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[ { "author": "agignac", "message": " Here's the new thread for when we need it . \n\nOld IC thread: https://forums.giantitp.com/showthre...t-Hex-Crawl-IC \n\nOOC thread (no longer really in use because of discord channel): https://forums.giantitp.com/showthre...-Hex-Crawl-OOC " }, { "author": "Pyrophilios", "message": " \"Magical as well, take them with you too.\" \nThe Red Horns confirmed.\nProvided there were no more problems, The Red Horns relocated to the ship and began to identify the magical gear." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 33/64 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 0/1 | Action Surge: 0/1 \n Frost Rune: 0/1 | Stone Rune: 0/1 \n Giant's Might: 0/3 \n Traits: Darkvision 120ft, Blindsight 10ft \n Conditions: Swim Speed 60ft/Water Breathing (Cloak of Manta Ray) \n\nOndros grabs the magic chair with his trunk and moves it over his shoulder. He returns to the level above, and scoops up Azaka in one arm, Just for a moment Azaka, until we get back to the ship. He grabs the pole and wills them up the tower. \n \n " }, { "author": "agignac", "message": "Azaka looks like she's going to protest, but suffers herself to be helped by Ondros. However, the chair proves difficult to fit through the hole, and he's forced to let their guide get herself up the pole while he maneuvers the chair through each level of the tower.\n\nWhen you get to the top, you find that the weather has settled somewhat, and while it's still raining, the sea is calmer. Red shuttles you all back to the ship, where Desdemona launches herself at Nolwenn and demands a complete inspection, making sure she's all right. Lark is still huddled below decks, avoiding the rain, but the crew cluster around you all, demanding an account of what happened. The halfling twins think it's hilarious that you've rescued a chair from the tower, and immediately sit in it together, making themselves comfortable.\n\nRed sets himself up under the tarp to identify your booty.\n\n Vase of Living Beauty : The vase keeps flowers fresh and alive indefinitely. The flowers in it are unlike any you've ever seen.\n Cool Booze Bottle : The bottle keeps the contents cool.\n Bracers of the Shifting Seasons : These leather bracers are covered with images showing the transition of the seaons. They grant the wearer resistance to a type of damage associated with a specific season (Lightning for Spring, Fire for summer, Thunder for autumn and Cold for winter). Once per day you can use a bonus action to change the resistance type.\n Javelin of Lightning : You know it, you love it.\n Come-Hither Javelin : Once per day, on a hit, the javelin will teleport the target to an unoccupied spot within 5 feet of the thrower.\n Snug As A Bug Rug : Attunement needed. When the command word is spoken, the rug grapples anybody standing on it, wrapping them up tight. It does not do damage, but holds them immobile.\n\nThe chair refuses to be identified with the spell." }, { "author": "Pyrophilios", "message": "The Red Horns informed the team about the abilties of the looted gear, when he noticed the halfling sitting on the chair:\n\n \"You really shouldn't have sat on that. I don't know what it does exactly, but the fact it refuses to be identified as well as the necromantic aura let me to believe this is a cursed item. I suggest you get up slowly and come over here, so I can examine you for curses and spells. Hopefully, you haven't activated the effect yet.\"\n \n \"Oh and Ondros, I think you should wear those bracers. Both Nolwenn and i have spells to help out against elemental damage. The javelins probably are a good fit for you as well.\" \n \n Spoiler \n\n\nI'll detect magic and examine the halfling with arcana to determine if he has been cursed\n\n (1d20+8)[ 19 ] + (1d4)[ 3 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn is the last up and out of the tower, having borrowed Ondros's (well, Red's really) cloak to go and retrieve the immovable rod and harpoon. After Desdemona settles in her arms (\"no more worries until landfall! Yes it was dangerous and yes, I was scared, but we got out alright. No worse than those horrible hags, really.\") , she relates the battle to the crew.\n\n \"There's only so much to say,\" she explains, \"after we immobilized the barbsnare's tentacle outside the tower with a contraption of Red's devising using one of your harpoons, which was no easy feat--it also had corrupted a pair of shark-like creatures that Ondros wrestled into submission--we descended into the tower and took the fight to it. We hoped we could just bombard it from above, but the darkness it created was too much; Red's lantern couldn't reach it from the next floor up. And it had more copies of his construct from yesterday. They tried to fling us down to their master. We ended up needing to dive in. Ondros was bigger than a horse, Red was swooping this way and that throwing his javelins, and I don't think I've seen a more ferocious fighter than Azaka. As for me, I wish I could say there was some clever application of magic that helped win the day, but, unfortunately, this creature could only be fought with brute arcane force. All our cleverness was already spent. It took every ounce of my magic...\" She glances meaningfully at Eku \"...and a little luck, and Azaka was almost eaten and turned into who-knows-what, but we killed it. Oh! Lark will want to know!\" \n\nJust as she's about to descend into the hold, Nolwenn turns around. \"Necromancy isn't necessarily bad news. In fact, I've seen some fairly persuasive arguments that healing magic should in fact be classified as necromancy, but he really is right, you two,\" she warns the pair of halflings, \"I don't know why anyone would choose to make a chair magically dangerous to sit in, but even if it doesn't hurt you, you might activate something that will harm someone else by mistake. There has to be a way to find out what it does, but we'll look into that later.\" With that said, she disappears belowdecks, Des still in hand, to find the hellym." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 33/64 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 0/1 | Action Surge: 0/1 \n Frost Rune: 0/1 | Stone Rune: 0/1 \n Giant's Might: 0/3 \n Traits: Darkvision 120ft, Blindsight 10ft \n Conditions: -- \n Nasty business, summoning horrors like that. I don't know what possesses people to delve into those arcane arts. They harm themselves and others. The loxodon takes a breath and lets the breeze blow over his face and ears, and he seems to calm a bit, At least now no others can be harmed by that creature. And we pulled Lark from that awful prison. \n \n " }, { "author": "agignac", "message": "Captain Ortimay Swift and Dark listened to the tale from the helm. She said, \"I suggest we put a plague flag on the tower, and be on our way. We've already lost a day. If there are treasures to be had, we can loot it on our way back. And perhaps find a way to burn it, or destroy it.\" \n\nDraelin was relieved that you all returned and that the creature was dead. He looked pale and tired, with deep circles under his eyes. After hearing your tale, he returned to a hammock under the tarp to sleep.\n\nIt takes Nolwenn a moment to find Lark below decks; it takes Desdemona to locate her, lying on top of a crate, awkwardly in the middle of the cargo.\n\n \n Spoiler: insight or investigation DC 13 \nShe is exactly underneath where you all were standing during the description of what happened.\n " }, { "author": "The Hellbug", "message": " \"Lark? Lark? Oh, there you are.\" When she finds the hellym in her awkward spot, Nolwenn's eyes go from the woman to the ceiling above her and back. \"Were you watching us? Listening somehow?\" the wizard asks, exaggerating an interrogative expression and pointing to her own eyes then up at the ceiling and cupping her hand to her ear, respectively.\n\nAlthough she assumes Lark can probably reason it from her own battered (but decidedly alive) condition, Nolwenn announces her companions' victory anyway, conjuring up an image of the the creature they have slain. Curiously, she finds she's more tired than excited, even though killing the beat was definitely quite a feat. \"The barbsnare's dead; the tower's empty. It's safe now,\" she says, drawing a finger across her throat while replacing her illusion with one of the same barbsnare, but lying dead." }, { "author": "agignac", "message": "Lark sat up suddenly when she heard Nolwenn calling, nearly bumping her head. She shook her head in confusion as Nolwenn tried to ask what she was doing. She did look relieved when Nolwenn used her illusions to show that the barbsnare was dead. She said something in her musical language, perhaps expecting Nolwenn to be able to understand her.\n\nNot hearing any disagreement with her plan, the captain had Krieger stick a plague flag on the roof of the tower. \"Not that too many legitimate ships are likely to come this way in the next month or so, but pirates ply these waters, and everybody takes plague seriously.\" \n\nWith the brisk winds, you make good progress heading south, keeping the Kobold Mountains in view, but not getting close enough to see details.\n\n Anything y'all want to do for the next few days? Once I get the go ahead I'll roll for encounters and move us ahead. " }, { "author": "Pyrophilios", "message": "The Red Horns spent the next day in his improvised workshop. He asked the captain to let him examine her gun, starting his work to copy it's workings.\nIn between rests, he siphoned of magical energy into his new ring to increase the number of spells at his disposal.\n\n \n Spoiler \n putting\n\nHeroism x1\nShield x2\nAbsorb Elements x2\n\non the ring\n\nCrafting a gun is a task of two work weeks and requires 50 gp worth of materials - which I presume can be gotten from the quartermaster\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n\nOndros spends the time aboard the ship making his great size and strength useful to the crew. When he is not needed, he practices his martial skills, including with his new javelins. \n \n " }, { "author": "The Hellbug", "message": " \"Yes, of course,\" Nolwenn says to herself. Since her prepared magic is entirely spent, the wizard's only option to understand Lark is the lengthy ritual. \"Hold on,\" she tells the hellym, tapping her own ear, and gets to the casting. Once she's done, she urges her to repeat herself.\n\n___________\n\nDuring the next few days, Nolwenn makes it her mission to try to teach Lark as much as she can of the common tongue, starting with a few useful phrases and moving to basic vocabulary and syntax from there. Also her experimentation with her own spells bears new fruit in the form of a pair of new spells: one of a more potent invisibility and one expanding the usefulness of her language understanding spell. While both are effects well understood by modern magical theory, her exact implementation of the two is original. The latter she attempts to use to speed up the process of the aforementioned teaching.\n\nAdditionally, she tries to find a spare moment to ask Eku about what she did in the barbsnare tower.\n\n \n Spoiler: OOC \nAdding Greater Invisibility and Tongues to Nolwenn's spellbook with the level up\n " }, { "author": "agignac", "message": "Nolwenn creates her ritual, only to have Lark ask, \" Can you send me home? \" When it becomes clear that Nolwenn doesn't have the skill or knowledge to do that, the hellym asks, \"Can we at least go back to land now? I hate it here.\" \n\nThe captain is reluctant to part with her pistol, even for a brief amount of time, and it takes many promises and assurances on Red's part to convince her. However, she does eventually allow him to examine it.\n\nThe crew is happy to make use of Ondros's strength, and the halflings particularly enjoy asking him to raise and lower sails, or pick up heavy things, or pick them up, and generally ooh and aah over his muscles.\n\nWhen asked privately, Azaka admits that she is a were-tiger. \"The warriors of our tribe are given the gift, that we may better protect our people. It is not known to those outside our tribe, and I ask you tell nobody.\" \n\nYou travel south for another five days, the weather clearing on the 2nd. For those who enjoy travel by sea, it is very pleasant. Dolphins and strange diving birds are your companions, and the sunsets and sunrises are glorious. The temperature is pleasant, with none of the mugginess or bugs that you'll be dealing with once you make landfall again.\n\nOne evening you see a war party of sea people, which Kragar identifies as kuo-toa. They pop out of the water near the boat, hefting tridents and burbling at you. However, when you all gather at the side of the boat, weapons evident, they dive beneath the sea and don't show themselves again.\n\nThe captain takes you further out to sea, out of sight of land, and explains that you're avoiding Jahaka Anchorage, which is a well-known hub of pirate activity. \"Even their fastest ship couldn't catch the Pegasus , but best not to let them know we're even in the area.\" \n\nFinally, ten days from Port Nyanzaru, you come closer to land. The Brazen Pegasus rounds a point and you begin to enter Shilku Bay. The water changes colour from teal-green to a dull, murky grey. The west side of the bay is heavy jungle, coming right down to the water. The north and east are dominated by mountains, steep black cliffs dropping into the sea. A volcano rises on the eastern shore, taller than the rest of the peaks, and a river of lava flows endlessly down the mountain and into the sea. The glowing river meats the ocean in an enormous cloud of steam, and the air and sea smell of sulfur. The occassional red-hot stone is hurled from the volcano to splash into the bay.\n\nCaptain Ortimay keeps her ship close to the jungle shore, out of danger from the burning volcanic bombs. \"There was a town there, Shilku, that was destroyed by the volcano, long ago. I've heard the rulers of Baldur's Gate want their agents to build a fort down here, to search the ruins for treasures. But it's far too dangerous to explore.\" \n\nShe brings you to the north-most point of the bay, where there is a somewhat safe place to anchor, and a beach nearby. When you're ready, they'll row you to shore. Draelin will stay on the ship, but Lark is desperate to disembark." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (10/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns spend his time tinkering, measuring and hammering, making the most of his time on board. When the captain mentioned pirates he said: \"A reasonable precaution. Though if worst comes to worst, I could place the immovable rod in front of their path and sink them as if they had hit a reef. Just keep that in mind should we need this option.\" \n\nOnce they were reaching their destination, The Red Horns thanked the captain: \"It was a pleasure traveling with you. Godspeed on your further run. If we are lucky, we'll invite you out to a drink in Port Nyanzaru.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n\nOndros gathers his things and waits while the others get ready to embark on their journey. It seems Lark wants to go with them, but this is a dangerous place to leave her. \n \n " }, { "author": "The Hellbug", "message": " Azaka \n\nNolwenn's only knowledge of anything like this is horrible stories she's heard of packs of werewolves: people that turn into feral beasts on the full moon and hunt and terrorize regular folk. Clearly, this is not Azaka's case since nothing like that could be a blessing of protection for a tribe, and the revelation does at least correlate with a thing or two (a valued tribal mask that lets one turn into a tiger and the comment about the claws, about which Nolwenn silently chides herself for being judgmental) so the wizard is happy to keep their guide's secret. Plus, if she's anything in strength and ferocity like those werewolves, having the weretiger on their side can only be a boon.\n\n Lark \n\nNolwenn does what she can to explain the situation in the moment--the short answer being 'no' , and the long answer being 'not yet it's complicated' --so it's only once she has put the finishing touches on her new spell that the wizard is able to more successfully communicate with the hellym. The next day, before she even attempts to convince Lark that learning a little bit of common will be useful, Nolwenn casts her new spell, this time targeting the summoned woman.\n\n \"And if I did everything right...\" the wizard begins, \"you can understand me now? Say something. It should be clear as crystal for me.\" \n\nAfter a short reintroduction (and a little bit of self-back-patting for a job well done), Nolwenn gets down to the brass tacks, beginning with Lark's questions from the day before. \"So, about returning you home,\" she begins, \"as I think I managed to convey yesterday: no, my magic can't do that. Not now at least. In the longer term, I think it could be done, and I would be willing to help see it done, but there are a few complications. Firstly, I don't know where you're from. Secondly, if you're from another plane like I suspect you are, the simplest spell for returning you...wouldn't necessarily put you in the correct part of that plane so if it's very large like our world here, a more complicated solution will be necessary. And finally and most importantly, my companions, that'd be Red, the man with the wings that you were afraid of, Ondros, the large elephant-man, and Draelin, the elf who was wounded by those creatures, and I are on a quest, one that's bigger than you, bigger than me, and bigger than all of us. We're going to be travelling into perilous lands to hopefully find a lost city and an exceedingly dangerous man, probably more dangerous than the barbsnare. And more than the barbsnare, whatever he's doing needs to be stopped; there might be a horrible artifact, and he's commanded an army of undead against the living before.\" \n \"So, getting you home can't be my highest priority...yet. As for getting off the boat, I don't think that will be possible for a long time. The captain has some sort of errand and then will probably be picking us up when we return. I could possibly contact people I know and ask for them to take you in, but I would guess that it would be weeks more on the boat at least. The other option, and I can't emphasize enough how dangerous this could be, would be to leave with us. We're heading into untamed and dangerous wilderness, toward an artifact that literally captures the souls of the dead and a person who has already devastated this land once before. So especially given your situation and since that you possess powers that are strange to us, I'm not going to tell you 'no' outright, but I can guarantee that the boat will be safer and probably be a surer path at getting you home.\" \n\nAfter that, she launches into a series of questions trying to learn more about the hellym: where's she from? What's it like there? How'd she end up captured by the wizard? Can she do any weird things besides walking through walls? etc.\n\n Present \n\nNolwenn's priority before she departs is making sure that they are settled up with the captain and clear about the pickup situation, reminding everyone that she has the ability to contact them over any distance. There's also a tearful farewell for Draelin and a promise that, if they find Omu, it will have never happened without him." }, { "author": "agignac", "message": " The hellym seems delighted that she can actually communicate properly with Nolwenn. The wizard's new spell translated Lark's musical speech curiously, sometimes giving words two, three, or even more meanings, sometimes overlapping them, as if the common speech was simply inadequate for a one-to-one translation. Perhaps it was due to the likely extra-planar nature of Lark's origin and language. Or perhaps Nolwenn was simply getting used to a new spell. \n \n Spoiler: Lark’s story \n\n I come from (wind-sighing-through-the-tall-leaves). My family/tribe/church has been there for many generations. When it happened I was with Aya’ah, my chosen-kin/acolyte. We were in the temple/grove, and then the light became very bright and there was a lot of pain. We awoke in the cage. I was able to move through the bars, but Aya’ah was too young and hadn’t evolved/earned that ability.\n\nThe Master used fire and water to keep her from me, to keep me from leaving. Sometimes he would make me serve him.\" She shuddered and didn't elaborate. \"At least his tower was in a beautiful spot, and we could look through the windows. Sometimes he even allowed me to tend his garden, as he knew I would not abandon Aya'ah.\n\n\"Often he was creating summonlings. He would bring them to the cage, and study them. Sometimes he would have me bring them out. Sometimes he would make them go away again. Then he started bringing them to the other magic circle, near the bottom of the tower. It was bigger. I didn't have to see them as often, and that was good.\n\nThen, he caught the barbsnare. He had to abandon the bottom of the tower to it. He sent many magics and summonlings to fight it. That is how Aya'ah...how she died. He had her surrounded in flames, and I could not get to her. The barbsnare's creatures, they were not afraid of the fire. I was safe in the cage, but she...\" Again, Lark seemed unable to speak more about it.\n\n Finally, he tried the big magic. He went down, and didn't come back. The windows went dark. And the invisible creatures were around, always. He must have brought the tower to the sea. I mistake, I think.\" \n \n\n\nThe captain and the others bid their farewells, promising to pick them up when called. Draelin is clearly torn, wanting to fulfill his life's ambition, but paralyzed by fear of the Soulmonger. In fact, you notice that he is looking thin and pale, with bags below his eyes. He nods his goodbyes, then retreats to his hammock, not watching you disembark.\n\nLark insists on coming with you. With the help of Nolwenn's spell, she explains, \"The water, I can't stay here, surrounded by it. It is death to my people. I understand your journey is important, and dangerous. I can help. And even if I can't, I can keep myself safe.\" Azaka seems skeptical, but Eku urges you to allow the hellym to accompany you.\n\nSo great is the hellym's desire to leave the ship, that she allows Red to fly her to shore (she was completely unwilling to attempt the dingy). Her relief is palpable, and she throws herself to the ground, embracing the volcanic rock of the \"beach\", singing something in her beautiful language.\n\nSoon, you and your supplies are disembarked, alone on the inhospitable shore of Shilku Bay, with your transport sailing away (still being careful to stay away from the danger-zone of the ever-erupting volcano). The sun is high, and the ocean breeze has abandoned you. It is hot, muggy, buggy, and it's only going to get worse." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns moved unperturbed by the heat - which likely had something to do with the fact that he periodically enchanted his coat and armor to be chill to the touch.\n\nHe nodded to his companions: \"Remember, you have to drink enough water in this environment. Heat exhaustion is a killer. Let's head north-north-west for now and be on the lookout for signs of corpses and bones. The closer we get to Omu, the more we likely are to find.\" \n\nThe twig and silver wire construct moved silently beside him, burdened heavily by the magic rug." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros looks around, Well, there should be plenty of water in the jungle, no? He raises an eyebrow, Is... she coming with us? he says to Red and Nolwenn, his trunk pointing at Lark, She has a new chance at life after being trapped in that cage and that tower. Now he looks to Lark directly, It may be better to go back on the ship and be let off at a port, find work. " }, { "author": "The Hellbug", "message": "Listening to Lark's story, Nolwenn wishes she could just wave a magic wand, send her home and undo all the bad things that have happened to her. But she can't, that's not how anything, not even magic, works. Well, mostly. There are still a couple of details that the wizard wants to press on, but now's not the time for that. Instead, she offers the hellym a comforting hug.\n\n \"I've said my piece on it, and you know the risk. You have my vote,\" she assures the extraplanar woman, \"and I suspect that may be enough. I doubt any of the others will care enough to outright bar you. But you'll need to carry your weight, literally in this case.\" \n\n_____________\n\nOn shore, Nolwenn looks up at the tropical trees. The jungle again, this time with a volcano, too. Luckily, she has already aligned her new bracers with summer, and the heat is no discomfort for her. \"She is,\" the wizard answers Ondros's question, \"she can't stand the boat, knows the risks, and wants to join us. You can ask her if you'd like. And her abilities should at least prove enough to keep her safe, even if they aren't a boon to all of us at some point. As for water, I hope so, but the Valley of Lost Honor sounds pretty desolate, and judging by their name, those mountains probably won't provide much either.\" \n\nShe then agrees with Red's choice of direction. \"Yes, and I think we should go here,\" she adds, jabbing a finger at Wyrmheart Mine one the map, \"even if the dragon is the greediest and most vile of its kind, Ras Nsi is a threat to everyone. Maybe they can be convinced to help us. The Oracle said that Omu would be more visible from the air, after all.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns frowned. He had no problem with the Hellym tagging along although she still seemed to distrust him.\n\nNolwenn's plan - as so often - forced him to respond: \"Checking out the dwarven settlement is one thing - we can do that. But under no circumstances should we involve an evil dragon unless it's an opportunity to cut of it's head.\nEven if the beast is responsive to our pleas - which isn't a given since it likely doesn't worry about an early demise - an imperious being such as a dragon is more likely to seize the power of the soultrap for its own purposes. We'd hopp out of the frying pan right into dragon fire.\"\n " }, { "author": "agignac", "message": "Azaka shoulders her pack and sets off confidently into the jungle. Eku, carrying a much bigger pack, with seemingly not too much effort, motions you to follow and brings up the rear. Lark, sticking close to Ondros, walks with the delighted smile of a child. She stops often to smell flowers, or gently touch the rough tree bark, or the soft moss on it, but she doesn't stop long and doesn't hold you up.\n\nThe view of the mountains on either side soon vanishes into the jungle canopy. As you follow your guide, you realize that the jungle here is subtly different from the northern parts of it. The trees are a bit sparser, a little less healthy. There are fewer birds, and more bugs. Many of the leaves have a fine coat of ash on them, and the ground is drier. Also, by the time the sun begins to set, you haven't seen a single undead creature.\n\nEku sets up a large tent, and pulls out cooking implements. \"Why don't you find us some game?\" she asks Azaka with a smile. The weretiger scowls at the older woman, but says, \"Would any of you hunt with me?\" Eku shows Lark how to find some edible roots, and the hellym takes to the task with gusto. She quickly finds one of the plants, and sticks her hand effortlessly into the dirt, up to her elbow. With a look of concentration, she moves her hand around in the seemingly solid earth, then pulls it out again, the root in her hand.\n\n If anybody wants to hunt with Azaka, make a survival role with adv. If you tie or beat a 13, describe what you catch. Anything to do or say tonight? Eku tells you you'll be going past Wyrmheart mine tomorrow, so I need to know if you're stopping in. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns nodded to Azaka:\n \"I'll come with you - gives me a chance to fly around and learn the lay of the land.\"\n \n\nWhen they returned, The Red Horns had managed to spear a large bird with bright, colorful feathers and surprisingly sharp claws.\n \"I don't know how well this one tastes, but the packaging looked very promising.\"\n \n \n Spoiler \n\nRolled a 15 in discord\n " }, { "author": "The Hellbug", "message": " \"I don't think it needn't worry about an early demise,\" Nolwenn counters, \"after all, what sort of evil warlord leading an army of the dead would suffer so powerful a creature to live? Even if it's unwilling to help us, which I do think likely--I imagine it's greedy and selfish if it's the kind of dragon that's stealing mines from dwarves--could it really gainsay us taking care of a problem that will one day be its own?\" She shakes her head. \"I know it's risky, but I think we need to think about risks, and, importantly, which ones we're willing to take, because taking no risks could be risk itself!\" She tries to make her last sentiment sound profound. It doesn't.\n\n_______\n\n \"Not particularly,\" Nolwenn answers to Azaka's offer as she frees herself from her pack, \"and I'd just be a weight around your neck--no talent for it.\" The wizard does help around camp, though, with setting the raincatchers, collecting wood for a fire, and distributing warded areas around the tents while Des follows Lark, having immediately shown an interest in the hellym's uncanny root-pulling. In addition, having not leaned on her magic during the day, she casts her spell to allow Lark to more freely converse with the rest of the travelers. Finally, when she has a moment to sit down, she confronts Eku.\n\n \"When we were fighting the barbsnare, I recognized that we'd need every advantage we could get if we were going to slay it,\" Nolwenn begins, \"so I used a scroll to try to cast a powerful spell that would help even the odds, emphasis on tried --I mistranslated the incantation and it never should have worked. But it did. Almost miraculously, a presence was there to hold the spell together while I composed myself, and that presence was you.\" \n \"Now, what transpired there wasn't just a little more magically impressive than the blessing you bestowed earlier, which was one that any priest could have given, it was, speaking theologically, a pretty big nudge at the tipping point. But you also didn't hide that it was you. So, do you want to explain what happened there?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns continued the discussion with Nolwenn in the evening:\n \"Wanting to kill a dragon is not the same as being able to do so. Undead generally have a hard time with flying - excluding vampires which have luckily not been an issue so far. Not disturbing the dragon in its lair is the more promising solution. One that we should if possible emulate.\n\nAlso you are confusing your proverbs: Inaction can be a risk as well as not taking action. But minimizing risks by definition will not increase your risk - except maybe the risk of failure. But since the dragon is a completely optional risk with a very dubious reward at best, I'd say there is at best a 10% chance of the dragon helping us and not betraying us immediately afterwards.\nRobbing its hoard actually has a greater chance of us coming out ahead than talking to the dragon.\"\n \n\nThe Red Horns sighed: \"Ondros, it comes down to you to decide. Some things never change, it seems.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros finishes eating his bite of bird, A dragon... I've never faced one, but have heard enough tales. We had trouble enough with that worm thing in the tower. He pauses, giving the problem some thought, Ras Nsi is a legend of Chult, and a dark figure in Ubtao worship. If he is truly out here, he will be a challenge to contend with. \n But I think we take our chances with Ras Nsi. We know the dragon will be dangerous, and we don't know that we need it yet. A move like that is one you make out of desperation, and we're not there yet. " }, { "author": "The Hellbug", "message": " \"Just presenting options,\" Nolwenn explains, backing off of the subject. Well, mostly. She turns to the guides. \"Do either of you know what they were digging for in there?\" " }, { "author": "agignac", "message": "Nolwenn's questions made Eku smile. \"I am glad I was able to help. My people are very sensitive to magical energies, and sometimes we can...soothe them into compliance. I was watching you, and saw the opportunity to help. I am glad you didn't mind.\" \n\n***\n\nRed's bird turned out to be quite tasty, though the colourful feathers were surprisingly hard to pluck. They would likely be worth something at the market back in Port Nyanzaru. Azaka returned with a pair of almiraj, which she had already skinned. Eku gave her a disapproving frown, but added them to her stew without comment. The bird she roasted on a spit.\n\nLark ate very little, tasting the broth of the stew, but nothing else. She was looking significantly better now that she was off the boat. Her skin shone with a healthy, golden glow, her hair looked clean and full, and she no longer looked emaciated. She had dressed again (her clothes having fallen through her to the ground when she was \"digging\" for tubors), but when she'd been naked you'd noticed that you couldn't see her ribs any more.\n\nThe guides listened to the debate about Wyrmheart Mine but didn't offer comment until asked. \"Iron,\" Azaka said with authority. \"The ore was brought to Hrakhamar to be refined and used. Tzindelor moved in about 40 years ago,\" she looked to Eku for confirmation, and the older woman nodded. \"She's not alone; she has a following of kobolds living in there with her.\" \n \"If we bypass the mine, it will take three days to get to the edge of the Valley of Lost Honour. Another two days across to get to Hrakhamar. We can travel more quickly if you prefer, but there is risk. Or we can take more care of our surroundings, and move slower.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns shrugged:\n \"Well, we probably should waste too much time, but then again, risking more encounters with undead won't help us make it to Omu either. I'd say move slowly and carefully. Hrakhammar sounds more interesting than the mines. I hate fighting kobolds - too many traps.\"\n " }, { "author": "The Hellbug", "message": " \"No, clearly not. On the contrary, it was very helpful, perhaps life-savingly-so,\" the Nolwenn replies. She looks the older woman up and down. Remembering Salla, she continues her questioning. \"Who are your people, if you don't mind me asking? Another tribe that was scattered when Chult lost Ubtao's favor? I'm afraid I wear mine on my sleeve around here.\" Ashamed, she looks down towards her own knees. The wizard had previously had no idea about the Baldurian efforts in Shilku, and, before coming to the peninsula, Chult as a whole. Her own privilege gnaws at her, and she thinks back to the mercenaries at Fort Vengeance: well-meaning but hopeless, presumably stranded there by people who don't understand the actual stakes of the situation.\n\n____________\n\nNo, iron doesn't sound particularly useful, but there's Hrakhamar again. \"The iron moved from the mine to Hrakhamar?\" Nolwenn asks the guides, wishing she had known this when she was interviewing their dwarven counterparts, \"then they must be connected somehow, like by a road through the mountains? That could be useful. And Tzindelor, what do we know about her? Is she young or old? Just greedy or cruel?\" " }, { "author": "agignac", "message": "Eku shook her head. \"No my people tend to be solitary, and have been this way since long before Ubtao turned his face from Chult.\" It was clear she was going to say no more on the subject.\n\nOn the speculation about a connection between Hrakhamar and Wymrheart, Azaka shrugged. \"They must get it from one to the other. There is no road. They do not speak of such secrets to us.\" \n\nAzaka and Eku conferred with each other in their native Chultan tongue, then Azaka said, \"I have only ever seen the one dragon, so I cannot judge her age. Her wingspan must be forty feet, perhaps more. I believe she's been seen in the area for 4 or 5 decades, but she could have come from somewhere else. As for her motivations, I could not guess.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns perked up at that information:\n \"Interesting. So either the dwarves build a bulk teleportation network, or - what I consider more likely - dug a tunnel between the two sites. Also, what you describe sounds more like a younger dragon who has only started out to amass its own hoard. This would make it more dangerous to approach, but give us a better chance to survive all in all. Still, Kobolds in dark tunnels is not something I want to deal with. \"\n " }, { "author": "agignac", "message": "You travel for three days through the jungle. As per Red's wishes, you travel slowly and carefully, keeping a careful eye out for dangers. You are able to avoid several undead this way, and a nest of hungry zorbos . The slower pace did affect your progress, but not as much as it might have, proving the worth of your guides.\n\nOn the fourth day, the jungle begins to open up, and Azaka tells you that you're approaching the border of the wastelands. You catch a glimpse of bone ahead, and prepare to skirt yet another undead. However, there is no sign of movement, and you creep forward.\n\nAhead is an old campsite, with the skeleton of a humanoid seated upon a folding camp stool. The blackened remains of a fire are nearby, and you can see a knife and fork clutched in its bony hands. A canvas tent is set up behind it." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns held up a hand:\n \"Wait, before we close in, let me test something. Could be an undead.\" \n\nWith that, he chucked his Yklwa from the air at the skeleton\n\n \n Spoiler \n\nmove 30ft up in the air.\n (1d20+9)[ 29 ] , damage (1d8+6)[ 7 ] \n (1d20+9)[ 25 ] , damage (1d8+6)[ 12 ] \n " }, { "author": "The Hellbug", "message": " \"A good idea, but don't you think we should maybe start with something less...violent and conspicuous?\" Nolwenn replies, wagging her magic spyglass at the tiefling. Still not totally comfortable with the strange scene before her, the wizard raises the device to her eye and scans around the offending campsite.\n\nAfter looking around the camp, she puts the spyglass away and shrugs. \"Nothing there, either. Let's have a look around.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns shrugged:\n \"Preserve resources. One of the most basic scientific tests is poking things with a stick.\n\nNext would be using a ritual to detect magic and finally to identify magic.\n\nA true seeing is the last step in the process\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros asks, Either of you esteemed adventurers proficient in traps? The skeleton may have been a lure to draw in the inquisitive. " }, { "author": "The Hellbug", "message": " \"No,\" Nolwenn responds, \"but it seems too...weird to be a trap? If I were trying to lure someone into an ambush or something, I'd make the bait more attractive. Plus there's nothing invisible or magically disguised hanging around. I'm going to have a look around.\" \n\nJust in case, the wizard casts her detection spell and then moves towards the tent to investigate, picking up a stick on the way for cautiously pushing aside the tent flap.\n\n \n Spoiler: OOC \nCasting Detect Goodness and Evil then, assuming everything is safe-ish looking, moving over towards the tent to have a look inside, pushing the tent flap aside with a sturdy stick.\n\nIn case you need it, Investigate: (1d20+5)[ 25 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \n For some, curiosity is a powerful lure in and of itself, Ondros says, eying Nolwenn as she approaches the tent." }, { "author": "The Hellbug", "message": " \"Oh! Good thought, Ondros,\" the wizard remarks, and turns to her familiar.\n\n \"Des, stay back until we know it's safe, okay?\" she orders before getting right back to her poking around." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros just shakes his head at the wizard and puts his massive pack down at the edge of the camp, Do be careful Nolwenn, there'll be no one to watch after Des if something happens to you. The loxodon moves over to the remains of the fire to see if there are any clues.\n\n \n Spoiler \nChecking fire to see if it is cold (may have been put out recently) and if there is anything in the ashes that was being burned.\n\nRoll if needed --> (1d20)[ 20 ] \n " }, { "author": "The Hellbug", "message": " \"On the contrary,\" Nolwenn fires back, \"are you saying none of you would take her in? A beautiful, noble, and useful cat like her? I find that doubtful.\" \n \"And it wouldn't likely matter,\" she continues as she prepares to disappear into the tent, \"since, should I tragically perish, the metaphysical cords that are binding Desdemona to me and, therefore, this plane would be severed, and the magical backlash would likely banish her back to Fairy. Very unpleasant, I imagine, but a worthwhile risk for a minor fey being. I did explain familiar binding to you, right?\" \n\nIt's clear from her tone that she doesn't consider this turn of events probable in this moment and, a second later, the wizard looks back at the loxodon and undead tiefling, smiles confidently, and adds: \"not that that's important since I plan on outliving both of you anyway.\" " }, { "author": "agignac", "message": "Ondros begins to poke through the remains of the fire. The burned remains of the fire are pretty soggy, after daily rains, and there are a few small bones mixed in with the ashes. A few sturdy sticks, lashed together as a tripod, lay nearby.\n\nNolwenn tentatively pokes her head into the tent, and it doesn't explode. It's in surprisingly good shape, considering the flesh-less state of the skeleton owner. There are a few vines starting to grow through the canvas, and everything is a bit damp, but it doesn't look like it's been abandoned for years, or even months.\n\nThere's a lightweight cot, a bedroll, and a backpack. Inside are the various things people bring with them to survive in the jungle, and a glass vial wrapped in velvet that you recognize as a healing potion. There's also a journal, describing the owners travels through the jungle." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns grinned:\n \"Outliving me, I grant you. But outlasting is a different matter entirely.\" \nIn a more serious tone he said: \"I wonder what stripped his flesh so precisely, but didn't affect anything else here. Looks almost like ants ate him. I'll conduct a detect magic ritual. Keep an eye open for unusual insect swarms.\"\n \n \n Spoiler \n\n\nDetect magic as a ritual\n\nArcana check\n\n (1d20+8)[ 10 ] + (1d4)[ 2 ] +3 from Knowledge from a past Life =15\n " }, { "author": "The Hellbug", "message": " \"Or her ,\" Nolwenn adds pedantically. Her other insights, though, are more practical. \"I doubt it was bugs unless whoever it was was already dead. Even if a swarm of ants could eat someone down to the bone in seconds which, what with the other wildlife we've seen around here, sounds possible, no one would just sit still while it was happening. They'd struggle and probably end up on the ground instead of...whatever they were doing. Honestly, it feels like someone else arranged those bones here, but for what purpose I cannot fathom. Speaking of which, did anyone see where the the fork and knife flew off to?\" \n \"Hopefully, this will help answer some questions,\" she continues, emerging from the tent holding the journal in one hand and hauling the backpack with the other, \"there's a healing potion and some survival gear in there, and this looks like a journal.\" She starts paging through the journal while she waits for what Ondros has found." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros sighs, A human... outliving a loxodon, and a human that wants to chat with red dragons no less. His ears flap in minor irritation, then he says, Seems like whatever happened didn't happen recently. But can't tell much from the ashes here.\n " }, { "author": "agignac", "message": "Red doesn't find anything magical remaining at the site, other than the healing potion. Nolwenn doesn't detect the presence of any non-regular beings in the vicinity. Azaka, uninterested in the mystery, prowls around the outskirts of the camp, keeping watch for danger. Eku takes a moment to drop her pack and sit on a fallen tree.\n\nLark, curious about the bones, kneels down next to the remains of one leg, then shimmers into her out-of-phase form. Her clothes immediately drop through her to the ground. She reaches out a hand to pick up the femur, but her hand goes through it. Likewise with the sticks and fallen leaves and other detritus on the ground. However, as she lifts her hand again, a large, iridescent beetle is sitting on her palm. The bug also looks somewhat see-through, and when Lark shimmers back to solidity, the beetle does too. Apparently unaware of its recent change, it flies away into the forest, its wing covers clacking.\n\nOther than that, there are no obvious insects around, swarm or otherwise. The knife and fork are on the ground near the camp stool, the knife still clutched in a bony hand. They appear to be standard-issue traveling cutlery.\n\nThe journal has listings for many places in Chult, and notes for each one. Some entries are more robust than others. The The penmenship isn't great, and the pages are damp and some stick together. It will take care to read and decipher the book.\n\n \n Spoiler: Journal headings \n\nFrom the notes scribed onto the first few pages, the headings appear to be:\nFort Belurian\nFlaming Fist\nMezro\nRas Nsi\nMbala\nCamp Righteous\nHeart of Ubtao\nRed Wizards\nShilku\nKir Sabal\nNangalore\nOmu\nHrakhamar\nEmerald Enclave\nIshau\nSnapping Turtle Bay\nShilku\nAirship Wreck?\n\nIt will take an hour and an investigation roll for each few pages of text.\n " }, { "author": "The Hellbug", "message": " \"Couldn't have been too long ago; the tent's still up,\" Nolwenn disagrees, then looks sideways at the loxodon, \"do you all live for a long time? Huh. Anyway, I don't think we should stay here, but this should be interesting.\" She holds out the journal. \"A little beaten up, but there are a lot of entries here. Red, how long will you be working on that gun?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns replied:\n \"The pistol needs a few more weeks before it's ready, but I'm working on that at night while you all sleep. Why? Have you learned Fabricate and want to take over?\" " }, { "author": "The Hellbug", "message": " \"No, I was just wondering if you're interested in some reading,\" the wizard says, handing the journal to Red, \"I recognized some of the entries--Mbala, Ras Nsi, Omu --most of them sound like places in Chult but there are also some groups--the Flaming Fist, Emerald Enclave, and...\" She pauses and 'hmm's sternly. \"The Red Wizards.\" \n \"It'll take some time to get through, and it'd slow us down, and in dragon country, if I were to really start working on it.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns perked up:\n \"Sure, the gun can wait.\" \n\nHe started to flip through the book and stopped: \"There are certainly some interesting topics. Seeing Heart of Ubtao and Red Wizards so close together when there was a rather cagey wizard hanging around the heart makes me wonder.\n\nI'll start with Omu and Ras Nsi, nonetheless, but the Red Wizards will be a close third.\" \n \n Spoiler \n\nInvestigation w/advantage through help action either from Nolwenn or from my construct\n (1d20+8)[ 24 ] / (1d20+8)[ 9 ] + (1d4)[ 4 ] \n (1d20+8)[ 22 ] / (1d20+8)[ 27 ] + (1d4)[ 3 ] \n (1d20+8)[ 14 ] / (1d20+8)[ 14 ] + (1d4)[ 4 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn purses her lips when Red mentions Valindra. \"I want that not to be the case, hope that it isn't,\" she says, \"but it's distinctly possible, maybe even probable. She was extremely reticent about the organization she worked for. And she was looking for the Soulmonger... I don't know what the Red Wizards would do with such a thing, but I can't imagine it would be anything other than depraved and wicked. If we ever meet her again, it's probably best that we act under that assumption until proven otherwise.\" \n \"But that can wait for tonight; I don't think we should stay here,\" the wizard concludes, shouldering her pack again." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros ignores the continued morbid conversation about life spans, and while the others talk about the journal, he gathers the bones that Red had struck and begins to dig a shallow grave with his shovel, We shouldn't leave the bones disturbed, he says to himself." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nAs Ondros begins to place the bones into the small grave, he notices thin curved lines all around them. The loxodon peers around, eyeing the vegetation around them. Eku, Azaka, have you heard tales of the plants here stripping the flesh off people's bones? He tosses a bone to Azaka, These have the markings of something like that. He looks over to where the skeleton had been seated, Maybe a poison to paralyze the victim, and then it rips the flesh off while they are still alive. " }, { "author": "agignac", "message": "Azaka shrugs, the warrior uninterested in botany. Eku nods slowly. \"Yellow Musk Creeper can do that. Though usually they turn their victims into a sort of zombie as they consume it. They wander away from the parent plant until the new creeper exits the host. I've never seen one leave a host intact and upright before. If there is a plant that can paralyze it's victims, I've never heard of it.\" \n\nAzaka adds, \"We have only a few hours of daylight left. We should make camp close to the wastelands, and make sure all our water is full. We will not find any as we cross to Hrakhamar. We can make the crossing in one day if we leave at dawn and hustle.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns nodded:\n \"Let's do that then. I can produce some freshwater if necessary with an alchemy jug. But we shouldn't rely on that exclusively.\" \n\nWith a last glance back at the camp, he followed the others, already planning how to best decipher the journal." }, { "author": "The Hellbug", "message": " \"I think we ran into a plant like that on our first foray into the jungle. I don't remember what Qawasha called it, though.\" \n \"And I agree. We should rest and then move as swiftly as we can,\" Nolwenn agrees, \"will there be water at Hrakhamar? If dwarves lived there once there must be, right?\" \n\nLater that night, she uses a spell to send a message to the party's former guide at Camp Vengeance:\n\n Received aid from Zhanthi in port. Landed in Shilku days ago. Expedition moves swiftly to Hrakhamar. How goes work at Camp Vengeance? " }, { "author": "agignac", "message": "You travel to the edge of the forest, which thins out over several hundred meters as you gain elevation, then ends in a dry wasteland. At the last stream, you stop and boil as much water as you can carry. Eku and Azaka have several collapsible water skins, which they pull out and fill until they each have four gallons. \"We'll need at least two gallons per day for the trip across, or we risk becoming to weak to travel well. It will be harder if we are moving quickly,\" Eku explains. \"Can you carry enough water? Or create it?\" \n \"I hope there is a water source there. But the dwarves left due to volcanic activity, which could have altered or destroyed any water sources.\" \n\nNolwenn receives a message back from Qawasha. Thanks for good news. Work here difficult. Killing many undead. Recruits expected next week, need supplies and food. We are counting on you. Sending blessings.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns had filled the bag of holding with as much water skins as they had.\n \"I'll create an alchemy jug tomorrow. It can create 8 gallons of fresh water per day, so I think we'll be fine - especially since I don't drink.\" " }, { "author": "The Hellbug", "message": " \"Perfect!\" Nolwenn agrees, \"that's plenty for all of us. We should still rest before the crossing, though. It sounds like it will still be extremely harsh.\" \n\nShe later relays what she's heard from Qawasha to the rest of the party." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \n Agreed then, let's find a suitable place to rest. One where we don't wake up no skin and all bones. " }, { "author": "agignac", "message": "Azaka and Eku worked together to find a campsite that had no trace of yellow musk creepers. The jungle was very thin here, and the night cooled off more than usual. At least there were fewer bugs. The night was dry, and the rain catchers caught nothing that night.\n\nThe next morning, you pack up and begin your journey across the Valley of Lost Honour. You descent a steep slope into the valley proper, which is a true hellscape. A lava flow wiped out the traces of anything which may have been here before (Eku describes the fallen Eshowe tribe, who were killed by the undead hordes before the volcano erupted). The ground is a mix of basalt and obsidian, with the volcanic glass cracked into long shards, some many meters in length. The footing is treacherous, especially as you're trying to hustle.\n\nThe sun beats relentlessly down upon you, with not a whisper of a breeze to cool your skin. Even with your copious water, you feel very thirsty. Only Lark seems unaffected by the environs. The first time she trips, she becomes incorporeal, her clothes falling through her to the ground, and she \"lands\" harmlessly on a shard that would certainly have cut her. She doesn't phase back, and makes the rest of the trip in a hazy half-there form, appearing to wade through volcanic glass up to her ankles.\n\nA few times, you spot movement to the north-west. Armed warriors on upright, red dinosaurs seem to patrol at random. You drop to the ground when the guides spot them, trying to remain undetected.\n\n pause for a group stealth roll " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros hunkers down, trying to be his best to be quiet and remain out of sight, despite his armor and size.\n\n \n Spoiler: Stealth \n Stealth - (1d20+5)[ 22 ] , Disadvantage - (1d20+5)[ 11 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced Defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns employed all tricks he knew to dampen down the noise of his armor.\n\n \n Spoiler \n\nDisadvantage to stealth\n (1d20+3)[ 13 ] / (1d20+3)[ 4 ] \nAdding flash of genius and knowledge from a past life if necessary\n+5 + (1d6)[ 3 ] \n " }, { "author": "agignac", "message": "Maybe the heat is making you sluggish, or maybe it's just the lack of cover, but you're unable to hide from the warriors in the distance. You hear a shout, and a moment later the group of mounted creatures begins to charge in your direction. As they get closer, you see that they look somewhat like smooth-skinned lizards. \"Firenewts,\" Azaka hisses, \"probably from Hrakhamar. This is their territory. There's nowhere to run to - we'll have to fight them.\" \n You have half a minute until they get to you. Please tell me what you're doing, and also roll for initiative. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns spoke a word of power to enhance his speed and handed out ball bearings that he enhanced with magic.\n\n \"Start throwing as soon as they are in range. I'll try to flank them.\" With that, he took to the air, rising to 60ft and flying in a wide curve towards the Fire Newts, Yklwa on the ready.\n \n Spoiler \n\n\nMagic stone - handing out three enchanted ball bearings that can be thrown using TRH's intelligence bonus (+5) + your own proficiency bonus, doing 1d6+5 damage\n\nAlso casting Longstrider on TRH for 40ft flight speed.\n " }, { "author": "The Hellbug", "message": " \"Damn it!\" Nolwenn swears when the party is spotted, \"is there any hope of talking it out?\" Even as she asks, though, she raises her arcane ward, looks for any rock she can use as cover, and prepares a spell that will hopefully spread confusion among the mounted lizards' ranks.\n\n \"I'll try to hinder as many as I can, but it'll be useless if we don't attack at once. I'll wait for the signal.\" \n \n Spoiler: OOC \nMage armor up, then trying to find any sort of cover from ranged attacks and preparing to cast Hypnotic Pattern as soon as the melee people are ready to engage.\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros takes the enchanted ball bearings and hands one out to Azaka and Eku, and keeps one for himself, readying to throw it as soon as the creatures are in range.\n\n \n Spoiler \n Initiative - (1d20+2)[ 21 ] \nReady to throw ball bearing once firenewts get within 60ft.\nOndros otherwise is wielding his maul and will engage in melee once they close in. He does step forward so that the firenewts reach him before the others.\n " }, { "author": "agignac", "message": "The striders that the firenewts are riding are fast, and they close the distance quickly. As they approach, they begin to fan out, clearly intending to come at you from at least three sides.\n\nEku runs to Lark, and the hellym reappears long enough to grab the older woman's hand. Then the two of them phase out again, staying close to a large rock, clearly hoping to stay out of the way.\n\nAzaka takes two steps forward, changing as she does so. Striped orange fur sprouts over her body, and her maw lengthens. Her hair vanishes, and two ears pulls her longbow and takes aim. As they approach, she begins to loose arrows. She looses 3 as they run - the first goes wide, but the second two find their place in one of the newt's body, and it falls from its mount. The mount, however, keeps running.\n\nAs they get closer, Eku and Lark throw their stones, both aiming at the riderless strider. One hits, drawing blood.\n\nThose last few seconds are terrifying, holding your ground as the 6 large reptiles carrying 5 armed and armored foes comes charging at you. Nolwenn holds her spell, though they've fanned out enough that she can only aim at half of them. Just as it feels that they're going to trample you, she releases the spell she's been holding, and there's a brief flash of dizzying patterns in front of her. Three of the warrior pairs are caught in the spell, and all three of the striders suddenly stumble to a halt, nearly throwing their riders. One of the three riders, looking confused, whacks its mount with the flat of its blade, urging it forward.\n\nOn the other side, one riderless strider and the other two pairs close in on Ondros. Azaka drops her bow, drawing her scimitars. Ondros, Nolwenn and Azaka feel the now-familiar sensation of Eku's blessing wash over them.\n\nAnd suddenly you're in battle for your lives.\n\n Ondros and Nolwenn have initiative. They are fanned out around you 180 degrees, we'll number them 1 to 6. 1 has no rider. The three that Nolwenn hit are 4, 5, and 6. 5 and 6 got rider and strider. 4 just the strider. Questions? " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros throws his enchanted ball bearing and strikes one of the riders. Nolwenn casts a spell that dazes nearly half of them, Nice work Nolwenn. The loxodon hefts his maul and closes in on the creature he struck, following up with powerful hammer blows.\n\n \n Spoiler: Turn 1 \n Before first turn - 6 damage to firenewt 2 before they close in with Magic Stone\n\n Move - Move adjacent to firenewt/strider 2\n Action - Attack firenewt 2\n Attack - (1d20+8)[ 16 ] \n Bludgeoning - (2d6+5)[ 13 ] \n Extra Attack - (1d20+8)[ 18 ] \n Bludgeoning - (2d6+5)[ 17 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros' crushes the newt with his hammer, and the warrior quickly moves to the next rider and brings his hammer to bear.\n\n \n Spoiler: Turn 1 \n Move - Move adjacent to newt 3\n Bonus Action - Attack newt 3 with Great Weapon Master Power Attack\n Attack - (1d20+3)[ 7 ] + Bless - (1d4)[ 2 ] \n Bludgeoning - (2d6+15)[ 25 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns saw Ondros decide in which order to attack and followed his example, throwing his Yklwa at the third fire newt as well, before climbing rapidly again\n\n\n \n Spoiler \n\n\nAttacking the one Ondros engages\n\nGo down to 30ft, attack and climb again to 40ft.\n\n (1d20+4)[ 5 ] damage (1d8+10)[ 18 ] , if crit (1d8)[ 4 ] \n (1d20+4)[ 23 ] damage (1d8+10)[ 16 ] , if crit (1d8)[ 7 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn doesn't even have a chance to revel in the efficacy of her spell. In fact, all those lizards charging at the her and her two companions on the ground was practically as tense as the horrors from the tower (not the barbsnare itself, that was much worse). What if the lizards have their minds shielded somehow? What if they possess the willpower necessary to resist her spell?\n\nBut those doubts those doubts were unfounded. Spell now in place, she considers for a moment casting another to aid Ondros and Azaka but decides it's much more important to make sure that the five dazed foes stay that way; a single lapse in concentration could have the pair of warriors fantastically outnumbered once again. And so, the wizard flees towards the victims of her magic, focusing entirely on avoiding any attacks from the other firenewts.\n\n \n Spoiler: OOC \nNolwenn moves over towards the charmed firenewts and takes the Dodge action. If any attacks would connect, she'll use a reaction to cast Shield.\n " }, { "author": "agignac", "message": "The Striders are fast, but Ondros doesn't flinch. He steps forward and meets the nearest foe head-on, and killing it within seconds. As he moves to attack the next firenewt, he turns his back on the firenewt's steed, which immediately retaliates with a bite. The teeth are small but sharp, and there are many of them. They tear through Ondros's armour and take a chunk from his upper back.\n\nThe dead firenewt still slumped it its saddle, the strider bounds after Ondros. It is followed by the other riderless strider, and the loxodon finds himself surrounded. The firenewt infront of him (#3) makes a high-pitched whistle, and suddenly all three striders breathe out gouts of flame at Ondros. He attempts to duck out of the way, but he has very little room to maneuver. The fire washes over the loxodon, and the other striders, but it seems to affect them not-at-all.\n\nThe firenewt, also unsinged, leans over and swings its scimitar at Ondros, but even it can't see through all the flame, and it misses both times.\n\nThe firenewt on the hypnotized strider shouts in a strange language and kicks its steed in the side. The beast shakes its head, then returns its attention to the fight. The newt points at the flying tiefling and gives a command to his mount.\n\nAzaka is already on the move. Dropping her bow, she runs towards the firenewt that Red was swooping towards (#4), and leaps into the air, pouncing on it in the saddle. She rakes it with fierce claws, and carries it out of the saddle and onto the sharp, glassy ground below. Her mouth wide, the hybrid tiger-woman tears out the firenewt's throat.\n\nRed swoops down to help Ondros, his yklwa striking the firenewt once. As he throws, the newly-riderless strider opens its mouth and breathes a fireburst at Red.\n\nThe two pairs that Nolwenn charmed remain still, eyes unfocused, unaware of the battle happening around them.\n\n \n Spoiler: rolls and damage \n\nONDROS:\n3x Ref saving throw, DC 12, all at disadvantage (but with bless's d4)\n3 fire burst damage rolls. Save means half damage,\n (4d6)[ 16 ] \n (4d6)[ 14 ] \n (4d6)[ 14 ] \n fireburst recharge - (3d6)[ 10 ] \n\nRED:\nDex save, DC 12 for half damage\n (4d6)[ 17 ] \nrecharge on a 5 or 6 (1d6)[ 5 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros does his best to avoid the multiple blasts of fire coming his way.\n\n \n Spoiler: Saving Throws \nIn order, vs DC 12:\n Dex Save - (1d20+2)[ 3 ] , Disadvantage - (1d20+2)[ 14 ] + Bless - (1d4)[ 1 ] \n Dex Save - (1d20+2)[ 13 ] , Disadvantage - (1d20+2)[ 8 ] + Bless - (1d4)[ 4 ] \n Dex Save - (1d20+2)[ 7 ] , Disadvantage - (1d20+2)[ 6 ] + Bless - (1d4)[ 1 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 33/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros roars out in pain from the burns covering his body. The lizards are not skittish and afraid without their rider, rather they are still working in tandem with the newts, and have him surrounded. He lashes out with his maul, trying to make space.\n\n \n Spoiler: Turn 2 \n\n Action - Attack Strider w/Rider on it\n Attack - (1d20+3)[ 14 ] + Bless - (1d4)[ 1 ] \n Bludgeoning - (2d6+15)[ 23 ] \n Extra Attack - (1d20+3)[ 21 ] + Bless - (1d4)[ 1 ] \n Bludgeoning - (2d6+15)[ 20 ] \n\nIf Ondros kills a strider or rolls a critical hit, he gets a bonus action attack:\n Bonus Action - Attack another Strider (damaged one if one of them is damaged)\n GWM Attack - (1d20+3)[ 7 ] + Bless - (1d4)[ 2 ] \n Bludgeoning - (2d6+15)[ 21 ] \n\nIf no crit or kill, use Bonus Action to use Giant's Might.\n " }, { "author": "The Hellbug", "message": " \"Ondros!\" the wizard calls out as the loxodon is surrounded and bathed in flame. When the smoke clears, he's still standing but clearly scorched badly. Nolwenn glances down at the bracers currently uselessly protecting her from the heat and flame and, in that moment decides to risk drawing attention to herself with another spell.\n\n \"Hey, not so fast!\" she taunts the final lucid rider that has just shaken their mount free from the her spell. Tracing a jagged pattern through the air with her finger, she hurls a bolt of lightning at knight and mount, steps behind on of the dazed dinosaurs, hoping to use it as some sort of cover, and braces herself for the charge.\n\n \n Spoiler: OOC \nNolwenn casts lightning bolt on the rider and now-undazed dino, then moves behind 6 to try to get some sort of cover.\n\nLightning Bolt damage: (8d6)[ 2 ][ 6 ][ 5 ][ 4 ][ 3 ][ 3 ][ 4 ][ 1 ](28) Dex save DC 16 for half\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns faced the flame strike head on and paid the price, though he burned a charge from his ring to prevent the worst damage.\nThe range of these creatures was terrifying, but he persevered and headed down to attack the one who had just singed him with his own retaliation.\n\n\n \n Spoiler \n\nAbjure Elements as a reaction\n\n\nAttacking the lizard that just tried to broil me\n\n (1d20+4)[ 16 ] damage (1d8+16)[ 24 ] \n (1d20+4)[ 23 ] damage (1d8+16)[ 20 ] \n\nFly back up to 50ft above\n " }, { "author": "agignac", "message": "Ondros swung hard at the strider with the rider, and connected solidly with its sternum. Multiple ribs broke, puncturing its lungs, and it dropped with a burst of bloody froth foaming from its mouth. Ondros then swung at the startled firenewt that had been riding it, and nearly killed it. It staggered hard, trying to stay on its feet, and just managed. Ondros then followed up with third attack, but didn't manage to connect.\n\nNolwenn's lightning bolt caught the strider, and it was badly singed.\n\nTwo striders remaining near Ondros circled him warily, darting their fanged maws forward and biting at the warrior. The badly wounded firenewt fumbles for a potion at its hip and swallows it down.\n\nThe singed strider looks for the source of its pain, but doesn't see it. Instead, it spots Azaka, who just killed its rider. It opens its mouth and breathes fire at her. At almost the same time, the weretiger leaps at the dinosaur, slashing with her claws. Red joins the fray and his yklwa flies, and moments later the strider lies dead at Azaka's feet.\n\n \n Spoiler: rolls \n\n bite 1 - (1d20+6)[ 16 ] \n damage - (1d8+4)[ 12 ] \n bite 2 - (1d20+6)[ 12 ] \n damage - (1d8+4)[ 7 ] \n recharge - (2d6)[ 4 ][ 1 ](5) \n healing potion - (2d4+2)[ 9 ] \n fire on azaka - (4d6)[ 16 ] \n azaka dex save - (1d20+4)[ 23 ] \n Azaka attack 1 - (1d20+5)[ 22 ] \n damage - (1d8+3)[ 10 ] \n Azaka attack 2 - (1d20+5)[ 9 ] damage - (1d8+3)[ 4 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn peeks out from behind her charmed foe and, seeing that the strider she had attacked is dead, leaps into gear to help Ondros. She rushes out into the open and, once she gets within a half dozen paces of the final lucid mounted firenewt casts another spell, conjuring a poisonous mist to attempt to slay them.\n\n \n Spoiler: OOC \nMove and Poison Spray on the potion drinking newt. Con save 16 or (2d12)[ 2 ][ 12 ](14) poison damage\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 33/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Large \n \n \nOndros nods at Nolwenn as she charges in, attacking the firenewt with acid. He keeps up the offensive on the striders, which nearly burned him alive.\n\n \n Spoiler: Turn 3 \n Action - Attack Strider w/ Power Attack\n Attack - (1d20+3)[ 19 ] + Bless - (1d4)[ 1 ] \n Bludgeoning - (2d6+15)[ 18 ] + Giant's Might - (1d6)[ 4 ] \n Extra Attack - (1d20+3)[ 17 ] + Bless - (1d4)[ 3 ] (against second strider if first one is killed)\n Bludgeoning - (2d6+15)[ 21 ] \n\nIf Ondros kills a strider or scores a critical hit, attack the firenewt if it is still alive, as a bonus action (GWM):\n Bonus Action - Attack firenewt\n GWM Attack - (1d20+8)[ 19 ] + Bless - (1d4)[ 3 ] \n Bludgeoning - (2d6+5)[ 13 ] \n\nIf no crit or enemy killed, use bonus action on Second Wind - (1d10+6)[ 14 ] \n " }, { "author": "agignac", "message": "Ondros and Nolwenn team up, and Ondros's maul decimates the remaining striders. A few seconds later, the only enemies left alive are the two pairs that are still charmed and unmoving. Azaka looks to the others with a clear question on her face. Do we kill them? " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns came back, seeing his allies hold back while there were still dangerous enemies around:\n\n \"Don't let up, the spell won't hold them for long. Kill their rides before they can fire again.\" \n\nTo show what he meant, he threw his Yklwa at the closest riding lizard.\n\n \n Spoiler \n\nAdvantage\n (1d20+4)[ 24 ] , (1d20+4)[ 11 ] damage (1d8+16)[ 19 ] \n (1d20+4)[ 18 ] , (1d20+4)[ 6 ] damage (1d8+16)[ 22 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 33/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Large \n \n \nOndros runs over and smashes the other strider that Red didn't hit.\n\n \n Spoiler: Turn 4 \n\n Move - Move to incapacitated Strider\n Action - Power Attack\n Attack - (1d20+3)[ 8 ] \n Bludgeoning - (2d6+15)[ 26 ] \n Extra Attack - (1d20+3)[ 23 ] \n Bludgeoning - (2d6+15)[ 19 ] \n Giant's Might - (1d6)[ 5 ] Added to first hit\n\n Bonus Action - If Ondros kills or rolls a crit, attack one of the firenewts\n GWM Attack - (1d20+3)[ 13 ] \n Bludgeoning - (2d6+15)[ 20 ] \n " }, { "author": "agignac", "message": "Red and Ondros quickly dispatch the two striders, and Azaka pounces on one of the riders, tearing out its throat. The final firenewt tumbles off his dying steed, and comes out of its trance. Taking in the carnage around it, it stays down on the glassy ground, hands well away from its weapons." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns landed and nodded at Nolwenn:\n \"Time for your new spell to shine. I'd like to know why they attack on sight.\" " }, { "author": "The Hellbug", "message": "Nolwenn winces as her companions finish off the mounts and one of the enthralled firenewts, but she doesn't move to stop them. While her first feeling is that this feels wrong, she feels a pang of guilt and self-loathing when she realizes that it's quite convenient, too. Red snaps her out of it, though.\n\n \"Mmm, yes,\" the wizard replies, \"are you sure they can't speak common?\" She turns to the defeated firenewt. \"Can you?\" \n\nIf the fiery amphibian doesn't respond, Nolwenn starts to slowly approach them. \"Actually, that's a useful new feature,\" she explains to Red just before casting her spell and gingerly touching the firenewt, \"you can do the asking yourself.\" \n \n Spoiler: OOC \nNolwenn's going to try to cast Tongues on the firenewt if they don't look like they speak Common\n " }, { "author": "agignac", "message": "The firenewt flinches when Nolwenn approaches, but a growl from Azaka keeps it still, and it allows the spell. To Red's question, it said, \"We defend our territory from interlopers! Nobody comes here unless they are trouble to us!\" \n\nMeanwhile, Eku lets go of Lark's hand and becomes physically present again. She gathers up her clothes and belongings, gets quickly dressed, and moves to Ondros. A moment later he feels her cool healing wash over him." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Well, if you attack on sight, no wonder everyone turns out to be trouble for you. We are here to stop the undead plague, which has its origins in Omu. Do you know anything about that?\" \nThe Red Horns asked without much empathy for the newt." }, { "author": "agignac", "message": "The firenewt ignores Red's dig, or perhaps didn't understand it. On the question of undead, it says, \"We care nothing about Omu, this is our territory. No undead come here.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Good, then we shouldn't have any problems, since we are going to Omu. How large is your territory and where are its borders, so we can avoid slaughtering more of your people.\" \nThe Red Horns asked." }, { "author": "The Hellbug", "message": " \"And it wasn't always your territory,\" Nolwenn corrects, eyebrow raised, \"you drove out the dwarves of Hrakhamar, did you not?\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Large \n \n \nOndros flinches at the touch but turns to see Eku. He feels the warmth of healing wash over him. Though he still has pain, she has removed much of the burns, Many thanks Eku, are you and Lark okay? " }, { "author": "agignac", "message": "The firenewt gestured expansively around him. \"Everything we choose to claim is our territory. There is nothing for you here. No reason to be here except to trouble us! Stay in the jungle!\" \n\nThe firenewt made a strange barking sound at Nolwenn's question. \"The great and terrible Imix drove away the murdering dwarves! They did not return, so we lay claim to their forge. They have not come back. It is ours. Do not try to enter, for we are too might, and Imix will destroy you without even a thought!\" \n\nMeanwhile, Eku nodded to Ondros. \"I am fine. But Lark seems nervous. She seems very afraid of the fire. I can't convince her to become solid again.\" She was carrying the hellym's clothes. Lark had backed well away from the dead striders and the interrogation, as if eager to be away from the entire area." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Alright, so you are in favor of indiscriminate slaughter of your people if they are too weak to defend their claim. It's not what I would go for, but you do you. Since you do not accept surrender from your foes, I ask you, what do you think we should do with you? \nThe Red Horns replied." }, { "author": "agignac", "message": "The firenewt said, \"Did you surrender? I accept. Do with me what you will. If you let me go, I will warn my clan and we will be ready for you. If you kill me, Imix speak my warning to our priests, and they will be ready for you.\" " }, { "author": "The Hellbug", "message": "Nolwenn doubts that the dwarves would tell the same story, but, feeling it won't do anything but provoke the firenewt, keeps it to herself. This Imix, though. Initially it was sounding like they were some sort of firenewt champion that went in and drove out all the dwarves, but the warrior's most recent threat and mention of priests makes them sound more like more than that.\n\nShe steps aside towards Eku, partially hoping to probe her local knowledge and partially to get away from where she expects the interrogation to end. \"Do you know anything about this Imix?\" she asks, \"it sounds like a god, but not one I've ever heard of.\" \n\nAnd then, of course, there's Lark. As Nolwenn approaches the cowering, naked woman she wonders for a moment how she can pass through practically anything but doesn't do so with the ground. In fact, when she herself was brought along for the ride, neither of them fell through the floor then either. She shakes her head: a curiosity but not the problem of the moment. \"Lark,\" she begins, now realizing that perhaps it would have been easier to cast her language spell on herself after all, \"it's the fire, isn't it?\" She makes a flickering motion with her fingers, trying to mime tongues of flame.\n\nThe wizard is sympathetic to the intangible woman. After all, it's like if a person had seen their friend killed by a snake: there's a rational reason for her fear and an intense emotional one. Even though Lark was warned and still didn't want to stay on the boat, Nolwenn reflects that there was just never going to be a perfect solution to this. And so, it's time to aim for 'good enough.'\n\n \"Lark, I need you solid right now,\" the wizard says, clapping her hands together then crouching down and tapping the ground, \"I know you're afraid but I have something that may help.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 51/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns shrugged:\n \"Funny. Killing you is only one of a few options that we have. We can take you with us - subsuming your will with our magics or simply by installing a little automaton on your head that will hurt you whenever you do something we forbid.\" \nHe began pulling the twig construct from his bag of holding.\n \"Or I could offer you an honorable fight to the death - but that would be a privilege. What can you offer us for that?\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros shakes his head at the ongoing conversation, This is what it is to be lost in the Maze of Life, as Ubtao has taught us. You cannot be \"ready\" for the twists and turns of the labyrinth, firenewt. Imix cannot protect you, and your comrades there are proof of this. Just as the dwarves cannot lay claim to these lands, for where are they, you cannot claim any territory. We all belong to the Maze. The only claim any of us can make, is where we are, right now, in the Maze. And you, he says to the newt, are at our mercy. Whether you can navigate the Maze back to your people will depend on the choices you make in these next few moments. But, and Ondros turns to regard the crushed and impaled bodies of the newt's allies and mounts, I would not count on Imix alone to see your way through. " }, { "author": "agignac", "message": "Eku nods slowly at Nolwenn's question. \"I have heard the name before. I am trying to remember. A prince of the elemental plane of fire, I believe. Very powerful elemental creature. Not surprising these creatures would worship it.\" \n\nWhen she asks Lark to become solid, the hellym glances nervously at the remaining firenewt, swallows hard, and allows herself to phase back into solidity.\n\nThe firenewt looks at Ondros, his face strangely expressionless. The fiery amphibian's face seems blank, no matter what it is saying. His words, changed by Nolwenn's spell, are incredulous. \"A follower of Ubtao? The god who turned his face from his people more than two centuries ago? What can you know about deities who reward their loyal subjects? You know nothing.\" \n\nWith that, he does a sudden leap up to his feet. He opens his mouth and aims a stream of fire at Red. He then turns on his heels and begins to run away.\n\n Dex save DC 12 for half damage, or take full damage of [roll0] " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns dodged the fire blast and went immediately on the offensive. He unleashed it against the attacker, with the construct joining the fray as well.\n\n \n Spoiler \n\nOpportunity Attacks\n (1d20+9)[ 17 ] , damage (1d8+6)[ 11 ] , if crit (1d8)[ 2 ] \nConstruct\n (1d20+8)[ 14 ] , damage (1d8+3)[ 6 ] , if crit (1d8)[ 6 ] \n\nFull action\n (1d20+9)[ 22 ] , damage (1d8+6)[ 10 ] , if crit (1d8)[ 8 ] \n (1d20+9)[ 26 ] , damage (1d8+6)[ 9 ] , if crit (1d8)[ 7 ] \n\nConstruct\n (1d20+8)[ 26 ] , damage (1d8+3)[ 10 ] , if crit (1d8)[ 5 ] \n\nGoing for disabling melee attacks\n " }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26064265] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nusing the blunt end of the Yklwa to knock the uppity salamander down. The Red Horns stood over the creature and immediately started rummaging through his bag of holding. Producing some fine wire and an awl, be step by step sewed the newt's mouth closed, before using the same wire to bind the creature's hands behind its back.\n\n \"Alright, the newt is threaded and the threat is neutered. Time to see if they had anything useful with them. A map would be nice.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros leaps back as the newt moves to escape and spits a ball of fire. Red quickly knocks the creature out. Thinking the creature dead, Ondros goes to check the other corpses for anything useful. When he sees Red sewing the creature's mouth shut, he exclaims Red! What are you doing?! He moves to Red's side, Killing in self defense is one thing, but this is cruel. You do us no favors when his comrades find him and see that we've sewn his mouth shut. " }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26064265] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns held up his hands in a placating gesture: \"It's only a temporary measure until Nolwenn can prepare a charm spell, so we can get some real answers. I warned the newt. Now it reaps the consequences. I need a bit of time to create a more secure and less gruesome way to secure us from getting fireballed. I'll get to that immediately when we rest for the night.\n\nThough if you all are in favor of just killing the newt - I won't stop you.\"\n " }, { "author": "The Hellbug", "message": " \"Thank you, Lark,\" Nolwenn says, reaching into one of the bags for a torch, \"let me show you-- \n\nThe wizard is interrupted by the firenewt's sudden release of a jet of flame at Red. After flinching briefly, she steps forward, spell at the ready again, but there's no need for it; the tiefling already has the situation under control. She goes back to what she was doing, pacifying Lark once again while lighting a torch with her magic.\n\n \"These bracers,\" she begins to explain, tapping her wrists, \"they make the wearer resistant to flames. Observe.\" She shakes her hand, bracing for the pain, and gets ready to snuff the torch with her hand in demonstration when she's interrupted again, this time by Ondros's shocked voice and then her name.\n\nGetting a look at Red's handiwork, Nolwenn gapes in horror and the torch, momentarily forgotten, falls from her hand. \"No, no, that's terrible ,\" she stutters, her own shock outweighing any other emotions she has, \"we can't do this, don't make me part of this.\" \n\nThe wizard looks helplessly to Azaka, who had so swiftly slain the other charmed firenewt. While she can't put the words together, her beseeching expression leaves no doubt that the wizard would prefer this one join it to what her fellow adventurer has done." }, { "author": "agignac", "message": "It seems that everybody around The Red Horns has a visceral reaction as he starts to sew the helpless foe's mouth closed. Lark shrieks, immediately turns incorporeal again, turns around and begins to move quickly away from everybody.\n\nAzaka grins, the expression feral and terrifying on her half-transformed face. \"Ha! It won't try that twice!\" \n\nEku turns pale, her skin looking grey and ashy. \"This is evil, and I will not be party to it. If you wish me to continue to accompany you, you will stop this.\" She is clearly speaking to Nolwenn and Ondros. She then hurries after Lark, calling her name.\n\nThe firenewt remains a limp dead-weight. It took such a battering after his escape attempt that it will likely be some time before it awakens.\n\n Sidenote: I'm trying to keep your entourage of NPCs as exactly that - NPCs and not DMPCs. They may have information you want/need, but you'll have to ask them. I'm trying very hard not to have them steer the course of the adventure. However, everybody has lines they won't cross. " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros frowns as Eku chases after Lark. He turns to Nolwenn, Let's not forget these creatures attacked us and nearly burned me alive. We spared this one, and it returned the favor by blasting Red with a bolt of fire. He looks back after Eku, Everyone needs to relax a little. But Red, I don't like this. If we're going to kill this creature then we should have done so already when we were still fighting. If we're going to spare it, then it will tell its kind about our cruelty and we might have the whole tribe after us. \n And I don't know how you plan on getting any answers out of it without undoing the stitches, and it might spit fire again when you do. " }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26064265] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns sighed:\n \"First, 'Our Cruelty' is far from the worst that those tribes around here get up to. It's honestly not even the middlest. It's not particularly painful compare to a lot of other treatments. If sewing my mouth shut is the worst they'll do to me when they catch me, I'll be really happy.\nAs I have explained repeatedly, this is a stop gap solution - no pun intended - until I can create a more secure and humane way to keep the flame spewing contained. I just need a few hours of work to prepare such a device. That's all. I'll remove the wires personally right now if it bothers you so much. But I want to hear a better solution afterwards.\nOr stomp its head flat and be done with it.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \n I'm not sure it was necessary, Ondros says, but leaves it at that. He checks the other newts to see if they have anything useful on them, then says We should move it a stone and... undo your wire job, and leave it here and move on. Eku will just have to deal with it, nowhere she can really go to at this point. " }, { "author": "agignac", "message": "Each newt has a chain shirt, a scimitar and a shield. They also have some burned looking rations. The striders have saddles and bridles, and also carry some jerky-like dried rations." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns shrugged:\n \"Alright, I'll remove them.\" \nTaking out another tool, he undid the wireloop and carefully removed the thread. Otherwise he left the newt as it was.\n\nThen he took the metal implements and stashed them\n \"Useful at least as rawmaterial.\" " }, { "author": "The Hellbug", "message": "Red's mouth-sewing, the fleeing Lark, Eku's ultimatum; frustrated as she is, Nolwenn can't help but take Ondros's suggestion to calm down as directed at her. Honestly, she just wants to scream, kick something, and then sulk for a good hour, afternoon even.\n\n But that's not going to help anything, is it? \n\nIt's her mother's voice again, always is in situations like this. And Nolwenn could just...no, she's still right. Or she herself is, the wizard tells herself, just through the juvenile lens her mind chooses for messages like this. However, with all her attention spent on what she wants to do but won't be doing, there's not a lot for what she will be doing.\n\nIt's priorities first: Nolwenn makes sure the bracers she was about to take off are well-fastened, douses the torch at her feet, and looks to make sure Eku is going to hold Lark up on her own. Then it's the unconscious firenewt. \"Here, let's at move some rocks to hide him so nothing bothers him\" she says to Ondros and points towards where Eku and Lark had taken cover, \"that boulder and some rocks should do.\" It would take a very perceptive person to notice that her voice is still trembling.\n\nWhile that work is going on, she asks Azaka a question: \"when we saw the riders you said there'd be no use running and that we'd have to fight them. What do you know about these firenewts?\" " }, { "author": "agignac", "message": "Azaka seems a little disappointed when Red begins removing his embroidery, but doesn't speak out. She resumes her fully human form, and helps find broken shards of volcanic rock to make a shelter for the unconscious newt. \"Their striders are too fast; they can even outrun me when I'm in tiger form. The newts are territorial, and paranoid about strangers. They'll take prisoners when they can, to torture and eat, or sacrifice to that fiery god of theirs. I have never fought them before, but they died easily enough. If we can clear them out Hrakhamar, we would be heroes to the albino dwarves. Musharib would have to pay for my drinks for a decade!\" She thumps her chest, then adds, \"I would lead you there, and rid Chult of their evil forever.\" \n\nAbout 200 feet away, you see Eku helping Lark back into her clothes. Then they slowly begin to make their way back to you.\n\nThe Valley of Lost Honour stretches out to the southeast, leading towards the lost city of Omu. The mountain that holds Hrakhamar stands just north of you, less than a few hours hard march. If you hurry, you could get out of the valley before nightfall. North and east, the wastelands give way to jungle again, which follow the northern boundary of the valley to the southeast. Azaka says, \"If you want to abandon Hrakhamar and look for Omu now, we should continue to the jungle, and travel east from there.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns nodded:\n \"My vote is to go to the forge. Now I really want to see what this is all about. They likely won't ride striders inside the mine. Also if they have prisoners, we certainly should try to free them. Maybe we can even find some more help for our assault on Omu.\"\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nAzaka and Ondros get to work keeping the firenewt out of sight so it can recover without being bothered. Afterwards, Ondros thanks Azaka and says, They went down easy enough, you're right Azaka, but their fire is dangerous. We will have to be very careful. But if what you say is true about them keeping prisoners, he nods to Nolwenn and Red, then I agree it may be worth clearing them out. As I told the firenewt before, none can claim anything in the labyrinth except where they are in that time. For the moment, the newts hold the forge. That will not be the case for long. " }, { "author": "The Hellbug", "message": "The grimness on Nolwenn's face finally fades. \"No, no one deserves a fate like that,\" she agrees, \"Hrakhamar it is. But it will need to be quickly--this one won't stay still forever.\" \n\nBy the time Eku and Lark are back, Nolwenn is ready to light the torch again. \"Are you two okay?\" she asks, \"it's fine, the prisoner's safe but not going anywhere fast\" --she gestures over towards where the unconscious firenewt is hidden-- \"apparently they're the kind that take slaves and sacrifices so we're still going to Hrakhamar to see if there are any poor folks there at the moment and to put an end to this.\" \n \"And for you, as I was saying,\" the wizard continues, lighting the torch and turning to the hellym, \"these bracers are enchanted to protect against flame. Watch.\" Nolwenn takes a deep breath, flexes her fingers, and clutches her hand over the top of the torch. She winces in pain but holds on, and seconds later when she releases it, the flame has been thoroughly smothered. She shows off what's still a painful burn, but not nearly what would be expected even from grabbing an ember. \"See?\" \n\nShe unfastens the enchanted armguards and offers them to Lark. \"I want you to wear them,\" she says, prepared to help the hellym put them on, \"you won't be able to disappear with them, but if fire's a problem that will be impossible anyway. Go on, try them on.\" \n \n Spoiler: OOC \nI suspect there's damage incoming from the torch; just let me know what I should mark down\n " }, { "author": "agignac", "message": "Lark reacted viscerally when Nolwenn moved to touch the torch. She said something panicked-sounding in her musical language, but at least she didn't phase out. When she saw the minimal damage to Nolan's hands, she looked curious and permitted the wizard to clasp the bracers around her wrists. She smiled, and said something that was easy to interpret as a thank you.\n\nYou spend the remainder of the day hustling across the wasteland as quick as you can. The heat is no less intense, even as the sun begins to sink towards the horizon. You begin to climb towards the mountain, and as you leave the ruined volcanic glassy plain, you are able to see a well-constructed dwarven road leading out of it and up the mountain. Clearly this is the route to Hrakhamar.\n\n \n Spoiler: ooc \nEverybody make a constitution saving throw against exhaustion. DC 13. Disadvantage if you're wearing medium or heavy armor.\n\nCan everybody make a post in which you describe yourself physically as you make it to the dwarven road? No particular reason...\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: -- \n \n \nOndros marches on, his eight foot frame made all the larger by the traveling gear and rolled up carpet he carries. Strapped atop the equipment is his large maul, and underneath it all is his patchwork full plate armor, put together from different sets to match his enormous build. Despite all the weight, he does not seem burdened, and makes a good pace with the others, large ears flapping to cool him down.\n\n \n Spoiler: Exhaustion Roll \n Constitution Save - (1d20+7)[ 8 ] , Disadvantage - (1d20+7)[ 22 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns didn't sweat - in fact he didn't show any sign of getting tired. For one, he had used his cantrip regularly to keep his clothes and armor cool, for another, he physically wasn't able to sweat. Though he did try not to let his body to get too warm. The smell would have been off-putting. It helped that he regularly went to fly up and ahead to scout for more firenewts, letting the airstream cool him down further.\n\nLikewise, his construct marched on with the group, now carrying again the heavy carpet.\n\n \n Spoiler \n\nCon Saves in Discord - disadvantage 22 and 26 - made it.\n " }, { "author": "The Hellbug", "message": "Nolwenn can't remember a day she's felt more physically outmatched. That's not to say there haven't been times that she's been more hurt, more uncomfortable, or more tired (the night she stayed up painting supplies for the soldiers at Camp Vengeance comes to mind for the last one), and there were days at the beginning of the trip that were exhausting, but she had thought that she was now a different Nolwenn, one who treks through the jungle and sleeps under the stars, if not with ease, at least with competence.\n\nBut the heat! The climb!\n\nThe wizard has regretted every one of her recent decisions at one point or another during the trek: speed to avoid the dragon, going to Hrakhamar, the southern route into Chult at all. And it's clear that those bracers must have been doing more to protect her from the elements than she thought. So it is that when they finally reach the dwarven road, even with a good supply of water, Nolwenn is covered in sweat, red-faced, and prone to stumbling every hundred paces or so. She's lagging badly, and only Eku, who has patiently remained in back to make sure no one falls behind, that follows her.\n\n \"Please, we need to stop,\" the wizard begs, \"I'm not sure how much farther I can go.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Exhaustion 1 \n \n \nOndros nods, Aye, I could use a stop as well. Without waiting for anyone to reply, he sets down his pack. The construct unburdened my load somewhat but I don't think I'm quite dressed for this journey. This armor is nearly burning me as bad as those striders! His ears flap furiously to fan his face and shoulders, It's hard to cool off. " }, { "author": "agignac", "message": "And so it was that six travellers sat down on the side of an old dwarven road. Two were dark skinned Chultan women, one a fighter in her prime, the other older. One beautiful young woman who could almost pass for the human, if you didn't see her occasionally become incorporeal. A young human wizard, a loxodon fighter, a not quite alive tiefling, and a twig-and-wire construct round out the party.\n\nBehind them, the wastelands of the Valley of Lost Honor, hot and black and dangerous. Ahead, the mountains. To the road's left, a volcanic peak that belches acidic smoke that stings the eyes and burns the lungs. And somewhere ahead, a dwarven forge filled with firenewts.\n\nThe adventurers pass around water and rations, getting their breath back. Only Lark, sitting between Ondros and Eku, doesn't have anything to eat or drink.\n\nThe sun begins to sink, the sky turning incredible shades of pink and orange, a beautiful by-product of the volcano's poison fumes. Azaka notices the figure first and hisses a warning. But you see immediately that it isn't a firenewt. What you see is ...." }, { "author": "Riescae", "message": "Tizrin's pace quickened as she got closer to the forge. It may be infested with firenewts but there was something about the forge that drew her. Yes, it was part of her duty to their clan and her god to keep an eye on the forge but she viewed it as more than duty - it was a privilege. And today she was doing it alone!\n\nFor the longest time she had accompanied her mentor, Sister Grukdreda Goldenforged, until Tizrin had been thoroughly indoctrinated into the faith. Then, when she was at a point where she was trained well-enough to go on her own she was given her own acolyte to train. But not today! She shouldn't be so gleeful that Kadaeck Lavabeard was sick back home but it meant that she had a rare moment to herself.\n\nAs the sun set, she slowed to a stop as radiant colours painted the sky. That was the colour of orange that she wished her shirt was but the closest Figrac could get with the available dyes was the browny-orange colour she wore. She didn't understand why the other dwarves were content to exist without much colour. The colour of stone was nice but it didn't mean everything needed to be grey.\n\nA hiss from down the road reached Tizrin's ears and she immediately stiffened and grasped her warhammer. She crept forward while saying softly in dwarvish, As I walk down the road we built, Your hammer and anvil comfort me. You cause the forge to flame and the fire protects. \n\nAn albino dwarf approached the group. It looked like all colour had been drained out of her skin and hair which hung in a long braid down her back. She was wearing vestments consisting of a heavy leather apron, leather gloves, and goggles perched on her head. It looked like she tried to infuse what colour she could in the clothes she wore under her vestments. She held a warhammer and moved as if expecting trouble but when she saw that the group before her were not pesky firenewts, she stopped and smiled. Switching to common she said, Oh, hello! You all look like you don't belong here. My name is Tizrin Firebelch and I grew up around here. Do you need help? " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns looked on in surprise as an orange-clad albino dwarf suddenly appeared on the road behind the group.\n\nHis surprise grew even more for the friendly greeting.\n\nSo he remembered his manners and replied:\n \"Greetings and welcome. We are an adventuring group on a mission. This is Nolwenn, Ondros, Azaka, Eku, Lark and I am called The Red Horns.\nAt the moment we are only in need of a rest after crossing the volcanic wastes. Would you want to join us for a meal around our fire? We might have a few questions for you, as we are heading for Hrakhamar.\" " }, { "author": "The Hellbug", "message": "Nolwenn, the exhausted young wizard in question, sits up at Azaka's warning from where she had been fanning herself with a pointed, wide-brimmed hat. She raises her hands, preparing to cast a spell if the disturbance is another firenewt incursion. Luckily, it isn't; the new arrival is just a lone albino dwarf, a warrior by the looks of it (and apparently one far more used to the unbearable heat than the party is). The wizard is surprised, having been under the impression that when the dwarves had been driven out of Hrakhamar and the mine, they had been totally driven out, but the woman sounds friendly and, regardless, it's just her, not a threat to the whole group of adventurers. Plus, that guide back in Port Nyanzaru interested in the forge had been an albino dwarf as well, maybe this one has a similar goal.\n\nAs Red introduces them, Nolwenn sets the hat at her side, does her best to hastily fix her hair, and straightens some of the wrinkles in her skirt. \"Yes! Please join us,\" she adds with practiced cheerfulness, \"I hadn't expected we'd see any friendly faces out here--the firenewts certainly aren't. Are you traveling alone?\" The wizard asks this last question with some amount of disbelief. She then turns to the undead tiefling. \"Maybe no fire, though? It's hot enough without.\" " }, { "author": "Riescae", "message": "Tizrin was still processing having found so many strangers where she didn't expect to find anyone. It was nice to meet new acquaintances but it was also odd that they suddenly showed up here.\n\nShe nodded at each one in turn as they were introduced. Odd bunch to say the least.\n\nTizrin moved closer to the group and meant to join them. She spit on the ground as Nolwenn mentioned the firenewts. I'm currently traveling alone but there are others not too far away. She looked a little disappointed at the suggestion for no fire. Not that she was cold but because she liked watching fire. Instead she added, Fire will make us more noticeable so better that there isn't one. \n\nHer eyes narrowed slightly when The Red Horns said they were headed for Hrakhamar. Her voice took on a protective tone and she asked, although it almost sounded like a demand, What is your interest in Hrakhamar? " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Exhaustion 1 \n \n \n We had a run-in with some firenewts that have apparently taken the place over, Ondros says between long pulls from his waterskin, We hear they keep slaves so, we are going there to correct that situation. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns nodded: \"We are on a larger mission - the Oracle of Orulunga tasked us to find Omu and end the undead menace dwelling there. Hrakhamar is nearly on our way there, so we decided to warm up by getting rid of the firenewts there.\nAlso, on a personal note, I'm an arcane engineer and I hope to find some interesting plans there that will help us achieve our overall goal. By your appearance, may I assume you are also a craftsperson?\" " }, { "author": "The Hellbug", "message": " Strangers, Red! \n\nNolwenn wants to speak up when Red mentions the group's goal but limits herself to a quick glare at the tiefling. The business with the hag in Mbala may not be something she thinks about every moment, but it's still pretty fresh on her mind--she did destroy a whole village and almost killed her, Red, and Draelin--and a lone stranger out here in firenewt territory, even a friendly-looking one, is suspicious enough to be met with some caution. The looking for Omu doesn't bother her, she's sure hundreds of foreigners like them looking for treasure and glory in Chult have done so, but there's no way the oracle doesn't have enemies.\n\nBut what's done is done, and in the tiefling's defense, this Tizrin doesn't seem like a people-eating monster disguised as friendly dwarf.\n\nNolwenn, for her part, adds more detail on why they're seeking Hrakhamr. \"And there was a guide in Port Nyanzaru, a dwarf like you, what was his name?\" \n\nThe arcane dilettante's hand reflexively grasps at the air as she tries to remember the dwarf's name. She looks to the pair of guides for support, but, a moment later, proves she doesn't need it. \"Musharib!\" she exclaims, \"yes, he was an albino dwarf like you. He was interested in guiding explorers to Hrakhamar if they would help him liberate a dwarven relic from the creatures that had taken it over, now obviously the firenewts.\" " }, { "author": "Riescae", "message": "Tizrin's face brightened and she relaxed a bit, That's fantastic! You'd have the thanks of my people if you can actually do what you plan. The firenewts are many. I would help in freeing Hrakhamar. It's something my clan has sought to do but have never had enough trained warriors. \n\nShe looked at The Red Horns, I'm not half the craftsman as most of my people. Instead I showed an attunement to Gond, god of the forge. I serve Him and His forge, may it burn forever. She swung her arm as if wielding an invisible hammer and brought it to rest over her heart. However, my grandparents worked in the forge. That's where they met and a page in my story was written. They may not have lived to see the forge freed and our clan return but there are many others who look forward to that day. \n\nShe could barely contain her joy when Nolwenn mentioned Musharib. He's alive! Praise Gond, may His forge never cool. We have had no word from him for years. The others will be relieved that he still raises our cause. If we succeed, he can come home. \n My only ask is that Moradin's Gauntlet be returned to my people should we find it. It is a sacred relic for us. In return, I'm sure the leaders of my clan would be more than happy to reward you with precious metal ingots that still reside within the forge. " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 20 HP: 52/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: Exhaustion 1 \n \n \n The Maze is ever winding, Ondros says, but the turns we have taken and the choices we've made have led to this place, in this moment. I have a good feeling about this. \n\nHe then adds, Tizrin, where were you headed before you happened upon us? " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns frowned at the glare from Nolwenn, not understanding the problem. Instead he concentrated on the newcomer:\n \"Well, then we might see this fortunate meeting as a sign from your god. Someone familiar with the layout of the place will come in handy. Could you help me to create a rough sketch of the place, so we can plan our approach?\n\nI'm certain we can help you with the relic. Wouldn't be the first time, we helped out the locals in that regard.\" He winked at Azaka." }, { "author": "Riescae", "message": "Tizrin nodded solemnly at Ondros as he spoke of choices leading them to this point in time. Agreed.\n I have trusted Gond to guide me and He has. His forge lights the way. \n It was divine intervention that I should happen upon you , Tizrin explained in answer to Ondros' question. Part of my clerical duties is to keep an eye on Hrakhamar and report back to my elders. We may not yet be able to set foot within the forge but it is still under our watch until the time we can return. I was on my way there when I came upon you. I always approach from a different direction and time of day so that the firenewts never know when to expect us, if they are aware of us at all. \n\nThe dwarf observed The Red Horns wink at one of the women when mentioning helping with relics and thought that there must be more of a story there. The fact that you have experience in these things is encouraging. I am very familiar with the area surrounding Hrakhamar as well as the habits of the firenewts. But for the internal layout, I'm sad to say that I have never been inside myself. However, my grandparents told me many stories that we may be able to figure out a rough map with. I doubt the firenewts made any major changes to dwarven structures because they haven't the skill and what dwarves make is made to last. " }, { "author": "agignac", "message": "An hour passes quickly as you get to know a little bit about each other. Night falls quickly, as it always does this close to the equator, and the stars are mostly obscured by the acrid smoke and steam in the air.\n\nThere's no sign of the firenewt you left behind, nor any other activity. There are no biting insects or hooting night birds - the area is quiet.\n\nTizrin tells you that the entrance to the mine is less than an hour's walk up the dwarven road, and that the firenewts are rarely seen outside Hrakhamar at night, and the times that the dwarves have crept close enough to see the entrance, they haven't noticed any guards." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 19 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Alchemy Jug \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 1, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns looked around:\n \"We should seek shelter and rest the night. We are too exhausted for a night raid. It will also give me time to study the book some more. Tizrin, do you know a safe place to set up camp around here?\" " }, { "author": "The Hellbug", "message": "Precious metal ingots don't sound especially useful to Nolwenn, not where she and the the company she keeps are going, but learning that there are still dwarves nearby waiting to liberate their old home is plenty of motivation to see what can be done about driving out the firenewts. And being able to inform old Musharib back in Port Nyanzaru that the job is done and he can return to his people should be reward enough. The wizard is quick to echo Red in pledging to help.\n\n________\n\nAs night falls, the Baldurian noble casts her spell of tongues on Lark to both explain to her in more detail what the bracers she has been given do and to let her introduce herself to Tizrin. She, herself, also chats with the dwarf, beginning with a few questions. \"So Tizrin,\" the wizard begins, \"is this where you've always lived or have you seen other parts of Chult? Do explorers come through often? I can't imagine they do since they seem to mostly be in Port Nyanzaru. How do your people survive out here?\" " }, { "author": "Riescae", "message": "Tizrin pointed vaguely into the growing darkness. I can definitely lead you to where I was going to rest but there are more bodies than I was originally counting on. The clearing may be a little squished. \n\nThe dwarf readily answers any questions thrown her way. I’ve always lived here as have my parents and I’ve already mentioned that my grandparents actually worked in the forge. She looked sad for a moment, It is true that many have had to leave because there is nothing for most of the dwarves to do with no forge to work. That’s also why we haven’t been able to rid Hrakhamar of the firenewts, there just aren’t enough of us. \n\nTizrin thumps her chest proudly, We survive because we are hearty. We do what we must in order to free Hrakhamar. " }, { "author": "agignac", "message": "Tizrin leads you all to a \"clearing\", which clearly means something different to the dwarf. This far up the mountain, where the air is (a bit) cooler, there are a few scraggly trees clinging to life. A few stone outcroppings do make it feel like a natural place to rest, however, and the night passes quietly.\n\nThe next morning dawns hot and bright." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns used the time before his rest to fill up his spell storing ring again and then went about deciphering the next page of the unlucky traveler, whose journal they had found. He choose the entry about Omu.\n\nIn the morning he went on a quick reconnaissance flight to look for more fire newts before returning to camp and watching the others eat breakfast." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: - \n \n \nOndros wakes with the others and takes his breakfast. He decides not to put his armor on, given the conditions where they are traveling. The heat is too much, he tells the others, I want to be fighting fit when we reach the forge. He glances at his scarred hide and smiles, Between my thick skin and this new ring, I should be alright. \n \n Spoiler: OOC \nOndros will forgo wearing his armor for now while we're in this hot zone. His Natural Armor is 12+Con, so 16, plus the ring is 18. Stat block has been updated above.\n " }, { "author": "Riescae", "message": "In the morning, Tizrin faced the light and recited her prayers for the day. She knew she needed Gond to fill her with what she needed for the day. As usual, the warmth from the light comforted and strengthened her.\n\nShe appeared shocked and a little alarmed when one of her new acquaintances took off into the air. It was definitely unexpected but more so, she was a little concerned he would be seen. However, none of the others looked concerned so she relaxed a bit. The Red Horns does this often? He's not exactly inconspicuous up there. \n\nShe nodded at Ondros' comment about the heat. One must be careful in the heat if you aren't used to it. And I've never known anyone to get used to it unless you grow up here. \n\nTizrin looked at the others, I guess we wait for The Red Horns to return so who's hungry? I can get started on breakfast. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns enjoyed the sensation of the cool wind on his wings and the incredible sense of freedom this movement gave him.\nHis joy turned to puzzlement and in the next instant to highly controlled panic. Behind Nolwenn, the long undulating form of a giant snake began to rise up.\n\nThe Red Horns threw himself into a dive and screamed as loud as he could to warn the wizard:\n SNAKE! behind you! \n\nAs soon as he was in reach, he sent his Yklwa twice in short order at the giant beast.\n\n \n Spoiler \n\nIni 13\n\n (1d20+4)[ 24 ] damage (1d8+16)[ 23 ] crit damage rolled in discord: 7\n (1d20+4)[ 11 ] damage (1d8+16)[ 18 ] \n\nTotal 30 damage\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: - \n \n \nOndros raises an eyebrow at Tizrin's comment, I have only just begun adventuring with the others, and our first foray was inside a tower so... but I do agree with you. We are too close to the firenewts for Red to be flying up that high unnoticed. What do you think Nolwenn, does h--- suddenly Ondros is interrupted by shouts from Red above, something about a snake. Ondros rises and reaches for his maul.\n\n \n Spoiler: Initiative \n Initiative - (1d20+2)[ 17 ] \n " }, { "author": "The Hellbug", "message": " \"That seems to be the case around here in general,\" Nolwenn remarks about the dwarves waiting to try to reclaim their home, \"the jungle mostly belongs to no one but the undead and the beasts, as well.\" \n\n_______\n\nIn the morning, Nolwenn feels significantly better, having endured the cramped campsite with relatively little complaint. It's still far too hot, and her muscles still ache from the speedy uphill hike of the day before, but now it's just the same sort of stiffness as early in the journey as opposed to fatigue that threatened to overwhelm the wizard completely. While waiting for breakfast, Nolwenn takes advantage of the relative cool of the morning to conjure Desdemona from her more-comfortable-but-far-less-interesting pocket dimension (the arcane dilettante doesn't know exactly what it's like for a familiar to be dismissed, but it must be better than these fiery, sunbaked wastes) to let the garishly colored cat greet the Tizrin. Perhaps out of pique, Des does her best to avoid her bonded master, but she displays curiosity if not outright affection towards the newcomer.\n\nNolwenn's preparing to agree with Ondros about Red's flight when she hears the tiefling shout and looks up to see a spear aimed directly at her. Shocked, she doesn't have time to process his words before she ducks with a gasp, distressedly trying to comprehend why her ally has gone completely mad. But then it hits her, and she turns around and sees the enormous snake. Entirely unprepared, she jumps to her feet, her gasp turning into a shriek, and backpedals away from the serpent, grasping at her mirror pendant as she does so.\n\n \n Spoiler: OOC \nIf I need a first turn action, Nolwenn is just withdrawing and moving away from the snake\n " }, { "author": "agignac", "message": "The yklwa skewers the snake, and if it didn't vanish to be thrown again, it would have been pinned to the rocky ground. Instead, it gushed blood as the yklwa disappeared, only to be thrown again and clatter off the rocks near its head. Then Nolwenn shrieked and stumbled back, further startling the snake. What had gone from a relatively routine attempt at breakfast had suddenly become a fight for life.\n\nThe snake, coiled up aggressively, lunges forward, striking at Azaka. It doesn't have the long fangs that one of its poisonous relatives would have had, but it does have teeth for gripping its prey, and they slice into the guides dark skin. It rears back and prepares to attack again.\n\n \n Spoiler: rolls \n\nto hit (1d20+6)[ 20 ] \ndamage (2d6+4)[ 11 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: - \n \n \n Azaka! Ondros rushes forward and brings his maul to bear to crush the giant serpent.\n\n \n Spoiler: Turn 1 \n Move - Move adjacent to Snake\n Action - Attack Snake\n Attack - (1d20+8)[ 10 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Extra Attack - (1d20+8)[ 11 ] \n Bludgeoning - (2d6+5)[ 10 ] \n " }, { "author": "Riescae", "message": "Tizrin sparked a small fire for cooking. She started heating some food when the most spectacular, colourful cat appeared out of nowhere. The dwarf smiled, her pot forgotten. Aren't you just absolutely beautiful with all your colour! Where were you hiding all night? She held out her hand so that the cat could get familiar with her scent.\n\nBefore Tizrin could get back to the over-heating breakfast, she heard a shout from above. The cleric's warhammer was never far from her reach so she grabbed it. Finally seeing what all the excitement was about, the dwarf brought her weapon down on the snake. Ordinarily she would have just avoided such a creature but it had already been provoked so there was no turning back now.\n\nBut between the burning breakfast and the colourful cat, she couldn't focus to aim properly." }, { "author": "The Hellbug", "message": " \"Des! Des! Here!\" Nolwenn calls out and, now distant enough to safely cast a spell, composes herself and unleashes a blast flame on the snake.\n\n \n Spoiler: OOC \nJust firebolt.\nFirebolt attack: (1d20+8)[ 12 ] \ndamage: (2d10)[ 9 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nDiving once more, The Red Horns continued his assault on the snake, while staying out of range of it's fangs.\n\n \n Spoiler \n\n (1d20+4)[ 9 ] damage (1d8+16)[ 20 ] \n (1d20+4)[ 10 ] damage (1d8+16)[ 17 ] \n " }, { "author": "agignac", "message": "The snake moves quicker than expected, weaving erratically enough to avoid most of the damage coming its way. Nolwenn's fire, however, scorches it. The snake reacts to the fire with terror, turning and quickly slithering away through the rocks.\n\n Tizrin and Ondros can make AoO " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: - \n \n \nOndros thwacks the snake as it retreats to make sure it's not tempted to return or stalk then, Go on, get out of here! \n \n Spoiler: Turn 2 Reaction \n Opportunity Attack - (1d20+8)[ 13 ] \n Bludgeoning - (2d6+5)[ 9 ] \n " }, { "author": "The Hellbug", "message": "With the snake fleeing, Nolwenn relaxes and, now free from imminent attack, conjures her arcane armor, chiding herself on not doing it immediately upon waking. \"Thank you, Red,\" she says to the flying tiefling when he lands, but her focus is more on her companion that did get bitten.\n\n \"Azaka, are you okay?\" she asks the guide. Her next words, though, are for everybody. \"Is it weird for there to be huge snakes out here? I always thought of them as jungle animals.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nOnce the snake had been driven off, The Red Horns landed, still alert for another attack. He nodded to Nolwenn and said:\n \"Well, technically, we are back in the jungle - it's just not as dense. But it could also be a pet of the fire newts.\" \n\nHe left Nolwenn to bandage up Azaka and turned to Ondron: \"It might be a good idea to take a little rest before we enter Hrakhammar and you taking the bracers while Lark stays outside. After all, she'll lose them in the first confrontation anyway. No need to traumatize her further.\"\n " }, { "author": "Riescae", "message": "As the snake fled, Tizrin brought her warhammer down on it before it could escape.\n\n \n Spoiler: AoO roll result \n to hit 19, damage 7\n \n\n\nWith the snake gone and concern turning to one of their own, Tizrin offered, I may be able to help with that if you would allow. \n \n Spoiler: medicine roll \n result = 15\n " }, { "author": "agignac", "message": "The snake, bleeding badly, slithered off as quickly as it could.\n\nEku said, \"These snakes can sense heat from a long way away. With not much prey in the mountains, it may have sensed us in the night and hoped for a big breakfast. They're not poisonous, so Azaka should be fine.\" \n\nTizrin checked the wound and confirmed as much; the guide would heal as long as the wound didn't get infected. Azaka waved off any magical healing, and wrapped the wound instead. She said, \"That was a lot of noise, between the shouting and the flying. We should go now, before we loose more the element of surprise.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns nodded:\n \"Agreed. Beside the snake I haven't seen anyone around, but that doesn't mean no-one is there.\" \n\nHe pulled out the construct and tasked it again to carry the rug." }, { "author": "Riescae", "message": "Tizrin's eyebrows raised as she observed something begin to carry a rug. This group was very odd and part of her wondered if they could actually deliver on what they had said. However, beggars couldn't be choosers and if her desire was to free Hrakhamar then she needed to work with whatever their quirks were. If they wanted to drag some sort of rug they didn't even use through the wilderness then that was their choice.\n\n I'll share what I can about Hrakhamar in order to prepare all of you. There is lava everywhere so be prepared and choose your footing carefully. There was a good trolley system which included bridges across the lava. Hopefully it's still in working order because it'll make getting around easier. \n\nThe dwarf cleaned up their camp and made sure nothing was left behind. I can get us close without being noticed. I guess we'll see what awaits us when we get there. She paused as if deciding whether to share the next bit or not but figured they should have whatever info she had. There is potentially another way into the forge but it could be more dangerous. There is a passage from Wyrmheart Mine into the forge but the mine is supposed to be home to a dragon. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns frowned:\n \"We figured as much, but we were not particularly keen on meeting a dragon. It seemed too great a risk in narrow tunnels to face it's fiery breath - unless you know of a way to deal with the beast in a safer manner. " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist \n Conditions: - \n \n \nOndros gives the wounded snake a short chase before returning to the others. He looks at the group and sees that apart from Azaka, no one was hurt, and her wounds do not look too bad, despite the size of the snake.\n\nRed approaches Ondros and says \"It might be a good idea to take a little rest before we enter Hrakhammar and you taking the bracers while Lark stays outside. After all, she'll lose them in the first confrontation anyway. No need to traumatize her further.\" \n\nOndros looks back to Lark, You think so? I think Nolwenn gave them to her to help her feel safer. He thinks back to the the raging inferno the newts had caught him in, and he can still feel the pain all over his body despite the wounds being healed, If she'll part with them I'll take 'em, but I don't want to leave the poor thing frightened out here. " }, { "author": "The Hellbug", "message": " \"That's her decision now, not mine,\" Nolwenn confirms, \"but they certainly would be useful. I think Eku should stay out here with Lark. Two should easily be able to hide among the crags and the newts will have bigger priorities than finding them. Azaka, are you up for a fight?\" \n \"As for the rest, I can weave a veil of invisibility over three of us,\" the wizard offers, \"it could be useful in getting us inside--we don't want to be caught in the open against more of those knights.\" Suddenly, though, Nolwenn has an idea. She digs through her bag for the now-well-marked invisibly-cursed bag of holding. \"Let me just see...\" she mutters, testing the size of the opening. \"Yes! Actually, I could cover three of you with invisibility. Plus me, that's four. If Azaka stays with Eku and Lark, we could all be hidden while we approach the forge.\" \n\n___\n\nAs they get ready to set out, Nolwenn turns to Tizrin with another question. \"That's something, though. You're from around here: is the dragon of Wyrmheart Mine one that can be bargained with?\" " }, { "author": "agignac", "message": "Azaka looks interested as Nolwenn explains her plan for getting the others invisible. However, she doesn't want to stay behind. \"You will need a warrior to help with this! I can approach as a tiger, and will make no more sound than a leaf floating in a breeze.\" \n\nTizrin has never heard of anybody successfully speaking to the dragon, much less bargaining with it." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Alright, it's decided then. We'll try to move in silently. Probably should have invested in elven boots at some point. \n\nThe Red Horns took point for the moment, eager to get to Hrakhammar." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \n Not this business about the dragon again. Asking for trouble if you ask me, Ondros says as he puts on the bracers, And I thought we already decided Nolwenn! \n\nHe creeps up beside Red, I'm not eager to face their fire breath again. But this time we may get the jump on them. \n \n Spoiler: Stealth \n Stealth - (1d20+5)[ 25 ] or Advantage - (1d20+5)[ 20 ] \n " }, { "author": "The Hellbug", "message": " \"Hmm, you'll have to stay close, though,\" Nolwenn warns the weretiger guide as she fusses with the transparent bag, \"we'll all be invisible so it'll be easy to get split up.\" \n\nSoon, though, the wizard has the cursed bag upright and in her hands. In preparation, she sets aside her pack and a shawl and puts on the magical set of clogs with their gaudy red and orange patterning--meant to look like flames. \"Won't matter that these look ridiculous,\" she muses before turning to the others. \"Alright, it won't be easy to get out from the inside so I'd like an assistant for this trick. Wish me luck.\" \n\nWith a grin, Nolwenn raises her arms straight up and slowly maneuvers the bag down over herself. It's a peculiar sight, almost like an invisible curtain is being lowered in front of her, as first the wizard's hands vanish, then her arms down to her elbow. For a moment, there's a little bit of anxiety past her grin as the bag goes over her head, but then her face vanishes as well. In moments, she's disappeared all the way down to her thighs, at which point she signals for the bag to be removed.\n\n \"Not bad,\" says Nolwenn's disembodied voice as she sits to put her feet and legs into the bag to complete her disappearance, \"I'm feeling fine, but I'll still need to be careful, though. It is a curse, after all.\" With that done, she places the cursed bag of holding safely in her backpack and delivers it to Eku and Lark, throwing the set-aside shawls over her own shoulders to give the rest of the group an idea about where she is. Desdemona seems none to pleased with Nolwenn's vanishing, but the wizard mollifies the cat with a touch and tells her to stick with Lark an Eku--lava and familiars don't mix!\n\n \"Now, one of you hold on to this for now, thank you\" --she passes the shawl to one of her allies-- \"and stand close together. Yes, like that!\" One arcane incantation later, and Ondros, Red, and Tizrin have disappeared as well. \"Excellent, remember, if any of you does anything that interacts with another living creature, the spell will fade on you and you alone as reality perceives you once more. Ondros, I believe you mentioned you have some skill at invisible spatial awareness, would you like to lead? Everyone else, one hand on an ally for now.\" \n \n Spoiler: OOC \nThat's an Invisibility from a 4th level spell slot. Nolwenn's only bringing the essentials in case the curse decides to be difficult to undo so it's just the spyglass, immovable rod, elixir of escape ,and wand of healing in the little bag she wears on her hip.\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Hm, let me put my construct into the bag as well - an invisible scout will come in handy. \n\nThe Red Horns commanded his twig-construct to fold up, before giving himself a little edge, so he could sneak better." }, { "author": "Riescae", "message": "Tizrin’s eyes widened as she watched the others get ready to approach Hrakhamar. I have never seen so many interesting items. In my experience, if it isn’t provided by the god of the forge, it is not something I have seen. \n\nThe dwarf’s jaw dropped when she was turned invisible, not that anyone could see. She then reached out to where she remembered Ondros being so that she stayed with the others as instructed.\n\n \n Spoiler: Stealth \nresult=13\n " }, { "author": "The Hellbug", "message": " \"I was just canvassing the local knowledge,\" Nolwenn replies about the dragon, \"just because we decided once doesn't mean we can't revisit it with new information. Not that it matters this time: it sounds like the new supports the old.\" \n\nSpeaking of local knowledge, Nolwenn turns (invisibly) to explain the party's treasures to Tizrin as they walk. \"They were all hard won,\" she starts, \"an evil hag was using the bag to hide her valuables: it's bigger on the inside than the out, invisible, and renders anything placed inside it permanently invisible as well. I had to master a new spell just to make the things she was collecting there useful...which includes Desdemona, by the way! She was being kept and abused as the hag's servant when we found her. Most of our magical treasures are from there and the village she was preying on. The rest are from a magic tower we encountered on the sea on the way here. It was inhabited by a...\" \n\nNolwenn goes on to tell how they slayed the horrible creature the (evil and irresponsible) wizard of the tower had summoned, rescued Lark, and liberated the deceased wizard's magical tools and trinkets. It hardly needs embellishment though her telling does put the party in the most positive possible light (she avoids her own cowering after her rescue by Lark and a lot of the slipping on goo). While her narration has the positive effect of making it easy for her invisible allies to not bump into the wizard, eventually she must be quieted as they approach the forge." }, { "author": "agignac", "message": "Invisibly, you move further up the dwarven road towards the forge. A thin layer of ash on the road swirls in eddys as the hot wind blows it around your feet. A tiger prowls along behind you, her stripes hidden by the ash she rolled in before setting out. Her paws make no sound on the stone road, and you all stay as quiet as you can, only the occasional foot fall or rustle of clothing providing any clue that anything is there at all.\n\nYou turn a corner and see the forge entrance 50 feet ahead. This is as close as Tizrin has ever dared approach. The entrance is a 10-foot-tall arched doorway beneath a massive relief carving of a crossed hammer and tongs. Two iron doors were fitted to the entrance, but one lids on the ground, completely rusted off its hinges, and the other sags so badly it appears as if it could collapse at any moment. Several buildings once stood outside the forge, but they've been reduced to their foundations. Scorch marks mar the remaining door, and the stone of the cliff it's built into." }, { "author": "Riescae", "message": " \n Originally Posted by Nolwenn \n \"I was just canvassing the local knowledge,\" Nolwenn replies about the dragon, \"just because we decided once doesn't mean we can't revisit it with new information. Not that it matters this time: it sounds like the new supports the old.\" \n \n\nTizrin looked relieved that the others didn't want to run the risk of encountering the dragon. The only other thing I can offer is its name. The young red dragon is called Tzindelor \n\nShe listened as Nolwenn shared about their adventures and the items they had procured along the way. You all have quite the stories to share. Much more exciting and intense than anything I've done before. Even now! I'm on my way to actually enter Hrakhamar and it's all because of you lot. When I left home yesterday this is not what I thought this day would bring. Praise the One who lights the forge and swings the hammer. \n\nTizrin is filled with a mixture of nervousness and excitement as she gets closer to the entrance than she has ever dared to tread. This quickly turns to sorrow as she sees what has happened to dwarven workmanship due to time, neglect, and outright violence. Being mindful of remaining as quiet as possible, she stoically takes it in and says nothing. The firenewts will pay for what they had done to her ancestral home." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n \"Let's move slowly and silently inside. Our camouflage won't last long in any case, so let's make use of it to gather information as long as we can. \n\nThe Red Horns carefully set one foot after the other and only spoke in a low voice." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nOndros' trunk feels around in front of him until finally feeling Red's shoulder. Let's all stay in touch as we move forward, the loxodon whispers, reaching his arm back and searching for a hand to hold." }, { "author": "Riescae", "message": "Tizrin positioned herself behind Ondros and groped around until she found his hand. Even though she whispered, her voice sounded loud to her ears, Such a shame. I hope the inside is in better shape than the outside. Let's go see. " }, { "author": "agignac", "message": "You enter through the gates. The entrance tunnel leads straight and down, narrowing to five feet wide and ten feet high. It is very cool inside, a welcome relief from the heat of the wastelands. The tunnel proceeds down, sloping slightly, but with occasional descending staircases, for fifteen minutes. It gets progressively warmer as you descend. Finally, almost a mile down, you reach the forge proper.\n\nA cavern of molten magma bubbles and flames before you. The cavern walls are lined with metal gantries and cranes that support immense crucibles of scorched clay. Huge chains stretch across the cavern, apparently to shuttle multi-ton buckets of ore across the lava. The heat takes your breath away, brings water to your eyes, and bakes your skin. From where you stand, the only obvious way across is via a narrow stone trestle built for rail carts. The sound of rhythmic hammering comes from somewhere beyond the magma rift.\n\n Map in the slide deck. The passage comes in from the south, then joins the rail line. You can see one rail bridge and two chains across the lava from where you are. The hammering is coming from the NW. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns was very aware of the relatively short duration of the spell, but an hour was still to valuable to go directly for a confrontation. So instead of heading directly towards the clanging, he went east, following the tracks before moving parallel to the magma rift." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nAs the cool breeze hit Ondros once inside, he laments removing his armor. But as the party descends to the forge proper, the heat becomes once again a tangible force. The group emerges onto a network of rails, with a pass across the lava, and clanging noise in the distance. Ondros looks behind them, Should we make our way around? he asks, Don't want to leave anything, or anyone, behind us. He nods to the right of the group, at a path leading southeast." }, { "author": "agignac", "message": "To the north, the tracks continue through a narrow passageway and then out over the lava via bridge. You take a different short passage to the east, which opens out into a ledge overlooking the lava. An enormous crane is mounted at the edge of the ledge, ready to lower a large clay crucible into the lava. It looks long-unused, but in good condition.\n\nThe passageway continues east into a tunnel or cavern, but the size and shape of this area are impossible to determine. Clouds of roiling smoke sting your eyes, and drifting embers burn your throat as you breathe. You can, however, barely make out what looks like a lantern farther back in the smoke.\n\n \n Spoiler: Ondros only \n Your blindsense lets you know that the cavern is roughly ten feet in diameter, with two openings - one to the south and one to the east.\n " }, { "author": "Riescae", "message": "The heat was uncomfortable but not unbearable for Tizrin. She was in awe as she walked through the forge proper. When she saw the huge crane to lower or raise the crucible, she almost gasped in delight. She whispered more to herself than the others, \"It's more impressive than I could have imagined.\" \n Can Tizrin get to the crane to check it out before continuing east? " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nOndros gently begins to nudge the others back the way they came, as the smoke and embers begin to sting and burn, I can guide us, but the heat is beginning to burn my throat. I think we should turn back and go a different way, he says." }, { "author": "Riescae", "message": " \"Right behind you but...I have to check out the crane. I don't know when I'll have another chance.\" \n\nTizrin crept toward the crane. As she approached she looked for controls and tried to determine if it would operate like she had been taught. Theory didn't always hold true in real life and she would love to take her experience back to her clan.\n\n \n Spoiler: sucky investigation roll \nresult = 7\n " }, { "author": "The Hellbug", "message": "Nolwenn follows at the back of the invisible procession, keeping one hand on Azaka. She's pretty sure the guide's cat-like senses are sufficient to track the four unseen adventurers, but it can't hurt to be sure. Agreeing with Red's decision to not yet brave the lava, Nolwenn follows along silently...until they are facing the burning smoke.\n\n \"Absolutely what Ondros said,\" she chimes in at whisper volume, \" smoke is bad for us. Even if we're invisible, we're still physically here, and we'll still displace smoke. Trust me on this, it's a bad idea. And just think of the coughing! No, we can come back once we've lost the element of surprise.\" \n\nThe wizard doesn't, however, have any objection to Tizrin's inspection of the crane. In fact, she's curious as well, but Tizrin's people are from here so Nolwenn's content to watch. \"It looks like it could be used to raise or lower things...out of the lava? What could survive that undamaged?\" she muses, almost rhetorically." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whispered back: \"Sorry, didn't realize - of course you have to breath. Let's take a look at the crane and try again this time following the left trail.\" \n \n Spoiler \n\nInvestigation\n (1d20+8)[ 15 ] + (1d4)[ 2 ] \n " }, { "author": "agignac", "message": "Tizrin takes a few minutes to examine the crane. It appears to be an incredibly strong allow of iron and adamantine, and shows no sign of heat-sag or rust. At the end of its chain is a clay crucible big enough for Ondros to nap comfortably in. The clay is thicker than anything any of you have seen, and fire hardened so expertly that it can withstand the lava. Tizrin explains that the raw ore would be put in the crucible, then lowered into the lava to melt. She can tell from looking at the chain that the lava level is higher than it once was - if the crucible was lowered to its last-used depth, the magma would overflow the edge, ruining the ore.\n\nYou retrace your steps, and end up on the tracks. You follow them through a short passageway, which opens up into another cavern. To the right (north) is another ledge overlooking the lava. This one boasts a thick chain spanning the lava, which appears to be part of a system for moving the crucibles across to the forge proper. To the left (south) is a short, dead-end passageway. Judging by the scraps of wood and cloth, it may have been storage at one time. The tracks continue straight ahead (west) into a pitch-black tunnel, unlit by the magmic glow of the rest of the forge." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whispered: \"That could be the tunnel leading to the mines, let's see if there is a fork to the north, otherwise it looks like we have to cross the bridge.\" " }, { "author": "The Hellbug", "message": " \"Oooh, with a heat source like that, you'd be able to reach much hotter temperatures than a nonmagical forge,\" Nolwenn realizes at Tizrin's explanation, [COLOR=\"#008080\"][B]\"I don't know anything about metalworking beyond shoeing horses, though\"--she winces invisibly at the painful memory-- \"is that what you'd need to work with adamantine?\"\n \nThe rest of the party can't see it, but the wizard purses her lips at the pitch-black tunnel. \"That way, the one with the tracks, is another one we should save for later,\" she says, \"I'll be blind as a bat in there, and if we light a torch, anyone will be able to see us coming, invisibility or no.\" She does step towards the storeroom, though. The firenewts have probably long-since looted it--probably generations ago, Nolwenn realizes--but there's a chance they missed something or there's a clue about the forge's layout or function.\n\n \"Give me just one moment,\" she tells the rest as she steps into the short side-passageway and looks through the debris.\n\n \n Spoiler: Investigation \n (1d20+5)[ 15 ] \n " }, { "author": "Riescae", "message": "Tizrin would like to continue studying the crane and the system her ancestors had used but knew that they needed to keep moving. She took heart that at least everything seemed to be in relatively good condition and hadn't been needlessly destroyed. Although she found the higher level of the lava was concerning. The equipment couldn't be properly used due to that change. It would need to be adjusted to the new level and that wasn't something she could do on her own.\n\nWhen Nolwenn paused to check out the alcove that looked like it had been storage at one point, Tizrin moved towards the blackened tunnel and peered into the dark. Quietly she said, You check that passageway and I'll see if I can see anything through the dark. \n Without separating from the others, can Tizrin see anything in the tunnel with her darkvision? " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nOndros goes with Tizrin to see if the tunnel indeed forks as Red has wondered." }, { "author": "agignac", "message": "Tizrin and Ondros moved ahead into the dark. The tunnel went SW about 20 feet in, then tunnel jogged to the W, so they crept that far to peer around the corner. The tracks went another ten feet, then the tunnel curved to the NW again. There were two more small side passages that were no more than 5 or 10 feet deep, and seemed to be empty.\n\nMeanwhile, Nolwenn rooted around through the debris, and found a few old nails and a rusty pair of tongs among the debris. As she was about to turn away, she caught a glint of lava reflection in a crack on the wall, and looked closer to find a delicate chain caught on a rocky snag. It turned out to be a locket on an adamantine chain, in remarkably good condition (aside from a broken clasp).\n\nAzaka prowled back and forth, her ears cocked towards the forge sounds coming from across the lava, clearly eager to get over there." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whispered: \"Alright, sound off, we need to get a move on. Doesn't look like there is anyone hiding in the tunnels. At least not close by. Let's cross the bridge and see who is so busy over there.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nOndros regroups with the others, The tunnel doesn't go more than 20ft before branching off, then it branches off more. Didn't want to get too far from the group so we returned. " }, { "author": "The Hellbug", "message": "Nolwenn fishes the locket out of the crack in the wall and turns it over in her hands, quickly finding that the delicate-looking is anything but, being made of adamantine. She frustratedly fails to open it. It's clearly valuable, but...she balls up the chain and closes her fist around the whole piece, and it's still entirely visible, suspended by the unseen force that is Nolwenn.\n\n \"You're going to have to wait until later,\" the wizard mutters, but she does show off her find to her companions before she returns it to the storage room, hiding it among some of the remaining junk.\n\nNolwenn nods at Ondros's report about the dark passage. He's right, it doesn't sound like the correct way for now. \"I'm with Red and Azaka: it's time to find the firenewts,\" she agrees, \"the bridge looks sturdy--how many years has it been? Your ancestors clearly knew what they were doing, Tizrin--is there any reason we shouldn't just walk across? It's made for carts but it's not too long, and we'll be quieter that way.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whispered: \"No votes agains? Alright, let's move while we stil have the spells.\" \nHe made sure everyone had grasped on to each other and started walking towards the bridge." }, { "author": "Riescae", "message": "Tizrin quickly realized that this dark tunnel curved far too often for her or Ondros to see anything worthwhile without getting too far away from the others. Since they were invisible, even in the dark, Tizrin whispered, I guess we should rejoin the others before we get too separated, right Ondros? \n\nSilence greeted the dwarf and that's when she ascertained that she was alone or that Ondros was unconscious. Considering she hadn't heard a loud crash or sounds of a fight, she figured he had left her. She hustled back to the others just in time to hear that a decision was being made. Hearing Nolwenn say her name she asked quietly, Can you repeat the question?\nI'm only just getting back. That's the only problem with invisibility and silence...you don't know when you're alone. \n The bridge? Dwarves made it so for that reason alone I'd say yes. But who knows what has happened over time in the hands of the firenewts who don't take care of anything. I say it's worth the risk. " }, { "author": "The Hellbug", "message": " \"Just how long its been since the dwarves left and if we should avoid the bridge,\" Nolwenn replies to Tizrin and, after the dwarf has answered that it's probably safe, continues to fill her in on what she missed, \"I also found a locket wedged into a little crack in the wall. It was on an adamantine chain, too--looked quite valuable--but I couldn't get it open. Maybe you could give it a try with those tools of yours later?\" " }, { "author": "agignac", "message": "Tizrin assures Nolwenn that the bridge will be sound, and they begin to make their way across it. Despite a few scorch marks, the rail bridge is sturdy and in good condition. The heat coming up from below is intense, and it's a relief to get back into a stone tunnel on the other side of the bridge.\n\nThe tunnel snakes its way through another 65 feet of stone. The hammering sounds grows louder, but it's not coming from the chamber you enter at the end of the tunnel. This enormous, rectangular chamber is a working smelter. A rectangular pit in the center of the room is filled with molten iron. Six devices of dwarven design and make, arranged around the pit, siphon off the liquid metal and draw out the impurities. A smaller pool in the southeast corner holds what appears to be molten silver. Eight firenewts are tending to the machines. So far, they haven't noticed you.\n\nThe tunnel continues on the other side of a wide passageway that leads south to the lava." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns started counting the fire lizards, noting their positions and tried to find out who they could take out unnoticed - preferably by staging an accident. Working with molten metal had to be dangerous even for fire immune creatures.\n\nBut first he wanted to see who else was there, so he led the column of invisibles further on through the workshop towards the source of the hammering." }, { "author": "The Hellbug", "message": "Nolwenn stays close to her neighbor in front and follows along, craning her neck to peek into the smelting room as they pass, judging that it looks safe enough to proceed for now. When Azaka tries to stay behind, the wizard firms her grip on the tiger's fur, not wanting her to be alone if a patrol comes back and pincers her between them and the firenewts in the smelting room. It's safer with everyone together." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: - \n \n \nOndros' grip tightens on his maul when he sees the firenewts, but he continues creeping along with the others." }, { "author": "Riescae", "message": "Tizrin struggled as the others began moving past the firenewts. To her it didn't seem like a good idea to keep going and leave them behind them to potentially hem them in should fighting begin. At the same time, it wasn't in her nature to just attack any creature without cause. Not that she didn't have cause, these firenewts had invaded her ancestral home and they would probably have attacked should the roles be reversed but still...that was them and not her.\n\nShe couldn't help but stop and watch them work as she contemplated these things. She did find it curious that they were using the equipment. What were they using it for? Were they using it properly or further destroying what her grandparents helped build?\n\nTizrin felt herself being pulled and reluctantly moved along with the others." }, { "author": "agignac", "message": "You move fifty feet into the darkness, along the rails. Eventually the rail line swings north and enters a larger cavern, with a second, parallel track. (See map in the slide deck). The other track heads north and south, likely across the lava again. Those with darkvision can see that the tracks go north then curve around into the smelter.\n\nThose with darkvision also see that there are a few entrances to other passages. They can also see a few of the firenewt mounts milling around at the north end of this cavern." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whispered: \"Those mounts are a problem - their fiery breath is quite potent and long reaching. We should try to take them out before we take on the workers at the smelter.\nAs they are fire immune, poisoning would be viable or maybe a lightning bolt if we can get them in a row.\" " }, { "author": "The Hellbug", "message": "Keeping her feet clear of the rails in the dark has proven difficult but, at the slow speed the party is moving, possible for Nolwenn. It helps that her all her allies' sight is unaffected by the darkness. Mention of the flaming-lizard-mounts, though, causes the wizard to pause. \"Where are they?\" she whispers anxiously, straining to listen for any sound that might indicate she or her companions is about to be engulfed in flames, \"I shouldn't need to remind you that I can't see a thing!\" \n\nIf she were visible, it'd be obvious that she's true to her words: she's facing more towards the wall than down the tunnel." }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26089148] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 3/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: -- \n \n \n\nThe Red Horns whisper-replied: \"Pst, we'll lead you there and direct you.\" \nClosing the distance, The Red Horns tried to count the mounts.\n \"I think we can get the workers in the foundry with your hypnotic illusion. That would allow us to take most of them out without causing to much noise.\" " }, { "author": "agignac", "message": "Red can count four mounts at the north end of the hallway. The hammering is a little more distant now, seeming to come from the east. There's a dull red glow illuminating the area where the mounts are, clearly coming from the smelter. You can also hear the firenewts moving around, working in the smelter. The mounts are scrabbling around in some dirty straw, moving restlessly.\n\n I will need stealth rolls at advantage for all of you, and can you indicate on the map how close Red is moving? " }, { "author": "Riescae", "message": "Hearing the others discuss a plan of attack was a new experience for Tizrin. Of course she wanted to liberate her ancestral forge but she had never really contemplated what that would mean. Could she attack living creatures without giving them the chance to defend themselves?\n\nThe idea of poison didn't sit well with Tizrin as it just seemed unnecessarily cruel somehow. Whispering to the others before The Red Horns began moving forward she said, I can't help with lightning, The god of the forge gifts me with light and fire to work the forge. And my hammer to smash things. \n\nSeeing that Nolwenn was facing the wall, Tizrin gently turned her in the correct direction. Would it work for you if I hold your elbow to guide you? " }, { "author": "The Hellbug", "message": "Though she can see the mounts by the light coming around the corner, Nolwenn can't see where her feet are nor if any of her allies are in danger of being hit by her spell. And she knows Red is...somewhere up there, and apparently much more confident in her blind aim than she is since he's making a demand that, from the wizard's perspective, he may soon painfully regret.\n\n \"Psst, Red, if you want lightning, I need to know you're out of the way,\" the blind-and-invisible woman whispers, \"someone get me a clear path.\" She reaches about for anyone to take her hand, and, hearing Tizrin, assents to her offer, starting to get anxious with all the whispering. \"Yes, that!\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 59/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 1) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied: \"Yes, I see your problem. Wait a second.\" \nThe Red Horns spoke a muted word of power and made himself able to perceive his invisible friends.\n \"Alright, I'm out of the way. Get crackling.\" \n \n Spoiler \n\nCasting see invisible after stepping back a bit from the striders.\n " }, { "author": "agignac", "message": "Reassured that the Red Horns is out of the way, Nolwenn utters her spell, and a bolt of lightning shoots from her hand towards the small herd of striders. The flash of light is intense in the darkness. Everybody Con Save DC 13 or blind for 1d4 rounds. \n\nOne of the animals is a bit in front, and takes the blast straight in the chest. Its heart bursts immediately, and it drops to the ground. The other two, warned by some animal instinct, skitter to the sides of the passageway, and find themselves badly singed but still alive. They immediately begin to make a high-pitched alarm call, and yank on their leads, snapping them. They turn to face the now-visible Nolwenn.\n\nImmediately, you hear a shout from the smelter - the flash of light and the screaming animals has drawn the attention of the firenewts working there.\n\n Roll for initiative. " }, { "author": "agignac", "message": "You hear shouts of alarm, and the sounds of machines working within the smelter stops. One of the striders bumps into the wall and shakes his head, unable to see where it's going. The other two, both injured, look around as they move down the rail line, trying to see what hurt them. One makes that high-pitched squeal of pain/alarm again, but the other one opens its maw and hurls a gout of flame forward into the dark. It lands nearly ten feet away from Red, catching him in the blast radius. Unable to see the fire coming, he is unable to dodge aside.\n\nFrom one of the unexplored western passages, two more striders come rushing out onto the rails. One crashes into the invisible Nolwenn; startled, it lunges, teeth snapping, and Nolwenn jerks her head back in time to avoid being bitten.\n\nWith a roar, Azaka springs past Ondros, lashing out with razor-sharp claws at the nearest strider, but fails to connect.\n\n Everybody up. It's crowded down here, but you can move past your allies and anybody invisible won't draw an AoO. Red took half damage from the fireblast, so 6 HP fire damage. " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 53/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility, Concentration on Heroism \n \n \n\nThe Red Horns cursed as he was singed. Activating his ring, he let energy flow into Ondros next to him, giving him courage and a slight dampening effect, before falling back along the tunnel wall, stumbling until he could see again.\n\n \n Spoiler \n\nCasting Heroism from my ring on Ondros\n\nAs long as I can keep it up, he'll gain 5 temporary hp at the beginning of his round.\n\nMoving back 30ft along the tunnel wall.\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 1/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 3/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros moves his way through to shield his allies from any other striders coming down the tunnel. He swings his maul furiously against the fiery lizards.\n\nMove - move to be adjacent to yellow and black striders.\nAction - Attack yellow Strider with Power Attack.\n Power Attack - (1d20+3)[ 6 ] , Advantage - (1d20+3)[ 14 ] \n Damage - (2d6+15)[ 22 ] \n Extra Attack - (1d20+8)[ 21 ] \n Damage - (2d6+5)[ 12 ] \n\nAction Surge\n Attack - (1d20+8)[ 16 ] \n Damage - (2d6+5)[ 10 ] \n Extra Attack - (1d20+8)[ 9 ] \n Damage - (2d6+5)[ 8 ] " }, { "author": "Riescae", "message": "Tizrin stepped over the dead striders to move in front of Nolwenn. She grasped her holy symbol and began to pray, Not by physical weapons but by your spiritual one may Gond punish those who invade this forge \n\nImmediately a floating, semi-transparent warhammer appeared beside one of the striders further up the tracks and swung at its head." }, { "author": "The Hellbug", "message": "Though she's only actually bumped by the strider that tried (and failed) to bite her, Nolwenn still feels like she's being bounced around like a rubber ball. Even though all of her companions can see in the dark, the wizard is still invisible to everyone except Ondros with his uncanny senses and still can't see any of them beyond figures moving across the dim light cast by the forge. She only barely avoids Azaka's claws as the tiger pounces at the mount that had attacked her and backs into Tizrin as she winces away from Ondros's huge swings.\n\nAnd so, now that every guide she could have is rightly preoccupied with fire-breathing lizards, her only goal is the light, and luckily, she soon scrambles to relative safety away from the melee. Now that she can see, though, she doesn't like the situation much better with the firenewts themselves starting to enter the dim tunnel and so, for now, she decides to wait for the opportune moment to cast her spell.\n\n \n Spoiler: OOC \nNolwenn moves into a spot where the dim light is cast into the tunnel and hides against the wall, hoping not to be run into.\n\nStealth: (1d20+2)[ 7 ] \n advantage: (1d20+2)[ 17 ] \n " }, { "author": "agignac", "message": "Tizrin's spiritual weapon hits one of the previously lightning'd striders, and it falls down, dead.\n\nAzaka spins and leaps away, running back down the passage you just came from.\n\nNolwenn makes her way carefully through the darkness to the edge of the light, pressing herself to the wall and trying to stay out of everybody's way. What she didn't expect, however, was that she was standing at the entrance to a secondary passageway, and that two more striders would come rushing out of it.\n\nThe first one brushed past her, stepping on her foot as it entered the main passageway. The second one, trying to get past the first, scraped up against the wall and knocked directly into the hiding, invisible wizard. Startled, the animal lashed out, trying to figure out what the human-smelling invisible thing was in front of it. It's teeth came perilously close to Nolwenn's head, and only her quick use of the shield spell prevented her from being bitten.\n\nThe other strider, seeing Ondros taking up most of the passageway, rushes at him. It breathes out a gout of fire, which explodes in front of Ondros and Tizrin. They try to dodge aside and miss some of the fire. (Ondros and Tizrin:Dex save DC 12 for half damage. 17 points fire is full damage) .\n\nThree firenewts come around the corner, and see the battle. Seeing Red the closest, two close with him, their scimitars striking out, but they're unable to slice the artificer's flesh. The third newt stays back a bit, shouting commands to the striders in a language none of you understand.\n\nThe unhurt strider shakes its head, as if shaking the blindness from its eyes, and turns in Nolwenn's direction. Apparently, the firenewt saw the strider fighting something, and decided to command the strider to attack the area. Another gout of flame lights up the area. (Nolwenn only: Dex save DC 12 for half damage. 18 points fire is full damage) .\n\nThe remaining, injured strider takes position in front of the firenewt, protecting it with its body." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 74/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \n I've lost sight of Nolwenn! Ondros calls out as he feels her leave the area of his heightened senses. There is little time to figure it out, as more striders come into the tunnel, and one charges for Ondros and Tizrin and breathes fire at them. Ondros, despite his size, is able to miss the brunt of it, and the bracers lessen the impact even more, Lark has saved me with these bracers, Ondros says, remembering the terror of three striders nearly incinerating him. Red's magic protects him from the remaining fire completely. He nods at the revenant and swings his maul to take down another lizard.\n\n \n Spoiler: Turn 2 \n Action - Attack Red Strider\n Maul Attack - (1d20+8)[ 20 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Extra Attack - (1d20+8)[ 19 ] \n Bludgeoning - (2d6+5)[ 8 ] \n\nIf crit, attack same strider again. If killed, move and attack firenewt 1 (I think Ondros can squeeze there at half speed).\n\n Bonus Action - GWM Attack\n GWM Attack - (1d20+8)[ 21 ] \n Bludgeoning - (2d6+5)[ 12 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 53/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 2, Abjure Elements 2, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility, Concentration on Heroism \n \n \n\nThe Red Horns had retreated far enough to be out of immediate danger - and promptly began to throw his yklwa into the fray, while commanding his invisible construct to join Azaka on the frontline.\n\n \n Spoiler \n\nAttacking Newt 6\n\n (1d20+9)[ 29 ] damage (1d8+6)[ 12 ] if crit (1d8)[ 7 ] \n (1d20+9)[ 27 ] damage (1d8+6)[ 8 ] if crit (1d8)[ 1 ] \n\nInvisible steel defender joins Azaka, giving disadvantage to the first attack made against her this round\n\n(Advantage from Invisibility)\n (1d20+8)[ 10 ] , (1d20+8)[ 22 ] damage (1d8+3)[ 5 ] if crit (1d8)[ 2 ] \n " }, { "author": "The Hellbug", "message": "Ondros doesn't lose track of Nolwenn for long. As she, keeping one hand on the wall, tries to find a safe place to stay clear of the melee, her attention is on the approaching firenewts, not on the alcove she's slipping into. The wizard shrieks in surprise as the striders burst out of their makeshift stall and bump into her. She's still invisible though, and, thinking quickly, the wizard conjures a barrier to protect her from the jaws of the one that stops. It doesn't, however, protect her from a blast of fire from one of the other lizards, courtesy of an extremely sensible order by one of its masters. Luckily, Nolwenn is already scurrying away from her newfound peril and, with another cry, avoids the worst of the spray of flame.\n\n \"Whoof. Ah, I'm fine.\" \n\nStill singed, though, the wizard finds refuge in between Ondros and Tizrin. As a result of her short misadventure, she's discovered that the firenewts are gathering in the mouth of the tunnel and so, with a swift incantation, she conjures a blanket of bizarre colors and patterns across her foes closer to the smelting room's entrance. It's gone almost as soon as it has appeared, but it overwhelms the minds of those that see it, potentially incapacitating them.\n\n \n Spoiler: OOC \nNolwenn moves (and takes an AoO if necessary) and moves between Ondros and Tizrin on the ma. Then she casts Hyptnotic Pattern, hitting 1, 2, 3, purple, and pink. DC 16 Wis save or be charmed, incapacitated, and speed 0.\n " }, { "author": "Riescae", "message": "Tizrin steadily focused on one target at a time without wasting her energy running around. She managed to escape the worst of the fire blast from the one strider but did still get singed.\n\nShe directed her god's spiritual weapon against another strider Pink while she raised her physical warhammer against the strider trying to exit the side tunnel Green \n \n Spoiler \npink hit = 21, damage = 8; green hit = 15, damage = 7\n " }, { "author": "agignac", "message": "It only takes Ondros two to finish off the strider before him, then he lumbers forward to smash the nearest newt at the north of the tunnel.\n\nThe Red Horns's yklwa takes down a firenewt in the southern passage. The steel defender and Azaka gang up on the next firenewt - the weretiger pounces on it, knocking it prone.\n\nNolwenn's spell swirls for a brief second then vanishes, leaving three foes charmed and still. The two nearest firenewts stop attacking, as does the injured strider. ( denoted with a white starbust on the map )\n\nTizrin's hammers - both spiritual and actual -deal solid blows to the striders.\n\nFrom the passage south comes the scraping of claws and more screeching as even more striders bound up the rail line into the frey. Two turn right and leap at The Red Horns, while two more scrabble over the bodies of their fallen to attack Ondros. Again, Nolwenn finds herself caught between a strider and its target, and the creature slashing in surprise at the solid air between it and the loxodon. Again, it slashes it vain, unable to connect with her soft and tender flesh.\n\nThe other one, however, scores a solid strike on Ondros's back, slicing through thick skin. ( 9hp damage )\n\nThe other two attack Red ferociously but only one clawed foot finds purchase in the gladiator's scarred skin. ( 8hp damage )\n\nThe two firenewts up against Azaka and the steel defender falter, (one having to stand up again) and their scimitars slice through air and clang on stone, but do not find their targets. The final newt in the south, seeing the quality of the attackers, turns and runs back into the smelter.\n\nTizrin's foe lunges and bites at her, its teeth piercing her forearm and grinding into the bones. ( 5hp damage )\n\nThe only un-charmed newt in the north also turns and runs back into the smelter. The final strider, harried by a spectral weapon, bites at it. However, its teeth cannot harm the holy hammer." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 53/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 2, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility, Concentration on Heroism \n \n \n\nThe Red Horns groaned inwardly as a whole flock of striders descended on the group. There was nothing for it but to stab his way out. So he did, commanding his construct to do the same.\n\n \n Spoiler \n\nAttacking Strider in melee\n (1d20+9)[ 27 ] damage (1d8+6)[ 13 ] if crit (1d8)[ 6 ] \n (1d20+9)[ 26 ] damage (1d8+6)[ 13 ] if crit (1d8)[ 6 ] \n\nSteel defender\nAttacking prone target\n (1d20+8)[ 24 ] damage (1d8+3)[ 5 ] if crit (1d8)[ 8 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 70/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros grunts in pain as his back is cut, but Red's magic shields him from most of the harm. Ondros does not retaliate against the firenewt, as he sees it succumb to Nolwenn's magic, the wizard now back beside him. He sees her come under attack and smashes into the strider in front of her.\n\n \n Spoiler: Turn 3 \n\nThe temporary hit points from Heroism absorb 5 of the 9 damage Ondros received, and replenish at start of his turn.\n\n Action - Attack Black Strider (DON'T FORGET GIANT'S MIGHT DR. SAMURAI!!!)\n Maul Attack - (1d20+8)[ 19 ] \n Bludgeoning Damage - (2d6+8)[ 18 ] \n Extra Attack - (1d20+8)[ 17 ] \n Bludgeoning Damage - (2d6+8)[ 16 ] \n Giant's Might - (1d6)[ 5 ] \n\nIf Black Strider dies...\n\n Move - Move adjacent to Pink Strider\n Bonus Action - Attack Pink Strider\n Maul Attack - (1d20+8)[ 14 ] \n Bludgeoning Damage - (2d6+8)[ 15 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 70/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros crushes the strider in front of Nolwenn with a single powerful blow. He moves down the tunnel and brains another trying to fight off Tizrin's spiritual hammer. With a fluid motion he spins his momentum into another powerful strike against the incapacitated firenewt. Nolwenn, this way! Stay behind me and away from the striders! " }, { "author": "Riescae", "message": "Tizrin didn't even need to direct her deity's weapon because it moved as if of its own accord and attacked the closest firenewt. It was as if it was seeking retribution.\n\nAll the cleric could do was keep swinging her own weapon at the strider that was harrying her and had drawn blood seconds earlier.\n\n \n Spoiler \nspiritual weapon Crit hit 26, damage 10; warhammer hit 7, no damage\n " }, { "author": "The Hellbug", "message": "And, given the fact that neither she nor her attackers can see each other, it's sheer luck that Nolwenn avoids being chomped on by one of the striders yet again. This time she's splitting her focus between her immediate task and her own safety better and so hears her attacker coming enough that she does scream again, but it does beg the question: is there no end to these creatures?\n\nWith this in mind, Ondros doesn't need to tell her twice. By now tired of being bounced from frying pan to fire and back again, the wizard slinks by the giant loxodon with a \"couldn't be happier to. Now excuse me\" and takes a position among the foes currently enthralled by her magic. She does, however, take the opportunity to, as she looks for an opening around Ondros, conjure toxic vapors and send them towards the sole visible (to her), lucid strider.\n\n \n Spoiler: OOC \nMoved past Ondros on the map and taking a quick break before that to cast Poison Spray on the green strider. DC 16 Con save or 9 damage (rolled in Discord).\n " }, { "author": "agignac", "message": "The Red Horns brings down one of the two striders attacking him. The second strider (teal) lashes out, and the strider that had crashed into Nolwenn joins the battle against the alchemist. Both breath out gouts of flame at Red. ( Two Dex saves, DC 12 each. Full damage is 14 on the first save, and 16 on the second. Saves for half damage. )\n\nThe steel defender chops away at the firenewt that had just climbed back to its feet. The two newts, seeing the tiger as the bigger threat, attack Azaka with their scimitars. The tiger takes a few clashes across her shoulders and chest, but she manages to chomp on one of the newts, making it stagger back, bloodied.\n\nOndros kills the strider with a few powerful blows. He moves forward and bashes at the one in front, nearly killing it. It opens its mouth, but has no flame to breathe. It bites instead, sharp teeth burying themselves in Ondros's thick skin ( 8hp damage ).\n\nNolwenn throws her poison spray at Tizrin's foe, making it cough and choke for a few seconds. Tizrin isn't able to capitalize on the firenewt's distraction, and her hammer misses. The strider tries to bite the dwarf, but its teeth clang on her armour.\n\nTizrin's spiritual hammer attacks the nearest firenewt, dealing it a sound blow. The firenewt staggers and shakes its head, freed from its hypnosis. It sees its companion standing still, and elbows it hard in the chest, waking it up. The second newt comes out of hypnosis as well, and shakes the strider awake. The strider, its capacity for fire breathing recharged, bellows out a gout of fire at Ondros, accidentally hitting the invisible Nolwenn as well. ( Dex save DC 12 each of you for half damage. Full damage is 12hp )\n\nAt least there seemed to be no more striders in the adjoining passagesways to join the fight." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 42/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns cried out as the two striders wrapped him in flames. He retaliated immediately, striking at the striders and called for his construct to continue attacking.\n\n \n Spoiler \n\n\nAttacking Strider White\n (1d20+9)[ 22 ] , damage (1d8+6)[ 14 ] , if crit (1d8)[ 4 ] \n (1d20+9)[ 28 ] , damage (1d8+6)[ 9 ] , if crit (1d8)[ 5 ] \n\nSteel Defender attacks 5\n (1d20+8)[ 15 ] , damage (1d8+3)[ 8 ] , if crit (1d8)[ 6 ] \n " }, { "author": "The Hellbug", "message": " \"No, wait!\" Nolwenn calls out as Tizrin's god-sent weapon prepares to hammer one of the dazed firenewts, but, even if she weren't too late, divine smiting isn't tractable to a mere mortal warning. Now under attack, the firenewt comes to its senses, and the wizard can't do anything to stop them from rousing its ensorcelled allies from her spell. Of course, the real horror comes when she sees the orange-y glow in the throat of the strider, standing low with its mouth open now that it's free.\n\nThis time, all Nolwenn can do is shield her face with her arms as the flames meant for Ondros catch her as well. It's much more than a mere singing this time, and the wizard cries out in pain as the heat engulfs her. The burst of fire subsides quickly, but, though her clothes protected from being entirely scorched, she still feels the heat in her raised arms. Still invisible, she can't see the damage to them, but when she begins to move them, it hurts so much that it brings tears to her eyes. Trying to keep her whimpers as quiet as possible, she slips past Ondros once again and, leaning her back against the tunnel wall for support, slowly and deliberately lowers them. Flexing her fingers stings, but isn't nearly as bad. Luckily, she doesn't need much more than that.\n\nTaking her weight off the wall, she bitterly whispers her arcane words and makes a grapping motion at the strider that has just burned her, conjuring a stone hand from the tunnel floor to do likewise, but with far greater strength than the wizard could ever muster herself.\n\n \n Spoiler: OOC \nMoving back to the other side of Ondros and casting Maximillian's Earthen Grasp on the strider that did the burning (purple strider). Sorry all, can't target the ones in the darkness.\n\nDC 16 Str save or take (2d6)[ 7 ] damage and be restrained\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 61/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros shakes off the strider that bit him, but doesn't realize the newts and striders in the corridor have woken each other up until a gout of flame washes over him. Ah! he cries out, though the magic of Red's spell and the wondrous bracers protect him once again. They're awake! he growls, before crushing the strider before him and moving onto the firenewts.\n\n \n Spoiler: Turn 3 \nOndros takes 8 damage from the strider, 5 of which is absored by Heroism's temporary hit points. He fails the Dex save against the strider's fire breath, taking 12 damage, that is resisted by the bracers. So in total he takes 3 damage from the bite and 6 fire damage from the breath weapon. Temp hit points renew at start of his turn.\n\n Action - Attack Pink Strider\n Maul Attack - (1d20+8)[ 27 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Extra Attack - (1d20+8)[ 27 ] \n Bludgeoning - (2d6+5)[ 8 ] \n Giant's Might - (1d6)[ 1 ] \n Bonus Action - On Pink Strider dying or Ondros rolling a critical hit, attack Firenewt 1 with GWM bonus action attack.\n Maul Attack - (1d20+8)[ 11 ] \n Bludgeoning - (2d6+5)[ 10 ] \n " }, { "author": "Riescae", "message": "Tizrin recoiled as a poison cloud appeared out of nowhere. When she finally realized that it was directed at the strider she was fighting instead of her, she wasn't able to capitalize. However, she soon recovered and swung her warhammer at the creature in hopes of ending its threat towards her and the others.\n\nThe cleric was dismayed to see that her spiritual weapon released the firenewt from its trance after it was hit. Since there was nothing to be done at this point except to try to end them as quickly as possible, she redirected her holy hammer to the closest strider in hopes of keeping it from belching more flame.\n\n \n Spoiler \nWarhammer against green - hit=24, damage=4\n Spiritual weapon against purple - hit=10, damage=8\n " }, { "author": "agignac", "message": "Red's two attacks are enough to kill one of the striders that had burned him. His construct, however, clangs off the newt's chainmail and doesn't hurt it.\n\nThe remaining strider opens its mouth to fire again, but only coughs up a little cloud of smoke. Instead, it tries to bite the tielfling, but its teeth close on air where a shoulder was a second ago.\n\nNolwenn's spell conjures a stone fist, which grasps a strider tightly and squeezes it. The strider struggles and yelps but cannot get free. (yellow cross over the icon) . One of the newts barks a command, and instead of continuing to struggle against its bonds, the strider tries to breathe fire again. It has better luck, and breathes another, though lesser, gout of flame at Ondros. (DC 12 dex save or 10 hp fire damage).\n\nOndros's two mighty blows bring his foe down, but as he spins to attack the newt, the chain armour defeats his first strike. The two newts cut and run, heading back to the smelter. ( AoO on Newt one from Ondros (and spiritual weapon?) )\n\nTizrin gives her strider a good bonk, but it's not enough to keep it from attacking. However, its teeth get fouled up in her armour, and it is unable to bite her.\n\nAzaka finishes off the newt in front of her, and its companion flees from the tiger and the construct. ( AoO on newt 7 from construct.\n\nEverybody up. I left the two AoO-receiving newts nearby, because both are low on hp and might die if you get them. If not, they'll be out of sight soon. )" }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 42/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns blocked and stabbed and blocked and stabbed, squeezing in a short command to the construct.\n\n \n Spoiler \n\n\nAttacking remaining Strider\n (1d20+9)[ 23 ] , damage (1d8+6)[ 13 ] if crit (1d8)[ 2 ] \n (1d20+9)[ 19 ] , damage (1d8+6)[ 14 ] if crit (1d8)[ 7 ] \n\nSteel Defender aoo\n (1d20+8)[ 10 ] , (1d20+8)[ 11 ] , damage (1d8+3)[ 10 ] if crit (1d8)[ 2 ] \nFollow newt and continue attacking\n (1d20+8)[ 19 ] , (1d20+8)[ 12 ] , damage (1d8+3)[ 4 ] if crit (1d8)[ 3 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 61/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros barely registers the gout of flame and hammers down on the restrained strider.\n\n \n Spoiler: Turn 4 \nDex save 22 (rolled in discord), so Ondros takes 5 fire damage, that is resisted to 2 fire damage, which is absorbed by Heroism temp hp.\n\n Move - Move adjacent to purple strider (5ft)\n Action - Attack purple strider w/ Advantage from Restrained\n Maul Attack - (1d20+8)[ 15 ] or Advantage - (1d20+8)[ 13 ] \n Bludgeoning - (2d6+5)[ 10 ] \n Extra Attack - (1d20+8)[ 23 ] or Advantage - (1d20+8)[ 24 ] \n Bludgeoning - (2d6+5)[ 13 ] \n Giant's Might - (1d6)[ 2 ] \n\nIf strider is killed, move into the room adjacent to any newt he can reach.\n Bonus Action - Attack firenewt\n Maul Attack - (1d20+8)[ 27 ] \n Bludgeoning - (2d6+5)[ 15 ] \n " }, { "author": "Riescae", "message": "As the firenewts attempt to flee back towards the smelter, Tizrin directed the floating warhammer to attack. It looked like it connected as the newt stumbled and the cleric desired to pursue but still had a strider harrying her. Instead she settled for whacking the firenewt again with her god's weapon.\n\nShe continued to bash the strider with her warhammer in an attempt to bludgeon it into oblivion.\n\n \n Spoiler \nSpiritual Weapon advantge - hit=16, damage=7\nSpiritual weapon AoO - hit=20, damage=7\nSpiritual weapon regular attack - hit=25, damage=10\nWarhammer - hit=12, damage=6\n " }, { "author": "The Hellbug", "message": "With the only visible firenewts and striders slain, Nolwenn follows the fleeing foes and conjures the stone hand to her side, hoping to see to where they're retreating.\n\n \n Spoiler: OOC \nSorry for short post but Nolwenn's not much help on cleanup here. Movement on the map, action to move the stone hand to her side.\n " }, { "author": "agignac", "message": "The Red Horns brutally attacks the strider, and kills it with two quick blows. His construct chases after the escaping newt, but doesn't manage to catch up to it.\n\nOndros kills the restrained strider, take two steps, and kills the newt that had been commanding it. His maul is gory with blood, meat and bone.\n\n\nTizrin's hammer, seeming to have a mind of its own, whizzes over to help her. Between her own hammer and the spectral one, her strider is finally finished off and collapses to the ground, dead.\n\nNolwenn, seeing the way clear, moves into the smelter. She sees a newt fleeing and Red's construct chasing it. There's a door in the eastern wall, north of the smelting pool, and it seems likely the other foes went there. That's when you realize the sound of hammering has stopped.\n\n The only alive foe is the newt running away and being chased by the construct. " }, { "author": "The Hellbug", "message": "Nolwenn prepares to conjure another burst of toxic gas at the fleeing firenewt but pauses when she notices that the hammering has stopped. With a flourish, she repositions her conjured stone hand to just outside the closed door, allowing her allies to deal with what looks like the final foe (though she's still not certain about what's going on in the darkness).\n\n \"The forge is silent,\" the wizard announces, not taking her eyes from the door, \"either they're regrouping or fleeing. Tizrin, do you know of another exit to the surface?\" \n\nJudging by the fact that the adventurers haven't seen any sign of a priest or being that could be worshipped as a god, though, Nolwenn suspects they haven't seen the last of the routing firenewts. \"If it's regrouping, it's either to lay an ambush or counterattack. Shawl, please.\" She extends her arm behind her to beckon for her identifying clothing, still invisibly.\n\n \n Spoiler: OOC \nJust moving the hand to the door.\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 42/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 4/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns saw himself standing in a pile of gore - a moment he thought he recognized from his past life. But just as quickly as the memory came, it went away and he scrambled back to his comrades, calling for Azaka to do the same.\n\nSeeing that there the others had the situation well in hand, he continued towards the foundry, commanding his construct to continue the pursuit.\n\n \n Spoiler \n\nDouble move to get up north, bonus action to command the steel defender\n\n (1d20+8)[ 12 ] , (1d20+8)[ 9 ] damage (1d8+3)[ 4 ] if crit (1d8)[ 5 ] \n\nOpportunity attack:\n (1d20+8)[ 20 ] , (1d20+8)[ 9 ] damage (1d8+3)[ 6 ] if crit (1d8)[ 7 ] \n " }, { "author": "Riescae", "message": "Tizrin followed in the direction that the firenewt disappeared with her spiritual weapon following close behind. She almost passed by the invisible Nolwenn but slowed when she heard her name and the question. The only other way I know of is through the mine with the dragon. \n\nWhen the hammering stopped the dwarf sighed, Obviously someone else is here and now they know that we're here. We should probably confront them sooner than later if everyone is still good. Is anyone in dire need of their wounds being tended to before we keep going? " }, { "author": "agignac", "message": "Nolwenn sees the newt running to the door north of the smelting pool. The construct catches up and manages a swipe as it runs, and catches it with a blow to the leg. The newt nearly falters, but makes it to the door. It opens as he approaches, and slams shut as he passes through.\n\nAzaka bounds in to the room, then her form shimmers and she becomes a human once more. \"That's one way to sneak in,\" she says with a fierce grin. She is bleeding from several bites, and the skin on her left side is burned. \"How many do you think are in there?\" She moves toward the door, clearly intending on trying to open it." }, { "author": "The Hellbug", "message": " \"I...I don't know how bad I am,\" Nolwenn answers, more honestly than she had initially intended. She hadn't considered being unable to judge the severity of her own wounds as a downside of permanent invisibility, but now she finds the notion quite disturbing. She's heard stories, after all, of warriors who continue to fight until well past the point that their injuries should have killed them, only to expire when the fighting is done--not something she wishes to experience.\n\nShe keeps her eyes on the door, concentrating on preparing to grab anything that comes through with her conjured stone hand, but the pain from her burns is impossible to ignore. \"I think my arms are badly burned--they took the worst of one of the blasts meant for Ondros--but I can't see how badly,\" she explains uncertainly, \"I can move them. Well, mostly move them, but it hurts to do so.\" \n\nBut when Azaka appears from the hallway, Nolwenn is pretty sure it's clear who has it worse. \"Wait!\" she orders the guide and turns to Tizrin, \"there's no way its as bad as that. Help her first.\" \n\nAnd then she's back to Azaka. \"Three got away, if I saw all of them, but it was dark so I could be wrong,\" she estimates, \"and there are definitely more. We haven't seen any of them that looks like a priest or leader yet.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 42/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns came to Nolweens side:\n\"Hold still a moment, so I can take a look at you. Could be worse. A bit of healing should be enough to keep you in the fight. We have to move carefully - they could have any amount of traps in there. It's really unfortunate, that your hypnotic illusion failed to keep them contained. That and that there were so many more striders in there. At least we won't have to deal with those anymore.\"\n\nWith that, The Red Horns handed out a healing spell to Nolwenn and went into position to examine the closed door, his construct at his side, before trying to open it.\n\n \n Spoiler \n\nSee Invisibility is still up\n\nCure Wounds on Nolwenn: (1d8+5)[ 13 ] \n\nPerception on door (1d20+6)[ 7 ] + (1d4)[ 3 ] \n " }, { "author": "The Hellbug", "message": "The wizard's conjured stone fist clenches when the tiefling begins to examine her wounds. \"Ahh!\" Nolwenn cries out, sucking a breath in between gritted teeth, \"Red, I told you it hurts. Careful.\" His spell, though, is quite effective at healing her injuries, if the feeling of the pain practically flowing away is anything to go by.\n\n \"Thanks, but she's the one who needs it,\" she says, putting a hand on Red's shoulder and guiding him to turn towards Azaka." }, { "author": "Riescae", "message": "Knowing that a few of them had been wounded during their last encounter and not having a lot of time before who knew what exited the door, Tizrin turned to her god. Grasping her pendant Tizrin prayed, Gond you are close to those who are crushed in body and spirit, may your fire purify and heal. Everyone that was in her sight, including herself, felt a momentary heat in the worst of their wounds before the skin began to knit together.\n\n \n Spoiler \nCasting Mass Healing Word. Since there aren't more than 6 of us, we go up 6 hps. Not a lot but everyone gets it.\n " }, { "author": "The Hellbug", "message": "Nolwenn throws the shawl around her shoulders, more precisely revealing her position to her companions, then looks at each of them inquisitively as their wounds are relieved by Tizrin's prayer and hers aren't. \"Any particular reason your god wouldn't favor me?\" she asks the dwarven cleric, \"I'm well enough to continue, but your magic didn't reach me.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns called to the others:\n \"No time for theological chit-chat. We need to press on before they can organize. Stay away from the door and get ready, I'll have the construct open it.\" \n\nCommanding his invisible construct towards the door, he stood 30ft away, taking cover behind a long table. When everyone showed their readiness, he gave the command to open." }, { "author": "agignac", "message": "The handle turned, but the door only moved a smidge. It seemed as if something heavy behind the door was preventing it from opening." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n \"Push harder!.\" \n\nCommanding the construct, The Red Horns added a bit of extra magic to the constructs efforts to break open the blocked door.\n\n \n Spoiler \n\n\nGuidance on the construct for its athletics check\n\n (1d20+2)[ 11 ] + (1d4)[ 3 ] \n " }, { "author": "Riescae", "message": "Tizrin looked genuinely surprised when Nolwenn said that Gond hadn't healed any of her wounds. Maybe it has something to do with the magic that makes you invisible? Admittedly I have never had this happen before. \n\nThe dwarf laughed off The Red Horns' chiding. We can walk and talk at the same time. We're coming but my legs are shorter and it takes time. \n\nWhen she finally made her way to the door, she saw that it had been blocked from the other side. Maybe if we helped your friend? It may help it push harder. " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 61/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nOndros moves up, It's a good idea Red, but Ubtao's Blessing will wane soon, so allow me. The loxodon warrior moves forward and attempts to push the door open.\n\n \n Spoiler: Athletics \n Athletics - (1d20+8)[ 18 ] or Advantage - (1d20+8)[ 9 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 61/74 THP: 5/5 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Heroism \n \n \nThe door doesn't give. Ondros grumbles a quick prayer to Ubtao, and with Red's guidance, tries again.\n\n \n Spoiler: Second Time's a Charm \n Athletics - (1d20+8)[ 23 ] or Advantage - (1d20+8)[ 12 ] + Guidance - (1d4)[ 4 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n \"If you insist on being the first to the breach, let me at least give you some help getting through.\" \n\nCommanding the construct to aid the breach attempt as well as giving Ondros a bit of guidance, The Red Horns stepped back, readying his Yklwa for the inevitable counter offensive.\n\n \n Spoiler \n\n\nGuidance on Ondros\n\nHelp Action from Construct\n " }, { "author": "agignac", "message": "Ondros throws his weight against the door, and with Red's blessing, he feels whatever is blocking it give way. You hear a mighty crash as something breaks apart, and the door flies open. Ondros's momentum brings him a step forward, though his large size prevents him from falling into the room.\n\nThe loxodon barely has time to take in the room - a smallish storeroom filled with rubble and firenewts. Then six mouths open, and an enormous gout of flame washes over Ondros.\n\nEverybody behind can feel the heat curl around the large fighter, but his body effectively blocks them from any danger, and also prevents them from seeing into the room.\n\n \n Spoiler: rolls \n\nsix newts firebreath\n damage - (12d6)[ 36 ] \nOndros - dex save at disadvantage, DC 13, for half damage\n " }, { "author": "Riescae", "message": "Tizrin finally made it to the others just before Ondros and the construct were about to breach. The Red Horns gave magical help to break the door down but Tizrin's desire was to protect Ondros from any potential dangers beyond the door. Placing her hand on his back she said quietly, May Gond go before you and be your rear guard. May his protection be over you. \n \n Spoiler \nCasting Resistance on Ondros\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros shoves the door open and cries out as flames wash all over him. With nowhere to go, he takes the full brunt of the surprise attack, with the magic bracers and Tizrin's spell protecting him. Six of them! Ondros calls out as he backs out of the room, too cramped in there! \n \n Spoiler: Fire Attacks \nDex Save - 16 (with Resistance from Tizrin)\nReduces 45 to 22, and Fire Resistance reduces that to 11, reflected in HP total above.\n " }, { "author": "The Hellbug", "message": " \"That it could be,\" Nolwenn replies to the dwarf, \"I'll admit I'm no expert on divine intervention. I suppose it could be--oh, yes, ready.\" \n\nThe wizard's musings are interrupted by Ondros stepping up to the blocked door. She raises the mirror pendant that serves as her arcane focus and prepares for whatever awaits them. Of course, there are probably firenewts on the other side, but Nolwenn agrees with the Ondros--every moment that passes gives their enemies more time to prepare. That said, its impossible to guess the exact nature of the potential ambush so she tries to keep her mind limber and ready for anything.\n\nAnd its lucky that, when it finally opens, that Ondros's enormous form blocks the flames from getting any further--the heat alone makes the invisible wizard wince. However, half a dozen foes in an enclosed room is something Nolwenn does have retort for. And now that she can see, the arcane dilettante is eager to make up for the mess in the tunnels. \"Stand back,\" she states calmly and activates the magic in her thaumaturgical headwear. It makes her feel a little bit silly every time, that altering only the name of a spell can allow the hat to change its effect so completely, but it's efficacy can't be argued with, and this particular modification is one the wizard has used before. Where she would normally conjure a bolt of lightning there is a fist-sized crackling mote of energy, which she propels into the next room. It stills for a split second when it reaches its destination, then suddenly explodes with a crash.\n\n \n Spoiler: OOC \nUsing the magic hat to modify Lightning Bolt into Lightning Ball. With a twenty foot radius that should easily catch all the newts in the room while sparing us now that Ondros has backed away. DC 16 Dex save or take (8d6)[ 5 ][ 4 ][ 2 ][ 5 ][ 3 ][ 1 ][ 2 ][ 1 ](23) lightning damage.\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nAs soon as the way was free, The Red Horns sent in his construct and assisted it's mayhem with two quick throws at the Firenewts\n\n \n Spoiler \n\nConstruct heads in attaking N4\n\n (1d20+8)[ 17 ] , (1d20+8)[ 27 ] damage (1d8+3)[ 5 ] , if crit (1d8)[ 3 ] \n\nTRH attacks\n\nN6 (1d20+4)[ 9 ] damage (1d8+16)[ 18 ] , if crit (1d8)[ 8 ] \nN3 (1d20+4)[ 15 ] damage (1d8+16)[ 22 ] , if crit (1d8)[ 2 ] \n " }, { "author": "agignac", "message": "Ondros ducks aside and Nolwenn doesn't waste a second - she sends in a ball of electric death. There are a few screams and the smell of ozone, and then silence. Red's construct runs in, and the alchemist is ready to throw his yklwa, but all that's in the room is splintered wood and dead firenewts.\n\nThere's a door to the south that is closed, and looks to open outwards towards you." }, { "author": "Riescae", "message": "Tizrin's jaw dropped as Nolwenn threw devastating magic into the room. That's one way to do it. Pretty amazing to be able to wield electricity like that. \n\nBefore the group could move any further, Tizrin grasped her holy symbol and prayed a blessing over them. Gond is my light and my fire so why should we be afraid. May he protect from danger and keep our steps sure. \n \n Spoiler \nTizrin casts Bless\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nSeeing Nolwenn's thoroughly effective solution, The Red Horns changed the command to his construct and sent it towards the door in the south, commanding it to dodge immediately after opening it, while staying out of the way himself.\n\n \n Spoiler \n\n\nDodge Action for the Construct, opens door - if locked:\n\nAthletics from construct + Guidance from TRH\n (1d20+2)[ 13 ] + (1d4)[ 3 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros follows into the room and lets out a short trumpet, Strong magic, Nolwenn, good work. He goes to the far wall and prepares for the construct to open the door.\n\n \n Spoiler: Turn 11 \n Action - Dash\n " }, { "author": "agignac", "message": "Everybody gets into position, and the construct opens the door. It isn't locked or held, and it opens easily. A small burst of flame follows, not as big as the first time. The construct tries to duck out of the way. ( Dex save DC11 for half of 12hp fire damage )\n\nA quick glance shows you the forge proper. Two big anvils and lots of tools are scattered about. Nearly a dozen firenewts are arrayed around the edges of the room, all holding weapons, all ready to attack. For a split second, there is silence as you size each other up." }, { "author": "The Hellbug", "message": " \"That it is, thank you,\" Nolwenn answers, but when she steps into the room, her invisibility means that her companions can't see her discomfort that would normally be obvious, leaving her uncharacteristic silence as the only clue. While practically she knows the extent of the destructiveness of her magic, seeing it writ large in the form of her dead foes isn't exceptionally pleasant on the best of days. And even if they were trying just as hard to kill the wizard and her allies, there's something about the suddenness of their deaths that makes it even harder to ignore.\n\nDelving further into the forge, though, gives the wizard something else to focus on. The door presents another opportunity for a firenewt ambush, and Nolwenn is about to suggest using an illusion to bait it but ends up only kicking herself; the only spell she has ready would currently come at the cost of her most potent magic. And so, as Red's habitually-sacrificial construct reaches to open the door, Nolwenn lets her companions know that, \"I'll, um, stay out of the way,\" and backs into the previous doorway and hopefully away from harm, mentally cataloguing her prepared spells.\n\n______\n\nWhen the door opens and she sees even more firenewts, Nolwenn raises her hand to conjure another burst of lightning but, still seeing all their dead, electrified companions, falters and opts for a less lethal spell instead and backs to the doorway.\n\n \n Spoiler: OOC \nAction: Hypnotic Pattern just south of the center of the room--should hit all of them as a 30 foot cube. DC 16 Wis save or pattern-charmed.\n " }, { "author": "agignac", "message": "A brief flash of colour, and then stillness. Ten firenewts stood silent and charmed, their minds overwhelmed by Nolwenn's magic. Only one is left aware, and it immediately understands the perilous position it's in. It grabs the nearest newt and shakes it awake, shouting something in their ignan language. The second newt jumps into the doorway, unaware the the invisible construct is standing there, its scimitar at the ready. It bumps into the construct as it tries to move forward, and swings wildly at the unseen obstruction. The scimitar clangs uselessly off the doorframe, missing the construct entirely.\n\nTwo newts stand at the door, certain of their own death, with nine of their helpless tribe behind them.\n\n( #11 and #12 are not charmed )." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns didn't hesitate - it wasn't exactly flying - more a jump and a glide, but it allowed him to avoid stumbling over the debris inside the room. Instructing his construct to attack, he himself used the divine blessing to throw his weapon in short order at the two awake enemies, before moving out of sight again.\n\n \n Spoiler \n\nFly to the middle of the room, attack w/sharpshooter\n\nAttack on 11 (1d20+4)[ 22 ] + (1d4)[ 1 ] , damage (1d8+16)[ 24 ] , if crit (1d8)[ 8 ] \nAttack on 12 (1d20+4)[ 22 ] + (1d4)[ 4 ] , damage (1d8+16)[ 22 ] , if crit (1d8)[ 1 ] \n\nConstruct attacks enemy in front of it:\n\nAttack on 11 or 12 depending who still stands (advantage) (1d20+8)[ 12 ] / (1d20+8)[ 22 ] , damage (1d8+3)[ 4 ] , if crit (1d8)[ 5 ] \n " }, { "author": "Riescae", "message": "Tizrin moved carefully into the room, picking her way around firenewt bodies. She kept praying quietly under her breath to keep her focus on protecting the others and giving them strength to attack.\n\nShe caught a glimpse into the room beyond as The Red Horns moved and saw that the firenewts beyond that weren't dead looked to be entranced. So now what? Tie up the rest? She unshouldered her pack and dug out her rope.\n\nShe looked over at the floating scarf, How long will they stay that way? " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied: \"We only have a little under a minute to deal with all of them. Tying them up doesn't work - they can burn away their ropes at will.\nWe need to kill them one by one with concentrated, coordinated attacks.\" " }, { "author": "The Hellbug", "message": "Nolwenn winces as Red swiftly dispatches the pair of unaffected firenewts, but then the quiet broadcasts that the rest have been incapacitated by her spell.\n\n \"Only a minute, exactly,\" the wizard replies to Tizrin, weaving her way amongst the corpses and into the room with the hypnotized newts, \"Red's right that we need to move quickly. If we can disarm them it'll be safer...\" \n\nFor the moment, Nolwenn doesn't move towards Red's solution--she's not particularly proficient at it while holding them under her spell anyway. \"There wasn't anywhere we could lock them up on the way in, right?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns shook his head: \"Doesn't matter: As soon as we touch them, they'll lose the trance - we can't even take their weapons away without risking to wake them. This has to be done quickly without the usual belly aching. Ondros, come on, we need to act quickly before they get moving again and roast us all - again. With them incapacitated you can decapitate quickly an painless.\" " }, { "author": "agignac", "message": "As you discuss their fates, the incapacitated newts begin to shout and yell at you. It's clear that while they cannot walk around, they're by no mean insensate to what's going on around them. They raise their arms in defensive positions, and they lash their tails. Perhaps it's a mercy that you don't understand their words." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros moves in and begins dispatching the newts with his maul.\n\n \n Spoiler: Turn ?? \n\n Move - Move into room (2 squares of difficult terrain, 2 normal squares)\n Action - Attack Newt 14\n Maul Attack - (1d20+8)[ 22 ] \n Bludgeoning - (2d6+5)[ 11 ] \n Extra Attack - (1d20+8)[ 12 ] \n Bludgeoning - (2d6+5)[ 14 ] \n Bonus Action - Attack Newt 14 or Newt 8 (triggered by rolling a crit or killing newt 14)\n Maul Attack - (1d20+8)[ 22 ] \n Bludgeoning - (2d6+5)[ 14 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns stopped wasting breath and instead focused on cutting down what Ondros left standing, sending the construct next to the newt as well, to help in the slaughter\n\n \n Spoiler \n\n (1d20+4)[ 22 ] + (1d4)[ 4 ] , damage (1d8+16)[ 21 ] , if crit (1d8)[ 8 ] \n (1d20+4)[ 21 ] + (1d4)[ 4 ] , damage (1d8+16)[ 19 ] , if crit (1d8)[ 5 ] \n\nSteel defender:\n\n (1d20+8)[ 19 ] / (1d20+8)[ 11 ] , damage (1d8+3)[ 7 ] , if crit (1d8)[ 2 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn knows that the firenewts aren't entirely defenseless while under her spell (their clamor alone is proof enough of that), but they might as well be with how efficiently Ondros and Red are dispatching them. Between that and the noise and the heat and the being surrounded by the dead from her last spell it's just too much for the wizard. Teary-eyed, she deposits her shawl on a table in most recently cleared room and invisibly flees back to the smelting room, past Azaka, past the smelters to the cave she entered from where she comes to rest leaning against the wall. Sniffling, she slides down to a sitting position and waits for it to be over." }, { "author": "Riescae", "message": "Tizrin looked confused when The Red Horns said they wouldn't be tying them up. Then why make them helpless? \n\nHer question was left unanswered by words but answered loudly by slaughter. The dwarf watch in stunned silence while emotions roiled within her. She knew that this was wrong on so many levels but at the same time she couldn't help but find some satisfaction in the demise of firenewts. The creatures that had stolen her ancestral home and had destroyed so much.\n\nThe cleric couldn't bring herself to swing her weapon against the incapacitated firenewts but felt like she needed to remain there in case any happened to escape Ondros' or The Red Horns' hands. Her stomach twisted with guilt for not stopping the carnage but she desperately wanted to liberate Hrakhamar. If there were consequences for her actions, or lack thereof, with Gond then she would have to deal with that then." }, { "author": "agignac", "message": "Nolwenn leaves the scene of the slaughter, and Tizrin stands uncertain, torn between helping and witnessing. Azaka, however, wades in with a feral grin. She, Ondros, Red and the construct work together to team up on the helpless, screaming newts and cutting them down. The work is bloody, quick and efficient, and all the firenewts lie dead before Nolwenn's spell expires. It's only then that Red realizes that he can't see Nolwenn, even with his spell." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns didn't need to breath, but he felt the ache of throwing his yklwa as hard and fast as he could, so he indulged in a sigh when he finished the last newt.\nThen he took the time to rifle through their possessions - looking especially for keys or maps or anything else that would be useful to navigate this underground city.\n\n \"Hopefully this was the last of them. Stay alert and stay together... where is Nolwenn?\"\n \n \n Spoiler \n\n\nInvestigation roll to find anything of use within the piles of dead bodies\n\n (1d20+8)[ 21 ] + (1d4)[ 4 ] \n " }, { "author": "Riescae", "message": "The Red Horns question about Nolwenn jolted Tizrin out of her reverie. She quickly looked around and spotted Nolwenn's shawl lying on a table. Pointing it out she said, Looks like she decided to take a moment to herself. Should we go looking for her? Not that I can see her but she shouldn't be alone.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns looked incredulous at the cleric:\n \"...a moment to herself? In a battle? While we are in enemy territory? While she is invisible and we wouldn't be able to find her if anything happens to her? While we can't just call out for her to find us? And while she can't see in the dark?\" \n\nHe took a deep breath - more for effect than for air.\n\n \"Azaka? Can you sniff her out and bring her back? I'm beginning to wonder if Nolwenn is in fact a sorcerer... Or maybe a warlock...\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros takes a couple of deep breaths after exerting himself in the stifling heat. He wipes sweat from his brow and circles the room to see if he can sense Nolwenn, She's not in here. \n\nHe leans on his Maul, Look Red, I haven't known you both that long, but she does seem a bit squeamish. Probably didn't want to be here for this. But we don't have many choices in enemy territory. Can't restrain them all, and we're here to drive them out and free any prisoners. He sighs, Hopefully Nolwenn will come around. " }, { "author": "agignac", "message": "Azaka wiped the blood from her blade, then rubbed her face, smearing blood on her cheeks and forehead. She nodded, gave a sniff, and trotted out of the room.\n\nIt didn't take her long to follow Nolwenn's trail and find the invisible wizard. \"It's over,\" she said, her voice not unkind. \"We have not cleared out every nook of this place, you should not go off alone. Come.\" She held a slightly sticky hand out to the wizard, a little off from where she actually was, ready to pull her to her feet." }, { "author": "Riescae", "message": "Tizrin shrugged at The Red Horns summation. Not everyone thinks the same or defines things the same way.\nMaybe your definition of battle differs from others. I was just giving a possible explanation. Only Nolwenn can speak to what she was thinking, " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns shrugged:\n \"Indeed. But preferably, when all this is over. It's nothing new, that her and my view of the world differ. So let's not waste any time. Help me search the bodies for anything resembling keys, maps or other stuff that might help us get through here.\" \n \n Spoiler \n\nDoes my searching the bodies bring any interesting gear to light?\n " }, { "author": "The Hellbug", "message": "Nolwenn sniffs and reaches for Azaka's hand. She winces when she feels the slickness of blood on it but still allows herself to be helped to her feet. \"I'm...I'm sorry,\" she stammers.\n\nThe wizard had focused, prepared herself to apologize, but now that she's actually doing it, the words catch in her throat, and her eyes begin to moisten with tears once again. As much as she wants to ask for comfort with platitudes like 'why does it have to be like this?' or 'why do we treat each other this way?' she intellectually knows that they are just that, and, regardless, this isn't the place for it anyway. So instead, Nolwenn chooses a more practical question:\n\n \"I just...how many more of them could there be?\" " }, { "author": "agignac", "message": "Red quickly searches the firenewts, but none of them are carrying much at all. They were all either at work or at rest when the attack started, and all they have is what clothes, armours and weapons they had managed to don.\n\nThe room you're in is the forge, and the newts were forging some tools, and casting the rest of the iron into ingots. There's a heavy iron door to the west that's closed, but doesn't look to be locked.\n\nThere's an open door to the south, and beyond you can see the rest of the forge.\n\nAs Azaka and Nolwenn head back to the scene of the slaughter, Azaka shrugs. \"I guess that was most of them. They had enough time to rally the troops. I think we will not find many more.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns nodded:\n \"Then let's proceed, while I still can see invisible things. \" \n\nSecuring out the open area to the south first seemed logical, before opening any doors with unknown threats. So he moved there and called his construct as well to scout ahead." }, { "author": "agignac", "message": "The southern portion of the forge is where they made the adamantium ingots. It shows signs of having been used moments ago, and it likely where the rhythmic pounding had been coming from. There's an open door to the west, showing a hallway with more doors beyond. A dull glow from the end of the hall shows that it opens onto the lava gorge." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros is not surprised to hear that Red and Nolwenn have confronted their differences before. A matter like this is surely to come up when adventuring into ruins and liberating places from those that conquered them. He grabs the shawl and holds it out for Nolwenn to take when she is ready.\n\nOndros goes down the hall with multiple doors, and waits for the construct to open the first one." }, { "author": "The Hellbug", "message": " \"Mmm, thanks. I...thanks.\" \n\nNolwenn follows Azaka back to the others, still making an effort to not look directly at any of the bodies. She pauses just outside the room her companions are searching to inspect her invisible hand, stained with firenewt blood from Azaka. With a deep breath, she steps through the doorway.\n\n \"I'm sorry, everyone. I'm fine,\" the wizard announces gingerly, taking the shawl back from Ondros and dabbing her damp eyes before throwing it over her shoulders. Her tone makes that sound somewhat doubtful, but her words say otherwise when she continues: \"let's, um, finish this. My most powerful spells are spent, but I'm, I'm ready to move on.\" " }, { "author": "agignac", "message": "The construct opened the first of the four doors, the one to the north. It looks like it was a store room at one point, but has become a sleeping area. Nests are made of ancient dwarven clothing, insulated gloves, and other padded material. Mixed in are the remains of meals, bones and rotting meat from old kills. The smell is eye-watering - burned hair mixed with burning rubber.\n\nThe room to the south is the same, except that you hear a high-pitched shout as the door opens. A small firenewt, maybe three feet tall, is holding a scimitar larger than it. It waves it at you inexpertly, shouting in ignan. In behind, you see a handful of smaller newts, and nest containing a dozen very large, leathery eggs." }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26111131] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns sighed:\n \"Hatchlings... Oh for fracks sake. Construct, take it's saber away and close the door. We'll deal with them later - if at all.\" \n\nWithout further comment, he made the construct open the next door." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros slings his maul on his back to look less threatening. He doesn't approach the little newt, but does ask Azaka, Are there other fire newt settlements near here? " }, { "author": "agignac", "message": "Azaka shrugs her shoulders, a fluid movement. \"This is the only one I know about. But there are newts all through these wastelands. Probably there are more.\" " }, { "author": "The Hellbug", "message": " Oh no no no no no... \n\nEven in the heat of the volcanic forge, seeing by the juvenile newts in person sends a chill down Nolwenn's spine...the juvenile newts whose parents she and her companions have likely recently slain. Her eyes dart back to the smelting chamber, and there's a moment she almost breaks again--while it's obvious that, this being where the firenewts live, their young would be nearby, being physically confronted by the fact that this is a home is something else entirely--but this time, she, noticing with relief that nobody seems to be jumping to immediate violence, instead springs into action.\n\nThe wizard, with a grunt, picks up a broken-off piece of stone from the forge's walls and nods towards Red and Ondros, the ones who can see the gesture, towards a nearby table. \"Quickly, we can barricade them in until we're finished,\" she suggests, only a hint of franticness in her voice." }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26111131] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns frowned:\n \"Why? They aren't a threat to us. If there is an emergency and we have to move out fast, you are condemning them to die - or cannibalism. And I the unlikely event that the little one actually come after us... Well, with that attitude, he wouldn't have survived anyway.\" " }, { "author": "The Hellbug", "message": " \"Them coming after us and getting killed is exactly what I'm trying to avoid,\" the wizard replies, \"they were probably told to stay in there until the adults took care of things. And now they've seen us so clearly the adults didn't! How long do you think it'll be until one of them does something desperate?\" \n\nNolwenn huffs. The rock is getting a little bit heavy in her arms.\n\n \"And even if they probably won't hurt us, they're a distraction,\" she continues, \"so let's just eliminate it for now. If we have to leave quickly, it'll probably be with their people on our heels. We're not burying them alive, here.\" \n \"Come on.\" She directs her words at the company as a whole, not just the tiefling. \"I can't do this on my own.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: Bless \n \n \nOndros sighs, You are both right. I don't like the idea of sealing them in this room, not knowing what else we may face deeper in this forge. On the other hand, I don't like the idea of the youngling venturing into the forge to startle us later. It would be nice to know it is still here when we are ready to deal with this.\n \n\nThe loxodon turns to the dwarf, Tizrin, it will be your people that occupy this place soon. How should we handle this? " }, { "author": "Riescae", "message": "Tizrin felt unsettled when they found the youngsters. She felt that they needed to be given the opportunity to make better choices to affect their future. I honestly don't know what my clan would do with them but I'd like to think they'd give them the opportunity to live peacefully with us. They're young enough that they can be shown a better way. I tend to agree with Nolwenn to keep them contained for now so they don't do anything rash or get in the way. . She moved to help move some of the debris to make sure the door couldn't be opened.\n\nShe quickly assessed the objects lying around to find a suitable vessel to hold water. \"Gond can use me to create water for them so they won't get dehydrated while they wait..\" \n \n Spoiler \nTizrin will cast Create Water into a suitable vessel inside the room for the young firenewts before shutting them in\n " }, { "author": "agignac", "message": "You fill a chipped basin with water, and block the door closed. The juveniles are quiet throughout, staring wide-eyed at the strange array of creatures that are not killing them.\n\nThe construct opens a third door to find another foul-smelling, but empty nest. The final room proves to be an improvised cell. Likely another storage room at one point, this small room has a few chains anchored to the stone wall, and three people shackled to them. All the prisoners are clothed in a few paltry rags, and all are injured. A middle-aged Chultan man looks up as the faint light enters the room, and his eyes widen as he sees you. A young male dwarf doesn't move - either unconscious or faking it. His chest moves with his breath. In the opposite corner a feral-looking goblin looks up and rattles of a string of what must be curses at you. The room reeks of blood, feces, and burned flesh." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 48/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns was about to say something more, but shrugged instead - he really didn't care enough about the mini newts to argue on their behalf. When they found the prisoners he nodded:\n \"About what I expected. Hopefully, that will alleviate some of your guilt.\" \n\nTo the man he said: \"Easy, we come to rescue you. Please hold still.\" \n\nWith that he took out his lock picks and begun to work on the locks of chains for the dwarf and the man." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 50/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros speaks as Red picks the locks, We've come to liberate the forge from the newts. I am Ondros, that is Red. This is Tizrin, whose people had claim to this place before the newt. Our guide Azaka. And uh... well, Nolwenn is here, but she can't be seen right now. What is your name? And is the dwarf okay? " }, { "author": "Riescae", "message": "Tizrin's heart went out to the injured prisoners. As Red began working on the locks, she grasped her holy symbol and began to pray over the room, Gond, you are close to those who are crushed in spirit like metal crushed in the forge. May you bind their wounds with your holy fire. \n \n Spoiler \nCasting Mass Healing Word on the man, dwarf, goblin and 3 of our group can also benefit if still injured. I'm just not sure who still has damage. They heal 6hp\n \n\n\nTizrin knelt beside the unmoving dwarf to get a better look at the extent of his injuries. He wasn't from her clan so she was curious as to why he was here. Looking up at the others she said, \"I'll take a look at him while you free the goblin.\" \n\nShe took a closer look at the dwarf's head to see if there was a reason for him to be unconscious. In dwarven she reassured the dwarf in case he was faking being unconscious. \"Youre safe now and I'm here to help. Can you tell me your name?\" \n \n Spoiler \nMedicine 25\n " }, { "author": "agignac", "message": "The Chultan man rubs his wrists as Red unlocks them. He speaks common with a very thick accent, making his words hard to understand. \"I am Joli. You kill them, outside?\" He gestures to the rooms beyond.\n\nRed unlocks the dwarf, who doesn't move. Tizrin moves to examine him, and finds that he is near death. He is very dehydrated, and a broken ankle appears to be badly infected. After her prayer, he blinks his eyes weakly, looking up at her, and lips parched and blistered lips.\n\nThe goblin, the liveliest of the bunch, quiets down, then moves forward a few steps and holds his manacled wrist out towards Red." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns looked at the goblin:\n \"Do you speak common? I will release you - but I will kill you if you harm us or our allies.\" \n\nWith a gesture and a word in Abyssal he commanded his invisible construct to watch the goblin and act if necessary.\n\n \n Spoiler \n\nLockpicking 20 in discord\n " }, { "author": "Riescae", "message": "Tizrin's brow furrowed in concern as she assessed the dwarf's injuries. First things first, as soon as his eyes opened she poured some water from her waterskin into his mouth a little at a time. She then moved to cleaning his wound the best she could to prevent it from getting more infected. She started with clean water to clear the worst of the infection and then moved to alcohol to finish. She always carried a bit of spirits with her and even though using it to clean a wound was undesirable, it was all she currently had. Digging out her flask, she warned the dwarf that it would sting before pouring a bit on the wound.\n\nFeeling that his wounds were in need of further healing from Gond, she prayed specifically over the dwarf and touched the worst of his injuries to set bone and knit skin.\n\n \n Spoiler \nShe'll cast Cure Wounds at level 1 to hopefully get him back on his feet\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros nods to Tizrin in thanks for the healing. He turns to Joli, Well met Joli, and yes, we did. How did you come to be here? " }, { "author": "The Hellbug", "message": "Truth be told, since her little breakdown Nolwenn has been beginning to imagine a nightmare scenario where what the party had heard about the firenewts was somehow false and that they were indeed invading their home and slaying them for no reason so it is something of a relief on her conscience to find the prisoners. Of course, Tizrin and Azaka haven't given her a reason to distrust them beyond the guide's slightly-worrying (to Nolwenn that is) comfort with violence so it was always just that: an anxious nightmare. Still, she keeps this to herself, especially since her conscience still finds a way to bother her for finding relief in these prisoners' suffering.\n\nAnd suffering it is! Nolwenn is appalled at the state of the prisoners, clumping her visible shawl up around her nose to blunt the smell. When Ondros does the introducing, she makes sure to nod to draw attention to her invisible self but, with Tizrin already doing more with her magic than Nolwenn's medical skills could hope for, the wizard merely looks around for something that could be used as a crutch for the hobbled dwarf while waiting to hear more." }, { "author": "agignac", "message": "The goblin did not seem to understand Red's words, but it stayed still and allowed Red to pick the lock. As soon as it was free, it attempted to bolt for the door.\n\nTizrin's ministrations seemed to perk the dwarf up some, and it groaned with relief as the healing half-mended his ankle. After drinking more water, he asked, \"Are you an angel? Have I died?\" \n\nJoli also drank deeply, then said, \"I was hunting, near to here. Too many newts to fight. Very stupid. Almost was newt dinner. Thank you for the rescue.\" He speaks to Ondros, though his eyes keep flicking warily to Azaka. The guide ignores all the prisoners, and keeps an eye on the hallway.\n\nNolwenn finds some debris that is easily fashioned into a crutch. The dwarf looks at it dubiously as it floats over - seemingly more evidence that he's died. Though his wounds are improved, he is still almost fatally weak, and will require help to get out of here.\n\n \n Spoiler: ooc \nWill you allow the goblin to run away? It's very obvious he just wants to leave. The dwarf has exhaustion of 5, and will only barely be able to hobble away with aide.\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns though about stopping the goblin, but ultimately let him go and stopped the construct from engaging. At best the goblin would trigger some trap at worst it would just go away.\n\nTurning to the two remaining prisoners he asked:\n \"Did they tell you for what purpose they kept you prisoner? I can see only three reasons - sacrifice, labor or larder.\" " }, { "author": "Riescae", "message": "Tizrin snorted in a way that was very unangelic. \"Not an angel, just a servant of Gond. My name is Tizrin.\" She offered him a pull from her flask, \"What brings you to Hrakhamar?\" \n\nShe looked over the dwarf once more. \"You seem stable to me but I can help further if you need. Can you stand?\" She watched as debris floated over that could be used as a crutch. \"It looks like Nolwenn found something you can use as a crutch.\" " }, { "author": "agignac", "message": "The dwarf shook his head. \"No, not yet. Let me drink some more.\" He had more sips of water, then said with his very hoarse voice, \"I came here with my brothers, looking for the riches of the forge. But they were too many. My brothers are gone. The evil creatures ate them, and I was surely next.\" He shuddered.\n\nThe end of this hallway opens into a ledge that overlooks the lava. The lava here is more active, as if something is bubbling under the surface. Bits of fiery rock shoot up out of the lava at high speeds, hitting the ceiling, or plopping back down into the molten lava. On the other side, to the east, is another ledge leading to a tunnel.\n\nTo the north is a constructed walkway that crosses the lava pit to a second tunnel.\n\nReturning to the forge, you can open the eastern door to find a passage that leads to that stone bridge. It is featureless except for a heavy iron lever set into the north wall 20 feet from the door to the forge. The lever is in the down position. Beyond it is the walkway, a cleverly constructed gantry, that allows access to a tunnel across the lake of lava." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns moved towards the balcony overlooking the lava, searching for a safe way to get over to the other balcony.\n\nFinally he called to the others: \"Seems like there is no save way across from here. Maybe there are controls somewhere around here that regulate the lava flow. Let's go over to the bridge next.\" " }, { "author": "Riescae", "message": " \"I'm sorry for your loss. I am happy to help you lay their memories to rest once we clear Hrakhamar. You rest and get stronger. I will help you leave this place when we're finished.\" \n\nShe listened to Red and agreed, The walkway seems like the best bet to keep exploring. To make sure there are no more threats.\" " }, { "author": "The Hellbug", "message": "Nolwenn doesn't make any move to restrain the fleeing goblin, but she does glance back at Azaka to see which way the guide's eyes follow them.\n\n \"Here, to help stand,\" the wizard offers the dwarf. She holds out the broken-off handle of a pickax that should make a suitable cane or crutch to the dwarf, \"you're safe now...or will be soon. I don't want to speak for Tizrin's people, but they live nearby and are being done a tremendous favor.\" The dwarf doesn't see Nolwenn invisibly glance over at her, but her tone suggests that this is what she considers the appropriate outcome.\n\nShe only speaks up again when the others discuss clearing out the rest of the complex. \"Ah, that's something,\" she says, \"does anyone know how firenewts organize themselves? We haven't seen any individual that's obviously their leader, nor something obviously a shrine to their god. Joli and do-you-have-a-name?, have you seen anything like that as their prisoners?\" " }, { "author": "agignac", "message": "The prisoners both startled when the floating scarf began to speak. The dwarf just gaped, but Joli said, \"I was taken here and have seen nothing else. They worship a fire demon called Imix, and the clerics, or warlocks, are the leaders. That is all I know.\" " }, { "author": "The Hellbug", "message": " \"Nolwenn, like Ondros here introduced. It'll be easier to stand with help,\" the invisible wizard clarifies, jabbing the crutch in the dwarf's direction, \"I can...well someone else can give you hand if you need it. And there's no need to be startled. I'm merely invisible because of a cursed...actually, just believe me that my fine companions wouldn't be travelling with some sort of invisible monster. I assure you that when I have a chance to dispel the magic veiling me, there will be nothing to be afraid of.\" \n \"And I don't think we saw any warlocks or priests,\" Nolwenn says, returning to her companions' topic at hand, \"so yes, the bridge. \" \n \"Oh, and one more thing!\" the wizard remembers on the way out the door, \"Ondros, the immovable rod!\" Once she has it in hand, Nolwenn demonstrates how to activate and deactivate it with the click of its well-hidden button.\n\n \"And just like that, you can move it again,\" she finishes, handing it to Joli, \"you can use it to bar yourselves in. Nothing here should be strong enough to get past it short of breaking the whole door down. It'll keep you safe until we return, then we can escort you out to the surface. Best of luck.\" " }, { "author": "agignac", "message": "Azaka watches the goblin escape, he heads back the way you came, through the room of corpses. You hear a brief hysterical laugh, then silence.\n\nJoli says, \"We will stay here while you finish your task. If you don't return in an hour or two, I will help our friend outside. For now, leave us with food and water, to recover our strength.\" \n\nYou head back towards the passageway that leads to the bridge. The only thing of note is the lever, still in the down position." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nKeeping an eye open for traps, The Red Horns took point crossing the bridge, followed closely by his construct.\n\n \n Spoiler \n\nInvestigation looking for traps\n (1d20+8)[ 27 ] + (1d4)[ 1 ] \n " }, { "author": "The Hellbug", "message": "Nolwenn, lets Red have a look at the bridge; her eyes are entirely on the lever. Its purpose isn't entirely obvious--it doesn't look like the bridge moves or the lava can be redirected--and the more she looks at it the more the wizard is sure that the best way to find out what it does is just to pull it.\n\n \"What do you suppose that lever does, Tizrin?\" the curious noblewoman asks as she steps towards the device in question, \"it was obviously built by your people and not the firenewts. So even if this activates some sort of trap or weapon, no dwarf would make such a device that would risk harming its operator, right?\" \n\nThe wizard's scarf floats over to the lever, but Red and Ondros can see that she's resting her hand on it as well, looking at Tizrin and waiting for her answer." }, { "author": "Riescae", "message": "Tizrin thought hard for a few moments and vaguely remembered her Greatpapa saying something about levers but it had been the first time she had been allowed ale and the whole conversation was a bit fuzzy.\n\n I can't say for sure but what you said makes sense. My people aren't that subtile. If it was a trap, it probablu isn't the lever itself. Try it and see? Maybe everyone should stick close.\" " }, { "author": "agignac", "message": "Nolwenn lifts the lever up. You hear a grinding sound deep in the rock beneath you, but it stops after a few seconds. Nothing else happens. The lever flops back to the down position." }, { "author": "The Hellbug", "message": "Nolwenn winces at the grinding sound. \"That...sounds broken,\" she says uncertainly, \"Safer to leave for later. Bridge.\" She steps up to cross behind Red." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns looked back: \n\"Really, you are going to pull the lever while I'm on a bridge over a river of lava? What if that would have made it collapse? Are you sure you aren't a warlock?\"\n " }, { "author": "The Hellbug", "message": " \"You weren't on the bridge yet, as safe as the rest of us,\" Nolwenn answers, \"and what does that even mean? Is this about Desdemona again?\" The wizard's tone becomes objective, like that of a lecturer, as she launches into an explanation. \"I can assure you that any powers granted to me are from the bond itself and thus derived from my own mortal magic. Yes, our situation isn't the most common relationship between mage and familiar, but it's hardly unique. Even if I had the inclination it wouldn't be worth publishing; binding familiars already present on the material plane is well-documented.\" \n\nJudging by how rehearsed her rationale is, though, it's clear that the de Menez heiress has spent a lot of time thinking about the subject. In fact, she did spend a portion of her time on the boat drafting (but getting no further than that) just such a document." }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26118089] \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns looked unimpressed: \n\"I'm saying that, because warlocks tend to be chaotic people, with poor impulse control and low object permanence. Since we got to this bridge, let's cross it now.\"\n \n\nWith that he moved to the other side, examining the cave there." }, { "author": "The Hellbug", "message": " \"Ohh...\" \n\nNolwenn's puzzlement at Red's hurtful comment is genuine. It looks for a moment like she'll jab back at the tiefling like she normally does, but it passes quickly. Given the events of the day, the wizard just doesn't have the energy for it. Her mind is still dominated by the thought of the dead firenewts, no matter the cruelties they had committed. And so, being for now far more vulnerable to self-pity than anger, Nolwenn's only response is a glum 'hmm' as she falls in behind the others on the bridge." }, { "author": "agignac", "message": "You cross the bridge and pass a small chamber. At the end of the passageway stands a door.\n\nTwo suits of dwarven half-plate armour stand on either side of an adamantine-banded iron door. These suits of armour were beautiful once, but now they're scarred by weapons, scorched by fire, and smeared with filth.\n\nThe door has two locks, one above the other. The top lock is embedded in an adamantine frame. There is scarring around the bottom lock, hinting that it used to have a frame as well.\n\n \n Spoiler: if you read dwarvish \nThe top frame resembles a stylized form of the dwarven rune for \"beginnings.\"\n \n\n \n Spoiler: Tizrin only \nThis is definitely the treasury door\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros winces at the suits of half-plate armor. It has been his dream to craft a suit of full plate to replace his patchwork suit put together by the Watch. There will be a lot of cleaning and repairing to do when your people return Tizrin, but at least it will be their home, he offers.\n\nAt the door, he stands aside for Red to get through, Let me know if you need my lockpick, he says, smiling as he raises his maul in the air. As he waits for Red to inspect the locks, he moves closer to Nolwenn, What is a warlock? " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns took a close look at the locks before he went to work on them, taking out his own lockpicks - thank you very much - and handed a small lamp to his invisible construct, giving it instructions how to provide optimal lighting: \n\"We have to be careful - elaborate doors usually have elaborate locks that hide elaborate traps. Give me a bit of space in case it's an explosive one.\"\n \n\nWith that he started to investigate the lock and - when he understood the mechanism, he carefully began to pick the locks, starting with the one on top, working his way down.\n\n \n Spoiler \n\nInvestigation check w/advantage from help and guidance\n\n (1d20+8)[ 23 ] , (1d20+8)[ 16 ] + (1d4)[ 2 ] \n\nLockpicking doing the same, but using knowledge from a past life and Flash of Genius as well if necessary to reach 20\n\nLock 1\n (1d20+9)[ 21 ] , (1d20+9)[ 11 ] + (1d4)[ 1 ] (+5 Flash of Genius + (1d6)[ 3 ] Knowledge of a Past Life if necessary)\nLock 2\n (1d20+9)[ 18 ] , (1d20+9)[ 14 ] + (1d4)[ 3 ] (+5 Flash of Genius + (1d6)[ 3 ] Knowledge of a Past Life if necessary)\n " }, { "author": "The Hellbug", "message": "Nolwenn 'hmm's at the large door with the pair of locks. The wizard thinks she recognizes that the frame around the top one is in the shape of a stylized dwarven rune, but, while she can read it, the language has never been her specialty--it was a part of her education demanded by her mother, not one she chose herself (being able to read the ledgers of dwarven trading partners being an important skill). However, there being a dwarf among them, Nolwenn is happy to let Tizrin handle it in case she herself is wrong. Still, she starts thinking about what kind of clever construction the door might be.\n\nOndros's question interrupts her silent thought, though. \"Oh, they're a kind of magician,\" Nolwenn answers, \"characterized by drawing their power from a pact with a powerful magical entity. As I understand, the entity trades a portion of their magic to the warlock in exchange for a service of some kind. Apparently the Imix these firenewts worship is the capable of doing so, to be numbered along with fey lords and princes among devils. That sounds bad, but my tutor once traveled with one, and he said she was perfectly civil, if not particularly... \n\nThe wizard's explanation is interrupted, though, by Red stepping towards the locks. \"Wait!\" she suddenly warns the tiefling, \"the frame around that lock looks like a dwarven rune; it's stylized, but I think it's the character for 'beginnings'. Tizrin?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns stopped for a moment: \n\"So the second one likely meant ending before it was removed. Might be the order in which the locks have to be opened. Good thing I started from the top.\"\n " }, { "author": "Riescae", "message": "Tizrin was still wondering about the grinding noise they had heard when the lever was pulled. Was it some sort of waste release or opening of some sort of gate to control the flow of lava?\n\nShe was lost in thought until she was suddenly standing before a door and Nolwenn was calling out to wait. Tizrin shook her head as if to wake herself from her reverie and took a closer look at the door. \"Aye, that is the dwarvish rune for the word 'beginnings'. More so, this is the treasury door. I'm not sure we should breach it. The firenewts haven't so there aren't any foes hiding beyond it.\" " }, { "author": "The Hellbug", "message": " \"Your people know how to open it, then?\" Nolwenn prods, \"not that I'm asking you to, but someone from your community probably has the key, or both keys. So if you move back in it's not just going to stay closed, right?\" The de Menez heiress is not a thief (or doesn't see herself as one), but she takes no pains to cover the fact that she's extremely curious and will be very disappointed if what's behind this door remains a mystery forever." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied \n\"How do you know they haven't used the key to get in? Maybe that's where they have their Imix shrine or temple or whatever.\nAlso, I'm just naturally curious - and this lock looks particularly interesting. I give you my word that I won't remove anything from in their against your wishes.\"\n \n\nWith that he turned back to examine and opening the lock." }, { "author": "agignac", "message": "Red used all the tools at his disposal, both mental and physical, as he worked on the first lock. It took some time, but eventually he heard that satisfying click as it opened. The door remained firmly shut, however.\n\nThe second lock was more difficult, as the frame housing it had been removed, damaging the lock. Red is just able to coax the tumblers into place, but doing so, he triggers something from inside. You hear a loud clunk as the lock disengages, and another, louder clunk from behind you. You turn to see the bridge retract into the stone wall of the cavern....not a bridge at all, but a clever, artificial gantry. You can just see that the lever on the other side, is now in the raised position.\n\nAt the same time, the flamespurts and lava bombs erupting from the lava lake below increase in intensity. The air close to the edge of the ledge becomes hard to breathe as the air fills with hot rock and bits of ash.\n\nBut, the treasury door is unlocked." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns turned around and scratched his ear: \n\"Huh, looks like the bridge was in fact a trap. But that's a problem for later - let's see what's inside this vault.\"\n \nWith that, he pushed open the door." }, { "author": "Riescae", "message": " \"I can see that nothing I say will keep you from doing what you wish. Even though I know that the keys were lost and obviously the firenewts never got in. I will hold you to your word that nothing will be removed. And our memories are long.\" \n\nTizrin didn't feel right about staying because what was the point of taking the time to open a door to the treasury when there was no reason other than monetary motives. Twice she turned to go but back to the prisoners where she could be of more help but part of her also didn't want to leave the others alone with the treasury.\n\nAnd then a mistake was made and the walkway disappeared. \"I hope you all enjoy the treasury because we won't be leaving any time soon.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros raises an eyebrow as Tizrin mentions this is the treasury door. If his eyebrow could go higher, it would have when Red mentions breaching the door anyway. His other eyebrow pops up when the mechanisms can be heard reacting to Red's lockpicking, and a grinding noise can be felt beneath them and behind them. He turns to confirm that the bridge was no longer there.\n\nTizrin voices her frustrations, I hope you all enjoy the treasury because we won't be leaving any time soon. \n It may be our only way out of here at this point, Ondros says mildly. The choice to open the door despite the dwarf's protestation was contentious, but now with the bridge gone, it may have trapped the group with no way out. He looks to Red, who seems thoroughly unworried by their predicament. Not all of us have wings you know, Red.\n\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied \n\"You saw the lever move up? I bet pushing it now will extend the bridge again. It's a neat way to ensure that no-one enters the vault alone. Either Nolwenn teleports over or I fly over and pull it.\nSo yeah, no reason to worry to much.\"\n " }, { "author": "The Hellbug", "message": "Nolwenn also moved around anxiously while Red worked on the lock. Close to the door seemed like a bad idea in case of unseen traps, and the lava behind the party's danger was obvious; with her invisible, even an accidental bump by an ally could be the end of the wizard.\n\nAnd so the wizard's been floating around in an awkward middle ground through the lockpicking process, neither close enough to marvel at Red's work nor far enough to get a quiet word to Tizrin. Suddenly, the trap is triggered. \"No no no no ah!\" Nolwenn yelps as the bridge goes away and the newly-active lava pool blasts a wave of heat at her.\n\nWhile the others talk, the wizard focuses on the scorching barrier between the party and where they came from, trying to determine if its just that or if the activity is still increasing and thus a danger to anyone not standing directly on the edge of the magma steam. The distance the bridge once spanned looks crossable with her normal spell, though Nolwenn can't help but remember that the last time she was trapped that particular magic was thoroughly stymied--also a reminder and a small relief that she and her allies left Lark back with Eku; there's even more fire than she would have predicted. There's also the gnome's potion, but the wizard knows its effects are...vague at best...and, even as advertised, it may only be a savior for her herself.\n\n \"Shhh!\" she hushes Red when he mentions her name, doing her best to concentrate." }, { "author": "agignac", "message": "Nolwenn studies the now-more-active lava. It doesn't seem to be escalating - there seems to have been a one-time increase in the volcanic activity.\n\nRed pushes the treasury door open. Inside of you find the stockpiled wealth of Hrakhamar. Thousands of iron and adamantine ingots are neatly sorted, stacked and crated. Resting atop one crate is a gauntlet made of gold and sized for an adult dwarf." }, { "author": "The Hellbug", "message": "Nolwenn sighs. Safe, at least for now. \"Thank you for the quiet,\" she begins her announcement when she turns back to the party, \"I was worried that the lava condition would continue to get more violent. Luckily, that is not the case, but that's only a silver lining because...\" \n \"There is also,\" she continues, turning specifically to Red as gets ready to push the door open, \"little evidence that it's lessening so I doubt your wings will do you much good unless you're also immune to flames. Likewise, my transposition spell won't work--it's too far to the other side. So for now we're stuck, which wouldn't be such a problem if we knew all the firenewts are dead or driven off--given a little bit of time I can contact our allies outside.\" \n\nWhen the door opens, though, the wizard gawks with the rest of the party. \"I didn't think it'd be so...huge,\" she marvels, \"isn't a gauntlet for wearing?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 54/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 3/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 1, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nSatisfied with his work The Red Horns got up and took in the vault.\n \n\"Looks like your relic is here, safe and sound. And since no-one shall doubt that I'm a tiefling of my word...\"\n \n\nHe pulled the vault door closed again, locking the treasures safely away.\n\n \"I'll take care of the lever momentarily.\" With a word he empowered himself took to the air to fly as close to the roof as possible and darted over the chasm, using his magic to keep himself safe-ish from the blasts.\n\n \n Spoiler \n\n\nCasting heroism for 5 temp HP\nAs well as absorb elements for fire resistance - dashing across the chasm for 60ft movement\n\nAssuming a save of some kind will be necessary, I'll roll just a d20 here\n\n (1d20)[ 5 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros lets out a small trumpet at the sight of all the ingots, Well, enough there to replace those suits of armor many times over, he says to Tizrin with a smile. The dwarves will be happy to return and recover their wealth. \n\nHe cranes his body to see the gauntlet as Red abruptly locks the treasury back up, Hey is that a gauntlet? He lingers, wondering what kinds of armor the dwarves could craft, and if he could learn their trade. Red's voice pulls him from his thoughts and he turns to see the tiefling flying across the chasm, Be careful Red! " }, { "author": "Riescae", "message": "Tizrin was having a difficult time understanding some of the actions of her companions. She didn't understand why someone would take the time to open a door against the advice of others only to immediately try to close it again.\n\nAs The Red Horns went to close the door, Tizrin stopped it from closing by physically blocking it from closing with her body. \"I'm sure my clan leaders would like to know what remains. Thank you for your efforts. It would be a waste of your time if we didn't look at what is beyond. We should see if Ondros is right that there may be an exit. Although I would be surprised if that was the case.\" \n\nTizrin, almost reverently, stood in the doorway and took in the full wonder of the room beyond." }, { "author": "agignac", "message": "Tizrin look in the treasury. It's the wealth of her people, safe and sound. And the gauntlet, undamaged, unspoiled. Everything looks perfect.\n\nMeanwhile, The Red Horns takes to the air and tries to zip across the open lava lake. The lava bombs are being hurled up all around him, and the heat is intense. The winged tiefling is focused on getting across quickly, and doesn't realize that two of the lava bombs are changing course towards him. He's less than halfway across when the bombs reach him, unfurling to reveal that they are small, lava-bodied creatures. Their magma-selves seem melty and almost formless, as the lava bubbles and oozes, constantly reforming their limbs and wings. However, they move quickly, and they reach out and grab at the flying intruder.\n\nEach one manages to grab one of Red's limbs; one his right arm, and the other his left leg. Their claws are made of liquid rock, and score his reborn flesh. They begin to pull him down towards the lava.\n\n \n Spoiler: ooc \n 6 hp slashing and 3 hp fire damage. Red is grappled. Roll for initiative, they got a 15. Tizrin and Nolwenn are staring in the treasury and unaware of what is happening. Ondros noticed Red flying across.\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros is thankful when Tizrin stops the door from closing. Despite his interest in the gauntlet, he keeps a close eye on Red as the tiefling flies across the chasm. He can't tell if it's a trick of the smoke and haze but.... no! No trick, two of the lava bursts are in fact elementals of some kind flying toward Red. They each grab him on either side and begin to pull him down. Red! Tizrin, Nolwenn! Red needs our help! \n \n Spoiler: Initiative \nInitiative - 12 (rolled in Discord)\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns looked at the dwarf with disdain, but didn't say anything before launching across the chasm. Getting grabbed by lava elementals didn't hurt much thanks to his spell, but being grabbed by red hot glowing hands certainly wasn't an experience he wanted to endure.\n\n \"Must be a Thursday, I never got the hang of Thursdays...\" " }, { "author": "agignac", "message": "The tugging from the two magma creatures was more than Red could contend with, and he was dragged downwards thirty feet. His feet dangled a mere five feet over the lava, and the heat was becoming dangerous." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 56/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros rushes forward and pulls out one of his magic javelins. He takes aim and throws it at the lava monster closest to him, He's nearly in the lava! \n \n Spoiler: Turn 1 \n Move - Move 1 square forward.\n Action - Attack closest Lava Monster.\n Come Hither Javelin - (1d20+8)[ 15 ] \n Magical Piercing - (1d6+5)[ 7 ] \n Hit Effect - Lava Monster is teleported to 1 square adjacent to Ondros.\n\nIf javelin hits and Lava Monster is adjacent and javelin is in Ondros' hand:\n Extra Attack - (1d20+8)[ 25 ] \n Magical Piercing - (1d6+5)[ 11 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 3/3 | Flash of Genius: 5/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 1, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns struggled against the two elementals grabbing on to his feet. Feeling his flesh sizzling were it was in contact with the glowing stone hands, he tried to use his Yklwa to pry at least one of them lose in the hope to regain height.\n \n Spoiler \n\nAthletic check to push them away, using Knowledge from a past life if necessary (+1d6) and once +5 from Flash of Genius\n (1d20+1)[ 20 ] + (1d6)[ 5 ] \n (1d20+1)[ 18 ] + (1d6)[ 5 ] \n\nFly straight up 30ft. and grap onto the ledge on the side of the lever.\n \n\n\n[/SPOILER]" }, { "author": "Riescae", "message": "As The Red Horns passed by Tizrin, she didn't miss the look he gave her. She had the feeling that he was not used to being questioned or challenged, but that was not her concern. Her concern was gathering as much information about the treasury to report back to her people. That was until she heard shouting from behind her.\n\nResponding to the sound of alarm, she turned to see Red's predicament. She contemplated dumping water on the creatures but figured the amount of steam produced may be more problematic to all involved. Therefore she called on Gond to lend her his spiritual weapon to fight from a distance, setting it on one of the creatures.\n\n \n Spoiler \nCasting Spiritual weapon. She rolled a 10 to hit which probably misses; damage 11 if it does hit\n " }, { "author": "The Hellbug", "message": " 'I'll take care of the lever momentarily? \n\nNolwenn's attention, now that she is sure the flames and heat are only barring them from crossing the lava and not an imminent danger, is firmly focused on the interior of the vault and the treasures therein. She has much experience with opulence and displays of wealth--even here in Chult the villas of the merchant princes of Nyanzaru were within the realm of her experience--but the treasures of the vault are jaw-dropping for their density. The gauntlet alone is huge, and solid gold by the looks of it! And so it is that the wizard is slow to jump on Red's rash attempt to cross the lava. What he's about to do only dawns on on her when Ondros calls for help.\n\n That tremendous bullheaded fool! What did I just say? \n\nOf course, the danger isn't exactly what Nolwenn had imagined it would be and, when she spins around, spells at the ready, she's shocked that it's...flying lava elementals of some kind? As such, her mind races as she tries to decide how she can help the tiefling as he's dragged down towards the lava.\n\n \"No! Red!\" the wizard shouts, and its only luck and Ondros's intervention that saves him. There's no time for relief, though, because the creatures are still alive, hot, and very dangerous! She launches arcane missiles at the one Red has just shaken free.\n\n \n Spoiler: OOC \nMagic Missile at the one that didn't get teleported.\n\n (3d4+3)[ 10 ] damage\n " }, { "author": "agignac", "message": "Ondros uses his new javelin for the first time, and as promised, it transports the magma creature to the ledge beside him. The javelin is still stuck in it, waving around as it moves. Azaka draws her scimitar and leaps at it, slashing twice. The first attack goes slides past the molten creature, but the second swing connects, splattering lava as the creature makes a gurgling moaning pain. ( Everybody in 5 feet of it make a DEX save DC 12 or take 1d4 fire damage. See map. ) Ondros changes his maul grip and swings at almost the same time, thwacking into the creature, and it blows apart suddenly in an explosion of liquid rock. ( Another Dex save DC 12, or take 2d6 damage. )\n\nMagic missiles fly into the creature that Red just pried off him, and a spiritual hammer appears but fails to whack it. Red realizes that he has four hot spots on his body - two on one arm and two on one leg. It seems that when the lava creatures were teleported away/pried off, they left a piece of themselves behind. The handprints continue to burn, even as the second creature follows and grabs at him again. It almost successfully grabs him around the thigh, but Red reacts with a quick shield spell and prevents the creature from grappling him again." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns didn't stop, but moved towards the lever and pulled it, relying on his spell to keep the fire damage at bay.\n\n \n Spoiler \n\n\nDisengage, temporary HP refresh at start of my turn - use handle item action to pull lever\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros trumpets as his javelin strikes true. The lava creature vanishes with the javelin, but doesn't appear in front of him. He sees Red break free from the other lava monster and dash away. A commotion behind him is followed by a sharp burning feeling on his back. He turns to see the lava monster behind him, his javelin bobbing in it's viscous liquid body, Azaka fighting it. He grips his maul in two hands and smashes it into the creature. It explodes, sending more lava at Ondros. He grits through the pain and turns again toward Red, seeing the tiefling now reach the lever and pull it. The mechanism is slow to act, and won't bridge the gap before the creature is onto Red again. Ondros drops his maul, draws his longbow, and steps forward, loosing two arrows at the lava creature, Red get out of there! \n \n Spoiler: Turn 2 \n No Action - Drop Maul\n Move - If any portion of the bridge is extended on this side, Ondros will step out onto it (not sure if it extends from both sides of the gap, or the other side, etc.)\n Object Interaction - Draw Longbow\n Action - Attack Lava Creature\n Longbow Attack - (1d20+5)[ 24 ] \n Piercing - (1d8+2)[ 7 ] \n Extra Attack - (1d20+5)[ 20 ] \n Piercing - (1d8+2)[ 4 ] \n " }, { "author": "Riescae", "message": "Tizrin was not deterred when the spiritual weapon failed to connect when it first appeared. Once she was able to properly focus, she redirected it and it connected solidly with one of the lava creatures.\n\nShe then moved towards Ondros while drawing her warhammer to flank the other lava creature. She brought it down hard on it doing a little bit of damage.\n\n \n Spoiler \nRolls are in Discord. Spiritual Weapon = 24, damage 4. Warhammer = 23, damage 4\n " }, { "author": "agignac", "message": "The second lava monster explodes as the arrows and spiritual weapon hammer into it. Red is far enough away to escape the blast.\n\nThe gantry slowly moves back into position, and the accelerated lava bomb activity dissipates to the pre-trap levels." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \n Nice work Tizrin! Ondros stows the bow, recovers his maul and the javelin, and checks on Azaka as the bridge slowly extends to them, Are you okay? Those creatures are nasty. " }, { "author": "The Hellbug", "message": "With the magma monsters dead Nolwenn lowers her hands from where they were prepared to cast a spell, but she keeps a weather eye on the lava, even with its diminished activity, until the bridge has totally extended. Only then does she lower her guard.\n\n \"Red!\" The wizard hurries towards the tiefling as soon as he returns to the party. Seeing the burns on his arm, she worriedly grabs it to inspect it more closely. \"Are you okay? You weren't burned by the lava?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns called back: \"Quite a bit burned, but nothing too serious. My spell kept the damage to a minimum.\" \n\nWith careful steps, The Red Horns made his way back over the bridge to the others.\n \"Let's secure the rest of this place and get out of here again. I think we have more than fulfilled our quota of liberating other people's ancient home.\" \n\nTo Tizrin he said: \"For someone so insistent not to open the door, you sure are reluctant to close it. Is it the just the movement of the door you object to?\nIn any case, you probably should prepare a sending to your people, otherwise, this empty place will soon gain new occupants. Goblins for example, if the one that escaped comes back with his family.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros frowns, Red, the fight is over, no need to start another. His face softens, I'm glad you're okay. Was a bit worried there. I agree with Red we should secure this place. I thought the threats were over since we defeated the firenewts, but there are still dangers here, and we have people that need our help and, well, the matter of the younglings and the eggs as well. Maybe we leave that to the dwarves to decide, Ondros offers, glancing at Tizrin.\n\n Speaking of which, what is that gauntlet? The loxodon wanders toward the treasury." }, { "author": "The Hellbug", "message": " Oh no you don't! \n\nWhile Ondros may not be spoiling for a fight, Nolwenn is not so magnanimous, and the moment Red tries to nonchalantly change the subject back to the vault, her concern for his safety immediately gives way to anger. Her delicate inspection of the tiefling's arm for wounds instantly turns into an arresting grip.\n\n \"You. Absolute. Idiot. What were you thinking?!\" the wizard accuses, \"you almost died! If not for Ondros's quickness, you would have! Are you just going to brush that off? Back to business as usual? I can't get the sight of it, you, dragged down into the magma, nothing the rest of us can do, out of my mind!\" \n\nAt this point, the wizard's face is practically red with outrage. Even though only the target of her fury can see it, it's easy to imagine for the rest from her tone and ever-increasing volume. \"And, to get there you entirely ignored me! Me or anyone else! I know I didn't have any perfect solutions to us being stuck, but I was right that just flying across would be practically suicide. And you know what I remembered just moments after you took off? This!\" The wizard holds up her hand to show her magic ring of telekinesis off to anyone who can see it in its invisible state. To demonstrate it to the others, with a great yanking motion she pulls at one of the vandalized suits of armor, jerking it forward where it clangs to the ground.\n\n \"But you didn't wait for a single word from anyone else! Just jumped straight into what was most expedient for you, which was the most dangerous, most foolhardy, most bullheaded thing you could do!\" \n\nThe wizard's last shouted words echo in the lava tunnel and the vault as she fumes for a moment, still not releasing Red's arm." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns frowned, then facepalmed: \"First of all thank you for your concern for my safety - especially after you pulled the lever while I was walking over the bridge earlier.\n\nSecondly, with the available information at the time, my plan of action would have worked perfectly fine. Not my fault, that none of the dwarves we talked to about this place mentioned lava elementals as a potential danger - especially flying ones. Also I spent quite some time studying the behavior of the lava expulsions earlier and there was no indication whatsoever that there was sentience involved. By the way it's actually fascinating that they... Never mind. Suffice to say, I had thought about this even before the bridge retracted. That's why I didn't hesitate to take action.\n\nThirdly, yeah, I forgot about your ring as well - just goes to show that we need to inventory more.\nBut more importantly, I took a risk so you all wouldn't have to. Because without the ring the only option would have been for you to jump and misty step. And after you running away without telling anyone, I don't think you should be lecturing anyone about taking unnecessary risks!\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros' eyes widen further, this time not from the gauntlet but from the dispute. He scooches closer to Tizrin, I have not been traveling with them long. They don't always see eye to eye but this is the worst I've seen them disagree. \n\nHe abruptly changes the subject, Do you know what this gauntlet is? The dwarves, oh um... your people, have incredible craftsmanship. I was a smith for a time myself. One day, I will craft my own suit of armor. " }, { "author": "Riescae", "message": "To Tizrin he said: \"For someone so insistent not to open the door, you sure are reluctant to close it. Is it the just the movement of the door you object to?\nIn any case, you probably should prepare a sending to your people, otherwise, this empty place will soon gain new occupants. Goblins for example, if the one that escaped comes back with his family.\" \n \"Yes, I was insistent on not opening the door because I thought nothing would be gained and time could be used better elsewhere. However, once the time was already spent and the door opened then it seemed equally a waste to just close it again. Sometimes we just need to agree to disagree, I guess. I will take your suggestion under advisement. \n\nTizrin was happy to address Ondros' question while Nolwenn and Red expressed a difference of opinions. \"That is Moradin's Gauntlet and it is only worn by the overseer of Hrakhamar. I was hoping to find it and report its existence and safety back to my clan. Now that we've seen and can bear witness, we should indeed secure the treasury again.\nThat way we can finish clearing the space.\" " }, { "author": "The Hellbug", "message": " \"Oh no no no,\" Nolwenn replies, \"don't change the subject. If we want to talk about me, we can do that. Later. Right now we're talking about you .\" The wizard punctuates her accusation by jabbing a finger at Red's chest, then continues. \"And you're still being pigheaded! I know you spent some time looking at the way the lava was bubbling--so did I. That's why I warned you that it was getting worse! Like, catch a blast of fire and fall to your death worse. I couldn't even stand near the edge of where the bridge used to be for the heat any more!\" \n \"And it's not just about the ring, the ring's just a particularly good example! You considered jumping, flying, and my spell. But they weren't the only options. Hells, I already told you that I could contact our allies outside for help if I could rest and prepare my magic. Not a good plan, like I said at the time, but it was something . The point I'm trying to make is that there are three other people here that may have had some other insight, and that's being generous because it's not counting me, but you leapt right into action, and mortal danger, with the only plan you were capable of. And you made the decision for all of us without even asking, selfish. You. Are. Not. Alone. And if you were, you'd be dead. Again.\" \n\nNolwenn finally releases her grip on Red's arm, and there are tears at the corner of her eyes as she finishes." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns now looked positively puzzled: \"It's selfish now to risk your live so others don't have to? Alright, I give up.\nThis whole expedition is for the benefit of this ungrateful continent. Whatever we do or do not, it can and will get us into mortal danger - or force us to kill those trying to kill us.\nAnd yes, I probably died already once - no-one is waiting for me back in the old country.\nInstead, I have a demon waiting to jump from my eyes - and the only way to survive that is me getting strong enough to kill it before it ends me. That, or end my existence before it can free itself.\nI'm not here for treasure - I'm here to face as many dangers and challenges as I can, before I have to face that.\nAnd I certainly won't be asking anyone else to take my place - besides my construct that is. That's expendable as well.\" " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nA wide grin appears on Ondros' face as he speaks with Tizrin, Your kin will be happy to get their forge back, and happier still to see the gauntlet is still here. I wonder, when we are finished with this quest, if I could return here and study under--- a scowl replaces his grin as Ondros hears the continued back and forth between Nolwenn and Red. The loxodon leaves the treasury and walks over to the two in dispute.\n\n Alright, that's enough already! Time to move on from this you two! We've got prisoners over there that can't walk, and firenewt younglings with no parents to guide them. We've got to get the dwarves back here to defend this place from evil. It's hot and loud, and we've been doin' a lot of fighting. Let's secure everything and take a break and cool off... somehow, if we can find a way to do it. " }, { "author": "The Hellbug", "message": " He really just doesn't get it, does he? \n\nNolwenn had been ready with further arguments for Red--that martyrdom is worthless if it can be easily avoided, that assuming that his own solution is the best is the absolute height of selfishness, that perhaps his allies and companions care enough that they're upset by how cavalier he is with his own life, that his contemptuousness for this continent and its people is rude at best and outright arrogant at worst--but Ondros's interruption gives the wizard time to think. As she huffs, she looks her tiefling companion up and down, and she realizes something: there is nothing she can do to help him understand other people, not while he's so single-mindedly focused on his demon.\n\nAnd it will get him killed some day, Nolwenn sadly decides. Maybe not now, maybe not even before he slays the demon stalking him, but one day there will be a mistake, and no one there able to pull him out of it. There's fear, too. The wizard silently prays that this day is after they've found Omu.\n\nAnd she sees something of herself, the girl that would flee from her life and responsibilities to chase a dream, not because she couldn't pursue it anyway, but because it better fit her version of it and was more convenient at the time, in his actions. The runaway scion puts those thoughts away for now; Ondros is right, there will be time later.\n\nAnd so, Nolwenn takes a deep breath and wipes away her tears once again. \"Yes, you're right, Ondros,\" she acquiesces after a swig from a canteen and a sniff, \"where are we going? I think someone, er, we should look at the slain firenewts once again. Unless some are in hiding, I'm beginning to think we may have already found their leaders. This looks like the end of the living quarters, unless they've added to the dwarves' beyond the lava.\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied: \"There are still a few places we didn't check. Come on, there should be a path next to the crane.\" \nAt closer inspection this turned out not to be true, so The Red Horns said:\n\n \"Doesn't seem like there is a safe way across. If you excuse me, I'll use the opportunity to use the forge to further my project.\" " }, { "author": "Riescae", "message": "As they all got ready to leave to continue clearing Hrakhamar, Tizrin made sure that the treasury door was once again secured. Her people would have to find a way to open it again when they came home. She was pleased that she would be able to report that the gauntlet was safe.\n\n If I remember correctly, our remaining choices are either the smoke filled area or the pitch black area. Does anyone have a preference? Or does anyone need to rest or is in need of healing? The Red Horns? Only you can say whether you're good to continue or if you need help.\" \n\nTizrin cocked her head at The Red Horns' comment about using the forge. What project? I know a bit about the forge from the stories of my grandparents. Maybe I can help. " }, { "author": "The Hellbug", "message": "As she follows the others back towards the crane and Red's way forward, the wizard's guilty eyes stray towards the slain firenewts. It won't take long, she decides.\n\n \"I really think we should...one moment.\" \n\nThus excused, Nolwenn splits off towards the bodies in the forge. Not wanting to touch them herself, she delicately pries a scimitar from the hand of one of the dead. Using that, the wizard, grimacing, inspects the firenewts for any sign of leaderly-or-priestly-raiment." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied: \"I spent a lot of magic, but between your previous healing and my protection spell, I'm not too bad in shape.\nAs for my project...\" \nAt this his eyes lit up as he produced a large roll of parchment:\n\n \"The captain of the ship we came here had a beautiful gun and allowed me to take measurements. I think I can improve upon the design with magic to eliminate the need for reloading or ammunition at all. The forge here has adamantine, which should be the optimal material to forge the barrel. It's a demanding project and I'd certainly welcome your help creating the necessary parts.\" " }, { "author": "agignac", "message": "Nolwenn looks at the bodies more carefully. She determines that three of them wear no armour, and carried no weapon other than a small dagger. The firenewts seemed to mostly eschew clothes, other than armour, and what they had was piecemeal and mismatched. Other than the lack of armour and weapon, there was nothing to set any of the firenewts apart from the others." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \n We will need to figure out how to navigate the smoke filled rooms before entering. I say we inspect the darkness first, Ondros offers." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns replied: \"As mentioned, I have a spell to inure you to the bad air in there. Just need a day to prepare.\" " }, { "author": "The Hellbug", "message": "Nolwenn drops her poking-sword, and she doesn't wipe the disgust from her face until just before she returns to her companions. \"I don't know if there were any leaders among the firenewts we killed,\" she reports, \"there were a handful without armor among them, and, depending on their tradition and customs, those could be the clerics or warlocks we were looking for, but that's just speculation. They could just as easily be untrained forge workers or...nest tenders. \" Her voice quavers as she mentions the possibility that they were noncombatants but she continues. \"But nothing conclusive.\" \n\nAfter pondering each of her companions' suggestions (she, in particular, thinks the smoke isn't such a big risk at this point), the wizard offers a plan of action. \"We already know I won't be a big help, but we don't need a spell for exploring the darkness, right? Let's do that first,\" she suggests, \"then, I can place a ward near the smoky caves that will warn us if something tries to sneak out of them, which will keep us safe while we rest, see to Joli and the dwarf and the young firenewts, and have a look around the forge. Red's spell will allow us to explore the smoked-out area tomorrow.\" Nolwenn nods towards Tizrin. \"We can also think about sending word to our allies and the rest of your people. Any objections?\" " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 36/42 Repair 3/3 \n Conditions: See Invisibility \n \n \n\nThe Red Horns shrugged: \"Fine by me. Let's go - and avoid getting eaten by earth worms.\" " }, { "author": "agignac", "message": "You explore the rest of the rail tracks, which are in pitchest dark. There are a few side chambers, which mostly house debris, or are empty. There is another passageway that connects to a balcony overlooking the lava. The tracks continue for a ways, then bend south in a wide, straight passage. A second set of tracks parallels them, and also heads north again, over a second bridge. You find no newts, no steeders, and no danger." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nAfter the search, The Red Horns headed for the forge, collecting hot adamantine on the way from the foundry to start on the barrel of his gun." }, { "author": "The Hellbug", "message": "With the rest of the facility and surrounding caves seemingly clear of danger, Nolwenn accepts Tizrin's offer of accompanying her to the smoke-filled cave, stopping only to retrieve the stashed locket from the broken storeroom from before. The wizard isn't particularly talkative as they walk, though she does tell the dwarf her intention of letting the former prisoners know that they can unbar the door and checking on the juvenile firenewts, and once they reach their destination, it's only a \"thanks, ready?\" before she gets to work on her time-and-concentration-consuming spell. Over the next ten minutes, she makes for a strange sight: a muttering shawl floating above a spellbook on the cave floor that seemingly flips through its pages on its own, this activity punctuated occasionally by the levitation and ringing of a small silver bell.\n\nSoon enough, though, it's done, the cave entrance warded so that anyone besides Nolwenn and her companions passing through it will cause a sound akin to the crashing of cymbals, hopefully audible anywhere in the complex. \"That's it. Thanks again,\" she says to the dwarf while cleaning up her materials, \"I'm going to see to the prisoners, but it sounded like Red was eager to get to work. That is what you were interested in, right? Oh, and did you have any way of contacting your people besides just walking and telling them yourself? I imagine our work here will be a shocking--in a good way--surprise to them.\" " }, { "author": "Riescae", "message": "Tizrin assured both Red and Ondros before following after Nolwenn's shawl, \"If you wish to learn crafting from the dwarves, I'm sure they would be happy to share their wisdom with you both. Especially after helping to free Hrakhamar. \n\nShe walked quietly with Nolwenn as they made their way back to the smokey area. Tizrin unslung her warhammer to stand guard while the wizard performed her ritual.\n\nWhen they started back, Tizrin nodded when the prisoners were mentioned. \"I'll come to make sure that the young firenewts still have water. I should also check on the dwarf's wounds. I can help Red afterdoing my duty. And I've been thinking about how to contact my people. When I do my daily prayers to Gond, I can ask for his blessing to be able to send a message. That way we don't have to leave before they are able to come. " }, { "author": "The Hellbug", "message": " \"Oh, yes! I know that exact spell,\" Nolwenn observes, tapping her spellbook loudly enough that the dwarf can hear it, \"I didn't know the gods gifted it to their servants as well. I was planning on contacting Eku and Lark the same way, although this is a decidedly not a place amenable to her...we'll think of something. She may tolerate it with the bracers.\" \n \"Say,\" the wizardcontinues as she accompanies Tizrin to the room where the young firenewts are trapped, \"how much contempt does your clan have with these particular firenewts? That they were your enemies goes without saying, but you told us that your predecessors left the forge before they moved in; has there been any actual conflict between your peoples?\" \n\nNolwenn's voice lowers in volume to a whisper when they reach the barricaded door. \"Just trying to leave options open for how we might deal with them,\" she explains, \"it's best if they don't hear my voice.\" Additionally she sets all of her visible equipment aside. \"Now, allow me to actually use the resources at our disposal this time. I can handle the barricade.\" The wizard points her ring-bound finger towards the rubble and prepares to move it with the ring's magic." }, { "author": "agignac", "message": " In the cavern on the other side of the lava: \n\nThe three warlocks knelt around the sacred triangle, their summoning nearing completion. The two acolytes hadn’t thought they would have an uninterrupted hour necessary for the complex and deadly summoning spell. But the high priest demanded the sacrifice, and for the good of the tribe and the glory of Imix, they submitted.\n\nThey had chanted and danced their supplication and the hour was nearly up. As they landed on the points of the triangle, they dropped to their knees. The first offered up blood to Imix. It slit the main vein in its tail, and blood flowed through into the triangle. The acolyte collapsed.\n\nThe flames from the candles all around abruptly flew from their wicks to coalesce in the center of the circle.\n\nThe second offered their heart to Imix. It stabbed deep into its chest with the sacred dagger. Screaming in silent agony, it pulled the dagger back through its chest, pulling the heart through its ribcage and out into the air. As the acolyte collapsed, the flame swirled around the heart, consuming it.\n\nThe high priest stood, no longer chanting. The spell had taken over, and would be completed no matter what. Silently, the naked firenewt stepped into the sacred triangle. The fire whirled around it, consuming it utterly, changing it, remaking it. The form grew in size to eleven feet high, bulky and muscular. Its hair and beard were flame, its skin the black crackle of scorched flesh. It began to walk from its birthing chamber. Coming to the river of lava, it leaps down onto it. Seeming to wade through the molten rock, it makes its way to the crane south of the forge. It motions with one hand an the lava rises, delivering it onto the stone floor of the smelter.\n\nNolwenn was partway through moving rocks with her ring. The Red Horns had started collecting the softened adamantine and was deep in thoughts and calculations about his project. Azaka, who stood watch in the smelter, sees the threat. The tiger roars in warning and challenge – there is no mistaking that sound. Something is coming.\n\nRoll for initiative." }, { "author": "agignac", "message": "You hear horrible sounds, the roaring of flames, the roaring of a tiger. It's impossible to know what's happening out there, but it's definitely not friendly.\n\n Everybody up. " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 2/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros' eyes go wide at the sound of the tiger's roar, Azaka! Hurry! he calls to the others. He grabs his hammer and runs out of the room, leaping across the way into the next room.\n\n \n Spoiler: Turn 1 \n\n Action - Dash\n Move - Move 10ft, then perform a running jump, allowing Ondros to jump 5 squares (landing in the fifth square). (Total movement 45ft.)\n Acrobatics - (1d20+2)[ 8 ] (Jump rules say must beat an Acrobatics check, DC 10, if jumping into difficult terrain.)\nIf Prone, stand up (15ft, 60ft total used). Or, if still standing, move forward 1 more square of difficult terrain (10ft, 55ft total used).\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns heard the commotion and hurried after Ondros, calling his construct to him.\n\n \n Spoiler \n\nDashing north\n " }, { "author": "The Hellbug", "message": "Azaka's roar catches Nolwenn as she's directing a stone through the air with her magic ring. She immediately pauses.\n\n Something from the tunnels to the mines? Returning firenewts form the surface? \n\nThe sounds that follow don't do anything to confirm her suspicions, but they're dire enough that they make her blood run cold. There's no time to waste. The stone she had been lifting crashes to the ground as Nolwenn dashes after Tizrin. Although she's the slower to react, her strides are longer than the stout cleric's, and she's almost caught her by the time she reaches the rooms still littered with firenewt corpses. While her allies are slowed down by needing to pick their steps carefully, Nolwenn has just the spell for the situation. With but a magic word, the distantly-fey-blooded wizard disappears even from Red's sight in a cloud of mist, stepping out of a similar one ahead of all of her allies. She bursts through the door to the smelting room where their guide had been keeping watch.\n\n \"Azaka, we're on the way!\" she reassures their weretiger companion, but she skids to a halt almost as quickly as she had entered. \"Wha-what in the nine hells is that?!\" \n \n Spoiler: OOC \nMove, dash, bonus action free cast of Misty Step from fey touched (skipping as much of the difficult terrain with that as possible).\n " }, { "author": "agignac", "message": "Everybody runs towards the commotion; Nolwenn's magic gets her there a hair in front of the others.\n\nShe sees a towering, humanoid creature, almost 11 feet tall. Its hair and beard are made of flame, and its skin is burned black and cracked, with blood (or is that lava?) seeping through the fissures. It - no, wait, that's definitely a he - he is broad and looks strong, with muscles like slabs. He fights with a scimitar in each hand, the metal red-hot. Azaka, in tiger form, crouches before him, bleeding and snarling. Her mouth drips with blood, though Nolwenn can't see where the creature had been bitten.\n\nAt her startled exclamation, the fiery enemy glances up but sees nothing. He continues to attack Azaka, his blades slicing through the air with a faint ringing sound. The weretiger lunges, biting at the blackened skin of the knee, but the creature is fast and her teeth click on empty air.\n\n \n Spoiler: rolls \n\n attack Azaka - (1d20+8)[ 14 ] \n[roll=damage]2d6+6+2d6[/roll]\n attack Azaka - (1d20+8)[ 27 ] \n[roll=damage]2d6+6+2d6[/roll]\n azaka bite - (1d20+5)[ 14 ] \n damage - (1d10+3)[ 8 ] \n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 52/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 1/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros charges through the door, nearly crashing into Nolwenn but for the presence of her scarf. He sees a monstrous humanoid made of fire and blackened craggy skin. Azaka, get away from there! Ondros cries. He draws the Lightning Javelin and throws it at the creature, then calls out, Mighty Ubtao, lend me your righteous might! and grows himself into a towering warrior.\n\n \n Spoiler: Turn 2 \n Move - Move 30ft (2 squares of difficult terrain, 2 normal)\n Object Interaction - Draw Lightning Javelin\n Bonus Action - Giant's Might\n Action - Attack... fiery thing\n Lightning Javelin - (1d20+8)[ 11 ] \n Magical Piercing - (1d6+5)[ 10 ] + Lightning - (4d6)[ 20 ] \n Effect - Creature takes Lightning - (4d6)[ 13 ] , Dex save 13 for half.\n Giant Might - (1d6)[ 1 ] \n " }, { "author": "Riescae", "message": "Tizrin knew she needed to get closer in order to help so she just kept moving as fast as her legs would allow while dodging around debris and bodies on the floor." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns made it to the open door, while his invisible construct dashed ahead stepping beside Azaka to give her whatever protection it could.\n\nWithout hesitation, The Red Horns let his Yklwa fly while avoiding hitting the flying sash that marked Nolwenns position.\n\n \n Spoiler \n\nBonus action to command construct to dash forward and help Azaka\n\nPower attack monster\n\n (1d20+4)[ 15 ] , damage (1d8+16)[ 19 ] , if crit (1d8)[ 5 ] \n (1d20+4)[ 8 ] , damage (1d8+16)[ 18 ] , if crit (1d8)[ 5 ] \n " }, { "author": "The Hellbug", "message": " \"Azaka, back off if you can!\" Nolwenn shouts, seeing that their guide is clearly no match for the monstrous firenewt thing, \"I'll try to hold it down!\" The wizard rushes to the corner to try to spread out form her companions and again conjures her stone hand, trying to hold the creature still.\n\n \n Spoiler: OOC \nMove and Earthen Grasp (it succeeded the save )\n " }, { "author": "agignac", "message": "Lightning flashed as the loxodon hurled the javelin. The creature flowed like flame, avoiding the strike, though he couldn't completely avoid the lightning. A moment later, a stone hand reached up from the ground, trying to grab him, but the creature is just too strong to be held.\n\nHis face twisted in a snarl, and he cocked one arm back as if about to throw a scimitar at Ondros. He made the throwing movement, but instead of hurling his weapon, a ball of fire flew from his hand, around the weapon, and straight at Ondros.\n\nWith his other hand, he continued to use his scimitar against Azaka. The invisible construct jumped in the way, fouling his blow. Azaka lunged for a bite, missed, then leaped away, following the others command. The fiery creature took advantage to swing at her as she left his side, and scored a long line down her flank.\n\n \n Spoiler: rolls \n\n hurl fire at Ondros - (1d20+7)[ 20 ] \n damage - (5d6)[ 19 ] \n attack Azaka - (1d20+8)[ 10 ] [roll=with disadv]1d20+8[/roll]\n damage - (4d6+6)[ 2 ][ 4 ][ 5 ][ 6 ](17) \n Azaka bite - (1d20+5)[ 12 ] \n damage - (1d10+3)[ 7 ] \n AoO Azaka - (1d20+8)[ 12 ] \n damage - (4d6+6)[ 4 ][ 5 ][ 5 ][ 4 ](18) \n " }, { "author": "Riescae", "message": "Tizrin strode into the forge and made sure she was within thirty feet of the abomination. She grasped her holy symbol and channeled Gond's radiant light into herself to be used as a vessel before exploding outwards from her. A brilliant beam of light shot towards the creature of flame with laser focus.\n\n \n Spoiler \nTizrin will channel divinity: Radiance of the Dawn. They need to succeed a Con saving throw or take radiant damage. Full damage if fails, half damage if saves. DC14\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns aimed a bit more carefully and commanded his construct to attack as well.\n\n\n \n Spoiler \n\n (1d20+9)[ 18 ] damage (1d8+6)[ 11 ] , if crit (1d8)[ 6 ] \n (1d20+9)[ 11 ] damage (1d8+6)[ 11 ] , if crit (1d8)[ 1 ] \n\nSteel Defender\n (1d20+8)[ 28 ] damage (1d8+3)[ 5 ] , if crit (1d8)[ 6 ] \n " }, { "author": "The Hellbug", "message": "As Azaka retreats, Nolwenn opens her mouth to tell her to get the prisoners out of the mine, but she realizes something: the rest of the passages deeper in the forge are all dead ends. The only chance of escape and safety is past this beast...or over his dead body. The wizard continues to circle around their flaming foe and refocuses her efforts on grabbing it with her conjured earthen hand.\n\n \n Spoiler: OOC \nMove over towards the minecart cavern mouth (I'll update map at home) and use action to grasp again. DC 16 Str save or (2d6)[ 4 ] bludgeoning damage and restrained.\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 43/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 1/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 1/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nOndros grunts from the blast of fire that the creature hit him with, but strides over to engage it. Nolwenn traps it in a stony fist just as Ondros arrives, and the loxodon smashes into the creature with his maul.\n\n \n Spoiler: Turn 2 Reaction, maybe? \nRunic Shield - Creature has to reroll OA against Azaka if it hit her with it. (Not sure if it hit or not, but if it did Ondros will use his Reaction on this before his turn starts.)\n \n\n \n Spoiler: Turn 3 \n Move - Move adjacent to creature.\n Action - Power Attack creature.\n Maul Attack - (1d20+3)[ 13 ] or Advantage - (1d20+3)[ 18 ] \n Bludgeoning - (2d6+15)[ 23 ] \n Extra Attack - (1d20+3)[ 13 ] or Advantage - (1d20+3)[ 4 ] \n Bludgeoning - (2d6+15)[ 23 ] \n Giant's Might - (1d6)[ 4 ] \n\nIf the creature hits someone other than Ondros before Ondros' next turn, he will use Runic Shield to make it reroll.\n " }, { "author": "agignac", "message": "The fiery creature is attacked from every front - stone fist, radiant light, large maul, yklwa and the steel defender. He takes the punishment with nothing but a few grunts. Finding himelf confined in Nolwenn's spell, he says a few words in the same language the firenewts had been using. Then his form dissolves into a ball of flaming gas. The gas drifts out over the molten iron of the smelter, where it hovers." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 52/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 2/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns continued to throw his teleporting Yklwa:\n \"Don't let up, we still can damage the thing - use force or radiant effects if you can - those usually work against incorporeal enemies\" \n \n Spoiler \n\n (1d20+9)[ 25 ] damage (1d8+6)[ 8 ] , if crit (1d8)[ 4 ] \n (1d20+9)[ 23 ] damage (1d8+6)[ 12 ] , if crit (1d8)[ 2 ] \n\nIf the steel defender can reach without stepping into molten steel:\n (1d20+8)[ 15 ] Force damage (1d8+3)[ 11 ] , if crit (1d8)[ 8 ] \n " }, { "author": "Riescae", "message": "Tizrin didn't have any time to process what they were fighting. With it hovering over lava in a gaseous form, her options were limited. It may be out of her reach but it wasn't outside of Gond's reach. Calling on Gond to lend her his weapon, a spiritual warhammer appeared beside the orb and swung at it.\n\n \n Spoiler \nCasting Spiritual Weapon which is her last 2nd level spell. Rolls in Discord: Attack = 10, Damage = 7\n " }, { "author": "The Hellbug", "message": " Damn it! \n\nAfter the difficulty of grabbing the empowered-newt-creature, it's frustrating to see him slip from her spell's grasp so easily. Red's right, though. It looks like some sort of spell. \"Enchanted weapons should be effective as well!\" Nolwenn adds, knowing that Ondros likely doesn't have anything of the sort Red had mentioned.\n\nEven though she herself does have a spell that should be able to harm the gaseous foe, the Nolwenn guesses that her magic missiles won't do much more than tickle a creature of its size. She can, though, prepare for when he becomes solid again. The wizard spies a serendipitously heavy object, a cart filled with ore near the end of one of the tracks, and turns her magic ring on it. She allows her earthen hand to dissolve back into inanimate stone as she shifts her concentration to the cart, lifting it and preparing to drop it on monstrous firenewt.\n\n \n Spoiler: OOC \nMove and use the ring to move the ore cart 10 feet up and 20 feet towards the newt, if she can. Earthen grasp ends.\n " }, { "author": "agignac", "message": "Ondros steps in front of Nolwenn (who is close enough that he can sense her), putting his large bulk between her and the fiery gas. He is ready should the foe come in range again.\n\nRed's yklwa passes twice through the center of the gas, but the steel defender can't get close enough to attack. Tizrin's spiritual weapon swings into the edge of the gas. It's impossible to know if, or how much, the weapons are damaging the gaseous form.\n\nThen, the creature resolves back into his corporeal form. For a moment he remains standing, or hovering, just above the molten steel. Then, seeing the minecart at his eye level, he flies upwards until his head is near the ceiling, and his feet are almost 10 feet from the ground.\n\nHe makes a gesture, pointing one index finger at Red, and the other at Ondros. He then swiftly draws his hands together, so the pointing fingers meet in the middle. A wall of fire bursts into being, howling up from the floor, along the imaginary line he drew. Red, Tizrin and Ondros find themselves suddenly leaping to the side, trying to avoid the wall of fire appearing all around them. ( Dex Save DC 15 or take (5d8)[ 21 ] fire damage, save for half damage. See the map. The straight line of the fire image is where the wall is, and the depth of the image shows the danger zone. Let me know if it doesn't make sense. )\n\nThe wall of fire goes from wall to wall, through the door into the old storage room, and all the way to the ceiling 20 feet above. The south side of the wall is a roaring inferno, dangerous to anybody within 10 feet of it. The north side, where Azaka, Nolwenn and the construct are, is very hot, but safe enough." }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 1/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 42/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns jumped forward as the flames tried to engulf him. A little bit of extra juice cooled his skin, so the damage became minimal.\n\nImmediately afterwards, he continued his barrage\n\n\n\n \n Spoiler \n\nSuccessful save in Discord\nAbjure Elements to reduce damage further to 5 damage\n\n (1d20+9)[ 16 ] damage (1d8+6)[ 14 ] \n (1d20+9)[ 11 ] damage (1d8+6)[ 10 ] \n " }, { "author": "Riescae", "message": "Tizrin was unable to move fast enough to avoid the flame as the wall of fire sprung into existence. She took the brunt of the flame and got burned pretty badly.\n\nNot being able to see through the flames, Tizrin began to move in the only direction she could and weighed her options for getting to the other side." }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 49/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 0/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 1/1 \n Giant's Might: 1/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist \n Conditions: -- \n \n \nThe bracers on Ondros' arms heat up and are overwhelmed once again by the fiery attacks of the forge's denizens. He cries out in pain as he is burned once again. With a loud angry trumpet, he surges forth through the wall of fire, gritting through the pain, and moves around the cranes toward the creature, gaining a second wind as it gets within reach.\n\n \n Spoiler: Turn 4 \n\n Move - Move through wall of fire and around cranes\n Fire - (5d8)[ 29 ] \n Bonus Action - Second Wind\n Healing - (1d10+7)[ 16 ] \n Action - Dodge\n " }, { "author": "The Hellbug", "message": "Nolwenn flinches back from the wall of flames even if she's not on the immediately-harmful side.\n\n Another spell! Probably... \n\nBy this point, the wizard is practically certain this must be one of the warlocks the prisoners spoke of, but this form must be new, the result of some sort of spell or life cycle change--they would surely have remembered to tell her and her companions if they were twelve feet tall, flew, and were practically dripping with flame!\n\nNolwenn starts to follow Ondros and Red across through the flaming barrier but pauses short. The heat is like that of the strider's breath that recently burned her, and there'd be no hope of a glancing blow charging straight through like that. Even above the crackling of the fire, she can hear that her companions are continuing to fight on the other side, but she's sure she can't safely join them. There may be a time to take that risk, but for now she trusts them to shake the monstrous firenewt's concentration. Instead, she prepares a spell of her own. If the creature tries to retreat from the two warriors on the other side, she'll be ready for it. The invisible wizard chooses one of her simplest spells, her magic missiles, relatively minimal in damage but excellent at disrupting another magician's vital concentration, and prepares to launch it the moment she sees the flaming newt.\n\n \n Spoiler: OOC \nNolwenn backs up 10 feet and prepares to cast magic missiles (level 1 slot) the moment she sees the baddie.\n " }, { "author": "agignac", "message": "Unhit by Red's attacks, the flaming demon descends a few feet until he is level with the flying teifling. He cuts twice with his heavy scimitar, trying to cut the artificer to pieces.\n\n \n Spoiler: rolls \n\n attack 1 on Red - (1d20+10)[ 12 ] \n slashing damage - (2d6+6)[ 14 ] \n fire damage - (2d6)[ 8 ] \n attack 2 on Red - (1d20+10)[ 17 ] \n slashing damage - (2d6+6)[ 11 ] \n fire damage - (2d6)[ 8 ] \n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 1/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 21/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns found himself in melee with the demon, but was able to evade the attacks.\n\nLuckily, the demon now was also in reach of his construct, giving him not only backup but also protection.\n\nHe counter attacked immediately\n\n\n\n \n Spoiler \n\n (1d20+9)[ 15 ] damage (1d8+6)[ 13 ] if crit (1d8)[ 3 ] \n (1d20+9)[ 18 ] damage (1d8+6)[ 14 ] if crit (1d8)[ 2 ] \n\nBonus action steel defender w/advantage\n (1d20+8)[ 25 ] (1d20+8)[ 24 ] damage (1d8+3)[ 8 ] if crit (1d8)[ 1 ] \n\nUses it's protection ability to give disadvantage to the demon\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 49/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 0/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 0/1 \n Giant's Might: 1/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist, Bludgeoning/Piercing/Slashing Resist \n Conditions: -- \n \n \n Good work Red! Ondros belts out before a triumphant trumpet sounds. The loxodon moves forward, squeezing between the cranes to reach the creature with his trunk and maul.\n\n \n Spoiler: Turn 5 \n\n Move - Move toward creature, squeezing between cranes (2 normal squares, 2 difficult/squeezing squares)\n Action - Grapple, then Attack (unless Grapple fails, then Grapple again)\n Athletics - (1d20+8)[ 19 ] or Advantage - (1d20+8)[ 21 ] \nIf Grabbed, attack (Advantage from Grappler cancels out Disadvantage from Squeezing)\n Extra Attack - (1d20+8)[ 25 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Giant's Might - (1d6)[ 2 ] \n Bonus Action - Activate Hill Giant Rune\n " }, { "author": "Riescae", "message": "As soon as the wall disappeared, Tizrin was on the move. Raising her holy symbol she once again called on Gond to release his radiance against their foe.\n\nThe cleric then willed her spiritual weapon to take another swing hoping that this time it would connect.\n\n \n Spoiler \nDiscord rolls: Radiant damage = 20; Con save for 1/2 damage. Spiritual Weapon attack = 12, damage = 7\n " }, { "author": "The Hellbug", "message": "Nolwenn wastes no time in flinging her magic missiles at the demon firenewt as soon as his wounds at Red's hands break his concentration. In addition, the wizard notices that its descent to attack her ally has left it vulnerable once again to her original plan. Lifting the heavily-laden mine cart above her foe's head, she abruptly ends her concentration on the ring's magic.\n\n \"Take that!\" the Baldurian scion taunts as the cart and its load tumble down onto the flaming creature.\n\n \n Spoiler: OOC \nNo move. Magic Missile as a reaction, move the cart as action.\n\nmagic missile damage: (3d4+3)[ 9 ] \n " }, { "author": "agignac", "message": "Nolwenn's magical missiles slam into his broad chest just moments before the minecart drops onto the flaming demon's head. He nearly dodges it, but isn't quick enough. He is pushed down, and would have been flattened it he'd been standing over solid ground. Instead, he is pushed down into the molten steel. Ondros is forced to let go, or be dragged down too. The minecart follows him, contaminating the smelter as it, and its load, begin to melt.\n\nFor a few seconds you can't see him, but then he rises slightly up out of the red, liquid steel, ten feet to the west of where he went in. A large, strong hand reaches out to grasp Ondros by the leg, and try to drag him into the steel. Tizrin reacts quickly, her Warding Flare distracting the fiery demon enough to save Ondros from being grabbed.\n\n \n Spoiler: rolls \n\n athletics to grapple - (1d20+6)[ 21 ] \n steel damage if grapple succeeds - (10d10)[ 52 ] \n\nBaddie is in the smelter up to his armpits.\n " }, { "author": "Dr.Samurai", "message": " \n Ondros \n Loxodon Rune Knight Fighter \n AC: 18 HP: 49/74 THP: 0/0 \n PPer: 12 PInv: 10 PIns: 20 \n Second Wind: 0/1 | Action Surge: 0/1 \n Frost Rune: 1/1 | Stone Rune: 1/1 | Hill Rune: 0/1 \n Giant's Might: 1/3 | Runic Shield 3/3 \n Traits: Darkvision 120ft, Blindsight 10ft, Adv vs Poison, Poison Resist, Fire Resist, Bludgeoning/Piercing/Slashing Resist \n Conditions: -- \n \n \n Thanks Tizrin! Ondros says. He keeps up the offensive before retreating from the cranes.\n\n \n Spoiler: Turn 6 \n Action - Attack creature\n Maul Attack - (1d20+8)[ 25 ] or Disadvantage - (1d20+8)[ 25 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Extra Attack - (1d20+8)[ 26 ] or Disadvantage - (1d20+8)[ 10 ] \n Bludgeoning - (2d6+5)[ 12 ] \n Move - Retreat from squeezing.\n " }, { "author": "The Hellbug", "message": "Nolwenn's triumph at having knocked the horrible demonic firenewt into the molten steel is short lived. Of course he's totally immune to heat, and of course that wasn't enough to kill a creature of his size. It, alongside with the short-lived-ness of the wall of flames, is, though, the first sign that he can't just shrug off the adventurers' attacks forever. But all the spells she's cast are taking a mental toll on the wizard, and it won't be long before she's reduced to just cantrips so, knowing that none of her offensive spells is worth its effort, she cuts straight to that, stepping forward to direct a conjured puff of poison gas at the lava-broiled newt before, seeing his intent to drag Ondros into the lava-vat as well, retreating.\n\n \n Spoiler: OOC \nMove in, poison spray, move out. DC 16 Con Save or (2d10)[ 8 ][ 7 ](15) 8 poison damage (re-rolled with correct dice in discord)\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 1/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 21/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns switched again to ranged attacks while the badly burned construct continued undeterred to follow and attack the demon.\n\n\n \n Spoiler \n\n (1d20+4)[ 24 ] damage (1d8+16)[ 21 ] if crit (1d8)[ 6 ] \n (1d20+4)[ 18 ] damage (1d8+16)[ 22 ] if crit (1d8)[ 5 ] \n\nBonus action steel defender w/advantage\n (1d20+8)[ 10 ] , (1d20+8)[ 24 ] damage (1d8+3)[ 11 ] if crit (1d8)[ 7 ] \n\nUses it's protection ability to give disadvantage to the demon\n " }, { "author": "Riescae", "message": "Tizrin sighs in relief as her god's brilliance saves Ondros from being dragged into the lava. \"Praise Gond,\" she said in response to Ondros' thanks.\n\nAs if drawn by Gond's radiant light, Tizrin's spiritual weapon finally bashes the demon soundly.\n\n \n Spoiler \nDiscord rolls: Attack = 26 (Crit), Damage = 10\n " }, { "author": "agignac", "message": "The fiery demon takes a pounding from yklwa and spiritual weapon, and the damage is starting to show. The black, cracked skin shows more damage, and the fiery light coming from within is dimmer. He's not, however, prepared to give up. He reaches up to his fire-hair with one hand, and pulls a ball of fire from it. He hurls it at Red. The fire, however, doesn't blast and burn the tiefling. Instead, it swirls and coalesces into another fiery form. This one much more elemental in nature, and almost as big as its sire.\n\nThe new elemental carries no weapons; it doesn't need to, it is the weapon. It punches out a flaming appendage at Red, trying to set him on fire.\n\nSeeing Tizrin as the source of the heavenly weapon attacking him, the demon steps up out of the steel, half-melting and half-crushing one of the smelting cranes under his weight. He swings his heavy scimitar at the cleric.\n\n \n Spoiler: rolls \n\n hit one on Red - (1d20+6)[ 21 ] \n hit two on Red - (1d20+6)[ 10 ] If either hit, Red ignites and takes damage - (2d6+3)[ 8 ] . Until he spends an action to douse the flames, he will take 1d10 fire damage on the start of each turn.\n attack on Tizrin - (1d20+8)[ 13 ] \n slashing damage - (2d6+6)[ 18 ] plus fire damage - (2d6)[ 6 ] ]\n " }, { "author": "Pyrophilios", "message": " \n The Red Horns \n Reborn Tiefling Battlesmith Artificier \n AC: 20 HP: 47/59 \n PPer: 16 PInv: 18 PIns: 13 \n Knowledge from a Past Life: 2/3 | Flash of Genius: 4/5 \n Lvl 1 Slots: 0/4 | Lvl 2 Slots: 2/3 \n Infusions active: 3/3 | Bag of Holding/Returning Weapon/Enhanced defense \n Traits: Winged Flight 30ft, Darkvision 60ft (Goggles of Night), Ring of Spell Storing (Shield 0, Abjure Elements 0, Heroism 0) \n Current Project: Pistol (11/35 days) \n Steel Defender: HP 21/42 Repair 2/3 \n Conditions: \n \n \n\nThe Red Horns called up a short-lived magical shield to block the attacks of the flaming creature, dashing away while enduring another attack, so he could once again throw down against the demon and disrupt its concentration once more.\n\n\n \n Spoiler \n\nTake opportunity attack from Elemental and move away 10ft so I can throw unhindered:\n\n (1d20+9)[ 12 ] damage (1d8+6)[ 9 ] , if crit (1d8)[ 2 ] \n (1d20+9)[ 27 ] damage (1d8+6)[ 12 ] , if crit (1d8)[ 2 ] \n\nBonus action Steel Defender\n\n (1d20+8)[ 13 ] , (1d20+8)[ 20 ] damage (1d8+3)[ 9 ] , if crit (1d8)[ 3 ] \n " } ]
[ { "author": "Thunder999", "message": " OOC \n\nThe day of the lottery is finally here, registration was easy, just give your names to a priest and the four of you were given a single small wooden token inscribed with your party's registration number, along with instructions to have it on you when the day comes.\n\nThe opening ceremony takes place in the Sunburst Market in the center of the living city of Wati, between the Grand Mausoleum and Abadar’s Sanctum of Silver and Gold.\nThe market square, indeed the whole city, is bustling with activity, adventurers from near and far stand gathered in small groups, the general public hang around to watch the spectacle and the city's street vendros are out in force, selling every form of food and drink Wati has to offer. A few more unusual carts are selling adventuring gear, ropes, torches, pitons and even a few spears, you even spot a few well dressed merchants advertising \"The best rates in Wati for recovered treasure.\" and handing out fliers for their stores.\nIn front of the imposing edifice of the Grand Mausoleum, an immense awning has been erected between decorated pillars in the market to provide shade for the priests of Pharasma overseeing the lottery. Beneath the awning, two urns sit atop a table elevated a few feet above the ground on a wooden stage constructed for the event. The high priestess of the Grand Mausoleum, Sebti the Crocodile, sits behind the table, while two acolytes confer with her at either side.\n\nThe nearest groups are a mixed bunch, some standing silently, gripped by quiet anticipation, others talking of what they'll buy with their riches, and finally a few discussing what may lay within, trading tales of cursed mummies, animated dolls, dart traps and man eating scorpions.\n\nAfter a few moments, Sebti the crocodile rises from her chair, despite her youthful appearance she seems to carry an air of calm authority. She calls for silence, the crowd quickly complying.\n\nAfter calling out to Pharasma to look upon those venturing forth, she summarises the history of Wati with a focus on the necropolis.\nShe briefly mentions its founding, dating all the way back to –1608 AR, before moving on to discuss the 2499 AR Plague of Madness, an abomination born of Lamashtu that killed most of the inhabitants and sent the rest fleeing.\nThen, with more enthusiasm she describes how a Pharasmin priest named Nefru Shepses marched on Wati in 2953 Ar with a small army of alchemists, masons, and morticians under his banner, intent on consecrating the entire city to the Lady of Graves, founding the Great Mausoleum in Pharasma's honor, then spending 30 years recovering the bodies of those who died in the plague, walling off the abandoned part of the city and turning the buildings within into a whole city of makeshift tombs, each given formal burial rites. Then she talks of how, with the necropolis complete, the city began to flourish once more, now four times the size it was when the plague struck.\n\nThen at last, she reaches the bit you've all been waiting for.\n“Let the lottery begin! Although many of you have requested specific sites to explore, we must leave these matters to fate. The Lady of Graves is a far better judge of destiny than we of this mortal\nsphere. The gates of the necropolis will open at sunrise tomorrow. Use this evening to prepare yourselves for the task ahead. Let these rules guide you in your endeavors in this holy place: remember\nhow this came to pass, every slave’s hut is a memorial, and honor the departed. May you go with the Lady’s blessing.”\n\nThen she sits down and the acolytes stand, each drawing a wooden token from one of the urns on the table, the one on the right calls for the group with the matching token to send their representative up. It quickly becomes apparent that one token determines the group and the other the tomb.\n\nAt last your number is up, whoever you choose goes up to the table and is shown the location of the tomb you will be looting on a map, is given a sketched map showing its location, and a piece of parchment with the rules on it.\n\n \n Spoiler: Rules \nRemember How This Came to Pass: The Plague of\nMadness was unleashed upon the city of Wati while\nreligious authorities were engaged in infighting. This rule\nis a reminder that the necropolis remains a holy place, and\nthose who engage in needless conf lict and banditry are not\nonly criminals, but accursed.\nEvery Slave’s Hut Is a Memorial: Every structure within\nthe necropolis is a testament to the people who lived and\ndied in the city. Explorers must not desecrate or vandalize\nstanding structures and tombs, but preserve them as the\nmemorials they were intended to be. Some structures\nmay be trapped or decrepit, but willful and unnecessary\ndestruction will not be tolerated.\nHonor the Departed: The dead should be treated with\ndignity and respect. If the interred need to be disturbed\nto recover an antiquity or relic, they should be returned\nto their resting places carefully. It is understood that the\nancient dead are often brittle, but there is no need for\nthe contents of a sarcophagus to be summarily dumped\non the ground. This rule does not apply to the undead or\nother abominations.\nFailure to comply with these rules can result in, but\nis not limited to, expulsion from the necropolis, a ban\non continued exploration, seizure of recovered valuables,\nand arrest and prosecution by local authorities.\n\nThose of you familiar with the city are dubious of their ability to actually enforce these rules, the city guard generally try avoid patrolling the necropolis and the church doesn't have nearly enough manpower.\n \n\n\n\nYour tomb is called the Tomb of AKHENTEPI and was actually present before the necropolis, part of ancient Wati's original cemetery.\n\n \n Spoiler: OOC \nYou can ask Sebti a few simple questions if you want, but she won't be willing to talk for long, once that's done nothing will happen until tomorrow morning, so let me know when you want me to move things along to then.\n \n\n \n Spoiler: Your tomb is number 23 on this map \n https://i.imgur.com/yeHuYdU.png North is to the left, for the curious.\n " }, { "author": "MesiDoomstalker", "message": "Khem was a little ball of energy. He ooh'd and aaah'd at totally mundane things that he absolutely had seen in Sothis. A permanent, near-manic grin was plastered on his face. It took some restraint to keep himself still and respectful as Sebti started her speech, laying out the rules. When their token was called, his overbrimming excitement overrode everything else, rushing to grab their assignment, forgoing their initial plan.\n\nOnly on returning to the rest did he settle down, his cheeks rosy from embarrassment, having realized what he had done. I'm sorry. I just got too excited. He muttered abashedly, holding out the marked map for the others to see." }, { "author": "DeTess", "message": "Gloria had been equally excited, rushing back and forth between the sights and stalls, and even disappearing for a moment to buy a spear that caught her fancy from a passing cart. Willow, Gloria's wolf companion (or minder, depending on how charitable you were feeling) was padding along behind her, a look of patient resignation in her golden eyes.\n\n \"Ooh, so we're not going in too deeply this time!\" Gloria had commandeered a nearby crate to stand on so she could see the proceedings and more easily follow what her taller companions were discussing. \"Well, that's perfectly fine for a first expedition!\" " }, { "author": "CasualViking", "message": " \n Hapu \n \n\nHapu brings the tablet back to the group of new acquaintances. \"All right, Butterflies. We have our map. Are we all ready to proceed? \". He taps his polearm lightly against his loaded backpack for emphasis. \n \n \n\n \n Perception +8 *" }, { "author": "Thunder999", "message": "When the gates open the next morning you have no trouble reaching the tomb, sticking along the inner side of the wall even avoids most of the crowds.\n\nYour tomb is a rectangular stone mausoleum sitting alone in what appears to have once been an actual cemetery. The trunks of a few dead trees poke out of the sand around the tomb, and a hot breeze whistles through their desiccated branches. A set of massive stone double doors is affixed to the northern side of the structure, beneath a facade bearing the likeness of an Osirian man. Windblown sand is heaped around the crypt, partially burying the doors that lead within.\n\nAs you get closer Khem and Tetra can easily read the Osiriani engravings on the doors, \"this is the tomb of Akhentepi, born 2416 AR, died 2488 AR\" which means this tomb predates the Plague of Madness by just over a decade.\nThe doors have no handles or other opening mechanisms.\n\nTetra notices the well concealed hinges, which should open outwards, along with traces of mortar, now weathered away, indicating the doors were meant to be permanently sealed.\n\nThere's no opening the doors yet though, the piles of sand won't let anything open outwards.\nIt is perhaps not what you signed up for, but there's only one option: you'll have to move the sand. None of you own a shovel, but they're being sold nearby for 2gp each, it seems at least one merchant had thought of this. Between the trip to buy them and the hard labour under the Osirian sun, it takes you about 45 miserable minutes to move the sand out of the way.\n\nThe doors themselves still have no handles, fortunately Gloria has a crowbar and after about a minute of work finally manages to pry them open. You notice the interior sides are just as barren of handles. It's as though someone didn't intend these thing to see much use. You prop them open and head into the antechamber.\n\nThe antechamber is a rectangular room, empty save for some engravings and fixtures upon the walls, a pair of heavy stone doors to the north, and an immense stone wheel against the south wall. The air is stale, and a layer of dust and sand covers the floor, lying in a thicker layer to the south. All four walls bear sunk-relief engravings and hieroglyphs, while small stone faces are affixed to the walls at about shoulder height in each corner. The stone wheel to the south is engraved with a large spiral and is set in stone tracks in the floor and ceiling.\n\nThe stale air and layers of dust make it clear this place has not been touched in centuries.\nThe engravings on the interior wall are in Ancient Osiriani, fortunately Khem can understand them.\n\nThey describe the life of the tomb’s enshrined occupant, Akhentepi, it seems he was a celebrated military commander who presided over the troops garrisoned in Wati prior to the city’s downfall.\nThe hieroglyphs also contain warnings, “Akhentepi’s tomb is well defended, and those who defile it tempt the wrath of the gods.” And, “The only thing the Lady of Graves despises more than the grave robber is the unsuccessful grave robber,” and finally “turn back while you can.”\n\nStill, you were directed here by the High Priestess of Pharasma, so perhaps she's changed her mind.\n\nTetra notices the spiral on the stone wheel is clearly Pharasma's Holy Symbol, and two of the faces in the corners bear her image, however none of you can identify the other faces, though they resemble canines. A closer examination does reveal slots for torchers that would light them up in a rather dramatic manner, wreathing the heads in fire.\n\nAs to the wheel, it appears to be inlaid in some sort of track, it's a heavy block of stone, but large enough that all four of you could grab it and roll it to the side.\n\nAs you do so you are ambushed by a scorpion, which emerges from behind the door and pounces on Tetra in a flurry of claws an pincers.\nKhem recognises is as a Ghost Scorpion, common vermin, probably thought this looked like a nice place to nest in for the day, you just saw it Pounce and its stinger is mildly poisonous (1 str damage)\n\n \n Spoiler: Initiatives \nKhem (1d20+3)[20]\nTetra (1d20+3)[15]\nScorpion (1d20)[12]\nHapu (1d20+1)[10]\nGloria (1d20+3)[7]\n \n\n \n Spoiler: OOC \nI think 2 shovels should be enough, split the 4gp cost however you want.\nTurns out only Tetra has knowledge religion and none of you know anything about engineering.\nThe scorpion got a surprise round with its nat 20 and +8 strength, which it used to pounce.\nTetra takes 3 damage, you are flat footed so may not Counter\nKhem and Tetra may now act. Then the scorpion if it is not dead.\nThe four of you (Gloria on her might wolf steed) are at the south of the 20ft wide room by the wheel when it attacks, so it's in melee range of everyone but Khem.\nThere is no puzzle with the wheel, otherwise I'd have let you think, just a minimum total strength score worth of people to move it out of the way.\n " }, { "author": "MesiDoomstalker", "message": "Khem had excitedly read the dire warning out loud. His enthusiasm only mildly dimmed by the warning; a perpetual grin plastered on his face. But he whipped around at Tetra's cry of pain. Fumbling, he draws his longbow, knocking an arrow, letting it fly. Be careful of its stinger! He cried out in warning.\n\n \n Spoiler \n Move Action : Draw Longbow\n Standard Action : Fire longbow at Ghost Scorpion\nLongbow vs. AC (1d20)[ 3 ] (no bonus due to not having Precise Shot yet, whomp-whomp.\n (1d8+1)[ 5 ] Piercing Damage\nPBS already factored into stastitics\n " }, { "author": "ShadowOfAStorm", "message": "Tetra doesn't even let he designation of 'Butterfly' get to her, though she clearly dislikes it in the moment.\n\nCome the morning, she's in good spirits and better health, and she happily guides Chopshop, her bison, along the city to the front of the team's designate tomb. There, she instructs it to defend the entrance.\n\nShe bites her lip a bit, though, at the Pharasman engravings. \"Pharasma,\" she says with a sour note underlying her up-beat tone, \"don't have any affinity for her! Fate and Prophecy are poor imitations over the mastery of Time itself.\" She taps her tools, upon which minuscule Brigh-devoted inscriptions reside, with practiced motion. \"Besides which her extremist anti-undead stance doesn't make any sense: Brigh holds no such opinions.\"\n\nBefore she can go any deeper into religious monologue, though, the vermin attacks, and she exhales quietly in pain. In return, she lashes out with her shield.\n\n \n Spoiler: OOC \n\nOkay, trying the dice thing for the first time, please correct\nEnduring Crane Strike (1d20+1)[ 4 ] to hit\n[rollv]1d4+1d6[/rollv] damage\n (1d6+4)[ 7 ] healing(self)\n " }, { "author": "Thunder999", "message": "Both Khem's arrow and Tetra's shield go wide of the small creature, then it returns to attacking Tetra, its claws are easily blocked by her shield, but the stinger gets her in the leg, her leather armour offering little protection, despite Khem's warning, she doesn't seem to be poisoned.\n\nHapu and Gloria(+Willow) to act next, then back to the top of initiative with Khem and Tetra\n\n \n Spoiler: OOC \nThe low rolls miss as you guessed.\nTwo misses, then a hit for the scorpion, 2 piercing damage to Tetra, but she saved against the poison. She is no longer flat footed so you may choose to use Iron Shell.\n " }, { "author": "DeTess", "message": " \"Hey, don't let yourselves be intimidated by mr. sharptail here! he should be way more scared of us than we of him!\" Gloria gave her companions some encouragement as she drew her new spear from it's place in her weapon bag and stabbed down at the scorpion, even as willow tore into it with her teeth. She aimed towards the scorpions legs, trying to pin it into place to giver her companions an opening to attack.\n\n \n Spoiler: OOC \n\n swift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round (Hapu technically won't benefit from it this round but will the next one)\n free action Gloria: direct willow to attack (DC 10, so auto succeeds as with handle animal bonus + link bonus the bonus is +11)\n standard action Willow: Attack with bite (1d20+4)[ 10 ] , damage (1d6+3)[ 8 ] , if the attack hits Willow gets a free trip attempt (no AoO, no chance to fall prone on failure:) (1d20+2)[ 8 ] \n move action: draw spear, which I can use one-handed thanks to my stance.\n standard action: hunting party strike: attack roll: (1d20+7)[ 27 ] , damage (2d6+5)[ 16 ] , if the attack hits Tetra gets to make an attack of opportunity on the scorpion.\n " }, { "author": "Thunder999", "message": "Willow's bite misses, but Gloria herself impales the creature through the head, slaying it with a single blow.\n\n \n Spoiler: OOC/combat wrap up \nIt had 13 hp. It is very, very dead.\nYou all gain 50xp for your victory.\n \n\n\nWith the intuder valiantly slain, you are able to return to rolling that stone wheel out of the way, revealing a second chamber.\n\nIt's a small square room, starkly devoid of any markings or adornment. In the center of the chamber’s floor, a square shaft drops straight down into darkness. A faint musty odor rises from the pit. A single piton has been hammered into the stone floor by the northeast corner of the pit, and a dusty length of rope dangles from the piton into the darkness of the shaft.\n\nAt this point the sunlight from outside is only providing dim light, the party casting long shadows into the chamber.\n\nThe shaft is a 10ft square, and the rope only extends 5ft down, the end appears to have been cut.\nThe floor below is 60ft down, just visible with darkvision.\nThis shaft would be very difficult to climb down.\n\n \n Spoiler: OOC \nThe entire rest of the tomb is unlit by default.\nThe shaft is a DC25 to climb up or down.\nIf anyone touches the rope it will crumble to dust.\n \n\n\nHow do you proceed?" }, { "author": "DeTess", "message": "Glorias rummaged through Willow's saddlebags, and returned after a moment with a length of hempen rope. \"This should cover most of the way down, but I think we'll need a little more. Does anyone have another rope?\" She took a look around the room once more, trying to come up with a better idea than just climbing down. That would be fine for those among them that had opposable thumbs, but it would be a bit of an issue for Willow. \"Oh, Tetra, do you think Chop shop could help out? If we have another rope he could help lower Willow and anyone else not confident in their rope-climbing skills down. The rest of us can climb down if we can tie a rope around here somewhere.\" Gloria gave the piton currently stuck in the floor a tug to see if it would hold her weight." }, { "author": "Thunder999", "message": "The piton doesn't seem particularly lose, though you're not really sure how to tell, but the rope hanging from it crumbles to dust when your hand brushes against it. This must be very old." }, { "author": "MesiDoomstalker", "message": " Oh I can help! Khem sling his pack to the floor. Digging around he pulled out another length of rope, a hammer and more pitons. He began diligently hammering a piton through one length of rope, before splicing the two together.\n\n Okay so Hapu you can go down first to make sure it's safe. Then we'll lower Willow down, then Gloria, Tetra and then myself. He offered with a wide toothy grin." }, { "author": "Thunder999", "message": "As the first of you climbs down it becomes quite apparent what's going on here, the shaft is located in the center of the ceiling, 10ft off the floor with no adjoining walls.\nIt'll be hard to climb down safely, and more importantly, climbing back out of here will be very difficult. If someone came down with a rope, climbing down the walls, well they'd never get back up.\nA death trap with no moving parts.\n\nMirrored images of a warrior in side profile, facing inward, are carved on an ornate pair of stone doors in the west wall of this square room. The figure is depicted wearing padded armor, with a scarab-shaped shield on the arm facing the viewer, and a raised khopesh held aloft in the other. A crumpled humanoid body lies directly in front of the doors. A hint of decay hangs in the air, and a dried stain mars the stone floor under the body.\n\nThe corpse is almost skeletal, with a thin layer of dessicated tissue. It's hard to say what happened without any medical knowledge, but Hapu thinks his legs look broken, so maybe he fell.\nHapu can see some of his gear, but you'll have to get down and examine him to say more.\n\nNow how do you want to do that last 10ft?\n\n \n Spoiler: OOC \nDC 15 climb check without the walls to help, DC 15 acrobatics to safely fall 10ft, or you could lower people down, but the last person would still have this issue.\nOr you could just take the 1d6 fall damage I suppose.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n\nHapu considers the options, then braces against the shaft walls and calls back up, \"can you lower me the last 10 feet please?\". \n \n \n\n \n Perception +8 *" }, { "author": "DeTess", "message": " \"Willow, can you give me a hand?\" Gloria walked over to the rope, her canine companion padding behind her. Gloria knew she was plenty strong, but when lowering her companion it wouldn't just be her strength, but also her weight that played a role, and she was sorely lacking in that department compared to her large companions. With Willow grabbing the robe with her mouth and bracing to help with lowering Hapu things should be just fine though." }, { "author": "MesiDoomstalker", "message": "Once Hapu was lowered, Khem pulled the rope up. He started tying a makeshift basket under Willows torso, to help lower the wolf down." }, { "author": "DeTess", "message": "Gloria helped Khem out, soothing Willow with a pet and reassurance or two so she would remain calm while they lowered her." }, { "author": "Thunder999", "message": "The group are lowered one by one into the pttch black room, Tetra and Willow are unable to see a thing, it takes a few minutes for Gloria to remove her armour, but she climbs down without incident.\n\nThere's not a lot left of the corpse's gear, but you do find two Pitons just like the one above, a metal hammer and two flasks of alchemist's fire. Falling from above when the rope was cut would explain the broken legs.\n\nThe door the corpse is grasping towards is heavy stone, it's not as bad as the entrance, but won't move without a directed effort.\n\nNothing happens while you wait in the dark for Gloria to put her scale mail back on, the tomb fittingly silent. You have ample time to light any lanterns or torches.\n\n \n Spoiler: OOC \n2 standard pitons, hammer for said pitons, 2 alchemists fire, distribute as you wish.\nLanterns and torches take up a hand, though if I'm reading Tetra's sheet right she's just using a single shield, so could hold one without penalty.\nDC 10 strength check on the door, so you can take 10 to do it easily, but it explains why the crawling dead man never opened it.\n \n\n\nYou manage to force the door open easily enough, revealing a 10ft wide corridor, the walls feature bas-relief carvings of great battles. Armies with spears and shields clash at the direction of generals, while other leaders direct troops from chariots that are ruthlessly overrunning their enemies. Engraved stone double doors stand at either end of the hallway.\nThe engravings on the doors depict the same man as the previous room, presumably Akhentepi, though he's older here.\n\nYou enter the new room, but around 25ft into the 35ft long corridor, Khem spots a pressure plate covering the entire last 5ft of the room, alerted you now realise the walls of the room are lined with small hole.\n\nYou may now attempt to handle this trap." }, { "author": "CasualViking", "message": " \n Hapu \n \n\nHapu gathers up the corpse's belongings. Once Tetra comes down the rope, he casts a simple spell on her shield to provide light.\n\nDown the trapped tunnel, he shrugs. \"Seems we won't need luck as bad if we back out of this tunnel first\" . With that, he moves back to the chamber. \n \n \n\n \n Perception +8 *" }, { "author": "ShadowOfAStorm", "message": " \n Originally Posted by DeTess \n \"Oh, Tetra, do you think Chop shop could help out? If we have another rope he could help lower Willow and anyone else not confident in their rope-climbing skills down. The rest of us can climb down if we can tie a rope around here somewhere.\" \n \n\n\"Oh, um, I'm not sure Chopshop is the best choice for carrying something as fragile as...us.\" Tetra gives a sympathetic smile as she makes a 'splat' gesture, miming a crushing action against her\n\n\n\nDown in the depths, Tetra silently shifts and squirms in the dark, desperately listening for anything, at least until Hapu enspells her shield. She gives him a grin and a warm nod, as thanks.\n\n\"I can't carry much,\" she says, in a conspiratorial and low-toned whisper, to match their deeper penetration of the tomb, and potential dangers within, \"on account of needing to stay light on my feet, so I'm always happy to have friends with magic to ease the burden.\"\n\nGiven Khem's spotting, Tetra gets to work, disabling the trap as safely as possible." }, { "author": "Thunder999", "message": "Tetra's first try at disabling the trap is unsuccessful, but doesn't trigger it, on the second try she is able to disconnect the pressure plate, after a tense minute, the party can advance.\n\nThe doors at the other end are as heavy as the first, but you open it without further issue.\nAhead is a 20ft by 20ft room, a faded tapestry hangs on a wooden frame on the western wall, faded and delicate, the tapestry depicts a middle-aged man, accompanied by a woman and two children, with a small estate in the background. To either side of the tapestry are two small pedestals, upon which sit two preserved dead animals. Stone double doors exit the chamber to the north, south, and east. (You came from the east)\n\nHapu and Tetra are able to discern the meaning of several symbols and hieroglyphs that suggest that Akhentepi’s family befell some tragedy, possibly murder or sickness, and he was left widowed.\n\nThe north and south doors both open easily, connecting to shot staircases with more doors at the bottom.\n\nDo you go North or South?" }, { "author": "MesiDoomstalker", "message": "Khem ooh's and aah's over the depiction, before becoming somber as his compatriot's explained the fate of Ahkentepi's family. That's so sad. He murmured. At least he didn't leave any kid's behind for the plague... \n\nAlmost on the spin of a coin, Khem wheeled, pointing in a random direction (north). Let's go this way! " }, { "author": "Thunder999", "message": "You descend the staircase to the north and open another double door.\n\nIt's another 20ft by 20ft chamber, this time brightly painted chariot sits in the center. Beyond the chariot, a large canvas stretches between two stone columns. The skins of several animals—antelopes, great cats, and crocodiles—now faded and deteriorated with age, are tacked to this canvas. A wooden chest, lacquered white and trimmed with gold inlay, sits in the southeast corner. In each corner of the room a small stone shield is molded into the masonry at shoulder height. An open hallway leads to the east, and a set of stone double doors leads south. (You came through the south ones)\n\nThe chariot is not quite in good enough condition to ride, but would still be a valuable antique, though it would have to be taken apart and removed piece by piece and none of you have the skill to do so.\n\nYou do not detect any traps on the chest though it is locked, the chest itself is more valuable than the chariot, let alone what fragile contents may lie within.\n\nTetra easily picks the lock, but a razor sharp envenomed blade strikes her hand as it clicks open.\nInside you find two potions of cure light wounds and one potion of darkvision. Also inside the chest are two books with thin, gold-plated metal sheets for pages. The first is a brief biography of Akhentepi, and the second is a list and description of the various military campaigns conducted by the nation of Osirion between 2350 and 2450 ar.\n\n \n Spoiler: OOC \nThe chest (complete with trap, which can be reset) is an art object worth 200g\nEach book weighs 25 pounds and is worth 300 gp.\nThe chariot would be worth 100gp, more if you could restore it somehow, but you'd need to be trained in craft(carpentry) or profession(driver) to know how to take it apart and move it. Still, perhaps you can come back for it later with some hirelings.\n\nAnd now the trap, I rolled for everyone (apart from Gloria who would fail on a 20) and noone spotted it.\nThat's 3 piercing damage and you take 2 con damage from the poison before it wears off.\nYou are flat footed to the trap so can't get your shield up to block,\n \n\n\nThe open hallway to the east is only 10ft long, four funerary masks hang on one wall, staring down as if in judgment at anyone standing in the corridor.\nThe first two masks are readily identifiable as Abadar and Pharasma, none of you know the third, but Tetra identifies the final one as Osiris, ancient Osirian god of the afterlife.\nThey are plated in gold and worth a tidy 75gp each. They serve no purpose beyond ornamentation.\n\n \n Spoiler: OOC2 \nYou get 250xp each for surviving the traps. 4x75gp masks as more loot.\n \n\n\nYou cross through the corridor into another 20ft by 20ft room, a dead end but certainly not a waste of time: A table displaying a three-dimensional diorama occupies much of the north side of room. Three shields with different designs are displayed upon a rack against the east wall, while various weapons hang from another rack along the south wall. Arrayed around the room are five small chests and a clay urn.\nThe diorama depicts an ancient battle between the city of Wati and an unidentified enemy. The rack to the east proudly displays three shields. The shield on the right is a light wooden shield identical to the shields carried by the soldiers in the diorama. It bears Ancient Osiriani hieroglyphs that spell the name “Akhentepi,” marking those soldiers as under the command of Akhentepi. The light wooden shield on the left does not appear to be Osirian in origin but none of you possess the geographical knowledge to say more.\nThe center shield is unusual in that it is a light steel shield shaped like a scarab; it matches the one borne by Akhentepi in the engravings on the doors you saw earlier. The rack on the south wall holds\na composite shortbow, a khopesh, and a spear—all of which presumably also belonged to Akhentepi.\n\nWhen the first of you enters the room, three tiny dolls from the diorama spring to life. Khem recognises them as animated objects, here serving as tomb guardians. (Constructs, 5 hardness, Vulnerable to fire, oh and they're tiny so 0ft reach)\n\nYou had enough time before entering the room that if anyone has the ability and desire to heal Tetra you could have (You can just roll it and say it already happened to keep the game moving smoothly)\n\n \n Spoiler: Initiative \nTetra (1d20+3)[19]\nHapu (1d20+1)[19]\nDoll2 (1d20+2)[17]\nKhem (1d20+3)[11]\nDoll1 (1d20+2)[11]\nDoll3 (1d20+2)[10]\nGloria (1d20+2)[7]\n \n\n \n Spoiler: MAP \n \n \n\n\nTetra and Hapu act before the dolls." }, { "author": "CasualViking", "message": " \n Hapu \n \nAfter the mishap with the trapped chest, Hapu heals Tetra with a brief prayer to the Lady of Dreams: 8 hp.\n\nAs the dolls start moving, Hapu barges to the front and slashes at them. move southeast, east. attack doll 1 - (1d20+5)[ 14 ] , damage - (1d10+4)[ 11 ] + (1d6)[ 5 ] .\n\nHe is well-positioned to hit them again when they move. \n Spoiler: attacks of opportunity (10' reach) \n AoO1 - (1d20+5)[ 23 ] , damage - (1d10+4)[ 9 ] + (1d6)[ 3 ] . AoO2 - (1d20+5)[ 22 ] , damage - (1d10+4)[ 6 ] + (1d6)[ 6 ] .\n \n \n \n \n\n \n Perception +8 *" }, { "author": "ShadowOfAStorm", "message": "Tetra remarks professionally on the resilience and craftsmanship of the traps and locks she encounters. The books, paper-paged, she has special interest in \"Especially stable, those, gold is a good choice if you want information to last a long while.\"\n\n\"My thanks, Dreamer.\" Tetra says with simple gratitude as Hapu heals her.\n\nCome combat, her first move is to tense, ready to stride up and strike anything which moves within ten feet of her.\n\n \n Spoiler: OOC \nTetra uses the Warder class feature Defensive Focus as a full round action. Her threatened zone becomes 10ft. She has 5(Wis+1) AOOs which she will take at every available opportunity.\n " }, { "author": "Thunder999", "message": "Hapu's first swing is a miss, the creatures harder to land a solid hit on than you might expect.\n\nOne of the dolls clambers down to attack, but barely makes it 5ft before getting destroyed by his polearm.\n\n\n \n Spoiler: OOC \nA 14 misses even against flat footed, they have pretty good natural armour.\n13 damage is enough to destroy a doll even with their hardness.\n \n\n\nKhem may act before the other two dolls run bravely into a blender." }, { "author": "MesiDoomstalker", "message": " Oh, hey! These dolls are made of wood and wood burns! Khem exclaimed excitedly. Pulling a vial from his pockets, he jammed a small pellet into the narrow opening. Shaking it vigorously, the whole thing began to emit a dangerous heat, before he tossed it aggressively at the remaining dolls.\n\n \n Spoiler \nAlchemist Bomb vs. Doll 3's Touch AC. They are not adjacent to any foe, so no additional penalties.\n (1d20+4)[ 11 ] vs. Doll 3's Touch AC (if miss, scatters (1d8)[ 5 ] , 1 being north going clockwise)\nDamage: (1d6+4)[ 10 ] Fire damage ; splash damage (all adjacent squares, plus the landing square in case of miss) take 5 Fire with a DC 14 Reflex save for half.\nNote: damage values do not account Resistance/Vulnerabilities\n " }, { "author": "Thunder999", "message": "Khem's attack singes the creatures, but the splash damage isn't enough to bring either down.\nThe first of the dolls falls to opportunity attacks once more, but the seconds slips under Tetra's shield bash, but Hapu slams the haft of his polearm into its path before it crashes into him, deflecting the attack.\n\n \n Spoiler: OOC \nFailed saves vs splash, but only took 2 damage each after applying hardness and vulnerability.\nAnother easy kill on Hapu's AoO (Tetra has been swinging too, but they went down his attacks anyway, so I didn't roll), Hapu is out of AoOs for the last one, and tetra misses despite the lowered AC from charge.\nI have assumed you would expend that Oaken Shield, and paired with Tetra's Aegis it puts you at high enough AC that it misses (by a single point).\nThe final doll is sharing Hapu's space and has taken 2 damage.\n \n\n\nThe entire party gets to act before the doll's next turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nIn the thick press of bodies crowding the tiny doll, Hapu manages a shattering blow...against one of the already destroyed dolls.\n\nEnduring crane strike: attack - (1d20+5)[ 6 ] , damage - (1d10+4)[ 11 ] + (1d6)[ 1 ] \n \n \n \n\n \n Perception +8 *" }, { "author": "DeTess", "message": " \"Let's get them, Willow!\" Gloria nudged Willow forward, rushing at the last remaining doll. It was too close to get a proper charge going, but between spear and tooth the gnome still felt confident she could take down the artificial creature, or at least distract it enough for someone else to get a finishing blow in.\n\n \n Spoiler: OOC \n\n swift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round (Hapu technically won't benefit from it this round but will the next one)\n free action Gloria: direct willow to move in and attack (DC 10, so auto succeeds as with handle animal bonus + link bonus the bonus is +11)\n standard action Willow: Attack with bite (1d20+4)[ 5 ] , damage [/roll]1d6+3[/roll], if the attack hits Willow gets a free trip attempt (no AoO, no chance to fall prone on failure:) (1d20+2)[ 11 ] \nmove action: draw spear, which I can use one-handed thanks to my stance.\nstandard action: hunting party strike: attack roll: (1d20+7)[ 17 ] damage (2d6+5)[ 16 ] , if the attack hits Hapu gets to make an attack of opportunity on the doll.\n " }, { "author": "Thunder999", "message": "Gloria finishes the fight, using the height advantage, no doubt a novelty for her, to impale the creature with her lance.\n\nWith the dolls dead you are free to examine the contents of the room more closely, the khopesh and spear are both masterwork weapons. The composite shortbow is still serviceable, but its string has deteriorated, and must be replaced before the weapon can be used. The scarab shaped steel shield is a magical light steel shield, though you have no idea what the magic is.\nThe chests are well made, but lack the ornamentation, lock and trap of the previous one, they're sealed with aged wax which easily pops off, each contains a sack of coin and some papyrus scrolls in tubes.\nThe clay urn is also sealed with wax and contains nard, an expensive, oily perfume.\nIf you take the time to read the scrolls they seem to contain expense ledgers, speeches, letters and similar paperwork, though one of them mentions an unfinished tomb to Akhentepi's mistress.\n\n \n Spoiler: OOC \n150xp each for defeating three dolls.\nHapu is the only one with detect magic, but has neither Spellcraft nor Knowledge Arcana, so can tell nothing beyond the fact the shield is magical.\nThat's 500gp and 210sp total from the chests.\nThe scrolls would sell for 250gp to a collector or historian.\nThe urn of perfume is worth 75gp to the same.\nThat's a Masterwork Shotspear, Masterwork Khopesh, Composite Shortbow with no string (I'm going to say it's 15gp to get one added, or you can just sell it for 30gp)\nThere's also the two Light Wooden Shields, one with Akhentepi's name, the other of unknown origin, they're still functional, but unlikely to sell for more than the normal value, being merely painted wood.\n \n\n\nYou really only have one option now, heading through the other doors in the south of the earlier foyer.\n\nThe doors once more open easily, revealing another 20ft by 20ft room, perhaps that was the official standard at the time?\nA massive mirror stretches across the southern wall of this chamber, flanked by two statues. The statue to the east depicts a tall, gaunt woman in a flowing, hooded gown, holding an hourglass. The figure to the west is that of a jackal-headed man carrying a scepter or staff in his hand. Stone double doors, standing slightly ajar, lead to the east and west. A third set of double doors exits the room to the north. Torch holders sculpted in the shape of bird skulls are built in each corner, and a thin layer of dust covers every surface.\n\nThe eastern statue is likely meant to depict Pharasma, while Tetra recognises the one to the west as Anubis, ancient Egyptian god of tombs and burial.\nThere are tracks on the floor with Tetra spots and recognises as some sort of Vermin.\n\nAnyone who looks at the mirror will see both their own reflection, despite the darkness, and a human man with bronzed skin in his forties, wearing white ceremonial robes and a headdress. (This matches other depictions of Akhentepi). Both he and anyone else reflected in the mirror wear stern, disapproving expressions.\n\nYou can go east, west or investigate the mirror." }, { "author": "DeTess", "message": "Gloria quickly laid claim to the beautifully crafted spear. \"This Akhentepi must have had a gnome or maybe a halfling as an honored retainer. hy else would he have a weapons so perfectly sized for someone of my stature?\" She exclaimed happily, quite oblivious to the fact that the weapon was also perfectly sized as a shortspear for a human. She helped her companions pack away the remaining items that were not claimed for immediate use, before joining them on their way back.\n\nAt the crossroads with the mirror Gloria quickly averted her gaze once she saw the change in her own expression. \"That one is probably cursed. best we don't mess too much with it. Anyone have a preference for the eastern or western corridor?\" " }, { "author": "MesiDoomstalker", "message": " Lets go.... East! Khem turned towards the East ( at least he hoped it was east; he was already turned around underground) towards the slightly ajar door." }, { "author": "Thunder999", "message": "You push the eastern doors fully open and walk into a slightly larger, 30ft by 20ft, chamber.\nPillars line the walls of this rectangular chamber, interspersed with stone jackal heads extending from the walls. A stone altar, covered in a layer of dust, sits at the eastern end of the room.\n\nTetra recognises the iconography of Anubis here too, this seems to be the final preperation chamber, where Akhentepi and the various creatures and slaves buried with him were embalmed and the final mummification rites were performed.\nMore tracks like those in the previous room are on the floor.\n\nAs you walk in, the sound of clanking armour disturbs the denizens, strange ten legged spiders that Khem recognises as a type of Vermin called Giant Solifugids, you're not sure how they got in, perhaps somewhere beyond the western door.\nKhem knows these creatures well, they're fast on the ground, nearly as fast at climbing, and while they lack the poison of arachnids, they have powerful claws that can rend their victims apart.\n\n \n Spoiler: Initiative \nHapu (1d20+1)[21]\nTetra (1d20+3)[19]\nBug 1 (1d20+2)[13]\nBug 2 (1d20+2)[10]\nKhem (1d20+3)[7]\nGloria (1d20+3)[6]\nBug 3 (1d20+2)[4]\n \n\n \n Spoiler: map \n \n \n\n\nHapu and Tetra react before the creatures do." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Bugs\" . That's enough information for Hapu to act. As he moves in and slashes at one of them, he learns just how fast they are.\n\nMove SE-E. Attack bug 3 (1d20+5)[ 7 ] , [roll=damage]1d10+[/roll]+ (1d6)[ 1 ] .\n \n Spoiler: Attacks of opportunity \n (1d20+5)[ 22 ] , damage 12 + (1d6)[ 3 ] \n (1d20+5)[ 19 ] , damage 12 + (1d6)[ 6 ] \n granted maneuver - (1d2)[ 1 ] \n \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4)" }, { "author": "ShadowOfAStorm", "message": "\"Now that I think on it, \" Tetra says as the team regards the broken constructs, \"We should have just hogtied these little pests and sold them whole. \"\n\nAs the party faces arachnids, she raises her shield like last time, ready to strike out and intercept. \n Spoiler: ooc \n5ft step forward, full round warder combat patrol\n " }, { "author": "Thunder999", "message": "Hapu's swing goes wide and Tetra sets up.\nBug1 launches forward in a lightning fast charge towards Gloria, too fast for anyone to react, only to futilely bite her shield.\nBug2 leaps clear of the altar and steps into melee range of Hapu, before lashing out with jaws and claws, though none of them actually penetrate his formiddable defences.\n\n \n Spoiler: OOC \nNo AoOs, these guys have maneuvers to help them get close, none of you have Knowledge(Martial), so you don't know what.\nThey missed every attack though, so no damage.\n \n\n\nKhem and Gloria are up next\n\n \n Spoiler: Map \n \n " }, { "author": "DeTess", "message": "One of the bugs was staying back, trying to stay out of the fight. But that created an opportunity for Gloria, one she was only too happy to seize. She grabbed her lance from the bundle of weapons on Gloria's back. Not the spear she had been using for the close-in fighting so far, but instead a far longer and heavier weapon. With a cry she urged Willow forward. \"Have at thee, villain!\" A line she remembered from one of her favorite novels on her lips as she rapidly closed the distance with the bug in the back, lance aimed at the strange spider.\n\n \n Spoiler: OOC \n\nswift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round.\nfree action Gloria: direct willow to charge bug-3 (DC 10, so auto succeeds as with handle animal bonus + link bonus the bonus is +11)\nfull-round action: bronze lancer charge: as standard charge, but ignores AoO's and deals +1d6 damage (I can draw a weapon as part of a charge). to-hit: (1d20+10)[ 21 ] damage: (4d6+10)[ 22 ] (1d6+5 doubled by lance, +2d6 from stance and maneuver)\n " }, { "author": "MesiDoomstalker", "message": "Khem fumbles with his bow, before firing a quick arrow at Bug 3.\n\n \n Spoiler \n (1d20+4)[ 8 ] vs. Bug 3 AC\n (1d8+1)[ 5 ] Piercing Damage\n " }, { "author": "Thunder999", "message": "Gloria charges in, impaling the third Solifugid on her lance before it can react.\nKhem misses, not ideal conditions for a bow perhaps.\n\n \n Spoiler: Initiative, unchanged \nHapu (1d20+1)[21]\nTetra (1d20+3)[19]\nBug 1 (1d20+2)[13]\nBug 2 (1d20+2)[10]\nKhem (1d20+3)[7]\nGloria (1d20+3)[6]\n \n\n\nWhich brings us back to Hapu and Tetra." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu blinks, surprised, as the bugs swarm forth. He steps closer, and swings at the one approaching Khem.\n\n Step NW. attack bug 1 - (1d20+7)[ 23 ] , damage - (1d10+6)[ 14 ] + (1d6)[ 1 ] .\n \n Spoiler: Attacks of opportunity 10' reach \n attack - (1d20+7)[ 27 ] , damage - (1d10+6)[ 16 ] + (1d6)[ 6 ] attack - (1d20+7)[ 27 ] , damage - (1d10+6)[ 11 ] + (1d6)[ 6 ] \n \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4)" }, { "author": "ShadowOfAStorm", "message": "Tetra pouts as the creatures whiz by her, somehow avoiding her careful vigilance. \"I'm not sure,\" she says as she moves forward and jabs with her shield, \"where these creatures are coming from, sealed tomb. \"\n\n \n Spoiler: ooc \nTetra steps into range for a shield bash on bug 1\n (1d20+2)[ 22 ] to hit\n[roll]1d4+1d6+1[/roll] damage bash +roar+stance\n " }, { "author": "Thunder999", "message": "Hapu steps into position and brings his polearm down on the northern solifugid, dropping it with a single blow.\nTetra moves in to strike the remaining bug, landing a very solid hit, but not quite finishing it.\n\nThe creature retaliates, its bite and first claw miss, but the second slips around her shield, despite her best efforts.\n\n \n Spoiler: OOC \nSo bug1 is very dead, bug2 took 10 damage from the critical shield bash, which isn't enough.\nThen it retaliated, two misses followed by a very high roll that hit, I rolled for Iron Shell since there's no reason to save it, but it wasn't enough to stop the 3 damage to Tetra .\n \n\n\nKhem and Gloria may act, then back to Hapu and Tetra." }, { "author": "DeTess", "message": "Gloria left her lance in the corpse of the bug it was still stuck in, then drew her spear to attack the last remaining bug in tandem with Willow.\n\n \n Spoiler: OOC \n\nFree action Gloria: direct willow to attack the last bug.\nFree action Gloria: drop the lance\nmove action Gloria: draw spear\nstandard action willow: attack last bug: Attack with bite (1d20+2)[ 14 ] , damage (1d6+1)[ 3 ] , if the attack hits Willow gets a free trip attempt (no AoO, no chance to fall prone on failure:) (1d20+2)[ 14 ] \nstandard action Gloria: attack with spear: (1d20+6)[ 7 ] , damage (2d6+3)[ 12 ] \n " }, { "author": "Thunder999", "message": "Willow bites the final Solifugid, almost killing it, though the creature staggers around even as blood drips from the wound, while one leg buckles, the other 7 keep it upright.\n\nGloria's spear thrust misses as she misjudges its staggering gait.\n\n \n Spoiler: OOC \nIt's currently at exactly 0hp, so it'll die when it fights back, but can still act.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n\n enduring crane strike - (1d20+5)[ 17 ] , damage - (1d10+4)[ 11 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4)" }, { "author": "Thunder999", "message": "Hapu's strike puts the dieing vermin down, holy light bathes Tetra as he does, healing her wounds.\n\n \n Spoiler: OOC \n300xp each for the Solifugids\n5hp of healing for Tetra\n \n\n\nThere's nothing of value here, leaving only one real option, you head to the west, following the tracks you now know came from Solifugids.\n\nThe door is already slightly ajar, through it you find a flight of steps gradually descending to the west. Halfway down the stairs, small holes and burrowed tunnels riddle what remains of the passage’s southern wall. Earth and sand have spilled over the collapsed masonry, covering the stairs with dirt and rubble. Stone doors engraved with a golden scarab, its wings open beneath a golden sun, stand at either end of the stairs.\nIt seems some burrowing insects found their way in and the Giant Solifugids followed.\n\nYou are about to head into the room when you spot something off about that pile of rubble, some of that sand definitely just moved.\nNone of you know what it is, but at least you spotted it before stepping onto it.\n\n \n Spoiler: Map \nThe shading is difficult terrain thanks to rubble.\n \n \n\n \n Spoiler: Initiative \nGloria (1d20+3)[22]\nThing (1d20+1)[13]\nHapu (1d20+1)[9]\nKhem (1d20+3)[8]\nTetra (1d20+3)[7]\n \n\n \n Spoiler: OOC2 \nYou successfully avoided a surprise round triggered by walking onto it, alas none of you can identify the creature.\n \n\n\nThe thing reacts quickly sand gathering into the form of a large serpent, but Gloria is faster and may act now." }, { "author": "DeTess", "message": " 'Ooh, that's a big one...' the thought passed through Gloria's head, though she did not give voice to it. After all, she was going to be a knight, and knights were never affraid!\n\n \"Uhmm, right, the bigger they are, the harder they fall!\" she gave an encouraging yell as she grabbed her new spear, as much to encourage herself as it was to help the others. Then she and Willow struck out at the giant sand-thing, hoping to take it down before it could harm her friends.\n\n \n Spoiler: OOC \n\nswift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round.\nfree action Gloria: direct willow to attack the sandy snake(DC 10, so auto succeeds as with handle animal bonus + link bonus the bonus is +11)\nStandard action willow: bite: (1d20+4)[ 8 ] , damage: (1d6+3)[ 6 ] , on hit a free trip attempt: (1d20+2)[ 16 ] \nMove action Gloria: draw masterwork spear.\nStandard action gloria: attack: (1d20+8)[ 17 ] , damage: (2d6+5)[ 12 ] \n " }, { "author": "Thunder999", "message": "Willow misses, but Gloria jabs her spear into the sandy body.\nThe creature lashes out in retaliation, but misses, you notice a definite glint of something on its jaws during that failed strike, then 5ft steps backwards.\n\n \n Spoiler: Map \n \n \n\n\nThe rest of the party may act, remember that middle shaded area is difficult terrain, so you can't 5ft step in it or charge through it." }, { "author": "MesiDoomstalker", "message": "Khem draws upon his bow again, firing it at the sandy snake.\n\n \n Spoiler \n (1d20+4)[ 17 ] vs the thing's AC\n (1d8+1)[ 6 ] Piercing Damage\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu barges forward, trusting in his shield and armor to let him close the distance.\n\n Move W, W. shield bash - (1d20+6)[ 8 ] , damage - (2d6+6)[ 13 ] \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4)" }, { "author": "Thunder999", "message": "Khem's arrow is a hit, sinking into the sandy serpent, Hapu's swing is easily dodged despite its size, but you realise it lacks the reach such large creatures are known for." }, { "author": "ShadowOfAStorm", "message": "Tetra cheerily thanks Hapu for the Silver Crane healing, notes the burrowing tunnels with the audible satisfaction of curiosity sated, and cheerily remarks, as the creature is revealed, \"How kind of it to allow us the high ground, here\"\n\nShe lashes out, reality distorting in neon-iridescent failure around her shield...\n\n \n Spoiler: ooc \n\nBreaking Glass Strike (1d20+1)[ 15 ] \n[roll]1d4+1d6[/roll] damage.\nDazzle for 4 rounds, dc 15 wil save against daze(1rnd)\n " }, { "author": "Thunder999", "message": "Thanks to Gloria's encouraging shout, Tetra lands a shield bash, dazing the creature.\n\n \n Spoiler: OOC \nYou need to do different dice seperately, and please remember to include bonuses from buffs, a 15 doesn't hit, but I remembered the +2 morale bonus and a 17 does.\nPoor elemental isn't getting a turn.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu draws back, gives himself space to swing his long weapon, but only glances against the sand monster.\n\n Step back. horsechopper - (1d20+5)[ 14 ] , damage - (1d10+4)[ 14 ] + (1d6)[ 1 ] \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4)" }, { "author": "DeTess", "message": "Gloria quickly moved forwards into the spot Hapu abandoned, striking at the elemental with her spear while willow tore into it with her teeth.\n\n \n Spoiler: OOC \n\ndoing two turns worth of actions here.\nfree action: direct willow\nmove action willow: move up\nstandard action willow 1: bite: (1d20+2)[ 5 ] , damage (1d6+1)[ 7 ] , free trip (1d20+2)[ 10 ] \nStadnard action Gloria 1: attack: (1d20+6)[ 22 ] , damage (2d6+3)[ 8 ] \nstandard action willow 2: bite: (1d20+2)[ 12 ] , damage (1d6+1)[ 7 ] , free trip (1d20+2)[ 16 ] \nStadnard action Gloria 2: attack: (1d20+6)[ 24 ] , damage (2d6+3)[ 9 ] \n " }, { "author": "Thunder999", "message": "Hapu's blow bounces of the creature, but Gloria's spear comes in to finish it off.\nThe serpent collapses into sand.\n\n \n Spoiler: OOC \n150xp each for defeating this creature.\n \n\n\nThe doors at the end of the chamber open easily, revealing a large chamber, a tapestry hangs from a frame against the south wall depicting an otherworldly vista where the souls of the dead, shepherded by strange beings, enter an ethereal river ambling through space toward a landscape dominated by an impossibly tall spire. Columns sculpted in the shape of Osirian warriors wielding khopeshes stand in all four corners of the room. The floor is tiled in a white spiral pattern on a black background, and this spiral pattern is repeated on the stone double doors to the north, east, and west. (you came from the west)\n\nYou can go north or west, both ways have locked doors, but Tetra can open them with no trouble." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu walks slowly through the chamber, craning his neck to take in the imagery. untrained knowledge - (1d20-2)[ 8 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 10/10" }, { "author": "DeTess", "message": "Gloria took a moment to look over the statues of ancient Osirian 'knights', trying to imagine the adventures they must have been through.\n\nSoon enough though, her attention shifted to the doors. \"Let's go north first!\" She suggested, though she had no real reason for picking that door over the other one.\n\n\n \n Spoiler: OOC \n\nknowledge (nobility), just in case these statues are more than just random warriors (1d20+5)[ 16 ] \n " }, { "author": "Thunder999", "message": "The party heads north, the locks yielding to Tetra's first attempt.\nThere's stairs and a two more pairs of doors, but nothing happens as you walk down and there are no more locks, you come across a large octagonal room with a raised square platform a few inches above the floor, with a stone pillar at each corner. A gold-trimmed sarcophagus sits in the center of the platform, flanked by two statues of humanoid beings with canine heads, each of which holds an ankh in one of its crossed arms. Stone double doors exit the room to the north and south. (You came from the south).\n\nAs you enter Hapu notices a subtle tell in the stonework around the raised platform, some sort of trigger.\nSimilar stonework is located randomly near the western wall, though with reason to look, Tetra realises that there's actually a secret door there, now alert for such things you realise there's also a secret door, this one untrapped on the eastern wall.\nFinally, you notice that something is off about once of the torch holders, and Tetra will realise it's a bypass for the trap.\n\nSo you have a few options, you can loot the sarcophagus the outside seems to be coated in gold leaf, you could try the northern door, though at a glance it appears stuck, or you could ignore both and head through either of the secret doors." }, { "author": "DeTess", "message": " \"Since this door was both hidden and trapped, there has to be something special behind it!\" Gloria headed over to the western wall, completely forgetting about the richly decorated tomb, right in the middle of the current room." }, { "author": "MesiDoomstalker", "message": "Khem shared Gloria's enthusiasm, going to the secret door to the right of the door they had entered from." }, { "author": "Thunder999", "message": "Tetra manages to finesse the sealed and concealed doors open with a satisfying click, beyond you find a short corridor, just before it turns northwards at the end you see another secret door set into the southern wall, this one is noticeably narrower than the others you've seen.\n\nYou reach the end of the passage and head north, these double doors open easily, the 25ft by 25ft room holds several neatly arrayed chests, boxes, and urns. The dust of centuries covers every surface.\nA secret door lies on the eastern wall, and you even spot the trap before anyone triggers it.\n\nBehold the gravegoods of Akhentepi, these are the possessions buried with the general in the belief he would have access to copies of them in the Boneyard.\n\nNot one of the containers is locked, trapped or seals, for Akhentepi's soul needed easy access.\nMost of the goods in the chests, such as once-fine clothing and sealed jars of food, no longer have any value after the passage of centuries, but among the spoiled and ruined grave goods are several salvageable items of value, including two vials of silversheen, a masterwork longbow, 10 cold iron arrows, a gold scarab clasp worth 50 gp, an onyx and silver holy symbol of Pharasma worth 100 gp, a silver hand mirror worth 35 gp, and a wax-sealed clay urn of nard worth 75 gp.\n\nTetra tries to disable the trap, her first careful attempt is a failure, but doesn't trigger it, her second try however goes wrong, as her probe touches the mechanism the trap goes off and a swarm of flesh eating bugs appears, covering her.\n\nThe trap has summoned a cockcroach swarm, it's surrounding Tetra, though fortunately the rest of you stood far enough away to be safe.\nThe cockroaches are clearly small enough enough that it's immune to weapon damage and single target abilities.\n\n \n Spoiler: Initiative \nSwarm (1d20+2)[6]\nTetra (1d20+3)[4]\nKhem (1d20+3)[11]\nHapu (1d20+1)[14]\nGloria (1d20+3)[16]\n \n\n\nEveryone other that Tetra may act before the swarm does\n\n \n Spoiler: OOC \n300xp each for handling the decoy room without triggering the trap and finding the correct path fowards.\nDidn't want to delay again with whether you take the secret passage, suffice to say that while you should explore fully later, this time the obvious path is the right one.\nMake sure to note down all your loot.\nNo map here. Tetra is against the easter wall, with a swarm filling her square and those direcly south, west and southwest, the rest of you are sensibly on the opposite side of the 25ft wide room.\n " }, { "author": "MesiDoomstalker", "message": "Khem shivers, the swarms of insects unnerving him in ways he didn't realize before this very moment. SORRY TETRA! He cries as he lobs a bomb into the swarm of insects.\n\n \n Spoiler \n (1d20+5)[ 18 ] vs. Swarm-on-Tetra's Touch AC \nTargeted swarm takes (1d6+5)[ 6 ] Fire Damage and Tetra, and the two adjacent swarms take 6 Fire Damage ( DC 14 Ref for half).\nUnfortunately, Bombardier does not get the Friendly Fire discovery till 2nd level.\n " }, { "author": "Thunder999", "message": "Khem's volatile bomb detonates on contact with the swarm of flying insects, reducing hundreds to ash, though that still leaves thousands of them buzzing around Tetra.\n\nGloria and Hapu may still act before the swarm.\n \n Spoiler: OOC \n9 damage to the swarm.\n6 to Tetra, halved if this hits DC 14 (1d20+3)[ 12 ] \nIt's a full round action to light a torch or a full round action to turn a flask of oil into a splash weapon, though you'd have to draw them first, which is an additional move action.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n\"Fire! We can burn them!\", Hapu yells. He sets his polearm against the wall, and digs out a torch from his pack. He gestures towards Gloaria with the sticky end of the torch and a questioning look on his face. \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 10/10" }, { "author": "DeTess", "message": "Gloria nudges willow closer, then uses her lantern to light Hapu's torch for him." }, { "author": "Thunder999", "message": "Thousands of cockroaches crawl over Tetra, while others fly around her eyes, they bite at every inch of expeosed flesh.\n\n \n Spoiler: OOC \n1 damage then 6 more damage to Tetra as the swarm focuses entirely on her, she passes both saves vs distraction so may act normallly.\nThe swarm attacked Tetra twice, it's not interested in Khem for some reason.\nOh and with the splash damage from earlier, Tetra is actually unconcsious.\n " }, { "author": "DeTess", "message": "Gloria saw Tetra drop, and immediately leapt into action. \"I'll get Tetra, hit it with all you have once she's clear!\" She goaded Willow forward, then dragged her companion onto her mount. As she did so, however, Willow growled in warning and distress, a clear indication the weight was just too much for her. Gloria didn't hesitate, quickly sliding off of her mount even as she dragged Tetra on, then send Willow and Tera back to her companions, while she hurried after thema s fast as her short legs could carry them.\n\n \n Spoiler: OOC \n\nswift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round.\nMove willow: go up to Tetra.\nstandard action Gloria: drag tetra onto willow\nfree action Gloria: quick dismount (roll in OOC)\nmove action willow: move back to the entrance of the room\nmove action Gloria: move back 15 feet towards the others, ending about halfway down the room.\n " }, { "author": "MesiDoomstalker", "message": "Khem's chest was pounding. Tetra went down and it was his fault. He was gripped with terror and guilt till Gloria rushed forward. His eyes widened as the halfling charged into the mass of insects without fear, dragging their companion to momentary safety. His fingers shook as he prepared his next explosive, lobbing it into the swarm while the opportunity presented itself.\n\n \n Spoiler \n (1d20+7)[ 25 ] vs. Swarm's Touch AC\n (1d6+7)[ 8 ] Fire Damage ( 8 Fire damage , DC 14 Ref for half if it misses)\n " }, { "author": "Thunder999", "message": "The much of the swarm burns away, yet not enough, the insects still fill the air." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu drops the torch, pulls a cork out of the tube stuck in his belt, jams his pinkie finger outside, and pulls out a scroll. As he grips it one handed it unfurls, the wooden dowel at the bottom pulling it open, and Hapu reads the familiar words from the parchment as he steps over to Tetra.\n\n move action to retrieve a scroll from a scroll case, 5' step, Cure light wounds (1d8+1)[ 5 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 10/10" }, { "author": "Thunder999", "message": "The swarm of cockroaches flies after Gloria, now the closest living creature, biting at flesh.\n\nThen they vanish as suddenly as they appeared, the traps summoning magic having run its course.\n\n \n Spoiler: OOC \n (2d6)[ 9 ] total swarm damage.\nIt disappears because the trap only had a 2 round duration, being based on summon swarm.\n\n 200xp each for suriving the CR3 trap.\n \n\n\nThe trap does not appear to have reset." }, { "author": "DeTess", "message": " \"Ouch ouch ouch, get them off, get them off!\" Gloria danced around, trying to beat the creatures off of her. \"Get them... huh?\" As quick as they had appeared, the bugs had disappeared again. \"Ouch....\" Gloria sat down on the ground. She hurt all over from the many bites she had suffered. \"Did anyone bring some bandages?\" " }, { "author": "CasualViking", "message": " \n Hapu \n \n \"I'm entirely tapped out for healing magic. Anyone else?\" . Hapu looks around and sees no-one jump in. \"Another surprise like this, and one of us might die. I say we get out, sell these treasures, buy some healing magic, then get back in here\". \n\nAfter climbing the rope, Hapu lays out his blanket to get an overview of the loot. \"Two healing potions. We're keeping those.\" He hands one to Gloria and one to Tetra. \"The weapons you already picked. Here, take the arrows as well. The khopesh and shortbow, we sell. This potion of darkvision... it won't negate the need for light, so off to market it goes. This shield, though. It's enchanted. But it's a bit light. Tetra, do you want this as your full share of the loot so far, or do we sell it?\" . He hands a vial to Gloria and keeps one. \"Silversheen. Empowers weapons against...something\". \n\nWith that, Hapu leads the butterflies into the Wati markets.\n\n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 10/10" }, { "author": "ShadowOfAStorm", "message": "Tetra was, predictably, freaked out when the trap she was disarming triggered, unleashing a torrent of bugs. She foailed widely, though at least had the presence of mind not to open her mouth and scream.\n\nAfter the battle, she is quieter than normal, some of her previous confidence dispelled. Her smile, still present, is slightly uneasy as she helps collect things and retreat. She collects even the broken or seemingly ruined goods, packaged to sit with Chopshop for a time." }, { "author": "Thunder999", "message": "The party makes a tactical retreat for now, the trek back through the tomb is swift and uneventful, Gloria manages to climb the rope after removing her armour, then lifts the party out with a little help from Chopshop.\n\nReturning to town you have no trouble selling off the various treasures looted today, middlemen and collectors abound. Nor do you have to walk far to find the supplies you seek, trading treasure for gold and gold for the equipment necessary to gather more treasure is the biggest business in Wati.\nA few opportunistic priests of Abadar are hanging around the marketplace, selling healing services to those who need it, solving that problem.\nKhem also has no trouble finding a wizard willing to rent out his spellbook for an hour to learn Identify, it seems you are not the first group to realise such a spell is needed only after finding items you do not understand.\n\nKhem preapres the extract almost as soon as he's learned it and easily discerns the nature of the shield.\nIt's a Scarab Shield, an item popular among those in the tomb raiding profession. It might well have come in handy earlier today if you'd known what it was.\n\n \n Spoiler: Scarab shield \nThis +1 light steel shield is fashioned in the shape of a scarab\nbeetle—a creature that functions as a psychopomp for Pharasma, guiding the souls of the departed into the afterlife. Scarab shields are especially favored by archaeologists and tomb raiders for the protection\nthey grant against guardians and vermin frequently found in ancient ruins and forgotten tombs.\n\nOnce per day on command, a scarab shield grants its wielder a +2 sacred bonus on saving throws against fear and death effects for 3 minutes. At any time while this bonus is in effect, the wielder can end the effect as a swift action for a burst of healing energy. The wielder loses the saving throw\nbonus, but is healed of 1d8+3 points of damage.\n\nIn addition, a scarab shield can protect its wielder from swarms. If a mindless swarm attempts to enter the wielder’s space, the swarm must attempt a DC 11 Will save. If the save succeeds, the swarm can enter the wielder’s space and attack the wielder normally. If the save fails, the swarm\ninstinctively avoids the space occupied by the wielder, completely ignoring the wielder for 3 rounds. This effect ends if the wielder makes any attacks, but the wielder may use non-attack spells or otherwise act without ending the effect. This ability functions once per day\n\nWorth 2279gp\n \n\n \n Spoiler: OOC \nYou buy and sell what you want,\nOnly just thought of it, but you can buy a potion of lesser restoration for 50gp (Paladin spell list is valid for items, but you won't find any selling spellcasting services)\n \n\n\nThe process takes only two hours, half of that just Khem learning the formula.\n\nYou return to the tomb, descend the rope and things are much the same as when you left.\nYou open the once trapped door, a 40ft long passage only 5ft wide leads to another doorway, the door is neither locked nor trapped, you open it with ease and at last behold Akhentepi's true final resting place. (The previous sarcophagus with its traps is now clearly a mere decoy for thieves, you don't know what would happen if you opened it, but not doing so was a wise decision).\nA sarcophagus covered in gold leaf rests on a raised stone platform in the center of this chamber. The casket’s cover is carved the likeness of an adult man with his arms crossed over his chest, and covered in thick coat of dust. Two ornate chests sit beyond the dais in the northeast and southeast corners, and between them stand two large funerary urns. There are no doors other than the one you came through.\n\nAs you enter the room something emerges from behind the sarcophagus.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[14]\nTetra (1d20+3)[11]\nHapu (1d20+1)[10] (may not act in surprise round)\nGloria (1d20+3)[9] (may not act in surprise round)\nIron Cobra (1d20+2)[5]\n \n\n\nHapu and Gloria fail to see it coming, but Khem and Tetra do (Surprise round, so just a standard action)\nNot only does Khem spot it, he knows exactly what it is, this is an Iron Cobra, a relatively simple Construct, notable for its ability to magically track creatures and its reservoirs of poison, its tough iron skin is resistant to all physical damage (DR5/-) and its resistant to magic (SR13). it's faster than most of the party (40ft) and would pursue relentlessly over any distance. You're going to have to destroy it.\n\nKhem and Tetra may each take their standard action.\n\n \n Spoiler: MAP \n \nHopefully this marching order is OK, I figured Tetra at the front because she handles traps, then Hapu because he's slower, then Khem nice and safely between allies, finally Gloria guardin the rear with her higher movment speed mount.\n " }, { "author": "MesiDoomstalker", "message": " Oh! These things are touch little buggers! Khem responds as he hastily tossed a bomb at the lil construct.\n\n \n Spoiler \n (1d20+5)[ 12 ] vs. Touch AC \n (1d6+5)[ 6 ] Fire Damage ( 6 Fire , DC 14 Ref for half on a miss)\n " }, { "author": "Thunder999", "message": "Khem's bomb finds its mark, the creature really did not expect anyone to spot it first, unfortunately Tetra is once more caught in the splash and is unable to avoid it.\n\n \n Spoiler: OOC \nGood news, you did 6 damage to the construct\nBad news, Tetra also took 6 damage as splash, having failed her reflex save.\n \n\n\nTetra may take her standard action, then the construct will." }, { "author": "ShadowOfAStorm", "message": "Tetra glares, stifling further exclamation of pain as she's caught by the searing edge of Khem's weapon. Her gaze is fascinated by the construct, even as it attempts to kill the party. Was this also an ancient design? She thought that a better option than someone stealing into the tomb and leaving it there in the small time that elapsed since its opening.\n\nDecisively, she shouts a non-verbal cry of aggression, distorting reality in the name of a stronger shield strike once more,\n\n \n Spoiler: OOC \nOkay, this time I should have it,damage rolls separate, and no applicable buffs\nBreaking Glass Strike (1d20)[ 16 ] +1 to hit(ff?). dazzled 4 rounds, dc 15 vs daze 1 round\n (1d4)[ 1 ] + (1d6)[ 4 ] damage\n " }, { "author": "Thunder999", "message": "Tetra's shield slams into the creature, but has no visible effect.\n\nThe creature retaliates in a blur of motion, venomous fangs lashing out repeatedly, the first blow misses, but two follows ups hit, though she seems unaffected by the poison.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[14]\nTetra (1d20+3)[11]\nHapu (1d20+1)[10]\nGloria (1d20+3)[9]\nIron Cobra (1d20+2)[5]\n \n\n \n Spoiler: OOC \nTetra did not get through the DR.\nFirst bite missed, second and third hit, I rolled for Tortoise Shell and it was not successful.\nThat's 2 then 4 points of damage, 6 total.\n2 of the 3 doses of venom in the reservoir have been used up. As have both its maneuvers, though it is in a stance.\n \n\n\nThe party may now all act normally." }, { "author": "DeTess", "message": "Gloria couldn't quite see what was going on at the front, but there was a lot of shouting and metallic hissing. She quickly guided Willow to take her to the action, and soon found herself facing a metal snake of some sorts. \"It's not even a real snake! Let's take it down quickly!\" She called out while drawing her spear as she approached the metal facsimile, and promptly struck at the creature.\n\n \n Spoiler: OOC \n\n swift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round.\n move action willow: move to the square directly opposite the snake, above Tetra\n standard action willow: Bit: (1d20+4)[ 6 ] , damage (1d6+3)[ 9 ] , on hit free trip: (1d20+2)[ 14 ] \n standard action Gloria: stab it with mw spear (1d20+8)[ 26 ] (+1 more if it is small or smaller), damage (2d6+5)[ 14 ] \n " }, { "author": "Thunder999", "message": "Gloria rides into the room and with a thrusts her spear downwards, impaling the construct where it slithers, destroying it.\n\n \n Spoiler: OOC \n 150xp each for destroying the Iron Cobra\n \n\n\nWith guardian dead you are free to commence with the officially sanctioned graverobbing.\nThe gold leaf decorating the sarcophagus is worth twice as much as that on the decoy (100gp), and will take an half an hour of carefuly prying.\nInside the sarcophagus, Akhentepi’s mummified corpse wears an exquisitely crafted gold funerary mask\nworth 500 gp.\nOne of the chests contains Akhentepi’s personal magic suit of padded armor he\nwore in life.\nThe other chest holds a disintegrating cloth sack filled with 500 gp, as well as a small, well-preserved darkwood coffer worth 50 gp. Inside the coffer is a potion of darkvision, a potion of lesser restoration, an ornate lapis and carnelian pendant worth 70 gp, and an assortment of carnelian, lapis lazuli, and turquoise semiprecious stones worth a total of 55 gp.\n\nWith this final room handled the party may backtrack to areas they missed.\nThe other hidden door in the false burial chamber contains a dozen mummified bodies, this is where the slaves who built the tomb were interred after being killed to ensure they never spread its secrets, each corpse bears a wooden holy symbol of Pharasma and great care seems to have been taken to ensure their souls passed on to the boneyard rather than lingering vengefully.\n\nThe party then cracks open the remaining secret door, revealing a narrow secret passage, in contrast to the rest of the tomb, this rough earthen passage is not lined with masonry. At various points along the tunnel, sections of the walls have crumbled, as if something had dug small tunnels in the walls that subsequently collapsed.\n\nThe source of these tunnels is readilly apparant as a pair of mining beetles attack, though they are trivially dispatched.\nBeyond that you reach a short hallway that ends abruptly at a sheer rock wall, this room appears to be unfinishes, it corresponds to the tomb for his mistress you saw mentioned in those documents you found earlier, the tomb was sealed for good with her very much alive (Ancient Osirian tombs began construction before their owners actually died), so construction never completed.\n\nYou have thoroughly explored the entire tomb, enjoy an additonal story award of 1000xp each which should push you to level 2.\n\n \n Spoiler: OOC2 \nThe minings beetles had 6hp each and didn't roll well on initiatives, and since you came here last, there's no reason to care about hp attrition, so I've just given you their xp as part of the story award.\n \n\n\nAs you leave the necropolis to sell your now greater than every collection of loot, you hear that many other groups are gathering at the Tooth and Hookah inn tonight, it would be a good opportunity to scope out the compeition and learn what others have faced if nothing else." }, { "author": "ShadowOfAStorm", "message": "Tetra finishes her roguish prodding at the stone, turning on her heel and standing to face the rest of the group. Her expression is bright, and though slightly frazzled still, she smiles with well-placed elation.\n\n\"That's it, then,\" she says, \"No more tomb left for us to plunder...or traps for me to unwittingly stick my face into!\" She grimaces for a moment, despite her cheery tone, as she recalls the swarming bugs. \"I'd like to do another round to make sure I've studied the designs sufficiently, since Brigh likes that.\"\n\nThat completed, she's ready to head into town, leaving the financials and mercantile matters to those mor444e suited to the task, with Chopshop to help carry." }, { "author": "DeTess", "message": "It had been a bit of a haul to get everything topside and all relevant items sold off. By the time the sun started to set most matters had been deal with however, and it was time for some rest and relaxation.\n\n \"Well, if other adventurers gather there, we should definitely go as well!\" Gloria exclaimed after hearing about that particular inn. \"Maybe they have some advice on dealing with bugs!\" " }, { "author": "Thunder999", "message": "In the remaining hours of the day you have chance to sell your spoils and purchase any supplies you think of, then evening comes.\n\nThe Tooth and Hookah is bustling with activity, word of the unofficial meetup having spread to many of your fellow explorers.\n\nAs you enter you pass an all human party calling themselves the Cryptfinders, bragging loudly to anyone who makes the mistake of getting near that they got the tomb of a wealthy government official, slew a genuine mummy and came out with sacks full of platinum. Hapu and Tetra are both pretty sure their story is bison dung though, they sure don't seem to be drinking anything expensive.\nYou could try and get the real story out of them, or leave them to their empty boasts.\n\nA group of four halflings catch Gloria's eye, they call themselves the Dog Soldiers and their leader “Mad Dog” Marrn makes a few inquiries about whether she knows someoen willing to sell him fighting dogs, it seems that the whole party fights alongside them, but many of his furry friends died to a gelatinous cube, which he's clearly rather upset about. On a cheerier note he shows off an ornate enchanted longsword with \"Hammu\" engraved down the blade in hieroglyps, he's hoping to find a buyer interested in paying a little more than average for it.\n\nAn ulfen woman by the name of Sigrun Firehair is asking anyone who comes near her all female party, the Daughters of the Desert, about their experiences, claiming she plans to include them in the epic she's writing. The group are rather cagey about their own experience though.\n\nThere's a group three, all dressed in black that seem to be keeping to themselves in one corner, they don't look very cheerful.\n\nFinally, a group, all wearing Holy Symbols of Nethys, calling themselves the Scorched Hand are loudly complaining about the random nature of the assignments, insisting they should have been allowed the site they requested, a human woman by the name of Velriana asks you, and everyone else for that matter, whether you have learned of an ancient temple or shrine being assigned, or heard any rumors of something called “the Erudite Eye.” She seems disappointed when told that you have not (indeed you've never heard of it).\n\nYou could press most of these groups for more information about their adventures if you want to, brag about your piles of loot or just quietly hang around a bit before heading home to sleep.\n(The Dog Soldiers have already revealed their story)" }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu is happy to buy a round of drinks to hear the Cryptfinders tell of their battle with the mummy one more time. But after that, it's been a long and eventful day.\n\n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 17/17" }, { "author": "DeTess", "message": "Gloria spends some time talking to the Dog Soldiers to learn more about the horrible dog-killing monsters. She shares a toast with them in honor of their fallen four-legged comrades, though this also heralds the end of the day for Gloria, as she promptly falls asleep at the bar table, half a mug of light beer being quite enough to do her in for the night." }, { "author": "ShadowOfAStorm", "message": "Tetra speaks to anyone willing about the traps they've encountered, assuming a sort of easy kinship between the trapfinders of various parties(even where none exists)" }, { "author": "MesiDoomstalker", "message": "Khem briefly entertains the Scorched Hand, commiserating with them on a surface level on their plight; however he hadn't heard anything of the location they were asking about." }, { "author": "Thunder999", "message": "As the Cryptfinders drink more their story gets a little more impressive and a little less believable with each retelling.\n\nTetra isn't able to get much about traps out of anyone, it sounds like Akhentepi's tomb was unusually heavy on traps, though the all female group mention they faced some nasty poison darts.\n\nThe Scorched Hand are, to put it blunty, rather rude, when it's clear you don't know anything none of them are interested in talking further\n\n \n Spoiler: OOC \nYou get 800xp each as a story reward for turning up, I'm sure there was no foreshadowing here and none of these groups will show up later.\n \n\n\nThe night is otherwise uneventful, and when morning comes you report in to the the priests and the Grand Mausoleum, they ask a few basic questions about who the tomb was for, your general impression of the site, once it's clear you explored the place thoroughly they hand you the map to your next lot.\n\nAll the priests know is it's a mansion and grounds that belonged to some sort of minor noble.\nYour map easily leads you to the site, sandstone walls ten feet high enclose the estate, affording those who once lived inside some privacy. A two-story stone house is visible beyond the walls, adjoining the rear wall of the property. In the center of the estate’s southern wall stands a pair of tarnished bronze gates hanging partially open. A pair of statues flanks the gate. Dusty hieroglyphs are carved into the wall at eye level to the left of the gate.\nThe heiroglyphs translate to \"House of Pentheru\" and the statues, each depicting men in traditional Osirian garb, you notice small heiroglphs on the base, labelling them Pentheru the Elder and Pentheru the Younger.\nThe gates offer no resistance, having long since broken.\n\nYou head into the outer courtyard, dust and sand cover the ground, to the east and west stand pairs of columns, once brightly painted and now bleached from the sun, which support stone archways leading to other section of the property. Tarnished bronze gates hang open under both arches. To the north, a small flight of steps leads up to a pair of ornate doors in the south wall of the house between another set of columns. No tracks are visible in the dusty ground.\nAs you pass inside, you hear the sounds of an angry mob, as though just outside the walls, though none were there, then a woman's voice in Ancient Osirian “Hold the gates! Don’t let them inside the compound!”, finally the gates rattle and shake as though being battered open. Fear grips you for a moment, but swiftly passes.\n\n \n Spoiler: OOC2 \nThat was a haunt, it hit you all with Cause fear, and no saves were failed, so you are all shaken for a single round with no lasting consequences.\nNo xp yet, you'll need to actually get rid of the thing for that, though you don't actually know how to do so.\nPlease get all your character sheets updated to level 2. Tetra hasn't changed yet and Hapu seems to be missing his skill increases.\n \n\n\nYou can head inside or head to another part of the grounds via the east or west gates." }, { "author": "DeTess", "message": " \"Oh... it's haunted... that doesn't bother me at all...ha... ha... \" Gloria was looking around, trying to catch sight of... well, anything really. Willow's fur stood on end as she, too, look around for a proper source of the strange noises. Gloria was perfectly fine dealing with scary stuff if she could actually stick a spear in it. An invisible ghost lurking around was quite another matter though.\n\n \" Let's... Let's check out the grounds first. She suggested. She was in no hurry to actually enter the haunted house, and who knows, maybe they'd find something to deal with the ghost outside." }, { "author": "Thunder999", "message": "As the party heads through the eastern gate you find a spacious yard. To the east, several small stone outbuildings have been built right into the compound’s outer wall. A well stands between two of these outbuildings, opposite a stone table and benches that sit in the shadow of the house. To the west, two sets of steps, both flanked by columns, lead up to doors into the main house. To the northwest, an open doorway leads into an extension of the house, next to a small structure with a domed roof.\n\n \n Spoiler: Map of eastern courtyard as a whole \n \n \n\n\nThe southernmost of the two buildings are pretty much identical, basic one room structures with nothing but the barely recognisable remains of long since crumbled furniture, there's rusted hinges but the doors themselves have long since rotted away.\n\nAs you pass the doorway something within stirs, catching your scent, though most of the party react faster than the beast within\n\n \n Spoiler: Initiative \nTetra (1d20+3)[22]\nHapu (1d20+1)[20]\nGloria (1d20+3)[18]\nDeath Dog (1d20+2)[13]\nKhem (1d20+3)[5]\n \n\n\nThe beast within, having risen to its full height is easily the size of a horse, but the jet black fur, writhing with worms and two canine heads make it clear that this is something far more dangerous.\nKhem recognises it as a death dog, despite the name it's very much a living creature, not dissimilar to a large wolf, but thoroughly riddled with a sort of symbiotic worm. This one is fortunately alone and looks a tad thin, no doubt why it's attacking in the day. They fight like most canines, with the important note that their saliva carries the eggs of parasitic worms, so any bite wound exposes the victim to Wormpox and their corpses remain unsafe to touch for days.\nGloria recognises the stance it's in as Aura of Misfortune, fitting for such an ominous creature and worrying regarding that disease.\nThere's something glinting in the dug up dirt floor of the building.\n\nEveryone but Khem beats the beast in initiative." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu sees the hostile, mangy predator, and doesn't hesitate to rush up and slash through the fur on its flank.\n\n move NE-E-E, lock shields with Tetra (+1), attack - (1d20+6)[ 15 ] , damage - (1d10+4)[ 13 ] + (1d6)[ 2 ] \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "DeTess", "message": "Gloria felt anger welling up in her. Someone had left this puppy al alone when they abandoned the mansion! Sure, it was a big puppy, and really quite ill, and currently trying to eat her friends...\n\nBut that didn't mean she could just kill it! \"Don't kill it, it's just hungry!\" Gloria shouted ar her companions, before throwing some jerky from her lunch at the creature. \"There you go, I have some food for you! Just don't attack us, okay?\" She made a soothing motion with her hands, hoping it would understand her.\n\n \n Spoiler: OOC \n\nRoll: (1d20+8)[ 17 ] (either diplomacy or handle animal, same modifier)\n " }, { "author": "Thunder999", "message": "Hapu lands a solid strike on the beast, though it's not beaten yet.\nThe creature doesn't seem too affected by Gloria's attempt at pacification." }, { "author": "MesiDoomstalker", "message": "Khem draws his bow back, arm shaking as he tried to avoid his companions.\n\n \n Spoiler \n\n (1d20+2)[ 8 ] VS AC\n[roll] 1d8+1[/roll] piercing damage\nCan't wait till I have Precise shot....\n " }, { "author": "ShadowOfAStorm", "message": "Tetra's is happy to speak with the Daughters of the Desert, even if traps aren't a popular topic of conversation/ The night is uneventful, overall, but Tetra will never forget it. This was the night when Brigh answered her prayers. Directly. Magically.\n\nIn the deep darkness just before dawn, Tetra made a strangled scream of elation, hauntingly high-pitched in ways just not possible for a full-blooded human, though she was quick to, wild-eyed, reassure the party that everything was alright. So deep ran her joy that she didn't even seem bothered by the priests questions, whereas normally her smiled would be plastered and tight-lipped in their presence. She was simply too lost in thought, apparently, on her new circumstance.\n\nThe walk to the manor is filled with Tetra's seemingly-unending ranting, most of it simplifying into \"How great Brigh is!\" and \"She thinks I'm special!\" and the like, with a rather distressingly personal affection strung throughout.\n\nHer smile finally falters, though, when they reach the haunt. Forming a momentary frown, partially in true disdain and partially to reassure Gloria in their collective superiority, Tetra says \"Ulgh. One of these. We'll just shrug it off while we go about our business: if the Pharasmans particularly want it cleared, I'm sure they'll be particularly suited to the task\"\n\n--\n\nAs the east courtyard creature moves to attack, Tetra whips her shield from its formation, attempting to strike the beast.\n\n \n Spoiler: OOC \nOkay, back from travel, cash spent, Cleric Level Acquired! Spells and Maneuvers prepped/changed\nTetra will use the Shattered Glass Strike, (1d20+1)[ 7 ] to hit(I can't see the map for some reason, but I'm thinking I'm next to it from Hapu's turn. Otherwise would go for Throwing Shell)\n (1d4)[ 3 ] damage. (Would be +2d6 with Throwing Shell)\n " }, { "author": "Thunder999", "message": "Tetra throws her shield towards the creature, but if flies straight past.\nThe beast steps closer and its eyes glow red as it lashes out at Hapu with both heads, but both bounce off his shield to no effect. Gloria recognises that glow as a Strength of Hell boost.\n\n \n Spoiler: Map \n \n \n\n \n Spoiler: OOC \nNoone started adjacent to, Hapu just has reach and stood in front of you, 7 misses anyway. Then despite the nice boost, it just misses everything.\n \n\n\nKhem misses an arrow and now we're back to Gloria, Hapu and Tetra." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Girl you are crazy. This mangy creature is a man-eater through and through\" . He keeps that thought to himself, though, and as he steps back, he flips his halberd a half-turn and awkwardly tries to bonk it on the head.\n\n step NW, NL attack - (1d20+2)[ 9 ] , damage - (1d10+4)[ 14 ] + (1d6)[ 3 ] \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "DeTess", "message": "Gloria sighed. There was nothing to it then. She needed to protect her friends first. If she could get her hands on the people that had led this pupper go to seed this badly though...\n\nShe guided Willow forward while drawing her spear. \"I'm really sorry about this.\" she whispered as she set about her sad duty.\n\n \n Spoiler: ooc \n\nWillow five-foot steps into range but doesn't bite to avoid worms.\nGloria stabs with her mw spear: (1d20+7)[ 27 ] , damage (2d6+3)[ 8 ] \n " }, { "author": "Thunder999", "message": "Hapu's awkward swing misses, but Gloria's spear quickly finishes the beast, that's one less man eater in the world.\nWith the battle expertly concluded, the party entirely unscathed you notice something in the corner of the room, it seems the large creature had disturbed the earth and revealed a little buried treasure, you may never know what drove someone to bury their valuables in an outbuilding, but you find 7 gp, 3 sp, 12 cp, and hiding below them, a turquoise earring worth 15 gp,\n\n \n Spoiler: OOC1 \n150xp each for the Death Dog.\nOOC the treasure was buried by one of the guards when the place came under siege during the plague of madness, but I see no way for anyone to ever learn this in character.\n \n\n\nYou don't make it much further though, as you walk past the stone table, your presence disturbs what Gloria and Khem recognise to be an Asp, the 6ft long cobra flares its hood and bares fangs, ready to bite as you disturb it. There's not much to know beyond it's a venomous snake that didn't like being disturbed by 4 armoured adventurers and a wolf\n\n \n Spoiler: Initiative \nGloria (1d20+3)[23]\nHapu (1d20+1)[20]\nTetra (1d20+3)[14]\nAsp (1d20+6)[13]\nKhem (1d20+3)[11]\n \n\n\nIt seems most of you react faster than it does.\n\n \n Spoiler: OOC2 \nThis one is a normal animal, so Gloria can try her Wild Empathy this time.\n \n\n \n Spoiler: Map \n \nCan yous see this one ShadowOfaStorm? I can't think what wouldn't work. This is a link to the image so you could try that if it doesn't.\n " }, { "author": "DeTess", "message": " \"Easy, easy.\" Gloria spoke in a soothing voice as she faced the snake. \"We're not here to harm you or take your territory, we're just passing through.\" as she had tried with the pup, she offered the snake a bit of jerky as a peace offering, dropping it near the creature.\n\n \n Spoiler: wild empathy check \n\n (1d20+5)[ 21 ] \n " }, { "author": "Thunder999", "message": "The asp, which had been startled as you approached, backs down at Gloria's words, its hood folds back down and it slithers further under the table, practically up against the wall, it seems content to leave you alone.\n\n \n Spoiler: OOC \n150xp for peacefully resolving the encounter with the asp.\n \n\n\nHaving smoothly navigated that encounter, the party moves forwards, you pass another empty building, same remnants of furniture, same missing doors, but no man eating two headed dogs or buried treasure.\n\nYou reach the end of this wing of the grounds, the small granary still has a functional door, obscuring your vision within, next to it is a final outbuilding.\n\nWhich do you enter first?" }, { "author": "MesiDoomstalker", "message": "Khem sighs in relief, first as the death dog was put to rest and then as Gloria soothed the asp's anger. Looking at what remains of the courtyard left unexplored, he pointed to the outbuilding. \" We should go there first! \" He offered no explanation as to his thought process." }, { "author": "DeTess", "message": " \"That's fine by me!\" Gloria had been regarding the granary with some suspicion, remembering the swarm of insects that had washed over them while exploring the tombs. If any place was likely to hold a threat like that it would be the old granary, so she was happy to leave it be for now. Or for ever, really. Any insects should just leave them alone as long as they didn't disturb them first anyway." }, { "author": "Thunder999", "message": "As the group approaches the final outbuilding there's not much to see at first, time has ravaged this place as much as the others, then you see there's more than detritus here, the bones of two cats and three humanoids lie on the ground here. The cats remain grounded, but as you walk inside, the skeletons rise up, whoever these people were, it seems they were left here, forgotten and unburied, and now the presence of the living stirs them to action.\n\n \n Spoiler: Map \n \n \n\n \n Spoiler: Initiative \nSkeleton1 (1d20+6)[24]\nSkeletton3 (1d20+6)[19]\nSkeleton2 (1d20+6)[16]\nHapu (1d20+1)[14]\nGloria (1d20+3)[14]\nTetra (1d20+3)[11]\nKhem (1d20+3)[5]\n \n\n\nThe skeletons are all up and upon Tetra before any of you can act.\nGloria once more recognises the unholy power of Strength of Hell.\nThe first steps down from the north to Tetra, and lashes out with both claws, bouncing off her shield.\nThe second steps in from the east and its claws find purchase in her flesh, as she is unable to dodge, striking with the fury of the foresaken dead.\nThe final skeleton shambles up, black energy gathers around a claw, but the swipe thankfully clangs off her shield. Which is a relief as that looked like a Hungry Stillness Strike and likely would have finished her off.\n\n \n Spoiler: OOC \nThat's 8+9=17 damage to Tetra, no counters when flat footed, fortunately she's still up.\nAlso Tetra failed the knowledge Religion check, so no information on skeletons for you.\n \n\n\nNow it's time for the party to fight back." }, { "author": "DeTess", "message": "The door made for a natural chokepoint. Which would be great if they had to defend it, but made fighting their way in a lot trickier. \"We need to clear them away quickly, before they take down Tetra!\" \n\nGloria grabbed her lance, a weapon long enough that she would be able to strike past Tetra, and struck at the skeleton across from her.\n\n \n Spoiler: OOC \n\n swift action Gloria: encouraging roar, everyone gets +2 to attack and damage for 1 round.\n move action Gloria: draw lance\n standard action Gloria: attack skeleton 3: attack: (1d20+8)[ 19 ] , damage (2d6+5)[ 10 ] \n " }, { "author": "MesiDoomstalker", "message": " Oh creepy! Khem exclaimed, with far too much giddiness for the undead that now harassed them. Swiftly, he shook up one of his vials, sending it into the mix of skeletons, the flames oddly dancing around his allies.\n\n \n Spoiler \nNow that we're level 2, he has the Discovery that protects allies from his bombs. Technically, it makes Int mod squares safe zones that don't get splash, but since my Int Mod is 4, I will never hit an ally (or myself) again in splash.\n\n (1d20+2)[ 5 ] vs. Skeleman 2's Touch AC \n (1d6+6)[ 9 ] Fire damage and 7 Fire damage ( DC 15 Ref half ) to Skeleman 1 and 3 (and 2, if I miss).\n " }, { "author": "Thunder999", "message": "Gloria shatters one of the skeletons with a single fearsome blow from her lance, then Khem throws a bomb, which sails past his intended target, explodes on the ground, and destroys the remaining two with just the splash damage anyway.\n\n \n Spoiler: OOC \n 100xp each \nAs far as I can tell, encouraging roar bonus damage applies to everything, even splash, and these things only had 4hp, so you blow them all up.\n \n\n\nYou have chance to heal Tetra up before moving on, the Granary is the only outbuilding remaining on this side." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Well, let's see what this wand can do\" . Hapu sets his polearm aside, and pokes at Tetra with the healing wand, once, twice, thrice,\n\n \n Spoiler: rolls \nLooking to heal at least 15 points\n (1d8+1)[ 7 ] \n (1d8+1)[ 5 ] \n (1d8+1)[ 7 ] \n (1d8+1)[ 4 ] \n (1d8+1)[ 3 ] \n \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "Thunder999", "message": "Three taps from the wand see all trace of Tetra's wounds vanish, then the party turns their attention to the final outbuilding on this side.\n\nIt seems Gloria's earlier thoughts were prophetic, for no sooner do you open the door than a swarm of iridescent blue-black insects that Gloria and Khem recognise as Scarab Beatles pours out.\nCoprophagous, they're uncommon to see in such ravenous swarms, you wouldn't expect them to be drawn here, though perhaps the presence of three humanoid skeletons, all completely stripped of flesh explains what kept them there, of course that brings the question of where they came from.\nIn terms of combat, it's a flying swarm, slower than the cockroaches, more importantly their standard diet results in them inevitably carrying Filth Fever. They're immune to weapon damage, just like the last bunch.\n\n \n Spoiler: Initiative \nHapu (1d20+1)[16]\nScarabs (1d20)[16]\nKhem (1d20+3)[15]\nTetra (1d20+3)[13]\nGloria (1d20+3)[7]\n \n\n\nOnly Hapu may act before the swarm, if nothing else, he can back out of its way.\n\n \n Spoiler: Map \n \n " }, { "author": "CasualViking", "message": "Hapu goes SE-e-e-e, drops his polearm and draws the healing wand." }, { "author": "Thunder999", "message": "The swarm stops for half a second in the face of Gloria's shield, but seems to overcome it, and in a chorus of clicking jaws, they engulf everyone but Hapu.\n\nThe crawling, buzzing and biting is too much for Gloria, Willow and Tetra, but Khem pushes through.\n\n \n Spoiler: OOC \n1+3=4 damage to everyone but Hapu, that includes Willow\nGloria, Willow and Tetra are Nauseated for 1 round. Only move actions for you this turn.\nGloria has contracted Filth Fever with an onset time of 3 days, so for now she appears fine. I don't think there's a way for you to find out she has it in advance, but if you're aware of one feel free to bring it up.\n \n\n\nThe party may now all act." }, { "author": "MesiDoomstalker", "message": "Khem scrambled, rushing away from the swarm. He cursedunder his own breathe about yet another pesky group of insects. He tossed the bomb into their mix, confident his allies would be spared.\n\n \n Spoiler \n (1d20+2)[ 10 ] VS touch ac.\n (1d6+6)[ 11 ] fire damage. On a miss DC 15 ref for half against 7 fire damage.\n " }, { "author": "DeTess", "message": " \"I hate being righblrgh\" Gloria's exasperated comment got cut off as the swarm was upon her and one of the bugs flew straight into her mouth!\n\nWhat followed was confusion of buzzing and bugs, but at least Willow had enough presence of mind to get out of there, rushing south as fast as the wolf could go. Once they were clear of the swarm and Gloria had beaten the few straggles of her and spit out the one in her mouth she reached for the saddlebags, retrieving a flask of lamp oil.\n\n \n Spoiler: OOC \n\nMove willow: 50 foot south\nmove Gloria: grab oil flask\n " }, { "author": "Thunder999", "message": "Khem's hastily thrown bomb detonates on the ground, the insects scatter around the impact site, but are largely unharmed.\n\n \n Spoiler: OOC \nReflex save passed, so they take only 4 damage.\n \n\n\nHapu and Tetra to act." }, { "author": "ShadowOfAStorm", "message": "Tetra scatters, trying to maximize distance between her, the swarm, and her individual team members.\n \n Spoiler: OOC \nMap's gone again?\nIt looks like you can't talk(free action) while nauseated?\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu looks at the fight - frustrating, dangerous, but Khem will probably handle it in short order. He remains in place, light on his toes. ready action to move if the swarm would overlap me \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "Thunder999", "message": "The swarm advances, wings buzzing and mouths clicking, engulfing Khem, the onslaught of painfuly bites is painful, leaving him covered in bites, but he remains unfazed.\n\n \n Spoiler: OOC \n5+6=11 damage to Khem, but he passes all his saves.\n \n\n\nThe party is back up." }, { "author": "MesiDoomstalker", "message": "Khem rushes away from the swarm once more towards his companion wielding the wand. \" Please help! \" He urged frantically, practically lobbing his explosive with only a second glance.\n\n \n Spoiler \n (1d20+6)[ 16 ] vs Touch thank gods its not adjacent to anyone anymore\n (1d6+6)[ 8 ] Fire damage, 7 DC 15 Ref for half on a miss.\n\nKhem will likely drop after another round of swarm damage so if this doesn't take care of it, he desperately needs healing.\n " }, { "author": "Thunder999", "message": "Khem's bomb detonates mid air amidst the swarm, burning many scarabs away, but hundreds still remain.\n\n \n Spoiler: OOC \nThat's a hit so 12 more damage to the swarm, but it's still very much alive.\n " }, { "author": "CasualViking", "message": "] \n Hapu \n \nHapu moves over, putting himself between Khem and the swarm, and uses the healing wand (1d8+1)[ 9 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "DeTess", "message": " \"Just a second!\" Gloria called while frantically stuffing an old rag into the oil flask to function as a makeshift fuse. Willow started stalking closer to the swarm, but still remained 30 foot away.\n\n \n Spoiler: OOC \n\nFull-round action to rig up a flask of oil for throwing.\n " }, { "author": "ShadowOfAStorm", "message": "Tetra anxiously bounces between the balls of her feet, the small satisfaction she had at seeing Khem in her previous position now evaporated. Whatever these bugs were made of, it was tougher stuff than she'd expected.\n\n\"I'm not really equipped for this!\" She shouts with uncertainty as she starts to run past Khem, headed straight for the swarm again. \"ⁿᵒⁿᵒⁿᵒⁿᵒᵍʳᵒˢˢᵍʳᵒˢˢ\"\n\n Tetra runs directly toward the swarm to hopefully be a better/more-interesting target....at the risk of suffering more fire damage. " }, { "author": "Thunder999", "message": "The mindless swarm takes Tetra's bait, descending on her in a cloud of biting jaws.\nShe immediately regrets the decision, as their biting gets the best of her.\n\n \n Spoiler: OOC \nThat's 3+4=7 damage to Tetra, who it sounds like got the closest.\nNat 1 the first distraction save, so nauseated for a round, then failed a save vs the disease, she also gets a 3 for incubation so will notice the same time Gloria does.\n \n\n\nThe party is up again." }, { "author": "DeTess", "message": " \"Take this, you oversized fruitflies!\" As Gloria finished up her little improvised firebomb, Willow moved her closer to the swarm, putting her in range to throw the flask.\n\n \n Spoiler: OOC \n\nQuick action: encouraging roar\nmove action willow: get to within 10 feet of the swarm\nstandard action Gloria: throw jury-rigged oil flask: ignition chance:[rolll]1d100[/roll] attack: (1d20+6)[ 20 ] , damage (1d6+2)[ 6 ] fire damage (splash) (on miss, 1+2 fire damage)\n " }, { "author": "Thunder999", "message": "Gloria hurls the flask of oil, but the wick gets blown out as it flies through the air, and without the explosive force of alchemist's fire meeting air, the flask merely cracks, leaking oil onto the floor." }, { "author": "MesiDoomstalker", "message": "Khem, thankful for the healing and the distraction, lobs another bomb, hoping this one will end the fight. Luckily for everyone's sake, he had learned a technique to protect his allies from unfriendly fire!\n\n \n Spoiler \n (1d20+8)[ 15 ] vs. Touch\n (1d6+8)[ 9 ] Fire Damage, 9 DC 15 Ref half on a miss\n " }, { "author": "Thunder999", "message": "Khem's bomb misses the main mass of the swarm, and the scarabs seem to part around the splash, then the oil on the ground ignites.\nThe few remaining scarabs disperse.\n\n \n Spoiler: OOC \n 200xp each for defeating the swarm\n \n\n\nAmidst the skeletal remains within the granary lies a single object of note, a heavy flail made of an unusual metal, which you quickly realise is Adamantine.\n\nYou have chance to heal before heading to the western side of the estate." }, { "author": "DeTess", "message": " \"How is everyone holding up?\" Gloria asked her companions after the swarm dispersed. Willow and herself were mostly fine, a few bug bites here and there the worst of the damage, though the disgusting tasted of the one bug that had flown into Gloria's mouth still lingered, even after she'd tried rinsing out her mouth with water.\n\n \n Spoiler: OOC \n\nGloria and willow both took 4 damage, but that's less than 20% health for both, so no real need of healing for now.\n " }, { "author": "ShadowOfAStorm", "message": "Tetra looks like she wants to either scream or throw-up, standing there as the last of the horrible, burnt bugs slough off her. Hundreds of tiny lacerations criss-cross her exposed flesh, but she steadfastly marches over to Hapu, sighing in audible relief as she channels the magic of the party's wand through Brigh's grace.\n\n \n Spoiler: OOC \n3 charges, please\n (3d8)[ 13 ] +3\n \n\n\n\"Thanks, Brigh,\" she says to her side, as if the Whisper in Bronze might return the nicety from just around the corner. With that thought, her smile steals back onto her face, and she hands the wand back \"Better, now! Though that's the second swarm of creepy crawlies we've encountered in as many tombs: I might need to invest in some sort of pesticide....\"" }, { "author": "MesiDoomstalker", "message": "Khem exhaled heavily, leaning against the wall of the granary. \" Phew! I think that's wise... I can only do so much! He laughed, smile somewhat strained. He realized they were relying on him to take care of the swarm. \" Maybe we should head inside? \"" }, { "author": "DeTess", "message": " \"I think we've seen everything ou here right? So let's go!\" Gloria said, her earlier worry about ghosts chased from her mind by the bugs and other things they had found out here." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Good work, Khem, everybody\" . Hapu moves over to heal Tetra with the wand, then pats Tetra, Gloria and Willow on the back intently, bolstering their fighting spirit.\n CLW Tetra - (1d8+1)[ 2 ] \n fervor Tetra - (1d6)[ 5 ] \n fervor Gloria - (1d6)[ 2 ] \n fervor Willow - (1d6)[ 6 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18" }, { "author": "Thunder999", "message": "The party enters via the northernmost door, the first room sticks out a little into the courtyard and is empty apart from dust and shelves.\nOr at least that's what it seems from the doorway, as you enter, Khem looks up and sees a Giant Solifugid hanging onto the ceiling.\n\nIt's a surprise round, only Khem and the Solifugid get to act in it.\nKnem is first.\n\nThe ceiling is only 10ft high, so the creature is very much in reach.\n\nit's a 15ft by 15ft room, the creature is directly above you, it was planning to ambush from above." }, { "author": "MesiDoomstalker", "message": " OH SWEET CAYDEN TANKARD! Khem explained, drawing back his bow, firing once before his foe could react.\n\n \n Spoiler \nThankfully, it hasn't acted and thus can't AoO!\n\n[roll]1d20+6 vs. AC EDIT: 20, from Dice Roll\n (1d8+1)[ 2 ] piercing\n " }, { "author": "Thunder999", "message": "Khem's arrow flies true, piercing the creature's carapace, though the damage is minimal.\n\nThe beast reaches down from above, clinging to the ceiling with 8 legs while its front limbs slash out at Tetra, the claws both hit, and the creature rips them back out, rending the wounds open.\n\n \n Spoiler: OOC \n2 damage to the Solifugid.\nYou've fought these before, rend on claws, they have a climb speed though you hadn't previously seen it used, small sized vermin.\nTetra knows she was just hit with a Swift Claws strike and it is in Stance of Aggression, so has an AC penalty you might take advantage of.\nCan't use counters while flat footed.\nThe first claw hits for 6, the second for 7, then rend adds another 3, that's 16 total damage on Tetra.\nThe ceiling is very low, only 10ft, so it's effectively only 5ft above the ground, in reach for all of you, though you might need to back off to use a reach weapon.\n \n\n \n Spoiler: Initiative \nKhem (1d20+3)[23]\nHapu (1d20+1)[17]\nGloria (1d20+3)[15]\nTetra (1d20+3)[8]\nGiant Solifugid (1d20+2)[8]\n \n\n\nSurprise round is now over and you all beat the Solifugid in regular initiative.\nIt's still on the ceiling." }, { "author": "DeTess", "message": "Back home, Gloria had often been told that she could see the cuteness in just about anything. But even she had a limit. \"Aaaah! Kill it, kill it!\" She screamed in surprise as the horrible insectoid thing suddenly struck down at them, and she quickly brought her spear to bear to counter the attack.\n\n \n Spoiler: OOC \n\nswift action: encouraging roar\nmove action: draw spear\nstandard action: hunting party: standard attack, on hit Tetra gets to make an opportunity attack. to-hit: (1d20+8)[ 17 ] , damage: (2d6+5)[ 12 ] \n " }, { "author": "Thunder999", "message": "Gloria thrusts upwards with her spear, intending to make an opening for Tetra, but the creature falls dead, and falls is certainly the word as its corpse loses its grip on the ceiling.\n\n \n Spoiler: OOC \n50xp each for beating the Solifugid\n \n\n\nThe party has chance to heal, then heads further in\nTwo stone tables sit against the western wall of this room, while a third occupies the southeastern corner. A small, square wooden butcher’s block stands in the northeast corner, now almost collapsing under its own weight. A stone oven sits in the middle of the north wall. A humanoid skeleton lies beneath the\nnorthwestern table, surrounded by smashed crockery. A n open doorway to the south exits the room.\nA rusted, pitted dagger is still visible between the skeleton's ribs, and this skeleton, unlike the ones outside, seems to be staying dead.\n\nThe doorways south opens to a small corridor, there's another set of doors to the outside on the east, and you can either head west into what looks like a dining room, or south into what's left of a chapel, you don't see anything dangerous through the open doorways to either." }, { "author": "DeTess", "message": " \"Shall we check the chapel first?\" Gloria suggested. \"That dining room will probably lead deeper into the house.\" " }, { "author": "CasualViking", "message": " \n Hapu \n \nBefore they open the next door, time to heal Tetra. \n Spoiler: Healing rolls for Tetra \n CLW - (1d8+1)[ 3 ] , CLW - (1d8+1)[ 9 ] , CLW - (1d8+1)[ 3 ] , CLW - (1d8+1)[ 7 ] \n \n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 2/5 * Wand 42/50" }, { "author": "Thunder999", "message": "You enter the chapel, the walls are covered in hieroglyphs and images of fantastic beings, A small stone shrine, dusty and thoroughly defaced, stands against the eastern wall.\nThe hieroglyphs offer praise to Abadar, Pharasma and Sarenrae, with carved prayers to each. The carvings seem to be placing Abadar slightly above the other two, fitting for a merchant perhaps.\nThe defacement seems deliberate.\n\nA small room to the south holds a stone privy built into one wall, a stone table with a basin stands against the other wall. The frame of a mirror hangs from one wall, the floor is covered in broken shards of glass and dead scarabs.\nDisturbingly, a headless corpse sits upright on one of the privies, none of you possess the necessary medical knowledge to date it accurately, but it's a corpse, not a skeleton, so certainly not an original inhabitant.\n\nEven further south is what looks like a bathing chamber, A large tiled pool sits in the center of the chamber, surrounded by sloping tiled floors. A few steps descend into the basin, which has accumulated a deep layer of sand on its bottom. Faded murals on the walls depict scenes of life along a river, with recurring themes of running water and aquatic life running through the artwork. In the northeast corner, a tarnished bronze spigot juts from the wall just above head level.\n\nYou can see no further south.\n\nYou may head west from the chapel, into a central courtyard, or make your way down through the bathroom and see where that takes you." }, { "author": "DeTess", "message": " \"I wonder what was up with that headless corpse.\" Gloria tilted her head, thinking the matter over. \"I mean, something killed them, obviously, but why were they on the toilet in the first place? That would be the last thing I'd do if I visited a spooky ruined mansion.\" she shivered as all kinds of spooky possibilities played through her mind.\n\n \"Well, we should keep moving. Shall we check the outer rooms past the bathroom first?\" she suggested. It made perfect sense to first deal with anything dangerous in the outer rooms before rushing in, and her suggestion had absolutely nothing to do with not wanting to face the spooky inner mansion yet. No, definitely nothing to do with that." }, { "author": "Thunder999", "message": "The party walks through the bathroom without incident, finally reaching what would be most visitors first room, the entrance foyer.\nBrightly colored columns stand in the four corners and hieroglyphs cover the walls and tiled floors, obscured in places by piles of dust and sand. Three skeletons, rusty old Khopeshes still clutched in their hands, lean against the pillars, standing guard in death.\nThe largest hieroglyphs proclaim this the House of Pentheru, but many others adorn the walls, welcoming guests and asking various deities to bless those who enter the house.\n\nAs you enter the room the same woman's voice as when you first entered the grounds shouts out once more in ancient Osiriani “They’re inside! Protect the family!” then another voice shouts back, “It’s too late! Save yourselves!” Screams and the clash of arms fill the air.\nWith the doors sealed, noone is able to act before the power of the haunt washes over you, most of you have the will to power through, but Willow and Hapu seem rather out of it.\nThe skeletons move from their resting poses against the pillars, two of react swiftly, yet though the echoes of some martial skill yet remains in their mindless bones, their rusty khopeshes fail to scratch Tetra.\nYou think they may once have been a well trained unit of house guards, the one north of Tetra is using its Khopesh in a textbook Scarlet Einhander, the one to its west is emnating an Obsidian Reflection Stance, and the one yet to act carries the familiar Aura of Unluck. Both strikes were Hungry Stillness though, the corrupting influence of negative energy replacing skill with a burning hatred for the living.\n\nTetra, perhaps as a result of her newly granted connection to the divine, recognises the haunt for what it is, that assault on your minds will not cease until it's put down by Positive Energy, and it seems to be born of the guards confusion in their final moments as a mob overran the house. You will need to put down the undead and ensure they're buried in a suitable crypt or tomb to if you want it gone for longer than just the time it takes to pull itself back together.\n\n \n Spoiler: Map \n \n \n\n \n Spoiler: Initiative \nSkeleton2 (1d20+6)[24]\nSkeleton3 (1d20+6)[22]\nTetra (1d20+3)[21]\nGloria (1d20+3)[20]\nHapu (1d20+1)[14]\nKhem (1d20+3)[10]\nHaunt 10\nSkeleton1 (1d20+6)[7]\n \n\n \n Spoiler: OOC \nThe warning for this haunt is the front doors slamming shut, but they're already shurt because you never opened them, I still gave you perception checks (or at least the two of you who could actually stop it), but they were a little harder and therefore not enough.\n\nSkeleton1's Obsidian Reflection stance is granting +1 to attack and damage, which you will all benefit from.\nEveryone will have to make new will saves on the haunt's initiative vs confusion unless you deal enough positive energy damage to it.\nHapu and Willow both failed, in Hapu's case thanks to the save penalty from the Aura of Unluck, and I rolled your confusion results\nIt's 1d8+strength damage to yourself.\nOnly 1 round duration though, unless you fail again.\nThose skeletons could have hurt, but they rolled terribly.\n\nOh if you didn't already know, the haunt fails all saves to resist the damage of cure spells, channel energy etc. but you need to hit AC for anything touch attack based.\n \n\n\nIt's over to the party now, as you're all before the haunt." }, { "author": "MesiDoomstalker", "message": "Khem scrambles back, separating himself from the others, as he takes a shot at the distant skeletons. I'm not the only one hearing voices right!? \n \n Spoiler \nMoving as far to the right on the map as possible. Longbow, so distance won't matter; I'll stop if I hit 30 feet from Skeleton 1.\n\n (1d20+6)[ 21 ] vs. Skeleton 1's AC \n (1d8+1)[ 9 ] Piercing Damage \n " }, { "author": "Thunder999", "message": "Khem's arrow flies true, landing with just enough force to remove the distant skeleton's head, such creatures are typically resistant to piercing damage, but the last vestiges of the guards own abilities lend it that little bit of extra oomph necessary, almost as though the creature was helping him release it from undeath, that or it's just the fact these things no longer think tactically.\n\n \n Spoiler: OOC \nThat's precisely enough damage to destroy it, 4hp, 5 DR and you did 9.\nNo more +1s for anyone else.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu sees a nearby enemy standing still, slow to react or unaware, and punishes that inaction with a devastating body slam damage - (1d8+4)[ 10 ] . The pillar seems unimpressed. \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 8/18 * Fervor 2/5 * Wand 42/50" }, { "author": "ShadowOfAStorm", "message": "Tetra regards the haunt with disdain. \"I refuse,\" she says, brandishing her holy symbol, \"to do chores just because of some tantrum!\"\n\nHostile, positive energy pulses like the flow of time from her symbol, as if to punctuate her vehemence.\n\n \n Spoiler: OOC \n\nMo\nChannel Energy, Hostile, Positive. 1d6 (1d6)[ 5 ] DC 10 will save.\n " }, { "author": "DeTess", "message": " \"Willow stop it!\" Gloria called out as Willow lashed out desperately at some unseen foe, but only succeeded in hurting herself. \"Guys, that ghost is hurting willow, put it down!\" She called out, while grabbing her lance. She had little to hurt the ghost with, but at least she could clear out some of the nearby skeletons.\n\n \n Spoiler: OOC \n\nswift gloria: Encouraging roar\nmove gloria: draw lance\nstandard action gloria: stab skeleton 3 (lance has reach) (1d20+8)[ 17 ] , (2d6+5)[ 11 ] piercing damage on a hit\nwillow self-damage: (1d8+1)[ 5 ] \nwill save gloria: (1d20)[ 9 ] \nwill save willow: (1d20+2)[ 4 ] \n " }, { "author": "Thunder999", "message": "Tetra's burst of Positive Energy has some effects, the skeletons sizzle a little and the haunt was presumably effected, though there's not much to see there, but it's not enough to actually defeat anything.\nGloria's lance destroys the skeleton she aimed for, her ever present strength crumbling it despite the piercing damage.\nShouting fills the air once more as the haunt assails your minds, Hapu pulls through this time, as do Tetra and Khem, but Willow seems to get worse and Gloria loses herself to it, babbling like a madwoman.\n\nThe lone remaining skeleton lashes out again at Tetra, but still can't seem to actually hit her.\nWillow, gripped by confusion bites out at the hand of the babbling Gloria, though fortunately misses.\n\n \n Spoiler: OOC \nGloria and Willow are confused, noone else is.\nWillow got attack the nearest creature and it doens't get nearer than in the same space, fortunately I can't roll, skeleton misses again.\nSince Willow has attacked Gloria, Gloria has to fight back next turn unless you pass your save/slay the haunt.\nGloria is currently babbling, you can decide what about, and I decided to let her act before Willow this turn, since Willow generally awaits her orders.\n5 damage is not enough to destroy the haunt, and the skeletons passed their will saves.\n \n\n\nAnd the party is up once more." }, { "author": "ShadowOfAStorm", "message": "\"Brigh Disjoin Thee!\" Tetra shouts with gravitas as she channels the holy power once more.\n \n Spoiler \n \n Spoiler: OOC \ncpe hostile (1d6)[ 4 ] wsave 10\n \n\n " }, { "author": "MesiDoomstalker", "message": "Khem knocks yet another arrow at the final skeleton, arm shaking as he tried to avoid his allies in the tangle of bodies.\n\n \n Spoiler \n (1d20+2)[ 18 ] vs AC. I believe the Skeleton is in melee with people, so -4 penalty (factored in)\n (1d8+1)[ 3 ] Piercing damange \n " }, { "author": "Thunder999", "message": "The final skeleton falls apart as the wave of Positive Energy washes over it, and the haunt dissipates, at least for now.\n\n \n Spoiler: OOC \nThat's 100xp each for the skeletons, you'll have to actually put the haunt to rest for that xp.\n \n\n\nWith the threats dealt with their is nothing of note within this room, the only items here are the rusted swords the skeletons used.\n\nYou have chance to heal your self inflicted wounds.\nThe next room you reach, going around the outside (which seems to be your plan) is a large parlour, a large staircase climbs to the second floor here, while sand and dust cover the floor, and painted columns stand in all but one of the corners. Pieces of broken wood, shattered pottery, and disintegrating fabric litter the room’s perimeter\n\nTetra and Hapu spy some objects amidst the rubble, a silver anklet set with tiny gems and an ankh charm worth 150 gp, a tarnished silver serving tray worth 35 gp, a small ornate vase worth 75 gp and finally a golden engagement ring.\n\nAs Hapu touches the ring a ghostly vision fills the room, superimposed over the ruins, it depics the room as it once was, with clean floors, small tables, potted palm trees, decorative tapestries and richly upholstered divans.\nIn the center of the room, a ghostly young man clasps the hands of ethereal young woman. They speak in what some of you recognise as Ancient Osiriani, but you all understand their words.\n\n“I’m so sorry,” the young man says. “I can’t find the ring I bought you anywhere. I just had it!”\n“It’s all right, my love,” the girl replies quietly. “It’s not the right time to tell my family anyway.”\n“Come with me, Ariseti! Come across the river where we’ll be safe!”\n“Not just yet, darling. My father says we’ll be safe here. You go, and when all this is over, you can come back for me, and we’ll announce our engagement then.”\nShe pauses, and reaches out to touch the man’s forehead. “Are you feeling all right? You’re burning up!”\n\nWith the final words, the vision fades, first the people, then the furniture. Hapu feels vaguely wrong for a moment, but is able to resist whatever this strange haunt did.\n\nThe ring itself is enchanted, Tetra is pretty sure that while the haunt was triggered by the ring, the ring itself isn't truly haunted, the house is, should you take this ring beyond the outer walls it will be safe to wear, though that will not destroy the haunt, indeed it's likely to suffuse the entire room. Actually destroying this haunt would require the ring to be given willingly to another person as a token of love, no easy task, but perhaps the Pharasmin priests would be interested in the ring if you told them.\n\nYou can head upstairs, or walk north to the last of the rooms on this floor (not counting the central courtyard or the western yard)" }, { "author": "MesiDoomstalker", "message": "Once those who needed it had their wounds tended, Khem continued their trend, navigating north around the central area of the home." }, { "author": "Thunder999", "message": "It takes 5 charges from the wand to heal Hapu and Willow's self inflicted wounds (please mark them off).\n\nYou head north to the last of the rooms in this little ring, you pass through a hallway containing nothing but sand and come upon the remains of the dining room.\nAn twenty foot long stone table, the marble top polished and smooth, runs parallel to the west wall of the large room. A much smaller stone table stands in the east side of the room. Splintered piles of dust and wood lie in the corners and along the walls—the only remains of chairs after untold years. A strong, fetid stench pervades the room.\nAs you enter you notice something truly horrific, silver plates and goblets are set out at six different spots on the larger table, and in each tarnished goblet sits a human skull, polished bone cleaner than the ancient dinnerware they rest upon.\n\nAs you enter the room the skulls float angrily into the air, Tetra recognises them as Beheaded, a rather weak type of tiny mindless undead, there's nothing notable about them.\n\n \n Spoiler: Initiative \nBeheaded2 (1d20+2)[22]\nBeheaded5 (1d20+2)[21]\nTetra (1d20+3)[20]\nGloria (1d20+3)[19]\nBeheaded4 (1d20+2)[19]\nKhem (1d20+3)[12]\nBeheaded1 (1d20+2)[9]\nBeheaded3 (1d20+2)[5]\nBeheaded6 (1d20+2)[9]\nHapu (1d20+1)[4]\n \n\n\nTwo beheaded zoom through the air with a lightning fast charge before anyone can react, slamming into Tetra's face one after the other.\n\n \n Spoiler: Map \n \n \n\n \n Spoiler: OOC \nThat's 4+4=8 damage to Tetra (I know an 11 misses, but I forgot the +2 for charging.\nThey didn't provoke thanks to Panthera on the Hunt.\n \n\n\nTetra and Gloria may now act." }, { "author": "DeTess", "message": " \"We've beaten full skeletons, so these should be a walk in the park!\" Gloria send Willow rushing forwards, trusting Tetra top eb able to handle those two, and instead charging down the skull at the far end of the table.\n\n \n Spoiler: OOC \n\nquick action: encouraging roar\nfull action gloria: bronze lancer charge, using shortspear, not lance, so willow can join in with the attack. attack B1: (1d20+12)[ 13 ] , damage (3d6+5)[ 15 ] \nfull action willow: charge N-N-N-NE. Attack B1 (1d20+8)[ 10 ] , damage (1d6+3)[ 8 ] , trip (if hit and not dead) (1d20+4)[ 7 ] \n " }, { "author": "ShadowOfAStorm", "message": "\"We'll have to take the ring on our way out.\" Tetra says as the scene plays, empathetic to the hurt but unwilling to indulge it.\n\nAs they enter the room with the beheaded she winces in pain from the attacks. Normally she'd attempt to ward them off physically, but they seemed to be possessed of a technique which bypassed her quick reactions. Instead, she takes a careful step forward, deeper into the room, and presents her holy symbol once more.\n\n\"Scatter to ash!\" She commands, clearly more hopeful than imperious, as the positive energy washes over the room and through the undead.\n\n \n Spoiler: ooc \nHere's hoping I luck out on the channel roll(hostile). (1d6)[ 4 ] after 5 ft step.\nPanthera On The Hunt affects threatened squares, but is a tiny creature entering an occupied square the same?\n " }, { "author": "Thunder999", "message": "Gloria urges Willow forward in a fierce charge, alas both she and willow fail to hit their tiny target.\n\nAs positive energy bursts forth from Tetra's holy symbol, the two beheaded who attacked her fall to the ground, destroyed, while the others shudder as it sears away at them.\n\nOne of the beheaded on the table floats towards Gloria, but she slays it with a single jab of her spear before it strikes.\n\n \n Spoiler: OOC \nThe low attack rolls miss.\n2 failed saves is 2 destroyed beheaded.\nThen another one moves to attack Gloria, but this one isn't doing the charge (it was too close so I was going to use Hungry Stillness Strike instead) so it takes the AoO and Gloria hit so that's dead.\nI think entering the square doesn't provoke, and I'd like to not have every encounter with tiny creatures be as futile as the animated dolls.\n \n\n \n Spoiler: Map \n \n \n\n\nKhem's turn." }, { "author": "MesiDoomstalker", "message": "Khem steps forward, drawing his bow back, aiming at the lone skull that remained at the end of the table closest to him.\n\n \n Spoiler \n (1d20+8)[ 13 ] vs. AC\n (1d8+3)[ 10 ] Piercing Damage\n " }, { "author": "Thunder999", "message": " \n Spoiler: Initiative \nTetra (1d20+3)[20]\nGloria (1d20+3)[19]\nKhem (1d20+3)[12]\nBeheaded1 (1d20+2)[9]\nBeheaded3 (1d20+2)[5]\nBeheaded6 (1d20+2)[9]\nHapu (1d20+1)[4]\n \n\n\nKhem's arrow misses the small, agile target.\n\nWith their AoOs expended, the northmost Beheaded slips into Gloria and Willow's square, but its negative energy infused slam is easily evaded.\nOne of the Beheaded shoots off in a fast charge towards Tetra, but bounces ineffectually off her shield.\nFinally, the one Khem shot at shoots right back at him, though the attack doesn't even get close.\n\n \n Spoiler: Map \n \n \n\n\nHapu's Turn, then back to the top of the round with Tetra, Gloria and Khem all acting before these 3 beheaded can move again." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu moves his legs to open the range, and his polearm, in a single fluid motion, hooking one of the heads and smashing it to pieces against the wall.\n Step north. Lock shields with Tetra (+1 AC). Attack the beast harassing Khem attack - (1d20+6)[ 17 ] , damage - (1d10+4)[ 14 ] + (1d6)[ 6 ] . granted maneuver - (1d2)[ 1 ] \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 8/18 * Fervor 2/5 * Wand 35/50" }, { "author": "DeTess", "message": " \"Watch out, they're really slippery!\" Gloria was still smarting from the way her glorious charge had ended up missing its target entirely, but at least she had intercepted one of the creatures on the backswing.\n\nBut now another one was right up in het face. She shortened the grip on het spear and attempted to swat it out if the air.\n\n \n Spoiler: OOC \n\nStandard action Gloria: attack B1: (1d20+8)[ 24 ] , damage: (2d6+3)[ 13 ] \nIf that kills it, Willow will move and attack B3. Otherwise Willow attacks B1: (1d20+4)[ 22 ] , damage: (1d6+1)[ 3 ] \n " }, { "author": "Thunder999", "message": "It's over in seconds as Hapu destroys one skull, Gloria easily finishes the one by her, then Willow sinks her teeth into the final undead.\n\nWith the undead slain you can look around the room, the goblets and plates are a little tarnished, but silver is silver so they'll still sell for a good sum, probably best not to mention the human skulls to potential buyers. (6 goblets at 45gp each, 6 plates at 30gp each)\n\nTo the east you once more see the emptier dining room from earlier, no silverware there.\n\nYou have three options: head upstairs, explore the central inner courtyard, or explore the western outer yard. (You can of course heal yourselves first)\n\n \n Spoiler: OOC \n 200xp each for defeating 6 beheaded.\n " }, { "author": "DeTess", "message": " \"Looks like we're done down here. Let's check up-stairs next!\" Gloria and Willow started to head towards the stairs, the wolf gingerly testing the wood with one paw before trusting her weight to it." }, { "author": "Thunder999", "message": "You climb the stairs and emerge on the second floor balcony, which wraps around a twenty-foot-square opening in the floor, overlooking the inner courtyard below and connects the rooms of the second floor. Above, a square skylight in the ceiling provides natural light to the ground floor and ventilation for the entire building. Six different sets of doors lead off of this balcony.\nThe anchoring points for wooden railings around the balcony, and for shutters over the skylight are visible, but the wood has long since rotted to nothing.\n\nWhich of the many doors do you choose to enter?\n\n \n Spoiler: Map with numbered doors \n \n " }, { "author": "MesiDoomstalker", "message": "Khem looks around the upper floor, before pointing at the nearest (2) door. \" Just start here and go clockwise? \" He offered." }, { "author": "DeTess", "message": " \"That's as good a plan as any!\" Gloria replied while readying herself for anything jumping out at them.\n\n \n Spoiler: OOC \n\nSwap a readied maneuver: bronze lancer charge out and piercing strike in.\n " }, { "author": "Thunder999", "message": "You enter the nearest door at Khem's suggestion, entering what was once a spacious bedroom. The aged remains of dressers, a large bed, and a divan lie in ruins. The husk of large hornet’s nest, gray, papery, and devoid of life, occupies one corner of the ceiling. The spaces in the northeast and northwest corners appear to be closets. Their wooden doors have all but fallen off their hinges, and heaps of disintegrated fabric mingle on the floor. Between the closets stands a single lacquered dresser covered in dust.\nWillow briefly acts like she smelled something as you entered, but there's no sign of any creatures.\n\nAt first it seems there's nothing of value left, but Khem and Tetra realise that something is wrong with the dresser, none of the drawers open, and when they pry it away from the wall it's revealed to be entirely hollow. Hidden behind the dresser is a somewhat tarnished bronze chest.\nHapu and Tetra both spot the tell tail signs of some sort of trap tied to opening it, and forewarned, Tetra is able to jam the mechanism, preventing the small crossbow within from firing.\nYou note after opening it that this is a particularly sneaky trap, even had you opened this chest with the correct key, the trap would have gone off, and none of you were able to spot the second, well hidden keyhole that is linked to the trap itself.\n\nWithin the chest you find: 1 crossbow bolt coated in preserved poison in the trap (black adder venom, not valuable, but you could shoot something with it), 20 small gold ingots (25gp each), each bearing a seal which Gloria and Khem recongnise as that of the sultan who ruled Osirian at the time of the Plague of Madness.\n\nFinally, Hapu spots something inside the old wasp nest, a black headband with a clasp in the shape of a skull, it's clearly magical but Tetra has no idea what it does.\n\n \n Spoiler: OOC \n 200xp each for the trap.\nI rolled spellcraft for Tetra now that she can, but it wasn't enough.\n \n\n \n Spoiler: Updated map \n \n \n\n\nWhich door next." }, { "author": "DeTess", "message": "Gloria and Willow moved along the balcony surrounding the inner courtyard to reach the northermost door at the other end (6). \"Let's check this one next and then move down.\" she suggested." }, { "author": "Thunder999", "message": "You head to the far door, which is slightly ajar, this room is much smaller and a layer of untouched dust blankets the floor. The walls, once brightly painted to depict life in ancient Wati, are now faded. A smaller room or alcove takes up the northeast section of the room; it was once closed off by a wooden door that since has rotted away, leaving only its hinges in the doorframe. A strong, cloying odor of decay pervades the room.\n\nThe scenes painted on the walls depict the arrival of a Kele****e sultana in Wati by royal barge, a ceremony or possibly a party where a young woman is being anointed and crowned while a gathering of onlookers observe, and another where three young women swim in a river while armed guards with spears watch from beneath the shade of a tree.\n\nIt takes a bit a searching, but buried amid the debris in the room is a large darkwood box (worth 100 gp itself).\nInside is a white silk Osirian wedding robe that is extremely fragile with age, you realise before touching it that merely touching it would likely destroy it, but magic such as make whole or mending, could restore it, at which point it would likely be quite valuable (150gp to be precise).\nThe chest also contains several pieces of inexpensive jewelry worth 35 gp in total, and a strand of freshwater pearls worth 200 gp.\nA small sealed tube contains some sort of magical Kohl (a type of eye makeup) though you have no idea what exactly the magical properties are, you think there's probably enough for five people, assuming it is used like the mundane version (which is still popular in modern Osirion).\nFinally, a long scroll tube holds a rolled-up papyrus painting, a portrait of the same Osirian woman you saw in the vision downstairs, Ariseti, her signature in Ancient Osiriani implies it's a self-portrait, perhaps she also painted the walls of this room. Unlike the wedding robe, the painting has been protected from air for many years and can be safely handled without damaging it. (It will sell for 80gp to a suitable collector)\n\nAs you exit the room you notice the door immediately to the south (5) is now slightly open and the cause is apparent as you return to the landing, flying above the inner courtyard are two blackened, bat-winged heads with tentacles dangling from their chins and scalps and fanged mouths agape. None of you know what they are, though unlike the beheaded they appear to be very much alive.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[23]\nGloria (1d20+3)[22]\nTetra (1d20+3)[20]\nV2 (1d20+1)[20]\nHapu (1d20+1)[12]\nV1 (1d20+1)[10]\n \n\n\nFortunately Tetra, Khem and Gloria act before the creatures can, perhaps they thought you'd be a little longer in that room.\n\n \n Spoiler: Map \n \n \n\n\nBoth creatures are flying 10ft above the floor you're standing on (and therefore a good 20-25ft above the floor of the courtyard below)\nOh and they're both in Aura of Misfortune stance (so -2 to saves for everyone)" }, { "author": "DeTess", "message": " \"What are.. never mind, they look dangerous and unnatural. Let's take them out first, we can check what they are later!\" Gloria guided Willow As close to the two creatures as she could get before striking out with her lance, leaning forward with her strike to try and skewer both of the strange flying creatures.\n\n \n Spoiler: OOC \n\n Swift action: encouraging roar\n move action willow: Go W-W, at the balcony directly above V2\n move action gloria: draw lance\n standard action Gloria: piecing strike maneuver. this adds +5 reach, and allows me to strike at two adjacent creatures within reach (roll to-hit and damage once, and compare to-hit roll against both AC's for hit or miss), to strike at V2 and V1 (If V1 is out of reach for this, I do a normal attack against just V2 instead)\nto-hit: (1d20+8)[ 23 ] , damage: (2d6+5)[ 9 ] \n " }, { "author": "Thunder999", "message": "Gloria manages to stab the nearest of the flying creatures, though unusually for her, it survives the experience, the other one is too far to reach.\n\n \n Spoiler: OOC \n9 damage on V2\n " }, { "author": "MesiDoomstalker", "message": "Khem reaches for his bow, far more confident since these flying pests were away from his allies. He lets an arrow fly at the same one that Gloria struck before retreating slightly into the room they were exiting.\n\n \n Spoiler \n (1d20+8)[ 15 ] vs. AC \n (1d8+3)[ 6 ] Piercing Damage \n " }, { "author": "ShadowOfAStorm", "message": "Tetra's already high energy gets a visible boost as she goes about manipulating the trap. She babbles excitedly about the \"retainment of potential energy\" over time and \"degradation rates\" of the poison on the bolt, though it's clear she's more inspired than expert. She off-handedly channels Brigh's power of Mending to prep the dress for transport, commenting only \"huh, little fragile\".\n\n\nAs the creatures emerge to fight, she's ready with a smile. She throws her shield with force, moving to catch it as it rebounds off the not-to-far ceiling.\n \n Spoiler: ooc \n\n (1d20)[ 15 ] + 3dex +1bab +2roar to hit\n (2d6)[ 11 ] + (1d4)[ 2 ] +2 Throwing Shell damage. 1d6stand 1d6 maneuver, 1d4 bash, +2 roar. Prefer wounded one, if it's still up.\n " }, { "author": "Thunder999", "message": "Khem and Tetra's combined ranged attacks finish one of the creatures off, sending it plummeting to the ground.\n\nHapu's turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu simple moves ahead next to Gloria, waiting for the creature to come to them.\n\n \n Spoiler: pre-rolled AoO 10' reach \n attack - (1d20+6)[ 11 ] , damage - (1d10+4)[ 13 ] + (1d6)[ 5 ] \n granted maneuver - (1d2)[ 1 ] \n \n\n \n \n \n\n \n Perception +8 * AC: 20 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 2/5 * Wand 35/50" }, { "author": "Thunder999", "message": "The remaining creature does not approach, instead its mouth distends as it lets out a horrible shriek, it clearly expected something to happen, but none of you are affected, the creature glances downwards towards its fallen comrade, then flees through the Skylight.\n\n \n Spoiler: OOC \nThat's 150xp each for slaying one of the creatures, if the other one doesn't show up again you'll get the exp for it when you finish this dungeon, but for now I'll leave it for secret reasons. (Remind me if I don't mention it then)\nThese guys fight to the death when there's two of them, but you killed one before it could act, then all saved against the Shriek (it would have been very obvious if you failed), so it's fleeing.\nNo more encounters up here, so I'll go through the remaining rooms.\n \n\n\nWith the combat over you are able to see into the room the creature seems to have come from, it's pretty empty, the contents of this room have fallen apart or otherwise been reduced to dust from the dry desert air, though a foul, cloying smell lingers.\nA little searching turns up some small hints as to what this room once was, but nothing so obvious as in Ariseti's room, a rusted dagger, a handful of marbles, and a small lacquered wooden box are the only recognisable obects. The dagger and marbles won't fetch you any money, but the lacquered box seems to contain some sort of ancient boardgame, it's unlikely anyone will ever know the rules, but an Osirionologist would likely buy it (50gp).\n\nThe next room you explore was clearly once an office of some form, a large lacquered desk, in poor condition yet still functional, sits in the center of this room. Bookcases stand along the eastern and southwestern walls, sagging as if ready to collapse at any moment. Their shelves have fallen out, and the piles of dust at their bases are all that remains of books and scrolls that failed to survive the long years. The lacquered wooden frames of what might once have been divans stretch along the north and south walls, but their upholstery has disintegrated.\nSearching further turns up nothing of monetary value, though you do find a long broken set of scales, a seal bearing the Pentheru family crest (likely once used to mark documents), a few marble chess pieces and a key which fits the bronze chest you found earlier.\n\nThe final room you enter also has decorated walls, this time depicting a scenic vista of a river valley running through a desert, resplendent with verdant life and greenery near the shores. Only a few pieces of lacquered furniture remain in the chamber. A faint, musty odor of decomposed wood and fabric lingers in the air.\nAs you enter the room you notice a small alcove, and lieing within is a grisly sight, the headless body of a human man, rotting flesh still clinging to the bones, you don't know enough to say precisely how long, but Hapu and Tetra both think it's probably about a year old, there's a few clumps of hair stuck to the floor above the shoulders and it looks more like the head was ripped free rather than cleanly decapitated.\nOn seeing this something clicks for Khem, as he remembers where he's heard of this, that thing you just fought must have been a type of fiend called a Vargouille, and this individual here was the victim of their \"Kiss\", a gruesome means of reproduction that turns the victim's head into a new Vargouille, no doubt the ones outside intended to paralyse you with a shriek then try to turn you, he also remembers that they possess a most unique poison, causing no additonal harm, yet making magical healing difficult.\n\nThere's a single item of value here, a golden ring which seems to have slipped from the corpse's finger as it rotted, the inside is engraved s, “To Akar from Panhet, Love Eternal.” You might be able to sell it, though with such a personal engraving you'll only get 50gp, or you could try to track this Panhet down and hope she rewards you.\n\nThat's the upper floor dealt with.\nDo you head to the inner courtyard or to the external western courtyard next?" }, { "author": "ShadowOfAStorm", "message": "\"Oh, there it goes. Did anyone else sort of expect it to be one of those 'die trying' types?\" Tetra comments as the creature escapes through the skylight. When the corpse is located, she's a little forlorn, but quickly clears it. \"We should load the whole body here on Chopshop. We could take it back into town and maybe link up with the beloved?\"\n\nTetra indicates she'd like to clear the west exterior before venturing to the central courtyard." }, { "author": "DeTess", "message": "Gloria nodded solemnly. \"Yes, if we can return the body, or at least the ring to his family, we should.\" \n\nGloria did not have any real preference for where to go next, and was quite happy to follow Tetra's lead to the western courtyard." }, { "author": "Thunder999", "message": "As you look over the body, it's readily apparent that it would likely not remain intact if picked up, so probably best to leave that for later, once you've made this place safe the local priests would probably handle moving it for you.\n\nYou descend the stairs and head out a set of stone double doors in the western wall.\nThe western side of the estate forms an L-shaped yard mostly given to sand, sun-dried earth, and the ancient husks of dead trees. Stone benches line the walls of the yard, and a large tiled pool sits in the southwest corner, dried and partially filled with sand. At the north end of the yard stands a squat stone building with columns at every corner.\nThere's some odd noises from around the corner to the south, like footsteps, then the skittering of insectile legs. Though when you look south there's seemingly nothing there.\n\n \n Spoiler: Initiative \nCentipede (1d20)[17]\nHapu (1d20+1)[14]\nKhem (1d20+3)[10]\nGloria (1d20+3)[8]\nTetra (1d20+3)[4]\n \n\n\nSuddenly the air before you ripples and what Khem and Gloria recognise as a Giant Whiptail Centipede is revealed before you.\nKhem instantly realises what happened, the beast had been concealed by Minor Image, perhaps even lured closer to you by it. There's no signs of the caster, but the spell lingers for a few rounds after the caster stops concentrating, so that tells you little.\nAs for the very real centipede, it's absolutely huge, easily the largest creature most of you have ever seen, it's a type of mindless vermin (so no need to worry about Gloria's Order here), it has the impressive reach you'd expect for something that big (i.e. 15ft), a venomous bite (dex damage), despite the great size these creatures are impressive climbers and can squeeze through smaller gaps than you would expect (compression, climb speed), their strange split tails don't hit nearly as hard as you'd expect from such a huge creature, but have even greater reach.\n\nThe centipede, perhaps because it was already intent on attacking whatever the back side of that illusion depicted (i.e. because it rolled way better than anyone else) lashes out with a pair of lightning fast blows, the first lunge of its jaws is directed at Tetra, though its aim is off, the second strike however sees its mandibles pierce right through a gap in her armour and inject her with a nasty dose of venom.\nThe creature seems to be in an aggressive stance.\n\n \n Spoiler: OOC \nThat was a flurry strike (2 attacks as standard action) and it's in Stance of Aggression (+1d6 damage, +2 AC). It moved into reach, then attacked as a standard action, it was half way out of the pool when the illusion dropped.\nGloria is hit for 16 damage and the poison inflicts 2 dex damage.\n \n\n \n Spoiler: Map \n \n \n\n\nParty is up." }, { "author": "DeTess", "message": " \"Aaagh!\" Gloria cried out in pain, only barely clinging to consciousness as the creatures whip-quick attack bit deep into her side. With an effort of will she managed to remain in the saddle, and guided Willow forwards carefully to put her into range to strike with her lance. \"Let's take it down quickly!\" \n \n Spoiler: OOC \n\nwillow: 5 foot step directly south\nswift action Gloria: encouraging roar\nmove action Gloria: draw lance\nstandard action gloria: attack: (1d20+8)[ 10 ] , damage (2d6+5)[ 15 ] \n " }, { "author": "MesiDoomstalker", "message": "Khem looked at the massive, towering insect with disgust. Bugs shouldn't get that big! He took a quick step backwards, before launching a new bomb, one laced with rapidly freezing reagents.\n\n \n Spoiler \n (1d20+8)[ 28 ] vs. Touch AC \n (1d6+8)[ 13 ] Cold Damage , and must make a DC 15 Fort save or be Staggered for 1 Round (Same DC for Reflex half if missed for 9 Cold damage ).\n\nEDIT: Preeeeetty sure a second natural 20 confirms, so that's 27 Cold damage .\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu moves forward... and gets back up.\n \n \n \n\n \n Perception +8 * AC: 22 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 2/5 * Wand 35/50\n granted maneuver - (1d2)[ 2 ] " }, { "author": "Thunder999", "message": "Khem's bomb lands right in the creature's mouth, a devastating hit which clearly slows the thing down.\n\nHapu tries to close in, thinking to use Gloria as cover, but forgot about the tail, which comes sweeping in from above and knocks him to the ground.\n\n \n Spoiler: OOC \n27 is a lot of damage, more than half its health in one go, and it fails the save vs Stagger.\nHuge creatures can determine cover from any square they occupy, and this thing is 15ft tall with a 20ft tail, which has Trip, and I just tripped because the tail can't actually do lethal damage anyway.\nHapu is prone in his starting spot, though this is before you make your standard action attack, so you can just stand right back up if you want.\n \n\n \n Spoiler: Map \n \n " }, { "author": "ShadowOfAStorm", "message": "\"Woah, it's huge! Where did it come from?\" Tetra exclaims as the creature emerges.\n\n\"Yeah!\" She further shouts as the icy bomb connects with it, what would most likely have killed her only injuring the creature.\n\nShe proceeds forward, reality distorting as she slams her shield's edge toward the creature.\n \n Spoiler: ooc \n\nmove close to attack, prefer flanking position around if she can reach\nstandard Breaking Glass Strike\n (1d20+3)[ 14 ] to-hit with encouraging roar\n (1d4)[ 2 ] + (1d6)[ 6 ] +2 damage and DC 15 will save for breaking glass strike.\n " }, { "author": "Thunder999", "message": "Tetra's attack looks like it's going to land, then the creature slaps her shield aside with a swipe of its tail.\nit retaliates on its own turn, biting viciously at Tetra, despite her efforts to parry right back, though she has at leasts resists the poison.\nGloria also throws the poison in her veins off, though she's still not quite as agile as she used to be.\n\n \n Spoiler: OOC \nYou couldn't flank, too far and the empty pool is in the way, not that you needed it, this thing actually has terrible AC.\nThat was a Calm the Storm counter, would have used it earlier, but you can't counter a nat 20 and everyone else just keeps missing.\nTetra takes 20 damage as the Iron Shell was not enough to block the attack. Leaving her at 1hp, luckily it is staggered so no full attack.\n \n\n\nThe party is back up and one good hit will probably finish this thing." }, { "author": "DeTess", "message": " \"Just die, you overgrown bed-bug!\" Gloria stabbed at the monster with her Lance again, trying to create an opening for Tetra to strike.\n\n \n Spoiler: OOC \n standard action gloria: hunting party: standard attack, if it hits, Tetra gets to make an attack of opportunity against the creature. to-hit: (1d20+6)[ 16 ] , damage (2d6+3)[ 9 ] \n " }, { "author": "Thunder999", "message": "Gloria's attack lands, but the creature is clinging to life, Tetra swings at the opening, but it twists its body away from her shield.\n\nStill the party's turn, you think a single hit will finish it." }, { "author": "MesiDoomstalker", "message": "Khem pumps his fist, the lucky bomb having a remarkable effect! He lines up his bow, taking aim and firing.\n\n \n Spoiler \n (1d20+6)[ 25 ] vs AC\n (1d8+1)[ 4 ] Piercing\n " }, { "author": "Thunder999", "message": "Khem's arrow flies true, skewering the beast's head and at last it falls.\n\n \n Spoiler: OOC \n 200xp each for defeating the centipede\n \n\n\nThere's really only one thing of interest left in the garden, the stone building to the north, each of its corners decorated with columns carved to resemble men and women with their arms crossed over their chests. A set of stone doors stands in the southern face of the building, carved with bas-relief faces of two men. Hieroglyphs are carved into the doors just beneath the faces.\n\nAs you approach closer the Hieroglyphs are easily translated\n\"This is the crypt of the House of Pentheru\"\nand a little below that, \"May defilers be cursed by the gods until their day of judgment.”\n\nDo you wish to head to the inner courtyard, or commence the tomb raiding?" }, { "author": "DeTess", "message": " \"Hey Hapu, does the wand still have some charges left?\" After the fight was done, Gloria dismounted from Willow and approached the priest on unsteady legs. \"I could use a bit of patching up...\" " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu makes a little flourish with the wand. \"As much as you could possibly dream...well, no, not quite *that* much, but still\".\n \n \n Spoiler: Rolls \nTarget: Healing Gloria at least 12, Tetra at least 16\n clw1 - (1d8+1)[ 9 ] \n clw2 - (1d8+1)[ 8 ] \n clw3 - (1d8+1)[ 5 ] \n clw4 - (1d8+1)[ 9 ] \n clw5 - (1d8+1)[ 4 ] \n clw6 - (1d8+1)[ 9 ] \n clw7 - (1d8+1)[ 3 ] \n clw8 - (1d8+1)[ 4 ] \n clw9 - (1d8+1)[ 3 ] \n \n\n\n2 applications to heal Gloria for 17 , and 3 to heal Tetra for 18 .\n \n \n \n\n \n Perception +8 * AC: 22 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 2/5 * Wand 30/50" }, { "author": "DeTess", "message": " \"Thanks, Hapu!\" Gloria still felt some stiffness in her limbs from the poison, but otherwise she was good to go. \"Shall we check the inner courtyard first? We can go and do the tomb once we're done checking everything up here.\" " }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Someone broke into this house and killed the inhabitants. The man of the house didn't exactly make a brave showing of himself. I assume that's when poor Ariseti died. Now, they knew the attack was coming. Ariseti's young lover wanted to take her to safety across the river. Perhaps it was this Plague of Madness? And maybe the young man brought it inside the house. Ariseti said he was hot, as if sick\". \n \n \n\n \n Perception +8 * AC: 22 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 2/5 * Wand 30/50" }, { "author": "Thunder999", "message": " \n Spoiler: A note on what you've learned \nSo, those visions were in order, the first was a crazed mob attacking the walls, eventually shattering the gate. This fits how those afflicted by the plague behaved.\nThe second was the guards' final stand, though they seemed confused, and ultimately fell to the mob. The guards were not mad, but the mob was. The guards perished there and noone was left to bury them. They were confused and disorganised, without a clear leader.\nAnd yes, the man in the third vision does sound like he had the early symptoms.\nYou have not in fact found any sign of the family, just he skeletons of guards and servants.\n \n\n\nAt last you make your way to the central courtyard, a tiled walkway surrounds a square patch of earth and sand in the high atrium. A balcony on the second floor overlooks the courtyard, and a square hole in the ceiling opens to the sky. Four columns in the corners of the atrium support the roof above, and the walls are decorated with symbols and hieroglyphs depicting animals, celestial creatures, and the sun\nand moon. You suspect it once would have been a well cared for garden, but now it's as barren as the desert, nothing but sand.\n\nAs you enter some of that sand rises up, taking a form resembling that of a human woman, though in truth it looks closer to the various statues you've seen in the necropolis than a real person.\nIt claims to be \"The Spirit of the House\" but you're pretty sure it's lieing and Khem knows it to be a Sandman, a particularly cruel and cunning type of Earth Elemental, they possess a highly dangerous aura that induces sleep (20ft radius), with a similar effect on every hit from their sandy limbs, he also remembers that only bludgeoning attacks can truly harm their fluid forms.\nIt is certainly dangerous, though unlikely to be the source of the illusion you saw earlier.\n\nIt realises you've seen through it, but not quite fast enough, most of you are going to get to act before it can drop this guise and activate its aura.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[23]\n??? (1d20+5)[21]\nHapu (1d20+1)[18]\n???2 (1d20+1)[14]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nTetra (1d20+3)[4]\n \n\n\nKhem may act, then something happens you have no way to know about.\nThe sandman will have to activate his Sleep Aura as a free action on his turn, so you have chance to get out of range if you wish.\n\n \n Spoiler: Map \nCircle is his aura, or rather where you know it will extend to.\n \n \n\n\nEdit:He's in Aura of Unluck Stance." }, { "author": "MesiDoomstalker", "message": " Oh geeze! Khem knocked a blunted arrow, letting it fly, before he circled around the back towards the kitchen, hoping to put enough distance that the elemental's aura wouldn't affect him. Hopefully.\n\n \n Spoiler \n (1d20+8)[ 27 ] vs. AC\n (1d8+1)[ 6 ] Bludgeoning damage\nKhem will move back 6 spaces to the far edge of the current map (and probably onto a giant vermin corpse?)\n " }, { "author": "Thunder999", "message": "Khem's blunted arrow lands a decent hit against the sandman, the blunted tip impacting with a thud.\n\nThen a tiny flying head, draped in hair and with cruel horns appears as if from nowhere in the air, Khem recognises it on sight, a Doru Div, and by the length of the horns an unusually strong one. Agile little fiends, you need holy or cold iron weapons to properly harm them (DR/Cold Iron or Good), they're resistant to all spells, acid and electricity, immune to fire and poison, they possess a whole host of illusion and enchantment spells, no doubt this is what lured you into a fight with the centipede, it could have been watching you from afar the entire time you were here, the bite is weak, but poisonous and lacks reach.\n\nIt casts what Khem recognises as a Suggestion SLA on Gloria, the rest of you hear nothing but within her head she hears what she thinks is a great idea \"You should stand and fight with your lance, like a proper knight, you're strong enough to take him.\"\nTetra notices it shift into Leaping Spirit Dance stance (+2 AC and reflex)\n\n \n Spoiler: OOC \n6 damage to the sandman, and now the Doru Div who's been watching since your very first fight, carefully flying out of scent range, has decided to join the fight.\nGloria thoroughly fails her save vs suggestion, you still pick your maneuvers and such, but you have to stand and fight.\n \n\n \n Spoiler: Map \n \n \n\n\nHapu may now act." }, { "author": "CasualViking", "message": " \n Hapu \n \n free: drop polearm. move W-W-SW-S and draw sling. Standard: Use Good blessing on weapon. Swift: 1 fervor to cast Protection from Evil on self. maneuver gained - (1d2)[ 1 ] \n \n \n\n \n Perception +8 * AC: 22 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "After Hapu retreats a familiar creature flies into view from just behind the Div, though it lingers high in the air, perhaps concerned about the sleep aura or just wary of thrown shields.\n\n \n Spoiler: Map \n \n \n\n \n Spoiler: Initiative \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nVargouille (1d20+1)[14]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nTetra (1d20+3)[4]\n \n\n\nGloria's turn." }, { "author": "DeTess", "message": " \"Hah, this one should be easy enough to take down!\" Gloria draws her lance with a valiant shout and immediately brings it to bear on the craven sand creature.\n\n \n Spoiler: OOC \n\nSwift action: encouraging roar\nMove action: draw lance\nStandard action: poke sandman. To-hit: (1d20+8)[ 21 ] , damage: (2d6+5)[ 14 ] \n " }, { "author": "Thunder999", "message": "Gloria's lance readily connects, and while she drives it deep into the creature, only a few grains of sand are knocked away and the hole fills in as she pulls back.\n\nThen the sandman reacts, its statuesque form melts away, the legs becoming nothing more than a mound of sand, a toothy jaw the size of its old head fills its face and sandy tentacles sprout like hair.\nA wave of tiredness ripples outwards as its true form is revealed, Gloria, Willow and Tetra all fall unconscious on the spot.\nThe creature rears up as though to execute Tetra, then stops, looking towards the Div and charges towards Khem, black flames wrapping around its arm as it rears back.\nKhem succumbs to the soporific aura, is awoken for a fraction of a second by the pain of the blow, then collapses once more into unconsciousness.\nThe sandmans laughs as he sees this happen.\n\nTetra and Khem sleep through their turns.\n\nYou have no idea what the Doru Div is up to, but it's not visible.\n\n \n Spoiler: OOC \nDR10/Bludgeoning, so only 4 of that gets through.\nKhem takes 13 damage.\nKhem, Gloria, Tetra and Willow are all asleep\nYou can wake someone by doing damage to them, or as a standard action in melee range (which technically counts as aid another, though grants no bonuses).\n \n\n \n Spoiler: Map \nDo note that the aura doesn't actually go through walls, so Hapu is safe until he moves north.\n \n \n\n \n Spoiler: Larger map of whole compound, no creatures \nJust in case you wanted a reminder of other ways into the central room.\n \n \n\n\nHapu's turn" }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu moves a little closer, and fires a sling bullet right into the doorframe with a resounding *crack* Step E. Standard: Sling at the sandman (it has cover, though) attack - (1d20+2)[ 11 ] , damage - (1d4+4)[ 6 ] + if evil - (1d6)[ 5 ] . Move: Drop shield \n \n \n\n \n Perception +8 * AC: 22 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "ShadowOfAStorm", "message": "Tetra feels the wave of drowsiness wrap around her like a river, flowing around a rock. She grimaces as her companions fall to the aura. The arrayed forces here were...formidable. With a huff, she slings her shield off like a discus toward the sand elemental, and whistles for Chopshop to aid her.\n\n \n Spoiler: OOC \n (1d20+1)[ 19 ] AOO\nStandard action: (1d20+2)[ 15 ] Throwing Shell. Can't see the map, but iirc it was in the second range increment(within 40 ft) ?\n (1d4)[ 4 ] + (2d6)[ 8 ] throwing bash damage.\nMove Action: (1d20+4)[ 5 ] Handle Animal, defend(Tetra) trick, dc 10.\n5ft step if just out of range for toss.\n[\n " }, { "author": "Thunder999", "message": "Tetra's shield smashes into the back of the creature as it slipped around her, having expected her to be unable to react, scattering sand with a weighty impact.\nIt's ready for her thrown shield though, she doesn't recognise the technique, a shield of magical energy snaps into the path of her attack.\nThere's no sign of a response from Chopshop.\nThe sandman slides over the ground, approaching Hapu, who promptly succumbs to the aura, it then scoops up his shield, holding it experimentally.\nNext the Vargouille swoops down and exits via the southern door. You can't see it yet, but it will be immediately obvious where it went if Tetra moves.\n\n \n Spoiler: OOC \nThat's another 8 (I rolled the damage on the AoO since you forgot, 1d4+1d6 from the stance right?) damage to the Sandman.\n16 total there.\nThat's a fail on the handle animal sadly.\nI was going to have the Sandman switch stances, but no swift action.\nThe sandman didn't know whether Hapu would succumb to his aura and the angle doesn't look right for a charge, so it moved, but then decided not to risk waking Hapu if he passed the second save, it has no ranged attacks so settled for stealing the discarded shield.\nThe shield isn't strapped on yet, so no AC bonus or ACP.\nMaybe a map image on imgur will work for you. Edit and apparently that just won't even embed, I'll link it and see if that helps.\n \n\n \n Spoiler: Initiative (unchanged) \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nVargouille (1d20+1)[14]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nTetra (1d20+3)[4]\n \n\n\nBack around to Tetra.\n\n \n Spoiler: Map \n Link for ShadowOfAStorm \nAnd then the usual discord one too.\n \n " }, { "author": "ShadowOfAStorm", "message": "Tetra takes in a deep breath. The sounds of battle having stilled to nothing in mere moments, ended with the quiet clatter of what she could only take to be Hapu's shield falling to the ground.\n\nShe was alone.\n\nShe was pretty sure the cavalry would not be coming; she'd missed some of the sequence of notes to call Chopshop, or he'd be here already. Or he too, had succumbed....\n\nSilently, she pads forward, attempting to weather whatever attacks the sand creature might levy on her as she skids to a halt in front of Hapu, doing her best to shout and kick him awake.\n\n \n Spoiler: OOC \nWhoops, sorry on the AOO damage there! Just slipped my mind, I'm so used to waiting for confirmation of hit before damage!\nTetra move action: 1 square west of Hapu. Standard action: wake up\n...things are looking pretty dire for our heroes here....\n " }, { "author": "Thunder999", "message": "The sandman swipes at Tetra as she passes, but she ducks under the blow with ease.\n\nYou briefly see the Doru appear in Hapu's space wreathed in black flames, but only long enough to miss his prone, unshielded form with its bite before it teleports out, Tetra recognises this as a combination of his invisibilty to get into position, a Strength of Hell boost and a Fading Strike maneuver to escape.\nThe Vargouille isn't acting yet, but looks disappointed.\n\nHapu's Turn\n\n \n Spoiler: Map \n Link \n \n \n\n \n Spoiler: OOC \nAoO missed, then the Doru rolled a nat 1 and managed to miss the prone target.\nHapu is conscious now, but prone, and the sandman stole his shield so you can't pick that back up.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n Stand up, 5' step NW, Enduring crane strike at the Sandman unarmed - (1d20+5)[ 9 ] , damage - (1d3+4)[ 7 ] , possible healing for Khem (1d6+4)[ 7 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "The Vargouille bites at Hapu as he stands, but misses, Hapu then joins in with the useless flailing, punching nothing but air, the vargouille steps after him, boosting itself with Strength of Hell and misses once more.\nGloria continues sleeping through the battle.\nThe sandman swings at Hapu, but misses, then shifts his stance, Embracing the Elements as his sandy flesh hardens (+2 AC, +4 to CMD), then steps backwards. You notice the sleep aura doesn't seem to be there, it must not want to put the Vargouille to sleep.\n\n \n Spoiler: OOC \nWell that was a rather uneventful round, noone landed even a single hit.\n \n\n\nTetra's turn" }, { "author": "ShadowOfAStorm", "message": "With one ally up and fighting again, Tetra feels the dread retreat to the edges of her consciousness. The situation is winnable, or at least seems so now.\n\n\"Gotta get the others\" She says to Hapu, desperation replaced by determination.\n\n \n Spoiler: OOC \n\nStandard: Breaking Glass Strike vs Sandman\n (1d20+1)[ 6 ] on hit: dazzle 4 rounds, DC 15 Wil save vs daze 1 round\n (1d4)[ 2 ] + (1d6)[ 2 ] damage\n\nIf dazed, Tetra will move adjacent to Khem\n " }, { "author": "Thunder999", "message": "Tetra's swing goes wide, joining the others in assaulting the air.\nThe Doru focused a moment and vanishes from sight once more.\n\n \n Spoiler: New page, same initiative \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nVargouille (1d20+1)[14]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nTetra (1d20+3)[4]\n \n\n\nHapu's turn." }, { "author": "CasualViking", "message": "Head on a swivel, invisible enemies around. Hapu steps next to Gloria and runs the edge of his boot roughly over her ear, the way his older brother used to wake him up. Meanwhile, he uses his free hand to load another bullet into his sling.\n granted maneuver - (1d2)[ 2 ] " }, { "author": "Thunder999", "message": "Hapu's kick wakes Gloria and the sandman refrains from taking advantage of the opening he made reloading his sling, saving the AoO for some reason.\nThe Vargouille pursues, stepping (with flight) above the Sandman, then lashes out at Gloria's conscious but prone form with what Tetra sees as a Cursed Fate Strike, but misses entirely once more.\n\nGloria's turn." }, { "author": "DeTess", "message": " \"Eh... what is..Oh!\" Gloria got back on her feet after being roughly awakened by Hapu. \"Oh, that...\" Before she could say more she took a fistful of sand from the monster, and promptly fell down again, fast asleep.\n\n\n \n Spoiler: OOC \n\nmove action: get up\nnote: could not do any of the below as I got knocked back down again.\nfree: 5ft step NW\nstandard action: hunting party: standard attack against sandman, if it hits Tetra gets an AoO. to-hit: (1d20+6)[ 21 ] , damage (2d6+3)[ 12 ] \n " }, { "author": "Thunder999", "message": "As Gloria tries to stand the sandman lashes out, this is what it was waiting for, and she collapses back into sleep.\nIt then turns to Hapu, misses that attack. It then glares at the Vargouille, which has yet to contribute, and its aura is once more attacking your minds, Hapu falls to the ground once more, Tetra ignores it thanks to her Elven Blood, and the Vargouille, succeeding at something for the first time today, manages to remain awake.\n\n \n Spoiler: OOC \n9 damage to Gloria from the AoO, and asleep once more.\nHapu takes no damage, but is asleep thanks to the aura.\nThe Vargouille passes its save and is now immune.\nI decided the Sandman didn't actually care about the Vargouille anymore.\n Map link The Vargouille is directly above the Sandman, that's just hard to show in 2d.\n \n\n\nTetra's turn" }, { "author": "ShadowOfAStorm", "message": "Tetra steps again, closing ranks with Hapu and moving to shake him back awake, concern and annoyance both fighting for supremacy on her face. Again, she tries to whistle for Chopshop, a hope deep in her heart that somehow her animal buddy will turn things around.\n\n \n Spoiler: ooc \n\nWhoops! Sorry, folks, I last track of the past handful of days!\nStep north, standard action wake.\nmove action handle animal again, Defend (1d20+4)[ 15 ] \n\nStill pretty high-tension, death seems moments away here.\n " }, { "author": "Thunder999", "message": "As Tetra calls for her Bison, he comes rushing in, and in an impressive display of willpower, seems to fight off the Sandman's sleep aura.\nAll is not well for Tetra however, as within her square appears the Doru, its jaws snapping at her throat, she seems too reslient to feel the poison and whatever effect its strike was supposed to carry, but the hit it lands is solid.\n\n \n Spoiler: Map \n Map link \n \n \n\n \n Spoiler: OOC \nChopshop had to double move, but he passed his will save so will now be immune.\nThat's a critical hit for 13 damage to Tetra from the Doru, which now shares her space. It approached invisibly to avoid the AoOs then struck, fortunately strike damage does not multiply on a crit so it's actually still quite low.\n \n\n\nHapu's turn, and he's in the now familiar position of being rudely awoken on the ground once more." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"****\" . Hapu staggers to his feet once more. He steps up behind Gloria.... then kicks his discard long-halberd into the air, catches it and sweeps through air in a deadly arc.\n\n move: stand up. 5' step NE. Free (from any Piercing Thunder stance) pick up unattended discipline weapon in reach. Standard: Piercing Strike at the Sandman and Doru, including +2 from flanking: attack - (1d20+8)[ 22 ] , damage - (1d10+6)[ 16 ] + (1d6)[ 4 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "Hapu takes a blow from the sandman as he stands, but manages to resist the drowsiness that came with it, he then lands a piercing impact through both the Doru and the Sandman, though neither are quite as hurt as you'd expect, though the Doru looks surprised at how badly you hurt him, or perhaps that you did at all.\n\nHapu resists the aura at last and easily dodges the sandman's attack as it steps after him, fighting on even as you can see its form diminish with the accumulated damage.\nThe Vargouille also steps after it, but rather than attacking directly, it reaches down to kiss Gloria, the only effect this has is waking her from her slumber.\n\n \n Spoiler: Slightly changed initiative \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nVargouille (Delayed)\nTetra (1d20+3)[4]\n \n\n \n Spoiler: OOC \nThat hits both, but you didn't use your blessing on this weapon and it doesn't do bludgeoning, so they both get their DR, which is all that kept the sandman alive.\nI forgot to include the touch attack roll (I changed my mind about what it would do a few times and deleted it), but Gloria passes her save vs the Kiss anyway so it doesn't matter and now she's awake, the the Vargouille delayed until after the sandman (in the hopes they could put Hapu to sleep) so she doesn't act yet (sorry).\n \n\n \n Spoiler: Map \nVargouille is once more above the sandman, but we wouldn't be able to read that. Map link \n \n \n\n\nTetra's turn, and Chopshop's for that matter." }, { "author": "ShadowOfAStorm", "message": "\"Chopshop!\" Tetra exclaims, relief and excitement both cut off from the nasty wound the Doru inflicts as it uses its invisibility to sneak under her guard.\n\nShe steps back, away from her desert companion to levy a shield blow against the Sandman.\n\nChopshop, following the Defend whistle-command, introduces the Doru to its horns.\n\n \n Spoiler: OOC \n\nTetra 5ft step,\nnormal attack sandman\n (1d20+3)[ 14 ] including flank Gloria\n (1d6)[ 2 ] + (1d4)[ 2 ] \nChopshop standard action to attack the Doru\n (1d20+12)[ 21 ] including flank with Tetra\n (2d6+12)[ 24 ] Damage\n[\n " }, { "author": "Thunder999", "message": "The sandman bends away from Tetra's shield, evading the hit.\nChopshop launches into a powerful blow, but the Doru uses its size and agility to slip around his horns.\n\nThe Doru attempts to cast his invisibility spell defensively, but loses concentration, wasting the spell.\n\n \n Spoiler: OOC \nTwo misses, just AC, no counters or anything.\nAnd the Doru wanted to run away, having been hit rather hard, but failed the DC 19 concentration check, no AoOs but he basically wastes the whole turn.\n \n\n\nHapu and Gloria are up next." }, { "author": "DeTess", "message": " \"Eh..ew!\" Gloria attempted to bat the strange flying creature away as it rudely woke her up, but it had long since danced out of her reach. \"Okay, this time for real!\" She growled as she tried to get back on her feet.\n\n \n Spoiler: OOC \n\nMove action: stand up\nIf I don't get knocked back down again, I'll do the following\n5-foot step east\nstandard action: hunting party: standard attack against sandman, if it hits Tetra gets an AoO. to-hit: (1d20+6)[ 23 ] , damage (2d6+3)[ 8 ] \n " }, { "author": "Thunder999", "message": "Gloria once more barely moves before the sandman knocks her back down into unconsciousness.\n\n \n Spoiler: OOC \nGloria takes 8 more damage and is asleep once more thanks to the AoO.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nFinally awake, Hapu deals another blow to the sandman - one that would have felled a flesh-and-blood creature.\n move: W-N. Standard: eNDURING Strike at the Sandman, including +2 from flanking: ATTACK - (1d20+8)[ 25 ] , damage - (1d10+6)[ 12 ] + (1d6)[ 2 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "Hapu's polearm slices through the sandman, much of the wound fades, but the creature still staggers beneath the blow, and Gloria's latest wound seals itself back up as silver light washes over her.\n\nThe sandman lungest at Tetra, though his tentacle-fist finds nothing but air as she evades, then it collapses into a pile of unmoving sand.\n\nThe vargouille closes the gap and bites at Hapu, sinking its teeth into his flesh.\n\n \n Spoiler: OOC \nI don't think you can flank it from the north west, but you hit anyway.\nYou dropped the sandman to 0 exactly, then it took 1 damage by attacking while disabled. Hapu could pick his shield up now, if he gets close enough and wants to spend the actions.\nThe vargouille hits with its bite dealing 2 damage to Hapu.\n \n\n \n Spoiler: Map \n Link \n \n\n\nTetra and Chopshop's turn, will the Doru survive anyother round?" }, { "author": "ShadowOfAStorm", "message": "With ragged breath Tetra lashes out at the Doru, while Chopshop tries the same.\n\n \n Spoiler: ooc \n\nTetra attack (1d20+3)[ 6 ] \ndamage (1d4)[ 4 ] + (1d6)[ 1 ] \nChopshop attack (1d20+12)[ 13 ] \ndamage (2d6+12)[ 17 ] \nsorry, some computer troubles and busy day yesterday!\n " }, { "author": "Thunder999", "message": "Tetra and Chopshop both swing wildly, coming nowhere near the agile Div.\nHaving failed his concentration last time, and seen how easily he evades your attacks, the creature doesn't bother becoming invisible before moving this time, Tetra's shield bash doesn't touch him, but Chopshop's horns pierce its cheeks, it's not enough to prevent the Div's movement, mortal keratin struggling to do lasting harm to a creature born of Abaddon.\nYou lose sight of it as it flies out the door and to the north.\n\n \n Spoiler: OOC \nTwo misses.\nThen the Div moves, provoking from Tetra and Chopshop, chopshop hits but his gore is neither Good nor Cold Iron, so the Div lives.\nShould anyone chase it outside, it became invisible after getting out of sight, so no location is apparent.\n \n\n \n Spoiler: Map \n Link \nEmbed \n \n\n\nHapu's turn" }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu's eyes dart to Khem's unmoving form, and the lack of gross blood splatter around him. He moves closer, then casts a spell to douse the (hopefully!) sleeper him with cool water.\n\n move SW-W, then cast Create water on Khem \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "The vargouille bites at Hapu as he casually walks around it to get in range of his spell, but fails to penetrate his armour, undeterred he waves his hand and a small downpour brings Khem to consciousness.\n\nGloria is still asleep, and adjacent to the Vargouille, and Hapu is no longer in polearming range, it reaches down and delivers its unholy kiss, and this time she is unable to resist, as she wakes and moves her head, a few strands of hair fall loose.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nGloria (1d20+3)[13]\n Sandman (1d20+5)[6] \nVargouille (Delayed)\nTetra (1d20+3)[4]\n \n\n \n Spoiler: OOC \nHapu provoked with that move, but it missed. The vargouille is in the way directly southwest, but you can reach where the sand pile that used to be a sandman is and cast from there.\nAnd Gloria fails the save vs the Kiss. She'll lose her hair over the next 4 hours, over a further (1d6)[ 3 ] hours he teeth will narrow into fangs, her ears will grow into groteque wings and her chin will sprout tentacles, then over the next (1d6)[ 1 ] hours she'll take 1 point of intelligence and charisma drain per hour, finally (1d6)[ 2 ] hours later her head will become a vargouille and kill her by ripping free from her body.\nDirect sunlight delays the progression, and there's plenty of that left today provided you're outside, as do 3rd level or higher light spells. Only a Remove Disease spell can actually stop this.\n\nOh and Map link \n \n\n\nTetra and Khem may now act." }, { "author": "MesiDoomstalker", "message": "Khem sputters, sitting up suddenly at the deluge of water. He whips his head around, heart pounding, trying to take in everything. Honestly not much had changed within his view, but he could at least see the Vargouille getting far too familiar with his companion. He scrambled to his feet, drawing his bow taut, knocked with an arrow full of sloshing holy water, before letting it fly at the Vargouille.\n\n \n Spoiler \n (1d20+4)[ 21 ] vs. Vargouille's AC\n (1d8+1)[ 4 ] Piercing plus (1d6+4)[ 8 ] (2d4+4)[11] Holy water damage. Raining Arrows uses the phrasing \"as if you had thrown the vial.\" which I take to means I get the bonuses with alchemical items on the damage (mainly, my +4 int bonus to damage). If not, just remove the +4 to the holy water damage.\n\nMy only movement is to stand from prone. I'm sure a Doru has something to say about that.\n\nEDIT: Correct Holy Water damage\n " }, { "author": "Thunder999", "message": "Khem's arrow hits and the holy water within sizzles angrily on contact with the Vargouille, though it remains alive, having largely been ignored up to this point.\n\n \n Spoiler: OOC \nRaining arrow still does splash damage to adjacent creatures, so I'd say it's still a splash weapon for Throw Anything.\nThe Doru does not in fact have anything to say about your movement, it's either not in your square or simply unwilling to break invisibility off-turn.\n \n\n\nTetra's turn. The vargouille is very close to death." }, { "author": "ShadowOfAStorm", "message": "Tetra moves northeast, breathing hard as she once again swings her shield, this time against the horrible, beheaded abomination.\nChopshop lingers, sniffing the air for the invisible attacker it's meant to defend against, not yet registering the Varghoullie as a threat.\n \n Spoiler: ooc \n\n (1d20+3)[ 7 ] to hit\n (1d4)[ 4 ] + (1d6)[ 5 ] potential damage\n " }, { "author": "Thunder999", "message": "Tetra's shield misses the grinning vargouille and Chopshop can't smell the Doru.\nThe Doru reveals itself in Khem's square, breaking invisibility with a bite that easily slips past his guard though does little damage and Khem doesn't even notice the poison, then as quickly as it appeared it vanishes, teleporting 40ft into the air.\n\n \n Spoiler: Initiatives \nKhem (1d20+3)[23]\nDoru (1d20+5)[21]\nHapu (1d20+1)[18]\nGloria (1d20+3)[13]\nSandman (1d20+5)[6]\nVargouille (Delayed)\nTetra (1d20+3)[4]\n \n\n \n Spoiler: OOC \nTetra misses, the Doru was too far away for Scent to detect.\nKhem takes 2 points of damage and passes the fort save to ignore the poison.\nIt moved into range invisibly, then used Fading Strike, which it had recovered during the turns it seemingly just did nothing and ran away.\nOh and Gloria can ignore the Suggestion since the Sandman is dead and she's awake enough to actually tell that.\n \n\n\nGloria and Hapu are up" }, { "author": "DeTess", "message": " \"Seriously, stop doing tha... oh, it's gone.\" Gloria woke up again , only to find the sandman now finally taken care off. \"That just leaves... you.\" She glared at the flying head thing as she got back on her feet, then created some distance between her and it so that she could take a proper stab at ti with the lance she happened to have on hand.\n\n \n Spoiler: OOC \n\nmove: get up\nfree: 5-foot step South\nstandard: stab the vargouile: (1d20+6)[ 17 ] , damage: (2d6+3)[ 7 ] \n " }, { "author": "Thunder999", "message": "Gloria's lance spears into the vargouille and it falls to the ground with a spray of blood.\n\nAll that remains is the Doru.\n\nHapu, Tetra and Khem all get to act since the Vargouille is too dead to split things up." }, { "author": "MesiDoomstalker", "message": "Khem gasped in pain as the Div reappeared. He scooted away, cursing under his breathe as he tossed a chilling bomb at the offending Outsider\n\n \n Spoiler \n (1d20+6)[ 19 ] vs. Touch AC\n (1d6+6)[ 11 ] Cold damage plus DC 15 Fort save or Staggered 1 round. No self-splash.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n\n move as needed, pick up sling, fire at the Doru. attack - (1d20+2)[ 9 ] , good aligned damage - (1d4+4)[ 7 ] + (1d6)[ 6 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "Khem's attack fails to hit the creature, the height throwing off his aim, the bomb detonates some distance to the north, not harming anyone.\nHapu's sling is similarly ineffective.\n\n \n Spoiler: OOC \nIt would have hit, but bombs have a 20ft range and it's 40ft in the air, and since it's outside the 1st range increment, it lands too far away for the splash.\nHapu just got had a bad roll.\n \n\n\nTetra's turn" }, { "author": "ShadowOfAStorm", "message": "Tetra steels herself for further combat, calming her breathing and regaining her stance and focus.\n \n Spoiler: ooc \n\nFull Round Action: Warder Combat Patrol/Maneuver Recovery\n " }, { "author": "Thunder999", "message": "The Doru once more becomes invisible." }, { "author": "DeTess", "message": " \"And don't come back!\" Gloria called up towards where the creature was last spotted, then walked back and woke Willow up. \"Come on girl, up and at em!\" " }, { "author": "CasualViking", "message": " \n Hapu \n \n\n Readied sling attack (1d20+2)[ 6 ] , good blunt damage - (1d4+4)[ 6 ] + (1d6)[ 6 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "MesiDoomstalker", "message": "Khem scrambled to regroup with his compatriots, slotting an arrow into his bow, body tensed.\n\n \n Spoiler \nReadied action to shoot the thing with an arrow as soon as its visible.\n\n (1d20+6)[ 24 ] \n (1d8+1)[ 8 ] Piercing plus (2d4+6)[ 10 ] Holy Water damage.\n " }, { "author": "Thunder999", "message": "The Doru appears in Khem's square once more, and lands one final bite before the Holy Water in Khem's readied arrow splashes over its skin, causing it to dissolve away.\n\n \n Spoiler: OOC1 \n 550xp each for defeating the unusually strong Div, his last Vargouille minion and the Sandman. If Khem's sheet is right that levels you up to level 3\n\n5 damage to Khem from the bite, no poison.\n\nI'm pretty sure Tetra couldn't have stopped that bite, so I just moved things along. that took ages.\n \n\n\nYour fight is not without its rewards, Buried in the sand of the courtyard are a few treasures that the sandman had collected from its victims over the years, including a suit of magical scale mail (17 rolled in dice does not ID), a +1 light crossbow, five cold iron crossbow bolts, 10 regular crossbow bolts, a gold holy symbol of Sarenrae (worth 25 gp), 3 pp, and 37 gp.\n\nYou could retreat to seek treatment for Gloria's affliction, or head over to that crypt." }, { "author": "DeTess", "message": " \"I'm not feeling so good...\" With the adrenaline of the fight wearing off, the various pathogens coursing through Gloria's bloodstream started to take its toll, and she started to feel quite light-headed. \"I think I need some rest, maybe a visit to a church... But maybe we should try and finish this thing first....\" She glanced towards the crypt. \"How big do you think that place is?\" " }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Gloria, dear, you look like yesterday's lunch. Let's get out of here\". Hapu turns around and slow-walks back the way they came.\n \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 30/50" }, { "author": "Thunder999", "message": "The party makes use of their wand to heal the more immediately treatable wounds, 5 charges (1 each for Khem and Gloria, with the remaining 3 going to the rather battered Tetra). Gloria's condition doesn't seem to be worsening beyond the few strands of hair that first fell out.\n\nWhen you open the doors to the mausoleum you find a staircase as wide as the building itself (10ft) heading down, it is entirely unsuitable for a Bison.\nAt the bottom lies a 25x25 room with a stone altar upon a raised stone platform in the\ncenter. Caryatid columns carved in the likenesses of male and female figures with their arms crossed over their chests and khopeshes or ankhs in their hands stand at each corner of the platform. Empty torch holders are built in all four of the room’s corners. The only exits are the staircase you just descended, and one leading ever deeper to the north.\n\nThe spiral carved into the altar makes it clear that this is a shrine to Pharasma, likely intended to allow living family members to come and pray for the deceased.\n\nYou have little chance to examine the room however, as a shambling creature wrapped in dirty linen emerges from behind the altar.\nWhile it bears a striking resemblence to a Mummy, Khem (and only Khem, though he can just tell you all as a free action) realises it's actually a somewhat less terrifying threat, an Adherer.\nThough once humanoid, it has been transformed by processes best left undescribed upon the Ethereal Plane and is now a monstrous humanoid, their skin is covered in adhesive strands, causing weapons that strike them to become stuck and allowing them to easily grapple their prey, they're resistant to magic and all physical damage (DR5/-), the adhesive is flammable.\nThe creature appears to be in a classic Pugilists Stance (+1d6 damage)\n\nIt's faster to react than any of you, likely having heard you opening the doors above.\n \n Spoiler: Initiative \nAdherer (1d20+3)[18]\nGloria (1d20+3)[17]\nKhem (1d20+3)[7]\nHapu (1d20+1)[5]\nTetra (1d20+3)[5]\n \n\n \n Spoiler: Map \n \n And Link \n \n\n\nThe creature quickly closes the gap, and slams one of its limbs into Gloria, the ethereal resonance of a Disturbing Blow clear around it, though she is miraculously not stuck to it.\n\n \n Spoiler: OOC \nDeduct 5 charges from your wand and set all hp to full.\nSo, if it hits you it gets to grapple with Grab. If you hit it with a weapon you need to make a reflex save (DC14) or the weapon is stuck. If you natural attack/unarmed attack it then it can attempt grapple you as a free action that does not provoke. It doesn't gain the grappled condition while grappling. You can attempt to pry stuck weapons free with a strength check, though this provokes an attack of opportunity. Sufficient fire damage can temporarily suppress all of this.\nGloria takes 10 points of damage, but is not grappled because it rolled a natural 1 on the CMB check.\nHer next roll takes a -4 penalty from Disturbing Foe.\nI gave it Veiled Moon because it's an ambush predator from the Ethereal Plane.\n \n\n\nYou may now all act and dogpile the thing." }, { "author": "DeTess", "message": " \"Oh, you shouldn't have done that!\" Gloria's bravado had returned after a moment's rest, and now she was eager to take on a new challenge.\n\nShe drew her spear and attacked together with Willow to bring this odd creature down. Moving quickly enough, unfortunately, to not hear any warnings related to the creature's adhesive properties.\n\n \n Spoiler: OOC \n\nSwift gloria:encouraging roar (+2 to hit and damage for everyone)\nMove gloria: draw mw spear\nStandard willow: bite (1d20+6)[ 22 ] , damage (1d6+3)[ 7 ] , trip on hit: (1d20+3)[ 19 ] \nStandard Gloria: stab with spear (1d20+5)[ 6 ] , damage (2d6+5)[ 14 ] \n " }, { "author": "MesiDoomstalker", "message": "Khem rushed forward, pulling out a vial he had purchased just the day before. He splashed the solvent at the adherer. \" This should help. \"\n\n \n Spoiler \n (1d20+6)[ 8 ] vs. Touch AC\nif it fails the save its not-adhesive for (1d4)[ 2 ] rounds instead of [Till its dead]\n " }, { "author": "Thunder999", "message": "Gloria's spear is easily dodged, but Willow manages to bite the creature and drag it to the ground, all while not getting stuck.\nKhem's attempt to pour alchemical solvent on the creature fails as it bends away from his bottle.\n\n \n Spoiler: OOC \n2 damage to the Adherer, it's prone, Willow isn't grabbed because I rolled another nat 1.\nKhem misses.\n " }, { "author": "ShadowOfAStorm", "message": "As the fight against the Div concludes, Tetra pushes her face into Chopshop's flank, letting one loud, muffled sob escape into the softness before turning back to the team and wiping away her tears. By the time the magic of the wand has restored her, she's in much better spirits, but still feels a pang of dread as she once more commands Chopshop to guard their exit, this time at the top of the stairs.\n\n---\n\n\"A mummy!\" Tetra exclaims, before wondering at the apparently adhesive nature of it from its and Gloria's blows.\nInstead of letting the confusion get the best of her, she steps forward and attempts to slam her shield down on the prone figure.\n \n Spoiler: ooc \nGosh, I've been out of it lately. Right to skip me. That fight took a month, and it was tense!\nTetra 5ft steps,\nStandard Action Shattered Glass Strike (1d20+3)[ 19 ] \n (1d4)[ 2 ] + (1d6)[ 4 ] +2(yay Gloria!) potential damage, wis save against daze\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nIn the chaotic melee, Hapu can't get a clean jab in, and only gets a few half-commited thrust in, not connecting. attack - (1d20+8)[ 10 ] , damage - (1d10+6)[ 9 ] + (1d6)[ 6 ] , reflex - (1d20+1)[ 6 ] , granted maneuver - (1d2)[ 1 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 25/50" }, { "author": "Thunder999", "message": "The creature draws on its ethereal origins and resists the aftereffects of Tetra's strike, and her shield remains firmly glued to the beast.\nIt turns towards the one who tried to get that horrible solvent all over its sticky flesh and slams into him twice, securing a firm grip despite being prone.\n\n \n Spoiler: OOC \nInner Sense counter vs the save, so no daze. 3 damage gets through the DR and tetra's shield is now stuck, no shield bonus to AC, can't use it to attack, and you'll have to unstrap it if you wish to move away. DC17 strength check that provokes to pull it off as a standard action.\n7+8=15 damage to Khem who is now grappled.\n \n\n\nParty's turn again." }, { "author": "DeTess", "message": "Gloria attempted to reposition for a cleaner shot at the still-prone creature. It seemed resistant to attacks, and worse, capable of stealing weapons, but a solid charge should put it in its place.\n\n \n Spoiler: OOC \n\nFull-round action: recover maneuvers.\nRecover encouraging roar\n\nWillow can move up to her speed as part of the recovery, attempting to reposition NE-E-E, to the bottom eastern corner of the room.\n " }, { "author": "Thunder999", "message": "The Adherer lashes out at Gloria as she rides away, but its prone position allows her to evade." }, { "author": "CasualViking", "message": " \n Hapu \n \nattack 13 , damage - (1d10+4)[ 14 ] + (1d6)[ 3 ] . reflex - (1d20+2)[ 11 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 25/50" }, { "author": "Thunder999", "message": "Hapu manages to hit the prone creature, doing considerable damage despite its resistance, though he loses his weapon in the process." }, { "author": "MesiDoomstalker", "message": "Khem curses as he's stuck to the thing's body, pulling out his last solvent, trying desperately to douse the thing.\n\n \n Spoiler \n (1d20+3)[ 9 ] vs. Touch AC\nIf successful, he's going to book it 30 feet away.\n " }, { "author": "Thunder999", "message": "Khem is once more unable to douse the creature in solvent, grapsed as he is by its many sticky tendrils." }, { "author": "ShadowOfAStorm", "message": "Tetra exclaims wordlessly as her shield sticks fast to the creature. Arm extended, she takes a moment to reevaluate before yanking her arm back and forth, trying to unbalance it for Gloria to get a clean shot.\n\n \n Spoiler: ooc \n\nTetra aids another\n (1d20+1)[ 4 ] against ac 10 for +2 to hit\n " }, { "author": "Thunder999", "message": "The Adherer stands up now that there's noone capable of punishing it, then lashes out with a Flurry Strike, the first one hits Hapu and secures a grapple, the second lashes out at the already grappled Khem and ensures he does not escape.\n\n \n Spoiler: OOC \n5 damage to Hapu, can't use Oaken shield without a weapon so no counter. Hapu is grappled.\n10 damage to Khem and he's grappled again (it would have ended due to not being maintained otherwise)\n \n\n\nThe party is back up!" }, { "author": "DeTess", "message": "Gloria dropped her spear and drew har lance as she directed Willow to charge at the creature. \"Let's see how you like this!\" \n \n Spoiler: OOC \n\nswift action: encouraging roar.\nFull-round action: charge at the creature. To hit (1d20+13)[ 28 ] , damage (3d6+10)[ 23 ] , attack gains a +3 bonus to-hit (already included) and ignores DR (bonus for the first attack after recovering maneuvers)\n " }, { "author": "Thunder999", "message": "Gloria thunders in with a devasting charge, only for the Adherer's to flicker out of sight, shifting partially to the ethereal plane just at the moment her lance would have connected. You recognise this as Half-Gone counter.\n\n \n Spoiler: OOC \nThat's 0 damage since your weapon isn't magical.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu hammers the protruding shield boss in bewtween the folds of flabby, sticky skin. \"Khem! Fight on!\" he yells, his words supernaturally laden with healing power.\n Enduring crane strike shield bash including -2 for being grappled shield bash - (1d20+3)[ 17 ] , piercing damage - (1d6+4)[ 10 ] + (1d6)[ 1 ] . Healing to Khem if hit: (1d6+4)[ 8 ] . Maneuvers roll over, picking Oaken Shield again. \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 1/5 * Wand 25/50" }, { "author": "Thunder999", "message": "Hapu's shield slams into the creature, he even manages to yank it back before the glue sets, and Khem returns to consciousness as silver light seals his wounds.\n\n \n Spoiler: OOC \nThat's 6 more damage and a successful reflex save.\n " }, { "author": "ShadowOfAStorm", "message": "Tetra once again attempts to off-balance the non-mummy, this time hoping to aid Hapu. She apologetically looks to Gloria's phasevaded charge, which Tetra considered to be quite a technically proficient attack.\n\n \n Spoiler: ooc \n\n (1d20+1)[ 16 ] aid another gainst dc 10\n " }, { "author": "MesiDoomstalker", "message": "Khem briefly blacked out before he was dragged back to consciousness. Still stuck, he was low on options. In desperation, he tried jamming another grenade into the adherer.\n\n \n Spoiler \n (1d20+2)[ 4 ] vs. Touch AC\n (1d6+6)[ 12 ] Fire damage and if miss, DC 15 Reflex save for half vs. 7 Fire damage (no splash for Khem/his allies).\n " }, { "author": "Thunder999", "message": "Khem's bomb falls short, slipping from his hands and detonating at his feet. The adherer is unscathed, easily evading the splash, but Hapu and Tetra are singed by the detonation.\nIt then full attacks Hapu, the first misses, but the second hits and continues to bind him\n\n \n Spoiler: OOC \nThat's 7 damage to Hapu and Tetra because Khem messed up his bombing.\n8 damage to Hapu since the dex penalty from grappling and the loss of shield bonus for shield bashing without Improved Shield Bash drop his AC enough for 18 to hit. He's grappled again.\nThe rest of you are not grappled as it didn't have enough actions to maintain.\n " }, { "author": "DeTess", "message": " \"Just die already!\" Gloria was frustrated with the slippery...thing... as it kept evading her blows.\n\n \n Spoiler: OOC \n\nStandard action: stab it with a lance. To-hit: (1d20+6)[ 16 ] , damage: (2d6+3)[ 11 ] \n " }, { "author": "Thunder999", "message": "The adherer continues to evade Gloria's blows, dodging around the thrust of her lance." }, { "author": "CasualViking", "message": " \n Hapu \n \nWith no other weapons easily available, Hapu continues to smash his spiked shield into the creature.\n attack - (1d20+5)[ 13 ] , piercing damage - (1d6+4)[ 6 ] + (1d6)[ 2 ] . reflex - (1d20-1)[ 19 ] . Swift action fervor healing (1d6)[ 3 ] . granted maneuver - (1d2)[ 1 ] \n \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 6/18 * Fervor 0/5 * Wand 25/50" }, { "author": "MesiDoomstalker", "message": "Khem scrambles away, badly injured. He lobs his final bomb, hoping this would finish this fight.\n\n \n Spoiler \n (1d20+6)[ 12 ] vs. Touch\n (1d6+6)[ 8 ] Fire damage\n " }, { "author": "Thunder999", "message": "Hapu's shield fails to connect with the beast.\nKhem's bomb once more falls short, this time further from his allies at least. The creature is looking rather rough despite avoiding the worst of it, though after a single glance to the passage deeper its resolve sets.\n\n \n Spoiler: OOC \nThat's another 3 damage to the creature from splash, and this time the bomb landed northwest of the Khem, hitting only him and it.\nIt is very nearly dead, but it would rather fight to the death than head deeper.\n3 damage to Khem, combined with the 3 damage last round (which I forgot to mention, sorry) Khem is now 0hp and Staggered.\n " }, { "author": "ShadowOfAStorm", "message": "Tetra once more jostles the Adherer, looking worriedly toward Khem but committed to attempting to finish the fight before lending aid.\n\"C'mon! Finish it!\" She urges.\n \n Spoiler: ooc \n\nHopefully this is helpful!\nTetra aids another (1d20+1)[ 20 ] vs10 for +2 to hit\n " }, { "author": "Thunder999", "message": "The Adherer continues to focus on Hapu, striking him and keeping him grappled.\n\n \n Spoiler: OOC \n5 more damage to Hapu and he is still grappled.\n " }, { "author": "DeTess", "message": " \"Just...sit...still!\" Gloria yelled as she kept trying to pin the monster down with her lance.\n\n \n Spoiler: OOC \n\nAttack: to-hit (1d20+6)[ 21 ] , damage (2d6+3)[ 8 ] \n " }, { "author": "Thunder999", "message": "Gloria's lance finally manages to hit, but the creature's otherworldy flesh is resilient as it clings to life (and Hapu).\n\n \n Spoiler: OOC \n3 more damage, not quite enough.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nFinally, Hapu's shield sticks to the false mummy, and he slips his arm free from the straps. \"If this thing runs off with my shield too, I'm going to be pissed\" \n Enduring crane strike shield bash - (1d20+3)[ 11 ] , piercing dam - (1d6+4)[ 6 ] + (1d6)[ 2 ] , reflex - (1d20)[ 9 ] , healing - (1d6+4)[ 10 ] \n \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 1/18 * Fervor 0/5 * Wand 25/50" }, { "author": "MesiDoomstalker", "message": "Khem panted, this damn thing refused to go down. He lined up his bow, firing an arrow, hoping to end this onerous thing.\n\n\n \n Spoiler \n (1d20+6)[ 22 ] vs. AC\n (1d8+1)[ 4 ] Piercing\n " }, { "author": "Thunder999", "message": "Khem's arrow looks to connect, but the creature is entirely unharmed.\n\n \n Spoiler: OOC \n4 damage does not get past the DR.\n " }, { "author": "ShadowOfAStorm", "message": "Tetra blows some air out in frustration as Khem's arrow hits true, and harmlessly. \"Whatever they make these things out of\" Tetra says grunting, \"intrigues me,\" she pauses to try to wrench her shield free, \"on a structural AGH level!\"\n\n \n Spoiler: ooc \nTetra makes a str check to free her shield, provokes\n (1d20)[ 10 ] \n....I should invest in a sidearm.\n " }, { "author": "Thunder999", "message": "Tetra is unable to pull her shield free, though the creature misses its swings at Hapu, its limbs deflecting off his armour.\n\n \n Spoiler: OOC \nA weapon in the other hand might be useful yes.\nAnd it misses both attacks.\n \n\n\nAnd back to the start." }, { "author": "DeTess", "message": "Gloria was running out of threats and insults to hurl at the monster as the fight continued and she once again attempted to run it through.\n\n \n Spoiler: OOC \n\nAttack with lance: (1d20+6)[ 8 ] , damage: (2d6+3)[ 10 ] \n " }, { "author": "CasualViking", "message": " \n Hapu \n \n shield bash - (1d20+3)[ 16 ] , piercing dam - (1d6+4)[ 8 ] + (1d6)[ 2 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 1/18 * Fervor 0/5 * Wand 25/50" }, { "author": "Thunder999", "message": "Hapu's shield fails to connect." }, { "author": "MesiDoomstalker", "message": "Khem curses as he fires another arrow.\n\n \n Spoiler \n (1d20+6)[ 24 ] \n (1d8+1)[ 4 ] Piercing\n " }, { "author": "ShadowOfAStorm", "message": "Tetra makes another attempt to pull her shield free. \"It's close!\" She encourages,\" Just...a little...more!\"\n \n Spoiler: ooc \n\nfree shield\n (1d20)[ 6 ] \n " }, { "author": "Thunder999", "message": "Khem's arrow strikes the creature to no effect, Tetra's struggling provides the beast with an opening as it slams a limb into her, holding tightly, it then continues to swing at Hapu, still unable to get past his armour.\n\n \n Spoiler: OOC \n0 damage on the arrow again thanks to DR.\nTetra gets hit for 5 damage and is grappled.\nHapu is unhit.\nAlso mythweavers is giving me 502 errors today, so I couldn't actually check your sheets. Still pretty sure 18 hits tetra while 16 and 14 miss Hapu, but correct me if not.\n " }, { "author": "MesiDoomstalker", "message": " C'mon man... KHem sighed heavily as he slotted another arrow.\n\n (1d20+6)[ 12 ] \n (1d8+1)[ 5 ] " }, { "author": "DeTess", "message": " \"Stop dodging already!\" Gloria yelled at the surprisingly tenacious monster as it avoided yet another stab of her lance.\n\n \n Spoiler: OOC \n\nAttack with lance: (1d20+6)[ 24 ] , damage: (2d6+3)[ 11 ] \n " }, { "author": "Thunder999", "message": "As Gloria finally lands a solid blow, the adherer falls, lance sticking through its chest. In a matter of seconds the unnatural glue coating it dries and crumbles to dust, freeing both Tetra and the trapped equipment.\n\n \n Spoiler: OOC \n200xp each for defeating the Adherer, that was a long one.\n\nStill can't access mythweavers, hopefully that's fixed tomorrow.\n " }, { "author": "DeTess", "message": " \"F-finally!\" Gloria was breathing heavily as the adrenaline of the fight left her. She quickly retrieved her dropped spear, then checked on her companions. \"Are you all okay?\" " }, { "author": "ShadowOfAStorm", "message": "Tetra pauses for a moment, finally wrenching her shield free of the now-dead morass. \"yyyYYYYESSS!\" She exclaims, pumping her shield in triumph. She grins in the gloom as she refocuses herself, \"I think we're okay...though this thing certainly isn't!\" She mimics kicking it, though refrains from actually giving the corpse the wallop it deserves. She moves almost as if to hug or high-five the nearest team-mate, hesitates, then diverts to her scouting, embarrassed at her outburst, ear to the deeper tunnel for signs of trouble and eyes watching." }, { "author": "Thunder999", "message": "It takes a total of twelve wand charges to get everyone healed up ready for what lurks below, though for now all you really know is that the Adherer would rather fight to the death than flee deeper towards it.\n\nAs you walk down the staircase Khem spots something out of place, the top step of the staircase seems to be some sort of pressure plate, on closer examination you realise that it's not currently armed, but a different trigger at the bottom of the staircase would have armed it. This trap seems intended to strike people as they leave rather than enter, perhaps hoping to hinder the escape of would be grave robbers.\nWith the mechanisms pointed out Tetra is able to rig the bottom step such that the trap never arms.\n\n \n Spoiler: OOC1 \n200xp each, because this trap is apparently the same CR as the Adherer.\n \n\n\nAs you slip down the disarmed staircase you enter a rectangular room, 35ft long but only 15ft wide, the air inside is noticeably cool. The walls and ceilings are tiled with stone, but the floor is hard-packed earth, giving the area an unfinished quality. A long stone table rests against the western wall, flanked by two large brass urns. Two passages lead north and east out of the room.\nThere's nothing in the urns, but they were likely used in the preperation of whoever was entombed here, you found a similar, more finished, room in your first tomb.\n\nIf you head north you find a small empty room with signs of unfinished excavation to the west and a passage east.\nWhether via that detour or directly through the eastern passage in the preperation chamber you end up in the same place, whatever other branches were intended to connect never finished construction.\n\nAn earthy scent fills this large chamber. The ceiling and walls are tiled with stone, but the ground is bare earth. Stone benches are set against the east and west walls, and torch holders are mounted in the corners and on either side of a wide doorway to the west. The beginnings of several shallow, rough passages have been started along the eastern wall and in the southwest corner, but the excavations are incomplete, ending in earth and rubble after only a few feet. At the south end of the room, a short, wide flight of steps descends to a set of stone double doors.\nIt seems this crypt was intended to be expansive, possibly holding generations of Pentheru family members, though it seems the Plague ended the family before that could happen.\n\nAs you head towards the doors at southern end of the room something begins to spill out of one of the side passages, none of you know precisely what you're seeing, but it appears to be a whole swarm of mummified animals.\n\n \n Spoiler: Initiative \nGloria (1d20+3)[22]\nTetra (1d20+3)[18]\nKhem (1d20+3)[11]\nUbashki Swarm (1d20+3)[6]\nHapu (1d20+1)[2]\n \n\n\nGloria, Tetra and Khem may act. You can tell by sight that swarm is made of Tiny creatures (so takes half damage from weapons, rather than being immune).\n\n \n Spoiler: Map \n Link \n \n " }, { "author": "DeTess", "message": " \"Let's... just put them to rest.\" Gloria sounded a lot less enthusiastic than in the previous fights, the gnome clearly hurt by the little animals denied their rightful rest. Willow moved around the swarm's flank, positioning the pair behind the swarm to make for more space to fight them.\n\n \n Spoiler: OOC \n\nSwift action Gloria: encouraging roar\nMove action Gloria: Draw MW spear\nMove action Willow: Move E-S-S (ending up on the tile south of hapu\nstandard action Gloria: Hunting party strike. To-hit: (1d20+9)[ 23 ] . damage: (2d6+5)[ 13 ] , on hit, Hapu gets to make an AoO against the swarm.\nstandard action Willow: Bite. to-hit: (1d20+6)[ 23 ] , damage: (1d6+3)[ 7 ] \n " }, { "author": "MesiDoomstalker", "message": "Khem dug into his pack, pulling out his reserve flasks, tossing one into the bunch.\n\n \n Spoiler \nTargeting the square (of the Swarm, still targeting the Swarm directly) furthest from the party.\n (1d20+6)[ 22 ] vs. Touch\n (1d6+6)[ 11 ] Acid damage with splash etc\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu is still too emotionally fatigued after the last fight to properly process what he is seeing, but Gloria's yelling and jostling gets his limbs moving while his mind is still going in circles. attack - (1d20+8)[ 11 ] , damage - (1d10+6)[ 12 ] + (1d6)[ 4 ] \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 0/5 * Wand 13/50" }, { "author": "Thunder999", "message": "Gloria skewers many of the hairless undead cats on her spear, Willow demolitioning more behind her, then Khem's acid flask impacts and the rest of the swarm sizzles briefly before falling inert.\n\n \n Spoiler: OOC \n150xp each.\nTurns out half damage is still plenty of damage when you're actually hitting.\n \n\n\nWith the swarm demolished nothing stands between you and the double doors.\nThey open with minimal effort, revealing the tomb of Pentheru the Younger.\nA stone sarcophagus rests atop a stone platform occupying the southern end of this room. The lid of the sarcophagus bears the likeness of a man and is inlaid with gemstones and trimmed in gold. Two lacquered benches run parallel to the east and west walls just north of the platform. Hieroglyphs line the walls of the chamber, and stone torch holders are set in all four corners.\n\nHieroglyphs on the walls tell the story of Pentheru the Younger in Ancient Osiriani, starting with the elevation of his father Pentheru the Elder to nobility, his subsequent death, and Pentheru the Younger’s inheritance of his father’s title and lands. The story boasts of their prosperity and success as land managers, the justness with which the family lived their lives, and the care with which they treated their slaves and servants. The text calls upon the gods to smile upon Pentheru the Younger and bless him with a good and just life in the Great Beyond.\n\nWhile there's no treasure simply lieing around, the Sarcophagus is covered in semi-precious stones worth a total of 40gp once pried free.\nThe real reward comes once you crack it open, for a moment a wave of dread washes over you, but it quickly passes as you steel your minds against the magical fear, once final defense on this tomb.\nThere's only one magical item within, the mummified body of a house cat, Tetra is able to identify it after a few seconds of study, it's a Mummified Guardian, when placed in a coffin it protects the corpse from becoming undead as per Sanctify Corpse, this ability can be reactivated, it also has a single use effect you felt, a fear effect that causes those who are frightened by it to flee in a pre-determined direction, typically right into a trap. Even partially used it's still worth 3,000gp (and therefore sells for 1,500gp)\n\nThe sarcophagus also contains some mundane treasure: Pentheru’s gold funerary mask, worth 150 gp, and a gold-and-turquoise scarab pendent worth 50 gp.\n\nWhat do you wish to do next:\nDo you intend to put the bodies of the guards you found above to rest in this tomb?\nDo you want to go get Gloria cured.\nDo you want to track down the widow Panhet and return her husband's ring.\nAnd of course you will have to report to the Pharasmin priests to give your report on this location and recieve your next site." }, { "author": "DeTess", "message": " \"If we put the remains of the guards down here, a lot of the spookiness upstairs should end, right?\" Gloria looked around the tomb, trying to avoid looking at the remains of the mummified animals. She really hoped they'd be able to rest now, without being disturbed again." }, { "author": "ShadowOfAStorm", "message": "The next fight is over before Tetra even has a chance to strike. \"Now that's how we do it.\" She says simply, smiling in encouragement.\n\nShe waxes poetic about the nature of old traps as she disabled the stair-exit trap, and her rants are renewed as she identifies the now-spent magic of the guardian cat wonder, talking about 'exit liabilities' and 'the clever facets of slopes'.\n\nWith the lot seeming explored to the fullest, Tetra's tone turns dismissive once again: the haunts, she claims, are \"essentially big messes left from the emotions and negativity of others. Tantrums.\" She's willing to instruct on proper burial rites, and stand guard, but makes it seem like the work to fix the haunts is equivalent to indulging a child's outburst.\n\nShe occasionally frets about Gloria's condition, but seems overall confident the team will find a way to purge it before it takes its course." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Alright!\" . Hapu bangs his weapon against the shield once. \"Let's get out of here. We report our findings, see about getting a cure for Gloria, then we rest. These guards won't get any deader in the meantime. We endured it once, we can do it again easily when we come back well-rested and forewarned. But I don't think Gloria has time for us to mess around with burial rites right now. Pick up everything, and we head for the temple!\". \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 0/5 * Wand 13/50" }, { "author": "DeTess", "message": " \"Yes sir!\" Gloria saluted, feeling a slight sense of relief. She was worried about having to put down the skeletons again, but Hapu was right about the threat they posed. And she really wasn't feeling that well, though she tried to put up a brave front." }, { "author": "Thunder999", "message": "You leave without further incident, the sun is still up, so Gloria's condition is unchanged.\nWhen you reach the Grand Mausoleum you have no trouble finding one of the priests sitting at a desk, you are told, after showing that you actually possess the necessary coin, that High Priestess Sebti will be available 'soon' and while you wait you are asked for your report, the priest at the desk is quite interested in what you've pieced together of the place's history, fortunately between the visions and the many Hieroglyphs you read (helped noticeably by Khem being fluent in Ancient Osirian) you are able to give a satisfactory account. He is somewhat disappointed that you failed to resolve the haunts, particularly the bodies of the guards, which were well within your power.\nYou are given the now-expected map and what little is already known about your next location, it was a temple, probably to Nethys.\n\nYou catch a glimpse of Sebti not long after finishing with the clark, but she leaves before you can approach.\nIt's almost dusk by the time she approaches, and it seems she is uninterested in small talk, she looks Gloria up and down, casts her spell, and you can tell at once that it succeeds. Whether she was truly so busy, or keeping you waiting is hard to tell, though she did make sure to arrive before sunset, so Gloria's condition never worsened and she still has most of her hair.\n\nThose of you not named Gloria had plenty of time to pursue other tasks (buying and selling, getting tiems identified etc.) though you'll need Gloria's diplomatic abilities to find your widow, so that must wait.\n\n \n Spoiler: OOC \n1,000xp each as a story award because you learned everything the Pharasmins wanted.\n " }, { "author": "ShadowOfAStorm", "message": "The Great Mausoleum! Tetra makes commentary at the architecture even as she pointedly avoids the subject of the priests or the religion itself. She's uncharacteristically stone-faced as the clerk expresses disappointment at leaving the bodies unburied.\n\n\"I'll wait with you\" Tetra says softly to Gloria, apparently slightly reluctant to leave her alone in Pharasma's Place of Power. With some quiet time, she mumbles some blatantly embarrassingly personal praise and prayer to Brigh, and prepares the Ears of the City spell, which she subsequently casts in the next quiet moment.\n\n \n Spoiler: OOC \n\nEars of the City: 2 Gather Information Rolls, subjects: our next adventure site, the Nethys(?) Temple.\n (1d20+10)[ 30 ] Perception Gather Info 1\n (1d20+10)[ 19 ] Perception Gather Info 2\n " }, { "author": "MesiDoomstalker", "message": "While Gloria waited, Khem prepared some more brews, before setting to work on the yet to be identified magical items.\n\n \n Spoiler \nCasting Identify; with the bonus gives me +20 to Spellcraft. Pretty sure that's enough to auto-ID but I'll roll for the 3 things still needed now just to be sure.\n (1d20+20)[ 30 ] Magic headband from hidden chest\n (1d20+20)[ 28 ] Magical Kohl\n (1d20+20)[ 33 ] Magical Scale Mail (I'm pretty sure someone is wearing this, but Khem only needs it for literally 18 seconds)\n\ndepending on what those ID as and if anyone wants to keep them as is, we'll be able to sell, divvy up and do shopping.\n " }, { "author": "Thunder999", "message": "Hundreds of voices fill Tetra's mind, she catches only a few mentions of the Necropolis, even fewer relevant, but something does stand out. a small handful of voices constantly asking about a temple to Nethys in the Necropolis, of course you already knew that, the Scorched Hand asked you about it too.\n\nThe spell is far from wasted, because you learn they've been looking for muscle brave enough to enter the Necropolis, it seems they're planning to find the place despite not being given it, and want some muscle to keep others out. It seems they've managed to find a few local street thugs and a pair of trappers from the desert.\nIt seems you may be in for an ambush.\n\nAs for the magic items:\n\nThe headband at first appears to be a Dead Man's Headband and it certainly functions as one, but there's a rather unusual curse upon it, should anyone die while wearing it, their head will fall off and rise as a Beheaded.\nIt doesn't actually pose any risk to the wearer, though as is typical for cursed items, once donned it will require a Remove Curse to remove.\n\nThe scale mail is just +1 Scale Mail\n\nThe Khol is Khol of Uncanny Discernment with the full 5 uses left." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu tests the weight and heft of the flail, nods appreciatively, and finds room for it in his belt. While the loot is being offloaded, he goes out to find an armorer, someone who deals in impractically heavy outlander armor.\n \n \n \n\n \n Perception +8 * AC: 18 Counters: Oaken shield (+4) * HP: 18/18 * Fervor 0/5 * Wand 13/50" }, { "author": "CasualViking", "message": " \n Hapu \n \nOnce Gloria has been healed and the sunset approaches, and the rumors have been shared, Hapu tells everyone to get a good night's rest, and meat up for breakfast. \"We may be walking into an ambush of greedy claim jumpers. Consider what you're willing to do in self defense. I will ponder this, until I fall asleep\". \n\nHapu buys +1 full plate armor, a masterwork horsechopper and a scroll of endure elements. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 25/25 * Fervor 5/5 * Wand 13/50" }, { "author": "CasualViking", "message": " \n Hapu \n \nAt breakfast, Hapu looks over the party. \"These rumors about other people trying to steal our claim...concern me. I think we should go find this temple to Nethys first. If it's anything like the other tombs, we will clear it out, and then we will have time for the widow and the restless dead. Do any of you strongly feel otherwise?\" \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 13/50" }, { "author": "DeTess", "message": " \"No complaints here.\" Gloria replies. \"I'd rather avoid fighting other adventurers, but if they go out of their way to attack first...\" " }, { "author": "MesiDoomstalker", "message": " That sounds like a good idea to me! " }, { "author": "ShadowOfAStorm", "message": "Tetra awakens before dawn, studying the starry sky and praying fervently to Brigh for attention. Receiving some spells for the day, she attends breakfast with a sickeningly sweet mood.\n\n\"I think that's a fine plan!\" Tetra says, nodding vigorously, \"We know they don't know we know they're ambushing us, so we just need to use that to take the initiative! Should we employ some manner of unorthodox scouting or stealth, maybe?\"" }, { "author": "Thunder999", "message": "Preperations complete, the party heads into the Necropolis, with Tetra about 60ft ahead attempting to be stealthy.\n\nThe sun beats down on the lonely, silent streets of the necropolis. Dust and sand now cover the once-bustling streets, and buildings that were once homes and shops are gradually disintegrating into rubble after centuries of neglect. Scattered throughout the ruins is the occasional palm tree or shrub, kept alive by the broken remnants of a long-abandoned irrigation system. It's within this patch of ruined cityscape that you spring the trap, you're alert for ambush, checking every shadow, and it pays off, you spot the figures hunched atop rooftops and behind crumbling walls, though not before they spot you.\n\nFrom a rooftop to the southeast a net is hurled towards Tetra, but the trapper's aim is off and the man curses as he fails to ensnare her.\nA thug strides out from where he was hiding within one of the buildings and points at Tetra shouts out an encouraging \"Get her!\" to his fellows (Encouraging Roar boost) before loosing an arrow, which lodges into Tetra's shoulder, then two of his fellows move into view and add their own arrows to the volley, one of them seems to give his arrow just a little extra force, though both of them clank ineffectively off her shield.\n\n \n Spoiler: Initiative \n\nThug3 (1d20+1)[21] Th3 on map\nThug4 (1d20+1)[19] Th4 on map\nThug2 (1d20+1)[16] Th2 on map\nTrapper2 (1d20+2)[14] T2 on map\nTetra (1d20+3)[10] TE on map\nGloria (1d20+3)[9] GL on map\nTrapper1 (1d20+2)[9] T1 on map\nKhem (1d20+3)[7] KM on map\nThug1 (1d20+1)[5] Th1 on map\nHapu (1d20+1)[3] HA on map\n \n\n \n Spoiler: OOC \nNo surprise rounds, you saw each other.\nTetra takes 4 piercing damage.\nThe first thug used Encouraging Roar, the second used Horizon Wind Lancet, the third didn't use anything special. Oh and they were hoping net guy would entangle for the penalties but he managed to miss flat footed touch AC.\nThey targeted Tetra because she's both close, and by far the least armoured.\n\nThe rubble on the map is difficult terrain, the roofs are 15ft up and the NPCs up their will have cover if you try to use a reach weapon from the ground.\n \n\n\nTetra and Gloria may act, and Chopshop will go on Tetra's initiative if she spends actions to Command him with Handle Animal.\n\n \n Spoiler: Map \nAs said in initiative, I'm using 2 or 3 letter names here, because they need to fit in a single square while being legible on the huge map. Also let me know what you think about the semi-transparent backgrounds, I hoped they'd help legibility.\n Link \n \n " }, { "author": "ShadowOfAStorm", "message": "Tetra slings out her shield in response to the nearest roof-bound trapper, letting it rebound back into her grasp as she retreats east around the building. \"Yep!\" She exclaims through the pain of the arrow in her shoulder, \"there's an ambush here alright.\"\n\n \n Spoiler: ooc \nthrowing shell\n (1d20+5)[ 25 ] to hit\n (1d4)[ 4 ] + (2d6)[ 7 ] +2 potential damage\n " }, { "author": "Thunder999", "message": "Tetra's shield sails through the air, striking to the Trapper who attempted to ensnare her right in the head, you briefly see blood gush from the wound before he collapses out of sight.\n\n \n Spoiler: OOC \nI rolled to confirm for and that's a critical hit for 19 damage, which is more than his max hp. Quite the start.\n " }, { "author": "DeTess", "message": "Gloria send Willow rushing forward to Tetra's aid. The terrain was too treacherous for an all-out charge, but Willow's quick footsteps still closed the distance with one of the thugs that menaced Tetra before he could get another shot off.\n\n \n Spoiler: OOC \n\nmove and standard action Willow: double move to Thug 3\nMove action Gloria: draw spear\nstandard action Gloria: Stab thug 3 (with power attack): to-hit (1d20+7)[ 17 ] , damage: (2d6+6)[ 13 ] \n " }, { "author": "Thunder999", "message": "Gloria's spear easily pierces the thug's leather armour and the skewered thug falls to the ground in a bloody heap.\n\nThe other trapper on the roof hurls a tanglefoot bag towards Gloria, not having the range on his net, but this also misses.\n\nKhem's Turn." }, { "author": "MesiDoomstalker", "message": "Khem rushed forward down the center lane, drawing his longbow back firing on the one exposed ambusher. Honestly, they aren't that great at it. They sprung it on one person. He quipped as the arrow flew.\n\n \n Spoiler \nMove 3 to the left and 5 down (I'm pretty sure that's 30 feet)\nLongbow vs. TH2's AC\n (1d20+6)[ 21 ] \n (1d8)[ 8 ] \n " }, { "author": "Thunder999", "message": "Khem's arrow sinks into the exposed thug, though he remains standing, then the last of the thugs fires down at Khem from his vantage point, his arrow whistling through the air and seeming to pick up speed as it travels before driving into Khem's chest.\n\n \n Spoiler: OOC \nThat's 8 damage on Thug2\nThen Thug3 uses Distant Gale strike and hits Khem for 10 damage thanks to the long range and the Encouraging Roar from earlier.\n \n\n\nHapu's Turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu briefly gauges the range.... then runs flat-out to keep up with Tetra. Run action to the square north of Tetra. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 13/50" }, { "author": "Thunder999", "message": " \n Spoiler: Initiatives of the living \nThug4 (1d20+1)[19] Th4 on map\nThug2 (1d20+1)[16] Th2 on map\nTetra (1d20+3)[10] TE on map\nGloria (1d20+3)[9] GL on map\nTrapper1 (1d20+2)[9] T1 on map\nKhem (1d20+3)[7] KM on map\nThug1 (1d20+1)[5] Th1 on map\nHapu (1d20+1)[3] HA on map\n \n\n\nThe wounded thug (Th2) looses another arrow, this time retaliating at Khem and scores a solid, if mundane, hit on his arm, then he retreats within one of the crumbling buildings.\nThe thug to the west looses an arrow towards Hapu, though misses wildly, then moves backwards to cover.\n\n \n Spoiler: OOC \nThat's 8 more damage on Khem and another miss from Thug 4\n \n\n \n Spoiler: Map \n \n Link \n \n\n\nTetra and Gloria are up." }, { "author": "DeTess", "message": "Gloria and Willow chased the wounded thug into the building, intent on taking him down before he could inflict more harm on their companions.\n\n \n Spoiler: OOC \n\nmove willow: catch up to thug 2\nstandard action willow: bite. To-hit: (1d20+5)[ 11 ] , damage: (1d6+2)[ 3 ] . trip: (1d20+4)[ 20 ] \nstandard action Gloria: stab. To-hit: (1d20+7)[ 24 ] , damage: (2d6+6)[ 10 ] \n " }, { "author": "Thunder999", "message": "The thug dodges around Willow's bite, but that leaves him in the path of Gloria's spear and he too falls dead." }, { "author": "ShadowOfAStorm", "message": "Tetra takes a deep breath, refocusing and realigning her posture for another attack.\n\n \n Spoiler: ooc \n\nFull round action: Warder Defensive Focus\n " }, { "author": "Thunder999", "message": "The trapper on the roof above takes a 5ft step closer to Gloria and tosses his net down, ensnaring her.\n\n \n Spoiler: OOC \nGloria is entangled, and since the thrower is above, can't move from her spot (unless she can go up somehow I suppose) unless she wins an opposed strength check to pull the rope away from the trapper.\nDC 20 escape artist to escape as a full round action, or a DC 25 strength check to burst out as a full round action, or you can attack it with a slashing weapon as it only has 5hp\n \n\n\nKhem's arrow filled turn." }, { "author": "MesiDoomstalker", "message": "Khem groaned in pain as arrows filled him. He rushed, limping slightly as he rounded a corner, out of sight. The wrist loaded device sprung a small vial into his hands, which he quickly downed.\n\n \n Spoiler \nMove to the corner of the ruins on the left to get cover/break LOS with the bulk of the fight.\nSwift action spring the wrist mount to throw a Cure Light Wounds Extract (already pre loaded) into my hands\nStandard, drink Extract\n (1d8+3)[ 4 ] \n " }, { "author": "Thunder999", "message": "Hapu's turn, the Thug is readying an action since he can't see you." }, { "author": "CasualViking", "message": "Hapu runs another 45' southwest." }, { "author": "Thunder999", "message": " \n Spoiler: Initiatives \nThug4 (1d20+1)[19] Th4 on map\nTetra (1d20+3)[10] TE on map\nGloria (1d20+3)[9] GL on map\nTrapper1 (1d20+2)[9] T1 on map\nKhem (1d20+3)[7] KM on map\nThug1 (1d20+1)[5] Th1 on map\nHapu (1d20+1)[3] HA on map\n \n\n\nThe thug takes his readied action, loosing an arrow as soon as he sees movement, but it bounces uselessly off of Hapu's Full Plate as the Oread charges right towards it.\n\nThe other thug moves slightly north and when he catches sight of Tetra, he takes a moment to concentrate and looses an arrow that slips around the cover of the buildings in a rushing wind before hitting her.\n\n \n Spoiler: OOC \nMiss on the readied action against Hapu, even with no dex bonus it would have needed a natural 20.\nSlipstream Strike maneuver to ignore the cover bonus to AC lets Th4 hit Tetra for 4 damage.\nYou've seen 1 maneuver from each and are now pretty sure these people aren't proper initiators, just people with a Martial Training feat and therefore won't be able to use more unless they spend a full round action recovering.\n \n\n\nTetra and Gloria are up." }, { "author": "DeTess", "message": " \"Agh.. Willow, help me get this off!\" Gloria struggled against the net that had trapped her as her canine companion reached over with it's head to tear it off of her.\n\n \n Spoiler: OOC \n\nWillow: attack net: (1d20+5)[ 25 ] . damage: (1d6+2)[ 6 ] \n\nIf willow succeed, Gloria will stow her spear (standard action?) and grab the rope he trapper used to climb up and go after him. If Willow fails, Gloria instead makes an opposed strnegth check to get the net rope out of his hands.\n\nclimb check: (1d20+6)[ 17 ] \nstrength check: (1d20+3)[ 12 ] \n " }, { "author": "Thunder999", "message": "Willow easily bites through the net ruining it and Gloria makes her way up the short rope, ending next to the now disarmed Trapper." }, { "author": "ShadowOfAStorm", "message": "Tetra comes around the corner, grimacing slightly from the arrows. She whistles, now, for Chopshop, indicating in tones the targets she wishes the Bison would remove from her path.\n\n \n Spoiler: ooc \n\nMove: move west back around, moving up to take cover behind the well-looking-thing\nMove: handle animal (1d20+4)[ 16 ] Handle Animal \"Attack!\"\n " }, { "author": "Thunder999", "message": " \n Spoiler: Initiative \nThug4 (1d20+1)[19] Th4 on map\nTetra (1d20+3)[10] TE on map\nGloria (1d20+3)[9] GL on map\nTrapper1 (1d20+2)[9] T1 on map\nKhem (1d20+3)[7] KM on map\nThug1 (1d20+1)[5] Th1 on map\nHapu (1d20+1)[3] HA on map\n \n\n\nChopshop heads towards the thug on the ground, but doesn't get particularly far over the rough terrain.\nThe Trapper, his net in tatters, draws a well made scimitar and cuts Gloria.\n\n \n Spoiler: OOC \nChopshop started a long way away even with 40ft speed, so can't do much, I sent him west towards the only enemy actually on ground level.\nGloria takes 6 slashing damage, no counters because it's a nat 20 though it did not confirm.\n \n\n\nKhem's Turn." }, { "author": "MesiDoomstalker", "message": "Khem sneaks forward, moving carefully through the ruined building before him.\n\n \n Spoiler \nDouble move into the building before him, in stealth.\n\n (1d20+3)[ 8 ] \n " }, { "author": "Thunder999", "message": "Khem slowly creeps through the rubble, knocking much of it around as he does, the thug in the far building looses an arrow at Tetra as she peeks around the corner, but his aim is off.\n\n \n Spoiler: OOC \nHalf speed for stealth+difficult terrain doesn't get you far.\n\n Map link, not much changed \n \n\n\nHapu's turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu thrusts the blade of his horsechopper into the ground, pulls out his sling from his belt, whirls and lets fly. Enduring Crane Strike attack Th1 - (1d20+2)[ 11 ] , damage - (1d4+4)[ 6 ] , heal on hit - (1d6+4)[ 10 ] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 13/50" }, { "author": "Thunder999", "message": "Hapu's bullet whizzes past his target.\nThug4 slips further south, not having a clear shot.\n\nTetra and Gloria are up." }, { "author": "DeTess", "message": " \"Aaagh.\" Gloria lets out a hiss of pain as the strike by her opponent hits home. She quickly draws the spear from her back again and strikes back at the scimitar wielding ruffian.\n\n \n Spoiler: OOC \n\nmove action: draw spear\nstandard action: attack the trapper in front of Gloria. to-hit: (1d20+7)[ 25 ] , damage: (2d6+6)[ 10 ] \n " }, { "author": "Thunder999", "message": "Gloria skewers the trapper in the chest, and while he remains standing, he drops his spear in surrender." }, { "author": "ShadowOfAStorm", "message": "As the man drops his spear in surrender, Tetra continues southwest, shield at the ready.\n\n \n Spoiler: ooc \n\nmove move sw toward th1\n " }, { "author": "Thunder999", "message": "The trapper does nothing but hold his hands in the air, so we're moving right on to Khem." }, { "author": "MesiDoomstalker", "message": "Khem keeps moving forward, drawing his bow, sending an arrow flying towards the isolated thug.\n\n \n Spoiler \nmove left 3 and down 1 (unless the terrain blocks LoE of Th4). Hoping to get cover.\n\n (1d20+6)[ 26 ] vs. Th4 AC\n (1d8)[ 5 ] \n " }, { "author": "Thunder999", "message": "It's a difficult shot, the thug barely visible around the corner, but Khem's aim is true and he times it perfectly, his arrow piercing the thug's eye as he peaks out.\n\nThe sole remaining enemy, entirely unaware of this, looses an arrow towards Tetra, though it bounces off her shield to no effect.\n\n \n Spoiler: OOC \nHe had cover, but not total cover, so that's a crit and down he goes.\n \n\n\nAnd back around to the party because Thug1 up on his roof is the only one left fighting." }, { "author": "DeTess", "message": "Gloria kicked away the trapper's weapon, then took a quick glance around at the situation. As far as she could see, the only enemy left fighting was an archer on an opposing rooftop. \"Hey you!\" she called out to them. \"Your allies have all been defeated. Please just throw down your weapons and leave peacefully!\" ~\n\n \n Spoiler: OOC \n\ndiplomacy check: (1d20+9)[ 23 ] \n " }, { "author": "Thunder999", "message": "The thug drops hiw bow in surrender.\n\nA quick interrogation reveals little of use, they were hired by a woman whose description matches Velriana Hypaxes to ambush whoever approaches “some old temple down the way” . None of them brought their pay with them.\nYou know that the word of petty thugs would not be enough to get the city guard to act, particularly not when acting would involve braving the inside of the Necropolis' tombs.\n\nThe surviving thugs offer their equipment in exchange for their lives, it's up to you what you want to do with/to them. You could try to take them to the guards, though that would allow the Scorched Hand an even greater headstart on your temple.\n\n \n Spoiler: OOC \n202xp each\nLoot from the dead and surrendered: 1 net, 2 masterwork scimitars, 4 longswords, 4 Masterwork Longbows (not composite), 30 arrows and 6 suits of Padded Armour.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Right. Piss off with you. Have a good, long think about what this life actually entails\" . Hapu straps the better weapons to his pack, then sees to his wounded comrades before setting out for the tomb-temple. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 13 10/50" }, { "author": "DeTess", "message": "Gloria saw the remaining thugs off, then checked with her companions. \"I wonder what's so special about this temple that people are willing to kill for it.\" " }, { "author": "ShadowOfAStorm", "message": "Tetra shrugs as she breaks the arrows from her body and applies her new wand to the wounds. \"Could be they're just claim jumpers? Could be some historian in the city knows something the Pharasmins don't(who doesn't?) and hired some scruple-shortaged thugs to get it before we might?\"\n\nWith the fight over, and focus regained, Tetra adds, \"when we get close to the temple, I think I'll trail ahead just like this time, in case they've got a watch. Hopefully I'll seem them before they see me.\"" }, { "author": "DeTess", "message": " \"I'll try to be right there if you run into trouble, so don't go too far ahead, Tetra!\" Gloria had mounted Willow again, and was raring to go." }, { "author": "Thunder999", "message": "Nothing else bothers you as you follow your map to the Temple.\n\nit's a fairly impressive, if unsual sight even after years of neglect, the Sanctum’s central nave is symmetrical, but the rest of the structure does not conform to traditional architecture, with wings and extensions on both sides that, except for the uniformity of the stonework, appear to have been haphazard additions. A large dome over the apse tops the roof at the north end of the temple. The Sanctum is windowless, and the temple’s exterior walls are carved with likenesses of Nethys and celestial figures.\n\nNo doors block the grand entrance to this building, a wide flight of steps leads directly up into the temple’s interior. Two humanoid statues flank the stairs, wearing black-and-white masks and holding quarterstaves, Tetra recognises them as depicting Nethys himself,. Just inside the entry, two rows of columns lead toward an archway in the north wall. Two smaller passages open to the east and west.\n\nHapu and Tetra's keen eyes notice that this place is in suspiciously good condition for such an old building, the walls lack any sign of wear at all.\nGloria sees tracks in the dusty floor, at least 4 humanoids have passed through here within the last 24 hours, possibly more though it's impossible to tell.\n\nAnd then we get to the most noticeable feature, the undead Jackal Skeletons that attack you as soon as you enter. You can see the piles of discarded flesh at their feet, they lack of decompositon would imply they died and were reanimated very recently. Three of them act faster than you react.\nWith your collective knowledge of undead and nature you know they're very weak, but have DR/Bludgeoning, cold immunity and the usual undead traits.\n\nAll three approach, Hapu strikes out with his polearm, he misses the first one, but the second one crumbles to a pile of inert bones as his polearm slices through its spine.\nThe leftmost jackal sinks its teeth into Tetra, as it does the eerie glow of negative energy surrounds its bones., the other jackal misses.\n\n \n Spoiler: Initiative \nJackal3 (1d20+7)[27]\nJackal5 (1d20+7)[27]\nJackal6 (1d20+7)[21] Destroyed\nGloria (1d20+3)[20]\nJackal1 (1d20+7)[19]\nKhem (1d20+3)[14]\nTetra (1d20+3)[11]\nJackal2 (1d20+7)[10]\nJackal4 (1d20+7)[8]\nHapu (1d20+1)[6]\n \n\n \n Spoiler: OOC \nAll three just walked straight down then with Thirsting Axe Strike (temp hp equal to damage dealt), well the survivors did. They were intiaially standing in a nice 2x3 block.\nI rolled Hapu's AoO, because I actually remembered Combat Reflexes, 1 hit, 1 miss, 10 damage destroys Jackal6 even with DR.\nThe Jackal3 hits Tetra for 4 damage and gains that many temphp, then Jackal5 misses to no effect.\nUnless otherwise noted, ceilings within the Sanctum are 15 feet high and all of its rooms are dark.\nThis particular room has sunlight streaming through the doorway.\n \n\n \n Spoiler: Map \n Link \n \n \n\n\nGloria's turn." }, { "author": "DeTess", "message": "Gloria was normally quite friendly and relaxed. As long as you didn't try to hurt her friends and companions she was just fine letting you be. That was, unless you were the kind of person to hurt animals and then turn them into undead creatures. \"Put them out of their misery quickly! We need to catch the sick bastard who did this!\" \n\nWillow didn't need any commands, and quickly leapt towards the two closest creatures, putting them in range of Gloria's spear.\n\n \n Spoiler: OOC \n\nWillow: 5 foot step directly north\nSwift action Gloria: ecnouraging roar\nmovement action Gloria: draw spear\nstandard action Gloria: piercing strike on both Jackal 3 and Jackal 5: to-hit: (1d20+9)[ 12 ] , damage: (2d6+8)[ 16 ] (same roll against both)\nIf either of the jackal's survives:\nstandard action Willow: bite: to-hit: (1d20+7)[ 15 ] , damage: (1d6+4)[ 6 ] , trip (only on hit) (1d20+4)[ 17 ] \n " }, { "author": "Thunder999", "message": "Gloria's spear misses both, poking useless through the empty air between their ribs, but Willow has more success, her jaws clamp down on a leg bone and toss the skeleton to the ground, though it's not quite destroyed.\nAnother jackal moves in, straight towards Hapu, but its jaws can't make it through his armour.\n\n \n Spoiler: OOC \nA 12 misses both, Willow hits and beats DR but 6 damage isn't enough with the temp HP. Jackal3 is now prone because a 17 is just enough.\nJackal1 moved down and missed Hapu, no AoO because he used both up.\n Map Link \n \n\n \n Spoiler: Initiative \nJackal3 (1d20+7)[27] Prone\nJackal5 (1d20+7)[27]\nJackal6 (1d20+7)[21] Destroyed\nGloria (1d20+3)[20]\nJackal1 (1d20+7)[19]\nKhem (1d20+3)[14]\nTetra (1d20+3)[11]\nJackal2 (1d20+7)[10]\nJackal4 (1d20+7)[8]\nHapu (1d20+1)[6]\n \n\n\nKhem and Tetra are both up." }, { "author": "MesiDoomstalker", "message": "Khem lined up a blunted arrow, lined up against one of the poor jackals in the back before letting it fly.\n\n \n Spoiler \n (1d20+9)[ 20 ] vs. Jackal 2 AC\n (1d8+3)[ 6 ] Bludgeoning Damage\n " }, { "author": "Thunder999", "message": "Khem's arrow slams into the creature's spine and it clatters to the ground." }, { "author": "ShadowOfAStorm", "message": "Tetra moves back, slipping into the space behind Gloria, and the safety it provides. With a silent heave, she tosses her shield at the remaining jackal to the rear, letting her outstretched arm catch the shield back in almost an instant.\n\n\"More undead?\" She says, more academically questioning than anything, \"I suppose that fits with Nethys' purview. Brigh isn't shy about them, either.\"\n\n \n Spoiler: OOC \n\nTetra 5ft step, throwing maneuver (1d20+5)[ 18 ] against Jackal 4(flatfooted?)\ndamage (2d6)[ 8 ] + (1d4)[ 1 ] +2\n " }, { "author": "Thunder999", "message": "Tetra's shield smashes the Jackal into another pile of bones.\n\nWhich means Jackals 2 and 4 are too dead to fight back and it's Hapu's turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nHape steps around to start flanking the bony dogs, and then shatters two of them with a mighty swing. step NE, Piercing Strike: attack 3 and 5 - (1d20+10)[ 30 ] , slashing - (1d10+6)[ 14 ] + (1d6)[ 4 ] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 10/50" }, { "author": "DeTess", "message": "Gloria and Willow leapt forward over the remains of the undead jackals that Hapu's strike had destroyed, closing in on the one remaining undead monstrosity, and striking at it with spear and tooth.\n\n \n Spoiler: OOC \n\nMove willow: move next to the remaining jackal\nstandard action Willow: bite: to-hit: (1d20+5)[ 7 ] damage: (1d6+2)[ 6 ] trip (on hit) (1d20+4)[ 19 ] \nstandard action Gloria: hunting party (grants AoO to Hapu on hit): to-hit: (1d20+7)[ 27 ] damage: (2d6+6)[ 11 ] \n " }, { "author": "Thunder999", "message": "The final skeleton falls to Gloria's attack and the room falls quiet once more.\n\n \n Spoiler: OOC \nTake 200xp each for this CR3 encounter.\n \n\n\nDo you go through the large archway to the north, or one of the side passages to the east and west.\n\nOh and could you all please state what you're doing for lighting as the rest of the building is entirely unlit." }, { "author": "ShadowOfAStorm", "message": "Tetra whispers a prayer to Brigh, before incanting the spell of light which she places on her own gauntlet, letting it chase away the shadows of the deeper temple. \"A clever form of alarm.\" She comments simply, foot-nudging one of the half-shattered bones which seconds ago was attempting to end her. \"A good ward against random scavengers, too. I have a better one though.\"\n\nShe whistles for Chopshop to come, and sets the beast to guard the entrance. She smiles at the elegant simplicity of it: where a barricade would take hours to construct, this meaty block came pre-made. With a friendly smile, she pats her animal friend before returning to the group.\n\n\"So, how should we proceed? It's a complicated dynamic, now, with the claim-jumpers.\" As she speaks, she withdraws a small, clear container, and lathers the contents over her armor. As it magically dissipates, plates of force array themselves around Tetra's body, almost imperceptible but for the displacement of dust.\n\n \n Spoiler: OOC \n\nTetra will use 1/2 oils of Mage Armor, boosting her AC by +3 for the next hour.\nLight on Gauntlet.\nChopshop guarding main entrance.\nWand charge(Tetra's Wand) +2 hp(2 from max)\n " }, { "author": "DeTess", "message": " \n Originally Posted by ShadowOfAStorm \n \"A clever form of alarm.\" She comments simply, foot-nudging one of the half-shattered bones which seconds ago was attempting to end her. \"A good ward against random scavengers, too.\" \n \n\n \"There's nothing 'good' about such a needlessly cruel act!\" Gloria shouted at Tetra. It took a few breaths before she'd calmed down enough to speak normally. \"Sorry, it's not your fault. I just can't stand such cruel abuse of innocent animals.\" \n\nShe took a moment to say a prayer for the jackals' spirits, remembering the rites said back home for deceased animals.\n\nOnce she was done, she lit her lantern, holding it in her shield hand as she checked the area, trying to determine where the necromancer might have gone. \"Do you smell anything, Willow?\" she asked her companion as they completed their checks.\n\n \n Spoiler: ooc \n\nLight shield allows for holding of items in the same hand.\nSurvival checks for finding the necromancer that raised the jackals\nSurvival Gloria: (1d20+5)[ 25 ] \nSurvival Willow: (1d20+5)[ 21 ] \n " }, { "author": "CasualViking", "message": " \n Hapu \n \n\"Desna, light our way\". A simple cantrip, and Hapu's shield lights up. \"We should check these side rooms first, make sure our backs are free\" . With that, he heads for the left arch. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 10/50" }, { "author": "Thunder999", "message": "The eastern passage is short and opens up into a small common area surrounded on all sides by small cubicles, ancient curtains hanging from rods over the doorways offer some privacy.\nMany are pulled aside and within each that you can see is a bedframe and footlocker, each bolted to the ground and in excellent repair, the curtains and rods are both in equally good condition, yet all that remains of the bedding is a few scraps of rotted fabric.\nAnother cubicle sits in the middle of the room, appearing to contain an ancient privy.\n\nThree shambling corpses, well decayed, appear from behind the curtains in the nearest cubicles as you enter. Tetra recognises them as mindless human zombies, permanently staggered and resistant to non-slashing weapons.\nThese are not recent creations, it's hard to be sure but they're likely former inhabitants who died to the plague, though you have no idea what caused them to rise. Either noone else took this route, or whoever did was far sneakier than you.\n\n \n Spoiler: Initiative \nKhem (1d20+3)[21]\nZombie1 (1d20)[19]\nZombie3 (1d20)[16]\nGloria (1d20+3)[13]\nZombie2 (1d20)[12]\nHapu (1d20+1)[11]\nTetra (1d20+3)[6]\n \n\n \n Spoiler: Map \n \n And Link \n \n\n\nKhem's turn, the zombies are all flat footed so you can move past them/attack in melee range etc. this turn." }, { "author": "MesiDoomstalker", "message": "Khem rushes forward, to the short passage opposite they entered. He drew back, shooting an arrow filled with holy water at one of the shambling horrors.\n\n \n Spoiler \nMove left 1, then diagonally left/up till hit the wall. Then attack Zombie 3\n (1d20+6)[ 18 ] vs. Zombie 3 AC\n (1d8+1)[ 8 ] Piercing + (2d4+4)[ 7 ] Holy Water damage or 6 splash (DC 16)\n " }, { "author": "Thunder999", "message": "Khem gets a little distance then looses his arrow, it impacts Zombie3 with a spray of holy water, the actual arrowhead scores only minor damage, but the holy water burns away flesh on contact.\n\nZombie1 is engulfed in the familiar black of Strength of Hell as it charges down towards Tetra, Hapu, ever ready, gets a swing in with his polearm but doesn't quite destroy it, so it slams painfully into Tetra.\nZombie3 also uses Strength of Hell, but cannot land a hit on Hapu.\n\n \n Spoiler: OOC \nZombie3 takes 10 damage, not quite enough to destroy it.\nZombie1 takes 7 from AoO\nTetra takes 10 from Zombie1's partial charge.\nI gave them Strength of Hell because it actually works despite being staggered, and as mindless creatures they just used it immediately.\n \n\n\nGloria's turn." }, { "author": "DeTess", "message": " \"Steady, don't let them overwhelm us, just take them down one by one!\" Gloria turns to stap at the Zombie that had suddenly rushed at Tetra,s tabbing at ti with her spear WHilw willow attacked with her teeth.\n\n \n Spoiler: OOC \n\nSwift action Gloria: encouraging roar\nstandard action Gloria: standard attack against zombie 1: to-hit (1d20+9)[ 19 ] . damage: (2d6+8)[ 14 ] \nstandard action willow: standard attack against Zombie 1 if it is still alive, otherwise against zombie 2: (1d20+7)[ 26 ] . damage: (1d6+4)[ 10 ] . trip: (1d20+4)[ 14 ] \n " }, { "author": "Thunder999", "message": "Gloria scores a hit on the zombie, finishing it off, then Willow takes a chunk out of Zombie2, sending it to the ground.\nThe grounded zombies attempts to fight despite being prone, but misses widely.\n\n \n Spoiler: OOC \nZombie1 is destroyed.\nZombie2 is prone and took 10 damage\nZombies2 and 3 have not moved from their starting positions.\n \n\n\nTetra and Hapu's turns." }, { "author": "ShadowOfAStorm", "message": "Tetra, looking and feeling suitably guilty for her commentary and Gloria's reaction, is quiet until the zombies appear. She goes as if to say something, but is interrupted, though it's unclear whether the powerful blow of the zombie, or her better judgement, served to move her from her path.\n\nLetting out a quiet groan, Tetra steps back away from the zombie, and whips her shield toward the opening curtain to her left.\n\n \n Spoiler: ooc \n\n5 ft step north\nthrowing shell (1d20+5)[ 11 ] (+2 encouraging Roar?) at zombie 3\n (2d6)[ 11 ] + (1d4)[ 3 ] +2 (+2 encouraging roar?) potential bludgeoning damage.\nmove action draw scroll(Moment of Greatness) for use breaching next room/area\n " }, { "author": "Thunder999", "message": "Tetra's shield flies past the zombie." }, { "author": "CasualViking", "message": " \n Hapu \n \nEnduring Crane Strike vs. Z2 attack - (1d20+10)[ 20 ] , slashing - (1d10+6)[ 10 ] + (1d6)[ 6 ] + Healing for Tetra on a hit (1d6+4)[ 10 ] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 5/5 * Blessings 5/5 * Wand 10/50" }, { "author": "Thunder999", "message": "Hapu cleaves through the prone zombie and heals Tetra's wounds in a single swing of his axe, only zombie3 remains.\n\nKhem's turn!" }, { "author": "MesiDoomstalker", "message": "Khem notches another (regular) arrow, firing at the remaining zombie.\n\n \n Spoiler \n (1d20+9)[ 13 ] vs. Zombie 3's AC\n (1d8+3)[ 6 ] Piercing Damage\n " }, { "author": "Thunder999", "message": "Khem's arrow hits but barely has any effect at all, the zombie takes a swing at Hapu but still can't hit him.\n\n \n Spoiler: OOC \nThat's 1 more point of damage on zombie3 for a total of 11, which is not enough.\n \n\n\nBack to the party starting with Gloria" }, { "author": "DeTess", "message": "The remaining zombie was difficult to reach, but Gloria wouldn't let Hapu face it alone, taking an opportunistic stab at the part of the creature not obscured by the nearby wall.\n\n \n Spoiler: OOC \n\nStandard willow: bite: to-hit: (1d20+5)[ 19 ] , damage: (1d6+2)[ 5 ] , trip on hit: (1d20+4)[ 20 ] \nStandard Gloria: stab zombie: to-hit: (1d20+7)[ 13 ] , damage: (2d6+6)[ 16 ] \n " }, { "author": "Thunder999", "message": "Despite the cover Willow is able to bite the final zombie, bringing it down.\n\nWith that the zombies are all destroyed, you are free to search the area, but there is nothing of value, either nothing valuable was ever stored here, or someone managed to loot the place without disturbing the zombies.\n\nThere's only one exit, to the north, it leads to a short hallway connecting a shallow, empty pool to the west to two curtained cubicles to the east. A wooden bench is bolted to the floor in a small alcove across from the pool. A set of stone doors marked with hieroglyphs stands to the north.\nThe cubicles are similar to the ones you've already seen, but a little larger, perhaps sleeping quarters for more important people.\n\nTucked away in the northmost cubicle you find the remains of two recently destroyed undead, a zombie and a skeleton, the skeleton is visibly scorched. Clearly someone else has been through this room and dealt with the inhabitants.\n\nYou can head further north through another door, head east towards the large room you ignored earlier, or backtrack to take the eastern passage from earlier.\n\nEDIT 150xp each " }, { "author": "ShadowOfAStorm", "message": "Tactfully, Tetra doesn't comment on the utilitarian implications of a bunch of zombies left behind curtains.\n\nAs the team kneels over the scorched remains of some un-undead, Tetra puffs some air out of her mouth in mild annoyance. \"Would that I'd thought to prepare some form of fire-retardant.\" She turns to Khem, raising an eyebrow \"can you whip something up? These sorts of clues could really make the difference when it comes to the bigger picture of us confronting them.\"" }, { "author": "MesiDoomstalker", "message": "Khem chews on his tongue. \" Not something I can do, unfortunately. A bit above my skill level. \" He says moresly." }, { "author": "Thunder999", "message": "If you examine the northern door more closely you can notice two things, the Hieroglyphs read \"High Priest Only—All Others Forbidden.\" and a number of small scratches around the lock indicate it has been picked open then re-locked, probably recently since whatever is keeping the building in such good condition hasn't erased the marks.\n\n \n Spoiler: OOC \nGood job DeTess asked in OOC and made me look, because that information wasn't actually listed with this room.\n " }, { "author": "DeTess", "message": " \"Someone passed through here.\" Gloria looked over the door carefully. \"Can any of you get this open?\" she asked the others." }, { "author": "ShadowOfAStorm", "message": "Tetra, her attention drawn by Gloria's own intuition, examines the door and lock closely. \"Good eye,\" she says, not bothering to turn her head from her work, \"I'll see what I can do.\"\n\nShe begins her standard lock-picking procedure: detect magic, detect poison, double check the door is actually locked, and then a quick on the fly attempt before really settling in to try to crack it." }, { "author": "Thunder999", "message": "Tetra easily opens the locked door, revealing a sparsely furnished room contains a bed frame bolted to the floor in the southwest corner next to a lacquered end table. On the opposite side of the room, a wooden desk has partially collapsed against the wall. Doors exit the room to the north and east.\nThe door to the north is also locked, and bears similar signs of having been picked and re-locked. while the small door to the northeast has no lock.\n\nEDIT: You have a choice, locked door or unlocked door, the lock is no harder than the previous one." }, { "author": "DeTess", "message": " \"Someone's been through here as well.\" Willow had spotted it first and drawn Gloria's attention to the locked door. \"Tetra, can you get this one open as well?\" " }, { "author": "Thunder999", "message": "Tetra easily picks the locked door open once more, revealing a 15ft long mostly empty corridor, before any of you set foot in it she also spots a pressure plate half way down, it's connected to a rather complicated self-resetting mechanical blade trap, she jams the trap easily. She also spots a key-based bypass for the trap, though that is beyond her ability to mess with.\n\n \n Spoiler: OOC \nThis CR4 trap defeated by two DC20 checks is worth 300xp each \nThe trap itself was easy to bypass, but Tetra would need a natural 20 to affect the bypass, it does however explain how other people could get through with the trap still a threat to you.\n \n\n\nThe next room is an octagonal chamber and is empty save for a large metal chest against the eastern wall. A series of hieroglyphs are inscribed on the wall above it.\nThey read “The righteous and the holy have no need of staff, rod, or ring. Place your faith in the Good Magister and walk without fear.”\nTetra's religious education is enough to know that \"Good Magister\" refers to the high priest and that good refers to his skill with magic rather than his alignment.\nThe chest is empty and entirely mundane, once this room is where guests were expected to disarm and entrust their safety to their guide when visiting the lower sanctum.\n\nSearching for tracks turns up a single set of bloody bootprints heading south (i.e. where you came from).\n\nThe stone doors to the north reveal a stone staircase to the lower level, it's dusty but you don't find any tracks.\n\nA an octagonal waiting room of sorts lies at the bottom of the staircase, a stone bench sits against the eastern wall of the chamber. Black tiles line the floor, walls, and ceiling. A short passage to the south ends at a gate of bronze bars.\n\nGloria's searching for tracks once more turns up bloody bootprints, leading from the gate to the stairs.\n\nThe gate itself is locked, and while Tetra can easily open it, it looks to be able to relock itself automatically.\n\nThe room beyond the gate is empty save for a statue of Nethys standing by the southern wall.\n\nOr at least you thought it was a mere statue, as soon as you get more than 5ft into the room the statue animates, taking on an incredibly lifelike appearance and activates some form of built in magic, speeding up dramatically (Haste spell), its form then blurs (Which Gloria recognises as Formless Dance Stance from Veiled Moon, basically Blur+See Invisibility).\nKhem recognises it as a Graven Guardian, a powerful, if mindless, construct, it recognises the faithful of Nethys despite being mindless, no doubt how the Scorched Hand got past, it possesses both DR/Adamantine and Fast Healing, along with spell resistance, construct immunities, the ability to Haste itself (which this one just did), and draws power from the domains of the deity it serves, though you don't yet know precisely what that means for this one.\n\n \n Spoiler: Initiative \nIt's one enemy so honestly not very important.\nGraven Guardian (1d20+2)[21]\nGloria (1d20+3)[4]\nHapu (1d20+1)[9]\nKhem (1d20+3)[12]\nTetra (1d20+3)[14]\n \n\n \n Spoiler: OOC2 \nDC20 disable device to reopen the gate.\nOh and if you didn't know, Mindless creatures have no skill ranks, so it can't use any of the skill check based counters, pointing it out since that's not usually something that would come up.\n \n\n \n Spoiler: Map \n LINK \n \n \n\n\nYou may each act." }, { "author": "CasualViking", "message": " \n Hapu \n \n\"Desna bless my arm...\"; Hapu's polearm is already whistling through the dusty air. He swings at the statue's face, but falls short - a trick! He lunges forward by a half-step and hooks the ankle on his recovery.\n swift cast Divine Favor. 5' step S. Trip (1d20+10)[ 29 ] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 4/5 * Blessings 5/5 * Wand 10/50" }, { "author": "Thunder999", "message": "Hapu's aim looks good, more than the creature can evade, but hits only air, the creature having been a little to the left. (Blur miss chance)" }, { "author": "DeTess", "message": " \"It's just a statue, let's break it and be done with it!\" Gloria and Willow charged in, intent to drop the golem with claw and spear.\n\n \n Spoiler: OOC \n\nswift action Gloria: encouraging roar\nfull action Gloria and Willow: charge!\nattack Gloria (with spear, not lance, as there's not enough space to charge with a lance): to-hit: (1d20+13)[ 28 ] , damage: (2d6+6)[ 9 ] \nattack Willow: to-hit: (1d6+11)[ 17 ] , damage: (1d6+4)[ 10 ] , trip: (1d20+4)[ 22 ] \n\nGloria's AC is not reduced thanks to cavalier's charge.\n " }, { "author": "MesiDoomstalker", "message": "Khem chewed on his tongue; this thing was dangerous and he wasn't sure what to do with it. He pulled out a back that was filled with a sticky-tar like substance, tossing it at the statue, hoping to lock it down.\n\n \n Spoiler \n (1d20+7)[ 21 ] vs. Graven Guardian touch AC\nOn hit, they are Entangled (–2 penalty on attack rolls and a –4 penalty to Dexterity) and must make a DC 15 reflex save or be affixed to the ground with goo. Note the entangled condition is applied on hit, before the reflex save is made.\n " }, { "author": "Thunder999", "message": "Gloria's attack is foiled by the blurring and Willow simply can't hit it, but Khem's tanglefoot bag tags it in the chest, it's too agile to get stuck to the ground, but is still entangled." }, { "author": "ShadowOfAStorm", "message": "\"I'm loathe,\" Tetra says, pausing to step back and hurl her shield at the construct, \"to destroy this. Might we simply withdraw and think of a way to circumvent it?\"\n\n \n Spoiler: OOC \n\nThrowing Shell\n (1d20+5)[ 10 ] \n (2d6)[ 10 ] + (1d4+2)[ 4 ] \n " }, { "author": "Thunder999", "message": "Tetra's shield goes wide, perhaps her lack of conviction hindered her aim.\n\nThe creature seemingly ignores the goo currently entangling it in favour of the closest target, the quarterstaff in its hands swings through the air in a blur, four attacks rain down on Gloria, but her armour and shield are up to the task and she weathers them unharmed.\n\n \n Spoiler: OOC \nThat was a Minute Hand boost on top of a hasted full attack with iterative. And I rolled a 1, a 2, a 3 and a 9 so they all miss.\n \n\n\nBack to the party." }, { "author": "CasualViking", "message": " \n Hapu \n \n\n 5' step SE. Enduring Crane Strike attack - (1d20+12)[ 24 ] , damage - (1d10+8)[ 15 ] + (1d6)[ 4 ] . On a hit, also heal Gloria: (1d6+4)[ 10 ] . \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 4/5 * Blessings 5/5 * Wand 10/50" }, { "author": "DeTess", "message": "Gloria let out a groan as the golem's blows rained down on her shield, yet she managed to fend off its attacks, and after taking a moment to reposition to better protect those behind her, Willow and Gloria launched a counterattack of their own.\n\n \n Spoiler: ooc \n\nFree action: 5 foot step east\nStandard action Willow: bite: to-hit: (1d20+5)[ 15 ] , damage: (1d6+2)[ 6 ] , trip: (1d20+4)[ 17 ] \nStandard action Gloria: attack with spear: to-hit: (1d20+7)[ 22 ] , damage: (2d6+6)[ 16 ] \n " }, { "author": "Thunder999", "message": "Hapu's attack strikes true this time, a solid blow to the creature's torso sends chips of clay flying.\n\n \n Spoiler: OOC \nThat's 14 damage post DR\nAlso Gloria somehow has 29/25hp so I don't think she needs healing.\n \n\n\nEdit: and it seems I posted the same time as Detess so\n\nWillow can't seem to hit the construct, but Gloria follows Hapu's strike up with a solid spear thrust of her own.\n\n \n Spoiler: OOC \n11 more damage, for 25 total this round.\n " }, { "author": "MesiDoomstalker", "message": "Khem worked up a bomb, lobbing it over the heads of his allies aiming for the statue's masked face.\n\n \n Spoiler \n (1d20+7)[ 21 ] vs. Graven Guardian's Touch AC (remember the Dex penalty from Entangled)\n (2d6+6)[ 11 ] Fire Damage (8 splash, DC 16 Ref for half on a miss)\n\nAs an OOC note, I'm going to be traveling to a convention on Wed. I will be spotty at best till the following monday.\n " }, { "author": "Thunder999", "message": "Khem's bomb impacts with a blast of flame, the creature is suitably charred, though this also causes the runes on its body to glow with fiery red light.\n\n \n Spoiler: OOC \nThat's 11 more damage and you have triggered its Rune Carved ability by doing energy damage.\n " }, { "author": "ShadowOfAStorm", "message": "\"No takers, huh?\" Tetra says, some disappoint creeping into her voice as the rain of blows batters Gloria's shield.\n\nWith a deep breath, she refocuses.\n\n \n Spoiler: OOC \nFull Round Defensive Focus(Warder Maneuver Recovery/Combat Patrol)\n " }, { "author": "Thunder999", "message": "The construct continues to focus on its target, Gloria, this time its quarterstaff blazes with flames, the runes on its body harvesting the fire damage it just took, the first one hits hard, augmented by an Eldritch Fang boost, though Gloria shrugs off the aftereffects, the second is a solid followup and the third misses entirely. A few of the chips on its body slowly repair themselves, though it's raindrops in the ocean compared to the damage you've dealt\n\n \n Spoiler: OOC \nThat's 9+7=16 bludgeoning damage, 1+3=4 fire damage and 2 force damage to Gloria for a total of 22 damage.\nIt fast healing heals 2hp. It is still very battered, down to about 1/3rd.\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu continues slowly circling the statue. This time, his weapon finds only air as he grossly underestimates the speed and agression of the damned thing.\n Enduring Crane Strike attack - (1d20+8)[ 13 ] , damage - (1d10+6)[ 7 ] + (1d6)[ 3 ] . On a hit, also heal Gloria: (1d6+4)[ 5 ] . 5' step S. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 4/5 * Blessings 5/5 * Wand 10/50" }, { "author": "DeTess", "message": " \"Aghhhh...\" Gloria hissed as the statue's attacks started slipping past her shield. Still, the statue was looking worse for wear as well, so if she pushed just a little more....\n\n \n Spoiler: OOC \n\nfree: 5-foot step east:\nstandard action willow: bite: (1d20+5)[ 10 ] , damage: (1d6+2)[ 7 ] , trip: (1d20+4)[ 8 ] \nstandard action Gloria: hunting party strike (grant AoO to Hapu on hit): (1d20+8)[ 21 ] , damage: (2d6+4)[ 7 ] \n " }, { "author": "Thunder999", "message": "Willow still can't see to hit the construct, but the hardened gunk from Khem's tanglefoot bag slows it just enough for Gloria to catch its side with the tip of her spear, though the damage is mostly superficial.\n\n \n Spoiler: OOC \nThat's a hit thanks to it being entangled, but the DR reduces it to just 2 damage, exactly as much as the fast healing repaired.\n \n\n\nTetra and Khem still to go." }, { "author": "ShadowOfAStorm", "message": "Tetra tries another shield toss, hopeful that she can end things.\n\n \n Spoiler: ooc \nthrowing shell again\n (1d20+5)[ 17 ] \n (2d6)[ 8 ] + (1d4+2)[ 6 ] \nThought about using Artificer's Touch for being a construct cleric, but I don't think it's actually all that much better than just trying to bash this thing down?\n " }, { "author": "Thunder999", "message": "Hapu exploits Gloria's opening to land glancing blow of his own.\nThe construct once more evades Tetra's shield.\n\n \n Spoiler: OOC \nif it didn't have SR then the difference in average damage would be miniscule, as in about 1%, but SR really hurts Artificer's touch here since it's spell like, and you will fail that caster level check more than you pass it, SR is after all one of the few statistics that scales linearly with CR.\nAoO via hunting party did 4 more damage.\n " }, { "author": "MesiDoomstalker", "message": "Khem lobbed another bomb, hoping this will finally end the pesky statue's rampage.\n\n \n Spoiler \n (1d20+7)[ 19 ] vs Touch\n (2d6+7)[ 15 ] Fire Damage, 9 Splash DC 16 Ref\n " }, { "author": "Thunder999", "message": "Khem's bomb impacts the construct's chest in fountain of flames and the charred, chipped statue falls to the ground in the pieces.\n\nUnusually for such a creature the quarterstaff continues to radiate magic, and Tetra can identify it as a simple +1 weapon.\n\n \n Spoiler: OOC \n400xp each for defeating the CR5 Graven Guardian.\nAnd for the first time in this place, some treasure noone else has beaten you to, a +1 Quarterstaff (only one end is enchanted)\n \n\n\nYou of course have time to heal, but after that you can go east or west. The eastern doors have been picked open and not relocked, the western doors are still locked." }, { "author": "DeTess", "message": " \"Ouch ouch ouch ouch....\" Gloria felt bruises forming all over her body as the adrenaline of the fight wound down. \"Hapu, is there still some magic left in that wand?\" She asked as she gingerly slipped from Willow's saddle and approached the priest." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Still locked? Interesting. Let's have a look at that first\" . While the others fiddle with the door, Hapu helas Gloria for 18 . \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 26/26 * Fervor 4/5 * Blessings 5/5 * Wand 5/50" }, { "author": "ShadowOfAStorm", "message": "Tetra goes to do her door-procedure, speaking between spells.\n\n\"...Does anyone have any updated hypotheses on our claim-jumpers?\"" }, { "author": "Thunder999", "message": "Tetra has no issue opening the locked doors to the west.\nThe double doors swing open to reveal a room more than 60ft long, two columns carved to resemble men with their arms crossed over their chests, holding a khopesh in one hand and an ankh in the other, support the ceiling. Deep alcoves in the walls form burial chambers, some of which are sealed with stone doors. Other sepulchers just have sarcophagi tucked inside, while a few appear empty. To the north and south, wide passages exit the room through the east wall, each leading to stone double doors. (You came via the north set).\nTetra realises that the cult of Nethys knew even back then that no mortal trinkets would help them reach their after life, and that priests of Nethys are expected to pass most of their belongings to their chosen successors.\n\nAs you enter an old, though strangely not nearly as old as the temple, corpse rises from the the nearest alcove to the south.\nWhile to most of you it appears to be just another zombie, Tetra recognises it as something a little more obscure, a Coffer Corpse, only magical bludgeoning weapons deal full damage and they attack by grabbing and strangling.\n\n \n Spoiler: Initiative \nUndead (1d20+5)[23]\nGloria (1d20+3)[20]\nHapu (1d20+1)[21]\nKhem (1d20+3)[15]\nTetra (1d20+3)[4]\n \n\n\nThe Coffer Corpse acts fast, walking up to Hapu, but Hapu is always ready and cuts it down with a swing of his polearm and it falls before it acts.\n\n \n Spoiler: OOC \n14 damage to the Coffer Corpse which everyone other than Tetra thinks kills it.\nNot much to see, but map link \n \n\n\nTetra will realise on her turn that this is actually a ruse and the creature is not yet truly dead, so she may act against it. The rest of you can act but don't see any threat." }, { "author": "ShadowOfAStorm", "message": "\"Well tha-\" Tetra stops mid-stride, narrowing her eyes at the corpse as she pulls a rolled parchment from her belt. With a flick of her wrist it unfurls and she speaks, drawing the magic out with words and setting it loose on Hapu's weapon. \"It's still animate.\" She says in a calm, quick tone.\n\n \n Spoiler: OOC \nFunerary Weapon on Hapu's glaive. Should AOO this thing when it tries to get up w/ combat reflexes.\n " }, { "author": "Thunder999", "message": "With a glow of sickly light the corpse rises from the ground like a puppet, reanimating once more (if any of you have seen a casting of Animate Dead then this is strangely familiar), the very sight of it unnerves you all, and drives Willow into a terrified panic.\nThe creature strikes at Hapu, its grasping arm taking on a translucent, spectral form and briefly passing through his armour, a Raging Spectral Strike fuelled by hatred of the living, it clamps firmly on and begins to squeeze the life out of him.\n\n \n Spoiler: OOC \nYou are all Shaken for 1 round, while Willow is Panicked for (2d4)[ 7 ] rounds.\nNo AoO as it doesn't actually stand up, it gets reanimated. Raging Spectral Strike hits Hapu's touch AC and crits for 8 damage, it then uses its Grab and Constrict abilities to grapple and inflict a further 5 damage.\nThat's a total of 13 damage to Hapu, and he is now grappled. In addition the creature's Strangle ability means he cannot speak, so no casting spells with verbal components.\n \n\n\nIt's over to the party." }, { "author": "DeTess", "message": " \"Wait Willow, don't...!\" Gloria had a split second to decide as Willow wheeled around to run off. But with the monster currently strangling the life out of her party's leader, it wasn't much choice at all. She quickly slid out of the saddle and advanced on the monster as Willow took off back down the way they had come.\n\n \n Spoiler: OOC \n\nmove action Gloria: dismount.\nAll actions Willow: Run away!\nfree action Gloria: 5-foot step to be adjacent to the monster\nstandard action: stab the monster: (1d20+6)[ 23 ] , damage: (2d6+4)[ 11 ] \n " }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Hrk\" . Hapu is to surprised to cry out, and merely grunts as the ice cold hand reaches through his gorget and starts crushing his throat. But a mere act of will, the slightest silent vocalization, is enough to call on Desna's aspect of liberty, and Hapu slides right away from the creature's grasp.\n swift liberation blessing, standard action to break free then auto succeeds, 5' step away \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 13/26 * Fervor 4/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "Gloria's spear pierces the creature, and while clearly ineffective, she put enough strength into the blow to leave a noitceable hole, with that he creature once more seems to fall dead, and once more Tetra is the only one to see through the ruse.\n\n \n Spoiler: OOC \n20 total damage to the Coffer Corpse at this point.\n \n\n\nTetra's turn." }, { "author": "ShadowOfAStorm", "message": "\"Keep at it!\" Tetra says, clearly still wary of the now seemingly-inanimate corpse. With a heave she darts around to the back of it, and attempts to slam her shield where she believes it might do the most damage.\n\n \n Spoiler: ooc \n\nMove behind\nBreaking Glass Strike\n (1d20+2)[ 20 ] Flanking? Prone?\n (2d6+2)[ 13 ] damage\nDC 15 will save against daze(1 round) and dazzle(4 rounds) on hit\n " }, { "author": "Thunder999", "message": "Tetra slams her shield into the not-so-dead corpse, but her shield lacks the magic necessary to finish it off.\nThe creature once more rises from the grave in a wave of necromantic power that fills your minds with fear, only Hapu is able to control himself.\nThe creature steps into reach of him, and strikes twice with a boosted attack, but cannot get get through his armour.\n\n \n Spoiler: OOC \nThat's 28 total damage on the Coffer Corpse.\nEveryone but Hapu is panicked for 5 rounds.\nAnd without that touch attack maneuver it is struggling to hit Hapu\n \n\n\nHapu's turn." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"Looks dead, though. But just to be sure, no-one else is around...\" Enduring Crane Strike attack - (1d20+8)[ 9 ] , slashing - (1d6+4)[ 8 ] + (1d6)[ 3 ] . healing - (1d6+4)[ 10 ] . \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 13/26 * Fervor 4/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "The rest of the party flees in terror, though the corpse's opportunistic attack fails to hit, it continues to miss to Hapu.\n\n \n Spoiler: OOC \nSome terrible rolls mean nothing happens, but everyone other than Hapu and the corpse are now cowering in the previous room.\n \n\n\nHapu's turn." }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu lets the fear wash over him, recognizes it as something other than himself, and lets it wash out like water in a stream. His weapon speks his reply, tearing a chunk of dusty flesh from the stubborn corpse. 5' step to polearm range, swift self-heal with Fervor (1d6)[ 3 ] , Enduring Crane Strike - (1d20+8)[ 17 ] , slashing dam - (1d10+4)[ 5 ] + (1d6)[ 6 ] . heal - (1d6+4)[ 7 ] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "ShadowOfAStorm", "message": "Tetra sprints into the next room before she knows what she's doing, the supernatural panic gripping her heart like ice. Her back pressed to the wall, she tries to communicate but finds the words die in her throat, adrenaline choking them before they see open air." }, { "author": "Thunder999", "message": "Hapu's hands shake a little even as he swings his weapon, but the blow lands true and the creature falls, seconds pass and this time it does not rise again.\n\n \n Spoiler: OOC \nThat's 200xp each for slaying the Coffer Corpse.\n \n\n\nWhile the others recover from their fear Hapu has chance to look around, three of sepulchers contain easily looted sarcophagi, three more are sealed by stone doors, there's no mechanism to open them, but brute force may smash them (stone doors, hardness 8, you could also try a strength check to force open), one to the northeast appears empty, but as Hapu gets closer he spots a simple false panel.\nWhile likely intended to store the temple's valuables, it's mostly empty, perhaps they never got chance to fill it, a few items of interest did make their way there: A pair of magical gloves, three potions, two of which appear identical, 330 gp, and a pouch containing six rubies worth 25 gp each.\nThe sarcophagi themselves contain the mummified priests, a few items of purely sentimental value, wooden holy symbols of Nethys and a gold funery mask. The masks are the only objects worth anything, at 100gp each." }, { "author": "DeTess", "message": " \"Sorry about running off like that.\" Gloria returns after about a minute or so with Willow in tow. \"In my defence, that thing was really messing with my mind. Did you find anything of note here, Hapu?\" " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu raises an eyebrow at Gloria and smiles. \"I felt it too. Look, treasure! I'm going to try and open these...\".\n\nHe tries to force open the last 3 sepulchers. str check - (1d20+4)[ 22 ] , str check - (1d20+4)[ 6 ] , str check - (1d20+4)[ 16 ] , then sets about smashing the stuborn ones open with the adamantine flail.\n \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "Hapu forces the first one, ripping the door the free, but can't quite get the leverage for the other two, it takes a few swings of his flail each, but three swings of his flail each is enough to sunder the stone.\nThough better sealed the contents are the same as before, netting you another 3 gold funery masks (100gp each).\n\nThe door to the south east is locked and seemingly undisturbed for centuries, though Tetra would have no issues opening it if you wish to press on." }, { "author": "ShadowOfAStorm", "message": "Tetra's hand reaches for another scroll, but as Hapu begins to artfully deconstruct the barriers, she shrugs. \"The ancient will need to have put stronger reinforcements to slow us, it would seem.\"\n\nTetra readies another scroll of the Moment of Greatness spell, preparing to cast it just before they enter the next room." }, { "author": "Thunder999", "message": "After patching themselves up the party moves to the locked stone doors to the south, they yields easily to Tetra's skill and reveals what can only be a Shrine.\nA stone altar flanked by two bronze urns sits against the north wall, while to the south, three rows of stone pews face the altar. A lacquered wooden cabinet is bolted to the western wall at head level, and a long stone table runs parallel to the east wall. Stone double doors exit the room leading further East.\n\nBut before you can head east you must deal with the room's sole inhabitant.\nA humanoid skeleton in light armour (a mithral shirt in fact), wielding a longspear and with a holy symbol of Nethys dangling from his neck stands before the altar, seemingly praying.\nAs you enter it seems to reach some sort of resolution and shouts in Ancient Osiriani \"No more shall disturb this temple, and those who try shall die.\" \nTetra recognises this as a skeleton champion, a type of intelligent undead that keeps the mind and skills of their living self, she doesn't know much about them other than that you still want bludgeoning weapons.\n\n \n Spoiler: Initiative \nGloria (1d20+3)[23]\nHapu (1d20+1)[16]\nTetra (1d20+3)[14]\nSkeleton (1d20+6)[8]\nKhem (1d20+3)[6]\n \n\n\nYou move faster than it (other than Khem, who is too slow).\n\n \n Spoiler: OOC \nThe Skeleton is in Vigilant Keeper’s Stance from Eternal Guardian, therefore all squares within his 10ft reach are difficult terrain, you can charge through but not 5ft step.\n Map link \n " }, { "author": "DeTess", "message": " \"Hah, one skeleton shouldn't slow us down much!\" Gloria and Willow charged into the room quickly, intent on ending the fight in a single charge.\n\n \n Spoiler: OOC \n\nswift action Gloria: ecnouraging roar (+2 morale to attack and damage)\nfull-round action Gloria and Willow: charge the skeleton\nbite Willow: to-hit: (1d20+9)[ 29 ] , damage: (1d6+4)[ 10 ] , trip (on hit) (1d20+4)[ 9 ] \nspear Gloria: to-hit (1d20+13)[ 17 ] , damage: (2d6+6)[ 15 ] \n\nGloria does not have the AC penalty from charging due to the Cavalier's charge class feature\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu considers his choice of weapons for a brief moment, then follows Gloria in with his trusty horsecutter, deciding that bones can be chopped apart well enough. move E-E-NE, enduring crane strike - (1d20+10)[ 18 ] , slashing - (1d10+6)[ 7 ] + (1d6)[ 5 ] , heal gloria - (1d6+4)[ 8 ] \n \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "The skeleton unexpectedly thrusts at Gloria as she charges, but misses.\nWillow manages a solid bite, the force of her jaws producing a distinct crunch, though the skeleton is unmoved.\nGloria misses, her spear piercing the empty air between a pair of ribs.\nHapu has more luck, though his weapon is ill-suited to the task.\n\n \n Spoiler: OOC \nThat's 17 damage to the Skeleton, who is revealed to have Combat Reflexes.\n \n\n\nTetra's turn." }, { "author": "ShadowOfAStorm", "message": "Tetra follows behind the others. Recognizing the creature as intelligent, she opens her mouth only to realize that, whatever language it just spoke, she knows it not.\n\n\"They're intelligent!\" She explains hurriedly to the group, before taking a stab in Elven to see if it might know that timeless language \"Stop, stop fighting! If you worship Nethys you might yet have purpose!\"\n\nHer heart sinks as the two forces clash, and she can't help but think that even if her party could communicate, their various tenets and faiths wouldn't allow the opposing force to survive." }, { "author": "Thunder999", "message": "The skeletal champion's spear glows with divine power and he swings it around, a careful grip on the haft letting him striking clean through Gloria's armour despite the lack of distance.\n\n \n Spoiler: OOC \nArmor-Piercing Thrust for 14 piercing damage to Gloria, she succeeded her will save so the 1 negative energy is halved to 0 from the Channel smite. The attack was also boosted by a Destructive Smite domain power.\n\nOh and this guy would not be up to talk, you'll have no way to find out this context in character, but he was unsure what to do when the Graven Guardian let the Scorched Hand through, and that line you heard was him deciding, after praying to Nethys and meditating, that he really should just be killing anyone who disturbs the place.\n \n\n\nKhem's turn." }, { "author": "MesiDoomstalker", "message": "Khem rushed to opposite of the champion's position, firing a blunted arrow at its old brittle bones.\n\n \n Spoiler \n (1d20+7)[ 21 ] vs. AC\n (1d8+1)[ 5 ] \n " }, { "author": "Thunder999", "message": "Khem's arrow finds its mark, doing moderate damage.\n\n \n Spoiler: OOC \nThat's 22 total to the skeleton now.\n \n\n\nBack to the rest of the party." }, { "author": "DeTess", "message": "Tetra's call might have made Gloria stay her hand, if the skeleton hadn't picked that moment to nearly knock her from Willow with the haft of its spear. Instead, she redoubled her attack, trying to bring down the skeleton, and if possible, create an opening for Hapu to land a blow as well.\n\n \n Spoiler: OOC \n\nStandard Willow: bite: to-hit: (1d20+5)[ 20 ] , damage: (1d6+2)[ 6 ] , trip: (1d20+4)[ 5 ] \nstandard Gloria: Hunting party strike (on-hit, Hapu gets an AoO): to-hit (1d20+8)[ 27 ] , damage: (2d6+4)[ 9 ] \n " }, { "author": "CasualViking", "message": " \n Hapu \n \nIn the crowded space, Hapu only gets off a few ineffective jabs. opportunity attack - (1d20+8)[ 11 ] , slashing - (1d10+4)[ 11 ] + (1d6)[ 2 ] . regular attack - (1d20+8)[ 9 ] , slashing - (1d10+4)[ 8 ] + (1d6)[ 4 ] \n[/I] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "Willow and Gloria inflict some solid wounds, cracks are beginning to show in the creature's bones, a living opponent would likely be feeling nervous, but you can read no emotion in its empty eye sockets.\n\n \n Spoiler: OOC \n10 more damage for 32 total.\n \n\n\nTetra's turn" }, { "author": "ShadowOfAStorm", "message": "With no further recourse for diplomacy, Tetra internally curses her lack of planning. With the right scroll or item, this intelligent being might be brought to heel, or at least non-hostility.\n\nInstead, she's forced to attack.\n\n \n Spoiler: ooc \n\nI am very sick\n (1d20+3)[ 21 ] +4 moment of greatness encouraign roar, -4 melee target?\n (2d6)[ 8 ] + (1d4+6)[ 7 ] \n " }, { "author": "Thunder999", "message": "Tetra brings her shield black to deliver what may well be a finishing blow, but the Skeleton levels its unnatual gaze upon her, and just for a moment the thought of herself as nothing but a skeleton fills her with dread, and her aim falters.\n\nThe skeleton swings at Gloria, negative energy once more wreathing his weapon, but she bats his spear aside with her shield.\n\n \n Spoiler: OOC \nFear the Reaper counter, Tetra is shaken.\nSorry to hear you're sick.\nThat was a Terrifying Blow on Gloria, but it missed.\n \n\n\nKhem's turn!" }, { "author": "MesiDoomstalker", "message": "Lining up one last shot, Khem let the blunted arrow fly hoping to finish this encounter fast.\n\n \n Spoiler \n (1d20+7)[ 9 ] vs. AC\n (1d8+1)[ 9 ] Bludgeoning Damage\n " }, { "author": "CasualViking", "message": " \n Hapu \n \nAnother blow, another parry. That skeleton is fast.\n\n Enduring Crane strike 16 , slashing - (1d10+4)[ 8 ] + (1d6)[ 2 ] , heal - (1d6+4)[ 6 ] \n \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "Khem's blunted arrow clatters uselessly into the wall, but Hapu's polearm clatters into the skeleton, leaving a noticeable groove in its shoulderblade, though the creature is not destroyed yet.\n\n \n Spoiler: OOC \nThat's actually a hit for 5 more damage, 37 total now. Skeleton took an AC penalty.\n " }, { "author": "DeTess", "message": " \"Hah, you won't get me twice!\" Gloria batted away the strike, then aimed her spear at the skeleton's head, intend on ending the fight.\n\n \n Spoiler: OOC \n\nStandard Willow: bite: to-hit: (1d20+5)[ 17 ] , damage (1d6+2)[ 6 ] , trip (on hit): (1d20+4)[ 22 ] \nStandard Gloria: spear-to-the-face: (1d20+7)[ 27 ] , damage: (2d6+6)[ 16 ] \n " }, { "author": "Thunder999", "message": "Gloria's spear strikes true, the skeleton shakes with the impact and collapses to the ground, destroyed.\n\n \n Spoiler: OOC \n300xp each for defeating this Skeleton Champion\n \n\n\nThe skeleton's armour is a nonmagical but still valuable Mithral Shirt, his longspear is clearly magical, but Tetra cannot identify it.\nHe carried a wooden holy symbol of Nethys (no real value) and far more interestingly a complete set of keys to temple crypts (i.e. this entire lower floor).\n\nA lacquered cabinet on the west wall holds a gold chalice engraved with the visage of Nethys worth 50 gp.\n\nIf you exit out the other side of this room it connects to a large hallway, the same one that would have been reached through the already-picked doors had you headed straight east earlier.\nYou can head either north or south here, with no particular indications where each path leads. (But it does matter)" }, { "author": "MesiDoomstalker", "message": "Khem dutifully removes the fine chain, examining. This is a fine piece. If I may? He started removing his current armor, donning the new chain. Perhaps its time to find our interlopers down the path of unlocked doors? " }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu sees Tetra get excited about the skeleton's mail shirt, and gestures to the others to be silent, not wanting to ruin the fun of the moment of realization.\n\nIn the corridor, Hapu looks around. The he closes his eyes, does a little pirouette, and ends up facing more or less north. He nods in the direction of the door, and gets into position.\n\n[/I] \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "Thunder999", "message": "As the party walks down the northern route you notice a section of wall that isn't quite flush with the surroundings, a secret door, and one that hasn't been properly closed at that, it's easy enough to pull it the remainder of the way open.\n\nA stone effigy of a humanoid figure stands at the north end of this room, its arms spread in a gesture of supplication, or as if commanding an object to rise in the air. The figure’s face is devoid of detail, with only vague contours where the eyes and nose should be. An extensive series of hieroglyphs covers the western wall, opposite a stone bench that stands against the eastern wall.\n\nBefore you even enter you can see droplets of blood, smeared by bare soled footprints on the floor, Khem also recognises faint marks on the door as the remnants of a Glyph of Warding spell which discharged recently.\n\nThe effigy itself has indentations around the ears and while the body is coated in dust, the head is clean, clearly something used to rest upon it.\n\nA Detect Magic picks up a dim aura with no clear source, it's beyond Tetra's ability to understand (because it requires knowledge arcana).\n\nDo you wish to enter the room or continue along the corridor?" }, { "author": "ShadowOfAStorm", "message": "\"Sorry\" Tetra says in a low voice, \"I'm just not sure what's going on here.\" She indicated with wiggling hand toward the aforementioned magic aura.\n\n\"I'll get in my studies when I can. The fabric of magic isn't the focus of my expertise, but it certainly overlaps....\"" }, { "author": "DeTess", "message": "Gloria took a quick glance into the room. \"It seems they've already been through here, and took something from that statue. I doubt they left anything.\" She looked down the corridor again. \"Hopefully we can catch up with them soon.\" " }, { "author": "Thunder999", "message": "You continue down the corridor, unwilling to spend more time on the seemingly looted room.\n\nYou come upon an open set of double doors, beyond which lies an octagonal room about 30ft across, a large silver summoning circle is inlaid in the floor tiles near the center of this octagonal chamber. In the northeast corner of the room, a set of narrow steps leads up to a raised dais. A concave stone bench, almost a throne, perches atop the dais, flanked by two bronze braziers. Four columns carved in the form of fantastic creatures support the room’s vaulted ceiling.\nThe column to the northeast depicts a beautiful, hawk-winged, succubuslike woman, while the southeast column is fashioned in the form of a feminine figure of billowing smoke or clouds crackling with electricity. The northwest column portrays a half-skeletal spellcaster of some kind, and the column to the southwest resembles a winged, angelic creature wearing a metallic mask.\nThe hawk-winged woman and angelic creature are unknown to you, but Tetra knows the feminine figure of smoke and clouds to be the Arcanotheign, Herald of Nethys, and the skeletal figure to be the infamous lich Takaral who is known to have Nethys' favour for his mastery of magic beyond what any mortal lifetime could accumulate.\n\nIt's a subtle thing, but Hapu and Tetra's keen eyes spot it before anyone makes the mistake of entering.\nTwo of the columns, the unknown winged woman and the Arcanaotheign are not statues at all, but some sort of construct. Khem is entirely unable to think of what construct that would be, but they're obviously guarding this room.\nYou hear the sounds of voices to the south.\n\nAnd thus you reach one last set of bronze gates, you notice that while closed, they have been rigged not to relock, beyond lies a large chamber, two rows of columns supporting its 20ft high vaulted ceiling. Inscribed hieroglyphs cover most of the room’s walls, but the southern wall is rough and unfinished. Three passages, each closed with a bronze gate, exit the room to the north, east, and west.\n\nUnlike the other rooms this one has illumination in the form of a single everburning torch, held in the hand of a human man wearing scale mail, with a holy symbol of nethys around his neck, gathered around him are the remainder of the Scorched hand.\n\nYou may attempt to talk to them from the entrance, or we can jump to initiative if you'd rather rush in.\nFrom what little you know it seems unlikely they'd give up their illegal claim to this place and its treasures, but you have chance to speak before the fighting starts.\n\n\nEDIT:OOC enjoy 200xp each for bypassing the columns." }, { "author": "CasualViking", "message": " \n Hapu \n \n \"These guys stole from us, and hired thugs to kill us. However righteous they may consider their motives to be, and I'm being generous here, they didn't try trade or persuasion, but went directly to threats and murder. They don't merit discussion\" . Hape grasps his weapon tight and prepares to fight. \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 3/5 * Blessings 4/5 * Wand 5/50" }, { "author": "MesiDoomstalker", "message": "Khem shuffled through his travel pack, working as he spoke. I agree. They've shown who they are already. His fingers worked, mixing new extracts. As they readied themselves, he downed three in quick succession.\n\n \n Spoiler \nIn order of consumption:\nAnticipate Peril, +3 to Init (+6 total)\nShield, +4 Shield bonus to AC (22 and 19 FF)\nTargeted Bomb Admixture (no splash, double Int bonus to damage on bombs). It only lasts 3 rounds, so will only take it literally as we're about to rush in\n " }, { "author": "Thunder999", "message": "As Khem pours a extract down his throat the armoured man acts, his torch falling to the floor as she casts a spell which Tetra recognises as Weapon of Awe, reaching out to touch one of his companion's kukri's. Khem doesn't catch the spell, but he's pretty sure they already have some other spells active, probably cast when they heard you coming. She's clearly a cleric.\n\n \n Spoiler: Initiatives \nKhelru (1d20+4)[23]\nHapu (1d20+1)[20]\nVelriana (1d20+2)[19]\nGloria (1d20+3)[17]\nIdorii (1d20+5)[15]\nTetra (1d20+3)[12]\nKhem (1d20+3)[10]\nAzaz (1d20+6)[7]\n \n\n \n Spoiler: OOC \nThe enemies, as far as you can tell:\nKhelru:Female human Cleric in splint mail. Velriana:Female human wizard in robes has 2 mirror images. Azaz:Male human wizard in robes. Idorii:Female Half-Elf in studded leather, some sort of martial, in a stance but you failed your Knowledge Martial checks.\n\n Map Link \n \n\n\nHapu's turn" }, { "author": "CasualViking", "message": " \n Hapu \n \nHapu opens the fight in earnest, with a brief prayer and a dramatic wide slash. Move S-S. Swift: Divine Favor. Piercing Strike at Idorii and Khelru attack - (1d20+10)[ 23 ] , damage - (1d10+6)[ 14 ] + (1d6)[ 4 ] (+ (1d6)[ 3 ] if evil) \n \n \n\n \n Perception +8 * AC: 25 Counters: Oaken shield (+4) * HP: 23/26 * Fervor 2/5 * Blessings 3/5 * Wand 5/50" }, { "author": "Thunder999", "message": "Hapu starts things off with an impressively strong swing of his polearm, slicing through two of the enemies before him at once, they're standing but hurt a lot.\n\nThe wizard at the back steps further away and casts a spell you soon recognise as Glitterdust, Willow and Gloria are blinded while the rest of you are merely very sparkly.\n\n \n Spoiler: OOC \n18 damage each with that, they are not in fact evil.\nGloria and Willow can make additional will saves at the end of their turn, but are blind until they pass.\nThat means no charging, DC 10 acrobatics to move more than half speed, and the obvious AC penalty and miss chance.\n \n\n\nTime for Gloria to blindly join the fray!" }, { "author": "DeTess", "message": " \"Aaaah! What the!?\" Gloria had been about to charge into the group of claim jumpers when a sudden burst of light blinded her, stopping her in her tracks.\n\n \n Spoiler: OOC \n\nI'm not really seeing how Gloria could still press an attack under these circumstances, so sitting this turn out.\nWill save Gloria: (1d20+1)[ 19 ] \nwills ave Willow: (1d20+2)[ 16 ] \n " }, { "author": "Thunder999", "message": "Gloria and Willow manage to force their eyes open despite the sparkling glitter.\n\nWary of Hapu's polearm the rogue considers for a moment, steps into his reach then leaps towards, Tetra striking once with each weapon, but neither make it past her defences. Based on the uncomfortable look on her face Tetra is pretty sure Idorii could be convinced to surrender.\n\n \n Spoiler: OOC \nThat was 5ft then Leaping Dragon, then a TWF full attack which missed.\nIdorii is open to a deal since you nearly killed her with one hit and she has failed to hit what she thought was the softest target.\n \n\n\nTetra's turn." }, { "author": "ShadowOfAStorm", "message": "Tetra's smile deepens as the blows fail to connect. Knowing she lacks the persuasiveness to parley mid-brawl, and the skill to out fight a martial artist of equal experience, she steps west out of reach and slings her shield at Khelru, hoping to disable an enemy combatant.\n\n \n Spoiler: OOC \n5ft step\nThrowing Shell (1d20+5)[ 9 ] to hit\n (2d6)[ 6 ] + (1d4+2)[ 6 ] potential damage\n " }, { "author": "Thunder999", "message": "Tetra's shield is easily dodged.\n\nKhem's turn" }, { "author": "MesiDoomstalker", "message": "Khem lobs a bomb into the group, the frosty explosion slowing down their response.\n\n\n \n Spoiler \nI've lost track of who is where, so target whoever I can to catch someone in splash, avoiding the one whose trying to surrender. If I need to 5-ft to avoid an AoO I will.\n (1d20+7)[ 19 ] vs. Touch AC\n (2d6+6)[ 13 ] Cold damage , those in splash must make DC 15 Reflex save for half vs. 8 Cold damage . Anyone taken damage must make DC 15 Fortitude save or be Staggered for 1 round .\n " } ]
[ { "author": "DrK", "message": " \n Age of Worms Part 8: The Prince of Redhand \n \nAs the ancient ziggurat crumbles the heroes glance around as the vision fades. Many of the images lingering; the worm eaten dead rising from the grave the coming of Spawn of Kyuss; the great tree, ringed with thorns and with tiny fanged mouths instead of knots the physical manifestation of the demon lord Malgarius; The comet falling upon the earth likely the destruction of the fane of scales 2 years ago; the bloodied hand none other than the fabled Hand of Vecna and the City in the caldera the city of Cauldron near fabled Sasserine.\n\nEven as the images and prophecies wash over you, you all realise that many of these have happened and that the coming of the Age of Worms is indeed destined! Maybe a few brave heroes can stem the tide and ward off the come apocalypse.\n\n----\n\nAs dust and rubble and pour from the ceiling you all cast about looking for items of value. Scattered in the room are many impressive trinkets and work of art including a beautiful platinum tryptch of the ancient city you stand in (6000gp), a pitch pearl the size of Lan's clenched fist (2000gp) and a glorious carved golden statue of a dragon with jade eyes (3000gp). The spell casters in the party can sense much of the magic flowing from the downed spellweaver, the magical items surviving even as the creatures body decays into dust allowing you to snatch them up. These include a 2ft long sceptre of alien green metal, the creature's long ragged shroud, a second rod tipped with a chromatic orb and its strange serpentlike mithril circlet.\n\n \n Spoiler: Loot \n\nRod of Quicken metamgic (up to 6th level spells 3/day)\nCloak of resistance +5\nCirclet of Charisma +6\nHarrow Rod\n \n\n\nGrabbing some valuable you all leap across a shadowy bridge called by Mirriana avoiding the now empty base filled with the dust and bones of countless worms. The clamber up the long spirals that spiralled around the vast hole in the earth seems easier now, the glowing green energy and negative oppressive energy now displaced. Reaching he surface you stagger out into bright jungle light, the sunlight and heat like a hammer after the horrific oppression of the ziggurat's depths.\n\nAround you is a scene of devastation. The ancient black ring is shattered, rent in a dozen places and crumbled into dust. The long spires that towered above the pyramid are crumbled, the north face of the ziggurat littered with the shattered forked spire. The sense of evil pervading the ruins seems gone and in its place the jungle reclaims the land, stone crumbling and cracking with weeds even as you watch.\n\nZarina breathes heavily as more crumbling sounds and earthquakes presage more of the pyramid collapsing in on itself. \"I am glad we managed to get out..\" before she giggles with almost girl like glee, \"I'm sorry,\" she grins, \"I was just looking at us, what mess..\" and looking about you realise she is right. Blood stained, clothes and armour hanging off in tatters you look more like well armed vagrants than heroes and banishers of an ancient evil!\nGathering herself Zarina looks to MIrriana, \"Mirr, what do we now? The Age of Worms is real, the Ebon triad will presage it, how do we stop it?\" " }, { "author": "redzimmer", "message": " Merrick \n\nAcererak grumbled inwardly as Merrick sifted through the remains of the ancient city. The creature proved disappointing - no means ascension here. They would simply have to destroy this Kyuss Himself and steal his divine spark.\n\n The Hand of Vecna however... an ancient rival to the Devourer brought low by his own trusted lieutenant but rose to Godhood. ...portents be damned. The Age of Acererak will soon \n\nMerrick paused, Zariina’s giggle breaking his reverie.\n\n“ We will stop it. We will destroy Dragotha and his fell master. ”" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan sat back on his haunches when the spell weaver fell, and he watched impassively as Mirriana executed the creature. The Halfling was more practical than some of the others, and would likely have at least interrogated the creature a bit more, but what was done was done. The backlash of the extraterrestrial’s death had created other concerns, and Lan helped collect as much loot as they could find, then he burrowed upwards and out of the evil temple.\n\nTopside, he said nothing as the group divvied the loot. For now, he was more interested in getting back to civilization ... and riding the stench of this foul jungle from his clothes.\n\n \n Some healing and ready to move on t \n \n Spoiler: Status \nHPs: 36/89; AC: 21 (33) FF/Touch: 16/16\nF +12 (16) R +16 (13) W +8\nSkills: Listen/Spot/Search +18 Move Silently/Hide +20 Tumble +34 D Device +20\nSpells (4/6/5/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies , gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride, CLW x2\n2: fell the greatest foes, fell the greatest foe, invisibility , exacting shot, exacting shot, CMW\n3: decoy image, find the gap, find the gap\n4: aspect of earth hunter , deeper darkvision \nJavelins (+21, 1d4+2 / +22, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 1/2 Horizon Walker\nEffects: Aspect of the Earth Hunter (70min); +10 Tumbling, detect favored enemies (w/in 60’; 70min); embrace the wild (30’ blindsense, +2 Spot/Listen; 70 min); deeper Darkvision (120’, 7 hours), Fire Resistance 30; Mass conviction (+4 morale bonus vs all saves; 120min); Heroes Feast (+1 attack, immune poison/fear)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nWith the oppressive atmosphere of the Ziggurat below us I too feel a lightening of the mood. We do indeed look a sorry mess!\n\n\"I need a bath,\" I agree with Zarina. \"Probably for a week. And preferably before Celeste sees us, or she'll worry. Does anyone have mending or prestidigitation prepared today? Never mind, it's probably better we get back with this news quickly.\"\n\nI parcel out my remaining magic so that at least our wounds are fully healed.\n\n\"I don't know Zarina, but I'd like to talk to Manzorian about our findings as soon as possible. The Ebon Triad and the Hero of the pit gifting a city to the dead, maybe we were wrong about those. Or maybe we have to stop them again. Maybe we have to keep stopping them. Kyuss is going to run out of lieutenants to carry out his schemes eventually and he lost an important one today.\"\n\nI look around my companions, battered but undefeated, and I smile warmly. I reach out to touch Merrick and Elkist on their shoulders.\n\n\"Come on everyone, let's get out of here.\"" }, { "author": "DrK", "message": "There is a flicker of glistening lights for a second and then as the teleport lands you some 100 yards down the road from mage point. The sudden shift a dramatic change as the soft onshore breeze from the lake and the smell of baking and woodsmoke replace the humid heat and stench of the jungle. The village square is bustling with small stalls as it was when you first arrived a week or so ago.\n\nThe square slowly comes to a halt as they take the party in. Several of you with still shimmering active magics, Zarina and Elkist still glowing with luminescent armour. Their armour still tattered and blood splattered and rents in their clothes. As they land on the dusty road within sight of the strange crystal fortress on the lake a few folk wave hesitantly and then the door of the All Seeing Eye swings open and you see Celeste running out of the inn, her long limbs flying with incredible grace the sheer blue and silver silks leaving little to the imagination. She slides to a halt, an long embrace for Mirriana before she looks at you all, \"We had feared you dead. The Spire is so dangerous I was opposed to Manzorian's plan...\" \n\nTaking you all in she shudders. \"I do not know what you have experienced, and I do not know what you have faced but I so glad you are alive.\" As she says the last a hand grasps Mirriana's mailed gauntlet tightly. \"Come, rest. Eat, drink and wash and then you can tell Eligos, Manzorian and myself of what you have seen at the Spire.\" " }, { "author": "RCgothic", "message": " Mirriana \n ...now you'll need a wash too... I send mischievously as Celeste pulls me close, kissing her on the cheek.\n\n\"It was... closer run than I'd have liked,\" I admit slightly reluctantly.\n\n\"But not quite so close I had to bind anyone's souls back into their bodies with magic, and all we leave behind us are ancient ruins and an over-eager jungle. We won a big victory today, my love! I'm eager to tell you and the others all about it.\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nBefore they departed, Lan returned to his or all shape, covered in charred burn marks and bruises. He watched silently as Mirriana hugged the others, then turned to stare back at the expanse of the dead city. He closed ranks when they prepared for the transportation spell. Back in civilization, Lan’s perennial scowl returned as he withdrew further. Whether Celete’s greeting bothered him, or there was something else, none could tell. Turning to Goat, he practically growled, ”I’m thirsty. You can by me a drink.” \n\nBefore he forgot, he mentioned to the others, “Oh, and that part about offering up a city to the dead ... did we avoid that by winning the Belt? “ \n\n \n Lan will have little to add. He just wants to heal up. He might consider buying a wand or some potions, too. \n \n Spoiler: Status \nHPs: 95; AC: 21 FF/Touch: 16/16\nF +12 R +16 W +9\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+22, 1d4+2 / +23, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 1/2 Horizon Walker\nEffects: +10 Tumbling; deeper Darkvision (120’, 7 hours); Heroes Feast (+1 attack, immune poison/fear)\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"I thought we'd stopped Raknian gifting Grayhawk to Kyuss,\" I agree with Lan. \"And that business with the Ebon Triad cults in the mine... But the prophecy was so sure that those things are yet to come!\"\n\n\"Oh yes, we witnessed a dark prophecy. Not good,\" I explain to Celeste.\n\n\"So I'm not sure. But we should talk about this when we're all together, to save repetition. The sooner we've cleaned up the sooner we can start, if Manzorian and Eligos are free. We can take food and drink in the meeting.\"" }, { "author": "redzimmer", "message": " Merrick \n\nTiring of his vestiges' mutterings, Merrick dismisses them, and he nearly collapses as the weight of the past day lands fully onto him.\n\n\" I feel we are being led from step to step, unwittingly fulfilling this prophecy as we hop from body to body. I for one hate being manipulated. \"\n\nHe idly fingers the Talisman of the Sphere that rests heavily in his bag of holding..." }, { "author": "DrK", "message": "Celeste stands by Mirriana's side, a hand resting on Mir's mailed shoulder. \"Come site down and drink, eat, you look exhausted and smell worse.\" She adds the latter with a smile to take the sting out the mild insult. Leading you all into the bustling inn people leave a wide berth for you all and whispers of wonder and awe follow you as rumours of where you went and that you've survived slowly whiz around the room. The more magically aware (in magepoint that's quite a few!) stare in awe also at the pulsing magical auras emanating from the party.\n\nAs you are sat down she calls for servers to bring platters laden with hot spiced stews, thick crusty bread and mugs of forthy ale and pitches of magically chilled elven wine. Celeste looks to all of you. \"Manzorian is not here today, he will return tomorrow, but please tell me of the city of Kyuss and the fable Spire of Long Shadows?\" \n OOC\n\nYou can enjoy a night in the Inn and relax... then you can level up to the heady heights of level 15!!\n " }, { "author": "redzimmer", "message": " Merrick \n\nMerrick sat among his companions, idly thumbing through the naga Strugt's spellbooks. He had scanned for any detectable magic beforehand, but an almost nihilistic malaise had washed over him and he cared not for any traps that may have been present.\n\nHe could still hear Acererak raging in his mind. Clearly their bond today had favoured the demilich in their battle for control. Urges to take command and delve the depths of the Worm City for more secrets were difficult to overcome.\n\nNow however, Zceryll was whispering his own unfathomable truths into Merrick's other proverbial ear. The Star Spawn was always a more amenable guest.\n\nAnd now in return for periodic visits with reality, He gifted Merrick with the secrets of summoning farspawn creatures when even not bound to Zceryll.\n\nMerrick delights in this new power, wondering to himself if he was losing his grip on reality. Muddy senses his Master's disquiet, but offers no comfort.\n\n Strange, I hear another voice... " }, { "author": "Stegyre", "message": " Taliesn \n\nIt's evening before Tal finally reaches the small village of Magepoint, described by Allustan. He takes human form -- no sense in alarming strangers -- though it leaves him feeling badly exposed. So weak, so vulnerable. How do the others stand it?\n\n Is this finally the place? he wonders. You'll never find them. They have abandoned you. Go home and await the end of the world! \n I'll know soon enough. There is still a stir in the square, it seems, people speak of adventurers returning just a few hours ago. This is hopeful , Tal thinks, as he heads toward Inn. Reaching out with this thoughts, he \"looks\" for old friends. He is still several paces from the door when he feels them inside the Inn -- the familiar touch Mir, and Zarina, and Lan, and Merrick! (though Merrick feels decidedly strange to the touch, I mean, stranger than normal, for Merrick , something outsider-ish to him, or even beyond outsider Some things will drive you mad, little doggy! Your friend is already giving in to the madness. Things mortals were not meant to know and even the gods shy away! ).\n\nThe excitement is too much, as he calls out telepathically, YOU'RE HERE!!! as he hurries the last few feet to the door." }, { "author": "RCgothic", "message": " Mirriana \n\nI make a playfully pained expression in response to Celeste's mild insult. \"Yes and yes, but perhaps I can do something about that last bit,\" I say as the rumours of our adventure begin to circulate the Magepoint clientelle.\n\n\"Hey, everyone!\" I address the bar at large. \"My friend and I are a bit tapped out today, so if anyone can help my friends and I out with a prestidigitation I'll buy drinks for your entire party!\"\n\nHopefully with the party cleaned up a little, I eat hungrily whilst regaling Celeste and a growing crowd with the tale of our adventure in the southern jungles, only holding back the details of Kyuss and the visions which I'll confide later in private over a long hot bath. I'm nearly done when a familiar voice touches my mind.\n\n\"Tal!\" I explain excitedly, jumping up to greet my oldest friend. \"You came back!\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan sat and eat quietly. That is to say, he didn’t speak, but tore into his food with a gusto. He wasn’t deliberately messy, noisy or wasteful; he ate with the air of a man thankful for his meal and uncertain when or where the next one will come. Even as he ate, he maintained a watchful eye on the room. His own back was to the nearest wall, and he constantly surveyed the entrances. Once his plate was clean, he drank his ale in one long pull, then followed it with a mug of water.\n\nThe mental shout caught him mid gulp, forcing the halfling to his feet with one hand hovering over his wrist. He started to glare at Merrick, but it didn’t feel like the cold, dank touch of the mage’s mind. This one spoke of wild animalism and natural fury. A moment after Mir shouted his name, Lan recognized their old companion and friend, Talisien.\n\nOnce the ‘man’ walked in, Lan sauntered over and looked him up and down before offering his hand. ”Bout time you came back. Probably should have stuck to more legs.” \n\n \n If Fell makes it back, I might just faint ... \n \n Spoiler: Status \nHPs: 95; AC: 21 FF/Touch: 16/16\nF +12 R +16 W +9\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+22, 1d4+2 / +23, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 1/2 Horizon Walker\nEffects: +10 Tumbling; deeper Darkvision (120’, 7 hours); Heroes Feast (+1 attack, immune poison/fear)\n " }, { "author": "DrK", "message": " Zarina \n\nOnce bathed and changed into a spare set of plan, if well made, servant's clothes Zarina happily joined the others in the bustling common room of the Inn. The burns from acid and fire that had been force healed still left faint red patches on her pale skin and to those with a keen eye (mainly Mirriana and Lan) there was still a slight tremble to her hands as she tried to come to terms with the previous days events at the massive spire.\n\nStill she was happy to sit with the others, drinking sparingly but eating hungrily and smiling at the compliments and adulation that the party were receiving from the rest of the Inn. Many of whom were trying to persuade one of you to spin the ballad of the Spire of Long Shadows to them so they could hear of what had transpired. THe crowd goes soon filling the ground flor of the Inn as they are wowed by Mirriana's descriptions of the things they had seen and faced. A few shouts from the crowd of \"What else is there\" \"I'll go and see this broken ring me-self...\"\nShe glances at Lan during the meal with a faint smile, \"Its nice to be somewhere safe,\" she murmurs, as she pats her waist and arms absent mindedly, both feeling strange without the weight of the metal dastana or a sword belt. \"What do you think will happen now?\" she asks the others, nodding to Celeste as well with a smile.\n\nCeleste shrugs, answering first from where she is sat \"I am not sure. Certainly if you did not the trail of Bakalarde and have confirmed that Kyuss's comings are real then it is more pressing. I know my Master, and I suppose, your master, was in the Free City to consult the Council so will have news of what to do next. I had heard him speak of powerful sorceress named Lashona. She is said to reside in Alhaster and is a friend of Prince Zeech.\" Her face twists in distaste as she mentions the oppressive city, the most stable of the Bandit Kingdoms.\n\n \n Spoiler: Alhaster Common Knowledge \n\n \n\nAlhaster is the largest and most prosperous city of the Bandit Kingdoms, a collection of warring city-states located in the devastated region on the north side of the Nyr Dyv. It had been a completely lawless place until it was taken over by a fallen paladin named Prince Zeech and his fallen angel cronies, about eighteen years ago, and now it is a shining beacon of order, safety, cleanliness, and oppression. It is also the major port city for a large swath of land, controlling everything that goes in or Bandit Kingdoms. It is under constant attack, but the insane despot Zeech has many powerful allies, including, it is rumored, a black dragon\n \n\n\nShrugging she looks at you, \"I would except if Master Manzorian has no more news of Bakalarde he may ask you to speak with Lashona. From what you have said of Kyuss, and the great red dragon that carried away part of the spire she may be well placed to help. I know of her works as a sage on the various aspects of dragon kind.\" \n\n--\n\nAny further musings are interrupted as Talsien enters and Zarina leaps to her feet with the others. \"Master Talsien, it is wonderful to see you. We could have done with your help where we have been walking in the dark shadowy places of the realms. Come, sit and drink with us and tell us of what you've been doing.\" ." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Lashona... Friend of Zeech...\" I muse. \"Who was the woman who accompanied Zeech at the games? Was it her?\" I ask." }, { "author": "redzimmer", "message": " Merrick \n\n“ If I recall correctly, Zeech was a guest of Raknian. I don’t believe we will be warmly received. ”\n\nBut infiltrating a city of blackguards and fallen angels seemed downright civilized after the previous day’s soujourn. Oppressive cultures always made for vibrant black markets if nothing else.\n\nBut that would wait for another day. It was time to study his newly won spell book and see if there was anything new he could craft for his companions." }, { "author": "Stegyre", "message": " \n Originally Posted by Starbin \n Once the ‘man’ walked in, Lan sauntered over and looked him up and down before offering his hand. ”Bout time you came back. Probably should have stuck to more legs.” \n \n\n It feels so weak and vulnerable, friend Lan. I do not know how the rest of you can stand it. Tal tries not to look around nervously, concerned that anyone who wants to could stick a knife in his vital organs, and he could not simply move them out of the way!\n\nRemembering to use his words, he opens his mouth, \" H-hello. I-it is good to find you again! \"\n\nHe sits with the others, listening to word of their adventures in his absence, regretting he was not with them, grateful they somehow came through anyway. Clearly, I am sorely needed. They have survived only by great luck! I must not leave them alone again. You were utterly superfluous. They neither needed nor missed you. They have already learned to replace you. I am super, yes! That is why they need me so much! He briefly summarizes his own mission: sent by the pack elders to help a tribe of centaurs in the Bright Desert, only to discover they were being menaced by another branch of the Ebon Triad. They had some useful tricks to teach, as well. \n\nHe listens intently to Celeste. So we will seek this Lashona in Alhaster? It will be good to get out of town and back to four legs again. The way things should be. With his friends." }, { "author": "DrK", "message": "The evening passes peacefully, and, as the small community rises you find yourself in the private dining room on the second floor of the All Seeing Eye. Celeste has provided an impressive spread and fruits, breads, meat and cheese liberally cover the table along with a pair of steaming jugs, one with a local peppermint and liquorice root tea, the other other dark bitter kaf from far off Al Qaudim.\n\nAs you seat yourself Manzorian himself enters, the mage with thin bearded face and voluminous robes and settles down as the second man, your old friend Allustan (and Manzorian's student) arrives and help himself to a steaming mug of kaf and large icing covered pastry, pausing to greet Talsien warmly. Manzorian leans back in his chair pulling forth a plain wooden pipe from his robes before with a flick of his finger it lights with a puff of purple flames. Puffing slowly, a trio of smoke squares flying up and above your heads as he waves you to your seats. \"I am most concerned about these visions and these dark prophecies.\" \n\nA hand rubbing lined eyebrows he sighs heavily. \"Maybe this explains with information I was able to unearth continuing my research into that rogue Balakarde. I do not believe he ever went to the Spire. I know him, he would not have left such a creature in its state of undeath. Though I am impressed with your prowess in destroying such a threat and destroying the seat of Kyuss's power.\" He takes a sip. \" Balakarde is ever troublesome and I believe he journeyed east towards Alhaster, seeking a powerful witch and noblewoman named Lashonna. I believe he suspected that he she knew much of the rise of the Worm God...\" \n\nSighing he pauses and clarifies his words, a ruefule shake of the head suggestive of a long friendship with Balakarde. \"No. Balakarde is many things. Strange, eccentric, unpredictable but never evil. As for Lashonna, I am not sure. She is a Lady shrouded in mystery in the upper circles of Alhaster. She must also be a practitioner of some power as my divinations have not yielded much information. Would you be willing to head to Alhaster and see what you can find out about either this mysterious Lady Lashonna or Balakarde? " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan seemed to become a little more talkative with the arrival of Tal, which is to say he offered more than single word answers and grunts to the others. To Zarina he shrugged at her comments of safety, glancing down at his pack nearby and the weapons he still wore. ”Safety, like peace, is an illusion, Milady. You only think you have it after your’ em fought and clawed for it.” He paused for a moment, then gave her a faint, sheepish smile. ”But I do appreciate the down moments ... especially when the company is nice.” Did the halfling blush, or the as it just the warmth of the room and the kaf?\n\nDuring the ‘debrief’ to Manzorian and Alluster, he only spoke to add any things the others might miss. At the archmage’s question, he snorted aloud. ”I think we’re beyond asking if we’ll go. Real questions - how much time do we have? Have the omens come true? Who is making them happen? I know we’ve stopped some and still they keep happening.\n\nAnd do you have anything to help us? We’re running pretty lean on resources for acting as your hatchet men ... or envoys.” \n\n \n 2200 doesn’t help with anything yet, so we’ll wait. But if we get any gifts, Lan could use a Dex item. Or something to increase my uses of travel domain.\n\nAlso, did the knowledge checks get any additional info? I think I missed that post ... \n \n Spoiler: Status \nHPs: 95; AC: 21 FF/Touch: 16/16\nF +16 R +20 W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+22, 1d4+2 / +23, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 1/2 Horizon Walker\nEffects: +10 Tumbling; deeper Darkvision (120’, 7 hours)\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Thank you Celeste, the food is wonderful,\" I praise my partner with a kiss before focussing on the briefing.\n\n\"Well we haven't come this far to not pursue this to the end,\" I agree with Lan. \"We'll go to Alhaster and see what we can learn from Lashonna. And if Raknian did flee to Alhaster to take refuge with Zeech it might be worth checking on him as well. Alhaster is a city and he's the only champion of the pit we know with a desire to gift a city to the dead.\"" }, { "author": "redzimmer", "message": " Merrick \n\n“ The problem with fighting a prophecy is wondering if every choice we make further serves its coming to pass, ” Merrick says.\n\n“ If we destroy enough of Kyuss’s followers, then there’ll be no one left to usher in the Age. Let’s go and meet Lashonna, and continue with our standard policy vis undead worm worshipers. ”" }, { "author": "DrK", "message": "Manzorian looks at Lan with a wan smile. \"Surely you are happy to prevent a Kyuss related apocalypse. But if there are some things you would need than please ask. I shall see what we have here in Magepoint if things can be of assistance\". Looking back up at the others he asks a few questions of a servant who then returns with a much worn map of the city of Alhaster, the one of the capital cities of the Bandit Kingdoms.\n\n \"As I said\" Manzorian continues, with a nod from Allustan, \"Alhasters is the seat of Prince Zeech. He is the Prince of Redhand, but owes much of his power to the church of Hextor and the Hextorites are the dominant force within the city.\" He pauses looking at the three woman opposite him (Zarina, Mirriana and Elkist). \"It may be wise to hide some your affiliations in the city to avoid undue attention. It is strange though, the Grand Project, the massive ziggurat that he has been constructing now for some years. the beginning of this have happened around the same time that first rumours of the Ebon Triad surface near Diamond Lake and that Marzena began to have her troubles on the border forts. \" \n \n It is interesting though. Balakarde has had many thoughts on the rise of Kyuss' powers, some that we are concerned with as well. He thought there may be a connection with the Cult of the Ebon Triad, the heretics that you faced under the mines under Diamond Lake who seek to combine HExtor, Vencan and Erythnul into an all powerful Overgod. Certainly if the rumours have been true there have been near weekly executions in Alhaster of Ebon Triad Cultits accused of heresy to Hextor\" \n\nAs he pauses Allustan picks up the story. \"Since you saved me and I retreated here I have been going through research on Kyuss. Certainly a demi-god of ancient power he has many followers. But with the stories you have told me of the visions in the Spire it seems that you have connected two of them. The red dragon you saw I suspect was Dragotha. A name now synonymous with death. It seems that this undead Drgaon may be one of the Worm God's most powerful allies/followers. I and Celeste,\" he offers with a nod at the beautiful mage now sat by Mirriana, a hand resting on Mirriana's arm smiles back, \"Have done much research. The most useful was an ancient tome, one called the \" History of Alhaster written some 20 years ago by a cleric named Rhorsk. Only 2 years before Prince Zeech seized power.\"\n\n\"In the book Rhorsk speaks of a power struggle within the Cult of Hextor between the main body of the church and a cabal of Hextorian heretics who, if the books is to be believed, were perverting the faith and mingling it with \"lesser\" faiths to try and achieve some of of ascension of Hextor above the gods.\" He pauses or a sip of wine and to blow a wide smoke ring from his pipe and Celeste continues\n\n \"Rhorsk wrote that Zeech and the church shattered the cultists power. He had the aid of a black dragon and a powerful elven mage named Lashonna...\" she winks at the party, \"Not a coincidence I feel that this Lashonna should be sought by Balakarde and that you may have faced this Dragon in revenge for interfering with Raknian's plot. Many things point to a confluence of events with Alhaster and all involved in the coming darkness.\" \n\nAs they finish Manzorian orders more food and looks down at the map. \"If you wish I can transport you the road near Alhaster whenever you are ready. But I would not tarry for too long. I can feel something nagging at me and something bad is happening. Let me know if you wish any supplies or equipment for your trip to Alhaster.\" " }, { "author": "DrK", "message": " \n Zarina \n\nZarina at ease wit hthe others looks to the mages and nods solemnly. \"I will do what I can. When the others are rested I believe I will be ready to travel. I agree that there is not much time waste, although,\" she says, a hand stroking the medallion of Heronious around her neck. \"I am not happy about having to go undercover into this oppressed den of trouble.\" \n\nLooking at Mirriana for agreement she waits to see what the cleric has to say. But is clearly ready to go\n\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125/125 +24\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex+2 dodge = 35\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": "\"If we're going investigating in a hostile city I'd like to make a few modifications to my armor to make it less obvious,\" I reply, self-consciously touching the chain of my original holy symbol still hanging from my neck, since augmented with an amulet of Natural Armour.\n\n\"At least Alhaster should be a less abominable destination than Kuluth-Mar,\" I say to Zarina by way of encouragement.\n\n\"I require two days to fully replenish our Spellcasting potential with Mnemonic Enhancer and Confer Spell Ability. The armour modifications may take two to four days, if Merrick can work on both items at once. If I could impose on you for a Belt of Giant Strength and a Vest of Health that would be much appreciated. Once those preparations are done I'll be ready to leave immediately, if the others are.\"\n\n We never have long enough , I think resignedly to Celeste, giving her hand a subtle squeeze." }, { "author": "DrK", "message": "The two days pass quickly! Zarina and Merrick spend much of their time in the study of the Inn poring over magical scrolls and books or magical lore as they seek new and interesting arcane power. Lan is free to relax and enjoy fine food and wine as is Elkist and Talsien. Mirriana spends most her free time in seclusion with Celeste, as the latter shows her the town of Magepoint, boats in the shimmering lake and walk around the nicely forested slopes that house several quaint cottages and small holdings belonging to retired adventurers, some with a variety of highly exotic plants or animals....\n\nIn the morning of the next day there is a knock on the study door as Allustan enters bearing a great package floating on a tenser's disc behind him. He sees Merrick and smiles. \"Master Merrick, one who has truly mastered the arcane arts now...\" his oice sounds wistful as you realise that all of you have now eclipsed the mage of Diamond Lake that once seemed so powerful to you. As he pulls off the cover you see the now silvered and polished skull of Ilthane the Black! \"An impressive bauble Merrick. It would look good on a house in the village if you would retire here...\" \nShortly after the mad anima mage incants and is able to draw forth shadows of Ilthane's soul, the dragon hissing and and snarling angrily. WIth the skull old and encased in metal its hard to wring sense from the beast but you do manage to pull forth that she had a brood, a brood that will still be in her lair and the impression of swamps and graves that you realise may be in the \"Traitor's Graves\" the swamp and disease ridden graveyard in the bogs at the mouth of the Eel river (#39).\n\n---\n\nAs the third morning dawns you assemble in the village square, each rested and ready for war, armour and clothes laundered and cleaned, crowns, diadems, amulets and magical weapons gleaming in the morning light as your are met by the imposing and serious looking Manzorian. \"Blessings of Mystara and the whole pantheon upon you. Eligos has felt the Gods trembling at the what is coming so its imperative you can seek out Lashonna and find of what she knows\" He waves a hand and a swirling portal opens before you and you can all the city ahead of you. The walls high and pointed and a huge ziggurat in view dominating the skyline. Even from here you can see the \"winged maidens\", devils, flitting above the walls and every 50 paces or so ion cages hang from the walls, some occupied, some not by the unfortunate who break the rules of the Prince of Redhand!\n\n \n\nWith the road a few miles awya its an easy walk down the slope to join the queue of slow moving carts and wandering merchants and farmers heading towards the well guarded gates...." }, { "author": "redzimmer", "message": " Merrick \n\nHaving coaxed as much he can from the dragon, Merrick casts the shrink item scroll and stuffs it in his Bag of Holding .\n\n\" More of the foul beasts to join their mother in Gehenna, \" he muses. Forewarned, he sets about preparing his spells for the journey.\n\nAfter a few hours of rest and research, he readies his summoning circles to bind his vestiges for the day. Moving to city ruled by evil and enforced by devils, Acererak and Zceryll would not serve his needs. Whispering an apology to his boon companions, he begins his rituals...\n\n\" Astaroth! Great Teacher of Man, O Prideful One! I demand you make you knowledge mine! Steal fire from the Gods and gift it unto me! \"\n\n \n Spoiler: Binding Check 1 \n (1d20+17)[ 30 ] \n \n\n\nA foul, unwashed sdour emits from Merrick's yellowing skin, but it is a small price to pay for the secrets of this most proud of angels...\n\nFirst ritual completed, he steps out into the town proper and draws a new circle in a secluded urban greenspace. He frees his mind for the next battle of wills.\n\n\" Buer! Grandmother Huntress !! Favour me now..! \n \n Spoiler: Binding Check 2 \n (1d20+17)[ 21 ] \n \n\n\nMerrick's boots slip off his now-cloven hooves. Her rather... goatish aroma inspires him further. Using his shapesand, he fashions a headdress resembling a pair of ram's horns to complete the satyrish theme." }, { "author": "RCgothic", "message": " Mirriana \n\nA break from the hectic pace of adventuring feels good for the soul, even if it's just for a few days. Rested and relaxed and garbed in far more comfortable clothes than usual (my armour and shield with their new calling enchantments stashed safely in my Haversack), I'm in a better mood than I can remember as we gather in the village square in the morning sun. My Sacred Auran longsword still hangs at my belt, but it's so finely crafted it almost looks ornamental.\n\n\"Yes, we should definitely drop by Ilthane's brood whilst we're in Alhaster to make sure none of them cause trouble in future,\" I agree with Merrick. \"But I don't think that's our top priority. Maybe if we have some spare time whilst we're there.\"\n\nI thank Manzorian and Allustan for their aid, and kiss Celeste a quick peck of farewell and a squeeze of her hand. Love you! Stay out of trouble while I'm gone! I send affectionately, fully aware she can take care of herself.\n\nWith farewells done, I pass through the portal and begin the walk to the city.\n\n\"At least with horns and hoofs you ought to fit right in,\" I comment to Merrick along the way." }, { "author": "redzimmer", "message": " Merrick \n\n\" My thoughts exactly. Devilish authorities may be more amenable to a tiefling scholar than to steel-clad champions of goodness. \"\n\nUpon arrival, Merrick begins to reconnoiter the city subtly (or what he hopes is subtle; in his months since being incercerated by the shifters in the Free City he has forgotten how the common people interact).\n\n \n Spoiler: Rolls of Lore and Legend \nBardic Knowledge from Astaroth - What do we know of the environs and Zeech itself?\n (1d20+19)[ 26 ] \nGather Information:\nHave old enemies arrived here? (1d20+4)[ 6 ] \nIs there any indication anyone expects us? (1d20+4)[ 10 ] \nWho and where is Lashonna? (1d20+4)[ 15 ] \nWhither Traitor's Grave? (1d20+4)[ 5 ] \n \n\n\nIt seems his efforts alienate the locals. Perhaps the smell..?" }, { "author": "Stegyre", "message": " Taliesn tags along with Merrick — Best to make sure the squishy ones don’t get into any trouble. At the rate the wizard is transforming, any day now, Tal expects him to start going around on all fours, like decent folk.\n\n \n Spoiler \nTal has no skills to contribute and prefers keeping “silent” around these potentially-hostile strangers. Thanks to his Incarnate levels, he does carry a good aura, which won’t endear him to the natives with detection abilities.\n " }, { "author": "DrK", "message": "Alhaster is the largest and most prosperous city of the Bandit Kingdoms, a collection of warring city-states located in the devastated region on the north side of the Nyr Dyv. It had been a completely lawless place until it was taken over by a fallen paladin named Prince Zeech and his fallen angel cronies, about eighteen years ago, and now it is a shining beacon of order, safety, cleanliness, and oppression. It is also the major port city for a large swath of land, controlling everything that goes in or Bandit Kingdoms. It is under constant attack, but the insane despot Zeech has many powerful allies, including, it is rumored, a black dragon\n\n \n\nAlhaster can be roughly separated into two key districts: High Alhaster and Low Alhaster. Low Alhaster comprises the bulk of the town, and includes areas 1-18. High Alhaster consists of the western third of the town and encompasses areas 19-39. Areas 35-39, the Shanties and Eel Town lie outside of the town walls, but are still considered to be part of the town itself. Southeast of the town sits an expansive tidal flat on which rows and rows of ramshackle houses have been built. This region is known as the Shanties. The roads that wind through this region are poorly-cobbled pathways that run along the tops of low ridges; during high tide, the areas between these roads (and under teh buildings themselves, wich rest on soggy wooden pilings) become churning tide pools. On the highest tides or during storms, the roads themselves are often submerged, and many of hte lesser buildings wash away only to be replaced in the following months by new hovels. Those who dwell in the shanties are the lowest of the low in Alhaster -- neither the Watchers or the Blessed Angels pay much attention to this forgotten slum, making it an excellent place to run from the law.\n\nA second region outside of Alhaster's city walls resides to the north: Eel Town, a small collection of shops, fishermen's hovels, and shipyards. It is here that the majority of Alhaster's shipbuilding occurs. Statues of Prince Zeech typify all parts of the town. There are hundreds of them -- Zeech shielding his eyes as he looks heroically to the east, Zeech astride a black charger killing a dragon wiht a lance, Zeech held aloft by an army of grateful workers -- the poses are different for each statue, and each is kept in immaculate shape. Even the thousands of crows that infest the city seem to understand this and avoid the statues.\n\n-------\n\nWalking up to the road the nearest merchant wagons slow to a stop. Clearly intending to leave you a clear space on the road to not be associated with people like yourselves. The driver gives a neat bow and wave as he lets you walk on. Closing on the city walls the black stone walls loom above you, the stench of a city string in your noses as the sound of masses of people beyond loud. The roar of the arena and toiling of temple bells competing with the drone of the streets.\n\nJoining the gate queue you soon reach the gate house. A dozen veteran hobgoblins and armoured humans administering the gate, the portcullis and clearly well used murder holes high above you. THey eye you all with a great deal of suspicion as you approach taking note of the holy symbols of Heronious on Elkist and Zarina with a faint seer on each of their faces.\n\n Adventurers eh? sneers the guard taking in the jewels, belts and various arms and armour and glowing spells. Zeech says your kind disturb the peace. You pay 200gp peace bond. You cause no troubkebyou get get half back when you leave . \n\n(Assuming you pay) Entering the city you are funnelled down the main boulevard. Grim grey stone buildings dominate, a miasma of general malaise and depression seems to hang within the city like a bruise, despite the banners and performers crowding the streets. All seem surly, glancing around the patrolling guards and the harpies the \"angels\" that patrol the skies and nest on the sides of the great ziggurat on the edge of the cliffs. As each of the fiendish harpies fly overhea you can feel their hate radiating towards the three woman and Talsien\n\nAs you are funnelled through the packed streets you can hear a swirl of rumours within the crowd. \"A dragon's hoard lies under traitor's grove if you can best the undead aye to get it...\" Lady Lashona is going to the ball. She's the only one Z eech respects, her being power here for a century now!\"Dammed Priest of Kord, he's a bugger aye! Threatening to disrupt our great Prince Zeech's feast.\" \"Ebon Triad... nah. Mad priest in the Church of Deliverance vanished looking for that. But some say the dragon had 3 heads in the Traitors grove..\" . \"Zeech's feast to mark his 20 years. Whole city being celebrating eh. Can't wait to hear the tales of the feast. The Prince knows how to throw a party.\"\n\nMerrick gets fewer looks (bar those reserved for someone who recognise a mage of some power) but although he knows of much of the lore about the city (mentioned above) he doesn't know many other specifics." }, { "author": "redzimmer", "message": " Merrick \n\nAstaroth reveled in the sights and smells of the city, oppressive as they both were. Buer meanwhile recoiled in horror at the dirty, infectious squalor. As Merrick approached the gates, he grudgingly parted with the 200 gp bond.\n\n Given our track record, he muses toward Tal, I doubt we will ever see that again. \n\nOnce within the city proper, whispers from Fallen Astaroth clued Merrick intuitively on the state of Alhaster.\n\nUnfortunately, his attempts at gleaner better and more specific information was less successful.\n\nMet with stares, hurriedly ended conversations, and a general feeling of unwelcomeness, Merrick eventually gave up.\n\n\" So much for subtlety. Should we draw attention to ourselves? \"" }, { "author": "Ghostfoot", "message": " Elkist \n\nElkist has a barely-concealed sneer on her face as the group approach the city, the righteousness of her faith and self-confidence manifesting strangely through her drow heritage.\n\nNot one to hide away, she strides with surety as everyone makes their way through the packed streets. \"A charming place\". " }, { "author": "Stegyre", "message": " Tal \n Do you suppose \"mounts\" need to pay that peace bond? Tal muses to the others, I don't see them charging any of the horses. He growls softly at the guard. This place really stinks! The scent of evil, the strange, sickeningly-twisted thought patterns of the lower-plane outsiders. Surely even those without heightened senses can feel this? Tal wonders. His fur bristles his discomfort, and he hopes the others can, indeed, pass it off as a snappish mount. As they move through the crowds, he scans them for anyone who is not as they seem -- devils flying through the air are not as dangerous as those on the ground pretending to be ordinary people, he reasons. It's not the obvious threats but the hidden ones . . . Hahaha! Sniff all you like, dog! Nothing in forests, deserts, or dungeons has prepared you for the political machinations of a city like this. Those who will smile in your face and plot your downfall in backroom you will never see, who wield their knives through the hands of others. You'll never even see it coming! Hmpf! Tal shakes his head angrily at the confusing thoughts.\n\n Perhaps this feast? he asks of the others, keeping their main mission in mind. Though this Traitor's Grove sounds far more comforting -- the sort of place he and old friend GoatTracker might go to have a good time tearing up and smashing things, he thinks wistfully, wondering if he might ever see the giant man again." }, { "author": "RCgothic", "message": " Mirriana \n\nI wince slightly, parting with a significant portion of my purse, but I don't wish to make a fuss. Taking in the sights and sounds, the ziggurat in particular draws my attention. Where have we seen Ziggurats before? I think facetiously at Merrick.\n\n\"We should maybe seek out the priests of Kord,\" I suggest. If anyone in this town is going to be friendly it'll be them. We need to get a lay of the place, who else might be allies, how to ask about Lashonna without drawing attention to ourselves, that sort of thing.\"" }, { "author": "DrK", "message": "You move through the busy streets of the town, everywhere you walk you draw gazes, some interested some hostile from the residents of the strange bandit city. Pushing through packed markets you can see all manner of strange things for sale, and evidence of the savage law underneath. Gibbets decorate each market square, mostly full and you see one of them \"live\" as you see three haggard battered and bloody looking criminals in long sack cloth robes. As they are herded onto the platform you see a priest of Hextor (reminiscent of the one you fought what seemed so long ago under the mines in Diamond Lake), the priest announces their crimes loudly - \"In the name of the Iron Lord these scum have been found guilty of heresy. Worshipping the Ebon Triad they would corrupt the teachings of Hextor. For their crimes their is only one sentence!\" As he ends the sentence the executioner (complete with black hood) pulls the level opening the trapdoor and the 3 men choke unhappily on the nooses, their last sounds the enthusiastic cheering of the crowd.\n\nZarina shakes her head saldy, before glancing at the others, Its interesting that the Ebon Triad is hated here almost as much by them as us. There must be a schism in the church. Lets us hope they choke upon it.\" She adds the last clutching her holy symbol to ward off the evil.\n\nContinuing on you can soon hear the grunting of fighting and wrestling and the heavy thudding of sparring as you approach the Temple of Kord. The Temple appears a cross between a large church or a gladiatorial arena and is filled with half naked oiled and bearded men wrestling or sparring with heavy wooden staffs and clubs under the watchful gaze of a bearded fat high priest, one of his arms replaced with a metallic arms of magical power, looking almost like liquid metal.\n\nAs you enter the sandy floor, Zarina looks to Lan, \"Not as grand as the last arena we were in, but less hidden undead worms underneath I hope\" Any further comments are unheard as the high priest booms at you all, \"STOP! In the name of the the Ram lord stop. Women, weak, soft women, are not allowed on our holy sand.\" he looks at Talsien and Lan (and with an unimpressed gaze at Merrick), \"THe men may stay and supplicate themselves but the women must use the lesser entrance around the back...\" " }, { "author": "redzimmer", "message": " Merrick \n Tal, may you please ask Mirriana how we should approach this? My instinct says this buffoon will only respond to a display of strength. \n\nMerrick makes a mental note to later visit the local charnal house with Acererak as his guest. The recently-deceased Triads may prove useful fonts of information..." }, { "author": "Stegyre", "message": " Taliesn \n\n \". . . Women, weak, soft women, are not allowed on our holy sand.\" \n\nTal chokes on a guffaw and tries to make it look like a wolfish sneeze. \"Weak, soft women\"? He really said that? He sits back on his haunches, tongue lolling out of his mouth.\n\n Merrick is wondering what you would like to do , he sends to Mir, clearly curious too how the redoubtable warrior women will respond to the affront." }, { "author": "RCgothic", "message": "My expression remains flat even as my full plate armour and shield snap into place in all their highly polished splendour and I stand immobile like a mountain, neither advancing further not giving any inclination I'm going to go back.\n\n\"If I see any soft, weak women I'll be sure to let them know,\" I state flatly. \"Before you stand the Champions of the Free City and the Banes of Ilthane.\"\n\nI'm pretty sure he'll have heard of both. A black dragonscale necklace hangs round my neck, a twin of the one I gave to Celeste. Elkist wasn't there for those events admittedly, but her deeds since are of enough of a similar caliber I don't let it bother me.\n\n\"Archmage Manzorian of The Fortress of Unknown Depths sent us. We're here on his business and politely request your aid. I will be sure to mention how helpful you are when I next see him,\" I prompt. \"We don't have to discuss things here, but given what we overheard in the city we thought you might prefer...?\" I suggest, leaving open the option of going elsewhere and giving him a way to back down without losing face.\n\n \n Spoiler \n\nDiplomacy: (1d20+12)[ 16 ] pile on the circumstance bonuses please.🙂\n " }, { "author": "redzimmer", "message": " Merrick \n\nTo Accentuate the point, Merrick draws into his Bag of Holding and holds aloft the head of said Illthane.\n\n \n Spoiler: Aid Another (Fingers Crossed I don't get a 1...) \n (1d20+8)[ 27 ] Diplomacy\n " }, { "author": "DrK", "message": "As Zarina and Elkist stand by Mirriana, all 3 resplendent in their armoured finery and weapons. As Mirriana describes their exploits the fat priest begins to look a less sure of himself and his followers shuffle uneasily, aware that they party are far stronger than them.\n\nAs Merrick pulls out the head the fat priest chokes back a cry of horror at the metal plates trophy head. One of the initiates falling to his knees, a faint cry of \"my family, they are avenged.\"\n\nThe fat priest pauses, booming voice quelled by the mutterings and cheers of his own followers. \"The head of the beast! The thing that has haunted the traitors graves and the iron fist of Zeech himself\" . Backing up a step he drops his voice, \"Let it not be said that Barnabas Voren does not recognise those blessed by strength. Come, come join our banquet table.\" \n\nHe gestures to a simple wooden trestle table in the corner pulled high with some of meat ans cous cous stew. \"Will you tell us of the slaying the beast? Or the great undead worm that so assailed the grand tourney in the Free City.\" \nAs they sit he looks at Mirriana more carefully, \"What brings you to this city? You so not look like you or your golden companions would have business with Zeech. Why are you not tending a temple of your own? " }, { "author": "RCgothic", "message": "I smile graciously as the priest relents.\n\n\"We would be honoured to accept your hospitality,\" I say taking a seat on the bench by the table.\n\n\"I've never really been the temple sort. If Mystara hadn't called me to events, Ilthane would probably have killed me in her first attack on Diamond Lake whilst the other Watchmen fled,\" I admit, somewhat shocked by a possibility I hadn't considered before.\n\n\"But fortunately by then Taliesn and I had already started a path that had seen us crowned champions of the Free City games, and joined with companions mighty enough to face her!\"\n\n\"Unfortunately the undead worm wasn't the beginning or the end of it. There's a conspiracy to resurrect an ancient Demigod of Wormy-Undeath called Kyuss. Ilthane was involved in spreading his works to the Mistmarsh and we brought down her wrath by interfering with her eggs there, so she attacked my home town. We were summoned back in time for her second attack, where she attacked from the air. When our magic proved a match for her assault she retreated into the bay to let our durations expire. After that it was a desperate struggle in the air, blade against claw, until the beast fell and smote the town square with her ruin,\" I relate the battle.\n\n\"We understand she has a brood nearby that we should probably deal with whilst we're here, given the undead state of the one in the Mistmarsh. We also heard that Raknian may have fled here after his disgrace for unleashing the worm on the Free City. And frankly I have questions about Zeech building a Ziggurat, given his possible links to the conspiracy and that the last Ziggurat we visited gifted an ancient city to the worms of Kyuss to fuel his Apotheosis.\"\n\n\"But none of that is why we're here. We have heard that Lashonna, one of Zeech's allies, has knowledge of Kyuss, and perhaps of Archmage Manzorian's friend Balakarde who was investigating and has gone missing. We need to find out what she knows, but we don't know this city or how to gain access to her confidence. We were hoping you may be able to guide us, or at least point us to someone who can.\"\n\n\"Needless to say, what I've spoken of here is confidential, entrusted only to you worthy followers of Kord,\" I warn, fixing each man here present with a serious gaze. \"I'd be being more circumspect even now, but we're already known to Zeech from the games and Raknian has probably told Zeech everything he thinks we know already. Still, it would be better if Zeech doesn't learn more for now.\"" }, { "author": "DrK", "message": "Master Priest Voren nods sagely, a hand pulling at his meet and beer stained bead. As you describe the ziggurat in the fallen Spire of Shadows his eyes dart towards the half built ziggurat where slaves and whip wielding overseers scurry like ants over the massive block like levels. \"I am troubled friends. You speak of the ziggurat, that is a most worrying concern. As for Lashona...\" he shakes his head, a look of almost wistful admiration on his face. \"The Lady Lashona is a mystery. She is wise in many ways and has remained ever young for the past 3 decades. I had heard tales of the Balakarde passing through some months ago but had not spoken with him.\" \n\nHe gestures at the distant palace spires \"The palace is hosting a party of sorts. The Prince's ego is immense and he welcomes any with fame and wonder that could be met. If you speak to the palace functionaries and speak of being the arena champions he may invite you. If he does so you could meet the Lady there. She has not taken guests at her manor for a long, long time.\" \n\nHe pauses and nods to the east, \"The traitor's graves are the swamps by the river. Its is where many of the poor or criminals are buried. It is a swampy mess that is said to be haunted and near death for anyone that goes there. But as you have slain Ilthane that was said to be where she made her lair. I shall think on the Ebon Triad though, You are welcome to take rooms here in the meantime\" " }, { "author": "redzimmer", "message": " Merrick \n\nKnowing the value of grace, Merrick elects to forget the rude welcome from before. The enemy of an enemy...\n\n“ Perhaps Zeech has discovered a means to duplicate Kyuss’s ascension. If he’s as arrogant as you say, the right question and correct compliment at the right time may get us in his good graces. ”\n\nHe never claimed to be a bard who could win over a raging beast, but every day he did negotiate with essentially disembodied egos in exchange for tangible gains.\n\n“ How do some-recently arrived celebrities let their presence be known? ”" }, { "author": "DrK", "message": " Zarina \n\nZarina looks to the others and shrugs. \" I would suspect he will know we are there. The way I see it we have 3 options to explore from the notes that Balakrde and Manzorian gave us. We can explore Ilthanes possible lair, seek out this Cleric of the Cudgel or seek Lashona. What do you think Mirriana?\" " }, { "author": "redzimmer", "message": " Merrick \n\n“ If I may opine, I think we should clean out Illthane’s brood first. After what you told me about the lizard folk eggs, I wonder if her lair might hold more information. Also a hoard and dragons to slay should not be left unchecked. ”" }, { "author": "DrK", "message": " Zarina \n\nZarina looks at Merrick and nods, \"Aye, I would agree Master Merrick, we know where the brood may be and its still early in the day. if we rid ourselves of that then there is no chance of her spawn coming back to trouble Diamon Lake in the future and the village can remain safe.\" Glancing at the portly abbot she gestures at the initiates, \"COuld you lend us a man Abbot, just to show us the way to the Traitor's Graveyard?\" \n\nTHe abbot nods, \"Most certainly. Brother Gordon, come here.\" he bellows to a well muscled man \"You know the way to the swamps aye?\" he question before the man nods. \"Lead these folk down there, they will rid of us of some vile beasts and loosen Zeech's hold on the city.\" Even as the man looks nervous, the abbot shakes his head, \"Nae lad you won't be going in. Take 'em down and then have a few drinks in the Rat's Nest and they can meet you afterwards.\" \n\nThe man agrees and nods a greeting, \"Morning, I am Brother Gordon, do you need to prepare or do you wish to leave any luggage here? The swamp is humid and thre are many flies, plus more larger and aggressive dangers.\" " }, { "author": "RCgothic", "message": "I ponder a moment the brother's offer. Nothing I carry is a particular encumbrance, and most is likely to be needed in any adventure. But I do have a few outfits and precious items I'd prefer to keep fresh.\n\n\"Thank you brother Gordon, I would like to leave a few things,\" I reply, reaching into the depths of my handy haversack to pull out my spare clothes and jewellery. \"Please keep these safe.\"" }, { "author": "Ghostfoot", "message": " Elkist \n \"If I may use your chapel for a few minutes prior to our departure?\" \n\nElkist excuses herself and finds a quiet place to meditate as she prepares for the task ahead." }, { "author": "DrK", "message": "Time is given to you and a set of penitent cells are offered, the gate stone cells offering spartan comfort for you all. Elkist is given the time to pray, the main chapel, although dominated by imagery and statues of Kord has small alcoves to all of the major God's and Goddesses, Heronious and Pelor not commonly seen in the city.\n\nAfter prayers the young initiate leads you through the narrow winding streets towards the river. As you walk towards the river the quality of the housing drops, rickety tenaments and narrow alleys dominated by crowds of drab slightly fearful people watching the skies and refuse oiled high in the street. Although even in the most wretched district statues of Zeech stand every few blocks and proclamations of his festival and his great endeavour mark many walls.\n\nReaching the river the young lad stops and points across the muddy waters. \"there, that's the grave yard. There's some wooden walkways but kind the mud, fog and graves\" . Looking out to the river estuary you can see a mass of miss and reed covered islands linked by numerous partially rotted wooden walkways mostly shrouded in must with a variety of stone moneuments and markers. The mass of muddy islands buzzes with insects and smells of marsh.\n\nZarina gazes at the nearest walkway and then grins a little at Lan, \"Not sure they'd have supported Master Goat's weight.\" As she gazes out into the marsh she looks a little concerned. 'Hmm, not the most welcoming.\" " }, { "author": "redzimmer", "message": " Merrick \n\n“ Well, here we are again, knocking at villainy’s door. Let me first prepare us. ”\n\nArcane might flows from the Anima Magus and magical protections and enhancements flow.\n\n \n Spoiler \nCasting:\noverland flight\nMass Resist Energy (acid) 140 minutes\nMass Resist Energy (cold) 140 minutes\nProtection From Arrows 14 hours\n " }, { "author": "Stegyre", "message": " Taliesn \n\nTaliesn sniffs the fetid air, \"sniffing\" with his other senses, too ( detect evil , mindsight), though he doesn't expect to smell anything this close.\n\n\n \n Originally Posted by DrK \n \"Hmm, not the most welcoming.\" \n \n\nHe shrugs shoulders at Zarina's comment. \"Welcoming\" places are the ones where you can be betrayed. This place is at least honest in its menace. \n\nHe licks his lips and flexes all four claws, eager to face whatever danger awaits." }, { "author": "DrK", "message": "As flickering magics erupt around the brave heroes the swamp and marsh beckons you in, hillocks and tufts of tough grass sandwiched between moss covered dolmens and decaying tombstones. Peering into the misty swamp it’s Lan’s sharp eyes that spy a movement on the largest mound some 200ft away.\n\nThe hummock is like an island some 200ft in diameter, a 20ft wide waist deep sluggish channel surrounding it (~80ft from you). The land is covered in thick weeds and scattered stones. As Lan watches he sees a flicker of something large in the air before it lands in the middle of the hummock and vanishes from view" }, { "author": "RCgothic", "message": " Mirriana \n\n\"Well let's get this over with,\" I say, approaching the mound when everyone is ready. \" Dark Way! \" I cast, bridging the small channel so we don't have to wade." }, { "author": "Ghostfoot", "message": " Elkist \n\nElkist quietly begins a sonorous chant as the group makes their way across the ribbon of magic towards the hummock, placing even more wards about the party.\n\n \n Spoiler: cast \nCast:\n\nEnergy immunity (fire) x2 - Elkist & Mirriana duration 24 hours\nProtection from energy (120hp electricity) x5 - all, duration 110 minutes\n\nDark Way is a cool spell :-)\n " }, { "author": "DrK", "message": "As more enchantments and spells and wardings spring up around the party Mirriana casts out a hand and solid bridge of force forms a gap across the soggy boggy moat surronding the clumped mound. As you get maybe half way across (~50ft across the 100ft bridge) its Lan and Talseien's sharp eyes that notice the winged reptillian form crouching behind a large tombstone on the island some 80ft away! Its glimmering yellow eyes burning brightly as its stares at you with predatory focus!\n\n \n Initiative\n\nTalsien, Mirriana\nDragon\nEveryone else\n\n " }, { "author": "Stegyre", "message": " Taliesn \n I do not like how it is looking at me. Tal growls faintly under his breath as he starts loping across the shadowy bridge faster and faster, until he's in a long sprint, fore legs and hind legs stretched to their limit as each bound throws him through the air toward the crouching dragon, covering much more distance than he realistically should.\n\nForty feet away, his muscles bunch, and he launches into the air, sailing toward his target, all four claws splayed, ready to grab and rend . . .\n \n Spoiler: surprise! \n\nSo . . . , I'm so out of practice with combat I had to go back and read the rules, but I think this works:\n\n1. Swift action to activate Horizon Walker chronocharm and move half my speed (30') toward the dragon, now 50' away. That should still be on the bridge (now at 80' out of 100'), so I don't need to worry about any difficult terrain, which I'm sure this swamp is full of.\n\n2. Move action, 10' of that is regular, and for the last 40' to the dragon, it's all airborne. Tal has a +41 jump check: jump - (1d20+41)[ 44 ] . That should avoid any problem with difficult terrain from the end of the bridge to the dragon. 😉 Tal's reach is 10'. Not sure about the dragon's, but if it's 15' or greater, I've also got a \"sufficient\" tumble check to avoid an AoO: tumble - (1d20+26)[ 46 ] \n\n3. Standard action attack. Some things haven't changed:\n\n claw - (1d20+27)[ 37 ] damage - (2d6+16)[ 24 ] \n claw - (1d20+27)[ 45 ] damage - (2d6+16)[ 22 ] \n claw - (1d20+27)[ 35 ] damage - (2d6+16)[ 22 ] \n claw - (1d20+27)[ 39 ] damage - (2d6+16)[ 20 ] \n\nIf two or more claws hit, rend damage from his Girallon Arms bind.\n\nLet me know if I made any errors.\n\nEdit: neglected to say, rend is double damage, so if all 4 hit, that would be . . . 176.\n\nEdit-Edit: Wow, that was a pretty lousy jump, for Tal, but an incredibly graceful tumble.\n " }, { "author": "RCgothic", "message": "\"Try and stop it taking flight!\" I suggest to Tal as he strategy bounding ahead, slower myself due to the care required for spellcasting.\n\n\" Divine Power! \" I cast, inviting myself with strength, durability and combat ability.\n\nI also activate my protective aura.\n\n \n Spoiler: Actions \n\nMove 30ft towards dragon.\n\n+6BAB (gains an extra attack)\n+2 STR (+6 supplants +4\n+14 thp\n\nProtection devotion +5 sacred to AC allies within 30ft.\n " }, { "author": "DrK", "message": "THe heroes stride across the dark bridge of force conjured by Mirriana, the cleric, Elkist, Zarina, Lan and Merrick all fairly close together. As they catch sight of the dragon hiding (badly) in the undergrowth Mirriana strides forward, warding spells erupting from her and benefiting those still on the bridge as Talsien races forward, leaping towards the beast and landing upon it in a flurry of slashing and and rending claws that tear great chunks of flesh and scale from the hapless dragon that seems terrified by the savage attack!\n\nAs Tal sails an effortless fiorty feet forwards to land on the the scaled back the dragon hisses in fury, bellowing loudly in Draconic \"Slayers of our Mother, you who would steal her mighty visage, we shall rend you limb from limb...\" Rearing up it spins its long neck around, a massive gout of toxic black acid spilling from its mouth as it lashes at Tal with teeth, wings and claws seeking to rend him as badly as he had rended it!\n\n \n Spoiler: Dragon 1 \n\n\nQuicken breath Acid line on Tal (12d4)[ 25 ] Acid Ref DC22 for half\nFull attack (with rapid strike)\nBite (1d20+23)[ 26 ] dam (1d8+8)[ 12 ] [magic/evil]\nClaw (1d20+21)[ 38 ] dam (1d6+5)[ 8 ] [magic/evil]\nClaw (1d20+21)[ 29 ] dam (1d6+5)[ 10 ] [magic/evil]\nClaw (1d20+16)[ 30 ] dam (1d6+5)[ 6 ] [magic/evil]\nWing (1d20+21)[ 41 ] dam (1d6+5)[ 8 ] [magic/evil]\nWing (1d20+21)[ 29 ] dam (1d6+5)[ 9 ] [magic/evil]\n \n\n\nEven more horrific though is the water parting either side of the Dark way bridge as three more of the dragons leap from the water! The savage pincer attack noting a \"Clever girl...\" from Zarina as she braces for the oncoming onslaught! The first dragon lunges forward, engulfing ALL of the characters atop the bridge in a cone of acid, the other two aiming more focused bursts that hit a selction of the heroes with the streams of toxic acid that hisses on the water.\n\nTwo of them surge forward, bodies in the water, long neck snaking 15ft forward (reach) to snap at Zarina and Elkist whilst the third focuses oits beady eyes on Mirriana at the front of the pack and thick sticky tar bubbles fr omthe surface of the darkbridge impeding Mirriana's progress and thos behind her! Leaving Tal isolated\n\n \n Spoiler: Other Dragons \n\n\nDragon 2: Wdien/Quicken metabreath on EVERYONE (apart from Tal) (12d4)[ 27 ] Acid Ref DC22 for half\n- swims 15ft from the bridge and bites at Zarina Bite (1d20+23)[ 39 ] dam (1d8+8)[ 14 ] [magic/evil]\n\nDragon 3: Quicken metabreath on Zarina/Elkist/Lan (12d4)[ 29 ] Acid Ref DC22 for half\n- swims 15ft from the bridge and bites at Elkist Bite (1d20+23)[ 39 ] dam (1d8+8)[ 14 ] [magic/evil]\n\nDragon 4: Quicken metabreath on Merrrick/Mirriana (12d4)[ 30 ] Acid Ref DC22 1d8+8[/roll]\n -- Remains 40ft from the bridge casts Resinous tar on the bridge under and in front of Mirriana making that part of the bridge sticky difficult terrain\n " }, { "author": "redzimmer", "message": " Merrick \n\nHis magical ward against acid holding strong, Merrick rises away from the bridge and above the tangle of humanoid and reptile.\n\n“ You will join her in Tiamat’s eternal midden pit. ”\n\nPointing a finger at the tar-flinging wyrm, drawing the essence of Astaroth to enhance the beam, a disintegration ray shoots forth.\n\n \n Spoiler: Maximized Disintegrate \n (1d20+10)[ 14 ] ranged touch\n (14d6)[ 55 ] damage maximized to 84\nDC 20 fort to take 5d6 (maximized to 30) damage.\n " }, { "author": "Stegyre", "message": " Tal \n\nThe acid breath washes harmlessly over Taliesn. Thanks, Merrick! and he tanks the onslaught of the first dragon's attacks. He responds with a single word: Burn! \n \n Spoiler: Round 2 attacks \n\nSwift action to use his Burning Blade maneuver: +1d6+1/2 IL fire damage to each melee attack (IL is 9, and I don't recall if that rounds up or down)\n\nMove action:\nObligatory jump to trigger landshark boots: Jump - (1d20+41)[ 57 ] \nObligatory tumble to avoid any AoO possibly triggered by that jump: tumble - (1d20+26)[ 27 ] \n\nStandard action:\n claw - (1d20+27)[ 44 ] damage - (2d6+16)[ 20 ] plus fire - (1d6+4)[ 8 ] \n claw - (1d20+27)[ 46 ] damage - (2d6+16)[ 24 ] plus fire - (1d6+4)[ 5 ] \n claw - (1d20+27)[ 37 ] damage - (2d6+16)[ 22 ] plus fire - (1d6+4)[ 9 ] \n claw - (1d20+27)[ 40 ] damage - (2d6+16)[ 27 ] plus fire - (1d6+4)[ 10 ] \n\n* Increase each fire damage +1 if odds round up, if it matters.\n* If 2 or more claw attacks hit, damage is doubled, but not the fire damage.\n* The previous turn's attack penetrated any DR/magic; current and future attacks penetrate any other sort of DR, thanks to transmutation property of Tal's wyrmfang belt.\n* Tal will try to leave the head intact, just in case Merrick is collecting.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan had spotted the poorly hidden dragons, but fell victim to the classic blunder - focusing on the threat he could see to the exclusion of the ones he didn’t.\n\nSurvival instincts kicked in and the small man leapt into the air, flying up at an angle. He got within 30’ of the dragon engaged with Tal, taking aim at the giant beast. He muttered under his breath, ”Let it begin ...” . As he approached aerially, three javelins flew out to the ‘greet’ the dragon they attacked first.\n\n \n As swift, activate shirt to fly. Move action to get w/in 30’ of dragon engaged with Tal, standard to use Greater Manyshot. No Deadly Aim yet.\n Att 1 - (1d0+18)[ 19 ] Att 1 - 26 , Dam - (1d4+8)[ 11 ] + Skirmish - 24 = Total: 35 \n Att 2 - (1d0+13)[ 14 ] , Att 2 - 23 , Dam - (1d4+8)[ 11 ] + Skirmish - 25 = Total: 36 \n Att 3 - (1d0+8)[ 9 ] , Att 3 - 28 , Dam - (1d4+8)[ 11 ] + Skirmish - 16 = Total: 27 \n \n Spoiler: Status \nHPs: 95 AC: 32 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +20 W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker\nEffects: Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina watches in some awe as Talisien bounds forwards and tears massive strips of flesh from the dragon, but her excitement is short lived as the other 3 of the beasts splash up out of the water, huge gouts of acid spewing over her magical wardings as she takes cover, even after that the multiple Zarina's duck down, one of the images shattering into fragmented glass as the dragon's fangs narrowly miss her.\n\nCursing she looks at the two on her right, one targeting her, and one some 30ft further forwards trying to block the bridge. The circlet on her forehead glows with power as a trio of magical bolts strike forth from her hands, the Eye of bococb allowing her to sense the weak points in the dragon's magical wardings. Even as the fire rays die down she mutters another incantation and begins to hover above the bridge before jetting into the air. She looks down at the scaled lizard, a smile on her face, a foe she could face, a beast to impale.... \"Try me worm, your mother met her end on our blades and you'll share her fate, pathetic lizards...\" . The insult delivered in draconic designed to be stinging.\n\n \n \n \n \n Spoiler: OOC \n\nDragon bite (1d7)[ 6 ] hits her on a 1\nRef save (1d20+17)[ 28 ] \nRef save (1d20+17)[ 22 ] \n\nKnow Devotion (1d20+21)[ 31 ] For hit/dam bonus\nCirclet of Rapid casting: Swift Scorching Ray at Dragon 2 w/Empowered spell shard\nRay 1 Spell Resistance (1d20+19)[ 23 ] to hit (1d20+15)[ 31 ] dam (4d6)[ 6 ] x1.5 FIRE\nRay 2 Spell Resistance (1d20+19)[ 26 ] to hit (1d20+15)[ 17 ] dam (4d6)[ 10 ] x1.5 FIRE\nRay 3 Spell Resistance (1d20+19)[ 27 ] to hit (1d20+15)[ 27 ] dam (4d6)[ 11 ] x1.5 FIRE\n\nStandard: Cast Fly\nMove: Fly 30ft directly up\nDragon's AoO (1d20+23)[ 26 ] dam (1d8+8)[ 15 ] Mirror image (hits on a 1) (1d6)[ 4 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125/125 +10\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield +5 Mirriana +3 Dragon skin = 40 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\nDragon skin (Black)\nShield\nMirror Image 6 images\nFly 14 mins\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +2 dex+3 nat +5 sacred = 40\n\nMass Sacred Protection (+5 AC) [Mirriana]; Mass Resist Energy (acid 140 min; cold 140 min) [Merrick/Elkist]\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nSimilarly to my companions I'm well-warded against acid attacks. The tar isn't even an inconvenience - it didn't look like Tal was going to need help anyway - as I backtrack towards the rest of the party.\n\n\"Are they saying anything interesting?\" I ask curiously. \"Flame Strike!\" I cast off-handedly, catching two of the dragons in the blast.\n\n \n Spoiler \n\nMove towards party. 25ft including 1 square of difficult terrain.\n\nCast Flame Strike. (14d6)[ 47 ] half fire half divine, ref DC21 for half.\nSpell Resistance Dragon 1 (1d20+14)[ 17 ] \nSpell Resistance Dragon 2 (1d20+14)[ 15 ] \n " }, { "author": "Ghostfoot", "message": " Elkist \n Dragons. Now here were some foes to fight! Elkist swings her sword about, swooping through the air as she engages the nearest with her great blade of crackling electricity.\n\n \n Spoiler: actions \n Move: Advance on one of the ambushers (Fly ~15ft, hopefully AoO is used)\n Standard: Lightning Sword (1d20+18)[ 21 ] (+12 base, +4 str, +2 weapon) damage (2d6+10)[ 15 ] (+8 str, +2 weapon) + shock (1d6)[ 3 ] \n Swift: Heart of Earth -> Stoneskin\n " }, { "author": "DrK", "message": "The swamp explodes with flickering lights, flames and explosions as the heroes lash out with powerful magics and attacks! On the island Tal claws and grapples with dragon, both dragon and the animalistic shifter tearing great chunks off each other, although Tal's savagery and glowing claws seem to be gaining the upper hand. Then the end happens as Lan leaps forward taking flight, a flurry of force javelins hammering into the dragon, one of them bouncing off the thick scales but the others ripping into the dragon pinning it to the muddy ground as it dies from javelins and bloody claw attacks.\n\nBack on bridge Merrick spirals into the air, a thin green beam of deadly magic ripping through the dragon's magical protections. The disintegration is savage as fully half the dragon disintegrates into dust, tail, rear legs, left wing all blasted into dust by the powerful magical assault. Even as its writhes and twists Zarina leaps skwyards on a plume of flickering flames, rays of fire flying from her hands as the three rays strike he dragon in he face, one penetrating its skull as its sinks steaming and spreading dust from its remains\n\n Disintergrate is 2d6 per level so its a horrible 168 maximised damage \n\nThe one by Elkist shrieks in rage as it watches two of its hatchlings die, then it leaps at Elkist, its massive form able to shrug off her blow as it and its surviving dragon kin are engulfed in a pilalr of flame but both manage to emerge unscathed as their natural wards shield them from damage. The dragon by Mirriana pounces forward atop her, a hissed \"You will all die! We will feast on your bones...\" , even as it pounces she can see its weapons rippling and becoming wraithlike.\n\nThe second flies from Elkist streaking into the air seeking to snatch the flying Merrick from air after seeing that the crazed wizard had disintergrated its brother!\n\n \n Spoiler: Dragons \n\n\nDragon #3\nFly towards Merrick and snatch and swallow! (1d20+21)[ 31 ] dam (1d6+5)[ 10 ] grapple (1d20+23)[ 25 ] vs merricks (1d20)[ 13 ] +??\n -- If grappled bite/swallow (1d8+8)[ 16 ] and SWALLOWED!\n\nDragon #4\nSwift: Wraithstrike\nFull attack Mirriana vs TOUCH\n\nBite (1d20+23)[ 32 ] dam (1d8+8)[ 10 ] \nClaw (1d20+21)[ 27 ] dam (1d6+5)[ 9 ] \nClaw (1d20+21)[ 27 ] dam (1d6+5)[ 7 ] \nClaw (1d20+16)[ 30 ] dam (1d6+5)[ 8 ] \nWing (1d20+21)[ 31 ] dam (1d6+5)[ 8 ] \nWing (1d20+21)[ 37 ] dam (1d6+5)[ 8 ] \n \n\n Elkist gets an AoO on Dragon #3 " }, { "author": "RCgothic", "message": " Post in wrong thread " }, { "author": "RCgothic", "message": " Mirriana \n\nEven as the dragon pounces its wraithlike claws become solid once more and scrape off my armour.\n\n\"Wraithstrike! I like that spell!\" I retort to the dragon's ineffective attack. My own sword has become misty and immaterial. A ring on my right hand glows. I step closer to the dragon attacking me to bring it within range and without further pause I strike back, a mighty blow suffused with divine energies, my sword passing scale as easily as claws would have passed metal.\n\n\"Everybody, help Merrick!\" I instruct.\n \n Spoiler \n\nImmediate action: Ring of spell battle. Re-designate target of wraithstrike spell - my weapon.\n\n5-ft step.\n\nWraithstrike Divine Surge Strike: (1d20+20)[ 29 ] Vs touch AC.\nDamage: (1d8+6)[ 10 ] plus (8d8)[ 42 ] Damage counts as good and magic for bypassing DR.\n\nManoeuvres for next round: (9d5)[ 4 ][ 1 ][ 4 ][ 1 ][ 5 ][ 3 ][ 4 ][ 3 ][ 4 ](29) SB, DS, DR , DtF, WRT\n " }, { "author": "Stegyre", "message": " Tal \n\nTurning from the remains of the first dragon, Tal sees one of the other dragons taking flight and swallowing Merrick. That will not do! . Bunching on his haunches, he launches into the air, flying like a burning rocket straight to the flying dragon.\n\n \n Spoiler: Tal Takes Flight \n\n. . . temporarily, at least:\n\nFull attack: Searing Charge, allowing him to charge attack, in flight, with perfect maneuverability. Not sure how much \"flanking\" matters with flying creatures, but as I have plenty of movement (120'), Tal will circle up and attack the dragon from whichever direction (most likely above) that gives flanking with others.\n\nOnly get the one attack (which is why he doesn't usually charge) but adds fire damage:\n\n claw - (1d20+27)[ 29 ] damage - (2d6+16)[ 26 ] plus fire - (5d6)[ 15 ] (if it's available and matters, +2 to hit for flanking)\n\nAfter that, he'll just let himself fall to the ground. The height isn't worth burning a feather fall . Just let me know how far.\n\nEdit: Wow! What a dangerously-bad to-hit roll that was. Might need the flanking bonus after all. I'm just not used to flying. 😳\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan nodded grimly as the dragon he and Tal teamed up on died. Unfortunately, he turned in time to see Merrick swallowed by one of the remaining two dragons. The others would be fine to solo one dragon, but he needed to help the wizard out - no matter how questionable the man’s powers might be.\n\nWhispering two words of power, Lan felt a thrill of energy rush through his body. Moving faster for the moment, he flew towards the dragon, throwing another three javelin shots at the flying beast. Perhaps it would be enough damage to force the creature to spit Merrick out.\n\nIf not, they could always cut him free from the corpse.\n\n \n Swift action - cast swift haste (lasts for (1d4)[ 4 ] rounds).\nMove action (up to 90’) to fly w/in 30’ of dragon that swallowed our wiz.\nStandard - Greater Manyshot. I messed up my bonuses last time ... greater Manyshot doesn’t apply iterative penalties... just one big penalty to your full BAB!\n Att 1 - (1d20+19)[ 32 ] , Dam - (1d4+8)[ 12 ] + Skirmish - (6d6)[ 27 ] = Total: 39 \n Att 2 - (1d20+19)[ 38 ] , Dam - (1d4+8)[ 10 ] + Skirmish - (6d6)[ 29 ] = Total: 39 \n Att 3 - (1d20+19)[ 35 ] , Dam - (1d4+8)[ 12 ] + Skirmish - (6d6)[ 16 ] = Total: 28 \n \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker\nEffects: Swift haste (effects of haste for 3 more rounds); Flight (4 more rounds); Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "redzimmer", "message": " Merrick \n\nEverything becomes constricted and dark suddenly as Merrick finds himself down the gullet of one of Illthane's brood.\n\n Well this is a pickle. \n\nQuickly itemizing his spell list, he sighs. It would be too hard to focus anyway, what with being crushed as he tried to cast.\n\n \n Spoiler: DC 24 With a Con of 11 = Wasted Spell \nNote to sell, buy CON increasing items.\n \n\n\nSpiteful to the end, Merrick will his shapesand headpiece into a mass of spines to irritate the dragon.\n\n There's a small chance I can escape Taliesn, but please ask the others to try getting me out first, he asks his shifter companion." }, { "author": "DrK", "message": " \n Zarina \n\nAs the flames and the savage and brutal enhanced disintegration kill the nearest dragon to her she whirls to see Mirriana rebuffing \"her\" dragon before smashing it savagely in the face. At Mirriana's orders she nods, \"As you say Contsable\" she shoouts back, joining Lan and Talsien in raining fire at the creature. Looking skywards she rockets upwards on feeling the wind rushing through her hair and the feeling of true freedom as she swoops towards the beast following the flaming trail left by Talsien and the staying clear of Lan's deadly field of fire.\n\nShe (all 6 of her) plunge into the mass of wings, claws and teeth and bring down Sword of Aqaa hard trying to cut Merrick free! The charge savage, her weapon catching fire she dives upwards, her thumb slipping over the catch to combine the desert wind with the flask of viurlent liquid ember upon the blade!\n \n \n \n \n Spoiler: OOC \n\n\n\nAoO from the Dragon (1d20+23)[ 26 ] dam (1d8+8)[ 12 ] mirror images, Zarina on a 6 (1d6)[ 3 ] \n\nCharge the Dragon (gets +10 damage from Leading the charge Stance)\nSwift: Searing blade boost +3d6+10 damage\nAttack (1d20+21)[ 27 ] Dam (1d12+21)[ 27 ] + (3d6+10)[ 19 ] searing boost + (3d6)[ 13 ] liquid ember; Dragons Ref save Vs DC17 to not catch fire (1d20)[ 11 ] \n17 base +2 charge +4 KDevot-2 PA\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125/125 +10\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield+3 Dragon skin = 35 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\nDragon skin (Black)\nShield\nMirror Image 6 images\nFly 14 mins\nKnowledge Devotion +4\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +2 dex+3 nat +5 sacred = 40\n\nMass Sacred Protection (+5 AC) [Mirriana]; Mass Resist Energy (acid 140 min; cold 140 min) [Merrick/Elkist]\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n [Ready] Searing strike (boost)\n \n \n\n Just Elkist to go " }, { "author": "redzimmer", "message": " Merrick \n\nAs the dragon slumps dead around him, Merrick shimmies out of the new opening created by his companions.\n\n“ There is no dignified way to emerge from a body that swallowed you. ”\n\nHe nods his thanks and rises back up into the air." }, { "author": "Ghostfoot", "message": " Elkist \n\nElkist turns and swoops back across the miasma to fight the sole remaining dragon in unison with her friend.\n\n \n Spoiler: rolls \n Full: Lightning Sword (1d20+18)[ 32 ] (+12 base, +4 str, +2 weapon) damage [roll]2d6+10[roll] [16] (+8 str, +2 weapon) + shock (1d6)[ 5 ] \n " }, { "author": "DrK", "message": "The flying dragon is savagely assailed even as it snatches and gobbles down its prize! Talsien and Zarina both streak up into the air, the shifter trailing fire behind him and both savage the dragon with a great slice of claws or the swing of the flaming Sword of Aqaa and massive rents are torn in the dragon, a single image of Zarina's vanishing into flickering motes of light as the dragon swings its head around trying to bite her. Flapping weakly it tries to gain altitude, confident it can outpace the slowly falling Talsien and soaring Zarina but before it can make good on its escape a trio of javelins streak upwards striking it in the head, the force of the magically powered skewers penetrating the lizard's eye socket and plunging into its brain. The beast collapses from the sky, the impact on the water a sudden shock in the constricting and corrosive darkness for Merrick. the water filling the stomach is more worrying but he is able to climb up the slack water filled gullet and pull himself free and float above the brackish water. A muttered “ There is no dignified way to emerge from a body that swallowed you.” .... to the others\n\nOn the the darkbridge of force the final dragon lets out a high pitched roar of pain as its claws suddenly harden and bounce of Mirriana's solid armour before her own sword becomes wispy and plunges through its scales. Even as it recoils from that Elkist swoops in and slices down with a brutal blow in a shower of crackling lightning sparks.\n\nThe dragon roars more before turning and in a great splash of water that soaks Mirriana and Elkist flaps it batlike wings before flapping into the air streaking down the river bed trying to gain altitude even as it trails blood in a shower behind it.... A great agonised shriex of \"Naximarra shall have her revenge! I will come return and you, or your children's children will be mine....\" \n \n Spoiler: Dragon #4 \n\n\nWithdraw action to avoid the AoO from Elkist and Mirriana\nFlap 160ft away (currently 130ft horizontal and at 40ft altitude) - silly clumsy flyer\n " }, { "author": "RCgothic", "message": "\"You can't escape us Naximarra! We have your blood!\" I call after the retreating dragon, indicating my and Elkist's bloodied swords. \"You think we'd let you go after a threat like that? We can track you to the ends of hell itself! Come back and face your end with dignity! Or yield we may yet be merciful. If you make us do this the hard way we'll just dig you out of whatever hole you go to ground in!\"\n\n\" Constricting Chains! \"\n\nEven as I weaken slightly, luminous chains burst from the swamp to bind the dragon in place, preventing it from moving away from us. As a further security, I grasp the metamagic rod hanging from my belt.\n\n\" Quickened Control Winds! \"\n\nWinds swirl around me as I mutter words of command too quiet for the dragon to hear before the previously light winds raise to a howl, threatening to check her progress and bear her back to us. An eye of calm surrounds the party however.\n\n\"Well, let's go get her.\" I suggest to the party, preparing to summon my griffon when I next get a chance. \"If she doesn't yield then we'll probably have to kill her.\"\n\n \n Spoiler \n\nHoly Word -> Constricting Chains (sanctified).\nNo save, no spell resistance. Range 240ft.\nStrength DRAIN (1D2)[ 1 ] \nThe creature is entangled, taking a -2 penalty on attack rolls and a -4 penalty to effective Dexterity. Moreover, the chains are anchored to the nearest immobile object (usually the floor), preventing the bound creature from moving. An entangled creature attempting to cast a spell must succeed on a Concentration check (DC 15 + spell level) or lose the spell.\n\nThe chains automatically constrict the bound creature for 3d6 points of nonlethal damage per round unless the caster (as a free action) commands the chains not to deal damage during any given round.\n\nThe constricting chains have AC 20, 5 hp per caster level (maximum 100 hp), and damage reduction 10/magic. They are immune to energy-based attacks, nonlethal damage, and all spells except dispel magic and similar effects. They are not subject to critical hits. Half of all damage dealt to the chains (rounded down) is transferred to the target.\n\nA successful DC 32 Strength check breaks the chains and ends the spell. An entangled creature can also attempt to escape (requiring 1 minute) with a DC 40 Escape Artist check.\n\nNote: A clumsy flier must maintain forward speed to remain aloft or it will fall. This spell prevents that.\n\nQuickened Control Winds (Air Domain Spell Level 5) using metamagic rod.\n560ft radius Windstorm directed toward the party. Large/Huge Creatures are checked. Large flying creatures are blown back. Fort DC21 negates.\n80ft diameter eye of calm around the party.\n " }, { "author": "DrK", "message": "The dragon flies fast before a torrent of magic streams from the war priestess. Massive winds erupt around, the breeze pulling the parties cloaks and hair blowing ina most dramatic manner but hurling the dragon tumbling backwards through the air out of control. Even as it tries to spin and fly with the wind a mass of glowing tentacles rise from the swamp and ensnare and with a thunderous splash and pathetic mewling the dragon slams into the mud with a splatter of mud wrapped in the shimmering chains that hold her fast.\n\nA bellowed \"RELEASE ME, RELEASE ME OR FACE MY WRATH...\" soon fades to a more pathetic and low pitched hissing tone, \"Release me, I beg you. I shall leave this land and fly a thousand league from here. You and your blood shall never see me again. My mother's warren lies close and her hoard can be yours...\" The dragon's pleading at once both pathetic and a lie. Both Elkist and Mirriana realise that although it tells the truth that it will leave this place and leave the hoard, it will likley spend a decade plotting vengenace and return.\n\nZarina flies down beside Lan and hovers in the air, her hair streaming out behind her. \"This creature is pathetic, but is a thing born of evil. Who knows how many innocents it has slain Constable. We should kill it here and call it justice.\" A sshe speaks fire blooms in her eyes and she stands ready to do it for Mirriana." }, { "author": "RCgothic", "message": "\"That's what she was, Zarina, but maybe there is an opportunity for her to change,\" I speak within earshot of the prisoner.\n\nI wait for everyone to gather round before dismissing the chains. \"I don't think these will be necessary. You're not going to try and escape, are you Naximarra? You've seen a taste of what we can do to you if you try. And I would find you anyway.\"\n\nThe binding duration wouldn't have lasted much longer, though the storm will rage for hours yet.\n\n\"Did you not know, Naximarra? What your mother did to your infant siblings in the marsh? The abominations they became? Did she tell you you were too precious to sacrifice to Kyuss like all the rest of us? Did you believe her?\"\n\nI sigh and wave a hand as if these questions are of no matter, and adopt a sympathetic and compassionate expression.\n\n\"You say you'll leave this place and none of mine will ever see you again. I don't believe you. But I do believe you want to live, Naximarra. And I didn't come here to kill you or your siblings. I want only to secure safety for the people of Eel Town and the Shanties and make sure all of your mother's works of Kyuss are undone. So I think perhaps I can see how we could spare your life.\"\n\n\"However. I can't just let you go back to preying on the weak, plotting revenge, and indulging your baser instincts. I have an opportunity now to save many from your future self and my Goddess would censure me were I not to take it.\"\n\n\" If I am to spare you, you will have to change. And you will have to learn to want to change, Naximarra. It will be difficult... But not so difficult, I think, as facing your fate in The Abyss.\"\n\n\"Every day people wake up and choose who they are going to be. I firmly believe all it takes to be a different person is sufficient motivation to choose otherwise. I believe you have that motivation Naximarra. You don't want to die, and I don't particularly want to kill you.\"\n\n\"Tell me you would rather change than die and I can give you that chance. I will send you to my mentor Manzorian at the Fortress of Unknown Depths to earn atonement. When we are satisfied you have reformed and are no longer a danger to the innocent, you will then be free.\"\n\n\"Sadly it would be remiss of me not to circle back round to the not trusting you part of this. I don't have to trust you. If you make the choice to live, I will place you under a Quest. It is a powerful curse, not easily removed. If you go back on the terms of our agreement you will sicken until you recant. I could do this against your will, but I won't. You must make this decision freely, or as freely as circumstances allow. Think of it as a locking in of your choice. The casing time is ten minutes and your magical defences will not be an issue,\" I explain.\n\n\"If you would prefer death, we will try and make it painless.\n We can spare a little time for you to make your decision, but our own quest won't wait for long.\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe look on Lan’s face clearly said his perspective on as in line with Zarina’s. But he held his tongue for now, giving the dragon nothing but a dark scowl. The old adage of the scorpion and the frog came to mind.\n\n Acorpions stings, snakes bite and leopards have spots ... and black dragons kill... \n\n \n Standing by\n \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker\nEffects: Swift haste (effects of haste for 3 more rounds); Flight (4 more rounds); Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "Stegyre", "message": " Taliesn \n\nTal watches the exchange with interest. Flexing his claws occasionally, his muscles tensed and ready to spring should the dragon attempt to take flight again -- though it'd not get far against that storm -- but he \"says\" nothing to the others. Musing instead on whether one really can change his nature, or if there is a fundamental core to being that must always express itself. Can an evil dragon choose to be good? If so, does that not mean a good hero could choose to be evil? Could I choose to be evil? The thought sends an involuntary shiver through him.\n\n Oh, the things I could show you! " }, { "author": "Ghostfoot", "message": " Elkist \n\nElkist flies towards where the dragon has fallen, her blade guiding her through the air. With the winds whipping about the marsh she descends and forges through the muck for the final approach.\n\nShe positions herself at the beast's head, sword held firmly at the ready. For her the decision is simple - penance or death . She waits for the nod from Mirriana." }, { "author": "DrK", "message": "The dragon hisses, its tails sending up a column of water as it cuts into the water it barely concealed rage. But then its draconic eyes see Zarina, Lan and Elkist all poised ready to end its days and the fight leaves the massive wyrm. Its uncoils slightly, resting its scaled maw upon the DarkWay bridge by Mirriana, its saucer sized eye staring into her face. \"I will submit to this quest and this humiliation. I may change, I may not, but I will serve the penance you set me.\" \n\nAll of the party can sense the dragon is telling the truth in accepting the geas, but none of you seem sure the dragon truly wants to change...!" }, { "author": "RCgothic", "message": "I nod in acknowledgement of the dragon's decision, then begin quietly praying to construct the spell. For almost ten minutes nothing much happens, but as the spell nears completion I speak aloud:\n\n\"I, Mirriana Conlan, Sheriff of Diamond Lake, Chosen of Mystara, Champion of Greyhawk, and Heir of Zosiel, Quest you, Naximarra Ilthane's daughter, to atone for your past misdeeds, to learn how to live unselfishly and control your darker instincts, and to want to.\"\n\n\"For the Duration of this Quest you, Naximarra, shall not cause harm to befall by action, or knowingly by inaction, to any sapient creature.\"\n\n\"For the Duration of this Quest you, Naximarra, shall not attempt to circumvent this Quest.\"\n\n\"For the Duration of this Quest you, Naximarra, shall take tutelage from Archmage Manzorian or his duly appointed persons and submit to any additional securities he may deem necessary. \"\n\n\"For the Duration of This Quest you, Naximarra, shall undertake any tasks set by Manzorian commensurate with your atonement and study.\"\n\n\"This Quest shall be Discharged when Archmage Manzorian, being satisfied you have fulfilled the terms, releases you.\"\n\n\nWith a final flourish the spell discharges, a shining mark of obligation hanging in the air above Naximarra's forehead before fading to invisibility. I smile kindly at the Dragon, waving my companions back. Another wave and the storm around us vanishes.\n\n\"I appreciate this will be difficult for you Naximarra. I don't desire to add to your humiliation, therefore I will stick to practicalities. You will find Archmage Manzorian at the Fortress of Unknown Depths. It is formidably defended and you will not be welcome unannounced. Instead, go to the town of Magepoint and wait. Tell them Mirriana Conlan sent you and arrangements will be made. Go in peace.\"" }, { "author": "DrK", "message": "With a palpable pressure in the air the magical geas settles into the dragon that screeches as the quest to serve crashes down on its being. Trembling and shaking Naximmarra raises her head, terror in her eyes at the immense longing to serve, such a servile attitude so opposite to a dragon’s assumed place in the order of things.\n\nEventually she shakes her head and nods. “I will do as you ask and seek this arch mage of Mage point.” Still reeling she turns and flaps clumsily up in the air, still a little stunned from the impact.\n\nZarina watches the beast flee, a look of contempt on her face for the beast and then raises an eye at Mirriana. “I hope this was the right choice Mir’. We could have eradicated this bloodline from the world . I fear change will be impossible for such a beast though I pray to the Lightning Lord that I am wrong.” \n\nThe heroes looks at the shattered bodies. One mostly reduced to dust, one sunk and broken, the third a tangled mass of blood and scales atop the island. Although on the island it can be seen that their is a small pool day in a hollow and in the centre of the pool a large mound with a muddy entrance way that lies half in the water like a giant otters’ burrow. The liquid you estimate would be maybe waist high for most of you in the 15ft diameter hole" }, { "author": "RCgothic", "message": "\"I trust Manzorian will be able to handle her Zarina,\" I reply. \"And if not, well, I'll know where to find her,\" I say as I wipe the dragon's blood from my blade with a scrap of cloth from my cloak with a knowing look, carefully storing the bloodied rag in a pouch.\n\n\"Are there any useful items on the bodies?\" I ask. \"If not we should see what we can find in their den.\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan watched in stoic silence as Mir administered ‘justice’ against the dragon. He raised an eyebrow at one of the phrases - “... atone for your past misdeeds, to learn how to live unselfishly and control your darker instincts, and to want to.\"\n\n ... and to want to ... \n Is that what we do now? Take free will and mandate desires? Is this better than death? The halfling watched as the dragon flew off, his eyes narrowing as Zarina spoke her piece and Mirriana answered. Aloud, he said “That dragon deserved death, as much as any other monster we’ve faced. Don’t be surprised if this comes back to haunt us ... or your descendants.” The memory of the attack on the town was still fresh in his mind as the day it happened.\n\nHe looked like he was going to say more, then shook his head and moved to search the bodies and the area. Once they found the entrance, he nodded to it and waved to Taliesn. ”Better let us scout ahead while someone notifies the mage. Give me a hand, Tal?”[/i] \n\n \n A little perspective from Lan. Ready to scout ahead with our resident Animorph\n Listen - (1d20+19)[ 38 ] , Search - (1d20+19)[ 27 ] , Spot - (1d20+19)[ 36 ] \n Move silently - (1d20+21)[ 40 ] , Hide - (1d20+21)[ 23 ] \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker\nEffects: Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "redzimmer", "message": " Merrick \n My father once said ‘the only true way to defeat an enemy is to become his friend.’ Of course he ended dying by my mother’s hand… ”\n\nHe trailed off. If he had a point he was not about to share it.\n\nInstead he calmly meditates as Buer restores the damaged skin from his brief introduction to the dragon digestive system." }, { "author": "Stegyre", "message": " Taliesn \n\nTal pauses for a few seconds, focusing his attention inward as his wounds rapidly close and skin knits back together, leaving not even a scar.\n \n Spoiler: healing \nThree rounds of full-round concentration to heal 10 pts/round. Taking 10, he automatically passes the first check (DC 37), and can't fail the next 2 checks even if he rolled a 1. Some of us -- *ahem* -- put ranks into concentration \n \n\n\nNodding to Lan, he then extends all his senses as he looks toward the marshy island at the end of the dark bridge.\n \n Spoiler: looking \nUsual detect evil range 60', mindsight range 100', good ol' fashioned looking, listening, and smelling (Spot and Listen both 15, leaving any rolls thereon to DrK). Unless anything else is going on, Tal will make his way forward with Lan to explore.\n " }, { "author": "DrK", "message": "Tal and Lan pad forward and soon find amidst the rank mud and boggy pools a portal down into the heart of the mound. Its a 30ft \"drop\" through the hole to the muddy cave below that Tal can easily jump and Lan has a choice with the his magical flying or climbing the rough roots filled walls. As they descend into the cavern, Merrik and the ladies waiting above, the earthen walled cavern reeks of sharp bitter chemicals strong enough to water the eyes and steal the breath. Tal is almost overcome by the alchemical tang, his sensitive noise burning with the fumes. The walls a tangled mass of mud and roots whilst boggy water drips constantly from the walls gathering in puddles on the floor and collecting in a fuming pool to the east.\n\nIn the northen bulge of the chamber four large ornate glass canisters once stood although now they have been shattered and the contents washed into the fuming pool, hazardous contents judging by the burnt marks they have left on the ground. To the north east a ledge is filled with all manner of smashed crates, boxes and jars of various types. To the east more jars and boxes lie shattered. The devastation in the cave is immsense, it looks like a storm has passed through destroying everything although all the confused tracks Lan can see are of the dragons.... Melted coins, baubles and partially buried gems are scattered around the floor and corroded steal \"objects\" jut from the pool.\n\nAs Lan surveys the scene he doesn't see danger, and as Tal joins him the shifter can feel the presence of emanating from the pool of toxic liquid but his telepathic abailities detect no other thoughts but Lan by his side and his friends above\n\n \n OOC\n\nFort DC 21 or sickened from fumes (Tal take as a -4 as he has scent)\nFeel free to loot or search for traps etc... as you see fit\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan gazed around the lair, moving silently as he searched for signs of more enemies. It looked like someone or something had thrown a tantrum done here. While the pragmatic part of him wanted to search for items of use, the survivalist in him warned him to caution. When he took a step towards the pool, Tal gave him a warning and the Halfling paused. Thinking to his companion, ‘said’ ’Twll the others to come down, but let them know what you felt. And tell them to try and be quiet.\n\nOh, and if they have any minions to call forth, we can use them as a scout.” \n\n \n Lan has to climb down since his flight ended. He will wait for the others, scanning/scouting quietly away from the pool of evil. \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker\nEffects: Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "RCgothic", "message": "\"Ok everyone, let's head down,\" I say to the others. \"Jump on my mark and I'll arrest our descent at the bottom with my ring.\"\n\n \n Spoiler \n\nFort save (1d20+19)[ 32 ] \n " }, { "author": "redzimmer", "message": " Merrick \n\nAt his own pace Merrick flies down, keeping off the ground just in case any clumsy tripwires are afoot." }, { "author": "Stegyre", "message": " Taliesn \n\nTal wrinkles his snout in disgust as the scents, both literal and metaphysical wash over him, but he is otherwise unphased, his body and senses automatically adjusting in ways only a shapeshifter can. He relay's his and Lan's message to those above, warning, Cover your noses. It's really foul down here. Nothing thinking, but definitely evil. \n I wonder what fire might do to it, he muses to himself.\n\n \n Spoiler \nJust standing ready and waiting for the others, keeping his senses alert.\n " }, { "author": "Ghostfoot", "message": " Elkist \n\nElkist floats down with Mirriana, her blade guiding her decent somewhat.\n\nWith the warning from Tal and Lan she casts her senses around searching for deceitful spirits.\n\n \n Spoiler: sneaky spirits? \nDetect spirits 60ft\n\nSpirit =\n\n* All incorporeal undead;\n* All fey;\n* All elementals;\n* Creatures in astral form or with astral bodies (but not a creature physically present on the Astral Plane);\n* All creatures of the spirit subtype (see Oriental Adventures);\n* Spirit folk and telthors (see Unapproachable East);\n* Spirit creatures created by spells such as dream sight or wood wose.\n " }, { "author": "DrK", "message": "Elliot, Zarina and Miriana float/fly down as Merrill swoops down beside them. Warned by Tal Elkist reaches out with her supernatural senses and then reels back as a massive presence can be felt in the pool\n\n \n\nWith her witch sight she can feel the creature there, the hatred for the living palpable and like a bitter acrid taste in the back of her throat. She can see the beast waiting under the surface and as she looks it raises its head and meets her own gaze (hidden to all others). A few skulls form the heart of the beast, the rest of it being formed by the liquid acids and spectral hate!\n\n Init\n\nElkist, Lan and Merrick\nAcid wraith\nRest of the party\n\nStill incorporeal and currently under the surface of the acidic pool so has improved cover\n\n " }, { "author": "Ghostfoot", "message": " Elkist \n \"'Ware, whatever happened here the spirits curse this place.\" She steps up next to everyone sword raised in defence as the party fixes its attention on the forming thing. With pure force of will she tries to force it back down, or at least weaken it.\n\n \n Spoiler: Chastise spirits \nChastise spirits: 30ft burst (11d6)[ 34 ] Will DC28 for half\n " }, { "author": "redzimmer", "message": " Merrick \n\nWhile the threat of acid was diminished, Merrick still appreciates the danger that the spirit represented.\n\nOnce all his companions are within rage, he casts Haste. \n \n Spoiler: Haste \n+1 to hit\n+1 Dodge AC\n14 rounds\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nAt Elkist's warning, Lan frowned, squinting towards the pool. After a moment, he moved away from the group, slipping to the side as he activated his headband and the wraith came into sight. \"Ah ... there you are ...\" From there, he waited for the others to engage, already feeling his nerves alive with Merrick's spell.\n\n \n Lan will run towards the barrels (60') and try to use those for cover until next turn (move action). Activating True Seeing from the headband (standard), and gazing across the cave for anything unusual ... or under an illusion. \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 0/3Scout's headband\nEffects: Haste (+1 AC, Ref, 30' move, extra attack w/full; 14 rounds); true seeing (10 rounds); Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "DrK", "message": "With an imperctible splashing and flickering the surface layer of the acid pool rises upwards, the skulls in the centre of the \"head\" turning to face you all, before it shudders as there is a visible impact as the words of power from Elkist send a ripple across its surface! Streaming forward it moves to engage Elkist, Mirriana and Zarina, Merricka dn Tal, ignoring Lan scattering left. To Lan as the headband activates he can see the shimmering spirit and the skulls in the heart of the incorporeal floating acidic wraith.\n\nRising into the air hovering some 20ft above everyone near the heart of the cavern it thrashes it body and a cloud of spectral gas envelops the 5 heroes (Tal, Merrick, Zarina, Elkist and Mirriana) with searing acid and poisonous fumes\n\n \n Spoiler: OOC \n\n\nFlies with perfect maneurablity to near the roof (20ft above the ground)\nDoes a spread breath weapon to hit all APAR from Lan\n - (12d6)[ 49 ] Acid damage Ref 30 Half\n - Poison effect Fort DC 30 or (1d6)[ 6 ] strength damage\n " }, { "author": "redzimmer", "message": " Merrick \n\nThe wizard is stunned by the pure vitriolic menace and reels from the attack.\n\n There but for the grace of Buer. Tal, please warn the others, my acid resistance is not strong enough to withstand this. \n \n Spoiler \nTwice Buer and the poison immunity has cover my cloven-hooved butt.\n\nReflex (1d20+8)[ 19 ] \n \n\n\nEven as the warning goes out he is met with the unfamiliar sensation of severe acid burns.\n\n I did not miss this. " }, { "author": "Stegyre", "message": " Taliesn \n\nEven though he manages to avoid the worst of the acid spray, Tal feels a light burn and can tell some of his fur has been singed, notwithstanding Merrick's protective magics. I think they already gathered that, Merrick . The choking, poisonous fumes are worse, as he feels them sapping his strength. \n Our turn, abomination! he thinks \"outloud,\" not sure if a mindless creature can even \"hear\" him. He pads first to one side and then leaping over the pool, slashing at the thing's underside as he passes.\n \n Spoiler \nAssuming from Lan's description that he headed to the NW corner, Tal will pad a little to the SW and then leap to the NE corner, so we'll at least divide up the party and make it harder to target everyone with AOEs. Got a 10' reach, so only need to make a 10' (DC 40) vertical jump to hit something 20' up. With the Str drain, there's actually a remote chance he could fail:\n\n Jump - (1d20+38)[ 43 ] (This would be a most unfortunate time for a Nat. 1.)\n\nAssuming that works, it's Dancing Mongoose time: 6 claw attacks.\n\n claw - (1d20+17)[ 29 ] damage - (2d6+15)[ 26 ] insubstantiality - (1d2)[ 1 ] (1s miss)\n claw - (1d20+17)[ 25 ] damage - (2d6+15)[ 23 ] insubstantiality - (1d2)[ 2 ] (1s miss)\nedit: 28 to hit, 26 damage\n claw - (1d20+17)[ 22 ] damage - (2d6+15)[ 26 ] insubstantiality - (1d2)[ 1 ] (1s miss)\n claw - (1d20+17)[ 26 ] damage - (2d6+15)[ 24 ] insubstantiality - (1d2)[ 1 ] (1s miss)\n claw - (1d20+17)[ 18 ] damage - (2d6+15)[ 23 ] insubstantiality - (1d2)[ 1 ] (1s miss)\n claw - (1d20+17)[ 29 ] damage - (2d6+15)[ 21 ] insubstantiality - (1d2)[ 2 ] (1s miss)\nedit: 32 to hit, 34 damage\n\n(That's -3 from str drain and +1 from haste on to-hit and -3 from str drain +2 from favored enemy on damage.)\nThis attack penetrates DR/magic.\nIf 2 or more claws hit, rend doubles the damage.\n\n Edit: Hmph! Not the best rolls, but if a 25 will hit at least I managed to land 2 and do rending. \n\nEdit2: assuming both claws hit, that’s 60, doubled to 120 damage\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan smirked inwardly as the dragon attacked the group, thankful they looked none the worse for wear but satisfied he had escaped the acid cloud. Tapping into his chronocharm, he sprinted a quick distance and rapidly launched several force javelins towards the ghastly dragon.\n\n \n Activate Horizon Walker (swift) to move 1/2 speed (30’) w/o AOO to close within 30’. Full action to attack (PBS, Rapid shot, Favored enemy, Skirmish, Bane, Deadly Aim (-3 for +6), and Haste in play).\n Att 1 - (1d20+22)[ 27 ] , Damage - (1d4+12)[ 14 ] + Bane - (2d6)[ 9 ] + Skirmish - (6d6)[ 11 ] = 34 \n Att 2 - (1d20+17)[ 26 ] , Damage - (1d4+12)[ 13 ] + Bane - (2d6)[ 10 ] + Skirmish - (6d6)[ 24 ] = 47 \n Att 3 - (1d20+12)[ 18 ] , Damage - (1d4+12)[ 15 ] + Bane - (2d6)[ 10 ] + Skirmish - (6d6)[ 22 ] = 47 \n RS - (1d20+22)[ 39 ] , Damage - (1d4+12)[ 13 ] + Bane - (2d6)[ 6 ] + Skirmish - (6d6)[ 17 ] = 36 \n Haste - (1d20+22)[ 42 ] , Damage - (1d4+12)[ 13 ] + Bane - (2d6)[ 7 ] + Skirmish - (6d6)[ 28 ] = 48 or 63 if a 29 confirms \n \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: Haste (+1 AC, Ref, 30' move, extra attack w/full; 13 rounds); true seeing (9 rounds); Feat: Deadly Aim; +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina winces and covers her face as the searing cloud of acid vapours washes over her. She takes a deep breath, ignoring the the skin splitting and cracking as it does so and she moves swiftly sideways , her gloves and circlet flaring together as the gloves of the starry sky release a flurry of tony orbs of force as she channels her power through them, the circlet allowing a flurry of orbs! Moving 40ft to the side to scatter she call out, \"Try me beast I defy your weak magics...\" \n \n \n \n \n Spoiler: OOC \n\n\nKnow Devotion vs Undead (1d20+25)[ 44 ] \nStandard: Magic missile (5d4+5)[ 17 ] + (2d6)[ 4 ] bane spell\nSwift (circlet): Magic missile (5d4+5)[ 17 ] + (2d6)[ 11 ] bane spell\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106/125 +\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield+3 Dragon skin = 35 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\nDragon skin (Black)\nShield\nMirror Image 6 images\nFly 14 mins\nKnowledge Devotion +4\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +2 dex+3 nat +5 sacred = 40\n\nMass Sacred Protection (+5 AC) [Mirriana]; Mass Resist Energy (acid 140 min; cold 140 min) [Merrick/Elkist]\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n [Ready] Searing strike (boost)\n \n " }, { "author": "DrK", "message": "The party respond with ferocious abandon against the ethereal beast floating in the air above them. Tal claws at it leaping up, some of his claws making contact, others passing through its wraith like form. Merrick sending out a pulse of quickening magic to boost the allies before Elkist, Lan and Zarina lash out with attacks of pure force. A flurry of enhanced magic missiles slam into its chest from Zarina whilst from Lan a flurry of force javelins tear off vast ethereal chunks of its wispy body. Even as its seeks to float back down to the acidic pool Elkist strides forward holding aloft her holy symbol and a palpable wave of righteous force emanates from her shredding the last few misty parts of the beast!\n\nThe cavern is silent now, save for thed ripping of mud and acidici ichors as you look around. There is little of value left in the cavern, several gems (4000gp in total) have survived the acid wraith and destruction wrought upon the lair by Ilthanes brood but the majority of the coins and weapons/armour are pitted, corroded and melted into a single mass of little worth. However there are two adamantine potions bottles partially buried in the laboratory that when examined by Zarina and Merrick hold the promise of great alchemical power!\n\n \n Spoiler: Ilthane's Potions \n\n\n#1: Your eyes turn into that of dragon's eyes with vertical eyelids and deep amethyst iris. THe drinker gains a +1 inherent bonus to Strength and Constitution\n#2: Ridges of sharp bone appear above your eyebrows (think klingon) and you gain a reptialian frill under you chin. The drinker gains a +2 inherent bonus to charisma\n " }, { "author": "redzimmer", "message": " Merrick \n\n\" I wonder if this lair might benefit from some holy sanctification. By the look of it some horrid things have taken place. \"\n\nA small twinge of regret nags at Merrick. He had hoped to delve the dragon's alchemical knowledge, but it appeared her hubris had ensured her wisdom followed her to the Abyss.\n\n \n Spoiler: Clarity Cuz I am not Hasted in Wit \nAre these permanent effect potions, or regular Splendor/Strength/Wisdom/Cunning potions with flair?\n " }, { "author": "RCgothic", "message": "\"Unfortunate I didn't come prepared to consecrate an area today,\" I reply to Merrick. \"To be honest I had hoped for a little more in the way of dragon treasure.\"\n\nI gather up the scattered coins and potions to distribute. \"I suggest 1000gp or a potion each? Personally I won't be wanting one of the potions, I like my body the way it is!\"\n\n\"Does anyone need healing? Or restoration from that creature's strength draining vapours? I can cast a couple of Restoration spells now, and I need one for myself, or a I can cast a mass version for everyone if necessary from a higher level.\"" }, { "author": "DrK", "message": " \n Zarina \n\nZarina breathes a sigh of relief as the creature explodes into mist and vanishes. She looks at the others, \"A strange creature. I suspect it began as another spirit of some kind that Ilthane used in her alchemies before it becae corrupted by the manner of its death and the vile alchemy she was practicing.\" Finding the strange alchemical potions she eyes them with some suspicion and shakers her head. \"Hmm, not something I would recommened,\" she strokes the scales on her shoulders, \"I do not mind the draconic appearance for a short while but I would not trust my body to potions made by such a beast.\" \n\nAs they conclude the searching she flies out of the hole back into the swampy surrounding in the Traitors' Graves and glances at the others as she hovers in the mist glowing softly. \"I hesitate to say it but I guess we return to the city, although I would like to investigate the Cult of the Ebon Triad. I know you have discovered evidence of the cult under Diamond Lake and it it was Alhaster had me investigate in Greyhawk. We have seen activity here of the Ebon Triad...\" she pauses, mind dwelling on the brutal public execution, \"And I cannot help but think there is some link between the evils we chase the Ebon Triad.\" Looking at Elkist and Mirriana she asks them, \"Elkist? Mirriana? What say you? We have the clues about the Priest of St Cuthbert and also the rumours within the city itself as a starting place.\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106/125 +\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield+3 Dragon skin = 35 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\nDragon skin (Black)\nShield\nMirror Image 6 images\nFly 14 mins\nKnowledge Devotion +4\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +2 dex+3 nat +5 sacred = 40\n\nMass Sacred Protection (+5 AC) [Mirriana]; Mass Resist Energy (acid 140 min; cold 140 min) [Merrick/Elkist]\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n [Ready] Searing strike (boost)\n \n " }, { "author": "redzimmer", "message": " Merrick \n\n“ We should follow the priest’s leads. Illthane was more of a loose end we needed to tie up. Kyuss and Dragotha demand our attention now. ”\n\nHe flies up and joins Zarina at her lofty perch. Looking out at the despotic city he frowns.\n\n“ A tyrant like Zeech would not like a dragon infestation in his fair city. We might be able to curry a favour from him if we show the reptile problem have been dealt with. ”\n\n Or they were in league and we’ll tip our hand to Kyuss. Eggs and omelettes. " }, { "author": "DrK", "message": "With the beast's dealt with the party head back into the city. The oppressive nature of the devilish city immediately weighing down upon them. Trooping through the town doesn't take very long as they potter through the city. The streets closing in around you, the statues smaller and a little chipped and battered. As you head into the town its finally MErrick who's slightly deranged mind manages to connect some of the dots giving thought to the suggestion that the \"sinners sanctum\" a house where diseases are to be healed or those diseased go to die may be a good point to start your search for the Triad, intimaley associated with disease as they are. The Sinners Sanctumn is supposed to sit atop the Temple to the Cudgel that the notes of Baevard spoke of so it is likley that the rogue archmage once visited this location.\n\n\nSoon a faint stench can be smelled as you can see a small building standing near in the centre of a small square without anything nearby. A rikety wooden cart parked outside has a trio of bodies upon it, 2 marked with disease like spots. The other that of an old grey haired person. A small wooden sign and the sign of Wee Jas mark the place as a house where death is known to frequent. A few scattered city goers looks suprised at you all as you approach the wooden door. As you reach it the stench of sickness and death washes out, the moans and groans of a dozen weak, feeble and ill people and the faint words of a woman muttering under her breath. Dare you enter?" }, { "author": "redzimmer", "message": " Merrick \n\nBuer and Astaroth have guided Merrick to this place. The twisted Angel of healing repulsed by the suffering, the fallen guardian of cities resigned to such installations.\n\n“ A hospice where the unwanted go to die. A simple cadre of clerics to a True god would make this a place of comfort within days. ”\n\nMerrick was not sure if he said that out loud. His head had become home to more and more conversations lately." }, { "author": "RCgothic", "message": " Mirriana \n\n\"If anyone doesn't want to come in here, I'll understand,\" I say as I cross the threshold, now clad once more in a simple traveling outfit having rinsed and stowed my heavier armour away once more before re-entering the city." }, { "author": "Stegyre", "message": " Taliesn \n\nTal shrugs, taking his place beside Mir. Illness, like so many other maladies, holds no threat to him. With a thought, he shapeshifts to his less-threatening human form. No sense frightening the sick. " }, { "author": "DrK", "message": " \n Zarina \n\nZarina pauses and looks at the building and the sense of decay leaching from within. \"This makes sense I guess. Balakarde's notes referenced the works of Rorsch a Priest of the Cudgel who was killed and his temple stolen by a creature known as Mother Maggot. Balakarde when he came hear sought Lashona of course, and he went onto to find Kyuss after that or at least that is what Manzorian claims. But his notes detailed that he believed the Cult of the Ebon Triad was set up here by a powerful agent of Kyuss, although to what end I do not know.\" \n\nShe looks around cautiously, \"We should take a care. The house of Sinners Sanctum has a dark reputation. The sick do not come for healing, they come to die in peace as the mistress who runs this place Furpotia is mad. She believes she was chosen by Zeech to tend the sick and the dying and is rumoured to be insane mixing rancid water and strange plants to relieve the pain of the dying.\" \n \"The stench of illness here keeps people away but Balakrde's notes had spoken that Mother Maggot thrived in the dying flesh of the city, the crippled god like a maggot in the rotting flesh so it seems a good point to start. In all honesty the from Manzorian's thoughts it seemed here or the Traitor's Graves seemed the most likely places for the Cult of the ebon Triad, or at least their rulership from Mother Maggot to be hiding.\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106/125 +\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield+3 Dragon skin = 35 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nHeart of Air (+10ft Jump) 12 hours\nDragon skin (Black)\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +2 dex+3 nat = 27\n\n\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n [Ready] Searing strike (boost)\n \n " }, { "author": "DrK", "message": "Zarina falls silent as she follows Mirriana across the threshold, drawing her green travelling cloak around her to try and disguise the glow from the luminous armour even further. Inside the threshold is a great stench of death and decay. The ramshackle building seems to be rotting as much as the inhabitants with mould and mildew on many surfaces. In each of the four rooms branching off the hallway are rooms with a half dozen low cots with filthy blankets and about half occupied by a variety of people in various states of illness, sores, pustules and dry coughing masking the low moans of suffering.\n\nAs you enter a rusty bell jangles by the door and an shuffling old woman appears at the end of the corridor. She is an old crone with a hunched back, lank grey hair and a filth matted grey dress with Zeech's coat of arms vaguely visible. She pauses, \"Hello... has the prince sent you with my potions? he said so many years ago be would supply more potions to remove the suffering... But I make my own until he sends his.\" She sways, and you realise that both of her eyes are milky and she is near blind. \"Who would you be? if you have come to embrace the end then find a bed. there are plenty, the followers of the Ruby Witch remove those who have passed the veil each three day.\" " }, { "author": "RCgothic", "message": "\"Which day did they last collect?\" Mirriana asks. \"We're looking for someone who may have been here.\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan hated the place. A death house like this was anathema to a born survivor like the Halfling. He stood with arms crossed, keeping just close enough to the others to benefit from the disease protection. As the others dealt with the old woman, his eyes swept back and forth constantly, looking anywhere but at the blind patron.\n\n \n Keeping to the back and on look out duty.\n Search - (1d20+19)[ 37 ] \n Spot - (1d20+19)[ 25 ] \n Listen - (1d20+19)[ 36 ] \n \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "DrK", "message": "The woman is insane and grins at Mirriaina, \"My dear, they collect every day for the sweet release is granted to all who come here, but some faster or slower. Here child, come and drink of the poppy, you look pale and it will restore your complexion...\" The woman offers Mirriana filthy wooden up filled with a white milky sap. Although she seems to think it will help you would suspect it will not do you much good.\n\nIgnoring the crazy lady its Lan's sharp eyes who as he stalks soundlessly through some of the depressing dying rooms spies the outline of a door cunningly hidden behind what appears to have once been a shrine of sorts (although its impossible to say what it was for) but is now a large stone table piled high with herbal detritus and glasses and flasks. But the secret door appears to hinge open a part of the wall and floor and Lan would suspect lead to stairs descending....\n\n\n\n Good 37 on the search there! " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan looked disgusted at the cup being offered to Mir. Turning away, he paced the room far away from the woman. As his eyes swept the room, he paused as he saw the telltale outline of a door, almost hidden by an old shrine and a table covered in crap. Pausing his search, he waved a hand at the others and pointed to the old shrine, pantomiming with his hands a door, and walking down stairs with his fingers. He pointed to the crazy old woman and gave the sign to 'shoo.'\n\n \n Woot! Time to head down for more clues! \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (120’, 7 hours); Mass Sacred Protection (+5 AC); Mass Resist Energy (acid 140 min; cold 140 min)\n " }, { "author": "RCgothic", "message": "\"No, thank you,\" I reply, politely pushing the cup away. \"My partner assures me she likes my complexion the way it is.\" I nod the Lan to convey that I've understood what he's said, hoping that maybe Elkist or Merrick might be quick enough to think of something to get rod of her." }, { "author": "redzimmer", "message": " Merrick \n\nNoticing Lan is off doing whatever thing halflings do to find things (he presumed it inate since the scout could always do it), Merrick draws the attention of his mad hostess.\n\n“ Yes! Please grant me release with your sacred brew! Tell me of your great works so I may too exult in the Ruby Witch’s wisdom! ”\n\nCertain Buer will alleviate any adverse effect of the concoction, Merrick braces himself for the taste.\n\n \n Spoiler: Bluff \n (1d20+9)[ 23 ] is needed. I’m only telling her what she wants to hear.\n " }, { "author": "Stegyre", "message": " Taliesn \n\nTal too finds the surroundings generally revolting -- the surrender to death and decay. He uses his senses to scan those present, looking for anything that should not be or is not quite as it appears.\n\nSilently, in the minds of each of the suffering he asks, Do you want to live? (excluding our mad hostess, of course).\n\n \n Spoiler \nMindsight just to make sure there's nothing really strange here -- like demons or angels hiding among the sick; detect evil for much the same purpose -- searching for powerful signatures, not run-of-the-mill alignment indications.\n \n\n\nNoticing Lan's pantomiming, he asks, What? Door? Hey, everyone, Lan thinks he's found a hidden door. " }, { "author": "DrK", "message": "Casting his mind about the building and letting his other senses seek out evil Talsien can sense no evil in the woman and the minds nearby all seem \"typical\" of the masses of humanity that dwell within this thoroughly unpleasant city. Merrick takes a direct course of action picking up on Mirriana and Lan's urgings as he steps into a different room and accepts the cup from the madwoman, the taste is vile, bitter and there is brief moment of burning before he can feel Buer's whispering in his mind as the burning eases and Buer's blessing washes the toxins free from him\n\nThe madwoman grins, \"Oh, it works, you will be washed clean from the disease. Come dearie, lie down...\" she offers half trying to drag Merrick to one of the disgusting filth encrusted cots in the room.\n\nIn the other room where Lan found the shrine he is easily able to open the catch and slide back the stone shrine on some well oiled castors that allow easy movement of the several hundred pounds of rock, suspicious that they are still so smooth running. On the floor, surrounded by imagery of the Ebon triad, runs and pictographs of triangles and the merging of the aspects of Hextor, Erthynul and Vecna merging into a supreme being. The hole itself is around 7ft in diamater with two iron ladders that seem solid and well built descending into darkness....\n\n the pit with ladders is > 60ft deep where people's darkvision run out " }, { "author": "redzimmer", "message": " Merrick \n I will keep up this charade for now, but please call me if things become dire. \n\nLaying on the soiled pallet, Merrick feigns drug-addled stupor.\n\n \n Spoiler: Let’s Bluff again! \n (1d20+9)[ 12 ] all the while readying invisibility.\n\nHow many rounds have elapsed since casting mass protection from elements?\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan peered down into the depths, fully aware that something had been this way regularly ... and likely waited for them at the bottom. He knew the only way forward was down, and he was the best suited to leading the trip ... but that didn't mean he liked it. He cast his thoughts back at Tal. Heyo furball, I'm gonna scout ahead. Let the others know ... and keep an ear out for the screams. \n\nHe whispered a few words of power and disappeared from sight as he started to move forward.\n\n \n Cast invisibility, move down. I think I had the wrong numbers for some reason, but I think Deeper Darkvision actually lets Lan see 90'. Scouting away! And Lan is okay if Tal wants to join him :)\n Move Silently - (1d20+21)[ 29 ] , Hide - (1d20+21)[ 31 ] \n Listen - (1d20+19)[ 26 ] , Spot - (1d20+19)[ 38 ] , Search - (1d20+19)[ 36 ] \n\nA few questions\n- How long since the fight with the dragons / acid wrath?\n- How long does the Mass Sacred Protection last?\n \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (90’, 4 hours);\n " }, { "author": "Stegyre", "message": " Taliesn \n\nTal relays the message to the others and slinks forward to follow the little person downward in case he needs help or encounters some fun. He takes care to remain well back -- far enough to let Lan enjoy the benefits of his stealth yet near enough Tal can quickly reach him if he finds too much fun.\n \n Spoiler \nHeading downward, keeping Lan at 50' to 60' distance -- that's 15 to 18 meters 😉\n Lan is usually pretty good about finding fun. \n " }, { "author": "DrK", "message": "Merrick lays in the bed, groaning and muttering as he feigns illness (rather badly) but still well enough to leave his crazed nursemaid tending to him, fetching a filthy soaking cloth to mop his brow.\n\n \n Spoiler: Spell effects \n\nIts been ~3 hours since the Acid Wraith so all min/level or 10mins/level have expired. So the resist energies and the sacred protection have expired\n \n\n\nLan followed by Tal starts to descend the ladder, the walls of the tunnel closing in around him as the strange alien language covers the walls and if he squints seems to almost writhe and move under its own volition. Although neither he nor Tal can make head nor tail of it.\n\nAfter some 50ft he starts to make out the ladder ending and the chamber beneath. The ladder leaves the tunnel and decends to the floor through the dome point of the chamber, the circular chamber some 30ft in diameter and 30ft tall (at the point where the ladder enters). The walls of the domed rooms are made of solid looking red brick and lined with stone beams that arch up to the hole where Lan enters the room. The chamber appears empty save for 5 rotting prayers mats on the floor of the chamber, each bearing a simple black triangle symbol. A narrow hallway heads East from the chamber, a pile of rope near the entrance dumped atop on of the prayer mats and the corridor itself vanishing into unnatural dimness.\n\nAt the top Zarina looks at the others and calls quietly down, \"We are here if you need us. Shout if you need assistance,.\" " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nStill invisible, Lan focused down the hallway, his unseen purple eyes seeking out signs of anything disturbing the dust or lurking in the dark. He thought back to Tal, This screams evil Devil worshippers... or hidden cult. Gonna need someone who can read squiggly wall script ... or knows what a black triangle stands for.\n\nYou sense anything alive down here? \n\nHe slipped forward a bit further towards the passage, circling around to avoid an evil blast from down the hall. He checked the mats visually, and looked closely at the rope, wondering what that was for. If nothing else stood out, he checked the passage for traps as he move slowly forward, hugging the walls as he went.\n\n \n Only a few minutes of invis, so not wasting too much time with thoughts and investigations\n Move silently - (1d20+21)[ 41 ] , Hide - (1d20+21)[ 31 ] \n Listen - (1d20+19)[ 34 ] , Search - (1d20+19)[ 32 ] , Spot - (1d20+19)[ 35 ] \n \n Spoiler: Status \nHPs: 95 AC: 33 (26->21) FF/Touch: 21/21 (16/16)\nF +16 R +21 (+20) W +13\nSkills: Listen/Spot/Search +19 Move Silently/Hide +21 Tumble +35 D Device +21\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (90’, 4 hours); Invisibility (5 min)\n " }, { "author": "Stegyre", "message": " Taliesn \n\nKnowing he won't match Lan's stealth, Tal nevertheless creeps up as quietly as he can to join the little man and extend his senses further. Nothing yet. He sniffs the air, both literally and metaphorically." }, { "author": "DrK", "message": "As Talsien and Lan look around the room the strange shifter can sense evil emanating from \"something\" at the far end of the hall that had been leading to the East, but down the corridor pas the alcoves nothing can be seen. Zarina standing at the top of the shaft looks at the symbols, a grin as she looks to Mirriana and Elkist, \"The triangle I believe is a representation of the Ebon Triad, the unholy confluence of Vecna, Hextor and Erythnul.\" ...\n\nAny further conjecture is suddenly cut short as trouble breaks out from below. As Talsien and Lan stand in the centre of the room, the low domed ceiling and rotten prayer rugs smelling musty the piles of ropes 20ft away in the by the door suddenly rear up! The ropes coiling and wrapping into he semblance of a creature as the hangman golem springs into life! Its spins around, a trail of ropes and knots battering at both the surpised Lan and Talsien!\n\n\n\n \n Spoiler: OOC \n\nslam vs suprised Tal (1d20+20)[ 27 ] dam (2d8+12)[ 15 ] \nslam vs suprised Lan (1d20+20)[ 29 ] dam (2d8+12)[ 24 ] \n \n\n Init\n\nLan, Mirriana, Elkist\nHangman Golem\nrest of the party\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan grunted in pain as the ropes formed into a giant creature and slammed him. Even his abundance of caution didn't stop the thing's speed from surprising him, and the cracking of a rib told him he'd feel this afterwards. To Tal, he thought GET HELP ... and rip that thing a new one! \n\nUsing the momentum of the blow to roll out of reach, Lan popped up to his feet and flung three force javelins at the creature. His knowledge of constructs aided his strikes.\n\n \n Tumble: 44 to move 10’ back out of reach as a free action. Full round for full attack w/rapid shot\n Att 1 - (1d20+22)[ 36 ] , Dam - (1d4+6)[ 7 ] + Skirmish - (4d6)[ 16 ] = 23 \n Att 2 - (1d20+17)[ 24 ] , Dam - (1d4+6)[ 10 ] + Skirmish - (4d6)[ 16 ] = 26 \n a Rapid shot - (1d20+22)[ 30 ] , Dam - (1d4+6)[ 10 ] + Skirmish - (4d6)[ 18 ] = 28 \n \n \n Spoiler: Status \nHPs: 71/95 AC: 26 (22) FF/Touch: 20/21 (16/17)\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\nNot wanting to alert their mad \"hostess\" (lest she be in league with their foes), Merrick casts invisibility on himself when she is not looking and flies towards the secret entrance.\n\n I am coming! Such a construct will resist my magic, but I may still be of assistance. " }, { "author": "DrK", "message": "Down n the ruined shrine there is a burst of movement as the savage little halfling bounds backwards, Lan's hands flickering as he throws devastating javelins of force at the golem shredding ropes and its form as he deals incredible damage to the durable monster. It lurches forward, but Tal lies in its path so it casts its ropes out towards the shifter seeking top land a lassoo around his neck!!\n\n \n\nslam (1d20+20)[ 40 ] dam (2d8+8)[ 14 ] \nslam (1d20+20)[ 30 ] dam (2d8+8)[ 20 ] \n\nOn a hit try and grapple (1d20+23)[ 34 ] vs Tal (1d20)[ 18 ] +??? if grappled constriction (2d8+12)[ 20 ] \n \n\nHearing the commotion below Merrick waits for the woman to urn her back before muttering a simple charm and vanishing from sight." }, { "author": "DrK", "message": " \n Zarina \n\nHearing the chaos from below Zarina steps to the edge of the hole and looks down, in the dim light she see's ropes appear wrapping and Tal and beating at the shifter. Uttering a prayer to the Lightning lord she steps to the edge and jumps, plumetting down the ladder, before with a flairing of her cloak her body of air swirls around her and she lands cat like slowing the last few feet into the centre of the chamber.\n\nFlipping forward she calls upon Heronious to guide her blade as she channels her Jade phoneix power into the ancient blade that flickers into life with a roaring fire\n\n \n \n \n \n Spoiler: OOC \n\n\n\nFall (free to activate Heart of Air) - then move to attack the Hangman Golem tumbling (1d20+16)[ 18 ] to avoid AoO\nKnow (arcana) for Devotion (1d20+21)[ 39 ] \n\nAttack using Divine Surge Searing blade (1d20+17)[ 34 ] dam (1d12+5)[ 9 ] and (3d6+10)[ 19 ] + (8d8)[ 28 ] \n - Both + Knowledge devotion \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106/125 +\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +2 dex+3 nat = 27\n\n\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike)\n[Ready] Searing strike (boost) \n " }, { "author": "Stegyre", "message": " Tal \n\nTal winces slightly as both blows land -- Better me than little Lan, at least -- but his claws parry the attempt at choking him. He yearns to taunt his foe, yet his telepathy tells him this is no more than a magical machine, devoid of any sense. Might as well try taunting a boulder or a snare.\n\n My turn, now. I wonder if it burns? \n\nHe leaps at the tangled mass, all four claws trailing wisps of flame . . .\n \n Spoiler: OOC \n\nNot sure I even need a tumble check to get closer, unless its reach is 15' or more, but tumble - (1d20+26)[ 34 ] , followed by the obligatory jump - (1d20+41)[ 52 ] , swift action to activate burning blade , and\n\n claw - (1d20+27)[ 34 ] cutting damage - (2d6+16)[ 23 ] and fire damage - (1d6+4)[ 8 ] \n claw - (1d20+27)[ 45 ] cutting damage - (2d6+16)[ 23 ] and fire damage - (1d6+4)[ 10 ] \n claw - (1d20+27)[ 36 ] cutting damage - (2d6+16)[ 20 ] and fire damage - (1d6+4)[ 6 ] \n claw - (1d20+27)[ 39 ] cutting damage - (2d6+16)[ 27 ] and fire damage - (1d6+4)[ 7 ] \n\nRending should double the cutting damage as long as two or more attacks hit.\n\nEdit: not sure what DR it may have, but this attack only penetrats DR/magic. Next attack, though . . .\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan snorted as the ropes ignored him to engage with Tal. Good luck lassoing that ball of teeth and claws. In the meantime, he moved quickly to the left, launching another series of javelins at the creature, his aim good enough to not worry about hitting his companion. Hopefully the others were on their way ... and not playing dolls with the crazy old woman upstairs.\n\n \n Move action to go 20' and remain w/in 30' of the rope monster. Standard action greater manyshot, w/point blank and construct enemy\n Att 1 - (1d20+18)[ 30 ] , Dam - (1d4+6)[ 9 ] + Skirmish - (6d6)[ 25 ] = 34 \n Att 2 - (1d20+18)[ 21 ] , Dam - (1d4+6)[ 10 ] + Skirmish - (6d6)[ 24 ] = 34 \n Att 3 - (1d20+18)[ 27 ] , Dam - (1d4+6)[ 8 ] + Skirmish - (6d6)[ 12 ] = 30 \n \n \n Spoiler: Status \nHPs: 71/95 AC: 26 (28) Touch/Flatfooted: 17/16 (23/22)\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nThe commotion below snaps Elkist out of her discussion with Zarina and Mirriana. Speaking a word of elemental magic she conjures a vortex of air to swiftly yet safely carry her down the shaft to the catacombs below.\n\nWith Tal & Zarina engaged in a furious melee fight with the rope-like thing and dangerous braids whipping about there is no way for her to get close. A short incantation spurs everyone on and gives them another opportunity to strike. \n \n \n \n Spoiler: actions \nSwift: Cast updraft\nMove: Descend/ advance a little/ draw weapon\nStandard: Cast Mass Snake's Swiftness. Everyone gets another melee or ranged attack.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan smiled as the wave of energy washed over him and he threw one more javelin.\n\n \n Extra attack - (1d20+18)[ 24 ] , Dam - (1d4+6)[ 7 ] + Skirmish - (6d6)[ 19 ] = 26 \n \n \n Spoiler: Status \nHPs: 71/95 AC: 26 (28) Touch/Flatfooted: 17/16 (23/22)\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, invisibility, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband\nEffects: +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "DrK", "message": "Elkist falls from the sky following Zarina as plumes of flames erupt from the cavern beneath. Flurries of javelins streak from Lan's hands, each one tearing chunks from the rope formed golem as Zarina and Tal ignite into flames attacking with savagery. It looks to be almost over, the towering form draping ropes of trailing flames staggering and tottering before with Elkist's encouragement Lan's final javelin flies straight and true into the eye socket that wasn't already aflame....\n\nWhatever magical animating force fades at that, collapsing into a shapeless of mass of burning silk and hemp rope that cooks and sizzles before turning to ash\n\nZarina breathes a sigh of relief, \"A strange thing to find here, I would not have expected to find such a thing down here. It does not seem in keeping with what we have seen of this undead loving cult.\" " }, { "author": "RCgothic", "message": "\"A curious guardian,\" Mirriana agrees. \"Let's push forward and see what we can find.\"\n\n \n Spoiler \nMirriana will heal anyone who needs it.\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ Do not be alarmed. I am hovering near you, invisibly, ” Merrick offers.\n\nHe readies a flask of liquid fire, in case more magic-defying foes await." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan rubbed his ribs with a grimace, but didn’t say anything. He figured he could ask later. for now, there was scouting to be done. Well someone doesn’t want to be interrupted ... good chance they know we’re coming. Tal, keep a mind’s eye out.\n\nMerrick, do you have a spell of wall-climbing?” \n\nHe considered for a moment, then cast another invisibility spell and slipped forward. He tried to stick to the shadows and walls, uncertain if his spell would be useless again.\n\n \n Move Silently - (1d20+22)[ 31 ] Hide - (1d20+22)[ 26 ] \n Listen - (1d20+19)[ 21 ] , Spot - (1d20+19)[ 33 ] , Search - (1d20+20)[ 32 ] \n \n \n Spoiler: Status \nHPs: 71/95 AC: 26 Touch/Flatfooted: 17/16\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Veat 4/5\nEffects: invisible (70 min)+10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "DrK", "message": "Pushing down the passage you come to another smaller chamber shrouded in darkness, that seems to fight the glowing light emanating from Elkist and Zarina. Inside the small vaulted chamber the ground drops away into a 300ft wide yawning pit. The fifteen foot wide pit is lined with brick and caked with mould and less identifiable encrustations, but in places where the growths are not too thick strange figures and runes can be seen carved into the brick work.\n\nZarina examines it and shakes her head, \"I cannot fathom these symbols out, they appear to be from odd and alien beings and are prayers of some sort. We have seen markings like these before in the depths underneath the arena but I cannot read these.\" She looks harder, \"Ah, no, I recognise these, They are of the Avolakia, vile and intelligent worm like aberrations that can infest humanoid forms. they are dark and from a far realm but are truly beings of evil with no hope of redemption. as to what they say I cannot even \n \n Spoiler: DC25 Deciper Script (or comprehend language type effect) \n\n\nThe writings and runes are Avolakia - a curved tangle of hieroglyphs and wiggles that resembles no other language\nThe carvings are monstrously vile prayers to their overgod Kyuss! A recurring theme is the the ceremony of the \"Ravenous Awakening\" where people on a vast scale are animated as undead and then led like cattle into the feasting halls of the Avolakia to be consumed for the power and glory of the worm people.\n\nDeeper reading however suggests problems in the House of Kyuss - Kyuss their God is trapped in a large stone monolith, he had broken free 1500 years ago but was encircled in black stone chains by a force the worms runes call \"the enemy\"... and it has a picture that reminds you of the layout oft he Spire of Long Shadows.\n\nMore obscure mentions name something as the Writhing Tabernacle - a most hoy site of Kyuss worship and a place to pilgrammage to for the Avolakia high priests and that the Tabernacle is protected by Kyuss's most mighty servant - Dragotha!!!\n " }, { "author": "Stegyre", "message": " Taliesn \n\nAfter the battle, Tal shakes his fur out. Half a minute of concentration, and his wounds rapidly heal, cuts visibly closing, bruises fading, and he's as good as new. Let's , he nods in answer to Lan's suggestion. Creeping down the hall to the next chamber, Tal can only look on in confusion at the strange scrawling on the walls. It was not so very long ago that *all* writing looked like that to him. He looks to the others for an explanation.\n\n \n Spoiler: OOC \n24 seconds of full-round's concentration, taking 10 on the rolls, and he's all healed.\n " }, { "author": "RCgothic", "message": "\"One moment Zarina, I have a spell prepared for this,\" I say, stepping up to the inscriptions. A quick prayer to Mystara and the alien writings swim into focus.\n\n\"Prayers to their vile god Kyuss\", I say, mouth twisting in disgust at what I'm reading. \"Here - a ritual called the Ravenous Awakening, where the worm infested are led into the halls of the Avolakia to be consumed. And... here...\" I point to a different section of the text. \"... it seems Kyuss broke free from the monolith about 1500 years ago, but a force called the enemy trapped him again inside black stone chains. That sounds very much like the walls surrounding the spire site.\"\n\n\"And... here! There is mention of a place they call The Writhing Tabernacle , a most holy site for the followers of Kyuss. It says here it's guarded by Dragotha! We know Dragotha some Kyuss, so if he's there that would explain why his followers find it sacred. If we can locate thid tabernacle, then we'll surely find Dragotha and Kyuss himself!\"\n\n\"I'm not sure there's anything more to be read from these texts,\" I say, turning back to the others. \"Let's push on and see what else we can find. ... And then maybe afterwards I can bleach my eyes,\" I mutter.\n\n \n Spoiler \n\nCast Comprehend Languages, 140 mins.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe halfling nodded to himself, whispering, \"Great. Find the site, find the dragon. But then what? And who is this enemy?\" \n\nHe slipped forward once more into scout mode ...\n\n \n Sneaky, sneaky\n \n \n Spoiler: Status \nHPs: 71/95 AC: 26 Touch/Flatfooted: 17/16\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Veat 4/5\nEffects: invisible (70 min)+10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ Whomever or whatever, they were only successful in delaying Kyuss, Merrick muses invisibly.\n\n“ This golem wasn’t just guarding a prayer book. Something down here needs disintegrating or banishing. ”" }, { "author": "DrK", "message": "Pushing on the group descends down the spiral stairs that walk down into the depths of the crypt following the plunging circular borehole covered in Avolokia iconography and kyussian worship. All the way down for some 200ft deep it plunges and in all of that the madness seems to increase until the scribblings are so maddened as to be illegible and impossible to understand. This disturbing Well of Tryptich Knowledge eventually empties through the ceiling of an immense chamber, its domed roof a full 50ft over the black flloor worn smooth by the passage of countless creatures. The stairs cut into the rock face descend to the western end of the chamber.\n\nAlcoves are lit up by the flickering armour of Elkist and Zarina and illuminate wretches statues of worm like creatures coiled around pillars of skulls and bones and a single massive object fills much of the eastern wall - a colossal statue of a three headed six armed monstrosity. Reminiscent of the fragment of the Ebon God that Mirrianna and Talsien had seen so many months ago in the mines under Diamond Lake. two of the arms appear broken, a hand missing from the left and right armsand in the face currently facing you, one depicting a slavering bestial feral creature with upturned fangs, a shaggy mane and long wulfen face only one glittering green eye is present.\n\n \n\nAs Lan slides ahead invisibly its clear that nothing has perceived him as he reaches the floor of the domed chamber, the statue some 80ft away at the far end of the chamber looks still, although imposing and terrifying. To Lan's sharp eyes, there also appears to be a small curtained partition behind the statue (likley some sort of priests private chambers.) Behind him, paused on the stairs leading down the western wall Zarina pauses, blade in hand and her other clutches her holy symbol of Heronious. \"THis place feels evil, I can feel the pressure of it here like the vile breath of Kyuss itself.\" As she gazes at the statue she shakes her head... \"It make so little sense. The statue there, a bestial face of Erthnul, the six arms of Hextor and the missing hand and eye depicting Vecna, but the writings on the wall seek of Kyuss gaining power from the Avolkia..\" She glances back at Elkist and Mirriana, \"Could it be that Kyuss has co-opted the Ebon God, stealing its power, stealing its followers?\" \n\nAdvancing further she watches the area warily as she heads down the stairs to the floor of the chamber....." }, { "author": "redzimmer", "message": " Merrick \n\n“ When you fought the Triad, did any of you happen to bring a body part of theirs? Maybe Acererak could coax an answer out of them. ” Merrick asks Mir, Tal and Lan." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan did not like any of this. At all. He was used to traveling through some pretty dangerous places, as scout, explorer and hunter. But this place whispered death in a way that shook him ... almost as much as the worm temple. At Merrick's question, he blinked for a moment, then peered at him with a deadpan gaze that bored through the wizard. \"Sorry, no. I didn't get any souvenirs.\" \n\nHe continued to move forward cautiously, Zarina's questions echoing in his mind. He was used Living gods? Stealing their powers? This was so far beyond what a simple halfling was supposed to be involved with. Gods don't care about scouts, explorers or hunters ...\n\n \n Still sneaky, and approaching off the path for as long as he can. Scanning the walls and area to make sure they don't get jumped by anything ... but the statue dominates his attention. \n \n Spoiler: Status \nHPs: 71/95 AC: 26 Touch/Flatfooted: 17/16\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Veat 4/5\nEffects: invisible (70 min)+10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "Stegyre", "message": " Tal \n\n \n Originally Posted by redzimmer \n Merrick \n\n“ When you fought the Triad, did any of you happen to bring a body part of theirs? Maybe Acererak could coax an answer out of them. ” Merrick asks Mir, Tal and Lan. \n \n\n Eew! Tal grimaces at Merrick's question, calling to mind as it does the previous encounter with the bizarre figure, though it feels like it was ages ago . The only remnants he has saved are his scars, physical and mental, he thinks.\n\n I remember it was a bad fight, after we were already heavily wounded. We were much weaker then, and more innocent. We have grown much since then. He pauses, considering the statute, But perhaps so has . . . It. \n\nHe \"looks\" around the chamber warily, scanning it with his special senses, as he picks his way gingerly behind Lan, wary of attack that may come from any direction, but particularly focused on the dominating, obscene statue. Seeing the thing, he cannot help but reflect on past comrades -- Hal, GoatTracker, Claire -- wondering where they are now, doing their part to frustrate the Age of Worms.\n\n \n Spoiler \nOnce you get through the melodrama, Tal's just doing the usual: detect evil and mind sight. Damn , that was a long time ago. I'm glad we have the threads to have a record.\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist moves forward with the party, similarly alert and suspicious as she keeps her position at Mirriana's side. Uttering a righteous prayer she growls softly as her features subtly shift to resemble those of a hunting great cat.\n\nStanding wary she waits for the others to determine the best course of action. \n \n \n \n Spoiler: actions \nStandard: Detect spirits \nMove: Descend/ advance with the party/ draw weapon\nStandard: Cast Bite of the Weretiger - it's Drizzt meets Guenhwyvar\n " }, { "author": "RCgothic", "message": "With Elkist at my side I advance towards the statue cautiously, scanning for anything that might indicate an illusion, magic, or evil presence." }, { "author": "DrK", "message": "Its as they expected. Lan skirts the edge of the chamber, spying a glint of gold and stacked chests through the curtains as he advances invisibly and ghostlike into the room. As the others advance in a loose line, forming a V with Mirrian and Elkist leading the way the statue glows a dull red in Elkist and Talsien's detection , the thing a haven for a mssive and corrupt evil sprirt.\n\nAs the party (aside from the invisible halfling) get 60ft from the massive thing it shudders, a scream ripping across the chamber as you all feel a great pressure filling the chamber and a sense of pure evil filling the air, the air thick with its stench for a second before it seems to coalsce around the tri-partite statue of evil tha ripples. Stone turning to mottled dark flesk and the eye on the face glowing a dark green!\n\n OOC\n\nInit:\nMirriana, Lan,\nSTATUE OF EVIL\nElkist, Zarina, Merrick and Tal\n\nIts 60ft from most of the party, ~20ft from Lan who is at that end of the room\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan growled inwardly, having felt this was going to end in something bad. The thing looked to be no small challenge, so he called upon the full weight of his abilities to add his combat. Given the waves of evil emanating from the statue-made-flesh, Lan elected to forgo any parlay.\n\n \n Activate travel devotion. Move 30' as swift action (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)\n\n Att 1 - (1d20+22)[ 36 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 15 ] = 25 \n Att 2 - (1d20+17)[ 27 ] , Damage - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 23 ] = 35 \n Att 3 - (1d20+12)[ 26 ] , Damage - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 21 ] = 32 \n Rapid shot - (1d20+22)[ 40 ] , Damage - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 23 ] = 34 \n\nEDIT: Added damage for being arcane \n \n Spoiler: Status \nHPs: 71/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: travel devotion (10 rounds, move as swift); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "RCgothic", "message": "\" Mass Shield of Faith !\" I cast, enhancing the party's protections. At the same time I activate my aura of protection whilst staying close to Elkist, keeping our mutual shield wall faced towards the enemy.\n\n\n \n Spoiler \n\nStandard: +4 deflection bonus to AC for party except Lan who's a little too far away.\n\nImmediate action: protection devotion. +5 sacred to AC within 30ft.\n " }, { "author": "DrK", "message": "A blast of magical power radiates from Mirriana as an almost perceptible shimmering bubble of glowing power encapsulates the heroes as they form their shield wall advancing towards the beast. On the side of the room Lan races down, moving swiftly and leaping from the shadows, a flurry of magical javelins slamming into the creature that suddenly lets loose a bellow of rage and pain as multiple javelins bite home, although even from this distance Lan can see some innate toughness of the creature blunting the force of the javelins and ablating some of the damage.\n\nThe massive ebon aspect of the Overgod of the Ebon Triad bellows a challenge to the room, a spinning flail spiruitual evil materialising in the air above Lan and spinning towards him as the creature loses itself in a pure fury and leaps forwards pouncing upon the wall of woman advancing towards it, flecks of saliva that hiss and burn the floor pouring form its mouth!\n\n \n Spoiler: OOC \n\n\nFree action: Standard of hextor - spiritual weapon appears beside Lan\n (1d20+33)[ 35 ] dam (1d8+5)[ 11 ] force\n (1d20+28)[ 46 ] dam (1d8+5)[ 8 ] force\n (1d20+23)[ 37 ] dam (1d8+5)[ 7 ] force\n (1d20+18)[ 19 ] dam (1d8+5)[ 13 ] force\n\n\nFree Action: Bloodthirst of Erythnul (1/d ay ability that gives big bonuses of various kinds for 1 round)\n\n\nFull action: Pounce upon Mirriana and Elklist, stopping 15ft away from them\n\nBite Mirriana (1d20+38)[ 52 ] dam (3d6+29)[ 33 ] \nClaw Mirriana (1d20+36)[ 40 ] dam (1d6+23)[ 27 ] \nClaw Elkist (1d20+36)[ 53 ] dam (1d6+23)[ 25 ] \nClaw Elkist (1d20+36)[ 39 ] dam (1d6+23)[ 25 ] \n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina had followed the others in, standing on Mirriana's right and a pace behind her as with the Sword of Aquaa clutched in both hands she gazed about the room, a look of both curiousity and horror in her eyes as she steeled herself for the attack they all suspected was inevitable. \"Lightning Lord give us strength of arms and iron minds...\" she prayed before she jumped slightly as the massive statue/altar breathed dark and evil life into itself and turned to attack them.\n\nSteeling her fear as it thundered towards them, blades and fangs rending at her friends Elkist and Mirriana she could feel the waves of evil emanating from the thing, as powerful as anything they had felt in the dark caverns under the zigguarat of Kyuss. Steeling herself she allowed the power of magical belt to flow into her infusing her with prenatural speed felt the power of dragons fill her as she grew longs claws and her face shifted into a long fanged maw, rolling forwards she tried to dodge the savage attack she knew would be coming before igniting the blade and slashing repeatedly at the massive creature towering almost three times her height!\n \n \n \n \n Spoiler: OOC \n\n\nKnow Devotion +4\nActivate belt of battle 3 charges (Full round action)\nStandard: Bite of the weretiger (dragon)\nMove: tumble to the things feet (1d20+18)[ 19 ] \nSwift: Searing blade\nFull attack (PA 2)\nAttack +17 -2 PA +4 Know +6 Bite = 25\nDam 12 Str +3 swd +4 know + 6 PA = 25\n\n (1d20+25)[ 42 ] dam (1d12+25)[ 36 ] + [roll]3d6+10 fire[/roll] 19\n (1d20+20)[ 29 ] dam (1d12+25)[ 31 ] + [roll]3d6+10 fire[/roll] 15\n (1d20+15)[ 30 ] dam (1d12+25)[ 27 ] + [roll]3d6+10 fire[/roll] 17\n\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106 / 125 (+30 )\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nMass shield of Faith (Mirriana) +4 deflection\nProtection Devotion (Mirriana) +5 Sacred AC\nShield + 8 AC\nBite of Weetoger: +12 Str, +6(4) Con +4 Dex, 2 claw attacks, Bite attack, blindfight, power attack, +5 Natural AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +4 dex +5 nat 8 shield 4 deflect 5 sacred = 48\n\n\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ Dispel Magic, ” Merrick chants, focusing on the summoned flail.\n\nSummoning was his business, and seeing rank amateurs attempting wounded his professional pride.\n\n \n Spoiler: Check \n (1d20+10)[ 24 ] vs Spiritual Weapon spell effect\n " }, { "author": "Stegyre", "message": " Taliesn \n WHAT??? \n\nThe outrage! The insult ! To be . . . IGNORED in the creature's assault?!?!?!?\n\n FIGHT ME, COWARD! he mentally screams. \" AARRROOOOO! \" Leaping to the other side of the beast, claws flashing streaks of flame.\n \n Spoiler \n\n jump - (1d20+41)[ 50 ] tumble - (1d20+26)[ 46 ] \n\nSwift action to activate Burning Blade -- fully expect this thing will have fire immunity or resistance, but the visuals! It's all about the visuals, y'know.\n\n claw - (1d20+27)[ 39 ] damage - (2d6+16)[ 24 ] and fire - (1d6+5)[ 11 ] \n claw - (1d20+27)[ 38 ] damage - (2d6+16)[ 23 ] and fire - (1d6+5)[ 9 ] \n claw - (1d20+27)[ 47 ] damage - (2d6+16)[ 25 ] and fire - (1d6+5)[ 6 ] \n claw - (1d20+27)[ 28 ] damage - (2d6+16)[ 21 ] and fire - (1d6+5)[ 10 ] \n\nPenetrates DR/magic. Double damage (not fire) if two or more claws hit.\n\nEDIT: Forgot to say, leaping to 10' from the beast in a position to flank with either Lan or (if possible) Mir and Elkist.\n\nPotential crit -- if this thing's vulnerable? I'll put the confirmation roll in OOC.\n\nEDIT 2: And we won't talk about the fumble. Amusing to get a 20 and a 1 in sequence like that.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan grunted in pain as a spectral flail with three heads suddenly appeared next to him, savagely striking the halfling with each end. Snarling, he sped across, taking advantage of the creature's preoccupation with Mirriana. That's gonna cost you, you sunnuva ... \n\n \n As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)\n\n Att 1 - (1d20+22)[ 37 ] , Damage - (1d4+7)[ 8 ] + Skirmish - (6d6)[ 20 ] = 28 \n Att 2 - (1d20+17)[ 20 ] , Damage - (1d4+7)[ 9 ] + Skirmish - (6d6)[ 23 ] = 32 \n Att 3 - (1d20+12)[ 21 ] , Damage - (1d4+7)[ 8 ] + Skirmish - (6d6)[ 14 ] = 22 \n Att RS - (1d20+22)[ 29 ] , Damage - (1d4+7)[ 8 ] + Skirmish - (6d6)[ 26 ] = 34 \nI think I had my numbers incorrect - probably -1 damage on each hit last turn. And those aren't very nice numbers ... \n \n Spoiler: Status \nHPs: 71/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: travel devotion (9 rounds, move as swift); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI weather the creature's attacks stoically, a combination of my armour and Elkist's wards turning aside the worst of the damage. Even so I know we're not going to be able to take much more of this. We have to finish it quickly.\n\n\"Tal, tear its arms off!\" I exhort, dashing in close to deliver my own strike and braving any more attacks I might have to endure as a result.\n\n \n Spoiler \n\nCharge to within reach. (1d20+17)[ 21 ] +9BaB +3STR +3Enhancement -2Tower Shield +1Morale(HF) +2 Charge +1 Furious Counterstrike\nDIVINE SURGE (1d8+7)[ 14 ] +3STR +3Enhancement +1 Furious Counterstrike (8d8)[ 41 ] \n\nSwift: White Raven Tactics for Tal.\n " }, { "author": "Stegyre", "message": " Taliesn \n\nMirriana's attack creates just the opening Tal's been looking for! In a fury of spinning claws, he flies up and down the monstrosity's back like a dancing mongoose!\n \n Spoiler \n. . . Because maneuvers come with descriptive names, obviously.\n\nBy this point, Tal should be flanking with somebody , if this thing is flankable, but just in case, I haven't added the +2 to to-hit. Please add if applicable.\n\nAlso, at this point, Tal's transmuting weapon property is active, so he penetrates any DR (except, I suppose, epic).\n\nMove action to jump - (1d20+41)[ 54 ] and tumble - (1d20+26)[ 31 ] \n\nSwift action for Dancing Mongoose, giving 2 extra attacks at top BAB:\n\n claw - (1d20+27)[ 42 ] [roll=damage]2d6+16[roll]\n claw - (1d20+27)[ 36 ] [roll=damage]2d6+16[roll]\n claw - (1d20+27)[ 43 ] [roll=damage]2d6+16[roll]\n claw - (1d20+27)[ 37 ] [roll=damage]2d6+16[roll]\n claw - (1d20+27)[ 37 ] [roll=damage]2d6+16[roll]\n claw - (1d20+27)[ 40 ] [roll=damage]2d6+16[roll]\n\nAnd again, damage is doubled by rending from Tal's giralon arms bind if two or more claws hit.\n\nEDIT: and of course I screwed up the damage rolls. Re-done in OOC.\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nIt's terrible claws batter and rend at Elkist's shield and armour as she bounds forward to accompany Mirriana and Tal. A prayer to Heironeous bolsters her as she growls, sword weaving to-and-fro ready to strike. \n \n \n \n Spoiler: actions \nSwift: Heart of Earth -> Stoneskin \nStandard: Cast True Strike \nMove: Close next to Mirriana\n " }, { "author": "DrK", "message": "Zarina and Tal slash with flaming blades and claws at the massive beast and even though they land multiple blows each one seems ablated by some sort of malevolent force, the blades/claws slowing in its flesh and the flames guttering and mostly dying at they contact its grey scaly hide. The beast roars and rears up as Mirriana and Elkist crowd around it joining Tal and Zarina and jostling it sword and shield.s In the far croner Lan leaps over an altar and dives between the curtains pursued by the ghostly flail that seeks to smash him into paste, his mad flight slowing its spinning heads as it chases him, one of his javlins slamming into its master's back as the glowing flails resist Merrick's efforts to undo them. The flails chase Lan and spin more at him.\n\n Vs Lan (1d20+33)[ 40 ] dam (1d8+5)[ 12 ] (1d20+28)[ 35 ] dam (1d8+5)[ 6 ] (1d20+23)[ 30 ] dam (1d8+5)[ 10 ] (1d20+18)[ 22 ] dam (1d8+5)[ 11 ] \n \n\nThe overgod, surrounded by its foes roars, the sound booming from the vaulted chamber as it lashes about with teeth and claws seeking to rend its foes apart! Two claws seeking to sperate Tal from his arms! before s himmering field of darkness appears round it.\n\n \nBite Zarina [roll]120+33[/roll] dam (3d6+23)[ 36 ] \nClaw Mirriana (1d20+31)[ 39 ] dam (1d6+18)[ 21 ] \nClaw Tal (1d20+33)[ 34 ] dam (1d6+18)[ 23 ] - actually -4 to hit due IGG, so count hit roll as 4 less\nClaw Tal (1d20+33)[ 48 ] dam (1d6+18)[ 23 ] - actually -4 to hit due IGG, so count hit roll as 4 less\n -- ifboth hit then Rend (2d6+27)[ 37 ] \n\nSwift: Cast as a SPA a quickened Shield of faith\n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina is buffeted by the massive beast as it claws and bites at everyone, a resounding \"clang\" as its teeth latch onto the shield hovering above her head. Pushing back she spins the Blade of Aqaa feeling the pulse of joy within the blade as the sword feels the rightness of her cause. Slipping to the side she flanks with Tal, blade flashing as she bobs and weaves and cuts at the massive creature.\n \n \n \n \n Spoiler: OOC \n\n\nSwift: Blade of blood\nKnow Devotion +4\nFull attack (PA 2)\nAttack +17 -2 PA +4 Know +6 Bite = 25\nDam 12 Str +3 swd +4 know + 6 PA = 25\n\nFull attack\n (1d20+25)[ 34 ] dam (1d12+25)[ 33 ] + (3d6)[ 12 ] blade blood ( (1d6)[ 4 ] to Zarina)\n (1d20+20)[ 28 ] dam (1d12+25)[ 34 ] \n (1d20+15)[ 25 ] dam (1d12+25)[ 33 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106 / 125 (+30 )\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nGreater Luminous Armour (-4 to hit, +12AC) 24 hours\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\nMass shield of Faith (Mirriana) +4 deflection\nProtection Devotion (Mirriana) +5 Sacred AC\nShield + 8 AC\nBite of Weretiger: +12 Str, +6(4) Con +4 Dex, 2 claw attacks, Bite attack, blindfight, power attack, +5 Natural AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +4 dex +5 nat 8 shield 4 deflect 5 sacred = 48\n\n\n\n Abilities \n(ACTIVE) Stance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n [Ready] Searing strike (boost) \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist stands resolute next to Mirriana, the overgod looming as an affront to her very being. Even as talons and fangs thrash about she sways and ducks back her Lightning Sword flashing out in great arcs as the fiend shows weaknesses in it's defences. \n \n \n \n Spoiler: actions \n Swift: Avenging Strike +9 attack & damage (1st attack)\n Other: Smite Evil (2nd attack), Power attack 12, True Strike (1st attack)\n\n Full: Lightning Sword (1d20+41)[ 43 ] (+12 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA, +20 True Strike, +9 avenging strike), damage (2d6+53)[ 59 ] (+18 str, +2 weapon, +24 PA, +9 avenging strike) + shock (1d6)[ 1 ] \n\nLightning Sword (1d20+16)[ 20 ] (+7 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA, +9 smite evil), damage (2d6+48)[ 57 ] (+18 str, +2 weapon, +24 PA, +4 smite evil) + shock (1d6)[ 3 ] \n\nLightning Sword (1d20+2)[ 3 ] (+2 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA), damage (2d6+44)[ 51 ] (+18 str, +2 weapon, +24 PA) + shock (1d6)[ 1 ] \n\nI can't recall if Heroes' Feast is still active? Subtract 1 from all attacks if it is not in effect.\n\n Wurst rollz evah! 😳\n " }, { "author": "RCgothic", "message": " Mirriana \n\nSeeing the overgod begin to weave a spell I shout a quick entreaty to Mystara to disperse the spell's energies!\n\nIn fact as I deflect the creature's claw with my shield I decide to put an end to its magical protections.\n\n \"Greater Dispel Magic!\" \n \n Spoiler \n\nImmediate action: Divine Defiance. Turn attempt + sheild of faith = immediate counterspell. I have the spell prepared, so counterspell just works.\n\nStandard action: Targeted GDM. Dispel check as applicable. CL14+4 Domain bonus.\n\n (1d20+18)[ 31 ] \n (1d20+18)[ 20 ] \n (1d20+18)[ 37 ] \n (1d20+18)[ 22 ] \n (1d20+18)[ 32 ] \n (1d20+18)[ 19 ] \n (1d20+18)[ 25 ] \n (1d20+18)[ 35 ] \n\nHeroes' Feast lasts 12h, so it'll be applied well into evening.\n\nManoeuvre not granted for next turn (should have rolled 2 for this turn):\n (1d5)[ 4 ] \n\nAlso, why is the OOC closed?\n\n\n " }, { "author": "DrK", "message": " \n Spoiler: OOC closed \n\n\nOdd, RCGothic mentioned it. But it appears out OOC thread has been closed although I’m not sure why\nI’ll message a mod and ask them as it seems strange otherwise\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe spectral flail lashed out again, striking Lan three more times. He winced again, pushing aside the pain as he reversed direction and sped back to launch another salvo of force spears towards the giant beast. I'm not done yet, you piece of crap ... \n\n \n As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)\n\n Att 1 - (1d20+23)[ 25 ] , Damage - (1d4+7)[ 9 ] + Skirmish - (6d6)[ 18 ] = 27 \n Att 1 - (1d20+18)[ 32 ] , Damage - (1d4+7)[ 11 ] + Skirmish - (6d6)[ 25 ] = 36 \n Att 1 - (1d20+13)[ 24 ] , Damage - (1d4+7)[ 10 ] + Skirmish - (6d6)[ 19 ] = 29 \n Att 1 - (1d20+23)[ 39 ] , Damage - (1d4+7)[ 8 ] + Skirmish - (6d6)[ 22 ] = 30 \n\nLooks like I forgot Heroes Feast was in play ... if I missed anything by 1 previously, please adjust accordingly! \n \n Spoiler: Status \nHPs: 43/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: travel devotion (8 rounds, move as swift); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\nWith suitable offence in short supply, Merrick flies toward Lan and refreshes him of the flail's lashings.\n\n \n Spoiler: Cure Moderate Wounds \n (2d8+10)[ 25 ] Now I'm the Cleric!\n " }, { "author": "Stegyre", "message": " Taliesn \n That's more like it! . The abomination's claws draw blood. But this \n \n Spoiler \n Jump - (1d20+41)[ 53 ] tumble - (1d20+26)[ 28 ] \n claw - (1d20+30)[ 48 ] damage - (2d6+16)[ 20 ] \n \n\n Is \n \n Spoiler \n claw - (1d20+30)[ 38 ] damage - (2d6+16)[ 28 ] \n \n\n How \n \n Spoiler \n claw - (1d20+30)[ 38 ] damage - (2d6+16)[ 23 ] \n \n\n To \n \n Spoiler \n claw - (1d20+30)[ 35 ] damage - (2d6+16)[ 20 ] \n \n\n Claw! \n \n Spoiler \nTo-hit is +3 due to flanking and Heroes Feast , so reduce accordingly if either does not apply. Again, penetrates any normal DR.\n\nEDIT: Oh, and double damage if more than one claw hits.\n \n\n\nAs he lands on his feet again, Tal's image blurs.\n \n Spoiler \nSwift action to activate Greater Blurring . Guess we'll find out whether this thing deals with miss chances or not.\n " }, { "author": "DrK", "message": "Evan as the Ebon aspect lashes and bites and claws at the three woman and metamorphic shifter surrounding it Merrick flies behind Lan, a touch from the insane mage healing the worst of the halfling's wounds. Zarina and Elkist stab and cut at the massive creature their blades leaving long gashes and devastating damage, particulary Elkist who's first blow powered by divine energy slams it it knees. As its bowed Talsien leaps atop its back clawing madly, his claws only slightly slowed by the creatures innate resistance that seems to be blunting many of the attacks and Lan runs across the room, the beast shuddering as a pair of javelins stab deep into its back, strange blackish ichor leaking from it and hissing on the ground\n\nEven as it summons and protective field of energy Mirriana calls down the power of Mystara, the shield shattering, the flail melting away and the creature crackling with dark power as its magical layers and warrens are drained away by her negating magic.\n\nIn response it howls a great howl, a cloud of black gaseous vapour enguling the three woman and Talsien before it glows red with eldritch energy as its channels the spark of God stuff , its connection to the savgery of Erthynul into its attacks\n\n \nSwift: Quickened empowered unholy blight (5d8)[ 18 ] x 1.5 damage to \"good\" and Fort DC 21 of sickened for (1d6)[ 1 ] rounds\nFree: Frenzy of Erthnul\n\nBite Zarina (1d20+29)[ 31 ] dam (3d6+21)[ 30 ] \nClaw Mirriana (1d20+30)[ 45 ] dam (1d6+18)[ 21 ] \nClaw Elkist (1d20+26)[ 42 ] dam (1d6+18)[ 22 ] \nClaw Elkist (1d20+26)[ 37 ] dam (1d6+18)[ 23 ] \n-- if both hit then Rend (2d6+27)[ 31 ] \nFrenzy Bite talsien (1d20+29)[ 39 ] dam (3d6+21)[ 29 ] \n\nNote: IGG penalty applied\n " }, { "author": "RCgothic", "message": "Even as the creator casts its spell I weave counter-magics to disrupt it.\n \n Spoiler \nImmediate action + turn attempt + Divine Defiance: spontaneous dispel from 3rd level domain slot to counterspell. Dispell check (1d20+14)[ 16 ] CL10(capped) plus domain bonus +4\n \n\n\nI weather the beast's bite attack which crunches through my armour, but my sword crackles with divine energy as I embue it with power for my own retaliation!\n\n \n Spoiler \n\nStrike: Divine Surge [roll]1d20+16[roll] (14AB +2 flanking)\nDamage (1d8+6)[ 9 ] plus (8d8)[ 31 ] \n " }, { "author": "Stegyre", "message": " Taliesn \n Now this is a fight! \n \n Spoiler \n\nMove action to jump: Jump - (1d20+41)[ 43 ] Tumble - (1d20+26)[ 36 ] \n\nStandard action attack:\n Claw - (1d20+30)[ 38 ] damage - (2d6+16)[ 25 ] \n Claw - (1d20+30)[ 40 ] damage - (2d6+16)[ 22 ] \n Claw - (1d20+30)[ 32 ] damage - (2d6+16)[ 25 ] \n Claw - (1d20+30)[ 37 ] damage - (2d6+16)[ 20 ] \n\nIf two or more hit, they do double damage. Penetrates DR\n\nSwift action to refresh Warblade maneuvers.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWith the flail dismissed, Lan prepared to attack, pausing only as the mage ran over and touched his shoulder and heal some of the bruises. He nodded his thanks, still creeped out by the man, then rushed back across to use his momentum to fling another series of force javelins at the beast. Perhaps he would get its attention yet ...\n\n \n As swift, move 30' (stay w/in 30' of the creature). Full attack (PBS, Rapid Shot, Imp Skirmish)\n\n Att 1 - (1d20+23)[ 38 ] , Damage - (1d4+7)[ 10 ] + Skirmish - (6d6)[ 30 ] = 40 \n Att 2 - (1d20+18)[ 32 ] , Damage - (1d4+7)[ 8 ] + Skirmish - (6d6)[ 20 ] = 28 \n Att 3 - (1d20+13)[ 27 ] , Damage - (1d4+7)[ 10 ] + Skirmish - (6d6)[ 21 ] = 31 \n RS - (1d20+23)[ 26 ] , Damage - (1d4+7)[ 11 ] + Skirmish - (6d6)[ 16 ] = 27 \n \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: travel devotion (7rounds, move as swift); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nBattered and torn and the beast tears at her, Elkist continues to defiantly swing her blade... \n \n \n \n Spoiler: actions \n Swift: Avenging Strike +9 attack & damage (1st attack)\n Other: Power attack 12,\n\n Full: Lightning Sword (1d20+21)[ 34 ] (+12 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA, +9 avenging strike), damage (2d6+53)[ 59 ] (+18 str, +2 weapon, +24 PA, +9 avenging strike) + shock (1d6)[ 6 ] \n\nLightning Sword (1d20+7)[ 23 ] (+7 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA), damage (2d6+44)[ 53 ] (+18 str, +2 weapon, +24 PA, +4 smite evil) + shock (1d6)[ 4 ] \n\nLightning Sword (1d20+2)[ 8 ] (+2 base, +9 str, +2 weapon, +1 morale (Heroes Feast), -12 PA), damage (2d6+44)[ 52 ] (+18 str, +2 weapon, +24 PA) + (1d6)[ 5 ] \n " }, { "author": "DrK", "message": "The fight reaches a savage crescendo as the beast releases a great blast of unholy power. Even as it engulfs the party it savages the heroes with claw and fang leaving Elkist bloodied and wavering, her face pale ashen grey. Even as it lashes out Mirriana strikes but her blade is turned aside with a great sweep of its claws. Tal leaps atop its back tearing and ripping great chunks of its flesh from its back as Lan circles around, a series of magical javelins pinioning its chest . It roars, the sound echoing around the vaulted chamber, ear drums rupturing before it goes to smash down atop the injured Elkist who centering herself lashes out with all her might a blow of holy energy striking into its neck.\n\nWith a strangled scream like a soul being sucked away the overgod implodes in on itself, the wind rushing past you whipping hair and cloaks around before the body fizzes and sizzles into a puddle of dark black matter leaving the chamber lit only by the glowing armour of Elkist, Mirriana and Zarina.\n\nZarina leans forward, her multiple seals, glowing wards of power and scales gleaming brightly. \"By the Lightning Lord. We have seen so many things of horror on this journey. I do not know whether that was the best or the worst, but for either I am saddened by it.\" " }, { "author": "redzimmer", "message": " Merrick \n\n“ The Beyond take this foul thing. Let even Animagi forgot this name, ” Merrick sneers." }, { "author": "Stegyre", "message": " Taliesn \n\nJust steps gingerly out of the ... goo and pads a respectful distance away from the others before shaking his fur off all around, until it stands on end. Then he turns to cleaning himself, licking his wounds (literally), as they rapidly heal. In a matter of minutes, the memory is his only reminder of the fight.\n\n Good fight. " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist slumps to one knee, blood seeping from under her armour and her blade hanging loosely from her slack arm. With her good arm she reaches to prayer-inscribed belt and as her fingers trace the symbols she mutters the incantations and healing energy infuses her.\n\nStronger, she rises to her feet one more. \n \n \n \n Spoiler: actions \nhealing belt (4d8)[ 22 ] \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWhen the creature exploded, Lan froze for a few moments, waiting for the thing to appear somewhere else. However, as the silence deepened, the others began to slowly asemble.\n To the mage he snorted. \"How could I forget it's name when I didn't know it in the first place? Anyway, everyone good? Good. Time to check that room ...\" \n\nLan returned tot he space he had been checking out when the statue had become animated. He seemed to recall stacks of chests ...\n\n \n OOC - Back to the searching ... Listen - (1d20+19)[ 34 ] , Spot - (1d20+19)[ 25 ] , Search - (1d20+20)[ 24 ] \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "RCgothic", "message": "\"Do you need more healing, Elkist?\" I ask, helping my friend to her feet. \"That was a brutal battle and you took more than a couple of hits for me. Cure Critical Wounds! Cure Serious Wounds! \" I cast, converting a couple of spells into a wave of healing energies.\n\n\"Does anyone else need healing? Come on, let's see what else we can find down here. I hope there's nothing else as dangerous as that statue.\"\n\n \n Spoiler \n\nDelay Death -> Cure critical wounds (4d8+14)[ 33 ] \nDarkfire -> Cure serious wounds (3d8+14)[ 27 ] \n " }, { "author": "DrK", "message": "Zarina looks at herself, patting herself down and shakes her head. \"I am well Mirriana. May the Lighting Lord bless me but the Lady ELkist and Talsien took the brunt of the attacks\" She pats Elkist on the back watching with concern until Mirriana's healing begins to take effect. \"A strange and savage creature, a divine spark I suspect, born of the deluded faith of the threefold worshippers. Even if...\" she pauses and looks at the stairs where the Avolakia runes had been been, \"I am not convinced the true heart of this power is the Ebon Triad. I wonder if something older or darker lies behind them,\" \n\nAs Mirriana heals the others Lan explores and soon finds a great cache behind the curtain, an antechamber stacked high with 4 large ancient looking chests. Pulling free the chests they are not locked or trapped to Lan's eyes. An examination of heir arcane nature shows warding to preserve the ancient wood rather than to be hostile. Clearly the owner viewed the now dead Overgod to be guard enough.\n\nThe first chest when opened is simple enough. 20 white silken bags, each sack weight some 20lbs and containing 1000gp, the coins a myriad of patterns, sizes shapes and designs. Zarina and Elkist recognising coins spanning centuries of culture from all across the continent and many that are unrecognised.\n\nThe second chest is equally monetary. Another silver bag with 1000 shining platinum coins, these unusual and almost totally blank but feel old. The other 9 bags glitter as hundreds of assorted gems in a prismatic rainbow of colours fill the chest, a quick total from Lan suggesting that each of the 9 bags contains some 2000go worth of gems to a merchant.\n\nThe third chest is lined with silk and velvet with stout dividers with a collection of fine glass vials inside. Although the vials look delicate Zarina and Merrick realise that each has been made with glassteel and each vial is as tough as steel. The potions and alchemicals are of great use.\n\n \n Spoiler: Chest 3 \n\n10 Potions of Cure Serious Wounds\n10 Potions of Non detection\n10 Potions of Undetectable Alignment\n5 Potions of Fly\n5 Potions of Haste\n10 Alchemical intensified frost flasks (3d6/1d6 splash)\n10 Alchemical intensified acidflasks (3d6/2d6/1d6 over 3 rounds+ 1d6 splash\n \n\n\nThe fourth chest is filled with most impressive of things! Things that Merrick, Mirriana and Zarina look at each other over as the value of the trove is huge. Also of interest is the leather bound black tome with the pages preserved and written in an elegant hand... Of the magical trinkets there is a gleaming silverr ring that seems prenaturally light to the touch ( Ring of Evasion) , a long blacked rod of iron that appears burnt (Rod of flam extinguinshing) , a shard of thin metal a foot long that seems to vibrate near the swords of Aqaa carried by Elkist and Zarina ( Wand Lightning bolt 23 charges, CL9) , a second wand that looks like a thing metal whip with a loop on the end (Wand Haste 19 charges CL7th) , an ancient belt of leather and metal that has a face like a dwarf ( Belt of Dwarven Kind (but Con +4)) a smooth cloak that seems to stick and slip on your hands at the same time (Cloak arachnida) and in a separate case locked away is a gleaming orb of pure sunlight, a mace dedicated to Pelor that seems a minature sun on the iron rod (A dawnstar!) \n\nThe book is fascinating, the pages shifting and squirming as you try and read them but as you look carefully you realise the book is in fact a great listing of cult members of the Ebon Triad. Many names you recognise, and many of those are crossed out - Theldrik \"diamond lake\", Loris Raknian, \"Faceless One - Diamond Lake\"" }, { "author": "redzimmer", "message": " Merrick \n\n\" This book of known agents of the Conspiracy will be of great use to our patron in Magepoint. Allow me to prepare an Amanuensis tomorrow so that we can produce copies. \"" }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist clasps forearms with Mirriana in a sign of comradeship as the powerful healing magic of the gods is channeled through her as divine vessel, restoring her punished body. Winking subtly to acknowledge the thanks she steps back and allows the more materially-minded to peruse the boons that have been withheld from the world by this evil. \n \n \n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 0, HP 96/105, DR 10/ admantine, Speed 30ft\n AC 22, Touch 10, Flat-footed 22, Fort 23, Ref 19, Will 23, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n Ghost touch +1 Full plate armour of Agility , Ghost touch +1 Animated heavy steel shield (+9 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 25\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nEnergy Immunity/ fire (spell)\nMagic Tattoo/ spell resistance (Merrick) ???\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +20 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nMass Resist Energy/30 cold for 140 minutes. (Merrick)\nMass Resist Energy/30 acid for 140 minutes. (Merrick)\nProtection from Energy/120hp electric (spell) for 110 minutes.\nLongstrider (wand): +10ft enhancement speed\n\nMinute+ effects (not included in stats):\n\nProtection devotion (Mirriana): +5 sacred to AC (1 mins)\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nMass Shield of Faith [Mirriana] (+4 deflection AC)\nHeart of Earth/ Stoneskin: DR10/ admantine 110hp\n " }, { "author": "RCgothic", "message": "\"I agree, this list well come in extremely useful,\" I agree with Merrick, glad we're finally getting in a position to put an end to the Ebon Triad cult cells. It's not our main goal, but it's a major annoyance we can substantially damage with these revelations.\n\nAs I go through the treasure hoard I lament \"I wish I'd seen these before casting all those cure spells,\" as I pocket a few vials. When it comes to the final treasure I'm nearly stunned. \"It's a Dawnstar!\" I gasp, caressing it's orb lightly with my mailed fingers. \"A relic of Pelor! Extremely potent but far too fragile to risk using... The church will be extremely grateful when we return this to them!\" I say.\n\n\"Well Lan, is this it or is there anything else down here?\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan absently checked the items they gathered, nodding at two of them. \"The cloak would be useful, but I need it combined with my current one. The belt would be helpful, too. Anyone else want those? \" If the group splits the vials, he'll take whichever ones are allotted to him and then press on. When Mir asks about what next, he peered around, not seeing another exit immediately.\n\n \"Give me a minute ... I'll check around.\" \n\n \n OOC - Looking for more portals ... or items. If necessary, he'll use the cloak to climb the walls to check anything interesting. Otherwise, ready to move on. \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "DrK", "message": "Zarina bows her head and reverentially strokes the dawnstar. ”A thing of beauty, a thing of great power as well. It is wondrous.” Zarina murmurs before looking at the others, “It’s imperative that we get this out of the city lest it fall to the Church of Hextor.” \n\nShe looks at the book and grins, ”In the right hands this would allow a devastating strike at the Cult. Maybe we should do that after we have defeated Kyuss..” \n\n—-\n\nLan scampers around the walls like a strange creature affixed to the cold bricks but finds nothing else of note. He looks carefully but it’s clear that the great treasures unearthed here are the climax of the Cults power in the city.\n\nLooking about the only thing to do is slowly clamber back up the accursed stairs past the wriggling Avokalia runes and then back up the slime coated pit to the strange hospice in the city. Reaching the hospice you are able to sneak past the crazy made old lady and return the bustling streets where the citizens pretend joy in the face of oppression and the occasional winged devil flies across the harsh skyline past the nearly completed Ziggurat and the great Palace. A couple spiral over you, glittering red eyes looking at the glowing suits of golden armour gleaming on Elkist and Zarina." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nAfter Lan reported a lack of any additional treasures, they left the pit and the house of dying behind. Once on the streets, Lan noticed the devils eyeing them from overhead. He whispered to the others, \"I think you lot are making a scene. Cloaks and those potions might be needed to keep them wingers off your backs. So we're supposed to find the Lashona ... are we doing that next, or something else?\" \n\n \n OOC - Ready to press, but we may want to be a little more circumspect. Displayed iconography might not be the best solution. Thoughts? \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ Simply asking around in this fascist state will probably draw more attention than we would like. We should divest ourself of these new gains and see if information might come to us instead, ” Merrick mused, half to himself.\n\nThe ziggurat was troubling. Not a few days ago they had found a similar structure and experience what, if misused, it could wrought.\n\n \n Spoiler \nNot particularly entranced by any of the loot. Merrick will just take a share in the specie.\n " }, { "author": "DrK", "message": " \n Zarina \n\nAs they left Zarina paused at the top of the narrow spiral tube leading down. \"I wish we could destroy it somehow, but in doing so we would cause to much commotion.\"\" She pauses and glances at Elkist who she suspects would agree with her the most, \"One day, when the city is not under the sway of Zeech we can come aback and bury this place so its vile writings cannot pollute the thoughts of others.\" \n\nAs they get outside and see's the winged devils (who function as Zeech's secret police in Ahlaster) she nods to Lan and Merrick. [B[ \"Much as I would rather keep my protections and wards active I would agree.\" [/B] She pauses and dismisses the glowing luminous armour around her, her thin green dress under the light chain vest and greaves seeming dull even more so than normal. \"I will be fine and we can avoid notice, I agree.\" \n\nLooking at Lan, \"Yes, it was the Lady Lashona we were tasked with meeting in this horrible place. Shall we return to the Abbot now we have dispacted two threats to the city, if not the region and speak with him and we can see if he can direct us towards the Lady Lashona?\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106 / 125 (+30 )\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan nodded, the logic making sense to him, but he looked to Mir as their de facto leader.\n\n \n OOC - Heading back to the only 'friendly' spot makes sense to me ... I think folks should consider using those potions to mask alignment as well as covering up the symbols (as they can) to limit issues that could endanger our mission \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "DrK", "message": "Zarina looks to Lan dismissing the luminous armour and then throwing her cloaks hood up to hide her features and the holy symbol round her throat take sa potion of non detection and chokes down the cloying oily fluid. That done she looks to Lan \"Well, I shall appear normal to them now, well, unless they contest our passing.\" Looking at Elkist and Mirriana she'll wait for them to take their potions of nondetection as well to dull their shining auras of \"good\" as well.\n\nHeading back through the city streets Zarina now hooded and shrouded in abjurant magics she pats the hewards haversack where the stash of alchemicals had been stored. She had been impressed by the skills of their maker, although now slightly nervous of the creators power and clear association with an evil cult. As the party slouch the streets doing their best to emulate Lan's casual swagger blending into the busy streets there seems to be much commotion and rumours are flowing.... \"The 2nd Captain passed out, magic cackling around him and a three headed shadow over his head....\" The temple of Hextor quaked and the ground shook inside and 5 of the initiates passed out as if their powers had been stolen... All thos runes of the Ebon triad flashed and then melted off the walls, even the big one round the back Krupp's Inn.....They say that those who collapsed are adherents to the Triad. the gibbets will be busy for days\" . The rumours are busy, even if they grow quiet as Zeech's soldiers or winged guards pass close by its clear that your slaying of the Overgod in the depths has had a ripple of power in the city, the loss of divine abilities manifesting in the traitors that have now been apprehended....\n\nReaching the relative safety of the Temple of Kord you are once more welcomed by the smells of sweat, leather and dusty sand as High Priest Barnabus barks orders at his sweating clerics who are wrestling in the ring all slicked with oil and wearing little more than loin cloths. Barnabus looks up as you enter, his muscular chest glemaing from the oils as well as he puches the lion cape back and stares in near awe at Mirriana leading you into the temple courtyard.\n\n \n\nHis voice booms out, \"By the Mighty One you've returned. And what a return\" he bellows. \"The whole city shuddered with the screams of a Gods passing, or at least the spark of something immortal. We had not know what it was save that its death scream was something awful, and a great evil had been extinguished. By your looks and by Kord's mighty buttocks I would wager 100 platinum crowns to a copper farthing it was you Lady Mirriana and your band of unlikley heroes.\" He shakes his head and goes to a knee, \"I am proven wrong, you are mighty and welcome in this great house of Kord. tell me what has befallen the city?\"\" \n\nEven as he speaks there is a gentle ring from the gate and a messenger garbed in sheer white silks, the material so thin its seems almost transparent appears. She draws the eyes of all with her luminescent fragile beauty and long blonde hair as she offers Barnabus a curtsy and hands him an envelope of rich white paper wrapped with a single blue cord. Wordlessly Barnabus eyes her and opens the envelope before pointing to Mirriana and the rest of you. \"It be them that you seek.\" he says loudly, his voice strangled in surprise. \"You have attracted much notice Lady Mirriana, Magister Merrick, this is an invite from the Lady Lashona herself for an audience... You have disrupted the city, like a mighty boulder hurled into a pond the ripples spread.\" " }, { "author": "redzimmer", "message": " Merrick \n\n\" Wonderful, \" the Mad Anima muses. \" If we eradicate one more evil competitor of his, we may be granted audience with Zeech himself next! \"\n\nThe day has been long and suddenly the thought of a heated tub and a cold ale appealed..." }, { "author": "DrK", "message": "At Merrick's words the massive muscled priest of Kord shakes his head. \"Take those curses back! The lady Lashona is mysterious and enigmatic but she is a lady of grace and power. She advises Zeech, but she advised those who went before him and has been here for 2 generations of leaders. She keeps to herself and is a the most important of guests at any dinner. It is said that even Zeech cannot compel her and he does not take offence with a refusal from her\" \n\nThe young lady blushes slightly at the priests words then looks to Mirriana, ELkist and Merrick amidst the party. Guessing at the relative decision makers in the party. \"My Lords and Ladies, what shall I tell my mistress? She would extend the invite for dinner this very evening. But there there is time for you to bathe and change into more suitable clothes.\" the last words are said with a glance at the weapons and armour that are bloodied, battered and splattered with blood, ichor and swamp." }, { "author": "Stegyre", "message": " Taliesn \n Fancy dress party? Tal's ears perk up. It means having to walk on two legs again, but there's always such interesting new foods to eat.\n\n And the messenger is . . . pretty , he acknowledges to himself. *Sniffing* her with his senses.\n \n Spoiler \nI mean, why not? We'll give him a mild crush on the courier and see what happens. I like how she dresses, at least. Detect Evil and Mindsight on her, because you want to know things like that about your potential dates.\n " }, { "author": "DrK", "message": "As Tal telepathically ‘sniffs’ rye servant her can feel her mind isn’t the brightest (Int9) but that she is what she appears to be (a human) and does not radiate evil to his senses" }, { "author": "RCgothic", "message": "\"We would be honoured to attend upon your mistress this evening\" I tell the messenger, suddenly self-conscious about my appearance. At a thought my hair restyles itself into something appropriate for a fancy event, but there's only so much a change of hairstyle can do. \"And I do appreciate her giving us time to prepare,\" I add.\n\nI'm definitely looking forward to a long shower and a chance to wear one of my more elegant outfits bought a surprisingly long time ago now back in the free city." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan frowned at the discussion, uncomfortable with how much of a 'splash' they had made on the town already ... and how many people seemed to know. The fact that this Lashona was already inviting them to a dinner party spoke volumes about her role as an information broker - but certainly it would make more sense to make an ally of her than an enemy. Of course, that didn't mean he trusted her good graces. But maybe they could find a common enemy to build a professional relationship with ...\n\nHe let Mirrana deal with the servant, knowing his own responses would only complicate things.\n\n \n OOC - ready to move on ... \n \n Spoiler: Status \nHPs: 68/95 AC: 22 (28) Touch/Flatfooted: 17/16 (23/22) Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, <s>invisibility</s>, <s>invisibility</s>, <s>swift haste</s>, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, <s>deeper darkvision</s>\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\nAllowing Astaroth to take charge, Merrick begins to ponder how best to make an appearance.\n\n\" Of course, Lady Mirriana speaks for us all. Your mistress honours us indeed. \"\n\nSaying no more, Merrick begins making mental notes:\n\n1. Put ears to the ground and find out their hostesses likes and dislikes.\n2. Know who else knows of their presence?\n3. What is that Ziggurat's completion ETA?" }, { "author": "DrK", "message": "Several hours pass as within the Temple the heroes prepare for dinner with Lashona. Even though its a delicate evening Zarina still pauses to consider and dresses in a fine blue gown of soft silk (and only slightly travel stained) and slips on her mithral shirt underneath the silken dress. Leaving the bracers beyond within Kord's Temple along with her haversack and various accoutrements she looks nervous as she rejoins the others, oddly feminine with the circle still holder her hair nack but looking out of place without her armour, bracers and pair of two handed swords crisscrossing on her back. As she assembles with the the others she looks at Mirriana and the rest, \"I very much hope that we do not get in trouble tonight. I feel at a loss with the Sword of Aqaa at my side.\" \n\n--\n\nHeading out of the Temple you find a silver painted carriage with a symbol of a silver manse amongst clouds on the side, a pair of well dressed footman staring blankly ahead. Even with a glance at them Mirriana and Elkist can see they are under some sort of sorcerous ensorcellment but both look well cared for an smart and nod as you assemble by the carriage door. \"Good evening. The Lady Lashona looks forward to welcoming you at Mistwall Manor\" and then says nothing further.\n\nTHe manor is one of the largest estates in Alhaster, something evident as you wheel through the city streets through he many festivals and outside entrainments brought in by the Prince to keep the city at peace but eventually after pushing through the crowds you reach the manor on the outskirts of the city at the edge of the ziggurat's long shadow in the evening light. Behind the high walls the manor is a large two winged affair with sweeping balconies and a tall central tower. The gardens a luxurious mixture of fountains and ornamental ponds and well cared for roses gardens grown into fantastical shapes, several gardeners moving about tending to the plants or feeding what appears to be ornamental fish in the ponds.\n\nAs the gravel crunches under the iron shod wheels you are met at the grand double doors by a tall guant half orc dressed in a elegant finery who looks at anyone carrying weapons with disdain. \"I am Master Keldorn the lady's Major Domo\" he speaks in a slow monotone voice. \"Please be assured that the Lady means no harm, all weapons must be left within the hall.\" he adds he leads you into a grand entrance hall flanked by stairs sweeping up two more levels and beautiful artworks and crystal sculptures on the wall. A pair of blank faced servants approach to take any coats (or weapons) as Keldorn bids you follow him into the front parlour.\n\nThe walls of the spacious tastefully decorated study are filled with shelves of leather bound tomes, Zarina and Merrick eying them in wonder at some of the titles related to magecraft that they thought only existed in some of the finest mage guilds and the carpet is a crimson in colour and soft underfoot. A large desk against the far wall, its surface empty save for a stack of yellowed tattered papers with a semicricle of comfortable looking armchairs spread out in front it. Behind the desk is a stunning woman of unimpeachable beauty\n\n \n\nThe elven lady rises smoothly and gracefully wearing a gold trimmed gown of the very latest fashion cut to accentuate her near perfect figure. She looks ageless with sharp piercing eyes and a tiara of burnished gold holding back the white hair from her face. As you enter a soft smile touches her face and she waves a hand pulling a disc of force towards you upon which stand a selection of cuts of fine meat, fruits, cheese and a range of drinks. \"Please be welcome at my manor. Better to meet here than at one of the Prince's dreadful parties where every course signifies a new humiliation heaped upon the guests to sate his egomania. Please have a drink and snack and then we can discuss things which I suspect have brought you here to Alhaster. \" Eyeing the various symbols of Herononius and Mystara she smiles again, \"I do not think you would come to this city otherwise.\" \n\nAssuming you select some of the (very good!) refreshments she motions you to sit, smoothly sitting herself and waves at the half orc, \"You may go Keldorn, I am safe with these brave people. They are the slayers of the Dragons of the Traitors Graveyards and the Champions of the Greyhawk Arena!\" With an expressionless nod the orc leaves with a low bow.\n\nShe leans forward smoothly and pushes the fragments of tattered paper towards you all. \"Please have a look and read at your pleasure. This is why you have sought me out, despite your other distractions in the city.\" As you look you can see the neat hand of a learned man and you realise with a shock that its fragments of Balakardes Journal, the archmage that you have been tracking for Manzorian and follows up more of what you learned in dread Kuluth Mar\n\n \n\nArs you rea she reclines supping wine, He was quite mad I think when he wrote that. Obsessed with the demigod Kyuss and worms of all things, tiresome. But please read through it and then we can discuss your questions. I know much of the mad mage...\" " }, { "author": "RCgothic", "message": " Mirriana \n\nI smile as I regroup with the others, refreshed after bathing and changing, and quite pleased with the result. It's been too long since I've had an occasion to dress up and I'm now clad in a blue-green ballgown chased with gold trim and green gemstones and a relaxed posture that couldn't be further from my old seriousness.\n\n \n\"I'm not expecting any trouble,\" I reassure Zarina, \"though I admit it's reassuring to know I can call my armour with a thought! If it comes to it I'm sure we'll make do.\"\n\nI follow along with the others, allowing myself to be shepherded into the carriage. At the estate I marvel at the grounds and the manor with its tall tower! As a simple guard I never would have aspired even to entry of a place this grand, and yet now here I am in my own finery, with dreams rapidly expanding to match my talents. I nod to Keldorn as he leads us into the front parlour, showing an open palmed gesture to show that I have no weapons on me. They would be quite uncomfortable to conceal, at present.\n\nAs we enter the study I barely notice the finery as my eyes are drawn to the beautiful woman behind the desk. I feel myself flushing slightly, amid a slight tinge of guilt. I suppose this was the intended effect?\n\n\"We are glad to meet with you, Lady Lashonna,\" I say as I take my seat. From the disc of force I take a small glass of wine and some cheese crudites.\n\n\"Your ladyship is extremely well informed,\" I complement, noticing that she only mentioned one of our two achievements since arriving in the city. \"We also destroyed an aspect of the Ebon Triad in a catacomb below the city. It's bizarre that we keep coming across them in our pursuit of Kyuss, and yet there seems to be no connection.\"\n\nI shake off the thought as I reach for the paper pushed before us. My expression tightens as I read, for I don't relish the thought of confronting one such as Dragotha yet it seems as though that is where our task is taking us.\n\n\"I'm afraid reads terrifyingly sane,\" I lament. \"We've been to Kuluth Mar, the site of Kyuss's ascension and seen visions of this event - Dragotha stealing the monolith that contained Kyuss's essence. I see no madness in this journal,\" I say with a shake of my head. \"And there are worrying signs in this city. We know Zeech is connected to Raknian, who would have unleashed a tide of undeath on Greyhawk. We know Raknian fled here, where a new ziggurat is being built unlike anything else in this city but worryingly like the one in Kuluth Mar. The prophecy said the Age of Worms would be heralded by a fighter of the pit gifting a city to the dead. We thought we'd stopped that in Greyhawk, but now I wonder? I would keep an eye on Zeech, my lady.\"\n\nI shake my head again, concerned.\n\n\"I hope you can help us, because our quest appears very dark. You said you know much of Balakarde. We know he was searching for Kyuss, and that he came to you because he didn't know how to proceed. Now in this journal he has a last avenue to pursue. Did you give him directions to Dragotha and this 'wormcrawl fissure'? How is it you came to know of these things?\"" }, { "author": "DrK", "message": " Lashona \n \n\n\nThe elven woman had stopped and glanced up and down at Mirriana, a hint of a smile on her lips and a slightly predatory gleam in her eyes that only Elkist notices before she smiles and listens. At the question from Mirriana she smiles widely and leans back, a hand just brushing her hair and the pointed ears. \"I assure you my dear I am older than I appear and am a student of history of sorts. Amongst other things. But also, I have spent the past few years focusing on the nature of Kyuss and his return since various portents have happened. The destruction of Kuluth Mar you have caused is only one such prohecy coming to pass.\"\" \n\nTaking a sip of wine \"Maybe before I answer your questions I will speak of some history. As you know from your trip to the horrid Kuluth Mar the Age of Worms and Kyuss's resurrection were stopped some 1500 years ago, before even my time..\" she jokes softly, \"They were stopped by an ancient Druidic Order, Fey and some good aligned dragons, the druidic order being the one we will focus on. They were know as the Order of Storms. History records that the surviving followers of Kyuss eliminated them and that is partially true, however not entirely so. Some of them retreated to the stronghold on an island in the Nyr Dyv. One that is now surrounded by perpeptual storms and know as Tilagos. On this island they founded a great repository of knowledge made up of the order's history, memories and learnings. It has been sought for many years by all manner of wizards and scholars, as secrets are valuable.\" She pauses, piercing eyes meeting first Mirriana then Zarina's, \"And we know secrets are valuable, some of the most valuable things that there are. As they defeated Kyuss they also stoles Dragotha's phylactery and that secret, a true prize, will be in that vault.\" \n\nShe walks gracefully across the room, dress swishing slightly and hips swaying before pulling a map from a shelf and unrolling a map of the Nyr Dyv. The vast freshwater sea that fills the central continent (and where you are currently perched on the Northen edge). \"Of course there are complications, before they built this library the Order of the Storms begat a bargain with primal forces of the elements and sacrificed their lives to pull the centre of the island from the material plane. the island now is a bare hunk rock surrounded by ever ragin storms. An island that moves around the sea itself but stories abound that the druids left a way for those in need to find it and help protect it from any of Kyuss's undead fanatics. That island is where you must go next. Balkarde went to the Wormcrawl Fissure to seek Dragoth, I believe that was an error. Not just as it is hard to beard a dragon in his lair, but also as without the phylactery Dragotha can reform.\" \n\nShe shakes her head. \"It seems now that the minions of Kyuss are more active, strange cults like the Ebon Triad you have rooted out rise and trouble begins. I would guess that Dragotha stirs now and plans to release Kyuss from his prison ushering in a new Age of Worms. But, the solution does seem easy. Kill Dragotha. What is a god, or a demi-god without his high priest. EVen the undead grow impatient and Dragotha has been waiting for 1500 years now. Having lost his phylactery means killing him now would be foolish, he would find it then as he regrows from it. It must be found. The wormcrawl fissure is well know, a sore the face of Flaeness and shrouded in danger. Long know as source of evil in its shoruded foggy canyons the Tabernacle that Dragotha calls his lair has long tempted adventurers, none of whom have returned.\" \n\nShe pauses then and drapes a hand over a crystalline bowl on her desk and then looking at Lan and Talsien with a wink at the former and a cool expression for the latter adds \"\"You are not the only people seeking this. Indeed many seek the dracolich's phylactery. One in fact that used to work for me until betrayal. A wretch named Heskin. A simpering dog who stole my k knowledge of these things and sold them to a far more dangerous man named Darl Quethos. Now, would you like to see this cur Heskin?\" she offers.\n\n\n\n OOC\nSo something of an info dump\nKnow (History)(Nature) can give some info on the Order of Storms\nKnow (History) can help with the Battles and Dragotha\nKnow (Religion)(Arcana) will help with some Dracolich / Dragotha knowledge\nKnow (local) (Religion) can recognise Darl Quethos\nSense motive on Lashona if you are suspcious of her\nA spellcraft DC 20 can ID the crystalline bowl as a scrying bowl\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan approached the evening as he always did - with caution and trepidation. He didn't trust anyone outside of the small group of friends he had made, Merrick's occasional oddness notwithstanding. But going into a situation where diplomacy and guile were the weapons required let him nervous and paranoid - moreso than normal. And when the halfling was nervous, he tended to be withdrawn at best, and rude at his worst. He joined the others dressed in his cleanest leathers, shades of black and grey that said little of fashion, and more of utility. He let his pack, bow and blades behind, but everything else remained. He drained one of the potions of non-detection to shroud any aura, but specifically to limit the ability to detect his magicks. He figured the bracers would count for little more than decorative armor. Besides, he was wearing his mithral shirt underneath his tunic. \\\\\n\nOnce at the house, he immediately began to shift from leg to let, his eyes scanning the building for hidden murder holes, or nearly invisible guards. He slid a hand across his forehead to push back his hair as he activated his headband to see the truth in whatever was before them. Presuming things were on the up and up, he would join in the snacking and drinking, although only one glass.\n\nUpon meeting Lashona, he was taken aback by her ageless beauty - so cold and alien compared to that of Mirranna ... or Zarina. Embarrassed for a moment, he shuffled his feat and moved to keep most of the others between him and the elven woman. He just listened as they spoke, frowning at the amount of information Mirrana was sharing, but also knowing he shouldn't have any mistrust of this worman.\n\n Get a grip, you foolish sneak-foot ... keep your ears open, but avoid direct eye contact. And stop hunching over ... \n\n \n OOC - Keeping the bracers and stuff on, but leaving my visible weapons / gear behind (albeit tucked away in some nook he found). Using the True Seeing ability of the headband to check out the servants and the house. If we're still under the benefits of a Feast, he won't avoid eating :D\n\n Nature - (1d20+10)[ 17 ] \n Arcana - (1d20+3)[ 17 ] ,\n Sense motive - (1d20+3)[ 8 ] ,\n Spot - (1d20+19)[ 25 ] ,\n Listen - (1d20+19)[ 39 ] \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 4 hours)\n " }, { "author": "redzimmer", "message": " Merrick \n\nMerrick eats and listens freely, content that Buer would eliminate any attempts to poison him. Most of the conversation washes over his fragmented and distracted mind, but definitely the name Dragotha piques his attention.\n\n Always the name Dragotha. A dracolich would need a powerful reason to swear fealty to another, and to evade eternal tortures at the Dragon Queen's talons is as good as any. \n\nThe Vecnan was an unwanted variable - the sooner they found out what a devotee of the Whispered One was after, the better.\n\n“ Do you suspect your own Kas is in league with these lich-lovers? If it means we are a step closer to destroying Kyuss and his lieutenants, then let’s begin. ”\n\nPersonally a reliquary of lost knowledge was too tempting to dismiss." }, { "author": "DrK", "message": "Lan is quiet, watching the women interact and gazes around, that is until he rubs the headband and stares around with the magical true seeing in effect. As he activates the headband and glances towards the elf…\n\n \n Spoiler: Lan \n\n\nThe room swims as his vision doubles, in one view the beautiful and elegant graceful elven maiden, in the other a vast creature of ripping scales and muscles. Her form is enormous, blurring with the edges of the rooms and the walls. A creature of unapologetic majesty as her gargantuan silver scale frame dominates your vision. Long claws the size of Zarina’s fullblade top each hand, vast membranes like huge sails are folded in by her sides and her head is larger than a horse with savage gleaming purplish eyes and a mouth of full of razor sharp teeth\nShe is in fact what appears to be a vast silver dragon!\n \n\n\nLashona looks at Lan and shakes her head as he stumbles from the ‘true view’ and whisper a ”Tsk Master Lan, has no one ever told you it’s rude to peer at a woman’s secret” but she says nothing else\n\n Talsien in room, looks at her sweeping the room with his mindsight. The servants had seemed clouded in their minds but Lashona was not there, a void, a space. He could see and speak with her but to his mind sight she was shrouded" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan blinked for a moment, the magnitude of his vision breaking his normally stoic mien. He glanced from Lashona to the others, opening his mouth, then closing it. At Lashona's mild admonishment, he gave the woman a single head nod, crossing his arms as he listened to the others talk about things he was certainly no expert in. Looking closely, one might wonder if he were mangry or upset ... both his cheeks were slightly colored.\n\n \n OOC - Lan will keep his silence for now, but is certainly surprised!\nAny other 'surprises' in the house so far? \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n " }, { "author": "DrK", "message": "Lan staring around the room he is in aside from the shock with Lashona herself see's nothing else obviously amiss and nothing else in the drawing room where you are being entertained. As the learned members of the party study the journal Lashona pulls out a piece of hair from the desk drawer and smiles slightly. \" A memento one of my servants liberated from Heskin when I suspected he was not true to me.\" THen she casts the hair into the large bowl and waves her hand over it as water fills the bowl (Create water) and murmurs a few words of Scrying\n\nThe image in the bowl shimmers and the faint tang of sea salt fills the room. A tumultuous scene grows around you accompanied by the sounds of a roaring tempest. You see a vast sea and a long two masted ship with panicked crew scampering around the decks, sails blow free and ropes flapping. The ship is awash with crashing waves and bubbling foam as gruff sailors, all garbed in black leathers with a variety of long blades battle with thrashing ropes and the sails being torn to canvas shreds. At the reaar a massive green skinned creature stands by the wheel roaring his rage into the sky.\n\n \n\nImages beyond the short range of effect are hazy, the scene focused on the strained mask and the deathly pale balding man, lashed by the storm and bound to the mast by thick barbed chains that cut deeply into his (Heskin's) wrists, throat and ankles. Most of the scene is filled with the sailors, some orcish, some human swearing and cursing as the ship forges a pass through the maelstrom. At one point two lithe figures wrapped in sodden black silks drop to the deck, steaming rising from their firms and short demonic horns jutting from their foreheads before they move beyond view of the man chained to the mast by the barbed blackened chains.\n\n \n\nA massive red skinned figure strides into view, his skin sizzling with steam, an immense flaming scimitar on his back. He looks at Heskin with feral brutal features before speaking in a deep baritone. \" You're pet is taking on water here Quethos. He may not live to the island \". As he finishes two more creatures appear. One is small and fragile looking, a birdlike kenku judging by the beak though wrapped in purple robes you can only see a repeating crossbow slung on her back. The other figure is tall and radiates power. His face is shrouded by a blue cowled cloak covered in intricate golden eye designs.\n\n \n \n\nAs he stands looking at Heskin you hear his threats. \" Only a few more hours Heskin then if you have proven true we can kill you quickly, otherwise the twins will be your new torment and that will be a long time. \" Heskin, bleeding, bedraggled and clearly beyond hope shivers with fear sobbing. As the blue cowled figure watches he turns angrily stating at the scry sensor. \" Uninvited guests. Who are you, allies of this pathetic cur? \" His face is pale but commanding and twisted into a snarling feature of evil. It is also somehow familiar. The memory jolts as he pulls his left sleeve revealing a horrific dead black limb that seems to twist and writhe with a life if its own. You all recognise it from the Vision from the Spire. The Hand of Vecna!\n\n \n\nAs the hand is revealed Heskin starts screaming clearly knowing what's coming! The hand reaches out, Quethos speaking \" We can't have your friends watching Heskin, I think your journey with us is at an end.\" The hand touches Heskin's forehead and an ugly black stain pours over his face, the muscles on his neck bulge and strain before with a horrifying scream he is killed. The image fades throwing you all back into the room.\n\nAs you land back in the room with a \"thump\" Lashona looks around in surprise, her eyes wide \"Well that was unwelcome. The Hand! Did you see it, that is a serious risk, I had not realised he was so powerful and so favoured a servant. Did you see were they were. They have reached the Storms of Tilagos!? They are days ahead of us. Please you must beat them, if he can restore the phylactery to Dragonath then the Worm God's return is all but assured.\" \n OOC\n\nKnow (Arcana) can give info on the hand\nKnow (Planes) can ID the red skinned beast\nS.Motive to look at the reactions of the vision or Lashona\n\n " }, { "author": "redzimmer", "message": " Merrick \n\nWanton covetous lust washes over Merrcik. Such a power artifact in his possession could tip the balance against the Wyrm God.\n\n \n Spoiler: Rolls \nBluff (1d20+10)[ 12 ] Lan might judge me if he knows of my desire. I cannot stomach his disappointment and disapproving scowls.\nK: Planes (1d20+18)[ 26 ] What manner of beasts oppose us?\n\nArcana and Motive in OOC\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina had watched the scrying with worry and horror in her eyes. She glances at Mirriana and Elkist first. \"The Hand of Venca, I had thought it was but a myth, its powers are evil and it carries a spark of Vencna within...\" her words tail off as she considers, \"The cult of the Ebon Triad are aspected with Vecna, the Faceless One was a servant of the cult I wonder...\" Rummaging in the paperwork and the books they had found in the chambers she looks through it all and then holds it up to the table. \"Look, Darl Quethos, he is listed as a high ranking member of the Ebon Triad Cult, a very high member as she tracks back some of the runes surrounding them, one of the highest.\" \n\nShe glances at the map on the table where Lashona had pointed out Tilagos the isle of Storms \"Mirriana, I fear we must go there as soon as possible. If the power of the Hand was given to the cult of Kyuss and Dragotha, Kyuss's most powerful lieutenant is returned his phylactery I dread to think of the tide of evil that would arise. I agree with our gracious host. We must make all haste to Tilagos and try and slay this Darl Quethos and destroy Dragotha's soul.\" \n\nAt LAn's start (from his truessing) she rests a hand on the halfings shoulder, her ringed fingers on the right hand glittering with shining red ring of mystic fire lending a warmth to the grip of Lan's shoulder. \"Be at ease Lan, Mirriana and Elkist will protect us and your trusty javelins I'm sure can slay anything that tries to hurt us.\" She says, Lan realising that she misunderstood his jumping and thought it to be a response to the scrying vision and not what he has seen of their hostess....\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106 / 125 (+30 )\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Earth (+8 vs Trip/Bullrush, +24 Temp HPs, Light fortification) 12 hour\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"I've heard of Darl Quethos,\" I say hesitantly. \"He's one of Vecna's most powerful mortal servants, a master of clerical magic. I'd heard rumours that he'd come into possession of a powerful artifact, but now I've seen his face and hand I know it's worse!\"\n\n\"I now recognise him from the prophecy we saw in Kuluth Mar.\"\n\nI place my drink back on the following disc of force and stand to leave.\n\n\"Thank you for your hospitality, Lashonna. If you didn't mind, I think we should depart at once.\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan watched as Lashona displayed some scene from stormy seas, his eyes focused on the details of each person that appeared. Instinctively, he hated them all, and knew this would come down to having to kill every one of them. Every practical, Lan looked for signs of weakness, or clues on how to defend against the most obvious of threats. When it ended, he turned back to the others, glad that Lashona had at least been surprised by the death of her former acquaintance. Good to know that even a being such as her could be caught off guard.\n\nWhen Zarina spoke, he frowned in confusion, then snorted. \"Uh, thanks. I'll try to keep from falling apart during the fight.\" Smirking, he turned to Mirrana, clearing his throat. \"I'm for taking care of this lot as much as anyone else ... but how in the nine hells do we get to an island hidden in a storm that we don't even know where it's at? I can navigate the Cut and almost any other terrain on land you could find, but I'm no sailor ...\" \n\nGlancing back at Lashona, he asked, \"What about you, Lady? You're obviously an information broker ... what do you know about getting there? Can you tell us where your lost puppy was when he got killed?\" \n\n \n OOC - Might as well ask the 'nice' lady :D \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n " }, { "author": "DrK", "message": "Lashona looks at Lan, a hint of steel in her eyes and her eyes clasped tightly under her breasts the slightest hint of annoyance.\n\n \n Spoiler: Lan only \n\nTo his true sight her wings flair some 50ft outstretched as the gargantuan creature superimposed upon the frail elf rears above, a flash of red in her eyes as the long canines reach above you, her snout and maw long enough to eat you whole! Only a faint smell of perfume exuding from her as there isn’t even any breath washing over you\n \n\n\nShe tsks slightly and nods at Mirriana Haste May be advised. As for your diminutive friend, thanks to the scrying on poor Heskin I can now place the isle on the map with enough certainty to teleport. The isle wanders so the window for such a feat is short, a matter of a day or so.” \n\nShe walks to a shelf and pulls out a sheaf of scrolls, I have but a single scroll of teleport sufficient to carry you there if you have the ability to activate it. If you have your own means then I am sure you can travel back. I suspect like many Demi planes if you transport there magically the nature of the plane will shunt you to a particular location, an entry way in the planar bubble if you will, certainly there are planes in the abyss and the seven heavens that function in such a way. The fabled ivory labyrinth being one such place.” \n\nPausing she looks at Mirriana and Elkist, a glance that lingers for slightly longer than is comfortable. “When you recover the knowledge of the Library of Last Resort please return. We must share Dragotha’s weakness as far as we are able.” To Mirriana and Elkist both can pick up tye hatred for Dragotha no matter her attempts to conceal it.\n\n\n OOC\n\nA night to prepare if you wish and then teleport or sail\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI sigh wistfully. It would have taken much more than an evening to get my shield enchanted the way I'd been planning, but I see no way of delaying for that long now.\n\n\"I just need to collect my gear and then I'll be ready to go. Whilst I can see the benefit of waiting until we've fully replenished our spells, if we were to teleport tonight we'd be able to do a little reconnoitring and be better placed to make our selections come the morning.\"" }, { "author": "redzimmer", "message": " Merrick \n\n“ Unless you can scry through time as well as distance, the Vecnans have not reached the isle yet. I have depleted my most potent spells, but I trust my companions can keep me safe until I have time to replenish on-island. ”\n\nThe tactical advantage of getting there first and being able to set the battlefield outstripped the disadvantage.\n\n“ The scroll will be of great use. Can you offer any other material aid? ”\n\nNot diplomatic, he knew, but time was of the essence and this unsettling elf had a shared interest in their success." }, { "author": "DrK", "message": "Lashona looks slightly crossly at Merrick and offers Mirriana cool nod. \"They are close. The storms that surround the isle are not huge, violent but not huge so they must already almost be at the isle. Although the isle appears a blasted wasteland and the way to enter the demi-plane where the druids hid the library may take them longer.\" She looks at him and slowly shakes her head. \"I do have some minor magics available if that would help... But the teleportation scrolls you can assuredly have if you think that would help\" \n She describes a smattering of level 1 and 2 partially charged wands and scrolls she has available. If there is anything in particular you want then name it and we'll see what she has \n\n\nAs she speaks Merrick can consider the foes he saw in the scrying pool, the red skinned creature most assuredly an Efreeti, a genie-like creature from the elemental plane of Fire and judging by its ornate jewelry Merrick would suspect it would be an Emir of some kind (a middling noble rank amongst the teaming masses of the City of Brass). But something experienced with planar gates and planar travel.\n\nShe pauses as she regards each of you carefully, \"If you leave tonight, have a care, The island is dangerous and many have gone there, but few have returned. I have no concrete information for what you seek, save that there is a circle of ancient menhirs or stones on a beach that houses the secrets of passage into the demi-plane. I am not sure where you will appear when you arrive but look to the coast for the stones, the interior is but a shadow left from when they enacted the great ritual..\" " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks at her silk gown, a hand clasping where the sword should be. \"I can go tonight as well Mirriana, my sorcerous powers have not been taxed too severely today.\" She looks at Lashona and offers a small curtsy of sorts, \"Thank you for the information and the help Milady. We will endeavor to defeat Darl QUethos and locate Drgotha's phylactery.\" Looking at Elkist and Lan she grins, \"I guess we had best return to Kord's stronghold and garb for war.\" \n\nThen in a quieter voice she leans into the Priestess, \"What of the Dawnstar, do we bring it with us or leave it with someone here?\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 106 / 125 (+30 )\n AC 19, Touch 12, Flat-footed 17, : +12 to AC/FFooted (G.Luminous)+8 shield = 32 \n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": " Back in the Temple of Kord \n\nIt takes an hour or so for Zarina to get ready before she joins the others in the feasting hall / boxing ring that forms the heart of the Temple of Kord. Gone is the tired looking silken dress and back is the tattered and threadbare green dress with her chain shirt underneath and bandoleer of potions and alchemicals over the top with twin massive swords slung on her back and heavy greaves strapped on her arms. Her thin gauntlets are back on her arms, one cool silver, one dull cold iron and she appears tired even as she is garbed for war.\n \"So we head back into danger once more. At least it cannot be worse than the Spire of Long shadows...\" she adds hopefully as she looks to her companions all garbed for battle. To their eyes the gleaming luminous armour and dragonscales that often cover Zarina are missing. \"My arcane power is somewhat depleted from the dragons and the Ebon God in the cellars below. But I will still give a good acount of myself.\" she says looking at Elkist and Mirriana with a small grin.\n\nThen nodding towards Lan she kneels down, \"I can still offer some combat skills if there is something that would aid you, it would last several hours so may help in the landing upon Tilagos..\" \n \n Spoiler: OOC \n\nShe is ofereing Lan the Heroics spell if he wants a bonus combat feat for 130 minutes\n \n\n\n---\n\nAfter letting the others share a last few words as well she nods towards Merrick as he pulls out the teleport scroll and visualizing the map in Lashona's drawing room there is a snap of displaced air as you are teleported hundreds of miles towards distant Tilagos. The freezing air, howling wind and sideways rain hammers into you with savage fury as you slam into the ground on a rocky promontory. The black shards of rock, like ancient ribs of a monstrous jut just above the sea where you have landed, the wind whipping about you and the rain and waves pelting down atop you...\n\nThrough the spray and the wind you can see the rocky spire leads maybe half a mile inland to where the cliffs climb up, wrapped in spray from the waves and the open blackened rocky desolation of Tilagos can be seen... Peering through slitted eyes along the coast you can see nowhere where a ship could make landing with eye line, although the island does not appear very large and curves around out of sight quickly being eaten up in the storm. Pointing towards the coast and the cliffs and rocks further inland Zarina has to shout over the wind... \"We should head inland and see if we can find shelter or a way up into the island's heart. If anything the wind should calm and we can try and find a way to access the druids demiplane.\" \n \n Spoiler: Weather \n\nIts cold so Fort Saves every Hour\nIts very Windy, so Fort saves (in combat only) to not be checked by the wind\nIts very rainy so flames are limited, concealment for all and -8 to perception checks\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n In the temple \nLan turned to the others and said quietly, \"She's a f&*kin' dragon ... and just a little bit stuck up. Don't know how much we trust her, but she seems to hate this Dragotha, so that's good, yeah?\"\" He gathered his gear, sharpened his blades and prepared for the journey.\n However, without time for the mages to make any more trinkets, he didn't have much else to do but grab his pack and weapons. He made sure they had the items Lashona had given them, uncertain if they would need them or not, but prepared none-the-less.\n\n On the island \n\nPeering around, Lan frowned, pulling his cloak tighter. \"Well, this sucks. Guess we better get movin'. Anyone got something to take the edge off the storm?\" Lan moved to find a path inland, hopefully away from the cold wind.\n\n \n OOC - Survival - (1d20+13)[ 29 ] , group won't leave tracks based on his ranger abilities. Will be checking for tracks from the other group along the way.\n\nDon't forget we have 2 elixirs of swimming, 2 potions of water breathing, Wand lesser vigour (18) and a Wand of lesser restore (16). Do we have any endure elements to help with the Fort checks? Would that be too much meta-gaming to have picked some stuff up before we departed? Or would that have made sense given knowledge of the environment?\n\nAlso, will Lan be at a disadvantage with the winds, due to being small? \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n " }, { "author": "redzimmer", "message": " Merrick \n\nMerrick bends into the wind, utterly miserable. He could take on the form of a Red Dragon, speak directly to extraplanar powers and banish demons with a word, but nothing in his repertoire could deal with this insufferable wind!!\n\n“ We must seek a shelter! This rain and wind will eat up alive if we stay in it .”" }, { "author": "DrK", "message": "The group begin to scramble down the narrow rocky spar that their teleport scroll dropped them on. The wind howls around them as they slip and scramble over the narrow rocky spear that is nly some 30ft wide in places with the wild waves splashing over them as they make their way, hunched down against the wind and sting rain. The spar ends maybe around 300ft away as it rises up a steep slope of black rocks and crevices onto the island proper, at least this way allowing some chance of scaling the cliffs that dominate this face of the island.\n\nHowever... even as you battle down the narrow rocks there are shapes ahead! The waves smash over them as they appear out of the dim light and smashing waves. A trio of forms... All manner of spikes, scales and sharp apendages. The lead one, not the largest of the shapes. Two of them appear as massive scaled forms, huge, towering 20ft tall and the pair of them taking up the full width of the rocky path with faces remincent of sharks or lizards. Standing behind the two massive giant creatures is a smaller form, some 10ft tall, a swirling translucent humaoid shape seemingly crafted from the swirling water itself. Its eyes glow and crackle with lightning and a trident is held in one hand. The two massive creatures clearly eschewing any subtlety clutch hug shafts of spiked coral.\n\nIn your heads, audible over the crash of thunder you can hear a watery voice pulsing and waning, \"This island is forbidden. there can be no mercy for those would intrude, your spirits shall join with the everstorm!\" \n OOC\n\nInitiative\n\nMirriana, Lan\nWatery Bad guys\nElkist, Merrick, Talsien, Zarina\n\n\nYou are on a narrow spar of black sharp rock 30ft (and 300ft from the cliffs that lead up onto the island and @80ft from the top where it drops into the ocean)\nThe ground is slippery (so Balance DC10 checks for moving faster than half speed)\n- Occasional Waves may wash over the rocks (at random)\n- Enemies are 70ft away - 2 huge ones that look like blue scaled shark headed giants with massive clubs of spiked coral and behind them a large humanoid form of shimmering water and lightning with a trident\n\nWind and Rain:\n \n -4 to spot and listen \n Targets > 30ft away have concealment \n Ranged attacks are at -4 \n Wind strength needs Fort DC18 to move normally or checked and unable to move \n Flying needs Fort DC 23 or blow 2d6x10ft in random direction \n Storm surge in the sea is DC28 swim checks to avoid the drowning and smashing off the rocks \n Fire spells are impeded CL20 to use them \n Water/ Electricity spells are enhanced - automatically empowered or CL+2 (whichever is appropriate) \n \n " }, { "author": "RCgothic", "message": "\"A dragon? That's surprising!\" I reply to Lan at his revelations. \"I think we'd do well not to trust her. I got the impression several times that she was hiding something, and she enjoyed watching Heskin die a lot more than she meant to let on. Still, she's right that we can't let Dragotha's minions find his phylactery. We've got no choice to proceed, but I'd think twice about dealing with her again if we can avoid it.\"\n\nA quick change of armour and a teleport later and we find ourselves in much less hospitable environs challenged by unknown foes.\n\n\"This is a bad tactical situation,\" I remark, regarding the winds, waves, and slippery path that puts us as the mercy of both. \"They look equipped for this sort of fight, but we are not. If I'd had more time I could have conjured us a fortress,\" I mutter disconsolately. \"I have one idea, it might work.\"\n\n\" Lady Mystara hear my wish ! Push these monsters off this cliff!\" \n\nBefore us a large hand of force manifests in the rain and slams unerringly into the smaller creature of water and lighting!\n\n \n Spoiler \nSpontaneous 7th level Domain Spell - Limited Wish. Replicate 6th level Sorcerer/Wizard Spell - Bigsby's Forceful Hand!\n\nBull Rush (1d20+14)[ 23 ] (off the spar if possible)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nSquinting to see through the wind and rain, Lan agreed with Mir - this was an ambush that they had no business engaging in. But something else bothered the halfling, and he realized it after a moment. Before the Chosen of Mystara could cast her spell, he tapped her leg and called out over the wind, \"I'm all for a quick end to any fight, but what about that other team? If they got here first, how'd they get by? And if we're first, do you want to make it easier on them? There's gotta be a better way to get past this lot that leaves 'em to protect the island ...\" \n\n \n OOC - Wait, is Lan being the voice of reason? Mebbe ... he just doesn't want to fight were we don't need to. And if these are guardians, maybe we should 'parlay' first? \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n " }, { "author": "redzimmer", "message": " If I’m not killed/they’re not killed \n Merrick \n\n“ Fine, none asked, none given. ”\n\nAstaroth screams in futile rage as Merrick draws the vestige’s essence into his spell.\n\nFumbling in the wind, Merrick rubs a fleck of rabbit’s fur against an amber rod. A bright blue arc crackles around him and a bolt of lightning flies at his soggy assailants.\n\n \n Spoiler: Merrick casts Maximized Chain Lightning \ntarget the speaker, then closest sidekick, then the last one. Empowered by weather, maximized by vestige metamagic 14d6 (maximized 112*1.5 = 128 ref DC 22 for half 64) no roll due to maximized, then 13d6 (117 DC 22 ref for half 58) then 12d6 (108 ref half 54)\n\nWould it not be hilarious if they were immune to electric?\n " }, { "author": "DrK", "message": "As the figuers appear in the storm Lan steps forward to suggest a parlay but his voice in lost in the crashing storm as a wave smashes past. Mirriana summons down the literal hand of a goddess and suddenly the smallest of the creatures is picked up and hurled sideways into the thrashing water... The two massive figures ignoring the loss of their supporting caster unerring stride forward, their massive feet stepping easily over the sharp rocks ignoring the weather. A vast bolt of crackling lightning flows from Merrick smashing into the figures and arcing in to the waves after the others but it makes the shark headed giants grin with their toothed maws. The one on the left pauses and holds up it hand, electricity crackling around its fist before it hurls a massive arc of lighting back at the party. The crackling energy slamming into Merrick before arcing to everyone else. The second merely strides to within 15ft of Zarina at the front of the party and swings the huge club at her, the blow seeking to smash her from her feet with its awesome force.\n\n Shark Giants\nGiant 1: Advance to within 30ft of the party. CHain lightning at Merrick (18d6)[ 54 ] x 1.5 (empowered) DC 18 Reflex for Half\n --- ALL other PCS take half the damage, Reflex DC 18 for 1/4\n\nGiant 2: Advance to within 15ft of Zarina, Awesome BLOW (1d20+22)[ 42 ] dam (4d6+21)[ 34 ] \n --- If hit then Ref Save = Damage (1d20+11)[ 23 ] or thrown 10ft to the edge of the black rock (very close to the edge)\n\n \n\nThe figure that had vanished into the dark waters pulls itself free from the waves, rolling across the waves, its blue body glimmering composed partially of the very water of the sea. Its rises to its feet, eyes crackling with blue fury as a swirling ball appears around it granting it immunity to some magids. Its hand then gestures at Mirriana and a flurry of small orbs slam into the priestess\n\n Elemental Stormcaster\n\nMove out of the water\nCast Lesser Globe invulnerability\nQuickeend magic missile vs Mirriana (5d4+5)[ 15 ] \n " }, { "author": "redzimmer", "message": " Merrick \n\nMerrick experiences a big rush of regret as he activates the mystical eye on his forehead.\n\n \n Spoiler: Third Eye Dampening… Sorry Z… \n (1d20+8)[ 11 ] Reflex\n14 damage *1.5 for fail (21)\n7 damage *1.5 if successful (11)\nUnless I grossly misinterpreted the rules about third eye dampening as well.\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks to Merrick as she see's the electrical build up, a cry of \"no, they are beasts of the storm it will do nothing\" swallowed by the winds and the crack of lightning emanating from Merrick. Seconds later she griamces as the lightning washes over her, thankfully the ancient Ring of the Wind Dukes absorbs some of the damage. The relief is short lived as she feels a bone shattering impact and screams as most of her ribs shatter under the club that is larger than her impacting her body. Her world turns upside down and she opens her eyes to look at the black rocks flickering in the lightning, pain in her side and face in the pools of sea water.\n\nRibs protesting and body screaming in pain she pushes herself upright, leaning on the sword of Aqaa to raise herself to stare at the giant some 25ft away. A muttered \"I am the storm, the firestorm\" under her breath as she pulls down the power of flames, fighting the frigid boreal wind to channel fire at the giants and at the same time a wave of her summons a shimmering protective dome around her\n\n \n \n \n \n Spoiler: OOC \n\n\nMove action: stand up\nSwifty: Shield spell\nStandard: Cone of Fire catching both the giants (15d6)[ 54 ] damage\n - Ref saves (2d20)[ 6 ][ 12 ](18) for saves vs DC21\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 13 / 125\n AC 19, Touch 12, Flat-footed 17, +8 shield = 27\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nKnowledge Devotion +5\nShield 12 mins\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI glower at the enemy spellcaster. There's altogether too much magic being thrown around. First things first.\n\n\"Zarina! Heal !\" I call out, grasping the rod of quickening hanging at my belt.\n\nNext things next, I get our defences up.\n\n\" Mass Spell Resistance! \" I cast, considering defences upon every one of us.\n\nFinally, we need to punch a hole through to the island.\n\n\"You! Get out of our way!\" I cry at the nearest shark-giant, directing the hand to force it out of my way.\n\n \n Spoiler \n\nSwift action: Quickened Heal on Zarina. 140hp healed.\nStandard action: Mass Spell Resistance. Everyone gets Spell Resistance 26.\nMove action: redisignate Bigsby's Forceful Hand. Bull rush the closest giant off the land: (1d20+14)[ 31 ] \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe fact that Merrick immediately threw a lightning spell didn't really surprise Lan, but it did piss him off. Before he could rip the wizard a new one, however, all hell broke loose. Magic flew back and forth, with pathetic arcing bolts that were easy to step away from. But as he resigned himself to fighting (in the worst possible conditions for their team, and apparently a very conducive environment for their foes), one of the giant's stepped close and absolutely wrecked Zarina.\n\nThe halfling froze, eyes fixed on the momentarily still form, his heart in his throat. When she rolled over and cast two spells, he released the breath he had been holding. It came with a wave of relief when Mirrana healed the warrior woman back to normal. Turning to the beasts, the halfling's mind raced. There were several things he could try to do, but given the winds and rains, his strengths were effectively curtailed. With a grunt, he called upon a spell to help his attacks, then pushed into the wind and launched four javelins at the closest foe.\n\n \n OOC - Well this is the worst kind of combat for the ranged guy. On round 1, guess I'll just cast a spell - sniper's shot (first shot of each round is a touch attack). On Round 2, Lan will (try) to move (standard) at least 20' and throw javelins (manyshot) while w/in 30'. Will target the giant that hit Zarina, if its still standing there ... if not, then the spellcaster (if w/in 30') or the other giant.\n fort vs DC18 - (1d20+16)[ 24 ] \n Ranged touch attack - (1d20+15)[ 32 ] , Damage - (1d4+7)[ 11 ] + Skirmish - (6d6)[ 14 ] \n \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Spell Resistance 26; Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist holds her holy symbol high, drawing the power of her god to crumple and knead the very stones beneath their opponents. The rocky spur begins to shudder and crack beneath the feet of the massive shark-giants.\n\n \n Spoiler: actions \nCast impeding stones on remaining shark-giants. Reflex DC20 or prone.\nMove to guard (adjacent to) Mirriana\n\nImpeding stones (ongoing):\n \n Reflex or Balance DC20 or prone \n Concentration DC15 + spell level to cast \n -2 on all attacks \n \n \n \n \n \n \n Spoiler: Stats \nURL=http://www.myth-weavers.com/sheet.html#id=1385420] Elkist Talphrin [/URL]\nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 0, HP 105 + 15 temp/105, Speed 30ft\n AC 22, Touch 10, Flat-footed 22, Fort 23, Ref 19, Will 23, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n Ghost touch +1 Full plate armour of Agility , Ghost touch +1 Animated heavy steel shield (+9 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 25\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nLongstrider (wand): +10ft enhancement speed\n\nMinute+ effects (not included in stats):\n\nMass Spell Resistance (Mirriana): SR26\n\nRound+ effects:\n " }, { "author": "DrK", "message": "Flames and lightning crackle along the rocks and the sea. Zarina's crumpled body slams into the ground and she barely stands to unleash flame back on the giants who raise scaled arms to ward off the savage flames. In front of her Elkist raises his hands and the earth juts up in hundreds of razor sharp stones that seek to tear at their finned feet. Lan, incensed by the beating Zarina took ducks under the lightning with ease and throws a lone javelin back catching the leading giant in the shoulder. Meanwhile Mirriana is calm an serene, glowing orbs of protective magic settling around each of the party as a soft white envelops Zarina who emerges free of injury and n longer singed and smoking. The force hand goes to push one of the giants but the massive bulk of the creature proves immovable.\n\nBefore Zarina can so much as grin and thank Mirriana the giants and the elemental storm wizards are upon them! A quickening of time wraps around the enemies from the caster as its followed up wth a sudden splitting of the heavens as hail, icy spears and blasting winds swallow up the heroes...\nThe nearest giant steps forward, this time advancing (slowly on the unsteady ground) and this time swings at Elkist whilst the second one a the back maintains the magic assault, this time Mirriana the target of its lightning as the coruscating energy plays along the line of heroes...\"\n\n OOC\n\nElemental Storm caster:\nSwift: Quickened haste\nStandard: Empowered Ice storm for (3d6)[ 5 ] x1.5 solid and (2d6)[ 8 ] x1.5 cold damage\n--------Spell resistance checks vs DC26 (1d20+16)[ 28 ] Vs Zarina, (1d20+16)[ 35 ] Vs Mirriana, (1d20+16)[ 32 ] Vs Lan, (1d20+16)[ 35 ] Vs Merrick, (1d20+16)[ 19 ] Vs Elkist, (1d20+16)[ 21 ] Vs Talsien\nMove: Stay 50ft away from the PCs\n\nGiant 1: Advance at half speed and attack Elkist (1d20+23)[ 37 ] damage (4d6+29)[ 42 ] \n--- Ref save (1d20+9)[ 20 ] Or Fall prone on the stones\n\nGiant 2: Cast Chain lightning at Mirriana (18d6)[ 59 ] x 1.5 Ref DC 18 for half [All others take half damage, 1/4 damage on successful save]\n---- SR checks DC 26 (1d20+18)[ 38 ] Vs Mirriana, (1d20+18)[ 30 ] vs Zarina, (1d20+18)[ 19 ] vs Lan, (1d20+18)[ 33 ] vs Elkist, (1d20+18)[ 28 ] vs Talsien, (1d20+18)[ 22 ] vs Merrick\n----- Ref DC 20 (1d20+9)[ 29 ] or fall over\n(I didn't forget the concentration check, he just can't fail it)\n\n \n\n\n\nG1: 79\nG2: 54\nSC: 0" }, { "author": "DrK", "message": " \n Zarina \n\nZarina shakes as the healing energy flows through here, a savage grin on her face despite the crackling lightning and icy hail hammering all around her. Her features lengthen slightly, claws erupting from her gloved hands and her frame taking a lower aggressive posture as she summons the hunting power of a tiger and a corona of fire erupts around her as she enters the stance of the mystic Phoenix. Seeing the giant attacking Elkist she growls a low \"that one is mine...\" and gestures with her sword\n\n \n \n \n \n Spoiler: OOC \n\n\nStandard: bite of the weretiger\nSwift: Burn lesser spell matrix for Stance of Phoenix and DR10/evil\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 93 / 125\n AC 19, Touch 12, Flat-footed 17, +8 shield +5 Nat = 32\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nKnowledge Devotion +5\nShield 12 mins\nSpell Resistance DC26\nBite Weretiger +12 Str, +4 Dex, +6 Con, +5 Nat AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) \n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "redzimmer", "message": " Merrick \n\nThe blessing of Mystara douses the ice and lightning, and seeing Zarina still alive mitigates the spectre of guilt that flickered in his mind.\n\nDrawing on his own considerable arcane abilities, Merrick summons a globulous mockery of an earth elemental to stand up to the fish giants.\n\n \n Spoiler: Augmented Alienist Summon Monster VI \n\nSummon Pseudonatural Augmented Large Earth Elemental\nSpellcraft to see if any sign of wards or perfect summons are obvious [roll0]\n\nWhoops. Don’t preview rolls…\nStats will post in Ooc. They take a round anyway…\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI snarl as the enemy spellcaster throws another spell at us, and, gripping the rod of quicken spell, I return the favour, blasting him with a Hammer of Righteousness!\n\nAt the same time my Forceful Hand again attempts to shove the shark-headed giant off the peninsular, and I step forward to hopefully banish his friend to a much warmer place than this with a hostile Plane Shift!\n\nFinally, with blows raining down us I offer a swift prayer to Mystara to protect us all!\n\n \n Spoiler \n\nSwift Action:\nHammer of Righteousness: (14d6)[ 55 ] strikes unerringly, FORT DC19 for half.\nStrength sacrifice: (1d3)[ 1 ] \n\nFree action:\nForceful hand continues to Bull-rush same target (1d20+14)[ 33 ] (target is also now on unsteady ground from the impeding stones)\n\nStandard action:\nPlane shift to Elemental Plane of Fire. WILL DC21 to resist.\n\nAnd immediate action immediately after my actions ( borrowing swift from next turn:\nProtection Devotion +5 sacred AC to allies within 30ft.\n\nIron Guards's glare as usual.\nAnd manoeuvres have expired, rerolling (9d5)[ 25 ] first 3 unique:\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe group began to regroup against their foes, but there was still plenty of fight in these giants. Lan was particularly annoyed by the fact that while they fought here, their foes were getting closer to the artifact. Snarling to himself, he started to sprint forward to take aim of the giants. Unfortunately, his foot slipped, and he was blown back a few steps before he caught his balance.\n\nNonplussed for a moment, Lan changed his actions and started casting a spell. The small halfling suddenly grew in size, hunching over into the huge form of a landshark, his snout questing towards the enemy.\n\n \n Top of Rnd 3 : Freakin' Fort save ... casting aspect of the earth hunter and becoming a bullette\n \n \n Spoiler: Status \nHPs: 76 /95 AC: 22 (26) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap , foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Bullette form (see spoiler below; 69 min remaining); Find the Gap (first attack is touch attack, 5 rnds); Mass Protection (+5 AC [sacred], 10 rnds); Spell Resistance 26; Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n\n \n Spoiler: Bullette Form \n Space and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist grunts as the giants blow smashes into her armoured body. Planting her feet and setting herself against the waves of weather and magic she stands with blade raised, ready to defend her companions against all that approach.\n\n \n Spoiler: actions \nI think that the giant Elkist is facing has gone away? Either attack it (full attack) or stand ground & readied attack (standard) on the next one that approaches:\n\nReadied action: 5ft step as needed & PA\nLightning Sword (1d20+12)[ 18 ] (+12 base, +4 str, +2 weapon, -6 PA), damage (2d6+24)[ 33 ] (+8 str, +2 weapon, +2 gauntlets, +12 PA) + (1d6)[ 6 ] shock\n\nExtra attacks if Full:\n\nLightning Sword (1d20+7)[ 21 ] (+12 base, +4 str, +2 weapon, -6 PA), damage (2d6+24)[ 28 ] (+8 str, +2 weapon, +2 gauntlets, +12 PA) + (1d6)[ 6 ] shock\nLightning Sword (1d20+2)[ 11 ] (+12 base, +4 str, +2 weapon, -6 PA), damage (2d6+24)[ 35 ] (+8 str, +2 weapon, +2 gauntlets, +12 PA) + (1d6)[ 2 ] shock\n \n \n \n \n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 0, HP 78/105, Speed 30ft\n AC 22, Touch 10, Flat-footed 22, Fort 23, Ref 19, Will 23, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n Ghost touch +1 Full plate armour of Agility , Ghost touch +1 Animated heavy steel shield (+9 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 25\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nLongstrider (wand): +10ft enhancement speed\n\nMinute+ effects (not included in stats):\n\nMass Spell Resistance (Mirriana): SR26\nProtection devotion (Mirriana): +5 sacred to AC (1 mins\n\nRound+ effects:\n " }, { "author": "DrK", "message": "War continues to rage within the storm as Elkist and Zarina form a wall of steel and blade, the small magus hunched with feline power. Behind them the Halfling shudders and morphs into the of a massive land shark, much to the surprise of several of the party who had not realised he could do that\n\nBy the storm caster the rocks start rumbling as Merrick calls forth living rocks to join their fight. Mirriana, Constable of Diamond Lake steps up, a massive glowing hammer streaking into the storm caster even as the giant nearest the party is forced into the choppy water followed by a flutter of long triangle fins! Her summons to the Plane of Fire though is denied at the last moment\n\nThe first giant vanished into the sea and is attacked by sharks before it climbs out of the crashing sea, a shimmering shield of crackling force appearing around it\n\n Sharks (1d20+11)[ 19 ] dam (1d8+6)[ 7 ] \n (1d20+11)[ 26 ] dam (1d8+6)[ 14 ] \n\nThen swift cast quickened storm\n \n\nThe second giant having survived its plane shift strides forward to be met by Elkist’s savage swing of the crackling sword as its swings at the young paladin\n\n attack (1d20+23)[ 37 ] dam (4d6+33)[ 47 ] \n\nThe storm caster still reeling from the thunderous impact looks daggers at Mirriana as it’s form starts shifting and shimmering displacing from its true location as it strides towards Zarina\n\nSG 1 79\nSG 2 54\nSC 55" }, { "author": "redzimmer", "message": " Merrick \n\nUnable to speak commands in the maelstrom, Merrick pantomimes a big hugging motion and points to the giant closing on Zarina. He hopes the message is clear.\n\n Muddy, let your large cousin know I wish it to wrestle the giant! he sends grappling images empathically to his familiar, hoping against hope that will work." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe beast that was/is Lan stood for a moment, chest heaving in anticipation. Angered that it/he had to resort to this form ... angered at the storm and the wind ... enraged by the pain one of the giants had caused to Zarina. Now was the time for flaying flesh from bone ...\n\nWith a low snarl, the bullett rushed forward and leapt, coming down with all four claws slashing at its foe.\n\n \n Top of Rnd 4 : Charge up to 40' (and at least 20') to engage with the first opponent in Lan path. If there's a clear path to the 'mage' Lan will take it, but I presume one of the giants is in the way, and he will definitely go after the giant that smashed Z earlier. Leaping attack w/skirmish\n\n Attack 1 - (1d20+24)[ 38 ] , Damage 1 - (2d8+12)[ 23 ] + Skirmish - (6d6)[ 26 ] = 49 First attack is vs touch AC\n Attack 2 - (1d20+24)[ 34 ] , Damage 2 - (2d8+12)[ 20 ] + Skirmish - (6d6)[ 21 ] = 41 \n Attack 3 - (1d20+24)[ 40 ] , Damage 3 - (2d8+12)[ 18 ] + Skirmish - (6d6)[ 15 ] = 33 \n Attack 4 - (1d20+24)[ 26 ] , Damage 4 - (2d8+12)[ 15 ] + Skirmish - (6d6)[ 29 ] = 44 \n \n \n Spoiler: Status \nHPs: 76 /95 AC: 22 (27) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap , foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Bullette form (see spoiler below; 69 min remaining); Find the Gap (first attack is touch attack, 4 rnds); Mass Protection (+5 AC [sacred], 9 rnds); Spell Resistance 26; Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n Oh, didn't like that, did you? I think to myself as the storm caster attempts to protect itself. Well I've got another where that came from! \n \"Hammer of Righteousness!\" I cry, as I channel more of my own strength into the spell.\n\nMeanwhile my Forceful Hand attempts to shove the first giant back into the stormy waters.\n\nI step back next to Elkist, glaring at the giant.\n\n \n Spoiler \n\nMass Conviction -> Hammer of Righteousness\n (14d6)[ 48 ] strikes unerringly, FORT DC19 for half\nSacrifice (1d3)[ 2 ] strength damage\n\nForceful Hand\nBull rush (1d20+14)[ 27 ] enemy still unstable on impeding stones?\n\nShield block or Divine Surge next round: (1d2)[ 1 ] \n\nIGG Vs adjacent giant.\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina by Elkist looks up at the savage shark headed giant, the beast trailing blood as it towers over her, its body marred fire fire and blades. Behind her she could hear Merrick's chanting and feel the pulsing of Mirriana's powerful magics and the new thunder of the massive bulette that was now Lan. Glancing to Elkist she speaks for the drow to hear, \"We can take it together... With faith in the Lightning Lord\" \n\nBefore she steps forward, blade igniting with a dark angry fire as she goes to strike it...\n\n \n \n \n \n Spoiler: OOC \n\n\n5ft Step in\nSwift: Activate searing blade (3d6+9 fire)\nFull attack (K.Devote +5. PA -2)\nActivate Intensified Acid on 1st hit (3d6)[ 6 ] acid\n (1d20+26)[ 38 ] dam (1d12+25)[ 28 ] + (3d6+9)[ 18 ] Fire\n (1d20+21)[ 31 ] dam (1d12+25)[ 37 ] + (3d6+9)[ 21 ] Fire\n (1d20+16)[ 34 ] dam (1d12+25)[ 36 ] + (3d6+9)[ 20 ] Fire\nEDIT: 27 t o confirm for 34+1 sonic damage\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 93 / 125 = 135 / 157\n AC 19, Touch 12, Flat-footed 17, +8 shield +5 Nat +2 stance +2 dex (tiger)= 36\n Fort 14, Ref 11, Will 8, : +6 to all +3 fort (tiger) +2 Ref (tiger)\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nKnowledge Devotion +5\nShield 12 mins\nSpell Resistance DC26\nBite Weretiger +12 Str, +4 Dex, +6 Con, +5 Nat AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) \n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "The party split their focus as the battle continue to rage in the maelstrom, all of the heroes of Greyhawk Arena dripping with water that plasters hair to their heads and soaks in the layers of armour and cloth that they are wearing. By the frontline Zarina and Elkist confront the wounded giant that had nearly killed Zarina with a single blow, the young mage warrior grips her sword that erupts into flames, steam forming around her as she attacks the giant, hovering aloft on her fiery phoenix stance she shears into the beast and eventually it collapses, flesh sizzling and its top and bottom half separating.\n\nIts mated pair howls in rage before cutting off as the hand hurls it into the water and the caster can do little as a massive hammer of force slams into it nearly crushing the life from it, only the flickering displacement protecting it as the massive bulette lands in a flurry but its claws miss in the rain and flickering magics....\n\nAgain the shark headed storm creature drags itself from the waters, this time losing any semblance of subtelty it hurls a spear of lightning at Mirriana who had commanded the force hand to bat it aside so easily. The storm casting elemental, looking visibly injured and flagging releases a great flurry of missiles at the bulette and calls down a blast of anti-magic down atop Mirriana seeking to remove her protections.\n\n \nSG2: climb out the water, lightning bolt at Mirriana Ref DC15 for half, SR check (1d20+17)[ 28 ] dam (10d6)[ 27 ] x 1.5\n\nStormcaster: Cast defensive (auto pass) dispel magic vs Mirriana SR check (1d20+13)[ 30 ] \n - dispel checks (1d20+10)[ 26 ] (1d20+10)[ 13 ] (1d20+10)[ 21 ] (1d20+10)[ 28 ] (1d20+10)[ 15 ] (1d20+10)[ 23 ] (1d20+10)[ 29 ] (1d20+10)[ 29 ] (1d20+10)[ 14 ] (apply to active enchantments as needed)\n\nSwift: Quickened magic missile vs Lan (5d4+5)[ 17 ] \n \n SG 1 \nSG 2 54\nSC 103" }, { "author": "redzimmer", "message": " Merrick \n\nGiving up on communicating with his summoned pseudo-creature, Merrick focuses on the remaining giant with a volley of magic missiles of his own.\n\n \n Spoiler: Sigh \n\n[roll]1d4+[/roll]\n\n[roll]1d4+[/roll]\n\n[roll]1d4+[/roll]\n\n[roll]1d4+[/roll]\n\n[roll]1d4+[/roll]\n\nFace palm\n " }, { "author": "DrK", "message": " \n Zarina \n\nThe giant falls in chunks at her feet, blood splattering on her armour and running off as the rain pours down her small body. Spinning she spies the next one, crawling out the water and hurling lightning at Mirriana. With a growl under breath Zarina runs at the giant heedless of the danger and leaps high into the air twisting to avoid its massive club and seeking to shear it in half as she calls upon the Lightning Lord, her knuckles bleeding and blood coating the Sword of Aqaa as she launches a single devastating blow....\n\nThen she slips... an errant rock and the strong wind and rain cause her to lose her balance and she sprawls forward. Running into the massive shark giant and tasting its salty sweat. It looms above her, a savage grin on its face....\n\n \n \n \n \n \n Spoiler: OOC \n\nMove and Tumble (1d20+16)[ 23 ] VS DC17\nSwift Blade of blood\nDivine Surge (K.Devote +5, PA -2, WT +6) (1d20+26)[ 39 ] dam (1d12+25)[ 35 ] + (8d8)[ 27 ] + (3d6)[ 13 ] blade blood + (3d6)[ 12 ] intensified cold\n- (1d6)[ 5 ] to\n\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 93 / 125 = 135 / 157\n AC 19, Touch 12, Flat-footed 17, +8 shield +5 Nat +2 stance +2 dex (tiger)= 36\n Fort 14, Ref 11, Will 8, : +6 to all +3 fort (tiger) +2 Ref (tiger)\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nKnowledge Devotion +5\nShield 12 mins\nSpell Resistance DC26\nBite Weretiger +12 Str, +4 Dex, +6 Con, +5 Nat AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) \n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n [Ready] Searing strike (boost) \n " }, { "author": "RCgothic", "message": "\"Lan, help Zarina! I've got that one!\" I call out, directing my ally towards our fallen companion. Calling upon the dregs of my magic, I fling yet another hammer of force at the enemy spellcaster and then attempt to advance up the causeway towards land.\n\nMeanwhile the forceful hand also continues to do its best to clear the causeway.\n\n \n Spoiler \n\nSwift: white Raven Tactics for Lan\n\nMove: Advance FORT (1d20+19)[ 27 ] \n\nStandard: Mass Resurgence -> Hammer of Righteousness\nFORT DC19 for half of (14d6)[ 49 ] hits unerringly\nStrength sacrifice: (1d3)[ 1 ] \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe Lan-shark howled in frustration at all four misses from his assault on the mage. He readied himself to attack again, but heard a shout from Mirriana. Looking over his shoulder he saw Zarina steadying herself as the remaining giant prepared to attack. Lan’s black eyes narrowed, and he practically flipped over as he turned and charged the giant. At the last moment he leapt up, striking at the giant with all four claws appendages.\n\nUpon completing his first attack, he paused for a moment as he felt the energy of Mir’s command and he leapt straight up again and came down with his claws ripping at his foe.\n\n \n Top of Rnd 5 : Charge the giant, moving at least 20’. Leaping attack w/skirmish flanking with others.\n Attack 1 - (1d20+26)[ 28 ] , Damage 1 - (2d8+12)[ 16 ] + Skirmish - (6d6)[ 20 ] = 36 \n- First attack is vs touch AC\n Attack 2 - (1d20+26)[ 29 ] , Damage 2 - (2d8+12)[ 23 ] + Skirmish - (6d6)[ 17 ] = 40 \n Attack 3 - (1d20+26)[ 30 ] , Damage 3 - (2d8+12)[ 24 ] + Skirmish - (6d6)[ 17 ] = 41 \n Attack 4 - (1d20+26)[ 39 ] , Damage 4 - (2d8+12)[ 20 ] + Skirmish - (6d6)[ 27 ] = 47 \n\nSecond ‘turn’ - If the giant drops, Lan will attack the caster instead\n Attack 1 - (1d20+26)[ 35 ] , Damage 1 - (2d8+12)[ 16 ] + Skirmish - (6d6)[ 22 ] = 38 \n Attack 2 - (1d20+26)[ 43 ] , Damage 2 - (2d8+12)[ 18 ] + Skirmish - (6d6)[ 24 ] = 42 \n Attack 3 - (1d20+26)[ 39 ] , Damage 3 - (2d8+12)[ 26 ] + Skirmish - (6d6)[ 21 ] = 47 \n Attack 4 - (1d20+26)[ 30 ] , Damage 4 - (2d8+12)[ 17 ] + Skirmish - (6d6)[ 21 ] = 38 \n \n \n Spoiler: Status \nHPs: 76 /95 AC: 22 (27) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap , foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\nEffects: Bullette form (see spoiler below; 69 min remaining); Find the Gap (first attack is touch attack, 3 rnds); Mass Protection (+5 AC [sacred], 8 rnds); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "There is another thunderous conussive blow as another massive hammer of raw magic slams into the storm caster. Finally this time the impact is telling as it seems to lose cohesion and explodes into a splash of water, its component shreds of elemental water unbound and running into the puddles as a few trinkets fall onto the rocks and into the rock pools. Before the shark giant can do anything the bulette is there, all 4 limbs ripping into the giant and with a horribe tearing sound its ripped asunder, the massive land shark claws ripping free the arms and the upper chest...\n\nThe thunder and lightning continues unabated but you can see through the driving rain that it seems like a ring around the island that its less severe once you reach the cliffs that lead up to the island plateau proper.... For now you seem to have defeated whatever ancient welcoming party is geared up to defend the ancient druidic island.\n\nA search of the bodies reveals a few trinkets of interesting providence with rods, ancient mithral braces and a long and massive trident that shrinks as you touch it.\n\n \n Spoiler: Loot \n\n\nRod of thunder and lightning\nBracers of Armour +4 and Fire Resistance 10\nAn Aquan, returning +2 Trident\nWater cloak\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ Before anyone says anything about rash decisions, let me say I have an aversion to giants threatening my life! ”\n\nThe Wizard was feeling particularly defensive, though he knew deep down this combat was at least partially his fault…" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe hulking Lan-shark ripped the giant apart, then spun around, searching for another target before the realization set in that they stood victorious in the swirling storm. It turned towards Zarina for a moment, then stopped as Merrick called out over the winds. The beast fixed the wizard with its black eyes, before turning to pick at the bodies of the fallen. Upon seeing the trident, the bullette chuffed in resignation and tapped the weapon and itself after looking pointedly at Zarina - obviously a plea to take the weapon for him.\n\nOnce complete, the beast sat back and watched Mirriana, waiting for the direction to move on.\n\n \n OOC : Plans for the climb up? Staying with the bullette form for now, unless we need a scout \n\nEffects: Bullette form (see spoiler below; 69 min remaining); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n \n Spoiler: Status \nHPs: 76 /95 AC: 22 (27) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap , foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks at the chunks of giant and eyes the massive armoured form of Bulette-Lan with some trepidation before reaching out and running a hand over the armoured hide. “not so small now Master Lan?” She murmurs before nodding and picking up the trident and sliding into her haversack for Lan later and letting the others claim the lightning rod, cloak and bracers\n\nSquinting through the rain and still breathing heavily she nods to Mirriana, “Once more I avoid the boneyard and the beyond thanks to you Miriana, as always my thanks and gratitude. But…. Now that we seem to have defeated the welcoming committee shall we head to cliffs and find a way up. If not perhaps we can camp or find magical protection to sleep within the confines and shelter of tye cliffs and then tackle the island afresh in the morning. I am sorely pressed today and feeling drained of much magical resources.” \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 93 / 125 = 135 / 157\n AC 19, Touch 12, Flat-footed 17, +8 shield +5 Nat +2 stance +2 dex (tiger)= 36\n Fort 14, Ref 11, Will 8, : +6 to all +3 fort (tiger) +2 Ref (tiger)\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: oleum, A Fire, L.Ember), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nKnowledge Devotion +5\nShield 12 mins\nSpell Resistance DC26\nBite Weretiger +12 Str, +4 Dex, +6 Con, +5 Nat AC\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) \n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n [Ready] Searing strike (boost) \n " }, { "author": "redzimmer", "message": " Merrick \n\n“ I have a teleportation spell prepared. It may be a risk with the magical protections here. I can send myself then attempt my transposition wand to get us up the cliffs. ”" }, { "author": "RCgothic", "message": " Mirriana \nI breath a large sigh of relief as we emerge victorious.\n\n\"If I ever again suggest rushing in before we've had a chance to prepare properly and recover, somebody slap me!\" I bemoan. \"That was far too close for comfort.\"\n\n\"Unfortunately I had to spent my ability to conjure us a shelter for the night in the battle. We can't stay here though! Let's see if there's a lee in the shelter of the cliffs, or if we can find a way up. I wouldn't trust a teleport attempt Merrick, I think this island is designed to deposit anyone teleporting back where we arrived.\"" }, { "author": "redzimmer", "message": " Merrick \n\n“ Well it won’t help much in this wind but if I cast a mass fly on us it might aid in climbing that cliff. ”\n\nIf anything it would give them maybe one chance to land safely if their current rate of success persisted." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan lumbered over to Merrick and waved his claws for a moment, then pointed at the cliff, mimicking climbing up ... before sitting back on his haunches for a moment, waiting.\n\n \n OOC : If Merrick has a spider climb spell, Lan should be able to pull everyone up with some rope. \n\nEffects: Bullette form (see spoiler below; 69 min remaining); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n \n Spoiler: Status \nHPs: 76 /95 AC: 22 (27) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility , swift haste , swift haste, exacting shot\n3: decoy image, find the gap, find the gap , foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist offers her hand, linking arms to support any that need it as the group approaches the cliffs. What do you hold in store for us? she thinks to herself of the island, it's ancient druidic protectors and the blaspheming attackers that lurk within.\n\n \n Spoiler: actions \nDepending on height and wind severity Elkist has updraft and/ or fly capabilities to assist with her ascent.[/LIST]\n \n \n \n " }, { "author": "DrK", "message": "As the party recover and strip the valuables form the dead Zarina smiles to Lan as she collects the trident that shimmers and shrinks to a medium size in her hand. The metal wet to the touch and crackling slightly as her hair frizzles and slightly with static energy\n\nUsing the bulette as a windbreak the party can reach tye base of the cliffs and suddenly as if you’ve left a ring of storm the wind dies down and the weather changes to a dry barren heat. Scaling the cliffs is easy with the lack of storm and you soon scale them and look across the island, it appears you have arrived on tye southern tip and a vast trio of mountains just from the centre but all you can see across the whole island (some 20 miles wide and 40 miles tall) is barren black ash and gravel as if all life has been scoured from the soil.\n\nNearby a series of rocky cairns are covered with Auran runes and Zarina, Elkist and Mirriana with the gifts from their artifacts of the ancients can read them. It’s a border menhir and points to the Eastern shore to the welcoming circle for those would treat with the ancient Druidic masters\n\nLooking around at the bare rock Zarina looks at her own bedraggled appearance and motions to the others. ”If these stones have that Darl Quethos wielding the Hamd of Verna, or even more elemental guardians I am sorely pressed. Shall we rest here and travel to the east when we are better prepared?” " }, { "author": "redzimmer", "message": " Merrick \n\n“ Some recovery would suit me as well. I need to prepare for the task at hand. ”\n\nVestiges suited city dwelling were not going to help here. New pacts and spells were a priority now for the twisted wizard." }, { "author": "DrK", "message": "The surprisingly mundane tents for such powerful and magical heroes are soon pitched on the dark gravel and some wood collected from nearby wiry bushes give rise to a small fire that allows some of the well aged and recently soaked trail rations to be cooked for an uninspiring meal.\n\nZarina looks out into the darkness her eyes gazing up at the stars that seem occluded and shadowed from the strange effects warping the island of the Library of Last Resort. She takes off the fine gith craft chain shirt to examine the links where the giant had near killed her. As normal the extra planar mithril seemed I damaged. “I wonder what we will find in the morning when we search out Quethos and his followers. I would love to resolve things peacefully but I suspect it will be more violence and blood. At least Quethos and his followers seem like they are servants of the Dark Powers.” \n\nSipping from her magical flask that fills at a command word with hot honeyed tea she offers it around. “it seems long now from the undercavern of Greyhawk preparing for the games in the arena. Now we search for the portal to an ancient Druidic plane and the location of the phylactery to one of the most dangerous dragons that ever flew across the lands.” She pauses, hand trembling slightly as she realises how dangerous their situation is. “I’m sure you can keep us safe Mirriana, you have saved most of us time after time now.” \n\nAs she settles down for the night she looks at her companions. The dependable Lan with his surly front, the fearless Elkist, the savage and silent Talsien, the strategic and powerful Mirriana and mad (but loyal) Merrick and feels restored in her faith (if out of place in such illustrious company).\n\n Morning Preparations\n\nSuperior resistance\nHeart of Air\nHeart of Earth\nGreater Luminous armour (1d4)[ 1 ] Str damage\n- lesser restore wand (3d4)[ 1 ][ 1 ][ 1 ](3) use as needed\nTomebound Book of Bocob on fireball, cone of fire, scorching Ray\n\n " }, { "author": "RCgothic", "message": "\"We were all pushed to our limits today,\" I agree with Zarina, thankful for the dry heat that will allow us all to get dry. \"I'm sorry for that, I misjudged! I thought only of getting to the island before our opponents and forgot it might have defenders of its own! But we made it and tomorrow we'll be rested and well recovered.\" I accept a drink and toast each one of us before settling down for the night. How strange to be sleeping in a tent again after acquiring the ability to conjure shelters from nothing!\n\nIn the morning I pray for an hour to regain my lost favours, and then spend another hour laying on a Heroes' Feast to bolster our resolves and renewing my armour and weapon enhancements. In one final act before departing, I find a smooth pebble and cast Celestial Brilliance on it, then placing the shining beacon in an easily accessible pocket of my haversack in case we need it later." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nAs they gathered to camp, Lan allowed his spell to disperse and he took the trident back from Zarina. He checked the perimeter to make sure they were protected, then sat with the others as they hunkered around the fire. His eyes continued to peer into the darkness as they spoke, even now unable to relax. After Zarina and Mirriana spoke, he grunted \"No different than any other fight, I guess. But my worry is what happens now? I'm guessing if the bad guys were around, we would've noticed. And if they aren't here yet, what happens if we kill all the guardians?\n\nAlmost better to let them catch up and kill them.\" \n\n \n OOC : Just some chatting before we get into it. Checking to make sure I don't need any spell changes ... \n\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, swift haste, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "THe morning (or as much as it can be called morning) dawns with the same dry heat and arid wind blowing across the desolate ash waste ofthe island. but as the pre-dawn light strengthens and you gaze around, including out to sea where you can see the halo of the storm surrounding the wandering isle wall of blue and black clouds streaked with lightning flashes you wonder where to go next. Then the choice becomes easier as Lan's sharp eyes spy three thin pillars of smoke from the east, probably made by cooking fires and only some 5-6 miles away.\n\nHeading east you soon can see long wall of cliffs ahead that bar passage further east and amidst athe crashing clouds and the storms of Tilagos's hostile exterior you spy ruins and the source of the smoke, a ruined ship smashed on the rocks. The broken ship itself, along with the beach and a portion of the island further inland exist in a sheltered dome of relatively calm winds and constant rainy drizzle. However, a maelstrom of hurricane force winds rages all around the area outside a circle of about 400 feet in diameter, including above at a height of about 60 feet The beachhead is littered with driftwood and the splintered ruin of well over a hundred ships. These skeletal wrecks crowd the rocky shoreline, a veritable city of barnacle-claimed vessels peopled with dead sailors. Broken skeletons wrapped in threadbare rags hang out of yawning breaches in the ships’ hulls, and tattered sails whip in the fierce winds sweeping the shoreline. Beyond the shore, the rocky beach angles up slightly to an ancient maze of ruined walls and standing stones....\n\n \n\nYou are some 400ft to the North and got a glimpse between the clouds of storm that opened briefly. You cannot see people on the wrecked ship or in the ruins, but the height of the ruined walls means many could be hiding and you would not know" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan sighed at the image they gleaned from a quarter of a mile away. Nodding in the direction of the maze and beach, he grunted, \"Guess we should scout it out ... bettin' when we get closer that'll be our competition. Ain't no way we're lucky enough for them to have died on the trip.\n\nBut before we go rushing down to beat them to the punch, anyone know how we find this place? Is it in that maze, or somewhere up here? Or further inland? That'll drive if we jump down to kill them all, or run for the prize first.\" \n\n \n OOC : Figure we can get closer to the edge and scout out ... \n\nEffects: Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour)\n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 1/2 Horizon Walker; 0/3 Scout's headband; Winged Vest 4/5\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina pauses and looks down over the ruins, squinting as she see's the streamers of smoke in the swirling eye of the storm. \"Ancient ruins, a wrecked ship. I suspect we will cross blades with whoever is in there.\" She rests a hand on Lan's shoulder. \" I suspect based upon what we have seen inland there must be a portal of some kind on Tilagos to allow one to cross over into the demi plane where the Order of Storms hid their secrets. I would think ruins like that would be a good candidate. Darl Quethos is no fool and if his boat is there I think we should investigate.\" \n\nShe glances at Merrick. Always slightly unsure with the mad mage. \"Could you teleport us into the maze Merrick, I know I can pass through the winds,\" she adds rubbing her ancient Ring of the Wind Dukes, \"But its not the same for all of us. Would it be better for us to arrive in a spot of our choosing?\" As she looks at the ruins she wonders where would be best. Pulling out her ancient Sword of Aqaa, the wind whipping and forming eddies around it and a faint singing sound echoing from the weapon. Whispering some arcane words she pulls out a thin flake of a scale and bites down, soft scales spreading up and down her neck and arms with red edges.\n \n \n \n \n Spoiler: OOC \n\n\nCast Dragonskin (Fire)\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +30 temp HPs\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC = AC 29\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 140 minutes (+5 Nat Armour, Fire Res 20)\n\nHeroes Feast: Immune POison/Fear, +1 to will Saves\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": "\"I agree with Zarina,\" I say, surveying the ruins below. \"Our goal is likely below us, and our enemy has got there first. We should pursue immediately! I'm glad I thought to prepare a little surprise for undead today,\" I say, retrieving the brilliantly shining stone from my pack and securing it where it can cast a wide illumination.\n\n\"I don't think we should teleport though, let's just get down there on the double!\"" }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"Do you think that they lie in wait?\" ponders Elkist. \"They know we hunt them. Do they scry us now as we looked upon them? I shall be happy to bait them if they lurk as cowards.\" \n \n \n " }, { "author": "redzimmer", "message": " Merrick \n\n“ We can try to teleport, but be ready for anything. We could also reappear separated so we should allow Talsien to be our conduit of thoughts. \n\nA long lists of defensive spells prepared dance on mage’s tongue.\n\n“ Let us prepare before we rush to our daily flirt with Nerull. ”\n\n \n Spoiler: Merrick character sheet \nspells prepared, raise your hhand if you want something. Three mass resist elements, mass fire shield and mass fly recommended\n\n https://www.myth-weavers.com/sheet.html#id=249687 \n " }, { "author": "DrK", "message": " \n Zarina \n\n\nZarina nods to Mirrian, \"Yes I agree, we should be bold in our approach. We cannot use too much time against the likes of Darl Quethos. If you would be so kind as to share flight with us Magister Merrick, that would help greatly, particularly as with the Ring of the Wind Dukes I can even fly through the hurricane blowing around us.\" She grins as she levitates a few feet off the ground, her cloak streaming out behind her and hair whipping in the winds. Moments later multiple Zarina's hang in the air as she breaks here shadow into numerous mirror images. THen she nods at Mirriana, \"I stand Ready constable.\" \n \n \n \n \n Spoiler: OOC \n\n\nCast Mirrior Image (1d4+4)[ 7 ] images\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +30 temp HPs\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC = AC 29\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 140 minutes (+5 Nat Armour, Fire Res 20)\nMirrior Image 14 minutes\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "Following the leading woman (Mirriana and Elkist striding in their armour) through the gusting wind and swirling rain Zarina soars some 15ft above their heads, the wind singing in an choirlike fashion as its strikes her or Elkist's blades that once belonged to the Wind Dukes. Behind the woman Merrick follows and Lan ranges slightly out to the flank hidden from view with his stealth skills. Its a 6 minute stride down to the ruins where you slip and slide down the cliff path onto the small bay that has the wrecks and the broken walled ruins. Ax you get closer approaching from the NW the black basalt walls rise high above you, a mixture of broken walls and ancient standing stones with markings long since washed off or removed. From down the near the beach you can hear the clunk of working tools and the guttural shouts of orc echoing from the beach to the south and you expect that some of the crew have remained behind to fix the ship.\n\nPlunging into the maze the ground is soft and mossy between the blacks walls and everything glints in the wek sunlight in the storm's eye from a thin covering of salt although there are still plenty of plants and the walls are covered with thick nets of ivy. As you enter the maze you quickly reach a of crossoards of sort (on the NW side), to the north the walls open up into a plaza of sorts, broken columns and smashed tiles with grass and weeds jutting between them suggest it has been ruined for many centuries but in the centre of the plaza what once may have been a collection of four impressive statues of marble and basalt have been reduced to piles of shattered rubble and fragments of the statues lie scattered around the area. However Lan and Merrick's sharp eyes can see a flickering blue glow underneath one of the statues and from near the partially broken archway into the plaza Lan can see fresh-ish blood streaked on the doore frame.\n\nTo the south another plaza beckons, this one complicated by numerous stone stalagmites scattered around the broken tiles. These rocky growths are covered with strange slash like glyphs made of vertical and horzontal slashes but seem to have no other purpose. However from the base of the largest stalagmite some 40ft tall and 20ft across a tangle green glowing cystals appears to be \"growing\"...\n\n So investigating north or south plaza or pushing towards the beach or deeper into the maze?\nFor durations, 6 minutes has passed\n " }, { "author": "DrK", "message": " \n Zarina \n\nPausing in the space between the two plazas with the strange crystal growths Zarina looks at the walls and mentions the strange druidic runes. \"I cannot read most of them as druidic has been kept so secretive but there are elements of the elemental languages, aquan, auran, ignan and terran there. If they were not so damaged and wind worn I suspect they would be a living history of the Order of Storms and how the druids gathered so much data at their library.\" \n\nPausing the multiple Zarina's around her pose in a variety of different positions before she gestures to the south. \"Contable, I think that pathway there may offer a way south without going through the cystal plaza, its seems be a concourse or thoroughfare of sorts.\" She motions across a broken wall that stands maybe waist high and leaning against the mossy ston you can peer south and see the ruins form almost a long central corridor towards the beach, where maybe 350ft away you can see distant shapes surrounding the wreckage of the boat from Lashona's scrying. the boat, or at least the sections of the bow you can see look to be beached on the shingle, propped up by planks of wood or bits masts from the other shipwrecks. At least a dozen hulking shapes armed with a variety of pointy things and garbed in leathers are working around the front of the boat as the Orcish captain stands atop the deck borrding.\n\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +30 temp HPs\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC = AC 29\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nMirrior Image 8 minutes - 8 images\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": "\"We could spend ages wandering in this maze,\" Mirriana replies to Zarina. \"Let's play that crew a visit and see what we can find out!\"" }, { "author": "DrK", "message": "Following the Constables lead the party clamber over the low wall into what appears to be the main thoroughfare and move down between the ancient rune inscribed runes and moss covered chunks of rock, the three heavily armed woman in the lead with Merrick behind them and Lan paralleling their movement slipping from shadow to shadow like small but deadly ghost\n\nAs you wander down between the broken walls that line the 50ft wide space you can see that at the end the walls would have formed a great covered walkway facing the sea but are now in ruins and the beach is black rocks and sharp spines upon which a dozen wrecks in tatters and fragments can be seen in varying states of disrepair. Some merely a few seaweed barnacled spars jutting from the stormy waves smashing on the shore, others a rib cage a deck planks and spars.\n\nIn the centre the boat you had seen Darl aboard is mostly intact save a for a single large gash in the bow, one that is being industrially repaired by what appears to be about 12 or so heavy set orcs all laden with weapons and covered in tattoos and colourful bandanas and sashes. As you close to maybe 150ft from the shore and work party three more rise from the ruins some 30ft to you left pointing to the women and Merrick (they did not see Lan)\n\n\n \n\nThe nearest of the three a heavy set woman with darker orcoid skin and white tattoos over her face looks at you. A sizeable black feathered bird of some kind upon her shoulder that watches you with its beast wee eyes. ”Who by Gruumsh’s unseeing eye are you. You surely did not come here with Darl and his cohorts, and no one is supposed to live upon this storm cursed rock. So who are you to walk so brazenly into our camp?” \n\nAll three have heavy blades drawn and look wary though not openly hostile. The orcs clustered around the bow of the distant ship are preoccupied heaving a great tarpaulin up onto some rigging where others wait beside a great bay of what looks to be bubbling tar as you realise they will likely be tarring the sail cloth to seal it to act as a plug for the hole in the bow." }, { "author": "redzimmer", "message": " Merrick \n\nAs the party moves towards the next confrontation, Merrick takes the time given to add some magical wards to his companions.\n\n\" These abjurations should ward off most of the fires and acids cast our way. \"\n\nIt was always a risk guessing what their foe may toss at them, but efreeti and dark clerics had a certain... theme to their attacks.\n\n\" You will all have the ability to fly for the next 14 minutes or so. Use this to get over any obstacles and prevent us being herded into a choke point. \"\n\nCompanions thusly enchanted, he then focuses on his own defenses, summoning a magical shield and wards against evil for himself.\n\n \n Spoiler: Spells \n\n GROUP\n Mass Resist Energy (Fire) /30 140 minutes\nMass Resist Energy (Acid) /30 140 minutes\nMass Fly 14 minutes\n\n SELF \nOverland Flight 14 hours\nProtection From Evil (14 minutes +2 Deflect AC Bonus +2 Bonus to saves vs Evil)\nShield (14 Minutes +4 Shield Bonus to AC)\n\n\n Merrick O'Fey \nMale N Human (Onnwal) Wizard/Binder/Anima Mage/Alienist, Level 2/1/10/1, Init 3, HP 12/39, Speed 35\n AC 22, Touch 13, Flat-footed 21, Fort 8, Ref 8, Will 14, Base Attack Bonus 6\n Quarterstaff +9/+1 (1d6, x2)\n Ranged Touch Spell +10/+2 (-, x2)\n 25% chance to avoid critical hits or sneak attack damage Twilight Mithral Chain Shirt of Light Fortification +1 (+5 Armor, +4 Shield, +1 Dex, +2 Deflect)\n Abilities Str 10, Dex 13, Con 11, Int 22, Wis 11, Cha 20\n Condition Heroes Feast, Overland Flight, Protection From Evil, Shield, Resist Energy Fire 30, Resist Acid 30\n Vestiges Bound Haures , Zceryll \n\nBorn Freeday, the 14th of Readying.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan moved through the ruins silently, keeping to the side of his companions. He had found there was rarely a time he wanted to be within the bullseye on the main group, so paralleling the others seemed both prudent and natural. He mentally marked the locations of interest they saw on their way towards the shore - blood-stained door, glowing statue base, green stalagmites growing upwards. However, it wasn't until they were approaching the orcs and Merrick cast several enchantments that Lan shifted into his combat mode and added a personal spell to the mix. With his senses empowered, he moved into position and waited, hovering just off the ground, to see what the orcs would do.\n\n \n OOC : Sneaky sneaking ... holding his attack for now\n\nEffects: embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI allow Merrick's flight spell to lift me into the air beyond the reach of melee weapons, and I adopt what I hope to be an authoritative pose. I'm not remotely interested in answering the half-orc's questions however.\n\n\"Darl Quethos will not be allowed to leave. All who surrender will be spared and provided with alternate passage back to the mainland. Those who fight will go down with this ship! Zarina. Merrick. Torch it!\"\n\nI begin casting a summoning spell.\n\n \n Spoiler \nBegin Summon Monster VII\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina likewise floats off the ground, the wind whipping around her without touching her. As the orcs approach she looks with hostility at the orc pirates and then as Mirriana commands her to torch the ship she smiles, “Aye Constable, with pleasure” she says as a glowing dome drops around her and then a massive ball of fire the size of a horse arcs from her hands and detonates on the prow of the ship in a massive gout of flames.\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +30 temp HPs\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nMirrior Image 8 minutes - 8 images\nShield - 28 minutes (+8AC)\n\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 140 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n \n\n Merrick, Lan and Elkist to go " }, { "author": "DrK", "message": " \n Spoiler: Ooc \n\n\nPost ate my dice rolls\nFree: Know devotion (1d20+21)[ 41 ] \nSwift: cast shield\nMove: 20ft up\nStandard: Lesser Rod empower Fireball (10d6)[ 34 ] x1.5 DC 18 ref for half\n \n " }, { "author": "redzimmer", "message": " Merrick \n\nMerrick mentally counts in his head the number of times their enemies opted to take the offer of mercy then shrugged.\n\n They never want any easy way. I suppose their devotion could be considered admirable. \n\nBut musings don’t burn boats, so Merrick casts a fireball to compliment Zarina’s.\n\n \n Spoiler: Bloompf \nAim for the side Zarina did not hit. (10d6)[ 34 ] \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan shook his head at the 'diplomatic' attempt - burning one's ships on a gods forsaken shore within the eye of an eternal storm would likely not result in a favorable outcome for either side. That being said, he was prepared to end this quickly. Drawing his bow, he took aim, casting a quick spell to increase the heft of his shafts.\n\n \n Round 1 : Draw bow (move), cast gravity bow (standard) Basically waiting for the orcs to initiate combat before firing.\n\nEffects: gravity bow (70 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist points at the obvious leader \"Like the lady says. You - you will live if you stand down. So to will any others who acquiesce. We come here to fight, but not with you. You have been warned. Everyone else, come at me now.\" She hefts her blade.\n\n \n Spoiler: actions \nDiplomacy FTW (1d20+17)[ 30 ] \n \n\n \n \n " }, { "author": "DrK", "message": "Even as Elkist tries to offer a peaceful solution fireballs arc from Merrick and Zarina's hands and explode on the prow of the ship with dull whoomph accompanied by wails and screams! Orcs collapse screaming, others stand firm and draw weapons and from at least half of them arrows start flying towards the wizards raining flaming death down upon them! AMidst the fire a massive armored hulking beast with the symbols of Grumsh upon him strides forward, it expands to some 12 foot tall as the blessings of Grumsh fall upon it and it's axe glitters with dark purpose, 3 more orcs, follow their leader all still smoking from the fiery assault. .\n\n \n\n\nFrom the three in front of the heroes the woman howls a war cry to grumsh one-eye before leaping at Zarina, the other two attacking Elkist and Merrick cutlass or axe in hand! Zarina and Mirriana recognising the forms of the Tiger Claw from the woman as she attacks Zarina.\n\n The fireball burns heavily on the Captain and 12 orcs! 4 dying in the double explosion and the others being horrifically burned.\nOrc Captain advances with 3 friends casting a quickened Divine Favour and Righteous Might\n4 remaining ones shoot at Zarina and Merrick\nvs Zarina (1d20+16)[ 21 ] dam (1d8+6)[ 12 ] \nvs Zarina (1d20+16)[ 19 ] dam (1d8+6)[ 8 ] \nvs MErrick (1d20+16)[ 33 ] dam (1d8+6)[ 8 ] \nvs Merrick (1d20+16)[ 29 ] dam (1d8+6)[ 11 ] \n\n\nOrc 1 vs Merrick\nRage, move and attack with his greataxe (PA2) (1d20+19)[ 20 ] dam (1d12+19)[ 26 ] \n\nOrc 2 vs Elkist\nRage, move and attack with his greataxe (PA2) (1d20+19)[ 38 ] dam (1d12+19)[ 30 ] \n\nOrc 1st Officer vs Zarina\nMove, swift action Raging mongoose, Death from above and bonus mongoose attack with two-handed sabre,\nDC20 Jump - auto pass for +4d6 dam and to hit vs FF (on the first one)\n (1d20+25)[ 30 ] dam (1d8+21)[ 23 ] + (4d6)[ 15 ] \n (1d20+25)[ 41 ] dam (1d8+21)[ 24 ] \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nSnorting, Lan flew up and over the orcs, activating one of his items to move rapidly and still fire a full compliment of arrows. Several shafts came streaking down, weighted with magic as they flew towards those who had chosen death over surrender.\n\n \n Round 1 : Activate quicksilver boots and fly 30', but stay w/in 30' (swift); Full attack w/rapid shot (full action), magic and cold iron, any arcane, undead, elemental or constructs?\n Attack 1 - (1d20+21)[ 26 ] , Damage - (1d8+3)[ 6 ] + Skirmish - (6d6)[ 22 ] = 28 \n Attack 2 - (1d20+16)[ 34 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 25 ] = 30 \n Attack 3 - (1d20+11)[ 24 ] , Damage - (1d8+3)[ 9 ] + Skirmish - (6d6)[ 23 ] = 32 \n Attack RS - (1d20+21)[ 38 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 23 ] = 28 \n\nEffects: gravity bow (69 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n\nCompleting my summoning spell, I drop a huge earth elemental next to the grounded ship!\n\n\"Destroy it!\" I command, and it begins obliging by smashing mighty planks like matchsticks.\n\n \n Spoiler: Huge Earth Elemental \nhp152/AC18\nPower Attack -12/+24\n+1/+1 for touching ground (judging grounded ship is not waterborne).\nSlam [roll]1d20+8 (2d10+34)[ 50 ] \nSlam [roll]1d20+8 (2d10+34)[ 46 ] \nAccording to Stormwrack, ship sections have AC3, so it can only really miss on a 1. Probably need to destroy 6x 80hp hardness 5 sections if it's equivalent to a Caravel, some may already be damaged.\nSummoning duration 14 rounds\n \n\n\nMeanwhile also safely above the battle, I direct or side of the fight. \"Lan, pick off any of the crew who fight us and then move onto the leaders!\" I suggest. White Raven Tactics Lan goes again.\n\n\"We'll have less of that,\" I address the orc captain, as I tag him with a targeted dispel magic.\n\n \n Spoiler \nTargetted dispel magic, against each ongoing effect. Adding CL (max 10) plus domain bonus +4 to dispel checks.\n (1d20+14)[ 23 ] \n (1d20+14)[ 26 ] \n (1d20+14)[ 20 ] \n (1d20+14)[ 16 ] \nOr more as needed.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n \"Aye, aye, ma'am. \n\n \n Round 1+ : Another salvo ... same bonus. I don't think I said who the first set of arrows was against, but we'll go with Mir's direction and aim everything at the supporting cast - Targeting archers first, then the other three, then the leader (unless otherwise directed).\n Attack 1 - (1d20+21)[ 30 ] , Damage - (1d8+3)[ 11 ] + Skirmish - (6d6)[ 23 ] = 34 \n Attack 2 - (1d20+16)[ 35 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 19 ] = 24 \n Attack 3 - (1d20+11)[ 21 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 20 ] = 25 \n Rapid shot - (1d20+21)[ 41 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 22 ] = 42 (presuming a 34 confirms)\n\nEffects: gravity bow (69 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "redzimmer", "message": " Merrick \n\n“ We are trying to be diplomatic here! ” Merrick exclaims as he hurriedly rises above the orcs attack range.\n\nSince the orcs refuse to see reason, Merrick brings forth a pseudonatural hell hound to join the party.\n\n \n Spoiler: Alienist Summon Monster III \n https://www.d20srd.org/srd/monsters/hellHound.htm \n\nRound to summon, attack roll next round.\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks at the orc first mate who had sliced through an image and at the others who had done likewise. Grinning she spins around, sword flaring, \"You cannot touch me stupid beast and you shall fall upon my blade\" she adds the last as she lunges with a great slash before rolling backwards a trio of rays of fire erupting from her splayed hand.\n\n \n \n \n \n Spoiler: OOC \n\n\nStandard Divine surge (power attack 2) (1d20+19)[ 32 ] dam (1d12+11)[ 23 ] + (8d8)[ 37 ] \nMove: 5ft step\nSwift: Circlet rapid casting Scorching ray\n (1d20+19)[ 32 ] vs touch (4d6)[ 8 ] fire\n (1d20+19)[ 32 ] vs touch (4d6)[ 11 ] fire\n (1d20+19)[ 29 ] vs touch (4d6)[ 10 ] fire\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +30 temp HPs\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nMirrior Image 8 minutes - 4 images\nShield - 28 minutes (+8AC)\nKnow Devotion (+4)\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 140 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\nStance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) [Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "THe battle goes poorly for orcs! As the orc archers hang back the lithe little halfling races to close the distance with them, a slew of javelins flying from his hand and fighting vital locations like eyes and throats skewering the 4 singed and burned orcish archers, giving rise to a strangled grunt of rage from the Captain and the orcs with him.\n\nBy the party the two orcs slice at Elkist and Zarina to little effect, Zarina's mirror images shattering around her as the orc and the hulking first offer miss her and instead hit the magical figments. Merrick hovering above it all begins to summon a beast from a far dimension and Zarina offers a savage blow to the 1st officer followed up by a trio of rays of fire that scar the greenskin's chest. Mirriana flies up and drops a ward of antimagic upon the Captain, however his casting is strong and only his weapon seems to dim slightly as the magic augmentation is blunted.\n\nWith the archers dead the Captain nods and two of the foot orcs race at surprising speed (80ft charge range) at Zarina, axes swinging at magus. The other running towards Elkist, blade swinging hard. The orcs by Elkist and Zarina continue their attack as well, more of Zarina's images exploding under the attack! The first officer lands with agilty pulling out a long handle kukri with great speed before launching a frenzied attack on Zarina even as she reels back from the wounds and blood streaking down her frame\n\n \nvs Zarina (1d20+19)[ 38 ] dam (1d12+19)[ 28 ] \nvs Zarina (1d20+19)[ 32 ] dam (1d12+19)[ 27 ] \n\nvs Elkist (1d20+19)[ 38 ] dam (1d12+19)[ 28 ] \n\nvs Elkist (1d20+17)[ 31 ] dam (1d12+19)[ 26 ] \nvs Elkist (1d20+12)[ 28 ] dam (1d12+19)[ 29 ] \n\nvs Zarina (1d20+17)[ 29 ] dam (1d12+19)[ 20 ] image (1d5)[ 5 ] 5 is against Zarina\nvs Zarina (1d20+12)[ 19 ] dam (1d12+19)[ 31 ] image (1d4)[ 2 ] or (1d5)[ 5 ] high number vs Zarina\n\n1st Officer Full attack - images (1d4)[ 2 ] (1d4)[ 3 ] (1d3)[ 2 ] (1d3)[ 1 ] (1d3)[ 1 ] (1d2)[ 1 ] (1d2)[ 2 ] (1d2)[ 2 ] \n (1d20+23)[ 36 ] dam (1d8+21)[ 29 ] \n (1d20+18)[ 19 ] dam (1d8+21)[ 29 ] \n (1d20+13)[ 28 ] dam (1d8+21)[ 27 ] \n (1d20+20)[ 38 ] dam (1d4+16)[ 18 ] \n (1d20+15)[ 22 ] dam (1d4+16)[ 18 ] \n \n\nThe orcish Captain, pauses, burned and angry before reaching into the deepest recesses of Grumshs' realm as a massive green foot, with long barbed nails and green hairy skin slams down on the party with savage glee engulfing all but Lan! Even as he does that blades spring around him creating a mass of spinning barbed chains and he advances closer\n\n Orc Captain casts Wretched blight hitting Elkist, Zarina, Mirriana and Merrick\nFort DC 22 for half (and no stun) (15d8)[ 79 ] and stun (1d4)[ 2 ] \n- if neutral then half and save for quarter\n- if evil then no effects\n\nAlso casts quickened Ring of Blades\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWith the four archers killed, Lan continued to follow Mirriana's direction by flying overhead and launching several more arrows at the orcs attacking Elkist and Zarina.\n\n \n Round 2 : Second verse, same as the first! Shooting at the burned orcs attacking Elkist and Z first, then the unharmed ones that were already near. First officer and Captain will come later, I suppose.\n\nActivate Quicksilver boots (swift), Fly 30' horizontally overhead, while maintaining a 30' altitude over his targets (free w/swift), full attack w/rapid shot and point blank (full)\n Attack 1 - (1d20+22)[ 32 ] , Damage - (1d8+3)[ 5 ] + Skirmish - (6d6)[ 22 ] = 27 \n Attack 2 - (1d20+17)[ 31 ] , Damage - (1d8+3)[ 9 ] + Skirmish - (6d6)[ 26 ] = 35 \n Attack 3 - (1d20+12)[ 14 ] , Damage - (1d8+3)[ 7 ] + Skirmish - (6d6)[ 29 ] = 36 \n Rapid Shot - (1d20+22)[ 24 ] , Damage - (1d8+3)[ 9 ] + Skirmish - (6d6)[ 21 ] = 30 \n\nEffects: gravity bow (68 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\" Close Wounds! \" I cast, seeing Merrick fall to the spell. That should a least get him back in the fight enough to see to his own wounds. Even for myself the effect of the orcish spell isn't pleasant, but for the moment I'm not seriously harmed.\n\nSeeing the orcish captain's resistance to my dispel, I dig deeper into my antimagical reserves. \"Greater Dispel Magic!\"\n\nMeanwhile my elemental continues to smash holes in the ship.\n\n \n Spoiler \n\nImmediate: close wounds (1d4+5)[ 7 ] healing for Merrick.\n\nStandard: Targeted greater dispel magic vs every ongoing magical effect.\n (1d20+18)[ 38 ] \n (1d20+18)[ 21 ] \n (1d20+18)[ 30 ] \n (1d20+18)[ 24 ] \n (1d20+18)[ 28 ] \n (1d20+18)[ 22 ] \n\nElemental vs the ship:\nSlam (1d20+8)[ 9 ] (2d10+34)[ 50 ] \nSlam (1d20+8)[ 22 ] (2d10+34)[ 42 ] \n " }, { "author": "redzimmer", "message": " Merrick \n\nThe unholy hell knocks the Wizard down for the moment, but the timely intervention of Mir and Mystara props him right back up.\n\n As philosophies go, I’m beginning to lean more to the side of good… \n\nTouching a jewel on his healing belt, Merrick commands his abominable hound to join the property damage.\n\nThe mockery of a hellhound breathes at the splintering ship.\n\n \n Spoiler: Hounding and Healing \n\n (2d4)[ 4 ] fire breath cone at the ship\n\n (2d8)[ 14 ] healing for Merrick\n\n " }, { "author": "DrK", "message": "[QUOTE=DrK;25574642] \n Zarina \n\nZarina lets out a brief cry as the orcish first mate release the savagery of the tiger Claw upon her at the same time as 3 more orcs all attack her with great boarding axes or heavy bladed cutlasses/cleavers. Multiple images of Zarina shatter into glass like illusions as the mirror images are smashed apart and then an axe from one of the charging beserkers and the kurki from the 1st officer bite deep, blood soaking her loose battle worn green dress that she wears under the armour. More misery follows as she emerges coughing, skin blistering from the blight from the Captain.\n\nSurrounded by 4 orcs she switches, channeling arcane power into her frame as she catches fire with the stance of the mystic phoenix, before leaping into the air, a savage cut to her thigh from the 1st officer, before releasing a great cone of fire directly down at her feet engulfing all four orcs\n \n \n \n \n Spoiler: OOC \n\n\nSwift: enter Stance of mystic phoenix (+1 CL, +2 Dodge AC, DR 10/evil) (burning spell sequencer)\nMove: Tumble \"upwards\" 20ft (1d20+16)[ 21 ] Vs DC 23\nStandard: Cone of Fire (15d6)[ 43 ] Ref DC 21 for half\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 43 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nShield - 28 minutes (+8AC)\nKnow Devotion (+4)\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 140 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) [Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nThe orc warriors prove formidable, heavy blows landing as the chaos of battle erupts, even as Elkist tries to dodge and parry. She has only a brief moment to call on Heironeous' healing aid before the captain's spell smashes her leaving her groaning as her consciousness fades...\n\n \n Spoiler: info \nAxe 30 + 28 + 26 + 29 damage\nlay on hands +14hp\n39 damage spell\n\n=> Elkist is at -1 hp\n \n\n \n \n " }, { "author": "RCgothic", "message": " Mirriana \nSeeing Elkist go down I move to defend her.\n\n \n Spoiler \n\nNo immediate action healing left, but I do have an unused move action.\n " }, { "author": "DrK", "message": "Slaughter is wrought upon the sands of the ancient druidic temples. The massive green fist of the grumsh crashes down into the party with devastating force dealing grievous wounds to all, only mirriana's blessings keeping Merrick's soul from fleeing his injured little frame. EVen as he does so the orcs surround Zarina and Elkist in a flurry of axes and chopping blades, Zarina is left reeling, images shattering and blood pouring from her frame and Elkist can do little more than give a strange cry as she is battered down by the heavy axe blows. The orc standing above her, raised for the deathblow gives a strangle cry though, a pair of javelins slamming into its skull, another one piercing an orc fighting Zarina. The wound was not fatal, but the aftermath was as she rose aloft, a nasty slice to her leg from the orchish frenzied 1st officer before she unleashed the wave of flames burning the three orcish crew to ash and bones and leaving the orcish 1st mate reeling from the last, one eye clouded and burnt and her hair now naught by a savage field of blistered flesh. Mirriana floating atop the battlefield gestures at the Orcish captain and his magic fade and crumble, the spinning blades dissipating, his armour losing its glowing sense of menace and then he shrinks from his 12 foot stature to his normal hulking 6 and a half foot height!\n\n\nBy the boat there is a terrible crunching noise as with a gesture from Merrick a great red furred flaming hound of hell leaps forth setting the rigging on fire even as the earth elemental tears the entire prow section off the boat causing the entire thing to topple onto its side, further staving in the ribs of the crippled vessel.\n\nTHe battle has been rough, only a single wounded orc has survived alongside the Captain and the first officer (and she is badly injured). THey three green skins gaze angrily at Merrick, Lan, Zarina and Mirriana all flying high above the battlefield. WIth a savage gesture Mirriana feels assailed by the Hand of Grumsh as the capatin seeks to strip her of her magical protections, \"You'll fall to your deaths at the my crew's hand ye witch\" he bellows at her as he tries to dispel her flight\n\n Greater dispel magic at Mirriana (10d20)[ 2 ][ 15 ][ 3 ][ 6 ][ 2 ][ 12 ][ 6 ][ 6 ][ 3 ][ 2 ](57) each at +15 for grater dispel to try and strip Mirriana of her protections\n \n\nEVen as he tries to obliterate her magical protections he calls forth the dark powers of his god quickening more magic as a stream of dark magical bolts spring forth targetting Zarina and Merrick\n\n Divine Quickened Dark bolt\nvs Zarina (1d20+18)[ 19 ] vs touch (2d8)[ 14 ] unholy damage and Will DC 18 or dazed 1 round\nvs Zarina (1d20+18)[ 35 ] vs touch (2d8)[ 10 ] unholy damage and Will DC 18 or dazed 1 round\nvs Zarina (1d20+18)[ 22 ] vs touch (2d8)[ 9 ] unholy damage and Will DC 18 or dazed 1 round\nvs Zarina (1d20+18)[ 33 ] vs touch (2d8)[ 7 ] unholy damage and Will DC 18 or dazed 1 round\nvs Merrick (1d20+18)[ 29 ] vs touch (2d8)[ 6 ] unholy damage and Will DC 18 or dazed 1 round\nvs Merrick (1d20+18)[ 24 ] vs touch (2d8)[ 10 ] unholy damage and Will DC 18 or dazed 1 round\nvs Merrick (1d20+18)[ 27 ] vs touch (2d8)[ 10 ] unholy damage and Will DC 18 or dazed 1 round\n\n\n\n\n " }, { "author": "RCgothic", "message": "I steel myself andgrimace slightly as the antimagic washes over me and my Protection From Evil and Celestial Brilliance spells wink out. An annoyance, but not doing me any significant harm. The darkbolt against my companions however I dare not allow to stand! Raising my holy symbol I try and counter with my own burst of divine antimagic!\n\n\"Enough with the ship! Tear these three apart!\" I call to the elemental, re-tasking it now the ship is destroyed.\n\n \n Spoiler \n\nImmediate action, +1 turn attempt & Greater Dispel Magic to counterspell Darkbolt: (1d20+19)[ 27 ] Vs DC26?\n\nHuge Elemental Charge/Awesome Blow Vs Orc Captain: (1d20+18)[ 25 ] damage (2d10+9)[ 27 ] plus reflex DC=damage or knocked 10ft and prone.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan hovered overhead, watching with both rage and helplessness as Zarina and his friends continued to be struck with blade and spell. He almost switched targets, but had to trust Mir would deal with the others - he had his task. He let loose with another four arrows, his bow practically thrumming as he fired.\n\n \n Round 3 : Keep it up ... finish off the last of the orcs, then move to the first officer and finally captain.\n\nActivate Quicksilver boots (swift), Fly 30' horizontally overhead, while maintaining a 30' altitude over his targets (free w/swift), full attack w/rapid shot and point blank (full)\n Attack 1 - (1d20+22)[ 38 ] , Damage - (1d8+3)[ 10 ] + Skirmish - (6d6)[ 15 ] = 25 \n Attack 2 - (1d20+17)[ 28 ] , Damage - (1d8+3)[ 11 ] + Skirmish - (6d6)[ 16 ] = 27 \n Attack 3 - (1d20+12)[ 18 ] , Damage - (1d8+3)[ 7 ] + Skirmish - (6d6)[ 16 ] = 23 \n Rapid Shot - (1d20+22)[ 25 ] , Damage - (1d8+3)[ 8 ] + Skirmish - (6d6)[ 21 ] = 29 \n\nEffects: gravity bow (68 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "redzimmer", "message": " Merrick \n\nDesperately Merrick wills the enchanted eye on his forehead to abjure him from the magical onslaught, the result leaving him barely conscious.\n\n \n Spoiler: Wills and Third-Eye Dampening \nBrings one of the 2D8 10’s to a 2, so instead of 26, 18. Yay 2 HP!\n\nWill Saves vs Dark Bolt\n (1d20+14)[ 17 ] \n (1d20+14)[ 19 ] \n (1d20+14)[ 27 ] \n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina trails blood as she flies skywards, her green dress sheeted scarlet from the deep slashes from the orcs and their savage first officer. She quails steeling herself for likley death as the dark energy forms around the War priest of Grumsh, but just as the dark energy is about to be released Mirriana is there, a pulse from mystara's symbol draining the magic from the dark bolts.\n\nLan flies past moments later, a flurry of javelins flying from his hands and the last orc falls with a thud the first officer screaming her defiance as two javlins tear into her and she collapses into the ruins trailing blood as the life drains from her eyes.\n\nWith only the Captain left Zarina looks down at hi, face like thunder and and dives forward, a cry of \"For the lightning lord\" as she attacks in concert with the massive earth elemental that punches the captain sending him flying landing in a heap, grunting in pain. Zarina lands beside his prone form chopping savagely downwards even as glowing missiles like tiny bolts of lightning precede her slamming into the orc\n \n \n \n \n Spoiler: OOC \n\n\n\nStance of mystic phoenix (+1 CL, +2 Dodge AC, DR 10/evil) (burning spell sequencer)\nSwift: Circlet rapid casting for magic missile from the gloves (5d4+5)[ 18 ] Force damage\nMove: To the prone orc\nStandard: Chop (PA6) (1d20+26)[ 30 ] dam (1d12+23)[ 28 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 43 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nShield - 28 minutes (+8AC)\nKnow Devotion (+4)\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 140 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) [Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "Elkist lies bleeding on the ground, Merrick hangs in the air stunned by flashes of madness from Zceryll burning his mind and the orcish Captain looks up at Zarina as she stands above him, the hulking earth elemental just behind the warrior mage and both Mirriana and Lan hovering in the air nearby. Seeing his first mate dead and all of his crew the Captain bellows a great cry and a prayer to Grumsh as he pulls himself up to his feet, Zarina's blade bouncing off the beast's armour.\n\nDark power swirls around the orc as he reaches out and tries to touch Zarina with a hand crackling with deadly energy. Even as he does that he follows up, pulling energy into himself, green energy sealing his wounds.\n\n\n\n OOC\nStand up (Zarina's AoO missed)\nQuickened Cure Critical (4d8+15)[ 38 ] \nCast defeinsively Harm on Zarina (1d20+16)[ 25 ] to touch her. 150 damage; will save for 75 (but not below 1)\n -- If it hits (1d20+14)[ 24 ] vs DC 22\n\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI wince as the orc captain casts harm on Zarina, but with a quick prayer I tether her soul to her body so that no amount of physical damage can cause it to depart. I drop down onto the ground to protect my wounded allies and flank with the enormous elemental. It smashes at the captain once again attempting to send him flying.\n\n \n Spoiler \nImmediate: Delay Death on Zarina.\nMove: Land and flank.\n\nHuge Elemental\nAwesome Blow: (1d20+20)[ 29 ] damage (2d10+10)[ 15 ] plus Reflex DC=Damage or prone\nAwesome Blow: (1d20+20)[ 35 ] damage (2d10+10)[ 20 ] plus Reflex DC=Damage or prone\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWith a snarl, Lan moved again, firing off three arrows this time, all at the Captain. \"You're already dead, you sunnuvabiatch ...\" \n\n \n Round 4 : Fly 30' horizontally overhead, while maintaining a 30' altitude over the Captain (move), Greater Manyshot w/point blank (standard)\n Attack 1 - (1d20+18)[ 30 ] , Damage - (1d8+3)[ 10 ] + Skirmish - (6d6)[ 24 ] = 34 \n Attack 2 - (1d20+18)[ 23 ] , Damage - (1d8+3)[ 6 ] + Skirmish - (6d6)[ 24 ] = 30 \n Attack 3 - (1d20+18)[ 30 ] , Damage - (1d8+3)[ 9 ] + Skirmish - (6d6)[ 16 ] = 25 \n\nEffects: gravity bow (67 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "Even as cracking energy flows over Zarina the young mage screams in pain, only just clinging to her frame. She feels her soul being tethered to her body by Mirriana before the Captain is smashed away from her, the massive orc rolling across the shrub and grass as a stony fist smashed into it\n\nHe doesn’t get a chance to rise as a flurry of javelins slam into his body, only able to cough up gouts of green blood as he is pinned to the ground by the angry Lan" }, { "author": "DrK", "message": " \n Zarina \n\nZarina breathes a sigh of relief slumping down into her knees. Her skin is pale and clammy and her side is sheeted with blood from the orc savagery. ”Thank you.” she says simply to Lan as he floats over the dead Captain.\n\nThen “Thanks to both of you.” she adds including Mirriana in her warm smile. Struggling to her feet she looks at the devastation with orc bodies littering the smoking wreckage by the shore and more orcs in the still smouldering grass where Elkist lies. “is she alive, is she ok?” Zarina asks as she limps across towards the downed paladin\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 43 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nGreater luminous Armour 28 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 134 minutes (+5 Nat Armour, Fire Res 20)\nShield - 28 minutes (+8AC)\nKnow Devotion (+4)\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 140 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) [Ready] Searing strike (boost)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan landed with a small thud, letting the healer types help the unmoving heroes. Putting away his bow, he moved to check the bodies of each of the orcs - both to ensure none of them were still breathing as well as checking what items they had. He nodded awkwardly to Zarina, uncomfortable with the praise before glancing at the ship and grunting to Mir. \"Might need some magic if you want to search the ship.\" \n\n \n OOC : Whew! So, looting away\n\nEffects: gravity bow (66 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "To Zarina's relief the paladin is indeed alive, although Elkists's skin is ashen and pale and blood has pooled in the sandy gravel around her. Zarina does not look much better, her side still dripping blood where the savage orcish mistress of the Tiger Claw had taken out some massive chunks and her breath still catching from the pain of the Priest of Grumsh's powerful magical assault. Looking at Mirriana who still looks relatively serene Zarina shakes her head. \"A close run thing priestess. If there had been more of them, or Darl Quethos had been here that could have ended differently. At least now with the ship and crew gone Darl Quethos and his followers will not be able to flee so easily.\" \n\nAs Lan lands beside her she drops to one knee and embraces the halifling. \"My thanks again. Your quick throws have once more saved my life. At some point we shall have to work out how I am to repay you.\" she adds, a smile on her face, despite the pain. Looking around she starts helping Lan to stack the armour and weapons from the dead orcs and dragging the dead back to the still burning wreckage of the boat where each of the orcs can be tossed into the massive bonfire pyre. As she tosses each one it the fire she clutches the holy symbol at her throat and offers a prayer to the Lightning Lord for each of the Orcs.\n\nThat done she survesy the loot and trinkets that have been recovered and then turns to the others. \"THere must be something in these ruins that will help us find the Library of Last Resort? Shall we heal up and search onwards\" \n OOC\nusing 3x 1 charges of the healing belt (2d8)[ 11 ] (2d8)[ 9 ] (2d8)[ 12 ] (before healing at 43/125 Hps)\n\n\nLOOT\n\nEach Orc carries....\n\n14 x Assorted +1 Weapons (Greataxe (5), military cutlass (treat as scimitar) (3), Longspear (2), Orc double axe (2), Harpoon (1), Falchion (1)\n14 x Studded leather armour +1\n14 x Potions [Water breathing] [Cure moderate]\n\nOn the Priest/Captain\n\nSpiked (+1) Full Plate +2 of moderate fortification\nOrc Double Axe +1 dwarf bane / +1 flaming w/ lesser of return\nCloak of resistance +2\nHoly reliquary symbol (Grumsh) of Wisdom +4\nPotions [Cure Serious Wounds (2), Protection from Good, Barkskin (+3)]\nWands [Ring of Blades CL8 22 charges; Cure Moderate 33 charges]\nBracers of Strength +4\n\nOn the First Mate\nBoots striding and springing\nStudded leather +3\nTiger claw kukri +2\nBatorian green steel Hand axe +1\nFetish (necklace) of Tiger Claw stance ( blood in the water) \nGloves of Dexterity +4\n\n\n\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"My thanks,\" says Elkist, smiling as she accepts the hand up even as she winces in pain. She to offers a quick prayer over the dead as she circles the area taking in the destruction of the fight. \"That looked like the full crew. Darl Quethos will have only his few cronies with him now. The tieflings, the efreet and the kenku.\" \n\nHaving checked over her armour and equipment she grabs hold of an orcish longspear jutting from the ground and hefts it testing the weight. \"Lets find them and stop them\" \n \n Spoiler: actions \nPresuming Mirriana brings Elkist to consciousness.\n\nTakes:\nlongspear +1\nspiked +1 full plate of fortification +2\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina prowls around stretching as the healing belt restores some of the damage and then thanks Mirriana as she is touched the wand that slowly knits the burnt flesh together. As Elkist rises and washes the armour in the sea Zarina helps her rinse the armour, \"Orc certainly carries a strong aroma. I wonder how long it will keep the smell? I should be able to help when rested, or at least change the smell\" she offers (mainly by offering to presdigitate the armour clean).\n\nWith the orcs dealt with she nods at Elkist's fierce words and grins. \"Yes, these ruins must hold some secrets that will unveil the way into the Library of last resort\" . Once Lan, Mirriana and Merrcik are also healed up she'll gesture around the ruins, \"Which way do you think Mirriana? Or Lan? Can you track where Darl and his cronies went?\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 108 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 94 minutes (+5 Nat Armour, Fire Res 20)\n\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 80 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)[Ready] Searing strike (boost)\n \n\n \nLOOT\n\nEach Orc carries....\n\n13 x Assorted +1 Weapons (Greataxe (5), military cutlass (treat as scimitar) (3), Longspear (1), Orc double axe (2), Harpoon (1), Falchion (1)\n1 x Longspear +1 -----> Elkist \n14 x Studded leather armour +1\n12 remaining x Potions [Water breathing] [Cure moderate] ---> Zarina Cure moderate x2, Water breathing 2x2 \n\nSpiked (+1) Full Plate +2 of moderate fortification ----> Elkist \nOrc Double Axe +1 dwarf bane / +1 flaming w/ lesser of return\nCloak of resistance +2\nHoly reliquary symbol (Grumsh) of Wisdom +4\nPotions [Cure Serious Wounds (2), Protection from Good, Barkskin (+3)]\nWands [Ring of Blades CL8 22 charges; Cure Moderate 33 charges]\nBracers of Strength +4\n\nBoots striding and springing\nStudded leather +3\nTiger claw kukri +2\nBatorian green steel Hand axe +1\nFetish (necklace) of Tiger Claw stance (blood in the water)\nGloves of Dexterity +4\n\n So I'm assuming that Wand of Cure Moderate will go to Elkist or Mirriana.\nZarina would be interested in Either the Gloves of Dex OR the Bracers of Strength? Any preferences or objections \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nRelieved his companions are fine, even if he doesn't say anything, Lan perused the items, finding only the gloves to be of any real value to him. Of course, if Zarina mentions them, he will say nothing, letting the lovely warrior take them as he prepares to lead on. Turning to Mir, he grunts, \"You ready to move on?\" When she gives the nod, Lan will start to track, look about for signs of the direction in which the others went.\n\n \n OOC : I think Lan would like the Gloves, as they provide him better dex (always good for the ranged dude). As for the other stuff, I suppose he could take 2 and 2 of the water breathing and CMW potions. Not sure anything else really helps him. Even the leather armor isn't as good as what he's wearing. Did we want to check the boat?\n\n Spot - (1d20+19)[ 24 ] , Search - (1d20+20)[ 21 ] or Survival - (1d20+13)[ 15 ] \nEDIT: There's the Lan luck!\n\n Effects : gravity bow (66 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "As the healing goes on Lan starts to scout out and about climbing above walls or flying up into the air to have a look out into the maze of ancient crumbling ruins. Towards the centre of the maze he then spies something of interest, the top of the rim of a large circular disc hewn from obsidian. To Lan's sharp eyes it harkens back to the ancient ring that had surrounded the ancient Spire of Long Shadows. Around the rim at three points in the circumference Lan's sharp eyes can see holes or dents, but without getting closer (a few hundred feet to the clearing its in) its hard to get details of what the dents may hold (or be missing) or any inscriptions.\n\nHe also see's a few other things of interest that may suggest other clearings or openings. The previously seen square of shattered crystalline spars, a shimmer of water where a pool of some kind may be and a third opening in the ruined walls where numerous spindly stone stalagmite tips can be seen jutting above the walls.\n\n OOC\n4 options\n1/ Obsidian Ring\n2/ Pool of water\n3/ Stone spires\n4/ Crystal fragments\n\n \n \n Spoiler: LOOT \n\n\nEach Orc carries....\n\n13 x Assorted +1 Weapons (Greataxe (5), military cutlass (treat as scimitar) (3), Longspear (1), Orc double axe (2), Harpoon (1), Falchion (1)\n1 x Longspear +1 -----> Elkist \n14 x Studded leather armour +1\n10 remaining x Potions [Water breathing] [Cure moderate] ---> Zarina Cure moderate x2, Water breathing 2x2, Lan CMW x2, Water breathing x2 \n\nSpiked (+1) Full Plate +2 of moderate fortification ----> Elkist \nOrc Double Axe +1 dwarf bane / +1 flaming w/ lesser of return\nCloak of resistance +2\nHoly reliquary symbol (Grumsh) of Wisdom +4\nPotions [Cure Serious Wounds (2), Protection from Good, Barkskin (+3)]\nWands [Ring of Blades CL8 22 charges; Cure Moderate 33 charges]\nBracers of Strength +4 ---> Mirriana\n\nBoots striding and springing\nStudded leather +3\nTiger claw kukri +2\nBatorian green steel Hand axe +1\nFetish (necklace) of Tiger Claw stance (blood in the water)\nGloves of Dexterity +4\n \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nComing back to the group, Lan reported what he had found. Peering back towards the maze, he grunted, \"I'm thinking the obsidian ring matches what the dragonlady mentioned ... but you all know more about secret libraries then me. Where to?\" \n\n \n OOC : So gloves to Lan? And is the boat completely destroyed, or any salvageables?\n\n Effects : gravity bow (66 rounds); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": "\"It's as you say, the ring of obsidian sounds most likely,\" I agree with our handling scout, making sure the unclaimed spoils are still gathered up to be sold later\n\n\"I'm a little concerned I've used a lot of my high-level magic already today, but it enemy has the lead so we should not wait it it can be helped. Let's investigate the ring \"" }, { "author": "DrK", "message": "The party move out, walking or flying through the ancient stones. As the wind from the ring of storms whips around nearby there are low hums and whines as the wind rolls through the lichen covered structures. Strange runes still abound and increase in number as you close on the open space where the obsidian ring is.\n\nReaching it all of magical sensitive heroes can feel the magic radiating from the strange black ring of obsidian with tye same repeating runes and graceful patterns that you’d seen on the ring in the jungles near the last spire. At three points around the ring a fist sized hole is open with strange swirling patterns leading into it.\n\nMirriana, Merrick and Zarina can all feel the swirling conjugation magic around the ring. On the ground near the ring there are three discarded chunks of crystal, one a deep blood red, one a shimmering azure blue and one a vibrant emerald green. Lan seeing the broken ground spies footprints and marks consistent with a pair of massive large burning feet and several other sets of boots and with them terminating in the ring.\n\nLikewise Zarina and Merrick deduce that the crystals complete the ring structure and when supplied with arcane or divine energies the gateway will open. Zarina looks at the crystals and then at Mirriana ”It requires raw power to activate the gate. It doesn’t matter what manner of magic the ring will absorb the power.” \n OOC\nIf you plug in the 3 crystals and supply it with 12 spell levels the gateway will open\n\n " }, { "author": "RCgothic", "message": "\"This is going to take a fair amount of magic expenditure.\", I lament, plugging the crystals into their slots. \"OK everyone, get ready,\" I warn.\n\nTo start with I tap the first crystal with four charges from my wand of Lesser Restoration .\n\nFor the second crystal, I fuel it with a Dark Way and an Elation .\n\nFor the final crystal, Mass Shield of Faith !" }, { "author": "DrK", "message": "As the party cluster around the ring Mirriana steps forward and releases a vast surge of Mystara's power into the ring. Even as she does Zarina reaches out and offers her an embrace, \"You did not have to take it all upon yourself... I have arcane reserves.\" She can say little else as the power flows into the obsidian ring, crackling lightning flashes in a great sheet of blood reds, actinic blues and deep emerald greens before it reaches out with tendrils of arcane power that capture and grab you sucking through the swirling portal.\n\nYour senses swim as noise and light assail you before what seems the briefest second you appear standing on the massive obsidian disc once more but in a different world. The sudden shift in environment is shocking and overwhelming for a moment. The sound of the raging tempest gone replaced by a gentle wind carrying birdsong and the drone of buzzing insects. The sky above is slightly overcast but flecks of silver and gold flicker in the clouds. The edge of a sprawling black forest with trees towering hundreds of feet into the air fills the view in one direction. Dense and overgrown the branches sag with moss and leaves, the dark eaves brushing the ground like a great curtain of greenery. From within comes a cacophony insects and singing birds. Here and there and only in the corner of your sight a green glow flickers and glimmers but always vanishes before you can focus upon it. In the other directions grassy hills covered with thick scrub and long grass fill the very near horizon. To the the opposite side of the forest the hills rise rapidly into towering rocky barren mountains. Your view of distance skewed by the short horizons and strange dull light. Lightning flickers amongst the peaks and the dull rumble of thunder contrasts the bird song. Even as you slowly become aware of your surroundings you realise that not all of you are there... Merrick, the master of arcane cannot be seen and only the three women of the holy orders (Mirriana, Zarina, Elkist) and their diminutive halfling brutal skirmisher (Lan) has made the trip.\n\nAs you look around there is a flicker in the trees and 4 beings step out from the nearest trees a hundred or so feet away. THey look strange and unearthly even while resembling \"people\". The tall gallant looking figures are bedecked in gossamer armour with cloaks of viscious nettles draped on their shoulders. A halo of insects surrounds each one. In their hands each holds a strange barbed spear and on their backs each has four flag poles bearinga banner; fiery red tinged with flames; translucent white trailing wisps of cloud; deep brown and cracked like dry earth and the last a deep ocean blue writhing with bubbles.\n\n\n \n\nThe nearest of the strange looking fey guardians steps closer raising the spear above his head, clearly offering truce while he speaks. \"I am Tylantharos, guardian of this realm. We are the Last Resort as surely as the trees, rocks and stones and sea around you. We protect the secrets of this Land from all trespassers.\nYou have mastered the portal of storms so you must be brave but it remains to be seen if your belong here at all. Why have you come to Last Resort?\" " }, { "author": "RCgothic", "message": " Mirriana \n\nThe guardians make no threatening moves, so neither do I in return.\n\n\"Please believe we would not be intruding without good reason\" I explain. \"We are pursuing a powerful servant of the Dracolich Dragotha who wishes to reclaim his phylactery. Dragotha in turn is a servant of the worm-god Kyuss. We fear that with his phylactery returned to him, Dragotha may actually be powerful enough to bring about the prophesied return of Kyuss, which would be doom for the entire material plane and possibly beyond! We have to stop Darl Quethos from retrieving it!\"\n\n \n Spoiler \nAttempting Diplomacy [roll]1d20+12\n " }, { "author": "DrK", "message": "The peaceful words clearly don't have a large effect on the fey as weapons are still raised slightly, but you get the impression it is waryness rather than actual threat they are showing you. The one called Tylantharos takes another step forward before speaking again in their strangely musical voice. \"You seek though you may not realise it. The fountain of dreams is linked to all things in the Last Resort. The earth, the trees of the Doomshroud, the clouds above, my life and that of my brothers are part of it. If the water's are consumed the Order of Storms's Rites are undone. All of the knowledge kept secret from the world will be release and the great creatures of legend imprisoned upon this isle will be unleashed upon the Material Plane once more. You say you are heroes...\"\n At those words the other three strange watchers laugh with musical voices. \"Then prove it. Accomplish four tasks and prove yourselves to be the heroes of old returned. The fountain shall not be despoiled lightly. You say the others are villians and servants of our nemisis yet they spoke the words of the Order and knew of the four trials. Though they carried an artifact of fell power their aura's did not have the blemish of evil upon them.\" \n The fey have been disconnected from the material plane for centuries and are quite neutral. The spell casters realise that Darl et al may have used non detection and the like to quash their auras of evil when dealing with the Fey Watchers. \n\nHe pauses again to look at his fellow fey then back receiving nods from all three, looks back to you. \"The fountain of dreams shall know those destined for its gifts in but one way. It will know them by the Trials of Tilagos. Survive these trials and you may slake your thirst on waht you seek. For the fountain holds much knowledge and is what you seek. Fail and Last resort shall be your grave.\" He pauses to gesture around the strange island demiplane with with his spear before with jumping into the air and shouting loudly.\n\n \"I am Tylantharos. The first trial is the claiming of Krathanos's Golden Belt\" . Beside it the second then leaps into the air shouting loudly. \"I am Beskawahn and the second trial is the silence of the Doomshroud's Mournful Song\" . The next one to speak is on the far end, \"The third trial you seek shall be the death of the thorn vale nightmare. I am Thadimar and so shall it be.\" The fourth one pauses looking to the sky and the distant mountains. \"I am Sayren-Lei and the final trial is the harvest of a Feather from the Roc King.\" \n\nThey speak and in your minds you can see the island swirling in your throughts as they present you a view of the island to aid you in your trials. \"We favour all of those who quest with this knowledge so that all may be judged equally. But hurry for the library is free to those who are worthy, no matter their view of the mortal realms. \n \n Spoiler: Big Map of Tialgos \n\n \n\nThe clearing with the portal and the fey: 0912\nThe doomshroud: 1210 in the forest\nKranthos's Keep: 1615 on the southern coast\nThe nightmare vale: 0507 in the low mountains\nKing Roc is at the mountain peak: 0702\n \n\n\nAs Sayren finishes Tylantharos speaks once more. \"Accomplish these 4 trials and return here. We shall show you the fountain of dreams, until then we wait, and watch If you prove yourself and the others do not then that shall be the truth of what you speak. Our time is passed, our watch is done\" . As he speaks the last the other 3 begin to fade back into the trees, only Tylantharos lingering for a moment if you wish to shout a question to him but you can all sense the massive weariness within the fey as he may be looking for a release even if the outcome may not be beneficial for the rest of the material plane..." }, { "author": "DrK", "message": " \n Zarina \n\nZarina offers a small curtsy to the strange fey Watchers of the Wild. \"Do you possess the knowledge we seek in the library should we even complete these challenges.\" To her question the 3rd Watcher, Thadimr speaks in his low voice \"The library see's all that the Order saw. We saw the rise of the Worm God, we were there for the chaining of the ziggurat and we saw the theft of what you seek. We will speak no more, but know when the library is unveiled it will flow to all corners of the world.\" \n\nZarina pauses, \"What does that mean?\" to which Beskawahn, the slender second watcher, replies \"When you unveil it the knowledge will flow into all the lost books. Scholars will find new pages in their scrolls, libraries will discover the lost tomes on their shelves and sages will awake with the knowledge burning their mind\" Zarina steps back considering and then looks Mirriana, Elkist and Lan. \"I do wish Merrick were here with us, but this will cause some issues, everyone may gain access to this knowledge when the Library is unveiled. We shall be in a race against all interested parties. Although I guess...\" and here she shrugs looking at the ragged burnt, torn and worn green dress that she wears under her armour, greaves and vambraces \"That sort of time pressure will not be new to many of us\" \n\nLooking \"north\" to the Mountains or south to the forest and coast she asks Mirriana and Elkist, \"So do think Roc's and a nightmare first to the north or to the south to the forest and the keep?\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 108 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin 24 minutes (+5 Nat Armour, Fire Res 20)\n\n\nHeroes Feast (Mirriana): Immune POison/Fear, +1 to will Saves\nMass Fly (Merrick): Fly 60ft\nMass resist [acid][fire] (Merrick) 80 mins\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)[Ready] Searing strike (boost)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan listened to the group speak, a frown growing on his face. After the speaker finished, Lan growled aloud. \"What a load of crap. You ain't lookin' for heroes ... you lot are looking for a way out. You want questions? I got some. What did you tell the 'good' group carrying around the Hand of Vecna ... the same thing ya told us?\n\nWhat did they ask and what answers did you give?\n\nWhich way did they go?\n\nDo we have to do them in order?\n\nHow do we keep the knowledge hidden?\" \n\n \n OOC : Pushing buttons! How much time has passed since we ended the fight?\n\n Effects : embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow , embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 1/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "The multihued fey looks at the halfling coldly before answering. ”The challenges must be met. The order matters not to us only that you prove yourself worthy.” At mention of the others there is a glimmer of a smile, “A wise question. The bull headed beast went South to seek Kranthos. The rest North to the Rod king. Although all looked pained and weary. If you seek rest the glade here offers shelter, none of the beasts of Tilagos will bother you here.” " }, { "author": "DrK", "message": " \n Zarina \n\nZarina listens to the interplay and then nods respectfully as the fey seem to grow thinner fading like mist as they leave the four heroes in the grassy meadow. She looks at the obsidian ring nearby, “This one seems the same as the other one. We can leave if we want, but they said it would be safe to camp here. I’d we wait here and have a rest maybe Merrick will join us once more?” It’s more hope than belief in her voice though.\n\nPutting her pack down she starts to assemble her small tent and bedroll and looks to the others. “We should rest whilst we can. I suspect tomorrow will be harrowing, particularly if we meet Darl Quethos and his followers. Shall we head North to confront him directly or south to the lone Minotaur.” \n OOC\n\nEveryone can rest and recharge spells abilities wtc…\n\n \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 123 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +8 shield = AC 37\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nSanctified spell (1d4)[ 3 ] Str\nLesser restore wand as needed (3d4)[ 4 ][ 1 ][ 1 ](6) \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\n\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \nStance: Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)[Ready] Searing strike (boost)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan was ready to move on, but looking at his companions, it was obvious they needed a rest. Back in the Kush, he knew better than to linger in dangerous areas, but this one was supposed to be safe. Better to let them gather their strength for the coming day. It sounded like quite a few battle's lay in their future.\n\nSighing, Lan nodded curtly. \"Guess we rest. But I'd rather catch these gits unawares. Tomorrow, let's take one of them out. I'm okay with going after the leader or the bull ... but maybe we pick off the minotaur first and hope the leader's group takes some casualties?\" \n\n \n OOC : Any recommendations on ranger spells? Will we get heroes feat again? What about our mass resist energeries, or mass fly ... I certainly liked those :)\n\n Effects : embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": "\"We'll be able to move faster if we rest and prepare some travel spells,\" I suggest. \"In the morning I can cast Wind Walk, which should allow us to overtake the minotaur and maybe take him out first. I don't think they know yet that we're pursuing them...\"" }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan grunted, nodding in deference to Mirriana, heading towards the glade while muttering, \"Yer th'boss ...\" \n\n \n OOC : Ready to go ...\n\n Effects : embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling; deeper Darkvision (90’, 2 hour); Mass Resist Energy (Fire and Acid, 30 ER, 140 minutes); Mass Fly (14 min) \n \n Spoiler: Status \nHPs: 95 AC: 22 (28) Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 136/155 AC: 28 (34 w/skirm)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "The night passes quietly. The soft winds on Tilagos warm and filled with the smells of the nearby forest. Sounds echo across the meadow where you have pitched your tents near the shining obsidian ring an in the woods and distant hills. Roars, grunts and bellows are carried on the wind and Zarina, Elkist and Lan (the ones with knowledge of the natural world) can only glance at each other imagining the size of the beasts associated the sounds. Only once is there a moment of concern as Lan on watch at one point spies the 4 elemental flags of one of the fey watchers in the nearby trees. The watcher offers the halfling a nod before turning and vanishing leaving Lan no idea how long he was watching or what he watching for.\n\nIn the morning the foursome enjoy a feast of fruits and breads that have a hint of the divine around them as Mirriana calls forth a heroes feast to feed the party. After their food the party prepare their morning spells and other rituals praying over weapons and armour, blessing their bodies and soon enough the part are clad in warding abjurations, shimmering with holy power and garbed with weapons and armour of power. Mirriana raises her hands once more and all 4 of them feel their bodies shimmering and growing lighter before they form part of the wind and as strange cloud like figures. The clouds surround you all as you become mist like and take to the the air. The ground blurs as you ghost over the rolling hills towards the coastal fastness where you believe Kranthanos may lurk.\n\nAs you fly you see the occasional animal beneath you, all on this Isle seem blessed with size and power, even the stags looking as large as bull elephants. Eventually as hills give way to loose scree and moor and the crashing sea waves and crackling clouds of the storm over the water come into view you see on the top of the high rocky cliffs a grand ruined keep. Once well crafted even from a mike away you can see gaping holes and outer walls shattered and broken by a great force. It's a walled square with 4 cracked towers and stones like dead fingers rising from its core hinting at once having a central tower. But as you get closer you realise its sized for a creature that is titanic in nature, the doorway through the main wall a towering gateway some 50ft wide and 90ft tall and the walls spiking some 200ft into the air!\n\nAs you approach you can see 3 winged humanoid shapes orbiting the towers....\n\n\n OOC\nAssuming you cast your morning spells and have a Heroes Feast.\nUsing Mirriana's Wind Walk it only takes you ~30 minutes to cover the ~30 miles down to the southern coast of the island.\nI've assumed you are pausing to hang in the air some 2000ft away (about half a mile) whilst you consider how best to approach the keep\n\n\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nHovering above the elder island Elkist takes a few moments to observe the area ahead. \"No sign of the minotaur. Maybe it has yet to make it's attempt for the Belt.\" \n \n Spoiler: rolls \nSpot (1d20+10)[ 21 ] \nKnowledge to ID (1d20)[ 9 ] +X\n\nAny ground cover on the approach to the ruined keep?\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks at Elkists's wispy form as they can all see that the way towards the ruined keep is devoid of any cover bar the bare blackened rocks. Gesturing down she slowly she approaches the ground and over the course of half a minute or so she melds back into her solid form. Staring at the keep she shudders as to all of them the apparent ruins look to be blasted by fire and storms. The ground within 200 yards of the blocky walls cratered and devoid of any plant life.\n\nHovering over the walls all of the party can see what appears to be 3 winged creatures, creatures with the legs of and wings of falcons and the upper body of savage feral looking woman armed with cruel looking recurved bows. The harpies swirl on the updraughts hovering ~150ft up in the skies. As you approach the gates of the keep Zarina can feel the tension rising, made worse as Lan can clearly make out a heavy set of cloven footprints heading towards the gate (although no sign of returning yet).\n\nZarina pauses some 400ft from the gates, \"I do not feel warmed by the keep or harpies Mir' \" she adds, a brief blessing or two following as red scales emerge from her skin and coat her body with a thin layer of pliable scaly protection and a dull blue green nimbus of protection. Protected somewhat Zarina nods towards the gate, \"Are we ready? Although I would pass caution. I have remembered where I recall the name of Kranthanos before. He was Titan of legend, who claimed to be a servant of Kord and was said to have been imprisoned by evil gods some fifteen centuries ago. he was a murderously insane menace who terrorized the Material Plane in his belief that his might gave him a divine right of rulership.\" \n\nShe gives an involuntary shiver, \"We must be wary, but the Titans are being of great power and intellect, we may be able to negotiate if the Gods smile upon us.\"\" \n OOC\nAnyone casting any spells before they advance into the keep?\n\n \n \n \n \n \n Spoiler: OOC \n\n\nCasting Dragonskin; Protection from evil\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect = AC 31\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan peered at the ground, squinting up at the castle. To Zarina's comments, he grunted noncommittally, then murmured, \"Gotta see what's up ahead, and see if the bull has engaged already. Looks like he made it past the harpies ... \" Lan prepared to move ahead, ready to scout out whatever he could find.\n\n \n OOC : Thinking invis scouting up ahead, looking for signs of the minotaur, and if there are any signs of combat or traps and such along the way. Want to use the flight for as long as possible. Casting embrace the wild and deeper darkvision, once we're close and in scouting mode, he'll cast invisibility.\n\nAnyone have mass resist energy?\n\n Effects : invisibility (7 min); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"I had hoped to catch the minotaur before he got here, he must have hustled through the night. Be quick Lan, we need to get the belt before the minotaur does,\" I say as I hunker down with the rest of the party.\n\n\"If the harpies spot us I can use my griffon to fight them in the air. This would be a lot easier if Merrick was still here.\"\n\n \n Spoiler \n\nExtended Heroes' Feast 24h\nExtended Wind Walk 28h\nExtended Superior Resistance 48h\n\nGreater Magic Weapon\nMagic Vestment x2\nCelestial Brilliance\n\nDetect Magic\nProtection from Evil\n " }, { "author": "DrK", "message": "As the trio of warrior women wait back from the keep the halfling wraps himself in shroud of magical invisibility and scurries forward quickly on his agile feet. Hopping from rock to rock and slipping between boulders he stays close to the ground easily evading the watching trio of harpies that are hovering overhead.\n\nLike a ghost he creeps up to the gateway and peers through, still invisible he can easily look around the massive doors. A smell of ozone lingers nearby and fresh craters seem to dot the ground. Peering into the walled square Lan can see it’s an empty shell, he can also make out a faint line of runes around the rim of the gate spelling “Keep of the Shackled Conquerer”\n\nThe weathered walls of the keep are torn and ragged. They appear to have been battered down on more than one occasion, their chipped stone blocks rebuilt haphazardly into makeshift structures with little integrity. Four crumbling towers overlook the outer courtyard. The north easterly one with a mass of twigs, branches and ripped cloths and blankets forming a nest of sorts with the wall streaked with harpy leavings. The archway providing entrance into the compound looms empty, its iron portcullis now nothing more than a heap of twisted black metal lying on the ground nearby. In one corner of the ruin are makeshift cages, seemingly made of a strange iron and crystalline material containing two of the massive four armed girallons that you had seen on your flight. The gargantuan monkeys cramped and filthy with muck matted fur trapped in the cages. A their cage holds two humanoids, one an old man in battered full plate, the other a thin lean lookimg man in baggy desert robes, both bear signs of recent wounds.\n\nAt the far end of the keep is a mighty throne of twisted metal and stone, the source of which appears to ace been the walls themselves and then beaten into the correct state. Sitting atop the throne is a figure that dwarfs Lan by a hinge amount. The towering majesty of Krathanos is impressive, the Titan being at least 30ft tall and emanating a dark menace seems to fit the lore that Titans are partially divine. His bearded face is lowered as he appears deep in thought. Garbed in heavy black metal greaves and vambraces his belt is wrapped with a thick golden belt. By his right arm rest is a colossal hammer the size of a small cart whilst in his other hand he clutches the decapitated head of a Minotaur. The rest of the body beaten into bloody pulp nearby along with a pair backpacks and some wands and other items (presumably from the prisoners judging by the size). The Titan looks up, not seeing Lan but addressing the head, his voice a deep low rumble as he speaks archaic giant ”You irked me bull. I warned you I did not like beasts where head and body do not match. My belt is mine.” with that he drops the head and leans back in tye throne apparently watching the trio of spiralling harpies ignoring the howling of the Girallions." }, { "author": "Chambers", "message": " Donal Ren \n \"I'd say....a four.\" Donal says to the Titan, continuing their one-sided conversation of Donal's review of their imprisonment. \"Now that's a four out ten, mind you, not four out five.\" Donal holds up four fingers and wiggles them to help the Titan count. \"I wouldn't say that I'm a connoisseur of prison cells but I have suffered that misfortune once or twice.\" Donal winces and shifts his weight off his left side. \"I appreciate the open air for now, but what about when it rains? Would be nice then for a roof, is what I'm saying. A roof would greatly increase your prisons ranking.\" \n \"If you wanted -\" He pauses to wait for a break in the large monkeys howls. \"If you wanted to deliver your message to the deceased Bull I'd be happy to raise his spirit for questioning. It'll have to wait until the morning though, if you do. In the meantime, would you like to have a talk about ransom possibilities?\" " }, { "author": "DrK", "message": " Within the Keep \n\nCrouched by the door Lan sees the man in the cage speaking with the massive form of Krathanos. Even battered the caged man seems sure of himself as he critiques the sub par conditions he finds himself in. Watching Lan can see one of the harpies flutter down and alight on the arm of the throne, whispering to the Titan who laughs to himself in a dark and sinister manner. The harpy, its plumage white and black reminscent of a vulture hops down on its clawed feet and pulls off a strip from the dead minotaur, its humanoid face feral and mad. Before it flaps back into the sky.\n\nWith a heavy creak of metal Kranthanos rises from his throne and looks to the cage where Donal and his newfound friend are. \"Visitors. More Visitors. Something stirs in the Material Realm, to have gone decades between guests and now 3 sets in as many days. A great change is coming. Maybe I can be freed of torment...\" he muses the last as, pausing to pick up the massive pony sized hammer, he strides to the gate of the keep. For Lan crouching down by the doorway Kranthanos is enormous,, 30ft tall, weight thousands of pounds and excuding power he towers above the hidden halfling gazing down across the rock as the trio of women, Zarina Elkist and Mirriana who all glow with holy light. The Titan squints at them, Lan hearing the whispered \"ANgels perhaps. Although of a type I do not recognise\" before he advances into the doorway, ignoring the howling of the massive girallions.\n\n \"Greetings to the Keep of the Conquerer\" he shouts in a voice to rival thunder amd clear to Zarina, Elkist and Mirriana hundreds of feet away...." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Well there's no gain in hiding now,\" I say to Zarina and Elkist. \"We've been spotted. Divine Insight \" I cast quickly, before striding out to meet the enormous titan with my sword sheathed. In the absence of a handy crag to stand on, I stop about 60ft away so that I don't have to crane my head too far to talk to the titan\n\n\"Hail, mighty one! We are here for the trial, but have no particular desire to fight. Can we talk for a bit first?\"" }, { "author": "Auranghzeb", "message": "Makavoy\n\nThe other prisioner kept making noise across the cages; worthless noise the titan ignored completely. Magnificent being indeed, Makavoy had to give him that. Brute force and a keen understanding of magic. But there was no time for awe. Makavoy didn’t want to nd as harpy food.\n\nMakavoy thought to himself: “let’s take stock of our assets: my wand and staff are all the way over there. I have no materials, but I don’t need them for many of my spells. And I need to think what vestige should be more helpful”\n\nHe was thinking on this when the titan spoke about new visitors" }, { "author": "DrK", "message": "Lan still concealed near the gates can only stare upwards at the massive creature standing some 15ft away from him filling the gateway as the three women approach. Mirriana calling out to Krathanos. Beside Mirriana Zarina leans in whispering to the priestess. \"Have a care Mirriana. From what I can recall from texts and our research this Titan is not a friendly one. He was once a servant of Kord himself until he revealed his true nature. He tried to dominate the lesser races and rule with fear and might, destroying those who would oppose him. It was said he shattered the gates of Tir'Nathan and tore the eleven queen in half before the rest of the elves bowed down to him. It was after that and a dozen other atrocities that Kord and several other of the great Titans that served Kord stripped him of his abilities to travel between planes and cursed him to guard the Library here.\" With that warning Zarina steps back, her gleaming armour shining as brightly as Elkist and Mirriana's giving an easy impression of a trio of angels come to speak with him.\n\nKrathanos looks about with disdain. \"Little Angels with no wings. Why would you be worthy of my belt for the watcher's trials?\" , then in a more sinister voice, as he seems to pause deep in thought he gazes at you all. \"You come here garbed in magics, the power dripping from you. Have you the power to step between the Planes and release me from my cruel and unjust imprisonment? If you can do that task then I may consider the belt as a gift for you.\" \n OOC: This would be a plansehift or a gate or some other way of shifting between the planes. " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan was impressed, which was not an easy feat. But he had also seen a mind flayer, demon lords, an angel, the dark apostle, a tri-god Avatar, an other-wordly spell weaver and several dragons. The titan might be powerful, but any and all foes that had stood against Mirr and her band of Owlbears had fallen. It gave the halfling a certain feeling of confidence that he might normally have lost at the sight of the large man.\n\nInstead, he slipped forward to approach the cages and see how difficult it would be to pop them open. Enemy of my enemy and all that ...\n\n \n OOC : If Lan could open the locks, he will, just to keep things interesting.\n Effects : invisibility (7 min); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 95 AC: 22 Touch/Flatfooted: 17/16 Move 30' Initiative +7\nF +16 R +21 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +22 Tumble +36 D Device +22\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+2 / +24, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+22, 1d6+2 / +23, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " Within the Keep \n\nWith the Titan distracted and stood in/by the doorway Lan creeps past like a mouse past a hawk and the scurries into the ramshackle keep walls. To the right is the throne, surrounding the throne as he skirts that way is a series of massive sacks filled with all manner of bits of bone and horn along with metallic goblets and plates, weapons and other magical looking items. A pair of backpacks, a sword, shield and staff amongst others look recent and the dead Minotaur wears bronzed armour and a massive spiked hammer dumped near nearby its body. However with a harpy perched on the arm of the throne moving the items seems unwise.\n\nSkirting the other way to the far end he passes the two gargantuan girallions cramped in the cages who howl in rage as they smell Lan going past though all and sundry ignore the rage filled shrieking of the primates. Reaching the cage with two prisoners it looks like they have been incarcerated only recently and to Lan’s surprise he can see that all the cages have large draw bars on the roof (out of reach of tye occupants) that pull back the pins, the doors secured by the 50-60 lb weight of the pin should he clamber atop the cage and yank upon it." }, { "author": "RCgothic", "message": " Mirriana \n\n\"I do have the power to release you,\" I admit, trying my best to remain unphased by the vast size difference between us. \"And I don't approve of eternal sentences - it seems only fair to conduct a review every so often. But we came to Tilagos to gain the knowledge to a Ragnarok, not to unleash new ones ourselves along our way. This broken keep - it speaks of your rage and self pity. The gods will only put you back here if you mislead me and you cause trouble - and they'll probably make me do it too, after I'm done with Dragotha and Kyuss. So let's be plain: If I release you what are your intentions?\"" }, { "author": "Auranghzeb", "message": " Makavoy \n\nMakavoy's mind rushed through the opportunities opened by the newcomers. He focused his sand shaping powers to create a rudimentary tool to draw Haures' seal on the floor. He just wanted the newcomers to speak more and give buy him some time... he just needed a minute.\n\n\n \n Spoiler: OoC \n\nOk, so I'm assuming a 27 Bind check and a a minute to draw the sign, but I'll make a rushed binding attempt at -10 so I'll probably spend the next 24hr talking to myself...\n\nRoll vs DC 25 (1d20+2)[ 11 ] \n " }, { "author": "DrK", "message": " In the Keep \n\nAs Lan watches the two men in the cage where the narrow bars prevent escape and the heavy pins are just physically out of reach he see's the man in the desert robes drawing in the dust with a stick\n\nAs he watches a strange ghostly tiger stalksout of thin air, but his appearance rapidly changes to that of a handsome and well-dressed middle-aged man who appears alive and healthy. A moment later, that form decays before his summoner’s eyes, rotting into a zombielike state, then fading into ghostly incorporeality and changing again, this time into a skeletal tiger wearing a shining crown and purple robe. This tiger form soon loses its crown and robe but gains ghostly flesh, becoming a ghostly tiger to begin the cycle of change all over again. The man breathes in deeply and seems to converse with the tiger before it seems to flow into him! Leaving Lan wondering what possibly was going on.\n\n\n\n Outside the Keep \n\nThe titan's hand twitches around the handle of the massive gleaming metallic hammer. \"You seek the wyrm Dragotha... you seek death stupid child\" the Titan barks at you. It advances a little closer, peering down at the 3 women from ~40ft away. \"You will release me or I will destroy you. I am a god, a god amongst your tiny creatures\" he angrily babbles for a moment, near frothing at his mouth. After a few moments, a few moments in which Zarina clutches Mirriana's shoulder in alarm. The massive creature looks back down at them. \"You ask me what I would do. I woiuld retake my place in the world. I would stride into the Hall of the Valiant on the battlegrounds of Ysgard and rend my brothers asunder. I would raise monuments in my name, bring nations of you vermin to worship my name and cast down Kord the Brawler himself and be venerated by all who dwell on this pitiful orb...\" He ends the tirade screaming and waving his fist at the grey clouds skidding across the skies, then he looks down at Mirriana, \"Do not try my patience. You will release me from my chains or I shall tear you into strips and feed you to my pets.\" To all 3 of the warrior women they can see the malevolent madness in his eyes." }, { "author": "Auranghzeb", "message": " Makavoy \n\nThe ritual worked, at least for the purpose of escaping, but Makavoy hated making bad pacts. His hands fliped around like those of a Rakshasa and his mind became impenetrable -except for the constant wispering from Haures itself-.\n\nHe didn't want to risk binding Tenebrous like this, wihtout his binding instruments and some time. Haures would have to sufice now. He used the powers granted to conjure an image of himself pacing around the cage, timing it to move at the same time he used one of the few spells he could cast without materials and become invisible.\n\nHe didn't know what to do about the newcomers if it all went down to violence. The titan was a formidable foe, but partnering with them may be the only option.\n\n\n\n \n Spoiler: OoC \nUsing Haures' major image and then casting greater invisibility. Then he'll move to the gear.\n " }, { "author": "DrK", "message": "As the Titan continues to rage and utter threats the three woman realise that either he was insane prior to his imprisonment or the 1500 years of near isolation has driven him so. The titan moves to heft his hammer as Mirriana's hair tingles and goosebumps rise on her arms as he begins to call forth magic. the harpies can sense it too and Lan's keen eyes spot feathered clawed hands reaching towards quivers and he relaises that there is trouble brewing!\n\n OOC\n\nBased on Initiatve....\nMirriana, Lan and Elkist\n\"EVIL\"\nZarina, Makavoy and Donal\n\n\nCastle is ~240ft square. cages are too the left. THrone with gear is too right right. Door is in the middle.\nTitan is ~20ft from the doorway ~40ft from Mirriana/Elkist and Zarina\n\n\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"He's going to attack!\" I shout a warning as I spot the Titan tense.\n (White Raven Tactics - Zarina) \n\nI begin a summoning spell, hoping to pad out our side with numbers. \n Spoiler \n\nSwift: WRT\nOne round: Summon Monster 7\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina's entire body shakes for a moment at the violence of the titan's battle roar but her mind (aided by Mirrian's morning feast) is steeled against the fear she can feel inside her. At Mirriana's insistent words Zarina steps forward in front of Mirriana to shield the cleric whilst she summons aid. A brief focus and a warding shield springs up between her and the massive beast (though she isn't sure it will hold!) before a cast heavy cloak of spinning stars and galaxies grows over her back suffused with the glow from her luminous armour giving her a truly divine appearance.\n\nLooking up at the mad titan holding her massive blade that looks like a toothpick relative to the beast she mutters a prayer to the lightning lord before shouting \"You shall not leave your prison mad one. You were sentenced justly and you shall receive justice for the crimes you committed upon the world.\" \n \n \n \n \n Spoiler: OOC \n\n\n5ft step in front of Mirriana\nSwift: Cast shield\nStandard: Cast Starmantle cloak\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield = AC 39\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 24/24 rounds\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 110 remaining\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nSteeling herself Elkist steps forward, orcish longspear gripped firmly in one hand. The peace and focus of battle come across her as she takes comfort from her battle-sisters alongside her. \"So be it.\" She raises her symbol of Heironeous calling on the power of her god to turn the courtyard into a roiling chaos of cracked flagstones surging under the feet of the mighty titan.\n\n \n Spoiler: actions \n5ft step fwd. Adjacent to Zarina & in front of Mirriana (in a \"V\"?)\n Standard: Cast impeding stones on the 'kill zone'. Ref DC20 or prone titan. DC20 Ref or Balance each round or prone. -2 to attack, Conc DC16 to cast.\n Swift: Law Devotion +5 AC\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\n\nRound+ effects:\n\nMass Lesser Vigor ~6 rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\n \n\n \n \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nThe tension in the room was palpable as the Titan and Mirrana exchanged comments. But when Lan caught the faint scent of ozone and felt the tingle of pending arcane magic, he knew the time for diplomacy had passed, and only spilled blood would solve this challenge. But with combat starting, the real questions wasn't whether the halfling could do anything to the titan - he was confident of his ability to take down even the largest of opponents. No, the question was what as the best action he could take to help his companions.\n\nA glance at the harpies told him they, too, felt the change, and they were just starting to move forward, anxious to visit pain and suffereing upon Lan's companions. They might also attempt to unleash the four-armed beasts on them, which would simply complicate matters. Smiling to himself, he called upon one of his various items, his vest, which sprang out wings enabling him to fly swiftly for a limited amout of time. He held his action, waiting for the harpies to move.\n\n \n OOC : If the harpies fly towards the girallions, Lan will fly forward invisibly to w/in 30' and attack (point blank shot, imp skirmish, greater manyshot). Here's hoping they are flat-footed to me :)\n\nIf they flew towards the ladies, Lan will fly to the top of the prisoner's cage and free them\n\n \n Spoiler: Attacks as required \n Attack 1 - (1d20+23)[ 42 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 15 ] = 21 \n Attack 1 - (1d20+23)[ 37 ] , Dam - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 21 ] = 26 \n Attack 1 - (1d20+23)[ 43 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 22 ] = 30 , if 29 confirms, 36 \nNot sure the harpies are arcane users or elementals :(\n \n\n Effects : winged vest (60' flying, 5 rounds); Mass less vigour (Elkist - fast healing 1, 6 rounds); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); invisibility (7 min); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 95 AC: 23 (29) Touch/Flatfooted: 18/17 (24/23) Move 30' Initiative +8\nF +16 R +22 W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n \n\n\n*Updated AC based on skirmishing" }, { "author": "DrK", "message": "Mayhem breaks out around the Keep of the Shackled Conquerer. Within the grounds of the keep two harpies swoop down towards the Girallion cages, one pinwheeling in the air, flapping in a cloud of feathers and blood as Lan appears from invisibility flying towards it with lethal javelins. It flaps to a standstill and fires a pair of arrows at Lan, each glittering with frost. The second harpy cackles and lands atop the cage of one of the girallions and pulls the pin, the cage door falling forwards with a ominous clang. The massive beast within raises its head, a savage gleam in its eyes as its slowly starts to stretch its 4 huge clawed hands... The third harp staying his above the ground flaps to within ~80ft of Lan and launches another pair or arrows at the deadly ranger.\n\n OOC\nHarpy 1: Flap 60ft towards the cage before lan intercepts with Javelins\nMany shot at Lan (1d20+18)[ 24 ] for 2 arrows (1d8+4)[ 10 ] + (1d6)[ 1 ] cold; (1d8+4)[ 6 ] + (1d6)[ 2 ] cold\n\nHarpy 2: Drop down to the roof of the cage. Pull open the lever!\n\nHarpy 3: Flap 60ft towards Lan (~60ft away now)\nMany shot at Lan (1d20+18)[ 32 ] for 2 arrows (1d8+4)[ 8 ] + (1d6)[ 1 ] cold; (1d8+4)[ 11 ] + (1d6)[ 4 ] cold\n\nMega Girallion 1: Full round action, stretch, and get ready\n\n \n\nOutside the castle walls the three woman form a defensive line, the Priestess chanting for more support as Zarina summons powerful abjurant protections an Elkist calls forth the very spirits of the earth itself. Like a wave the earth shudders under Krathanos's feet and sends the Titan crashing to the ground with massive shudder and a cry of rage. Slowly rising from his knee on the rippling earth Krathanos snarls and bellows in rage. \"You seek to bring me down to your insect like level. I am the storm of fury that shall destroy you!\" As he rises he casts out a hand and a crackling torrent of electricity flows outwards in a massive storm of violet lightning that crackles between the three women. Seeing the lack of effect on the women as its slams into Elkists's protections he bellows louder and reaches into the heavens and pulls down meteors of the very heavens towards the women, Mirriana holds aloft her hand, ring sparkling and the meteors veer alarmingly back towards the now horrified Titan who is engulfed in his own explosions!\n\n\n \nKrathnos:\nMove: Stand up (angrily)\nSwift: Quickened chain lightning SPA\n * vs Zarina (20d6)[ 74 ] electricity Ref DC23 for half, Mirriana and Elkist take half damage DC23 Ref for one quarter\n\n \n Spoiler: Redirected \nStandard: Meteor swarm on the ladies!\nRanged touch vs Mirriana (1d20+22)[ 34 ] Touch for (2d6)[ 8 ] bludgeon and (6d6)[ 19 ] Fire (no save for Mirriana if the meteor hits) Reflex DC26 for Zarina and Elkist for half\nRanged touch vs Zarina (1d20+22)[ 25 ] Touch for (2d6)[ 12 ] bludgeon and (6d6)[ 21 ] Fire (no save for Zarina if the meteor hits) Reflex DC26 for Elkist and Mirriana for half\nRanged touch vs Elkist (1d20+22)[ 36 ] Touch for (2d6)[ 9 ] bludgeon and (6d6)[ 19 ] Fire (no save for Elkist if the meteor hits) Reflex DC26 for Zarina and Mirriana for half\nRanged touch vs (1d3)[ 2 ] for Z/M/E (1d20+22)[ 40 ] Touch for (2d6)[ 3 ] bludgeon and (6d6)[ 10 ] Fire (no save for target if the meteor hits) Reflex DC26 for other 2 for half\n \n\n \n Donal and Makavoy to go and then all he other players. Post in any order and I can sort it out." }, { "author": "Auranghzeb", "message": "Makavoy\n\nConflict was now unavoidable, and ironically, being caged was pretty safe. Particularly while invisible. Still, the booming attacks from the Titan were impressive and Makavoy's ring of spell battle rung with force at the Titan's powers.\n\nLan's apparition took Makavoy by surprise, right when he was about to start summon an ally. This was another opportunity, these Girallons were prisioners, they couldn't be really happy with these demonic harpies. Makavoy just had to probe that weakness.\n\nHe focused on Haures, exploiting the Vestige power to launch a mental assault on the Girallons and the Harpies. An ally like that could be a great deal of help.\n\n \n Spoiler: OoC \nMovement: Makavoy moves away from the Major Image of himself, and uses Vestige Metamagic to cast a Chained Charm Monster on the free Girallon and bouncing it to the other Girallon(s) and then the harpies within reach. The first Girallon's DC is 21 Due to Cloaked casting, and then the others have a base DC of 16. I imagine the harpies will get a +5 bonus on their saves, but they still need to roll. If the Girallon is charmed I'll mimic or communicate to attack the harpies and open our cage.\n \n\n\nStatus: Greater invisibility, 13 rounds, haures' powers are supressed so no mindblank this turn." }, { "author": "Chambers", "message": " Donal \n \"Ransom seems to be off the table...\" Donal says to his quiet cellmate as the belligerents begin their fight. \"...but maybe escape is still an option. What do you think about...oh. Well, you're probably still here, even if I can't see you. Got an idea on getting this cage open?\" \n\nHe stands up and grips the bars with his gauntleted hands. \"If these were made by a giant then it might take a giant's strength to break them open.\" Donal starts taking quick breaths as he hyperventilates himself and begins straining against the metal, trying to try the bars open. A growl builds in his chest that turns into a scream of pain and rage as the veins pop on his head from the effort. \"Open damn you, by Tempus blood I'll have your guts for garters you coward!\" \n \n Spoiler \nDonal will activate Mimic Class Feature to gain Barbarian Rage for 9 rounds (Str 28, Con 27). Now with the Strength of a Stone Giant he'll try to brute force his way out of the cage.\n\n Strength check (1d20+9)[ 14 ] \n " }, { "author": "RCgothic", "message": " Mirriana \n\nI know we're all well protected against the lightning, and my prescient sense allows me to plant my tower shield solidly between myself and Zarina, grounding the deadly arc harmlessly into the ground.\n\nThe meteor swarm though could be more of a problem. With a snap of my fingers the meteors change course and strike Krathanos instead!\n\nFinally, my summoning spell completes and a huge earth elemental rears from the ground behind the mad titan and begins smashing into him with its fists!\n\nThen with a short moment to catch my breath I say I prayer to Mystara requesting she grant me Righteous Might !\n \n Spoiler \n\nImmediate action: ring of spellbattle redirect Meteor Swarm.\n\nEarth Elemental Full Attack\n (1d20+20)[ 34 ] damage (2d10+10)[ 20 ] \n (1d20+20)[ 38 ] damage (2d10+10)[ 22 ] \n\nStandard action: Cast Righteous Might\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWith the battle fully engaged, Lan was now up against three proficient archers. The question was if he should continue to dance with them, or veil himself and play tricks. Of course, if he did that, he might leave the harpies free to harass his companions. Gritting his teeth against the pain, Lan cast a spell quickly, increasing his speed and then shifted his position aerially to the side before launching five javelins, targeting the hurt harpy first, then moving on to the next closest one.\n\n\n\n \n Round 2 : I think Harpy 1 and 2 are w/in 30'. So cast swift haste, 'tumble' 10', full round attack (point blank shot, rapid shot, regular skirmish)\n\n Attack 1 - (1d20+25)[ 45 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (4d6)[ 18 ] = 26 or 34 if 27 confirms\n Attack 2 - (1d20+20)[ 33 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (4d6)[ 11 ] = 17 \n Attack 3 - (1d20+15)[ 20 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (4d6)[ 15 ] = 21 \n Rapid Shot - (1d20+25)[ 32 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (4d6)[ 14 ] = 22 \n Haste - (1d20+25)[ 34 ] , Dam - (1d4+4)[ 7 ] + Skirmish - (4d6)[ 16 ] = 23 \n Effects : swift haste (3 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 4 rounds); Mass less vigour (Elkist - fast healing 1, 5 rounds); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 72/95 AC: 23 (28) Touch/Flatfooted: 18/17 (23/22) Move 30' Initiative +8\nF +16 R +22 (+23)W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina smirks at the titan toppling to the ground and then glances back nodding to Mirriana with thanks as the meteors veer in the sky back towards the titan who emerges smoking and angry from the fire and brimstone. Lightning crackles around her flowing down her form into the ground as Elkist's protection wards them. \"Thank the gods\" she mutters as the magical onslaught fades. She casts a spell floating 15ft into the air, watching the stony ground ahead and then quickens the women around her as she hastens them.\n\n \n \n \n \n Spoiler: OOC \n\n\nSwift (3 charges of Circlet): Cast quickened Haste\nStandard: cast Fly\nMove: Fly 15ft upwards\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield = AC 39\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\n\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 24/24 rounds\nFly (14 minutes)\nHaste (+1AC, Atk, Ref, +30ft move) 14/14\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 38 / 110 used\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nWatching with satisfaction as the great titan tumbled and struggled to raise itself, Elkist drew a shimmering cloud of moonlight about her, the moonlight arcing out in celestial bolts towards the flying opponents.\n\n \n Spoiler: actions \nStand ground in front of Mirriana\n Standard: Cast moon bolt on an uncharmed harpy.\nAlso on a second harpy, or an uncharmed girallon, if within 15ft of initial target.\n (3d4)[ 4 ] Strength damage. Fort DC23 for half.\nHoping this renders their bow unusable...\n Swift: Law Devotion +5 Attack (I think I can stack multiple Law Devotion with different effects?)\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects (not included in stats):\n\nMass Lesser Vigor ~5 rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "DrK", "message": "The chaos continues on both sides of the massive walls of the keep! Within the keep the harpies and Lan engage in a duel of arrows and javelins. The two harpies doing little to the nimble halfling who evades most of the frosty babred arrows whilst the other opens the 1st of the cages. In the cage Donal strains at the door but cannot budge it before Makavoy releases a powerful enchantment that flows over the Girallion who watches the image of Makavoy gesturing at the harpies and the cage.\n\nEven as that happens Lan swirls in the air barrel rolling in a cloud of javelins. Two of them slamming into the wounded one sending it flapping dead to the ground. Its friend screeches in pain as a pair of javelins rips through its feathery wings. Its flaps over towards the second cage and rips open the lever as the second Girallion starts squeezing out, roaring and stomping with rage. Its friend rolls out in a simian manner like a massive 30ft tall gorilla out of the cage and looks at the door of its new friend's cage and with a convulsive heave rips the door off its hinges, howling deafeningly. The last harpy orbits above Lan and Makavoy and launches a flurry of arrows at both image and halfling\n\n \nMonster in the keep\nharpy 1 = dies to the javelins\nharpy 2 = wounded by javelins, flaps to cage #2 and opens the gate\nharpy 3 = starts shooting\nvs Lan (1d20+20)[ 28 ] dam (1d8+4)[ 9 ] + [roll]1d6 cold[/roll]\nvs Image (1d20+20)[ 21 ] dam (1d8+4)[ 6 ] + [roll]1d6 cold[/roll] (Will save (1d20)[ 6 ] to see through illusion)\nvs Lan (1d20+15)[ 23 ] dam (1d8+4)[ 8 ] + [roll]1d6 cold[/roll]\nvs Image (or Lan if passes will save) (1d20+10)[ 15 ] dam (1d8+4)[ 11 ] + [roll]1d6 cold[/roll]\n\nGirallion 1: moves out of cage and rips open Makavoy and Donal's cage. You are now free. Its friendly to Makavoy, hostile to Donal (just for consideration of AoO's etc...)\nGirallion 2: Stands up and shouts out a lot but its door is open\n \n Outside the Keep \n\nThe Titan roars in rage and frustration as its lightning seems to have no effect on these 3 puny mortal woman and its meteors are turns back upon it! The very earth that has tipped it ignobly to its knees seems to rise up and batter at the massive giant, although earthen blows connect its hard to see how much damage it has done. Even as that happens Mirriana seems to glow and grow in stature to ~11ft tall. Beside her Zarina seems to quicken her allies as she takes to the air trailing stars from her cloak. Elkist reaches out with a hand and launches a gleaming bolt of shining silver light at Krathanos who laughs at the weak magical effects\n\n Redircting Elkists's moonbolt as she can't see what happening inside the keep due to the walls\nSR check (1d20+11)[ 24 ] and Fort save (1d20)[ 11 ] \n\nAoO for below actions = (1d20+20)[ 22 ] dam (2d10+10)[ 22 ] \nKrathanos vs impeding stones (1d20)[ 8 ] for start of Elkist's next turn\n \n\nKrathanos raises slowly off the spiny and twisted ground letting the elemental rain blows upon him as he gazes at Mirriana with nothing but hate in his eyes. \"YOU SHALL NOT TOUCH THE MAGIC OF THE GODS PATHETIC CREATURE\" as he seeks to strip her magic's away even as he spins with the hammer and swings repeated massive hammer blows that would shatter the ground at the earth elemental.\n\n Krathanos\n Move : Stand up taking the above AoO\n Swift : Quickened targeted greater dispel vs Mirriana.\n--> Use these rolls as needed to strip away her layers of magic vs her DC ~25ish I think (1d20+20)[ 29 ] (1d20+20)[ 34 ] (1d20+20)[ 32 ] (1d20+20)[ 31 ] (1d20+20)[ 30 ] (1d20+20)[ 29 ] (1d20+20)[ 31 ] (1d20+20)[ 32 ] (1d20+20)[ 30 ] \n Standard : Hit the elemental with some PA\n (1d20+32)[ 48 ] dam (4d6+37)[ 54 ] (adamantine /magic / chaotic)\n\n " }, { "author": "Auranghzeb", "message": " Makavoy \n\nSmiling to himself, Makavoy has the major image burst out of the cage ducking arrows and pointing to the harpies and any other threat while weaving to the Girallon to protect him and or attack the harpies or the other Girallon if hostile.\n\nThen, he makes a run to the stash of his things to get his spell's components back." }, { "author": "RCgothic", "message": " Mirriana \n\nA swiftly muttered prayer to Mystara negates the Titan's assault against my defences. \"Mystara is stronger than you!\" I taunt the titan, however the hefty blow against the elemental concerns me. It did slightly less damage than it should, as nothing can bypass its resistance to damage, but I can see that if the titan really gets into a flurry we're going to be in trouble!\n\n\"If we engage him in close combat we're going to get flattened!\" I warn my allies.\n\nTaking out my bronze griffon statuette, I throw it on the ground where it becomes an actual griffon! I mount it and it carries me aloft, out of range of the Titan's hammer.\n\n \n Spoiler \n\nImmediate: Divine Defiance immediate action counterspell - using Greater Dispel Magic it succeeds automatically.\n\nStandard: Activate figurine of wondrous power (bronze griffon).\nMove: Mount griffon\n\nGriffon:\nFly up and out of melee range.\n " }, { "author": "RCgothic", "message": "The elemental continues to thump on the titan.\n\n \n Spoiler \n Attack (1d20+20)[ 23 ] (2d10+10)[ 17 ] \nAttack (1d20+20)[ 23 ] (2d10+10)[ 17 ] \n " }, { "author": "Chambers", "message": " Donal \n\nKeeping an eye on the semi-friendly large monkey, Donal abandons his attempts to force open the bars and opts for the open door. Scrambling over to his gear he heads straight for his large blade.\n\n \n Spoiler \nMove over to his gear, pick up his sword.\n\n8 Rounds of Rage remain. Current Armor Class is 19 (unenchanted full plate, no shield, rage penalty).\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina flies forwards trailing stars before hovering at head height she fans out her hands a great sheet of raw silver fire screams from her tiny frame, the fire cascsading over the Titan...\n\nOnly for it to emerge from the huge cone of flames, smoke curling around it, seemingly completely unaffected. Zarina has time to glance round to Mirriana, a look of her concern before the Titan moves to act!\n \n \n \n \n Spoiler: OOC \n\n\nMove: To 40ft from the Titan altitude 30ft (head height)\nSwift: Ring mystic fire\nStandard: Cone of fire\n-- Spell resistance (1d20+19)[ 24 ] \n-- Fire (18d6)[ 64 ] Reflex DC 21 for half\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield = AC 39\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\n\n\n\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 24/24 rounds\nFly (14 minutes)\nHaste (+1AC, Atk, Ref, +30ft move) 14/14\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 38 / 110 used\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist grimly holds her spear at the ready, prepared for the huge mad giant should it advance on her and Zarina.\n\n \n Spoiler: actions \nStand ground in front of Zarina\n Full: Readied set spear vs charge, smite evil\n+1 longspear (1d20+28)[ 33 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, +9 smite, -12 PA, +2 interfaith) damage (1d8+47)[ 55 ] (+18 str, +1 weapon, +4 smite, +24 PA) x2 if set vs charge\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects (not included in stats):\n\nMass Lesser Vigor ~5 rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "DrK", "message": "In the keep its a sad time for the harpies as blood and feathers rain down from the sky following Lan's deadly hail of javelins. Both of the harpies turn on the halfling closing in on him as they shake their longbows which transform into deadly looking long pointed barbed spears that are thrust at Lan's lithe flying form as they both swoop in. The 1st Girallion looks down at the image of Makavoy and sniffs it curiously before slowly lumbering towards the gate of the keep eying angrily the flapping harpies and Lan that are outside of its reach.\n\nThe second one comes barelling out of cage with Kong- like fury catching the hapless Donal, swinging a single massive claw at the Fighter as he scoops up his greatsword\n\n \n Spoiler: Harpies \n\n\nMove to flank Lan in 3-d\nSwift: Morph longbows into Long spears\nStandard: Stab Lan (power 2)\n (1d20+24)[ 38 ] dam (1d8+11)[ 12 ] + (1d6)[ 3 ] cold\n (1d20+24)[ 26 ] dam (1d8+11)[ 12 ] + (1d6)[ 3 ] cold\n \n\n \n Spoiler: Girallions \n\n#1: Moves to the gate of the keep\n#2: Pursues Donal and takes a swing with its 20ft reach (PA4)\n (1d20+30)[ 46 ] dam (2d6+20)[ 28 ] \n \n\n\nOutside the keep Krathanos looks increasingly filled with rage as once again Mirriana (a mere mortal slip of a girl) turns aside his magics and soars into the air atop a Griffin. Zarina flies upwards as well releasing a great gout of fire that then fails to hurt Krathanos, who is protected from petty magic's by his near divine nature. Ignoring the elemental that smashes at his back to no avail the massive titan strides across the impeding stones towards Zarina, a look of rage on his face as more lightning crackles from his hands engulfing the three woman and the flying bronze griffin in a cascading storm of lightning. As he gets to within 20ft of Zarina he swings the massive hammer at the warrior mage, the hammer too large to be swallowed entirely by the starmantle cloak. As he does he comes near Elkist who lunges forward but has her spear skitter off the beast's armoured leg greaves, buts it enough to trip the huge titan who due to the impeding stones collapses to the ground under Zarina and beside Elkist to a string of curses spoken in a lnaguage so ancient and deific it causes to blood to leak from Zarina, Elkists and Mirrianas' ears such is the power of the god speech.\n\n \n Spoiler: Krathanos \n\n\nSwift chain lightning again (20d6)[ 77 ] at Zarina, Ref DC 23 for half. Mirriana and Elkist and Griffin take half, Ref DC 23 for a quarter (it'll chew through the Protection from energy and he'll get through eventually!)\n\nMove slowly across the stones. ELemental gets an AoO: (1d20+20)[ 40 ] dam (2d10+10)[ 26 ] \n- Reflex save on the Impeding stones at the end of the turn (1d20)[ 1 ] \n\nStandard: hit Zarina with some PA (1d20+29)[ 32 ] dam (4d6+43)[ 56 ] \n- her reflex save for half damage DC 15 (1d20+17)[ 34 ] for starmantle cloak\n " }, { "author": "Chambers", "message": " Donal \n \"Damned brute!\" Donal curses as the oversized ape slashes at him. The hit is worth it though as he finally has a weapon in his hands. He turns back towards the girallion and takes a moment to assess his foe. Lightning erupts from his gloves and crackles along the length of his blade and blood drips from his cracked smile. He holds the hand and a half sword with both hands and points it at the girallion in a quick salute, then rushes towards it to meet it in melee.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning (add Shock to weapon for 1 round)\nFull-Round Action: Charge\n\nAttack (1d20+29)[ 35 ] \nDamage (1d10+21)[ 25 ] and (1d6)[ 5 ] electricity\n\nHP: 97 / 211\nAC: 17 (inlcudes -2 from raging and -2 from charging)\n\nSpecial Abilities: 7 rounds of Rage remain.\n " }, { "author": "Auranghzeb", "message": "Makavoy\n\nRunning to the gear without a plan had not been the best idea, this was all a distraction, every single second not fighting the titan was...\n\n\nMakavoy took a tiny nail from his material's pouch and focused on the enraged Girallon and the harpies, he uttered a mental order\n\n Hold right there \n \n Spoiler: OoC \n\n\nMove, if needed, to get my gear. Then cast hold monster on the Griallon engaged with Donald, Will save DC 22 or be held for 14 rounds If within range -30`, he will burn another use of Vestigial Metamagic to chain the spell to both harpies at Will DC 18.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan had dealt with one of the harpies, but two more continued to harry the wily halfling. He activated his boots and flew to the left at an angle, keeping both harpies w/in 30', but moving swiftly himself. At the apex of his soaring, he used his momentum to fling several more javelins at his enemies. Once those force shafts impacted his foes, he rolled back again as his opponents closed in on him, striking at him with spears instead of bows. shifted to the side, With the battle fully engaged, Lan was now up against three proficient archers. The question was if he should continue to dance with them, or veil himself and play tricks. Of course, if he did that, he might leave the harpies free to harass his companions. Gritting his teeth against the pain, Lan cast a spell quickly, increasing his speed and then shifted his position aerially to the side before launching five javelins, targeting the hurt harpy first, then moving on to the next closest one.\n\n\n\n \n Round 3 : With haste still going, activating his horion walker and moving at least 20' while keeping harpies 2 and 3 w/in 30'. Full round attack (point blank shot, rapid shot, improved skirmish, haste) vs harpies (hurt one first, uninjured one second, girallions third).\n\n Attack 1 - (1d20+26)[ 28 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 21 ] = 29 \n Attack 2 - (1d20+21)[ 23 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 10 ] = 16 \n Attack 3 - (1d20+16)[ 36 ] , Dam - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 28 ] = 33 (if 23 confirms, then 39 damage)\n Rapid Shot - (1d20+26)[ 29 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 18 ] = 24 \n Haste - (1d20+26)[ 46 ] , Dam - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 19 ] = 26 (if 39 confirms, then 34 damage)\n\n Round 4 : Acrobatics roll to make a 10' 'step' (or barrel roll) out of melee. Attacks (full attack, PBS, RS, reg skirmish, haste) on whoever is left. Focus is always the hurt one, then the other one. If necessary, excess attacks can go on the girallions.\n Attack 1 - (1d20+26)[ 31 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (4d6)[ 16 ] = 22 \n Attack 2 - (1d20+21)[ 33 ] , Dam - (1d4+4)[ 7 ] + Skirmish - (4d6)[ 7 ] = 14 \n Attack 3 - (1d20+16)[ 25 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (4d6)[ 14 ] = 20 \n Rapid Shot - (1d20+26)[ 45 ] , Dam - (1d4+4)[ 7 ] + Skirmish - (4d6)[ 12 ] = 19 \n Haste - (1d20+26)[ 28 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (4d6)[ 17 ] = 25 \n Effects : swift haste (1 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 2 rounds); Mass less vigour (Elkist - fast healing 1, 3 rounds); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 47/95 AC: 23 (30) Touch/Flatfooted: 18/17 (25/24) Move 30' Initiative +8\nF +16 R +22 (+23) W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina lets out a shout of fear as the massive hammer swings towards her, one that turns into relief as the titan collapses on the rocky ground. Seeing her chance she whispers a prayer to the Lightning Lord and drops down towards the monster spiralling to avoid its hammer that swings up to greet her, ending hovering its chest some 15ft off the ground. Invoking the power of the wand attached to her blade the length of silvery metal becomes insubstantial as it swings through the beast's massive plates of armour with all the divine fury she can manage. As it contacts she releases the powerful and bizarre alchemicals recovered from Ilthane's lair as icy electrifed acid splashes of Krathanos who roars with rage. His roars though are drowned out as the ancient Aqaan sword crackles with power and a deafening boom sounds accompanied by a great blast of wind that sends a plume of dust and rocks scattering all around.\n \n \n \n \n Spoiler: OOC \n\n\nMove: Tumble down (auto pass vs DC 15)\nSwift: Wraith strike wand\nStandard: Divine surge, PA for 6 the Prone titan (-4 to its AC)\n - (1d20+18)[ 37 ] dam (1d12+23)[ 27 ] + (8d8)[ 26 ] + (3d6)[ 11 ] acid + (3d6)[ 9 ] cold + (1d6)[ 6 ] elec\n - 21 Touch AC confirms for extra 28 damage and 7 sonic\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 +18 temp\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield = AC 39\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \nKnow Devotion +4\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 22/24 rounds\nFly (14 minutes)\nHaste (+1AC, Atk, Ref, +30ft move) 12/14\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 77 / 110 used\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist lunges as the hulk topples, striking at it several times.\n\n \n Spoiler: actions \nStand ground in front of Zarina\n Full: Full attack + avenging strike + haste attack\n+1 longspear (1d20+28)[ 37 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, +9 avenging strike, -12 PA, +2 interfaith) damage (1d8+52)[ 53 ] (+18 str, +1 weapon, +9 smite, +24 PA)\n+1 longspear (1d20+19)[ 21 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 47 ] (+18 str, +1 weapon, +24 PA)\n+1 longspear (1d20+14)[ 15 ] (+7 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 48 ] (+18 str, +1 weapon, +24 PA)\n+1 longspear (1d20+9)[ 28 ] (+2 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 46 ] (+18 str, +1 weapon, +24 PA)\n\nGah! those rolls 😡\n\nAoO (if needed): +1 longspear (1d20+19)[ 31 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 44 ] (+18 str, +1 weapon, +24 PA)\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects (not included in stats):\n\nMass Lesser Vigor ~5 rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Be careful!\" I call to my friends as I prepare to start my own magical assault on the titan from outside his reach. With a prayer to Mystara I call down a rain of embers on the titan, even though it leaves me weakened.\n\nThe elemental glides effortlessly beneath the impeding stones to hammer on the titan again this time flanking with Zarina and Elkist.\n\n \n Spoiler \n\nRain of Embers CL check Vs spell resistance: (1d20+14)[ 27 ] \nReflex DC 23 each turn for half of (10d6)[ 38 ] half fire half divine\nSacrifice (1d2)[ 2 ] STR drain\n\nElemental attack: (1d20+22)[ 31 ] damage (2d10+10)[ 28 ] \n " }, { "author": "DrK", "message": " Inside the Keep \n\nThe girallion goes berserk! Donal runs forward sword cjopping at the massive enraged gorilla, hewing into its leg even as unseen nearby a voice calls out Hold right there however the giant monkey appears not to notice. The harpies flanking Lan grin and cackle cruelly as the withdraw their spears that drip red but their cackling soon ends. The first savage flurry see's a trio of javelins tear into the injred one before more javelins come flying fast from the small ranger 4 more streaking into the last harpy that plummets to the ground with a wet splat. The last javelin plunges down into the maddened Girallion that turns upwards howling and beating its chest at Lan!\n\nThe girallion goes mad thumping and tearing at Donal with its upper arms before picking up a pair of massive boulders as large as a horse and hurling them upwards at Lan with savage force as she feels like he is assailed by a siege weapon!\n\n \n Spoiler: Girallion \n\nClaws 1 +2 vs Donal\n (1d20+30)[ 36 ] dam (2d6+20)[ 27 ] \n (1d20+30)[ 43 ] dam (2d6+20)[ 29 ] \n\n2 Thrown rocks at Lan\n (1d20+20)[ 34 ] dam (2d8+16)[ 27 ] \n (1d20+20)[ 26 ] dam (2d8+16)[ 26 ] \n \n\n\nThe second Girallion emerges from the gate of the keep beating its chest mightily as its see Krathanos, an elemental and three woman fighting. Fiery flowers rains from the sky and crackling lightning erupts and the girallion after one last beating of its chest moves 80 ft to the left seeming to start skirting the battle\n\n If the keep is to your north it moves 80ft east to go around the battle. Its scared of the elemental chaos \n Outside the Keep \n\nAs Krathanos falls two of the woman strike! Elkist steps forward with her longspear glowing with holy power and lunges outwards towards the prone Titan struggling to regain his footing. Her first blow strikes true plunging deep into Krathnos's side, but the maddened godling bats her away for the follow up strikes. The elemental hammers down upon him, armour cracking under the force of the blow before with a furious blast of wind Zarina lands atop his chest driving her sword deep into hi. Even as that happens the sky turns red with fiery embers falling around them - yet not burning the women or the elemental but the Titan laughs off the rain. his skin glowing with dark power. \"I have you now\" he growls as with surprising alacrity he rolls to his feet faster than any could have thought (belt gleaming) hammer in hand. Zarina and Elkist can clearly see the murderous intent in his eyes as he starts swinging the hammer with murderous power!\n\n \n Spoiler: OOC \n\n\nSwift: Activate belt of battle for a move action\nFull attack the ladies!\nvs Zarina (1d20+32)[ 48 ] dam (4d6+37)[ 44 ] \nvs Elkist (1d20+32)[ 34 ] dam (4d6+37)[ 52 ] \nvs Zarina (1d20+27)[ 39 ] dam (4d6+37)[ 51 ] \nvs Elkist (1d20+22)[ 34 ] dam (4d6+37)[ 45 ] \nvs Zarina (1d20+17)[ 24 ] dam (4d6+37)[ 45 ] \n\n\n160\n " }, { "author": "Auranghzeb", "message": "Makavoy\n\nThis was increasingly frustrating...\n\n\nMakavoy moved towards the keep entrance, keeping his distance from the girallon and looking for a good angle to blind him and deter him. He focused on his sandshaping abilities, summoning the desert sand and the storms of the sea of dust and unleash it on the girallon without hindering the flying javelin thrower and the enraged warrior below.\n\n \n Spoiler: OoC \nMove Action: Move towards the entrance of the keep 30' avoiding the Girallon (though i'm still invisible)\nStandard: use a 5th level slot to cast a Shaped Haboob using 4 10' cubes of Haboob sand to appear on and around the girallon. basically a 40`x 10' box covering the girallon but above the level of Donal, so he can attack the huge creature but the creature can not see it unless crouching down. you need visual representation let me know.\n\n\nHaboob (5d4)[ 13 ] DC 20 vs Reflex for half damage creatures inside the 40' X 10' have no sight.\n " }, { "author": "Chambers", "message": " Donal \n Nothing for it now but to keep swinging! Donal charges the blade of his bastard sword with electric power again and swings at the enraged monkey in front of him. Blood stains his clothing as old wounds are reopened and new ones formed from the girallions savage blows.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning (add Shock to weapon for 1 round)\nFull Attack the Girallion\n\nAttack (1d20+27)[ 35 ] \nDamage (1d10+21)[ 27 ] and (1d6)[ 2 ] electricity damage\n\nAttack (1d20+22)[ 38 ] \nDamage (1d10+21)[ 29 ] and (1d6)[ 1 ] electricity damage\n\nAttack (1d20+17)[ 31 ] \nDamage (1d10+21)[ 30 ] and (1d6)[ 4 ] electricity damage\n\nIf someone comes to flank, add +2 to each attack roll and deal sneak attack damage.\nSneak Attack for first (2d6)[ 3 ] \nSneak Attack for second (2d6)[ 8 ] \nSneak Attack for third (2d6)[ 7 ] \n\nHP: 51 / 211 \nAC: 19 (inlcudes -2 from raging)\n\nSpecial Abilities: 6 rounds of Rage remain.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan smiled grimly as the two harpies fell before the onslaught of his javelins. The remaining one he had he threw into the back of one of the girallions. However, he grunted in surprise when the creature swiftly picked up two nearby rocks and flung them at the hovering halfling. One missed, but the other hit him squarely in the chest, driving the air from his lungs with a whoosh. Hurting, he immediately started evaluating his exit options. At his core, he was a survivor, and survivors didn't waste time with heroics, or final charges into the heart of the enemy. Instead, he considered healing his wounds, then increasing altitude to stretch the distance between him and the massive creature. Alternatively, he could cast invisibility upon himself to mask his presence, then heal from the shadows at his leisure. And there was always the ultimate exit strategy - bolting for the open sky, these others be damned. As always, his options were smart. Prudent. Safe.\n\nThat being said, he immediately threw out the last option. Of course he wasn't going to leave his friends! Nay ... he might leave these two ex-prisoners behind, because he owed them nothing, but he certainly wouldn't abandon his companions. The first thought made sense, but it would delay re-engaging with the beast. And even as he tried to withdraw, the creature might still be able to reach him with one of those small boulders. The third option was an even safer option than the previous. By veiling himself, he could heal and position himself for a surprising reveal ... but the entire effort would cost them time, seconds or minutes that his companions might not have to spare.\n\nA roar from the other room echoed in the keep, with the sounds of thunder and booming explosions. Frowning, his gaze darted from the direction of the other battle, then back to the barbarian fighting the four-armed beast alone as the other figure moved around inside the cage, doing something with his hands. The other girallion had already headed towards Mirr, Elkist and Zarina. When his sharp ears picked out the shouts and calls from the woman, his jaws hardened. Whatever happened next, this was one time he wouldn't run.\n\nTime would tell if he survived ...\n\n\n \n Round 5 : Presuming this girallion is hurt badly, Lan will move and attack, activating his horizon walker again (swift action to move at least 20' while keeping the G w/in 30'. Full round attack (point blank shot, rapid shot, improved skirmish, haste).\n\n Attack 1 - (1d20+26)[ 46 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 22 ] = 28 or 35 if 41 confirms\n Attack 2 - (1d20+21)[ 36 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 17 ] = 25 \n Attack 3 - (1d20+16)[ 27 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 13 ] = 19 \n Rapid Shot - (1d20+26)[ 35 ] , Dam - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 21 ] = 29 \n Haste - (1d20+26)[ 43 ] , Dam - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 22 ] = 28 \n Effects : swift haste (0 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 1 round); Mass less vigour (Elkist - fast healing 1, 2 rounds); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); wind walking (6 1/2 hrs?); +10 Tumbling \n \n Spoiler: Status \nHPs: 21/95 AC: 23 (30) Touch/Flatfooted: 18/17 (25/24) Move 30' Initiative +8\nF +16 R +22 (+23) W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5\n\n \n Spoiler: Bullette Form \n HP: 155 AC: 28\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+22 / 2d8+8)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI'm annoyed at myself for having wasted my most best spell against potent defences, bit the titan has granted me a moment without having to defend, and I use it to search for the cracks in his guard. \" Assay spell resistance! \" I pray to Mystara, before following it up with a \" Hammer of Righteousness !\"\n\nA hammer of force streaks out unerringly to strike the evildoer!\n\n \n Spoiler \n Swift: Assay Spell Resistance (+10 to caster level checks to overcome spell resistance.\n\nHammer of Righteousness (14d8)[ 62 ] damage DC19 REF for half, spell resistance (1d20+24)[ 32 ] \nSacrifice (1d3)[ 3 ] STR damage\n " }, { "author": "RCgothic", "message": "And the elemental continues its relentless attack\n (1d20+20)[ 25 ] damage (2d10+10)[ 22 ] \n (1d20+20)[ 28 ] damage (2d10+10)[ 23 ] \nEdit:+2 for flanking not Inc" }, { "author": "DrK", "message": " \n Zarina \n\nZarina shudders as the hammer swings partially through her and the shimmering starmantle cloak but still leaves her ribs cracked by the impact. She looks up at the monster with disgust, floating just above Elkist battling beneath her and calls to Mirriana, \"We cannot retreat Constable. We are committed...\" Then igniting her blade with holy fire she slashes into the monstrous beast with fast savage flashing blows.\n\n \n \n \n \n Spoiler: OOC \n\n\nSwift: Searing strike boost\nFull attack w/ PA2\n (1d20+25)[ 41 ] dam (1d12+15)[ 22 ] + (3d6+9)[ 20 ] Fire\n (1d20+25)[ 34 ] dam (1d12+15)[ 20 ] + (3d6+9)[ 20 ] Fire\n (1d20+20)[ 38 ] dam (1d12+15)[ 20 ] + (3d6+9)[ 22 ] Fire\n (1d20+15)[ 26 ] dam (1d12+15)[ 23 ] + (3d6+9)[ 20 ] Fire\n\n\n\n17 base, +1 haste, +1 heroes feast, +2 flank +4 K.Devotion, +2 interfaith, -2 PA\n+5 base +6 PA, +4 K.Devoty\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 92 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield = AC 39\n Fort 14, Ref 11, Will 8, : +6 to all\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \nKnow Devotion +4\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 22/24 rounds\nFly (14 minutes)\nHaste (+1AC, Atk, Ref, +30ft move) 12/14\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 77 / 110 used\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n [Ready] Searing strike (boost) \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist goads the great titan, alternately prodding at it testing it's defences and then holdinger her arms and spear out wide as if daring it to attack the comparatively tiny warrior in front of it.\n\nAs it swings, wisps of spiritual energy swirl around her and her form suddenly collapses into the ground in a pillar of stardust.\n\n \n Spoiler: actions \nStand ground\n Readied Standard: On it's first attack at Elkist: Spirit form -> incorporeal. 50% miss.\nThen also 5ft step straight down into earth (total cover) as part of same action.\n\nAm hoping to cause it to waste it's first melee attack.\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n +1 longspear ( , )\n +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects (not included in stats):\n\nMass Lesser Vigor ~X rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "DrK", "message": " In the Keep \n\nThe massive 4 armed primal girallion roars and beats it chest as Donal slices and hacks at its legs doing massive damage to its thighs. Even as it reaches out to grasp him a spinning column of sandy air surrounds it blinding it temporarily. the distraction is just enough as a plethora of javelins fly from Lan's hand and impale the beast in the back of the neck, one finding a weak spot and punching through the skull into the brain. With a slow grinding the 30ft tall primate collapses by Donal in a great plume of dust and earth!\n\n Oustide the Keep \n\nThe elemental and the two woman attack the Titan. Spears, swords and earthen fists pounding against the armoured hulk. Even as the elemental assails the creature a spinning hammer of pure force whistles past hurled by Mirriana. The hammer hitting with a massive concussive \"bang\". As it does so Zarina spins the Sword of Aqaa, the blade igniting before it slashes and slices through the thick black steel plate leaving two deep gashes on the creatures chest.\n\nKrathanos roars with pain, reaching out a hand to crush Zarina's will but she holds onto her faith, black spots appearing around her eyes under the pressure before it relents. In rage the beast lays about with the hammer, great sweeps seeking to smash the woman to pulp even as it ignores the summoned mass of earth. Elkist vanishes from sight, becoming a ghostly shadow and plunging into the earth before it focuses on Zarina, the first blow smashing into her blade as the rest seek to smash the woman magus. The massive adamantine hammer smashes the sword of aqaa into a dozen pieces with crackle of lightning as it sets about the now unarmed Zarina beating her senseless, only the magic of the swirling stars keeping her from being turned into a bloodied paste.\n\n OOC\nSwift: Quickened Hold person on Zarina DC 23 (pass in OOC thread, phew and avoids a savage coup de grae)\nFull attack\nVs Elkist (1d20+32)[ 50 ] dam (4d6+37)[ 54 ] - negated by the ghostly step\nVs Zarina SUNDER (1d20+48)[ 66 ] dam (4d6+37)[ 52 ] vs opposed check from Zarina (1d20+29)[ 49 ] \n ---- If the blow does more than 30 damage 😦 than Sundering cleave on Zarina\n ----- (1d20+32)[ 40 ] dam (4d6+37)[ 52 ] \nvs Zarina (1d20+27)[ 39 ] dam (4d6+37)[ 47 ] \nvs Zarina (1d20+22)[ 39 ] dam (4d6+37)[ 50 ] \nVs Zarina (1d20+17)[ 26 ] dam (4d6+37)[ 44 ] \n \n245" }, { "author": "Auranghzeb", "message": "Makavoy\n\n\nSpeaking from his invisible position, Makavoy hurries the others.\n\n we need to act with haste, I just lost a full party against that brute. I we don’t fight together, we have no chances. \n\nHe casts a spell that makes Donal, Lan, and himself faster and swifter. And then heads, invisible, to the edge of the keep door. He won’t take chances this time, he needs to outsmart the titan.\n\n \n Spoiler: OoC \n casting haste, moving up to the gate\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI guide my griffon down beside Zarina, reaching out to touch her and Heal her wounds.\n\"Hang in there Zarina! Blades can be reforged!\" I encourage. \"Use your father's sword and cut him down to size!\"\n\nThe elemental continues its assault, smashing it's fists against the giant titan's legs and lower body.\n\n \n Spoiler \nFly down to Zarina\nStandard: Heal 150hp (rod of 7 parts)\nSwift: White Raven Tactics, Zarina\n\nManoeuvres refresh: (9d5)[ 4 ][ 3 ][ 3 ][ 4 ][ 1 ][ 1 ][ 3 ][ 2 ][ 3 ](24) \n\nElemental full attack\n (1d20+22)[ 38 ] Inc flanking (2d10+10)[ 22 ] \n (1d20+22)[ 42 ] Inc flanking (2d10+10)[ 17 ] ( 35 if a 32 confirms)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nWith Krathanos' back turned Elkist rises up behind him, a ghostly shimmering apparition. Even as Mirriana swoops down to support Zarina, Elkist strikes out in a whirling frenzy with her salvaged longspear, showing no mercy against the avatar of madness & chaos.\n\n \n Spoiler: actions \n\n5ft step to 'rise up' & flank\n Full: Full attack + avenging strike + haste attack\n\nAll attacks incorporeal/ ghost touch => ignores armour & natural armour.***\n\n+1 longspear (1d20+28)[ 33 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, +9 avenging strike, -12 PA, +2 interfaith) damage [roll]1d8+52[roll] [ 59 ] (+18 str, +1 weapon, +9 strike, +24 PA)\n+1 longspear (1d20+19)[ 20 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 45 ] (+18 str, +1 weapon, +24 PA)\n+1 longspear (1d20+14)[ 34 ] (+7 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 51 ] (+18 str, +1 weapon, +24 PA)\ncrit? (1d20+14)[ 31 ] (+7 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 46 ] (+18 str, +1 weapon, +24 PA)\n+1 longspear (1d20+9)[ 25 ] (+2 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 48 ] (+18 str, +1 weapon, +24 PA)\n\nAlso +2 attack from flanking if at all possible.\n***Edit: Actually on re-reading I have no idea if these are touch attacks or not...perhaps they're just normal attacks??? A bit of a mess.\nIncorporeal - all attacks ignore armour & natural armour\nSpirit form - can't make corporeal attacks\nGhost touch - can attack corporeal creatures\n\nAlso spirit form doesn't specify whether your equipment turns incorporeal as well. On the basis it specifically says you lose your armour bonus I guess that means you keep your armour (& other equipment).\n\nAoO (if needed): +1 longspear (1d20+19)[ 20 ] (+12 base, +9 str, +1 weapon, +1 morale (Heroes Feast), +5 devotion, +1 haste, -12 PA, +2 interfaith) damage (1d8+43)[ 51 ] (+18 str, +1 weapon, +24 PA)\n\n 40% critical misses. I surrender :-/ \n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 23, Touch 10, Flat-footed 23, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +7 (+12 base, +4 str, +2 weapon, +1 morale (Heroes Feast)) (2d6+10 (+8 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Spiked (+1) Full Plate +2 of moderate fortification , Ghost touch +1 Animated heavy steel shield (+10 Armor, +3 Shield)\n Abilities Str 18, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nGauntlets: +2 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nArmour: moderate fortification (75% resist critical hits & sneak attacks\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nInterfaith Blessing +2 sacred attack\nProtection from Energy (Lightning)\nLaw devotion: +5 sacred to AC (1 mins)\nLaw devotion: +5 sacred to attack (1 mins)\nSpirit form: incorporeal. 50% miss chance. Attacks ignore armour & natural armour.\n\nRound+ effects:\n\nMass Lesser Vigor ~X rounds remain\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "Chambers", "message": " Donal Ren \n\nAs the massive primate collapses before him some of his own fighting spark dies out as well. The temporary vitality from his anger evaporates and he's left leaning on his sword, struggling to get a full breath. Coughing blood he waves a hand in thanks for the martial and magical assist and speed hobbles over to the pile of gear. Fighting a giant gorilla with just a sword is one thing. Fighting that would be suicide! \n\nBleeding freely from his wounds he picks up his shield, embossed with an upright flaming sword, the holy symbol of Tempus. He straps it to his arm and stabs his sword at the sky. \"Heal my wounds, I'm not done fighting!\" He says, yelling at the sky. No answer comes but the bleeding starts to slow and bruises begin to fade.\n\n \n Spoiler \nNon-Action: End the barbarian rage.\nMove Action: Move over to the gear pile.\nExtra Move Action from Haste: Pick up and equip the Shield (his holy symbol)\nStandard Action: Cast Greater Vigor on himself.\n\n\nHP: 24 / 181\nAC: 20\n\nConditions: Hasted (+1 attack, +1 armor class, +30ft speed, extra move action or attack), Fatigued (-2 Str, -2 Dex, can't charge or run), Greater Vigor (Fast Healing 4, 30 rounds)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan grunted in success as the girallion fell. He scanned for any visible threats. From below, he heard someone call for speed, with the ensuing thrill of a hastening spell. Glancing down, he saw a figure moving about as the rager ran to collect his gear. Lan called to the ex-prisoners, ”Gear up and hurry. We need all the help we can get!” \n\nConcentrating, Lan tapped into his connection with the wilds and ancient powers of the Traveler. Then he began casting a spell, one that slowly changed the small halfling warrior into something enormous by comparison. Flying into the room, he saw the three women standing firm against the beast ... except Zarina, who looked ragged and carried the hilt of a broken blade. Eyes narrowing in fury, Lan hit the ground thirty paces away with thud that shook the ground. He roared in challenge, hoping to distract the Titan from his targets, or at least requiring the god-like being to consider the threat.\n\nIf he survived, he should probably let Zarina know how he felt.\n\n\n \n Round 6 : Cast aspect of the earth hunter (standard). Fly to w/in 30' of the Titan (90' of movement available) and land (move).\n\n Effects : bullette form (70 min); haste (15 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 0 round); Mass less vigour (Elkist - fast healing 1, 0 rounds); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling \n \n Spoiler: Status \nHPs: 22/95 AC: 23 (30) Touch/Flatfooted: 18/17 (25/24) Move 30' Initiative +8\nF +16 R +22 (+23) W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 83/155 AC: 29 (36)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina shuddered under the impacts of the blows even as much of the force was absorbed in the aether hanging from the cloak and the sword exploded in her hands into shards of magical metal. Spitting blood she looked weakly about, a grin slightly as she saw the bulette rampaging forward knowing it was Lan seeking to save her. Thoughts became easier as she felt Mirriana land behind her and then warmth flooded through her as the heal from the rof of seven parts kicked in and Mirriana's command rocked in her mind.\n\nChannelling her power her entire form seemed to lengthen and grow slightly, muscles bunched like chords and her features growing more feline before she ripped her father's sword free from her back. The blade seeming to pulse in her hand like an old friend as she flexed her fist, blood pooling around her grip as she focused her own blood on the attack\n \n \n \n \n Spoiler: OOC \n\n\nRound 1:\nMove: Draw father's fullblade\nSwift: Blade of blood (1d6)[ 5 ] damage to her\nStandard: cast bite of the weretiger\n\nRound 2:\nBurn Summon Fire elemental VI with arcane boost (+6 to hit, +6d10 damage)\nFull attack\n\n (1d20+36)[ 54 ] dam (2d8+23)[ 32 ] + (3d6)[ 13 ] blade of blood + (6d10)[ 28 ] arcane boost\n (1d20+30)[ 50 ] dam (2d8+23)[ 35 ] \n (1d20+30)[ 42 ] dam (2d8+23)[ 35 ] \n (1d20+30)[ 32 ] dam (2d8+23)[ 34 ] \n\n\n16 base, +1 haste, +1 heroes feast, +2 flank +4 K.Devotion, +2 interfaith, -2 PA, +6 BotW\n+4 base +6 PA, +4 K.Devoty, +9 BotW\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125 -the blade of blood\n AC 19, Touch 12, Flat-footed 17, +12 AC +5 NatAC +2 deflect + shield +2 BotW +5 NA BotW = AC 46\n Fort 14, Ref 11, Will 8, : +6 to all, +1 ref. +2 ref (BoTW), +3 Fort\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \nKnow Devotion +4\n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\nProtection from Evil (+2 Delection AC, blocks mind control) 28 mins\nShield (+8 AC, 24 minutes)\nStarmantle cloak: Immune to non-magic, Ref DC 15 for half damage vs magical 21/24 rounds\nFly (14 minutes)\nHaste (+1AC, Atk, Ref, +30ft move) 11/14\nBite of the Weretiger (+12 Str, +4 Dex, +6 Con, +5 NA, Power attack, blidnfight 12/12\n\nElkist: Mass less vigour (fast healing 1)\nEklist: Protection from Energy (electricity) 77 / 110 used\nEklist: Interfaith blessing (+2 untyped to hit)\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n [Ready] Searing strike (boost) \n \n[/QUOTE]" }, { "author": "DrK", "message": " Oustide the Keep \n\nThe battle with the Titan grows savage. The creature lashes out but Elkist forms into mist dropping into the earth as the hammer leaves a massive crater. then Zarina takes the brunt of the attacks, her body shaking like a leaf as its smashed left and right by the massive hammer, one of them smashing the ancient Sword of Aqqa into tiny fragments. Even as it lashes out reinforcements arrive, from the keep's door Makavoy runs to the gate and spies the Titan fighting 3 warrior woman all gleaming with various holy armours. Behind the beguiler Donal grabs up hi gear before with a thundererous crash a massive flying landshark lands near the titan bellowing a roar.\n\nThe distraction proves valuable as Mirriana plunges from the sky atop the griffin to heal Zarina with the rod of 7 parts and commands her to move. She pulls out her father's blade, magic pulsing throuygh her as becomes feline and savage looking with stripes over her already strange scales as she is joined by Elkist and the elemental all lashing out at the Titan that sheds blood as the blades, fists and spears strike home.\n\nThe titan, now grievously wounded bellows its rage. \"I WILL NOT BE BROUGHT LOW BY INSECTS SUCH AS YOU!\" he holds aloft his hands summoning a great power as a vast fist of a god slams down from the heavens through Zarina and Elkist with earth shattering force as its rests a hand upon his chest, blood oozing back into his body and wounds closing as he laughs madly\n\n \n OOC\n\nstandard: Cast definsively (auto pass) Crusing fist of spite (20d6)[ 77 ] to Zarina and Elkist Reflex DC 26 for half\nmove: nothing\nSwift: Quickened SPLA Heal for 150 hps healing\n \n\n\n218" }, { "author": "Auranghzeb", "message": " MAKAVOY \n\nMakavoy has but a split second to take in the magnitude of the fight, right as the wounded Titan starts casting his spells, the Dust Digger makes an immediate decision.\nRight before the Titan's spells take place Makavoy's ring tingle with anticipation. And Makavoy uses it to redirect the healing spell to the tiger-looking warrior.\n\n \n Spoiler: OoC \nImmediate action: Use ring of spellbattle to redirect the Heal to Either Zarina or Elkist, whomever needs it most (1d20+24)[ 27 ] \n \n\n\nHe then moves in to find an angle of attack on the opposite side of the Bullete, and still invisible, he conjures the desert sand to strike down the Titan. Then moves away swiftly to take cover in the cave.\n\n \n Spoiler: OoC \nMove to 30' close to the Titan. Then burn two 4th level spells to sculpt a Blast of Sand as a 10' cylinder exactly over the Titan. (10d6)[ 38 ] DC 21 for half Extra Move from Haste, take cover in the keep.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan-shark roared again as the beast called down a giant fist, attempting to smash his friends. He sprinted forward, moving in a way to pincer the giant between himself and the others. At the last minute, the giant creature leapt up with all four claws coming down to rake at the giants flank.\n\n \n Round 7 : Move 20' as a minimum (swift, w/Travel devotion); attack the titan while flanking w/his companions (full attack) - using improved skirmish, favored enemy\n Claw 1 - (1d20+26)[ 36 ] , Damage - (2d8+13)[ 25 ] + Skirmish - (6d6)[ 23 ] = 48 \n Claw 2 - (1d20+26)[ 35 ] , Damage - (2d8+13)[ 21 ] + Skirmish - (6d6)[ 20 ] = 41 \n Claw 3 - (1d20+26)[ 37 ] , Damage - (2d8+13)[ 19 ] + Skirmish - (6d6)[ 29 ] = 48 \n Claw 4 - (1d20+26)[ 45 ] , Damage - (2d8+13)[ 19 ] + Skirmish - (6d6)[ 31 ] = 50 \n Effects : travel devotion (10 rounds, swift action to move full speedbullette form (70 min); haste (14 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 0 round); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling \n \n Spoiler: Status \nHPs: 22/95 AC: 23 (30) Touch/Flatfooted: 18/17 (25/24) Move 30' Initiative +8\nF +16 R +22 (+23) W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, Travel devotion: 0/1\n\n \n Spoiler: Bullette Form \n HP: 83/155 AC: 29 (36)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Chambers", "message": " Donal Ren \n \"Be right behind you...\" Donal pauses for a moment while the halfling transforms into a landshark but just shakes his head and hustles over to join them, the wounds on body slowing healing. \"Thought I saw some lightning strikes over the walls, this'll help.\" Donal holds out his shield and calls for a warding from the battle god. Sparks crackle around himself and his allies before fading from view. Still favoring his side and a weak leg, Donal keeps out of range of the mad Titan on his approach.\n\n \n Spoiler \nMove 60ft to the battle outside, staying outside the Titans expected reach.\nCast Mass Resist Energy (Electricity 30), targeting every ally he can. Everyone has to be within 30ft of each other so I'm not sure who will get it and who won't.\n\nHP: 28 / 181\nAC: 21\n\nConditions: Hasted (+1 attack, +1 armor class, +30ft speed, extra attack on full attack), Fatigued (-2 Str, -2 Dex, can't charge or run), Greater Vigor (Fast Healing 4, 29 rounds), Mass Resist Energy (Electricity 30)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nWith reinforcements arriving, I focus my magic to literally hammer the faltering titan. The elemental keeps up it's assault, now surrounded by allies.\n\n \n Spoiler \n\nConvert a Dispel Magic to Hammer of Righteousness.\n (14d8)[ 60 ] lethal damage\nSpell resistance (1d20+25)[ 35 ] \nStrength sacrifice[/roll]1d3[/roll]\n\nElemental\nSlam (1d20+22)[ 31 ] (2d10+10)[ 25 ] \nSlam (1d20+22)[ 30 ] (2d10+10)[ 19 ] \n " }, { "author": "DrK", "message": "Zarina staggers under the impact of the vast fist of divine fury and then exhales as a wave of healing energy rushes through her as Makavoy holding aloft his ring steals the healing energy that would have rushed through the titan. Krathanos screams a rage, a rage so fierce that the woman beside him can feel the force of it in their bodies as his wounds do not close up. The Titan staggers more as Mirriana once more summons a gleaming hammer of force that once more smashes into its chest.\n\nThe finish comes even as it raises its hammer and the fist in the sky looks ready to drop on Zarina the bulette flies forward. A flurry of armoured teeth and claws as the land shark's massive bulk clashes with the Titan's and as Lan-Shark's claws dig in he claws his way up the exposed and battled damaged titan's back before with a sickening crunch the bulette clamps its jaws on his helmetless head and chomps down once... With a slow toppling creak the titan tumbles forward and (to Zarina's immediate relief) the fist in the sky unravels fading away.\n\nThe Titan lies dead and the 4 Champions of Greyhawk and Saviours of Diamond Lake can see the strange armoured warrior staggering free of the Keep's gate." }, { "author": "DrK", "message": " \n Zarina \n\nZarina flinches and looks upwards at the fist in the sky and the battle raging titan and offers a prayer for her own survival before the hammer of gleaming force cracks into and then Lan leaps atop it to savage it with bestial fury. As it collapses she floats back down to the earth and drops to her knees surrounded by the shattered remains of the Sword of Aqaa. Looking up at the others she floats up and slowly flies towards Lan and pats him on the armoured beak that is his current face. \"My thanks. I would not have survived much more of the onslaught. He was a being of evil and destruction and the worlds are a better place with him gone.\" \n\nThen as she looks towards Donal (she can't see the invisible Sandshaper) and the fleeing giant girallion and looks back to Lan. \"Who is your new friend you have found?\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC + 8 shield +5 NatAC = 37\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\n\nEklist: Protection from Energy (electricity) 77 / 110 used\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Chambers", "message": " Donal Ren \n \"Oh. That's great.\" Donal says as the titan dies. He hobbles backwards until his back touches the wall and then just slides down to the ground with a crunch. \"Just need a few minutes to heal. Name's Donal Ren. Can call me Renny if you like.\" He says in between wheezes. \"Don't know where the wizard is but he's probably still around.\" \n\nWhile his slow healing spell takes care of his broken body Donal enchants himself and his arms and armor with their usual wardings. \"I can call for more healing if someone needs it.\" he offers to his rescuers.\n\n \n Spoiler \nThe Greater Vigor has just under 3 minutes left and it will bring him to 144 / 181 HP. He's casting his daily buff spells on himself in the meantime: Greater Magic Weapon (sword), Magic Vestment (armor), Magic Vestment (shield), Longstrider (self), Superior Resistance (self).\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Excellently done Lan! And that was a very timely intervention as well, Donal,\" I say. \"I'm Mirriana Conlan. You say there's a wizard with you? That is fortunate, the portal to this isle seems to have had a disagreement with ours. You're both welcome to join us? It appears you've already met Landahl Snowstider, our scout. These others are Zarina Brightblade and Elkist Talphrin, swordswomen like myself. If everyone gathers round I can heal our wounds. I don't think we want to do any more fighting today, and I can raise a better shelter than this crumbling ruin.\"\n\n\"Long story short, we're seeking to prevent the return of the evil demigod Kyuss who would subject the world to a wave of undeath carried by his vile worms. Along the way we've triumphed in the Champions' Games, slain black dragons and demons, and gained the favour of Allustan, Manzorian, and the Wind Dukes of legend. We were sent to this island by Lady Lashona to prevent knowledge of Kyuss's lieutenant Dragotha's phylactery falling into the hands of Darl Quethos and to recover that knowledge for ourselves, although frankly we don't trust Lashona either . That's why we need Krathanos' belt and to complete the other challenges. I presume you're aware?\"\n\nI heal myself with a charge from my wand of restoration, and anyone else who needs it using my remaining spell slots.\n\n\"I'm sorry about the sword of Aaqa, Zarina. If you gather the pieces we can patch it back together with a mending spell and we'll get it properly reforged when we have time.\"\n\n \n Spoiler \n\nCelestial Fortress from a lvl4 slot.\nRestoration from my wand - last charge heals all ability drain and damage.\nHealing from all other slots - Got about 3 mass cure light wounds (lvl 5), plus about 16 lower level slots\n " }, { "author": "Auranghzeb", "message": " Makavoy \n\nAs the titan collapses under the bulette's pouncing attack, Makavoy approaches the group, still invisible, and detects magic on the titan's glorious corpse, he listens to the convenient exposition and introductions and then, while dismissing his own invisibility spell, he says.\n\n The name is Makavoy. \n\nAs he appears next to them in all his royal aspect. resting his raksasha shaped hands on the the staff of the desert muskrat.\n\n But I'm no wizard. I'm a mere Beguiler, and a proud member of the Dust Diggers of Suel. You really light a candle over the purpose of my presence here, I came with some ill-fated companions under mandate of my order without much knowledge of why. If Kyuss is involved, this is deeper than I thought. " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nSpitting out the titan's life-blood, Lan-shark nodded once to his companions, the moved to sniff at the dead titan, looking for signs of anything that might be of use. For now, he stayed in his form, since he would not be able to return to it until he rested again.\n\n \n OOC : Whew! Guess Lan will search around for a bit. I've got 70 min, just in case we run into something else.\n Search - (1d20+20)[ 36 ] \n Spot - (1d20+21)[ 35 ] \n Listen - (1d20+21)[ 26 ] \n Effects : travel devotion (10 rounds, swift action to move full speedbullette form (70 min); haste (14 rounds, +1 AC/Ref/Attack, +30 move, extra attack w/full attack) / winged vest (60' flying, 0 round); Protection from Energy (Elkist - 30 vs electricity, 110 min); Interfaith blessing (Elkist - +1 attack / skills [untyped], 6min?); embrace the wild (+2 Spot / Listen; gain low-light vision; gain 30' blindsight; 70min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack, immune poison/fear); +10 Tumbling \n \n Spoiler: Status \nHPs: 22/95 AC: 23 (30) Touch/Flatfooted: 18/17 (25/24) Move 30' Initiative +8\nF +16 R +22 (+23) W +13\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility , invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter , deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 0/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, Travel devotion: 0/1\n\n \n Spoiler: Bullette Form \n HP: 83/155 AC: 29 (36)\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "The \"champions of the Arena\" eye up the newcomers with some wariness as names and titles are exchanged. The massive land shark pads to the titan and makes sure its dead before scouring the ruins, dragging great bags of treasure and sacks of strange objects. Around the Titan's waist is both a golden belt of finest make studded with rubies, diamonds and all manner of valuables. the sacks contain gold, coins of long dead civilisations and from far away planes as well as more prosaic memento's of his time in captivity such a claws of a colossal Bulette, the head of a girallion and the feathers of a roc, the feathers each 6ft long suggesting the size of the bird.\n\n \n Spoiler: Loot \n\n\nKrathanos's Golden Belt\n\n23000sp\n12000gp\nassorted gems ~6000 gp\nIvory elf maiden carved from a mammoth tusk studded with jewels (8000gp)\nSevered Minotaur's head\nLarge Mithral Full plate of speed +3\nIcy Burst greatsword +3\nBelt of Giant strength +6\n\nAdamantine Full Plate +5 (currently gargantuan sized)\nColossal adamantine warhammer +4 w/ Greater xtal of demolition (the construct smashing one)\n " }, { "author": "Auranghzeb", "message": "MAKAVOY\n\nMakavoy takes his this pause to heal with his wand and then binding another vestige, something more versatile than Haures. This time he carefully draws with his implements using his strange rakhshasa hands.\n\n \n Spoiler: OoC \nBinding Zceryll DC 25 (1d20+15)[ 26 ] \n \n\n\nOver the sign traced in the ground, you see the image of a beautiful woman surrounded by mirrors \"yet something is off about her features. After a few seconds, a scream is carried on the air and the image of the woman changes into a hideous mass of writhing tentacles.\"" }, { "author": "DrK", "message": " \n Zarina \n\nZarina holding the remains of her blade nods to Mirriana. My thanks Constable. I appreciate that. I hope it can be reforged.” She still stays beside Lan, resting a hand on his massive land shark muscled flank, still seemingly unsure of these strangers.\n\n “we have retrieved one of the 4 things the Elemental guardians desired. Shall we head north to tye forest or the mountains to continue? It may be unwise to let Darl Quethos and his minions get too far ahead of us?” she suggests gazing North and aware that their cloud forms of wind walking have some few hours left.\n\nLooking at the bounty she looks at the greatsword and the heavy belt. “would anyone mind if I took the belt that boost his power? It would save me needing as many spells to be effective in combat.” \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC + 8 shield +5 NatAC = 37\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +16/11/6 (2d8+4, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n Sword Aqaa (thundering +2 sword) +17/12/7 (1d12+5(+1d6 vs undead) , 18-20\n 3x Capsule: Int Acid, Int Cold, Spark), Wand Chamber (Heroics): Least true death xtal (+1d6 vs undead) (+1d8 on Crit, + Hurricane Wind, + Synergy w/Lightning Sword) [ \n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\nDragonskin (+5 NA, Fire Resistance 20) 140 mins\n\nEklist: Protection from Energy (electricity) 77 / 110 used\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Auranghzeb", "message": " Makavoy \n I have no use for any of the loot. And yes, I have already wasted a full day trapped in that cage. I'm in favor to speed up any search. Here's to hoping our interests align \n Makavoy \nmale LN Illumian (Valkrau) Beguiler/Binder/AM/SS, Level 15, Init 3, HP 90/90, Speed \n AC 18, Touch 10, Flat-footed 17, Fort 12, Ref 8, Will 11, Base Attack Bonus 7\n +2 Chainmail , +1 Deathward Buckler (+6 Armor, +2 Shield, +1 Dex, -1 Misc)\n Abilities Str 8, Dex 12, Con 16, Int 23, Wis 10, Cha 14\n Condition -Resistance to Cold, Electricity, Fire (5)\n-Immune to Blindness and Dazzling\n-Mind Blank (Haures' innaccessible mind)\n-Bound to Zceryll" }, { "author": "RCgothic", "message": "\"I've spent most of my spells for the day. We have possession of the belt now, so we can't be beaten to the prize. I suggest we rest up here for today, and tomorrow we can wind walk again to our next target.\"" }, { "author": "Chambers", "message": " Donal Ren \n \"Well met, all.\" Donal says, breathing much more comfortably now that he's had a few minutes to rest. \"I'm familiar with some of those names.\" He says to Mirriana. \"And seeing as I owe you a debt for the rescue and you all appear to be good-natured folk, I'll give you my sword arm.\" \n \"As for the booty, you have victor's first choice.\" He eyes the dead titan's armor and one of the belts the bullete pulled from the keep while the others go over the spoils. \"If we are staying for the evening I wouldn't mind that either.\" He stretches and winces. \"It'll be nice to sleep outside that damn cage.\" \n\nHe taps a small token on a necklace, the symbol of Tempus. \"I've some small Art, though nothing like what was going on in this courtyard. Still, I may be able to help carry some of the work load if you let me know what we need.\" " }, { "author": "DrK", "message": "Standing in the ruins with the magical ornaments and belts and armour the party is happy when Mirriana concentrates and an elaborate fairytale-esque magical castle appears in the centre of the ruins as Mirriana summons a celestial fortress. THe party is able to settles down in the strange tardis like structre that seems larger on the inside than the outside and emanates a safe comforting glow an smells sweet and clean in stark contrast to the runs its been summoned in.\n\nZarina is happy to stand a watch, \"Donal..\" she asks the man as he works the magical armours or minotaur and Titan to reduce their size, \"What brought you here? Why were you seeking to to stop the Three Fold Triad and Kyuss?\" Then she smiles lookig at Lan, \"Although I'm please of more allies. Lan here has been hunting them for months, I am relatively recent to their company having met them in Greyhawk. They had done much before then in Diamond Lake and the border forts.\" \n\n---\n\nIn the morning as the part tuck into food nd cast their morning spells the armour weapons and belts stand ready waiting to be claimed and as Lan climbs the battlements he can see a distant plume of smoke to the north rising from the thick massive primal forest.\n\n \nShall we sort loot out in the discord?\nPlease select spells and cast any daily buffs in the IC\n\n " }, { "author": "Auranghzeb", "message": "Makavoy\n\nHe enjoys a restful sleep in the magical fortress rising at dawn to bind to the green lady and Zceryll. He first calls fort and enhancement to his persuasive abilities.\n\n \n Spoiler: Binding rolls \nCasting Eagle's Splendor using two 1st level slots then binding the green lady (DC 17) (1d20+14)[ 26 ] Then Zceryl (1d20+15)[ 16 ] \n \n\n\nThen he uses his staff to enhance his senses\n\n \n Spoiler: OoC \nUsing a 4th level spell and a 3rd level spell to activate the Staff using The Green Lady Arcane's Knack and casting Primal Senses and Primal Instincts\n \n\n\n\nHe then joins Lan in scouting ahead.\n\n\n Those that came with me to find this Titan lay scattered in these rocks. I'd come back to give them a proper burial so their souls rest in peace. But now, I'll follow you and your party. \n \n Spoiler: EDIT \n\nEDIT: So I totally missed Zceryls roll and I get to be an arrogant idiot for the day.\n \n\n\nHe is about to leave it like that, when a sharp voice comes from within his mind.\n\n\n You don't need their help, you can take on anything \n I'll do you the courtesy of helping you out, you don't seem very capable of taking on these challenges without my help. " }, { "author": "Chambers", "message": " Donal \n\nTaking a break from his work Donal wipes the sweat from his face and sips some water. \"I don't suppose you'd believe me that I'm doing it because it needs to be done?\" He asks and then smiles. \"No, I'm no crusader. Most of my life I've been a mercenary.\" \n\nOut of his armor all can see that while he's still in good shape for a man his age there's no way for him to be as strong as he is without magical aid. \"Years back, I made a friend. Brother, really, I suppose. Doesn't happen often for folks in my line of work.\" He starts working on the armor again to give his hands something to do. \"He was too idealistic for our job and left the company to go poke around buried ruins with some other fools looking for demons to slay or some such nonsense. Plenty of good fights available up here, ripe for the picking.\" \n \"Anyway. He went into the adventuring business and I stayed on in a respectable trade. We kept in touch, traded stories. Met his wife, was there for when he became a father.\" He stops working and his eyes soften. \"He'd finally retired, kept trying to convince me to do the same. Last time I saw them, my niece was just strong enough to hold a sword.\" \n \"Some demon priest caught up with him, an enemy from his delving days that they all thought dead. It...slew them all. The worms, they were....\" He says and coughs for a minute, his face pale. \"I burned what was left and tracked down the priest. We had a ...long conversation... before I sent him to the Abyss.\" \n \"I've never been one for holy orders, but I swore an oath of vengeance to Tempus that I would kill every last worm priest and send their souls to hell. If that also be your aim...maybe we can work together.\" " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"Holy orders have their benefits,\" says Elkist, \"The proper ones of course. They help focus the mind. A framework for efficient execution. The teachings of Law and a sworn oath of vengeance can elicit harmony of purpose and action.\" \n\nShe finishes polishing out the final dents in the silvery mithral pauldron and tightens the straps on her new armour. Her whole being radiates a soft holy glow in the dawn light as she settles into her usual routine of prayer and reflection.\n\n \n Spoiler: actions \nCast the usual daily buffs\nRighteous Aura\nHeart of Air\nHeart of Earth\nPrimal Instinct\nShield Other on Mirriana\n\nOther spells still to select.\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +19/ +14/ +9 (+12 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n \n\n \n \n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nOnce the decision was made to sleep for now and continue later, Lan morphed back into his normal form, giving a curt nod to the others. Another magic user and a big warrior ... the universe seemed to have some sense of balance, given past members of their group. Glancing at the assembled items in the pile he had collected, he waved it all away, then paused. \"That giant feather might be from the roc king. I say we bring it with.\" \n\n \n\nThe next day, Lan was up early and ready to go, having taken the last watch. His spells and abilities were ready as ever and he wanted to get moving. He glared at the wizard, but after a moment, he remembered Merrick and snorted. Fate indeed.\n\nOnce the others were awake, he approached the group. \"The watchers said the others headed to the Roc, but that smoke tells me something's going on in the woods. They may have two items already, or are getting the second one now. Maybe they have three, since the nightmare was close. Do we go after the nightmare, or try to intercept them at the Roc? Or wait and set up an ambush here? What to you think, Mirr?\" \n\n \n OOC : I'll keep the same spells, I guess. Not sure what else to do. I'm gonna presume we get healing overnight. Casting Deeper Darkvision ... presume we'll get heroes feast again?\n\n Effects : deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 103/95 AC: 23 Touch/Flatfooted: 18/17 Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina rises and leaves the shelter of the strange frotress. Joining Lan looking towards the forest and the smoke she offers the halfling a piece of dubious trail rations with a smile. \"The constable is no up, and I hope she will provide a feast once more. But this can do in a pinch.\" Resting a had on Lan's shoulder she leans against him watching the forest and the thin plume, \"You know, I almost hope that Darl Quethos and his band have slain whatever was there. It would be nice to have our enemies fighting amongst ourselves. I can feel we will have to face the Master of the Hand of Vecna before we leave this place but I would tarry as long as possible before we are forced to do so.\" \n\nLooking at the massive body of near demi-god Titan she shudders. \"Facing Krathanos was like the battle against that spellweaver under the Spire. Both times I have felt myself within a hair's breath of death and whilst I value our cause I would like to grow old and fat, living a life of peace somewhere quiet.\" She glances down at Lan, \"Maybe some company to unt some rabbits and cook them for me.\" ..\n\nAs the other stir she shakes her head and looks to the small fairytale castle that Mirriana had summoned. \"To battle then\" she says with a sigh as she stnds apart summoning armour of shimmering light and motes of air and earth to fortify her body. A quick of the weapons and she nods to Mirriana. \"I am ready Constable.\" \n \n \n \n \n Spoiler: OOC \n\n\nMorning Spells\nGreater Luminous Armour (1d4)[ 3 ] Str damage, L.Restore wand (3d4)[ 2 ][ 2 ][ 3 ](7) as needed\nSuperior Resistance\nHeart of Air\nHeart of earth\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Inactive] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Yesterday we moved quickly. It seems unlikely our foes could already have cleared three of the challenges, but I agree that smoke bears investigating. Let's eat quickly and then be off.\"\n\n \n Spoiler \n\nSpells:\nExtended Heroes' Feast 24h\nExtended Wind Walk 28h\nGreater Magic Weapon 14h\nMagic Vestment x2 14h\n\nExtended Superior Resistance still has 24h left.\nCelestial Brilliance still has 13d left.\n\nAt will/always on:\nDetect Magic\nProtection from Evil\n " }, { "author": "DrK", "message": "A feast is had as Mirriana summons the food that fill those with brave thoughts and full bellies and before long the heroes shimmer into mostly glowing cloudlike forms and leap into the air and float northwards. As with the previous day the Island of Tilagos in the druidic demi plane is lush and filled with megafauna asyour float northwards you fly above several herds of massive dire elk and the like chewing on the grass, bulette holes are scattered across the plain looking like craters of monstrous size and twice huge eagles nearly as large as fable rocs flap over head ignoring your cloud like shapes.\n\nAs you cross the plain and float above the forest its a rch and varied combination of all manner of tree, each one towering a hundred foot or more into the air. The canopy is heavy with nuts and seeds and you can see many small creatures in the trees and a tree shake occasionally as something massive must pass by underneath. The smoke comes from the heart of the woods, the trees turning darker as you get closer the centre of the forest. The thick canopy giving way to darker leaves or dead and bleached white branches jutting skywards.\n\nAs you circle closer towards the source of the smoke you can see a large clearing some 200ft in diameter, dry gravel, ashen white bones and dead leaf mulch hinting at a darker presence in the heart of the clearing. However as you float along a few hundred feet up you can see even from ~1000 ft away from the clearing that the massive tree of twisted dark wood that lay at the heart of the clearing is the source of the smoke. Crackling flames that flicker with unholy energies surround the tree and the plume of smoke is dark and looks dangerous to health. Its clear that whatever tree like creature the nightmare twist was its now dead, its branches and trunk now just turning into a funeral pyre... Scattered around the clearing in a loose semi-circle near them though are figures, even from such a distance they can been as various sizes with 3 medium-ish humanoids, a fourth mounted atop a steed and the fifth a mass beast that must stand at least twice as tall as a regular human with deep red skin...\n\nAs you are all clouds at 1000ft and several hundred feet none of you have been spotted so far..." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Well I was expecting the Doomshroud to be some sort of plant,\" I comment to the others. \"And if that was it then it looks like it's already dead. This looks like an opportunity to weaken our foes whilst they're tired. What's should be our plan of attack? It looks like we should plan for fire, unholy energies, and noxious vapors.\"" }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks ahead, squinting slightly as she tries make out details on the figures but can't see clearly (with her low Spot skill and low Wisdom I assume at this point she is chronically short sighted) . Looking at Mirriana she motions downwards to the ground, and airy \"I cannot cast spells in this form. Shall we land, we can enchant ourselves and then attack. Strike hard and strike fast the power of the Hand of Vecna are not to be overlooked.\" \n\nIf the others agree she'll spiral down to the ground and slowly form back from mist form into her more solid form glowing slightly from the luminous armour.\n \n \n \n \n Spoiler: OOC \n\n\nCast Shield and Draonskin (red) on self\nCast mirror image (1d4+5)[ 8 ] images\n\nCan offer Fly, resist energy, bull strength and heroics to people\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\n\n\n Abilities \n[Inactive] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Chambers", "message": " Donal \n \"I can ward us against the flames.\" Donal says once he transforms from cloud back into human shape. He casts the mass ward as well as another protective spell for himself before nodding that he's ready to continue.\n\n \n Spoiler \nOOC: How many temp HP do we get from Heroes' Feast?\n\nCast Mass Resist Energy (Fire 30) for everyone and then Shield of Faith for himself.\n\n Donal \nHP 181/181 (DR 8/- [up to 50 damage per day, then DR 3/-])\nTemp HP: 8\nAC 38 (43 vs ranged attacks; Deflect Arrows 1/round)\n\nF/R/W: +23/+15/+20\n\nAttack +31/+26/+21\nDamage 1d10+20 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Superior Resistance, Mass Resist Energy (Fire 30), Shield of Faith\n " }, { "author": "Auranghzeb", "message": "Makavoy didn't like being a cloud, but it was convenient.\n\nHe came down to the ground with Zarina and the others.\n\n I'm better suited for aerial support and control. And I can remain unseen. And we need some sort of communication \n\n\nMakavoy linked the minds of the group with Rary's Telepathic bond.\n\nThen he looked at the group with his mirror like eyes, and a voice from the void arrogantly said:\n\n When we are ready to approach I'll turn Some of you invisible, with me by your side, you are nigh invincible. \n \n Spoiler: Stats \n Makavoy \nmale LN Illumian (Valkrau) Beguiler/Binder/AM/SS, Level 15, Init 3, HP 90/90, Speed \n AC 18, Touch 10, Flat-footed 17, Fort 12, Ref 8, Will 11, Base Attack Bonus 7\n +2 Chainmail , +1 Deathward Buckler (+6 Armor, +2 Shield, +1 Dex, -1 Misc)\n Abilities Str 8, Dex 12, Con 16, Int 23, Wis 10, Cha 14\n Condition -Resistance to Cold, Electricity, Fire (5)\n-Immune to Blindness and Dazzling\n-Bound to The Green Lady (Turn undead 1/5 rounds, +2 charisma, Nerveskitter 1/5 rounds)\n-Bound to Zceryll (Summon pseudonatural monster 1/5 rounds, pseudonatural creature (telepathy, mindsight, immunities)\n-Primal Instincts, Primal Hunter (Uncanny dodge, +5 initiative)\n-Mass Ward (thanks donald)\n-Heroes Feast\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan's gaze remained fixed on the plume of smoke as Zarina spoke. To her comments, he snorted, murmuring, \"Peace. Hunh ... been so long since something wasn't tryin' t'kill me, not sure I know what peace is. But it sounds nice.\n\nRabbits 'n all.\" \n\nDucking his head down, he moved to take care of the bodies and burn them, least anyone call them back into service.\n\n \n\nAs they peered down at their competitors, Lan grunted, \"What should we expect from this lot? Who do we concentrate on? If this Dark Whats-it is as bad as you say, sounds like a match for all of us. Maybe summon something, send it down to engage, get 'em to waste some spells. Or see if that's real. I don't trust these sneaky mage types.\" \n\nHe glanced over at the newcomer before returning his gaze to Mirr.\n\n \n OOC : Any thoughts on a game plan to begin with? Lan's good at an initial salvo, but I'd rather thin the ranks them spread the love and have a few heals mitigate our work.\n\n Effects : deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 103/95 AC: 23 Touch/Flatfooted: 18/17 Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks at Lan and shakes her head, \"I'd expect Darl Quethos to be our equal or better in magical power, the efreeti is strong and the two shadowy ones I have no idea\" she adds as she rests a hand on Lan's shoulder. \"I have a faith in your skills. All of them.\" and the halfling can feel some skill empowering him. Zarina glances through the trees, \"Do we fly or walk through the woods to the enemies?\" \n\nHefting the fullblade in her hand she swishes the air experimentally a few times before looking at the others, \"Are we ready?\" \n \n \n \n \n Spoiler: OOC \n\n\nCast Heroics (140 minutes) on Lan\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nMirror Image 8\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Auranghzeb", "message": "Makavoy\n\nWalked arrogantly to the others and suppressing for a moment the gifts of the green lady, he turned every one invisible.\n\nHe then moved towards the edge of the clearing." }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan felt a surge of emotion well up, followed by images of him slaying their enemies, while the others gazed up in adoration ... with one in particular. He frowned for a moment, then pushed the thoughts aside as he grunted a thanks to Zarina, turning his focus on the gathered enemies below. \"We should hit them from all angles ... limit their area spells. If one or two of them can't see though invisibility, they aren't as good as I thought. I'll attack from above and hope they don't dispel this floating spell. Are we focusing all fire on the leader, or thinning the heard, Mirr?\" \n\n \n OOC : So again, recommend focusing fire, just depends on who we want to engage first. I gotta assume DQ won't let himself die here permanently, but we might drive him off. If we're successful, the rest should be easier pickings. Of course, if he's keeping us busy and they get to attack freely, that would suck. Maybe something to distract him?\n\nFor the feat, Lan will take Improved Rapid Shot, if that's okay @DrK - from Complete Warrior, it removes rapid shot penalties.\n\nFor ingress to our targets: Move Silently - (1d20+23)[ 39 ] , Hide - (1d20+23)[ 27 ] \n Listen - (1d20+19)[ 21 ] , Spot - (1d20+19)[ 33 ] , Search - (1d20+20)[ 34 ] \n Effects : heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 133/125 AC: 23 Touch/Flatfooted: 18/17 Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+24, 1d4+2 / +25, 1d4+3 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": "With a mixture of flight and invisibility the party creep through the trees, Lan flying and scouting ahead of them in the woods whilst the warrior trio, Donal and Mahakvoy follow up a little bit behind. Magic crackles as the party advance towards the central clearing where the smell of burning smoke and char drifts over the forest. Its Lan who reaches the edge of the tree line first and \"crouches\" in the air hovering behind a set of branches of a long dead tree to stare into the clearing beyond.\n\nThe clearing is large, probably some 200 feet across and in the centre is vast burning tree, clearly it was no normal tree with its blackened fleshy limb and trunks now aflame with a dark fire. A thin high pitched scream or squeal, an echo of a death scream seems to hang in the air and makes the hair on the back of Lan's arms and the back of his feet stand on end. Standing around the tree are a motley collection of evil and vile humanoids. In the centre of the clearing Darl Quethos stands watching the tree burn, his left hand withered and dead visible from underneath the long purple robes that he wears.\n\n \nStanding some 30ft to his right are a pair of lithe shadowy figures that seem to flit and blur in the light as if the light is bending around them. Standing beside Darl is a towering figure of flame and rage, a towering 12ft tall muscled figure clutching a sword of fire who seems to be deferring to the figure.\n\n \nThe final creature of the \"gang\" is a terrifying looking figure of black armour and long spines as the deadly looking black partly demonic knight circles the tree on a black nightmare horse with flaming hooves as they trot through the thin air some 20ft above the ground.....\n\n---\n\nInivisibly the party can get near to the edge of the tree line some ~100ft from Darl Quethos and the others, peering through the tree Lan crouches in a tree right on the edge some 30ft ahead of the warrior woman.. It does seem that you have the advantage." }, { "author": "RCgothic", "message": " Mirriana \n\n\"We take out Quethos first. I'll buff up and send an elemental to ambush him. The invisibility will help. Stay close to me if you want physical protection in melee. Attack the moment the elemental emerges!\"\n\nI cast a string of spells in preparation, notably growing in size as I do so. Then when I'm done I direct the now invisible elemental against its target and advance into the clearing under cover of Invisibility to get within charge range in preparation.\n\n \n Spoiler \n\nSign\nSurge of Fortune\nSummon Elemental VII\nHoly Transformation\nRighteous Might\nDivine Power\nProtection Devotion\n\nAuras:\nIron Guard's Glare -4 to threatened enemies' attacks (10ft)\nHolly Transformation: -2 to enemies' attacks and saves within 10ft.\nProtection Devotion +5 sacred to AC within 30ft\n\nInitiative: (1d20+9)[ 24 ] \nManoeuvres: (9d6)[ 3 ][ 4 ][ 6 ][ 5 ][ 2 ][ 1 ][ 6 ][ 1 ][ 1 ](29) first 3 unique (ignoring 6s - only meant to roll d5)\nDefensive Rebuke\nDouse the flames\nWhite raven tactics\n " }, { "author": "Chambers", "message": " Donal \n\nNodding to Mirriana before the invisibility takes hold, Donal agrees to the battle plan. He casts a final spell of his own before they move into position and attack, staying sure to keep within the range of the holy knight's auras.\n\n \n Spoiler \nCasting Barkskin.\n\n\nDonal\nHP 181/181 (DR 8/- [up to 50 damage per day, then DR 3/-])\nTemp HP: 8\nAC 48 (53 vs ranged attacks; Deflect Arrows 1/round)\nTouch 21, Flat-footed 48\n\nF/R/W: +23/+15/+20\n\nAttack +31/+26/+21\nDamage 1d10+20 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Superior Resistance, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin\nSpells from Others: Heroes Feast (+1 morale attack), Protection Devotion aura (+5 sacred AC)\n " }, { "author": "Auranghzeb", "message": "Makavoy walks invisible communicating through the telepathic bond, he is not really a fighter, and Donald, Miriana, Elk seem much more ready to take and deal a beating. But he is the strategist, and under the influence of Zceryl, he feels compelled to order people around the battlefield.\n\nFirst, we take down their air support...\n\n \n Spoiler: OoC \nCasting Sandstorm as a 80' wide 40' high from the ground up centered on the hoovering knight trying to shape it it so it catches the knight and the two shadowy figures and excludes from Darl Quethos and the Balor***(metagaming guess) Full Hurricane Storm +75MPH wind in a tornado whirlwind shape. DC 26\n \n\n\nThen we sap their initiative\n\n \n Spoiler: OoC \nI use Nerveskitter from the Green Lady's magic on myself when rolling initiative.\n \n\n\nMakavoy remains outside the edge of trees.\n\n \n Spoiler: STATS \n Makavoy \nmale LN Illumian (Valkrau) Beguiler/Binder/AM/SS, Level 15, Init 8, HP 90/90, Speed \n AC 18, Touch 10, Flat-footed 17, Fort 12, Ref 8, Will 11, Base Attack Bonus 7\n +2 Chainmail , +1 Deathward Buckler (+6 Armor, +2 Shield, +1 Dex, -1 Misc)\n Abilities Str 8, Dex 12, Con 16, Int 23, Wis 10, Cha 16\n Condition -Resistance to Cold, Electricity, Fire (5)\n-Immune to Blindness and Dazzling\n-Bound to Green Lady (+2 charisma, Nerveskitter 1/5 rounds)\n-Bound to Zceryll\n-Primal Insticnts, Primal Hunter +5 initiative, Uncanny Dodge.\n-Invisible 10 rounds\n-Hasted 14 rounds\n-Rary's Telepathic Bond 140 minutes\n " }, { "author": "DrK", "message": "Mirriana, Elkist and Zarina with their new swordsman Donal form a tight wedge as they creep into the trees and pause at the edge of the treeline watching the party of evil adventurers. Lan scouts slightly ahead, as always the small halfling near invisible and silent in the treeline with his natural woodsman skills. With Zceryll making his moves and demanour slightly imperious he moves swiftly to summon a vast storm that suddenly descends upon the enemies in a vast spinning vortex of biting sand and swirling dust!\n\nThe two lithe looking figures both react simultaneously throwing themselves out of the way of the finger or whirling sand that dropped down beside them. The flying figure in barbed armour atop the high flying nightmare utters something (though anything he said was immediately whipped away by the wind) before he and his flying mount are sucked up in the spout and onlya flash of black armour or flames can be seen!\n\n OOC: sucked into funnel for (1d10)[ 4 ] rounds. Round 1 damage (6d6)[ 19 ] \n\nBy Darl himself an elemental leaps forward, the Priest shaking his head sadly as the apparation reaches towards him... But all of the enemies ready themesleves expecting chaos and war now, and all spoiling for a fight!!\n\n RCGothic please roll your elemental's attacks \n Round 1 Begin \n\nMakavoy, Lan, Mirriana,\nENEMIES\nZarina, Donal and Elkist" }, { "author": "Auranghzeb", "message": "Makavoy\n\n\nBringing forth the power of Zceryl, Makavoy summons a pseudonatural creature to assist the fight.\n\nA large winged tiger like creature of snow white fur materializes with a roar 40' inside the clearing, rising for a second and diving towards the red demonic figure and pounces him with claws and bite!\n\nThen Makavoy moves deeper into the trees, hiding besides being invisible.\n\n \n Spoiler: OoC \nSTANDARD ACTION: Use Zceryl hability to summon monster V, pseudonatural Leskylor that charges the tall red figure 1 claw (1d20+13)[ 21 ] Second claw (1D20+13)[ 15 ] bite (1D20+8)[ 26 ] damage claw 1 (1d6+6)[ 8 ] claw 2 (1d6+6)[ 9 ] bite (2d6+3)[ 7 ] \nMove: Relocate to another quadrant of trees.\n\n \n Spoiler: Stats \nPseudonatural Leskylor (NG, BoED)\n\nPseudonatural Leskylor Large Outsider (Extra planar, Good); CR 7; HD 6d10+18; hp 51; Init +4; Spd 40 ft., Fly 80 ft (average).; Space/Reach 10 ft./10 ft.; AC 19 (-1 size, +10 natural), touch 9, flat-footed 19; Base Atk +6; Grp +16; Atk Claw +11 melee (1d6+6); Full Atk 2 claws +1 melee (1d6+6) and bite +6 melee (2d6+3); SA Frost Breath, improved grab, pounce, rake, spell-like abilities; SQ Darkvision 60 ft., immunity to cold, spell-like abilities, DR 5/magic, ER 5( Elecricity, Acid), SR 16 AL NG; SV Fort +8, Ref +5, Will +3; Str 22, Dex 11, Con 17, Int 15, Wis 13, Cha 14\nSkills: Hide +2, Listen +7, Move Silently +6, Search +8, Spot +7, Swim +12\nFeats: Flyby Attack, Improved Initiative, Touch of Golden Ice (Contact DC 14 Evil only, 1d6 Dex secondary 2d6 Dex)\nFrost Breath (Sn): Cone-shaped burst of frost, 30ft long, 3/day, damage 3d6 Ref half DC16\nPounce (Ex): Full attack + 2 rakes on charge.\n\nRake (Ex): Attack bonus +11 melee, damage 1d8+3\n\nImproved Grab (Ex): Hit with claw or bite to initiate grapple, if it succeeds can rake.\n\nSpell-Like Abilities (Sp): 1/day – blessed sight*, cause fear (DC 12), cure moderate wounds (DC 13), eyes of the avoral, hold person (DC 13), obscuring mist, visions of heaven* Caster Level 6th, save Dcs are Wisdom Based. *spells in ch6 of BoED.\n\nTrue Strike (Su): 1/day can cast True Strike on itself\n\nAlternate Form (Su): As a standard action, a pseudonnatural creature can take the form of a grotesque, tentacled mass (or another appropriately gruesome form, as determined by the DM). Despite the alien appearance, itÂ’s abilities remain unchanged. Other creatures receive a -1 morale penalty on their attack rolls against a pseudonatural creature when it is in this alternate form.\n \n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nAs the group made preparations, Lan called upon his ability to see through his opponents defenses and strike true. With his eyes glowing blue (unseen to all currently), he waited for the call to arms. When it came, he launched forward, tapping into his connection with the wilds to move swiftly. Anyone who could perceive the halfling would have seen his arm flash swiftly, sending one, two, three, four, five glowing javelins at the dark priest's heart. Time to see if this apostle of a lost god was as good as they feared.\n\n \n Round 0 : Cast find the gap (first shot each round is a touch attack)\n\n Round 1 : Activate travel devotion, move 60' to get w/in 30' of DQ (swift) and full attack the SOB (full)\n Attack 1 - Touch - (1d20+26)[ 39 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 23 ] = 29 \n Attack 2 - (1d20+21)[ 29 ] , Damage - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 22 ] = 29 \n Attack 3 - (1d20+16)[ 32 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 24 ] = 30 \n Rapid Shot - (1d20+26)[ 41 ] , Damage - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 16 ] = 23 \n Haste - (1d20+26)[ 35 ] , Damage - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 20 ] = 25 \n\nMore damage, if DQ turns out to be undead, an arcane spellcaster, a construct or elemental 🙂\n Effects : Find the gap (1st attack each round is vs touch AC, 6 rounds); Invisible (9 rounds), Haste (+1 att/AC/Ref, +30 move, +1 extra attack; 14 rounds); heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); extended wind walk (28 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 133/125 AC: 23 (30) Touch/Flatfooted: 18/17 (25/23) Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap , find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "RCgothic", "message": "With the element of surprise added to that of earth, the elemental attempts to grapple on to its intended target Darl Quethos.\n\n \n Spoiler \nQuethos gets an AoO Vs AC17 if not flat-footed in the surprise round.\nMelee touch (1d20+20)[ 23 ] \nGrapple (1d20+30)[ 47 ] Vs ?\n \n\n\nRegardless of whether it manages to get hold of him, the elemental then attempts to mash its target into paste!\n \n Spoiler \n\nFull attack two slams\n (1d20+20)[ 32 ] (-4 if grappling) (2d10+10)[ 23 ] \n (1d20+20)[ 37 ] (-4 if grappling) (2d10+10)[ 18 ] \n \n\n\nMirriana meanwhile charges in besides the elemental, solaran truesteel longsword flashing!\n\n \n Spoiler \n\nCharge Quethos\n (1d20+28)[ 43 ] (2d6+10)[ 21 ] (+3d6 if undead)\n " }, { "author": "DrK", "message": "As the battle is joined, elementals, whirlwinds and magic starting to crackle across the grove there is a great roar as a strange multi-hued twisted looking tiger that sets upon the efreeti lord.\n\nFrom behind Lan ghosts out on silent feet, a flurry of javelins streaking towards the fallen cleric of Vecna. A couple landing eliciting grunts of pain. Even as the javelins land home the earth elemental swoops up from the shallow soil but the man is quick to act, hand slapping out crackling with negative enegry!\n\n AoO: (1d20+18)[ 19 ] dam (1d8+9)[ 12 ] + 1 negative level (Fort DC 23 negates) \n\nIts initial attack launched as its drags Darl around the ring the cleric manages to slip out of its grip and takes a solid blow of an elemental fist. The elemental is joined moments later by Mirriana, racing forward silvery steely sword raised as she slaps down to chop through the priests's defences to land a telling blowI!\n\nDarl's eyes blaze with rage as he is assailed by the young priestsess, \"You foolish girl, we could have shared the prue\" As he says that he releases a vast barrage of spells as a dome of repulsive power coats him to protect himself from attacks even he gestures at Mirriana to end her life with a single word!\n\n \nDivine quickened slay living to hit vs Touch (1d20+18)[ 24 ] \n -- Fort DC 26 for DEAD or (3d6+18)[ 32 ] \n\n5ft away from Mirriana and the elemental\nRepulsion: Will DC 27 to get within 5ft of him\n \n\nBeside him the red skinned efreet, looks in disgust the Leskor and takes a step back from it releasing a trio of sizzling rays of fire before lunging forward with a single massive chop of his blade that glows with fire.\n\n \n5ft Away from the leskor\nQuickened scorching ray\n (1d20+23)[ 33 ] vs touch (4d6)[ 15 ] Fire\n (1d20+23)[ 36 ] vs touch (4d6)[ 15 ] Fire\n (1d20+23)[ 29 ] vs touch (4d6)[ 15 ] Fire\n\nElder Mountain Hammer\n (1d20+32)[ 41 ] dam (2d6+18)[ 30 ] + (2d6)[ 8 ] Fire + (5d6)[ 18 ] and ignore DR\n\n \n\nThe twin shadowy monks roll free of the whirlwinds and as the javelins thud into their leader both look towards where Lan stands, their glowing eyes penetrating his invisibility! One of them reaches out and touches the other, and seconds later Lan is stunned as they appear beside him! The second one rolling past him to flank him before releasing a savage flurry of blows against the small champion of good\n\n \nTwin 1: dimension door to Lan\nTwin 2: DC 40 to tumble 10ft step- (1d20+32)[ 51 ] \nSwift: Assassin stance\n -- Unarmed flurry\n -- (1d20+26)[ 37 ] dam (2d6+8)[ 16 ] + [roll2d6[/roll] sneak\n -- (1d20+26)[ 37 ] dam (2d6+8)[ 17 ] + [roll2d6[/roll] sneak\n -- (1d20+26)[ 33 ] dam (2d6+8)[ 15 ] + [roll2d6[/roll] sneak\n -- (1d20+21)[ 24 ] dam (2d6+8)[ 19 ] + [roll2d6[/roll] sneak\n -- (1d20+16)[ 22 ] dam (2d6+8)[ 14 ] + [roll2d6[/roll] sneak\n\n \n\nIn the sky the flying Nazugon atop the flaming nightmare curses unheard in the pounding and swirling whirlwind. The massive (and it is literally huge) flaming shadowy horse beast slips between the walls of reality and appears above the battlefield some 80ft in the sky in the centre of the battlefield, a cloud of smoke streaming from its flaming hooves being drawn towards the tornado like a streamer. Its rider, black spiked armour looks about for the offending people and see Mahakavoy, the wizard feeling a tickle of evil brush his mind. A dark \"I can taste your thoughts mortal... they are delicious\" before a crackling bolt of black lightning slams down into the wizard hiding amidst the trees...\n\n Lightning bolt vs Mahakavoy DC 19 Ref for half (10d6)[ 38 ] damage, 50% unholy, 50% electricty. \n \n Spoiler: HPs \n\nEfreeti 0\nTwin 1\nTwin 2\nNazugaon 9\nNighmare 9\nDarl 66\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina pauses, torn watching as elementals, tigers and whirlwinds are summoned into existence and Mirriana moves to engage the horrific dark cleric. As a bolt of lightning crackles down from the sky she gasps as she spies the shadowy monks attacking the space she assumed where Lan was after having seen the javelins fly from there. \"Lan, I will help...\" she cries, feeling torn slightly at not supporting Mirriana, but she had learned how incredibly tough the Constable was and knew she would be okay briefly.\n\n\n \n \n \n \n Spoiler: OOC \n\n\nKnow devotion (1d20+27)[ 29 ] (assume +3)\nSwift: Blade weave (on a hit Will DC 17 or dzed)\nMove: to Lan\nStandard: Divine surge PA 2\n (1d20+21)[ 27 ] dam (2d8+13)[ 23 ] + (8d8)[ 44 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 125 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 15, Dex 14, Con 14, Int 20, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nMirror Image 8\nHaste 12 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Auranghzeb", "message": "The bolt of lightning flies true through the line of trees and catches Makavoy straight in the back sending a terrible jolt of electricity through his body.\n\nHe turns around when he hears the voice in his head and his mirror-like eyes squint at the rider while taking out a small piece of iron from his component pouch.\n\n \"So you can see me through my invisibility. Fine, I think is time for you to dismount.\" \n\nHe focuses on the nightmarish mare and sends a mental order\n\n \n Hold \n \n Spoiler: OoC \nStandard:\nCast Hold Monster on the Nightmare DC 22\n\nSwift: Swift etherealness\nMove: move around the circle to a position where I'm 60' away from Darl Quethos.\n \n\n\nThen he vanished to etherealness and improved his position.\n\n \n Spoiler: Status \n Makavoy \nmale LN Illumian (Valkrau) Beguiler/Binder/AM/SS, Level 15, Init 8, HP 67/90, Speed \n AC 18, Touch 10, Flat-footed 17, Fort 12, Ref 8, Will 11, Base Attack Bonus 7\n +2 Chainmail , +1 Deathward Buckler (+6 Armor, +2 Shield, +1 Dex, -1 Misc)\n Abilities Str 8, Dex 12, Con 16, Int 23, Wis 10, Cha 16\n Condition -Resistance to Cold 15, Electricity 15, Fire (5)\n-Invisible and Ethereal.\n-Immune to Blindness and Dazzling\n-Bound to Green Lady (+2 charisma, Nerveskitter 1/5 rounds)\n-Bound to Zceryll\n-Primal Insticnts, Primal Hunter +5 initiative, Uncanny Dodge.\n-Invisible 9 rounds\n-Hasted 13 rounds\n-Rary's Telepathic Bond 140 minutes\n " }, { "author": "Chambers", "message": " Donal \n \"You got it, lady.\" Donal knows how to take orders in a battle. \"She said you gotta go first.\" He says to the cleric across the field, saluting him briefly with his electrified bastard sword before launching himself across the field at supernatural speed.\n\n \n Spoiler \nSwift Action: Activate Bracers of Lightning.\nFull-Round Action: Charge Darl Quethos.\n\nWill Save vs Repulsion (1d20+20)[ 21 ] vs DC 27\n\nAttack (1d20+33)[ 47 ] \nDamage (1d10+30)[ 37 ] \nFire Damage (1d6)[ 1 ] \nElectricity damage (1d6)[ 4 ] \n\nI don't think it's likely that he and Mirriana will be flanking Darl at this point but if they are, the attack gains +2 to the attack roll and (2d6)[ 6 ] Sneak Attack damage. I included the +10 damage for charging from Zarina's Leading the Charge stance in the damage roll.\n\n\n\nDonal\nHP 181/181 (DR 8/- [up to 50 damage per day, then DR 3/-])\nTemp HP: 8\nAC 48 (53 vs ranged attacks; Deflect Arrows 1/round)\nTouch 21, Flat-footed 48\n\n[All AC is -2 for one round due to charging]\n\nF/R/W: +23/+15/+20\n\nAttack +31/+26/+21\nDamage 1d10+20 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Superior Resistance, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin\nSpells from Others: Heroes Feast (+1 morale attack), Protection Devotion aura (+5 sacred AC)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"I'm with you,\" says Elkist, coursing alongside Donal as the two of them surge forward to join Mirriana in her battle with the vile cleric.\n\n \n Spoiler: actions \n Swift: Cast Rhino's Rush (double damage on charge)\n Charge: Lightning Sword (1d20+22)[ 30 ] (+12 base, +9 str, +2 weapon, +1 Heroes' Feast, +2 Charge, -4 PA) damage (2d6+23)[ 30 ] (+13 str, +2 weapon, +8 PA) + electricity (1d6)[ 5 ] \n\nWill save vs Repulsion (1d20+21)[ 39 ] \n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +20/ +15/ +10 (+12 base, +5 str, +2 weapon, +1 Heroes' Feast) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nMass Resist Energy/30 fire. (Donal)\nProtection from Energy/ Acid)\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\n \n\n \n \n " }, { "author": "RCgothic", "message": "\"Never!\" I cry to Darl Quethos's assertion we could share. Easily turning aside the his touch with my shield and completely unconcerned by his repulsion field, I press home my attack with a flurry of low attacks designed to push my foe off balance, or possibly hangstring him at the knees as a fortunate side effect\n\n\"Elkist press home!\" I urge, spurring my companion to further action.\n\nMeanwhile the elemental, unable to approach but still more than able to reach, slams mighty fists down on the lich.\n\n \n Spoiler \nMirriana 5ft to stay with Darl and remain flanking with the elemental. Hasted Full attack: (1d20+29)[ 44 ] (2d6+10)[ 15 ] \n (1d20+24)[ 29 ] (2d6+10)[ 20 ] \n (1d20+24)[ 27 ] (2d6+10)[ 12 ] \n (1d20+19)[ 22 ] (2d6+10)[ 15 ] \n (1d20+14)[ 18 ] (2d6+10)[ 18 ] \n\nIron Guard's Glare\n\nWhite Raven Tactics, Elkist\n\nElemental Full Attack:\n (1d20+22)[ 27 ] (2d10+10)[ 20 ] \n (1d20+22)[ 25 ] (2d10+10)[ 25 ] \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist presses the attack, blade arcing gracefully around as she takes Mirriana's direction and focuses her determination on the evil cleric.\n\n \n Spoiler: actions \n Smite evil\n Swift: Law devotion +5 sacred attack\n Full: Lightning Sword (1d20+26)[ 37 ] (+12 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +9 smite, +5 law devotion) damage (2d6+39)[ 47 ] (+13 str, +2 weapon, +24 PA, +4 smite) + electricity (1d6)[ 6 ] \nLightning Sword (1d20+12)[ 24 ] (+7 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +5 law devotion) damage (2d6+35)[ 42 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 4 ] \nLightning Sword (1d20+7)[ 24 ] (+2 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +5 law devotion) damage (2d6+35)[ 37 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 3 ] \n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105 + 22 temp/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +20/ +15/ +10 (+12 base, +5 str, +2 weapon, +1 Heroes' Feast) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nMass Resist Energy/30 fire. (Donal)\nProtection from Energy/ Acid)\n\nMinute+ effects (not included in stats):\n\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\n \n\n \n \n " }, { "author": "DrK", "message": "Its pandemonium on the battlefield as Mahkavoy, dodging through the lightning vanishes from sight but commands the flaming horse to \"HOLD\", a command that it ignores with it hooves flame and rage in its eyes. Over on the left flank the pair of tielfing shadowy monks engage Lan hitting the halfling with a flurry of sharp blows. Even as Lan retreats upwards into the sky Zarina moves to support, smashing into one of them with a single massive blow that near shears the enemy in half. In the centre the elemental, Donal, Mirriana and Elkist all close on the shadowy cleric of Vecna. Blades flash and blood splashes outwards in a wide arc as Elkist and Mirriana's blade bite home even as Donal is rebuffed by the replusion field that leaves him unable to close on the dark cleric.\n\nThe dark knight rises his hand high, a shimmering lance of dark fire appearing in his hand before he plummets atop his flaming steed down the central scrum near the high priest, his lance aiming straight for the drow with her shimmering plate and glowing crackling weapons as the mount surrounds the party in a cloud fiery smoke obscuring vision all around\n\n Nightmare and rider charge Elkist\n\nDark Barbed Rider\n- Free: Draw lance\n- Swift: Activate Piercing Lance\n- Charge vs Elkist (1d20+24)[ 33 ] Resolve vs TOUCH dam (6d6+54)[ 72 ] + (2d6)[ 8 ] unholy\n- Free: FEAR AURA WIll save DC 21 (Mirriana, Donal, Elemental, Elkist) or frightened (1d4)[ 3 ] rounds\n\nNightmare: Free - 15ft clone of smoke over the scrum (Darl Q, Elemental, Elkist, Donal and Mirriana)\n -- DC 24 Fort save from everyone or -2 attack and dam for (1d6)[ 2 ] minutes. Plus Concealment for all (NO SAVE)\n -- Flaming hoof (PA4) vs Elkist (1d20+24)[ 35 ] dam (2d6+17)[ 27 ] + (1d4)[ 3 ] Fire\n\n \n\nSeeing his master in trouble the hulking flaming efreeti ignores the flaming wreckage of the Lheyskor and runs past towards the massive fight in the centre of the room. As he runs he holds out his hand, a trio of fiery blasts stabbing towards Mirriana and Donal even as it reaches the fighter and spins around in a glittering spinning attack that attacks all of its foes with a beautiful mithral tornado.\n\n \nMoves to the central fight (not sure if summoned Leshor is alive or night but would accept the AoO)\nSwift: Scorching ray\n * vs Donal (1d20+23)[ 37 ] dam (4d6)[ 14 ] Smoke Miss chance (01-20) (1d100)[ 88 ] \n * vs Mirriana (1d20+23)[ 27 ] dam (4d6)[ 14 ] Smoke Miss chance (01-20) (1d100)[ 67 ] \n * vs Mirriana (1d20+23)[ 25 ] dam (4d6)[ 15 ] Smoke Miss chance (01-20) (1d100)[ 8 ] \nStandard: Mithral Tornado to attack Elkist, Mirriana, Donal, Elemental\n * Vs Mirriana (1d20+32)[ 50 ] dam (2d6+18)[ 22 ] + (2d6)[ 9 ] Fire Smoke Miss chance (01-20) (1d100)[ 42 ] \n * vs Elkist (1d20+32)[ 43 ] dam (2d6+18)[ 25 ] + (2d6)[ 3 ] Fire Smoke Miss chance (01-20) (1d100)[ 28 ] \n * Vs Donal (1d20+32)[ 47 ] dam (2d6+18)[ 29 ] + (2d6)[ 4 ] Fire Smoke Miss chance (01-20) (1d100)[ 49 ] \n * Vs Elemenatal (1d20+32)[ 36 ] dam (2d6+18)[ 23 ] + (2d6)[ 9 ] Fire Smoke Miss chance (01-20) (1d100)[ 53 ] \n \n\nDarl Quethos himself seems to fold in on himself shadows swarming and warping around him. A flap of his cloak and his hand brushes against his chest, wounds vanishing as he heals himself, as his allies arrive his pale face with pointed chin and sallow eyes grin happily and he looks at the woman (and Donal) attacking him, gesturing with the dead hand of the god of undeath at Mirriana once more, this time seeking to undo her very essence!\n\n \nSwift: Quickened Heal\nStandard: Implosion vs Mirriana Fort DC 28 : Save or DIE!!\n \n\nOn the left flank Lan flies upwards away from pair of tiefling assassins as he and Zarina lose sight of everyone in the midst of the cloud of smoke the drips off the massive stallion as its titanic mounted rider that jabs with its lance into the black acrid smoke. the pair of assassains move to flank the warrior mage, hands and feet jabbing and choping at Zarina as she seeks to defend herself.\n\n One Assassins 5ft to flank Zarina, both full attack her\n Flurry 1\n * (1d20+26)[ 33 ] dam (2d6+8)[ 19 ] + (2d6)[ 3 ] sneak\n * (1d20+26)[ 39 ] dam (2d6+8)[ 16 ] + (2d6)[ 9 ] sneak\n * (1d20+26)[ 38 ] dam (2d6+8)[ 17 ] + (2d6)[ 7 ] sneak\n * (1d20+21)[ 34 ] dam (2d6+8)[ 10 ] + (2d6)[ 12 ] sneak\n * (1d20+16)[ 36 ] dam (2d6+8)[ 14 ] + (2d6)[ 2 ] sneak\n\n Flurry 2\n * (1d20+26)[ 33 ] dam (2d6+8)[ 13 ] + (2d6)[ 2 ] sneak\n * (1d20+26)[ 42 ] dam (2d6+8)[ 16 ] + (2d6)[ 8 ] sneak\n * (1d20+26)[ 44 ] dam (2d6+8)[ 16 ] + (2d6)[ 6 ] sneak\n * (1d20+21)[ 31 ] dam (2d6+8)[ 15 ] + (2d6)[ 6 ] sneak\n * (1d20+16)[ 25 ] dam (2d6+8)[ 13 ] + (2d6)[ 9 ] sneak\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan cursed under his breath as he stupidly opened himself to a counter-attack by the two lithe figures. His arrogance and aggressiveness had cost him dearly - while he dodged a couple of blows, three left him bleeding profusely as he scrambled away upwards from the two attackers. As he moved, Zarina came to his rescue, nearly slicing one of them in two. But the two bastards immediately set in upon the warrior mage, their blades almost invisible with the speed they attacked. As the group made preparations, Lan called upon his ability to see through his opponents defenses and strike true. With his eyes glowing blue (unseen to all currently), he waited for the call to arms. When it came, he launched forward, tapping into his connection with the wilds to move swiftly. Anyone who could perceive the halfling would have seen his arm flash swiftly, sending one, two, three, four, five glowing javelins at the dark priest's heart. Time to see if this apostle of a lost god was as good as they feared.\n\n \n Round 2 : Tumble away (move action for failed DC) so takes a move action; fly up, w/in 30' and attack the Matrix twins with full attack (wounded one first)\n\n\n Attack 1 - Touch - (1d20+26)[ 34 ] , Damage - (1d4+4)[ 7 ] + Skirmish - (6d6)[ 19 ] = 26 \n Attack 2 - (1d20+21)[ 41 ] , Damage - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 21 ] = 26 ; if 32confirms 31 \n Attack 3 - (1d20+16)[ 31 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 32 ] = 38 \n Rapid Shot - (1d20+26)[ 27 ] , Damage - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 21 ] = 26 Nat 1, dammit ...\n Haste - (1d20+26)[ 40 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 19 ] = 25 \n\nMore damage if they are undead, arcane spellcasters, constructs or elemental 🙂\n Effects : Find the gap (1st attack each round is vs touch AC, 5 rounds); Invisible (8 rounds), Haste (+1 att/AC/Ref, +30 move, +1 extra attack; 13 rounds); heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); extended wind walk (28 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 62/125 AC: 23 (30) Touch/Flatfooted: 18/17 (25/23) Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap , find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, Travel devotion: 1/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Auranghzeb", "message": " Makavoy \n\nThe nightmarish beast eluded his mental order, how dared it.\n\nBut there was little time to think, spells were flying around. Makavoy's ring tingled as he spontaneously tried to dispel a powerful and dangerous spell from an unseen enemy. The smoke obscured the view, but he didn't need it as long as the enemies were thinking... \n\nClosing his eyes he suppressed the blessings of the Green Lady for an instant to aid his spellcasting and made the ground explode in searing sand under the Efreeti, the Nightmarish rider and the remaining deadly Monk.\n\nThen he repositioned and became incorporeal once again, Zceryl's influence made his mirror-like eyes gleam with arrogance: he was smart and impossible to catch, just like a desert muskrat, he smiled.\n\n \n Spoiler: OoC \nStandard action: Using Vestige metamagic (1 remaining)to sculpt flaywind burst into 4 10' cubes exploding right at the efreeti, the rider and the monk. (10d6)[ 34 ] untyped damage flaying sand. Ref DC 22 Half damage. Then Fort DC 22 negates: Medium creatures are blown away (1d6)[ 2 ] x10 feet. Large creatures can't move against the wind and if flying are blown back (1d6)[ 4 ] x5 feet.\nMove: Move around the battlefield and into the trees.\nSwift: Swift Etherealness.\n\n " }, { "author": "Chambers", "message": " Donal \n\nRebuffed by the clerics ward Donal looks for new targets. Thankfully the new targets bring themselves to him and Donal's own ward prooves just as effective against fire as the clerics was against him. The flame washes over Donal and flashes away with no effect and his armor takes the brunt of the blow from the Efreeti swordsman. He adjusts to a better position and swings out at the Efreeti with his own electrified strikes.\n\n \n Spoiler \nSwift Action: Activate Bracers of Lightning\nFree Action: 5ft step\nFull-Round Action: Full Attack the Efreeti\n\nIf Donal's 5ft step brings him into flanking with the Efreeti, then each attack is made at +2 and deals 2d6 sneak attack damage.\n\nAttack (1d20+31)[ 33 ] \nSword Damage (1d10+20)[ 30 ] \n[roll]+1d6[/roll] Fire Damage\n[roll]+1d6[/roll] Electricity Damage\n[roll]+2d6[/roll] Sneak Attack Damage (if flanking)\n\nAttack (1d20+26)[ 31 ] \nSword Damage (1d10+20)[ 30 ] \n[roll]+1d6[/roll] Fire Damage\n[roll]+1d6[/roll] Electricity Damage\n[roll]+2d6[/roll] Sneak Attack Damage (if flanking)\n\nAttack (1d20+21)[ 41 ] \nSword Damage (1d10+20)[ 27 ] \n[roll]+1d6[/roll] Fire Damage\n[roll]+1d6[/roll] Electricity Damage\n[roll]+2d6[/roll] Sneak Attack Damage (if flanking)\n\n\nDonal\nHP 168/181 (DR 8/- [5/50])\nTemp HP: 0\nAC 48 (53 vs ranged attacks; Deflect Arrows 1/round)\nTouch 21, Flat-footed 48\n\n\nF/R/W: +23/+15/+20\n\nAttack +31/+26/+21\nDamage 1d10+20 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Superior Resistance, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin\nSpells from Others: Heroes Feast (+1 morale attack), Protection Devotion aura (+5 sacred AC)\n " }, { "author": "DrK", "message": "[QUOTE=DrK;25838908] \n Zarina \n\nSurrounded by the assassins Zarina twists and tries to parry as her images shatter and vanish all around her. Twice blades make contact with her and blood splatters on the ground but any panic she has is short lived as a flurry of javelins lance down killing one of the would be assassins and sorely wounding another. She gives a smile and a nod to Lan, trying not to focus on the fog and wind around the centre as she spins around, blade levelled at the tiefling, \"You are foolish to ally with such a creature and now you will pay with your life.\" she follows it up with a flurry of blows sword spinning as she seeks to cut him down before spinning and gesturing at the flying nightmare, her circlet glowing as a blast of fire erupts around him.\n\n \n \n \n \n Spoiler: OOC \n\n\nSwift: Circlet rapid casting (3 charges) to cast Fireball on Nightmare and Rider (empowered due to 1/day empowering strike)\n --- Spell resistance (1d20+18)[ 32 ] Dam (10d6)[ 37 ] x 1.5 Ref DC 18 for half\nFull attack the Tiefling PA 2\n (1d20+21)[ 40 ] dam (2d8+13)[ 21 ] \n (1d20+21)[ 34 ] dam (2d8+13)[ 19 ] \n (1d20+16)[ 29 ] dam (2d8+13)[ 24 ] \n (1d20+11)[ 15 ] dam (2d8+13)[ 29 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 95 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 11 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nThe evil cleric team's reprisals were brutal, but among the storm of blows and spells only one manages to get past my guard doing little but annoy me. Unfortunately Elkist wasn't so fortunate, but Darl Quethos's attempted use of heal offers my ring an opportunity to turn the tables with the spell that would have healed him instead healing my friend.\n\nMy blade shines with divine power as I make a single empowered strike as the elemental continues to beat its fists against him, undeterred by his too-small repulsion field.\n\n \n Spoiler \n\nImmediate action: Ring of spell battle to redirect the target of the heal to Elkist\n\nStandard action Divine Surge (1d20+28)[ 32 ] vs Darl Quethos\nDamage (2d6+10)[ 19 ] plus (8d8)[ 33 ] \n\nElemental full attack\nSlam (1d20+22)[ 38 ] Damage (2d10+10)[ 25 ] \nSlam (1d20+22)[ 35 ] Damage (2d10+10)[ 26 ] \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nThe lance pierces her side and punches out the other. As the dark knight withdraws the cruel weapon Elkist coughs a gout of heart-blood, slumping to her knees as darkness takes her...but then - Mirriana harnesses the foul magic of Darl Quethos and turns it, purifying the magic and pulling her back from the brink. With renewed vigor she's able to rejoin the attack on the black priest!\n\n \n Spoiler: actions \n\n Swift: Heart of Earth -> Stoneskin\n Full: Lightning Sword (1d20+17)[ 35 ] (+12 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +5 law devotion) damage (2d6+35)[ 47 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 4 ] \nLightning Sword (1d20+12)[ 26 ] (+12 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +5 law devotion) damage (2d6+35)[ 41 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 6 ] \nLightning Sword (1d20+7)[ 24 ] (+12 base, +9 str, +2 weapon, +1 Heroes' Feast, -12 PA, +5 law devotion) damage (2d6+35)[ 46 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 5 ] \n\nConcealment (if needed) (1d100)[ 16 ] (1d100)[ 96 ] (1d100)[ 7 ] \n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 5, HP 105/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +20/ +15/ +10 (+12 base, +5 str, +2 weapon, +1 Heroes' Feast) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 29\n Condition \nPermanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Ghost warrior (ghost touch weapons & armour)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nPrimal instinct (wand): +5 competence initiative & survival\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Air (spell): +10 enhance Jump\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nShield Other (wand): Mirriana\nRighteous Aura (wand): +4 sacred Cha, daylight\nHeroes Feast (Mirriana): immune poison & fear, +1 morale bonus on attack rolls & Will saves, +10 temp hp\nMass Resist Energy/30 fire. (Donal)\nProtection from Energy/ Acid)\n\nMinute+ effects (not included in stats):\n\nLaw devotion: +5 sacred to attack (1 mins)\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\n \n\n \n \n " }, { "author": "DrK", "message": "The nightmare riding barbed devil thing had charged in wreaking a devastating blow on Elkist even as the hooves of the beast snared everyone in thick smoke. The towering muscular efreet had also joined in, blade spinning as its hewed at Elkist, Mirriana and Donal with some effect.\n\nTHe master of Dark magics had aimed to heal himself but been stymied by Mirriana's ring that shimmers on her finger as she targets Elkist who's wounds heal up. In response Darl concentrated on Mirriana seeking to merely unmake her, the power was too strong for Makahovoy's ring but Mirriana's iron will and power kept her safe.\n\nOff to the side of the field as Lan flies away the two monks lash into Zarina, wo is left with minor wounds from the blows as image after image is shattered by the flurry of attacks. Lan however responds with savage fury, even as the monks twist and dodge one falls, pinned to the ground through chest and neck, the other shireking in abysaal as a 3 foot spear of force strikes her chest. Its shortlived as Zarina whirls around, blade whirling as she effectively dismembers the strange shadowy warrior before fire erupts around the barbed rider\n\n\nIn the centre of the battle the air around the winged rider and the Efreeti is filled with savage wind and tearing dust that shreds flesh and scales alike. As the dust and wind blew the smoke away Donal swept his blade at the Efreeti, blade hewing into the creature twice with deep gashes. Its followed up in the centre by Mirriana and the elemental pounding and smashing at Darl Quethos who lets out a grunt and hoarse \"Why did you come here... you need not stop this.\" as he is hit. Elkist joins in the carnage, her first blow just missing in the swirling smoke and dust before other more solid enchantments protect the priest from the other blows from the crackling sword.\n\nThe Efreeti looks at Donal smiling, before lunging forward, his blade igniting with fire as he duels the human swordsman. The creature's strength and burning red blade brutal in the extreme!\n\n \nSwift: Searing blade\nFull attack vs Donal\n- (1d20+32)[ 42 ] dam (2d6+18)[ 26 ] + (5d6+9)[ 27 ] Fire\n- (1d20+27)[ 43 ] dam (2d6+18)[ 25 ] + (5d6+9)[ 26 ] Fire\n- (1d20+22)[ 35 ] dam (2d6+18)[ 30 ] + (5d6+9)[ 20 ] Fire\n \n\nThe nighmare and its fell rider hovers above the area, buffeted by the flaywind that scrapes and abrades the armour and supernatural dark horse flesh. Hooves lash out kicking down at Mirriana and Elkist. The rider holds his lance aloft angrily, glancing at Mahkavoy who had not been able to step into the ethereal plane plane a dark ball of angry fire streaks towards the mage exploding before the savage barbed outside starts jabbing down with his lance at Elemental, Elkist and Mirriana\n\n \nHoof vs Mirriana (1d20+24)[ 43 ] dam (2d6+17)[ 29 ] + (1d4)[ 3 ] fire\nHoof vs Elkist (1d20+24)[ 34 ] dam (2d6+17)[ 28 ] + (1d4)[ 4 ] fire\n\nRider:\nAs Mahkavoy use swift and immediate last round I don't he's got the swft for ethereal step again/.\nSwft: Quicken SPA for unholy fireball (10d6)[ 35 ] half fire half unhol Ref DC 19 for haf\nFull attack:\nvs Elemental (1d20+24)[ 33 ] dam (2d6+16)[ 21 ] \nvs Mirriana (1d20+24)[ 32 ] dam (2d6+16)[ 22 ] + (2d6)[ 4 ] \nvs Elkist (1d20+19)[ 35 ] dam (2d6+16)[ 23 ] + (2d6)[ 8 ] \nvs Mirriana (1d20+14)[ 22 ] dam (2d6+16)[ 23 ] + (2d6)[ 10 ] \n \n\nIn the heart of it, still shrouded in dark magics and layers of magical wardings Darl Quethos glowers at Mirriana. Still speaking, his voice hoarse and like a whisper. \"We could have shared the knowledge you foolish wench... I do not worship that idiot WormGod\" before he concentrates this time on Donal seeking to unmake the man before letting the implision lack and lashing out with more spells as he seeks to drain Mirriana's power with beams of black power before just blasting Mirriana, Donal and Elksist with abjurations to remove their magical wardings\n\n\n \nMove: Concentrate on Implosion vs Donal DC 28 Fort or explode\nSwift: Quickened Enervate (1d20+18)[ 27 ] or (1d4)[ 4 ] negative levels\nStandard: Chain Dispel (acts as targeted dispel)\n Vs Mirriana (10d20)[ 13 ][ 10 ][ 12 ][ 2 ][ 19 ][ 7 ][ 4 ][ 6 ][ 19 ][ 15 ](107) as needed with +18 to each roll\n Vs Elkist (10d20)[ 6 ][ 7 ][ 7 ][ 7 ][ 15 ][ 10 ][ 1 ][ 2 ][ 10 ][ 17 ](82) as needed with +18 to each roll\n Vs Donal (10d20)[ 15 ][ 19 ][ 20 ][ 12 ][ 6 ][ 4 ][ 6 ][ 4 ][ 17 ][ 15 ](118) as needed with +18 to each roll\n Vs Elemental (1d20+18)[ 38 ] to see if its dispelled\n\n\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan gave a savage smile as the tielflings fell beneath the combined might of spear and blade. He glanced to Zarina for a moment, checking to see she was still okay, before nodding and zipping forward to join the fray. With several targets still in play, Lan thought for a moment, then remembered Mir's original orders and targeted the priest.\n\n \n Round 3 : Fly w/in 30' as swift, full attack vs Quethos\n\n Attack 1 - Touch - (1d20+26)[ 34 ] , Damage - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 17 ] = 22 \n Attack 2 - (1d20+21)[ 39 ] , Damage - (1d4+4)[ 8 ] + Skirmish - (6d6)[ 21 ] = 29 \n Attack 3 - (1d20+16)[ 25 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 23 ] = 29 \n Rapid Shot - (1d20+26)[ 37 ] , Damage - (1d4+4)[ 6 ] + Skirmish - (6d6)[ 17 ] = 23 \n Haste - (1d20+26)[ 38 ] , Damage - (1d4+4)[ 5 ] + Skirmish - (6d6)[ 27 ] = 32 \n Effects : Find the gap (1st attack each round is vs touch AC, 4 rounds); Invisible (7 rounds), Travel Devotion (7 rounds, extra move); Haste (+1 att/AC/Ref, +30 move, +1 extra attack; 12 rounds); heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); extended wind walk (28 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 62/125 AC: 23 (30) Touch/Flatfooted: 18/17 (25/23) Move 30' Initiative +8\nF +16 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap , find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, Travel devotion: 0/1\n\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Chambers", "message": " Donal \n\nThe efreets lines were tough work to parry and dodge but Donal managed to beat each attack. Any satisfaction was brief as he barely resisted the clerics death urge and then without a moment to catch his breath the clerics second spell ripped into his defenses, shredding them. Need to stop fooling around with this one! \n\nDonal stomps on the ground and pounds his sword against his shield, trying to raise his blood. He lets out a howling yell as the rage takes over him, blood tricking down his mouth. Electricity surges along Donal's blade once again as he engages the efreet, trying to bring him down for good.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning.\nFree Action: RAGE!\nFull-Round action: Full Attack the efreet\n\nAttack (1d20+32)[ 43 ] \nSword Damage (1d10+22)[ 27 ] \n (1d6)[ 4 ] Fire Damage\n (1d6)[ 3 ] Electicity Damage\n\nAttack (1d20+27)[ 44 ] \nSword Damage (1d10+22)[ 27 ] \n (1d6)[ 5 ] Fire Damage\n (1d6)[ 4 ] Electicity Damage\n\nAttack (1d20+22)[ 27 ] \nSword Damage (1d10+22)[ 32 ] \n (1d6)[ 5 ] Fire Damage\n (1d6)[ 1 ] Electicity Damage\n\n\n\nDonal\nHP 168/181; 198/211 while Raging (DR 8/- [5/50])\nTemp HP: 0\nAC 46 (51 vs ranged attacks; Deflect Arrows 1/round)\nTouch 19, Flat-footed 46\n\n\nF/R/W: +17/+9/+15\n\nAttack +32/+27/+22\nDamage 1d10+22 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin, Rage (1st of 9 rounds)\nSpells from Others: Protection Devotion aura (+5 sacred AC)\n " }, { "author": "DrK", "message": "[QUOTE=DrK;25889143][QUOTE=DrK;25838908] \n Zarina \n\nZarina looks over as she can sense the deadly magics wielded over in the cluster of fighting in the centre. She spins and leaps across the grass, hopping over the dead tielfing still pinned to the ground by javelins and hurls herself at the massive red skinned monstrosity, spinning slightly to try and avoid the beast's reach as she lashes out with her sword.\n \n \n \n \n Spoiler: OOC \n\n\nCharge Efreet\n (1d20+23)[ 25 ] dam (2d8+23)[ 33 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 95 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 10 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nEven as her radiant aura is dismissed and her other magicks shed from her under Darl Quethos' withering onslaught Elkist's feline countenance growls as she presses with her blade.\n\n \n Spoiler: actions \n\n Swift: Holy Surge (2d6)[ 5 ] \n Full: Lightning Sword (1d20+16)[ 31 ] (+12 base, +9 str, +2 weapon, -12 PA, +5 law devotion) damage (2d6+35)[ 43 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 2 ] \nLightning Sword (1d20+11)[ 31 ] (+7 base, +9 str, +2 weapon, -12 PA, +5 law devotion) damage (2d6+35)[ 39 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 3 ] \nLightning Sword (1d20+6)[ 21 ] (+2 base, +9 str, +2 weapon, -12 PA, +5 law devotion) damage (2d6+35)[ 41 ] (+13 str, +2 weapon, +24 PA) + electricity (1d6)[ 5 ] \n\nConcealment (if needed) (1d100)[ 68 ] (1d100)[ 52 ] (1d100)[ 13 ] \n \n \n \n " }, { "author": "Auranghzeb", "message": "The arrogance of Zceryll had fooled Makavoy into thinking he was ethereal and couldn't be harmed.\n\nHe came back to reality as a black cackling ball of energy hit him and he barely moved away avoiding most of the fire damage and the infernal damage!\n\nThe rider was a distraction\n\nThe Efreet was a distraciton\n\n\nHe needed to remove distractions!\n\nHasted, he moved across the battlefield towards the Efreet and extending his hand called a globe of solid fog around the Efreet and the rider blocking their movement as a dense barier.\n\n\n\n\nThen he looked at the rider and the horse\n\n Come get me you fool! \n\nAnd became ethereal, this time for real.\n\n \n Spoiler: OoC \nMove: Move around and away from the rider.\nStandard: Burning a LvL 5 Slot to sculpt a Solid Fog as four 10' cubes two on the Efreet, avoiding Donald and two on the rider and horse avoiding any ally.\n\nSwift: Swift etherealness\n\n the solid fog is so thick that any creature attempting to move through it progresses at a speed of 5 feet, regardless of its normal speed, and it takes a -2 penalty on all melee attack and melee damage rolls. \n " }, { "author": "RCgothic", "message": " Mirriana \n\nI grimace as my counterspell is ineffective and my protections and elemental are dispelled.\n\n\"Lashonna sent us to stop you! You say you don't serve Kyuss. Just Dragotha then?\"\n\nWith my offensive capabilities severely reduced I utter a quick prayer for the health of my companions.\n \n Spoiler \n\nImmediate counterspell/turn undead/greater Dispel Magic ineffective (natural 1).\n\nGreater Stone shape -> Mass Cure Light Wounds (1d8+14)[ 22 ] \n " }, { "author": "DrK", "message": "The battle continues to hang in the balance as the Champions of Greyhawk press the attack..... but not to huge effect. The devastating antimagical onslaught from Darl Quethos strips away the enchantments shielding Donal, Elkist and Mirriana in a flashing aura of clashing magics and the earth beast vanishes with a dull rumble, although his ray of darkness misses Mirriana and Donal resists being exploded! The Efreeti swings at Donal with quick effective blows but most are parried, the same happening with the black clad rider and his nightmare.\n\nEven as that happens the party respond, Lan throwing more javelins, several striking home, or at least seeming to as they vanish into the dark shrouds of his mantle, but blood trickling onto the ground shows they are making contact. Elkist however misses in a flurry of blows and Donal manages to land a single hit even as Zarina charges in beside him but the massive Efreeti parries her blow with its giant blade. The barbed rider , his horse and the Efreeti then vanish, cubes of fog engulfing them but arms, legs and horns flap in an out of visibility.\n\nPanting Darl steps back away from Mirriana, Elkist and Donal, a hissed, \"When I seize his phylactery is secrets shall be mine, and Kyuss will be a babe in my hands..\" to prove a point the dark hand of Vecna crackles in with necromantic potential. Zarina can only wince with pain as she feels a blast of absoslute destruction surround her as Darl once more concentrates his implosion upon the new warrior mage crackling with powers even as his holy symbol pulses with a brief healing surge before he spreads his fingers and releases necromatic energy as dark power surges around Mirriana, Elkist, Lan, Zarina and Donal as their blood thins and begins to pour from the eyes, nose and mouth.\n\n \n\nSwift: Quickened Cure critical (4d8+19)[ 35 ] \nStandard: Blood to Water upon Zarina, Mirriana, Elkist, Donal, Lan\n --> ALL please make a DC 27 Fort Save or (2d6)[ 5 ] CON damage\nMove: Concentrate upon Zarina - DC 28 Fort save or Imploded!\n\n \n\nThe cornugon, trapped in the fog atop his nightmare bellows in just pure rage and lashes out with its blade at the party, blades slowed slightly by the fog before a cloud of dark oily fog coalesces around Lan\n\n\n Hooves vs Elkist\n (1d20+22)[ 41 ] dam (2d6+15)[ 26 ] + (1d4)[ 4 ] fire\n (1d20+22)[ 24 ] dam (2d6+15)[ 24 ] + (1d4)[ 3 ] fire\n\nRider:-\nQuickened SPA: Unholy blight on Lan (5d8)[ 18 ] unholy damage Will DC 17 for half, If fail also sickened for (1d4)[ 1 ] rounds\nFull attack vs people\nvs Zarina (or Mirriana if Zarina exploded) (1d20+22)[ 24 ] dam (2d6+14)[ 21 ] miss chance (01-20) (1d100)[ 50 ] and Fort D 17 or STUNNED (1d4)[ 2 ] rounds\nvs Elkist (1d20+17)[ 23 ] dam (2d6+14)[ 20 ] miss chance (01-20) (1d100)[ 4 ] and Fort D 17 or STUNNED (1d4)[ 4 ] rounds\nvs Donal (1d20+12)[ 26 ] dam (2d6+14)[ 16 ] miss chance (01-20) (1d100)[ 40 ] and Fort D 17 or STUNNED (1d4)[ 4 ] rounds\n\n\n \n\nThe efreeti swishes his sword around angrily, before vanishing from within the cloud and stepping out of a cloud of shadow behind Donal and Elkist and then slashing at Donal with is blade after a careful glance as he grins at the shattering of Donal's magical enhancements. The blade lashing out with immense precision.\n\n \n\nMove: Shadow stride\nStandard: Ruby nightmare blade\n - Concentration check (1d20+27)[ 31 ] \n - attack roll (1d20+32)[ 33 ] dam (4d6+36)[ 54 ] (half if the concentration check misses AC)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist presciently senses the impending ill fortune of her companion. She swirls a step backwards as she speaks the words trying but failing to correct the flow, feeling her power ebb. Crying out it anguish she utters a few more words and gestures bolstering herself and refocuses on the opponents at hand...\n\n \n Spoiler: actions \n\n Immediate: Cast Alter Fortune -> Zarina reroll save\n Not: 5ft step\n Standard: Cast Heart of Earth\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 0, HP 43+22/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +18/ +13/ +8 (+12 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 25\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nBlood to Water -5 Con (~offsets Bite of Weretiger)\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\n\nZarina spins, even as the efreeti blocks her blade. She meets the dark glittering eyes of Darl Quethos and feels a warping al around her. Pressure crushes every part of her body before with a tearing sound and a scream that tears her throat her body melts away into dust, compressing into motes of dust that swirl away chaos of the battle, a dull \"clang\" as her father's full blade slams into the ground....\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 95 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 10 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "Chambers", "message": " Donal \n\nThe healing from their captain healed what little wounds Donal had as he brushed aside the Rider's attacks and easily dodged the efreeti's blade. The spell from the cleric froze his heart for a second but he fought through it. Out of the corner of his eye he watched Zarina cease to exist.\n\n \"Fight on!\" He shouted as he swung his electrified blade at the efreeti.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning.\nFull-Round action: Full Attack the efreeti.\n\nAttack (1d20+32)[ 44 ] \n (1d10+22)[ 32 ] Sword Damage\n (1d6)[ 5 ] Fire Damage\n (1d6)[ 2 ] Electricity Damage\n\nAttack (1d20+27)[ 32 ] \n (1d10+22)[ 32 ] Sword Damage\n (1d6)[ 3 ] Fire Damage\n (1d6)[ 4 ] Electricity Damage\n\nAttack (1d20+22)[ 27 ] \n (1d10+22)[ 27 ] Sword Damage\n (1d6)[ 5 ] Fire Damage\n (1d6)[ 5 ] Electricity Damage\n\n\nDonal\nHP 181/181; 211/211 while Raging (DR 8/- [5/50])\nTemp HP: 0\nAC 46 (51 vs ranged attacks; Deflect Arrows 1/round)\nTouch 19, Flat-footed 46\n\n\nF/R/W: +17/+9/+15\n\nAttack +32/+27/+22\nDamage 1d10+22 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin, Rage (2nd of 9 rounds)\nSpells from Others: Protection Devotion aura (+5 sacred AC)\n " }, { "author": "Auranghzeb", "message": "Makavoy sees Zarina implode. He didn't know her as well as all the others did, but she was much braver and capable warrior than Makavoy would ever be. He loss was discouraging and terrifying. Had they bit more they could chew?\nZceryll arrogance overtook him and dismissed those ideas.\n\n HE was powerful too, he was the vessel of Zceryl \n\nMakavor moved into the battlefield, invisible and avoiding Darl Quethos gaze, he burn through his arcane power to flay his enemies flesh!\n\nConjuring the sands form Suel he sculpt them into a cylinder of Flaywind burst engulfing Darl Quethos!\n\n\n \n Spoiler: OoC \nMove: Move into range\nStandard: Using a 6th level spell to sculp a flaywind burst as a 10' cylinder by 30' high centered behind Darl to exclude any ally on melee. Ref DC 22 for half (10d6)[ 37 ] and DC 22 Fort or fall prone.\nSwift: Go ethereal\n " }, { "author": "RCgothic", "message": " Mirriana \n\nThe blood to water spell chills my blood as my counterspell attempt fails (and I murmur a quick prayer to Mystara for improved luck) but not half as much as Zarina's abrupt death less than a moment later! Despite the removal of my protections my armour is still proof against the cornugon's blade though that feels like a small mercy. I feared this day might come, but I'm not unprepared! Drawing a scroll of revenance I read the reviving prayer over the broken body of my fallen companion. \" Revenance! \"\n\n \n Spoiler \nImmediate counterspell rolled another one. 😡\n\nUsing a scroll of Revenance to revive Zarina. I'll move to avoid the cornugon if possible (and Quethos stepped back, so that shouldn't be an issue. Zarina revives with half hit points and without level loss. She'll die again in 7 minutes, but if we win this combat I can fix that!\n " }, { "author": "DrK", "message": " \n Zarina \n\n\nThe blackness fades away as a pinprck of bright white light grows and grows becoming all encompassing before with the pain o a thousand needles her flesh knits togther and for the others they see the motes of dust that was Zarina form back together compressing into the semblance of their companion once more. She staggers, a muttered, \"What, by the gods...\" before seeing Darl shrouded in the strange shadowy darkness. her eyes narrow as she steps back away from the range of efreet and the flying horseman and gestures with a hand. Missiles fly from her hand striking the genie unerringly before a beam of antimagic washes over the horrific that is Darl as his form flickers and sparks with the impact of the reciprocal gyre.\n \n \n \n \n Spoiler: OOC \n\n\nFree: 5ft step away\nSwift: Magic missiles at the genie (5d4+5)[ 16 ] \nStandard: Reciporacal gyre at Darl Quethos\n --> Reciporical gyre (13d12)[ 87 ] dam Will (1d20)[ 4 ] for half, and FORT (1d20)[ 16 ] or dazed for (1d6)[ 5 ] rounds Both DC21\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 62 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 9 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "Even as Zarina explodes into motes of dust the rest of the party are assailed by Darl's allies with sparks striking from armour and a great cloud of darkness enveloping the others with an unholy blight that sears and burns the skin. Donal parries the efreeti's blade with a great clang before striking back hard and fast drawing reddish flaming blood. On the other side Elkist breathes a moment, her skin hardening into a stony adamantine layer. Finally Mirriana steps back from the violence and calls down powerful magics that ensnares the floating dust motes that were Zarina.\n\nThere is a swirl and a flash before Zarina stumbles back into the realm of the living. The warrior-mage shrieks in pain as her body is knitted back together and then she releases a massive blast of abjurant magic at Dark Quethos, the dark priest, the high priest of Vecna, the Dark Queen of magic is surrounded in a dozen magical wards and effects and screams as the gyre hits him, his wounded body cannot take the magical strain and there is a massive blast of dark power as the raw wild magics consumes his body and there is a clanking squelching noise as fragments of armour and equipment drop to the ground.\n\nHis allies shriek with rage, contained as thy are within the fog clouds, the efreeti blanketing the area in fire with savage glee as the dark rider atop his nightmare slips into the ethereal plane and flaps somewhere.... On the ethereal plane the shadowy ghostly form of the demonic rider levels his lance at Mahakavoy even as the mage vanishes and flickers back to the material plane.\n\n\n OOC\n\nDarl Qethos is dead! Too many magical protections were not his friend!\n\nThe Efreti in the fog cloud releases and empowered Fireball on Mirriana / Zarina /Elkist and Donal (10d6)[ 33 ] x 1.5 Ref DC 18 for half damage\n\nNighmare casts etherealness and moves \"upwards\"\nThe rider casts a spell of some kind but is more than 60ft away from Mahkavoy and Mirriana\n\n\n " }, { "author": "Chambers", "message": " Donal \n \"Ha!\" Donal shouts as the fires of the efreeti wash over his warding. He spits on the ground in front of the genie as lightning flickers across his blade. \"Your magic is weak and pathetic.\" He taunts before attacking the genie again.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning.\nFull-Round action: Full Attack the efreeti.\n\nAttack (1d20+32)[ 37 ] \n (1d10+22)[ 31 ] Sword Damage\n (1d6)[ 1 ] Electricity Damage\n (1d6)[ 2 ] Fire Damage\n\nAttack (1d20+27)[ 45 ] \n (1d10+22)[ 27 ] Sword Damage\n (1d6)[ 1 ] Electricity Damage\n (1d6)[ 4 ] Fire Damage\n\nAttack (1d20+22)[ 30 ] \n (1d10+22)[ 25 ] Sword Damage\n (1d6)[ 5 ] Electricity Damage\n (1d6)[ 1 ] Fire Damage\n\n\n\nDonal\nHP 181/181; 211/211 while Raging (DR 8/- [5/50])\nTemp HP: 0\nAC 46 (51 vs ranged attacks; Deflect Arrows 1/round)\nTouch 19, Flat-footed 46\n\n\nF/R/W: +17/+9/+15\n\nAttack +32/+27/+22\nDamage 1d10+22 +1d6 Fire +1d6 Electricity +2d6 Sneak Attack\n\nSpells Active: Longstrider, Greater Magic Weapon, Magic Vestment, Mass Resist Energy (Fire 30), Shield of Faith, Barkskin, Rage (3rd of 9 rounds)\nSpells from Others: Protection Devotion aura (+5 sacred AC)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nWith Quethos dead, I turn my attention to the Efreeti, waving away its fireball with a flick of my hand and a wave of disruptive magic and retaliating with a blinding spray of diamond dust!\n\n(I also remember to subject it to my Celestial Brilliance which in the chaos of the battle so far I had rather forgotten to employ)\n \n Spoiler \n\nImmediate counterspell using dispel magic (max CL of 10 +4 dispelling bonus).\n\nAssay spell resistance -> Diamond Spray\nCone 60ft slashing cold iron adamantine (10d6)[ 40 ] and dazzled for (2d6)[ 7 ] \nREF DC20 for half damage, but dazzled cannot be negated.\nSacrifice component 100gp worth of diamonds.\n\nCelestial Brilliance 9 damage rolled OOC, evil outsiders within 60ft.\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nAs two spells washed over Lan, he felt torrents of blood seep from his very pores. He hovered there for a moment as the blood loss threatened to overwhelm him, but he maintained consciousness and re-oriented on his target. However, he was forced to watch helplessly as Darl Qethos gestured towards Zarina and ... obliterated her. A ragged scream rose in the air, one of rage and pain as he watched her disappear in a cloud of glowing motes. Blinking away the tears, he looked to Mirrana, desperation bordering on insanity clear on his features. Without missing a beat, the radiant cleric shrugged away the torrent of spells swirling around her, reached out and pulled the motes back. In an odd reversal of fortune, Lan watched as the dust collected back into a familiar form, leaving a surprised Zarina standing there, alive.\n\nHe was so stunned, he didn't even have a chance to say anything before the wondrous woman turned and blasted the Darl into nothingness. As the dark master disappeared, he felt a wave of heat from the direction of the efreet, but it was gone in a dismissive wave of Mirr's hand. Nearby, the Rider and Nightmare turn to fly upwards, transforming into an invisible misty form as they flew. With that, the halfling shook his head and took action. Pulling free a potion, he considered it for a moment, then held on to it and touched his temple, activating his headband as he gazed upward.\n\nHis eyes glowed and suddenly he could see the fleeing foes, eliciting a grim, dark smile. Flying upwards swiftly, he closed to within 30' and threw a barrage of javelins comprised of pure energy. \"Not so fast, bastich ...\" \n\n \n Round 5-6 : Figure since I'm late it's best to RP that all as a bit stunned by Z's death and revival. Hopefully it's okay to do a little theater of the mind and have his two actions kind of take place after resolution of Zarina's fate.\n- Round 5: Retrieve a potion (move) and activate his scout's headband for true seeing (1 minute), fly upwards as necessary to get within 'skirmish range.'\n- Round 6: Fly upwards to move 20' and get w/in 30' (swift), full round to rapid shot attack!\n\nAttack 1 vs Touch - (1d20+26)[ 42 ], Javelin - (1d4+4)[ 8 ]+Skirmish - (6d6)[ 23 ]= 31 \nAttack 2 - (1d20+21)[ 40 ], Javelin - (1d4+4)[ 6 ]+Skirmish - (6d6)[ 22 ]= 28 \nAttack 3 - (1d20+16)[ 23 ], Javelin - (1d4+4)[ 5 ]+Skirmish - (6d6)[ 22 ]= 27 \nRapid Shot - (1d20+26)[ 31 ], Javelin - (1d4+4)[ 6 ]+Skirmish - (6d6)[ 25 ]= 31 \nHaste - (1d20+26)[ 34 ], Javelin - (1d4+4)[ 6 ]+Skirmish - (6d6)[ 18 ]= 24 \n Effects : -5 Con (Blood to Water) ; true seeing (10 rounds); Find the gap (1st attack each round is vs touch AC, 1 rounds); Invisible (4 rounds?), Travel Devotion (4 rounds, extra move); Vest (fly 60', 3 rnds); Haste (+1 att/AC/Ref, +30 move, +1 extra attack; 9 rounds); heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); extended wind walk (28 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 30/125 AC: 23 (30) Touch/Flatfooted: 18/17 (25/23) Move 30' Initiative +8\nF +18 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap , find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nTravel devotion: 0/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina lets out a scream of primal rage, pain and triumph as Darl is destroyed, before she flinches for a second before the fire vanishes to be replaced by a dazzling cone of diamonds that engulfs the genie. Seeing the genie reeling heavily from the diamond blast and Donal's sword play and the vanishing black rider she turns her own magic upon the genie, holding aloft her blue sapphire ring that releases a great crackling surge of electicity to be followed up by a hail of more magic missiles.\n\n \n \n \n \n Spoiler: OOC \n\n\nSwift: circlet + magic missiles (5d4+5)[ 19 ] \nStandard: Ring of the Wind Dukes Chain lightning (15d6)[ 45 ] Ref DC 21 for half\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 62 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 8 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "Auranghzeb", "message": "It all played effortlessly in his imagination! A wave of searing sand blasting the evil cleric, his companions saved by his wits and the dust of Suel. But blinded by the arrogance of Zceryll Makavoy simply does not realize he is ethereal until his spell fizzles. The world blurs around and he is left a fool, an invisible and ethereal fool.\n\nHe re-materializes on time to watch the cleric blown away by Zarina's magic and Donald cleaving the Efreet in two even pieces.\n\nBut where's the rider and his mount.\n\nMakavoy readies himself to blast the damned creature if they were to appear.\n\n \n Spoiler: OoC \nReadying a Fireball by swapping out a third level spell and using the googles of the golden sun\n\nDC 19 (10D6)[ 34 ] \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nThe turn in the battle is sudden and due to her companions skill, Elkist finds herself without an obvious foe. She plants her sword in the ground next to her and grasps her long orcish spear, awaiting the hellish rider to show itself. As she does, she invokes a minor blessing a wave of minor healing washing across those allies nearby.\n\n \n Spoiler: actions \n\n Swift: Heart of Earth -> Stoneskin\n Move: Draw +1 longspear\n Standard: Cast Mass Lesser Vigor\n \n\n \n Spoiler: Stats \n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 0, HP 43+22/105, Speed 30ft\n AC 24, Touch 10, Flat-footed 24, Fort 21, Ref 16, Will 21, Base Attack Bonus 12\n Ghost touch Lightning Sword +18/ +13/ +8 (+12 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (+11 Armor, +3 Shield)\n Abilities Str 20, Dex 10, Con 12, Int 11, Wis 12, Cha 25\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nBlood to Water -5 Con (~offsets Bite of Weretiger)\n \n\n \n \n " }, { "author": "DrK", "message": "Darl dies hard in a blast of pure magic, before Mirriana banishes the efreeti's fire with a wave of her hand. Its form shakes as Donal smashes it twice heavily with his blade before it finally and messily explodes as its caught between the twin blasts of crackling lightning and the diamond dust that shreds its body before it explodes. As everyone takes a breath a voice rings out in your heads \"I shall meet you again... I was bound to serve Master Quethos\" then there is a faint rippling in the sky as a rent opens to a distant and dark plane and you (assume) the rider flees through the rift now its free of its (lawful evil) obligation to the now dead Darl Quethos... Even as he flees Lan flies up after him crackling force javelins hammering into or off his armour before he vanishes into the rift.\n\nZarina drops to a knee as he myriad wounds, burns and blights start to knit together. She looks towards Mirriana, \"I feel strange constable. Like a visitor in my body, like a piece of me is missing. I do not know what you did but I thnk you...\"\" she says as she looks around. A cold pale hand clasping the shoulder of Elkist and Mirriana and fond look and a wave at Lan as the halfling flies around nearby bloodied but unbowed.\n\nAs the enormity of their victory sinks in you can look around at the scattered remains of the enemies and the various magical goodies that they have all dropped...\n\n \n Spoiler: LOOT \n\n\nOn the tiefling monk/swordsage twins\nBoots of Speed; Quicksilver boots\nGloves of Dexterity +4 (x2)\nAmulet of Mighty fists +2\nAmulet of Mighty Unholy fists +1\nPotion of (Haste, Protection from Good, Blur (2), Cure Serious Wounds)\n\nOn the Efreeti\nChain shirt +2 of Frost resistance 10\nFlaming burst desert wind falchion +1\nAmulet of natural armour +3\nBrilliant white and red enameled scale cloak (4000gp)\nOrnate brass anklets studded with Opals (12000gp)\n\nOn Darl Himself\nWand Cure Serious Wounds (35), Wand of Stoneskin (10), Wand of Restoration (8), Wand Charm monster (22)\nAnimated Heavy steel shield +1\nChainmail +1 of Greater Fortification\nPeriapt of Wisdom +6\nRobe of Eyes\nHeavy Mace +1\nHAND OF VECNA\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI move quickly to take Zarina's hand, clasping it firmly but reassuringly.\n\n\"What I did was an emergency procedure to bind your soul back to your body with enough strength to fight in battle, but the energies involved are unstable and it won't last. In about 6 more minutes you'll die again - but when that happens I'll be able to perform a more permanent fix! I've got you Zarina, I'm not going to let you go!\"" }, { "author": "Auranghzeb", "message": "Makavoy sends a fireball towards the rider, but Lan's javelins are faster and the Nightmare creature manages to escape.\n\n***\n\nHe dismisses his invisibility spell and approaches the rest, taking a long look with his mirror like eyes at the body of the evil cleric of Vecna.\n\n This is it... another servant put down for good. \n\nHe eyes the others...\n\n Darl Qethos should have something we could use to cure us " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nWith his foe gone, Lan growled to himself, then returned to the group as they gathered and searched the bodies of the fallen. He approached Mirrana as she and Zarina shared a moment, waiting to the side until there was a moment to speak with the cleric alone. Stepping forward, he cleared his throat, staring at the ground for a moment before he spoke, his voice low and gravelly.\n\n \n Spoiler: Conversation with Mirr \n \"Hey ... um ... I just wanted to say thank you ... for saving Zarina. I ... I know you didn't do it for me. You did it because that's who you are. But it means ... it means a LOT to me. She means a lot. Like Celete to you ...\n\nI, uh, my family died long ago, and I don't have a lot of friends. It's been a long time since I've been close to ... anyone. But you ... you've been there since the beginning. I followed you because it felt like the right thing to do. You were willing to step up, even if it got us into trouble more than not. But ... I guess ...\" \n\nLan paused, running one of his hands through his hair before shaking his head and continuing. \"I'm a survivor.\n I've seen some of the worst this world has to offer, but I can usually fight may way through it. When I can't, I learned to run ... can't live t'fight another day if you're already dead, right? Early on, there were several times I almost left ... left y'all to deal with the crap storm we stirred up. But ... but I didn't. Cuz ... cuz y'all became ... we became ... close.\n\nI been followin' you cuz you seemed to be pretty good at the leader thing. But now ... now I realize I'm followin' you because I ... I care. And you gave me something I ain't had for a while. Something to believe in. I ... truly ... believe ... in you. I believe in you, and know you can ... and will ... make a difference. And ... and I want to be there when you do.\n\nSo you've got my blade ... my spears ... my claws ... any of it. All of it. I'm with you 'till the end.\" \n \n\n\nLan bowed his head to Mirrana, face red ... with embarrassment? Quickly turning away, he departed to check the pile of equipment growing near the bodies of the fallen. Riffling through the items, he noticed several that could help him, but nothing more than what he already had. He asked aloud, \"Can anymore merge these items? Or do we need to just trade back in for different stuff?\" \n\nWandering over to the feather and the bark, he mused for a moment, then glanced back up to Mirr. \"I guess we've got time to go get the last item ... unless that knight comes back with reinforcements ... Do we rest first, or what?\" \n\n \n OOC : A little RP ...\n\nFor treasure, Lan would be interested in the speed boots, +4 Dex gloves and natural armor amulet, but given he already has all those body slots taken, I guess he won't worry about them (unless we can merge them with existing items).\n\nHe would probably grab the potions on the tiefling monks (except the protection from good) and call it good. Anything True seeing might see before it runs out? Also, how long until the blood to water wears off?\n\n Effects : -5 Con (Blood to Water) ; heroics (imp rapid shot, 140 min); deeper darkvision (90ft darkvision, no 20% miss chance for shadows; 7 hours); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); extended wind walk (28 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 30/ (95) 125 AC: 23 (30) Touch/Flatfooted: 18/17 (25/23) Move 30' Initiative +8\nF +18 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap , find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nTravel devotion: 0/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 4/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina shivers, taking Mirriana's hands. \"I shall trust you, even if the thought of dying once again does scare me more than I care to admit. Here, under the ziggurat, in the swamp with the Dragons. You have saved more more times than I know Mirriana.\" As Zarina blushes slightly at Lan's words she reaches out pats the halfling on the head. \"As Lan, says. You have my blade, bow and magics. Till the end.\" Then with a forced smile, \"Although I hope that end is a long time from now and in an Inn surrounded by my friends with Dragotha's head mounted upon the wall.\" . The last said with a faint shudder.\n\nLooking over the items she compares her feet to that of the assassins and nods happily and then also runs a hand down the fine falchion wielded by the genie. Still saddened by the loss of the Sword Aqaa. Of interest is the massive feather from the roc and the large chunk of heartwood from the blackened nightmare twist at the heart of the clearing. \"As dear Lan says, there is only the nighmare beast \"Harrowdeath\". Whilst the devilish rider fled and I do not know if he could planeshift back to this demi-plane I suspect haste may be our friend here. AT the very least we know our enemies are here and only a fraction behind us.\" \n\nWith that said she'll wait patiently beside Mirriana until the time is elapsed at which with a faint sigh, a smile at her friends the colour drains from her face and she slumps over onto the grass quite, quite dead!\n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2,\n HP 62 / 125\n AC 19, Touch 12, Flat-footed 17, +12 AC = 24\n Fort 14, Ref 11, Will 8, : +6 to all,\n Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20) +1d6 vs undead\n\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+7 Armor, +2 Dex)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nElkist: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nShield 28 mins\nDragonskin Red (Fire 20, Nat arm +5) 140 mins\nHaste 8 rounds\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n [Ready] Divine Surge (strike) \n[Ready] Searing strike (boost)\n " }, { "author": "Auranghzeb", "message": "Makavoy eyes the hand of Vecna... Bound as he is to the Green Lady, the faithful servant of Wee-Jas in Suel, he feels the Vestige manifesting through him, he feels her satisfaction at the sight of the slain cleric. He grabs the hand.\n\n This artifact is too dangerous, we should destroy it.\n\n \n\nHe gently puts it down and picks up the wand of cure serious wounds. He channels his understanding of magic to use it on those wounded with the exception of Zarina.\n\n I don't think you'll be needing this. Instead, if only for a brief moment, I'll give you Wee-Jas' blessing for the short span of death your are going to experience. \n \n Spoiler: OoO \nUMD Cure serious wounds\nDonal\n (1d20+23)[ 40 ] \n (3d8)[ 10 ] +CL\n\nMirriana\n (1d20+23)[ 32 ] \n (3d8)[ 16 ] +CL\n\nLan\n (1d20+23)[ 35 ] \n (3d8)[ 15 ] +CL\n\nHimself\n (1d20+23)[ 41 ] \n (3d8)[ 6 ] +CL\n " }, { "author": "Chambers", "message": " Donal \n\nSending a silent curse at the fleeing rider, Donal stands a few paces back from his new companions as they handle the rush of emotions that accompany death. Those who live by the blade... He offers a brief salute with his sword to Zarina as she prepares herself to meet death again. The pounding of his own heartbeat slows down as his adrenaline crashes but aside from the momentary fatigue he's none the worse for wear.\n\n \"A wise decision, friend.\" Donal says to Makavoy, pointing his sword at the shriveled hand. \"There are many who would claim that one's power for themselves, yet find in the end it serves only one master.\" " }, { "author": "RCgothic", "message": " Mirriana \n\nMy fingers stroke Zarina's hair, offering a silent comfort as the minutes crawl towards their inevitable end. I withdraw the scroll of Revivify from my pack and lay it across my lap, a silent promise glittering in the fading light. Lan's unexpected words, heavy with emotion, draw a warm smile to my lips. Zarina echoes his sentiment, her voice a fragile whisper. \"Death doesn't scare me Zarina,\" I reply, my voice firm. \"Not while I have the strength to defy it. Rest now, my friend. Your sleep well be but a moment.\"\n\nThe light fades from Zarina's eyes, but before fear can take root I unleash the prepared spell, tearing open the void and pulling her back, alive, into my arms.\n\n\"Let's not have to do that again,\" I laugh, nearly crying with relief. \"Here, let's get you properly patched up. Heal !\" I follow up with a casting from the rod of seven parts.\n\n\"I don't think we're in any condition to seek more battle today. We have three of our four tokens, we can Let's hole up here and rest until tomorrow. We can sort through the equipment we've claimed and restore our strength. Nobody is to touch that !\" I nearly spit at the Hand of Vecna and pointing at it with my sword. \"I don't think destroying it is within our power and I'm not sure we'd like the attention it might bring if we did. Perhaps we can give it to Manzorian for safekeeping or find a volcano to throw it into. I'm certainly not giving it to Lashonna!\"\n\nCarefully, without touching it, I wrap the hand in a bedroll and place it at the very bottom of my pack. Assuming everyone else agrees, I erect a Celestial Fortress for shelter, and cast some restorations to rethicken our blood, along with regular healing." }, { "author": "DrK", "message": "Its a touching scene as Zarina slumps into Mirriana's ams before a few moments later her eyes flutter open weakly before with a flare of yellow light the Rod of Seven parts heals her and Zarina sits bolt upright, her body now healed fully and the most recent scars slipping off her face and arms like faint white flecks of dust. She looks at Mirriana and offers a wordless hug before rising and looking about the isle of Tilagos and nods as Mirriana conceals the arm in her pack. \"A nasty thing. I am sure the high Temple of the Lightning Lord in Greyhawk would be able to deal with it, I think it would be unwise for any of us to use such a thing.\" \n\nAs the glowing white gold walls and turret grows out of the ground behind her she looks at the others with a smile, \"If my family or my friends from the guild could see e they would be shocked at how much time we spend sleeping, although we need the rest after those...\" she adds the last as she gestures at the gleaming building. \"I could do with some food and some rest, that was a harrowing battle\" she finishes. Bringing in the various potions, belts, gloves and boots he looks at the various things and picks up the small quicksilver slippers and glowing red hot falchion. \"I would have some use of these if no-one would object?\" she asks.\n\n \n Spoiler: OOC \n\n\nZarina will ask if she can take the Quicksilver slippers and the flaming burst falchion\nShe could use the gloves now, but I like the magic missile gloves so will wait till merging becomes an option.\n \n\n\nThe afternoon passes in peace as Zarina spends much of it on the turret top practicing with her new sword and also just watching the scenery an wild woods of the Tilagos demi-plane. As the nigh falls and the curtain of stars draws across the heavens bathing everything in diffuse star light she'll join the others and have a good night rest. Its a night rest disturbed only twice by the entire fortress rocking and a deep rumble. One that Lan is intimately familiar with as bulettes. Or in this case he would estimate bulettes of gargantuan size (like most wildlife in this place). However, although as the morning light shows the tracks in the soil the beasts circled the tower there is no further trouble.\n\nIn the morning as the part prepares spells, meditates and binds new vestiges to face the day the weather is dark and stormy, sheets of rain hammering down from the dark grey clouds soaking everyone to the skin in seconds and drumming on Mirriana's celestial tower as you all eat and drink your morning fare. Zarina looks to Lan with a grimace, \"Everything is an extreme on this island. form the animals o the weather.\" she shakes her haad sadly before retiring to her chamber to study her spell book and prepare for the day ahead. Once ready she'll gaze out through the driving rain look to where the distant mountain was, brushig a sopping strand of hair from her face she'll nod, shall we start walking that way, its only a few miles? \n In effect its a -4 on perception tests and ranged attack rolls \n \n Spoiler: Daily Spells \n\n\nGreater Luminous Armour (1d4)[ 1 ] Str dam, with Wand Lesser Restore (3d4)[ 4 ][ 2 ][ 1 ](7) as needed\nSuperior Resistance\nHeart of Earth (1d10)[ 1 ] \nHeart of Air\n " }, { "author": "Auranghzeb", "message": "Makavoy\n\nDark forces are at work indeed, Kyuss channels the worst aspects of Wee-Jas, Vecna -who has no better aspects- and Erythnul. Makavoy is faithful to Wee-Jas, and understands the goddess will. Erythnul is primitive, not much to read there. And to combat the worst of Vecna, he needs an ally who knows Vecna like few others know him.\n\nHe decides his binds, elated to let Zceryll's influence go.\n\nHe Draws the symbol of the Green Lady and commences the ritual: \n Spoiler: OoC \n (1d20+12)[ 32 ] vs DC 17\n \n\n\nHis eyes become emeralds and the Beauty of the Green Lady overcomes him.\n\nHe then draws a more obscure symbol, the symbol of Acererak and places a gem in the center, trying to bind the Lich who once wanted to become Vecna. Makavoy wants to exploit Acererak, and he supresses one of the Vestiges's power to gain more arcane power himself.\n\n \n Spoiler: OoC \n (1d20+13)[ 24 ] vs DC 25 Supressing Detect undead for a 6th level slot\n \n\n\nHe binds the Lich, but his influence overcomes him. He will seize any opportunity to fill a power void!\nWhen he smiles, a shining gem can be seen where one of his tooth was.\n\nHe then proceeds to cast the rest of his protections from the Staff\n\n \n Spoiler: OoC \nCasting Primal Instincts and primal Hunter\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n Day before \n\nAs the time of impending doom approached, Lan paced restlessly, always near Mirrana and Zarina, but never intruding on their personal space. When Zarina's body finally shuddered and fell still, he turned away, closing is eyes that would otherwise be glistening with tears. Instead, he found himself murmuring to the god above, praying Mirrana's magic was swift and accurate. He sent his thoughts to the goddess of the halflings as well, beseeching them to help Mystra guide Mirr's efforts.\n\nAfter a few moments, he heard a gasp of inhaled air, and spun around to see Zarina hugging Mirr tightly. With the warrior mage back, Lan sighed quietly to himself, then wander off to scout the parameter. Once his check was complete, he returned to join the others in the shelter Mirrana summoned. Inside, he slept fitfully, before finally rising and heading to the top to join Zarina and take his turn on watch.\n\n The next day \n\nWhen the group arose the next day, Lan joined them dripping wet, not commenting on anything he saw or heard the night before. When asked, he grunted something about the weird, magical weather, but other than that focused on eating. Once he was finished, he leaned back and picked in between two of his teeth with a small piece of thin wood.\n\n \"So four trials, and we did one and those bastiches did two? Now we gotta fight some vale nightmare. Anyone got anything that might help, or do we just hurry up and get there? There was one guy I 'member seein' on th'boat that wasn't with the dude with the hand. Might be our big, bad villain had some back-up plans. Either way, we should get moving.\n\nOh, and can someone take care of this bleeding from the eyes? I'm feeling a little low in the blood department.\" \n\n \n OOC : Ready to scout ahead ...\n Listen - (1d20+19)[ 20 ] \n Spot - (1d20+19)[ 23 ] \n Search - (1d20+20)[ 34 ] \n Effects : -5 Con (Blood to Water) ; Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 95 / (95) 125 AC: 23 Touch/Flatfooted: 18/17 Move 30' Initiative +8\nF +18 (+16) R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild, hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision\n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +1 Comp shortbow (+23, 1d6+2 / +24, 1d6+3 w/in 30', lesser truedeath crystal)\nTravel devotion: 1/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Chambers", "message": " Donal Ren \n \"I don't care how many times I've done it, I hate sleeping in my armor. Well...that and the mud. Had enough mud to last a life time.\" Donal says in the morning, well-rested after sleeping in the magical mansion. Over breakfast he brings up tactics. \"I noticed during the fight yesterday that the dark one took out many of your wardings.\" He says, nibbling on a biscuit. \"No disrespect to your gods...\" He says and nods to Mirriana, \"but my god Tempus is a tough old bastard, like me, and my wardings stick around. If you like, I can see to your armaments, sharpen their edge and toughen their hide.\" \n\nHe waves his hand across the table. \"That goes for everyone. We need every edge we can muster on days like these, and his blessings are better spent on your blades than going unused.\" \n \n Spoiler \nDonal will cast the following spells on himself: Longstrider, Greater Magic Weapon (bastard sword), Magic Vestment (Shield), Superior Resistance.\n\nHe'll cast Magic Vestment on Mirriana (Armor and Shield), Makavoy (Armor), Elkist (Armor), and Lan (Armor). He'll cast Greater Magic Weapon on Elkist, Zarina, and Lan. All of his spells are at Caster Level 20.\n\nHe will also change his Chameleon bonus feat from Improved Toughness to Improved Critical (bastard sword).\n\nDonal Ren\nHP 166/166, Temp HP ?/?\nAC 33 (38 vs ranged)\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear, Temp HP)\n " }, { "author": "DrK", "message": "With the restorative magic from the previous night the thinned blood is thankfully cured and the heroes are assembled, garbed in glowing magical armour and gleaming weapons as the rain hammers down upon them.\n\nFollowing your knowledge of the Tilagos island you are able to head north west towards the peaks you had seen yesterday, though they are concealed by the clouds and driving rain. It takes about 4 hours of tramping across the sodden bogs and heather covered moors to reach the foothills of the mountain. The massive feather you had likely started at the snow capped peak but this time you seek something in the canyons at the base.\n\nIt takes a further hour before Lan begins to spot the churned rock and soul of massive three pronged hooves of a beast that must mass several tons and be greater than 30ft in length! Split massive trees and scarred rock faces suggest scratching posts where it must sharpen tusk or rubs its flanks. Following the tracks they lead towards a narrow cleft valley that narrows over some 500ft from 200ft at its entrance to 40ft at the base of the cliff where it vanishes into a hole in the cliffs. The base of the narrow rift valley is shrouded in darkness, ground torn by massive hooves and surrounded on either side by sheer dark cliffs that average between 150ft and 200ft tall. Water hangs in the air and the cliffs offer several spots where water pours down in small water falls…\n\nTo add to the grim and foreboding experience rotting corpses and broken skeletal remains of gargantuan bulettes, a roc and mammoth sized bison paint a grim picture of the favoured diet of this beast and lend a charnel graveyard air to the scene…" }, { "author": "DrK", "message": " \n Zarina \n\n\nZarina pauses at the long sloping top of the valley and looks at the scene of devastation and the rotting carcasses and half buried skeletons of giant animals in the muddy ground. \"Not the most appealing of locations. I confess to feel some minor nerves, Tilagos has been a tough place so far, the druids of old must have been powerful to contain such beasts.\" . She pauses and pulls out a scale flicking it away as it shrivels into dust and scales erupt from her skin and into a thin black plate with tiny horns protruding from her crown.\n\nPulling out the strange flaming red gold falchion she flashes it around a few times experimentally and waits for the others to prepare spells. Tapping her haversack she looks to Lan, \"Is there any combat training that could benefit you Lan?\" she asks.\n\n OOC: would he (or anyone else) like a combat feat from Heroics Spell \n \n \n \n \n Spoiler: OOC \n\n\nCast: Dragonskin (Black)\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 125/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nDragonskin Black (+5 Nat AC, Acid Res 20) - 120 minutes\n\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex+2 dodge = 35\n\n\n\n Condition \n\nMorning spells\nSuperior Resistance 20 hours (+6 to all saves)\nGreater luminous Armour 24 hours (+12 AC)\nHeart of Air (+10 jump checks, feather falling, +10ft fly speeds)\nHeart of Earth (Temp HPs 28, +8 vs Bullrush etc.. - discard for stoneskin)\n\nMirriana: Heroes feast (Immune to fear, +1 morale to hit)\nDonal: Mass resist energy 30 (110 mins)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\n\nDragonskin Black (Acid 20, Nat arm +5) 120 mins\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n \n[/QUOTE]" }, { "author": "Chambers", "message": " Donal Ren \n \"Yeah....another graveyard.\" Donal says when they pause at the valley. \"Only death waits for us here.\" Following Zarina's lead he wraps himself in a few more layers of protection. \"Can't be too careful.\" \n \n Spoiler \nCasting Barkskin on himself.\n\nDonal Ren\nHP 166/166, Temp HP ?/?\nAC 38 (43 vs ranged)\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Barkskin (200 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear, Temp HP)\n " }, { "author": "Auranghzeb", "message": "Makavoy sneers at the carnage.\n This is not a graveyard, this is a pigsty, a dump. There's no dignity to this, just the carcasses of food and detritus. We better be alert if we don't wand our bones to litter this ground. \n\nHe linked the minds of the group with a spell and improved his defenses and protections a little bit. \n Spoiler: OoC \nCasting Telepathic Bond on everyone 160 minutes, and usng the Stoneskin wand on himself If the wand is arcane there's no need for a roll (1d20+23)[ 28 ] , balancing lorecall, resist energy: sonic, and glibness,\n \n\n\nThen, thinking for a second that the creature might be intelligent, he gave himself the blessing of Glibness, one never knew if there was room for some negotiation.\n\n Lan, I'll go and scout with you, my senses are as good as anyone's, and I rather face death sooner than waiting in the rear. \n \n Spoiler: OoC \n Makavoy \nmale LN Illumian (Valkrau) Beguiler/Binder/AM/SS, Level 15, Init 8, HP 90/90 DR 10/Adamantine Speed \n AC 18, Touch 10, Flat-footed 17, Fort 12, Ref 8, Will 11, Base Attack Bonus 7\n +2 Chainshirt , +1 Deathward Buckler (+6 Armor, +2 Shield, +1 Dex, -1 Misc)\n Abilities Str 8, Dex 12, Con 16, Int 23, Wis 10, Cha 16\n Condition \n-Glibness 160 Minutes\n-Listeing Lorecal: 160 minutes +5 to listen, 30 blindsight.\n-Stoneskin: 100 minutes\n-Telepathic bond: 160 minutes\n-Resist Energy: Sonic 30\n-Immune to Cold and Electricity\n-Resistance to Fire 5 (5 to cold and elec too)\n-Bound to Green Lady (+2 charisma, Nerveskitter 1/5 rounds)\n-Bound to Acererak\n-Primal Insticnts, Primal Hunter +5 initiative, Uncanny Dodge.\n-Heroes' Feasts (+1 morale Attack/Will, Immune to Fear, Temp HP)\n " }, { "author": "DrK", "message": "The anima mage and the halfling scout ahead through the fetid valley of massive skeletal corpses and mud and rocks approaching the entrance to the cave, the cave opening is massive, some 40ft wide and 30ft high and opens into a dark tunnel that smells strongly of rotting flesh. Heading inwards the darkness is intense...\n\n OOC: What options for seeing in the Dark do Mahkavoy and Lan have? \n\nThe darkness grows deeper and some 60ft from the entrance is almost totally black where the tunnel turns to the right and vanishes around the corner (although without light or darkvision you'll be hard pressed to see more). Near the entrance the three warrior woman (Elkist, Zarina and Mirriana) continue to shed holy light down the corridor from their luminous armour and celestial brilliance..." }, { "author": "Auranghzeb", "message": "Before walking into the darkness, Makavoy casts another spell of minor duration making his features rat-like and his figure hunches like a shrew in the shadows and then suppressed the light coming out of his gloves.\n\nDarl-Qethos' robe proves worth its name, giving him dark vision all around. He confidently walks into the darkness." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Everyone stay sharp, whatever this beast is it seems formidable,\" I say, casting Mass Shield of Faith on my companions. I stay close to Elkist and Donal, forming a phalanx with our shields." }, { "author": "DrK", "message": "Donal, Elkist and Mirriana form a solid wall of steel with Zarina standing on the flank beside Elkist, the glowing flaming blade and her luminous armour joining with the light of Elkist's celestial brilliance casting golden shadows on the walls of the cave, where worryingly scrapes and marks marr the roof the tunnel some 30ft above your heads. Mahkavoy and Lan creep forward to the corner some 60ft into the cave and then as they peer around the corner they can see a cavern beyond, a hollowed out semi spherical space some 90ft in diameter. The beast crouches in a hollowed out basin, a vast muscular mass with hints of elephant boar and nightmarish creature of death...\n\n \n\nEven more worrying as the mage and scout crouch at the corner and see the massive 30ft long monster weighing in at several tons its voice echoes in their minds... \"More little creatures... more little beasts to come my way and see to slay Harrowdroth... Harrowdroth shall consume you.\" the beast grunts, a cloud of steam leeching from its form as it projected words echo in the halfling and the wizard's mind." }, { "author": "Auranghzeb", "message": "The foul air of the cave was suffocating and claustrophobic enough without the mental interruption of Harrowdroth. The robe of eyes gave Makavoy a precise image of the boarish beast, not a pleasant one. He needed to be quick and witty, not give the telepathic foe an opportunity to seize the tactical advantage while at the same time taking measure of the cave and the possibilities.\n\n Taking a huge risk Makavoy tried to talk with it.\n\n Oh, great Harrowdroth! We are not here to challenge you but to negotiate. You are a legend in might and power and we wish to learn your secrets and offer you our service. \n \n Spoiler: OoC \n (1d20+53)[ 67 ] \n " }, { "author": "DrK", "message": "At Mahkavoy's response the massive beast slowly lumbers to its feet, beady glowing red murderous eyes peering through the cavern. Its loud voice bellow echoes in Lan and Mahkavoy's minds. \"Small things.. two legs.. I hunger. if you wish to learn one of you must be my food. I hunger!\" his tusks (both of which gleam in the dim light and you know you need one of them) gesture between you, clearly uncaring which of you he eats.\n\nFurther back in the cave the shield wall or glowing warrior woman (and Donal) can see Mahakavoy and Lan conversing with 'something' around the corner" }, { "author": "Auranghzeb", "message": "Makavoy had to push the advantage. Maybe Lan would warn the others. But he didn’t know, and Acererak’s influence made him more and more secure of his intellectual superiority over the Beast he raised his voice making it pompous and flamboyant:\n\n Harrowdroth, that of the endless hunger, devourer of gods! Neither of us would make a dent in your appetite, but we have brought tributes for your grace! A feast for you that you will never forget! Believe me, the most tender meat served on a sacred platter! Come further and let us lead you! \n \n Spoiler: Bluff \n (1d20+53)[ 62 ] \n " }, { "author": "DrK", "message": "The light brightens as behind Lan and Mahkavoy the shield wall arrives at the corner. the massive nightmare beast slowly rises to its feet and begins to shuffle forwards on its mud smeared hooves towards the party. Recahing some 40ft away from the party before it pauses once more, eyeing you all with some suspicion.\nIts bleary gleaming red eyes, each the size of Lan's chest, stare at the glowing woman and the men. The creatures thought projection blasts out into all of your minds with the force of a dozen trumpets. \"I eat now. We talk later... choose fattest, I eat fresh meat then talk more...\" it scream into your minds." }, { "author": "DrK", "message": " \n Zarina \n\n\nZarina pauses as the massive nightmare beast wobbles into view as she reaches the corner, the light from her armour and the flickering orange glow from her blade filling the filthy dank cave, although it flickers intriguing off metallic objects near some old half eaten corpses or in large piles of dried disgusting dung. Be wary my friends. This beast is ancient for a nightmare beast, its massive. They have powerful evocation magics and some can summon fiendish beasts from the abyss. Their tusks are sharp and infused with negative power that may drain our lives...\" \n \n \n \n \n Spoiler: OOC \n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 125/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield - 25 remaining / 28 mins\nDragonskin Black (+5 Nat AC, Acid Res 20) - 120 minutes\n\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex + 5 natural = 38\n\n\n Abilities \n[Active] Leading the Charge (+10 damage)\n[Inactive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "Chambers", "message": " Donal Ren \n \"If it's a treat you'd like, I'm fresh.\" Donal says, taking a step forward with his shield and sword ready. \"A spell to enhance the flavor.\" He says before casting another warding.\n\n \n Spoiler \nCast Shield of Faith, will try and Bluff the beast into thinking it's a 'flavor enhancer' spell. 😛\n\nBluff (1d20+8)[ 19 ] \n\nDonal Ren\nHP 166/166, Temp HP ?/?\nAC 43 (48 vs ranged)\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Shield of Faith (20 minutes), Barkskin (200 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear, Temp HP)\n " }, { "author": "DrK", "message": "As Donal begins casting his spell the massive multi-ton nightmare pig rears up, slamming onto the floor with bone crushing force as the ground trembles and pebbles rain down from the ceiling with a clattering sound all around the heroes. There is a squeal of \"No magics\" in all of your minds. It then backs off to some 70ft distant, snorting and pawing the ground as more magic plays around its tusksbefore crackling lightning pours from the pair of tusks and rushes over the party in a wave of crackling energy! Even as the chain lightning abates a single beam of green pale light pulses from the beast's snout striking down the 'liar' of Mahkavoy...\n\n\n\n OOC\n\nBig Pig wins the Initiative. From 30ft away from the party it release a quickened chain lightning and then a disintegrate\n\nSwift: Chain lightning vs Donal (17d6)[ 54 ] Electricity Reflex DC 23 for half\n ---- ALL others Half damage; Reflex DC 23 for quarter\n\nStandard: Disintegrate vs Makhavoy: Touch attack (1d20+25)[ 34 ] (34d6)[ 127 ] Fort DC 23 for (5d6)[ 18 ] \n " }, { "author": "Auranghzeb", "message": "Donal goes too far in the ruse and the beast unleashes destructive magic before any of the party can do anything about it. The lighting bolt fizzles through Makavoy's body, made impervious by Acererak's Lich powers. But as the arrogant mage turns around with a smirk he is it with an unmistakable green ray right in the chest! Makavoy's eyes open wide like plates as every single fiber of his body is shaken by the transmutative effect, trying to rip his essence into fine dust. He barely avoids a certain death. He was expecting a foul bestial foe, but not a being of this immense arcane power!\n\n\nAs he moves back towards the others he shrugs and quips trying to shake the fear with taunting words\n\n\n I guess we'll have to roast you slowly under hot sand!\n \n\nAnd picking up gravel from the cavern floor, he transmutes the ceiling of the cave right above the creature into sand causing tons of stone to become sand and topple over the beast! Then he moves away and around the bend.\n\n \n Spoiler: OoC \n Standard: Transmute Stone to Sand: Up to two 10' per level that would be UP to 32 10' cubes. i only want enough to collapse the ceiling above the creature and 20' around it: i.e If it's Huge I want 8 10' of stone to collapse over it.\nREF DC for Half damage 21 (8d6)[ 29 ] Bludgeon Damage. The creature is 5' deep in sand.\n\n Movement 30' away and if possible, around the bend.\n\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n Prior to the hunt … \n\nLan shrugged at the mage. He could appreciate the man’s desire to face the danger head on with eyes wide open, but that didn’t mean the halfling wanted to court death right away. \"Follow if you want, just keep quiet and out of sight. And none of this running off to study the ‘glorious, amazing wonders’ of our prey. We’re here to kill it and bring back proof.\" \n\nWith the warning given, Lan called upon a few spells to help his senses before accepting Zarina’s offer of training. Then moved to take the lead as silently as he could manage.\n\n In the Lair of the Beast … \n\nAs he starred at the huge creature, Lan could feel death on the wind. A chill that had nothing to do with the weather crept to the base of his spine as it ‘spoke’ to them both, clearly demonstrating the element of surprise was gone. Lan pulled free his bow slowly, and thanks to Mir’s feast, any fear washed over him without setting into his bones. While the javelins were normally his preferred weapon, he had an inkling he might need the added enchantments of his bow. With a grim smile he eyed the beast as the mage traded ‘words’ with it, knowing soon enough the battle would be on.\n\nUnfortunately the beast initiated conflict, clearly a veteran of many battles. Lan gritted his teeth at the pain of the arcing electricity but suddenly smiled. It was a spellcaster … calling upon the speed of the restless traveller, he darted past to fire several arrows towards the Nightmare.\n\n \n OOC : Before scouting, Lan casts deeper darkvision and embrace the wild.\n\n Round 1 : Swift to activate travel devotion and move 30’ (staying w/in 30’); full attack with rapid shot, improved rapid shot, PBS, imp skirmish\n\n Att 1 - (1d20+29)[ 31 ] , Damage - (1d6+7)[ 11 ] + Skirmish - (6d6)[ 21 ] = 32 \n Att 2 - (1d20+24)[ 39 ] , Damage - (1d6+7)[ 12 ] + Skirmish - (6d6)[ 17 ] = 29 \n Att 3 - (1d20+19)[ 26 ] , Damage - (1d6+7)[ 13 ] + Skirmish - (6d6)[ 17 ] = 30 \n RS - (1d20+29)[ 33 ] , Damage - (1d6+7)[ 11 ] + Skirmish - (6d6)[ 12 ] = 23 \n Effects : improved rapid shot (Zarina feat); embrace the wild (+2 listen/spot, 30’ blindsense; 70min); deeper darkvision (90’ DV; 7hrs); greater magic weapon (+5 enh to bow; 20 hrs); magic vestment (+5 AB to shirt; 20hrs); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 106 / 125 AC: 27 Touch/Flatfooted: 18/16 (18/20) Move 30' Initiative +8\nF +18 R +22 W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes, invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +5 Comp shortbow (+27, 1d6+6 / +28, 1d6+7 w/in 30', lesser truedeath crystal)\nTravel devotion: 1/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Chambers", "message": " Donal Ren \n\nThe electricity passes right where Donal was a half-moment ago before stepping out of the way. \"Hit and run. Not a favorable match up.\" Donal says to himself as he advances towards the beast. \"Anything you can do to slow it down or imprison it would be great!\" He says over his shoulder. Not wanting to get too far away from his allies, he readies his shield to absorb the beast's charge.\n\n \n Spoiler \nMove action: Move forward 30ft.\nStandard action: Total Defense.\n\nDonal Ren\nHP 166/166, Temp HP ?/?\nAC 43 (48 vs ranged) [AC is boosted by Total Defense to 47, 52 vs Ranged]\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Shield of Faith (20 minutes), Barkskin (200 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear, Temp HP)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nLightning crackles about but Elkist grits her teeth and holds, moving with the line. \"I can hamper the beast. Give the word if you're going in close and prefer to move swiftly.\" \n\nElkist invokes the spirits of earth as she grips her spear and her symbol of faith. As she does the ground in the cavern ahead cracks and ripples, the rocks churning and roiling underfoot.\n\n \n Spoiler: actions \n\n Swift: Heart of Earth -> Stoneskin\n Move: Draw +1 longspear, advance the ShieldWall!\n Standard: Cast Impeding Stones to hamper any charge or retreat for the beast. She will Dismiss the spell if instructed\n\n\n 40ft radius. Any creature who fails its Reflex save is knocked prone. Those who remain standing can move at only half normal speed. Each round on your turn, standing creatures must make either a new Reflex save or a Balance check (their choice) to remain upright.\n\nAny attempt at spellcasting requires a Concentration check (DC 15 + spell level), and any attacks made from within the area take a -2 penalty; this does not stack with the penalty for attacking while prone if the attacker failed his save. \n \n\n \n Spoiler: Stats \ntbc\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina dives sideways as the lightning flashes over her, much of the bolts crackling around the Ring of the Wind dukes gathered about on her finger. She looks up, rage flaring her dark green eyes, \"Well, we can fight fight with fire now.\" she utters as she strides forward, flames erupting around her and the fullblade before the ring flares into life and a massive blast of electrical power washes over the trapped beast.\n\n \n \n \n \n Spoiler: OOC \n\n\nSwift: Mystic phoenix stance (sacrificing spell theft)\nMove: 30ft closer\nStandard: Chain lighting from Ring (2 charges) (17d6)[ 44 ] electricity Spell resistance (1d20+17)[ 29 ] Ref DC 21 for half\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 112/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield - 25 remaining / 28 mins\nDragonskin Black (+5 Nat AC, Acid Res 20) - 120 minutes\n\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex + 5 natural +2 dodge = 40\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) - DR 10/EVIL\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Miriana \nI move forward as one with the shield line, casting my aura of protection over my teammates. The lighting arcs through my shield and up my arm, but I grit my teeth and bear it.\n\n\"You want it immobile? Well try this! Constricting Chains \" I cast, gesturing at the nightmare beast with my sword as scintillating heavenly chains leap out of the ground to bind it.\n\n \n Spoiler \nProtection Devotion, +5 sacred to AC within 30ft\n\nGuilty Transformation -> Constricting Chains. No SR, No Save.\nThe creature is entangled, taking a -2 penalty on attack rolls and a -4 penalty to effective Dexterity.\nMoreover, the chains are anchored to the nearest immobile object (usually the floor), preventing the bound creature from moving.\nAn entangled creature attempting to cast a spell must succeed on a Concentration check (DC 15 + spell level) or lose the spell.\nThe chains automatically constrict the bound creature for (3d6)[ 14 ] points of nonlethal damage per round.\nThe constricting chains have AC 20, 70hp, and damage reduction 10/magic.\nThey are immune to energy-based attacks, nonlethal damage, and all spells except dispel magic and similar effects.\nThey are not subject to critical hits.\nHalf of all damage dealt to the chains (rounded down) is transferred to the target.\nA successful DC 32 Strength check breaks the chains and ends the spell.\nAn entangled creature can also attempt to escape (requiring 1 minute) with a DC 40 Escape Artist check.\nSacrifice: 10gp and (1d2)[ 1 ] strength drain.\n\nManoeuvre not prepared next round (round 2): (1d5)[ 5 ] - White Raven Tactics\n " }, { "author": "DrK", "message": "Even as the thin ray of disintergration strikes out at the party (narrowly avoided by Mahkavoy) and lightning flow over the party the heroes of the Greyhawk arena (and friends) leap into action. Donal, Mirriana, Elkist and Zarina all stride forward maintaining the shield wall closing to some 40ft from the pig (advancing ~30ft to keep pace). As that happens Mahkavoy scurried backwards to the corner throwing a handful of ravel that brings the roof down upon the massive boar like beast of nightmare covering it in rock and sand. Even as that happens the rocks themselves grow sharp spikes and it topples over as the ground shakes under Elkists's commands. Lightning washes over it as Zarina commands the fury of the Vaati before massive glowing chains of energy emerge and pin it down from Mirriana's strength of will alone though her face glisten's with sweat from the effort. Behind the shieldwall Lan flanks out a flurry of javelins zipping towards it, two being deflected by the beasts' massive muscular frame and inches thck leathery hide, one striking a glancing blow the other sinking deep.\n\n\nThe beast bellows a massive roar as the javelins and lightning hit it then screams in rage as earth, stones and chains seek tp pin it down and bellows loudly before a huge cloud of roiling smoke shot through with white-hot embers engulfs the shield wall!. A massive \"I SHALL NOT BE CONTAINED\" echoes in all your minds before the creature seems to fall through the floor in a flicker of purple light before appearing with a crash (30ft) behind the shield wall and a scant 10ft from where Mahkavoy had darted back around the corner.\n \nStandard: Incendiary cloud (4d6)[ 10 ] FIRE Ref DC 25 for half and trapped in a fog cloud\n\nSwift: Quickened dimension door\n\n\n \n \n Spoiler: Nightmare HPs \n63\n " }, { "author": "Auranghzeb", "message": " Not good, not good. In Suel we like our swine stupid! \n\n\nHe pointed at the beast from another dimension, convinced of his companion's ability to bring down the creature by might and strength if they could stop it from using arcane powers.\n\n\nThen he moved back into the cave and used his anklets to teleport putting the shield wall between himself and the pig.\n\n\n \n Spoiler: OoC \n Standard: Feeblemind, Will DC 21. Creatures that can cast spells take a -4 penalty on the save (I guess this doesn't matter, but still, just in case). The subject's intelligence and charisma becomes 1.\n\nSpell Resistance check: (1d20+16)[ 21 ] \n Move move to find an angle to teleport as swift action behind the shield wall.\n " }, { "author": "Chambers", "message": " Donal Ren \n \"That stings!\" Donal says as the cloud scorches him. \"But it's not hot enough to stop us.\" He electrifies his sword and waves it through the fog, trying to find a path towards the beast. Eventually he stumbles out of the cloud and sees it and a few more steps finally brings it within reach of his blade.\n\n \n Spoiler \nFailed his reflex save vs the Incendiary Cloud, he takes 10 fire damage.\n\nSwift: Activate Bracers of Lightning\nMove: Move through the cloud and adjacent to the Beast. His last 10 feet of movement will likely provoke an Attack of Opportunity from the beast.\nStandard: Single attack.\n\nAttack (1d20+31)[ 47 ] \nDamage (1d10+20)[ 22 ] \n (1d6)[ 2 ] Electricity Damage\n (1d6)[ 1 ] Fire Damage\n\n\n\nDonal Ren\nHP 156/166\nAC (melee) 48\nAC (ranged) 53\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Shield of Faith (20 minutes), Barkskin (200 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear), Protection Devotion within 30ft of Miriana (+5 Sacred AC)\n " }, { "author": "RCgothic", "message": " Mirriana \n\nI manage to get my shield between myself and the source of the flames, emerging unscathed alongside Donal.\n\n\"Assay spell resistance!\"\n\"Quickened Storm of Shards!\"\n\nI cast in quick succession.\n \n Spoiler \nQuickened Assay spell resistance.\n\nSunbeam ->Storm of shards:\nSacrifice (1d3)[ 3 ] STR drain.\nSpell resistance (1d20+24)[ 37 ] \nFORT DC22 or permanently blinded.\n (14d6)[ 57 ] divine damage Reflex DC22 for half (doesn't negate blinded).\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist advances alongside Mirriana and Donal, spear at the level as she nears the great beast.\n\n \n Spoiler: actions \n\n Swift: Law Devotion +5 Attack\n Move: Advance !\n Standard: Cast Bite of the Weretiger\n \n\n \n Spoiler: Stats \ntbc\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nCough and spluttering Zarina emerges form the flaming cloud trialing smoke and her dress covered in soot and scorch marks. Looking at the beast shse strides forwards, teeth sharpening and fingers extending into claws as she lopes with accelerating feline grace as time seems to slow down for her and her allies as she hastens them!\n \n \n \n \n Spoiler: OOC \n\n\nRef vs the Fire (1d20+17)[ 35 ] \n\nSwift: Circlet of mages for Quickened Haste on everyone\nStandard: Bite of the weretiger\nMove: to the creature AoO vs her (1d20+30)[ 41 ] dam (2d10+11)[ 17 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 112/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield - 25 remaining / 28 mins\nDragonskin Black (+5 Nat AC, Acid Res 20) - 120 minutes\n\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nHaste - 12 rounds\nBite of the Weretiger (+12 Str (+6 after items), +6 Con (+4 after items), +4 dex, +5 Nat AC, claws)\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex + 10 natural +2 dodge +1 haste +2 tiger Dex = 48\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) - DR 10/EVIL\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "The massively tusked nightmare beast confronted by the three mortals staggers to its feet ignoring the attacks from Donal, Elkist and Zarina's weapons! All three heroes had emerged trailing smoke followed by Mirriana who opens up her hand releasing a savage stream of diamonds that flense the creature. Rearing up on its piggy hooves it savagely lashes out with a heavy bite towards the paladin beforebacking up slightly and breathing a great cone of fire over Donal, Zarina and Mirriana\n\n \n Spoiler: OOC \n\n\nRolled real dice for saves! Not blinded but takes all the damage\nStand up provoking AOOs from Donal\nBite Elkist (1d20+32)[ 46 ] dam (2d8+9)[ 20 ] and 2 energy drain\nQuickened cone of fire (15d6)[ 52 ] FIRE vs Zarina, Donal and Mirriana Ref DC 22 for half\n " }, { "author": "Chambers", "message": " Donal Ren \n\nWincing as the fire washes over him and his allies, Donal motions with his sword. \"There!\" He points. \"And there! Let's surround the bastard!\" The mercenary takes a quick step away from his allies before laying into the beast with his sword.\n\n \n Spoiler \nReflex save vs Cone of Fire DC 22\n (1d20+16)[ 34 ] \n\n5ft Step: Move away from the other characters while staying adjacent to the beast. Trying to setup flanking for next turn.\nSwift: Activate bracers of lightning\nFull-Round: Full Attack\n\nAttack (1d20+32)[ 47 ] \n (1d10+20)[ 26 ] Damage\n (1d6)[ 6 ] Electricity damage\n (1d6)[ 3 ] Fire damage\n\nAttack (1d20+32)[ 51 ] \n (1d10+20)[ 28 ] Damage\n (1d6)[ 3 ] Electricity damage\n (1d6)[ 3 ] Fire damage\n\nAttack (1d20+27)[ 37 ] \n (1d10+20)[ 27 ] Damage\n (1d6)[ 3 ] Electricity damage\n (1d6)[ 4 ] Fire damage\n\nAttack (1d20+22)[ 37 ] \n (1d10+20)[ 21 ] Damage\n (1d6)[ 2 ] Electricity damage\n (1d6)[ 6 ] Fire damage\n\nDonal Ren\nHP 156/166\nAC (melee) 49\nAC (ranged) 54\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+16/+20\n\nDonal Spells: Shield of Faith (20 minutes), Barkskin (200 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear), Protection Devotion within 30ft of Miriana (+5 Sacred AC), Haste (+1 Attack, AC, Ref; +30ft speed; extra attack on full attack)\n " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nLan assessed the situation, eyes seeking out and weaknesses in the beast’s armor. Knowing they needed to make their hits count, he darted swiftly towards Zarina, cast a spell with a gentle brush against her hand, then retreated back, whispering over the mind link, This’ll turn his size against him … \n\nWith that done, raised his bow and moved across the field, his form a blur, as he fired several more arrows at the demonic beast.\n\n \n OOC : Sorry for the delay!\n\n Round 2 : move 60’ as swift, cast fell the greatest foe on Zarina, then move back to the creature’s otherwise (away from the group). Should add a decent amount per melee attack!\n\n Round 3 : swift move 30-60’, end w/in 30’, full hasted attack vs war pig\n\n Att 1 - (1d20+30)[ 33 ] , Damage - (1d6+7)[ 9 ] + Skirmish - (6d6)[ 25 ] = 38 \n Att 2 - (1d20+25)[ 30 ] , Damage - (1d6+7)[ 9 ] + Skirmish - (6d6)[ 24 ] = 37 \n Att 3 - (1d20+20)[ 37 ] , Damage - (1d6+7)[ 10 ] + Skirmish - (6d6)[ 23 ] = 37 \n Rapid shot - (1d20+30)[ 41 ] , Damage - (1d6+7)[ 11 ] + Skirmish - (6d6)[ 28 ] = 43 \n Haste - (1d20+30)[ 48 ] , Damage - (1d6+7)[ 8 ] + Skirmish - (6d6)[ 25 ] = 37 \n*added +4 damge to the hits\n\n Effects : fell the greatest foe (+1d6 melee damage / size diff; 10 rounds); haste (+1 att/Ref/AC, add 30’ move, extra attack w/full; 11 rounds); travel devotion (as a swift action, move up to max speed; 7 rounds); improved rapid shot (Zarina feat); embrace the wild (+2 listen/spot, 30’ blindsense; 110 min); deeper darkvision (90’ DV; 11 hrs); greater magic weapon (+5 enh to bow; 20 hrs); magic vestment (+5 AB to shirt; 20hrs); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 106 / 125 AC: 27 (34) Touch/Flatfooted: 18/16 (25/27) Move 60' Initiative +8\nF +18 R +22 (+23) W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes , invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +5 Comp shortbow (+27, 1d6+6 / +28, 1d6+7 w/in 30', lesser truedeath crystal)\nTravel devotion: 1/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "Auranghzeb", "message": "Acererak's pride filled Makavoy... this brute swine that passed itself as a spellcaster could not really be seriously attacking us?\n\n\nOverwhelmed by the legendary Lich's pride, The Sand Mage Suppressed the presence of the Green Lady to transform one of his spells into a reach range and gently brushed the beast's hind leg with arcane power trying to sap the mighty boar's mind!\n\n \n There you Imbecile swine! I order you to behave! \n \n Spoiler: Actions \n\nStandard: Vestigial Magic to cast touch of idoicy as a reach spell (a ray)\nAttack vs touch (1d20+11)[ 12 ] Penalty to Int, Cha Wis (1d6)[ 5 ] \nSpell penetration if it matters (1d20+16)[ 36 ] \n\nMove: move back 20'\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist stabs at the beast as it's jaws close on her, holding firm as she braces her spear trying to penetrate its thick hide. She grunts blood running freely down her leg as she shakes free the monstrosity sapping some of her resolve.\n\n \n Spoiler: actions \n\n Swift: \n Full: Longspear (1d20+21)[ 25 ] (+12 base, +3 str, +1 weapon, +1 haste, -2 energy drain, +6 weretiger) damage (1d8+13)[ 15 ] \nLongspear (1d20+16)[ 24 ] (+7 base, +3 str, +1 weapon, +1 haste, -2 energy drain, +6 weretiger) damage (1d8+13)[ 16 ] \nLongspear (1d20+11)[ 13 ] (+2 base, +3 str, +1 weapon, +1 haste, -2 energy drain, +6 weretiger) damage (1d8+13)[ 18 ] \nLongspear (1d20+21)[ 34 ] (+12 base, +3 str, +1 weapon, +1 haste, -2 energy drain, +6 weretiger) damage (1d8+13)[ 15 ] \n\nOof! Average roll = 7\n\nEnergy drain sucks - no save!\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 7, HP 90/105, DR DR10/ admantine, Speed 30ft\n AC 30, Touch 12, Flat-footed 28, Fort 21, Ref 18, Will 21, Base Attack Bonus 12\n Ghost touch, Magical Weapon+5 Lightning Sword +22/ +17/ +12 (+12 base, +5 str, +5 weapon) (2d6+12 (+7 str, +5 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+11 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 29\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\nEnergy Drain - 2 Negative levels\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\nBite of the Weretiger (Enhance +12 Str, +4 Dex, +6 Con, +5 natural armour)\nHaste (Zarina): +1 attack, +1 dodge AC, +1 dodge Ref, +30ft enhance speed, extra attack\n \n\n \n \n " }, { "author": "RCgothic", "message": " Mirriana \n\nI can sense the cone if fire coming just in time to get myself into cover behind my shield emerging from the blast unscathed, stabbing the beast as it rises alongside Donal. I follow up with a pair of offensive spells in quick succession:\n\n\" Storm of shards! Quickened Diamond Spray! \"\n\n \n Spoiler \n\nAttack of Opportunity: (1d20+12)[ 28 ] damage (1d8+4)[ 8 ] \n\nSummon Monster VII -> Storm of Shards\nSpell Resistance (1d20+24)[ 40 ] \nDamage: (14d6)[ 40 ] Reflex DC22 for half\nFort DC22 or permanently blinded\nSacrifice (1d3)[ 3 ] strength drain\n\nDiamond Spray\nSpell Resistance (1d20+24)[ 30 ] \nDamage: (10d6)[ 42 ] Reflex DC22 for half\nDazzled for (2d6)[ 4 ] rounds no save\nSacrifice 100gp\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina comes out the fire trailing smoke. With a grim face she snapped out the blade and her own blade ignited with white fire as with a nod to Lan she stepped in swinging hard and fast with devastating strikes\n \n \n \n \n Spoiler: OOC \n\n\nAoO (1d20+30)[ 34 ] dam (2d4+19)[ 23 ] + (1d6)[ 5 ] fire (4d6)[ 10 ] Find the gap\n\n5ft Step\nSwift: searing strike\nFull attack w/PA2\n\n (1d20+28)[ 44 ] dam (2d4+25)[ 30 ] + (4d6+9)[ 21 ] fire (4d6)[ 17 ] Find the gap\n (1d20+28)[ 40 ] dam (2d4+25)[ 29 ] + (4d6+9)[ 25 ] fire (4d6)[ 10 ] Find the gap\n (1d20+23)[ 42 ] dam (2d4+25)[ 30 ] + (4d6+9)[ 26 ] fire (4d6)[ 19 ] Find the gap\n (1d20+18)[ 19 ] dam (2d4+25)[ 30 ] + (4d6+9)[ 17 ] fire (4d6)[ 14 ] Find the gap\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 112/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield - 25 remaining / 28 mins\nDragonskin Black (+5 Nat AC, Acid Res 20) - 120 minutes\n\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nHaste - 11 rounds\nBite of the Weretiger (+12 Str (+6 after items), +6 Con (+4 after items), +4 dex, +5 Nat AC, claws) 13 rounds\nFind the Gap +4d6 12 rounds\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm +8 shield +3 dex + 10 natural +2 dodge +1 haste +2 tiger Dex = 48\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[Active] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil) - DR 10/EVIL\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "Even as the party emerge from the smoke the cavern blazes with glittering white diamond light as twin sprays emerge from the priestess tearing into the pig. Even though Mahkavoy’s ray melts away from the beast the melee attacks from Donal, Zarina and Elkist is savage, all three of them powered by a slew of magics with glittering magical weapons and shining magical auras and its too much! The pig being battered to death and finally collapsing in its own blood and gore!" }, { "author": "RCgothic", "message": " Mirriana \n \"Restoration!\" I cast, healing my drained strength but consuming yet more precious diamond dust.\n\n\"Is everyone alright? That's the last of the trials! We can heal up and then head back to the guardians tomorrow morning.\"" }, { "author": "DrK", "message": "As the creature collapses into the muddy and rocky filth on the cave floor Zarina breathes a sigh of relief. \"A nasty beast to be sure\" she says, looking at the flames and scorch marks on her tattered stout green dress that she wore under her armour. \"Thank you for the aid Lan, I had not thought I would hit under the scales until you aided me.\" Looking about she approaches the beast and raises the flaming falchion an drops it down on one of the massive tusks and with a crunching noise a 2 foot long spear of ivory tusk collapses to the floor. Grimacing she hefts it up, \"Well with the golden belt of that dreadful Titan, this tusk, the feather we took from Darl Quethos and the section of bark from the Night Twist we have at least succeeded in the quest that was set by those Fey Guardians of this realm.\" \n\nAs the party search around Lan does find the remains of several long dead adventurers along with a few magical trinkets such as a dark and rusted battorian greensteel scythe festooned with dread abysssal runes, a thin elven tiara bearing a fire opal, a strange hooped double monocle, a thin staff shaped like a tuning fork and pair of leather thongs with images of swirling winds upon them\n\n \n Spoiler: Loot \n\n\nBatorrian Greensteel Keen scythe +2\nMinor circlet of Blasting\nLens of detection\nRod of Thunder and lightning\nWinged Boots\n " }, { "author": "Auranghzeb", "message": "Makavoy's magic had been ineffective, he had almost been disintegrated into dust, and yet, Harrowdroth was death. The tusk retrieved, and the day saved. Acererak's influence made Makavoy severely irritated about his own incompetence in this fight, the Suel mage had to contain the words of frustrations gathering in his head.\n\n\nInstead, he wore a mask of self-assurance.\n\n Well done Zarina, It's good to see that you finally managed to be effective in battle. I had my doubts for a moment. Well done.\n \n\nHe said, trying to pretend." }, { "author": "Auranghzeb", "message": "But Acererk was not content, the lich demanded Makavoy to steal the glory, the Suel mage pressed on.\n\n\n I'ts also a good thing that I managed to paralyze the monster right before your last attack \n\nAnd he scrubbed the dust from his overcoat.\n\n \n Spoiler: Bluff, because I still got Glibness active \nBluff (1d20+53)[ 72 ] \n " }, { "author": "Chambers", "message": " Donal Ren \n \"Ah, that's good!\" Donal says as he wipes the gore off his blade. He chuckles at Makavoy's boasting but sees Lan take it personal. \"Well done, everyone. Makavoy, I salute you.\" He says and stands up and sketches a salute with his blade. \"I've seen doughtier warriors fall to dust from the same attack. You must be made of sterner stuff.\" He walks over, placing himself in between the Illumian and the Halfling to break their line of sight to each other. \"Zarina, you've quite the skill with blade and spell. I've noticed that we follow a similar path in battle, though we've taken different routes to get there.\" \n\nHe sheathes his sword and adjust some of the buckles on his plate mail. \"The best thing about winning a battle - well, the next best thing. The best thing is surviving. The next best thing is you get to tell the story of how it happened. They'll be telling the tales of these quests for years.\" He looks down at the winged leather sandals. \"Do you think they'll match my plate?\" " }, { "author": "Starbin", "message": " Landahl Snowstrider, Halfling scout \n\nOnce the beast fell, Lan watched for a moment before finally relaxing and joining his companions. He nodded at Zarina’s thanks, mumbling ”No problem …” . He then turned his focus to searching the cavern, finding several items of power that he handed over to Mirr and Zarina. As he turned to search more thoroughly, the mage spoke, his accusation hanging in the air for a moment.\n\nA murderous gleam in his eye, Lan’s hand slipped to the hilt of his Kaori resin blade. He took a step forward when Donal stepped between them and spoke, breaking the tension for a moment. The halfling slowly exhaled and released the hilt as he turned back into the cave. However, over the link, he sent a thought, For all your aid, keep a civil tongue, mage … you could still ne rotting in a cage ... \n\n \n OOC : Huzzah, we won! Guess Lan will do some more searching as we prepare to camp and rest up before returning to the druids.\n\n Search - (1d20+20)[ 27 ] \n Listen - (1d20+21)[ 28 ] \n Spot - (1d20+21)[ 40 ] \n Effects : fell the greatest foe (+1d6 melee damage / size diff; 8 rounds); haste (+1 att/Ref/AC, add 30’ move, extra attack w/full; 9 rounds); travel devotion (as a swift action, move up to max speed; 5 rounds); improved rapid shot (Zarina feat); embrace the wild (+2 listen/spot, 30’ blindsense; 110 min); deeper darkvision (90’ DV; 11 hrs); greater magic weapon (+5 enh to bow; 20 hrs); magic vestment (+5 AB to shirt; 20hrs); Heroes Feast (+1 attack/Will [morale], +8 temp hps, immune poison/fear; 24 hours); +10 Tumbling \n \n Spoiler: Status \nHPs: 106 / 125 AC: 27 (34) Touch/Flatfooted: 18/16 (25/27) Move 60' Initiative +8\nF +18 R +22 (+23) W +13 (+14)\nSkills: Listen/Spot +19 Search +20 Move Silently/Hide +23 Tumble +37 D Device +23\nSpells (4/6/6/4/2/2) 0: create water, guidance, mending, light\n1: detect fav enemies, gravity bow, embrace the wild , hunter's mercy, sniper’s shot, surefooted stride\n2: fell the greatest foes , invisibility, invisibility, swift haste, easy climb, exacting shot\n3: decoy image, find the gap, find the gap, foebane\n4: aspect of earth hunter, deeper darkvision \n5: summon nature’s ally V, summon nature’s ally V\nJavelins (+23, 1d4+3 / +24, 1d4+4 w/in 30', bane vs undead); +5 Comp shortbow (+27, 1d6+6 / +28, 1d6+7 w/in 30', lesser truedeath crystal)\nTravel devotion: 1/1\nItems: 1/1 Laughing Rogue; 2/2 Quicksilver Boots; 2/2 Horizon Walker; 3/3 Scout's headband; Winged Vest 5/5, 2x Cure Serious Wounds, 1x potion non-detection, 1x potion undetectable alignment, 1x potion of haste, 1 belt of dwarvenkind (+4 Con)\n \n Spoiler: Bullette Form \n HP: 155/155 AC: 29\nSpace and Reach: 15 feet/10 feet\nStats: Str 27 Dex 15 Con 20 / Int 13 Wis 14 Chr 8\nLand speed 40 ft, burrow 10 ft,\nSenses: darkvision 60 ft, low-light vision, scent, tremorsense 60'\nGain +12 natural armor, two claw attacks (+24 / 2d8+9)\nRetain abilities, BAB, saving throws, skills\n \n\n " }, { "author": "DrK", "message": " Zarina \n\nZarain had paused at Mahkavoy and Donal's words and her pale skin flushes red at the mage's words. But as Lan bristles she merely cleans the long flaming curved blade on the hem of her (now very tattered) cloak and lays a hand out on Lan's shoulder. \"Ignore him Lan, its fine, we all worked toegther in bringing this monster down.\" Looking to Mahkavoy she nods \"I thank you mage for you efforts, I thank us all, another great victory we have won here.\" \n\nThen as she walks towards Mirriana, a few bits of flaming embers still being brushed from her cloak she nods to the Priestess. \"I think we have found everything of value here, its sill merely half way through the door, shall we head back to the grove to meet these Wildwatchers to end this and get whatever stories and secrets they've been hoarding?\" " }, { "author": "Auranghzeb", "message": "Chastised, Makavoy tries to fight the Lich's Influence, but with Acererak being too strong, Makavoy decides to stay away from the group for the time being. The Lich inside inquires Makavoy about the Hand of Vecna.\n\n Why did you let that woman take it? It is rightfully mine. I served Vecna! I fought Vecna! \n\nMakavoy is exhausted. Watching the group from a few meters away, he only nods to Zarina's words." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Let's camp before we head back. For all we know there's a final stage of the challenge they're going to unleash on us once we return the tokens, it'd be better to heal up and be fresh,\" I suggest, healing my wounds and diminished strength, and the wounds of anyone else who needs it.\n\nOne again I can raise a sturdy shelter for the night." }, { "author": "Auranghzeb", "message": "Makavoy has barely spent any spells, so fruitless was the combat for him. But he is so eager to get rid of Acererak's influence, the suggestion of resting seems such a great idea.\n\n\n Let's do that, better days ahead, One would think. " }, { "author": "DrK", "message": "The cave with the dead massive pig does not feel as daunting when Mirriana calls forth another gleaming white brick fortress within the cavern. Inside the cool white walls there is bright light, warmth and the group are able to relax in the small common area beside a kitchen with the summoned wicker baskets piled high with fruits and breads. Zarina looks to the others as she strips off her weapon belt placing it in the small sleeping chamber that she chooses for her own.\n\nSwords, bow and dagger join the heavy bandolier of alchemical vials and the battered chain shirt, greaves and vambraces before she rejoins the others, a strange look with gleaming magical crows, rings and bracers atop an otherwise plain homespun green dress. \"So we have most of the day to rest up here, does anyone have any suggestions for what we should do?\" she asks, \"At least in the air of such a vile beast we should be safe as nothing else will come sniffing this way?\" " }, { "author": "Auranghzeb", "message": "Makavoy just wants to rest and expel Acererak.\n\n We thus have collected all that we needed. What it is to be done with it? That should be the priority in the morning. That, and getting away from this cave.\n\nCould we destroy Harrowdroth's remaining tusks? " }, { "author": "RCgothic", "message": " Mirriana \n\nAfter raising the shelter and helping to heal the party's minor injuries, I doff my armour and settle down on some of the more comfortable furnishings to polish it.\n\n\"I hope returning the tokens to the fey tomorrow will simply yield us access to Dragotha's phylactery. The Titan, the Nightmare and Quethos have been quite enough, I'm thankful we didn't also have to face the Roc and the Doomshroud.\"" }, { "author": "Chambers", "message": " Donal Ren \n \"The ways of the Fey are strange, to say the least. Who knows what they may say or do to fulfill their end of the bargain.\" Donal says, sharpening his blade. \"We should be prepared for battle, or at least enter cautiously. I'll be glad once we're back on solid earth again, not this otherworld.\" " }, { "author": "DrK", "message": "The day and night pass in the marble palace in the cave where the party spend most of the time in the palace with the shutters closed enjoying the swirling patterns representing the realms of the outer planes that were on the inside of the shutters. As the morning dawns the heroes assemble once more with the various bits of the task nd head back out once more into the low grey clouds and persistent rain that seems to dominate the Isle of Tilagos.\n\nIts 6 long hours of walking out of the gorges and then across the heathery moors before the wooded clearing with the crystalline growth can be seen. Zarina raises a hand, \"I know we are expecting something good here, or at least we hope it will be the location of the phylacyery, but do want to prepare? " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"You think that they may not honour their word?\" Elkist asks, troubled. It was to be expected that the forces of chaos & evil would lie and deceive, but she found it intensely frustrating when those with less defined morals let her down.\n\n \n Spoiler: actions \n\ncast various energy immunity & protection from energy spells\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 7, HP 90/105, DR DR10/ admantine, Speed 30ft\n AC 30, Touch 12, Flat-footed 28, Fort 21, Ref 18, Will 21, Base Attack Bonus 12\n Ghost touch, Magical Weapon+5 Lightning Sword +22/ +17/ +12 (+12 base, +5 str, +5 weapon) (2d6+12 (+7 str, +5 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+11 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 29\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\nEnergy Drain - 2 Negative levels\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "DrK", "message": "It’s a long trek in the morning through the mountain foothills before you head across the grassy plains, the island seems to be almost drawing breath as no massive land bulette are seen and no massive flying rice can be observed circling the high cloud shrouded peaks.\n\nTrudging through the grass you soon approach the broad clear grass covered slope where the strange crystalline growth stands that you arrived by and met the 4 wild watchers. As you arrive at the crystal growth the very earth shimmers as the 4 watchers emerge from the land, Tylanthros gleaming the summer sun as the flowers flow down his cape, Beshkawan in a cloud of snow and frost that seems to steam in the air around his pale blue banners, Thadamar with wild flowers of spring following their every step and finally Sayren-Lei in a flurry of red and yellow leaves that swirl in a tiny whirlwind around the Watcher of Autumn\n\nAll 4 standing some 60ft from the party on a loose circle around you offer a curt nod before you hear one of the voices in your minds, it’s has a female inflection and then from the aggressive stance of the watcher of autumn you realise it must be Sayren Lei. ”You have learned nothing from your trials. The Roc King lies dead atop his mountain, you slew the dogs of Vecna and the mad Titan but have shown no wisdom. I say no to your quest, I say you must defeat me if you wish to sup from the fountain and gain the knowledge of the Order of Storms.” There is a stirring from the other watchers, the flowery Watcher of Spring turning their back even as the others cross their arms as they await your response to Sayren Lei’s challenge" }, { "author": "Auranghzeb", "message": "Before\n\nHaving shed Acererak's influence, Makavoy opted for less aggressive Vestiges, Binding Wee Jas favorite The Green Lady and the always dependable Haures.\n\n \n Spoiler: Binding Roles \n (1d20+12)[ 27 ] Green Lady vs DC 17 (1d20+15)[ 19 ] vs DC 25 Haures\nI pick Tue Casting as my granted spell from the Green Lady\n \n\n\n\n***\n\nWhen confronted with the harsh words.\n\n We didn't learn anything? who was this watcher of Autum to make such statements? \n Mylady, I beg your pardon, but we came from great distance and through great peril to bring you everything you asked. I saw my friends crushed by the mighty titan and I saw brave Zarina implode in pain before being brought back to life. Wisdom always arrives too late, or so they say. But haven't we secured the hand of Vecna and defeated the Harrowdroth? How then can you doubt our intentions or our wisdom? " }, { "author": "Chambers", "message": " Donal Ren \n \"So, to be clear...\" Donal says when the Watcher denies them. \"You've just spouted off a list of our dead enemies and you want your name added to it? Or did you have something else in mind with your tantrum?\" " }, { "author": "RCgothic", "message": " Mirriana \n\n\"We fought only where necessary,\" I respond patiently to Sayren-Lei, a twitch of my hand conveying I'd prefer my companions not rise to her bait just yet. \"And those who died by our blade were highly deserving! I regret the roc king's death, but that was not our doing or something we could reasonably have prevented. If there is a lesson you would have us learn, state it plainly! We have abided by the rules of your task! If you dislike the outcome, then perhaps that is something you should have considered with your fellows before setting the terms!\"\n\nI appraise each of them in turn, trying to glean what they make of Sayren-Lei's reneging.\n\n \n Spoiler \nDiplomacy to prod her into explaining her objection. (1d20+12)[ 32 ] \n\nSense motive to divine her intentions and those of the other watchers. (1d20+15)[ 28 ] \n " }, { "author": "DrK", "message": "Before the watcher can respond again the pale grey hued Beshkawan with flickering blue flags holds up a hand around which a snow flurry forms. ”They speak true, they fought when attacked and did not seek violence more than was needed. I say they are worthy.” \n\nAt those words Thadamar and Tylanthros both agree, the summer and spring standing a cloud of warmth and flowers. In the face of this Sayen Lei inclines their face, flags dipping. ”I say they must prove their worth, I will not allow them to cause the fall of our place here. Defend yourself!” \n\nThe Wildwatcher of Autumn adds the last as their skin seems to darken and thicken into heavy bark b egg ore they vanish from sight with an audible pop from where they were stood in front of him some 50ft away!\n\n \n Fight!\nDiplomacy check not high enough I’m afraid\nWatcher of Autumn casts quickened barkskin followed by greater invisibility\n\nPlayers to GO\n\n " }, { "author": "DrK", "message": " \n Zarina \n\nAs the Waywtacher spun its spear and vanished from view Zarina glanced at the others a nervous look upon her otherwise smooth face. \"I do not wish to kill this one... but he is deadly! even as she speaks she summons a shimmering lightning shaped aegis of force to shield her from harm and then manipulates to time around her an the others haste ning their perception of the battlefield.\n\n \n \n \n \n Spoiler: OOC \n\n\n\nFree: Knowledge Devotion (1d20+27)[ 45 ] \nSwift: Quickened Shield\nStandard: haste\n\n\n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 112/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield 28 mins\nHaste 14 rounds\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm 8 shield + 1 dodge + 3 dex = 34\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[InActive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Fight to subdue if possible...\" I suggest to my allies as my eyes continue to track the watcher despite her attempt at greater invisibility.\n\n I can still see her! I send across the mindlink, privately conveying the fey's range and bearing from myself and hoping our thoughts aren't too transparent to our clearly telepathic opponent.\n\nI grasp the rod of quicken spell and quickly pray for good fortune, before beginning a summoning spell.\n\n \n Spoiler \n\nFree: Pierce Illusion. Rolled 28 which defeats greater invisibility unless the spellcasting modifier is something ridiculous like +14, so Mirriana can almost certainly see through the watcher's Greater Invisibility (Illusion) spell.\n\nSwift action: Surge of Fortune. +2 luck to basically everything. Can convert to a natural 20 on any dice roll and end the spell as an immediate action.\n\nFull-round action: Summon Monster VII.\n\nIron Guard's Glare (-4 attack rolls against allies for threatened foes).\n\nPrepared manoeuvres:\nShield Block\nDivine Surge\nWhite Raven Tactics\n\nReadying next round Defensive Rebuke (1) or Douse The Flames (2) (1d2)[ 1 ] \n " }, { "author": "Chambers", "message": " Donal Ren \n \"Subdue...I'll try. No promises.\" Donal says as he watches the belligerent spirit disappear from sight. Sword and shield at the ready, he utters a short prayer as he advances to where the spirit was last seen.\n\n \n Spoiler \nCasting Shield of Faith, move up to 60ft towards where the Watcher was.\n\nDonal Ren\nHP 166/166\nAC (melee) 39\nAC (ranged) 44\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+16/+20\n\nDonal Spells: Shield of Faith (20 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear), Haste (+1 Attack, AC, Ref; +30ft speed; extra attack on full attack)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"Duplicitous fey!\" Elkist snarls. While she knew well how to fight such beings, her training had never extended to nonlethal forms...\n\n \n Spoiler: actions \n\nStandard: detect spirits (ie detect fey)\nFree: Guide magic (spirit guide to maintain detect spirits concentration indefinitely)\nMove: Move to protect Mirriana\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 7, HP ?/105, DR , Speed 30ft\n AC 30, Touch 12, Flat-footed 28, Fort 21, Ref 18, Will 21, Base Attack Bonus 12\n Ghost touch, Magical Weapon+5 Lightning Sword +22/ +17/ +12 (+12 base, +5 str, +5 weapon) (2d6+12 (+7 str, +5 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+11 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 29\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\nEnergy Drain - 2 Negative levels\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves) EXPIRED\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "Auranghzeb", "message": "Makavoy had several ways of dealing with the invivible fey. Thanks to Zceryll's powers, the fey mind and thoughts remained easy for him to locate, But his allies were blind and abjuration was not his forte. He moved towards Zarina and cast a spell to allow the warrior to see the fey neatly.\n\n\n Here, be our sword. \n \n Spoiler: Actions \nMove next to Zarina\nSTANDARD: CAST TRUE SEEING ON ZARINA.\n " }, { "author": "DrK", "message": "Zarina hastens the heroes as she stands next to Mirriana, Elkist andthen Mahkavoy. The binder-mage gifts Zarina with true seeing and the Watcher leaps back into a view, only a hint of a heat haze around it suggesting its shielded by by now useless magic. Mirriana likewise ignores the magic, her will simply refusing to believe the magic was there. For Elkist and Donal its trickier as they cannot see it but the shaman can sense its presence \"somewhere\" to her front!\n\nTo Zarina, Mahkavoy's (via his strange cloak) and Mirriana's eyes they can see a great swarm of insects starting to buzz and swarm about the Wildwatcher, their elemental flags flapping in a breeze as their cloak seems to lengthen and flap dangerously on its own accord. the watcher moves 30ft from Donal, maintaining their distance (~70ft) from the cluster of warrior woman even as a cool blue shield of crackling fire erupts around them and then a crackling pillar of fire and ice hammers down upon Elkist, Mirriana, Mahkavoy and Zarina tha pelts them with gobbest of lava, frozen hail and a cloud of steam!\n\n \n\nWaywatcher:\nMove 30ft\nSwift: Quickened fire shield\nStandard: Storm of Ice and Fire for (6d6)[ 19 ] Fire, (6d6)[ 13 ] Cold, concealment in the 20ft radius column and half movement. Ref DC 23 for half damage\n\n " }, { "author": "RCgothic", "message": " Mirriana \nA preminition of danger allows me to dodge between the gobbets of lava, shards of ice and hail, allowing me to complete my summoning of an avoral guardinel above the battlefield.\n\n\"Holy one!\" I call out. \"Our foe is invisible!\" I gesture in the direction of Sayren-Lei. The avian warrior nods in response, casting a See Invisibility spell that allows it to turn it's gaze on the wild watcher like a target lock.\n\nMeanwhile I extricate myself from the storm area and launch my own assault. \" Assay Spell Resistance! Hammer of Righteousness! \n \n Spoiler \n\nSummon Monster VII completes and the Avoral acts immediately casting See Invisibility.\n\nMirriana Move 20ft through difficult terrain (40ft) and a further 20ft towards the enemy (hasted move is 60ft).\n\nSwift casting Assay Spell Resistance.\nStandard casting Know Vulnerabilities -> Hammer of Righteousness. (14d6)[ 45 ] non-lethal force damage FORT DC19 for half.\n\nSacrifice [roll]1d3] strength damage\n " }, { "author": "Chambers", "message": " Donal Ren \n Distance and direction, got it. Donal sends back to Mirriana as he takes a moment to ready himself into a sprinter's stance. He exhales and then races across the battlefield, swinging his electrified sword at where Mirriana indicated the Fey was.\n\n \n Spoiler \nSwift action: Activate Bracers of Lightning.\nCharge. He can move up to 120ft as part of the charge if needed.\n\nAttack (1d20+34)[ 43 ] \nSword Damage (1d10+20)[ 26 ] \nFire Damage (1d6)[ 6 ] \nElectricity Damage (1d6)[ 1 ] \n\nMiss Chance (1-50 Misses) (1d100)[ 32 ] \n\nDonal Ren\nHP 166/166\nAC (melee) 39\nAC (ranged) 44\n[DR 8/-, up to 50 damage, then DR 4/-]\n\nF/R/W: +23/+16/+20\n\nDonal Spells: Shield of Faith (20 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear), Haste (+1 Attack, AC, Ref; +30ft speed; extra attack on full attack)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist moves alongside Mirriana, her spirit senses scanning the area ahead for the fey guardian. With one hand on her holy symbol she invokes her prayers to Heironeous, feeling the power of noble felines bolster her and the righteous power of Law protect her.\n\n \n Spoiler: actions \n\nStandard: Cast Bite of the Weretiger\nSwift: Law Devotion +5 sacred AC\nFree: Guide magic (spirit guide to maintain detect spirits concentration indefinitely)\nMove: Move to follow Mirriana\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 7, HP ?/105, DR , Speed 30ft\n AC 30, Touch 12, Flat-footed 28, Fort 21, Ref 18, Will 21, Base Attack Bonus 12\n Ghost touch, Magical Weapon+5 Lightning Sword +22/ +17/ +12 (+12 base, +5 str, +5 weapon) (2d6+12 (+7 str, +5 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+11 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 29\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\nEnergy Drain - 2 Negative levels\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves) EXPIRED\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nAs the Waywatcher throws fire and ice down at them all Zarina grits her teeth and she runs forward spinning her sword, her red genie blade slashing out trailing fire as tries to lad a savage blow hoping that Mirriana's hammers of righteousness would enable her to strike without killing this fey outright,\n \n \n \n \n Spoiler: OOC \n\n\nReflex save (1d20+15)[ 18 ] vs the Fire and Ice\n\nMove to the Creature\nStandard: Divine Surge (1d2+29)[ 30 ] dam (1d12+17)[ 18 ] + (1d6)[ 6 ] Fire + (8d8)[ 26 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 112/125, Speed \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield 28 mins\nHaste 13 rounds\n\nTrueseeing (Mahkavoy)\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm 8 shield + 1 dodge + 3 dex = 34\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[InActive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "The watcher grunts in pain, an outpuring of breath as the hammer slams into their fey form. Seconds later Donal and Zarina are upon them, Donal's crackling blade missing just but Zarina's massive fiery scimitar striking home. A bit further back Elkist shifts into a savage bestial form as she channels the power of the wild into her form, muscles swelling!\n\nIn the melee there is a fluttter of winds as the air around Donal and Zarina is suddenly alive with insects and chittering bugs that leap from the waywatchers' cloak. The cloak itself lashing out wiyth branches and vines seeking to wrest their weapons from their grip even as the Fey warder twists and spin amidst them both, short spear flickering than the eye can see as its lashes out with fist, foot and spear at them both!\n\n OOC\n\nFree: Swarm aura FORT DC 32 (Donal and Zarina) or nauseated 1 round\n ---> swarm nibbles (3d6)[ 14 ] \n\nFree: Thorny cloak disarms\n vs Zarina (1d20+21)[ 32 ] vs Zarina (1d20)[ 7 ] +???\n vs Donal (1d20+21)[ 23 ] vs Zarina (1d20)[ 4 ] +???\n\nSwift: Angry mongoose boost\nUnarmed vs Zarina (1d20+22)[ 28 ] dam (1d6+6)[ 10 ] \nUnarmed vs Donal (1d20+22)[ 37 ] dam (1d6+6)[ 11 ] \nUnarmed vs Zarina (1d20+17)[ 33 ] dam (1d6+6)[ 7 ] \nUnarmed vs Donal (1d20+22)[ 23 ] dam (1d6+6)[ 10 ] \n\nShocking spear\nspear vs Zarina (1d20+25)[ 36 ] dam (1d8+17)[ 23 ] + (1d6)[ 2 ] elec\nspear vs Donal (1d20+25)[ 40 ] dam (1d8+17)[ 19 ] + (1d6)[ 4 ] elec\nspear vs Zarina (1d20+20)[ 40 ] dam (1d8+17)[ 18 ] + (1d6)[ 1 ] elec\nspear vs Donal (1d20+15)[ 16 ] dam (1d8+17)[ 24 ] + (1d6)[ 3 ] elec\n\n\n\n " }, { "author": "Auranghzeb", "message": " What fools these mortals be, thought Makavoy as the watchers spins around elegantly trusting spear and fists.\n\nWhat could he do when most of the spells he knew where mere imitations of the enchanting powers of the Fae.\n\n\nBut the Wather had been the one using deadly attacks. Makavoy bought out a pinch of salt and threw it in the air, the salt in the watcher's body started to crystallize...\n\n\n \n Spoiler: OoC \nCasting Flesh to salt (10d6)[ 33 ] In case this does more than 1/2 the watcher current HP, then FORTITUDE DC 21 or become salt!\n\nSpell penetration: (1D20+16)[ 25 ] \n " }, { "author": "RCgothic", "message": " Mirriana \n\nI begin to think the watcher is depending too heavily on its magic, so I attempt to strip away its protections with a Greater Dispel Magic !\n\nAnd I follow up by encouraging Zarina to exploit an opening the ravening magics have created!\n\nMeanwhile the Avoral tracks its target with laser focus! Extending a point claw towards the watcher, four empowered force missiles slam unerringly into the waywatcher!\n\n \n Spoiler \n\nTargeted Greater Dispel Magic: (1d20+18)[ 35 ] (+14CL +4 Inquisition Domain)\nSpell Resistance: No\nMore dispels rolled OOC. The first 10 results (inclusive of above) are:\n 35\n28\n35\n25\n27\n34\n24\n28\n20\n25 \nLet me know if I need more.\n\nSwift action: White Raven Tactics for Zarina!\n\nAvoral: Empowered Magic Missile. (4d4+4)[ 16 ] *1.5 24 total (Empowered Spell-like ability (magic missile). Save: No. Spell penetration (if necessary): (1d20+8)[ 17 ] \n\nManoeuvres reset for next round: (9d5)[ 2 ][ 5 ][ 2 ][ 4 ][ 5 ][ 1 ][ 4 ][ 2 ][ 5 ](30) \n2, 5, 4 is Divine Surge, Douse The Flames, White Raven Tactics\n " }, { "author": "Chambers", "message": " Donal Ren \n \"Tricky...\" Donal says as the vines try to yank his sword away. \"But not good enough. Ah ha! Can see you now. \" Donal nods to Mirriana in thanks and moves to engage the offending druid, lightning running up and down the length of his blade.\n\n \n Spoiler \nLooks like 3 hits on Donal last round plus the swarm damage. Since the guy was invisible I'm not sure if Donal is within 5ft of him when he starts his turn. If he can 5ft step and full attack that's what he'll do. Otherwise he'll move adjacent and make a single attack.\n\nSwift: Activate bracers.\nEither: 5ft/Full Attack or Move/Single Attack.\n\nAttack (1d20+32)[ 48 ] \nSword Damage (1d10+20)[ 22 ] \nFire Damage [roll]1d6[/roll[\nElectricity Damage (1d6)[ 6 ] \n\nAttack (1d20+32)[ 51 ] \nSword Damage (1d10+20)[ 21 ] \nFire Damage [roll]1d6[/roll[\nElectricity Damage (1d6)[ 4 ] \n\nAttack (1d20+27)[ 30 ] \nSword Damage (1d10+20)[ 24 ] \nFire Damage [roll]1d6[/roll[\nElectricity Damage (1d6)[ 3 ] \n\nAttack (1d20+22)[ 30 ] \nSword Damage (1d10+20)[ 28 ] \nFire Damage [roll]1d6[/roll[\nElectricity Damage (1d6)[ 3 ] \n\nDonal Ren\nHP 146/166\nAC (melee) 39\nAC (ranged) 44\n[DR 8/-, up to 50 damage, then DR 3/-] [15/50]\n\nF/R/W: +23/+16/+20\n\nDonal Spells: Shield of Faith (20 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear), Haste (+1 Attack, AC, Ref; +30ft speed; extra attack on full attack)\n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"Stand down now Watcher, you disrespect your cause\". Elkist stands ready next to Mirriana, just a few steps back from the melee. Gripping her blade she gestures violently at any further sign of offence by the fey.\n\n \n Spoiler: actions \n\nStandard: Readied Chastise Spirits (11d6)[ 40 ] Will DC30 for half, when the Watcher (presumably) continues to be hostile\nFree: Guide magic (spirit guide to maintain detect spirits concentration indefinitely)\nMove: Move to follow Mirriana & position\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 11, Level 15, Init 7, HP ?/105, DR , Speed 30ft\n AC 30, Touch 12, Flat-footed 28, Fort 21, Ref 18, Will 21, Base Attack Bonus 12\n Ghost touch, Magical Weapon+5 Lightning Sword +22/ +17/ +12 (+12 base, +5 str, +5 weapon) (2d6+12 (+7 str, +5 weapon), 19-20 x2)\n Ghost touch +1 longspear ( , )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+11 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 29\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +2 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\nEnergy Drain - 2 Negative levels\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nHeart of X (spell): light fortification (25% resist critical hits & sneak attacks)\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves) EXPIRED\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\nLaw Devotion\nBite of the Weretiger\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "DrK", "message": " \n Zarina \n\nAs the watcher shimmers and appears in the air, its bark like hide fading into the strange alien fey flesh as magics are stripped away by Mirriana the warrior mage steps sideways, coughing and spitting out the insects as she flanks this powerful nature spirit with Donal. Blood pours from her frame from the punches, stabs with the spear and the fire and ice and her dress is ripped to rags and blood pools around her feet as she moves in.\n\nHearing Mirriana's words she spins into a savage series of attacks with the sword spinning fast as her blade crackles with raw untapped arcane power that erupts into plumes of fire on nuemrous hits as she joins Donal in a sustained physical assulat on the fey\n\n \n \n \n \n Spoiler: OOC \n\n\n5ft step to flank; Full attack, PA 2\nSwift: Arcane strike (burn Starmantle cloak for +4 hit +6d10 dam)\n (1d20+33)[ 36 ] dam (1d12+23)[ 26 ] + (1d6)[ 6 ] FIRE + (6d10)[ 44 ] \n (1d20+33)[ 48 ] dam (1d12+23)[ 30 ] + (1d6)[ 3 ] FIRE + (6d10)[ 27 ] \n (1d20+28)[ 30 ] dam (1d12+23)[ 29 ] + (1d6)[ 6 ] FIRE + (6d10)[ 22 ] \n (1d20+23)[ 24 ] dam (1d12+23)[ 32 ] + (1d6)[ 5 ] FIRE + (6d10)[ 41 ] \n\nWhite Raven Tactics\nSwift: Arcane strike (burn Spelltheft for +4 hit +5d10 dam)\n (1d20+33)[ 45 ] dam (1d12+23)[ 30 ] + (1d6)[ 1 ] FIRE + (5d10)[ 26 ] \n (1d20+33)[ 53 ] dam (1d12+23)[ 28 ] + (1d6)[ 5 ] FIRE + (5d10)[ 37 ] \n (1d20+28)[ 47 ] dam (1d12+23)[ 32 ] + (1d6)[ 4 ] FIRE + (5d10)[ 21 ] \n (1d20+23)[ 39 ] dam (1d12+23)[ 26 ] + (1d6)[ 2 ] FIRE + (5d10)[ 30 ] \n Zarina \"Brightblade\" \nM LG Human Warblade/Ftr/Wiz/S.Sword/Abj.Champ/ JPM 1, Level 1/1/4/1/4/ 4 (15), Init 2, HP 22/125, \n AC 29, Touch 12, Flat-footed 27, Fort 13, Ref 11, Will 8, Base Attack Bonus 13/7/2\n Fullblade +1 +19/14/9 (2d8+8, 19-20)\n MW Comp (+2) Longbow (20, 20 cold iron, 10 silver) +16/11/6 (1d8+2, X3)\n 3x Cap( Fire, Spark, Acid), Wand Chamber (Wraithstrike): Flaming burst desert wind falchion +1 (+5) (Least true death xtal (+1d6 vs undead)) +23/18/13 (2d4+12 + 1d6 Fire, 18-20)\n Lesser crystal of life keeping (+3 vs Death effects, Energy drain, Inflict) Gith craft Mithril Chain Shirt +1 , Stacks with armour: Least crystal of Arrow Deflection (+2 AC vs ranged) Dastana +1 (+12 Armor, +2 Dex, +5 Natural)\n Abilities Str 21, Dex 14, Con 14, Int 22, Wis 6, Cha 11\n Condition \n\nSuperior Resistance 24 hours (+6 to all saves)\nHeart Air\nHeart Earth\nGreater Luminous Armour\nShield 28 mins\nHaste 12 rounds\n\nTrueseeing (Mahkavoy)\nDonal: GMW CL20 - 20 hours\nMirriana: Heroes Feast (Immune to fear) - 24 hours\n\nXtal: +3 vs Death/Negative energy effects\nRite: +2 Saves vs Death / Fear\nAC: 12 arm 8 shield + 1 dodge + 3 dex = 34\n\n\n Abilities \n[InActive] Leading the Charge (+10 damage)\n[InActive] Stance: Mystic Phoenix (+1 CL, +2 dodge AC, DR 2xSpell/Evil)\n[Ready] Moment Perfect Mind (Ctr)\n[Ready] Divine Surge (strike)\n[Ready] Searing strike (boost)\n " }, { "author": "DrK", "message": "Sayren Lei shudders and dances lashing out at Zarina and Donal with a savage flurry of blows with foot hand and spear trailing sparks behind them. Magics come flying in from Elkist and Mahkavoy as her arm shimmers with crystalline salt and a blast of raw power washes over her leaving her reeling. That continues as Mirriana's powerful blast of anti-magic strips away the invisibility and barkskin amidst other defences. The two warriors take advantage as swords lash in from both sides with Donal and Zarina raining and torrent of savage blows upon Sayren Lei who even as Donal drives his blade into her flank she shudders from a blast of flame that envelops her chest as Zarina cuts into her.... the fey drops like a rag doll, Zarina spinning her blade to not land a killing blow seeing the fey's chest still rising slightly (saved only by the Hammer of righteous power that had bruised and not broken the Watcher).\n\nThe other 3 Watchers make no move to intervene, although Elkist and Mirriana an see a look of relief on their impassive faces as Zarina and Donal step back from delivering any killing blows to their autumnal comrade. Beshakawn moves to the centre and raises a hand. \"You have shown your worth. More, you have shown your mercy and when Sayren Lei recovers they will agree.\" Behind them Tylanthros gestures towards the portal and with a ripple of light and shimmering air obsidian platform is supplemented by a great obsidian fountain that forms around the portal where the waters dance and splash in the sunlight scintillating with rainbow lights. As the sound and scents of flowers wash over you all each of you is distracted as a wave of memories of childhood and long forgotten nightmares hits you.\n\n \"And so you have earned the right return the lore of the Order of Storms to the world beyond. The AGE OF WORMS is upon us as prophecy is fulfilled. What the powers of old began falls upon you to complete. Drink Deep of the of Fountain of Dreams. Drink Deep and Remember. Drink Deep and Dream the Dream of Ages...\" " }, { "author": "Auranghzeb", "message": "Makavoy had never been part of a group so competent. They had managed to kill the titan, the dreaded Harrowdroth and the necromancer.\n\nNow they had the wardens on their side and offered to partake from the fountain of dreams.\n\n I'll drink from it. I may not be the most deserving, but I'll drink from it. \n\nAnd with his usual arrogance, he walked toward the fountain to drink..." }, { "author": "RCgothic", "message": " Mirriana \n\n\"Thank you for your service,\" I nod respectfully to the Avoral warrior before I dismiss it, receiving a brief nod in turn.\n\nThen a sense of awe washes over me as I witness the transformation of the platform. The obsidian fountain, shimmering with otherworldly light, is a breathtaking sight. I feel a profound connection to the water, as if it calls to a part of me I have yet to discover.\n\nAs the memories and nightmares flood my mind, I brace myself for memories of the loss of my brother Michael in the Whispering Cairn and my father’s subsequent descent into alcoholism. But this time I find those memories hold no power over me, and I smile as I recall earlier carefree days in the hills around Diamond Lake with my brother, and the blessing of Mystara’s angel that first set me on this path.\n\nI turn my gaze to Sayren Lei, my heart once again heavy with concern. I can’t ignore the wounds she bears – the wounds that we inflicted over a misunderstanding! Despite the risk of renewed conflict, I move to kneel beside her. Her wounds are grievous, though she still breaths, a testament to the ferocity of her spirit. I reach out a gentle hand, my fingers brushing against her hair, and weave together the threads of a healing prayer to knit closed the worst of her injuries with a soft blue-white glow.\n\nThe demands of compassion satisfied, I rise to my feet and approach the fountain.\n\n\"We have proven our worth,\" I affirm, my voice filled with a resolve. \"I too will drink of the fountain.\"" }, { "author": "Chambers", "message": " Donal Ren \n \"I'll not pass this opportunity up.\" Donal says as he approaches the Fountain with the others to take a drink." }, { "author": "DrK", "message": "Mirriana approaches the downed watcher and is surprised to see fresh shoot and leaves budding in the wounds as the creature seems to be healing swiftly. Slightly tilted eyes open revealing deep amber hued orbs that seem to stare deep into her as Sayren -Lei slowly sits up and looks at the mess and carnage around them. \"I will recover. But the quality of your mercy is noted as is your worthiness that the others have granted.\" Puling themselve sup on their spear they limp towards the others offering a low bow to Mirriana, Zarina, Elkist, Donal, Lan and Mahkavoy.\n\nAssembling around the fountain the 6 heroes; 4 Champions of the Arena and the 2 newcomers all stare at the scintillating waters before reaching out with cupped hands to drink. As you drink deep you start to realise that the fountain is no ordinary water, instead its a strange link with the final survivors of the Order of Storms and their lasting memories that have formed this place. As you drink, the water rushing to your heads as the world seems to spin around you you are all overwhelmed by a sudden rush of alien yet familiar memories. The world swirls into a vortex of lightning, rain, wind and fire before you feel like you are plummeting through a great dark void. It lasts mere moments, but for a second you all faced with a great void with the cold perpetuity of the infinite weighing down upon you.\n\nThe scene flikers and shifts and you crash onto a rocky bluff. The sounds of screams and battle echo all around you, the smell of fire, brimstone and charnel heaps assails your nose. The ridge you are on is barren, blasted by magic, a few scarred and blackened trees clinging to the edge revealing a harsh scene stretching out around you. White Plume Mountain smokes and looms nearby, the smoke merging with the unnatural dark pallor and purple and black smears of the clouds above that block much of the sun. With your strange otherwordly vision you can see far and near at the same time as you perceive the armies fighting over the ground around you, and the cities miles away that smoke and lie in rubble and ruin and all around you the cacophonous moans of the undead ride the winds.\n\nThe canyons to the south of your ridge are almost moving, such is the horde that crawls forth, undead in a vast numbers. You understand where you, the no blighted Rift Canyons some 150 miles north of Alhastor ad this is where the armies of Kyuss are pouring forth. Uncountable zombies, skeletons and ghouls mix with other larger beasts such as morghs, eviscerator beetles, wormcallers dreaded Swords of Kyuss mix with yet larger monstrosities such as enormous worm-dripping centipedes, immense twin tailed black scorpions that spread madness in the ranks of the living and horrific worm green dragons spewing green fumes. They battle the serried ranks of the living, Knights of men, noble elves with bow and spear, ranks of doughty dwarves and glowing winged eladarin and angels. Even the sky is filled with battle as winged undead chimeric beasts, dragons of flayed skin and skeletal bone battle men atop griffins, graceful launch arrows from eagle back and the winged angels. But that is not what gives pause, in the centre of the battle bellowing great sheets of flame that consume all who stand against it a vast draconic form with evil burning in its eyes, wings ripped and torn and armoured scales a dusky red is the colossal dracolich Dragotha. From all of your eyes it seems clear that the ranks of mortals are falling fast, faster than the dead who oppose them!\n\nAs you look around the ridge, your cliff top perch currently devoid of threat a cluster of sombre coweled people stand watching the scene. All clutch staffs of various trees and woods and resemble powerful druids with aged, if lined and battle weary faces. Four of them you recognise, their cloaks matching those of the watchers that they will be destined to become in 1000 years. One stands towards you, his face gaunt with hardship and robes matted with blood. Tylanthros (or at least the man that the fey Tylanthros came from) offers a bow, although no spark of recognition appears in his face for it will be more than 1000 years before before he meets you on Tilagos.\n\n \"The heroes of prophecy. Your timing is perfect, we can hold them no longer but we have been successful in our task and the sacrifice has not been in vail.\" The man indicates a cluster of a dozen or so druids standing behind him who are clustered around a strange container with its faces carved with leering demonic and draconic faces like a black metal cage around a gem the size of a halfling carved like a heart that seems to pulse with red fire.\n\n \"Dragotha, Kyuss's greatest power, his phylactery is ours but at great cost. His minions even now come to try and reclaim it and son he will learn of its theft. We must hide it forever from his reach for I fear that its destruction at this juncture would only drive him to an unstoppable fury and release devastation upon the land. But, if we can take it form this land he will sense its loss and he will abandon this army, and abandon Kyuss and they will be lost without his leadership and dark power. Our most trusted allies will hold off his aerial forcs whilst some of us can carry this to a place of safe.. But his men, his Swords of Kyuss, his boneyards will come here soon and they must be held off... can you this ridge to allow us to flee?\" \" \n\nAt mentions of allies a woman steps forward, her cloak slipping free to show a shimmering silver dress that moves like liquid silver under ornate silver breastplate and greaves. Her eyes aflame with a spark of life and vitality. You all recognise as Lashona - but Lashona as a younger dragon. \"I will hold off Drgaotha. I have long known him for many centuries and he will not turn away from a chance to strike at me. I cannot hold him long as he is grown in power since his long death. If you can hold the ridge to allow the Order to move the phylactery I will hold the skies. Be be quick! \n I shall do that Lady Lashonna. We will take this far from here, and bury it in the depths of a fortress built to hold this. In the cradle of the Mountains, in the heart of Kongen-Thulnir it shall be held and contained. But you must save us, you must hold them off or the Age of Worms shall DOOM us all.\" " }, { "author": "Auranghzeb", "message": "The fountain literally transports Makavoy through oceans of time. He isn't even sure this isn't a dream. He walks idly for a minute, contemplating the devastation ahead. But the smells and the noises are all too real, cutting too deep into his mind. This is happening...\n\n K.Arcana (1d20+16)[ 34 ] \nSpellcraft (1d20+24)[ 29 ] \n\nHis mind is dazzled. This is a time before his time. Before the empire of Suel rose from the sands! What is this magic?\n\nHe finally reacts. If this is real, then he can't stand like an idiot in this buff, a warm meal for those mighty beasts! but as he prepares to cast a spell to become ethereal, the druids approach them. These are, these are the watchers! Tylanthros speaks some sense to this madness.\n\nThis is the work of Kyuss...\n\n k.religion (1d20+11)[ 22 ] \n\nHe wants to answer Tylanthros, but the woman interrupts and Makavoy can only nod to her words. Suddenly, he feels emboldened\n\n Yes... yes.. we will hold Dragotha. We will keep hold the line in this ridge and take the battle for them. The power of deserts yet unborn will scourge their bones! " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nElkist too stoops to drink, overwhelmed by emotion as the visions of the past wash over her. \"The phylactery...they were wise to hide it but now surely we must seek and destroy it! Dragotha cannot be eluded for eternity, But does anyone know of this Kongen-Thulnir, and importantly - how can such a phylactery be destroyed?!\". \n \n \n " }, { "author": "Chambers", "message": " Donal Ren \n \"Sometimes the gods remind you how small you are, compared against their canvas.\" Donal says, taken back by the gravity of what they witnessed. He then smiles and finishes cleaning the dryads blood of his blade. \"But Tempus says even a single blade can win the day if wielded with courage. I don't know how to destroy the foul thing, but I can ask him for a vision tomorrow.\" \n\n\" Who has the most grievous injuries? I've a small prayer to stitch them up.\" \n \n Spoiler \nDonal has 2 castings of Lesser Vigor. Each will heal a total of 15 HP and whoever wants them can have them.\n\nThe next time they stop to prepare spells Donal will prepare one casting of Divination .\n\nDonal Ren\nHP 146/166\nAC (melee) 39\nAC (ranged) 44\n[DR 8/-, up to 50 damage, then DR 3/-] [15/50]\n\nF/R/W: +23/+15/+20\n\nDonal Spells: Shield of Faith (20 minutes), Magic Vestment, Greater Magic Weapon, Superior Resistance, Longstrider\nOther Spells: Heroes' Feasts (+1 morale Attack/Will, Immune to Fear)\n " }, { "author": "DrK", "message": "The swirling vision whirls around you for what seems like an age more. The delicate and beautiful Lashona, eyes alive and skin flushed with vitality leaps into the sky, her body shifting from the young maiden into a massive silvery serpent filling the air around you as the wind sends dust streaming into the air around you and the druids. Even as the massive phylactery is born away by a collection of flying eagles and owls ridden by woad painted elves the silver dragon streaks across the battlefield over the battling mortals and legions of the dead towards the colossal red beast dragotha... Where you know from legends she is destined to fall!\n\nEven as the phlyactery is born away there is another shift, a hook pulling at your very soul as you are dragged through darkness before landing on a dusty rocky hunk of rock in a ocean. The island you are on is a bar featureless chunk of rock with no trees and precious few scrubs, lichens or weeds clinging to the storm lashed rocks. The island appears to be riven in half with the northen half now battered ruins and spines of jagged spies jutting out the wind lashed ocean. Beside you is a ruined fountain, bone dry and the central spire crumbled and worn away to dust.\n\nZarina looks around, her face ashen and hair blowing wildly in the gusting wind. \"Tilagos... Tilagos outside the protection of time and those ancient druids. We must move fast though, the knowledge in the fountain has been released. Even now it will be flowing int crypts, archives and sooth sayers' hands.\" Taking a deep breath she nods to the others. \"Kongen-Thulnir was built on the north side of Rift Canyon, about 190 miles north-northeast of Alhaster built along the cliffs. Its a city of ancient Giants, but one we can reach to destroy that Phylactery and make Dragotha vulnerable!\"\" \n So Ends Book 9 of the Age of Worms! And Congratulations, welcome to Level 16! " }, { "author": "DrK", "message": "Zarina stops and kneels on the sharp rocks centering herself for some 10 minutes, a whispered \"Can you feel it? The knowledge from the fountain has been released into the world. It will be appearing even now as books have extra pages, lost scrolls fall from the stacked shelves of a library and ancient magical artifacts long thought lost and forgotten will be found in old boxes or chests in ruins\" She shivers slightly, her battered and tattered green dress now in near fragments and more for modesty under her armour than for any practical value.\n\n \"THe ancient city of Kongen-Thulnir is a cliffside fortress-city created by the ancient druids Order of the Storm, and ruled by the giant. It sits on the north side of Rift Canyon, about 190 miles north-northeast below the top of the cliff. It will be dangerous though, the city is home to Giant tribes that rule though fear and terror along with masses of bandits and other orcs and the like that plague bandit country. But it is there that the Druid hid the phylactery of Dragoltha!\n\nEven though Lashona cannot be truly trusted, how can we trust any followed of Kyuss, or any of the undead I agree with her that Kyuss must be stopped and his most powerful follower the one that is marshalling his forces, the ancient Dragotha is a key to that.\" Following that she regards her spell book, and grins, \"Happily, the knowledge from the fountain has helped me as well. I have the means to transport us to Magepoint should we wish to see Manzorian, Eligos, Celeste, Agath and Allustan\" ... She pauses and considers, now as she realises just how powerful they are becoming and that they may even be rivalling these heroes of old in power....\n\nAssuming the others agree Zarina gathers you all close and word teleports you hundreds of miles across the inland sea to the sprawling town on the shores of the Lake of Unknown Depths. As before the dark blue waters of Lake of Unknown Depths stretch out to the horizon and rising from a small island maybe half a mile off the coast linked to the village by a 20ft marble arch is a shimmering castle of blue crystal with a vast faceted dome shining like a blue jewel. The village itself though is much changed. The fields and tree covered hills are yellow with autumnal leaves and many of the fields bare scars of bare earth, some melted and almost glassy rock, others trenches of rough dirt and rock.\n\nAs well as the damage to the fields the Wide streets, show the same sorts of damage with around a third of the buildings resembling burned out husks or surrounded by industrious scaffolds. A massive blue dragon head is mounted atop a stone table in the squre and glimmers with some sort of magical preservative. The sprawling three storey Inn with its stylistic golden eye on the blue sign with the name \"the All Seeing Eye\" seems to be mainly intact save for a large patch of newly tiled roofs on one half. The collonaded Temple to Mystara is in worse shape with fully half the columns collapsed and now dragged in a neat pile adjacent to the Temple and a gaping hole in the ceiling where blackened marble edges look to have been burnt and melted.\n\nAs you appear on the cobblestones at the edge of the town you notice the friendly tone of the village has gone. Where previously the ex-adventuring community had been unarmed and dressed in normal robes and the like now most seem to be garbed in armour with weapons at their waists. The ogre who had been the bouncer previously carries his blade on his back and is joined by a villanous looking man with one eye, a glittering emerald eye patch over the other and a bow wreathed in cool green fire. He starts as he see's you all approaching..\n\n \"By the Gods.. we had thought you perished a month ago. You vanished and then the attacks started, and the Dragon swarm struck. Manzorian and Eligos thought you had stirred something up but fallen in the attempt. If we knew where they were they would be delighted to know you are alive. The inn remains open please come in, I will send a runner to find Master Allustan, I am sure he will be excited to head more of where you have been.\" " }, { "author": "Chambers", "message": " Donal Ren \n \"Giants....\" Donal mutters as they are transported back to the world. He takes a few moments to gather his bearings after arriving in Magepoint. \"I take it this isn't how you left it?\" He asks the group. \"I know we're on a bit of schedule, but what're everyone's plans? Do we leave today or in the morning?\" " }, { "author": "DrK", "message": " \n Zarina \n\nZarina looks about with a worried expression and shakes her head. \"No.. no it was fine when we left. And that was maybe a week or ten days not months ago.\" Se fixes the guard with look as they are walking through the town and many other people are stopping and staring. \"What happened?\" ,\n\nThe guard pauses and gestures at the ruined Temple to Mystara and the few other houses. \"As I said. Was maybe 6 weeks ago we got word and rumours from the Free City that the dead were walking more than was expecting. Ships had vanished and caravans gone missing. But then more news came of Dragons moving in large numbers and attacking towns and cities. Well, that bit were true at least! THere was maybe 4 or 5 of the beasts, led by a red one that near filled the sky. Brazzemal some of the others said its name was. It strafed the town, poor Lord Agath were killed fighting against it. THen Manzorian, Eligos and Celeste left maybe 3 days past heading north. They said something about a library and new knowledge coming to light and vanised.\" \n\nBefore Zarina can respond further there is a shout from inn and a tall figure in red robes with a braided beard strides forward, a tapping from one hand as he leans on his staff. \"The Heroes of Diamond Lake, the slayers of Ilthane the Black and Champions of the Greyhawk arena. You live! We had feared the worst after the dragon rage began and it had been so long.\" He waves with his staff towards the All Seeing Eye where a crow of onlookers are slowly assembling around the larger table in the centre where a pair of half finished games of Dragon chess lie abandoned. The Inn is much as you remember with delicious smells of food and flickering continual lanterns in a variety of colours (somewhat reminiscent to the rainbow chamber in the first chambers in the Whispering Cairn so many months ago). As drinks are brought forward he points to the seats. \"Please. Tell me, what did you find in Tilagos and from the lady Lashona?\" \n \n \n " }, { "author": "Auranghzeb", "message": "Makavoy had never been here before. He was not one of the heroes of Greyhawk these folks were praising. But he had seen the same vision of undead hordes and dragon-led destruction.\n\n\n My name is Makavoy, I come from Suel, I'm a Dust Digger far from the Sea of Dust who was there in the Iland of Tilagos and helped these heroes defeat the Titan and the Necromancer Darl Quethos.\n\nWhat you describe, we saw it pass in a time beyond time; an age of worms once gone and now threatening our world.\n\n\nWe don't have much time. We know where the phylactery is. " }, { "author": "RCgothic", "message": " Mirriana \n\n\"A storm of dragons?! I trust Naximarra behaved herself?\" I enquire, disconcerted that more time than expected has passed in our absence.\n\n\"Lady Lashona transported us to an isle of legend to seek out the library of last resort. There we were tasked with four trials, which we completed, and also had to overcome servants of Kyuss - notably Darl Quethos bearer of the hand of Vecna! I have that for safe keeping. With the trials completed, we were granted a vision of one of the last battles of the previous war of Kyuss, and knowledge of the location of Dragotha's phylactery. We also discovered Lady Lashona is a silver dragon who lived that war, though for some reason in our meeting I felt she has objectives of her own. I don't know what her goals are, but I don't trust her.\"\n\n\"My heart is heavy that Celeste, Eligos and Manzorian think us dead. I'll prepare sending spells in the morning to check in with them. We'll need to rest and rearm for a few days before heading out again to Kongen-Thulnir, though time does press.\"" }, { "author": "Chambers", "message": " Donal Ren \n\nDonal waits for the others to respond before speaking to the people who are obviously in charge here. \"Donal Ren.\" He says, standing at attention and saluting before relaxing. \"A sell-sword of Tempus. These fine people rescued me from dire straits upon the island and in fair return I have joined them in their cause.\" " }, { "author": "DrK", "message": "Allustan runs a lined and gnarled hand through the thick braids of his beard nodding as he Donal and Mahkavoy introduce themselves and Mirriana summarises the recent adventures. He shakes his head and with a wave of his hand flames dance in the pipe bowl as he takes a long inhale. \"The prophecies are coming to pass then. As you say, the Age of Worms may be returning. It does tally with what we have seen in the lost knowledge now now flooding into the world,\" \n\nHe pauses, a ring of dark blue smoke floats above his head as he looks gravely worried. \"I have not heard from Eligos, Manzorian or Celeste since they entered the vile rifts of Kyuss in the broken plateau seeking Dragotha himself. They had spoken in sendings of dark fog, vile beasts and danger but I have not heard things since and sendings have not ben replied to. I worry greatly. But now...\" he looks grave but assured a little, \"If you know where the Phylactery is that is good news as if it can be destroyed then so can Dragotha. But I suspect he may have discovered where his own phylactery is with the release of the Library. I had reports of dozens of Dragons heading to the north as recently as the day before yesterday\" \n\nHe sucks on the pipe before taking a long sip of dark beer. \"Your worries of Lashona align with my own. Eligos also thinks she may have played us false with clues of Balkarade, there was nothing in the Spire that her clues sent you to. But we have found out he also headed to the rifts to seek out Dragotha along with his sister, a powerful mage in her own right. Why Lashona would send you to the depths of the jungles at such danger does not make feel happy. Although that you have slain Darl Quethos, if he lived, Agath would be overjoyed as he and Darl had sparred and been eneimes for many years.\" \n\nHe sips the beer. \"Please, avail yourself of the town. You are some of the best hopes we have of seeing our friends again or stopping this cataclysm so anything we can do to help wecan\" \n\nAt that Zarina nods and smiles, \"I am troubled greatly but all that we have seen but have faith that Mirriana and Elkist here will help us prevail. Although I admit to being most fatigued. If we can have a day to wash, repair weapons, armour and clothing then I shall be ready to start anew. \" She looks at Mirriana though, \"Mirriana, where to first? the Wormcrawl fissure in search of Celeste and the others or Kongen-Thulnir to destroy his phylactery so that they or we can end Dragotha and the threat he offers?\" " }, { "author": "DrK", "message": "As the others discuss the weighty matters of Kyuss, Dragotha and saving the world Lan pulls at Zarina’s sleeve and motions to the corner. She follows and crouches beside Lan noting the unusually worried look on the scout’s face.\n\n ”I cannot go with you Zarina. The scope of this is too large. We have faced death in the Arena, I stumbled into this in Diamond Lake and that is where I think I need to return.” \n\nZarina looks surprised and shakes her head. “why Lan, you are one of the toughest amongst us. You have helped slay Ilthane the Black, demons and the strange spell weaver under the spire.” \n “Exactly. I saw you die twice in the past month. Once under the spire and again on that Druid island. I cannot watch it anymore. Next time it might not be you. It might be Mirr or Elkist or the new people. I had a thought I may look for Goat and help him and his tribe.” \n\nZarina grins sadly, “He might like that. I know he was heading home to the mountains to protect the tribe. You are so valuable to us but if you have to go that is okay. Just promise that you’ll save a spot for me at Diamond Lake’s best Inn.” \n\nAt that Lan smiles “You didn’t spend long enough in Diamond Lake when we passed through. There are no nice Inns but I shall keep letters here and magepoint is a nice place to meet when you return.” Zarina wipes away a tear from her eyes and embraces Lan gently, a whispered “You’ll be missed” \n\nFollowing that and gruff cough and clearing his throat Lan turns to the others, “It will not change your destination as with Mirriana leading you will succeed but I am only a single scout and out of my depth. Thank you for the friendship and I shall see you again in Diamond Lake, I’ll keep it safe for you Constable.” he offers as he clasps hands with each person before grabbing a skin of wine from the bar and leaving.\n\nAllustan offers him a parting farewell as well and regards Mirriana and the others. ”Things are dire and I will pray to the Gods you can prevail. I can help you in the morning should you wish. I can teleport you near to either location in the morning " }, { "author": "RCgothic", "message": " Mirriana \n\nI grimace at the news that Celeste, Eligos and Manzorian are out of contact. \"We will have to trust that Manzorian, Celeste and the others can take care of themselves. I'll attempt to divine what I can on them tonight, but if sendings don't work there may be something about their location that blocks divinations. Unless there's some immediate critical aid we can provide then Dragotha has to be our focus.\n\n \n Spoiler \n\nGreater Scrying, attempted on Celeste. I'd argue Intimate knowledge is better than familiar, and Mirriana is likely to have something of Celeste's in her position. So DC24 Will save with a -9 modifier).\n\nCommune - Commune with Mystara, goddess of magic and lore. 15 questions with yes, no, or up to 5 word responses if misleading or against deity's interests. Suggest doing this one via Discord and repeating the results.\n \n\n\n\"And what of Naximarra in all this dragon rage? Did Manzorian reinforce my Geas, and has she held true to her quest? I would speak to her, I think.\"\n\nI can't hide my shock when Lan tells us his decision to leave, and despite my usual stoicism I have to fight hard to avoid sweeping him up in a hug, an indignity our long-time scout would noisily protest, even if I suspect he ultimately wouldn't mind. \"We'll be poorer without you Lan! If you find Goattracker and Halsaephus give them my love. Perhaps with some time to think you might reconsider. We'll always be happy to see you! When I have a chance I'll keep in touch by sending.\"\n\n\"Before we head out we have repairs to make and supplies to gather. I expect we'll be ready the day after tomorrow.\"\n\n \n Spoiler \n\nAlso casting: Mnemonic Enhancer x2. Prepares two extra lvl 3 spells.\n\nImbue with Spell Ability x4: Everyone in the party prepares 1 of:\nCure Moderate Wounds (2d8+10)\nClose Wounds (1d4+5)\nAnd 2 of:\nCure Light Wounds (1d8+5)\nLeast Vigor (15 rounds)\nSign (+4 to next initiative)\nAll at CL15.\n " }, { "author": "Auranghzeb", "message": "Makavoy felt a bit awkward with all the emotions around him. He was too used to the loneliness of the Dust Digger, a profession made of solo exploration and the solipsism of Academia. He decided to remain silent. In any case, he had made his mind: the priority was to destroy the phylactery. Whatever he had seen atop that nightmarish hill was something that needed to be stopped.\n\nThen he remembered. Before leaving town he had to send a report to his order. They wouldn't be able to do much, but at least fair warning was due as well as informing them of the tragic fate of Begara, Melvar and Slobe.\n\n\nImpulsively, his hand went to the touchstone of Badar Al-Mosak. He missed the sea of Dust with its vastness of opportunities.\n\n\n Preparations must be brief. I'll go after the phylactery. I can only hope we go together. But as Lan has don: we all have many paths and we will meet one way or another when everything is said and done. " }, { "author": "DrK", "message": "THe day passes quickly. A flurry of activity as Lan takes his leave, Zarina embracing him fondly and watching for a while as his form walks down the road south back towards Diamond Lake. Mostly its cleaning equipment, fixing the rents and tears in clothing and chain links, polishing and cleaning the blood off the other magical accoutrements and most importantly of all hot long baths with solid filling food that is better than trail rations.\n\nIn the late afternoon Mirriana settles into the upstairs room and focuses on a elaborate bowl filled with gleaming water from the lake. As she stares into the waters the liquid surface shimmers as the scrying senor activates as she is plunged into darkness. A foetid stink rises from the bowl as the thick yellowish fog from the Riftcrawl fissure swamps Mirriana's senses. You can see and feel feet crunching on rocks and rotted mosses underfoot as Mirriana can see Celeste, Eligos and Manzorian cautiously creeping along the rift floor, a towering cliff face rising on side of them. All three look haggard, torn clothes, bloodstains and pale and weary features. Mirriana can see that Celeste is tired, her sword belt gaping open with no blade and a strange and ancient looking spear scavenged from somewhere. Manzorian and Eligos are similarly dishevelled with empty potion belts and a Eligos missing his headband with its gleaming blue crystal ... They appear alive though however dangerous the depths of Riftcrawl fissure are as they surely follow the flow of the slime and puss streams to the depths of the Riftcrawl where the ancient Temple where Dragotha makes his lair.\n\nAs she watches for a while she can hear muttered hints of conversation between the three. Nothing of real consequence, only the small talk of 3 tired friends and companions, a warning of a sharp rock, a cautious \"hold\" as a shadow disturbs the fog above but nothing more serious than that....\n\n---\n\nAs the images fade she is given to lean into her faith. Praying over the holy symbol as incense burns around her she begins to question her Goddess..." }, { "author": "RCgothic", "message": " Mirriana \n\nMy heart pounds in my chest as I witness the sorry state of our friends. Mystara's answers to my increasingly desperate questions only deepen my worry. I realize, too late, that my jaw has been clenched painfully for some time. A brief, internal struggle ensues between my head and my heart, but ultimately, my fear for Celeste overpowers any other consideration. And that treacherous dragon Naximarra can wait.\n\n\"I've seen what has happened to our friends,\" I say, my voice trembling. \"I know I said we should focus on the phylactery, but their situation is dire. Mystara herself couldn't guarantee their survival without our immediate help. And she didn't tell us to prioritize the phylactery. We must walk both paths. I have to go to them. I have to go to Celeste. Even if she herself would tell us to focus on the mission, I'd be too distracted to concentrate.\"\n\n\"I know you look to me for direction,' I continue, 'but in this matter, I must admit I'm emotionally compromised. If your consensus is still to seek the phylactery, I'll abide by that decision. But please, I beg you, don't make me leave her.\"\n\n \n Spoiler \n\nQuestions:\n1) Is going after Dragotha's phylactery the right choice?\n\n2) Will taking a day to rest and rearm before pursuing it improve our chances?\n\n3) Do Celeste and the others urgently require our help?\n\n4) Is there any aid we can meaningfully give them without diverting from our main quest?\n\n5) Will any of them survive if we don't go to them?\n\n6) Would taking Naximarra with us improve our chances?\n\nAnswers:\n1. Unclear which fork but both must be walked\n\n2. Yes\n\n3. Yes\n\n4. No\n\n5. Unclear\n\n6. No. The serpent is false\n " }, { "author": "DrK", "message": " \n Zarina \n\nZarina had watched the scrying pool in the room with the others and placed a hand on Mirriana's shoulder giving it a comforting squeeze. Its Allustan who adds some detail in his deep voice, \" We had studied the Fissure, as much as we could before they set off. Wormcrawl Fissure is deadly in the extreme Constable. The chasm itself begins comparably shallow (apx -1,500ft or -457m, just over a quarter mile), but as it progresses along its 15-mile length, it grows deeper and deeper. At its deepest, it is rumoured to be more than a mile deep.\"The deepest point is said to be a mile below sea level, and the caverns that branch off from the cliffs doubtless go even deeper. Mists and clouds constantly obscure the floor of the canyon. As a result, the Wormcrawl appears to he of a uniform depth when viewed from the canyon edge a sea of toxic yellow and green swirling mists that seem to block most magics forcing one to brave it on foot. As one descends into the canyon, multiple layers of cloud and fog banks obscure the sky. The canyon floor at noon is never brighter than twilight elsewhere in the world, making for a gloomy, overcast realm on even the brightest of days. The ground is barren and rocky, dotted in places by thick copses of strange fungoid plant life adapted to the near-lightless environs. Cliffs, steep slopes, and other difficult terrain are common as one travels west. Its is the home to countless undead monstrosities, the birthplace of Kyuss spawn and the location for the dread Dracolich Drogatha's lair... It could not be more dangerous.\"\n He pauses to survey the heroes of the Greyhawk Arena and Tilagos. \"My Master (Manzorian), Eligos and the Lady Celeste knew the dangers. Bit they will rely on you to destroy the phylactery. Without they cannot succeed against the dracolich and it just rise once more. This time, as the knowledge has been released I'm sure he will be sending his scaled minions to retrieve it and place it beyond our grasp. That is the task Manzorian gave you.\" \n\nBefore he can say anything else Zarina bangs a hand on the table with some force. \"Enough Master Mage. You are Manzorian's squire but are not our leader. Mirriana is. We will go where she leads. If she wishes to rescue Celeste then I will be treading through the depths of the Fissure by her side.\" She sighs, \"The Phylactery must be destroyed, even your Own Goddess has said that but its unlcear what we must do first.\" \n \n \n " }, { "author": "Chambers", "message": " Donal Ren \n \"It's seldom wise to ignore the council of wizards, Zarina.\" Donal says. \"But in this case I agree with you.\" He turns towards Mirriana and shakes his head. \"Captain, I would not argue to ignore the peril of an ally, even more so your partner. But they knew the dangers they faced when they left? And they trusted you to seek out your own quest on the Isle.\" \n \"You have my sword, and that hasn't changed, I will follow you where you lead. I would think less of you if this decision didn't tear at you. I can see you truly care for her.\" He says, trying to comfort her and then laughs with a sudden realization. \"To the Nines with this dragon!\" He shouts and stands. \"What weak mewlings we are, trying to dissuade a hero from rescuing their love? Damn the consequences, I'll ride with you to hell's heart itself and spit on any who stand in our way.\" He says and slams his sword into the table." }, { "author": "Auranghzeb", "message": "Makavoy keeps silent for the whole conversation. In the past few days since he met these powerful allies he has walked a fine line with them, sometimes because of his arrogance, but mainly because of Acererak's influence. He does not want to insult them further. Moreover, the information of Mirriana's personal interests complicate things further for the others.\n\nNot for Makavoy, though. If anything, it makes it clearer: Love cannot be the driving force of a leader in times like these. It makes them unfit to lead by bestowing blindness, and the oracle itself has said there's no useful aid we could bring them.\n\n\nHe finally decides to speak, his illumian sigils glowing strong.\n\n I disagree with this course of action. You have my sympathies and I understand how difficult must this decision be, but there are times when a voice of sincerity and harsh truth is needed: If we don't destroy the phylactery, an danger your friends take, any outcome of our efforts so far, will be meaningless.\n\nThe hard truth is your best chance to provide meaningful help is to take the other path. No oracle can change that which you know is true.\n\nI must say this.\n\nHowever, it would be futile to go on my own. I'll go with you, but I think it is a mistake we may regret dearly. " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"It is clear we must progress both paths to prevail. Are we stronger together, with our comrades Celeste, Manzorian and Eligos? Or can they use to their benefit the distraction that lures Dragotha's forces to the phylactery? I have faith that we can stand true against this black tide. I don't know Celeste and the wizards as well as you, but I have faith that they are strong also. And that they trust us to do our part.\n\nI'm no sage-priest but it seems this phylactery is important enough to Dragotha that it has sent it's dragon kin to retrieve it. That at least must provide some respite for Celeste. So I ask, is it even possible to kill this Dragotha without the phylactery? I am happy to make a stand against this evil, even if it only buys some time. But surely one of us at least must strike for the phylactery to make it count.\" \n \n Spoiler: Info/ Actions \n Split the party! \n\nElkist is fine to go on the suicide mission to Wormcrawl herself, but strongly feels someone should try to snatch the phylactery unless there is another way to kill a dracolich.\n\nHow far apart are the two destinations and do we have magic to swiftly travel between?\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 12, Level 16, Init 7, HP 109 + 22 temp/109, Speed 30ft\n AC 32, Touch 12, Flat-footed 30, Fort 25, Ref 22, Will 25, Base Attack Bonus 13\n Ghost touch Lightning Sword +20/ +15/ +10 (+13 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch, Magical Weapon+5 +1 longspear +23/ +18/ +13 (+13 base, +5 str, +5 weapon) (1d8+12 (+7 str, +5 weapon), )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 (w/ Magical Vestment+5) , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+13 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 30\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +4 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\nPrimal instinct (wand): +5 competence initiative & survival\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "DrK", "message": "Zarina nods in agreement with Elkist. “I agree with Elkist Mirriana. Eligis and Manzorian are masters of magic and Celeste is their equal. If your vision had them alive and well that bodes well. As Elkist has said why don’t we hurry to destroy the phylactery to enable them to end Dragotha or at least we can rush to give them aid. I and I’m sure Master Mahkavoy can magically move us from the City of Giants to the cliffs above the fissure. If we are quick we can hopefully reach them before they confront Kyuss’s most powerful servant and with our joined forces we can prevail.” \n\nShe pauses, “Could you send to Celeste and ask them to delay their strike at his lair for a few days?” " }, { "author": "DrK", "message": "The day passes rapidly as riders streak towards the Free City promising to return the next morning with magical trinkets and old books and scrolls are pored over looking at the details of the Giant’s citadel and the Worm crawl fissure but little can be found.\n\nIt’s an uneasy if comfortable night in the All Seeing Eye as you plied with heavily spiced fish stew, mounds of roast vegetables and wine and beer brewed locally. Everyone seems to recognise that your quest is important and linked to that of their Master Manzorian.\n\nIn the morning Zarina awakens early like the others. After her morning callisthenics and sword play she studies her spells carefully. The choice she makes now she fears could be important later. That done and with her tattered green dress mended and cleaned as best it can be she garbs for battle. Her light chain shirt goes on over the top, the heavy greaves on her legs and thick dastana on her arms complete her armour. The swords are next. The reforged and (limited) wish repaired Sword of Aqqua feels right in her hands and a breeze surrounds her as she straps it to her back. Criss crossing with her father’s blade. That done she casts her daily rituals to seek to protect her from harm as elemental power flows into her and a glowing suit of white armour of light blooms into light around her.\n\nThat done she heads down to the inn room to greet the others who are hopefully also garbed for war. A nod to Allustan who sits near the fire warming his hands, ”Morning Miss Zarina. I have prepared some travel magic to send you on your way. Which and where? And the blessings of the gods to travel with you.” " }, { "author": "Auranghzeb", "message": "Having rested, Makavoy decided to bind Balam and Zceryll. The alien mind and the foresight seemed like a good option.\n\nHe drew the symbols ad prepared the rituals.\n\n Balam DC 25 (1d20+13)[ 19 ] \nZceryll DC 25 (1d20+13)[ 16 ] \n\n\nOnce gathered with the others, He once again expressed his preferences.\n\n The phylactery is the priority. But I'll go wherever the group decides. " }, { "author": "Chambers", "message": " Donal Ren \n \"Morning, all. Praise be to Tempus on this day of battle.\" The mercenary greets everyone with a casual wave, still wincing from his morning stretches. \"My senses are keen, my blade is sharpened, and I'm ready to bless your armaments, same as before. And ready to go wherever the Captain decides. Not that this doesn't seem like a lovely town...\" He says to Allustan. \"...but we've got places to be and liches to slay.\" \n \n Spoiler \nStance Active: Leaping Dragon Stance\nManeuvers Readied: Sudden Leap, Iron Heart Surge, Lightning Recovery\n\nSpells Active: Endure Elements, Longstrider, Primal Hunter, Primal Instinct, Primal Senses, Greater Magic Weapon (sword), Magic Vestment (shield), Superior Resistance.\n\nSpells cast on others: Magic Vestment (Mirriana) x2, Magic Vestment (Elkist) x2, Greater Magic Weapon (Mirriana), Greater Magic Weapon (Zarina), Greater Magic Weapon (Elkist), Greater Resistance (Makavoy)\n " }, { "author": "DrK", "message": "As the heroes assemble in the cool morning air in the square there is a surprise awaiting you, well a surprise for all apart from Mirriana who had requested it as a large dragon with a horse sized body and massive sail sized wings lies sprawled in the fountain, its sinuous tail with a cruel barb at the end splashes in and out of the water. As its sees the various heroes appearing from the inn its eyes scan some and a cruel smile appears.\n \"Mistress...\" it hisses with a low sibilant growl to Mirriana, \"you have lost the wizard, the beast and the small grumpy one... did they die painfully?\" she asks, a little glee in her reptillian features. \"I could do nothing about it could I mistress.\" she adds, a glower as a claw brushes the sign of Mystara still emblazoned on her massive head.\n\nFinally, with a yawn and a stretch as her neck and head tower above the constable \"What do you now demand from me mistress?\" \n \n\nNearby Zarina stands with sword in hand, the hilt casually grasped with both hands as she leans on it, point scraping the ground. She muters, \"Have a care Mirriana, she is the same beast that we fought several months ago. I do not know if she can have changed much in that time.\" She glances at the wyrm, \"My flames stand ready should you trick us.\" " }, { "author": "RCgothic", "message": " Mirriana \n\nThe meeting remains indecisive, and I shake my head at Elkist's suggestion we split up.\n\n\"Mystara doesn't think that's a good idea\", I say. But the weight of reason is beginning break through my fear and worry, and the suggestion to ask our friends to hold off on their assault seems like a reasonable compromise, especially given Mystara's assurance Celeste would respond.\n\n\"Ok...\" I say cautiously. \"We'll go and get the phylactery. I agree it's our primary objective. I'll use a sending to Celeste and ask them to wait for us. I'm sorry for my outburst, it's just the results of my divinations were upsetting.\"\n\nWith the meeting adjourned I get what rest I can and in the morning I cast the sending spell to Celeste:\n\n\"We're okay! On Tilagos time ran slowly. Going to get Phylactery. Mystara advises you don't attack yet! Wait for us all to regroup. Love you.\"\n\n\n \n\n\nWith that done and awaiting a response, it's time to check in with Naximarra. The dragon is not so intimidating compared to the other threats we've faced.\n\n\"Hello Naximarra, I hope this morning finds you well,\" I greet the dragon respectfully but firmly, deliberately overlooking her tone. A subtle gesture bids Zarina relax. \"My former companions are attending to other matters. But you need not call me mistress. I recall I'm sure as well as you do that I included no subservience to me in the terms of your quest, and that the duration of my original compulsion upon you will have expired. That is why I sent you to Manzorian to renew and reinforce your bindings. As much as it would be helpful to me to bring your formidable might on our next mission, I am quite certain I would have to compel you further, and this I will not do. I know you will find the tasks you have been set difficult and insulting enough already. That you are still here means you have been carrying them out anyway, compulsion or not. It would have been easier for you to choose The Abyss, and I respect that you didn't. I know you would prefer to demand others respect you, even worship you. Around here such respect is earned But that's not impossible Naximarra, even for you. Remember that.\"\n\n\"I regret I can't stay and talk more. I have urgent arrangements to cast a much more powerful dragon than you into the hells to make. I'll find you again on my return.\"\n\nI don't emphasize the word \"find\" as I nod a respectful farewell, but it's there." }, { "author": "DrK", "message": "Its a sombre moment as they walk away from the save looking (if now better behaved) black scaled dragon. Zarina offers Mirriana a comforting hug briefly and a whispered, \"Celeste is strong, the strongest woman I've met. She will survive the Wormcrawl fissure. If anyone can she will.\" That said Zarina then looks serious as she pulls out the reformed glittering and ancient Sword of Aqaa, the blade shining in the reflections from the water. She grins a thin smile looking at Mirriana, Mahkavoy, Elkist and Donal, b \"Stay close, I will take us as close as I'm able from the maps I studied. We should arrive on the cliffs above Kongen-THulnir.\" She'll wait for the others to nod and make ready before she seizes Elkist and Mirriana's hands and waits for them to bring Mahkavoy and Donal into the circle before she casts her conjuration....\n\n Casts greater teleport \n\nThere is a sudden ripping feeling, a darkening of mind and soul as each of you feels a great wrenching from your midriff before you all stumble landing with a thud in dusty stone and grass. A blazing hot wind blows past you revealing an arid wasteland broken only by the occasional rock formation or copse of scrub oaks stretches to the horizon in all directions save one. In this direction, the land drops away into the immense gulf of the Rift Canyon. It stretches as far as the eye can see to the east and west, a boggling gash in the face of the world. The wind blowing over the strange rock formations perched on the canyon’s lips makes a hollow moaning sound. You stand some 40ft from the edge of this titanic gash in the earth where swirling clouds and mists block the murky depths of the chasm from view.\n\nOne hundred feet below the top of the cliff, an immense ruined city of stone lies nestled in a wide, open cavern. Hundreds of multi-leveled buildings and towers rise inside this cavern, creating a vertical cityscape of spires, battlements, and stone bridges. Spires of rock protruding precariously from the cliff’s lower face rise up before the cityscape. Some of these spires are barren, capped only by the odd bush or rock formation, but two support large castles of their own, and connect to the main city via slender bridges of stone. Smoke rises from several parts of the ruined city, and many of the buildings are recently damaged or destroyed. The source of this damage is readily apparent, for the city of Kongen-Thulnir is under siege by dragons. Even as you watch you can see thin wires trailing from spire to spire and dangling loose and torn from the rock face. large humanoid figures on some of the towers launch ballista's into the sky trailing heavy chains at what must be over a dozen dragons swooping and turning in the air as they swoop down above the city blasting clouds of black acidic gas or crackling lines of arcing lightning! Even as you watch a dragon is hammered by a pair of ballista bolts and rolls belly over plunging from view into the mist trailing chains!\n\n \n \n\nThe only land route into Kongen-Thulnir is a thirty-foot-wide ledge that winds down from the edge of the Rift Canyon above, the pathway down some 400ft south of where you have landed on the wasteland. Access to Kongen-Thulnir via this ledge is controlled by the gate here, a forty-foot-tall, two-story structure made of bronzewood poles bound with heavy chains. A sixty-foot tower with a battlement roof and many loopholes watches over the area, a pair of dead blue dragons lie crumpled by the gate that still smokes from the tower and, with their keen eyes Donal and Elkist can make out the shapes of huamnoid forms clustered along the tower walls and gatehouse. Although as you are small, and close to the ground they do not appear to have seen you yet.\n\nTaking in the scene, with winged forms swoopig down on the parts of the ruined city Zarina just looks at Mirriana and Elkist and sighs, \"Make ready, this will not be easy!\" " }, { "author": "Auranghzeb", "message": "Makavoy takes in the scene of siege and danger.\n\n Quick! I'm sure these wyrms have some sort of blindsense, but we still need some misdirection! \n\nHe says as he casts Mass Invisibility almost as a reaction!\n\n\n This should at least give us some time to plan out ahead... \n\nHis robe of eyes sees everyone and everything around." }, { "author": "Chambers", "message": " Donal Ren \n\nThough surprised at her change of heart Donal keeps silent about her decision. Not an easy choice to make. His stomach lurches at the teleport and he takes a few deep breathes to steady himself afterwards. Hate that. \n\nHe surveys the battlefield and battle before them. \"We cannot confront both sides of this fight. We must choose sides.\" He chuckles as the dragon gets bolted by the siege weapons. \"I think we've a better chance of dealing fair with the giants than the wyrms. We could try to sneak into their hold...which would go poorly I think. Or we could attempt to gain their favor by taking down a dragon.\" " }, { "author": "DrK", "message": " \n Zarina \n\nZarina ducks as a winged reptile with a wingspan topping some 100ft swoops overhead a fain explosion from within the rim of the canyon as a building in the rift is pulverized to rubble by the dazzling blast. Looking around Zarina, like the others, can see mostly green, black and blue dragons soaring and banking around. A smattering of white an other chromatic colours visible but so many... its the stuff of nightmares. As the wave of invisibility washes over them and she loses sight of the others she reaches out a hand to clutch Mirriana's shoulder for some support.\n\nA moment later a muttering under her breath and a series of (unseen by most) blue scales rises from her skin to give her a sapphire appearance. Whispering to the other she also nods towards the gate. \"Come, if we must move, best move quickly. Hopefully we can close on the gate without being noticed. \" If the others agree she'll start moving swiftly over the broken ground heading towards the distant gates watching the sky cautiously but thankfully more of the dragons are lower the canyon rim strafing, banking and wheeling around the two suspended rocky bulwarks and the main body of the city\n\nAs the party closes to some 120ft from the gate, the walls you see are massive! Forty feet of heavy set stone with a stout palisade roof atop which are at least 8 heavy set hill giants clutching clubs and spears and garbed in crude armour. In the watchtower that hugs the edge of the canyon another pair of hill giants work the massive ballista loading and preparing for another dragon's strafing run. You can also all see that the bronze plated gates are not intact and lie slightly ajar, an impact and bend from one where one of the downded dragons seems to have crashed directly into the structure bending the massive gates and leaving a gap some 4ft wide (far too small for a giant but large enough for most people) to sneak through if one was so minded!\n\n OOC\nCast Dragonskin\nDraw Blade of Aqaa\n\n \n \n \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n\nAfter taking a moment to cast some wardings on each of the party members, Elkist begins to move forward. Invisibly she approaches the gatehouse to see if there really is an unobstructed way to progress towards their goal.\n\n \n Spoiler: Info/ Actions \nCast Protection from Energy (electricity, or other if desired) on everyone (120 hp/ 120 mins).\n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 12, Level 16, Init 7, HP 109 + 22 temp/109, Speed 30ft\n AC 32, Touch 12, Flat-footed 30, Fort 25, Ref 22, Will 25, Base Attack Bonus 13\n Ghost touch Lightning Sword +20/ +15/ +10 (+13 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch, Magical Weapon+5 +1 longspear +23/ +18/ +13 (+13 base, +5 str, +5 weapon) (1d8+12 (+7 str, +5 weapon), )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 (w/ Magical Vestment+5) , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+13 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 30\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +4 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\nPrimal instinct (wand): +5 competence initiative & survival\nProtection from Energy (electricity) 120hp\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"Better make that acid as well,\" I suggest to Donal, spying the black and green dragons around us.\n\n\"I agree, we have more chance at least attempting to deal with the giants. Let's help them out if we can! I don't think it'll be a helpful to earn their trust to just appear inside their defences, we should break Invisibility at a reasonable distance and attack any dragons that come within range!\"" }, { "author": "Chambers", "message": " Donal Ren \n \"Maybe we try sneaking up on one before losing this cover?\" Donal asks as they move. He casts his own warding to match Zarina's and then bends down to tighten the laces on his new boots. \"Either way, I'm ready.\" He says, sword and shield in hand.\n\n \n Spoiler \nCasting Barkskin on himself, activating Winged Boots (Fly for 5 minutes).\n\nDonal Ren\nAC: 42 (Additional +5 vs ranged attacks; Deflect Arrows 1/round)\nHP: 196/196\n\nSpeed: 30ft land, 40ft Fly\nFort +30\nRef +16\nWill +21\n\nStance Active: Leaping Dragon Stance\nManeuvers Readied: Sudden Leap, Iron Heart Surge, Lightning Recovery\n\nSpells Active: Barkskin, Fly, Endure Elements, Longstrider, Primal Hunter, Primal Instinct, Primal Senses, Greater Magic Weapon (sword), Magic Vestment (shield), Superior Resistance.\n\nSpells Active cast by others: Protection from Energy (electricity or acid?)\n\nSpells cast on others: Magic Vestment (Mirriana) x2, Magic Vestment (Elkist) x2, Greater Magic Weapon (Mirriana), Greater Magic Weapon (Zarina), Greater Magic Weapon (Elkist), Greater Resistance (Makavoy)\n " }, { "author": "DrK", "message": "The party shrouded in their cloak of invisibility slowly advance down the cliff top path towards the massive gates. Ahead the massive city, epic in proportions clings to the edge of the ravine walls, a pair of isolated citadels linked by stone arches to the cliff walls as they are balanced on massive spears of rock that thrust upwards from the thick layer of fog that hangs a few hundred feet below the ravine lip giving the whole city of floating in fog.\n\nThe heroes cluster together, whispers and hands resting on invisible shoulders keeping most linked as they move closer, auras of magic flaring into life amongst you all. The first of the dragon corpses is reached without incident, the 12000lb of dead blue dragon some 30ft long and missing a forearm and a wing where the massive wires have torn it away also has three massive barbed bolts each the size of a tree trunk embedded in its chest. Crouched by the corpse, some 50ft from the gate, where another massive reptillian shape is crumpled you can all see a massive bearded white skinned helmed giant clutching an axe rimed with ice standing atop the gateway directing the action of some 8 crude fur clad hill giants who twist and turn large ballista skywards as they launch bolts at a pair of massive winged shapes, one green and one black that are swopping down towards them....\n\n \nYou are 50ft from the 40ft high walls and gates that have a frost giant and 8 hill giants atop the gate house and in the tower\n\nA large green dragon and a huge black dragon are 300ft away from the gate (~240ft from you guys as they are flying from your direction towards the gatehouse) some 60ft up currently\nWith what you know of dragons their blindsense will spot you at if they maintain that altitude\n\n " }, { "author": "RCgothic", "message": " Mirriana \n\n\"They're going to locate us!\" I warn as the dragons begin their strafing run against the gates on a path that will take them overhead. \"I'm going to try and ground them!\"\n\nWatching the dragons' approach carefully, I wait for the optimum moment to strike: \" Downdraft! Quickened Anti-Dragon Aura \"\n\n \n Spoiler \n\nAnti-dragon aura gives everyone a +4 luck bonus to AC and saves against dragons. Duration 15 minutes.\n\nDowndraft causes a creature to fall 100ft immediately, or 50ft if they make their save, with damage if they hit the ground. Reflex DC20 if spell resistance penetrated. Aiming to bring them down within reach of the party.\nBlack dragon spell resistance penetration roll: (1d20+15)[ 28 ] \nGreen dragon spell resistance penetration roll: (1d20+15)[ 18 ] \n " }, { "author": "Ghostfoot", "message": " \n Elkist Talphrin \n \"I have your back Mirriana!\" . As the cleric begins her spellcasting Elkist steps in close and braces her spear to ward her companion from any close attacks.\n\n \n Spoiler: Info/ Actions \nGuard Mirriana with reach weapon. Readied action to buff & attack any punk dragon that comes close.\n\nSwift: Law devotion +7 attack\nLongpear (1d20+30)[ 31 ] damage (1d8+12)[ 15 ] \nLongpear (1d20+25)[ 32 ] damage (1d8+12)[ 17 ] \nLongpear (1d20+20)[ 30 ] damage (1d8+12)[ 16 ] \n \n\n \n Spoiler: Stats \n\n Elkist Talphrin \nFemale LG Half-Drow Paladin 4/ Spirit Shaman 12, Level 16, Init 7, HP 109 + 22 temp/109, Speed 30ft\n AC 32, Touch 12, Flat-footed 30, Fort 25, Ref 22, Will 25, Base Attack Bonus 13\n Ghost touch Lightning Sword +20/ +15/ +10 (+13 base, +5 str, +2 weapon) (2d6+9 (+7 str, +2 weapon), 19-20 x2)\n Ghost touch, Magical Weapon+5 +1 longspear +23/ +18/ +13 (+13 base, +5 str, +5 weapon) (1d8+12 (+7 str, +5 weapon), )\n Ghost touch +1 Batorian green steel Hand axe ( , )\n Ghost touch Mithral Full plate of speed +3 (w/ Magical Vestment+5) , Ghost touch +1 Animated heavy steel shield (w/ Magical Vestment+5) (+13 Armor, +7 Shield, +2 Dex)\n Abilities Str 20, Dex 14, Con 12, Int 11, Wis 12, Cha 30\n Condition Permanent/ daily effects:\n\nPal: Aura of good\nPal: Aura of courage (immune fear, allies +4 morale bonus vs fear)\nPal: Divine health (immunity to disease)\nSS: Ghost warrior (ghost touch weapons & armour)\n1/2E: Immunity to sleep\n1/2E: +2 save vs enchantment\n1/2E: low light vision\nArmour crystal: +3 competence save vs energy drain, death spells/ effects, inflict spells)\nCirclet: +6 enhancement to Cha\nBelt: +4 enhancement to Str\nArmbands: +2 Str checks & skills, +2 damage on Power attack)\nMirriana: Imbue with Spell Ability\nBoots: +10ft enhancement speed, +5 competence Jump\nCloak: +4 resistance all saves\nMagic Weapon +5 (Donal)\nMagic Vestment +5 (Donal)\n\nHour+ effects:\n\nHeart of Earth (spell): +8 resist bull rush, overrun, trip; +22 temp hp\nHeart of Air (spell): +10 enhance Jump\nSS: Blessing of the spirits (protection from spirits: +2 defl AC, +2 resist Saves)\nSS: Warding of the spirits (magic circle vs spirits:10ft radius +2 defl AC, +2 resist Saves)\nPrimal instinct (wand): +5 competence initiative & survival\nProtection from Energy (electricity) 120hp\n\nMinute+ effects (not included in stats):\n\nRound+ effects:\n\n \n\n \n \n " } ]
[ { "author": "Bennosuke", "message": " Prologue; A Dream Forgotten \n “It is a fearful thing to fall into the hands of the living God!”\n― Robert Chambers, The King In Yellow\n\n“Things need not have happened to be true. Tales and dreams are the shadow-truths that will endure when mere facts are dust and ashes, and forgot.”\n― Neil Gaiman, Dream Country \n\nLaura found herself in the court of the Yellow King. The lanterns flickered green, casting strange shadows across the blood red polished stone floors. Outside the windows, the sickle shaped moon cast a blue glow blotting out the shining black stars. Laura had stood in this hall many times, though she could not remember its beauty during her waking hours. The great hall was filled with the clatter of silverware, the din of conversation held through a throng of congregants.\n\nOnce, Laura had served here, had lived here, had been someone and something else. Of course, before that Laura had been another someone else, and now... well who was she now? How had Laura gotten here.\n\nRoused from her musings, Laura casts her gaze across the great hall, only to realize that it is empty. No tables, no courtiers of impossible beauty, no source for the raucous chorus of voices. Though the smell of smoked meats, sugared meats, and smokey lanterns hung thick in the air, the walls of the great hall were baren, the lanterns nearly gutted. The great amber carpet that had once led to the towering throne was stained, tattered and moth-eaten. Laura's eyes followed the carpet up and up and up, to the throne, and she realized she was not alone.\n\nA figure in tattered robes sat on the throne of antlers and thorns, a towering and familiar figure. Its eyes... all Laura could see were its eyes. Did the King have a face? Did he wear a mask? Laura could not see, or her mind would not let her. Round, white, bovine eyes stared down at Laura unblinking and full of judgement. Something shifted from deep within its billowing tattered yellow robes, maybe an arm, or a squirming animal, or something else, as The King in Yellow leaned forward to address Laura from his throne. \" You left me servant. You betrayed me, \" the King's voice booms throughout the hallway, or maybe simply echoed within Laura's skull, \" You can expect no mercy for your desertion human... but I am curious... why? \"" }, { "author": "Haval", "message": "For a moment it was like she'd never left. This thought had worried her more in the early days of her escape even if it became harder to believe with time. How did she know what she was seeing was the truth? How did she know that she had ever returned through the Hedge or made it back to New Orleans? Perhaps the whole thing had been a lie sent to make her complient while her body continued to serve.\n\nLaura is nothing if not practical and so will check to see what she looked like now. Even when she had been obliged to dress up here she was usually armed. Whether this was really happening or not she would escape again if she had to. Do it enough times and perhaps it would take. What other choice did she have?\n\nThe King did make her breath catch in her throat. The sight of him like this had been a big part of why she ran in the first place. If she doesn't have a knife or her sword on her she'll look around for something sharp or heavy. Perhaps she could jam it in the King's eye if he got close enough. Would she even be allowed to do that?\n\nLaura doesn't like to look directly at the King but will address him in his general direction while she looks for a weapon. 'Betrayed you? For leaving? Of course I left. Look at you. It's hard to forget what this place really looks like once you've seen it.' " }, { "author": "Bennosuke", "message": "Laura looks down at her arms to see her familiar pale skin, her thin long forearms and thin long fingers. Had she been wearing any jewelry or nail polish before, they were still there now. She had not always looked like that. Before, when she had lived within these halls, she had been taller with powerful muscles and the body of a warrior, or so she thought. And before that? Hadn't she had another form before that too? But it was too hard to remember; too much had been taken from her! And she had no weapons, no armor, none of her old battle garb. A moment of reflection more and Laura realized she was however garbed in her old courtly robes of crimson red.\n\nThe King throws its head back in a fit of laughter at Laura's exclamation. The sound was rough and mechanical, and seemed to shake the very foundation of the throne room. \" Look at me? \" The King asked, suddenly leaning forward in its throne of thorns, arms body and neck seeming to stretch impossibly in the tattered yellow robes. The motion reminded Laura of a viper stretching its head towards its prey so that it could swiftly strike. The King repeats itself, \" Look at me? Look at you! I am not the one wearing a mask! \" The accusation was so wicked, so confident that Laura could not help herself but look down again at her attire, only to realize that now her flesh was pink, her limbs that of a mortals, her clothing something she would wear in the streets of New Orleans when trying to blend in with those untouched by The Fae!" }, { "author": "Haval", "message": "For a moment, the sight of her old robes seemed to confirm Laura's worst fears. It was something that she would wear on an average day when she wasn't expected to dress up or to fight. The weight of them still felt familiar. She was fairly sure she never wore nail polish back then though. In fact she could remember the day she applied it in her apartment. Laura had half expected the colour to fade away to match the rest of her body. Laura will take a deep breath to steady herself before looking directly at the King for the first time. It was hard not to flinch as he leaned forward towards her.\n\nAiming to confidence she didn't really feel, 'A mask? Yeah, well it's not like I can turn this off. There's not much call for everything I had to do here in the real world.' That she didn't look like this to most people back in New Orleans was a blessing. Then the sudden change in her appearance registered. Even if she was happy to see herself like this it didn't mean anything. The King was clearly playing with her. Laura wasn't sure if getting angry was a good idea here, but she couldn't help herself. 'Is that it? You're just going to give me back my body after all this time. Are you going to apologise as well?' Whatever she looked like, she was herself, wasn't she? Otherwise she never would have left Carcosa." }, { "author": "Bennosuke", "message": "The King in Yellow rises from his chair swiftly as Laura speaks, before she has even gotten to asking for a request. Stretching out a robe garbed arm the King shrieks, \" Silence! Such insolence shall not be tolerated!!! \" The entire hall seems to shake, as if the King's outburst had triggered an outburst. Trickles of dust and dirt come free from the ceiling and the ghost chatter within the hall silences. \" The King of Carcosa shall not be spoken to by a servant like this, \" The Yellow King continues, though now his temper is controlled, the screaming anger replaced with a white hot seriousness, \" a servant that fled and betrayed her king no less. No, you must misunderstand what is happening here... knight! I have brought you back. You are mine and shall serve me as you once have, though this time... I shall not be so generous with your freedoms. \"\n\nThe King steps forward, reaching edge of the dais and the steps that lead down to Laura. Towering over Laura, The King appears far taller than she remembered, maybe double the height of the tallest human. And now the King is clutching a long rusted chain. The metal links of the chain ( was it iron? ) was woven with long barbed vines, the same wicked Hedge thorns that had ripped Laura asunder during her escape. Hanging heavy from one end of the chain was a large rusted manacle, except this was wide enough in diameter to fasten tightly around some one's neck like a dog collar. Though Laura could not force herself to remember the King's face, if it was even present or visible , there was somehow the impression of a wicked wicked grin." }, { "author": "Haval", "message": "Laura will flinch at the sound of the King's shriek. Any thought of trying to fight had gone away at the sight of the manacle. She will back away from the King if only to keep some distance between them. Whatever else happened she did not want that thing around her neck. She had heard what had happened to other Changelings during their durrance. Everything could always get worse.\n\n 'Then... what do you want from me your majesty?' She is playing for time. If neccessary Laura will back herself all the way out of the room. She remembered the layout well enough." }, { "author": "Bennosuke", "message": "As Laura begins to back away, the throne room explodes in raucous laughter that threatens to drown out her words. The Yellow King continues his approach, gliding forward on something other than legs. The robed figure moves closer at an impossible speed, growing larger and larger till it seems like the Yellow King might expand and fill the entire court. \" Your never ending servitude, \" The King hisses in reply, voice booming so that it shakes the entire castle. Larger clods of dust and dirt, and even a few stones come loose from the ceiling. \" You shall be mine forever, \" The King says, calling Laura by another name that she once went by but now cannot seem to remember, \" You are my servant and shall stay here in Carcosa for ever, and with your help, I shall conquer Arcadia! \" The King was raving madly, bovine eyes round and wild though still Laura could not perceive any face.\n\nAs the throne room continues to shake with the King's thundering voice and growing frame, the massive wooden doors of the hall's entrance blow open, their blood red paint shimmering in a near blinding yellow light that was pouring in through the arched doorframe." }, { "author": "Haval", "message": "The laughter causes Laura to look around in case there was anyone else here. Perhaps the King was messing with her perceptions, but she wouldn't put it past him to suddenly have guards ready to block her exit. Not that he needed the help. 'Why don't you just snap your fingers then?' Laura spat out defiantly. If he wanted her back why did she need to listen to him? 'I'm not going back.' \n\nLaura is too focused on the sight of the manacle to just turn and run. As long as she could keep it away from her neck maybe things weren't completely lost. She will try to back out of the room as quickly as she could. Once she was out of the hallway perhaps she could find a weapon. If nothing else it would make her feel better." }, { "author": "Bennosuke", "message": "Laura gazes across the throne room. Though there are no guards, suddenly the place seems to be filled with guests; towering lithe figures garbed in tattered robes and hoods of dirty blue. They had not been here before! Laura was certain the throne room had been nearly empty, hadn't it! \" These robed figures were standing around their tables, staring and laughing at Laura, their faces hidden by the most garish, monstrous Venetian masks.\n\n\n 'Why don't you just snap your fingers then?' Laura spat out defiantly. If he wanted her back why did she need to listen to him? 'I'm not going back.' \n\nSlowly, The King raises his free arm, dirty yellow robes clinging flaccidly around a skeletal limb. His fingers pressed together, the King does snap his fingers, and sure enough the manacles appear around Laura's wrists. The metal presses to Laura's flesh, searing with red-heat. The manacles were iron, and they were causing Laura's wrists to bubble and blacken!\n\nThe unbearable pain! It was too much, and as Laura collapsed to her knees her vision tunneling, she could hear The King's wicket triumphant laughter, in that far away land of Carcosa, across the Lake of Hali, and the tearing thorns of the Hedge.\n\n************************************************** *****\n\nLaura awoke with a start. The memory of her dream escaped her almost immediately, but she knew it had been alarming, and had almost certainly involved her captor, The Yellow King!\n\nPlease describe where Laura is waking up. Is it her Hollow or her home in reality, and what does it look like?" }, { "author": "Haval", "message": "Laura wakes up with a scream of pain that is quickly cut off when she realises that she's still in her apartment. The worst part about the nightmares was always not knowing how to take them. Dreaming about her Keeper was inevitable but there was no way of knowing how seriously to take the dreams. Supposedly she was safe in New Orleans but she wouldn't put it past the King to be able to send her messages in her sleep anyway. And there was always the chance that what she had been told about the arrangement in New Orleans was all bull**** anyway. How did she know for certain that the King couldn't come for her whenever he felt like it. Was she living on borrowed time? Once Laura has got herself under control, if reality seemed to be behaving itself she'll get up. She wasn't comfortable trying to sleep after that.\n\nLaura lived in a cramped top floor apartment in a building near Frenchman street. Her friends in the Court of Barter had made her aware of it shortly after she came back. It was sparsely furnished and only a little bigger then a hotel room but the rent was cheap and the mortal landlord downstairs mostly stayed out of her way so she was content. The small balcony was by far the best part of living there.\n\nFor the moment Laura will get a drink and slump down on her sofa where she could channel surf. If it was still dark there was a chance that she'd pass out here eventually anyway. Otherwise she'll work on waking herself up with coffee." }, { "author": "Bennosuke", "message": "It's coming back from the kitchen with her drink (alcoholic?) that Laura checks her phone. It was almost 4:00AM. Tough time to go to sleep and tough time to try to stay awake. But there was also a text on Laura's phone, a message that came in around 2AM, after she had gone to sleep.\n\nIf Laura flips on the TV, there's nothing worth watching on; infomercials, and BS adds, and midnight preachers.\n\nThe message was from Giant, one of a handful of Laura's friends in the Night Revelers. Though his mask showed most a smiling and good looking man of 5'7\" with a scraggly sand colored beard and thinning hair, Laura really knew him as a towering tree-man with a voice like gravel echoing as it rumbled down the hillside.\n\nThe text reads, \" You up? Gotta ask a favor of you. Meet in person? \" Giant was a musician, a guitar player who performed at a lot of the local bars on Frenchman near where Laura had lived. It was Laura's musical background... or at least what she remembered, that had knitted the fabric of their friendship. Giant was often up at all sorts of odd hours; it was pretty likely he was still up." }, { "author": "Haval", "message": "If it was still dark Laura is drinking a beer. She keeps her fridge well stocked for this sort of occasion and has gradually been working her way through every brand she can find in the local shop. Alcohol was not something that had been easily available in the Hedge.\n\n 'I am now. Where are you?' She was happy to see Giant's text. If she could get out of the apartment for a while she could have somthing to take her mind off of whatever she had been dreaming about." }, { "author": "Bennosuke", "message": "It was still dark, and maybe would be for another couple of hours. The apartment was hot. It wasn't yet summer, but New Orleans started heating up soon after March, and the window unit Laura had installed was only so powerful at fighting off the humidity. The cool air of the fridge was welcome, the beer even more so. Condensation started forming on the glass only minutes after she had retrieved the bottle from the fridge and popped the top. It was from a local brewery, walking distance from Laura's neighborhood, and one of her favorites. It was called Brieux Carre Brewing Co., and while Laura had made it a goal to try all the local breweries, she always had some of BC's bottles in her fridge (though never their cans... which had a propensity to explode if it was too warm).\n\nIt takes a couple of minutes for Giant's reply, enough time to take a good couple swigs. It reads, \" ****. You just wake up? \" This is of course followed by another that reads, \" Sure. I'm not far off of Bourbon. Could be up your way in maybe ten fifteen... unless there's somewhere you want to meet. \" Giant knew where Laura lived roughly, though she'd never invited him up...\n\n(OOC: Brieux Carre does exist, they are awesome, and their cans do explode)" }, { "author": "Haval", "message": "Laura will alternate between sipping the beer and pressing the cold glass to her forehead. She would need to get more of these soon if only to help with the heat.\n\nTo Giant, 'Bad dreams.' She won't elaborate. 'I should get breakfast anyway. I'm not getting back to sleep. I'll meet you somewhere. I'm buying.' Laura will leave it up to Giant to decide where they meet, even if was at a bar that was still open. She could always find a store afterwards." }, { "author": "Bennosuke", "message": "\" Bad dreams? ****! I think everyone of Us knows about that! \" comes the first text, followed by a second, \" Not much open at this hour. But if ur hungry, Mary's is still open. \" Mary's Bar and Grill was a a hole in the wall dive-of-a diner on the East side of the Marigny, mostly frequented by drunks and musicians. The food wasn't great, and neither was the atmosphere. But Mary was a Changeling, an Ogre from the Cayoodle Krew Freehold... most actually called her Bloody Mary because of her appearance and temperament." }, { "author": "Haval", "message": " 'Mary's will be fine. See you in a bit.' Laura quite liked Mary's. It was a place to eat where she could usually expect peace and quiet and she found Mary's temprement and directness appealing. Laura will go and find some clean clothes before leaving the house. She will dress lightly because of the heat but wears a baldric with her sword over her shoulder. The Mask typically meant that people's eyes slid right off it." }, { "author": "Bennosuke", "message": "Laura heads downstairs and outside. It's actually a little cooler in the open than it was inside the apartment; though the air is humid and thick. At this hour, the streets are much less crowded, though still the odd drunk and burnout wander the streets. Music still plays from a few of the local clubs on Frenchman, but the street gets quieter, a whistful sort of lonesome as you get away from the main drag. Laura keeps her wits about her on the few block trek. These were the hours when the city was most dangerous, though the Marigny was less prone to crime than some of it's neighborhoods to the North and West.\n\nFortunately, Laura arrives at Mary's without event. The bar wasn't much more than the squat first floor of a rickety Victorian, the purple paint long faded and peeled from the exposed bone colored wood. A sputtering neon sign in the blacked out window reads \"Mary's\", and below it an electric martini glass; the only indication this was a commercial joint.\n\nIt's almost darker inside than it is on the street, and the bar's almost empty except for Mary, Laura's date, and a foul smelling drunk whose collapsed and snoring on the bar. Mary's behind the bar, clutching a yellowed romance novel in her watermelon sized claws. Keeping her sharp feline teeth clenched around her cigarette, Mary says, \" Welcome hon', \" without looking up from the book, \" Let me know if you need somethin'. \" Though her Mask is that of an overweight and greasy haired woman whose been on hard times, Mary appears as a massive and grizzled fur covered monster. Her short black snout was a mess of knotted scars, her maw filled with fangs, and her eyes forever pouring a river of blood tears.\n\nGiant is sitting at a small table in the corner of the bar. It's impressive to see his long limbs folded under the table. As the name might imply, Giant appeared as a towering anthropomorphic tree-man. His voice was like gravel rolling down a canyon, and seemed to shake the bar even though he was trying to whisper. \" Thanks for coming. Have a seat, \" he says, gesturing Laura toward the chair across from him. He turns his long frame toward the bar and says, \" Mary, we're gonna need a bit of privacy if you don't mind. \"\n\nMary grunts, gives a small nod of her head, but makes no attempt to move, or even look away from her novel. Giant shrugs, and gives Laura a roguish grin." }, { "author": "Haval", "message": "On the way to Mary's Laura was careful to stay alert. To have someone attempt to mug her would be mostly inconvenient but it was easier to avoid the possibility altogether.\n\nInside she had to grin at the sight of Giant folding up under the table. He didn't seem to be uncomfortable at least. 'Can I get a beer Mary?' Since she had asked. If Giant doesn't have one she'll motion to him to imply that she'll get him one as well.\n\nLaura will take a seat across from Giant. 'Privacy? Sounds serious.' " }, { "author": "Bennosuke", "message": "In response to Laura's request, Mary mutters, \" Sure kid, \" still biting down on the cigarette clenched between her teeth. Giant has an empty shot glass and a a half empty mug of flat cheap beer, but when he catches Laura looking he chimes in and says he'll have another one. Eyes still glued to her book, Bloody Mary uses her free hand to fill up two tall glasses of Abita and passes them to Laura. She then mutters, \" I'll be in the back, \" before trudging off on squat legs through a door behind the bar into the back room.\n\nIn the time it takes Laura to bring the two glasses over, Giant takes down his incomplete beer in a series of gulps. He accepts the fresh one from Laura while simultaneously wiping his mouth with a slender branch of a forearm, bark rubbing coarsely against bark. \" Thanks, \" he says, placing the fresh glass down on the table and moving the spent mug and shot over to the side. In reply to Laura's remark he says, \" Well, Mary's trustworthy to be honest. But figured a little privacy wouldn't hurt. Look Laura... I, I mean we need your help. \"" }, { "author": "Haval", "message": "Once she's sat down Laura will sip the beer as much as for the cold as for the taste. 'So if Mary's trustworthy who do you not want to hear about this, whatever it is? I take it it's something that the Revellers might need help with?' " }, { "author": "Bennosuke", "message": "Giant sighs, deep and long, the sound like a strong wind rushing through branches. He shakes his head side to side, the movement requiring him to twist his entire trunk back and forth in his cramped seat. \" No, I want privacy for this is a personal matter, \" he replies. There is a solemnity to his words, his big round eyes staring sadly at Laura, adding, \" More than personal... private. \"\n\nGiant lifts the mug of beer to his face, and downs the entire glass, though some of the straw colored liquid goes astray and darkens the bark under his mouth. \" It's... my sister, \" he says, though Giant has never talked about any sister to Laura's knowledge." }, { "author": "Haval", "message": "Laura looks sympathetic. It wasn't as if she had talked much about her own family. She will talk quietly so that Mary definately couldn't overhear. 'Is she ...ok? How long was it.' That Giant's sister was apparently still around was something. Laura had heard the stories about those who had come back to find their friends and family aged or dead." }, { "author": "Bennosuke", "message": "Giant opens his mouth as if to reply, but instead closes it and purses his lips. He sighs then says, \" No, that's not it. \" He leans forward, his massive trunk of a body bowing like a tree in a hurricane. \" She's gone missing, \" he says, \" for about a week now. I... I think she was taken, \" His deep voice breaks as he says this last part, his already rheumy eyes widening with fear, \" by the Gentry! \"" }, { "author": "Haval", "message": "Laura's breath catches in her throat and she just stares at Giant for a few seconds before she can recover herself, 'Are you sure? I thought we were supposed to be safe here.' There was an obvious way to check, 'Where does your sister live?' Had she been replaced already." }, { "author": "Bennosuke", "message": "\" Not in New Orleans, \" he replies hastily, but stopping there. He gives Laura a warning stare that suggests that perhaps he does not want to divulge where his mortal family live, but then adds, \" Anyways, a goblin was selling this in the Tumble Down Market, \" and pulls from his jacket an iphone with a cracked screen. \" It was hers, \" he says, \" and I had to pay the goblin an unfortunate amount once it saw how badly I wanted it. Wouldn't give me any information where it was found or when. \"" }, { "author": "Haval", "message": "Laura will acknowledge Giant's implied warning with a nod. She had been suddenly worried about her own families safety. 'Do you know the Goblin's name?' Maybe she had met them already. 'Maybe he only found it in the Hedge somewhere but it'd be a start.' \n\nShe wasn't going to be the one to say it and assumed that Giant already knew. There was every chance that it was already too late. Still, it would be better to be sure." }, { "author": "Bennosuke", "message": "\" The thing called itself Snigglebutt, \" he replies with a straight face, adding, \" Damn wretched creature. Definitely didn't seem like the sort to be working directly for the Fae, but its stall was out on the fringes of the market... where some of the less savory goblins peddle. \" He briefly describes the location of Snigglebutt's stall so that Laura would be able to find it without too much difficulty if she chose. She'd never heard of Snigglelbutt, though the Tumbledown Market just kept growing and there were many goblins and strange folk that she hadn't met yet, being relatively knew to the Freehold." }, { "author": "Haval", "message": " 'I'll talk to him...or maybe lean on him. If he's working in the Market he's bound to be up for trading for the information.' " }, { "author": "Bennosuke", "message": "Giant's lips purse with discomfort again. \" There's more..., \" he says, \" that I could use your help with. \" He studies Laura's face, and it is clear he is fighting with himself in an attempt to get the words out. He says, \" I was hoping you could help me find her... since you are so good in the Hedge. \" His big round eyes, the color of moss, and wet like morning grass, stare deep into Laura's." }, { "author": "Haval", "message": "Laura replies immediately, 'Giant it'd be the least I could do. All of us might have been a lot better off if we had had someone who would have come looking for us.' " }, { "author": "Bennosuke", "message": "Immediately, almost reflexively, Giant reaches out a big four fingered hand covered in moss and vines, and squeezes Laura's arm. \" Thank you, \" he says fighting back a sob, \" Thank you so much. \" He pulls out his phone, the small black rectangle dwarfed in his giant hand, and after a little pecking and swiping pulls up a picture to show Laura, saying, \" This is her, this is Sarah. \"\n\nThe picture shows a teenage girl, maybe just a little younger than Monica, with wiry yellow blond hair, and freckled cheeks on skin burned a few shades darker than it's natural pale complexion. She smiles awkwardly around a mouth full of braces, wearing an oversized grey Florida University sweater, holding up a piece sign, with a pink and yellow plastic ring around her index finger." }, { "author": "Haval", "message": "Laura will pat Giant on the bark of his hand as he reached out. The picture will make her freeze up a little. 'Jesus, she's just a kid.' There was Sarah and Monica, but how many children of about that age had the Gentry taken before? How many were they taking tonight even? It wasn't something that Laura wanted to dwell on for too long. 'Giant...if she can be found I'll find her.' " }, { "author": "Bennosuke", "message": "The bluest, clearest spring water begins to flow from Giant's eyes, suddenly filling the bar with the cool smell of fresh grass and earth. \" Thank you, \" he says again between blubbering drunken sobs, \" Please let me know if there is anything I can do! I will gladly join you into the Hedge if it would be helpful. \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The bluest, clearest spring water begins to flow from Giant's eyes, suddenly filling the bar with the cool smell of fresh grass and earth. \" Thank you, \" he says again between blubbering drunken sobs, \" Please let me know if there is anything I can do! I will gladly join you into the Hedge if it would be helpful. \" \n \n\nLaura assesses Giant's size, 'You remember what it's like? Away from the market I mean. You're welcome to come along but there's no garuntee it'd be safe. I've got more experience of the Hedge then most but that doesn't mean I understand it.' " }, { "author": "Bennosuke", "message": "Giant shakes his big head, wiping the tears from his eyes. \" I'm not worried about danger he says, \" his words sounding slightly more slurred by the beer now, \" I would face down an army of hunters, and my Keeper, if it meant saving my sister. \" He gives Laura stony eyed stare to show he means business." }, { "author": "Haval", "message": "Laura grimaces at that comment, 'I don't want it to come to that. There's no point in either of us dying if we can help it.' Or worse. Somehow running into the King out there would be bad enough, she couldn't say how another Fae might react to them.\n\nThere were some things that Giant clearly didn't want to talk about, but under the circumstances she had to ask. 'You don't have to show me, but does Sarah have a Facebook or an Instagram account? I can talk to this Goblin but it might be good to find out if there was anything going on in her life lately.' " }, { "author": "Bennosuke", "message": "Giant nods his head in reply. \" Of course, \" he says, \" I think she had all those things, Tik Tok as well. \" He pulls out his phone and shows Laura his sister's Instagram feed, adding, \" I think Sarah used this more. \" It's mostly just awkward photos with friends and short video attempts at what might be called a Vine. Sure enough, the posts seem to have stopped about eight days ago." }, { "author": "Haval", "message": "Laura will examine Giant's phone intently before responding. 'Maybe it's good news. Something happened last week but it's not like what happened to us. There'd be something else there posting for her wouldn't there?' " }, { "author": "Bennosuke", "message": "Giant shakes his head again. \" I've heard of others taken, their Keeper failing to leave behind a facsimile. I... I'm afraid of the worst, \" he says, almost pleading with Laura." }, { "author": "Haval", "message": "Laura will reach out and take Giant's hand. 'Then let's make sure it doesn't come to that. I think we should pay this Snigglebutt a visit.' " }, { "author": "Bennosuke", "message": "Giant squeezes back, his gnarled fingers rough against Laura's skin. He nods his head and replies, \" That sounds like a good start... though I think I might need to sleep some of this off first. \" He looks down at the empty beer mug before grinning knowingly at Laura. He shrugs then after a thought and adds, \" Though maybe it's best that wretched hob doesn't see me with you? Maybe he'd be more helpful then. \"" }, { "author": "Haval", "message": " 'Probably true. I don't want him raising whatever price he's going to try and charge me.' Laura grins. She assumed the Goblin might get greedy if they believed this was personal. 'I'm probably not going to sleep much for a while so I might as well head over to the market and look into the hob. He's bound to accept something for telling me where he got the phone. I'll ask around first and see who knows him.' Laura will pause to finish her beer. 'Might try and pick up some supplies while I'm there.' \n\nBefore she departs Laura will make sure she has details of roughly where she can find this Snigglebutt in the market and will make arrangements to meet up somewhere once Giant had slept." }, { "author": "Bennosuke", "message": "Before she can leave, Bloody Mary steps back through the kitchen door into the bar to get Laura's tab. As she accepts Laura's card she says in a voice filled with smoke and gravel, \" You take care of yourself now dear. Don't go rushing into the Hedge looking for danger, just because you can. \" She gives Laura a grin before taking a puff of a fresh cigarette.\n\nBy the time that Laura steps out of the bar, it is almost 5 in the morning. The sky isn't out yet, but the streets have gone from abandoned to simply sparsely haunted. Cars roll through the narrow streets following their headlights, and crunching over discarded trash in the street. Laura passes a lone resident, out for an early morning jog or a walk with their dog. Mortals just starting to get ready for their normal lives. Laura slips past all this like a ghost, or a creature of another dimension. Their eyes slip right off of her.\n\nLaura moves back toward the Marigny to portal she knew would take her where she needed to go. Spending the point of Glamour, and stepping through the door of a port-a-potty off of Frenchman, Laura finds herself on one of the wider streets of The Tumble Down Market. Despite the hour, the market is already getting busy. No one even notices as Laura walks through the door of a shop into the Hedge. Laura is almost jostled by a pair of Pumpkin Heads, carrying bags of goblin fruit as they push through the crowd.\n\n(OOC: So is Laura going right for Scuttlebutt or is there something she is doing first?)" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Before she can leave, Bloody Mary steps back through the kitchen door into the bar to get Laura's tab. As she accepts Laura's card she says in a voice filled with smoke and gravel, \" You take care of yourself now dear. Don't go rushing into the Hedge looking for danger, just because you can. \" She gives Laura a grin before taking a puff of a fresh cigarette. \n \n\n 'Thanks Mary. I'll be careful.' Laura smiles back. She's grateful for her concern but will avoid mentioning what she's just agreed to do for Giant. Better me then someone who doesn't know what they're doing. Outside, Laura tries to ignore the few mortals that are up this early. She's never entirely gotten over the suspicion that someone might be capable of seeing what she really looked like behind her Mask.\n\nOnce Laura has entered the market she intends to go looking for information on Snigglebutt from one of the other merchants before she went looking for him. Perhaps there was something specific that he wanted that she could bring with her. Or at least she could do her research before she approached him.\n\n \n Spoiler: ooc \n\nLooking for any extra background that Giant doesn't know.\n\nLaura has Allies (Tumbledown) and Hob Kin for the record\n " }, { "author": "Bennosuke", "message": "Knowing many that might aid her, Laura first goes to her old associate, The Horned Toad to get more information about where she can find Scuttlebutt. Stuffed into a frilly Regency erra tailcoat of red velvet and lace, The Horned Toad was a giant and warted hobgoblin who helped delegate where vendors were allowed to set up in the market. As his name implied, The Horned Toad had two black curled ram's horns protruding from around a powdered white wig on his crown. Speaking in a croaking French accent, he describes the northern fringe of the market, how Laura can get there, and where she can find Scuttlebutt's stall.\n\n(OOC: Allies used)\n\nShe would have to do some more \"snooping\" though, if she wanted to learn more about the hobgoblin, and that might take a little more effort.\n\n(OOC: With Market Sense and Hobkin, please roll Presence + Persuasion/Socialize at +3)" }, { "author": "Haval", "message": "Laura had always found the Horned Toad's accent deeply entertaining to be around but hadn't yet got round to finding out where he'd acquired it. Perhaps the Hedge in France was full of Goblins who sounded like that.\n\n \n Spoiler: ooc \n\nPresence 3 + Persuasion 1 + Bonus 3\n (7d10)[ 3 ][ 9 ][ 7 ][ 8 ][ 2 ][ 4 ][ 3 ](36) \nAny 10s\n (7d10)[ 1 ][ 7 ][ 5 ][ 2 ][ 4 ][ 4 ][ 8 ](31) \n " }, { "author": "Bennosuke", "message": "After asking around some of the side streets and less frequented alleys of the Tumbledown Market, Laura is able to find and corner a feral little hobgoblin named Mud. Despite its name, Mud is an albino white rodent thing, with bat like ears and a hairless body (except for the long curls sprouting from it's elongated nose). Mud was a scavenger of the market, and a known thief, scurrying around the shadows in a stooped posture, or on all fours till it found a cart or basket to pilfer from. But, because of its prolific exploration of the Tumbledown, Mud was generally good for a tasty morsel of information or gossip.\n\nOnce Laura had Mud cornered in a vine covered dead end, it hissed and whined. \" Pleeeez! No hurt, no hurt! I help you yes? \" it spoke in a terrified and shrill voice, it's long nose twitching.\n\n(OOC: Two successes, so I'll let Laura get two pieces of information on her mark)" }, { "author": "Haval", "message": "Laura will approach Mud carefully. She's fully prepared for him to try to rush past her if he felt threatened enough. 'Mud' she says levelly. 'I'm not going to hurt you as long as you help me out. Give me good information and maybe I'll owe you a favour at some point.' \n\nIf Mud doesn't try to get away she'll lean down a little. 'You must know a lot of people in the market. There's a hob called Snigglebutt. He found something I'd like to hear more about. What sort of business does he do and where does he get his stock?' Even with someone like Mud she'll try to be careful over what she says." }, { "author": "Bennosuke", "message": "Mud takes a small and trembling step back from Laura, inching into the shadowy back of the alley. Hands still up the little hobgoblin says with guarded curiosity, \" Favor? You do favor for Mud? What favor? \" It's voice is like a squawking parrot.\n\nIn reply to Laura's first question, Mud replies, \" Snigglebutt is no good! No no good! He takes things from The Hedge to sell at the market. He works with the Gentry! He takes bribes and sells information to them! \"" }, { "author": "Haval", "message": "Laura will stop to consider what someone like Mud would actually want for a favour. 'I don't know. What do you need? I could get you some decent food I suppose. What do you eat anyway?' \n\nOn Snigglebutt, 'What kind of information does he sell to them.' Hobs dealing with the Gentry wasn't unheard of, but it was hard not to take offence at those who did." }, { "author": "Bennosuke", "message": "For just a moment Mud's eyes widen with a desperate sort of hope. \" Goblin fruits, \" the pathetic thing hisses, \" I eats goblin fruits. \" As it says this, saliva begins to dribble out of the corner of Mud's lips.\n\nIn reply to Laura's real question, Mud replies hastily, \" I not know. I not know; it only rumors! \" Mud eyes the changeling nervously, then says, \" But the rumors is that Snigglebutt helps The Gentry with their captures. But Mud never said these. Is rumors, yes? \" It shakes its bony hands up before it's face in a gesture of caution." }, { "author": "Haval", "message": "Connecting Snigglebutt to the Gentry would only confirm Laura's worst fears. 'Meaning that he might be the type to lure mortals into the Hedge and steal their stuff? If it's true I can understand why he'd keep that quiet. I'd say it's not just me who might have a problem with that.' Whatever Mud might be doing at least he didn't seem to be working with the gentry\n\n 'I'm looking for someone Mud. If anything comes of it I'll definately owe you one, but otherwise maybe I'll see what I can pick up when I'm next in the Hedge.' " }, { "author": "Bennosuke", "message": "Mud nods its head nervously, giving Laura a very forced grin. The hobgoblin says, \" Yes sure. What would you promise Mud in return? \" It's rheumy eyes seem to flash, or maybe even glow orange for a split second, and a true and greedy grin spreads across its face. For the first time, it takes a curious step towards the Changeling." }, { "author": "Haval", "message": "Laura doesn't step back as Mud moves closer. 'Goblin Fruit. Sometimes I can find it growing out there in the Hedge.' She'll watch his reaction closely. 'I'm heading out there again soon. If I find anything good out there maybe I can trade you for it when I get back.' " }, { "author": "Bennosuke", "message": "The pathetic Hobgoblin nods its head with excitement. It replies, \" Yes, yes! I find anything out about Snigglebutt, and you give Mud goblin fruits! Yes! \" It lashes a veiny pink tongue across it's long yellow needle teeth." }, { "author": "Haval", "message": "Laura can't help but focus on Mudd's teeth but doesn't take it personally. She had seen worse. 'I can't say how long I'll be, but if you need to find me ask around at the Exchange. Someone will be able to get in contact.' Laura had had a lot of reason to use the Exchange in the past and knew a fair few people who dealt there regularly. 'Otherwise I'll look you up.' \n\nIf there was nothing else Laura will go looking for Snigglebutt." }, { "author": "Bennosuke", "message": "Following the directions provided by The Horned Toad, and by Giant, Laura makes her way toward the outskirts of the Tumbledown Market. By the time she had parted ways with Mud, the streets were beginning to swell with opened stalls and the bustle of patrons; Lost and Hob alike. Laura pushes her way through throngs of busy shoppers, past strange barkers advertising stranger wares.\n\nAt one point The Tumbledown Players lead a procession that blocks Laura's progress towards the outskirts. Their boisterous brass instruments honking an upbeat blues inspired rhythm that would make any Second Line proud, playing call and response to the dark skinned singer crooning about the rocky love between a Fox and a Leather clad rocker. The music drowns out the frenetic chorus of the market vendors. At another point, Laura is grabbed by the wrist and pulled into the stall of a towering portly fish monger, whose face was that of a red speckled carp.\n\nEscaping this, Laura finally reaches the fringes where the market streets are quieter, and the rare shopper sticks to shadows trying best not to be recognized.\n\nSnigglebutt's stall is a spread out mess, seemingly made of old sneaker boxes and plywood. A folding table is covered in all sorts of odds and ends; tarnished pieces of jewelry, baskets of withered goblin fruit, a fine looking umbrella, a number of sad looking stuffed animals, and the like. Hunched over in the stall, chewing hot gristle off of a long charred bone (lord knows from what creature), stands Snigglebutt. The hobgoblin is maybe just under five feet tall; a bipedal dog-lizard covered in a mix of soft green scales and shaggy brown fur, and dressed in a pair of tattered and dirty denim overalls. It eyes Laura warily as she approaches, its nostrils flaring as it scents her. Only when she is near enough does Snigglebutt say in a gruff voice, \" Want something? \"\n\n(OOC: Please also give me an Int + Streetwise roll)" }, { "author": "Haval", "message": "On another day Laura might try to take what enjoyment she could out of the market, but her dreams and her business here made that difficult at the moment. When the fishmonger pulls her towards his stall she'll poilitely but firmly leaver it's fingers off her wrist.\n\nOnce she reaches Snigglebutt's stall Laura can't help but notice the stuffed animals. Had they had owners until fairly recently? 'Window shopping' she'll reply. Laura will try to assess how much of Snigglebutt's wares might have plausibly been recently taken from a mortal kidnap victim. She'll also be on the look out for anything that Snigglebutt might use to defend himself in an emergency. He didn't seem like the type to have flunkies to protect himself but who could tell.\n\n \n Spoiler \n\nLaura awkwardly has no streetwise so I think that's minus 1 for the lack of a social skill\nInt 2 (-1 penalty)\n (1d10)[ 4 ] \nAny 10\n (1d10)[ 2 ] \n\nWits 3 + Composure 3\n (6d10)[ 1 ][ 8 ][ 4 ][ 10 ][ 9 ][ 6 ](38) \nAny 10s\n (6d10)[ 2 ][ 6 ][ 3 ][ 8 ][ 4 ][ 9 ](32) \n " }, { "author": "Bennosuke", "message": "Laura can feel Snigglebutt's eyes following her as she studies the wares on the cart. The stuffed animals on the cart are matted, tattered and dirty. A stuffed octopus missing a button eye smiles up at Laura, despite its grievous injury. A floppy eared rabbit in overalls eerily similar to the Hobgoblins, sits with its head bowed heavy as if in tired mourning. They are mundane objects mostly, nothing clearly made of magic fabrics or carrying some overt sign of coming from Arcadia. However, a frowning lion doll with broken yellow crown catches Laura's eyes. This carries the shimmer of Glamour. Closer look confirms for Laura that this is likely a Token, a piece of shredded soul, torn from a mortal as they crossed through the thorns of The Hedge.\n\n\" Ah, you have a good eye, \" Snigglebutt's low voice interrupts Laura's studies, his hot breath reeking of smoked meat. \" I found that Lion during one of my journeys through the Hedge. That is no ordinary doll! \" the hobgoblin says proudly.\n\n(OOC: Laura gains no additional knowledge on Snigglebutt from the failed Streetwise roll)" }, { "author": "Haval", "message": "Laura will force herself to ignore the Hob's gaze as she browses his wares. Getting angry might make her feel better but it wouldn't neccessarily help. 'You opening a toystore?' After he admits to the lion doll being a Token, 'That's obvious. You know, you don't usually find something like this just lying around. Did you happen to find anything similar close to where you found it? Something like that should be quite valuable to the right person.' " }, { "author": "Bennosuke", "message": "The hobgoblin chuckles at Laura's remark about opening a toy store, a throaty grinding laugh. \" Just things I find in The Hedge, \" it replies, breath still hot on Laura's face and neck. To the rest, Snigglebutt adds, \" I find things here, and I find things there. Some things maybe ain't so valuable, but others are. Sock that disappear into the drawer, old childhood toys, all sorts of things fall through the cracks and end up in The Hedge. Sometimes they are left behind by wanderers like yourself, personal belongings that get caught by the thorns or fall out of a pocket. Lost things, you know... to someone they are all worth something. \" There could be a terrible implication in the last words the hobgoblin had said, though of course it was impossible to say what any hobgoblin ever meant, they and the Fae were always so used to speaking in riddles and half truths.\n\nAs Snigglebutt rambles, Laura's eyes are drawn to a small wallet; more duct tape then leather. Opening the wallet almost instinctively, Laura finds a Driver's License belonging to none other than Monica, her headshot a scowl. \" Oh, that one I found in The Market actually, \" Snigglebutt says with pride, seeing Laura's interest in the wallet, adding, \" All things out on the tables are for sale... for a price. \"" }, { "author": "Haval", "message": "The sight of Monica's licence made Laura feel sick. When had she last seen her anyway? Techically she had met her the first time when the girl had wandered into the market so perhaps the licence had been dropped then. But mortals often made it into the Hedge, and sometimes something lured them in.\n\nLaura will hold onto the wallet and turn towards Snigglebutt with a fixed smile on her face. She is taller then the Hob and will stand over the creature. From what she understood of it now the universe would respond to her if she approached it in the right way and she meant to claim some authority here. 'And yet sometimes it's easier to take a more active role in making acquisitions isn't it? Finding things lying around is all very well, but it'll only get you so far.' \n \n Spoiler: ooc \n\nShould check before I roll it. Can I use Mask of Superiority (p.128) to pose as a representative of Arcadia who might be a potential customer? If it makes more sense to have used the contract before the scene started then I'll rethink.\n\nOtherwise, what would be the consequences of just taking Monica's wallet? I feel like robbing Goblins might cause Wyrd related problems.\n " }, { "author": "Bennosuke", "message": " \n Spoiler: OOC: \nLaura is down to 8 Glamour. She gets two successes. So if Laura is posing as a member of Arcadia, we will have to pretend/assume that Snigglebutt has been much more obsequious, attempting to appease her any way possible.\n \n\n\nThe hobgoblin stiffens at Laura's words. It hastily bows its shaggy head and blurts, \" My Lady, I swear I would never steal from any of mortals that I have led to... to our Lord. \" Snigglebutt is trembling, but it keeps its head lowered, perhaps anxiously awaiting some sort of physical punishment. The hobgoblin adds, \" I took this off of a human in The French Quarter. She was alone on the streets at night. She said she had no family. She... she would be an excellent subject of our Lord's Court! Please, take the wallet, it is yours for free. \"" }, { "author": "Haval", "message": "Laura dismissively looks down her nose at the Hob. It wasn't hard to act this way. She only had to channel her memories of the Yellow King and let Snigglebut draw his own conclusions. 'That would be sensible. He doesn't take well to being disrespected. Best you don't do anything you wouldn't want him hearing about.' \n\nShe'll hold up Monica's wallet, 'I appreciate your work ethic, but I have a personal interest in this one. She has much to learn, but she is mine .' Laura will emphasise the last word. A Fae would be possessive about the people that they considered to be their property wouldn't they? It wasn't pleasant for her to think like that. 'Where is my squire at the moment?' " }, { "author": "Bennosuke", "message": "\" I don't know, \" the Hobgoblin says in reply. Something crosses Snigglebutt's lips like a smile, but far uglier; lips curling up and back to expose gapped hook teeth, and it says, \" But I can find her for you if you like. Was waiting till I got the word from the big boss. But you give me a day and I'll git her for you. Would be even easier if you let me use that wallet. \"" }, { "author": "Haval", "message": "Laura frowns and looks levelly at the Hob. After a moment, 'Oh I don't think that's neccessary. I feel like you would upset her in a way that would make her less useful to his majesty. When the time comes I will deal with her myself.' She'll put Monica's wallet away. 'Of course if the word comes down to pay her a visit and you decide to go and see her without me ..' Laura glares at Snigglebutt with all the hatred she feels for someone who was willingly involved in taking people to Arcadia. 'I will be upset with you. The King is powerful and dangerous but he is far away. I come to Tumbledown all the time and you will not be able to hide from me.' \n \n Spoiler: ooc \n\nPresence 3 + Intimidation 2 + Wp 3\n (8d10)[ 1 ][ 1 ][ 3 ][ 7 ][ 7 ][ 1 ][ 5 ][ 6 ](31) \nAny 10s\n (8d10)[ 4 ][ 10 ][ 10 ][ 8 ][ 2 ][ 8 ][ 8 ][ 5 ](55) \n\nReally want a way of judging if he's lying with his response\n\nWits 3 + Empathy 1\n (4d10)[ 1 ][ 10 ][ 7 ][ 10 ](28) \nAny 10s\n (4d10)[ 2 ][ 5 ][ 5 ][ 1 ](13) \n " }, { "author": "Bennosuke", "message": "The hobgoblin's eyes narrow, and he does not recoil from Laura or her words. \" I bow to your master My Lady, \" he hisses, forked tongue darting out from fanged teeth, \" not you. \"\n\n(OOC: Laura is down to 4 WP)" }, { "author": "Haval", "message": "While she was talking Laura had reached over her shoulder to draw her sword from it's scabbard. She does this with the ease of much practice. Once she had drawn the sword she'll reverse the blade towards the ground but it is clear that she can handle it very easily in spite of it's weight.\n\nThat Snigglebutt appeared immune to her threats wasn't the end of the world. 'That's the way it should be, but I'd say you might want to consider being politer to his majesty's representives in the future, if only to keep yourself alive. Perhaps I should reconsider and we should both pay my squire a visit while I'm here to oversee things.' Perhaps he would appreciate the offer to show off his skills at finding people?\n\n \n Spoiler: ooc \n\nHave to try to balance obligations to Giant and Sarah and the need to protect Monica from possibly getting kidnapped while Laura is distracted.\n " }, { "author": "Bennosuke", "message": "Snigglebutt raises a single hand, palm out in the gesture of \"stop\". Forked tongue flicks between lizard lips several times before the hobgoblin says, \" As you wish My Lady... I will let you know if I hear anything else. \" The creature's voice is flat, and its round yellow eyes dart from Laura to her sword and back again.\n\n(Successes added due to the drawn sword)" }, { "author": "Haval", "message": " 'Oh, when the time comes I'll likely come looking for you.' Laura doesn't put her sword away but she doesn't make any obviously threatening moves with it either. 'When you take the new recruits, whereabouts do you normally meet my colleagues to hand them over? I'll find out eventually but it'll save me some time if you tell me now. I heard there was a new one taken just recently? Tell me about her.' Laura is fairly sure that he was responsible for the disapearance of Giant's sister but would like to hear details." }, { "author": "Bennosuke", "message": "Snigglebutt’s head tilts to the side, confusion and maybe even suspicion crossing its snouted face. “ Nah nah, ” the hobgoblin says raising an arm, “ It’s not like that. I don’t work for The King, like you know. I justs… help out every now and then, if the opportunity strikes; yah know what I mean? ”\n\nSnigglebutt seemed to be studying Laura and her response, like the hobgoblin was starting to pick up on the fact that Laura wasn’t whatever she was pretending to be. Laura can feel the threads of the glamour bound mask she had woven stretching and starting to come undone." }, { "author": "Haval", "message": " 'Well lets hope that you're rewarded for that.' Laura mostly looks angry. For a moment she thought about letting the glamour collapse by itself just to see how he would deal with it. Perhaps it was more useful though to have this one alive where she could find him again if she needed to. 'I'm sure I will be in touch.' She'll sheathe her sword and leave without looking back. A true member of the Fae wouldn't have thought anything more about acting that way, so if nothing else it might help to maintain the glamour for a while longer.\n\nInitially Laura will seek to lose herself in the market but she is paranoid enough to be curious if Snigglebutt had chosen to follow her.\n\n \n Spoiler: ooc \n\nWits 3 + Composure 3\n (6d10)[ 7 ][ 6 ][ 7 ][ 7 ][ 4 ][ 8 ](39) \nany 10s\n (6d10)[ 4 ][ 3 ][ 4 ][ 5 ][ 7 ][ 5 ](28) \n " }, { "author": "Bennosuke", "message": "To Laura’s relief, she sees no signs of being followed. Without thought, she returns deep into the heart of the tumbledown, which has only grown more busy and alive. Barkers call and reach out to grab her attention, and the throng of people has become a near current of pressed bodies of all different shapes and sizes." }, { "author": "Haval", "message": "That hadn't gone as well as Laura had hoped. Snigglebutt was absolutely the type of person to have been involved with taking Sarah but he had not mentioned anything concrete about the matter. It wasn't as if her and Giant could keep watch over him to see where he might lead them. Sarah did not have that kind of time. And now she had to worry about Monica while she was distracted. Laura needed to find someone who might be able to help her out. She'll start by looking for anyone she recognised as a fellow member of the Court of Barter in the Tumbledown. If they weren't willing to help her out for the sake of getting in the gentry's way it was always possible that she could find someone who was willing to make a deal." }, { "author": "Bennosuke", "message": "Laura starts to wander back the way she came, her mind racing for ideas about who might best be able to help her. She knew most of the main streets in The Tumbledown Market, and once she got out of these northern back alleys, she would be able to find most of her fellow Courtiers. First Laura's mind goes to the old crone, Wren Lamontaigne. Wren was a fellow courtier, an ancient changeling bent and gnarled like an old tree. She knew everything there was to know, and some Lost even thought she could predict a Changeling's future; you just had to offer her tea and honey to soothe her raspy and ragged voice. She might not be able to physically help Laura, but Wren would likely be able to provide more answers, if that was what she sought.\n\nOld Shadow ran a stall not too far away called Finder's Keeper. He was a Darkling who liked to wander The Hedge, collecting all sorts of odds and ends, which he sold to interested hobs and Changelings. Nothing was too strange to sell, and he bartered for all sorts of favors or payments. He had a good view of the open market, and would likely no more about anything happening within the Tumbledown. He might also know a way around Snigglebutt.\n\nLastly, though Laura would hate to do it, she could always turn to Lupus. He was a wolfy Beast and member of the Barter Court. He was a Hunter Heart, and one of the few Changelings who could travel these parts of the Hedge as well as Laura... maybe even a little better, though she hated to admit it. He spent his time helping to enforce bargain in The Tumbledown, as well as running challenging errands in The Hedge, like Laura did. While he might be the most helpful, he was the last person Laura wanted to ask a favor from... for reasons it was often best not to think about." }, { "author": "Haval", "message": "In some ways Lupus would have been the ideal person to turn to for help. Someone who she could rely on to tear Snigglebutt's throat out the second he went anywhere near Monica. But what would she need to do in return? If she was going to go that way she might as well have done her own dirty work.\n\nLaura will instead go looking for Old Shadow. Darklings made the best spies after all." }, { "author": "Bennosuke", "message": "Laura makes her way back through the market towards Finders Keepers. The stall is a relatively prominent one in the more traveled parts of the Northern Tumbledown, its three walls made of oakwood shelving, covered in trinkets and odds and ends. The stall is already quiet busy and it's owner, Old Shadow, is busy hawking and entertaining the gathered Changelings and Hobgoblins alike. The Darkling was an aged man with a bald egg round head and bushy grey mustache. He was tall and thin, long of arm and leg in a way that reminded Laura of a spider. His height meant Laura could see Old Shadow over the crowd that was gathered around his stall. He hollered over the din of the market in his creaky sandpaper voice, cackling at his own jokes merrily as he worked. He wore a dark navy button down shirt with large floppy collar points that was buttoned all the way to the top and a pair of black flannel trousers held up by crimson suspenders. When he caught Laura's eye, Old Shadow raised a massive hand up to fix the pair of black round spectacles that always seemed to perfectly obscure his eyes, from over his long hooked nose. Shadow gestures for Laura to approach, and when she can get through the crowd to get within ear shot, he hollers, \" Laura my dear. Welcome, welcome. Can I interest you in my latest finds? I picked up a pretty pearl necklace from a thicket of thorns just the other day. I bet it would look lovely on you. \" His lips spread into a smile that show beautifully aligned white teeth. It was the loving grin shared by one's cheeky old grandpa." }, { "author": "Haval", "message": " 'Hey Shadow. I might take you up on that.' Laura was a believer in liberating things from the Hedge even if they weren't useful or pretty. 'Listen. I need a favour for when you're off work.' \n \n Spoiler: ooc \n\nI like him\n " }, { "author": "Bennosuke", "message": "Old Shadow's grin widens, showing off more of his impressive teeth. He chuckles, a low \"ho ho ho\" at Laura's statement and replies, \" A favor? Is that not the slogan of our court? \" Laura catches a whiff of cloves and mint; though it was not his breath or his cologne, but simply the calming strength of his Mantle. He reaches a long arm over the crowd, somehow extending far enough to grab hold of Laura and pull her forward. Hobgoblins and changelings alike move out of the way without a peep or complaint. Old Shadow pulls Laura in close, the scent growing stronger, almost intoxicating. Whispering so that the gathered crowd cannot overhear, he says, \" What is it you need little one? \"" }, { "author": "Haval", "message": "Laura returns the whisper, 'You know Snigglebutt?' She'll check to see that no seemed to be paying attention. 'I think he's taking people for the Gentry, and he seems to be interested in a friend of mine. I need someone to watch him in case he tries anything.' Laura will leave it up to Shadow to interpret what she means by that. 'I'd do it myself but I've got a job in the Hedge that won't wait.' " }, { "author": "Bennosuke", "message": "\" Well, I see, \" Old Shadow says, the smile never diminishing, though there is now something sad in the expression, \" that is quiet serious. \" He looks out over the crowd for a moment before whispering, \" I am unfortunately busy with the shop at the moment, but I know someone who can help. I would be happy to introduce you, \" he trails off, and of course the implication he is preparing to barter. This was the way of their Court. Nothing was given for free, and actual currency was rarely traded hands. The warm and comforting aroma seems to grow stronger on Shadow. \" Go and get me a fresh syrup melon from Giuseppe's, and when you come back, I will introduce you to just the friend you need. \"\n\nLaura can feel the Glamour gathering around Old Shadow, swelling in anticipation of her acceptance." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" Well, I see, \" Old Shadow says, the smile never diminishing, though there is now something sad in the expression, \" that is quiet serious. \" \n \n\n 'Yeah, tell me about it.' Laura agrees. She had expected something like Shadow's response and was used to the ways of the Court. 'I appreciate it Shadow.' Laura will formally accept the bargain with a handshake. The Glamour was the price of doing business, but it was good to maintain a reputation as someone who could meet their obligations. 'I'll be right back.' " }, { "author": "Bennosuke", "message": "Old Shadow's grin widens as he shakes Laura's hand. As their grasps separate, Laura finds her hand covered in quickly drying wax; the Wyrd's seal on the two's agreement. \" See you soon, \" he says as Laura begins to walk away. The crowd presses past her to get to Shadow and peruse his wares, their voices drowning out his \"goodbye\".\n\nGiuseppe's is a goblin fruit cart, just about a five minutes walk away from Old Shadow's. The cart is owned by a hobgoblin who of course goes by Guiseppe; a gangly three foot tall creature with leathery yellow skin, and a round protuberant head that reminds Laura of a thumb. His round eyes are reminiscent of those on a Henson Muppet, and his long black whiskers are waxed into a foppish bike-handle mustache. Guiseppe greets Laura with his simian grin and creaky voice. When Laura tells him what she has come for, he twists an arm of his mustache between two fingers and says, \" That will cost you... a lock of your hair. \" He raises his eyebrows like Groucho and retrieves from his cart a pair of scissors." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" That will cost you... a lock of your hair. \" He raises his eyebrows like Groucho and retrieves from his cart a pair of scissors. \n \n\nLaura is not opposed to this on principle but is curious what he might want with it. 'You making a wig Guiseppe?' She'll retrieve a jagged knife from the sheaf at her belt. If she doesn't see any reason not to Laura will briefly saw off a lock of white hair.\n\n \n Spoiler: ooc \n\nDoes Laura know anything specific about what he might want with that\n\nInt 2 + Occult 1\n (3d10)[ 3 ][ 3 ][ 2 ](8) \nAny 10s\n (3d10)[ 7 ][ 2 ][ 1 ](10) \n " }, { "author": "Bennosuke", "message": "Giuseppe shrugs and says coyly, \" My price is my price; take it or leave it. \" Laura can't see any reason why the hob would want her hair, but can't see any reason not to make the trade. She did need the melon after all .\n\nWhen Laura hands the hobgoblin a lock of her hair, Giuseppe will bring it greedily to its face, snuffling lustily at the lock, before placing it on the table. \" Very good, \" the hobgoblin will exclaim before over a syrup melon, \" here, as promised. \" The goblin fruit is about the size of a Giuseppe's head, nearly spherical in shape and with a waxy rind of pink and yellow. Giuseppe will reach out an arm to touch Laura and say, \" Is there anything else I can get you? \"" }, { "author": "Haval", "message": "Laura glances across Giuseppe's wares. 'Maybe. What's good at the moment?' " }, { "author": "Bennosuke", "message": "Guiseppe twists his mustache between long stick fingers, as he grins up at Laura. \" Oh, the usual, \" he says slowly, watching his mark as he tries to build tension and interest. He leans forward as if to tell a secret, and his grin deepens as he says, \" But I managed to find a couple of Faerie Peaches. I could sell you one , but the price would be... far steeper. \"\n\nLaura had been up and down the Hedge and knew her Goblin Fruit well enough. She had never ever seen a Faerie Peach, though she had heard just what they could do. Rumor was that if you ate a Faerie Peach, your Mein twisted becoming beautiful and powerful; enough so that the Thorns and the Hedge themselves were fooled into thinking you were True Fae. Even some hobgoblins might be fooled by the magic, though most Changelings were supposed to be able to see through it.\n\n(OOC: See page 208 for the rules breakdown)" }, { "author": "Haval", "message": "Laura had intended to let it go but the value of something like that was obvious. 'Now where did you find a thing like that? Did you happen to see the one who grew it?' And the matter of the price. 'Let's say I was interested. What would you want for it?' " }, { "author": "Bennosuke", "message": "The hobgoblin's already bulbous eyes go wide, almost seeming to push out of their sockets. Its leathery yellow cheeks flush, turning almost orange. Guiseppe leans forward, going up on its toes to bring its long head closer to Laura's. In a breathy and excited voice, it says, \" Well, it would be an honor to go for dinner with a woman as beautiful as yourself, Ms. Laura. \" It reflexively twists its curled mustache, anxiously anticipating Laura's answer, and completely ignoring her prior question." }, { "author": "Haval", "message": "Laura is briefly at a loss for words. 'You want a date?' Her opinion of people's appearances had long since been broadened by her time in Arcadia but a Hobgoblin was different wasn't it? On the other hand it was only dinner. 'In the Tumbledown? I don't think I've ever eaten out over here.' She is considering it." }, { "author": "Bennosuke", "message": "Giuseppe's long fingers free themselves from his mustache so that he can excitedly clasp his hands together. \" I can get us a lovely table at Belletuaxe's, \" the hobgoblin says hastily, \" They have the best escargot this side of the Tumble Down Market. You like escargot? \"" }, { "author": "Haval", "message": "Laura nods. She liked escargot. 'Ok, what the hell.' If she came back unharmed from the Hedge she could handle Giuseppe. 'I'm a little rusty at dates though. And I'm going into the Hedge shortly. How long can you wait?' " }, { "author": "Bennosuke", "message": "\" Oh don't worry, \" Giuseppe says excitedly, stepping around the cart to place a somehow clammy and clawed hand on Laura's arm, \" I'll take care of everything. All you will have to do is show up. \" He gives her arm a squeeze, with his other hand waving away her second comment. \" Oh, it is still early morning. I will get us a reservation for dinner tonight. Belletuaxe's is very sought after, but I will get us a table at 7! I can do that sort of thing for you love. Shall I pick you up at your place around 6:45? \" he says, rushing back behind the cart where he bends down and disappears behind the counter top. There is the sound of rummaging before he reappears, clutching the most perfect looking peach that Laura has ever seen. It was too large, too round, its flesh pink and fuzzy but almost fragile to the point of transparency. Guiuseppe holds the fruit forward with both hands for Laura, and says, \" So, if I give you this, you will meet me tonight for dinner? \" Laura can feel the shifting of Glamour in the air again, coalescing at the promise of a new Bargain." }, { "author": "Haval", "message": "Laura tries not to flinch too much at the feel of Giuseppe's hand on her arm but will look levelly back at the Hobgoblin. 'Ok... I can give you the day.' She had assumed Giuseppe might have been willing to wait for her but being paid sooner then that was hardly unreasonable. 'It'll give me some time to buy supplies and I can leave first thing tomorrow.' For the peach perhaps she could justify the diversion to Giant.\n\nAs Giuseppe goes to get the peach. 'Getting a table at short notice. I didn't expect you to be so well connected.' She will reach out to shake his hand as she makes the bargain. 'Give me the peach and I'll have dinner with you tonight.' " }, { "author": "Bennosuke", "message": "\" Very good, \" Giuseppe replies excitedly. His hand wraps around Laura's, and she can feel the electric tingle of of the Wyrd binding their agreement. He hands her the peach, grinning from ear to ear. He says, \" I can't wait! I really can't wait. See you tonight. \" He watches Rachel to depart (unless she has anything more to say), the ear to ear grin still plastered on his mustachioed face.\n\n(OOC: Don't want to assume you are going back to Shadow... but I assume Laura is going back to Shadow with the promised goblin fruit?)" }, { "author": "Haval", "message": " 'Thankyou.' Laura replies wondering what she let herself in for.\n\nShe'll go back to find Shadow." }, { "author": "Bennosuke", "message": "The crowd has thinned out just a little when Laura makes her way through the busy streets, back to Old Shadow's stall. The Darkling towered over the hobgoblins and changelings gathered around his shop, and as Laura approached, he turned his bald and bespectacled head her way. A wide and toothy grin spreads across Shadow's face. As Laura pushes her way to the front, he eyes the bag she is holding and says, \" I see you have been busy. Would it be too presumptive of me to assume you have got a syrup melon for me? \" He clasps his hands together with anticipation, his smile somehow finding space across his cheeks to grow even larger." }, { "author": "Haval", "message": " 'Easy enough.' Laura will retrieve the melon from her bag with a smile and hand it over. 'Hair I'm happy to give up. The dinner I agreed to go on with Giuseppe later might be another matter, but I'll deal with that tonight.' " }, { "author": "Bennosuke", "message": "Old Shadow takes the melon from Laura, grinning at her. He doesn't even bother to inspect the fruit, simply reaching down to store it on some shelf under the stall. \" Thank you Laura, \" he says beaming. He chuckles at the comment about the promised dinner date and replies with a chuckle, \" You promised Giuseppe a date, did you? Oh my, I knew that hob was a hopeless romantic, but I didn't know he was going after Changelings now. \" He shakes his head and pats Laura on the shoulder in a fatherly sort of gesture. The grin slightly faded he says, \" I hope it won't be too much of a problem. I'm sure Giuseppe is harmless... but please do be on your guard. \"\n\nFinally, Old Shadow will nod his head and say, \" Very well. I am sure you are ready for me to hold up my end of the deal. Just one second. \" He reaches down under the stall again to retrieve a sign made of a plank of wood and string. Painted on the sign reads \" Out on business. Be back soon! \" in a chicken-scratch of brush strokes.\n\nA number of gathered Hobgoblin and Changeling alike voice their complaints, but Old Shadow waves them away a grin and some mumbled cheery promises. He leads Laura across the market street, passing from oppressive bright sunlight into the cool shade of an alley, created by the space between a bakery and an ancient looking bookshop. Old Shadow ignores the smell of garbage as he shuffles over to a door which presumably leads into the back of the bake shop. He sighs, as he reaches for the door handle, and again Laura can feel the gathering electric buzz of glamour. The door opens with a creak as Shadow announces, \" I would like to introduce you to an old acquaintance of mine; a master of tracking and disguise. \" The smell of river water pours forth from entrance.\n\nStanding in the doorway on hind-legs is a hobgoblin in the shape of a humanoid turtle, of about three feet in height. The crown of its head is intendent like a shallow bowl, and filled what Laura immediately assumes is rain water. But to Laura's bemusement, the creature is dressed in the black robes of an action movie Ninja. The hobgoblin gives a short bow, careful not to spill any of the water from its crown and says, \" Leonardo at your service, \" in an accent that reminds Laura of the Nintendo Mario." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Old Shadow takes the melon from Laura, grinning at her. He doesn't even bother to inspect the fruit, simply reaching down to store it on some shelf under the stall. \" Thank you Laura, \" he says beaming. He chuckles at the comment about the promised dinner date and replies with a chuckle, \" You promised Giuseppe a date, did you? Oh my, I knew that hob was a hopeless romantic, but I didn't know he was going after Changelings now. \" He shakes his head and pats Laura on the shoulder in a fatherly sort of gesture. The grin slightly faded he says, \" I hope it won't be too much of a problem. I'm sure Giuseppe is harmless... but please do be on your guard. \" \n \n\n 'Meaning I'm the first he's tried that with? Should I take that as a compliment?' \n\n \n Originally Posted by Bennosuke \n Standing in the doorway on hind-legs is a hobgoblin in the shape of a humanoid turtle, of about three feet in height. The crown of its head is intendent like a shallow bowl, and filled what Laura immediately assumes is rain water. But to Laura's bemusement, the creature is dressed in the black robes of an action movie Ninja. The hobgoblin gives a short bow, careful not to spill any of the water from its crown and says, \" Leonardo at your service, \" in an accent that reminds Laura of the Nintendo Mario. \n \n\nLaura is too used to the Tumbledown by now to react to a turtle with an Italian accent. Perhaps he had literally picked up the accent from Nintendo. But the outfit did give her pause. 'Good to meet you Leonardo. How sneaky are you anyway?' " }, { "author": "Bennosuke", "message": "Old Shadow chuckles at the questions and says, \" Oh, I'm sure you're not the first. But take the compliment anyways. \"\n\nLeonardo rises from its bow to stare up at Laura with its round reptile eyes. It's lipless mouth curls up into a smile, and it replies, \" I am no assassin, but if you need someone watched, if you need something stolen, then I'm your Hob! \" The ninja turns its attention to Shadow and says, \" You need me to do something for her? \" before turning back to Laura and asking, \" how can I help? \"" }, { "author": "Haval", "message": " 'Yeah I wouldn't ask you to do anything you don't want to do. If I did I might as well have done it myself.' Laura will launch into an explanation. 'There's a trader named Snigglebutt in the Tumbledown who is paying too much attention to a mortal that's important to me. I think there's a decent chance that he might just decide to take her when my back is turned. I don't have the time to deal with him now but I'd like someone to keep an eye on him while I'm away. If he does try something it would be better to know exactly where the both of them are.' " }, { "author": "Bennosuke", "message": "\" It will be a pleasure to serve you my lady, \" the frog man says, bowing again and not spilling a drop. As he comes up from his bow, Leonardo says, \" You can count on me to keep an eye on this Snigglebutt. He will have no idea I am there. I will be like his shadow. \" Then a thought appears to occur to the hobgoblin. It raises a finger and adds, \" How shall I reach you my lady? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" How shall I reach you my lady? \" \n \n\n 'You have a phone?' Laura asked with honest curiosity. 'Otherwise do you know Mary's in New Orleans?' " }, { "author": "Bennosuke", "message": "Leonardo chuckles and replies, \" Of course I have a cellphone. \" He reaches into his ninja costume and retrieves the newest model iPhone. His lipless turtle mouth pulls back into the facsimile of a smile, before offering Laura his number. \" I'll be off, \" the hobgoblin says merrily, bowing one more time, before bending down into a deep squat and jumping. Like in a Japanese anime, Leonardo's jump volts him high into the sky, where he lands on the roof of the building, disappearing from view.\n\nOld Shadow stands smiling at Laura. \" I hope this has been helpful my dear, \" he says proudly." }, { "author": "Haval", "message": "Laura will gratefully hand over her number to Leonardo before watching him leave. To Shadow, 'He's very handy to have around isn't he.' On the second point, 'If you say he's trustworthy that's good enough for me. Thanks Shadow. Let me know if I can ever return the favour.' \n\nAssuming that there was nothing else, Laura will accompany Shadow back to his stall before finding somewhere more private where she could call to check in with Giant." }, { "author": "Bennosuke", "message": "Old Shadow chuckles and shakes his head. \" You just payed for this favor, \" he says with a toothy smile. Once back at his stall, he gives Laura a coy wink before getting back to his work, instantly charming the gathered customers with a warm greeting.\n\nA few minutes later, Laura has found a more quiet corner of The Market and is calling Giant. It is still rather noisy despite her distance from the throng, and the reception on this side of reality was never too reliable, causing the audio to drift in and out. Occasionally, the cell picks up a stray laugh or the sound of bells, like an old hand-radio going between stations. Giant's smokey voice sounds half underwater. \" Oh hey, \" he says eagerly, \" you already find something? \" Or at least, that's what it sounds like he's said." }, { "author": "Haval", "message": "Laura grinned back at Shadow, 'Yeah, and if all this pans out maybe I'll do something for you out of the kindness of my heart.' \n\nWhen she's alone she'll find somewhere to sit down. 'Maybe.' Whenever Laura has made a call like this she has to wonder if anyone else might be listening. 'I don't know if our friend took Sarah but he's definately taking people. He seems way too interested in a friend of mine too.' " }, { "author": "Bennosuke", "message": "There is a pause, but when Giant tries to speak up his voice is drowned out by the raucous clamber of a passing brass band in The Market, and he is forced to repeat himself. Once audible, he says loudly, \" So what are we gonna do next? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n There is a pause, but when Giant tries to speak up his voice is drowned out by the raucous clamber of a passing brass band in The Market, and he is forced to repeat himself. Once audible, he says loudly, \" So what are we gonna do next? \" \n \n\nLaura will try to speak up in turn. 'Got to prepare for a trip into the Hedge. I've picked something up that might make things a little easier but we need the basics as well. I take it you remember something of what it was like coming through the first time?' From what Laura had heard not everyone did. 'Maybe I can get you a horse?' She was uncertain if even the Tumbledown had a horse large enough to carry Giant.\n\n \n Spoiler \n\nI'm assuming that going into the Hedge is something like preparing for a camping trip except there's a lot of things you can never actually prepare for. Let me know if it's worth an Int + Occult + Hedge Lore specialisation roll to see if I'm wrong. Maybe there's something I'm forgetting. Otherwise I'd expect we need things like a tent and water bottles.\n\nLaura has Fae Mount so I should take her horse with her.\n " }, { "author": "Bennosuke", "message": "\" I do, \" Giant replies resolutely to the question, adding, \" and I've been back again. I may not be a famed Hedge wanderer like you, but I can hold my own. \" He chuckles at the mention of the horse, his deep voice booming like thunder rolling through a canyon (despite the terrible connection). \" Will we need to make haste then? \" he asks eagerly. There is a desperation in Giant's voice. Of course there is. He is after something he loves! \" Tell me, \" he repeats, \" what is it you are planning Laura? \" Somewhere on the other side of the line is the distant sound of what might me a stray cat hissing, though Laura can't tell if its coming from Giant's side." }, { "author": "Haval", "message": " 'Famed is pushing it. I just lasted longer then most out there.' Other then in the broadest sense it was hard to believe that anyone was capable of being truely knowledgable about the Hedge. 'I really just need something to find the trail of whoever took Sarah. You know what a Faerie Peach is?' " }, { "author": "Bennosuke", "message": "Laura knows enough to surmise they probably won't be traveling for more than a few hours. Basic gear should be enough; good boots, maybe some rope, a flashlight and the like. You could never predict what you'd run into in the Hedge, but part of the fun was figuring it out on the fly! I don't think a roll is really necessary here.\n\nThere is a pause on the other line, and Laura can almost imaging the man's eyes going wide with amazement. \" Of course I have. How much did you have to pay for one of those? \"" }, { "author": "Haval", "message": " 'Not much, but I'm having dinner with the guy I got it from tonight.' Laura replies sounding amused. 'Normally I'd try not to waste any time on those sorts of deals but I'd say this is important. I'm hoping that the peach will get us started in picking up Sarah's trail.' " }, { "author": "Bennosuke", "message": "\" Well, hope it's not roofied... or cursed, \" Giant says in an off-handed way that is meant to be funny, but probably just comes off as incredibly insensitive, all things considered. He pauses for a moment then says, \" Well, if we have to be back by night, we should probably head out soon. Where and when should I meet you? \" though the \"you\" is drowned out by the sudden clanging of a church bell that rings five times, each gong growing more and more distorted." }, { "author": "Haval", "message": " 'And go back on his side of the deal? He'd know better.' As far as Laura understood it a bargain was supposed to have weight behind it. 'The Sans Merci is fairly close. How soon can you meet me?' " }, { "author": "Bennosuke", "message": "\" Eh, give me a half hour, and I can be at the French Market, \" Giant replies, \" just let me know where you want me to meet you. And uh, let me know if there's anything you want me to bring. \"" }, { "author": "Haval", "message": " 'You'll want the sort of things you'll miss for not having them. Decent boots if you got them and a flashlight should be enough. Maybe spare batteries just in case. I'll see if I can find us some rope but if we need anything more complicated we can always come back here for supplies.' " }, { "author": "Bennosuke", "message": "\" Can do, \" Giant says, adding \" see ya soon, \" before hanging up.\n\nThirty minutes later, Giant's arrived at the French Market. His massive tree legs are stuffed into a pair of hard-worn blue jeans, rolled up around a pair of hiking boots. Ironically, Giant's got a red and black checked flannel overshirt on, making the Changeling appear half-tree, and half-lumberjack. To boot, strapped onto his faded yellow Jansport is a well used woodchopping hatchet. It's dark metal head is slick with a layer of blade oil. He's got a stern expression on his face, and he keeps opening and closing his hands in a way that belies his anxious eagerness. \" I'm ready when you are, \" his voice booms over the sound of the market.\n\nThere were many paths that led out of The French Market and onto various trods that wound through The Hedge. Of course, Laura knew all the best ones.\n\n \n Spoiler: OOC \nSo let's start with a Hedge Navigation roll. For review in case necessary, this counts as a Chase with Laura and Giant rolling against The Hedge itself. I will have Giant act as an assistant to Laura for the purposes of this Chase. Our first roll will be Wits + Survival, of course + whatever successes Giant gets. The goal successes is 8 -1 for wyrd, +1 for mild time limit= 8 successes goal.\n\nGiant's assist roll (5d10)[ 3 ][ 7 ][ 3 ][ 7 ][ 5 ](25) \n\nThe Hedge's pool is 5-2+2 (5d10)[ 5 ][ 7 ][ 9 ][ 5 ][ 8 ](34) \n\nEdit: So Giant offers no additional dice, and the Hedge gets 1 success\n " }, { "author": "Haval", "message": "Laura had dressed lightly when she had left her apartment this morning but she has her rucksack with her. Since returning to New Orleans and joining the Court of Barter she has become practiced at carrying a bag full of small items that she could use to trade for whatever she might need at short notice. In this case she'll exchange a battered first edition copy of 'IT', a necklace and a couple of DVDs for some non perishable food, a water bottle and some rope. Everything else she carried on her at all times by habit.\n\nShe's dressed in jeans and a Saints t-shirt worn under a dark green jacket and the scabbard containing her sword. The original boots that she had worn in the Hedge had long since fallen apart but she has picked up replacements that she tends to wear most of the time anyway." }, { "author": "Bennosuke", "message": "The two set off their journey, stepping out from the ever growing goblin market, and out onto a rather desolate strip of \"land\". As the two follow the main trod, the terrain quickly changes from that of desolate urban decay to rolling hills of marshy forest. The remnants of Katrina's storm have still left large sections of The Hedge flooded, and it was not uncommon for a trod to simply end at a newly formed lake of unimaginable expanse. Laura new most of those trods and thus avoided them, picking her way through crossroads and forks to the best of her ability; Giant offering almost no help.\n\nHowever, within less than a half hour of navigating, The Hedge already seemed to be closing in on them. The trod Laura had chosen was narrowing, its borders surrounded by patches of unfriendly brush and the occasional section of thorny vines. Trees like cypresses and willows loomed over the path, darkening the area, and making it hard to find the sources of the occasional chittering creature or far away footfalls.\n\nLaura had been in far worse sections of the Hedge, but this didn't seem to be where she was trying to lead them. And Giant could tell something was up. He remained silent, perhaps polite enough not to question Laura's prowess.\n\n(OOC: Let's have a Resolve + Survival roll her. Note that Laura gains one additional dice from Giant this round... see OOC thread)" }, { "author": "Haval", "message": " 'Something's different.' Laura was annoyed with herself but this sort of thing couldn't be helped. From habit she'll slow her breathing and try to listen to the sounds of the Hedge. Sometimes it was possible to anticipate what it was going to do before it did it. She just had to go to wherever it was quieter. Of course that didn't always work.\n\n \n Spoiler \n\nGoing to throw a second willpower at this because there's a chance I'll get some back for Protector and Family\n\nResolve 2 + Survival 2 + Giant 1 + Willpower 3\n (8d10)[ 4 ][ 8 ][ 10 ][ 3 ][ 3 ][ 4 ][ 5 ][ 5 ](42) \nAny 10s\n (8d10)[ 1 ][ 3 ][ 5 ][ 7 ][ 3 ][ 1 ][ 1 ][ 10 ](31) \n " }, { "author": "Bennosuke", "message": "As Laura leads on the path slowly starts to clear. The trod grows wider, and the clods of Hedge thorn grow more sparse and farther away from the path. The trail leads away from the marshes but instead starts to follow a steep hill, up and up and up. The air starts to thin, and your legs start to burn and grow heavy. The winds pick up, howling and ripping through your clothes.\n\n(OOC: Next, lets do a Stamina + Str)" }, { "author": "Haval", "message": "Laura will put her head down and concentrate on putting one foot in front of the other. As long as she kept on her feet she could get through everything eventually.\n\n \n Spoiler \n\nStr 3 + Stam 3\n (6d10)[ 3 ][ 10 ][ 2 ][ 6 ][ 6 ][ 4 ](31) \nAny 10s\n (6d10)[ 4 ][ 10 ][ 10 ][ 4 ][ 5 ][ 6 ](39) \n " }, { "author": "Bennosuke", "message": "The path starts a slow and steady winding up through the hills, forking repeatedly. But every time Laura thinks she's recognized the way, and picks a path, things seem to worsen. After another twenty minutes or so, she and Giant find themselves following a thinning trail that transitions to mud and loose stones. The Hedge vines begin to creep in closer, and as if on command the sky starts to darken. The winds pick up, howling and creating a din so hard that the two Changelings have to practically scream to be heard.\n\nGiant refuses to complain or question Laura's choices as the two carry on and up, but his expression betrays his growing concern. Soon enough the two are traveling by flashlight under a starless sky. Checking one's watch shows the hands moving in unison backwards, and checking one's phone just shows four crying emojis where the digital time would normally be shown. Even by flashlight, the path is treacherous, with ground giving way to muddy holes that sink halfway up the calf and fill one's boots with cold water. Loose stones give out from under the foot, attempting to take the Changelings over or at the very least force a rolled ankle. Finally Laura is brought to a knee by the terrain, and silently Giant just walks past her, an agitated expression on his face. He doesn't wait to see if she is okay, nor check with her about how much further, instead gripping his backpack with both hands squeezing tight, eyes focused forward.\n\nOne moment, Laura's flashlight catches a glimpse of Giant ahead as she struggles back to her feet, and the next he suddenly screams, his voice ahead of her maybe five yards. But when Laura brings her flashlight around again, he's gone. Instead, it falls upon two pairs of red eyes, revealing two twisted hideous faces with pug noses and prominent under-tusks. \" Got un, \" one Hill Ogre says to the next as they stand on the path before a pitfall trap. Their eyes fixate on Laura and ugly grins spread across both of their faces.\n\nImmediately Laura is seized with terror and guilt. Giant had trusted her to navigate him to safety, and now they were both in mortal danger, and he was trapped in a pit built by flesh eating Ogres!\n\n(OOC: Okay, so the Changelings have lost their navigation roll to The Hedge, and now find themselves in a bit of danger. As a result we are in a somewhat dangerous encounter, though I think there should be several ways of resolving this. However, this will result in Laura taking some clarity damage as a Fairest she takes damage every time she lets someone down and puts them in harm's way)" }, { "author": "Haval", "message": " How could this have gone so wrong so quickly? Laura had to wonder if something about the Hedge had it in for one or both of them. Perhaps the weather had left her too distracted to notice the obvious trap. Perhaps she was just out of practice. Perhaps she had already missed something important out here.\n\nThe sight of the Ogres wasn't exactly helping. It was too familar. Laura was pretty sure had been involved with massed hunts of such creatures back on the other side. Back then it wasn't just her hunting them. There had been horses and dogs and backup to assist her in bringing them down. Could she be absolutely certain she wasn't still back there? Best deal with the Ogres in front of you first. Giant's counting on you. \n\nEven as Laura takes a few moments to panic internally she'll reach over her shoulder and draw the heavy sword from it's scabbard before holding it at rest in front of her. With a confidence she doesn't really feel she'll call out, 'What is the meaning of this?' As before it wasn't about how she fealt inside it was about how she presented herself. Do it properly and the universe would help her out. Surely she was owed a bit of good luck at some point.\n\n \n Spoiler: ooc \n\nAttempting Mask of Superiority again for 1 Glamour\n\nPresence 3 + Subterfuge 1 + Wyrd 1\n (5d10)[ 9 ][ 3 ][ 8 ][ 8 ][ 2 ](30) \nAny 10s\n (5d10)[ 1 ][ 10 ][ 5 ][ 6 ][ 10 ](32) \n " }, { "author": "Bennosuke", "message": "The two ogres suddenly stumble back, their glowing eyes going wide. The first hill ogre, whose skin was sickly green and hued with yellows, stomps its feet and says, \" Oy. We's just huntin'. Got ourselves a nice lil' changelin'. Lots o' bark, but the flesh is still likely soft. But we ain't sharin'. We caughts it fair an' square. \"\n\nThe second hill ogre nods its head, recovering from the shock of seeing another hill ogre it didn't expect. It crosses its gangly arms and adds, \" Yeah, fair an' square. \" This one's skin was ice blue, run through with purplish veins.\n\n(OOC: Three successes. The hill ogres assume that Laura is part of an \"organization they belong to\", in this case, another hill ogre)" }, { "author": "Haval", "message": "Laura will hunch herself over and pitch her voice lower in a bid to help keep the illusion going. She didn't look like an Ogre but who was she to argue with Wyrd. 'You lads ever try to eat a tree before? How do you know it isn't bark all the way down?' She'll get a little closer. 'But you can't eat him anyway. I need him for something for the boss.' " }, { "author": "Bennosuke", "message": "The green ogre shakes its head in surprise at Laura's explanation, muttering, \" Makes sense. \" But the second eyes her suspiciously, heavy brow furrowing. \" What you mean, the boss? \" the blue one asks, raising a long fingered hand to scratch at its chin.\n\nDespite herself, Laura can hear Giant down in the pit, breathing heavily though he's smart enough not to call out while Laura tries to help." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The green ogre shakes its head in surprise at Laura's explanation, muttering, \" Makes sense. \" But the second eyes her suspiciously, heavy brow furrowing. \" What you mean, the boss? \" the blue one asks, raising a long fingered hand to scratch at its chin.\n\nDespite herself, Laura can hear Giant down in the pit, breathing heavily though he's smart enough not to call out while Laura tries to help. \n \n\n 'You lads never been to Arcadia? One of them doesn't give their real name out to the likes of us. But you know they get very upset with people who get in their way.' Even here she'll avoid naming her Keeper. With any luck the Ogres would get the point.\n\nLaura will continue to get closer in the hope of taking advantage of any confusion she might be able to cause. 'Don't think a meal is worth the trouble you'll be into with the boss for touching his stuff.' " }, { "author": "Bennosuke", "message": "\" You... you serve the Gentry, \" the blue one asks, eyes going wide with surprise and perhaps fear, the last word whispered in hushed voice. It steps back from Laura at the thought, but doesn't run or react to her trying to come closer. The green one looks from Laura to its companion, then back to the Changeling. \" The Gentry, \" it asks, clearly very slow to come to the realization that its friend did. The green one doesn't step back at all, too busy overclocking its brain to follow along in the conversation, allowing Laura to get as close as she needs." }, { "author": "Haval", "message": "The idea of even pretending to be a servant of the gentry was unpleasant, but Laura would prefer not to fight these too either if she could possibly avoid it. 'What you might want to think about is what I might be capable of doing if I was.' Laura will look the blue Ogre in the eye and smile. 'Now, do you want to help him out of the hole?' \n \n Spoiler: ooc \n\nWasn't sure which outcome should be most unpleasant for her here, so let's try Intimidate first\n\nPresence 3 + Intimidation 2\n[roll0]\nAny 10s\n[roll1]\n\nSee ooc with 2 successes\n " }, { "author": "Bennosuke", "message": "\" Oh, uh, sure, \" Blue replies with a stammer. As it does, it's companion releases a slow \"Ooooh\". The blue ogre carefully steps back towards the hole, its eyes wide as they dart back and forth between the trap and Laura. It reaches into the hole with a massive hand, and Giant's voice carries up the hole with a grunt when its hand reach about the Changeling's torso. The ogre lifts Giant up and out of the trap, placing him on the ground across the hole from Laura, offering a half hearted \"sorry\".\n\nBlue then takes a step behind Green, who is still putting some of the pieces together, and then asks, \" Is... is there anything else we can do for you, or your Lord? \"\n\nIn the meantime, Giant is brushing mud and dried leaves off of his clothing, eyes darting back and forth from the terrified ogres to over to Laura with relief and gratitude on his face." }, { "author": "Haval", "message": "Laura will keep a close watch on the two Ogres until Giant was out of the pit. That's it. Don't get in my way. I'm way more scary then you. She'll avoid meeting Giant's eye while the Ogres were still here.\n\nOn needing any help, 'Not unless you can do something about this weather. My patience for it only goes so far.' Then a thought strikes her, 'And I'm always looking for mortals or anyone that might be travelling with them.' " }, { "author": "Bennosuke", "message": "\" Oh, mortals? \" Blue stammers out in reply. The ogre raises a massive hand behind its bald leathery head to rub its scalp nervously. Flakes of icy blue dandruff rain down on its shoulders, adding timidly, \" oh we haven't seen any mortals. \"\n\nGreen looks confusedly at its companion, its face scrunching up into a mess wrinkles and interrupts, \" What are you talking about Tibbert? What about the one we ate... \"\n\nBlue reaches out and strikes Green, silencing the hill ogre with a forehanded fist. The impact actually makes the ground quake a little. \" Shut up Gil, \" Blue shrieks." }, { "author": "Haval", "message": " 'And just who did you eat?' Laura didn't really want to know the details but felt obliged to check." }, { "author": "Bennosuke", "message": "Gil the green one looks at its companion, and whimpers. It gives Laura an apologetic shrug but says nothing. Tibbert, who was blue, scowls at the other Ogre before turning to the Changeling. \" Who knows. We normally don't get to know our food before we eats it, \" Tibbert says defiantly. With a lick of pride though, it adds, \" Pink one was stupid enough to fall into our trap... just like your tree friend here. \"\n\nGiant shudders and glares at the hobgoblins but says nothing, instead reaching over and giving Laura's shoulder a squeeze. Under his breath he says, \" Let's hurry up. I wanna get out of here. \"" }, { "author": "Haval", "message": " 'Next time we'll be sure to look where we're going.' Laura replies drily 'But I would say you should tell me where the rest of your traps are, just in case. If I have to pull someone out of a another hole I will be very unhappy with both of you.' \n\nLaura will put her hand on Giant's without taking her eyes off the Ogres. She'll respond equally quietly. 'Agreed.' \n\nAssuming she gets directions she'll lead Giant away from the Ogres." }, { "author": "Bennosuke", "message": "\" Other traps, \" asks Gil with impressed surprise, as if the thought had never occurred to them.\n\nTibbert gives its companion a glare, \" This is our only trap. \" It pauses to stare curiously at Giant. Clicking its tongue against its tusks Tibbert adds, \" You and your companion should be safe from here, assuming you stick to the raod. \"" }, { "author": "Haval", "message": "Laura's eyes flicked towards the pit for any obvious sign of human remains. Whoever it had been they couldn't do anything about it now. Better proceed as if it wasn't Sarah unless they had a reason to know better. To the Ogres, 'Then I'll leave you to get on with it, but if I were you I'd be careful about who I try to eat in the future.' \n\nTo Giant, 'Let's get out of here.' And assuming they managed to get out of earshot, 'I don't know if they definately bought it.' " }, { "author": "Bennosuke", "message": " Laura's eyes flicked towards the pit for any obvious sign of human remains. Whoever it had been they couldn't do anything about it now. Better proceed as if it wasn't Sarah unless they had a reason to know better. \n\nFrom here it's too dark down in the pit for Laura to see any remains, assuming there were any left in the trap. When Laura offers her fair wells , the two Hill Ogres each give awkward bows. Tibbert manages to mutter, \" Uh, best wishes to ya' boss then. \" The two ogres step back to let Laura and her companion by.\n\nGiant nods to Laura's suggestion and follows her back down the trail. He remains wordless, though he rubs intermittently at one of his shoulders. Soon enough, the trail is leading downhill, and as it does, sunlight begins to return. The trod leads down and down. Another twenty minutes of treading carefully downhill, and the pair are in a meadow of dried yellow grasses and bright purple flowers. The sun is shining, and the air is filled with the buzz of large fuzzy bumble bees. Low willow like trees dot the field here and there... but in the distance, maybe a hundred yards off, under one of the trees, appears to be a scattering of human clothing. It is easy enough to see for miles in every direction, given how flat it has become, and there are no signs of other changelings or hobgoblins. Could this be the sign of Sarah that they had been looking for in the Hedge?" }, { "author": "Haval", "message": "While walking away Laura is alert to any sign that they were being followed. As soon as they were out of earshot Laura will talk to Giant openly. 'Sorry about that. The thing about this place is all you need is to be unlucky once and you could be in a lot of trouble. You alright?' \n\nIn the meadow she'll go take a closer look at the clothes and see if she could find anything to identify the owner. 'Giant, you recognise these?' " }, { "author": "Bennosuke", "message": " While walking away Laura is alert to any sign that they were being followed. As soon as they were out of earshot Laura will talk to Giant openly. 'Sorry about that. The thing about this place is all you need is to be unlucky once and you could be in a lot of trouble. You alright?' \n\nWhen Laura finally speaks up, Giant stops walking, forcing her to turn around and face him. The man's eyes are hard and distant as he stares at Laura. After a long moment he will reply, \" I'm okay. I just... I just want to find my sister, that's all. \" He reflexively brings an arm up to rub his shoulder. \" Laura, promise me we will find her, \" he says as his voice begins to faulter, \" or promise me we will be okay. \"\n\n\n\n In the meadow she'll go take a closer look at the clothes and see if she could find anything to identify the owner. 'Giant, you recognise these?' \n\nGiant follows, approaching the pile of clothing in the field. Strewn about in the yellow grass are an odd assortment of clothing; a forest green military style jacket, a single long knitted sock with cats on it, and a pair of blue converse. Giant's branches all sag as he stares down at the clothing, his big blue eyes searching over the scattering. \" It's hers, \" he gasps, bringing massive arms up to the side of his towering head, \" but where is she, and what happened to her? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n When Laura finally speaks up, Giant stops walking, forcing her to turn around and face him. The man's eyes are hard and distant as he stares at Laura. After a long moment he will reply, \" I'm okay. I just... I just want to find my sister, that's all. \" He reflexively brings an arm up to rub his shoulder. \" Laura, promise me we will find her, \" he says as his voice begins to faulter, \" or promise me we will be okay. \" \n \n\nLaura isn't going to lie to him. 'Giant...I promise I'll do all I can...but you know what they're like.' The admission made her feel worse. What if they couldn't find anything? What if Sarah was merely gone? Or could they follow her to Arcadia. Aloud Laura will only say, 'We'll take it one step at a time.' \n\n \n Originally Posted by Bennosuke \n Giant follows, approaching the pile of clothing in the field. Strewn about in the yellow grass are an odd assortment of clothing; a forest green military style jacket, a single long knitted sock with cats on it, and a pair of blue converse. Giant's branches all sag as he stares down at the clothing, his big blue eyes searching over the scattering. \" It's hers, \" he gasps, bringing massive arms up to the side of his towering head, \" but where is she, and what happened to her? \" \n \n\nLaura can think of multiple explanations why Sarah might have been forced to leave her clothes behind. None of them were good. She'll take a closer look at the site to see if she could see tracks or anything else of note.\n\n \n Spoiler \n\nWits 3 + Composure 3\n (6d10)[ 6 ][ 10 ][ 10 ][ 10 ][ 2 ][ 2 ](40) \nAny 10s\n (6d10)[ 6 ][ 9 ][ 7 ][ 4 ][ 2 ][ 3 ](31) \n " }, { "author": "Bennosuke", "message": " Laura isn't going to lie to him. 'Giant...I promise I'll do all I can...but you know what they're like.' The admission made her feel worse. What if they couldn't find anything? What if Sarah was merely gone? Or could they follow her to Arcadia. Aloud Laura will only say, 'We'll take it one step at a time.' \n\nGiant remains there silent for a long moment, towering over Laura. Finally he nods his head slightly, long branches creaking with the motion, and says, \" Yeah. Okay, one step at a time. I just... I just hope Sarah is okay. \n\n************************************************** **********\n\n(OOC: 4 successes)\n\nThe more Laura studies the scene, the more she is convinced that there was some sort of struggle and chase involved. Two pairs of footprints appear to lead up to the area with all the clothing. There is a pair of human shoe prints, which appear to match Sarah's, but the second trail looks to be that of a massive dog's feet. In areas the tracks appear to show bipedal walking and in others quadripedal, as if the creature was alternating between upright and all-fours during the chase. Even more concerning is that every here and there is a single or couple of green scales or fur, which reminds Laura immediately of Snigglebutt.\n\nBut Laura's investigation is cut short, when nearby Giant falls to his knees, the noise like the impact of a falling tree. \" Oh god no, \" he cries, head bowed down at the ground, \" Oh no! \" When Laura comes over, he raises a hand wrapped around what appears to be a small hand shovel or maybe a spade. The item appears meticulously hand crafted, the metal blade reflecting an almost mirror finish that would only be possible as an item of the True Fae." }, { "author": "Haval", "message": "Back in the world Laura would have expected there to be tracks going away from the pile of clothes, but here who could tell. Things didn't always work the same way and there was no garuntee that everyone passing through the Hedge always kept the same shape. At least, as far as Laura could make out, the tracks of a human and the tracks of the creature didn't seem to be one and the same. If there were no tracks leading away from the site, she'll take a look at the clothes themselves for any sign of blood or of them having been ripped. If Sarah had become something else at least there was a chance that she was still alive.\n\nWhile she was doing all that she can't help but mutter angrily to herself about the likelihood that Snigglebutt might have been here for whatever had happened and what she ought to have done to him. 'Little ****. Should have dragged him along with us.' She had seen Lord of the Rings , and it was hard not to remember the Warg scene. Perhaps the Hob had a mount. She had never killed anyone since she returned to New Orleans, but perhaps she should make an exception.\n\nLaura will regard the Fae spade as if it was a poisonous snake. 'Giant...I'm..' What could she say to that? I'm sorry? How would that help. 'It doesn't mean one of Them was actually here. Someone might have had it with them. This isn't over.' Laura will look around for any sign that anything had been dug up.\n\n \n Spoiler \n\nSo Faerie Peaches are supposed to show up when a Fae has been through an area a lot. Are there any other ways of knowing whether a Fae has been through here or should I roll?\n " }, { "author": "Bennosuke", "message": "The most obvious tracks were the ones leading up to the clothes. The pad and shoe prints were pushed deep into the dirt, possibly indicating running such as in a chase. But there was possibly less obvious foot prints leading away from the scene, if Laura were to look a little harder.\n\n(OOC: Requires a Wits + Survival)\n\nGiant seems almost deaf to Laura's words, though he shakes his head in a small gesture of non-acceptance. Instead he raises a fist up into the air, gnarled bark fingers knotted into a tangled ball the size of Laura's head, and thrusts it with a dull thump into the earth beside the pile of clothes. The blow flattens the yellowed grass below it and indents the dirt, creating a small crater. When he looks up, his big blue eyes are all water, and there are stains along the bark of his cheeks, where tears have begun streaming. He shakes his head again, but this time finally replies, \" Over? They got her. They got her Laura! If they've taken her through the thorns, they've already got her, and changed her, and enslaved her! What do you mean its not over? \" The question is thrown out with spite. The same fist that had flattened the earth rushes to the ground to clasp the impossibly perfect spade. \" Look at this, \" Giant growls, \" this is Fae made! And I know who it belongs to. The Bristle Crowned Gardener was my master too! They did this... they did this out of spite, or maybe to get me back! \"\n\n(OOC: I would suggest a Kenning roll would work here to detect magic and prior fae presence. Per the rules, if you wanted, you would spend a WP, and then I would roll d10 equal to your clarity in secret... only possible if less than half your clarity boxes have damage.)" }, { "author": "Haval", "message": " 'I don't accept that.' Laura replied almost snapping out the words. It wasn't Giant she was angry at though. 'If I did I would have never have left Arcadia. It's not over while she's still alive' She'll fish the faerie peach out of her jacket pocket. 'Maybe I should see if this works as advertised for starters.' " }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \nTo activate a Kenning roll, Laura spends a WP, bringing her down to 2/5. However, I did kind of lie to you, as I'm supposed to roll secretly for your Kenning roll. However, however, after reading your reply, I was going to ask for a Presence + Expression/Persuasion roll to see if Laura could snap Giant out of it. So I'm going to use the roll for that instead. I rolled separately for you Kenning. See below\n \n\n\n 'I don't accept that.' Laura replied almost snapping out the words. It wasn't Giant she was angry at though. 'If I did I would have never have left Arcadia. It's not over while she's still alive' She'll fish the faerie peach out of her jacket pocket \n\nGiant's eyes go wide as if Laura had just reached out and slapped him. He stares down at her, mouth agape. His fists open and close three times before Giant finally speaks. \" Alright, \" the massive tree says with a nod of his head, \" maybe you are right and it isn't time to give up then. But... but what do you propose we do then? \" He looks down at the goblin fruit, perfectly round and pink in Laura's hand. Pointing at the peach he says, \" You aren't proposing we go into Arcadia now, are you? \"\n\nThe peach is warm in Laura's hand, like it were almost a living moving thing. It's flesh is soft but firm, and for a moment Laura's mouth begins to water as the idea of taking a bite invades her thoughts.\n\nBefore she replies, Laura performs a quick Kenning. (OOC: I am going to let you describe exactly what/how Laura does this). Her eyes are drawn to the small and perfect hand-spade. Through her vision, Laura sees that indeed the object was from Arcadia. The handle was not made of wood, nor the head of steel or any other sort of metal. The entirety of the shovel was made of the same magic stuff that all things in Arcadia were made of; it was a homogenous mass of Faerie magic shaped like a shovel.\n\nBut as Laura looked closer, she saw that drawn from the base of the shovel was a long thread of magic that trailed off across the field. The Kenning revealed something like a web, or maybe a chain. When Laura followed the glowing thread with her eyes, away from this scene and across the grasses, she saw that continued and disappeared into a distant bramble of thorns." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Giant's eyes go wide as if Laura had just reached out and slapped him. He stares down at her, mouth agape. His fists open and close three times before Giant finally speaks. \" Alright, \" the massive tree says with a nod of his head, \" maybe you are right and it isn't time to give up then. But... but what do you propose we do then? \" He looks down at the goblin fruit, perfectly round and pink in Laura's hand. Pointing at the peach he says, \" You aren't proposing we go into Arcadia now, are you? \" \n \n\n 'If it comes to it.' Laura replies after a moment. She wondered if she could have avoided this if she had moved quicker. 'But in that case I might want to ask around a bit first. There's no point in even trying if it just gets more people stuck there. For now we follow the trail and see where it takes us.' Had any of the Lost ever been back to Arcadia on purpose? Even the idea felt like sneaking into Mordor. But, even now, the hope was that that wouldn't be necessary and they could catch up to Sarah first.\n\nLaura will fish out a small pouch from her bag that she had carried since her original time in the Hedge. The bag was a lot less full then it used to be, but what was inside it still seemed to work for all that she had no idea why. Inside was a pound or so of yellow flecks that she had been told were actual gold. Maybe it would.have been worth something back in the world if she cared about that anymore. Laura will sprinkle some of that on the spade and nod in satisfaction as the gold dust seemed to respond to the presence of magic in the air. A thin chain of dust will spread out and direct her towards the tangle of thorns. The dust was barely visible but there was more then enough light here that she could make out the faint glitter in the air.\n\n \n Spoiler: ooc \n\nThorns is kind of suggestive. Which raises the question of whether they would be able to recognise a border to Arcadia when they saw it?\n " }, { "author": "Bennosuke", "message": "Giant doesn't say anything in reply. What was there to say? But he watches her sprinkle the gold dust out with growing concern, especially when she gestures to the thorns. \" What, what are you doing? Do you see something? \" he asks. But Laura can see in his eyes that he knows exactly what she is doing, and what she is seeing.\n\n \n Spoiler: OOC \nYes, those types of thorns, so yes, a border towards Arcadia\n " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Giant doesn't say anything in reply. What was there to say? But he watches her sprinkle the gold dust out with growing concern, especially when she gestures to the thorns. \" What, what are you doing? Do you see something? \" he asks. But Laura can see in his eyes that he knows exactly what she is doing, and what she is seeing. \n \n\nLaura's face visibly fell at the sight of the thorns. 'There's a trail. Can you see it. Whoever was here left through there.' She'll point towards the cluster of thorns before turning back towards Giant. 'I meant what I said before. Maybe we could share this peach. I don't want to bring anyone with me but I don't want to leave you here alone either.' \n \n Spoiler: ooc \n\nThis is me wondering if even trying this now is a terrible idea. On the other hand it does say that the Peach lets you travel the thorns as if they were the Hedge.\n " }, { "author": "Bennosuke", "message": "\" Through... through the thorns, \" the words stutter and stumble out of Giant's mouth. His eyes go wide as he follows Laura's gesture towards the tangle of barbed vines, which seem to shift or almost writhe like a tangle of snakes or tentacles. He shakes his head violently side to side, and says, \" You do mean it! You want to walk through the thorns, back to Arcadia! \" His voice is a mix of incredulousness, fear and rage. He was almost screaming, but not at Laura, he just was no longer in control of his voice. But all this dies suddenly, the rising mania suddenly receding. Giant looks down at his feet, bowed over with shame. \" For Sarah, \" he says in a low voice, \" If it means getting her back, I'll do anything. \"\n\n(OOC: I am not saying you shouldn't but this would be a very bold and possibly very dangerous maneuver. I will say if Laura is sharing the peach, I have to mitigate it's effects somehow. I could either limit it's benefit, or limit the length of time it is beneficial for. The latter seems to make the most sense, but let me know what you think)" }, { "author": "Haval", "message": "The sight of the thorns made Laura's skin crawl, but they and all they represented mostly made her angry. What would it take to burn them all down? She was silent for a moment before responding, 'Maybe someone's tried this before. I'm sure one of us has at some point, but if it worked out for them it's not like people are talking about it.' If she made it back maybe she could ask around. 'Even if it works we don't know how long it'll work for and it's not like there's a timer telling us to get the hell out. Not sure anyone living there won't be able to know us for what we are either. So if we go in it's for scouting only. I'm not going back there but it'd be a lot worse if I lose you as well.' \n\nShe'll turn back to Giant with a look of sympathy. 'You know what they say about the way that time works over there. Maybe eating the Peach will make it different for us...' That was a gigantic 'maybe'. How much time would be likely to pass for them back in New Orleans if she was wrong. '...but it won't be the same for Sarah. I'm sorry but the time to catch up to her and maybe make it easy was before she passed through there. For all I know we might only get one chance at this. Do we go now or do we go back and see if we can find out something to make sure we do it properly?' Laura wasn't sure she would be able to live with herself if she didn't offer.\n\n \n Spoiler: ooc \n\nFeel like I've written myself into a position that it's difficult to walk back. Changeling seems like it's about terrible things happening to people but Laura is someone who might try to mitigate them if she can. If not this I do have to ask about the social consequences for murdering Snigglebutt because I'm not sure what else to do. The flavour text for Beasts in the book suggests that that sort of thing happens ocasionally.\n\nThe time thing might be the best argument against going in now beyond it being dangerous, but I don't think that's going to stop Giant. Going to let him decide because Laura's guilty for not stopping this and because she has Protector and Family as Needle and Thread. I suppose I should ask about Wp for either especially if we're going in now.\n\nThe limiting the time the peach is effective for makes the most sense.\n " }, { "author": "Bennosuke", "message": "Giant stands there frozen, his wooden face a mask of pain as he listens to Laura. When she finishes he shakes his head. \" I promised myself I would never go back to The Bristle Crowned Gardener's greenhouse, \" he says through gritted teeth, \" I fought so hard to escape... so hard. \" The changeling's fists open and close, the sound of branches scraping against each other. His gaze shifts from his feet up to Laura, the pain in his eyes now transformed into red hot anger, \" But for my sister... I'd do anything. \" Giant's fists close for the last time, and Laura can hear the grating sound of his teeth grinding together as he adds, \" But not now. It's probably too late for Sarah. If they have her across the thorns... if she's been taken like it sounds, then it's probably too late; she's been... changed. Like us. I don't want her to endure any more torture than necessary, but we only have one peach. So if we're gonna go back for her, we should go back with a plan, and a bigger team. I know you can do it, but I think we need more hands. \"" }, { "author": "Haval", "message": "The reference to the greenhouse made Laura feel vaguely sick. She had been back long enough to realise that many changelings had had worse durrances then she had. Gently, 'We made it out. So did a lot of people. They can't control us as well as they think they can.' On the Peach, 'Back home we live next to the largest markets of stuff in the whole Hedge. Whats the betting we can find another of these things.' " }, { "author": "Bennosuke", "message": "Giant nods his head, the pain receding just slightly from his eyes. \" Fair, though I can't imagine it will be cheap. Do you think you can get us back in one piece? Anything else you want to check out before we try? \"\n\n(OOC: Happy to close things out here, unless there's anything you want to do before we do)" }, { "author": "Haval", "message": " 'Everything has it's price.' Laura responded. 'And for that reason I'm taking the spade back with us. Maybe we can something for it.' \n \n Spoiler: ooc \n\nOk to move on otherwise\n " }, { "author": "Bennosuke", "message": " Act 1 Scene ii \n\n\" When the moon hits your eye\nLike a big pizza pie\nThat's amore! \n-Dean Martin\n\n\" So your name's Chihiro? What a pretty name! And it belongs to me now! \"\n-Spirited Away (Sen to Chihiro no Kamikakushi)\n\n\" It's no use going back to yesterday, because I was a different person then. \"\n-Alice in Wonderland\n\nLaura had agreed to meet Giuseppe for dinner that night at a fancy restaurant in the Southern Tumbledown Market known as Belletuaxe's. How the strange little hobgoblin had managed a last-minute reservation, Laura would never know, and she had accepted the date begrudgingly as a means to obtaining her much cherished peach. Though Giuseppe had offered to pick Laura up at her home, she had thought a hobgoblin marching through the mortal streets of New Orleans might be a bad idea and had agreed to meet it at the restaurant.\n\nWhen Laura arrives, Giuseppe is standing outside, the hob's short frame draped in a heavy oversized tweed jacket that might have been handsome on a human twice the size, and a pair of charcoal flannel dress pants. The hobgoblin stands in front of the restaurant, eyes nervously scanning the street for Laura. The building was painted a faded red, and its overhanging balcony shielded Giuseppe from a light humid rain. Clutched in one of Giuseppe's hands was a lavish if not beleaguered looking bouquet of flowers. When Giuseppe sees the Changeling approach, its lips curl up in a big grin, causing it's handlebar mustache to flutter. \" Ah, bonjour bonjour madame, \" Giuseppe calls while Laura is still a quarter block a way. Laura could hear the pitter patter of the rain, and the din of customers inside the warm looking restaurant." }, { "author": "Haval", "message": "After what has just happened Laura is in no mood for a date, especially when it was with someone that she wouldn't neccessarily have willingly chosen to have dinner with, but a deal was a deal. Since her return she had been led to understand the importance of keeping a reputation for fair dealing if only because it made it easier to deal with the inhabitants of the Tumbledown. Worse was the prospect that Wyrd might extract a cost for breaking her word. It had not happened to her yet but Laura had heard stories.\n\nAs such she's obliged to honour the spirit of the agreement and get showered and dressed up. Laura typically dresses for comfort but she has one dark blue dress that she picked up in a moment of optimism and will wear under her coat. She'll leave her sword at home but she still wears a sheathed dagger openly at her belt. She is not prepared enough to have brought an umbrella with her.\n\nDespite herself Laura will smile at the sight of Giuseppe, who seemed to be putting in the effort. 'Hello Giuseppe. Sorry I'm running late.' " }, { "author": "Bennosuke", "message": "\" Ah, no apologies. No apologies madame! \" Giuseppe replies, stepping towards Laura to push the bouquet of flowers into her hands. Spurred by chivalry, the hobgoblin removes its tweed jacket to throw over Laura's shoulders, chiding, \" My dear, you are soaking wet. Come come, let's get inside where it is warm and the food is delicious. \" The jacket smells of raw onions, of wet wool, and sea salt. Giuseppe guides her towards the restaurant entrance, and notices the weapon on her belt. \" I hope you are not planning on using that tonight, \" the hobgoblin says, offering a buffoonish grin that causes its mustache to curl up and around its nose." }, { "author": "Haval", "message": "Laura will allow herself to be covered. The smell wasn't that bad. 'Oh, you've been here before have you? Is that how you managed to get a table so easily?' On her dagger, 'That's just for emergencies. Or if I need it to cut my food.' She wasn't especially worried about Giuseppe, but she had no reason to trust him either." }, { "author": "Bennosuke", "message": "\" Oh yes, oh yes, \" Giuseppe says answering the question, \" the head chef is an old friend of mine. I had to, uh, make a little agreement to get this reservation. \" The hobgoblin offers its big dopy smile before turning and opening the door and saying, \" Well, shall we? \"\n\nThe two are seated promptly. While Laura could imagine fancier restaurants, this was a white table cloth full service establishment. The staff were a group of red scaled kobalds, less than three feet high, and dressed in black tie uniforms. The food too was delicious. The first course was snails boiled in butter. The second a faerie berry salad and spring greens salad, and Giuseppe even ordered a roast beast for an entrée. But as the dinner went on, the magic of the evening quickly dissolved. Giuseppe soon ran out of things to talk about; charming and kind demeanor crumbling till the hobgoblin was stuttering and sweating. At one point Laura's date reached over to pour her some water and knocked the plate of roast beast all over the table, and her lap and the floor. By the end of the night, it was clear that Laura and Giuseppe would not be going on a second date.\n\n(OOC: Will allow you to react to this, and then we will move things forward. Poor Giuseppe)" }, { "author": "Haval", "message": "Laura will take the opportunity to relax and enjoy the food. Maybe this would take her mind off things. Even if the company was perhaps not ideal it was better then the Hedge. Besides, given that Giuseppe looked like he was trying she was inclined to be nice. Or to try anyway.\n\nAfter Giuseppe's accident she'll do her best to wipe the food off of her dress with a napkin. 'Giuseppe relax. You haven't been on many dates lately have you?' \n \n Spoiler: ooc \n\nSoothing Nerves\nEmpathy 1 + Manipulation 1\n (2d10)[ 9 ][ 7 ](16) \nAny 10s\n (2d10)[ 1 ][ 3 ](4) \n " }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \nThere is something very sweet about this, and that your character is going out of her way to make a hobgoblin feel relaxed and understood, despite things not going well. I'm going to give Laura a beat just for her kindness in a world of darkness game where it usually isn't necessary or good to do so.\n \n\n\nLaura can see that the hobgoblin is practically trembling, its head bowed in embarrassment. \" I'm sorry. I'm so so sorry, \" Giuseppe says, and when the creature looks up, Laura can see its eyes are filled with tears. The hobgoblin pulls the white linen napkin from its lap and plunges it into a its water glass, before offering it to Laura. \" Here, take this, \" Giuseppe blubbers, \" it will help minimize the staining. I'm so sorry Laura. I'm so embarrassed. I know you didn't even want to go on a date with me. I'm so stupid! \" Despite the hobgoblin's self-hating remarks, Giuseppe does everything it can to help Laura clean herself off, even offering to let her use its tweed coat as a blanket to hide any remaining stain. After things are a little more settled, Giuseppe will say, \" You are so kind Laura, as well as beautiful. May I do something to help you? Can I offer you a favor of some sort? \"" }, { "author": "Haval", "message": " 'It's ok. It'll come right out.' Laura will take the wet napkin and dab at the worst of the mess. She felt bad for the guy, even as she was a little exasperated by him. She hadn't had a date like this since she was a teenager, and mortal.\n\nMight as well be honest, where was the harm. 'Giuseppe, I had some bad news today so given the way my head is at the moment I have to say I appreciate the distraction. Not to mention the food.' The comment on her looks stung even as she knew he meant well. How much of her appearance was a product of the King in Yellow? On the favour, 'You don't owe me anything Giuseppe, but on the other hand, if you happen to hear anything about anyone trading in mortal slaves I would appreciate hearing about it.' \n \n Spoiler: ooc \n\nI'm just surprised I got a success there\n " }, { "author": "Bennosuke", "message": "Giuseppe's eyebrow raises at the request, concern suddenly carved deeply into the lines of its face. \" Trafficking in mortals? \" the hob asks, a hand reflexively coming up to stroke the long blades of its mustache, \" Is there anyone in particular you are suspecting? \" The way the hobgoblin asked the question seemed to imply that it might already know Laura's answer." }, { "author": "Haval", "message": " 'That one I already know about.' Laura smiles. 'It's anyone he might be working with that I'm interested in. But if you happen to hear about something like that from anyone else ... I would like to hear about it.' " }, { "author": "Bennosuke", "message": "The hobgoblin nods its head with grave agreement, its ears flopping up and down with the movement. \" Absolutely, \" Giuseppe says, its voice hushed, \" anything for you Ms. Laura! \"\n\n(OOC: Happy to allow this to play out further, or to move on based on what you want to do)" }, { "author": "Haval", "message": "Laura will suggest getting dessert. 'Whatever else might happen I think we should stay in touch. There's a decent chance I'm going to have to do something very dangerous soon and I'd like to be prepared.' \n \n Spoiler: ooc \n\nSorry. Stuck working out if there was something I could get from him besides the obvious.\n " }, { "author": "Bennosuke", "message": "Giuseppe dutifully requests the dessert menu, and makes a grand show of making sure to order Laura whatever she wants. The hobgoblin appears more relaxed through the rest of the dinner. As Giuseppe escorts Laura out of the restaurant, it offers a sheepish grin and says, \" Thank you for a lovely evening. This might have been one of the best nights of Giuseppe's life. \" The three foot tall hobgoblin bows at the waist, its leathery ears flapping like bat wings, and grabs Laura's hand to plant a dutiful kiss. Rising Giuseppe adds, \" I will keep my eyes out as promised. \" Grinning from nearly ear to ear, the hobgoblin trots away, leaving Laura under the awning.\n\nThe rain had died down at this point, but the air was filled with the scent of ozone and wet cobblestone. Dark grey clouds obscured the stars in the night's sky, and Laura left the restaurant to go find Old Shadow. This time of night, she knew his shop was likely closed in the Tumbledown Market, but that she could instead find him at Idlewild, a small hole in the wall pub off of Bourbon Street where Changelings often mingled with \"normals\". It wasn't a bad place to pick up a little glamour, but Old Shadow seemed to just like the anonimity, the bland beer, and the company of the bartender, Skydog.\n\nIt was about a fifteen minute walk out of the Tumbledown, and Laura used a door that took her just a block or so away from Idlewild. The long storm windows of the bar were open, and something akin to Southern Rock, or maybe an old school country was pouring onto the street from the stereos inside. From outside, Laura could see Old Shadow curled over on the far side of the bar, nursing a beer." }, { "author": "Haval", "message": "Laura will allow her hand to be kissed with a slight smile. 'Glad to hear it Giuseppe.' \n\nShe's not really dressed for Idlewild, but needs must. There was always the chance that if she attracted too much attention some drunk would decide to bother her but at least she was with someone. She'll pull up a chair next to the other Changeling, 'Evening Shadow, you got time to talk?' " }, { "author": "Bennosuke", "message": "Old Shadow looks up from his glass and gives Laura a big wide yellow toothed grin. \" Well don't you look nice Laura, \" he says with a small chuckle, adding, \" I hope your date went alright. \" He pats the bar stool next to him, inviting Laura to sit, and says, \" What is it you would like to talk about? \"\n\nFor a moment he glances furtively over at a group of college aged boys sitting together at a nearby makeshift table, made out of an old beer cask." }, { "author": "Haval", "message": "On the date, 'Better then I was expecting. I thought he'd have some sort of angle but he just wanted to buy me dinner.' Laura sounded incredulous. 'It was quite sweet really.' \n\nShe'll order a beer for herself and will buy Shadow one if he was running low. 'I think I'm going to do something dangerous. So I need to be prepared.' It was easier to talk about the idea if she had something to drink. 'You've been back longer then I have, and you know people....Has anyone ever gone back into the thorns on purpose?' " }, { "author": "Bennosuke", "message": "Shadow chuckles at Laura's description of the date. But after, he sighs and his expression becomes serious. \" Just don't forget, Giuseppe is a Hobgoblin. Perhaps it will prove to be a loyal friend, but it is not a person and does not have the ability to think like one, \" he says with a caring sort of sternness.\n\nShadow accepts the drink gratefully, though with a laugh says, \" I'll have to be careful though to make sure I don't stumble home. \" He listens intently, his expression growing ever more concerned, till his big bushy eyebrows are practically riding up on his bald and wrinkled head. He replies to her question in a hushed voice, \" Brave Changelings have gone across the Thorns every now and then. It... generally doesn't go well for them. The Others have so much power in Arcadia, but it has been done, and a good handful of our kind have received their freedom thanks to such bravery, or foolishness. \" He sighs again and shakes his head. \" You aren't think... what is it you are planning on doing dear? \"" }, { "author": "Haval", "message": "Laura takes the comment on Hobgoblins seriously. 'As in if he gets attached he might show up at my appartment unannounced?' She'll would prefer to avoid that but she had other things to worry about. 'I'll have to deal with that if it happens. For the most part I'm pretty sure I can take him.' \n\nOn her plans. 'You know Giant?' If he doesn't Laura will take a moment to explain who he was. 'They took his sister. That's where I was today. Maybe if I had been quicker we could have tracked her down in the Hedge before they passed over.' Laura looks stricken." }, { "author": "Bennosuke", "message": "Old Shadow shrugs at Laura's questions and with a thoughtful hmmm, he replies, \" Perhaps, though that wasn't necessarily what I was referring to. Hobgoblins are things of The Wyrd; they are concepts and not humans. No matter how much like a person a hob might behave, it is ultimately a construct... like a computer AI. You just don't know how it might behave, because it just isn't human. \" This all comes out matter-of-factly, Shadow finishes with another tired sigh.\n\nShadow nods his head slowly, indicating that he does indeed know Giant. His expression grows concerned as Laura continues, the heavy wrinkles in his brow deepening. Before he speaks, Shadow takes a long drink from the beer Laura bought him, adams apple bobbing with each lusty gulp. He puts the glass down nearly half empty. Then he says, \" You are very kind Laura, but I don't think you can blame yourself. \" He studies her with his cold grey eyes, one hand stroking at his long mustache. \" But I take it you are planning to try to rescue her then, \" Shadow says, rather than asks, his voice low and serious." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Old Shadow shrugs at Laura's questions and with a thoughtful hmmm, he replies, \" Perhaps, though that wasn't necessarily what I was referring to. Hobgoblins are things of The Wyrd; they are concepts and not humans. No matter how much like a person a hob might behave, it is ultimately a construct... like a computer AI. You just don't know how it might behave, because it just isn't human. \" This all comes out matter-of-factly, Shadow finishes with another tired sigh. \n \n\nLaura takes Shadow's words seriously. 'Maybe you're right, but I guess if we followed through with that it'd be easier to stay away from New Orleans and the Market altogether. I don't know if I can stand to do that yet.' Laura's understanding was that at least they might be safer from the Gentry in New Orleans. 'But if a Hob's like a computer program isn't there a way to deal with them on that basis? Like an anti-virus?' Laura asks the question rhetorically but is suddenly curious if Shadow has an answer to that.\n\nLaura will take a long drink before answering the second point. In part so she can hold her nerve. 'Maybe. But I think that depends on finding out whether it's even possible first. No point in even trying if I end up lost in the Hedge.' That brought up a lot of unwelcome memories. 'Still more so if someone comes looking for me the second I cross over. I realise this is a big ask Shadow.' " }, { "author": "Bennosuke", "message": " Laura takes Shadow's words seriously. 'Maybe you're right, but I guess if we followed through with that it'd be easier to stay away from New Orleans and the Market altogether. I don't know if I can stand to do that yet.' Laura's understanding was that at least they might be safer from the Gentry in New Orleans. 'But if a Hob's like a computer program isn't there a way to deal with them on that basis? Like an anti-virus?' Laura asks the question rhetorically but is suddenly curious if Shadow has an answer to that. \n\nOld Shadow shrugs at the question, pausing to take another gulp of his drink before replying, \" Possibly. Not my area of expertise, if you know what I mean. \" He chuckles at this, though it is a little wet with drink.\n\n\n Laura will take a long drink before answering the second point. In part so she can hold her nerve. 'Maybe. But I think that depends on finding out whether it's even possible first. No point in even trying if I end up lost in the Hedge.' That brought up a lot of unwelcome memories. 'Still more so if someone comes looking for me the second I cross over. I realise this is a big ask Shadow.' \n\n\" It's possible, just very dangerous, \" Shadow replies, shaking his head. He adds solemnly, \" You will need help, \" letting the statement hang in the air between the two of them." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Old Shadow shrugs at the question, pausing to take another gulp of his drink before replying, \" Possibly. Not my area of expertise, if you know what I mean. \" He chuckles at this, though it is a little wet with drink. \n \n\n 'Something to look into maybe.' Laura says thoughtfully as she sips her own drink. She's disappointed to hear that but not surprised. 'Unless you happen to know any wizards around here. Maybe one who might need a hand with something.' \n\n \n Originally Posted by Bennosuke \n \" It's possible, just very dangerous, \" Shadow replies, shaking his head. He adds solemnly, \" You will need help, \" letting the statement hang in the air between the two of them. \n \n\n 'No doubt.' Laura replied watching Shadow closely. 'Otherwise I might as well give up this idea now. Would you happen to know anyone crazy enough that they might want to come with me?' " }, { "author": "Bennosuke", "message": " 'Something to look into maybe.' Laura says thoughtfully as she sips her own drink. She's disappointed to hear that but not surprised. 'Unless you happen to know any wizards around here. Maybe one who might need a hand with something.'\n\n...'No doubt.' Laura replied watching Shadow closely. 'Otherwise I might as well give up this idea now. Would you happen to know anyone crazy enough that they might want to come with me?' \n\nLaura's statement brings a wry smirk to the man's face. He clears his throat, and then with a less wet chuckle replies, \" You know the rules of our Court. I might no someone, but you'll have to make me the right offer. \" The smirk spreads into a wide grin, showing old yellow teeth. He lowers his head in expectation, a nod that says, 'make me your best offer'.\n\nNearby, the college boys suddenly holler with excitement. They are gathered around a cellphone that has been propped up on the table, and based on the exclamation, possibly watching some live sporting event. Laura can feel their emotions coalescing into glamour, filling the room with a sweet and almost spicy aroma; like molasses mixed with hot sauce." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Laura's statement brings a wry smirk to the man's face. He clears his throat, and then with a less wet chuckle replies, \" You know the rules of our Court. I might no someone, but you'll have to make me the right offer. \" The smirk spreads into a wide grin, showing old yellow teeth. He lowers his head in expectation, a nod that says, 'make me your best offer'.\n\nNearby, the college boys suddenly holler with excitement. They are gathered around a cellphone that has been propped up on the table, and based on the exclamation, possibly watching some live sporting event. Laura can feel their emotions coalescing into glamour, filling the room with a sweet and almost spicy aroma; like molasses mixed with hot sauce. \n \n\nLaura had been expecting this and make Shadow an offer. 'Well you can take any fetching and carrying for granted, but I don't think you need me to that sort of thing.' She'll pause briefly to glance towards the college boys to better take in the delicious smell. It was nice when the glamour came to you.\n\n 'You need me to beat someone up?' Laura wasn't entirely opposed to the idea if it involved someone who seemed to deserve it. 'Or is there something specific you need from the Hedge? It depends what you need but I ought to have a better chance of bringing it back here then most.' " }, { "author": "Bennosuke", "message": "Shadow watches how she repositions herself, and with a grin says, \" Well, I'm sure we can come to some sort of agreement, but this is my harvest kiddo. I'll have to ask you go somewhere else to catch yourself some glam. \" He winks at Laura, clearly proud of his use of \"hip slang\". The sweet smell of the glamour grows stronger in Laura's nostrils, as the conversation between the college boys seems to swell.\n\nHe'll lean back and sigh, raising a hand to rub at his balding skull. \" How about this, \" Shadow says a little more seriously, \" I don't need anyone beat up, but if you promise me the next Token you find, I will do whatever I can to help you prepare for this adventure of yours. \"" }, { "author": "Haval", "message": "Laura looked amused at Shadow's reaction. 'Yeah, yeah I know the drill. It just smelled nice is all. I'll have a look around for something later.' \n\nShe'll consider his proposal, 'I can see me regretting this when it turns out the token is something that I need...but I think I can live with that.' As far as Laura knew Tokens might be useful for a lot of different purposes. 'You looking for something in particular Shadow? Or is it more to have something to pass on if you find someone who wants it?' " }, { "author": "Bennosuke", "message": "Laura's consideration of the offer brings a grin to Shadow's face. The grin spreads to a near ear-to-ear smile at the question and he replies, \" Tokens are rare enough. If I was to specific about what I wanted, I'd probably be waiting forever to get it. It will be easier to just to claim whatever you find... if you are amenable to our bargain? \"" }, { "author": "Haval", "message": "Laura didn't even have to think about it. 'Oh I'm ameanable.' She'll offer her hand to Shadow. 'That's why I came to see you first.' " }, { "author": "Bennosuke", "message": "(OOC: We can run this as a \"Sealing\" oath, per pg 210 in which Laura promises up the Token if Shadow helps her. Shadow spends a point of glam to seal Laura to her word. If she keeps it, she gets a beat, and the Wyrd can react against her if she doesn't keep her word. Sound fair?)\n\nShadow's grin widens as he takes Laura's hand in hers. \" We have a deal, \" he says with excitement. There is a warm almost electric ripple that spreads across their shared grip, sealing the promise. For a moment, Laura's entire body feels warm, and the smells and sounds of the room grow distant." }, { "author": "Haval", "message": "Laura tried to ignore the feeling of the Wyrd pressing in. It always made her feel like she was being watched by something that was a lot more powerful then she was. At least Sealing allowed her to play an active roll. As least that was what she had been told anyway. 'Help me out Shadow and I promise to give you the next Token I find. Or let everything I drink turn to water for a month.' The lack of coffee alone would be a terrible punishment to face but Laura had no intention of backing out on a deal. 'That work for you?' \n \n Spoiler: ooc \n\nI take it I have some leeway here in interpreting the narrative part of the punishment for breaking the agreement? If you'd rather apply the consequences let me know and I'll edit.\n\nI'll take the Willpower penalty anyway\n " }, { "author": "Bennosuke", "message": "The electric charge buzzing between their hands grows, till the sensation is almost too much, and Shadow releases his grip. The air around the two Changelings is still left with the smell of singed sugar, and chocolate. Still grinning, Shadow says, \" Very well. I suppose you will be wanting to start as soon as possible? Perhaps you let me contact a few friends, and you can meet me at my stall first thing tomorrow morning? \"\n\nHe gazes over at the college students again, his eyes filled with a hunger... or maybe a longing.\n\n(OOC: Technically, Shadow is sealing Laura's words, so she spends nothing. Because of this, let's say for a scene, as I don't think Shadow actually wishes to inflict punishments on Laura. However, she does gain a beat for allowing her word to be sealed, and can gain another when she follows through with her promise... if that works for you. I won't apply the beat yet, in case you would prefer Laura does the sealing, in which case, Shadow would need to make the swear)" }, { "author": "Haval", "message": " 'Any help is appreciated Shadow.' Laura wondered what sort of person would be crazy enough to help her with this. 'I'll see you tomorrow.' \n \n Spoiler: ooc \n\nI wasn't sure if it was the Wyrd itself imposing the punishment, but I'm happy with that. Shadow can do the sealing.\n " }, { "author": "Bennosuke", "message": "Laura leaves Old Shadow, walking out of Idlewild and onto Bourbon Street. By now the sun has set and the street has begun to fill up with its regular flood of drunk and overly loud tourists. The scent of stale beer mingles with the perfume of flowers hanging from the balconies above, and with the overly sweet smell of syrups coming from a nearby frozen cocktail stand. Music pours into the street from a number of nearby bars, all cover bands whose songs clash and mingle with the hollering and chatter of the sea of reveling pedestrians. But Laura isn't looking for Glamour here, and so she walks up Bourbon, cutting through the crowd on her way back North to the Marigny.\n\nIt's after 8PM when she slips onto Frenchman, a strip of live music venues that only local used to know about. It was still early, but if Laura wanted to find some mortal truly giving off fresh emotion that she could Harvest, it wasn't going to be on Bourbon, it was going to be at one of these local joints. And so Laura glides down Frenchman, stopping at DBA's a massive two room beerhall with a stage. She knows that the live music here is good, and there won't be a cover charge for almost another hour. It was a solid bet for her Harvest.\n\nThe bouncer recognizes Laura, letting her in without an ID check, and she moves over to the bar where she can order a drink and scan the crowd. It's quieter than she expected, only a handful of people gathered around the stage where a beautiful girl in a red dress is singing her heart out, backed by a hodge podge of musicians, playing an old jazz tune that might have been sung by Fitgerald originally. At the foot of the stage is a young man, maybe in his late teens, with a black leather biker jacket on and slicked hair. He's staring at the singer entranced, a wide almost bafoonish grin on his face. He's her mark. He's in love!\n\n(OOC: WP taken. Down to 3/5. Let's RP this just a little)" }, { "author": "Haval", "message": "Laura had been disappointed in the state of town tonight. It was so much easier to find a large group of people and find a way to feed off the resulting opportunities for glamour. Still, there was always something if you looked for long enough.\n\nAfter watching the boy for a moment she'll take her beer and stand closer to the stage. This was how she liked to listen anyway when she had the time. After the band finished a song or otherwise taken a break she'll lean over and get the boy's attention. 'They're pretty good. You know what they're called?' " }, { "author": "Bennosuke", "message": "This close, Laura can smell the emotion coming off of him like a new cologne. The boy startles when he hears Laura's voice. \" What? Oh! \" he stammers, his revelry suddenly interrupted, his face turning flush with embarrassment. He manages a smile and says, \" Yah, they're good, \" face still flushed. Then he points to to a sign with a metal paint can for tips in front of it, which agrees with him saying \" I think they're called the Jessica Quinn Quartet. \"\n\nThe moment he says this, Laura realizes that she knows Jessica Quinn. She had sung for another band at another joint a couple of months ago, and afterwards had gotten a few drinks with Laura at one of the bars off Frenchman. It wasn't too much of a longshot to think that Quinn might remember Laura... if she wanted to pull a favor and help the boy out.\n\n(OOC: Apologies, on further reading I realize the Changeling has to incite the emotion, so I'm trying to give you a tool by which Laura can have an effect on the young man. Maybe she can help him get her number, or maybe she can embarrass him in front of Quinn, or whatever other direction you want to go.\n\nThat said, we know she'll only get a little Glamour out of it.\n\nThat said that said, I am having trouble accessing your linked character sheet. Not sure if its temporary, or the link, or what, just FYI)" }, { "author": "Haval", "message": "Laura grins at the kid's reaction. 'You know, I met her once. It's nice to see her getting more gigs. She deserves it. If you want to hang out later I can probably introduce you.' \n \n Spoiler \n\n\n \n Originally Posted by Bennosuke \n That said that said, I am having trouble accessing your linked character sheet. Not sure if its temporary, or the link, or what, just FYI) \n \n\nI haven't noticed a problem in accessing the link but it sometimes appears as a little blurry for some reason.\n\nI might just move all the info onto mythweavers instead.\n " }, { "author": "Bennosuke", "message": "\" You can? \" the kid blurts, his eyes wide with excitement. But before Laura can answer, the beautiful girl in the red dress saunters over to the lip of the stage where the two are standing. She's still singing the Ella Fitzgerald tune as she bends over the two. Making eye contact with Laura, Jessica Quinn winks, then blows her a theatrical kiss. Standing next to her, the boy's eyes go even wider, turning practically into saucers. He manages to mumble something like \"oh\", his face bright red.\n\nLaura can practically taste the Glamour that is starting to swirl around him, taking shape like the threads of sugar around a cone to form a puff of cotton candy.\n\n(OOC: See OOC thread for further discussion)" }, { "author": "Haval", "message": "Laura nods and smiles at Jessica to return the wink. 'I can. I know lots of people.' The glamour was delicious and it was hard not to focus on it to the exclusion of everything else in the room." }, { "author": "Bennosuke", "message": "\" Oh, wow, \" the boy says under his breath, before seeming to get a better hold of himself. He nods his head and says, \" Thank you. I mean, that's... that would be really nice of you. \" He stretches out a hand, \" I'm Ben, by the way. \"\n\nBen struggles to make small talk with Laura, during the show. Jessica every once in a while flashes a smile, or a gesture Laura's way, and at the end of the set as the band is packing up their gear, she makes her way to where the two are standing at the foot of the stage. \" Hey girl, \" Jessica say, leaning over to give Laura a hug, before apologizing, \" sorry if I'm a little sweaty. It's hot under those light! \" She chuckles, giving a wide and beautiful smile. She barely even seems to notice Ben. \" Did you enjoy the show, \" she asks." }, { "author": "Haval", "message": " 'Hey Ben, I'm Laura.' She'll reach out and shake the boy's hand. Laura is more then happy enough to make enough small talk so that Ben feels comfortable. The taste of the glamour was more then incentive enough.\n\nShe'll gladly return the hug. 'Hey. You know I always enjoy you singing. And yet I had no idea you had a gig tonight. My bad.' Maybe when she had time she should get out more. She make her introductions, 'Jess, this is my friend Ben. He was just telling me how much he liked that last one especially.' " }, { "author": "Bennosuke", "message": "Perhaps to Laura's surprise, rather than wilting, greets the object of his affection with warmth and charm. Smiling coyly he says, \" Jess? Nice to meet you. You guys were AMAZING! \" He offers a hand to shake, shrugging as he acknowledges the awkwardness of the gesture. Blushing a little, he adds, \" I hope it didn't throw you off, how I was staring while you performed. You really, oh, well you swept me off my feet I guess. \"\n\nAnd perhaps to Laura's surprise, this really seems to work on Jess. Now it's her turn to blush, and the smile that spreads on her face is practically infectious. \" Thank you, \" she says, placing a hand on Ben's shoulder. Laura allows herself a step back as the two begin talking, falling at a break neck pace into a comfortable almost familiar rhythm of conversation. Now there is Glamour enough for Laura to Harvest. The changeling inhales the sweet aroma, tastes the emotion rich with heat and excitement.\n\n(OOC: Laura gains one glamour, added to her character sheet)\n\nBut as Laura floats back from the conversation, she catches sight of something out of the corner of her eye. Looking out the window, she glimpses as a young woman passes by the club. Though the girl was only visible for a split second before disappearing past, Laura is certain that it was Monica who she had seen, dressed in her oversized black leather jacket, and tattered jeans. The sight of the poor lost girl, immediately makes Laura's heart drop in her chest, makes it hard to breathe for just a second." }, { "author": "Haval", "message": " 'I'll be right back.' Laura says before turning and heading for the entrance without waiting for a response. She had been trying to keep an eye on Monica without getting too close. Given that she had met the girl while getting her out of the Tumbledown she had felt that there might be awkward questions to answer, but now she knew about Snigglebutt's interest in Monica perhaps that wasn't an option anymore.\n\nIdeally she'll wait until they were both out of earshot of anyone who might be smoking outside the bar but otherwise she'll try to catch up to Monica." }, { "author": "Bennosuke", "message": "Poking her head through the bar's door, Laura sees the girl walking down the street as she is led by the hand by a figure walking before her. From about a half block away now, it looks to be a man (too old for Monica at least), wearing a black skeleton hoodie and a pair of tight black jeans that had to be full of stretch material and would have been popular on emo kids in the early 2000s. Monica has what appears to be a beer in a brown paper bag, clutched in her other hand, and though maybe it was how she was being pulled along, but her footsteps appeared clumsy and drunk." }, { "author": "Haval", "message": "Laura is still wearing a knee length dress from her date earlier tonight so running to catch the pair is not an ideal choice but she's fairly sure she handle whoever this guy was, even without her sword. She'll break into a jog to get closer to the pair before annoucing herself." }, { "author": "Bennosuke", "message": "Laura catches up to the pair when the reach the end of the block. Traffic on the narrow street is already bad, and fortunately Monica and her escort are forced to wait at the curb for a slowly turning car. The girl is first to turn around, her eyes going wide immediately, her mouth hanging open and slightly slack. \" It's... it's you, \" she says, her voice filled with sudden excitement, though her words are slightly slurred.\n\nThe man is slower to turn around. He's young, but too old for Monica; maybe in his mid-twenties. He's got black thick rimmed glasses and a scruffy brown beard. He doesn't speak yet, confused as to why Monica turned around and what she's getting at." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Laura catches up to the pair when the reach the end of the block. Traffic on the narrow street is already bad, and fortunately Monica and her escort are forced to wait at the curb for a slowly turning car. The girl is first to turn around, her eyes going wide immediately, her mouth hanging open and slightly slack. \" It's... it's you, \" she says, her voice filled with sudden excitement, though her words are slightly slurred. \n \n\nLaura only winked at the girl. There was always the potential that there was an explanation for this that wasn't disgusting but Laura still had the sudden urge to push the man into oncoming traffic. She'll stand with her arms crossed and speak with an exaggerated cheeriness. 'Hi. Who are you exactly?' " }, { "author": "Bennosuke", "message": "It's only when Laura speaks that the man really notices her. He pulls his head back a little with confusion, then eyes Laura up and down. Almost scoffing at Laura's question, he replies, \" What? Who are you? \" Still holding Monica's hand, he gives it a kind of violent tug and asks of her, \" You know this woman? \"" }, { "author": "Haval", "message": " 'I'm her lawyer.' Technically Laura had a law degree, although it wasn't as if she had had any use for what she remembered of it since before Arcadia. 'And you seem to be a violent *******. I'm going to need you to take your hands off her right now. Unless you want to speak to the cops about whatever you might be doing with an under age girl.' Laura uncrosses her arms and readies herself to respond if the man tried anything physical.\n\n \n Spoiler \n\nPresence 3 + Intimidation 2\n (5d10)[ 4 ][ 6 ][ 4 ][ 7 ][ 8 ](29) \nAny 10s\n (5d10)[ 1 ][ 3 ][ 6 ][ 7 ][ 9 ](26) \n " }, { "author": "Bennosuke", "message": "The man releases his grasp, raising both hands up as if Laura was holding him at gunpoint. \" Whoa man, \" he says with surprise, \" I don't know what you're talking about lady! \"\n\nLucy gives Laura a confused look but doesn't say anything. Her vision clears a little as she steps towards the Changeling. \" I've been looking for you, \" she says in a hushed awed voice, \" I was starting to think you weren't real! \" She comes close enough that Laura can smell the beer on her breath, and how long its been since she's had her clothes washed, close enough to reach out and touch." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The man releases his grasp, raising both hands up as if Laura was holding him at gunpoint. \" Whoa man, \" he says with surprise, \" I don't know what you're talking about lady! \" \n \n\n 'Sure you don't.' Perhaps she was jumping to conclusions somehow, but he wasn't going to explain himself she had no reason to care.\n\nTo Monica, 'You want to get out of here? Maybe to get you a drink of water or something?' " }, { "author": "Bennosuke", "message": "The man starts to protest, but the girl turns to him and says quietly, \" Kevin, give us just a minute. \" Monica offers him a coy pleasant smile before turning back to the Changeling.\n\nHer soft expression turns hard, almost shrewd. She leans towards Laura and in almost a whisper says, \" Take me there . \" Monica stares with watchful and expectant eyes. She was talking about the Hedge, she was talking about The Tumble Down. She was talking about wanting to go somewhere Laura should never, maybe could never take her back to. But there was pleading in Monica's eyes, there was desperation." }, { "author": "Haval", "message": "Laura watched the man to see if that was enough for him before she replies quietly to Monica. 'Take you where?' She'll wondered if the girl was willing to say it openly.\n\nMonica had been lucky to make it out of the Tumbledown once. There was always the chance she would find a way in again without someone to look after her. On the other hand having to know for certain about everything that was really out there wouldn't do Monica any favours. How could anything compare to knowing about the Fae and what they might be capable of." }, { "author": "Bennosuke", "message": "Laura's question causes immediate distress to spread across the girl's face. \" I mean... I don't, \" Monica fumbles, \" You know what I am talking about, don't you? Take me back to that market! \" The girl's eyes begin to go glassy as she starts to bat away tears.\n\nOnly the last part of what Monica said was audible to Kevin, but seeing the girl's distress he steps forward. \" Hey, what is going on? What are you two talking about. \" There is a little anger in the man's voice, but mostly he just appears to be confused.\n\nMonica sniffles and puts a hand up, warning him to stay back.\n\n\n(OOC: Convincing Monica her experiences were not real will be a challenging Subterfuge roll if you want to roll for it)" }, { "author": "Haval", "message": " 'Hey, it's ok. Whatever it is we can fix it.' Laura will move closer and is prepared to give the girl a hug if she seems to be breaking down further. 'I met you before remember? You were looking for directions in the French Market. You did seem kind of tired. It's Monica isn't it?' \n \n Spoiler \n\nGaslighting roll\nManipulation 1 + Subterfuge 1 + Wp 3\n (5d10)[ 5 ][ 2 ][ 4 ][ 6 ][ 3 ](20) \nAny 10s\n (5d10)[ 4 ][ 6 ][ 1 ][ 9 ][ 5 ](25) \n\nProtector may or may not be relevent here for getting that Wp back. Your call\n " }, { "author": "Bennosuke", "message": "Laura moves closer to offer a comforting hug, but her words don't seem to land as intended. The girl steps back, her lips pursed and eyes narrowed. \" No, \" she hisses, and then again louder, \" No! \" Monica's face has turned red, her eyes shut closed, her body shaking. \" I know what I saw, \" she screams, loud enough for people across the street to stop their conversation and stare.\n\nNow Kevin is at her side, putting a hand on her shoulder. Suddenly gaining the upper hand, he says to Laura, \" Hey mam', I don't know who you really are, but I think you need to back off. \" He narrows his eyes and adds with vindication, \" Lawyer or not! \"\n\n \n Spoiler: OOC \n\n Protector may or may not be relevent here for getting that Wp back. Your call \n\nDo you feel that Laura is ignoring her own needs to help Monica out in some way? Regardless, she gets a WP if she can do something to protect or strengthen her relationship with her Touchstone.\n " }, { "author": "Haval", "message": "It was hard for Laura not to feel sympathetic. If someone saw the Tumbledown even without knowing what it was it was likely that it would be hard for them to think of anything else. 'Then what was it exactly you saw?' Laura will ignore Kevin.\n\n\n \n Spoiler: ooc \n\nAh, so here that would be only ignoring her own needs in the widest possible sense. I'll see if I can work out how to milk this.\n " }, { "author": "Bennosuke", "message": "For a split second, Laura's sudden change of demeanor seems to have worked on the girl, whose face softens, her eyes going wide with sudden surprise. The girl even opens up her mouth to speak, but before she can, Kevin is in front of her, his arms crossed over his chest defiantly. \" Hey, I said you need to back off, \" he says sternly. Laura could probably turn this kid into minced meat, but he didn't seem to realize this. Now Laura can feel eyes on her coming from all directions. This was getting out of hand, and they were clearly making a scene, not that Kevin noticed that yet either.\n\n \n Spoiler: OOC \nI think the application of Protector is simply dependent on what Laura is trying to achieve and how this aligns with the character's perspective. If she is tryin to keep Monica from the truth, despite wanting deep down to be honest, I think it would be appropriate, for example, as I would see this as a form of ignoring her own needs.\n\nI was simply asking how you saw Laura's actions from your perspective.\n " }, { "author": "Haval", "message": "Now will regard Kevin briefly with a hard look. She ought to try and avoid hurting anyone who didn't seem to deserve it but sometimes it would be so easy. She'll only say, 'Don't' in a tone of obvious contempt before turning back to the girl.\n\nIf she's not interupted, 'Monica I'd give you my phone number if I thought you'd take it. If you need anything. Anything at all, there's a bar called Mary's in the Eastern Marigny. The lady who runs it knows how to get in touch with me and she may even feed you in the meantime. My name is Laura.' \n \n Spoiler: ooc \n\nIn that case I'd say it'd be easier for Laura to just explain everything but it in no way does Monica any favours to know about the Tumbledown for certain. Not telling her might also leave Monica in a fairly bad situation depending on what might be going on with Kevin, so ignoring her own needs to protect her in favour of protecting her from something that might be worse might make sense.\n " }, { "author": "Bennosuke", "message": "\" Sure, I'll take it, \" Monica says, speaking up before her boyfriend can cut her off. She pulls out her own cellphone to put it in; the iphone has cracks running up and down the screen and has clearly seen better days. Even with Kevin standing between them, there is little he can do to stop the exchange. She will add, \" I'm Monica. Maybe we could meet some time. Maybe you would be willing to tell me the truth? \" She narrows her eyes and stares straight into Laura's.\n\nThe man standing between them will go from staring daggers at Laura to giving Monica a look of disdain, but he'll say nothing more. Still, Laura can feel the eyes of nearby pedestrians watching though perhaps public interest was waning slightly.\n\n \n Spoiler: OOC \nI think I follow. Happy to give back a WP. That brings you to 4/5. Also a beat for your third aspiration, which we can consider resolved, or you can keep it further if you want.\n " }, { "author": "Haval", "message": "Laura exhaled and regarded Monica in turn. 'Let me buy you dinner sometime and we can talk about anything you want.' She avoids confirming if there was any truth to talk about. 'I take it you've got a place to stay?' She said with a brief glance towards Kevin.\n\n \n Spoiler: ooc \n\nI think fufilling the aspiration depends on how we define saving here, but I'm not against it.\n " }, { "author": "Bennosuke", "message": "\" Deal, as long as you promise to tell the truth \" Monica says, stepping around the man. She extends a hand to Laura, offering to shake on it (OOC: Do you want to seal this?). Kevin throws both hands up, and grumbles something nasty, but doesn't attempt to get in the way. Monica adds, \" Just let me know when, \" ignoring her boyfriend.\n\nTo Laura's question she replies, \" Yeah, I've got a place to stay. \" She looks back at Kevin and gives him a sympathetic, almost pitying smile." }, { "author": "Haval", "message": "Laura watched Monica for a few moments and wondered how best to handle the situation. At least it would allow her to keep an eye on Monica if she was set on continuing with her quest. She'll shake the girl's hand, 'I promise not to lie to you.' Telling the truth and not lying were not quite the same thing. 'I'm expecting to be out of town for a bit, but perhaps when I get back.' \n \n Spoiler: ooc \n\nLet's seal that\n " }, { "author": "Bennosuke", "message": "Monica's hand is warm, her handshake almost familiar. She smiles at Laura and says, \" Deal. Do you have any idea when you'll be back. I guess just let me know when. \"\n\n(OOC: As part of the sealing, is there anything you want to hold Monica to then?)" }, { "author": "Haval", "message": " 'That's going to depend on other people, but I hope to be back by next week.' It was hardly an exact science in the Hedge. Either she would be back quickly or it might take her a very long time indeed. If she came back at all. 'I'll call you as soon as I can but in the meantime promise me you'll go speak to Mary if you need anything. Just give her my name.' Laura knew enough now to know what a promise was worth.\n\n \n Spoiler: ooc \n\nLet me know if that works. Laura will call her when she's back in exchange for Monica going to see Mary if she needs to\n " }, { "author": "Bennosuke", "message": "Monica nods her head, her eyes fluttering. \" I promise, \" she says, gravity in her voice, though she couldn't be aware of the Glamour that Laura was tying the promise with, could she? \n\nShe lets go of Laura's hand, just as Kevin steps forward again. He places a hand on each shoulder and says impatiently, \" Can we go now? \"\n\n(OOC: Laura spends 1 glamour to seal the promise, bringing her to 8. But I'm going to give you a second WP, as rather than making Monica promise something beneficial to Laura, she spends the glamour just to help keep Monica safe. Happy to move on, maybe to the next day unless there is something else you want to accomplish.)" }, { "author": "Haval", "message": "Laura dismisses the idea that Monica was aware of the glamour as soon as she thinks of it. Laura looks less unusual then some of the Changelings she's seen in New Orleans, but she still doesn't look even slightly human.\n\nShe'll note the possessive gesture of Kevin but will say nothing. 'Then I will be seeing you around. Remember what I said.' She won't acknowledge Kevin and certainly won't apologise for intervening. The second Kevin is looking the other way she'll look Monica in the eye and mouth quietly 'You can do better.' \n\nGiven that she's not sure she'll have the opportunity again for a while Laura will go shopping for snacks and a bottle of wine before going home to watch a movie.\n\n \n Spoiler: ooc \n\nYeah, ok to move on to tomorow\n " }, { "author": "Bennosuke", "message": "The rest of the night passes rather uneventfully. Laura stops off at a corner store off of Frenchman for a bottle of wine and some snacks. The shopkeeper barely pays her any mind till she comes up to pay, and the rest of the night is spent ignoring the noise from nearby Frenchman street, and the heavy sticky heat.\n\nLaura gets up early as planned and after her morning preparations, heads back to meet Old Shadow. She passes into The Tumbledown Market, squeezing herself between a pair of fence posts in what should be a blind back-alley, and finds herself walking onto a arterial that branches off of one of the larger stall lined streets. Most of the vendors are starting to set up, and there are a handful of stalls that have been busted down and left unattended. Laura had agreed to meet Shadow before he opened up for the morning, though of course she had some time if there was something else she wanted to do first.\n\n(OOC: I think we'll get through Laura's meeting with Shadow, then call it a scene/game session and count up some beats. Laura would gain a WP for a night's rest, but is already full.)" }, { "author": "Haval", "message": "Laura is expecting it to be too early for there to be much stock on show or others browsing the market but she always keeps an eye out for both of those things anyway. In the Tumbledown you never knew what you might run into or how valuable it might turn out to be. If there's anyone around she'll look for a vendor who might owe her a favour.\n\n \n Spoiler: ooc \n\nGoing to rely on Allies (Tumbledown) to find someone trustworthy if possible.\n " }, { "author": "Bennosuke", "message": "As she begins to navigate the Tumbledown Market, Laura decides to stop off and say hello to The Horned Toad. Today the hobgoblin is dressed in a dove grey worsted three piece suit with peak lapels and a powder blue neckerchief. It stands on its bulbous hind legs on a podium, shiny warted green flesh exploding out from behind its tailored clothing. As Laura approaches, something akin to a smile spreads across its lipless face, as it stares down the Changeling from behind one round monaceled eye. \" Looking for anything in particular this morning Lady Laura, \" the Horned Toad croaks, dipping its neckless head in a courteous bow." }, { "author": "Haval", "message": "Sometimes being called 'Lady' back here made Laura uncomfortable, but she had long since given up asking people not to refer to her like that. She would just have to live like it meant something good. 'Morning Toad.' She'll return the bow with a nod and a smile. 'Only if you got something good, but I don't think I have the time to deal for it anyway. I'm looking for a failsafe, in case the thing I'm going to try to do doesn't work out. Outside of the Hedge I would have called it a Will.' " }, { "author": "Bennosuke", "message": "The pouch of The Horned Toad's throat billows out then in again, as it ponders Laura's words. It raises a webbed hand to scratch at the massive curly cue horns sprouting from its temple and then says, \" I apologize my Lady, I may not understand. Are you looking for someone who can take care of your businesses if you don't come back, or for a way back from The Hedge if the trail disappears and the thorns block your way back? \"" }, { "author": "Haval", "message": "Laura hadn't expected that. 'Well I was looking for the first one, but since you asked. Is something like that even possible?' They did say you could find almost anything in the Tumbledown." }, { "author": "Bennosuke", "message": "A small smirk spreads across the horned toad's warty face. \" Anything is possible when approached from the right perspective, \" it croaks, adding coyly, \" and for the right price. \" The black slit pupils of its bulbous eyes shift slowly left then right, as if it were scanning the area for anyone listening in." }, { "author": "Haval", "message": " 'Might need to give me more to go on then.' Laura hadn't expected to be having this conversation, but at this point she ought to know how to play the game. 'Plus, time may be short. So if the price is too high for me at the moment maybe I won't waste your time, but hypothetically, what do you have in mind?' " }, { "author": "Bennosuke", "message": "The grin fades from The Horned Toad's visage. Eyes narrowing it replies, \" Your hesitance tells me you could not afford the price of such an agreement. \" A webbed hand comes up to scratch at a dry patch of skin under one of its horns, as it slowly closes ( blinks ?) its eyes. Then with a sigh, The Horned Toad says, \" I will not waste either of our time. If you are looking for someone who can take care of your affairs, if you do not return... I can arrange this. If you will order a dish with rice in it, and give half of it to the first person you see, before noon, then I when you see me next, I will have this arranged for you. \" The hobgoblin's throat expands with a growling ribbit, and then it gives Laura a bow." }, { "author": "Haval", "message": " 'I appreciate it Toad, but about that other thing.' Laura had wondered if Toad's deflection had intended to be a ploy to drum up interest. It had worked, as Laura couldn't help but wonder what she might be missing out on. 'You telling me you don't have the time to explain the price. Maybe I won't have the time to pay it but I can guarantee if it I need it later I'll regret not taking you up on your offer now.' Laura will check to see if Toad had other likely customers. 'Come on, what's the harm in telling me.' \n \n Spoiler: ooc \n\nIf it's helpful\nPresence 3 + Persuasion 1\n (4d10)[ 10 ][ 6 ][ 7 ][ 10 ](33) \nAny 10s\n (4d10)[ 3 ][ 8 ][ 7 ][ 2 ](20) \n " }, { "author": "Bennosuke", "message": "Laura's response seems to tickle the hobgoblin deeply. It croaks out a deep bellowing laugh, slapping both of its webbed hands over its protuberant belly. It then waves a defensive hand and says, \" Oh ho ho ho no, I did not mean to imply that I have not the time. I simply meant to that no deal or contract with The Wyrd comes without its cost... and your hesitance made led me to believe you would not e wiling to pay the price. \" The Horned Toad pauses here, studying Laura's face for sincerity, and then it leans forward conspiratorially. \" I can introduce you to a friend who can teach you how, but simply put, it would require tying part of your soul to an object that you keep in... your realm. The act is, well it can be quiet jarring, and tends not to be so good for one's sanity, if you know what I mean. \" Despite there being no one nearby, Toad says this all in a dead whisper, absolute seriousness in its words and expression." }, { "author": "Haval", "message": "Laura nods. That made sense to her. 'I'll pay the cost if it works Toad. You don't know what I did to get back here the first time.' Laura is very sincere. 'Whose this friend?' " }, { "author": "Bennosuke", "message": "The hobgoblin's eyes go wide at Laura's response, thin filmy lids pulling back farther from the yellow orbs. \" Very well, \" Horned Toad says, its breath reeking of swamp water, warm and wet on the side of Laura's face, \" They're name is Odin. They were a Changeling once... though now I'm not sure if such a title still applies. \" The statement strikes Laura as odd. She can't immediately remember ever hearing of an Odin in New Orleans, nor in the surrounding Hedge. And The Horned Toad was still being very hush hush about all of this. She had no reason to suspect the Hobgoblin of lying to her; in fact, as far as Hobs went, Toad was probably the most reliable and honest. But still, Laura could feel her skin crawl a little trying to put it all together. \" It will take me several days to reach Odin and set something up, \" The Hobgoblin adds in a whisper, stepping back just slightly to await Laura's reply." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" They're name is Odin. They were a Changeling once... though now I'm not sure if such a title still applies. \" \n \n\n 'That's an...interesting name.' Did this Odin gain the name from their Keeper or did they claim it themselves. 'If he's not a Changeling anymore what is he?' " }, { "author": "Bennosuke", "message": "The Horned Toad shrugs its bulbous shoulders and says, \" Names can contain such power, and so many keep such information private. \" Whether this was the hobgoblin's way of saying that it didn't know, or whether it was being intentionally obtuse is hard to tell. To Laura's second question, it replies, \" Something... more powerful and far less human. \"" }, { "author": "Haval", "message": " 'Well the name thing just makes me wonder if I should follow suit.' After all, every Changeling had someone they needed to hide themselves from. 'The rest of it doesnt sound particularly attractive to me.' " }, { "author": "Bennosuke", "message": "The Horned Toad shrugs. \" I have noticed many of the Lost take a second name they prefer to use when not amongst mortals, \" it replies, the hobgoblin's voice no longer hushed and furtive, but instead perhaps a little bored, adding, \" I suppose there are many reasons for this. \" It shrugs again. Laura catches as its bulbous eyes lock onto and follow a pair of hobgoblins coming up the road, pulling a wooden cart filled with what looks like a variety of ancient statues of various designs and influences. \" Is there anything else I can help with then, \" The Horned Toad asks." }, { "author": "Haval", "message": " 'No thank you Toad, you've been more then helpful.' Laura will glance towards the party of Hobgoblins. 'I believe I need to go and get some rice. Feel free to call when you have something for me.' Laura will leave the Horned Toad to his business and will go looking for a rice dish to fufill the conditions of her first request." }, { "author": "Bennosuke", "message": "To this the Horned Toad raises a bulbous eye again. \" So you wish for someone to settle your affairs for you as well, \" the hobgoblin croaks.\n\n(OOC: The \"order a dish with rice in it, and give half of it to the first person you see, before noon\" was for the Horned Toad to have an executor of affairs if Laura does not return, and was not related to Odin... sorry if that wasn't clear)" }, { "author": "Haval", "message": " 'Is that an option?' Laura asked. Perhaps it wasn't. Toad had said he had doubted her resolve. 'Let's say that I intend to come back...but if something happens to prevent it?' Better to die trying in that case. 'I don't know if anyone knows enough about what might happen beyond the Thorns, so I feel like I ought to be prepared for the worst. But of course, if I have to make a choice, your friend coming through for me would be preferred.' \n \n Spoiler: ooc \n\nI read that as both options being on the table. If I have to choose I'm going with Odin though.\n " }, { "author": "Bennosuke", "message": "The Horned Toad waves a webbed hand at Laura in a casting away gesture. \" That is alright, both are possible I suppose, \" the hobgoblin replies, \" though the safeguard of one practically negates the need for the other. \" It makes a gesture that might be shrug, though the bulbous creature truly lacks shoulders and adds, \" But if you wish, I shall know when the task is completed, and will keep my end of the bargain. \"\n\nOf course, Laura had been on her way to follow up with Shadow, when she had decided to stop by The Horned Toad's stand in the market. And now more and more people (though not all human people) were beginning to trickle into the tumbledown. It was by no means \"alive\" like it would be in another hour or two, but Laura was not the only one walking the dusty street." }, { "author": "Haval", "message": " 'Maybe' Laura concedes 'But under the circumstances. If I don't need it we can laugh about it later. Thanks for your help Toad.' Laura will go looking for Shadow before everything got too busy." }, { "author": "Bennosuke", "message": "Laura departs from The Great Horned Toad's perch, and begins winding her way through the streets of the goblin market. Most of the stalls are set up now, and a hand full of shoppers are trickling through the streets. In a few hours the arteries and capillaries of The Tumble Down will be clocked with throngs of shoppers; hobgoblins and changelings alike, and navigating the area will be like swimming against a massive current.\n\nWithout such challenge, it takes Laura a little under 15 minutes to reach Shadow's stall. From about twenty yards away, Laura can see that a \"Closed\" posting still hangs on the stall's overhead sign. However, Shadow is there, accompanied by three other figures. As Laura approaches, the old man recognizes her and she can see a big grin spread across his face, as he gestures towards the others who stand about the stall.\n\nLaura's eyes are drawn immediately to the massive ogre towering over the other three. His face is snouted like a lizards, his eyes yellow orbs with black slit pupils. The Ogre's skin is speckled with leathery green scales, and his long sinewy arms end in clawed talons, the black keratin split and marred with the scars of a brutal durance. Membranous bat's wings sprout from the changeling's shoulders. Laura has never seen this Ogre before, and it would be hard to forget such a monster.\n\nNext, Laura recognizes a far more familiar changeling. Annie the Trickster Spider stood patiently next to Shadow, her \"normal\" arms resting over her abdomen, while one of her eight arachnid legs rested supportively on Shadow's shoulder. Annie was a member of the Lagniappe Tribune; a separate Freehold in New Orleans meant to cultivate the elite and wealthiest Changelings. She was known both for her ability to weave beautiful garments woven with Wyrd properties, but also as one of the great Hedge navigators, just like Laura. Perhaps it was the woman's quiet nature and cold expression, but Annie had always come off as aloof to Laura, her silence seeming to spill with disdain.\n\nShadow's third companion was not a Changeling at all but a short hobgoblin of sorts. Standing at maybe two and a half feet tall, the scruffy creature had a bulbous pocked nose and was covered in a main of coarse brown curly fur which hid most of its form. The thing was dressed in a button down shirt and slacks held by suspenders, but it's massive clawed feet were bare.\n\nAs Laura approaches, Shadow beams, \" I have held up my end of our agreement! \"" }, { "author": "Haval", "message": "The appearance of the Ogre didn't bother Laura. He might give her trouble if he wanted to, but he was probably safe enough. After encountering Changelings that had undergone similar durances she had made a point of being as normal as possible towards them. It wasn't his fault he looked like that. She didn't know what Shadow had told Annie to get her here but her reputation spoke for itself. The hobgoblin was a mystery.\n\nLaura grinned at Shadow's enthusiasm. 'That you have. And they know what they're getting into?' " }, { "author": "Bennosuke", "message": "Shadow nods his head, though it is Annie who speaks up, her words fast and sharp. \" We do, \" she says, the cold expression still on her face.\n\nThe ogre nods his head in agreement, while the Hob simply shrugs, an anxious expression on the thing's face.\n\nThe Ogre speaks up now, his voice like gravel crunching under a boot, \" You are Laura? You seek to rescue a human from the clutches of the Fae? \" His voice booms at first, though with the second question, the Ogre lowers his voice to a hush, perhaps superstitious that even the mention of the Gentry might summon their presence." }, { "author": "Haval", "message": " 'Then the question is what's in it for all of you?' Laura assumed there must be some sort of catch. 'Aside from Annie I don't even know the rest of your names.' " }, { "author": "Bennosuke", "message": "Annie opens her mouth to speak, but is cut off by the Ogre, who raises his voice over hers. \" My name is Errol, \" he replies, placing a massive clawed hand over his chest before adding, \" And thwarting the Fae and saving a mortal from captivity is reason enough! \"\n\nOnce the dragon has announced his noble intentions, the spider clears her throat loudly, casting a harsh glare his way. Sharply she adds, \" Yes, of course, though I know how members of your court love to barter and bargain. I am sure we can find something to trade over. \" There was something almost mocking in Annie's words, though she wasn't wrong. It wasn't \"courtly\" to just accept free help, and Laura would be expected to offer to barter for their help.\n\nBefore she can reply though, the furry hobgoblin speaks up. It's voice is shrill and warbles like a bird that had learned to mimic human speech. \" Yeah! I won't do nothing for free. I expect to be fairly compensated for my help! \" The creature's mane bobs and ruffles as it speaks, and it seems to have forgotten to introduce itself." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie opens her mouth to speak, but is cut off by the Ogre, who raises his voice over hers. \" My name is Errol, \" he replies, placing a massive clawed hand over his chest before adding, \" And thwarting the Fae and saving a mortal from captivity is reason enough! \" \n \n\nLaura hadn't been expecting that level of enthusiasm. 'Hey Errol. I think we can agree on that.' Having an Ogre around would be helpful but she had to wonder how things had been going for him that he should agree to this so readily. 'But I don't want to lose anyone else on the way if I can help it. How are you with the Hedge?' \n\n \n Originally Posted by Bennosuke \n Once the dragon has announced his noble intentions, the spider clears her throat loudly, casting a harsh glare his way. Sharply she adds, \" Yes, of course, though I know how members of your court love to barter and bargain. I am sure we can find something to trade over. \" There was something almost mocking in Annie's words, though she wasn't wrong. It wasn't \"courtly\" to just accept free help, and Laura would be expected to offer to barter for their help. \n \n\nLaura was familar with this sort of attitude. She was of the opinion that being able to bargain honestly in the Tumbledown was a defence mechanism as much as anything else. 'Well ok then. What exactly do you want Annie? I feel like most of what I could offer is the sort of thing you could get for yourself.' She responds without having to think about it. There was no point in looking like Annie was getting to her.\n\n\n \n Originally Posted by Bennosuke \n Before she can reply though, the furry hobgoblin speaks up. It's voice is shrill and warbles like a bird that had learned to mimic human speech. \" Yeah! I won't do nothing for free. I expect to be fairly compensated for my help! \" The creature's mane bobs and ruffles as it speaks, and it seems to have forgotten to introduce itself. \n \n\n 'I wouldn't dream of it. But perhaps you should start by telling me who you are and how you know Shadow?' " }, { "author": "Bennosuke", "message": "Before the Ogre can reply, Shadow actually speaks up. \" Errol is actually quiet adept at surviving and fighting in The Hedge. That is why I sought him out, \" he says proudly.\n\nThe dragon-man nods his head in approval of this and says, \" This is true, \" his voice rather matter-of-fact. The pride drains slightly from the man's voice as he adds, \" I... uh, actually prefer being in the Hedge. \"\n\n\" You and I are not the same, \" Annie replies flatly, her arms still crossed. But she tilts her chin down slightly and she says in hushed voice, \" But I shall help you navigate the hedge and find this girl... if you agree to assist me when I ask you in traversing the hedge, no questions asked. \" She raises an eyebrow in challenge to Laura.\n\nThe hobgoblin scuttles back at Laura's words. \" I... I am Snoot! \" the thing cries out, it's voice reaching an even higher pitch, \" I have helped Shadow several times on his expeditions into the Hedge. I am good at finding things! \"" }, { "author": "Haval", "message": "Laura smiled at Errol to reasure him. 'Well, anyone that Shadow can vouch for is alright by me.' The one thing about the Hedge was that it was easier to stay away from people who might misunderstand or even fear you. Laura wondered if it was like that for him but doesn't want to ask outright about something that might be painful.\n\nIn replying to Annie she didn't even have to hesitate, 'Done. In return for you helping me find Sarah I'll help you with no questions asked.' She couldn't help but grin slightly as Annie was apparently expecting her to haggle. 'Do you want to shake on it?' \n\nTo the Hobgoblin, 'Hey Snoot. What sort of things are you good at finding?' " }, { "author": "Bennosuke", "message": "The dragon grins at Laura's words and gives her a a clumsy attempt at a regal bow. \" I am at your service, \" Errol says with a voice like crunching boulders.\n\nAnnie extends her hand at the offer and says, \" Very well, a deal is a deal. \" She keeps her eyes fixed on Laura's as they shake.\n\nSnoot shrugs its awkward shoulders at the question. \" Well, \" the hob stutters, \" maybe finding wasn't the right word... I am good at getting into and out of places. Let's say there isn't a lock I can't pick, nor a wall that could hold me. \" It's lips pull back in a Cheshire like grin, pulling up under it's bulbous nose." }, { "author": "Haval", "message": "Broad smile at Errol after the bow. 'Thankyou Errol.' \n\nLaura only watches Annie and wonders how much wiggle room she might have over the asking questions part. 'You realise I might have helped you anyway if you needed it.' Perhaps she would regret this, but on the other hand she was absolutely sure that Annie would be someone that it'd be useful to have with her.\n\nTo Snoot, 'Then you're someone that'll be useful to have around. What exactly do you need in payment? Or is that for me to work out?' " }, { "author": "Bennosuke", "message": "Arising from his bow, Errol gives a curt nod of his head acknowledging Laura's courtesy.\n\nAnnie's eyes narrow slightly at the question, and she opens her mouth for just a moment to reply, before thinking better of it. Pursing her lips, she simply shrugs.\n\nStill grinning, Snoot replies, \" I shall help you, if you promise to let me stay at your Hollow for seven days, when I need it. \" It answers quickly, clearly having thought of its demands in advance. The goblin's eyes go wide with excitement and greed.\n\nWatching Laura for her reaction, Errol speaks up, \" Perhaps if you agree, it would be wise to make an Oath to each other to accomplish this task. That way the Wyrd will be in our favor when we venture into The Hedge. \"" }, { "author": "Haval", "message": "To Snoot, 'You need a place to live Snoot? My Hollow isn't much to look at but you're welcome to stay awhile.' Laura wondered what he could get from living at her Hollow that he couldn't get from living out in the woods. Perhaps it was safer. 'You got a specific time in mind when you'll need to stay?' \n\nLaura will consider Errol's request. 'Meaning we all trust each other? Sure. If everyone else is ok with that.' " }, { "author": "Bennosuke", "message": "Snoot shrugs, the grin fading slightly from its odd face. \" Eh, I don't exactly need a home. But ya never know when you are going to need a safe and secret place to stay, \" the hobgoblin replies. Something about Snoot's answer implied that there was a story to its need, and that the hobgoblin maybe wasn't exactly going to be forthcoming about that story.\n\n(OOC: See 212-213 on Oaths. I would consider this a \"societal oath\" and there would likely be several mechanical benefits to this. Will hold off on having Errol answer this as Laura would likely know this.)" }, { "author": "Haval", "message": "To Snoot, 'Then I don't see why not.' Laura realised that she might come to regret that but if Snoot came through for her on their expedition she could live with it.\n\nShe'll look towards Snoot and Annie to see if they were willing. 'Howabout it? You want to make this official?' " }, { "author": "Bennosuke", "message": "The hobgoblin extends an oversized four fingered hand to shake and says, \" Then it's a deal. \"\n\nWhen Laura moves the question to the others, the hobgoblin chuckles and says, \" Well it can't hurt, \" with an exaggerated shrug. Annie nods her head and says, \" I suppose it makes the most sense. \"\n\n(OOC: As the only PC, I'll let you choose the benefit of the Oath from the list)" }, { "author": "Haval", "message": "Laura will shake Snoot's hand. To the whole group, 'So...in exchange for all I've just agreed to, we all agree to support each other in the Hedge in all things until we return.' She had never had to swear an oath that seemed to have so much at steak. 'I'd rather play fair here ...' Laura said thinking of Annie and the views she had just expressed. 'Would anyone prefer something that isn't quite so open ended?' \n \n Spoiler: ooc \n\nTaking the benefit about using the highest social skill\n " }, { "author": "Bennosuke", "message": "Errol steps forward. Grinning, he says with his grinding stones voice, \" That is just fine. \" He reaches out and clasps Laura's hand in both of his massive claws, and kneels. \" I pledge myself to this task, and to this group, \" he says, before placing his snout over Laura's hand in an attempted gentle kiss, like some fairy tail prince before his queen.\n\nAnnie watches this with disdain, and instead reaches out a hand to shake Laura's and says, \" Yeah, I'm in. I pledge myself as well to this task and to this group. \" She speaks the words quickly, her face empty of expression.\n\nSnoot, perhaps trying to follow the lead of the other two, goes halfway. The hobgoblin bends to one knee, clasps Laura's hands with both of its, then vigorously pumps it up and down. \" Me too, \" Snoot exclaims, \" I pledge myself to this task and to this group! \"\n\n(OOC: I am subtracting the necessary point of glamour from Laura, bringing her down to 9 to make the Oath. I have updated the OOC thread, and posted a question to you in the thread)" }, { "author": "Haval", "message": "Laura smiles at Errol as she accepts his fealty. 'Errol, I feel like you might have done something like this before.' If the Ogre was somehow being less then honest here he hid it well.\n\nAnnie's attitude was to be expected but Laura didn't need her to be enthusiastic as long as both of them could uphold the terms of the oath. She'll take Snoot's reaction with good grace.\n\nTo the whole group, 'Do any of you need to do anything to prepare? Frankly I'd like to leave as soon as possible.' " }, { "author": "Bennosuke", "message": "Errol blushes at the sentiment and shakes his head. \" Nothing more than when I pledged to my Court, \" he replies, his head down, scaly cheeks seeming to blush.\n\nAnnie is the first to reply to the group question. Sharply she says, \" Well do we have a plan yet? Or a lead? Shadow only told us the basics of what we are doing. \" She looks to Snoot and then to Errol, adding, \" It will probably be easier to prepare if we know exactly where we are going and what we plan to do! \" The other two look to Laura expectantly, earnest curiosity written on their faces." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Errol blushes at the sentiment and shakes his head. \" Nothing more than when I pledged to my Court, \" he replies, his head down, scaly cheeks seeming to blush.\n\nAnnie is the first to reply to the group question. Sharply she says, \" Well do we have a plan yet? Or a lead? Shadow only told us the basics of what we are doing. \" She looks to Snoot and then to Errol, adding, \" It will probably be easier to prepare if we know exactly where we are going and what we plan to do! \" The other two look to Laura expectantly, earnest curiosity written on their faces. \n \n\n 'I don't know if this is something we can plan for but I've got a lead.' Laura will explain about being approached by Giant about his sister's disappearance. 'We found her clothes on the edge of the Thorns with a trail leading further in. Giant thinks it was the same one that took him. He called it the Bristle Crowned Gardener if the name means anything to anyone. Which either means it took Giant's escape personally or it was a hell of a coincidence.' " }, { "author": "Bennosuke", "message": "\" The Bristle Crowned Gardener? \" Errol asks with wide eyes, \" I've heard of them? Supposed to be a nasty ****er. \" He opens and closes his hands.\n\nAnnie shakes her head and says, \" I haven't. So what's the plan, sneak into Arcadia? Do we know where The Gardener lives? Do we know anything about its domain? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" The Bristle Crowned Gardener? \" Errol asks with wide eyes, \" I've heard of them? Supposed to be a nasty ****er. \" He opens and closes his hands.\n\nAnnie shakes her head and says, \" I haven't. So what's the plan, sneak into Arcadia? Do we know where The Gardener lives? Do we know anything about its domain? \" \n \n\n 'Aren't they all though.' Laura mutters. 'If I was going to try robbing somewhere in New Orleans I might go for a look at the place first from a distance. Maybe talk to anyone I can find who knew the layout, but I don't know how much that's going to work out here. What are the chances that one of those ****ers can just change everything around whenever it suits them?' She'll look to the group to invite their opinion. 'Maybe I'm wrong about that, but Giant's coming with us anyway and he might know a thing or two about what the Gardner's place looks like from the inside.' \n\nTo Annie, 'Finding the Gardner's domain might be the easy part. If the trail peters out I've always got this.' Laura will take out the Faerie Peach for the group to see. 'It's supposed to help but I've heard it attracts attention as well so maybe I should keep it for emergencies.' " }, { "author": "Bennosuke", "message": " 'Aren't they all though.' Laura mutters. 'If I was going to try robbing somewhere in New Orleans I might go for a look at the place first from a distance. Maybe talk to anyone I can find who knew the layout, but I don't know how much that's going to work out here. What are the chances that one of those ****ers can just change everything around whenever it suits them?' She'll look to the group to invite their opinion. 'Maybe I'm wrong about that, but Giant's coming with us anyway and he might know a thing or two about what the Gardner's place looks like from the inside.' \n\nErrol seems uncertain of the answer, but Annie speaks up, replying flatly though there is clearly some pride in her voice. \" Most Gentry are rather static creatures. Unlikely they've changed their domain much... though I suppose you never know. We should talk to Giant then and see what he can tell us. Probably will know the layout better than anyone else, as well as The Gardener's habits. Probably something there we can exploit. \"\n\nEveryone's eyes go wide at the goblin fruit. Annie nods her head, first in the positive, but then in a shaking \"no\". She relaxes her pursed lips then replies, \" We shouldn't need it, at least not to get there. With Giant's help, and our combined skills at navigating The Hedge, I suspect we can find our way into whatever patch of Arcadia we want. Lord knows the Hedge will probably try to lead us there! It will be getting out that will probably be the harder part. \" Errol nods his head solemnly at this." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Errol seems uncertain of the answer, but Annie speaks up, replying flatly though there is clearly some pride in her voice. \" Most Gentry are rather static creatures. Unlikely they've changed their domain much... though I suppose you never know. We should talk to Giant then and see what he can tell us. Probably will know the layout better than anyone else, as well as The Gardener's habits. Probably something there we can exploit. \" \n \n\nLaura notes Annie's pride. 'I'm not going to ask why you seem so sure of that Annie, but I would certainly like to believe it.' If Gentry didn't have blindspots none of them would have escaped Arcadia in the first place. 'Anyway, I don't want to get noticed on the way in if we can help it. Ideally the Gardener will never know we were there.' \n\n \n Originally Posted by Bennosuke \n Everyone's eyes go wide at the goblin fruit. Annie nods her head, first in the positive, but then in a shaking \"no\". She relaxes her pursed lips then replies, \" We shouldn't need it, at least not to get there. With Giant's help, and our combined skills at navigating The Hedge, I suspect we can find our way into whatever patch of Arcadia we want. Lord knows the Hedge will probably try to lead us there! It will be getting out that will probably be the harder part. \" Errol nods his head solemnly at this. \n \n\n 'Least it was a good deal then. I almost want to comb the market a bit to see what else I can turn up, but I think Sarah's waited too long already.' " }, { "author": "Bennosuke", "message": " Laura notes Annie's pride. 'I'm not going to ask why you seem so sure of that Annie, but I would certainly like to believe it.' If Gentry didn't have blindspots none of them would have escaped Arcadia in the first place. 'Anyway, I don't want to get noticed on the way in if we can help it. Ideally the Gardener will never know we were there. \n\nAnnie shrugs at this, her lips pulled tightly together. She replies flatly, \" Trust me, I don't think any of us want to get caught sneaking around Arcadia. \"\n\n\n 'Least it was a good deal then. I almost want to comb the market a bit to see what else I can turn up, but I think Sarah's waited too long already.' \n\nIt is the Hobgoblin who speaks up in reply to this. \" Should we go find your friend Giant then, if he is going to give us the information we need, \" Snoot asks with growing excitement." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n It is the Hobgoblin who speaks up in reply to this. \" Should we go find your friend Giant then, if he is going to give us the information we need, \" Snoot asks with growing excitement. \n \n\n 'He's probably waiting to hear from me. Alright, let's go find Giant. You ever been to New Orleans Snoot?' " }, { "author": "Bennosuke", "message": "Snoot opens its mouth, but Annie cuts in before the Hobgoblin can answer. Crossing her arms back over her chest, she says in a now all too familiar tone, \" It is probably better Snoot does not come with us if we are leaving the Hedge. \"\n\nSnoot's eyes are wide, but it's hard to tell by the thing's lumpy face if the expression is fear or excitement. Again Snoot starts to reply, but then Errol speaks up. \" Should we, uh, just ask Giant to meet us here maybe? \" he asks, in a tone that almost makes it seem like he is eager to agree with Annie.\n\nLaura had Giant's number, and it was ultimately up to her to reach out to him. She could make whatever decision she thought was best." }, { "author": "Haval", "message": "Laura grins at Snoot, 'Another time maybe.' \n\nThen she'll call Giant. Assuming he answers, 'Hey. I've met some people who want to come with us.' Saying it aloud did make everything seem more achievable. 'They have questions. You want to come and join us?' " }, { "author": "Bennosuke", "message": "Giant does pick up the phone, though when he speaks his voice is more distant and the sound is filled with an odd wavering distortion. \" You have, \" he asks in his rough tree bark voice, filled with surprise and excitement, \" That... that's great! Absolutely! Where are you guys. \"\n\nGiant will come meet Laura and companions wherever he's told, arriving with nervous excitement. The towering tree man is wearing a checked flannel shirt over a white T, his black hipster jeans stretched to capacity over his massive tree-trunk legs. He waves as he approaches, eyes scanning the motley pensively." }, { "author": "Haval", "message": "While they were waiting Laura has moved the party to somewhere they could get food and drink if anyone needed it. She'll make her introductions, 'Giant, this is Snoot, Annie and Errol. All of who come recommended. Guys this is Giant, the one I told you about.' \n\nAfter everyone was seated, 'Giant, normally I wouldn't want to ask anyone about what it was like for them over there. Under the circumstances though. You ok to talk about the Gardener? We could always go somewhere quieter if you want.' " }, { "author": "Bennosuke", "message": "Without an immediate better idea, Laura takes the group to Belletuaxe's, which is open for brunch. The group sit down for coffee, sitting in the corner and blanketed by the music of old jazz being played from what looks like a jury rigged phonograph. The introductions go well enough; though Annie sure could be a bit friendlier.\n\n\n After everyone was seated, 'Giant, normally I wouldn't want to ask anyone about what it was like for them over there. Under the circumstances though. You ok to talk about the Gardener? We could always go somewhere quieter if you want.' \n\nGiant's face falls at the mention of the Bristle Crowned Gardener. He's got a glass of iced cold brew in front of him, and his hand reaches out for it reflexively as if it were a stiff drink. \" I mean... I suppose, \" he mutters. Then Giant shakes his head and looks Laura dead in the eyes, \" If it will help my sister, I'll do anything. What is it you want to know. \" Between the bustle of the restaurant and the melody of the music (quiet lovely actually), the group has plenty of privacy, and in general this was something Changelings knew to be respectful of." }, { "author": "Haval", "message": " 'Maybe we should start with how you got out. Does the Gardner have anyone defending his territory?' " }, { "author": "Bennosuke", "message": "Giant drops his gaze to his hands, some of the color draining from the bark of his face. He nods his heads and it's clear he's struggling a little to find the words. Finally, he mutters, \" The plants. The entire garden is filled with living plants that move and tangle and snare. Worse than the brambles. I remember when I escaped, the screaming of the crow bushes trying to alert The Gardener. \" Giant shakes his head as he relives the memory of his escape. He swallows and adds, \" The only reason He didn't get to me in time is I had spiked His drink to the point that He was barely conscious.\n \"\n\nAnne reaches over and places a comforting hand on Giant's shoulder. The others listen on solemnly." }, { "author": "Haval", "message": "Laura will also reach over and touch Giant's hand comfortingly. 'So no guards as such.' Not that you'd need them with the garden to do that. 'You ever remember how the garden reacted to anyone coming in from outside?' " }, { "author": "Bennosuke", "message": "Giant allows the comforting touch, a small attempt at a smile on his face. To Laura's question he replies, \" The Gardener didn't ever really have guests, though the plants would go wild when the Master would bring back a new mortal. \" He shrugs, eyes still cast down at this lap. Then Giant adds, \" The only time the garden was really still was when we were all planted in place, \" the comment causing Giant to shudder. The man takes a deep breath and finally looks up, staring Laura straight in the eyes. When he speaks, his voice is no longer far off, but filled with a serious conviction. \" If you are hoping to sneak into the garden, your best bet will be in the guise of farm objects or other plants. I know it sounds stupid, but the plants... the whole garden is built around the idea of what a garden should be . Once we had been molded to the Master's will, the garden just... accepted us. It will probably be more receptive to you, if it thinks you are part of the garden. \"" }, { "author": "Haval", "message": "Laura looks and feels disgusted at the idea of being planted. There was always a worse way to spend your time in Arcadia. 'So some of these plants might be people who never managed to get out?' If they were there was likely nothing they could do about it. On the suggested plan, 'That's how it's supposed to work isn't it? We can force the Wyrd to do the work for us, but we would need something that would let us move around presumably. You said you weren't planted all the time? Did the Gardener have many others like that?' " }, { "author": "Bennosuke", "message": "Laura's question causes the man's bark covered face to grow long, mouth forming a narrow O. \" I... I don't know. I had never thought of that, \" Giant mutters in response, bringing a long hand up to his temple. He continues, \" Some of the captives, he turned them into tools; human shovels, human hedge clippers. \" He shakes his head at the memory, closes his eyes, \" But it felt like parts of the garden were simply extensions of The Gardener, rather than... well rather than people. But I don't know. The longer you were there, the less human you became. The more you became a subject of The Gardener's. \" Giant's face is filled with grief and pain, and his hand still on the table trembles, causing the plates and silverware to clatter softly against the white linen table cloth.\n\nAnnie places a hand on Giant's shoulder, but stares Laura directly in the eyes. \" I think we've asked enough about that subject, \" she says harshly, both attempting to protect the man, but also showing her disapproval in Laura's line of questions." }, { "author": "Haval", "message": "Laura apologises. 'Sorry, I know it's hard to talk about, but we need to be prepared. I always feel better if I have a back up plan.' Laura says the last part as much to Annie as to Giant. 'Gardens usually have a house attached to it don't they? Can you tell me anything about where the Gardener lives?' " }, { "author": "Bennosuke", "message": "Giant's eyes turn up to Laura's Annie throws her a hard look as well. But Giant replies none the less, his voice wavering. \" There was a cottage of sorts, where the The Gardener lived, \" he says, \" I... I was never allowed in, though I remember peering into the dark glass windows. But I wish I hadn't. It was like, like a horror show... like what they said John Wayne Gacy's home was like... on the news. Lamp shades made out of human skin, a carpet made out of human scalps. \"\n\n\" Stop it, \" Annie blurts, squeezing the man's shoulder and slamming a fist on the table. Lowering her voice she says through gritted teeth, \" That's enough. \"" }, { "author": "Haval", "message": " Jesus. It wasn't hard to imagine that. After a slight pause. 'Then I'll go in there alone if I have to.' To Giant, 'Giant. I know it's your sister, but you don't have to come with us if you don't want to.' Getting his help was one thing but Laura didn't want to break him in the process." }, { "author": "Bennosuke", "message": "Giant shakes his head adamantly. \" No, I have to, \" he insists, locking eyes with Laura.\n\n\" You don't have to, \" Annie repeats, her voice a soft whisper.\n\nGiant ignores this and adds, \" And the sooner the better. The sooner we get to Sarah the... the safer she will be. \"\n\nErrol reaches over and places a massive claw on Giant's shoulder. \" We will do everything we can, \" The Dragon says." }, { "author": "Haval", "message": "Laura pinches the bridge of her nose. Of course he did. 'Ok. Then follow my lead or Annie's, and if the time comes, get behind me.' If all else failed she could do that much.\n\nTo everyone, 'I'd rather leave sooner then later. Does anyone have anything they need to do first?' " }, { "author": "Bennosuke", "message": " Laura pinches the bridge of her nose. Of course he did. 'Ok. Then follow my lead or Annie's, and if the time comes, get behind me.' If all else failed she could do that much. \n\n\" Of course, \" Giant says flatly, his attention on some far off thought.\n\n\n To everyone, 'I'd rather leave sooner then later. Does anyone have anything they need to do first?' \n\nAnnie replies quickly, \" I would like to... prepare a few things. Do we wish to travel by day, or by night? \" But before Laura can reply, she adds, \" I would recommend by day. The Hedge can be even more predictable at night, especially as you get near to Arcadia. How about we leave at first light tomorrow? We could leave from The French Market! \"\n\nNo one else replies, as all eyes fall back on Laura for her reply." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie replies quickly, \" I would like to... prepare a few things. Do we wish to travel by day, or by night? \" But before Laura can reply, she adds, \" I would recommend by day. The Hedge can be even more predictable at night, especially as you get near to Arcadia. How about we leave at first light tomorrow? We could leave from The French Market! \"\n\nNo one else replies, as all eyes fall back on Laura for her reply. \n \n\n 'Agreed. It's not like everything that might be looking for us is bothered by the dark anyway.' Annie's words raised a question. 'Annie, how close have you gotten before?' \n \n Spoiler: ooc \nI assume that was meant to be unpredictable?\n " }, { "author": "Bennosuke", "message": "Annie shrugs, but her demeanor remains stern, almost confrontational. \" The Hedge is dangerous no matter what, \" she says in an almost pedantic voice, \" but it can sense your fear... and well, I think even Darklings can't help but be a little more afraid of the Hedge when the sun goes down. \"\n\nHer voice softens when replying to Laura's question, \" I've been back to Arcadia... not something I love doing... but I've been back. \" She says this with a slight waver in her voice, her eyes taking on a small fraction of the \"far away\" look that Giants' had." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie shrugs, but her demeanor remains stern, almost confrontational. \" The Hedge is dangerous no matter what, \" she says in an almost pedantic voice, \" but it can sense your fear... and well, I think even Darklings can't help but be a little more afraid of the Hedge when the sun goes down. \"\n\nHer voice softens when replying to Laura's question, \" I've been back to Arcadia... not something I love doing... but I've been back. \" She says this with a slight waver in her voice, her eyes taking on a small fraction of the \"far away\" look that Giants' had. \n \n\n 'Given where we're going the Hedge is not what I'm worried about. I'd never say it's easy to deal with but at least it's familiar.' You couldn't say that about Arcadia.\n\nOn the second point, 'I'd say no one would even think to do that without a really good reason.' Laura responds kindly but is watching Annie's response. 'But I don't need anyone to talk about something like that if they don't want to.' " }, { "author": "Bennosuke", "message": "Annie takes a deep breath in and out, then replies, \" Tomorrow morning then? \" She stares Laura in the eyes, like her glare was meant to pin the other Changeling down." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie takes a deep breath in and out, then replies, \" Tomorrow morning then? \" She stares Laura in the eyes, like her glare was meant to pin the other Changeling down. \n \n\nLaura nodded, 'Tomorrow morning.' " }, { "author": "Bennosuke", "message": " Act 1 Scene iii \n \"And she ran off the path into the woods looking for flowers ... but the wolf ran straight to the grandmother's house and knocked on the door.\"\n-Little Red Riding Hood\n\n\"They wandered through the woods for days, until they finally found their way home.\"\n-Hansel and Gretel\n\n\"Searching out fear in the gathering gloom and\nSuddenly a movement in the corner of the room\nAnd there is nothing I can do\nWhen I realize with fright\nThat the spiderman is having me for dinner tonight\"\n-The Cure, Lullaby \n\nOnly whispers after dawn, Laura finds herself wandering through the outer corridors of the French Market, walking towards the North Gate. The market is practically abandoned at this hour, its stalls boarded up and sleeping. The group had agreed to leave from the North Gate, and as Laura rounds the first corner, she is almost certain she will be the first one to arrive. However, to her surprise and perhaps frustration, Annie is already there, sitting on a massive rucksack, drinking something hot from a thermos. She eyes Laura, but does not rise or make any effort to greet her. \" Hello, \" Annie says, her voice almost a sigh.\n\n(OOC: Please make sure to describe what Laura is bringing with her and feel free to describe anything else worth your while)" }, { "author": "Haval", "message": "Laura is dressed in some of the remnants of what she was wearing when she first walked out of the Hedge. The gear brought up bad memories but it had the advantage of being familiar and effective at doing what she needed it to do. She has at least bothered to clean it since her original journey out of Arcadia.\n\nOver her chest and arms is a sleeved chainmail shirt that she wore on the basis that it was better to have it and not need it. Her scabbard and sword are still hanging from her back alongside a bag of the sort of items she might have taken on a camping trip in the mortal world if she could ever stand the idea of going. Much of this, like a camping stove and a small rechargable power pack, was the sort of thing she would have killed to have had the first time she was in the Hedge.\n\nLaura doesn't have to carry all of her own supplies because she has visited her Haven on the way here and retrieved her horse. Laura's horse is a creature of the Hedge that she had befriended during her original escape. It is intellegent enough to take direction and is content enough to follow at her heels like a dog off of a leash with minimal direction. Laura's horse carries most of the food supplies that she would expect to be hard to find by foraging.\n\nLaura is walking ahead of her horse and drinking from a large cup of coffee she had brought from a cafe in New Orleans before she crossed over. To Annie, 'Did you even sleep?' She mostly just sounds curious if the other Changeling had been up all night.\n\n \n Spoiler: ooc \n\nI have Fae Mount so I should take him along.\n " }, { "author": "Bennosuke", "message": "Annie watches Laura approach, one eyebrow raised as she studies her mount clopping down the dirt road. She laughs at the question about sleep, as if the question were funny. \" I find it harder and harder to find sleep restorative these days, \" she says flatly, \" don't worry, it has nothing to do with our plans. \" Her eyes drift back to Laura's horse and with a nod says, \" You look prepared. \" Annie says it as if it were a simple fact, without any clear sign of judgement or praise, then adds, \" Hopefully this will go somewhat smoothly. \"" }, { "author": "Haval", "message": " 'Nightmares?' Laura asked with sympathy. 'Maybe there's something in the market that can help with that.' \n\nOn her preparation. 'You can't prepare for the Hedge, but this one helps me out with carrying everything.' " }, { "author": "Bennosuke", "message": "Annie shrugs and after a sigh says, \" Something like that. \" The look in her eyes says there is more to it than Annie is willing to say, though maybe with a little more pressing her defenses can be pulled down. She makes no comment about looking farther through the market.\n\n(OOC: Maybe a Manipulation + Empathy/persuasion roll... if you want to work toward your aspiration)\n\nAnnie takes a look at the steed, her expression for once truly softening. \" Is it a he or a she, \" she asks politely, approaching the animal slowly and letting it sniff at her hand, before patting its muzzle and saying reverently, \" It's beautiful. \"\n\nTurning her attention back to Laura, she says, \" No, you never can be truly prepared. Just do the best you can. \" The woman's hand moves to the lapel of her green tweed jacket. It is a lovely garment, crafted to frame the woman's figure just so, while still appearing practical and outdoorsy. Laura likely knows that Annie is also a well known tailor within the Changeling community; weaving magic into garments for those Lost who can pay her price." }, { "author": "Haval", "message": " 'You've got to sleep Annie.' Laura adds. 'Sometimes it helps me to not think about some things.' \n\nLaura's horse submits to Annie's attention with good nature. 'She's a girl.' Laura will scratch her horse behind her ears. 'I met her when I was in a bad way and I never got round to giving her a name. She just comes when I need her.' \n\nLaura had considered paying Annie for something at some point. She could certainly appreciate the work. As of yet though she didn't really have a use for it. It wasn't as if there was anyone she wanted to impress.\n\n 'You heard anything from the others?' \n \n Spoiler: ooc \n\nGoing to use a Wp on that\n\nManipulation 1 + Empathy 1 + Wp 3\n (5d10)[ 8 ][ 9 ][ 4 ][ 6 ][ 5 ](32) \nAny 10s\n (5d10)[ 9 ][ 6 ][ 4 ][ 7 ][ 6 ](32) \n " }, { "author": "Bennosuke", "message": "(OOC: Laura spends a WP and is down to 4/5. I am giving her a beat towards the Aspiration of learning about Annie, updating it now, though we will RP through this a little further. She now has 4 beats. 2 successes total.)\n\nAnnie grimaces at the advice, but stops to take a deep breath before replying. \" The longer you are around... the stranger your dreams become, \" she says, clearly trying to pick her words cautiously, emphasizing 'stranger' in a way that implies nightmare. Annie purses her lips for a moment before adding, \" And it's gotten worse from having to go back to Arcadia. \" It was clear to Laura that if she pushed the subject a little harder, she'd at least get a bit more information out of the other Changeling.\n\n\n Laura had considered paying Annie for something at some point. She could certainly appreciate the work. As of yet though she didn't really have a use for it. It wasn't as if there was anyone she wanted to impress.\n\n'You heard anything from the others?' \n\nThe woman's cold nature continues to soften as she pats the horse, saying something under her breath like 'good girl'. To Laura's question she replies with a shrug, \" I assume they'll be here shortly. \"\n\n(OOC: We'll finish the above conversation before bringing in the other NPCs.)" }, { "author": "Haval", "message": " ‘So it’s a wyrd thing then.’ Laura had heard some things but that didn’t mean she understood everything about it. ‘You want to talk about it? Maybe I've got that to look forward to.’ It wasn’t like it was reason to call their journey off. ‘If it gets worse the more times you go back does that mean it’s happened to others? Maybe someone out there has some advice.’ " }, { "author": "Bennosuke", "message": " ‘So it’s a wyrd thing then.’ \n\nAnnie shrugs meekly and nods. She replies, \" Something like that... probably. \" To Laura's offer she shakes her head. \" Not really, \" she says, but it's more of a defensive response. Annie pauses, a quizzical look on her face, then finally says, \" I mean, I don't know how long you've been back, but for most of us, the longer we are back, the more powerful she becomes... the more they focus on Arcadia, and the more bizarre and horrible they become. Some say we remember our Durance more, things from before that we've forced ourselves to forget. And... unfortunately, I've found every trip back to Arcadia has only worsened that. \" Annie stops there, locking eyes with her companion, and purses her lips as if to signal that she has nothing more to say.\n\nShe shrugs at Laura's suggestions, but something about her expression shows a heavy lack of optimism.\n\n(OOC: Already gave you a beat. Will give you a chance to react or ask more, then will bring the NPCs in)" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" I mean, I don't know how long you've been back, but for most of us, the longer we are back, the more powerful she becomes... the more they focus on Arcadia, and the more bizarre and horrible they become. Some say we remember our Durance more, things from before that we've forced ourselves to forget. And... unfortunately, I've found every trip back to Arcadia has only worsened that. \" Annie stops there, locking eyes with her companion, and purses her lips as if to signal that she has nothing more to say. \n \n\n 'Been back maybe a year, but wasn't really fit to be around people for the first few months.' That had been an understatement. It had been hard to relax when you were expecting to wake up still in the Hedge. Or there was wondering whether you were actually awake and not seeing what was actually there. It was difficult to let go of the urge to defend yourself from anyone who might have gotten too close. The other point just made Laura feel sick, 'Then why go back at all?' " }, { "author": "Bennosuke", "message": "Annie's lips twist further, now into a frown as she continues to lock eyes with Laura. She opens her mouth, but it takes a moment for her to reply. \" It's usually not for me, \" she says flatly, \" I assume that you are similar. I'm good at it... sometimes I can't help myself but help others when they need it. \" She makes an attempt at a smile, but the expression comes off more as sad." }, { "author": "Haval", "message": " 'Yeah, something like that.' Laura responds tiredly without elaborating. 'You think it might be better with two of us? I'll keep an eye on you if you keep an eye on me.' " }, { "author": "Bennosuke", "message": "Annie sighs. \" I think we had better all look out for each other, \" she says pointedly, adding, \" at least us Lost should. \" Her voice trails off, no going any further with the implication." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie sighs. \" I think we had better all look out for each other, \" she says pointedly, adding, \" at least us Lost should. \" Her voice trails off, no going any further with the implication. \n \n\n 'Agreed.' Laura nods. 'And I'd say mortals can take care of themselves for the most part. I've got enough to worry about at the moment.' " }, { "author": "Bennosuke", "message": "Annie nods her head in agreement.\n\nSoon enough the others arrive. Errol appears to be in as good a mood as ever, smiling and jovial despite the early hour and task before them. Giant is sullen, his face full of stubble, the circles under his eyes signaling that he's gotten no sleep. The hobgoblin is a bit twitchy, but is trying not to show it. Errol is the first to comment on Laura's steed, and though the horse seems warry of the dragon man at first, soon softens to him.\n\n \n Spoiler: OOC \nOkay, so happy to allow some more RP here, otherwise, we can start the process of navigating through the Hedge to get to Arcadia. This will again be a Hedge Navigation roll. To keep things cinematic, it will be Haval rolling agains the Hedge, getting extra dice for successes from the NPCs via assisted roll. Each round the path will get less stable, starting with a level 3 trod, then two ect. At the end of each round we will stop in a unique location, the nature of which will be dependent on the roll results (i'll worry about determining this). We will start with a Wits + Socialize roll as the Hedge will feed off of the group's togetherness. Laura gets 7 additional dice based on team rolls.\n\nRather than goal of 5 successes, goal is 9 successes.\n " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Annie nods her head in agreement.\n\nSoon enough the others arrive. Errol appears to be in as good a mood as ever, smiling and jovial despite the early hour and task before them. Giant is sullen, his face full of stubble, the circles under his eyes signaling that he's gotten no sleep. The hobgoblin is a bit twitchy, but is trying not to show it. Errol is the first to comment on Laura's steed, and though the horse seems warry of the dragon man at first, soon softens to him. \n \n\nLaura scratched her horse behind the ears as it regarded Errol. 'It's ok, he's on our side.' Both of them had seen worse after all. She looks concerned at the sight of Giant, 'You look like you're about to pass out. You want to try riding? She's very nice.' There was every chance Giant was too large but she had to try something.\n\n \n Spoiler: ooc \n\nWits 3 + Socialise 0 - Penalty 1 + Bonus dice 7\n (9d10)[ 7 ][ 9 ][ 2 ][ 5 ][ 10 ][ 1 ][ 7 ][ 9 ][ 4 ](54) \nAny 10s\n (9d10)[ 7 ][ 6 ][ 2 ][ 2 ][ 2 ][ 5 ][ 10 ][ 3 ][ 6 ](43) \n " }, { "author": "Bennosuke", "message": " Laura scratched her horse behind the ears as it regarded Errol. 'It's ok, he's on our side.' Both of them had seen worse after all. She looks concerned at the sight of Giant, 'You look like you're about to pass out. You want to try riding? She's very nice.' There was every chance Giant was too large but she had to try something. \n\nGiant shakes his head. \" I'm fine, \" he says flatly, eyes drifting from Laura to the horse, then back. He steps closer to Laura, and bows his head. In a hushed voice he says, \" I just... I just want this to work out... and I'm scared to go back. It's just a lot to go through. \" he shrugs again before lifting his head to look into Laura's eyes. There, she can see that Giant is being sincere; she can see the fear, the anger, and the love for his sister.\n\n(OOC: Despite all those bonuses, Laura only maintains a slight lead against the Hedge.)\n\nThe group set out, departing the Tumbledown through the North Gate in relatively good cheer. They follow along the main trod, wide and comfortable, the rising sun beginning to fight the morning chill out of the crisp air. Glassy drops of dew shine across the grassy plane, flat and expansive, that surrounds their path. Though Giant remains sullen, and Annie maintains her aloof reserve, spirits among the group are overall high. Together they make decisions to turn at different forks, relying on Annie and Laura's experience, and Giant's memories. After a few hours, the path begins to sink toward a slow downhill. The green grass around the trod becomes yellowed and patchy, and pock marked with crops of barren cypress-like trees with reddish fingered leaves.\n\nThe group pause for a quick lunch while the sun is high in the sky, the air now humid and heavy with warmth. Setting out again, the path continues to narrow, and begins to wind back and forth like the tail of the world eating snake of legend. Errol and Giant become glossy with sweat, and begin breathing a little harder, as the trail continues to become steeper and more challenging.\n\nBy mid-afternoon, they find the trod has led them into a marsh, surrounded by low not-cypress trees. The path is now half mud, and the surrounding pockets of water are brackish and almost red. The air is heavy, filled with an acrid smell like burning plastic and rusted metal. It sticks to the skin and threatens to saturate ones clothes. Giant is the firs to start coughing. \" What is this, \" he asks after being stopped by a series of three wracking coughs.\n\nAnnie is the first to reply, her eyes scanning the area like a hunting dog tracking a scent. \" I think I know, \" she says quickly, planting her feet on the ground. Ahead, the trod begins to divide into a dozen or so spiderweb paths, weaving around swampy pockets of red water, large enough to bathe in. The last fork had been more than a few miles back and Annie seeming to read the minds of her companions says, \" I think we will have to continue forward. \" She eyes Laura, knowing that she will need her companion's approval to proceed." }, { "author": "Haval", "message": " 'I think being scared is only natural.' Laura replied quietly. 'But when I'm scared normally that helps me avoid doing something stupid. Arguably it's why I made it out of the Hedge in the first place. You got to think about the fact that you don't have to try this alone. With the others with us I think we've got a chance. Short of raising an army maybe.' \n \n Spoiler: ooc \n\nAttempt to make Giant feel better by soothing nerves\n\nManipulation 1 + Empathy 1\n (2d10)[ 7 ][ 8 ](15) \nAny 10s\n (2d10)[ 1 ][ 3 ](4) \n \n\n\n----------------------\n\nLaura is very focused on watching the ground and anything she might see in the distance so she has mostly been walking and letting her horse trail behind her. Under the circumstances the only way to deal with the heat and the terrain was to push on and hope it eased up at some point. Hopefully before one of their group collapsed anyway.\n\nWhen they stop she'll get a little closer to the water to get a better look. The smell and the choking hazard aside, there was always the chance that there was something living in a place like this.\n\n \n Spoiler: ooc \n\nPerception\nWits 3 + Composure 3\n (6d10)[ 10 ][ 1 ][ 4 ][ 7 ][ 3 ][ 4 ](29) \nAny 10s\n (6d10)[ 2 ][ 1 ][ 7 ][ 5 ][ 4 ][ 10 ](29) \n\nDoes any of this look familiar?\nInt 2 + Occult 1 + Hedge Lore Specialisation 1\n (4d10)[ 1 ][ 7 ][ 4 ][ 4 ](16) \nAny 10s\n (4d10)[ 3 ][ 7 ][ 6 ][ 3 ](19) \n " }, { "author": "Bennosuke", "message": "Giant stares at Laura for a long moment, his expression flat and somewhat inscrutable. Then a smirk crosses his lips, and he says, \" Well, hopefully it won't go as badly as our last trip. \" He was of course referring to the whole thing with being captured by ogres. He holds the grin for a moment, then sighs and adds, \" Look. I just want to thank you. You've gone through a lot just to try to help. I've got a lot on my mind, but I hope you know that I am grateful. \"\n\n***********************************************\n\nLaura looks out over the sprawling network of ground and swampy water. She hears it before she sees it, a plopping or splashing sound far off in the distance. Then she sees it, a fish with golden scales that catch the moonlight, jumping from pond to pond far in the distance.\n\nSomething about all of this seems very familiar, like Laura had heard stories about such a Marsh, but she can't seem to place it. Like the information is on the tip of her tongue. Nearby, Annie is staring at her, seeming to judge Laura's struggle.\n\nBut it's Snoot who speaks up. Nose raised high in the air, tongue lolling out the side of its mouth, the hobgoblin sniffs lustily and then announces, \" Goblin fruit! There's goblin fruit in the marsh! Can't you smell it? \"" }, { "author": "Haval", "message": "Laura grinned ruefully, 'We're still alive aren't we? Unfortunately I don't think anyone can guarantee that they won't wander into something dangerous out in the Hedge. The important thing to know is what to do about it.' It had somehow worked for her so far.\n\nShe didn't quite know how to deal with Giant's gratitude, but after a moment. 'Honestly I'd rather it never happened in the first place, but I like the idea of taking someone back from one of them. It's like getting revenge for all of us.' \n\n------------------------------------\n\nAt least there was something able to live here. Laura will gingerly put one finger into the water of the marsh just to check it was definitely water. She'll return Annie's gaze, 'Why does this place feel familiar when I don't think I've been here before?' Sometimes places in the Hedge had a reputation all of their own. 'You know something Annie?' \n\nTo Snoot, 'I'll take your word for it.' She wasn't opposed to making a detour if it was useful." }, { "author": "Bennosuke", "message": "Annie turns her attention from Laura to Snoot, then back again. \" The hobgoblin is right, \" she says flatly, \" though we should proceed with caution. If I am right about where we are, we will not be safe as we pass through the marsh. Whatever you do... don't trust anything down there. \" She eyes Laura with a stern expression, and adds, \" if you want I can lead... not that I've ever been down there before. \"" }, { "author": "Haval", "message": "Laura nods, 'Not safe, what else is new.' She couldn't help but grimace. 'Does this mean there's a chance something might try to eat whoever's in front? Because at least I have a sword for that.' There didn't seem to be any point in someone else getting attacked first if there was something out there. 'Of course if there's more then that I'd appreciate it if you can keep an eye out. And to look after my horse if you have to.' " }, { "author": "Bennosuke", "message": "\" Not really, \" Annie says flatly. She studies Laura again, perhaps disappointment written secretly in her blank expression. She sighs then says, \" If I am right, we've somehow found a path into the Marsh of Thicker Blood. \" She pauses here to see if this means anything to her companions, and then decides to continue, \" it's more like the Witch's house in Hansel and Grettle. Though the blood streams and toxic smells are not really that pleasant, the marsh is filled with goblin fruit, and there are... fish. \" Her voice trails off for a moment, she takes one more deep breath and then adds, \" If we go in, don't let any of the bloody water get on you, and just... ignore the fish. \"\n\nErrol raises an eyebrow at this, but the hobgoblin actually chuckles, finding something darkly funny in Annie's words." }, { "author": "Haval", "message": "Laura tried not to take Annie's response personally. The Hedge was a big place after all. 'I usually tried to go around places like this whenever I saw them. If I lose track of the path the armour doesn't make me a good swimmer.' She looks to the water, 'Probably just as well in this case.' \n \n Spoiler: ooc \n\nIn case knowing the name justifies a second roll? Ignore otherwise\nInt 2 + Occult 1 + Hedge Lore Speciality 1\n (4d10)[ 9 ][ 5 ][ 10 ][ 3 ](27) \nAny 10s\n (4d10)[ 2 ][ 6 ][ 6 ][ 1 ](15) \n " }, { "author": "Bennosuke", "message": "Laura had heard of the Marsh of Thicker Blood. It was one of those locations whispered about by Hedge Wanderers, often described as a place to avoid. However, the rare wizened traveler would boast about how The Marsh was an excellent trove of Goblin Fruit, as long as the traveler was wise not to listen to the fish, and not to travel too deep to the heart of the stream. The trick was reportedly harvesting the fruit without touching the bloody stream, which could literally stain a person's soul; or so the legends went.\n\nSnoot is perhaps thinking the same thing, and speaks up with a greedy insistence. \" But think of the Goblin Fruit, \" he says, throwing his arms up in the air with excitement, \" Anything we find, we could use on our travel, or sell when we get back! No risk, no reward, isn't that what you humans are always saying? \"\n\nAnnie stares daggers at the hobgoblin, but again turns to Laura to make the final decision." }, { "author": "Haval", "message": "Laura will take a step back from the water's edge. To Annie, 'This is the place that's supposed to affect your soul isn't it? I think I heard a story about that once. Not sure exactly what that means but it's not like I want to get any of it on me.' She'll look towards Snoot, 'I think that goes for you too doesn't it? If there's fruit just lying around I don't see why we shouldn't take it with us. If you have to swim for it I'd say that's more than a risk.' " }, { "author": "Bennosuke", "message": "Annie sighs, a twitch of frustration appearing in her expression. \" If we're gonna do it, then let's get moving then, \" she says quickly, \" The Hedge can smell hesitation. \" Laura knew how things could ebb and flow in the Hedge, but she'd never really thought of it as sentient. Annie quickly barks, \" Watch your step everyone. \"\n\nAs the group begins to advance forward, it's clear to see what Annie meant. As they move into the marsh, the road begins to narrow and turn muddy. The small rivulets and growing puddles of bloody water climbing closer and threatening to swallow the path. Knobs of cypress roots snake up from the marshy waters, creating more solid stepping spots where elsewhere the mud threatens to squelch and sink into the blood staining waters.\n\nUp ahead a voice calls, friendly and high pitches, \" Hello travelers? Are you alright? Do you need some help? \" Both Errol and Snoot look ahead with curiosity and concern. Annie simply stiffens, her back visible as she has taken the lead into the marsh." }, { "author": "Haval", "message": "Laura takes Annie's advice seriously. If the water was going to rise in response to them even being here then they might have to retreat in a hurry. She will keep an eye on Snoot especially as she wasn't sure that she wanted him to take any initiative in this case.\n\nWhile she is curious to see who is talking she knows better then to take random creatures that she's just met at face value. Especially given Annie's warning. To Errol and Snoot, 'Guys. Ignore it.' She'll stay close enough to Snoot to put a hand on his shoulder if she has to." }, { "author": "Bennosuke", "message": "Errol turns his attention from the distant calls, back to Laura. A focused expression on his reptilian face, he gives her a obedient nod. Snoot though seems to barely hear. He instead seems to be studying the area, his comically long nose held aloft as his eyes dart from side to side. \" There's definitely goblin fruit down there, \" the Hob says, pointing downstream.\n\nThe dirt of the trod is soft, almost muddy, and the stench of the Marsh grows stronger and more acrid as the group descend deeper. The calls of the supposed fish grow nearer, and more persistent, though still you can't see them yet.\n\n(OOC: Feel free to roll Resolve + Investigation/Survival +3 to search for Goblin Fruit. BUT, please make sure to look up the rules on Hedgespinning as you might be able to use these to your advantage. Review 204-6)" }, { "author": "Haval", "message": "Laura will move very carefully as she watches where she steps. So the thing about a marsh was that there was always going to be solid ground out there somewhere. It wasn't like this was the ocean was it. She just had to expect the ground to be more solid when she needed it to be and see if the Hedge was willing to provide.\n\n \n Spoiler \n\nResolve 2 + Survival 2 + Bonus 3 - Penalty for the Hedge 1\n (6d10)[ 1 ][ 3 ][ 4 ][ 6 ][ 1 ][ 3 ](18) \nAny 10s\n (6d10)[ 1 ][ 3 ][ 9 ][ 5 ][ 2 ][ 1 ](21) \n\nWp used unsuccessfully in the ooc\n " }, { "author": "Bennosuke", "message": "Laura and Annie lead the way into the marsh. As the path become shaded with overhead cypresses, the world becomes filled with the buzzing of jewel gnats, and the growing volume of red waters running through the surrounding rivulets. There is the occasional splash of the still not visible fish, but the calling voices seem to give up, perhaps due to the futility in their calls. The acrid smell of the marsh is now overwhelming, and Laura can see her companions furtively attempting to wipe tears from their eyes. The sounds and smells, the dappled light coming through the trees, all create an overwhelming, almost pulsing experience, in the way that only the Hedge and Arcadia could. The marshy canals were growing larger as they came together, creating creeks wide enough to lay down in, and deep enough to drown in.\n\n\" We need to stay away from the heart, \" Annie whispers, pointing to how the waters of the marsh continued to coalesce, instead indicating a path that led away from these waters.\n\nBut as they turn towards this new path, there plunking noise from one of the nearby streams. A pair of bulbous eyes rise from the waters to stare with glazed pupils at the group. An oddly shaped goblin's head rises from the water, with eyes perched near atop its head, and a long curved nose that sickled upwards, so that its nostrils were raised forward and upwards. The thing's skin was greenish and mucousy, slick with the dripping red water. \" Who goes there, \" the hobgoblin asks, its voice like the creaking of a door with rusted hinges. This was not the voice that had called for the Changelings from far away. It sniffed at the air, and given the cataract wrecked eyes perhaps the thing was blind." }, { "author": "Haval", "message": "As the smell really starts to get to her Laura wondered if this was a mistake. Perhaps she needed to ask the wyrd for something to cover their faces with, if not actual gas masks. What would happen if any of them actually passed out here? She'll try to keep an eye on the others to see how they might be holding up. Mindful of what Snoot had claimed to have smelt, she'll also keep an eye out for Goblin fruit.\n\nShe'll nod at Annie's point. Sometimes things in the Hedge made metaphorical sense so she had no wish to run into anything that might be living in the middle of all this.\n\nIf the goblin was blind perhaps it was actually asking. But it had heard or smelt something that had caused it to notice them so she wasn't sure how much she could hide from it here. Laura will look towards Annie to see if she looks especially worried by the goblin's presence.\n\n \n Spoiler: ooc \n\nJust going to wait a second before responding. I'm not sure how loud I want to be here.\n\nIs there any sign of more goblins?\nWits 3 + Composure 3\n (6d10)[ 8 ][ 9 ][ 4 ][ 2 ][ 4 ][ 4 ](31) \nAny 10s\n (6d10)[ 2 ][ 9 ][ 1 ][ 10 ][ 8 ][ 3 ](33) \n " }, { "author": "Bennosuke", "message": "The only other signs of life are the distant sounds of the gold fish jumping through the streams of the marsh, and the sounds of the jewel gnats buzzing. Otherwise, they are likely alone with the amphibious-looking hob." }, { "author": "Haval", "message": "Laura looks to the goblin, 'Just passing through. Do you live here?' She consciously won't mention the others, but perhaps there was every chance that the goblin could hear them." }, { "author": "Bennosuke", "message": "\" Live hear, \" the hobgoblin asks, turning its head side to side as if to better find where Laura's voice was coming from, \" What do you mean by here? \" It's voice was slow and slurred, almost as if the thing were drunk as well as blind. It repeats its question this time sounding more insistent and concerned, \" Who are you? Who goes there? \" The half submerged head begins to move through the red water, wading closer to the shore where Laura and her companions stand." }, { "author": "Haval", "message": "Laura's eyes narrowed. Something seemed very wrong here. She'll draw her sword just on general principles and check to see if the others seemed prepared. If she was wrong it wasn't as if the goblin could see her to be offended.\n\nTo the goblin, 'I heard this place is called the Marsh of Thicker Blood. Tell me what you do remember?' " }, { "author": "Bennosuke", "message": "The hobgoblin stares at Laura with sightless eyes. It sniffs at the air, then says in its shrill wavering voice, \" This Marsh? I... I remember a before... or have I always been here? \" The thing seems to shrink in on itself, and a high pitched moan begins to vibrate in the back of its throat. Dwelling on the question seems to have brought great pain to the hobgoblin, which is visibly shaking. After several endless seconds, the noise finally stops, and the hobgoblin twists and shakes its body like a wet dog, the movement starting at its head, and ending down at its rump. \" Yes, \" the thing suddenly exclaims, its voice suddenly too loud, \" I am this place and this place is me. You should come! You should see! The water is warm! \"\n\nThe hobgoblin begins to waddle closer, its mouth hanging slack and open. \" We should get out of here, \" Annie says, her voice filled with something like disgust." }, { "author": "Haval", "message": "Laura couldn't help but wonder what the lower half of the goblin looked like, but she didn't want to stick around to find out either. She'll back away from the edge of the water, which wouldn't help at all if whatever seemed to be puppeteering the goblin was capable of coming on land.\n\nIgnoring the goblin, she'll say to Annie, 'Agreed. Take the lead and I'll see if it wants to follow us.' She wanted to see what the goblin did. 'Everyone, keep an eye out. I doubt that one's alone.' \n \n Spoiler: ooc \n\nGoing to roll Perception for Errol and Snoot as Laura already rolled. I suppose also looking for Goblin fruit\n\nErrol\nWits 2 + Composure 2\n (4d10)[ 5 ][ 5 ][ 5 ][ 2 ](17) \nAny 10s\n (4d10)[ 2 ][ 9 ][ 3 ][ 10 ](24) \n\nSnoot\nWits 4 + Composure 2\n (6d10)[ 5 ][ 6 ][ 7 ][ 3 ][ 1 ][ 9 ](31) \nAny 10s\n (6d10)[ 8 ][ 10 ][ 10 ][ 6 ][ 8 ][ 2 ](44) \n " }, { "author": "Bennosuke", "message": "Annie nods, taking the lead wordlessly back down the path. The hob calls after them, but Errol and Snoot had gotten the message, and something in the creatures voice was repulsive, encouraging the group to keep moving.\n\nHowever, about a hundred yards down the path, as the sound of the slowly flowing marsh waters picked up volume, a rolling babbling bubble, Laura feels a hand tug at the hem of her jacket. It's Snoot grabbing for her attention, the Hob's eggplant-shaped nose pointing up at her. \" I smell something, \" Snoot says excitedly, whispering just loud enough to be heard, \" I smell... I smell goblin fruit! \"" }, { "author": "Haval", "message": "Laura will watch the goblin while she backs away until she's confident that it wasn't actually getting out of the water to follow them.\n\nTo Snoot, 'How close? Can you tell where?' " }, { "author": "Bennosuke", "message": "\" I... I'm not sure, \" Snoot replies cautiously, pausing again to raise its massive nose and snuffle at the air. The hobgoblin points with a bony finger and says, \" It's that way. Yes. Not far off. \" Laura can see that Snoot is actually salivating, glossy thick slobber beginning to build at the corner of its mouth. The hob tugs at Laura's sleeve again, almost trying to pull her in the direction anxiously." }, { "author": "Haval", "message": "Laura will let herself be dragged but is very attentive to where Snoot might be leading her. 'If you can get anything good without going in the water I'm all for it.' She'll also be watching for anything that might be moving in the water. She would try to keep Snoot out of trouble even if the Hob didn't seem interested in looking after himself. 'I bet that one in the water was looking for goblin fruit as well.' \n \n Spoiler: ooc \n\nI notice that Snoot can Nightcrawler Reality Stutter his way to places that he can see which seems like it might come in handy\n " }, { "author": "Bennosuke", "message": "Snoot drags Laura off the path, and away from the others. As they go, Annie calls out, \" What are you doing now? \" her voice filled with frustration.\n\nThe hobgoblin seems oblivious to Laura's words, as it marches into the marsh. The sound of the moving waters grows, the smell becoming almost all consuming as they come closer to the water's edge. Snoot keeps sniffing at the air, mumbling to itself, \" Almost there. There? No that way. \" It is at least wise enough not to come to close to the bubbling red stream, though soon the two are walking along the length of its muddy banks. Somehow, despite moving downstream with the flowing red waters, the river seems to be widening.\n\nAbout a hundred yards down the bank, the waterway splits. At its fork, the river creates an island on the other side of the churning waters. The dirt on that side is layered with a dirt that has been turned almost maroon from the stain of the waters. But the soil must be fertile, because the island is populated by a small crop of low trees bearing fist-sized crimson fruit, almost like apples.\n\nSnoot points with excitement at the island. \" There it is, \" the hobgoblin says, lips nearly frothing with saliva." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Snoot drags Laura off the path, and away from the others. As they go, Annie calls out, \" What are you doing now? \" her voice filled with frustration. \n \n\n Because it might be useful to see what we can dig up while we're here. And because I don't want Snoot to go off by himself. Aloud, Laura will only call out, 'Be right back.' She assumed that Annie would have the sense not to wait around too long if they got into trouble.\n\nAt the sight of the trees Laura will say, 'I'll take your word for it Snoot but I'm not getting in that water for anything. You got a better idea?' \n \n Spoiler \n\nGoing to get Snoot to spend a glamour point on reality stutter to get over there\n " }, { "author": "Bennosuke", "message": "The hobgoblin waves away Laura's concern with a large hairy hand, saying, \" Yes, yes. I heard you before. No touching the water. \" Snoot walks over to the edge of the bank, boots squelching in the mud. Standing at the lip of the rushing red water, the hobgoblin turns to Laura and gives a wink. \" Just watch me now, \" Snoot says with mischievous glee. The hobgoblin lifts its leg and begins leaning forward, foot out as if it were about to step into the water. But before Laura can cry out, the air around the hob begins to shimmer. The effect is like looking at the heat waves coming off of a car. And then Snoot is across the bank, walking over to the crop of trees. Turning back to Laura, Snoot gives a low bow, its bulbous nose almost touching the ground. And then the hobgoblin turns, and begins greedily pulling the fruit from the trees, stuffing its pockets as best it can." }, { "author": "Haval", "message": " 'Heh, now where did you learn how to do that?' Laura applauds Snoot's effort. 'You know what that fruit actually does? Without tasting it I mean.' " }, { "author": "Bennosuke", "message": "From across the bank, Snoot calls back, straining its voice to be heard over the rushing water, \" I think their Liar's Apples! \" The tiny creature manages to grab about five of the shiny red jewels, struggling to hold all of them, before reality hopping back across the water to be standing next to Laura. \" I think they are anyways... \" the Hobgoblin says hesitantly, adding, \" though you can never tell till you try it. Want a bite? \"\n\n \n Spoiler: OOC: \nWon't make you roll for it. Per pg 208:\n\nDelicious, red, and round, liar’s apples grow only in\nthe most deceptively pleasant groves within the Hedge.\nWhen eaten, they taste of ashes and gloating, and leave\nthe eater unable to tell the truth until the sunrise after\nthe next — which also makes her immune to interroga-\ntion, but not to the consequences of her lies.\n " } ]
[ { "author": "DrK", "message": " \n\nAs you mention the widow and her daughter Jasnan and Mary Lou have a quiet conversation near the bar before they come back, looking at the tired looking woman. Mary Lou is the first to speak, \"I'm so sorrt to hear of what happened on the road ny dear. Look, my farm ain't much, but my Albert is 6 years dead now and sometimes the work is a lot for me and the local help. It need not be permanant but come and stay on the farm. If you can help on the farm that'll earn you keep and you can help Tiadora settle in eh?\" \n\nThe woman looks at Cassian and the others and then at Mary Lou and bursts into tears, thankful to the gods for the generosity and promises to do the best she can do. Jasnan watches Mary Lou, the widow and her daughter and Tiadora heading off and looks back at the rest of you shaking his head. \"Mary Lou is a kind lady bless her soul. Lost her husband to plauge and 2 sons to bandits but she still keeps the farm going.\" \n\nhe bids you all a good day and lets you enjoy meals and a drink as you ready to set off back to Korvosa in the morning. Its a long few days as you rumble back down the road that you've just come up, passing the site of where you headed up the road and the improptu graves and and where the wargs attacked you. A few days of hard travel later you can see the small Inn in \"Trotts\" again, although this time you can see in the distance from the smudge on the horizon that is Korvosa a great plume of dark smoke. The wagon yard of the wayside inn is filled to bursting with dozens of farm wagons, merchant trains and several groups of city watch, although troublingly you can see each one is led by a proud looking female figure in womanly shaped full plate with a red cloak and a full face helm, Gray Maidens!\n\nAs you pull your wagon to a halt a merchant's guard sat leant against a wheel of a large merchant caravan carrying large crates marked with \"Magnimarii Trading House\" looks up at you with a wry grin and salutes with his tankard of ale. \"Heading to the city? Have a care, the yellow quarantine flags are out and they are burning the poor by the dozen in the Gray. Some disease broke out in Old Korvosa and been spreading for the past week, ripping through the city... My master holding here till he see's if the ole' Church of Abador or Queen Illeosia can get it under control.\" Motioning to the packed yard he shrugs, \"Get used to sleeping under the wagon friends, there be no room at this Inn.\" " }, { "author": "farothel", "message": "Ciraneoth managed to get some chainmail at the market before they moved back to Korvosa. He was still getting used to the weight when they arrived at the last inn before Korvosa.\n\n \"I'm used to sleeping outside,\" he said to the others, \"no problem for me. And I think we best wait as well. A disease running through a city is a city you don't want to be in.\" \nIn fact he didn't really want to go to Korvasa at all, so any excuse was a good excuse." }, { "author": "wilphe", "message": "Winifred will have had this discussion on the way back\n\n I don't think we need to burden the good Marshall with the details of Tiadora's situation, that's a matter between us and Vencarlo. She doesn't need to know, and that way any magical test or compulsion she will pass \n\n++++++++++\n\nAt Trotts:\n\nShe will try an get more details about the situation in Korvosa, specifically why the Grey Maidens are commanding the Watch patrols and if the Marshall is still in charge\n\n \n Spoiler: OOC \n\n (1d100)[ 72 ] Gossip 44\n (1d100)[ 63 ] FP if necessary\n " }, { "author": "rax", "message": " Heading back to Korvosa \n \"That seems like a sound plan,\" Cassian agreed with Winifred. \"The less the Marshall knows, the safer she will be, I should think.\" \n At the inn \n \"Is the entire city in quarantine, or only the poorer quarters?\" he asks the guard." }, { "author": "Haval", "message": " Heading back to Korvosa \n\nWhen the group was alone, 'It's certainly safer out here if someone's actually trying to kill you but I'm not sure I could stand to live in a place like that for very long.' \n\nIn reply to Cassian, 'Exactly. Knowing the details will only cause her problems.' \n At the Inn \n 'Don't these things often expand beyond the zone quarantined anyway? Perhaps we can get lucky and the right people get sick.' He'll will ask the guard, 'Do you happen to know the details of this disease?' " }, { "author": "DrK", "message": "Talking to the caravan guards, the serving wenches and a few of the others Winfred and Cassian managed to pick up a few more hints and rumours from the City about what has been happening for the past week or so when you've been out o the city.... The inn room is awash with rumours, as many of the farmers and merchants discuss the risks of whether they head into the city or not. A few farmers returning from the city are given a clear berth and told to sit in one cormer where they are watched with suspicoun for any red eyes, coughs or signs of bleeidng gums. For Cassian's answer one of the guards shakes his head, \"he city still be open. Queen Illosia not been seen in 3 days and the Gray Maidens taking over the gates to make sure trade still occurs. The rich are heading in their estates and the poor are dying by the dozens.\" \n\nTHrough the course of the evening as you share a few beers and keep them coming to \"lubricate\" the conversation you hear a range of rumours ( also strike of 6 shillings for the inn, stabling and food) \n \n \n That plauge came from some Nidalese frigate that swept into the harbour a week ago... Harbour trebuchets smashed it \n THe blood veil be deadly. Its judement of the Gods for old King Eodred's Death \n Temple of Abador has a cure for the rich. Its why they closed temple doors \n Bloodveil came off Old Korvosa. Grey Maidens will be burning the bridges anyday soon \n The red-veil ain't nautral. Those dirty sewer were-rats been spreading it \n Queen Illosea been planning to hekp. She's got some fancy doctors in from out of town and they be going to cure us \n Lots of peddlers lying about a cure. But Lavendar Lux has got one taht works. Best get there fast 'afore she runs out \n You can make good coin haulin' bodies for Church Pharasma to the Gray fer burning. Jus watch for some folk who just be dumping them in alleys and the like \n " }, { "author": "farothel", "message": "Ciraneoth would get something to eat and then head back out to talk to the teamsters and other rougher people out there. He feels much more at home with them than with the city folk and the feeling is probably mutual." }, { "author": "rax", "message": " \"It cannot be helped. I must enter the city and find out if my family is alright, and Vencarlo will wish to know that our mission was successful,\" Cassian says to the others, speaking low enough so that he cannot easily be overheard. \"If the rest of you prefer to wait out the plague out here, I will not hold it against you, nor will anyone else I suspect.\" " }, { "author": "wilphe", "message": " Agreed\n\nIf we can help we should be there\n\nAlso Barvasi still needs to die " }, { "author": "Haval", "message": " 'With you on Barvasi. Short of hiding out in the wilderness which I'm generally opposed to I'm not sure if there's an easy way of avoiding exposure. I'm sure between us we can afford a doctor if the worst happens.' " }, { "author": "rax", "message": " \"How about you, Ciraneoth? Will you join us or stay outside the city walls for now?\" Cassian asked the elf." }, { "author": "farothel", "message": " \"I'd prefer to stay outside,\" Ciraneoth said, \"but then again, I've never been very fond of cities, no matter where they are and especially if they're full of disease. But if they're scum to be killed, I'm probably quite useful as I can do so at a distance. So I'll join you, but we best take precautions and avoid any contact that's not necessary.\" " }, { "author": "rax", "message": " \"Well then - I suggest we enter the city and go to my family's town house. I believe my grandfather will not mind providing you all with a roof over your heads, at least for a few days,\" Cassian suggests." }, { "author": "DrK", "message": "After gathering information and stopping for meal the wagon rolls on for the last few miles towards the massive city walls and sprawling chaos of Korvosa. The city looks ominous, a wide grey expanse with the Citadel atop the ziggurat in the centre. Alongside the red and black diamond flags bearing the hippogryph every second or third tower bears the yellow flag warning of disease and multiple pyres centred on the west and east around where you now the Gray and Old Korvosa lie within the walls. In the heart of the city the black and ed flies over the citadel and you can faintly see a glowing pulsing golden dome holding steady hanging over the Acadamae.\n\n \n\nThe queue at North gate is short as the evening sun approaches and you can all see a veritable city of tents and scruffy bivouacs where hundreds of people have been cast out or where to go in. As you wheel down the road you can feel the eyes of them looking at you gauging your wealth. In amongst them you can hear and see about 1 in 3 are collapsed in stupours, skin blotched, eyes red and bloodshot and blood leaking from their eyes and ears as they lie in their thin blankets either moaning piteously or coughing up bloodied phlegm...\n\nThe guards on the gate are led by a plate clad womanly figure with a faceless mask on her helm and a long red cloak. But its the usual guards that approach you bearing the blue uniforms and hippogryph crest of the City GUard. Of the half dozen guards at the gate its a tough grizzled older solider with a thick full beard partially obscured by a scarf pulled tight around face who slants his halberd across the gate \"Who goes there, what business have you in the city? Are ye blind? Can you not see the city is in crisis.\" " }, { "author": "rax", "message": " \"It's hard to miss, good sir, but Korvosa is our home and we all have friends or family in the city. We are concerned for their health and safety, and wish to see how they fare. We have discussed the risks and are prepared to take our chances,\" Cassian answers the veteran." }, { "author": "wilphe", "message": "Winifred lets Cassian do the talking and waits patiently looking clean and respectable" }, { "author": "Haval", "message": "Andrei will add, 'I may have business at the Acadamae at some point. Would you happen to know if they've sealed themselves off from the rest of the city.' " }, { "author": "farothel", "message": "Ciraneoth kept silent, but also kept looking around. He wondered how things would go in the city and if anybody would still remember them." }, { "author": "DrK", "message": "The guard pulling the cloth over his face nods to Andrei, \"The Academae is sealed. The walls vibrate with power, not the rain nor smoke touche's em and the doors be sealed. I saw the ill banging on the door and the first few shook with lightning and melted! Guess that were a cure of sorts.\" The guard offers as he steps back allowing you in. Heading down the main road into the North Point district the city is very different. The streets are quiet, alleys chocked with people covered in red blotches wrapped in clothes that eye you warily, a few shops remain open, but they are quiet and heavy with incense or with strange charms hanging in the doorways.\n\nAs you trot through the now quiet streets into the market square.... Where do you plan on going?" }, { "author": "rax", "message": " \"We should make for my family home - it's not far from here,\" Cassian repeats his earlier suggestion.\n\n\n OOC: I established that Cassian's family settiled in North Point in his background, and that's the district we just entered, right?" }, { "author": "wilphe", "message": " As you wish " }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"We should make for my family home - it's not far from here,\" Cassian repeats his earlier suggestion. \n \n\n 'Fair enough. We can check in with someone trustworthy to see what they can tell us.' " }, { "author": "farothel", "message": "Ciraneoth had put some cloth in front of his face to keep the bad air out and he followed the rest of the group. He's not really at home in a city, so he'll let the others take the lead for now, while he kept looking out for trouble, hoping it wouldn't find them but he wanted to be ready when it did." }, { "author": "DrK", "message": "Its only a short roll through the streets towards the solid town house and the large gates with Cassian's house crest over the brickwork. In that time you see two patrols of the city watch, a couple of them you recognise and they nod to you. One of them, a bearded veteran who's surcoat strains across his belly nods and waves, but keeps his distance. \"Kroft's favourite children is it... You be gone fer a ten day or so. Good timing to leave eh... We are overwhelmed down in the barracks. Kroft would be happy to see you again I'm sure, especially with them Maidens taking half the woman guard.\" He doesn't get a chance to say much more as there is a shout from the patrol leader and the fat guard nods in an affable way before waddling off.\n\nAt the gates to Cassian's estate he stops to bang on the door. A long delay before a barked \"Go away. We are sealed. The veil.\" (clearly meaning bloodveil) But you say who you are there is a shout of excitement and there is the heavy clunk of the wooden crossbar being moved and the gate swings open to reveal a pair of house guards and Cassian's father on the other side. \"Son, what are you doing here? I had thought you'd left the city. Why did you come back, why did you risk the veil...\" \n\nHe looks at Cassian's comrades carefully \"Are any of you sick, any of you ill. I must ask. We sealed the gates 6 days ago when the veil started to spread from Old Korvosa and a 5 day after that accursed ship tried to sneak into the harbour.\" He stops there, waiting and watching you all carefully" }, { "author": "wilphe", "message": " Please convey the Marshall our compliments and we will attend upon her as soon as possible \n\n++++++\n\nWinifred again says nothing at the entrance to the estate, beyond attempting to look clean and respectable" }, { "author": "Haval", "message": " \n Originally Posted by DrK \n Its only a short roll through the streets towards the solid town house and the large gates with Cassian's house crest over the brickwork. In that time you see two patrols of the city watch, a couple of them you recognise and they nod to you. One of them, a bearded veteran who's surcoat strains across his belly nods and waves, but keeps his distance. \"Kroft's favourite children is it... You be gone fer a ten day or so. Good timing to leave eh... We are overwhelmed down in the barracks. Kroft would be happy to see you again I'm sure, especially with them Maidens taking half the woman guard.\" He doesn't get a chance to say much more as there is a shout from the patrol leader and the fat guard nods in an affable way before waddling off. \n \n\nAfter hearing that, 'Apparently the Maidens don't care that much about keeping the peace.' \n\nAt the gates, 'I'd like to think we haven't been back in the city for long enough to get sick. Would you prefer it if we remained outside?' " }, { "author": "rax", "message": " \"No father, there was no blood veil when we left and we only just returned today. The only people we've spoken to were the guards at North Gate and some merchants who had yet to enter the city. We came directly here, so we should be safe. Everybody, this is my father Naxos. These are Andrei, Miss Winifred and Ciraneoth. They too were wronged by Gaedren Lamm and after we'd dealt with him we've all been aiding Marshall Kroft in her duties,\" Cassian explains.\n\n \"I promised them a roof over their heads while we get our bearings, but I understand if you don't want to risk us bringing sickness into the house. I'm sure there'll be a spot for us at the Guard barracks.\" " }, { "author": "farothel", "message": "Ciraneoth nodded, but kept silent otherwise, looking around at the house and the surroundings." }, { "author": "DrK", "message": "Cassian's father shakes his head and then embraces his son. \"I was worried about you. In all of this mayhem, be you in the guards or just out in the city things have not been safe.\" he says sadly as he beckons you in and calls for a servant to deal with wagons. \"Come, come, rooms we have, water for a bath and fine food and wine\". Welcoming you back into the manor he leads you inside and soon enough servants take you to rooms in the guest quarters apart from Cassian who can head to his childhood room...\n\nAn hour or so later after you are all relaxed and fresh following a warm bath you gather in the small library. Cassian's father sitting on one of the two large sofas. \"Welcome and rest. Wine and cheese for anyone?\" he offers before he joins you. \"What has brought you back to the city my boy? If you were safe outside why did you risk your life coming in? Are you aware of whats been happening in the city over the past week or so?\" " }, { "author": "wilphe", "message": "Winifred will take the offered room and bath, be polite to the servants and tip well because drawing a bath is hard work. She will make it clear that she knows that because she has done it herself and will engage them in the time honoured tradition of gossiping about their employers\n\n \n Spoiler: OOC \n\n (1d100)[ 77 ] Gossip 64 + whatever a few shillings gets her\n \n\n\nIn the Library she will remain polite and quiet, use the right cutlery and let Cassian do the talking" }, { "author": "DrK", "message": "The servants after a while soon warm up to Winifred, mainly asking how she came to be visiting with young Lord Cassian. As they talk some of the horrors of the past week are mentioned with the spread of the Blood Veil starting in the poor quarters, that “ship” that with the yellow quarantine light that tried to sneak into port and was sunk, it’s prow can be seen at lower tide still in the harbour. They are also pleased that they work for the Cassian family as some of the other nobles have been throwing locked in balls. The youngest girl looks at Winifred, “if you need a cure you should seek out Lavender’s Luxuriant Lintment. It’s wonderful it cured my mom, she was had the pocks three days ago but they’ve gone now!” … The chatter from the serving girls continues until Winifred heads down stairs" }, { "author": "farothel", "message": "Ciraneoth will take a bath, although he prefers the elven way of bathing in a cold stream. But at least he's clean again.\nBack in the library, he will take some wine and cheese, but kept silent and let Cassian do the initial talking." }, { "author": "rax", "message": " \"We all have friends and family here, and sitting outside left us no means of knowing how they're faring. Besides, if there's trouble in the city, isn't it our duty to assist in any way we can? We met some guards on the way here and it sounds as though Marshall Kroft is hard pressed to maintain order,\" Cassian answers his father.\n\n \"All we really know is that this sickness struck while we were away. It sounds like it may have come from the ship that was sunk? Is there more?\" he asks." }, { "author": "DrK", "message": "Sipping his wine his father looks at Cassian, a faint smile. \"You always did have too much honour and not enough common sense\" but its said with a smile and clearly not meant as an insult, a compliment if anything. He then continues, \"I'm not sure my boy. The rumours started maybe 10 days ago, so must have been just after you left city, the day after the riot at the execution. A boat tried to approach the harbour under the yellow quarantine flag, a Nidalese trader, but she refused to hove to and was sunk by the harbour trebuchets in the cut.\" \n\nHe pauses to shake his head sadly. There is always illness's amongst the lower classes but people started speaking of the red pox and the blood veil just after the ship's sinking. Mainly centred around old korvosa and down the dock fronts and slightly more dubious districts. Its spread fast and soon enough the Queen declared martial law, the Grey Maidens were placed in charge of the City Watch and the gates were more tightly controlled.\n\nThe Acadamae retreated into their hall and have sheltered behind the magical shields. The temple of Saranrae tried to help, but they've been overwhelmed and there are rumours floating around aout the horror of that place and the Bankers (priests) of Abador have been selling aid to the rich and the Vault-Temple is heavily guarded against the massess that seek a cure. Some street vendors, quacks and the like claim to have cures though I'm not thinking that is likley and some of the nobles have sealed their estates, or have sealed them against the commoners and are throwing Blood Balls whilst the blood veil runs its course.\" He shakes his head, \"Its a shambles and chaos. I've stayed here and encouraged all of our servants to stay in the compound as well as much as possible. But the High Priest of Pharasma is begging for help in carting the boides for proper cremation so I may send some of the guards to help there and the City watch and poor Marshall Kroft must be near overwhelmed as plenty of criminals are using the chaos to loot and destroy or settles old scores\" \n\nLeaning back he eyes Cassian and the others, \"What are you intentions my boy? You are welcome to shelter here, but I suspect that will not be in your nature. What is your plan now?\" " }, { "author": "rax", "message": " \"I'm not sure, but it sounds like the Marshall could use our help. A guardsman we spoke to earlier mentioned that the Queen's been recruiting or drafting the women of the Guard into her Gray Maidens, and now you tell us she's declared martial law and put the Maidens in command of the Guard. I understand the need to maintain order, but is that all she's up to? Has she announced any plans to alleviate the suffering or putting resources towards finding a cure for the Blood Veil?\" " }, { "author": "Haval", "message": "Andrei will take the opportunity to clean up.\n\nIn the library, 'I wonder if that means that some of the Maidens are there unwillingly? Maybe it's not a job offer they can say no to.' On Cassian's second point, 'Any disease will ususally run out of people to infect eventually. But I'd like to know that as well.' " }, { "author": "wilphe", "message": " Well looks like the Marshall would be pleased to see us " }, { "author": "farothel", "message": " \"He probably will be,\" Ciraneoth said, \"the grey maidens probably a bit less.\" \nHe looks at Cassian's father.\n \"We've heard some rumours about cures that some people are rumoured to have,\" he said, \"have you heard anything more about those, being closer to the source and all that?\" " }, { "author": "DrK", "message": "The elderly statesman shakes his head. \"The Queen has retreated into the Keep and not been seen since the outbreak. I do not know if she is planning a cure.\" He gestures towards the distant city centre, \"The acadamae has no cures, or at least it has denied having them and sealed themselves in. The Bank of Abador has been assailed, and there are rumours the richest have been able to buy divine healing from the Lord of Coins. The Temple of the Sun (Saranrae) is also overwhlemed, dark rumours of the priests themselves being ill.\" \n\nHe shakes his head. \"I will not throw the locked-on balls and parties like some of the nobility but I was planning on staying in as much possible my son, I had invited the staff and their familes here as well.\" At mention of the Marshall he nods, \"The guard looks scared and overwhelmed. I am sure Marshall Kroft will appreciate any help you could offer, I understand why you'd feel you need to aid, even if I'd like you stay here.\" \n\nLooking out the window where the evening light is starting to draw down, he does look back to you and suggest, \"maybe stay the night and see the MArshall in first light. THere have been dark rumours of walking rats and the ghoulish carrion eaters prowling the streets at night. Even the Black Ravens of Pharasma have been struggling and 3 days ago only the arms and legs of two of them were left in the markets... Its a dangerous time. Your swords and magics will be welcome in the estate\" \n OOC:\nYou can brave the twihglight or head to see the Marshall in the morning\n\n " }, { "author": "wilphe", "message": "Winifred looks at the others See her in the morning?\n\nHer night doesn't need to be interrupted by us\n\nShe's probably busy, and if she isn't she needs the rest " }, { "author": "Haval", "message": "Andrei looks disappointed at the news of the Academae. 'I suppose I could try asking them, but it's certainly easier to stay inside and avoid letting the illness in. In the meantime, if I was worried about catching it I suppose I might be tempted to try and break into a place like this.' \n\nOn the rumours, 'Walking rats? Now who's going around with a story like that? Has anyone seen any concrete evidence?' " }, { "author": "farothel", "message": " \"I agree we should wait until tomorrow,\" Ciraneoth said, \"and yes, giant rats do exist. Maybe they don't really walk, but in the dark seeing a very big rat can do strange things with people. And undead we've seen before, so we know those are real.\" " }, { "author": "rax", "message": " \"Thank you father, I'll wager a good night's rest in a proper bed will do wonders for us all,\" Cassian answers with a respectful nod to his father." }, { "author": "DrK", "message": "The night passes in a relaxed manner in the Manor House as warm comfortable beds, a large meal and fine wine greet you all alongside takes of Cassian’s youth. Whilst the house is quiet the city beyond is anything but. The distant shouts and screams echo through the windows and once you are woken up by a distant roar of flames as a small manor some 4 roads away goes up in flames and distant mahouts of fire can be heard but to no avail\n\nAs the weak autumnal sun rises you can see the beams of a roof in that direction and the slow whisper of the waking city all around you\n\n\n OOC: you going fully armed / armoured or wearing city clothes as you head to the barracks " }, { "author": "wilphe", "message": "Winifred will rise, practice a bit with the foil Vencarlo gave her and break her fast\n\n\nShe will be in her normal outfit, albeit the leather has been broken in now; none of that is military gear though. It is just ordinary clothes over brigandine - so it will just look like leather unless someone checks closely.\n\nThe only better armour is concealed under the crown of her hat and the only thing that might be out of place in the city is carrying a bow and quiver - if that looks like being an issue she will ask for or buy a cloak.\n\n\n\n \n Spoiler: OOC \nBlueish-black leathers over which she has a tunic in dark yellow with a slate bodice and a dark red skirt all of which are clean, but hardly new. She is carrying a bow and quiver, with a foil and a sword on her hip\n\nFor footwear she has nice set of riding boots in black leather and is sporting a very large hat.\n\nShe has better outfits, but one is for serving and the other is for court so she doesn't have either with her\n " }, { "author": "farothel", "message": "With the city being as it is, Ciraneoth will wear his mail shirt and coif with leather underneath. He will bring all his weapons. He will stay with the group as they head out, but be on guard for any strange things going around." }, { "author": "DrK", "message": "A fine nights rest, a relaxing breakfast of warm freshly baked bread still steaming from the oven with freshly brewed sweetened tea and heavy bunches of grape set you up well. The servants seeming happy to lay the breakfast out in the dining chambers and then retreat to the far corner of the room and keep their distance. As you head out in the morning there is a very sense of tension in the City as you head east through through the streets towards the docks and the Guard Barracks in their old fort.\n\nPeople walk with cloth's tied over their faces, the smell of incense seems to linger on every corner and various dwellings have crude scraps of grimy yellow fabric tied to them marking those houses where the Red Veil is present. The docks are still bus, fishermen still head out to the bay but the dock workers skulk about or line up outside the inns waiting for them to open as the City watch posted by the large ocean going ships enforce the city under quarantine. A couple of them recognise you and gives nods and, well, you assume under their face cloths, smiles.\n\nApproaching the keep you are let through the tripe strength guard on the gates although you don't see many people nearby and head into the courtyard that is a hive of activity. In the midst of it you surprisingly see 3 young men with long white robes trimmed with hold with large golden keys emblazoned on their chests as the three bankers (priests) of Abador seem to be talking and leaning over a map of the city. Before you can get embroiled a shout rings out over the courtard as you a harried and bloodshot eyed Kroft waving you to her stable come operations centre. In side a map of the city is rolled out with far too many yellow flags spread out over the city marking where the disease had been striking and to some dismay you can see flags neareverywhere, although the are quite concentrated in Old Korvosa which does make you worry for your friend Vencarlo although currently his manor seems clean of the small yellow pins.\n\nKroft greets you \"Welcome back, though its a madness you've come. The city is in the grip of Urgathoa's vengenace it seems. I can use you though. I trust you, as a I rust few else\" she is brusque, and clearly exhausted. \"I could use you to explore the wreck of that damnable ship that we think brought this plauge. I know it is under the waves but the Acadamae has provided a means they claim for brave or mad to breathe under the waves. If you don't fancy that I need some teams to escort these Bankers about the city. The people have gone mad, and two Bankers of the temple were ripped apart by the crowd thinking they had a cure. Or..\" she takes a breath \"There have been rumours of walking rats. I don't know the truth of it but I wouldn't be surprised anymore. I sent a team to explore the sewers but they never returned and no-one else is willing.\" She stops and looks at each of you. \"I do not mean to be brusque, but the city is on the edge. We've had riots in the Nobles district, two alchemists or charlatans were strung up by mobs after peddling fake cures. I worry for this Lavender now but I do not have the guards to investigate her, and I hae few enough guards I trust. Especially with the Queen and Sabine stealing many of finest women officers.\" " }, { "author": "rax", "message": " \"It is good to see you as well, Marshall,\" Cassian greets Kroft. \"I think we will need to confer as to where we can help first, but I am curious - how is Her Majesty stealing your officers? Better pay? More prestige? Or is she conscripting them somehow?\" " }, { "author": "farothel", "message": " \"Don't dismiss those walking rats like that,\" Ciraneoth spoke up, \"I haven't seen any of those yet, but I've seen other things most people think are legends.\" \nHe could understand the people who hung those charlatans. He wouldn't do it, but he could understand if you had paid your life savings for a cure that turned out to be nothing, you would be angry. And if word got around about those few, others would probably not try to sell fake cures." }, { "author": "Haval", "message": "On the way in Andrei will comment on the face coverings, 'We might want to get some of those. It couldn't hurt.' \n\nInside, on the rats. 'Funny that the rumours of these rats are happening during a plague. I wonder if the two things are connected?' " }, { "author": "wilphe", "message": "Winifred greets the Marshall cordially, leaving unspoken everything relating to their last errand.\n\n Bankers should be able to afford guards of their own, if not they are hardly worthy of the title.\n\nWhat do people expect to find in the wreck and why has it not already been picked clean? \n " }, { "author": "DrK", "message": "Cressida grimaces, \"My best female officers were ordered to report to the Citadel. I haven't seen them since, although the helms those Grey Maidens wear I can't even tell if any have returned.\" She shrugs, \"Sabine's commands are to be obeyed as though rom the her Majesty directly so there is little I can do.\" . At mention of the boat and the rats she continus \"The rats have been a problem always, but a minor one. They take a vagrant or a drunk every now and then but then never bother decent citizens. But that has changed now, with much of the city pre-occupied they have ben bold and more dangerous. Regarding those ones I may.\" she pauses and leans her head in to whisper to you all \"I may have a source in that area. A woman who can speak for them, or at least speak to them better than I can.\" \n\nFollowing that she walks towards the narrow slit window and points out from the Citadel's high walls to the grey white capped water in the bay. \"You askd about the ship. That Nidalese wallowing hog was hit by the city trebuchets and went down in the cut.\" she points to an area some 400 yards out from the busy docks in the centre of the bay. \"She broke in two and went straight down. But with Sabine, and so I guess the Queen's approval the Acadamae have provided some sorcerous means for a man, or woman, to breathe water like some sort of fish, but I've had no volunteers from my guards.\" \n\nGlancing back at the white robed Abadarian Bankers (Priests) she nods. \"Aye you are right. The holders of the keys should be able to affird their own guards. But we cannot question the orders and we have seen some of the Priests of the Coins can help ward and cure the disease so they may be the only way to stop losing more people.\" " }, { "author": "Haval", "message": " \n Originally Posted by DrK \n Cressida grimaces, \"My best female officers were ordered to report to the Citadel. I haven't seen them since, although the helms those Grey Maidens wear I can't even tell if any have returned.\" She shrugs, \"Sabine's commands are to be obeyed as though rom the her Majesty directly so there is little I can do.\" . At mention of the boat and the rats she continus \"The rats have been a problem always, but a minor one. They take a vagrant or a drunk every now and then but then never bother decent citizens. But that has changed now, with much of the city pre-occupied they have ben bold and more dangerous. Regarding those ones I may.\" she pauses and leans her head in to whisper to you all \"I may have a source in that area. A woman who can speak for them, or at least speak to them better than I can.\" \n \n\nOn the Maidens, 'I feel like someone might want to look into that. Surely they take those helmets off at some point. Even if only when they're off duty.' On the rats, 'What kind of person speaks rat?' " }, { "author": "farothel", "message": " \"Why not,\" Ciraneoth said, \"it's always useful to speak the language of ones enemies so one can spy on them. Anyway, I'm not so sure of going underwater. A spell to breath there is one thing, but how about moving there. If you have ever tried running in even knee deep water you know what I mean. It's going to be very tricky to actually move below the water, no matter how easy it is to survive there. I'm a bit partial of investigating the rats, but that's just my opinion.\" " }, { "author": "wilphe", "message": " If we have the ability to breath underwater, might be best to get that and then think about the sewers.\n\nIf it carries over " }, { "author": "rax", "message": " \"I admit, the thought of wading through a shipwreck at the bottom of the river is even less appealing than wallowing in sewer filth, and at least we won't be relying on magic to enable us to breathe if we do the latter. I vote for investigating the rats first,\" Cassian grimaces." }, { "author": "wilphe", "message": "Winifred shrugs\n\n Rather rats than bankers\n\nIs Barvasi still on the to do list? " }, { "author": "Haval", "message": " 'I think we can make time.' On the shipwreck, 'I admit I'm curious to see how the magic actually works, but unless it includes making it easier for us to see and move around underwater I think looking into the rats would likely be easier.' " }, { "author": "rax", "message": " \"Very well, rats first then,\" Cassian concludes." }, { "author": "DrK", "message": "Cressida nods, ”My thanks. My men are overwhelmed by it all. I had sent 6 good men into the sewers but none came back, so please keep an eye out for them though I don’t hold much hope and fear they embraced Pharasma.” \n\nShe pauses at mention of the rats and and leans in. ”it’s been a long while since I walked a beat but I still have some contacts. Head to the gold market, on the look for a shabby little cart and Eries. She’s had her thrift stall there for a decade and is well known. Give her this.” she pauses and reaches into her belt pouch and pulls out a small metal disc with a symbol of Desna on one side and a crude ‘Y’ on the other ”she should know you’ve been sent by someone she can trust. She will be able to point you in the right direction for these walking rat folk.” " }, { "author": "farothel", "message": " \"Very well,\" Ciraneoth said, \"then we just need some perfume or something to mask the smell of the sewers and some equipment to deal with wounds infected by the foul stuff in there and we're good to go. Oh, and torches or other light sources.\" " }, { "author": "rax", "message": " \"I would prefer shuttered lanterns, myself. I've heard that open flame can sometimes cause explosions in such an environment,\" Cassian adds." }, { "author": "Haval", "message": " 'Something tells me that there won't be enough perfume in the world to make much of a difference, but it's worth a try. Otherwise, don't they have people that work down there. I assume someone will have what we need.' " }, { "author": "DrK", "message": "Three solid looking shuttered oil lanterns with a couple of pints of oil apiece (2 hours per pint, so 4 hours total per lantern) are quickly dragged out by a guard and given to you. Cressida looks at you before gazing past you out through the arrow slit at the city beyond and the distance Castle Korvosa sat atop its ziggurat. \"Thank you for coming back and offering help. Please come back, we will need the help. With the plague, the riots, Blackjack inciting rebellion and new advisors in the Palace I cannot help but feel there is going to be much to do to try and keep the city safe. Even if that means protecting it from itself.\" ... She looks witsful for a moment before a tired looking messenger with a blood stained shoulder limps in. Nodding se bids you good day and heads to the courtyard where two squads are assemblng\n\n\n anything esle to do at the GUard barracks or heading to the gold market? " }, { "author": "rax", "message": " OOC: Perhaps we could stock up on healing draughts and a couple of antitoxin kits? Would they be available at the barracks or require us to hit the markets?" }, { "author": "wilphe", "message": " I live here too Marshall, replies Winifred softly\n\n Has Blackjack been seen again since the execution? \n \n Spoiler: OOC \n\nOtherwise ready to go\n " }, { "author": "farothel", "message": "Ciraneoth kept silent, but with a nod he accepted the offer for some healing equipment. He could get a few poultices at the market on the way to their contact. They might not smell nice, but in the sewers nobody would notice and from experience he knew they worked. A bit of perfume to get rid of the worst of the smell and he would be ready to go." }, { "author": "rax", "message": "Having packed a healing draught and an antitoxin kit in his backpack, Camlann turns to the others: \"Shall we be off?\" " }, { "author": "wilphe", "message": " Yeah, but you are all thinking about this wrong.\n\nIt's not about we smell when we are down there, its about what we smell like when we come back up " }, { "author": "DrK", "message": "At Winifred's query the marshall nods, \"he has been seen since on a couple of occasions. Mostly whipping up the masses against the Queen.\" She doesn't seem inclined to discuss it further before you leave...\n\nWith some small flasks and oiled sachets of pungent liquids in your packs the party are soon heading through the streets. The city being busier now as the day has dawned and the streets seem near buys as usual, apart from the alleys where bodies can be seen, or those afflicted with the Red Veil coughing gasping as they lie in the filth.\n\nIn the streets many wear strips of cloth across their faces and people do seem to be giving each other a wider birth.\n\nReaching the Gold Market it is quieter, a few stalls each with guards watching people carefully as their masters try and sell a variety of jewellery. On the far side, near the edge of the market square you spy Erie. She is a mousy haired stopped back crone with withered clawed hands grasping a wooden cane. She stands by a ragged looking stall selling tired looking trinkets mainly of cheap glass and brass\n\n \n\nAs the four of you, with weapons at your waists and armour on she looks up, a face lined and tired looking, lank hair framing bright yellow eyes that gleam with sharp intelligence. \"How can Erie be of assistance to the good sers?\" " }, { "author": "Haval", "message": " \n Originally Posted by wilphe \n It's not about we smell when we are down there, its about what we smell like when we come back up[/B] \n \n\n 'I'd say that a long bath would be the least they could give us in return for going down there.' \n\nIn the streets Andrei will tie a clean handkerchief around his face just in case it helped." }, { "author": "wilphe", "message": " Greetings Erie\n\nWe are told you are the best in the city for trinkets like this \n\nshe hands over the disc that the Marshall gave them" }, { "author": "farothel", "message": "Ciraneoth also put some cloth in front of his nose and mouth and would follow the rest of the group. On the market he would look out for the poultices he needed, as well as some perfume. It could be cheap, it just had cover most of the sewer smell. He also got an extra healing draught\n\nWhen they arrived at Erie's stall, he would stand a bit at the back to let the others do the talking, keeping an eye out for any people trying to eavesdrop or people who have more than usual interest in the group.\n\n \n Spoiler: OOC \n\nI buy some perfume, an extra healing draught and 4 extra poultices. I have the money and since those items are common (average for healing draught), I assume I can get them without too much trouble along the way.\n " }, { "author": "rax", "message": "Cassian remains silent and lets Winifred do the talking. Instead, he keeps an eye out for anything untoward.\n\n \n Spoiler: Actions \nPerception test (1d100)[ 72 ] vs. Int 51\n " }, { "author": "DrK", "message": "The party buy some trinkets, perfume and some healing items as they walk through the streets. Eries looks a little worried as you approach, a muttered \"I paid for my licence good sers... I don't need trouble.\" . At the amulet handed across she pauses and looks at you all more cautiously. \"I knew a nice lady with a pretty name. Kressida she was called and she worked hard fer the city. For all the people of the city.\" \n\nShe steps slightly away from the stall gesturing you all closer as she holds the trinket. \"She was a good one. She doesn't mind me, Doesn't mind old Eries. What do you need? You here to speak of Grazzt? He and his ilk are giving us a bad name. Casing trouble, attracting attention.\" SHe pauses, and its then that Cassian can see it, the hooked nose, the whiskered upper lip and the slightly hunched back to go with the long thin fingers... she is a lycanthrope!\n\nShe looks at you all. \"What do you mean to do with our people....\" " }, { "author": "rax", "message": " \"You um, you're...Oh! You're...not human?\" Cassian blurts out in surprise, though he manages to keep his voice down. \"We were told man-sized rats are causing trouble...I was thinking something more literal,\" he admits." }, { "author": "Haval", "message": " 'That does explain some things.' Andrei added. 'How many of your people are there anyway?' " }, { "author": "wilphe", "message": "Winifred does her best to look unsurprised\n\n I doubt we were sent to do you harm\n\nOnly that the city is on edge right now, and it would seem that some of your people are adding to that be being indiscreet?\n\nTell us of this Grazzt and how we can help? " }, { "author": "DrK", "message": "She pauses looking at them all before nodding. \"There are many of us. Not too many, but more than you folk would be comfortable with. We mind ourselves, we keep to ourselves and just keep a low profile. Its your kind that pushes and attacks us.\" She breathes a sigh quietly. Then looks at the amulet. \"So... Grazzt, he is an angry one. he was not bitten like I was. he was born with the condition...\" she stumbles a little over the description.\n\n \"He was injured by a city guard. Normally we aren't that bothered by your kind, we are tough enough but the guard had silver bolts, Gods only know why. So they hurt Grazzt bad. he has never forgiven you city folk for that. With the plague he wants revenge. He wants to carve out a place for our kind that isn't in the sewers and and the shadows. He says we can kill and scare your lot into it with the plague.\" She pauses and shakes here sadly.\n\n \"Its not the way to do these things and will only lead to blood. I do not like to go against my kind, but he is causing attention and not good. I can tell you where he is\" She continues describing an area of the docks, ironically only a quarter of mile further north than Llam's fish guts processing plant. But even further into the dubious parts of the docklands. He has a small caverns and old cellars made into a sort of lair in the depths of the sewer. She describes that its Grazzt and maybe 2-3 other hot heads and violent thugs that are following him that would be there... Enough to be dangerous." }, { "author": "rax", "message": " \"Well, it would be preferable to avoid stirring up even more trouble if possible. Do you believe it would be possible to reason with Grazzt and get him to stand down?\" Cassian asks." }, { "author": "farothel", "message": "Ciraneoth wasn't too pleased to be dealing with lycanthropes, but as long as they didn't cause problems, he could live with them. But if they did cause problems they had to be dealt with.\n \"Do you know the layout of his lair,\" he asked, hoping she had been there at some point and could give some pointers about entrances and traps and the like." }, { "author": "Haval", "message": " 'Would he happen to know the name of the guard who hurt him? I don't suppose punishing someone who might deserve it would win us any points?' " }, { "author": "wilphe", "message": " Good idea adds Winifred\n\n Like silver, what does hurt your people and where can we get it?\n\nI don't want violence to be our first resort, but I also don't want to be outclassed if we end up in a fight " }, { "author": "DrK", "message": "Se shakes her head to most of the questions. \"I keep to myself, and maybe a few friends and family. If I don't bother anyone then they don't bother me.\" At the more detailed questions she shakes here head. \"I only know where the sewers were that he has used, I have never been there. He leads a small gang, all firebrands that are out for blood and trouble. He hates how you treat us and wants to be the one with the boot not the one under the heel.\" \n\nAt the query on the guard she shrugs, \"All of the guards look the same. Its impossible to know, you would know better than us. As for what hurts us...\" she laughs, \"Silver will hurt us, so will normal swords if you swing them hard enough. I have no idea where you would find silver blades... its not something I would have bought.\" \n \n Spoiler: Damage Reduction \n\n\nEssentially DR functions as a bonus Toughness Bonus. For examples Demons have a Demonic aura that adds to the armour; but would be ignore by appropriate weapons.\n " }, { "author": "wilphe", "message": " If you could tell us please the place to find him, we will see if we can talk him down. \n\nShe looks at the others\n\n Trip to Kundark's might be in order " }, { "author": "rax", "message": " \"I'm sorry to hear that,\" Cassian replies to Eries as she makes it clear that Grazzt is set on resolving his grievances with violence.\n\n \"Kundark's? Should I know who or what that is?\" he questions Winifred." }, { "author": "DrK", "message": "Eries nods, \"He is under the Slopes\" she says (and you all know, its a dense residential area in the Midlands district near Tiadora's flat) \"But its easier to gain entry from one of the storm grates that empty into the West Docks\" . She pauses and pulls out a scrap of grubby old paper and sketches out some maps of the tunnels to guide you.\n\nAs for the armourer she scowls, \"I don't like that dwarf...\" she mutters. Then seeing some more customers she makes a move to shoo you away from her stall as she greets the pair of young lovers coming up to her. Both the young man and woman have red blotches on their necks and she has a hint of blood on her brow..." }, { "author": "wilphe", "message": " Where I got this armour, Ciraneoth has also done some business with him " }, { "author": "farothel", "message": " \"He's not a bad chap for a dwarf,\" Ciraneoth agreed while keeping a bit of distance from the two new customers, \"and no matter what you can say about dwarves, their craftmanship is top of the line. Not always elegant, but it won't fail you. He probably has silvered weapons and if he doesn't, he probably can give us a location to get them.\" " }, { "author": "rax", "message": " \"Very well, I suppose we'd best pay him a visit then,\" Cassian assented.\n\n \"Thank you for your time and assistance, Eries,\" he bid the rat woman farewell." }, { "author": "DrK", "message": "Heading through the tangled warrens of streets the party soon find their way to Kundark's. Even with the plague the smithy is still active, the clang of hammer upon steel ringing out loudly. Although as you enter the shop you can see that all of the smiths and apprentices wear masks and their massive thick leather gloves. The request for silvered weapons gets a speculative look on the heavy set dwarf's face but he takes your gold and silver and over the course of some 20 minutes proceeeds to heat a small cauldron with the lumps of silver until it melts over the burning coals before the knives and arrows are dipped into it. Clouds of steam erupt as they are quenched in the cooling barrel of salty water by the forge and the dwarf wishes you well, a wry \"Don't get bit eh... or you'll need it fer yerself.\" as his advice. He is not rude, as he ushers you out but clearly has no wish for customers to dally in the current situation.\n\nBy mid morning you are on the docks. The rough area still lively with sailors trapped here by the yellow quarantine flags and the heavily armed Korvosan man o War in the harbour means the inns and taverns are full, ribald songs reaching out to you over the sounds of cheering, fighting and singing poorly. Woman and men lean out of the windows above inviting you up for some solace, all proudly shouting that they aren't ill, \"no veil here\" they shout and more than one of the street vendors claim to have bottled cures of various sorts. In this sorry mess you make your way to the northern reaches of the docks where you can see that if you clamber or drop down the quay wall onto the narrow muddy patch of \"beach\" there is an open sewer pipe some 6ft in diameter where an ankle deep stream of effluence oozes out. Gulls and crab scuttle and hop about feasting on the organic \"chunks\" in the stream and the stench is potent and vile." }, { "author": "wilphe", "message": "Winifred picks up a cheap scarf and something pungent to wet it with on the way through before descending to the \"beach\" and kindles her lantern.\n\n\n Ciraneoth takes point, Cassian behind, Andrei with a light, I'll take drag with a second light, she suggests" }, { "author": "farothel", "message": "Ciraneoth uses the perfume and a scarf he purchased earlier to block at least some of the stench, before nodding. He will then move into the sewers, going slowly as not to splash too much (both to not get his clothes dirty and not to make too much noise). Bow ready, looking out for any problems.\n\n \n Spoiler: OOC rolls \n\nperception: (1d100)[ 16 ] vs 64 (74 for visual)\nmove silent: (1d100)[ 58 ] vs 56\n " }, { "author": "DrK", "message": "Heading into the tunnel the stench is immense. The sweet smell of rotting things and the putrid sewage a heady cocktail. Amidst the dripping and splashing of liquid there is the clatter of tiny rat claws and the scuttling and buzzing of insects in the gloom. The lanterns flicker with a faint blue edge and glow brightly from the rotting gases.\n\nYou follow the crude map for maybe three turns before the scuttle and squeaking seems to increase from the right hand fork from a junction ahead (you are going straight on). The smell is sharp and meaty as well and Cieranoth can hear a slow crunching or grumbling…\n\n You are currently about 20 yards south of the junction in the 3 yard wide sewer tunnel\nCan everyone also please make me an east (+20) T test\n+ failure means nausea so unsettled and a -10 penalty on skills and attacks\n\n " }, { "author": "Haval", "message": "Andrei was already wearing a piece of cloth around his face in the hope of not catching anything. 'Something tells me this won't be enough to block out the smell.' \n\nHe'll follow Winifred's instructions and light a lamp." }, { "author": "rax", "message": " \"Ugh, it smells even worse than I imagined!\" Cassian whispered in distress, but he managed to keep his lunch down. \"Does that sound like someone eating to the rest of you?\" he commented on the crunching noise." }, { "author": "wilphe", "message": "Winifred pulls her scarf aside and retches in an unladylike fashion\n\n Do you want to give the \"we come in peace\" speech? " }, { "author": "rax", "message": " \"Not until I know what it is,\" Cassian replies." }, { "author": "farothel", "message": "Ciraneoth had heard the stuff up front as well, and he was moving slowly, looking around the corner trying to see what the sound was coming from.\n\n \n Spoiler: OOC rolls \n\ntoughness test: (1d100)[ 5 ] vs 64\n\nperception: (1d100)[ 56 ] vs 64 (excellent vision and night vision)\n\nmove silent: (1d100)[ 41 ] vs 56\n " }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Not until I know what it is,\" Cassian replies. \n \n\nAndrei shrugged, 'Everyone's got to eat.' " }, { "author": "DrK", "message": "Cieranoth approaches the corner and peeks around the filthy brickwork. The scene is one of horror, dozens of bodies, marred and pocked with plague lie in heaps in the sewer, a whisper of sun light flowing through the grille to shed some murky light upon the scene. In the midst of the horror a trio of massive dog sized rats perch atop the chest of a dead old white haired man, chewing on lumps of him...\n\n WP test (+10) or suffer [roll]1d3[[/roll] IPs \n\nThe three massive rats chewing happily some 11 yards away do not notice the elf as he looks at them," }, { "author": "farothel", "message": "Ciraneoth pulled back and whispered what he had seen. He suggested to attack quickly and take out the giant rats as they could spread the plague. If the rest agreed, he would step out, making sure the rest could fit and shoot at the closest one.\n\n \n Spoiler: OOC rolls \n\nwillpower: (1d100)[ 67 ] vs 54 (44 +10) (if fail: (1d3)[ 3 ] IP) (reroll 45 with FP in OOC)\n\nif we're attacking: initiative: (1d10+5)[ 7 ] \n\nmove out to have a clear shot\nattack: (1d100)[ 74 ] vs 71 for damage: (1d10+3)[ 8 ] \n " }, { "author": "wilphe", "message": " How many are there? " }, { "author": "wilphe", "message": " Winifred 14/14 FP3/3 Init9 \n\nWinifred steps around the corner, but her powerful shot goes wide\n\n\n\n\n (1d100)[ 41 ] WP 56\n (1d3)[ 1 ] \n (1d10)[ 5 ] +4 Init\n\n (1d100)[ 64 ] BS31\n (1d10)[ 10 ] +3" }, { "author": "rax", "message": " \"Those are verily ROUSes of the worst kind!\" Cassian whispers back. \"I'll hold them off, but keep shooting at them for as long as possible - I fear every second in close combat will increase the odds of catching some filthy disease.\" \n\nDrawing his sword, he steps around the corner, ready to do battle.\n\n \n Spoiler: Actions \n Initiative: (1d10+3)[ 6 ] \n Half Action: Ready sword (I assume Cassian would already have his shield strapped on)\n Half Action: Walk around the corner to put himself between the archers and the rodents\n " }, { "author": "Haval", "message": "Andrei had been prepared to suggest finding another way around the rats if they could but is sickened enough at the sight of the bodies to join Ciraneoth in trying to put them down as quickly as possible.\n\n \n Spoiler: ooc \n\nInsanity (1d3)[ 3 ] \n\nChanneling test vs. WP 51 (+10 Aetheric Attunement) (+10 Derro Necklace)\n (1d100)[ 18 ] \n\nMagic Dart (6+ or 5+ for channeling)\n (1d100)[ 25 ] \nRolled a 6 in the ooc\n\nAny damage\n (1d10+3)[ 5 ] \n " }, { "author": "DrK", "message": "The heroes depsite the horror step out into the large interesection, a few weak beams of sunlight filtering through the straw and dung encrusted grille above where the sounds of the city can be distantly heard. The rats leap upright, beady eyes fixed on the heroes as thy bare their teeth with angry little squeaks. Cieranoth and Winfred let fly with arrows but the long arrows thud into the mass of dead bodies in the disgusting tunnel. The lead rat hisses in anger as the magical dart from Andrei slams into its back with a hiss of burning fur\n\nWith rage filled squeaks they bound forward, darting side to side between the bodies as they race forwards where they are met by Cassian who is like a wall of steel...\n\n OOC\nAll three rats take full movement actions to close the distance and end up beside Cassian. But takes both action so no biting Cassian\nRat 1 +2 in melee\nRat 3 had further to go so ~2 yards away from Cassian\n\n " }, { "author": "wilphe", "message": " R1? Winifred 14/14 FP3/3 Init9 \n\nWinifred switches her bow for sword and moves up to stand next to Cassian" }, { "author": "farothel", "message": "With two people on the frontline, Ciraneoth concentrated on the rat at the back and tried shooting two arrows in it.\n\n \n Spoiler: OOC rolls \n\nfull attack\nattack 1 (rat 3): (1d100)[ 4 ] vs 66 for damage: (1d10+3)[ 5 ] \n\nattack 1 (rat 3): (1d100)[ 92 ] vs 66 for damage: (1d10+3)[ 5 ] \nif rat 3 is dead after the first shot, switch to one of the others\n " }, { "author": "rax", "message": "Cassian chops at the first rat to close, trying to bring it down, while keeping his shield between himself and the rats' nasty, great, pointed teeth.\n\n \n Spoiler: Actions \n Swift attack: (1d100)[ 43 ] , (1d100)[ 27 ] vs. WS 52\nDamage (1d10+4)[ 12 ] , (1d10+4)[ 9 ] \n\nPre-emptive Ulric's Fury:\n (1d100)[ 76 ] , (1d100)[ 8 ] \n (1d10)[ 1 ] , (1d10)[ 1 ] \n\nShield parry if needed (1d100)[ 59 ] vs. 62 (WS 52, Defensive +10)\nDodge Blow if needed (1d100)[ 86 ] vs. 34 (Ag 44, mail -10)\n " }, { "author": "Haval", "message": "Andrei will mutter a bunch of swear words under his breath and target one of the rats that was attacking Cassian.\n\n \n Spoiler: ooc \n\nChanneling test vs. WP 51 (+10 Aetheric Attunement) (+10 Derro Necklace)\n (1d100)[ 67 ] \n\nMagic Dart (6+ or 5+ for channeling)\n (1d10)[ 2 ] \n\nAny damage\n (1d10+3)[ 6 ] \n " }, { "author": "DrK", "message": "A flurry of fighting breaks out in the narrow sewers. The rat at the back squeaks in pain as an arrow scrapes along its spine giving it deep gash. The first two crash into Cassian, the leading one trailing blood hops back under Cassian's first blow but the second blow thunks down into it killing it cleanly. Andrei tries to call forth the winds of magic but the aethyr is thin here and he cannot summon the power. As Winifred joins Cassian in a wall of steel the pair of rats leap forward, teeth bared\n\n OOC\n\nRat 2 vs Cassian (1d100)[ 2 ] TN 37 dam (1d10+2)[ 4 ] and T test (+20) of something bad may happen\nRat 3 vs Winifred (1d100)[ 35 ] TN 37 dam (1d10+2)[ 10 ] and T test (+20) of something bad may happen\n\n " }, { "author": "wilphe", "message": "R2 Winifred 9/14 FP3/3 Init9\n\nWinifred takes a bruising blow to the left arm, but fortunately it doesn't penetrate. She slips a bit but finds her footing to lash back\n\n\n \n Spoiler: OOC \n\n (1d100)[ 68 ] 31\n (1d10)[ 10 ] +3\n\n (1d100)[ 65 ] 31\n (1d10)[ 3 ] +3\n\n (1d100)[ 26 ] Dodge 47 if necessary\n " }, { "author": "rax", "message": "The rat's teeth just manage to penetrate the mail on Cassian's right arm, but the result is no more than a scratch. He quickly retaliates with a flurry of blows.\n\n \n Spoiler: Actions \n Swift attack: (1d100)[ 27 ] , (1d100)[ 43 ] vs. WS 52\nDamage (1d10+4)[ 9 ] , (1d10+4)[ 12 ] \n\nPre-emptive Ulric's Fury:\n (1d100)[ 34 ] , (1d100)[ 90 ] \n (1d10)[ 1 ] , (1d10)[ 1 ] \n\nShield parry if needed (1d100)[ 10 ] vs. 62 (WS 52, Defensive +10)\nDodge Blow if needed (1d100)[ 87 ] vs. 34 (Ag 44, mail -10)\n\nToughness +20 test (if penetrating armour is enough to require the test) (1d100)[ 4 ] vs. 63\n " }, { "author": "farothel", "message": "Now the rats were in close combat, Ciraneoth slowed down with his attacks, taking more careful aim before shooting.\n\n \n Spoiler: OOC rolls \n\naim then shoot in melee (rat 3): (1d100)[ 28 ] vs 61 (71 + 10 aim -20 shoot in melee)\ndamage: (1d10+3)[ 8 ] \n " }, { "author": "Haval", "message": "Andrei will try that again. The aether was everywhere, even in a place like this\n\n \n Spoiler: ooc \n\nInit 10\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 92 ] \n\nMagic Dart 6+ or 5+ for Channeling\n (1d10)[ 4 ] \n\nAny damage\n (1d10+3)[ 11 ] \n " }, { "author": "Haval", "message": " '**** it' Andrei will give up trying to cast before moving closer and trying to squash the nearest rat with his staff.\n\n \n Spoiler: ooc \n\nMissed the ooc post. Was busy but now I'm off work till next year.\n\nFull Action to Charge\n\nvs. WS 46 (+10 Charge) (+10 Outnumber)\n (1d100)[ 5 ] \n\nAny damage\n (1d10+3)[ 6 ] \n Any Ulric's\n (1d100)[ 69 ] \n (1d10)[ 9 ] \n " }, { "author": "DrK", "message": "In seconds its over. Winifred misses the rat attacking her legs and knees as it too quick for her thrusts. Cassian is less subtle hewing left and right with wide slashes that cleave his rat in half. The last one squeaks in agony as its transfixed by an arrow before abandoning magic Andrei runs forward and brains the creature with his staff. The battle over you can all breathe a sigh of relief as you look around the dank caver where it looks like someone has opened the sewer grate above and just dumped several cart loads of dead bodies...\n\nTo make matters worse Ciernaoth can see at least two sets of shambling tracks where it looks like the dead have got up and wandered off. Those tracks at least are not direction you are heading but they confirm some of the worries that Marshall Kroft mentioned and some of the rumours you've heard since your return to the plague wracked city." }, { "author": "wilphe", "message": " Winifred 9/14 FP3/3 \n Is everyone ok? asks Winifred, assuming the affirmative she listens to Ciernaoth and recovers her lantern\n\n Well that is concerning, but also not why we are here. Shall we press on with the mission? " }, { "author": "rax", "message": " \"I am unharmed,\" Cassian confirms. He produces a rag from his belt pouch and carefully cleans his blade before sheathing it and throwing the rag into the sewer. \"It may not be our mission now, but we should follow up on it later.\" " }, { "author": "Haval", "message": " 'I feel like throwing the bodies into the sewer is asking for trouble. If when they aren't getting up again it's only more food for the rats.' " }, { "author": "farothel", "message": "Ciraneoth took his dagger and marked the spot to where the tracks were heading so he would be able to find it back even if the tracks dissapeared.\n \"Something to tell the guard later,\" he agreed, \"lets first finish our mission before we go on another one. And for that one we best have extra divine assistance.\" " }, { "author": "DrK", "message": "Following the tunnels and wading through the thick and thoroughly vile muck you walk for another 30 or so minutes before through the haze of the noxious sewer reek the path splits, the main path continuing ahead and a crack in the masonary tunnel allowing egress. Continuing ahead the path reaches a corner down which in the light of flickering candle Cieranoth can make out a thick rusted grate blocking the tunnel, the grate has a twin some 18 yards further down the tunnel and from within that gates section a crack in the northern wall releases a steady flow of oozing sewage. A the far grate a massive cart sized hunk of filth and offal appears wedged against the grate forming a colossal clot in the disgusting artery. Through the crack, the masonary is crumble and filth coated, thin wisps of faint greyish smoke leaking from the cleft along side the sluggish flow of the turgid liquid.\n\n\n \nThrough the crack or investigate the 1st grate that is ~10 yards away at the bend\n\n\n " }, { "author": "farothel", "message": "Holding up his hand to stop his companions, Ciraneoth moved slowly towards the crack and had a look in it, trying to see something (or hear something), before doing the same with the grate.\n\n \n Spoiler: OOC rolls \n\nperception: (1d100)[ 69 ] (vs 64 or 74 visual)\n " }, { "author": "wilphe", "message": "Winifred does her best to juggle not giving away their presence with giving the elf enough light to proceed. She knows its not very much, but it is also not nothing so keeps the lantern mostly behind the corner whilst keeping her eyes on Ciraneoth and his signals" }, { "author": "rax", "message": "Cassian waits patiently for Ciraneoth to report on what he sees in the crack." }, { "author": "DrK", "message": "Peering through the crack the elf's sharp ears can hear a distant chatter of voices. Indistinct and speaking varisian he thinks, although the accent is strange, high pitched and short. It sounds like a there may be two or 3, buts it hard for him to hear over the gurgles and slops of the oozing canals nearby. Down through the grate he can see faintly the second grate some 18 yards down the short section of tunnel filled with knee deep effluence and a massive boulder like lump of who knows what by the far grate, a stream of ooze coms out the wall and you'd guess the caverns the crack leads to would lead to the crack into the grated off section." }, { "author": "farothel", "message": "Ciraneoth tapped his ear and then held up 3 fingers, indicating 3 people. Then he motioned for people to follow and he moved through the crack, slowly and carefully to avoid making any noise at all. Bow ready to shoot anything or anybody that impedes his progress.\n\n \n Spoiler: OOC rolls \n\nsilent move: (1d100)[ 5 ] vs 56\n " }, { "author": "wilphe", "message": "Winifred moves up in her spot at the rear, no weapons ready so she has one hand free for balance" }, { "author": "rax", "message": "Cassian readies his shield and axe, but knowing that he'll never be able to move quietly through the crack, he waits until Ciraneoth has made it through and before following. With a little luck, the delay will enable the elf to alert the rest of them if there's a need to beat a hasty retreat." }, { "author": "DrK", "message": "As Winifred squeezes in behind the elf Andrei and Cassian wait just this side of the crack to not create too much noise. The elf moves like a ghost so silent is he that he doesn't even splash in the stream of effluence that runs though the crack. The flow of the sewer filth runs into a rough hewn cave pooling to the southern wall before flowing through a crack to the south into the grated section. Fat black mushrooms grown on the walls and ceilings and three nasty crude alcoves have bene scraped form the walls and lined with mouldering clothes, blankets and labourers sacks to make three crude nests. Crouched are three savage looking figures. One is an emaciated man, with a long hooked nose and thick ragged beard covering his face and a long straggly hair down his unclothed back. Beside him though are two strange looking \"things\" with long snouts with sharp fangs, thin ratty tails and furred bodies like amalgamations of rat and man.\n\nCrouched in the crack they do not notice the elf!\n\n\n \n\nYou are entering from the western edge (C1), crouched at the end of the crack in the wall. In the first chamber (glowing purple mushroom chamber) the were rats are crouched chatting in the upper \"lobe\" of the chamber\" C2 ~8 yards from Cieranoth" }, { "author": "farothel", "message": "Seeing the ratmen, Ciraneoth holds again three fingers to his companions and then takes careful aim before he lets go an arrow, with another one quickly following after, both at the emaciated man.\n\n \n Spoiler: OOC surprise \n\nI think I can aim for as long as I want. I'm not going to, but I can aim before and then do a full attack in the 'surprise' round.\n\nattack 1: (1d100)[ 71 ] vs 81 (71 + 10 aim) for damage: (1d10+3)[ 7 ] \nattack 2: (1d100)[ 36 ] vs 71 for damage: (1d10+3)[ 6 ] \n\ninitiative: (1d10+5)[ 7 ] \n " }, { "author": "wilphe", "message": " Winifred 9/14 FP2/3 \n\nWith Ciraneoth choosing violence, Winifred switches to sword and dagger and steps out when he shoots to charge whoever is most wounded\n\n \n Spoiler: OOC \n\n (1d10)[ 3 ] +4 Init\n\n (1d100)[ 95 ] 51 Reroll also missed\n (1d10)[ 10 ] +3\n\n (1d100)[ 80 ] Dodge 47\n (1d100)[ 78 ] Parry 41\n " }, { "author": "rax", "message": "Hearing the thrum of Ciraneoth's bowstring, Cassian splashes through the stinking stream and into the room, ready to attack any survivors.\n\n \n Spoiler: Actions \nInitiative (1d10+3)[ 9 ] \n Half action: Move into the cave.\n Half action: Move to engage any enemy he can see within movement range.\n " }, { "author": "Haval", "message": "As he follows Cassian into the room, Andrei wonders if they would regret this.\n\n \n Spoiler: ooc \n\nInitiative (1d10+5)[ 14 ] \n\nHalf Action - Move\nHalf Action - Delay\n\nSaving a half action to cast drop on the first were rat to act aggressively with a weapon\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 30 ] \n\nDrop 4+ or 3+\n (1d10)[ 5 ] \n " }, { "author": "DrK", "message": "As the three heroes wait for the elf they can see Cieranoth launch a pair of arrows from hiding! The first arrow thuds into the nearest ratman, penetrating its skin to give rise an angry screech. The second one though despite aiming true scrapes by the rat's shoulder and the elf can see the wound healing before his very eyes. Before that can register Winifred rushes past to the injured rat and swings hard but her blow goes wild.\n\nCassian and Andrei come squeezing through the gap in the wall seeing the rats recoiling and teeth hissing at poor Winifred he gestures at the first one to lunge with a jagged dagger causing it drop the weapon as winds of magic cause it slip and slide in the creature's grip!\n\nThe three rat folk (well two rats and the ragged looking beggar), all spin and screech angril, \"Man things... attackers... city scum...\" before the two rat like hybrids lash out at Winifred with teeth and their own ragged claws, ignoring the dropped dagger whilst the ragged looking one at the back distorts and shudders, its body morphing and oozing as it becomes a rat like hybrid as well\n\n OOC\n\nWererat 1: swift attack w/claws and teeth\n + (1d100)[ 46 ] TN 26+20 =46 dam (1d10+1)[ 6 ] \"Fast\"\n + (1d100)[ 35 ] TN 26+20 =46 dam (1d10+1)[ 3 ] \"Fast\"\n + Dodge if needed (1d100)[ 58 ] TN 49\nWererat 2:swift attack w/claws and teeth\n + (1d100)[ 99 ] TN 26+20 =46 dam (1d10+1)[ 11 ] \"Fast\"\n + (1d100)[ 44 ] TN 26+20 =46 dam (1d10+1)[ 2 ] \"Fast\"\n + Dodge if needed (1d100)[ 65 ] TN 49\nWererat 3: Full: Shifts into hybrid form\n\nIf hit please make some \"not ominous at all\" T+10 tests\n\n " }, { "author": "wilphe", "message": " R2 Winifred 8/14 FP2/3 \n\nWinifred tries not be repulsed at the onslaught of teeth and claws, but the attacks are weak and only one draws blood.\n\nSomewhat relieved to be still standing she strikes at the wounded wererat\n\n\n \n Spoiler: OOC \n\n (1d100)[ 38 ] 41\n (1d10)[ 6 ] +3\n\n (1d100)[ 64 ] 41\n (1d100)[ 65 ] +3\n\n (1d100)[ 65 ] Dodge 47\n (1d100)[ 27 ] Parry 41\n\n\nTook 1 hit, failed T roll v ominous\n " }, { "author": "rax", "message": "Taking up position next to Winifred, Cassian hews away at the nearest foe with his silver-plated axe.\n\n \n Spoiler: Actions \n Full Action: Swift attack (1d100)[ 48 ] , (1d100)[ 47 ] vs. 57 (WS 52, +5 from axe)\nDamage (1d10+4)[ 12 ] , (1d10+4)[ 10 ] \n\nUlric's Fury if applicable\n (1d100)[ 66 ] , (1d100)[ 55 ] \n (1d10)[ 5 ] , (1d10)[ 8 ] \n\nPre-emptive Parry (1d100)[ 89 ] vs. 62 (WS 52, shield +10)\nPre-emptive Dodge Blow (1d100)[ 30 ] vs. 34 (Ag 44, mail -10)\n " }, { "author": "Haval", "message": "It was probably too late to see if they wanted to talk. Andrei will throw a magic dart at the wounded wererat in combat with Winifed.\n\n \n Spoiler: ooc \n\n\nInitiative 14\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 11 ] \n\nMagic Dart 6+ or 5+ for Channeling\n (1d10)[ 7 ] \n\nAny damage\n (1d10+3)[ 7 ] \n " }, { "author": "farothel", "message": "Seeing the werecritters were going quite fast, Ciraneoth kept shooting at the one not in combat.\n\n \n Spoiler: OOC rolls \n\n\nattack 1: (1d100)[ 8 ] vs 71 for damage: (1d10+3)[ 7 ] \nattack 2: (1d100)[ 8 ] vs 71 for damage: (1d10+3)[ 11 ] \n " }, { "author": "DrK", "message": "Even as the disgusting rat-men swarm over Winifred in a wave of teeth and claws the would be duelist lashes out and manages to lightly jab one of the, Cassian beside her wades into the fight. The were-rat he fights screams briefly as the axe swings low once, then a second time and a furry leg and tail splat onto the floor as with a sizzling sound the rat man loses a leg and drops dead from the pair of massive blows and resultant blood loss!\n\nThe remaining two squeak (in oddly deep squeaks due to their size) angrily before the one with an arrow sticking out him staggers as a flickering magical missile thunks into his chest sizzling and burning and the unengaged one grunts as a pair of arrows thunk into him, the first not sinking very deep but the second sticking into its neck narrowly missing anything vital! Both of the remaining rats squal again, one of them with words you recognise, \"Man things, they hunt us... Grazzt!\" the final more a cry for help than speaking to its friend here as they fight back with frenzied desperation against Cassian and Winifred who are both quick to dodge some of the blows\n\n Wererat 1:swift attack w/claws and teeth Vs Winifred\n+ (1d100)[ 87 ] TN 26 =26 dam (1d10+1)[ 3 ] \"Fast\"\n+ (1d100)[ 2 ] TN 26 =26 dam (1d10+1)[ 3 ] \"Fast\"\n+ Dodge if needed (1d100)[ 9 ] TN 49\n\nWererat 3:swift attack w/claws and teeth Vs Cassian\n+ (1d100)[ 34 ] TN 26 =26 dam (1d10+1)[ 8 ] \"Fast\"\n+ (1d100)[ 37 ] TN 26 =26 dam (1d10+1)[ 11 ] \"Fast\"\n+ Dodge if needed (1d100)[ 26 ] TN 49\n\nT tests as above if wounded\n " }, { "author": "wilphe", "message": " R3 Winifred 8/14 FP2/3 \n\nWinifred finesses the blow that would otherwise have hit her sword arm and tries to finish her opponent off but her blows are perhaps too heavy to connect\n\n \n Spoiler: OOC \n\n (1d100)[ 84 ] 41\n (1d10)[ 10 ] +3\n\n (1d100)[ 45 ] 41\n (1d10)[ 9 ] +3\n\n (1d100)[ 80 ] 47 Dodge\n (1d100)[ 19 ] 41 Parry\n " }, { "author": "rax", "message": "Cassian neatly sidesteps his opponent's desperate attacks and counterattacks, trying to finish the creature off before reinforcements arrive.\n\n \n Spoiler: Actions \n Full Action: Swift attack (1d100)[ 83 ] , (1d100)[ 19 ] vs. 57 (WS 52, +5 from axe)\nDamage (1d10+4)[ 5 ] , (1d10+4)[ 11 ] \n\nUlric's Fury if applicable\n (1d100)[ 89 ] , (1d100)[ 52 ] \n (1d10)[ 1 ] , (1d10)[ 1 ] \n\nNo hits from were-rat.\n " }, { "author": "Haval", "message": " Oh I don't like the sound of that. It wasn't as if they could negotiate after killing one of them. Andrei will put another missile into the wererat that was fighting Winifred. It wasn't like he had to aim.\n\n \n Spoiler \n\nInitiative 14\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 54 ] \n\nMagic Dart 6+ or 5+ for Channeling\n (1d10)[ 7 ] \n\nAny damage\n (1d10+3)[ 10 ] \n " }, { "author": "DrK", "message": "Just like that it was over, Andrei summoned his magics this time and a powerful lance like missile of force slammed into the wounded one fighting Winifred that punched through the creature's chest like a ballista bolt. It lets out a strangled gurgling squeal before toppling backwards. The other one is slashed by Winifred before Cassian chops down with the silver plated blade hacking off its leg well having finished off two of them. The three of them lie dead, though as they collapse, slowly exsanguinate and die their bodies morph and shift, fur retracting and slowly their human features, dirty clothes and ragged appearances with worn lines and straggly beards caked with filth," }, { "author": "wilphe", "message": "Winifred holds up her hand for silence to try to gather if the rest of the nest has been disturbed\n\n \n Spoiler: OOC \n\n (1d100)[ 70 ] Perception 41\n " }, { "author": "Haval", "message": "Andrei is a little more worried about the possibility of something else arriving while they were distracted. 'Anyone get bit?' \n \n Spoiler: ooc \n\nListening for anything getting moving in the tunnels\n\nPerception vs. Int 53\n (1d100)[ 61 ] \n " }, { "author": "wilphe", "message": "Winifred gestures at the scratch she took" }, { "author": "Haval", "message": " 'Well I suppose we'll have to worry about that later.' Andrei presumed that if Winifred was likely to be affected by the bite she would probably mention something. 'I'd say if we try to fight everyone that's down here we might have a problem.' " }, { "author": "farothel", "message": "Ciraneoth was more than happy to stay silent while trying not to breathe too deeply. He listened for any sounds before heading towards Winifred.\n \"Here, let me have a look at that. I'm no healer, but I know a bit about battle wounds and what to do to avoid infection.\n This might sting a bit.\" \nUsing his medical supplies, he dressed the wound as best as he could.\n\n \n Spoiler: OOC rolls \n\nperception: (1d100)[ 27 ] vs 64\n\nheal: (1d100)[ 17 ] vs 54\nif succes: (1d10)[ 6 ] wounds healed.\n " }, { "author": "wilphe", "message": " Winifred 14/14 FP2/3 \n\nWinifred nods her appreciation, still not entirely happy about talking" }, { "author": "rax", "message": " \"Only one way out of here, unless we want to wade through that again,\" Cassian whispered, pointing first to the cramped exit to the north east, and then the stream of waste running through the cave." }, { "author": "DrK", "message": "There is a brief pause as the party patch Winifred's wound, everyone else feeling relieved at their lucky escape (or training in battling some hapless accursed beggars). Cieranoth stands near the exits to the cavern keeping his pointed ears tuned to danger, to the more northern cavern (C5) he can hear the sounds of squeaking and claws on stone. Not coming closer, just moving in general in that cave. From the cave to east (C3) there is no sounds other than a faint hissing and crackling of a low fire and a faint glow emanating from there competing with the purplish light of some of phospheresecnt moss.\n\nFrom deeper in the complex though there is a faint and angry sounding sharp, a rasping voice shouting, \"What... what did you say Edgar you idiot\". " }, { "author": "wilphe", "message": "Winifred waits for someone, probably Cieranoth, maybe Cassian to decide where to go next and strains to try to hear more of the conversation\n\n \n Spoiler: OOC \n\n (1d100)[ 17 ] Perception 61\n\n (1d100)[ 7 ] Sixth Sense 46 for any hunch\n " }, { "author": "farothel", "message": "Hearing something further in the sewer system, Ciraneoth moved slowly and stealthy towards the sound of the conversation. That meant moving back through the sewer, but by this time that wouldn't matter much. His boots were quite dirty already and would need a very good cleaning.\n\n \n Spoiler: OOC \n\nmove slowly towards C3.\n\nperception: (1d100)[ 93 ] vs 64 (74 visual)\nsilent move: (1d100)[ 86 ] vs 56\n " }, { "author": "DrK", "message": "Creeping forward Cieranoth squeezes between the rocky walls and pillars heading into the next chamber, its a filthy space with rats scurrying here and there amidst the detritus stolen from the streets above but left to rot. However what startles him is the pair of massive dog sized rats that both squeak in rage as he enters the chamber as they sit atop a broken down wooden chair arranged like a throne in a king's palace hall. As they squeak the shdows twitch as a curtain opens a heavy set rat man in an armoured shirt can be seen. he sniffs the air, a true snarl on his face... \"Elf thing... I hate you all. you have come to Grazt lair, here I am the ruler not your pathetic queen...\" \n \n \nThe chamber is 12 yards across to the far side where the rat king and 2 dire rats are.\nRoll your initiative - enemies are on \"8\". if ou roll higher than you can post\nAssume the other members of the party are at least 13 yards away as they need to come into the room\n\n\n\n " }, { "author": "Haval", "message": "At the noise of talking Andrei will quickly follow Cieranoth into the room. 'Wait.' \n \n Spoiler: ooc \n\nFull Action - Run up to 24 yards to catch up\n " }, { "author": "DrK", "message": "At Andrie’s shout the rat man holds for a second although his rats begin to flank out to the sides, little claws skittering on the wet stone floor. The rat man sniffs the air, hefting the blade in his hand. “How did you find my nest? Who sent you down here, you working for the blue coats?” it asks (the blue coats probably a reference to the City Guard’s blue surcoats)\n\nIts tail whips around angrily as it stares at you with its beast eyes. “You go now, even if you hit me I bite and then you are like me.” he threatens" }, { "author": "Haval", "message": "Andrei is mostly unfazed at the sight of the wererats, but will stay close to whichever of his allies is in the room. 'I'm a wizard, so finding your nest wasn't that hard.' He'll avoid mentioning the woman they had spoken to in the marketplace. 'If we leave the city will only send someone else down here. At the very least it'll be an inconvenience for you to deal with, so I'd say we might as well try to talk first.' He's fully prepared for them to attack him anyway. 'I heard your recent agressiveness was due to an incident with the City Guard. Perhaps you'd like to talk about it?' " }, { "author": "farothel", "message": "Ciraneoth let Andrei talk, as a diplomatic solution would probably be better. But he does stand ready to attack, should the creature in front of them show any hostile move.\n \"And the next delegation from the top might be a group of grey maidens,\" he added, \"and they will probably be very annoyed at having to make their shiny uniforms dirty and react appropriately.\" " }, { "author": "rax", "message": "Cassian pushes in behind Andrei and Ciraneoth, somewhat bemused at the sudden parley, but he keeps his peace. Glancing over at Winifred, he whispers \"Keep an eye out behind us!\" " }, { "author": "wilphe", "message": "Winifred arrives late, bemused that talking has broken out, but covers the rear in case someone comes behind them" }, { "author": "DrK", "message": "The rat pauses, cleaver like blade in held as it sniffs the air suspiciously. \"You not blue coats?\" is barks, then a sly smile spreads over its face. \"Who you speak for? He doesn't come any closer and the rats continue to sit on their haunches chewing on fragments of 'something'. The rat man looks to Cassian and Andrei - \"you kill my pack, my friends. why we not eat you to feed my kin?\" \n Some Fel related checks would be helpful here " }, { "author": "Haval", "message": " 'No, we're more freelancers.' Andrei doesn't look particularly worried at the idea they might be attacked again. 'We work directly for the Marshal, who would really like any attacks on the surface to stop. Frankly I don't think killing everyone down here is much of a solution even if we could manage it, so I was wondering if we could try being diplomatic first.' On the dead, 'I am sorry about your friends, but they attacked us first and were a little less restrained then you are. I'm sure you can understand the need to fight back in self defence.' \n \n Spoiler: ooc \n\nCharm vs. Fel 50\n (1d100)[ 82 ] \nFP if needed\n (1d100)[ 98 ] \n\nUggghhhhh\n " }, { "author": "DrK", "message": "The ratman hisses as Andrei callously speaks of his dead \"brothers\", a hissed, \"You are no different to the surface folk... you kill my nest brothers.\" He snarls angrily and squeaks and him and the pair of rats leap forward into the attack! The three move in a hunched legs, bestial and fast...\n\n\n Initiative roll (1d10+5)[ 7 ] " }, { "author": "farothel", "message": "Seeing the charge, Ciraneoth shot at one of the giant rats, leaving the big guy for his companions for now as he knew that his arrows had only so much strength and the guy would most likely be like the previous ones, you shoot them and they heal back up.\n\n \n Spoiler: OOC Rolls \n\ninitiative: (1d10+5)[ 15 ] \n\nIf more than 7\nattack 1 on giant rat closest to me: (1d100)[ 37 ] vs 71 for damage: (1d10+3)[ 12 ] \nattack 2 on giant rat closest to me (unless shot 1 killed it, then the other one): (1d100)[ 51 ] vs 71 for damage: (1d10+3)[ 9 ] \n " }, { "author": "rax", "message": "Seeing the rats charge forward, Cassian rushes to intercept the were-rat to stop him from reaching his companions.\n\n \n Spoiler: Actions \n Full action: Charge attack w/ magic silver-plated hand axe (1d100)[ 98 ] vs. 67 (WS 52, GC axe +5, Charge +10)\nDamage (1d10+4)[ 7 ] \n\nUlric's Fury if applicable\n (1d100)[ 49 ] \n (1d10)[ 1 ] \n " }, { "author": "wilphe", "message": "Despite expecting this to kick off, Winifred is still caught out when it does, being too focused on Cassian's request" }, { "author": "Haval", "message": " Well it was worth a try. Andrei will put a magic dart into the nearest rat.\n\n \n Spoiler: ooc \n\nInitiative 7 (Ag is 53 for ties)\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 59 ] \n\nMagic Dart 6+ or 5+ for Channeling\n (1d10)[ 9 ] \n\nAny damage\n (1d10+3)[ 5 ] \n " }, { "author": "DrK", "message": "TH fight begins badly, Cieranoth launches an arrow into the first of the massive rats pinning it to the wall. The second arrow plunges into the other rat before the magical dart envelops the rat and burns it ash in a blaze of azyr . Cassian strides forward and swings hard as the rat men easily bats away th attack before lunging forward slashing twice with the crooked blade at Cassian slashing across the noble's face and arm.\n\n \nFull attack\n (1d100)[ 10 ] TN 49 dam (1d10+3)[ 9 ] - Fast so -5 to dodge or parry\n (1d100)[ 35 ] TN 49 dam (1d10+3)[ 10 ] - Fast so -5 to dodge or parry\n\nDodge Next attack (1d100)[ 71 ] TN 52\n " }, { "author": "wilphe", "message": " R1 Winifred 14/14 FP2/3 \n\nWinifred draws steel and steps up next to Cassian\n\n \n Spoiler: OOC \n\nHalf Action: Ready\nHalf Action: Move\n\n (1d100)[ 2 ] Dodge 47\n\nEnd of R1 back to the others\n " }, { "author": "rax", "message": "Grazt's first blow glances off Cassian's helmet, but he's too slow to parry the second and ends up with a gash on his left arm. Gritting his teeth, he counterattacks fiercely.\n\n \n Spoiler: Actions \n Full action: Swift attack w/ magic hand axe (1d100)[ 32 ] , (1d100)[ 29 ] vs. 67 (WS 52, GC axe +5, Outnumbering bonus +10)\nDamage (1d10+4)[ 7 ] , (1d10+4)[ 11 ] \n\nUlric's Fury if applicable\n (1d100)[ 43 ] , (1d100)[ 55 ] \n (1d10)[ 3 ] , (1d10)[ 1 ] \n Wounds remaining: 10/13\n " }, { "author": "farothel", "message": "With the two rats out of the fight and the ratman in melee, Ciraneoth drew one of his silvered arrows and after taking careful aim, shot it at the ratman.\n\n \n Spoiler: OOC actions \n\nhalf action: aim\nhalf-action: shoot with silvered arrow: (1d100)[ 68 ] vs 61 (66+ 5 best weapon + 10 aim -20 melee) for damage: (1d10+3)[ 6 ] \n " }, { "author": "Haval", "message": "Andrei will pause to try and yank the weapon out of the wererat's hands.\n\n \n Spoiler: ooc \n\nInitiative 7 (Ag 53)\n\nHalf Action - Channel\nHalf Action - Drop\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 19 ] \n\nDrop 4+ or 3+ for Channeling\n (1d10)[ 2 ] \n " }, { "author": "DrK", "message": "The rat men spins in a flurry of blows cleaving into Cassian, blade cutting through the chain links into the young noble. Winifred returns to stand by Cassian and in the melee Ciearanoth's arrow flicks past into the walls and although Andrei summons the skeins of aethyr they are weak and cannot form the strands of his magic. The ratman hisses though as Cassian's axe whirls chopping into leg and arm in quick successions! Hissing he snarls, \"I feed you to nest big man...\" before he lashes out with sword at both Winifred and Cassian although the young would be duelist (Winifred nimbly steps back out of the way)\n\n\n\n\n\n Full attack\nvs Cassian (1d100)[ 2 ] TN 49 dam (1d10+3)[ 11 ] - Fast so -5 to dodge or parry\nVs Winifred (1d100)[ 55 ] TN 49 dam (1d10+3)[ 5 ] - Fast so -5 to dodge or parry\n\nDodge Next attack (1d100)[ 73 ] TN 52 " }, { "author": "farothel", "message": " \"We accept your surrender at any time,\" Ciraneoth said as he took aim again and let go another silvered arrow.\n\n \n Spoiler: OOC actions \n\nhalf action: aim\nhalf-action: shoot with silvered arrow: (1d100)[ 53 ] vs 61 (66+ 5 best weapon + 10 aim -20 melee) for damage: [roll1] ( 8 damage rolled in OOC)\n " }, { "author": "rax", "message": " \"Not with wild swings like that, you won't!\" Cassian answers with more bravado than his parry really merits. Although he stops the rat-man's blade cold with his shield, the force of the blow is enough to throw him off balance, ensuring that a weak swing at his opponent's left arm is all he can muster in response.\n\n \n Spoiler: Actions \nParry with shield (1d100)[ 62 ] vs. 62 (WS 52, Defensive +10)\nFP re-roll if necessary (1d100)[ 33 ] \n Full action: Swift attack w/ magic silver-plated hand axe (1d100)[ 54 ] , (1d100)[ 70 ] vs. 67 (WS 52, GC axe +5, Outnumbering bonus +10)\nDamage (1d10+4)[ 8 ] , (1d10+4)[ 13 ] \n\nUlric's Fury if applicable\n (1d100)[ 94 ] , (1d100)[ 36 ] \n (1d10)[ 4 ] , (1d10)[ 2 ] \n Wounds remaining: 10/13\n " }, { "author": "wilphe", "message": " R2 Winifred 14/14 FP2/3 \n\nWinifreds first attack goes high as misses, the second strikes hard at his left leg\n\n\n \n Spoiler: OOC \n\n (1d100)[ 70 ] v 51 (41+10)\n (1d10)[ 4 ] +3\n\n (1d100)[ 39 ] v 51 (41+10)\n (1d10)[ 10 ] +3\n\n (1d100)[ 53 ] v 45 (47-5) Dodge\n " }, { "author": "Haval", "message": "Andrei had tried to warn him. He will attempt to adjust his control of the aethyr and repeat his previous spell.\n\n \n Spoiler: ooc \n\nInitiative 7 (Ag 53)\n\nHalf Action - Channel\nHalf Action - Drop\n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 32 ] \n\nDrop 4+ or 3+ for Channeling\n (1d10)[ 4 ] \n " }, { "author": "DrK", "message": "The little rat man is a blurring flurry of violence and hate, but its not enough. Andrei spins a hand and pulls in the skiens of ulgu the shadowy magic and the hilt of the thug's blade sheens with an oil gleam before flying out of his hand with an anguished squeak. Even as he bares his teeth and goes to lunge with his bite at Cassian's throat the young noble slices across the rat's arm, an arrow sizzling with the silver tip hammers into the creatures arm before a massive swing from Winifred skewers the beast's leg! The blade rips out his knee and he topples to the ground screeching in rage, claws and tail whipping at the ground in panic as he flops around only partially conscious as blood pours out onto the filthy floor\n\n 20% chance of dying from blood loss (1d100)[ 45 ] TN 21+ " }, { "author": "wilphe", "message": "If no one else gets to him first Winifred will deliver a mercy kill" }, { "author": "farothel", "message": "Ciraneoth still had his bow, but he had the same idea as Winifred, but she was ahead of him. He tried to find his arrows back (and certainly the point of the silvered one) and then started to look around in the room for anything that might be interesting.\n\n \n Spoiler: OOC rolls \n\nperception: (1d100)[ 87 ] vs 64 (74 visual)\n " }, { "author": "rax", "message": " \"A sad end, but a necessary one, I'm afraid,\" Cassian stated as Winifred finished off their opponent. He took out a cloth and cleaned his axe carefully, while looking around the chamber for any other signs of danger." }, { "author": "wilphe", "message": "Winifred cleans her sword and herself, says a quick prayer to Pharasma, searches him and cleans herself again\n\n \n Spoiler: OOC \n\n (1d100)[ 54 ] Search 41\n " }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"A sad end, but a necessary one, I'm afraid,\" Cassian stated as Winifred finished off their opponent. He took out a cloth and cleaned his axe carefully, while looking around the chamber for any other signs of danger. \n \n\n 'It is when he wouldn't listen to reason.' Andrei replies. He will join the others in checking the chamber.\n\n \n Spoiler: ooc \n\nSearch vs. Int 53\n (1d100)[ 87 ] \n " }, { "author": "DrK", "message": "There's a sharp exhalation and a shudder as Winifred slips the blade into the rat's throat and the bandit (rat) lord of the sewers lies still. Looking beyond into the room from where he'd emerged (B6) there is a final chamber where final crates, mismatched boxes and poorly kept weapons lie stacked and scattered about the dingy stone chamber. Pinned to the wall on a ragged stained bed sheet is a rough map of korvosa with various areas coloured in. A large nest of mouldy pillows, blankets and shredded clothes lies in an elavated hollow in the wall.\n\nRuined foods, crates of ropes, several suits of rusted mistmatched armour, tools and 4 barrels of sour stale beer suggest that the rat folk down here were readying for a siege. The most exciting things though are kept in a small dug out hollow under the rat's bed. In there lie 3 glass vials each one of them marked with the symbol of Abador's golden key and filled with a swirling golden syrup that seems infused with a cloud of Ghyran . In addition to that is a strange lump of crystal that flickers with all the colours of magic. The final thing of value is pair of fine looking bracers, leather crafted, stout and carved with a dark red dwarven rune that shines an angry yellow\n\n \nRandom \"stuff\"\n6 crown, 82 shillings in coinage\n3 vials of \"Heal Wounds\" - 1d5 if heavily wounded, 1d10 if lightly wounded\nPearl of Power: Can be used when casting spells, adds +1 on roll. If a 1 (or all 1's) is rolled then its drained for the day. Adds +5% on Winds of Magic miscast rolls\nLeather Bracers (AP 2 on arms, Lesser Rune of Fire (+1 TB (on whole body) vs Fire based attacks)\n " }, { "author": "wilphe", "message": "Winifred hands the map to Cassian\n\n Wasn't their someone else in here, an Edger? " }, { "author": "farothel", "message": "Ciraneoth would stand guard while the others looked at the map. He didn't know the city well, so he would let those who did handle it." }, { "author": "Haval", "message": "Andrei will briefly explain what the were-rat's various treasures appeared to do. 'I wonder what they took all this off.' To Winifred, 'Another were-rat?' " }, { "author": "rax", "message": "Other than the healing potions, there's little that interests Cassian among Grazzt's treasures. The draw his attention, however.\n\n \"I wonder what these coloured areas represent?\" he muses.\n\n OOC: Is this a mystery that could be solved with a Common Knowledge test, or is it actually obvious once Cassian takes a closer look?" }, { "author": "DrK", "message": "As they examine the map it’s clear from the writings and notations that it’s various gang signs related to other rival gangs that the wererats have been involved with. Although it’s clear that these names aren’t what the rival gangs would call themselves (unless they really didn’t like themselves!) Also noted are relatively unflattering descriptions of the various guard houses in the city.\n\nDespite a possibly bitter sweet feeling that although the were rat gang has been removed it’s resulted in the death of them all. However it’s something you can reflect on as you head back into the sewer tunnels and this time rather than having to walk all the way back Cieranoth notices a rusted ladder in the wall that leads to a heavy iron street grate that is damaged and allows Cassian to lift it clear as you emerge stinking of the raw effluence into the fish stinking port streets. A few local haulers looking in suprise before they scurry away" }, { "author": "wilphe", "message": "Winifred climbs out and looks for the nearest pump and a few rags\n\n Let's get the heck out of here and report back, then we can clean up and get looked at " }, { "author": "farothel", "message": " \"At least that map gives gang locations,\" Cirenaoth said, \"probably not right now, but as soon as this plague thing is done, they can start acting on it.\" \nNormally he preferred to bath in a river, but now a hot bath was certainly something to look forward to." }, { "author": "rax", "message": " \"Agreed. The sooner we're rid of this muck, the better,\" Cassian says with a mournful look at his boots and breeches." }, { "author": "Haval", "message": " 'Well, that could have gone worse.' Andrei will try his best to brush the dirt off his robe. 'Perhaps we should pick up some new clothes at some point.' " }, { "author": "DrK", "message": "Heading through the city, the weather seems to the mood of the city a grey and stormy sky skidding in from the across the ocean and misty rain hanging in the sky leaving a sheen of moisture on everything. The city, now in full day light is busier than it was earlier but is still quiet as people gaze at the streets from beyond closed curtains and barred shutters. On the streets people gaze at each other warily and most try and avoid looking down the small side alleys too closely and most contain at least on body with the red blood speckled face of a plague victim. Avoiding the streets ear the grand Bank of Abador and the Acadamae where crowds linger and cry out for cures and the guards with faces wrapped with scarves form a think blue tabarded line against them.\n\nAs you get close to the garrison the guards are busier here as you see at least three squads of men hurrying out apace, Approaching the gate you are waved in by the gate guards who also wrinkle their noses at the stench but they do nod in a friendly way. Word having gotten out that you are Kroft's \"handy team\" and some of your recent jobs they are beginning to accept you. Kroft looks up at as you enter, then opens her mouth, \"By the Gods you smell like Urgathoa's leavings. I'm guessing you managed to deal with the infestation?\" she offers, an eye on the bandages and the bumps and ripped and bloodstained clothes. \"Have they been dealt with?\" " }, { "author": "wilphe", "message": "Winifred returns the nods of the guards, this wasn't what she anticipated coming straight back, that was mostly for the effect on the Marshall. However, getting the respect of the guards and heading off any jealousy is not unwelcome\n\n Grazzt, two of his associates and a few ROUS are dead.\n\nThey have some gang connections above ground she looks at Cassian\n\n And some of the dead dumped in the sewers are, unquiet\n\nUnless your ladyship has immediate and urgent need for us we need bath, laundry and a healer. Nothing too serious yet, but there are no trivial wounds when fighting wererats in a sewer " }, { "author": "farothel", "message": " \"We have a map with some gang locations,\" Ciraneoth added, \"might be useful when this plague thing is over.\" " }, { "author": "Haval", "message": " 'Wererats or not, I'd say that whoever was riling them up in the city guard was at least as much part of the problem as Grazzt was. Regardless, it's done with for the moment. I'd say there's every chance that there are more Wererats out there somewhere if it's that easy for them to spread their condition.' " }, { "author": "rax", "message": " \"Yes, quite. A bath would be much appreciated,\" Cassian responds fervently. \"As for the map, I'm not sure the notations indicated friendly relations. The map also showed the location of some of the guard houses - also with unkind words to mark them out. Not sure what to make of that - they could just have been targets for Grazzt's dreamed of uprising...\" " }, { "author": "farothel", "message": " \"If nothing else, it gives a good idea on where gang territories are,\" Ciraneoth said, \"criminals know their own boundaries often a lot better than law enforcement.\" " }, { "author": "DrK", "message": "Kroft looks to you all with a smile, ”I agree that you do need baths. You can use ours?” she suggests gesturing at the barracks and small outhouse attached to the main Hunnish house.\n\n “The maps will be useful but hopefully now that you’ve dealt with him tye organised trouble will end. We will never eradicate them and I don’t feel we need to.” She pauses before looking back at you. “There is still more trouble though. Rumours continue about that Nirmanthan galley and there are some Banker priests that need escorting in the city if you could still offer some help? Plus we have rumours of undead breaking out in the depths of the city. I have requested aide from the Pharasmans but have not heard back as yet.” " }, { "author": "wilphe", "message": " Might not want to dispose corpses by dumping them in the sewers, a few were getting up again.\n\nChurch of Pharasma sounds nice, we have history with them " }, { "author": "rax", "message": " \"I think I'd prefer to stay above ground and away from more filth and much for a while. I'd be happy to escort the bankers to wherever they need to go,\" says Cassian." }, { "author": "farothel", "message": " \"Sure, works for me,\" Ciraneoth said, \"but first a bath, some food and some rest. In that order.\" " }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"I think I'd prefer to stay above ground and away from more filth and much for a while. I'd be happy to escort the bankers to wherever they need to go,\" says Cassian. \n \n\n 'Agreed. At least above ground we might have a little support if we need it.' " }, { "author": "wilphe", "message": " Right, well, if we are bodyguarding bankers we definitely need to be clean " }, { "author": "DrK", "message": "Kroft laughs at the comments and nods, ”There are baths downstairs under the barracks. I can’t promise how warm they’ll be but at least you clean off the stench. Wash, eat and then report back, I know you’ve been out this morning but the Temple Bank will need help today.”\n \n\nLetting you all go one of the other guards heads downstairs to show you to the baths where a trio of massive 15ft wide half barrels lie filled with water that steams slightly. A few other guards chat and soap themselves in the water and you can see many of them bear fresh scars and stitched up wounds from recent issues\n\nAs you enter there is a general respectful nod from the soldiers and a young servant approaches with a tray of towels, some rough soap and a tray bearing tankards of ale. One of the nearby guards, a tough lookimg woman with a scar twisting the left side of her face nods to Winifred “You’ve a youthful look about you. You’ll be tabbed for the maidens soon enough. Not like me eh… not pretty enough.” At that the only other woman in tye baths, a robust guardswoman almost as wide as she is tall but with shoulders like a small bullock joins in. ”they like ‘em scrawny too Jen” she tosses back much to the laughter of the 8 or so guards in the tubs." }, { "author": "wilphe", "message": " Well if that happens I'll be sure put in a good word for you if they need somebody to scrub the steps \n\nWinifred hands her clothes and armour to the servant with a few coins, If you could get that cleaned quickly please, the Marshall wants us again today and I don't mind if its a little damp \n\nShe will scrub herself thoroughly, before taking new linen and redressing\n\nIf the other guards want to talk she will, otherwise she will just listen and keep her ears open" }, { "author": "farothel", "message": "Ciraneoth kept silent in the baths, listening. And while there probably was some teasing involved, he found it best if Winifred were to be outside of the city for a few days. And escorting those bankers would help with that. He did also ask for his clothes to be washed. He had some spares which he could wear until the others were washed." }, { "author": "rax", "message": "Slightly embarrassed to find himself sharing the baths with female guardsmen, Cassian does as Winifred and slips the young servant some coin to get his clothes and armour cleaned, then quickly disrobes and slips into the water, washing carefully so as not to expose himself too much..." }, { "author": "Haval", "message": "Andrei is too dirty to care about propriety and will get in the tub as quickly as possible." }, { "author": "DrK", "message": "The women laugh at Winifred’s comments before letting the party be, a few low laughs at Cassian’s bashfulness. But you are known enough around the barracks that no-one presses the issue further. A couple of hours later dressed in spare clothes (or in Winifred’s case slightly damp clothes still warm from drying by the kitchen fires) you can re assemble in the courtyard. With weapons and armour sharpened and cleaned by the armourer and full stomachs you feel as good as you can.\n\nHeading back out onto the afternoon of tye city the atmosphere remains tense as people still walk with cloths tied around faces and giving each other wide berths. Stalls peddling “cures” and doomsayers with flaggelated whip marks on their backs mix with those just trying to get by and live as close to normal as they can selling wares from shops by standing at doors and accepting shouted orders\n\nHeading to the Grand bank of Abador you can hear the crowd around the Temple bank before you see it. Reaching the edge of the “Gold Plaza” there is a wide crowd swirling, shouting and jeering in equal measure. Guards in the jerkins of the City Guard and the yellow gold church of Abador make a narrow corridor around the massive double doors with gold gilt decorations trying to shield some of the cities wealthy as they approach the temple. Some are cloaked and hooded and you can see the red spots and bloody nose of at least two with frank symptoms of the plague but heavy belt pouches! People shout abuse and rocks are thrown and you see one woman head covered and in a silk drsss fall to the ground between her two guards and a man screams as the house guard draws a mace and clubs at a “peseant”\n\nThe pitch rises as you realise the square is a powder keg about to blow!" }, { "author": "wilphe", "message": " Winifred 14/14 FP2/3 \n\nWinifred looks at Cassian\n\n Loads of angry poor people\n\nThis looks like your department \n\nShe lets him take the lead and does her best guardsman/bodyguard stance of \"I'm not at all here to bring violence, but I am ready if it starts\" whilst also evaluating the situation.\n\n If someone wanted to cause trouble in the city, this looks like a good crowd to work with \n \n Spoiler: OOC \n\n (1d100)[ 10 ] Sixth Sense 46\n\n (1d100)[ 38 ] Perception 41/61 Audio\n " }, { "author": "farothel", "message": " \"Just great, how are we getting in now,\" Ciraneoth said as she looked at the crowd and really wished he was somewhere else. Cities were one thing, angry mobs in cities were another level." }, { "author": "rax", "message": " \"There's rather more people this time around, and lots of guards of every stripe to cause trouble. I don't think there's much any of us can do here,\" Cassian answers Winifred. \"Since our job right is to get into the temple, we might consider looking around for a side entrance of some sort. It's that, or we puff out our chests and march straight for the front door.\" " }, { "author": "Haval", "message": "Andrei sighed at the sight of the riot, 'I understand the impulse but I hope they all realise that burning down the temple isn't going to help anyone.' He'll look around for signs of a side entrance. 'If there's another way in we should try not to attract too much attention.' \n \n Spoiler: ooc \n\nPerception vs. Int 53\n (1d100)[ 69 ] \n\nCommon Lore (Korvosa) vs. Int 53 (Maybe he's been here before)\n (1d100)[ 38 ] \n " }, { "author": "wilphe", "message": " Winifred 14/14 FP2/3 \n Alright, but lets not head straight through the incipient riot, let's skirt round the side of the square or down the backstreet hey? " }, { "author": "DrK", "message": "Its not obvious, and its more down to Andrei's recollection of his old classes on the history and importance of the major landmarks in the City but he remembers mention of some quieter and more discreet entryways into the Temple Bank. In this from the edge of the square where a money exchanger makes their stall supposedly has a tunnel entrance into the Temple. Heading to the coiner, the building is a stoutly built well appointed townhouse of two storeys with a slate roof an inscribed upon the edges of the sign the golden key of Abador. At the door as you enter the small plushy carpeted waiting room is a pair of burly guards in heavy chain mail coats, helms and hefting metal bound cudgels. They look at you with some suspicion before one asks in a thick Taldan accent \"The shop is currently closed, trouble in the square and the master has retired upstairs.\" " }, { "author": "wilphe", "message": "Winifred bows slightly, enough to be respectful but not enough to be subservient\n\n Marshall Kroft sent us. Something about the Church of Abador needing some escorts for their Priests? " }, { "author": "rax", "message": " \"More specifically, we are to meet with Banker Ishani Tul. However, as you have correctly observed, there's trouble in the square which prevents us from walking through the front door,\" Cassian adds.\n\n \"My friend here swears that this establishment is supposed to hold a more discreet entrance to the temple,\" he says with a nod towards Andrei." }, { "author": "Haval", "message": " 'It's always useful to have a back entrance in my experience. Perhaps we should be speaking to your boss? Suffice it to say that we have nothing to do with the crowd out front. If we had I think we'd have brought some more of them with us.' " }, { "author": "DrK", "message": "The guards listen then nod respectfully at mentions of the banker priest (a name they clearly recognise) and Marshall Kroft. A few moments pass as you are asked to remain still whilst one of them heads upstairs. A few minutes later they come back and wave you forward into a nicely appointed meeting room with various scales and metallurgical instruments atop a fine oaken table. The guard nods to a curtain on the wall that he pulls aside to reveal a large gilt framed image of the Holy Key of Abador. A moment later after he moves behind the curtain to a catch it swings open to reveal a set of stone steps, worn and smooth in the centre leading down to a short underground tunnel with sold worked stone and bronze sconces with glowing lumps of glass. Andrei can see giants skeins of hysh around each one.\n\nAt the end of the corridor, it’s only some 40ft long, is a stout iron door and a pair of gold tabarded guards with ornate halberds. They look up in some surprise, “Citizens, can we help you? None of the afflicted may pass.” " }, { "author": "wilphe", "message": " We understand you have a problem, Marshall Kroft sent us to help. \n\nShe looks at Cassian\n\n What's his name again? " }, { "author": "rax", "message": " \"We are auxiliary members of the Guard. As my companion says, we have been directed by the Marshall to meet with Banker Ishani Tul. There's a riot breaking out in the square, so we sought a more discreet entry to the Temple,\" Cassian answers." }, { "author": "Haval", "message": " 'I don't suppose you have a plan to evacuate?' Andrei asked. 'Just in case the worst happens.' He'll point towards the glass, 'I don't suppose you can tell me what that does? Just so I don't stand too close to it.' " }, { "author": "DrK", "message": "The pair of guards nods and beckon you closer. One nodding slowly, \"Aye, we were told by the priests that some of the guard may be here to help.\" At mention of the glowing lass he shrugs, \"It keep 'em lit and shiny. The First Banker don't like shadows\" . They let you approach closer as oe of them pulls out a strange golden shaped mass of wires and forks. Bending it into complex shape he presses it against a metallic part of the door upon which there is a deep rumble and a click and the door swings open.\n\nInside is far less than ordered airy halls of Gold that you expected. Noise and the acrid smell of burning incense and cleaning fluids mingle with the moans and wails of the dying and the diseased. The wide hallway is lined with chambers that now appear to have been converted into wards of patients, although all of you cynically note that these patients are dressed in silks and fine cottons and clearly merchantlike and upper class having the ability pay for a ward in the Temple of Abador. Initiates in now grimy robes carry silver and worked gold bowls between the beds wiping brows, in many cases the cloths come away bloody from the effects of the Blood veil. Some tend to the patients adding drops from fancy coloured glass vials into crystal flutes of water that are then poured into the moaning patients unresisting mouths. All in all, it seems to be chaos, and you get an appreciation of the dire straits that the Priest hood is in. Made even more clear as two guards with cloths wrapped over their faces carry a stretch bearing two dead bodies in silks deeper into the Temple.\n\nA young initiate, a young girl barely more than 14 years but now with eyes blackened by exhaustion is summoned by your guards. \"Take these to Banker Priest Ishani\" numbly with barely a look she staggers away and leads you past the west wing past the main cathedral proper where the vaulted ceiling glistens with the lights hanging from the gold and gem encrusted chandeliers illuminate the stained glass windows of Abadar's keys and the miracles of his white and gold robed priests. Heading up a wide marble stair wth thick lush carpets you note that alcoves stud the walls, each occupied by expensive Tien jade vases, Osirani amber statuettes or fine portraits of various Temple priests over the centuries. The opulence is everywhere. Leading you upstairs she takes you to a small meeting room where a lush Quadiran carpet with spirals of green and gold compete with the fine chelish blood oak furniture. A small internal window look down into the cathedral where hundreds cram the pews, some praying, some weeping, some you suspect from their posture dead, but again you note al are dressed in fine clothes as only the wealthiest are allowed within.\n\nA noise from the door gives you leave to turn as the young girl comes back with a tray of silver goblets each with strong smelling red wine flavoured with cinnamon, she nods and leaves and is almost run over by a tall man in a pressed white robe with gold tabard over the top and a heavy key of Abador swinging on his chest. The man, you would guess is young, maybes in his twenties, but looks haggard with 3 days growth o stubble, hands winkled and split from washing too often an for Andrei in particular a few tell tale splits in te skins of his arms, eck and cheeks sugesting none has drawn too deepply on the Winds of magic and suffered the ravages of the skeins of magic running through thei body unchecked.\n\n \n\nHe nods and casts an appraising and somewhat curious eye over you all. \"I am am Ishani Dhatri, one of the Banker Priests here. I gather you are the forces that Marshall Kroft has sent to safeguard me? Forgive me, I am tired, but you do not look the city guard.\"\" " }, { "author": "wilphe", "message": "Winifred wants to give a good impression, these people could be useful to her later.\n\nSo is quiet and polite on the way through, and when he enters bows, again deeply enough to be respectful but not deeply enough to be subservient\n\n Well met Padre, I am known as Winifred. Your discernment is of course correct, we are not Guard but Her Marshallship uses us for special tasks, as the Guard are a bit busy right now\n\nWe understand you need protection? Though it seems safe enough here " }, { "author": "farothel", "message": "Ciraneoth had followed the others quietly, but now he spoke up.\n \"And while the city watch is good in the city, they're not all that well equipped for travel in the wild. We are better at that, plus that way the city guard can stay at strength in the city, if only for appearance sake.\" " }, { "author": "rax", "message": " On the way to the banker \n \"Well, it would seem that wealth and station are no protection from this plague, and the treatments administered here seem not much more efficacious than whatever the poor wretches outside can get hold of,\" Cassian observes quietly to Andrei as the group follows the young initiate to their appointment. \"It must be a powerful evil to withstand the magic of the gods, eh?\" \n Meeting with the banker \n \"Forgive my elven friend, Banker, he is keen to leave the city, but I do not recall Marshall Kroft specifying where we are to escort you to. Perhaps you could enlighten us,\" Cassian adds." }, { "author": "Haval", "message": " On the way in \n\nTo Cassian, 'Perhaps we should pass that on to the people outside. It might calm some of them down.' \n Meeting with the banker \n\n \n Originally Posted by DrK \n The pair of guards nods and beckon you closer. One nodding slowly, \"Aye, we were told by the priests that some of the guard may be here to help.\" At mention of the glowing lass he shrugs, \"It keep 'em lit and shiny. The First Banker don't like shadows\" . \n \n\nAndrei just nods, 'He has a point.' \n\n \n Originally Posted by DrK \n He nods and casts an appraising and somewhat curious eye over you all. \"I am am Ishani Dhatri, one of the Banker Priests here. I gather you are the forces that Marshall Kroft has sent to safeguard me? Forgive me, I am tired, but you do not look the city guard.\"\" \n \n\n 'I don't know how many people you have here doing what you do but it's obvious you need rest. You're no good to anyone if you pass out. Or worse.' " }, { "author": "DrK", "message": "Ishani looks at you all and nods, taking his own goblet of wine and having a sip. \"Has there been a misscommunication in the chaos? We requested guards to escort me in safety to the Palace of the Queen. Several of my colleagues have been swarmed by the mob, two infected by the veil that we could not cure and passed onto the Grand Vault and an initiate was murdered in the street when he couldn't heal people.\" He shackes his head, \"We are overwhelemd, we cannot heal anyway. This bloodveil is a curse, it fights back harder than we expect and resists our healing. We cannot heal the city\" \n\nSighing, \"It saddens me that our own guards may attract too much attention and are needed here to keep the Grand Temple safe. But I must reach the Citadel and the Queen as the Lady Sabine, Commander of the Grey Maidens has commanded that a senior Banker-Priest must attend her.\" " }, { "author": "wilphe", "message": " Seems doable. More doable if you don't wear your vestments " }, { "author": "farothel", "message": "Ciraneoth wasn't too happy to get to the palace, but a job was a job and maybe they could get some information about what the hell was happening in the politics of the city. At least, some people could try to do so. He wasn't all that interested in politics, but he wouldn't mind having a look around in the palace.\n \"Definitely without the flashy clothes,\" he said, \"or we have a mob on our hands and capable as we are, we can't handle a rioting mob.\" " }, { "author": "rax", "message": " \"The exact destination may have slipped the Marshall's mind when she gave us the assignment. Like you, she is under a great deal of strain,\" Cassian says.\n\n \"We will get you to the palace, sir, never fear. Are there any other handy secret exits from the temple that will take us closer to the palace? The shorter the trip out among people, the less risk of any unfortunate events along the way,\" he adds.\n\n \"And may I ask, do you know if the veil resists all priestly magics, or just the miracles of Abadar? And do you know why Lady Sabine has commanded that you attend the Queen? Are they not aware of the difficulties you face in combatting the Veil?\" " }, { "author": "Haval", "message": " \n Originally Posted by DrK \n He shackes his head, \"We are overwhelemd, we cannot heal anyway. This bloodveil is a curse, it fights back harder than we expect and resists our healing. We cannot heal the city\" \n \n\nAndrei looks disappointed. 'Then how do these things usually work? Do we have to wait for the disesase to burn itself out?' " }, { "author": "DrK", "message": "Ishani nods, \"I can get some travelling robes to wear over my vestments. As to how to leave, probably easiest through the passage you entered through.\" He shakes his head sadly as a scream echoes up from the open cathedral below as a woman who had been trying to rouse what looked to be her child gets no response. A few folk look and then turn away sadly, just another one claimed by the Blood Veil.\n\n \"We have to fight against it. The vaults can be emptied of gold to sacrifice to the Key Holder if needs be and we have sent out to the High Temples of Shelyn, Erastil and even distant Osirion where the adherents of the Dawnflower hold sway. We also head that the adherents to the Lady of Graves (Pharasma) have had some success. Although they are sorely pressed as their temple amidst the graves sits in a state of virtual siege each night.\" \n\nLeading the way through the corridors he heads back down into the chambers and retraces your steps through the small money changer Ishani looks around the quiet streets, hearing the shouting and screams from the mob. And looks at you all, \"Its a long walk to the Castle Korvosa\" he adds looking across the city to the imposing ziggurat surmounted by the castle. \"Do you suggest goig throug the university campus, the midlands district or via the docks?\" " }, { "author": "farothel", "message": "Ciraneoth wasn't sure what was the best way, as he wasn't all that familiar with the city. But the docks didn't sound all that interesting to him.\n\n \n Spoiler: OOC questions \n\nhow much does Ciraneoth know about the city and the best way to go?\n " }, { "author": "Haval", "message": " \n Originally Posted by DrK \n \"We have to fight against it. The vaults can be emptied of gold to sacrifice to the Key Holder if needs be and we have sent out to the High Temples of Shelyn, Erastil and even distant Osirion where the adherents of the Dawnflower hold sway. We also head that the adherents to the Lady of Graves (Pharasma) have had some success. Although they are sorely pressed as their temple amidst the graves sits in a state of virtual siege each night.\" \n\nLeading the way through the corridors he heads back down into the chambers and retraces your steps through the small money changer Ishani looks around the quiet streets, hearing the shouting and screams from the mob. And looks at you all, \"Its a long walk to the Castle Korvosa\" he adds looking across the city to the imposing ziggurat surmounted by the castle. \"Do you suggest goig throug the university campus, the midlands district or via the docks?\" \n \n\n 'Meaning the people are interfering in the same way that they are here I take it? Perhaps we should see if the Marshal is able to help the Pharasmans out.' On the other point, 'Well I'd like to think that the University campus would be quieter in the middle of all of this.' \n \n Spoiler: ooc \n\nI think I can guess but what neigborhood seems like it would be the least dangerous\n\nCommon Lore (Korvosa) vs. Int 53\n (1d100)[ 26 ] \n " }, { "author": "rax", "message": " \"Not the docks, in any case. Lots of people there with an axe to grind against anyone they don't see as one of their own. Things were bad during the riots, they're liable to be worse now,\" Cassian offers his opinion." }, { "author": "wilphe", "message": " Ya, I could happily spend a long time before I ever set foot in the docks again " }, { "author": "farothel", "message": " \"Going along the residential area will probably give us the least problems,\" Ciraneoth said, \"at least as long as the people are in their houses. We'll probably stand out more there than in the university district.\" " }, { "author": "rax", "message": " \"So, it seems we have a tossup between the midlands district or the university. I'm open to either - what say the two of you?\" Cassian asks Winifred and Andrei." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"So, it seems we have a tossup between the midlands district or the university. I'm open to either - what say the two of you?\" Cassian asks Winifred and Andrei. \n \n\n 'The way things are at the moment I'd say there's about the same chance of trouble either way. Maybe some people are staying home in case they get the disease, but the ones who aren't might be less then peaceful. I'd say university because I know the area better but I don't think it'll make much of a difference.' Andrei looks to Winifred." }, { "author": "farothel", "message": " \"We are likely to encounter issues whatever we chose,\" Ciraneoth said, \"having familiarity with the terrain can give us an advantage, so fine for me.\" \nAs scout he was aware of the importance of terrain familiarity. While he didn't have it in the city, he was smart enough to trust those who did." }, { "author": "wilphe", "message": "Winifred shrugs I am up for anywhere that doesn't stink of fish and poverty. University it is " }, { "author": "DrK", "message": "Th city streets are busy now, and get busier as you head into the university district. Students throng the streets, some masked and coughing, some roaming and shouting about the injustice of the curfew and the lack of response from the Blood Veil. Others shout still about the risk of the Shoanti tribes that are \"dirty plague bringers\" whilst others demand war against Nirmanthas for the plague ship that brought the Veil...\n\nAs you walk quickly forming a loose box around the priest its a mistake, a gust of wind that causes the overcoat to blow back and reveal the goat gilt fabric underneath. A shout rises from a cluster of 5-6 young men and women clustered around a table plied with wine outside a nearby small bookshop-come-inn. The leader, a golden signet upon his ringfinger and a fine silk shirt points \"You... Banker Priest... stockpiling yer cres for the wealthy... come, heal us now... heal us all now\" the last few words are bellowed loudly and others in the wide street and off the nearby ide strets strat to oo" }, { "author": "Haval", "message": "Andrei calls out in return, 'You're looking in the wrong place friend. If you want a cure you need to queue at the temple like everyone else.' He will move so that he blocks the sight line to Ishani.\n\n \n Spoiler: ooc \n\nCharm vs. Fel 50\n (1d100)[ 71 ] \n " }, { "author": "wilphe", "message": " Bad news, we've come from there and it turns out they don't have a cure.\n\nAll wealth can buy you is death in a more opulent building " }, { "author": "DrK", "message": "The gaggle of students rise and move towards you all. At the back, leant over and coughing a young woman is veiled but you can see the veins on her forehead and arms tinged with black and dark moody crimson of the blood veil. She coughs again and totters on her feet, one of the young men leaning a hand on her shoulder to steady her.\n\n \"You will heal her priest.... I am a noble of the 1st rank in this city and you'll do as your paid..\" he says the last with a seer dropping a heavy coin purse that clanks loudly as it hits the ground at Ishani's feet. The young priest looks at Andrei in particular and shakes his head, \"I am drained today, the winds will cut deep\" he adds shivering as he imagines the pain that the rush of magic through his used frame will cause.\n\nEven as Ishani whispers quietly to Andrei the other young men stand looking fierce. \"Your kind should resolve this... why do you not fix it...\" as they seem more angered almost by Andrei's words than anything else." }, { "author": "farothel", "message": "Ciraneoth kept out of the conversation, keeping an eye on the crowd to make sure no surprises happened there. He wasn't a talking guy, but in case the fecal matter hit the oscillating unit, he wanted to be ready." }, { "author": "rax", "message": " \"Enough of this foolishness!\" Cassian barks. \"Sir, you are interfering with matters far beyond even your station. If you hinder our progress any further, then on your head be the consequences for yourself, your friends, and your families. You are clearly a man of means - if you wish to purchase healing, take your coin and go to the temple of Abadar, as your peers have already done. But this priest is spoken for, and neither your rank nor your money will change that. Now, please stand aside and let us be on our way.\" " }, { "author": "Haval", "message": "Andrei nods in understanding to Ishani and stands in front of the priest. To the angry man, 'My friend. If it were that easy to resolve this plague don't you think it would have been cured already? Do you think anyone is happy about this situation? Whether you mean the Priests or my colleagues at the Academae I am certain everyone is doing what they can.' " }, { "author": "wilphe", "message": "Winifred takes the other side of the priest to Ciraneoth and like a good bodyguard makes sure to pay attention to what is happening in all the arcs other [ than the one the confrontation is happening in" }, { "author": "DrK", "message": "The huddle of young foppish nobles, rabble rousers and students sneer at Cassian's tone. \"Make us you dog...\" one of them grunts spitting a chunk of spittle onto Cassian's boot. \"We should not be denied healing from the Lord of Keys just due to not being rich enough\" ... The others growl their assent as the woman at the back sways slightly and has to be held up by one of the others for support\n\n OOC\nPlease make any skill checks you deem suitable to escalate / deescalate as you desire\n\n " }, { "author": "Haval", "message": "Andrei will get close enough to the spitter so that he could put him to sleep if there's a need. 'My friend, what do you know about the winds of magic? I've had some training in the Academae and can speak to that if you want.' It would be nice for the man to consider what else Andrei might be capable of if he put his mind to it. 'But take my word for it, when someone is as tired as the priest is here, or when someone say, threatens a person when they're being asked to perform magic ... bad things tend to happen. People around the caster have been known to melt. I have seen magic go wrong before and it's really not a pretty sight.' Andrei will pat his pockets, 'I am no good with healing personally but if money will help perhaps I can make a donation?' \n \n Spoiler: ooc \n\nLie roll\n\nCharm vs. Fel 50\n (1d100)[ 92 ] \nFP if needed\n (1d100)[ 7 ] \n " }, { "author": "rax", "message": "With a sigh, Cassian puts his hand on his sword hilt, but doesn't draw his weapon, hoping that Andrei's words will make the students reconsider. \"I will move you if I have to, but you really should listen to this man. He knows of what he speaks in matters of magic, and as students, you will see the sense in his words concerning the plague itself. At the temple, we saw priests and acolytes dropping from exhaustion while caring for the sick, and still many of the afflicted died. Your friend has the Veil, and for that you have our sympathies, but neither money nor threats will enable this priest to cure her here and now.\" \n \n Spoiler: OOC \nCassian is trying to lend support to Andrei's arguments to de-escalate the situation. Hoping his milder tone can count as Charm attempt.\n\n (1d100)[ 17 ] vs. 41 (Charm trained) or 51 (if Etiquette applies - some of the students claim to be nobles)\n\nFP re-roll if needed: (1d100)[ 48 ] \n " }, { "author": "wilphe", "message": "Winifred is still standing there silently scanning the other arcs and waiting for this to kick off, but she will take at least a little bit of time to see who amongst this group looks like they might be an actual threat or is most likely to start something\n\n \n Spoiler: OOC \n\n (1d100)[ 83 ] Sixth Sense 46\n (1d100)[ 93 ] Perception 41 / 61 Audio\n " }, { "author": "farothel", "message": "Ciraneoth had carefully put his hand near his sword, just in case, but kept silent and looking around besides that." }, { "author": "DrK", "message": "Andrei after some effort manages to get his (fortune) point across an along with Cassian wise words as well the crowd seems to settle. The lead young man looks more closely at at the Abadaran priest before shaking his head, \"You look as ill as our friends..\" Then with a nod points down the street. \"My apologies, we are worried and scared, for the first time we seek help and none is coming. If you are truly heading to the palace say that to the Queen. The sons and Daughters of the Nobility are owed more than this.\" \n\nWith that settled you are able to head quikcly through the streets. Moving cautiously now with Cieranoth leading the way, sharp elven eys and ears helping to avoid any large groups of people and the smaller groups unwilling to challenge those with weapons and armour handy. Soon enough you are crossing the massive square in front of the Citadel. the executioners platform from a fortnight past still there and worryingly enough fresher blood stains the block. The square itself is quiet, and you can see red cloaked armoured feminie figures atop the Citadel gates with crossbows and longbows watching the square. In the alleys off the square at least 3 bodies hav been dragegd and dumped with arrows or quarrels jutting from them nd you can see that the Queen's Grey Maidens have been meting out rough justice to any who challenge or protest here.\n\nAs you reach the gates Ishani thros back his hood to reveal the golden keys on his chest and the quartet of plate clad grey maidens with those face cover helms, red plumes and cloaks wave you through as if they were expecting you. Inside the main wall. As you pass through the imposing granite walls and the iron bound gate dozens of red and silver armoured guards linger in a rough crowd in the courtyard on the pitted stones of the mustering ground. Dozens more are on the walls watching the city and lanterns and heavy incense burners add some strange smells and spectral smoke to the preceedings. To one side isa rough wooden stage atop which stands three grizzled looking veteran guards and a woman with short cropped blonde hair, the familiar buxom full plate, although unusually her helm is off revealing a face criss crossed with scars and a downturned mouth that looks angry at the soldiers hifting nervously. Behind her on the stage is a more ominous looking group. These newcomers are dressed in long oil cloth robes with hooded cowls covering their heads, broad wide brimmed hats and long leather gloves, and most unuslaly of all goggled masks with long pointed beaks. Each clutches a long cane of dark polished wood and a satchel.\n\nBefore you can say much more a familiar figure, that of Marshall Kroft approaches through the crowd, a smile, if a tense one for seeing you. \"You managed to make it here, I had feared some harm had befallen you. I hope you now more of what is happening here than I do. I was bid come here with some men an hour past with no explanation.\" " }, { "author": "wilphe", "message": " No idea Maam \n\nWinifred will take in the scene and check for exits because this sounds like the sort of situation one might have to leave fast" }, { "author": "farothel", "message": " \"Just a few students, but nobody got hurt,\" Ciraneoth said, looking around. He didn't know what this was, but it didn't look good. He made sure he could get to his weapons quickly, just in case the powder keg did explode. He noticed that Winifred was doing the same." }, { "author": "Haval", "message": " \n Originally Posted by DrK \n Andrei after some effort manages to get his (fortune) point across an along with Cassian wise words as well the crowd seems to settle. The lead young man looks more closely at at the Abadaran priest before shaking his head, \"You look as ill as our friends..\" Then with a nod points down the street. \"My apologies, we are worried and scared, for the first time we seek help and none is coming. If you are truly heading to the palace say that to the Queen. The sons and Daughters of the Nobility are owed more than this.\" \n \n\n 'As are we all.' \n\nOn the way in Andrei will watch the Grey Maidens uneasily as he wonders what it looked like to be on the same side as these people.\n\n\n \n Originally Posted by DrK \n Before you can say much more a familiar figure, that of Marshall Kroft approaches through the crowd, a smile, if a tense one for seeing you. \"You managed to make it here, I had feared some harm had befallen you. I hope you now more of what is happening here than I do. I was bid come here with some men an hour past with no explanation.\" \n \n\n 'And who asked you to be here Marshal?' " }, { "author": "rax", "message": " \"Alas, we know very little, Marshal. We went to the temple and brought Banker Ishani here as quick as we could. Not much time for questions, I'm afraid. I must admit, though, I am curious as to who those fellows might be,\" Cassian adds with a nod to the masked figures." }, { "author": "DrK", "message": "At the questions Marshall Kroft grimaces, \"Would I were asked to attend rather than ordered with barely a hint of courtesy. I am not sure of who these masked strangers are but am sure they will issue our orders\" Even as she says that the grim faced with woman with distinctive cross shaped scars over here eyes stands at the front of the stage. \"Attention. All of you stand to. A plauge, a curse, an epidemic assails this fair city and the glorious Queen Ileosa has found aid to help our fair city in the hour of need. This is Doctor Davaulus\" she says pointing to th middle aged gentleman with streaks of white in his hair that stands beside her. His hands neatly crossed leaning on a cane with a doctor's bag at his feet. He alone amongst these strange dark cloakend men does not wear one of the strange beaked masks.\n\n \n \n \"You will escort the doctors physicians in their royal duties wherever they choose to go and in whatever tasks they seefit to do. Furthermore you are to consider any orders from the Grey Maidens as if they were from your superior officers.\" She says the last with a slight twisted smile directed at Kroft who pales slightly and who's hands go white at her knuckles as she clenches her fists. The woman atop the stage completes exhorting the guard to work \"You are the Korvosan Guard. You will not Baulk, these are dire times and you city needs healers. Your patrol leaders have your assignments. Dismissed.\" She is curt and to the point and the last word hangs in the air as the assembled guardsman shift uncomfortably. Te moment is broken as Grey Maidens form the squads up, curt words and pointed fingers as various squads form up around the beaked and hooded physicians.\n\nKroft pauses and looks at you all with something approaching rage, \"I do not know these phsycians or where they have come from.\" Looking about in a low whisper she adds, \"I do not trust these. Investigate as you can\" she urges in a forceful whisper before offering a low salute as she is summoned by by Destaid, a shouted \"Come Master Ishani\" to the banker.\n\nBefore she vanishes the strange Doctor approaches and offers a quite nod to each of. \"Ah Banker Ishani\" he says in short clipped tones that have a strong Chelaxian accent to them. \"I have come a the behest of th Queen with some of my most talented healers to help this great city. I know you and your fellows have done sterling work but even here now your divine arts can supplemented b the scientific and the alchemical.\" The banker, looking nervous in the midst of such a large gathering armoured people stammers slightly, \"Erm.. erm, yes of course. We of the Keys have been doing our best. We have been working with the Devotees of Shelyn, the flames of Sarenrae and the Pharasmans but we are overwhelmed.\" \n\n\nThe doctor places a hand on the banker's shoulder and smiles a kind fatherly smile. \"We are here to aid then Banker. Let us take up some of the load no?\" Then noticing Kroft and you others he smiles and waves a hand whereupon one of the strange beak masked men steps forward with a handful of scrolls. \"You have been helping? You are awaiting a job? Well I have one for you. PLease go forth and in all th forums and markets place the announcements so that all may know of how the Queen is helping.\" \n " }, { "author": "rax", "message": " \"I do not recall having agreed to act as town crier when Marshall Kroft requested our assistance, but if it will aid the city in combatting this illness I see no harm in putting up a few flyers,\" Cassian answers Doctor Davaulus.\n\n \"May I ask, where you are from, Doctor? You do not sound like a Korvosan,\" he adds." }, { "author": "DrK", "message": "The Doctor pauses, eyes hardening at Cassian's initial response before his face returns to a vague neutral expression of bored disinterest. \"I am not from Korvosa. I am from Egorian in Cheliax. I have served the Queen's family as a physician for many years. I helped her most illustrious majesty when she was a child yes?\" He looks around, \" She has\n brought me here and my fellows to try and resolve what faith alone cannot.\" He adds the last sentence with a slight glance at Ishani." }, { "author": "Haval", "message": "Andrei is amused at the idea he should have a superior officer without being asked first. 'I feel like I've been drafted.' He'll mutter before the Doctor approaches.\n\nAfter he reads the scroll. 'Punishable by death? I feel like this will be unpopular.' " }, { "author": "farothel", "message": "Ciraneoth wasn't sure where this was going, but he kept his mouth shut. He made a mental note after they had put up these flyers, to check his supplies so he could get out if needed." }, { "author": "rax", "message": " \"Ah, so you are Her Majesty's family physician? Then we are no doubt in expert hands when it comes to dealing with this terrible plague,\" Cassian replies without a hint of sarcasm.\n\n \"I must agree with my colleague, however. There is much promise of punishment and little hope in Her Majesty's pronouncement. The citizens we have met seem most eager for treatment - what is the purpose of threatening their families with imprisonment or death if they will not allow you and your colleagues to aid their loved ones?\" he adds." }, { "author": "DrK", "message": "Doctor Davalaus looks down his nose at Cassian, a sharp look, \"We must have order to treat those infected. these must be assembled and collected and treated in discrete locations. We are assembling some larger infirmaries.\" AT this he glances at the Ishani, \"Yes Master Banker, we will still use the Great Vault as one of those locations that is one of the things I had wanted to discuss with you. Your Temple, the Sun Temple of Saranrae and the Temple of Shelyn will be three other focal points. We shall be taking over the Hospice of the Blessed Maiden\" \n \n Spoiler: Easy +10 Relevant Lore skill \n\n\nHospice was an Arkona Warehouse in the docks, but was bought and opened up a convalescence home 2 months ago where the sick and the dying can be treated without prejudice or cost. So its been a slum hospital for some few weeks, although now its packed with those dying of Blood Veil\n \n\n\nIshani nods, still unsure before venturing a cautious question. \"Eh, Doctor. Without magics, without the blessings of the Gods how will you treat the disease?\" At this the Doctor smiles a narrow smile that never reaches his eyes and pats his black leather bag. \"With science my goo fellow. With knowledge, training and the application of alchemical science. We will research this Blood Veil and develop a cure.\" With that done he looks to the nearby Grey Maidens who all salute and move towards the keep's main structure and their Leader the 2nd in command of the Maidens Lady Destaid waves a curt hand towards Kroft who shrugs and sighs softly. \"I will see you presently. Please help in any way you can\" she adds as she falls in with Ishani and the Doctor.\n\nAround you the courtyard bustles with activity as squads of a dozen guards forum up, each one accompanying a masked phsycian led by a Grey Maiden in featureless face coverig helm and a red cloak. In an ominous sign each squad is also trailed by a large flatbed wagon pulled by a horse or oxen.... You are left standing there before a groomsman approaches with a heavy sheaf full of proclamations, a bag of stout nails and a couple of hammers. The young lad, sandy hair watching Cieranoth with near wonder stammers, \"They said you lot be needing the proclamations?\" " }, { "author": "rax", "message": " \"It would seem so, lad,\" Cassian answers as he takes the sheaf from the groom. \"Welcome the new Chelaxian order,\" he says to his companions with a disdainful sneer." }, { "author": "wilphe", "message": " Apparently, because if this was going to be safe and easy, they wouldn't be getting us to do it " }, { "author": "Haval", "message": " 'Well...he's not entirely wrong to look for other solutions.' Andrei muses. 'Especially if nothing else seems to be working. Still, I would prefer not to just take the man's word for it.' \n\nAfter Winifred speaks, 'You would think with all those soldiers they could do their own oppression wouldn't you.' " }, { "author": "wilphe", "message": " There was no one from the Lady of Graves at the meeting was there? I feel that district would be an excellent place to start " }, { "author": "farothel", "message": "Ciraneoth looked at the proclamatie.\n \"Well, let´s get going. The faster we start, the faster we´re finished.\" " }, { "author": "rax", "message": " \n Originally Posted by Haval \n 'Well...he's not entirely wrong to look for other solutions.' Andrei muses. 'Especially if nothing else seems to be working. Still, I would prefer not to just take the man's word for it.' \n \n\n \"And we should believe that the Queen's family physician is an expert in dealing with plagues because...?\" Cassian mutters in reply when they're out of earshot.\n\n \"More to the point, whatever the trouble, it seems Her Majesty is quick to call on her connections in Cheliax for aid. I would not be at all surprised if any cure for the Blood Veil will be ascribed to the Queen's Physicians, and any failure will be due to the intrasigence of the clergy or the gods having abandoned us. From there, it's a short step to diabolism and then turning the city over to Cheliax, with Her Majesty fully in charge. What little freedoms Korvosa has retained over the years will be swiftly stamped out.\" " }, { "author": "Haval", "message": " 'Well quite. He really ought to show someone his working if he cares at all about being trustworthy. Not that you would expect a Cheliaxian to give a **** about that.' " }, { "author": "DrK", "message": "As the four heroes grumble and eye the strange doctor suspiciously the Dr Davaulus heads into the keep with other \"important people\" leaving you all with your bundle of flyers in the bustling courtyard as other troops of soldiers and doctors start marching out, a few of the city guard here and there raising a hand or offering a nod in greeting to you as they know you as Marshall Kroft's fixers\n\n Wat do you do? Start flyering? Heading to the Temple of Pharasma? " }, { "author": "rax", "message": " \"I have no experience in putting up flyers - there are usually qualified people about to handle that sort of thing. I suppose the Temple of Pharasma is as good a place as any to start with, though I imagine the priests will object to having these proclamations posted in the temple proper. Most people who come there are beyond saving already,\" Cassian says to the others." }, { "author": "wilphe", "message": " Oh I am sure they have \"opinions\", they also know us.\n\nSounds like a good chance for a discreet discussion you know? \n\nWinifred acknowledges the other guards' greetings and bangs a flyer onto a corner beam of a passing building\n\n Let's keep moving, I want to outrun news we are coming and stay ahead of pissed off people with questions and objections " }, { "author": "Haval", "message": " 'We could always ask the priests opinion first. What are the chances that anyone's actually checking up on us?' " }, { "author": "rax", "message": " \"I imagine it will be like any assignment at the Academae. If we fail to show our work, we will be taken to task. After all it will be easy enough for Her Majesty's agents to see whether or not the flyers have been put up. But, no matter - shall we be on our way to the Gray District? We could put up some flyers on the way,\" Cassian answers." }, { "author": "farothel", "message": " \"I'll follow you guy's lead,\" Ciraneoth said, as he had no idea how far apart or where those flyers were best put. In the forest one didn't put these pieces of paper. He would keep an eye out for anybody (or anything) that had a more than passing interest in the group." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"I imagine it will be like any assignment at the Academae. If we fail to show our work, we will be taken to task. After all it will be easy enough for Her Majesty's agents to see whether or not the flyers have been put up. But, no matter - shall we be on our way to the Gray District? We could put up some flyers on the way,\" Cassian answers. \n \n\nAndrei grinned, 'Well the way things are at the moment who is likely to notice if we don't put a lot of effort into it? Assuming they don't actually have someone keeping an eye on us.' He will assent to putting up a few flyers on the way to the Gray district." }, { "author": "DrK", "message": "With a heavy sheaf of flyers, a hammer and a bag of stout black iron nails you head back out into the streets to bang some flyers into publics spaces around the city. The blood veil still runs rampant so the streets are quieter than usual and although you twice during afternoon and evening hearing the bugles and horns of trouble it seems that whatever riots or trouble is rapidly put down...\n\n You have 3 days.... I'm happy to montage past the 3 days unless you are trying to achieve anything in particular until the next pre-generated event " }, { "author": "rax", "message": " OOC: Got some questions and ideas about what to do. I'm off to bed now, but I'll post them in the OOC thread tomorrow." }, { "author": "DrK", "message": "Th day passes slowly, various groups of people wandering the streets, squads of guards escorting the masked physicians. Some with sick looking citizens being led in their midst. Heading through the middle city you cross the narrow slum streets and bridges into the island of Old Korvosa. In the watery light of the autumn sun the streets, whilst still filthy are less threatening of late as the usual gangs of street urchins with fast hands, bands of thuggish looking marauders and gaggles of ladies who will seek friendship for crowns are much diminished.\n\nPushing up the hlll of old Korvosa the slums once more give way to nicer houses and villas near the barracks and training grounds. As you approach Vencarlo's manor you can all hear the faint clatter of wooden fencing canes and the dulcent tones of the old master shouting the steps and parries and thrusts. Reaching the door and ringing the bell the old man appears at the door after a few minutes dressed in a fine doublet of purple velvets with a rapier at his waist. \"My friends...\" he says in surprise, \"I had not thought to see you so soon since our trip to the back country. Excuse the sounds, even with the plague some of the students theyc come.\" " }, { "author": "wilphe", "message": "Winifred bows\n\n Good day Maestro, we have some information you might be interested in and would welcome your counsel " }, { "author": "rax", "message": "Cassian stands behind Winifred, contenting himself with a respectful nod to the old duelist." }, { "author": "Haval", "message": " \n Originally Posted by DrK \n \"My friends...\" he says in surprise, \"I had not thought to see you so soon since our trip to the back country. Excuse the sounds, even with the plague some of the students theyc come.\" \n \n\n 'Plague or no plague, I'd say it'd be better to know how to defend yourself at a time like this. You never considered getting out of the city Vencarlo?' " }, { "author": "DrK", "message": "At the last comment Vencarlo shakes his head with a laugh. \"I have Korvosa in my blood friend and she is like an old lover. I will stay with her in the bad times and enjoy her in the good.\" he pauses to wave you in and you can see into the hall where a few young nobles of both genders are running through parry, lust, riposte exercises or doing lunges. he offers a tray of glasses with a nice minted sangria to each of you. \"Please please, what can I do to help. I owe you help after you travelled to the countryside for me. I appreciated that.\" He says nothing more but inclines his head, \"Have you seen these new plague doctors about the city? My students tell me they are leading the patrols and tha Sabine and her Grey Maidens are the power in the city now, the very fist of the Queen herself?\" " }, { "author": "wilphe", "message": "Winifred slides one of the folded fliers over to Vencarlo and sips her sangria\n We were charged with escorting a banker priest to the Palace, there we were informed that her majesty had assigned fighting the plague to these doctors, some of whom had a traditional connection with her family and that the Guard were to obey the Grey Maidens. Marshall Kroft was unimpressed with this revelation\n\nOf course we are not on the books as Guard members so that doesn't technically apply to us but I also don't want to openly defy them.\n\nIf these distasteful measures work, then good. I suppose. It would however strengthen the Doctors at the expense of the established faiths\n\nIf not, then things are going to get worse.\n\nWe intend to check out the ship that was at the start of all this, with such high stakes it is not impossible that parties could have deliberately started this plague, and what they start, they can stop and thereby ingratiate themselves with her Majesty \n Winifred is not accusing or implicating the Queen in anything, this is standard \"Grieving Widow exploited by evil and unscrupulous advisors territory\" " }, { "author": "farothel", "message": "Ciraneoth stays silent, letting the others do the talking. He looks at the swordmanship of the young people training, figuring they still have a long way to go, although for the showy stuff at court, it didn't really matter. But in real life, a lot of those moves would mean that a couple of brawlers had carved you up before you realised what was happening." }, { "author": "rax", "message": " \"Your students aren't wrong. It does appear that Her Majesty is consolidating power into her own hands, and seeking aid from her connections in Cheliax in doing so,\" Cassian says.\n\n \"I for one heard nothing from Dr. Davaulus to convince me that he and his cohorts possess any special knowledge in combating a city wide plague which resists the power of the gods themselves. I could be wrong, of course, and if that's the case I suppose we should be grateful for Her Majesty's vision and foresight,\" he adds." }, { "author": "Haval", "message": "Andrei will sip his sangria gratefully. 'Unless Dr. Davaulus is somehow very skilled in medicine I feel like they are more interested in managing the plague and planning for the aftermath. I suppose if everyone who gets sick is allowed to die without spreading the plague further it's a solution of sorts.' " }, { "author": "DrK", "message": "Vencarlo looks worried, increasingly so as they speak. \"I agree, it is much trouble I believe. But... this does concern me\" He looks at Andrei who speaks his last and nods towards him, \"This is what I fear. Where did this accursed plague come from? Why does it resist the power of the Gods so? How it has come infest Korvosa?\" He shakes his head, \"It seems to me that most of the victims are the poor and unhappy. THe nobles are spared, those loyal to the Queen more so than those who would question her. EVen no a ball is being held for those that would defy the Queen, I was invited but was busy here and thought it foolish. But that was now 2 days ago and no-one has been seen at the Carowyn Manor since then\" \n\nHe pauses... \"DO any of you have an idea from this plague has come from?\" " }, { "author": "farothel", "message": " \"That's a bold accusation, sir,\" Ciraneoth said, \"and I would be very careful how and when and certainly against who you voice these things. I'd rather not see the queen's dungeons up close, if I can avoid it. But to answer your question, I don't know where it comes from.\" " }, { "author": "wilphe", "message": "Winifred changes the subject\n\n \"A Nidalese trader tried to enter the harbour under quarantine and was sunk, rumour says that brought the plague. The Marshall had gotten hold of someway to breath underwater from the Acadamae but there were no volunteers to check it out and we had other business.\n\nSo that was on our list after speaking to you\" " }, { "author": "wilphe", "message": " \n Spoiler: OOC \n\n (1d100)[ 97 ] 41 Academic Knowledge: Heraldry/Genealogy on the Carowyn Manor\n " }, { "author": "DrK", "message": "Vencarlo grins at the elf and wags a finger ”You are correct master Cieranoth. However given our history I feel I can trust you and those words are the least of our concerns if we end up Royal guests in somewhat spartan accommodation.” \n\nGrinning more as he sips on the wine he nods. “aye, I heard of the trader from Nidal that tried to run the trebuchets a few days before the plague broke out. If that were a source it would be good to know. Is this something that you’ll speak with Marshall Kroft about?” He considers carefully, “If not the trader then seeking out the Carowyns would be helpful. I A number of the guests were those with similar political leanings to me and O would know what has happened to them. If they have been taken into “quarantine “ by these Chelaxian quacks then I’d be keen to know where they are being held.” " }, { "author": "rax", "message": " \"The Marshall knows of the rumours concerning ship, if that's what you mean, Master Vencarlo, and we will need to speak to her to access the means to breathe underwater, as Miss Winifred said,\" Cassian says. \"If that line of investigation turns out to be a dead end, then we may indeed see about the Carowyns next.\" " }, { "author": "Haval", "message": " 'I would assume that with the way things are going at the moment there are a lot of people who might be upset. Surely the Grey Maidens can't arrest all of them.' \n \n Spoiler: ooc \n\nDoes Andrei know anything about the Carowyns?\n\nCommon Knowlwdge (Korvosa) vs. Int 53\n (1d100)[ 45 ] \n " }, { "author": "wilphe", "message": " They have the guard too and a lot of that proclamation we out up has \"punishable by death on it\", including hiding impeding and obstruction\n\nYou know\n\nThings they can interpret with very wide discretion " }, { "author": "Haval", "message": " 'Then I expect things are going to get worse before they get better. If things get really bad that's how you might get an uprising.' " }, { "author": "wilphe", "message": " In such times heroes are made yadda, yadda, yadda\n\nI do not know of the Carowyn \n\nshe looks at Cassian\n\n Perhaps if it is not out of our way we could swing by on way back?\n\nAlso Maestro, if you have any books on Chelaxian \"science\" I would be grateful if I could borrow one or two. I would like to see their methods " }, { "author": "rax", "message": " \"I am afraid I know little of the Carowyns except the name,\" Cassian admits." }, { "author": "wilphe", "message": " Could you perhaps brief us Maestro? " }, { "author": "DrK", "message": "Vencarlo nods, ” Ausio Carowyn and his wife, Olauren Carowyn live in their manse on South Shore. They are patrons of the arts and theatre for the most part relying on some family mines in the Mind Spin Mountains and the Storval for their wealth. Usually they are not involved in politics too heavily but have been concerned by Ileosia. With the plague raging they invited their friends to join them for the duration, intending to block out all the misery unfolding outside their doors and party and dance the epidemic away.”. Andrei can only nod along, he is aware of the Carowyns but only as their patronage for some of more bardic aspects of the Acadamae and their appearance at the theatres.\n\nVencarlo nods ”I would appreciate the aid in this. Audio may not be concerned with the masses or with anything other than his ‘arts’ but he is not a cruel man, just one distanced from the plight of the many by his wealth.” At mention of the Chelaxian “science” his mouth turns sour, ”I know little of these Chelaxians but I do not trust them.” " }, { "author": "rax", "message": " \"I'm sorry, Master Vencarlo, but I'm not sure I follow. Do you know that the Carowyn estate has been raided by the plague doctors, or is there merely a lack of communication that has you worried?\" Cassian replies." }, { "author": "farothel", "message": "Not knowing the Carowyn family, Ciraneoth keeps quiet for now, observing rather than speaking." }, { "author": "Haval", "message": " 'Sitting out the plague in safety doesn't seem like the worst idea if you have the money.' Andrei mused. 'I wonder how long they intend to stay there though. What if all this is still going on in a month, or longer?' " }, { "author": "wilphe", "message": " What would you have us to Maestro and is it more important than investigating the wreck? " }, { "author": "DrK", "message": "Vencarlo shrugs slightly, \"I've not seen anyone from the party for some time. No word, no chance meeting on the streets or in one of the members bars. Even 2 of my students have not been here since the Carowyns had their ball.\" He shrugs, \"I worry the ship may have brought the plague and that is a big worry for the city but I worry about my friends as well, especially as they are a bloc of power to try and thwart the rise of our new Queen.\" \n\nHe pushes the tray laden with olives, dipping oil and some bread towards you. \"You are a resourceful bunch my friends so I would not presume to tell you what to do. But both need to be done, although I do not know which is the more pressing\"> " }, { "author": "wilphe", "message": "Winifred takes an olive and ponders her response\n\n I feel the needs of the city should take priority, especially as how the Marshall has already asked us to investigate the wreck.\n\nWe can ask around for the Carowyns and check the place put if we head that way, but they've sought to cut themselves off and it sounds like they've succeeded " }, { "author": "Haval", "message": " 'And if somethings going on inside the Carowyns manor perhaps it'll be visable from the outside.' " }, { "author": "rax", "message": " \"Yes, agreed,\" Cassian says. \"We shall look into the sunken ship first, and then see about your friends and allies, Master Vencarlo.\" " }, { "author": "wilphe", "message": " Shall we report to her Marshallship then? " }, { "author": "rax", "message": " \"I think we must. She had equipment to allow us to get to the ship without drowning, as I recall,\" Cassian agrees.\n\n \"And Master Vencarlo, before we leave, perhaps you'd like to demonstrate your fidelity to Her Majesty in these troubled times by allowing us to put up one of these flyers on your door?\" he adds with wink." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"I think we must. She had equipment to allow us to get to the ship without drowning, as I recall,\" Cassian agrees.\n\n \"And Master Vencarlo, before we leave, perhaps you'd like to demonstrate your fidelity to Her Majesty in these troubled times by allowing us to put up one of these flyers on your door?\" he adds with wink. \n \n\nAndrei adds. 'Anything that might happen to them afterwards is of course none of our business.' " }, { "author": "farothel", "message": "Ciraneoth kept silent, but he listened to get a better feel on how things were done in the big city. He liked the idea of using the flyers to help people show loyalty they might otherwise not feel though." }, { "author": "DrK", "message": "Another hour of polite conversation and gossip about the city, the opinions of the Queen from various factions and concerns about the new “Doctors” from Cheliax before you take your leave and wind down the hill back the slums that layer the bottom of Old Korvosa and cross the dilapidated bridges back into the main city proper. Cutting the streets you head back to barracks at a pace, weapons visible to ward off the thugs and thieves that circle in the more dodgy areas near the fish markets and docks.\n\nHeading to the barracks the guards nod to you as you arrive, your faces now a welcome bunch of companions and trouble shooters. One of them points to the stable. “Marshall be in there. She’s no in a good mood. Thos Grey Maidens took a dozen of the best lady guards and then been telling her what to do.” he shrugs, “Ain’t right. We in the guard always been good enough. No suddenly we ain’t.” He mutters a few more choice words as you can head to the stable where as usual there is a bustle of a few messengers and a harried lookimg Marshall Kroft at the table with a large map of the city pinned to it.\nShe looks up ”My friends. Good to see you, have you finished your flyering now? It’s beneath you for your skills..”” There is mutter under her breath then ”Babysitting those damned crow faced charlatans is beneath all of us.” \n\nAs you explain about the ship she nods. ”Ah the Nidalese trader. Yes. She came in under full sail flying a yellow plague flag a week before the epidemic hit. I, and many others have our suspicions that this is where it all started. She came in at night, didn’t respond to flags or flames and we sank her but it’s possible someone swam ashore.” She shrugs ”It would be good to have a look at her but none of my guards want to brace the bay. If you are willing I’d be grateful. The Magisters at the Acadamae gave me some supplies that can help if you would need them?” " }, { "author": "rax", "message": " \"Have faith, friend. I am sure the value of the Guard will be recognized by all ere the end of this business comes,\" Cassian tries to cheer up the guardsman.\n\n \"We are here for that very reason, Marshall. Since we must go under the water to investigate the wreck, any help in making that possible would be most appreciated,\" he answers the Marshall.\n\n \"By the way, have you any news of the Carowyn family? A...mutual acquaintance...expressed concerns for their safety. Apparently they had summoned friends and allies to a ball, but they've been incommunicado since,\" he adds." }, { "author": "wilphe", "message": " Thos Grey Maidens took a dozen of the best lady guards and then been telling her what to do. \n I will try to stay beneath their notice \n\n+++++++++++++\n\n We thought that following up on the ship was the best and most urgent use of our time, before anyone gets the idea to declare it off limits\n\nI hope the Acadame have equipment that will let us breathe and see " }, { "author": "farothel", "message": " \"And move,\" Ciraneoth piped up, \"it's difficult to move underwater, so any ability to help us in that regard, in case there is something there, would also be very helpful.\" " }, { "author": "Haval", "message": " \n Originally Posted by DrK \n Heading to the barracks the guards nod to you as you arrive, your faces now a welcome bunch of companions and trouble shooters. One of them points to the stable. “Marshall be in there. She’s no in a good mood. Thos Grey Maidens took a dozen of the best lady guards and then been telling her what to do.” he shrugs, “Ain’t right. We in the guard always been good enough. No suddenly we ain’t.” He mutters a few more choice words as you can head to the stable where as usual there is a bustle of a few messengers and a harried lookimg Marshall Kroft at the table with a large map of the city pinned to it. \n \n\nTo the others, 'What the hell are they doing? Or do they think that inducting all the women into the Maidens will be enough to make them loyal?' \n\n \n Originally Posted by DrK \n ”It would be good to have a look at her but none of my guards want to brace the bay. If you are willing I’d be grateful. The Magisters at the Acadamae gave me some supplies that can help if you would need them?” \n \n\nAndrei looks interested, 'What kind of supplies?' " }, { "author": "rax", "message": " \n Originally Posted by Haval \n To the others, 'What the hell are they doing? Or do they think that inducting all the women into the Maidens will be enough to make them loyal?' \n \n\n \"It is certainly a strange way to go about recruiting warriors if loyalty is a paramount concern, but the ones we have encountered so far seemed very loyal,\" Cassian answers. \"Marshall, have you heard of any press-ganged women of the guard leaving Her Majesty's service? Come to think of it, have any of them refused the offer and returned to the Guard, or perhaps their families?\" " }, { "author": "DrK", "message": "The Marshall looks troubled at the mention of the Grey Maidens. ”I don’t know why they grab only the woman recruit, and worse still, I don’t know what they do in training. The first few volunteers counted woman I was friends with. Now they do not even acknowledge me more than a curt yea or no ma’am from behind those masks. It’s not right.” \n\nShe shakes her head sadly, a sun concious glance over her shoulder in the direction of where the ziggurat would lie. Then she shakes it off and shouts a coma s to one of the men who appears a few moments later.\n “here is what the Acadamae provided.” she starts opening the bag revealing a collection of half a dozen thick glass vials each apparently filled with thick seaweed and briny liquid. “one of the magisters said that if you drink this, or we’ll chew it down the energy will allow you to grow gills like a newt and breathe water. “ She pauses raising an eyebrow, “I don’t normally treat with magics and it sounds far fetched but he was a high magister of Amber with his furs and his amulets and despite his smell he seemed convinced. The last. she says pointing to one that looks like a vial of frogspawn, ”That is a bigger change and will give you scales and flippers if you could countenance such a thing but at the cost of damaging a weak mind.” " }, { "author": "farothel", "message": "Ciraneoth looks at the vials and while he wasn't as distrustful of magic as most humans, he wasn't sure about this.\n \"How long will these last,\" he asks, \"I'd rather not be deep underwater in the ship when the magic runs out.\" " }, { "author": "Haval", "message": " \n Originally Posted by DrK \n The Marshall looks troubled at the mention of the Grey Maidens. ”I don’t know why they grab only the woman recruit, and worse still, I don’t know what they do in training. The first few volunteers counted woman I was friends with. Now they do not even acknowledge me more than a curt yea or no ma’am from behind those masks. It’s not right.” \n \n\n 'No it's not.' Andrei looks troubled. 'I wonder if that means someone has leverage over these women. Or else it's something more powerful.' \n\nTo the others, 'How are we all with swimming?' " }, { "author": "wilphe", "message": " Lead weights, ditch them if we need to surface in a hurry. Then just walk on the bottom.\n\nI am more concerned about it being cold, dark and full of things that want to snack on us.\n\nWe need some rope to navigate with, and maybe a few guys in a boat for surface support and because I am not taking my armour or clothes down there\n\nAnd another bath when we get out " }, { "author": "rax", "message": " \n Originally Posted by Haval \n To the others, 'How are we all with swimming?' \n \n\n \"Alas, swimming is not a skill taught to a Taldoran cataphract. I think Miss Winifred's suggestion of walking along the bottom is the most practicable solution for my part,\" Cassian says. \"And, as Ciraneoth already said, knowing the precise duration of these potions is paramount.\" " }, { "author": "Haval", "message": " 'I wonder what the bottom looks like then. Maybe there's a lot of trash down there from being this close to the land. Fish I like to think we can handle.' \n\nOn the darkness, 'I can't say I've ever tried to conjure it while I'm at the bottom of the occean but I might be able to handle light anyway.' \n \n Spoiler: ooc \n\nDo there tend to be sharks or something more dangerous this close to Korvosa\n\n\nCommon Knowledge (Korvosa) vs. Int 53\n (1d100)[ 53 ] \n " }, { "author": "wilphe", "message": " \n Spoiler: ooc \n\nDo there tend to be sharks or something more dangerous this close to Korvosa\n\n\n\nVery first post even:\n https://forums.giantitp.com/showthre...mson-Throne-IC \n Though there as many theories on that topic as there are jig sharks in the bay \n " }, { "author": "DrK", "message": "At the mention of weights the Marshall shakes her head, ”I do not know if I have sufficient weights. But I do have sacks and rocks in plenty.” she says the last with a grin. At the question of ‘how long’ she shrugs a little “the magister was unclear and made mention of ‘several hours’”. I don’t know how much more detail he would know. I can supply plenty of rope and you are welcome to use the baths here after the dive. Please have a care the bay is full of jig sharks.” " }, { "author": "rax", "message": " \"Well, 'several hours' should suffice. If we can find someone willing to row us out there, we will mostly be moving about inside the wreck, where we will be less exposed to the creatures of the deep,\" Cassian says, trying to sound unconcerned." }, { "author": "wilphe", "message": " Perhaps we could borrow some more appropriate weapons? Spears, Tridents and the like? " }, { "author": "DrK", "message": "The marshall motions to one of the stouter looking building built into the wall of the keep. \"Spears we have plenty of. Help yourself from the armoury, but tridents and harpoons would be from the fishers near the waterfront. Not the usual guard's equipment.\" she adds with a grin.\n\n OOC\n\nPlease make a list of what sort of basic supplies you want. The guards can supply a lot of basic stuff like spears and rope and you can find rocks easily enough\n\n " }, { "author": "wilphe", "message": " \n Spoiler: OOC \n\nSpears\n\nRope\n\nSome way of seeing / light source\n\nBarrells if we have to do salvage/lifting\n\nSpare clothes\n\nGoose fat, lard or the like\n\nSomething for our feet (if they don't become webbed)\n\n\nA couple of friendly NPCs who we can trust to do boatwork\n\nSlates and something to write on them with\n " }, { "author": "DrK", "message": "Its an hour or two later and the sun is high in the afternoon sky when finally a small cart pulled by a pair of reluctant donkeys trundles from the citadel gates with Winifred, Cassian, Andrei and Ciraneoth walking alongside it and a pair of reliable guards, Tad and Huw, who's large arms covered in nautical tattoos suggested a previous life as boatmen. THe cart has a couple of large barrels, one of which is filled with stones, a quartet of spears and lots of coils of rope atop it along with a small pot of lard which had been the hardest to get and wrest it free from Mistress Miggins' (the battalion cook) kitchens.\n\nTh city streets are still busy despite the plague raging but more than half the shops are boarded up and every alleyway has several figures either lying still or hunched and coughing weakly faces mottled with the blood veil. The docks and then the riverside are quite quiet and the pair of guards are quick to find a small ships boat abandoned and covered in salt and mildew where they nod. \"Aye lads this'll do, bring the stuff eh?\" A short time later the oat laden down to near the gunwhales you are floating into the bay between the yellow flagged quarantined ships floating in the bay and out across the choppy water\n\nA half hour later as you float in the bay under the cliffs leading up to the city you only look at the dark waters and waves rolling by as Tad and Huw both hold the oars trying to hold the boat still. \"You, you still going down there?\" Tad asks, \"Not sure how you'll be breathing and that water looks mighty cold!\" " }, { "author": "wilphe", "message": "Winifred briefs Tad and Huw and agrees signals with the others on the way there. hopefully for them to arrive at slack tide, How deep\n and as they arrive looks at Andrei\n\n You can give us light? \n\nShe pulls out a vial\n\n Chug this in one go? I am happy to go first " }, { "author": "rax", "message": " \"We shall be relying on magic, and if that fails, we're probably dead no matter how cold the water is,\" Cassian answers Tad wryly. \"However, I believe Miss Winifred intends for us to cover ourselves in lard to ward off some of the cold, is that correct?\" he asks." }, { "author": "Haval", "message": "To Tad, 'If this doesn't work we'll be back shortly.' \n\nAndrei will nod at Winifred and conjure a light from his staff. 'The problem is that it doesn't last forever. But if we're down there for that long I expect we'll have other things to worry about.' \n \n Spoiler: ooc \n\nChanneling test vs. Wp 51 (+20)\n (1d100)[ 80 ] \n\nGlowing Light 3+ or 2+ for Channeling\n (1d10)[ 5 ] \n " }, { "author": "wilphe", "message": "Winifred takes a gob of lard and rubs it over herself Hopefully this works to keep the cold out and not to make us more appetising , then hands it to Cassian" }, { "author": "rax", "message": "Cassian sniffs the blob of lard before applying it carefully under his shirt, grimacing the whole time. \"I'm sure this will keep any creature with a functioning sense of smell far away from all of us. If you ever find yourself with an unwanted suitor, I believe you've just discovered the ideal means for getting rid of them,\" he jokes." }, { "author": "wilphe", "message": " A darky stormy night, a rough road, a belly full of wine and a loosened girth turned out to do the job just fine \n\nYou get the impression she isn't joking" }, { "author": "rax", "message": " \"Well, bottoms up then,\" Cassian declares, drinking and chewing his way through the contents of the vial. \"And since you're the bearer of our light - after you, Master Andrei,\" he says, nodding at the water." }, { "author": "farothel", "message": "Ciraneoth still wasn't sure about this, but it was something they had to do. He had taken a leather jerkin from the watch to have at least some armour to his vital parts. He also used the lard on his extremities to avoid frostbite and then he took the magical stuff needed to get down." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Well, bottoms up then,\" Cassian declares, drinking and chewing his way through the contents of the vial. \"And since you're the bearer of our light - after you, Master Andrei,\" he says, nodding at the water. \n \n\nAndrei will do what he could to stave off the cold. 'I suppose it's cleaner then the sewers, but on the other hand there was less chance of frostbite down there.' He'll carefully lead the way." }, { "author": "wilphe", "message": "Winifred eyes the water and grasps her spear\n\n If Frost is the worst that bites us we'll be getting off easy " }, { "author": "DrK", "message": "The dark waters look freezing cold and wintry, swirls of foams, chunks of detritus and other such things floating past and at least once you see the swirl in the water of a large fish shape circling beneath. The two guards stifle any comments as you all stand, partially stripping and lard yourself up before with Andrei's light flaring drink the strange concoctions. Each of the potions is a vile thick gobbet strewn mass of salty seaweed, what seems to be glue and bitter seeds that leaves each of you gagging, before you all feel a horrific tearing sensation at the base of your necks as your skin twists and writhes and then splits, frills and feathery gills tearing free !\n\n \n Spoiler: Insanity \n\n\nIts an extremely unnerving experience! Make a +0 WP test or gain (1d3)[ 2 ] insanity points\n \n\n\nHopping into the water each with a splash the water is freezing, the shock hitting you as you splash into the water and for the most weighed down by your armour or weapons immediatly begin to sink!\n\n Your choice to sink or swim\n\nTo swim make a Swim or Str check\nTo sink do nothing!\n\nBut ALL please make a WP +10 check to keep your cool\n\n " }, { "author": "wilphe", "message": " Winifred W14/14 FP2/3 \n\nWinifed initially looks very frightened at what happens to her, but just about holds it together\n\nShe cannot however bring herself to trust these new weird appendages to let her breathe in the water and trashes about causing her spear to drift a bit away\n\n \n Spoiler: OOC \n (1d100)[ 98 ] 46 Insane\n (1d100)[ 91 ] 56 Cool\n " }, { "author": "farothel", "message": "As the magic takes hold, Ciraneoth hands go to his new gills, and he's wondering what the hell will happen. Will it stay that way, will he be branded as a mutant. His mind is still reeling as he jumps in and instinctively he tries to hold his breath. He's used to taking a bath in cold rivers in the forest, but this is different. When he finally has to take a breath, the salt water tasted horrible, even though the gills worked as they should. But all during that, he managed to stay afloat and keep swimming though, going down slowly into the depts.\n\n \n Spoiler: OOC Rolls \n\nWP for magic: (1d100)[ 90 ] vs 44\nWP for diving (+10): (1d100)[ 84 ] vs 54\n\nswim: (1d100)[ 12 ] vs 21\n " }, { "author": "rax", "message": "The shock of the gills appearing on his neck momentarily has Cassian thinking his whole head is coming free of his body, but he manages to compose himself just enough to tip over the side of the boat and sink into the dark depths of the river.\n\n OOC: Sinking, no swimming." } ]
[ { "author": "lostsole31", "message": " \n Wrath Shall Reign!\n When one runelord rose from his slumber, the frontier nation of Varisia shook with his power, and it took a band of heroes to save the world. Yet there remained six other runelords, and now the most wrathful of them all has woken! As the runelords waken one after another, the dangers and perils faced by past heroes pale in comparison. When a mysterious and fearful ghost manifests on the streets of Roderic's Cove at the same time the town's gangs use the runes and legacies of ancient Thassilonian tyrants for their own ends, a new band of heroes must rise to save Varisia, and perhaps the world, from the return of the runelords! \n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech Color \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Alandra Hightower\n[mbressler]\n \n Fire Brick Red \n \n CN \n Shelyn \n Human (f)\n[Azlanti]\n(formerly male Taldan] \n Dread 3\n[Nightmare] \n Mesmerist 3\n[Cult Master] \n Accidental Clone \n \n Bořivoj (\"Bořek\") Brennan\n[NPC]\n \n Blue\n \n LG \n Order of the Godclaw \n Human (m)\n[Kellid-Taldan-Varisian] \n Fighter 3\n[Armiger] \n Paladin 3\n[Iomedean Enforcer] \n Scion of Legend \n \n Feiya\n[NPC] \n \n Golden Rod \n \n CG \n Desna \n Human (f)\n[Tian-Min] \n ??? \n Witch 3\n(Iconic Witch!) \n Intrigued by Thassilon \n \n Ranghen\n[NPC]\n \n Green \n \n CN \n Nocticula \n Triaxian (f)\n[Winterborn] \n Cleric 3 \n Ranger 3 \n Close Allies\n[Ziggy] \n \n Rodrigo Anselmo Rodriguez y Syi-ting d'Oppara Nuevo \n [NPC] \n \n Violet\n \n ?N? \n Pharasma \n Human (m)\n[Taldan, Tian-Shu] \n ??? 3 \n ??? 3 \n Spirit Touched \n \n Zygaxaryxon (\"Ziggy\") \n [NPC]\n \n Saddle Brown\n \n C? \n Nocticula \n Copper Dragon??? (f) \n ??? \n True Dragon 3 \n Close Allies\n[Ranghen] \n \n " }, { "author": "lostsole31", "message": " \n \n Oathday, 6 Rova 4718 AR \nWeather: 70/ 55 F. Clear, calm, & dry. \n\nIt is a beautiful early morning at the Circle Market. Alandra Hightower, with only a handful of gold remaining to her name (though that is still a hair far better than some commoners), has come to the Circle Market to prepare for a day of busking. So beneath a beauty like herself, but survival comes first. She is eyeing some very attractive wooden bowls when a pretty little knife catches her eye at the stall next to the bowler. Nothing for court or even worth enchanting, but in asking about it, she finds that the vendor is looking to clear out some of their merchant and is willing to part with this knife for 2 silver coins .. an insane bargain.\n\nTrue she can call forth weaponry, but this is a knife. A very useful tool for a variety of day-to-day transactions. it is both slender and sturdy, and has a serrated portion for stripping wood.\n\nDoes Alandra buy this dagger?" }, { "author": "Blackhawk101", "message": " “Oh what a lovely dagger! I simply must have it.” she claps excitedly and gives the shopkeeper her most winning smile. She will fish a gold piece from her meager supply and ask for change." }, { "author": "lostsole31", "message": "She hands over a gold, and gets 8 silver and the dagger in change. There was a slight crack on the hilt - not enough to be a penalty - but enough that the crack on the hilt is something that would have kept that dagger from ever being sold.\n\nAs she heads over to the woodworker's cart where she was looking at bowls, she thinks she sees a larger fruit bowl ... moving slightly ... only a little bit at a time towards the edge. Next to the woodworker's cart at an angle is a grocer's whole kiosk and spread, with a wicker basket of bright, shiny red apples right near the end, next to the shelf the bowl is slowly creeping towards." }, { "author": "Blackhawk101", "message": "Curious, Alandra appears to study the other bowls while keeping an eye on the possessed one." }, { "author": "lostsole31", "message": "The bowl doesn't move often or very far or very jerkily, which shows a little bit of patience. But it does move steadily, and finally part of the large fruit bowl hangs over the lip of the woodcarver's cart.\n\nThe grocer is doing business there, but after two minutes heads to the other side of their larger booth. When he does so, a curious little monstrous claw, caked with mud, reaches out and grabs an apple, pulling it under the fruit bowl." }, { "author": "Blackhawk101", "message": " “A tiny thief I think,” she thinks to herself. She continues to watch out the corner of her eye." }, { "author": "lostsole31", "message": "Alandra makes small talk with the woodcarver so as not to be too obvious. After a couple minutes, a scaly tail that - as with the claw she saw - has mud caked on it, is wrapped around an apple core, sans the rest of the apple as it seems to have been consumed. The tail is coiled several times and slowly lowers down, swings a little bit, and then unfurls like whip to catapult the apple core into a brush behind the kiosks.\n\nThe tail returns into the bowl. A minute goes by and the little claw reaches down past the apples. It is reaching towards carrots placed in a mug so the leafy heads are soooo close to the little claw, but it seems to have trouble reaching the tallest head of a carrot." }, { "author": "Blackhawk101", "message": "Alandra smiles at the wood carver. “You have such lovely wares, sir! I am having difficulty choosing one over the other!”\n“…I choose this one!” she beams as she picks up the over-turned bowl at the edge of the table, quickly wrapping the bowl and its contents in the folds of her cloak.\nShe coos over the wrapped bundle, “Don’t worry my pretty, I will take good care of you!” \nShe pays the wood carver and buys a bunch of carrots too before leaving the market. She heads for a quiet place to unwrap her purchases." }, { "author": "lostsole31", "message": "It turns out that was one of his really nice, larger bowls and costs a silver, and then a bunch of carrots cost 2 copper. So, she gives a silver to the woodcarver, and then a silver to the grocer and gets 8 copper change from him. It should be noted that the wooden bowl (et. al.) seems to weigh around 10-12 pounds or so.\n\nOnce she gets to a quiet place, then what?" }, { "author": "Blackhawk101", "message": "Bending down she carefully unwraps the bowl, whispering hopefully calming words. “Easy little one. I mean you no harm.”\n She puts the bowl down and gives the creature some space as she examines it." }, { "author": "lostsole31", "message": "It is some type of winged reptile, and Alandra wonders if this might be some type of dragon as there is a classical dragon form, though that is a bit outside of her wheelhouse to know for sure. But dragon makes as much sense for its body plan as anything. Its entire body isn't caked with mud. In fact, only its \"grabbing\" claw and the tail seem to have mud caked on them. The ... dragon (we'll just use that going forward) .... is little bigger than a smaller house cat (and about 12 lb. weight) and is much leaner than you'd think a real dragon would be. The overall color scheme of its scales are a mix of russet and coppery colors, with a lighter underside.\n\nThe eyes are much larger than the eyes of artist's renderings of dragons you've seen before, as either evil dragons have beady eyes to seem rapacious; and good dragons have beady eyes to seem inscrutable. In fact, that's really the central focus like nothing else, but Alandra's trained eyes read detail outwards-in, rather than being distracted by central pieces like some people. The eyes of this dragon have a white sclera not unlike a human, though definitely a nonhuman shape as it is flat along the bottom but tall eyes with a high arch. The serpentine eyes like any reptilian creature are still there, but the soft mahogany eyes carry enough flecks and shine and are large enough to be almost breathtakingly adorable. You would have to have a lot of grit to want to cause harm to this cutie.\n\nThere does seem to be some trauma on the left side of its mouth. A bit of the reptilian beak is chipped, and underneath it seems like she may be missing a tooth as well.\n\n \"Th-thtranger danger?\" mutters a scared little voice from the creature, and it sounds like the voice of a six-year-old girl with a lisp.\n\nAnd with that, she is suddenly gone, and a whirl of wind is at the fabric that Alandra had by the bowl. It doesn't seem that she went invisible, but rather that she moved so blindingly fast to wherever she went that her movements could not be tracked." }, { "author": "Blackhawk101", "message": "Alandra squeaks a little in surprise as the adorable dragon runs off. “Ohh!”\n”Where did you go? I have some food for you!” " }, { "author": "lostsole31", "message": "A minute later, Alandra is approached - mind you, Alandra had sought an area on the outskirts of the Circle Market to interact privately with the dragon - by a very strange-looking woman. Nearly as tall as Alandra (who is statuesque herself) at 6' 1\" but of a slightly sturdier build, this woman wears very bright, colorful garb that has been muted with time and travel, though the violet boots and cuffs still are striking. At her side is a sickle with a moon motif, and her semi-motley garb is actually studded leather armor (or at least its equivalent). But it's the woman herself who is strange, for where her skin would be is covered in short, soft, white fur. Her hair has a salted-ash white color undercut with some bits of slushy gray in a wild asymmetrical bob, including extremely short - almost shaved - section of her head on the left hand side. She has extremely thick and flowing eyebrows. Despite the white fur, it seems that whatever she is still has a culture of feminine decoration, for she has a green lip coloring, upper blush, and eye-shadow that might not work for Golarion humans, but works moderately well for her and her clothing choices.\n\nShe has a cowl pulled up loosely at the top of her head, and a familiar little, housecat-sized dragon is coiled around the back of her neck inside, trying to be hidden were it not for its little claw-paw pointing at you. She marches right up to Alandra while taking out that moon-sickle and says in very accented Taldane, and with an accent that Alandra not only cannot place, but is sure she's never heard before and a bit staccato, \"You try steal daughter? Tell happenings now or be pieces!\" " }, { "author": "Blackhawk101", "message": " “Peace, peace. I meant no harm, only to help the tiny dear. I did not want her to be discovered by the merchant for stealing. I sought to keep her from discovery. I bought these carrots for her.”\n Alandra smiles friendly and pulls a bunch of carrots from her backpack." }, { "author": "lostsole31", "message": "Everyone has their good days, and their bad days. No sooner does Alandra's voice escape her mouth, than she hears herself. The words seemed reasonable, but Alandra realizes that something about the way she said them perhaps was more wheedling than winsome, so it actually doesn't surprise her when the white-furred woman's eyes seem to steel over as she takes a breath to strike down Alandra, but then she gains some measure of composure and stays her bleed, as it seems the little dragonling is crying like a scared girl under the cowl, making this strange woman think the better of it.\n\nThe woman's eyes narrow. \"Next time, you let her be catch to learn lesson, or you learn lesson.\" \n\nShe storms off. To the woman's credit, she actually did a great job of putting the fear of Aroden into her. \n Spoiler: OOC \nIntimidate 20, just so you know for effect.\n \nIt is enough effect that she spins and storms off before Alandra can come up with a witty retort as she is shaken.\n\nIt's not often that another person uses actual personality instead of psionic power to put fear into another. Either Alandra can be petty about it, or she can be philosophical, perhaps using what she felt to meditate on later for her own use in the future.\n\nWhat does Alandra do now? Does she go get some possum punch from Bimmer \"Possum\" Coots' wagon to steady her nerves?" }, { "author": "Blackhawk101", "message": "Alandra places her hand on her chest to help still her beating heart. “Mama bear indeed!” She better grab a quick drink before she gets to work singing for her supper.\nAlandra focuses her mental powers to implant a protective trick before she heads for Possum Coots wagon for a revitalizing tonic.\n \n Spoiler: crunch \n\nimplant trick Psychosomatic Surge\n " }, { "author": "lostsole31", "message": "Local codger Bimmer “Possum” Coots is at the Circle Market, of course, as he is every week, selling cups of “possum punch” from his wooden cart not far from the old well at the circle’s eastern side. She pays 2 copper for a cup, which is reasonable, but when she tastes it she understands the low cost. It is not good. It is sweet from the fruit juices added, but the base alcoholic quality could peel wood off of a side of paint. The one thing that really helps it sell in addition to its cheap price, though, is that he has managed to have it chilled, which is quite the benefit of a drink purveyor on a late summer's day.\n\nAlandra finds herself enjoying the simple act of people watching, and there is a good flautist that has scored an early set. As she is halfway through her cup, and suddenly realizing perhaps possum punch isn't as bad as all that, Alandra gets some more company at Possum's cart. Oh, there are other people there, including the barely-perceptible nobodies of men who drone in her ear, thinking she is either listening or cares about their lewd or shrewd discussions, when a strange woman catches her eye. Perhaps not otherworldly strange like the white-furred woman earlier, though this woman does carry for the theme of white hair.\n\nThis woman is nearly a foot shorter than Alandra and very trim (5' 3\", 115 lbs.). Her physical features definitely show she is a Tian woman of Minkaian extraction, yet a lot of her clothes and manner betray that much of her time was spent not in that distant continent, but as one of the many Tian peoples that must have come across the Crown of the World and settled in Kalsgard and the Land of the Linnorm Kings. Even then, though, there is a singular way about her dress that seems to incorporate both the accidentally revealing of the seductress and the a complete doubling down of the whole \"white-haired witch of the woods.\" She even has an obvious familiar - a red fox - trotting at her side, though that is unusual for a red fox comes from much more southerly climes.\n\nHer gear is spare. She has a backpack, but it practically is folded in on itself for want of material to contain. She carries a staff which, while ornate, might do better as a ritual piece than a weapon. She does have a light crossbow and two cases of bolts strung to her backpack. A symbol you don't know, wreathed in actual plants, hangs from her neck. The oddest thing about her, though, is that the shadows seem to cling much longer than they should to her dark clothing.\n\nShe comes up to the cart and sets down a gold, to which Bimmer obliges with a cup of possum punch and 8 silver as he takes the gold away. As she begins to drink, she catches Alandra's eye and seems to be lost in thought. \"Do I know you? You seem very familiar for some reason.\" " }, { "author": "Blackhawk101", "message": "Alandra holds out her hand and smiles.\n “Alandra Hightower. I don’t believe we have met before but now we have. And you are?” " }, { "author": "lostsole31", "message": "The white-haired witch doesn't shake Alandra's hand, but does take it, turning it to supine position. She studies Alandra's hand intently for a minute, tracing some of the lines with her smaller, thinner fingers. As she does so, she cuts the awkwardness by speaking, or correction, ramps up the awkwardness, as her speaking voice is accented and of a strange pitching and cadence. \"I am Feiya, and he...\" and here she gives ever so slight a nod that makes you look to the fox, \"... is Daji. Strange readings on your palm. You have prints and patterns and creases like any palm, and yet ... you don't have a lifeline ... almost as if you are one who walks about already dead, and waiting to die, for you died already, but for some reason it did not take.\n\n\"Tell me, strangely beautiful lady from nowhere,\" she adds as she slowly looks up to meet gaze with gaze, \"how did you die? And how did you come back?\" \n \n Spoiler: OOC \nI am thinking her speech is like a cross between the seer-goat that Michelle Yeoh voiced in Kung Fu Panda 2 and Bai Ling's femme fatale in The Crow .\n \n\nIt should be noted that she speaks at normal volume, not intentionally loudly, but her physical actions garnered enough focus that when she began speaking, everyone at the punch cart is now looking on at the interaction and listening intently. \n Spoiler: OOC \nKind of like when the Ghostbusters were in jail around the table, and everyone in jail around them were leaning in, listening.\n " }, { "author": "Blackhawk101", "message": "Alandra’s eyes sparkle with anger at the intrusion into her past.\nConscious of the public place she quickly smooths her features and retrieves her hand. A pleasant smile returns but not before anyone watching notices her steely gaze.\n “It is not polite to ask such personal questions in public, my dear. Why don’t you meet me tonight at the tavern. We can discuss my past…and our future.” With that open invitation, Alandra sashays off to find a good spot to do some busking." }, { "author": "lostsole31", "message": "Because of the setup of the Circle Mart, there really is only one place to perform with maximum exposure, and even includes a small stage where a flautist is just finishing up a set and stepping down. Anywhere else is really just in people's way, but they had the good sense to have a section here for a performer during the mart. There is as small table next to the mini stage (which is no more than 6\" off the ground, and only enough for one performer to be comfortable. So, it seems that there might be more formality than expected.\n\nDoes Alandra go up to the table with the person sitting there with a parchment or do something else?" }, { "author": "Blackhawk101", "message": "She will approach the person at the table.\n “Excuse me. Are you the person to see if I want to perform on stage?” ​she asks politely." }, { "author": "lostsole31", "message": " \"Yes! Hi, there!\" she says cheerily. \"What's your name? What type of performance do you do?\" " }, { "author": "Blackhawk101", "message": "Alandra smiles prettily and does a little curtsy.\n “My name is Alandra Hightower. I am a singer.” \nShe pouts a little.\n ”This is my first time performing here. How does this go?” " }, { "author": "lostsole31", "message": " \"Welcome, Alandra Hightower,\" says the clerk. \"Do you already have a busking license with Roderic's Cove?\" " }, { "author": "Blackhawk101", "message": " “License? How unusual! I am new here and I am not familiar with the local ordinances.” \nShe looks at the clerk with large, dewy eyes on the verge of tears.\n “Can you help me?” " }, { "author": "lostsole31", "message": " \"Of course I can!\" she says cheerily. \"It costs one gold, and the permit lasts for one year. A portion of proceeds go to help the Orphans of Riddleport Piracy Foundation.\" " }, { "author": "Blackhawk101", "message": "The “clouds” part and her brilliant smile beams forth in a dazzling display.\n “Oh thank you!”\n Alandra hands over a coin with a little flourish." }, { "author": "lostsole31", "message": "She takes the coin and puts it in something that looks more like an official satchel than a personal coin pouch and she writes some things down.\n\n \"Okay, then, Alandra Hightower. You are the last performer to sign up for the day, and you have the last slot. It is almost noon now, and you will be performing in the final 2-3 pm slot, per the water clock that you can see,\" and she points to it, some 20 yards away, \"right there. Please show up 10 minutes early to verify your position or we may fill your slot with an alternate. Any questions for me before you go back to shopping and people watching?\" " }, { "author": "Blackhawk101", "message": " “Thank you! I will do my best.” Alandra says cheerfully.\nShe thinks for a few seconds, tapping her chin thoughtfully.\n “Do you recommend a tavern for food and lodging?” " }, { "author": "lostsole31", "message": " \"I'm sorry, as a representative of the town of Roderic's Cove, I feel it would be unethical for me to make any recommendations concerning private businesses.\" " }, { "author": "Blackhawk101", "message": " “Oh! Okay then. Good bye!”\n Alandra will pass the time people watching until her time slot." }, { "author": "lostsole31", "message": "The best place to do that, of course is by Coots' Cart, though it is a painful act of self-denial on the warm day not to have another cup.\n\nNo sooner does she take her spot there, than a very colorful, fancifully-dressed man in an outrageous costume takes the performer's stand. It seems to be a foreign-born man of swarthy skin and extremely well-groomed, close cut beard, practically stubble-length but with meticulous design. The an himself is 6'4\", but his performance hat adds a few inches to that, and has the most outrageous width to the brim. A trim man with dark eyes and black hair, he doesn't appear to be one of the \"motley\" types of bards so much that his very colorful outfit is just that ... some specific type of outfit. The most noticeable of which are these skull-faced pauldrons. At his side, he has a weird device on a fanciful belt that Alandra has never seen before.\n\nHe steps up on the dais and begins his set with voice and some type of mandolin she has never seen before. He even adds all manner of dancing flourishes into his performance. As she watches, she realizes he minimizes his singing .... he isn't very good. That doesn't matter, though, as that is more decoration. His dancing is great, but his mandolin(?)-playing is incredible, and he gathers an enviable crowd listening to a type of music she has never heard before and that is very lively. Even when he switches to a slower love song (or at least it seems like a love song), the string playing is liquid and deft.\n\nAs the afternoon winds down and gets closer to Alandra's time slot (half past, so fifteen minutes before she has to report in for her slot), a group of five men and women converge on Possum's stand near where Alandra is standing, and they drink and talk to each other. Alandra can even overhear part of their conversation - they're commiserating over the loss of several friends who perished in \"the slaughter\" the previous week) - and Alandra notices at least one crude patch on a bit of clothing bearing what appears to be a mouth with jagged fangs descending from it. Alandra easily recognizes the motif as the sign of the Horned Fangs gang.\n\nLooking at what they look at, and trying to make sense of what they are there to do - the whole point of people-watching - Alandra notices a group of five other shady types winding their way through the crowd toward Possum’s cart, their expressions intent. None of them appear to be armed, but they certainly don’t look friendly.\n\nAs far as \"the slaughter\" ... Alandra heard that there was a row between rival gangs last week that left several people dead. It was no minor fracas but something that was definitely alarming to the sleepy town of Roderic's Cove, and now it seems that there might be some confrontation brewing again in the crowded Circle Market on a busy Oathday with lots of innocents about.\n\n Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Concerned with the potential fracas hurting innocent bystanders (and audience members), Alandra rises unsteadily and weaves drunkenly through the crowd towards the newcomers. When she is about 20 ft from the group, she picks the most likely looking male candidate for leader and calls out to him.\n “William! Will! There you are! I have missed you so terribly bad!”\n With a tear full sob, she staggers forward and attempts to throw herself into his arms, bosom heaving.\n \n Spoiler: crunch \n\nbluff being intoxicated\nAlandra has two objectives:\n1) alert the horned fangs of the approaching danger. She has no particular allegiance to either group but if the horned fangs are out numbered or unprepared for a scrap, they might flee instead of fight.\n2) to get close to the leader of the new group and whisper some disinformation if she gets a chance regarding a horned fang “trap” with foreign mercenaries.\n " }, { "author": "lostsole31", "message": "\"William\" is completely surprised, and has a big, dumb grin.\n\nIt seems there were others who recognized that something was amiss. Ambling forward on all fours, but then tripping up on her own tail and rolling forth like a wagon wheel until she lands unceremoniously on her belly spread-limbed in the space equidistant to the two groups, is that little dragon. She stands and despite her tiny size calls out, \"Hey, buth-terth! You better'n't thtart no twubble and get gud people hurt or my momma' will kick all your buttth!\" \n\nIt is a valiant effort, and completely adorable and not intimidating in the least. But she stands there, looking at each group in turn and says \"Grr. Grr.\" [NOTE: She says \"Grr,\" as compared to actually growling.]\n\nWhile most of the crowd of onlookers coo and ahh, not realizing there was anything, but completely taken in by the tiny terror, Alandra sees that both of the gangs and all members therein - including \"William\" are looking on at the dragon and practically wetting themselves. That is when Alandra sees that the reaction is not actually for the dragon, but for what just walked up behind the dragon in obvious sign of show of support for the dragon. It is a walking wall of metal some 7' high, and something about the helm of this armored figure is scary as can be. the armor also appears to be a custom job of banded mail, as it had to be made to support a wearer of significantly larger proportions. It plants a guisarme's butt into the ground as if daring somebody to do something stupid.\n\nThe little dragon doesn't realize the massive man behind her backing her up. She only sees the two groups quailing at her dramatic might, and though she is an \"alien\" in that Alandra doesn't know from dragon expressions, she can't help but think that the little dragon looks pleased with herself while still trying to look scary.\n\nOne of \"William's\" people shout at the Horned Fangs and Alandra, little dragon, and big armored man alike, but with obvious worry and anxiety in their voice now, instead of a forceful challenge, “Us\nRoadkeepers were here first, and we’ll be here last!” \n\nJust then, the temperature of the summer day plummets and there is a darkening of the area despite no clouds in the sky. Indistinct and hazy, a glowing and transparent humanoid form appears as if viewed through a haze of murky water, In a booming voice that sounds like it’s gurgling out of the throat of a drowning man, the ghost cries out, \n “NO! MY COVE! NO!” \n \n Alandra , roll a Will save." }, { "author": "Blackhawk101", "message": " \n Spoiler: will save \n\nspend IA to perform martial counter Inner Sense for +2 Will save ( not included)\n (1d20+10)[ 21 ] \n " }, { "author": "lostsole31", "message": "Alandra has spent her life studying the nature of fear. And while she does have to steel herself and grit her teeth, she resists the urge to bolt in terror.\n\nMeanwhile, all of both gang members - and most of the nearby bystanders as well - flee screaming from the Circle. The guitar music suddenly stops and even that colorfully-dressed musician has skedaddled.\n\nMeanwhile, the visage of the watery spirit drowns from view. Still standing in that area of the Circle Market are Alandra, the armored man, the little dragon followed quickly by the \"momma,\" the white-haired witch, and even her unflappable fox. A minute later, an abashed, colorful musician returns to find out what happened, apologizing profusely for having run, as doing so was so \"unmanly.\"\n\nRepresentatives of the town guard arrive on scene within a few minutes to try to sort things out. Rather than accosting the colorful bunch, the guards on scene thank the heroes - and not knowing better they include the musician amongst those thanked, which he does not try to correct - as it seems the heroes managed to stop any escalation.\n\nAt the same time the guards arrive, the motley bunch are approached by a morose elf. Alandra recognizes the unusually dour-looking elf as Audrahni, Roderic's Cove's cemetery groundskeeper.\n\nAudrahni was on her way to the Circle Market when the adventure begins, and she’s startled but not surprised to hear of Sir Roderic’s appearance. She approaches the armored man, who seems to know her, and he recounts to her what happened. To everyone else, including Alandra since they haven't really crossed paths, Audrahni introduces herself. She offers to buy the group dinner at the nearby Creekside Tavern and Inn.\n\n Alandra , do you accept?" }, { "author": "Blackhawk101", "message": "Almost penniless, Alandra gratefully accepts the offer.\n She is on the lookout for adventurous persons to join her in forming a group to seek fame and fortune through the discovery and preservation of beautiful artifacts." }, { "author": "lostsole31", "message": "Once dinner is done and the group is relaxing with post-meal drinks, Audrahni broaches the subject of Roderic’s Cove’s recent troubles.\n\n “Thank you again for taking the time to chat with me. You seem like capable sorts—certainly not the type who’d be content to live out lives of comfort in a small town like Roderic’s Cove. I don’t mean that as an insult—far from it. I’ve been in town for several years and I think the Cove needs people like you: heroes. The stink of violence is in the air. The near confrontation you were just involved in isn’t the first we’ve had recently... surely you’ve heard of the slaughter that took place last week? Something strange is going on here in Roderic’s Cove, and someone needs to do some investigating to figure out what that is. I’m hoping you’ll be up to that challenge.”\n \nFor those that are unaware of current events, Audrahni gives a recap. Audrahni knows that there was a big fight between two groups in town that left six people dead from mysterious and supernatural causes. Audrahni’s main concern, however, is the appearance of Sir Roderic himself. She recalls that the last time Sir Roderic’s ghost made appearances in the Cove was during events 10 years ago that culminated in a minor uprising. Roderic’s Cove’s previous port-Governor, Jess Gildersleeves, was run out of town after she was found to be undermining Roderic’s Cove by diverting funds meant for the small town to shady interests in Riddleport.\n\nAudrahni believes that Sir Roderic grows restless when his beloved cove is in danger, not that he is the cause of those dangers himself. She now suspects that, in order to give the town’s founder the rest he finally deserves, Roderic’s Cove must be made safe for its citizens, but that requires first determining what sort of peril is building in the town’s shadows. She’s done a little bit of work looking around town for clues, but she’s the first to admit that she’s not the best at getting people to talk or noticing subtleties, and suggests perhaps the PCs will have better luck than she did in finding out more.\n\nAs for Roderic’s ghost, Audrahni mentions that an investigation of his old home, an abandoned building outside of town called Roderic’s Wreck, would be a logical step, but she warns that the old building is dangerous and that the PCs should be careful and deliberate in their investigation of the building.\n\nWhen the conversation’s winding down, Audrahni reiterates her hope that the PCs will become heroes for Roderic’s Cove. She’s certain that something dire, in need of a group of heroes’ attention, is building within the town, and also that the ghost can be put to rest if the town is saved." }, { "author": "Blackhawk101", "message": "Alandra is eager to form a new adventuring group and this colorful cast of characters is as likely a collection as she has yet to find. However, she doesn’t want to overplay her hand, so she asks a question of Audrani to allow the others to commit or no.\n “Audrani, I am considerate of the town’s problems and I am interested in helping, but I have a few questions.” \nShe pauses and focuses on the Elf woman.\n ”Isn’t the local constabulary looking into the gang warfare?”\n”What can you tell us about the two gangs and why there is escalating violence recently.”\n\n " }, { "author": "lostsole31", "message": " \"From what I've seen, the local constabulary have their hands full with other issues. Dwarven merchants waylaid on the way to town, goblins in the woods, and so on. I would check with the town's leadership, mainly Port-Governor Larenza Thort, to see what they know,\" answers Audrahni. \"As far as the gangs themselves, that's why I am asking you to investigate, to get more information about who they are.\" " }, { "author": "Blackhawk101", "message": "Alandra smiles at Audrani as she responds.\n “Oh, I do love a mystery! I am in!” " }, { "author": "lostsole31", "message": "As it is late today ... too late to likely get people at their work or offices (and not knowing where they live if you were rude enough to entertain that line of thought) ... do you make a plan to reconvene on the morrow? If so, what time/where?" }, { "author": "Blackhawk101", "message": "Alandra winces a little as she remembers how light her purse is.\n “I suggest that we reconvene here at the inn tomorrow morning 8 am to plan our next moves.”\n After the group disperses, she will see if she can barter a reduced rate to stay at the inn in exchange for some songs to entertain the dinner crowd." }, { "author": "lostsole31", "message": "She cannot. It is too late in the evening.\n\nWhat does she do?" }, { "author": "Blackhawk101", "message": "She will inquire as to the availability of sleeping in the common room." }, { "author": "lostsole31", "message": "It would cost her a silver piece, and the Creekside Inn & Tavern is not responsible for your items or your health." }, { "author": "Blackhawk101", "message": "She will pay the silver and take her chances." }, { "author": "lostsole31", "message": "As it is, she finds that Feiya (with Daji) and Rodrigo are both going to be in the common room with her that night.\n\nIs Alandra going to go right to bed or chatter with them? \n Spoiler: OOC \nIf conversing with them, open up a new conversation in the RP channel. Otherwise, let me know she simply goes to bed here in the IC and I'll move forward regardless.\n " }, { "author": "Blackhawk101", "message": "Alandra is quite the chatterbox so she will stay up chatting." }, { "author": "lostsole31", "message": " Fireday, 7 Rova 4718 AR (Waning Crescent) \n Weather: 70/ 50 F. \n\nMorning in the common room, and you are all awoken by the proprietor who chases everyone out so he can have the place cleaned. No, you may not convince them to stay through breakfast ... you have to go.\n\nWith the four of you outside the inn and rubbing your eyes. You begin your various morning routines, including Alandra, who meditates for an hour. \n Spoiler: Alandra \nDo you change anything about your setup? Not on your sheet, so I forget if there is anything you can change daily, like mesmerist tricks or not.\n \n\nRanghen meditates, prays, and otherwise goes through taking care of her weapons and armor for an hour. Rodrigo does a lot of various physical exercises, limbering up, and quick draw of both blade and funny-looking Alkenstar device. Ziggy just runs around, playing and stalking butterflies.\n\nAfterwards (and answer the above), what do you do/ suggest doing?" }, { "author": "Blackhawk101", "message": "Alandra will clean up after her meditation as much as possible, even if it is only brushing her hair to a lustrous sheen and using prestidigitation.\nShe will approach each of the group in turn (even Ziggy) and ask if she can provide them a small psychic protection from harm. She will not give herself the same unless someone refuses.\nonce everyone is ready, she smiles and speaks to the group.\n “Let’s go inside and get a table so we can decide our course of action for today.” \n \n Spoiler: crunch \n\nUse cult trick Psychosomatic Surge on up to six\n " }, { "author": "lostsole31", "message": "All three, curious, take the \"protection.\" The remainder of the group shows as well. Do you offer the same to Bořek and Feiya (and, for that matter, to her fox)?" }, { "author": "Blackhawk101", "message": "Alandra offers the same protection to the others including companions." }, { "author": "lostsole31", "message": "Feiya takes it, allowing it to be used on Daji. but Bořek politely declines, giving Alandra the ability to see to her own protection as well.\n\nThe group goes inside and gets a table for breakfast...\n\nWhat does Alandra recommend for a plan?" }, { "author": "Blackhawk101", "message": "Smiling warmly, Alandra addresses the group.\n “Welcome! I hope you all slept well.”\n She grimaces ruefully and rubs her neck.\n “Please feel free to offer any ideas or additional information you may have. As for me, I suggest we explore the old home of the former mayor, Rodrick’s Wreck. It sounds like it will be interesting to explore if nothing else.” " }, { "author": "lostsole31", "message": "Everyone is just fine with that for a place to begin." }, { "author": "Blackhawk101", "message": " “Anyone know how to get there?” Alandra asks?" }, { "author": "lostsole31", "message": " \"I do,\" says Bořivoj. \"It is sort of the local 'daring place' where as kids we would dare someone to try to enter the place, let alone stay all night. To a young boy, it is a very spooky place. As an adult, it is a derelict cabin soon to be reclaimed by the swamp.\" " }, { "author": "Blackhawk101", "message": " “Excellent! Let’s eat and then head over there and see what we can discover!” says Alandra. She will eat light; ordering only milk and fresh bread if they have them. She will munch on a fresh carrot and offer some to Ziggy." }, { "author": "lostsole31", "message": " \n \nRanghen will take the carrot, and feed it to carefully to Ziggy.\n\nLed by the young armiger, the party travels a little bit before getting to what he identifies as Roderic's Wreck ...\n\nApproaching the house, it is immediately apparent that Roderic’s Wreck is indeed a wreck. The house slumps visibly toward the water, one corner edging dangerously into the river. Boards in the house’s walls have warped and popped free from their nails, peeling back like bark from an old tree. The front door hangs slightly ajar. The sound of buzzing insects, creaking tree branches, and the river flowing by hangs in the moist air." }, { "author": "Blackhawk101", "message": "Alandra will draw her bow and cast a spell so that it glows with a bright white light.\n “Anyone good with finding traps or hidden dangers? If so, you’re up!”\n \n Spoiler: crunch \n\ncast light\n \n " }, { "author": "lostsole31", "message": " \"Allow me to try my hand,\" says Feiya in her strange dialect and cadence of Taldane. \"My adopted mother-sisters enjoyed setting traps for me when I would escape, and in time I became quite good at looking out for dangers - hag-made and natural. Though I don't know what traps you expect if the young come here to try their bravery. Daji, come.\" \n\nDaji gives a yip of surprise, obviously smelling something off!\n\n Surprise Round ... \n S14: Something flies out from under the eaves over the porch and with a long nose/ beak/ something attacks Daji but misses.\n\n S13: Daji bites at the flying thing, and viciously nips for 4 .\n\n S10: Another flying thing comes out and attacks Feiya and also misses.\n\n End Surprise Round, Begin Round One ..\n\nR1T28: Feiya calls out, \"Stirges! Magical, mosquito-like monsters. Be defensive in your tactics that they don't attach to you and suck your blood! Daji, back!\" \n\nShe moves to the back line and casts a spell on herself, using a cured square of leather hide. A close magical force field appears briefly around her before disappearing.\n\n R1T21: Bořek takes Feiya's advice and attacks carefully and knocks one of the stirges out of the air for 11 , but keeps his position to block as many allies from being on the front line if the last stirge comes forward.\n\n R1T19: \"I help the fox-puppy, Mama!\" cries Ziggy enthusiastically and leaps forward into the air towards the stirge and bites hard, doing the opposite of Feiya's recommendation, but landing on the ground with the bleeding stirge in its mouth.\n\nThe stirges are finished off for sure, and tossed into the water.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": " \"Well done, everyone!\" beams Alandra. \"It does seem that we will need to be on our guard in this place.\" \nAlandra moves to the center of the group with a dainty swirl of her skirts.\n \"I have additional protection magic I can give you to mitigate wounds you would take. It only lasts several hours but it might be helpful. Does anyone want my protection?\"\n If any accept, she will grasp their faces in her hands and stare deeply into their eyes for several seconds before pronouncing \"DONE! in a loud voice.\n \n Spoiler: crunch \n\ngive each false healing 1d8+5 THP for three hours if they accept, including herself.\n (1d8+5)[ 11 ] \nAlandra will trigger the tricks if or when the subject takes damage .\n " }, { "author": "lostsole31", "message": "Everyone is fine taking what protections may be granted all.\n\nPeople start to take a bit of a \"formation\" at this point as Feiya and Daji step up. The moss-covered planks that make up the front porch are swollen and half rotten. The front door hangs slightly open.\n\nDaji does a yipping bark at the porch and Feiya waves everyone away. She takes a look, and says, \"Big Man, can you break the porch right here,\" she says pointing to part of the porch.\n\nBořek obliges and sets down his guisarme and taking out his flail and easily shattering part of the rotten wood. Feiya nods and he puts his flail away, picking up his guisarme again.\n\n \"It is fine now, the pressure is relieved from the rest of the porch, and it is safe now.\" \n\nFeiya checks the door and opens it to reveal a dank smell pervading a five-foot wide hallway. A set of stairs rises to the next floor, and the hallway turns sharply to the north past the staircase." }, { "author": "Blackhawk101", "message": " “ Let’s clear this level first. ” whispers Alandra. " }, { "author": "lostsole31", "message": "Alandra, for the very tight passageways (5' wide), what do you suggest for a marching order? Note that Daji can share Feiya's space, and that Ziggy can likewise share Ranghen's space." }, { "author": "Blackhawk101", "message": "“ Humm…I think a good marching order would be Freiya and Daji first to scout for danger. Then Borek second, to pummel anything trying a frontal attack.” she gives the young man a grin. \n “I would put myself next followed by Ziggy and her Mom and then Rodrigo last. Any objections?” " }, { "author": "lostsole31", "message": "As the line moves to the first doorway on the east (ignoring the stairs for now), the warrior turns around and corrects Alandra, \"It's not Borek. It's pronounced Bořek.\" " }, { "author": "Blackhawk101", "message": " \"My apologies, Bor^ek. Your name is difficult for me to pronounce.\" Alandra smiles embarrassed.\n \n Spoiler \n\neven using my laptop, I cannot get the special character correct.\n " }, { "author": "lostsole31", "message": "This happens over the next two minutes, but substitute \"Bořek\" for \"Nikolaj\" ...\n\n " }, { "author": "lostsole31", "message": "After that interlude has ended, Bořek moves to the north of Feiya while she's at the door, so as to protect the party from anything deeper in.\n\nFeiya opens the door, and says, \"It appears to be an old living room.\"\n\nDaji starts yapping angrily, but nothing is seen by Feiya. \"Daji senses something. I am in front for my senses and ability to detect traps. Not to be your canary. Someone else can go in first.\" \n Alandra , what do you recommend?" }, { "author": "Blackhawk101", "message": "Alandra motions to Bořek to proceed into the room. She gives the brave knight a bright smile with a fanatical gleam in her eye (*).\n\n \n Spoiler: crunch \n\n* Uses fanatical stare on Bořek; suppressing negative effects and providing +1 attack and damage and +2 will saves.\n \n \n Spoiler: crunch \n " }, { "author": "lostsole31", "message": "The young knight passes by Feiya and Daji to start moving carefully into the room, and Alandra's stare just barely seeing enough of him to help him.\n\nThere's a skittering sound heard from within, and Bořek's gauntlets grip his polearm tightly in response to a perceived threat.\n\n Begin Round One ... \n R1T24: Ziggy instantly is off the chain and goes rushing into the next room. \"Big rockamotches!\" she calls from the other room, followed by \"Ptooey!\" and a faint sizzling sound.\n\n R1T20: The shadows around Feiya become slightly lessened as she then moves into the room.\n\n R1T19: Rodrigo moves in and a loud report is heard from his Alkenstar weapon that makes Alandra's teeth rattle. \"Got one!\" he calls jubilantly. Then less excitedly, \"Oh, wait, it's still moving.\" \n R1T11: \"She meant cockroaches,\" Ranghen explains matter-of-factly as she passes Alandra and makes her way in, and the sound of her sickle carving through something resistant and wet is heard.\n\n R1T10: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Alandra readies her bow and after entering a martial stance she moves 5 feet to the North. She will fire her bow at a likely target.\n \n Spoiler: crunch \n\nShe will quickly analyze her opponent and shoot at the closest target; prioritizing easy shots over more difficult ones.\nSw: enter combat mantra stance: attack bonus\nFA:5 ft step North\nSA: attack closest “rockamotch” , no special sauce\n to hit - (1d20+6)[ 24 ] to dam - (1d8+1)[ 3 ] with psychic shot\nShe will trigger any Cult trick Psychosomatic Surges if party members or herself take damage.\nShe activates her aura of fear ability even though it mostly likely won’t work on nearly mindless creatures (vermin).\nShe readies her counters Body of Delusion and Inner Sense should she need them.\n " }, { "author": "Blackhawk101", "message": "Alandra will move in the check out the room to the East." }, { "author": "lostsole31", "message": "Doors along the northern and eastern sides of this moldy room provide exits. The floor droops toward the south so the lowest corner of the room brushes the river as it flows by. The ceiling in the northern and eastern sides of the room is torn. The remains of a small desk lean into the northwestern corner of the room, its slim drawer hanging out.\n\n\nThe party does a quick search in here. The drawer hanging out of the slumped over desk is empty aside from a dried-out jar of ink and a few split pen nibs. However, a piece of paper is stuck to the bottom of the drawer by a film of mold. It’s jagged around the edges, as if the rest of the sheet was ripped from the remnants. The stuck and moldering page shows an “X” in the middle of some woods, and the letters “St. Hs.,” shorthand for “Stonehouse.”\n\nFeiya - with Ranghen's help, recognizes the woods as the nearby Churlwood.\n\nWhat now?" }, { "author": "Blackhawk101", "message": " “Feiya, would you be so kind as to check the door to the North for danger?” \nAlandra smiles.\n “Borek, proceed into the room if Freiya says it is okay to proceed.” " }, { "author": "lostsole31", "message": "Feiya stands back, and her curious double instead listens at the door. Meanwhile, real-Feiya says, \"No. My occultation will shield the man since something up close will stymy him with his big stick.\" \n\nFeiya checks the door, and then opens it. As the line begins moving forward, hundreds of swarming spider emerge from the broken floorboards and attack!\n\nAs soon as they swarm over the occultation, it disappears, and in doing so, shadows form and cling around Feiya.\n\n Begin Round One ... \n R1T24: Alandra , you have your bow in hand (emitting light). What do you do?" }, { "author": "Blackhawk101", "message": " “Eeeeek!” screams Alandra in a high pitched shriek.\nShe turns and runs from the room’s Western door and then South outside to the extent of her single move.\n “Nope. No thank you. Nope…no…nope!”\n \n Spoiler: crunch \n\nMA: move 5’ NW, 5’ W, 20’ S\nFA: enter stance Battle Mantra (+1 AC)\nSA: full defense\nshe will activate Psychosomatic Surge and False Healing if anyone takes damage. If she needs to make a saving throw, she will use the Inner Sense counter.\n " }, { "author": "lostsole31", "message": " R1T24: “Eeeeek!” screams Alandra in a high pitched shriek. She turns and runs from the room’s western door and then south outside to the extent of her single move, all while frantically jabbering, “Nope. No thank you. Nope…no…nope!” \n R1T23: With pistol in hand, Rodrigo hustles outside and onto the porch stairs with Alandra.\n\n R1T21: Ranghen's voice can be heard saying something inside just before there is the sound of glass breaking and the indirect flash of orange-yellow from within! Though a brief flash, that light and flickering of active flames within then builds.\n\nAt the realization there is now a raging fire inside, Rodrigo mutters, \"Ay, dios mio!\" \n R1T19: Lots of guttering flame inside now, and that light seems to be advancing, or getting brighter, or something ...\n\n R1T18: More sounds of glass breaking, but this time there is an awful smell that wafts down, and the lights of a fire slowly gutter out.\n\n R1T15: Ziggy comes to the hallway and says, \"Spiders gone!\" \n R1T10: Despite that, calls out, \"I've been poisoned!\" \n End Round One, Begin Round 2 ...\n\nR2T24: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "At Borek’s call, Alandra moves back to him to see if she can help.\n \n Spoiler: crunch \n\nMA: 20’ N, 5’ E, 5’ NE.\nshe has no healing knowledge to offer but will trigger the Cult Trick and False Healing if he takes damage.\n " }, { "author": "lostsole31", "message": " R2T24: At Bořek’s call, Alandra moves back to him to see if she can help.\n\n R2T23: Rodrigo follows her...\n\n R2T21: Ranghen moves over to give Bořek first aid.\n\nDaji, Feiya, and Ziggy delay ...\n\n R2T10: After some deep breaths, Bořek finally nods gratitude to Ranghen as the poison has run its course.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": " “Is everyone well? asks Alandra with genuine concern. “I will not loose another group so fast!” , she thinks to herself.\n “Sorry I ran away but I have no weapons against a swarm like that!”\n\n”If everyone is recovered, let’s search this room also,”\n " }, { "author": "lostsole31", "message": "Ranghen answers. \"The young warrior has been weakened by poison, and that weakness likewise affects how well he bears the weight of his armor. Mind you, my medical skills and his hardiness fought off the poison quickly, so it's not too bad, but I recommend that he now cycle to the back of the group as backup.\" " }, { "author": "Blackhawk101", "message": " “Agreed. Borek, please keep to the back for the time being.”\n She gives him a fierce grin. Alandra searches the room.\n\n \n Spoiler: crunch \n\nuse fanatical stare at Borek.\n " }, { "author": "lostsole31", "message": "Two doors stand along the north wall of the room, and one stands along the western wall. A masterfully built table stands against the mold-covered windows in the room’s southeastern wall. Aside from a layer of mold and a few patches of moss, the dining set looks to be in immaculate condition compared to the rest of the house’s furnishings.\n\nMost of the eathenware and porcelain dishes inside the cabinet shattered when it tipped over, but inspecting the interior of the cabinet you find the following:\n \n Silver serving set \n Silver decanter \n Set of (6) Copper Mugs \n \n\nNobody in the group is skilled at appraisal. People can guess, but that might give the wrong idea.\n\nThe items are collected. What now?" }, { "author": "Blackhawk101", "message": " “Interesting find! Bodes well for our luck on this adventure.” Alandra smiles as the silver is collected.\n “Freiya, would you examine the doors to the West please? With Borek poisoned, who will volunteer to be our point person?” " }, { "author": "lostsole31", "message": " \"I and Ziggy will be in front with Feiya and her fox,\" says Ranghen.\n\nThe two women check both doors and determine them to be safe.\n\nWhich door (or both simultaneous) do you recommend opening first?" }, { "author": "Blackhawk101", "message": "Alandra nods to Ranghen and points for her to open the Southern most West door." }, { "author": "lostsole31", "message": "The door opens up into the corner of a passage. The hallway you came in terminates to the north here before turning east. There are three doors ... one under the stairs, and two facing doors down the passage." }, { "author": "Blackhawk101", "message": "Alandra nods as if expecting to see the corridor there. \n“Ranghen, check this door to the north please before we move on.” " }, { "author": "lostsole31", "message": "Ranghen does so, and it opens up into a room." }, { "author": "Blackhawk101", "message": "Alandra motions Ranghen and her diminutive companions to proceed into the newly opened room." }, { "author": "lostsole31", "message": "A door that opens to the space beneath the stairs is boarded over. The doorknob is broken off and a steel spike has been driven into what used to be a lock." }, { "author": "Blackhawk101", "message": " “Ranghen and Frida, check the door to the East and if safe, open it.”\n Alandra purses her lips and taps her chin.\n “It leads outside but let us check it out anyway.” " }, { "author": "lostsole31", "message": " Alandra , you just begin to notice the sound of water churning behind the door under the stairs. Everyone else (except Rodrigo) look around and at each other as they hear the same thing.\n\nWhat do you do?" }, { "author": "Blackhawk101", "message": " ​“I don’t like the sound of that! Everyone retreat back into the room we came from!” " }, { "author": "lostsole31", "message": " Begin Round One ... \n R1T25: Feiya scoops up Daji and runs back through the door.\n\n R1T18: Ziggy follows ...\n\n R1T17: Bořek does just the opposite and enters the back hallway with his guisarme.\n\n R1T16: Ranghen follows Ziggy.\n\n R1T12: Rod follows Feiya ....\n\n R1T11: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Alandra moves East into the room and then south.\n “Borek, come on!”\n She prepares to close the door once he is inside." }, { "author": "lostsole31", "message": " R1T11: Alandra moves East into the room and then south. “Borek, come on!” she shouts as she prepares to close the door once he is inside.\n\nHe does so, she shuts the door, and all is quiet.\n\n Initiative Ends! " }, { "author": "Blackhawk101", "message": "Alandra carefully wipes some glistening beads of perspiration from her brow before addressing the group. \n“That was weird! Any thoughts as to what is apparently trapped behind the door under the stairs? Perhaps some kind of magical trap?” " }, { "author": "lostsole31", "message": " \"If the sound came from the external door to the north, it would have made sense,\" says Feiya. \"But it came from a closet. I doubt it is a big bug, but given the creepy rumors of this place, possibly a haunt or ghost of some sort?\" " }, { "author": "Blackhawk101", "message": "Alandra will wait if any one else wants to chime in. If not, she will put her hands on her hips and hold up her chin.\n “We will come back to this mystery later. In the meantime, Ranghen please take the lead as we examine the corridor to the West.” " }, { "author": "lostsole31", "message": "Ranghen steps out into the hallway. She turns around and asks. \"There is a door - likely leading to a closet - under the stairs a few feet south of me. Do we want to check that first?\" " }, { "author": "Blackhawk101", "message": "Suspicious of strange closets now, she frowns briefly before responding.\n “Yes, but be careful to check it for danger with Freiya. If it looks locked like the other one, leave it alone for now.” " }, { "author": "lostsole31", "message": "Feiya goes out with Ranghen. It turns out the door is not locked. \"Nope!\" calls Feiya. \"Just a moldy linen closet.\" " }, { "author": "Blackhawk101", "message": " “Good. Continue down the hallway then.” She points West with a slim arm and daintily tapered fingers." }, { "author": "lostsole31", "message": "The doors are checked clear. Which do you recommend getting opened first, north or south?" }, { "author": "Blackhawk101", "message": "Alandra motions to the Southern door." }, { "author": "lostsole31", "message": "The door is opened and Ranghen looks in from where she is. \"Looks like a family room.\" " }, { "author": "Blackhawk101", "message": "Alandra nods. “Let’s check it out.” " }, { "author": "lostsole31", "message": "The party moves into the family room.\n\nAs they begin searching, Feiya suddenly stops and asks, \"Did anyone else hear children giggling?\" \n\nZiggy raises a little claw, looking spooked, and Daji seems uneasy and coiling closely at Feiya's feet.\n\nNobody else seemed to have heard anything." }, { "author": "Blackhawk101", "message": " \"I heard nothing. That is very ... unsettling. Let's keep our guard up as there may be supernatural entities nearby.\"\n\n A worried look crosses Alandra's face at the thought of ghosts. She carefully searches the room." }, { "author": "lostsole31", "message": "The PCs receive a vision of Roderic’s family. One child sits upon Roderic’s knee while the other two sit on the floor around him, listening to him read. Roderic’s wife, Andella, sits next to him on a chair doing needlepoint. This pleasant scene turns to horror as the family suddenly shifts, their skin sloughs away in wisps of shadows to reveal skeletal faces. Roderic turns to the PCs, points accusingly, and demands they leave, saying, “Get out!” in a long, gasping shout.\n\nAlandra, roll a Will save ...." }, { "author": "Blackhawk101", "message": "Alandra tries to steady herself in the face of supernatural horror.\n \n Spoiler: crunch \n\n will save - (1d20+10)[ 22 ] \n " }, { "author": "lostsole31", "message": "Everyone feels fear, for sure, but nobody appears to be unduly put out as the horrible apparition disappears.\n\nAlandra directs a careful search of the room that ends up taking 40 minutes, yet reveals nothing of interest and no clues of any kind." }, { "author": "Blackhawk101", "message": " \"Too bad we didn't find any clues here. We keep searching.\"\n\n\"Freiya and Ranghen, check the door to the North in the hall. Everyone else follow and stay alert!\"\n\n As if to emphasize this, Alandra knocks an arrow and prepares to follow the other two women into the hall." }, { "author": "lostsole31", "message": "The door to the north is checked clear and opened. A sickeningly sweet scent hangs in this room’s otherwise stale air. Mold and fungus grow up the side of the northern walls, and what was once a table lies decayed and slumped to the floor at an angle. A door and a stone hearth occupy the west wall of the room, the oven’s door slightly ajar.\n\nRanghen passes that information along as she is the only one with a good view of most of the kitchen from her spot at the doorway.\n\nNow what?" }, { "author": "Blackhawk101", "message": "Alandra nods and motions the women to proceed into the room." }, { "author": "lostsole31", "message": "As soon as Ranghen ad Ziggy step in, Ranghen says, \"I have something. It's all mold and muck in here, but there is definitely something hiding in the muck to the west........ It hasn't responded to my voice or mention of it, so not intelligent. Wait, yeah, that's a garden ooze. Looks like flowering and fruiting mold that camouflages in other mold. How do you want to proceed?\" " }, { "author": "Blackhawk101", "message": " “Garden ooze? Is it dangerous? What do we know about it?” Alandra asks prettily concerned." }, { "author": "lostsole31", "message": " \"Yeahhhh,\" admits Ranghen in her accented drawl, \"it's already starting to quiver, so I am guessing it senses our vibrations now.\" \n Begin Round One ....\n\nR1T24: \"Daji, stay,\" Feiya says before she casts a spell on herself, giving her a faint, protective glow. She rushes in and jumps up on top of a side table.\n\n R1T21: Daji steps to the side of the door and is ready to defend himself if attacked.\n\n R1T19: Ranghen wasn't ready for how quickly the garden ooze would slide forth towards her in a smooth, quick motion. Part of its amorphous, floral form stiffens to attack Ranghen with a pseudopod.\n\n R1T18: Alandra , your lit bow is in hand, and you have a partial view of something near Ranghen. What do you do?" }, { "author": "Blackhawk101", "message": "Alarmed, Alandra advances and tries to cause pain to hamper the creature.\n \n Spoiler: crunch \n\nMA: move 5’ North (free)\nSwA: manifest Lingering Touch (visual) spending 3 pp for duration 2 rnds\nSA: RTA Devastating Touch with Fear’s Reach.\n to hit - (1d20+5)[ 24 ] \n to dam - (1d6+3)[ 6 ] 2 rounds\n " }, { "author": "lostsole31", "message": " R1T18: Alarmed, Alandra advances and looks upon the creature. A host of spectral creatures coalesce around Alandra - giving initial alarm to her allies - when suddenly they all fly forth into the quivering floral mass to make it quiver irregularly for 6 as it suffers terrible pain.\n\n R1T14: Ziggy moves just a few feet north and then belches on the muck, but it seems to have no effect.\n\n R1T13: Rodrigo enters, and in trying to get between Ranghen and Ziggy, the things lashes out at him and misses. He ends up in the northeastern corner. He quick draws his weapons while getting into a stance, including an iaijutsu strike with his sword that does 14 .\n\n R1T6: Ranghen doesn't move but draws her sickle and power strikes the garden ooze for 9 .\n\n R1T3: Bořek moves behind Alandra, but doesn't advance farther.\n\n End Round One, Begin Round 2 ...\n\nR2T24: A diadem forms on Feiya's brow before flashing, causing the muck to have a fit or seizure of some sort.\n\n R2T21: Daji delays ...\n\n R2T19: The muck quivers erratically, affected by Feiya's strange attack , but then takes 4 lingering pain from Alandra's prior attack. The thing quivers, but now seems to be a strange quiescent mass. Several seconds again, Alandra's continuing damage hits it again and kills it, causing it to lose all surface tension and falling apart in mud, muck, and flowers.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": "Alandra bounces up and down excitedly. \n“Well done! Well done!”\n\n“Since we are here, take a look around and note if you find anything of significance.” " }, { "author": "lostsole31", "message": "It takes less than 2 minutes to toss the kitchen, and there is nothing found of note." }, { "author": "Blackhawk101", "message": " “That looks like the extent of this floor except the freaky closet. Advanced Team: Feiya , Ranghen and companions. You lead us back East and then South into the entrance hallway. From there we head up/down the stairs.”\n Alandra smiles encouragement to the women and their companions." }, { "author": "lostsole31", "message": "The party reroutes as recommended, regrouping at the base of the stairs that lead upwards. The advance is carefully begun, with an eye to safe transit over the old, warped, wooden stairs.\n\nOnce Ranghen and Ziggy get to the top, they pass down what they see ... it is an upper hall. Two sets of stairs descend to the lower floor of the home. Two doors stand along the north, west, and south walls, while a single door stands partially open along the east wall.\n\nHow do you wish to proceed?" }, { "author": "Blackhawk101", "message": "Alandra’s beautiful face scrunches up in concentration for a bit as she tries to suss the best direction to go.\n “To the …West I think.” " }, { "author": "lostsole31", "message": "Ranghen calls out, \"Looks like the west has a southern spur to the south with a door. Check that door first, or the west?\" " }, { "author": "Blackhawk101", "message": " “Yes, check the Southern door first,” Alandra replies.\n “Do you need more light up there?” " }, { "author": "lostsole31", "message": "Feiya - who was carrying a light source, had already gone up, but Ranghen yells down, \"Couldn't hurt.\" \n\nIt is assumed that the rest of the party begins moving upstairs. Ranghen and Ziggy check the door, and then open it, revealing some kind of lounge." }, { "author": "Blackhawk101", "message": "Alandra nods and smiles at the advanced team to proceed." }, { "author": "lostsole31", "message": "The leather of the room’s two large chairs seems mostly intact, but stuffing covers the ground beneath them and has been strewn about. Broken glass glitters on the floor, and a low table lays on its side, the drawers from a small cabinet on the ground beside it. A draft from a broken window stirs the moldy drapes, and a crooked painting of a sailing ship at sea bears a lengthy rip through the canvas." }, { "author": "Blackhawk101", "message": " “Let’s do a check of the room.” Alandra moves to examine the cabinet." }, { "author": "lostsole31", "message": "The party does a quick search of the room, which takes only about two minutes. From the cabinet, Alandra finds a fine crystal decanter, and Ziggy finds the decanter's stopper which rolled under one of the leather chairs." }, { "author": "Blackhawk101", "message": "Alandra gives the decanter to whichever party member(s) is holding the loot.\n “Alright! Advance team…back to the Hall and check the first door to the West!”\n She flips her hair over shoulder and points dramatically back into the hall, clearly enjoying herself.\n\n “Too much attitude?” she whispers to the flamboyant swordsman Rodrigo as the group moves out." }, { "author": "lostsole31", "message": " \"No, no!\" says Rodrigo more flamboyantly. \"Gotta be relaxed, like this....\" and he plops down on a leather chair like a king in his castle. When he does so, there is a long, slow, expelling squeak of air as the air trapped between the leather upholstery and the cushion are slowly pushed out. He jumps a little at the squeak, and everyone stops cold as the long, awkward noise finally peters out.\n\nOnce the noise is done, and it is obvious that the creepy squeaking was just old, broken down furniture, Rodrigo slowly starts to laugh nervously, embarrassed that he was spooked by so simple and mundane a reason, and the other NPCs - mirroring the nervousness and building to a good laugh.\n\nDoes Alandra find herself laughing in what amounts to a form of stress relief?" }, { "author": "Blackhawk101", "message": "Alandra’s high melodic laughter joins the others as they enjoy the chance to relax a little. “Thanks for the advice!” ​she giggles." }, { "author": "lostsole31", "message": "The team shares their first stress-bonding over the laughter, meaning that the laughter is probably louder and longer than one would expect more as a form of release than what caused the laughter, but as the group's laughter begins to abate, one laughing voice seems to be particularly sharp-edged and laughing longer and with more force than everyone else and with a malignant overtone that gets everyone else's laughter to stop .... for floating out of the chair and now above Rodrigo is a ghostly, skeletal form accompanied by a fast-growing mini-cyclone of loose debris from the room!\n\n Alandra , roll a Will save!" }, { "author": "Blackhawk101", "message": " “Gasp!” Alandra is surprised at the haunts sudden appearance.\n \n Spoiler: crunch \n\n (1d20+10)[ 26 ] \n " }, { "author": "lostsole31", "message": "A disturbing sight, to be sure, but not enough to make anyone in this group to go running for the hills.\n\n Begin Round One ...\n\nR1T21: Daji yips in alarm, but waits for a command.\n\n R1T14: \"A poltergeist!\" calls out Feiya. \"Spirit undead- so positive energy or magic attacks only may hurt it. It is bound to this house, so can't move more than 30 yards from the property. Daji, carefully, outside!\" \n\nShe stares at the creature balefully, seemingly getting a reaction from the poltergeist.\n\n R1T13.5: Daji scampers out of the room.\n\n R1T13: Alandra , what do you do? Your bow (with light ) is in hand." }, { "author": "Blackhawk101", "message": "Alandra is painfully unprepared in encounters with the undead. She withdraws NE and then N so that she is in the hallway just behind Borek.\n \"I am not much use against the undead. I will try to aid you as much as I can.\"\n \n Spoiler: crunch \n\nFRA: Withdraw 5 ft. NE and then ten ft. North.\n " }, { "author": "lostsole31", "message": " R1T13: Alandra is painfully unprepared in encounters with the undead. She withdraws NE and then N so that she is in the hallway just behind Borek. \"I am not much use against the undead. I will try to aid you as much as I can.\" \n R1T12: A sound of a caustic hiss from inside and Ziggy scuttles outside and behind Alandra. \"I did thomething with my bweath, but vewy wittle,\" she half-heartedly boasts.\n\n R1T8: Bořek drops his guisarme before stepping inside. \"I know not if you are sentient, but trust that I hope Iomedae gives my hands the power to send you to your final end.\" \n R1T7: There is a burst of light from the room.\n\n R1T5: Rodrigo heads out into the hallway, following Alandra's light and then getting behind Alandra (sharing square with Ziggy). He shrugs. \"Perhaps I should invest in holy water, si ?\" \n End Round One, Begin Round 2 ...\n\nR2T14: Feiya begins cackling wildly, which may just be more disturbing than the poltergeist. A faint flash of light.\n\n R2T13: Alandra , what do you do?\n\nZiggy on deck, Bořek in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra moves to the doorway and stares fanatically at the young armored knight.\n \"Get it Borek!\"\n\n \n Spoiler: crunch \n\nMA= 5ft step South\nSA= Use Fanatical Stare on Borek with only the good buffs: +1 to hit / +1 Damage and +2 Will svs.\n " }, { "author": "lostsole31", "message": " R2T13: Alandra moves to the doorway and stares fanatically at the young armored knight. \"Get it, Borek!\" \n R2T12: Ziggy runs back into the room, and takes advantage of the fact that the poltergeist is flying. It breathes at it as it partially dodges and takes 1 acid .\n\n R2T8: Bořek's hand is glowing when Alandra first sees him on her return. He waves his hand through the poltergeist and the light on his hand flashes as it does 5 PE .\n\n R2T7: Ranghen channels energy and does 8 PE .\n\n R2T5: Rodrigo delays ...\n\n R2T3: The poltergeist seems partially insensate.\n\n End Round 2, Begin Round 3 ...\n\nR3T14: Feiya continues cackling and shoots a beam of blackness that warps through the poltergeist for 2 disruption .\n\n R3T13: Alandra , what do you do? If you just want to keep staring at the man until the battle is over, let me know." }, { "author": "Blackhawk101", "message": "Alandra keeps staring at Borek until the battle is over but she takes a battle stance and defensive posture.\n \n Spoiler: crunch \n\nSw: Battle Mantra stance +1 AC\nFAA: Full defense\n " }, { "author": "lostsole31", "message": " R3T13: Alandra keeps staring at Bořek until the battle is over but she takes a battle stance and defensive posture.\n\n R3T12: Ziggy spits at the poltergeist, doing 1 acid . Ziggy then backs away out of the room.\n\n R3T8: Bořek says a quick prayer under his breath, and reaches out. The positive energy on his hand reaches out and destroys the poltergeist.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": "Alandra thrusts her fist skyward in triumph.\n “Well done everyone! I knew that we would make a formidable team!”\n”Keep alert still and let’s check the next door North in the hall. Advance Team, please take the lead.” " }, { "author": "lostsole31", "message": "The group gets into something of position (i.e., a mass of bodies in the hallway). Ranghen opens the door and then yells, \"Bugs!\" \n Begin Round One ... \n R1T28: Feiya glares into the room.\n\n R1T20: Bořek drops his guisarme and moves into the room while readying his shield. He moves in and takes the worst position possible ... on purpose.\n\n R1T19: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": " “Attack! yells Alandra. Amorphous shadow horrors swirl around her body before streaming towards one of the bugs.\n \n Spoiler: crunch \n\nSw: manifest Lingering Touch 3 PP (2 rnds)\nSA: attack Blue bug with Devastating Touch (RTA)\n (1d20+5)[ 8 ] \n (1d6+3)[ 4 ] \n " }, { "author": "lostsole31", "message": " R1T19: “Attack!\" yells Alandra. Amorphous shadow horrors swirl around her body before streaming toward the only bug she sees, though those shadows disperse against the far wall.\n\n R1T18: Rodrigo rushes in while pulling out gun and sword to strike Red for 9 mod , as it seems the hard shell of the bug resists his blade.\n\n R1T19-13: Red was clinging to the wall and hops down to bite at Rodrigo while Blue, on a desk, bites at Bořek.\n\n R1T11: Ziggy moves in and spits at Red, which in turns moves enough to only take 4 acid . \"Mama! They like the smockagoches downstairth, but theze is dead oneth. Smashy attacks!\" \n R1T10: Ranghen darts in without provoking, and then lets loose with a burst of positive radiance that does 5 PE to Red (resisting), but 12 PE to Blue and 5 PE to Green. Ranghen's white fur seems to have a faint lather on it from the exertion and she says, \"I can't do any more of that today. But Ziggy's right... they're exoskeleton cockroaches and crushing weapons work best as the hide turns away blades.\" \n R1T9: Green hops off the wall and bites at Ranghen.\n\n R1T7: Daji delays...\n\n End Round One, Begin Round 2 ...\n\nR2T28: Feiya seems to be concentrating on something for herself, doing some controlled breathing and even shutting her eyes.\n\n R2T20: Bořek smashes Red and instead of dying like a normal cockroach, it internally combusts and leaves no remains behind but a scorch mark on the floor.\n\n R2T19: Alandra , what do you do?\n\nRodrigo on deck, Blue in the hole ..." }, { "author": "Blackhawk101", "message": " \"****!\" snarls Alandra knowing her powers will not affect undead. She uses her Fanatical Stare on Borek. She shifts into a martial stance.\n\n \n Spoiler: crunch \n\nSA: use fanatical Stare on Borek\nSwA: Martial Stance Battle Mantra (AC).\nShe will \"pop\" any Cult Trick Psychosomatic Surge if someone takes damage.\n " }, { "author": "lostsole31", "message": " R2T19: \"****!\" snarls Alandra knowing her powers will not affect undead. She uses her Fanatical Stare on Bořek as she shifts into a martial stance.\n\n R2T18: Rodrigo acrobatically moves south successfully, and the particular way he does it seems to distract the enemy while heartening his allies. He slashes blue with some type of special maneuver and dusts it.\n\n R2T11: Ziggy spits at the last exo-roach for 4 acid .\n\n R2T10: Ranghen takes out her sickle and slashes the monster for 6 mod .\n\n R2T9: The exo-roach attacks Ziggy, and seems to bite past the scales, but doesn't appear to do any actual damage.\n\n End Round 2, Begin Round 3 ...\n\nR3T28: Feiya moves just inside the doorway and points southwards, a line of black energy shooting forth, but missing.\n\n R3T20: Inspired by Rodrigo's bold maneuver, Bořek smiles at him and then dusts the last exoskeleton cockroach with his shield before stowing his shield and picking up his guisarme again.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": " “Well done! Let’s check this room.” Alandra takes a look around." }, { "author": "lostsole31", "message": "It takes a minute for a quick search, but nothing of interest in this room." }, { "author": "Blackhawk101", "message": "Alandra smiles satisfactorily. “Advanced Team head to the next door North and West once you are back in the landing.” " }, { "author": "lostsole31", "message": "The group does as mentioned. The door is checked and opened, revealing what is likely the master bedroom beyond." }, { "author": "Blackhawk101", "message": "Alandra nods to the forward group to proceed into the room." }, { "author": "lostsole31", "message": "A moldering mattress lies amid a bowed wooden frame, flanked on either side by ruined tables. A dresser in the northwest corner of the room has seen most of its drawers pulled out and discarded on the floor. Remnants of moldy and animal-gnawed clothes spill from them. A hole has been hacked into the floor, near a long, slender wooden case that is open and tipped over on the floor.\n\nAppearing drenched and bloated, Roderic drains up from the floorboards into the room in eerie mockery of gravity, then speaks in a hollow voice:\n\n “The cove. The stone house in the wood. The gauntlet. Save them. My map. The key.” \n " }, { "author": "Blackhawk101", "message": "Alandra pleads with the ghost of Sir Roderick, “We will help protect the town! What other help can you provide?” " }, { "author": "lostsole31", "message": "Sir Roderic's ghost seems nonplussed. With a slight change in inflection of increased frustration and anger, he repeats:\n \n“The cove. The stone house in the wood. The gauntlet. Save them. My map. The key.” \n " }, { "author": "Blackhawk101", "message": " \nAlandra looks around at the others nervously.\n “Yes, we will!” she assures he spirit with as much confidence as she can muster." }, { "author": "lostsole31", "message": "The ghost of Sir Roderic burbles and gags as water spills out of his mouth as he disappears." }, { "author": "Blackhawk101", "message": "Alandra shakes herself to clear the lingering uneasiness of the spirit’s visit.\n “The map we have of the stone house in the woods is obviously important to solving this mystery! Anyone know what the significance is of the other items he mentioned?” " }, { "author": "lostsole31", "message": "None of the NPCs know off the top of their heads." }, { "author": "Blackhawk101", "message": " “All right then. We will figure it out later.”\n Alandra huffs, chagrined.\n “Let’s search this room before moving on.” \n " }, { "author": "lostsole31", "message": "It takes two minutes to search in here, with folk re-upping light as needed. This was once Roderic and Andella’s bedroom. Now, animals have torn out most of the bedding, leaving a scattered tangle of cloth remnants and soiled and shredded stuffing. Aside from the couples’ garments, little of interest can be found among the scavenged dresser. Most items of interest that resided within have long since been scooped up by those who took the dare to spend the night in Roderic’s Wreck.\n\nThe open wooden case discarded on the floor once contained a sword. The case is of masterwork quality, and a thin sheeting of lead lines its interior. Etched into a plaque in ornate lettering on the case’s side is the word “Baraket.” Two small but complex locks line the edge of the open case. A wad of adhesive gum holds a pair of keys tacked to the lid of the case. The case looks valuable (value unknown).\n\nAs the party discusses if they've ever heard the name \"Baraket\" before or not, Feiya casts a spell on herself, but it doesn't help. Nobody has ever heard that name before.\n\nThe keys are removed from the case and when closed, the case automatically locks. The keys are verified as being unable to unlock the case, and it is put into party treasury." }, { "author": "Blackhawk101", "message": "Alandra puts her hands on her shapely hips and addresses the group, ​“We have more questions than answers but I say that we are definitely onto something!”\n“Let’s go back to the landing and then explore the hallway to the North.”\n”Advanced Team…move out!” she commands with a giggle." }, { "author": "lostsole31", "message": "The hallway to the north ends in a window, but also has the northern set of stairs going down ... the one that downstairs had some creepy water noise coming from it." }, { "author": "Blackhawk101", "message": " \"Good to know where another possible exit is. Let's go back to the landing and check the next door to the NE.\" ​Alandra decides after a few moments of thought." }, { "author": "lostsole31", "message": "The door is checked and opened, and the room is described for those that don't see in. The remains of a wicker cradle slumps against the wall between two cracked windows. A small wicker table in similar condition sits in the corner of the room." }, { "author": "Blackhawk101", "message": "The group will make a quick search of the room." }, { "author": "lostsole31", "message": " Surprise Round ...\n\n As soon as the first two (+two) enter the room, there is the sound of a child whimpering and sobbing.\n\n Begin Round One ...\n\nR1T25: Ranghen reaches out and throws the overturned crib to the side, revealing a small creature. It wears the tattered remains of a rabbit costume, its canine skull protruding from the hood-like head of the destroyed outfit. A necklace of lettered, wooden blocks hangs around its neck, and the unsettling creature drags a wheeled wooden duck by a soiled and knotted string.\n\nRanghen calls out, \"It's an attic whisperer, an undead child! Be careful, because its touch and attack can steal your breath or steal your voice!\" \n R1T24: Feiya stays where she is and stares at the attic whisperer, and smiles. \"I ... have ... you....\" she says in her creepy dialect. \"Daji, away!\" \n R1T23: Ziggy hops to the side and spits at the undead. It moves very quickly and only takes 2 acid .\n\n R1T22: Daji backs out all the way and looks around carefully.\n\n R1T16: The attic whisperer steps to the southeast. It bites Feiya in the left elbow with notable speed, like a serpent striking, doing 6 + fatigued , having taken some of the breath out of her. It then reaches up and touches her chest, but Feiya rallies and keeps her voice.\n\n R1T15: Bořek bravely heads in past the rest, with the whisperer missing him with its bite. Despite attacking from a back line and the grating tears, the armiger manages to strike the undead with his guisarme for 10 .\n\n R1T14: Rodrigo rushes past everyone up to where the crib was and spins around like lightning, drawing his sword in a brilliant twirl to slash two-handed for 11 .\n\n R1T10: Alandra , the sobs coming from the creepy undead are unsettling. What do you do?\n\nRanghen on deck, Feiya in the hole ..." }, { "author": "Blackhawk101", "message": " “That is so gross! How do we kill it?” asks a panicked Alandra. She will see if she can remember ever hearing of this kind of creature and then activate her Cult Trick Psychosomatic Surge on Feiya.\n \n Spoiler: crunch \n\nFrA: assessment\nSa: activate Psychosomatic Surge Cult trick on Feiya.\n " }, { "author": "lostsole31", "message": " R1T10: “That is so gross! How do we kill it?” asks a panicked Alandra, never having heard of such a creature before. She prepares in case Feiya gets hurt again.\n\n End Round One, Begin Round 2 ...\n\nR2T25: \"It's undead!\" answers Ranghen. \"I don't think it has special defenses, so same thing as any enemy, but as undead it hates positive energy.\" \n\nShe takes out her sickle and slashes the undead for 5 mod . \"It's sobbing seems to be sapping a little bit of my attack strength.\" \n R2T24: Feiya begins to laugh hysterically before casting carefully to place a spell upon Ranghen.\n\n R2T23: Ziggy carefully squirrels into the space of the attic whisperer and whips her tail at its leg but misses.\n\n R2T22: Daji delays ...\n\n R2T16: The attic whisperer bites Feiya in the foot and Alandra is ready and energizes the trick that completely ablates the initial damage while granting an additional 2 THP and Feiya keeps her breath. It swings a little clawed hand at the witch but misses.\n\n R2T15: Bořek calls out, \"You powers of the Godclaw hear me! Give unto me the means to give peace to this child.\" With that request, there is the faintest glow on his polearm, though he misses with his attack.\n\n R2T14: Rodrigo steps into the corner, draws an exotic knife, takes brief aim, and throws it. The tanto hits the creature center mass for 12 mod + entangled , as it staples the creature to the eastern wall.\n\n R2T10: Alandra , what do you do?\n\nRanghen on deck, Feiya in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra adopts a Marshal stance and quickly nocks and fires an arrow at the horrible creature.\n \n Spoiler: crunch \n\nFA: enter Battle Mantra stance +1 to hit\nSA: Fire bow at creature , Risky strike, Psychic shot\n to hit - (1d20+4)[ 11 ] +1 Battle Mantra not included\n to dam - (1d8+2)[ 5 ] +1 psychic shot not included\n " }, { "author": "lostsole31", "message": " R2T10: Alandra adopts a martial stance, knocks an arrow, and fires it at the horrible creature, but misses wildly with all of the interference.\n\n End Round 2, Begin Round 3 ...\n\nR3T25: Ranghen concentrates on a spell, and with a glowing hand reaches out to touch the attic whisperer, which just barely resists to only take 4 PE , the glow now gone from Ranghen's hand.\n\n R3T24: Feiya continues to laugh at the unfortunate child undead. She points at the thing and as a black beam shoots at it, the attic whisper touches her shin. She gasps but continues her laugh as a black beam lances out to just barely get the whisperer 12 disruption !\n\n R3T23: Ziggy spits at the whisperer and takes 3 acid , and the string leading to the rolling duck gets destroyed.\n\n R3T16: The attic whisperer bites Feiya in the knee with a speedy snap for 7 , removing the last of Alandra's protection. Worse, it steals more of her breath and now Feiya is exhausted and falls to the ground asleep, which in turn stops her laughter. It then reaches out to touch Ranghen in the belly ... and she coughs as she fights to keep her voice.\n\n R3T15: Bořek picks up Feiya, and then tries to get out of the room. As he does so, he gets touched in the buttocks, though he doesn't show any signs of any kind of struggle. Once outside, he drops her unceremoniously on the ground.\n\n R3T14: Rodrigo continues his arc and stops at the door to screen Alandra, and then quick draws his wakizashi that cuts across the attic whisperer's small abdomen and spine. There is an internal burning - in much the same was as for the exoskeleton cockroaches - and the entire attic whisper combusts to ash from the inside out before dropping to the ground as a scorch mark.\n\nAs soon as that happens, Feiya gasps awake dramatically in the hallway as it seems that her supernatural link was tied to the attic whisperer in some way.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": " “Thank goodness! Is everyone alright?” exclaims Alandra.\nShe moves around checking on each party member. She doesn’t have medical training so she only tries to comfort the injured by assuring them that they “Will be okay” without any actual assistance.\n \n Spoiler: crunch \n\nMesmerist Rider:\n \n Psychosomatic Surge Cult Trick is in place on all party members except Borek and Freida. Trigger=taking damage. 1d8+1 THP. Duration 1 hr. \n False Healing : Active on all party members . 11THP. Duration =3 hrs. \n \n " }, { "author": "lostsole31", "message": "Courtesy of Alandra's preemptive measures, nobody is actually wounded, though Feiya's fortifications have been expended. Other than that, Brennan is weakened from poison, and Feiya is exhausted, sapping her strength and agility." }, { "author": "Blackhawk101", "message": " “Poor Freiya is exhausted. Let’s rest here for a bit until she is better able to protect herself .” says Alandra with a bit of Motherly concern.\n “Lunch break!”\n Alandra will munch on a carrot and offer one to the dragon and anyone else who wants one.\n \n Spoiler: crunch \n\n Mesmerist Rider: \n \n Psychosomatic Surge Cult Trick is in place on all party members except Borek and Freida. Trigger=taking damage. 1d8+1 THP. Duration 1 hr. \n False Healing : Active on all party members except Freiya. 11THP. Duration =3 hr \n \n " }, { "author": "lostsole31", "message": "Ziggy will definitely take carrots.\n\nHow long does Alandra take for a break?" }, { "author": "Blackhawk101", "message": "Alandra will rest until Freiya feels better. About an hour." }, { "author": "lostsole31", "message": "After an hour, Feiya is no longer exhausted, but is fatigued, but willing to continue since there can't be much more of this house left to explore." }, { "author": "Blackhawk101", "message": " “ We will check the room where we defeated the attic whisperer and then check the next door to the East.” \n Alandra smiles at her group. \n ”Freiya, hang back from the door check since you don’t have any protection.” " }, { "author": "lostsole31", "message": "It takes only a minute to search the room clear ... nothing of interest in there.\n\nThe next door to the east is checked and opened, revealing a set of bunk beds that have fallen apart and crumpled against the south wall of this room. A wooden chest of toys is turned on its side, spilling moldy stuffed animals, wooden blocks, and neglected toys across the floor." }, { "author": "Blackhawk101", "message": " \n“Take a few moments to check this child’s room. Stay on your guard.” cautions Alandra as she daintily shoves debris aside with her foot." }, { "author": "lostsole31", "message": "No sooner does Ranghen and Ziggy move into the room than an exoskeleton giant cockroach crawls out from within the ruins of each bunk bed!\n\n R1T26: With the speed of youth, Ziggy zooms in and around from the north, and spits due south to wet both wacky waterbugs. Red takes 4 acid , but Blue - protected by the bedding - only takes 1 acid . \"Dead buggiethz!\" she shouts in alarm.\n\n R1T24: Ranghen steps up to help her foster daughter with her sickle, cracking the shell and doing 4 mod .\n\n R1T22: Rodrigo gets into a different combat stance than Alandra has yet seen. He steps right up to Blue and tosses his tanto (the funny dagger he carries) in a stylized way that does 10 mod .\n\n R1T17: Feiya commands Daji to stay and then moves into the room. She shoots a black beam at Blue that misses.\n\n R1T16: Bořek drops his guisarm and moves in while drawing his flail, and then splatter-combusts Blue.\n\n R1T8: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Not to play favorites, Alandra gives her fanatical stare to Feiya. Alandra adopts a defensive marshal stance.\n\n \n Spoiler: crunch \n\nSA:Fanatical stare\nSwA: Battle Mantra +1 AC\n " }, { "author": "lostsole31", "message": " R1T8: Not to play favorites, Alandra gives her fanatical stare to Feiya. Alandra adopts a defensive marshal martial stance.\n\n R1T5: The exo-roach bites Ziggy for 1 mod , though doesn't look like it.\n\n R1T3: Daji delays ...\n\n End Round One, Begin Round 2 ..\n\nR2T26: Ziggy gives just the cutest little growl at the exo-roach's mindless temerity and closes, the exo-roach unable to bite past her scales. She snaps with a bite, and then with a little claw completely opens up the undead until it combusts and turns to ash.\n \nCombat Ends! \n\nThe room is searched for a minute or so, and nothing of interest is here." }, { "author": "Blackhawk101", "message": " “Good work everyone especially Ziggy!” Gushes Alandra enthusiastically.\n “Let’s move on to the next room to the South.”\n\n \n Spoiler: crunch \n\n Mesmerist Rider: \n \n Psychosomatic Surge Cult Trick is in place on all party members except Borek and Freida. Trigger=taking damage. 1d8+1 THP. Duration 1 hr. \n False Healing : Active on all party members except Freiya. 11THP. Duration =3 hr \n \n " }, { "author": "lostsole31", "message": "The door is checked and opened. Off-color rectangles on the moldering walls show that there were once many frames hanging on the walls of this room. A selection of pens and brushes, as well as a silver-capped ink jar, lie on the floor amid the remains of a desk." }, { "author": "Blackhawk101", "message": " ​“Spread out and look for clues!” " }, { "author": "lostsole31", "message": "In addition to being a courageous man who led others to a new settlement, and a privateer who patrolled the Varisian Gulf to keep it free from pirates, Roderic was also an accomplished cartographer. He created numerous maps of the gulf and the rivers he explored that fed into it.\n\nThere is reputed to be something called “Roderic’s map,” but that's not here. Alandra happens to know off-hand that Roderic's map - a map of the cove and its surrounding areas - now resides in city hall in the town's archives.\n\nSir Roderic's ghost manifests again, the power of the manifestation is felt enough for Feiya and Brennan to come down to see as well. He says the following in a tired, labored voice:\n\n “My map. They took my map. It holds the key. To the vault. Baraket will control them. It will control you! I should have taken the gauntlets, but I fled. I was a coward. You must be brave. You must endure where I did not. The vault. It lies still in the vault. You must save my Cove. Save. My. Cove.”\n " }, { "author": "Blackhawk101", "message": " “I think I know the map of which he speaks. There is a map of the area drawn by Sir Roderick located in the town archives! Gang, we need to do a little breaking and entering!” Alandra’s eyes glow with barely concealed excitement." }, { "author": "lostsole31", "message": " \"You are the heroes of my beloved Cove now,\" he says before disapparating." }, { "author": "Blackhawk101", "message": " “Let’s check out the last room on this level and then call it a day. We can decide after discussing our findings with Audrahani to explore the stone cabin in the woods or to secure the map first!” " }, { "author": "lostsole31", "message": "The last door is checked and opened. Sagging shelves, one of which has partially pulled free from the wall, line the walls of this room, set with spools of thread, boxes of needles, moldy scraps of cloth, bolts of decaying fabric, and various types of shears. A round box of soiled yarn rests on a worktable along the north wall, and a dress form lays propped in the corner." }, { "author": "Blackhawk101", "message": " “Take a look around but be on your guard.”\n \n Spoiler: crunch \n\n Mesmerist Rider: \n \n Psychosomatic Surge Cult Trick is in place on all party members except Borek and Feiya. Trigger=taking damage. 1d8+1 THP. Duration 1 hr. \n False Healing : Active on all party members except Feiya. 11THP. Duration =3 \n \n " }, { "author": "lostsole31", "message": "With the walking wounded staying outside, the four of you begin a search of the room.\n\n \"Did you hear that?\" asks Ranghen.\n\n \"Momma, why ith thtuff in the room shaking?\" asks Ziggy.\n\n Begin Round One ... \n R1T24: \"Haunt incoming. Back out if you can't fight it!\" says Ranghen, casting a spell on her hand, causing it to emit a warm golden glow.\n\n R1T23: Alandra , what do you do? You didn't notice anything, and there's nothing immediately targetable." }, { "author": "Blackhawk101", "message": "Alandra will back out of the room all the while staring at Ranghen. She takes a martial stance.\n \n Spoiler: crunch \n\nFrA:Battle Mantra +1 AC\nSA: Fanatical stare at Ranghen\nMA: move to hallway 5’ West and 10’ North or until she has a clear space to stand.\n\n Mesmerist Rider: \n \n Psychosomatic Surge Cult Trick is in place on all party members except Borek and Feiya. Trigger=taking damage. 1d8+1 THP. Duration 1 hr. \n \n " }, { "author": "lostsole31", "message": " R1T23: Alandra takes a martial stance and backs out of the room, all the while staring at Ranghen.\n\n R1T22: Daji yips in alarm when Alandra moves quickly up the hallway.\n\n R1T19: Rodrigo shrugs and backs out.\n\n R1T17: The items in the room come to life and chaotically fly through the air, slashing at and tangling everyone in the area ... which includes out into the hallway! Flurries of needles fly about like straw caught in a dust devil, while scissors and shears flap dangerously through the area. Strips of cloth wrap around people’s heads, and spools of thread and yarn spread like ever-shifting webs. Creatures in the room and area out to the limits of the hallway to the north get sliced and poked, some of which gets overborne by Alandra's psychosomatic surge: Ziggy takes 5 mod + 3 THP ; Feiya takes 7 ; Rodrigo takes 6 + 2 THP ; Bořek and Daji take 5 , and gain 3 and 5 THP (respectively); Ranghen takes 4 + entangled + 3 THP ; Alandra takes 3 + 8 THP .\n\nRanghen was entangled as cloth, threads, and unraveling balls of yarn swirl around her.\n\n R1T16: Bořek takes out a glass vial and throws it against the wall next to him. The blessed powers of the holy water splashes outward to flash against some of the bits and bobs to do 6 PE . He backs up a few feet.\n\n R1T13: \"Daji, clear out!\" says Feiya. She reaches her hand to the side where some things swirl around and lets loose with a black beam that disintegrates multiple pieces and impacts the haunt for 10 disruption .\n\n R1T12: Ziggy turns and spits at a sewing machine and whatever is flying in the way. Some of the things float out of way, but Ziggy still does 4 acid .\n\n R1T11: Daji comes out of delay to do as told, getting away out of the area.\n\n End Round One, Begin Round 2 ...\n\nR24T24: Ranghen touches the things entangling her and her power discharges with a bright flash and everything drops out of the air ... the haunt destroyed. For good or only for now, none can tell.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": "Alandra untangles herself and carefully fixes her hair.\n “Everyone alright? Check yourselves and then the room.”\n\n ​Alandra will check the room for anything of interest." }, { "author": "lostsole31", "message": "In the round box containing the moldering yarn is a concealed space; inside are five bars of gold, each worth 200 gp." }, { "author": "Blackhawk101", "message": "Alandra bounces up and down excited. “Yes! Now we have enough to outfit the group for our upcoming expedition: The Hero of Roderick’s Cove Journey to the Stone Cabin! …eh…It’s working title.” she shrugs\n\n “Let’s head back to town and try to sell what we acquired.”\n”Not the sword case though. I think we might need that.” " }, { "author": "lostsole31", "message": "Ranghen says, \"I don't know if that haunt will be back ... or whatever was creating the water-sound in the closet below. We should be sure to let folks know that this wreck is still haunted and dangerous.\" " }, { "author": "Blackhawk101", "message": "Alandra nods in agreement." }, { "author": "lostsole31", "message": "Where to now?" }, { "author": "Blackhawk101", "message": "The brave heroes of Roderick’s cove return to the inn to enjoy a repast and recovery. Alandra will sweet talk a local urchin into asking Audrahani to join us at the inn for dinner." }, { "author": "lostsole31", "message": "As an aside, on the road back to the inn, Ranghen casts a spell to heal Feiya's wounds. Feiya regains the rest of her breath after an hour. Meanwhile, Feiya uses a liniment to help Bořek recover more quickly.\n\nDoes this end the night for you?" }, { "author": "Blackhawk101", "message": "If Audrahani doesn’t join us, then yes." }, { "author": "lostsole31", "message": "Audrahni DOES find and join you..." }, { "author": "Blackhawk101", "message": "Alandra’s eyes glow with excitement at the arrival of the elven graveyard sexton.\n “We have much to discuss! …but not here.” she waves a hand at the inn common room.\n\n ”We can get a room or do you have another suggestion?” " }, { "author": "lostsole31", "message": "Audrahni will pay for the group to room together. The boys will be in one room; Alandra and Feiya in another; Ranghen and Ziggy in their own room.\n\nIn the meantime, she says, \"Come by the graveyard tomorrow so we can talk freely and where there are no earwigs in the walls.\" " }, { "author": "Blackhawk101", "message": " “You bet we will! First thing!” Alandra agrees." }, { "author": "lostsole31", "message": " Starday, 8 Rova 4718 AR (New Moon) \nWeather: 70 / 55 F. Moderate rain (3/4\"). \n\nThe next day, will there be any kind of changes to Alandra's daily setup?" }, { "author": "Blackhawk101", "message": "Alandra will perform her typical daily morning routine: Bath and/or Prestidigitation, brush hair, don jewelry , apply perfume. Once she is presentable, she will join the others and do her weird, mind meld implantation of the Psychosomatic Surge cult trick to: Feiya, Ranghen, Rodrigo, Ziggy, Daji and herself.\nAfter breakfast, the group will make their way to the cemetery." }, { "author": "lostsole31", "message": "And ... at the cemetery, Audrahni greets you and makes you all tea..." }, { "author": "Blackhawk101", "message": "Alandra sips her tea and smiles at their hostess.\n “Thank you so much for the rooms at the inn and the tea! It’s lovely!”\n Why everyone makes such a big deal over dirty water, Alandra will never understand.\n\n “We had a very productive day yesterday at Sir Roderick’s home. We met his specter and found some clues that might help us!”\n \nAlandra rises from the table and takes on what she hopes is an undead pose. Then, with her best Sir Roderick’s ghost voice, she recounts their encounter :\n “and the ghost of Sir Roderick said : “The cove. The stone house in the wood. The gauntlet. Save them. My map. The key.”\n ”…and then he said in a different room!: “My map. They took my map. It holds the key. To the vault. Baraket will control them. It will control you! I should have taken the gauntlets, but I fled. I was a coward. You must be brave. You must endure where I did not. The vault. It lies still in the vault. You must save my Cove. Save. My. Cove”\n\n Alandra regains her normal pose and sits. “We found a map to a “stone house” in the Churlwood and a sword case marked Baraket in the house. I think the map may be found in the town’s archives.”\n \nAlandra smiles at the elf sexton and asks “What do you think?” " }, { "author": "lostsole31", "message": "Auhdrani somberly repeats what Feiya had mentioned before, but this time verifying that belief and from someone who lives in the town ... that Roderic was a skilled cartographer and charted the region on several maps that reside in Cove Hall, adding, \"That should obviously be your next place to go ... to seek an audience with the Lord-Mayor and ask permission to view Roderic's maps.\" " }, { "author": "Blackhawk101", "message": "Alandra eyes Audrahani skeptically. “The Lord-Mayor interviews who can visit the town archives? Sounds like a low level bureaucrat job to me!”\n\n Alandra considers the forthright approach briefly before agreeing. Who knows, it might work. There is always plan B…\n\nShe addresses the hostess again, “What can you tell us about Baraket?” " }, { "author": "lostsole31", "message": "She shakes her head and says ruefully, \"I don't know what that is.\" " }, { "author": "Blackhawk101", "message": " “Is there a library or historian in the area who might know of this sword? It seems important.” Alandra considers things as they stand for a few moments.\n\n “Regardless, we need a place to sell the gold and silver items we have collected. Anyone know?” " }, { "author": "lostsole31", "message": "Audrani answers, \"I mention going to Cove Hall to seek an audience with the Lord-Mayor Lorenza Thort, because she would probably be appreciative of being told of what happened at Roderic's Wreck and the appearance of his ghost. She also might give insight into the goings-on in town.\n\n\"As far as knowing about the sword, you could kill two birds with one stone. Remember that the trouble brewing was when the Horned Fangs and the Order of Resplendence got into a row a few weeks ago? Well, the Horned Fangs are thugs. But the Order is based in Peacock Manor, just north of town, and they're a group of scholars who share an interest in Varisian history. Perhaps they might know about the sword.\" " }, { "author": "Blackhawk101", "message": "Alandra smiles at the elf and is genuinely excited with the information.\n “Great! This seems like the logical order: 1) we sell our finds and outfit ourselves, 2) see the Lord Mayor, and 3) visit the Order of Resplendence!”\n\n\n " }, { "author": "lostsole31", "message": "Does the entire mob of you do all the things one at a time, or do you have the party split up to run down tasks?" }, { "author": "Blackhawk101", "message": "Alandra wants to keep the group together for now." }, { "author": "lostsole31", "message": "Overall, after sales and exchange fees, the party gets 1,067 gp.\n\nBořivoj recommends seven shares, not six .... one share for each person, and then another share as a \"party share\" for shared party expenses, since it seems that this group might be working together for a little bit. Does that work for Alandra?" }, { "author": "Blackhawk101", "message": "Alandra give the burly night an affectionate pat on the cheek if he is sans helm or will blow him a kiss if he is helmed. “Excellent suggestion but who are you including in your count?”\n\n“Does anyone want to do some shopping?!”\n Alandra is looking for one replacement durable arrow. Ghost touch arrows if available or vials of holy water. Also flasks of alchemist fire if available." }, { "author": "lostsole31", "message": " \"The dragonling has proven as capable as any of the rest of us,\" says Bořivoj, \"but the fox is an extension of its owner. You, me, Feiya (but not Daji), Rodrigo, Ranghen and Ziggy each individually (even if that means Ranghen gets to decide what to do with Ziggy's share).\" " }, { "author": "Blackhawk101", "message": "Alandra nods to Bořivoj.\n “Indeed! Ziggy has proven to be a most brave and courageous ally! My only concern is that Ziggy has no need of equipment so our available funds to purchase gear are lessened.”\n\n Alandra thinks for a minute before a smile returns to her face.\n “What does everyone think of having the “party” share belong to Ziggy. Any permanent items purchased for party use, will be on loan from Ziggy. Any non-physical purchases (for services and the like) that the party makes, we will pool from our own personal resources? How does that sound?” " }, { "author": "lostsole31", "message": "Ranghen shakes her head. \"You don't get to judge who gets how much of a share or why; if she gives it all to charity, that is her right. No, one share for each person, and one share for the group for future combined purchases.\" " }, { "author": "Blackhawk101", "message": " “I understand your position. The decision is not mine to make, but the group as a whole. I was merely making a suggestion as to a distribution of resources that seemed to me to be the most advantageous for the party. I mean no insult to Ziggy.”\n“What say the rest of you?” " }, { "author": "lostsole31", "message": "The rest of the group is fine with Brennan's idea about seven shares - one for each primary (yes Ziggy, no Daji) - and a party share." }, { "author": "Blackhawk101", "message": "Clearly not happy with not one of the group siding with her but she agrees to the seven way split.\n\n “Does anyone want to do some shopping?!”\n Alandra is looking for one replacement durable arrow. Ghost touch arrows if available or vials of holy water. Also flasks of alchemist fire if available.\n \n Spoiler: crunch \n\nI, the player, have no issue with giving a share to Ziggy. But from Alandra’s history, I judged this to be how she would respond.\n " }, { "author": "lostsole31", "message": "The base share value is 152 gp, with the fraction going to the party share.\n\nAssuming Alandra lets the group know what she's looking to purchase, Bořek (the resident local) will take them to Cove Armory. Distrusted by some in Roderic’s Cove, Lyndwyn Suvasa (female human) runs a small shop that provides weapons and armor to those in need. She gets many of her wares by special order from Riddleport, prompting some people in town to think that she has shady connections to that city. Lyndwyn doesn’t pay the town’s attitude much mind, and is very open with newcomers, warning them of the gossiping nature of Roderic’s Cove.\n\nAlandra can get her single durable arrow for 1 gold here (purchased).\n\nBefore the party leaves, Lyndwyn admits that she gets her best pieces from a traveling dwarven weaponsmith who visits at least once a month to sell her new pieces and to spend some quality time with her. She calls over a friend of hers, and doing so two dwarves came forward.\n\nThe two dwarves look harried and worried. One is introduced as Galdsbredtha Morgmon (female dwarf), a skilled weaponsmith who always accompanies her shipments, partially out of honor, but mostly because she enjoys the company of Lyndwyn when she visits every few weeks. The other is her personal valet, Fordren Kulsoth (male dwarf). Galdsbredtha tells her story.\n\nA few days ago, four dwarves from the Iron Peaks headed west to Roderic’s Cove to deliver a shipment of armor and weapons to Lyndwyn Suvasa. Their path took them west from the mountains, crossing the Lampblack River at Ravenmoor before skirting the Churlwood to the southern banks of the Chavali River. While they’d had problems a few times before with the bandits known as the Roadkeepers, the dwarves viewed this as merely a form of “road tax” and, as before, simply paid the relatively small fine the bandits demanded. Never before had they had problems with goblins.\n\nNormally strong of nerve, the pair ended up having to abandon their wagon, walking through the night and most of the next day to Roderic’s Cove, after a group of particularly ferocious goblins attacked the camp and made off with their driver and his wife, carrying them off into the woods.\n\nThe two are very worried about the abducted dwarves. They approached the town militia for help, and Larenza Thort recognized the description of the goblins (who all wore distinctive lip piercings) as members of the Bramblemouth tribe—a group that has caused minor problems before but has never done anything as brazen as a roadside abduction. Thort sent a group of guards into the Churlwood with orders to confront the goblins, but that was 2 days ago, and the guards have yet to return. With Thort hesitant to send more guards into the woods, the two dwarves grow ever more concerned. They’ve sent a message home asking for help, but know it will be over a week before reinforcements arrive. Increasingly desperate, the pair of dwarves have been trying to enlist the help of anyone who will hear their pleas. A person they met named Kolton has heard their call and promised that he’ll keep an eye out for anything out of the ordinary.\n\nBořek immediately offers to help, and Rodrigo agrees to help him.\n\nAlandra?" }, { "author": "Blackhawk101", "message": "Alandra attempts to comfort the worried dwarves.\n “We will be happy to help to try and locate and rescue your friends! We are heroes, after all! she announces with a grand flourish of a raised fist." }, { "author": "lostsole31", "message": "Which is enough for Ranghen and Ziggy to get excited about that.\n\nFeiya is more circumspect. \"We should talk with this Kolton first, shouldn't we?\" " }, { "author": "Blackhawk101", "message": " “Who is this Kolton and how would the have information on Goblin activities?” Alandra asks the gathering." }, { "author": "lostsole31", "message": " \"Even smaller towns have their unfortunates, transients, and vagabonds,\" laments Bořek. \"Kolton is one such person. He's surprisingly charming, but a destitute wanderer all the same. It makes sense that in getting away from populated areas of town, he would find himself seeing those doing things away from more settled eyes.\" " }, { "author": "Blackhawk101", "message": " “He sounds like a good person to visit for information. Let’s stop and see him on our way out to where the caravan was ambushed.”\n\n Alandra turns to the two Dwarves, “Try not to worry. We WILL bring your people back to you!”\n\n\n To the party she says, “All in agreement?” " }, { "author": "lostsole31", "message": "The party agrees and heads outside. It actually takes only 1-1/2 hours of asking around before the party finds Kolton, mainly because Kolton was seeking the heroes as well.\n\n \"H-hey, guys,\" says Kolton nervously with a high voice. \"I-I hear you have been trying to keep the town safe. So, some dwarves got captured by goblins ... I don't know if you've been to the armory or not, but the survivors of the attack are there. Yeah, I know how easy it can be to get lost in this region. I know better than most that monsters lurk in the Churlwood and prey upon those who travail the Chavali River. Hey, you in town a few weeks ago when there was that big fight and all? Anyway, you gonna help the dwarves?\" " }, { "author": "Blackhawk101", "message": "Alandra smiles at the vagrant tolerantly. “You must be Kolton! We have met the dwarves and agreed to help them recover their abducted comrades!””Dear, Could you lead us to the location where the wagon was attacked since you know that area well?” " }, { "author": "lostsole31", "message": "Kolton blanches. \"Not for love or money will I go back there, but I can tell you where it is,\" and he tells you how to get there." }, { "author": "Blackhawk101", "message": " “Well thank you for your help citizen!” Alandra exclaims.\n\nShe suggests to the group that we might get some rations, water and camping supplies just in case we get stuck out in the woods overnight." }, { "author": "lostsole31", "message": "Bořek then leads the party to Conrel's General Store, and she gives her own bit of gossip. Since its original owner (a robustly rotund man named Conrel) passed away, Varna Rigsten (female human) has been running the town’s expansive general store. In addition to typical sundries, Varna also supplies animal feed. Recently, she’s become concerned with reports from her teamsters that goblins in the nearby Churlwood have been growing bolder and have been spotted at the edge of the woods, hurling taunts, insults, and the occasional bit of rotten food.\n\n Alandra , what and how much of what do you wish to purchase?" }, { "author": "Blackhawk101", "message": "Alandra recites her shopping list: “Trail rations 5 days, lantern and oil flask, flint and steel, warm weather-proof cloak or poncho, and bed roll.” \n “How does that sound? I am not really much for outdoor activities but I am all in for the cause!” " }, { "author": "lostsole31", "message": "The shopkeep asks some amplifying information ... \"What type of lantern? Basic hooded? Also, I see you have a cloak, do you want a traveling outfit rather than just a peasant dress?\" " }, { "author": "Blackhawk101", "message": "Alandra puts a finger to her perfect lips thoughtfully before replying.\n “A traveling outfit sounds perfect! Do you have anything in red!”\n\n She makes a dismissive gesture with her hand and laughs.\n “I can use magic if I need light! How silly of me. I won’t need a lantern.”\n”Just the other items please.” " }, { "author": "lostsole31", "message": " \"If'n you ain't gettin' a lantern, do you still want a flask of oil?\" asks Varna." }, { "author": "Blackhawk101", "message": "Alandra shrugs. “Sure. Could come in handy!” " }, { "author": "lostsole31", "message": "Alandra purchases the following for 47 silver:\n5 days trail rations (25 sp)\n1 flask oil (1 sp)\nflint & steel (10 sp)\ntraveler's outfit (10 sp)\nbedroll (1 sp)\n\nThere are no \"fitting rooms\" so she can't change over right now in her clothing.\n\nFeiya, in her creepy way, asks, \"Do you have what you need to carry fresh water?\" " }, { "author": "Blackhawk101", "message": " “Oh! Feiya, you startled me! Try not to sneak up on me dear.”\n The beautiful woman pats the canteen on her belt in answer to the witch’s questions.\n “All set!” " }, { "author": "lostsole31", "message": "Feiya herself had purchased some food and a bedroll, but nobody else purchased anything.\n\nWhere to now?" }, { "author": "Blackhawk101", "message": " “If everyone is agreed, let’s make haste East along the Churlwood road to find the site where the caravan was attacked. From there, maybe we can track the missing dwarves and their Goblin captors!”\n\n\n " }, { "author": "lostsole31", "message": "Roderic’s Cove sits on the northern bank of the Chavali River, and the Churlwood borders the river’s southern bank. The Chavali averages a thousand feet wide in this area, so swimming across is not the best option. The PCs can charter a boat to ferry them across the river to the Churlwood at a cost of 2 gp for a one-way trip, or they could walk about a mile up the Chavali River to a spot where a bridge has been started and a Cove resident ferries people across for just a few coppers.\n\nWhich way do you suggest?" }, { "author": "Blackhawk101", "message": "As time is of the essence, Alandra suggests spending the gold for the more expedient boat ride. She does try to sweet talk the captain for a reduced fare due to the dwarfatarian nature of their mission." }, { "author": "lostsole31", "message": "Alandra finds that no matter how golden a tongue, this is not a land of hagglers, and the party is charged 16 gold ... which can come out of party treasure. The boat is chartered and they are dropped off on the other side. Now what?" }, { "author": "Blackhawk101", "message": "Well you can’t blame a girl for trying.\nAlandra will gather the group and head East on the road with Borek in the lead.\n\n \n Spoiler: crunch \n\nFor my benefit:* Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self\n " }, { "author": "lostsole31", "message": "It's a 2-1/2-hour walk east along the south bank of the Chavali River before the group gets to the south side of Hallen's Ferry. Here the Chavali River grows shallow for a short stretch, twin rows of mismatched wooden pilings protrude from the water. This was originally intended to be the site of a bridge that would cross the river and continue the road south along the edge of the Churlwood, but plans for its construction fell apart after the pilings were driven into the river. Yet the Covers are tenacious, and rather than abandon this handy link to the south side of the river, a resident of the cove took it upon herself to set up a ferry service that uses a barge attached to a set of ropes hung between the pilings.\n\nThere is a footpath that heads south away from the river, and farther into the Churlwood.\n\nWhat now?" }, { "author": "Blackhawk101", "message": "Alandra takes out the “stone house in the woods” map and shows it to the group.\n “Can anyone tell if this path might lead to the stone house from this map?”\n Alandra muses, “ I don’t think the dwarves used the foot path so the ferry it is!”\n\n " }, { "author": "lostsole31", "message": " \"Hand me the map,\" says Feiya." }, { "author": "Blackhawk101", "message": "Alandra hands Feiya the map." }, { "author": "lostsole31", "message": "Feiya and Ranghen look at the map and discuss amongst themselves, before they mention that they will share point together with their smaller friends. Making their way through the footpaths and trails through the Churlwood, the PCs find themselves following a network of trails that aren’t quite roads. Heading straight south from the ferry, as Roderic’s map suggests, they stumble into a large clearing within which a single dead oak tree looms.\n\nThe borders of this clearing are unusual in that they are well-tended,clear of brush, and strewn with gravel to form a circular road of sorts. A single dead oak tree looms at the center of the clearing, and something silver sparkles from one of the lower branches—what appears to be an amulet hangs there. The mutilated bodies of three recently slain people wearing the armor of the town watch from Roderic’s Cove lie near the tree’s roots.\n\nThe party talks amongst themselves - especially Feiya, Ranghen, and Ziggy - about the possible ramifications of what they see. Feiya finally speaks, \"If these bodies remain unburied and out of a sight of a road - these are just trails and footpaths, not roads, mind you - there is a danger they could reawaken. The Varisians call these fell wanderers pârâie slabă - trailgaunts.\" " }, { "author": "Blackhawk101", "message": "Alandra eyes the scene warily; not sure why but sensing danger of some kind.\n “The poor people deserve to be laid to rest but I don’t think the danger has passed. I will give everyone some protection from harm before we approach.”\n Alandra gives each party member a moment of looking deeply into their eyes while touching their temple.\n \n Spoiler: crunch \n\nshe gives each false Healing. 1d8+5 3 hrs.\n * Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger: if damage is taken.1d8+1\n \n \n \nThe party apraoches with the women in the lead. " }, { "author": "lostsole31", "message": "The ground rips open as the party crosses the rounded trail. A filthy, pallid figure lurches forward as if it were not entirely in control of its twitching limbs.\n\n Begin Round One ... \n R1T20: \"I don't know what that is, but it don't look friendly!\" exclaims Rodrigo as he closes while taking out his pistol and taking up a fighting stance. He speed draws his katana and it slashes across the strange woman's upper arm for 9 .\n\n R1T15: Feiya steps south to screen her fox from harm and casts mage armor on herself. \"Yes, it is a trailgaunt, indeed. Undead, and all that means for those who know. It has a terrifying mutter that weakens the heart and melts resolve.\" \n R1T14: The trailgaunt begins muttering and steps to the west of Rodrigo. It bites at Rodrigo, but he does a dance step to move away. Yet, despite its brief step already it seems to step after him and swings dirty fingernails his way, but he parries each with his sword.\n\n R1T13: Ranghen's resolve starts to wither, before she looks back at the armored warrior that accompanies them, and she regains her composure. She charges it while taking out her sickle and slashes its back for 7 .\n\n R1T11: Ziggy races to the northern treeline before facing south and spitting at the trailgaunt, hitting it for 7 acid .\n\n R1T10: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Swiftly taking a martial stance, Alandra readies her bow and fires an arrow at the undead.\n\n \n Spoiler: crunch \n\nSwA: Martial Stance: Battle Mantra -attack +1\nMA: Ready Bow\nSA: knock and fire at the trailguant with risky strike and psionic shot\n to hit - (1d20+4)[ 19 ] Does not include +1 for Battle Mantra\n to dam - (1d8+3)[ 9 ] includes +1 for Psionic Shot\n\nMesmerist Rider:\n *she gave Feiya, Ranghen, Rodrigo, Ziggy, Dali, Borek, and self false Healing. 1d8+5 3 hrs. \n * Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger: if damage is taken.1d8+1\n \n " }, { "author": "lostsole31", "message": " R1T10: Swiftly taking a martial stance, Alandra readies her bow and fires an arrow at the undead, hitting it in the upper left leg for 4 mod .\n\n R1T3: Bořek moves to the NE of the undead, but his polearms doesn't get past its dead-hardened skin.\n\n End Round One, Begin Round 2 ...\n\nR2T20: Rodrigo chops the knees out from under the trailgaunt, and it spontaneously combusts in the same manner as the exoskeleton roaches did at Roderic's Cove, turning to ash and falling apart as its body hits the ground.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": "Perplexed, Alandra slings her bow over her shoulder.\n \"That foe did not seem strong enough to defeat the three town watch. Let's examine the bodies to see if we can determine how they died.\" \n Alandra moves forward to see what she can see of the watch corpses." }, { "author": "lostsole31", "message": "Feiya says, \"I noticed that your arrow had a little trouble penetrating, but not so Ranghen's sickle or Rodrigo's sword. Look at the guards. They had short swords, and likely are not as accurate or strong as you with your bow. They probably could not do enough damage against its hide - a hide that seemed to resist the thrusting weapons of the guard and your bow, Alandra - but not cutting weapons.\"\n\nEach of the three guards still wear their chain shirts, carried a short sword, a light steel shield, and a bow and quiver with 10 arrows each remaining, along with a pouch with 5 gold for each guard.\n\nBořek says, \"We will loot neither coin nor gear, but return them home for burial and for their families who no doubt are each at a loss without their sons, daughters, brothers, and wives. We need to let the Lord-Mayor know as well.\" \n\nThe silver amulet hanging from the branch is covered in angular geometric shapes that refract light randomly, and with ethnic Varisian motifs and appears to be a Desnan holy symbol. Feiya and Ranghen both seek to detect magic on everything, and the amulet detects as magic with a faint aura of abjuration. Feiya and Ziggy determine that it is a mind sentinel medallion , an item which protects against domination and confusion." }, { "author": "Blackhawk101", "message": "Alandra nods to Borek, “We can notify the town when we return. We must make haste to find the captured dwarves.” \n\nShe address the group, “Can we tend to these bodies so that the risk of them becoming undead is mitigated?” " }, { "author": "lostsole31", "message": " \"Yes,\" Bořek says, \"as stated ... we return them to town for proper burial.\" " }, { "author": "Blackhawk101", "message": "Alandra scowls at the young knight, “We have neither the time nor the manpower to transport three corpses. We must focus our efforts on saving the living.”\n\n”We will see to their recovery as soon as we return to town…after looking for the captured dwarves.” " }, { "author": "lostsole31", "message": "Though Bořek and Rodrigo both seem uncomfortable with leaving the bodies, they acquiesce to Alandra's argument.\n\nThe party continues south to the treeline, and then it opens into grasslands and a hill to the south.\n\nSo, tell me again what you are looking to find? Not based on end desires, but based on what is shown on the map." }, { "author": "Blackhawk101", "message": "Alandra gathers the group together to reassess their goal.\n “I think we have to return to the main road and take the Ferry across the river and continue East along the road. Our priority is to locate the missing dwarves and I don’t think they were traveling this path in the woods.”\n”From the description provided by Galdsbredtha Morgmon, they walked a night and a half a day to get to Roderick’s Cove keeping to the Southern shore of the river and skirting the woods. Considering the slower pace of dwarfs, we should find the scene of the attack today or early tomorrow.”\n Alandra thinks a bit before speaking, “ Unless the guards were tracking something into the woods.”\n”Does anyone have the tracking skill?”\n”Are there any signs of goblins?” \n " }, { "author": "lostsole31", "message": "Ranghen says, \"My specialty is tracking man or tracking underground, but I'm still good all around. I might need an hour to tell if I can find goblin signs around here.\" " }, { "author": "Blackhawk101", "message": "Alandra nods to Ranghen, “I think that is worthwhile. Please do so.” " }, { "author": "lostsole31", "message": " \"Yes,\" Feiya quips, \" 'goblins' aren't on the map, so I guess looking for physical evidence of goblins is the best we can do.\" \n\nAfter an hour of Ranghen looking around with Ziggy's help, they find scant evidence ... scant, but present ... that are smaller humanoids moving about, despite an effort of hiding their tracks as they go. The direction of the tracks is southwest, following the treeline. The party follows the trackers. After a little over a mile, their appears to be a cave opening on the western slopes of a low ridge in the Churlwood. Lush and prickly blackberry vines creep across every surface and obscure the dark mouth of the cave if viewed from a long distance, but the stale smell of goblin sweat and the sight of smoke drifting up from the cave entrance makes locating the opening easily enough. Finally, you are there.\n\nThick blackberry vines grow from the ground here and sneak up the walls of a ridge. Among the thorny vines, curls of smoke waft up from a cave entrance.\n\n \"We will need what lights you may offer, much as before at Roderic's Wreck,\" says Bořek." }, { "author": "Blackhawk101", "message": " \"Asking to see a map doesn't mean go traipsing off into the woods. Let's try to communicate better!\" Alandra snarls at Feiya. \"Nonetheless, we have found our quarry.\"\n\n\"A fast, hard strike to locate and extract the prisoners seems best. Bořek and Feiya take the lead. I will be right behind you. The others behind me with Rodrigo rear guard, but leave a gap behind me. I can create an aura of fear that should keep the goblins from overwhelming us with superior numbers. Everyone ready?\"\n Alandra will cast a spell and light will emanate from her bow. Once everyone is ready, they will move towards the cave quickly.\n\n \n Spoiler: crunch \n\nMesmerist Rider= Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage.\n \n " }, { "author": "lostsole31", "message": "Ranghen says, \"That's a bad plan, Alandra. My specialty is underground. We have to assume for goblins that it is limited passage width like the Wreck was. I recommend how you started, but swapping out myself and Feiya. The only thing I ask - since I am your spelunking expert, is either a torch in my hand or an hour to pray to Nocticula for a light against the shadows.\" " }, { "author": "Blackhawk101", "message": "Alandra nods in contemplation and responds to Ranghen, “Good point! Take point and switch with Feiya.”\n Alandra addresses the group, “Does anyone have a torch to give Ranghen or I can cast my light spell on her.” " }, { "author": "lostsole31", "message": "Bořek takes out one of his torches and hands it up to Ranghen. Rodrigo drops his pack at the front under a tree, covering it up some.\n\nAs the party gets closer, Alandra, Ziggy, & Daji notice something in the bushes on each side of the entrance.\n\n Surprise Round ... \n ST24: \"Goblin archers, mama!\" squeaks out Ziggy as she steps a little to the northeast and spits at Red, who dodges to only take 3 acid .\n\n ST17-16: Red shoots at Ziggy, missing, and Blue shoots at Ranghen, hitting her in the left hand with a crit for 16 . They each step together while dropping their bows.\n\n ST15: Alandra, what do you do? This is a surprise round, with all that means ..." }, { "author": "Blackhawk101", "message": "Strange, distorted images of twisted fanged horses and growling slavering dogs swirl around Alandra as she activates her aura of fear; including the two goblins as her enemies.\n \"Your Fear comes...\" she says to the goblins.\nShe takes a 5 ft. step to the SE and enters a martial stance.\n\n \n Spoiler: Crunch \n\nSA= activate Aura of Fear and includes the two goblins as her enemies. All enemies within 10’ get -4 penalty on saves vs. fear \nSwA= enter Battle Mantra Stance : +1 to hit\n\nTriggered Actions:\n \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage.\n \n If Ranghen is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =4 PP spent. \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n " }, { "author": "lostsole31", "message": " ST15: Alandra thinks about things goblins are known to fear - horses and dogs - and cultivates that energy as she activates her aura of fear against the goblins, saying, \"Your Fear comes...\" \n\nShe takes a 5 ft. step to the SE and enters a martial stance.\n\n S7: Daji yips in alarm!\n\n End Surprise Round, Begin Round One ...\n\nR1T27: \"Daji, stay,\" says Feiya as she steps behind Alandra and glances at one of the goblins. The diadem she wears flashes and Blue shakes their head but seems to resist whatever was attempted.\n\n R1T24: Ziggy steps into Red's square and bites Red in the belly for 7 , claws the chest for 5 + disabled , and continues the climb up the goblin to claw its throat for 7 as the goblin falls over.\n\n R1T16: Blue steps back, readying its shield and short sword.\n\n R1T15: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": "Alandra grins savagely and moves 5’ towards the retreating goblin. She reaches out toward the little green bastard and clenches her hand into a tight fist.\n “You’re mine!” she snarls.\nThe nightmare shapes swirling around her suddenly dart at the goblin as it cowers in fear.\n \n Spoiler: crunch \n\nstance: Battle Mantra +1 attack\nSwA: Frightful Claim the goblin.\nFA: Use Martial Terror to channel a Terror through her Devastating Touch. 5’ step East\nSA: use Devastating touch and Fear’s Reach to attack the goblin. RTA\n to hit - (1d20+5)[ 13 ] stance bonus not included\n to damage - (1d6+3)[ 8 ] plus will save DC 16 (+6 aura and claim) or next successful attack by Alandra causes shaken 1-4 rnds.\n\n Triggered Actions: \n \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage.\n \n If Ranghen is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =4 PP spent. \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n \n \n “Ranghen! Stay back and see to your wound.” " }, { "author": "lostsole31", "message": " R1T15: Alandra grins savagely and moves 5’ towards the retreating goblin. She reaches out toward the little green bastard and clenches her hand into a tight fist.\n\n “You’re mine!” she snarls as she steps a few feet forward, but not far enough to actually attack the goblin.\n\n R1T14: Rodrigo darts forward, and in stance unsheathes his sword to cut through and open the goblin's abdominal activity, spilling its guts and killing it outright.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": "Alandra lets out a breath she didn’t know she was holding and goes to check on Ranghen.\n “How are you?” ​she asks." }, { "author": "lostsole31", "message": "Ranghen prays to Nocticula and her wounds are healed. \"All good.\" " }, { "author": "Blackhawk101", "message": " “Great job everyone!” Alandra gushes with a smile.\n “It will get harder from here. We need to make haste.”\n\n”Borek, please stash the bodies in the bushes and let’s move! Same marching order as before.”\n Alandra readies her bow and moves in formation with the others." }, { "author": "lostsole31", "message": "Bořek makes no move to do what Alandra just asked." }, { "author": "Blackhawk101", "message": "Alandra ignores the blatant insubordination and haughtily follows the others into the tunnel. Ignores…but does not forget." }, { "author": "lostsole31", "message": "Ranghen and Ziggy lead the way in, followed by Rodrigo and Alandra, then Feiya,\n\n Surprise Round ... \n\nSounds from within the cave ...\n\n Begin Round One ... \n R1T23: \"Contact!\" shouts Ranghen with the sounds of fighting within. \"Two goblin sneaks. I've been hit twice.\" \n R1T22: Combat sounds ....\n\n R1T17: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": " “Ranghen, withdraw if seriously injured.” \n Alandra makes a dramatic extension of her arm towards Borek with a Gleam in her eye.\n ”Borek, I have faith in you!” \n \n Spoiler: crunch \n\nSwA: Fanatical stare at Borek.\nReady an action to move forward up to Behind Borek if he moves]\n Triggered Actions: \n \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage.\n \n If Ranghen is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =4 PP spent. \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind.\n \n \n " }, { "author": "lostsole31", "message": " R1T17: “Ranghen, withdraw if seriously injured.” Alandra makes a dramatic extension of her arm towards Borek with a Gleam in her eye. ”Borek, I have faith in you!” \n R1T16: Daji delays ..\n\n R1T15: Brown goblin shoots Ranghen in the chest, and yet the arrow goes through her body as if she isn't there, hitting the wall behind her.\n\n R1T14: Bořek flexes in his metal armor, scaring Green. He attacks with his guisarme, but the rock wall throws off his attack.\n\n R1T13: Scared and badly wounded, Green gives a harsh whistle and withdraws, but Ziggy's long neck manages to reach him, biting the goblin in the back for 5 and dropping him.\n\n R1T11-10.5: \"Daji, come,\" says Feiya and she closes to where Ziggy is (where Green just vacated), and Daji follows, but is waved back to be a few feet behind her. \"No more space here.\" \n R1T10: Rodrigo delays ...\n\n End Round One, Begin Round 2 ...\n \n R2T23: Ranghen quick draws a dagger and throws it, but the sound of it hitting stone indicates failure.\n\n R2T22: Ziggy moves forward carefully, getting underfoot of the standing goblin, snapping at it with her little snaggle-beak.\n\n R2T17: Alandra , your readied action didn't go off, and you are without your SwA this turn as you protected Ranghen. What do you do?\n\nBrown on deck, standing over his fallen, and Bořek in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra readies and action and continues her Fanatical stare on Borek.\n “Ranghen, be careful! I can’t do that again now!”\n \n Spoiler: crunch \n\nReadied action: use Devastating touch w/ Fear’s Reach (feat) on goblin if there is a clear shot.\n to hit - (1d20+5)[ 12 ] \n to dam - (1d6+3)[ 7 ] \n \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage. \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n " }, { "author": "lostsole31", "message": " R2T17: Alandra readies and action and continues her fanatical stare on Borek. “Ranghen, be careful! I can’t do that again now!” \n R2T15: The goblin sneak steps back, draws a dogslicer, and slashes at the tiny dragon.\n\n R2T14: Bořek pushes in, but then calls out, \"I need light! I also got hit!\" \n\nDoing so also broken Alandra's LOS to him.\n\n R2T11-10: Feiya moves in acrobatically and Daji follows.\n\n R2T4-3: There are sounds which are reminiscent of dogs barking, but a strange quality to that sound. It comes closer, though echoing, and then snapping sounds.\n\n R2T2: Rodrigo disappears inside.\n\n End Round 2, Begin Round 3 ...\n\nR3T23: Ranghen moves in and swings her sickle, and hits a goblin for 8 .\n\n R3T22: Ziggy doesn't close in, but snaps at a goblin.\n\n R3T17: Alandra , your fanatical stare on the boy was broken when he disappeared deeper into the caves. What do you do?\n\nBrown Goblin sneak on deck, Bořek in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra enters a Martial stance before advancing into the cave 20’ or so and taking a shot with her bow at a goblin if there is a target.\n\n \n Spoiler: crunch \n\nSwA: enter martial stance Battle Mantra +1 attack\nMA: 20’ East +\\- following the tunnel.\nSA: shoot bow at goblin, Risky strike\n (1d20+4)[ 19 ] +1 from Battle Mantra not included\n (1d8+3)[ 4 ] includes damage from psionic shot\n\n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage. \n \n\n \n " }, { "author": "lostsole31", "message": " R3T17: Alandra enters a Martial stance before advancing into the cave 20’ or so, following the bending of the tunnel.\n\n R3T14: ...\n\n R3T11: Feiya is heard casting a spell.\n\n R3T4-3: Sounds of the strange, barking noises with snarling and snapping.\n\n R3T2: Sound of sword cutting through flesh and a cry of pain from a goblin.\n\n End Round 4, Begin Round 5 ...\n\nR5T23: Ranghen steps back and casts a spell on herself for 4 healing .\n\n R5T22: Ziggy steps back with Ranghen, but is more protective of her mama than retreating.\n\n R5T17: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": " “I can’t see what is happening. Should I move up?” Alandra shouts.\n \n Spoiler: crunch \n\nFRA: reset Psionic Focus\n\n\n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage. \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n " }, { "author": "lostsole31", "message": " R5T17: “I can’t see what is happening. Should I move up?” Alandra shouts.\n\n R5T15: Scream of pain from a goblin and the sound of something falling along with a clattering of metal on stone.\n\n R5T14: \"Not quite yet!\" replies Bořek. \"Fighting strange dogs, but no standing goblins seen. Corridors congested.\" \n\nSound of a doggo getting hit by something big, and a strange sense that Alandra's stare into a the warrior's general direction is bearing fruit. \"Wait, yeah, there's a little space here next to me.\" \n R5T3: The sound of something crunching on metal and a grunt of pain from Bořek.\n\n \"Next to Ranghen...\" \n R5T2: Sound of pain from doggo.\n\n End Round 5, Begin Round 6 ...\n\nR6T23-22: Ranghen and Ziggy both delay, motioning to Alandra the spot just east of Ranghen that is open where lays a fallen goblin.\n\n R6T18: \"Contact sou-aahh!\" shouts Feiya in warning and pain, followed by goblin shouting from within.\n\n R6T17: Alandra , what do you do?\n\nBořek on deck, Feiya in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra moves up to the open space next to Ranghen, unleashing her Devastating Touch at range on the nearest living enemy combatant.\n \"I am here!\" \n \n Spoiler: Crunch \n\nMA: Move 5' NE and 5 ft East (?) to the location next to Ranghen that was indicated.\nFA: include any enemy combatants into her aura of fear affect.\nSwA: Manifest Lingering Touch, 1 PP for one additional round of effect for Devastating Touch.\nSA: Use Devastating Touch RTA with Fear's Reach (Feat) to attack closest enemy combatant.\n\n to hit - (1d20+5)[ 19 ] +1 for Battle Mantra\n to dam - (1d6+3)[ 9 ] \n \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Self. Trigger is taking damage. \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base + 3 PP augmented for +3 rnds duration. Save DC is Will 17. 4 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind.\n \n \n " }, { "author": "lostsole31", "message": " R6T17: Alandra moves up to the open space next to Ranghen, and with brief concentration, roots shoot up from the ground and around Alandra before disappearing as she unleashes a power on one of the two creepy-looking dogs standing nearby. As she does so, one of the ugly dogs (Blue) nips her in the chest for 4 , but she still successfully shoots at its companion (Red) for 9 , dropping it. Smiling at her success, she announces triumphantly, \"I am here!\" \n R6T14: With Blue focused on Alandra, Bořek moves south to attack something that way. \"I broke a goblin's bow!\" \n R6T11-10: Feiya steps behind Bořek and gives a fell glare at the southern goblin, and Daji follows.\n\n R6T3: The ugly dog snaps at Alandra again, but her shadow grows as faint images of terror are seen by the attacker and the strange dog recoils in terror.\n\n R6T2: Rodrigo leans into his blow and puts his blade down Blue's throat and into its body to slay it outright, causing Rodrigo to briefly lose control of his weapon before having to spend time to wrench his katana out of the creature and doing a specialized maneuver to flap the monster's blood off the blade. He flashes Alandra a dashing grin and a shrug before stepping south to prepare against the last visible opponent.\n\n End Round 6, Begin Round 7 ...\n\n R7T25: A goblin (Red) appears from the south and as it closes Bořek strikes it for 11 + disabled . The creature tries to backpedal but then has its head severed by Rodrigo.\n\n R7T24: Another goblin appears (Brown), but Bořek fails to land a blow this time.\n\n R7T23: Ranghen moves past Alandra and seeing the savaged dog, drops her sickle on the other to make sure it is dead, spitting, \"Filthy goblin dog.\" \n R7T22: Ziggy passes Alandra to stand on top of the one her mama just dispatched, and spits at the fallen goblin sneak, killing it.\n\n R7T18: An arrow comes in to strike Ranghen in the shin for 4 .\n\n \"Broken, huh?\" retorts an angry Ranghen.\n\n \"I thought so,\" replies an abashed Bořek.\n\n R7T17.5: Another goblin (Green) moves in to queue up behind Brown, holding up its shield protectively in case of archers.\n\n R7T17: Alandra , you are standing astride a fallen goblin, and all the action is with a new wave of goblins to the south. What do you do?" }, { "author": "Blackhawk101", "message": "Alandra moves South to end up behind Rodrigo; to whom she blows a kiss.\nTo the two goblins in front of her, she grins and clenches her fist at the lead creature.\n \"You're mine!\" she intones in a low voice as shadowy phantoms surge towards the foul beast.\n\n \n Spoiler: crunch \n\nMA: Move South 10' behind Rodrigo.\nSwA: Frightful Claim Brown Goblin\nFA: Include Brown and Green Goblin in Aura of Fear.\nFA: Use Martial Terror with Devastating Touch attack. Terror is Incite Fear (Su): Her next successful attack incites fear in her target. The target must make a DC x Will save (10 + 1 [1/2ML] + 5 [CHA]) or become shaken for 1d4 rounds. * This is a mind-affecting fear effect.\nSA: Strike at Brown Goblin with Devastating Touch at Range with Fear's Reach (Feat). RTA\n to hit - (1d20+5)[ 22 ] +1 from Battle Mantra Stance\n to dam - (1d6+3)[ 6 ] \n \n Mesmerist Rider: \n Psychosomatic Surge: Feiya, Ranghen, Rodrigo, Ziggy, Daji + Alandra. Trigger is taking damage. \n \n " }, { "author": "lostsole31", "message": " R7T17: Alandra moves south to end up behind Rodrigo; to whom she blows a kiss. To the two goblins in front of her, she grins and clenches her fist at the lead creature. \"You're mine!\" she intones in a low voice as shadowy phantoms surge towards the foul beast to harm it for 6 .\n\n R7T15: More goblin sounds to the south....\n\n R7T14: Bořek drops his guisarme, takes out his longsword, says a short prayer to the powers of the Godclaw (receiving 6 healing), and strikes Brown in the left hand for 14 , dropping it.\n\n R7T12: ...\n\n R7T11: Feiya glares at Green and then cackles wildly.\n\n R7T2: Rodrigo delays ...\n\n End Round 7, Begin Round 8 ...\n\nR8T23 Ranghen puts her sickle away and moves forward, praying to Nocticula to bless Her champions and those allies in battle.\n\n R8T22: Ziggy shoots forth under Rodrigo and finishes off Brown.\n\n R8T18: The goblin archer drops her own bow and picks up one off of a dead comrade and shoots at Rodrigo, striking him in the knee for 4 , even as Alandra's trick lights off to give him 2 THP . He doesn't even look wounded.\n\n R8T17.5: Green falls back out of sight.\n\n R8T17: Alandra , what do you do?\n\nPink Goblin on deck, Bořek in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra targets the goblin she can partially see and tries to claim it and do it harm; recovering a bit of her martial ability in the process.\nShe speaks to the party, \"Is anyone seriously hurt?\"\n \n Spoiler: crunch \n\n SwA: Frightful Claim Pink(?) Goblin (-2 svs vs. fear); recover spent maneuver when claiming an enemy : Body of Delusion (SG, counter) last used in round 1. \n FA: Use Martial Terror with Devastating Touch attack. Terror is Incite Fear (Su): Her next successful attack incites fear in her target. The target must make a DC x Will save (10 + 1 [1/2ML] + 5 [CHA]) or become shaken for 1d4 rounds. * This is a mind-affecting fear effect. \n SA: Strike at Brown Goblin with Devastating Touch at Range with Fear's Reach (Feat). RTA \n [roll=to hit) 1d20+5[/roll] +1 from Battle Mantra Stance \n to dam - (1d6+3)[ 7 ] \n \n Mesmerist Rider: \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, Daji + Alandra. Trigger is taking damage. \n \n \n If Rodrigo is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n \n \n \n " }, { "author": "lostsole31", "message": " R8T17: Alandra targets the goblin she can partially see (the goblin archer) and tries to claim it and do it harm, but missing. She speaks to the party, \"Is anyone seriously hurt?\" \n\nRanghen says, *cough, cough* \"I'm good.\" \n R8T15: Pink scrambles over the bodies of fallen goblins to jab wildly at the armiger.\n\n R8T14: Bořek readies his shield and then swings, hitting the side of the cavern wall.\n\n R8T12: Feiya stops laughing and focuses.\n\n End Round 8, Begin Round 9 ...\n\nR9T23: Ranghen casts a spell on herself for 9 healing .\n\n R9T22: Ziggy tries to bite Pink, but batters her head against the goblin's shield. There's a pause, and then Ziggy begins to cry and moves to get under Ranghen. Ziggy now has full on kid-sobs, obviously in pain (but not \"damage\").\n\n R9T18: An arrow sails past Rodrigo from the archer Alandra claimed.\n\n R9T17: Alandra , your claim on the archer ends. What do you do?\n\nPink on deck, Bořek in the hole ..." }, { "author": "Blackhawk101", "message": " \"I know your Fear and Terror is your reward!\"\n\"You are mine!\" Alandra purrs as her fingers snap closed into a fist.\n\n \n Spoiler: crunch \n\n SwA: Frightful Claim pink Goblin [-2 save vs. fear] \n FA: Include Pink Goblin in Aura of Fear. [-4 save vs. fear] cumulative with Frightful Claim \n FA: Use Martial Terror with Devastating Touch attack. Terror is Incite Fear (Su): Her next successful attack incites fear in her target. The target must make a DC x Will save (10 + 1 [1/2ML] + 5 [CHA]) or become shaken for 1d4 rounds. * This is a mind-affecting fear effect. \n SA: Strike at Brown Goblin with Devastating Touch at Range with Fear's Reach (Feat). RTA.\n to hit - (1d20+5)[ 25 ] +1 for Battle Mantra Stance.\n to dam - (1d6+3)[ 7 ] \n \n If Rodrigo is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n \n Mesmerist Rider: \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, Daji + Alandra. Trigger is taking damage. \n \n " }, { "author": "lostsole31", "message": " R9T17: \"I know your Fear and Terror is your reward! You are mine!\" Alandra purrs as her fingers snap closed into a fist, striking Pink for 7 + shaken .\n\n R9T15: Pink gives a timid stab towards Rodrigo before backing off.\n\n R9T14: Bořek prays on himself again, being fully healed, before attacking Pink. A bad parry by the goblin sees their short sword disarmed even as the the guisarme drops heavily into its shoulder for 15 , dropping Pink.\n\n R9T12: Blue steps forward and stabs against Bořek's armor.\n\n R9T11: Feiya points her finger and shoots a black beam over Blue's head.\n\n End Round 9, Begin Round 10 ...\n\nR10T23: Ranghen draws a dagger and it is a wild toss.\n\n R10T22: Ziggy delays while nestled in sobs in Ranghen's leg.\n\n R10T18: The goblin archer shoots and hits Alandra in her left shoulder for 4 , which in turn has Alandra's Psychosomatic Surge trigger on herself to gain 7 THP .\n\n R10T17: Alandra , your claim on Pink ends. You are currently giving fanatical stare on Bořek while gaining the benefits of a bless spell. Aura of terror is active. What do you do?\n\nBořek on deck, Blue in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra grins at the approach of a new target for her nightmares. \"Ican smell your fear. It smells ...delicious!\"\n She clenches her fist and then spins and flings her hand open at her target sending a stream of phantom nightmare images towards it.\n\n \n Spoiler: crunch \n\n SwA: Frightful Claim Blue Goblin [-2 save vs. fear] \n FA: Include Blue Goblin in Aura of Fear. [-4 save vs. fear] cumulative with Frightful Claim \n FA: Use Martial Terror with Devastating Touch attack. Terror is Incite Fear (Su): Her next successful attack incites fear in her target. The target must make a DC x Will save (16) or become shaken for 1d4 rounds. * This is a mind-affecting fear effect. \n SA: Strike at Brown Goblin with Devastating Touch at Range with Fear's Reach (Feat). RTA 30'.\n*Note that she only has 8 total uses of Terror /day and she has used at least one but does not match what is on her sheet.\n to hit - (1d20+5)[ 17 ] +1 for Battle Mantra Stance.\n to dam - (1d6+3)[ 5 ] \n Potential Counters: \n \n If Rodrigo is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and spend Psionic Focus and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n " }, { "author": "lostsole31", "message": " R10T17: Alandra grins at the approach of a new target for her nightmares. \"I can smell your fear. It smells ...delicious!\"\n \nShe clenches her fist and then spins and flings her hand open at her target sending a stream of phantom nightmare images towards it, hitting Blue in the belly for 5 + shaken !\n\n R10T14: Aided by her stare, Bořek's longsword hits Blue in the upper right arm for 9 to drop the goblin, and then the young warrior readies his shield.\n\n R10T11: Feiya readies ...\n\n R10T9: Purple comes up and climbs over the several bodies to then attacks Rodrigo by stabbing him in his shoulder for 4 . Alandra tried to help him, but forgot that she had previously expended her PF.\n\n R10T8: Rodrigo returns the favor by slashing Purple in the chest for 15 , dropping them.\n\n End Round 10, Begin Round 11 ...\n\nR11T23: Ranghen tends to her baby, healing Ziggy of her battered condition.\n\n R11T22: Feeling better, Ziggy is back to her peppy self and zooms to the south on the wing. She goes out of sight, and she is heard spitting and a goblin cursing.\n\n R11T21: There is an angry sound followed by Ziggy going \"OW!\" \n R11T18: The archer shoots Alandra in the left shoulder for 6 - not hurting much, in truth.\n\n R11T17: Alandra , your claim on Blue ends. What do you do?\n\nBořek on deck, Feiya in the hole ..." }, { "author": "Blackhawk101", "message": " “Push forward!” shouts Alandra. She prepares to follow.\n \n Spoiler: crunch \n\nready an action to move forward as those in front of her move.\n " }, { "author": "lostsole31", "message": " R11T17: “Push forward!” shouts Alandra. She prepares to follow.\n\n R11T14: Bořek moves forward, and Alandra darts in behind him. He swings hard at the archer, but she dodges.\n\n R11T13: Alandra rushes in behind Bořek.\n\n R11T11: Feiya steps in where Alandra was and goes to shoot but she slips on goblin blood that has been spilled and falls prone.\n\n R11T10: Daji scurries to Feiya.\n\n R11T8: Rodrigo moves and attacks a distant goblin, dropping Green.\n\n End Round 11, Begin Round 12 ...\n\nR12T23: Ranghen repositions and tosses a knife at the dodging goblin.\n\n R12T22: Ziggy savages Green.\n\n R12T18: \"I Nighteye,\" proclaims the archer, the last standing. \"I end you now!\" \n\nShe drops her bow, pulls out a dogslicer, and strikes Bořek's hip for 3 before stepping away.\n\n R12T14: Bořek strikes the archer in the left knee for 11 .\n\n R12T13: Alandra , what do you do?\n\nFeiya on deck, Daji in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra darts forward to in front of Bořek . She addresses the lone goblin archer.\n\" Where are the dwarves, Nighteye!\" she says menacingly, pointing her bow at it.\n \"You know: Short legs. Thick ...beards.\"\n\"You seen them?\"\n\n \n Spoiler: crunch \n\nMA: Move 5' SW . She has a MA remaining and she will activate her Untouchable Aura (2 PP for two rnds). DC17.\nFR: add goblin to Aura of Fear as an enemy.\nSwA: Fearful Claim Goblin\nSA: Make intimidate Check to Influence Opponents Attitude.\n " }, { "author": "lostsole31", "message": " R12T13: Alandra darts forward to in front of Bořek . She addresses the lone goblin archer.\n\n \" Where are the dwarves, Nighteye!\" she says menacingly, pointing her bow at it. \"You know: Short legs. Thick ...beards. ... You seen them?\" \n\nNighteye says something in Goblin that Alandra doesn't understand.\n\n R12T11-10: Feiya stands and moves into the southeastern chamber with Daji following. \"All goblins down in here!\" \n R12T8: Rodrigo moves back north into the main stem passage, and slashes the throat of one of the fallen goblins.\n\n End Round 12, Begin Round 13 ...\n\nR13T23-22: Ranghen uses her sickle to cut the throat of another fallen goblin, and Ziggy moves up to her.\n\n R13T18: Nighteye slashes Alandra in the neck, hitting a nerve juncture, doing 6 + 2 DEX (+ limiting Alandra to one action next round) .\n\n R13T14: Bořek misses wildly.\n\n R13T13: Alandra , your demand on Nighteye failed, your claim ends, and you only get a MA or SA this round. What do you do?\n\nFeiya/ Daji on deck/ in the hole ..." }, { "author": "Blackhawk101", "message": "Hissing in pain, Alandra will dodge behind Borek.\n\n \n Spoiler: crunch \n\n\nMA: use acrobatics skill to avoid AOO to move 5' NE and 5' N behind Borek.\n\n Potential Counters:\n\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n \n " }, { "author": "lostsole31", "message": " R13T13: Hissing in pain, Alandra will dodge behind Bořek.\n\n R13T11-10: Feiya stands up, then makes her way north behind Alandra, with Daji following.\n\n R13T8: Rodrigo moves in and swings, but the goblin dodges.\n\n End Round 13, Begin Round 14 ...\n\nR14T23-22: Ranghen and Ziggy delay.\n\n R14T18: Nighteye slashes Rodrigo across the chest for 3 , removing the last of the protection Alandra gave her.\n\n R14T14: Bořek delays.\n\n R14T13: Alandra , what do you do?\n\nFeiya/ Daji on deck and in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra readies her attack should an enemy present itself.\n\n \n Spoiler: crunch \n\nAlandra readies an action to use her Devastating Touch at range up to 30’ with the feat Fear’s reach against a goblin or goblin dog should one approach.\n Potential Counters:\n\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n \n \n \n " }, { "author": "lostsole31", "message": " R14T13: Alandra readies her attack should an enemy present itself.\n\n R14T11-10: Feiya and Daji delay.\n\n R14T8: Rodrigo does some type of stylized movement before attacking, his weapon clanging off the goblin's breastplate.\n\n End Round 14, Begin Round 15 ...\n\nR15T18: Nighteye attacks Rodrigo, but he counters with a dance move.\n\n R15T13: Alandra , your readied action did not occur. What do you do?\n\nRodrigo on deck, Nighteye in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra stays at the ready.\n \n Spoiler: crunch \n\nReady action to use her Devastating Touch at range up to 30’ with the feat Fear’s reach against a goblin or goblin dog should one approach. \n Potential Counters:\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n \n \n \n \n \n " }, { "author": "lostsole31", "message": " R15T13: Alandra stands at the ready.\n\n R15T8: Rodrigo stabs Nighteye in the elbow for 15 .\n\n End Round 15, Begin Round 16 ...\n\nR16T18: Nighteye misses Rodrigo.\n\n R16T13: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": " \"Rodrigo, try to keep from killing it. We need it alive!\" shouts Alandra.\nShe keeps ready to act .\n\n \n Spoiler: Crunch \n\nready action to use her Devastating Touch at range up to 30’ with the feat Fear’s reach against a new enemy should one approach. \n Potential Counters:\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] and augment three PP for +3 to AH roll (+10 total) to prevent all damage. Total =3 PP spent. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n \n \n \n " }, { "author": "lostsole31", "message": " R16T13: \"Rodrigo, try to keep from killing it. We need it alive!\" shouts Alandra. She keeps ready to act.\n\n R16T8: \"Si, senora!\" answers Rodrigo as he slashes Nighteye's belly for 12 .\n\n End Round 16, Begin Round 17 ...\n\nR17T18: Nighteye attacks Rodrigo, who parries and does 1 to her.\n\n R17T13: Alandra , what do you do?\n\nRodrigo on deck, Nighteye in the hole ..." }, { "author": "Blackhawk101", "message": " “Give up goblin!” shouts Alandra as she directs her gaze to Rodrigo.\n “Rodrigo, I believe in you!”\n \n Spoiler: crunch \n\nSA: fanatical stare at Rodrigo.\n potential Counters:\n\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] no augment. \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n \n \n \n " }, { "author": "lostsole31", "message": " R17T13: “Give up goblin!” shouts Alandra as she directs her gaze to Rodrigo. “Rodrigo, I believe in you!” \n R17T8: Swords clang.\n\n End Round 17, Begin Round 18 ..\n\nR18T18: And clang again.\n\n R18T13: Alandra ?" }, { "author": "Blackhawk101", "message": "Alandra taps a dainty foot and studies her perfect nails.\n\n \n Spoiler: crunch \n\n ready action to use her Devastating Touch at range up to 30’ with the feat Fear’s reach against a new enemy should one approach. \n Potential Counters:\n\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] . \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking\n\n \n \n \n \n \n " }, { "author": "lostsole31", "message": " R18T13: Alandra taps a dainty foot and studies her perfect nails.\n\n R18T8: \"I fel' good for a second, but I feel your gaze no longer, senorita!\" Rodrigo laments, as Alandra stares at her nails, and not Rodrigo, with swords clanging in the background.\n\n End Round 18, Begin Round 19 ...\n\nR19T18: This time, the enemy scores a hit, clipping Rodrigo's chin for 2 .\n\n R19T13: Alandra , what do you do?" }, { "author": "Blackhawk101", "message": " \"What? Sorry, I wasn't listening.\"\n\"...anyway, you almost got him?\" asks Alandra.\n\nShe returns to staring at Rodrigo and keeping an eye out for other danger.\n\n \n Spoiler: crunch \n[/COLOR] Sw: Fanatical Stare at Rodrigo.\n ready an action to use her Devastating Touch at range up to 30’ with the feat Fear’s reach against a new enemy should one approach. \n Potential Counters:\n\n\n\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] . \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n\n\n\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking \n \n \n " }, { "author": "lostsole31", "message": " R19T13: \"What? Sorry, I wasn't listening...anyway, you almost got him?\" asks Alandra as she returns to staring at Rodrigo, keeping an eye out for other danger.\n\n R19T8: \"This isn't as easy as it seems, but I feel your gaze upon me once more, sweet lady, gracias!\" he calls as he successfully strikes Nighteye's elbow for 9 + disabled .\n\n End Round 19, Begin Round 20 ...\n\nR20T18: Nighteye snarls and screeches and scratches across Rodrigo's stomach for 3 before dropping, overcome by her wounds.\n\n R20T17: Hearing the goblin fall, Ranghen gets into action. She casts a spell and calls out, \"Stable!\" \n Combat Ends! " }, { "author": "Blackhawk101", "message": "Alandra moves to the fallen goblin and gathers the rest of the group to that location.\n \"If we can revive this filth, perhaps I can convince it to show us the way to the dwarves. It's risky. It could just as easily lead us into a trap, but I can be very convincing when I need to be.\"\n\"If it works, it could save us a lot of time.\"\n\n She strikes a dramatic pose, with her hands on her hips, \"I put the question to the group: Do we a) spend time and a little healing to get this goblin on its feet and try to convince it to help us or do we finish it off and try to track the dwarves on our own?\"\n\n\n " }, { "author": "lostsole31", "message": "Feiya says, \"I know the filthy patter of these vermin, if it comes to talking to them. It might make our job easier.\" \n\nBořek shakes his head and says, \"I speak the words of men, and they often lie. I doubt what we can get from goblins is any better than we can get from searching ourselves.\" \n\nRanghen, \"I don't know about these creatures, but I know that I will not use Nocticula's gifts to revive my enemies.\" " }, { "author": "Blackhawk101", "message": " “Rodrigo?”\n \nAlandra winces in pain as her fingers gently probe the gash on her neck.\n “I am lightly wounded and many of my reserves are depleted. How fair you all?” " }, { "author": "lostsole31", "message": "Feiya, assisted by Ranghen, take a look at everyone's wounds:\nAlandra: Light wound.\nBořek: Light wound.\nFeiya: Light wound.\nRanghen: Light wound.\nRodrigo: Light to moderate wound.\nZiggy: Faint scratch." }, { "author": "Blackhawk101", "message": "Alandra draws her dagger and slits the throat of the unconscious goblin.\nStanding, she wiggles her fingers *dramatic affect* to clean the gore from her blade before sheathing it.\n “We have no time to waste on this filth!”\n” Bořek take the lead with Feiya and Daji second. I will be third and followed by Ranghen, Ziggy and Rodrigo at the rearguard.”\n Alandra nocks an arrow.\n ”If we encounter stiff resistance, we will need to withdraw if possible,” \n she says.\n\n \n Spoiler: crunch \n\nuse 0 level spell: prestidigitation to clean her blade.\n " }, { "author": "lostsole31", "message": "Yet you find quickly enough that there is no more resistance forthcoming. The party looks in the area past where the goblin archer was last positioned. This cave is roughly fifteen feet wide. A passage to the north leads into a larger chamber, and a low defensive wall partially blocks egress into this cave. Piles of dirty rags and pine straw form a large bed against the south wall." }, { "author": "Blackhawk101", "message": "Alandra curses loudly and in a decidedly un-ladylike manner.\n “Let’s search this area and then if we don’t find any other alternatives we will double back and try to pick up the dwarves’s tracks.” " }, { "author": "lostsole31", "message": "It takes less than a minute for a quick look of this chamber, but it is not without merit. The goblin female archer possesses magical crystal lenses on her eyes, and a pouch full of cracked and flawed gems. Feiya and Ranghen discover that the crystal eyes are eyes of the eagle ." }, { "author": "Blackhawk101", "message": " “Excellent!” exclaims Alandra excitedly.\n “Whomever is the most perceptive should wear the glasses until we have a chance to divide up.”\n\n “Let’s head back to the last tunnel split and check the other passage to the South.”\n\n”Feiya, try to pick up any sign of the Dwarves.”\n \n Spoiler: crunch \n\nPotential Counters:\n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] . \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider:\n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n \n " }, { "author": "lostsole31", "message": "The group makes its way around to the other chamber to the southeast. A small fire casts a flickering glow across this oblong cave, illuminating a haze of smoke that hangs in the ceiling. A low wall of rocks and broken masonry partially blocks the opening on the west side of the cave, and a tunnel in the east wall heads south. A number of piles of rags lie along the walls." }, { "author": "Blackhawk101", "message": " “Feiya dear, please check for dwarf tracks while the rest of us do a quick search of this cave.” " }, { "author": "lostsole31", "message": "A quick search of this guard cavern turns up nothing of interest, nothing of value, and no apparent tracks." }, { "author": "Blackhawk101", "message": " \"Let's try the tunnel to the East. Same formation. Stay close.\" Alandra directs the group.\n\n \n Spoiler: crunch \n\n Potential Counters: \n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] . \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji . Trigger is taking damage. \n ​ \n \n " }, { "author": "lostsole31", "message": "The party continues single-file down the tunnel for close to 100' before Ranghen passes back that the tunnel looks like it is opening up or changing." }, { "author": "Blackhawk101", "message": "Alandra whispers to the two in front, “Bořek take point with Ranghen next. Move out.”\n\n \n Spoiler: crunch \n\n Potential Counters: \n \n If Alandra is hit again with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] . \n \n \n If Alandra is attacked in melee between her turns, she will use an IA and spend Psionic Focus (if available) to manifest Untouchable Aura (1 PP base) for 1 rnd. duration. Save DC is Will 17. 1 PP spent. Anyone trying to make a melee attack against her must succeed on a Will save or lose their attack action as they recoil in fear from the images inside their mind. \n \n M esmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji. \n \n " }, { "author": "lostsole31", "message": "Before that happens, Ranghen and take several minutes to douse the fire in the pit. It should be noted that the bless effect ended many minutes ago.\n\nBořek shakes his head. \"I need a torchbearer, and that can't be me since I have to hands on my guisarme. I am better backing up Ranghen and Ziggy with my reach weapon. Then, let's have you in the middle, Alandra ... followed by Feiya and Daji, and Rodrigo protecting our backs. That's also the best way to spread out light sources.\" \n \"Goblins!\" Ranghen shouts in warning.\n\n Begin Round One ...\n \n R1T23: \"Go defensive, but move forward and overwhelm and befuddle them!\" shouts Feiya running past her allies. There is a sound of glass breaking and a flash of flame beyond.\n\n R1T22-21: More glass and flame.\n\n R1T20: Alandra , Bořek is in front of you; then Ranghen and Ziggy. Feiya is barely visible beyond and on a slight curve. What do you do?" }, { "author": "Blackhawk101", "message": "Alandra moved into a martial stance that helps focus her aim before moving forward. She looks for a defensive position to shoot from and survey the goblin threat. If there is a target she will fire her bow, spending her Psionic focus to add damage.\n \n Spoiler: crunch \n\nSwA: activate Battle Mantra stance for +1 to hit\nMA: move forward past Feiya until she can spot the goblins and find a defensive position (if nearby and within her movement). She doesn’t move past her standard movement distance.\nSA: spend Psionic Focus to add damage via Psionic Shot to her arrow and fire her bow.\n to hit - (1d20+4)[ 16 ] doesn’t include +1 for Battle Mantra Stance\n to dam - (1d8)[ 1 ] plus (2d6)[ 10 ] psionic shot\n\n Potential Counters: \n \n If Alandra is hit with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] \n \n M esmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji. \n \n " }, { "author": "lostsole31", "message": " R1T20: Alandra moves into a martial stance that helps focus her aim before moving forward. She looks for a defensive position to shoot from and survey the goblin threat. With several targets available, she shoots directly at a goblin on the other side of a low rock wall. Her arrow skips slightly on the wall, losing momentum and failing to puncture past its leather armor (Red).\n\n R1T19: Ranghen steps forward, takes out a flask and throws it at Red. She misses, but it lands behind Blue. Blue doesn't duck out of the way and takes 1 fire .\n\n R1T17: Ziggy zips past the women and hops up onto the low stone wall by Alandra. Ziggy's long neck (for her size) is able to dart forth to hit Red in the neck, catching the goblin by surprise, dealing for 13 . As Red begins to fall, it looses a flask to the ground that bursts at its feet in fire for 1 fire , and Blue likewise doesn't get out of the way and takes 1 fire from splash.\n\nWhen this happened right in front of Alandra, she was able to note from that attack that Ziggy seems to have an intuitive understanding of weak points on a target.\n\n R1T16: In the dim light to the south, another goblin comes up to the wall with a flask in hand, poised to throw.\n\n R1T11: Rodrigo moves forward some, quick draws his tanto, and throws it at Brown but misses.\n\n R1T6: Bořek begins his advance, passing everyone and heading south to the first switchback. (5' move remaining). As he does so, Purple throws a flask of alchemist's fire at him, hitting him squarely for 1 fire . Pink does the same, its flask also hitting the armored man for 4 fire . Green's flask hits the man for 6 fire . He continues his move a few feet.\n\n End Round One, Begin Round 2 ...\n\nR2T23.1: Blue steps back, takes out a flask, and throws it at Bořek, hitting him in the belly for 2 fire .\n\n R2T23-22.5: Feiya casts a defensive spell on herself. She ducks down and into a small alcove and calls for Daji, who in turn runs down and scurries up to his mistress.\n\n R2T22: Brown backs up to the northwest, takes out a flask, and tosses it at Ziggy, but it hits the northern part of the fighting wall harmlessly.\n\n R2T20: Alandra , what do you do?\n\nRanghen on deck, Ziggy in the hole ..." }, { "author": "Blackhawk101", "message": " \"Borek Needs Healing to the South!\" shouts Alandra.\n\nShe reaches towards a goblin and hisses, \"I know your fear!\"\n\n Shadowy shapes leap towards the targeted goblin.\n\n \n Spoiler: crunch \n\nFA: Activate Aura of Fear (-4 SV vs. fear) 10' radius\nSwA: Frightful Claim Goblin (blue) -2 SV vs. fear\nSA: Use Martial Terror with her Devastating Touch (at range due to Fear's Reach Feat) to strike at Goblin (blue) and channel Terror Incite Fear.\n\n to hit - (1d20+4)[ 8 ] +1 for Battle Mantra Stance\n to dam - (1d6+3)[ 4 ] plus save vs. fear if hit at DC 16 or become shaken for 1d4 rnds.\n Potential Counters: \n \n If Alandra is hit with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] \n \n M esmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, Ziggy, and Daji. \n \n " }, { "author": "lostsole31", "message": " R2T20: \"Borek Needs Healing to the South!\" shouts Alandra. She reaches towards a goblin and hisses as shadowy shapes leap towards it, \"I know your fear!\"\n \nGoblins, being natural cowards, are incredibly good at cowering. Blue is no exception as it jumps clear of Alandra's fear attack.\n\n R2T19: Ranghen quick draws and throws a dagger at Blue, missing.\n\n R2T17: Ziggy scurries a few feet south on the wall and belches to the west. Blue takes 8 acid & Brown ducks a little to only take 3 acid .\n\n R2T11: Rodrigo moves south to assist his fellow. He unsheathes his katana in a fluid motion but doesn't hit his target.\n\n R2T7-6.2: Purple draws and tosses a flask at Bořek for 6 fire + catch dire ! Green tosses a flask at Rodrigo with a great toss, despite the former attempting to dance away, and getting hit for 6 fire and Bořek takes 1 fire ( splash). Pink tosses a flask at Rodrigo for 3 fire + catch fire and Bořek takes 1 fire ( splash).\n\n R2T6: Bořek takes 1 fire . Bořek screams in pain, steps NE, then drops and rolls on the ground, putting out the flames on himself.\n\n End Round 2, Begin Round 3 ...\n\nR3T23.1: Blue steps NW and moves to take out a flask, but Ziggy bites it in the hand for 7 , dropping Blue.\n\n R3T23: Feiya takes out a scroll, reads it, and touches Bořek for 2 healing as her scroll disintegrates. \"That's he only healing I had!\" she informs the party.\n\n R3T22: Brown takes out and tosses a flask at Ziggy, missing. The flask lands on the ground between Ziggy and Bořek, doing 1 fire (splash) to Ziggy. Alandra's psychosomatic surge triggers on Ziggy (5 THP).\n\n R3T20: Alandra , what do you do?\n\nRanghen on deck, Ziggy in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra steps up to the wall and tries to claim the remaining goblin in this group. “You’re mine!” she shouts.\nAgain the shadows dart towards the claimed goblin.\n \n Spoiler: crunch \n\n SwA: Frightful Claim Goblin (brown) -2 SV vs. fear \n SA: Use Martial Terror with her Devastating Touch (at range due to Fear's Reach Feat) to strike at Goblin (brown and channel Terror Incite Fear. \n to hit - (1d20+4)[ 21 ] +1 for Battle Mantra Stance \n to dam - (1d6+3)[ 5 ] plus save vs. fear if hit at DC 16 or become shaken for 1d4 rnds. \n \nPotential Counters: \n \n If Alandra is hit with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] \n \n Mesmerist Rider: \n \n Psychosomatic Surge: Feiya, Ranghen, and Daji. \n \n " }, { "author": "lostsole31", "message": " R3T20: Alandra steps up to the wall and tries to claim the remaining goblin in this group. “You’re mine!” she shouts as again the shadows dart towards the claimed goblin. This time, Brown takes 5 + shaken !\n\n R3T19: Ranghen hurries to Bořek and casts a spell, touching him for 4 healing . \"That's it!\" she calls out. \"I am out of healing beyond raw bursts.\" \n R3T17: Ziggy glides to the ground and snaps at Brown.\n\n R3T11: Now it is Rodrigo that is burning, taking 3 fire . He steps back and puts out the fire on himself.\n\n R3T7-6.2: Purple takes out a flask and hits Bořek for 3 fire , with splash to Ranghen and Feiya each for 1 fire , which in turn triggers the psychosomatic surge on Feiya for 5 THP . Green also targets the prone warrior, hitting him for 1 fire , doing no splash damage. Pink targets the same beleaguered paladin for 5 fire , and Feiya takes 1 fire from splash.\n\n R3T6: Bořek gets back to his feet, touching a hand to himself for 3 healing . Putting his other hand back on his polearm, he attempts to strike the goblins on the other side of the fighting wall.\n\n End Round 3, Begin Round 4 ...\n\n R4T23: Feiya stares balefully at Purple.\n\n R4T22.5: Daji is defensive.\n\n R4T22: Brown draws its short sword and strikes against Ziggy's scales.\n\n R4T20: Alandra , your claim on Brown ends. What do you do?\n\nRanghen on deck, Ziggy in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra moves South and attempts to reach out and touch a goblin.\n \"Show me your deepest fear!\" she calls as she dramatically as she reaches out towards the central goblin and seductively curls her fingers into a fist.\n\n \n Spoiler: crunch \n\nMA: Move South 15'\nSwA: Frightful Claim (Pink)\nSA: Use Martial Terror with her Devastating Touch (at range due to Fear's Reach Feat) to strike at Goblin (pink) and channel Terror Incite Fear.\n\n [ roll=to hit]1d20+4[/roll] +1 for Battle Mantra Stance \n [ roll=to dam]1d6+3[/roll] plus save vs. fear if hit at DC 16 or become shaken for 1d4 rnds.\n \n Potential Counters: \n \n If Alandra is hit with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] \n \n M esmerist Rider: \n \n Psychosomatic Surge: Daji. Trigger: taking damage \n (note) I didn't have Ranghen getting Psychosomatic Surge benefit but since she didn't get the benefit this past round, I assume that you are tracking that she already received it? \n \n " }, { "author": "lostsole31", "message": " R4T20: Alandra moves south and attempts to reach out and touch a goblin. \"Show me your deepest fear!\" she calls as she dramatically as she reaches out towards the central goblin and seductively curls her fingers into a fist, but her attack misses as the goblin makes good use of the combat wall.\n\n R4T19: Ranghen hooks around while taking out a dagger and throws it into Brown's upper arm for 6 , dropping it.\n\n R4T17: Ziggy moves to the west to look down at the remaining goblins behind the combat wall. She horcks and hocks, evidently gathering a lot of spit, and then expels a darkened blob over Green's head and behind on the dungeon floor, covering the area under Pink and Purple's feet with a dark fluid and an iridescent sheen, and Purple loses its footing and falls to the ground.\n\n R4T11: Rodrigo moves around the southern combat wall and gives a \"paper max\" to Green for 20 , dropping it.\n\n R4T7: Purple gets on his feet and carefully gets off of the slick to close on Rodrigo while drawing its blade. Pink likewise gets off of the slick and draws its blade and in closing, Rodrigo tips its chest for 10 . Pink attacks, missing, and Rodrigo thwacks it for 1 .\n\n R4T6: Bořek moves forward and stabs Purple through the chest, killing it outright.\n\n End Round 4, Begin Round 5 ... \n R5T23: Feiya stares at the last standing goblin, and then begins cackling hysterically when she sees that the goblin look nervous.\n\n R5T22.5: Daji delays ...\n\n R5T20: Alandra , what do you do?\n\nRanghen on deck, Ziggy in the hole ..." }, { "author": "Blackhawk101", "message": " \"Stand still so I can claim you, Dammit!\" snarls Alandra.\nDark shadows again swirl towards the remaining goblin.\n\n \n Spoiler: Crunch \n\n SwA: Frightful Claim (Pink) \n SA: Use Martial Terror with her Devastating Touch (at range due to Fear's Reach Feat) to strike at Goblin (pink) and channel Terror Incite Fear. \n to hit - (1d20+4)[ 14 ] +1 for Battle Mantra Stance \n to dam - (1d6+3)[ 4 ] plus save vs. fear if hit at DC 16 or become shaken for 1d4 rnds.\n \n Potential Counters: \n \n If Alandra is hit with an attack, spend IA to use Body of Delusion counter [SG1-C; IA, Autohypnosis vs. attack roll, 1/2 dmg] \n \n M esmerist Rider: \n \n Psychosomatic Surge: Daji and Ranghen. Trigger: taking damage \n (note) I don't see the use of Terrors being tracked on Alandra's sheet. I know at least one has been used. Not sure if the attack doesn't hit if the Terror is used or not. \n \n " }, { "author": "lostsole31", "message": " R5T20: \"Stand still so I can claim you, dammit!\" snarls Alandra. Dark shadows again swirl towards the remaining goblin, but again, it's the cover of the combat wall that helps it as the darkness passes it.\n\n R5T19: Ranghen concentrates and moves around to engage with Pink and misses wildly when she tried to touch the goblin.\n\n R5T17: Ziggy moves into Ranghen's space and then snaps at Pink.\n\n R5T11: Rodrigo cuts off the gobbo's sword arm at the shoulder, killing it instantly.\n\n Combat Ends! " }, { "author": "Blackhawk101", "message": " “Wow! That was tough! How is everyone doing?” asks Alandra with concern." }, { "author": "lostsole31", "message": "Ranghen assists Feiya in looking over the party, with everyone except Daji at least lightly wounded. Meanwhile, Rodrigo puts the fallen goblins to the sword to be sure.\n\nRanghen channels positive energy twice. One she does that, everyone is fully wounded, except Bořek (moderately wounded) and Rodrigo (extremely light wound). Bořek holds a hand to himself (now light wound).\n\nRanghen admits she only has on more channel (and very few limited spells), even as Bořek has only one more use of his limited healing." }, { "author": "Blackhawk101", "message": " \"I am glad no one is seriously hurt!\"\n\"Ranghen, please search the area for tracks from the dwarves or anything else of interest. The rest of us: take a quick look around and while searching, gather all the goblin fire bombs that may remain. They may come in handy!\" says Alandra jovially.\n \"Let me know if you find any other exits from this cavern.\"\n \nAlandra takes a second to focus herself.\n\n \n Spoiler: crunch \n\nReset Psionic Focus\nLooks for arrow she missed with\n " }, { "author": "lostsole31", "message": " \"I think we should check just this area and the goblins, but given our primary healer is tapped out, continuing forward is unwise,\" says Feiya.\n\nAlandra regains psionic focus and recovers her arrow. Ranghen recovers her thrown daggers. Rodrigo recover his tanto.\n\nRanghen says, \"Stone floor ... no tracks. Also, none of the goblins had any flasks on them, which fits with their change of tactic to their dogslicers.\" " }, { "author": "Blackhawk101", "message": " “I agree Feiya,” says Alandra.\n ”Let’s retreat for now and find a place to rest and recover.” \n ”We are no good to the dwarves if we are dead!” " }, { "author": "lostsole31", "message": "Do you camp in the field above? head back to town? Move back to the first set of very, very stinky and cramped goblin caves?" }, { "author": "Blackhawk101", "message": " “What is the most defensive or safest choice?” asks Alandra striking a contemplative pose.\n\n “This cave is open and airy but hard to defend with multiple exits . If we leave, we will need to go far enough to out of goblin territory. Back to the road and back towards town. The second option opens the party to the potential of risks on the journey,” Alandramuses.\n\n “I suggest that we move back above ground. This cavern has defensive walls and we don’t have to try to fight our way to safety. The potential downside is that we could be harassed by goblins or other baddies all night and not get rest anyway. I want your opinions.” " }, { "author": "lostsole31", "message": "Here are each NPC's input ...\n\nBořek: Return to town, inform the Mayor of the position of caves and number of goblins encountered so far.\nRodrigo: Not a camper except for travel, he agrees.\n\nRanghen: Camp in the previous set of caves, specifically at the larger last cave to see the two ingresses ... the long one to this larger complex, and the other for external attacks.\nZiggy agrees with mama, of course.\n\nFeiya hems and haws but without knowing the total force of goblins, she agrees with returning to town." }, { "author": "Blackhawk101", "message": "Alandra considers all of the opinions but finally decides to return to town and report to the mayor the disposition of the town watchmen and the goblin caves. As they leave, she will use her dagger to mark intersections and then trees or other landmarks to aid their return trip." }, { "author": "lostsole31", "message": "Is the intention to hope that the old woman is there to hear/ see you on the opposite shore, or to walk the five miles back where there is always a lookout, but is likely more expensive to bring you to the north side of the shore?" }, { "author": "Blackhawk101", "message": "Alandra suggests that they take the more expensive but more reliable route across the river." }, { "author": "lostsole31", "message": "Ten gold is paid out of the party treasury (Ranghen hides Ziggy) and return to Roderic's Cove in the rain.\n\nAt this point, it is likely too late to get an audience with the Lord-Mayor. Tomorrow is a Sunday, so you won't get an audience until Moonday (the day after).\n\nThe party heads to the Creekside Tavern & Inn. Do you RP for the evening, or have \"small talk\" (i.e., nothing worth playing out) and turn in for the night?" }, { "author": "Blackhawk101", "message": "Alandra is curious to learn more about her teammates so would like to discuss their lives in more in depth. Also she will perform a post-fight analysis to see where we did well as well as where we can improve our communication and coordination." }, { "author": "lostsole31", "message": "After the conversation, does Alandra do anything herself, or turn in for the night?" }, { "author": "Blackhawk101", "message": "That’s it for now." }, { "author": "lostsole31", "message": " Sunday, 9 Rova 4718 AR (New Moon) \nWeather: 70/ 50 F. Winds WNW 15 mph. Dry. \n\nThe next morning, what does Alandra do?" }, { "author": "Blackhawk101", "message": "The next morning, Alandra will gather the team to discuss next steps.\n ”What should we do today while we wait to see the Lord Mayor on the morrow?”\n She lifts her slim hand and touches her first finger as if checking off a list.\n “We could:\n1) visit the Cove Armory to see if Galdsbredtha Morgmon is still there to update her on our rescue mission progress ( or lack there of) or\n2) visit the Order of resplendence at Peacock manor north of town and follow up on information regarding the sword Baraket and their fight with the Horned Fangs or\n3) Try to find the stone house in the Churlwood or\n4) Meet with Audrahani to discuss our progress.\n Alandra shrugs and smiles before adding, “My preference is number one. What say you?” " }, { "author": "lostsole31", "message": "Before we go into item>>>item>>>item, Alandra finds that none of the party are in their rooms." }, { "author": "Blackhawk101", "message": "Confused, she will look around for them." }, { "author": "lostsole31", "message": "Look around .... where? Within what search parameter(s)?" }, { "author": "Blackhawk101", "message": "Around the inn and if not there, in town. She will ask people she encounters if they have seen the other party members." }, { "author": "lostsole31", "message": "Presumably, one of the first people you ask is the concierge at the inn. There are messages there by each \"room\" of your party to any of the rest of the party that they (individually) are going off to do whatever passes as worship or veneration to their powers/ deities/ gods/ philosophies for the morning, and they'll be back between an hour before and an hour after noon." }, { "author": "Blackhawk101", "message": "Alandra fumes briefly, lamenting the lost time.\nTo pass the time, Alandra goes looking around town for the town vagrant Kolton." }, { "author": "lostsole31", "message": "She can find Kolton around noon....." }, { "author": "Blackhawk101", "message": "Alandra saunters up to Kolton and leans up against a nearby structure/tree, lacing her arms beneath her ample bosom.\n “Hi Kolton! What’s new?” she purrs." }, { "author": "lostsole31", "message": "Distracted by Alandra's beauty, Kolton stumbles on his words painfully. It takes him a full 45 seconds of halting and stuttering to get out what could be condensed to \"Good mornin' ma'am.\" " }, { "author": "Blackhawk101", "message": "Alandra straightens and moves to stand close to the man.\n “Anything interesting happened in town lately?” she asks, twisting a strand of dark brown hair." }, { "author": "lostsole31", "message": "He turns tail and runs off." }, { "author": "Blackhawk101", "message": " “Well …****!” exclaims Alandra.\nIt is sometimes a hassle to be so good looking. She will make her way back to the inn to see if the others have finished their religious observances." }, { "author": "lostsole31", "message": "They start to filter in over a period of about 30-60 min. after Alandra gets back to the inn." }, { "author": "Blackhawk101", "message": " Alandra will gather the team to discuss next steps. \n ”What should we do today while we wait to see the Lord Mayor on the morrow?” " }, { "author": "lostsole31", "message": "Nobody has any special plans." }, { "author": "Blackhawk101", "message": "Alandra brushes a lock of her hair out of her face and smiles at the group.\n “ Let’s visit the Order of resplendence at Peacock manor north of town and follow up on information regarding the sword Baraket and their fight with the Horned Fangs” " }, { "author": "lostsole31", "message": "The group travels to the fabled Peacock Manor!\n\nYou stand before the double doors of this large structure, having gone up a set of stairs onto a deck that seems to ring the building in both directions and around both sides.\n\nWhat do you do?" }, { "author": "Blackhawk101", "message": "Alandra retrieves a small vial from her kit and dabs a little of the liquid within on her wrists and neck. She smiles at the rest of the group, \"Remember we are here for information and not to start a fight.\"\n\nShe adjusts her skirt and then knocks politely at the front door.\n\n \n Spoiler: crunch \n\nAlandra Applies perfume.\nShe has provided Feiya with Psychosomatic Surge Cult Trick this morning.\nEveryone has been given False healing prior just prior to arrival at the manor.\n " }, { "author": "lostsole31", "message": "Opening the door is a bald Varisian woman in a strange green costume or uniform. She opens the door wide to get a good measure of the group, returning to a desk in the hallway to suit and presumably - as she dips ink in quill and looks at you, \"Please come forward, but not past the desk. Welcome to the Peacock Manor. Please state your business.\" " }, { "author": "Blackhawk101", "message": "Alandra smiles pleasantly and steps forward, speaking with a cordial and confident manner.\n \"Greetings! I am Alandra Hightower and we are collectively the \"Heroes of Roderick's Cove\". We have important business to discuss with whomever is in charge here. Please escort us to your superior. Thank you.\" " }, { "author": "lostsole31", "message": "The woman pauses when Alandra entitles the group, and though she doesn't look up, the skin moving back ever so slightly on her bald scalp informs that though Alandra can't see it, that deserved an eyebrow raise. Still, the woman dutifully writes name, group, and intention.\n\nVarisian landscapes hang on the walls of this wide hall. Double doors on the north and south ends of the hall allow access to this space, and a number of other doors lead to other places in the manor. A set of varnished wooden stairs rises to the second level of the manor.\n\nShe finishes writing in her ledger and looks up, giving Alandra a long look, and then tilting her head to look out the door, then back to Alandra. \"I can give a message to Corstela Rostrata, who is in charge here. What is this concerning?\" " }, { "author": "Blackhawk101", "message": "Alandra continues to smile at the woman pleasantly. \n She adjusts her dress to remove some phantom creases and stands a little straighter.\n \"We are here to discuss two very important topics:\n 1) We seek information about a sword of legend that once reportedly belonged to Sir Roderick; and\n2) There has been several altercations between your group and the Horned Fangs gang. One such incident was broken up by the appearance of Sir Roderick's ghost just a few days ago. We seek to end this conflict and protect the town. \"\n " }, { "author": "lostsole31", "message": " \"Please wait here while I go deliver the message,\" says the clerk, and she leaves the hallway by exiting north to the intersection and then disappears as she heads east.\n\nWhat do you do in the meantime?" }, { "author": "Blackhawk101", "message": "Alandra turns to the others while they wait.\n “Strange outfit. What do we know about this Order of Resplendence?” " }, { "author": "lostsole31", "message": "The best that Feiya and Alandra can figure is that this place is some type of Varisian Heritage Club ... a place to celebrate ethnic Varisians through history .... their trials and tribulations; remembrances of wrongs; heroes, myths, & legend; and, Varisian culture and art." }, { "author": "Blackhawk101", "message": " \"Interesting group. I hope they can help us.\"\n ​Alandra clasps her hands behind her back and attempts to wait patiently. \"I wonder if this pose does anything for my figure?\" she thinks." }, { "author": "lostsole31", "message": "After several minutes, the functionary returns and says, \"I have delivered your message. You will not receive an audience today. Thank you for stopping at the Peacock Manor.\" " }, { "author": "Blackhawk101", "message": "Alandra huffs angrily, “Why not!” " }, { "author": "lostsole31", "message": "The gatekeeper replies, \"Reason neither given nor asked, nor shall it be. Please be sure to enjoy the rest of your day.\" " }, { "author": "Blackhawk101", "message": " “I expected more cooperation but I guess Audrani was wrong about these peacocks. Instead of being concerned about the welfare of Roderick’s Cove and her citizens, they are only concerned with parading around and looking in the mirror!” Alandra snarls at the useless attendant.\n " }, { "author": "lostsole31", "message": " \"Alandra, it is time for us to go. Staying here serves no purpose but to potentially make us trespassers,\" says Bořivoj." }, { "author": "Blackhawk101", "message": "Alandra turns to Bořivoj, “Fine! I have said what I wanted to say.”\n The group will return to the inn." }, { "author": "lostsole31", "message": "Back at the inn, and having finished her longer responsibilities, Audrahni comes to check on the heroes and their investigation, and topping off payment for their room and board.\n\n \"Troubling there are so many goblins,\" admits Audrahni after hearing everyone's account, \"but it does sound like you hurt them and a goblin champion in one cave before the greater resistance farther in. I am sure the Lord-Mayor will want to hear about that tomorrow. I don't know what to tell you about the Peacock Manor. They're not really my cup of tea.\" " }, { "author": "Blackhawk101", "message": "Alandra sulks a bit, disappointed that her efforts on this day failed so spectacularly. However, some attention from the local male and female(?) population soon buoys her spirits and she is back to her normal breathtaking self." }, { "author": "lostsole31", "message": "Anything besides perhaps some cross-training with the group before calling it a day?" }, { "author": "Blackhawk101", "message": "Alandra is up to burn of some excess energy training with the team." }, { "author": "lostsole31", "message": "From a previous arrangement with Ranghen, Feiya takes Ziggy up to her room to begin a more formal scholarly tutelage than Ranghen can provide. Meanwhile, Ranghen took on a side job going into smaller sewer areas and hunting down some of the oversized bugs there. Rodrigo peels off to do private fencing drills.\n\nBořivoj is willing to do various physical workouts on stamina and overall health, and he proves to be a terrifying but effective trainer.\n\nBut the evening passes, then dinner, then sleep ... but not before Feiya and Ranghen stop in to look over their \"patient\" to help work out Alandra's previous muscle strain.\n\n \n\n Moonday, 10 Rova 4718 AR \n65/ 45 F. Winds W 20 mph \n Alandra wakes up, feeling fully refreshed, and her muscles are back to full (after working them out). Does she do anything different for her daily setup?" }, { "author": "Blackhawk101", "message": "Alandra performs her usual morning routine; deciding to include Call Soul’s blade maneuver to those she readies before joining the others for breakfast." }, { "author": "lostsole31", "message": "What 's the plan for today?" }, { "author": "Blackhawk101", "message": "To see the Lord Mayor to discuss the appearance of Sir Roderick’s ghost at his house and request a look at Sir Roderick’s map of the cove." }, { "author": "lostsole31", "message": "It just so happens that Creekside, where the PCs are staying ( 8 ) is only 100' away from Cove Hall ( 10 ), right across the Circle ( 9 ).\n\nA clerk is there to greet the party, and upon seeing Bořivoj (\"Bořek\") Brennan with the party, they immediately show the party in to the mayoral chambers to Port-Govern Larenza Thort. \"Mr. Brennan, a pleasure to see you in my office. What brings you?\" \n\nAnd here, Bořek introduces the various members of the party and says, \"Perhaps Alandra is best to speak for us.\" " }, { "author": "Blackhawk101", "message": "Alandra extends a hand to the Port-Governor. \n“Alandra Hightower. Pleased to meet you!”\n Alandra smiles warmly." }, { "author": "lostsole31", "message": " \"It's a pleasure to meet you as well, Ms. Hightower. Now, what do you have for me?\" says the Port-Governor." }, { "author": "Blackhawk101", "message": " \"I have much to tell you! First, the goblins in the Churlwood have killed three of your town guards! We found their bodies in the woods. We lacked the means to transport the bodies back to town so we left them as they fell by an old oak tree. \nAlandra twists here hands in obvious distress at what she is recalling.\n\n \"We were in the woods trying to find the goblin's lair. We had heard the tale of the missing dwarf traders from their employer at the Cove Armory. This was just day before yesterday. We located the lair and endeavored to go inside and rescue the dwarves. Inside we found many goblins and managed to defeat them but we were forced to flee before we found the dwarves. We hope to return with any assistance you can provide; or if not, we will lead you to where you can recover the bodies of your guards.\" " }, { "author": "lostsole31", "message": "Larenza seems concerned. \"Thank you for doing what you've done so far.\" \n\nShe looks to Bořek. \"Mr. Brennan, you were part of this .... you know where the bodies are?\"\n\n \"Yes, Port-Governor.\" \n \"Please contact Julit Freson at the Cove Guardhouse to have a detail sent to retrieve our fallen.\" \n \"Yes, Port-Governor.\" \n\nHe doesn't wait for anything but heads right out.\n\nLarenza looks at Alandra and the party as he leaves. \"I sensed something was troubling Roderic's Cove. You obviously found the guards that were missing recently in the Churlwood, but what of the dwarves that went missing, supposedly kidnapped by goblins? With increasing tensions in town, I'm not eager to send out more guards into dangerous woodlands or haunted houses. It would be nice if a group of adventurers finished off those goblins, but we currently don't have anything in the budget earmarked to pay for such an endeavor.\" " }, { "author": "Blackhawk101", "message": "Alandra nods to the Port-Governor, \"We will pursue the goblins and try to save the Dwarves, of course. But there is more to tell you.\" \nShe shifts her stance and stands up a little straighter before continuing.\n \"A few days ago we met the ghost of Sir Roderick at The Circle. He only appeared briefly and seemed to be concerned about a possible showdown between the Horned Fangs and the Order of Resplendence. After he disappeared, we decided to visit his old home to see if we could uncover some clues as to why his ghost was haunting the Cove.\" \nAlandra flips her hair back and uses her body to dramatically tell the tale of their visit to Roderick's Wreck.\n \"We entered the dilapidated structure and fought our way through swarms of giant insects, man-eating plants and dangerous spirits until we finally found Sir Roderick. He was with the ghostly images of his family. He spoke to us.\" \nShe imitates a ghostly whisper.\n \"The Cove. the stone house in the wood. The gauntlet. Save them. My map. The key\" and \" My map. They took my map. It holds the key. To the vault. Baraket will control them. It will control you! I should have taken the gauntlets, but I fled. I was a coward. You must be brave. You must endure where I did not. The vault. It lies still in the vault. You must save my Cove. My. Cove.\" \nAlandra points at the Port Governor, \"We want to help restore Sir Roderick's dream and protect the Cove. Do you know what the ghost meant? Do you have Sir Roderick's map?\" " }, { "author": "lostsole31", "message": " \"Strange, but it makes sense that Sir Roderic's unquiet spirit - many of whom swear they saw spook folks in the Circle a few days ago - might be unsettled. Follow me,\" and Larenza leads the party to the archives in the same building, where she carefully pulls up and unrolls Sir Roderic's Map of Roderic's Cove.\n\nInspect Roderic’s map, the group finds on it a small seven-pointed star—inscribed on a ridge in the Churlwood a few miles southeast of Roderic’s Cove. There are also a recorded the combination of runes - each one placed at each of the seven points of this seven-pointed star.\n\n \"I recognize this star symbol. It is very unique, called the Sihedron in ancient times of Thassilon,\" explains Feiya. \"The runes are associated with the seven sins, but their orientation is unusual .... each one rated in a different and unusual direction. Port-Governor, do you mind if I make a copy of this map?\" \n \"If it will solve this mystery and bring peace to the town, go right ahead, but yes .... a copy only,\" Larenza says. \"The map itself stays here.\" \n \"I'm afraid I don't have any writing implements,\" says Feiya.\n\n \"I have paper,\" offers Ranghen. She looks at the others with a shrug, \"I use it for my paintings.\" \n\nLarenza goes to the desk of the archive secretary to borrow ink, a quill, and a blotter, and Feiya looks to Ranghen. \"Actually, if you are an artist, you might better render a copy?\" \n\nRanghen nods and begins to draw, and she impeccably recreates the back of Sir Roderic's map. Though a copy of something else, everyone sees Ranghen's deft artistry, something she's been hiding under a bushel during this time.\n\n \"So, I guess something is out in the Churlwood where that symbol is. Good luck heroes,\" says Larenza as she sees you out." }, { "author": "Blackhawk101", "message": "Alandra will gather the others once outside “Let’s meet up with Borek at the Guardhouse and start the journey back to the Goblin lair. Any objections?” " }, { "author": "lostsole31", "message": " \"We've spent enough time here, what with Ranghen's rendering,\" rebuts Larenza, \"that I assume Mr. Brennand and Freson have likely already gotten a guard detail and been on their way.\" " }, { "author": "Blackhawk101", "message": "Alandra looks to the rest of the group for input, “I think we should follow them to the guard’s resting place and meet up with Borek then. He can join up with us (or no) as we continue on to the Goblin lair. What say you?” " }, { "author": "lostsole31", "message": " \"That's going to depend on if he sets himself to protect the guards and back or not,\" intuits Feiya. \"It's in dangerous territory - thus the dead - and Bořek has a strong sense of protecting, so not sure that will work or not.\" " }, { "author": "Blackhawk101", "message": " “True,” agrees Alandra. “I wouldn’t risk the goblin tunnels again without his help. Time is of the essence if we hope to rescue the Dwarves. Borek should consider that.”\n”Anyone else have something to contribute? she asks." }, { "author": "lostsole31", "message": " \"And you all can discuss that elsewhere, as I have things to do,\" says Larenza ... who sees everyone out of the town building. \"Good luck!\" \n\nNow outside, Rodrigo asks, \"Do we have all we need to know about the troubles in town? Have we talked to everyone? I don't think I know much about the Horned Hermanos.\" " }, { "author": "Blackhawk101", "message": " “The Horned Fangs are secondary to rescuing the missing Dwarves! It may be too late already. Have you given up on them?” she asks angrily.\n “Even if we are too late, at least we could recover their bodies, I hope.”\n Alandra looks at each person directly and asks them, “Are you committed to rescuing the Dwarves or not?”\n”I will not put the group in danger unless we all agree.”\n " }, { "author": "lostsole31", "message": "Rodrigo looks at the other women with a 'what the hell' look and walks away from Alandra.\n\nFeiya looks at Alandra. \"I don't think Rodrigo has given up on the dwarves. But it is being productive until such time as Bořek returns to town. Now, either we can go off to rescue the dwarves now, but YOU were the one who was reticent to do so without our boy in armor. So, do YOU want to rescue dwarves - you know, saving lives in a timely fashion - and not wait until it is 'convenient' to have every person available you wish could be there since it is so important to you? or, do we take the better part of prudence in waiting for our heavily armored support and make use of our time in town in the meanwhile, but risk a dire end for our dwarves in durance vile?\" " }, { "author": "Blackhawk101", "message": "Alandra huffs angrily. “Because of the way Rodrigo phrased his reply without referring to my concern about timeliness, it seemed to me that he was being dismissive of the issue.”\n”I said that we need Borek with us to return to the Goblin lair. It will take a day or two for him to return. That is more time lost to secondary concerns!”\n \nAlandra is clearly upset and she wrings her hands together to quiet them.\n “These delays are troubling and causing me to be short tempered. I apologize.” \n\nShe will give Rodrigo and herself a few minutes to calm down before she will approach him." }, { "author": "lostsole31", "message": "Tick .. tick .... tick ..." }, { "author": "Blackhawk101", "message": "Alandra will seek out Rodrigo to apologize for reacting disproportionately." }, { "author": "lostsole31", "message": "The party didn't fully separate and he's there. You approach him..." }, { "author": "Blackhawk101", "message": "Alandra turns to Rodrigo, “I apologize for my rudeness Rodrigo. All these delays have frayed my nerves! I hope you can forgive me.”\n\n\n To everyone she says, “Let’s see if we can find something useful to do while we wait for Borek to return.”\n”Let’s explore the town and see if we can find where these Horned Fangs hang out. Unless any of you have a better idea.” " }, { "author": "lostsole31", "message": "Rodrigo, accepting Alandra's apology asks, \"Where do we go first?\" " }, { "author": "Blackhawk101", "message": " “I suggest the we check out the Circle first and then work our way South to the docks. Unsavory elements usually gather in that kind of place.” she says confidently." }, { "author": "lostsole31", "message": "The group heads out the door and right to the Circle (which Town Hall abuts). Now what?" }, { "author": "Blackhawk101", "message": "Alandra will assess the activities going on in the circle to see if there are any Horned Fang members present (gangs of thugs) or Flouncing Peacocks." }, { "author": "lostsole31", "message": "After about 4 hours of loitering, she has seen nothing of the sort." }, { "author": "Blackhawk101", "message": " “Nothing happening here. Let’s check the docks.”\n The group heads south to the waterfront." }, { "author": "lostsole31", "message": "They spend another 4 hours at the docks, milling around and asking aimless questions before it is already evening and time to head back to the inn for dinner, where your Iomedean bruiser pal is waiting for you." }, { "author": "Blackhawk101", "message": " “Hello Borek! How did the recovery effort go?” asks Alandra." }, { "author": "lostsole31", "message": " \"Fine,\" he says a little forlorn. \"We took a barge for quick upriver travel and back, and carted the bodies to the cemetery. Any news on the investigation?\" " }, { "author": "Blackhawk101", "message": "Alandra replies with an exuberant expression before turning serious.\n “We got a look at Sir Roderick’s map and found a clue relating to a mysterious symbol and the Churlwood! Rhanghen made a sketch of it if you want to see it. Definitely worth checking out!”\n”My priority however is to return to the goblin caves and try to rescue or recover the captured merchant dwarves as we pledged.”\n“What say you all?” " }, { "author": "lostsole31", "message": "The NPCs agree on heading back to trounce some goblins!" }, { "author": "Blackhawk101", "message": " “Good. It is decided then. We head out on the morrow. Everyone get some sleep.” " }, { "author": "lostsole31", "message": " Toilday, 11 Rova 4718 AR (Waxing Crescent) \n70 / 55 F. Winds S 5 mph. \n\nNext morning, what is prepared?" }, { "author": "Blackhawk101", "message": "No changes for Alandra.\nShe will ask Borek if a barge could be rented for the possible recovery of the dwarves as they might be injured or otherwise incapacitated." }, { "author": "lostsole31", "message": "Bořek answers, \"Of course. We didn't last time because it's an expensive option. It costs 2 gp to charter a boat to ferry us up there, but only as a one-way trip. There are no round trip options ... up and drop. Then we take Hallen's Ferry to cross when it's time to come home and walk back to town.\" " }, { "author": "Blackhawk101", "message": "Alandra shakes her head. “No. That won’t work. We need transportation back. Perhaps a wagon or cart?” " }, { "author": "lostsole31", "message": "Bořek shrugs. \"I don't think Roderic's Cove has a wagon service, because the town just isn't that large.\" " }, { "author": "Blackhawk101", "message": " “What about a pair of donkeys or ponies?” Alandra asks." }, { "author": "lostsole31", "message": " \"I am sure you can purchase them?\" he answers." }, { "author": "Blackhawk101", "message": " “Let’s see if we can find a couple of donkeys.” Alandra says." }, { "author": "lostsole31", "message": "Feiya asks, \"Why? Why are you focused on beasts of burden?\" " }, { "author": "Blackhawk101", "message": "Alandra smiles at Feiya but there is little humor in her eyes. “As I said, if we find the missing dwarves they may be injured or worse. We will need the donkeys to help get them back here. Otherwise we will have to help them or carry them, slowing us down and exposing us to potential pursuit. Don’t you agree?” " }, { "author": "lostsole31", "message": "Ranghen, not one to offer an opinion normally, speaks up, \"I don't know. We don't know what need we have of an equine? We have to pay for it, feed it, and when done, then what? I would rather fashion a forest litter for any injured, even though that is tough work. Otherwise, who is buying such an expensive animal? Not me ... and I don't want it coming out of party treasury.\" " }, { "author": "Blackhawk101", "message": "Alandra glances down at her delicate hands and shapely arms that are definitely not up to the task of fashioning a litter out of forest materials, not to mention pulling such a contraption.\n “It you all have the skill and strength to craft and pull a litter, then I am agreeable.” " }, { "author": "lostsole31", "message": "Where exactly are you looking to go next?" }, { "author": "Blackhawk101", "message": "Take the ferry back across the river and retrace our steps to the goblin cave in the Churlwood." }, { "author": "lostsole31", "message": "It takes the party nearly 2-1/2 hours to walk the clearly marked trail to the east to return to Hallen's Ferry, upriver from Roderic's Cove, where the Chavali River grows shallow for a short stretch stretch, twin rows of mismatched wooden pilings protrude from the water.\n\nThe party rings the loud bell several times, and it takes half an hour for Hallen to make her way from her home to the ferry.\n\nYou know the fee is 4 coppers, but party treasury only has gold. The old woman is not likely to have 96 coppers worth of change. Do you want to give her a whopping gold for the service, or to ask people to check their pockets for the much cheaper fare (and to be paid back later)?" }, { "author": "Blackhawk101", "message": "Alandra will pony up the 4 coppers." }, { "author": "lostsole31", "message": " Alandra coughs up four ponies. Everyone is understandably horried. \n\nHallen is chatty and talks a lot as she ferries the PCs over. She’s naturally inquisitive, and while there’s nothing sinister about her, she’s quite the gossip.\n\nHow do you deal with her chattiness. Do you politely ignore, or give any gossip of your own?" }, { "author": "Blackhawk101", "message": "Alandra loves to chat and so indulges the old woman with tales off their encounters with Sir Roderick and their current mission to attempt to rid the region of the goblin scourge.\nShe will try to get any information out of the woman regarding a stone house in the woods and it's location/directions using her natural charisma and charm." }, { "author": "lostsole31", "message": "Upon hearing that Alandra's group is trying to eradicate goblins, old Hallen hands Alandra back her four coppers.\n\n \"Here, dear,\" she says, pushing the coins into her hand and cupping Alandra's hand with her other hand, \"for services rendered.\" " }, { "author": "Blackhawk101", "message": " “My thanks, good woman! Alandra smiles at the ferry pilot." }, { "author": "lostsole31", "message": "Since mentioning looking for the kidnapped dwarves, she’ll talk about how there are bandits, goblins, and monsters in the Churlwood, “You pick which one is worse. Though, most of the time the bandits at least leave people alive. Goblins you never know, and monsters… well, that can go all kinds of ways.” " }, { "author": "Blackhawk101", "message": "Alandra laughs with the ferry woman. “I know it! Right?” " }, { "author": "lostsole31", "message": "As you are nearly across, there is a woman in fancy dress across the way, but when she sees a heavily armed group on the ferry coming, she disappears into the forest." }, { "author": "Blackhawk101", "message": " “Who was that?” Alandra asks the Ferry woman." }, { "author": "lostsole31", "message": " \"Ain't nothin' but trouble, sure as that,\" croaks Hallen. \"That's one of them Roadkeepers. She prolly had a couple roughs also hidden, but one look at your lot and 'No, thankee!'\" That last bit gave her a wheezing laugh." }, { "author": "Blackhawk101", "message": "Alandra ***** (multiple male chickens) her head in confusion. “Roadkeepers?” " }, { "author": "lostsole31", "message": " \"Bandits claimin' to be protectin' travelers for steep fare. Heh, pretty funny seeing her scamper off when she see'd ya'.\" " }, { "author": "Blackhawk101", "message": " “Thank you for the information. We will keep an eye out for them.” " }, { "author": "lostsole31", "message": "Hallen finally gets the ferry to the other side and the PCs disembark.\n\nNow what?" }, { "author": "Blackhawk101", "message": "Alandra will wave goodbye to Hallen and the group will head for the goblin lair." }, { "author": "lostsole31", "message": "The party is just outside the entrance to the initial goblin caves, before attempting to work your way to the farther set of caves where you had the bottleneck with the alchemist fire-tossing goblins.\n\nBefore entering the caves, what does Alandra do, prepare, or recommend (not counting what others might do for illumination)?" }, { "author": "Blackhawk101", "message": "Alandra will put a light spell on Borek’s breastplate.\nShe then addresses the group, “ We will need to stick together. I remember the way to the cave where we encountered the goblins with the alchemist fire. From there I plan to explore the door from that room. It was definitely not goblin made. However, there may be resistance. \nAlandra screws up her dark brows and crinkles her pert nose as she thinks hard about something.\n ”I have put protection on all of you and extra on Freiya. Once triggered on her, I will be able to give the same protection to a different person, one at a time.” \nShe draws and strings her long bow and gives the group an encouraging grin. For Borek she adds a cheeky wink. She knocks an arrow.\n “Let’s use the same formation as last time: Ranghen and Ziggy followed by Borek. Next will be me followed by Feiya and Daji. Rodrigo will protect the rear. Any questions!”\n\n \n Spoiler: crunch \n\nCurrent Trick (1): Feiya [Psychosomatic Surge]\nFalse Healing: Bor, Feiya, Ranghen, Rod, Ziggy, Daji, Alandra\nFanatical Stare : Borek\nPsionically focused = yes\n " }, { "author": "lostsole31", "message": "Well organized and with purpose, the group moves through the initial set of goblin caves, then down the long connecting tunnel, and out into the next series of underground where the goblin bodies seemed to have been moved, but there are no guards to greet them this time.\n\nSurely you are deep under the Churlwood now. There appears to once have been an ancient structure which the ravages of time have left in underground ruins. Natural cavern walls are interrupted by ancient masonry that stretches through the ceiling. Although this is essentially a single cavern, the following encounters have been broken into separate areas.\n\nThe tunnel opens into a much larger cave, the ceiling of which arches to a height of fifteen feet overhead. The air here is cool and less pungent. Several long, low walls of broken stone transform the cave into something of a maze, while what appear to be ruined buildings built into the cave walls stand further to the south.\n\nYou come into a much larger chamber that the light is not strong enough to cover ... a door south and to the west, and another low wall to the southeast." }, { "author": "Blackhawk101", "message": "Alandra motions Feiya, Daji, Ranghen, and Ziggy forward.\n ”Advanced team: check the South door,” she whispers. She covers the group with her bow. " }, { "author": "lostsole31", "message": "Feiya steps up and checks the door with Daji. \"Seems safe.\" \n\nShe listens at the door. \"I think I hear ... slurping and chewing noises?\" " }, { "author": "Blackhawk101", "message": "Alandra checks the others and if ready, nods to Borek to open the door." }, { "author": "lostsole31", "message": "Feiya and Daji back off and hunker down by the wall. Ranghen and Ziggy do the same on the other side. As soon as Bořek opens the door, he shouts, \"Contact!\" \n Begin Round One ...\n\nR1T28: Feiya casts mage armor on herself, but maintains her position behind the wall.\n\n R1T26: \"Mist going up to block line of sight against spells and snipers!\" warns Ranghen as she steps out behind Bořek and then casts a spell, filling a wide area with thick mist. She holds the lit torch in one hand, and doesn't draw any other weapons.\n\n R1T21: \"Breachin', mama!\" Ziggy's is heard gleefully informing the group, followed by scampering sounds and something biting into metal. \"Bit 'em inna' knee!\" \n R1T20: \"Ranghen, that is a good tactic, but I should have known beforehand, so as to choose different weapons,\" says Bořek. There is a clatter of wood and metal as the man drops his guisarme. He's heard moving into the room while readying weapon and shield. To an unknown opponent he says, \"Do not move, creature, or I will end your scourge on the land.\" \n R1T19: \"I will go ahead and callout what I see,\" says Rodrigo. He then rushes into the cloud. \"Senorita Alandra, I'm at the door. Bo is just west of me, no enemy in sight.\" \n R1T18: Lil' Viper moves up quietly behind Feiya and Daji.\n\n R1T17: Daji delays ...\n\n R1T16: There is a sibilant voice heard echoing from the south, definitely in the wider hall and not in the smaller room that was just breached.\n\n R1T15: There is a shrill, rasping voice saying something unsteadily, followed by very unhappy curses and lamenting in a nasty-sounding language.\n\n R1T8: Alandra , as always, fanatical stare (as with all maintained things) drops once you are jacklighted (i.e. initiative). There's a huge cloud that you can only see 5' into before you can't see into it anymore ... though diffused and refracted light - albeit diminished - escapes from within, making an almost rainbow sheen for what you do so. What do you do?" }, { "author": "Blackhawk101", "message": "Alandra concentrates and manifests a power. Dark nightmare shapes swirl around her. She moves carefully South and hops over the low wall before continuing south, scanning the mist for targets, bow at the ready.\n\n \n Spoiler: crunch \n\nSwA: martial stance - Battle Mantra +1 AC\nSA: manifest Untouchable Aura for 3 PP. Duration 3 rounds, DC = 16 (+2 DC for spending 3 PP)\nMA: Move 30’ South with hop over the low wall. She stops if she sees someone and attempts to identify them.\n\nReadied Actions:\nIA: use Body of Delusion if damaged by a melee or ranged attack. 1 PP for 1/2 damage. Autohypnosis check.\nIA: inner Senses. If forced to roll a Reflex or Fort save, use this counter to add +2 to roll.\nActivate False Healing for any party member who takes damage: Alandra, Bořek, Feiya, Ranghen, Rod, Ziggy, Daji.\nActivate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n " }, { "author": "lostsole31", "message": " R1T8: Alandra concentrates and manifests a power. Dark nightmare shapes swirl around her. She moves carefully south and hops over the low wall before continuing south, scanning the mist for targets, bow at the ready. She stops when sees Rodrigo to her SW, and Ranghen's torchlight immediately south of her.\n\n End Round One, Begin Round 2 ...\n\nR2T28: Feiya's blue light moves away and Alandra hears her say, \"I pulled east out of the cloud. Daji, come!\" \n R2T26: Ranghen's torchlight moves east and is partially obscured by physical obstructions. Her voice is heard chanting a spell. Her voice is measured and careful, so she must be near a threat. Her spell ends, the sound of magic forming, and then something hitting metal armor.\n\n R2T21: Something hitting chainmail.\n\n R2T20: Sword strike against chain, and goblin's cries of pain followed by Bořek, \"There's space just south of me to attack this goblin from the east.\" \n R2T19: Rodrigo leaves Alandra's sight to the west. Fast sword draw, followed by chainmail strike.\n\n R2T16: Shapes moving in the fog, but can't localize them or get direction.\n\n R2T15: The goblin voice tries to speak again, but with Alandra closer it sounds like spellcasting ... but a sound of anxiety when it fails.\n\n R2T8: Alandra , what do you do? Nobody is around you, and the only feature you can positively make out is the doorway to your SW from which some light streams. Also, you can just make out the westernmost tip of a low wall to your east." }, { "author": "Blackhawk101", "message": "Alandra looks about unsure of where to go.\n “Should I move into the room?” She calls out .\n\n \n Spoiler: crunch \n\nSA: activate Aura of Fear\n\n Readied Actions: \n IA: use Body of Delusion if damaged by a melee or ranged attack. 1 PP for 1/2 damage. Autohypnosis check. \n IA: inner Senses. If forced to roll a Reflex or Fort save, use this counter to add +2 to roll. \n False Healing for: Alandra, Bořek, Feiya, Ranghen, Rod, Ziggy, Daji. \n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage. \n " }, { "author": "lostsole31", "message": " R2T8: Alandra looks about unsure of where to go, calling out, “Should I move into the room?” \n \"No!\" answers Bořek. \"Cover Feiya.\" \n End Round 2, Begin Round 3 ... \n R3T28: Feiya is heard casting a spell.\n\n R3T26: Sound of something hitting chain armor followed by clanging of weapons together.\n\n R3T21: Ziggy spitting acid. Very little sizzle, sounded weak.\n\n R3T20: Bořek sounds like he struck a wound with his sword.\n\n R3T19: Blades clanging several times.\n\n R3T18-15: Alandra feels a sharp pinch in her lower back as she takes 3 , but she doesn't quite feel it with her false healing. To her east there is a flash of red that whips over her head just as she recoiled downward from the danger below her and a snake-like creature with a goblin's head, whose tail wields a fiery whip, seems to have overextended itself. Within the room, it sounds like the chief managed to finish a spell for once. Alandra feels a dark malignancy attempt to watch over her but she resists it.\n\n R3T8: Alandra , it seems that not feeling the pain you take makes you unaware of some of the more subtle dangers. That nip you felt is from a viper underfoot. Roll a Fort save vs. poison. What do you do?\n\nFeiya on deck, Daji in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra struggles to overcome the poison from the horrid little creature.\n “Let’s see how you like my sting, you disgusting worm!”\n She reaches out a hand to strike the creature. She then moves East looking for Feiya.\n \n Spoiler: crunch \n\nuse IA and Inner Sense counter to aid Fort save\n (1d20+4)[ 10 ] Fort save +2 inner sense\n\nFA: switch Battle Mantra stance bonus from +1 AC to +1 to hit\nSA: use Devastating Touch to make melee touch attack and Martial Terror ability to channel a Terror with Devastating Touch attack as FA.\n (1d20+5)[ 17 ] +1 Battle Mantra\n (1d6+3)[ 8 ] to damage\nMA: Move East until she spots Feiya or runs out of movement. If she spots Feiya, move towards her.\nReadied Actions:\n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n IA: use Body of Delusion if damaged by a melee or ranged attack. 1 PP for 1/2 damage. Autohypnosis check.\n \n \n \n " }, { "author": "lostsole31", "message": " R3T8: Alandra struggles to overcome the poison from the horrid little creature, using her martial training to just barely fight off the venom. She reaches out a hand to strike the creature, hissing, “Let’s see how you like my sting, you disgusting worm!” \n\nHer hand slaps the viper on the head for 8 + shaken . She then goes to move east before realizing that the goblin-headed snake is standing right there, blocking that direction.\n\n End Round 3, Begin Round 4 ...\n\nR4T28-27: ...\n\n R4T26-10: Sounds of battle in the room to the west.\n\n R4T18: The snake snaps at Alandra again, striking Alandra in the calf for 1 NL + 2 poison , having failed to focus properly with her body of delusion . Again, she barely feels it, but being aware of the danger, sees how much more of her false healing is stripped by poison, whereas the weak bite is unaffected by that protection. It then slithers away from Alandra.\n\n R4T16: The snake-headed goblin not only appears to have righted itself, but seems partially distracted by something on the other side of it to the east that Alandra cannot see. There is a stone orbiting the strange monster's head. The monster then makes a tremendously noxious belch that Alandra barely keeps from having overcome her.\n\n R4T15: It sounds like the goblin caster gets off another spell, and the cloud of mist is magically ripped away!\n\n R4T8: Alandra , roll a Fort save vs. poison. What do you do?\n\nFeiya on deck, Daji in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra hisses at her attackers before stepping to the NW She reaches out her hand towards the goblin-headed snake and purrs, “Your puny soul is mine!”\n She slashes at the snake next to her with her hand.\n\n \n Spoiler: crunch \n\nMA: 5’ step to the NW\n\nSwA: Frightful claim goblin-snake [cumulative -2 vs. fear effects)\n\nSA: devastating touch melee touch attack against snake.\n (1d20+5)[ 14 ] +1 from Battle Mantra Stance\n (1d6+3)[ 6 ] to damage\n\n Readied Actions: \n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n\n IA: use Body of Delusion if damaged by a melee or ranged attack. 1 PP for 1/2 damage. Autohypnosis check. \n " }, { "author": "lostsole31", "message": " R4T8: Alandra hisses at her attackers before stepping to the northwest. She reaches out her hand towards the goblin-headed snake and purrs, “Your puny soul is mine!”\n \nShe slashes at the snake next to her with her hand, but it recoils from her.\n\n End Round 4, Begin Round 5 ...\n\nR5T28: Feiya casts a spell against the goblin snake, but other than the casting of magic, there is no apparent effect.\n\n R5T26: Battle sounds in the room.\n\n R5T18: The small snake tries to attack Alandra, but recoils in fear.\n\n R5T16: The weird serpentine creature wields a fire whip in its tail somehow. It is nonplussed by Alandra's aura and slashes her hip and buttocks for 7 fire + 7 unholy + sickened (+1 bleed) !\n\n R5T15: In a very accented Taldane, the goblin inside screams \"Zarongel take you all!\" \n\nThe goblin in the room, and a bead of red appears briefly at the doorway before erupting into a massive plume of flame that covers all of the party except Feiya, but also includes both the snake and the snake creature, damaging all as thus: Goblin snake ( 18 fire ); Ranghen & Ziggy ( 9 fire ); Bořek & Rodrigo ( 8 fire ); goblin spellcaster ( 7 fire ); small snake dodges and is completely unharmed.\n\n R5T8: Alandra , you take 1 bleed . What do you do?\n\nFeiya and Daji on deck and in the hole ..." }, { "author": "Blackhawk101", "message": " \"Ahh! Dammit! You bastard! ...I'll do you for that!\" screams Alandra, pain and anger contorting her features.\nShe takes a step back and glares at the goblin-snake thing. She then focuses her rage and sends her Devastating Touch attack at the creature while funneling her Terror into the attack.\n\n \"Feiya! Help I'm bleeding!\"\n \n \n Spoiler: crunch \n\nFA: 5 ft step North\n\nSwA: Manifest Lingering Touch power for 1 PP. Her Devastating Touch ability will automatically damage the target again the following round.\n\nSA: Target the goblin-snake with her Devastating Touch ability using Fear's Reach Feat to make it a ranged Touch Attack . She will channel a use of her Terror :Incite Fear. Her next successful attack target must save DC 16 or be shaken for 1d4 rounds (unless they are in range of her Aura of Fear which is -4 SV vs Fear).\n\n (1d20+5)[ 17 ] +1 Battle Mantra, -2 for Sickened\n (1d6+3)[ 9 ] \n Readied Actions: \n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage. \n " }, { "author": "lostsole31", "message": " R5T8: \"Ahh! Dammit! You bastard! ...I'll do you for that!\" screams Alandra, pain and anger contorting her features. She takes a step back and glares at the goblin-snake thing. She then focuses her rage and sends her Devastating Touch attack at the creature while funneling her Terror into the attack, ducking a very wild attack from the fire-whip. Her power just barely hits the monster for 9 terror .\n\n \"Feiya! Help I'm bleeding!\" \n End Round 5, Begin Round 6 ...\n\nR6T28: Feiya uses the low wall for protection and casts a spell, followed by a wordless, noiseless scream at the monster for 2 sonic . \"It's a goblin-snake, if that helps ... an aberration. It possesses unexpected magic, though. I can't get to you right this second, Alandra. Step back, and try to bind your wound.\" \n R6T26: Ranghen steps outside the door, and then carefully casts a spell when she sees that whip. Try as she might, that tail-held fire-whip snaps threateningly several times and she loses her concentration and spell.\n\n R6T21: Ziggy zips out under Ranghen'z legz and spitz some azid at the goblin-znake, but it duckz quickly and only takez 1 acid .\n\n R6T20: Bořek comes out of the room with sword and shield and with the monster focused on Alandra already like it was, he tromps right up to her. He throws down his sword and reaches out his hand that glows with the Inheritor's power as he touches Alandra's cheek 3 healing , stopping the bleeding and removing all NL.\n\n R6T19: Rodrigo shoots out to the west next to the low wall but slips on the dirt as he swings at the goblin snake, and as he tries to regain his footing, the goblin snake stares into his eyes and sways, making Rod feel very uneasy ( sickened ).\n\n R6T18: The viper moves into Ranghen and Ziggy's square to attack Ziggy, but not before Ranghen hits it with her sickle for 9 and Ziggy nips it for 5 , knocking it unconscious.\n\n R6T16: The goblin-snakes makes a terrifying display of prowess - not with its fire-whip - but with its snapping, envenomed bite. Everyone is shaken by this display - even Bořek! It then moves slightly northeast.\n\n R6T8: Alandra , your untouchable aura ends. Your lingering touch does 8 terror again to the goblin snake before it likewise fails. You are sickened and shaken. What do you do?\n\nFeiya on deck, Daji in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra smiles sweetly at the goblin-snake. “Where are you going?”\n She reaches towards the creature as if trying to plead for it to stay; hand grasping. \n Then she manifests her power and once again, dark shadows swirl around her.\nShe slips along the low wall, using it for cover as she stays close to her prey.\n \n Spoiler: crunch \n\nSwA: claim the goblin-snake. Recover maneuver: inner sense. -2 sv vs. fear\n\nSA: manifest Untouchable Aura for 3 PP. duration 5 rnds . DC 17\n\nMA: move along the low wall to the East(ish) until as close as she can get. About 15’ of movement or two diagonals.\n\n Readied Actions: \n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n\n Use IA counter Inner Sense for +2 Fort or Reflex save if one is needed.\n " }, { "author": "lostsole31", "message": " R6T8: Alandra smiles sweetly at the goblin-snake. “Where are you going?”\n \nShe reaches towards the creature as if trying to plead for it to stay; hand grasping. Then she manifests her power and once again, dark shadows swirl around her. She slips along the low wall, using it for cover as she stays close to her prey. The goblin-snake seems transfixed in fear by something, its fire-whip halting when it goes to attack Alandra as she moves.\n\n End Round 6, Begin Round 7 ...\n\nR7T28: Feiya gives the goblin-snake the evil eye.\n\n R7T27: Daji, who has been hiding crouched behind the low, delays.\n\n R7T26: Ranghen stares at the goblin snake .... and then cuts the viper's head off with her sickle, and the goblin-snake hisses in anguish and steps forward.\n\n R7T21: Ziggy disappears in a flash of light, quickly followed by a gout of acid from the east that the goblin-snake barely dodges to only take 3 acid .\n\n R7T20: Bořek steps forward a few feet and touches Alandra again for 1 healing . He takes out his flail.\n\n R7T19: Rodrigo sheathes his wakizashi, keeping out his katana for defense, but trying to take a breath to recover. It works, as he is no longer sickened.\n\n R7T16: The goblin-snake moves east and then snaps its whip at what Alandra can only guess to be Ziggy. No sounds of impact, so that is a good sign.\n\n R7T8: Alandra , your claim on the goblin-snake ends, though what you barely see is supported by your feeling before it goes away. What do you do?\n\nFeiya on deck, Ranghen in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra hops over the low wall and hurries after the Goblin-snake. She stops about 20 ft. from her target and then reaches out to claim it for her own. She dramatically gestures and the dark shapes that swirl around her dart forward to attack.\n\n \n Spoiler: crunch \n\nMA: hop the wall and then move 5 ft to the SE and then straight East until she is within 20' of the goblin-snake or her movement runs out.\n\nSwA: Frightful Claim the Goblin Snake (-2 save vs fear). Recover spent maneuver : Body of Delusion\n\nSA: use Fear's Reach Feat to make Devastating Touch Attack at range. Channel a use of Incite Fear Terror with her Devastating Touch attack. Previous successful uses of Incite fear should trigger with a successful attack. DC16 Will save.\n\n (1d20+5)[ 10 ] +1 Battle Mantra (-2 sickened, -2 shaken)\n\n (1d6+3)[ 8 ] Damage\n\nReadied Actions:\n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n\n Use IA counter Inner Sense for +2 Fort or Reflex save if one is needed. \n\nUse IA Counter : Body of Delusion counter if damaged from an attack (spend 3 PP for no damage and +3 to Autohypnosis check).\n " }, { "author": "lostsole31", "message": " R7T8: Alandra hurries after the goblin-snake. She stops about 20' from her target and then reaches out to claim it for her own. She dramatically gestures and the dark shapes that swirl around her dart forward to attack, but miss the monster.\n\n End Round 7, Begin Round 8 ...\n\nR8T28: Feiya glares at the goblin-snake again, and then starts to laugh.\n\n R8T26: Ranghen runs up and tosses a dagger at the goblin-snake, missing ... even as it misses her with its fire-whip.\n\n R8T21: Ziggy does a head bob to fake out the goblin snake, but fails to score a bite.\n\n R8T20: Bořek hustles in to close on the monster.\n\n R8T19: Rodrigo moves to screen Alandra from the monster.\n\n R8T16: The goblin snake hisses out a protective spell for itself.\n\n R8T8: Alandra , what do you do? Your claim ends.\n\nFeiya on deck, Ranghen in the hole ..." }, { "author": "Blackhawk101", "message": "Alandra focuses her Hypnotic stare at the Goblin headed snake, trying to sap its will. She then will use her Mesmerist powers to burrow Fear into its psyche.\n\n \n Spoiler: Crunch \n\nSwA: use Hypnotic Stare (-2 on Will saves) with the Bold Stare improvement: Nightmare (target rolls twice on will saves and takes the lower)\n\nSA: Cast Cause Fear DC 16 Will. (creatures with 6 HD or more are immune) Fail: frightened for 1d4 rounds; success: shaken for 1 round\n\n Readied Actions: \n Activate cult Trick : Psychosomatic Surge for Feiya if she takes damage.\n\n Use IA counter Inner Sense for +2 Fort or Reflex save if one is needed. \n Use IA Counter : Body of Delusion counter if damaged from an attack (spend 3 PP for no damage and +3 to Autohypnosis check).\n\n \n " }, { "author": "lostsole31", "message": " R8T8: Alandra focuses her hypnotic stare at the goblin-headed snake, trying to sap its will. She then uses her mesmerist powers to burrow fear into its psyche. It seems nonplussed by the spell.\n\n End Round 8, Begin Round 9 ...\n\nR9T28: Feiya continues laughing as she moves up behind Alandra with Daji following.\n\n R9T26: Ranghen throws a dagger, but it misses with Bořek in the way.\n\n R9T21: Ziggy snaps at the goblin-snake.\n\n R9T20: Bořek misses with his flail.\n\n R9T19: Bored, Rodrigo steps to the south.\n\n R9T16: The goblin-snake recovers from being sickened. It then rushes east past Ziggy and Bořek with brute agility and into the darkness beyond, and Alandra's stare fails.\n\n R9T8: Alandra , your untouchable aura ends and you are no longer sickened. What do you do?\n\nFeiya and Daji on deck and in the hole .." }, { "author": "Blackhawk101", "message": " “Everyone circle up on me. Let’s talk! We’ll get that slimy snake soon enough!” she calls to the party." }, { "author": "lostsole31", "message": " R9T8: “Everyone circle up on me. Let’s talk! We’ll get that slimy snake soon enough!” she calls to the party.\n\n End Round 9, Begin Round 10 ...\n\nR10T28-27: Feiya stops laughing and she and Daji delay ...\n\n R10T26: Ranghen moves over to her dropped daggers, but still seeing something she quick draws a dagger and tosses it and a cry of pain is heard in the darkness.\n\n R10T20: Bořek moves to Alandra.\n\n \"It's gone,\" says Ranghen, peering into the dark.\n\nAlandra, we are now out of initiative, and you are no longer shaken (or in stance).\n\n Initiative Ends ... " }, { "author": "Blackhawk101", "message": " “Let’s check this area for clues on the location of the dwarves.”\n She will begin her search.\nAlandra will pause her exploration to ask, “What happened in the room with the fireball?” " }, { "author": "lostsole31", "message": " \"The chief, he committed a death rattle,\" says Rodrigo.\n\nHow much of what area do you want to search ... and deep or quick ... which you can change depending on the section you search in?" }, { "author": "Blackhawk101", "message": "Start by a quick search in an orderly fashion going around the perimeter of the large cave." }, { "author": "lostsole31", "message": "There is a point where the cave seems to give way to a hallway some 8' wide heading south ... I am not assuming you are including that, as there is a door down there to the west, and an opening to the east. There are stairs to the west from the main part of the large hall that are choked with ancient rubble. There is nothing of value that you find, and that is with a five-minute quick search due to the expanse of the large cavern.\n\nIn that time, nobody is shaken anymore, all spells lapse except for one protective spell on Feiya, and Ranghen retrieves two of her daggers, but does not cross the low wall to the upper east to retrieve the third." }, { "author": "Blackhawk101", "message": " “No signs of the dwarves here.”\n”I suggest that we follow the goblin snake and see what it can tell us before we rid the world of its stain!” " }, { "author": "lostsole31", "message": " \"We should systematically start searching the chief's room for clues, and then moves south and west,\" says Bořek.\n\n \"Ehhhh, I agree, but probably not the reason you are thinking,\" says Feiya to the man, \"at least not for being systematic. The goblin snake was emplaced here, but fled east. So, what is here on the western reaches of interest? It didn't seem to care too much about coming to the chief's aid so much as being its own agent.\" " }, { "author": "Blackhawk101", "message": " “Sounds good. We’ll check the chief’s room then explore to the South. Let’s go.”\n\n Alandra will head to the West to check out the room." }, { "author": "lostsole31", "message": "Deep or quick search in the chief's room?" }, { "author": "Blackhawk101", "message": "Deep search in the Chief’s room." }, { "author": "lostsole31", "message": "Formed by ancient walls on three sides, this chamber serves as the home of Chief Cheektooth, leader of the Bramblemouth goblins.\n\nBořek gives a prayer to Iomedae to give him the wisdom to know what to do, once Feiya notes that the Chief isn't dead. Feiya notes that the gobin chief is comatose, not dead." }, { "author": "Blackhawk101", "message": "Alandra will search the chiefs body and remove any weapons or items." }, { "author": "lostsole31", "message": "The following items are found on the chief:\n \n Small flaming dogslicer \n Small masterwork chainmail \n Iron Holy Symbol (presumably of the \"Zarongel\" that the chief called upon) \n Spell Component Pouch (not usable or saleable to anyone else) \n \n\nCheektooth keeps his tribe’s treasure in a battered, moldy coffer that sits unlocked near where he sleeps. The coffer contains three gold bars (each weighing 1 pound and worth 50 gp). Scattered among the gold bars are dozens of precious stones worth a total of 248 gp.\n\nThere is a desire among several to destroy the demonic symbol and the spell component pouch." }, { "author": "Blackhawk101", "message": "Alandra is fine with destroying the goblin holy symbol and component pouch." }, { "author": "lostsole31", "message": "The party gets into formation and heads to the door facing the chamber from the SW. Door opening protocol is followed and the door is opened. Dozens of moldy and lice-ridden blankets and hides lie along the walls of this chamber; a shabby curtain separates this area from the central chamber." }, { "author": "Blackhawk101", "message": " “Ew! Don’t touch anything.” Alandra backs away." }, { "author": "lostsole31", "message": " \"So, we shouldn't search for any clues?\" asks Feiya." }, { "author": "Blackhawk101", "message": "Alandra shivers in revulsion, “Like what?!”\n She stomps her foot defiantly, “Look, I am not going to dig through some old tattered, infested rags hoping for clues. Help yourself if you want to!” " }, { "author": "lostsole31", "message": "The party goes in and begins looking around. What does Alandra do in the meantime?" }, { "author": "Blackhawk101", "message": "Alandra keeps an eye out while pondering the great existential mysteries of the universe.\n “I wonder how I would look in blue eye shadow…?” " }, { "author": "lostsole31", "message": " \"Ugly,\" whispers a goblin as it zooms past her from south going north.\n\nBefore Alandra can even respond to the situation, the goblin darts north and east out of sight." }, { "author": "Blackhawk101", "message": " “Wha….? Hey!” Alandra looks around for the speedy goblin.\n “We have contact!” she shouts to the others." }, { "author": "lostsole31", "message": "By the time the rest of the party musters in the larger cave with Alandra, that goblin is nowhere to be seen." }, { "author": "Blackhawk101", "message": " “He came and went so fast, I couldn’t react.”\n“Any ideas on how to trap the speedy bugger?” asks Alandra." }, { "author": "lostsole31", "message": " \"What direction did it come from?\" asks Feiya. \"And what direction did it last go?\" " }, { "author": "Blackhawk101", "message": " “It came from the south and left north and then east.” " }, { "author": "lostsole31", "message": " \"Then something is to the south, and danger - as we know since that is the way the goblin snake left - is now compounded and to the northeast,\" Feiya offers." }, { "author": "Blackhawk101", "message": " “That makes sense.” agrees Alandra.\n “Do you need more time to finish checking the room or no?” " }, { "author": "lostsole31", "message": " \"No, it is garbage like you thought,\" answers Feiya, \"but it was still good for us to be sure.\" " }, { "author": "Blackhawk101", "message": " “Standard formation then and explore the South.” directs Alandra." }, { "author": "lostsole31", "message": "Crumbling walls stand out among the rocky cave walls here. Manacles are driven into the wall with a sturdy metal spike.\n\nA pair of haggard dwarves, the missing teamsters the PCs may have been looking for, sit slumped against the wall, their arms stretched above their heads and shackled in manacles. The dwarves are malnourished and terrified, but otherwise unharmed. Kaggie Shalestep and her husband Toagus are thankful for any help the PCs can provide them.\n\nWhat do you do/ direct/ recommend?" }, { "author": "Blackhawk101", "message": " “Anyone good with locks?” Alandra asks. She looks around absently for a key ring." }, { "author": "lostsole31", "message": "Feiya says, \"I have training, but I don't have the equipment.\" " }, { "author": "Blackhawk101", "message": " “If we can’t unlock the chains can we free the chains from the wall?”\n Alandra asks hopefully." }, { "author": "lostsole31", "message": "A guisarme is just a fancy axe on a pole, and it may take several occasions of hacking away, but Bořivoj will soon break the chains. \"They will need to have shackles removed in town.\" " }, { "author": "Blackhawk101", "message": "Alandra smiles reassuringly as she addresses the dwarves.\n ”My name is Alandra Hightower and we are the Heroes of Roderick’s Cove! We heard of your abduction from Galdsbredtha Morgmon and we will get you back to town.”\n\n She will offer the dwarves her dagger, canteen and rations.\n “You can use my dagger if we are attacked and you must be hungry and thirsty.”\n ”Are you able to travel?” " }, { "author": "lostsole31", "message": "Feiya looks the dwarven married couple over, realizing that they can move, but they are injured and in pain from having had their arms shackled up. She calls them \"partially ambulatory\" ... able to move, but needing assistance." }, { "author": "Blackhawk101", "message": " “While I don’t like leaving any of the goblin scum alive to continue to harass good people, our priority is to get these dwarves home safely.”\n\n Alandra will look to the more crafty members of the group. “Let’s get outside and then decide if we would move faster by making travois or not.” " }, { "author": "lostsole31", "message": "The party backs out the way they came in, and a travois isn't needed, but they need a shoulder, as it were." }, { "author": "Blackhawk101", "message": "Alandra leads the group through the forest and to the road. She then heads for the ferry and back to town." }, { "author": "lostsole31", "message": "They ring the loud bell on the south shore, and it takes 30 min. for Hallen to make it to the ferry, and then another 10 minutes to ferry across. The party returns to town with the dwarves and then ... where do you take them?" }, { "author": "Blackhawk101", "message": "The group heads to the Cove Armory. If they lack the tools to free the dwarves from their bonds, Alandra suggests that Feiya purchase lock picks with party money." }, { "author": "lostsole31", "message": "Captain Freson will take care of the dwarves, taking them off the party's hands.\n\n \"Thieves' tools!\" gasps Feiya, eyeing Bořek and Captain Freson nervously. \"Surely such things are illegal and black market items. No, no, I will go to hardware and general store and pick up a variety of tools to help with any mechanical challenges we may face, but I'm happy for the party to pay for some tools.\" " }, { "author": "Blackhawk101", "message": "Alandra nods knowingly. “Good idea!”\n“Let’s go tell Lynwynd the good news!”\n She will head for the Cove Armory with the others." }, { "author": "lostsole31", "message": " 7. Cove Guardhouse: Though Roderic’s Cove doesn’t see much danger, the town maintains a town guard and a volunteer militia for larger emergencies whose members are ready to assist their fellow citizens should the need arise. Captain Julit Freson (middle-aged female human) is a gruff, no-nonsense woman who runs the guardhouse and trains anyone in town who wants to volunteer for the guard or militia. She dispenses good advice, whether people want to hear it or not, and always encourages people to do their best, especially the town children who look up to her. A few years ago, Freson recruited an unexpected second-in-command. After investigating reports of raids in the Churlwood, she captured Keela Macrosh (female human) and locked her up in the guardhouse’s jail cell. Over long conversations, Keela seemed to truly repent her ways and showed an interest in turning her life around. Though skeptical at first, Captain Freson agreed to mentor the former bandit.\n\n \n\n 18. Cove Armory: Distrusted by some in Roderic’s Cove, Lyndwyn Suvasa (female human) runs a small shop that provides weapons and armor to those in need. She gets many of her wares by special order from Riddleport, prompting some people in town to think that she has shady connections to that city. In truth, she gets her best pieces from a traveling dwarven weaponsmith who visits at least once a month to sell her new pieces and to spend some quality time with Lyndwyn. Lyndwyn doesn’t pay the town’s attitude much mind, and is very open with newcomers, warning them of the gossiping nature of Roderic’s Cove.\n\n\n\n \n \n Spoiler: OOC \nBoth of the above are now in the gazeteer in Discord.\n \n\nThe party returns to Lyndwyn with the good news, and she is thankful for their help, though sadly because of recent issues she has no reward to give.\n\nNow where to? Back to the Creekside for dinner, the day's denouement, and discussion about the morrow?" }, { "author": "Blackhawk101", "message": "The tired band of adventurers will move to the Creekside Inn for dinner and discussions." }, { "author": "lostsole31", "message": "The party have a discussion with Audrahni (q.v.) and then retire for the evening.\n \n \n Wealday, 12 Rova 4718 AR (Waxing Crescent) \n65/ 45 F. Heavy rain. Winds N 15 mph. Dry. \n\nWhat setups are made today?" }, { "author": "Blackhawk101", "message": "No change. Psychosomatic Surge trick on Feiya." }, { "author": "lostsole31", "message": "Done.\n\nWhat is the order of the day?" }, { "author": "Blackhawk101", "message": "Alandra will wash and ready herself for the day. Once done, she will go down stairs to breakfast with the party.\n “Well we rescued the dwarves. Now what?” she asks while chewing some porridge.\nShe swallows and grins at the group. “I suggest that we try to find whatever that symbol is on the map! Seems important!” " }, { "author": "lostsole31", "message": " \"We could a-split, si?\" asks Rodrigo.\n\n \"What do you mean?\" asks Ranghen.\n\n \"Well, it a-seem to me that we have-a two things,\" Rod replies, \"one is to do the scholarly things with a-that star. The other ... that is to look into what Audrahni ask about, taking a wider sample perhaps a-then maybe we a-have a-ready.\" " }, { "author": "Blackhawk101", "message": "Alandra looks confused.\n “You’re suggesting that we split up and one group looks for clues here in town and the other checks out the star in the woods?” " }, { "author": "lostsole31", "message": " \"Si, senorita,\" answers Rodrigo. \"I do not know if you find-a answers about the star in the woods, or looking at a library or a-something in town about-a the star.\" " }, { "author": "Blackhawk101", "message": " “Is there a library in town?” asks Alandra doubtfully." }, { "author": "lostsole31", "message": " \"Well, that would be something to discover, wouldn't it?\" asks Feiya blithely." }, { "author": "Blackhawk101", "message": "Alandra nods, “I agree. Thank you for offering to help uncover more about Sir Roderick’s map. Who else wants to do research?” " }, { "author": "lostsole31", "message": " \"I'm much better suited for research,\" says Feiya, \"and you are much better at interacting with people, even though your focus is on the meaning of the star. I recommend I go with Ziggy and Ranghen to try to find information about that. Then, you go with Bořek and Rodrigo to ask around town about the Horned Fangs. That is probably the best mix of research, social talents, bodyguards for you and I for wherever our investigations may lead us.\" " }, { "author": "Blackhawk101", "message": "Alandra considers Feiya’s suggestion before agreeing.\n “Sound logic. I suggest that the research team try the Order of Resplendence again. They reportedly have an interest in Varisian History and that might also tie into Ancient Thassilon and the strange symbol on the map.”\n\n Alandra smiles prettily at the two boys. “So let’s see it we can scrounge up some Horned Fangs!” " }, { "author": "lostsole31", "message": " Alandra , how do you begin your task?" }, { "author": "Blackhawk101", "message": " “Let’s look for Kolton. He may have a suggestion as to where to look for these thugs.”\n”You guys should try to speak to him alone if we find him. I make him …nervous.” " }, { "author": "lostsole31", "message": "It takes about two hours of asking around, but you will find Kolton loitering in town somewhere. Because of Alandra's request, Bořek leads Rodrigo to the flayleaf bum to talk with him for a few minutes while Alandra hangs back.\n\nThe men leave Kolton and come back to Alandra. \"Kolton witnessed the deadly fight a couple weeks ago, and he saw what he refers to as the 'cultists' fleeing north, and heard Ladia shouting for them to come back. He also saw the young boy Kynae slinking away from the site. He gave us pointers to find the youth upon a promise that we are kind to him. When Rodrigo asked about 'cultists,' the description was definitely the green, colorful, peacock outfits of the Order of Resplendence. He had nothing to offer regarding the other gang.\" " }, { "author": "Blackhawk101", "message": "Alandra looks pleased with the boys progress. “Good work! Let’s see if we can find the child Kynae and see what he knows.”\n\n\n ​" }, { "author": "lostsole31", "message": "People are clannish and protective when it comes to a handful of armed adventurers asking about Kynae, but after three hours they finally get a clue .. and that is to look for Kynae outside Blackberry's Bakery.\n\nOutside of the bakery, a rain-thin boy with dirty smudges on his face and ragged hand-me down clothes is reading a book and munching on a baguette.\n\nWhat do you do?" }, { "author": "Blackhawk101", "message": "Alandra waves the others back and approaches the boy casually.\n “Um…excuse me? Hello. I was wondering if you could help me?” she asks shyly. “My name is Alandra Hightower. My friends and I are new in town and we are looking to hire a guide.” " }, { "author": "lostsole31", "message": " \"Ain' no gye-dth here,\" he says, going back to his muffin and book." }, { "author": "Blackhawk101", "message": " \"If you don't want a job, could you help us in another way?\" Alandra asks the boy, squatting down so that they're about on the same level.\n \"Sir Roderick's Ghost has given us a special mission to protect the town and we need help finding the Horned Fangs gang. Do you know where they are or who is in the gang?\"\n Alandra smiles encouragingly at the urchin." }, { "author": "lostsole31", "message": "Bořek is sure to have his helm raised so he isn't so terrifying. \"Even if your frightened of dropping names, perhaps you could describe what you saw that night?\" \n\nIt seems when he wants to, he is effective at helping Alandra with a more social hand when needed, and not just the blunt instrument he seems to portray. In fact, it is likely his help that finally gets Kynae to open up a little more.\n\nKynae tells the PCs that he was out late that night to get some night fishing done when he heard talking coming from the Circle. He crept to the edge, but hid behind a rain barrel as he watched two groups of people arguing. He recognized them as members of the Horned Fangs and the Order of Resplendence, but it was too foggy to recognize individuals. One of the order people, a woman, was accusing the Horned Fangs that, “You are ‘properating a runelord’s rune” or something like that, and she seemed enraged by it. The Horned Fang said something naughty back to the woman, and she sputtered and then, all of a sudden, things went real weird.\n\nKynae thinks the woman drew a rapier, although it looked broken to the child—there was no blade, only a fancy basket hilt. But as the woman jabbed it toward the Horned Fang, suddenly his throat opened up and blood went everywhere. But that wasn’t the worst, Kynae says, his eyes big. “Things came out of the fog. Ghosts. Monsters. Worse. They all started swirling through the air, and one after another the Horned Fangs just dropped dead! When I saw one of the ghosts turn my way, when I thought that maybe it looked a bit too much like my old man, well, I took off.\n\n“Please don’t tell him!” he adds nervously.\n\nWith a brief confab, not one of you can make sense of what might have called up ghost, monsters, and worse. On the other hand, with Rodrigo aiding Alandra, Alandra recalls that Baraket - the sword for which you have a sword case - was written somewhere she had seen before as being a \"bladeless rapier.\"" }, { "author": "Blackhawk101", "message": " \"Well thank you Kynae! You have been most helpful.\" She offers the boy a silver piece for his trouble.\n\nAlandra turns to the others, \"We need to catch up with the others quickly. They could be in danger!\" " }, { "author": "lostsole31", "message": " \"How so?\" asks Rodrigo." }, { "author": "Blackhawk101", "message": "Alandra keeps her voice down so that just Borek and Rodrigo can hear. \"If the order of Resplendence has the Baraket sword and the girls are asking around about it, who knows what the Peacock's will do to keep their secret safe.\" " }, { "author": "lostsole31", "message": " \"Where do you recommend we begin our search for them?\" Bořek asks." }, { "author": "Blackhawk101", "message": " “Is there a library in town, Borek?” Alandra asks." }, { "author": "lostsole31", "message": " \"I've heard of such things in big cities, but if there are any in Roderic's Cove, I don't know of them,\" the man answers." }, { "author": "Blackhawk101", "message": " “My thoughts exactly!” she gestures emphatically with a clenched fist.\n ”Then I think that they might have gone to visit the Order of Resplendence again.” " }, { "author": "lostsole31", "message": "The men waiting for actions, or directions of the same ...." }, { "author": "Blackhawk101", "message": " “Let’s head to the town center and if we find no trace of them then we will head for the Peacock’s manor.” Alandra leads the way." }, { "author": "lostsole31", "message": "Alandra and Co. go the the Circle, but do not see the others. Straight to Peacock Manor, then?" }, { "author": "Blackhawk101", "message": " “On to the Peacock Manor!” says Alandra. She leads the way." }, { "author": "lostsole31", "message": "As before, they have to knock on the door before a philosopher opens the door as before. Beyond, Varisian landscapes hang on the walls of this wide hall. Double\ndoors on the north and south ends of the hall allow access to this space, and a number of other doors lead to other places in the manor. A set of varnished wooden stairs rises to the second level of the manor.\n\n \"What business do you have or request?\" asks the gatekeeper." }, { "author": "Blackhawk101", "message": " “Good day!” Alandra says brightly. “We would like permission to do some research in your library.”\n\n\n " }, { "author": "lostsole31", "message": " \"I am sure you do. I am sure many would. But this is not a public library for any road tramp to beggar into,\" answers the philosopher. \"Much like most libraries are private or related to some sort of special interest, order, or university. In fact, I can't think of a single library I've ever heard of that is public admission. Have you?\" " }, { "author": "Blackhawk101", "message": "Alandra sniffs in distain at the rude philosopher. \"The world would be better off if people shared knowledge freely instead of hoarding it!\"\n\"Neverless, we are not some penniless vagabonds. If you require a fee to enter, then lets have your price!\"\n \nShe stares intently at the pompous oaf, smiling and trying not to grit her teeth." }, { "author": "lostsole31", "message": " \"You don't have the temperament to earn the fee to study here,\" says the philosopher." }, { "author": "Blackhawk101", "message": " \"And what is that supposed to mean?\" ​Alandra asks sweetly. Her upper lip twitches a little." }, { "author": "lostsole31", "message": " \"You see? You failed to infer the message,\" snorts the philosopher, who then goes to shut the door.\n\nDoes Alandra try something overt like stopping the shutting of the door, or leave be?" }, { "author": "Blackhawk101", "message": "Alandra just smiles and says “I’ll be back.”\n \n She motions to the others to follow her away from the manor and to the inn." }, { "author": "lostsole31", "message": "What do you do once back at the Inn?" }, { "author": "Blackhawk101", "message": "Alandra says “Let’s look around here and make sure the girls haven’t come back.”\n”If they haven’t, we will rest and plan to return to the order of resplendence tonight for a look around.” " }, { "author": "lostsole31", "message": "A little over an hour later, the rest of the group meets up with Alandra and the boys. They made their way to Peacock Manor, but after chatting for a bit, it seems they didn't make it there until after an hour after Alandra and the boys." }, { "author": "Blackhawk101", "message": "Alandra is visibly relieved to see the girls and their companions safe and sound. She greets each with a hug and a big smile.\n “I am glad you all are safe! With what we learned, I was worried you might have fallen afoul of the Peacocks!”\n\n She gestures to all to sit at a table.\n “We found and interviewed a witness to the fight between the Order of Resplendence and the Horned Fangs gang!” \n She takes a sip of her beverage before continuing . \n “The boy (a local urchin named Kynae) said the Fangs offered an insult to the leader of the Peacocks (a woman) and in response she drew a rapier with a fancy basket hilt but no visible blade! We conjecture the sword is Baraket!”\n\n”He said it was when she drew the sword that things got weird.”\n Alandra imitates Kynae’s speech: ‘ Things came out of the fog. Ghosts. Monsters. Worse. They all started swirling through the air, and one after another the Horned Fangs just dropped dead!’\n’When I saw one of the ghosts turn my way, when I thought that maybe it looked a bit too much like my old man, well, I took off.’”\n \n “Very interesting, right?!” Alandra gushes.\n\n “What did you learn?” " }, { "author": "lostsole31", "message": " \"The that only place in town that has any kind of library to research the symbol ... is in the Peacock Manor, which we were promptly asked to leave,\" says Feiya bitterly." }, { "author": "Blackhawk101", "message": "Alandra puts her finger to her lips for a moment. She flicks her long hair over one shoulder before she begins.\n\n \"We could try to gain entry into the Peacock manor without their permission but I am reluctant to do so without the 'gauntlet' that Sir Roderick mentioned located in the vault.\"\n \nShe frowns angerly as she remembers their treatment at the hands of the pompous peacocks!\n\n \"I say that we stop by the cemetery to speak to Audrani today or first thing in the morning and relay our new findings. Then tomorrow, we head to the location(s) provided on our two maps. Either we find the stone house in the Churlwood marked on the map that we found in Sir Roderick's house or we find the symbol on the map we copied at the town hall. If they show the same location, great! If not, we need to find the vault which should be at the location on the copied town hall map.\"\n\n Alandra pauses to think for a moment.\n\n \"Now that I think about it, can someone who is good with maps tell if either of the two locations (stone house or symbol) are anywhere near the goblin lair we found in the Churlwood? The underground structures we explored last were not built by any goblin!\"\n\n\n " }, { "author": "lostsole31", "message": " \"If you seek access to Peacock Manor unlawfully, I will need to recuse myself,\" says Bořek, \"but I agree we should seek out Audrahni tomorrow - for the hour is late for an unannounced social call for the sexton - and see what counsel she offers.\" \n\nRanghen says, \"The map is more artistic than truly cartographic.\" \n\nFeiya adds, \"Whether they are one and the same or not is not known, but they would be close together if different sites.\" " } ]
[ { "author": "lostsole31", "message": " \n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech Color \n AL\n \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Faith \n Campaign Trait \n Shard Holder \n \n Iluvar\n[Tippnick]\n \n Dark Green\n \n LN \n Half-Elf [Vudrani]\n(m) \n Inquisitor 9 \n Monk 9 \n Pharasma \n Favored Son\n[Sheriff] \n Shard of Greed \n \n Myki\n[NPC]\n \n Violet\n \n ?? \n Elf\n(f) \n Investigator 9\n[Lamplighter] \n Harbinger 6/\nSwashbuckler 1\n[Inspired Blade]/\nLandsknecht 2 \n Bharnarol \n Black Sheep\n[Bitter Noblewoman] \n -- \n \n The Scribe\n[NPC]\n \n Fire Brick Red\n \n LN (LG) \n Human\n[Chelaxian???]\n(m) \n Epilektoi 8/\nSlayer 1\n[Bounty Hunter] \n Bard 2\n[Chronicler of Worlds]/\nInvestigator 1\n[Spiritualist]/\nPathfinder Chronicler 4/\nLA 2 \n Irori \n Exchange Agent\n[The Tails] \n Shards of Lust\nShard of Pride\n \n \n " }, { "author": "lostsole31", "message": " \n \n\nAfter the PCs recover the most recent shard of the Sihedron, and the new agents join the group (introductions to be conducted in Discord channel: #shattered-roleplaying ), communion with the Shard of Lust grants them visions of a singular sight: the city of Kaer Maga. In the meeting with Venture-Captain Sheila Heidmarch (who facilitates the introdution between the O.G. Seekers of the Star and the newcomers) in preparation for the trip, she supplies the PCs with her latest acquisition: a cracked pink rhomboid ioun stone with which the PCs can activate the Shard of Gluttony when they find it and thus defeat its curse. Sheila also tells the PCs about another Pathfinder agent’s journey to Kaer Maga. This was a man named Eando Kline—currently in exile (although, Sheila quickly points out, she doesn’t agree with the Society politics that led to his banishment). He succeeded in uncovering a valuable ioun stone in Kaer Maga, bolstering the place’s reputation as one filled with ancient Thassilonian artifacts, so it comes as no great surprise to Sheila to learn that one of the fragments of the Shattered Star lies within the ancient monument-city. Of course, as the PCs draw near to Kaer Maga, the visions that led them there will grow indistinct, just as before with the shards that lay below the Crow and within the Lady’s Light. Once they arrive at Kaer Maga, they need to seek local aid in determining where exactly the Shard of Gluttony resides.\n\nThe easiest route from Magnimar to Kaer Maga is by river, joining with the extensive traffic that heads east up the Yondabakari River to trade with towns like Wartle, Whistledown, and the other settlements of Lake Syrantula and beyond. Most cargo barges being towed up the river stop at Whistledown—itself a journey of at least 2 months—but a few make the roughly 600-mile trek to the foot of the great cascades where the Yondabakari comes streaming down from the Storval Rise, depositing goods and passengers just a few miles from where Kaer Maga perches on the side of the cliff.\n\nFortunately for the PCs, the Society doesn’t expect them to spend months riding a slow, donkey-pulled raft up the river. Instead, they’ve arranged for the PCs’ passage aboard the Lucky Jenny , a halfling trading vessel whose magical paddle wheel is capable of propelling the riverboat up the wide, sluggish river at an astonishing 50 miles per day, getting them to Kaer Maga in just 2 weeks. The captain, one Othlo Janke (male halfling), is a middle-aged halfling with a bewhiskered chin, a face weathered from hours of reflected glare off the water, and a penchant for wide-brimmed hats. Having extracted a rather exorbitant sum from the Society for the party’s passage, Captain Othlo is a jolly fellow, and a useful source of information regarding the Yondabakari and everything along its length (his help grants PCs a bonus on related Knowledge [local] checks regarding the region). His crew of three halfling sailors are all escaped indentured servants from Korvosa, and thus more reserved, communicating almost exclusively in Halfling. The Lucky Jenny ’s speed allows the vessel the luxury of traveling only during the day, and Captain Othlo is fond of stopping at night to camp on solid ground when possible.\n\nThe Lucky Jenny (named for the donkeys that used to pull the barge before its enchantment) is 60 feet long and blunt-nosed, with several forward cabins for the PCs and Othlo’s stateroom aft. Most of the middle is left open for cargo, and the crew sleeps there or on deck when not on duty at the helm, taking soundings or maintaining the huge magical paddle wheel that extends off the stern. Though the ship is large, all of its rooms and facilities are designed for halflings, leaving human-sized passengers feeling cramped and confined or constantly playing limbo with the ship’s various lines and spars—much to the halflings’ loud amusement.\n\n \n\nThe Lucky Jenny ’s route takes the PCs up the Yondabakari to the swampers’ stilt town of Wartle, then on to the more bourgeois gnome town of Whistledown on the edge of Lake Syrantula, whose friendly residents are at odds with the weird, haunting melodies played at night by the town’s hundreds of wind chimes. Once across the 100-mile-long lake, the river twists through more heavily settled farmlands, the toll-levying mill town of Melfesh, the communist enclave of Abken, and the Korvosan secessionist haven of Sirathu before finally becoming impassable at the Storval Rise, just miles from Kaer Maga.\n\n \n\nAfter many days on the water, the Lucky Jenny finally arrives at the bottom of the great cataracts that come pouring down the Storval Rise, a thousand-foot-tall cliff face that slices Varisia nearly in half and separates the fertile lowlands from the rough and craggy Storval Plateau. Othlo and his crew can go no farther. The barge moors to one of the piers\nalongside several other ships that have traveled up the Yondabakari to visit the Asylum Stone. Once on foot, most of these travelers head east, taking the long, steep road that follows the Yondabakari up through the narrow crack the river cuts in the cliff wall. A few brave souls even portage canoes and other small boats up the trail.\n\nOthlo, however, points the PCs toward a smaller, less traveled road that breaks away and trails northeast along the bottom of the Rise. He informs them that this is the fastest way to Kaer Maga, and leads just a few miles to the Twisted Door and the bottom of the Halflight Path. Once the PCs are ashore, Othlo and his crew wave and thank them for their business, then quickly turn the riverboat around and speed away with the current back toward Magnimar.\n\nThe Scribe informs you that the Halflight Path is the most famous entrance to Kaer Maga, used primarily by those who value speed over safety. From a door in the foot of the Storval Rise, this subterranean tunnel winds its way up through the cliff to emerge near the city entrance called Meatgate. Originally part of the mysterious and extensive dungeon complex beneath the city, the path has had its many branchings carefully bricked up in order to create a single passageway usable by merchants and travelers. This route is maintained by the Duskwardens, Kaer Maga’s elite society of rangers and spelunkers dedicated to keeping the path open and safe, and to keeping the dangerous creatures of Kaer Maga’s Undercity from getting out and terrorizing the city proper. The path is open each day from dawn to dusk, as night is when the Duskwardens cease guiding groups and focus on patrols, explorations, and maintaining the defenses.\n\nThe trail from the piers soon terminates in an open field nestled up against the cliff face. Several corrals, hitching posts, and other amenities stand in a rough circle, and a small group of traveling merchants sit queued up in a line at the clearing’s edge. In the center of the clearing, a huge set of bronze double doors stands embedded in the rock face, the portals embossed with strange runes. The runes are in no known language, and anyone who stares for more than a moment at the door discovers that the apparently simple construction plays tricks on the eyes—the gate’s edges subtly twist and warp, so that while all the edges seem straight and simple, anyone attempting to follow one with her eyes or fingers finds herself somehow at a different one, the outer edge becoming the inner one without seeming to twist, and so on.\n\nStanding next to the door is a small knot of authoritative-looking figures carrying weapons and wearing light armor. All are dressed in brown and gray uniforms with a sigil on the right breast—a golden arch against a midnight blue background. These are the Duskwardens. They nod politely to the PCs, and motion them toward the other travelers waiting in line, though they don’t approach unless a PC seems about to try opening the door (in which case they move quickly to intervene).\n\nAfter a few minutes of waiting, one of the Duskwardens breaks from the group and approaches the PCs. Looking about 30 years old, with a thick brown beard and hard but handsome features, the man introduces himself as Abra Lopati, a member of the Duskwardens. He shakes the PCs’ hands and jovially informs them that as a bunch who look like they can pull their weight, they get to jump to the front of the line. He then waves over several more people waiting in line—a fat merchant named Bolgar Grumm (male human) and his strapping but dull-looking teenage sons Tuggus and Marl . Once the merchant family has hauled its cart of trade goods over, Abra lays out the rules for the ascent.\n\nEach of the PCs is charged 2 gp to use the Halflight Path—the bare minimum allowable, Abra assures them—while the merchant with his cart is charged significantly more. Once they pass through the Twisted Door, there is to be no talking unless absolutely necessary, and absolute silence when Abra signals for it. Bolgar, stinging from the fee, looks inclined to object, but Abra emphasizes that while the Duskwardens attempt to keep the path safe, there are still things in the Undercity that they don’t want to risk meeting, and that the whole reason they operate in small groups is to maintain a certain level of stealth, as well as to make it easier to fight in cramped quarters if necessary. At that last addendum, he looks significantly at the PCs.\n\n(The 2 gp has been deducted from each PC's sheet.)\n\n \"Any questions?\" Abra asks." }, { "author": "DrK", "message": " Darius \n\nDarius grins and nods as he chats to his new adventuring friends, closer now after the long trip on the river. As he joins the crowd and gazes at the doors. At the guards words he looks cautiously at the door. ”Whats it like in the tunnels? Do we march in the dark? Any advice for what beast we may face? " }, { "author": "lostsole31", "message": " \n Originally Posted by DrK \n Darius .. ”Whats it like in the tunnels? Do we match in the dark? Any advice for what beast we may face?\" \n \n\n \"We have some places that are wide paths, but usually close and cramped. No telling the numerous monsters that might be fought in the Darklands, and our Duskwardens have fought them, believe me. What do you mean by 'match in the dark?'\" Abra asks." }, { "author": "Qazgir", "message": "Nodding at the Duskwarden's answer, Jin pipes up, asking \" How long is the climb, and how likely are we to come across any such monsters? \"" }, { "author": "lostsole31", "message": "Abra nods, \"Good question. Passage through the Halflight Path normally takes two hours, though that merchant's cart may slow us a little, but not more than three hours. Honestly, we patrol the Path enough to scare off or kill anything that breaks through the many barriers, and we're usually putting those barriers up again. Most large groups like this actually don't attract too much attention because a lot of Darklands creatures smart enough to bother with persistence in getting through barriers know better than to attack a large, armed party. But like any predator, they try to pick off a stray here or there. So, best be on your guard, regardless.\" " }, { "author": "bcool999", "message": " Genki \n\nBowing incrementally to the Duskwarden Abra, Genki asks, ”Will light deter or attract any creatures who may be in the tunnel?” " }, { "author": "lostsole31", "message": " \"Well, of course light would attract them,\" explains Abra. \"But if they are in the tunnels, they broke down our blockages, anyway. Besides, NOT having light means that we move that much slower, and the exertion of untrained in the dark means that people are usually louder as well. So, keep your light sources well and goodly lit for your own protection.\" " }, { "author": "DrK", "message": " Darius \n\nDarius listens closely and nods. \"Very well. I hope we have a gentle walk through your caves then Master Abra. I am sure that I can offer suitable aid should something break through your barricades deeper in tunnels.\" Looking back to the others he grins, his normally slightly terse manner gone, \"I do like it when we enter the depths. I know that I may be more suited to the classroom, but I must confess this is the part of the job I enjoy the most\" \n\nAs they get closer to the door he'll pull the wayfinder dangling from a chain around his neck out from under his shirt, whisper to it and wait for its diffuse a soft light to give him some light within the caves. As he does he does eye the Scribe, Iluva and Telegarana and their shards with no little envy before shaking his head and following the caravan towards the entrance to the tunnels." }, { "author": "Tippnick", "message": " \"I believe we are prepared to proceed Duskwarden Abra Lopati. I am not sure if any of my companions want to cast light or any other magical preparations. But we are ready or will soon be\" , Iluvar tries to prompt his party members to cast their spells." }, { "author": "bcool999", "message": " Genki \n\nNodding at the guide’s words, Genki focuses his mental energy on a certain tattoo near his eyes. As the energy fills the tattoo, it flashes visibly to those watching and his eyes are left with a soft glow. Genki nods to Iluvar to indicate his readiness.\n\n \n Spoiler: OOC \nManifest Heightened Vision for 3 PP. Darkvision 60ft, 8 hour duration.\n " }, { "author": "Qazgir", "message": " Jin \n\nJin retrieves a pair of spectacles from a pocket, placing them on his face with a flourish, the lenses glinting unnaturally. He then swipes his buckler in front of himself in a cross shape, and it appears that the face adorning it surface begins to scowl. Finally, he unclasps a bangle on his ankle and moves it to his wrist. \"I believe that is sufficient preparation on my part\" he says.\n\n\n\n\n \n Spoiler: Magic! \nCast Heightened Awareness, duration 80 minutes. Cast Bullet Shield, duration 80 minutes. Move least akashic catalyst from feet to wrists.\n " }, { "author": "Tippnick", "message": " \"Scribe, remind me to buy more torches once we find a place in the city that would be likely to have them\" , Iluvar says worriedly after going through haversack and only finding one. \"I would hate to be stuck on my own with only 1 torch in the dark.\" " }, { "author": "DrK", "message": " Darius \n\nOverhearing Ivular's comment about torches Darius reaches back and fishes into his backpack pulling out a stout metal bar with a golden tip. He throws the sunrod to Iluvar, \"Here you go, have a spare, just in case.\" He taps his glowing wayfinder, \"I should be okay.\" " }, { "author": "Tippnick", "message": "Iluvar nods in appreciation and stuffs it in his pack. It is obviously an extra dimensional space." }, { "author": "lostsole31", "message": "As everyone seems to have asked what they will ask, Abra hands each traveler a small crystal on a thong - an item he calls a halflight charm . These small magic items glow as bright as a torch but without the smoke and hassle, and in case of emergencies or if a traveler becomes separated, the wearer can use it to call for help. Though worn about the neck, they do not take up the neck slot. Once everyone is wearing one, he nods, swings open the great bronze gates of the Twisted Door, and leads them through.\n\nBeyond the Twisted Door, the Halflight Path is a roughly 15-foot-wide, 15-foot-tall tunnel that winds up through the cliff at a steep but manageable slope. The tunnel begins as a natural-looking cave, with minimal work done to widen it, but as it climbs, it passes through numerous distinct regions—places where the tunnel has been painted with crude pictographs or decorated with elaborately carved pillars and frescoes, or where it becomes a mirror-smooth tube or a square-walled path filled with right angles, like a labyrinth in which every wrong turn has been blocked off. Sometimes it emerges briefly onto narrow ledges along the cliff face, and at one point the tunnel even opens up into a larger chamber where both walls are carved with elaborate porticos and balconies, its many doors and archways all carefully locked and barred or bricked up completely. Abra explains that maintaining the barricades that separate the Half light Path from the rest of the passages below Kaer Maga is one of the Duskwardens’ chief jobs.\n\nPassage through the Halflight Path takes 2 hours, with the limiting factor being Bolgar Grumm and his hand cart, which takes up most of the tunnel (filling a 10-foot-square) and is pulled by his two sons. All three Grumms are noticeably nervous in the tunnel, and flinch at every distant roar or shriek that filters through the walls. Because it is absolutely possible to have too much light, and cause glare, all PCs who have (or just gave themselves) darkvision will be assumed to have put their charm under their clothing for now. Then, because glare is still a bit much, the only ones who have their charm out and burning are ALL of the merchants in the back because of fear. Abra, interestingly, does not have his own charm lit. The half-elves (Telgarana and Iluvar) get plenty of light from everyone else so have their charms obscured. Once you travel a bit, even Bian Jin secures his light, because there is too much coming from the Grumms, and the merchants refuse to put away what, for them, are safety blankets. But .... in case of danger, at least you still have them should you be separated.\n\nAfter awhile, you get a new section of passage. The tunnel here is long and straight, maintaining its 15' diameter. On the right wall, elaborate carvings depicting a falling star wreaking havoc on a humanoid populace flank an enormous archway carved with twining vines that almost obscure leering skulls. The space inside the arch has been crudely bricked up, with many of the bricks broken or sticking out at right angles.\n\nAs the party passes the archway, Abra pauses to look at the poor brickwork on the barricade and mutters, “That isn’t right.”\n\n Surprise Round! \n\nAt that precise moment, the unmortared brickwork explodes outward as a trio of slithering horrors come barreling through.\n\n Everyone , roll three Will saves. These saves must be rolled in spoilers here in the IC, not Discord." }, { "author": "silphael", "message": "Having confirmed her lack of additional questions before leaving, Erima expected something, but is still taken by surprise by it.\n\n \n Spoiler: OOC \nWill saves !\n\n Will - (1d20+10)[ 17 ] \n Will - (1d20+10)[ 29 ] \n Will - (1d20+10)[ 26 ] \n " }, { "author": "DrK", "message": " Darius \n\nDarius has enjoyed the journey, happy to stop in each of the caverns and examine the carvings and reliefs as he waited for the hand cart. As they enter the tunnel he looks at the depiction of the falling star, ”Interesting, I wonder if it depicts the fall of….” The slithering beasts end his trail of thought as they attack!\n\n \n Spoiler: Will saves \n\n (1d20+9)[ 16 ] \n (1d20+9)[ 27 ] \n (1d20+9)[ 27 ] \nIf roll 3-5 on a save spend 2 IPs and add (1d8)[ 4 ] (first save impacted only)\n " }, { "author": "bcool999", "message": " Genki \n \n Spoiler: OOC \nWill Save1: (1d20+7)[ 21 ] \nWill Save2: (1d20+7)[ 19 ] \nWill Save3: (1d20+7)[ 15 ] \n " }, { "author": "Qazgir", "message": " Jin \n\nReacting an instant before the brickwork explodes, Jin readies the Key to the Boneyard.\n\n \n Spoiler: Saving Throws \n\nWill Save #1 (1d20+10)[ 21 ] \nWill Save #2 (1d20+10)[ 13 ] \nWill Save #3 (1d20+10)[ 12 ] \n+2 racial bonus on saves vs. disease & mind-affecting effects.\n-1 penalty on saves vs. sonic effects & spells.\nReminder, Jin can always act during surprise rounds due to the effects of Impulse Earrings.\n " }, { "author": "Tippnick", "message": " Iluvar \n \n Spoiler: will saves ×3 \n\n\nWill saves\n (1d20+17)[ 20 ] \n (1d20+17)[ 25 ] \n (1d20+17)[ 21 ] \n " }, { "author": "LazarX", "message": "Telgarana\n\n \n Spoiler: Will Saves \n\n\nWill Save (1d20+11)[ 15 ] \nWill Save (1d20+11)[ 25 ] \nWill Save (1d20+11)[ 19 ] \n\n\n+2 racial vs Enchantments and\n+2 insight vsTramutation\n\nimmune to sleep\n " }, { "author": "lostsole31", "message": " Surprise Round ....\n\nS25: Monster #1 (Green) emerges! Everyone feels like some alien presence is attempting to communicate with them, but the means of communication is such a disconnect - and this creature's nature so inexplicable in its present reality - that it gnaws at each of you, melting your resolve!\n\n S23: Genki , you sense horror and dread all around from these massive creatures, swirling your mind. What do you do? \n Spoiler: Clock Watcher \nTo be clear, being able to act normally in a surprise round simply means that you are allowed to act, even if you otherwise would be surprised ... as in, if you could act in a surprise round, you may act normal ... per a surprise round. It does NOT mean that you may act as if in a \"normal\" (non-surprise) round in a surprise round.\n " }, { "author": "bcool999", "message": " Genki \n\nSeeing the creatures emerge in close proximity, Genki brings Jade Dragon up defensively in his hands and shifts closer to impede the creatures from threatening more of the group.\n\n \n Spoiler: OOC \nSwA: Spent because Clockwatcher was initiated.\nMove Action: Draw Jade Dragon wielding it for two weapon fighting to activate situational defenses (AC 28).\nNon-action: 5ft step East adjacent to Green creature.\n\nForgot that Aegis was a thing. Allies get +2 morale bonus to AC and Will saves within 20ft.\n " }, { "author": "lostsole31", "message": " S23: Seeing the creatures emerge in close proximity, Genki brings Jade Dragon up defensively in his hands and shifts closer to impede the creatures from threatening more of the group, ready for a spinning defense for himself while barking quick defensive orders to those around him.\n\n S22-18: Red and Blue finish their smash through the walls now as well, the same weird discordant and mentally stultifying effect now compounded.\n\n S13: Bian Jin , your impulse earrings flash, allowing you to go, but you get the worst of it, as you are completely overwhelmed with psychic energy and unable to do anything or respond to your surroundings!\n\n End Surprise Round, Begin Round One ...\n\n R1T27: Iluvar looks like at himself in horror and anguish, but something on Green twitches and Iluvar's focus changes, his eyes leveled against Telgarana with growing, malevolent intent. He calls out while holding his holy symbol as a life line, \"Pharasma, give me the power to destroy my enemies!\" and instantly he is imbued with power, sacred power of blue-white light limning his fists.\n\nHe does a leaping, spinning hook kick to Erima, but his foot clanks off of her helmet. He lands in a low crouch, and continues his circular motion there, knocking Erima off of her feet. A power-focused axe kick from the monk only gets Erima's armor again. Iluvar quickly focuses, putting all of his ki and destructive focus into a left fist to knock the wind out of her, striking her with a light crit to her belly for 18 mod , but she resists the fatiguing effect.\n\n R1T24: Red does a twitch of its body, and The Scribe gets into a fighting stance and looks Bian Jin over, studying him and says something in a language nobody understands, steps back, and then attacks Bian Jin with Xin-Rithux (a silver emanation about its blade), the ranseur being stopped by Bian Jin's yellow robes.\n\n R1T23: Genki was able to resist Green, but not the others. He looks like he might rally and act normally, but Green had redoubled and now Genki is under the same peril as others. Even then, under the effects of Red and Blue, as those two seemed momentarily distracted with a focus on Iluvar and The Scribe, Genki is able to act normally!\n\n Genki , what do you do?" }, { "author": "bcool999", "message": " Genki \n\nEntering into a martial stance, Genki assesses threats a moment before bursting forth violently at the entity before him. Jade Dragon comes alive in Genki’s hands becoming a whirlwind as it lashes out.\n\nGenki keeps a wary eye on his allies, some obviously being affected by the beings before them and worrying about his own mental state.\n\n \n Spoiler: OOC \nFA: Knowledge Check (with the Free Inspiration) against these creatures.\nSwA: Enter Broken Blade Stance\nFRA: Full Attack targeting Green primary and Red secondary should Green fall.\n\nFirst successful Hit will use Entangling Pattern which will minimize disrupt damage on that attack to 10 damage. Target must make DC20 ref save vs Entangled. Genki will also use Dislocating Pattern to any hits with Disrupt Pattern DC 20 will save vs -2 penalty to many checks.\n\nIf an attack connects Genki will also Armiger Mark the target giving a penalty to target others.\n\nMain Hand 1: Attack: (1d20+12)[ 17 ] Damage: (1d6+9)[ 12 ] Bludgeoning + (1d6+6)[ 9 ] + (3d6)[ 17 ] Disruption\nMain Hand 2: Attack: (1d20+12)[ 17 ] Damage: (1d6+9)[ 14 ] Bludgeoning + (1d6+6)[ 12 ] + (3d6)[ 8 ] Disruption\nMain Hand 3: Attack: (1d20+7)[ 22 ] Damage: (1d6+9)[ 13 ] Bludgeoning + (1d6+6)[ 10 ] + (3d6)[ 8 ] Disruption\nOff Hand 1: Attack: (1d20+12)[ 26 ] Damage: (1d6+6)[ 7 ] Bludgeoning + (1d6+6)[ 8 ] + (3d6)[ 10 ] Disruption\nOff Hand 2: Attack: (1d20+12)[ 13 ] Damage: (1d6+6)[ 10 ] Bludgeoning + (1d6+6)[ 10 ] + (3d6)[ 11 ] Disruption\nOff Hand 3: Attack: (1d20+7)[ 10 ] Damage: (1d6+6)[ 11 ] Bludgeoning + (1d6+6)[ 8 ] + (3d6)[ 8 ] Disruption\n\nIf Genki needs to make a Will save before next round spend 2 Inspiration as an Immediate Action to add 1d6 to the save.\n " }, { "author": "lostsole31", "message": " R1T23: Entering into a martial stance, Genki assesses threats a moment before bursting forth violently at the entity before him. Jade Dragon comes alive in Genki’s hands becoming a whirlwind as it lashes out. His first attack is blocked by the monster as its tail/tentacle (?) holds a short sword with which it has dedicated to defense. Spinning with his off-hand, he manages to land a blow in the upper midsection; the staff itself doesn't seem to do anything, but the monster takes 18 disruption . Undaunted, Genki continues his attack sequence, getting blocked once, and on the return the monster's defense smacks the midsection of the staff so that it smacks Genki in his nose for 5 + ( 1 bleed ) . The stinging nose is enough that is other attacks miss. Genki keeps a wary eye on his allies, some obviously being affected by the beings before them and worrying about his own mental state.\n\n R1T22: Blue, like Green, shifts to a completely defensive nature as the delicious chaos is given before them. Meanwhile, the mental static it throws out continues to play havoc. Genki, still in control of himself, digs deep within to resist.\n\n R1T19: Telgarana looks around in her mental fog and sees the offspring of the enemy of her people ... an orc on the ground. She is not fooled into thinking this too vulernable or needing mercy, for all orcs are treacherous. She draws Jiyū no yoru , her black blade, and wielding it with one hand, arcane energy courses along the weapon to make it deadlier and sharper. For the several new folks from Tian Xia, it is an uncommon style for a common, focused on one-handed fighting. She attacks the downed Erima with everything she has in a single stroke of death. While Erima's armor's reinforced joints don't help, the sheer brawn of her armor keeps this from being a deadlier stroke as Telgarana only scores a soft crit to Erima's chest for 26 mod .\n\n R1T18: Red, as its fellows, commits to defense as his mental static rages.\n\n R1T15: Abra looks like he almost rallied, but blue twitched, and now Abra focuses on Genki, repositioning south as he takes out his longsword and completely misses with a two-hand power strike.\n\n R1T13: Bian Jin .... treachery! You were right not to trust this \"Scribe\" who from his discussion previously is only \"tangentially\" part of the team. He must have set up this ambush. He must have betrayed his Pathfinder brothers. And now, two polearm masters commit to see who has the greater mastery. He burns mental energy in his understanding of change and his combat prowess to have greater understanding of polearm fighting, and then commits to a power attack that is easily deflected.\n\n R1T8: Darius , though overwhelmed by the static, almost gets enough mental leverage to act normally when Red twitches, and the man realizes that the Duskwarden - who he just witnessed attack his fellow Pathfinder Genki - must have lead the group into a trap! He puts his hand on the pommel of his sheathed blade and gives a longer study of Abra than needed before drawing his longsword in a flash, cutting a line across Abra's stomach for 23 . Though his stroke was perfect, Darius noticed that even with this unbeatable attack, yet Abra was not unaware and was almost able to defend. He adjusts his placement to be nearer to more of his fellow betrayed.\n\n R1T4: Erima stands, having been attacked by the faux-lavender tressed half-elf, and the red-eyed half-elf. Nasty, dirty halfs-elves! Even trying to stand, Iluvar kicked at her and Telgarana scored another soft crit against her back for 20 mod .\n\nShe has to take down the woman first, for she is more dedicated to the arts of war than her companion. She looks around quickly, seeing she has not the room to grow. No room to grow, but she has room to transform. She steps a little away from Iluvar, her back protected by Bian Jin, and she tries to concentrate, but her transformation but Telgarana is too threatening. Worse, when she moved away, Iluvar followed!\n\nThe three merchants just sit and babble incoherently to themselves.\n\n End Round One, Begin Round 2 ...\n\nR2T27: Though overwhelmed by the static, Iluvar's mind fights for normalcy, but Red's body twitches oddly and now Iluvar has blood on his mind again, still focused on Telgarana. Knowing her to be a devastating axe-wielder, he changes from aggressive to defense as he enters a martial stance. This time, he does a beautiful, leaping crane kick, but finds only armor, and just as before, he crouches down and scissor-trips Erima to the deck. He elbows her hand for 1 mod before popping back up, doing a quick focus and axe kicks her upper arm for 9 mod .\n\n R2T25: Green is no longer dedicated to defense, but a wave of energy pulses out from it. Who knows what malice fills its thoughts, and towards whom?\n\n R2T24: \"You want me, Bian Jin?\" asks the Scribe, \"then come and get me!\" \n\nFaster than mortal eyes can possibly register, The Scribe moves north, leaping over Erima. As he does so, he slaps Bian Jin for 1 NL on the top of his head, and continues northwards and into the darkness, slowing down himself (but still going unbelievably quickly) as his charm is not activated and he has but human eyes.\n\n R2T23: Genki , you take 1 bleed . Having been attacked by Abra, the one who led you into this trap, you move to flank with Darius, whose wroth was also so focused. Genki begins his withering assault. His first strike rings Abra's bell with a strike to the man's temple for 21 + 12 disruption + 2 INT + sickened + entangled .\n\nAnd yet, so overconfident that his backswing would be just as perfect, Genki overcommits and completely misses ... as his swing comes right back around for him to smack himself in the arm for 12 + 10 + pattern dislocated . That doesn't stop the man, though, and he begins his second volley, as he strikes Abra in the belly for 10 + 19 disruption + pattern dislocated . Abra blocks the backswing, but Genki just uses the backswing redirection to crit Abra again, this time crushing his intestines for 16 + 15 disruption + 1 CON and Abra drops, but Genki can't control himself, using his remaining two strokes and the power of his dirsuption to completely wreck the man's body.\n\n R2T22: Another wave of energy from Blue as it simply sits there, prepared to defend itself.\n\n R2T19: Telgarana adjusts to the south, partly to protect the innocents to the south from the rampaging orc, and calls upon her black blade to give her more power. Using arcane power to focus her delivery, she attack the treacherous pignosed spawn again. It would have been a crippling nerve strike, but Erima's armor fortifies her against the crit to only take 11 mod , but Telly attacks again against Erima's helm for 9 mod .\n\n R2T18: A wave of mental static from Red as it maintains defense.\n\n R2T13: Bian Jin , furious (and insane), will not let such a humiliating slap go unanswered! The foolish human ran off into the darkness, where - despite the shame of his birth - Bian Jin can go freely. As the creepy, super-sized, eggplant colored monstrosities aren't focused on him, he simply book it dues north after adjusting the energies from his ring to his treads. He has to hustle get to where The Scribe is now.\n\n R2T8: Darius salutes his fellow Pathfinder for bringing down the traitor, but as he begins to drool, and think of many wonderful intellectual theories, he realizes that Abra could not have been acting alone (as Red twitches), and turns slowly to look at the Pharasmin inquisitor. Surely, the Pharasmin knows that we will have to rob a few graves to get to the prize, and always this naysayer would tell us why not. No!\n\nHe shifts to the side of the cavern, getting into a malevolent style to go with his malevolent stance as he studies Iluvar. He lashes out with a bewildering display of swordsmanship, but Iluvar recognizes some of the threat at the last minute, but still getting hit with a hard crit in his upper left arm for 57 ( +4 bleed ) .\n\n R2T4: Erima again tries to stand. Strangely, Iluvar does not attack her this time, as his focus is now entirely on Darius, who has come to your aid. Telgararana attacks again with a crit, and again Erima's armor holds true as she takes a hit in the calf for 11 mod . Erima ambles away from Iluvar, who does not go after her. Putting all of her power into her swing, she attacks Telgarana with her axe but completely misses.\n\n End Round 2. We Pause for Station Identifiation .... " }, { "author": "lostsole31", "message": " Begin Round 3 ... \n R3T27: Iluvar , the mission isn't betrayed, you are! You remember the critical skills and combat exercises on the barge on the way up. You might have to wear away at him, but get the blades out of Darius' hand, and it will go well for you. It's only then that the man's cutwork is even more evident as you suffer 4 bleed . Iluvar reaches throws a straight jab to the chest, but as he does so Darius' body flickers multiple times. Iluvar still manages to land the blow, though, for 12 , and what Darius expected and defended against didn't even happen. Next is a leaping kick that the man's armor stops, followed by a quick jab. Then, Iluvar does his real focused strike to Darius' solar plexus, and it is too late for Darius to defend as he gets hit in the solar plexus for 12 + stunned , the wind knocked out of him and dropping his sword.\n\n R3T25: Green, as before ...\n\n R3T24: Xin-Rithux alights with flame. The Scribe looks at Bian Jiin. \"Better? You are not a shard-holder. But the two major artifacts down there, and the one I have, are in peril. Despite friendship, I am inclined to call those who can hear me to safety, hunting down the enemy in the aftermath.\" \n R3T23: Genki suffers 1 bleed . He sees the handiwork he put upon the party's duskwarden guide, and still feels the armiger's mark, but before he can take his vengeance on the real enemy, Green twitches and Genki beats himself with the center of his staff for 9 as a means of self-mortification for his murder of another.\n\n R3T22: Blue, as before ...\n\n R3T19: Telly trips her left wrist sheath as a wand comes into her hand, she concentrates on a spell that would run over Erima while giving herself some distance, but the spell fails. She sidesteps to be nearer to Iluvar.\n\n R3T18: Red, as before ..\n\n R3T13: Bian Jin , you are a full double move just to get to one of these things. Your mind is once again your own. You don't even feel yourself fighting against the mental static like you did initially. Do you say anything to The Scribe? What do you do?\n\nHelpless party members on deck and in the hole ..." }, { "author": "Qazgir", "message": " Jin \n\nJin closes his eyes and shakes his head vigorously,before reopening his eyes and nodding at the Scribe. Turning towards the creatures, he bangs the butt of the Key to the Boneyard on the cavern floor, filling himself and the Scribe with energy. He advances towards the creatures, wary but ready to defend his comrades.\n\n \n Spoiler: Mechanics \n\nFree: Assess the creatures.\nStandard: Cast Haste targeting himself and the Scribe.\nMove: Move 35' South and 5' East, to end up in the square 15' N of Genki and 10' NW of Red.\n " }, { "author": "lostsole31", "message": " R3T13: Jin closes his eyes and shakes his head vigorously before reopening his eyes and nodding at the Scribe. Turning towards the creatures, he bangs the butt of the Key to the Boneyard on the cavern floor, filling himself and the Scribe with energy. He advances towards the creatures, wary but ready to defend his comrades. Even this close, he feels the ebb and flow of insanity seeking to wear his mind down from these incomprehensible horrors though his mind does recall something about them.\n\n R3T8: Darius reels, stunned.\n\n R3T4: Erima desperately needs defense against that elven sword witch. She concentrates again quickly, and again Telgarana's magical ways surely ruin that concentration. In anguish from her prone position she tries a guarded strike. She surprises herself in that her axe strikes off of Telly's armor, but that is still not enough.\n\n End Round 3, Begin Round 4 ...\n\nR4T27: Iluvar , your mind has been slowly, desperately fighting back this whole time, and at last your mind is free! You take 4 bleed . What do you do?\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar takes stock of everyone's positions and a quick glance at the creatures. Concentrates as he calls on Pharasma to close his wounds and heal him. Then steps through an opening and quickly disappears. \n Spoiler: crunch \n\nSwA: inactive his second judgment for Healing\nFree action assense the creatures\nDrop bane\nMA: (su) uses 2 ki to use abundant step 600 feet away back down the path we traveled. (Hopefully not filled with more creatures)If we haven't traveled that far he would appear where there are more Duskwardens)\n2nd MA: Reaching into his handy haversack to retrieve a CSW potion.\n " }, { "author": "lostsole31", "message": " R4T27: Iluvar takes stock of everyone's positions and a quick glance at the creatures. He concentrates as he calls on Pharasma to close his wounds and heal him. Then steps through an opening and quickly disappears. \n Spoiler: Iluvar \nThat was the first time you've ever managed that. You've meditated on the mysteries for years, and it finally succeeds. What you didn't expect, however, was just how jarring the trip would be. When you get to a landmark you remember several hundred feet back, it is all you can do to steady yourself, and don't grab your potion like you had expected. That jarring also took you out of Crane Style.\n \n\n R4T25: The mental static from Green continues.\n\n Jin , Genki , Telgarana , Darius , and Erima .... all of you roll Will a single Will save in a spoiler, below." }, { "author": "silphael", "message": " \n Spoiler: OOC \nText to be able to roll\n\n Will - (1d20+10)[ 21 ] \nI have Stalwart if it matters.\n " }, { "author": "DrK", "message": " Darius \n \n Spoiler: Will Save \n\n (1d20+9)[ 21 ] \nSpend 2 IPs as well if the d20 is < 15 (1d8)[ 1 ] \n\n\nEDIT: Well that was a shocking lack of inspiration\n " }, { "author": "Qazgir", "message": " Jin \n \n Spoiler: Will Save \n\n (1d20+10)[ 26 ] \n+2 racial bonus on saves vs disease & mind-affecting effects.\n-1 penalty on saves vs. sonic effects and spells.\n " }, { "author": "bcool999", "message": " Genki \n \n Spoiler: Will Save \n (1d20+7)[ 19 ] \n " }, { "author": "LazarX", "message": " \n Spoiler \n\n\nWill Save\n\n (d20+11)[ 24 ] \n " }, { "author": "lostsole31", "message": " R4T25: The mental static from Green continues.\n\nMeanwhile, a thin mist - not one that necessarily hinders or obscures vision - rises up in the middle of the hallway. None of the already insane people are affected, but someone came in with a (re-)\"fresh\"(-ed) mind, and while nothing particular is happening, he feels like this mist is sapping his will, making it very hard to focus his thoughts and be wary of his surroundings.\n\n R4T24: The Scribe comes flying in from the north along the western wall, comes off it so as not to collide with Darius and for a brief second he is in the middle of the hallway. For the shortest moment, he seems to have to realign from breathing in the mists but finally rallies, and with Xin-Rithux he stabs both Green and Blue 20 + 1 fire before he continues well south.\n\n R4T23: Genki takes 1 bleed . He performs self-harm again for 4 .\n\n R4T22: Static from Blue continues. Iluvar, The Scribe, and Bian Jin are too far to be affected. Genki no longer needs to roll.\n\n Darius , Telgarana , as before ... Roll a Will save in spoilers here in Giants please. This is a crucial save. As before you cannot \"do\" anything to increase the save (like inspiration)." }, { "author": "DrK", "message": " Darius \n \n Spoiler: Will save \n\nAlways with some trepidation when GM says it’s a critical save\n\n (1d20+9)[ 11 ] \n\nNo conditional mods I’m aware of\n " }, { "author": "LazarX", "message": " \n Spoiler: Will Save \n\n (d20+10)[ 28 ] +2 vs enchantment/charm +2 vs transmutation\n " }, { "author": "lostsole31", "message": " R4T22 (Cont'd): Now with Bian Jin's will completely eroded, he succumbs yet again to the mental static as before. Another mist forms in the hallway even as Blue scuttles back from the entrance.\n\n R4T19: Telgarana roll a Will save!" }, { "author": "LazarX", "message": "Telgarana\n\n\n \n Spoiler: Will Save \n (d20+10)[ 24 ] \n " }, { "author": "lostsole31", "message": " R4T19: Telgarana is too wrapped up in her own mental schism to be bothered by anything like will-sapping mist. She cuts herself with the edge of her super-sharp sword for 9 .\n\n R4T18: Static from Red ....\n\n Bian Jin and Telgarana , please roll a Will save!" }, { "author": "LazarX", "message": "Telgarana's will save\n\n \n Spoiler: Yet Another Will save \n (1d20+10)[ 25 ] +2 vs charm +2 vs transmutation\n " }, { "author": "lostsole31", "message": " R4T18: Telgarana finally breaks free fully from the grasp and Red, recognizing a free agent on the field, sends a mental image directly into Telly's mind. Having long ago worked through her fears, she is completely unbowed by the attempt to slayer her from within her own mind.\n\n R4T13-11: Jin feels himself valiantly repel the static screen and imagines himself slaying the creatures. Meanwhile, the creature he goes to vanquish that he thinks is one of these big, eggplant-colored slugs ... is actually Genki! He switches the energy in his earrings, which has him briefly slur for a second or two, but he is still in control of timing after that, and now his gauntlets and polearm's blade roils with even more violent energy. Remembering ... something about .... what he sees, he goes for normal precision rather than focused aggression or defense. All three attacks sent, and all three rebuffed.\n\n R4T8: Darius cleared his head several seconds earlier, early enough to see the coward Iluvar leave. He picks up his sword, takes a quick study of Genki, steps forward to give a falcon strike but it is a clumsy miss.\n\n R5T4: Erima , roll three Will saves!\n\nIluvar on deck, Green in the hole ..." }, { "author": "lostsole31", "message": " R5T4: Erima stands, but Telly has a sense of what is afoot, and is careful not to take advantage of Erima's vulnerability, which would send her back into a death spiral. Erima looks at first like she's about to cry out in anguish and hurt herself, but Telly sees Blue twitch and knows what to expect. Or at least, she thought she would, for there is a sound of snakes hissing all about, which then begins to concentrate as coming from Erima as the half-orc now sees Telly almost in a doubled-vision to help guide her blows to greater brutality.\n\nErima launches an attack with her greataxe, but Telgarana's defense is peerless. She redirects the blade from her and performs a riposte right to Erima's chest for 8 mod .\n\n End Round 5, Begin Round 6 ...\n\nR6T27: Iluvar , from hundreds of feet away and with no sense of the battlefield or its changes, you take 4 bleed . You have destruction and healing judgments - perfect for a Pharasmin who operates in life and death. But not operating in battle right now, those judgments (incl. healing) are dormant. As mentioned before, this was the first time ever using that power successfully, and you weren't ready for its effects. Also, you are no longer in Crane Style as you weren't really focusing after that. You never got your potion out as intended. What do you do?\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar fumblles a bit in the sudden change of light. His eyes adjusting. He reaches into his pack and brings out a potion vial.\n\n\n \n Spoiler: healing \n\nSwA: if possible changes destruction judgment to purity\nMA: Reaches in handy haversack to get CSW potion\n2nd MA: Drink said potion\nPotion healing\n (3d8+5)[ 15 ] Healing\n\n \n " }, { "author": "lostsole31", "message": " R6T27: Iluvar fumblles a bit in the sudden change of light. His eyes adjusting, he realizes that not being in a combat he can neither call upon nor adjust his current judgment. He reaches into his pack and brings out a potion vial and downs it, receiving 15 healing .\n\n R6T25: A burst of mental static from Green and inches back some from the opening.\n\n Jin & Telgarana need to make Will saves (here or in Discord is fine).\n\n Telgarana , ONLY IF you succeed at that save will another attack come in, so roll a second Will save, and just in case, follow that up with a Fort save." }, { "author": "LazarX", "message": " \n Spoiler: A Three Course Meal of Saves \n\n\n+2 racial vs Enchantments +2 insight vs Transmutations\n\nWill Save : (1d20+10)[ 20 ] \n\nWill Save 2: (1d20+10)[ 14 ] \n\nFort Save: (1d20+11)[ 26 ] \n " }, { "author": "lostsole31", "message": " R6T25: It is a hell of a battle, but finally, Telly is worn down and her mind succumbs yet again to the mental static.\n\n R6T24: The Scribe sees that mist, and knows what it likely is. He takes out a wand and uses it on himself while looking for inspiration. He studies Erima and calls out, \"Telly, it looks like Erima is lost to us. I would say you should bring her my way so we can knock her out. If she attacks, use non-lethal attack, if possible.\" \n\nOf course, The Scribe doesn't realize that Telly herself just redescended into the mental scrum herself.\n\n R6T23: Genki takes 1 bleed . He suddenly begins to move at an increased rate and makes a vicious spinning kick to Darius, missing.\n\n R6T22: Blue's static goes outward. Meanwhile, it moves back forward, even crossing Green's track so it can sight the troublemaker to the south. The Scribe seems to grit with mental energy resisting something, but it passes quickly.\n\n R6T19: Telly quickly tries to perform self harm rather than hurt Erima again. She still carries that guilt of the reflexive defense, and can't bear ... can't bear ... (Green twtiches). Telgarana the destoyer has returned, her face and mind set on murder of the foolish half-orc. She is very careful with concentration this time, as with one hand she throws colored sand out at Erima, though the latter resists the strobing effect easily enough. But that wasn't the real attack, just a visual distraction as her katana is given a draw cut across the back of Erima's knee for 14 mod , and then a cut across the side of Erima's belly for 12 mod .\n\n R6T18: Mental static from Red, and it moves forward to the lip of the entrance.\n\nOnce more, mist rises up in the hallway, this time to the south. The Scribe, figuring it was going to go for maximum dispersal, was ready for it.\n\n R6T11: Jin adjusts to flank with Darius and attacks Genki, who in turn attempts and fails an acrobatic counter. The Key to the Boneyard makes its first inauspicious strike as Genki is struck in the lower chest for for 16 + 4 cold + 3 electricity + 6 sonic . On his second attack, Genki ducks and strikes in a critical chi line for 1 CON . The third attack is, amazingly, deflected by Genki's toughened skin.\n\n R6T8: Darius claims Genki. He switches to a one-handed stance, and then quick draws his kukri across Genki's chest for 41 .\n\n R6T4: Erima steps away from Telgarana ... finally. The sound of hissing snakes from without and finally centering on Erima is once again heard. She shifts and becomes a lot larger, but not as large as she could so she can maintain her distance from Telly. She swings downward, and it is obvious now that she is trying to shatter the black blade. Telly sees through this and simply does a twirling dodge deflecting it more out of irritating her foe than needing the parry.\n\n End Round 6, Begin Round 7 ...\n\nR7T27: Iluvar , what do you do? You are no longer bleeding, though still badly wounded.\n\n Jin , roll two Will saves (static from Blue and Red)." }, { "author": "Tippnick", "message": "Iluvar casts a healing spell and begins moving towards his compatriots .\n \n Spoiler: healing \n\n\nSA: casts cure moderate wounds\n (2d8+8)[ 18 ] healing\nMA: move 50 feet towards the battle\n " }, { "author": "lostsole31", "message": " R7T27: Iluvar casts a healing spell on himself ( 18 ) and begins moving towards his compatriots.\n\n R7T25: Green sends out a wave of static, but otherwise prepares to defend itself.\n\n R7T24: The Scribe puts his wand away and zooms just off the north end of the map. He takes a big breath as his mental energies realign.\n\n R7T23: Genki takes 1 bleed and recovers his balance. With the kukri in his off-hand, it throws off Darius' defensive combat. It was fine for a cheap attack, but he didn't have the werewithal to toss the kukri when done and is now more vulnerable. Genki cracks the professor in the head for 20 + 18 disruption + entangled . Genki's return strike hits Darius in the back for 20 + 16 disruption to drop the professor. He steps up to Bian Jin to get blocked on the leading strike but the return strike hits his fellow Tian in the jaw for 11 + 9 disruption . His final two strikes are blocked.\n\n R7T22: Mental static from Blue as it moves back some and gives Green space to maneuver. Blue prepares to defend itself.\n\n R7T19: Telly , roll three Will saves (mental static from all three). If you manage to make all three saves and regain control of your mind, what do you do?\n\nRed on deck, Bian Jin in the hole ...\n\n Bian Jin , please roll three Will saves (static from Green and Blue, and then Red, as it goes before you)." }, { "author": "Qazgir", "message": " Jin\n\n\n \n Spoiler: Will Saves Galore \n\nWill Save 1: (1d20)[ 4 ] \nWill Save 2: (1d20)[ 19 ] \nWill Save 3: (1d20)[ 1 ] \n+2 racial bonus on saves vs. disease & mind-affecting effects\n-1 penalty on saves vs. sonic effects & spells\n " }, { "author": "LazarX", "message": " \n Spoiler: Another set of will saves}\n\n[roll0 \n\n (d20+10)[ 11 ] \n (d20+10)[ 13 ] \n\n+2 racial vs enchantment +2 insight vs transmutation\n\nIn the highly unlikely event that I make all 3 will saves I will use all actions to head back out of the mist and these bloody snakes are of influence. After using up my standard and move actions I will trigger my Quickrunner shirt for another move action if needs be to get out of this area.\n " }, { "author": "lostsole31", "message": " R7T19: Telly doesn't even hesitate with other thoughts of action, stepping right up to Erima to strike her with as much focus and power as she can manage, striking Erima through a crack in her armor's upper right arm for 20 mod, dropping her half-orc rival.\n\n R7T18: Static from Red, who drifts back and prepares for any incoming attack.\n\n R7T11: Jin is likewise focused on attack, moving back and striking Genki in his right thigh for 17 + 6 cold + 3 electricity + 2 sonic . This drops Genki, but then Jin continues, ravaging Genki's body with the Key to the Boneyard .\n\n End Round 7, Begin Round 8 ...\n\nR8T27: Iluvar , what do you do, so many hundreds of feet away?\n\nGreen on deck, The Scribe in the hole ...\n\n Jin and Telly , roll a Will save (Red's static)." }, { "author": "Qazgir", "message": " Jin\n\n\n \n Spoiler: Will Saves \n\nWill Save: (1d20)[ 13 ] \n+2 racial bonus on saves vs. disease & mind-affecting effects\n-1 penalty on saves vs. sonic effects & spells\n " }, { "author": "LazarX", "message": " \n Spoiler \n\n\n\nTelgarana's Will Save\n\n (d20+10)[ 13 ] +2 racial vs enchantment/charm +2 insight vs Tranmutation\n " }, { "author": "Tippnick", "message": "Iluvar moves forward after casting another healing spell.\n\n \n Spoiler: healing \n\n\nCasts cure moderate wounds\n (2d8+8)[ 17 ] of healing to himself.\nThen moves 50 feet closer\n " }, { "author": "lostsole31", "message": " R8T27: Iluvar moves forward after casting another healing spell.\n\n R8T25: Static from Green.\n\n R8T24: The Scribe moves in for an attack run. He still moves very quickly with the haste spell, but not quite at an impossible rate of speed. His ranseur impacts through a magical shield and off of Blue's scales. Before Blue can counter, The Scribe is already past Telgarana and to the south, resisting the last of the mists he has breathed in.\n\n R8T22: Static from Blue, but Jin is to far away. Blue moves fully out into the hallway, rolling over Abra's body.\n\n R8T19: Telly , roll three Will saves (Red and Blue's static, and then an AoE mental attack from Blue).\n\n Jin , roll a single Will save (Red's static)." }, { "author": "Qazgir", "message": " Jin \n \n Spoiler: Will Save \n\nWill Save: (1d20)[ 10 ] \n+2 racial bonus on saves vs. disease & mind-affecting effects\n-1 penalty on saves vs. sonic effects & spells\n " }, { "author": "LazarX", "message": " \n Spoiler \n\n\nWill Saves +2 vs enchantment/charm effects +2 vs transmuttion\n\n (d20+10)[ 26 ] \n (d20+10)[ 20 ] \n (d20+10)[ 16 ] \n " }, { "author": "lostsole31", "message": " R8T19: As if listening to voices whispered inside her, Telly looks at Erima. To any normal person, Erima would be vanquished, but a hissing sussuration in her mind tells her that her enemy is not yet defeated. She performs a coup de grace on Erima, using a weapon uniquely designed for just such a task. Erima's head is removed, and her body returns to normal size, and her crystalline axe shatters to a hundred crumbling pieces.\n\n R8T18: Static emits from Red, though at the time only Telgarana's mind feels it. Red comes out of its hole and mental energy enters into Bian Jin's mind.\n\n R8T11: Bian Jin , roll a Will save, followed by a Fort save!\n\n Telly , roll a Will save (Red's static)!\n\nIluvar on deck, Green in the hole ..." }, { "author": "Qazgir", "message": " Jin \n \n Spoiler: Saves \n\nWill Save: (1d20)[ 9 ] \nFort Save: (1d20+11)[ 16 ] \n+2 racial bonus on saves vs. disease & mind-affecting effects\n-1 penalty on saves vs. sonic effects & spells\n " }, { "author": "lostsole31", "message": " R8T11: Some of the insane received mercy when they were killed. But for Bian Jin, it is horror, not mercy. A monster straight out of his homeland's collective nightmares appears and attacks him ... in his mind. Outside of his mind, Bian Jin screams in high-pitched terror before his heart stops and he falls down stone dead.\n\n End Round 8, Beginning Round 9 ...\n\nR9T27: Iluvar , in the distance you hear a scream that carries and echoes in the tunnel. It was the sound of a man (or woman) pushed beyond the possible bounds of terror. What do you do?\n\n Telly , roll a Will save (Red's static)!\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar steels himself to either fight these monsters or his friends. He casts a spell and the concentrates and steps through a portal.\n\n \n Spoiler: let's go \n\nSA: Divine favor\nSwA: (if possible enter crane style, if not will wait)\nMA: abundant step to 20 feet south of the creatures where he last saw them\n " }, { "author": "lostsole31", "message": " R9T27: Iluvar steels himself to either fight these monsters or his friends. He casts a spell, gets into a fighting stance, and then concentrates as he disappears from his current spot ... to a spot where he sees scenes of death and current combat. He is just outside a hallway filled with mist that extends southwards as far as the glare from so many halflight charms allow him to see. Only Telly and The Scribe stand well to the south, though he does not know there state. As for himself, that style of travel is so jarring that it takes him out of stance.\n\n R9T25: More mental static from Green to wash over Telly. Green then comes out into the passageway, \"hustling\" in its slug-like movements over dead bodies.\n\n R9T24: The Scribe looks at the dreadful scenes of death. He sees Iluvar appear to the north, and the hallway now obstructed by these accursed things. He keeps his position, and at the top of his lungs begins orating a famous Pathfinder story that Iluvar has heard before, steeling Iluvar's limbs with vigor and courage. He doesn't close, though.\n\n R9T22: Mental static from Blue washes over Telly and Iluvar's mind. It then waves the short sword in its tail-tentacle defensively as it drifts way back into the side passage.\n\n R9T19: Without missing a beat Telly is focused on killing, and with Blue having moved away, there's a man to the south with a big staff that needs to die. She casts shocking grasp on her blade and closes on the Scribe. He tries to disarm her but it is a weak attempt. As she stands before him she uses arcane power to focus on his weaknesses, but even with that, he senses her psychological weaknesses and blocks the attack.\n\n R9T18: Mental static washes out from Red to roll over Iluvar. It moves out into the hallway over bodies, and is very defensive.\n\n End Round 9, Begin Round 10 ...\n\nR10T27: Iluvar , roll one Will save save (Red's static)! Then, I need you to roll one Will save pre-emptively for the static you'll receive from Green. What do you do?\n\n Telly , roll three Will saves (Red, Green and Blue's static)!" }, { "author": "LazarX", "message": " \n Spoiler \n\n\n\nWill Saves +2 vs enchantment/charm effects +2 vs transmuttion\n\n\n (d20+10)[ 28 ] \n (d20+10)[ 27 ] \n (d20+10)[ 11 ] \n " }, { "author": "Tippnick", "message": " \n Spoiler: will saves \n\n +6 vs enchantments\n (d20+17)[ 22 ] vs red\n (d20+17)[ 22 ] vs green\n (d20+17)[ 25 ] vs green\n \n\nIluvar calls out to the Scribe and Telgarana, \"This does not look good. What is the plan?\" \n\n\nHe then concentratrates and jumps through the air to attack green.\n\n \n Spoiler: om the attack \n\nSwa: bring up the purity judgement\nFRa: flurry of blows\nFlying kick stunning fist\n (d20+17)[ 19 ] dc 19\nDamage (d10+5)[ 14 ] \n (d20+17)[ 37 ] \nDamage (d10+5)[ 8 ] \nIterative\n (d20+12)[ 32 ] \nDamage (d10+5)[ 10 ] \n " }, { "author": "Tippnick", "message": " \n Spoiler: crits \n\nIluvar has the crit threats\n\n (d20)[ 17 ] \n (d20)[ 6 ] \n " }, { "author": "lostsole31", "message": " R10T27: The Pharasmin monk's judgments return, including FH3, though he quickly takes a measure to mentally ask for different blessings. Iluvar calls out to the Scribe and Telgarana, \"This does not look good. What is the plan?\" \n\nHe then concentrates and jumps through the air to attack Green. His power was almost lost, and it seems Green was defending with everything it could. and blocks the attack. Iluvar leaps upwards with an elbow to rattle its skull for 15 mod , then a snap kick for a second but softer crit for 6 mod . It's then that Iluvar realizes this strange mist has a deleterious effect, but he is able to resist that as well. It is pretty definite that while he is throwing out some powerful punches, even his crits are having significantly reduced effects.\n\n \"They're aberrations, Iluvar!\" the Scribe calls.\n\n R10T25: Mental static flares out from Green, and Iluvar resists handily. With Iluvar standing so close, he notes that the monster's wounds are knitting ( FH5 ). It moves back a few feet, and piercing mental energy attacks Iluvar, but he resists this as well.\n\n R10T24: The Scribe continues his oration, but peppers in what he can with shouts from down the hallway. \"Spell resistant. They can modify impulses of the insane to suit their needs. Immune to mental effects themselves as well as poison. Can use any magical or psionic item expertly.\" \n\nAll of this verbosity succesfully served to act as a good fake-out, but The Scribe still failed his intended action ... as he tried to reach in from the top of Telly's clothing to grab the lanyard that has the Shard of Greed , but even then he was unlucky or she is too good (likely the latter). Still at blinding speed, he hops up on top of the merchant cart, moves to the other side, hops down from the forward end, rushes forth across bodies - all the while acrobatically to keep out of reach of the elven swordswoman and seugathi, and finally a vicious strike against Green that seems to just drift right through its hardened defenses to hit it for 15 + 6 fire .\n\n \"Iluvar, flank!\" \n R10T22: Blue moves up to the edge of the side passage, and its tentacles wave. Iluvar feels his divine favor spell ripped from him.\n\n \"We've got to...\" the Scribe begins again.\n\n R10T19: With The Scribe having tried to steal a valuable artifact from Telly, she is having none of it and she charges him. With her off-balance on the charge, he just manages to trip her.\n\n R10T18: Mental static from Red. It uses a wand in its tail to fire several bolts of arcane force at The Scribe, but the monster is enraged when it realizes that human is protected by a shield spell, completely nullifying the attack.\n\n End Round 10, Begin Round 11 ...\n\nR11T27: Iluvar , you need to make one Will save (Red's static). Meanwhile, FH3 . What do you do?\n\n Telly , roll five Will saves (Redx2, Green & Blue's static .... and finally Red's passive AoE effect)!" }, { "author": "Tippnick", "message": "Iluvar moves to the south west quickly to flank aberration and launches his attack.\n \n Spoiler: crunch \n\nWill save +6 vs enchantments + 2 for purity (not added)\n (d20+17)[ 20 ] \n\n\nSwA: activate bane aberration\n5ft step to the SW for the flank\nFRA: Flurry of blows: flanking: bane (not added)\n (d20+17)[ 36 ] \nDamage (d10+5)[ 12 ] \nBane (2d6)[ 6 ] \nPrecise Strike (d6)[ 3 ] \n\nFlurry\n (d20+17)[ 19 ] \nDamage (d10+5)[ 11 ] \nBane (2d6)[ 8 ] \nPrecise Strike (d6)[ 3 ] \n\nIterative\nRoll]d20+12[/roll]\nDamage (d10+5)[ 7 ] \nBane (2d6)[ 3 ] \nPrecise Strike (d6)[ 2 ] \n " }, { "author": "LazarX", "message": " \n Spoiler \n\n\n\nWill Saves +2 vs enchantment/charm effects +2 vs transmuttion\n\n\n (d20+10)[ 25 ] \n (d20+10)[ 13 ] \n (d20+10)[ 26 ] \n (d20+10)[ 29 ] \n (d20+10)[ 25 ] \n\nreally?\n " }, { "author": "lostsole31", "message": " R11T27: Iluvar stumbles a step, and it is his purity judgment that saves him from damnation. He moves to the southwest quickly to flank the aberration and launches his attack. He demi-voltes into a low crouch facing away to give a low elbow to the seugathi for 11 mod ; attempts a high chagi kick over his shoulder that gets deflected, and then spins back around for a right jab that is likewise deflected as Green was focused on defense.\n\n \"...either save Telgarana...\" continues the Scribe.\n\n R11T25: Green's mental static flows outwards. This time, the continued assault even against so mighty a mind as Iluvar's cannot take the pressure and Iluvar feels the static. 😦 Green then concentrates, and rips away the haste effect on The Scribe. The Scribe can't help but let out a little chuckle.\n\n R11T24: The Scribe stops speaking to Iluvar, realizing that Iluvar's demeanor has changed, though he continues his oration for himself. He switches to a less defensive stance for speed, and begins more acrobatic legerdemain. Instead of going around, he jumps up on Red, rolls over its back to the east and then south until he attacks with his ranseur simultaneously at Red and Telly, even though Red is 15' away. The dual-attack fails, but he does command the attention of the room.\n\n R11T22: Mental static from Blue. Seeing Green tear away something of magic, Blue uses its wand on The Scribe, only to find that whatever magic was taken, it wasn't the shield spell.\n\n R11T19: Telly seethes, recovering from the charge and then standing. The Scribe tries to disarm her but fails miserably and has to drop his polearm. Xin-Rithux ' light gutters out now that it is no longer held, though that at least cuts down on glare in the passage. She steps forward to attack with a single devastating stroke, but the sword glances off of his mithral shirt without discharging.\n\n R11T18: Mental static from Red ...\n\n Telly , roll eight Will saves .... Red static; Green static; Blue static; Red's passive AoE effect; Red's second static; Green's second static; Blue's second static; Finally, Red's most recent static that ends this round." }, { "author": "lostsole31", "message": " R11T18: Mental static from Red ... along with the continuous onslaught she's received from these inconceivable horrors, Telly's mind finally and fully snaps, and she laughs maniacally.\n\n End Round 11, Begin Round 12 ...\n\n R12T27: Iluvar ( FH3 ) tries to control his ailing mind with prayers to the Gray Lady, but (as Green twitches), the mental torture is too much and he tries to control himself through physical pain, doing 6 to himself.\n\n R12T25: Static from Green as it slugs over dead bodies back into the side passage, and just barely manages to finally tear away the shield spell from The Scribe.\n\n R12T24: The Scribe continues his stories of Pathfinders old. He fails again to grap the lanyard from the prone Telly and then zooms south while he can just to the very edge of the dim light, dodging so as not to get his ankles cut.\n\n R12T22: Static from Blue, and bolts of arcane force follow The Scribe to hit him squarely this time.\n\n R12T19: Telly recovers from her charge and stands and turns on the slug, only to hurt herself for 7 .\n\n R12T18: Static from red as it goes into the side passage, and then with its wand also zaps The Scribe with three bolts.\n\n End Round 12, Begin Round 13 ...\n\nR13T27: Iluvar , you get FH3 . You need to roll three Will saves (static from all three). If you succeed on all three, what do you do?\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: crucial will saves \n\nStatic will saves\nRed\n (d20+17)[ 24 ] \nGreen\n (d20+17)[ 34 ] \nBlue[d20+17[roll]\n \n\n\n\nIluvar shouts to scribe \"I will try to get the piece she brought with her!\" Hopefully in a code they aberrations do not understand.\n\nHe moves to the northwest of his friend, fellow half-elf, fellow survivor of their adventures in Korvosa. \"I hope the Gray Lady directs you fast to your final rest.\" \n \n Spoiler: steal the thing \n\n\nSwA: Change healing judgment to justice\nMA: move 30 feet south (plan is to be nw of Telly) in reach of the amulet and a valuable staff.\nSA: Steal the amulet off her neck\n (d20+13)[ 15 ] \n " }, { "author": "lostsole31", "message": " R13T27: A few seconds prior was but an errant run in Iluvar's mind. This time, his mind easily rallies against all three of the seugathi. Iluvar shouts to The Scribe, \"I will try to get the piece she brought with her!\" Hopefully the aberrations do not understand the surface common of Taldane, but given their telepathic prowess, there is poor hope in that.\n\nHe moves to the northwest of his friend, fellow half-elf, and fellow survivor of their adventures in Korvosa. \"I hope the Gray Lady directs you fast to your final rest.\" \n\nShe was focused to the south and on herself when his hand reaches around to grab the shard on the lanyard under her tunic. She spins around and easily bats his clumsy attempt away, though he likewise deflects her riposte.\n\n R13T25: Green's static washes out, and Iluvar is almost caught off guard, having to fight with his great purity to maintain himself. A wave of area mental energy hammers around Iluvar, but while it stirs up the same type of confusion, it is of a lower order than the static and Iluvar easily ignores it. It moves out into the hallway.\n\n R13T24: The Scribe continues his inspiration, hoping the echoes of the hallway do not diminish anything for Iluvar. He takes out his wand, and has to really pull upon a prayer to make it work to give him another use of shield . He steps forward a few feet, but more behind the cart. His wounds from getting list up by magic start to show ( 15 ).\n\n R13T22: Blue's static is like Green's ... and Iluvar feels his entire nervous system overwrought and jittery from the effort to ignore the indescribable cacophony in his mind. Iluvar might not have noticed it before, but as the last wound Blue had suffered seals up, Iluvar is suddenly struck with the realization that the monsters have a healing factor he was unaware of. Blue moves forward and with its fellows it blocks the northern and side passageways. Blue does a directed mental attack, just like Green did, but at this point it is more pathetic than attritive against the powerful monk's mind.\n\n R13T19: As of the last of the extra \"oomph\" her weapon had given her goes away, Telly says something in a foreign language to her sword. The faint thrum of power restarts and even more visible arcane energy transfers from Telly to her black bladed katana. But that energy she just put into her sword must be something, because her nose begins to bleed and her features seem flushed. Her sword is now wreathed in flame, practically roaring and crackling. She doesn't go for power, but she does go for penetrating accuracy as she makes a direct stab into Iluvar's stomach for 21 + 6 fire . She then steps to the south to cut off a straight-run retreat.\n\n R13T18: The static from Red is easily ignored. Yet another directed mental attack against Iluvar, which he again ignores. And now Red moves out into the hallway, seemingly cutting off retreat, unless Iluvar were to run deep into the seugathi's own home side passage.\n\n End Round 13, Begin Round 14 ...\n\nR14T27: Iluvar , what do you do?\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: crunch time \n\nSwA: change band to elf\nSA: steal amulet from Telgarana's neck\n (d20+13)[ 18 ] (justice and bane not added)\nMA: If successful abundant step 200 feet south: if not: will adopt crane style: if that is not possible then will 5 ft step to the north\n " }, { "author": "lostsole31", "message": " R14T27: Iluvar, committed now, focuses on defeating his now-enemy, his fellow half-elf Telgarana. While she successfully repels him, she seems too tired to be able to parry and riposte, which would be her normal tactic. This tells Iluvar that her arcane well is empty, and that is just what's on her blade now. He goes into Crane Style.\n\n R14T25: Iluvar ignores Green's static, and then the directed mental attack. Green moves closer a few feet.\n\n R14T24: The Scribe continues his oration and studies Telly. He puts his wand away, but also speed zips to flank with Iluvar to trip Telgarana. He grimaces before he does it, but curb stomps Telgarana with a crit to her thinky bits for 29 + 1 INT . \"Iluvar, you get that shard, you go north as far as you've been or can see, and then open datum. Don't go backwards.\" \n R14T22: Mental static from Blue, which is ignored easily by Iluvar, though the Scribe struggles some. Blues closes off all lines of escape for Iluvar that don't involve jumping over the fallen half-elf. A directed attack washes over Iluvar and The Scribe.\n\n R14T19: Telgarana goes to stand. Iluvar snap kicks her arm for 22 while she deflects The Scribe's attack. It's at this point that Iluvar realizes that he is being flanked by Telly and Green. She slashes, deep into his hand, right in between the index and middle fingers of his left hand and her fiery katana flares up spectacularly for 25 + 7 fire . Iluvar cries out in pain and distress.\n\nThe Scribe's eyes go wide, \"Iluvar, go!\" \n R14T18: Mental static and directed mental attack from Red, even as it inches a little southwards, leaving a slight physical gap again.\n\n End Round 14, Begin Round 15 ...\n\nR15T27: Iluvar , what do you do?\n\nGreen on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": " \"Datum?\" ,Iluvar questions.\n\n \n Spoiler: The Endgame \n\nSA: Steal\n (d20+13)[ 21 ] \nif successful MA: abundant step 80 feet north\nIf not SwA: to change justice to Healing\n " }, { "author": "lostsole31", "message": " R15T27: \"Datum?\" Iluvar questions as he tussles with Telly in trying to steal that artifact. Finally, with a distraction from The Scribe, Iluvar is successful! He disappears from sight.\n\nSounds of anguished, unearthly screams. He hears something coming up the passageway in the dark, but now he, too is in the dark. Before reactive punches are thrown, Xin-Rithux lights up in The Scribe's hands. \"Quickly, let's begone from this bedeviled pit!\" " }, { "author": "lostsole31", "message": "Iluvar couldn't help notice that The Scribe is alive and fighting off death, though the monk learned long ago that is a very misleading reading on his deathwatch eyes. A seasoned adventurer could have a light wound and be far, far from falling over, but either from a reduction in luck, a little bit of battle exhaustion, or perhaps a solid contusion or cut ... that's as fine a reading as his magic item can give on living creatures. That was never its purpose, of course, as it was more for those who are dead, dying, undead, or other.\n\nAfter walking for a little bit, using only the light of The Scribe's flaming ranseur rather than the halflight charms, The Scribe says, trying to muster some compassion as he often comes off clinical. \"Iluvar .... we should stop for just a second. You are in a bad way, my friend. Have you healing for yourself?\" \n\nWhen Iluvar looks at The Scribe, the reading has changed, as The Scribe is no longer \"fighting off death,\" but is \"healthy.\"" }, { "author": "Tippnick", "message": " \"Right you are, Scribe, best be prepared\" ,Iluvar agrees with the scribe.\nHe begins to heal himself.\n \n Spoiler: pause for healing \n\n\nCmw: (2d8+8)[ 22 ] \n (2d8+8)[ 17 ] \n (2d8+8)[ 19 ] \n\nClw\n (d8+5)[ 8 ] \n (d8+5)[ 7 ] \n (d8+5)[ 12 ] \n (d8+5)[ 7 ] \n (d8+5)[ 12 ] \n \n\n \"What is our first priority once we get to the city? Does anyone Kaer Maga even care about this?\" , he gestures back the way they came. \"Tell me about this city.\" " }, { "author": "lostsole31", "message": " \"I can tell you interesting historical tidbits and hearsay, but no matter how much I've studied,\" he answers, \"and no matter how much I've read about a place, it never does well to lean on the printed word instead of the living pulse of the city. I'll tell you as we go.\" \n\nThe young man signs as you begin again (it is so easy to forget he is in his early 20s), and he sees that it was quite a spellcasting effort combined with the day for Iluvar (3 CMWs, 2 CLWs) to feel tip top again.\n \n\"We need to report to the Duskwardens what happened, especially the fall of their man - give a full reporting, for we know they'll send men in to beat the seugathi back. They'll need to prepare any who go in to fight and shore up the tunnels with meditation tea - before they go to bed to rest for the excursion, and then several vials with them once they go.\n\n\"We need to find a place to lay low, set up a base of operations in a flop somewhere. Telly kept demanding on the boat ride that we surely had a more focused plan than we did, but that's because as smart as she was I think other people were mission planners so just had to be ... aimed. It's not like that. Not everything we Pathfinders do is painted in neon lights so we know where to go. I think with you checking in with the Shard of Lust - or me, we'll talk more at length about that - given what things were like with this before, since you don't know, if it is in the city, we're not likely to have it easily guide us to a single outcropping type of place. No, we're going to have to do this the old-fashioned way, and it's going to take time. So ... plan? In the works right now.\n\n\"Truth be told, I have a couple things I've had people in Magnimar ask of me, and they might be useful just in helping us take time to get a feel for the city. But .... food and shelter, Iluvar. Really, that simple to start.\" \n\nIluvar and The Scribe will likely have more discussion on the walk. \n Spoiler: OOC \n.... if the Discord RP channel for Iluvar is used.\n \n\n\nWhen at last the travelers emerge, sweating and out of breath, they do so in a bunker-like structure of stone and mortar just a stone’s throw outside a district known as the Warren, allowing easy entrance to the city.\n\nThe Scribe looks around, seeing that there is no Duskwarden manning the bunker and says, \"Okay, then. I guess the first thing we do will be to hire ourselves a guide, and have them guide us to the Duskwarden Guildhouse. I know it is in a place called Bis, but I've never been here before ... unless you have a better idea?\" " }, { "author": "lostsole31", "message": " \n \nThe Scribe is sure to give Iluvar - as requested - a quick primer on what (little) he knows of Kaer Maga, the City of Strangers.\n\n \n\nKaer Maga is possibly the oldest settlement in Varisia, and is certainly one of the most mysterious. Rather than being constructed as a typical city, the structure is instead an enormous hexagonal stone ring many hundreds of feet thick, with its citizens living in the vast hollows and stacked empty chambers inside the stone walls themselves rather than in the open space in the ring’s center. Diverse and cosmopolitan, with no centralized government, the City of Strangers has become famous throughout the region for its acceptance and anonymity, creating an anarcho-capitalist paradise of escaped slaves, thieves, heretics, marginalized social groups, and anyone else seeking to reinvent herself.\n\nNo one knows Kaer Maga’s true origins, yet a few of the most learned sages believe the monument was already standing when Xin founded the Thassilonian Empire, specifially the territory of Thassilon later ruled over by the Runelord of Greed.\n\nToday, the city is a hub of commerce, a laissez-faire enclave of rival gangs and sects that protect their own while balancing each other out to ensure that no single faction ever gains too much power. The city-wide motto of “Your business is your business” means that organizations like the abolitionist Freemen can exist alongside orc slavetraders from Urglin, and priests of Pharasma alongside the zombie servitors of Ankar-Te. The city is rife with both monstrous residents—such as the “wormfolk” nagas and self-mutilating troll Augurs—and disturbing humanoid citizens, such as leech-covered bloatmages and lip-stitching Sweettalkers.\n\n \n\nThe two of you stand out front of an 80-foot-high section ..... of emptiness. Well, not at all emptiness, but where you come out to Kaer Maga, it is as if some unimaginably tall titan came through long ago and with one great heave burst open this section of wall. This is called the Gap, a massive break in the ring of Kaer Maga's walls where an ancient explosion or other catastrophe tore away thousands of pounds of stone. This carnage has been mostly filled in by the district called the Warren, a many-storied shantytown of rickety scaffolding and makeshift shacks, yet a wide corridor still runs through the center and plays host to a constant stream of traffic in and out of the city.\n\nAs soon as the pair enter the Gap, they’re swarmed by mobs of local children offering themselves as guides (and doing their best to quietly pick the PCs’ pockets while they’re\ndistracted—and failing miserably). One, however, immediately distinguishes himself by locking eyes with Iluvar. \"Hail, Pathfinders!\" he calls.\n\nPerhaps 16 years old, the boy is skinny and wears ragged clothes, yet carries himself with a confidence his compatriots recognize, getting out of his way and leaving the PCs to him. \"M'name's Gav Nahli, guvs, and I'm the best guide in the city!\" he introduces himself with a deep, but respectful bow. \"I congratulate the two of you on havin' the perspicacity to engage my services for the laughably low price of 5 gold coins per day.\" " }, { "author": "Tippnick", "message": " \"Well Gav Nahli, lead us to an inn with close access to the market or at least a market\" , Iluvar directs the young man." }, { "author": "lostsole31", "message": "The Scribe takes 5 gold from party treasury and hands it to him. \"How did you recognize us as Pathfinders?\" \n\nHe winks and says, \"Musta' been a lucky guess, guv. Now there are markets throughout,\" and here he is walking (and we're walking, we're walking), leading you into the shadow of the Gap, \"and most 'hoods got the means of getting scraps fit their way. It'll help me know where to take you if I know what you're wanting from our city. Just touring? Passing through? or specific things? A good answer from you means a great location from me.\" \n\nGav is indeed as talented a guide as he claims, and can easily give the PCs the rundown on the city and how it works, as well as finding them anything they need, from magical items ( “The Wheel Unbroken is good for custom work, gov, but if you want cheap, it’s Gadka down at the corner of Fever Street and Half-a-Chicken Walk” ) to the most exotic of brothels ( “If you want ’em cold, it’s the White Lady up in Ankar-Te—there’s some things you just can’t do with a live girl, neh?” ).\n\nThe Scribe makes a bold move verbally. \"We're here seeking a specific magic item said to be hidden somewhere in the city.\" \n \"Right-o! There's prolly two best avenues of inquiry for that gov, the great library called the Therassic Spire, and the mysterious troll oracles called Augurs.\" \n \"But first,\" the Scribe cuts in, \"we need to go to the Guildhouse of the Duskwardens in Bis to return these charms and inform them of the death of their man.\" \n\nThat quiets Gav some, \"Poor blighter. Only fools and heroes what work at the Duskies, and those boys are full parts of the other. We on the surface owe our lives to the nutters there for keeping the monsters from coming up. Sure, guv. I'll take you.\" " }, { "author": "Tippnick", "message": "Iluvar follows along and takes in the city. Trying to memorize how to navigate the streets. If he picks up any type of misdirection from their you guide he will speak up." }, { "author": "lostsole31", "message": " \"Since you're going 'a Duskwardens, guv,\" Gav focuses on The Scribe since he paid, \"We're gonna forgo the Gap. Instead, I'll bring you in at the southernmost portion of the overall, well, gap ... but not Gap with a capital 'G,' which includes that big long thoroughfare headin' southeast.\" \n\nHe takes you due south, paralleling a wide field of built-on rubble, and then enters the city through a narrow point between where the vast main wall picks up again heading south and other built-upon sections of the Warrens. Meanwhile, he is chattering away about his city, some of which you witness, and the rest that Gav tells you ...\n\nThe fabled Balconies of Bis are far and away one of the most recognizable landmarks in Kaer Maga, and no traveler who ventures among them ever forgets the sight. In the southwesternmost district of the city, called Bis, the multi-floored structure found in other Ring districts long ago fell and gave way to a single cavernous space, so vast that huddled but freestanding buildings rise several stories into the gloomy, foggy air. Yet it is not the crowded streets or the shocking amount of airspace within the chamber that makes newcomers stop short, but rather the fact that the people of Kaer Maga have literally climbed the walls to create more room for themselves, building fresh or repairing outcropping ledges of old masonry to line the chamber with eight stories of towering cliff dwellings.\n\nIn need of continual repair due to the strain placed upon them, the buttressed platforms of the Balconies rise up the eastern and western walls of the chamber like shelving or tree fungus, sometimes protruding hundreds of feet from the walls. While they tend to be small and separated from each other, with each balcony holding a few structures at most, there are generally at least three ledges on any vertical patch of wall, and sometimes as many as five, with the topmost structures brushing the ceiling. The means of accessing these structures vary, from narrow spiral staircases to ladders carved into the chamber wall itself, and the hassle involved in hoisting up any significant amount of material means that, in Bis, the height of one’s balcony frequently reflects one’s wealth and social standing. Though members of the powerful Ardoc family are above such petty games and live wherever they please (often near the Kiln for the sake of convenience), the rest of Bis has an unofficial system of social rank based on who lives higher than (and thus “shades”) whom, leading to the constant and sometimes ill-advised repair of aging balconies, and construction of new ones wherever possible.\n\nIn reality, of course, the idea of shading is somewhat ludicrous, as the entire cavern exists in a permanent twilight, with the lights of the businesses and homes on the Balconies creating a shimmering, twinkling waterfall. For the center of the district, where the light from the walls is merely decoration, the citizens have foregone streetlights in favor of enormous lanterns that hang from the ceiling 80 feet above at staggered intervals, like a swarm of motionless firef lies. These lamps are tended by the district-funded Lamplighters’ Union, who operate the complex system of ropes and pulleys necessary to keep the lamps suspended and frequently change their positions in artful ways, making the lighting of Bis a constantly shifting work of art.\n\nOne of the most orderly districts in the city, Bis is watched over by the Ardoc family, a cabal of golemcrafters bound by blood and marriage who rule with quiet but absolute power. Somewhere between magistrates and mafia dons, most of the Ardoc brothers are content to work in the massive factory workshop known as the Kiln, producing golems and constructs for sale and district use, but all are ready and capable of pronouncing judgment on any found breaking the district’s strict yet just laws.\n\nWhile any citizen of Bis has the right to request the brothers’ official judgment, most know better than to bother them with trivial matters—even minor crimes—as the chisels that all Ardoc brothers wear on their belts to proclaim their status aren’t just for golem-crafting. Penalties for crimes are generally given in terms of “knuckles,” with the punishment carried out on the spot by the brother passing the sentence. Each knuckle represents the removal of a single f inger joint, with the punishment spread equally across both hands. For example, a criminal sentenced to 10 knuckles—such as a rapist or a major thief—would still have eight single-jointed fingers and two stubby thumbs with which to work and attempt to atone for his misdeeds. Given the nature of the average Kaer Maga resident and the amount of trade that flows through Bis, such mangled digits are common throughout the city.\n\nMore often, problems in Bis are solved by simpleminded golems programmed to keep the peace and report incidents to the nearest brother, or else by residents consulting the brothers in an unofficial capacity under the guise of asking advice. While not all brothers possess great wisdom—their status being based entirely on nepotism and magical ability—they are overwhelmingly a lawful and methodical sort and tend to be good at finding logical solutions to conflicts.\n\nAlong with the Balconies, Bis is distinguished from other districts primarily by the prevalence of magical constructs. In addition to those creations that act as the eyes and muscle of the Ardocs, close relationships with the Ardocs mean that the citizens of Bis have comparatively cheap and easy access to construct labor. As a result, many houses on the Balconies have simple arcane machines that exist solely to haul up dumbwaiters and elevator platforms, and it’s not uncommon in the marketplace to see twiggy, bird-like messenger golems running errands for their masters.\n\nFinally, you make it to the Duskwarden Guildhouse, a squat building in the district of Bis marked with a placard of the Duskwardens' Twisted Door badge. Within are a few offices for ranking officials of the group, barracks for new recruits (or any member with no other place to sleep), workshops, and a modest store of equipment.Gav will respectfully stay outside and wait for you while you do what business you need to do.\n\nThe Scribe and Iluvar go inside to surrender their lesser halflight charms and to give a full accounting of the attack they survived ... and that Abra Lopati and their own friends and coworkers did not, nor the merchant family.\n\n Iluvar , do you have anything to add here?" }, { "author": "Tippnick", "message": " \"I will say a prayer for the fallen Duskwarden to Pharasma. Also would gladly say rites for his chosen god if you know of it \", Iluvar says to the Duskwarden on duty." }, { "author": "lostsole31", "message": " \"I appreciate your report,\" says the dwarf on duty, which by his demeanor is also the HMFIC. \"The intelligence you gave us will do well for a squad to load up on what is needed to handle this threat. Yes on the prayers; no on the rites. He has his own familiy and religion to see him, and while you might be a Pharasmin, you're an itinerant. No, those at the Godsmouth Ossuary will see to his remains should we recover them.\" " }, { "author": "Tippnick", "message": " \"Gav? Can you show us this Therassic Library?\", Iluvar asks once they are out of earshot of the Duskwarden." }, { "author": "lostsole31", "message": " \"Well, I would, guv, but like I hinted at before, there's a problem with the Therassic Spire. The Therassic Spire is currently locked tight, and nobody knows why—the doors closed several days ago, and the resident librarians have refused to open up for anyone. That wouldn't be an issue, except my first choice - the Augurs - well, they've gone on strike because of a conflict with the powerful Ardoc family here in Bis, and as of yet they've been unable to find someone to resolve the issue. It would have to be someone from outside the city, with no previous ties and affiliations—someone like .... you, in fact!\" \n\nBefore the PCs can object, Gav darts into the crowd, leading them ever onward.\n\nDo you not follow for some reason?" }, { "author": "Tippnick", "message": "Iluvar follows Gav but motions the Scribe. \"The first sign of trouble we leave. If we get separated meet back at the Duskwarden headquarters\" ,Iluvar advises." }, { "author": "lostsole31", "message": " \"Can't you read his soul to determine his honor, stain of sin, morality, insanity, etc.?\" The Scribe says bemusedly, poking fun.\n\nGav leads you east to a great inner wall that marks the inward end of Bis before heading north as Bis gives way to the Warrens. He leads you on a circuitous path of the southern Warrens until you are in the Gap heading southeast now. While traversing the Warrens and the Gap, there are many eyes on the two noticeable strangers, but the two of you must project strength, as nobody wants to mess with you.\n\nNow you are in Downmarket. Gav is sure to tell you about Downmarket, but much of it is relatively obvious.\n\nThe Warren may be the first district new visitors to Kaer Maga see, but the crowded stalls and wagons of Downmarket are invariably their destination. The primary commercial center for foreign trade, this is where caravans off load their goods and purchase new cargo, cutting deals both large and small. Though prices tend to be slightly higher here, as merchants catering primarily to foreigners trust the dizzying crowds of the market to discourage newcomers from doing a lot of comparison shopping, even native Kaer Magans are forced to shop in Downmarket on a regular basis, as the selection is simply too good to ignore. The belief that anything can be bought or sold in Kaer Maga stems in large part from the merchants of Downmarket, and no good or service is off limits here, no matter how taboo.\n\nUnlike most of the other districts in Kaer Maga, Downmarket contains very few permanent structures, instead consisting of a constant shuffle of carts, tents, wagons, and awnings. This is primarily to accommodate the steady stream of traders who, rather than simply selling their goods to local merchants, are equally likely to set up small shops of their own for as long as their stock holds out, reaping greater profits by selling directly to consumers. Most business is conducted during the day, when the swirling crowds of shoppers and hawkers are shot through with pickpockets, palanquins, solemn Augurs, and gawking foreigners, but the carts that don’t pack up at sundown often do business long into the night, catering to those souls drawn by shows at the amphitheater or restless merchant guards eager for entertainment.\n\nDo you try to stop Gav to shop for something at this time?" }, { "author": "Tippnick", "message": "Iluvar does not stop Gav to shopm" }, { "author": "lostsole31", "message": "Gav leads you through the surging crowds over a large walking bridge where the collected water is in the center of the city, by a place called the Lakeside Ampitheatre at the northeastern part of the district. Shortly thereafter you transition from Downmarket to Hospice.\n\nThe writhing, glistening center of Kaer Maga’s commercial zone, the district known as Hospice advertises itself to anyone who’ll listen as the district with something for everyone. And in fact, that statement isn’t far from the truth—for between the wealth brought in by traveling traders and the city’s notorious lack of scruples and boundaries, Kaer Maga’s Hospice is the most lavish and degraded red-light district in Varisia—and perhaps in all of Avistan.\n\nBeing one of the two Core districts catering to visitors, Hospice is more than just a conglomeration of cathouses and cabarets. With the highest concentration of inns, stables, and hostels in the city, Hospice is responsible for housing, feeding, and entertaining all those itinerants and traveling merchants who conduct their business in Downmarket during the day, or who are too new to the city to have made friends and contacts in other districts. Its nightlife is second only to Oriat, and lacks the manic edge of youth and danger that the artists’ sector invites. Instead, Hospice has an old, firmly seated decadence with the weight of history and the smoothness of a well-oiled machine. Far from catering solely to tourists, the numerous restaurants, gaming halls, back-alley theaters, and wine shops are a powerful draw for locals and newcomers alike, and prime real estate in Hospice is worth enough that many of the finer establishments have been there for centuries, their ownership changing hands but their marquees remaining untouched.\n\nYet no matter how hard other businesses in the district might try to distinguish themselves—the hostlers and off beat temples, the farriers and caravan outf itters—there’s still no question among any who visit as to Hospice’s primary trade. Lascivious catamites and lithe streetwalkers catcall from every window and alley, making passersby flush pink and red with their illicit suggestions and strategically bared flesh. In Hospice, it’s said, you can find anything you want, but you’d better be sure you want it—for few cities can offer the same extreme selection in their pleasure houses, and several of the darker establishments here have been known to turn seasoned warriors and slavers into mewling babes and send them running for the nearest priest or confessor.\n\nFinally, as you get close to your destination - The Sorry Excuse - Gav will tell you a little more about this next stop. This inn does brisk business with first-time visitors of the city, but only because its owner, Harmon Fisk offers the best kickbacks in the city to guides who recommend it. In fact, the Sorry Excuse lives up to its name in almost every way, as Harmon long ago realized that kickbacks are cheaper than amenities and repeat business is rarely worth the effort. A rat hole with seemingly reasonable base rates, its prices quickly mount with extra fees for things like windows, candles, mattresses, and bathing basins, but the inn’s corpulent bouncer Gurd keeps most travelers from quibbling over the bill. Because Harmon’s tricks are designed solely to bilk unwary foreigners, locals have little problem with his blatant crookedness, and in fact the Sorry Excuse wins considerable goodwill by using a fraction of its take to subsidize ale for loyal patrons, attracting a rowdy crew of drunkards every night of the week.\n\n \"I know it don't look like much, guvs, but sounds like you got business to do that it'd be better to do if a lot of people in finer places aren't taking notice of you. You'll still pay the same, and the meals and drink aren't great ... but you'll be surprised at the security of anonymity.\" \n\nDoes Iluvar want to ignore the guide and recommend going to someplace more amenable to party funds?" }, { "author": "Tippnick", "message": "Iluvar has had a mostly sheltered life but has seen his share of bad accomodations. The recent dungeon 8nclided. \"This will do Gav. Scribe when do you want Gav to come back and show us the Augurs location?\" , Iluvar defers to the Scribe." }, { "author": "lostsole31", "message": " \"Oh, guv, you hired me for the day as a guide,\" reminds Gav. \"Unless you release me for the evening, you don't want me back and forth. I can wait out front until you say it's time for me to turn in, but if you wait too long until the dark of night, I'm assuming our day is done. And if you need me about for tomorrow, I can do that as early as you want. Did you want to go to the Augurs today or tomorrow?\" \n \"Today,\" says The Scribe emphatically, before he softens and turning to Iluvar asks, \"Unless the stress of the day requires rest first?\" " }, { "author": "Tippnick", "message": " \"We can begin our search today\" , Iluvar says to the Scribe." }, { "author": "lostsole31", "message": "Iluvar and The Scribe go in to procure rooms, and he pays for separate, but adjoining, accommodations.\n\nIluvar, do you want to take a break, a (short) rest, or anything else while in your room, or head right back out?" }, { "author": "Tippnick", "message": " \"I am ready to go as soon as you are. Maybe a little street fare for a meal\" , says Iluvar smelling the days old pot of food on the fire." }, { "author": "lostsole31", "message": "The Scribe's nose wrinkles even as his own borborygmy makes itself known. \"Yes, let's get some street fare back in Downmarket.\" \n\nBut Gav is hanging out in the common room of the Sorry Excuse and hails you when he sees you come back downstairs. Gav had quickly located an Augur sitting alone at a wooden table filled with troll-sized mugs of ale. He respectuflly greets the oracle, and indicates that The Scribe and Iluvar should do the same, which The Scribe does.\n\nIluvar?" }, { "author": "Tippnick", "message": "Iluvar greets the troll, \"Hello, I understand you are an Augur. Thanks for speaking with us. Gav here said you needed help resolving a dispute with the Ardoc family. Can you tell us the issues here? Hopefully we can help you and then maybe there is something you can do for us.\" " }, { "author": "lostsole31", "message": "The troll waves her hand dismissively at all of Iluvar's questions and lack of decor in not having followed as Gav and The Scribe did. She takes the group in with a glance, a longer glance where Iluvar is concerned, and motions for Iluvar and The Scribe to sit.\n\nIluvar, do you sit?" }, { "author": "Tippnick", "message": "Iluvar sits." }, { "author": "lostsole31", "message": "Once the two of you are seated, the troll introduces herself as Vargun . To PCs who have interacted with trolls before, this one appears incongruously civilized, with careful mannerisms, a thoughtful look, and a long purple toga with a horizontal slit in the stomach covered in old bloodstains.\n\nShe asks in Taldane, \"Tell me a little bit about yourselves and what you seek.\" " }, { "author": "Tippnick", "message": " \"We are newly come to the city. We lost several of our companions beneath the city by an attack of mind affecting creatures\" , explains Iluvar.\n \"We came to the city in search of something that was once a piece of a whole. It is old and probably lost or hidden but it is here.\" " }, { "author": "lostsole31", "message": " \"I'm with him,\" says The Scribe. \"I was 'their' chronicler for their deeds, but now I guess I am just 'his' chronicler.\" \n\nVargun looks sly at the ranseur he had set across the wall when he sat. \"You must write in a very big book. I took you for a painter.\" \n \"I don't like to be fixed to a single medium.\" \n \"And yet,\" she smiles broader. \"A medium is what you sought, isn't it.\" \n \"Seer? Yes. Medium, no. I'm not much for ghosts.\" \n\nShe nods slowly. “I presume the boy has already explained the nature of our organization. While it’s something of an open secret that many of our divinations are, shall we say, more logical than magical, this is not always the case. There are those among us who still retain the old gifts.\n\n“My brother Augustille is gifted. His visions are unique and frequently unmarketable, which is why he rarely leaves the temple. Yet someone wants to harness that ability.\n\n“The Ardoc brothers are artificers and golem crafters—the most powerful family in Bis. They run everything in that district, and we have long-standing relationships between our factions that must be maintained. Yet one of their younger members—an arrogant little tinkerer named Berkanin—has gone off on his own and arranged the kidnapping of Augustille from the very foot of the temple steps, and holds him hostage even as we speak, ‘studying’ my brother like one of his machines.\n\n“The Ardocs have ignored our requests to rein in their rogue brother. We cannot engage them within their own territory, nor can any of our usual agents. But you are different. Bring back my brother, and we will bring you the information you seek.” " }, { "author": "Tippnick", "message": " \"Is your brother's or the rogue Ardoc's location known to you? What is the description of your brother and this Ardoc? Have they had dealings with each other before?\" , Iluvar asks a series of questions.\n Code: \n He is disxerning lies now. " }, { "author": "lostsole31", "message": "The Scribe, knowing Iluvar's perspicacity, look at Iluvar for counsel. \n Spoiler: Iluvar \nYou do not sense lies.\n " }, { "author": "Tippnick", "message": " \"We will look into your brother's kidnapping. In return we ask for you help in search of what we seek. Hopefully, it benefits us both\" , Iluvar decides." }, { "author": "lostsole31", "message": " \"Berkanin should be, when home, at the Hanging Manse in Bis,\" Vargun says. \"Though I don't know where that is as I stay out of Bis.\" \n \"It's alright, Guv,\" reassures Gav, \"I know wher the Hanging Manse is, and I can recognize him.\" " }, { "author": "Tippnick", "message": " \"Scribe, even though we are healthy we are lacking some resources and abilities if we run into trouble. Also our minds might need a rest. Do you think it wise to start looking into this tomorrow?\" , Iluvar asks." }, { "author": "lostsole31", "message": "The Scribe nods and remarks, \"We're also severely short on manpower. Well, we're here at the Sorry Excuse.\" \n\nHe looks (up) at Vargun, \"Thanks, we lost a lot of people today, and it's been traumatic, but we'll start tomorrow. Thanks.\" \n\nAnd with that, the two of you let Vargun finish her meal in peace.\n\nAs he gets a table for the two of you to sit down as Gav flits about he says, \"Did I hear ya' say you're looking for more hands for this job? It just so happens two cutters strolled into the City but yesterday. Siblings. Big Folk. Rumor has it they came to the Gap even bigger than we see 'em now, standing a couple mes high, but I think people just have too much time on their hands. They're big though. They actually make me think of you, guv.\" \n\nThat last comment seemed pointed at Iluvar." }, { "author": "Tippnick", "message": " \"Of me, Gav? How so?\" , Iluvar asks." }, { "author": "lostsole31", "message": "He shrugs. \"I dunno, a feeling. Like some flourishes on clothing decoration, and the like.\" " }, { "author": "Tippnick", "message": " \"Where are these two staying, and would they be amenable to being approached?\" , Iluvar asks Guv." }, { "author": "lostsole31", "message": " \"I know they were staying here, actually,\" says Gav, gesturing to the \"larger than human\" options such as the table where you met Vargun. \"I told you .... ' Big Folk.' Some kind of giant. But they were doing some job for the Lamplighter's Guild. Some elf in the guild ... calls herself 'Myki' ... she hired them a couple days ago so they been hanging around here less. Might be you could underbid the Lamplighter, because they were a couple of right bruisers.\" " }, { "author": "Tippnick", "message": " \"Well we won't have to look too hard. I am willing to start in the morning Scribe, unless you are wanting to stay up and for them to return?\" , Iluvar looks to the Scribe for his opinion." }, { "author": "lostsole31", "message": " \"No, I need to go to write my report, and then after today's loss, hiding in sleep will be most welcome. I don't feel much like eating,\" The Scribe answers. \"Gav, come back tomorrow before they serve breakfast, and we'll cover your breakfast.\" \n\nGav needs no further spur with that, and heads out.\n\n Iluvar , do you do anything before you go to take an early evening meal and head to bed?" }, { "author": "Tippnick", "message": "Iluvar watches the Scribe head to his room. Iluvar only eats a light meal then asks for a bottle of wine and a glass from the server. Then heads to his adjoining room. He will drink enough to help him sleep and leave enough in case he wakes up needing a drink." }, { "author": "lostsole31", "message": " Oathday, 2 Gozran 4714 AR \n lluvar , you wake up and commit to your one hour of prayers, meditations and combat drills. Then what?" }, { "author": "Tippnick", "message": "Iluvar goes to the common area either to wait for The Scribe or join him. We will rehire Gav when he shows up.\n\n\n \"Good morning Scribe, hopefully your sleep was recuperative. Have we seen any of these two that Gav has spoken of?\" , Iluvar greets the Scribe." }, { "author": "lostsole31", "message": "So, it usually takes The Scribe an extra hour of morning preparations. It comes from the fact he dabbles in so many fields.\n\nSo well before your intended statement above, you take your seat and are served a simple hot lamb porridge and bread for breakfast. You had expected Gav to already be here, but you don't see him yet. Shortly after you are served breakfast, a tall elven - pure elven - woman comes to your table. She is only an inch taller than you, but as you are half-human, you probably have a good 30 pounds on her. She has light red hair, almost luminous light green eyes, and is well-dressed but not to the point of noble, rich, or fashionable, though she does possess accents of very fine jewelry in a ring and some bangles. An ioun stone of a soft carnelian circles her head.\n\nShe speaks, \"You are...\" and here she does a very comical job (and not particularly good) of adopting Gav's patois, but more parody than impression \".... the friend o' the guv what pays.\" \n\nReturning to her normal speech, she says, \"Gav Nahli sends his deepest apologies, but he saw a regular come into town late last night and wanted to switch service. He briefly sought me out and told me what you seek. You may call me Myki*. I am a member of the Lamplighter's Guild. I had employed the two ... men ... that Gav had recommended to you yesterday on a personal mission of my own. It touches on a great sadness, and their prowess does not end my sadness, but helped me provide closure on five years of anguish and misery and my own investigations. My time spent on this investigation and my payment for services rendered to the pair proposed to you and your partner have put me in peril of pawning my property.\n\n\"Gav's apologetic statement is a cover, and I believe it is really the young boy's kindness, not some other service that is why he basically recommended me as your guide, though it is true I am very knowledgeable of Kaer Maga. Still, for being a human adolescent, his knowledge of Kaer Maga's living spaces is cyclopean, and he shall not want for custom.\n\n\"Are you fine with me taking his place as your guide? I will submit to any divinations, as long as you let me know what they are ahead of time. But my history and past are my own. You may not demand them of me.\"\n \n Spoiler: Iluvar \n *\"Myki\": Pronounced just like \"Mikey,\" is Elven for \"Emerald Void.\" \n " }, { "author": "Tippnick", "message": " \"Well Myki, Gav earned his custom from us by being bold. He proved his worth by being knowledgeable. If he directed us to you, and I won't say he didn't, so you have two points in your favor. For now, I will say your hired. If the Scribe, my companion, agrees we will take you on\" , Iluvar says. \"I am Iluvar.\" Iluvar stands and extends his hand to shake\n\nHe will try to get a good sense of her." }, { "author": "lostsole31", "message": " \n Spoiler: Iluvar \nShe is a healthy, living creature. However, hers is a significant departure from your own worldview as she possesses faint auras of both chaos and good. Given she is an elf, and that is the most common aura read from an elf, that part is not surprising. I used one round of discern lies and it seems she is telling the truth. What your magical senses don't register, but your excellent skill with people does, is that she hides a great sadness and anger, but also something more primal he can't put a finger on that she hides well.\n \n\nIluvar and Myki sit quietly together, mainly having some small talk, but otherwise awkward around each other. possibly interacting over the next hour before The Scribe finally shows up. Introductions are made, and The Scribe seems fine with the change in guide. As soon as the 5 gp is paid and then the Scribe orders breakfast for himself (his and Iluvar's is on a \"tab\"), she orders food for herself as well out of her own coin. When she drops the four coins into her pouch, the only clinking sound made is of the coins going in ... her pouch was empty, and Iluvar now understands that \"primal\" sense is that this woman in strange finery is fiercely hungry.\n\nThe three of them finish up their meal (Iluvar might have eaten earlier), and she takes you around a large horseshoe section of the bar back to the \"Big Booths\" where you met Vargun yesterday. At a table are two massively muscled giants, both bedecked in heavy armor. While they wear full plate each, still their skin tone and general trappings indicate they come from much warmer climes far away. Iluvar can instantly see that both of these giants are some type of Jalmeravian giants, so specified because while of a general Vudrani nature, the accents and touches of their garb speak specifically of the island nation in the Obari Ocean.\n\nMyki .... who was the giants' employer the past few days in tracking down and slaying a negative planar creature called a sceaduinar that had pilfered and stolen children from an orphanage in the Bottoms... approaches the table. Business had been concluded, and she paid well enough for the good deed she sought from the giants, but here she is again. This time, there are two more humans with her.\n\n \"Honored brothers Vedavyasa,\" Myki begins, \"our recent business admirably concluded, I thought you might be back on the market for a new job. May I introduce to you Iluvar, of the Pathfinder Society, and his chronicler, The Scribe.\" \n\nOkay .... INTRODUCTIONS & DESCRIPTIONS!" }, { "author": "DrK", "message": " Akif \n\nAkif looks up from his platter of food as the young woman and two strangers approach. Glancing to his brother he utters in giant < \"We have guests it would appear\" > before looking up at the approaching strangers. Akif is massive, there is no other way to describe it. Not only tall, topping 15ft he is wide and bulky, made only more so by the huge plates of ornate armour strapped onto his form. He gently takes off his helmet revealing a smooth dark skinned face with a jagged scar down one cheek. Piercing purple eyes look at Iluvar, Myki and the Scribe, his height meaning he still looks down at them even when seated\n\nSwitching to common he greets the young woman, \"Greetings little Myki. You have new friends with you? I am named Akif Vedavyasa how may my brother and I be of service to you on this fine day.\" " }, { "author": "Qazgir", "message": " Sisir\n \nSeated across the table from his brother, Sisir is similarly massive. Slightly shorter than his brother, with an athlete's build, Sisir wears a suit bronzed full plate. His helm is off, revealing the same dark skin as his brother, although instead of a scar, Sisir's cheek sports a star surrounded by a circle. His long brown beard is pulled into three braids. Hearing his brother's words, he looks up from the book in his hands and turns to face Myki and her new companions. As his brother introduces himself, Sisir eyes the two new arrivals with interest.\n\nOnce his brother finishes introducing himself, Sisir speaks up, \"Good morning Myki, and good morning to your companions as well.\" He stands, stepping out from the table, shrinking to half his previous size as he does. Walking up to Illuvar and the Scribe he says \"my name is Sisir Vedavyasa, it is a pleasure to meet the two of you, any friend of Myki's is a friend of mine. Might I have the pleasure of knowing your names?\" , as he extends a hand to Iluvar to shake." }, { "author": "Tippnick", "message": "In Vudrani Iluvar says, \"Greetings, my name Iluvar. Myki has sang your praises.\" \nIluvar is an athletic looking half-elf male with easily recognizable Vudrani lineage, with dark skin and black hair. His hair is usually shaved at the sides. His eyes have a red tint to them. His is unarmored but seems like he is able to defend himself.\n\n \"Myki says you might be available to help us find what you are looking for. We are looking for an ancient item hidden somewhere here in the city. And indeed we are part of the Pathfinders\" , he continues in Taldane." }, { "author": "lostsole31", "message": "Even sizing down to human portions, as Sisir stands by Iluvar he is still a hulking and nearly impossibly tall man at 7' 9\" .... nearly two feet taller than Iluvar (5' 11\") and Myki (6').\n\n \"It seems our guide is to be commended on her knowledge,\" says a tall-for-a-human man in scholar's robes (6'4\"), \"for either she recognized us thus, or our previous guide who recommended her let her know, but with a bound book at her side I am one to think the former, even if the latter situation is a truth, for they need not be exclusive. You may simply refer to me by my professional appellation, for I am called The Scribe.\" \n\nThe Scribe is of a lean build, though with broad shoulders under his flowing robe. His skin is pale in hue, nearly as white as snow. He has jet black hair with a widow's peak, though to Sisir's trained eye this man seems to still only be in his early 20s (at best). His eyes are a piercing violet, not possessing the luminous quality of Akif, but not less stunning for his other coloration. Sisir recognizes what seems to be very classical, patrician handsomeness in an old Chelaxian style in this otherwise young man. He is almost .... \"too Chelaxian\" .... even for a Chelaxian. This makes him seem something of an oddity or a standout among that ethnicity, and even more so among any other human ethnicity. He seems to recognize this, though, and his scholar's hood is worn to put shadows on his pale skin, hide the widow's peak, and darken the purple eyes such that people are likely to not notice.\n\nWielded as a walking stick is a incredibly ornate ranseur made in a style that neither brother recognizes. A finely crafted longbow is set in a quick-snap release leather thong attached to an expertly crafted rucksack with a bedroll bound to top while this rucksack seems to be moderately full of equipment, as well a single quiver of arrows mostly full. He possesses several accoutrements at his belt line, including a couple wands and a couple unusual bird-hunting weapons (bolas).\n \n\"My peer speaks true, though that is an endgame to our purposes here in the City of Strangers. Yesterday, we entered into an agreement with Vargun of the Augurs to rescue her brother Augustille from Berkanin Ardoc in Bis, to keep the troll seer with real talent from being vivisected. Once we return Augustille safely to the Augurs, it is possible that Augustille may point us towards our prize. For reasons of internal security, we cannot at this time discuss the nature of that item, but once we are successful, if you get us to that end point, then we can let you know more. But again, for now, it is Pathfinder business.\n\n\"We do not offer mercenary rates, but we do offer partner extensions ... except our singular prize is not any of our 'treasure share' as it is The Mission. That said, wholesale looting of people's homes is frowned upon. We have a mission .... get the troll safely out. If something falls in your lap, use your best judgment, but don't put your lap up against everything so you can claim 'to the victor go the spoils.'\n\n\"Are these acceptable terms?\" " }, { "author": "Qazgir", "message": " Sisir\n \n \"A pleasure to meet you Scribe, you've certainly brought us an interesting proposition.\" He turns to his brother, saying in Giant \"What do you think? It seems like a good cause, restoring a broken family, I'm in favor of assisting them.\" He turns back to the Scribe, once again speaking Taldane, \"while my brother deliberates, I don't suppose you would be willing to reveal any more information?\" " }, { "author": "DrK", "message": " Akif \n\nAkif listens to the scribe watching man keenly and listening to everything he says. ”So. You wish us to search for a mystery object by taking a troll home.” He chuckles slightly, “But you will not pay us nor tell us what you seek.” \n “These northlanders are amusing no?” he asks Sisir. But then nods his head “We have little else on, and this intrigues me. I agree let us go on this merry quest.” " }, { "author": "lostsole31", "message": " \"If you will all please follow me,\" says Myki, \"I will guide you to the Hanging Gardens of Bis.\" \n\nFor her part, your guide is an even six feet in height - which is relatively standard for a female elf, and bears the classic willowy frame of an elf, but with lean muscle. She possesses dark red hair, similar to the bark of a mahogany tree, and her eyes are a soft green. Though her skin is very pale, betraying an urban upbringing, yet she doesn't appear to have any markings of a Forlorn about her.\n\nShe wears tasteful elven noble wear, and with rings and necklace and bangles she possesses the bejeweled accoutrements to carry it off. Or rather, she would, as her clothing is beginning to wear, something most people thought elven wear didn't do while the wearers were yet living. Many old russet-color stains (definitely blood) and the other odd chemical stains discolor her once finery. There is a coral-colored stone that orbits her head. She has a top-quality backpack and bedroll, not necessarily full, however. She sports a variety of small pouches about her waist. It appears that as she goes without armor, she goes almost unarmed but for a very finely crafted basket-hilt rapier.\n\nShe is relatively well trained at interacting with others, but that is what it seems to be ... training. Otherwise, it seems that this woman would be just fine in solitude cogitating over whatever happens to be her elven specialty. But even at rest, she is possessed with that classic elven grace and beauty.\n\nShe will take you on almost exactly the same path Gav took Iluvar and The Scribe on to get to the Sorry Excuse. On the way, she will regale all with her knowledge.\n\n THE BALCONIES OF BIS \nThe district called Bis is one of the most storied vistas in Kaer Maga. Here the usual honeycomb maze of chambers inside the city’s great ring wall gives way to a single enclosed, cavernous space. While the floors are cluttered with shops and boarding houses, many of which stand several stories tall, the true elite of the city have gradually crawled up the great walls of the chamber to distance themselves from the rabble. These are the Balconies of Bis, enormous buttressed ledges that stick out from the walls like shelves and support the manors and workshops of the wealthy, with the higher balconies being harder to reach and thus more prestigious. The lights of the balconies cascade down the walls like a glowing waterfall, while the primary light sources at the district’s center are great lanterns that hang down from the ceiling 80 feet above, illuminating streets packed with residents, construct servitors both large and small, and the occasional Ardoc brother who walks through keeping the peace, offering opinions or passing sentences on criminals with his bloodstained chisel of office.\n\nDo you seek to know more from her about Bis and the operations of the Ardoc family, or is that enough?" }, { "author": "Tippnick", "message": " \"Myki, what can you tell us about this family and if we go after one member would expect reprisals from the rest of the family?\" , Iluvar asks." }, { "author": "Qazgir", "message": " Sisir \n \"Do we have any idea why they kidnapped this particular troll? Do we think his prophetic powers known to them, and if so, what are they looking to do with him? If not, why kidnap him in the first place?\" Sisir rattles off a series of questions after Iluvar finishes speaking. \"How long will it take us to walk there, and should we expect resistance when we arrive?\" Having asked these final questions, he thinks for a moment before saying \"well, as we will be working together, it is only proper that I offer you a measure of protection. If you would take my hand for a moment, I would gladly offer you a boon. Akif, the usual for you.\"\n\n\n \n Spoiler: Tricks \nIf the other members of the party take Sisir up on his offer, he will impart the following tricks on them: Scribe - Compel Alacrity, Myki - Mask Misery, Iluvar - Mask Misery, Akif - Mesmeric Mirror and Compel Alacrity. He will implant Mask Misery in himself, for a total of 6 tricks implanted if everyone accepts. Each implantation is a standard action.\n " }, { "author": "Tippnick", "message": "Iluvar accepts Sisir's hand." }, { "author": "lostsole31", "message": "Myki begins her masters-level dissertation ....\n\nThe fabled Balconies of Bis are far and away one of the most recognizable landmarks in Kaer Maga, and no traveler who ventures among them ever forgets the sight. In the southwestern-most district of the city, called Bis, the multi-floored structure found in other Ring districts long ago fell and gave way to a single cavernous space, so vast that huddled but freestanding buildings rise several stories into the gloomy, foggy air. Yet it is not the crowded streets or the shocking amount of airspace within the chamber that makes newcomers stop short, but rather the fact that the people of Kaer Maga have literally climbed the walls to create more room for themselves, building fresh or repairing outcropping ledges of old masonry to line the chamber with eight stories of towering cliff dwellings.\n\nIn need of continual repair due to the strain placed upon them, the buttressed platforms of the Balconies rise up the eastern and western walls of the chamber like shelving or tree fungus, sometimes protruding hundreds of feet from the walls. While they tend to be small and separated from each other, with each balcony holding a few structures at most, there are generally at least three ledges on any vertical patch of wall, and sometimes as many as five, with the topmost structures brushing the ceiling. The means of accessing these structures vary, from narrow spiral staircases to ladders carved into the chamber wall itself, and the hassle involved in hoisting up any significant amount of material means that, in Bis, the height of one’s balcony frequently reflects one’s wealth and social standing. Though members of the powerful Ardoc family are above such petty games and live wherever they please (often near the Kiln for the sake of convenience), the rest of Bis has an unofficial system of social rank based on who lives higher than (and thus “shades”) whom, leading to the constant and sometimes ill-advised repair of aging balconies, and construction of new ones wherever possible.\n\nIn reality, of course, the idea of shading is somewhat ludicrous, as the entire cavern exists in a permanent twilight, with the lights of the businesses and homes on the Balconies creating a shimmering, twinkling waterfall. For the center of the district, where the light from the walls is merely decoration, the citizens have foregone streetlights in favor of enormous lanterns that hang from the ceiling 80 feet above at staggered intervals, like a swarm of motionless fireflies. These lamps are tended by the district-funded Lamplighters’ Union, -- of which Myki herself is a member -- who operate the complex system of ropes and pulleys necessary to keep the lamps suspended and frequently change their positions in artful ways, making the lighting of Bis a constantly shifting work of art.\n\nOne of the most orderly districts in the city, Bis is watched over by the Ardoc family, a cabal of golemcrafters bound by blood and marriage who rule with quiet but absolute power. Somewhere between magistrates and mafia dons, most of the Ardoc brothers are content to work in the massive factory workshop known as the Kiln, producing golems and constructs for sale and district use, but all are ready and capable of pronouncing judgment on any found breaking the district’s strict yet just laws.\n\nWhile any citizen of Bis has the right to request the brothers’ official judgment, most know better than to bother them with trivial matters—even minor crimes—as the chisels that all Ardoc brothers wear on their belts to proclaim their status aren’t just for golem-crafting. Penalties for crimes are generally given in terms of “knuckles,” with the punishment carried out on the spot by the brother passing the sentence. Each knuckle represents the removal of a single finger joint, with the punishment spread equally across both hands. For example, a criminal sentenced to 10 knuckles—such as a rapist or a major thief—would still have eight single-jointed fingers and two stubby thumbs with which to work and attempt to atone for his misdeeds. Given the nature of the average Kaer Maga resident and the amount of trade that flows through Bis, such mangled digits are common throughout the city.\n\nMore often, problems in Bis are solved by simpleminded golems programmed to keep the peace and report incidents to the nearest brother, or else by residents consulting the brothers in an unofficial capacity under the guise of asking advice. While not all brothers possess great wisdom—their status being based entirely on nepotism and magical ability—they are overwhelmingly a lawful and methodical sort and tend to be good at finding logical solutions to conflicts.\n\nAlong with the Balconies, Bis is distinguished from other districts primarily by the prevalence of magical constructs. In addition to those creations that act as the eyes and muscle of the Ardocs, close relationships with the Ardocs mean that the citizens of Bis have comparatively cheap and easy access to construct labor. As a result, many houses on the Balconies have simple arcane machines that exist solely to haul up dumbwaiters and elevator platforms, and it’s not uncommon in the marketplace to see twiggy, bird-like messenger golems running errands for their masters.\n\n\n \n\nYou are well in the Balconies of Bis as Myki finishes her tour-guide script and says, \"Berkanin is a bit of an embarrassment to the family, though I don't know why. I couldn't answer why he would have a troll kidnapped, since most Ardocs much prefer more concrete sciences and forms of magic.\" \n\nThe Scribe and Myki both take the boon offered by Sisir, both feeling a little funny as there is a faint, almost perceptible psychic transmission.\n\n THE HANGING MANSE \n\nBerkanin’s mansion-turned-laboratory is situated on the southwestern wall of Bis, a prominent balcony 40 feet above the floor of the district, with no other structures beneath it. From below, all that’s visible is the extensive stone buttressing that supports the massive weight of the complex above. The two most obvious ways up are an arched entrance in the wall leading to an enclosed stone staircase and a complex affair of ropes and pulleys attached to a wooden platform that currently rests on the ground. Scaling the stone wall leading up to the balcony would be a challenging endeavor and both hands must be free ... meaning that the two party members with polearms and oversized spears would be left behind or having to find their way in the first two means.\n\nWhat do you wish to do?" }, { "author": "DrK", "message": " Akif \n\nAkif nods his thanks to his brother at the psychic mask then listens to Myki nodding and smiling. \"My thanks for the history lesson little Myki, I appreciate the lessons of your city here.\" As they stare at the dwelling he gauges the doorways and allows him to slowly shrink from his towering 15ft height to a merely \"big\" 7 or so feet tall. \"I will will hopefully fit more easily now in these small dwellings.\" \n\nLooking further he points at the archway, \"Shall we enter and retreive this wayward little troll?\" " }, { "author": "lostsole31", "message": " \"I might not be the sharpest nib on the quill,\" says The Scribe, \"but if that archway leads to something like a front door upon which to knock first, I'm all in.\" " }, { "author": "Qazgir", "message": " Sisir\n \n \"Myki, what are the odds a diplomatic approach might work, given the circumstances? I'd imagine they're nonexistent, but you are the expert here.\" Sisir pauses to brush off some dust, real or imagined, from his armor, before continuing. \"If it is the case that there is no diplomatic way to go about this, then I'd prefer going through the door to going up the ropes, but I could be convinced either way.\" " }, { "author": "lostsole31", "message": "Myki gives a doubtful look, but The Scribe says, \"It's not about 'chance of success.' It's more a matter that we tried, and should our actions be under review one day, we can answer that we attempted the proper course first. I have no standing bet that would say this is the winning tactic .... just the right one.\" " }, { "author": "Tippnick", "message": " \"Let us go up to the door and try. But first prepare yourselves for trouble\" , Iluvar advises" }, { "author": "lostsole31", "message": " \"Allow me to go first,\" offers Myki.\n\nIt is important to note that the stairwell is a 5-foot-wide area. V-sibs , will you squeeze on the way up?\n\nAlso, ALCON what order do you recommend?" }, { "author": "DrK", "message": " Akif \n\nAkif, now medium size looks at the others and then nods slowly as he follows Myki, his spear leaning casually against his shoulder as he follows the small child. \"I will follow you little Myki\" Akif booms as he follows her towards the doorway, eyes and ears alert for any danger." }, { "author": "lostsole31", "message": "Who is next (or recommended next)?" }, { "author": "Qazgir", "message": "Sisir\n\n \"I'll take up the rear, unless you want that position Iluvar\" Sisir says as he shrinks down to his smaller size." }, { "author": "Tippnick", "message": " \"I will go last\" , Iluvar informs the group." }, { "author": "lostsole31", "message": "The Scribe watches the transformation with rapt fascination, as well as the handling of the oversized weapons as he takes the only place leftover ... the middle.\n\nA five-foot-wide stairway is situated inside the wall of Kaer Maga itself, accessed through an arched opening at ground level whose surrounding stone is perfectly smooth save for many tiny lines or slits carved haphazardly along its length. The stairs wind upward inside the wall toward the Hanging Manse on the wide, buttressed balcony forty feet above.\n\nAs soon as Myki - the first of your group - approaches w/in 5' of the entrance to the stairs, the dozens of lines carved into the archway twist and snap open, revealing blankly staring eyes of the same gray stone. A chorus of high, discordant voices calls out: “No solicitors, petitioners, inquisitors, or social calls! This is your only warning.” With a sound like shuffling cards, all of the eyes swivel to focus on the closest figure, Myki. A single tiny voice then sings out, “This means yooo-oou...” " }, { "author": "Qazgir", "message": "Sisir\n\nHearing the warning and seeing the eyes, Sisir smiles before speaking up, \"We have business with the master of the house, could a message be taken to him?\" " }, { "author": "lostsole31", "message": "The eyes all shift in unison to Sisir, but then back to Myki, blinking every now and then.\n\nMyki shakes her head. \"It's a programmed illusion that mixes the elements of a magic mouth . There is no intellect here with which to converse.\" " }, { "author": "DrK", "message": " Akif \n\nThe big titan upon hearing that the door is an artifact of magic rather than sentience leans forward to push gently upon it to see if it will open.\n\n \n Spoiler: OOC \n\n\nStrength check if needed (1d20+9)[ 20 ] \n " }, { "author": "lostsole31", "message": "Sensing that trouble might be brewing, The Scribe gets into a preparatory stance. Myki takes an extract and does so as well.\n\nThe group makes their way up the tightly turning stairwell. By the time Myki gets to the top with Akif right behind her .... and everyone on the stairwell behind but not seeing what is above. Myki (and Akif) are the first to see the following, though as they come up the others will see as well .... The staircase emerges onto a cobblestone path leading through a well-landscaped garden. Five feet from the top of the stairs, the path passes though a freestanding stone arch carved into the form of two angels facing away from each other and blowing trumpets, backs arched and great wing tips touching at the apex.\n\nBut before anyone moves forward, Myki makes sure Akif can see, and asks that he clearly and completely conveys what is seen to those behind." }, { "author": "DrK", "message": " Akif \n\nAkif pauses for a second behind Myki and looks cautiously at the garden. \"A garden beckons\" he mutters to his colleagues before checking his helm is secure he motions for Myki to let him past, but pauses, watching carefully for some 12 seconds with his magical senses. Assuming no magic radiates he'll draw his shield and heft his spear and advance some 20ft into the garden\n\n \n Spoiler: OOC \n\nDetect magic for 2 rounds then (as long as the angels don't glow) he'll advance into the garden\n " }, { "author": "lostsole31", "message": "Myki switches spots with Akif, and he senses one magical aura down his line of bearing. Does he concentrate for a third round?" }, { "author": "DrK", "message": " Akif \n\nAkif pauses as he senses some magic ahead. Squinting through the narrow bars of his face plated helmet he waits patiently trying to ascertain the source before he advances further" }, { "author": "lostsole31", "message": "There is a single moderate aura of divination coming from the arch, properties unknown." }, { "author": "DrK", "message": " Akif \n\nAkif grunts and looks at the arch before striding through, a curt ”They would seek to divine our attentions.” as a warning to the others" }, { "author": "Qazgir", "message": "Sisir\n\nHearing his brother's warning, Sisir nods, \"best to proceed with caution then.\" He closes his eyes briefly, tapping his finger on his side and concentrating, when he opens them he seems more alert to the potential dangers surrounding the group.\n\n \n Spoiler: Action! \n\nCast Anticipate Peril targeting himself: next time within 80 minutes he rolls initiative, discharge spell for a +5 insight bonus to initiative.\n " }, { "author": "lostsole31", "message": " \"Myki, can you check the area for traps? I recommend you avoid the arch, if possible,\" asks the Scribe.\n\nShe nods and says, \"There's room.\" \n\nShe asks for Akif and her to switch places again. She moves to the inboard side of the arch and around the structure, even standing on the edge of the 40' drop to the streets of Bis below when she says, \"It seems clear. While there is magic on the arch, it is not a trap, but that doesn't mean that it helps us. Everyone circumvent the arch.\" " }, { "author": "Tippnick", "message": "When it becomes his turn Iluvar will avoid the archway as well." }, { "author": "lostsole31", "message": "The Scribe waits for Akif to move...." }, { "author": "DrK", "message": " Akif \n\nWith space to slip around the edge Akif will do as the others slipping around the arch and heading into the centre of the courtyard. There he’ll slowly look around scanning the 4 quadrants for other signs of magic whilst waiting for his brother" }, { "author": "lostsole31", "message": "The Scribe comes up, and for the sake of getting 'er done, Sisir and Iluvar come up as well.\n\nThe staircase emerges onto a cobblestone path leading through a well-landscaped garden. Five feet from the top of the stairs, the path passes though a freestanding stone arch carved into the form of two angels facing away from each other and blowing trumpets, backs arched and great wing tips touching at the apex." }, { "author": "Tippnick", "message": "Iluvar motions everyone to be quiet and tries to listen to see if there is movement or anything to be concerned about nearby\n\n \n Spoiler: crunch \n\n\nOnce the group stops moving Iluvar tries to listen for danger or anything of interest\n\n (d20+19)[ 21 ] Perception check\n " }, { "author": "Qazgir", "message": "Sisir\n\nOnce he has enough space, Sisir returns to his full size. In a hushed tone he says \"a beautiful garden, not exactly what I expected to find here. But let us not linger here too long.\" " }, { "author": "lostsole31", "message": "Iluvar doesn't notice anything." }, { "author": "DrK", "message": " Akif \n\nAkif grins at his brother. ”Does it feel good to stretch?” still smiling he will keep his spear ready as he advances south to the corner and peers around ready for trouble" }, { "author": "lostsole31", "message": "As he peers around the corner, Akif sees that this large balcony has been sculpted and landscaped into a wide garden that runs all the way to the unfenced edge, where short vines trail off into empty space. The plant life that clusters in low mounds is a mixture of shade-loving forest undergrowth and brilliantly colored mushrooms and other fungi. The entire garden is lit to a soft twilight by eight-foot-high lampposts with glowing yellow-orange globes at their tops, and neat stone footpaths carve winding trails around and between them.\n\nThe entire garden is considered an area of dim light. The garden is clearly artificial; the dirt and plants were dragged up here by servants when Berkanin first built the place, and the plants are sustained by the meager but continual light cast by the lampposts. The view from the edge is fantastic, taking in the whole twinkling vista of the cavernous district, and the garden itself is quite pleasant.\n\nOf course, even in the dim light, sees two massive mounds of plants hiding in portions of the undergrowth some distance away. He might have missed them, if he didn't notice that some type of vine-tentacle slowly moving in both mounds!" }, { "author": "DrK", "message": " Akif \n\nThe Titan chuckles as he warns the others. ”Be wary my friends. Some of these plants may be more than decorative.” Pausing he stretches his muscles and slowly begins to expand stretching and growing to his towering full height and massive broad shouldered width.\n\n \n Spoiler: OOC \n\nFull: grow to full size\nWait to see if anyone has information on the moving plants\n " }, { "author": "lostsole31", "message": " \"Back up, biggle man, and let an elf take a look at these plants,\" Myki says to Akif." }, { "author": "DrK", "message": " Akif \n\nAkif, now large, happily steps back to allow Myki to peer around the corner. Akif readies his spear and nods to his brother, \"I suspect some aggressive pruning will be required. Ready yourself.\" " }, { "author": "lostsole31", "message": "Myki says, now softly as she readies herself, \"Stay here.\" \n\nShe begins a stealthy approach along the side of the building. She goes very, very slowly so that in time her silhouette is almost lost. In fact, you now recognize that her almost brick red clothing and her light blue trim - while seeming to be something to call attention to itself - breaks up her silhouette nicely. Her healthy, pale complexion with a light ruddy tinge also seems made to hide amongst urban surroundings. The Scribe, the only one directly observing her right right now, softly hisses in tension. \"She has gotten .... right ... up on one of those things.\"\n\nA few minutes later, she returns to report. \"There are two massive plants - at full vertical extension they'd be 20' tall. I'd estimate each one coming in right around two tons or so. There's a massive central maw to them, and they possess whipping vine tendrils. I'm pretty sure these things are tendriculoses.\"\n \nWith her observations and her own significant knowledge of natural philosophy, she feeds the human data machine that is The Scribe, and here is what he offers (44)...\n \n \"Yes, tendriculos, a plant creature. Most people don't realize that while not possessing eyes, plants can 'see' as they respond to anything in the visible light spectrum ... as they are wont to respond to sunlight for nutrition, yes? Even the intelligent plant creatures have completely alien thoughts to us, and mind-affecting magics do not work on them, so charms, compulsions, morale effects, patterns, and phantasms are all out. Their biology is vastly different from expected, so any kind of paralysis, poison, sleep effects .... stunning, Iluvar ... will not affect them.\n\n \"A tendriculos is a creature brought into being through a corruption of nature, often where foul magic has seeped into the environs for many years, or where the boundaries between the Material Plane and the mysterious realm of the fey have worn thin. Tales and myths speak of arcane manipulation from other planes, while others speak of a tendriculos as being the manifestation of an angered spirit of nature. A voracious carnivore, the tendriculos is an active hunter when it needs to be but it prefers to rely on ambush tactics, choosing well-traveled areas in the forest where it can lie in wait in the undergrowth. The creature is quick to swallow any prey it happens to catch in its vines, relying upon the acid-filled reservoir in its trunk to finish off prey that may still have a bit of fight left in it. This acid not only consumes organic material with shocking ease, but also contains a powerful paralytic enzyme that further reduces a creature’s chance of escape once it’s been gulped down by the plant.\" \n \n \"Of course,\" adds Myki, \"We could attempt to infil into the double doors just a few feet from our position around the corner.\" " }, { "author": "lostsole31", "message": "The Scribe nods, and both Myki and The Scribe slowly move around the corner and up to the double doors to study and then return.\n\nThe Scribe says, \"The entry double doors are not trapped and appear unlocked. Akif, Vedavyasa ... until we have a better handle on what conditions are like inside, since you've proven you both size down to something almost-normal, I recommend you do that before we enter. Otherwise, we may get into a position where we're getting in each other's way.\" " }, { "author": "DrK", "message": " Akif \n\nAkif after a grin to his brother nods, \"I bow to your wisdom\" and after a few seconds once more is merely looking at 7ft tall rather than truly giant. Eyeing up the double doors he glances round the corner again at the plants, \"Let us hope they don't move to a sunny patch of garden outside these doors when we return.\" But makes ready to follow Myki through the double doors." }, { "author": "Qazgir", "message": "Sisir\n\n \"Ah well, so much for stretching\" he says with a rueful smile, as he shrinks back down to his smaller size, \"let us hope that our jaunt inside can be just as uneventful as our stroll through this lovely garden.\" " }, { "author": "lostsole31", "message": "Myki and The Scribe leave the door opening to the big armored guys.\n\nAkif and Sisir, do you each open a door at the same time?" }, { "author": "Qazgir", "message": "Sisr\n\nSisir steps up to the door and glances at his brother, saying \"count down like usual, won't you.\" He then turns to the others, \"well, into the breach we go, I expect we'll have a lovely time.\" He laughs, before squaring his shoulders and nodding to Akif." }, { "author": "DrK", "message": " Akif \n\nAkif nods, ”As you say brother. I’ll take left if you will take the right.” With his spear sling in the loop on his back he counts down before pushing open the door, holding the shield\nUp and peering over it." }, { "author": "lostsole31", "message": "And with that, the brothers open the doors.\n\nThis hall has ornate wooden double doors on opposite walls to the east and west. A third door made primarily of opaque glass stands in the northern wall. On the southern wall, a huge clock ticks off the seconds, its exposed gears and whirring pulleys spread out across the entire wall in a single artistically arranged layer. Over the western double doors, a tiny mechanical eyeball with wings and arms is mounted on the wall, its limbs pinned out in a majestic pose. To either side of these doors, a marble podium holds a small potted plant. \n Spoiler: Compass Headings \nThe descriptions are given in relation to true north, and this map has SW to the top. As usual, for the purposes of combat, all definitions of aim, movement, and the like should still be given in \"relative\" north ... where north is the top of the display, regardless of actual true north.\n \nTwo mechanical figures made from brass and steel stand at attention in the center of the room, but do not move with the doors opening. They motionlessly look south directly at you, and would probably do a fine job of scaring away a thieving fool.\n\nWhat do you do?" }, { "author": "DrK", "message": " Akif \n\nAkif pauses, eying the mechanical figures cautiously, raising his shield he draws the spear dropping into a heavy phalanx like stance and seems to exude an air of indefatigability. \"Let us see if they are merely for decoration...\" he says before stepping forward, continuing to advance until he can reach out and lightly tap the one in front of him with the tip of the spear on its metallic head.\n\n \n Spoiler: OOC \n\ndraw spear\n\n Start Indomitable Presence (Ex): All allies w/in 30' of his position gain the benefits of the Diehard feat, and may gain +5 morale bonus [CHA] to Fort saves vs. death effects, fatigue or exhaustion effects, or poison effects. \n\nAdopt: Phalanx Lancer stance\n\n5ft forward (directly north on the map) and tap the nearest one on the head (gently)\n " }, { "author": "Qazgir", "message": "Sisir\n\n \"A good thought\" , Sisir focuses his gaze on the mechanical figure in front of him. Drawing his shield and mace, Sisir advances alongside his brother, pushing the head of his mace into the figure's chest.\n\n \n Spoiler: Action! \n\nDraw mace and shield.\n\nAttempt to use Hypnotic Stare on the mechanical figure in front of him. If it is a creature, it takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nMove 5' North and push figure directly North in the chest with his mace.\n " }, { "author": "Tippnick", "message": " \"Our new companions are not shy\" , Iluvar says to the Scribe. Iluvar then looks for any motion or sound that might contain a threat." }, { "author": "lostsole31", "message": " \n Originally Posted by DrK \n Akif pauses, eying the mechanical figures cautiously, raising his shield he draws the spear dropping into a heavy phalanx like stance and seems to exude an air of indefatigability. \"Let us see if they are merely for decoration...\" he says before stepping forward , continuing to advance until he can reach out and lightly tap the one in front of him with the tip of the spear on its metallic head. \n \n\n\n \n Originally Posted by Qazgir \n \"A good thought\" , Sisir focuses his gaze on the mechanical figure in front of him. Drawing his shield and mace, Sisir advances alongside his brother, pushing the head of his mace into the figure's chest. \n \n\nAs they do this ...\n \n Originally Posted by Tippnick \n \"Our new companions are not shy\" , Iluvar says to the Scribe. Iluvar then looks for any motion or sound that might contain a threat. \n \n\nJust as the brothers step into the room, but before they can boop the bronze statues, clockwork gears in them spring to life! The sudden shift from quiescence to menace is enough to drop Akif out of stance and tactical presence, and Sisir burns his magic to become more responsive even as his hypnotic stare is interrupted.\n\n Begin Round One ...\n\nR1T37: Myki's rapier is in her hand, and nobody saw it happen, and she gets into a loosey-goosey fighting stance. With her other hand she seems to down some type of pharmaceutical. She then darts in and acrobatically gets into a flanking position with Akif.\n\n R1T27: A stance the Scribe seems to have been in is re-adopted while at the same time he adds in some other element. He then moves in past the others and carefully gets to the far side of the room near a conspicuously-placed potted plant. \"Clockwork soldiers!\" he calls out. \"Mindless constructs built to fight to the death for its creator. Versatile and wholly unpredictable, and programmed to wield a variety of weapons with a variety of tactics.\" \n R1T21: Red (clockwork soldier) steps into the nearest corner, and completely fails to disarm Akif of his weapon.\n\n R1T18: Iluvar , what do you do?" }, { "author": "Tippnick", "message": "Iluvar concentrates briefly and then moves into the building trying to dodge any attacks and using his allies to shield any blows. He then tries to remove the weapon from blue. He says, \"Coming through, don't mind me.\" \n \n Spoiler: crunch \n\n\nSwA: Bane construct\nMA: 4 squares to just west of blue\nWill move acrobatically to avoid aoo\n (d20+16)[ 18 ] acrobatics\n(He has dodge for +5 vs aoo)\n(He has escape route teamwork feat)\n\nSA: disarm attempt on blue\n\n (d20+12)[ 24 ] disarm attempt\n\nDid not add in bane or deft maneuvers, did add in weapon attunement +1\n " }, { "author": "lostsole31", "message": " R1T18: Iluvar concentrates briefly and then moves into the building trying to dodge any attacks and using his allies to shield any blows while saying, \"Coming through, don't mind me.\" He then tries to remove the weapon from Blue, and doesn't even remotely come close.\n\nBlue steps up into a flanking position against Iluvar and attacks twice, but the fast half-elf completely stymies the construct.\n\n R1T10: Sisir , you had burned off your anticipate peril . Your hypnotic stare was interrupted by the sudden breakout of combat (i.e., initiative). What do you do?\n\nAkif on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nBlinking at the sudden movement, Sisir focuses his gaze on the figure ahead of him once again. \"With me, if you please\" he says, his voice booming as he steps forward, swinging his mace as he does so, striking out twice at the head of the automaton.\n\n \n Spoiler: Action! \n\nSwift Action: Hypnotic Stare on Blue. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nFree Action: Speak & make a 5' step NE.\n\nFull Round Action: Make two Mace attacks against Blue.\n\nAttack Roll #1: (1d20+14)[ 18 ] \nDamage Roll #1: (2d6+8)[ 19 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 8 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nAttack Roll #2: (1d20+9)[ 28 ] \nDamage Roll #2: (2d6+8)[ 13 ] Bludgeoning damage and trigger the second Painful Stare of the round dealing (2d6+4)[ 11 ] Precision damage and forcing the same save as above.\n\nTricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time Blue gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n " }, { "author": "DrK", "message": " Akif \n\nAkif bellows a great laugh as the automaton attacks him. Spinning the spear he drops into a low stance, inspiring his fellows once more and thrusts savagely at the thing before following up with a great smashing shield.\n\n \n Spoiler: OOC \n\n\nSwift: phalanx lancer stance\nStandard: Golden swipe manuevre , risky strike included (1d20+16)[ 30 ] dam (2d6+16)[ 23 ] + (6d6)[ 17 ] move opponent directly west (so into wall to keep him there)\n** free shield bash (1d20+16)[ 25 ] dam (2d6+16)[ 23 ] with Vanguards shield ability\nFree: use tactical presence: indomitable presence\n " }, { "author": "lostsole31", "message": " R1T10: Blinking at the sudden movement, Sisir focuses his gaze on the figure ahead of him once again. \"With me, if you please,\" he says, his voice booming as he steps forward, swinging his mace as he does so, striking out twice at the head of the automaton. The first attack is merely a probing attack, checking the enemy's armor, which is stout. Blue lists its halberd high for protecting the head, and Sisir simply hits it in the midpoint of upper torso and abdomen for 8 mod , though he didn't feel his stare affect the creature (this time), despite trying to trigger it.\n\n R1T9: Akif bellows a great laugh as the automaton attacks him. Spinning the spear he drops into a low stance, inspiring his fellows once more and thrusts savagely into the thing's left shoulder for 31 mod before following up with a great smashing shield into the thing's head for 7 mod . The soldier gets hit up against the wall, but not pinned against the wall, and just takes its footing as normal.\n\n End Round One, Begin Round 2 ....\n\nR2T37: Myki gives Blue a dark look and sidesteps to the northwest before stabbing Blue through the upper back for 18 mod + confused , and then stabs it through the left elbow for 15 mod . Where the men strike with bone crushing power, she strikes with the supernal speed of a viper. \n Spoiler: Sisir \nThe first strike got the benefit of the stare, but when it got struck with the second (which it ignored from your stare), it sealed in that it would attack her. Just letting you know how follow-on attacks work when confusion effects are in play. There will be no \"confusion roll effect.\"\n \n\n R2T27: The Scribe makes a quick study of Blue and cuts its leg for 14 mod + prone . \n Spoiler: Akif \nWhich plays \"hot potato\" with the confusion effect by now having The Scribe draw aggro, since he was the most recent to attack.\n \n\n R2T21: Red attacks Iluvar (who dodges) and continues along to strike Akif in the hip for 16 mod .\n\n R2T18: Iluvar , do you maintain your bane-construct? What do you do?\n\nBlue on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar goes for damage over disarm. \"Pharasma guide my blows.\" \n \n Spoiler: crunch \n\nHe maintains another round of bane\nSwA: judgments justice and destruction (+2,+3 not adding in)\nFRA Flurry of blows, risky strike on blue down\nStunning fist\n\n (d20+13)[ 29 ] to hit\n (d10+9)[ 15 ] normal damage\n (2d6)[ 11 ] bane damage\n (d6)[ 2 ] precision damage from flanking\n\nFlurry attack\n\n (d20+13)[ 15 ] to hit\n (d10+9)[ 10 ] normal damage\n (2d6)[ 5 ] bane damage\n (d6)[ 4 ] precision damage from flanking\n\nIterative attack\n\n (d20+8)[ 11 ] to hit\n (d10+9)[ 13 ] normal damage\n (2d6)[ 6 ] bane damage\n (d6)[ 6 ] precision damage from flanking\n\nIf at any time blue goes down he will attack red\n " }, { "author": "lostsole31", "message": " R2T18: Iluvar goes for damage over disarm. \"Pharasma, guide my blows.\" \n\nIluvar goes for what best passes as a throat punch on the fallen soldier for 26 mod . There is a slight pause to see if the soldier was additionally affected, but it was not. He then just manages to kick it in the lower back for 21 mod (painful stare). It is just enough, with seemed to Iluvar more damage than expected, to cause the clockwork soldier to deactivate, so he throws out a threatening kick at Red.\n\n R2T10: Sisir , what do you do?\n\nAkif on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": " Sisir\n\nAs Iluvar strikes down Blue, Sisir flashes him a smile. \"Well struck Iluvar\" he says before turning and focusing his gaze on Red, then striding past Iluvar he strikes out at Red.\n\n \n Spoiler: Action! \n \n \n Spoiler: Action! \n Free Action: Speak \n \n \n Swift Action: Hypnotic Stare on Red. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round. \n \n \n Move Action: Move 15’ West \n \n \n Standard Action: Attack Red \n \n \n Attack Roll #1: (1d20+14)[ 15 ] \n Damage Roll #1: (2d6+8)[ 12 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 10 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use. \n \n \n Tricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery. \n \n \n Other: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above. \n \n \n Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. \n " }, { "author": "lostsole31", "message": " R2T10: As Iluvar strikes down Blue, Sisir flashes him a smile. \"Well struck Iluvar,\" he says before turning and focusing his gaze on Red. He strides past the monk, but in doing so makes leaves himself open and is struck in the right left upper arm with its halberd for 7 mod , which throws off Sisir's own attack.\n\n R2T9: Akif , what do you do? \n\nMyki on deck, The Scribe in the hole ..." }, { "author": "DrK", "message": " Akif \n\nAs he feels the cut into his leg Akif's brow furrows in irritation as he snarls, \"You dare touch me clock work monster...\" he mutters as he leans in stabbing with the spear with an elegant thrust before following up with a savage smash from his shield.\n\n \n Spoiler: OOC \n\n\nStandard: Silver knights blade (1d20+17)[ 24 ] dam (2d6+9)[ 15 ] + (1d6)[ 6 ] stance + (4d6)[ 13 ] sacred\n ++ Heal Akif = Sacred damage\nFree: Vanguard shield: (1d20+17)[ 21 ] dam (1d8+9)[ 15 ] + (1d6)[ 6 ] stance\n\nIf attacked [Immediate] counter with: Iron Shell (1d20+17)[ 35 ] to negate attack\nFree: Vanguard shield: (1d20+17)[ 36 ] dam (1d8+9)[ 16 ] + (1d6)[ 6 ] stance\n " }, { "author": "lostsole31", "message": " R2T9: As he feels the cut into his leg Akif's brow furrows in irritation as he snarls, \"You dare touch me, clock work monster,\" he mutters as he leans in stabbing with the spear with an elegant thrust to the monster's chest for 29 mod (and himself gaining 13 healing ) before following up with a savage smash from his shield into its abdomen for 16 mod .\n\n End Round 2, Begin Round 3 ...\n\nR3T37: Myki, seeing the battle well in hand and no way to get to the foe, steps down to the door to the east and carefully listens. As calmly as if there were no battle she says, \"I saw something like an indoor garden through the window this way when we came in. I sense no latent danger, and hear signs of no creature past this portal.\" \n R3T27: With an impressive bit of footwork The Scribe darts over, fails a disarm against the soldier, and then heads north next to the double doors.\n\n R3T21: The soldier counters with a cut against the side of Akif's right knee for 12 mod before attacking Sisir and being beaten back by a shield.\n\n R3T18: Iluvar , what do you do?\n\nSisir on deck, Akif in the hole ..." }, { "author": "Tippnick", "message": "Iluvar presses the attack\n\n \n Spoiler: crunch \n\n\nDrops bane\nFRA Flurry of blows\nSwa: if the target doesn't drop after the iterative attack he will spend a ki to gain another attack\n\n\n1st attack\n\n (d20+16)[ 19 ] \n (d10+3)[ 5 ] damage\n\n2nd attack\n (d20+16)[ 27 ] \n (d10+3)[ 5 ] \n\nIterative\n (d20+11)[ 23 ] \n (d10+3)[ 12 ] \n\nIf necessary ki spend for extra attack\n\n (d20+16)[ 23 ] \n (d10+3)[ 6 ] \n\nReminder of judgments still active\n " }, { "author": "lostsole31", "message": " R3T18: Iluvar presses the attack. He does a drop knee down onto its right foot for 3 mod , then up with a high elbow dig to the lower chest for 3 mod , and finishes with a power knee to the groin for 10 mod . It is still (barely) upright, so Iluvar keeps his momentum and does a digging elbow drop to the upper part of its chest, and finally destroys/deactivates the soldier.\n\n Combat Ends! \n\nPharasma's servant's job complete, Iluvar's judgment goes away.\n\nMyki heads north with the Scribe to listen at the door. Hearing nothing, Myki says. \"Okay, double to north, or single to east ... and from the window I saw the east has an inner garden or something.\" \n\nRecommendations? What do you do?" }, { "author": "DrK", "message": " Akif \n\nRubbing his knee where he was struck he grins, ”A warm welcome. Maybe east but be wary lest they have more dangerous plants on the next garden.” Heading to the eastern door he glances at his brother, “Are you well?” " }, { "author": "Qazgir", "message": "Sisir\n\n \"Quite well\" he says, grinning back at his brother, \"and what about the rest of you? You mortals aren't quite as tough as we are, so it's a good thing we took most of the hits, yes?\" Laughing, he moves to stand next to his brother. \"Now, which of these intriguing doors do we want to pass through next?\" , he says, gesturing in turn to the northern and eastern doors." }, { "author": "Tippnick", "message": " \"Akif, do you mind letting me heal the wound on your knee?\" , asks Iluvar.\n\n \n Spoiler: Pause for healing \n\nIf he does not object\nCasting cure moderate on the wound\n (2d8+8)[ 18 ] healing\n\nIf that is not enough casts cure light\n (d8+8)[ 10 ] healing\n " }, { "author": "lostsole31", "message": "The mortals are all fine.\n\nIt only takes one casting to heal Akif's knee.\n\nI take it Sisir will put his weapon in his shield hand so he can open the door? Or, will Akif put away his shield and have a hand on his spear to open the door (assuming from conversation you are heading to the east0?" }, { "author": "DrK", "message": " Akif \n\nAkif inclines his head and thanks Iluvar as the bruises on his knee fade away. ”Small yet mighty.” he offers to his brother motioning at Iluvar and Myki. “please allow me..” he adds as he slings his spear onto the sheath on his back and reaches out with his hand to pull open the eastern door and see what lies beyond." }, { "author": "lostsole31", "message": "The ceiling and two outer walls of this room are made entirely of panes of glass. The light coming through the windows seems amplified, and the room is as bright as noonday. Several tables and racks stand covered with green, leafy plants in pots, as well as four identical marble busts of the same young, clean-shaven man. A plain wooden chair sits in the center of the room, facing a small desk with a mechanical arm protruding from the top. Part of the wood is scarred and stained." }, { "author": "DrK", "message": " Akif \n\nThe giant enters the greens house carefully, not bothering to unsling his spear yet, but stops short of tye desk and looks around carefully. The pointing at a bust, ”Little Myki, you are a native to here yes? Do you know this man?” " }, { "author": "lostsole31", "message": " \"Your constant need to define a relative title,\" says Myki as she follows in, \"is inefficient, as it is not a socially accepted title born of something achieved ... or failed. It is based on a quality that is outside of my ability to control. Therefore, you are simply ignorant of its effect as a pejorative, or you seek to establish psychological dominance because all of your muscles fail you when it comes to your self-esteem. Attempting the likely-prepared, 'but it is a true statement' is meager and threadbare when posited against my previous statement. Truth can be used as a weapon. Before speaking, don't just ask 'Is it true?' ... but also ask 'Is it kind?'\" \n\nShe walks the length of the path and back, looking into both sides of the plant area, and then beckons the rest of the party in. \"Clear. I don't recommend a search because we're not here to rob a man's house, but to verify and rescue an alleged kidnapping victim. But I'm just an outside contractor. Do what you do, or don't, and let's move on.\" " }, { "author": "Tippnick", "message": "Iluvar says, \"Let us not tarry, the occupant of this house seems devious and has not a care for the dangers his contraptions and pets present. I care not to let him be more prepared than he already is.\" " }, { "author": "lostsole31", "message": " \"Gods forbid we should be involved in a Terry stop for tarrying,\" says The Scribe, eager to move on." }, { "author": "Tippnick", "message": " \"Brothers, as long Myki says iit is clear, can you lead us through the door?\" , Iluvar queries." }, { "author": "DrK", "message": " Akif \n\nWith no more discussion of the owner Akif shrugs, letting Myki’s words wash over him. ”Let us see what else lies in this place.” he offers quietly crossing the greenhouse to the next door" }, { "author": "Qazgir", "message": "Sisir\n\nFollowing his brother, Sisir moves to stand beside the door. \"Once more into the unknown\" he says, before turning to Akif and gesturing to the door, \"after you, dear brother.\" " }, { "author": "lostsole31", "message": "Assuming the door is opened ...it looks like there is a parlor of some type beyond (more info once you move in and see more)." }, { "author": "DrK", "message": " Akif \n\nA glance behind him to shrug Akif moves forwards \"No more gardens here\" he mutters as he advances into the room, shield ready and fist clenched." }, { "author": "lostsole31", "message": "The room is dark, and Akif sees no more of it than he did behind the door jamb." }, { "author": "DrK", "message": " Akif \n\nIn the darkness Akif pauses and raise a hand. Holding it out he ignites a cool blue light to help him see and he then attaches the blue light to the front of his shield.\n\n OOC\n\nAkif casts light on his shield and looks around the room\n\n " }, { "author": "lostsole31", "message": "This large room has a staircase in the corner and several overstuffed armchairs facing each other on a large and ornate rug. Along the walls stand various cases or hangers displaying an assortment of strange trophies, such as a spear with a glass reservoir at the end, a small mannequin elaborately carved from bone or ivory, a marble lion head, and a number of framed schematic drawings." }, { "author": "Qazgir", "message": " \"Well, anything worth seeing brother?\" Sisir asks, seeing his brother light up the room. He walks up behind Akif before saying with a grin \"Get a move on, I'm right behind you, two are better than one when investigating a room after all.\" " }, { "author": "DrK", "message": " Akif \n\nAkif advanced to the centre of the room and looked around shining a light into each corner. ”Nothing to note here, of if it is I cannot see it.” He moves to the far side to stand near the exit and allow the others to look around the room in more detail." }, { "author": "lostsole31", "message": "As Akif moves in and looks around, he notices something has changed from when he first stepped in. There was a little bone doll that was displayed, but it's not there anymore." }, { "author": "Tippnick", "message": "After Brother Akif says there is nothing see, Iluvar moves in to look around the area" }, { "author": "DrK", "message": " Akif \n\nAkif spins around and cautiously walks towards where he last saw the doll, a low growling \"And where did you go little thing\" as he peers around the area where it had last been." }, { "author": "Tippnick", "message": " \"What little thing are you talking about?\" , Iluvar asks." }, { "author": "DrK", "message": " Akif \n\nStill peering around Akif glances at Iluvar, \"A small thing. Like a doll a human child would play with. It may have fallen\" and he mimics his shambling feet suggesting he could have just caused a disruption with his bulk \"\" But I feel uneasy here and I would like to be sure.\" " }, { "author": "lostsole31", "message": "Myki and The Scribe enter, leaving Sisir in the previous room." }, { "author": "Qazgir", "message": "Having let everyone pass him into the room, Sisir enters the room. Seeing that nobody seems to be investigating the eastern hall, he moves in that direction." }, { "author": "lostsole31", "message": "Sisir moves past The Scribe and to the edge of area A12 . One wall of this hallway is covered in an elaborate mural of a pastoral landscape in which every object—trees, animals, and even people—is its own clockwork mechanism of exposed gears and belts.\n\n Surprise Round ... \n\nSomething suddenly bites Akif's left foot with an oversized pair of jaws 20 mod + grabbed !\n\n Begin Round One ... \n R1T29: The Scribe laughs. He can't help himself, but then covers by telling a story of brave Pathfinders who fared well against a race of small creatures in a spelunking expedition. It is both inspiring and comical, heartening the efforts of his friends. \"It's a tupilaq, a type of scrimshaw construct, not undead,\" he adds while getting into a mixture of style and stance and moves around a chair to threaten the doll with his ranseur.\n\n R1T25: Iluvar , what do you do?" }, { "author": "Tippnick", "message": "Iluvar moves to engage the construct in close melee.\n\n\n \n Spoiler: crunch \n\nFA: Iluvar takes a five foot step to the west\nFRA: Flurry of blows, risky strike\n (d20+13)[ 27 ] to hit\n\n (d10+9)[ 19 ] damage\n\nFlurry attack\n\n (d20+13)[ 30 ] to hit\n\n (d10+9)[ 10 ] damage\n\nIterative strike\n\n (d20+8)[ 28 ] to hit\n\n (d10+9)[ 19 ] damage\n " }, { "author": "Tippnick", "message": " \n Spoiler: crit roll \n\n (d20)[ 20 ] \n (d10+9)[ 16 ] \n " }, { "author": "lostsole31", "message": " R1T25: Iluvar moves to engage the construct in close melee. He gives several quick kicks to it for 11 mod , 2 mod , & 11 mod .\n\n R1T22: Myki rushes past Iluvar while drawing her rapier, studies the tupilaq and puts some special reagent on her blade. She stabs it for 9 mod + sickened .\n\n R1T19: Akif , you have a scrimshaw doll with an oversized jaw grabbing your feet. What do you do?" }, { "author": "DrK", "message": " Akif \n\nAkif looks down in surprise as he feels the sudden sharp pain in his foot. \" Ah, a foot snatcher, get it off me. \" he exclaims loudly as he raises the shield and smashes it down with extreme prejudice before seeking to kick it off with the other foot.\n\n \n Spoiler: OOC \n\n\nFree: Raise Rallying Presence\n\nStandard: Silver Knight's Blade (with risky attack) (1d20+15)[ 34 ] dam (1d8+15)[ 22 ] + (4d6)[ 16 ] sacred\n Akif also heals the sacred damage \n\nSwift: Inner sphere Stance (bonus to AC and Will saves)\n\n(Not including the -2 grapple penalty here)\n " }, { "author": "lostsole31", "message": " R1T19: Akif looks down in surprise as he feels the sudden sharp pain in his foot. \" Ah, a foot snatcher! Get it off me! \" he exclaims loudly as he raises the shield and smashes it down with extreme prejudice for 14 mod . While a solid strike with the shield, Akif finds that he doesn't have the proper body alignment while grappled for either the maneuver he attempted or for entering his stance.\n\n R1T17: Sisir , what do you do?\n\nTupilaq on deck, The Scribe in the hole ..." }, { "author": "Qazgir", "message": "Sisir laughs, saying \"always getting into trouble little brother, even on the job. Well, I'm sure you have it well in hand.\" Sisir then advances down the eastern hallway, cautiously and with his weapon and shield drawn, ready to strike should an enemy appear.\n\n \n Spoiler: Action! \n\nMove Action: Move 20' east, and if nothing there's nothing obviously hostile, 10' North, otherwise 10' towards the hostile.\n \nSwift Action: If a hostile appears, activate Hypnotic Stare on them, they take -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round. \n Standard Action: Attack anything that enters his range with his mace, and if nothing appears in the next room, ready an action to attack anything that enters his range.\n\n Attack Roll #1: (1d20+14)[ 33 ] Damage Roll #1: (2d6+8)[ 16 ] Bludgeoning damage and if Hypnotic Stare is applied to the target then trigger the first Painful Stare of the round dealing (2d6+4)[ 10 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use. \n Tricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery. Tricks do not require Line of Sight to activate, and Sisir knows if their triggering condition is met, but any effects that interfere with telepathy block the activation of tricks. \n \n \n Other: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above. \n \n \n Confusion Preferences In Order: attack self, do nothing, attack nearest, act normally. \n " }, { "author": "lostsole31", "message": " R1T17: Sisir laughs, saying \"always getting into trouble little brother, even on the job. Well, I'm sure you have it well in hand.\" Sisir then advances down the eastern hallway, cautiously and with his weapon and shield drawn, ready to strike should an enemy appear. Once at the end of the hallway, he hadn't set up a light himself, relaying on his brother.\n\n R1T13: Somehow, the little tupilaq keeps on Akif's foot with a tenacious bite for 17 mod .\n\n End Round One, Begin Round 2 ...\n\nR2T29: The Scribe continues his oration of Pathfinders preceding and studies the creature further for his own purposes. He then attacks with his polearm twice. Both strikes hit but the weapon damage seems completely stopped by the hardened bone, though it still takes 9 fire from the combined strikes.\n\n R2T25: Iluvar , what do you do?\n\nMyki on deck, Akif in the hole ..." }, { "author": "Tippnick", "message": "Iluvar continues the attack, but seeing the sturdy beings ability to take damage he quickly sends a plea for help to Pharasma.\n\n\n \n Spoiler: crunch \n\n\nSwA; Turn on bane construct\n\nFRA: Flurry of Blows, risky strike\n\n1st attack\n (d20+13)[ 14 ] \nDamage\n (d10+9)[ 16 ] unarmed\n (2d6)[ 2 ] bane\n\n2nd attack\n (d20+13)[ 30 ] \n (d10+9)[ 14 ] unarmed\n (2d6)[ 11 ] bane\n\nIterative attack\n (d20+8)[ 13 ] \n (d10+9)[ 10 ] unarmed\n (2d6)[ 7 ] bane\n " }, { "author": "Tippnick", "message": " \n Spoiler: saving throw or d20 roll for nat 1 \n\n (d20)[ 13 ] \nSaving throw or d20 roll\n " }, { "author": "lostsole31", "message": " R2T25: Iluvar continues the attack, but seeing the sturdy being's ability to take damage he quickly sends a plea for help to Pharasma. His first attack is wild and embarrassing, but he quickly rallies. He curb stomps the tupilaq on his next attack for 19 mod before missing again with his iterative.\n\n R2T22: Myki misses wildly on the first, and then on the second misses wildly again. She hits the solid wall, and that flexes her tendons badly as she takes 3 STR and drops her weapon from the pain. She then steps away while holding her injured wrist.\n\n R2T19: Akif , what do you do? Your foot is still grabbed by the doll.\n\nSisir on deck, Tupilaq in the hole ..." }, { "author": "DrK", "message": " Akif \n\nThe slightly smiling, joking expression fades as it continues to savage his foot and he grunts in pain at the little teeth. \"This is no longer funny...\" he grunts as he smashes down with all his force twice with the rim of the shield.\n\n \n Spoiler: OOC \n\n\nFull attack with risky attack (no other penalties / mods included other than risky strike)\n\n (1d20+15)[ 31 ] dam (1d8+15)[ 19 ] \n (1d20+10)[ 18 ] dam (1d8+15)[ 20 ] \n " }, { "author": "lostsole31", "message": " R2T19: The slightly smiling, joking expression fades as it continues to savage his foot and he grunts in pain at the little teeth. \"This is no longer funny...\" he grunts as he smashes down with all his force twice with the rim of the shield. The first one strikes hard for a crushing 21 , but the second attack only gets stopped by the hardened bone.\n\n R2T13: Sisir , what do you do?\n\nTupilaq on deck, The Scribe in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nSisir touches his hand to his mace, and with a word causes it to glow with a grey light. With the room illuminated, he peers around, and if no obvious danger presents itself, moves further in.\n\n \n Spoiler: Action! \n\nStandard Action: Cast Light on his mace.\n\nMove Action: If he sees nothing obviously dangerous, move 10', else move 30' W.\n " }, { "author": "lostsole31", "message": " R2T17: Sisir touches his hand to his mace, and with a word causes it to glow with a grey light. With the room illuminated, he peers around, and if no obvious danger presents itself, moves further in, realizing this is where the hallway ends in this alcove where there are three doors.\n\n R2T13: The tupilaq can no longer maintain its grip as Akif kicks it off of him, and the bone doll steps north into the little alcove.\n\n End Round 2, Begin Round 3 ...\n\nR3T29: The Scribe continues his orations and moves in, but fails to skewer the fast little bugger.\n\n R3T25: Iluvar , what do you do? Do you maintain construct-bane?\n\nMyki on deck, Akif in the hole ..." }, { "author": "Tippnick", "message": "Iluvar pauses at the situation. \"Step back and let it come to us. Only one or 2 of us will get a good shot on it there.\"\n\n \n \n Spoiler: Crunch \n\nWill release bane\nFA: what is this creature and what do I know of it. Will use IP if roll is 6-20\nReady an action to trip the creature if it moves within reach\n (d20+16)[ 26 ] trip\n " }, { "author": "lostsole31", "message": " R3T25: Iluvar pauses at the situation. \"Step back and let it come to us. Only one or 2 of us will get a good shot on it there.\" \n R3T22: Myki nods, waiting and ready, but does ask while switching her rapier to her other hand, \"Iluvar, you're a priest of sorts. Can you heal torn wrist tendon?\" \n R3T19: Akif , what do you do?\n\nSisir on deck, tupilaq on deck ..." }, { "author": "Tippnick", "message": "Iluvar answers, \"No, sorry Myki.\" " }, { "author": "lostsole31", "message": "Iluvar answers, \"No, sorry Myki.\" \n R3T19: Akif , what do you do?\n\nSisir on deck, tupilaq on deck ..." }, { "author": "DrK", "message": " Akif \n\nAkif breathes a sigh of relief as the beast slips off his foot and steps into the alcove. He spins a savage glowing kick into it before stepping back to force it out the alcove\n\n\n \n Spoiler: OOC \n\n\nSwift: inner sphere stance\nStandard: silver knight blade with slam (1d20+18)[ 28 ] dam (1d8+11)[ 12 ] and (4d6)[ 9 ] sacred dam to enemy and healing to Akif\n\n5ft step to the east away from the beast\n " }, { "author": "lostsole31", "message": "But it seems that it will not follow him out, for as the fighters are in a semi-circle of death around the alcove, they realize that last kick shattered and destroyed the bone doll.\n\n Combat Ended! " }, { "author": "DrK", "message": " Akif \n\nLooking at the wreckage Akif shakes his head. ”A nasty prank for the unwary. Thanks be for stout boots.” he jests looking at the shoes with blood still leaking from them. “A moment please brother.” he calls, pulling out a wand and gently tapping his toes three times\n\n \n Spoiler: Wand CLW \n\n\n3 taps of his wand (3d8+3)[ 23 ] \n " }, { "author": "Qazgir", "message": "Sisir\n\nHearing his brother's call, Sisir returns to the room the rest of the parts are standing in. \" My apologies brother, I did not expect the little creature to put up such resistance. There will be no more little excursions from me in this manor, you can be sure,\" he says, looking at once apologetic and amused." }, { "author": "lostsole31", "message": "Myki looks at her wrist and winces in pain. \"Too bad I never learned a lesser restoration extract ... <ssss> ... How about anyone else? Lesser restoration ?\" \n\nAnyone looking at her can tell that the injury causing her pain is enough that she is now carrying a medium load ... which is problematic for a person dependent on speed." }, { "author": "DrK", "message": " Akif \n\nAkif flexing his feet looks at Myki. ”Let me have a look, I can help you.” he offers, a giant yet surprisingly gentle hand checking her shoulder before he prays to his gods to heal the damage\n\n \n Spoiler: OOC \n\n\nCast lesser restore on Myki (1d4)[ 3 ] stat damage healed\n " }, { "author": "Tippnick", "message": "Iluvar will also check out the wound. \"Do you need the wound healed as well?\" \n \n Spoiler: healing \n\n\nWill assess the wound after the lesser restoration.\n\nWill also use a wand to heal Myki completely up to full HP\n \n]" }, { "author": "lostsole31", "message": "Her tendon is fully healed now. Iluvar sees she wasn't wounded. \"No,\" she explains, \"I torqued my own wrist badly when rapier hit hard and flexed oddly against a wall stud.\" " }, { "author": "Tippnick", "message": "Iluvar says, \"Sisir, go ahead and continue your exploration to the east. But let me caution you about opening new areas of exploration while the rest of the party is still dealing with something. It cost a group I was with several of their lives and almost mine.\" " }, { "author": "DrK", "message": "Akif, testing his foot nods to his brother and goes to follow Sisir. ”I’ll join you brother. Let us see what lies this way, mind your feet!” he adds making sure to crouch now and then and peer under the furniture in case any more nasty biting dolls are present." }, { "author": "Qazgir", "message": "Sisir nods at Iluvar's warning before walking back into the room to the east. With Akif in toe, he takes inventory of the room, searching for any signs of hazards or foes." }, { "author": "lostsole31", "message": " Iluvar , do you do anything in this room?\n\nThe Scribe doesn't go poring over the resident's business, but patiently waits for Iluvar.\n\nMyki follows the brothers.\n\nThis isn't a \"room\" to the east, but more of an alcove end of the hallway that has three doors - one each to the east, the south, and the west." }, { "author": "Tippnick", "message": "Iluvar will walk the perimeter of the room but will join his companions without doing much else" }, { "author": "Qazgir", "message": "Sisir\n\nSeeing three ways forward, Sisir will turn to the group. \"Unless we have some reason for choosing another door, I'd say that door\" , he makes a sweeping gesture at the western door, \"is my first choice. What say you all?\" " }, { "author": "lostsole31", "message": " \"I say,\" states Myki emphatically, \"that you should stop putting your Tem Gohan's* everywhere until I safety check things. Back off a little, please.\" \n\n[* = EDITOR'S NOTE: Tem Gohan is a famous gnomish cobbler whose shoes are in demand among the elite.]" }, { "author": "Qazgir", "message": "Sisir\n\nSisir stops and turns around, saying \"Of course Myki, please take the lead.\" " }, { "author": "lostsole31", "message": "Myki does a quick circuit of the doors, ending with, \"All clear.\" " }, { "author": "DrK", "message": "Akif smiles at Myji's warning, offering a slight bow. As she offers an all clear he'll advance to the door tat was nominated and push it open and head through it. Shield ready to defend himself and a meaty clenched fist." }, { "author": "lostsole31", "message": "The door to the west is opened. This room is lined with bookshelves, each packed to bursting with tomes, folios, and scroll tubes. A stuffed chair upholstered with a bear pelt sits in the corner, the bear’s head rising from the top of the high back and holding a glowing glass orb in its jaws." }, { "author": "DrK", "message": "Akif slowly walks into the library looking about and eyes the bear's head carefully. Concentrating for a second he starts to detect magic scanning the room and the orb for any magic and what it may be. \"Lots of books in here should you wish to take a look\" he calls to the others, stepping to the side to allow them into the room as well." }, { "author": "Tippnick", "message": "Iluvar says, \"Let's bypass this until we need to search more thoroughly.\" " }, { "author": "lostsole31", "message": " \"I'm not even going in there,\" says the Scribe, \"or we won't leave for awhile, and I don't want to be tempted to take anything. Right now, we are hinging everything on the augur having told us true, and that this is the home of a kidnapper and we might find Augustille here. Technically, though, that is alleged hearsay and we're taking a bit of a risk in that regard.\" \n\nThe only magic aura is the glowing orb, and it doesn't take much skill to realize that it is simply a continual flame spell." }, { "author": "Qazgir", "message": "Sisir\n\n \"Well Myki, where to next? I'd go for the eastern door, but I'll bow to your decision\" Sisir says after hearing Iluvar's comment." }, { "author": "lostsole31", "message": " \"Really, Random Wanderer?\" Myki asks. \"Because my decision would be to go back in that other room and check out the two doors there that were completely whiffled.\" " }, { "author": "Qazgir", "message": "Sisir\n\nSisir smiles and raises his hands placatingly, \"As you wish Myki. Simply a difference of opinion about the best path to take, no need to get riled up.\" Sisir raises his arm towards Iluvar, indicating he will follow the others." }, { "author": "lostsole31", "message": " \"The best path to take is one where we look everywhere since somebody has been kidnapped,\" she says as she heads back to the first main hallway. \"I am not saying I expect success. Given their position, they seem like just closets, possibly, but we should check instead of wandering about listlessly.\" \n\nThe Scribe follows her, giving the warm light of the flame from his ranseur.\n\nShe checks and opens the door to the west, already guessing as to its function. This is an ordinary privy, with a stone seat and a small standing washbasin with a copper faucet and drain. She steps in and does a quick once over, and then shuts the door.\n\nShe then goes to the western door to the north that was closer to the tupilaq's wall display. She checks and opens that door as well. The storeroom is packed with crates and bins filled with bolts, cogs, chains, tubes, bricks of clay, and other supplies seemingly suited for an artist or mechanic. On a table in the middle of the room lies a pile of three round, eyeball-shaped constructs with spindly arms, all of them broken and battered.\n\n \"Yeah, that's not creepy,\" she remarks, and only she and The Scribe can fit in there. They look around for only a minute before coming out and making their way back down the hallway to the second alcove.\n\nShe checks the door to the east and mentions that it is clear before stepping back and nodding to Akif." }, { "author": "DrK", "message": "Akif looks at Myki, ”if that way is all clear we may have to go through the garden then or go through that door there?” he suggests pointing to the door to the west that lay beyond the entranceway" }, { "author": "lostsole31", "message": " \"We won't know until you open the door, armored fella',\" she says." }, { "author": "DrK", "message": "Akif shakes his head grinning at the response and strides back towards the door to the far west and pushes it open to have a look beyond. Opening back into the library he pauses and shakes his head.\n\n ”Ah, wrong room I am turned around.” he says pointing to the large room where he had been assailed by he foot biter (A10). There he points at the door on the western side leading west just beyond the double doors that presumably lead back to the entrance hall where they had fought the statues" }, { "author": "lostsole31", "message": " \"We already checked out both western rooms. The one door farther west is the loo,\" says The Scribe. \"The other is a storage room. Both have been checked.\" " }, { "author": "DrK", "message": "Akif glances down the corridor and shakes his head. \"This place is like this city. A small maze of confusing tunnels and corridors. Where do you suggest Myki and Illuvar? I shall follow your lead,\" " }, { "author": "lostsole31", "message": " \"Outer edges inward,\" she says and points to the door to the east." }, { "author": "Tippnick", "message": "Iluvar nods, \"You are doing great.\" " }, { "author": "DrK", "message": "Akif nods to Iluvar, ”My thanks. In my home the dwellings are open and the forests lush.” At the door to the east he checks the grip on his shield and with his empty hand pushes open the door and walks through." }, { "author": "lostsole31", "message": "This kitchen appears partially automated, with several spindly mechanical arms extruding from counters and holding rolling pins or chef’s knives. To the northwest, a window looks out over a scrap heap and the edge of the balcony. A smaller door stands in the southern corner. By far the largest feature in the room is a potbellied iron stove along the western wall, its several extruded arms holding pots and skillets.\n\nAs soon as Akif enters the kitchen, the various mechanical arms snap to attention." }, { "author": "DrK", "message": "Akif looks about the room looking for any more exits from the room. Seeing one on the west wall by the door he steps into the room and then pushes open the door on his left whilst keeping his shield facing the cooking devices" }, { "author": "lostsole31", "message": "Myki moves in and starts to close on him for a close follow, but she only gets to the doorway and is too late to stop Akif. Akif steps in front of the stove, and as soon as he does so the entire stove explodes, engulfing the entire room in flame and blowing out the window. Myki is able to just duck a lick of flame.\n\nAkif is surprised enough that he can't get his shield up to protect him, but his amazing reflexes do help him to crouch so that he only takes 25 fire ." }, { "author": "Qazgir", "message": "Sisir\n\nAs the heat of the explosion washes over Sisir, he cries out \"Akif!\" He rushes around the corner and towards his brother, before stopping in front of Myki, \"Myki, it is good you are unharmed. Brother, are you badly injured? Regardless, this expedition is getting out of hand, between the two kinds of constructs, and now trapped mundanities, clearly Berkanin is more prepared that I at least gave him credit for.\" " }, { "author": "Tippnick", "message": "Iluvar says, \"Let's step up the caution. The dangers will only get worse from here on out. Is there a bypass Myki, do you think it resets?\" \n\nIluvar will come up to examine the damage. \"Akif, Myki do you need healing?\" " }, { "author": "lostsole31", "message": "Myki looks at Iluvar incredulously. \"Not unless the completely blown apart stove reconstitutes itself. If it does? That's it. I'mma' peace out.\" \n\nThe stove is, as mentioned, completely destroyed, as is much of this room, and the various mechanical kitchen aids, and ... as mentioned, the window was blown out." }, { "author": "DrK", "message": "Akif stops, coughing up smoke and blood. ”hostile place and not a safe kitchen.” At his brothers question he shakes his head, “i will be well in a moment.” he adds blessing the wound with his magic\n\n \n Spoiler: OOC \n\n\nConvert spiritual weapon —> Cure moderate\nHealing (2d8+4)[ 16 ] \n\nIf < 10 healing then convert Summon Monster II as well\n\nHealing (2d8+4)[ 7 ] \n " }, { "author": "lostsole31", "message": "Akif prays to Kerkamoth to give him healing, even sacrificing one of his most powerful spells in hopes that Kerkamoth hears his servant .... but the spell is wasted, and no healing is forthcoming.\n\nIt was a shot in the dark and simply hope, as Akif's magic does not grant him spontaneous casting like a true cleric." }, { "author": "Tippnick", "message": "Seeing the wound not heal, Iluvar says, \"That still looks bad. Here let me use my healing if you don't mind.\" \n \n Spoiler: healing \n\n\nIf he accepts healing\nIluvar uses a cmw\n (2d6+8)[ 17 ] healing\n " }, { "author": "DrK", "message": "Akif nods his thanks to Iluvar before kicking the now exploded oven. ”I do not like this house.” With frustration vented he’ll move to the door as planned and pass through to the other side" }, { "author": "lostsole31", "message": "The ceiling in this room rises to fifteen feet, and a single enormous picture window takes up most of the northeastern wall. A long, elegant wooden dining table and eight high-backed chairs stand in the center of the room. The only decorations are two life-sized clay statues of soldiers in exotic armor, one standing at attention to either side of the doors leading in from the garden. With Akif bursting through the door, the clay soldiers animate in martial readiness. Because in this house of horrors ... of course they do.\n\n Round One Begins ...\n\nR1T35: Myki just barely catches a glimpse of something moving in the other room. She downs an extract and then flies (literally) past Akif and into the room to the south, gaining enough altitude to be out of hopefully out of reach of the things. \"Terra-cotta soldiers! Constructs! Better response reflexes than most. They work best fighting side-by-side. Highly skilled multi-blade combatants, with a keen skill in both long and short blades.\" \n\nShe takes a good look around the room from her elevated position. \"No other bogeys.\" \n R1T21: True to her warning that they have surprisingly good response time, one of the constructs is already on the move. It hustles to get around the table to threaten Akif from the west.\n\n R1T19: The Scribe darts into the room, ducks carefully away from the first soldier, and gets into the southeastern corner of the room, gets into multiple combat stances while studying Blue. \"Only thing to add is that seconds after combat is joined, their swords become supernaturally sharp ... and it's easier to smash their clay-like exterior than to cut or pierce them.\" \n\nBlue hadn't had a chance to respond yet, and the Scribe disarms it of its longsword.\n\n R1T18: Iluvar , what do you do?" }, { "author": "Tippnick", "message": "Hearing the fight starting and the description of the opponents, Iluvar takes a moment to cast a spell that will add to his fighting efficacy. He thens moves into the room and closes on the construct that the Scribe has disarmed.\n\n \n Spoiler: crunch \n\nSA:\nIluvar casts divine favor\n\nSwA:\nGets into crane style and activates defensive\nStance\nWill move into the room and will move to the opponent The Scribe is facing.\n\nWill use acrobatics if he will face an AOO to get into position\n\n (d20+16)[ 19 ] \n " }, { "author": "lostsole31", "message": " R1T18: Hearing the fight starting and the description of the opponents, Iluvar takes a moment to cast a spell that will add to his fighting efficacy. He then moves into the room, dodging a swing from one terra-cotta soldier, and then continuing until he is right in the Blue's grille.\n\n R1T17: Akif , what do you do?" }, { "author": "DrK", "message": "Akif ducks down behind the shield and smashes it outwards to drive back the terracotta warrior. ”Must everything in this thrice cursed house attack us.” he snarls as he swings the shield hard.\n\n \n Spoiler: OOC \n\n\nFree action: start Indomitable presence\nSwift: enter Phalanx lancer stance\nStandard: smashing shell risky attack\n (1d20+15)[ 22 ] dam (1d8+15)[ 22 ] + (5d6)[ 14 ] DC19 Fort Vs Daze\n\nFree: Vanguard shield bonus attack (1d20+15)[ 27 ] dam (1d8+15)[ 19 ] \n " }, { "author": "lostsole31", "message": " R1T17: Akif ducks down behind the shield and smashes it outwards to drive back the terracotta warrior. ”Must everything in this thrice cursed house attack us,” he snarls as he swings the shield hard to clobber Red for 36 , then follows up with another for 19 .\n\n R1T16: Sisir , you were watching the kitchen from the alcove previously. Everybody left the kitchen heading through the southern doorway of the kitchen. You have mace (light) and shield in hand. What do you do?\n\nBlue on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\n \"More fighting,\" Sisir shakes his head \"back into the fray I suppose.\" He strides down the corridor and turns into the kitchen moving, shield and mace at the ready. As he passes his brother he fixes his gaze on the adjacent construct and swings his mace down, striking at its head.\n\n \n Spoiler: Action! \n\nMove Action: 15' East and 15' South, to end 5' South of Akif.\n\nSwift Action: Hypnotic Stare on Red. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nStandard Action: Attack Red.\n\n\nAttack Roll #1: (1d20+14)[ 34 ] \nDamage Roll #1: (2d6+8)[ 16 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 12 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nTricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R1T16: \"More fighting,\" Sisir shakes his head. \"Back into the fray, I suppose.\" He strides down the corridor and turns into the kitchen moving, shield and mace at the ready. As he passes his brother he fixes his gaze on the adjacent construct and swings his mace down, striking at its head. The creature deflects the block from the head, but the mace still glide way down to slam into its left upper leg for 16 .\n\n R1T15: Blue nicks Iluvar in his right upper arm for 3 with its short sword, steps back, and picks up its longsword.\n\n End Round One, Begin Round 2 ...\n\nR2T35: Myki does a quick study of Red (including applying something to her blade) before flying down directly behind it and stabbing it in a critical section of its back upper arm for 28 mod + sickened . Sisir's surprising stare still sleeps.\n\n R2T21: Red spins around to face Myki and with spinning blades it is parried at every turn. With a riposte, Myki slaps her rapier into its foot, crumbling it, and the rest of the terra-cotta soldier falters and falls to the ground, shattering in many pieces.\n\n R2T19: The Scribe zooms around the table to the other side, fails a fancy trip attempt, and steps back. He shrugs good-naturedly, nonplussed about missing.\n\n R2T18: Iluvar , you are in Crane Style, but you have yet to begin attacks with which to gain benefit from it (with Defensive Stance). What do you do?\n\nAkif on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar moves to engage the construct closest to him. He fight style seems that he his take extra care to avoid attacks.\n\n\n \n Spoiler: crunch \n\n\n\nFA: takes a 5' step to the west\n\nFrA: Flurry of blows defensive stance\n\n (d20+16)[ 35 ] 1st attack\nDamage (d10+5)[ 7 ] \n\nFlurry attack\n (d20+16)[ 36 ] \nDamage (d10+5)[ 11 ] \n\nIterative attack\n (d20+11)[ 21 ] \nDamage (d10+5)[ 14 ] \n\nIf it is not down he uses a swift action to spend a point of ki to get another attack\n\n (d20+16)[ 21 ] \n (d10+5)[ 11 ] damage\n\nIf the creature takes a five step Iluvar will use step up feat to follow\n " }, { "author": "lostsole31", "message": " R2T18: Iluvar moves to engage the construct closest to him. He fights in a style where he seems he takes extra care to avoid attacks. His first attack is a left hand chop to what passes for a neck for 7 ; a right-hand downward hammer blow to its left forearm for 11 . He continues his downward torque into a spinning crouch to come around with a knife-hand strike to its left shin for 14 , and finishing off with a rising knife hand to the underside of its right wrist for 11 before returning at height to a chambered position.\n\n R2T17: Akif , what do you do?\n\nSisir on deck, Blue in the hole ..." }, { "author": "DrK", "message": "Akif happy with the creature’s destruction scrambles over the table to the south and lashes out with the shield to smash the other stone guardian with a pair of powerful smashing shield blows.\n\n \n Spoiler: OOC \n\n\nAkif moves 10ft (SW then S)\nGolden swipe (1d20+17)[ 31 ] dam (1d8+9)[ 13 ] + (6d6)[ 27 ] \n— CMB (1d20+16)[ 29 ] to beat CMD and push foe west provoking AoO from Iluvar\n\nIf still in range\nVanguard strike (1d20+17)[ 18 ] dam (1d8+9)[ 14 ] \n " }, { "author": "lostsole31", "message": " R2T17: Akif - happy with the creature’s destruction - scrambles over the table to the south. He lashes out with the shield to smash the other stone guardian in the stomach for 40 , and knocking it away from him. In doing so, Iluvar does a high knee strike to its upper left arm for 8 . But the Scribe, also with a reach weapon, likewise strikes at Blue to strike it in the lower back destroying it!\n\n Combat Ends! " }, { "author": "Tippnick", "message": "Iluvar watches his wound to see if it will continue to bleed.\n\nAfter a moment, with it not bleeding he says, \"I didn't see anyone else get hurt, are we good to continue?\" " }, { "author": "DrK", "message": "Akif standing atop the table looks down at Iluvar and the Scribe grinning behind the faceplate of his helm. ”We fight well together my friends. Look at this team work.” he states loudly in a happy voice.\n\nWith the constructs destroyed he moves to a quick look around the room for anything relevant to their quest for the small children" }, { "author": "lostsole31", "message": "It takes 2-1/2 minutes to do a quick search of the dining room to verify no clues for the troll's brother Augustille (not a \"small children\"), during which time Iluvar's divine favor falters.\n\n \"We should check the what is likely a small pantry that offshoots from the kitchen, just for completeness' sake, before heading upstairs,\" counsels Myki." }, { "author": "DrK", "message": "Akif pauses and nods. \"Very well Myki. \" he adds, stepping aside and waiting for Myki to search the pantry whilst glancing up at the stairs." }, { "author": "Qazgir", "message": "Sisir\n\n \"When we do find the kidnapped troll, as I have no doubt we will do so, what is our exit strategy? Shall we simply return the way we came, or perhaps attempt to leave through a window?\" He turns to the scribe, asking \"you can't simply teleport us out by any chance?\" " }, { "author": "Tippnick", "message": "Iluvar ponders the question then responds, \"He is a troll and will be a burden if he is unable to move on his own. We might want to worry about that to. Maybe make a travois or something similar. Keep an eye out for materials. However, I would not suggest a window. We don't know what kind of shape he will be in.\" " }, { "author": "lostsole31", "message": "Myki checks the small room attached to the northwest of the blasted kitchen. This small closet is packed tight with sacks, jars, and crates of foodstuffs. It takes her less than a minute for a once-over before she's satisfied and steps out.\n\nAs the party makes its way to the stairs back to the west, The Scribe answers Sisir. \"We should come back the way we came, because the way we came includes known areas that we've cleared of hostiles.\" \n\nIn relation to Akif's question The Scribe seems taken aback. \"I don't know whether to be flattered or dumbfounded. We do have a teleporter in the group, and I have only recently discovered that in the last battle,\" he says, looking to Iluvar. \"But I can't help but think that was a recent plateau of ki sorcery .... and the first time he's ever done that?\" \n\nHe looks back to Akif, \"But what about our association makes you think I muster magics of anything even remotely of that power? Besides, I doubt Iluvar could teleport everyone , so that isn't useful in this case, as it would split the party's strength. We entered in force; we leave the same way.\" " }, { "author": "Qazgir", "message": " \"Ah well, no easy way out, not that I really expected you to be capable of such a thing, but one can always hope. I suppose the best we can wish for then is that taking the troll raises no more of an alarm that our present activities.\" Sisir looks bemused, and seeing that Myki has finished her inspection of the pantry says \"shall we proceded upstairs then?\" " }, { "author": "DrK", "message": "At the lack of magical solutions Akif merely shrugs. \"If my brother and I hold to our true forms we can easily carry a troll out. They are only small\" he says, with a slight laugh. \"Well, small for giantkind.\" he clarifies with a wink to his brother, happy that they both know that titans are the mightiest of all creatures. Waiting for the the choice of doors to be decided he stands ready to move deeper into the maze like house." }, { "author": "lostsole31", "message": "While Akif is confused and looking for a choice of doors ... Myki - who knows that all doors have been explored, or at least the places on the other side of them have been explored - begins to carefully head upstairs. She takes the lead, but she taps Akif to begin following her, and everyone else begins to fall in line.\n\nShe only gets a little bit up the stairs before she looks to switch with Akif. \"You'll have to go first with your light since it seems dark upstairs. Just .... stop charging ahead, okay? I mean, you do you, but I might sense danger before you, and if you only move a little bit at a time, that gives me time to catch up behind you and search and sense the area for danger. Deal?\" " }, { "author": "DrK", "message": "Akif nods to Myki, \"Very well. Then stay by my side and stay in the light\" . He'll renew the light spell before heading upstairs but pausing at the fist door he finds to allow Myki to examine it before he opens it, even his movements up the stairs are slow as he allows Myki time to scan the ground in front of them before moving forwards" }, { "author": "lostsole31", "message": "Right at the top of the stairs is a door just past a small bit of hallway quickly turning south (then east), so Akif clears that and goes around the corner as Myki goes to the door. While Akif is up here, he notes several doors in this localized \"nook,\" and then a long open-air walkway (as in outside, not inside the manor) that continues from this portion of the building to another portion of the building.\n\nMyki listens at the door, and then she and Akif switch places for him to open the door. What does Akif have in hand? Shield stowed and spear in hand? Because he is opening doors, but he can't \"stow\" this massive spear." }, { "author": "DrK", "message": "With Myki's nod after checking the door Akif leans the spear against the wall to free up a hand to open the door (and assming nothing leaps out) he'll grab the spear up again before advancing into the room, a nod of A more prudent approach I see.\" to the young lady." }, { "author": "lostsole31", "message": "Akif opens the door. Against the far wall of this small chamber stands a small shrine made out of interlocking gears, topped with an artistic mask of a female face formed from metal plates. The two walls to either side hold long tapestries, one of a naked clockwork woman reaching down from a cloud to lift up a young man in robes, and another showing the same man standing triumphantly on the shoulders of an enormous humanoid machine as it stomps across a crowded marketplace. A mat sits on the floor before the shrine, a bowl of incense overturned in front of it. Both the tapestries are ripped and askew, and the shrine itself is dented." }, { "author": "DrK", "message": "Akif enters the room and steps to the east as he does so. Holding the spear upright (so as not to threaten) he looks at the man. ”Greetings, who would you be?” he asks firmly" }, { "author": "Tippnick", "message": "Iluvar looks around trying to see who Akif was talking to. \"I don't see anyone in here. This looks like a shrine. Let us try to figure out who this shrine is to. Maybe we can gleen a clue about the owner of this building.\" \n \n Spoiler: hmm \n\nIs there anything familiar or recognizable about the symbols here?\n " }, { "author": "lostsole31", "message": "Akif must've meant west, not east?\n\nThe religious scholars determine that the clockwork lady is a representation of Brigh, goddess of clockworks, invention, and time." }, { "author": "DrK", "message": "Akif shakes his head, and rattles his helm slightly, \"This place. It sees to be confusing me.\" he says to the others as he approaches the small statue and then inspects the room carefully. \"Something must have happened in here . Looking at Myki he gestures at the spilled bowl and ripped cloths, \"Any idea what may have caused this\" " }, { "author": "lostsole31", "message": "Myki moves into the now crowded shrine. \"Doesn't look like a battle. Looks like vandalism.\" " }, { "author": "Tippnick", "message": "Iluvar will let Myki check the doorway and then hurry everyone on. \"Let us not waste time.\" " }, { "author": "lostsole31", "message": "Since they are side-by-side, Myki will check the two doors to the south that are side-by-side, and nod that it is safe." }, { "author": "DrK", "message": "Akif, nods to Myki, \"Safe you say. That is good.\" he adds as he heads to the first (the westerward) of the southern doors and pushes it open. Pausing to pick up his spear he heads into the room cautiously." }, { "author": "lostsole31", "message": "This air in this room is a heavy mix of perfume and animal stink. In one corner lies a mass of fine blankets and pillows that have been slashed and raked into a crude nest. In another stands a vanity with a tall mirror and an impressive array of crystal perfume bottles. Between the two, a wooden trunk sits against the wall. Feathers and streaks of white litter the floor.\n\nIluvar and Sisir see Myki grit her teeth and facepalm when Akif just blithely walks in." }, { "author": "Tippnick", "message": "Iluvar asks Myki, \"Can you check the trunk? Scribe can you help identify these feathers. Everyone be wary. There might be a resident still here.\" " }, { "author": "lostsole31", "message": "With Myki pulling back Akif to lead the charge (for safety), the room is quickly searched.\n\nThe perfumes on the vanity are estimated at 50 gp in total (though left alone unless someone does something).\n\nThe Scribe will check the trunk, and Myki mentions it seems safe. The Scribe easily unlocks it, despite it being a very good luck. With are the following ...\n \n human skull \n masterwork ukelele \n a magical amulet wrapped in a cloth \n leather-bound journal \n \n\nThe Scribe identifies the feather as likely belonging to a harpy - a monstrous humanoid with a bewitching voice.\n\nIt's the journal that interests The Scribe has he asks everyone to gather in and shut the door while he peruses it. It is only a one-minute perusal, but the journal is filled primarily with the author's mundane thoughts and rants, written in scrawling Taldane, but The Scribe's quick study has him quickly realizing that the harpy took the job primarily to be close to Kanya, with whom she’s hopelessly infatuated and wants to become “nest mates.”" }, { "author": "Tippnick", "message": " \"Hmm, a harpy. Well, let us proceed as we were. Myki, the door to the south please. Akif, back her up.\" , Iluvar says showing no interest in any item." }, { "author": "DrK", "message": "Akif nods, also content to not steal things from the house. He nods to the door and to Myki, ”follow me through, I have a bad feeling on this one.” he adds glancing around before leaning his spear against the wall opening the door and (after grabbing the spear) jumping into the room" }, { "author": "lostsole31", "message": "This is a small office with a window looking out over the garden and district. A desk holds stacks of documents, blank paper, and other writing materials. A large silver mirror hangs on one wall." }, { "author": "Tippnick", "message": "Iluvar walks into the room to search for dangers and clues quickly.\n\n \"If this has no other exit than the window. Let us explore down the nearest hallway and see if we can find a way up or someone who knows where the troll is.\" , Iluvar directs the group." }, { "author": "DrK", "message": "Akif nods at Iluvar after seeing another empty room. \"Yes, seek the troll. The primitive ones should know their place in things\" he adds the latter looking at his brother for agreement as he start heading east down the corridor." }, { "author": "lostsole31", "message": "It only takes a little more than 30 seconds for a quick search of the room, ignoring the locked cash box, mirror, and other items, and no clues are noted. Akif, Myki, and Iluvar get out into the hallway....\n\n Surprise Round ...\n\n S27: Akif thinks he sees something in the shadows at the end of the hall, squinting he is too late to respond when a figure erupts from the shadow on the other side of the walkway to shoot very wide at Akif. The winged archer seems less hostile and more upset or beleaguered by something, shrieking loudly.\n\n Begin Round One ...\n\nR1T34: Myki takes an extract and then rushes past Akif to jump off the walkway as she begins flying and takes out her rapier as she goes.\n\n R1T27: The winged archer jumps off the south side of the walkway and then southwest and out of sight.\n\n R1T22: Iluvar , you had gotten back out into the hallway of this portion of the building and you saw this from across the open-air walkway. What do you do?" }, { "author": "Tippnick", "message": "Iluvar will move to the East 50 feet.\n\n \n Spoiler: assense \n\nAs he moves east and if he sees the creature he will attempt to assess them.\nSwA: activate his slippers of the lightest step.\n " }, { "author": "lostsole31", "message": " R1T22: Iluvar moves to the east. He clicks his heels to begin the magic of his sandals while taking a look at the flying creature.\n\n R1T21: The Scribe heads out to the middle of the walkway and studies the creature that he sees and gets into a combat stance.\n\n R1T20: Sisir , what do you do?" }, { "author": "Qazgir", "message": "Sisir\n\nSisir raises his shield and strides out the door and down the hall, attempting to fix his gaze on the flying creature.\n\n \n Spoiler: Action! \n\nStandard Action: Total Defense for +4 dodge bonus to AC.\n\nMove Action: Move 5' North and 15' East.\n\nSwift Action: Use Hypnotic Stare on the first enemy that comes within 30' of Sisir. The target takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nTricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R1T20: Sisir raises his shield and strides out the door and down the hall, attempting to fix his gaze on the flying creature, but doesn't see her.\n\n R1T16: Akif , what do you do?\n\nMyki on deck, Winged Archer in the hole ..." }, { "author": "lostsole31", "message": " R1T16: Akif moves out onto the bridge, spear and shield readied as he gets into a defensive stance, and rallying the others.\n\n End Round One, Begin Round 2 ...\n\nR2T34: Myki takes an extract mid-air and becomes really small at only a single yard in height. She darts after her prey, helping the others see where she's going (and where her prey must be).\n\n R2T27: The harpy withdraws at a far greater speed than Myki can advance, moving around the building and out of sight to the south and west.\n\n R2T22: Iluvar , what do you do?\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar calls out, \"Myki, don't get drawn away. If they wants a fight they will have to come to us. Everyone off the walkway as quick as we can do we are not targets!\"\n\nIluvar looks at the door for dangers. And will open it if he finds none." }, { "author": "lostsole31", "message": " R2T22: Iluvar calls out, \"Myki, don't get drawn away. If they wants a fight they will have to come to us. Everyone off the walkway as quick as we can do we are not targets!\" \n\nIluvar looks at the door for dangers. He doesn't notice anything askew, and opens the door. As soon as he does, there is strange feeling, and he looks down at his chest where now there is an arrow protruding for 24 + disoriented ( +5 bleed ) that nearly staggered him.\n\n R2T21: \"New contact to the east on Iluvar!\" The Scribe calls out. He then begins an oration of brave Pathfinders crossing a chasm while being attacked by boulders from stone giants, and his story brings fire to the heroes in his company. Meanwhile, he moves to the west while taking out his bow and sets his ranseur down.\n\n R2T20: Sisir , you are in total defense right now. What do you do?\n\nAkif on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nContinuing down the walkway, Sisir attempts to fix his gaze on the creature to Iluvar's east. Stopping behind his brother, Sisir examines creature, and casts Mirror Image on himself. Speaking to Akif, he says \"I've got your back, push forward!\" \n \n Spoiler: Action! \n\nMove Action: Move 15’ East\n\nSwift Action: Hypnotic Stare on enemy east of Iluvar. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nFree Action: Examine enemy east of Iluvar.\n\nStandard Action: Defensively cast Mirror Image, [roll]1d20+14[/roll] vs DC 19 (15 + 2*2).\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n\nTricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery. If Akif is attacked, activate Mesmeric Mirror. If the Scribe starts his turn within range of an enemy, activate Compel Alacrity.\n " }, { "author": "lostsole31", "message": " R2T20: Continuing down the walkway, Sisir attempts to fix his gaze on the creature to Iluvar's east. Stopping behind his brother, Sisir examines creature, and casts mirror image on himself (3 images). Speaking to Akif, he says \"I've got your back, push forward!\" \n R2T16: Akif , what do you do?\n\nMyki on deck, winged archer in the hole ..." }, { "author": "DrK", "message": "Akif spins the shield to cover from where the archer hovers and then glimpses the figure beyond Iluvar, \"You I can reach!\" he bellows and strides 10ft east towards the foe driving the long spear over Iluvar's shoulder at the foe on the other side of him a roar of battle to inspire his allies echoing in the small area.\n\n \n Spoiler: OOC \n\n\nFree: Adopt Rallying presence\nMove: Move 10ft East to beside Iluvar\nSwift: Encouraging Roar boost (+2 morale attack/damage for 1 round)\nStandard: Risky attack, Silver Knight blade, Cornugon Smash\n (1d20+15)[ 32 ] dam (2d6+8)[ 14 ] + (4d6)[ 11 ] sacred (Iluvar heals the sacred damage)\n\nIf he is shot he'll use deflect arrow feat to deflect the first one\n\n Not included hit/dam effects\nRisky attack -3/+6\nEncouraging Road +2/+2\nAny other spell effects\n \n " }, { "author": "lostsole31", "message": " R2T16: Akif spins the shield to cover from where the archer hovers and then glimpses the figure beyond Iluvar, \"You I can reach!\" he bellows and strides 10' east towards the foe driving the long spear over Iluvar's shoulder at the foe on the other side of him a roar of battle to inspire his allies echoing in the small area. His spear strikes the tiger-like woman in the right hand for 36 + shaken + confused , even as Iluvar heals 11 from silver, glowing energy.\n\n End Round 2, Begin Round 3 ...\n\nR3T34: Myki disappears around the southwest of the building. Her voice is heard calling out distantly, \"Contact!\" \n R3T27: This is in turn followed by a very angry screech, and then the winged woman appears from the north and west and flies out so she is 25' due north of Sisir, 15' above the level of the bridge. The winged woman doesn't appear to have a bow anymore.\n\n R3T22: Iluvar , what do you do? You are no longer bleeding, but you are a little disoriented.\n\nTiger-lady on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar studies this tiger lady for a moment and calls upon Pharasma for aid and engages them. \"Nice shot!\" , he says to them.\n\n \n Spoiler: Iluvar crunch \n\n\nFree action assess the tiger person\n\nSwift action Judgment (justice, protection)\nFirst attack action disarm the bow, Flurry of blows if possible\n (d20+13)[ 30 ] for disarm\n\nNot included deft maneuvers bonus, judgment bonus, attunement\n\nHe will spend a ki point for an extra attack action\n\nHe will attempt to disarm again if failed with extra attack\n (d20+13)[ 30 ] for disarm\nIf she was already disarmed he will use the extra attack to damage\n\nExtra attack\nStunning fist attack also\n (d20+16)[ 30 ] \n (d10+3)[ 6 ] for damage\n\nFlurry of blows (2nd) stunning fist if he had to try to disarm twice\n (d20+16)[ 28 ] \n (d10+3)[ 10 ] \n\nIterative attack\n (d20+11)[ 15 ] \n (d10+3)[ 5 ] \n " }, { "author": "lostsole31", "message": " R3T22: Iluvar studies this tiger lady for a moment and calls upon Pharasma for aid and engages them. \"Nice shot!\" he says to them. He tussles for a second as she does not easily lose her grip on her bow, but Iluvar's superior combat and inspiration finally have her weapon slip out of her hands to the ground. He then does an elbow drop to her knee for 13 , but she seems too distracted by other things to notice the pain. He does a snap kick to her left hand ( 13 ) to finish off his sequence.\n\n R3T21.5: The catfolk is now wild-eyed and focused on Iluvar. She draws her short sword and stabs wildly at the monk.\n\n R3T21: The Scribe continues his oration to buoy his allies' efforts. He then zooms past Sisir on the walkway, over the heads of Akif and Iluvar, and opposite the catfolk. With a kick he strikes the catfolk from behind for 41 NL + prone .\n\n R3T20: Sisir , the flying woman (now without bow) is 20' north and 15' higher than your position (off map). Your hypnotic stare has done wonders to tear down the other assailant. What do you do?\n\nAkif on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nSisir shakes his head, saying, \"Let's hope Myki makes it back in one piece, and without any new friends.\" Bowing his head momentarily, he recalls the feeling of sitting at home and looking out of the window at the early morning fog, as an illusory mist appears to his left, obscuring the walkway. Obstruction in place, he advances to once again stand behind his brother.\n\n \n Spoiler \n\nFree Action: Speak\n\nStandard Action: Cast Minor Image, creating the illusion of a dense fog filling the 4 10' cubes North of Sisir that are adjacent to the walkway, as well as the 4 10' cubes above those. Creating what appears to be a 10' thick 20' tall fog wall north of the walkway, with DC 18 to disbelieve.\n\nMove: 15' East, ending behind Akif.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R3T20: Sisir shakes his head, saying, \"Let's hope Myki makes it back in one piece, and without any new friends.\" Bowing his head momentarily, he recalls the feeling of sitting at home and looking out of the window at the early morning fog, as an illusory mist appears to his left, obscuring the walkway. Obstruction in place, he advances to once again stand behind his brother.\n\n R3T16: Akif , what do you do?\n\nMyki on deck, Winged woman in the hole ...." }, { "author": "DrK", "message": "Akif is pleased as his allies surround this strange foe and his brother appears to protecting them from arrows. He stabs down again at the foe over Iluvar's shoulder seeking to send the foe flying and open to his allies as he drops into a more protected stance.\n\n \n Spoiler: OOC \n\nSwift: Enter Phalanx Lancer stance\nStandard: Golden swipe (risky attack, cornugon attack) (1d20+15)[ 25 ] dam (3d6+12)[ 22 ] + (6d6)[ 28 ] \n * If hit push foe 10ft provoking AoO from allies\n * Intimidate (1d20+27)[ 41 ] \n " }, { "author": "lostsole31", "message": " R3T16: Akif is pleased as his allies surround this strange foe and his brother appears to protecting them from arrows. He stabs down again at the foe over Iluvar's shoulder and into the catfolk's left lower leg for 55 , but with Iluvar and The Scribe (and the house itself) crowding the prone woman, she doesn't go anywhere. Especially since she falls limp from that blow.\n\n End Round 3, Begin Round 4 ...\n\nR4T34: Sisir, seeing through his own illusion, notes that when Myki enters the cloud she seems to instantly sense the illusion and goes to engage the winged woman, stabbing her in the right wing for 20 + sickened .\n\n R4T27: The winged woman tries to get away from Myki, but Myki stabs her in the upper right side of the chest for 16 + sickened . The winged woman continues to open datum while drawing her longsword. She comes in low over the middle of the walkway, but seeing something to the east she alights and calls out, pointing to the fallen catfolk, \"PLEASE! Stabilize Kanya. If you do, I will surrender and we can talk. Why have you broken into my master's home so armed and with such violence!?\" \n R4T22: Iluvar , what do you do?\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": " \"We will hold!\" , Iluvar calls out, \" We do not seek to kill. I can stabilize Kanye.\" He points to the downed catfolk.\nHe then casts a spell directed at the catfolk.\n\n \n Spoiler: action \n\nSA: Iluvar casts stabilize on Kanye the catfolk\n " }, { "author": "lostsole31", "message": "The Scribe delays.\n\nSisir, Akif, do you drop out of initiative for parley?" }, { "author": "DrK", "message": "Akif steps back and holds up his spear. \"Let us hear what you say then?\" he offers hold the spear at a neutral angle and looking to see if Illuvar or the scribe can offer the fallen catfolk some healing." }, { "author": "Qazgir", "message": "Sisir\n\nFollowing his brother's lead, Sisir will rest his mace on his shoulder and put away his shield. \"Well then, we've stood down, and our companion here is aiding Kayne. Let us talk like civilized folk. Might I have the pleasure of knowing your name\" he says, resting his free hand on his stomach.\n\n \n Spoiler: Action! \n\nSisir is attempting to show off his Ring of Austere Majesty to his new conversational companion.\n " }, { "author": "lostsole31", "message": " Initiative Ends ... \n\nMyki, seeing a drawdown as she approaches, continues past and then loops around to the southwest out of sight again.\n\n \"My name is Herifax,\" calls the woman. \"I would like to approach and verify the continued health of my friend before we go to far, though you can give me your names and why you broke into Berkanin Ardoc's house with such violence. But first, let me to my friend ... whose name is 'Kanya' ... not 'Kayne' and definitely not 'Kanye.'\" " }, { "author": "Tippnick", "message": " \"Sorry, mis-heard the name. You can check on your companion.\" , Iluvar moves away from Kanye.\n\n \n Spoiler: assessment \n\nAs Harifax approaches he will assess.\n\nAs the conversation goes on he will discern lies when they answer any questions.\n " }, { "author": "lostsole31", "message": " Akif , will you move aside so she can get to her fallen?" }, { "author": "DrK", "message": "Akif nods in silence and steps aside to let her past, although he does a close grip on his spear to watch out for any nonsense or betrayal as she moves past him and see's to her fallen friend." }, { "author": "lostsole31", "message": "Herifax goes over and kneels over Kanya's unconscious form.\n\n \"Yes, she is gravely injured, but not comatose,\" reassures The Scribe as he begins to bind the catfolk female's wounds. \"I had struck her with painful, non-injurious blows when I attacked, so she is merely unconscious for now, not comatose.\" \n\nHerifax looks up and around. \"If you heal the damage you caused her as she was merely in the performance of her duties as a guardian of this place, and if you promise that Kanya will come to no harm, I will aid you in killing the master of the house.\" " }, { "author": "Tippnick", "message": "Iluvar looks at her closely.\n \n Spoiler: hmm \n\nIluvar will try to figure out what she is saying is truthful or in line with how she is acting.\n " }, { "author": "DrK", "message": "Akif turns in surprise at the woman’s offer, watching her as he weighs up her words searching for a falsehood. After a moment he asks carefully ”So… why would you offer that? Has the master of the house wronged you?” " }, { "author": "lostsole31", "message": " \"He is not worth protecting,\" she says matter-of-factually. \"To expect such grace ...\" and here she gestures to her fallen friend, \"...to be thrown away against people like yourself. Not because he deserves my rancor, but by making foolish decisions and capturing giant kids, he has made...\" and here she gestures to the party, \"... such powerful enemies.\" " }, { "author": "DrK", "message": "Akif nods at the explanation. ”We do not wish undue mayhem or destruction. We are not hill giants.” he adds the last with a wry smile and a wink at his brother. “Can you take us to the children then we can take them away from this place.” " }, { "author": "lostsole31", "message": " \"Nah, just one ... a troll,\" says Herifax. \"And I won't do any of that until you heal up Kanya.\" " }, { "author": "Tippnick", "message": "Iluvar pulls out a wand from his haversack and says, \"Excuse me, this will help.\" \nHe then uses a charge from the wand until she is conscious." }, { "author": "lostsole31", "message": "It takes three uses of Iluvar's wand to just barely bring Kanya to a woozy consciousness, though her injuries are grievous, indeed.\n\n \"Who are you?\" she asks groggily. \"Why did you attack our home, but then heal me?\"\n\n About this time, Myki returns with Herifax's bow. The Scribe looks at Myki and points to Herifax. Myki shrugs, knowing how quickly alliances and feuds shift in the City of Strangers, handing the bow back to the harpy." }, { "author": "Qazgir", "message": "Sisir\n\nSisir turns to address Kanya, \" Herifax agreed to surrender and talk in return for healing you. As for why we've invaded Berkanin Ardoc's house, well, we're looking for a kidnapped troll.\" Nodding to Herifax, he speaks again, \"now, with the health of your friend demonstrated. Let us turn our attention to the matter of the kidnapped troll. What can you tell us about where he is being held, what kind of guard he is under, and why Berkanin Ardoc is holding him.\"\n\n\n " }, { "author": "Tippnick", "message": "Iluvar will listen to the catfolk closely. \n Spoiler \n\n\nIluvar will use discern lies for the next half minute\n " }, { "author": "lostsole31", "message": "Kanya gives Herifax a dark look. \"I will not betray my mate ,\" and she closes her mouth with a look of resolution.\n\nThat last word seems to have a physically wounded effect on Herifax, who turns away. \"I don't go up there. Only Kanya does,\" Herifax admits." }, { "author": "Qazgir", "message": "Sisir\n\n \"So Kanya, you don't want to tell us about the troll? Well, that is unfortunate, given the position you find yourself in, but I am sure we can come to another agreement. Do you have anything to add Herifax?\" Sisir says, an amused smile faint on his face." }, { "author": "Tippnick", "message": " \"The end result does not have to be the death of your master. Is there anyway he could agree to give up the troll?\" , Iluvar asks." }, { "author": "lostsole31", "message": "Kanya appears completely unwilling to be helpful, until she falls asleep rather quickly ... courtesy of a surprise application by The Scribe. He says carefully to Herifax, \"I'm not killing her. There is no lasting injury. She's just going to sleep for a bit.\" After several seconds he says, \"There, that should be about 2-3 hours before she wakes up, at least.\" \n\nHerifax says, \"I see I have been rejected. I had hoped to impress Kanya, but she has given herself to Berkanin. Yes, I will still help you, if only now to slake my anguish that she would never choose me and I may kill the one she chose in my place.\" " }, { "author": "DrK", "message": "Akif watches the interplay curiously, intrigued by the complex games these lesser faces play. Looking to his brother he nods, ”I am content then. Show us to the lost troll and your former master. What can you tell us of him?” " }, { "author": "lostsole31", "message": " \"He is a powerful wizard with a penchant for gear-toys,\" says Herifax as The Scribe holds up his hand for people to wait.\n\nThe Scribe crosses the bridge to retrieve his dropped ranseur, and then returns to the party.\n\nShe is then ready to take the party to the east and up the stairs.\n\nIn this time, the following effects have stopped:\n \n Myki's displacement , but she is still half size. \n Herifax' sickened condition. \n Iluvar's sandals of the light step (for this usage) and judgement (duh). \n The Scribe gets back into Silver Crane Waltz . \n Sisir's illusory fog cloud. \n Akif's stance. \n \n\nWith Herifax taking the lead, Myki goes to the very back. Only a few feet to the east and you are in a bedroom that is large and airy, with thick, expensive rugs and windows overlooking the district. A massive bed sits against the northeastern wall, next to a wardrobe and a metal staircase that twists up through a hole in the ceiling. In an entryway to the southeast, one door stands ajar, while in the southeastern wall, a lever protrudes from a mechanical box by another door.\n\nThe Scribe carries Kanya and puts her unconscious form in this bed.\n\nDoes anyone do anything before heading up the stairs?" }, { "author": "Tippnick", "message": "Iluvar cast s a spell on himself.\n\n \n Spoiler: spell \n\nCasts protection form energy electricity\n " }, { "author": "Qazgir", "message": "Sisir\n\n \"Herifax, how long will it take to get to the troll, and how much resistance should we expect to face along the way?\" Sisir asks, considering his options." }, { "author": "lostsole31", "message": "Herifax shrugs. \"He never trusted me to go to the upper floor where the master bedroom is, and I warrant some type of workshop.\" " }, { "author": "DrK", "message": "Akif nods to his brother. \"Are you ready my brother?\" , assuming his brother is ready he'll nod and give his agreement. \"I stand ready. We shall meet this master of yours.\" " }, { "author": "Tippnick", "message": " \"I am ready.\" , says Iluvar." }, { "author": "Qazgir", "message": "Sisir\n\n \"One moment please,\" Sisir raises his hand to cover his eyes before speaking, \"Kerkamoth grant us the sight to see through the clutter of the world.\" As he removes his hand, it is covered in a light haze. He offer his hand to each party member in turn, saying \"if you would, please take my hand and receive Kerkamoth's blessings.\" After addressing the party, Sisir focuses for a moment, before a number of images of himself appear around him. Preparations finished, Sisir nods to his brother, \"I am always ready, but now I am prepared. Let us go and meet our host.\" \n \n Spoiler: Action! \n\nCast Ashen Path, splitting the 50 min duration between Sisir, Akif, Iluvar, the Scribe, and Myki.\n\nOffer to implant Mesmeric Mirror into Iluvar, the Scribe, and Myki.\n\nCast Anticipate Peril on self, and Mirror Image creating (1d4+2)[ 5 ] images.\n " }, { "author": "lostsole31", "message": "Herifax sees all this powerful magic and buffing going around and says, \"Well, up those stairs is his workshop. But I'm not leading the way as your pin cushion since you have all of the protections. I'll be in the back.\" \n\nMyki shrugs, allowing Herifax take the very back, but she doesn't move to the very front. \"This is assault time, so you hopefully don't need me up front anymore.\" " }, { "author": "Tippnick", "message": " \"Brothers? Can you lead the way? Herifax, please give the most direct route.\" , Iluvar nudges the group forward." }, { "author": "lostsole31", "message": " \"Again,\" Herifax says, \"up the stairs is all I know. This building isn't that wide, so I don't expect too much space up there.\" " }, { "author": "DrK", "message": "Akif, with massive shield held now in front nods to Iluvar, \"Let it no be said that the Vedavyasa brothers lack conviction\" he suggests. Then as they start ascending the stairs he'll offer some advice. \"Remember to surround the enemy if you can\" and with that he'll stride the way indicated by Herifax\n\n\n \n Spoiler: OOC \n\n\nActivate Warleader to share outflank for 8 rounds.\nHead upstairs\n " }, { "author": "lostsole31", "message": "As Akif gets to just shy of the top of the stairs, he sees a clockwork soldier ready for him.\n\n Begin Round One ... \n R1T16: Red steps up and strikes Akif in his lower right arm for 19 mod , and then catches him again on the right shoulder for 20 mod . The sounds of battle are heard throughout, though the stairs with the big soldier blocking the top will make things difficult.\n\n R1T15: Myki takes an extract, and her skin takes on a browner cast with bits of discoloration like the grains of wood. She then gets into a more utilitarian combat stance, sniffing the air for any trouble from unseen foes. \"Report for all when you can!\" she calls from way in the back.\n\n R1T14: The Scribe takes out a wand and activates it on himself, and for a brief section a shimmering globe of force surrounds him.\n\n R1T13: A man's voice is heard casting in the room above.\n\n R1T12: Iluvar , you are behind Sisir, who is behind Akif, who is at the last bit of stairs. You can only just barely catch a glimpse (improved cover) of the clockwork soldier, and if you try to tumble past and fail, you will fall down the stairs back to this spot (as well as get hit). Those behind you (The Scribe, Myki) are simply buffing up for when they can move. What do you do?" }, { "author": "Tippnick", "message": "Iluvar will use his turn to get a defensive style and stance.\n\n \n Spoiler: stance dance \n\n\nIluvar uses his SwA to activate a ki point for High Jump\nIluvar gets into crane style and defensive stance\n " }, { "author": "lostsole31", "message": " R1T12: Iluvar prepares himself for incredible leaping, as needed.\n\n R1T11: Herifax delays ...\n\n R1T10: Akif , what do you do?" }, { "author": "DrK", "message": "Akif grunts in pain at the savage battering from the clockwork soldier. He leans into the shoulder seeking to slam to backwards to allow more space for them all to advance\n\n \n Spoiler: OOC \n\n\n\nSwift: inner sphere stance\nStandard: Golden swipe (1d20+17)[ 23 ] dam (1d8+9)[ 15 ] + (6d6)[ 24 ] \n CMB (1d20+16)[ 31 ] \n Free: vanguard shield (1d20+17)[ 29 ] dam (1d8+9)[ 10 ] \n\nIf they are kicked back he’ll move up after them\n " }, { "author": "lostsole31", "message": " R1T10: Akif grunts in pain at the savage battering from the clockwork soldier. He leans into the shoulder to bash it in the head for 34 mod ! Since Akif attacked from below, the clockwork soldier is knocked 5' into the air and 5' backwards, but lands on its feet.\n\n R1T9: Another clockwork soldier vaults over a table to stand in front of Akif and strikes the titan in his lower right arm with its halberd for 15 mod .\n\n R1T8: Sisir , what do you do? The stairs are tight ... no room to go overhead, and tight enough to restrict the normal ability to move freely through allied squares." }, { "author": "Qazgir", "message": "Sisir\n\nRecalling the feeling of seawater spraying on his face, Sisir will call forth a mist, filling the stairwell and spilling out into the room above. He then focuses his gaze on the automaton at the top of the stairs.\n\n \n Spoiler: Action! \n\nStandard Action: Defensively cast Obscuring Mist, (1d20+14)[ 31 ] vs DC 17 (15 + 2*1). Everyone with Ashen Path should be able to see through the mist.\n\nSwift Action: Hypnotic Stare on Blue. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened.\nIf anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R1T8: Recalling the feeling of seawater spraying on his face, Sisir wills forth a mist, filling the stairwell and spilling out into the room above. He then focuses his gaze on the automaton at the top of the stairs that his own powers allow him to perceive through his own fog.\n\n R1T7: A curious little (size Tiny) clockwork dragon appears through the mist to hover above Blue's shoulder. It opens its mouth and a bolt of magic leaps forth to strike Akif in the center of mass for 4 force .\n\n End Round One, Begin Round 2 ... \n R2T14: \"Myki just walked away,\" comes The Scribe's voice from below.\n\n R2T13: Yet another incantation is heard from the room above.\n\n R2T12: Iluvar , what do you do? You are now surrounded by fog, though you can see just fine. You also saw Myki simply shrug and duck out of view.\n\nAkif on deck, Blue in the hole ..." }, { "author": "Tippnick", "message": "Iluvar casts a spell.\n \n Spoiler: crunch \n\n\nIluvar casts Divine Favor\nIluvar will take notes of the spells cast to determine this mages abilities if possible\n " }, { "author": "lostsole31", "message": " R2T12: Iluvar casts a spell, and Pharasma fills him with favor for the fight to come. Unfortunately, because of the distances and terrain involved, Iluvar is unable to determine what spells he heard being cast.\n\n R2T10: Akif , what do you do?\n\nBlue on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Akif grunts in pain again as he is hit repeatedly. \"You shall fee my rage creature\" he grumbles in giant as he smashes out with his shield repeatedly.\n\n \n Spoiler: OOC \n\n\nStandard: Smashing shell [T] (1d20+15)[ 21 ] dam (1d8+15)[ 22 ] + (4d6)[ 9 ] and Fort save Vs Daze\n Free: Vanguard shield (1d20+15)[ 34 ] dam (1d8+15)[ 22 ] \n\nIf attacked Immediate counter Iron shell to negate attack (1d20+15)[ 30 ] \n Free: Vanguard shield (1d20+15)[ 17 ] dam (1d8+15)[ 18 ] \n " }, { "author": "lostsole31", "message": " R2T10: Akif grunts in pain again as he is hit repeatedly. *<\"You shall fee my rage, creature,\">* he grumbles in Giant as he smashes out with his shield repeatedly, striking the soldier in the upper right arm for 30 mod + confused , and then the upper left arm for 17 mod .\n\n R2T9: It was confused for a millisecond before it was then attacked by Akif again, so Sisir is unable to control Blue attacking his brother again, only to have the first attack battered away, and the second attack blocked by the shield directly.\n\n R2T8: Sisir , what do you do?\n\nLittle metal dragon on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nStrapping his mace to his side and tapping his forehead, Sisir chants in Giant, \"Kerkamoth guide my mace. Kerkamoth guide my shield.\" Looking up and again speaking in Giant, he says \"brother, if you could push through them the rest of us might be able to actually lend you a hand.\"\n\n\n \n Spoiler: Action! \n\nMove Action: Sheath his mace.\n\nStandard Action: Cast Divine Favor.\n\nFree Action: Speak.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened.\nIf anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R2T8: Strapping his mace to his side and tapping his forehead, Sisir chants in Giant, *<\"Kerkamoth guide my mace. Kerkamoth guide my shield.\">* Looking up and again speaking in Giant, he says, *< \"Brother, if you could push through them the rest of us might be able to actually lend you a hand.\" >* \n R2T7: The little dragon figure belches another bolt at Akif for 2 force .\n\n End Round 2, Begin Round 3 ...\n\n R3T14: The Scribe delays ...\n\n R3T13: For only a brief few seconds, hundreds of mosquitos buzz from upstairs in the cloud downstairs past Akif, Sisir, and Iluvar in a most unsettling fashion, but disappear almost as quickly, never having gotten as far as the The Scribe. Disturbing, creepy, seemingly inexplicable, very momentary ... but harmless.\n\n R3T12: Iluvar , what do you do?\n\nAkif on deck, Blue in the hole ..." }, { "author": "Tippnick", "message": "Iluvar will delay" }, { "author": "lostsole31", "message": " R3T12: Iluvar delays ...\n\n R3T10: Akif, what do you do?\n\nBlue on deck, Sisir in the hole, Iluvar delaying ..." }, { "author": "DrK", "message": "Akif glances back before spinning round, grimacing as more blows rain down upon the shield. \"I am trying brother. I do not like these narrow stairs\" . The done he lashes out wth the spear and shield to crush his opponent\n\n \n Spoiler: OOC \n\nSilver knights' Blade [T]: (1d20+15)[ 17 ] dam (2d6+12)[ 24 ] + (4d6)[ 12 ] that Akif heals\n -- Vanguard shield (1d20+15)[ 21 ] dam (1d8+15)[ 21 ] \n " }, { "author": "lostsole31", "message": " R3T10: Akif glances back before spinning round, grimacing as more blows rain down upon the shield. \"I am trying brother. I do not like these narrow stairs\" . The done he lashes out with the spear and shield to crush his opponent. The spear, unfortunately, does not strike (and heal), but the shield hits the soldier center of mass for 16 mod .\n\n R3T9: When Blue attacks again, it is not a berserk construct, but a controlled machine of war again. Akif is ready this time, having studied its combat style, and uses spear and shield to deflect the attacks.\n\n R3T8: Sisir , what do you do?\n\nLittle dragon in the hole, Iluvar delaying ..." }, { "author": "Qazgir", "message": "Sisir will delay." }, { "author": "lostsole31", "message": " R3T8: Sisir delays ...\n\n R3T7: The little dragon spits at Akif again for 3 force .\n\n End Round 3, Begin Round 4 ...\n\n R4T13: The man's chanting voice is heard again, but this time, it is not as distant. There is a loud crack and buzz and a bolt of electricity drives right down the stairway from above the head of the clockwork soldier. The noise and smell of ozone is enough for Akif to hunker down and only take 17 electricity . Sisir, tuned in to his brother, likewise drops into a crouch for only 18 electricity . Iluvar and The Scribe both completely dodge the effect.\n\nNow, at last, the enemy is visible (but wasn't at the time of casting). It is a tall, clean-cut, good-looking blond man with an odd set of mechanical wings flying 10' off the ground and above Red.\n\n R4T10: Akif , what do you do?\n\nBlue on deck, Little dragon in the hole, Iluvar/ Sisir delaying ..." }, { "author": "DrK", "message": "Akif bellows in pain as the lighting courses over his body. \"Brother, I am wounded, a mage!\" he shouts out before launching an all out attack on the construct in front of him.\n\n \n Spoiler: OOC \n\nFull attack straight ahead with shield\n[T] (1d20+15)[ 34 ] dam (1d8+15)[ 16 ] \n[T] (1d20+10)[ 19 ] dam (1d8+15)[ 16 ] \n " }, { "author": "lostsole31", "message": " R4T10: Akif bellows in pain as the lighting courses over his body. \"Brother, I am wounded - a mage!\" he shouts out before launching an all out attack on the construct in front of him. He rams the edge of his lower shield into the soldier's shin for 15 mod . He tries to hit the other shin, but now the soldier is wise with a low guard.\n\n R4T9: As Blue attacks, two duplicates of Akif appear in and around him; they don't protect him, but his armor does. Unfortunately, the mesmeric mirrors don't protect against the soldier's second attack, either, as the halberd cuts into the lead titan's chest for 15 mod .\n\n R4T7: Another bolt escapes the tiny dragon's mouth to hit Akif in the chest for 4 force .\n\n End Round 4, Begin Round 5 .... \n R5T13: The wizard casts a spell, and then is no longer visible to those on the stairs.\n\n R5T10: Akif , what do you do?\n\nBlue Soldier on deck, tiny dragon in the hole, Iluvar/ Sisir delaying ..." }, { "author": "DrK", "message": "Akif feels the impacts, blood pouring down his flanks but with enemies ahead and his allies behind on the narrow stairs he is wedged in an unenviable position. He lashes out forwards with the shield seeking to batter a path forward a great roar on his lips as he tries to spur himself and the others onwards\n\n \n Spoiler: OOC \n\n\nSwift: Encouraging roar\nFull attack [T] with spear\n (1d20+15)[ 25 ] dam (2d6+12)[ 19 ] \n (1d20+10)[ 17 ] dam (2d6+12)[ 17 ] \n\n(Bonus from Encouraging roar boost not included)\n " }, { "author": "lostsole31", "message": " R5T10: Akif feels the impacts, blood pouring down his flanks, but with enemies ahead and his allies behind on the narrow stairs he is wedged in an unenviable position. He lashes out forwards with the shield seeking to batter a path forward a great roar on his lips as he tries to spur himself and the others onward. His spear catches the soldier in the belly for 18 mod , but the second doesn't push through its metal form.\n\n R5T9: Blue counters with a strike to Akif's right calf only to get rid of a mesmeric mirror Akif then shield blocks the second attack, and the second image goes away.\n\n R5T7: The little dragon shoots forth another bolt from its mouth to strike Akif for 5 force .\n\n End Round 5, Begin Round 6 ...\n\nR6T13: Distantly, spellcasting is heard downstairs, followed by an indirect glare of red that Iluvar and The Scribe see below in the haze, accompanied by a cry of pain from a female.\n\n R6T12: Herifax calls from around the corner, below. \"I'm hit! Berkanin is down here!\" (Sounds of arrows being released and a man's distant voice exhibiting pain.)\n\n R6T10: Akif , what do you do?\n\nBlue on deck, Mini-dragon in the hole, Iluvar/ Sisir delaying ..." }, { "author": "Tippnick", "message": "Iluvar looks at the scribe and points to himself and the down the stairs. Then hold his index finger up to his lips. He thens moves quietly down the stairs and will try to get a picture of what is going on.\n\n \n Spoiler: out of delay \n\nIluvar comes out of delay\nFree action: indicates his intentions to the scribe\nMa: sneaking down the stairs to the bedroom\n\nSA: will try to asses what is going on in the bedroom\n " }, { "author": "DrK", "message": "Akif spins the shield and the spear aggressively. Now relieved, despite the damage and wounds to his sides and chest. \"I will hold them here... Deal with the mage\" as he jabs upwards twice hoping glancing back to see if there is space to retreat\n\n \n Spoiler: OOC \n\n\nFull attack [T]\n (1d20+15)[ 18 ] dam (2d6+12)[ 23 ] \n (1d20+10)[ 15 ] dam (2d6+12)[ 14 ] \n " }, { "author": "lostsole31", "message": " R6T11: Iluvar looks at the Scribe and points to himself and the down the stairs. Then hold his index finger up to his lips. Moving quietly down the stairs, he tries to get a picture of what is going on.\n\n R6T10: Akif spins the shield and the spear aggressively. Now relieved, despite the damage and wounds to his sides and chest. \"I will hold them here. Deal with the mage,\" he commands as he jabs upwards twice as both attacks are deflected. He sees that Iluvar vacated his spot, so there is now a space to retreat, if needed.\n\n R6T9: Akif and the clockwork soldier both are unable to land blows this round, their weapons and shield in contest.\n\n R6T7: The tiny dragon belches another bolt into Akif's chest for 2 force .\n\n End Round 6, Begin Round 7 ...\n\nR7T13: The sound of casting is heard from within the bedroom, but Iluvar is not at a good vantage point to see down at the corner where he is. Right then, from the corner behind where he stands, webs blast forth from that point to go up the stairs and south along the eastern wall! The webs roll forth to cover over Iluvar, The Scribe, Herifax, and even Sisir. However, all four of them are able to keep from getting stuck - they are inside the web, but not (currently) held fast.\n\n R7T12: Herifax works her way out of where she is and out of Iluvar's sight. A beautiful, enchanting song is heard. It works at the will of the heroes, but none of the PCs are especially affected by it.\n\n R7T11: Iluvar , you are within - but not stuck in - thick sheets of webbing. What do you do?\n\nAkif on deck, Blue in the hole, Sisir delaying ..." }, { "author": "Tippnick", "message": "iIluvar will advance to the west carefully while trying to get to mage.\n\n\n \n Spoiler: Crunch \n\nHe will use a swift action to enact his Judgment for this combat Justice and Purity\nNot sure which one is better at the moment but will use either but will use CMB or Escape artist to move through the webs\n\nOnce he sees the mage he will assess to determine race (for bane purposes)\n\nIf he does reach the mage he will attack with an unarmed attack and stunning fist (stun)\n (d2+16)[ 17 ] stunning fist\nWith divine favor and justice not added in\nUnarmed damage\n (d10+3)[ 7 ] \n " }, { "author": "lostsole31", "message": " R7T11: Iluvar will advance to the west carefully while trying to get to mage. Once he corners him, he throws a focused punch right into the spellcaster's throat for 15 + crushed trachea (cannot breathe/ speak) ! towards what he thinks is the spellcaster's throat, but being unable to see him in the dark bedroom, he misses.\n\n R7T10: Akif , what do you do?\n\nBlue on deck, Little dragon in the hole, Sisir delaying ..." }, { "author": "DrK", "message": "Akif ducks back, again wincing at the small nip from the force blast again. He stabs upward twice more with the spinning spear to drive back the constructs before stepping back to keep close to the others\n\n\n \n Spoiler: OOC \n\n\nFull attack\n (1d20+15)[ 30 ] dam (2d6+12)[ 16 ] \n (1d20+10)[ 28 ] dam (2d6+12)[ 21 ] \n5ft step away down the stairs\n " }, { "author": "lostsole31", "message": " R7T10: Akif ducks back, again wincing at the small nip from the force blast again. He stabs upward twice more with the spinning spear to finally destroy the clockwork soldier in front of him. Unfortunately, with Sisir directly behind him (and in webbing, at that!), Akif is unable to step back at all.\n\n R7T9: Red steps forward, wading through the pieces of its fallen kin, its halberd slamming hard against Akif's armor.\n\n R7T8: The Scribe uses his flaming ranseur to clear away the webs in his square.\n\n R7T7: The little dragon belches at Akif again for 4 force .\n\n End Round 7, Begin Round 8 ...\n\nR7T14: A terribly wounded looking troll comes into Akif's view behind the clockwork solider.\n\n R7T13: There is the sound of mechanical wings moving away from Iluvar.\n\n R7T12: Herifax stops her song. Above, Akif notes that the bloodied troll seems to blink and look around confused. In the darkness, Iluvar hears several bow twangs from behind (north) him. Only one sound like it hit its mark, but it definitely helps Iluvar realize where the mage is now.\n\n R7T11: Iluvar , you cannot see in the dark bedroom, but you do know that the mage is 5' above you and to your relative southeast from the cry of pain, sound of wings, and even some other noise. What do you do?\n\nAkif on deck, Red in the hole, Sisir delaying ..." }, { "author": "Tippnick", "message": "Iluvar reaches into his handy haversack to pull out a sunrod and light it. \n Spoiler: crunch \n\n\n\nMA: reach into haversack to pull out a sunrod.\nSA: light the sunrod\n " }, { "author": "lostsole31", "message": " R7T11: Iluvar reaches into his handy haversack to pull out a sunrod and lights it.\n\n R7T10: Akif , what do you do?\n\nRed on deck, The Scribe in the hole, Sisir delaying ..." }, { "author": "lostsole31", "message": " R7T10: Akif had called for his brother to aid, but his brother seems to be locked in some type of tactical confusion. Akif calls out loudly - using various war cries, imprecations, and the like for his allies that may yet hear him to know that they will yet last out the day. Meanwhile, he focuses on destruction as he thrusts out with his spear, only for his lack of accuracy to pay him back with a glance off the soldier's armor. Or so it seems, for his secondary attack was the real attack as his criticial thrust with the second spear attack hits the construct in the head for 19 mod . He exhorts Sisir, \"Brother! If not to me, then to them!\" \n R7T9: The soldier hacks down to cut Akif's left thigh for 22 mod , and the second attack cuts deep into his left shoulder also for 22 mod .\n\n R7T8: \"I'm sorry, Sisir, but this will keep you out of the webs and might bring you to focus again,\" says The Scribe, who uses his flaming ranseur to burn away the webs in Sisir's square, but also burns Sisir for 7 fire . \"If you can't heal your brother, move past me that I may.\" \n R7T7: The little dragon belches at Akif to hit him for 5 force .\n\n R7T6: Sisir , you have been directly prompted by two allies (and even burned by one of them, though that was to help unimpede your movement). Do you come out of delay?" }, { "author": "Qazgir", "message": "Sisir\n\n \"You have my thanks Scribe\" Sisir says, moving down the stairs, past the Scribe. Rounding the corner of the stairs, Sisir will grimace at the darkness, and focusing on the image of a flickering candle illuminating a room, attempt to illuminate the spaces in front of him, and focusing his stare on whatever enemy he sees.\n\n \n Spoiler: Action! \n\nFree Action: Speak\n\nMove Action: Move 10' East, and 5' South, to end up in the square 5' North and 10' East of Iluvar.\n\nStandard Action: Cast Faerie Fire defensively. (1d20+14)[ 16 ] vs DC 17 (15+2).\n\nSwift Action: Should Sisir see anyone, either upon rounding the bottom of the stairs, or after, hopefully, casting Faerie Fire, activate Hypnotic Stare targeting the enemy that is closest to Iluvar if more than one are seen.\n\nTricks: If anyone with Mask Misery implanted become affected by any moderate condition as defined by Touch Treatment, activate Mask Misery. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force the same save vs confusion as above.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R7T6: \"You have my thanks, Scribe,\" Sisir says, moving down the stairs, past the Scribe, but as soon as he passes him, Sisir finds himself pushing past thick webs. Rounding the corner of the stairs while slogging through the webs, Sisir sees the bright light of a sunrod in Iluvar's hand. Sisir had hoped to add a little light, but spent too much time pushing through the webs and now with the sunrod it seems he need not bother. Standing on the bed over the unconscious catfolk is a handsome man with close-cropped, blond hair and wearing a mechanical backpack with wings. The man seems to have just opened the window there. At the same time, Sisir can't get exact features, as the man's form seems to be vibrating extremely quickly. Knowing this to be his quarry, Sisir focuses his stare on the man.\n\n End Round 7, Begin Round 8...\n\nR8T14: Upstairs, Akif thought he saw a horrifically wounded troll behind Red, but then the troll is gone again.\n\n R8T13: Downstairs, the metal-winged man slips to the other side of the window, and then casts a spell directed at the bottom corner internal wall of the stairs. A blast of conjuration energy erupts - not only throughout the room - but up the stairs as far as Akif, but not far enough to include the clockwork soldier. Thick, inky black tentacles erupt from every horizontal surface and reach around. The unconscious, helpless catfolk is instantly snatched up (and takes 7 from constriction). Sisir, Iluvar, and Herifax resist being grabbed, but the unconscious catfolk surely can't take too much of this.\n\nUpstairs, however, to add insult to injury, Akif is snatched up by the tentacles and takes 7 mod from the squeezing! The Scribe easily slides away from the tentacles.\n\n R8T12: Herifax has tears in her eyes and says, \"If only you were willing to have been my nestmate, Kanya Ismahe, you would not have been left insensate for your cold heart.\" She then pushes past the tentacles to exit to the west.\n\n R8T11: Iluvar , black tentacles all around, plus the webs to the east. You may have all the light you need, but it is hard to see. The wizard went out through the window. You also see the helpless catfolk unconscious and being squeezed by tentacles right in front of you. You know that while you escaped the first grasping of the webs, that they whip around and hold onto everything so you aren't exactly safe, either. What do you do?\n\nAkif on deck, Clockwork soldier on deck ..." }, { "author": "Tippnick", "message": " \"The wizard has left out the window, Scribe find the troll, everyone else get out of reach of the tentacles.\" , Iluvar directs. He changes into a defensive posture. He concentrates a moment. He then uses a teleport ability to travel.\n\n \n Spoiler: crunch \n\n\nFree speech\nSwA: Defensive stance\nSA: activate hast from the shard\nMA: spend ki to use abundant step (appearing 1 square south of Akif and 2 squares east.\n " }, { "author": "lostsole31", "message": " R8T11: \"The wizard has left out the window. Scribe, find the troll. Everyone else, get out of reach of the tentacles,\" Iluvar directs before concentrating and disappearing from sight. \n Spoiler: Iluvar \nYou take 2 damage and appear .... well, you're pretty sure you are no longer at the Hanging Manse now ... but on the streets of Kaer Maga with plenty of surprised people looking at you!\n \n\n R8T10: Akif , you are in the grips of black tentacles. What do you do?\n\nClockwork Soldier on deck, The Scribe in the hole ..." }, { "author": "DrK", "message": "Akif bellows in pain, the world spinning around him as his vision darkness and he feels faint with the strangling tentacles. \"Brother... save me.\" he gasps as she hes truggles and pushes with the last of his strength seeking to push his way free.\n\n \n Spoiler: OOC \n\n\nCMB to break grapple (1d20+16)[ 35 ] \n(Does armband of brawler apply? [not included here]) then move down the stairs towards allies.\n " }, { "author": "lostsole31", "message": " R8T10: Akif bellows in pain, the world spinning around him as his vision darkness and he feels faint with the strangling tentacles. \"Brother... save me.\" he gasps as she he struggles and pushes with the last of his strength seeking to push his way free. Succeeding grandly, he then pushes through tentacles to pass by The Scribe and make his way down - but not yet off - the stairs, and entering into areas of mixed webs and tentacles, and finally next to his brother.\n\n R8T8: A tentacle wraps around The Scribe and squeezes, but he just shrugs and steps out of the tentacle, grabs a potion, and pours it down Akif's throat for 9 healing .\n\n R8T6: Sisir , you get wrapped up by tentacles for 3 mod + grabbed . What do you do? Also, roll a Ref save..." }, { "author": "Qazgir", "message": "Sisir\n\nAs he struggles with the tentacles grabbing him, Sisir addresses the Scribe, \"you have my gratitude to healing my brother. Once we are clear of these tentacles let us follow Iluvar. Now, let us see if I can break this frustrating spell.\" Centering himself for a moment, Sisir pictures a beach, where a waves splashes onto the shore, washing away a sand castle, he then gestures at the tentacles, as if to wave them away.\n \n Spoiler: Action! \n\nReflex Save: (1d20+18)[ 34 ] \n\nMove Action: Center himself for purposes of thought component.\n\nStandard Action: Attempt to cast Dispel Magic.\n\nConcentration check: (1d20+14)[ 34 ] vs DC 13+CMB\n\nDispel check: (1d20+8)[ 22 ] vs DC 11+CL\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed. If Iluvar is within 180' (100+10*Mesmerist Level) tricks implanted in him can still be triggered, even without line of sight, unless something blocks telepathic contact between us.\n " }, { "author": "lostsole31", "message": " R8T6: As he struggles with the tentacles grabbing him, Sisir addresses the Scribe, \"You have my gratitude to healing my brother. Once we are clear of these tentacles let us follow Iluvar. Now, let us see if I can break this frustrating spell.\" Centering himself for a moment, Sisir pictures a beach, where a waves splashes onto the shore, washing away a sand castle, he then gestures at the tentacles, as if to wave them away. Magical energy rushes forth from Sisir to remove the black tentacles spell - not just on the stairs - but throughout as well.\n\n R8T5: The clockwork soldier makes its way down the stairs to The Scribe. It attacks with its halberd only to be blocked by the ranseur, but the second attack gets past The Scribe's defenses and looks like its going to hit him, but the roiling mist throws off the soldier's aim.\n\n R8T4: The little dragon flies down and belches a bolt at The Scribe to hit him, though the wound doesn't seem to show.\n\n End Round 8, Begin Round 9 ...\n\nR9T13: The man flies back into the room, a few feet off the ground and casts a spell at Sisir.\n\n Sisir , roll a Will save!" }, { "author": "Tippnick", "message": "Iluvar shakes his head and says, \"I didn't go back in time far enough.\" He then disappears.\n\n \n Spoiler: second verse, same as the first \n\n\nSA: goes full defensive\nMA: uses ki to go where was at the beginning of last round in the mages houses.\n " }, { "author": "Qazgir", "message": "Sisir\n\nSisir does his best to resist whatever foul magic has been cast on him.\n\n \n Spoiler: Action! \n\nWill Save: (1d20+19)[ 31 ] \n " }, { "author": "lostsole31", "message": " R9T13: Sisir does his best to resist whatever foul magic has been cast on him, and as a mesmerist, finds the domination attempt laughably easy to endure. The mage is now hovering off the floor.\n\n R9T11: Iluvar shakes his head and says, \"I didn't go back in time far enough.\" He then disappears and appears where last was in the bedroom, but doing that drops his focus ... and his defensive stance. Well, ALMOST where he expected to be, but he is now a few feet south and in the SW corner of the bedroom because the mage with mechanical wings flapping is where he would have appeared.\n\n R9T10: Akif , what do you do? You are currently in webs. If you want to move, you have to make a Ref save to move freely.\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Akif releases his grip on the spear to free up a hand, coughing on the healing potion as with his fre hand he presses his own hand to his holy symbol to try and repair some of the damage, happier now in webbing rather than constricting tentacles.\n\n \n Spoiler: OOC \n\n\nFree: Drop spear to free up a hand\nStandard: cast prepared cure light wounds\n * Concentration if needed (1d20+9)[ 21 ] \n * Cure light (1d8+5)[ 6 ] \n " }, { "author": "lostsole31", "message": " R9T10: Akif releases his grip on the spear to free up a hand, and the webs obligingly hold his spear where he releases it. In doing so, however, his stance fully ends. He also notices that the webs are currently holding him fast. He coughs on the remains of the healing potion as with his free hand he presses his own hand to his holy symbol to try and repair some of the damage, happier now in webbing rather than constricting tentacles. He concentrates despite the webs, and still provides himself with 6 healing .\n\n R9T8: From his position, The Scribe enters adds to his current fighting stance by blending something else in as well - something more cerebral, observant and defensive. He chokes up on the length of his ranseur, which seems to leave him a bit more vulnerable, but in doing so he can now attack the soldier right in front of him. He engages in an extreme tussle, but just at the last second he finally trips the clockwork man. As soon as it falls onto the steps (not down) he strikes it in its left lower leg for 21 mod . The wounds you expected The Scribe to sport earlier finally begin to show, though a bit lessened now ( 7 ).\n\n R9T6: Sisir , what do you do? Roll a Ref save first to make sure you aren't entangled by the webs.\n\nClockwork Soldier on deck, Lil' Dragon in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nDoing his best to move past the webbing, Sisir moves out of the flight of stairs, and addresses the mage, \"Ah, and you would be our esteemed host I presume. A pleasure to meet you, if I could have a moment of your time.\" As he finishes speaking, Sisir sets his gaze on the mage, focuses briefly, and imagines sets of manacles closing around wrists.\n\n \n Spoiler: Action! \n\nReflex Save: (1d20+18)[ 24 ] \n\nFree Action: 5' Step South and speak.\n\nSwift Action: Hypnotic Stare on the mage. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nMove Action: Center himself for purposes of thought component.\n\nStandard Action: Cast Hold Person on the Mage, DC 18.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R9T6: Doing his best to move past the webbing, Sisir moves out of the flight of stairs, and finds that moving even 5' through the webs is much more difficult than expected. He addresses the mage, \"Ah, and you would be our esteemed host I presume. A pleasure to meet you, if I could have a moment of your time.\" As he finishes speaking, Sisir sets his gaze on the mage, focuses briefly, and imagines sets of manacles closing around wrists. With his intent gaze, it is too much for the mage to deal with, even with a relatively strong mind, and to Iluvar's eyes it seems that the mage is held fast in place - seemingly paralyzed!\n\n R9T5: On the stairs, the clockwork soldier attempts to regain its feet and The Scribe's ranseur slams against its chest without effect. Once on its feet, it strikes The Scribe in his left elbow ( 22 DDP ).\n\n R9T4: The little dragon belches to hit The Scribe with ( 4 force DDP ).\n\n End Round 9, Begin Round 10 ...\n\nR10T15: A half-sized Myki suddenly appears, having truck the clockwork dragon for 30 !\n\n R10T13: The mage works hard and breaks out of his paralysis, stepping a few feet north to the hallway entrance.\n\n R10T11: Iluvar , what do you do (currently hasted )?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar moves after the mage and engages him.\n\n\n\n\n \n Spoiler: Crunch \n\n\nIf Iluvar can use his step up feat he will, If not he will take a 5foot step and engage the mage.\nSwA: Activate Bane Human\nFRA: Flurry of blows, stunning fist (bane, judgment, divine favor, possible flank not included)\n (d20+16)[ 24 ] to hit with stunning fist\n (d10+3)[ 10 ] unarmed damage\n (2d6)[ 9 ] bane damage\n (d6)[ 6 ] precision damage from flanking\n\n2nd Flurry\n (d20+16)[ 26 ] to hit\n (d10+3)[ 4 ] unarmed damage\n (2d6)[ 10 ] bane damage\n (d6)[ 6 ] precision damage from flanking\n\nHaste attack\n (d20+16)[ 33 ] to hit\n (d10+3)[ 10 ] unarmed damage\n (2d6)[ 7 ] bane damage\n (d6)[ 2 ] precision damage from flanking\n\nIterative attack\n (d20+11)[ 24 ] to hit\n (d10+3)[ 6 ] unarmed damage\n (2d6)[ 6 ] bane damage\n (d6)[ 5 ] precision damage from flanking\n " }, { "author": "lostsole31", "message": " R10T11: Iluvar moves after the mage and engages him. His first attack gets noped by the high-speed visual vibration effect from the mage, which in turn spoils Iluvar's Stunning Fist. The next is a right punch to the mage's chest for 24 + confused ; a low knee drop onto his shin for 25 ; finally, a rising knee jumping attack to his jaw for 20 .\n\n R10T10: Akif , what do you do? You are currently entangled in the web.\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Akif, still struggling with the grievous wounds pulls out his wand and taps one of the injured parts\n\n \n Spoiler: OOc \n\n\nDraw wand of cure light\nTap self (1d8+1)[ 5 ] \n " }, { "author": "lostsole31", "message": " R10T10: Akif, still struggling with the grievous wounds pulls out his wand and taps one of the injured parts for 5 healing .\n\n R10T8: Given inspiration, The Scribe sees a spot between plates of metal on the prone soldier and stabs the clockwork soldier for 18 mod . Once done, The Scribe's most recent wounds show ( 23 DDP ).\n\n R10T6: Sisir , what do you do?\n\nEnemies on deck and in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nDrawing his mace, Sisir steps towards the mage and strikes, aiming for the mage's torso.\n\n \n Spoiler: Action! \n\nMove action: Draw his mace.\n\nFree action: 5' Step west, to end up adjacent to the mage.\n\nStandard Action: Attack the mage with the mace.\n\nAttack Roll #1: (1d20+14)[ 33 ] \nDamage Roll #1: (2d6+8)[ 18 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 13 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed. If Akif begins his turn within an enemies reach, trigger Compel Alacrity, allowing him to move up to 15' as a free action, without provoking AOOs, and which doesn't count against his movement for the round.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R10T6: Sisir goes to grab his mace, but finds that in the interim he has become stuck in the webs! He manages to get his mace into his hands, but he is held fast by the webs.\n\n R10T5: Not having any true tactical awareness, the clockwork soldier foolishly attempts to stand. Myki stabs it right through the head, destroying it in one fluid, perfect stroke.\n\n R10T4: The little dragon belches at Myki to strike her for 2 force . The clockwork flyer then tries to get away from Myki, but her blade finds it as well, doing 14 to it as it flies up the stairs and away.\n\n End Round 10, Begin Round 11 ...\n\nR11T15: Myki gives chase, flying after the thing ...\n\n R11T13: The mage is confused, but Iluvar had followed up the confusion strike with more violence, so now the mage is given to return violence. He steps back a few feet to get partial cover from the corner and casts a spell. A bead of flame is sent to the far southeastern corner of his own bedroom before it blossoms out into a fireball that covers the entire bedroom, but not him in the hallway. Iluvar hunkers down by the wall and uses the bed to shield himself. Sisir's grappled position in the web hurts him as 28 fire . The catfolk laying on the bed unconscious takes 33 fire ; she may or may not be dead, you don't know. Then, to add insult to injury, all of the webs in the bedroom (minus the webbing on the stairs proper holding Akif) foes up in flame as well, with Sisir taking another 3 fire , and Kanya Ismahe taking another 4 fire , but at least Sisir is no longer restrained by webs. Iluvar's lenses tell him that it was the webs that finally killed the catfolk female.\n\nOne thing of note is that the mage no longer seems to be moving with hyperspeed.\n\n R11T11: Iluvar , what do you do?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar will once again move to where he can engage the mage in close combat.\n\n \n Spoiler: crunch \n\n\nIluvar will continue bane and\nUse stunning fist and risky strike\n (d20+13)[ 15 ] \nUnarmed damage (d10+9)[ 14 ] \nBane damage [2d6]\n\nIf the mage 5ft steps away he will use step up to close the distance.\n " }, { "author": "lostsole31", "message": " R11T11: Iluvar doesn't need to move to where he can engage the mage in close combat, though he will be fighting around a corner. He makes a single attack in hopes of bringing the mage down quickly, but it ends up being a clumsy attack that strikes the corner of the wall he's fighting around. He also recognizes that his high jump ki power is no longer in effect.\n\n R11T10: Akif , you are currently held fast in the last remaining 5' section of webs. You have a wand of healing in one hand, a shield readied in the other, and your spear politely held by those same webs. What do you do?\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Seeing fireball flying and the damage wrought by them Akif frantically hits himself again with the wand to try and desperately recover some of the injuries\n\n \n Spoiler: OOC \n\n\nCure Light Wounds (1d8+1)[ 4 ] \n " }, { "author": "lostsole31", "message": " R11T10: Seeing fireball flying and the damage wrought by them, Akif frantically hits himself again with the wand to try and desperately recover some of the injuries, gaining 4 healing .\n\n R11T8: A few seconds prior, The Scribe's shield had faltered, but he's confident that another application is unneeded. He looks at Akif and the weak effect the wand has on him. \"Don't hate me for this, but...\" and he applies his flaming weapon to the webs holding Akif. They flare up, doing 5 fire to Akif, but the last vestiges of webbing is now gone. Akif's spear clatters to the bottom of the stairs. He then zooms downstairs to engage the wizard.\n\n R11T6: Sisir , what do you do?\n\nOff-camera combatants on deck and in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nSeeing the Scribe rush past him, Sisir takes a moment to center himself, before images of manacles closing around wrists appear in his mind again.\n\n \n Spoiler: Action! \n\nMove Action: Center himself for purposes of thought component.\n\n\nStandard Action: Cast Hold Person on the Mage, DC 18.\n\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed. If Akif begins his turn within an enemies reach, trigger Compel Alacrity, allowing him to move up to 15' as a free action, without provoking AOOs, and which doesn't count against his movement for the round.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R11T6: Seeing the Scribe rush past him, Sisir takes a moment to center himself, before images of manacles closing around wrists appear in his mind again. The mage's mind struggles well, but the hypnotic stare undermines his will and soon the mage is once again paralyzed!\n\n R11T4: .....\n\n End Round 11, Begin Round 12 ...\n\nR12T15: Pint-sized Myki flies into the hallway from outside to the west, quickly studies the mage, and then stabs him in the back of his upper left arm and into his brachial artery. The paralysis instantly ends, and the mage's lifeless corpse flops to the floor.\n\n Combat Ends! " }, { "author": "DrK", "message": "Akif breathes a sig of relief seconds after pulling his arm with a wince free of the flaming webs. \"I do not like these clockwork soldiers\" he says kneeling slightly to catch his breath as he taps the wand on the various wounds seeking to recover at least some the grievous damage done to him.\n\n \n Spoiler: OOC \n\n\nIf we have 1 minute he'll tap himself 10 times with the wand of Cure light. If we do not have 1 minute please remove any un-needed ones\n (10d8)[ 8 ][ 4 ][ 2 ][ 4 ][ 1 ][ 3 ][ 2 ][ 3 ][ 3 ][ 1 ](31) +10\n " }, { "author": "lostsole31", "message": "Since that battle took a lot out of people, there is no reason to believe you don't take a 1-minute breather (healing/ charges updated).\n\nAs people catch their breath, the half-size Myki says, \"I freed Augustille from a contraption up above. I told him to hide in a corner to regenerate. The contraption seemed to have kept wounding him to overcome his regeneration and keep him in a badly injured state, so he needs time as well.\" " }, { "author": "Tippnick", "message": "Iluvar will cast cure light wounds the cure moderate to speed up the process. He will use his available spell slots and those appropriate levels per spell. He will also pull out his wand to top everyone off. \n Spoiler \n\n\n\nHealing\n4 first level slots\n (d8+5)[ 10 ] \n (d8+5)[ 10 ] \n (d8+5)[ 11 ] \n (d8+5)[ 11 ] \n\n3 second level slots\n (2d8+8)[ 16 ] \n (2d8+8)[ 11 ] \n (2d8+8)[ 19 ] \n " }, { "author": "lostsole31", "message": "Iluvar has the healing magic, and The Scribe (assisted by Iluvar) have the healing know-how for triage. They look over everyone and begin applying healing, with the exception that The Scribe does not allow himself to be looked over or healed. All three CMW go to Akif; one CLW goes to Iluvar; three CLW go to Sisir.\n\nOnce this healing has been passed around ...\nAkif: ~65%.\nThe Scribe: Healed.\nIluvar: ~92%.\nMyki: Faint scratch.\nSisir: ~80%." }, { "author": "Qazgir", "message": "Sisir\n\n \"Well, I agree with my brother, but for now I believe our thoughts should turn to removing ourselves and Augustille from this aggravating place. If we want to take a direct route, I can cushion the falls of four of us, but no more. Otherwise I suppose we will be retracing our steps, unless we have anything else we need to do here first?\" He says, tilting his head towards Myki to indicate the question is primarily addressed to her." }, { "author": "lostsole31", "message": "Myki screws up her face. \"Umm, fly spell active, thanks anyway. But if you could remove your mist-spell. Yeah, I see big things through it but also seeing mist makes it ... weird. It's not a perfect vision for fine-tuned searching. Anyway, I am heading up to check on Augustille.\" \n\nThe Scribe says, \"Before you go, do you all remember how careful I was about not being a bunch of crazy looters? Well, things have panned out that he was the kidnapper and he's dead now. So, we should loot away. Also, as a service to the community, we do need to kill the plant monsters in the garden. Now that the owner is dead, they'll get hungry, and then go rampaging through town.\" \n\nMyki nods, \"Yeah, as a lamplighter in a near-lawless town. I say we're justified doing the 'to the victor go the spoils' .... though I know the real estate itself would be owned by the Ardocs-at-large, so we can't become squatters.\" " }, { "author": "DrK", "message": "Akif breathes a sigh of relief as the worst of the wounds are healed and he offers a nod of thanks to the others. \"My thanks for saving me.\" He adds, \"Now let us see what this fellow has on him.\" he adds as he approachs the downed mage and the broken constructs to help loot them. \"I agree we can do the weeding in the garden on the way out.\" " }, { "author": "lostsole31", "message": " \"Shall we go upstairs and tend to Augustille, first?\" asks The Scribe." }, { "author": "Tippnick", "message": "Iluvar agrees, \"Let us attend to the troll.\" " }, { "author": "DrK", "message": "Akif, making sure to grab up his spear and stow his wand, nods. \"I agree. Let us finish this place and be done.\" Though he does glance at his brother switching to their Giant tongue, <\"Brother, I will not rush ahead this time. I was most sorely pressed by these metal clockwork soliders.\"> " }, { "author": "lostsole31", "message": "The group heads upstairs, and by request Sisir drops his obscuring mist . This large room has walls fifteen feet high, with tall, narrow arches for windows. The chamber has no roof of its own, and instead the walls are freestanding, with a five-foot gap between their tops and the stone of the district’s ceiling. Papers and diagrams cover the walls and several work benches, and half-finished meals and pieces of machinery lie in haphazard piles on the floor. Against the northwestern wall stands a huge metal apparatus, upon which is painted the blood of its former troll prisoner.\n\nA half-healed (and quickly regenerating) troll is cowering up there, giving a half-hearted wave while the party takes in the scene.\n\nMyki will tell you what she saw when she came up here to free the troll. The strange mechanism (and its numerous reinforcing struts) that restrained Berkanin’s captive troll Augur takes up almost an entire wall of the workshop. In the center, Augustille had been hung spread-eagled from deep spikes driven through his wrists and ankles. His stomach was flayed open, the skin held that way with hooks, and ropes of his innards and organs were held in front of him by a metal basin that protrudes from the apparatus on extendable arms. Long tubes ran from painful-looking ports in the troll’s skin to clear glass alembics and sealed vessels of steel and copper. Sparks leap sporadically between contact points on the rack, and a fan of tubes like pipes on an organ rises up to almost the top of the wall. Several styluses on mechanical arms were scribbling on sheaves of paper, while the apparatus as a whole constantly cut and tugged and adjusted to offset the troll’s regeneration, maintaining the tormented creature in an equilibrium of torture.\n\n \"It took me several seconds to be able to free him from the device,\" admits Myki.\n\nFrom what you can see looking at Berkanin's notes, this apparatus is Berkanin’s masterpiece: an attempt to simultaneously enhance the “reception” on the troll’s oracular abilities (the tubes are designed to capture and amplify “divine resonances”) while gauging and recording the prophecies in hopes of reproducing the phenomenon mechanically. The whole mechanism is an incredible work of engineering and art, but so far what it was best at was keeping the troll in constant pain.\n\nIt mentions that Augustille was fed numerous psychotropic drugs and sedatives, and it is obvious now looking at the troll that he is staggered and loopy.\n\nBy the time you are done looking at the machine and Berkanin's notes, the troll is fully healed ... but still fully drugged." }, { "author": "Qazgir", "message": "Sisir\n\n \"What a fascinating and monstrous device, but with Augustille in hand, we really should take our leave.\" Sisir says, before addressing his brother in Giant, <\"I think it's fair to say you've done nothing worse than me today brother.\"> " }, { "author": "DrK", "message": "Akif looks at the troll warily before glancing around the room. As the explanation is given he shakes his head \"The savagery of the younger races is a think is a thing I find sad.\" he says quietly to his brother. Before looking to the scribe and Myki. \"Is there much else you wish to do here?\" " }, { "author": "lostsole31", "message": "The Scribe looks to Myki, \"If you don't mind, we'd like you to look over our charge,\" and here he points to Augustille, \"while the rest of us go through the house for a quick looting before heading outside to deal with the carnivorous plants.\" Turning to the rest, \"Gentlemen, sound like a plan?\" " }, { "author": "Tippnick", "message": " \"Yes, let us see what we can find and then take on the plants.\" , Iluvar agrees." }, { "author": "DrK", "message": "Akif nods, \"Yes, we can clear the house of danger and magical trinkets\" he suggests gesturing for them to lead on as they can sweep the building." }, { "author": "Tippnick", "message": " \"Let us retrace our steps if we have everything off the mage and this room.\" , Iluvar directs." }, { "author": "Qazgir", "message": "Sisir\n\n \"I believe thats the case, after you.\" Sisir gestures towards the door." }, { "author": "Tippnick", "message": "If the bedroom is also searched then Iluvar will head west and down the stairs." }, { "author": "lostsole31", "message": "The party loots (which will be handled afterwards) ...\n\n Administrative Tracking ...\n\n The following spells/ effects all drop in the meantime..\n \n Everyone's Ashen Path . All stances and fighting styles. \n Myki: She is now full size again, significantly less agile (though still insanely dexterous), and no longer flying. Several extracts + mutagen still active. \n Augustille: Fully healed, guided by Myki who is now in the rear of the looting/ plant-killing bravos. \n Iluvar: Haste, divine favor lapsed. Lit sunrod still in hand. Judgment and bane stopped with battle's end. Protection from energy [electricity] still active. \n Akif: Tactical presence. Reset light on spear. \n The Scribe: Nothing else active. \n Sisir: Divine favor and mirror image lapsed. Obscuring mist assumed dropped, and useless now anyway because of fixed position. Reset light on shield. \n \n\nThe idea is to kill big plants you saw deeper in the garden to the east.\n\nHow do you proceed?" }, { "author": "Tippnick", "message": "Iluvar suggests, \"Attacking one at a time and from range as long as we can should be best. Let us advance quietly until we see one. Brothers, are you able to lead us?\" " }, { "author": "Qazgir", "message": "Sisir\n\nSisir returns to his normal size and nods, \"I believe we can take the lead.\" \n \n Spoiler: Action! \n\nSisir's size returns to large.\n " }, { "author": "DrK", "message": "Akif also nods, pausing to expand, swelling to fill the cramped hallway as he stretches, smiling as he returns to his normal size. \"That is better, to not be so small and constrained.\" he adds before odding, \"My brother and I can form a wall to crush them upon.\" " }, { "author": "lostsole31", "message": "Of course, with the vegetation of the garden, they are unable to stand side-by-side but to go single-file down the garden path, anyway. With their new height advantage, they easily see the plant-monsters, though they are just as easily seen themselves. The plant creatures signal this by giving squealing roars each.\n\n Begin Round One ...\n\n R1T39: Myki readies to attack to protect Augustille.\n\n R1T19: Iluvar , you are currently holding a sunrod, and have protection against electricity. What do you do?" }, { "author": "Tippnick", "message": "Iluvar waits until the large brothers are in place.\n\n \n Spoiler: delay \ndelay\n " }, { "author": "lostsole31", "message": " R1T19: Iluvar waits until the large brothers are in place.\n\n R1T18: The Scribe gives a smile and starts telling a story about a Nirmathi warrior woman who cut down many blighted plants in the Fangwood of her home country. The story instantly has a verve that puts a steps into every warrior's heart. He then gets into a fighting stance and zooms down the path but takes a sharp turn south towards the edge of the Hanging Manse itself, though his story is still harder to hear from that point.\n\n R1T16: Sisir, what do you do?\n\nIluvar delaying ..." }, { "author": "Qazgir", "message": "Sisir\n\nImages of plate armor being forged fill Sisir mind, as his skin changes to resemble iron. Defenses in place, Sisir strides past his brother towards the Scribe, fixing his gaze on the first enemy he sees.\n\n \n Spoiler: Action! \n\nStandard Action: Cast Ironskin.\n\nMove Action: Move 5' South and 25' East.\n\nSwift Action: If Sisir sees an enemy Hypnotic Stare on it. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R1T16: Images of plate armor being forged fill Sisir mind, as his skin changes to resemble iron. He then intones the words of magic and calling on Kerkamoth inscribes the mystic symbols in the air. Defenses in place, Sisir strides past his brother towards the Scribe, fixing his gaze on the first enemy he sees, though by going south instead of passing his brother, he stumbles around in the bushes, slowing his progress. Still, he sees \"Red\" and gives it a royal stare.\n\n R1T13-9: The plant monsters squeal-roar again and close. From 15' away, Red comes into view and snaps at Sisir as the titan steps out from some bushes. Meanwhile, Blue on the far side takes a page out of Sisir's book and moves through the plants themselves slowly to amble towards The Scribe.\n\n R1T8: Akif , what do you do? If you go through a square that has 50% more of vegetation, it is difficult terrain.\n\nThe Scribe on deck, Sisir in the hole, Myki/ Iluvar delaying ..." }, { "author": "DrK", "message": "Akif, now towering to his full height and feeling happy and full of his own personal strength looks at the plant creature over the bushes and leaps into the bush darting around the vegetation as he starts swaying in a mobile defensive posture before jabbing forward it.\n\n \n Spoiler: OOC \n\n\nFree: Enter indomitable prescence\nSwift: Enter inner sphere stance\nMove: Advance 10ft\nStandard: Golden Swipe [risky attack] (1d20+19)[ 29 ] dam (3d6+17)[ 32 ] + (6d6)[ 21 ] and reposition (1d20+20)[ 29 ] (if succesful move south)\nFree: Vanguard strike with shield (1d20+16)[ 35 ] dam (2d6+12)[ 17 ] \n *On vanguard included Risky strike penalty as not on the spear due to furious focus\n " }, { "author": "lostsole31", "message": " R1T8: Akif, now towering to his full height and feeling happy and full of his own personal strength looks at the plant creature over the bushes and leaps into the bush darting around the vegetation - with a big bite failing to get through his armor - as he starts swaying in a mobile defensive posture before jabbing his spear forward into it for 58 + confused , and forcing the impaled creature south a few feet before withdrawing his spear. Now in a better position, he clobbers the monster with his shield for 18 .\n\n End Round One, Begin Round 2 ...\n\nR2T18: The Scribe continues his helpful oration. Where he stands he seems to set up a dizzying defense with his polearm while at the same time, afterimages follow with him as he charges Blue to the east, having set up both a boost and a charging maneuver. He moves far too quickly and with great skill for Blue to counter before the smaller man reaches the massive plant monster for 24 + 6 fire . Despite the incredibly powerful blows of the titan causing muffled murmuring sounds from his target, for some reason the less damaging strike from the Scribe draws forth a notable scream of pain." }, { "author": "Tippnick", "message": "Iluvar senses it is time to get into the action moves his way carefully to the south and east and will use his move lment to get all the way to the Scribes side.\n\n \n Spoiler: crunch \n\nDouble move\nWill use his double move to get just east of the Scribe.\n(Reminder he has escape route feat)\n " }, { "author": "Qazgir", "message": "Sisir\n\nSisir steps forward and strikes out twice at the plant creature.\n\n \n Spoiler: Action! \n\nFree Action: 5' Step East\n\nStandard Action + Move Action: Full attack Red.\n\nAttack #1: (1d20+15)[ 31 ] \nAttack #2: (1d20+10)[ 26 ] \n\nDamage #1: (3d6+11)[ 21 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 14 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\nDamage #2: (3d6+11)[ 20 ] Bludgeoning damage and trigger the second Painful Stare of the round dealing (2d6+4)[ 11 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R2T16: Sisir steps forward and strikes out twice at the plant creature for a total of 43 , and Red drops.\n\n R2T15: Iluvar senses it is time to get into the action moves his way carefully to the south and east and will use his move lment to get all the way to the Scribe's side.\n\n(Awaiting path from player...)" }, { "author": "lostsole31", "message": " R2T15: The plant monster attacks Iluvar, but Sisir sees it and switches on Iluvar's mesmeric mirror, but the monster still hits him with a bite for 10 , and with the other two tentacles it only swats the illusory protection away.\n\n R2T9: Meanwhile the plant-monster to the north springs to life and tries to bite Akif, clamping onto his spear. The titan wrenches his spear quickly in a spin, spraining the monster's jaw for 3 DEX . One tentacle goes wild as it recoils in pain, but it then catches Akif with a lucky strike for 7 mod , but can't hold the giant.\n\n R2T8: Akif , what do you do?\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "As the plant whips him back Akif bellows in rage and spins around with shield and spear, jabbing forward repeatedly even as he bellows an encouraging roar for his fiends to goad them into attacking\n\n \n Spoiler: OOC \nSwift: Encouraging roar boost (+2 hit/dam for allies)\nFull: Full attack with spear [risky strike] (Encouraging roar not included)\n(1d20+16)[25] dam (3d6+17)[24]\n(1d20+11)[19] dam (3d6+17)[27]\n\nIf attacked: Use Defensive Prowess to use Iron Shell to try and negate attack\nCounter rolls (1d20+18)[26]\nEDIT: typo, should have been +19\n\nIf use counter freeattack with Vanguard strike\n(1d20+19)[29] dam (2d6+12)[16]\n \n\n Last edited by DrK; Today at 08:08 PM. Cut and pasted from Tyrants grasp where I had posted in the wrong thread " }, { "author": "lostsole31", "message": " R2T8: As the plant whips him back Akif bellows in rage and spins around with shield and spear, jabbing forward repeatedly even as he bellows an encouraging roar for his fiends to goad them into attacking. He stabs it for 27 and it drops, and then stabs it again, most assuredly killing it!\n\n End Round 2, Begin Round 3 ...\n\nR3T18: Despite already facing off against a plant monster, The Scribe ignores the current one. Too quickly for Blue to respond to, The Scribe - continuing his oration - zips around and stabs his flaming ranseur into the mass of the fallen plant monster (Red). That is when Akif and Sisir realize that these things have incredible regeneration. \"That one is dead now ... fire.\" \n R3T16: Sisir , what do you do?\n\nIluvar on deck, Blue in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nSisir nods to the Scribe before speaking, \"a welcome observation, now let us dispense with the rest.\" Images of a hall of mirrors fill Sisir's mind, as multiple illusory copies of himself appear round him, he then strides towards the next creatures and fixes his gaze on it.\n\n \n Spoiler: Action! \n\nFree action: Speak\n\nStandard Action: Cast Mirror Image, creating (1d4+2)[ 4 ] images.\n\nMove Action: Move 30' east.\n\nSwift Action: Hypnotic Stare on Blue. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R3T16: Sisir nods to the Scribe before speaking, \"A welcome observation, now let us dispense with the rest.\" Images of a hall of mirrors fill Sisir's mind, as multiple illusory copies of himself appear round him. He does feel a spot of mental fatigue, but otherwise pushes on. He then strides towards the next creature by stomping through the body of the fallen, and fixes his gaze on it.\n\n R3T15: Iluvar , what do you do?\n\nBlue on deck, Akif in the hole ..." }, { "author": "Tippnick", "message": "Iluvar will attack the creature. He will make a flying kick against the plant creature to the East.and then continue with his other attacks.\n\n \n Spoiler: crunch \n\n\nFree action assess the creature(if I roll less than 8 he will spend an IP)\nSwA: active bane plant if his assessment says it is plant, even if he is not sure\nFRA: Flying kick with flurry of blows while using Risky strike\n\nFlying kick\n (d20+13)[ 17 ] \nUnarmed damage (d10+9)[ 10 ] \nBane damage (2d6)[ 7 ] \n\nFlurry strike\n (d20+13)[ 21 ] to hit\n (d10+9)[ 17 ] damage\n (2d6)[ 6 ] bane damage\n\nIterative attack\n (d20+8)[ 25 ] to hit\n (d10+9)[ 13 ] damage\n (2d6)[ 8 ] bane damage\n " }, { "author": "lostsole31", "message": " R3T15: Iluvar makes a flying kick towards the plant-monster. It chomps at him but misses the deft monk. Iluvar lands with a kick atop its ... \"head\" ... the encouraging roar and The Scribe's oratory carrying the strike through for 22 as he somersaults back and lands on the ground to then deliver and upwards shovel punch under its low mass for 32 + confused , and finally with a spin kick to press deep to its side for 30 .\n\n R3T13: Confused and enraged, the monster regenerates a lot of its damage ( 10 ) and unloads on the painful bug that hurt it, but Iluvar stymies it at every turn.\n\n R3T8: Akif , what do you do? Your encouraging roar was very helpful, but has since subsided.\n\nThe Scribe on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Akif grins inside the helm as the first one falls, then looks tothe south east where he can hear more fighting, even if he can't see. On his long legs he bounds that way closing (if possible) to last out with a devastating shield strike.\n\n \n Spoiler: OOC \n\nMove: To 10ft from blue\nStandard: Smashing shield (1d20+19)[ 38 ] dam (2d6+12)[ 19 ] + (4d6)[ 13 ] and Fort save vs Daze\nFree Vanguard strike shield (1d20+19)[ 24 ] dam (2d6+12)[ 17 ] \n\nIf attacked Iron shell to negate attack shield (1d20+19)[ 30 ] \nFree Vanguard strike shield (1d20+19)[ 32 ] dam (2d6+12)[ 19 ] \n " }, { "author": "lostsole31", "message": " R3T8: Akif grins inside the helm as the first one falls, then looks to the southeast where he can hear more fighting, even if he can't see. On his long legs he bounds that way closing, but all of the vegetation and his own massive size get in the way of him getting to the monster.\n\n End Round 3, Begin Round 4 ...\n\nR4T18: The Scribe continues his oration, zooms to the east and effortlessly puts his lance into the mass of vegetation for 16 + 2 fire , and then turns north and continues several feet. He is many feet away and stops when the monster finally falls.\n\n R4T16: Sisir , what do you do? Both monsters are down.\n\nIluvar on deck, Akif in the hole ..." }, { "author": "Qazgir", "message": "Sisir\n\nSisir grins and nods to his brother, before walking past him and fixing his gaze on any new foes he sees.\n\n \n Spoiler: Action! \n\nMove Action: Move 5' East, 10' South, 5' East, to end up East of Akif.\n\nSwift Action: If Sisir sees an enemy, Hypnotic Stare on them. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R4T16: Sisir grins and nods to his brother, before walking past him and fixing his gaze on any new foes he sees (which are none at this time).\n\n R4T15: Iluvar , what do you do?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar moves to the East and then North. Looking for threats. \"Does anyone see a threat? If not, keep an eye on these creatures.\" \n \n Spoiler: crunch \n\nMA: moves 20 feet North then 30 East.\nSA:If he does not readily see a threat he will cast detect poison and look over his wounds.\n " }, { "author": "lostsole31", "message": " R4T15: Iluvar moves to the northeast. Looking for threats. \"Does anyone see a threat? If not, keep an eye on these creatures.\" \n\nHe casts a spell over his wounds, but senses nothing amiss.\n\n Combat Ends! " }, { "author": "DrK", "message": "Akif breathes in, taking a deep breath as he surveys the garden. He'll scan the windows of the building carefully in case there is anyone waiting to ambush them and keep his shield raised. A cautious, \"Is there anything else here that you wish to do in this house or shall we take our troll back to where he belongs?\" " }, { "author": "lostsole31", "message": " \"We're done here,\" says the Scribe. \"We should go back through town with Augustille .... carry out loot as well ... inventory it out there. In public. In the bar. For all to see ... not to rub greed in stranger's faces, but as a show of strength that even the Ardocs better not seek filial vengeance.\n\n\"Iluvar, can you think of anything else here?\" " }, { "author": "Tippnick", "message": "Iluvar says, \"Can we gather the dead and lay them out, maybe even do this in front of the building? I will say a few things to even grace their way to the Boneyard.\" " }, { "author": "lostsole31", "message": " \"No. That is your religious observance, not mine,\" says the Scribe, \"and this Hanging Manse isn't in walkways other would notice. Let the family deal with the corpse, but if I am not treating an enemy's corpse with honor, then I keep it where it lays.\" " }, { "author": "Tippnick", "message": " \"Fine, I will be done with this house then. Let us return our find to where he belongs.\" " }, { "author": "Qazgir", "message": "Sisir\n\n \"Very well, let us leave this place. Brother if you would take the lead, I will follow just after you.\" " }, { "author": "DrK", "message": "Akif nods, \"As you say Brother, let us go. This place was not enjoyable.\" he spins the spear, flexes his arms from where he was so sorely wounded and heads back towards the entranceway. Before he leaves the garden he'll also pause ad concentrate, shrinking back to down his merely towering 7ft form to fit back through the doors." }, { "author": "lostsole31", "message": "Back you go ... precious cargo and valuable cargo both in possession, and Myki guides you back the circuitous way you came to get to the Sorry Excuse. Unfortunately, Augustille constantly falls into a rabid insanity, so the party has to subdue him .... probably some wounds to show but none too bad as a single adolescent troll doesn't offer quite so much fight. You knock him unconscious, and Akif will heft him while his brother carries his spear.\n\nThe Scribe guides him up to his personal room and Myki looks over him as well. They determine that his touch on reality is really bent right now ... not just the trauma, but he has a whole cocktail of inciting and psychotropic drugs in his system that have to work their way out." }, { "author": "Tippnick", "message": " \"Next step is to contact our troll's family. Myki, can you contact them?\" , asks Iluvar." }, { "author": "lostsole31", "message": " \"Umm, no-o,\" says Myki in a vaguely sing-song way on the last word. \"I'm the lamplighter who helped you on the job, and is looking for her share. You guys interface with the client. Besides, you should probably wait until he's lucid before that.\" " }, { "author": "Tippnick", "message": " \"Fair enough, I was not thinking of leaving out of the share. Sorry, I put that thought into your head.\" , Iluvar apologizes." }, { "author": "DrK", "message": "Akif looks at the still semi-mad troll. ”Very well. Let’s stash him safely until he recovers. He is of the jotun blood so should recover quickly.” \n ”Shall we examine our collected treasures and eat and drink whilst this troll gets better enough to speak to his kin.” " }, { "author": "lostsole31", "message": "The Scribe wants to wait until Augustille has cleared the drugs from his system .... mainly because identification duties are primarily going to fall upon him (and Myki)." }, { "author": "DrK", "message": "Akif nods, happy to wait, though will make sure to get some food and drinks to help them recover. As they wait he looks to Myki and the Scribe. \"You are handy and powerful adventurers. What are your next plans? I am curious to see more of this land.\" " }, { "author": "lostsole31", "message": " \"I am a lamplighter,\" says Myki, \"and I am a servant of Kaer Maga's people - to light the dark places.\" \n\nThe Scribe seems a little more confused by the question. \"You forget, Akif Vedavyasa .... you and your brother were hired for share-of, excepting the artifacts themselves we seek as we take them in custody for the Pathfinder Society ... as my associate Iluvar perform our mission as far as it will take us in Kaer Maga, and beyond. The question is turned around to you and your brother. I am sure we can use the help for continuance .... and you, Myki, for our term in Kaer Maga.\" \n \"That is acceptable to me,\" says Myki." }, { "author": "Tippnick", "message": " \"We extricated the troll in payment for information about the artifact we are seeking. Hopefully this information leads us to it.\" , Iluvar states" }, { "author": "DrK", "message": "Akif taps his head, \"Apologies Illuvar. The clockwork solider may have delivered too many blows to my head.\" He looks at Myki, \"Can you tell us more of these lamp lighters in this city then?\" . He'll continue to make small talk, mainly with requests of where to go or fats about the city as they wait for the dugs to clear the troll's system and they can get their clue of where to go next" }, { "author": "lostsole31", "message": "Myki explains that since there is no law in Kaer Maga, but there is a need for justice to keep things from being lawless, the Lamplighter's Guild is a guild of investigators who are publicly and privately funded to look into mysterious goings-on. Since there isn't always steady work, they actually work as the literal lighters of the lamps in most sections of the city come evening, and douse them in the morning.\n\nIt is time now for an accounting of what was found and subsequently identified at the Hanging Manse that you was portable enough for the group to bring with them here:\n \n 2 sets of schematics: 1 are revelatory instructions regarding the construction of a dangerous, fire-bellied guardian called a tophet, to partial instructions for buidling an Alkenstar firearm (total worth 1,500 gp to right collector. \n Adamantine dagger \n Mithral chain shirt \n 200 gp worth of random cogs & other finely machined clockwork parts \n Universal solven t(3 doses) \n A flipbook in which several animated clay golems couple with their creator—a handwritten note on the back reads: “Copied from a student at the Arcanamirium—quite diverting.” (50 gp value) \n Clay golem manual \n Exotic spices from Tian Xia & Casmaron (200 gp value) \n Incense of meditation (1 stick) \n Masterwork ukelele \n Golembane scarab \n Coffer with petty cash: 500 gp \n Wand of false life (CL 10th, 6 charges) \n Lesser wings of flying \n Wizard's Spellbook (Value TBD) \n " }, { "author": "lostsole31", "message": "Several hours later, the Scribe guides an unsteady Augustille down to the Sorry Excuse's common room ... which garners all sorts of strange looks, but only for a courtesy second in the City of Strangers. He is exceptionally thankful and apologetic. Augustille is a cultured troll, though with a haunted look in his eyes and a tendency to stare off into space or break off mid-sentence as mystic visions take hold of him.\n\n \"Unless anyone has any questions, now that our patient has worked out the drugs in his system,\" says the Scribe, \"we now have to deliver our precious cargo to the Augur Temple in Downmarket. Everyone coming along?\" \n\nMyki is coming. Anyone else?" }, { "author": "Tippnick", "message": "Iluvar comes along. Iluvar would expend his his spells healing himself and anyone else who needed it." }, { "author": "lostsole31", "message": "Even using his most powerful magic to cast lower-order miracles, Iluvar completely empties himself out, getting a headache and a bloody nose. Akif, Myki, and Sisir now only have light wounds.\n\nAkif and Sisir, will you be joining, or holding down the fort at the Sorry Excuse while the boss-men finish off their mission?" }, { "author": "Qazgir", "message": "Sisir\n\n \"Yes, let us return him to his family.\" Sisir stands, stretches, and gets ready to leave." }, { "author": "lostsole31", "message": "And with Sisir, Akif will follow. The group leaves the Sorry Excuse and walk the main thoroughfare that divides the Widdershins from Hospice and down to the waterfront. From there, it is the road that parallels the Hospice homes that skirt the shore and into Downmarket. From there, Myki leads you to the Augur Temple in Downmarket.\n\nVargun and the rest of the Augurs are ecstatic to see their friend alive, and walk quickly down to meet him and the PCs at the steps of their white, columned temple. In return for this aid, Vargun has already employed her network to discover a promising lead regarding the lost shard of the Sihedron . Before she can relate it, however, the crowd of trolls steps back as Augustille falls to the ground in the grips of what looks like a seizure, his back arched and lips frothing. In a hoarse bellow, he cries out the following prophecy in Aklo (which Vargun promptly translates as only The Scribe and Myki speak so esoteric a language).\n\n The owl will seek but will not find,\nbut spire of knowledge pays in kind\nin secret kept in secret keep\nin forest dark and cavern deep.\n\nThe abbey of the glutton moon\nwill flow with blood, the wind in tune\nto finish that begun before\nand open wide the doomsday door.\n\nThe shattered star with seven shards\nfor seven lords with seven swords\nthe queen of blue in distant skies\nwill kindle new the ancient wars.\n\nThe seas will rise and men will drown\nAnd what was lost shall claim the crown. \n \n\nWhen Augustille is finished, his body relaxes and he returns to his senses. The other Augurs nod sagely and help him up, leading him into the temple. Vargun informs the PCs that they’ve witnessed a genuine prophecy, and that she suspects this one is for them." }, { "author": "DrK", "message": "Akif listens curiously at the rambling and then looks on. He glances at the others, ””What do you think it means?” he asks at large to the others. “I confess I am intrigued!” he states looking to his brother" }, { "author": "Tippnick", "message": " \"Maybe it tells of the challenges facing us as we seek the pieces of this star the prophecy speaks of.\" ,Iluvar muses" }, { "author": "Qazgir", "message": "Sisir\n\n \"Its meaning escapes me as well. Perhaps the keep and abbey are the locations of two parts of this shattered star. I am most intrigued by the claiming of the crown, and I certainly dislike the idea of a doomsday door. Iluvar, Scribe, in your previous endeavors collecting the artifacts, do you recall anything that might relate to this prophecy?\" " }, { "author": "lostsole31", "message": " \n Originally Posted by lostsole31 \n The owl will seek but will not find,\nbut spire of knowledge pays in kind\nin secret kept in secret keep\nin forest dark and cavern deep.\n\nThe abbey of the glutton moon\nwill flow with blood, the wind in tune\nto finish that begun before\nand open wide the doomsday door.\n\nThe shattered star with seven shards\nfor seven lords with seven swords\nthe queen of blue in distant skies\nwill kindle new the ancient wars.\n\nThe seas will rise and men will drown\nAnd what was lost shall claim the crown. \n \n \n\nThe Scribe begins, \"I think the first stanza is likely the next linear place we must focus, but I don't know what that means ... yet.\n\n\"Abbey ... wind ... doomsday door .... I don't know yet about the second stanza.\n\n\"The third stanza is the Sihedron , which is what as Pathfinders our mission is about. Iluvar and I already carry three of seven shards, and are looking for the next one. The 'seven lords with seven swords' sounds to me like the ancient Runelords of Thassilon, and while they each held a polearm as a scepter and symbol of their power personally, they had lackeys that had special swords that would go out into the land to do their Runelords' will.\"\n\nHe holds out his ranseur, \"this is NOT Alazanist - the Runelord of Wrath's - famous ranseur, but is a magical version that was found in a crypt under Magnimar. Even then, it is a powerful weapon, named Xin-Rithux , or 'Hateful Doom' in Thassilonian.\"\n\n\"Back to the prophecy. Everything follows from the first stanza, naturally, and the nature of the shards of the Sihedron are such that each one in succession helps find the other. That is how we knew to come to search for the next in Kaer Maga. But, annoyingly enough, once you get to close - it seems within the area of a city or so - the mental reading is too close and ends up dispersed, so there is no way to hone it in further with the shard, but with good, old-fashioned investigation, research, and persistence.\"\n \nHe turns to Myki and Vargun. \"Myki, Vargun .... this is your town. Any idea what the 'owl' or the 'spire of knowledge' might be?\" \n\nVargun says, \"I may have a line on that, but let me check my contacts to be sure, and I can go with you. I am curious to attend to Augustille's prophecy. Will you be willing to rest the day while I work, and then I can call on you in a day or two with what I find?\" " }, { "author": "Tippnick", "message": " \"Retrieving Augustille took a lot of effort from all of us. I will ask for a rest before doing anything else so strenuous.\" , Iluvar states." }, { "author": "DrK", "message": "Akif looks relatively baffled by many of the clues, before nodding to Iluvar, \"You seem well versed in these riddles. I can rest for a day before we follows this twisting tal in search of more of these stars that you seek.\" He looks at his brother, \"THese small ones are interesting no Sisir?\" " }, { "author": "lostsole31", "message": " \"In that case, unless someone has their eye on something in particular (and you don't way what that is, by the way), we can hold off on treasure divvy for now,\" says the Scribe, as all of you head back to the Sorry Excuse to await Vargun's word.\n\nOnce there, do you do anything before turning in? With Augustille's \"purge time\" it is getting rather late." }, { "author": "DrK", "message": "Akif shakes his head. \"None of the trinkets interested me anyway. They can wait. But I was sorely wounded this day and will need sleep to recover\" says Akif. \"In the morning we can work out what to do next in untangling these strange words.\" " }, { "author": "lostsole31", "message": "Everyone goes to sleep in their respective rooms for sleep.\n\nThat night, there is a faint dinging above The Scribe. 😎\n\n \n\n Fireday, Gozran 4714 AR (Waxing Crescent) \nWeather: 65/ 45 F. Winds N 20 mph. Dry. \n\nEveryone wakes up for the new day. Does anyone change anything about their daily lineups?" }, { "author": "DrK", "message": "Akif rises, stretching the morning as he prepares for a new day. The night had been restful ad he felt better for the sleep, despite the wounds and battering he had suffered. A brief wash before gtting dressed he heads downstairs to the inn dining room ready for breakfast, despite his current \"human size\" he still eats for a creature of twice this size.\n\n \n Spoiler: OOC \n\n\nNo changes to spells or line-up of prepared stuff\n " }, { "author": "Tippnick", "message": "Iluvar does his meditation and exercise first thing in the morning like he always does. His routine is always the same. After working up a sweat and cleaning up he comes down to join his companions." }, { "author": "lostsole31", "message": " \n \n\nEveryone gathers, and Myki meets you here as previously agreed upon, and soon you are met by Vargun - who in thanks pays for the room and board thus far, and for three more nights, of the heroes.\nAnd now for her payment, as agreed upon between her and the Scribe, for information is ever a worthy currency ...\n\nWhile the PCs were rescuing Augustille, Vargun was putting together some pieces of information that have been puzzling her of late. The word on the street is that the Council of Truth—a powerful order of scholars, engineers, and arcanists that vanished without a trace many years ago—has either returned or has been reformed, and people have been seeing the Council’s wide-eyed owl sigil showing up in strange places. Now the Therassic Spire has shut its doors—an unheard-of event for the great institution—and isolated itself from communication with the outside world. Realizing the two might be connected, Vargun called in some favors, and was able to discover that the two organizations have quietly put together a team of adventurers to illegally enter the Undercity in search of a powerful artifact—something they refer to as “the Runelord’s Shard.”\n\nThe Scribe listens closely, and using heightened speech and language to clue you in that he is not being conversational, he intones ...\n\n The owl will seek but will not find,\nbut spire of knowledge pays in kind\nin secret kept in secret keep\nin forest dark and cavern deep. \nHaving gotten the table's attention, he explains. \"'The owl will seek but will not find' ... sounds like your Council of Truuth, but they have failed, are failing, or are on the path to fail their quest.\n\n\"'...but spire of knowledge pays in kind...' refers likely to the Therassic Spire, though what 'payment in kind' means is unknown.\n\n\"'...in secret kept in secret keep...' is either unknown to all or known only to a privileged few, and likely refers to the next piece of the Sihedron , the 'Runelord's shard.'\n\n\"'... in forest dark and cavern deep...' sounds like more than just the Undercity, but possibliy farther underneath. I am guessing a forest of mineral formations rather than a literal, forest of trees.\n\n\"Thoughts, anyone?\" " }, { "author": "Tippnick", "message": " \"How far does the caverns go underneath this city. But I guess some of the passages we came through getting to this city might take us underneath into the caverns below. Unless anyone local knows a better way to get into the caverns below.\" ,Iluvar ponders aloud." }, { "author": "lostsole31", "message": " \"I think instead of guessing and trying to go in from any old direction, we pay attention to Augustille's prophecy,\" warns The Scribe. \"I think in trying to follow this Council of Truth, they - will they or no - inadvertently show the path. We go in from some completely different direction, Iluvar, we are in danger of Springbloom egging.\" \n\nVargun says, \"I can take you to visit the ancient library, if that's the way you wish to go.\" " }, { "author": "Qazgir", "message": "Sisir\n\n \"Would this visit to the library be to enter the Undercity to begin our search for this 'Runelord's shard', if such a thing is possible, or an interm ediate step to gather information before going forward? " }, { "author": "lostsole31", "message": " \"It is the path forward that will reveal which is which,\" says The Scribe." }, { "author": "DrK", "message": "Akif nods. \"Is the undercity of this place no dangerous. We hear trouble of deaths and people being devoured in the caverns under this place\" he adds eyeballing the scribe slightly. \"But if the library is where to start then we can about, there is no sense in delaying these things.\" " }, { "author": "lostsole31", "message": "And with that, Vargun leads the PCs out of the Sorry Excuse and back down to the center pool, clockwise around the inner edges of Hospice right to where it meets Downmarket, but then south away on that central path from there. She leads you through the gated section into the Highside Stacks, an upper-class neighborhood. Here the rich dwell in tall buildings overlooking the Core Districts, far removed from the chaos which characterizes the rest of the city. Some of the inhabitants of the Stacks sequester themselves completely from their neighbors, handling all day-to-day necessities through servant intermediaries.\n\nContinuing south and up you get to the southernmost portion of the Highside Stacks and cross footbridges where a confluence of streams frame the Therassic Spire in picturesque fashion. Often called simply the Great Library, the Therassic Spire is believed by many to be the oldest repository of written knowledge in Varisia. A circular tower eight stories tall, the structure is rumored to extend an equal number of stories belowground. The librarians who run it are a reclusive sect that lives within its walls, and part of the library’s fame comes from the fact that all knowledge is welcome, no matter how trivial, dangerous, or profane—though finding it in the twisting, bizarrely organized stacks is another matter entirely.\n\nWhen Vargun and the PCs approach, the huge iron-bound doors of the library are shut tight, a small, meticulously lettered sign announcing that the library is closed until further notice. Vargun ignores it and pounds on the door with a meaty fist, keeping it up for a full minute. At last, a panel in the doors slides open, and a pair of beady eyes stare out through ornate metal grillwork. “If you can’t read the sign,” a prim voice says, “then there’s nothing in here for you anyway.” \n\nVargun lets the PCs take the lead in the conversation. Since it is the Pathfinder's mission and The Scribe is the better conversant, he begins to talk to her, and the librarian does her best to heap abuse on him, but as soon as The Scribe mentions the \"Council of Truth,\" the eyes behind the grating go wide, and then the door cracks open. A hunched human woman in red robes ushers them inside quickly, closing and barring the doors behind them.\n\nThe librarian’s name is Koifa (female old human). Once she has asked enough pointed questions to ensure that The Scribe actually knows what he's talking about, she sighs irritably and explains the library’s situation..........\n\nUnbeknownst to most people, the librarians of the Therassic Spire are not the first scholars to take up residence in Kaer Maga, nor are they the best. Far below them, in a subterranean realm called Xavorax, dwells a race of extraplanar researchers and historians known as the caulborn. Much like the giant monument-city itself, the caulborn predate the empire of Thassilon, and even served the runelords for generations before finally being driven below the surface by the calamities of Earthfall.\n\nIn recent years, the librarians of the Therassic Spire have occasionally made telepathic contact with the caulborn in order to answer specific esoteric questions, though always at a price.\n\nKoifa attempts to brush past the matter, but when pressed by The Scribe, she reveals that the caulborn consume thoughts and memories, and that their payments always take this form.\n\nWeeks ago, however, the caulborn contacted the librarians directly, offering to help the surface-dwellers recover an artifact of great power—a shard of Xin’s great Sihedron —from another legendary realm below the city called the Dark Forest. In doing so, the caulborn revealed to the librarians something none of the scholars knew: that their own tower contained a secret door, hidden for thousands of years, which leads down into a hitherto undiscovered portion of the Undercity that contained one of Karzoug’s many workshops. The caulborn informed the librarians that if they could send a band of adventurers or mercenaries to meet emissaries from Xavorax in “the chamber of the black menhir , beyond the River of Memory,” the caulborn would aid that band, using the black menhir to transport the adventurers to the heart of the Dark Forest, where the blind creatures’ research has indicated the Shattered Star fragment rests.\n\nEver enigmatic in their ways, the caulborn had little more to say on the topic, but what they had said was enough. Greedy for the chance to study the item and chronicle its recovery, the scholars agreed, and under the pretense of resurrecting the great Council of Truth, the librarians recruited an adventuring party to travel into the hidden dungeon below to meet the caulborn emissaries. The entire endeavor—to send the recovery team down through the lost workshop to the meeting point with the caulborn, then into the Dark Forest for a quick snatch-and-grab—was supposed to take only a few days at most.\n\nYet something has gone wrong, and the team hasn’t returned, nor has it apparently reached the rendezvous with the caulborn. Fearful of what they may have awoken in the city’s depths, the librarians set up a constant guard around the secret door, and dare not let anyone into the library for fear that visitors might notice something amiss and contact the Duskwardens. (The whole operation is highly taboo, as unauthorized expeditions into the city’s depths put the whole populace at risk of increased monster activity, and the library wants to avoid responsibility for any death or damage their hubris may cause.)\n\nAt this point, Koifa really just wants the whole problem to go away. She fears a possible scandal, and is desperate for someone competent to fix whatever’s gone wrong. The PCs give her hope—if they can delve into the chambers beyond the secret door, find out what happened to the team the librarians sent down there, ensure that the caulborn emissaries haven’t been harmed or otherwise betrayed, and then continue the mission to retrieve the fragment from the Dark Forest, she agrees to let them keep whatever treasures they find in the chambers below, including the so-called Runelord’s Shard." }, { "author": "Tippnick", "message": " \"Of this previous party of adventurers, how many were there and what can you tell of them?\" , Iluvar asks." }, { "author": "lostsole31", "message": "Koifa readily answers Iluvar's inquiry. The adventurers that comprised the first, and now missing, expedition: a female human monk named Hasari; a male halfling rogue named Perotus; a male gnome bloatmage named Luonim the Vast; and, a female dark naga named Silasni. Koifa would like to learn what happened to all four of these mercenaries, and would like to have their bodies returned to her care so she can at least see that they’re returned to their people for burial. Koifa knows the ways of adventuring and does not press the matter if some of these bodies return missing pieces of their equipment.\n\nFor each body returned to Koifa (provided the body is recognizable as the missing adventurer in question), the librarian promises to pay 1,000 gp. For each living mercenary returned safe and sound, this reward doubles to 2,000 gp per rescue." }, { "author": "DrK", "message": "As the situation is explained Akif looks intrigued and looks to his brother. ”It is dangerous no for all these little races to build atop things that should remain sealed. But if these Caulborn I have not heard so I would like to meet one.” \n\nAs he hears of the other party filled with gnomes and halfling he smirks. “I look forward to seeing this vast halfling. I shall see how vast he is.” He waits to see if the others are ready to head down to the secret door" }, { "author": "Qazgir", "message": "Sisir\n\nSisir smiles at his brother, \"they certainly have a habit of building over what should be left to rest, but that is how the little ones are.\" Seeing his brother is ready to get started, Sisir addresses the group, \" shall we begin our search?\" " }, { "author": "lostsole31", "message": " \"Alright, you bigoted jackasses,\" says Myki, \"only because you both are now giving whole hog, broad strokes about the 'little races' and what 'we've' built upon. Sit down a second and I want you to think for a second. Who built what over what? What is the origin of Kaer Maga, or is it the way of big races to be dumb? (No offense, Vargun.)\" " }, { "author": "Tippnick", "message": " \"Before we run off to the depths of caverns. We might need some supplies. Rations, torches and the like.\" , Iluvar states." }, { "author": "lostsole31", "message": " \"Since this is otherwise unpaid and you have done us Augurs such a service with Augustille, I will take care of that for you, as long as it is very simple. We shouldn't need torches, though, as they are just an extra hand. Between me and the rest of you, surely you have the light, don't you?\" answers and asks Vargun. \"In the meantime, you can settle this little internal squabble by completely upsetting the titans' world view concerning who built what and when.\" " }, { "author": "DrK", "message": "Akif grins at Myki shrugging, confident in the Titan's right to rule, but wise enough not say as much. Patting the pockets of his bag he nods, \"We have been wandering long. I have food, the blessing of my blood can help with water and we have no need of light\" He adds the last tapping the roundel on the shield that springs forth into a bright blue light. \"I am ready whenever we are, there is no strife here\" he says with a gentle pat on Myki's shoulder." }, { "author": "lostsole31", "message": " \"Then instead I shall return in 30 minutes with some victuals that are friendlier to human palates, and outfitted for exploration,\" and with that Vargun is gone.\n\nWhile you wait, The Scribe smiles, looking at Akif. \"Non sequitur evasion. Point to Myki. Seriously, though, do you know the history of Kaer Maga, and who built what and when?\" " }, { "author": "DrK", "message": "Akif pauses, the shakes his head. ”I do not Master Scribe, My brother and I are wandering to explore and learn of these things.” He looks where the others left, “We have a moment, tell me of the history if you would?” " }, { "author": "lostsole31", "message": "The Scribe begins, as if a professor at a lecture. \"Ladies and gentlemen, you are standing in a massive, ancient fortress that just might be the truly last. great. unknown. wonder.\" \n\nHe lets that linger.\n\n \"That's not an easy feat. And when I refer to it like that, I am referring worldwide, not just local. Kaer Maga is, as you saw, a cyclopean structure made of 80' high seamless stone some half-mile in diameter in the shape of a hexagon. The massive stone skullworks overlooking the Storval Rise were only duplicated and exceeded through the use of runeslaves in ancient Thassilon, and it is ancient Thassilon that is important here.\n\n\"Most of Varisia sits on a kingdom so old it defies description to those who have not yet prepared their minds to understand the scope of history. Half a score of millenia ago, Thassilon was an empire made up of seven confederate parts - each ruled by a Runelord whose rule exemplified one of the classic cardinal sins, which itself is related to our quest, but not to this discussion. Thassilon was wiped out by a massive ecological disaster - called Earthfall - when a Brobdingnagian stone fell from the heavens to land atop Thassilon's parent civilization - the Azlanti Empire. But Earthfall was so widespread that great earthquakes and tsunamis laid all of Thassilon low. Earthfall was what ushered in what is now known as the Age of Darkness ... and it affected humans so as to completely dismantle most forms of civilization for centuries and created the Inner Sea.\n\n\"Your people ... your form of life that call yourselves 'titans' .... while impressive so far, are not related to the titans of our mythology, even if you might share some of their power. It was during the Age of Darkness that some forms of life left our world - such as the great retreat of the elven race through the Sovyrian Stone - and some came here. That is as far back as your history goes on Golarion. That's it. No great wars, empires, or the like. Your small numbers and your own feuds with fellow ... what we scholars call 'Strangers' ... and your long lifespan coupled with a tragic birth rate ..... that is your history, always in the shadows, never claiming your own lands for want of the numbers to do so.\n\n\"But back to Kaer Maga. Now that you've had a chance to digest that some 10,000 years ago, an advanced human civilization that was 1,187 years old by the time it came to its end, and itself was sired by an even more advanced civilization out in the Arcadian Ocean, the lost continent of Azlant which now are nothing more but a series of broken isles, for all of that ....\n\n\".... Kaer Maga predates it all. It is known that the cyclopes had a super-civilization in prehistory, but peoples adorn their arts either with monsters, or more likely versions of themselves. But if you look at the skull stones of Kaer Maga, they have two eyes like humans. An ancient race of ophidian peoples are in Azlanti writings as a great aggressor and having an empire of their own more to the south in modern-day Garund, but again Kaer Maga is human-like skulls with human-like proportions. And from everything that can be determined? Kaer Maga predates even those, long before the rise of man.\n\n\"So, were they human? Possibly, given the proper dimensions of the skulls being more human than any other humanoid creature such as giants. But what humans, if so? It is so old, it predates all known civilizations of people.\n\n\"Now, as far as the 'little humans' building on top of structures? It's true, in most places. But I am of a mind that Kaer Maga wasn't necessarily built atop something to repurpose it, but that something was built under the already established city of Kaer Maga. Either way, in a few minutes .... we might just see some clues one way or the other.\"\n \n Spoiler: Perform: Oratory \nIf you are curious, he absolutely used various bits of dramatic pauses and shifts of voice and scored a 31 on his Perform (Oratory) check, to give you an idea of how well he delivered it.\n " }, { "author": "DrK", "message": "Akif listens spell bound, a weakness for mythos and great sagas as he loved them and the scribe's tone and intonation was masterful as Akif felt that he could almost feel the impact of the Starfall and the thunderous steps of the Cyclops that built this place. he grins at the Scrbe, \"You speak sagas well. I would hear more later when there is time, or as we warm our hands upon a fire as we explore the depths.\" \n\nHe looks at his brother, \"We will see if the one eyed ancients built this place? And this Scribe knows tales of our people. This will be a good trip\" He stands ready, looking forward to going down and exploring these ancient depths." }, { "author": "lostsole31", "message": "Koifa, likewise, seems moved as much by The Scribe's performance as by his knowledge\n\nAbout this time, Vargun returns, but now she is no longer in her long white robe with the belly of her tunic ripped open and bloody for auto-haruspicy, but in a set of dark red studded leather armor. Though most feral trolls are stooped, the civilized trolls of Kaer Maga have learned to walk upright. Though not as tall as the titan brothers when they are not suppressing their natural heights, she is still impressively large at some 14' in height.\n\nShe carries no weapons, her armor is sparse above the midriff, and she has no armor along her right arm.\n\nDoes anyone do any long-term preparation before the \"descent?\"" }, { "author": "Tippnick", "message": "Iluvar remembering the last time he went into the depths of Kaer Maga mentally goes through a few mental focusing excercises. He hopes it goes better than the last time." }, { "author": "lostsole31", "message": "What are your recommendations for marching order? Participants are Vargun, Akif & Sisir Vedavyasa, Iluvar, Myki, and the Scribe.\n\nAlso, it will be assumed that all those that can make light .... do, unless you state otherwise." }, { "author": "DrK", "message": "Akif look down the passage and smiles, \"I can bring some light and Vargun can tell us the way. Shall I and my bulk shield the rest of your?\" he offers, happy to lead the march, although happy if someone wants to scout ahead of the main body of them. If its dark from the outset he'll summon an orb of pale blue light to sit upon his spear tip" }, { "author": "Tippnick", "message": "Iluvar will bring up the rear unless Vargun feels more comfortable trailing." }, { "author": "lostsole31", "message": "Vargun is fine trailing behind.\n\n Sisir , where do you wish to be in relation to Myki in the middle?\n\nKoifa, the old woman, says she will take you downstairs to the opening and then down the main passage before leaving you to it." }, { "author": "Qazgir", "message": "Sisir\n\nSisir will take up the place in front of Myki." }, { "author": "lostsole31", "message": "Koifa leads the group down to the barricade. The maze of cluttered bookshelves has been cleared away from the wall in this deep storeroom far under the Spire’s ground floor. In its place, several wooden reading tables have been overturned and stacked to create a curved barricade surrounding a portion of the stone wall. A lighter patch shows where a tapestry once hung—now crumpled and forgotten on a nearby shelf—and a stone door, so perfectly made that it would be almost invisible when shut, hangs slightly ajar.\n\nA full dozen librarians—old and strangely stunted humanoids of various races, all in red robes—sit on cushions and chairs around the barricade, keeping watch against anything that might come through the door. Several have wands or staves close at hand. No one makes any protests when Koifa explains the situation, nor does anyone try to stop the PCs from clambering over the barricade and passing through the door.\n\nLooking beyond with her darkvision, Vargun gasps. \"I am sorry. I saw that claustrophobic tunnel. I will only slow you down. Worse, I just got a premonition that should I dare to trespass below, I will die ... not might die. I am sorry to have wasted your time for the past hour, but I see now that the vigor and verve of my youth has left me. So, here is where I leave you, and I wish you all luck. Send word to the Augur Temple should you survive.\" " }, { "author": "DrK", "message": "Akif looks at the troll and then shrugs. \"So be it. Can you at least offer some advice n the initial tunnels to take\" . He looks at his brother, \"Shall we head in then and see what can be done.\" " }, { "author": "Tippnick", "message": "Iluvar indicates he is ready, also says, \"Last chance for any prepatory spells.\" " }, { "author": "lostsole31", "message": "Vargun shakes her head. \"I have never been here, and never even knew of this entrance to the Undercity before the past day.\" " }, { "author": "Qazgir", "message": "Sisir\n\nSisir nods to his brother, \"let us head below.\" " }, { "author": "lostsole31", "message": "Led by the old librarian Koifa, the party heads down. This long stone hallway is only 5 feet wide, and curves frequently as it leads steadily downward, at times turning into a staircase. The passage extends for hundreds of feet before finally reaching a stone door similar to the one in the spire. Though it is tricky to notice, Koifa points it out, including the opening mechanism.\n\n \"I will go no farther than this,\" she says, and returns above.\n\n Akif , she showed you how to operate the secret door. Do you do anything before opening? Note that the passageway is just narrower under 5' enough that the party at this point cannot switch positions." }, { "author": "DrK", "message": "Akif looks at the narrow tunnel and sizes himself to his medium frame, renewing the light on the tip of his spear he looks back, ”are we ready?” before opening the door and plunging into the unknown\n\n \n Spoiler: OOC \n\nSize = medium\nRecast light on spear\n " }, { "author": "lostsole31", "message": "This chamber is bare save for a single ornate, high-backed wooden chair against the wall. In the room’s center, a head-sized blob of condensed purple fluid slowly pulses and warps, like a drop of heavy oil suspended underwater.\n\nWhen Akif enters, the blob pulses and a pleasant female says something in a language he does not understand." }, { "author": "DrK", "message": "Akif pauses momentarily in surprise then looks back, ”the strange orb does speak, but I do not understand the words”. he adds as he crosses the top of the room to NE corner making space for others to come in" }, { "author": "lostsole31", "message": "Sisir ... do you follow in behind Akif as he moves in?\n\nIluvar, if Sisir moves (because the hallway is too tight) and others move, do you also move up?" }, { "author": "Tippnick", "message": "Iluvar will move up." }, { "author": "Qazgir", "message": "Sisir\n\nSisir follows behind his brother." }, { "author": "lostsole31", "message": "It was only a few seconds from the time the blob spoke, to the time that Akif was already moving in with everyone else, and then the blob's apparent response to the lack of a coherent reply in the language used. The blob reshapes into some type of arcane rune that glows slightly - enough to have light of its own for those that don't see in the dark to see it ... if the person being queried didn't already have a light source (which you do).\n\n Everyone , roll a Fort save!" }, { "author": "Tippnick", "message": "After Iluvar moves in and the arcane sigil appears.\n\n \n Spoiler: fort save \n\n\nFortitude save\n (d20+11)[ 20 ] \n " }, { "author": "DrK", "message": " \n Spoiler: Akif Fort Save \n\n (1d20+22)[ 41 ] \nHardy: +2 vs Spells/SLA/Poison\nAllegiance: +2 morale vs mind affecting\nAllegiance: +2 sacred vs evil EVIL\n " }, { "author": "Qazgir", "message": "Sisir\n\n \n Spoiler: Action! \n\nFort Save: (1d20+19)[ 25 ] \n " }, { "author": "lostsole31", "message": " Surprise Round ... \n\nThe rune throws forth an enervating power that strikes Iluvar for a crippling 11 STR damage ! Myki, on the other hand, is completely overwhelmed as she fall unconscious.\n\nThe rune disappears, turning back into a blob.\n\n Begin Round One ... \n R1T29: Iluvar , what do you do? \n Spoiler: OOC \nI adjusted your STR and the fact you are now carrying a medium load, but I have not touched your combat chart.\n " }, { "author": "Tippnick", "message": " \"That wave weakened me tremendously, I can try to move Myki out of here.\" , Iluvar says.\nHe then focuses his mind to overcome his weakness.\n\n \n Spoiler: crunch \n\nHe does an assessment of the blob as a FA.\n If he rolls less than a 10 he will use an IP\nMA: He will use disciplined body to pick up Myki\nSA: He will bring her out of the room from the way we come.\n\nIf the door is closed first he will open it then pick her up using disciplined body\n\nIf he discovers what this is he quickly shout \"It is a ....\" \n " }, { "author": "lostsole31", "message": " R1T29: \"That wave - it is from a powerful magical trap, not an ooze - weakened me tremendously, I can try to move Myki out of here.\" , Iluvar says. He then focuses his mind to overcome his weakness. He cannot pick her up, not even drag her, and that brief insight leaves his mind as quickly as it came.\n\n R1T21: \"Everyone out!\" commands the Scribe. \"Drop a weapon if you have to, but one of you brothers take Myki. I am staying behind to attempt to disarm this thing.\"\n \nHe then moves up to the blob, drops his ranseur, and takes out some tools.\n\n R1T17: Akif , you have spear and shield readied. What do you do?" }, { "author": "DrK", "message": "Akif nods and straps his spear to his side before stepping by his brother and scooping up the unconscious Myki, \"Do we go back or press on?\" he asks nodding a head at the door where they entered on the exit from the room.\n\n \n Spoiler: OOC \n\n\nMove action: Sheath/stow Spear\n5ft Step: SW\nMove action: Pick up Myki\n " }, { "author": "Qazgir", "message": "Sisir\n\nSisir nods to his brother and says \"let us head back up at least a little ways and we can reassess the situation when the Scribe is finished with this trap.\" " }, { "author": "lostsole31", "message": " R1T17: Akif nods and straps his spear to his side before stepping by his brother and scooping up the unconscious Myki, \"Do we go back or press on?\" he asks nodding a head at the door where they entered on the exit from the room.\n\n R1T13: Sisir nods to his brother and says, \"Let us head back up at least a little ways and we can reassess the situation when the Scribe is finished with this trap.\" \n\nPresumably he does just that.\n\n End Round One, Begin Round 2 ...\n\nR2T29: Iluvar , what do you do?\n\nThe Scribe on deck, Akif in the hole ..." }, { "author": "Tippnick", "message": "Iluvar moves out of range of the effect the rune had. \n Spoiler: crunch \n\nTries to move at least 35 feet away\n " }, { "author": "lostsole31", "message": " R2T29: Iluvar moves out of range of the effect the rune had, though he does get stopped by Sisir's bulk, and the passageway is such he can't move past him. It is also dark now in the passage.\n\n R2T21: \"Get her out of here,\" says the Scribe, getting to work on attempting to disarm the thing.\n\n R2T17: Akif , what do you do?\n\nSisir on deck, Iluvar in the hole ..." }, { "author": "DrK", "message": "Akif, clutching Myki looks to the Scribe and nods, \"Scream if you need help\" he suggests as he carries Myki out, squeezing past the others if needed." }, { "author": "lostsole31", "message": " R2T17: Akif, clutching Myki looks to the Scribe and nods, \"Scream if you need help\" he suggests as he carries Myki out, double moving and getting to Iluvar.\n\n R2T13: Sisir , do you delay, waiting for word from The Scribe? If not, what do you do?\n\nIluvar on deck, The Scribe in the hole ..." }, { "author": "Qazgir", "message": "Sisir glances at the Scribe before following Iluvar and his brother up the stairs." }, { "author": "Tippnick", "message": "Iluvar waits until he moves further up the stairs. \"I think we should move further until the Scribe has disabled the rune.\" \n \n Spoiler: Ready \n\n\nIluvar readies an action.\nHe will move further up the stairs once there is space\n " }, { "author": "lostsole31", "message": " R3T29: Iluvar waits until he moves further up the stairs. very long passage back to the entrance. \"I think we should move further until the Scribe has disabled the rune.\" \n R3T21: ...\n\n R3T17: Akif , do you drop out of initiative to wait on The Scribe or do something?\n\nSisir on deck, Iluvar in the hole ..." }, { "author": "DrK", "message": "Akif nods to Iluvar and moves a bit further away carrying Myki. A bellowed \"Shout or scream we will come back for you master Scribe\" ...\n\n \n Spoiler: OOC \n\nHe'll move away dropping out initiative until the scribe resolves his Disable attempt\n " }, { "author": "lostsole31", "message": " Initiative dropped. \n\nSeveral seconds later, you hear The Scribe call out, \"It's done. Come back.\" \n The party briefly returns to that room to be able to see each other properly to discuss what best to do next with Myki and Iluvar as they are (as the passage is just too cramped). " }, { "author": "DrK", "message": "Akif, at the shout from the scribe heads down to the chamber, still easily carrying the limp Myki. \"So, what was this strange creation?\" he asks gesturing at the strange pillar and the ooze. Laying Myki down carefully he presses a hand carefully to her chest and channels a spark of divine energy into her seeking to restore some of her strength\n\n \n Spoiler: OOC \n\n\nCast lesser restoration on Myki for (1d4)[ 3 ] stat damage back\n " }, { "author": "lostsole31", "message": " \"Magical rune trap with an effect I've never seen or heard of before. Quite powerful,\" answers The Scribe.\n\nAkif's spell provides 3 STR healing . Myki awakens, but she is still so weak she can barely move ... definitely not ambulatory.\n\n \"I'm surprised at the strength and will of the group that came before us. Even if someone was affected, they obviously continued on instead of falling back,\" remarks The Scribe. \"Speaking of, we might just need to pull back for the day. That was a hell of a hit Iluvar and Myki took. Unless you have a whole lot more lesser restorations , this was just the opening act. They're not ready for the floor show.\" " }, { "author": "Tippnick", "message": "Iluvar agrees, \"I have never felt so weak in my life .\"" }, { "author": "Qazgir", "message": "Sisir nods, \"Very well, we will return tomorrow, more prepared than we were today. Clearly this expedition below will be more difficult than we had perhaps hoped. Iluvar , if you need assistance I can certainly carry you back.\" " }, { "author": "lostsole31", "message": "Iluvar will need to be carried to go up that long rocky passage back to the exit.\n\nThe Scribe makes sure to call out well early so the party isn't hit by multiple magic wands, staves, and rods from the librarians camped there.\n\nIluvar can be set down now, but still needs to be helped (carried better), and Myki absolutely has to be carried.\n\nMyki whispers to the party weakly. \"I'm too weak to deal, but there is somebody I know who has magics that may help me and Iluvar. It won't be cheap. They'll demand to know where we went, and then they'll demand to come along for a share. That sounds like a good deal at first, but they are .... an acquired taste. They also aren't as powerful as the rest of you.\" " }, { "author": "DrK", "message": "Akif shrugs slightly, \"I had no need for the jewels and magics from the alchemist's. if you associate can accept them as payment that will be fine Myki. It will not do to miss you and Iluvar fighting at our sides.\" . he'll happily carry Myki wherever she needs until she can get patched up more as he's out fo lesser restorative magic for the day" }, { "author": "lostsole31", "message": "It's all the way back to the Sorry Excuse for today, then. At that point, Myki writes something down and gives it to The Scribe and whispers something in his ear, and with his super-speed that is as yet unexplained, he zooms off back into the city, leaving Iluvar to convalesce in his room and Akif and Sisir to either keep him company or sit in the common room." }, { "author": "lostsole31", "message": "Several hours later, The Scribe returns with a man ... definitely Kellid in ethnicity. His hair is wild and unkempt, and his beard looks like it might get shears to even it once a month or so. Yet, he has crisp blue and white tattoos and wears blue war paint on face, much of which does little to obscure a wide scar on the left side of his face. His clothes are unkempt and ratty, and his scythe appears to be both well made but also well-worn. The smell of decay and compost wafts around him, making him altogether unpleasant to be around. Otherwise, he is average height and of top-heavy build (5'10\", 210 lbs).\n\nThe Scribe introduces him, \"This is a 'composter' named Tunak. He will do what he can for Iluvar and Myki today, but the payment is that he is to go with us underneath on our foray below the Therassic Spire to see what is to be seen.\" " }, { "author": "DrK", "message": "Akif looks with interest at the man and then offers a massive meaty hand in greeting. \"Well met. I am Akif, this is my brother Sisir.\" Glancing at the scythe and the unkempt appearance he appears slightly curious and asks, \"Company of most sorts will be welcome in the depths here, they have proved treacherous for many it seems. But I would know, what does a \"composter\" do? Is it a job title or honourific of some kind\" " }, { "author": "lostsole31", "message": " \"Like, you want what I can do or you don't, but I don't care to know you, nor to answer the questions for you to know me. This is a job, not a social club,\" answers Tunak." }, { "author": "Tippnick", "message": "Iluvar stares at the man for a long while and says nothing.\n\n \n Spoiler: crunch \n\n\nIluvar will detect the alignments of the man. He will detect law, chaos, good and evil.\n " }, { "author": "Qazgir", "message": "Sisir raises an eyebrow, \"very well, perhaps you would be willing to disclose how you fight, as we will certainly see combat before our job is done. We will of course reciprocate.\" " }, { "author": "DrK", "message": "Akif looks slightly insulted at the abrupt response from the stranger, \"We must get to know each other if we are to fight togther\" he glances at his brother and shrugs switching to the giant tongue, [So brother, this one is not as friendly as the others] . Then switching back to the others \"Fine, if we are ready you can show us the way.\" " }, { "author": "lostsole31", "message": " \"Show you the way .... where?\" asks the man, annoyed. \"I came here to heal two friends, and it looks that you,\" and here he points to Iluvar, \"definitely needs that as well just looking at him, as he can barely stand. That's stuff I can do. I have magic, lots of it, but it I will spending so much on the two of them. So, that's what I can do.\" " }, { "author": "DrK", "message": " Akif \n\nAkif breathes a heavy sigh and nods. \"As you say. I apologise for the sharpness of my words. I am frustrated by the delay before heading back into the depths to investigate the ruins\" . He'll wait for their allies to be healed before they can head back into the depths" }, { "author": "lostsole31", "message": " \n Originally Posted by DrK \n Akif - He'll wait for their allies to be healed before they can head back into the depths \n \n\nWhich, given that The Scribe made the deal with Tunuak, who in turn exhausted a significant amount of fortifying and spells, won't be until tomorrow.\n\nAnyone else?" }, { "author": "Tippnick", "message": "Iluvar says, \"Thanks for your efforts, I am pleased to make your acquaintance.\" " }, { "author": "Qazgir", "message": "Sisir will watch the newcomer tend to Iluvar before moving to the common room to relax." }, { "author": "DrK", "message": " Akif \n\nSeeing the healing going well Akif nods and joins his brother in the common room. \"So brother, another day resting in an Inn. These depths seem treacherous. They have lost comrades and traps abound it seems. But it will be interesting\" He'll then see to ordering a platter of food and some drinks for his brother their companions" }, { "author": "lostsole31", "message": "Even with healing, Iluvar will want to rest after the ordeal.\n\nIs this the functional end-of-day for Sisir and Akif?" }, { "author": "Qazgir", "message": "Sisir will nod slowly before speaking, \"certainly, if the first trap we encounter puts us out of commission, I shudder to think what other dangers lie ahead of us. Never the less, I expect things will go better our second time down.\"\n\n\n \n Spoiler: Action! \n\nEnd of Sisir's day\n " }, { "author": "lostsole31", "message": " Starday, 4 Gozran 4714 AR \n\nTime to prepare for the morning.\n\nDoes anyone change anything about their daily lineups (spells, maneuvers prepared, etc.) and/or leave any equipment behind in their room?" }, { "author": "lostsole31", "message": "The party wakes, does morning routine, has dinner, and makes their way to the Therassic Spire.\n\nOutside the Therassic Spire, you meet up with Tunuak who is waiting for you. As you get close to the man, the rich, pungent, cloying, almost burning scent of compost, rot, fungus, and decay overwhelms your noses.\n\n Everyone , roll a Fort save!" }, { "author": "Qazgir", "message": "Sisir wrinkles his nose, endeavoring to not pull a face at the smell.\n\n \n Spoiler: Action! \n\nFort Save: [roll]1d20+22[/roll]\n " }, { "author": "Tippnick", "message": "Iluvar stares at the man and his eyes begin to water.\n\n \n Spoiler: fort save vs smell \n\n\nFort save\n (d20+11)[ 28 ] \n " }, { "author": "DrK", "message": " Akif \n\nAkif looks at the man, and shakes his head. \"What is that stench? I have smelled ghasts that are more aromatic than you\" he mutters looking to his brother with some surprise\n\n \n Spoiler: Fort Save \n\n (1d20+22)[ 27 ] \n " }, { "author": "lostsole31", "message": "Tunuak grins, seeing as everyone (incl. the NPCs) resisted being overcome by the smell. \"Biological defense. You all passed. It might be unpleasant, but you won't have to worry about it - other than the olfactory annoyance - for the rest of the day.\" " }, { "author": "Qazgir", "message": " \"How intriguing\" Sisir says, before turning to his brother and speaking in Giant, \"what an interesting new companion Myki has found us.\" " }, { "author": "lostsole31", "message": "Myki screws up her face in confusion (and lingering disgust from the spell) and looks at the Scribe, who simply just shakes his head slowly.\n\n \"Let us enter,\" says the Scribe. \"Tunuak, you stay behind us as we will need you to advance for healing matters.\" \n\nThe group enters the Therassic Spire and the librarian is overcome by the smell she goes ahead to clear out her fellow librarians to give a wide stench-berth for the party to get through and enter the ancient, cracked, long, winding, irregular passage.\n\nOn the passage nearing that first room, does anyone prepare any long-term buffs (i.e., 10 min/ level or longer)? Sisir, what psychofrackitses do you set up with whom?" }, { "author": "Tippnick", "message": " \"I am ready to go as soon as you finish any prepatory spells.\" , Iluvar says to the group at large." }, { "author": "DrK", "message": " Akif \n\nAkif looks at his brother, grimace on his face at the stench. [in giant] \"Most of the companions we have met here have been unusual, it has been an illuminating quest in these foreign lands\" [/giant]. At mention of the biological defence he shakes his head \"An unusual response to stress\" he replies and nods towards the way forward walking alongside their smelly guide.\n\n \n Spoiler: OOC \n\n\nNo spells cast for Akif\n " }, { "author": "Qazgir", "message": " \"Please, allow me to impart a defensive measure before we continue,\" Sisir says as he reaches out to his companions one by one.\n\n \n Spoiler: Psychofrackitses \n\nSisir will impart the following Tricks if allowed:\nAkif - Mask Misery\nIluvar - Mask Misery\nScribe - Mesmeric Mirror\nMyki - Mask Misery\nTunuak - Compel Alacrity\n " }, { "author": "lostsole31", "message": "The party winds up in the room where there was the strange blob security defense that has the door. Myki checks the door clear and nods to Akif to open the door, which ostensibly he does, revealing a 30'-long passageway (5' wide) heading to the east before it seems to curve away to the northeast.\n\nMeanwhile, 15 down on both sides (north and south) are two doors.\n\n Akif , you are in front. What do you do?" }, { "author": "DrK", "message": "Akif looks suspiciously at the corridor then with a sigh walks up to where the doors and pauses to listen at the North and South door. If he doesn't hear anything he'll make some room for Myki and nod, \"friend Myki, could you check that there is nothing untowards on the doors?\" " }, { "author": "lostsole31", "message": "Myki nods after she looks over the doors." }, { "author": "DrK", "message": "With Myki’s nod Akif leans the spear against the wall beside the door and with shield held in front of him goes to forcefully push open the door, a brief ”Make ready!” to the rest before he throws it open…" }, { "author": "lostsole31", "message": "Ummm ... which door? There are two facing doors ... one each to north and south." }, { "author": "DrK", "message": "Akif looks between the two doors and after a seconds pause wrenches open the door to the north,\n\n \n Spoiler: OOC \n\n\nApologies, I was going to start with the North door.\n " }, { "author": "lostsole31", "message": "Dusty, decomposing red drapes hang from this room’s ceiling, and tall iron candle holders stand in each of the chamber’s corners. Inlaid into the floor in wide, iridescent lines is a circle of runes, its center filled by a seven-pointed star. Floating above the chamber's center is a disembodied head of a snake, weeping multicolored tears." }, { "author": "DrK", "message": "Akif pauses in the doorway looking at the unusual creature and the runes before stepping further down the corridor to make some space, ”a strange creature and glowing runes, I do not what this is.” " }, { "author": "lostsole31", "message": "Myki is not currently holding a light source (despite being a lamplighter for the city, so The Scribe moves forward with the fire-light offered by his flaming ranseur.\n\nHe studies it for a bit and then says, \"So, that head belongs to a 'couatl,' a creature who comes from beyond our world, but most of whom have spent so much time on it that they are as if born to it, and so they must eat ... usually the same food as snakes. They are usually servants of deities of righteousness and justice, though some operate independently of any greater being. Their name itself in an ancient Azlanti simply means 'serpent.' Ancient peoples strongly associated couatls with wind, war, agriculture, and the morning star.\n\n\"What bothers me is that it is a disembodied head over what is obviously some type of magic circle in the form of the Sihedron - enscribed onto the floor. Though not a trap, per se, yet I am sure that any creature entering this room will be a living catalyst that triggers the summoning circle so that the bound couatl will be taken from durance vile and brought forth. Given the symbols I see, it doesn't matter its own morality, for it seems that being trapped by a calling like this, it may prove that it is bound by magic to attack whomever summoned it, that is, the person who came into the room and in turn finished the binding.\" " }, { "author": "DrK", "message": "Akif listens curiously and peeks into the room at the floating head. \"Maybe something for later then my friends?\" he watches it carefully and instead, after moving his spear from the north door to beside the south door gently opens the southern door instead, curious to see if more heads and summoning circles will lie beyond." }, { "author": "Tippnick", "message": "Iluvar comes up to look in the room with the floating head. He will look at the creature and use his Deathwatch Eyes to determine if the creature is undead. \"If it undead, I say we destroy it.\" , says Iluvar as he moves to view it." }, { "author": "Qazgir", "message": "At Iluvar's statement Sisir will shrug, \"that is acceptable to me, otherwise, unless one of us wishes to investigate it further, I will agree with my brother and say we move along.\" " }, { "author": "lostsole31", "message": "The Scribe solves it by shutting the door and then trading places with Akif. He and Myki check the southern door safe.\n\nNow what?" }, { "author": "DrK", "message": "As everyone seems happy enough Akif will open the southern door." }, { "author": "lostsole31", "message": "This chamber contains several grooved stone tables of various sizes, and the floor slopes gradually toward several large drains. The ceiling is obscured by what appears to be a woven mesh of spiked metal chains suspended eight feet overhead, while a few gray robes and cloaks still hang on the wall to the east of the door. Also inside are a trio of creepy-looking women. Wickedly barbed chains adorn their lean figures, and gaps in the bindings reveal deathly pale flesh etched with jagged scars.\n\nDespite their look, they smile to Akif. Very warmly and enthusiastically they wave him in, \"Welcome, warrior. I am Nili, and these are my sisters Nezhi and Nahi. We have been trapped in this chamber for millenia. We once were given what were needed for our work, but that stopped an eternity ago, and we have existed in his chamber in boredom. You, mighty warrior, have freed us.\" " }, { "author": "lostsole31", "message": "The Scribe touches Akif's shoulder to switch places with him so he can see. He concentrates, then looks in, his eyes glowing silver.\n\nThen he simply shuts the door. \"Those are kytons, evil creatures created by Zon-Kuthon with uncanny control over the chains in the ceiling. I would rather just make them come get us or leave us alone, rather than us step in where they have the advantage to control the chains hanging in the ceiling. Agreed?\" " }, { "author": "DrK", "message": "Akif looks at the room, at the chains and the strange women He listens to the Scribe and nods, \"Not the women I would choose to have fun with to be sure.\" he adds grabbing the spear back in hand from where he'd left it on the wall.\n\n \"Ladies... stay there he adds as the Scribe closes the door on them" }, { "author": "lostsole31", "message": "CORR: The above post did NOT happen as noted by the player. This is the correction.\n\n \n\nAkif looks at the door, thinking of the chains and strange women he briefly saw as he listens to the Scribe and nods. \"Not the women I would choose to have fun with to be sure.\" he adds, grabbing the spear back in hand from where he'd left it on the wall.\n\nAs the party gets ready to continue, he says a sort of hopeful prayer, \"Ladies... stay there.\" \n\nFifteen feet to the east, the corridor curves in a sort of concave north-and-east pattern for some 20' before righting itself again to the east and revealing a long passage going some 45' before curving off again. Akif gets near a door to the south ... and there are a couple other doors along this passage as well.\n\nMyki doesn't sense anything amiss with that southern door." }, { "author": "lostsole31", "message": "The Scribe mentions a new tactic. Because of the tight passages and long passages, at least for the time being, Akif should relinquish door duty and instead take a vanguard position just east against any unknown dangers that may scramble your way. Akif agrees and moves off a little.\n\n \"Sisir, you are extremely well-defended as well - especially against hardened surprise attacks,\" says The Scribe, \"are you willing to take over door duty?\" " }, { "author": "DrK", "message": "Akif nods to the scribe heading past the doors and keeps an eye out, as he waits he does glance back at the others, ”does it worry you all having those creatures behind us? They haven’t pursued us yet but that doesn’t mean they won’t soon.” " }, { "author": "lostsole31", "message": " \"Pfft,\" Myki says in a soft voice. \"They have to deal with Tunuak's stench if they do.\" " }, { "author": "Qazgir", "message": "Sisir will nod, and move to the head of the party. He focuses for a moment, picturing a warrior ready to fight, raises his shield, and opens the southern door.\n\n \n Spoiler: Action! \n\nCast Anticipate Peril on Sisir.\n " }, { "author": "lostsole31", "message": "He opens the door, and sees nothing as The Scribe and Akif are too far too each side. Calling on his birthright, Sisir puts a midnight blue glow atop his helm to provide his own light.\n\nAlmost every angle in this roughly circular chamber is smooth and curved. Though its walls and 20-foot-high ceiling are flat, the flat planes all curl to meet each other—even the doors are curved, making a total lack of hard edges or corners, save for two broken sections on the western and eastern walls where long cracks have marred the perfect surface. In the center of the room rests an elaborate clockwork construct of spheres. At its heart is a barrel-sized representation of the sun, while around it, metal struts suspend much smaller metal balls. Just north of it, a smooth four-foot-tall podium rises like a stalagmite, its top bearing a small brass wheel and a lever." }, { "author": "Qazgir", "message": "Sisir will relay what he sees to the rest of the party before moving to open the door to the northeast." }, { "author": "lostsole31", "message": "Sisir passes his brother and opens the door to the northeast. He doesn't see enough of the large room within to get a solid read, though it does seem like the room is open to the night sky." }, { "author": "DrK", "message": "Akif nods at the description, ”Let us see this orrery Sisir.” Akif suggests as he walks a few steps back and advances into the room to gaze upon the mechanical contraption of sun and spheres. He’ll gaze at it trying to fathom if it’s working and what it may represent" }, { "author": "lostsole31", "message": "Akif has no idea what it is, never having seen anything like this before." }, { "author": "DrK", "message": "Looking at the strange spheres and planets he looks back to the others, \"Do any of you know what this might be or its purpose here?\" he asks loudly" }, { "author": "lostsole31", "message": "Myki and The Scribe both enter the room, standing beside Akif. They easily recognize the apparatus in the center as an orrery, a model of Golarion’s solar system. They further recognize that, though the celestial bodies are not to scale, their positions represent their relative positions in their orbits for the current date." }, { "author": "Tippnick", "message": "Iluvar looks in with interest but says, \"Very interesting, an eclectic grouping of rooms. But I don't see how this brings us further to our goal.\" " }, { "author": "lostsole31", "message": "Tunuak moves up in the corridor, but politely keeps his distance.\n\nDo you intend to search the room with the orrery or leave it?" }, { "author": "Tippnick", "message": " \"Let us either do a quick search or let us move on.\" , Iluvar states flatly. \"I can help with the former.\" " }, { "author": "DrK", "message": "Akif shrugs, \"If there is little more to be gained from the stars and planets then we can move on.\" he adds, pausing briefly at doorway as he leaves to gaze at the scene before following everyone else onwards" }, { "author": "lostsole31", "message": "Myki is knowledgeable, but not her cup of tea. On the other hand, The Scribe is interested in checking out the orrery.\n\n Sisir , what are your thoughts?" }, { "author": "Qazgir", "message": "Sisir turns and address the party, \"I see no harm in a quick search of the room, but we should press on rather than linger here. Scribe, is your interest in this orrery purely academic, or something more?\" " }, { "author": "lostsole31", "message": " \"More than just academic,\" answers The Scribe. \"Why an orrery belowground? Is it just a clock for the ancient denizens? or, is there more that makes this orrery. And why the meticulous lack of angles in the build of the room? No, too much effort went not only into the orrery itself, but also in the construction of the room, to ignore. We might not learn an answer here, but I think we can get useful data.\" " }, { "author": "Tippnick", "message": "Iluvar will begin a search of the room to appease the scribe. Then he will help study the orrery." }, { "author": "Qazgir", "message": "Sisir will step into the room, nodding to the Scribe, \"a good assessment, let us study the orrery, though we should not take over long if its secrets evade us.\" Sisir will offer to assist the Scribe however he can." }, { "author": "lostsole31", "message": "A magical detection spell will note that the entire room exudes a strong aura of transmutation. Manipulating the spheres by hand does nothing, nor does turning the wheel on its own. Once the lever is pushed, however, any planets that have been moved snap back into their current-date positions, and hidden projectors transform the walls, ceiling, and floor into a panoramic view of Kaer Maga and its surroundings, as seen from several hundred feet in the air. The illusion is picture-perfect, with the PCs, podium, and orrery appearing to float in midair, though PCs can still feel the stone floor beneath their feet and the walls under their fingers. Only the two long cracks in the wall remain visible, marring the projection.\n\nThe view is a live feed, and though PCs cannot alter their position or “zoom in,” they may recognize particular people or locations in the city. If the wheel is turned counterclockwise, the various celestial bodies move backward in their orbits, and the projected view changes accordingly, rewinding backward through time. Turning the wheel slightly causes the view to rewind slowly, while turning it all the way causes years to shoot past in seconds. Turning it clockwise causes years to progress forward at a similar rate—in this case, living creatures and some structures become translucent and flicker, representing the uncertain nature of the predictions, with the flickering spreading to more objects and becoming more erratic the farther into the future the device attempts to peer.\n\nUnfortunately, the magic controlling the orrery is old and failing. As the machine is being used to peer nearly 100 years past, Myki recognizes the machine is under duress and might explode. She notes the same thing if the machine is brought to more than a year in the future. The lever is used to default the machine to current exact date. That is when the party sees a dark spot forming above the city. Over the course of 3 more rounds, the spot grows steadily larger, until on the last round it suddenly splits and becomes recognizable as two horrible, long-limbed quadrupeds with toothy maws and enormous, alien eyes. The creatures emerge from the illusion and attack!\n\n Begin Round One ...\n\nR1T26: Iluvar , you find yourself right next to one of these strange creatures. What do you do?" }, { "author": "Tippnick", "message": " \"They are hostile!\" , Iluvar shouts.\n\n\n \n Spoiler: assess \n\nWill assess the creatures\nSpending an IP if the dire roll is 5 or higher\nIf he recognizes the creatures he will state what they are and also some pertinent facts\n\nAlso he will SwA bane for the creature type\n \n\n\nIluvar readies a series of punches, kicks and other unarmed blows.\n\n \n Spoiler: attack \n\nFull round attack action, flurry of blows, risky strike, stunning fist on the first attack\n\n\nFirst attack, stunning fist\n (d20+13)[ 19 ] to hit\n (d10+9)[ 16 ] unarmed damage\n (2d6)[ 3 ] bane\n\n\nFlurry attack\n (d20+13)[ 15 ] to hit\n (d10+9)[ 14 ] unarmed damage\n (2d6)[ 8 ] bane\n\n\nIterative attack\n (d20+8)[ 23 ] to hit\n (d10+9)[ 14 ] unarmed damage\n (2d6)[ 4 ] bane\n " }, { "author": "lostsole31", "message": " R1T26: \"They are hostile!\" Iluvar shouts. \"Hounds of Tindalos. Monsters from beyond the veil that see farther in darkness than any mortal creature. Do not touch their minds if you have the means, for their alien thoughts will surely drive you mad.\" \n\nIluvar readies a series of punches, kicks and other unarmed blows. His first punch lands heavily for 21 , a kick swing around to the back flank to just catch for 24 , and he knees it in its tentacled maw for 20 .\n\n R1T25: Magic fumbles as Red tries to conjure something mentally but carefully and it fails.\n\n R1T24: Myki steps up by The Scribe to create a block and gives Red a fell look and she draws her rapier and attacks in a fluid action for 40 + blind .\n\n R1T15: Sisir , what do you do?" }, { "author": "Qazgir", "message": "Sisir will move next to Iluvar, focusing his gaze on the nearest Hound, and strikes at the beast's body with his arm.\n\n \n Spoiler: Action! \n\nSwift Action: Hypnotic Stare on Blue. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nMove Action: Move 10' NE and 15' E to end adjacent to the far wall, past Iluvar.\n\nStandard Action: Attack Blue with a Slam\nAttack Roll #1: (1d20+13)[ 15 ] \nDamage Roll #1: (1d8+10)[ 17 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 11 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R1T15: Sisir hustles to cross Iluvar, even as Blue lashes out with its creepy face to bite against his armor. Sisir then focuses his gaze on that hound.\n\n R1T13: The Scribe picks up Xin-Rithux from where he set it against the orrery while he was operating it, and gets into a complex fighting stance before lashing out with a twisting attack for 35 + prone .\n\n R1T10: Blue disappears from view, which in turn breaks Sisir's stare.\n\n R1T7: Tunuak moves away from the blind hound and to the south, but looks across the way at Iluvar, nodding at him to let the monk know something is coming his way. Tunuak casts a spell that hits Iluvar, and fills him with a powerful zeal (and 4 THP ). \n Spoiler: Contagious Zeal \nThe target gains a +2 morale bonus on attack rolls and weapon damage rolls, 1d6 temporary hit points , and a +4 morale bonus on saving throws against fear effects and to the DC of Intimidate checks attempted against her.\n\nOnce per round, the target can select one other creature to gain this bonus as well. The chosen creature can be no farther from the target than 45', and a creature can’t be selected more than once in this way. Such allies gain only the bonuses and temporary hit points ; they don’t continue to spread it to other creatures. The additional creatures’ bonuses and temporary hit points share the original spell’s duration, so when that duration ends, all affected creatures lose their bonuses and any remaining temporary hit points from this spell.\n \n\n R1T4: Akif , you have your shield readied w/ a light spell, and nothing else in hand. What do you do?\n\nIluvar on deck, Red in the hole ..." }, { "author": "DrK", "message": "Akif turns to look at the beasts and waves a hand releasing the blessings of Kerkamoth upon the party then hefts up his spear, spinning to see the strange beast and moves 5ft directly to the south deeper ino the room, twirling the spear and settling into an aggressive stance.\n\n \n Spoiler: OOC \n\n\nStandard: Cast bless\nMove: Ready spear from beside him\nSwift: Enter inner sphere stance\n " }, { "author": "lostsole31", "message": " R1T4: Akif turns to look at the beasts and waves a hand - releasing the blessings of Kerkamoth upon the party - then hefts up his spear, spinning to see the strange beast and moves 5' directly to the south deeper into the room, twirling the spear and settling into an aggressive stance.\n\n End Round One, Begin Round 2 ...\n\nR2T26: Iluvar , what do you do? You have bane (evil outsider) and Contagious Zeal current.\n\nRed on deck, Myki in the hole ..." }, { "author": "Tippnick", "message": "Iluvar easily moves into flanking position just North or the Hound. And nods to Myki.\n\n\n \n Spoiler: crunch \n\n\nHe targets Myki as the next target for Contagious Zeal\nMA: 5Ft step to SE to just North of Red hound\n\nFRA: Full round attack action\nMaintain bane\n\nFlurry of blows, risky strike\n\nFirst attack, stunning fist\n (d20+13)[ 29 ] to hit\n (d10+9)[ 19 ] unarmed damage\n (2d6)[ 6 ] bane\n (d6)[ 1 ] \n\nFlurry\n (d20+13)[ 28 ] to hit\n (d10+9)[ 10 ] unarmed damage\n (2d6)[ 10 ] bane\n (d6)[ 3 ] \n\n\nIterative attack\n (d20+8)[ 21 ] to hit\n (d10+9)[ 15 ] unarmed damage\n (2d6)[ 11 ] bane\n (d6)[ 2 ] \n " }, { "author": "lostsole31", "message": " R2T26: Iluvar easily moves into flanking position just north of the hound and nods to Myki while completely obliterating Red.\n\n R2T24: Myki moves around to the southwest portion of the room, ready to stab out if the second hound should reappear.\n\n R2T15: Sisir , what do you do? Your stare ended when you could no longer see your prey.\n\nThe Scribe on deck ..." }, { "author": "Qazgir", "message": "Sisir moves back towards his original position and draws his mace.\n\n \n Spoiler: Action! \n\nMove Action: Move 15' W and 5' SW.\n\nStandard Action -> Move Action: Draw mace.\n " }, { "author": "lostsole31", "message": " R2T15: Sisir moves back towards his original position while drawing his mace (and his shield w/ light was already readied).\n\n R2T13: The Scribe backs up against the eastern wall, changing his stance to something much quieter as he begins to scan the room. \"I sense the evil, but I need more time to sense its actual position.\" \n R2T10: A thick cloud billows out from the southwestern part of the room, and the cloud fully covers the entire room now.\n\n R2T7: Tunuak makes his way to Iluvar, and casts a spell on Iluvar's right fist, which now brims with power. \"Use that fist as often as possible in preference to your other striking surfaces.\" \n R2T4: Akif , what do you do?\n\nIluvar on deck, Myki in the hole ..." }, { "author": "DrK", "message": "Akif snarls a curse as the mist surrounds him. \"Brother where are you?\" as he readies his shield to bash an enemy that attacks\n\n \n Spoiler \n\n\nReady an action to sheld bash an enemy that comes wthin reach\n (1d20+17)[ 23 ] dam (1d8+9)[ 11 ] \n " }, { "author": "lostsole31", "message": " R2T4: Akif snarls a curse as the mist surrounds him. \"Brother, where are you?\" He readies his shield to bash an enemy that attacks.\n\n End Round 2, Begin Round 3 ...\n\nR3T26: Iluvar , what do you do? Contagious zeal active.\n\nMyki on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar takes a quick movement to the Northwest. He sees Sisir and passes the benefits of the spell to him. And readies himself for action\n\n \n Spoiler: crunch \n\n\nFA: 5ft move to Northwest\nFA: give benefits of contagious zeal to Sisir\nSA: Ready a punch if the hound comes into reach\nRisky\nStunning fist\n (d20+13)[ 18 ] \nNo bane\n (d10+9)[ 17 ] unarmed damage\n " }, { "author": "lostsole31", "message": " R3T26: Iluvar takes a quick movement to the northwest. He sees Sisir and passes the benefits of the spell to him before readying himself for action.\n\n R3T24: \"I sense it!\" calls Myki before appearing to Iluvar's SE a few seconds later. She then does a speed draw of her rapier to the spot north of her, but hitting nothing and speed re-sheathing her rapier. \"Against the wall, east of Iluvar.\" \n R3T15: Sisir , you get the advantage of Contagious Zeal as a partial recipient (not the main). What do you do?\n\nThe Scribe on deck, Hound on deck ..." }, { "author": "Qazgir", "message": "Sisir will look towards the location Myki called out, ready to stare at the creature should it reappear.\n\n \n Spoiler: Action! \n\nStandard Action: Ready a swift action to activate Hypnotic Stare on the next enemy he sees.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R3T15: Sisir will look towards the location Myki called out, ready to stare at the creature should it reappear.\n\n R3T13: \"Myki, point me towards it!\" says The Scribe as he moves in.\n\nShe does so as he moves around her, while focuses power into Xin-Rithux , its whole haft and blade glowing silver in addition to the flames, and he lances out to where Myki attacked, striking with a flash of that silver energy for 33 + 5 fire !\n\n R3T10: \"It's moved west!\" calls Myki.\n\n R3T7: Tunuak casts a spell, and his skin takes a on woody, bark-like appearance before stepping out of Myki's (or anyone else's) view.\n\n R3T4: Akif, your readied attack never went off. What do you do?\n\nIluvar on deck, Myki in the hole ..." }, { "author": "DrK", "message": "Akif hearing the commotion joins the others striding west and around Myki and the scribe as needed, a hurried ”Where is it?” \n\nIf he stumbles into it he’ll lash out with a shield strike\n\n \n Spoiler: OoC \n\n\nMove to the west where the others are and if he finds it he will shield bash\n\nRisky strike (1d20+14)[ 30 ] dam (1d8+15)[ 22 ] \n " }, { "author": "lostsole31", "message": " R3T4: Akif hearing the commotion joins the others striding west and around Myki and the scribe as needed, a hurried, ”Where is it?” \n\nHe gets to a wall and his brother is there.\n\n End Round 3, Begin Round 4 ...\n\nR4T26: Iluvar , what do you do? Remember that your right fist has the Danny Rand treatment right now. Also, do you give contagious zeal to The Scribe or Myki?\n\nMyki on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar says, \"Moving towards, yell out if you are in contact with it.\" \nHe moves west and north, prepared to punch the hound.\n\n\n \n Spoiler: crunch \n\n\nIluvar moves 1 square NW and the continues west until he encounters the creature of the wall. If he encounters the creature he yells \"Here to the west!\" \n\nAlso he will try to hit it with his right hand, stunning fist and risky strike.\nHe will hit with his right hand with stunning fist, risky\n (d20+13)[ 23 ] \n (d10+9)[ 14 ] \n " }, { "author": "lostsole31", "message": " R4T26: Iluvar says, \"Moving towards, yell out if you are in contact with it.\" He moves northwest, which is right in the doorway, prepared to punch the hound.\n\n R4T24: Myki steps north of The Scribe, and into Iluvar's sight. \"I am now in the 'center' between The Scribe and Iluvar. The two of you ... call out so that others can link to you. We need to create a line first, then slowly advance that line as best as possible as if a Vudrani line beating the bushes to flush out a tiger.\" \n \"Right here....\" says The Scribe, and will continue to give his position between turns.\n\n R4T15: Sisir , the big machine begins not far to the east of you, and you hear The Scribe's voice across from you in that direction. Myki's voice is heard north and west of you. Iluvar was heard last in about the same place. What do you do?\n\nThe Scribe on deck, Enemy in the hole?" }, { "author": "Qazgir", "message": "Sisir will cautiously make his way east, towards the Scribe's voice, ready to strike out should he encounter their foe. He calls out as he moves, \"I am moving towards the center of the room, unless I find one of you or our foe first.\" \n \n Spoiler: Action! \n\nMove Action: Move E in 5' intervals until he encounters either the Hound or one of his allies other than his brother.\n\nStandard Action: Ready a standard action to attack the first enemy he sees.\n\nAttack: (1d20+17)[ 33 ] \nDamage: (3d6+11)[ 22 ] \n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R4T15: Sisir will cautiously make his way east, towards the Scribe's voice, ready to strike out should he encounter their foe. He calls out as he moves, \"I am moving towards the center of the room, unless I find one of you or our foe first.\" \n\nHe only steps 5' east and bumps into the outer lower of the orrery, so he has to adjust to the northeast to get closer to people, going around the north side of the orrery. Five feet brings him next to Iluvar, Myki, and the Scribe.\n\n R4T13: The Scribe steps only 5' to the east out of Sisir's view to spread out the line and not be so clumped.\n\n R4T10-9: There's a strange occurrence of magic in the cloud towards the southwest, followed by the sound of a weapon cutting flesh.\n\n \"Got him!\" shouts The Scribe.\n\n R4T7: There is a terrifying screech of pain!\n\n \"Come from south!\" calls The Scribe.\n\n R4T4: Akif , your readied action didn't go off. What do you do?\n\nIluvar on deck, Myki in the hole ..." }, { "author": "DrK", "message": "Akif stands and lets out a shout of frustration and then moves south towards the sounds of the scribe, \"Keep shouting scribe, I come\" seeking the creature and will smash if with his shield if he can find it\n\n \n Spoiler: OOC \n\n\nUsing all movement to move south towards the scribe, if he finds the creature\nRisky strike (1d20+14)[ 16 ] dam (1d8+5)[ 12 ] \n\nEDIT: typo on the damage, should be +15 not +5\n " }, { "author": "lostsole31", "message": " R4T4: Akif stands and lets out a shout of frustration before moving south towards the sounds of The Scribe. \"Keep shouting, Scribe, I come,\" he says while following The Scribe's voice and seeking the creature. Moving south, though, requires him to move away from The Scribe while tracing a path around the orrery, and then heading north again, passing Tunuak. Hustling, he finds his way to the hound, but it took much travel to be able to strike it.\n\n End Round 4, Begin Round 5 ...\n\nR5T26: Iluvar gets a glance from Myki, who points to the southeast. Do you give contagious zeal to Sisir or Myki? What do you do?\n\nMyki on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar begins to move southeast, as he passes Myki he gives her the benefit of the contagious zeal. He makes his around the orrery until he he is south of it and adjacent to a party member or runs into the hound.\n\n\n \"Coming around!\" \n \n Spoiler: crunch \n\nMA: Move around the orrery headed in a clockwise pattern. Starting se through Myki's square. The SE again 1 square. Then south 2 squares, sw 1 square, and west 1 square.\nSA: Readied action: If he sees the hound he will risky strike, stunning fist\n\n (d20+13)[ 18 ] to hit\n (d10+9)[ 17 ] unarmed damage\n " }, { "author": "lostsole31", "message": " R5T26: Iluvar calls out, \"Coming around!\" and begins to move southeast, giving Myki the benefits of contagious zeal as he passes her. He makes his around the orrery - passing Myki, and in passing The Scribe to go south he sees the hound and the limited space forces him south of The Scribe to stand over the dead hound, but not before the thing bites Iluvar in his foot for 27 . Iluvar does a hammer fist to the thing's back to break its spine and it drops, and the rest of the party fall on it with weapons to make sure the monster is dead.\n\n Combat Ends! \n\nDoes the party wait for the fog to dissipate through the open doors?" }, { "author": "Tippnick", "message": "Iluvar states, \"We should wait out of the fog until it clears. I will be in the hallway from where we came.\" \n\nHe then leaves the room carefully wary of dangers the noise of the battle might have alerted." }, { "author": "lostsole31", "message": "The battle ended, the party waits a few minutes for the cloud to dissipate.\n\nNow what?" }, { "author": "Tippnick", "message": " \"Well, hopefully it is safe enough to study and search.\" , Iluvar gestures for everyone to begin. He will also search the area." }, { "author": "lostsole31", "message": "The Scribe continues his exploration of the orrery as the rest of the group finishes searching the area ... finding nothing else of interest." }, { "author": "DrK", "message": "Akif examines the strange beasts, \"What manner of beasts where these?\" he asks widely before standing, spear and shield ready by the door allowing his colleagues time to examine the orrery" }, { "author": "Tippnick", "message": "Iluvar states, \"Hounds of Tindalos, evil creature not from our world, with many abilities. Not sure what they were doing here. I do not see any pattern of the creatures we have come across. All have been evil and not from our world.\" " }, { "author": "Qazgir", "message": "Sisir ponders Iluvar's statement before speaking, \"Perhaps their being not of our world is all the pattern there is. Possibly bound here by someone who cared only for their effectiveness as guardians?\" " }, { "author": "lostsole31", "message": " \"That's not a bad connection to draw, Sisir,\" nods The Scribe, his time spent with the orrery done for now. \"Might not be it, but it is more of something than nothing. Well done, sir.\" \n\nMyki asks, \"What next?\" \n\nThe Scribe sees the door to the south, but says, \"I recommend we go with where we've been than where we haven't. Akif, what did you see in the room to the north of the hallway? Anything interesting?\" " }, { "author": "DrK", "message": "Akif shrugs, \"I didn't get a good look. We have seen only strangeness in three of the rooms so far with the strange spike, the chained ladies and now this. But I shall have a look\" he offers crossing the corridor to look at the door to the NE that had seemed open to a night sky, impossible as that may be given the depths they have descended to" }, { "author": "lostsole31", "message": "To reiterate what was seen before ... This ceiling of this room seems to be open to the night sky, yet one that features two moons. Alcoves along the walls appear to have been barred or glassed-in cages, but all are empty, the bars bent and glass shattered. The floor of the room is covered in a twisting carpet of vine-like plants.\n\nThis time, unlike last time, there is a 25' foot tall plant that now takes up the middle of the room, and Akif is completely taken by surprise as he looks up and up to get the full measure of this titanic plant - a twisted trunk with bulbous blossoms holding up a gaping mouth ready to swallow a victim whole. It rustles along the ground a few feet and the massive maw comes down at Akif, but it doesn't quite bite through his brawny armor.\n\n Begin Round One ...\n\nR1T34: Myki resets her preparedness stance, but is too far to see or attack the threat, so she takes an extract and keeps watch to the east while waiting.\n\n R1T28: Iluvar , some massive plant thing tried to bite Akif, but you have the same issue as Myki being her mirror in the formation, not seeing the threat nor likely being able to get to it. What do you do?" }, { "author": "Tippnick", "message": "Still feeling his injuries from the previous fight with the hounds, Iluvar takes a pragmatic action and cast a healing spell. \"What is it? Can anyone see?\" \n \n Spoiler: healing \n\n\nSA: casts cmw\n (2d8+8)[ 13 ] \n " }, { "author": "lostsole31", "message": " R1T28: Still feeling his injuries from the previous fight with the hounds, Iluvar takes a pragmatic action and cast a spell that gives him 13 healing . \"What is it? Can anyone see?\" \n R1T23: Akif , what do you do?" }, { "author": "DrK", "message": "Akif ducks back, glad that the armour and shield has warded off the massive plant. He shakes his head, \"I have found an angry plant...\" he'll mutters before sloping back the shield and spar he thrusts and batters at the creature.\n\n \n Spoiler: OOC \n\n\nFree: Indomitable presence\nSwift: Phalanx lancer stance\nStandard:\n--> Spear: Golden swipe (1d20+17)[ 18 ] dam (2d6+8)[ 13 ] + (1d6)[ 4 ] stance + (6d6)[ 26 ] strike\n CMB: (1d20+16)[ 31 ] +2 from powerful maneuver feat to push back 10ft to make some space\n--> Free Vanguard shield (1d20+17)[ 25 ] dam (1d8+9)[ 10 ] + (1d6)[ 3 ] stance\n\nImmediate: If attacked Iron Shell (1d20+17)[ 34 ] vs attack roll to negate attack\n--> if negated Free Vanguard shield (1d20+17)[ 33 ] dam (1d8+9)[ 10 ] + (1d6)[ 2 ] stance\n " }, { "author": "lostsole31", "message": " R1T23: Akif ducks back, glad that the armor and shield warded off the massive plant. He shakes his head, \"I have found an angry plant...\" he mutters before sloping back the shield and spar. He thrusts and batters at the creature. The creature's hide is surprisingly tough, and Akif's spear springs back to that the haft bonks him in the head to stun him, causing him to drop his spear, his presence, and his stance.\n\n R1T21: Even drawing on inspiration of atemi healers, The Scribe fails to touch the proper nerve plexus to alleviate Akif's stun.\n\n R1T15: Tunuak moves into the hallway behind Iluvar.\n\n R1T14: The massive floral beast bites Akif for 16 mod + grabbed , whips him with a tentacle for 9 mod , and strikes him with another tentacle for 5 mod .\n\n R1T8: Sisir , what do you do?\n\nMyki on deck, Iluvar in the hole ..." }, { "author": "Qazgir", "message": "Sisir concentrates for a moment, imagining a roaring bonfire, as he conjure an illusion of such a fire in the doorway in front of Akif. As he does so, he speaks in Giant, \"hopefully this will distract it brother.\" \n \n Spoiler: Action! \n\nStandard Action: Cast Minor Image in Akif's square, creating the image of a roaring fire filling the entire space.\n\nFree Action: Speak\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n " }, { "author": "lostsole31", "message": " R1T8: Sisir concentrates for a moment, imagining a roaring bonfire, as he conjure an illusion of such a fire in the doorway in front of Akif. As he does so, he speaks in Giant, \"<Hopefully this will distract it, brother.>\" \n End Round One, Begin Round 2 ...\n\nR2T34: At the sight of a sudden fire engulfing Akif and the part of the monster grabbing him, Myki backpedals to the far end of the hallway to the east. \"What in the Plane of Fire is that ?\" \n R2T28: Iluvar , what do you do?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Not being able to move in, he instead will buff himself and move back.\n\n \n Spoiler: crunch \n\n\nSA: casts divine favor\nMA: moves in the doorway of the room with the orrery\n " }, { "author": "lostsole31", "message": " R2T28: Not being able to move in, Iluvar instead buffs himself and moves back.\n\n R2T23: Akif is stunned, but clears his head at the end of his turn. Only to find that not only is he grabbed, but there is a conflagration right where he is!\n\n R2T21: The Scribe begins telling stories of a Pathfinder in the Mwangi Expanse who fought off a forest of predatory plants.\n\n R2T15: Tunuak likewise buffs himself.\n\n R2T14: The massive plant roars as if in pain. It swallows Akif quickly, pulling him out of view of everyone else and keeping the Big Plant from the pain of the fire. Akif takes 7 mod from being crushed and 5 acid from enzymes.\n\n R2T8: Sisir , what do you do?\n\nMyki on deck, Iluvar in the hole ...." }, { "author": "Qazgir", "message": " \"Brother\" Sisir calls out as Akif is pulled from view. Sisir dashes into the room, fixing his gaze on the plant, and attempting to strike at it with his mace.\n\n \n Spoiler: Action! \n\nSisir stops concentrating on Minor Image.\n\nFree Action: Speak\n\nMove Action: Move 5' E, and up to 25' N, until within 5' of the Plant.\n\nSwift Action: Hypnotic Stare on the Plant if possible. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nStandard Action: Attack the Plant if possible.\n\nAttack 1: (1d20+15)[ 32 ] \nDamage 1: (2d6+8)[ 14 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 15 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R2T8: \"Brother!\" Sisir calls out as Akif is pulled from view. Sisir steps directly into the conflagration of his own making, unharmed by the flames. The great plant blocks any further way in. He fixes his gaze on the plant and strikes it with his mace for 30 .\n\n End Round 2, Begin Round 3 ...\n\nR3T34: Myki delays ...\n\n R3T28: Iluvar , what do you do?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar delays" }, { "author": "lostsole31", "message": " R3T28: Iluvar delays ...\n\n R3T23: Akif , you are surrounded by .... something that is crushing against you for 5 mod , and digesting you for 8 acid . What do you do?\n\nThe Scribe on deck, Tunuak in the hole ..." }, { "author": "DrK", "message": "Akif slowly comes to from the blow to his head, sadly caused by his own weapon! The pulsing mass of plant flesh and the sting of acid was all he registered as he felt the crushing walls of the beast all around him. Fumbling at his belt he yanks out his dagger and tries to cut his way out!\n\n \n Spoiler: OOC \n\n\nMove action: Draw dagger\nStandard action: Start cutting my way free (1d20+16)[ 28 ] dam (1d6+8)[ 13 ] \n " }, { "author": "lostsole31", "message": " R3T23: Akif slowly comes to from the blow to his head, sadly caused by his own weapon! The pulsing mass of plant flesh and the sting of acid was all he registered as he felt the crushing walls of the beast all around him. Fumbling at his belt, Akif is unable to draw the dagger in his constricted condition.\n\n R3T21: The Scribe continues his oration.\n\n R3T15: Tunuak casts mage armor on himself.\n\n R3T14: The massive plant snaps at Sisir, but he was ready for so great a maw, but less ready for the leafy tentacle that snaps him in the upper left arm for 5 mod .\n\n R3T8: Sisir , what do you do?\n\nAkif on deck, The Scribe in the hole ..." }, { "author": "Qazgir", "message": " \"Damnit,\" Sisir yells, \"there isn't enough room!\" He brings his mace down on the plant twice.\n\n \n Spoiler: Action! \n\nFree Action: Speak\n\nFull Round Action: Full attack the plant.\n\nAttack #1: (1d20+15)[ 20 ] \nAttack #2: (1d20+10)[ 16 ] \n\nDamage #1: (2d6+8)[ 18 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 11 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\nDamage #2: (2d6+8)[ 16 ] Bludgeoning damage and trigger the second Painful Stare of the round dealing (2d6+4)[ 10 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R3T8: \"Dammit!\" Sisir yells, \"There isn't enough room!\" He brings his mace down on the plant twice, and both times the pliant, almost rubbery outside makes his mace bounce both times without effect.\n\n End Round 3, Begin Round 4 ...\n\nR4T23: Akif , you take 6 mod + 6 acid from the squeeze-and-sizzle. What do you do?\n\nThe Scribe on deck, Tunuak in the hole ..." }, { "author": "DrK", "message": "Akif mumbles in pain surrounded by the fleshy plant as he abandons the dagger and just goes to rotate and slash with the spiked edges of his shield\n\n \n Spoiler: OOC \n\n\nAs shield is one handed assuming I can use that whilst grappled?\n (1d8+17)[ 25 ] dam (1d8+9)[ 17 ] \n (1d8+12)[ 16 ] dam (1d8+9)[ 10 ] \n\n* not included -2 to attack whilst grappled\n " }, { "author": "Tippnick", "message": "Iluvar moves into action. He moves as close as he can to see into the room.\n\n\nHe prepares to act\n\n\n\n \n Spoiler \n\nComes out of delay\nMA: He moves north 5 ft and east until he is as close to the door as he can be.\nHe will try to spot a place in the room the creature is not occupying.\n\nIf he can see a spot he will activate abundant step and travel to there as his second move action\n else he will assess the creature, he will invest an IP if he rolls a 3-10 on the die\n " }, { "author": "lostsole31", "message": " R4T23: Akif mumbles in pain surrounded by the fleshy plant as he abandons the dagger and just goes to rotate and slash with the spiked edges of his shield, which is enough for him to tear out! He finds he is on the inside of the room, east of the creature, and he didn't tear his way out of the plant, but out of a pod he seemed to have been cocooned within.\n\n R4T22: Iluvar leaps into action, moving as close as he can to see into the room, but finds that he sees very little, and only of the plant, not past.\n\n R4T21: The Scribe continues to orate mighty stories of his organization in the Mwangi.\n\n R4T15: Tunuak delays ...\n\n R4T14: A powerfully bright pulse of light is emitted from the thing.\n\n Akif , Iluvar , & Sisir .... roll a Fort save!" }, { "author": "Tippnick", "message": "Iluvar fort save\n \n Spoiler: crunch \n\n (D20+11)[ 26 ] fortitude\n " }, { "author": "Qazgir", "message": "Sisir Fort Save\n\n \n Spoiler: Action! \n\n (1d20+22)[ 31 ] \n " }, { "author": "DrK", "message": " \n Spoiler: Fort save \n\nAkif fort save (1d20+22)[ 23 ] \n " }, { "author": "lostsole31", "message": " R4T14: Akif is blinded!\n\n R14T8: Sisir , what do you do?\n\nAkif on deck, Iluvar in the hole ..." }, { "author": "Qazgir", "message": " \"Iluvar, switch with me,\" Sisir calls out as he moves past Iluvar.\n\n \n Spoiler: Action! \n\nFree Action: Speak\n\nMove Action: Move 10' W to end just past Iluvar.\n " }, { "author": "lostsole31", "message": " R4T8: \"Iluvar, switch with me,\" Sisir calls out as he moves past Iluvar even as his illusory fire winks out of existence.\n\n End Round 4, Begin Round 5 ...\n\nR5T23: Akif , you are blinded. What do you do?\n\nIluvar on deck, the Scribe in the hole ..." }, { "author": "DrK", "message": "Akif bellows in alarm as his world goes dark. brother, I cannot see! Where is it?” he will shout before swinging at where he things the bulk of the creature would be\n\n \n Spoiler: OOC \n\n\nBlinded, this feels familiar!\nAttack the square to the west\n (1d20+17)[ 25 ] dam (1d8+9)[ 12 ] \n " }, { "author": "lostsole31", "message": " R5T23: Akif bellows in alarm as his world goes dark. \"Brother, I cannot see! Where is it?” he shouts before swinging at where he things the bulk of the creature would be, hitting nothing.\n\n R5T22: Iluvar , what do you do?\n\nThe Scribe on deck, Seymour in the hole ..." }, { "author": "Tippnick", "message": "Iluvar moves five feet to to the door and briefly studies the creature, then enacts a judgment. \n Spoiler: crunch \n\n\nMA move to the door way\nFA assess the monster adding an IP point if roll is below 15\nSwA: judgment :protection and purity\nMa: spend 2 ki for abundant step if he is able to see into the room\nIf he can't abundant step he will touch the plant with his domain ability gentle repose\n\n (d20+16)[ 30 ] melee touch\n " }, { "author": "lostsole31", "message": " R5T22: Iluvar moves five feet to to the door and briefly studies the creature, then enacts a judgment. Because of the lack of any light at the right angle, Iluvar is unable to see in the room well. He touches the creature, which staggers it.\n\n R5T21: The Scribe continues his oration. Meanwhile, Akif's vision is restored.\n\n R5T14: The monster snaps down at Akif, though sighted he gets out of the way.\n\n R5T8: Sisir , what do you do?\n\nAkif on deck, Iluvar in the hole ..." }, { "author": "Tippnick", "message": " \"Fire, use fire!\" , yells Iluvar." }, { "author": "Qazgir", "message": " \"I can't do much in this tiny hall,\" Sisir says as he steps closer to Iluvar.\n\n \n Spoiler: Action \n\nSisir readies an action to fix his gaze on the plant should he gain sight of it.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " \"Fire, use fire!\" , yells Iluvar.\n\n R5T8: \"I can't do much in this tiny hall,\" Sisir says as he steps closer to Iluvar.\n\n End Round 5, Begin Round 6 ...\n\nR6T23: Akif , what do you do?\n\nIluvar on deck, The Scribe in the hole ..." }, { "author": "DrK", "message": "Eyes cleared, bloodied and skin still burning Akif spins and with a great encouraging roar lashes out with his shield seeking to smash the plant into paste with his shield\n\n \n Spoiler: OOC \n\n\nSwift: Encouraging roar boost\nStandard: Burnished shield [risky strike] (1d20+14)[ 17 ] dam (1d8+15)[ 22 ] + (4d6)[ 13 ] and Fort or dazed\nFree: Vanguard shield : (1d20+14)[ 26 ] dam (1d8+15)[ 23 ] \n\n(Encouraging roar +2 hit/dam not included)\n " }, { "author": "lostsole31", "message": " R6T23: Eyes cleared, body bloodied, and skin still burning, Akif spins and with a great encouraging roar lashes out with his shield seeking to smash the plant into paste with his shield. Unfortunately, his attack misses as the monster is out of reach.\n\n R6T22: Iluvar, what do you do?\n\nThe Scribe on deck, Audrey in the hole ...." }, { "author": "Tippnick", "message": "Iluvar attempts to hit it and then seems to step out of the space he is in.\n \n Spoiler: Crunch \n\nSwA: activate Bane plants\nSA: Hit with stunning fist but will use the sickened aspect of it\n (d20+18)[ 23 ] \nDamage (d10+5)[ 13 ] unarmed\n (2d6)[ 6 ] bane damage\nIf flanking (d6)[ 1 ] precise strike damage\nMA: spend 2 ki points to abundant step to the space he can see east of the plant\n " }, { "author": "lostsole31", "message": " R6T22: Iluvar - boosted through his focus on plants and The Scribe's storytelling - overcomes the plant's significantly thick hide for 12 mod . He then seems to step out of the space he is in.\n\n R6T21: The Scribe continues his oratory and sidesteps into the place formerly occupied by the monk. He gets into a fighting stance, and chokes up high on his polearm before stabbing the plant for 8 mod + 1 fire .\n\n R6T14: Audrey bites and uses two leafy tentacles at Iluvar, but the monk is too squirrelly.\n\n R6T8: Sisir , what do you do?\n\nAkif on deck, Iluvar in the hole ..." }, { "author": "Qazgir", "message": "Sisir steps next to the scribe, and continues to wait for a glance at the creature.\n\n \n Spoiler: Action! \n\nFree Action: 5' Step E to end adjacent to the Scribe.\n\nSisir readies an action to use his gaze on the plant should he gain sight of it.\n\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n\n\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R6T8: Sisir steps next to The Scribe, and continues to wait for a glance at the creature.\n\n End Round 6, Begin Round 7 ...\n\nR7T23: Akif , what do you do?\n\nIluvar on deck, The Scribe in the hole ..." }, { "author": "DrK", "message": "Akif grunts in frustration as he steps up to the plant smashing the shield into trying to knock it back to allow the others in\n\n \n Spoiler: OOC \n\n\nFree: 5ft to the left adjacent to plant\nStr: [risky strike] Golden swipe (1d20+14)[ 30 ] (1d8+15)[ 19 ] + (6d6)[ 21 ] \n — reposition (1d20+16)[ 25 ] vs CMD to move 10ft north\nFree: vanguard shield (1d20+14)[ 29 ] (1d8+15)[ 16 ] \n\nIf attacked\nImmediate: iron shell (1d20+17)[ 34 ] vs attack roll\nFree: vanguard shield (1d20+17)[ 32 ] (1d8+9)[ 15 ] \n " }, { "author": "lostsole31", "message": " R7T23: Akif grunts in frustration as he steps up to the plant smashing the shield into it for 31 mod , though not moving it. He then slams it with the shield again for 7 mod .\n\n R7T22: Iluvar , what do you do? Do you maintain bane?\n\nThe Scribe on deck, Audrey II in the hole ..." }, { "author": "Tippnick", "message": "Iluvar goes full out attack on the plant creature\n\n \n Spoiler: crunch \n\n\nMaintaining bane\nFull attack with risky strike flurry of blows and a possible ki strike of it is still up\n\n1st attack of flurry, risky\n[Roll]d20+15[/roll\n (d10+11)[ 17 ] unarmed damage\n (2d6)[ 4 ] bane damage\n (d6)[ 1 ] precise\n\n2nd attack of flurry\n (d20+15)[ 17 ] \n (d10+11)[ 14 ] unarmed damage\n (2d6)[ 11 ] bane damage\n (d6)[ 1 ] precise\n\nKi strike with ki points spend\n (d20+15)[ 24 ] \n (d10+11)[ 20 ] unarmed damage\n (2d6)[ 8 ] bane damage\n (d6)[ 4 ] precise\n\n\nIterative attack\n (d20+10)[ 11 ] \n (d10+11)[ 17 ] unarmed damage\n (2d6)[ 4 ] bane damage\n (d6)[ 2 ] precise\n " }, { "author": "lostsole31", "message": " R7T22: Iluvar goes full out on the attack against the plant creature. He throws an elbow for 12 mod ; misses with second and third attacks, even taking 1 bleed on a thorn; and then hits with another elbow for 19 mod .\n\n R7T21: The Scribe continues his oration and makes a special maneuver as he stabs the plant monster for 21 mod + 4 mod fire .\n\n R7T14: Iluvar gets slapped by the plant's tentacle against his upper arm for 10 , but the other tentacle causes a strain, doing 1 DEX damage to the plant.\n\n R7T8: Sisir , you just can't get a look at the plant from your spot. What do you do?\n\nAkif on deck, Iluvar in the hole ..." }, { "author": "Qazgir", "message": "Sisir grinds his teeth, waiting for an opportunity to act.\n\n \n Spoiler: Action! \n\nFree Action: Sisir delays, waiting to see if the Scribe moves or something else happens to allow him to gain line of sight/effect to the enemy.\n\nTricks: If anyone with Mask Misery implanted become affected by any of the following conditions activate Mask Misery: Confused, dazed, frightened, sickened. If anyone with Mesmeric Mirror is attacked or targeted by a spell which requires an attack roll, trigger Mesmeric Mirror, creating two images with each image lasting for 8 minutes or until destroyed.\n " }, { "author": "lostsole31", "message": " R7T8: Sisir grinds his teeth, waiting for an opportunity to act.\n\n End Round 7, Begin Round 8 ...\n\nR8T23: Akif , what do you do?\n\nIluvar on deck, The Scribe on deck, Sisir delaying ..." }, { "author": "DrK", "message": "Akif continues to wade in with his shield, looking at the door and where his spear had fallen with some frustration. He calls out, \"Brother, my spear...\" \n \n Spoiler: OOC \n\n\nSwift: Phalanx lancer stance\nFull attack with [risky attack]\n (1d20+14)[ 26 ] dam (1d8+15)[ 18 ] + (1d6)[ 1 ] \n (1d20+9)[ 17 ] dam (1d8+15)[ 21 ] + (1d6)[ 3 ] \n\nIf attacked:\n Burnished shell counter (1d20+17)[ 36 ] vs attack roll\n --> Free Vanguard shield (1d20+17)[ 23 ] dam (1d8+9)[ 11 ] + (1d6)[ 6 ] \n " }, { "author": "lostsole31", "message": " R8T23: Akif continues to wade in with his shield, looking at the direction of the door and where his spear had fallen with some frustration. He calls out, \"Brother, my spear...\" \n\nHis shield slams on the first attack for 10 mod , missing the second.\n\n R8T22: Iluvar , you take 1 bleed . What do you do?\n\nThe Scribe on deck, Twoey on deck ..." }, { "author": "Tippnick", "message": "Iluvar takes notice of his bleeding for a moment and concentrates. Then continues his attack.\n\n \n Spoiler: crunch \n\nSwA: change one his judgments from purity to healing\nFull attack action: Flurry of blows, risky strike, with bane\n1st attack\n (d20+15)[ 16 ] to hit\n (d10+11)[ 16 ] unarmed damage\n (2d6)[ 6 ] \n\nFlurry attack\n (d20+15)[ 28 ] to hit\n (d10+11)[ 17 ] unarmed damage\n (2d6)[ 6 ] \n\nIterative attack\n (d20+10)[ 24 ] to hit\n (d10+11)[ 15 ] unarmed damage\n (2d6)[ 8 ] \n " }, { "author": "Tippnick", "message": "Fumble save for first attack, flat 20\n \n Spoiler: no whammies \n\n (d20)[ 10 ] \n " }, { "author": "lostsole31", "message": " R8T22: Iluvar takes notice of his bleeding for a moment and concentrates before continuing his attack. His first attack wildly misses. He spears the center of mass, dropping it before doing an atomic elbow drop to make the guts of the thing explode, definitely killing it.\n\n Combat Ends! " }, { "author": "Qazgir", "message": "Following the Scribe into the room, Sisir picks up his brothers spear, and hurries to hand it off to him. \"You gave me quite the scare brother, with so little room to maneuver I couldn't help at all. I do hope we stop being stuck in these cramped corridors soon\" Sisir says. Once the Scribe is done tending to Iluvar, Sisir claps him on the shoulder." }, { "author": "Tippnick", "message": "Iluvar pulls out a wand, \"Those that need healing from up. I have a wand that heal you with some charges left.\" \n \n Spoiler: pause for healing \n\nHe will heal himself and whoever else needs healing with his clw wand\n " }, { "author": "lostsole31", "message": "The Scribe does a triage of everyone ... Akif: 63%\nIluvar: 76%\nSisir: 97% \nIluvar, how much to whom (maximum)? Akif, Sisir, if you get in on the healing action, let me know." }, { "author": "Tippnick", "message": "Iluvar will use all the charges on the wand if necessary to get himself and Akif full. If Sisir wants he will also heal him with a couple of spells. 2 clw" }, { "author": "lostsole31", "message": "Iluvar and Akif are now fully healed.\n\n Sisir , are you fine, or do you request healing?" }, { "author": "Qazgir", "message": "Sisir will decline healing, \"I'm barely scratched, best to wait until the healling truly necessary.\" " }, { "author": "Tippnick", "message": "\" Let us check out this room and clean up Akif.\" , Iluvar says." }, { "author": "DrK", "message": "Akif nods his thanks \"I did not enjoy being eaten by the plant.\" , patting the wounds and the slightly raw skin from where the plant's corrosive juices had burned him he shakes his head, \"My thanks for the healing.\" \n\nLookin at Iluvar he nods, \"Maybe the plant was guarding something of value?\" he suggests as he join iluvar ins searching the room for anything of value. Initially scanning the area for magical auras before resorting to mundane searching.\n\n \n Spoiler: OOC \n\n\nscan room with detect magic\n " }, { "author": "lostsole31", "message": "A three-minute quick search doesn't reveal anything of interest. The Scribe and Myki discuss the illusion (the only thing Akif detects with detect magic ). They theorize that the unfamiliar starfield is a view from the green planet Castrovel. The ceiling's actual height is 40' high and it is quite a complex, quite realistic permanent image of the night sky above the alien planet. The room itself infuses the chamber with a sustaining magic that keeps plant life within well fed.\n\nThe \"moonflower\" was 25' high at full height (before the party killed it), a plant not native to Golarion.\n\nThere is nothing else of interest in this room." }, { "author": "Tippnick", "message": " \"\"Asir, can you lead us through the western exit?\" , Iluvar asks." }, { "author": "lostsole31", "message": "The Scribe looks at Iluvar curiously." }, { "author": "DrK", "message": "Akif, now healed and with spear and shield restored nods. ”Aye, an impressive scene but one of little value.” he mutters as he heads to door and yanks it open" }, { "author": "lostsole31", "message": "This chamber is a squat cylinder with perfectly smooth walls, ceilings, and floors. In the center rises a stepped dais like a five-foot-high ziggurat, with a flat platform on its top. On top of the dais stands a blood-stained, green-haired gnome with beady red eyes, standing by a lever. What do you do?" }, { "author": "DrK", "message": "Akif pauses at the doorway. He looks back to the others, \"Brother, friends... There is a small creature here. I do not know what it is\" " }, { "author": "Qazgir", "message": "Speaking in Giant, Sisir says \"Does it look hostile, has it seen you?\" He readies his weapon and shield once again incase a new fight breaks out." }, { "author": "lostsole31", "message": "Returning in Giant comes a reply: \n Spoiler: Giant \n *<\"I speak Giant, so your deceptive speech avails you not. I am Luonim the Vast. Who are you that has come to challenge my magic!\">* \n " }, { "author": "Tippnick", "message": " \"At least they are intelligent and not attacking on sight.\" Iluvar says" }, { "author": "DrK", "message": "Akif smiles and speaks in giant < \"You do not seem vast to me.\" >, then switching to the more common tongue he shouts back. \"Illuvar, master Scribe, this creature may have information that would assist you.\" " }, { "author": "lostsole31", "message": "Luonim says in Giant, *<\"Tell me you've ever seen a more wonderfully corpulent gnome!\">* \n\nThe Scribe answers Akif, \"Luonim the Vast was the name of one of the people that went missing, actually.\" " }, { "author": "DrK", "message": "Holding his spear and shield slightly away from his body to not appear threatening Akif will advance into the room slightly to allow space for the others to follow him in. Still in giant he will reply, after a moment to look the gnome side to side, < \"You speak the truth, I have not seen so large a gnome in my travels. How did you accomplish such a feat?\"> \n \n Spoiler: OOC \n\nMoving slowly 10ft south 5ft west\n " }, { "author": "lostsole31", "message": "Iluvar ... Sisir ... do you follow in as well?" }, { "author": "Tippnick", "message": " \"A couple of us should stay outside just in case. I am not trusting anything down here.\" , Iluvar cautions.\n\nIluvar enters the room.\n\n \n Spoiler: crunch \n\n\nIf the gnome begins speaking\nIluvar will use discern lies for 3 rounds\n " }, { "author": "Qazgir", "message": "Sisir will follow, standing just inside the doorway." }, { "author": "lostsole31", "message": "Switching to Taldane, Luonim says triumphantly, \"I have mastered the hemotheurgy of Kaer Maga's bloatmages!\" \n\nAnd with that, he engages and throws the lever to a different position. Gears somewhere below scream into life and the whole room begins spinning clockwise around the dais, remaining horizontal. All three of the heroes keep their footing. The sudden shift of so much vast draws a vacuum that slams the door shut.\n\n Begin Round One...\n\nR1T27: The Scribe wrenches open the door to this room, calling to those outside, \"Somebody help me pin this door open!\" \n R1T26: Myki takes The Scribes polearm, and then jams it between the door and door jamb.\n\n R1T20: Sisir , what do you do?" }, { "author": "Qazgir", "message": "Sisir directs his stare at Luonim. He pictures a handshake, projecting a feeling of camaraderie onto the Gnome, and says \"hold on just a moment everyone, there's no need for things to escalate now, is there?\" \n \n Spoiler: Action! \n\nSwift Action: Hypnotic Stare on Luonim. He takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nStandard Action: Cast Charm Monster on Luonim.\n\nFree Action: Speak\n " }, { "author": "lostsole31", "message": " R1T20: Sisir directs his stare at Luonim. He pictures a handshake, projecting a feeling of camaraderie onto the Gnome, and says. \"Hold on. Just a moment, everyone, there's no need for things to escalate now, is there?\" \n Spoiler: Sisir \nIt is very difficult, but you managed to concentrate on your spell. Note that it is considered violent weather, but you also take a -10 penalty on all concentration checks unless you take a MA to center yourself first.\n \nSisir's powerful mind manages to concentrate despite the noise and pull of this room, but finds his spell all but shatter against Luonim's vast mental defenses.\n\n R1T18: Iluvar , what do you do?" }, { "author": "Tippnick", "message": " \"Maybe the hemotheurgy has mastered you. You don't look well.\" , Iluvar says to Luonim.\n\nIluvar moves up to the gnome and engages him in melee.\n\n \n Spoiler: melee \n\nFree 5' step\nFull attack action, risky strike\n\n1st attack with stunning fist\n (d20+15)[ 27 ] to hit\n (d10+11)[ 17 ] unarmed damage\n\n2nd attack of flurry\n (d20+15)[ 19 ] to hit\n (d10+11)[ 14 ] unarmed damage\n\nSwA: ki points for extra attack\n (d20+15)[ 21 ] to hit\n (d10+11)[ 17 ] unarmed damage\n\nIterative attack\n (d20+10)[ 20 ] to hit\n (d10+11)[ 18 ] unarmed damage\n " }, { "author": "lostsole31", "message": " R1T18: \"Maybe the hemotheurgy has mastered you. You don't look well,\" Iluvar says to Luonim, moving up to the gnome and engaging him in melee. He does a drop elbow to the top of the gnome's palm for 21 . It is a nerve pain point, but all of the fat makes it hard for Iluvar to find those nerves to stun him. The next three strikes get blocked by a combination of significant magical protection and raw corpulence.\n\n R1T17: Akif , you are unable to keep your footing and you get thrown against the spinning wall, taking 2 mod from the impact. You are now pressed up against the wall. What do you do?" }, { "author": "DrK", "message": "Akif grunts as he is thrown against the wall. Spinning around he snarls a curse and then bellows, \"So you like vast eh? I shall show you vast\" as he then shudders and contorts his body doubling in size!\n\n \n Spoiler: OOC \n\nFull round action to become Large\n " }, { "author": "lostsole31", "message": " R1T17: Akif grunts as he is thrown against the wall. Spinning around he snarls a curse and then bellows, \"So you like vast eh? I shall show you vast\" as he then shudders and contorts his body doubling in size!\n\n R1T14: Tunuak delays ...\n\n R1T6: Luonim the Vast disappears from view!\n\n End Round One, Begin Round 2 ...\n\nR2T27: \"Don't play on his terrain!\" calls The Scribe. \"I am moving out of the way to clear an exit for those that can manage it.\" \n\nHe then moves away from the doorway, unseen in the hallway beyond.\n\n R2T26: Myki likewise backs away to allow for allies to try to exit.\n\n R2T20: Sisir , your hypnotic stare ended when Luonim went invisible. His counter on the map is merely where you last saw him. What do you do?\n\nIluvar on deck, Akif in the hole ..." }, { "author": "Qazgir", "message": "Sisir nods as he hears the Scribe, and he back out the door, moving far enough to allow the others through. Once out, he focuses on the image of dancing lights, preparing a spell should he gain some insight into Luonim's location.\n\n \n Spoiler: Action! \n\nMove Action: Move 15' N.\n\nStandard Action: Ready an action to cast Faerie Fire should Sisir gain some information about Luonim's location, either from the invisibility dropping, or some other method.\n " }, { "author": "lostsole31", "message": " R2T20: Sisir nods as he hears the Scribe, and as soon as the spinning room comes back around to the entrance they came in Sisir times it and jumps out into the hallway and then moves far enough to allow the others through, though not quite as far as hoped as Myki and The Scribe are lined up in the northern corridor. Once out, he focuses on the image of dancing lights, preparing a spell should he gain some insight into Luonim's location.\n\n R2T18: Iluvar , your quarry has disappeared (counter represents last known location). What do you do?\n\nAkif on deck, Luonim in the hole, Tunuak delaying ..." }, { "author": "Tippnick", "message": "Iluvar tried casting a spell then tries to locate the gnome.\n\n\n \n Spoiler: crunch \n\n\nSA: casts see invisibility\nConcentration check if necessary\n (d20+13)[ 20 ] concentration\nIf he succeeds casting the spell he will call the gnome's location. \"He is near....\" \nMA: will move towards the gnome\nIf he gets an attack of opportunity he will hit the gnome\n (d20+18)[ 36 ] to hit\n (d10+5)[ 12 ] damage\n\nIf not able to complete the spell, he will move out of the room far enough to let Akif out of he was medium size.\n " }, { "author": "lostsole31", "message": " R2T18: Iluvar casts a spell, and his eyes now see colors beyond the human spectrum, and the gnome appears to him, not having moved from where he was last seen. He calls out to the others. \"Here! He is still here on the dais!\" \n R2T17: Akif , what do you do? You are pressed up against the spinning wall, and getting larger didn't change that ... except to increase the amount of mass affected by the centrifuge.\n\nLuonim on deck, The Scribe in the hole, Tunuak delaying ..." }, { "author": "DrK", "message": "Akif struggles against the pressure seeking to slide into his traditional fighting stance, where with the long reach of the spear and his massive arms he can jab towards the dais where the gnome was last seen and Iluvar had nominated\n\n \n Spoiler: OOC \n\n\nNot sure if checks are needed due to the spinning but...\n\nFree: Start Rallying Presence ((Ex): +5 morale bonus to Will saves vs. fear, death effects, or compulsion effects to all allies w/in 30' of his position)\nFull attack [risky ataack] the square on the dais where he was last seen:\n atk (1d20+16)[ 36 ] dam (2d6+17)[ 22 ] 01-50% miss chance (1d100)[ 71 ] \n atk (1d20+11)[ 18 ] dam (2d6+17)[ 23 ] 01-50% miss chance (1d100)[ 11 ] \n\nImmediate: If attacked Iron shild counter (1d20+19)[ 26 ] \nthen Vanguard shield, shield bash (1d20+19)[ 36 ] dam (1d8+11)[ 16 ] \n " }, { "author": "lostsole31", "message": " R2T17: Akif struggles against the pressure, seeking to slide into his traditional fighting stance, where with the long reach of the spear and his massive arms he can jab towards the dais where the gnome was last seen and Iluvar had nominated, but misses twice.\n\n R2T6: Luonim defensively casts a spell, being seen by Iluvar, and heard by all. Iluvar sees him attempt to fly away a little, and strikes him with an elbow drop to the knee for 12 . He gets to a 5' altitude - the most he can get in this 10' tall room - and backs away from Iluvar and Akif.\n\n End Round 2, Begin Round 3 ...\n\nR3T27-26: The Scribe & Myki delay ...\n\n R3T20: Sisir , your readied action didn't go off, because you didn't have a LOS to where Iluvar had originally indicated. What do you do?\n\nIluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Qazgir", "message": "Sisir steps into the doorway, speaking as he does, \"Iluvar, Brother, I'm going to silence the room, try to corner him!\" Directing his gaze to Luonim if possible, he takes a moment to center himself, pictures a mouth sown shut, and focuses on a point just above the center of the room.\n\n \n Spoiler: Action! \n\nFree Action: 5' Step SW to end up adjacent to Tunuak and the doorway and talking.\n\nSwift Action: Hypnotic Stare on Luonim if possible. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nMove Action: Center himself for Thought component.\n\nStandard Action: Cast Silence on a point in space 5' above the ground in the center of the room.\n\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R3T20: From outside the room, the inside of the room is spinning very quickly. Sisir steps into the doorway, speaking as he does, \"Iluvar, Brother, I'm going to silence the room, try to corner him!\" \n\nUnable to direct his gaze to wherever Luonim might be in a room moving too quickly to track things visually anyway, he takes a moment to center himself. Focusing on a mouth sewn shut, he focuses on a point just above the center of the room .... the only point he can properly target with the rest of the room spinning about. Akif's bulk is mostly in the way, and the spinning outer walls means that there aren't many times that the single spinning doorway offers a chance to see inside, but Sisir expresses and manifests his psychic power, hoping it got his target.\n\n R3T20: Iluvar , what do you do? You see Luonim, and he is now floating 5' off the ground (the ceiling is 10' high, so he can't go any higher).\n\nAkif on deck, Luonim in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Tippnick", "message": " \"He is by the SE door 5 feet in the air.\" \n Iluvar seeming flies through the air to kick at the invisible gnome. Then attempt other attacks. \n \n Spoiler: crunch \n\nstyle strike flying kick as part of a full attack action using risky strike and will use stunning fist on the second strike\n (d20+15)[ 34 ] to hit with flying kick\n (d10+11)[ 17 ] unarmed damage\n\n2 flurry blow /stunning fist\n (d20+15)[ 22 ] to hit\n (d10+11)[ 19 ] unarmed damage\n\niterative attack\n (d20+10)[ 13 ] to hit\n (d10+11)[ 19 ] unarmed\n \n " }, { "author": "lostsole31", "message": " R3T20: \"He is by the doorway there, 5 feet in the air,\" Il uvar points.\n\nHe seemingly flies through the air to kick at the invisible gnome, kicking his shoulder for 17before dropping to the ground, expertly avoiding a swipe of the dagger from the gnome. From below, Iluvar tries to attack twice more but doesn't land a blow.\n\n R3T17: Akif , you feel pinned by the force of the room. That said, you did see where Iluvar attacked and apparently hit something. What do you do?\n\nLuonim on deck, Sisir in the hole, The Scribe/ Myki/ Tunuak in the hole ..." }, { "author": "DrK", "message": "Akif grunt as the wall spins and then tries to step into the centre of the room, spar in hand before lunging at the point nominated by his new found friend.\n\n \n Spoiler: OOC \n\nMove to centre of room\natk (1d20+16)[ 33 ] dam (2d6+17)[ 22 ] 01-50% miss chance (1d100)[ 80 ] \n\nImmediate: If attacked Iron shild counter (1d20+19)[ 22 ] \nthen Vanguard shield, shield bash (1d20+19)[ 21 ] dam (1d8+11)[ 16 ] \n " }, { "author": "lostsole31", "message": " R3T17: Akif grunt as the wall spins and then tries to step into the center of the room, spar in hand, but can't separate his massive bulk from the wall.\n\n R3T6: Since it is apparent that Iluvar can see the gnome, the gnome stares at Iluvar in anger. He concentrates on a spell and is then surrounded by thin, wispy green flames. He moves, but Iluvar punches him in the face with a crit for 27 . In turn, the green flames are cool to the touch and the monk takes 23 cold , something about the cold flames being particularly painful.\n\n End Round 3, Begin Round 4 ...\n\nR4T20: Sisir , there is the indirect glow of green near you, but around the corner inside of the high-speed spinning room. What do you do?\n\nIluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Qazgir", "message": "Sisir steels himself for a moment before stepping into the room as it spins past. Once inside he moves to the center of the room and casting his gaze around the room, waiting to focus on the Luonim.\n\n \n Spoiler: Action! \n\nMove: Move 20' S to the center of the spinning room.\n\nStandard: Ready an action to use Hypnotic Stare on an enemy. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally\n " }, { "author": "lostsole31", "message": " R4T20: Sisir steels himself for a moment before timing the rotation and jumping through the doorway. He successfully gets past the limited aperture without getting crushed, but stumbles and falls once inside, and then stands.\n\n R4T18: Iluvar , what do you do? You see the green-flamed Luonim and felt the bitter cold. He is still flying 5' off the round in this 10 high room.\n\nAkif on deck, Luonim in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Tippnick", "message": "Iluvar casts a spell of protection from energy and moves just south of the Gnome's position.\n\n \"He is directly North of me 5 feet in the air and has a protection that does cold damage when you hit him.\"\n\n\n\n \n Spoiler: Crunch \n\nFree action assess the gnome\n\nSA: Cast Protection from energy -cold\nMA: 1 square NE then 1 square North to be just to the South of him.\n " }, { "author": "lostsole31", "message": " R4T18: Iluvar casts a spell of protection from energy and moves just south of the Gnome's position, calling out, \"He is directly north of me, five feet in the air, and has a protection that does cold damage when you hit him.\" \n R4T17: Akif , you are still held against the wall. What do you do?\n\nLuonim the Vast on deck, Ssir in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "DrK", "message": "Grunting by the spinning Akif just lunges at the space in the air nominated by Iluvar\n\n \n Spoiler: OOC \n\n\nFull attack the space in the air\n (1d20+19)[ 25 ] dam (2d6+14)[ 21 ] \n (1d20+14)[ 18 ] dam (2d6+14)[ 20 ] \n\nIf attacked\nIron shell counter (1d20+19)[ 30 ] \n--> Free vanguard shield bash (1d20+19)[ 25 ] dam (1d8+11)[ 18 ] \n " }, { "author": "lostsole31", "message": " R4T17: Grunting by the spinning Akif just lunges at the space in the air nominated by Iluvar, but hits nothing.\n\n R4T6: Still staring invisibly at the one person that can clearly see him, Luonim flies south and a little east. As he does so, Iluvar gives a high side kick that strikes the gnome's left hand for 7 . Once in position, the gnome carefully casts a spell, and then lets out a tremendous shout. Iluvar takes 38 sonic + deafened + sickened by the pain from his bleeding ears. Akif resists for only 9 sonic and Sisir resists for 7 sonic . In the hallway, Tunuak resists, yet take 12 sonic .\n\nThe green-flame lit gnome is now visible. As soon as that happens, Sisir concentrates and there is a burst of purple light that surrounds Iluvar and Luonim, though Luonim's green flame makes the purple flame all but unseen. \"Now you see why I am called 'Vast,\" Luonim crows. \"Not because of my size, but my power!\" \n\nTunuak says, \"Sisir, move!\" \n End Round 4, Begin Round 5 ...\n\nR5T17: Iluvar , you find yourself flung against the centrifuge room's wall for 5 . What do you do?\n\nAkif on deck, Luonim the Vast in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Tippnick", "message": "Iluvar screams out, \"He is on the far east side of the room, still in the air. I am very injured.\" He then concentrates and disappears.\n\n \n Spoiler: crunch \n\nMA:Ki spend to abundant step\nWill appear North and East of the door he came in.\n " }, { "author": "lostsole31", "message": " R5T18: Iluvar screams out, \"He is on the far east side of the room, still in the air. I am very injured.\" He then concentrates and disappears, reappearing immediately next to Myki.\n\n R5T17: Akif , what do you do?\n\nLuonim on deck, Sisir in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "DrK", "message": "Akif, despite being pressed against the wall grins as the little gnome appears. He thrusts forward savagely seeking to send him bouncing around the wall as he pushes off the wall to launch himself to the centre of the room\n\n \n Spoiler: OOC \n\n\nMove 10ft east to the centre or the room\nStab Lumin with Golden Swipe = (1d20+19)[ 22 ] dam (2d6+11)[ 14 ] + (6d6)[ 27 ] \n --> CMB to push him rund the wall (1d20+20)[ 28 ] \n \n " }, { "author": "lostsole31", "message": " R5T17: Despite being pressed against the wall, Akif grins as the little gnome appears. With great effort, Akif moves east several feet nearly to the center of the room, just north of the dais that is too small for his current form. He thrusts forward savagely - unable to get the proper footing and posturing to invoke a martial maneuver (or stance for that matter) properly, and his attempt to do so gets through a lay of magical force only to be stopped by a second.\n\n R5T6: The gnome's stare now falls squarely upon Akif. He flies forward a few feet, and this time Akif's spear manage to just make its way past the layers of magical protection and the gnome's corpulent body to stab him in the right forearm for 12 mod , but in doing so that green flame surrounding the gnome flares up the length of the spear to wash over Akif for a particularly painful 34 cold . Luonim concentrates carefully and casts a spell on his hand and then lightly taps Akif's midsection with his finger, magical energy pouring into Akif. Instantly Akif feels his body rally and fights off some type of magical poison. It was easy enough generally, and yet he does note some discomfort that made it a little more difficult than normal.\n\n R5T5: Sisir , what do you do?\n\nIluvar on deck, Akif in the hole, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "Qazgir", "message": "Moving past his brother, Sisir focuses his gaze on Luonim, and strikes out with his mace.\n\n \n Spoiler: Action! \n\nMove Action: Move 5' SW, 15' S, 10' E to end up SW of Luonim.\n\nSwift Action: Hypnotic Stare on Luonim. It takes -3 to Will Saves and Attack Rolls. If the target is immune to mind-affecting effects, then it +2 to any related saves and have a 50% chance to ignore the Stare's effect every round.\n\nStandard Action: Attack Luonim\n\nAttack #1: (1d20+17)[ 35 ] \nDamage #1: (3d6+11)[ 24 ] Bludgeoning damage and trigger the first Painful Stare of the round dealing (2d6+4)[ 12 ] Precision damage and forcing a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": "Iluvar recovers from feeling sick (though still deafened).\n \nR5T5: Sisir moves only a few feet before he fails to account for the room's spinning and gets slammed against the side wall, his titan flesh keeping him from being jostled too hard. He does at least manage to stare at the fat little gnome.\n\n End Round 5, Begin Round 6 ...\n\nR6T18: Iluvar , your ears are still ringing painfully, precluding you from hearing anything around you. What do you do?\n\nAkif on deck, Luonim in the hole, The Scribe/ Myki/ Tunuak in the hole ..." }, { "author": "Tippnick", "message": "Iluvar catches his breath and casts a cure spell.\n \"Maybe there is a way to untrigger the spinning of the room.\" , he shouts to the brothers in the room\n\n\n \n Spoiler: crunch \n\nFree Action: assessing the gnome again\nSA: casts cure moderate wounds on himself\n (2d8+8)[ 17 ] of healing.\n\nEOT\n " }, { "author": "lostsole31", "message": " R6T18: Iluvar catches his breath and tries to cast a cure spell, but his deafness causes him to flub and lose the spell. \n \"Maybe *<???*> is a way to untrigger the spinning of the room, \" he shouts to the brothers in the room, his voice only deforming on one word despite his deafness.\n\n R6T17: Akif , what do you do?\n\nLuonim on deck, Sisir in the hole, NPCs delaying ..." }, { "author": "DrK", "message": "Akif lunges out again stealing himself against the inferno annoyed the room spoils his stance\n\n \n Spoiler: OOc \n\n\nAttack (1d20+19)[ 24 ] dam (2d6+11)[ 17 ] \nIf attacked iron shell counter (1d20+19)[ 34 ] \nAnd vanguard strike (1d20+19)[ 35 ] dam (1d8+10)[ 18 ] \n " }, { "author": "lostsole31", "message": " R6T17: Akif lunges out again stealing himself against the annoying room. His spear pierces a couple layers of magical protection, but is stopped by the gnome's corpulent body. Though there is some faint blood and a poke, it didn't penetrate far enough past the adipose layer to actually harm the gnome, nor to engage his magical counter-offense.\n\n R6T6: Luonim then flies away from Akif, who fails to connect again, this time stopped by a force field. He calls out, \"My bloat powers are beyond what you can comprehend, beyond your own petty magics!\" \n\nCasting a spell, a powerful wintry blast washes over the two brothers in the room. Both brothers were ready for danger though, ready on the dodge and Sisir takes 24 cold . Despite putting up his shield in time to minimize damage, still the cold is particularly painful for some reason as he takes 37 cold .\n\nThe burst of cold only barely escapes just the small area past the door, but one thing that doesn't escape the blast is Xin-Rithux , The Scribe's flaming ranseur that was set into the doorway to hold it open. The ancient weapon is rimed in ice, killing the flame, and the pressure of the wave destroys it! As soon as that happens, the vacuum drawn by the room's spinning slams the door shut.\n\n \"Now, giant. It is just us. What will win ... the power of steel, or the might of blood!\" \n R6T5: Sisir , you are currently pinned against the spinning room's wall. What do you do?\n\nIluvar on deck, Akif in the hole, NPCs delaying .." }, { "author": "Qazgir", "message": "Sisir grunts, focusing himself as he spins, picturing a wave washing away the gnome.\n\n \n Spoiler: Action! \n\nMove Action: Ceter himself.\n\nStandard Action: Cast Dispel Magic targeting Luonim.\n\nDispel Magic Roll: (1d20+8)[ 9 ] \n " }, { "author": "lostsole31", "message": " R6T5: Sisir grunts, focusing himself as he spins, picturing a wave washing away the gnome, but the spinning room is too much for him and he loses his focus and the power he gathered for it.\n\n R6T4: \"Goodbye, old friend,\" says The Scribe respectfully. \"You served me faithfully through many adventures, ending many demons.\n\n\"Somebody - Myki, Iluvar - provide some light, please.\" \n R6T3: Myki's voice in the darkness says, \"I have failed my profession and my guild as a lamplighter. I apologize, but I am without any means of light.\" \n R6T2: Tunuak, hearing the request, comes around the corner, the shadowy light now giving some sight to those in the northern corridor.\n\n End Round 6, Begin Round 7 ...\n\nR7T18: Iluvar , you didn't hear any of that exchange - you still can't hear. What do you do?\n\nAkif on deck, Luonim the Vast in the hole ..." }, { "author": "Tippnick", "message": "Iluvar reaches into his haversack to get his wand. He uses the wand to heal himself. \"I can't hear a thing.\" , he says.\n\n \n Spoiler: crunch \n\nMA: pull wand out of handy haversack\nSA: use CLW wand on himself\n (1d8+1)[ 2 ] of healing\nFA: speak\n " }, { "author": "lostsole31", "message": " R7T18: Iluvar reaches into his haversack to get his wand. He uses the wand to heal himself ( 2 healing ). Unevenly, he shouts to those around him, not hearing himself, \"I can't hear a thing.\" \n R7T17: Akif , b ack in the room, you're able to hold steady despite the spinning. What do you do?\n\nLuonim on deck, Sisir in the hole ..." }, { "author": "DrK", "message": "Akif hisses as more cold washes over him and he feels heavily wounded again by the strange gnome. \"Brother finish him\" he bellows loudly seeking to inspire his allies as he launches an all out attack with spear and shield.\n\n \n Spoiler: OOC \n\n\nSwift: encouraging roar (+2 hit/dam for allies)\nMove: 15ft South (to get within 10ft of the gnome)\nStandard: Smashing shell (1d20+19)[ 37 ] dam (1d8+11)[ 14 ] + (4d6)[ 12 ] and save vs Dazed\n - Vanguard strike (1d20+19)[ 20 ] dam (1d8+11)[ 19 ] \n\n* not included bonuses from encouraging roaar\n " }, { "author": "lostsole31", "message": " R7T17: Akif hisses as more cold washes over him and he feels heavily wounded again by the strange gnome. \n\n\"Brother, finish him!\" he bellows loudly, seeking to inspire his allies. Something about his bellow worries him, however, as he doesn't feel he had the freedom to get the proper breath in al the spinning for his maneuver. He has to move around the 5' tall dais (yellow square) because of the lever and machinery and moves around it to get to where he wanted to go, and that opened him up from a feeble attempt by the gnome whose dagger tings off of the massive man's armor.\n\nOnce set, Akif launches an all out attack with spear and shield. The spear strikes the gnome in his right elbow for 18 - a poor thrust on an average day for Akif, who realizes that his body fighting against the spinning room keeps him from getting his proper body alignment for his martial strike, but at least buoyed in pain by his brother's stare. Meanwhile, the green flames flare over Akif for 29 cold . The sudden sharp-then-blunt, wind-stealing cold is enough to throw off his shield attack.\n\n R7T6: Luonim concentrates and casts a spell, and a small bead of read flies past Akif's under arm to 5' shy of the door and then blossoms out with a massive flare of heat - catching Sisir and Akif, but just shy of the gnome hitting himself. Both brothers were ready for it, and Sisir only takes 20 fire , and Akif takes 29 fire .\n\nLuonim then seeks to get out of the gap he's in, and Akif stabs out with his spear, thrusting through the gnome's wounded elbow ... only to find it was double that suddenly and briefly appeared and winked out of view when struck!\n\n Iluvar , your hearing finally returns.\n\n R7T5: Sisir , what do you do?\n\nThe Scribe on deck, Myki in the hole ..." }, { "author": "Qazgir", "message": "Sisir squares his shoulders and grows back to his full height.\n\n \n Spoiler: Action! \n\nFull Round Action: Return to Large Size.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R7T5: Sisir squares his shoulders and grows back to his full height.\n\nThe Scribe, Myki, & Tunuak delay ...\n\n End Round 7, Begin Round 8 ...\n\nR8T18: Iluvar , what do you do?\n\nAkif on deck, Luonim in the hole .." }, { "author": "Tippnick", "message": "Iluvar attempts to cast a cure spell again.\n \"We need to get the door open.\" \n \n Spoiler: healing \n\nSA: cast CME\n (2d8+8)[ 20 ] of healing\n " }, { "author": "lostsole31", "message": " R8T18: Iluvar attempts to cast a cure spell again, and finds that with his healing returned, so is his caster confidence as Pharasma blesses him with 20 healing . \"We need to get the door open.\" \n R8T17: Akif , what do you do?\n\nLuonim the Vast, Sisir on deck, The Scribe/ Myki/ Tunuak delaying ..." }, { "author": "DrK", "message": "Akif hisses in pain as the freezing cold fire washes over him leaving painful blisters on his hands an arms. \"We need the others\" he shouts to his brother as he hefts the shield up and slides 5ft to the north to put some distance between him and the gnome. As he stands defensively he looks around for a switch, a door or anything that may be a suggestion of how to deactivate the spinning\n\n \n Spoiler: OOC \n\n\n5ft north\nTake total defence action and look for a switch or something that may allow the spinning to stop\n " }, { "author": "lostsole31", "message": " R8T17: Akif hisses in pain as the freezing cold fire washes over him, leaving painful blisters on his hands an arms. \"We need the others!\" he shouts to his brother as he hefts the shield up and slides 5' to the northeast - stepping around the dais - to put some distance between him and the gnome. As he stands defensively he looks around for a switch, a door or anything that may be a suggestion of how to deactivate the spinning. Of course, it happens that he is standing next to it.... the 5' tall dais in the center of the room has a lever that the gnome pulled in the beginning to start the room spinning.\n\n R8T6: Luonim, crowing about his superiority, brazenly flies to the east and south. Sisir misses with his mace, but Akif is too busy on defense to counter. Luonim flies to the southwest of the room and casts a spell. A blast of fantastically frigid air blasts forth over the brothers. Sisir turns away to only take 21 cold , but his brother is not so quick as he is fighting to keep balance and had to do a hard turn, only to get fully caught by the blast for 52 cold , partially encasing him in ice. No longer in control of himself, the unmoving Akif is thrown against the wall for 3 mod . His spear falls from his hand, only to be stuck against the wall.\n\nLuonim stares at Sisir. \"A fellow mesmerist, I see,\" and now he sees ... with his own hypnotic and painful stare!\n\n R8T5: Sisir , what do you do?\n\nIluvar on deck, The Scribe/ Myki/ Tunuak in the hole ..." }, { "author": "Qazgir", "message": "Seeing Akif covered in ice, Sisir cries out in Giant, \"brother!\" He reaches out and pulls the lever on the dais before stepping forward and striking out at Luonim.\n\n \n Spoiler: Action! \n\nMove Action: Pull the lever on the dais.\n\nFree Action: 5' Step S\n\nStandard Action: Attack Luonim with his mace.\n\nAttack 1: (1d20+17)[ 28 ] \n\nDamage 1: (3d6+11)[ 22 ] Bludgeoning damage, trigger the first Painful Stare of the round dealing (2d6+4)[ 12 ] Precision damage, and force a DC 20 Will Save vs 1 round of Confusion. They roll twice to determine its actions while confused, and I choose which roll to use.\n\nOther: Should Sisir fail to trigger Painful Stare twice on his own turn, he will attempt to trigger it any time the target of his Hypnotic Stare gets hit before his next turn, up to a maximum of two time in the round. Every such activation will deal 4 precision damage, and force a DC 20 Will Save vs becoming Confused for 1 round, for which it rolls twice to determine its actions while confused, and I choose which roll to use.\n\n\nConfusion Preferences In Order: attack self, do nothing, attack nearest, act normally.\n " }, { "author": "lostsole31", "message": " R8T5: Seeing Akif covered in ice, Sisir cries out in Giant, \"Brother!\" He drops his mace - which slams against the wall - to have a hand free. He then pulls at the lever, but it doesn't budge. Failing that, he pulls his mace back off the wall.\n\n R8T4: The door to the north opens, Tunuak having pulled it open.\n \nR8T3: The Scribe times it perfectly and runs down the hallway at high speed and through the opening just as it appears, and tucks on his jump so as not to be squashed. Once inside, he takes a look around to get a measure of things, seeing the Akif-cicle and calls out, \"Akif is down! We need some healing in here! Be very careful, timing getting through the entrance is tricky.\" \n R8T2: Myki just barely keeps from getting clipped as she comes in. Once she does get in, she is thrown against the side wall.\n\n End Round 8, Begin Round 9....\n\nR9T18: Iluvar, what do you do?\n\nAkif on deck, Luonim in the hole ..." }, { "author": "DrK", "message": " \n Spoiler: Stabilise \n\n\nStabilisation check (1d20+7)[ 11 ] \n " }, { "author": "Tippnick", "message": "Iluvar shouts worriedly, \"We need to get him out of there!\"\n \nHe then casts a spell and tries to maneuver to the unconscious Akif.\n\n \n Spoiler: Once more into the breach \n\nSwA:\nHe activates Judgment\nPurity\nHealing\n\nSA:\nCast cure moderate wounds\n (2d8+8)[ 14 ] healing\n\nMA: Moves to Akif to apply the spell\n\n1 sq south west\n2 squares south\nand touch Akif\n " }, { "author": "lostsole31", "message": " R9T18: Iluvar shouts worriedly, \"We need to get him out of there!\"\n \nHe then casts a spell on himself for 14 healing and tries to maneuver to the unconscious Akif, only to find once he is in the spinning room safely - not splattered by the limited doorway - that Akif is farther than he thought, on the opposite side of the spinning room.\n\n R9T6: In addition the logorrhea of crazy coming out of his mouth, Luonim is seemingly pleased to see Iluvar. And once again, Iluvar feels the weight of the gnome's baleful stare. Hovering in place, he casts a spell and a red bead darts to the doorway where the bead blossoms into a mass of fire that engulfs everyone .... including the fallen Akif. Tunuak takes the blast full bore for 38 fire . The Scribe dodges fully. Sisir completely fails for 35 fire and his light shield shatters into burning splinters, destroyed. Despite sacred protection, Iluvar fails and takes 48 fire - a combination of fire and the pain of the gnome's stair; it is enough to drop the Pharasmin monk, the spell on his hand guttering out, and his body sliding up against the wall of the spinning room. Myki dodges to take 16 fire , but does a special maneuver to reflect energy back to the gnome to do 16 untyped damage.\n\nBut Akif? The ice splits and explodes with steam, and has a quite a ruinous effect on his now very obviously deceased body.\n\n R9T5: Sisir , what do you do as you are pressed against the wall of the spinning room and with your brother now dead?\n\nTunuak on deck, The Scribe in the hole ..." }, { "author": "Qazgir", "message": "Staring at the corpse of his brother, Sisir call out to the rest of the party, \"get Iluvar out of here!\" Turning his gaze back to Luonim, he drops his mace and pushes himself along the wall towards Luonim before reaching out and attempting to grab his brother's killer.\n\n \n Spoiler: Action! \n\nMove Action: Move 10' S and 5' W to end up against the wall adjacent to Luonim.\n\nStandard Action: Strangling Fight to make a slam attack with the Grab and Constrict properties.\n\nAttack: (1d20+15)[ 17 ] \n\nDamage: (1d8+10)[ 14 ] and attempt a grapple with a (1d20+17)[ 27 ] . If the grapple is successful, Constrict inflicts (1d8+10)[ 16 ] additional damage.\n " }, { "author": "lostsole31", "message": " R9T5: Staring at the corpse of his brother, Sisir call out to the rest of the party, \"Get Iluvar out of here!\" \n\nTurning his gaze back to Luonim, he drops his mace and pushes himself along the wall towards Luonim before reaching out and attempting to grab his brother's killer, but being repelled by a deflection field.\n\n R9T4: Tunuak continues to brace to keep the door open, casting a spell on himself for 22 healing , unable to reach Iluvar as he is without risking getting crushed by the spinning room constantly closing off the doorway.\n\n R9T3: \"We can't,\" says The Scribe, taking out a small vial. \"His body is too large for something we would normally carry, and that means the wall would crush what life remains.\" \n\nHe pours the vial down Iluvar's throat for 5 healing . As Iluvar's eyes flutter, The Scribe says, \"You need to get out of here if you can.\" \n R9T2: Myki is unable to extricate herself from where she is stuck on the wall right now. She takes out a small vial and downs its contents, and her skin becomes darker and now includes striations as if from the bark of a tree.\n\n End Round 9, Begin Round 10 ...\n\n R10T18: Iluvar gets FH2 . You have purify and healing judgments active, as well as see invisibility, faerie fire on your body, and protection from energy [cold] . Your body is oddly positioned on the wall, as if you were prone (and you need to de-pronate yourself before any other physical movement). What do you do?\n\nLuonim the Vast on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar rights himself then disappears.\n \n Spoiler: crunch \n\n\nMA: depronate\nMA: abundant step to the room where we killed the plant monsters. Next to the door of that room\n " }, { "author": "lostsole31", "message": " R10T18: Iluvar rights himself then disappears, finding himself in darkness, but feeling the relief that the gnome is no longer looking at him with his baleful glare.\n\n R10T6: With Iluvar escaped from his clutches, Luonim the Vast says as he levels his gaze at Sisir, \"So, he was your brother? Then this day, Luonim the Vast shall fell two giants with his unstoppable mastery of magic!\"\n\nHe flies quickly to the east, and Sisir pounds the puffy prestidigitator in the pelvis for 14 , but the cold energy flares up - backed up by searing pain from the gnome's own mastery of what Sisir felt to be his domain - and Sisir takes 37 cold . Luonim affected only by a small amount of extra pain, once away from the giant's clutches he casts a spell, and five bolts of force rips into Sisir's chest for 18 force , and the remaining Vedavyasa brother now barely stands.\n\n R10T5: Sisir , maybe it was the combination of pain and the breath being taken out of him by cold and the pounding on his chest, but Sisir loses his footing and gets caught pressed up against the wall. His mace is dropped, but shield in hand. His own stare is on Luonim, while being stared at in return. What do you do?\n\nTunuak on deck, The Scribe in the hole ..." }, { "author": "lostsole31", "message": " R10T5: Sisir continues his stare against Luonim. Realizing the gnome's mind is too powerful, he tries to attack the gnome's magic directly. While plastered against the wall, he centers himself to concentrate, and then visualizes the flying gnome and the magic that must sustain him, lashing out with psychic power to try to rip that power from the gnome. It is a powerful battle between psychic and arcane, but in the end, the gnome's magic is stronger and Luonim protects his flight. But in his attempt to maintain his flight he leaves his defenses open, and Sisir tears away the bloatmage's mage armor !\n\n \"If that is enough for my friends to avenge us, it will be enough, creature!\" Sisir spits at Luonim, blood trickling down his nose not only from mortal wounds, but from the exertion at the maximum of his power.\n\n R10T4: Tunuak keeps the door open.\n\n R10T3: The Scribe pulls out a potion vial from his robe's deep pockets and looks at it. \"Hm. Forgot I had this,\" he says just before downing it.\n\n R10T2: Myki fails to pull herself off the wall though she does get her rapier into hand. She stares at the gnome to quickly study him. She downs a more substantial-looking vial this time. Her form shift and lengthens and she becomes much more feral-looking.\n\n End Round 10, Begin Round 11 ...\n\nR11T18: Iluvar , you are in darkness, the smell of the dead monster-plant all around you. Your judgment is held in abeyance while you are out of combat. What do you do?\n\nLuonim on deck, Sisir in the hole ..." }, { "author": "Tippnick", "message": "Iluvar ignores the darkness around him and casts a cure spell.\n\n \n Spoiler: cure \n\n\nSA: Cast clw on himself\n (d8+5)[ 8 ] of healing\n\nEOT\n " }, { "author": "lostsole31", "message": " R11T18: Iluvar ignores the darkness around him and casts a cure spell for 8 healing .\n\n R11T6: Luonim maintains his flight, and casts a spell. A massive wave of cold washes over Sisir, The Scribe, and Tunuak. The Scribe spins in place at high speed, creating a type of heat shield for himself. For his part, trying to brace the door open, Tunuak gets nailed for 38 cold .\n\nSisir just closes his eyes, mentally whispering a brief prayer to Kerkamoth before he is completely ripped to shreds and frozen.\n\n R11T4: \"I can't keep it open to just get hit,\" says Tunuak as he releases the door, with The Scribe and Myki in the room alone with the gnome.\n\nIluvar sees the glow from Tunuak's light on his clothes coming through the doorway, and in that Iluvar realizes he landed 5' \"off course,\" probably because the body of the dead plant-monster was too big to land in/on. Tunuak calls out, \"Iluvar! I heard you casting a spell. Where are you? They're dead, man. The giant brothers are dead, and you might as well count your pal and the elf dead, too!\" \n R11T3: The Scribe moves up to Luonim and punches up into the gnome's stomach for 7 + 3 mod fire , taking 9 mod cold himself, and Myki in turns gain 7 healing . \"Myki, get out of here, find Iluvar, and cover their retreat.\" \n R11T2: Myki wriggles off the wall and moves to the door, taking a vial once there.\n\n End Round 12, Begin Round 13 ... \n R13T18: Iluvar , what do you do?\n\nLuonim on deck, Tunuak in the hole ..." }, { "author": "Tippnick", "message": " \"I am in the room with giant plant in the dark. I need healing.\" \n\nIluvar then cast a healing spell again.\n\n \n Spoiler: cure \n\nSA: cast clw on himself\n (d8+5)[ 9 ] of healing.\n\nHe then moves to the door\n " }, { "author": "lostsole31", "message": " R13T18: \"I am in the room with giant plant in the dark. I need healing.\" \n\nIluvar then casts a healing spell again for 9 healing . He uses the wall to guide him towards the door, pushing into the ruined guts of the moonflower and to the doorway. It seems his calculation was off even more, as he had to go through 10' of plant goo to get to the doorway.\n\n R13T4: Tunuak steps up to the doorway, casts a spell, and touches Iluvar for 17 healing . \"Come with me,\" he says half hysterically to Iluvar. \"Your friends are surely dead. We can come back with the promise of what they had to pay for any quality mercenary in town, or we can quit this place altogether. You're a Pharasmin, you know that some roads surely lead to death!\" \n End Round 13, Begin Round 14 ...\n\nR14T18: Iluvar , what do you do?" }, { "author": "Tippnick", "message": " \"We can go a little away. If they do not come in a few minutes then surely they are dead. Then we can go back and figure out what to do. \", Iluvar says quietly." }, { "author": "lostsole31", "message": " R14T18: \"We can go a little away. If they do not come in a few minutes then surely they are dead. Then we can go back and figure out what to do,\" Iluvar says quietly.\n\n R14T6: Luonim flies away from the couple - both of whom miss him as he gets to the door. He carefully concentrates and casts a fireball far enough away to not him, but to include them, yet both dodge the effects.\n\n R14T4: \"Suit yourself, man,\" Tunuak says, casting a spell on himself for 13 healing , \"but what do you think that magic murder machine's gonna do when they're dead!? He's gonna run us down!\" \n\nAnd with that, Tunuak abandons Iluvar mostly in darkness as he heads west, leaving everyone to die.\n\n R14T3: The Scribe self-heals FH4 as he is thrown against the wall. He takes a set of bolas out and throws them at Luonim and hitting him for 8 NL .\n\n R14T2: Myki stands back, getting into a stance and crits Luonim in the lung for 21 . Luonim falls out of the air and his body rolls over to the side and gets pressed up against the wall.\n\n \"Got him!\" Myki calls, in case Iluvar or Tunuak hear.\n\nThe Scribe also calls out, \"Iluvar, Luonim's down!\" \n End Round 14, Begin Round 15 ...\n\n R15T18: Iluvar , you heard the above shouts, though you still hear the loud spinning of the mechanical room. You sense your judgment is no longer held in abeyance, but simply ended. What do you do?" }, { "author": "Tippnick", "message": " \"Tanuak! They got him, come back! I will be there shortly!\" , he shouts.\n\nHe grabs a tindertwig out of his haversack and lights it. Taking a step into the hallway.\n\n \n Spoiler: crunch \n\nMA: grapes tindertwig form his haversack.\nSA: lights it\nFA: five foot step out the door\n " }, { "author": "lostsole31", "message": " R15T18: \"Tanuak! They got him, come back! I will be there shortly!\" he shouts as he grabs a tindertwig out of his haversack and lights it before taking a step into the hallway.\n\n R15T4: Tunuak hustles past Iluvar.\n\n R15T3: Iluvar hears the sounds of the room gearing down, as if something turned off the mechanism, but it needs to decelerate at a given pace rather than wrench stop.\n\n R15T2: Myki's voice is heard saying something (behind the door).\n\n Combat Ends! \n\nThe Scribe's voice is heard calling out, \"If Iluvar or Tunuak are out there, gives us about 30 seconds for the room to safely spin down so nobody gets hurt in the doorway.\" " }, { "author": "Tippnick", "message": "Iluvar will join Tanuak by the door and wait for the spin cycle to complete." }, { "author": "lostsole31", "message": "Once it sounds done, a feral-looking Myki opens the door to see Iluvar and Tunuak waiting there.\n\n \"Two valued employees, and an ancient ranseur modeled on the one used by Alaznist, the Runelord of Wrath,\" says The Scribe ruefully. \"Today has enacted a heavy price.\" " }, { "author": "Tippnick", "message": " \"Any clues to what this gnome was doing here? Let us search this room and retreat back to the city. Somehow we have to let the brother's next of kin know they have perished and have been avenged.\" , Iluvar says sadly." }, { "author": "lostsole31", "message": "The Scribe answers, \"We already know the answer to that. What we don't know is why he was here - madder than a hatter - and looking for blood.\" \n\nMyki says, \"Remember that we were preceded by a list of adventurers, as told to us by Koifa the librarian: a female human monk named Hasari, a male halfling rogue named Perotus, a male gnome bloatmage named Luonim the Vast, and a female dark naga named Silasni. Koifa would like to learn what happened to all four of these mercenaries, and would like to have their bodies returned to her care so she can at least see that they’re returned to their people for burial. Koifa strikes me as knowing the ways of adventuring and likely won't press the matter if some of these bodies return missing pieces of their equipment.\"\n \nTunuak shrugs near Sisir's body, \"Well, looking through their things, they are each others' next of kin, and no contact information for family. Besides, they look like rare foreign humans I've seen before .... just bigger. I also didn't find any post-mortem directives, so my order assumes never to reincarnate unless expressly asked in post-mortem directives and NOT by the wishes of friends and family. They're going to be too big to move properly. I think you should leave them with their armor and weapons in a restful pose side-by-side, but otherwise leave them to what nature will do here after whatever services you might render, Pharasmin.\" " }, { "author": "Tippnick", "message": "Iluvar will do what he can to lay the brothers out with their armor, weapons and clothes in some sense respectable repose. His duty to the dead letting him ignore the horrible burns from flames and cold on the bodies of the brothers Akif and Sisir.\nHe says a prayer to Pharasma to help the brothers along their way to the dead roads." }, { "author": "lostsole31", "message": "Most of the manhandling of the bodies will be conducted by The Scribe, with the rest of the three of you helping with finer adjustments.\n\nWhile the brother's armor and weapons will remain for respect, the remainder of their gear - collected in two oversized backpacks - will be brought along for resale, a \"resurrection fund\" as the party is quite light on any incidentals the party may have, and for other party incidentals. Likewise, the gnome's gear - very limited as it is - is collected, as is the gnome's body itself for return to Koifa.\n\n Iluvar , are you ready to clear out of here for the day?" }, { "author": "Tippnick", "message": "Iluvar indicates he is ready and limps back defeated." }, { "author": "lostsole31", "message": "It's going to take some time, but the party exits with items and with Luonim's body.\n\nKoifa is sad that they couldn't save Luonim, but understands when it is mentioned that two of the party were killed - titans at that - little can be done. She hands The Scribe 50 platinum, which is put in party funds, and they head back to The Sorry Excuse.\n\nIt is a quiet night, and as they sleep, there is a faint dinging above Iluvar's head." }, { "author": "lostsole31", "message": " Sunday, 5 Gozran 4714 AR (Waxing Crescent)\n 65 / 45 F. Winds WNW 20 mph. \n \nEveryone spends the morning in private prayer, dedication, or meditation as befits their religion.\n\nThat afternoon, the four of them get together and The Scribe gives Tunuak his severance. Tunuak is philosophical about it, as he still got some cool leeches and pay for a day's work ... showing no interest in those who had fallen.\n\nThe next part of the afternoon is spent divvying up usable items among the three remaining - The Scribe, Iluvar, and Myki.\n\nComplete with that task, the intention is to then have The Scribe go through town to sell what is remaining over the next day or two in the city to then disburse capital to zero out the treasury." }, { "author": "lostsole31", "message": " Moonday, 6 Gozran 4714 AR (First Quarter)\n 70 / 50 F. Winds WNW 5 mph. Dry. \n\nToday is dedicated to going about town and getting the best value while selling off everything.\n\nIt is a long day, but it is actually done in a single day.\n\n Iluvar , your share is a gross value of 5,622.44 gp, which already accounts for taxes and money changing fees. In what denomination would you like that? Remember that for currency compression, your gem options are only denominations of 5000/ 1000/ 500/ 100/ 50/ 10 gp gems." }, { "author": "Tippnick", "message": "3x1000gp gem\n20x 100gp gem\n60 pp\n22gp\n4sp\n4cp" }, { "author": "lostsole31", "message": "The Scribe and Myki, each in their way, also subtly put out the word for more mercenaries to enter the Therassic Spire.\n\n Iluvar , is there anything you want to accomplish that day?" }, { "author": "Tippnick", "message": "Iluvar will not seek out anything to do. He is accompanying the duo around the city" }, { "author": "lostsole31", "message": " Toilday, 7 Gozran 4714 AR (First Quarter)\n 50 / 35 F. \n\nThe weather drops to much colder than yesterday. The Scribe asks around for a wizard to take a commission to make him a new weapon. Finding one, he privately sets forth what he seeks. It will take the smith six working days to craft, and The Scribe is scheduled to pick up his new weapon on the fifteenth, on the celebration of Taxfest.\n\nThe rest of his day is going around and shopping for all manner of knickknacks and odds and ends that he feels might be useful. He finally ends up purchasing a simple, serviceable, no frills ranseur from an armorer." }, { "author": "Tippnick", "message": "Realizing he needs some mundane items from the shops, the next day Iluvar will get some adventuring gear.\n\nSilk rope 10gp 5lbs\n6 sunrods 12gp 6lbs\n10 halfling rations 20gp 5lb\nHealer's kit 50gp 1lb\nGrappling hook 1gp 4lb\nBedroll 1sp 1lb\nBlanket 5sp 3lb\nCold weather outfit 8gp 7lbs\n\nTotal 101.6 gp weight 32lbs all in HH" }, { "author": "lostsole31", "message": " Wealday, 8 Gozran 4714 AR (First Quarter)\n 35/ 15 F. Light Snow (1\"). \n\nIluvar goes shopping, and scores everything on the list EXCEPT ... he couldn't find halfling trail rations. Does he get any other adventuring food stuffs?" }, { "author": "Tippnick", "message": "He will get regular rations instead and get 10 trail rations 5gp 10lbs" }, { "author": "lostsole31", "message": "He easily finds what he needs to put together a fortnight worth of preserved food for travel.\n\nAre there any services that Iluvar seeks that he can't easily get elsewhere, like retraining, or is he all good?" }, { "author": "Tippnick", "message": "Iluvar will seek out a master to retrain.\n\n\n \n Spoiler: Retrain \n\n1st retrain - ki power\nretrain Feather Balance to learn Floating Breath\n https://www.aonprd.com/MonkUCKiPowers.aspx \n\n2nd retrain feat\nretrain Amateur Investigator to learn Domain Strike (Gentle Rest)\n https://www.d20pfsrd.com/feats/comba...strike-combat/ \n https://www.d20pfsrd.com/classes/cor...repose-domain/ \n\nIf not available would learn the Feat Wrist Grab\n https://www.d20pfsrd.com/feats/comba...t-grab-combat/ \n " }, { "author": "lostsole31", "message": "Which ONE of these do you look for first? Note that the higher-level a requirement ability or power is, the harder it is to find someone (and/or convince them) for retraining." }, { "author": "Tippnick", "message": "He seeks to learn the Ki power first. \n Spoiler: crunch \nIf it will take longer than the 4 weeks he will seek to find someone to train him to learn the Domain Strike Feat.\n " }, { "author": "lostsole31", "message": "It is going to take Iluvar five hours of asking around just to: a) find that, yes, there is someone in town that can help you, and b) that they are a teacher.\n\nIt turns out that in Kaer Maga, there is a warring faction of Brothers of the Seal, but that war has disillusioned some that have left the order behind. Iluvar can find a teacher that can work with him, but it will cost Iluvar 450 gp and 5 days.\n\nDo you commit to learning under this master with this time and cost?" }, { "author": "Tippnick", "message": "Iluvar pays and commits to the time, letting the Scribe know where he will be." }, { "author": "lostsole31", "message": "What currency does Iluvar use to pay for training?" }, { "author": "Tippnick", "message": "He will pay with 42pp 30gp" }, { "author": "lostsole31", "message": "Your teacher agrees to give you focused, private ki mediation and training, beginning with the next day.\n\nDo you conduct any other business this day?" }, { "author": "Tippnick", "message": "Nothing else for Iluvar that day." }, { "author": "lostsole31", "message": "Iluvar, when you go about town ... about your training ... in the various minor errands you do ... do you take a very insular tack, or are you looking to strike up any conversation if you see anyone that might be of \"worth\" adventuring? or, do you leave the recruitment to The Scribe and Myki (both of whom are more people-persons ... or is it person-people? .. than yourself)?" }, { "author": "Tippnick", "message": "Iluvar will ask around about adventures willing to follow a Pathfinder in his tasks." }, { "author": "lostsole31", "message": "Is Iluvar looking for a general skill set, or just whatever shows that he might get along with upon meeting?" }, { "author": "Tippnick", "message": "Iluvar will look for a divine spellcaster that can cast restorative magic and can either defend themselves well or can take a lot of damage or an arcane caster." }, { "author": "lostsole31", "message": " Oathday, 9 Gozran 4714 AR (Waxing Gibbous)\n 30 / 15 F. Winds WNW 10 mph. Dry. Wind Chill: 15/ 0 F. \n\nA chilly, blustery day today as winter does not yet wish to give up its grasp to spring. Iluvar thinks about his time yesterday, how most of it was productive. When he asked around, he was able to get a few insights or names to potential leads, but he cannot spare time to think about that now. Giving The Scribe his schedule - which is focused on his training - Iluvar heads off for his first grueling day of training under the former Brother of the Seal that was to be his teacher. Oathday, a day of forging contracts and renewing oaths, makes this a perfect day to begin.\n\nAfter his full first day of training, does Iluvar ask around on his way back to the Sorry Excuse for potential helpful mercenaries as before?" }, { "author": "Tippnick", "message": "Iluvar does ask around for mercenaries that fit his requirements." }, { "author": "lostsole31", "message": "In a city that includes many powerful mages - most of them are guilded in one way or another, aligned, or otherwise isolate and not to be bothered for missions. Quests. Things.\n\nOne name comes up though. Not an archmage by any stretch of the imagination, but definitely some guy who gets his name out there on the local hire circuit for more capable, established mercs. His name is Koli, and rumor has it he is quite the master magician. By all accounts a very impressive fellow." }, { "author": "Tippnick", "message": "Iluvar will let The Scribe and Myki know he has a lead on a mercenary that is an arcane caster named Koli." }, { "author": "lostsole31", "message": "It turns out that Myki got into a fight in the early evening ... an intellect devourer had come up through one of the small fissures of below and went on a rampage ... and though a tough battle her speed and senses hunted it down and killed it.\n\nThe Scribe and Myki have both heard of him. By all accounts, this Koli is an impressive master of magic, though it is not known if he is a specialist, a generalist, or what his particular type of magic might be.\n\n \"Do you want one of either of us to try and contact him?\" asks The Scribe of himself and Myki. \"I know we both are more trained in such things and you have your lessons, but it was your lead, so you have the right to run it down yourself.\" " }, { "author": "Tippnick", "message": " \"You can setup a meeting.i would like to be there if possible.\" , says Iluvar.\nHe also checks Myki for wounds and ailments from her skirmish." }, { "author": "lostsole31", "message": "Myki had already tended to her wounds, as she never had to use a healing extract until after the battle, but she appreciates the gesture.\n\nThat night, there is a faint dinging sound above Myki's head.\n\n \n\n Fireday, 10 Gozran 4714 AR (Waxing Gibbous)\n 35 / 15 F. Dry. \n\nIluvar has a grueling day of mental and spiritual training, which is what he paid for, after all.\n\nAfter training, it only takes an hour of asking around for Iluvar to find that Koli keeps his custom at the Satyr Tavern, also in the Hospice, but more to the southwestern section that is nearer to Highside Stacks, as compared to Iluvar's stay at the Sorry Excuse at the northern tip of Hospice.\n\nWhat do you do?" }, { "author": "Tippnick", "message": "Iluvar will go to the Saturday Tavern and ask around for someone to point out Koli. He pays for several drinks spending up to 10gp for drinks to help people feel more forthcoming.\n\n \n Spoiler: crunch \n\nIf Koli is pointed out without Koli noticing Iluvar will detect alignment on him.\n\nIf Koli notices the attention Iluvar will go up to Koli or once Iluvar discovers the basics of his alignment.\n\n\n \"Hi, I am Iluvar and I am part of group consisting of a Pathfinder and another besides me. We are following the Pathfinder on a search for an object here in the city. We are looking for more people willing to about this business.\" \n\n\nIf you are willing to discuss this with our group I would point you to the sorry excuse. Come tonight or tomorrow evening and ask for me.\"\n\nIf he does not find Koli there he will leave a note for the tavernkeeper to deliver. It reads as the speech above.\n " }, { "author": "lostsole31", "message": "Iluvar returns to the Sorry Excuse which is just outside the Twisted Door at the north point of the Hospice district. It is a rowdy building with rooms for very low prices, where for extra coin The Scribe and Iluvar have their rooms (Myki has a flat on the other side of town). Nodding to the burly bouncer Gurd, Iluvar heads into the boisterous tavern, where the price of ale is subsidized by the cheap rooms.\n\nIluvar passes a plaque which reads: \"On 3 Desnus, 4707 AR, Pathfinder Eando Kline stayed a night at the Sorry Excuse while climbing the Storval Rise.\" \n\nHarmon Fisk - the proprieter and publican - sees Iluvar and yells, \"Hey, aiu-whatsit! Uh .... Illy-vair! Head up to your pal's room. He's babbling with a pack o' geese up there ... two are hot, but one is really long in the tooth.\" " }, { "author": "lostsole31", "message": " Starday, 11 Gozran 4714 AR (Waxing Gibbous)\n 30 / 15 F. Winds WNW 15 mph. Wind Chill: 10/ -5 F. \n\nIt is damnably chilly today. It is warmer than the above temperatures ... as some of Kaer Maga's structure cuts down on the wind and there is a heat bloom related to a city, but it is still freezing when Iluvar goes to his lesson.\n\nLesson carries normally, and nothing special afterwards. There will be no lesson tomorrow because it is Sunday (a holy day for most, and a holiday for all), but that means his lessons carry one day longer than expected from a calendar count.\n\nThat night, The Scribe admits he met Koli. There is definitely something about the man, but he is arrogant. Koli was willing to speak to the Scribe, but was not interested in the rescue mission, but possibly check with him after the rescue mission is done, as he might be willing for glorious exploration.\n\n\n \n\n Sunday, 12 Gozran 4714 AR (Waxing Gibbous)\n 35 / 15 F. Moderate Precipitation (1-1/4\" wintry mix). Winds WNW 5 mph. Dry. Wind Chill: 30 / 10 F. \n\nThat evening, Iluvar will meet a very interesting \"person\" ..." }, { "author": "lostsole31", "message": " Moonday, 13 Gozran 4714 AR (Waxing Gibbous)\n 30 / 15 F. Winds WNW 20 mph. Dry. Wind Chill: 5 / -10 F. \n\nIluvar has another day of tutelage. When he gets back to the Sorry Excuse that evening, he finds that other than various personal errands or sightseeing, most of the rest of the group has been training together variously during the day.\n\nInstead of sticking around, The Scribe heads out to the Therassic Spire for private research. Armida - despite being some type of holy ghost - is a brilliant deceiver and shares her knowledge of deceptive practices & psychology to Zinjo, Calirianne, & Estra and her late husband Honaire - so Iluvar gets to meet Honaire for the first time. Since everyone is occupied, Iluvar takes this as a great time to focus on his god-granted ability to detect lies and deceptions.\n\n \n\n Toilday, 14 Gozran 4714 AR (Flood Moon)\n 18 / 10 F. Moderate precipitation (2\" snow) & Hail. Winds WNW 20 mph. Dry. Wind Chill: -7 / -15 F. \n\nToday is a freezing day with blustery winds, hail, and snow. Just the perfect type of weather to show resilience and devotion as Iluvar still makes it to his appointed lesson. This is Iluvar's last lesson with his master.\n\nThat night, upon returning home and people are more forthcoming with their magical gifts, Estra and Iluvar get together for a divine casting partnership, sharing trips and tricks each other news, and in turn training Zinjo, who only has a very little bit of wilderness magic granted him by a fey power, one of the Eldest, he calls \"Imbrex.\" As far as Estra, she casts her divine spells much in the same way a Iluvar - spontaneously. She has a divine connection with Desna, though she doesn't seem to be an oracle. In that time, he learns that Estra's magic comes as a result of an intuitive desire to help and aid to celestial creatures, rather than her seeking to learn divine magic or being tapped by a deity in youth. Honaire looks on quietly.\n\nMeanwhile, The Scribe and Armida get into a next-level discussion about engineering. Calirianne is out on personal business tonight.\n\n\n \n\n Wealday, 15 Gozran 4714 AR (Full Moon) - Taxfest!\n 30 / 15 F. No precipitation. Winds S 5 mph. Dry. Wind Chill: -25 / 10 F. \n\nThough it is freezing without the city, enough has been done by various factions of the city to celebrate Taxfest in their own twisted way in each district. This is NOT the Taxfest Iluvar knows from other, more civilized cities.\n\nMost of the rest of the group goes out into the chaos to see what the turnaround of Taxfest is like, but Estra's too old to want to be out in the cold. She asks Iluvar to work with her Honaire. As a monk, she knows Iluvar must know a lot of ways to avoid area effects, and she asks Iluvar to work with Honaire on techniques for minimizing the effects of such attacks. Armida, though incorporeal, can still be harmed by similar magical attacks and learns from the monk as well.\n\nIluvar learns that Honaire isn't a ghost, nor even a \"celestial spirit\" like Armida, but something called a \"phantom\" ... not an undead, but a type of outsider. The actual soul of the deceased sent back to this world to protect or watch over a loved one. Honaire is bound to Estra, a spiritualist, who can call Honaire forth to act as her protector, or release him to her own mind where even hidden from the world his strength girds her mind from outside influences.\n\nIn the afternoon, Estra is a little more mobile and she and Iluvar talk again and share their divine casting secrets." }, { "author": "lostsole31", "message": " Oathday, 16 Gozran 4714 AR (Full Moon)\n 30 / 15 F. No precipitation. Winds S 5 mph. Dry. Wind Chill: 25 / 10 F. \n\nIt's a free day for the group. In the morning, The Scribe gives guided meditation to center the mind and enhance awareness.\n\nIn the afternoon, it's a completely different tack. Because you might find more survivors, hopefully it isn't to be so deadly and if they have been driven insane like Luonim, perhaps instilling fear in them might get them to pause long enough they can be more easily subdued. As it turns out that Zinjo is friendly, but can be terrifying, with Calirianne a close second. Zinjo teaches the group ways to capitalize on various psychological techniques to cow opposition, or at least create uncertainty.\n\nThe Scribe leaves briefly and comes back with his new ranseur that he has dubbed Persuasion, the Ranseur of Silence .\n\nThat evening, with the Scribe so newly outfitted, it is a perfect time to do some combat training. It doesn't take long to figure things out. Overall, combat experience, adaptability, combat psychology, and combat awareness are shared pretty evenly by Calirianne, Zinjo, Iluvar, and the Scribe. Putting putting weapon on target is still the primary task, to which Iluvar and Zinjo come out as the ones who likely will be running combat training for the group for now. It still gives everyone a sense of confidence that a six-person group has four heavy hitters, two of which are extremely combat proficient.\n\n \n\n Fireday, 17 Gozran 4714 AR (Full Moon)\n 30 / 15 F. No precipitation. Winds S 5 mph. Dry. Wind Chill: 25 / 10 F. \n\nIluvar, it's time to get back on mission. Will you be leaving anything in your room or doing any kind of changes before attacking the undercroft of the Therassic Spire?" }, { "author": "Tippnick", "message": "Iluvar wants to get diamond dust and will go to a large temple of a major diety. If there is not a Pharasmnlan temple he will go to an Abadaran temple to ask for as much as 500 gp in diamond dust. He will use the 100 gp gems to pay and coin for the exchange rate." }, { "author": "lostsole31", "message": "Iluvar has to ask around, but he finds that Pharasma has a small chapel in Kaer Maga, and Abadar has no formal, open presence. Even then, he can't purchase diamond dust there, but must ask around and find a place that can sell him that. Both lines of inquiry and purchase take a total of 5 hours while the group will meet him at the Therassic Spire, researching and making use of the above ground library while waiting for him. To cover the exchange rate, he has to pay two platinum. He puts the small bundle of ground diamond in a compartment of his spell component pouch.\n\nHe then meets up with his new roster at the Therassic Spire as before, and as before, librarians are sharing vigil for any dangers that come up (or the return of the last group, which might satisfy the first part as well).\n\n Iluvar , what is YOUR recommendation for marching order, or do you defer to The Scribe's leadership?" }, { "author": "Tippnick", "message": "Iluvar is willing to have The Scribe dictate the order of match. He is interested in how the others will fit in around him.\n\n\" \"Go ahead, you probably know the capabilities of our group better than I.\" , he says to The Scribe.\n\nHe lets Estra know if there is a need for restorative spells he has a little diamond dust." }, { "author": "lostsole31", "message": "Estra nods appreciatively to Iluvar.\n\nThe Scribe outlines the plan regarding the opening facing doors with the couatl to the north and the kyton coven to the south.\n\n \n Calirianne will take the forward-most position at the end of the hallway, right at the turn to be forward guard and provide plenty of life in the hallway. \n Armida will share the space with Estra (an ability she has), and Honaire will be stowed for now to cut down on moving bodies. They'll be behind Calirianne. \n The Scribe will be next, ready to open the northern door... \n While Zinjo will be at the back ready to open the southern door ... \n Iluvar has the toughest job. He will stand in the hallway between both doors. Once both doors are open, he is to step into the northern room to trip whatever pressure/magic trap will release the couatl, and then immediately reverse and go to the south to engage the kytons. \n \n\nThe others will NOT move in to aid Iluvar until either the couatl follows him in, or The Scribe orders the others to move if that doesn't happen.\n\n Iluvar , does the plan sound good to you?" }, { "author": "Tippnick", "message": "Iluvar indicates that he is good with this plan. \"The good creature fist then the devils.\" \n\nHe casts a couple spells right before the door opening.\n\n \n Spoiler: crunch \n\nHe activates he sandals of the lightest step\nHe casts Protection from Energy from Fire\nHe then casts divine favor.\n\nHe then nods The Scribe and Zinjo for the doors to be open. He will move to the room with couatl.\nIf he notices it stirring he will immediately move to the southern door and get as close as he can to Kyton.\nIf he can touch one he will use the domain power Gentle rest\nTouch attack (d20+18)[ 23 ] \nIf not he will move into the southern room and take full defense action\n " }, { "author": "lostsole31", "message": "The Scribe gets into a combat stance.\n\nCalirianne doesn't prepare anything, wanting a sense of the layout before she commits resources, other than having her shield ready. Estra likewise holds off on casting anything. Zinjo gets his very large claws ready.\n\nThe Scribe and Zinjo open the doors. Unfortunately, all of Iluvar's spellcasting was enough to alert the Sisters of Torment.\n\n \n\n Begin Round One ...\n\nR1T30: Iluvar steps into the northern room, but he steps into relative darkness in doing so, not sure if it is searching or not, and realizing that at his position without a light, and without knowing, it gives him pause, so instead he prepares completely for defense here.\n\n R1T28: The Scribe partially solves the lighting issue by heading into the southern room with his flaming ranseur, providing some light into the northern room, jumping up onto a dissection table, and then attacking one of the kytons, but his blade strikes through chains and against her hide.\n\n R1T26: Estra moves up behind Iluvar and casts a spell on his tunic so that he may now have light, and he now sees the weeping, disembodied head of the couatl.\n\n R1T25: \"I am Nezhi. Is there someone you see that you wish to see again?\" says one, and Iluvar instantly sees in Nezhi's face a lost loved one, but he ignores it. Then, she holds out her arms as waves them around like a music conductor, and a series of chains lash out at The Scribe. He gets slashed in the belly for 7 DDP , struck in the upper left arm for 6 DDP , and he avoids the next two.\n\n R1T23: \"I am Nili. It's me you remember, isn't it?\" coos a second as the same thing happens. Chains strike The Scribe in the belly for 8 DDP ; strike off his armor; he sidesteps a third; and his armor catches a fourth.\n\n R1T21: \"I am Nahi, and in my face you will see loss,\" says the third. Her chains strike The Scribe in the left shoulder for 6 DDP ; he dodges the next, gets struck in the upper left arm for 6 DDP ; and blocks the last.\n\n R1T19: In Celestial, the couatl says, <*\"I am sorry, my friends,*> before it manifests in the flesh to attack. It concentrates, <*\"Please, leave this room and out of my sight to keep you from being harmed by me.\">* \n R1T16: Around Calirianne's neck a thick bevor of golden scales appears; a sarong appears around her torso; and a pair of dark metal bracers appear around her upper arms. In addition, there is a halo of fire that sourrounds her body. She passes Estra and steps into the south. In passing Estra, a chain strikes Calirianne's shoulder for 7 . Regardless of The Scribe's position, she breathes out a heavy gout of fire. Nili gets struck for 28 fire ; The Scribe jumps up high and out of the way; Nezhi partially dodges for 13 fire ; but the breath weapon fizzles against Nahi.\n\n R1T14: ...\n\n R1T10: Zinjo takes out a few pebbles from a pouch and concentrates on them until they glow.\n\n End Round One, Begin Round 2 ...\n\nR2T30: Iluvar , roll a Will save. What do you do?\n\nThe Scribe on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: will save \n\nWill save\n (d20+17)[ 34 ] \n \n\n \"Forgive me for intruding, we will put you to rest if we can.\" , Iluvar says to the spirit.\nShouting Iluvar says, \"Ware, there is a spirit here.\" \n \n Spoiler: crunch \n\nFA: assess the spirit\nFA: enter crane style\nSwA: activate judgments of Protection and purity\nSA: defensive melee touch attack to use Gentle rest domain power\n (d20+16)[ 19 ] to hit touch ac\n\nMA: spend two ki to appear to the east of Calirianne\n \n\n\nIluvar concentrates then reaches out to touch the spirit." }, { "author": "lostsole31", "message": " R2T30: \"Forgive me for intruding, we will put you to rest if we can.\" , Iluvar says to the spirit before shouting a warning behind him, \"'ware, there is a spirit here.\" \n\nIn adopting a defensive style, that took more focus than Iluvar remembered and he doesn't get his judgment ready quite yet. He dodges a bite from the massive serpentine head as he calls on Pharasma's power, but then has to step up to it to be able to touch it. He does so, and the couatl is staggered .\n\n R2T28: The Scribe acrobatically moves to ground near the other table, taking up a more defensive tack and entering his scholarly fighting style. He uses his most powerful maneuver to strike Nezhi in the left shoulder with Persuasion, the Ranseur of Silence on its first successful strike in battle, dealing 32 mod + 2 fire + prone ! Seeing his success he calls out, \"They have no protection against fire!\" \n R2T26: Estra steps out of the doorway to cast a spell on herself. \"Mind you, those hell harlots are best hurt by weapons of silver or good!\" she adds.\n\n R2T25-21: ..... Nili steps south and focuses her hatred against The Scribe, but with a focus now on defense, he only gets hit in the left thigh by one for 6 DDP + 3 , as the wounds are now beginning to show. Nahi steps to flank The Scribe and focus on him as well. Her chains start with a crit to the neck spine for 14 ; a strike to his upper left arm for 7 ; and a strike to his left hand for 8 .\n\n R2T19: The couatl concentrates and a brief glimmer of light around it appears before fading.\n\n R2T16: Calirianne concentrates and grows tall enough to reach the ceiling. Her skin is covered in golden scales, and has draconic wings of the same color. She now appears to be a half-dragon (gold or brass?)! Now at size, she gets into a fighting style.\n\n R2T14: \"Grazie, Grandmama! I have-a just the thing!\" Armida calls before briefly praying, \"Lady of Butterflies, give me the ability to smite my enemies with your grace an virtue.\" \n\nThere is a cry of inhuman pain and a sizzling sound followed by a clatter of chains falling.\n \nR2T10: Zinjo enters the southern room. A chain slams past his armor to be stopped by his thick hide. He throws one of those pebbles at Nahi, striking the sister in her left elbow for 8 mod .\n\n End Round 2, Begin Round 3 ...\n\nR3T30: Iluvar , what do you do? There is a sense of malice from the south that Iluvar constantly fights (easily) to ignore, adn it seems to diminish a little.\n\nThe Scribe on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": "Iluvar concentrates to inact a judgment. He then disappears from the room and appears in the room next to The Scribe. He then attacks Nili.\n\n \n Spoiler: crunch \n\nFA: checks to see if the couatl is undead\nSwA: enable judgements Protection and destruction\nMA: abundant step and appears just north of The Scribe\nSA: risky strike stunning fist\n (d20+15)[ 27 ] to hit\n (d10+10)[ 18 ] damage\n " }, { "author": "lostsole31", "message": " R3T30: Iluvar concentrates to enact judgment. He then disappears from the room and appears in the room next to The Scribe. He immediately knees Nili in the stomach for 17 mod .\n\n R3T28: \"I appreciate the help, Iluvar, but get back in there and subdue the couatl,\" says The Scribe as he steps south and FH4 . He then shortens the grip on his ranseur and strikes at Nili, also catching her in the belly as if her armor wasn't there, and doing 22 mod + 4 fire . Then 29 damage shows up on him that hadn't shown prior.\n\n R3T26: The sounds of magic starting up out in the hallway around the corner.\n\n R3T25-21: The sisters that are standing all Reg-2 . Nili steps against the wall and sends chains towards Armida. The first chain goes through her belly for 3 mod ; her shoulder for 4 mod ; her other shoulder for 2 mod ; and a miss. Nahi steps north and sends chains towards The Scribe. A chin hits him in the head for 5 DDP , two misses, and one deflected off his armor.\n\n R3T19: The couatl intones a spell, and mist pours into the room and surrounds Iluvar in a fog.\n\n R3T16: \"Ohh, come on!\" sounds off an annoyed Calirianne, and her full semi-draconic attack sequence is heard. \"Bah! Scored only a light wound on her neck.\" \n R3T14: There is a horrific sizzling sound to Iluvar's southwest, accompanied by the smell of holy energy burning away corrupted flesh. Armida pipes up, \"One down permanently.\" \n R3T10: Zinjo - who seems nervous about something - puts a couple pebbles in his pouch, steps around the torture/ dissection table, and slashes Nahi's shoulder for 14 mod .\n\n End Round 3, Begin Round 4 ...\n\nR4T30: Iluvar , what do you do?\n\nThe Scribe on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": "Iluvar takes an quick attack against Nahi and heads toward the other room with the couatl trying to move nimbly through the combat.\n\n \n Spoiler: crunch \n\n\nSwA: enter crane style\nDefensive attack, stunning fist\n (d20+16)[ 31 ] \n (d10+4)[ 6 ] \n\nMA: move acrobatically 1 SW NE into Calirianne's space\n (d20+17)[ 30 ] \nMove north 1 square into hallway\nMove acrobatically into northern room\n (d20+17)[ 27 ] \n " }, { "author": "lostsole31", "message": " R4T30: Iluvar makes a quick atemi strike to Nahi's right hand but is foiled by the mist. He then heads toward the other room with the couatl trying to move nimbly through the combat, but can't get through the door because now the couatl is right at the door, and now stands in hallway next to Estra.\n\n R4T28: The Scribe ( FH4 ) moves up behind Nahi and trips her.\n\n R4T26: Estra casts a spell that sends broad magic to attack the mist, but nothing else happens.\n\n R4T23-21: Nili steps away from the wall, sending chains at Armida, with two passing through her for 4 mod each. Nahi sends down chains to return the favor. The Scribe keeps his footing, but Zinjo is knocked down as another chain slams against his armor.\n\n R4T19: The couatl intones a spell, becoming even more iridescent and vibrant.\n\n R4T16: Calirianne now moves in front of the door and bite Nahi in the head for 7 mod , grazes her in neck for 2 mod , and strikes with her tail for 7 mod .\n\n R4T14: Armida maintains her position in the corner, passing her hand through Nili's elbow with a sizzle for 7 .\n\n R4T10: Zinjo goes to stand, ducking a chain. He drives a claw towards Nahi, but is foiled by the mist.\n\n End Round 4, Begin Round 5 ...\n\nR5T30: Iluvar , what do you do? You are now in the hallways between the doorways and still in the mist, and the couatl blocks the doorway to the north, and Calirianne is taking up the doorway to the south.\n\nThe Scribe on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": " \"The couatl is at the doorway to the north.It is known to cast spells like a sorcerer.\" , Iluvar informs everyone.\nIluvar forgoes the defensive attack in the most at goes for a full attack.\n\n \n Spoiler: crunches \n\nSwA: bane native outsider\nFull attack action: risky strike, stunning fist on first attack\nFirst attack, stunning fist\n (d20+15)[ 29 ] to hit\n (d10+10)[ 12 ] unarmed damage\n (2d6)[ 9 ] bane damage\n\nFlurry attack\n (d20+15)[ 30 ] to hit\n (d10+10)[ 17 ] unarmed damage\n (2d6)[ 7 ] bane damage\n\nSpend a ki point for an extra attack\n (d20+15)[ 32 ] to hit\n (d10+10)[ 15 ] unarmed damage\n (2d6)[ 9 ] bane damage\n\nIterative attack\n (d20+10)[ 27 ] to hit\n (d10+10)[ 16 ] unarmed damage\n (2d6)[ 5 ] \n " }, { "author": "lostsole31", "message": " R5T30: \"The couatl is at the doorway to the north.It is known to cast spells like a sorcerer,\" Iluvar informs everyone. He forgoes the defensive attack, going in for a full offensive, striking for 27 + 30 + mist miss + hits the door frame on the last strike.\n\n R5T28: The Scribe is heard beginning an oration of a story of brave Pathfinders following shadow assassins of Zon-Kuthon, the latter themselves kytons.\n\n R5T26: \"Might want to soften those blows, young man,\" says Estra to Iluvar, taking a pause to cast a spell that again won't remove the mist. \"Same force, but not deadly. That is a celestial servitor after all, likely forced through some magic to do what he's doing.\" \n R5T23-21-10: Battle sounds to south ...\n\n End Round 5, Begin Round 6 ...\n\nR6T30: Iluvar , what do you do?\n\nThe Scribe on deck, The Scribe in the hole ..." }, { "author": "Tippnick", "message": "Iluvar responds to Estra with \"You are right, I will apologize to the being.\" He thens speaks in Celestial to the couatl \"Sorry for the pain I caused you, I will try to subdue you now.\" \n\nHe starts hitting and kicking in a slightly different way that will ensure he will not kill the creature.\n\n\n \n Spoiler: second verse same as the first \n\n\nIluvar does a full attack action: All are risky strike, non-lethal, bane is maintained for another round, first strike is with stunning fist\n1st attack: non-lethal (NL), risky strike(RS), bane, stunning fist\n (d20+15)[ 30 ] to hit\n (d10+10)[ 12 ] unarmed damage\n (2d6)[ 6 ] \n\nFlurry blow: NL,RS bane\n (d20+15)[ 33 ] to hit\n (d10+10)[ 17 ] unarmed damage\n (2d6)[ 5 ] \n\nKi spend for extra attack\n (d20+15)[ 22 ] to hit\n (d10+10)[ 14 ] unarmed damage\n (2d6)[ 9 ] \n\nIterative attack\n (d20+10)[ 14 ] to hit\n (d10+10)[ 19 ] unarmed damage\n (2d6)[ 2 ] \n " }, { "author": "lostsole31", "message": " R6T30: Iluvar responds to Estra, \"You are right, I will apologize to the being.\" He then speaks in Celestial to the couatl, *< \"Sorry for the pain I caused you; I will try to subdue you now.\">* \n\nHe starts hitting and kicking in a slightly different way that will ensure he will not kill the creature. His first strike hits for 25 NL ; the second strikes for 29 NL . He depends on his focus to throw out another accurate punch, but it takes his bane and The Scribe's oration for his last knee strike to land for 30 NL . His last attack bounces off of its scales.\n\n R6T28: The Scribe ( FH4 ) continues his oration as he steps around the table to flank the last standing kyton. He studies her briefly before doing an elbow drop on her for 19 mod and drops her while Armida gets 12 healing . \"Last kyton down. Armida, clean up, please.\" \n R6T26: Estra casts guidance on Iluvar.\n\n R6T23-21: ...\n\n R6T19: The couatl concentrates and casts a spell over Iluvar. \"Defend me from your friends.\" \n Iluvar , roll a Will save!\n\n R6T16: Calirianne reduces her size and passes Iluvar to head into the hallway next to Iluvar on the western side.\n\n R6T14: Armida finishes off Nili, then heads over to Nahi.\n\n R6T10: Zinjo moves out to the hallway and passing Estra.\n\n End Round 6, Begin Round 7 ...\n\nR7T30: Iluvar , roll a Will save. Note that you have guidance cast on you. What do you do?\n\nThe Scribe on deck, Estra in the hole..." }, { "author": "Tippnick", "message": " \n Spoiler: will he or won't he \n\n\nWill save\nWill use guidance\n (d20+17)[ 34 ] \n \n\nIf he saves \n\"They are trying to control me.\" , he says.\n\nIluvar continues his attack on the couatl\n \n Spoiler: attack \n\n\nFull attack action: flurry, non-lethal, risky strike, bane, stunning fist on first attack, if still up a kid spend for an extra attack\n\nFirst attack: SF, bane, non-lethal, risky\n (d20+15)[ 23 ] to hit\n (d10+10)[ 14 ] \n (2d6)[ 9 ] \n\nFlurry attack: bane, non-lethal, risky\n (d20+15)[ 33 ] to hit\n (d10+10)[ 12 ] \n (2d6)[ 4 ] \n\nIf still up he will spend a ki point for an extra attack\n (d20+15)[ 33 ] to hit\n (d10+10)[ 19 ] \n (2d6)[ 6 ] \n\nIterative attack\n (d20+10)[ 30 ] to hit\n (d10+10)[ 14 ] \n (2d6)[ 6 ] \n\nIf the couatl steps back, he will use his step up feat\n " }, { "author": "Tippnick", "message": " \n Spoiler: rollin' \n\n\nSeverity and bonus\n (d20)[ 16 ] \n (2d6)[ 10 ] \n " }, { "author": "lostsole31", "message": " R7T30: \"They are trying to control me,\" Iluvar says, before continuing his attacks on the couatl. He strikes the couatl on the nose with an open palm for 26 NL + stunned ! He strikes again for 19 NL , and then with a ki-push attack for 28 NL , knocking the couatl out, but not before the speed of his attack includes a final strike that shatters its nose for 29 NL + 1 CHA ( +1 bleed ) .\n\n R7T28: The Scribe goes into total defense, surveying the area.\n\n R7T26: Estra, seeing how badly the thing was hit when it dropped and its actively bleeding nose, casts a healing spell on the couatl that heals 22 + 22 NL . She stops the bleeding, but it is not conscious.\n\nArmida will CDG the last kyton with her smiting strike.\n\n Combat Ends! " }, { "author": "Tippnick", "message": "Iluvar looks over the couatl to see if it is still alive.\nHe informs everyone what he finds" }, { "author": "lostsole31", "message": "The couatl is alive, and Iluvar mentions to the others the same bit.\n\nThe Scribe orders the group to pull back the couatl's body from the doorway, and to do a deep search of both rooms.\n\nIn the chamber to the north, dusty, decomposing red drapes hang from this room’s ceiling, and tall iron candle holders stand in each of the chamber’s corners. Inlaid into the floor in wide, iridescent lines is a circle of runes, its center filled by a seven-pointed star. It takes 16 minutes for a full search and study of the summoning chambers.\n\nThe Scribe, casting a spell, will note that there is an overwhelmingly powerful enchantment of the compulsion subschool - definitely mind-affecting - that is on the couatl. He further recognizes it is a binding spell effect.\n\nThe south room is a chamber containing several grooved stone tables of various sizes, and the floor slopes gradually toward several large drains. The ceiling is obscured by what appears to be a woven mesh of spiked metal chains suspended eight feet overhead, while a few gray robes and cloaks still hang on the wall to the east of the door.\n\nWith magic detection, three of the robes appear to be magical and are easily identified:\n \n (2) Cloaks of Human Guise \n Monk's Robe \n \n\nEstra doubts that she can break the power of the spell with the brute force of a dispel magic , but The Scribe has an idea, but then it turns out that nobody has protection from evil or magic circle against evil . His idea was to cast the spell on the couatl, wake it up while the couatl is free to do its own thing. But for now, the couatl is likely to be forced to attack when it awakes.\n\nAny input, Iluvar?" }, { "author": "Tippnick", "message": " \"If we do not have the means to dispel the enchantment, maybe those at the Therassic Spire can help or send someone that can help.\" , Iluvar offers." }, { "author": "lostsole31", "message": "The Scribe says, \"Given how easily you knocked out the couatl by yourself, I think we can let the couatl sleep it off for now while we continue exploration to look for the remainder of the lost adventuring party, yes?\" " }, { "author": "Tippnick", "message": " \"Alright, but before we begin again. If it is alright with everyone I would like to wear the monk robe. I am not claiming it, but I do think it would benefit me and us by extension for me to wear it for the time being.\" Iluvar around for agreement." }, { "author": "lostsole31", "message": "Nobody has a problem with that." }, { "author": "Tippnick", "message": " \"Shall we go check on the brothers? I am not sure if you can do anything to help them Estra. But we still need to explore beyond the room of Luonim the Vast.\" , Iluvar says to the group." }, { "author": "lostsole31", "message": " \"Actually, even before that,\" says The Scribe, \"the room with the orrery had a door to the south that we didn't look at. Sound good?\" " }, { "author": "Tippnick", "message": " \"Yes, let us do this thoroughly. Being down here just has the brothers foremost in my mind.\" , Iluvar agrees." }, { "author": "lostsole31", "message": "The group moves into the orrery room with the bodies of the hounds of Tindalos there, and up to the door to the south.\n\nHow do you want to run door protocol?" }, { "author": "Tippnick", "message": " \"Calirianne and I will be at the front. I will search for traps. I can open the door as well. Calirianne can be there for assault if necessary.\" , Iluvar puts forth." }, { "author": "lostsole31", "message": "The Scribe nods.\n\nIluvar searches the door, and doesn't find any traps." }, { "author": "Tippnick", "message": "Iluvar opens the door and looks inside." }, { "author": "lostsole31", "message": "The walls and ceiling of this stone chamber are partially covered in a strange, organic-looking honeycomb of papery material, as are several long workbenches.\n\nOn the far side of the room, a woman with her lips stitched shut kneels over the still body of a halfling man, making a wordless keening noise. Even from here, Iluvar recognizes both Hasari's Sweettalker and Brothers of the Seal ties. The woman is Hasari, a former member of the Brothers of the Seal. Hasari grew up among Kaer Maga’s Sweettalkers, a group whose members believe themselves to be unworthy of speech and thus sew their own mouths shut. She later joined the Brothers of the Seal and trained with them for many years, leaving the society only when she fell in love with the halfling scholar Perotus, a relationship somewhat taboo even in Kaer Maga. It is likely Perotus' body she is grieving over, and this would be two more of the members you have been sent to find.\n\nShe spins her reddened eyes to face the party, looking wild in her grief. At the same time, there is a powerful droning sound coming from the walls.\n\n Begin Round One ... \n R1T25: The Scribe does not re-enter a combat style, but merely steps inside the room with his flaming ranseur lighting the way. \"Hasari of the Sweettalkers? I am an agent of the Pathfinder Society, sent to rescue or at least find out what happened to your and your team. May we come closer?\" \n R1T24: Iluvar , what do you do?" }, { "author": "Tippnick", "message": "Iluvar steps into the room beside The Scribe showing his hands are empty. He is moving slowly. He does look quizzically at the walls.\n\n \"We came to help, it is still possible that you and your friends can be helped.\" , Iluvar says gently.\n\n \n Spoiler: crunch \n\nMA: steps into the room the just east of The Scribe\nSA: assess the droning coming from the walls\n " }, { "author": "lostsole31", "message": " R1T24: Iluvar steps into the room beside The Scribe showing his hands are empty. He is moving slowly. He does look quizzically at the walls, but realizes that the droning isn't actually coming from the walls so much as vibrating through ... from some point to the south.\n\n \"We came to help, it is still possible that you and your friends can be helped,\" Iluvar says gently.\n\n R1T23: Estra delays to let the scene unfold ...\n\n R1T21: The woman gets a crazed expression while making a strange, loud noise through her sewn lips and charges Iluvar, a dark energy forming over her hand, but he deflects this strange attack, though it doesn't seem to have been a deadly attack so much as a subduing one.\n\n R1T20: Estra concentrates, psychically casting a shield spell on herself before moving into the room and south along the western wall.\n\n R1T18: Zinjo comes into the room and right up to the woman and growls in a bestial manner, visibly startling her.\n\n R1T14: The drowning gets louder and louder and bursting out of the halfling corpse - a hideous, buzzing cloud of insects comprised of black and yellow wasps with red eyes. The swarm passes right by Estra, even passing through Hasari, to buzz around and bite and sting The Scribe ( 13 DDP + 5 poison DDP ), Zinjo ( 12 + 1 mod poison ), and Iluvar ( 15 + 5 poison ), stinging and biting each of them.\n\n R1T10: \"Hellwasp swarm!\" shouts Calirianne in her draconic voice (she is still a sort of half-dragon). \"Vermin, not outsiders, but from Hell. They have a paralytic poison, so beware! As a swarm, they are immune to single-targeted effects.\" \n\nShe takes a potion out of her satchel and downs it.\n\n R1T9: \"Please forgive-a me, i miei amici, for what I must do to help you,\" says Armida as she flies into the room at a height of 5' altitude, and breathing a sigh of relief she moves into the corner and turns around, casting a spell, with a sheet of flames rolling over the upper tier of the swarm, though it resists a little of it, taking 18 mod fire .\n\n End Round One, Begin Round 2 ...\n\nR2T25: The Scribe's high metabolism burns though part of the poison affecting him. He enters his multi-tiered combat style and stance and studies the swarm himself. He comes out of the cloud along the west, fails to trip Hasari, but then pulls back through the swarm and out the room to the north.\n\n R2T24: Iluvar , roll a Fort save vs. the poison in your system! What do you do?\n\nHasari on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: fort save \n\nFort save\n (d20+11)[ 20 ] \n \n\n\nIluvar concentrates a moment, then attempts to reach out and touch Hasari. He then moves to the south of where Hasari is.\n \n Spoiler: crunch \n\nSwA: activate Judgements: Protection and Healing\nSA: touch attack to use Domain power Gentle Rest\n (d20+18)[ 25 ] to hit\nMA: moving acrobatically SW 1 square then acrobatically SE 1 square to end of south of Hasari\n1st square acrobatics roll\n[Roll]d20+17[/[roll]\n2nd acrobatics roll\n (d20+17)[ 33 ] \n " }, { "author": "lostsole31", "message": " R2T24: Iluvar's metabolism works incredibly hard to fight off the poison. The poison is still in his system, but for now has progressed no further. Iluvar concentrates a moment - but not defensively enough as Hasari tries to strike him again - then reaches out and touches Hasari to stagger her. He then moves to the south of where Hasari is.\n\n R2T21: Hasari, shaken by Zinjo's bestial growl, recovers from her charge, but clumsily attacks Iluvar and without the energy this time.\n\n R2T20: Estra says, \"I can help with healing, but I have nothing with which to defend against the swarm.\" \n\nEstra casts a spell on herself before pulling out, moving quickly through the swarm.\n\n R2T18: Zinjo is fighting off the poison and Reg2 . \"Me, neither,\" he grunts as he takes a careful swipe along Hasari's shoulder with a claw for 26 NL but taking 4 NL himself before backing away.\n\n R2T14: The swarm moves south and buzzes around Hasari - not harming her - and Iluvar. Iluvar takes 14 + 5 poison .\n\n R2T10: Calirianne doesn't move, and breathes a line of fire along the western edge of the swarm, though it moves deftly enough to only take 3 mod fire .\n\n R2T9: Armida likewise stays where she is and casts a spell, a line of lightning crackling to the upper southwestern wall, doing 54 electricity + dazzled .\n\n End Round 2, Begin Round 3 ...\n\nR3T25: The Scribe burns out the remaining poison in his system. From his position he studies Hasari before zooming in, missing her, and then backing out.\n\n R3T24: Iluvar , roll a Fort save vs. poison! You FH4 . What do you do?\n\nHasari on deck, Estra in the hole ..." }, { "author": "Tippnick", "message": "Iluvar takes a quick look at the halfling's body then quickly takes on Hasari with a quick succession of blows.\n\n \n Spoiler: crunch \n\nFA: assess if the halfling's condition\nSwA: bane human\n\nFull attack action: non-lethal, risky strike, flurry of blows, stunning fist on first hit\n\nFirst attack stunning fist, NL, rs\n (d20+15)[ 34 ] to hit\n (2d6+10)[ 12 ] unarmed damage\n (2d6)[ 9 ] bane\n (d6)[ 3 ] precise strike\n\nFlurry attack\n (d20+15)[ 22 ] to hit\n (2d6+10)[ 15 ] unarmed damage\n (2d6)[ 8 ] bane\n (d6)[ 2 ] precise strike\n\nKi spend extra attack\n (d20+15)[ 26 ] to hit\n (2d6+10)[ 17 ] unarmed damage\n (2d6)[ 7 ] bane\n (d6)[ 4 ] precise strike\n\nIterative\n (d20+10)[ 18 ] to hit\n (2d6+10)[ 17 ] unarmed damage\n (2d6)[ 6 ] bane\n (d6)[ 6 ] precise strike\n\nMA:5 foot step south\n[\n " }, { "author": "lostsole31", "message": " R3T24: Iluvar takes a quick look at the halfling's body and realizes the halfling is dead. Continuing to fight off the poison, he then quickly takes on Hasari with a quick succession of blows. He takes his knee and slams it into the soft part of her knee for 23 NL + stunned . He then does an upward elbow drive into the soft part of her shoulder for 25 NL , before dropping the same elbow down to the top of the knee he had just struck for 26 NL + unconscious .\n\n R3T20: \"Get that woman out of there!\" says Estra.\n\n R3T18: Zinjo ( Reg2 ) moves in and picks up Hasari.\n\n R3T14: The hellwasp swarm follows Iluvar, biting and stinging for only 5 + 5 poison .\n\n R3T10: Calirianne moves in and breathes again, the bloom of heat getting really close to Iluvar but aimed so as not to cover him. The swarm takes 21 mod fire .\n\n R3T9: Armida casts another lightning bolt to blast the top tier of the swarm, striking it powerfully enough to completely electrify and destroy the swarm!\n\n End Round 3, Begin Round 4 ...\n\nR4T25: The Scribe rushes in and performs anti-venom first aid on Iluvar.\n\n R4T24: Iluvar , roll a Fort save vs. poison. What do you do (no active enemies)?" }, { "author": "Tippnick", "message": " \n Spoiler: fortitude \n\nFortitude vs poison\n (d20+11)[ 16 ] \n \n\n\nIluvar get his healing kit and goes to Zinjo to aid his with his poison plight.\n \n Spoiler: healing \n\n\nHeal check for Zinjo to help with poison\n (d20+12)[ 26 ] \n \n\n\nAfter aiding Zinjo, \"Let us see what we can do to carry the halfling's body.\" " }, { "author": "lostsole31", "message": "Only because of The Scribe's help does Iluvar fight off the poison ... this round.\n\nIluvar takes out his healer's kit and goes to Zinjo, but doesn't have time to aid him before Zinjo fights off the poison himself anyway.\n\nThe Scribe moves with Iluvar and tries to help him again, but for this last save it isn't great so Iluvar is on his own.\n\n Iluvar , roll your last Fort save!" }, { "author": "Tippnick", "message": " \n Spoiler: fortitude \n\n (d20+11)[ 31 ] \n \n\n\nIluvar does heal his own wounds after noticing all the blood on his hands.\n \n Spoiler: healing \n\n (3d8+9)[ 25 ] \n " }, { "author": "lostsole31", "message": "Iluvar fights off the rest of the poison in his system on his own, and casts a healing spell on himself for 25 healing .\n\nThe Scribe directs the group to search the area - deep search, since with a survivor it is his intention to immediately bring Hasari and Perotus' body back to Koifa. it takes 30 minutes to do a deep search, only finding Perotus' gear. Iluvar's protection from energy [fire]\n\nPerotus was a scholarly rogue, and carried several annotated volumes of Thassilonian lore, with tabs and bookmarks conveniently placed for information that might pertain to Kaer Maga’s Undercity. These books grant a +2 circumstance bonus on any Knowledge (history) check related to Kaer Maga, Karzoug, or the Dark Forest. The collection weighs 10 pounds and is worth 400 gp to the librarians in the Therassic Spire. His body still wears his bitter stanching studded leather and his boots of striding and springing .\n\n \"Do we want to come back after dropping off the missing?\" asks The Scribe. \"How is everyone's loadout?\" " }, { "author": "Tippnick", "message": " \"I can handle one or two more fights at full strength. But if we wish to explore more I can conserve my abilities to stretch it out.\" Iluvar says. \"We should try to get as much of the previous part recovered as possible today.\" " }, { "author": "lostsole31", "message": "The Scribe nods. \"Also, while we are in Kaer Maga and below, and even just to read for general purpose, I would like to have us hold onto the books for now, and then sell them when our time here is done, if that makes sense?\" " }, { "author": "Tippnick", "message": " \"I agree, it could be useful.\" Iluvar responds. \"Let's get Hasari and the body back to the Spire.\" " }, { "author": "lostsole31", "message": "Hasari is turned over to the librarians, as well as Perotus. Koifa will make sure that the party's payments will be ready on their exit for the day.\n\nThe Scribe has the group regroup in the hive room where Hasari and Perotus had been ... to the door at the southern part of the eastern wall of the room.\n\nIluvar, you check the door safe, and seeming safe, you open the door, revealing the end of a hallway heading to the north, and see just the tiniest bit of a door across the hall on the eastern wall 5' to the north." }, { "author": "Tippnick", "message": " \"There is a room across the hallway to north about. I will check it out.\" Iluvar informs.\n\nHe then moves to the door and looks for traps. Waits for everyone to get into position. He makes clear he is about to open it. Once it is checked he opens the door and looks in." }, { "author": "lostsole31", "message": "Iluvar steps into the hallway, and it is only 20' long before it steps to the east. As far as the nearby doorway, he steps over and doesn't see anything wrong with the door, but when he listens, he hears ... well, it is strange ... like laughing, but at a weird, shifting cadence ... and constant." }, { "author": "Tippnick", "message": "Iluvar let's Calirianne know he hears someone in the room.\nOnce she relays the message he opens the door.\n\n \n Spoiler: bonded mind \n\nHe uses bonded mind teamwork feat to let those that can see him know there is someone in the next room.\nHe then opens the door\n " }, { "author": "lostsole31", "message": "Iluvar opens the door and immediately the sound of a ceaseless yammering is heard. The floor of this large chamber is covered with sand and littered with weapons and pieces of armor. Halfway up the eastern wall is a small balcony with a railing and a single ornate chair, like a box seat at a theater. A small, empty metal cage hangs by a chain from the ceiling, just a few feet below the twenty-foot-high ceiling.\n\n Begin Round One ... \n R1T26: Hearing the cacophony, The Scribe zooms in and north and east and strikes something gooey for 11 + 4 fire before then zipping out and just north of Iluvar. \"Gibbering mouthers. Aberrations. I will go into more detail on my next pass.\" \n R1T22: Armida flies in and to the north and readies herself.\n\n R1T19: A horrid mass of eyes, mouths, and formless flesh moves up to Iluvar. It spits a stream of acidic spittle at Iluvar, but his monastic reflexes helps him. It then bites Iluvar on his face for 2 . It continues to yammer and yammer, its noise boring into everyone's mind.\n\n R1T18: Iluvar , roll a Will save. What do you do?" }, { "author": "Tippnick", "message": "Iluvar attacks with the aberration with one blow and the moves to other side of it with a careful dodging twisting jump.\n\n \n Spoiler: tuck and roll \n\nSA: unarmed attack with stunning fist\n (d20+18)[ 35 ] to hit\n (2d6+4)[ 8 ] \nMA:\nAcrobatics to move through enemies square\n (d20+17)[ 24 ] \n\n2nd acrobatics roll of needed\n (d20+17)[ 36 ] \n\nEnding just east of gibbering mouther at the door\n " }, { "author": "lostsole31", "message": " R1T18: Iluvar - ignoring the yammering - attacks the aberration with one blow ( 8 ) and then moves to other side of it with a careful dodging twisting jump.\n\n R1T17: Estra casts a defensive spell on herself, keeping her position.\n\n R1T16: Powerful mental waves of influence wash over Iluvar.\n\n Iluvar , roll a Will save!" }, { "author": "Tippnick", "message": " \n Spoiler: will save \n\nRolling a will save\n (d20+17)[ 22 ] \n " }, { "author": "lostsole31", "message": " R1T16: Iluvar easily ignores the mental assault, and notes something tiny to the east from where the power came from.\n\n R1T15: Another gibbering mouther charges Iluvar, though he easily jumps out of the way, and dodges acid spittle coming at him.\n\n R1T13: Zinjo appears in the doorway, and gives a focused swipe of his claws at Blue for 23 .\n\n R1T7: Though at an angle, Calirianne in her half-gold draconic form attacks Blue. She lands a claw for 13 and a wing for 4 , and finally her tail for 10 ... which is enough to make the mouther stop yammering and its many mouths to loll.\n\n End Round One, Begin Round 2 ...\n\nR2T26: The Scribe zooms around in and around and strikes Red for 10 + 1 fire .\n\n R2T22: Armida flies in and graces her hand across the mouther for 11 .\n\n R2T18: Iluvar , what do you do?\n\nEstra on deck, mental-whammy monster in the hole ..." }, { "author": "Tippnick", "message": "Iluvar attacks the gibbering mouther with a series unarmed attacks.\n\n \n Spoiler: crunch \n\nFA: Assess the gibbering mouther (will add IP)\nFull attack action: risky strike, stunning fist on first attack (unless he knows they are immune)\n\n1st attack RS, SF\n (d20+15)[ 31 ] to hit\n (2d6+10)[ 20 ] \n (d6)[ 1 ] precise strike\n\nFlurry attack, RS\n (d20+15)[ 20 ] \n (2d6+10)[ 16 ] \n (d6)[ 3 ] precise strike\n\nIterative, RS\n (d20+10)[ 15 ] \n (2d6+10)[ 19 ] \n (d6)[ 2 ] precise strike\n " }, { "author": "lostsole31", "message": " R2T18: Iluvar attacks the gibbering mouther with a series unarmed attacks. His first kick lands for 20 , the second for 16 , and the third doesn't hit with enough force to get past its malleable body. As Iluvar guessed from his assessment, it is completely nonplussed by what would have been flanking between Iluvar and The Scribe.\n\n R2T17: Estra's voice is heard saying something, but Iluvar can't make out what from where he is.\n\n R2T16: The light on Iluvar's tunic flickers briefly, but is otherwise stable.\n\n R2T15: The gibbering mouther's position stabilizes after its charge. It spits at Iluvar, who dodges the stream. It then adjusts to the southwest to attack the monk, biting six times but with nothing landing (coming close once). The yammering continues.\n\n R2T13: Zinjo steps in, carefully stepping around the body of the fallen mouther. With a single powerful claw, he completely shreds the last mouther. \"It's clear!\" he calls to the others.\n\n R2T7: Calirianne moves past Zinjo and Iluvar. Seeing the little brain-looking thing to the east, she breathes at it. It moves very quickly, completely avoiding the attack.\n\n End Round 2, Begin Round 3 ...\n\nR3T26: The Scribe nods to Zinjo and spins around for a quick assessment. \"Brain ooze, I think ... so ooze, if that helps. Can't think of anything else right now.\" \n\nHe then does a single special maneuver, but the thing is too fast for him.\n\n R3T22: Armida approaches from the north and reaches out to touch it, also missing.\n\n R3T18: Iluvar , what do you do?\n\nEstra on deck, Brain ooze in the hole ..." }, { "author": "Tippnick", "message": "Iluvar leaps into action to attack the creature, delivering a kick, then following that up with a couple more attacks.\n\n \n Spoiler: crunch \n\nFA: assess the brain mole, add IP\n\nIf possible 5 ft step SE\n\nMA: if no 5 foot step, will move 15 feet(2 squares) SE, then 1 square East\nSA: if no 5 ft step , after move will single attack (using previous roll)\n\nSA: Flying kick, risky strike, stunning fist on second attack\nIf 5 ft step possible going through Calirianne's square ending up 5 feet to the east of Calirianne.\n1st attack flying kick, RS\n (d20+15)[ 24 ] \n (2d6+10)[ 21 ] \n\nFlurry, RS, SF (unless he knows it cannot be affected)\n (d20+15)[ 27 ] \n[Roll[2d6+10[/roll]\n\nIterative\n (d20+10)[ 12 ] \n (2d6+10)[ 18 ] \n " }, { "author": "lostsole31", "message": " R3T18: Iluvar leaps into action to close on the creature and then performs a spinning kick to strike the brain creature for 21 .\n\n R3T17: Estra makes her way into the room. Seeing such a strange creature, she casts a spell on herself.\n\n R3T16: The brain ooze flies off the table so deftly as to not open up an AOO. Two tentacles lash out at Iluvar from the thing in his own square. One misses, but the other touches his shoulder with a neural pulse that does 5 electricity and Iluvar resists the fire that goes through his nervous system.\n\n R3T13: Zinjo seems dazed by something.\n\n R3T7: Calirianne seems to be fighting off something internal. She moves around to the south and bites at the thing, unable to get past its strange, spongy exterior.\n\n End Round 3, Begin Round 4 ...\n\nR4T26-22: The Scribe and Armida are both dazed by something.\n\n R4T18: Iluvar , your mind is being overwhelmed by psychic noise. Roll a Will save. Assuming you succeed, what do you do with the thing in your square?\n\nEstra on deck, brain ooze in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: will save \n\nWill save for for Iluvar\n (d20+17)[ 28 ] \n \n\n\nIluvar will continue his attacks towards the aberration.\n\n \n Spoiler: crunch \n\nFA:Assess the brain\nSwA: Bane aberrations\nFull attack action: flurry, risky strike, stunning fist (unless he learns it can't be stunned)\n1st attack RS, stunning fist\n\n (d20+15)[ 26 ] to hit\n (2d6+10)[ 15 ] \n (2d6)[ 4 ] \n\n2nd attack: RS\n (d20+15)[ 21 ] to hit\n (2d6+10)[ 14 ] \n (2d6)[ 9 ] \n\nIterative\n (d20+15)[ 23 ] to hit\n (2d6+10)[ 17 ] \n (2d6)[ 4 ] \n " }, { "author": "lostsole31", "message": " R4T18: Mentally chanting mantras to battle the psychic noise, Iluvar continues his attacks towards the aberration. He lands two blows for a total of 44 .\n\n R4T17: Estra moves up to Iluvar and casts a spell on him for 18 healing .\n\n R4T16: The brain ooze hits Iluvar with a tentacle for 3 electricity, the further effects which he again resists. As it flies around and attempts the second attack, Iluvar deflects it forcefully enough to the NE against the wall. Iluvar attempts to back hand it as it flies but he misses, but Calirianne tags it with a nip of her draconic jaws for 15 .\n\n R4T7: Calirianne moves around the wall's corner to chase down the fleeing thing and tries to power bite it, but misses.\n\n End Round 4, Begin Round 5 ...\n\nR5T18: Iluvar , what do you do?\n\nEstra on deck, Brain ooze in the hole ..." }, { "author": "Tippnick", "message": " \n Spoiler: bonded mind \n\nWith bonded mind\nIluvar communicates to Estra and the others, \"Thanks for the healing. If someone can boost our defense against its mind attacks, try to do so.\" \n \n\n\nIluvar will continue to put down the ooze.\n\n \n Spoiler: crunch \n\nMaintaining bane ooze for one more round\nFull attack action: risky strike, flurry\n\n1st attack RS, flurry\n (d20+15)[ 30 ] \n (2d6+10)[ 13 ] unarmed damage\n (2d6)[ 3 ] bane\n\n2nd attack RS flurry\n (d20+15)[ 35 ] \n (2d6+10)[ 20 ] unarmed damage\n (2d6)[ 11 ] bane\n\nIterative RS\n (d20+10)[ 21 ] \n (2d6+10)[ 20 ] unarmed damage\n (2d6)[ 9 ] bane\n\n\nif it moves and he can follow with step up he will\n " }, { "author": "Tippnick", "message": " \n Spoiler: critical severity check \n\n\nCritical severity check and bonus damage\n (d20)[ 2 ] severity check\n (2d6)[ 10 ] bonus damage\n " }, { "author": "lostsole31", "message": " R5T18: \n Spoiler: Iluvar >>> Bonded Mind (Group) \nIluvar communicates to Estra and the others, \"Thanks for the healing. If someone can boost our defense against its mind attacks, try to do so.\" \n \n Iluvar continues to try to put down the ooze. His three strikes all land to destroy and splatter the brain ooze!\n\n Combat Ends! \n\nZinjo is already fine. The Scribe takes a few seconds, and Armida takes several seconds longer, and everyone is now good.\n\nThe Scribe orders a quick search of the area, being sure to burn the gibbering mouthers to make sure they are dead. The various pieces of weapons and pieces of armor lying on the floor are uniformly rusted and worthless. However, the quick search does find a masterwork crossbow lying in the corner, along with a jumbled case of masterwork bolts. Magic determines they are magical as follows:\n \n seeking light crossbow\n \n human bane bolts (10) \n \n\nOverall, it takes about five minutes to search, cast magic and ID items, and any off-camera speech.\n\nLeaving this room to go north in the hallway leaves to a zig-zaggy, stepped passageway that leads you into the now-decomposing bodies of the Vedavyasa brothers in the centrifuge room. Besides the door you know of, there is another door in this room you left alone last time ... to the southeast.\n\nDoor protocol conducted, and door checked safe and unlocked. Iluvar, what do you do?" }, { "author": "Tippnick", "message": "Iluvar will open the door and look in from the doorway." }, { "author": "lostsole31", "message": "Iluvar opens the door, which is not the typical rectangular door, but a large archway. A pair of large archways (including the one your opened) provide access to this circular room, its recessed floor covered in two feet of clear standing water. Glowing runes adorn the walls just above the water-level. Near the middle of the room stands a metal cage.\n\nIn the cage is a 7-foot-long, four-eyed fish. It is trapped in the cage, with its spines and tentacles sticking out awkwardly between the bars." }, { "author": "Tippnick", "message": "Iluvar will try to figure out what is is.\nQuietly he describes the room to the party" }, { "author": "lostsole31", "message": "Since the group isn't in battle, and the fish-creature hasn't done anything but loll in its cage rather insensate to the world, for on its head is a curious metal cap, with long wires that trail down and disappear beneath its body.\n\nThe Scribe angles around to get a look, and he and Iluvar share mental notes about what it could be, finally determining that this appears to be a \"grodair,\" an aquatic magical beast from the First World, and thus an extraplanar creature. In addition to that, the two men note:\n \n A grodair can attack with a pressurized blast of water. \n When on sand, soil, or loose earth, a grodair can magically gush water onto a 15' area around it to treat it as a shallow bog, which instantly disperses once the grodair is killed or moved from the area. \n While magical beasts and not fey, they are closely associated, and thus are usually extremely unpredictable to deal with. \n In addition to being used to bludgeon prey, a grodair's water blast is powerful enough to push creatures of its size or smaller a few feet. \n " }, { "author": "Tippnick", "message": " \"I assume the grodair will attack us as soon as we step in. We have no way of stopping a charm that the it might be under. Do any of you have ways to breath while under water? Anyone have any good ideas on how to handle it?\" Iluvar asks the group quietly and with body signals as possible." }, { "author": "lostsole31", "message": "Calirianne says, \"I could channel one of the aquatic dragons?\" \n\nEveryone jockeys around to be able to look into the room with The Scribe's ranseur-torch. He adds, \"My concern is that the grodair is caged ... as well as its head wearing a metal skullcap with leads that tells me that the creature is not there of its own volition, and is being used to operate or power something.\" " }, { "author": "Tippnick", "message": " \"Anyone have any idea what the runes on the wall are doing? I assume we need to destroy the cage or open it before we can get to the grodair. I can try to destroy the cage but someone might be able to do that better than I.\" Iluvar continues the discussion." }, { "author": "lostsole31", "message": " \"I can't see the runes very well from out here,\" apologizes The Scribe." } ]
[ { "author": "lostsole31", "message": " \n \n \n \n Rescue Our Heroes! \n\nTwo nights ago, an investigation into a string of killings that appeared to be related to ghouls brought Sandpoints' favored batch of heroes - no less than Norton Dabney and Draegra and their new friends - to the dilapidated ruin of the Foxglove noble family, following strange scrawlings that seemed to call out Draegra.\n\nThat was the last Sheriff Hemlock heard of them, and he was given consistent updates from the group. Though the killings have stopped for now since the heroes cleared out a group of ghouls and a ghast from a local farm, who knows how long it will be before trouble rears its head.\n\nDesperate to keep the populace calm, Mayor Deverin had Sheriff Hemlock contact every conceivable sellsword walking in the Sandpoint area and bring them to a dinner at the Rusty Dragon to discuss making a rescue attempt, or failing that, to put to rest whatever evil might have stilled our brave heroes.\n\nThe clock is against Sandpoint, should the killings begin again.\nWill Evaro Teodor and Aubrine Udara and their new acquaintances be up to the challenge of protecting the town?\nOr, will they fall as well, and let panic run through the streets of Sandpoint? \n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech Color \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Aubrine Udara\n[Clasy Crow]\n \n Teal \n \n NG \n Agnostic \n Half-Elf (m)\n[Shoreborn, Taldan] \n Eclipse 7 \n Investigator 7\n[Empiricist]/\nSwashbuckler 1\n[Inspired Blade] \n Scholar of the Ancients \n \n Azel the Vibrant\n[NPC]\n \n Dark Orange\n \n N \n Gozreh \n Human? (f) \n Nature-Something? \n ??? ? \n Sandpoint Faithful \n \n Balazar\n[NPC]\n \n Purple\n \n N \n Agnostic \n Gnome (m) \n Bard 5/\nPathfinder Chronicler 2 \n Summoner 7 \n Outlander\n[Lore Seeker] \n \n Evaro Teodor\n[qazgir]\n \n Blue\n \n NG \n Erastil \n Half-Giant (m) \n Fighter 7\n[Myrmidon] \n Guru 6/\nRogue 1\n[Bruiser] \n Giant Slayer \n \n Huseina (\"Deadeye\") Tyrer \n [NPC] \n \n Violet\n \n LG \n Kelinahat \n Human (f)\n[Mwangi: Bonuwat] \n Gunslinger 7 \n Rogue 7\n[Scout] \n Outlander [Exile] \n \n Torviruv the Torch\n[NPC]\n \n Saddle Brown\n \n LN \n Pharasma \n ??? (m) \n ???/\nSleepless Detective 2 \n ??? \n Merchant Family \n \n Dgia Bazkrak\n[NPC, Balazar's Cohort]\n \n Golden Rod\n \n N (LN) \n Abadar \n Gold Dwarf? (f)\n \n ??? \n ??? \n Monster Hunter \n \n Padrig\n[NPC, Balazar's Eidolon]\n \n Indigo\n \n CN \n Unknown \n Serpentine Eidolon (m)\n[Protean] \n N/A \n N/A \n N/A \n \n " }, { "author": "lostsole31", "message": " Fireday, 30 Neth 4707 AR \nWeather: 18/ 10 F. Light snow (1/2\"). Winds WNW 20 mph. Medium humidity. Wind Chill: -7/ -15 F. \n \nOne thing you are going to have to do in Sandpoint before heading out to Aldern Manor (called \"Misgivings\" by the locals) is deal with the freezing cold weather (see above).\n\nEvaro and Aubrine .... will you purchase cold weather gear, or handle yourselves more supernaturally with your abilities?\n\nWith the intent today to deal with the cold and travel the 3-mile hike to the reputedly haunted manor, do either of you change anything on your daily lineup?" }, { "author": "Qazgir", "message": "Evaro\n\nEvaro will purchase a cold weather outfit and keep his daily preparations the same. He will also take three minutes to meditate under the snowy sky, focusing and storing the sun's power within himself, before spreading it into his veils.\n\n \n Spoiler \n\nAbsorb Radiance: Meditate for 3 minutes to gain a pool of three temporary essence. Invest 2 temp essence into Sprinter's Boots and 1 temp essence into Hardlight Reinforcements.\n " }, { "author": "ClassyCrow", "message": " After spending their usual time in the morning shaping their veils and preparing their extracts, Aubrine will look out the window and come to a similar conclusion as Evaro. Aubrine will go buy some winter weather gear. After purchasing some winter clothes, they will spend whatever time they have left researching the Foxglove Family. If Aubrine cannot find any information, due to either lack of time or resources, they will meet up with Evaro and begin their journey.\n\n \n Spoiler \n If there is an applicable roll for doing research, Aubrine will use a point of inspiration. \n " }, { "author": "lostsole31", "message": "[QUOTE=Qazgir;25924104]Evaro will purchase a cold weather outfit and keep his daily preparations the same. He will also take three minutes to meditate under the snowy sky, focusing and storing the sun's power within himself, before spreading it into his veils.\n\nEvaro will spend 8 gold and trade out wear for the cold weather outfit while tightly rolling and stowing his explorer's outfit in his backpack. That nearly wiped out his funds.\n\n \n Originally Posted by Clasy_Crow \n After spending their usual time in the morning shaping their veils and preparing their extracts, Aubrine will look out the window and come to a similar conclusion as Evaro. Aubrine will go buy some winter weather gear. After purchasing some winter clothes, they will spend whatever time they have left researching the Foxglove Family. If Aubrine cannot find any information, due to either lack of time or resources, they will meet up with Evaro and begin their journey. \n \n\nAubrine likewise pays the 8 gold but his purse is much heavier than Evaro's own. Because things have to happen right away (rescue mission, remember) there is no time to hem and haw in town for research. Once they meet up with the others, the pair finds that Balazar is already ahead of them. He spent the latter part of the night drinking and asking around - knowing there would be no time for a library foray in the morning - and it was late enough and the right people were drunk enough (including one Brodert Quink) that Balazar was able to piece together a lot of information, as follows ...\n \n Foxglove Manor is over 80 years old, and has been the seat of the Foxglove family the whole time. Some sort of tragedy struck the family a few decades ago, and no one’s lived there since. Common rumor holds that the place is haunted. \n Foxglove Manor is known as the “Misgivings” by some locals, particularly by Varisians. It certainly has a bad reputation—sightings of strange lights in the attic windows, muffled sounds of screaming from above and below, and even rumors of a huge bat-winged devil living in the caves below the manor are but a few of the tales told about the place. The Foxglove family lived there as recently as 2 decades ago, but then a fire burned down the servants’ building, Cyralie Foxglove was found dead—burnt and dashed on the rocks below the cliffs behind the house—and Traver Foxglove was found in his bedroom, dead by his own hand. The children, including young Aldern Foxglove, were sent away to be raised in Korvosa by distant relations. \n Aldern Foxglove recently returned to live in the manor, but he had a hell of a time hiring locals to aid him in the reconstruction and repair of the old building. Until Aldern moved back in, the place was cared for by a man named Rogors Craesby (a retired innkeeper who lost an ear in a bar fight many years ago) who came in 3 days a week from Sandpoint to air the place out, check for squatters, and make minor repairs. \n Foxglove Manor was built decades ago by Vorel Foxglove, a merchant prince from Magnimar. He and his family lived there for 20 years before the entire family perished from disease. The surviving Foxgloves of Magnimar shunned the place for 40 years, until Traver Foxglove moved back in. \n The Foxgloves have traditionally been associated with the Brothers of the Seven, a secretive gentlemen’s club based in Magnimar and consisting of merchants or thieves, depending on whom you talk to. Members of the society periodically visited Foxglove Manor at night during the years the manor went unlived-in, perhaps to check up on the building and make minor repairs—or perhaps for more sinister pursuits. \n \n\nEveryone is likewise bundled and packed up, and likewise several gold lighter.\n\nIt soon becomes apparent that Huseina is the most practiced at this type of travel - hostile environments and the deep wilderness. Once she gets a sense of everyone's overall skill, she is rather depressed to find out that very few are trained survivalists. She had hoped to move half-speed, with more practiced survivalists helping a buddy who is less able, but as limited as the group is, it is just better to get as much speed as the group can without hustling (which has its own problems in cold weather survival).\n\nThe party begins their journey, as protected from the cold as the North Face (TM) can allow them to be.\n\nAs you go, Balazar says, \"Sheriff Hemlock told me that as we get to Misgivings, we will be met by a woman who prefers to go into town as little as possible. Some type of wilderness ...er, type. They call her Azel the Vibrant, which I understand is a an appellation of irony. He warned me that while she has agreed to help and she has many powers that might be useful, still she does not take kindly to chatty folk who want to get to know her under any pretense - not personal, not professional, and she is even proof against the 'but if we work together...' rhetoric. She says what she says when she says it, and will say no more. He also told me that those who tried her patience just saw her walk right off of a job without a kernel of guilt. So, the 'tl;dr' .... I think that's what the kids are saying these days ... is to just let her be and let her help as will, but leave her alone otherwise.\"\n \nThe 3-mile hike actually takes an hour-and-a-half what with Balazar's small frame and Evaro's heavily-armored one. To her credit the heavily armored Dgia moves as quickly as a normal human. The hike ends with everyone's cold weather gear having protected them well, though Evaros was just beginning to feel that spidery tingle.\n\nThough the manor looms through the gray not far off, a very tall (6'4\"), very stocky muscular woman (235 lbs) and of a savage mien with wolf-pelt headress, some furs, but NOT dressed for the weather awaits you by a much smaller wreck. She waves you into the dilapidated structure. It provides meager protection from the wind, but that is better than none. It’s impossible to tell how many floors the outbuilding that stood here once had, for all that remains are the sooty, scorched stones of its foundation. To the east, a four-foot-wide stone well sits, partially collapsed, in the corner of the ruins.\n\nThe woman with brown eyes and gray hair - but seeming to have the presence of both youth and experience - and possessed of strange, non-Varisian paints on her face, says, \"I am Azel. This is the old servant's quarters. I shut one of the doors to the manor that the last group must have used to enter. Our first order of business is our own survival. There will be a fireplace, we must make a fire with what is available. This is no scientific exploration to save papers, Pathfinder,\" she says, looking at Balazar, \"we must save your own skins. Gozreh protects me, but your chattering teeth tell me you are not so blessed. You will also need light sources. I suggest lighting them now.\" \n\nDo either of you have any type of light you want to begin lighting? Now that you are just about to enter Misgivings, is there any type of change or buff or the like you wish to make? And when all done, what do you have in hand?" }, { "author": "lostsole31", "message": "Balazar spends a minute in concentration, performing an arcane ritual, at the end of which a terrifying/comical (you tell me) rooster-snake from parts unknown appears. When it does so, a rune forms on Balazar's forehead that appears on the rooster-snake's head as well. You also note there is an exotic riding rig meant for a Small creature on this Medium-sized monster. \"This here's Padrig, my friend and eidolon.\" \n\nBalazar then wears his wayfinder about his neck, activating the light before mounting Padrig. He then ties his quarterstaff to his mount and equips his gnome-sized light crossbow. As he does so, Dgia readies her shield, but takes out no weapon.\n\nTorviruv takes out a torch, and without equipment or a spell but concentrating on it the torch comes to fiery light. He then equips his shield.\n\nThere are two entrances, apparently. The proper double doors to the manor to the northeast, and the servant's entrance to the southeast. Which entrance do you take?" }, { "author": "Qazgir", "message": "Evaro\n\nEvaro speaks a command word, and a directed light will shine from his Ioun gauntlet. Drawing his sword, he will address the group, \"unless we know that either entrance is more dangerous than the other, I suggest we take the main entrance, and avoid getting caught up in tight servant's passageways.\"\n\n\n " }, { "author": "lostsole31", "message": "The party enters the manor's main doors (the southern set, sorry), coming into the Entrance Hall. The sound of the house straining and creaking gives this long, high-ceilinged room an additional sense of age and decay. The place smells damp, the unpleasant tinge of mold lacing the air as surely as it stains the wooden floor, walls, and furniture in pallid patches. Moldering trophies hang on the wall to the northeast: a boar, a bear, a firepelt cougar, and a stag, yet they pale in comparison to the monster on display in the center of the room. Here crouches a twelve-foot-long creature with the body of a lion, a scorpion’s tail fitted with dozens of razor barbs, huge batlike wings, and a deformed humanoid face.\n\nEverybody (except the eidolon) hears a woman's sobbing from ... somewhere ... deeper in the manor, but you can't quite pin it down.\n\nWhat do you do?" }, { "author": "ClassyCrow", "message": " Aubrine will look at Evaro and say quietly, “I assume I am not the only one hearing that?” Aubrine will turn to the rest of the group and still quietly say “Well, give me just a second before we move forward.” After a brief moment of contemplation Aubrine will hand Evaro a potion and alchemical vial, “Remember to drink, then drink, then spit, not: drink, spit, drink, that is just wasteful.” \n Aubrine will then take a moment to focus, close their eyes and breath deeply. After Aubrine opens their eyes again, they seem calmer with pupils dilated. Then Aubrine will start drinking a variety of different vials from their pouch. After drinking the final vial, their skin smooths to almost a scale-like quality, their neck slits open slightly and they gain a more intensely fish-like quality in their appearance. \n Aubrine will then quietly ask the group, “We going in loud and proud, or do we want to have the quieter of us scout ahead?” \n \n \n Spoiler: Crunch \n Hand Evaro Alchemical Allocation & Barkskin Potion \n Use Extracts: Barkskin (+3 Enhancement Natural Armor at 10 min./level) & Heightened Awareness (+2 perception and trained knowledge, can be consumed for +4 ini bonus. 10 min./level) \n Consume Mutagen (+4 Dex -2 Wis +2 Natural Armor. 80 Mins) \n Essence Investment: \n Darkvision = 2E \n Gloves of Master Thief = 1E \n Pooling Black = 2E \n Superior Reflexes = 2E \n Cufflinks of Telekinetic = 1E \n " }, { "author": "Qazgir", "message": "Evaro\n\nEvaro will take the potion and vial, and say \" yes, yes, I've got it\" . He then drinks the extract, and quickly drinks from the potion before spitting the liquid back into its container. He rubs his hands together, and his leather boots seem somehow more leathery. After Aubrine has finished drinking, Evaro answers their question, \"I could use a free minute or two if someone wants to scout, but it might be in our best interest to stick together.\"\n\n \n Spoiler: Action! \n\nEssence Investment:\n\nUnicorn Feathering -> 0E\nSprinter's Boots -> 3E\n " }, { "author": "lostsole31", "message": " Aubrine looks at Evaro and say quietly, “I assume I am not the only one hearing that?” Aubrine will turn to the rest of the group and still quietly say, “Well, give me just a second before we move forward.” \n Round Tracker ... Off-Round 2 ... \n OR2T23: Deadeye (Huseina) takes out a pepper box.\n\n OR2T22: Evaro delays, listening to Aubrine.\n\n OR2T21: After a brief moment, Aubrine will take out a potion and then do final mixing on a chemical vial before inserting a bit of their supernatural selves into that vial for its readiness, and holds it out to Evaro and says, “Remember to drink, then drink, then spit, not: drink, spit, drink, that is just wasteful.” \n OR2T20: Evaro will take the potion and vial, and say, \" Yes, yes, I've got it.\" \n OR2T19: Torviruv puts his torch in Deadeye's off-hand, before casting a protective spell upon himself. He then moves forward quietly while taking out a strange blade, something like a fancy short sword that you may have seen wielded by foreigners from Tian Xia.\n\n OR2T12: \"Padrig, forward. Let's take a look,\" says Balazar, and astride Padrig the two slither along the opposite side of the large trophy from Torviruv, getting to the far end of the entrance hall. The rooster-snake whispers something and Balazar calls out, \"There's a dining room to the east. Looks like a window was left open for some fool reason.\" \n OR2T11: Azel steps forward and spins her quarterstaff in readiness. You hadn't really gotten a good look at her armament, as she cut quite a figure herself when you first saw her, but her staff i s a beautifully ornate darkwood staff. Her left hand is sheathed in a cestus with beautiful embroidery and stitching. There is a an equally ornate tribal club at her side, and a bow that looks like it was strung with such tension as to have what more likes a bow cable than a bowstring. She seems to concentrate, obviously listening past the babbling of the party for the source of the noise.\n\n OR2T10: Torviruv stops in his tracks and sniffs and says, \"I smell ... burning.\" \n OR2T1: Dgia moves forward to Balazar, and then takes a listen.\n\n End Off-Round 2, Begin Off-Round 3 ...\n\n OR3T23: Deadeye moves to the other end of the entrance hall so the torchlight has greater reach.\n\n OR3T21: Aubrine then takes a moment to focus, close their eyes and breath deeply. After Aubrine opens their eyes again, they seem calmer with pupils dilated. At the same time, dark, supple, magic gloves appear on their hands; they seem to wear a magical mantle; their footwear now seems to have a darker shadow around them, and even cufflinks appear on their chemise. The darkness from the boots glow, until a much larger area all around Aubrine now seems to be dim light, instead of the normal torchlight, which actually plunges the western 10' area of the entrance hall into actual darkness now that the torch is on the far side of the hall, at least for those that don't have low-light vision.\n\nAubrine then drinks from a vial they take from their pouch. Their skin takes on a deeper, rougher hue as they quietly ask the group, “We going in loud and proud, or do we want to have the quieter of us scout ahead?” \n OR3T20: Evaro then drinks the extract, and quickly drinks from the potion before spitting the liquid back into its container. He rubs his hands together, and his leather boots seem somehow more leathery while the thick fur that had coated his armor and arms seems to disappear. After Aubrine has finished drinking, Evaro answers their question, \"I could use a free minute or two if someone wants to scout, but it might be in our best interest to stick together.\" \n OR3T19: Torviruv shouts in alarm, \"Everyone! a great darkness has swallowed up the half-giant and his friend!\" \n\nAll eyes suddenly snap to where Aubrine and Evaro are ... and either they look directly at the two, or in their general direction because they can no longer see them.\n\n OR3T12: \"It's okay!\" calls out Balazar with a surprisingly commanding and calming voice. He speeds along on Padrig to get closer to the Aubrine and Evaro, and in so doing the light from his wayfinder increases the darkened area back to dim light from darkness. \"See? It's not a ghostly force. Maestre Aubrine decided to use a power of darkness without warning anyone else and with no regard for the visual acuity of the rest of their team. Please diminish that darkness from your Pooling Darkness , Maestre Aubrine.\" \n OR3T11: Azel doesn't do anything, but looks at Aubrine, annoyed, shaking her head.\n\n Initiative Counter Ends ..." }, { "author": "ClassyCrow", "message": " \"My sincerest Apologies.\" Aubrine states through the dark, while suppressing their veil. \"I am unused to traveling with those who I have not warned about my abilities. I suppose my mistake has probably cost us any aspect of subtlety, given how I surprised Torviruv.\" As Aubrine finishes talking, they continue to drink from their various vials.\n\n\n \n Spoiler: Crunch \nSuppresses Pooling Black (Whoops)\n\nAttempts to drink Other extract and mutagen\n " }, { "author": "lostsole31", "message": "Aubrine's form grows lean, monstrous and inhuman even as their pupils dilate to take in more light and detail.\n\n \"There are enough of us here, and I fear that even were there trouble that no other room connection will be as big as this entryway to the dining hall,\" says Balazar. \"I recommend we split up to cover more ground and to not step on each other's toes. What do you think?\" " }, { "author": "Qazgir", "message": "Evaro will nod in agreement, \"I think that is a worthy idea. I say we split into two groups. Your point about fewer toes is a good one, but we don't want so few toes as to be ambushed one by one. I suggest that I go with Huseina and Toviruv, while you and yours go with Azel and Aubrine. Does anyone have any complains with that arrangement, or have other suggestions?\" " }, { "author": "lostsole31", "message": "All the NPCs seem fine with that. Aubrine , how about you?" }, { "author": "ClassyCrow", "message": " \"That sounds like a good plan.\" Aubrine nods to Evaro, and looks to their group, \"I'll try and be a bit more useful from this point.\" " }, { "author": "lostsole31", "message": "[For ease of play, and because PCs should make major decisions ...]\n\n Evaro , in what direction/ door/ room will you have your team begin moving?\n\n Aubrine , same question." }, { "author": "Qazgir", "message": "Gesturing at the door next to him, Evaro speaks up \"well then, let's head this direction.\"\n\n\n \n Spoiler \n\nEvaro's group will head into the door going North, located 5' East of Evaro.\n " }, { "author": "lostsole31", "message": " Evaro's Team \n \n Spoiler: Evaro's Team \nHuseina shoos Torviruv away from the door. \"I've never met your equal in senses EXCEPT when it comes to traps, my love.\" \n\nShe checks the door carefully, and then opens it, revealing the western extent of an east-west hallway, and a door facing immediately north. She calls back so that both teams hear: \"All non-external doors stay open so we can hear each other!\" \n\nMoving into the hallway, she checks and listens at the next door before opening that as well. Torviruv follows in behind her as he has her torchlight, leaving Edaro at the back of the trio. She then checks carefully and then steps into that space beyond, and narrates what she sees there initially.\n\nThis oak-paneled chamber must have once been breathtaking, but is a sad sight now—the floorboards are warped with moisture and the paneling scratched and spotted with mold. A grand piano, its surface splotchy and keys warped, leans tiredly in the southeast corner.\n\n Evaro , since this isn't about deep exploration, but is about a hopeful rescue - exploration can come later if necessary - Huseina only wants to do a quick check in here. It will end up taking 2 minutes for a quick search in here. Do you wish to do anything in here?\n\nTeam Elapsed Time (2:18 min.)\n " }, { "author": "ClassyCrow", "message": " \"I think trying to leave no stone unturned would be best, so let's do this sequentially.\" Aubrine says while gesturing to the other door in the same room. While Aubrine walks to the door, they will examine the door, going through a checklist in their head. First, does the door have anything obviously wrong with it like traps, spikes, scratch marks, blood, etc.? Second, does the door have any unusual features, like being particularly ornate or reinforced. Third and final, they put their head up against the door to see if there are any obvious noises from the other side. If there isn't anything particularly out of place or worrying, Aubrine will open the door.\n\n \n Spoiler: Spoilers \nAubrine will go to the door 10' south of him.\nWill not use inspiration for any perception rolls. If Aubrine discovers any traps, they will use a point of inspiration on a roll of 7-11 to deal with any traps.\n " }, { "author": "lostsole31", "message": " Aubrine's Team \n \n Spoiler: Aubine's Team \n\nThis cozy-looking drawing room is marred by the unnatural dampness and the thick sheets of mold that cling to the curtains closed over the southern window. There is a door to the east.\n\nWhat do you do in here?\n " }, { "author": "Qazgir", "message": "Evaro will watch as Huseina searches the room. When she is finished, he will survey the room once before speaking, \"you've got a better eye for hidden and notable things than I do, so if you two are satisfied we can move forward, let's continue through those doors\" . He gestures towards the double doors as he finishes." }, { "author": "lostsole31", "message": " Evaro's Team \n\nHuseina scratches her head and says, \"It's the outside doors, but okay for completeness.\" She knows they are exterior doors, but just in case she checks everything safe before they are opened. Sure enough, it is snowing outside and there is snow in the ground." }, { "author": "ClassyCrow", "message": "Aubrine conjures a small shadowy hand in the air. The hand floats gently towards the mold, poking it delicately and then removing a piece of it. While keeping the sample at a safe distance, Aubrine examines it attempting visually identify any properties it might possess. \"It's weird it's only over the windows right? This dampness as well... it's quite unusual.\" Aubrine half mutters half says to the others in the room.\n\n \n Spoiler: Crunch \nAubrine will summon a telekinetic hand using the Cufflinks of the Telekinetic. Aubrine will stay at least a foot away from the mold while examining, especially if there are any obvious spores. Aubrine will pause this process at any point if the mold seems dangerous.\n " }, { "author": "lostsole31", "message": " Aubrine's Team \n\nNothing happens when Aubrine's telekinetic hand doesn't poke the mold so much as softly press against it to try to pick up mold ... which it cannot do. It has no ability to exert \"poking\" pressure, only the ability to lift singular objects up to a certain weight. That said, the mold seems ... like mold. One of many varieties of normal forms of mold that grows from rotting materials as can be expected." }, { "author": "Qazgir", "message": "Evaro chuckles and pulls the doors closed, \"that they are. I guess this place has me a bit more jumpy that I thought. Oh well, there's only one door left, so let's proceed when you're ready.\" " }, { "author": "ClassyCrow", "message": "Aubrine, realizing the failure of their magic hand, draws their rapier and use the tip of it lift the curtain in order to gain better understanding of the source of the moistness and mold. \"The water can't be coming from the outside, it's too cold outside for mold to grow if the window's open.\" Aubrine mumbles under their breath." }, { "author": "lostsole31", "message": " Evaro's Team \n\n \n Originally Posted by lostsole31 \n Huseina scratches her head and says, \"It's the outside doors, but okay for completeness.\" She knows they are exterior doors, but just in case she checks everything safe before they are opened. Sure enough, it is snowing outside and there is snow in the ground. \n \n\nEvaro chuckles and pulls the doors closed, \"that they are. I guess this place has me a bit more jumpy that I thought. Oh well, there's only one door left, so let's proceed when you're ready.\" \n\nThe outer doors are shut to keep the cold out, and Huseina moves to the door to the east, doing a full safety check and then opens the door. This is a simple washroom. An ancient metal washtub stands to the north, a ring of mildew crusting its inner surface. There is the smell of very new death in here, along with a sour smell on top of that. There is a diseased rat in the washtub. After carefully looking at it but not touching it, the mini-party determines that this rat was actually killed by violence in the past couple days ... so, possible signs of passage of the last group. There is only one door from here, leading to the hallway.\n\nHuseina moves out to the hallway and to the door at the end of the hall. Huseina does all safety checks and opens the door. This dusty room features a long couch caked with white sheets of wispy fungus. Eddies of dust skitter along the warped floorboards as if caught up by a slight breeze, yet no wind is noticeable in the air.\n\n Evaro , you don't know why, but Huseina and Torviruv both seem transfixed by the eddies of dust. What do you do?\n\n\n \n\n Aubrine's Team \n\n \n Originally Posted by lostsole31 \n Nothing happens when Aubrine's telekinetic hand doesn't poke the mold so much as softly press against it to try to pick up mold ... which it cannot do. It has no ability to exert \"poking\" pressure, only the ability to lift singular objects up to a certain weight. That said, the mold seems ... like mold. One of many varieties of normal forms of mold that grows from rotting materials as can be expected. \n \n\nAubrine, realizing the failure of their magic hand, draws their rapier and use the tip of it lift the curtain in order to gain better understanding of the source of the moistness and mold. \"The water can't be coming from the outside, it's too cold outside for mold to grow if the window's open.\" Aubrine mumbles under their breath.\n\nWhen Aubrine uses their rapier to lift the tip of the curtain, they see a brief glimpse of a forlorn woman's face reflected in the window beyond. The reflection vanishes an instant later.\n\n Aubrine , what do you do?" }, { "author": "Qazgir", "message": "Pushing up his visor, Evaro will peer through his spectacles, searching for any magical effect which might have ensnared his companions and for any other potential traps. Should he detect some magic ensnaring them, he will call out to the others. \"Beware, there are magical traps about. Huseina and Torviruv have both been caught, I am going to attempt to remove them from it.\" He will then sheath his sword, grab Torviruv's arm, and pull him from the room.\n\n \n Spoiler: Action! \n\nUse the Eyeglasses of Magic Sight for three rounds.\n\nIf Evaro detects a magical aura he doesn't expect, i.e one that doesn't seem to be the aura of a magic item he/his companions are carrying or something similar, he will warn the others. He will then attempt to pull Torviruv out of the room, regardless of whether he detect any unexpected auras or not.\n \n," }, { "author": "lostsole31", "message": " Evaro's Team \n\nWhile Evaro is doing this, Huseina says, \"Evaro, don't you see it? The swirling eddies aren't random. It looks like ... dust kicking up as if a person were pacing back and forth in front of the fire.\" \n\nTorviruv briefly looks to Evaro to nod his agreement.\n\nEvaro's magic specs don't reveal anything, but now that they've pointed it out, they're right. The dust moving about is exactly as if someone were pacing frantically back and forth in front of the fireplace." }, { "author": "Qazgir", "message": "Glancing at Huseina briefly before turning to reexamine the dust, Evaro speaks, \"You two had me worried there, next time you decide to become transfixed by mysterious eddies of dust, please let me know why you're staring, at least until we're out of this damn house. But, you are right, that does look exactly as if someone were pacing back and forth. Yet it doesn't appear to have a magic aura, how strange.\" Evaro sighs, and looks towards the door behind Huseina \"Regardless, unless you think it's worth examining further, and have a suggestion for how to do so, let us move onward.\" " }, { "author": "ClassyCrow", "message": "Aubrine's head turns around and looks up and down the room to make sure there isn't a forlorn woman in the room with them, \"Did any of you happen to see the reflection of the woman in the window just now?\" While looking around the room Aubrine checks if anything within the room has changed since they last looked." }, { "author": "lostsole31", "message": " Aubrine's Team \n\nEveryone looks at Aubrine, shaking their head. It seems they were the only one to see that.\n\nWhat now?\n\n \n\n Evaro's Team \n \"Um, yeah,\" says Torviruv. \"That is definitely not right. And whatever it is, may provide a clue - however tiny - to whatever is happening overall.\" \n\nTorviruv moves forward carefully and stands in the pathway of the dust, which seems to drift to quietude now that he stands there with the torch.\n\nNow, he seems actually transfixed - or at least affected by some stimulus. A second later he says, \"Hey, I just had a flash. I think it was a memory, from a woman's perspective? She is filled with worry about what her husband might be doing on those late nights in the basement.\" \n\nJust then, as if in Evaro's ear, he hears something whispered .... \"Lorey...\" " }, { "author": "Qazgir", "message": "Evaro whips his head around, looking for the source of the voice, then turns back to the others. \"I head a voice, whispering in my ear, it said 'Lorey....' Not a name that I recognize, but possibly related to your 'flash.' I think we should consider looking for the basement.\" " }, { "author": "lostsole31", "message": " Evaro , roll a Will save." }, { "author": "Qazgir", "message": " \n Spoiler: Action! \n\nWill Save: (1d20+13)[ 33 ] \nBravery Gives +2 to Will Saves vs. Fear Effects.\nReady for Anything Gives a +2 to Will Saves vs. Compulsion and Fear Effects.\n " }, { "author": "lostsole31", "message": " Evaro's Team \n\nFor a brief flicker, Evaro felt a fleeting alien presence at his mind which he rebuffed easily, but the urge was to drag Huseina out of the house for safety, though he doesn't understand why.\n\nHuseina says, \"A basement, huh? Well, we'll get there. But if we just start ping-ponging everywhere, something might get missed. Also, we need to find the way to the basement as we continue.\" \n\nIt only takes a little over a minute to do a quick search in here, finding nothing else. Since there is only one place to go (through the door to the south, Huseina checks and listens before opening the door ...\n\n\n \n\n Aubrine's Team \n\nIt takes less than a minute to do a quick search of this room before then checking the door to the east. Aubrine carefully checks the door and opens it, and then carefully moves in.\n\nThis library features two chairs, one of which lies on its side, before a stone fireplace. A scarf, its reds and golds contrasting with the drab palette of the room, is draped over the side of the fallen chair. A book sits face down on the floor between the chairs. A stone bookend, carved to look like a praying angel with butterfly wings, lies on its side in the fireplace itself.\n\nA quick search of this room begins. Aubrine, Azel, and Padrig the eidolon both notice the scarf moving on its own). As they mention this to the others, the scarf moves lightning-fast to unerringly wrap around Dgia's throat and she is suddenly transfixed and paralyzed by something truly fearful that she alone can ken. She takes 9 NL as she fights off being suffocated, and just as quickly the scarf falls to the floor, unmoving.\n\nDgia, rubbing her throat, relates that she felt like she was a different woman - someone who once was alive - and that a man she loved came at her and strangled her to death. She holds onto the scarf for now, though it might be useful for sale as it is a fine scarf.\n\nIt takes three minutes for a quick search in here, and then Aubrine checks and opens the door leading to the north ...\n\n\n \n\n Both Teams\n \n.... come together.\n\nA mahogany table surrounded by chairs sits in this room. Twin fireplaces loom to the west, while to the east, stained-glass windows obscure what could have been a breathtaking view of the Lost Coast. Each window depicts a monster rising out of smoke pouring from a seven-sided box. From north to south are depicted a gnarled tree with an enraged face, an immense hook-beaked bird with sky-blue and gold plumage, a winged centaur-like creature with a lion’s lower body and a snarling woman’s upper torso, and a deep blue squid-like creature with evil red eyes.\n\nBoth parties relate to each other the haunts they encountered, and they begin to do a quick search in this room.\n\nOne of the windows is open, and Torviruv is able to tell that the window has only been open for a day or two ... more evidence of the actions of those who have come before you.\n\nThe stained glass windows are indeed exceptional as they look out over the Varisian Gulf. Still, Aubrine and Balazar both note that it was an unusual design choice to fit the rooms with arguably the best view of the Lost Coast with windows one cannot see through.\n\nWith help from Balazar, Aubrine informs everyone that the runes on the box indicated on the stained glass art are necromancy-related, that the monster seem not to be emerging from the boxes but rather being drawn in, and that their snarling visages express not rage, but fear.\n\nThe main passageway connecting the entry hall was not checked, nor the two facing doors their. In addition, there was a spiraling staircase going up in the entry hall.\n\n Evaro , what is your suggestion?" }, { "author": "Qazgir", "message": "Looking at the passageway separating the group from the entrance hall, Evaro speaks, \"let's quickly make sure our quickest way back out is safe before anything else. Once that's clear, and we know where those doors go, we can decide where to go next, I'd suggest the basement as the next place we check out.\" " }, { "author": "lostsole31", "message": "A rather gruesome antique—what appears to be a mummified monkey head—hangs on the northern wall here, its tiny mouth gaping. A bell pull extends from the monkey’s gaping mouth. A ratty throw rug partially obscures a foul stain of dark-colored mold on the floor." }, { "author": "Qazgir", "message": "Evaro turns and looks to the door behind him, \"okay, lets go through here, and when we hit a dead end or decide to turn back, we can head up the stairs.\" " }, { "author": "lostsole31", "message": " \"Not so quickly, my friend,\" says Aubrine. \"I saw mold in the other room which, when interacted with the environment it was in, revealed something spooky. I would study this mold here ... why is it here in the center of the floor and nowhere else? No, it bears investigation.\" \n\nWith Aubrine and the druid Azel studying the mold, the mold itself - much like what Aubrine saw in the other room - is completely unexceptional. The stain under the rug is about 10 feet across, a swirling pattern of dark blue, sickly green, and black mold that grows in a spiral. It looks almost like a bird’s eye view of a spiraling staircase descending downward, with each step littered with skulls and bones.\n\n \"An omen of death,\" says Azel.\n\nOpening the doors, it becomes apparent that the northern set goes downwards as the southern door leads to stairs heading upwards.\n\n Evaro , what is your recommendation of how to descend, remembering limitations on lighting and likely cramped spaces?" }, { "author": "Qazgir", "message": "Shaking his head at the revealed stain, Evaro frowns for a moment before speaking, \"if we were in different circumstances I'd laugh, but as it is, that is an entirely unwelcome omen. As it is, we will be cautious as we descend. Huseina, if I go just ahead of you, will you be able to make sure I don't walk into any traps? I'll go first regardless, but it would be reassuring to know that you were looking out for me. Azel, why don't you follow Huseina, with Torviruv, and Diga following you.\"\n\n Evaro turns to Balazar, \"Balazar, if Padrig can fit down the stairs, you take the last spot, with Aubrine in front of you, otherwise Aubrine should take the final spot behind you.\" " }, { "author": "lostsole31", "message": "Balazar's serpentine can easily fit down the stairs, but Dgia wants to be in front of her charge, so Aubrine will be in the very back.\n\nEvaro leads the way down the stairs. A large oaken table, its surface covered with moldy stains and rat droppings, sits in the center of this large kitchen. Shelves line the walls, and an oversized fireplace dominates the northeast portion of the room. The shelves in the southwest wall are in a much greater state of disarray, and two one-footwide cracks in the wall near the floor lead south into the earth beyond the basement walls.\n\nThere appears to be a number of dead rats scattered about." }, { "author": "Qazgir", "message": "Evaro moves further into the room to allow the others to follow. Turning to survey the room with his glasses, once everyone has entered, Evaro lets the group know about anything he saw. He then speaks, \"there are at least two ways to go, shall we split again?\"\n\n\n \n Spoiler: Action! \n\nUse the Eyeglasses of Magic Sight for three rounds. He will inform the party of anything unexpected he sees.\n " }, { "author": "lostsole31", "message": "Evaro doesn't see anything special, but everyone agrees to split up as the basement seems larger than expected.\n\n Evaro , which way will you begin taking your team?" }, { "author": "Qazgir", "message": "As everyone splits into their groups, Evaro will look towards the door just north of the stairs, \"lets start there, shall we.\" " }, { "author": "lostsole31", "message": " Evaro's Team ... \n\nLooking east into the northernmost door's room ... two bunks stand in this room, relatively free of dust and mold. A single chair lies on its side between them.\n\n Evaro , what do you do?\n\n\n \n\n Aubrine's Team ... \n\nAubrine's team looks west into the westernmost door ... Once a pantry, this room has become a filthy, reeking lair of what must be hundreds, if not thousands, of rats. Swaths of fur cling to everything, and mounds of rat droppings cover the floor. A quick search of the room reveals nothing.\n\nThey then move to the door nearby that faces south. Two wine racks line the walls here, their shelves empty and dusty. Mounds of broken glass bottles clutter the floor. A quick search is performed, and a concealed compartment that is currently opened and easily visible shows a hiding spot that was kept for high-quality vintage wines, though currently empty." }, { "author": "Qazgir", "message": "Evaro steps to the side to let Huseina and Torviruv pass, then surveys the room with his glasses.\n\n \n Spoiler: Action! \n\nUse the Eyeglasses of Magic Sight for three rounds. He will inform the party of anything unexpected he sees.\n " }, { "author": "lostsole31", "message": " Evaro's Team ... \n\nIt takes two minutes for a quick search, and their search and Evaro's magic survey finds nothing." }, { "author": "ClassyCrow", "message": "As Aubrine examines the inside of the hidden compartment, they say \"Well this has clearly been ransacked at some point.\" After the examination of the wine cellar, Aubrine steps out into the main room in the basement and waits for the other group to finish their examination of the other room before heading to the south hall." }, { "author": "lostsole31", "message": "The two groups reconnect in the southern hallway and move to the door facing east at the far south.\n\nChecks are made and the door is opened, revealing a passage that goes down 30' before turning to the left/north.\n\nThe party moves there and the passage is only 5' to the north before an open door, and the party enters that room. It does appear that the door - which is made of stout iron - had been opened and left open fairly recently. This room looks to have once been some sort of arcane workshop, although it now lies in ruin. A row of soggy books sits on the northern end of a workbench along the western wall. At the other end of the workbench, what looks like three iron birdcages sit, each containing a dead diseased rat. To the east, two stained-glass windows loom. The northern window depicts a thin man with gaunt features drinking a foul-looking brew of green fluid, while the southern one shows the same man but in an advanced state of decay, as if he had been dead for several weeks. His arms raised and head thrown back in triumph, his rotting body turns to smoke and spirals into a seven-sided box." }, { "author": "Qazgir", "message": "His eyes moving from the windows to the caged rat corpses, Evaro frowns, \"what an unpleasant room. Unless we feel the need to linger here, let's move back to the main floor and begin moving upward.\" " }, { "author": "lostsole31", "message": "Balazar says, \"Yes, but there is that door there to the south, adjacent to the doorway we came in....\" " }, { "author": "Qazgir", "message": "Evaro turns around, looking for the door. When he sees it, he shakes his head, \"that there is, I was perhaps too focused on, well...\" Evaro trails off and indicates the rest of the room with a sweep of his hand." }, { "author": "lostsole31", "message": "The rest of the party filters into the room and about. \n Spoiler: Aubrine, Azel, Evaro, Torviruv, Dgia, Padrig \nEach of you turn your heads and notice subtle movements in the stained-glass windows, as if the man depicted there were sneering at you.\n " }, { "author": "Qazgir", "message": "Evaro's frown grows more severe, \"if we were in another house, I'd say that was a trick of the light, but not here. So, let's examine the room behind us and get out from under the gaze of the glass.\" " }, { "author": "ClassyCrow", "message": " \"I believe Evaro is right as to what our next move should be. Although I might suggest someone examines the windows with more care before we completely move ahead.\" Aubrine says while walking towards the door on the south wall. They stand and do their usual checks on the door, while keeping an eye on the windows and the rest of the party. There have been too many surprises already." }, { "author": "lostsole31", "message": "Meanwhile, Huseina sees all the books on the western wall and heads over there, getting Torviruv to follow her as he carries the torch. As soon as she touche the books, she freezes in place. She doubles over as if in agony!" }, { "author": "ClassyCrow", "message": "Aubrine stops what they're doing and rushes over to Huseina and Torviruv to try and figure out what's happening and try to help in any way they can. \"Everyone, keep watch and don't touch anything else!\" " }, { "author": "lostsole31", "message": "Huseina recovers as quickly as she doubles over, the ordeal lasting only a few seconds. She explains herself after catching her breath, \"I felt ... a strange desires to look through the books. A flood of information overwhelmed me when I touched them. I experienced a series of visions chronicling the various stages a man named Vorel went through in his quest to become something called a 'lich,' from researching the works of previous liches, to gathering the components for the lich transformation potion, to building his ... 'phylactery,' am I saying that right? ... and finally culminating in a vision of Vorel taking his potion and doubling over in agony as his body began to rot away. All of these visions took place in a realm of animated stained glass windows, and I doubled over in pain when I had the vision that Vorel did. As I did so, I was filled with blinding shame that a loved one - because I was looking from the point-of-view of a woman - would do this to himself, followed by a burning rage that he was stopped before he finished his ritual. More tried to do something to me, to get me to do I don't-know-what, but I fought off the mental energy of a truly wrathful spirit.\" \n \"However unpleasant these things may be or seem, we cannot avoid them,\" says Balazar. \"Let us not run away, but study deeper the mysteries we find that may help us overcome whatever master spirit or spirits have a hold on this place, and most assuredly doomed the adventurers who came before us.\" " }, { "author": "ClassyCrow", "message": " \"I agree Balazar, knowledge forges a path through the unknown, and we have certainly come across the unknown today.\" Aubrine nods to Balazar, then faces the bookshelf. \"Someone catch me if I feint please.\" Aubrine reaches their hand to touch one of the tomes, bracing for whatever visions may occur." }, { "author": "Qazgir", "message": "Evaro wrinkles his nose at Huseina's words, and, once Aubrine has touched the tome, speaks up, \"it sounds as if the man depicted on the window is this Vorel. I do wonder who made the windows, but that is not important now. We should search the room behind us, and make our way upstairs. While we should not be overly hasty, neither should we dawdle.\" " }, { "author": "lostsole31", "message": " \"Looks like a passage and not a room to the south,\" says Torviruv of the door.\n\nMeanwhile, absolutely nothing interesting happens when Aubrine touches the books." }, { "author": "Qazgir", "message": " \"Fair enough\" Evaro says, then gestures towards the door, \"shall we?\" " }, { "author": "lostsole31", "message": "Assuming Aubrine steps past the door, it is only 10' long before a door that is opened and continues to a set of stairs heading downwards." }, { "author": "Qazgir", "message": "Looking past Aubrine and seeing the stairs, Evaro turns towards H useina and Torviruv and speaks, \"well, would the two of you like to do the honors of going down first?\" " }, { "author": "lostsole31", "message": "They nod, and she goes in the lead with Torviruv behind her, and Aubrine, Edaro, and the rest filling in.\n\nPiles of broken stone, dirt, and a few ruined pickaxes line the edges of this room. The floor in the middle of the room has been torn up to reveal an ancient set of stone spiral stairs, obviously of much older construction than the surrounding basement, winding deep into the bedrock below. A foul stink, like that of rotten meat, wafts up on a cold breeze from the darkness.\n\nNow what?" }, { "author": "Qazgir", "message": "Surveying the scene with his eyeglasses, Evaro speaks up, \" that certainly defies any expectations I may have had about this place. I'd rather head back up to finish exploring the rest of the house before descending down into whatever that is. What do the rest of you think?\" If he detect any magic, he will let the party know.\n\n \n Spoiler: Action! \n\nEvaro will use the Eyeglasses of Magic Sight to search for unexpected magic auras.\n " }, { "author": "lostsole31", "message": "The only NPC with a (dissenting) opinion is Balazar. \"The door to the stairwell here was open. I think the rest of Misgivings is haunts and lore, but what we really seek - the fate of the last team - is down yonder terrifying and yawning portal.\" \n\nEvaro gets too many \"false\" positives (meaning, not useful)from all of the magic owned, held, and worn by the group clumped in here." }, { "author": "Qazgir", "message": "Evaro will nod, \" a fair point, perhaps I am too wary of being ambushed from behind.\" He turns, addressing Aubrine, \"well, what do you think?\" " }, { "author": "ClassyCrow", "message": " \"I would tend to agree with Balazar.\" Aubrine thinks for a moment. \"There is no indication of any significant conflict before this point. There is a high likelihood that whatever sealed the fate of the previous party is beyond this door.\" " }, { "author": "lostsole31", "message": "It is assumed, then, that the party begins to descend the spiral staircase.\n\nIn the lead, Huseina notices a significant and sudden increase in the stink of rotten flesh." }, { "author": "lostsole31", "message": "The party begins their descent down the spiral ladder and into the yawning darkness below ...\n\n Aubrine , about 20' down the long set of spiral stairs, that smell of rotten, stinking flesh reaches a crescendo in your nostrils. Roll a Will save!" }, { "author": "ClassyCrow", "message": "Aubrine breaths in the stench and...\n\n \n Spoiler: Crunch \nWill save (1d20+6)[ 23 ] \nUse a point of inspiration on a die roll between 8 and 12: (1d6)[ 1 ] \nIf an enchantment spell or affect (unlikely) a plus +2\n " }, { "author": "lostsole31", "message": " \n Spoiler: Aubrine \nAubrine experiences a sudden vision of Aldern Foxglove, sweaty, filthy, and wild-eyed, digging away at the stone floor of the room you just left with a pickaxe. With each swing, he grunts out two words: “For you.”\n\nThe PC knows that Aldern is speaking of her. As the vision ends, Aldern breaks through into the room beyond, and a horde of shrieking ghouls rises up to pull him into the darkness below before they turn their lambent eyes to Aubrine.\n\nAt that point, Aubrine's mighty mind kicks in and she resists the attempt of the haunt to do more to her, and with that ...the haunt ends.\n " }, { "author": "ClassyCrow", "message": " \"For me...\" Aubrine says under their breath.With an upward glance to Evaro, \"I just had a vision of Aldern Foxglove. I think, while I am not particularly familiar with the hauntings, Aldern was trying to tell me something.\" Aubrine does their best to explain the vision they had while halting the march down the stairs. \"In the room upstairs I saw Aldern, he was hitting the floor in the room with a pick axe as if trying to get to something. He was repeating the words 'for you' as if directed at me. Soon after he was absorbed by ghouls who crawled from the floor from below, quite possibly where we're going. After Aldern was grasped by the ghouls, they turned to me.\" Aubrine readies their blade. \"While I don't know if we're walking into a trap exactly, we definitely seem to be walking into danger. At the end of this staircase may erupt in violence, so now would be the time to change our marching order and make any final preparations.\" " }, { "author": "lostsole31", "message": "Mind you, this is 20' down on the long spiral staircase.\n\n \"We've all signed onto danger,\" says Deadeye (Huseina). \"There's little room above to move about, and none on the stairs, let's keep going.\" \n\nAnd to to force the issue, she and Torviruv do just that. At that point, there is little left but to follow them.\n\nThe stairs end in a limestone cavern. The walls drip with moisture, and swaths of black and dark blue mold grow in spiraling, tangled patterns on the floor, ceiling, and walls. Rubble and broken bones clutter the floor, and a rhythmic sound—like the breathing of some immense creature—echoes through the cave from three tunnels, one to the north and two to the west. Of the two western tunnels, the southernmost one seems to be a relatively new creation." }, { "author": "Qazgir", "message": "Taking in the surrounding cavern, Evaro addresses the group, \"yet another set of branching paths. Perhaps that tunnel,\" he indicates the southern most tunnel, \"was built by the subject of your vision Aubrine. I say we investigate that one first.\" Evaro then draws his sword.\n\n \n Spoiler: Action! \n\nIf there are no objections from the party, Evaro will begin to advance down the southernmost passage.\n " }, { "author": "lostsole31", "message": "With Evaro advancing in the front, Torviruv gets behind him, and Huseina behind him before everyone else falls in behind, so as to provide light to the half-giant.\n\nNo sooner do you get into the tunnel than there is a patch of scorched ground by an alcove. Some 30-35' farther in, there is is a much larger area of scorched ground in the cave. The group discusses what this could mean with each other, and given that the scorch marks are relatively fresh, it seems that a medium-sized undead was destroyed on the first spot, and a larger undead was destroyed farther in.\n\nFinally, the narrow, natural passageway opens up to a cavern. This long cave stinks of rotten meat. The source of the horrific smell is readily apparent—a swath of carcasses is strewn about the floor of this place.\n\nA two-minute search of this area doesn't reveal anything here, other than the fact - a clue itself, perhaps - that the bones were recently overturned and picked through in the past few days themselves.\n\nThere is no apparent egress other than an extremely tight well shaft." }, { "author": "Qazgir", "message": "Evaro will shake his head at the pile of carcasses, \"well, since I doubt any of us are making it through that, let us examine the next tunnel.\" " }, { "author": "lostsole31", "message": "Of the two tunnels from the first hub, the larger tunnel is the \"next\" tunnel which wraps around and goes to the west. Only 15' in, there is a fork. Do you take the south or north fork?" }, { "author": "Qazgir", "message": "Taking in the two paths, Evaro ponders the forked path before speaking, \"lets take the southern fork first.\" " }, { "author": "lostsole31", "message": "As Torviruv passes, since he is holding the torch, he has a better angle and says, \"I guess it didn't matter. This is less of a fork but more of a massive column split in the same larger passage.\" \n\nAs Aubrine passes, they see what Torviruv meant (see map).\n\nThey move a little more, and Torviruv calls out, \"I got a body here!\" \n\nNo sooner does Evaro get to the first party, then Torviruv calls out, \"I see another!\" \n\nThe closer corpse you gather around belonged to a shoanti trans-male shaman named Zada of the Stone Tales." }, { "author": "Qazgir", "message": "Sighting the bodies Evaro will curse under his breath. Turning to the rest of the party, he speaks, \"that is not a good sign. We should check the body in case we can quickly discern anything useful. We should be ready for a fight, should whatever slew them still remain in these tunnels.\" " }, { "author": "lostsole31", "message": "You quickly find that Azel and Huseina are your most knowledgeable in matters of medicine. It turns out that Zada was killed by having been savaged by multiple bites and claw marks." }, { "author": "Qazgir", "message": "Evaro warily scans his surroundings, \"we should check the last tunnel. Hopefully whatever caused this,\" he gestures to the bodies, \"is long gone.\" " }, { "author": "lostsole31", "message": "Evaro, guided by Torviruv's torch, lights up a small passage to the southeast, though you know that is just a secondary path to where you came from around a large column of some sort. It's the larger passage to the east that is of interest. After only a few feet of movement, the tunnel opens up some. The mold seems to grow particularly thick in this portion of the tunnel. Several pickaxes have been tossed into the corner of the room—one of them looks particularly well made.\n\n Evaro , what do you do?" }, { "author": "Qazgir", "message": "Evaro looks around, searching for any signs of mining, as well as using his eyeglasses to check for magic auras.\n\n \n Spoiler: Action! \n\nEvaro will use the Eyeglasses of Magic Sight to search for unexpected magic auras.\n " }, { "author": "lostsole31", "message": "Evaro's magic sight detects nothing of the sort, and in fact, these seem like they were naturally formed caves." }, { "author": "Qazgir", "message": "Seeing nothing, Evaro moves to pick up the particularly well made pickaxe. As he moves, he speaks, \"well, it looks like whatever killed those two isn't here. I'm not sure whether I'm relieved or worried by that, after all I'd hate for whatever did that to be roaming around outside, possibly lying in wait to ambush us when we leave.\" " }, { "author": "lostsole31", "message": "Torviruv follows him as they go into the little nook, and in this particular spot, it does seem like maybe there was an attempt to widen the passage before that attempt was aborted.\n\nAs they both kick around there, they find the body of a dwarf who couldn't have been killed but very recently by the wet look of him, and yet yellow mold has quickly grown over him. The second thing is that their passage and Evaro picking up the axe puffs up a lot of yellow, now-aerated spores.\n\n Evaro , roll a Fort save! What do you do?" }, { "author": "Qazgir", "message": "Covering his mouth with his hand, Evaro will try and move quickly out of the tunnel.\n\n \n Spoiler: Action! \n\nFort Save: (1d20+9)[ 10 ] \n " }, { "author": "lostsole31", "message": "Covering his mouth with his hand, Evaro will moves quickly out of the tunnel, but the mold sticks to him and he breathes it in. He breathes raggedly as he takes 3 CON . Torviruv also moved out, but seems to be doing better than Evaro.\n\n Begin Round One...\n\nR1T26: Azel the Vibrant moves forward quickly to try to help Evaro, performing first aid on him.\n\n R1T25: \"Yellow mold!\" Deadeye says, crossing the hall to the east. \"Torviruv, give me your torch. Fire destroys it. Everyone else, stay back.\" \n R1T18: Aubrine , what do you do?" }, { "author": "ClassyCrow", "message": "Aubrine draws their sword and takes a moment to make sure they are nothing is hiding for them in the shadows.\n\n \n Spoiler: Crunch \nMove Action: Aubrine takes a looks around the room using a Perception check (Ideally)\n +21 bonus Perception Skill\n \n +2 from Heightened Awareness \n -1 from -2 Wisdom from Mutagen \n \n\nStandard Action: Convert down to draw Sword if not already Drawn\n " }, { "author": "lostsole31", "message": " R1T18: Aubrine draws their sword and takes a moment to make sure they are nothing is hiding for them in the shadows. They see nothing, though the strange, sussurant sound like something breathing is louder than it was when you first came into the lower caverns.\n\n R1T17: Evaro , roll a Fort save. What do you do?" }, { "author": "Qazgir", "message": "Gritting his teeth, Evaro cough, trying to breath normally. He digs around in his bag and pulls out a flask of oil and addresses Huseina, \"any use for this?\" \n \n Spoiler: Action! \n\nSpend 1 Grit as an immediate action to get +4 to the following save:\nFort Save: [roll]1d20+7+4[/roll]\n " }, { "author": "lostsole31", "message": " R1T17: Gritting his teeth, Evaro coughs, trying to breath normally. He digs around in his bag and pulls out a flask of oil and addresses Huseina, \"Any use for this?\" \n R1T15: Balazar casts mage armor on himself, despite wearing leather armor.\n\n R1T0: Dgia delays ...\n\n End Round One, Begin Round 2 ...\n\nR2T26: Azel delays ...\n\n R2T25: \"Take the flask,\" Huseina says to Torviruv while taking the torch herself.\n\n R2T22: Torviruv takes the flask of oil and heads to the opening of the eastern passage.\n\n R2T21: Huseina had readied an action and tosses the torch into the passage.\n\n R2T18: Aubrine , what do you do?\n\nEvaro on deck (roll a Fort save), Balazar on deck ..." }, { "author": "ClassyCrow", "message": " \"I'm gonna going to send some eyes down that hall. Poke me if something bad happens.\" Aubrine says to the group, but mainly Evaro and Azel due to proximity. A shodowy copy of Aubrine will appear and start to drift the hallway.\n\n \n Spoiler: Crunch \nStandard Action: Summon occultation.\n\nOccultation Move: Moves past Torviruv and looks down the hall.\n\nAubrine will look through the occultation with occasional switching perspective back to Aubrine to make sure they don't get surprised.\n " }, { "author": "lostsole31", "message": " R2T18: \"I'm gonna going to send some eyes down that hall. Poke me if something bad happens.\" Aubrine says to the group, but mainly Evaro and Azel due to proximity. A shadowy copy of Aubrine will appear and start to drift into the hallway.\n\n R2T17: Evaro , what do you do?\n\nBalazar on deck, Torviruv in the hole ..." }, { "author": "Qazgir", "message": "As Evaro continues trying to clear his airways, he addresses Aubrine, \"see anything other than that damned mold?\"\n \n \n Spoiler: Action! \n\nFort Save: (1d20+7)[ 21 ] \n " }, { "author": "lostsole31", "message": " R2T17: As Evaro continues trying to clear his airways, he addresses Aubrine, \"see anything other than that damned mold?\" \n R2T15: Balazar delays ...\n\n End Round 2, Begin Round 3 ...\n\nR3T22: Aubrine tosses the flask right onto the wall over the flask, and there is a mighty flash and searing sound.\n\nAzel will help with Edaro to fight off the remaining bit of the yellow mold, and Aubrine will be able to tell that the mold burned off.\n\n Initiative Ended ... \n Evaro , make three more Fort save rolls ...\n\n Aubrine , your occultation sees a lot of seared and blackened fungus and a lot of carbon soot floating around the air. There is also a body of a dwarf, with seared mold all over it." }, { "author": "Qazgir", "message": "Evaro moves to lean against the wall, breathing in deeply and breathing out slowly.\n\n \n Spoiler: Action! \n\nFort Save 1: (1d20+7)[ 11 ] \nFort Save 2: (1d20+7)[ 18 ] \nFort Save 3: (1d20+7)[ 24 ] \n " }, { "author": "lostsole31", "message": "He almost gets overwhelmed by the spores in his lungs and system, were it not for Azel's first aid.\n\nNow what?" }, { "author": "Qazgir", "message": "Evaro smiles weakly, \"thank you Azel, I'm okay now. See anything back there Aubrine?\" " }, { "author": "lostsole31", "message": "Aubrine returns from around the corner. \"Dwarf with some wounds, likely from whatever killed those two, but was killed when his lungs and body were overcome by yellow mold.\" \n\nOnce Torviruv is confident that the torch and splashed oil have burned off the aerosolized spores, he puts water on a rag over his mouth and holds his breath ... goes in and picks up the torch ... and returns.\n\nThe torch, which was forced to burn hotter when the oil flashed over, is nearly expended. Torv shrugs and drops it while the rest of the party studies a blue-skinned man with white eyes that died of the same \"mauling\" wounds as the androgynous bald Shoanti. The blue-skinned man must be the body of Draegra, a local Sandpoint scholar and one of the earlier survivor-heroes from original issues in this area. He was a samsaran, a curious race of reincarnated people.\n\nThe only way from here is north. There is a congested passage with many scorch marks on the ground. Aubrine figures that they must have fought undead ... and given the wounds ... they likely fought ghouls or their ghast-like cousins. The scorch marks are all that remain once an undead is killed." }, { "author": "lostsole31", "message": "Realizing now what possibly killed two of the three dead members of the party they were sent to find, Aubrine and Balazar confer before Balazar speaks up. \"The dwarf - Steingott - fell afoul of yellow mold on a side passage while running from ghouls, as wounds on his body that Aubrine saw reveal. Ghouls also killed these two here. The warrior Alvor, and the hero Norton Dabney, their bodies are still not found.\n\n\"Assume that ghouls can get the drop on us. Be prepared, they have a bite and two claws, and a hit from each strike an paralyze, though the bite can also transmit ghoul fever. One hit and an inability fight off the seizing muscles is all it takes to stop the hardiest warrior. Add to that it appears like congested fighting areas, so those in the front have the hardest time. Do we have a volunteer to go first?\" \n\nTorviruv says, \"I won't go first, but only because I will go second to make sure the one in front has good light.\" \n\nAzel, the druid, speaks up. \"If nobody else takes on this dire position, then I volunteer.\" \n Evaro , do you let the unarmored druid take point, or do you volunteer to go in her place?" }, { "author": "Qazgir", "message": "Evaro shakes his head, pushes himself away from the wall, and speaks, \"I will take point, I have strength enough for that.\" Evaro draws his sword and moves to the front of the group. Once the group is ready, he will move forward into the cave." }, { "author": "lostsole31", "message": "Aubrine says, \"Hold up, Evaro. I know you have the armor, but you are wounded in a way that we can't heal easily. Your system - while still strong - appears to be compromised. Are you sure you want to take the front?\" \n \n Spoiler: OOC \nYou have CON damage, which affects your Fort saves.\n " }, { "author": "Qazgir", "message": "Evaro smiles and addresses Aubrine, \"is that an offer to take the front? Be my guest, but if you do, I'm taking the second position.\" " }, { "author": "lostsole31", "message": "Aubrine shakes their head almost violently. \"Nope, just thinking that the druid is a good call. Her senses are almost primal. I wouldn't judge her defense on a lack of armor.\" " }, { "author": "Qazgir", "message": "Evaro considers for a moment before speaking, \"perhaps, but I have strength enough for this.\" Having spoken, Evaro will nod to the rest of the group, move to the front, and begin advancing into the cave." }, { "author": "lostsole31", "message": "Evaro moves 10-15' to the northwest in the congested choke point to stand over a scorch mark, but then it opens out quite a bit. There are three things of interest here:\n \n There is a tight passage heading to the west, though hard to see because Torviruv is at an angle behind him as the torchbearer. \n The strange \"breathing\" sound that has been getting louder finally becomes evident as the passage to the north opens into a vast chamber with a hole, from which there are the distinct sounds of a sea chimney where the water rushes in and out, creating that breathing-sound effect when at a distance. \n Another body this time of a male human. \n " }, { "author": "Qazgir", "message": "Sisir will take in he new chamber before calling out to his companions, \"the cave open up quite a bit over here, and there's another body.\" Having spoken, he will continue to advance forward into the cave, looking around for any signs of ghouls or other dangers." }, { "author": "lostsole31", "message": "As soon as Edaro calls back, but before he's had a chance to move forward, there is a horrific screeching noise echoing from the north!\n\n Begin Round One ...\n\nR1T24: Aubrine moves forward to straddle the dead body, calling out, \"Passage to the west. Large chamber has two bogeys well up to the north - hunched, smaller creatures.\" \n\nThey then concentrate, and the shadows around them coalesce into Dark-Aubrine next to them, which then flies north into the darkness.\n\n R1T23: Deadeye takes the torch from Torviruv and then moves into the larger cavern.\n\n R1T18: Evaro , what do you do?" }, { "author": "Qazgir", "message": "Evaro's body seems to shatter like glass before reforming into a number of copies of himself. He advances towards the ghouls, and readies himself to strike should they approach.\n\n \n Spoiler: Action! \n\nSwift action: Adopt Infinity Mirror Stance, creating (1d4+2)[ 4 ] images.\n\nMove: Move 35' NE, to end 15' S of the occultation.\n\nStandard: Ready an action to initiate Flurry Strike on the first enemy to enter Evaro's reach.\n " }, { "author": "lostsole31", "message": " R1T18: Evaro's body seems to shatter like glass before reforming into a number of copies of himself. He advances towards the ghouls, and readies himself to strike should they approach.\n\n R1T14: The one farther back (Red) scrambles around the western edge - giving a good birth to the chimney - to then close on Huseina with an angry screech.\n\n R1T12: Azel the Vibrant moves up just past Torviruv before suddenly vanishing from sight.\n\n R1T10: Green slashes apart the occultation, with that shadow dissipating and reforming around Aubrine. It takes a few guarded steps towards Evaro.\n\n R1T9: Some scrambling sounds behind Evaro, followed by Azel's voice calling out, \"I've stopped a....\" \n R1T7: Balazar astride Padrig rides into the southern part of the cavern.\n\n \"... a fell looking...\" \n R1T5: A taller (size Medium) ghoul appears out of a thin aperture to the west before rushing forth into the heroes' jumble.\n\n \"...man from continuing...\" \n R1T0: Dgia finally moves in to take a protective stance for her master, coughing some from the foul air. She gets into a fighting stance while creating a trident of electricity very quickly. She stabs the man's (Pink's) hand with her trident for 8 electricity .\n\n \"I'm fighting a creature that was once a man,\" she reports, for whatever good that means.\n\n \"...into your path.\" \n End Round One, Begin Round 2 ...\n\nR2T24: Their occultation gone, Aubrine has much concerns much closer to their own body, as they now appear to be partly overcome. \"What ... the smell is ... *gack* ... unbelievable! I don't understand ... this is a ghoul, not a ghast, it's cousin. Bite deals paralysis and ghoul fever as claws also paralyze.\" \n\nThey study the target and then attack, pushing Fusion Sword through a defensive arm and into its chest. The man-turned-ghoul turns to black ash even as it seems like there is combustion from within its body before the body falls apart, leaving a scorch mark behind. They then step away, off of the corpse's body\n\n R2T23: \"It's the little ones that smell so badly,\" says Deadeye. \"I don't know what they are, but I know what they were ... goblins. You did just kill a former man, though.\" \n\nShe steps down the slight lip to the northeast and shoots at the stinky former-goblin (Red) with her pepperbox, a bullet ripping through its shin for 18 , nearly taking its leg off.\n\n R2T20: Torviruv moves up to Red and casts a spell using strange and ancient, guttural noises instead of the more rarified chanting you sometimes hear from modern mages. His hand glowing with radiance he reaches forward to grasp Red's lower arm. The radiance leaves Torviruv's hand and burns into the goblin, the hand and arm blackening first before the internal combustion carries through the rest of the creature and it, too, falls to ashes.\n\nLooking smug, he says, \"That's because the humans are ghouls, but the goblins are the more powerful ghasts. Stay away from them if you have a weak stomach like our poor aiuvaran.\" \n R2T18: Evaro , what do you do?\n\nAzel on deck, Green in the hole ..." }, { "author": "Qazgir", "message": "Hearing Torviruv's warning, Evaro will gird himself against the smell, dash towards the Ghoul above him, and makes a fast rising slash before a stronger descending slash.\n\n \n Spoiler: Action! \n\nMove: Move 5' NE and 5' N to end directly under the Ghoul.\n\nStandard: Flurry Strike against Green.\n\nAttack 1: (1d20+16)[ 18 ] \nAttack 2 (Power Attack): (1d20+14)[ 17 ] \n\nDamage 1: [roll]3d6+13+3d4+6[/roll]\nDamage 2: [roll]3d6+19+3d4+6[/roll]\n " }, { "author": "lostsole31", "message": " R2T18: Hearing Torviruv's warning, Evaro girds himself well against the smell, dash towards the Ghoul above him, and makes a fast rising slash before a stronger descending slash, both attempts being deflected by surprisingly thick hide.\n\n R2T12: The lone human-ghoul explodes into combustion, with Azel now appearing on the western side of it. Azel is also doing some dance-like moves in a stylized way with her quarterstaff.\n\n R2T10: Only the goblin-ghast survives, attacking Evaro. The bite completely misses, while both claws only catch an image for its troubles.\n\n R2T7: Balazar rides Padrig closer, and begins telling a stirring story of Durvin Ghest the Pathfinder against the ghouls of a place called Nemret-Noktoria.\n\n R2T0: Dgia clomps at her normal speed to Balazar, and then with an incredible second burst of speed is next to Evaro, though she does poorly against the stench. As a result she stabs the wall with her trident of electricity against the wall. The interaction sparks with minerals to blind Dgia.\n\n End Round 2, Begin Round 3 ...\n\nR3T24: Aubrine moves in and reforms the occultation north of the ghast.\n\n R3T23: Deadeye changes tacks and heads around from the west, shooting off her pepperbox at the ghast. It hits the ghast in the right lower abdomen for 8 .\n\n R3T20: Torviruv, just leading Deadeye, holds the torch in his buckler hand and casts a spell. A bright flash of light lances across the wide pit to obliterate the ghast!\n\n Combat Ends! \n\nAzel ends her dance, Aubrine their occultation, and Balazar his oration." }, { "author": "Qazgir", "message": "Evaro surveys the cavern, and walks over to Huseina, \"well, I suppose that,\" he waves to the opening behind her, \"is where we're heading next. Hopefully any further resistance goes down as quickly. When everyone has caught their breath, let's continue forward.\" " }, { "author": "lostsole31", "message": "Balazar calls out over the sound of the surf below, \"Not just 'catch breath,' but let's wait for your friend Aubrine and my bodyguard Dgia the time they need to feel better after the stench of the ghasts. While we're doing that, it won't hurt us to take a quick look in here ... 'quick' being relative as this cavern is huge. And I'm not just saying that because I'm a gnome.\" \n\nThe cramped tunnel you were previously in opens into a vertiginous gulf here, a cathedral-like cavern with a roof arching thirty feet overhead and dropping into a sloshing pool of foamy seawater fifty feet below. A steep stone ledge winds down to these surging depths, its slope glistening with moisture and mold. A stone door stands in the northwestern wall about halfway down the slope. There is also the slender passage which Torviruv and Huseina guard.\n\nDgia and Aubrine together take some eight minutes to finally clear themselves of the dead ghast's stench ... which also gives enough time to search this area and the connecting point that led here. There is nothing of interest in this cavern, though the dead body in the bottleneck shows the same wounds consistent with a pitched battle against the creatures you fought, and was likely a man named Alvor. The two ghasts and two ghouls you fought must surely have belonged to a much larger number to have felled these heroes, so it is safe to say that while you found four of the five bodies you expected to find .... with all of the scorch marks at the bottleneck, they must have given one hell of a fight.\n\nThe only body missing at this time was a human warrior-mage named Norton Dabney. He and the dead samsaran here - Draegra - were one of the \"original\" heroes of Sandpoint." }, { "author": "Qazgir", "message": "Evaro will offer to heal any injuries the party sustained in the fighting. Once the party has rested and searched the cavern Evaro will move towards the opening in the western wall and address the group, \"does anyone need to make any last preparations? If not, let's move forward once more.\"\n\n\n \n Spoiler: Action! \n\nIf anyone wants healing, Evaro will shift 3 Essence from the Sprinter's Boots into Unicorn Feathering and use it to provide Fast Healing 14 (5+3*3) for 4 rounds for a total of 56 HP. Once everyone who wants healing has been healed, he will shift his essence back out of Unicorn Feathering into the Sprinter's Boots.\n " }, { "author": "lostsole31", "message": "Nobody was actually wounded - beyond Evaro's current issues which his veil won't heal - and everyone just needed the time it took to search the massive sea chimney room to recover from any queasiness they had felt.\n\nIt's a very tight fit, but Evaro gets through the extremely tight wall to the west, while half of the party enters from the wider intersection to the south.\n\nThe western half of this foul-smelling cavern is heaped with bones, each scarred by the scraping of teeth. Most of the bones have been cracked open for the marrow within.\n\nThe party takes three minutes of searching in here with just a quick search, but finds nothing of interest.\n\nWhat now?" }, { "author": "Qazgir", "message": "Evaro wrinkles his nose at the smell, before gesturing that the party should continue forward through the western passage." }, { "author": "lostsole31", "message": "Azel corrects the half-giant. \"Do you mean the door on the western wall in the bigger cavern outside this one?\" \n\nShe guides the party out of that rocky smaller cave back into the cave where the sea chimney is. She and Aubrine both carefully check that curious door, the one piece of artifice in most of this place (despite artificially widened passages and a broken pickaxe where lay the yellow mold), though even then it is strange for it is a stone door. The two As do not sense any danger, so Azel backs out while Huseina comes up with torch in hand to assist Aubrine. Good thing, too, for it is a high-quality lock, and Aubrine appreciates the help Huseina gives to spring it successfully. They open the door carefully, though just beyond the door is a curving passage heading west.\n\n Evaro , do you take point again, with Torviruv as your light-bearer behind you?" }, { "author": "Qazgir", "message": "Evaro moves to the head of the group, and move forward once everyone appears ready." }, { "author": "lostsole31", "message": "The air in this damp cavern reeks of a horrific stench—a foul combination of decay, brine, and mold. The cave contains a rickety table, its damp surface cluttered with all manner of what appears to be garbage: empty bottles, bits of clothing, crumpled bits of paper, and more, lying in neatly organized rows. A painting leans against the far side of the table, facing a large leather chair that sits nearby. This chair’s high back and cushion are horribly stained by smears of rotten meat and its arms are sticky with blood. A smaller table sits against the southern wall, its surface heaped with plates and platters of rotten, maggot-infested meat. The horrific stench of the room seems strongest to the west, where the cave’s wall has been overtaken by a horrific growth of dark green mold and dripping fungi. At the center, a patch of black tumescent fungus grows, its horny ridges and tumor-like bulbs forming what could almost be taken to be a humanoid outline. What appears to have once been an exquisite puzzle box the size of a man’s fist lies smashed on the ground at the fungoid shape’s feet.\n\nThere is a man sitting in the chair - a once-handsome and cultured nobleman - whose form is ruined by a wasting effect. He sits in control as the party starts to pile in, his eyes wide in a mixture of fear and delight, but when he sees Huseina, he staggers to his feet and hisses to her, “You live! Well and good, for now I shall have the reward of tasting your heart while it is yet warm…” \n Begin Round One ... \n R1T26: Evaro , you were prepared for violence seconds before the seeming change to this man's demeanor. You are still suffering the 3 CON damage, but barkskin is still active on you. What do you do? Before anything else, though, roll a Fort save, then declare your intended actions." }, { "author": "Qazgir", "message": "Evaro steels himself against any lingering weakness, recreates his doubles, and drawing on the magic of his boots, dashes behind the figure and strikes three times with supernatural speed.\n\n \n Spoiler: Action! \n\nFort Save: (1d20+11)[ 16 ] spending 1 grit for +4, included in the roll.\n\nSwift Action: Activate Infinity Mirror Stance generating (1d4+2)[ 6 ] images.\n\nFree Action: Activate the Sprinter's Boots to move 15' W and 10' S, to end up on the opposite side of the enemy.\n\nFull Round Action: Full attack the enemy with the Haste from the Sprinter's Boots.\n\nAttack 1: (1d20+14)[ 24 ] \nTrip Attempt: (1d20+17)[ 33 ] (I think I've tallied the bonuses correctly here: +3 hardlight, +4 deft + greater trip, +1 haste)\nAttack 3: (1d20+14)[ 23 ] \n\nIf the Trip is Successful, it provokes an AoO: (1d20+14)[ 17 ] \n\nDamage 1: [roll]3d6+3d4+19[/roll]\nDamage 2: [roll]3d6+3d4+19[/roll]\nAoO Damage 3: [roll]3d6+3d4+19[/roll]\n\nOn the first attack that hits, if any do, activate Stunning Fist to force a DC 19 Fort Save vs Stunned for 1 round.\n " }, { "author": "lostsole31", "message": " R1T26: Evaro steels himself against any lingering weakness, but finds that even bringing his focus to bear the stench is overbearing ( sickened ). Drawing on the magic of his boots, he dashes over the couch - as the man snaps at him with a distending jaw and nasty bite - and gets behind the figure. Continuing with supernatural speed, Evaro strikes three times. His first attack catches the man on the upper left arm for 32 , but doesn't appear to stun him. As the force of the blow throws him forward, Evaro uses that motion to trip the noble and slams Peacekeeper into his left hand for 31 . He then gets a powerful draw cut on the undead's back left knee for 44 .\n\n R1T21: Torviruv steps down a few feet so that furniture doesn't block his sight line. He says a quiet prayer to himself and then thrusts out the torch's end like stabbing with a sword, and a blast of flame lances out to strike the noble in the lower arm and chest ... causing the noble to spontaneously combust and turn to ash like previous undead.\n\n Combat Ends! " }, { "author": "Qazgir", "message": "Evaro will grimace and retch, before taking a deep breath and speaking, \"Huseina, if you're comfortable answering, was this man someone who knew you, or was he merely rambling?\" " }, { "author": "lostsole31", "message": " \"He was looking all wratched,\" says Huseina. \"But he looks really similar to a living man I met in Magnimar once ... Aldern, something. I didn't really interact with him much. He seemed charming, but he was some out-of-town noble-OHHHH, crap. His name was Aldern Foxglove,\" she suddenly remembers. \"Wait, what?! Why was he ... I barely even remembered him.\" " }, { "author": "Qazgir", "message": " \"Well, you must have made quite the impression, for him to remember you in that state,\" Evaro says, \"let's hope it was an unfortunate coincidence and continue forward.\" " }, { "author": "lostsole31", "message": " \"This appears to have been the leader and this his study,\" says Balazar. \"I say we carefully take our time going over everything.\" \n\nSince that makes perfect sense, the party does a deep search in here.\n\nA closer inspection of the collection on the table should be enough to worry Huseina, for this is Aldern’s collection of relics from her life. Various things are here with which the ghast was obsessed, ranging from mundane things like used potion bottles and scrolls on up to objects as personal as a lock of hai, even small personal objects that have gone missing over time! The only objects here that weren’t taken from her are a stack of charcoal drawings on water-damaged parchment depicting her, drawn by the hand of the artist, signed \"Aldern.\" The nature of the drawings varies (erotica), but the subject remains the same throughout the collection of several dozen pages. Mixed in with these drawings is a letter written in a graceful hand. Addressed to Aldern at his Magnimar townhouse address, the letter is presented in the Discord handouts channel, and provides the PCs with a very strong link to Magnimar found here in Foxglove Manor.\n\nThe portrait that leans against the table’s far side is of Iesha Foxglove (Aldern's late wife), but Aldern has used his own waning artistic skills in a clumsy attempt to repaint the portrait with blood and bits of runny rotten flesh into a caricature of Huseina.\n\nDgia, herself a painter, says it would take her a day of work to reveal the original subject.\n\nAubrine and Balazar recognize that the shattered box on the ground is not only related to necromancy, but appears to have been intended for use as a phylactery, but is incomplete and ruined.\n\nWhere the scorch mark of Aldern's body is, some of his equipment was left behind:\n \n Masterwork Leather Armor \n Masterwork War Razor \n Ring of Jumping \n Stalker's Mask \n Extravagant Noble's Outfit worth 200 gp \n Cameo worth 100 gp containing tiny pic of Huseina \n A sturdy iron key \n \n\nOther treasure exists in the room. A small silver key ring worth 10 gp sits on the table amid the rotten meat, with two keys on the ring. The larger of these two is a tarnished iron key set with a round opal worth 100 gp—it is unknown what this key unlocks. The smaller key is made of bronze and has an unusually long tang ending in a set of three notched blades. The head of this key resembles a roaring lion. Also unknown what this key unlocks.\n\nDo you mess with the fungus on the wall in any way, or leave it alone?" }, { "author": "ClassyCrow", "message": "Aubrine decides to examine the fungus on the wall, and compare it with the previous mold/fungus found in the house previously.\n\n \n Spoiler: Crunch \nAubrine will use a point of inspiration on a roll between 8 and 12 (assuming the skill is not a knowledge skill and therefore free).\n " }, { "author": "lostsole31", "message": " Aubrine , roll a Will save!" }, { "author": "ClassyCrow", "message": " \n Spoiler: Crunch \nAubrine rolls a will save of [roll]1d20 + 6[\\roll] and if the die roll is between 6 and 10 use two points of inspiration to add [roll]1d6[\\roll]\n " }, { "author": "lostsole31", "message": " \n Spoiler: Aubrine \nAubrine, you suddenly experience a sensation of vertigo as you feel compelled to feed on the fungus to reclaim a dead man's stolen shadow.\n \n\nThere is a frantic grunt-slurping sound, and the party turns to see Aubrine pressed up against the fungus on the wall, licking and nibbling and swallowing and taking as much into themself as possible.\n\n Aubrine , roll a Fort save!" }, { "author": "ClassyCrow", "message": "*Eating noises*\n\n \n Spoiler: Crunch \n (1d20+9)[ 11 ] and again use two points of inspiration to add (1d6)[ 2 ] if the die roll is between 7 and 11.\n " }, { "author": "lostsole31", "message": "Just the act of eating the fungus and the revulsion is enough to snap Aubrine out of the strange reverie, and their friends pull Aubrin away.\n\nAubrine doesn't feel good, having taken in some real unwholesomeness.\n\nThat said, what does the party do now?" }, { "author": "Qazgir", "message": " \"Aubrine, what was that? Are you ok?\" Evaro asks once they pull them away from the fungus. Evaro takes a moment to examine Aubrine with the magic of their earrings, and informs the party of what they find.\n\n \n Spoiler: Action! \n\nEvaro will get close enough to Aubrine to detect poison and disease with Earrings of Safe Health. Unfortunately, Evaro is not trained in either Heal or Craft:Alchemy, so no identifying what any potential diseases or poisons might be.\n " }, { "author": "lostsole31", "message": "Evaro, it seems Aubrine has contracted .... something." }, { "author": "ClassyCrow", "message": " \"I don't fully know. I was trying to examine the fungus and compare it with what we saw upstairs, then all of a sudden I felt incredibly lightheaded and weak, and the only cure was for me to start eating the fungus.\" Aubrine takes second to sit and breath before checking their pulse. \"Thank you Evaro, for checking on me. Hopefully once we get out of here I can take some more time to figure out exactly what is wrong and maybe prepare some medicine for myself.\" " }, { "author": "lostsole31", "message": " \"Speaking of,\" clears Balazars throat, \"are we done here? We killed the source of the ghasts .... locally, it seems ... and the fate of the group we were sent to find. I think we have enough to go back to the Sheriff. Legally, I am uncomfortable now that we have what we were deputized to find ... to go 'exploring' (i.e., looting) from the noble Foxglove estate.\" " }, { "author": "Qazgir", "message": " \"I think that would be for the best, since both Aubrine and I could benefit from some medical attention. I'll leave it to the rest of you to determine what evidence we should bring back with us, as that's not my area of expertise\" Evaro says." }, { "author": "ClassyCrow", "message": " \"I would grab what we can, and record what we can't. Restoring the painting seems like a good course of action, although perhaps doing a more intensive check to see if the painting holds any potential magical or cursed properties.\" Aubrine looks wearily at the fungus. \"Perhaps we should not try to interact with that anymore.\" " }, { "author": "lostsole31", "message": "The party does that - grabs what they can, and heads out to record their findings.\n\nThey tromp the two hour walk back to Sandpoint. Dgia stops at her room to begin her restorative attempt.\n\nThe group then goes to report to the sheriff.\n\nA little while later, the party is in front of Sheriff Belor Hemlock. What do you tell him?" }, { "author": "Qazgir", "message": " \"Sherif, I believe the source of Sandpoint's immediate ghoul problem has been dealt with,\" Evaro says. \"We encountered the undead form of a man named Aldern Foxglove. He was underneath the house, at the end of a series of tunnels dug out form the baseme nt. We also found a letter to him written by a 'Xanesha, Mistress of the Seven' which indicated he was the source of the ghouls. I'm sure one of my more knowledgeable colleagues will be able to provide more details than I can. I'm sorry to say that there were no survivors left to rescue.\" " }, { "author": "ClassyCrow", "message": " \"We were able to discover the bodies of those previously sent into the residence, and it would be possible to recover their corpses if desired.\" Aubrine states, \"In addition, there was a large amount of infectious mold or fungus growing on the property. It seems to have some ability to coerce those nearby to consuming it, and contains some poisonous properties. While we do not currently know the exact effects of this growth, it should be avoided if possible. I would recommend extreme caution if anyone decides to journey into or near the property.\" " }, { "author": "lostsole31", "message": " \"Thank you for looking into this,\" says Sheriff Hemlock. \"You've cleared Misgivings enough where we can send a detail to collect the bodies and so forth. It sounds from your investigations that the root of issues goes beyond Sandpoint, which means it goes beyond my care or jurisdiction. Every one of you answered as a favor and gratis, but with Mayor Deverin's consent, we managed to pull together 25 platinum for each of you, with the understanding that only one share goes to Balazar, as his bodyguard and eidolon are considered subcontractors. I wish we could do more, but even that is a pretty heavy drain on town coffers.\n\n\"So, what will you be doing now?\" " }, { "author": "ClassyCrow", "message": " \"While this mystery does intrigue me quite a bit, I, at least, have the lightly more pressing issue of my mysterious disease given to me by the fungus.\" Aubrine says, and turns to Evaro, \"I wonder if Balazar or one of the others could help, now that we have a little more time to breath.\" " }, { "author": "Qazgir", "message": " \"I too could use some time to recover,\" Evaro says, \"but after that, unless Aubrine has any objections, I'd like us to look into the 'Brothers' and 'Xanesha' since I get the feeling this is only a small part of something greater.\" " }, { "author": "lostsole31", "message": "Business done, the sheriff sees that everyone is paid, thanks you, and wishes you luck on your next adventures.\n\nThe party still has tonight available on the town's coin at the Rusty Dragon for room and board. Dgia goes right upstairs to work on the painting.\n\nDo the two of you otherwise have revels and enjoy the evening at the tavern?" }, { "author": "Qazgir", "message": "Evaro will spend the evening in his room, relaxing after the exertion of the day." }, { "author": "ClassyCrow", "message": "Aubrine similarly spends the night in their room looking over notes, meditating, and fighting against the occultation for practice." }, { "author": "lostsole31", "message": ".... until such time as it is time to sleep.\n\n \n \n Starday, 31 Neth 4707 AR (Last Quarter) \nWeather: 18/ 10 F. 1\" snow (1\" snow cover). Winds WNW 20 mph. Medium humidity. Wind Chill Effect: -7 / -15 F. \n\nThe next day, what do you change (if anything) about your current lineups?" }, { "author": "lostsole31", "message": "After breakfast, it is time to move out of your rooms and get the breakfast you get with the previously paid room.\n\nBalazar says, \"Dgia needs a full day of work on the picture. As a Pathfinder, I know that your part is technically done, but if any of you are interested in what seems to be some type of conspiracy, you are welcome to join us - I and my retinue - to Magnimar. You would be on your own cognizance, mind you. I cannot vouchsafe your room and board forward.\" \n\nAzel the Vibrant shakes her head and comments, \"Though likely unnatural enemies, I will not go into the city of Magnimar. I am content to maintain my guardianship of the Hinterlands here, but it was an interesting adventure, and I thank you for including me.\" \n\nHuseina and Torviruv do not comment (yet).\n\n Evaro and Aubrine , what do you say?" }, { "author": "Qazgir", "message": " \"Aubrine and I will take you up on that offer. The contents of that letter concern me, and I hate to leave a task unfinished,\" Evaro says. He turns to Azel, continuing \"I wish you well, it has been a pleasure working with you,\" before turning to Huseina and Torviruv, \"and what say you two? It may not be your usual abolitionist fare, but I'm sure Balazar, Aubrine, and I would appreciate your assistance in whatever comes next.\" " }, { "author": "lostsole31", "message": " \"I'm game,\" says Deadeye. \"Gotta keep my skills sharp for when things cool off for me in Cheliax.\" \n \"I go where she goes,\" says Torviruv." }, { "author": "ClassyCrow", "message": "After a nod to Azel Aubrine turns to the group, \"Agreed, leaving something like this unfinished only promises for more issues later down the road. I believe we should take the day while Dgia finishes the painting to finish up any loose ends in town. I would particularly like to rid myself of whatever illness I contracted from the fungus. Do any of you have the ability to identify or treat unknown diseases, or should I ask around town?\" " }, { "author": "lostsole31", "message": " \"I understand that the recently rebuilt Sandstone Cathedral - overseen by Father Zantalus - is likely the best place to go in Sandpoint,\" says Balazar." }, { "author": "Qazgir", "message": " \"Sounds like the kind of place I should also visit\" Evaro says, before turning to Aubrine, \"shall we?\" " }, { "author": "ClassyCrow", "message": " \"I agree, let's go.\" Aubrine will stand and ready themselves to leave." }, { "author": "lostsole31", "message": "The group (sans Balazar & co.) go to Sandstone Cathedral, and get an audience with Father Abstalar Zantus.\n\n \"How may I help you?\" he asks.\n\n " }, { "author": "Qazgir", "message": " \"My friend and I need some healing\" Evaro says, \"I breathed in yellow mold yesterday and have been having some trouble breathing ever since. Is that the kind of thing you can help with?\" ." }, { "author": "lostsole31", "message": " \"That depends,\" says Father Zantalus, \"what are you offering for donation?\" " }, { "author": "ClassyCrow", "message": " \"That depends on what you need donated.\" Aubrine replies. \n " }, { "author": "lostsole31", "message": " \"I have not magic to heal that strange-sounding issue, so it will be up to your fine body's ability to fight issues, but for an 80 gp donation, I can ask Desna to refresh your body's reserves,\" says the priest." }, { "author": "Qazgir", "message": "Evaro nods and hands over 8 PP, saying \"thank you Father.\" " }, { "author": "lostsole31", "message": "The priest takes the 8 platinum, with an acolyte to note the donation and service. Father Zantalus prays over Evaro, giving him 2 CON healing ." }, { "author": "ClassyCrow", "message": "Aubrine will hand over 8pp and say \"Yes, thank you.\" " }, { "author": "lostsole31", "message": "Assuming Aubrine mentions their ailment, Father Zantalus does the same as before, fully healing Aubrine's mental fog.\n\nWhat now?" }, { "author": "Qazgir", "message": "Evaro turns to Aubrine, \"unless you've got something in mind to do, I plan to fritter away the rest of the day wandering town.\"\n\n\n \n Spoiler: If Aubrine has nothing in mind \n\nEvaro will spend the rest of his day wandering around Sandpoint, enjoying the town, before returning to the tavern for dinner and an early night in before what sounds like a day of travel tomorrow.\n " }, { "author": "ClassyCrow", "message": " \"I cannot think of anything else I would need to do, so I will join you in wandering the town.\" Aubrine responds." }, { "author": "lostsole31", "message": "It takes very little time at all, before the light snow, freeing temperatures, and blustery winds drive you back to the Rusty Dragon. Some hours later, Balazar finds the two of you and says, \"Dgia's deft skill with painting - or in this case art restoration - has uncovered something quite interesting. Come with me. Deadeye and the Torch are already up there.\" \n\nThe two of you follow the gnome and his strange chicken-serpent-dragon-whatsit Padrig up to Balazar's room, which is fitted with two beds and a modesty screen between them.\n\nDgia presents a cleaned portrait of Iesha Foxglove, with the backdrop of a skyline through a window over her shoulder. Aubrine and Deadeye both recognize the city skyline as that of Magnimar, City of Monuments.\n\nBalazar clucks, \"Yes, while not particular to itself, I take it as a sign that our next stop - Magnimar - is the right one. Shall we attempt to sell the portrait here in Sandpoint before traveling?\" " }, { "author": "Qazgir", "message": "Evaro considers for a moment before speaking, \"I'd prefer to carry it with us, both because I'd wager Magnimar has a greater art market than Sandpoint, and incase there is anything else to be learned from the painting. I'll carry it myself if necessary.\" " }, { "author": "lostsole31", "message": "Dgia says, \"The frame was moldy and worthless. We just roll it up and it will be fine.\" \n\nAny other business tonight, or move to the next day in anticipation of purchasing any last minute equipment and riding out?" }, { "author": "Qazgir", "message": "Evaro turns in for the night." }, { "author": "ClassyCrow", "message": "Aubrine also turns in for the night." }, { "author": "lostsole31", "message": " Starday, 1 Kuthona 4707 AR (Last Quarter) \n Weather: 35/ 15 F. No precipitation. Winds WNW 15 mph. High Humidity. Wind Chill: 15/ -5 F. \n\nThe next morning, it is time to clear out unless you stay on your own silver. Do you either of you change anything about your daily setups? Note the effective wind chill for the day." }, { "author": "Qazgir", "message": "Recalling the creatures they faced in darkness of Foxglove Manor, Evaro draws his inner light into an external form, briefly lighting up his room, before he suppresses it. Once his morning routine is finished, he gathers his belongings and heads to the common area in search of breakfast.\n\n \n Spoiler: Action! \n\nUnshape Unicorn Feathering & Earring of Safe Health\n\nShape Halo of Holy Light & Rings of Precognition\n\nSuppress Halo of Holy Light and Hardlight Reinforcements\n " }, { "author": "lostsole31", "message": "The group assembles together for breakfast. What's the plan?" }, { "author": "Qazgir", "message": "After eating, Evaro turns to Balazar, \"I we want to head out as soon as we can. I'm ready to leave right now, how about the rest of you?\" " }, { "author": "lostsole31", "message": "The NPCs are ready. Aubrine?" }, { "author": "ClassyCrow", "message": " \"Let's get going then.\" Aubrine states in an upbeat fashion while picking up their last piece of bread.\n\n \n Spoiler: Bread \nOr whatever starch equivalent is served at breakfast\n " }, { "author": "lostsole31", "message": " \n Spoiler: Aubrine \nNOTE: It took Aubrine an extra hour to come to breakfast, as it is assumed they distilled their mutagen.\n \n\nHuseina knows that in good weather it is a two-day walk, including a small forced march, to make it from Sandpoint to Magnimar, but that is assuming normal humanoids, unencumbered, of average size. Because of Balazar's small stature, that means that travel in good weather is three days with a forced march at the end.\n\nHuseina mentions that if the weather remains the same, it is cold enough even with cold weather gear that you can expect some cold weather fatigue. So the question is:\n \n Do you want to move normally, suffering a higher chance of greater cold weather fatigue ... but getting to Magnimar sooner? or, \n Do you want to move half-speed ... making a six-day travel .... to allow the survivalists a chance to provide greater protection to the group? \n " }, { "author": "Qazgir", "message": " \"I can handle the exertion, but if any of you are wary, then we can take it slow and steady\" Evaro says." }, { "author": "ClassyCrow", "message": " \"I have some minor trepidation about the exertion in the cold as I am not built for it, but as long as we have the right gear, I would agree with Evaro. The sooner we get to Magnimar, the sooner we can get to work.\" Aubrine says with some thought." }, { "author": "lostsole31", "message": "The party is off and on their way ...\n\nThe first day is actually okay. You feel the cold, but not enough to be bothered as everyone has purchased or has protection of some sort (cold weather outfit).\n\nA camp is set up that evening, and that is when the cold really bites, but by then a fire is set.\n\nDo you do anything that night? What are your recommendations for watch order?" }, { "author": "Qazgir", "message": "Warming his hands on the campfire, Evaro speak ups, \"Why don't I take the first watch, followed by Torviruv, Huseina, and Aubrine perhaps. That should leave us all plenty of time to rest. Do any of you have something to make the watch easier?\" " }, { "author": "lostsole31", "message": "Not quite sure what Evaro means, Balazar mentions he is a storyteller, Huseina is a singer, and the torch is a dancer." }, { "author": "ClassyCrow", "message": " \"If you wanted coffee, Evaro, we should have tried to get some before we left as I'm afraid I'm all out.\" Aubrine will say somewhat questioningly. \"In terms of the watch order, that seems fine to me.\" " }, { "author": "Qazgir", "message": "Evaro smiles, saying \"I was thinking about something more along the lines of magic for staying awake and alert, but you're right, Coffee would've been a good thing to buy. Regardless, it sounds like I'll be taking the first watch.\" Evaro sits, enjoying the fire and chatting while everyone is awake, before settling into the first watch as they go to sleep." }, { "author": "lostsole31", "message": " Toilday, 2 Kuthona 4707 AR (Last Quarter)\n 35/ 15 F. Winds WNW 15 mph. Medium humiidity. Wind Chill: 15/ -5 F. \n\nThe night passes uneventfully, though coldly.\n\nDo either of you intend to make any changes to setup with the freezing days and travel, or do you keep as your setups list through until you get to Magnimar." }, { "author": "Qazgir", "message": "Evaro wakes up, stretches, and readies himself in the same way as the previous day.\n\n \n Spoiler: Action! \n\nNo changes to Evaro's setup.\n " }, { "author": "ClassyCrow", "message": "Aubrine will wake up, check that all their belongings are still with them, do their morning tasks, and then meet everyone to get ready for traveling.\n\n \n Spoiler: Crunch \nAubrine will keep their setup the same.\n " }, { "author": "lostsole31", "message": "That afternoon, the party sees a half-dozen shambling, very thin figures moving listlessly along the road. They are skeletons and the party makes short work of them and Torviruv prays for the souls of those who were most recently turned to ash by the party. As intended, and as people feel the cold, the party makes only what otherwise would be a half-day travel to not overexert themselves in this weather. It wouldn't be so bad if it weren't for the winds sapping everyone's strength.\n\nOnce camp is set up Huseina immediately isolates herself to work on combat loading drills with her pepperbox. She still listens in to Balazar's mention of how discretion will be needed in Magnimar, and how to conduct oneself accordingly, a topic which he discusses at length with Torviruv, Evaro and Dgia while Aubrine quietly listens.\n\n \n\n Wealday, 3 Kuthona 4707 AR (Waning Crescent)\n 40/ 20 F. Heavy Snow (4\"). Winds WNW 5 mph. Medium humiidity. Wind Chill: 35/ 15 F. \n\nIt is a touch warmer today, and the wind is far less, but the party makes no better headway since there is heavy snowfall today. Still as you travel south down the Lost Coast Road, with side markers every so often to keep you on the now snow-covered road, there will be the smell of meat cooking and faint smoke to the south that iHuseina isure is only the result of a single fire.\n\nYou aren't close enough to see the source. Do you do anything special, or just keep traveling south?" }, { "author": "Qazgir", "message": "As he smells the cooking meat and hears Huseina's conclusion, Evaro turns to the others, saying \"I think we ought to stay the course, no matter how good that smells, what say you all?\" " }, { "author": "lostsole31", "message": "(What conclusion by Huseina?)\n\nTorviruv looks shyly to Huseina to answer for him.\n\nHuseina says, \"That sounds real tempting - an earlier fire and some freshly cooked game rather than rations, but I guess it is the secret abolitionist in me that is used to skulking around the countryside that I worry what showing our faces prominently everywhere might mean.\" \n\nBalazar clucks his tongue. \"Listen, I'm the one that originally fitted you alll together like an odd puzzle as the Pathfinder Society contacted interested in the case, and I am glad you are coming with me to solve issues in Magnimar. But if the Open Road has taught me anything, and that is always be willing to extend or receive hospitality, even if it is just to exchange news and offer mutual protection for the evening ... even more important in inclement weather.\" " }, { "author": "Qazgir", "message": "Evaro nods, \"lets go find the fire then,\" and gestures to Huseina to lead the way off the road and towards the smoke." }, { "author": "lostsole31", "message": "Before long, you are standing by a deer that has been properly dressed and set up on a spit. The coals are in a T-formation, however, and on the short extension is a pot with a lid, bubbling slightly. Nearby ... near enough to notice but far enough away to not spoil an appetite sitting next to the pot are two freshly shucked rabbit skins, giving a clue as to what is in the pot. The air is redolent not only of the fats and meat from the young buck, but also from an expensive spice ... pepper, from Vudra, but all the rage in southern Avistani cooking.\n\nNot only does the formation of the fire suit cooking two meals, but it also allows for more people to sit around a fire while being close to it. An expertly set lean-to - quite sizable, has been built on both sides of the fire ... one downwind, and the other upwind to block the wind from both sides.\n\nThere is no immediately visible sign of anyone who put this up. No footprints, no personal items beyond what was mentioned for the cookfires, nothing.\n\nA small gibbet of fat slides from the delicious-smelling game onto the fire with a tantalizing splatter and sizzle." }, { "author": "Qazgir", "message": "Drawing his sword, Evaro addresses the group, \"the total lack of personal items isn't normal, is it?\" Hunching over slightly, Evaro sniffs the air.\n\n \n Spoiler: Action! \n\nSwift Action: Enter Swift Hunter's Stance\n\nIf Evaro smells someone other than the party with Swift Hunter's Stance, he will say \"I smell someone\" and try to point towards them.\n\nIf Evaro doesn't smell anyone other than the party with Swift Hunter's Stance, he will say \"I don't smell anyone.\" \n\nIf Evaro can't use Scent effectively, perhaps because of the smell of the food, he will say \"I can't catch anyone's scent.\" \n " }, { "author": "lostsole31", "message": "After getting a nostril full of burning flesh and fat - however delicious - Evaro says, \"I can't catch anyone's scent.\" \n \"Mmmm,\" says a bored voice on a rock 10' away, \"are you sure you're using that thing right?\" \n\nThe suddenness of what wasn't noticed previously is noticed now. The voice comes from the direction of a large cat - sleek, but around 20 lbs. or so - licking its paws. it is a black cat with gray stripes and a white blaze on its chest (partially obscured by the gray striping. It's eyes are a brilliant hue of amethyst." }, { "author": "Qazgir", "message": "Evaro spins in the direction of the voice, sword raised. He narrows his eyes, and addresses the cat, \"who are you?\" " }, { "author": "ClassyCrow", "message": "Aubrine draws their blade and squints intensely at the cat from a little behind Evaro.\n\n \n Spoiler: Squinting at cat \nAubrine tries to see if there is any blood or indications of combat on or near the cat specifically. In addition, Aubrine wracks their brain to see if they recognize what type of creature this is.\n " }, { "author": "lostsole31", "message": "The rest of the group follows their lead, drawing weapons and preparing for mischief and mayhem.\n\nThe strange cat doesn't even look at everyone's posturing, licking something off of its paw. \"Weapons ... every. one.\"\n\nIt looks up with its purple eyes, \"That doesn't bode well. Is that the manner in which you greet everyone on the road? My name is Dextrel, by the way.\" \n \n Spoiler: Evaro \nWhen it speaks, it speaks to you in a dialect that is exactly like your own, formed as your own dialect over many travels. It could be mocking you?\n \n\n \n Spoiler: Aubrine \nWhen it speaks, it speaks to you in a dialect that is exactly like your own, formed as your own dialect over many travels. It could be mocking you?\n " }, { "author": "ClassyCrow", "message": " \"Caution is generally a good first step when encountering strange happenings, especially when finding someone who seems as out of place as you do.\" Aubrine lowers their weapon slightly, while still keeping it in hand. \"I don't believe I have ever met a Silvanshee before, so I apologize for our rudeness. If you mean us no harm and care to explain what happened at this camp, perhaps we can lower our weapons.\" " }, { "author": "lostsole31", "message": " \"You are on the road to the City of Monuments, travelers,\" quips Dextrel. \"You better get used to strange happenings and things out of place for strangers, quickly, or the city will take you. But I explain nothing, for I am merely a herald.\" \n\nThe cat closes its eyes for several seconds and then opens them slowly again. \"Please enjoy the hospitality of the camp. It may take several minutes, but your host and her protector will soon be along to greet you.\" " }, { "author": "Qazgir", "message": "Evaro casts his eyes around the camp, looking for any hints as to the identity of its owner, before looking back to the cat, saying \"and who might our host and her protector be?\" " }, { "author": "lostsole31", "message": " \"Pfft,\" says the strange cat. \"I'm not taking the wind out of their sails.\" " }, { "author": "Qazgir", "message": "Evaro sheaths his sword and turns to Huseina and Balazar, \"this seem suspicious, but I'm not the expert here, what do you two think?\" " }, { "author": "lostsole31", "message": "Evaro turns to them, but everyone except he and Aubrine have already tucked greedily into the food." }, { "author": "ClassyCrow", "message": "Aubrine sits, but does not partake in the food until the unknown host arrives." }, { "author": "Qazgir", "message": "Evaro sits next to Aubrine, taking a moment to simply enjoy being the sights and smells of his surroundings." }, { "author": "lostsole31", "message": "There is a faint call, a woman's voice, \"Broo-halloo! Hunters return to camp!\" \n \"My lady calls, that you fear no surprise or ambush,\" explains Dextrel before speaking in a voice only slightly louder than before, \"Yes, yes, broo-halloo and all that. I'm not shouting my way between Sandpoint and Magnimar.\" \n\nDo Aurbine and Evaro remain seated, or stand to greet what is likely their hosts (you don't see them from the rock you are sitting against, the same one Dextrel is perched upon)?" }, { "author": "Qazgir", "message": "Evaro will stand to greet whoever the voices belong to.\n\n \n Spoiler: Action! \n\nIf he hasn't already, Evaro relaxes and leaves his stance, so as to not appear too aggressive.\n " }, { "author": "ClassyCrow", "message": "Aubrine stands up and follows Evaro's lead." }, { "author": "lostsole31", "message": "The other NPCs in the party, food in hand, look some distance away as well.\n\nComing from some distance are two figures - male and female.\n\nThe man draws the eye first, not just because of his 6' 8\" and massive frame, but his noble bearing as well, for true nobility is intrinsic to the person, not granted by external agencies. His eyes are dark, and he has a dark-gray topknot but otherwise smooth head, and wearing a strange, foreign type of armor - an arrangement of hexagonal plates sewn to cloth. He carries a bardiche with him, and his left hand wears a cestus. He is definitely of Shoanti extraction.\n\nThe woman is just shy of 6', with light red hair and sea green eyes. Her light shield and tabard are white with red-and-orange trim, with a red cross lined with orange - the symbol of a battlefield healer. The tabard sits over what appears to be a cuirass made of non-metallic green scales. A simple club is at her side.\n\nBoth of them carry small pouches filled with blueberries - a type of winter fruit that grows on the plains of Varisia.\n\nAs they close in, the woman says, \"I am Leaf Brightwillow, and this is my companion Hastiin. I hope that fear hasn't caused anyone to make themselves go hungry? We need to thaw the blueberries in the rabbit stew. It should only be a half hour and the sweetness of the berries will cut down the gaminess of the hares.\" " }, { "author": "Qazgir", "message": "Briefly sizing up the two, Evaro will extend a handshake to each of them in turn, \"I am Evaro, thank you for the hospitality on a day like this one.\" " }, { "author": "lostsole31", "message": "The nearly 8' tall half-giant holding out his metal-clad hand, Leaf simply reaches up and softly clasps his forearm. Hastiin, on the other hand, looks up at the man that is a foot taller than him and shakes his hand solidly. So close to both of them, Evaro sees the cares of the world written in scars on the faces of both of them.\n\nLeaf looks to the others, Aubrine included, as she adds blueberries to the rabbit stew. \"Please, partake of what we have, for it was for you it was made.\" \n\nHastiin offers in his deep Shoanti drawl, \"Leaf is not of this world, and I see beyond it. But she is a holy woman in her way, much as I am in ours. But I am more direct, where she is often circumspect. She says, 'There must be seven' for she she has dreams of a seven-pointed star, and a hero of destiny at each point of the star. She looked in the smooth ice on a rock wall and saw you coming and said, 'Some of them are of the star, and some merely orbit it.'\" \n \"Some of them are of the star, and some merely orbit it,\" echoes Leaf as she continues tending to the meal.\n\n \"She has seen our destinies tied to yours,\" continues Hastiin. To this he adds, a bit more embarrassed, \"Unfortunately, neither of us knows what is happening that calls our entwined destinies.\" " }, { "author": "ClassyCrow", "message": " \"Fascinating.\" Aubrine says while standing. Offering a hand to both Leaf and Hastiin. \"I am Aubrine Udara, and I would love to learn more of this seven pointed star, perhaps over this lovely meal you have prepared.\" " }, { "author": "lostsole31", "message": "The combined tucks into the meal as it is readied.\n\nLeaf draws a seven-pointed star, and says in the flashes she receives, the tines of each star are different colors - each a sort of metallic sheen.\n \n " }, { "author": "Qazgir", "message": "Evaro, recognizing the star from the Mistress Xanesha's letter, asks \"do you know anything more about this star? We recently encountered it under unpleasant circumstances, and know nothing of it.\" " }, { "author": "lostsole31", "message": "Leaf shakes her head. \"Only what I've seen in my dreams. What were the circumstances you mention?\" " }, { "author": "Qazgir", "message": " \"In a letter written by one Xanesha Mistress of the Seven to an individual causing issues around Sandpoint\" Evaro says." }, { "author": "lostsole31", "message": "Leaf and Hastiin don't recognize the terms \"Xanesha\" nor \"Mistress of the Seven\" and ask for clarification." }, { "author": "ClassyCrow", "message": " \"Well, since we seem to trust you enough to explain all this, we spent some time investigating a place called the Foxglove Manor. The previous tenant of note, Aldern Foxglove , was apparently initiating a ritual called a Sihedron Ritual .\" Aubrine explains. \"The ritual and its steps are unknown to us, but it was apparently given to him by a Xanesha, Mistress of the Seven , and her message to Aldern had the star symbol stamped upon their letter of communication. This ritual may or may not involve a toxic fungal material which was been grown on the premises, although that may just be related to an unrelated debt to a group solely referred to as the Brothers . There also appear to be an unknown list of victims to the ritual. Finally, we are heading to Magnimar to look into our only real lead. There are some other odds and ends, but that is more or less the entirety of what we know about that star.\" " }, { "author": "lostsole31", "message": " \"I am a holy warrior of Irori, and Leaf here is a battlefield medic,\" says Hastiin. \"Our path was to meet with and join to the points of your star on this mission. Will you have us?\" \n \"Ahem!\" snaps an offended Dextrel.\n\nHastiin glares at the strange cat and adds, \"And Dextrel is a pest.\" \n\nDespite the epithet, Dextrel seems happy with that, and returns to licking himself publicly in not-for-public places.\n\n \"If anything, my fey magic of the land can keep us warm and safe and fed ... at least until we get to the city,\" says Leaf." }, { "author": "Qazgir", "message": "Evaro gives the two a warm smile before speaking, \"having just parted way with some others, I'd be happy to have you accompany us.\" Evaro turns to Balazar, \"I assume that won't be a problem.\" " }, { "author": "lostsole31", "message": " \"If nothing else, I am quiet curious about our hosts, and at least travel to Magnimar might answer some questions I have,\" says Balazar, his puffy white moustache wriggling as he speaks." }, { "author": "ClassyCrow", "message": " \"This journey seems to be introducing us to all sorts of new people Evaro,\" Aubrine chuckles while speaking. \"...and I agree with Balazar, there is quite a potential to resolve unanswered questions about our new hosts and the mystery in Magnimar.\" " }, { "author": "lostsole31", "message": "Hastiin proves himself quite the scholar of ancient philosophy and esoteric theology, impressing Aubrine with Hastiin's scholarship. The large, strange-looking man looks rough and brutish, but strangely becoming, but one would never peg him for a scholar.\n\n \n \n Oathday, 4 Kuthona 4707 AR (Waning Crescent)\n 18/ 10 F. Winds N 20 mph. Dry. Wind Chill: -7/ -15 F. \n\nLeaf seems to be some type of a nature priest or druid, and with her magic, she keeps the party moving a little faster than they were going, and comfortable. Since the party is making such good time and it gets dark so early, Evaro asks that they stop midday so he can have a chance to drink up the power of the sun, and explaining that some of what gives his own type of magic is the sun's healing and warming light.\n\nLeaf's powers - \"fairy magic\" she calls it - likewise makes for a very comfortable resting area despite the biting winds and freezing cold beyond, just as she did the night before. She also keeps the camp well fed by finishing up leftovers from the previous evening.\n\nThat night, Balazar and Torviruv picks Aubrine's brain regarding ancient history, with Hastiin listening intently and adding what he can from time to time, having a more spiritual focus on history than Aubrine's secular view. \n Spoiler: Aubrine \nHastiin is just shy of you, almost rivals, in matters of historical knowledge, but with the differences in focus as noted. Torviruv isn't studying history so much as he has been working hard under you at general scholarship all around. Balazar is a very capable historian, but not in your league.\n \n\n\n \n\n Fireday, 5 Kuthona 4707 AR (Waning Crescent)\n 25/ 10 F. Winds WNW 10 mph. Dry. Wind Chill: 0/ -15 F. \n\nThe day starts out even colder than before, but with your accelerated travel you soon note a slight shift of the wind as you get closer to the coastline and Magnimar appears in the distance!\n\nBefore long, the party gets to Magnimar, City of Monuments in the late afternoon!\n\n\n\n \n \n \n\n\nSince you began in Sandpoint, you have been traveling the Lost Coast Road, a variably-maintained road and now reaching its terminus (technically, its origin) between the Alabaster and Naos sections of the city.\n\nWhat now?" }, { "author": "Qazgir", "message": "Evaro will take a moment to enjoy being in a large city after some time away from one. He turns to Balazar, \"is there Pathfinder business we need to attend to urgently? If not, I'd like to sell the portrait today if at all possible.\" " }, { "author": "lostsole31", "message": " \"This mystery is my Pathfinder business,\" says Balazar with a wry chuckle." }, { "author": "ClassyCrow", "message": " \"Well I suppose we should look for an art seller.\" Aubrine looks around at the surroundings. \"I don't know much of anything about selling art, nor much about Magnimar's curators and collectors. Do any of you have any ideas or should we ask around?\" " }, { "author": "lostsole31", "message": "Hastiin says, \"Don't you think we should secure lodgings for ourselves before roaming around in the city during the afternoon until our pickings for board become slimmer?\" " }, { "author": "Qazgir", "message": "Evaro will shrug, \"Thats fine with me. Balazar, you've been here before, any suggestions for where we should procure lodgings?\" " }, { "author": "lostsole31", "message": " \"The Good Angel & Merry Cook Tavern - an inn and tavern actually - right here in Naos is serviceable!\" Balazar cheerily offers." }, { "author": "ClassyCrow", "message": " \"That sounds like an excellent option if no one has any objections.\" Aubrine remarks cheerfully, \"While camping has certain positive qualities about it, an actually bed to sleep on and a solid desk for working on would be wonderful.\" " }, { "author": "lostsole31", "message": "And the party finds themselves at the Good Angel & Merry Cook, often just called 'The Gamo' for short. Balazar is sure to dismiss Padrig, while Dextrel turns invisible and goes off on his own.\n\nIt seems that neither Leaf nor Hastiin have any money ... not even a copper. Torviruv each loans them the money they'll need for living expenses for now.\n\nAs things can be expensive in this establishment, rooms have to be doubled up, and are thusly ...\n \n Aubrine & Evaro \n Huseina and Torviruv \n Hastiin & Leaf (and Dextrel .... shhhh) \n Balazar & Dgia \n \nIt is already late enough for dinner by the time rooms are situated." }, { "author": "lostsole31", "message": "The evening is closed out, and after long days on the road, there is no training but rest for the coming trials.\n\n \n\n Starday, 6 Kuthona 4707 AR (Waning Crescent)\n 30/ 15 F. Moderate precipitation (2\" snow). Winds WNW 10 mph. Dry. Wind Chill: 15/ 0 F. \n\nThis is going to be another freezing cold day. To be expected as you are almost in winter. \n Spoiler: Kuthona \nKuthona is Golarion's \"December.\"\n \n\nDo either of you change anything for your loadout? Also, Dgia will be asked to stay back to guard the rooms. Will you leave anything behind, or go walking around town to every shop and bar wearing full battle-rattle? Likewise, do you take any precautions of your own against the cold, since you will be outside for many and indeterminate periods of time." }, { "author": "Qazgir", "message": "Evaro will leave Peacekeeper and his bow in the room he share with Aubrine, shaping and suppressing an akashic blade to serve in its place. He puts on his armor over his cold weather gear, and goes to get breakfast.\n\n \n Spoiler: Action! \n\nEvaro will leave his weapons behind, but wear his armor. Evaro will unshape Halo of Holy Light and the Rings of Precognition and shape the Blade of Stone and Air and Spectacles of the Scribe in their places. Evaro will suppress Blade of Stone and Air and Hardlight Weapon.\n " }, { "author": "ClassyCrow", "message": "Aubrine will don their equipment on, and ready themself for the day in their cold weather gear.\n \n Spoiler \n\nKeep equipment and other things the same.\n " }, { "author": "lostsole31", "message": "The morning will be taken up with sales, and Balazar finds and unloads everything by noon (see Discord)." }, { "author": "lostsole31", "message": "That afternoon, you find ... if you weren't sure yet ... that Balazar can be wildly engaging in his own bizarre way, and Leaf is a good second for him. Still, the information he asks for is harder to gain since most people don't know, but after three hours of hitting taverns, inns, markets, and the like, he is able to find out where the Magnimar residence of Foxglove manor happens to be.\n\nHe times it with Leaf's guidance to jump from establishment to establishment enough that nobody gets cold. Still, it is now three in the afternoon and freezing, and now that you know where the manor is, do you seek to go there now when it is only going to get colder and you likely won't get to pop from warm space to warm space and who knows how much watching time you'll have. Do you go there now or wait until the warmest part of tomorrow? Even then, do you have a plan?" }, { "author": "Qazgir", "message": "Evaro leans against the wall of the establishment he is currently in, he is staring off into the middle distance, muttering to himself, \"it's worth at least giving the manor visit today, since our approach looks very different if the place is still inhabited. If it turns out to be empty, abandoned, or any other sort of uninhabited, we can make a more intrusive approach tomorrow. If there are people living there, well, we'll cross that bridge if we come to it.\" Evaro sighs, \"maybe we shouldn't' have been so hasty to sell the portrait, I hadn't even considered until now we might get some other use out of it.\" He focuses on the rest of the group and speaks up, \"are the rest of you up to pass by the manor today, just to check if it's inhabited?\" " }, { "author": "lostsole31", "message": "The NPCs are ready to go.\n\nAubrine?" }, { "author": "ClassyCrow", "message": " \"It seems like a good first step. It is always best to make a plan after we have gathered any available information.\" Aubrine agrees. \"Worst case scenario, we can make someone pretend to be important to get a conversation going.\"\n\n\n \n Spoiler: Edit \nReworded a sentence\n " }, { "author": "lostsole31", "message": "The townhouse is located in the Grand Arch District, not far from Starsilver Plaza. It doesn't appear to have been lived in for months, although it is rumored that Aldern still owns the property. Since he’s not yet been declared dead, the building has stood empty for that time. The building itself is three stories tall.\n\nNow what?" }, { "author": "ClassyCrow", "message": "Aubrine looks carefully to see if anyone is nearby and watching their party then says in a hushed tone. \"Given the building's current state, it does not look like it will be hard to explore. Although, I do not know if venturing in now would be the most wise. Perhaps we could wait for nightfall and do a little skulduggery then?\" " }, { "author": "lostsole31", "message": " \n Originally Posted by ClassyCrow \n Aubrine looks carefully to see if anyone is nearby and watching their party ..... \n \n\n1) This is a major and crowded city. A lot of traffic nearby.\n2) Take a look at the visuals for this party, and tell me that such a wild and sordid group would NOT draw attention, even at a circus.\n\nWhat now?" }, { "author": "Qazgir", "message": "Evaro turns away from the house to face the party, saying \"I say we come back tonight, I want to retrieve Peacekeeper and formulate a basic plan before we go in.\" " }, { "author": "ClassyCrow", "message": " \"I agree Evaro, making sure we are well equipped is a good course of action. Perhaps a couple of us can stick around and get a sense of the external layout to see if there is a best option for approach, and then we can meet back with the rest of the party?\" Aubrine turns to the party and looks at Torviruv, \"I don't mean to volunteer you Torviruv, but I would wager that relatively covert surveillance might be something you have experience with?\" " }, { "author": "lostsole31", "message": "Torviruv shakes his head. \"It's too cold for me to properly focus. If there is any counter-surveillance, I will be more of a liability than a benefit.\" " }, { "author": "ClassyCrow", "message": " \"I appreciate your sincerity. I will do my best to be quick and stay out of trouble.\" Aubrine looks to the group, \"Unless there is anything more to discuss, I will be seeing you all soon.\" Unless stopped, Aubrine does their best to slip into the crowd and get a good look at the Townhouse from outside the grounds.\n\n \n Spoiler: What Aubrine is looking for \nAubrine is looking particularly to see if they can see if there are multiple entrances, signs of upkeep, or just things out of the ordinary for somewhere relatively abandoned.\n " }, { "author": "lostsole31", "message": "While Aubrine peels off to do that ... Evaro (& Co.), where do you go? Back to your rooms?" }, { "author": "Qazgir", "message": "Evaro turns and begins walking towards the inn, speaking up as he does, \"let's retrieve our gear and return quickly, I don't fancy the idea of leaving Aubrine here alone for too long.\" " }, { "author": "lostsole31", "message": "As the rest of the party leaves Aubrine behind, he begins to case the joint. The building itself is three stories tall. Boards have been nailed over the windows on the ground floor. The back door is boarded over, but the front door is not." }, { "author": "ClassyCrow", "message": "Aubrine writes this information in shorthand to remember later. If Aubrine is alone behind the building, they will approach the back door while carefully checking for any traps or alarms. They examine the boards more closely to see how recent the boarding happened. As they are there, Aubrine peaks at one of the windows seeing if there are any gaps in the windows near the backdoor.\n\n \n Spoiler: Crunch \nIf there is skill check for any activities applicable Aubrine will use a point of inspiration on a roll between 8-12.\n " }, { "author": "lostsole31", "message": "Aubrine finds that they have no writing implements ... and that if even if they did write it down, they would have to co-opt space in their formulae book. Trusting instead to their Big Brain (R), they continue their reconnoiter.\n\nThe boards are too well fitted to see inside, and Aubrine can't tell just by looking how long the place has been boarded up.\n\nWhat now?" }, { "author": "ClassyCrow", "message": "Aubrine, walks away from the building and looks at the surrounding buildings looking to see if there are any potential vantage points to enter or look in from another building's rooftop or higher floor. After this assessment, Aubrine heads back to meet up with the group." }, { "author": "lostsole31", "message": "Aubrine and the group are back together." }, { "author": "Qazgir", "message": "Evaro nods to Aubrine as they rejoin the group, \"did you find out anything we should know before we make our way inside?\" " }, { "author": "ClassyCrow", "message": " \"Not a whole lot.\" Aubrine responds and then pauses. \"Most of what I found out we already know, it's a abandoned boarded up estate. Whoever boarded up the place did a relatively good job making sure no prying eyes could see inside the first floor. There is a back entrance, which is also boarded up. Overall, it looks relatively vacant, but I didn't want to do anything to nefarious without possible assistance if things went wrong.\" " }, { "author": "Qazgir", "message": "Evaro nods, \"that seems wise.\" He turns to face the house before speaking, \"if both entrances are boarded up, perhaps we should take the back way to avoid drawing more attention?\" " }, { "author": "lostsole31", "message": " \"What time?\" asks Torviruv." }, { "author": "ClassyCrow", "message": " \"I mean the traditional answer of after dark works for me.\" Aubrine leans against a wall. \"It will at least be a benefit to you Torviruv.\" " }, { "author": "lostsole31", "message": " \"It's settled,\" claps Balazar's little hands excitedly. \"At midnight, we leave our rooms to infil the Foxglove townhouse. That late is still late enough to mix in with some heading from the bars to their rooms after a night of carousing, so our passage will be noted, because let's face it, we're an odd group - but not unseemly as an obvious adventuring group gone on a bender. After we leave Foxglove townhouse, we'll need to be more wary, but we can worry about that part when we get to it. All in favor of midnight?\" " }, { "author": "Qazgir", "message": "Evaro nods, \"that sounds like a good plan.\" " }, { "author": "ClassyCrow", "message": " \"A wonderful plan.\" Aubrines stares into space for a moment and says. \"It may be useful to split into smaller groups to meet up around the foxglove manor to potentially draw less attention on our approach, and again split into this groups once we leave. Although if anything catastrophic or particularly noisy happens, I would rather all of us leave together. Although... I might simply be being overly cautious. I suppose I am not used to drawing quite as much attention as our party now does.\" " }, { "author": "lostsole31", "message": "Torviruv adds, \"Actually, I like Aubrine's plan ... but in reverse. Use the same approach as Balazar mentioned. It's the right time of night. If the place is being watched it won't matter if there are one or a score of us, but if the townhouse isn't being watched, Balazar's concept is sound. It is for when we leave that we don't want to all be strolling along together.\" " }, { "author": "Qazgir", "message": "Evaro will shrug, \"this is all a bit beyond my expertise, so I'll trust you to not lead me astray in that regard.\" He pauses briefly to ponder, before continuing, \"as for potential difficulties within the house itself, is it reasonable to expect similar difficulties as the manor? It certainly seems possible that we will once again be facing the undead. I realize I should've considered this in the morning, but now is better than never.\" " }, { "author": "lostsole31", "message": " \"The Misgivings was a victim of its own particular problems, and the residents who lived and died there,\" says Balazar. \"You should always expect .... anything. And that way you won't be surprised when you find it.\" " }, { "author": "Qazgir", "message": " \"True enough, but that does not mean we should discard potentially useful information. We have encountered undead in the course of our investigation. It may be unrelated or it may not be. I am not saying we should put all our eggs in one basket, merely pointing out that we are not operating totally blind.\" Evaro shrugs, \"regardless, it is too late in the day to make any large changes, so the point is moot. I suggest we return to the inn for a hearty dinner and some relaxation before this evening's excursion.\" " }, { "author": "ClassyCrow", "message": " \"Agreed Evaro, we should all make sure we are full and ready before moving in on the estate.\" Aubrine turns to Torviruv \"I agree with your amendment to my plan, it makes sense to separate as we leave.\" " }, { "author": "lostsole31", "message": "That done, and with some rest and repast .... ready to head back to the Townhouse at midnight?" }, { "author": "Qazgir", "message": "After dinner Evaro retrieves Peacemaker from his room, and then spends the rest of the evening telling stories to anyone who will listen. When midnight arrives, he is ready to leave." }, { "author": "lostsole31", "message": "And the party is now there in the vicinity of Foxglove Townhouse.\n\nBalazar holds up the two keys the group had found back at Misgivings. \"I am sure it is a long shot, but do we want to try to enter from the front, by trying out the keys?\" " }, { "author": "Qazgir", "message": "Evaro nods, \"I see no reason not to try.\" " }, { "author": "ClassyCrow", "message": " \"I mean it would be fantastic odds if they worked.\" Aubrine jests, \"Although, I had a paranoid thought that someone might want us to come here if they left the keys for us to find, but that seems unlikely. Regardless, let's try the door but stay vigilant.\" " }, { "author": "lostsole31", "message": "Balazar waves the rest of the party back from their vigil across and down the street, going only with Padrig. His little form is seen in the dim glow of the gaslights of the street. His form pushes past the plane more than expected, then backs up. He and Padrig return and says, \"It actually worked! I actually heard activity within the house, and the smell of food cooking.\" " } ]
[ { "author": "bluecrackpot", "message": "As the dust begins to settle and the clouds spread wide to reveal a late morning sun, Headmistress Vendira Silverpatch opens the front doors of the famed Pumpernickel Academy wide enough to provide sufficient visibility to the rest of the grounds ahead. Content there are no more students caught in the remnants of the latest storm, she extends her right hand, palm facing upwards, out into the air before her and, feeling no precipitation, the gnomish administrator gently nods her head in a pleased manner, cracking a slight smile before turning to her aide, “Gertha, would you please be so kind as to collect the children and prepare for a Gratitude Ceremony?”\n\nThe diminutive assistant, a stout halfling having spent her formative years walking these same hallowed halls, nods enthusiastically, reaches into the burlap satchel that hangs at her side to procure a pen and paper, then proceeds to catalog every student in every class in every hallway, one-by-one-by-one until all are present and accounted for, then leads them into the main hall to prepare the ceremony.\n\nWhile her associate busies herself with preparations, the headmistress strolls out onto the academy grounds and surveys the surrounding domain. “Splendid, splendid indeed,” she remarks to no one in particular. “It seems Moldren has been well-advised.”\n\nStanding just on the edge of the grounds, one of the unknown saviors sits down to collect his breath after singlehandedly saving over a dozen children from stray lightning strikes. The headmistress calls out to him invitingly, “Welcome to Niatha my friend, thank you for your service! Please do come in out of the weather to our lovely academy, you and your friends are welcome to wait with us here until Adviser Moldren arrives. We can give you sustenance and rest to heal.”\n\n “Ooh, and he needs a lot of BOTH,” she thinks to herself. “Look at all those lightning burns!” \n\nWithout waiting for a response from the stranger, the headmistress draws a sending stone from her purse and reaches out to the adviser directly, “Well chosen Moldren my friend. Not only did they minimize structural damage, they saved our future as well. Gratitude Ceremony to commence in their honor.”\n\nMoments later, the stone chimes the adviser’s response, “Excellent news my friend. I shall bring the bells, see you shortly.”" }, { "author": "Lioslaith", "message": "Thalin pats Arkatos gently on the shoulder in an unburned spot, he speaks in Elven, ”Let us go inside, brother. They will take care of those burns and perhaps have something decent to eat as well.” " }, { "author": "Maou_Sama", "message": "\" Are you guys okay?, Looks like you took most of the beating... \" Astrid said to her elf brothers as she walked past towards the rest area. \" I'm starving, I will eat all the buffet if you guys don't hurry up... \", she held her belly with both hands." }, { "author": "Lioslaith", "message": " ”Nothing a good meal, rest and pocket full of coin won’t fix.” " }, { "author": "Wrexham", "message": " I too am hungry and tired, how long to the ceremony, and how long is the ceremony? \nHe looks at his brother and his extended family. He looked at his clothes, brushing dirt off and trying to straighten them as best as possible." }, { "author": "Lioslaith", "message": "Thalin helps his twin dust off, fixing the set of the clothing out of habit. ”Meh, who cares. They’ve promised food and healing. That will suffice for now.” " }, { "author": "bluecrackpot", "message": "Eager to stay on schedule, the headmistress saunters back towards the main entrance, turning her head briefly back towards the group once she alights on the front steps, “Please forgive my haste, it is almost time for our midday meal and I need to make preparations for visitors. I will send my assistant Gertha to guide you to the main hall shortly.”\n\nOnce more not awaiting a response, she rushes inside. Unbeknownst to her — but not missed by the 4 pairs of keen elven eyes peering in her direction — a shadowy figure around her height slips in behind her from the northern side of the building before the doors close.\n\nThere are a few felled oaks strewn along the grass between the siblings and the entrance, along with a few patches of lightning-singed soil, but no immediate damage to the stone walls or glass windows of the venerable construction." }, { "author": "Wrexham", "message": " Brothers, did you see that?A shadowy figure just slipped in. Dusk says as he starts to move that direction." }, { "author": "Lioslaith", "message": "A brief nod and the drawing of his swords are all that is seen before Thalin touches his twin on the shoulder and they both disappear in a blink, dimension dooring inside to intercept the shadowy figure following the head mistress…" }, { "author": "bluecrackpot", "message": "Before Astrid or Arkatos can react, the twins vanish from the grounds and reappear directly inside the entrance to the academy, sturdy metal door closing shut behind them as their bodies materialize into a magnificently lit corridor of marble floors and walls lined with what appear to be pedestals propping up solid gold busts of various female gnomes, presumably past headmistresses of the academy. Though the headmistress is oblivious to anyone else’s arrival in the entranceway as she bustles down the hall in a dead sprint, the twins hear a faint hissing sound emanating from behind several of the busts on the lefthand side of the corridor." }, { "author": "Wrexham", "message": "Dusk quickly draws his dagger out of his sheath and turns towards the hissing sound." }, { "author": "bluecrackpot", "message": "As Dusk draws his weapon, the light from above reflects off both his blade and the two his brother wields, piercing the darkness where the hissing emanates from to reveal an otherwise normal gnomish youth save for two red glowing eyes. Once revealed, the shadowy figure ceases making sound.\n\n \n Spoiler: OOC \nYou wouldn't harm a *child* would you?\n\nRoll initiative...\n " }, { "author": "Maou_Sama", "message": "\" Let's go Arky! \", Said Astrid, while pulling out his spellbook once more and taking Arkantos by the arm both also disappeared in the blink of an eye, as soon as they catch up with the twin brothers, A ripple of translucent energy sweeps over Astrid, aligning her movements with an otherworldly force.\n \n Spoiler: Actions \nAction: Casting Dimension Door including Arkantos\nBonus Action: Activating Bladesinging\n " }, { "author": "bluecrackpot", "message": "With the shadowy figure revealed and the party's weapons drawn, it is time for action.\n\nFirst up, Thalin recognizes the shadowy spaces behind the pillars make for decent hiding spots for small humanoids such as the shadowy figure. Upon closer inspection, he also notices that the pillars themselves have the faintest of burnt orange glyphs just underneath the busts themselves, indicating the statues are magical in nature, though what they are or how they operate is currently unclear. Given there appears to be some sort of switch on the wall within the shadowy figure's reach...\n\n \n Spoiler: OOC \n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n\n BLACK S: shadowy figure location\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n PURPLE A: Astrid's location (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER \n Thalin \nShadowy Figure\nDusk\nAstrid\nArkatos\n " }, { "author": "D&DFan", "message": "Outracing lighting bolts was not a fun experience.\n\nSure, Arkatos was quite capable of doing so, thanks to his patron’s gifts. Something that most people were absolutely incapable of. But even so, he wasn’t always successful, and as the most mobile and agile of his brothers, he ended up taking the brunt of lightning bolts where he had to use his body as a shield, rather than getting the kids out to safety right away. Now sure, some might argue that acting like this, damaging his body simply for some kids, even those at an academy, was a waste. That Arkatos and his brothers, with the skills and abilities they were famous for, had much better things to do with their time and skills. And to some degree, they weren’t wrong either...\n\nAkatos just didn’t think that saving lives was ever a waste of time or resources.\n\nOf course, Arkatos isn’t the only one that can leap through space. Just the most proficient at it. Or at least, Arkatos saw himself as the superior teleporter, but he couldn’t actually teleport the furthest. Instead, the others had a more powerful spell that allowed them to take another with them but came at the cost of a sharp delay in actions they could take afterwards. Those handful of seconds could make a huge difference in a combat situation. Like the one they were being yanked into immediately. Because of course they would have no time to rest after the storm. Fortunately, he still had his trusty Quarterstaff out, so he didn’t even need to summon it as they dived into the fight.\n\nThough what the threat turned out to be was... worrying. “Non-lethal only,” Arkatos said with narrowed eyes, catching a glimpse of the skulking child and its red eyes. Until they got to the bottom of this, no one would be dying here." }, { "author": "Lioslaith", "message": "Thalin moves almost before the others thought he could, short swords already drawn he closed the gap with the shadow and attacks.\n\n \n Spoiler: Combatz \nThalin will move to the shadowy square just below the S in the corner and attack;\n\nBonus action to hunter's mark his target.\n\nAtt 1 (1d20+10)[ 11 ] \nDam 1 (3d6+5)[ 17 ] \n\nAtt 2 (1d20+10)[ 17 ] \nDam 1 (3d6+5)[ 16 ] \n\nAtt 3 (1d20+10)[ 25 ] \nDam 1 (3d6+5)[ 11 ] \n\nAtt 4 (1d20+10)[ 30 ] \nDam 1 (3d6+5)[ 17 ] \n\nAtt 5 (without dex to dam due to nick)\n (1d20+10)[ 14 ] \nDam 1 (3d6)[ 9 ] \n\n*for now let's see what that does.\n " }, { "author": "bluecrackpot", "message": "In his haste, Thalin triggers the academy’s entranceway defenses on the way to his quarry, flames of fire bursting forth from each statue, engulfing all but the spaces between and behind the pillars. Luckily for him, his keen eyes had spotted the danger beforehand, mitigating some of the damage. Once in melee with the shadowy figure, Thalin’s mystical mark melds into the figure’s forehead as his short swords slash at its body. One strike in particular is more dreadful than the rest, and once it lands, a loud shriek is heard, though not from the shadowy figure.\n\nSomewhere down the hall, a young red-headed gnomish girl begins running to the glass door that slides down from the ceiling, enclosing the combatants in the entranceway. The girl pounds her tiny fists against the door, screaming, “Frederick!” as the shadowy figure prepares to cast a spell, seemingly oblivious to her presence and voice.\n\nThough within Astrid and Arkatos’s counterspell range, sight of the shadowy figure is obscured by the shadows, the pillars, and their brother in its face, negating its usability. Two swift blasts of toxic fire repel Thalin 20’ back, now in line with the second pillar closest to the entrance as the shadowy figure steps out of the shadows and behind the pillar out of sight of all save the girl to cast another spell, the result of which is met by a gasp from the youth outside the glass as the shadowy figure vanishes from sight.\n\n \n Spoiler: OOC \nI misspoke regarding the DEX saves before; they are not save-or-suck. A successful save still takes half damage (i.e., 16 fire damage) unless otherwise mitigated by resistance or some other effect/ability, and a failed save takes the full 32 fire damage.\n\nThe shadowy figure’s two toxic fire blasts deal a total of 23 fire damage and 9 poison damage to Thalin as he is hellishly blasted backwards. Below is the current situation, Dusk is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n\n BLACK ?: shadowy figure's last known location\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n PURPLE A: Astrid's location (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER \nThalin\nShadowy Figure\n Dusk \nAstrid\nArkatos\n " }, { "author": "Wrexham", "message": " \n Spoiler: Casting spirit guardian \nYou call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.\n\nWhen you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a Wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). On a successful save, the creature takes half as much damage.\n\nAt Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd. (3d8)[ 12 ] bonus action turn boots of speed on. Move up 30 ' and then use 90 feet to sweep back and forthuntil he ends his turn next to where the enemywas.\n \n\nDusk casts spirit guardian and moves towards the area where the devil spawn was last seen." }, { "author": "bluecrackpot", "message": "Though surprised by the flames, Dusk recovers well enough to execute his go-to opening move, clicking his heels together to activate a speed boost and summoning his spirit guardians, myriad tiny fey creatures that hover in a 15’ emanation around him as he saunters into the middle of the room before zooming around the entire closed space, ensuring the spectral beings pass through every open space seeking the shadowy figure before Dusk ends up in the corner where it was first spotted.\n\n“What are you doing to Frederick?!” the little girl screams. “Please stop hurting him!” she implores.\n\n \n Spoiler: OOC \nPlease check OOC for Passive Perception check as a result of Dusk’s actions. Do NOT roll, use your passive score and only view the result(s) you qualify for. Below is the current situation, Astrid is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n\n BLACK ?: Passive Perception, check OOC\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A: Astrid's location (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER \nThalin\nShadowy Figure\nDusk\n Astrid \nArkatos\n " }, { "author": "Maou_Sama", "message": "Astrid just spotted something near one of the pillars, she directed a spell towards the specific location, and moves to hide behind the first pillar of the right side of the room. \"There!!\" , she alerts her brothers\n \n Spoiler: Actions \n Action: Cast Web directed towards the spotted thing\n Move Action: Move behind first pilar of right side\n Bonus Action: Hide >> Stealth check: (1d20+15)[ 33 ] \n " }, { "author": "bluecrackpot", "message": "A mass of sticky webbing envelops a large portion of the right-hand side of the room as Astrid ducks behind the pillar closest to the front doors on that same side, her singular instruction directing her brothers towards the lightly obscured area further ahead.\n\n \n Spoiler: OOC \nBelow is the current situation, Arkatos is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup) <=> I assumed hiding from the shadowy figure and not the party, if meant to be in the shadow, don't stress, we'll make it so if need be, a 33 beats everyone's passive perception regardless\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER \nThalin\nShadowy Figure\nDusk\nAstrid\n Arkatos \n " }, { "author": "D&DFan", "message": " “WHAT PART OF ****ING NON-LETHAL DO YOU IDIOTS NOT UNDERSTAND?!” Arkatos’ voice thundered through the now-sealed chamber as his face twisted in disgust at his siblings' actions. They were fighting a ****ing kid , what the **** were they doing acting like it was a big dangerous enemy?! Okay, sure, the academy’s defences and the flames were annoying, Arkatos managing to dart aside so the pillars only brushed against him instead of adding more burns. But that was their own stupid fault, and the actions of his siblings were beyond acceptable.\n\nMarching up to Dusk Arkatos grabbed his shoulder and told him with a growl. “Drop the ****ing Spirit Guardians or I’ll drop it for you!” He ordered, despite all the spells he had used protecting others, he still had a Dispel Magic up and ready to go. And if that didn’t work? Well, let's see how well Dusk kept up concentration of the spell while Arkatos was punching the stupid idiot in the fact!\n\n \n Spoiler: OOC \nReady Action: Cast Dispel Magic using a 3rd-level spell slot if Dusk doesn’t drop concentration of the Spirit Guardians\n " }, { "author": "bluecrackpot", "message": "Incensed by his brothers’ lack of adherence to his initial strategy, Arkatos threatens to take matters into his own hands, causing the little girl outside the glass to shout, “Yes, please do, Frederick is good and wouldn’t harm anyone!”\n\n \n Spoiler: OOC \nBelow is the current situation, we go to the top of Round 2, Thalin is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup) <=> I assumed hiding from the shadowy figure and not the party, if meant to be in the shadow, don't stress, we'll make it so if need be, a 33 beats everyone's passive perception regardless\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 2 \n Thalin \nShadowy Figure\nDusk\nAstrid\nArkatos\n " }, { "author": "Lioslaith", "message": "Assuming the web may have his marked target held, Thalin pauses and searches for him before taking any other actions.\n\n \n Spoiler: Perception check to find him \n\n (1d20+12)[ 29 ] \nOnce more with advantage\n (1d20+12)[ 18 ] \n " }, { "author": "bluecrackpot", "message": "As Thalin scans the room for signs of the shadowy figure, two gnomes rise up from beneath the floor just outside of the webbing, accompanied by a jet black fiery dog of some sort, and, simultaneously with their arrivals, a fourth demonic-looking being emerges in the shadows along the far wall.\n\nThe first of the gnomes, a middle-aged man with brown spectacles, skirts the edge of the webbing and walks towards Dusk and Arkatos, careful to avoid the tiny fey flitting about. As the gnome approaches, Dusk hears in his mind, “Welcome, dear friend. What brings you here with such protection?” as the man gestures towards the spirit guardians. “It is unnecessary in this place.”\n\nThe other gnome, a slightly younger-looking woman wearing a blue beaded necklace follows suit, speaking to Arkatos in his mind, “My my my, how troublesome it must be to keep those two in check, dear friend,” indicating the twins. “I may be able to help with that, if you’ll let me.”\n\nMeanwhile, the unusual canine briefly sniffs the air, sensing the flames from the statues, takes a quick look at the only empty corner, growls, then races across the room towards Thalin, viciously sinking its teeth into his leg, drawing blood and cauterizing the wound at the same time.\n\nSensing something in the empty corner based on the dog’s initial reaction, the winged demon in the shadows flutters in that direction and looks out into the room in an attempt to pierce the light. Momentarily dazzled by the brightness, it shrieks as if blinded and attempts to disappear into the shadows, a defensive maneuver that would ordinarily suffice against common folk, though not against the keen elven senses in the room.\n\n \n Spoiler: OOC \nWoohoo, 4 new “friends” have showed up to the party … and the shadowy figure is … somewhere?\n\nAnyway, Dusk and Arkatos need to make DC 15 WIS saves. Dusk gets Advantage since it is a Charm effect.\n\nNext, Thalin takes 7 piercing and 10 fire damage from the bite.\n\nBelow is the current situation, once this is all resolved (i.e., please wait for another post from me unless anyone is taking reactions), Dusk is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup) <=> I assumed hiding from the shadowy figure and not the party, if meant to be in the shadow, don't stress, we'll make it so if need be, a 33 beats everyone's passive perception regardless\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 2 \nThalin\nShadowy Figure\n Dusk \nAstrid\nArkatos\n " }, { "author": "Wrexham", "message": " \n Spoiler: Wisdom save dc 15 \n (1d20+11)[ 29 ] \n \n Dusk was about to drop his spirit guardians thinking his brother Arkatos was right when these strange gnomes appeared. He moves his 140 feet making sure he encases the new gnomes in his spirit guardian field.\n \n Spoiler: spirit guardian damage \n (3d8)[ 19 ] \n \n He ends his turn back at the front door." }, { "author": "bluecrackpot", "message": "Steely minded against charm effects, Dusk completely ignores the strange gnome’s mental communication and repeats his journey across the room, ensuring each of the new opponents feels the wrath of the fey before he positions himself to aid both Thalin and Astrid if necessary.\n\n \n Spoiler: OOC \nIs Dusk dizzy yet? I kind of am…\n\nBelow is the current situation, still need Arkatos to make a DC 15 WIS save when possible, and Astrid is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup) <=> I assumed hiding from the shadowy figure and not the party, if meant to be in the shadow, don't stress, we'll make it so if need be, a 33 beats everyone's passive perception regardless\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 2 \nThalin\nShadowy Figure\nDusk\n Astrid \nArkatos\n " }, { "author": "Maou_Sama", "message": " \"We aren't chasing a kid anymore, right?!?!, a Fiend is particularly evil, right?!?!?\" , Astrid's mind was little surprised with a demon appearing in front of her, but she knows what to do.\n \n Spoiler: Actions \n Action: \nNormal Attack with Advantage (Dagger1): (1d20+5)[ 12 ] , (1d20+5)[ 22 ] \nDamage: [roll]1d4+5+5[/roll] 11 + (7d6)[ 25 ] (Sneak Attack)\n\nNick Attack with Advantage (Dagger2): (1d20+10)[ 29 ] , (1d20+10)[ 19 ] \nDamage: [roll]1d4+5+5[/roll] 14 \n\nExtra Attack (Bladesinger): << Cast Booming Blade >> (1d20+10)[ 18 ] \nDamage: [roll]1d4+5+5[/roll] 13 + (2d8)[ 4 ] (Thunder)\n\n Move Action: Moves 30 ft to other side of the room in the shadowy area\n Bonus Action: Hide Action vs Enemies only>> Stealth Check: (1d20+15)[ 32 ] \n\nEDIT: Seems I messed up the damage rolls, will reply it in OCC and copy results here\n \n\nIn a quick movement, Astrid unleashes a series of attacks to the just arrived Fiend, and then quicky takes distance and vanishes once more but this time in the shadowy area" }, { "author": "bluecrackpot", "message": "The eladrin’s fast hands and sharp blade make quick work of the shadow demon, booming energy enveloping it enough to finish it off if it willingly moves. As Astrid repositions elsewhere, a shadowy claw reactively flies in her direction, though her agility combined with the bright light elicits yet another frustrated screech as the sharp digit finds nothing but air.\n\n \n Spoiler: OOC \n\"You go girl!\" The shadow demon is looking ROUGH , and now it's time to find out if Arkatos succumbed to the charm or not.\n\nBelow is the current situation, Arkatos is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 2 \nThalin\nShadowy Figure\nDusk\nAstrid\n Arkatos \n " }, { "author": "bluecrackpot", "message": "Unlike his brother Dusk, Arkatos allows the smooth words in his mind to reel him in, succumbing to the female gnome’s charms. “Come here sugar, let me show you what you need to do to keep them — and the girl — in line,” she suggests telepathically, luring him to stand directly between herself and the pillar.\n\n \n Spoiler: OOC \nBelow is the current situation, we move to Round 3, Thalin is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 3 \n Thalin \nShadowy Figure\nDusk\nAstrid\nArkatos\n " }, { "author": "Lioslaith", "message": "Thalin smirks as the scene plays out. \"Where is that damned head mistress when you need her?\" he shouts as he tries to scrape the hell hound off his leg.\n\n \n Spoiler: Att and Dam \n\n (1d20+10)[ 30 ] \n (2d6+5)[ 13 ] \n (1d20+10)[ 17 ] \n (2d6+5)[ 12 ] \n (1d20+10)[ 16 ] \n (2d6+5)[ 9 ] \n (1d20+10)[ 28 ] \n (2d6+5)[ 13 ] \n (1d20+10)[ 12 ] \n (2d6)[ 4 ] \n " }, { "author": "bluecrackpot", "message": "As if summoned, the headmistress appears next to the girl, puts an arm around her shoulder, and attempts to calm her down, “Now there young Trixie, you know it isn’t safe for you here, please go back and join your classmates.”\n\nTrixie refuses to cooperate, screaming, “They’re hurting Frederick! And why are my parents here?!”\n\nThe headmistress turns to follow the young girl’s gaze as Thalin takes a swing at the female gnome after absolutely shredding the hell hound to pieces, “Oh my, those are not your parents young one. That team of fou—,” she hesitates.\n\n “Oh my, the woman is a rogue,” the headmistress thinks to herself, a slight smile crossing her face as the shadow demon swoops out of the corner in search of a better hiding space before shattering to pieces with a loud BOOM.\n\nAs the female gnome leans over to give Arkatos a … kiss?! … the male gnome disappears from sight. In Arkatos’s weakened state, the unexpected affection drains him of his last drops of energy, causing him to slump to the floor, motionless.\n\n \n Spoiler: OOC \nBoth the hell hound and shadow demon are dead. The male gnome is not in sight, and Arkatos is down with max hp reduced by 20 unless someone has a reaction that can help him.\n\nIf there are no reactions forthcoming and there are no questions for me, allow me to wish you a Happy New Year (belatedly if it’s already past midnight for you)!\n\nCome 2025, below is the current situation, Dusk is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n STRIKE THROUGH TEXT: character has 0 hp\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 3 \nThalin\nShadowy Figure\n Dusk \nAstrid\nArkatos\n " }, { "author": "Wrexham", "message": "Dusk runs up to the female gnome and lashes out three times with his dagger and three times with his fist, the swirling fey still helping him as they hurt the female gnome." }, { "author": "bluecrackpot", "message": "Even though Arkatos spoke harshly to him moments before, Dusk dashes in to avenge his brother, slashing the female gnome until she drops to a knee before finishing her off with his fist. As she crumbles to the ground, her form changes to reveal a scantily-clad winged fiend that looks nothing like Trixie’s mother.\n\n \n Spoiler: OOC \n3 out of the 4 beings that appeared in Round 2 are down, with the 4th somewhere unseen, and still no sign of the original shadowy figure.\n\n \n Spoiler: Astrid Only \nIf you want to look for the shadowy figure, do a Perception check in OOC. If you want to understand what's going on with the male gnome, do an Arcana check in OOC. You can do one or the other on your turn as a Search (Perception) or Study (Arcana) action unless you have a feature to do both types of Action on the same turn. I didn't look at your sheet closely enough to see if you do, so please let me know if it's possible. Or do something completely different, whatever you want. 🙂\n \n\nBelow is the current situation, Astrid is up !\n\n \n BLACK TILE: wall (cannot move into)\n GRAY TILE: shadowy space\n YELLOW TILE: chandelier/light (20' above ground)\n GOLD TILE: magical pillar + golden bust (cannot move into, only jump over)\n GRAY BOTTOM BORDER: metal door\n SILVER/DARK GRAY TOP BORDER: glass door\n ORANGERED DASH: singed tile\n DASHED WHITE BORDER: lightly obscured, difficult terrain webbing\n STRIKE THROUGH TEXT: character has 0 hp\n\n BLACK ?: Passive Perception from Dusk's first turn, check OOC\n BLACK G1/G2/HH/SD: male gnome, female gnome, dog, demon\n BOLD MAROON T: Thalin's location (used HTML 'maroon' for ease of setup)\n SILVER/DARK GRAY D: Dusk's location (used HTML 'silver' for ease of setup)\n SILVER/DARK GRAY DSG: Dusk's Spirit Guardians location (used HTML 'silver' for ease of setup)\n PURPLE A OUTLINE: Astrid's hiding spot (used HTML 'purple' for ease of setup)\n BOLD BLUE A: Arkatos's location (used HTML 'blue' for ease of setup)\n\n INITIATIVE ORDER: Round 3 \nThalin\nShadowy Figure\nDusk\n Astrid \nArkatos\n " }, { "author": "Maou_Sama", "message": "Astrid understands the male gnome is gone, and approaches to Arkantos and with a gesture a war light covers him, \" It seems that the other gnome ran away to ethereal plane \"\n \n Spoiler: Actions \n\n Move Action =Moves next to Arkantos and Talin\n Action = Cast Cure Wounds Lv1 on Arkantos: (2d8)[ 9 ] \n " } ]
[ { "author": "Bennosuke", "message": " Marcella was brought out of her little day-dream by the approach of a guard, his boyish features mostly visible though his full identity still hidden behind the visor.\n\nTurning and looking at him, her large brown eyes oddly blank, the Psyker simply shook her head.\n\n\"I don't smoke.\" \n\nThe man's face turns flushed at this, despite the cold; or whatever lower half of his face the group can see. The man's approach raises the suspicions of the majority of the group, though most don't catch anything particularly off about the enforcer, or the scene, other than the sudden interaction. Marcella and Father Milo however, can sense that the officer's approach is brought on my more than just the need for a light.\n\nFather Milo offers the man a light, and he pulls a lho stick from a standard-issue carton. Even as he lets Milo light him, it's clear to Milo and Marcella that he has little interest in the smoke. Still the officer says, \" Thanks. It's so damn cold down here, \" shrugging before he pulls the cigarette back.\n\n\n \"how long have you been here troopy?\" he asks, proffering a friendly smile. \"see any action, or is it boring as always?\"\n\ncharm roll on the arbite\n\n(1d100)[99] \n\nSomething about Milo's demeanor sours the officer's expression. His lips curl back as if he had caught Milo's piss in his mouth. He gives the cleric a long glare before turning to the others. He leans in conspiratorially towards the group (though managing to put one shoulder in front of Father Milo as if he were blocking the man out, and whispers, \" Which one of you is in charge? I have something for you. \"\n\nHis eyes catch on Orla, and his lips pull tight." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n His eyes catch on Orla, and his lips pull tight. \n \n\nOrla will only shrug, as if to say 'I'm as surprised as you are.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc didn't consider herself the 'leader' so to speak. The closest to that, in her mind, was Hound. But, when the guard looked at Orla, the Psyker took a wild stab in the dark at what his intentions were: it was about the pass to let the Underhiver up.\n\n \"I think I can help you,\" she said, raising her hand a little." }, { "author": "bramblefoot", "message": " \n\nmilo will watch and wait, his hand resting on the mark III lasguns butt. he will scrutinize the arbites as they talk, looking for any signs of anything out of the ordinary\n\nscrutiny roll tn 31\n\n (1d100)[ 34 ] " }, { "author": "Wyndeward", "message": "Arl leaned up against the rebar pillar, trying to look bored, while scanning the rest of the platform's guards. His left hand rested on the round end of his duffle while his right was beneath his cloak, resting on the butt of his stub revolver." }, { "author": "Bennosuke", "message": "The officer eyes Arl warily, doing his best to ignore Milo. But avoiding these threat, he turns his attention to Marcella and in reply says as quietly as possible, \" Uh, this came from on high. I was told to not ask questions. \" With his free hand he reaches for a pocketed canvas bag hooked to his utility belt, and retrieves crisp white envelope about the size of a man's hand. The envelope is sealed with a button of blood red wax with no particular insignia.\n\nHe hands the envelope over to Marcella as furtively as possible, his hand shaking slightly. He checks over his shoulder, then says more audibly, \" Thanks mate. Train should be here shortly. \"\n\nIf Marcella were to open the envelop, preferably in a surreptitious manner, she will find that inside the envelope is a temporary rail pass for Orla.\n\n(OOC: Unless anyone wants to do anything else, we can move on to catching up with Ezekiel.)" }, { "author": "Haval", "message": "Orla grins at how uncomfortable the boy seemed. After he's out of earshot she'll say to To Milo, 'Didn't like you did he.' " }, { "author": "BananaPhone", "message": " Marcella \n\nWhen envelopes with wax sealing was drawn instead of a gun, Marcella had an almost certainty what it was about.\n\nShe also smiled internally. To think that she reached all the way up from the Underhive to the Midhive with just her mind and spoke to Interrogator Ezekiel. Something about it made the Psyker feel warm inside.\n\nMaintaining the visage, Marcella nodded once, \"Thank you\" , and tucked the envelope away in the inside of her coat. Once they could do so away from prying eyes, Marcella opened it and withdrew the temporary pass.\n\nTwirling it about between her gloved fingers, she offered a small, friendly smile as she held it out for Orla.\n\n \"You're welcome.\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"You're welcome.\" \n \n\nOrla looks impressed and will take the pass. 'How much did that cost?' The Raptore weren't neccessarily in a position to bribe anyone but the knowledge that it was possible might come in handy one day." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla looks impressed and will take the pass. 'How much did that cost?' The Raptore weren't neccessarily in a position to bribe anyone but the knowledge that it was possible might come in handy one day. \n \n\nAs they boarded the train, Marcella half narrowed her eyes in amused suspicion. The psyker ventured to speculated that it would be quite the pretty throne for a ganger wealthy and desperate enough to flee the putrid underhive.\n\n \"You can ask him later today...\" she returned with an equally sly, little smile.\n\nMarcella boarded and slid her backpack from her shoulders and nestled it between her booted feet when she sat down. She placed her rump on a corner seat that allowed her to view the only exit to the car, before taking out her submachine gun, ensuring the safety was still on, then laying it over her knee's for the trip. Much more comfortable than underneath her arm while sitting.\n\nExhaling, twiddling her nose, the psyker rolled her shoulders and eased back into the chair and looked about her, keen to watch the ascent. She'd eventually turn her attention back to Orla and stare at her, interested to see her reaction to heading up into the unknown and leaving behind her the only world she's known." }, { "author": "bramblefoot", "message": " \n\nmilo shrugs \"even one as persuasive as i cannot be successful all the time\" he says without regret. \"perhaps someone spat in his recaf?\" he says more quietly, boarding the train and taking a seat. he tips his helmet over his eyes, and will doze off.\n\nmilo is back in the spire, dueling his opponent to the death. his hand is steady, and he draws and blows the top of the man's head off in a shower of blood and brains.\n\nthe rest of you would notice milo twitch in his sleep several times" }, { "author": "Haval", "message": "Orla has been to the mid hive before, yet not via the train or any kind of legal route. The train itself was not particularly interesting to look at so she will follow Milo's example and find somewhere where she could get comfortable and put her feet up." }, { "author": "bramblefoot", "message": " \n\nafter a few hours, milo will stand, stretch, and wander over to marcella, sitting next to her. he pulls the lighter from his pocket and fishes a cigar from a belt pouch \"want one?\" he says, putting the stogie between his teeth and lighting it with his fancy lighter. the smell of good noble tobacco wafts through the car and milo hums to himself \"good noble cigars\" he purrs, inhaling with a half moan. \"you never know how much you miss it till its gone\" he says, puffing away on the cigar. \"i liberated these from ser drimmle\" he says in a conspiratorial whisper\n\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella had actually fallen asleep by the offer of a cancer stick was extended. Her head resting back, her eyes closed, the Psykers mind had drifted off into the surroundings of an ESP web as she caught the first shut eye they had had in almost a day and a half. They'd descended through the tunnels, met at Raptores compound, gone to Tora territory, interrogated those kids, back to Raptore compound and then to the train station. She was positively beat and was looking forward a nice, warm bubble bath when she got home back to her Midhive hab apartment.\n\nSo when the smoke from those cigars wafted into her nose, the Psyker woke up and throatily coughed as if she had swallowed a drink the wrong way, her face bright red.\n\nMarcellas eyes flashed angrily and she swooped her gloved hand back and forth before her face to push away the acrid vapours spewed across her features, her short blonde locks shaking as she did so.\n\n \"Ewww, that's disgusting!\" she spluttered, reaching down into her backpack and withdrawing her gas mask and sliding it down over her face: the full, transparent flexiplastic visor making the item seem like just a black band around her head.\n\n \"That's so gross!\" her voice altered by the filtration system of her mask." }, { "author": "bramblefoot", "message": " \n\nmilo shrugs. \"suit yourself\" he says. \"arl, hound, orla?\" he offers, flashing three cigars between his fingers. \"i got one for each of you\" he says. \"not the usual midhive poodoo, the real cream of the crop\" \n\nhe looks at them, and then at marcella \"dont mind her, i bet shes never been cool in her life\" he jokes, slapping her shoulder gently. \"poor little sanctionite, never had a smoke, or a dance, or a lay\" \n \n Spoiler: ooc \nfyi, marcella, tell me if i go to hard on you, yeh? i want this to be fun, not unfun\n " }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker inhaled the delicious, sterile and clean air of her mask, the smokeless vapor cleaning her lungs of that vile smoke billowing out of Milo's mouth.\n\nNow that she had recovered, Marcella side-eyed Milo and narrowed her eyes at him.\n\n \"Yeah I bet you got laid a lot at the abbey...\" she parry and thrusted at the priest." }, { "author": "bramblefoot", "message": " \n\nmilo will shrug. \"i didnt grow up in the abbey\" he says. he gets close to her ear and whispers \"originally, i was a spire brat. gumdrops and g-strings as far as the eye could see\" he lets that sink in, and will return the cigar to his mouth. in a courtly tone he says \"ah milady, may i prithee offer you a dance?\" " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc had a slender, yellowed eyebrow raised as Milo describes the degenerate decadence of the Upperspire.\n\n \"And then you left behind the degeneracy and debauchery to redeem yourself by spreading His word and the Imperial faith, yes?\" \n\nHis word, was obviously the Emperors." }, { "author": "bramblefoot", "message": " \n\nmilo grins cheekily, saying \"of course madam.\" he offers a courtly bow. \"anything else would be slanderous drivel. why i might challenge said person to a duel, if the conditions could be agreed on\" \n\nhe chuckles. \"so will you dance, or prefer to sit?\" " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc's eyebrow remained raised as she seemed half incredulous and half amused.\n\n \"No I'm not dancing,\" she scoffed gently, \"I've been up for thirty six hours and just had my nap spoiled by you blowing that nasty smoke in my face! Ask Orla.\" " }, { "author": "bramblefoot", "message": " \n\nmilo bobs his head once with a twinkle in his eye. \"perhaps another time milady?\" he says, resuming his seat ahead of marcella and puffing on his stogie \"good night, sleep tight, and dont let the ryders bite\" he jests, placing the flak helmet over his eyes again" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc snorted a \"Hmph!\" as she reached up and took her gas mask off and returned it to her backpack. It was clear she wasn't offended, as much as she was just playing along with the banter. Though she did have to resist the urge to psychically dominate him into doing some ridiculous dance on his own. Or hand over all the contents of his wallet and smile while doing it.\n\n \"And I haven't been a 'little sanctionite' \" she repeated the phrase with a mimicry of Milo's voice, but with a teasing tone, \"for years.\" \n\nWith her haughty little correction issued, the Psyker leaned back into her chair, rested her head and closed her eyes. If Milo decided to respond, she'd simply wave her gloved hand dismissively before drifting off to the realm of morpheus." }, { "author": "Haval", "message": "Orla will take a cigar, 'No point in turning down free stuff.' After listening to the conversation she'll ask Milo, 'Wait. You're a priest. The spire thing makes total sense but you don't seem like the religious type.' " }, { "author": "bramblefoot", "message": " \n\nmilo will light orlas cigar with his fancy lighter. \"religion wasnt in my original game plan, but it is now\" he says with a shrug. \"we all have various ways we think life will take us, but thats not always how it works out\" \n\nat a closer glance at milos lighter reveals that it is clearly of very fine workmanship, with silver engraving reading alea iacta est in high gothic. milo will pocket the lighter again, finish his stogie and go back to sleep up ahead\n\n " }, { "author": "rax", "message": " \n Originally Posted by bramblefoot \n milo shrugs. \"suit yourself\" he says. \"arl, hound, orla?\" he offers, flashing three cigars between his fingers. \"i got one for each of you\" he says. \"not the usual midhive poodoo, the real cream of the crop\" \n \n\n Hound looks at the proffered cigars with distaste. \"I do not partake of such, no matter their provenance. They serve only to increase the likelihood of you being afflicted with terminal illnesses.\" \n To Arl \nObserving the interplay between Milo and Marcella, Hound leans over to Arl and whispers: \"I believe the priest is attempting to form some sort of bond beyond the collegial with her. I calculate a very low chance of success, however. Is this also how it's done on your home world?\" " }, { "author": "Haval", "message": "To Milo, 'Ain't that the truth.' To Hound she'll only shrug, 'You know where I live right?' " }, { "author": "bramblefoot", "message": " \n\nmilo will let out a half-chuckle. \"i never knew verispex adepts were so dry and dusty\" he teases hound. \"all that logic must be boring. why not relax a little?\" he chuckles again \"i already know your answer. as soon as we let our guard down, some slavering monstrosity from the stars will squash our little world like a bug\" \n\nhe will look at hound. \"go on, tell me about your cases. surely it must be hard to keep it all bottled up?\" " }, { "author": "BananaPhone", "message": " [SIZE=5]Marcella[/SIZE\n\nMarcella drifted off into the land of morpheus, her mind rolling across the barrier between the Materium and the Warp. Beneath her closed eyelids, her eyes shifted about as her powerful brain greedily drunk in as much REM sleep as it could.\n\nAwakening eventually, the Psyker rubbed her eyes with her hands, peerinf around at everyone else with the whites of her eyes pinkened from her sleep.\n\n \"We almost there?\" she asked, \"we should probably stop by our habs and freshen up before meeting the big guy. Possibly arresting Drimmle is a big move, and we'll need his support.\" \n\nThe Big Guy in this case being Interrogator Ezekiel." }, { "author": "bramblefoot", "message": " \n \"agreed\" milo says, stretching his neck and rolling his shoulders. a slight grunt is heard as his left shoulder makes a popping noise like a small-caliber stub round. \"im not as young as i used to be\" he jokes, preparing for the train to stop. he turns to orla and winks. \"if you think the midhive is a special sight for someone, you aint seen nothing yet\" " }, { "author": "Haval", "message": "Orla just regards Milo sceptically." }, { "author": "rax", "message": " \n Originally Posted by Haval \n To Milo, 'Ain't that the truth.' To Hound she'll only shrug, 'You know where I live right?' \n \n\n \"Medically speaking, my statement nonetheless holds true. Statistically, perhaps less so in your case,\" Hound answers with a shrug." }, { "author": "bramblefoot", "message": " \n Originally Posted by Haval \n Orla just regards Milo sceptically. \n \n\n \n \"tell me orla, have you heard of a book?\" milo says, crossing his legs. \"if you're interested, i could teach you your letters and such\" \n\nas hound mentions the terminal disease, milo shrugs. \"i enjoy a cigar rarely. we all have our little indulgences, dont we?\" " }, { "author": "rax", "message": " \n Originally Posted by bramblefoot \n as hound mentions the terminal disease, milo shrugs. \"i enjoy a cigar rarely. we all have our little indulgences, dont we?\" \n \n\n \"I'm sure you do,\" Hound answers." }, { "author": "bramblefoot", "message": " \n Originally Posted by rax \n \"I'm sure you do,\" Hound answers. \n \n\n \n\nmilo ignores the jab, and does the necessary prayers over his weaponry, mumbling the necessary litanies to ensure the gun is in proper working order. he ejects the laspack, blows some air inside the chemical cell chamber, and reinserts the laspack, pulling back on the charging handle with a satisfying tweee noise\n\nhe then moves on to his orthlack, breaking out the gun oil and a small ramrod with a brush on the end. he will clean out the barrel, tucking the magazine back in his pocket and liberally applying oil to the trigger mechanism \"gotta shine like silver, otherwise it might jam\" he mutters to no one in particular. he will reinsert the magazine, and pull back the bolt with a ka-chunk sound. \"just as the god-emperor intended\" he mutters quietly" }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n \"tell me orla, have you heard of a book?\" milo says, crossing his legs. \"if you're interested, i could teach you your letters and such\" \n \n\nOrla feels the condescension and will regard Milo levelly. 'Sister Grace tried with all that once but it didn't take. Find me something worth reading and maybe I'll think about it. Prayer books don't count.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella furrowed her brow slightly, a touch confused.\n\n \"You mean...you can't read?\" she asked, genuinely puzzled over the idea." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"You mean...you can't read?\" she asked, genuinely puzzled over the idea. \n \n\nOrla shrugged, 'I can read a bar menu. More or less.' " }, { "author": "bramblefoot", "message": " \n\nmilo will pull a small book from his backpack, and proffer it to orla. \"my tutors got me hooked on these little novels\" he says. the book is cheaply bound, and has a lurid title that reads a hive in danger! arbites beat back mutant hordes with a picture of a scantily clad noblewoman hanging on the arm of a handsome arbitrator.\n\n \"have a read\" he says. \"its fluff, but its interesting fluff\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla shrugged, 'I can read a bar menu. More or less.' \n \n\n\nMarcella blinks in surprise, clearly not used to such words. Arl, the feral worlder, she could understand...but someone raised here, in a hive? Even the Underhive?\n\nIt made the Psyker feel a further mote of gratitude for her path in life. Had she remained on that manufactorum satellite in orbit, perhaps she too would have turned into an illiterate with a 35 year old life expectancy." }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n \"have a read\" he says. \"its fluff, but its interesting fluff\" \n \n\nOrla will take the book to get a closer look at the cover. 'Now I know that none of them look like that under their helmets. The lady as well probably.' " }, { "author": "bramblefoot", "message": " \n Originally Posted by Haval \n Orla will take the book to get a closer look at the cover. 'Now I know that none of them look like that under their helmets. The lady as well probably.' \n \n\n \n\nmilo cracks a grin. \"your prolly right, but dont tell that to the arbitrators\" he does a half laugh. \"as to the lady, well we'll see\" he will let orla have the book \"just so you know, nothing is as it seems\" he says" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc' eyes swiveled in their sockets to see what the Priest was handing over to the wayward soul: a B-grade action novel with guns, mutant shooting and boobs. Lurid tripe. The Psyker silently rolled her eyes at the scandalous material.\n\nThough in many ways, Marc remained endlessly fascinated by Orla, in the sense that there for the grace of the Emperor go I. She waited until Orla and Milo stopped talking, seeing it as rude to butt in. Once she saw her opening however, \"What do you do for fun down there?\" she asked abruptly towards the Underhiver." }, { "author": "bramblefoot", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nMarc' eyes swiveled in their sockets to see what the Priest was handing over to the wayward soul: a B-grade action novel with guns, mutant shooting and boobs. Lurid tripe. The Psyker silently rolled her eyes at the scandalous material.\n\nThough in many ways, Marc remained endlessly fascinated by Orla, in the sense that there for the grace of the Emperor go I. She waited until Orla and Milo stopped talking, seeing it as rude to butt in. Once she saw her opening however, \"What do you do for fun down there?\" she asked abruptly towards the Underhiver. \n \n\n \n\nmilo catches marcellas eye and shrugs as if to say she brought this upon herself milo will watch as marcella attempts to strike up conversation with the underhiver ,with no small degree of interest. milos always been a people person, and he watches as those less capable, or so he deems, chat up the scrappy underhiver who prolly hasnt had three square meals in her entire life, much less anything decent" }, { "author": "Haval", "message": "Orla will pocket the book with no indication of caring about it one way or the other. To Marcella, 'Drinking mostly. I used to be into obscura more when I was younger but it takes up too much time. I've usually got stuff to do.' Orla will suffer the attention with good grace but regards the younger woman like she was an overly curious child. 'What do you do for fun?' " }, { "author": "BananaPhone", "message": " Marcella \n\nOverly curious child was a relatively apt descriptor, as Marc peered at Orla and listened intently.\n\n \"You like mostly getting drunk?\" she confirmed, her tone impassive rather than judgmental, as if she were just confirming details to add to her field notes.\n\n \"Me?\" Marc asked, a little surprised. \"Oh...weekend services, of course,\" she smiled, referring to the regular mass as per the Imperial Faith. \"I like watching the Scrumball - go Ripper Jacks!\" she half-giggled, before thinking again, \"I've been working on my pilots license too, and my medical license. I did my last tests on those recently so,\" she brought her gloved hands up with crossed fingers." }, { "author": "bramblefoot", "message": " \n\nmilo will perk up at the result of marcellas pilots license \"when you get a chance, id love to be allowed to ride along\" he gushes. \"my last flight was ages ago, and it was prolly a lot more plush than this one will be\" " }, { "author": "Haval", "message": " 'I don't drink alone usually. You can never tell who you might run into, even away from the places where people know the Raptore.' Where was the harm in explaining. 'There are places that you can go to drink in the Underhive. I've supplied some of them with midhive booze myself. The ****tiest midhive bar is nicer but at least they have nice chairs. Some of them have music. Sometimes it's nice to go somewhere where there's no chance of someone trying to kill you.' Orla is matter of fact about that last point.\n\nOn Marcella, 'I was raised with all that.' Meaning the services. 'But it didn't take. No offence to Him obviously, but I figure he's got better things to worry about then what I'm doing at the weekends.' The medical thing did interest her, 'You learning all that stuff? Is that from Hound?' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by bramblefoot \n milo will perk up at the result of marcellas pilots license \"when you get a chance, id love to be allowed to ride along\" he gushes. \"my last flight was ages ago, and it was prolly a lot more plush than this one will be\" \n \n\nMarc tilted her head to look back over at Milo, her chin-lengthed blonde curls swaying as she did so. She smiled at his proposition.\n\n \"You're Mr Moneybags; fuel isn't cheap! So yeah, I'm more than happy for you to come along!\" she giggled.\n\n\n \n Originally Posted by Haval \n 'I don't drink alone usually. You can never tell who you might run into, even away from the places where people know the Raptore.' Where was the harm in explaining. 'There are places that you can go to drink in the Underhive. I've supplied some of them with midhive booze myself. The ****tiest midhive bar is nicer but at least they have nice chairs. Some of them have music. Sometimes it's nice to go somewhere where there's no chance of someone trying to kill you.' Orla is matter of fact about that last point.\n\nOn Marcella, 'I was raised with all that.' Meaning the services. 'But it didn't take. No offence to Him obviously, but I figure he's got better things to worry about then what I'm doing at the weekends.' \n \n\nAt this, however, Marc appeared more serious, even worried for half a second. Her eye-lids noticeably expanded momentarily before going back to normal, as if she had heard something positively shocking - because she had.\n\nInternally, the Psyker wanted to hold her heart to her chest and gasp, but she had to provide a cool front. Had they made a massive mistake brinigng Orla along? Was she secretly a heretic? Having heard the word of the Emperor but ignoring the duty mankind owed for his sacrifice and protection? What if the Interrogator thought as such? Would he be \"disappointed\" in them all for bringing a potential apostate with them to learn the outer-workings of the Inquisition and its holy mission?\n\nMarc's heart-beat accelerated briefly, as if she were on a rollercoaster, before slowly subsiding. For a moment she wanted to turn to Milo, the priest , and see his reaction, but the man had just spoken about orgies, cigars and booze while dispensing action graphic novels to the faithless. So maybe it was up to her? As a Psyker she had seen the horrors of the Warp held at bay by the Emperor's light, and she had stood in his presence, received his notice, if even for a moment. Perhaps by re-kindling even a small spec of that emanation through Orla, she could play her part to buying mankind a few more seconds.\n\nReaching up to her neck, Marcella reached behind it and undid a slim, gold chain and withdrew it form her person, an icon of the Imperial cult dangling at the end, its skull-symbol catching the light. Holding the item in her right palm, Marcella conjured a mote of her psychic energy to quickly move it across the air and into Orla's lap.\n\n \"I know the nightmare of the warp; His light keeps them at bay. I would advise that you wear that somewhere visible on your person where we are going,\" she said gently. It didn't sound like a warning, a demand or a threat, but how it was intended: friendly advice.\n\n\n \n Originally Posted by Haval \n The medical thing did interest her, 'You learning all that stuff? Is that from Hound?' \n \n\nMarc's mood seemed to shift immediately, her eyes widening a little and her bright smile returning, \"Oh, hehe, he is an excellent teacher. I developed a foundation at my...boarding school...\" she said oddly, clearly trying to think of a way to phrase it, \"and H agreed to take it the next step. If I passed, I get my license!\" she beams happily." }, { "author": "bramblefoot", "message": " \n\nmilo sucks in a sharp intake of breath, and made the sign of the aquilla. \"obscura is illegal in the imperium proper, and the punishment is a short drop and a sudden stop\" he makes a scarily realistic impersonation of the face a dead man makes when hes been strangled by a noose. \"id suggest you not mention that, and pray none of the arbitrators here about that\" " }, { "author": "Haval", "message": "Orla doesn't react to Marcella's display of psychic ability but will treat the warning seriously. 'You mean we're going somewhere worse then the Underhive? Fair enough. I'm not against getting extra help if you reckon you don't need it.' Orla will attach the chain to her own neck.\n\nOn Marcella's medical training. 'You're useful to have around.' \n\nTo Milo, 'You'd have to kill a lot of people in that case, including in the midhive. Lot of obscura addicts everywhere. And in case you haven't noticed, I'm an Underhiver smuggler who isn't normally supposed to be up here. Most of what I am is illegal.' " }, { "author": "bramblefoot", "message": " \n\nmilo will clap his hands \"ill be your piggy bank, as long as you dont request too many frivolous expenditures\" he says.\n\nto orla \"sweetness, im a priest, ive given the last rites to convicted murderers and worse.\" he cracks a grin. \"you wanna hear about it?\" " }, { "author": "rax", "message": " \n Originally Posted by Haval \n To Milo, 'You'd have to kill a lot of people in that case, including in the midhive. Lot of obscura addicts everywhere. And in case you haven't noticed, I'm an Underhiver smuggler who isn't normally supposed to be up here. Most of what I am is illegal.' \n \n\n Hound perks up when Orla brings up her normal business. \"While you are working with us, how you ordinarily secure an income is of no relevance. For our purposes, only your skills and contacts are of interest,\" he interjects." }, { "author": "Haval", "message": "Orla's eyebrow raises at being referred to as 'sweetness', 'Worse then a murderer?' \n\nTo Hound, 'I figured. And if I was worried about what was legal I never would have left the orphanage, let alone the Underhive.' " }, { "author": "bramblefoot", "message": " \n\nmilo smiles, and begins. \"it was my sixth month of last rite duties when they brought in this massively muscled hooligan, fully encapsulated in a strait-cape\" he says. \"they flip his hood back, and the strait-cape is bulging as this guy is desperately trying to break out.\" he sighs, and rubs his eyes. \"never seen it before or again, but he told me about a couple places where his last stash could be\" he scans the car, and will fall quiet, but not before saying \"believe me, you wouldnt want to mess with him. six feet of muscle, bone, and scar tissue.\" \n \"he said it was somewhere in the lower hive near the southwest ground pylon\" he says, and will say no more\n\n \n Spoiler: ooc \nbennosuke, feel free to use all or none of this, im just spitballing\n " }, { "author": "Haval", "message": " 'Now if it was me I would have have wanted to go dig it up. Did you check to see?' " }, { "author": "bramblefoot", "message": " \n Originally Posted by Haval \n 'Now if it was me I would hsve have wanted to go dig it up. Did you check to see?' \n \n\n \n\nmilo grins \"theres only three places near the southwest ground pylon he could have hid his stash. the first is in an old plague warded building. we'd need masks and wraps to enter safely and dig it up. the second is an alley thats said to be haunted by the ghost of a vengeful arbitrator, murdered before her time\" he shudders. \"took two steps in, and my breath frosted. another step, and i heard hobnailed boots\" he takes a swig from his canteen, and continues. \"something is haunting that alley\" he says. \"the third is what the lower hive dregs call death row\" he sighs \"didnt enter that, cause you could hear the screams and gibbers from several hundred yards away\" \n\nhe will finish up with a \"he must have had something big if he was hiding it in those locations, but i wonder what?\" " }, { "author": "Bennosuke", "message": "Eventually the train arrives; a rickety and rusted looking series of five cars that have been heavily tagged and defaced. The enforcers scan each acolyte's forged ID badge, eyeing each with marked suspicion, Orla especially. She and Milo are the two with the least familiarity with this ride. They are shuffled onto a car, joined by a pair of enforcers, who do their best to stay on the opposite end of the car. Inside is just as dilapidated as outside, an unwelcoming and vandalized ruin. Plastic seats line the windowless propaganda covered sides of the car, chairs covered in garbage and in some cases human excrement. The smell in the train is an unrelenting and unforgiving stew.\n\nMoments after the acolytes and the enforcers have boarded, the doors close with a ding . Moments later the engines whine and the train shudders to start, vibrating and rocking as it picks up speed. The continuous sound and motion would almost be lulling, if it where not for the occasional screech of metal, or sudden jostling of the cart, causing all seated to nearly take air. Up and up through the bowels of Hive Haphaestein the train ascends.\n\nAfter almost an hour the train screeches to a halt. Stopping off in the midhive. As the acolytes exit, their cards are again checked by enforcer security. The acolytes find themselves back in the midhive, not too far from their compound, but by now it is evening and the gas lights have been dimmed to signify the setting of the sun. They make their way with haste to the compound to arrive before curfew. They pass into the compound with after several computerized security checks, including a scanning of their cards. Though a relatively plain looking hab building from the outside, inside the compound is an austere and lavish home base. Though not as ornately decorated, or richly furnished as Drimmle's own apartment, the compound is all tall ceilings and creature comforts. The moment they make it through the door, they are greeted by Interrogator Ezekiel. A handsome man in his early thirties, The Interrogator is dressed in a fine green tailcoat. In one hand he clutches a book under his arm, and the other he keeps clasped on his belt. He grins roguishly as the group enters. Addressing the group he says, \" Welcome, welcome. You were gone long. I hope you were successful. \" He eyes Marcella, casting an almost cold if not impish stare. \" That was... an interesting means of communication, \" he says, the grin returning to his face, \" Perhaps we will need to work on an alternative form of reaching each other over longer distances. \" He then turns to Orla, \" And you must be our newest... friend. \" All this security, and the strangeness of the compound must surely be raising further alarm bells for Orla, but the Interrogator does not give her a chance to speak. Instead he says to the group, \" I take it you have... briefed the little mouse on what we are doing here? You know The Master requires absolute secrecy in our activities.... I suppose she can be silenced, later if necessary. \"" }, { "author": "Haval", "message": " Earlier \n\nTo Milo, 'Screaming and gibbering ain't so bad. For all you know it was someone coming off a bender.' Orla will glance towards Marcella, 'And I don't know much about ghosts but maybe Marcella might.' \n Later \n\nWhoever they were working for had money and clout. That was obvious from the way someone was casually able to pull enough strings to get Orla on the train. She had assumed some sort of noble house was at the bottom of this, or perhaps organised crime, but the extent of the security gave Orla pause. The man in the green coat was exactly the sort of person she pictured as the boss in this situation though.\n\nOrla will blanch a little at being referred to as a 'mouse' but she'll do her best to present herself as not being particularly bothered by this man and this talk of silencing her. Who exactly would she tell anyway? If there was a point he'd presumably get to it eventually." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla doesn't react to Marcella's display of psychic ability but will treat the warning seriously. 'You mean we're going somewhere worse then the Underhive? Fair enough. I'm not against getting extra help if you reckon you don't need it.' Orla will attach the chain to her own neck.[/COLOR] \n \n\nThe Psyker rose a slender, blonde eyebrow at the misunderstanding. She decided not to say anything though, instead allowing Orla to figure it out for herself as they continued.\n\nMarcella had gone the rest of the trip in silence, her eyes closing over once more as she tried getting as much shut eye as she could. Such was her mind that the Psyker was able to sleep through the worst of it, from the acrid smell to the sudden holts and motions of the carriage - the girl remained slumberous. It wasn't until they arrived at the station that her eyes slowly opened up again, blinking away the grains of a sleep as she smacked and licked her lips once and shook her head, groaning gently as she brought her gloved hand up to rub at it.\n\n \"Ughh, can't wait to get home...\" she uttered to herself, rolling her shoulders. \"Have a bath, decent sleep...\" \n\nThe Psyker should return her gun to hanging from under her right shoulder within her coat and sling her backpack across her shoulders and shuffled out with the others.\n\nWhen they arrived at the station and the Midhive, Marcella took the time to 'freshen up', by heading into one of the bathrooms. There, she removed her gloves and splashed water over her face. She'd pull out a little kit, including some face wipes, and apply them, and by the time she emerged, the pinkness of her eyes and tired look was gone, replaced by her usually sunny demeanour.\n\nWhen they arrived at the compound, Marcella was humming gently to herself as they passed through further security barriers until arriving at the Interrogators chambers. There, the Psyker smiled, remaining quiet while being addressed, but a slight bashful blush passed her cheeks when the Interrogator addressed her personally. Like a school girl being spoken to by her secret crush, the implication of approval was gratifying, given that months ago she could barely move a coin.\n\n \"Thank you Sir, I agree. Though...this method has the benefit of being untraceable and completely secure,\" her flush rescinding.\n\nWhen it came time to report, however, and consider Orla's position, Marcella waited a moment to see if anyone else would speak. Should they not, she would, her chin up, voice a mixture of supplicant and authority as she offered an informal report.\n\n \"This is Orla,\" she gestured to the other woman.\n\n \"She is a member of the Raptore clan to whom we have reached a general accord. We can move through their territory unmolested and we receive information from their scouts. She is a smuggler we have hired and who has proven helpful in navigating the Underhive and for information about the Torra and Sabay. She knows about the weapons and the players involved, but not... us \" , the implication being The Inquisition, \"to either her or her clan. We believed that that was better off left to your discretion to divulge, Sir.\" \n\nThe psyker allowed a pause for whatever came next, from the Interrogator, Orla herself or another of the group.\n\nWhen the moment came, the Psyker would finish.\n\n \"As I mentioned in my prior...communication. The Raptore have had all of their tunnels simultaneously closed off, effectively blinding them to the rest of the Underhive. The Tora and the Sabbay appear to be coordinating their efforts in at least a ceasefire and another 'team' has recently travelled from the Mid-to-Upper hive to meet with Tora leadership.\n\nIt is just reasoned speculation at this time, but we currently believe that Drimmle has sent another credit guild team down to the underhive to pay off the Tora and Sabay into working together to help ease the smuggling of the weapons into the Hive. It was the Tora who interrupted the prior shipment last time, and so instead of a costly gang war, they've bought the gangs off. They have then blinded the Raptore, but haven't moved into their territory, that suggests that they are now focusing on bringing more weapons in.\n\nThere could be another explanation. Perhaps it wasn't a credit guild team, maybe it was another player. But the only way we believe the two gangs, who previously hated each other, would work together is if they were being paid good money to do so. We currently think that Drimmle has betrayed us, or has at least had his hand forced by those who he serves. We had two options: fight our way through the gangs to disrupt the next shipment and attempt to arrest Captain Casimirre, or return to the Upperhive and disrupt the flow of funds making the gangs play nice. We're not an assault team, Sir, so we chose the latter. If Drimmle is an active traitor, or whether he has had his hand forced - how would you like us to handle it, Sir?\" \n\nA slight pause.\n\n \"If you wish, I could... interrogate him there, or we could return him here for a lengthier period of...questioning.\" " }, { "author": "bramblefoot", "message": " \n\nmilo will stretch and do the same, prepping for another trip back to their 'friend' who will invariably demand something. he will bow his head as a sign of respect, moving to let orla approach if necessary\n\nhis words to orla still echo in his mind \"this is the big leagues here. we are but minnows swimming with sharks. play it safe, and you may grow\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"She is a member of the Raptore clan to whom we have reached a general accord. We can move through their territory unmolested and we receive information from their scouts. She is a smuggler we have hired and who has proven helpful in navigating the Underhive and for information about the Torra and Sabay. She knows about the weapons and the players involved, but not... us \" , the implication being The Inquisition, \"to either her or her clan. We believed that that was better off left to your discretion to divulge, Sir.\" \n \n\nOrla will interject there. 'If you're being honest about taking those weapons away from everyone else, who you are doesn't matter that much to me.' Orla was curious, but not enough to push the issue if no one wanted to be open with her. 'As for telling people. I don't think I even know anyone who would care.' She'll watch Ezekial closely, as his opinion was clearly the only one that mattered here." }, { "author": "Bennosuke", "message": " \"This is Orla,\" she gestured to the other woman.\n\n\"She is a member of the Raptore clan to whom we have reached a general accord. We can move through their territory unmolested and we receive information from their scouts. She is a smuggler we have hired and who has proven helpful in navigating the Underhive and for information about the Torra and Sabay. She knows about the weapons and the players involved, but not...us\", the implication being The Inquisition, \"to either her or her clan. We believed that that was better off left to your discretion to divulge, Sir.\"\n\nThe psyker allowed a pause for whatever came next, from the Interrogator, Orla herself or another of the group. \n\n\" Welcome Orla, \" The Interrogator says, singling out the Underhive ganger. He gives a kind nod of his head, but makes no attempt to shake her hand. But he frowns at the last of Marcella's remarks. Sourly he says, \" So you brought her to our... secret base, without explaining exactly who we are or what we do? I will... have to discuss this with my master later. \" He nods his head disapprovingly before turning his attention back to Orla. \" Very well, \" he says with a sigh, \" I do not mean to intimidate you my dear, but I need you to understand what exactly is at stake here. I am going to swear you now to a secrecy of such severity that I am willing to risk your life, as well as the lives of the rest of my... underlings, to make sure it is maintained. Do you understand? \" He reaches a hand into the pocket of his robes and retrieves a red rosetta insignia, showing it up to Orla. \" I don't expect you to necessarily understand what this is. Within the Imperium, there is an order of individuals tasked with rooting out the deadliest threats and forms of corruption to make sure that humanity as we know it can survive. There are secrets, nay truths too terrible for the masses to understand, and it is our order's business to shield them from these secrets. We are the Inquisition, one of the last lights in this ever darkening galaxy. And you little mouse, have somehow managed to get yourself tangled up in our work. Have the others told you what we are working at? \"" }, { "author": "Haval", "message": " 'Huh.' Orla will glance briefly towards Marcella for any sign that the younger woman was taking this story seriously. She had heard something of the Inquisition without really understanding the details or even giving it credit. An organisation that was somehow everywhere and nowhere at the same time? She had more or less been told that the others were working for the Adeptus Terra. 'Well I guess if you're lying about that you're in more trouble then I'm ever likely to get into.' She doesn't sound like she thinks they were lying. 'And it would explain a few things.' The psyker and the big offworlder among them.\n\nShe'll answer the man's question. 'They told me they're trying to get those weapons out of the Underhive and hopefully off the planet. I've not seen them in use close up but I've heard the stories second hand from someone who did and I trust them. Could still do with getting paid at some point, but I am with you all the way in getting them away from my sisters. Maybe no one should have that sort of thing but the Tora and the Sabay definately shouldn't.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc said nothing as she and the others were seemingly chastised by the Interrogator for not telling Orla about who they really were. She didn't make moves to interrupt or quickly explain herself or her fellows actions, she just waited until he was finished. It was easy to forget that underneath Marcella's bubbly and chatty persona was an iron willpower that served as the only barrier between the warp and the materium.\n\n \"Rumor spreads like wild-fire in the Underhive and we felt it best not to reveal who we really were to anyone lest word get back to Captain Cassimire and he and his operatives went to ground, which would make tracking them and their weapon imports even more difficult. As you said, secrecy is everything, Sir.\" Marc stated flatly, careful not to sound either hurriedly explanatory nor snappy and indignant, rather just neutrally offering an explanation.\n\nPerhaps the Interrogator felt differently. But, if the Master required absolute secrecy then Marcella was confident he would side with them in any discussion the interrogator would have.\n\nThe psyker then waited as Orla had things explained to her and she gave her honest reactions. Again, she didn't interrupt or try to influence - she just watched." }, { "author": "bramblefoot", "message": " \n\nmilo will do the same as marcella, just watch and wait. best to let the scum prove herself in the fire, or perish he thinks to himself" }, { "author": "rax", "message": "Hound simply waits quietly, confident that Orla will pass muster, but equally confident that Ezekiel will see that killing her would cause the alliance with Clan Raptore to disintegrate, thus jeopardizing the investigation." }, { "author": "Bennosuke", "message": " 'Huh.' Orla will glance briefly towards Marcella for any sign that the younger woman was taking this story seriously. She had heard something of the Inquisition without really understanding the details or even giving it credit. An organisation that was somehow everywhere and nowhere at the same time? She had more or less been told that the others were working for the Adeptus Terra. 'Well I guess if you're lying about that you're in more trouble then I'm ever likely to get into.' She doesn't sound like she thinks they were lying. 'And it would explain a few things.' The psyker and the big offworlder among them. \n\nInterrogator Ezekiel's grand and almost threatening demeanor disintegrates for a moment at this, as he allows himself a small smirk. He hears Orla out further, and when she mentions having not seen the weapons up close he replies, \" I would hope not. \" Orla had of course heard what happened to her Ria, her former clanmate who had secreted away the weapons from the battlegrounds and apparently been driven to insanity. She had been found in the midhive, rumor had it, ranting and raving and completely out of her mind. At getting payed he smirks again and replies, \" Well, if you prove useful, and loyal, we can look into that. \" He raises a gloved hand to vainly study the fabric for a moment, then says, \" And by the way, my name is Ezekiel, and I am an Interrogator. You can refer to me by this title. I... WE serve my master, Inquisitor Zarkov, who *sigh* both you and Father Milo will need to be introduced to at some point. \"" }, { "author": "bramblefoot", "message": " \n\nmilo makes the sign of the aquilla, and whispers to orla \"told you we work for big fish. you better not tell your underhive buddies\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n He raises a gloved hand to vainly study the fabric for a moment, then says, \" And by the way, my name is Ezekiel, and I am an Interrogator. You can refer to me by this title. I... WE serve my master, Inquisitor Zarkov, who *sigh* both you and Father Milo will need to be introduced to at some point. \" \n \n\n 'Right.' Orla wondered if she could put that off for as long as possible. 'Is your boss even on Helius?' \n\nTo Milo equally quietly, 'Not buddies, family .' She'll do her best not to snap in front of the Interrogator. 'But given threats have been made, I tend to feel like that takes the choice out of my hands.' Just as long as no one gave her a reason to reconsider that decision." }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n Hound looks at the proffered cigars with distaste. \"I do not partake of such, no matter their provenance. They serve only to increase the likelihood of you being afflicted with terminal illnesses.\" \n To Arl \nObserving the interplay between Milo and Marcella, Hound leans over to Arl and whispers: \"I believe the priest is attempting to form some sort of bond beyond the collegial with her. I calculate a very low chance of success, however. Is this also how it's done on your home world?\" \n \n\nArl politely demurs the offer of a cigar. \" A hunter shouldn't leave a lingering trail behind them, lest they become the hunted. \"\n\nHe then leaned over and spoke the Hound in a whisper.\n\n\" Not usually... a good suitor is generally judged on their abilities, men as hunters, women as healers and weapon-makers, that sort of thing. The elders also seek the guidance of the Emperor in these matters, but that is usually in usual cases. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc remained quiet and attentive, her large, warm brown eyes watching the exchange with interest." }, { "author": "Bennosuke", "message": " 'Right.' Orla wondered if she could put that off for as long as possible. 'Is your boss even on Helius?' \n\nThe Interrogator tips his head to the side, and raises a hand to scratch at his stubbly chin. He replies, \" Let's just say that's 'need to know only' information, \" and grins a little wider.\n\nTurning to the others (OOC: feel free to continue chatting), Ezekiel will eventually say, \" I trust you all will be able to show our newest recruit around the compound. We can debrief in a little bit.. unless there is something we must discuss now. Orla, please make yourself at home... or as much as you can with these meager accommodations. \" It was hard to tell if he was being sincere at this.\n\n(OOC: Will allow for some brief responses before wrapping things up here)" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc shared a glance towards the others, before speaking up again, her voice soft.\n\n \"We seek approval for arresting or...dealing with Lord Drimmle, and acquiring from him a signed confession, names of his co-conspirators and, if possible, all records he has on his involvement in this smuggling operation.\" " }, { "author": "bramblefoot", "message": " \n\nmilo will agree with marcella, his face set into a stony mask. \"cant have a heretic prowling the spire, 'specially not one of his reach and power\" he says, cracking his knuckles. each pop sounds like a gunshot in the silent room." }, { "author": "Haval", "message": "Orla just nods at the Interrogator's need to know point. It meant that the Inquisitor could be somewhere else in this building for all she knew.\n\n 'I get a room?' " }, { "author": "Bennosuke", "message": " Marc shared a glance towards the others, before speaking up again, her voice soft.\n\n\"We seek approval for arresting or...dealing with Lord Drimmle, and acquiring from him a signed confession, names of his co-conspirators and, if possible, all records he has on his involvement in this smuggling operation.\" \n\nEzekiel's grin dissolves rather quickly, and he sucks on the side of his cheek for a moment before replying. \" Hmmm... I'm afraid that's probably a no, \" he says raising both hands palm up, \" this is still a clandestine operation. Disappearing a wealthy and important member of society, or Emperor forbid, publicly performing some sort of arrest, is going to draw too much attention and raise too many questions. As it is, I am a little uncomfortable with how this team has engaged him to begin with. If he at all decides to betray us, we could be significantly compromised. \" He shakes his head, taking a moment to regain his composure, as his voice had been raising during the reply. In a forced but hushed voice he continues, \" To be honest, he has the resources to have you tracked, and to hire all sorts of nasties who could come after us. I have already begun looking into a backup headquarters, though I fear that the options have all been even less accommodating then what we have now. \"\n\n\n Orla just nods at the Interrogator's need to know point. It meant that the Inquisitor could be somewhere else in this building for all she knew.\n\n'I get a room?' \n\nThe question returns a grin to The Interrogator's face. With a sigh he says, \" Yes little mouse, we will find you a room. \"" }, { "author": "rax", "message": " \"An element of risk is present in all field operations,\" Hound reminds Ezekiel. \"Once we had committed to interrogating Drimmle's underling, the clock was already ticking on confronting him in some fashion. It is possible that he has since summoned up the courage to betray us, but if he has, I would have assumed that his superiors would have been more proactive in hunting us down or - as you say - even raiding the safe house. In any case, we will not know the true state of affairs until we confront him again, and this time we will have an advantage in finding the truth thanks to Acolyte Marcella's new powers.\" \n \"Should we find that we have walked into a trap, we will naturally do our duty and end our lives if there is any chance of us being caught and interrogated,\" he adds." }, { "author": "bramblefoot", "message": " \n\nmilos face betrays no expression of his feelings, but inside, hes seething. and here i was hoping i could thwack him across the face he thinks to himself. patience father a voice chimes in his head, sounding like him, but slightly off good things come to those who wait " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella didn't want to accept the Interrogators initial assessment of staying away from Drimmle, though she stood there, quiet and passive-expressioned as he told the group of his position: the man was not to be encroached upon. He was wealthy, a minor noble and going after him could rock the political boat, particularly if a public arrest was involved.\n\nThe Psyker wondered, however, if this wasn't too passive an approach. They knew the weapons were being imported. They knew that Drimmle was the financier of the operation and was the front for a higher, more powerful noble. He was the lynchpin in the entire operation that kept the Sabay and Tora working together with his money, shielded his higher ups and likely paid Captain Casimirre his money. Not only that, but Marcella remembered how terrified he had been of the Inquisitorial Rosary - he knew the reputation of this organisation. She found the idea that a man as cowardly as Drimmle would openly attack agents of the Inquisition as unlikely.\n\nIt seemed though that Hound was of a similar mind. Originally consigning herself to just accepting her superiors directive, even if she didn't agree with them, she listened to Hound and found herself agreeing with what he said.\n\n \"I agree with Acolyte Hound, Sir,\" Marcella chimed in gently.\n\n \"I have felt those weapons, what they are: they are of a heretical and warp-based origin and construction. Two months ago all we knew was that the ganger Ria was found babbling incoherently. Now, we have mapped a conspiracy across every layer of the hive to import heretical weapons of warp-based construction whose mere presence drives individuals mad. Lord Drimmle is the financier, and he is a front man for Lord Durchess. The longer we allow this to continue, the greater the risk for every soul in this Hive, Sir.\" " }, { "author": "Haval", "message": "Orla, who has never had a room to herself in her life, looks deeply impressed.\n\nHound's last point will force her to pay attention to the other's conversation. 'Hang on, you'll have to pay me a lot more first to get me to agree to that. Besides, the trick is to not be in a mess like that in the first place. What's this about new powers anyway?' " }, { "author": "bramblefoot", "message": " \n\nmilo nods with marcella \"tis better to knit then permit\" he says, making the sign of the aquilla. \"you gotta seal the breaches, even if it means making tough decisions. doubt leads to hesitation, and hesitation leads to inaction\" he looks interrogator ezekiel in the eyes, and says quietly \"please interrogator, we need to deal with this. between you and me, id hate to see this get out of hand and spoil your promotion chances\" " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc's eyes will side-look to Orla for a second before returning to Interrogator Ezekiel.\n\n 'The interrogation I performed on the juves; learning everything they've ever known. I will repeat the process on Drimmle. Such an option was not available last time we met,' the Psyker's telepathic voice gently slid into Orla's mind, as if she were talking softly right into her ears, while the Psyker's focus remained forward on the Interrogator." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n 'The interrogation I performed on the juves; learning everything they've ever known. I will repeat the process on Drimmle. Such an option was not available last time we met,' the Psyker's telepathic voice gently slid into Orla's mind, as if she were talking softly right into her ears, while the Psyker's focus remained forward on the Interrogator. \n \n\nOrla will try not to look startled. So a psyker just gets progressively weirder until what exactly? Orla figured that it was too late to worry about how much the other woman was capable of knowing about her while she was in her head. She'll turn to Marcella, 'In that case, how close do you need to be to this guy to do that to him? Can you do it without him knowing you're there? Can you do it if he's asleep say? Or if he's in the middle of a crowd? This guy can't stay in his house all the time.' " }, { "author": "bramblefoot", "message": " \n\nmilo quirks a grin. \"marcella may be a psyker and a spitfire, but she has her uses\" he says, placing a hand on marcellas shoulder. \"after all, im the talker, but if i cant get the info out of someone, just let her apply the mind screws, and we're good as gold\" " }, { "author": "Haval", "message": "To Milo, 'Not saying it isn't useful. Maybe you could cheat at cards with a trick like that.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla will try not to look startled. So a psyker just gets progressively weirder until what exactly? Orla figured that it was too late to worry about how much the other woman was capable of knowing about her while she was in her head. She'll turn to Marcella, 'In that case, how close do you need to be to this guy to do that to him? Can you do it without him knowing you're there? Can you do it if he's asleep say? Or if he's in the middle of a crowd? This guy can't stay in his house all the time.' \n \n\n\n \"I need to be relatively close to read his mind and learn everything he's every known. For now. But I'm getting better every day...\" Marcella uttered, her tone oddly eerie, as if carrying unknown implications.\n\n \"I could reach out and speak to him right now if desired; let him know that we know he has betrayed us, and that he is best off handing himself in,\" the Psyker said with a jokingly optimistic smirk.\n\n \"But I doubt that would happen. All it would do is tip him off to expect us soon.\"\n \n\n \n Originally Posted by bramblefoot \n milo quirks a grin. \"marcella may be a psyker and a spitfire, but she has her uses\" he says, placing a hand on marcellas shoulder. \"after all, im the talker, but if i cant get the info out of someone, just let her apply the mind screws, and we're good as gold\" \n \n\n\n \n Originally Posted by Haval \n To Milo, 'Not saying it isn't useful. Maybe you could cheat at cards with a trick like that.' \n \n\n\nMarc felt that hand on her shoulder and turned her head to look up at Milo and then over to Orla when she devised a way to make money using her abilities.\n\nThe psyker shrugged.\n\n \"Just mind control all your opponents to go all in and then fold...\" \n\nShe then straightened her posture slightly, eyes returning to the Interrogator.\n\n \"Not that I condone such...frivolous use of resources, Sir.\" " }, { "author": "bramblefoot", "message": " \n\nmilo lets out a short bark of laughter. \"marcella, what would the god emperor say to that?\" he teases gently. \"surely he would think that its a waste of your talent, right?\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"I need to be relatively close to read his mind and learn everything he's every known. For now. But I'm getting better every day...\" Marcella uttered, her tone oddly eerie, as if carrying unknown implications.\n\n \"I could reach out and speak to him right now if desired; let him know that we know he has betrayed us, and that he is best off handing himself in,\" the Psyker said with a jokingly optimistic smirk.\n\n \"But I doubt that would happen. All it would do is tip him off to expect us soon.\"\n \n \n\n 'I was thinking of something sneakier then that. What does this guy do for work anyway? Or is he just rich?' \n\nOn the matter of gambling. 'All I'm saying is that there might be a point where it comes in handy to do that. And you said you met Him didn't you. If the Emperor didn't trust you to use that trick properly maybe he would have done something about that at the time.' " }, { "author": "rax", "message": " \"Sir Drimmle is a senior operative of the Credit Guild. He handles the Guild's business with House Durchess. He and his team are or were responsible for providing financial support from Lord Durchess to Clan Sabay in return for them retrieving cargo - such as the aforementioned weapons - being delivered to the Underhive by the Rogue Trader Casmirre. Your clan and Clan Tora disrupted the last known transfer, which is when we became involved,\" Hound very briefly summarizes events for Orla." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Sir Drimmle is a senior operative of the Credit Guild. He handles the Guild's business with House Durchess. He and his team are or were responsible for providing financial support from Lord Durchess to Clan Sabay in return for them retrieving cargo - such as the aforementioned weapons - being delivered to the Underhive by the Rogue Trader Casmirre. Your clan and Clan Tora disrupted the last known transfer, which is when we became involved,\" Hound very briefly summarizes events for Orla. \n \n\n 'I know about the criminal stuff.' Orla waves away Hounds comment aimiably. 'I mean that if you're doing things that would make the Emperor mad at you, you might have a regular job and a regular schedule to keep. If you're worried about the Enforcers knowing where your monies coming from you might want to have a front where you pretend to be normal. Obviously hasn't worked for him in this case.' She'll wave towards the Interrogator to imply that the Inquisition knew all about Drimmle. 'But if you don't want to get violent with this guy, maybe you can find a place where he's out and about and Marcella can bump into him in a crowd. Unless you want to try breaking into his house and psychic him while he's asleep.' Orla shrugs, 'Marcella would be the only psyker I've ever met, so I can't say I'm an expert, but if you want to think outside the box....' \n \n Spoiler: ooc \n\nHave reached the point where Orla's obliged to pay attention to the plot 🙂\n " }, { "author": "bramblefoot", "message": " \n\nmilo sighs \"were talking old money here. you cant just bust down his door and arrest him without cause, or you might end up with poison in your food or a bullet in your brainpan\" he sighs \"such is the nature of power and heresy, and why it is so difficult to destroy\" \n\nhe will rub his eyes \"even with cause, this would no doubt be dragged out to courts for emperor knows how long, and end up with the same result.\" he slams a fist into his palm \"damn drimmle\" he says, and takes a seat" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'I know about the criminal stuff.' Orla waves away Hounds comment aimiably. 'I mean that if you're doing things that would make the Emperor mad at you, you might have a regular job and a regular schedule to keep. If you're worried about the Enforcers knowing where your monies coming from you might want to have a front where you pretend to be normal. Obviously hasn't worked for him in this case.' She'll wave towards the Interrogator to imply that the Inquisition knew all about Drimmle. 'But if you don't want to get violent with this guy, maybe you can find a place where he's out and about and Marcella can bump into him in a crowd. Unless you want to try breaking into his house and psychic him while he's asleep.' Orla shrugs, 'Marcella would be the only psyker I've ever met, so I can't say I'm an expert, but if you want to think outside the box....' \n \n\nMarc felt a touch giddy thst she was getting such positive attention for things she could contribute. It made her feel special.\n\n \"I need physical contact,\" she replied gently. \"If we were to subject him to a full mind scan, it would be best done where he could be restrained and exhausted to lower his ability to resist.\" \n\nMarc tilted her head to look over at Milo as he explained an issue with going after nobles: their power and influence.\n\n \"Even so, nobles exist on their reputation and social appearance. What loyal citizen of the Imperium wants to be seen as being arrested for heresy, sedition and conspiracy? Even if he eventually won his case in the court, the stink of the accusation and what evidence we have would linger around and his family name for centuries. No smoke without fire, his rivals would say.\"\n " }, { "author": "bramblefoot", "message": " \n\nmilo nods, massaging his temples \"that they do\" he says, cracking a wry grin. \"their reputation is their lifeblood. poison that, and they got nowhere to go but down\" he will smile, and says \"im gonna get some shuteye.\" he will stand, stretch, and shamble to his quarters, leaning the lasgun against his bed and putting the orthlack on the nightstand. so tired is he that he shucks the flak helmet but falls asleep with the flak jacket still on and the microbead still in his ear.\n\nmilos lasgun\n\n \n\nthe orthlack\n\n \n\nmilo will sleep for about 6-8 hours, until he is awoken by his comm-bead chiming in his ear. milo will answer it, and is rewarded by a loud basso voice saying. \"ah milo!, i have your new toy prepared for its test run\" milo will practically jump for joy. leonardo lysergo was had worked on plenty of custom tech for house enko, and even though he currently worked in the midhive, some debts still held true. leonardo was the kind of man you could trust with your life and he would defend it by cranking out tech gubbins and armaments until the day he died. the man was a genius, and even though he was approaching his mid-fifties, his mind was sharp and his arm was strong\n\nmilo splashes some water on his face, gathers his kit, and will rush to leonardos shop in the weapons quarter. as he raps on the door, leonardo swings it wide, and sweeps milo into a hug \"my friend, welcome\" he booms, ushering milo inside to a workbench and sweeping back a cloth covering the wrist flamer \"do you like it milo?\" he asks, watching as milo will fork over the thrones and buckle it on. the flamer was a burnished steel gauntlet, with a trigger switch inbuilt into the glove. a quick clench of the fist would make the flamer fire its holy promethium into the enemy, and they would burn.\n\nmilo nods, and will pass leonardo some plans he drew up for some other gubbins. \"think you can cram some IR readers into a pair of ballistic shades, and then kludge together an IR flashlight on a shoulder mount?\" he asks. leonardo shrugs, and will defer milo to his newest engineer, lillie lysergo \"her fingers are nimbler than mine\" he says.\n\n \n\nleonardo lysergo art\n \n\nlillie lysergo\n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ezekiel's grin dissolves rather quickly, and he sucks on the side of his cheek for a moment before replying. \" Hmmm... I'm afraid that's probably a no, \" he says raising both hands palm up, \" this is still a clandestine operation. Disappearing a wealthy and important member of society, or Emperor forbid, publicly performing some sort of arrest, is going to draw too much attention and raise too many questions. As it is, I am a little uncomfortable with how this team has engaged him to begin with. If he at all decides to betray us, we could be significantly compromised. \" He shakes his head, taking a moment to regain his composure, as his voice had been raising during the reply. In a forced but hushed voice he continues, \" To be honest, he has the resources to have you tracked, and to hire all sorts of nasties who could come after us. I have already begun looking into a backup headquarters, though I fear that the options have all been even less accommodating then what we have now. \" \n \n\nArl listens closely to the conversation between Marcella and Ezekiel.\n\n\" Drimmle is part of the pipeline from orbit to the underhive. Now, to be frank, greasing the skids to deliver heretical weapons to the Underhive may not be Drimmle's only sin, just his biggest that we know of... Interrogator, if I could hazard a suggestion... a man such as Drimmle, willing to risk his soul for credits, probably has a host of other crimes to his name.\n\nWhile we might not be able to touch Drimmle the upright banker, perhaps, with a word in the right ears, the Inquisition could target Drimmle indirectly, perhaps have the Credit Guild audit him within an inch of his life and see what other misbehavior rises to the fore. Once disgraced and cast out, it would be no problem to grab Drimmle the outcast and then squeeze him for every jot and tittle of information and then discard the husk like the pit of a ploin fruit.\" " }, { "author": "bramblefoot", "message": " \n\nmilo smiles cruelly. \"arl, i like the way you think\" he says. \"the thing i worry about is captain casimere. he prolly could buy drimmle out of anything if he wanted to, and then flee the system\" he turns to interrogator ezekiel. \"i suggest we try arls plan with your permission of course sir\" " }, { "author": "rax", "message": " \"I suggest we try to find out what's actually going on before we concoct solutions to a problem that may not exist. Drimmle may yet prove to have been loyal to the Inquisition - so far we have nothing beyond our own suspicions to prove that he has gone back on his word. What is needed now is a discussion on how to approach him again without being caught in a possible trap, not what to do with him if it turns out his conversion was only for show,\" Hound interjects." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella listened quietly, her large, warm brown eyes moving between Arl and Hound.\n\n \"I agree in spirit,\" she said to Arls suggestion. Isolating the prey off from the protection of their herd would work well.\n\n \"But I agree with Hound. Drimmle seemed genuinely terrified when we showed him the rosary of the Inquisition. He might have willingly betrayed us. But he might have had his hand forced also, and might still prove useful.\" " }, { "author": "Haval", "message": "To Marcella, 'So back to your thing then. If you need to be able to touch him how easy do you think it'd be to break into this guys house and look into his head while he's asleep.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc swivelled her eyes to look at Orla.\n\n \"We've done it before,\" she said quietly, \"at the time I couldn't... interrogate him, in such a way. But now I can. Previously, we could not enter without being detected. This time, we could tranquilize him, during which entering his mind would meet less resistance.\" \n\n\n\nOOC:\nCaught me right as I put the slow cooker on and decided to swing past the forum lol." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marc swivelled her eyes to look at Orla.\n\n \"We've done it before,\" she said quietly, \"at the time I couldn't... interrogate him, in such a way. But now I can. Previously, we could not enter without being detected. This time, we could tranquilize him, during which entering his mind would meet less resistance.\" \n \n\n 'If you can do that, do you mean like put something in his drink or something? Or do you have something to jab him with?' \n \n Spoiler: ooc \n\nI don't currently have Security but Orla has enough XP to buy it if it helps\n " }, { "author": "bramblefoot", "message": " \n\nmilo cracks a grin \"i think she'll just psyker his brain into unconsciousness and pick through it like a raven plucking an eyeball from a corpse\" he smiles, but there is no warmth to it. \"how do you think she'd do it\" he says, spreading his arms wide, as if asking for opinions from a crowd" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc looked passively at Milo's description of her, whether she took offence to the descriptor or not was hard to tell.\n\n \"No,\" she answered Orla, \"I just need to get into the house with him. I can take it from there.\" " }, { "author": "bramblefoot", "message": " \n\nmilo will nod. \"yknow, if we ever decide to do callsigns, yours should definitely be raven\" he says, slapping her on the shoulder, military style. \"mine would be throne\" " }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker snorted lightly in amusement.\n\n \"Raven...\" she repeated.\n\n \"Sounds like something I'd come up with six years ago when I was sixteen or something,\" she snickered." }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n milo cracks a grin \"i think she'll just psyker his brain into unconsciousness and pick through it like a raven plucking an eyeball from a corpse\" he smiles, but there is no warmth to it. \"how do you think she'd do it\" he says, spreading his arms wide, as if asking for opinions from a crowd \n \n\nAfter a moment Orla will try to answer that. 'None of my business, but if being able to do that is useful we might as well take advantage.' \n\nShe won't comment on the matter of call signs." }, { "author": "bramblefoot", "message": " \n\nmilo listens intently, and cracks another grin. \"you see, its amazing what people reveal when they just talk\" he says. \"get someone angry or out of their comfort zone, and they reveal much more than normal\" \n\nhe looks at orla. \"tell me, were you born among the muck and filth, or did you get moved down there for some unknown slight?\" " }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n he looks at orla. \"tell me, were you born among the muck and filth, or did you get moved down there for some unknown slight?\" \n \n\nOrla looks levelly at Milo before smiling. 'Muck and filth? Well we can't all be born into a place where you get servitors to wipe your arse for you. There are people who go to the Underhive to hide out sometimes but as far as I know no one gets sent there by punishment. If you've done anything to deserve that the Enforcers are more likely to throw you in a hole somewhere if they don't shoot you outright.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n Orla looks levelly at Milo before smiling. 'Muck and filth? Well we can't all be born into a place where you get servitors to wipe your arse for you. There are people who go to the Underhive to hide out sometimes but as far as I know no one gets sent there by punishment. If you've done anything to deserve that the Enforcers are more likely to throw you in a hole somewhere if they don't shoot you outright.' \n \n\nArl looks at the two of them, rolling his eyes and trying to stifle a laugh.\n\n\" Would the two of you save the venom for the heretics? Neither of you would likely survive on Kesh, any more than I would last too long in the Underhive... I might be able to survive topside, but only because there are folks who worry more about which fork to use than which knife to stab you with. \n\nWith that, he hefts his duffle bag up only his lap and unzips it, tossing aside what looks like a padded blanket and revealing a scoped hunting rifle, which he proceeds to wipe down with an oily rag." }, { "author": "Haval", "message": " \n Originally Posted by Wyndeward \n Arl looks at the two of them, rolling his eyes and trying to stifle a laugh.\n\n\" Would the two of you save the venom for the heretics? Neither of you would likely survive on Kesh, any more than I would last too long in the Underhive... I might be able to survive topside, but only because there are folks who worry more about which fork to use than which knife to stab you with. \n \n\n 'No doubt.' Orla grins at the last part. 'If everyone on Kesh is as big as you I might want to avoid it.' " }, { "author": "bramblefoot", "message": " \n\nmilo will watch with an approving eye as marcella pulls out the vanaheim \"a little big for close in work, and certainly not concealable\" he says, revealing a wrist flamer made of burnished steel. \"anyone within thirty meters ends up on fire if theyre not lucky\" he says, cracking a rictus. \"fuel canisters are mighty small, but it should provide a nasty surprise to anyone who thinks to mess with us\" \n " }, { "author": "Bennosuke", "message": " Act II Scene iii \n 'Necessity overcomes morality. Never without regret. Never without shame. Yet even immoral victory must outweigh moral defeat. The victor will have a chance to atone if conscience demands. The vanquished lose any such opportunity.' -Roboute Guilliman. \n\nFollowing a much needed albeit short interval of rest and recovery at the compound, the acolytes reassemble. Orla had found the chance to settle herself at the new location, though everything was moving rather fast. After briefly debriefing with The Interrogator, the acolytes depart for the upper hive, again traveling by railcar. However exotic it was for Orla to travel to the midhive, both the trip and the destination of this time were like nothing Orla had ever seen. Never in her life had she seen so much bright unfiltered sunlight. The sky was a radiant blue this high above the black polluted cloud bank that hung below. Never before had Orla not been cold. Though the others just seemed to be done shivering, Orla could feel her skin practically tickled with sweat. And the air was so clean, it's very lack of toxic fume stink was its own perfume. She found herself stopping regularly once off the oh so clean railcar to stare wide eyed at the massive marble statues, the majestic and lavishly designed architecture. It all seemed out of a child's fairy tale; this seemed the closest thing to heaven on earth that she had ever seen.\n\nRobed (hopefully) in their Credit Guilder disguises (Orla has one too), the acolytes make their way through the spacious and well manicured streets as dusk settled on the city.\n\n(OOC: Please describe what gear you are bringing and remember that anything beyond side arms and basic armor may be hard to conceal. I will also ask for a Perception check from whomever is willing to roll)" }, { "author": "bramblefoot", "message": "milo buckles on the wrist flamer, and his orthlack stub pistol. he will wrap the basic lasgun in a large box marked feminine products , just long and wide enough to fit the lasgun and its charge pack. he covers it with packing peanuts, and prays to the emperor it will be enough to get it into the upper hive. he'll stick to a flak vest.\n\nhe'll slap marcella on the shoulder and say \"like my carrying box?\" he jokes, as the party makes its way to the upper hive. \"i know of a small hatch we could toss him out of if your warpy stuff dont work\" he subvocalizes to marcella\n\northlack\n \n\nwrist flamer\n " }, { "author": "Haval", "message": "In the compund Orla will take advantage of the facilities to take a nap and have the nicest shower she's been able to have for a while.\n\nLater, she is awkwardly dressed in the heavy robes of the Credit Guilder disguise. It has the advantage of allowing her to hide a pair of pistols and a knife but seems otherwise unsuitable for the climate. She'd like to relax and focus on the view from the train but it's too hot for her and she can't help but fidget a little. If they weren't in public she might attempt to remove a layer of her clothing to cool down, but she'll have to suffer through the heat instead. At least the view was nice. 'They should let everyone up here. At least to visit.' \n \n Spoiler: ooc \n\nLeaving the autogun at home\n\nPerception vs. Per 39 (in case I can roll Awareness instead here, Orla has Awareness +10)\n (1d100)[ 82 ] \n\nOrla is distracted by the heat\n " }, { "author": "BananaPhone", "message": " Marcella \n \n Spoiler: Prep \nMarcella had gotten some much needed sleep. Once out of the debriefing with the Interrogator, Marc hit the bathroom and laundry, enjoying both the freshening up of a hot shower and putting her clothes through the wash. Naturally, prayers to the Emperor were forthcoming in her little single-bed domicile, and no sooner had she tucked herself in did she drift off to sleep where her mind floated through the endless space of the astral plane.\n\n oOo \nAfter a much-needed sleep, Marcella had a second shower and prepped for the day ahead. She had a routine that she adhered to, an inner schedule that had been ingrained into her for the past eleven years since arriving at the Scholastia Psykana. Awaken. Mourning prayers. Some push ups, sit ups and squats, followed by her shower then small meditation and breakfast. Marcella took the opportunity during meditation to draw several runes across her Talon Mk III gun and chant gently; communing her mind with its material matter and tying her mind to it so that it may be drawn through the warp and into the materium at a moments notice.\n \n\n\nMarcella was dressed for the day. She wore her normal 'work' clothes, over which was her light, thin-fabric flak coat, and over that still was her credit guilder disguise longcoat. Three layers of clothing, and her backpack slung over that. She had a few spare magazines in her bag, but hopefully they wouldn't be needed.\n\nThe Psyker was thinking to herself how they were going to handle Drimmle. The big question, of course, was whether he was a deliberate traitor or had been forced. She wondered if -\n\n\n he'll slap marcella on the shoulder and say \"like my carrying box?\" he jokes, as the party makes its way to the upper hive. \"i know of a small hatch we could toss him out of if your warpy stuff dont work\" he subvocalizes to marcella \n\nMarc blinked and stumbled forward as the hit took her out of her thought process, her head pivoting about for an abrupt second before spotting it was Milo showing off his hidden box.\n\n \"Oh, yes...\" she uttered, exhaling and masking the flash of anger she'd had at being hit, \"try not to over-do it too much though; armed credit guilders isn't cause for suspicion, but excessively armed ones might be.\" \n\nOn the mention of Drimmle... \"Well, I think if it comes to that, we should stage it to look like a suicide. Guilt over an affair with a lady beyond repute, only honourable way out, that sort of thing\" she nodded gently.\n\nTowards the Upper Hive, Marcella enjoyed the view as much as she could. Moving through the detritus of the atmosphere and ascending to the clouds and above into the clear blue skies. There was a natural beauty and elevation the Psyker felt to it all, the warm glow of a gentle day catching in her large, brown eyes as she peered out of the flexiglass with the awe of a little kid. This delight at her environment continued into the Upper Hive proper, with the tall, grand structures, clean streets and fresh air were a welcome reprieve. She'd been here more times than most who were not born within the comfortable protection of the walls, but she never ceased to feel exalted when visiting. This is what life could be. Even allowing her extra-sensory powerful brain just... roam around the surrounding area, over the minds within and the surface thoughts. She was particularly interested in Orla's experience, sometimes looking over at the Underhiver and just watching her to see how she'd cope with her first trip to what might as well be another planet.\n\n \"I think we should wait until dark, and enter Drimmle's home through the rear entrance, like last time,\" she would say to her companions when they were in a safe place to do so.\n\n \"Even if Drimmle is a wash, we can secure his personal documents and codes for Hound to analyse.\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"I think we should wait until dark, and enter Drimmle's home through the rear entrance, like last time,\" she would say to her companions when they were in a safe place to do so.\n\n \"Even if Drimmle is a wash, we can secure his personal documents and codes for Hound to analyse.\" \n \n\n 'Fine by me. You want someone to keep watch on the place from the front? Just to make sure we know he's alone in there. I take it I'm the only one who he hasn't seen before?' " }, { "author": "BananaPhone", "message": " Marcella \n \"Last time it was just him and his servitor who we...well, it was an accident...\" she trailed off, clearly not liking the outcome.\n\n \"If he has increased security, I'll know how many there are. You might be better off keeping watch from within his premise. We have not visited him in six weeks, so he might have gotten lax after an initial preparedness...but we shouldn't count on that.\" " }, { "author": "bramblefoot", "message": " \n\nmilo snorts \"knowing drimmle, he will have increased security. no noble likes being caught with their pants down, specially not one like drimmle\" he will sigh \"still, lets hope and pray we get the jump on him. no reason to get cocky\" " }, { "author": "Bennosuke", "message": "As the group meander their way through the streets, Marcella picks up on something that several of her companions seem to miss. Interspersed at random intervals is a man or woman who stops to take notice of them. Maybe they are out pretending to walk their canine, or passing by with companions on the way to a pleasure spa, but random people seem to be taking sudden notice of the group of credit guilders." }, { "author": "rax", "message": " \"I concur that we should try the back door again, but it seems likely he will have altered the access codes since our last visit. Even if his will to do the Emperor's work was genuine, I doubt he'll feel comfortable knowing that his security was breached the first time,\" Hound said to Marcella.\n\n \"Will you be able to ascertain whether or not Drimmle is inside once we get to his building? If he isn't, but there are multiple other presences, that would increase the likelihood that we are walking into an ambush. The further away we can be aware of the situation inside, the better.\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by rax \n \"I concur that we should try the back door again, but it seems likely he will have altered the access codes since our last visit. Even if his will to do the Emperor's work was genuine, I doubt he'll feel comfortable knowing that his security was breached the first time,\" Hound said to Marcella.\n\n \"Will you be able to ascertain whether or not Drimmle is inside once we get to his building? If he isn't, but there are multiple other presences, that would increase the likelihood that we are walking into an ambush. The further away we can be aware of the situation inside, the better.\" \n \n\nMarc nodded, \"Yes, I can tell if he's inside and how many others there are. I could begin once we get within a kilometre of his domicile.\" \n\nHowever, the Psyker soon noticed the concerning surveillance they seemed to be under. It couldn't be something official: they would've been stopped at the train station or the Interrogator would have heard of their faces and names ending up on wanted lists. This had to be private intelligence. The type nobles would use to spy on each other...\n\n \"Guys...\" Marc would say/whisper sharply as they walled along.\n\n \"We're being watched and tracked\" she visually pointed them out.\n\n \"We should get off the main streets...\" " }, { "author": "Haval", "message": "Orla knew better then to turn towards the watchers. This sort of thing she understood. 'So do we lose them or try to find out who they're working for?' " }, { "author": "BananaPhone", "message": " Marcella \n \"I can...nab one, as we go into the back alleys? Get him to come with us peaceably. Then we could find out who they are and who they're working for? \" she offered the group." }, { "author": "bramblefoot", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"I can...nab one, as we go into the back alleys? Get him to come with us peaceably. Then we could find out who they are and who they're working for? \" she offered the group. \n \n\n \"i approve of that idea\" milo subvocalizes. \"nab him, interrogate him, and dispose of him\" \n\nto marcella \"after were finished with him, you think you can give him an aneurysm so hes toast on a bun?\" " }, { "author": "Haval", "message": " 'And if they notice one of their mates wandering off? Although if they aren't organised enough to be working as a group they deserve to get their head messed with.' " }, { "author": "BananaPhone", "message": " Marcella \n \"Anything I could do in that capacity is...messy. It's best you or Arl take care of it,\" Marcella uttered to Milo, her face remaining forward as the group continued to walk, pretending as if they had not yet spotted their observers.\n\n \"If they're that organised then they all know about us already, so we're the ones missing out on the intel of who they are and who they work for if we don't act.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Act II Scene iii \n 'Necessity overcomes morality. Never without regret. Never without shame. Yet even immoral victory must outweigh moral defeat. The victor will have a chance to atone if conscience demands. The vanquished lose any such opportunity.' -Roboute Guilliman. \n\nFollowing a much needed albeit short interval of rest and recovery at the compound, the acolytes reassemble. Orla had found the chance to settle herself at the new location, though everything was moving rather fast. After briefly debriefing with The Interrogator, the acolytes depart for the upper hive, again traveling by railcar. However exotic it was for Orla to travel to the midhive, both the trip and the destination of this time were like nothing Orla had ever seen. Never in her life had she seen so much bright unfiltered sunlight. The sky was a radiant blue this high above the black polluted cloud bank that hung below. Never before had Orla not been cold. Though the others just seemed to be done shivering, Orla could feel her skin practically tickled with sweat. And the air was so clean, it's very lack of toxic fume stink was its own perfume. She found herself stopping regularly once off the oh so clean railcar to stare wide eyed at the massive marble statues, the majestic and lavishly designed architecture. It all seemed out of a child's fairy tale; this seemed the closest thing to heaven on earth that she had ever seen.\n\nRobed (hopefully) in their Credit Guilder disguises (Orla has one too), the acolytes make their way through the spacious and well manicured streets as dusk settled on the city.\n\n(OOC: Please describe what gear you are bringing and remember that anything beyond side arms and basic armor may be hard to conceal. I will also ask for a Perception check from whomever is willing to roll) \n \n\n(OOC: Arl will have his stub automatics concealed under his cloak.)\n\nArl looked about, keeping a wary eye for trouble.\n\n (1d100)[ 76 ] " }, { "author": "bramblefoot", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"Anything I could do in that capacity is...messy. It's best you or Arl take care of it,\" Marcella uttered to Milo, her face remaining forward as the group continued to walk, pretending as if they had not yet spotted their observers.\n\n \"If they're that organised then they all know about us already, so we're the ones missing out on the intel of who they are and who they work for if we don't act.\" \n \n\n \n \"understood\" milo chirps. \"play it cool, and if push comes to shove, violence does breed violence\" he sighs \"i miss my flak jacket\" " }, { "author": "rax", "message": " \n Originally Posted by BananaPhone \n \"I can...nab one, as we go into the back alleys? Get him to come with us peaceably. Then we could find out who they are and who they're working for? \" she offered the group. \n \n\n \"Are you able to read their thoughts discreetly while we remain here out in the open and go about our business? That would have the advantage of not revealing to them that they have been detected,\" Hound pointed out." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc pursed her lips at the question, then shook her head gently.\n\n \"Not discretely,\" she answered. \"It would take all of my focus, I'd have to stop in the street and concentrate; and they'd know I was attempting scan them.\" " }, { "author": "Haval", "message": "Orla replies quietly, 'If they know you can do that and they know what to look for I'd say we might have other problems.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella kept facing forward, her shorter stature allowing her to blend in with the taller males of their group and giving her leeway to talk a touch more, quietly.\n\n \"They shouldn't; I couldn't do it last time.\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella kept facing forward, her shorter stature allowing her to blend in with the taller males of their group and giving her leeway to talk a touch more, quietly.\n\n \"They shouldn't; I couldn't do it last time.\" \n \n\n 'Then hopefully that makes things easier.' Orla replied. She is suddenly curious what would happen if these were the sort of people who might try to arrest them rather then try to kill them. Was it simply a matter of calling the boss in that situation?" }, { "author": "rax", "message": " \n Originally Posted by BananaPhone \n Marc pursed her lips at the question, then shook her head gently.\n\n \"Not discretely,\" she answered. \"It would take all of my focus, I'd have to stop in the street and concentrate; and they'd know I was attempting scan them.\" \n \n\n \"Well then, \"nabbing\" one of them or luring them into a side street seems like the next best option. Does your \"nabbing\" allow the victim to move naturally, or will his colleagues be able to observe unusual movement patterns or other behaviour?\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by rax \n \"Well then, \"nabbing\" one of them or luring them into a side street seems like the next best option. Does your \"nabbing\" allow the victim to move naturally, or will his colleagues be able to observe unusual movement patterns or other behaviour?\" \n \n\n \"We'll both walk a bit slower...at a leisurely pace,\" she smiled bashfully." }, { "author": "bramblefoot", "message": " \n \"when you get him, we need to make this fast and quick\" milo says \"the longer we dally, the longer they have to find out one of their own is missing, and the longer they have to warn drimmle\" \n\nhe shrugs. \"body disposal was never one of the things they taught in the priesthood, but certain household chems do the same thing\" " }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n \n \"when you get him, we need to make this fast and quick\" milo says \"the longer we dally, the longer they have to find out one of their own is missing, and the longer they have to warn drimmle\" \n\nhe shrugs. \"body disposal was never one of the things they taught in the priesthood, but certain household chems do the same thing\" \n \n\nOrla shrugged, 'Is there a river up here.' How would that even work? But she wouldn't discount the possibility. 'Or toss him over the edge if we're close enough.' " }, { "author": "Bennosuke", "message": "Hound picks up on the monitoring as well, catching on a little bit behind Marcella. Arl doesn't pick up on much. Marcella begins to lead the group across the street, toward an alley that sits between a lavish apartment building of obsidian colored glass, and \"small\" exotic grocery of polished marble and gold. As she does, she catches the eye of the nearest observer , a woman with a heavily lined face, dressed in a showy pink day gown and pushing baby's pram. The woman's face spasms as Marcella exerts her telepathic will over the spy. As the acolytes wander into the alley, the woman stumbles in line behind them, pushing the pram, following Marcella and the others as far as the psyker wills it.\n\n************************************************** ****************\n\n Earlier \n\nArl was back at the Commissar's Tavern, tucked far back into a booth in the pungent depths of dreary drinking hole. He had managed to quickly befriend a one of the line workers at Station Tollares; a cow eyed stick of a man with skin the color of his rheumy eyes. He looked like a void-born, twitched like a void-born, and smelled of spaceships. He'd said he'd been working at Station Tollares for nearly four decades, and had worked cleaning crew on almost every ship that had come in and out of the hive at one point or another. He wasn't supposed to talk about what he'd seen, guild secrecy or something, but that had been about three drinks ago. Now Pip was in his cups and slurring his words bad. With any luck, he knew something about this Mercutio, or the Rogue Trader he worked for." }, { "author": "bramblefoot", "message": " \n\nas milo sees the pram, his face cracks into a sadistic grin. \"good spot to conceal a weapon, or a frag grenade\" he says. \"push comes to shove, stick a frag in there and roll it off to its destination. as the preacher says in death, the emperor knows his own \" " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc inhaled as she felt a part of her consciousness slither into the mind of the woman - like sticking her hand into a jar within which was a pillow to suppress beneath her strength. Whoever the woman was, she was no longer in control as her mind was compressed and Marcella's will filled itself into the mental gap left behind, seizing control of the apparatus of the womans nervous system and compelling her forward again to silently follow the acolytes down a side alley, and then around a corner into a backstreet, all safe from view as the towering, ornately decorated buildings around them stood silently.\n\n \"Frisk her...\" Marcella offered quietly to anyone who wished to do so, the presence of a pram not swaying the psyker much as the lines on the womans face marked her as too old for offspring anyway.\n\nWasting no time, the telepath willed the woman to come into their purview, where she took off her thin-skinned, black glove and pressed her bare palm against her forehead and her fingers against her scalp, like an grasping spider - her consciousness pouring through to drill even deeper to reveal what secrets this agent knew..." }, { "author": "Haval", "message": "Orla will move away from the others to find a doorway or darkened area in the alleyway where she could surprise anyone who might decide to follow the woman into the alleyway. Better to be safe then sorry.\n\n \n Spoiler: ooc \n\nStealth vs. Ag 44 (Stealth +10)\n (1d100)[ 45 ] \n\nAwareness vs. Per 39 (Awareness +10)\n (1d100)[ 7 ] \n " }, { "author": "bramblefoot", "message": " \n\nmilo will casually pat the woman down and relieve her of her microbead if she has one. after that, he'll search the baby carrier, and see if there is anything in there\n\nsearch roll TN 11\n (1d100)[ 80 ] \n\nmilo is really not seeing much today is he?" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Earlier \n\nArl was back at the Commissar's Tavern, tucked far back into a booth in the pungent depths of dreary drinking hole. He had managed to quickly befriend a one of the line workers at Station Tollares; a cow eyed stick of a man with skin the color of his rheumy eyes. He looked like a void-born, twitched like a void-born, and smelled of spaceships. He'd said he'd been working at Station Tollares for nearly four decades, and had worked cleaning crew on almost every ship that had come in and out of the hive at one point or another. He wasn't supposed to talk about what he'd seen, guild secrecy or something, but that had been about three drinks ago. Now Pip was in his cups and slurring his words bad. With any luck, he knew something about this Mercutio, or the Rogue Trader he worked for. \n \n\nArl signaled for another round for each of them, letting Pip take first choice as was his custom.\n\n\" It must be something to see, all those ships... cargos from Emperor knows where! Arl said, in his best wistful voice." }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n Orla will move away from the others to find a doorway or darkened area in the alleyway where she could surprise anyone who might decide to follow the woman into the alleyway. Better to be safe then sorry.\n\n \n Spoiler: ooc \n\nStealth vs. Ag 44 (Stealth +10)\n (1d100)[ 21 ] \n\nAwareness vs. Per 39 (Awareness +10)\n (1d100)[ 21 ] \n \n \n \n\nArl took up a similar position at the other end of the alleyway, keeping an eye peeled for anyone suspicious.\n\n \n Spoiler: OOC \n\n (1d100)[ 21 ] for Stealth against a 51 (Agility of 41, Stealth+10)\n\n (1d100)[ 21 ] for Awareness against a 50 (Perception of 40, Awareness+10)\n " }, { "author": "rax", "message": "Hound observes the proceeding silently, waiting for the results of Marcella's mind games." }, { "author": "Bennosuke", "message": "Following Marcella's command, Milo steps forward and attempts to frisk the woman. Perhaps it is his chaste upbringing that leads to The Father's discomfort in thoroughly exploring the many layers of her frilly pink dress, but after a quick pat down, Father Milo backs off empty handed.\n\nWith her ungloved hand on the woman's temple, Marcella begins to delve into the woman's subconscious, while the poor spy can only look into her eyes, glare, and grit her teeth. The woman's mind is a wall of resistance, and at first Marcella struggles to even start her power, but after a few more moments she can feel the woman's mind giving way, bit by bit. The woman moans, and blood begins to dribble out of the front of her mouth, after she accidentally bites her tongue. Deeper and deeper Marcella delves, as time trickles by.\n\n \n Spoiler: OOC \nMarcella is able to access information on a subconscious level. However, her Dominate power has to be re-activated every 10 rounds, and as per the sustained powers rules! It will have taken time to walk into the alley and frisk the woman, plus the mind scan takes place over 5 rounds itself. So I will give Marcella the time to ask three questions that would apply to the subconscious level, before her Dominate power slips. She can maintain it with another power roll, per page 164, and have free access to continue delving the spy's mind... however, also see below.\n \n\n\nWhile Milo and Marcella are working, both Arl and Orla take point near the entrance of alley, hiding while also taking watch. Not long after they take their positions, they are both able to witness from cover as three undercover agents begin to converge on the alley. The three move with sudden purpose. One is a tall and thin man in a red frock coat; a regal looking rapier and a las pistol visible at his belt. The second looks like an ex-guardsman, shaved head and all muscle. He's dressed in upperhive finery as well, though the costume just doesn't fit him, and he's reaching into his overjacket for some sort of weapon as he gets closer. The third is an older looking woman, whom you would never have noticed was too fit for an upperhiver, if she wasn't approaching with murder in her dark eyes. She is walking with the assistance of a bejewled golden cane, but a closer look (achieved by both characters) reveals it to likely be some sort of shock weapon.\n\n(OOC: Well, this should be fun)" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n While Milo and Marcella are working, both Arl and Orla take point near the entrance of alley, hiding while also taking watch. Not long after they take their positions, they are both able to witness from cover as three undercover agents begin to converge on the alley. The three move with sudden purpose. One is a tall and thin man in a red frock coat; a regal looking rapier and a las pistol visible at his belt. The second looks like an ex-guardsman, shaved head and all muscle. He's dressed in upperhive finery as well, though the costume just doesn't fit him, and he's reaching into his overjacket for some sort of weapon as he gets closer. The third is an older looking woman, whom you would never have noticed was too fit for an upperhiver, if she wasn't approaching with murder in her dark eyes. She is walking with the assistance of a bejewled golden cane, but a closer look (achieved by both characters) reveals it to likely be some sort of shock weapon.\n\n(OOC: Well, this should be fun) \n \n\nArl mutters a brief prayer to the Emperor and clicks off the safety of one of his stub automatics and begins lining up a shot on the face of the rapier-wielding popinjay from concealment." }, { "author": "Haval", "message": "Orla is unhappy to have been proven right. She will slide her hand cannon out of her robes to join the knife she's already carrying in her other hand. She has no idea if Arl is paying attention but if he can see her from where she's hiding she'll mouth Wait towards him. If you really had to shoot someone it was always better to do it from behind while they were distracted.\n\n \n Spoiler: ooc \n\nI assume we're standing in slightly different points as it would make it easier to hide.\n\nWaiting to see how this plays out.\n " }, { "author": "bramblefoot", "message": " \n\nmilo will coolly snap the spys wrists, so should she come out of her trance and try anything, her wrists will be compound fractured. he then pulls his orthlack from his belt, and takes cover on the bend of the wall\n\n \"after you're finished with her, put a hole in her brainpan\" he subvocalizes to marcella\n\nmilo will half move, half aim down the corridor" }, { "author": "BananaPhone", "message": " Marcella \n\nThe telepath's eyes were closed, her lips pursed as she held her hand against the womans head. The Psyker had never sustained two powers before, particularly two that were as demanding as this: controlling someones mind completely and scanning it at the same time. Maintaining her apprehension over the other womans faculties and body, Marcella continued to sift through her psyche, plunging deeper and deeper as the world of the spy flashed around her as she searched for those crucial details..." }, { "author": "rax", "message": "Hound notes Arl and Orla's activity and draws his own silenced pistol in response. \"Company coming?\" he asks, while looking around for a convenient place to take cover.\n\n @bramblefoot \nMaybe you should check with Bennosuke whether breaking the prisoner's wrists will give her a new chance to resist Marcella's powers. There's no need to make this more difficult than it has to be." }, { "author": "Bennosuke", "message": " Arl signaled for another round for each of them, letting Pip take first choice as was his custom.\n\n\"It must be something to see, all those ships... cargos from Emperor knows where! Arl said, in his best wistful voice. \n\nPip nodded his head vigorously, greasy thinning hair flopping almost wetly. He stopped the motion when he was struck by the sudden need to burp; creating a stench of raw alcohol that crept across the table to Arl. Eyes staring down at his half emptied cup, Pip replied, \" Yup. Makesh you feel closhe to the Emperor. \" Eyes still fixed on his drink, a bafoonish grin spreads across Pip's face, showing a number of blackened sickly teeth spread apart by the absence of their lost brothers. \" Honestly, makesh you wanna go... back up there. \" With one free hand he points up at the ceiling, while with the other, he brings the glass of rotgut up to his mouth and takes a noisy slurp.\n\n************************************************\n\n\n The three questions:\n1. Drimmles current status, where he's located, is he calling the shots or is he being \"minded\" (i.e was he relatively loyal to us or not).\n2. Their organisation and who they work for and why they are following us and their mission.\n3. Their current deployment locations and area coverage, numbers, security at Drimmles current location etc. \n\nSifting through the woman's thoughts was like navigating a vast network of rivers. Marcella felt herself pulled forward as she moved deeper into the spy's consciousness, as she attempted to direct her awareness towards the information she sought. Her first answer comes in a near stream of consciousness. Marcella was aware of how this woman (Serellia was her name) distrusted Drimmle and thought of him as a cheap employer. While she didn't keep tabs on the man, Serellia imagined Drimmle holed up and scared in his mansion, aware that something bad had happened to him, which was why she and her colleagues had been hired. It seemed that Serellia worked for a private security force that was unapologetically named \"The Star Guard Force\". There were at a total of twelve officers that Drimmle had payed for. Serellia and five others had been deployed out onto the streets surrounding Ser Drimmle's property, and were expected to report if they had any sightings of a group of Credit Guilders nearby.\n\n... Marcella also knew that Serellia hadn't had the chance to call in such a sighting, but it was likely that someone they passed had done so by now...\n\nThe other six security officers were now actively patrolling Ser Drimmle's property, after someone had trashed his security servitor.\n\n\n I am going to hold here; first to see if Marcella is going to try to \"sustain\" her Dominate power over the spy, two to allow Marcella... and Milo to react to Hound's update that they \"have company\". Interestingly, there isn't much information on maintaining Dominate that has to do with resisting pain, such as an attack on the character's wrist. However, it does make it clear that any action that is suicidal... such as staying still while someone puts a gun to your head, would allow for another contested roll. I think I want to hold off on allowing Milo to attack the woman's wrist, as this will be nigh on impossible if Marcella doesn't maintain control of the spy's body. \n\nBy the alley entrance, the three draw closer. The ex-guardsman hollers blindly into the alley, \" Hey, what's going on here? \" The trio still just under ten meters from the mouth of alley." }, { "author": "bramblefoot", "message": " \n\nmilo will call back \"credit guilder business. we have reason to believe shes shorting the guild. i will warn you that the same goes for interferers. do you really want your tithe to go up?\" \n\ndeceive test\n\n (1d100)[ 76 ] " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc's mind sifted through the neuronal networks and tethered memories, her prying mindseye scooping up much that this woman knew. Though an even deeper, all-encompassing scan was possible, now simply wasn't the time. She had revealed what they needed to know.\n\nSnapping back into reality, exhaling and releasing the woman, Marcella drew in a few deep breaths to recover herself. She had strained herself out on two powers, two complicated and intensive manifestations simultaneously, and she could feel the tensions releasing from her muscles as she recomposed herself. As the spy came out of her mental lockdown, she doubtlessly noticed the presence of Hound who had his suppressed pistol in hand.\n\n \"Put your arms out to your sides please, ma'am,\" Marcella asked, her expression gentle but with a detached demeanor. Knowing she had no hope of ever being intimidating, she opted for quiet politeness instead, \"if you make any move for a weapon, to call for help or to touch a vox-comms, my associate will shoot you. Please spare us all the trouble.\" \n\nLooking past the woman and to Hound, Marcella spoke quietly.\n\n \"Drimmle hired them, they're private security. There's 6 deployed out here, 6 at his residence where he is holed up. They were to report in any sightings of Credit Guilders. This ones name is Serellia, and she doesn't trust Drimmle either and thinks he doesn't pay enough. But they are with the The Star Guard Force, likely with contracts to other nobles, and so I doubt they would want their reputation tarnished by accepting bribes. This one has not reported in yet, but the others likely have.\" \n\nActing as if the woman wasn't there, doubtless recovering from just coming out of both being mentally dominated and having her mind invaded and sifted through, Marc tilted her head as she heard Milo speaking down to others around the corner of the alley - other agents of Drimmle, no doubt.\n\nLooking back over to Hound, she gestured towards the alley with the new comers and then to Serellia.\n\n \"Should I put them under, Sir? Leaving a bunch of corpses in the alley might draw too much attention. But if we just tie them up and leave them here we'll have a few hours before they're able to interfere and they won't go to the Arbite's, because what private security wants the reputation of having to rely on the authorities to bail them out?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip nodded his head vigorously, greasy thinning hair flopping almost wetly. He stopped the motion when he was struck by the sudden need to burp; creating a stench of raw alcohol that crept across the table to Arl. Eyes staring down at his half emptied cup, Pip replied, \" Yup. Makesh you feel closhe to the Emperor. \" Eyes still fixed on his drink, a bafoonish grin spreads across Pip's face, showing a number of blackened sickly teeth spread apart by the absence of their lost brothers. \" Honestly, makesh you wanna go... back up there. \" With one free hand he points up at the ceiling, while with the other, he brings the glass of rotgut up to his mouth and takes a noisy slurp. \n \n\nArl slurred his words with a drunkeness he didn't quite feel.\n\n\"Wha's it like, being aboard one of dem grand ships? Whas the kinna things aboard?\"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n Orla is unhappy to have been proven right. She will slide her hand cannon out of her robes to join the knife she's already carrying in her other hand. She has no idea if Arl is paying attention but if he can see her from where she's hiding she'll mouth Wait towards him. If you really had to shoot someone it was always better to do it from behind while they were distracted. \n \n\nArl gives Orla a quick nod, then goes back to lining up his shot." }, { "author": "rax", "message": " \n Originally Posted by BananaPhone \n \"Should I put them under, Sir? Leaving a bunch of corpses in the alley might draw too much attention. But if we just tie them up and leave them here we'll have a few hours before they're able to interfere and they won't go to the Arbite's, because what private security wants the reputation of having to rely on the authorities to bail them out?\" \n \n\n \"Do it - the less violence the better,\" Hound agrees.\n\nLifting his gun, he points it at Serellia's head. \"You are a professional. You should be aware that we are very serious people and we will not be swayed from our course of action. You understand that if you cause us any trouble, you will be the first to die, yes? Nod if you understand, then sit down against that wall,\" he says quietly to her." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by rax \n \"Do it - the less violence the better,\" Hound agrees. \n \n\n\nMarcella nodded.\n\n \"Yes Sir.\" \n\nHer psyche pushed out of her mind and towards the four others present: the woman before her and the three in the alleyway, a screeching, high-pitched wail along an exhausting timbre that only they could perceive, much to their detriment, as the psykers mind ate into their nervous systems to shut them down." }, { "author": "Haval", "message": "Orla has realised she is largely dependent on how the rest of the group chooses to behave here. The main problem with using guns out in the open would be who chose to come looking. Perhaps the Interrogator had the clout to make the Enforcers go away in the worse case situation but that wouldn't help if the cops just decided to shoot first rather then arresting them. If it ever got really bad perhaps she could leave them to it." }, { "author": "Bennosuke", "message": " milo will call back \"credit guilder business. we have reason to believe shes shorting the guild. i will warn you that the same goes for interferers. do you really want your tithe to go up?\" \n\nFather Milo's call doesn't receive any responses, though Arl and Orla witness the ex-guardsman sneer.\n\n\n \"Put your arms out to your sides please, ma'am,\" Marcella asked, her expression gentle but with a detached demeanor. Knowing she had no hope of ever being intimidating, she opted for quiet politeness instead, \"if you make any move for a weapon, to call for help or to touch a vox-comms, my associate will shoot you. Please spare us all the trouble.\" \n\nAs Marcella releases her mental grasp, the woman stumbles back slightly. She utters an audible gasp, and another river of blood pours out over her bottom lip. Eyes going wide till almost the entire orb is visible in the sockets, she puts a hand up, as if she had not heard Marcella's words at all. Breathlessly she utters, \" What... what on Terra did you do to me? \" The blood is now trickling down her chin and neck, creating droplet and rivulet stains over the front of her pink day dress. With terror etched onto her face, the spy's gaze jumps around the alley, frantically registering where she is as she tries to process what has just happened.\n\n\n Lifting his gun, he points it at Serellia's head. \"You are a professional. You should be aware that we are very serious people and we will not be swayed from our course of action. You understand that if you cause us any trouble, you will be the first to die, yes? Nod if you understand, then sit down against that wall,\" he says quietly to her. \n\nThe gesture causes the woman to flinch, as if it were the first time a gun had ever been pointed at her. She whimpers a little, but after a moment seems to get a hold of herself. She slowly raises her head up, bringing a hardened glare back at Hound. She raises both hands, as she nods in compliance. Then very slowly she lowers herself into a squat, all the time her eyes remain fixed defiantly on Hound.\n\n\n Marcella nodded.\n\n\"Yes Sir.\"\n\nHer psyche pushed out of her mind and towards the four others present: the woman before her and the three in the alleyway, a screeching, high-pitched wail along an exhausting timbre that only they could perceive, much to their detriment, as the psykers mind ate into their nervous systems to shut them down \n\nWithin moments the air was charged with an almost electric energy. Marcella directs her psychic voice out, targeting the Star Guard Force members. Though the attack was inaudible to the others, the psychic shriek was enough to knock a man fully unconscious. All four members were struck suddenly, crying out, reaching for their ears and wincing in pain. The guardsman and the old woman both dropped to the ground unconscious, blood tricking from their eyes and ears. Despite Hound's command, Serellia dropped to all fours, pushing her forehead into the pavement, nails clawing at her hair.\n\nBut the man in the red frockcoat remained upright. Unclasping his gloved hands from his head, he looked around in shock at his collapsed companions. Whispering something inaudible under his breath, he draws the rapier in one hand, the pistol in the other, and begins charging into the alley.\n\n(OOC: Not going to ask for initiative here, because I don't think combat is necessary)\n\n************************************************** *\n\n\n Arl slurred his words with a drunkeness he didn't quite feel.\n\n\"Wha's it like, being aboard one of dem grand ships? Whas the kinna things aboard?\" \n\nThe question draws another foolish grin across the man's narrow face. He chuckles and replies, \" Ish like bein' home! \" He slaps his knee and chuckles again, though it leads into a fit of weak coughs. When Pip has finally recovered himself, he drains his glass, and when he places it back on the table he says, \" Better hurry up with yoursh. \" Then he leans across the table toward Arl, resting an elbow so that he can support his heavy head in one hand. \" You've never been on a ship? \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n ************************************************** *\n\n\n\nThe question draws another foolish grin across the man's narrow face. He chuckles and replies, \" Ish like bein' home! \" He slaps his knee and chuckles again, though it leads into a fit of weak coughs. When Pip has finally recovered himself, he drains his glass, and when he places it back on the table he says, \" Better hurry up with yoursh. \" Then he leans across the table toward Arl, resting an elbow so that he can support his heavy head in one hand. \" You've never been on a ship? \" \n \n\nArl \"clumsily\" knocks back the rest of his drink, letting half of it roll of chin, the pastes wistful look on his face.\n\n\" Nope, ne're been aboard so mush a shuttle, let alone a grand ship like that. " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Within moments the air was charged with an almost electric energy. Marcella directs her psychic voice out, targeting the Star Guard Force members. Though the attack was inaudible to the others, the psychic shriek was enough to knock a man fully unconscious. All four members were struck suddenly, crying out, reaching for their ears and wincing in pain. The guardsman and the old woman both dropped to the ground unconscious, blood tricking from their eyes and ears. Despite Hound's command, Serellia dropped to all fours, pushing her forehead into the pavement, nails clawing at her hair.\n\nBut the man in the red frockcoat remained upright. Unclasping his gloved hands from his head, he looked around in shock at his collapsed companions. Whispering something inaudible under his breath, he draws the rapier in one hand, the pistol in the other, and begins charging into the alley. \n \n\nArl gives his best steely look and lines up his shot on the charging popinjay, drawling in a loud but matter-of-fact voice \" I wouldn't do that if I were you... \"" }, { "author": "bramblefoot", "message": " \n\nmilo will point the gun at the man, wait for him to get out of sight from the proles in the street, and then put a shot into him. the shot goes wide. milo sighs and gives the gun a prefunctory smack to punish it for its disobedience\n\nbs test tn 56\n\n (1d100)[ 73 ] \n (1d10+4)[ 13 ] " }, { "author": "Haval", "message": "Orla will follow Arl's lead by pointing her own gun at the man before whistling to get his attention. She had no idea what had just happened but assumed Marcella might have had something to do with it.\n\nIf there was no indication she might have to use her weapon she'll lean down to check to see if the old woman seemed to still be breathing. Her gun will remain loosely pointed in the man's direction even as she bends down." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc sent her psyche wailing across the four unfortunate Star Guards, all four of them gripping at their skulls as the overwhelming static screamed down their nervous system and rendered two of them unconscious within seconds. It was not a pleasant experience, the sensation being the equivalent to running an exhausting fifty mile marathon compressed into a few seconds.\n\nHearing the couple tumble over, Marcella opened her eyes. Seeing the woman on the ground whom she had interrogated, was barely with them, the Psyker then looked in the direction of the others; the flamboyantly dressed man rounding the corner and into three waiting pistols pointed at him. Milo gave what Marcella assumed was a warning shot as it went wide (and she thanked the Emperor he had a suppressor on the weapon), while Arl explained the situation to the man.\n\n \"Don't worry, she's not dead,\" Marcella said to Orla, noting she was taking the downed womans pulse.\n\n \"They're just sleeping for a while.\" \n Assuming the man surrenders, Marcella trots over to the downed woman and man. She squats, grips the woman by her wrists, and uses her own leg-power to drag her back around the corner into their enclave." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"Don't worry, she's not dead,\" Marcella said to Orla, noting she was taking the downed womans pulse.\n\n \"They're just sleeping for a while.\" \n \n\n 'Just wondered.' Orla shrugged. She didn't especially care about whether these people were dead or not. At least they seem to have gone down quietly. 'The stuff you do.' She looks impressed." }, { "author": "Bennosuke", "message": " Arl \"clumsily\" knocks back the rest of his drink, letting half of it roll of chin, the pastes wistful look on his face.\n\n\"Nope, ne're been aboard so mush a shuttle, let alone a grand ship like that. \n\n\" Sure, sure, \" the man says with a sleepy nod of his head (though it sounds more like sher, sher). After a moment, his eyes brighten a little as if remembering something and he says, \" Ya shaid you wanted to know about someone? A rogue trader or shomethin'? \"\n\n************************************************** *******\n\n \n Spoiler: OOC \nSee OOC thread for the main scene\n " }, { "author": "Haval", "message": "Noting that the man wasn't backing down, Orla will take a shot at his leg. It was technically self-defense.\n\n \n Spoiler: ooc \n\nInitiative 15\n\nHalf Action - Aim\nHalf Action - Hand Cannon\n\nvs. BS 42 (-10 Called Shot with Deadeye Shot) (+10 Short Range) (+10 Aim)\n (1d100)[ 4 ] \nAny damage\n (1d10+4)[ 6 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\nAt receiving Orla's compliment, Marcella smiled bashfully.\n\nUntil the shooting started.\n\nTime seemed to slow down as the flamboyantly dressed fellow took umbradge to being shot at by Milo, bringing his weapon up to level at the group. Orla responded in kind.\n\n \"Wait, n - !\" is all the Psyker got out before the handcannon went off.\n\nOut of reflex, Marc shot a part of her mind out to seize the hostile mans faculties and bring him under control." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n \" Sure, sure, \" the man says with a sleepy nod of his head (though it sounds more like sher, sher). After a moment, his eyes brighten a little as if remembering something and he says, \" Ya shaid you wanted to know about someone? A rogue trader or shomethin'? \"\n\n************************************************** *******\n\n \n Spoiler: OOC \nSee OOC thread for the main scene\n \n \n \n\nArl hiccuped and smiled. Still slurring his words, he replied \" Yesh... Fella's name was Cassimire... cut a mighty powerful figger, walking like a real toff -- like he could buy'nsell the planet...\" " }, { "author": "Bennosuke", "message": " \n Originally Posted by Wyndeward \n Arl hiccuped and smiled. Still slurring his words, he replied \" Yesh... Fella's name was Cassimire... cut a mighty powerful figger, walking like a real toff -- like he could buy'nsell the planet...\" \n \n\nPip's eyes immediately go wide, and a grin spreads across his face. \" Casmirre? As in Rogue Trader Perrus Casmirre? \" he asks, though it comes out sounding more like ' cashmere ', \" I know that bloke. Worked on his ship many timesh. Doeshn't come around much no more though. \" Pip's thoughts stray here as he looks down at his empty glass. Still grinning he looks back up at Arl and says, \" Any chance ya wanna buy ush another? \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Wyndeward \n Arl gives his best steely look and lines up his shot on the charging popinjay, drawling in a loud but matter-of-fact voice \" I wouldn't do that if I were you... \" \n \n\nArl mutters a curse about the precipitous nature of some folks and opens fire.\n\n \n Spoiler: OOC \nBS of 49+20(max aim)+10+10 (semi-automatic burst) -10 (headshot) = 79\n\n (1d100)[ 17 ] \n (1d10+5)[ 11 ] \n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Wyndeward \n Arl mutters a curse about the precipitous nature of some folks and opens fire.\n\n \n Spoiler: OOC \nBS of 49+20(max aim)+10+10 (semi-automatic burst) -10 (headshot) = 79\n\n[roll0]\n\n[roll1]\n \n \n \n\nMy bad -- should have been 69... I cannot fire a semi-automatic burst for a called shot." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip's eyes immediately go wide, and a grin spreads across his face. \" Casmirre? As in Rogue Trader Perrus Casmirre? \" he asks, though it comes out sounding more like ' cashmere ', \" I know that bloke. Worked on his ship many timesh. Doeshn't come around much no more though. \" Pip's thoughts stray here as he looks down at his empty glass. Still grinning he looks back up at Arl and says, \" Any chance ya wanna buy ush another? \" \n \n\nArl smiles and signals the waitress for another round." }, { "author": "Bennosuke", "message": " Arl mutters a curse about the precipitous nature of some folks and opens fire. \n\nArl snaps off a shot forcing the man in red to dart to the side. There is a sudden flash of red as the slug sheers the side of the man's face, lifting him off of his feet.\n\n \n Spoiler: OOC \nArl a makes successful called shot for the face, dealing a raw 11 damage, the man fails to dodge. After TB this drops the damage down to 8 as his head is unarmored\n \n\n\n Noting that the man wasn't backing down, Orla will take a shot at his leg. It was technically self-defense. \n\nOrla is next to respond, her hand cannon roaring in the alley. Her shot wing's the man's leg before his feet hit the ground. When he does land, the man in red's legs collapse under him, and he stumbles to a knee, weapons still in hand.\n\n \n Spoiler: OOC \nOrla's called shot on the leg lands. He's wearing armor and damage roll isn't great, dropping it to one additional damage.\n \n\n\n Out of reflex, Marc shot a part of her mind out to seize the hostile mans faculties and bring him under control. \n\nMarcella is only able to finish reaching out with her mind, after the gunfight has started. But as the man in red goes down on one knee, she takes over his faculties. The man is successfully dominated and under Marcella's control. It is technically now the man's turn, which Marcella can dictate, though I suspect she will hold him still and tell the other's not to attack?\n\nOtherwise we will get to Hound knocking out Serellia with a second pistol whip.\n\n***********************************************\n\nThe waitress looks to be too young to be in such a joint, her face a rash of oily skin and acne. When she turns away Pip nods his head and repeats himself, \" Yep, I know the old Rogue Trader. Heck of a fella'. Why ya wanna know about him? \"" }, { "author": "bramblefoot", "message": " \n\nmilo will pull a red cloth over his mouth and nose and snap on a pair of black leather gloves, relieving the popinjay of his weapons. he tucks them into his bag, and sighs. \"silencers are a godsend, orla\" he says. next he snags the shock staff by the handle, and then will open the ex-guardsmans coat to see what is inside.\n\nassuming they're not interrupted, he'll strip em down to their skivvies and then let the psyker tie them up\n\nbennosuke\n\ncan you deduct a red face cloth and a pair of black leather gloves from milos funds" }, { "author": "Haval", "message": " 'I'll pick one up next time I'm at the store.' Orla replies flippantly. She'll watch Milo's looting with curiosity, 'Normally when something like this happens I'd like to put some distance between me and the mess, but maybe that all works differently when Marcella's here.' She'll look towards Marcella and Hound." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella poured a part of her mind into the skull of the flamboyantly dressed man - right after it was almost blown off by Arl.\n\nFlinching gently, smelling and seeing the blood, Marc seized the mans faculties and directed him over to kneel with the others, where he would be bound.\n\n \"Orla's right,\" the psyker said to Milo.\n\n \"You'll have to give their weapons back. In 1 kilometer from here we're just a group of credit guilders, but those weapons connect us to this scene. Just take their comms.\" she explained to the man, before she turned her eyes to look at the one she had under her mental power.\n\n \"Go to sleep,\" she said softly, the mans eyes closing as he slumped down next to his fellows.\n\n \"Also, sorry...\" the psyker reached out for Orla with her hands, gently taking her gun off of her.\n\n \"We're better off giving anyone that comes across this a story to go with; this woman was accosted and shot them back. We'll get you a replacement later. I'll let you use my firearm.\" she explained, wiping Orla's handcannon down of finger prints and then putting it into the hand of the woman in pink, who was doubtlessly off to slumber land after Hound pistol-whipped her unconscious.\n\nOnce that was done, Marc gestured down the alley, \"we have to get going; someone probably heard that and those two will be waking back up in a few minutes.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The waitress looks to be too young to be in such a joint, her face a rash of oily skin and acne. When she turns away Pip nods his head and repeats himself, \" Yep, I know the old Rogue Trader. Heck of a fella'. Why ya wanna know about him? \" \n \n\n\" Like I said, he prolly could buy'n'sell this plannet... 'es free to come and go as he will, not like us folk. I've ne'er even been beyond midhive - it just is sumfin interest'n to me.\" " }, { "author": "Haval", "message": " 'Don't care about their stuff.' Orla will glance up for any windows that were close enough for potential witnesses. 'Just saying we shouldn't hang about. Just in case.' Orla will pass Marcella her gun. She still had an autopistol on her.\n\nTo Arl, 'Nice shot.' " }, { "author": "bramblefoot", "message": " \n\nmilo sighs. \"real nice shock cane tho\" he says, tucking it inside his jacket, where a single long pocket is. \"nobodys gonna notice\" he says soothingly to marcella. \"the pocket has an inbuilt null sensor. ill take it and get it stripped of all the frills\" its quite obvious that milo is very unwilling to part with this" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'Don't care about their stuff.' Orla will glance up for any windows that were close enough for potential witnesses. 'Just saying we shouldn't hang about. Just in case.' Orla will pass Marcella her gun. She still had an autopistol on her.\n\nTo Arl, 'Nice shot.' \n \n\n\nMaecella nodded in agreement, \"I think you're right,\" she concurred.\n\nShe hurriedly helped to remove the comms, then flee the scene with her fellow Acolytes.\n\n\n \n Originally Posted by bramblefoot \n milo sighs. \"real nice shock cane tho\" he says, tucking it inside his jacket, where a single long pocket is. \"nobodys gonna notice\" he says soothingly to marcella. \"the pocket has an inbuilt null sensor. ill take it and get it stripped of all the frills\" its quite obvious that milo is very unwilling to part with this \n \n\nMarc will just stare at Milo for a few long seconds, her impassive expression making it hard to determine what she was thinking, though it was clearly nothing positive.\n\nFinally shaking her head in visible disappointment, she helped grabbed the comms off the downed Star Guards and then got the hell out of there with the others." }, { "author": "Bennosuke", "message": " Marcella poured a part of her mind into the skull of the flamboyantly dressed man - right after it was almost blown off by Arl.\n\nFlinching gently, smelling and seeing the blood, Marc seized the mans faculties and directed him over to kneel with the others, where he would be bound.\n\n...\n\n\"Go to sleep,\" she said softly, the mans eyes closing as he slumped down next to his fellows. \n\nThe man's eyes go wide for a brief moment as Marcella's will overrides his own, then a moment later he is slumping to the ground, lids heavy.\n\n\n milo sighs. \"real nice shock cane tho\" he says, tucking it inside his jacket, where a single long pocket is. \"nobodys gonna notice\" he says soothingly to marcella. \"the pocket has an inbuilt null sensor. ill take it and get it stripped of all the frills\" its quite obvious that milo is very unwilling to part with this \n\n(OOC: Since when? I'll rule that there is enough robe to keep the cane hidden under, as long as Milo keeps one arm under the robe holding it to his chest. Since it is essentially modeled after a walking cane, there would be no way of securing it to a belt or hiding it any better then that. But unless I missed something, he is wearing the same robes as everyone else and has nothing special to hide it with)\n\nEven just a few seconds after the man in the red coat fall asleep, questioning voices can be heard outside the alley. Several gunshots had been fired (not all of them silenced) and it was likely that the fighting had begun to draw some attention. It was probably best the group got out of dodge quickly, and maybe even looked for an alternative route of escape...\n\n************************************************** ************\n\n\n \"Like I said, he prolly could buy'n'sell this plannet... 'es free to come and go as he will, not like us folk. I've ne'er even been beyond midhive - it just is sumfin interest'n to me.\" \n\n\" Sure, sure, \" Pip says, bobbing his head in tacit agreement.\n\n(OOC: Trying to prompt you to ask some questions so you can get some info out of the scene.)" }, { "author": "rax", "message": "After finally managing to knock out Serellia, Hound looks up at the rest of the team. \"We do not have time to waste on trying to obfuscate what happened here, and in any case, once they wake up, these people will be able to tell the Enforcers exactly what happened if they wish to do so. We should continue on to Drimmle's abode immediately, but not by leaving this alley the way we came. Let's see where it leads if we continue down it,\" he suggests." }, { "author": "Bennosuke", "message": "As previously mentioned, the alley sits between a luxurious looking apartment building of blackened glass and polished plasteel, and an expensive looking grocery store. Lining the alley are a number of vacuum sealed waste bins (clearly for the market), each large enough to store a week's worth of refuse. Further down, it looks like there is a stairwell up to a back door for the market, which is probably locked. There are also black painted iron ladders hanging from the apartment building that lead to a fire escape that climbs up the hotel. Up ahead, the alley turns around the apartment, making it hard to determine if it dead ends or feeds out onto another street." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by rax \n After finally managing to knock out Serellia, Hound looks up at the rest of the team. \"We do not have time to waste on trying to obfuscate what happened here, and in any case, once they wake up, these people will be able to tell the Enforcers exactly what happened if they wish to do so. We should continue on to Drimmle's abode immediately, but not by leaving this alley the way we came. Let's see where it leads if we continue down it,\" he suggests. \n \n\nMarcella nods.\n\n \"I agree, lets get going. Though something tells me these guys want to avoid official attention as much as we do\" she said as she picked up into a jog with the others to flee the scene." }, { "author": "bramblefoot", "message": " \n\nmilo nods, tucking the shock cane under his arm, and moving along with them" }, { "author": "rax", "message": " \"Let's find out where the alley leads. If it's a dead end, we take the stairs,\" Hound suggests." }, { "author": "Bennosuke", "message": "The acolytes take haste, rushing down the alley. They pass the back entrance to the market and the railing up to the fire escape, just as concerned voices start to take shape at the lip of the alley. The alley does indeed round the towering apartment complex, the pathing becoming a walkway entering onto a ground level pleasure terrace, complete with a clear blue 50 meter lounging pool, a currently unmanned marble cocktail bar, and a spacious grass field for playing Fezy Ball (a racquet ball based four person game favored by only the wealthiest elderly in Hapheastein). Because of the hour, the entire space is nearly empty, except for a pair of barely robed women sunning themselves by the pool. The two are clearly the benefactors of one too many rejuv treatments, their faces both smooth, yet lined with age. They seem to have heard nothing of the gunshots, or are perhaps too privileged to care, and barely pay any attention to the mob of Credit Guilders who come stumbling onto the terrace.\n\nThough security cameras are abound, no one reacts to the acolytes. There appears to be two exits to the yard, though both appear to require some sort of card clearance (based on the black boxes next to the doors). The yard does feed back into the apartment complex; gold leaf-work cherubs adorn the onyx glass doors. And across the yard, it looks like there is a large enclosed multilevel parking garage, likely large enough to house over twenty personal vehicles." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n \" Sure, sure, \" Pip says, bobbing his head in tacit agreement.\n\n(OOC: Trying to prompt you to ask some questions so you can get some info out of the scene.) \n \n\n\" When 'is ship comes 'ere, 'lessen he's a tourist, 'es gotta get stuff on an' off 'is ship with cargo shuttles... Where do they go? I mean, the toffs are all trying to outdo wunnandder... who are 'is people?\" " }, { "author": "BananaPhone", "message": " Marcella \n\nMoving through just a taste of the palaces of luxury available to those who dwelled here, Marcella mentally contrasted the paradise with the squalid puddle called 'life' down in the Underhive. The clean, safe streets. The shops full of goods. The adorable bars. Green fields. Swimming pools. A part of her would love to try and raise the money to somehow ingratiate herself into this lifestyle. Maybe flutter her pretty brown eyes towards some young, single noble's son? But she knew she could never fit in. Her mind was a corridor into the Warp, into a realm of horrors and malevolent entities that would drive the normal citizenry mad through sheer exposure. As useful a tool as her mental abilities were now for their investigation, the Scholastia Psykana and the Inquisition would never let her reside here unsupervised.\n\nBesides. She had a duty to use her incredibly rare gift in service of the Emperor and mankind, so that beauty like this could still exist, even if only some could experience it. The Emperor had seen fit to make hers a life of service, and so she would do her best to fulfil it. The millions around her depended on it, even if they didn't know it.\n\n \"Maybe we should cut through the apartment complex,\" Marcella gestured to the others.\n\n \"Drimmle's hab is in Spire Corona, we should be able to cut through the foyer of the apartment complex and onto another street that will take us there.\" " }, { "author": "Haval", "message": "Orla moves briskly but without apparent worry. As if she'd been in a situation like this before. She'll nod to Marcella, 'Trying to steal a car might be a bit risky. At worse there's bound to be a service door or a window in there somewhere. Might set an alarm off but we can't do much about that now. Same deal with the cameras.' \n\nAs they approach the terrace Orla will keep an eye out for any personal bags that might have been left outside. Finding someone's keycard might make things easier, although the rich ladies likely kept their cards too close to be easy to steal.\n\n \n Spoiler: ooc \n\nAwareness vs. Per 39 (Awareness +10)\n (1d100)[ 52 ] \n " }, { "author": "rax", "message": " \"Give the clientele who inhabit this tower, it seems highly likely that there will be security or at the very least a doorman in the foyer. We may not draw attention on the streets while dressed as Guilders, but if we enter the tower and just walk right through it, I believe that would register as strange and could lead to us being challenged,\" Hound objected.\n\n \"That garage over there may provide a more circumspect way through. We would be taking a chance, but there is usually more than one entrance and exit in such a structure and our presence should be less noteworthy if there's anyone inside,\" he suggested." }, { "author": "bramblefoot", "message": " \n \"knowing the spire, most doormen arent armed, but they can whistle up the arbites real quick\" milo says, keeping his face neutral \"lets try hounds idea\" " }, { "author": "BananaPhone", "message": " Marcella \n\nListening to the others suggestion to instead use the garage, given it was likely a nexus of motor vehicle roads and coming and going was more incognito, Marcella nodded.\n\n \"Good idea - yes, the garage!\" she agreed." }, { "author": "Haval", "message": " 'Whatever works.' Orla muttered. Anticipating that she might need it, she'll retrieve the thin piece of metal that she uses to pick locks from her pocket." }, { "author": "Bennosuke", "message": " \"When 'is ship comes 'ere, 'lessen he's a tourist, 'es gotta get stuff on an' off 'is ship with cargo shuttles... Where do they go? I mean, the toffs are all trying to outdo wunnandder... who are 'is people? \n\nThe man grins, showing his maw of rotted teeth and all the black void behind them. And when he laughs, Arl gets the full force of his breath; all sour alcohol and boiled onions. \" Where do they go, \" he parrots the question, grinning like he caught the bird in its cage. He leans forward and whispers, \" We all know where they go, \" and winks a a lizard like wink at Arl. Still leaning forward furtively, \" The real question ish, what ish he bringi'in. \" He burps in Arl's face. \" I've sheen the ship logsh, \" Pip says, his grin widening expectantly at Arl's interest. With very little prompting he closes, \" I know that the Rogue Trader'sh been goin' where he shouldn' be goin'... He'sh been goin' out to the Purgatory Ring, and that'sh no mansh land. The real queshtion, is what in Terra he'sh bringin' back. That'sh what I ashk myshelf. \"\n\n************************************************** ********\n\nWhile Orla scans the area, she finds nothing of particular interest or concern.\n\nAfter a hurried discussion, the Acolytes choose the garage. Moving swiftly across the yard, they can hear voices coming back from the alley, though distant. Hopefully, whomever followed them was taking their time with the downed security team, though who knew how much time the group had. To everyone's relief, the women sunning themselves continue to pay no mind to the group. In fact, drawing closer to the pool as they cross the terrace, the acolytes can hear faint snores coming from one of the women. Still, likely best not to linger.\n\nThe garage is a large single story ferrocrete structure in the functional shape of a three dimensional rectangle. As previously noticed the main access point was an electronically locked door with a card scanner. The most straight forward access was probably trying to crack the electric lock. However, down the way from the access point was a single plexiglass window at about head height. Perhaps someone could get past the glass and climb through the window... Though there were probably other creative ways of gaining access to the garage." }, { "author": "Haval", "message": " 'How are you lot with tech anyway? I might have to fiddle with the wires but I'll get it open eventually.' Orla will gesture towards the windows. 'Unless one of you can break the glass quietly.' Who knew what Marcella was capable of.\n\n \n Spoiler: ooc \n\nPausing here for others input before Orla rolls secruity\n " }, { "author": "BananaPhone", "message": " Marcella \n \"I can shut all the electronics off,\" Marc offered slowly with a shrug, \"but unless it's a magnetic lock instead of a mechanical latch, then that'll just turn off our only means to open the door, won't it?\" \n\nThinking for half a second, \"maybe it's best you open it.\" " }, { "author": "bramblefoot", "message": " \n\nmilo shrugs \"i know the basics of tek-obeisance, but not how to pop a card-lock. he looks around, eyeballing for any ways up" }, { "author": "Haval", "message": " 'Ok then. Maybe stand behind me so it doesn't look to obvious.' Orla will get to work.\n\n \n Spoiler: ooc \n\nSecurity vs. Ag 44\n (1d100)[ 51 ] \nFate point if needed\n (1d100)[ 52 ] \n " }, { "author": "rax", "message": " \"If Orla is unsuccessful, you should try your mind trick on it. It is an electrical device, so turning it off should enable us to push the door open while the locking mechanism is shut down. If I am wrong, we will be in no worse a position than we are now,\" Hound suggests." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc's eyes shifted upwards to look at Hound as he started to speak, and then nodded in acknowledgement of his suggestion.\n\nStepping back, Marc gave Orla the room she needed, ready to help out if needed." }, { "author": "Bennosuke", "message": "After a bit of unscrewing, Orla pulls open the casing to the card scanner and begins fiddling with the wires. Seconds go by, and nothing happens. More seconds go by, and it is starting to feel like minutes, but still the door won't open. Voices from the alley seem to be drawing closer. Finally, Marcella offers to try doing things her way , and the others step back.\n\n(OOC: Orla is down to 1/2 FP now)\n\nThe psyker grits her teeth as she reaches out to the machine spirit within the security system. Despite her target, the lights on the patio all go out, even as the door to the garage slides open with a groan. Fortunately it is still day, the twin suns beating hot and bright overhead, making the electrical \"malfunction\" harder to notice.\n\nThe acolytes hurry inside, the last member almost getting the back of their robed snagged as the door seals itself shut with another groan. Just as the door closes, the lights in the garage turn back on. There are a handful of vehicles, all passenger class four wheelers, mostly luxury models that most would be unable to afford.\n\nAssuming, the acolytes are looking to drive out of the garage, I won't make them roll to find an unlocked vehicle. Living in the lap of luxury, and storing their vehicle in a secure garage, one of the spire dwellers is likely to have left their car unlocked. However, while a roll isn't necessary at this time, someone will need the drive (ground vehicle) skill to safely control the vehicle." }, { "author": "Haval", "message": "If they were stealing a car Orla will look around for the least colourful option out of habit. Ideally, if anyone saw the car leave the garage, it should be as hard to identify as possible. 'You know, I know a guy if we're taking one of these with us and we want to get rid of it after. He'll probably give me a good price for it as well.' If no one seemed that enthusiatic, 'Or we find somewhere out of the way to dump it.' \n \n Spoiler: ooc \n\nOrla has Drive Ground Vehicle because she's obviously done this before at some point 🙂\n\nWill take direction here\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc exhaled as she felt her psyche touch into the pool of the Warp again, the ensuing tentacle surging around the electronic lock and scrambled its circuitry, relaxing its grip upon the door before the group hurried through. Swallowing, feeling the lights going out, and perhaps other electronics, for even the short time the ripple through the warp was active, the Psyker exhaled and looked about her as the scent of asphalt, tyre rubber and oil hit her in the nostrils.\n\n\n 'You know, I know a guy if we're taking one of these with us and we want to get rid of it after. He'll probably give me a good price for it as well.' If no one seemed that enthusiatic, 'Or we find somewhere out of the way to dump it.' \n\nMarc wasn't sure if they should steal a car. Maybe they could just walk? That was their original plan and they couldn't have detoured that far away from the street they had been on previously. But maybe a car would be quicker, and they could always ditch it a block away from Corona Spire and leg it the rest of the way. And while they were inside the vehicle, they were off the streets and away from prying eyes - which they knew there'd still be two of, at least, on the streets.\n\nUnsure of which idea to support, the Psyker felt it best to listen to Arl's advice on the matter, her eyes moving from Orla as he spoke, then swiveling over to look at the assassin for his thoughts." }, { "author": "rax", "message": " \"Commandeering a vehicle would be a logical course of action if there were hostiles in close pursuit and our main aim was to escape as quickly as possible. In my estimation, this situation does not appear to call for such measures. Our current goal is to continue onwards towards Sir Drimmle's abode without drawing further attention. Availing ourselves of one of these vehicles is not conducive to maintaining a low profile,\" Hound ventures his opinion." }, { "author": "Haval", "message": " 'You're probably right.' Orla conceded. 'Assuming there's another way out of here.' Orla will go looking for another way out, and will keep an eye out for any staff that might be in the area." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc turned her head to listen to Hound, a small smile crossing her face as she nodded in agreement." }, { "author": "Wyndeward", "message": "Arl nodded. The simpler the plan, the less likely it was to go off the rails." }, { "author": "bramblefoot", "message": " \n\nmilo looks around, and considers \"lets go with group consensus\" he says, and will follow" }, { "author": "Bennosuke", "message": "The group proceed across the garage towards the exit door. To their relief, a motion sensor near the wall triggers the brass plated doors to slide apart. Now several blocks away from where they made their escape, the acolytes are able to move a little more freely, but would be wise to look out for further surveillance. What is their next move?" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc remained quiet and amidst the taller members of the group as they all departed the garage, leaving behind the scent of asphalt and oil to emerge into the open streets of the upper hive. Artificial, clean air pushed against her face as the psyker inhaled a lungful, blinking and looking about to make sure they weren't followed.\n\n \"That's four down,\" she said quietly, \"two more on the street patrol and six with Drimmle. If they're not on maximum alert now, they will be by the time we get there. Drimmle's hab is at the Corona Spire and is a short walk from here. Maybe approach off the main streets? " }, { "author": "Haval", "message": " 'No argument here. And maybe it'll make it harder for someone to follow us from all this.' " }, { "author": "Bennosuke", "message": "The group start their walk through the streets of the upper hive, back towards Drimmle's manse. Compared to the congested, litter filled walkways of the midhive, things are open and quiet and clean this high up. The acolytes wisely chose to therefore follow side streets and alleys, winding their way closer and closer to Ser Drimmle's compound. Soon enough the group are a few blocks away from the property, near enough to see the house climbing above the other nearby buildings. His manse is built of white marble in a classic Terran style, all sculpted columns and cream brick, papered with a climbing ivy with leaves that range from a burned orange to a bright yellow, to a fiery red.\n\nThe group have blue prints of the entire compound and have previously broken in through a side door which the acolytes have a passcode for (assuming it was still active). However, something gives Marcella pause as they look out over the rooftops at the mansion. Studding various balconies and window sills are a number of new security cameras, which were not there previously. Drimmle had clearly beefed up his \"defenses\" since the acolytes had last broken into his home and trashed the place." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc took a moment to appreciate the beauty of the hav, it's gorgeous marble columns and the craftsmanship of its graceful, yet strong edifice. She wondered for a moment how many thrones it would take to own a place like that, let alone maintaini and sustain it.\n\nWhile the group decided how to approach and penetrate the new security, including the cameras she pointed out, the psyker tilted her head a little to whisper to Orla \"he's not married. Would you shack up with him to live there as Dame Orla?\" she smirked.\n\n \"Do we want to try to appeal to his better judgement and just knock on the front door to let us in and resolve the issue? Or try to sneak in again like last time? He's doubtless reinforced that secret door and changed the codes.\" she asked the others." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nMarc took a moment to appreciate the beauty of the hav, it's gorgeous marble columns and the craftsmanship of its graceful, yet strong edifice. She wondered for a moment how many thrones it would take to own a place like that, let alone maintaini and sustain it.\n\nWhile the group decided how to approach and penetrate the new security, including the cameras she pointed out, the psyker tilted her head a little to whisper to Orla \"he's not married. Would you shack up with him to live there as Dame Orla?\" she smirked.\n\n \"Do we want to try to appeal to his better judgement and just knock on the front door to let us in and resolve the issue? Or try to sneak in again like last time? He's doubtless reinforced that secret door and changed the codes.\" she asked the others. \n \n\nArl mulls the question for a moment, then smiles.\n\n\" Let us try the secret passage first -- this is supposed to be covert, after all... \" shooting a glance at the cleric." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n While the group decided how to approach and penetrate the new security, including the cameras she pointed out, the psyker tilted her head a little to whisper to Orla \"he's not married. Would you shack up with him to live there as Dame Orla?\" she smirked. \n \n\n 'Maybe for the ID. Or if he's pretty' Orla replied. Orla agrees with Arl, 'If you were him would you let you lot in willingly?' " }, { "author": "bramblefoot", "message": " \n \"lets try the back door\" milo says. \"push comes to shove, maybe i can fry the lock with this thing i acquired\" " }, { "author": "Bennosuke", "message": "The group moves furtively through the alleys to the side of the property, where a secret door is hidden by a patch of climbing ivy. But when the group try the passcode again, a red light flashes across the top of the keypad and their access is immediately denied.\n\n(OOC: So Marcella could try her trick again, though it could also backfire. I will roll for it this time. Otherwise, could try a security test, or could try another means of entry)\n\n \n Spoiler: OOC Wynde \nDon't forget the other scene, where I am waiting for you to reply.\n " }, { "author": "Haval", "message": "Orla will go take a look at the lock. 'Is this the sort of lock where an alarm going to go off if I break it open.' Unless someone decides to stop her she'll look into getting the door open.\n\n \n Spoiler: ooc \n\nScrutiny test on the lock\nvs. Per 39 / 2\n (1d100)[ 29 ] \n\nSecurity test unless she notices a reason not to fiddle with the lock\nvs. Ag 44\n (1d100)[ 82 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'Maybe for the ID. Or if he's pretty' Orla replied. Orla agrees with Arl, 'If you were him would you let you lot in willingly?' \n \n\nThe Psyker stiffled a snicker as she looked at Orla with an amused smile and shook her head, as if to say 'No, he's not, he's below mid.' .\n\nMarcella then moved with the rest of the group as they snuck in the back way, seemingly avoiding the main vigilance of the cameras. Last time the Psyker had been one to rap upon the front door, and so this was a new experience for her - she'd never seen the secret tunnel before! It was rather exciting.\n\nWearing a bright smile on her face as the group shuffled through the more narrow corridor of the hidden entrance, she came to a halt and waited as Orla and Milo got to work on the door, fiddling with its systems and entering codes. When the initial attempt at gaining entrance was greeted with the flash of a red light, the Psyker pursed her lips. Seemingly zoning out and staring off into space, she mentally inhaled before pushing her psyche outwards in all directions, like an expanding spiders web that threaded itself through the warp and across the local immaterium, feeling for the mental presence of any one else who might be nearby, and where they were. Specifically, Drimmle and any other occupants of his abode..." }, { "author": "rax", "message": " \"We should expect Drimmle to have posted some extra security at this entrance,\" Hound notes dispassionately. \"Those best equipped for a gunfight - preferably with silenced weapons - should lead the way inside once the door is open.\" " }, { "author": "Haval", "message": "Orla will shrug at that and draw her knife. The gun would be for emergencies." }, { "author": "Bennosuke", "message": "Neither Orla, nor Father Milo can tell much about the security system and what would happen if tampered with. Regardless, pretty quickly into inspecting the circuitry of the access pad, Orla realizes she is outmatched." }, { "author": "bramblefoot", "message": " \n\nmilo will look at the lock, and pull the shock cane out. \"want me to try to fry it, or should we let our witch deal with it\" he asks" }, { "author": "rax", "message": " \"Brute force is more likely to set off an alarm or cause the system to lock down. Let Acolyte Marcella try her mind tricks first,\" Hound says." }, { "author": "Haval", "message": "In case it was needed Orla will take a moment to see if there was an easy route to climb up to one of Drimmle's balconies. If the only way to get up there was to climb in full view of the cameras, there was probably little point in making the attempt." }, { "author": "Bennosuke", "message": "Marcella reaches out with her mind, extending her awareness of intelligent life around her. Given the breadth of her growing powers, the psyker's awareness spreads far and wide. Though not as heavily populated as the midhive, here in the spire, there are hundreds if not close to a thousand minds in a kilometer's reach of Marcella. The sea of consciousnesses all going about their days, filled with petty thoughts, personal vendetta's, goals and aspirations threatens to swallow the psyker's own sense of self. Given that the spire is literally a vertical city, Marcella is aware of minds above and below her, and stretching out in all directions before her. Focusing in on the local area reduces the overwhelming rushing whirlwind of thoughts, and Marcella can tell that there are at least three or four individuals within Drimmle's compound, and with additional focus can find Ser Drimmle's consciousness within his own manse.\n\nOrla sees that the vines climb up and down the stone walls of the gate that surround Drimmle's home. These could likely be climbed, but the wall is high enough that at some point the climber would be visible to those on the street or in neighboring buildings. As it was there were security cameras all over, though of course it would be possible to find a spot to climb within their blind spot." }, { "author": "Haval", "message": "To the others, but really mostly to Arl who looked like he might be capable of it, 'If we can't get the door open, how is everyone at climbing anyway? If you can avoid the cameras I bet it'd be a lot easier to get in up there.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc seemed zoned out as her mind roamed the constellations of human psyches, each dot of light a person and a summary of decades of living and experience. Out of the thousands her mental fingertips ran over, it was one in particular that she was interested in, one that was huddled among the 3 to 4 within the vicinity of Drimmles compound...the man himself.\n\n 'Ser Drimmle...' Marcs gentle, soft voice would emanate into the mans mind as she telepathically communicated with him - a presence within his skull audible to him and him alone.\n\n ' Ser Drimmle...you disappoint us...open the security door and let us in...cooperate...the Inquisition knows your name...the Inquisition knows your crimes...you only delay the inevitable...there is nowhere in this solar system where you can hide from us...no security that we cannot penetrate...there is no salvation from us...there is only salvation through us...' \n \"He's on the first floor, with only two to three guards with him now...but there could be servitors...\" Marcella announced to the group, her eyes glazed over as she stared forward, her voice monotonous." }, { "author": "bramblefoot", "message": " \n\nmilo grins ferally. \"i hope there is no objection to softening up drimmle with a few shocks\" he says. \"personally, i feel it's been too long since hes felt a good touch of pain\" he cracks a rictus \"blessed are those with the gift of aggression, for they have the strength to be the sword of the emperor, the spear of the formation, and a bulwark against darkness\" \n\nthe shock cane\n " }, { "author": "Bennosuke", "message": "There is a sudden sound of static that comes from keypad, and then Drimmle's voice, is peevish displeasure clear a day. He says, \" Why don't you come to my front gate and knock like civilized people. \" This is followed by a second, more insistent, \" And GET OUT of my head! \" The static cuts." }, { "author": "bramblefoot", "message": " \n\nmilo sighs \"**** with us, **** with the emperor\" he says. \"why dont you just let us in, and we wont make a mess of your furniture.\" he spreads his arms like a demagogue \"how would you like to be known as a traitor to the imperium, and consulting with bad people to boot?\" \n\nhis eyes narrow at the keypad \"come quietly, or i swear on my jacket i will not make it pretty for you. you wanna come out, or do we have to drag you kicking, screaming, and bloodied to somewhere cold and dark?\" \n \"also, who said we were civilized? you could have any number of traps and such. just let us in, and this will be over\" " }, { "author": "Bennosuke", "message": "Either because there is no microphone to the key pad, or because Drimmle is ignoring him, there is no reply." }, { "author": "Haval", "message": "To Marcella, 'If time isn't an issue you could always annoy him into opening the door. How do you reckon he'd feel about never sleeping again?' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n To Marcella, 'If time isn't an issue you could always annoy him into opening the door. How do you reckon he'd feel about never sleeping again?' \n \n\nMarcella smirks like a naughty child anticipating mischief, bringing her hand to her mouth and giggling into it.\n\n \"Give him a personal rendition of my singing throughout the night?\" she giggled mischievously, before shaking her head and waving her right hand in a 'no Im kidding, I wouldn't' gesture.\n\n \"Hey, he can't hear you...\" her soft voice almosr giggled as she caught Milo's attention.\n\n \"Let's just go through the front: he's got two to three staff with him now. We should be able to handle it if he's planning something.\" \n\nShe paused \"or Orla and I can go up through the second floor balcony, while you guys go through the front?\" " }, { "author": "bramblefoot", "message": " \n\nmilo shrugs \"i say we stick together\" he says coldly, grey eyes staring at the keypad. \"once he lets us in, be prepared for anything. i want to give this noble slimeball a taste of his own medicine\" then his eyes wander back to the keypad \"can you jinx it open\" he asks marcella. \"if drimmle wants us to come around front, then hes got something planned. best to come in storm and fury\" " }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker pursed her lips and shook her head gently.\n\n \"It's imprecise. It'll shut down everything in about fifty meters. That's several entire floors in this hab that'll go dark...\" " }, { "author": "bramblefoot", "message": " \n\nmilo sighs \"alright, front door it is. stay frosty, and be prepared for it to go ploin-shaped\" he cracks a grin at marcella. \"isnt that what you voidies drink? ive heard its an acquired taste\" he turns to hound \"i suggest we go in teams of two. front door, stay sharp, and dont get cocky\" " }, { "author": "rax", "message": " \"While I agree that we will need to be ready for an ambush, there is little point in playing at Arbites when he's invited us to come through the front door. We know from last time that he has pict recorders there that will show him everything we're doing. You are welcome to \"take point\" and ring the doorbell, but please do not begin shooting anyone until we are safely inside and have taken stock of the situation,\" Hound answers Milo." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc's eyes shifted between Milo, Hound, Orla and Arl. Once the decision seemed made to go through the front, the girl straightened her shoulders up and got ready to move out to the front entrance." }, { "author": "Haval", "message": "Orla will ease her gun into the sleeve of her robe where she could hide it from any passersby on the street. To Marcella, 'If he decides to nip out the back I'd say you have to do that singing thing to him.' She fully intends to go in behind Milo and Arl." }, { "author": "BananaPhone", "message": " Marcella \n\n\nThe Psyker nodded, her large eyes focused on Orla.\n\n \"In a manner of speaking, I think I can. We're not here to fill body bags, so as Hound says, let's show some restraint and don't shoot unless shot at first. It bears repeating: I don't think Drimmle wants Arbite attention any more than we do.\" " }, { "author": "bramblefoot", "message": " \n\nmilo cracks another rictus \"nobody wants arbites attention. those guys are goddamn bloodhounds, and they just love to go sniffing around\" he will tuck the shock cane back away and move to the front" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc shook her head slightly, \"no no, that means he doesn't want to draw attention...i.e, he doesn't want his Lord Above finding out!\" " }, { "author": "Bennosuke", "message": "Decided, the group move round the perimeter of Ser Drimmle's home. Ivy colored stone walls give way to a pair of bronze swinging gates with vertical bars. Through the bars is a beautifully manicured rose garden parted by a driveway where a luxury sports car and a less luxurious unmarked van are parked. Past the cars is Drimmle's manse, the front porch lined with ionic columns carved of ivory. The yard is studded with security cameras which all seem to swivel towards the gate entrance when the group arrive. Though the gates are swung shut, the moment the acolytes arrive, the swing inwards noiselessly, allowing them entrance.\n\nIf the acolytes proceed into the property, the gates will close behind them, again moving noiselessly on their hinges." }, { "author": "Haval", "message": "Orla looks impressed at the sight of the garden. 'Alright for some isn't it.' She'll keep a look out for any signs of life but will otherwise follow the others lead." }, { "author": "Wyndeward", "message": "Arl brooded -- going in through the front door was hardly covert, but, then, he wasn't likely to get shot, either.\n\nHe rested his hand on the butt of his stub automatic, which he kept concealed with his Credit Guild cloak." }, { "author": "bramblefoot", "message": " \n\nmilo will slip a small blum fruit in the exhaust of the white van, hopefully causing it to backfire should it try to go anywhere in a hurry. \"take the sports car if there is a need for a fast exit\" he whispers in orlas ear, and enter. \"remember, trust nothing.\" he subvocalizes through the microbead" }, { "author": "BananaPhone", "message": " Marcella \n\nOn the way in, Marcella eyed the van suspiciously. She hadn't detected anyone in there...and there were other logical explanations. It could be one of two incognito vehicles that had ferried the 12 Star Guard team here, with the other now out in the streets as a mobile HQ for the watchers, while the other one remained here. Was anyone in it now? She hadn't sensed anyone, and it made more sense for the security team to utilise Drimmle's own suite of security camera's and control over the barriers that permitted or denied access to the grounds, so it was doubtful. Still, the paranoid part in the back of Marcella's mind didn't like it.\n\nWhat she did like, however, was the garden. The sight of the veritable rainbow carpet of flowers that blossomed across their neatly arrayed rectangles and circles admidsts little sea's of well-manicured green grass that were flanked by rows of beautiful tree's and their gentle, rustling leaves. Having grown up on a satelitte in orbit, it was one of the most beautiful things that she had ever seen, let alone being able to move through, as the Psyker moved her right, thinly-gloved hand and gently brushed it through a bank of soft flowers and smiled at the sensation across her skin and the seductive, odiferous melenge of petals, pistils and pollen. Peaceful. An Eden under the hand of man. The Psyker pictured herself being able to have a chair amidst this paradise where she could read her books for hours among the flora, her head rubbernecking about the garden as she tried to determine where it would be best to sit within tranquility.\n\n \"It's so beautiful, isn't it?\" she spoke quietly to Orla, partly in response to what she had said.\n\n \"I'm just glad it exists somewhere. I grew up on a Satellite, I've never seen greenery like this...do you think Drimmle might let me take a bud to plant back at the Cathedral?\" she asked, and it was hard to tell if she was being serious or joking, her tone almost hopeful.\n\nSuch was Marcella's transfixation that she was staring at the garden over her shoulder even as they entered the bay area of the large doors, before turning her attention back to the task at hand.\n\n \"Is that what your world is like?\" she asked Arl, though didn't expect him to answer immediately, given the circumstances." }, { "author": "bramblefoot", "message": " \n\nmilo will eyeball the van, and then the gate \"i suggest we see if we can jam the gate mechanism, so should anyone attempt a speedy escape, they will be foiled\" he says quietly" }, { "author": "rax", "message": " \"It's an indulgence,\" Hound replied to Marcella's comment about the garden. \"For some it might provide tranquility to meditate on the Emperor's sacrifice and their duty to humanity. For Drimmle, I do not believe it is aught but a bauble to proclaim his status.\" \n\nTaking the lead, Hound walks through the gates and heads for the front door. \"Keep an eye on the van. There may be ambushers within,\" he instructs Arl." }, { "author": "Bennosuke", "message": "Nothing happens as Hound takes the lead, though the various security cameras swivel on automatic mechandrites to follow the man, as he makes his way to the front door. Anyone who inspects any of the vehicles will find them locked and empty." }, { "author": "BananaPhone", "message": " Marcella \n \"There's cameras everywhere, watching us,\" Marc replied to Milo.\n\nShe considered what Hound said, about how for Drimmle this stunning display of flora might just be a symbol of vanity rather than serving a practical use. It was likely true, she realised, looking a little glum for half a second, hoping that that wasn't the case. It'd be quite sad for such a display to serve only as a status symbol.\n\nMoving up to the door with the others, if no on else does so Marcella will reach out and activate the door bell or comms system." }, { "author": "Bennosuke", "message": "Marcella takes hold of a bronze ring knocker, held forth from the mouth of a leering skull, and bangs against the door several times (this same knocker, Marcella and Milo had used the last time they visited). Almost immediately there is the electric hum of electronics and the tick-clicking of clockwork machinery, as the skull's left eye lights up green with the lens of a camera. From a speaker located in the skull's right eye, a robotic voice says, \"That's better. Enter.\"\n\nSuddenly the double doors at Drimmle's entrance open inward with a mechanical hiss. The entryway itself (again, familiar to Marcella and Milo) is palatial, large enough to house a fountain the size of a small ground vehicle. Rich blue wallpaper depicting a cloudless sky filled with a magnificent sun line the towering walls, though much of the wallpaper is hidden behind luxurious portraits. The acolytes had previously damaged much of the entry way to hide their prior assault, but all this damage has been fixed and replaced.\n\nReaching up from either side of the entry are two sweeping staircases carpeted in red. Standing at the foot of the righthand stairwell is Ser Drimmle, and at the left is a humongous man armed with a heavy stubber, aimed directly at the entrance and the acolytes. \" Enter, enter, quickly! \" Ser Pennifry Drimmle commands. He stands leering at the acolytes, his pencil thin mustache twisting upwards cartoonishly. He was gaunt before, but despite his luxurious yellow robes, Drimmle looks absolutely frail now. Heavy bags hang under his blue eyes, the whites practically filled with red. A heavy gold chain hangs heavily around his shoulders, weighted down by a massive metal plate inlayed with circuitry and holy sigils and seals. Marcella will recognize this from her times on the Black Ship, almost immediately, as a Hexagrammic Ward. An ornate las pistol rests in his right hand, pointed directly at Marcella. \" Hands up, hands up, no funny business or every one of you will be filled with lead, \" Ser Drimmle shrieks, twisted glee spread across his face, \" and don't you even think about trying anything Wytch! One false move and I press this. \" With his left hand, he raises a small rectangular device, that looks like the trigger to some remote bomb." }, { "author": "bramblefoot", "message": " \n\nmilo sighs and cracks his neck \"come get my weapon you big galoot\" he says to stubber boy. to the remainder of the party minus orla, he subvocalizes \"be prepared to move on my mark.\" \n \n Spoiler: ooc \nassuming he does, im going to light the guys face on fire with the wrist flamer, and then dive left\n " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"It's so beautiful, isn't it?\" she spoke quietly to Orla, partly in response to what she had said.\n\n \"I'm just glad it exists somewhere. I grew up on a Satellite, I've never seen greenery like this...do you think Drimmle might let me take a bud to plant back at the Cathedral?\" she asked, and it was hard to tell if she was being serious or joking, her tone almost hopeful. \n \n\n 'He's got enough of them. If you take one I don't think he'll even notice.' \n Inside \n\nOrla will cautiously put her hands up while still holding her gun. To Drimmle, 'You look tired mate. You might want to see a Doctor at some point. That thing looks like a pain in the neck.' She'll naturally focus on the large man with the stubber just in case he decided to start shooting. 'Hope you have some more boys in the house. If you shoot us here the people we sent in through the balcony might be upset with you.' \n \n Spoiler: ooc \n\nDeceive vs. Fel 41 (Deceive +10)\n (1d100)[ 23 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\nIf Marcella was frightened in the situation, she wasn't showing it. A benefit to her willpower was hiding her emotions when she wanted to, as she looked above towards the ceiling - and the apparent explosives lining the inside - with an impassive face, before drawing her eyes back up to Drimmle. The truth was the butterflies were in her guts, ricocheting off the walls of her trim waist like ballbearings - but she knew how important it was to project confidence.\n\nThe ornate laspistol. The big guy with the heavy stubber. The detonator. The...Hexogrammic ward! It took all the willpower she had not to smile as if she had seen an old friend. The wards were formidable obstacles, but the Psyker knew they weren't perfect. She wasn't a little 10 year old girl on the Black Ships anymore, someone untrained and unpolished for whom such a deterrent would be assured compliance. This time, she believed, if she needed to, she could overcome.\n\n \"So, does Lord Durchiss know that you spoke to us last time?\" she asked, her voice a bit quieter, more serious, \"because I venture to guess he wouldn't be too happy knowing that you're the weak link in his operation. The Inquisitor was disappointed to learn that Durchiss was involved but, the wheels are in motion. Still, you know how the Lords operate, he'll need a scapegoat, someone to throw to the wolves...\" she looked at Drimmle, the implication clear that it would be him.\n\n\n\n \n Originally Posted by bramblefoot \n milo sighs and cracks his neck \"come get my weapon you big galoot\" he says to stubber boy. to the remainder of the party minus orla, he subvocalizes \"be prepared to move on my mark.\" \n \n\nMarcella's own voice would slide into the back of Milos head, speaking to him telepathically:\n\n 'Don't...he has the advantage right now...you'll get us all killed...be patient...' " }, { "author": "rax", "message": "Hound looks at Drimmle and the big man, shaking his head in annoyance.\n\n \"This is disappointing, Sir Drimmle. Expected, but disappointing. You know who we work for. Do you imagine that threatening us or even killing us will in any way change your fate? Our superiors know where we are and what we're doing. If we do not return, they will simply send someone else, and they will not be as accommodating as we have been,\" Hound states calmly.\n\n \"As for you, you are an operative of the Star Guard Force, yes?\" he says to the big man. \"I presume that Sir Drimmle has fully briefed you on who we are, but do you fully understand the consequences of raising arms against us? If we are harmed in any way, the Star Guard Force will cease to exist, condemned by your hand for heresy. You will be judged a traitor to the God Emperor and dealt with appropriately. Any family you have will be put to the wrack or - if our superiors are feeling merciful - sent to the Penal Legions.\" \n \"So, gentlemen, put away your weapons and cease this tiresome charade. We are not here to fight, but it is time for you to honour your vow of service, Sir Drimmle,\" Hound addresses both men.\n\n \n Spoiler: Skill tests \nI'd like to try a Scrutiny test to see if Hound can get a hint as to whether Drimmle is telling the truth about there being explosives.\n\n (1d100)[ 24 ] vs. Per 40 (or 50 if Heightened Senses could be applicable)\n\nWhile he speaks, Hound will also try to scan the area for any visible signs of explosives.\n\n (1d100)[ 59 ] vs. 70 (Per 40, Awareness +20, Heightened Senses +10)\n " }, { "author": "BananaPhone", "message": " Marcella \n\nHaving spoken her piece, Marcella remained quiet as others put forward their efforts. Orla seemed convincing in her assertion that they had back up entering the building from an unguarded location - hopefully a successful ruse! While Hound pointed out the logical inevitability of Drimmles situation, and the pointlessness in taking further action against them. Marc wasn't particularly socially gifted, being born on a satellite, traumatised before the Emperor and then developing into adulthood within the cloistered environment of the Scholastica Psykana...but she wasn't a stupid girl. She silently watched the points drawn up and spun by Orla and Hound, mentally taking note of the strategic avenues they were both employing with the intent to contrast it to Drimmles response in order to gauge how effective each had been. Marcella knew she had much to learn in this area, and so she counted herself lucky in having the forum within which to receive lessons from that greatest of teachers: experience." }, { "author": "Bennosuke", "message": " milo sighs and cracks his neck \"come get my weapon you big galoot\" he says to stubber boy. to the remainder of the party minus orla, he subvocalizes \"be prepared to move on my mark.\" \n\nStill glaring with crazed hatred at the group, Ser Drimmle cries, \" Go ahead Shriek! \" which causes the massive man holding the heavy stubber to chuckle. He is an ugly thing, too big and too round to be any normal human, his head shaved and round, resembling his protuberent belly which distends the denim of his coverals and flak jacket. But over the man's shoulder crawls something even stranger, a tiny horror of a woman. Though her face is normal size, by distance she is maybe three feet tall, and crawling on the gunman like a spider. Her hair is thin and fire red, her eyes wild round orbs, her grin perhaps half mad. Shriek climbs over the gunman, and reaches the ground with her hands. In matching coveralls, she performs a back flip onto her feet, spinning in the air to land facing the group. Still with the crazed grin on her face, she approaches the group, hands reaching upward.\n\nDrimmle calls out, \" Shriek will relieve you of your weapons. Drop anything in your hands and raise them above your head. \"\n\n(OOC: I will not presume what every player will do, so if you have any desire to resist, let me know how, and be prepared to roll)\n\n\n Orla will cautiously put her hands up while still holding her gun. To Drimmle, 'You look tired mate. You might want to see a Doctor at some point. That thing looks like a pain in the neck.' She'll naturally focus on the large man with the stubber just in case he decided to start shooting. 'Hope you have some more boys in the house. If you shoot us here the people we sent in through the balcony might be upset with you.' \n\nThe man's face sours at this. \" Who are you, \" he hisses, \" you weren't with the others last time. \" He shakes his head, his mad grin replaced with anger and disgust. He says, \" I have no desire to hurt you all, not as long as you don't do anything stupid. \" He eyes Milo at this, his face turning pale. \" This is just a security measure. The last time you were here you beat and robbed and psychically manipulated me... I... I haven't slept soundly in weeks. I have nightmares of your lot creeping into my home! \" His voice is half crazed, and spittle collects at the corners of his lips as he speaks. \" I held up my end of the bargain as promised! This is just all security to protect me and mine! \"\n\n\n The ornate laspistol. The big guy with the heavy stubber. The detonator. The...Hexogrammic ward! It took all the willpower she had not to smile as if she had seen an old friend. The wards were formidable obstacles, but the Psyker knew they weren't perfect. She wasn't a little 10 year old girl on the Black Ships anymore, someone untrained and unpolished for whom such a deterrent would be assured compliance. This time, she believed, if she needed to, she could overcome.\n\n\"So, does Lord Durchiss know that you spoke to us last time?\" she asked, her voice a bit quieter, more serious, \"because I venture to guess he wouldn't be too happy knowing that you're the weak link in his operation. The Inquisitor was disappointed to learn that Durchiss was involved but, the wheels are in motion. Still, you know how the Lords operate, he'll need a scapegoat, someone to throw to the wolves...\" she looked at Drimmle, the implication clear that it would be him. \n\n\n \"This is disappointing, Sir Drimmle. Expected, but disappointing. You know who we work for. Do you imagine that threatening us or even killing us will in any way change your fate? Our superiors know where we are and what we're doing. If we do not return, they will simply send someone else, and they will not be as accommodating as we have been,\" Hound states calmly. \n\nSer Drimmle turns his attention to Marcella and then to Hound, and one of his eyes goes mad with an uncontrollable spasm. \" I kept my end of the bargain, just like we discussed, \" Drimmle repeats himself, \" I told no one. And I have what you came for. But there is going to be a new bargain, you see? I give you what you came for today, and you and your friends, and your Inquisition, you all leave me and NEVER come back! That is the deal. Take it or leave it. \"\n\n\n \"As for you, you are an operative of the Star Guard Force, yes?\" he says to the big man. \"I presume that Sir Drimmle has fully briefed you on who we are, but do you fully understand the consequences of raising arms against us? If we are harmed in any way, the Star Guard Force will cease to exist, condemned by your hand for heresy. You will be judged a traitor to the God Emperor and dealt with appropriately. Any family you have will be put to the wrack or - if our superiors are feeling merciful - sent to the Penal Legions.\"\n\n\"So, gentlemen, put away your weapons and cease this tiresome charade. We are not here to fight, but it is time for you to honour your vow of service, Sir Drimmle,\" Hound addresses both men. \n\nThe big man simply chuckles again, as if the threat were simply an entertaining joke. The small woman Shriek seems not to even notice Hound speaking.\n\n \n Spoiler: OOC \nHound succeeded in both rolls, which were made because my last post was not complete. I suspect the new information I gave you might lead to wanting to make other rolls, and will allow you to reuse your successes if appropriate. The same goes for Milo's prior BS roll.\n " }, { "author": "BananaPhone", "message": " Marcella \n\nYeah, Drimmle was nuts.\n\nOnce again, Marc's willpower steeled her features. She was the youngest member of the group, by half a decade at least, her youthful and friendly features marking her out as rather out of place, given the nature of the situation. But yet they remained seemingly impassive as the madman before them cackled and splurted maniacally, while the clear mutant and his... partner snickered and drew her hands forward to receive the groups weapons.\n\nDurchiss had exposed him to the weapons. That was Marcella's working hypothesis right now. He'd lost sleep since their last encounter? Sure, possibly. But Marc had lost plenty of weeks of sleep in the past...it hadn't driven her to this . Either he was willingly in cahoots with Durchiss' true purpose, or he had been exposed to the true nature of the weapon crates. Either way, his fate was sealed. Consorting with mutants was just an extra layer of confirmation.\n\n \"Sure, Ser Drimmle...\" Marcella answered slowly, her soft, friendly voice a contrast to his mad cackling, her eyes moving over towards Hound for a second to gauge his response before returning to Drimmle.\n\n \"...we're waiting for what you promised to give us, let it roll.\" \n\n\nThose butterflies in Marcella's tummy that had been richoceting around...now they were slamming around at near warp-speed. They were standing underneath an explosive warhead whose trigger mechanism was in the hand of a visible lunatic. Had he 'kept his side of the bargain'? Maybe. But he was physically deranged beyond measure, his words and mentality suiting his deteriorated image, so who could trust what he had to say?\n\n 'Hold one finger by your side if you want me to try and dominate him...two if you want me to try and kill them all...three if you want me to standby...' Marcella's friendly, but clearly anxious voice moved into the back of Hounds head." }, { "author": "Haval", "message": "To Drimmle, 'Oh, I'm just here for the money.' Orla replies blandly. She will blanch a little at the sight of Shriek, but she had met mutants in the Underhive before. 'Which is why I'm going to try not to shoot at anyone who doesn't shoot at me first.' She will give up her gun only if someone else goes first or if Drimmle decides to threaten her over it. 'What's this about a deal?' Better to pretend she was only vaguely connected to the rest of the group, especially if she had to give up her gun." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man grins, showing his maw of rotted teeth and all the black void behind them. And when he laughs, Arl gets the full force of his breath; all sour alcohol and boiled onions. \" Where do they go, \" he parrots the question, grinning like he caught the bird in its cage. He leans forward and whispers, \" We all know where they go, \" and winks a a lizard like wink at Arl. Still leaning forward furtively, \" The real question ish, what ish he bringi'in. \" He burps in Arl's face. \" I've sheen the ship logsh, \" Pip says, his grin widening expectantly at Arl's interest. With very little prompting he closes, \" I know that the Rogue Trader'sh been goin' where he shouldn' be goin'... He'sh been goin' out to the Purgatory Ring, and that'sh no mansh land. The real queshtion, is what in Terra he'sh bringin' back. That'sh what I ashk myshelf. \" \n \n\n\" Whas the Purgatory Ring? Whys it no mansh land? \"\n\nDespite the slack-jawed look on Arl's face, his mind was racing, frantically trying to figure out how to pull out as much information as possible from Pip." }, { "author": "Wyndeward", "message": " \n Originally Posted by bramblefoot \n \n\nmilo sighs and cracks his neck \"come get my weapon you big galoot\" he says to stubber boy. to the remainder of the party minus orla, he subvocalizes \"be prepared to move on my mark.\" \n \n Spoiler: ooc \nassuming he does, im going to light the guys face on fire with the wrist flamer, and then dive left\n \n \n \n\nArl's face is almost placidly calm.\n\n\" Milo, I haven't finished healing from the *LAST* shootout you got me into in this Emperor benighted house. Besides, goading high-value witnesses into blowing themselves up is detrimental to a long life. \" he subvocalized." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ser Drimmle turns his attention to Marcella and then to Hound, and one of his eyes goes mad with an uncontrollable spasm. \" I kept my end of the bargain, just like we discussed, \" Drimmle repeats himself, \" I told no one. And I have what you came for. But there is going to be a new bargain, you see? I give you what you came for today, and you and your friends, and your Inquisition, you all leave me and NEVER come back! That is the deal. Take it or leave it. \"\n\n\n\nThe big man simply chuckles again, as if the threat were simply an entertaining joke. The small woman Shriek seems not to even notice Hound speaking.\n\n \n Spoiler: OOC \nHound succeeded in both rolls, which were made because my last post was not complete. I suspect the new information I gave you might lead to wanting to make other rolls, and will allow you to reuse your successes if appropriate. The same goes for Milo's prior BS roll.\n \n \n \n\nArl calmly and slowly flipped the right-side hem of his cloak back with his left hand, exposing one of his stub automatics. Still using his left hand, he calmly and slowly reached down and removed it from his holster with two fingers holding the pistol near the hammer, then extended it out to Shriek with a guileless look on his face, making no movement to repeat the process with the pistol on his left hip.\n\nHaving \"disarmed\" himself, he turned and fixed Drimmle a look.\n\n\" Ser Drimmle, your debt is not to us, but to the Emperor. We both know that HE does not bargain and will not bargain. We are not collecting a debt that can be erased, we are merely giving you the opportunity to pay it down. Do you really want to stand before the Throne with this blot on your soul? \"" }, { "author": "bramblefoot", "message": " \n\nmilo will stare down drimmle. \"they are doing this to you, not us\" he says. his left wrist does a half rotate towards shriek and stubber boy, and he'll subvocalize back \"lets see how they like a good taste of holy promethium\" \n\nhe flashes his pointer finger at marcella, and then moves it over to drimmle \"id advise you surrender, but it seems were past that\" with a fwoosh sound, a jet of flame ignites and cascades over shriek and stubber boy\n\nassuming both of drimmles accomplices are in range of the wrist flamer, im gonna need agility tests from both of them or be lit on fire by a cone of holy promethium\n\n (1d10+3)[ 4 ] " }, { "author": "BananaPhone", "message": " Marcella \n\nIt seems Marc didn't need to wait for a response from Hound.\n\nNo sooner had Arls warning come in through the subvocaliser, than did Milo ignore it and raise his weaponised wrist at Shriek.\n\nMarcella didn't get a chance to yell out for him to stop. He'd already ignored her the first time. All she felt was a curtain of heat against her skin as he disgorged a flame thrower inside a building.\n\nHer eyes wide, mouth agape, Marc thought for half second and let out a pulse of psychic energy that scrambled the local circuitry and jammed mechanical devices, including that detonator/bomb and the lethal machinegun levelled in their direction. The lights would flicker and then go out and a dim dark would coat the welcome chamber, illuminated by the gout of flame from Milo's wrist.\n\nShe'd then move, desperate to get out of the drop-zone of the bomb and preferably using Milo as a human shield.\n\nShe put her hand on Orlas shoulder, encouraging the other girl to make haste.\n\n \"We've got six seconds - move!!\" \n\nOOC -\nHalf Action: Weapon Jinx, see OOC.\nHalf action: Moving with the group out from under the bomb drop zone." }, { "author": "rax", "message": "If there had been time to roll his eyes, Hound would have, but his sense of self-preservation takes over and he simply sprints straight out of the kill zone, aiming to get as far in between the two sets of stairs as possible.\n\n Actions \nRolled Initiative 11 in the OOC thread.\n\n Full Action: Run as far as possible (thanks to his Sprint talent, Hound can Run up to 48 metres in a round).\nRun makes anyone using a ranged attack against him take a -20 penalty to their BS test until Hound's next turn. Anyone attacking in melee gets +20 to their WS test." }, { "author": "Wyndeward", "message": "Arl reached across his body with his right hand and drew his other stub automatic.\n\nHe snapped a shot at the hand holding the bomb's detonator, praying to the Emperor that destroying the detonator wouldn't set off the bomb.\n\n (1d100)[ 47 ] vs. a 49+10 (short range)-10(called shot(dead-eye shot))\n\nDamage: (1d10+4)[ 14 ] " }, { "author": "Haval", "message": "Orla is usually aware enough to react quickly but evidently wasn't expecting events to go down as they had. Getting away from the blast radius or the heavy stubber was the obvious choice, but she'll also aim for either a side door or some furniture that she might be able to shelter behind.\n\n\n \n Spoiler \n\nInitiative 6\n\nFull Action to run and find cover\n " }, { "author": "Wyndeward", "message": "Righteous Fury?\n\n \n Spoiler: Dice \n (1d100)[ 90 ] \n (1d10+4)[ 9 ] if applicable\n " }, { "author": "Bennosuke", "message": " \n Originally Posted by Wyndeward \n \" Whas the Purgatory Ring? Whys it no mansh land? \"\n\nDespite the slack-jawed look on Arl's face, his mind was racing, frantically trying to figure out how to pull out as much information as possible from Pip. \n \n\n\" The Purgatory Ring? \" Pip asks, clearly surprised by Arl's ignorance, \" you've never hard o' it? \" His face suddenly screws up for a moment, his neck going stiff as it looks like he is fighting the urge to vomit. A few moments go by and he takes a heavy swallow, then a gasp of air. Color returning to Pip's face he says, \" Itsh... itsh an area of shpace on the border of the Ixaniad and Calixish shectors. Ixaniad naval law actually forbidsh travel through the Ring! Rumo hash it, that there's still xenosh infected planetsh out there. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n \" The Purgatory Ring? \" Pip asks, clearly surprised by Arl's ignorance, \" you've never hard o' it? \" His face suddenly screws up for a moment, his neck going stiff as it looks like he is fighting the urge to vomit. A few moments go by and he takes a heavy swallow, then a gasp of air. Color returning to Pip's face he says, \" Itsh... itsh an area of shpace on the border of the Ixaniad and Calixish shectors. Ixaniad naval law actually forbidsh travel through the Ring! Rumo hash it, that there's still xenosh infected planetsh out there. \" \n \n\n\" Naw, Pip... I ain't ever been above mid-Hive, let alone inta space \" Arl said, sounding wistful. \" Xenos... thass bad business, e'en if assa Rogue Trader, 'e's allowed...\"\n " }, { "author": "Bennosuke", "message": " he flashes his pointer finger at marcella, and then moves it over to drimmle \"id advise you surrender, but it seems were past that\" with a fwoosh sound, a jet of flame ignites and cascades over shriek and stubber boy\n\nassuming both of drimmles accomplices are in range of the wrist flamer, im gonna need agility tests from both of them or be lit on fire by a cone of holy promethium \n\nAll hell breaks out as Father Milo suddenly attacks. Shriek, the little freak, darts aside but is unable to fully avoid the blaze. Her coveralls catch aflame, and she hollers in surprise, or perhaps anger. The massive man with the heavy stubber stumbles backwards, almost falling over on the stairs, but manages to step out of the path of the cone of fire.\n\n(OOC: Trask gets out of the way but Shriek does not. Rolled damage which is soaked between the armor and toughness bonus despite the penetration, but Shriek still catches on fire)\n\nSomewhere far away, Drimmle's voice can be heard over the sudden panic screaming, \" No, no, no! You fools! No! \"\n\n\n Arl reached across his body with his right hand and drew his other stub automatic.\n\nHe snapped a shot at the hand holding the bomb's detonator, praying to the Emperor that destroying the detonator wouldn't set off the bomb. \n\nArl snaps off a shot, drawing and firing before Ser Drimmle can press the detonator. The man's arm flies backwards with the impact of the stub round, a gout of blood exploding from his biceps.\n\n(OOC: Arl does 7 damage after TB and armor soak, not enough to cause critical damage and cause him to drop the trigger)\n\n\n Her eyes wide, mouth agape, Marc thought for half second and let out a pulse of psychic energy that scrambled the local circuitry and jammed mechanical devices, including that detonator/bomb and the lethal machinegun levelled in their direction. The lights would flicker and then go out and a dim dark would coat the welcome chamber, illuminated by the gout of flame from Milo's wrist.\n\nShe'd then move, desperate to get out of the drop-zone of the bomb and preferably using Milo as a human shield.\n\nShe put her hand on Orlas shoulder, encouraging the other girl to make haste.\n\n\"We've got six seconds - move!!\"\n\nOOC -\nHalf Action: Weapon Jinx, see OOC.\nHalf action: Moving with the group out from under the bomb drop zone. \n\nThe lights go out all of a sudden, throwing the hall into complete darkness, thanks to Marcella's powers of the warp. Shriek however remains illuminated, the fire on her coveralls casting a dim light around her. In an instant Marcella is able to connect with the machine spirits in bomb hanging overhead and in the heavy stubber, shutting both weapons down.\n\n(OOC: weapon jinx takes a full action per page 168. Marcella has jammed both weapons as discussed. She remains \"in the drop zone\")\n\nIgnoring her flaming garments, a crazed look in her eyes, Shriek lets out a terrifying high pitched... shriek, and charges Milo, a pair of curved knives suddenly appearing in her hands. She falls on Milo like a bat out of hell, but The Father stumbles out of the way unharmed.\n\n(OOC: Shriek is up next, and charges, and surprisingly misses)\n\nRealizing what is happening, Hound bolts, running past his companions and deeper into the cavernous entryway, heading for the space between the two stairwells. Orla is right behind him.\n\n(OOC: Both run for cover)\n\nThe fat man with the heavy stubber can be heard chuckling for just a moment, till he pulls the trigger of his weapon and finds it jammed. His chuckle resumes a moment later.\n\nA second later he quick draws a hand cannon, its rapport thundering within the hall. Ser Drimmle, still screaming, presses the trigger of his detonator. There is a twanging sound as the string of the bomb is cut and the bomb falls between Arl and Marcella and Milo. It hits the ground, and \"miraculously\" does not go off. With a shriek Drimmle drops the detonator, raises his pistol and fires.\n\n(OOC: Trask rolls a hit against Arl. I was actually tempted to have him throw one of his frag grades despite Shriek, but am going with the hand cannon. He rolls a hit for 11 damage against Arl not including soak, unless Arl successfully dodges. Drimmle targets Marcella the witch, and also rolls a hit for 8 damage. Both hits would be to the body. Otherwise, we are back to the top of the order, this time starting with Arl)\n\n*****************************************\n\nPip nods his head, a half dazed expression still on his face. \" Sure ish, \" he replies, \" but that'sh none o' my bushinesh. \" He hiccups and starts to rise, \" I think I should go shoon. Unlesh.... you wanna get me another drink! \"" }, { "author": "BananaPhone", "message": " Marcella \n\nChaos devoured the antechamber of the beautiful manse, the walls of sky blue and intricate paintings baring witness to pandemonium and violence.\n\nFirst, the trigger: that gout of flame. The curtain of heat washed over Marcella's skin as her mind quickly surmised that the fecal matter had indeed hit the fan. Arl, reacting quicker than anyone, withdrew his pistol, took careful aim and put a shot into Drimmles arm, the rich bureaucrat screaming in pain but not injured sufficiently to drop the detonator. This required a split decision from Marc. She should have run for cover, as Hound and Orla smartly did, but she knew that bomb above their heads was too big a threat: it had to be neutralised, and she was the only one who could do it. And so she had reached her mind out to scramble the local machine spirits; strings drawn across the walls, through the floor and threaded about the ceiling, as well as gripped and handled by the assailants before them, and into that web her psyche reached - its tentacles slithering around the heavy stubber gripped by the fat mutant, and the bomb dangling above their heads. The feelers searched for those crisis points, the singular positions where a well-placed snip would disable the device, if only for a little while, and they found it.\n\nBut the bomb fell anyway.\n\nAs that small warhead detached from the ceiling with a nightmarish Clink! and started to plummet, Marc's face drew into a rictus of horror. Her mouth was wide open and her body seized with a fear the likes of which she rarely felt. The world seemed to slow down as that cap fell...and fell...and fell...only to indent itself in the beautiful marble floor, a spiderweb of cracks splitting out from its point of impact, rendering the warhead the centre of a network of fissures.\n\nIt didn't explode.\n\nThe Psyker stared for another second, mouth and eyes wide open before the realisation washed over her. She'd done it! She'd disabled the damn thing, it was a dud! A dud! Marc could have done a little dance of happiness, but an abrupt burning agony erupted from her stomach as Drimmle caught her with a shot from his laspistol.\n\n \"Argh!\" the Psyker hissed, suddenly yanked back into the moment, \"ar s hole!\" \n\nHer gloved hand moving to the newly created seared mark on her tummy, Marcella winced from the hot pain shooting through her nervous system, along with the anguish of knowing the scar that would remain meant bye-bye summer bikini body.\n\nTrusting that Arl knew that they needed Drimmle alive, Marc summoned her mental energies again, drawing them together and blasting them out at her targets...\n\n\n__________________\nOOC:\n\nSee OOC thread for which one she casts.\nIf the bomb is a dud, she casts Soul Killer (a full round action) on Fat Man and directs some shards to Shriek.\nIf the bomb is only a dud for this round , then she moves around the corner and casts Dominate on Drimmle, getting 4 successes in an Opposed Willpower roll." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The fat man with the heavy stubber can be heard chuckling for just a moment, till he pulls the trigger of his weapon and finds it jammed. His chuckle resumes a moment later.\n\nA second later he quick draws a hand cannon, its rapport thundering within the hall. Ser Drimmle, still screaming, presses the trigger of his detonator. There is a twanging sound as the string of the bomb is cut and the bomb falls between Arl and Marcella and Milo. It hits the ground, and \"miraculously\" does not go off. With a shriek Drimmle drops the detonator, raises his pistol and fires.\n\n(OOC: Trask rolls a hit against Arl. I was actually tempted to have him throw one of his frag grades despite Shriek, but am going with the hand cannon. He rolls a hit for 11 damage against Arl not including soak, unless Arl successfully dodges. Drimmle targets Marcella the witch, and also rolls a hit for 8 damage. Both hits would be to the body. Otherwise, we are back to the top of the order, this time starting with Arl) \n \n\nSeeing the fat man turn the hand cannon towards him, Arl dives for cover!!\n\n \n Spoiler: Dice \n (1d100)[ 47 ] vs a 51 (Agi, Dodge +10)\n " }, { "author": "Wyndeward", "message": "Landing in cover, Arl rolls into a crouch, aims and fires at the fat man's head!\n\n \n Spoiler: Dice \n\n (1d100)[ 65 ] vs a 59 (short range = +10, aim = +10, called shot = -10, BS = 49)\n\n (1d10+4)[ 9 ] \n " }, { "author": "Haval", "message": " What the ****. It would be better to not be in this situation but at least the bomb hadn't exploded. Orla will snap off a shot towards the big man without trying to be flashy.\n\n \n Spoiler \n\nHalf Action - Aim\nHalf Action - Target the heavy stubber man with Marcella's borrowed autopistol\n\nvs. BS 42 (+10 Aim) (+10 Short Range)\n (1d100)[ 1 ] \nHeadshot?\n\nAny damage\n (1d10+2)[ 10 ] \n\nAny RF\n (1d100)[ 43 ] \n (1d10)[ 9 ] \n " }, { "author": "Bennosuke", "message": "Marcella is unable to move in time. The las bolt shrieks into her chest, singing her coat and her armor, and leaving a her with a spot over her right breast that feels like it's boiling. Arl on the other hand is able to move before Trask fires, the heavy round of the cannon going wide and whizzing off to pang against the wall behind him. He comes up from a roll and snaps off a shot. Despite his years of training, this shot goes wide around Trask.\n\nAs the lights flick back on, Father Milo raises the stolen shock maul, a weapon he had insufficient training with but had clasped to his chest since it was stolen, and swings it ineffectually at Shriek. The tiny crazed woman gives him no inroad for an adequate attack.\n\n(OOC: Pausing here to discuss with Banana. @Wynd: Don't forget the other scene )" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip nods his head, a half dazed expression still on his face. \" Sure ish, \" he replies, \" but that'sh none o' my bushinesh. \" He hiccups and starts to rise, \" I think I should go shoon. Unlesh.... you wanna get me another drink! \" \n \n\nArl pastes a stupid grin on his face and signals the girl for another round. After the waitress leaves, Arl sloppily drinks his drink and speaks to Pip in a low tone.\n\n\" I guess what I don' unnerstan is why 'e'd be bringin' the likes of that 'ere? I mean, mebbe 'e can make deal wit' xenos, being a Rogue Trader 'an all, but who can buy what 'es sellin'? " }, { "author": "rax", "message": "Finding himself temporarily out of the line of fire, Hound draws his stubber and takes aim at Trask.\n\n \n Spoiler: Actions \n Half action : Ready stubber.\n Half action: Aim for +10 to next attack\n " }, { "author": "Bennosuke", "message": "Marcella reaches deep with her power into the immaterium, twisting the warp to create three deadly soul killing shards, as her forehead grows slick with the sweat of exertion. The first she sends out at Shriek, too busy to notice what Marcella is doing till the translucent weapon is lodged deep into her spine. The blow drops the tiny bodyguard to her knees, as she utters a terrible high pitched cry.\n\n(OOC: After toughness soak, 13 damage dealt. Since this is a boss fight, I am requiring critical damage, and thus Shriek is not out of the fight yet)\n\nThe second two warp shards fly into the massive guard holding the heavy stubber. The two immaterial weapons strike home with a repeated high pitched ripping sound. The blows stumble Trask, almost knocking him over and leaving a dazed expression on his face.\n\n(OOC: After TB soak trask takes 1 critical damage to the head. He can only take a half action next round and takes an additional level of fatigue)\n\nShriek rises to her feet, a wild look in her eye and grimaces. As her lips pull back, you can see blood filling her mouth, turning her teeth and lips crimson. She lunges at Father Milo with a sudden strike, which he just manages to get out of the way of.\n\nDown the hall, Hound turns and draws a bead on the stumbled Trask. Orla turns and fires on Trask who is unable to get out of the way. The bullet takes the giant just under his left eye, knocking him over.\n\n(OOC: Orla hits, Trask fails his dodge and thanks to True Grit, only takes -3. He is stunned for the next round and takes even more fatigue)\n\nSer Drimmle, still shrieking and raving, snaps another shot with his las pistol off at Marcella, that should strike her square in the torso\n\n(OOC: 9 damage to body presoak, unless Marcella can dodge. Otherwise, either way, back to the top of the order.)\n\n************************************************** **********\n\nPip sits back down, a dopey grin on his face, when Arl calls the waitress back. The grin spreads to something a little more intelligent, maybe too intelligent, as Arl raises his question. \" Ish gotta be those rich noblesh, \" Pip says, nodding his head, \" Ya hear talksh about all sorts of... evilsh that money can lead ya to. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker gritted her teeth and hissed through a clenched jaw as a second las-bolt sliced into her torso like a hot needle puncturing her abdomen. That opened a second palm-sized patch on her body that screamed into her skull with the immolative touch of a burning scar as the scent of her own cauterising flesh reached up into her nostrils.\n\n <\"Son of a ****ing bitch!\"> the Psyker grunted in her native ship dialect, reaching back into the immaterium and drawing a web of the Warp about her body - her material figure abruptly shimmering as if she were a mirage hovering above a hot asphault road.\n\n \"Sorry Arl I gotta take cover!\" is all she could get out to the assassin before her vaporous image scythed through reality and darted underneath the staircase upon which Drimmle's trigger-happy self had been blasting away at her.\n\nThis was doubtless the same area within which Orla and Hound had retreated to, with Marcella's spectre-like image taking shape as if emerging out of a mist, two nasty looking lasburn marks across her torso, her hand clenched to one, her face carrying the black soot of oxidised ozone and her chest heaving and panting.\n\nBut if she was here in relatively one piece, that likely meant the bomb had been taken care of." }, { "author": "Haval", "message": "Orla grins in satisafaction as her shot connects. At the very least it ought to be the big man down for a bit. But it wasn't as if she was interested in staying here and waiting for Drimmle to start shooting at her either. Unless the noble was looking in her direction for someone reason she'll attempt to get behind him. Otherwise she'll aim to knock him over with a tackle.\n\n\n \n Spoiler: ooc \n\nStealth if possible\nvs. Ag 44 (Stealth +10)\n (1d100)[ 48 ] \n\nDodge vs. Ag 44 (Dodge +10)\n (1d100)[ 15 ] \n\nHolding off on grappling because I'm not sure if I should wait till next round. Let me know.\n " }, { "author": "Wyndeward", "message": "Still crouched in cover, Arl fires his stub automatic at Shriek.\n\n \n Spoiler: Rolls \n (1d100)[ 55 ] vs 69 (BS of 49 +10 (short range)+10(semi-auto)\n\n[roll1d10+4[/roll]\n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Wyndeward \n Still crouched in cover, Arl fires his stub automatic at Shriek.\n\n \n Spoiler: Rolls \n (1d10+4)[ 11 ] vs 69 (BS of 49 +10 (short range)+10(semi-auto)\n\n[roll1d10+4[/roll]\n \n \n \n\nArgh!! missed a parenthesis!\n\n \n Spoiler: This time for sure! \n (1d10+4)[ 11 ] \n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip sits back down, a dopey grin on his face, when Arl calls the waitress back. The grin spreads to something a little more intelligent, maybe too intelligent, as Arl raises his question. \" Ish gotta be those rich noblesh, \" Pip says, nodding his head, \" Ya hear talksh about all sorts of... evilsh that money can lead ya to. \" \n \n\nArl grunted noncommittally, eyeing Pip. \"Sure'n I wish I had the chances to try and resist that sort of evil... money may lead to evil, sure as the day follows night, but the damned stuff is so useful....\"" }, { "author": "rax", "message": "Hound pulls the trigger on his pistol, hoping to bring down the injured mutant with a short burst.\n\n \n Spoiler: Actions \n Full action: Semi-auto burst vs. Trask (1d100)[ 29 ] vs. 84 (BS 44, Aim +10, Semi-auto burst +10, Stunned +20) or 94 (Short range +10 if within 15 m)\n Damage (up to three hits possible): (1d10+3)[ 13 ] , (1d10+3)[ 11 ] , (1d10+3)[ 8 ] \n " }, { "author": "Bennosuke", "message": "Arl's stub automatic roars to life in his hand, kicking familiarly in his hand. The stumbled body guard, is spun around by a series of shots that rip across his chest. A wave of red paints itself across the marble floor as Trask's feet leave the ground and he goes stumbling backwards across the staircase, spinning as he does so such that the heavy stubber makes an ugly metal noise as its nose rakes across the stairs.\n\n(OOC: Two hits. Trask is very dead)\n\nBack at the entryway, Father Milo continues to fumble with the shock maul that he had pilfered, but is unable to so much as back up Shriek, whose whirling blades give the man pause before he can do anything meaningful. Shriek responds with a flurry of attacks, her short blades moving in a series of lightning fast arcs like the dance of some deadly ballerina. But perhaps still shaking off the psychic damage she had suffered, Shriek is unable to make a retorting cut that would hit her target.\n\nNear Arl, Marcella draws again on the warp, disappearing from vision as she moves for an unoccupied region of the landing, searching for safety from Drimmle's gunfire.\n\n(OOC: Pausing here, because I need to ask how Hound wishes to redirect his attack.)\n\n************************************************** **************************\n\nPip nods his head over and over in eager agreement. \" Yep, \" he mutters, glassy eyes on his empty glass, \" would at leasht be able to buy shome better booze with it. \" His loopy grin fades to something cold and calculating as he contemplates the drink before him. \" Say, you sure have a lot of queshtionsh. Perhapsh, you have a real interesht? Look, no judgement. But say you did... maybe you'd be willing to pay a little more money for a favor? \" The buffoonish innocence is gone from Pip's countenance, replaced by something dark and hungry." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl's stub automatic roars to life in his hand, kicking familiarly in his hand. The stumbled body guard, is spun around by a series of shots that rip across his chest. A wave of red paints itself across the marble floor as Trask's feet leave the ground and he goes stumbling backwards across the staircase, spinning as he does so such that the heavy stubber makes an ugly metal noise as its nose rakes across the stairs.\n\n(OOC: Two hits. Trask is very dead)\n\nArl will move to a position where he has cover from Ser Drimmle's fire.\n\n************************************************** **************************\n\nPip nods his head over and over in eager agreement. \" Yep, \" he mutters, glassy eyes on his empty glass, \" would at leasht be able to buy shome better booze with it. \" His loopy grin fades to something cold and calculating as he contemplates the drink before him. \" Say, you sure have a lot of queshtionsh. Perhapsh, you have a real interesht? Look, no judgement. But say you did... maybe you'd be willing to pay a little more money for a favor? \" The buffoonish innocence is gone from Pip's countenance, replaced by something dark and hungry. \n \n\nArl looks at Pip, noting his shift in demeanor.\n\n\" How much money are we talking about, Pip? I mean, there is a reason I've never been beyond mid-Hive...\" " }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n (OOC: Pausing here, because I need to ask how Hound wishes to redirect his attack.) \n \n\n If I can keep the rolls I already made then Hound will instead fire at Shriek." }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker panted gently, her face marred by the soot of the lasburns that had cauterised two sections of her torso. Forcing her mind through the burning pain of the searing wounds, Marcella closed her eyes once more and pushed her mind forward, trusting in her position and cover to protect her while she drew the warp upon her psyche...\n\n________\nOOC:\nSee OOC for actions, depending on whether Hound takes out Shriek or not." }, { "author": "Bennosuke", "message": "As Trask goes down, Hound turns his attention to Shriek, who is still embroiled in combat with Milo. His pistol bucks in his hand, roar echoing in the cavernous antechamber. Somehow, the knife wielding woman catches that she is being targeted and spins, separating herself from Milo as bullets go whizzing between the two combatants, miraculously hitting neither.\n\n(OOC: Hound gets one hit after recalculating. Shriek successfully dodges.)\n\nMeanwhile, Orla splits from Hound. Moving low and slow, she pulls herself close to the bannister of the stairwell and begins to creep her way towards Drimmle.\n\n(OOC: We can say that at the end of her turn, Orla is just out of melee with Drimmle when she starts again... until...)\n\nSer Drimmle's voice reaches a pitch high enough to crack glass as he watches Trask fall to the ground dead. When Marcella disappears, he turns his attention to Arl, and fires again with his las pistol, a shot that should hit the man from Kesh straight in the chest. He then starts backing up, taking cautious steps up the stairs, in preparation to flee the combat.\n\n(OOC: This will be a hit to Arl's chest unless he dodges, doing 9 damage presoak... why do I not see armor on his charactersheet? Will pause here before we go back to the top of the order, since it should be Arl up next anyways.\n\nHe moves 3m farther away from orla now.)\n\n************************************************** *******8\n\n\n Arl looks at Pip, noting his shift in demeanor.\n\n\"How much money are we talking about, Pip? I mean, there is a reason I've never been beyond mid-Hive...\" \n\nThe grin returns to Pip's face, but this is a more knowing, more mirthful expression. He replies, \" I shuppose it dependsh on what your lookin' for! \"" }, { "author": "Haval", "message": "If Drimmle was still standing and otherwise distracted Orla will move closer and shove her gun in the back of his neck. 'Put it down. Nothing personal.' \n \n Spoiler: ooc \n\nFull Action - Move up to 8 metres\n\nIntimidate vs. Str 32 / 2\n (1d100)[ 56 ] \n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ser Drimmle's voice reaches a pitch high enough to crack glass as he watches Trask fall to the ground dead. When Marcella disappears, he turns his attention to Arl, and fires again with his las pistol, a shot that should hit the man from Kesh straight in the chest. He then starts backing up, taking cautious steps up the stairs, in preparation to flee the combat.\n\n(OOC: This will be a hit to Arl's chest unless he dodges, doing 9 damage presoak... why do I not see armor on his charactersheet? Will pause here before we go back to the top of the order, since it should be Arl up next anyways.\n\nHe moves 3m farther away from orla now.) \n \n\n(OOC: Because he's an assassin who tries to look innocuous. That may change.)\n\nArl ducks back behind his cover when Ser Drimmle fires!\n\n (1d100)[ 81 ] vs 51 (Ag 41, Dodge +10)\n\n(OOC: I checked my stat block, which says I have 8 out of 10 wounds, which doesn't appear to take into account the four levels of Sounds Constitution I have purchased. That would put me at 12 of 14, I think...)\n\n************************************************** *******\n\n\n\n\n \n Originally Posted by Bennosuke \n The grin returns to Pip's face, but this is a more knowing, more mirthful expression. He replies, \" I shuppose it dependsh on what your lookin' for! \" \n \n\nArl smiles in return, his country bumpkin demeanor slipping a touch. The lower you are in the peckin' order, the more you need to know to get by... I guess I'm trying to get past mid-Hive... If'n this fella is making money off'n these doodads, there must a way a poor feller like me can cash in. \"" }, { "author": "Bennosuke", "message": "The las bolt takes Arl in the chest, scorching his guilder robes and leaving a reddened patch of flesh under all the clothing.\n\n(OOC: After toughness soak this is dropped down to 5 damage. This brings him to 7/14. However... it is now Arl's turn to attack as we are at the top of the initiative order. Sorry I should have been clearer about this)\n\n*****************************************\n\nPip's eyes go wide for a second, but the knowing, almost rueful grin remains on his face. \" You lookin to shteal the Rogue Trader'sh goodsh? That would probably bring you a pretty pocket o' thrones. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The las bolt takes Arl in the chest, scorching his guilder robes and leaving a reddened patch of flesh under all the clothing.\n\n(OOC: After toughness soak this is dropped down to 5 damage. This brings him to 7/14. However... it is now Arl's turn to attack as we are at the top of the initiative order. Sorry I should have been clearer about this)\n\n*****************************************\n\nPip's eyes go wide for a second, but the knowing, almost rueful grin remains on his face. \" You lookin to shteal the Rogue Trader'sh goodsh? That would probably bring you a pretty pocket o' thrones. \" \n \n\nArl snarled as the pain of Drimmle's shot lanced through him, then took careful aim and fired a single shot at Drimmle's laspistol.\n (1d100)[ 64 ] vs a 59 (49+10 (half round Aim) +10 (short range) -10 (called shot).\n\n*****************************************\n\nArl's eyebrows shot up in feigned shock at Pip's suggestion. \" Pip, a body has to eat and drink and while I don' like the idear of stealing from so august a person, knownin' that many throwns're out there can't help but make a body think about it. \"" }, { "author": "Bennosuke", "message": "Arl fires back at the Super Nova ranked Credit Guilder, choosing to target the man's offending weapon. But the shot goes wide as Drimmle begins to flee the battleground, climbing up the stairs.\n\n(OOC: Arl misses)\n\nNearby, Father Milo curses as he struggles with the off balanced weight of the stolen shock maul. He curses, realizing he had not packed his sword or throwing knives, \" Damn it all, \" leaving him with no alternative in this situation. Then he catches a moment when Shriek is still in close enough to strike, swinging the shock maul with all of his might. But the little woman, blood still dribbling out of her mouth, spins nimbly, causing the Father to spin almost off balance with the weight of his blow.\n\n(OOC: cross referenced Bramble's post on what weapons Milo brought. He rolls a 19, but is unskilled with the weapon and takes a -20 penalty, dropping his WS to 10. I will keep Shriek's dodge roll for future use... as appropriate 😛)\n\nMarcella summons the power of The Warp again, calling on her powers to use Soul Killer. As the two psychic shards slam into Shriek. To Father Milo's horror, the short bodyguard simply vaporizes into an exploding red mist. The air is filled with the smell of burned flesh and iron, and Father Milo is left speckled with blood. Stricken by the sudden and unexpected violence, Father Milo simply collapses, feinting into sweet unconsciousness.\n\n(OOC: So 9 damage to the head (12-3 for TB soak, was standing on 0 wounds) causes the target to cease existing in any meaningful way. Given that Milo is in close combat with Shriek at the time, I a rolled fear check given the shocking violence of what happened, which did not go well... see OOC thread.\n\n It is now Hound's turn )\n\n************************************************** ******\n\nPip nods his head, the sudden intelligence still burning behind his glassy eyes. \" Right then, \" he says, showing his yellow teeth, \" For a hundred thronesh, I'll get you on Cashmirre's ship the next time he docksh. \" Pip watches Arl with hungry expectation, almost salivating as he awaits Arl's answer." }, { "author": "BananaPhone", "message": " Marcella \n\nThe psyker watched from her secure position as Shrieks body jilted, jolted, spasmed for half a second and then expanded rapidly like a swelling balloon and exploded in a halo of gore and wet ribbons. Poor Father Milo was idealy placed to receive a front row viewing of the event as the jetspray of warm, red remains of what was once a mutant woman showered across his front, robbing him of his senses and prompting him to faint over onto his side. Meanwhile, even standing 10 meters away Marcella was not spared the stench of innards, burning flesh and iron pressing into her nostrils as she brought both her gloved hands up to cover her grimacing mouth.\n\n \"Ewwww-hew-hew-hew-hew gross!\" she mewled into her palms as the chunky salsa splattered about her, before a look of terror struck Marcellas face and she quickly ran her grasping fingers across her head to make sure she didn't catch any airborn steaming guts in her hair. \"Ohh no, no no no, I don't want that sh** in my hair!\" she mewled before her rapid and panicked search revealed no trace of contamination within her beloved mane, which allowed the Psyker to exhale in relief.\n\nFor now, the mental understanding that she'd just killed someone, or some thing as were mutants really people? had not yet dawned on her." }, { "author": "rax", "message": "Switching his aim to Sir Drimmle, Hound calls out to the maddened banker. \"Sir Drimmle! Your killers are dead and your bomb is a dud! You are defeated! Drop your weapon and cease this foolishness!\" he calls out.\n\n \n Spoiler: Actions \n Full action: Aim for +20.\n " }, { "author": "Bennosuke", "message": "(OOC: Since Orla moves before Drimmle anyways, he's gonna have to give up here, though if I was him I would be pretty sure you all are gonna kill him after what has happened so far)\n\nFor a moment it looks like Ser Drimmle is going to continue fleeing, but Orla is on him too fast, the muzzle of her gun suddenly pressed into the small of his back. He shrieks hysterically, throwing both hands above his head and allowing the ornate las pistol to drop from his hand. \" Don't hurt me, \" he screams desperately, \" please don't hurt me. Don't kill me, I have done nothing wrong. I did everything you asked of me! \" Though his back is turned to the acolytes, you can hear sobs between his desperate pleas." }, { "author": "Haval", "message": "Orla looks irritated, 'If I wanted to hurt you I would have shot you already. Just don't appreciate it when someone tries to blow me up is all.' To the others, 'What now?' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n (OOC: Since Orla moves before Drimmle anyways, he's gonna have to give up here, though if I was him I would be pretty sure you all are gonna kill him after what has happened so far)\n\nFor a moment it looks like Ser Drimmle is going to continue fleeing, but Orla is on him too fast, the muzzle of her gun suddenly pressed into the small of his back. He shrieks hysterically, throwing both hands above his head and allowing the ornate las pistol to drop from his hand. \" Don't hurt me, \" he screams desperately, \" please don't hurt me. Don't kill me, I have done nothing wrong. I did everything you asked of me! \" Though his back is turned to the acolytes, you can hear sobs between his desperate pleas. \n \n\nArl stands up, ignoring the burn to his chest and walks forward towards Drimmle's back, toeing the las-pistol into the corner.\n\n\" Appearances to the contrary aside, we don't want to hurt you. I am afraid your attempt to... alter our accord surprised us, some more than others. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nAnd just like that, it was over.\n\nMarcella emerged from her position, sooty-faced and breathing heavily as two nasty lasgun burn circles were visible on her chest. Making her way around the stairwell, she paused and stared at the red smear across the floor and splatter up the wall that had once been Shriek. More than anyone present, Marcella knew what awaited the soul after death. Seeing the grisly remains of the mutant, the Psyker was aware that she had sent whatever soul possessed by the misbegotten creature into the Warp that awaited them all. She could only hope that Shriek was an ardent believer in His salvation, as it was the only chance at finding their way to an afterlife outside the roiling, demon-filled warp that awaited the heretic.\n\nStill looking at that stain, Marcella pursed her lips and silently uttered a small prayer and made the sign of the Aquilla across her chest. Her conscience satisfied for now, she turned and hobbled up the stairs to join the others, before giving everyone a once over.\n\nIt seemed only her and Arl had caught any fire. Closing her eyes, the Psyker drew in the Warp like living putty to offer both herself and Arl an anodyne, their charred and burned flesh visibly healing and stiching back together.\n\nThe task complete, Marcella opened her eyes again and looked at Arl, offering him a bright and sweet smile.\n\nHowever, the Psykers eyes suddenly went wide as if just remembering something important. Turning to look at Drimmle, \"hold still please, sir\" she spoke in her soft and gentle voice, as she reached forward, wrapped her hands around that ward-necklace and withdrew it off over his head and brought it to herself for inspection.\n\n \"The first time I saw one of these I was 7 years old and on one of the Black Ships heading to Holy Terra for evaluation. They are extremely rare and extremely hard to manufacture. From where did you get this?\" \n\nMarc sounded more fascinated than angry, as she looked again at the ward in her hands, memories long gone returning to her eyes." }, { "author": "rax", "message": " \"Restrain him,\" Hound orders Orla with a nod towards Drimmle.\n\n \"That is not a relevant question at the moment,\" he admonishes Marcella. \"Secure the doors and find out if this intermezzo has attracted any outside attention. Then see what you can do for the flaming fool that started all this.\" \n \"Sir Drimmle, are there any further surprises waiting for us? Now would be a good time to come clean if there are - you will not be spared the God-Emperor's judgement a second time.\" \n OOC: Sorry for being bossy, Hound is annoyed and wants to get this over with." }, { "author": "Wyndeward", "message": "Arl feels the pain of the las-burn ease and gives Marcella a smile in return.\n\nTurning back to keep an eye on Drimmle, Arl holds his stub automatic steady, aimed in Drimmle's general direction, although not directly at the banker.\n\n\" That you have 'done nothing wrong' is debatable, Ser Drimmle. You have threatened and attempted to coerce members of the Inquisition. That alone should merit your death. Better a thousand innocents perish than a heretic escape. However... \" Arl paused for a moment, letting the sentence linger for a second or two. \" There is still the matter of the xenos artifacts to consider and your death, while appropriate, would not yet serve the Emperor. \"" }, { "author": "Haval", "message": "If Arl was also pointing a gun at Drimmle Orla will look for something to tie his hands." }, { "author": "BananaPhone", "message": " Marcella \n\nIf Marc was annoyed she didn't show it. Instead, her impassive, savant-like expression remained as she brought her backpack around to her front to store the ward-necklace for later inspection and questioning. There were only three ways Drimmle could have come into possession of this very rare item, as it could only be manufactured by psykers or the adeptus mechanicus, and she knew all of the Psykers on this planet. So, unless Drimmle had received the item from rare and exotic item smugglers, that left the most likely source: the Adeptus Mechanicus. Or more specifically, Magos Petrovskii, to whom they had recently 'trusted' a cache of weapons for destruction.\n\nThese thoughts were rolling through Marc's head as she walked down the stairs and towards the slumped over Milo.\n\n \"Hey...\" the psyker spoke, giving the man a little kick in his side with her booted foot.\n\nSeeing that he was slowly coming to, Marcella made sure to go to the front door and peered through any lenses into the outside world to see if the altercation had drawn any attention. Given the large space between Drimmle's house and the streets, separated as they were by his extensive garden, she found it doubtful that any such notice had been acquired, but it never hurt to be certain. Once that was done, she locked the door and acquired a key for its activation, before moving over to Trask to search the dead mutants body, particularly any comms devices that would grant her divination into what was being spoken and shared between the living operatives Drimmle had hired and who were not presently accounted for.\n\nWhen Milo was finally up and awake, shaken as he might be, Marcella would look at him with that half-vacant, impassive resting face she had.\n\n \"Hey - search the cleaning closet for cleaning aprons, plastic gloves, mops, bleach, soap, water and disposable bags,\" she said, her gentle voice bridging the distance between them. \"You have amends to make,\" she gestured to the splattered, gorey remains of Shriek. \"You can help me move the big guy later; we're going to have to use chemically induced molecular dissociation to dispose of both. This isn't the Underhive where we can leave corpses around the place...\" \n\n\nOOC:\nAllg ^_^." }, { "author": "bramblefoot", "message": "milo nods, and climbs to his feet \"i know where everyone keeps their cleaning shtuff\" he jokes, somehow still in a joking mood" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella stared at Milo with a sharp edge that was uncharacteristic of her, a glare almost, the way the priest shrugged off what had just happened getting under her skin.\n\n \"You were told twice not to start something, and you almost got us and our target killed,\" she gestured over her shoulder to the stairway deliberation of Hound, Orla, Arl and Drimmle.\n\n \"Those weapon imports are a spiritual danger to every soul on this planet; we cannot, I will not, allow our investigation to be jeapordized. We brought you into the Inquisition weeks ago because we thought you might be useful, but if you're going to disregard what we tell you and indulge in temerarious behavior, you can return to the abbey. Do you understand?\" " }, { "author": "Bennosuke", "message": " Orla looks irritated, 'If I wanted to hurt you I would have shot you already. Just don't appreciate it when someone tries to blow me up is all.' To the others, 'What now?' \n\nSer Drimmle simply whimpers at this, making a mewling sort of noise more befitting a frightened toddler.\n\n\n It seemed only her and Arl had caught any fire. Closing her eyes, the Psyker drew in the Warp like living putty to offer both herself and Arl an anodyne, their charred and burned flesh visibly healing and stiching back together.\n\nThe task complete, Marcella opened her eyes again and looked at Arl, offering him a bright and sweet smile. \n\nArl can feel the area of his wound washing over with a cold that causes his raw flesh to tingle. He had been healed by Marcella before, and recognizes the unreal sensation in an instant.\n\n(OOC: Character boxes updated)\n\n\n However, the Psykers eyes suddenly went wide as if just remembering something important. Turning to look at Drimmle, \"hold still please, sir\" she spoke in her soft and gentle voice, as she reached forward, wrapped her hands around that ward-necklace and withdrew it off over his head and brought it to herself for inspection. \n\nTo Marcella's shock, even the back of the necklace creates a sudden explosion of heat that forces Marcella to withdraw her hands.\n\n(OOC: Sorry, but someone else with have to deal with the hexagramic ward)\n\n\n Turning back to keep an eye on Drimmle, Arl holds his stub automatic steady, aimed in Drimmle's general direction, although not directly at the banker.\n\n\"That you have 'done nothing wrong' is debatable, Ser Drimmle. You have threatened and attempted to coerce members of the Inquisition. That alone should merit your death. Better a thousand innocents perish than a heretic escape. However...\" Arl paused for a moment, letting the sentence linger for a second or two. \"There is still the matter of the xenos artifacts to consider and your death, while appropriate, would not yet serve the Emperor.\" \n\nSer Drimmle is smart enough not to reply, though he stiffens and there is a moment where it appears that he might bark back at Arl.\n\nIt is safe to assume that Orla is able to eventually able to make a makeshift rope to tie up Drimmle, if no one has any manacles, though it requires tearing up a some hanging curtains.\n\n \n Spoiler: @Wynde \nDon't forget the concomitant scene. Pretty sure you are up.\n " }, { "author": "Haval", "message": "Orla looks impressed at Marcella's reaction to the ward. 'Does it do that for everyone?' " }, { "author": "BananaPhone", "message": " Marcella \n\n*** Before she started cleaning duty with Milo ***\n\nThe Psyker pursed her lips, looking as if she had just bitten into a lemon. With her youthful features and gentle, feminine voice, it was hard to picture Marcella being \"angry\", let alone taking her seriously if she was.\n\nNevertheless she didn't look particular happy.\n\n \"Remove it for me, please,\" she asked Orla, drawing her own hands to retrieve her backpack and opening it, presenting it forward so that the underhiver could deposit this item into her care.\n\n \"I have a hunch as to where he got this from, and if I am correct then this operation is deeper than we thought. The ward, if you please...\" " }, { "author": "Haval", "message": "Orla will gingerly remove the ward from Drimmle's neck if he doesn't get in the way. She's prepared for it to respond badly to her even touching it. After she gets the ward off his neck she'll take a closer look at it to see if it has any sign of who made it. To Marcella, 'Can you even get close to it? I can hold it up.' " }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker stared balefully at the wretched item before nodding slowly to Orla's question.\n\n \"I just can't touch it...\" she uttered, leaning in a little closer to inspect the ward that was being displayed by the underhiver.\n\nThe Psyker peered at the item, her eyes wincing and at times having to look aside as if she were peering into the sun. Finally, Marcella just gave up, as she knew time was of the essence.\n\n \"Not here; we'll ask where he got it from after Hound is done with him and inspect it later. We've got to get ready for the rest of his Star Guard goons that might show up.\" \n\nThis occurred while Hound and Arl interrogated Drimmle as to the." }, { "author": "Bennosuke", "message": " \"Sir Drimmle, are there any further surprises waiting for us? Now would be a good time to come clean if there are - you will not be spared the God-Emperor's judgement a second time.\" \n\nThe fear fades just slightly as Drimmle's lips pull back into a tight scowl. \" I have payed a fortunate enhancing the security here since you last attacked me, \" he says, though his voice wavers with fear, \" though if you will allow me to provide you with the promised documents, you should have no problem. \" His eyes dart momentarily to a hallway extending under the two stairwells, before returning to those questioning him.\n\nSer Drimmle simply flinches as Orla reaches for the chain supporting the hexagrammic ward around his neck. To the Underhiver's relief, there is no sudden shock or pain when she touches it. As Orla undoes the clasp, the room grows slightly silent as a previously present low electric hum fades away. The ward is heavy, clearly made in part of electronics and circuitry.\n\nAs Orla holds the intricate piece of holy warding up for Marcella to examine, she recognizes it as similar to those used by guards all over the Black Ship, but she hasn't the slightest clue how they are made, or where this one came from." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella stared at the hated item, her eyes wincing as if she were looking directly into the sun. Finally, she looked away and exhaled, visibly uncomfortable.\n\n \"Thank you O,\" she thanked the underhiver, \"bag it; we'll ask Drimmle later. Ask him when his Star Guard security are returning to the house, we'll need to be ready for them.\" \n\nWith that, she followed what Hound told her to do earlier: attend to Milo and get some clean up." }, { "author": "rax", "message": " \"The documents were what we came here for. Had you stayed true to your oath rather than spend your fortune on trying to renegotiate your penance, all of this unfortunate business could have been avoided and the money you spent would still be yours. I hope this teaches you that you cannot cheat the God-Emperor and you cannot cheat the Inquisition,\" Hound replies.\n\n \"Now, please tell me - what's in that hallway under the stairs? Answer honestly or I will have the witch tear the truth from your mind,\" he says dispassionately." }, { "author": "Haval", "message": " Bag it? Orla wonders if she was supposed to bring something with her but will go looking for something to wrap the object in even if she had to pull a curtain down from the somewhere.\n\n \n Spoiler: ooc \n\nSearch to find anything small and valuable looking that might be worth taking\nvs. Per 39\n (1d100)[ 74 ] \n " }, { "author": "Bennosuke", "message": " \"The documents were what we came here for. Had you stayed true to your oath rather than spend your fortune on trying to renegotiate your penance, all of this unfortunate business could have been avoided and the money you spent would still be yours. I hope this teaches you that you cannot cheat the God-Emperor and you cannot cheat the Inquisition,\" Hound replies.\n\n\"Now, please tell me - what's in that hallway under the stairs? Answer honestly or I will have the witch tear the truth from your mind,\" he says dispassionately. \n\nAs Hound speaks, Ser Drimmle's face turns from pale to a flushed apple red. Lines furrow his cheeks and brow as he fails to suppress a grimace, his teeth grinding with an audible ripping sound. Ser Drimmle replies through clenched jaw, \" The documents I had promised you... and a shotgun in case I needed it. \" His eyes drift from Hound, back to the hallway.\n\nWhile the group discuss, Orla looks around. She doesn't have a sense for luxury, and literally everything in the landing space looked more expensive than anything she had ever seen in the underhive." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella kept an ear-out for the discussion between Hound, Arl and Drimmle while going about clean up on autopilot. She gestured to where Milo should start mopping and bleaching, as well as the buckets necessary for wringing the mop.\n\nMeanwhile, her mind drifted to the other Star Guard operatives, as she would periodically peek through the large windows of the front chamber in the hope of spotting any returning." }, { "author": "bramblefoot", "message": "milo does the work without too much grouching. he may be a noble born, but that doesnt mean he is completely useless \"think they have a woodchipper somewhere?\" he jokes, keeping up the mopping" }, { "author": "Bennosuke", "message": "Ser Drimmle stiffens at the mention of a wood chipper, barely contained indignity rapidly spreading across his face." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella shook her head gently.\n\n \"Don't need a wood chipper,\" she answered back nonchalantly.\n\n \"We'll use sodium hydroxide and water. That will create a caustic reagent that will molecularly dissociate the soft tissues into a viscous sludge that we can further dilute and flush down the drain of the bath-tub. The remaining skeletal structure will be weakened significantly, so we can wrap it in a bag and grind it up with hammers and turn it into fertilizer meal or also flush it down the drain.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip nods his head, the sudden intelligence still burning behind his glassy eyes. \" Right then, \" he says, showing his yellow teeth, \" For a hundred thronesh, I'll get you on Cashmirre's ship the next time he docksh. \" Pip watches Arl with hungry expectation, almost salivating as he awaits Arl's answer. \n \n\nArl pretended to think about Pip's offer, then smiled drunkenly. \" Done. Twenny thrones now, anudder twenny when I know 'e's comin', the balance when the deed is done. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ser Drimmle stiffens at the mention of a wood chipper, barely contained indignity rapidly spreading across his face. \n \n\nArl rolled up his right sleeve, exposing the ivory scrollwork of scar tissue, the small figures of men and beasts running up and down his arm.\"\n\n\" Does it *HAVE* to be a mysterious disappearance? This sort of thing would normally be done openly as a lesson. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nHearing Arls suggestion, Marcella giggledd softly into her hands.\n\n \"No no, we're not making Drimmle disappear. We're talking about these remains...\" she corrected gently, gesturing to Trasks corpse and Shrieks, ahem, splatter." }, { "author": "Haval", "message": "Orla will not help with the cleaning up. 'You know, down below we would just leave any bodies for the rats.' It seemed like a lot of trouble to go to." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc turned her head to look at the Underhiver, waiting until she had finished speaking.\n\n \"The authorities are more motivated and perceptive up here. We don't want Drimmle atteacting unwanted attention. Even someone of his station doesn't want to have to explain why he's associating with clear mutants, let alone the damage to his social standing.\" " }, { "author": "Haval", "message": " 'All of that assumes there's no one around close enough to hear the gunfire doesn't it? Should we check to see if there's anyone else in the house?' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc closed her eyes and tilted her head back, as if smelling a delicious pie.\n\nIn reality, she was stretching her powerful mind out like a web across the area, paying particular attention to the estate grounds to see if there was anyone nearby within the house or on the grounds that could be considered Drimmle's allies." }, { "author": "Bennosuke", "message": " 'All of that assumes there's no one around close enough to hear the gunfire doesn't it? Should we check to see if there's anyone else in the house?' \n\nSer Drimmle finally speaks up, butting in after Orla. \" I highly doubt you are going to be able to hide all of the evidence of what happened here... though I swear to you I won't go to the authorities. But look at what you have done to my house. And someone has to have heard the gunfire! \"" }, { "author": "Haval", "message": "Orla shrugs in response. 'Normally that wouldn't be my problem. For the moment I'm just going to do as I'm told.' " }, { "author": "rax", "message": " \"If someone heard the gunfire, you will meet them at the door and inform them that we are part of your private security detail and that we have just saved you from an attempted robbery by desperate mutants. Acolytes O and A, we will accompany Sir Drimmle to retrieve the papers we came for,\" Hound says to Drimmle, Orla and Arl.\n\n \"Acolytes M and M, I would suggest that you move the bodies to bathtub or similar container before carrying out your plan. Doing it here is likely to cause an unnecessary mess,\" he adds to Marcella and Milo." }, { "author": "Bennosuke", "message": "Pip studies Arl quietly, his eyes narrowing again, belying a more sober intelligence. \" Very well, \" he says after a moment, extending his hand to await the twenty thrones, \" and howsh you want me to contact ya? \"\n\n\n************************************************** ***********\n\nMarcella extends her perception out over the area, her mind seeing far beyond that which her eyes or other senses would provide. Other than her companions, Drimmle's is the only presence currently in the mansion, though she can sense the minds of civilians outside, moving to and fro. There is no one moving in on the mansion as far as she can detect.\n\n\n \"If someone heard the gunfire, you will meet them at the door and inform them that we are part of your private security detail and that we have just saved you from an attempted robbery by desperate mutants. Acolytes O and A, we will accompany Sir Drimmle to retrieve the papers we came for,\" Hound says to Drimmle, Orla and Arl. \n\nSer Drimmle, hands still up in the air, grumbles, \" Would you be alright with me leading the way then, or would you like me to follow? \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip studies Arl quietly, his eyes narrowing again, belying a more sober intelligence. \" Very well, \" he says after a moment, extending his hand to await the twenty thrones, \" and howsh you want me to contact ya? \" \n \n\nArl counts out twenty thrones from his purse. \" I am here most nights and if I ain't, m'frien' Otto usually is in. Just tell 'im you need t' find me.\" \n\n\n************************************************** ***********\n\n\n \n Originally Posted by Bennosuke \n Marcella extends her perception out over the area, her mind seeing far beyond that which her eyes or other senses would provide. Other than her companions, Drimmle's is the only presence currently in the mansion, though she can sense the minds of civilians outside, moving to and fro. There is no one moving in on the mansion as far as she can detect.\n\n\n\nSer Drimmle, hands still up in the air, grumbles, \" Would you be alright with me leading the way then, or would you like me to follow? \" \n \n\nArl half-mockingly makes a gesture of \"after you\" with his scarred right arm." }, { "author": "Haval", "message": " 'I think you should go first.' Orla gestured with her gun. 'And if there's anything through there we should worry about you know my friend here will know about it.' Meaning Marcella." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella's eyes opened and she returned to normal, blinking a few times.\n\n \"There's no one else in the house,\" she stated up to Orla, Hound and Arl.\n\n \"And there's no one approaching the building either, everyone outside is going about their day,\" she gestured to the wall and the general 'outside' direction.\n\n\n \"Acolytes M and M, I would suggest that you move the bodies to bathtub or similar container before carrying out your plan. Doing it here is likely to cause an unnecessary mess,\" he adds to Marcella and Milo. \n\nMarcella returned a look to Hound of 'Really? You don't say!' her eyebrow perked, the corner of her mouth amused. She wanted to reply sarcastically that she was going to just melt 300lbs of mutant guts all over the foyer floor, but thought better of it. Save such banter for when they were off-duty, and not in front of Drimmle." }, { "author": "Bennosuke", "message": "Pip eagerly receives the thrones from Arl, making sure to count them up in his hands before saying, \" Very well. Will find ya when it'sh time. \" With that, he'll give a nod to Arl, rise from the booth, and stumble into the dark and out of the bar.\n\n(OOC: I have subtracted the 20 thrones from Arl's character box, he is down to 37)\n\n************************************************** *****************\n\nSer Drimmle with fire a hardened glare at Arl, and then at Orla before saying, \" Very well then. Follow me. \" He will straighten his posture, though making sure to keep his hands above shoulder level, and will begin marching down the stairs with an air of indignation. Once in the gallery, he will lead his captors into the hallway under the arching staircases. The walkway is spacious, and unsurprisingly ornately decorated. Oil paintings and framed holo-picts line the walls. Drimmle passes several doors, walking straight down the hall and into a robust library. On a desk sits a leather rectangular filing case, and an antiquated looking hunting shotgun.\n\nStanding in the doorway, making no attempt at anything funny, Ser Drimmle says, \" Here we are. \"" }, { "author": "Haval", "message": "Orla is not exactly covering Drimmle with her pistol but could very easily switch to doing that if there was a need. She's paranoid enough about being here to give the room a quick once over before anyone enters it.\n\n \n Spoiler \n\nAwareness vs. Per 39 (Awareness +10)\n (1d100)[ 13 ] \n " }, { "author": "Wyndeward", "message": "Arl scanned the room, his eye alighting on the books and ignoring the opulent furnishings. Seeing the shotgun and filecase on the desk, he hold up his uncovered arm, indicating that Ser Drimmle should halt.\n\n \"I take it the files we requested are in the leather case, Ser Drimmle?\" " }, { "author": "Bennosuke", "message": "As Orla follows Ser Drimmle into the study, she notices no signs of traps or further henchman. However, she does pick up on the two security cameras on the ceiling, one watching the entrance half of the room, the other the back-half.\n\n\n \"I take it the files we requested are in the leather case, Ser Drimmle?\" \n\n\" Yes, \" Ser Drimmle says flatly, his face lined with anger, shoulders taught and pinched up to his ears. With his eyes glued to the table, Ser Drimmle will sigh before saying slowly, \" Look, if you are going to kill me, just do it now and get it over with! \"" }, { "author": "BananaPhone", "message": " Marcella \n\n\nMeanwhile, down in the foyer, Marcella directed and supervised Milo as they mopped and cleaned up the antechamber of Drimmle's house.\n\nConfident that the priest could continue this without supervision, the Psyker would take a gander through the rest of the house, allowing her senses to roll over the area as she took in the beautiful carvings of the architecture, the bas-reliefs across the walls and the various art, sculpture and pottery arrayed beautifully within the premise." }, { "author": "Haval", "message": "Orla will point out the cameras to Hound, 'We bothered about that?' To Drimmle, 'If I was going to do that I would have shot you during the gunfight.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n As Orla follows Ser Drimmle into the study, she notices no signs of traps or further henchman. However, she does pick up on the two security cameras on the ceiling, one watching the entrance half of the room, the other the back-half.\n\n\n\n\" Yes, \" Ser Drimmle says flatly, his face lined with anger, shoulders taught and pinched up to his ears. With his eyes glued to the table, Ser Drimmle will sigh before saying slowly, \" Look, if you are going to kill me, just do it now and get it over with! \" \n \n\nArl grimaces and shakes his head.\n\n\" Ser Drimmle, I know you are used to dealing with an entirely different sort of people, both socially and professionally, so I am willing to make certain allowances. I told you that we didn't come here to kill you. That was the truth. I told you the Emperor would not profit by your death. That is my belief. My masters in the Inquisition feel that killing would be counterproductive. Those orders may as well have come from the Emperor himself, as far I am am concerned. Unlike the folks you are used to dealing with, I do not lie except when my duty to the Emperor demands it of me... and even then, I try not to lie. So, for at least the time being, you have nothing to fear from me. \"\n\nWith that being said, Arl strode into the study, leaving Ser Drimmle under Orla's watchful eyes." }, { "author": "rax", "message": " \n Originally Posted by Haval \n Orla will point out the cameras to Hound, 'We bothered about that?' \n \n\n \"No. Before we leave we will visit Sir Drimmle's security centre and review the footage. We will excise anything troublesome. Our host will help us, if necessary. Won't you, Sir Drimmle?\" Hound answers." }, { "author": "Bennosuke", "message": "Ser Drimmle seems only minimally relieved by Arl's words. Hatred and anguish remain etched into each line of his haggard face.\n\nTo Hound's statement the captive sighs. \" If you wish, \" Drimmle says, slowly shaking his head, \" last time you and your team deactivated the security system all on your own. \" He screws his face up as if something disgusting had been brushed under his nose then adds, \" That's everything. Do you want me to grab the files, or do you not trust me enough? \"" }, { "author": "BananaPhone", "message": " Marcella \n\n\nThe psyker walked casually around the mansion, half-inspecting and half just curious. Her shorter figure was made to seem even more diminutive amidst the tall ceilings and opulent architecture, but her large eyes took everything in with a gentle smile as she appreciated the craftsmanship and beauty that was on display. She did not long or lust for such a place herself, though she certainly wouldn't turn it down! Instead, she just enjoyed being among it, knowing it existed.\n\nShe knew that soon she'd get a buzz when the others decided to summon 'The Witch' to scare the bejeezes out of Drimmle or sift through his thoughts, so for now, Marc smiled softly to herself as she moved through the beautiful house and inspected the area. She particularly enjoyed looking through the ornate, enormous windows and across the garden at the various flowers and plants. There was something so peaceful about it that she enjoyed." }, { "author": "Haval", "message": "Orla, who can't read and is indifferent with technology, will stay focused on Drimmle. On the matter of trusting him, 'I'd say in this line of work it's better to trust no one.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ser Drimmle seems only minimally relieved by Arl's words. Hatred and anguish remain etched into each line of his haggard face.\n\nTo Hound's statement the captive sighs. \" If you wish, \" Drimmle says, slowly shaking his head, \" last time you and your team deactivated the security system all on your own. \" He screws his face up as if something disgusting had been brushed under his nose then adds, \" That's everything. Do you want me to grab the files, or do you not trust me enough? \" \n \n\nArl walks over to the desk and picks up the leather filecase, takes one last look at the books and returns to the doorway and looks at Ser Drimmle.\n\n\" I can see the hate in your eyes, Ser Drimmle. You should not hate us, as it was your choices that brought us to your door. In your position as matters stand, hate is a luxury item you literally cannot afford. " }, { "author": "Bennosuke", "message": "To the relief, and perhaps surprise of those around, nothing happens when Alr approaches the desk and picks up the folder. Ser Drimmle watches the offworlder with true malice in his eyes. At Arl's words he replies, \" It seems there is little left I can afford these days, \" the words burning acid spat from his lips.\n\nA quick peek at the files is reassuring that they are legitimate, if anyone checks, though the different documents are in a mix of High and Low Gothic.\n\nSeeing how the others were taking orders from Hound, Ser Drimmle turns to the man. Hand still raised above his hands he says, \" Now what? \"" }, { "author": "rax", "message": " \"Now? Now you will also tell us about the protection detail you hired - what instructions have you given them besides keeping an eye out for us, and how soon may we expect them to turn up here? Then we will find somewhere comfortable to chat and you will tell us everything you've been up to and what work you've done for Durchess since we last met.\" Hound answers flatly." }, { "author": "Bennosuke", "message": "Ser Drimmle's face turns pale at the line of questioning from Hound, his eyes going wide with sudden fear. But when Hound finishes, he takes a measured breath in and out, and as he exhales his expression changes. Brow furrowing and eyes turning cold like the underhive, he replies, \" Well, while you have managed to kill my personal detachment, I did hire a number of security officers to patrol the streets. It sounds like you may have run into them. While they would probably wait to hear from me before converging on this location, given my recent lack of communication and the recent firefight in my home, I am sure they would have several reasons to start rushing here right now. \" Finishing the though brings the return of a small mirthful smirk to the corners of Drimmle's mouth. He nods his head towards the folder (likely still) in Arl's hand and says defiantly, \" You have everything you asked for in that file. I have done as you asked, though of course there is more? \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarc had stopped near one of the floor-to-ceiling windows of a wing where she could peer out and across that garden, the multi-colored and neat arrangement of nature captivating her imagination for a few minutes. The symphony of colors and shapes unfolded before her, a rare oasis in her life that lacked such beauty. Each petal and blade of grass seemed to beckon her, whispering stories of serenity and escape. It was a moment of respite from their grim but necessary task, a glimpse into a world of order and beauty that she could only admire from a distance.\n\nSoon, however, a soft vibration on her arm yanked Marcella back into the present. Looking down at her microbead, the Psychic packed up her personal thoughts and stored them away, for there was work to be done.\n\nTurning and heading back through the mansion, Marc passed Milo as he was mopping up the 'mess' created by Shrieks explosion and Trasks demise. Turning onto the stairwell, she trotted up to the second floor and made her way to where she heard the voices of her companions and Drimmle. Soon, her short and youthful image was darkening the doorway - the dreaded Witch.\n\n \"You wanted to see me?\" " }, { "author": "Haval", "message": "To Arl and Hound, 'You want me to watch the front? Just in case.' \n\nIf anyone else was going to show up at the house she would prefer not to be taken by surprise." }, { "author": "rax", "message": " \"We may shortly be moving on to Sir Drimmle's security centre, from which we can access the pict-recorders outside, but please keep a watch on the door for now,\" Hound answers Orla.\n\n \"Sir Drimmle, it would behove you to be a little less pleased with yourself. You have proven yourself false, so we will not be taking you at your word concerning the information you have gathered. We will study it in detail and interrogate you on any matters of further interest. We do not wish to be disturbed while doing so, therefore you will now call your security officers and find out what they are doing. If necessary, you will make it clear that the situation here is under control, and that you do not want them to return until they have thoroughly combed the streets for suspicious-looking Credit Guilders,\" Hound instructs Drimmle, blithely ignoring his defiant tone.\n\n \"Acolyte, you will be responsible for ensuring that Sir Drimmle gives us the truth and nothing but the truth. Are you prepared to do so?\" he asks Marc." }, { "author": "Bennosuke", "message": "Orla runs back to the landing which had just recently been a hotly contested battle ground. Opening the door, Orla can see across the yard, though her vision is partly obscured by the sports car and the van. The bars of the gate entrance allow Orla to see out on the street, though again her view is not great. Orla is struck by the thought \"hopefully I'm hard to see as well\". Though she doesn't see any undercover Star Guards approaching, the few pedestrians she can see have given the manse a wide birth and are staring and pointing at the building.\n\n\n \"Sir Drimmle, it would behoove you to be a little less pleased with yourself. You have proven yourself false, so we will not be taking you at your word concerning the information you have gathered. We will study it in detail and interrogate you on any matters of further interest. We do not wish to be disturbed while doing so, therefore you will now call your security officers and find out what they are doing. If necessary, you will make it clear that the situation here is under control, and that you do not want them to return until they have thoroughly combed the streets for suspicious-looking Credit Guilders,\" Hound instructs Drimmle, blithely ignoring his defiant tone. \n\nHound's words seem to have the opposite of their intended effect, and the more he talks the more Drimmle appears incensed and indignant. \" Pleased with myself? \" Drimmle shrieks, \" you and your colleagues have veritable ruined my life. I have been unable to get a wink of sleep since your group broke into my house, beat me, coerced me, and robbed me. And now I have nothing, my life is over! Hah, I will take pleasure in any little triumph I can clutch at this point! \" Forgetting himself, Ser Drimmle lowers one of his raised hands to point a long finger in Hound's face. He continues, \" And how dare you accuse me of being proven false. Everything was not supposed to happen as it did. If only your friend had not started shooting. All I wanted was to hand over the documents as promised, and know that then I could leave this Hive and my nightmares behind! Do you think I wanted a firefight in my own hallway! Servants of the Emperor? Hah, I would hope He would have the foresight to choose more reliable servants than your lot! \" By the time he is done, spittle has begun to foam at the corners of Drimmle's lips, and his face has again turned red as a Terran apple." }, { "author": "Haval", "message": "Assuming that the others can keep an eye on Drimmle, Orla will go looking for a window where she can watch the main approach to the front of the house." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc arrived in time to hear Hounds warning to Drimmle, and she did so still wearing the two marks on her chest and abdomen where he had shot her, the cauterised wounds having healed remarkably quickly to the Lords eyes.\n\nShe was also there to witness Drimmles outburst, her eyes narrowing at him and...the wound in his arm partially stitching over, the bullet within slowly pushed out and the flesh seemingly rehabilitating itself.\n\n\n \"Acolyte, you will be responsible for ensuring that Sir Drimmle gives us the truth and nothing but the truth. Are you prepared to do so?\" \n\nMarc nodded once, \"Yes sir,\" before turning her full attention to Drimmle and stepping towards him.\n\n \"The impertinence of our colleague aside, you have only yourself to blame for this, Sir,\" Marc stated in her soft and gentle voice.\n\n \"You are part of a conspiracy that is smuggling weapons into this Hive. Weapons that come from an origin I am very familiar with. Your actions have jeopardized the souls of millions, including your own, by allowing their entry. If you could fathom the eternal torment you have exposed yourself and everyone on this planet to, I doubt you would be as lenient as we have been...\" \n\nShe gestured to the closest seat, implying Drimmle should place himself within it.\n\n \"Some of my colleagues don't believe you're trustworthy, and it's not hard to see why...\" she looked down briefly at those two burn-scars on her chest, \"they believe you're in on it. Those two bodyguards? They weren't human, were they sir? You know what the penalty that carries under the law, don't you?\" \n\nThe Psyker would approach, coming to stand next to him.\n\n \"But, my argument is that you're just greedy. You didn't know where those weapon crates came from, the true danger they posed, nor the madman you have been helping...and you're going to help me prove it...\" \n\nMarcella then reached for her right hand and slowly started withdrawing her thin-skinned glove, one digit at a time until her whole hand was exposed.\n\n \"Here's how this works. Any resistance will be interpreted as guilt. You will let me in without a struggle, and in ten seconds, it will all be over. And if you really resist, I'll put you under, and learn everything I need anyway.\"\n \nShe tried to offer a reassuring smile, dredging up her pediatric experience when dealing with sick kids.\n\n \"Understood?\" \n\nHer hand moved towards his forehead..." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Orla runs back to the landing which had just recently been a hotly contested battle ground. Opening the door, Orla can see across the yard, though her vision is partly obscured by the sports car and the van. The bars of the gate entrance allow Orla to see out on the street, though again her view is not great. Orla is struck by the thought \"hopefully I'm hard to see as well\". Though she doesn't see any undercover Star Guards approaching, the few pedestrians she can see have given the manse a wide birth and are staring and pointing at the building.\n\n\n\nHound's words seem to have the opposite of their intended effect, and the more he talks the more Drimmle appears incensed and indignant. \" Pleased with myself? \" Drimmle shrieks, \" you and your colleagues have veritable ruined my life. I have been unable to get a wink of sleep since your group broke into my house, beat me, coerced me, and robbed me. And now I have nothing, my life is over! Hah, I will take pleasure in any little triumph I can clutch at this point! \" Forgetting himself, Ser Drimmle lowers one of his raised hands to point a long finger in Hound's face. He continues, \" And how dare you accuse me of being proven false. Everything was not supposed to happen as it did. If only your friend had not started shooting. All I wanted was to hand over the documents as promised, and know that then I could leave this Hive and my nightmares behind! Do you think I wanted a firefight in my own hallway! Servants of the Emperor? Hah, I would hope He would have the foresight to choose more reliable servants than your lot! \" By the time he is done, spittle has begun to foam at the corners of Drimmle's lips, and his face has again turned red as a Terran apple. \n \n\nWhen Ser Drimmle pauses to take a breath, there is a loud *snick* of the hammer of a stub being pulled back.\n\n\" Ser Drimmle, perhaps you are under the delusion that you hold some power in this equation. Who brought the mutants and the bomb into the situation? Who sought to coerce through the threat of exploding said bomb members of the Holy Inquisition. You seem to grievously misunderstand your circumstances. Rarely does one get, shall we say, a reprieve of execution when one not protected by a Writ of Trade deals in proscribed Xenos artifacts. By rights, we should have killed you, removed your head and put in on a pike in front of your house and left it there for the next ten generations as a warning not to do what you have done. Instead, we gave you the opportunity to put things to right. Rather than embrace this rare second chance, you sought to pressure us into not fufilling our divine mission. And your excuse is a little lost sleep? \"" }, { "author": "Bennosuke", "message": "The wall along the entrance side of the manse has many large and impressive glass windows through which Orla can peer out on the front of the house. Of course, there is no way to completely keep herself hidden, though she can try her best to hide in the gauzy linen curtains.\n\n(OOC: \"reinforcements\" will/may be coming, but not yet. Will return to this if/when we get there).\n\nSer Drimmle's face turns a ghostly pale when Marcella approaches. His mouth opens as if to speak, but only a low moan comes out, and this stifles when the sanctioned psyker starts speaking. Though he stares at Marcella in wide eyed terror, he follows her command to sit, raising both hands again above his head as if she were pointing a gun to it. Still, he remains dumbstruck to Marcella's line of questioning, perhaps not even hearing the questions, as he continues to simply stare.\n\nBut when Marcella reaches out to touch Ser Drimmle's wrist, he recoils with a shriek, tumbling backwards. \" Don't touch me! \" he gasps, falling out of the chair and into a heap on the floor. The group close in on Ser Drimmle as he begins to crawl to his hands and knees, blocking his attempt to escape.\n\nIn frustration Marcella decides to use her powers of the warp to overload Drimmle's consciousness and knock him out. She hits him with a blast of energy, which forces the man to cry out as if he were slapped. When he looks up at Marcella, there is a thread of sticky blood leaking from his left nostril. \" Curse you witch, \" he mutters, breathing heavily, his brow slick with sweat. And then Marcella hits him again...\n\n(OOC: Drimmle miraculously passes the first WP roll against Marcella, which leads us to her second roll of 55. Please roll 1d100 for psychic phenomenon, before I roll Drimmle's second WP roll.\n\n@Wynde: I don't mean to take away your action... though to be honest, it would likely have been easier/better off to just intimidate the poor bastard.)" }, { "author": "Haval", "message": "Orla will find some furniture or a part of the wall to lean against until she's needed or someone arrives at the front door.\n\n \n Spoiler: ooc \n\nProbably worth a stealth roll then\nvs. Ag 44 (Stealth +10)\n (1d100)[ 33 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\nDrimmle had already shot Marcella twice, deliberately targeting her among the group and opening a pair of wounds on her torso. But despite that, she still did her best to present a pleasant front when it came time to initiate the interrogation.\n\nPlacing her hand against his forehead, he concentration beginning to slide out of her own mind and into his, \"Now if you'll just - \" \n \"Don't touch me!\" Drimmle shoved aside Marcella's connecting appendage and bowled her aside as he leapt out of the chair.\n\n \"No, sto - argh!\" \n\nMarcella winced as her concentration was broken, the invisible passage forming between their minds splintering and shoving back into her head as if it were a broken shard of glass, causing her to snap her eyes shut and and bringing her hands up to her skull with a whine of pain. No sooner had she whined in sharp pain than the temperature in the room suddenly dropped to zero as if all the warmth were sucked out of it, chills eating into any exposed skin and a thin layer of frost materialising over the inanimate surfaces, including clothing. For a few moments all felt as if they had stepped into a meat freezer, before the temperature abruptly shifted back to normal and the sheen-like frost dissipated.\n\nPanting, blinking her eyes, now glaring with a visible anger, Marc stalked around the furniture to stand over Drimmle who had attempted to make his escape on all fours, rolling over to reveal a finger of blood trickling from one of his nostrils.\n\n \"Curse you witch,\" \n \"I tried to make it easy. You want the hard way? Fine.\" \n\n\nOOC\n_________\n>> enter third and successfully rolled Psychic Shriek.\n\nIf he's knocked out, then she'll use those Mind Scan rolls.\n\nIf he STILL manages to successfully save, then she'll keep Psychic Shrieking him until he fails.\n\n \n Spoiler \nPsychic Shrieking: (1d100)[ 2 ] vs TN 80\nPsychic Shrieking: (1d100)[ 9 ] vs TN 80\nPsychic Shrieking: (1d100)[ 81 ] vs TN 80\nPsychic Shrieking: (1d100)[ 63 ] vs TN 80\nPsychic Shrieking: (1d100)[ 75 ] vs TN 80\n " }, { "author": "rax", "message": " \"Well, I was intending for Drimmle to check in with the Star Guard before interrogating him, but too late for that now, I think,\" Hound mentions in passing to Arl. \"Remain here and assist M as needed. I'll go to the security centre and see if I can access the pict-recorders to keep an eye out for unwelcome guests.\" \n\nAs he heads off to the security centre, Hound calls Milo on his micro-bead and tells him to stow the two corpses in Drimmle's study underneath the stairs, then assist Orla in keepin watch." }, { "author": "Bennosuke", "message": "Orla is able to take good cover as she watches the street.\n\n************************************************** ****\n\nUndeterred by Ser Drimmle's resistance, Marcella continues to push forward with her will. As the pskyer continues to tap into the Warp, her breath begins to become visible as the temperature in the room suddenly drops. Crystals of ice begin to form across the surface of a nearby glass table, and those around Marcella begin to shiver uncontrollably. Frost spreads out from her feet, crawling across the floor in an expanding circle of tiny icicles.\n\nSer Drimmle watches with horror, as blood continues to pour from his nostril. Marcella continues to push, and as the room begins to return to a more comfortable temperature, Ser Drimmle finally falls backwards, his body spasming several times before finally giving into unconsciousness. By then Marcella is breathing very hard. Her forehead too is slick with sweat, and she can feel the cold stains under her arms in the cloth under her robes.\n\nWith Ser Drimmle unconscious, Marcella steps forward to attempt Mindscan, placing a hand somewhere on the man's body. Marcella is immediately blasted with a level of cognitive pain she was not prepared for. Ser Drimmle's mind is a bleeding wound of anxiety and fear. His thoughts are scattered beyond a normal level of sanity, and as she struggles to trace through his unconscious thoughts, it becomes clear just how crazed the group's last assault on him has been. Pushing into his surface thoughts, Marcella is aware that Ser Drimmle plans on committing suicide now that everything has gone sideways. He was not lying; the man has not slept wink since the group assaulted him and he has clearly been suffering from severe PTSD from the attack.\n\nHis mind is unguarded and Marcella can gather specific information up to level three for Mind Scan.\n\n(OOC: Please give me wp roll as requested in OOC thread for psychic rot)\n\n\n************************************************** *******\n\nHound leaves Marcella and Arl, heading back to the security room. He had been here before, and remembers the group accessing the computer where they had first found Ser Drimmle, and had wiped out prior camera records. Having interfaced with the computer before, it shouldn't be too hard to accomplish what Hound had come here to do." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc exhaled as she forced her mind forward once again, screaming through the ley-lines of the warp to smother Drimmles consciousness and suppress it, the man spasms, writhing but then going still before her, eyes closing over, chest rising and falling.\n\n \"********...\" the psyker hissed under her breath, asking Arl to help her get him back into the chair.\n\nOnce he was seated again, Marc moved her hand forward and flattened it over the nobles forehead and closed her eyes, her own psyche phasing through the physical connection, crossing the distance between minds and penetrating the barriers that separated them. The world around her blackened into a rapid tunnel through which her own consciousness poured before emerging into the shattered mental landscape of Drimmle's state of mind. His paranoia, his anxiety and his now terminal desire to escape the reality of his life all oozed back into Marcella's spirit where it gnawed at her own ego and chewed into its foundations while she plowed ahead, searching through a broken, suicidal mans life for the answers she sought..." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nMarc exhaled as she forced her mind forward once again, screaming through the ley-lines of the warp to smother Drimmles consciousness and suppress it, the man spasms, writhing but then going still before her, eyes closing over, chest rising and falling.\n\n \"********...\" the psyker hissed under her breath, asking Arl to help her get him back into the chair.\n\nOnce he was seated again, Marc moved her hand forward and flattened it over the nobles forehead and closed her eyes, her own psyche phasing through the physical connection, crossing the distance between minds and penetrating the barriers that separated them. The world around her blackened into a rapid tunnel through which her own consciousness poured before emerging into the shattered mental landscape of Drimmle's state of mind. His paranoia, his anxiety and his now terminal desire to escape the reality of his life all oozed back into Marcella's spirit where it gnawed at her own ego and chewed into its foundations while she plowed ahead, searching through a broken, suicidal mans life for the answers she sought... \n \n\nArl carefully assisted Marc over to one of the library's overstuffed chairs, a look of concern on this usually placid face. Once she was seated, he hurried over to the sideboard and poured two fingers worth of amsec and brought to Marc, setting it on the table next to her chair." }, { "author": "rax", "message": "Setting himself up in the security room, Hound first checks what the pict recorders inside and outside the house show. Next, he checks to see if any alarms or security measures inside the building have been set off.\n\n \n Spoiler: OOC \nNot sure if any of this requires pass codes to do. I assume that what the cameras can see is at least immediately visible on monitors.\n\nIf pass codes are needed, I recall that we made Drimmle write all his codes down on our previous visit, so Hound would begin by trying the appropriate ones. As soon as he can tell that they're not being accepted, he'll try to break into the system using Tech Use, boosted by Foresight (+10).\n\nTech Use test (1d100)[ 12 ] vs. 70 (Int 60, Foresight +10)\n\nFP re-roll if needed (1d100)[ 34 ] \n " }, { "author": "Bennosuke", "message": "Remembering last time, Hound is able to access the security system without significant difficulty. Along with a larger and more modern computer set up in the room, once in, it appears that the number of security cameras, back ups, and encryptions are significantly updated. Still Hound has his way with the system.\n\nIt appears that the security cameras have picked up everything from the group's entrance, to the entirety of combat, to the aftermath; and all from multiple angles. There is the blip in recording, when Marcella jammed all electronics, but it looks like the cameras all came back online without more than a quick interruption. The footage has been backed up on the computer that Hound is using, but it also appears an additional backup has been sent to some offsite server. Hound's successes in navigating the computer reveals that the backup copy has been kept by The Star Force, though Hound doesn't know if anyone is watching the footage, or if it's just a backup file.\n\nHis significant success gives him an additional +20 to any further interaction with the system.\n\n************************************************** ********\n\nBefore Marcella stumbles away she is able to gather a significant amount of information from Ser Drimmle's addled mind.\n\n\n 1) Are the documents Drimmle just handed over legitimate, are there any omissions (and what are they) and are there any falsehoods (and what are they)? \n\nMarcella can tell that the documents were prepared well in advance of the 12 hours she can see back through. However, from his feelings about the documents, to the best of Marcella's perception, they were prepared in earnest and she can feel how ser Drimmle had hoped to comply with the group's demands, while further finding a way to sever their continued leaning on him. She sees how hopelessly Drimmle viewed the situation and had some misguided hope that somehow after he had done everything requested, maybe he could escape his situation.\n\n\n 2) What is his current relationship with Druchiss, does Durchiss suspect him, has he avoided suspicion etc? \n\nMarcella can feel Drimmle's unease about Lord Durchess discovering what is happening, but can't see back far enough to witness any interactions between the two. She can find no memories or emotions revolving around Ser Drimmle being caught or suspected.\n\n\n 3) How many Star Guards are there exactly and what security protocols are there in place? Eg, if he texts or calls them and says a certain phrase, what's code for \"I'm in trouble, come now\" or \"all clear\" etc and what's the \"phone number\" to their leader that the group can use to send this all clear signal to them? \n\nIn the last 12 hours, it appears Ser Drimmle has only been aware of the guards that the group has so far interacted with. He had instructed the disguised guards that the group had run into to check in with him every hour, and rush back to his Manse if he did not respond. He should have a short range comm on his person.\n\n\n 4) What's his relationship with Trask and Shriek? They're mutants; where did they come from, how did he get access to them? \n\nSer Drimmle has done his best to avoid interacting with Trask and Shriek, feeling greatly uncomfortable being around them. Trask was apparently a Guardsman before joining the Star Guard, but Drimmle things Shriek is void born of some sort. He notes that the two were very close, seeming to almost be able to communicate with their eyes, but knows no more than this.\n\n\n 5) Where did the anti-psyker necklace come from or who gave it to him? \n\nSer Drimmle payed top dollar on the black market, but the purchase occurred too far back to pull any names or locations.\n\n\n 6) What does he know about the sudden Tora/Sabbay alliance that's blinded the Raptore in the underhive? Was there another Credit Guilder team sent down? \n\nHe knows nothing about this.\n\n\n 7) What are the codes to places in his home like his security doors, computer passwords, safe codes etc and are there any hidden stashes about his house? \n\nMarcella has every security override needed." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl carefully assisted Marc over to one of the library's overstuffed chairs, a look of concern on this usually placid face. Once she was seated, he hurried over to the sideboard and poured two fingers worth of amsec and brought to Marc, setting it on the table next to her chair. \n \n\n\nMarcella was breathing deeply, asserting control over herself but visibly shaken. Swallowing, her eyes pressed shut, drawing her shoulders together, she 'shook' herself gently and opened her eyes, only to be greeted with the expensive liquor poured into a little glass next to her.\n\nThe psyker couldn't help but smile, a soft little sigh of amusement escaping her lips as she did so.\n\n \"Thank you, but some water please,\" she said up to Arl, maintaining that gentle demeanour of hers as she inhaled and steadied her mind, standing herself back up and turning back to Drimmle, before placing her hand back against his head and diving back in.\n\n\n\n\n \n Originally Posted by Bennosuke \n Marcella can tell that the documents were prepared well in advance of the 12 hours she can see back through. However, from his feelings about the documents, to the best of Marcella's perception, they were prepared in earnest and she can feel how ser Drimmle had hoped to comply with the group's demands, while further finding a way to sever their continued leaning on him. She sees how hopelessly Drimmle viewed the situation and had some misguided hope that somehow after he had done everything requested, maybe he could escape his situation.\n\nMarcella can feel Drimmle's unease about Lord Durchess discovering what is happening, but can't see back far enough to witness any interactions between the two. She can find no memories or emotions revolving around Ser Drimmle being caught or suspected.\n\nIn the last 12 hours, it appears Ser Drimmle has only been aware of the guards that the group has so far interacted with. He had instructed the disguised guards that the group had run into to check in with him every hour, and rush back to his Manse if he did not respond. He should have a short range comm on his person.\n\nSer Drimmle has done his best to avoid interacting with Trask and Shriek, feeling greatly uncomfortable being around them. Trask was apparently a Guardsman before joining the Star Guard, but Drimmle things Shriek is void born of some sort. He notes that the two were very close, seeming to almost be able to communicate with their eyes, but knows no more than this.\n\nSer Drimmle payed top dollar on the black market, but the purchase occurred too far back to pull any names or locations.\n\nHe knows nothing about this.\n\nMarcella has every security override needed. \n \n\n\nThe lingering, mental madness chewed away at the peripheries of Macella's psyche as she plumbed the available corridors of Drimmle's mind, the dark and twsited labyrinth through which she moved to discover all that she could that would help fascilitate this investigation and, Emperor willing, spare the denizens of the hive the woeful fate that awaited them if they should fail. It was evident that Drimmle was becoming a disturbed man, his lack of sleep fracturing the acuity of his faculties and allowing suicidal ideation and other black thoughts to seep through the cracks. This made clear-thinking and rational avenues a thorn-laden path to follow. Thankfully, however, she could see that he had tried in earnest to uphold his end of the bargain. When he had first uttered that little prayer, 'Emperor protect me...' after learning of the groups true identity, it had come from a place of sincerity: he was not a heretic, nor was he a willing or witting traitor to the Imperium. That helped his chances enormously.\n\nMarcella returned to the material world with a gasp, her eyes widening as tendrils of Drimmle's growing madness had slithered into the back of her skull and wormed through her brain. She stood there panting, chest heaving up and down as sweat coalesced across her skin, as some of her yellowed hair even clasped to her scalp.\n\nSwallowing hard once, bringing her breathing under control and shaking her head, Marcella uttered some things under her breath in her native ship dialect, drawing a gloved hand up to her forehead as if to massage her inner connection to the warp.\n\n \"Drimmle is sincere...\" she said out loud to no-one in particular, though Arl was the most likely to have heard it.\n\nTurning and facing the man, Marcella then rummaged through his pockets for that comm device that connected him with the Star Force guards. Once she located it, she would send the 'check in' signal to them.\n\n \"He's also worried about Durchiss discovering his actions, which means he has remained quiet and loyal; he had hoped to do as we ask then return to a quiet life, never to involve himself in this sort of affair again.\" " }, { "author": "Wyndeward", "message": "Arl smiled and went back to the bar, filling a tall glass with ice and water and hurried back to Marcella's side, handing her glass directly." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella offered a relieved and thankful smile when Arl brought over the iced water, reaching up to receive it with a soft \"thank you!\" \n\nBringing it to her lips and guzzling it down, the Psyker exhaled and swallowed, trying to reset her brain or bring her palpitations down to a better level as she could still feel her pulse slamming in the back of her head.\n\nExhaling, inhaling and bringing her breathing under control, Marcella blinked and let the dull ache in her brain slowly drain down her neck and away from her mind.\n\nChecking the small coms from which she had sent a 'text' to the Star Force to see if they had replied, Marc got her own comms out and opened a channel to Hound .\n\n \"Drimmle is sinscere,\" she started.\n\n \"As far as I can tell the documents are legitimate. He is in fear of Durchiss discovering his actions, so that means he hasn't betrayed us to him either. His hired security check in with him every hour and return here if he doesn't respond. I sent them a message through his comms, but we don't know yet if they'll buy that. The two mutants were with Star Force, they weren't his idea.\" " }, { "author": "rax", "message": " \"That is good to know,\" Hound replies. \"However, it still doesn't reduce the risk of blowing our cover if Drimmle comes under suspicion from Durchess or his superiors in the guild. Before we leave, I believe we should read through the documents he has assembled and question him further in case there is need of clarifications.\" \n \"All of our activities here have been recorded and a copy of the pict captures has been sent off site to the Star Guard. It is impossible to tell whether the footage has been reviewed already or whether it is simply being stored as a backup. I can erase the pict captures stored locally, but we will need to devise a plan to recover the copy from the Star Guard.\" " }, { "author": "BananaPhone", "message": " Marcella \n\n\nListening through the comms, Marc nods at Hounds words.\n\n \"We should convene. Drimmle will be conscious soon. That sounds like an issue we could ask our benefactor to pressure the Star Force to delete from their archives, lest they want their company going under for hiring mutants. If it was being actively watched, the guards would have returned by now, so I'm estimating it has not yet been observed.\" \n\nMarc then picked up Drimmle's small comm device and checked once again to see if his guards had responded affirmative to the check-in signal she had sent them a couple of minutes ago." }, { "author": "Bennosuke", "message": "Marcella can see that there have been several attempts to reach Drimmle's comm, which he has not \"picked up\"." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc looked at the comms device and bit her bottom lip. Swiveling her eyes over to Drimmle, she reached out to give him a gentle nudge with her left hand.\n\n \"Hey...wake up...\" she spoke gently, hand on his shoulder, softly shaking him a little to try and stir him back to consciousness.\n\n When he wakes up... \n \n Spoiler \n \"They need to hear that you're fine,\" she spoke to him, her voice remaining soft as she held the coms up.\n\n \"We're going to be gone soon, and you can go about your day. If they arrive here there'll be a fire-fight, and that benefits no one. It is much easier to tell them you're fine. I could reach into your mind and force you to do it, but neither one of us wants that, so make it easier for all of us, please.\" \n\nShe held the comms device up, but did not activate it, instead intending to leave it on speaker so that she could hear what was said.\n\n\nOOC:\n_________\n\nHolding her action to Compel/Mind Control Drimmle if he tries to yell a warning or something.\n " }, { "author": "Bennosuke", "message": " \"They need to hear that you're fine,\" she spoke to him, her voice remaining soft as she held the coms up.\n\n\"We're going to be gone soon, and you can go about your day. If they arrive here there'll be a fire-fight, and that benefits no one. It is much easier to tell them you're fine. I could reach into your mind and force you to do it, but neither one of us wants that, so make it easier for all of us, please.\"\n\nShe held the comms device up, but did not activate it, instead intending to leave it on speaker so that she could hear what was said.\n\n\nOOC:\n_________\n\nHolding her action to Compel/Mind Control Drimmle if he tries to yell a warning or something. \n\nSer Drimmle moans as he is prodded by the psyker. It takes several seconds before the man's eyes slowly flutter open, so that he can stare dumbly at Marcella. \" What, \" he asks reflexively, his cold blue eyes slowly coming into focus. Ser Drimmle slowly comes to as Marcella continues to speak to him. When she mentions reaching into his mind to coerce him, the man's brow knits together, his thin lips pursing. \" Leave me alone to go about my day? \" he spits, the nostrils on his aquiline nose flaring, \" and why should I believe that? If I'm to die either way, maybe I should just warn them first. \" The color begins to flow back into the man's cheeks, his face almost turning red as he stares with venom up at Marcella." }, { "author": "BananaPhone", "message": " Marcella \n \"We're not going to kill you...\" Marcella returned, her tone like that of an amused mother listening to a child who scraped their shin and now believes they'll have to get their leg amputated.\n\n \"Was it on the cards when we came here? Yes,\" she continued, offering a token of truth.\n\n \"After recent events in the Underhive we thought you had betrayed us. But, after...taking a peek, so to speak,\" the Psyker said, tapping her temple with her index and middle finger, \"as odious and frightening as you find me, I can testify that you are sincere. You've gathered incriminating documents. You have hidden your intentions from Lord Durchiss. You hope to return to a normal life once this is all over. You're on the right path, Ser Drimmle, and in years to come you're going to look back on this episode as an unpleasant necessity.\n\nAnd as for Lord Durchiss himself, well...our superiors are going to handle him. The wheels are in motion and no one is beyond the reach of the Inquisition.\" \n\nMarcella allowed a pregnant pause to linger before holding the comms device forward once more, its instruments set to Speaker so she could hear everything that would be said.\n\n \"The hard part is over; send them away, we'll go through the documents and then we'll leave, and you can get back to whatever it was you were doing. Besides, would I patch you up,\" she pointed to his right arm, where the bullet wound had largely closed up and the lead expelled from within, \"if we were going to kill you?\" " }, { "author": "Bennosuke", "message": " \"We're not going to kill you...\" Marcella returned, her tone like that of an amused mother listening to a child who scraped their shin and now believes they'll have to get their leg amputated.\n\n\"Was it on the cards when we came here? Yes,\" she continued, offering a token of truth.\n\n\"After recent events in the Underhive we thought you had betrayed us. But, after...taking a peek, so to speak,\" the Psyker said, tapping her temple with her index and middle finger, \"as odious and frightening as you find me, I can testify that you are sincere. You've gathered incriminating documents. You have hidden your intentions from Lord Durchiss. You hope to return to a normal life once this is all over. You're on the right path, Ser Drimmle, and in years to come you're going to look back on this episode as an unpleasant necessity. \n\nSer Drimmle listens with stark confusion written across his face. But when Marcella mentions being in his mind, he raises a shaking hand to his head. \" You were in my thoughts, \" he mumbles, half question half statement. He grimaces with pain, maybe not even registering Marcella's comment about Durchess. But when Marcella hands Ser Drimmle the comm on speaker, his expression changes to a scowl and he says under his breath, \" Fine. \"\n\nThe comm beeps and a man's voice on the other ends says with concern, \" Boss, everything okay? We've heard there were the sound of explosions coming from your property. We are on our way now. \"\n\nSer Drimmle sighs, before speaking into the microphone, his voice quavering. \" I'm okay, \" he says, his voice rising in pitch and sudden urgency, \" don't come. Everything is okay! \"\n\nThere is a pause on the other end before the voice replies flatly, \" ... We are on our way. \" The line cuts out, and Ser Drimmle looks up at Marcella, frustration cut into the lines of his face.\n\n(OOC: Drimmle did not do well on his deceive roll... see OOC thread)" }, { "author": "Haval", "message": "Orla has been continuing to watch the front of the house although she has taken the time to smoke a full lho stick while she waits." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc watched the exchange impassively. If she was annoyed, she didn't show it. Besides, from her trip through Drimmle's mind, she knew what his code-word for 'come and help me' would've been. This was simply a case of security believing their employer was under duress.\n\nRetrieving the comms from Drimmle and pocketing it, Marc reached up to her own ear and activated hers, putting her through to Hound while she looked over at Arl.\n\n \"Drimmles security team believe he's under duress. Drimmle is being cooperative, but they have ignored him and they are on their way...\" she said quietly and matter-of-factly.\n\n \"The last thing we need is more corpses; I might be able to put them all under, but the risk is always there. Should we leave or take up positions?\" she asked, her eyes still on Arl as if asking both him and Hound at the same time." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nMarc watched the exchange impassively. If she was annoyed, she didn't show it. Besides, from her trip through Drimmle's mind, she knew what his code-word for 'come and help me' would've been. This was simply a case of security believing their employer was under duress.\n\nRetrieving the comms from Drimmle and pocketing it, Marc reached up to her own ear and activated hers, putting her through to Hound while she looked over at Arl.\n\n \"Drimmles security team believe he's under duress. Drimmle is being cooperative, but they have ignored him and they are on their way...\" she said quietly and matter-of-factly.\n\n \"The last thing we need is more corpses; I might be able to put them all under, but the risk is always there. Should we leave or take up positions?\" she asked, her eyes still on Arl as if asking both him and Hound at the same time. \n \n\nArl looked about he place, then looked over at Milo.\n\n\" Well, this is another fine mess you've gotten me into... \" as he reloaded his stub automatic and moved to a position behind the door where the guards would most likely enter from." }, { "author": "rax", "message": " \"I'm on my way,\" Hound responds. Arriving in the foyer, he gives Drimmle a withering look before he speaks.\n\n \"Sir Drimmle, when the Star Guard arrives, you and I will meet them outside on the steps. You will inform them that their services are no longer required, but they will be paid in full for whatever period remains of their contract. They are to leave your premises immediately and you will also require the return or verifiable destruction of today's pict recordings.\" \n \"My colleagues will be watching from inside and will open fire if they fail to heed your words. If that happens, it is highly likely that we will both be killed in the crossfire, so I advise you to exert the full weight of your station to impress upon your hirelings that your decision is final and not open to question or negotiation. Is that clear?\" he demands of the old patrician." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella nodded as Hound's acknowledgement came through her coms.\n\n \"Alright, let's gets moving then...\" she said to Drimmle, assisting him out of his chair if he needed it.\n\n \"Go and bar the security door in the security room,\" she also said to Milo, turning to address him. \"Use the desk, a chair etc then go and cover the balcony entrance, the one we almost used last time,\" she said.\n\nWhen she had brought Drimmle to Hound, Marcella would retrieve her gun from Orla and sling it over her shoulder. However, she approached Hound with a thought.\n\n \"Sir, I was thinking, instead of going outside to meet them where you're vulnerable, what about...\" \n\nThe Psychic then gave her description for where she thought might be most apt to receive the incoming guards in a way that they were in a position of extreme deterrence.\n\n\nOOC:\nSee OOC picture for what she suggests." }, { "author": "Haval", "message": "Orla will assent to being directed in this case as she'll go retrieve the heavy stubber. 'You can't deny the firepower but if I actually need to shoot this thing you all ought to prepared to run. I can see someone sending the PDF in to see what's going on.' " }, { "author": "Bennosuke", "message": " \"Sir Drimmle, when the Star Guard arrives, you and I will meet them outside on the steps. You will inform them that their services are no longer required, but they will be paid in full for whatever period remains of their contract. They are to leave your premises immediately and you will also require the return or verifiable destruction of today's pict recordings.\" \n\nSer Drimmle gives Hound a harsh glare, but after a long exhale says, \" Fine, \" in a sharp clipped syllable.\n\n\n \"Go and bar the security door in the security room,\" she also said to Milo, turning to address him. \"Use the desk, a chair etc then go and cover the balcony entrance, the one we almost used last time,\" she said \n\nMilo rushes off dutifully, one hand rubbing his temple." }, { "author": "rax", "message": " \n Originally Posted by BananaPhone \n \"Sir, I was thinking, instead of going outside to meet them where you're vulnerable, what about...\" \n\nThe Psychic then gave her description for where she thought might be most apt to receive the incoming guards in a way that they were in a position of extreme deterrence. \n \n\n \"Yes, your suggestion is better from the perspective of gaining the upper hand, but it will also immediately prove to the Star Guard Force that Sir Drimmle is acting under duress. That may drive them to ignore his commands, no matter what.\" \n \"It will also expose more of us to the Star Guard, increasing the chances of identification and therefore increasing the chances of someone speaking out of turn at a later date, even if they agree to the settlement Sir Drimmle will be proposing on our behalf.\" \n \"However, I calculate that the moment of greatest danger will be when they demand to know the whereabouts of their mutant compatriots. There is likely no plausible lie we can tell to cover up the fact that they are dead. If, at that moment, their sense of camraderie is stronger than their desire for a payout, there is a strong likelihood of combat being initiated. Your suggestion would put us in a superior position and could give them pause enough to reconsider.\" \n \"Very well, we will try things your way, Acolyte M.\" " }, { "author": "Bennosuke", "message": "The acolytes take position after the group has helped Orla set up the heavy stubber. Time crawls at a near unbearable pace as seconds take months and minutes take eternities. Still, soon enough, the Star Guard arrive. First, they can be seen striding past the gates, glimpses of them visible between the slats. Then they are marching up the walkway, though now there are only three. The man in the crimson cloak is nowhere to be seen, possibly because he was too wounded from taking bullets to the face and leg in their last encounter. The group was leg by the Ex- Guardsman, followed by Serellia and the older woman. The moment the three round the corner, their weapons are out, eyes darting side to side ready for combat.\n\n(OOC: First off, let me say so sorry for the delay in my reply. Suffice to say this has been a rough week for me. Second, I am operating under the assumption that the entire group is not trying to remain under cover. If so, I will need some \"stealth\" rolls from everyone. If not, I can proceed)" }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella inhaled softly and then exhaled, as she uttered a small prayer to the Emperor that the Star Guards would show reason. The Psyker was tucked away around a corner, up on the second floor, her right ear to receive the sounds coming from the foyer and the ensuing confrontation. Still feeling the dull aching from her chest where two las-bolts had caught her earlier, Marcella waited patiently, seemingly staring at the opulent wall several feet away from her, as she waited until the signs of their entrance were audible.\n\nThen, she'd close her eyes and extended her mind over the local area, inhaling just a snapshot of locations of the incoming Star Guards. However, where normally there'd be a web to cast her consciousness across, this time she felt like her mind was stuffed into the dark, unable to perceive merely a few feet ahead of her. Inhaling and opening her eyes, ending the session immediately, the Psyker swallowed, shook her head, and breathed deep to recompose herself." }, { "author": "rax", "message": "Up on the landing, Hound waited patiently with Sir Drimmle. He held his silenced pistol in his hand, pressed against his leg so that it wouldn't be immediately visible from below.\n\n \"Remember Sir Drimmle, it's up to you to prevent more bloodshed,\" he reminded the Credit Guilder." }, { "author": "Bennosuke", "message": "Surveying the scene, with Ser Drimmle surrounded by the intruders, the trio stop about halfway up the walkway. The elder woman steps forward, coming to the shoulder of the towering guardsman, a frown spread across her wrinkled face. Even from outside you can hear her say, \" I see we have come too late, \" her voice high and sharp.\n\n\" Do you think it's a trap, \" the man replies.\n\nBut you can't hear the woman's response. Then moments later she calls out, \" Ser Drimmle? Ser, if you are safe, why don't you come outside! \"\n\nInside, Ser Drimmle turns to Hound, whom he gives a shrug that says, \"what do you want me to do?\"" }, { "author": "BananaPhone", "message": " Marcella \n\nHearing those voices now, Marc closed her eyes, inhaled and brought her thoughts under control. Concentrating her psyche, she pushed it out across the web of the local warp in search of any other sentient mind in range..." }, { "author": "rax", "message": " \"Tell her that they are indeed too late, but that matters have been resolved and you are well. She may come in or stay outside, it makes no difference to you. In either case, you are terminating your contract with them,\" Hound whispered to Drimmle.\n\n \"Depending on her response, you will voluntarily add the conditions we spoke of earlier to the terms of their severance.\" " }, { "author": "Bennosuke", "message": "Marcella extends out her consciousness, casting a gaze that allows her to see a network of moving souls all around her. She senses no one else in the mansion, and feels the burning minds of her companions around her. She senses the anger and the fear of the three standing before them in the yard. The old woman in particular has a powerful mind, but none of the three before her have true Psyker level strength.\n\nBeyond this, she senses the web of pedestrians moving to and fro in the streets surrounding the compound, those farthest away almost out of focus as they exist in the periphery of Marcella's extended consciousness.\n\nNearby, Ser Drimmle gives Hound one more shrug, before stepping forward towards the balcony railing. \" I... I am alright, \" he starts, his voice cracking immediately, \" Everything is... is resolved. I am... I am actually done with your services now. Your contract is severed, you can go. \"\n\nThe powerfully built Ex-Guardsman snickers at this. He takes another step towards the entrance but stops to say, \" Well then I suppose you will have to pay us the rest of what we are owed. Why don't you... and your new friends come out here with our payment then! \"\n\nSer Drimmle's face goes white and he again turns to Hound, as if he were a teenage boy looking for help speaking to the girl next door." }, { "author": "Haval", "message": "Orla is slumped against her borrowed gun while she facepalms. 'Maybe we should have cleaned up a bit before they got here' she mutters." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella opened her eyes and exhaled, the warp rescinding from her attention. Swallowing and breathing, Marcella drew her comms in her sleeve to her mouth to speak into it quietly.\n\n \"The three at the front door are the only three present; I can't sense any of the others,\" she said, her soft voice coming in through the comms of everyone else." }, { "author": "rax", "message": " \"Are you sure you work for the Credit Guild? I had supposed that bargaining would be your forte,\" Hound shot back at Drimmle.\n\nTaking a deep breath, he calls out to the Star Guard members outside. \"Sir Drimmle is under our protection now! Your services are no longer needed, but he will pay you what you are owed for the remainder of your contract period. You are welcome to come inside to settle accounts if you wish and no harm will come to you, or you can return to your offices and await the forwarding of your severance pay. The choice on how to proceed is yours, but the decision has already been made.\" " }, { "author": "Bennosuke", "message": "Ser Drimmle's face is without color, his eyes wide and almost all pupil. But still he manages to hiss back at Hound, \" Well these aren't exactly the sorts of situations I am used to. Not really part of the training handbook now is it? \"\n\nHound's reply is met with silence for a long moment. Then the sound of footsteps coming up the stone stairs begins echoing into the landing, growing slowly louder. The shadows of the three Star Guard precede their entrance, long slender black figures that shudder in the artificial lights above. The three enter calmly, but with their weapons readied. The Ex-Guardsman holds a las pistol in each hand, the elder woman has somehow managed to procure a plasma pistol. Serellia in the back however is unarmed, except for a handheld vox device. The man is the first to speak, \" I like what you've done with the place, \" he says, glancing at the damage to the landing and the stains of blood across the floor. He looks up and confirms the bomb is still hanging over their head and scowls." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ser Drimmle's face is without color, his eyes wide and almost all pupil. But still he manages to hiss back at Hound, \" Well these aren't exactly the sorts of situations I am used to. Not really part of the training handbook now is it? \"\n\nHound's reply is met with silence for a long moment. Then the sound of footsteps coming up the stone stairs begins echoing into the landing, growing slowly louder. The shadows of the three Star Guard precede their entrance, long slender black figures that shudder in the artificial lights above. The three enter calmly, but with their weapons readied. The Ex-Guardsman holds a las pistol in each hand, the elder woman has somehow managed to procure a plasma pistol. Serellia in the back however is unarmed, except for a handheld vox device. The man is the first to speak, \" I like what you've done with the place, \" he says, glancing at the damage to the landing and the stains of blood across the floor. He looks up and confirms the bomb is still hanging over their head and scowls. \n \n\nArl made a show of lowering his stub automatic to his side and not holstering it, but holding it at his side, much in the fashion of the Star Guard associates. With his free hand, he makes an \"after you\" gesture and then casually leans up against the door.\n\n\" Redecorating is almost always a bit of chore. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella remained quiet for several long moments as she debated whether to reveal herself or not. Weighing the pros and cons, she settled on honesty being the best policy, as her absence would likely cause suspicion within the guard trio, given how...'close' she had gotten to Serellia last time.\n\nMoving out onto the upper walk way, Marcs shorter, blonde headed figure emerged into view, peering down at the trio who were under what they believed to be an armed explosive. Seeing Serellia brandishing a radio, Marc deducted that the other Star Guard members were within radio distance, and they'd come running if assistance was needed." }, { "author": "Haval", "message": "Orla had given up trying to hide while holding a very large gun and will hold it loosely in the general direction of the three strangers. 'Alright. Who are you who cares so much about this one? Maybe we should introduce ourselves so we can avoid any misunderstandings.' If she had her way the three would never have known she was here and the thought made her grumpy." }, { "author": "Bennosuke", "message": "The three scowl as the acolytes appear gathered around them on the balconies above, but make no effort to raise their weapons nor flee. The Ex-Guardsman scowls at Orla and her question and spits back, \" I could ask you the same question. If you haven't figured it out, he's our employer, who owes us a bit of money. So I'd prefer he's at least allowed to go get his purse. \"" }, { "author": "rax", "message": " \"Names will not be necessary. If you remain calm and refrain from violence, you will indeed be paid in full and none of us will ever meet again. Sir Drimmle, in what manner did you agree to pay the Star Guard Force? I suspect it wasn't from spare coin in your purse?\" Hound interjects." }, { "author": "Bennosuke", "message": "Ser Drimmle's face still pale, expression soured, replies, \" Via credit slate. I owe them each a thousand thrones... little good they've done me. \" He scowls, turning his dark expression from Hound to the Star Guard below, and back to Hound again. Something like an idea flickers across the man's face for just an instant." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The three scowl as the acolytes appear gathered around them on the balconies above, but make no effort to raise their weapons nor flee. The Ex-Guardsman scowls at Orla and her question and spits back, \" I could ask you the same question. If you haven't figured it out, he's our employer, who owes us a bit of money. So I'd prefer he's at least allowed to go get his purse. \" \n \n\nOrla grins at the Guardman over the stubber. 'Not one for first names are you? Fair enough. As someone who works for a living I'm all for you getting paid.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc remained on the upper walkway, peering down and blending into the background as she did so. She watched with a fascinated curiosity as to the back-and-forth banter, particularly when Orla got involved, wondering if this how 'fighty people' spoke to each other." }, { "author": "Bennosuke", "message": "The three at the bottom of the stairs seem nonplussed by Orla's show of comradery, instead the ex-guardsman leads the other two several steps forward towards the stairs closest to Ser Drimmle. He will stop at the bottom of the stairwell, unless he is threatened to stop before making it that far.\n\nAt the top, Ser Drimmle's face regains a little bit of color. He watches the three approach, and when they stop, turns to Hound and hisses, \" Well, what is your plan? \"" }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n At the top, Ser Drimmle's face regains a little bit of color. He watches the three approach, and when they stop, turns to Hound and hisses, \"Well, what is your plan?\" \n \n\n Hound registers Drimmle's shifting expression impassively before responding. \"Transfer the Thrones to this data slate and I will pass them on to your retainers,\" he says, producing his own empty data slate and holding it out to Drimmle. \"Then you may make out whatever receipt is necessary to complete the transfer.\" \n \"Once your pay has been transferred, Sir Drimmle will also require the return of all the security footage which has been copied to your cogitators since the begining of your service,\" Hound addresses the guardsman. \"You will further undertake to make no mention of myself or my colleagues to anyone, nor will you for any reason make inquiries about us. In return, Sir Drimmle will provide you with excellent recommendations for the services you have rendered, thereby ensuring that you leave his service with a spotless record. If you have any objections to this deal, I suggest you make them known now.\" " }, { "author": "Bennosuke", "message": " Hound registers Drimmle's shifting expression impassively before responding. \"Transfer the Thrones to this data slate and I will pass them on to your retainers,\" he says, producing his own empty data slate and holding it out to Drimmle. \"Then you may make out whatever receipt is necessary to complete the transfer.\" \n\nSer Drimmle scoffs at this, saying loud enough for the group at the bottom of the stairs to hear, \" Pay them? If they had succeeded I wouldn't be standing here with a gun to my head. \"\n\nAt the bottom of the stairs the Ex-Guardsman yells, \" A deal's a deal. We did our best to hold up our end of the bargain! \"\n\n\" The DEAL was that I payed you to keep ME safe! \" Ser Drimmle shrieks, taking a step away from Hound to stand at the end of the balcony and rest both hands over the railing so that he can more easily call down to the Star Guard.\n\nThe Ex-Guardsman raises one of his pistol in anger, pointing it at Ser Drimmle and shouts, \" You bloody cheat! \"\n\nIgnoring the threat, Ser Drimmle turns to Hound and with a vicious grin says, \" I refuse. \" His gaze turns to Marcella, the grin spreading though his eyes are filled with darkness. He adds to Hound, \" What are you going to do? Shoot me? \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella wanted to facepalm as Drimmle disgorged his outburst, his penny-pinching ways over-ruling his common sense that the less commotion they made right now the smoother everything would go. It infuriated the psyker, as the minor noble had the ability to swing between a figure of pity and sympathy, to that of an arrogant ******** that threw away every opportunity handed to him to make things right. Maybe she was too soft. Maybe she should have just let Arl shoot him in the head and make this whole thing look like a break-in or suicide. The guy had had more than enough chances afterall, however 'in motion' the groups actions may have set him.\n\nThe psyker mentally started to clear her head and draw in her focus and concentration, while mumbling softly under her breath. Even though no one was close enough to hear what she was saying, it wouldn't help them understand as she was uttering rote scriptures to help centre her psyche, as she looked beyond Drimmle and to Hound, to observe what his reaction, and direction, was going to be." }, { "author": "rax", "message": " \"Yes,\" Hound answers Drimmle and promptly shoots him in his left foot.\n\n\n @Bennosuke \nYou want a roll for that, or can we handle this cinematically? Hound's lost his patience, but he is going to give Drimmle one more chance to stop playing silly buggers so everyone can go home and leave this whole unedifying mess behind us." }, { "author": "Haval", "message": "Orla will sigh internally and keep watching the three mercenaries." }, { "author": "Bennosuke", "message": "The report of Hound's weapon thunders in the entranceway, drowning out everything, including the sudden sound of Ser Drimmle's scream. His knees collapse and almost goes over the banister. The three at the entrance all raise their weapons at the sudden weapon's fire, but fortunately no one else starts shooting. Collapsed to the ground, Ser Drimmle writhes around on the ground moaning and clutching his ruined foot. Blood gushes in a puddle out of both sides of the man's leather boot, puddling on the marble floor under him, beginning to stain the bottom of his robe.\n\nFrom below, the Ex-Guardsman calls, \" Don't you bloody kill him! Not until we're payed! \" His face is a mask of frustration as he takes several impulsive steps up the stairs. The others follow.\n\nOn the floor at Hound's feet Ser Drimmle finally starts to compose himself. \" You bastard, \" he hisses, but the pride and venom are sapped from his voice. He stammers, \" How am I even going to get down the stairs to provide a parchment verification of transfer? \"" }, { "author": "Wyndeward", "message": "Arl permits himself a small smirk and shakes his head.\n\n\" A body didn't have to have a spyglass to see that coming... \"" }, { "author": "BananaPhone", "message": " Marcella \n\nIt almost shocked the Psyker how used to witnessing violence she had become. When Drimmle made his sadly predictable self-centred gambit again, despite everything riding on a smooth transition, the psyker had been preparing herself to reach into his mind and force compliance. However, Hound had opted for a more direct route, one that left the arrogant noble wheezing and wailing on the floor, clutching his foot where a 9mm bullet had just penetrated through. Not even visibly phased as she watched the scene unfold, Marc just cooly estimated that, assuming no bones were broken and it was only soft tissue damage, Drimmle should be fine in two to three months.\n\nMarcella could significantly reduce that time to just a week if she used her psychic powers, but she was starting to think that Drimmle had had enough breaks. Perhaps hobbling about with walking assistance and being bed-ridden for a while would do his ego good. The painkillers would also likely help him sleep.\n\nExhaling through her nose and shaking her head while wearing her impassive look, clearly irritated with Drimmle, Marc moved forward and approach Hound and the noble, before kneeling down next to the banker and inspecting his foot. Holding a gloved hand out for Hound to pass her a bandage, Marc would begin wrapping it firmly around the wounded appendage.\n\n \"I told you that cooperation would make this easier, Ser Drimmle,\" Marc's soft voice could be heard.\n\n \"This will apply a pressure and the material is highly absorbent, it will stem the bleeding and allow coagulation to take over. You're looking at two months or so off this foot. That means lots of bed-rest. You stepped on a nail. You dropped a sharp gardening instrument on your foot. There are lots of excuses to explain this wound,\" Marc spoke, emphasising her final point with a nod of her head, her tone and mannerisms almost like she was a nurse tending to a patient rather than someone who'd just witnessed something shocking and bloody.\n\n\n \n Originally Posted by Bennosuke \n On the floor at Hound's feet Ser Drimmle finally starts to compose himself. \" You bastard, \" he hisses, but the pride and venom are sapped from his voice. He stammers, \" How am I even going to get down the stairs to provide a parchment verification of transfer? \" \n \n\n \"Sign it and I'll take it down if you want.\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n From below, the Ex-Guardsman calls, \" Don't you bloody kill him! Not until we're payed! \" His face is a mask of frustration as he takes several impulsive steps up the stairs. The others follow. \n \n\n 'Hey.' Orla snaps towards the Guardsman. 'Settle down. If he wanted to kill him he would have shot him in the head. Now relax.' The stubber is pointed directly towards the man.\n\n \n Spoiler: ooc \n\nCharm for the hell of it\nvs. Fel 41\n (1d100)[ 14 ] \n " }, { "author": "rax", "message": "Hound holds up his silenced pistol and glares at it in disappointment. \"Worst. Silencer. Ever,\" he mutters.\n\n \"Shut up, Drimmle. Any more foolishness from you, and I'm shooting your other foot. Keep going after that, and I'll take a hand, then your legs, and your arms. All I really need from you is your mouth and what passes for your mind, and I assure you, we're quite capable of seeing that you survive long enough to talk without any of your limbs,\" he continues while passing a bandage to Marc.\n\n \"Now, we will continue the process of paying your retainers for their services, yes?\" " }, { "author": "Bennosuke", "message": "Ser Drimmle watches as Marcella bends down and begins tending to his wounded foot, initially grimacing at the pressure. He waits till she finishes speaking, the look of pain turning to one of anger. In a low whisper he replies, \" You read my thoughts witch. You know I wish to return to The Emperor. Why won't you just let me die! \" He raises a bony hand to grab hold of the lapel of her robes, his grasp tightening till the knuckles turn white.\n\nWhen she puts the paper in front of him, he says, \" Only if you promise to kill me after. \"\n\n\n 'Hey.' Orla snaps towards the Guardsman. 'Settle down. If he wanted to kill him he would have shot him in the head. Now relax.' The stubber is pointed directly towards the man. \n\nThe guardsman stops, raising his weapons slightly though not truly in a way that would make them useless. Still this far up the stairs, it would be impossible to turn the heavy stubber around on him while remaining braced. \" Alright, alright, \" he says cooly, \" no one is going anywhere. We're settled. \"\n\n \n Spoiler: OOC \n\n Hound holds up his silenced pistol and glares at it in disappointment. \"Worst. Silencer. Ever,\" he mutters. \n\nLol, my bad 😛\n \n\n\n \"Now, we will continue the process of paying your retainers for their services, yes?\" \n\nRather than reply to Hound, Ser Drimmle turns a dead serious glare to Marcella and whispers, \" Well? \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella stared back at Drimmle, unable to believe what he was asking of her. Being able to touch and 'experience' and feel the thoughts of others, suicidal ideation was like the darkness reaching out for you. The action itself was...disturbing to her, to end ones life and cast themselves into the Warp beyond not only willingly, but in such a depressed state of mind.\n\n \"Alright,\" the psyker spoke back, her voice soft.\n\n \"But at the time of my choosing. If you go now, in your state of mind, it won't be the Emperor you return to. You will be easy prey for the things that lurk beyond death. If you believe me on anything, believe me on that.\" \n\nThe implications of her words should spook even the bravest of men. Eternity was a long time to spend outside the light of the Emperor.\n\nHer point hopefully made, Marc drew her right hand up and held it open, ready to receive the signed form so that she could take it down to the guardsman." }, { "author": "Bennosuke", "message": "Ser Drimmle's eyes go wide for just a moment at Marcella's words. But then every muscle in the man's face appears to clench, his lids closing to create a glare, his lips pulled back to reveal gritted teeth. \" My life has already become a living hell, \" he hisses, the malice in his eyes stoked now when he looks down at his foot for just a moment. Returning his gaze to Marcella's he adds, \" Your lot have seen to that. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker maintained her expression, but couldn't help but sigh in resigntaion through her nose. You could bring a horse to water, but you couldn't make it drink.\n\n \"Fine. Before we leave I will put you to sleep. It'll be your choice if you wake up or not.\" \n\nShe then closed and opened the fingers of her waiting hand in a 'gimmie' gesture to the signed document.\n\nShould Drimmle hand it over, Marc will move down the stairway towards the guardsman, holding her left hand up as if to halt him from advancing any further. Silently, she placed the signed document on the flat railing, before taking several steps back to allow the mercenary to retrieve and verify the form - in a way that did not put him within arms reach of her.\n\nLooking over at Serellia, Marc pursed her lips.\n\n \"Sorry about that whole...\" she tapped her temple, offering a half-apologetic shrug, before looking back at the guardsman.\n\n \"We all good?\" " }, { "author": "Bennosuke", "message": "Without a reply, Ser Drimmle lets go of Marcella's lapel and rips the document out of her hand. He reaches into his pocket with a wince to withdraw a small but ornate pen which he uses to sign the scroll. \" I'll still need to provide an official seal and make the electronic transfer, \" he says gruffly.\n\nWhen Marcella departs to retrieve the necessary items downstairs the three Star Guard part out of her way. Serellia stares at her coldly and replies, \" What? Like it is just business? \" She scowls at Marcella, crossing her arms over her chest.\n\nBut the older woman grabs the sleeve of Marcella's robe and says, \" I believe one of your friends took something that belongs to me. I would like it returned to me before we wash our hands of today. \" She is of course referring to the shock maul that Father Milo had taken." }, { "author": "BananaPhone", "message": " Marcella \n\nUneasy about having to go down the full flight of stairs to a room on the first floor, but trusting her other acolytes to have her back, Marc descended the flight of stairs and peered at the three.\n\n\n \n Originally Posted by Bennosuke \n When Marcella departs to retrieve the necessary items downstairs the three Star Guard part out of her way. Serellia stares at her coldly and replies, \"What? Like it is just business?\" She scowls at Marcella, crossing her arms over her chest. \n \n\nThe Psyker looked back at the woman and offered another half-shrug, \"Yeah...\" , before her body was halted in its trajectory. The older woman, the clear leader of the trio and probably the whole troupe, reached out to hold marc by the sleeve and demand something from her.\n\nPeering about, drawing her face around to stare at the older woman with a flat, unimpressed expression, Marcella fed a sliver of her mind through the channel she had established when she had scanned the area earlier.\n\n 'Touch me again, and you will spend the rest of your life as a drooling imbecile...' her mental voice forked into the back of the older womans head, as Marc yanked her arm free, her eyes peering at the Star Guard leader with an eerie, empty gaze that seemed to be considering something beyond flesh and tissue.\n\nBut, she did look up and over at Arl with a 'can you get it from Milo?' look on her face, along with an accompanying shrug.\n\nTurning around, Marc moved off into the room directed by Drimmle to retrieve his seal and electronic transfer. Once she had found them, she brought them back, ascended the stairs and returned them to the downed noble.\n\n \"Here,\" she said simply, holding both out for him like a child who had dutifully retrieved an item at a parents request." }, { "author": "Bennosuke", "message": "The old woman makes no show of offense or surprise when Marcella wrenches her arm free, and says nothing in reply. She keeps a steady glare on the psyker as she passes, her lips pulled thin in a scowl.\n\n(OOC: Will let Arl and Milo play that one out I guess)\n\nBy the time Marcella returns with the necessary equipment, it is clear that the three Star Guard are very uncomfortable. All eyes follow the psyker back up the stairs to Ser Drimmle. When Marcella presses the requested items into his hands, Ser Drimmle accepts them. But before making any attempt to heat wax or perform his duty, Ser Drimmle says firmly, \" You promise, \" to Marcella. Then he deftly goes about completing the transaction. Placing the data slate on the floor, Ser Drimmle clutches the wax-sealed document with one hand, and the candle he had used to heat the wax with the other; the tip of the parchment dangerously close to the flickering red tongue of flame. To Marcella he repeats himself, \" You promised. Now! Do it now, or I will burn this scroll. \"\n\nHalfway up the stairs, The Guardsman shouts, \" Do it! Do whatever he asks! \" The man is red in the face, tight muscles bulging in his massive neck." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella mostly ignored the Star Guard's dirty looks, giving them just side-eye treatment as she returned and ascended the stairs.\n\nWhen Drimmle finally drew himself close to signing the document, he then made his ultimatum demand. Exhaling softly, pursing her lips, \"I promise that I will put you to sleep before we leave. If you want to wake up or not, will be up to you,\" she repeated, only now adding the crucial 'I promise' element." }, { "author": "Wyndeward", "message": "Arl leaned back against the wall, next to the door, staring at the bizarre tableau.\n\n\" You'd think he'd have learned by now. \"" }, { "author": "Haval", "message": "Orla will give Marcella a brief questioning look at her threat but is otherwise distracted. She certainly won't object.\n\nShe will grimace at the mention of the Shock Maul as it's not hard to anticipate where that's going. 'I take it something like that isn't the sort of thing you can just pick up for cheap from a local arms dealer?' Perhaps she could suggest them some names." }, { "author": "bramblefoot", "message": " \n\nmilo will consider for a second, eyeballing the star guards weapons and armor this might be worth a pretty penny, but then again, i dont wanna end up in the boneyard \n\nhe'll toss the shock staff over, and say not a word" }, { "author": "Bennosuke", "message": "The Guardsman moves up the stairs to meet Milo and retrieve the shock maul. He gives the Father a hard glare but says nothing." }, { "author": "Haval", "message": "Orla will let out a careful breath as Milo handed over the maul. To Milo, 'You know, you can get most things if you know the right people. Assuming you have the thrones.' " }, { "author": "rax", "message": "Hound observes the scene in silence. The thought crosses his mind that he could just blow the deranged banker's brains out, but given the mess Drimmle has already made of the whole deal, he decides to let Marcella deal with the matter. Besides, if Drimmle does make good on his threat, he can always shoot him then." }, { "author": "bramblefoot", "message": " \n Originally Posted by Haval \n Orla will let out a careful breath as Milo handed over the maul. To Milo, 'You know, you can get most things if you know the right people. Assuming you have the thrones.' \n \n\n \n\nmilo stares icily at the guardsmans retreating back \"there are many ways to acquire things\" he says to orla \"one is to buy, the others are beg borrow, requisition or steal from corpses\" he cracks a small mirthless grin \"im not the spire brat i once was. ive learned how to do stuff that my younger self would gawk at\" " }, { "author": "Bennosuke", "message": " When Drimmle finally drew himself close to signing the document, he then made his ultimatum demand. Exhaling softly, pursing her lips, \"I promise that I will put you to sleep before we leave. If you want to wake up or not, will be up to you,\" she repeated, only now adding the crucial 'I promise' element. \n\nSer Drimmle's hands begin to tremble, causing the flaming tongue of the candle to waver dangerously close to the scroll. The sound of the man's teeth grinding echoes softly in the cavernous balcony. His cold eyes study Marcella's for along moment, and then with a deep exhale, Ser Drimmle drops the candle away, his neck collapsing to bow his head; chin touching chest. He pushes the scroll into Marcella's hands and says, \" Just, when this is done, just kill me. \" Anyone who gets down low enough to see up into Ser Drimmle's face can see the soft stream of tears creating a shine across his cheeks.\n\nThe Star Guard watch with curiosity, the guardsman seeming particularly tense over the whole affair. He marches to the top of the stairs, and with gun ready says, \" Give it to me. Give me the scroll! \"" }, { "author": "BananaPhone", "message": " Marcella \n\nThe psyker watched with a not unsympathetic eye as Drimmle handed over the scroll, along with a re-iteration of his request that she terminate his life at the end of this deliberation.\n\n\n The Star Guard watch with curiosity, the guardsman seeming particularly tense over the whole affair. He marches to the top of the stairs, and with gun ready says, \"Give it to me. Give me the scroll!\" \n\nResisting the urge to snap at the man, Marc drew herself up to standing at her full, though shorter height, before turning to face the Star Guard and extending her gloved hand forward to offer the scroll. As she stood up, Marc visibly flinched slightly and inhaled through her teeth as a stinging pain jabbed across her chest from the two burned pock-marks where two las-pistol beams had struck her earlier, creased from her movement.\n\n \"Now go. And a reminder that all recordings of this affair on your servers are to be wiped.\" \n\nMarc then moved her eyes down to look at the older woman below.\n\n \"I'll know if you haven't...\" " }, { "author": "Haval", "message": " \n Originally Posted by bramblefoot \n milo stares icily at the guardsmans retreating back \"there are many ways to acquire things\" he says to orla \"one is to buy, the others are beg borrow, requisition or steal from corpses\" he cracks a small mirthless grin \"im not the spire brat i once was. ive learned how to do stuff that my younger self would gawk at\" \n \n\nOrla shrugged, 'I get it. But if you can find an easier way to get what you want.' Orla pauses to think of something expensive, 'Whatever that stick costs it's not like it's a spaceship is it.' " }, { "author": "Bennosuke", "message": "The Ex-Guardsman snatches the scroll from Marcella's hand greedily, almost tearing the parchment in his haste. With his other hand, he still keeps one of his pistols raised. He starts backing up, to the top of the stairwell, and grins at Marcella's remark. \" Sorry mam', but we never agreed to that, \" he says with a chuckle, \" and we couldn't even if we wanted to. Above my paygrade. \" He makes sure to keep the the pistol drawn on Marcella, and standing where he is ahead of the rest of his group, it would be impossible to keep a weapon trained on him and the others. It would even be impossible to pivot the heavy bolter around without taking it off its brace, to bear on him. Still grinning he says, \" And don't you go thinking about any of your witch powers. Look, I don't know who you all are, and I don't want to. If you want to access our database of security footage, you'll have to take it up our office. Ain't nothing we can help you with. \"\n\nUnless anyone stops them, the Star Guard will attempt to leave, keeping their weapons trained on the Acolytes as they back down the stairs and out of the building." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Ex-Guardsman snatches the scroll from Marcella's hand greedily, almost tearing the parchment in his haste. With his other hand, he still keeps one of his pistols raised. He starts backing up, to the top of the stairwell, and grins at Marcella's remark. \" Sorry mam', but we never agreed to that, \" he says with a chuckle, \" and we couldn't even if we wanted to. Above my paygrade. \" He makes sure to keep the the pistol drawn on Marcella, and standing where he is ahead of the rest of his group, it would be impossible to keep a weapon trained on him and the others. It would even be impossible to pivot the heavy bolter around without taking it off its brace, to bear on him. Still grinning he says, \" And don't you go thinking about any of your witch powers. Look, I don't know who you all are, and I don't want to. If you want to access our database of security footage, you'll have to take it up our office. Ain't nothing we can help you with. \"\n\nUnless anyone stops them, the Star Guard will attempt to leave, keeping their weapons trained on the Acolytes as they back down the stairs and out of the building. \n \n\nArl clears his throat from his position by the entrance behind the security folks, his stub automatic at full extension, aiming for the ex-Guardsman's head.\n\n\" First, at least point the pistol in another direction... it is * rude * to point. Second, *IF* we have to come down to the home office, your won't like it, you supervisor won't like it... hell, the folks who actually own the business won't like it. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella listened to what Arl said and nodded once he finished, her soft voice drifting down from the second story.\n\n \"I don't understand your recalcitrance. The big, big guy?\" she held her hand up a couple of feed above her head - Trask.\n\n \"And the woman he was with?\" \n \"Employment of and association with mutants is heresy. The authorities will purge your entire company and its whole pay-role, including you three. And the only evidence connecting you to them, is sitting on the databases in your headquarters, and you want to keep it ...?\" \n\nMarcella allowed a pregnant pause to linger in the air for a moment, before shrugging with visible confusion.\n\n \"Sounds stupid, but, okay.\" " }, { "author": "bramblefoot", "message": " \n\nmilo cracks a grin \"hey if you wanna be liquidated by the big boys, be my guest. ill pour out a dram for you at the pyre\" he chuckles mirthlessly" }, { "author": "Bennosuke", "message": " Arl clears his throat from his position by the entrance behind the security folks, his stub automatic at full extension, aiming for the ex-Guardsman's head.\n\n\"First, at least point the pistol in another direction... it is *rude* to point. Second, *IF* we have to come down to the home office, your won't like it, you supervisor won't like it... hell, the folks who actually own the business won't like it.\" \n\nNeither the Ex-Guardsman nor his companion seem phased by Arl. The guardsman even chuckles and replies, \" Honestly, that's not my problem. \" He keeps his weapons ready.\n\n\n Marcella listened to what Arl said and nodded once he finished, her soft voice drifting down from the second story.\n\n\"I don't understand your recalcitrance. The big, big guy?\" she held her hand up a couple of feed above her head - Trask.\n\n\"And the woman he was with?\"\n\n\"Employment of and association with mutants is heresy. The authorities will purge your entire company and its whole pay-role, including you three. And the only evidence connecting you to them, is sitting on the databases in your headquarters, and you want to keep it...?\"\n\nMarcella allowed a pregnant pause to linger in the air for a moment, before shrugging with visible confusion.\n\n\"Sounds stupid, but, okay.\" \n\nBy now the group have backed up all the way down the stairs. Again, it is the Guardsman who speaks, \" It hasn't been a problem so far. I think you're confusin' the grunts for the generals. And ain't that the pot calling the klag black, Wytch ? \" He chuckles again, but goes so far to stop to spit on the ground. Yellow mucous splats against the cream marble floor.\n\n\n milo cracks a grin \"hey if you wanna be liquidated by the big boys, be my guest. ill pour out a dram for you at the pyre\" he chuckles mirthlessly \n\n\" Be my guest, \" but this time it is the old woman who calls back, as the three are slipping out the front door, leaving he acolytes inside.\n\nUpstairs, Ser Drimmle crawls on his knees to Marcella, his teeth clenched, a noise escaping him like a deflating zeppelin. He grabs the tail of her robes and says, \" Now. Like you promised. Please let this all just end. \" The man's grey hair has gone wild, his face still slick with tears." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n By now the group have backed up all the way down the stairs. Again, it is the Guardsman who speaks, \" It hasn't been a problem so far. I think you're confusin' the grunts for the generals. And ain't that the pot calling the klag black, Wytch ? \" He chuckles again, but goes so far to stop to spit on the ground. Yellow mucous splats against the cream marble floor. \n \n\nThe Psyker, for a moment, looked visibly sad, before exhaling, smiling politely and nodding.\n\n \"Well in that case...I'll be seeing you again, real soon.\" \n\n \n Originally Posted by Bennosuke \n Upstairs, Ser Drimmle crawls on his knees to Marcella, his teeth clenched, a noise escaping him like a deflating zeppelin. He grabs the tail of her robes and says, \" Now. Like you promised. Please let this all just end. \" The man's grey hair has gone wild, his face still slick with tears. \n \n\nLooking down at the man near her, Marcella spoke with the gentleness of a nurse in a hospice, \"soon. We'll verify those documents, ask any questions and then I'll put you to sleep.\" " }, { "author": "bramblefoot", "message": " \n\nmilo puts his hand on marcellas shoulder \"close your heart to it\" he intones \"men must die, so man endures\" he'll continue with \"its natural some recdivists will not see the emperors light. do not mourn them, for they were forever lost\" " }, { "author": "Haval", "message": "After the Star Guard leave Orla looks deeply irritated. To the others, 'Remind me again why we had to stand here and listen to that rather then say ****ing off out the back before they arrived. Normally I don't like violent *******s like that knowing what I look like.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc looked over at Milo when the man spoke, but before she could answer it was Orla who posed a question.\n\n \"Our business here is not yet finished,\" she replied, \"and the Star Guard willingly employ and associate with mutants. They've got bigger problems coming their way.\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nMarc looked over at Milo when the man spoke, but before she could answer it was Orla who posed a question.\n\n \"Our business here is not yet finished,\" she replied, \"and the Star Guard willingly employ and associate with mutants. They've got bigger problems coming their way.\" \n \n\nOrla will grumpily mutter something about feeling like there was a time and a place for that but won't comment further. Obviously the Inquisition gave you a certain amount of confidence in yourself." }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n After the Star Guard leave Orla looks deeply irritated. To the others, 'Remind me again why we had to stand here and listen to that rather then say ****ing off out the back before they arrived. Normally I don't like violent *******s like that knowing what I look like.' \n \n\nArl closes the door behind the Star Guard, the air of mocking politeness disappearing as the door closes with an audible click.\n\n\" In the grand scheme of things, this was barely a skirmish. You don't waste time on prey that is neither edible or creditable... The former guardsman doesn't realize it, but if he has caught anything, it is a cave bear that he thinks is toothless... if he makes to interfere in our business, he will find he cannot hope to succeed. Don't think like a scavenger, Orla. We're hunters and hunters chase worthy game, not idiots who don't know how far in over their heads they happen to be. They are like rats in a cage, they just don't know it. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nLooking over at Hound, Marcella spoke, \"O is right though. Asking Ser Drimmle any questions about the documents that need answering might be best done so we can leave....\" \n\nThe Psyker then looked over at the door where the Star Guards departed, before looking back at Hound. \"I think I know the best way to deal with them. While you finalize things with Drimmle, I'll call Arbitor Godwyn and tell them about the Star Guards employment of mutants. She and the arbitrators will raid their headquarters and confiscate evidence, including the pict recording databases, and she can hand over todays recording to us, while she gets a shiny medal and promotion for uncovering heresy and corruption in the heart of private security within the Spire. Most of the company and staff will be liquidated, including those three. Should I make the call?\" \n If Hound approves: \n \n Spoiler \nMarc entered the comms number given to the group by the Inquisitor in that initial meeting in what seemed like a lifetime ago.\n\n \"Greetings Arbitrator Godwyn...\" Marc's soft voice would come over those comms, while her features would have been obscured.\n\n \"I am Inquisitorial Acolyte M. Your forwarding of the planetary enforcers interrogation of Clan Raptore member Ria has set in motion an investigation that has been pursued extensively, and has revealed that your concerns were well-founded. The Inquisition, the Imperium and the populace of this spire owe you a debt of gratitude for your thoroughness, ma'am. However, we need to call upon the duty of your unit once again.\n\nThe Star Guards. Have you heard of them? We have encountered their agents in the field, and they have, disturbingly, associated with and employed mutants within their ranks, and have done so knowingly. When questioned, they revealed that they have been doing this for some time, and are satisfied with their doing so because they have not been caught. These crimes of heresy are in addition to their obstruction of our investigation. We need you and your arbitrator unit to raid their headquarters and initiate liquidation processes for bodily heresy. Enter, arrest, detain and purge. Seize whatever evidence you can. One pict-recording in particular is of interest, its creation was today, and it should still be within their databases.\n\nTwo mutants that we know of that were in their employ were male humanoid known as Trask, and a humanoid female void-born called Shriek. We have their employee identifications and can forward you the information.\" \n " }, { "author": "bramblefoot", "message": " \n\nmilo nods \"make the call. they had their chance, and i can laugh at them as they burn\" he takes a small slug off of his flask, and will grin \"they can run, but they cant hide from the long arm of the inquisition\" " }, { "author": "Haval", "message": " \n Originally Posted by Wyndeward \n Arl closes the door behind the Star Guard, the air of mocking politeness disappearing as the door closes with an audible click.\n\n\" In the grand scheme of things, this was barely a skirmish. You don't waste time on prey that is neither edible or creditable... The former guardsman doesn't realize it, but if he has caught anything, it is a cave bear that he thinks is toothless... if he makes to interfere in our business, he will find he cannot hope to succeed. Don't think like a scavenger, Orla. We're hunters and hunters chase worthy game, not idiots who don't know how far in over their heads they happen to be. They are like rats in a cage, they just don't know it. \" \n \n\n 'Then I probably should get more guns.' \n\n \n Originally Posted by BananaPhone \n \" Should I make the call?\" \n \n\n 'You can make the Arbitrators do whatever you want? Sure, sounds fun.' " }, { "author": "rax", "message": "After the Star Guard left, Hound stood silent for a long time, staring at the front door. He seemed oblivious to the discussion until he suddenly turned to look at Marcella.\n\n \"No,\" he says. \"Suffering mutants to live is heresy, no doubt about it, but so is witchcraft , and both are tolerated by the Imperium under certain circumstances. If it were an open and shut case here in Hive Hapheastein, the Star Guard people would have folded when you spoke of their transgressions. They didn't, so they clearly believe that they and their employers are in the clear. We should bring this up with the Interrogator when we return and let him decide whether or not to involve the Arbites.\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by rax \n After the Star Guard left, Hound stood silent for a long time, staring at the front door. He seemed oblivious to the discussion until he suddenly turned to look at Marcella.\n\n \"No,\" he says. \"Suffering mutants to live is heresy, no doubt about it, but so is witchcraft , and both are tolerated by the Imperium under certain circumstances. If it were an open and shut case here in Hive Hapheastein, the Star Guard people would have folded when you spoke of their transgressions. They didn't, so they clearly believe that they and their employers are in the clear. We should bring this up with the Interrogator when we return and let him decide whether or not to involve the Arbites.\" \n \n\n\nThe Psyker nodded in acquiescence, \"Yes Sir\" she acknowledged." }, { "author": "Bennosuke", "message": "With their discussion concluded, Ser Drimmle, grabs Marcella's sleeve again. \" You promised, \" he says through gritted teeth, his pale face now a ghostly color, flesh covered with a sheen of sweat.\n\n(OOC: I think we are getting ready to move things on, so let me know if there is anything else you want to do before heading back to The Compound)" }, { "author": "BananaPhone", "message": " Marcella \n\nThe first thing Marcella would do is help Drimmle compose himself so that he could answer any of Hounds questions regarding the documents they had acquired.\n\nOnce that was finished, \"alright, let's go...\" the Psyker would escort the banker to his bedroom.\n\n \"Lay upon it and in a comfortable position. I suggest on your back, to avoid any back or shoulder cramps,\" she would gesture to his bed, as she set about looking for several large glasses of water to place at his bedside.\n\n \"So, as I said, I will put you to sleep,\" Marcella stated, standing at the base of the bed and looking at the banker.\n\n \"You will dream. You will also see a door in every one of your dreams. It will always be present and accessible. If at any point you want to wake up, simply walk through the door and you'll return here. If you do so, it is unlikely you'll hear from us for weeks. The investigation will be over in months and you can return to your life of luxury a wealthy man who is in the clear with the authorities and did his part in protecting the Imperium from the rot of heresy. Years from now, when you're a wiser man, you'll look back on this and be grateful for not having chosen to remain asleep.\n\nIf you do, however, the eventual lack of water intake will dramatically reduce your blood volume and increase its viscosity. This will restrict the flow of nutrients to your organs as well as oxygen, particularly to your kidneys and liver. Once that happens, they will be unable to process your metabolic waste, which will build up in your system until you suffer multiple organ failure. You will also run terminally low on electrolytes, such as sodium and potassium, causing your nervous system to no longer be capable of speaking to your muscles and organs. You have already suffered some blood loss from two gunshot wounds, so I estimate that if you do not walk through that door and wake yourself up, you will be dead within 48 hours. You, in your dream will feel nothing.\n\nIf you still choose not to return, you will enter the next phase. I don't know exactly what will unfold, but I do know that your only chance will be to focus on and head towards the Emperors light. Denizens and entities will try and impede you. Focus everything on the Emperor. Everything . And head towards his light. Do you remember the first time we were here, and I suffered a...mishap, with my powers? The mind-compressive dread, the walls bloating with the red eyes and hideous laughter of entities outside the material realm? An eternity in their company awaits you if you fail. So I advise you to walk through the door and return here. Don't let death take you, you're not ready.\" \n\nMarcella allowed it all to hang in the air, the extended pregnant pause lingering palpably as the gravity of his choices would weigh upon the banker, even in his borderline broken state. Once he signaled he was ready, the Psyker would close her eyes and inhaled the warp upon herself, forming a bridge between her psyche and that of the credit guilder through which would pour a portion of her consciousness to draw Drimmle's mind into a fantasy world composed of his own memories. What they were exactly the Psyker did not know, but she was adept enough to identify those that the man enjoyed or thought of fondly, as she wove them into a tapestry to play through the mans mind like an interactive theatre. Joyous, memorable, times of victory, sensations of enjoyment and fulfilment, the rush and gratification of life that made it worth pursuing and continuing, even when hope seemed lost.\n\nThe Psyker would slowly open her eyes once her action was completed, viewing the man now finally sleeping before her. For a moment she wondered what he was experiencing, what precisely those memories were, and if they would be able to prompt him to not be a damn silly fool and to take the door to return to the present.\n\nSwallowing, exhaling, knowing she'd done the best she could, Marc would return to the others and gather their things before heading off. However, before departure, she would stop by that garden of Drimmle's and retrieve a few clippings of the various flowers present within the beautiful arena, and tuck them carefully away in a sealed bag for later.\n\n\nOOC:\n__________________________\nThis is purely cinematic, there's no listed power for this. Marc is putting Drimmle to sleep, where he'll dream and enjoy most of his best memories, with the ability to wake up whenever he wants after being reminded of why it's worth going on, hopefully doing so with a good amount of sleep to help repair is sleep deprived mind." }, { "author": "bramblefoot", "message": " \n\nmilo considers and will light a cigarette. \"seems like our next task is star guard solutions\" he says. \"aint nothing worse than a wolf in sheeps clothing\" he sighs contentedly as the smoke curls around him. he mumbles a small prayer and makes the sign of the aquilla\n\n \"Worship the Emperor, embrace his radiance, for in the light of his glory, the Imperium shall endure, and the heretic shall wither in the shadows of righteous wrath.\" he finishes his prayer, and will wait to see where everyone else says were going" }, { "author": "Bennosuke", "message": " So, as I said, I will put you to sleep,\" Marcella stated, standing at the base of the bed and looking at the banker.\n\n\"You will dream. You will also see a door in every one of your dreams. It will always be present and accessible. If at any point you want to wake up, simply walk through the door and you'll return here. If you do so, it is unlikely you'll hear from us for weeks. The investigation will be over in months and you can return to your life of luxury a wealthy man who is in the clear with the authorities and did his part in protecting the Imperium from the rot of heresy. Years from now, when you're a wiser man, you'll look back on this and be grateful for not having chosen to remain asleep.\n\nIf you do, however, the eventual lack of water intake will dramatically reduce your blood volume and increase its viscosity. This will restrict the flow of nutrients to your organs as well as oxygen, particularly to your kidneys and liver. Once that happens, they will be unable to process your metabolic waste, which will build up in your system until you suffer multiple organ failure. You will also run terminally low on electrolytes, such as sodium and potassium, causing your nervous system to no longer be capable of speaking to your muscles and organs. You have already suffered some blood loss from two gunshot wounds, so I estimate that if you do not walk through that door and wake yourself up, you will be dead within 48 hours. You, in your dream will feel nothing.\n\nIf you still choose not to return, you will enter the next phase. I don't know exactly what will unfold, but I do know that your only chance will be to focus on and head towards the Emperors light. Denizens and entities will try and impede you. Focus everything on the Emperor. Everything. And head towards his light. Do you remember the first time we were here, and I suffered a...mishap, with my powers? The mind-compressive dread, the walls bloating with the red eyes and hideous laughter of entities outside the material realm? An eternity in their company awaits you if you fail. So I advise you to walk through the door and return here. Don't let death take you, you're not ready.\"\n\nMarcella allowed it all to hang in the air, the extended pregnant pause lingering palpably as the gravity of his choices would weigh upon the banker, even in his borderline broken state. Once he signaled he was ready, the Psyker would close her eyes and inhaled the warp upon herself, forming a bridge between her psyche and that of the credit guilder through which would pour a portion of her consciousness to draw Drimmle's mind into a fantasy world composed of his own memories. What they were exactly the Psyker did not know, but she was adept enough to identify those that the man enjoyed or thought of fondly, as she wove them into a tapestry to play through the mans mind like an interactive theatre. Joyous, memorable, times of victory, sensations of enjoyment and fulfilment, the rush and gratification of life that made it worth pursuing and continuing, even when hope seemed lost.\n\nThe Psyker would slowly open her eyes once her action was completed, viewing the man now finally sleeping before her. For a moment she wondered what he was experiencing, what precisely those memories were, and if they would be able to prompt him to not be a damn silly fool and to take the door to return to the present. \n\nSer Drimmle's eyes go wide Marcella describes the process to him. When she is finished though his thin lips pull back into a scowl, his nostrils flaring once as he says, \" You coward. Won't even just end it quickly. \" Even though the words are only muttered, they echo through the cavernous landing. He takes a deep breath in and out, then continues, \" Well if you won't just put a bullet in my head, then you might as well just get this done with. \" He breathes out again, then crumples from his knees onto all four, his head bowed to the floor. He allows himself to be touched by Marcella, to be put into a dream state, where he will remain until his body can finally pass away.\n\n(OOC: Not sure what power Marcella has that allows her to do this, but happy to hand wave things for now)\n\nOnce Marcella rejoins the group, the acolytes gather as much as they can discretely carry. Along with the documents offered by Ser Drimmle, they can discretely carry his ornate las pistol, a pair of frag grenades and a stub pistol from Trask, as well as a pair of mono-edged knives from Shriek. ID badges from the two dead Star Guard can be retrieved, as can 183 thrones. Less discrete to carry would be things like Ser Drimmle's Mesh armor, or the flak armor from Shriek and Trask, as well as the heavy stubber.\n\n(OOC: Will need final statements about who takes what loot and what is brought. Will require a stealth roll from anyone who decides to carry the less discrete equipment on their person, with certain items likely having negative modifiers. )\n\nFollowing this, the Acolytes quickly flee Ser Drimmle's mansion, exiting out the secret side door. There is a general unease felt in the streets. It seems most pedestrians have fled the area, and those still about move with a haste and a discretion not commonly seen in the upper hive. The Acolytes keep their heads down, making it back to the railstation which takes them back to the midhive. The street lamps have come on by the time the group reaches their compound, though it is not yet past cerfew.\n\nAt the door to their compound, Ezekiel throws the door open and ushers the group inside. Instead of his regular finery, the Interrogator is dressed in a black body suit padded with light Plastek and rubberized mail armoring; though he does have a rich forest green fleece robe thrown over for warmth. The man's eyes are wide with suspicion as he practically pulls everyone past the threshold, slamming the door behind them. \" What happened, \" he says with shaking voice. The man's face is flush, and veins have corded up across his neck. The cocky silent Interrogator is gone, replaced by a man shaking with emotion. Struggling to control his temper Ezekiel adds, \" The enforcer channels are filled with the news of a murder or maybe an assault of a noble in the Upper Hive. Ser Drimmle has been reported as dead, or maybe in a coma! The local force is trying to get the Arbites involved! What happend to discretion! What happend to our cover! \" The man smashes a gloved fist against the wall." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc's lips pursed as the banker took his last little stab at her. She got in hers, right before putting him under.\n\n \"Listen; I'm the best friend in the galaxy you have right now. When you wake up, you'll thank me.\" \n\nAnd that was that.\n\n oOo \nMarc remained quiet on the trip back to the compound. Even on the train the Psyker seemed withdrawn and aloof, her eyes half-glazed over as she stared out the window and across the transformation of glittering Upper Spire beauty to Mid-Spire banality. Periodically her lips might move ever so slightly, as if she were whispering to herself or some unseen entity pressed up against the window, the natural ambience and hum of the train making whatever she was uttering beneath her breath almost impossible to deduce.\n\nThis relative silence remained during the coterie's approach towards their headquarters, as Marcella seemed out of it, her eyes peering forward, or up and around, shrugging to herself, whispering gently at a softly spoken conversation only she could perceive. Her disjointed perception of her surroundings continued into their headquarters and 'greeting' by the Interrogator, he normal light of her eyes only returning towards the end of his strained reception.\n\nHearing the last two words and understanding the anxiety behind them, Marcella turned her head to look at Milo . She wouldn't cover for him, but she knew that throwing team-members under the bus at this point in time was not the most productive course of action.\n\n \"Drimmle hired the private security company, Star Guards, as his entourage, Sir,\" Marcella's soft voice emerged, as she reached into her coat and withdrew the two ID cards and dangled them for Ezekiel to see from the centre of her right, gloved index finger. Brandished upon one plastic rectangle would be the pigly visage of Trask, while Shrieks hideous face dominated the other. The two were human in dimensions only, and clearly touched by Chaos.\n\n \"The Star Guards employed these two mutants that were present. A firefight ensued. We retrieved the financial documents pertinent to the case. Drimmle himself...when I reached into his mind it was like putting your hand into a hole of broken glass; the man had been sleep deprived for a month, his mind was so broken he had become suicidal, and demanded that we kill him. I put him into a dreamstate, one he is free to wake from any time he wishes, but if he does not do so then he will die of dehydration in approximately 48 hours, assuming no one connects an IV to him. I could contact him again in his current state if you wish, Sir.\" " }, { "author": "Haval", "message": "Orla is extremley dubious about the wisdom of taking the heavy stubber with them. In the Underhive she wouldn't think twice but after what's already happened lately she's expecting someone somwhere to be watching them as they return to the Inquisition compound. Still, it would be a shame to leave something like that just lying around. If there was any trouble she could always slip away from the others. She will spend some time going through the house to find blankets or curtains to wrap the stubber in. Failing that she will help herself to any boxes or pieces of furniture that were large enough to hide the gun in. In that case she will cajole Arl into helping her carry it.\n\n \n Spoiler: ooc \n\nSearch to find furniture to carry the stubber in?\nvs. Per 39\n (1d100)[ 83 ] \n\nStealth vs. Ag 44 (Stealth +10)\n (1d100)[ 4 ] \n \n\n\n-------------\n\nIn the face of the angry Interrogator she will suppress her urge to be flippant and wait for someone else to answer him. It was literally her first day having to deal with this.\n\n \n Spoiler: ooc \n\n https://www.youtube.com/watch?v=9ZlOhSt_qW0 \n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n Orla is extremley dubious about the wisdom of taking the heavy stubber with them. In the Underhive she wouldn't think twice but after what's already happened lately she's expecting someone somwhere to be watching them as they return to the Inquisition compound. Still, it would be a shame to leave something like that just lying around. If there was any trouble she could always slip away from the others. She will spend some time going through the house to find blankets or curtains to wrap the stubber in. Failing that she will help herself to any boxes or pieces of furniture that were large enough to hide the gun in. In that case she will cajole Arl into helping her carry it.\n\n \n Spoiler: ooc \n\nSearch to find furniture to carry the stubber in?\nvs. Per 39\n[roll0]\n\nStealth vs. Ag 44 (Stealth +10)\n[roll1]\n \n \n \n\nArl looks around Drimmle's mansion until he finds what he is looking for -- a sufficiently large area rug in which of roll the heavy stubber up in. Doing so, he and Orla pick up the heavy weapon and lug it back to the van.\n\n\" Don't really know what we're going to actually use a crew-served weapon for, but better to have it and not need it... \"" }, { "author": "Haval", "message": " 'You want to rob a bank? Anyway, we can't leave something like this lying around. Someone might hurt themselves with it.' " }, { "author": "rax", "message": " \"Yes, there was an altercation at Drimmle's abode. As Acolyte Marcella says, Sir Drimmle had hired a private security force in an attempt to force us to renegotiate the terms of his service. We attempted to talk sense to him, but the situation could not be contained. After the mutants were killed, we confronted three other members of the Star Guard and had Drimmle pay them off to keep them quiet.\" \n \"However, their attitudes indicate that they are likely unreliable and we know that a copy of footage from Sir Drimmle's security system is now held by the Star Guard at their premises. It is likely we can be identified through these recordings. In light of their mercenary inclinations, we believe it will be necessary to recover the footage or make certain that the Star Guard will be no further trouble.\" \n \"Acolyte Marcella believes that reporting the fact that they employ mutants to the relevant authorities might lead to the Star Guard being dealt with in accordance with Imperial Law. However, the three survivors we spoke to seemed sanguine about having mutants as part of their crew. I am therefore sceptical that such a course of action will be successful. It seems likely that the Star Guard either have powerful backers who would protect them or that local legal tradition tolerates such heresy.\" " }, { "author": "Bennosuke", "message": "Ezekiel seems to calm initially as Marcella then Hound explain the situation, but when Hound brings up the issue with the Star Guard's security footage, he slaps his thigh and mutters, \" For the love of The Golden Throne! \" He hears Hound out the rest of the way then shakes his head. His reply is still stern but the anger has dropped out, replaced by an analytic sharpness. \" You all have done enough. We are going to need to go to ground for a little bit. I've already started the process of moving us to a new compound but it will take a day or two more for the funds to transfer, and the security system we've payed for to be installed, \" he says. He shakes his head, \" I can have the Star Guard silenced, that shouldn't be too much of a problem. But WE, as a group, are going to need to keep a lower profile. This is going to lead to fear in the Upper Hive, likely even an investigation... but I can talk to The Arbites about that, and get things cleaned up. The bigger issue is going to be Lord Durchess! Drimmle was his right hand man, right? He's going to know someone is coming for him. It is going to be much, much harder to get close to him. \"\n\nEzekiel takes a deep breath in and out, then shakes his head again, \" Any thoughts on how to fix this? \"" }, { "author": "Haval", "message": "Orla will speak up at the invitation to offer her opinion. 'Find someone else to pin it on if you can. There's always violent people, even in the midhive.' Including the Inquisition. 'If we're moving what are the chances that someone might show up here to look into us?' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc remained quiet and observant as first Hound filled in the rest of the story, and Ezekiel responded.\n\nSo, they were moving to a new place? That was exciting! Though it would be better if it were under more auspicious circumstances, and for more favourable reasons.\n\nThen Orla made her suggestion, and Marcella nodded along with it. \"If Ser Drimmle decides to wake up and continue on, it would not be that difficult to pin his wounds and situation on a break in by two mutants, against whom he was protected by his Star Guard security...\" she trailed off, allowing the implications to hang in the air before she shrugged. \"Everyone could be in the clear, everyone could save face.\" \n\nThe Psyker pursed her lips before continuing, \"I put Ser Drimmle into a dream-state where he will relive his most favoured memories. He has the option to return. But if he does not wish to do so, and I bring him back into the present anyway, the man has become mentally unstable and suicidal. When I reached into his mind I saw that he was planning on committing suicide anyway, even if his transaction with us had gone smoothly...\" \n\nMarcella paused for a moment, \"unless you wish me to initiate contact, we will know within 48 hours what his choice was. In the meantime, I can assist Acolyte Hound with analysis of the documents he provided. He claimed that everything we needed was contained therein.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ezekiel seems to calm initially as Marcella then Hound explain the situation, but when Hound brings up the issue with the Star Guard's security footage, he slaps his thigh and mutters, \" For the love of The Golden Throne! \" He hears Hound out the rest of the way then shakes his head. His reply is still stern but the anger has dropped out, replaced by an analytic sharpness. \" You all have done enough. We are going to need to go to ground for a little bit. I've already started the process of moving us to a new compound but it will take a day or two more for the funds to transfer, and the security system we've payed for to be installed, \" he says. He shakes his head, \" I can have the Star Guard silenced, that shouldn't be too much of a problem. But WE, as a group, are going to need to keep a lower profile. This is going to lead to fear in the Upper Hive, likely even an investigation... but I can talk to The Arbites about that, and get things cleaned up. The bigger issue is going to be Lord Durchess! Drimmle was his right hand man, right? He's going to know someone is coming for him. It is going to be much, much harder to get close to him. \"\n\nEzekiel takes a deep breath in and out, then shakes his head again, \" Any thoughts on how to fix this? \" \n \n\nArl glances around the room and lets out a breath.\n\n\" I may have an answer to that, sir. I have made several... connections with the local criminal fraternities who provide services to other, more respectable citizens of the hive. One such contact seems to be believe he can get me aboard the Rogue Trader's vessel the next time he arrives, for a suitable honoraria, of course. It would permit us to get to the next link in the chain -- if we're unable to go up the chain from Drimmle, perhaps we can follow the good down from the Rogue Trader's vessel ." }, { "author": "Bennosuke", "message": " 'If we're moving what are the chances that someone might show up here to look into us?' \n\nEzekiel frowns, \" I think we are moving because it is highly likely that someone does come here looking for us. \" He studies Orla for a moment and adds, \" But before you get any ideas about booby trapping the place; we'd be better off making it look like we were never here. It's likely anyone who comes looking for us won't be Durchesse himself, but either a hired flunky or even maybe even the Arbites. Hurting them won't help us deal with our target, and it will only confirm suspicions regarding our possible involvement. \"\n\n\n Then Orla made her suggestion, and Marcella nodded along with it. \"If Ser Drimmle decides to wake up and continue on, it would not be that difficult to pin his wounds and situation on a break in by two mutants, against whom he was protected by his Star Guard security...\" she trailed off, allowing the implications to hang in the air before she shrugged. \"Everyone could be in the clear, everyone could save face.\"\n\nThe Psyker pursed her lips before continuing, \"I put Ser Drimmle into a dream-state where he will relive his most favoured memories. He has the option to return. But if he does not wish to do so, and I bring him back into the present anyway, the man has become mentally unstable and suicidal. When I reached into his mind I saw that he was planning on committing suicide anyway, even if his transaction with us had gone smoothly...\" \n\nEzekiel turns toward Marcella, ire rising in his face. In the tone of a school teacher correcting a student he says sharply, \" If Ser Drimmle DOES wake up, then he can turn this back around on US! \" He scowls, and with a mutter says, \" Better off you had killed him. \"\n\n\n Marcella paused for a moment, \"unless you wish me to initiate contact, we will know within 48 hours what his choice was. In the meantime, I can assist Acolyte Hound with analysis of the documents he provided. He claimed that everything we needed was contained therein.\" \n\nThe Interrogator shakes his head and raises a finger as if to hush Marcella. \" What did I just say about keeping a low profile and remaining hidden? \" he asks with the same scolding tone.\n\n\n \"I may have an answer to that, sir. I have made several... connections with the local criminal fraternities who provide services to other, more respectable citizens of the hive. One such contact seems to be believe he can get me aboard the Rogue Trader's vessel the next time he arrives, for a suitable honoraria, of course. It would permit us to get to the next link in the chain -- if we're unable to go up the chain from Drimmle, perhaps we can follow the good down from the Rogue Trader's vessel. \n\nThis seems to ameliorate some of Ezekiel's wrath, though he replies, \" Interesting... and when do we think the Rogue Trader might be back? \"" }, { "author": "Haval", "message": "Orla nods, 'Killing any one else would just attract more attention. The question is only whether it's worth knowing exactly who shows up here to look around.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n This seems to ameliorate some of Ezekiel's wrath, though he replies, \" Interesting... and when do we think the Rogue Trader might be back? \" \n \n\nArl pauses for a moment, and then speaks:\n\n\" Currently unknown, but my contact believes me to be enamored of space travel. I also didn't pay the whole fare \"upfront,\" but rather a bit to retain their services, with the rest to come when I know the Rogue Trader is coming and the balance once I am aboard the Rogue Trader's ship. Assuming that this one wants his Thrones, he will be leaving me a message at the Commissar as soon as he knows the ship is en route. The dockside criminal class seems to be surprisingly well informed on the Rogue Trader's comings and goings, not to mention their doings. Apparently, per my informant, the Rogue Trader has been harvesting his Cold Trade artifacts in the Purgatory Ring, if they are to be believed. " }, { "author": "BananaPhone", "message": " \n Originally Posted by Bennosuke \n Ezekiel turns toward Marcella, ire rising in his face. In the tone of a school teacher correcting a student he says sharply, \" If Ser Drimmle DOES wake up, then he can turn this back around on US! \" He scowls, and with a mutter says, \" Better off you had killed him. \"\n\nThe Interrogator shakes his head and raises a finger as if to hush Marcella. \" What did I just say about keeping a low profile and remaining hidden? \" he asks with the same scolding tone. \n \n\nThere was a recent time where the young telepath would've been mortified to receive such a broadside from a superior officer, particularly in the company of others. Though her visible youth bought her some leeway, it was never particularly enjoyable to receive a dressing down.\n\nHowever, that was before the desensitising effect that the recent violence and mental trip through the broken mind of a man in the grip of suicidal ideation. Such traumatic events had numbed the girl to scoldings such as this, to the point she simply nodded and replied emptily;\n\n \"Understood. As you wish, Sir.\" " }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n \"The bigger issue is going to be Lord Durchess! Drimmle was his right hand man, right? He's going to know someone is coming for him. It is going to be much, much harder to get close to him.\" \n\nEzekiel takes a deep breath in and out, then shakes his head again, \" Any thoughts on how to fix this? \" \n \n\n \"We currently have no actionable intelligence that we know of which would enable us to successfully detain Lord Durchess. However, there may be some leads in the dossier Sir Drimmle compiled for us, so that needs to studied and analysed as soon as possible. Acolyte Marcella was able to ascertain that Drimmle had gathered this information in good faith, so the chances are good that something useful will be contained within,\" Hound summarized his view dispassionately." }, { "author": "Bennosuke", "message": "The Interrogator turns his attention back to Orla. With a sneer he says, \" You mean killing Drimmle? \" He opens his mouth to say more, but decides against it. To her second point he replies, \" Don't worry, we'll leave some bugs here. \"\n\nEzekiel's face turns pale with Arl's words. \" The Purgatory Ring? ****e, \" he grumbles. He takes a slow and intentional breath in and out, then adds, \" Well I guess you will have to let us know when that lead pulls through. \"\n\nHe then turns to Marcella. Following her show of obedience, he says flatly, \" Very good. \" He finishes locking the doors to the compound and over his shoulder addresses the group, \" Anything else you lot found out, \" then lower under his breath, \" Any other bad news I should know about? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Interrogator turns his attention back to Orla. With a sneer he says, \" You mean killing Drimmle? \" He opens his mouth to say more, but decides against it. To her second point he replies, \" Don't worry, we'll leave some bugs here. \" \n \n\nOrla doesn't mean that at all but has no interest in talking further. She will nod in satisfaction at the mention of bugs. Being in the Inquisition ought to give you access to things that most people don't have or what was the point." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella's eyes moved over to look at Arl as he explained what results of his digging, and the Psyker had to work hard to suppress a little smile. Not only was the feat of good ol' detective work impressive, but it might take them back to the interior of a starship. For Marcella, it was like being told she could go home. She then turned her sight back to the Interrogator in time to receive his gaze.\n\n\n He then turns to Marcella. Following her show of obedience, he says flatly, \"Very good.\" He finishes locking the doors to the compound and over his shoulder addresses the group, \"Anything else you lot found out,\" then lower under his breath, \"Any other bad news I should know about?\" \n\n 'Oh nothing else much, just that we've taken your rumor from an arbiter and turned it into a map of a hive-wide conspiracy that threatens the entire planet and everyone on it and we're in the process of dismantling it so you can claim the credit in front of the actual Inquisitor...' \n\nThat's what Marc wanted to say. Her once school-girl like desire for the approval of superiors was mostly evaporating in the wake of recent trauma's.\n\n \"No Sir,\" came Marcella's actual reply, her impassive expression matching that of Hounds." }, { "author": "Bennosuke", "message": " Act II Scene iv \n Your daily work brings you closer and closer to the warp, increases your understanding of orderless powers. Gradually, without noticing it, even the most puritanical and rod-stiff inquisitor becomes seduced... The first step is the knowledge. An inquisitor must understand the basic traits of Chaos in order to fight it. In a few years, he knows more about the warp than most untutored cultists. Then the second step: the moment he breaks the rules and allows some aspect of Chaos to survive or remain so that he can study it and learn from it... The third step... the third step is the line itself. When the inquisitor becomes a radical. When he chooses to use Chaos against Chaos. When he employs the agencies of the warp. When he asks the heretical for help... So... are you going to ask me to help you? \n\n-Pontius Glaw\n\n\nThe next week is spent mostly in hiding. At the Interrogator's orders, the acolytes keep a low profile, spending their time licking their wounds, cleaning their weapons, and preparing for the next step. That is not to say the time is ill spent.\n\nBut when we come back to our cell, the acolytes have finally moved up to their new compound. Located in the same spire as Lord Durchesse's expansive properties, the group find their new home a lavish step up in comfort and space. Though austerely decorated, each acolyte finds themselves with a private chambers large enough to host a small feast. Interrogator Ezekiel is of course quick to remind the group of his part in securing such a generous space. He spends the first few hours reviewing the security systems; checking the cameras installed in each room, the sound proofing, and using some high tech device on the walls, which he says he is using to check for any bugs. The space is large enough to require a small house staff, but of course Ezekiel refuses to allow this, stating it would put their security at risk.\n\nSoon the Interrogator will gather the acolytes to discuss the next steps of their investigation. But first, please take a moment to describe how your character is reacting to the change of scenery. Feel free to include some character interaction if you would like\n\n************************************************** ******\n\n (OOC: Jumping back in time) \n\nWith Orla's help, Marcella had done her best to conceal the bulky and deactivate hexagrammic ward. Finding a small exotic rug in one of the bathrooms, the two had struggled to wrap the thing up, but still there was no good way to keep a hold of the thing. With the additional weight, Marcella finds herself repeatedly falling behind the rest of the group as they fled Ser Drimmle's manor, and with the thing half in front of her face, she was repeatedly having to stop to try to peer around the darn thing to see where the others were going.\n\nAt one instance, Marcella stops to lower the bundle and finds that the rest of the group is nowhere to be found; though possibly they had just turned the corner up the next block. Instead a pimple faced boy is sitting on a bench near her, a data slate in his lap, but his eyes on her. He's dressed in frock and finery that would make even many of the upperhivers embarrassed, his face powdered, his long blonde hair combed back and held with ribbons. He rises slowly from his seat, and says, \" Hey, what's that you got there. \" His voice is still girlish, his tone that of one who expects to always gets what he wants. By the way he steps forward into Marcella's way, it's clear he has no intention of letting her past without his curiosity being sated.\n\nThe street has a fair number of pedestrians, but fortunately they are not paying the two any mind; yet." }, { "author": "Haval", "message": "Orla's room is the biggest she's ever had and she'll spend some time rearranging the furniture to her satisfaction and trying out the bed. She doesn't have much in the way of anything to put it it beyond her collection of various guns. After which she'll explore the building as much as she's allowed. It might be handy to know exactly how to get out of a place like this quickly if she was in a hurry. So far her experience with the Inquisition was that it would be safer to rely on herself in an emergency.\n\nOnce she had explored enough to satisfy her paranoia she'll investigate whatever passed for a kitchen in this place." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc felt the weight of the ward and the way it awkwardly dispersed across the rolled up exotic carpet that was planking across her arms, and the extra drag slowed her down. It was clumsy and awkward to carry, as the rug required a constant application of binding force, either from her hands or form her rams, to halt it from spinning open and sending its contents clattering over the floor. More than once the Psyker fell behind the others, her shorter form merely drifting backwards into the crowds that moved around them like a human ocean, until finally the girl needed a breather.\n\nPausing, panting softly, cursing at herself for neglecting arm days at the gym, Marcella felt her shoulders clench slightly as a young voice came at her from behind.\n\n \"Hey, what's that you got there.\" \n\nTurning around to face the source of the question, or statement rather, Marcella came face to face with the garishly dressed boy, his image like that of an old fashioned mime.\n\nLooking him up and down once, this day not really being his day, Marcella responded simply, \"it's a rug,\" she shook the item a little to emphasise it, \"I opted to carry it home instead of getting it delivered, and now I'm paying the price. Now, if you'll excuse me young man...\" she finished, turning about and attempting to leave.\n\n oOo \nMarcella smiled from ear to ear as she held the black stub revolver in her gloved hands.\n\n \n Spoiler \n \n \n\n An iconic click! announced the opening of the wheel as she pushed the chamber out, spinning it on its spindle before using her wrist to slap-load it back into the piece so she could then hold it up and aim down the sights. Though the large pistol looked a tad big for Marc's smaller hands, she managed to handle it just fine, knowing her way around the loading mechanism as she pulled the hammer back and pulled the trigger; the empty Click! eliciting a grin from her before she spun it around on one finger and smoothly deposited it into the polymer holster on her hip.\n\n \"Thank you so much!\" she beamed up at Arl, putting her arms around his shoulders to give him a big hug of gratitude.\n\n \"I'll pick up some reload stars the next time I see my dealer!\" \n oOo \n At the clinic... \n \n Spoiler \nMarc looked down at the bubbly little pyjama-wrapped infant that was laying face-down on her office floor, its bulbuous head up and staring at her with its pink lips frothed with baby-saliva, its eyes bright and staring right at her before a gawdling-giggle escaped its mouth. The six month old baby giggled again as it tried to roll over onto its back only for, unaware to it, its adjacent and flat-laying arm was preventing its attempt.\n\n \"No, you can't roll over because your arm is in the way...\" Marcella coo'ed, her voice more playful and borderline baby-talk.\n\nThe toddler just squeal-giggled and kicked its little feet up and down, before its mother reached down to pick him up and draw him to her chest, before looking back at Marcella.\n\n \"So you can see why I'm worried, he's fine now, but at home, and some other places, he has this cough, it's constant, he'll cough at least once every few minutes.\" \n\nMarc pursed her lips, tapping her pen against her clipboard.\n\n \"Based on the symptoms you've described, it's possibly just a reaction to poor air quality. You said you haven't changed your air filters in a few years? I recommend doing so as soon as possible, and replacing them every few months. His cough should clear up soon, however, if the symptoms persist, please page the clinic, and we'll schedule a follow-up appointment in a couple of weeks to reassess and explore further options.\" \n\nThe woman looked relieved, taking the chance to pull a small face at her child before kissing him on the forehead.\n\n \"Thank you doctor, that's a weight off my shoulders; I was worried he might have, I dunno, something inborn, or, I dunno what the terms are, you know, asthma.\" \n\nMarc waved it off with a slight smile, turning to type something into her computer.\n\n \"It's good you brought him, just in case. You said you live in this region?\" Marc asked, pointing to an area near the womans address, to which she received a positive reply. \"Yeah, we've had a few of these cases from there. Could also be something in the local air quality, so we can provide you some filtration plugs for when you're outside for long stretches.\" \n \n\n oOo\n \nThe new place was very much a welcome change of scene for the Psyker, though she was admittedly used to the more frugal lifestyle. Growing up in the cathedral of the Adeptus Astra Telepathica, she had always enjoyed a comfortable, if minimally furnished little room to herself, enough for an area for prayer and meditate, as well as sleep after a long day. But the new accommodations within the compound were...\n\nShe stood in the centre of her designated quarters, looking around at the large space, a smile on her face. Yes, they would be most satisfactory!\n\nThe first thing Marc did was clean her quarters; the vacuum cleaner buzzing followed by the bleached/floor cleaner mix. That done, she arranged her clothing and study space, along with an area for her meditation, yoga and in-room exercises. The basics down, she arranged organized her 'items', particularly her guns and her armored coat, where they could be repaired or inspected as needed. All of this complete, she finally set about decorating, as she moved through the headquarters and found a variety of plastic bins and troughs, filled them with dirt and a touch of fertilizer, and started to plant the flower cuttings she had taken from Drimmle's own garden, and arranged them around her room. Standing back and behold her work, her hands still dirty with soil, the Psyker smiled to herself over how beautiful it would soon be!\n\nWith filthy hands and an appetite built up, Marc would leave her abode and go in search of the kitchen, to wash her hands and find something she could zap in the microwave." }, { "author": "Wyndeward", "message": "Arl looked over his new quarters and then set about re-arranging the room to suit his purposes.\n\nThe room itself seemed too large for one person... one family, leastwise on Kesh. Living there had almost always been communal, so privacy, while not by any means a new experience, seemed a little strange.\n\nHe shifted the bed so it was flush to the wall, creating space for work. He set his clothes in the closet, carefully hanging up the Credit Guild cloak and his few items.\n\nHe \"borrowed\" a small table and set it up as a small shrine to the machine spirits of his weapons, which he carefully went about breaking down, cleaning and re-assembling while muttering the proper rites. He first cleaned and reassembled the stub revolver he promised Marcella, then the two stub automatics, the recently acquired hand cannon and, last, his rifle. Soon the smell of scented gun-oil wafted through the air. When they were finally reassembled, he replaced the stub revolver in its shrine-case and closed the lid, latching it shut. He then put the hand cannon in his holster and went looking for Marcella, the stub revolver's case held in his left hand." }, { "author": "BananaPhone", "message": " Marcella \n\nArl would find Marc near the kitchen sink, cleaning her hands with soap beneath the running warm water. Nearby, one of the microwaves emitted the warm glow from within as it hummed in its process, a timer counting down upon its display.\n\nNoticing the assassins arrival, Marc would turn her head across her shoulder and offer a bright smile in welcome.\n\n \"Oh - hey! Pretty fancy hab, huh? Settling in alright?\" " }, { "author": "Bennosuke", "message": " Marc felt the weight of the ward and the way it awkwardly dispersed across the rolled up exotic carpet that was planking across her arms, and the extra drag slowed her down. It was clumsy and awkward to carry, as the rug required a constant application of binding force, either from her hands or form her rams, to halt it from spinning open and sending its contents clattering over the floor. More than once the Psyker fell behind the others, her shorter form merely drifting backwards into the crowds that moved around them like a human ocean, until finally the girl needed a breather.\n\nPausing, panting softly, cursing at herself for neglecting arm days at the gym, Marcella felt her shoulders clench slightly as a young voice came at her from behind.\n\n\"Hey, what's that you got there.\"\n\nTurning around to face the source of the question, or statement rather, Marcella came face to face with the garishly dressed boy, his image like that of an old fashioned mime.\n\nLooking him up and down once, this day not really being his day, Marcella responded simply, \"it's a rug,\" she shook the item a little to emphasise it, \"I opted to carry it home instead of getting it delivered, and now I'm paying the price. Now, if you'll excuse me young man...\" she finished, turning about and attempting to leave. \n\nThe boy narrows his gaze at Marcella, refusing to move out of her way. Of course she could turn around and go back the way she came, but that would be \"back to the scene of the crime\", so to speak. \" I see it's a rug, \" the boy says petulantly, crossing his arms across his chest, \" but it sure looks like you've got something rolled up in your rug. \" He raises his voice as he says this second part, threatening to get the attention of those around them. He'll add in with curiosity, \" Are you with that other group of Credit Guilders who just went by? \"" }, { "author": "BananaPhone", "message": " Marcella \n\nIt was times like this that Marcella wished she was scary looking. To be equipped with the type of icy, resting b!tchface that frightened off most people from approaching could come in handy about now! Instead she looked about as menacing as a golden retriever.\n\n \"Look, kid, I'm really not having a great day. It's just a rug, okay? I'm going to roll it out on my floor later and it's going to look fabulous. Is it money you want? Will some thrones get you off my back?\" she asked, clearly losing her patience as she held the rug in one arm and moved her free gloved band towards a pocket." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nArl would find Marc near the kitchen sink, cleaning her hands with soap beneath the running warm water. Nearby, one of the microwaves emitted the warm glow from within as it hummed in its process, a timer counting down upon its display.\n\nNoticing the assassins arrival, Marc would turn her head across her shoulder and offer a bright smile in welcome.\n\n \"Oh - hey! Pretty fancy hab, huh? Settling in alright?\" \n \n\nArl smiles in return and sets the gun case on the counter next to her, careful to keep it far enough away that it doesn't get wet.\n\n\" It certainly is a bit of a step up from our last bolt hole, although my room is large enough that you could fit a family in it, at least by the standards on Kesh. \"\n\nArl indicates the gun case. \" This is for you. She has served me well since I was taken in by the Inquisition. May she serve you as well as she did me. \"" }, { "author": "BananaPhone", "message": " Marcella \n \"You haven't told me much about Kesh - I'd like to hear about if you want to share...\" the Psykers voice trailed off as the box was edged forward, her eyes moving to it as it opened.\n\n \"By the Emperor!\" she exclaimed, eyes wide, both hands clasping over her mouth as she stared in disbelief.\n\n \"Oh thank you so much - righteous!\" Marcella beamed happily, reaching forth to receive the item. The weapon looked large in her smaller hands, but she demonstrated aptitude when she popped out the cylinder without having to be shown how and gave it a spin before snap-shutting it with a flick of her wrist before aiming down the sights. The dark, smooth exterior contrasted with her skin as she spun it around on one finger and pretended to holster it.\n\n \"That is so sweet! No one has ever given me anything before - thank you so much Arl!\" Marcella beamed, standing up on her tippie toes to give the assassin a big hug in gratitude." }, { "author": "rax", "message": "While waiting for the move to the new safe house, Hound spent every spare minute ensconced in his quarters, studying the information the Drimmle had collected. When the word came that it was time to go, he gathered his few belongings, stuffed them in his backpack, and was soon ready to leave.\n\nAt the new compound, he quickly installs himself one of the smaller rooms and continues his investigation of the data-slate. He appears every so often to prepare a meal and get something to drink, but otherwise keeps to himself. Although he says nothing when he runs into one his teammates, it's clear that he's singularly unimpressed with the team's new, luxurious surroundings." }, { "author": "Haval", "message": "Orla will chuckle at the sight of Marcella's showing off as she enters the kitchen. 'Who taught you how to do that?' She'll commence opening cupboards and drawers as she searches for something that looks tasty or that she at least recognises." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc looked over at Orla as the Underhiver asked her question, that bright smile returning to the Psykers features.\n\n \"I did!\" she said with a noticeable point of pride.\n\n \"When the instructors were teaching us basic self defence at the Cathedral, one of them would always twirl his pistol and I was envious; I wanted to be able to do that too. So, I practiced with my laspistol a lot, and now?\" \n\nMarc held the revolver up once again, dextrously strung her index finger through the trigger guard to form a small hook and spun it about before gripping and feint holstering it to where the receptacle would be on her thigh.\n\n \"Tada!\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"You haven't told me much about Kesh - I'd like to hear about if you want to share...\" the Psykers voice trailed off as the box was edged forward, her eyes moving to it as it opened.\n\n \"By the Emperor!\" she exclaimed, eyes wide, both hands clasping over her mouth as she stared in disbelief.\n\n \"Oh thank you so much - righteous!\" Marcella beamed happily, reaching forth to receive the item. The weapon looked large in her smaller hands, but she demonstrated aptitude when she popped out the cylinder without having to be shown how and gave it a spin before snap-shutting it with a flick of her wrist before aiming down the sights. The dark, smooth exterior contrasted with her skin as she spun it around on one finger and pretended to holster it.\n\n \"That is so sweet! No one has ever given me anything before - thank you so much Arl!\" Marcella beamed, standing up on her tippie toes to give the assassin a big hug in gratitude. \n \n\nArl smiled and gently hugged Marc back.\n\n\" You are most welcome! You have been a true ally and more than earned your place in our little cabal, not to mention making healing from my failure to duck easier, for which I must thank you... As for Kesh, it is not entirely unlike the Underhive, although the air is cleaner, the water purer and the food probably fights back less. There are tribes and clans, although we dwell in buildings and habs not unlike the ones down below... although ours are in a state of disrepair because we lost so much to the \"Long Night\" when we were out of the Emperor's sight. Unmarried men who had passed their initiation into adulthood and had yet to find a wife usually lived dormitory style, while those with a family lived with their family. It wasn't a bad life, but it was hard, although not as hard as the Underhive .\"\n\nArl paused for a moment and glanced around the kitchen, nodding an acknowledgement to Orla.\n\n\" At some point, I suspect we will earn our current state of luxury, although I suspect it will take something extraordinary for the Interrogator to agree with that... and, at some other point, I think we may need to sit our more... impulsive associates down and explain to them proper deportment... if only because I am tired of getting shot at. \"\n\nArl stops for a moment and looks thoughtfully at the two acolytes in the kitchen, as if weighing something in his mind, then nods slightly.\n\n\" I may need some assistance dealing with what I have found in the seedier quarters of this Hive. Apparently, not all the local Enforcers are wholly honest. We may have to track down and squeeze one or two to see what they know about moving goods for Durchesse and Casmirre. The name of one particular Enforcer has been coming up with annoying regularity. Also, I will likely need some unobtrusive backup when it comes to dealing with my informant -- I don't expect that paying him for when the Rogue Trader is arriving will be trouble, but I suspect that when the time comes to deliver, he may balk. \"" }, { "author": "Bennosuke", "message": " It was times like this that Marcella wished she was scary looking. To be equipped with the type of icy, resting b!tchface that frightened off most people from approaching could come in handy about now! Instead she looked about as menacing as a golden retriever.\n\n\"Look, kid, I'm really not having a great day. It's just a rug, okay? I'm going to roll it out on my floor later and it's going to look fabulous. Is it money you want? Will some thrones get you off my back?\" she asked, clearly losing her patience as she held the rug in one arm and moved her free gloved band towards a pocket. \n\nThe boy chuckles at Marcella, his cheeks flushing red as his thin lips twist in the most cocksure grin. \" Oh ho, \" he says as his laughter trails off, \" I don't know which is funnier, you trying to convince me that there's nothing in that rug, or you trying to buy me off. \" He takes a moment to smugly comb his hair back with a velvet gloved hand. He takes a step toward Marcella, placing both hands on his hips, and speaking loud enough so that now people are starting to watch, \" Do you know who my father is? I have no need of money, and I doubt your hab costs as much as my weekly allowance. \"\n\nHe goes so far as to reach a hand out for the rug, in an attempt to peel back the rolled layers to reveal what is bundled up underneath.\n\n************************************************** ****\n\nArl finds the Interrogator reviewing data slates in the compound's library, the night before they will be leaving for the upperhive. By now the room has been stripped of all its books, and all its bookshelves. The furniture too has been removed, leaving the room almost barren. Interrogator Ezekiel sits on the floor, his legs crossed under him, as he reviews a stack of data slates with total devotion of focus. It takes the Interrogator therefore nearly two minutes to realize he is being watched. He looks up from his current slate, his expression turning toward annoyance as he acknowledges the presence of the feral man from Kesh. \" You've packed your room up already, right? \" Ezekiel asks, his tone almost scolding, as he allows his gaze to return back to the data slate in his lap. Then with a sigh he will ask, \" Is there something you wish to discuss? " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n The boy chuckles at Marcella, his cheeks flushing red as his thin lips twist in the most cocksure grin. \" Oh ho, \" he says as his laughter trails off, \" I don't know which is funnier, you trying to convince me that there's nothing in that rug, or you trying to buy me off. \" He takes a moment to smugly comb his hair back with a velvet gloved hand. He takes a step toward Marcella, placing both hands on his hips, and speaking loud enough so that now people are starting to watch, \" Do you know who my father is? I have no need of money, and I doubt your hab costs as much as my weekly allowance. \"\n\nHe goes so far as to reach a hand out for the rug, in an attempt to peel back the rolled layers to reveal what is bundled up underneath. \n \n\n\nMarcella's normally friendly face had taken on a darker scowl. Though difficult to be physically intimidating, her glare and gritted teeth were warnings enough to those who knew what she was capable of - and it took every mote of willpower she had not to force something truly punishing on the pampered brat before her.\n\nBuilding a swift psychic connection between her own mind and that of the boy, Marcella drew upon the Warp and funneled it through that bridge to impart her will onto the ridiculous urchin.\n\n \"Walk home.\" \n oOo \n\n \n Originally Posted by Wyndeward \n Arl smiled and gently hugged Marc back.\n\n\" You are most welcome! You have been a true ally and more than earned your place in our little cabal, not to mention making healing from my failure to duck easier, for which I must thank you... As for Kesh, it is not entirely unlike the Underhive, although the air is cleaner, the water purer and the food probably fights back less. There are tribes and clans, although we dwell in buildings and habs not unlike the ones down below... although ours are in a state of disrepair because we lost so much to the \"Long Night\" when we were out of the Emperor's sight. Unmarried men who had passed their initiation into adulthood and had yet to find a wife usually lived dormitory style, while those with a family lived with their family. It wasn't a bad life, but it was hard, although night as hard as the Underhive .\"\n\nArl paused for a moment and glanced around the kitchen, nodding an acknowledgement to Orla.\n\n\" At some point, I suspect we will earn our current state of luxury, although I suspect it will take something extraordinary for the Interrogator to agree with that... and, at some other point, I think we may need to sit our more... impulsive associates down and explain to them proper deportment... if only because I am tired of getting shot at. \"\n\nArl stops for a moment and looks thoughtfully at the two acolytes in the kitchen, as if weighing something in his mind, then nods slightly.\n\n\" I may need some assistance dealing with what I have found in the seedier quarters of this Hive. Apparently, not all the local Enforcers are wholly honest. We may have to track down and squeeze one or two to see what they know about moving goods for Durchesse and Casmirre. The name of one particular Enforcer has been coming up with annoying regularity. Also, I will likely need some unobtrusive backup when it comes to dealing with my informant -- I don't expect that paying him for when the Rogue Trader is arriving will be trouble, but I suspect that when the time comes to deliver, he may balk. \" \n \n\n\nThe Psyker looked genuinely happy and grateful, a blush crossing her features as she smiled and looked down slightly like a bashful child receiving approval from an authority figure.\n\n \"Thank you...\" she said sincerely, her voice trailing off shyly as if she didn't know what else to add. But then came the description of Kesh, and Marc was listening to every word.\n\n \"Are there any records of this? I'd love to read more if possible.\" \n\nHowever, talk of a potentially corrupt enforcer brought Marcella into a more composed station, her shoulders squaring as she listened with obvious concern.\n\n \"Do you think a quiet night-time visit and interrogation, see who he's dealing with? Or let him know he's been watched to scare him back in line?\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"Tada!\" \n \n\nOrla looks at Marc somewhat indulgently. 'Just remember not to do that when someone's shooting back.' She is attempting to make a sandwich with some filling that she doesn't recognise.\n\n\n \n Originally Posted by Wyndeward \n \" At some point, I suspect we will earn our current state of luxury, although I suspect it will take something extraordinary for the Interrogator to agree with that... and, at some other point, I think we may need to sit our more... impulsive associates down and explain to them proper deportment... if only because I am tired of getting shot at. \" \n \n\n 'Just enjoy it while it lasts.' On not getting shot, 'I'd like to think it couldn't get any messier. Nothing personal, but if I end up in a gunfight I didn't want to be in in the first place I get tempted to just slip out the back and find a place to hide out until it's all over. I know there's stakes here and all but me taking a bullet isn't going to help much with that.' \n\nOn the Enforcer, 'It would be my pleasure to threaten an Enforcer with you all. Trouble would be getting them alone though. They know that people like me don't like them so they like to travel in packs.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla looks at Marc somewhat indulgently. 'Just remember not to do that when someone's shooting back.' She is attempting to make a sandwich with some filling that she doesn't recognise.\n\n 'Just enjoy it while it lasts.' On not getting shot, 'I'd like to think it couldn't get any messier. Nothing personal, but if I end up in a gunfight I didn't want to be in in the first place I get tempted to just slip out the back and find a place to hide out until it's all over. I know there's stakes here and all but me taking a bullet isn't going to help much with that.' \n \n\nMarcella smirked.\n\n \"That bastard shot me twice,\" she said quietly, the wounds on her chest long since healed up.\n\n \"I've never been shot before! It felt like a hot knife into my lungs. But I had to stay there or that bomb would've killed us all and attracted the arbiters. I really have to thank my dealer, that flak coat was worth every throne. He said he wants to fit the customer to the product because he wants repeat business, well, he's gunna get it, hehe,\" the Psyker giggled into her palm.\n\nMarcella looked at Orla, clearly wanting to ask something but not knowing how to put it.\n\n \"Have you ever been shot before? What was the Underhive like to grow up in? Remember those three kids we interrogated? Did you live like that?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl finds the Interrogator reviewing data slates in the compound's library, the night before they will be leaving for the upperhive. By now the room has been stripped of all its books, and all its bookshelves. The furniture too has been removed, leaving the room almost barren. Interrogator Ezekiel sits on the floor, his legs crossed under him, as he reviews a stack of data slates with total devotion of focus. It takes the Interrogator therefore nearly two minutes to realize he is being watched. He looks up from his current slate, his expression turning toward annoyance as he acknowledges the presence of the feral man from Kesh. \" You've packed your room up already, right? \" Ezekiel asks, his tone almost scolding, as he allows his gaze to return back to the data slate in his lap. Then with a sigh he will ask, \" Is there something you wish to discuss? \n \n\nArl looks not *quite* offended at the comment about his room but replies in a deceptively mild tone \" My people are used to doing far more with far less, sir. As for wishing to discuss something, I have a need for some resources, the better to keep my informant in the game where the Rogue Trader is concerned, as he has indicated that the Rogue Trader is enroute. While I have enough in my personal funds to keep him on the line, I lack the wherewithal to make the final payment to get aboard the vessel. I believe that about fifty thrones, preferably in small denominations so as to maintain certain appearances, would address the need. Also, another investigation of the criminal fraternities of this hive may have borne some fruit. I applied my knowledge of hunting to the current case, trying to track how the Cold Trade artifacts get from the docks to the Underhive - just as deer follow game trails, the goods probably have regular routes. I have come to the conclusion that at least some of the local Enforcers are turning a blind eye to contraband, at a minimum. There is one officer in particular, an Officer Kant, whose name keeps being mentioned as being a facilitator of the movement of these goods. While I have nothing \"hard\" to hold over his head at the moment, his name comes up too often to be solely coincidence... I think that, properly cultivated, Officer Kant could willingly become a useful source of information... alternately, we could simply pluck him like a ploin fruit and squeeze him to see what juice comes out. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n The Psyker looked genuinely happy and grateful, a blush crossing her features as she smiled and looked down slightly like a bashful child receiving approval from an authority figure.\n\n \"Thank you...\" she said sincerely, her voice trailing off shyly as if she didn't know what else to add. But then came the description of Kesh, and Marc was listening to every word.\n\n \"Are there any records of this? I'd love to read more if possible.\" \n\nHowever, talk of a potentially corrupt enforcer brought Marcella into a more composed station, her shoulders squaring as she listened with obvious concern.\n\n \"Do you think a quiet night-time visit and interrogation, see who he's dealing with? Or let him know he's been watched to scare him back in line?\" \n \n\n\" I don't know if there is much in the way of written records that would actually be interesting to read -- I mean, there is certainly the usual Administratum reports somewhere, but I didn't learn to read until I joined the Inquisition, which was far more interested in how well I could hunt than in recording the oral traditions of my people. As for our Enforcer, I think that I will bring this to the Interrogator's attention and see what he wishes done. While I certainly have some ideas, the Interrogator may have a better way to address this opportunity. While I would hesitate to tell the Interrogator what we should do, I think that Officer Kant should be cultivated as a resource while he is useful to our mission. Once he has demonstrated his usefulness, he should be maintained as a resource. Once he has served the Emperor, however... \" Arl's voice trails off of a moment, then quickly picks back up. \" He should not get a \"pass\" for his part in this heresy, but much as Ser Drimmle was useful, at least until he wasn't, I suspect that Officer Kant will have a variety of uses in our mission against Lord Durchesse. \"" }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"Have you ever been shot before? What was the Underhive like to grow up in? Remember those three kids we interrogated? Did you live like that?\" \n \n\nOrla doesn't mind mind being asked. 'Been winged a couple of times. And there was that time we robbed the back of Callahan's store and I took a bullet in the leg at fifty paces. Seemed like a hell of a shot at the time but now I think he was just lucky. Or the Emperor was trying to tell me something.' She doesn't sound particularly guilty about having admitted to committing a crime. 'Everyone says there are worse places to be shot so I reckon I did alright there.' \n\nAs for life in the Underhive, 'I was never that pathetic. I was in the orpanage until I was 12 or so. It wasn't a nice place to live but it was better then living on the streets. After that I had Raptore to look after me. Some of the girls had it a lot worse though from what I've heard.' \n\nOn Officer Kant, 'If you need him for something you could always threaten to tell his mates in the Enforcers if he doesn't do as he's told. Assuming they aren't all just as bad.' " }, { "author": "Bennosuke", "message": " Marcella's normally friendly face had taken on a darker scowl. Though difficult to be physically intimidating, her glare and gritted teeth were warnings enough to those who knew what she was capable of - and it took every mote of willpower she had not to force something truly punishing on the pampered brat before her.\n\nBuilding a swift psychic connection between her own mind and that of the boy, Marcella drew upon the Warp and funneled it through that bridge to impart her will onto the ridiculous urchin.\n\n\"Walk home.\" \n\nThe boy's eyes go wide for a moment, and he opens his mouth to speak, but nothing comes out. Then with a sudden scowl, he crosses his arms over his chest and says loudly, \" What did you just say to me? \" His voice reaches a girlish pitch, cracking at the end on \"me\". Now everyone on the street is paying attention to their exchange... even those that are pretending not to.\n\nDown the block even, Marcella catches site of a local enforcer, wearing a protective helmet, and flak vest over his uniform. Hearing the exchange, he is now marching down the block towards them carrying a stub automatic in both arms to his chest.\n\n\" Nobody talks to ME like that, \" the boy shouts, his face now turning red all over.\n\n************************************************** *************\n\nAs Arl speaks, the Interrogator slowly begins to look up from his work, giving the feral man his undivided attention, his expression turning from cold to one of interest. When he has heard all the information, Ezekiel sighs and then says, \" Do we have reason to believe he is specifically running Lord Durchesse? \" He clicks his teeth and sighs again. \" I suppose a small degree of corruption within the local Enforcers is unavoidable, \" he says slowly, \" but the question is just what goods is he running and to what end? I suppose I can pull Kant's file, but it's only going to be worth it if this is salient to our case. \" He studies Arl for a long moment, waiting to hear the man's thoughts.\n\n************************************************** ****************\n\n(OOC: As mentioned in the other thread, please keep the group RP scene up)\n\nLater, Interrogator Ezekiel finally calls the acolytes together in a room he calls \"his office\". It's a spacious workspace, exotically furnished with paintings and painted vases in artistic styles from other worlds and Imperial Cultures. Book shelves line one wall of the space, covered in leather bound tomes and data slates alike. A large rectangular desk sits by an inert fireplace, where Ezekiel sits. There are no other chairs in the room, so the group is forced to stand around the man.\n\n\" I hope you have all gotten settled now, \" Ezekiel says, a rather smug grin on his face, \" and are finding your new accommodations to your likings. He pauses, though not to await replies, rather it appears to build anticipation. Finally the Interrogator continues, \" I have updated our lord, Inquisitor Zarkov on our progress so far. He is pleased to hear that we are zeroing in on Lord Durchesse, and I suspect we may find more resources at our disposal as this investigation continues. \" Ezekiel pauses again, allowing the group a moment to bask in the praise and good news, then his expression darkens. \" However, as we proceed, we will need to do so with greater caution. Lord Durchesse and his allies are very very powerful, and so I MUST emphasize that subtlety and subterfuge are going to be our greatest armor going forward. You will certainly need to use more than you have so far. If Durchesse becomes wise to us, he will use all of his resources to impede us, and that may halt our progress in its tracks. \" The Interrogator's face screws up as if he had tasted a sour grape. \" Scum like Durchesse will use their money and their power in the Imperium to protect their evil actions, \" he says coldly, \" And if we don't have all the evidence we need if and when this happens, it could make even an Inquisitor's job far more difficult. We are a scalpel here, not a chain sword. Do you understand? \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n As Arl speaks, the Interrogator slowly begins to look up from his work, giving the feral man his undivided attention, his expression turning from cold to one of interest. When he has heard all the information, Ezekiel sighs and then says, \" Do we have reason to believe he is specifically running Lord Durchesse? \" He clicks his teeth and sighs again. \" I suppose a small degree of corruption within the local Enforcers is unavoidable, \" he says slowly, \" but the question is just what goods is he running and to what end? I suppose I can pull Kant's file, but it's only going to be worth it if this is salient to our case. \" He studies Arl for a long moment, waiting to hear the man's thoughts. \n \n\nArl clears his throat and then speaks.\n\n\" The information is not bulletproof, but the general consensus among my sources is that Kant is on Half-Face's payroll. Now, we know that Half-Face has been receiving money and heretical weapons from the upper hive. He was expecting Credit Guild officials when we accidentally were escorted to meet with his by some of his lesser flunkies. He went so far as to state that we weren't the Guilders he was expecting and had us escorted out. Now, the goods have to go from the docks to the Underhive. What better escort for contraband than an Enforcer squad? What other service could a mid-hive enforcer be providing to a underhive boss that would be worth paying him for? If we follow the flow of the xenos artifacts from the docks to the underhive and the flow of money from buyer to seller, we're likely to find out middlemen in the process. To catch big fish, you need to have little fish for bait. \n\n************************************************** ****************\n\n\n \n Originally Posted by Bennosuke \n (OOC: As mentioned in the other thread, please keep the group RP scene up)\n\nLater, Interrogator Ezekiel finally calls the acolytes together in a room he calls \"his office\". It's a spacious workspace, exotically furnished with paintings and painted vases in artistic styles from other worlds and Imperial Cultures. Book shelves line one wall of the space, covered in leather bound tomes and data slates alike. A large rectangular desk sits by an inert fireplace, where Ezekiel sits. There are no other chairs in the room, so the group is forced to stand around the man.\n\n\" I hope you have all gotten settled now, \" Ezekiel says, a rather smug grin on his face, \" and are finding your new accommodations to your likings. He pauses, though not to await replies, rather it appears to build anticipation. Finally the Interrogator continues, \" I have updated our lord, Inquisitor Zarkov on our progress so far. He is pleased to hear that we are zeroing in on Lord Durchesse, and I suspect we may find more resources at our disposal as this investigation continues. \" Ezekiel pauses again, allowing the group a moment to bask in the praise and good news, then his expression darkens. \" However, as we proceed, we will need to do so with greater caution. Lord Durchesse and his allies are very very powerful, and so I MUST emphasize that subtlety and subterfuge are going to be our greatest armor going forward. You will certainly need to use more than you have so far. If Durchesse becomes wise to us, he will use all of his resources to impede us, and that may halt our progress in its tracks. \" The Interrogator's face screws up as if he had tasted a sour grape. \" Scum like Durchesse will use their money and their power in the Imperium to protect their evil actions, \" he says coldly, \" And if we don't have all the evidence we need if and when this happens, it could make even an Inquisitor's job far more difficult. We are a scalpel here, not a chain sword. Do you understand? \" \n \n\nArl stands up straight in the fashion he learned in the Imperial Guard, in a sort of agressive parade rest. He kept his eyes focused on Ezekiel and listened to his speech, keeping his face impassive until the Interrogator finished his speech, then nodded curtly." }, { "author": "Bennosuke", "message": "Ezekiel raises an eyebrow at Arl and his assertions. \" I thought the xenos goods were being picked up from the toxic wastes outside of the hive by the gangers, and then transported up to Upperhive by Drimmle's Credit Guild cronies. That was at least what your colleagues had asserted. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n The boy's eyes go wide for a moment, and he opens his mouth to speak, but nothing comes out. Then with a sudden scowl, he crosses his arms over his chest and says loudly, \" What did you just say to me? \" His voice reaches a girlish pitch, cracking at the end on \"me\". Now everyone on the street is paying attention to their exchange... even those that are pretending not to.\n\nDown the block even, Marcella catches site of a local enforcer, wearing a protective helmet, and flak vest over his uniform. Hearing the exchange, he is now marching down the block towards them carrying a stub automatic in both arms to his chest.\n\n\" Nobody talks to ME like that, \" the boy shouts, his face now turning red all over. \n \n\n \"I just did, you little fraking creep!\" Marcella hissed, the stress and anger of the day bubbling up into a narrow-eyed sneer. The Psyker wanted badly, oh so badly, do draw her autopistol up to her hip and empty the magazine into the little bastards chest, sloppy red giblets volcanoing and all. How dare this punk prevent her from bringing this item back to its proper location? The journey of this ward through the seedy underworld, passing through so many hands that should be held liable for cold trade heresy, its return to justice in sight, only for this punk to get in the way with his powdered face and wig.\n\nCollecting her mental power, Marcella forced it through the tunnel she'd formed with the boys mind; her will crushing down upon its synapses and blacking out his own personal agency to make way for the following, simple but extensive command:\n\n \"Now go home , you rude little boy!\" \n\nThe light behind the cretins eyes abruptly dimmed as if his head had been emptied, his will scooped out, and in its place poured the desires of another. Blank of expression and silent in sound, the boys body took a step back, pivoted on the spot and moved around to go back the way Marcella had came.\n\nAnd that's when she spotted the enforcer.\n\n \"Frak!\" Marcella hissed under her breath, turning around immediately and regaining her locomotion. This time her shorter stature advantaged her retreat from notice, as she easily disappeared into the throngs of people around them. Still cradling that rug-wrapped Ward, Marcella kept her face down as she pushed her way through the crowds, her arms about her precious item as if she were holding close to her chest her own newborn.\n\nThis thing . This ward. Who knew where Drimmle had gotten it from, but his possession of it was testimony to an underworld trade in such items that the public should never have access to, Marcella was convinced of that. But as she shuffled through the crowds at the station, hoping her companions had not gone too far ahead of her, she tackled the very real and growing possibility that she wouldn't be able to bring it back with her to the Midhive.\n\nI mean...a rug ? Seriously? She couldn't have found a dufflebag or something? The ward bulged the scrolled-up carpet something shocking, and frankly it was a miracle that it was only that inquisitive little sh*t had so far noticed - and questioned her. Pursing her lips, exhaling, not wanting to do what she knew she had to do, Marcella sifted through the crowds of people as announcements echoed overhead about arriving and departing trains, one of which was hers. She knew she had to hurry. As the skyline of the Upper Spire was visible through railing and guest seating, Marcella moved to an observatory platform where guests could stand about, mill, talk, enjoy a drink and speak with their friends while waiting the arrival of their train. The area was cooler, owing to the elevation of the Upper Spire and exposure to the atmosphere within, as no one seemed to notice the short girl surreptitiously enter, head down, and make a beeline towards a corner railing. Drawing herself up to that ledge, Marcella felt a blast of cool air across her features that pushed her messy bob of blonde hair about, as she peered out at the forest of towers and buildings that stretched down into the fog of the lower levels, while their elevation climbed ever higher towards the only clean atmosphere left on the planet. Lines of traffic hung between the canyons of this steel-and-glass mountainous region, with enormous statues of Imperial heroes standing hundreds of meters high in undimmed glory in the midst of Upper Hive daily activity.\n\nLaying the carpet horizontally on the railing before her, her body obscuring any other viewers, Marcella snuck a look over her shoulder to make sure the coast was clear, before she held the available two corners of the rug and pushed. The weight of the ward became even more apparent as it pressed against the carpet, now free from the Psykers protective grip, the hideous thing, an archaic dial tethered to a large gold chain, unfurled and tumbled out like some little metal monster finally born into the world, only to plummet and fall, down, down, down through the hundreds, thousands, of story's of Upper Spire towers to disappear out of view into the fog far, far below. Mathematics told her that it would reach peak velocity after seven floors, gathering enough momentum to combine with its weight to put a massive dint into whatever it hit - and shatter into into thousands of little pieces when it did os.\n\nInhaling, pursing her lips, uttering a soft curse on that wretched boy, Marcella turned around - only to meet the gaze of the enforcer from earlier.\n\n \"Is everything alright, miss?\" half-accusation, half-suspicion.\n\nBlinking once, twice, Marcella drew up both of her hands to reveal the exotic rug, now empty and hanging between her grip.\n\n \"Just airing out my carpet, officer.\" \n\nAn awkward pause.\n\n \"Pardon me, officer, but I have to make my train, I don't want to miss it...\" she offered, rolling the carpet up with practiced skill as she moved to step past and aside the enforcer, to make her way to catch up with the others.\n\n oOo \n\n \n Originally Posted by Haval \n Orla doesn't mind mind being asked. 'Been winged a couple of times. And there was that time we robbed the back of Callahan's store and I took a bullet in the leg at fifty paces. Seemed like a hell of a shot at the time but now I think he was just lucky. Or the Emperor was trying to tell me something.' She doesn't sound particularly guilty about having admitted to committing a crime. 'Everyone says there are worse places to be shot so I reckon I did alright there.' \n\nAs for life in the Underhive, 'I was never that pathetic. I was in the orpanage until I was 12 or so. It wasn't a nice place to live but it was better then living on the streets. After that I had Raptore to look after me. Some of the girls had it a lot worse though from what I've heard.' \n \n\nMarcella smirked.\n\n \"What did you steal? What was worth a bullet to the leg?\" \n\n \n Originally Posted by Bennosuke \n Later, Interrogator Ezekiel finally calls the acolytes together in a room he calls \"his office\". It's a spacious workspace, exotically furnished with paintings and painted vases in artistic styles from other worlds and Imperial Cultures. Book shelves line one wall of the space, covered in leather bound tomes and data slates alike. A large rectangular desk sits by an inert fireplace, where Ezekiel sits. There are no other chairs in the room, so the group is forced to stand around the man.\n\n\" I hope you have all gotten settled now, \" Ezekiel says, a rather smug grin on his face, \" and are finding your new accommodations to your likings. He pauses, though not to await replies, rather it appears to build anticipation. Finally the Interrogator continues, \" I have updated our lord, Inquisitor Zarkov on our progress so far. He is pleased to hear that we are zeroing in on Lord Durchesse, and I suspect we may find more resources at our disposal as this investigation continues. \" Ezekiel pauses again, allowing the group a moment to bask in the praise and good news, then his expression darkens. \" However, as we proceed, we will need to do so with greater caution. Lord Durchesse and his allies are very very powerful, and so I MUST emphasize that subtlety and subterfuge are going to be our greatest armor going forward. You will certainly need to use more than you have so far. If Durchesse becomes wise to us, he will use all of his resources to impede us, and that may halt our progress in its tracks. \" The Interrogator's face screws up as if he had tasted a sour grape. \" Scum like Durchesse will use their money and their power in the Imperium to protect their evil actions, \" he says coldly, \" And if we don't have all the evidence we need if and when this happens, it could make even an Inquisitor's job far more difficult. We are a scalpel here, not a chain sword. Do you understand? \" \n \n\n\nMarcella stood in silence. It had been a week or so since the incident at Drimmles, and the Psyker was looking forward to learning what Hound had uncovered from the documents they had acquired. Meanwhile, she had healed and cleaned up rather nicely; her black coveralls form-fitting, and punctuated by her belt, a holster on each of her thighs - one carrying the revolver Arl had gifted her and the other her new Armsman-10 semi-auto pistol - and the black, hard rubber soled boots she wore. The collar accentuated her trim neck, while her hair had been more neatly washed and combed. She looked much more presentable than the shot-up, exhausted girl that had stumbled home weeks ago.\n\nMuch like Arl, Marc was in a receptive pose, her hands behind her back, shoulders square. She wasn't petty or immature enough to sulk just because the Interrogator had been less than kind in weeks past.\n\nFor now, she remained quiet, saying only \"yes Sir,\" with a terse nod." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Ezekiel raises an eyebrow at Arl and his assertions. \" I thought the xenos goods were being picked up from the toxic wastes outside of the hive by the gangers, and then transported up to Upperhive by Drimmle's Credit Guild cronies. That was at least what your colleagues had asserted. \" \n \n\nArl paused for a moment to consider his words carefully before he replied.\n\n\" Perhaps I have the flow backwards, sir. If the goods are coming in through the Underhive as we originally surmised, they have to be smuggled upwards and would necessitate Officer Kant's involvement all the more, since the Enforcers exist to keep the lower level of the Hive from coming upwards. Alternately, since the wasteland route has proved somewhat problematic, what with one of the smugglers losing both an expensive customized sidearm and the hand that was holding it, perhaps they have modified their smuggling routes to reduce the threat of injury to the ring's principal members. Either way, I believe that Officer Kant has been subverted by this Cold Trade cabal. \"" }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella smirked.\n\n \"What did you steal? What was worth a bullet to the leg?\" \n \n\n 'Chest freezer. A big one.' Orla grinned at her memory of the weight of it. 'It took two of us to carry it out of there. If you know the right people you can get a lot of thrones for the parts. And the food in there wasn't bad either. Didn't usually eat that well until I started coming up to the midhive.' " }, { "author": "Bennosuke", "message": " Arl paused for a moment to consider his words carefully before he replied.\n\n\"Perhaps I have the flow backwards, sir. If the goods are coming in through the Underhive as we originally surmised, they have to be smuggled upwards and would necessitate Officer Kant's involvement all the more, since the Enforcers exist to keep the lower level of the Hive from coming upwards. Alternately, since the wasteland route has proved somewhat problematic, what with one of the smugglers losing both an expensive customized sidearm and the hand that was holding it, perhaps they have modified their smuggling routes to reduce the threat of injury to the ring's principal members. Either way, I believe that Officer Kant has been subverted by this Cold Trade cabal.\" \n\nThe Interrogator's face relaxes a little. He takes a deep breath in and sighs. He says almost softly, \" Then I will have Officer Kant's file pulled, and you have my permission to investigate his dealings further. Though I must again emphasize the need for discretion in all things moving forward. \" His gaze shifts from Arl, to his dataslate, then back to Arl again. Another sigh, \" Was there anything else you wished to discuss then? \"\n\n\n************************************************** **********\n\nPleased with response so far, Interrogator Ezekiel draws his attention to Arl and says, \" And I've pulled the file of Officer Kant, as we discussed. Your work continues to impress. \" He pull a small dataslate from his desk, and offers it up to Arl." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'Chest freezer. A big one.' Orla grinned at her memory of the weight of it. 'It took two of us to carry it out of there. If you know the right people you can get a lot of thrones for the parts. And the food in there wasn't bad either. Didn't usually eat that well until I started coming up to the midhive.' \n \n\nMarc's mouth was partially open in an amused 'No way!' expression.\n\n \"You got shot for a fridge?\" she giggled gently, bringing one hand up to her mouth to cover it as she did so.\n\nThe Psyker looked at Arl, then at Orla. Holding a hand up, \"you two had wild child-hoods, haha. Got shot for a fridge, and grew up around trees and rain,\" she laughed again, taking a sip of the coffee brew that had finally cooled enough to drink.\n\nMarcella thought briefly, a question coming to mind, one she seemed cautious to answer.\n\n \"Was it ever, like... quiet where you grew up? Like complete silence?\" she asked them both.\n\n\n oOo \n\n \n Originally Posted by Bennosuke \n Pleased with response so far, Interrogator Ezekiel draws his attention to Arl and says, \" And I've pulled the file of Officer Kant, as we discussed. Your work continues to impress. \" He pull a small dataslate from his desk, and offers it up to Arl. \n \n\n\nMarcella wore a small smile as she side-ways glanced over at Arl during the Interrogators compliment. If she could have given him a little thumbs up, she would have. She would have to ask him how to do that old 'good ol' fashioned detective work' sometime.\n\n \"Sir, if I may?\" Marcella's soft voice spoke up.\n\n \"Were there any leads ascertained or further illumination on the conspiracy granted by the documents Drimmle provided?\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marc's mouth was partially open in an amused 'No way!' expression.\n\n \"You got shot for a fridge?\" she giggled gently, bringing one hand up to her mouth to cover it as she did so.\n\nThe Psyker looked at Arl, then at Orla. Holding a hand up, \"you two had wild child-hoods, haha. Got shot for a fridge, and grew up around trees and rain,\" she laughed again, taking a sip of the coffee brew that had finally cooled enough to drink. \n \n\n 'There are worse things to get shot for then a meal. And are you telling me you never took something that doesn't belong to you...when you were up there?' Orla only has a rough idea about what growing up on a space station might have been like.\n\n\n--------------------------------------------------------\n\nOrla will smirk at the comment about the accomodations. Oh yeah, if you could get me something bigger that would be grand. By her standards it was already virtually a palace.\n\nTo the comment about subtlety she'll nod. 'I'd like as few people as possible to know who I am. In an ideal world obviously.' \n \n Spoiler: ooc \n\nI may have forgot to reply to the second part.\n " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'There are worse things to get shot for then a meal. And are you telling me you never took something that doesn't belong to you...when you were up there?' Orla only has a rough idea about what growing up on a space station might have been like. \n \n\n\nMarcella shook her head; a short little oscillation with an amused face as if the very thought was impossible.\n\n \"No, no no, you didn't want to be caught stealing, hehe. The Sevastopol is a Manufactoria; we built weapons and ordnance, mostly bolt shells for the Adeptus Astartes and Sororitas. Every gram of gunpowder. Every imported can of food. Everything is recorded, and on a space station you don't have many places to go, very few open spaces, mostly just large, long corridors. Bolt shells aren't that big, you can fit a few in your pocket easy enough, but each one is worth almost a months wages for the lowest worker if they tried smuggling them off the station, so security check points are everywhere. Every inch of space is utilised in some way, and everything you can't recycle needs to be imported, so everything on board is even more valuable. Get caught stealing, which is highly likely, and it's a hanging offence. Some of the other kids and I would play in the pipes, and we'd catch rats for the bounties...\" Marc smiled, her eyes gazing off as if seeing her memories in real time, taking another sip of her coffee. \"The quiet, open spaces you guys have down here is incredible. The first thing I noticed was the quiet. No hum of the ships engines deep in the craft keeping everything powdered, or the machines in the factories. No white noise; just silence.\" " }, { "author": "Haval", "message": " 'Sounds like a smaller Hive then. Maybe if you had to bring it down here and everyone had to fend for themselves. You only get hung if the wrong people catch you. There's not enough Enforcers to be everywhere at once.' " }, { "author": "BananaPhone", "message": "Marc pursed her lips in thought. \"Hmm, never thought of it like a mini-Hive before. Kinda: but I think I had the best view of all from the observation decks!\" The Psyker beamed with her bright smile, \"but...at least in the Hive, a crack in the wall doesn't turn into a hull-breach where we all get blown into space...\" \n \"How come though, if you can regularly smuggle yourself into the Mid-Hive: why not do it for good? Sell some things, sneak into the Midhive and open a bar in a seedier area or something? You know...\" Marc trailed off, blushing slightly, shyly biting her bottom lip, \"...find some nice guy to settle with? Seems like an easy life to me...has to be better than living until you're 40 in the Underhive?\" " }, { "author": "Bennosuke", "message": " Marcella wore a small smile as she side-ways glanced over at Arl during the Interrogators compliment. If she could have given him a little thumbs up, she would have. She would have to ask him how to do that old 'good ol' fashioned detective work' sometime.\n\n\"Sir, if I may?\" Marcella's soft voice spoke up.\n\n\"Were there any leads ascertained or further illumination on the conspiracy granted by the documents Drimmle provided?\" \n\nMarcella's question draws a wry smile across the Interrogator's face. \" I was getting to that, \" he says with a chuckle, apparently in nearly the best humor the group has seen him in yet. After a quick nod, Ezekiel continues, \" I don't know exactly what you asked of Ser Drimmle, but the documents include the official requests and reports of the back and forth trips made by a team of Credit Guilders down to the Underhive, performed on behalf of Lord Durchesse. There is proof of funding, and receipts of money transfers. \" He pauses, allowing this to sink in, and then continues further. \" There is evidence that items were brought back up from the Underhive, though the documents are incredibly vague, likely by intention. They reference 'parcels', 'items of trade', and 'boxes' that were returned from the underhive as part of these dealings, with one event clearly being related to the most recent transport of the xenos artifacts, based on documented time, etcetera. Based on the amount of money Durchesse has been throwing around, we know that he is very, very wealthy, though we knew this before. There are also receipts and documents of trade relating to the Rogue Trader Cassmire, whose expeditions he has been funding. \"\n\nInterrogator Ezekiel pauses again, long enough to take a big dramatic sigh before summarizing, \" So in summary, you now have documented proof of activities you already knew were happening... in case you planned on taking this to the Arbites. \" His smirk returns as one eyebrow raises, though this time the expression is filled with a mocking sort of mirth." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Interrogator Ezekiel pauses again, long enough to take a big dramatic sigh before summarizing, \"So in summary, you now have documented proof of activities you already knew were happening... in case you planned on taking this to the Arbites.\" His smirk returns as one eyebrow raises, though this time the expression is filled with a mocking sort of mirth. \n \n\n\nMarcella had listened intently, eager to hear about any possible next leads, whether they be names or shell companies or players in the conspiracy they had not heard of yet. Instead it was as Izekiel said: documented proof of what they already knew. That was, assuming, that Izekiel was as thorough and imaginative as she trusted Hound would be. The Interrogators foppish mannerism and haughty demeanor did little to shore up Marcella's crumbling opinion of the man.\n\nNevertheless, the news made the Psyker smile and nod.\n\n \"As you said Sir, building a case against a noble of Durchess' calibre requires considerable evidence. It's not what you know, it's what you can prove, and this is a pillar in the case.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\n\nMarcella had listened intently, eager to hear about any possible next leads, whether they be names or shell companies or players in the conspiracy they had not heard of yet. Instead it was as Izekiel said: documented proof of what they already knew. That was, assuming, that Izekiel was as thorough and imaginative as she trusted Hound would be. The Interrogators foppish mannerism and haughty demeanor did little to shore up Marcella's crumbling opinion of the man.\n\nNevertheless, the news made the Psyker smile and nod.\n\n \"As you said Sir, building a case against a noble of Durchess' calibre requires considerable evidence. It's not what you know, it's what you can prove, and this is a pillar in the case.\" \n \n\nArl suppressed a smile at Marcella's riposte, reducing it to a brief facial tic, knowing that the Psyker's comment was both foolish and wise at the same time." }, { "author": "Bennosuke", "message": "Marcella's response causes the Interrogator to chuckle heartily. Recovering from his shock of humor, Ezekiel gives a shrug and says, \" Our office does not HAVE to provide proof to anyone. If my Lord wished, he could summon hellfire on Durchesse right now. However, if we were to do so we would lose out on the guarantee of finding out to what end Durchesse is amassing xenos weapons, and whom he might be working with. This my child, is what we are working towards. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella was sceptical of this explanation. If it was that easy then the Inquisition would've abducted Durchess in the night and interrogated him to the point of satisfying these questions. Heck, she herself was a proven Telepath now, so why not get her and Durchess alone in an interrogation room for an afternoon? Even if such a thing was unnecessary, Durchess and Drimmle were the head and finances of the operation, cut them out and the trafficking operation would wither on the vine with no demand and no funding, like a tree with no roots, surely?\n\nThen a spike of doubt shot in - who was she kidding? She's in the Inquisition for half a year and she's suddenly Columbo? A few months ago she was a nerd in a tower playing with her chemistry set and moving coins with her mind, now she thinks she knows better than seasoned investigators? Girl come'on, let it go, you think the Inquisitor recruited for your winning personality? Because of your terrible guitar-playing abilities that sound like cats screwing? Your head is a portal to a realm of psychic maelstroms and demons, girl. He brought you on board to read minds, advise on warp stuff, brew some potions, heal some wounds and do the grisly side of Inquisitorial work no one else would, learn your place girl, you're no investigator , the self-critical thoughts rolled around in Marcellas head.\n\nThe psyker blinked, unaware that a few long, awkward silent moments had passed. Her large, brown eyes swiveling in her young face to and fro once before locking back onto the Interrogator, Marcella smiled and nodded in acknowledgement, \"Understood, Sir.\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marc pursed her lips in thought. \"Hmm, never thought of it like a mini-Hive before. Kinda: but I think I had the best view of all from the observation decks!\" The Psyker beamed with her bright smile, \"but...at least in the Hive, a crack in the wall doesn't turn into a hull-breach where we all get blown into space...\" \n \"How come though, if you can regularly smuggle yourself into the Mid-Hive: why not do it for good? Sell some things, sneak into the Midhive and open a bar in a seedier area or something? You know...\" Marc trailed off, blushing slightly, shyly biting her bottom lip, \"...find some nice guy to settle with? Seems like an easy life to me...has to be better than living until you're 40 in the Underhive?\" \n \n\n 'Well air or not, I don't really want to go outside the Hive either. From what I've heard it seems like a hard way to live.' On the second point Orla only grinned at Marcella's embarrassment. 'You got someone in mind?' \n\n----------------------------------\n\n\n \n Originally Posted by Bennosuke \n Interrogator Ezekiel pauses again, long enough to take a big dramatic sigh before summarizing, \" So in summary, you now have documented proof of activities you already knew were happening... in case you planned on taking this to the Arbites. \" His smirk returns as one eyebrow raises, though this time the expression is filled with a mocking sort of mirth. \n \n\n 'So the throwing him into a hole comes later then.' From what Orla had heard neither the Arbites or the Inquisition actually needed proof if they were suspicious enough. Even a supposedly powerful noble was not immune to their reach. Getting what they needed from him first made sense." }, { "author": "Wyndeward", "message": " \n Originally Posted by Haval \n 'There are worse things to get shot for then a meal. And are you telling me you never took something that doesn't belong to you...when you were up there?' Orla only has a rough idea about what growing up on a space station might have been like. \n \n\nArl smiled, not unkindly. \" There are far worse things than getting shot for trying to get a meal... On Kesh, you could become a meal for what you were shooting at! Kesh's ruins had predators much nastier than ryders. Then again, the beasts on Kesh and the ryders are not too awful, compared to some other predators. At least they're honest about what they want. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Interrogator's face relaxes a little. He takes a deep breath in and sighs. He says almost softly, \" Then I will have Officer Kant's file pulled, and you have my permission to investigate his dealings further. Though I must again emphasize the need for discretion in all things moving forward. \" His gaze shifts from Arl, to his dataslate, then back to Arl again. Another sigh, \" Was there anything else you wished to discuss then? \" \n \n\nArl kept his face impassive, not wishing to betray his annoyance. \" M'lord, I do not have anything else to bring to you that hasn't already been disclosed in our debriefing. I will be discrete in my actions where our mission is concerned. \"\n\nWith that, Arl sketched a small bow and began to ponder how to address this new opportunity." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\nMarc's mouth was partially open in an amused 'No way!' expression.\n\n \"You got shot for a fridge?\" she giggled gently, bringing one hand up to her mouth to cover it as she did so.\n\nThe Psyker looked at Arl, then at Orla. Holding a hand up, \"you two had wild child-hoods, haha. Got shot for a fridge, and grew up around trees and rain,\" she laughed again, taking a sip of the coffee brew that had finally cooled enough to drink.\n\nMarcella thought briefly, a question coming to mind, one she seemed cautious to answer.\n\n \"Was it ever, like... quiet where you grew up? Like complete silence?\" she asked them both. \n \n\nArl gave a small laugh. \" Silence? Almost never. Plenty of quiet? Certainly. On Kesh, there was far more life than in the Hive, although most of it wasn't human -- beasts, mostly, and they all made noise of a sort, some of it was even pleasant compared to the roar of the Hive. Silence was rare. " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl gave a small laugh. \" Silence? Almost never. Plenty of quiet? Certainly. On Kesh, there was far more life than in the Hive, although most of it wasn't human -- beasts, mostly, and they all made noise of a sort, some of it was even pleasant compared to the roar of the Hive. Silence was rare. \n \n\nThe Psyker listened, her large brown eyes open as her imagination pictured it all. A land filled with animals? And dangerous ones too!\n\n \"Oh - did you have any as pets?!\" she asks excitedly.\n\n\n \n Originally Posted by Haval \n 'Well air or not, I don't really want to go outside the Hive either. From what I've heard it seems like a hard way to live.' On the second point Orla only grinned at Marcella's embarrassment. 'You got someone in mind?' \n \n\nA red blush went across Marcella's face as she used her cupped palms to cover her mouth, jaw and nose, peering over fingertips at Orla, shaking her head gently. \"No...\" mumbled into her fingers as she giggle-snickered into her hands.\n\n \"I mean...yeah, one guy, maybe. He's like really old though, he's almost thirty. He's a pyromancer at the Cathedral...they're very now, now now,\" she brought her hands away so that she could click her fingers to emphasize each 'now!' .\n\n \"He considers himself a real ladies man. He's a bit of a dog though, from what I've heard, hehe\" she giggled, finding it more funny than offensive, that blush returning as she shook her head, \"so I don't guarantee he'll stick around that long. Always on the move. Now, now, now.\" " }, { "author": "Haval", "message": " \n Originally Posted by Wyndeward \n Arl smiled, not unkindly. \" There are far worse things than getting shot for trying to get a meal... On Kesh, you could become a meal for what you were shooting at! Kesh's ruins had predators much nastier than ryders. Then again, the beasts on Kesh and the ryders are not too awful, compared to some other predators. At least they're honest about what they want. \" \n \n\nOrla agrees, 'A meal and not getting eaten. I can relate to that.' \n\n \n Originally Posted by BananaPhone \n A red blush went across Marcella's face as she used her cupped palms to cover her mouth, jaw and nose, peering over fingertips at Orla, shaking her head gently. \"No...\" mumbled into her fingers as she giggle-snickered into her hands.\n\n \"I mean...yeah, one guy, maybe. He's like really old though, he's almost thirty. He's a pyromancer at the Cathedral...they're very now, now now,\" she brought her hands away so that she could click her fingers to emphasize each 'now!' .\n\n \"He considers himself a real ladies man. He's a bit of a dog though, from what I've heard, hehe\" she giggled, finding it more funny than offensive, that blush returning as she shook her head, \"so I don't guarantee he'll stick around that long. Always on the move. Now, now, now.\" \n \n\nOrla tries not to chuckle. She considered that getting into a relationship with a psyker might be dangerous, but when they were both psykers maybe they nothing to worry about from the other. 'That can still be fun sometimes if you know what you're getting into. Just remember that you're using him as well and don't go getting feelings.' Orla considered whether Marcella was likely to be able to do that. 'If he upsets you anyway maybe we can arrest him.' " }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n Interrogator Ezekiel pauses again, long enough to take a big dramatic sigh before summarizing, \" So in summary, you now have documented proof of activities you already knew were happening... in case you planned on taking this to the Arbites. \" His smirk returns as one eyebrow raises, though this time the expression is filled with a mocking sort of mirth. \n \n\n \"Do all the money trails lead to people we already know are involved? Anything that could tie Magos Petrovskii to these affairs, for instance?\" Hound asks. \"There is reason to suspect that he had some prior knowledge of these artefact transfers. During our last trip to the Underhive, it also became clear that Clans Sabay and Tora are now working together, where before they were bitter enemies. It seems likely that an outside force has intervened to encourage this alliance. Is there anything on the dataslate to indicate funds are now also being paid out to Clan Tora?\" \n \"If there are no new leads, then it appears our best option is to follow up on Acolyte Arl's work in infiltrating Casmirre's expeditions, and hope that new leads will reveal themselves,\" he added." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla tries not to chuckle. She considered that getting into a relationship with a psyker might be dangerous, but when they were both psykers maybe they nothing to worry about from the other. 'That can still be fun sometimes if you know what you're getting into. Just remember that you're using him as well and don't go getting feelings.' Orla considered whether Marcella was likely to be able to do that. 'If he upsets you anyway maybe we can arrest him.' \n \n\n\nMarcella's blush returns, and deepens in its shade of red.\n\n \"Me?!\" she asked with humorous incredulity, \"no no, I meant for you! Hehe\" \n \"For me? Hm, no, I don't know if they'd let me...\" \n\n \n Originally Posted by Haval \n 'If he upsets you anyway maybe we can arrest him.' \n \n\nFor the first time in her company, Marcella laughed, a genuine laugh, while covering her mouth with her hand.\n\n \"You! You're under arrest for being too damn handsome - hehe!\" \n oOo \n\n \n Originally Posted by rax \n \"If there are no new leads, then it appears our best option is to follow up on Acolyte Arl's work in infiltrating Casmirre's expeditions, and hope that new leads will reveal themselves,\" he added. \n \n\n\nMarc said nothing, but remained standing there in observation. However, she could not deny a ping of excitement resonate within her over the prosect of getting on a ship again. It had been so long!" }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\nThe Psyker listened, her large brown eyes open as her imagination pictured it all. A land filled with animals? And dangerous ones too!\n\n \"Oh - did you have any as pets?!\" she asks excitedly. \n \n\nArl smiled a little wide as he remembered Kesh.\n\n\" There were some animals that were friendlier than others... the tribe had some herdbeasts -- not grox, but something smaller and better adapted for living off the land... they weren't quite pets, but they were friendly enough. There were also some working animals -- canids who helped us herd the beasts... they were good animals... smart, too. \"" }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella's blush returns, and deepens in its shade of red.\n\n \"Me?!\" she asked with humorous incredulity, \"no no, I meant for you! Hehe\" \n \"For me? Hm, no, I don't know if they'd let me...\" \n \n\n 'Yeah I was just pulling your leg.' Orla looks amused at how easy it was to do that. 'For me, scratching an itch is one thing, settling down would be something else. I would need to bring the girls with me in that case. Which would be the sort of thing that would attract attention even if I could sneak all of them up here.' \n\nOn Marcella's own situation, 'Well that seems unfair, but maybe it's different if you're in the Inquisition.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl smiled a little wide as he remembered Kesh.\n\n\" There were some animals that were friendlier than others... the tribe had some herdbeasts -- not grox, but something smaller and better adapted for living off the land... they weren't quite pets, but they were friendly enough. There were also some working animals -- canids who helped us herd the beasts... they were good animals... smart, too. \" \n \n\n \"Like...dogs?\" Marcella asked with bright eyes, holding her right hand to where the approximate shoulder-height of a pooch would be.\n\n \"I would love a dog! Did you have any growing up?\" \n\n \n Originally Posted by Haval \n 'Yeah I was just pulling your leg.' Orla looks amused at how easy it was to do that. 'For me, scratching an itch is one thing, settling down would be something else. I would need to bring the girls with me in that case. Which would be the sort of thing that would attract attention even if I could sneak all of them up here.' \n \n\n \"Scratching an itch...?\" Marcella asked, clearly confused as the gears almost visibly ticked away inside her head until the meaning clicked.\n\nHer eyes widened. That bright red blush returned as she brought both hands up to cup her mouth and nose; closing her eyes and visibly oscillating as she tried her best to suppress the giggle-laugh brewing within her.\n\n \"That's...terrible...\" she said through her strained voice, eyes watering as she compressed all the mirth and giggles wanting to blew up through her.\n\n \"By the Emperor...we've...we've lived very different lives, hehe...\" she nodded, regaining her composure.\n\n\n \n Originally Posted by Haval \n On Marcella's own situation, 'Well that seems unfair, but maybe it's different if you're in the Inquisition.' \n \n\n \"Well, fairness isn't really part of the equation. It's necessity, really. We've all got portals in our heads that lead to a realm of roiling psychic energy and demons wanting to enter our material plane. If any of us go rogue, or push ourselves too far, or lose control...a nosebleed or headache is the best case scenario. Worst? The entire planet is fraked, and they have to call in the Sororitas or the Astartes. Not many quality bachelors want to sign up to be next to that hehe,\" the psyker chuckled towards the end, showing a stoic sense of humor at least." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"Scratching an itch...?\" Marcella asked, clearly confused as the gears almost visibly ticked away inside her head until the meaning clicked.\n\nHer eyes widened. That bright red blush returned as she brought both hands up to cup her mouth and nose; closing her eyes and visibly oscillating as she tried her best to suppress the giggle-laugh brewing within her.\n\n \"That's...terrible...\" she said through her strained voice, eyes watering as she compressed all the mirth and giggles wanting to blew up through her.\n\n \"By the Emperor...we've...we've lived very different lives, hehe...\" she nodded, regaining her composure. \n \n\nOrla will watch Marcella have a moment with a smile. 'That we have. You're fun to tease you know that.' \n\nOn the second point, 'Seems to me like if you couldn't control yourself that would already be a problem wouldn't it?' Marcella was a psyker after all, but Orla was was glad it wasn't up to her to determine where to draw the line." }, { "author": "Bennosuke", "message": " 'So the throwing him into a hole comes later then.' From what Orla had heard neither the Arbites or the Inquisition actually needed proof if they were suspicious enough. Even a supposedly powerful noble was not immune to their reach. Getting what they needed from him first made sense \n\nEzekiel's smirk spreads into a full on smile, and with a chuckle he replies, \" Oh trust me, when this is well and done Durchesse will get everything he deserves. The real question will be how much of him there is left to bury. \" His hand reflexively goes to his sidearm at his belt.\n\n\n \"Do all the money trails lead to people we already know are involved? Anything that could tie Magos Petrovskii to these affairs, for instance?\" Hound asks. \"There is reason to suspect that he had some prior knowledge of these artefact transfers. During our last trip to the Underhive, it also became clear that Clans Sabay and Tora are now working together, where before they were bitter enemies. It seems likely that an outside force has intervened to encourage this alliance. Is there anything on the dataslate to indicate funds are now also being paid out to Clan Tora?\"\n\n\"If there are no new leads, then it appears our best option is to follow up on Acolyte Arl's work in infiltrating Casmirre's expeditions, and hope that new leads will reveal themselves,\" he added. \n\nThe Interrogator sighs and shakes his head in the negative. He says, \" I honestly saw nothing regarding the Magos, nor the Tech Priest organization as a whole. If you would like, I can take a look further into The Magos as you further our primary investigation. \" He pauses, his eyes narrowing as he adds, \" And as far as outside sources go, do you think perhaps your meddling in the underhive has lead to their union? Honestly, I don't see much of a need to worry about the underhive gangs now, unless there is something I am missing. \" The way he speaks, makes it clear that Ezekiel sees himself well above Underhive gang wars , and the like.\n\nHe raises an eyebrow, scanning the rest of the group. \" Any other questions before we discuss next steps? \"" }, { "author": "Haval", "message": "On the Sabay and the Tora working together. 'Anything's possible.' Orla did not think it was possible that they would just join together like that but will humour the Interrogator. 'But if they got together because of interference it's not going to last. They wouldn't see the point in sharing unless there was a really good reason.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n He raises an eyebrow, scanning the rest of the group. \" Any other questions before we discuss next steps? \" \n \n\n\nMarc remained quiet, signifying that no, she had no further questions." }, { "author": "rax", "message": " \"It was through the efforts of the third gang, Clan Raptore, that this heretical trade in xenos artifacts came to light, and they have since been of assistance in providing information and shelter to us during our investigations into the Underhive connection. Sabay and Tora will turn their sights on them if they are no longer blood enemies. If the Raptore are wiped out, we will lose a valuable resource in the Underhive - one which we will be hard pressed to replace. At the very least, the activities of Clans Sabay and Tora should be closely monitored while we pursue other leads,\" Hounds offers his opinion." }, { "author": "Bennosuke", "message": "Ezekiel listens to this, his face hardened and indifferent. But it is to Orla who he speaks, clearly aware of the girl's affiliation. \" Unfortunately, we must focus our intentions on higher matters. Unfortunately the Inquisition cannot distract itself with every injustice and every inequity within the Imperium, \" he says, his voice cold and measured. The Interrogator turns his attention to Hound and continues, \" Our duty is to a higher responsibility. Sacrifices must be made! \" He stops and sighs, and with this his countence softens. \" However, \" Ezekiel says hesitantly, \" I will not dictate how you run your business. As long as you focus your attentions on the next step in taking down Durchesse and finding out what exactly the hell he is up to, you are free to spend your energies and resources as you wish. \" The Interrogator crosses his arms across his chest, and tilts his head to the side, and takes a deep breath in and out." }, { "author": "Haval", "message": "Hound's point made Orla's stomach lurch. 'If they're working together because they're taking orders then I'd like to think they'd have better things to do. If not and I can't see it lasting as I said.' It would be easier to believe that. 'In the short term who knows. Might be worth getting a way of calling the girls without any of us having to go down there. Unless anyone's got a spare crate of weapons lying around here somewhere that they wouldn't mind donating?' She doubted it but it didn't hurt to ask. Perhaps she should make her own arrangements.\n\nOrla otherwise took the Interrogator's point without complaint. It made sense, even if she didn't have to like it. 'But...if you knew they were using xenos weapons you might have to think again right?' Which meant that she was obliged to wait for word from Raptore on the matter one way or the other." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"Like...dogs?\" Marcella asked with bright eyes, holding her right hand to where the approximate shoulder-height of a pooch would be.\n\n \"I would love a dog! Did you have any growing up?\" \n \n\nArl paused for a moment, remembering. \" We had several, mainly to assist with herdbeasts. It wasn't hard to get them to accompany you when watching out for predators. \" He smiled at the thought. \" They weren't pets, mind you, but they respected us and we them. They worked well with the herdbeasts and could be friendly when they cared to be. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla will watch Marcella have a moment with a smile. 'That we have. You're fun to tease you know that.' \n\nOn the second point, 'Seems to me like if you couldn't control yourself that would already be a problem wouldn't it?' Marcella was a psyker after all, but Orla was was glad it wasn't up to her to determine where to draw the line. \n \n\n\nMarc pursed her lips, her cheeks carrying that slight blush as she tried not to pull a friendly teasing face in return. \"Fun to tease, hmph!\" she humphed in good humour.\n\n \"Oh, it's...not that simple,\" she commented, \"I'm only half the equation. On the... other side , there are innumerable entities, all with wills and desires of their own, and they're not in the habit of asking. In between us is glass...\" the Psyker's voice slowed as she half spoke and half thought about her words, and the implications. Abruptly, her face brightened, \"but! Service to the Emperor and Imperium in the Inquisition is one of the better gigs for people like me. I could have been drafted into the Imperial Guard as a battlefield Psyker, or worse. If I'm allowed to retire, if I even live that long...hmm, maybe. That'd be really nice, actually!\" she gave a bright, sweet smile.\n\n\n\n \n Originally Posted by Wyndeward \n Arl paused for a moment, remembering. \" We had several, mainly to assist with herdbeasts. It wasn't hard to get them to accompany you when watching out for predators. \" He smiled at the thought. \" They weren't pets, mind you, but they respected us and we them. They worked well with the herdbeasts and could be friendly when they cared to be. \" \n \n\n\n \"Hmm, I'd like something a bit friendlier. We get enough attitude from our line of work, hehe,\" she giggled.\n\n \"Maybe a kitty - a really affectionate one! I know the nobles in this part of the Spire have some as pets. We used to have some mangy cats on the Sevastopol to catch rats.\" \n\nThe Psyker reached over to the bench by her side, drawing up a glass of water and taking a sip, \"but, after everything you've seen and been through here, would you ever want to go back to Kesh?\" " }, { "author": "Bennosuke", "message": "Orla's question doesn't seem to surprise the Interrogator, though he speaks with a certain kindness that Ezekiel did not commonly use. \" I'm sorry, but as far as I am aware, none of the clans were using the Xenos weapons, but that Boss Half Face was trading them back to Lord Durchesse in exchange for weapons they otherwise would never have access to. I assume the Sabay didn't even know what was in the crates they were picking up from the Toxic Wastes, let along how to use them. If they did know, they would probably try to keep them for themselves, assuming they had the balls to betray Durchess and commit such heresies. \"" }, { "author": "Haval", "message": "To Marcella, 'Well there you go then. Things could.always be worse.' \n--------------\n\n 'Just trying to see where I stand.' If they were working for Durchesse then tying them to the xenos weapons would be evidence of the connection. And it would conveniently be the sort of thing that the Inquisition might actually take interest in. But it was all just Orla trying to think ahead. 'As you say, there's no help here.' The Raptore were used to it." }, { "author": "BananaPhone", "message": " Marcella \n \"Sir,\" Marcs soft voice piped up in the silence.\n\n \"If our next step is to return to the Underhive and attempt to infiltrate the Rogue Trader vessel, may I make a requisition request for an Auspex scanner and either a gas mask or re-breather each with a reload canister? i grew up on a satellite; these places can be labyrinthine with numerous environmental hazards.\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n To Marcella, 'Well there you go then. Things could.always be worse.' \n \n\nMarc smirked while taking a sip of her water, that blush remaining on a topic she rarely thought about, let alone discussed with other people. \"We're in the Upper Spire now. Maybe there's some puppy-dog eyed nobles son out there...\" she shrugged, chuckling into her mug." }, { "author": "Bennosuke", "message": "The Interrogator raises an eyebrow at the psyker's question, but his reply is directed towards Arl. \" My understanding was that The Rogue Trader was expected to be docking at one of the main garages in the midhive, \" he says raising an eyebrow, \" that was my understanding anyways from speaking with your companion. I doubt are any docks working in the underhive at this point... which is probably why they were dropping cargo in the toxic wastes outside the hive. \"\n\nBut a smirk spreads across Ezekiel's face, this one as mirthful as every other one of his smug grins. Extending his gaze across the group, the Interrogator says, \" Besides, while Arl takes care of getting onto Cassimire's ship, I was hoping the rest of you would be willing to infiltrate the upcoming Solstice Ball. I was able to make a contact who could get us one invitation for a local noble and their retinue. I hear all the Upper Hive's most wealthy and interesting socialites will be there. It might be the perfect opportunity to start gathering real intel on Lord Durchesse and his family and allies. \" Ezekiel lets this float over the group, watching their reactions with titilated excitement." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc kept a cool face, but internally chided herself for screwing up the detail of the MidHive, not the Underhive. However, she did notice that the Inquisitor did not answer her question. That probably meant No.\n\nHowever, the news that they would be attending a fancy ball - that was something else! A subtle ripple went across Marcella's face as a hundred questions shot through her head. They'd be the retinue for a noble? Naturally, she assumed that Ezekiel would be playing that role: but would they be 'undercover' as flunkies, or taking on more formal roles?\n\nKnowing that she had spoken enough and that she was just another bad sentence away from going from 'eccentric Psyker' to 'stupid girl', Marcella looked pleasantly surprised - but kept her mouth shut." }, { "author": "Haval", "message": "Orla knows little about spaceships but only as a vague idea about what a ball involves. 'I'll take your word for it bossman, but would they actually let the likes of me in there? Even as muscle?' This was not the sort of thing she would have had any interest in getting close to normally. The sort of security they had at a place like that was asking for trouble." }, { "author": "rax", "message": " \"I concur with Acolyte Orla's line of thought. We will be hard pressed to pull off impersonating local nobility, but if the invite comes with one attached as cover, we might be able to pass as this person's retinue,\" Hound says." }, { "author": "Bennosuke", "message": "Orla's question only broadens the crud eating grin on The Interrogator's face. \" I promise we can provide adequate disguises and identification for covers, \" he replies with a saccharine voice, \" the rest will be up to your acting abilities, or at least your ability to keep your mouth shut. \"\n\nHe listens patiently to Hound as well before replying, \" Which is why my suggestion would be turning Father Milo into our... noble, so to speak. He has the pedigree and upbringing. Perhaps he is a newly arrived representative of some merchant family from another planet? Come come now, this is something you can have some fun with! \"" }, { "author": "rax", "message": "Hound raises a single, sceptical eyebrow at Ezekiel's suggestion. \"With all due respect, Interrogator, Father Milo has so far shown little interest in acting with any kind of discretion or restraint, and he appears to have great difficulty in following a plan. Were it not for his actions at Drimmle's manse, there might never have been a firefight in the first place, and thus no corresponding mess to clean up. For all his pedigree and experience with the milieu in question, I do not believe he can be trusted not to jeopardize the mission from boredom or inattention.\" \n OOC: This idea is going to be a really tough sell. Obviously Ezekiel can order us to comply with his idea, and Hound will do so, but if he (or Milo) wants to convince Hound that this is a good idea, he's going to need some really solid arguments as to why Milo can be trusted to take the lead." }, { "author": "Bennosuke", "message": "Ezekiel shrugs, wrinkling his nose at Hound's stern reply. The grin on his face only fades slightly and he says, \" Well that is a separate concern all together. \" He gives Father Milo a once over, his expression growing somewhat more stern.\n\nThen with a sigh he says, \" Well another one of you could choose to take the starring role . \" He throws both hands up and shrugs again. \" Otherwise, does the group have a better idea for how to proceed with getting close to Durchesse and getting the information we need? \" He chuckles and adds, \" Don't ever say I wasn't democratic in this process! \"\n\n(OOC: For what it is worth, Bramble has been a bit MIA and I figured we would basically be using Milo as a NPC till he resurfaced. This would allow the group to basically use Milo as a set piece while interacting with the scene however they want)" }, { "author": "BananaPhone", "message": " Marcella \n \"Could you fulfil the role, Sir?\" Marcella asked the Interrogator.\n\n \"Or would you be recognized?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Orla's question only broadens the crud eating grin on The Interrogator's face. \" I promise we can provide adequate disguises and identification for covers, \" he replies with a saccharine voice, \" the rest will be up to your acting abilities, or at least your ability to keep your mouth shut. \"\n\nHe listens patiently to Hound as well before replying, \" Which is why my suggestion would be turning Father Milo into our... noble, so to speak. He has the pedigree and upbringing. Perhaps he is a newly arrived representative of some merchant family from another planet? Come come now, this is something you can have some fun with! \" \n \n\nArl winced inwardly, striving to keep his concern off his face. This situation had suddenly developed the stink of a cave bear's lair and suggested that Ezekial had not read the after-action report from their last mission." }, { "author": "Haval", "message": "To Hound, 'How much can someone whose supposed to be a noble get away with anyway? Just out of interest. If the Interrogator's right about the fake ID being good maybe there's some wiggle room there.' She considers the rest of the group, 'I'd offer but I'm about the same on being worried someone would have me arrested as I am people would laugh.' " }, { "author": "rax", "message": " \"Since none of us are acquainted with the hierarchies and customs of this planet's nobility, I suspect that the only way any of us will pass for nobility ourselves is if we purport to be visitors from somewhere very, far away and very much off the beaten track. Even so, literacy and a passing acquaintance with High Gothic would be helpful, as would a command - or the ability to feign such - of whatever sphere of operations that's supposed to be the foundation of one's noble lineage. Does you skill set include any of these things?\" Hound answered Orla." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Since none of us are acquainted with the hierarchies and customs of this planet's nobility, I suspect that the only way any of us will pass for nobility ourselves is if we purport to be visitors from somewhere very, far away and very much off the beaten track. Even so, literacy and a passing acquaintance with High Gothic would be helpful, as would a command - or the ability to feign such - of whatever sphere of operations that's supposed to be the foundation of one's noble lineage. Does you skill set include any of these things?\" Hound answered Orla. \n \n\n 'Maybe a few words here and there. I would be astonished if every highborn actually speaks all that properly though. Some of them must have done badly in school. But agreed for the most part.' " }, { "author": "BananaPhone", "message": " Marcella \n \"I don't think all of us have to pass for nobility,\" Marcella's voice emerged.\n\n \"Just the one who gets the job. The rest of us are probably beneath the notice of the hoity-toities.\" " }, { "author": "Bennosuke", "message": " \"Could you fulfil the role, Sir?\" Marcella asked the Interrogator.\n\n\"Or would you be recognized?\" \n\n\n Arl winced inwardly, striving to keep his concern off his face. This situation had suddenly developed the stink of a cave bear's lair and suggested that Ezekial had not read the after-action report from their last mission. \n\nMarcella's question hangs in the air, as Ezekiel's jaw drops and the smug grin vanishes from his face. The Interrogator remains silent. Each second stretches the limit of tolerance. Then the half smile returns and he replies, \" Well, I suppose I could at least keep my eyes on you lot that way. Hopefully no more unplanned shoot outs. \" The grin has returned, but there is something in the man's eyes that warns of wicked retribution. He adds lightly, \" Is that what the group would be most comfortable with? \"" }, { "author": "Haval", "message": "Orla shrugged, 'You're the boss.' The idea that she wouldn't have to do it was frankly something of a relief. 'As long as everyone knows when to leave if things get too interesting.' " }, { "author": "Bennosuke", "message": "Ezekiel nods his head at Orla's response, but casts his gaze over the rest of the group, clearly waiting for at least one more person to weigh in, one eyebrow raised expectantly." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella nodded once in agreement.\n\n \"That would be the safest option available, Sir.\" \n\nThat he seemed like an excitable kid who had just been told he was able to drive his dads car, did not go unnoticed by the Psyker." }, { "author": "Bennosuke", "message": "\" Very well then. My lord did order me to provide appropriate oversight , \" Ezekiel says with a nod. He pauses for a moment, his lips pursing in contemplation, his eyes studying the group at large. Then with a tilt of his head the Interrogator asks, \" I presume then that you want me to provide you each with your own roles then, or are you capable of developing your own covers? \"" }, { "author": "BananaPhone", "message": " Marcella \n\nInternally, the Psyker was giddy and excited. She got to dress up! And go to a fancy party! All the champagne, the music, the dancing! It was like something out of a fairytale to Marcs mind, descending from her cloistered and sheltered life to attend a nobles gala. Marcella couldn't wait to see Amanda's face back at the Cathedral when she told her! That'd wipe the smile off that smug cows face.\n\nAhem, but of course, the Psyker knew she had a job to do. She hoped she didn't have to kill anyone and get blood on her dress.\n\n \"I cannot speak for the others, but I am not familiar with Noble entourages, nor the type that would be brought to a fancy dress party, nor what my position in that cotorie would be. But I do imagine that we will need access to appropriate apparel, cosmetics, manicurists and cosmetologists.\" \n I am going to look amazing ! Maecella beamed internally, while externally presenting a dispassionate, matter-of-fact front to Ezekiel. She appreciated that Ezekiel, as a male, probably just had to have a shower and throw a suit on. Maybe Orla too. But she'd need to get her hair done. Her nails. Her skin. Her cosmetics. Her dress. Match them up, look fantastic. So much work was ahead - but the Psyker could barely contain her excitement!" }, { "author": "Haval", "message": "Orla nodded, 'Well ok then. At best me having to be at the centre of things might have been funny, but I can't say I'm not relived.' She'll look towards the others, 'I figure muscle should work fine for me. I just have to look intimidating where neccessary.' She'll let Marcella's enthusiasm wash over her without paying much attention to it." }, { "author": "Bennosuke", "message": " Ahem, but of course, the Psyker knew she had a job to do. She hoped she didn't have to kill anyone and get blood on her dress.\n\n\"I cannot speak for the others, but I am not familiar with Noble entourages, nor the type that would be brought to a fancy dress party, nor what my position in that cotorie would be. But I do imagine that we will need access to appropriate apparel, cosmetics, manicurists and cosmetologists.\"\n\nI am going to look amazing! Marcella beamed internally, while externally presenting a dispassionate, matter-of-fact front to Ezekiel. She appreciated that Ezekiel, as a male, probably just had to have a shower and throw a suit on. Maybe Orla too. But she'd need to get her hair done. Her nails. Her skin. Her cosmetics. Her dress. Match them up, look fantastic. So much work was ahead - but the Psyker could barely contain her excitement! \n\nEzekiel listens to this, nodding his head in agreement, and raises a gloved hand to scratch his stubble as if deep in thought. \" That is all a fair point, \" he says still nodding, \" so probably best you are kept on hand but without drawing everyone's attention. Marcella, I shall have you as one of my hand servants. I'm sure we can find costume appropriate for such a role. \" He allows himself a small but dark smirk, perhaps catching the excitement that had been building in the Psyker's eyes.\n\nTo Orla he replies, \" We can have you as part of my personal security duty. \" He eyes Orla over once again then adds, \" Probably will be better if you don't talk much either. Someone might spot your underhive cant. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Ezekiel listens to this, nodding his head in agreement, and raises a gloved hand to scratch his stubble as if deep in thought. \" That is all a fair point, \" he says still nodding, \" so probably best you are kept on hand but without drawing everyone's attention. Marcella, I shall have you as one of my hand servants. I'm sure we can find costume appropriate for such a role. \" He allows himself a small but dark smirk, perhaps catching the excitement that had been building in the Psyker's eyes.\n\nTo Orla he replies, \" We can have you as part of my personal security duty. \" He eyes Orla over once again then adds, \" Probably will be better if you don't talk much either. Someone might spot your underhive cant. \" \n \n\n\nMarcella nods in acknowledgement, \"Understood sir,\" she replied, holding up the air of professionalism that the job required to pull off a charade. Afterall, she'd killed someone - why was that any better than pretending to be a handmaiden?\n\n \"I will need to start immediately booking a seamstress for measuring, producing and fitting days for a gown, as well as hair and cosmetics experts, manicurists, skin care professionals, a perfumer and a gemologist for jewelry etc. As your household servant, my appearance will reflect upon you, so I cannot enter such a place looking plebeian, Sir.\" \n\nOnce again, on the outside Marcella kept a matter-of-fact tone as best she could, while internally she was doing cartwheels." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Ezekiel listens to this, nodding his head in agreement, and raises a gloved hand to scratch his stubble as if deep in thought. \" That is all a fair point, \" he says still nodding, \" so probably best you are kept on hand but without drawing everyone's attention. Marcella, I shall have you as one of my hand servants. I'm sure we can find costume appropriate for such a role. \" He allows himself a small but dark smirk, perhaps catching the excitement that had been building in the Psyker's eyes.\n\nTo Orla he replies, \" We can have you as part of my personal security duty. \" He eyes Orla over once again then adds, \" Probably will be better if you don't talk much either. Someone might spot your underhive cant. \" \n \n\n 'Well I don't know what a cant is but if you mean the way I talk I could be much worse. Even in the midhive people would notice if I was too obvious about it. The real question is whether I can learn how to sound like you lot if it'd help me blend in.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'Well I don't know what a cant is but if you mean the way I talk I could be much worse. Even in the midhive people would notice if I was too obvious about it. The real question is whether I can learn how to sound like you lot if it'd help me blend in.' \n \n\n\nMarcella pursed her lips in thought, before making a suggestion.\n\n \"What if we explain you are in a mourning phase over a dear relative since passed and are observing a personal Vow of Silence as they make their way to the Emperors light after death?\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella pursed her lips in thought, before making a suggestion.\n\n \"What if we explain you are in a mourning phase over a dear relative since passed and are observing a personal Vow of Silence as they make their way to the Emperors light after death?\" \n \n\nOrla shrugged, 'If I'm not talking you can tell them what you want. I reckon you can dress me up as a Sister and they still wouldn't believe it. But as long as the IDs are good maybe we can get away with a lot if we're careful.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla shrugged, 'If I'm not talking you can tell them what you want. I reckon you can dress me up as a Sister and they still wouldn't believe it. But as long as the IDs are good maybe we can get away with a lot if we're careful.' \n \n\nMarc smiled, \"the Sororitas don't do bodyguard duty, you'll be fine there. I think you and Arl would look quite dapper in matching black suits and ties! Or open collar. Cover any tattoo's, slick your hair back...yes, I could see it!\" " }, { "author": "rax", "message": " \"Our roles and apparel will need to fit with however you choose to present yourself, Interrogator,\" Hound reminds Ezekiel. \"For my part, I believe I can convincingly play the part of physician, scribe, or tutor, if such would seem appropriate additions to your entourage,\" he offers." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marc smiled, \"the Sororitas don't do bodyguard duty, you'll be fine there. I think you and Arl would look quite dapper in matching black suits and ties! Or open collar. Cover any tattoo's, slick your hair back...yes, I could see it!\" \n \n\n 'Ok then, done. You have one of these suits lying around somewhere?' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'Ok then, done. You have one of these suits lying around somewhere?' \n \n\n\nMarion's smile was small, very small, but it was the crack in the dam that was finally produced from the explosive happy pressure building within that her dispassionate visage had been holding back.\n\n \"Of course not. We'll need to get you fitted. And Arl too! I'm thinking...midnight black. Maybe navy!\" " }, { "author": "Bennosuke", "message": " \"I will need to start immediately booking a seamstress for measuring, producing and fitting days for a gown, as well as hair and cosmetics experts, manicurists, skin care professionals, a perfumer and a gemologist for jewelry etc. As your household servant, my appearance will reflect upon you, so I cannot enter such a place looking plebeian, Sir.\" \n\nSomething flickers across the Interrogator's face, but the grin remains. He puts both hands up in a gesture meant to slow someone down, and says, \" Hold on, hold on. We only have a couple of weeks before the Solstice ball. I don't know if we have time procure all of that and fabricate legitimate covers. \" He chuckles and says gaily. Then he adds, \" And what kind of security officer needs a gown? \"\n\nHe says little as the group discusses amongst herself. Hound's remark draws a small scowl from the Interrogator. But this too is replaced with a mirthful grin, and he says with a wave of his arm, \" Who brings a tutor or a physician to a ball? Scribe it will be then! \" He chuckles at this, pleased with himself.\n\nEzekiel pauses and then adds, \" I suppose then Arl will be on his own, unless we want to send Father Milo with him, \" the remark almost a question posed to the group." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"Of course not. We'll need to get you fitted. And Arl too! I'm thinking...midnight black. Maybe navy!\" \n \n\nOrla considers the concept of getting clothes made for her. 'I guess it depends on how much it's going to cost us.' There had to be a catch there somewhere judging by the Interrogator's response. 'Let me know what you need from me.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Something flickers across the Interrogator's face, but the grin remains. He puts both hands up in a gesture meant to slow someone down, and says, \" Hold on, hold on. We only have a couple of weeks before the Solstice ball. I don't know if we have time procure all of that and fabricate legitimate covers. \" He chuckles and says gaily. Then he adds, \" And what kind of security officer needs a gown? \" \n \n\n\n \"Then we haven't a moment to lose!\" Marcella said cheerily, before retaining her cool, impassive demeanour, \"Sir.\" \n\n \n Originally Posted by Bennosuke \n \" And what kind of security officer needs a gown? \" \n \n\n \"The type that want to remain serruptitious, subtle and unassuming,\" the psyker added with a small, knowing smile.\n\n\n\n \n Originally Posted by Bennosuke \n Ezekiel pauses and then adds, \" I suppose then Arl will be on his own, unless we want to send Father Milo with him, \" the remark almost a question posed to the group. \n \n\n\n 'Don't you dare volunteer!' a voice inside Marcella's head barked, a strong, chiding, determined voice that would have been pointing a finger right in her face if it had a hand with which to do so.\n\n 'We're going to dress up and look amazing for the Solstice Ball! We're not going to go and slum around some docks and talk to wharf-rats!' \n 'But...but Arl did ask earlier...he can't speak any voidborn dialect; he'll stick out like a fly on a wedding cake! We're the only one in the whole group who can speak it. We have to put the mission first before our own wants.' \n 'Shut. Up. He will be fine! He comes from some primitive hunter world, he loves that stuff! He feeds off adversity, he'll think it's fun! Don't you dare, don't you dare blow this for us!' \n\nMarcella pursed her lips and then spoke up, \"If...needed Sir, I can accompany Arl. Voidborn dialect is my native language.\" \n 'No! What are you doing?! Shut up....!' that final protest from the psyche drained away as Marcella tucked it back into its mental corner.\n\n\n\n \n Originally Posted by Haval \n Orla considers the concept of getting clothes made for her. 'I guess it depends on how much it's going to cost us.' There had to be a catch there somewhere judging by the Interrogator's response. 'Let me know what you need from me.' \n \n\nMarcella offered a small, reassuring smile, \"Field operations accounts are separate from personal funds. Throne pinching will produce garments and attire that is of poor enough quality as to warrant derision. Appearances are everything. You'll just need to get measured for a suit.\" " }, { "author": "Bennosuke", "message": "Ezekiel throws both hands up at Marcella's response and with an exasperated sigh says, \" Very well. But you're stipend for this will be limited! \" He glares at Marcella his cheeks turning slightly red.\n\n\n Marcella pursed her lips and then spoke up, \"If...needed Sir, I can accompany Arl. Voidborn dialect is my native language.\" \n\nThe Interrogator will raise a quizzical eye at this, a sneer spreading across his face. He will wave a hand at Arl and say, \" Up to you, \" before casting his eyes back to Marcella." }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n Hound's remark draws a small scowl from the Interrogator. But this too is replaced with a mirthful grin, and he says with a wave of his arm, \" Who brings a tutor or a physician to a ball? Scribe it will be then! \" He chuckles at this, pleased with himself. \n \n\n \"Studies have shown that the rate of hyopchondria and fear of poisoning is substantially higher among the nobility than other classes. Having a physician on hand for reassurance is quite common,\" Hound replied with a shrug. \"However, since a scribe is what you require, a scribe I shall be. May I suggest that the role be refined to be your personal secretary, Interrogator? That will make my presence at the ball and proximity to your personage easier to explain.\" " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Ezekiel throws both hands up at Marcella's response and with an exasperated sigh says, \" Very well. But you're stipend for this will be limited! \" He glares at Marcella his cheeks turning slightly red.\n\nThe Interrogator will raise a quizzical eye at this, a sneer spreading across his face. He will wave a hand at Arl and say, \" Up to you, \" before casting his eyes back to Marcella. \n \n\n\nMarc's eyes tilted over towards Arl, \"need me to come with, or will you be alright?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\n\n\nMarc's eyes tilted over towards Arl, \"need me to come with, or will you be alright?\" \n \n\nArl pretended to think about matters for a few moments, more to placate, or perhaps annoy the Interrogator.\n\n\" To be honest, sir, I hadn't considered that I might have to speak -- usually, I can manage to slip about unremarked, if not unnoticed. That having been said, having someone who can speak the local dialect would be something of an advantage and, seeing as I would likely be outnumbered several thousand to one if matters spun out of control, a little back up would be a help. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl pretended to think about matters for a few moments, more to placate, or perhaps annoy the Interrogator.\n\n\" To be honest, sir, I hadn't considered that I might have to speak -- usually, I can manage to slip about unremarked, if not unnoticed. That having been said, having someone who can speak the local dialect would be something of an advantage and, seeing as I would likely be outnumbered several thousand to one if matters spun out of control, a little back up would be a help. \" \n \n\n\nThe Pysker listened to Arl and nodded, before swiveling her eyes back to Ezekiel.\n\n \"Am I to accompany yourself, or Arl, sir?\" " }, { "author": "Bennosuke", "message": "(OOC: Thank you all for the patience. Post rate to start getting better now)\n\nThe Interrogator shrugs, as if the whole conversation is only a minor bother. \" It sounds like you shall be assisting sir Arl then, \" he says casually, allowing himself to crack another grin, \" Besides, it will probably be cheaper than your going undercover in a ballgown and prosthetics. \"\n\nHe pauses for a moment and again surveys the group. He takes a deep sigh then says, \" Well then, is there anything else we want to bring up or discuss? \" He looks out expectantly over the acolytes." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n (OOC: Thank you all for the patience. Post rate to start getting better now)\n\nThe Interrogator shrugs, as if the whole conversation is only a minor bother. \" It sounds like you shall be assisting sir Arl then, \" he says casually, allowing himself to crack another grin, \" Besides, it will probably be cheaper than your going undercover in a ballgown and prosthetics. \"\n\nHe pauses for a moment and again surveys the group. He takes a deep sigh then says, \" Well then, is there anything else we want to bring up or discuss? \" He looks out expectantly over the acolytes. \n \n\n\nMarcella nodded dispassionately, \"Yes sir,\" her response neutral.\n\n 'You blew it! By the Emperor's arse you blew our chance to go to that ball! We could've looked a million thrones if you had've just kept your big mouth shut!' \n\nMarcella did her best to ignore her inner monologue and disappointment, reminding herself that the mission was above her own personal desires. If the mission was best served by her assisting Arl, rather than dressing up in a lovely gown, then that's what had to be done.\n\n \"No further questions, sir.\" " }, { "author": "Haval", "message": " 'I take it Arl's thing can't wait then?' Orla had been ignoring the details of whatever the big man was up to unless she was needed to help with it.\n\nAnd for questions, 'If I'm going to this party thing I'd only want to know how sneaky I'm allowed to be? Not hurting people who aren't trying to hurt me first is obvious, but if there's a reason to explore the house a bit while I'm looking for the toilet say? Of course if you're coming along I can run it by you or Hound first.' " }, { "author": "rax", "message": " \"Yes, what are your instructions for the ball, Interrogator? Do you wish us to remain on hand and observe while you seek out leads, or should we prepare to fan out and attempt to procure information by speaking to our counterparts among the retinues of other nobles?\" " }, { "author": "Bennosuke", "message": "The Interrogator raises an eyebrow at the questions, but nods approvingly. \" Unfortunately, Lord Durchesse himself is not hosting the ball. The Lord, his family, and his associates are our primary targets, \" Ezekiel says in reply, \" as long as you can maintain your cover, and not get caught, I will trust you to make... intelligent decisions. You do not need to stand by my side the whole evening, though I will be doing my best to keep an eye on your activities if I can. \" He pauses for a moment, and then seeming to quote from memory adds, \" The Solstice Ball will be held at the manor of Grand General Parniple, a retired leader of The Emperor's navy in this subsector. My understanding is that Parniple has developed quiet a taste for the fine and expensive things in his retirement, and has built himself a rather lavish mansion, with a dining hall large enough to host an entire garrison of guardsmen. He is reportedly a social acquaintance of our Lord Durchesse, though how friendly the two are, I am not really sure. The party should be crowded enough to allow for some anonymity, though it may also make things more difficult, as I can't imagine many know the secret affairs of Durchesse and his cronies. It also goes without saying that some degree of discretion will be necessary to avoid drawing too much attention. \"\n\nTo Orla he adds, \" Yes, I presume it will be rather useful gathering intel on the Rogue Trader as well. Having two avenues for potential investigation will increase our likelihood of walking away with something we can use. \"" }, { "author": "Wyndeward", "message": "Arl gave a sigh of relief inwardly, grateful to have back-up for the infiltration. Marcella was sharp -- he hadn't even considered that folks might peg him as an outsider due to his accent." }, { "author": "Haval", "message": "Orla will think for a second and nod. 'If this guy's a soldier rather then just another noble he might be more likely to have other people like that as guests or working at his house. Might be easier to talk to people like that anyway.' \n\nTo Marcella, 'If you're not going I'm still going to need clothes. Maybe I can get away going in there as security looking like this, but people are going to stare and might remember me later.' Orla dresses in the mass produced clothing of a factory worker and assumed she would look out of place at a fancy party even if she left her animal fur cloak at home." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n To Marcella, 'If you're not going I'm still going to need clothes. Maybe I can get away going in there as security looking like this, but people are going to stare and might remember me later.' Orla dresses in the mass produced clothing of a factory worker and assumed she would look out of place at a fancy party even if she left her animal fur cloak at home. \n \n\n\nMarcella nodded slowly, though Orla could detect a hint of sadness in her large, brown eyes.\n\n \"I can help you,\" she said, \"I'll locate and book a tailor you, to get you custom fitted for a suit. And a hair stylist. You're going to have to bathe as well. I can work on your nails for you, they need to look clean and presentable. You're going to look very dapper.\" " }, { "author": "Haval", "message": " 'We don't have to go nuts, but whatever works.' Orla looked uncomfortable. 'I'm not sure I'd know where to start. Assuming they even let me in the building in the first place.' She had noted the sad look on Marcella's face. 'Maybe if there's a next time we swap.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n 'We don't have to go nuts, but whatever works.' Orla looked uncomfortable. 'I'm not sure I'd know where to start. Assuming they even let me in the building in the first place.' She had noted the sad look on Marcella's face. 'Maybe if there's a next time we swap.' \n \n\n\nMarc pursed her lips and gently shook her head.\n\n \"Nuts you must go,\" she responded, \"though you are not to out-shine your Lord,\" she gestures to the Interrogator, \"your appearance reflects on him: a fine suit and appearance speaks well of your employer. We will get you fitted for a tailored suit, and a hair stylist will fashion your helm into something sleek and presentable. Don't worry, I'll make the bookings; you just need to rock up,\" the Psyker offered a smile." }, { "author": "Bennosuke", "message": "It was several days later when Arl heard from Pip, who had sent message to Commisar's Tavern that \"the bird has landed\". A few communications later, Pip had agreed to meet Arl and his \"comrade\" the next morning at the Tavern to fulfill his end of the bargain, assumedly to get the two of them onto Cassimere's newly docked ship. Pip had of course reminded Arl of his promise for twenty thrones when they met, and the other 60, once they were aboard.\n\nOf course the tavern would be closed so early, but a this hour most of the hive prolls would likely be busy on their way to work and hopefully there would space enough for them to meet and talk without drawing attention.\n\n(OOC: Please describe how you are dressing and what equipment you are taking to meet Pip)\n\n************************************************** ***************\n\nMarcella and Arl had left early to meet their contact, the morning of the ball, and though the event was still many hours away, Interrogator Ezekiel had gone door to door knocking on everyone's rooms and requesting that they gather in his study. When everyone is up and dressed, and caffeinated enough to meet, they find the Interrogator rather under dressed to his usual fashion. Wearing a pair of dirty coveralls, the Interrogator's also had a large rebreather strapped around his neck. The bulbous mask would likely cover his entire face when worn. Whether he had already gone out like that, or was planning to after the meeting was unclear. Ezekiel was busy shuffling around files on his desk and tapping through a bulky data slate.\n\nWhen the group was gathered, Ezekiel will pass out the files, envelopes filled each with an individualized falsified ID card, and a small dataslate. \" Your covers have been taken care of, \" he says hurriedly, \" and the data slate has a small background on each of your covers. Thank you for your help in building them. I also have gathered a little more intel about the ball and who will be attending. The data slate has a summary of most the key players. It took me hours to gather and file everything. You will have the day to prepare, so I want you to do the best you can to memorize everything about your cover, and your role in tonight's mission. Your jobs will be to gather any information you can on Durchesse and his dealings. Figure out who might be involved with him in whatever this illicit xenos trade is, and figure what exactly they are up to. Anything goes, as long as you don't blow your cover or draw too much attention to yourselves. I will be around, but you should feel free to act on your own impulses and follow any leads you think worthwhile. Are we clear? \"\n\n(OOC: While I am framing this as the Interrogator assigning you your cover, please include in your next post a quick summary of the cover. Feel free to go into as much detail as you like, and feel free to have a little fun with it)" }, { "author": "BananaPhone", "message": " Marcella \n\nOver the next few days, Marcella had made good on her promise to help the more stylistically challenged among the group...mostly Orla. Milo had access to his own wardrobe, while Hound had his dress robes cleaned and pressed. That just left the Underhiver, the one most in need of the Psykers help. And so, she had booked a tailor for the ganger, along with a hair stylist, make up artist and manicurist. Giving the other woman the details necessary, Marcella prayed that it worked fine and that Orla would morph from ugly duckling, to stylish, dapper security detail.\n\nWas Marcella vicariously living an attendance to the ball through Orla? Perhaps. But she wanted to help out all the same.\n\nWhen it came time for Marcella and Arl to head off, the Psyker offered no complaints. Being only 5'4\", she had limited 'real estate' across which to spread the items she thought she might need. She wore her black coveralls that hugged her figure, along with her utility belt, her flak cloak and First Backpack across her shoulders. She also sported an external holster on both of her thighs, one for her 13-round capacity semi-automatic pistol, the Orthlak Armsman, and the other for her new, dark revolver gifted to her by Arl himself. Meanwhile, she had a third over-the-shoulder holster for her uzi, keeping it snugly running down her side and next to her right arm, should she need to quickly draw the weapon up and discharge it. A spare magazine/reload for each weapon was on her belt, while the rest were clustered in her backpack, along with a few other items.\n\nBidding the rest of the group good luck and farewell, Marcella would accompany Arl to the meeting spot, periodically chatting along the way." }, { "author": "Haval", "message": "After giving the matter some thought Orla has just the fake identity in mind for someone who would prefer not to be messed with.\n\nHouse Liosan was a trading concern from somewhere corewards that shipped goods all over the sector. Their efforts had made them very wealthy and they maintained a local presence on many of the more populated worlds, including Helius. After a century or more of expansion they maintained the equivalent of a small army to protect their various interests from pirates and local criminals. They had more then enough of these men and woman that they had been known to hire them out as private security to the wealthy during their downtime.\n\nOfficially they had a reputation for being completely law abiding, albeit also likely to come down hard on anyone that managed to get in their way. Unofficially, they were understood in certain circles to occasionally trade in more illegal goods where they had essentially formed a partnership with planet bound criminal organisations in order to buy them off. As a smuggler, Orla had had personal experience of dealing with their representatives from the otherside. House Liosan hired a lot of people including sub-contracters from anyone that was useful to them, and so it wasn't completely implausible that a woman who sounded like she had come straight from the Hapheastein Underhive if you had reason to know the accent might be working for them. It was also a large enough organisation even on Helius that there was no reason for everyone who worked for it to know all of their colleagues. With any luck, the reputation of House Liosan ought to be just intimidating enough that she could gesture at that rather then have to answer any awkward questions.\n\nWith Marcella's help Orla is dressed to resemble the more upmarket end of the organised criminal gangs that she has sometimes had to deal with in the midhive. She wears a tailored black three piece suit under a new coat that is long enough to conceal various small weapons. She has had a professional haircut for the first time, and she is probably cleaner then she has ever been. This is perhaps the most money she has ever had reason to spend in so short a time frame, but she finds the clothes surprisely comfortable." }, { "author": "rax", "message": "Hound finds the entire concept of having to speak to people at an upper class ball distasteful, but if that's how the Interrogator wants things done, he isn't one to disobey.\n\nFor his cover, he gets his dark grey Administratum robes thoroughly cleaned and patched up. They're a suitable garment for Adept Third Class Toomes, seconded from the Divisio Recordari of whatever planet Ezekiel claims to come from to serve as his personal secretary. With his photographic memory, encyclopedic knowledge of all manner of lores, and skill as a copyist, it's a role he should have little trouble pulling off convincingly. As a concession to the role, he makes sure to shave properly and to cut his hair into an Administratum-approved buzz cut. A patch of dermaplast covers his bar code tattoo, all to make him as unmemorable as possible." }, { "author": "Haval", "message": "To Ezekial, 'Clear. Though something tells me there might be people there who aren't going to want to talk to the hired help. Not in public anyway. Speaking of which, do we need to know who you're pretending to be boss?' " }, { "author": "Bennosuke", "message": "Orla's question brings a broad smile to Ezekiel''s face, and for a moment it looks like he is about to reply how he thought you'd never ask. Then with a shrug meant to imply nonchalance, he says, \" I will acting under the cover of Philius Jarkov, remote nephew of Lord Ican Jarkov the Great Grain Baron from planet Corcus. The role should imply power and wealth, while being remote and obscure enough to make it easy to keep cover. I have also deeply reviewed the family history and trade of the Jarkov's, and consider myself quiet the expert at this point. \"" }, { "author": "rax", "message": " \"Proper preparation prevents poor performance,\" Hound agrees sagely. \"Would it be possible for us to partake of the same information you've used to build your cover, Interrogator? It would seem passing strange if your servants know nothing of your family and its business.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n It was several days later when Arl heard from Pip, who had sent message to Commisar's Tavern that \"the bird has landed\". A few communications later, Pip had agreed to meet Arl and his \"comrade\" the next morning at the Tavern to fulfill his end of the bargain, assumedly to get the two of them onto Cassimere's newly docked ship. Pip had of course reminded Arl of his promise for twenty thrones when they met, and the other 60, once they were aboard.\n\nOf course the tavern would be closed so early, but a this hour most of the hive prolls would likely be busy on their way to work and hopefully there would space enough for them to meet and talk without drawing attention.\n\n(OOC: Please describe how you are dressing and what equipment you are taking to meet Pip) \n \n\nArl dressed in the nondescript black clothes that he hoped would be seen as a dirtside laborer/longshoreman -- someone who would blend into the background and not seem too out of place. He concealed one of his stub automatics and a set of brass knuckles on his person -- even in the Mid-Hive, it didn't pay to be unarmed. To this, he added a proper knife openly at his belt -- more of a tool than a weapon, although it would do in a pinch." }, { "author": "Bennosuke", "message": "The Interrogator waves his hand away at Hound's question. With a sigh he replies, \" Yes, yes. I have that here for you too. \" He removes a second dataslate, this one smaller and with a more simple set of keys, and hands them out to the group. \" This has a summary of mine, and everyone else's cover. This way... if you all study the information provided, no one should shove their foot too far down their throat. \" He raises an eyebrow at Hound as if to say, \"satisfied?\".\n\n(OOC: Good call. Hope that suffices)\n\n************************************************** *******************\n\nArl and Marcella arrive and Pip is nowhere to be seen, at least at first. With nothing better to do, the two attempt to stroll the perimeter of the bar's property, doing their best to appear casual. As they move around the back of the tavern, a voice calls from the depths of the alley. \" Did ya bring the the money, \" Pip calls. Marcella immediately recognizes the rasping lilt of the man's voice as belonging to one born and raised in the depths of space. Turning their heads in that direction, a greasy man appears in a pair of navy blue workman coveralls. Pip's eyes dart back and forth up along the alley, before he asks, \" Well, did ya? \"" }, { "author": "BananaPhone", "message": " Marcella \n\n Arl and Marcella arrive and Pip is nowhere to be seen, at least at first. With nothing better to do, the two attempt to stroll the perimeter of the bar's property, doing their best to appear casual. As they move around the back of the tavern, a voice calls from the depths of the alley. \" Did ya bring the the money, \" Pip calls. Marcella immediately recognizes the rasping lilt of the man's voice as belonging to one born and raised in the depths of space. Turning their heads in that direction, a greasy man appears in a pair of navy blue workman coveralls. Pip's eyes dart back and forth up along the alley, before he asks, \" Well, did ya? \" \n\n\nOn the way over, Marcella had chatted to Arl in a mostly one-directional conversation. There wasn't anything grand in what she said, more like mundane things, with a mixture of her love of chemistry and medicine, as well as her newly acquired pilots license thrown in.\n\nWhen they reached the area of the apparent rendezvous, however, the psyker went quiet and followed Arl's leads. Pips emergence didn't spook her, as she turned about to face him, her ears detecting the accent that was so similar to hers, only rougher and thicker, given her own had been refined by a decade in the academic cloisters of the Adeptus Psykana.\n\nSaying nothing and watching for Arl's cues, Marcella stood by his side and peered at the newcomer. If she were introduced she would say nothing as she did not want to give away the fact that she was a fellow Voidborn. Instead would offer a bright, sweet and friendly smile and small nod of acknowledgement." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" I will acting under the cover of Philius Jarkov, remote nephew of Lord Ican Jarkov the Great Grain Baron from planet Corcus. The role should imply power and wealth, while being remote and obscure enough to make it easy to keep cover. I have also deeply reviewed the family history and trade of the Jarkov's, and consider myself quiet the expert at this point. \" \n \n\nOrla will regard Ezekial with suspicion before electing not to say anything on the matter of the Interrogator's choice of name.\n\nTo Hound, 'Couldn't hurt. Though I reckon I can get away with claiming that the boss doesn't tell me anything anyway.' " }, { "author": "rax", "message": " \"I'm sure the information will be quite sufficient,\" Hound answers calmly.\n\n \"Yes, as locally hired help, I'm sure you could get away with being less knowledgeable about the intricacies of your employer's affairs,\" Hound agreed with Orla. \"Such a thing would, however, be unforgivable for a private secretary. I shall begin studying immediately.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl and Marcella arrive and Pip is nowhere to be seen, at least at first. With nothing better to do, the two attempt to stroll the perimeter of the bar's property, doing their best to appear casual. As they move around the back of the tavern, a voice calls from the depths of the alley. \" Did ya bring the the money, \" Pip calls. Marcella immediately recognizes the rasping lilt of the man's voice as belonging to one born and raised in the depths of space. Turning their heads in that direction, a greasy man appears in a pair of navy blue workman coveralls. Pip's eyes dart back and forth up along the alley, before he asks, \" Well, did ya? \" \n \n\nArl fakes being surprised by Pip's arrival then fumbles into the pocket of his pants for the requisite payment, slowly counting out the thrones in worn bills and coins, the better to give the appearance of a small-time criminal. When he reaches the requisite amount he extends it to Pip using his left hand\n\n\" All there, Pip. If you have the way, I've got the means. \"" }, { "author": "Bennosuke", "message": "Ezekiel listens to the conversation between Orla and Hound and nods his head with satisfaction. \" Very well, \" he says with a nod, \" though Orla, I suspect you have the time to at least do a little reading. \" He waves his hand at the three of them, and then says, \" Make your preparations and we will endeavor to leave for the ball in about four and a half planetary hours. Think hard about how you will equip yourselves. My understanding is that most noblemen will be allowed a single side arm, but there should be no such courtesy extended to staff. I will not forbid you from bringing any weapons, but you will need to be very smart about it if you do. I would be prepared for at least a pat down when we enter. \" The Interrogator seems to focus this part on Father Milo of the three acolytes gathered, though he raises an eye toward Orla as well. Finally he says, \" Unless there are any further questions, I shall dismiss you, \" and raises a hand to waive the group away.\n\n(OOC: Happy to allow for continued RP here or in the implied down time, but moving thing along, see below)\n\n************************************************** ****\n\nFour and a half hours later, Interrogator Ezekiel is standing in the entryway. He is dressed in a fine evening suit complete with kelp spider's satin lapels, with a heavy dark green mantle draped over it. At his side is an ornate las pistol; one that would put Mercutio's to shame. He has trimmed and dyed his hair a jet black, and tied red and yellow ribbons through the back in what must be some Heliushean custom. He watches expectantly as the acolytes arrive, appraising their covers.\n\n(OOC: Please describe how you have dressed, and what if any gear you are taking with you)\n\n************************************************** ****\n\nArl hands over the thrones that The Interrogator had provided to Pip, who takes the money greedily and shows no shame as he counts the money up. He nods his head with approval as he is near the end of his arithmetic and mutters, \" Very good, very good. \" Looking up at Arl he will say, \" That looks like all of it. \" Then indicating Marcella he will ask, \" Whose yer friend? \" His eyes study the psyker with something more than curiosity. Perhaps he recognized her thin frame and slightly paler skin as markers of a fellow void born. Yet he awaited Arl's reply." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" though Orla, I suspect you have the time to at least do a little reading. \" \n \n\nOrla grins. 'Long as you can get someone to explain the big words to me boss. Maybe there's one of those servitors that talks around here somewhere.' If neccessary she'll get either Marcella or Hound to explain any relevent information to her later.\n\nOn the matter of guns. 'No guns. Fair enough. If there's food I'm sure there'll be knives somewhere in case the worst happens. Or I take a gun off someone else.' If she needed a gun at a house party then something had gone very wrong indeed, but Orla preferred to be prepared.\n\n \n Spoiler: ooc \n\nOrla doesn't have literacy for the record.\n \n\n\n---------------\n\nOrla is dressed like the bodyguard she is pretending to be. She wears a tailored black three piece suit with a black tie and a coat that's cut loose enough so as to not impede movement. Over her suit is a longer black coat and a belt holster containing a single autopistol that she's making no attempt to hide. The Interrogator had said no guns but she would expect to have to give it up on the way in. Surely it would look more suspiscious if she wasn't carrying. After her haircut her hair is shorter and tied back." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl hands over the thrones that The Interrogator had provided to Pip, who takes the money greedily and shows no shame as he counts the money up. He nods his head with approval as he is near the end of his arithmetic and mutters, \" Very good, very good. \" Looking up at Arl he will say, \" That looks like all of it. \" Then indicating Marcella he will ask, \" Whose yer friend? \" His eyes study the psyker with something more than curiosity. Perhaps he recognized her thin frame and slightly paler skin as markers of a fellow void born. Yet he awaited Arl's reply. \n \n\nArl smiled. \" Don' worry about Marcie 'ere... she represents an \"innerested party\" who contributed a bit of dosh to the pot -- I had to scrape hard to get the last bit together, so I had to come to terms with a backer. \" Arl intertwined his fingers and extended his arms, his knuckles cracking as they flexed. \" Marcie 'ere is to make sure that I keep my mind on the business at hand and don' scamper off with the dosh. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl smiled. \" Don' worry about Marcie 'ere... she represents an \"innerested party\" who contributed a bit of dosh to the pot -- I had to scrape hard to get the last bit together, so I had to come to terms with a backer. \" Arl intertwined his fingers and extended his arms, his knuckles cracking as they flexed. \" Marcie 'ere is to make sure that I keep my mind on the business at hand and don' scamper off with the dosh. \" \n \n\n\nMarcella didn't respond or say a word. Instead, she just rose her eyebrows and offered a friendly, sweet smile at Pip." }, { "author": "rax", "message": "Hound is wearing his washed and patched bodyglove and Administratum robes. He's on loan to the Jarkov dynasty but not part of it, so he displays his loyalty to the Imperium before the individual noble family employing him. Since guns are forbidden, he brings only his dagger - hopefully he can claim it as a ceremonial item. As far as other equipment goes, he brings his auto-quill, chrono, a data-slate, and his medikit, in case \"His Lordship\" should overindulge in something that disagrees with him." }, { "author": "Bennosuke", "message": "Ezekiel responds to Orla with a silent nod.\n\n \n Spoiler: OOC@Haval \nLiteracy test is only needed to read something difficult, and the skill is not needed to be capable of reading... though if you want to have your character as illiterate for RPing reasons, I won't fight you on it\n \n\n\n*********************************************\n\n Later on the landing, The Interrogator grins at the arrival of Orla and Hound. A grin spreads across his face as he nods with approval. \" Strong work you two, \" he says, bringing his gloved hands together for a polite little clap.\n\nFather Milo arrives shortly after, dressed in what must be his most expensive clerical robes. Layers of red and orange and white fabrics, shimmering silk and wrinkling crunchy linens swish with his steps and trail behind his feet. \" Your confessor has arrived, \" he says with a wry grin, though a little of Ezekiel's humor seems to cool at the man's arrival. Seeing this, Milo raises both hands and says, \" I have come unarmed and promise to behave. \"\n\nSlowly the Interrogator replies, \" Very well then. \" He takes one last moment to study the three before saying, \" I've procured us a private lighter that can take us to the ball... in style. While I hope you are able to enjoy little bits of tonight, I want you all to remember that you are on a mission. Any last questions before we begin? \"\n\n*********************************************\n\nPip studies Arl and Marcella with narrowed eyes. His haggard face contorting into an almost comical mask of confusion and distrust. He takes several shambling steps closer to Marcella, and looks her up and down. \" Yer not workin' for another Rogue Trader house or somethin', right, \" he croaks, half asking, half accusing. Pip even pauses to snuffle the air around the Psyker, before adding, \" Cuz you got the scent of a spacer on ya. I know one when I smells one! \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Pip studies Arl and Marcella with narrowed eyes. His haggard face contorting into an almost comical mask of confusion and distrust. He takes several shambling steps closer to Marcella, and looks her up and down. \" Yer not workin' for another Rogue Trader house or somethin', right, \" he croaks, half asking, half accusing. Pip even pauses to snuffle the air around the Psyker, before adding, \" Cuz you got the scent of a spacer on ya. I know one when I smells one! \" \n \n\n\nMarcella shook her head.\n\n \"I was eight when they took me off the Sevastopol . I haven't been off-planet since. I missed out on the long legs I wanted,\" she said with a cheeky smile, holding her right hand up a few inches above her head to bring attention to her shorter than average height for a person in general, let alone a Voidborn. Additionally, twelve years during her educational and linguistical development had worn her accent down to barely existent, further lending credence to her words, all of which were true, even if she left a few things out.\n\n \"And if I was in another Rogue Trader house, I'd be doing my best to doll myself up to attract one of his sons - not slum around the docks with this guy,\" Marc commented with a hint of mirth, gesturing with her closest thumb to Arl.\n\nWhich is what made missing out on the Solstice Ball hurt even more, because once again, all of her words were sadly true." }, { "author": "Bennosuke", "message": "Pip takes one last sniff at Marcella, then replies, \" Very well then, \" in his thin almost reedy voice. He looks her up and down, then shrugs to himself. \" Right then, \" he says to both, seemingly satisfied, \" follow me then. We'll get you aboard The Nocturne, as promised. \" Pip's hand floats down to squeeze the pouch of thrones he'd just gained.\n\nPip turns back up the alley and begins to lead the duo back towards the docking garages. Once the two have caught up, he explains how the Rogue Trader's ship has been docked for a few days now, and how security has decreased as the working crews have continued to service, refuel and restock the ship. The two will be able to enter once they are disguised as dock hands, and so their first stop will be to sneak into the crew's quarters and obtain uniforms for Arl and Marcella. Though the two have been to the docks several times now, it is clear that Pip is taking them via a route neither is familiar with. He winds in and out of rundown habs and boarded up shops. As the building become more densely populated with low cost hostels and pawn shops, Pip takes the two down a side street that terminates along the walls marking the perimeter of the dock. He stops at a pair of double doors with a sign that reads \"Authorized Personnel Only\", and scans an ID card sewn onto the end of his coverall sleeve. Leading the two into some sort of massive locker room big enough for a platoon, Pip grabs a pair of folded coveralls from a palate stacked with uniforms. He hands one to Marcella and the other to Arl. \" Put these on, \" he says, and with a chuckle adds, \" Up to you whether you put em on over yer clothes. They don't breathe and get hot as a sun, but ye never know if they're gonna be lice ridden. \"\n\nHe makes no attempt to give either privacy, though Pip's eyes seem to be not-so furtively drifting back to Marcella." }, { "author": "Haval", "message": "The way Ezekial was talking this up made Orla reconsider whether this was a good idea. Still, she ought to be able to handle a houseparty full of rich idiots who didn't even know who she was. Aloud she'll only say, 'Private lighter. Sounds expensive. I take it the pilot doesn't know who we really are?' \n \n Spoiler: Orla's Literacy \n\nSometimes I post because I can't think of anything else to say. 🙂\n\nMechanically it doesn't make any difference. I think I'm channeling some history textbooks on literacy.\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella followed \"Pip\", as his name was, through the grime of the space port. All the familiar sounds of her child-hood rushed back to her, and the Psyker actually found herself taking an odd comfort and enjoyment in the veritable walk down memory lane. The whirring of machines. The scent of engine grease and ozone clinging to the air. Power tools and chatter. It was just like home!\n\nWhen they arrived at the changing rooms, Marcella received her jumpsuit and inspected it curiously. Pips words were true, lice weren't unknown. However, sweating like a whore in church was an equally unpleasant short-term detriment, particularly when they were here to investigate. Additionally, carrying three firearms as she was and wearing a flak coat, Marc knew that she had to choose one or the other: she could blend in, or she could stand out like a sore thumb.\n\nChoosing the former, Marc looked around for some privacy, the wandering eyes of their companion not going unnoticed by the Psyker, who felt her skin crawl ever so slightly at the attention he was giving her. Seeing little to work with, an idea went off in Marcella's head, as she disrobed her flak coat and then strung it up between two lockers to create a make-shift curtain that would afford her the privacy to change as necessary. Satisfied and nodding once to herself, Marc slipped behind the coverings and first took off her weapon belt, her outer-thigh holsters and her shoulder holster, before ensuring the safety was on for each weapon and depositing the lot into her backpack. Then she got out of her own coveralls and changed into the navy blue coveralls provided, the larger size of the clothes rendering them somewhat loose and a touch baggy on the shorter, slim psyker.\n\nNow that she was changed and clothed, she drew the impromptu curtain down, and folded her flak cloak neatly and placed it into her backpack, along with her weapons. Next, she rubbed some grease over her face and neck, to better mimic blending in. She knew from experience that all she really needed was to look like she belonged and to look busy, and next to no one would bother them." }, { "author": "Bennosuke", "message": "To Marcella's relief, Pip does not disrupt her privacy while she changes.\n\n \n Spoiler: OOC \nWill wait to allow Wynd a chance to reply/RP but can otherwise move things forward soon.\n\nAlso, how big is Marcella's backpack??? 😛\n " }, { "author": "rax", "message": " \"We should work out code words and/or hand signals to discreetly alert one another if aid is required or our cover is blown and we need to beat a hasty retreat. Will the lighter remain on station or will the pilot leave once we've arrived at the party?\" Hound says." }, { "author": "Haval", "message": " 'Like a nose scratch or something? Anything worse then that I'm sure the trouble'll be obvious.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip takes one last sniff at Marcella, then replies, \" Very well then, \" in his thin almost reedy voice. He looks her up and down, then shrugs to himself. \" Right then, \" he says to both, seemingly satisfied, \" follow me then. We'll get you aboard The Nocturne, as promised. \" Pip's hand floats down to squeeze the pouch of thrones he'd just gained.\n\nPip turns back up the alley and begins to lead the duo back towards the docking garages. Once the two have caught up, he explains how the Rogue Trader's ship has been docked for a few days now, and how security has decreased as the working crews have continued to service, refuel and restock the ship. The two will be able to enter once they are disguised as dock hands, and so their first stop will be to sneak into the crew's quarters and obtain uniforms for Arl and Marcella. Though the two have been to the docks several times now, it is clear that Pip is taking them via a route neither is familiar with. He winds in and out of rundown habs and boarded up shops. As the building become more densely populated with low cost hostels and pawn shops, Pip takes the two down a side street that terminates along the walls marking the perimeter of the dock. He stops at a pair of double doors with a sign that reads \"Authorized Personnel Only\", and scans an ID card sewn onto the end of his coverall sleeve. Leading the two into some sort of massive locker room big enough for a platoon, Pip grabs a pair of folded coveralls from a palate stacked with uniforms. He hands one to Marcella and the other to Arl. \" Put these on, \" he says, and with a chuckle adds, \" Up to you whether you put em on over yer clothes. They don't breathe and get hot as a sun, but ye never know if they're gonna be lice ridden. \"\n\nHe makes no attempt to give either privacy, though Pip's eyes seem to be not-so furtively drifting back to Marcella. \n \n\nArl changed into the proffered coveralls over his clothes, indifferent to Pip's presence. He took care that his weapons remained concealed from Pip's view, positioned his body to keep them out of sight." }, { "author": "Bennosuke", "message": "Ezekiel nods in approval at Hounds idea, but can't help but roll his eyes a little at Orla. \" You're both going to have your microbeads with you right, even if they aren't in your ear? \" he asks with confidence, \" so tap the comm three times for an emergency, but twice if you just want our attention. If it's safe, say where you are into the comm and we will try to come join you based on the level of urgency. Sound like a plan? \"\n\nHe adds in reply to Hound's other question, \" We will have the lighter on standby... though hopefully it won't come to that. \"\n\n**************************************************\n\nWhen both members are changed, Pip says, \" Very good. We should be ready then. \" He pauses though and raises a finger. \" There is one nibbler, \" he says, \" I couldn't get you two ID badges. Just stick wit' me, and don't draw too much attention to yourself though, and it shouldn't be a problem. Got it? \"\n\nAssuming their is no major protestations, Pip will lead the two down and through the locker room away from the door they entered through. Winding a corner they come to a larger pair of double doors. In red, yellow and black, a sign above the door reads,\n\n \"Ship Bay\n Only in death does duty end \" \nPip eyes the sign momentarily then leers at Marcella and Arl. He pushes the door open, and through a series of tunnels the three walk into a dock that seems like it should be large enough to house half the population of the midhive, and filled with noise. The space is half filled by a massive rectangular space vessel, towering at least two hundred meters high and likely thrice as long. It's exterior is scarred and pocked metal and ceramite, gilded and decorated richly. Hundreds of dock workers wearing the same dark blue coveralls scurry about the dock; loading crates onto and off the vessel, running auspex devices along the vessel's surface, and crawling across the vessel surface to repair damage or work on uncovered circuitry. To even be heard over the racket of workers, Pip has to practically yell, \" Ready to go in, or do you need to check somethin' first? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Ezekiel nods in approval at Hounds idea, but can't help but roll his eyes a little at Orla. \" You're both going to have your microbeads with you right, even if they aren't in your ear? \" he asks with confidence, \" so tap the comm three times for an emergency, but twice if you just want our attention. If it's safe, say where you are into the comm and we will try to come join you based on the level of urgency. Sound like a plan? \"\n\nHe adds in reply to Hound's other question, \" We will have the lighter on standby... though hopefully it won't come to that. \" \n \n\nOrla shrugs, 'Works for me.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n When both members are changed, Pip says, \" Very good. We should be ready then. \" He pauses though and raises a finger. \" There is one nibbler, \" he says, \" I couldn't get you two ID badges. Just stick wit' me, and don't draw too much attention to yourself though, and it shouldn't be a problem. Got it? \"\n\nAssuming their is no major protestations, Pip will lead the two down and through the locker room away from the door they entered through. Winding a corner they come to a larger pair of double doors. In red, yellow and black, a sign above the door reads,\n\n \"Ship Bay\n Only in death does duty end \" \nPip eyes the sign momentarily then leers at Marcella and Arl. He pushes the door open, and through a series of tunnels the three walk into a dock that seems like it should be large enough to house half the population of the midhive, and filled with noise. The space is half filled by a massive rectangular space vessel, towering at least two hundred meters high and likely thrice as long. It's exterior is scarred and pocked metal and ceramite, gilded and decorated richly. Hundreds of dock workers wearing the same dark blue coveralls scurry about the dock; loading crates onto and off the vessel, running auspex devices along the vessel's surface, and crawling across the vessel surface to repair damage or work on uncovered circuitry. To even be heard over the racket of workers, Pip has to practically yell, \" Ready to go in, or do you need to check somethin' first? \" \n \n\nArl nodded once, indicating that he was ready, then glanced over at Marcella questioningly." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n \"Ship Bay\n Only in death does duty end \" \nPip eyes the sign momentarily then leers at Marcella and Arl. He pushes the door open, and through a series of tunnels the three walk into a dock that seems like it should be large enough to house half the population of the midhive, and filled with noise. The space is half filled by a massive rectangular space vessel, towering at least two hundred meters high and likely thrice as long. It's exterior is scarred and pocked metal and ceramite, gilded and decorated richly. Hundreds of dock workers wearing the same dark blue coveralls scurry about the dock; loading crates onto and off the vessel, running auspex devices along the vessel's surface, and crawling across the vessel surface to repair damage or work on uncovered circuitry. To even be heard over the racket of workers, Pip has to practically yell, \" Ready to go in, or do you need to check somethin' first? \" \n \n\n\n\nMarcella looked down at the floor, mostly, on their trip through the docks. When they emerged out into the cavernous shipyard where the Rogue Traders vessel was stationed, the Psyker couldn't help but look up at it and smile - the scent of grease and machinework filling her nostrils and reminding her of times gone by.\n\n \"Ready as ever!\" she replied back with her usual friendly smile." }, { "author": "Bennosuke", "message": "The Interrogator nods at Orla's reply, and then poses his question to the three acolytes, \" Anything else then? \" He studies his company, a smaller more plaintive smirk playing on Ezekiel's lips.\n\n********************************************\n\n\" Very good, \" Pip hollars with a grin that exposes his yellowed misshapen teeth, \" follow me. And try not to draw too much attention to yourselves. \" He turns and begins lumbering into the docking bay, surrounded by the near deafening noise of mechanics and haulers and other dock hands hard at work... far to busy to pay much attention to the three.\n\n(OOC: May I get a Stealth roll from both characters at +40?)" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Interrogator nods at Orla's reply, and then poses his question to the three acolytes, \" Anything else then? \" He studies his company, a smaller more plaintive smirk playing on Ezekiel's lips.\n\n********************************************\n\n\" Very good, \" Pip hollars with a grin that exposes his yellowed misshapen teeth, \" follow me. And try not to draw too much attention to yourselves. \" He turns and begins lumbering into the docking bay, surrounded by the near deafening noise of mechanics and haulers and other dock hands hard at work... far to busy to pay much attention to the three.\n\n(OOC: May I get a Stealth roll from both characters at +40?) \n \n\nArl followed in Pip's wake. doing his level best to look inconspicuous.\n\n \n Spoiler: Roll \n (1d100)[ 54 ] vs 41+10+40 = 91\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella followed Arls lead, trying to remain inconspicuous." }, { "author": "rax", "message": " \"Understood, Interrogator. Then we are ready to proceed at your convenience,\" Hound responds." }, { "author": "Haval", "message": "Orla shrugs, 'I'd say I don't know enough about these sorts of people to know what I don't know, so let's work it out as we go.' " }, { "author": "Bennosuke", "message": "\" Very good, \" Ezekiel says, his smirk shifting into a genuine smile, \" follow me then. \" He opens the door and leads the group out into the heat of the afternoon, his heels clacking down the flagstone walkway to the sidewalk where the promised private lighter is parked. The vehicle is an explosion of reds and oranges and gold filigree, the ship's body two rounded near-spheres joined together like the body of a massive arachnid. The smaller driver's pod is open and out front stands the valet, a severe looking man in black frock piped with blood reds. His main of greasy grey hair is tied back in a pony tail from his receding hairline, exposing an impressively wrinkled brow. As the group comes closer, the valet bows low and says, \" You must be Master Jarkov. Welcome. It will be my pleasure to serve as your driver tonight. \" His voice is like a creaking door, and though his words are warm, his face is expressionless. \" You can call me Antilles, \" the valet adds, rising from his bow. He moves to the larger carriage section of the lighter and opens the arched door for The Interrogator and his companions.\n\nEzekiel greets the driver jovially, though affects enough indifference to fit the part of a noble, and leads the group into the lighter. Soon the door is closed as the acolytes get themselves comfortable on velvet lined seats. The carriage is filled with a complex perfume, and Ezekiel looks around the group to gauge if they are sufficiently impressed. Then the lighter's engines take off and the vehicle is propelling itself up, up, up above the streets of the spire.\n\nThis high up, the group is well above the toxic smog clouds that hang around the midhive and cast the streets into a darkness fought off poorly by the street's gaslights. Here the sky is crystal blue, and looking out the window, you can see all the towers, and giant marble statues, and gardens that branch off of the hive's spire like so many branches off a tree trunk. The lighter continues to rise up and begins circling gently around the massive spire, it's crystal walls catching the light of the setting sun and throwing beams of yellow and orange and red across the sky.\n\nAntilles is a master pilot, and the ride to the manor of Grand General Parniple is incredibly smooth. By the time the lighter sets down though, the sky has gone from blue to a dark . As a retired grand general, Parniple's property puts even Ser Drimmle's to shame. The lighter lands on an expansive lot, where many a fine vehicle has parked. From the lot, a cobblestone walkway leads through a massive garden of roses and lilies, marred only by the presence of a handful of security officers dressed in navy blue uniforms. As Antilles opens the door, the group is greeted by one such officer, who asks for proof of invitation, as well as everyone's name and identifications. \" My name is Philius Jarkov, nephew of Lord Ican Jarkov of planet Corcus. \" replies the Interrogator, applying the affect of one bored and slightly impatient. With a gloved hand, he provides the invitations, as well as his own ID, before waving the other hand toward the acolytes, \" And these are my associates. \" He waves the three forward, urging the group to follow suit." }, { "author": "Haval", "message": "Orla will try not to gawk too much at the lighter even as she can't help but wander how much it cost. 'You been doing this long Mister Antilles?' She assumed he was at least competent but had to wander how someone get a job like this in the first place? When she was seated she'll look for a seatbelt and a way to get the hatch open quickly if she needed. 'How often do these things crash anyway? Just out of interest.' She doesn't sound overly worried but she had never had any reason to be this high up.\n\nOn the journey Orla is very alert to any sign of turbulence but has to take in the view while she was up here. And there were supposedly planets that looked like this all the time? Didn't seem fair.\n\nAfter they land Orla will endeavour to look watchful and prepared. She had seen enough professionals in this kind of role that she knew exactly how to act. After being referred to as an 'associate' she'll nod and say simply, 'Cordelia. Security.' " }, { "author": "Bennosuke", "message": "(OOC: I have docked Marcella one FP. Both characters pass their stealth rolls after Marcella adds her psyker power)\n\nThe two follow Pip across the bay, weaving around a pair of hands carrying a massive crate labeled \"preserved rations\", as he makes his way up to the massive ship. The Nocturne is a transport vessel, large enough for maybe a hundred hands and the hauling of a whole lot of cargo. Both Marcella and Arl have been out of gravity enough to understand that the Rogue Trader's vessels were likely stationed up in orbit with this being a secondary craft likely kept somewhere on board. The thought was sobering if this massive vessel was simply a tender.\n\nPip waves the acolytes on as he starts to head up a ramp leading onto the Nocturne. Compared to the bright halogen lights creating a veritable sun's daylight in the bay, the belly of the Nocturne is in the shadows of dusk. Walking into the Nocturne the ship's hull dulls the racket of the docking bay, throwing distant cavernous echoes. Cast in darkness, about thirty meters inside the Nocturne, Pip turns and without the noise is forced to whisper. \" Well, we're inside as promised. I can show you around a little, but otherwise you two are on your own. I don't want to know what you two do, and I don't want to get involved. \"\n\n************************************************** **************\n\n\n Orla will try not to gawk too much at the lighter even as she can't help but wander how much it cost. 'You been doing this long Mister Antilles?' She assumed he was at least competent but had to wander how someone get a job like this in the first place? When she was seated she'll look for a seatbelt and a way to get the hatch open quickly if she needed. 'How often do these things crash anyway? Just out of interest.' She doesn't sound overly worried but she had never had any reason to be this high up. \n\nThe man raises an eyebrow at Orla's question. Perhaps he's never asked such a question. He shrugs the concern away and replies, \" I've been flying since I had hair on my chest, and trust me, it used to be a lot darker. \" He chuckles, his voice is heavy with some hive cant. \" And I assure you, unless The Emperor himself decides to intervene, this vehicle will not crash. \"\n\nLater, the security officer gives Orla a pleasant nod of approval. She allows a curt smile then says, \" May I see your paperwork as well then Cordelia. \"\n\nFather Milo profers his ID, but doesn't say anything to the officer, preferring to affect an air of haughtiness.\n\nThe security officer also looks expectantly at Hound." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n (OOC: I have docked Marcella one FP. Both characters pass their stealth rolls after Marcella adds her psyker power)\n\nThe two follow Pip across the bay, weaving around a pair of hands carrying a massive crate labeled \"preserved rations\", as he makes his way up to the massive ship. The Nocturne is a transport vessel, large enough for maybe a hundred hands and the hauling of a whole lot of cargo. Both Marcella and Arl have been out of gravity enough to understand that the Rogue Trader's vessels were likely stationed up in orbit with this being a secondary craft likely kept somewhere on board. The thought was sobering if this massive vessel was simply a tender.\n\nPip waves the acolytes on as he starts to head up a ramp leading onto the Nocturne. Compared to the bright halogen lights creating a veritable sun's daylight in the bay, the belly of the Nocturne is in the shadows of dusk. Walking into the Nocturne the ship's hull dulls the racket of the docking bay, throwing distant cavernous echoes. Cast in darkness, about thirty meters inside the Nocturne, Pip turns and without the noise is forced to whisper. \" Well, we're inside as promised. I can show you around a little, but otherwise you two are on your own. I don't want to know what you two do, and I don't want to get involved. \" \n \n\nArl nods to Pip. \"You've done your part, although I'd not mind if'n you were to show us around a bit before you leave.\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Later, the security officer gives Orla a pleasant nod of approval. She allows a curt smile then says, \" May I see your paperwork as well then Cordelia. \"\n\nFather Milo profers his ID, but doesn't say anything to the officer, preferring to affect an air of haughtiness.\n\nThe security officer also looks expectantly at Hound. \n \n\nOrla will hand over the ID with the information she'd previously worked out with the Interrogator. There was no reason to think that anyone around here would recognise her name but she was adverse to using it in a place like this on general principles." }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker followed along, the warp rippling itself around her body and helping her veritably blend into her surroundings, almost as if she wasn't there at all. One moment she was visibly next to Arl, the next - gone. It helped keep their little trio undetected, or at least unnoticed, as stealth had never been Marcella's forte.\n\nNevertheless, the Voidborn loved the docking bay, the scents alone taking her back to childhood. She wore a friendly and happy smile across her pleasant features, as Pip took them beneath the belly of the huge transport ship that would be ferrying them into orbit.\n\nWait - into orbit?!\n\nMarcella wondered for a moment...but hadn't the Rogue Trader been landing his ship in the wastes, outside the Hive? Curious.\n\n \"Where do you recommend staying out of sight on board during the trip into orbit?\" she asked Pip quietly." }, { "author": "Bennosuke", "message": "Pip shrugs at Arl's question and replies, \" Is there something in particular you were looking for. \" However, his eyes go wide when Marcella speaks up, and he stutters, \" You... you're gonna hide on the ship? \"\n\n************************************************** ***\n\nThe security officer nods approvingly at Orla's paperwork, and awaits reply from the others.\n\n(OOC: Will give Rax another day or so to post in case he wants to do something interesting, then will otherwise just move things along.)" }, { "author": "BananaPhone", "message": " Marcella \n\n\nInternally, Marcella was a touch worried: wasn't that the point? Had she boobed somehow and overplayed their hand? As far as she understood with Arls' intention, they were going to be infiltrating the Rogue Traders ship, and to do so, they'd need to board this transport shuttle, which Pip was supposed to help them do. Or had Arl not revealed that?\n\nThen she recalled the leering glances from the man earlier in the change-rooms. Perhaps she could use his positive disposition towards her to deflect?\n\nThe Psyker flashed another one of her bright, friendly smiles before stifled-laughter into her open palm.\n\n \"You should see the look on your face!\" she laughed gently, before sighing, \"Go back into orbit? I wish mate, work keeps me here. Seeing all this stuff takes me back, you really get to miss it all\" she gestures to Arl, hoping the assassin would now distract Pip with questions on what he wanted to see." }, { "author": "Bennosuke", "message": "Hound hands the security officer his ID, and curtly introduces himself using the name of his cover (OOC: I can't find what Hound chose for the name of his false identity?). The officer reviews the papers and hands them back to Hound politely. She then pulls a small brass whistle from a necklace around her pocket, and brings the object to her lips. Puffing her lips, the officer blows into the whistle, which lights up with green circuit inlay but produces no sound.\n\nMoments later, a servo-skull floats towards the group, the yellow halogen lamp hanging from its mechandrite arm casting a yellow cone of light onto the ground below it. You can see that folded up behind the skull, like a deadly pony-tail, is a small las-shooter attached by a second mechandrite. \" Hades shall accompany you across the garden to the mansion. Please do not stray from the path and Hades' light. \" The hum of the servo-skull's grav-pulsers thrum above you as the drone begins to float across the yard, as it attempts to keep it's lamp light cast over the group.\n\nThe skull traverses a path across the garden over a cobblestone walkway. Giggles and whispers seem to pour off distant shadowed corners of the garden, though this noise eventually becomes drowned out by the growing cacophony of the party going on inside the brightly it towering four story mansion.\n\n(OOC: Anyone want to do anything before we move inside?)\n\n******************************************\n\nPip's glare bellies his continued suspicion, and he looks to Arl as well awaiting to be reassured that the two were not planning something outrageously stupid.\n\n \n Spoiler: OOC@Wynde \nPleasee also look at the OOC thread to weigh in on our discussion about homebrew rules, as I was hoping to get at least one more player's input.\n " }, { "author": "Haval", "message": "To the officer, 'Does anyone ever argue with the skull?' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip's glare bellies his continued suspicion, and he looks to Arl as well awaiting to be reassured that the two were not planning something outrageously stupid. \n \n\nArl turns to Pip and smiles. \" Naw, Pip... What would there to be gained by stowin' away? We're jes' looking for a place to duck in case someone comes about, is all... it would be awkward to be caught without proper identification an' the like. Now, you wuz gonna show us around a bit, neh? \"" }, { "author": "Bennosuke", "message": "The security officer's face seems show confusion, though most of her face is hidden behind her helmet. Almost defensively she replies, \" The servo skulls will direct guests to the mansion. They are programmed to fire upon anyone who attempts to leave the path, venture unaccompanied into the gardens. \"\n\n******************************************\n\nPip's face remains a mask of concern, but after a sigh he replies slowly, \" Very well. Why don't I show you the cargo hold then. \" His eyes drift slowly between Arl and Marcella, studying each of them closely. Then he turns on his heels and begins to lead the two down the dimly lit corridor. The humor seems to have vanished from the man, as he moves silently through the ship, his foot falls echoing dully. Distant ambient noises echo back through the hall, sounds of machinery, muted foot steps, and the muffled sound of far off voices. Only half the overhead lights are running and these seem to be casting light at half power. The walls of the corridor are slick with cold condensation, and it is a good ten to twenty degrees colder the farther into the ship that Pip leads.\n\nAfter a serious of turns forks through the labyrinth of halls, Pip leads the two acolytes into a large chamber, the ceiling rising nearly thirty meters, and supported by rows of brick rectangular columns. Palates and boxes line the cargo bay, covering about half the surface of the floor. Many of the crates and palate are bare or lie open and empty. The floor is marred by watery footsteps going into and out of the cargo hold. Once inside, Pip turns and says, \" This is one of the busier rooms, so we won't have privacy very long here. \" Again he studies Marcella and Arl with suspicion, watching them closely as they move about the room." }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n The security officer's face seems show confusion, though most of her face is hidden behind her helmet. Almost defensively she replies, \" The servo skulls will direct guests to the mansion. They are programmed to fire upon anyone who attempts to leave the path, venture unaccompanied into the gardens. \" \n \n\n \"It would appear that General Parniple is most protective of his gardens,\" Hound comments drily. \"Have previous revellers caused much damage?\" " }, { "author": "Bennosuke", "message": "The security officer turns her attention towards Hound, her demeanor continuing to sour. \" The General has a right to his privacy, \" she huffs, adding proudly, \" and we have never had such an incident occur during one of The General's parties. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip's face remains a mask of concern, but after a sigh he replies slowly, \" Very well. Why don't I show you the cargo hold then. \" His eyes drift slowly between Arl and Marcella, studying each of them closely. Then he turns on his heels and begins to lead the two down the dimly lit corridor. The humor seems to have vanished from the man, as he moves silently through the ship, his foot falls echoing dully. Distant ambient noises echo back through the hall, sounds of machinery, muted foot steps, and the muffled sound of far off voices. Only half the overhead lights are running and these seem to be casting light at half power. The walls of the corridor are slick with cold condensation, and it is a good ten to twenty degrees colder the farther into the ship that Pip leads.\n\nAfter a serious of turns forks through the labyrinth of halls, Pip leads the two acolytes into a large chamber, the ceiling rising nearly thirty meters, and supported by rows of brick rectangular columns. Palates and boxes line the cargo bay, covering about half the surface of the floor. Many of the crates and palate are bare or lie open and empty. The floor is marred by watery footsteps going into and out of the cargo hold. Once inside, Pip turns and says, \" This is one of the busier rooms, so we won't have privacy very long here. \" Again he studies Marcella and Arl with suspicion, watching them closely as they move about the room. \n \n\nArl makes an exaggerated look of amazement, scanning the hold as if impressed by its size, going through the motions of gawking as he looks for anything interesting amongst the pallets.\n\n \n Spoiler: Awareness Check \n (1d100)[ 41 ] vs Perception of 40 and Awareness +10 = 50\n " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Pip's face remains a mask of concern, but after a sigh he replies slowly, \" Very well. Why don't I show you the cargo hold then. \" His eyes drift slowly between Arl and Marcella, studying each of them closely. Then he turns on his heels and begins to lead the two down the dimly lit corridor. The humor seems to have vanished from the man, as he moves silently through the ship, his foot falls echoing dully. Distant ambient noises echo back through the hall, sounds of machinery, muted foot steps, and the muffled sound of far off voices. Only half the overhead lights are running and these seem to be casting light at half power. The walls of the corridor are slick with cold condensation, and it is a good ten to twenty degrees colder the farther into the ship that Pip leads.\n\nAfter a serious of turns forks through the labyrinth of halls, Pip leads the two acolytes into a large chamber, the ceiling rising nearly thirty meters, and supported by rows of brick rectangular columns. Palates and boxes line the cargo bay, covering about half the surface of the floor. Many of the crates and palate are bare or lie open and empty. The floor is marred by watery footsteps going into and out of the cargo hold. Once inside, Pip turns and says, \" This is one of the busier rooms, so we won't have privacy very long here. \" Again he studies Marcella and Arl with suspicion, watching them closely as they move about the room. \n \n\n\nWhen Pip turns and they have a couple seconds of privacy, Marcella looks at Arl and silently mouths a 'Sorry!' in recognition she should have shut up and not said anything.\n\nLike most of the area's they had been through, this was a trip down memory lane for the Psyker. For some the idea of being encased in steel corridors as the only protection against the freezing vacuum of space was rather uncomfortable - but for Marc, it was home.\n\nLike Arl, she too rubber-necked the place, her warm, brown eyes open in delight, a sweet an adventurous smile on her face as she took it all in. Simultaneously, she was mentally going over as much of the area as she could, looking for exits, places to hide, control panels etc.\n\n OOC: \n__________________\n \n Spoiler \nGeneral Awareness for anything useful: (1d100)[ 58 ] vs TN 53\n\nGeneral Tech-use to notice anything useful: (1d100)[ 10 ] vs TN 53\n " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The security officer's face seems show confusion, though most of her face is hidden behind her helmet. Almost defensively she replies, \" The servo skulls will direct guests to the mansion. They are programmed to fire upon anyone who attempts to leave the path, venture unaccompanied into the gardens. \" \n \n\n 'Then I'm glad to hear that you're looking after us.' Orla said with apparent sincerity." }, { "author": "Bennosuke", "message": "Pip eyes the acolytes, noticing how both of them have stopped to survey the cargo hold. He'll place both hands on his hips and say, \" Very well then. I take it you have no more need of me? I trust you'll be able to find your way around then? \"\n\nArl studies the area but identifies no clear signs of danger. The room has a somewhat musty stale odor, but there isn't even any signs that the cargo hold has been used to store any toxic or caustic chemicals.\n\n(OOC: Arl passes his Awareness test. There is nothing uniquely dangerous in the cargo hold, though maybe there is information in that as well. If he is looking for clues, he will need to make a Search roll... I checked, and Arl does not have this skill, so you couldn't have just swapped dice pools to get the success. )\n\nMarcella as well can't find any signs of danger, though she is less certain about her evaluations. She does find a very interesting palate that is works on anti-grav propulsion. After about a minute of looking it up and down, she has a good sense for how it would be operated... perhaps it could be useful later.\n\n(OOC: Marcella makes a successful tech use roll, used to repair or study the inner workings of a machine)\n\n************************************************** *************\n\nFollowing the completion of their conversation with the security officer, the group is led by the floating servo skull across the garden towards the towering mansion. The entrance to the abode includes a walk up a grand flight of ivory stairs onto a porch lined with great stone columns, where several security guards march back and forth dutifully. The arched double doors are about three persons high, and swung open so that the bright yellow light and din of conversation flood out onto the porch. Ezekiel gives his companions each one last stern glare, before leading the way inside, while the servo skull remains floating at the threshold.\n\nThe group is greeted by a massive lump of flesh of a servitor, towering at least seven feet and three feet in shoulder width. Where its head should be is the taxidermized head of a bull, presumably preserved and innervate by a series of wires and tubes running up the back of its neck and sprouting from its triangular ears. It is dressed in traditional finery, all black and white robes, which stand in dark contrast to the rainbow of fiery colors worn by the guests. The servitor extends a hand and wordlessly receives the invitation proffered by the Interrogator. It raises the invitation up and drops it down into the depth of its bull throat, guzzling down the paper, with the sound of whirring motors. From a vox caster somewhere in its chest, the thing booms, \" Announcing the arrival of Master Philius Jarkov of planet Carcus, and his retinue. \"\n\nThe party goers nearby turn around for one bored second to take stock of Ezekiel and the acolytes before turning back to their conversations. The servitor makes no attempt to recover the invitations from Hound or Orla.\n\nThe foyer of the mansion is a massive expansive room, that puts Drimmle's own to shame (though that one was blown to bits during their last encounter). This was large enough for the nearly 100 party members, lavish furniture, and various exotic tropical plants and statues. Servants carrying refreshments move swiftly between party goers. In its own way, the party is like the busy streets of the midhive during worktime, the noise and crush of bodies. But the wealth here, both of the mansion and its current occupants is the greatest difference. Men are dressed in crisp military uniforms or robes of silks and linens and fibers that Orla and Hound have never seen. Jewelery of glass and gold and gems sparkle from the temples and throats and ears of every female, and some of the men. Many of the women are garbed in dresses so exotic and shamefully revealing that it would make an average person's face blush. One gets the sense that a single party member could afford to pay for the home and food of a single family of the midhive for a year without any significant damage to their wallets.\n\nNo one of note is immediately noticeable, though there is so much going on, it will likely take some effort to get anywhere within the massive entranceway alone!" }, { "author": "Haval", "message": "Orla will take a good look at the bull headed servitor on the way inside. Rich people were weird.\n\nInside the party proper it was hard not to look impressed. Speaking quietly to the others, 'Imagine coming in here as one of this lot. Must be nice.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Pip eyes the acolytes, noticing how both of them have stopped to survey the cargo hold. He'll place both hands on his hips and say, \" Very well then. I take it you have no more need of me? I trust you'll be able to find your way around then? \"\n\nArl studies the area but identifies no clear signs of danger. The room has a somewhat musty stale odor, but there isn't even any signs that the cargo hold has been used to store any toxic or caustic chemicals.\n\n(OOC: Arl passes his Awareness test. There is nothing uniquely dangerous in the cargo hold, though maybe there is information in that as well. If he is looking for clues, he will need to make a Search roll... I checked, and Arl does not have this skill, so you couldn't have just swapped dice pools to get the success. )\n\nMarcella as well can't find any signs of danger, though she is less certain about her evaluations. She does find a very interesting palate that is works on anti-grav propulsion. After about a minute of looking it up and down, she has a good sense for how it would be operated... perhaps it could be useful later.\n\n(OOC: Marcella makes a successful tech use roll, used to repair or study the inner workings of a machine) \n \n\n\nMarcella offers a sweet smile and wave to Pip as he announces his departure, her voice remaining silent as she watched him leave the area, resigning both Arl and herself to the privacy of the cargo hold.\n\nOnce she was sure he was out of ear-shot, Marcella moved close to Arl and whispered, \"So, what's next?\" she asked with audible excitement." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Pip eyes the acolytes, noticing how both of them have stopped to survey the cargo hold. He'll place both hands on his hips and say, \" Very well then. I take it you have no more need of me? I trust you'll be able to find your way around then? \"\n\nArl studies the area but identifies no clear signs of danger. The room has a somewhat musty stale odor, but there isn't even any signs that the cargo hold has been used to store any toxic or caustic chemicals.\n\n(OOC: Arl passes his Awareness test. There is nothing uniquely dangerous in the cargo hold, though maybe there is information in that as well. If he is looking for clues, he will need to make a Search roll... I checked, and Arl does not have this skill, so you couldn't have just swapped dice pools to get the success. )\n\nMarcella as well can't find any signs of danger, though she is less certain about her evaluations. She does find a very interesting palate that is works on anti-grav propulsion. After about a minute of looking it up and down, she has a good sense for how it would be operated... perhaps it could be useful later.\n\n(OOC: Marcella makes a successful tech use roll, used to repair or study the inner workings of a machine)\n\n************************************************** ************* \n \n\nArl smiles at Pip and nods \" I'd say you'd held up your end of the bargain. Hopefully we can do some more business soon. \"\n\nArl looks about the hold for an unopened crate.\n\n \n Spoiler: Die Rolls \n (1d100)[ 50 ] vs 20 (1/2 Perception)\n " }, { "author": "rax", "message": " \n Originally Posted by Haval \n Orla will take a good look at the bull headed servitor on the way inside. Rich people were weird.\n\nInside the party proper it was hard not to look impressed. Speaking quietly to the others, 'Imagine coming in here as one of this lot. Must be nice.' \n \n\n \"Wealth has its advantages,\" Hound agrees, \"but it is a fact that most of the people here will be living in constant fear of losing their wealth and privilege. Consequently, persons of high status are frequently abusers recreational pharmaceuticals, alcohol, and other vices which ultimately lead to corruption of the body and spirit. They often end their days far from the blessed light of the Emperor,\" he states matter of factly, as if in no doubt that Orla will agree that this is a singularly undesirable outcome.\n\n \"We should perhaps begin by working our way around the outside of this throng. I doubt it will be acceptable for either of us to immediately attempt conversation with any of the guests, so we should scout the area first and see if an opportunity presents itself,\" he suggests." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Wealth has its advantages,\" Hound agrees, \"but it is a fact that most of the people here will be living in constant fear of losing their wealth and privilege. Consequently, persons of high status are frequently abusers recreational pharmaceuticals, alcohol, and other vices which ultimately lead to corruption of the body and spirit. They often end their days far from the blessed light of the Emperor,\" he states matter of factly, as if in no doubt that Orla will agree that this is a singularly undesirable outcome.\n\n \"We should perhaps begin by working our way around the outside of this throng. I doubt it will be acceptable for either of us to immediately attempt conversation with any of the guests, so we should scout the area first and see if an opportunity presents itself,\" he suggests. \n \n\n 'When you're rich enough I'd say you can fall pretty damn far without anyone being that bothered.' Orla responded. 'Might be easier to talk to the guests when they're drunker, but I can always talk to the staff in the meantime. It's not like they're going to say no. We splitting up? Given I'm supposed to be the bodyguard and all.' " }, { "author": "Bennosuke", "message": "(OOC: Though the place is massive, I won't make you roll to find empty crates in a cargo hold)\n\nIn the back of the hold, Arl is able to find a series of crates that are empty. They are big enough to comfortably hold a human if they curled up in a ball. Of course, who knew when the ship would be taking off, and then you'd have to worry about food and water and all of that. There was also the possibility that the crates would be used at some point before take off to stock up on supplies.\n\n************************************************** *************\n\nThe Interrogator listens to the acolytes discuss before taking a deep sigh. \" Well I am going to start socializing. You can follow me if you want, otherwise, split up... just don't draw too much attention to yourselves. \" He gives the two a stern glare, then turns and starts walking slowly into the room. Several steps in, he makes eye contact with a pair of young women in beautiful costumes and in a jovial voice, arms raised, calls out, \" Greetings ladies. My name is Philius. I only just landed. Would you be so kind as to show this stranger around. \" Even from behind, you can imagine the friendly grin on his face as he approaches the two tittering women.\n\n(OOC: If you are breaking off, feel free to start with a Search, scrutiny, inquiry or other roll based on how you want to start off your participation in the party scene)" }, { "author": "Haval", "message": " 'Then everyone feel free to call me if anyone's being a ****.' Orla didn't expect anything of that sort to happen but felt like she ought to be prepared anyway. She will get a drink from the nearest waiter. She does intend to sip it at least, but it's mostly to help her blend in.\n\nOrla intends to get a look at General Parniple from a distance if their host is actually here already. Perhaps Durchesse would show up in his orbit eventually.\n\n \n Spoiler: ooc \n\nI don't think it's come up but do we know what Durchesse looks like?\n\nSearch vs. Per 39\n (1d100)[ 33 ] \n " }, { "author": "Bennosuke", "message": "It doesn't take Orla long to scope out the mansion. She moves through the party with purpose, eyes mostly sliding off her. She pads out of the foyer and into an even larger living, large enough to be dotted throughout with full life-size marble statues, couches long enough to seat a small underhive gang, and to comfortably entertain another hundred guests. As she enters deeper, Orla spots a group of men, most in military uniform, gathered in a corner. Their posture, their even spacing, their gestures, all would betray their background even if their blue and orange uniforms didn't. And all men stand at attention toward one. The General towers over his compatriots, a billy goat of a man with a massive burn scar covering his forehead and extending down to one side where the ear has been replaced by the mechanicus. Despite the jovial atmosphere, Parniple seems absolutely humorless, and very uninterested in the rest of the party." }, { "author": "rax", "message": "Hound heads off in the opposite direction from Orla, thinking to rendezvous with her once he completes the circuit from his direction. As he moves along the edges of the gathering he keeps an eye out for other servants to chat with in order to find out who's in attendance and whether or not Lord Durchess has been seen yet. If questioned, he makes no secret of the fact that his own master is attending in the hopes of meeting Durchess.\n\n \n Spoiler: Inquiry test \nTrying for Inquiry using Seen This Before talent, so rolling vs. Int 60.\n\n (1d100)[ 30 ] \n " }, { "author": "Haval", "message": "Orla will watch the group around Parniple for a few moments to see if they were talking to anyone who wasn't in uniform. To the microbead quietly, 'The General doesn't seem to be enjoying himself much.' Maybe rich people only put on parties like this for clout? There was probably no point in hanging around watching the man in case Durchesse showed up. Orla will watch the rest of the party for anyone that looked important. Most of the people here looked wealthy if they weren't working for the General, but presumably the most important people at the party had their own retinues.\n\n \n Spoiler \n\nGoing to wait to hear the result of Rax's Inquiry test\n " }, { "author": "Bennosuke", "message": "At first all that Hound finds are the servants handing out catered hors d'oeuvre. These individuals, dressed in dark formal attire stick out sorely from the brightly attired party goers, but they move about with too much intention seeming to ignore Hound's inquiries. But moving in a little more deeply, Hound finds a second group of servants moving about, mostly clearing away drinks and cleaning up spills. These servants, young and anxious and hairless, seem to have more time, and docilly answer the man's questions without hesitation. Lord Durchesse was indeed in the building. He was reportedly with his retinue and others in what the servants described as the upstairs public study, according to a particularly sallow looking boy-servant. The boy points a skinny chicken finger towards an enormous stairwell, decorated with an ornate foreign rug that runs the length of the case." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n (OOC: Though the place is massive, I won't make you roll to find empty crates in a cargo hold)\n\nIn the back of the hold, Arl is able to find a series of crates that are empty. They are big enough to comfortably hold a human if they curled up in a ball. Of course, who knew when the ship would be taking off, and then you'd have to worry about food and water and all of that. There was also the possibility that the crates would be used at some point before take off to stock up on supplies. \n \n\nArl cast about looking for manifests or other internal documentation associated with the crates.\n\n \n Spoiler: Die Rolls \n (1d100)[ 64 ] vs a base of 20 (PER of 40, halved for untrained)\n " }, { "author": "rax", "message": " \"My thanks, boy, you do your master proud,\" Hound thanked the young servant.\n\nTaking his time to complete the circuit, he observes the party goers carefully as he moves to meet up with Orla, trying to commit as many of them to memory as possible. Finally, he finds Orla on the other side of the foyer. \"I have discovered that Lord Durchesse is currently in the upstairs public study,\" he reports, nodding towards the stairwell that the serving boy had indicated. \"Do you wish to investigate or shall we alert 'Master Jarkov' first?\" " }, { "author": "Haval", "message": "Orla is doing her best to try not to be noticed by anyone in the party, which mostly looks like giving the impression that she's always on the way to somewhere else. She is glad to see Hound.\n\n 'Does he want to meet the guy? Maybe we can have a look around upstairs first. If all goes well, maybe we can get a look at the people Durchesse has with him. If not, we just ask the nice security man to show us where the toilet is.' " }, { "author": "rax", "message": " \"Your jobs will be to gather any information you can on Durchesse and his dealings. Figure out who might be involved with him in whatever this illicit xenos trade is, and figure what exactly they are up to. Anything goes, as long as you don't blow your cover or draw too much attention to yourselves. I will be around, but you should feel free to act on your own impulses and follow any leads you think worthwhile. Are we clear? \" Hound quotes their leader verbatim.\n\n \"Given our instructions, it would be within our mandate to take stock of the situation without disturbing the Interrogator's socializing first. We should ascend, observe, and report,\" he agrees." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Given our instructions, it would be within our mandate to take stock of the situation without disturbing the Interrogator's socializing first. We should ascend, observe, and report,\" he agrees. \n \n\n 'Then let's go for a wander and see if anyone tries to stop us.' Orla will follow Hounds lead while keeping a look out for any sign of security personel.\n\n \n Spoiler: ooc \n\nAwareness (+20) vs. Per 39\n (1d100)[ 31 ] \n " }, { "author": "Bennosuke", "message": "To Arl's dismay, the empty crates are mostly unlabeled. Milling about the rest of the vast area, he finds some crates with scrolls pinned to them for various exotic items; spices from foreign planets, seeds, dried grasses, and bolts of fabric. But no matter where he looks, there is nothing particularly incriminating or useful.\n\n************************************************** ******\n\nThe two make their way up the impressive stairs, which are wide enough for several small groups of party goers to be stopped chatting idly, and wide enough for Orla and Hound to pass by without bothering anyone. Once upstairs, the two find themselves staring down an impressively long and open hallway, with doors exiting off on either side for what seems like nearly a kilometer. Treading down the hall however, it becomes clear where the public study is. Rather than passing a closed door, they find a thrice wide unobstructed frame, into which they find sumptuously decorated study, again large enough to entertain at least 50 guests. However the space is mostly empty, except for a group of maybe ten men huddled together in the back, smoking cigars, and a handful of personal security, all of whom are standing at the doorframe, staring with guarded suspicion at Hound and Orla." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella peered and looked about the docking bay, her mind racing with the possibility of actually boarding the transport and heading straight to the heart of Casimire's little xeno-smuggling empire!\n\nShe could just see it now.\n\nLand aboard. Covers intact. Make their way through the ship. A few close calls. Gather the incriminating evidence they need. A fire fight. Running. Boarding a ship and making a daring escape. Landing back in the Hive to gushing applause from the Inquisitor and Ezikiel.\n\nAhh...if only.\n\nMarc knew better than anyone the...challenges, such an approach would encounter. And so, dutifully, choosing the safer and more efficient option, the psyker put her knowledge of ships and space-docks to use as she swivelled her head around in search of the flight tower.\n\n \"Psst, Arl!\" she'd whisper to her companion, drawing closer to him.\n\n \"We should look for one of the control towers that controls and monitors landings and departures; they'll have all the flight logs and data we need to have a good idea of where Casimire's ship is, where he sends transports to make delivers outside the Hive and the flight transponder codes of all his transports so we can track them in real time.\" \n\n\nOOC:\n______________\n \n Spoiler \n\n\nAll of these rolls are for gauging where a flight control tower should be and how to access it:\n\n\nAwareness check for Marc: (1d100)[ 6 ] vs TN 53\n\nSubstitute tech-use check for Marc: (1d100)[ 65 ] vs TN 53\n\nSubstitute Pilot (Civilian Craft) check for Marc: (1d100)[ 16 ] vs TN 43\n " }, { "author": "Haval", "message": "Orla considers taking Hound's hand and leading him further down the hallway as if they had a destination in mind. But, since the guards were already looking, she decides to lean into it. 'A lady downstairs said there was a place to smoke up here somewhere.' She points into the room where the group of men were clearly smoking. 'Are we allowed in there?' " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nMarcella peered and looked about the docking bay, her mind racing with the possibility of actually boarding the transport and heading straight to the heart of Casimire's little xeno-smuggling empire!\n\nShe could just see it now.\n\nLand aboard. Covers intact. Make their way through the ship. A few close calls. Gather the incriminating evidence they need. A fire fight. Running. Boarding a ship and making a daring escape. Landing back in the Hive to gushing applause from the Inquisitor and Ezikiel.\n\nAhh...if only.\n\nMarc knew better than anyone the...challenges, such an approach would encounter. And so, dutifully, choosing the safer and more efficient option, the psyker put her knowledge of ships and space-docks to use as she swivelled her head around in search of the flight tower.\n\n \"Psst, Arl!\" she'd whisper to her companion, drawing closer to him.\n\n \"We should look for one of the control towers that controls and monitors landings and departures; they'll have all the flight logs and data we need to have a good idea of where Casimire's ship is, and where he sends transports to make delivers outside the Hive.\" \n\n\nOOC:\n______________\n \n Spoiler \n\n\nAll of these rolls are for gauging where a flight control tower should be and how to access it:\n\n\nAwareness check for Marc: [roll0] vs TN 53\n\nSubstitute tech-use check for Marc: [roll1] vs TN 53\n\nSubstitute Pilot (Civilian Craft) check for Marc: [roll2] vs TN 43\n \n \n \n\nArl nodded. \" I don't want to leave here empty-handed, although, if nothing else, we know where he docks and how to get into the bay in a pinch. \"\n\nArl gives the nearly-empty cargo hold one last look of annoyance.\n\n\" Let's get going -- I don't trust Pip as far as I could spit the Golden Throne. I suspect he'd sell his clanmates out for the price of a drink. \"\n\nWith that, Arl makes an \"after you\" gesture to Marcella." }, { "author": "Bennosuke", "message": "A man who looks ex-military, but in a uniform of satin and silks steps between the two and the room. His thin lips pull back in a rather unfriendly grin and he shakes his head in the negative. \" This is private, \" the man says through tobacco stained teeth, \" find another room. \" He nods his head towards the long hallway, \" try the saltwater pool about five doors down. \"\n\n(OOC: Feel free to make some sort of social or other roll if you want here)" }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc nods once in Arls direction, before giving a quick look at the huge transport ship to their side, then back to the dock as a whole, before back to Arl.\n\n \"I think we can get the flight logs, data and transponder codes from this ship,\" she gestured to the cargo vessel, \"with that, we can calculate where Casimire is sending his ships to drop the xeno-artefacts off to, and we can use the Hive's radar systems to track them!\"\n\nTurning around, Arl in tow, Marcella inhaled the warp unto herself in what was becoming an easier effort - her image shimmering and seemingly blending in with her surroundings. For Arl it was relatively easy to follow her, given his proximity and knowing what to look for. But for those not in the know, the pskyer had fantastic camouflage as she led the assassin around the perimeter of the cargo ship towards an entrance port they could both pass through, and make their way to the cockpit to download the data they needed, before high-tailing it out of here." }, { "author": "Haval", "message": " 'Thanks.' Orla will pull a packet of lho sticks from her jacket and take one out to light. 'You boys the bodyguards then? How's your guy to work for? Mine's a little pushy.' She said the last part fully thinking of Ezekial. She'll offer the packet to the man who had spoken to see if he wanted one.\n\n \n Spoiler: ooc \n\nCharm to put up with Orla being nosey\nvs. Charm 41\n (1d100)[ 7 ] \n\nA good roll when I needed it, thats odd\n " }, { "author": "Bennosuke", "message": "Marcella leads Arl through the ship, doing their best to soften their echoing footsteps as they make their way toward the ship's cockpit. It was Marcella's assessment that the vessel's navigation cogitator and travel logs would be held there. As they draw nearer, the hallways begins to narrow, and the lights dim further. Then they hear the sound of footfalls drawing closer, though there is no door or hallways to duck into.\n\nMarcella finds an area of the wall dressed heavily in shadow to slip into, but Arl is not as fast and does not have the benefit of warp powers. A pair of malnourished men lumber into view, both dressed in the coveralls of the dock workers. One man is hairy like an ape but damp with sweat, and carrying a metal toolbox that must weight nearly 20kg. The other one is hairless and skeletal, his sallow face half hidden under a fire-protective visor. The two catch sight of Arl, not yet noticing Marcella. The big one with the tool box nods his head in greeting towards Arl, but says, \" We got everything repaired over here. Lookin' for something? \" There is only a hint of suspicion in his voice.\n\n************************************************** *******\n\nThe man stiffens as Orla reaches into her coat pocket, and the several bodyguards behind him all twitch, ready for action. But his reaction softens as Orla withdraws the lho sticks. \" Somethin' like that, \" the man says, relaxing enough to attempt to flatten out a crease in his satin jacket with his hands. When Orla offers him a lho, he turns over one shoulder to check on the group of wealthy nobles deep within the study. Waving away the offer, he replies, \" That's okay. \" His stern expression is broken by a friendly grin, before he adds, \" We get paid enough at least. \"" }, { "author": "Haval", "message": " 'Oh really.' Orla grinned as she looked for a lighter. 'You ever need extra bodies? Just in case your guy decides to go somewhere dangerous.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Marcella leads Arl through the ship, doing their best to soften their echoing footsteps as they make their way toward the ship's cockpit. It was Marcella's assessment that the vessel's navigation cogitator and travel logs would be held there. As they draw nearer, the hallways begins to narrow, and the lights dim further. Then they hear the sound of footfalls drawing closer, though there is no door or hallways to duck into.\n\nMarcella finds an area of the wall dressed heavily in shadow to slip into, but Arl is not as fast and does not have the benefit of warp powers. A pair of malnourished men lumber into view, both dressed in the coveralls of the dock workers. One man is hairy like an ape but damp with sweat, and carrying a metal toolbox that must weight nearly 20kg. The other one is hairless and skeletal, his sallow face half hidden under a fire-protective visor. The two catch sight of Arl, not yet noticing Marcella. The big one with the tool box nods his head in greeting towards Arl, but says, \" We got everything repaired over here. Lookin' for something? \" There is only a hint of suspicion in his voice. \n \n\n\n\n\nHidden in the shadows, her image camouflaged against the corridor and unseen, Marcella remains silent as she watches the conversation. She could see that the two workers weren't yet suspicious and were treating Arl as if he was supposed to be here, so hopefully that's all it was come to.\n\nNevertheless, Marc poised herself to strike if necessary.\n\nOOC:\n_____________________\n\nHolding action in case anything goes down." }, { "author": "Bennosuke", "message": "The bodyguard chuckles at Orla's offer, his grin widening to show crooked teeth. \" I assume you're hear serving someone? Wouldn't they be miffed if you deserted them? \" Noticing Orla's search, he reaches into his coat and pulls out a rather ornate hand lighter and opens it with a metallic click, offering her the orange flame.\n\n************************************************** *************\n\nMarcella remains unseen.\n\n(OOC: Will wait for Wynde)" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The bodyguard chuckles at Orla's offer, his grin widening to show crooked teeth. \" I assume you're hear serving someone? Wouldn't they be miffed if you deserted them? \" Noticing Orla's search, he reaches into his coat and pulls out a rather ornate hand lighter and opens it with a metallic click, offering her the orange flame. \n \n\n 'Thank you.' Orla accepts the man's offer. 'Well not right now obviously. If I go around breaking contracts I'd get a reputation and no one would want to hire me, but I've always got to think about the next job. Just in case.' She'll pause to take a drag on the lho stick. 'Course, if you have a lot of mates maybe you don't need the help. You ex-PDF?' " }, { "author": "Bennosuke", "message": "The man nods his head through Orla's banter, but raises his eye with curiosity at her question at the end. \" Eh, something like that, \" he says, a little cagy. Then he nods back at Orla and asks, \" You? \" He also eyes Hound, Orla's companion with a bit of suspicion." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The man nods his head through Orla's banter, but raises his eye with curiosity at her question at the end. \" Eh, something like that, \" he says, a little cagy. Then he nods back at Orla and asks, \" You? \" He also eyes Hound, Orla's companion with a bit of suspicion. \n \n\n 'Something like that.' Orla repeats the man's evasion. 'You know how it is.' Noting the man's look to Hound, 'Don't worry about him, he's alright.' \n \n Spoiler: ooc \n\nI think I've exhausted this conversation unless he reconsiders offering Orla a job before we leave. Will give Rax a minute\n " }, { "author": "rax", "message": " \"Adept Third Class Toomes, personal secretary to His Excellency, Master Philius Jarkov of Carcus. On loan from the Divisio Recordari,\" Hound answers, his attention suddenly snapping back to the conversation. \"We are...off-worlders,\" he adds by way of explanation." }, { "author": "Bennosuke", "message": "The body guard raises an eye at Hound, and replies flatly, \" I see... \" He looks back to Orla a small expression of confusion playing on his face. He snaps his lighter closed and stuffs it back into his fine coat. \" Well, unless there is something else we can help you with, \" he says with a sigh, \" I suppose ya best be moving on. \" He eyes Hound a gain with suspicion, and seems to be waiting for the man to reply, perhaps in protest or maybe just with more to say." }, { "author": "rax", "message": " \"Apologies for any confusion, I am as yet unfamiliar with proper protocol in your Hive. My master and I are off-worlders. This one is a local hire,\" Hound adds, gesturing to Orla.\n\n \"Yes, moving on. Or do you wish to socialize further?\" he asks Orla, apparently oblivious to the guard's suspicious gaze. \"Master Jarkov has not yet indicated that he requires us to return to his side.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Marcella leads Arl through the ship, doing their best to soften their echoing footsteps as they make their way toward the ship's cockpit. It was Marcella's assessment that the vessel's navigation cogitator and travel logs would be held there. As they draw nearer, the hallways begins to narrow, and the lights dim further. Then they hear the sound of footfalls drawing closer, though there is no door or hallways to duck into.\n\nMarcella finds an area of the wall dressed heavily in shadow to slip into, but Arl is not as fast and does not have the benefit of warp powers. A pair of malnourished men lumber into view, both dressed in the coveralls of the dock workers. One man is hairy like an ape but damp with sweat, and carrying a metal toolbox that must weight nearly 20kg. The other one is hairless and skeletal, his sallow face half hidden under a fire-protective visor. The two catch sight of Arl, not yet noticing Marcella. The big one with the tool box nods his head in greeting towards Arl, but says, \" We got everything repaired over here. Lookin' for something? \" There is only a hint of suspicion in his voice. \n \n\nArl nods a greeting in return, putting a look of confusion and aggravation on his face. \" Nah, someone just pullin' a prank on the new guy, tellin' me to get stuff from the forward hold. \" he said sourly. He sidled up towards them, his right hand rubbing on the fabric of his coverall, his left slipping into the rings of the brass knuckles in his pocket. Arl consciously maneuvered to allow Marcella to slip past these two while he distracted them. \" C'n you tell me how to get back to the loadin' area? I have to kick someone's arse for this waste of time. \"" }, { "author": "Haval", "message": "Orla had been very carefully not saying anything in response to the idea that she was an off-worlder. There was no guarantee that the man had been anywhere near the Underhive so whose to say what she sounded like to him. She'll just grin at the man and say, 'I'm from all over, me.' \n\nTo Hound, 'Socialise? Only if this one wants to get a drink with me when we both get a break. Depending on how hard his boss makes him work obviously.' To the man, 'Name's Cordelia. Let me know if you ever want to compare war stories later.' \n \n Spoiler: ooc \n\nWill head off to go pretend to smoke if he has nothing major to add\n " }, { "author": "Bennosuke", "message": "The yet-unnamed body guard looks from Hound to Orla, then replies, \" Well ya' sound like a local... \" though is voice trails off as he stares at Orla with what might be growing suspicion. To Orla's introduction, the man will place a hand over his chest and reply flatly, \" Kertz. \"\n\nHe let's the two walk off, though you get the sense that Kertz watches the two acolytes as they move away from the doorway and down the hall.\n\n************************************************** ****\n\nThe skeletal man is the first to reply to Arl, his voice is thin and creaks like a willow in the wind. \" We're headin' of the ship now, if you ya' wanna follow us. \" He looks to the burlier one for agreement, but his companion simply shrugs. They still seem unaware of Marcella, and don't yet seem to suspicious of Arl." }, { "author": "BananaPhone", "message": " Marcella \n\nHidden in the shadows, Marcella was able to deduce what Arl was up to: he was buying her a distraction. Buying her time.\n\nShe waited a few moments until Arl and the two had turned away and moved some distance down the corridor, before she slowly proceeded on. She stuck to the shadows, moving between each, pausing, waiting, listening, then moving on again, as she made her way to the cockpit where she could access the flight logs, transponder codes and other important information." }, { "author": "Haval", "message": "As soon as they were out of earshot Orla will find something to lean on while she finishes the lho-stick. To Hound, 'I suppose that could have gone worse.' " }, { "author": "rax", "message": " \"Indeed. It appears you have a talent for social interaction that has been lacking on the team for some time. Your presence will no doubt improve our chances of success,\" Hound answers.\n\n \"We might avail ourselves of Mr. Kertz' advice and seek out this saltwater pool he spoke of. Perhaps that will allay his last-minute suspicions somewhat?\" he suggests." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Indeed. It appears you have a talent for social interaction that has been lacking on the team for some time. Your presence will no doubt improve our chances of success,\" Hound answers.\n\n \"We might avail ourselves of Mr. Kertz' advice and seek out this saltwater pool he spoke of. Perhaps that will allay his last-minute suspicions somewhat?\" he suggests. \n \n\nOrla considered that. 'Well no one pulled any guns. Short of having Marcella along as a failsafe, I'd say that's the best you can hope for.' She'll take Hound's advice and go looking for this pool. 'I suppose they can't stay in that room forever.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The skeletal man is the first to reply to Arl, his voice is thin and creaks like a willow in the wind. \" We're headin' of the ship now, if you ya' wanna follow us. \" He looks to the burlier one for agreement, but his companion simply shrugs. They still seem unaware of Marcella, and don't yet seem to suspicious of Arl. \n \n\nArl gives the men a smile of feigned relief and falls into line behind them, silently reciting a prayer to the God-Emperor that Marcella would be able to get the logs." }, { "author": "Bennosuke", "message": "Orl and Hound depart from the upstairs library, and begin moving down the hallway as directed. As they walk, a commotion can be heard far farther down the corridor. Even when they get to entrance for the saltwater pool, they can hear a man's voice belligerently hollering, \" Do you know who I am? Hah, I eat swine like you for breakfast! \" The pool room itself is magnificent, the floor completely covered with the finest pink sand, creating a small beach around the sparkling lap pool. Heat wafts from the room, piped in from large round lead pipes overhead. A group of strangely dressed partygoers are lounging by the pool. From their dress alone they look like off worlders, and the four don't seem to be enjoying themselves in the same way as the rest of the partygoers.\n\nAgain the man's voice from down the hall, \" I've gutted men twice your size for such buffoonery! \"\n\n**************************************************\n\nThe two workers fall slightly silent as Arl falls in line with them, leaving Marcella alone. After about fifty paces, the thinner man speaks, \" How long ya been on shift? This is our 16th hour. Almost time to clock out, \" His fair voice is filled with exhaustion, his shoulders slumped to almost ovular as he and his companion trundle down the hall.\n\n*************************************************\n\nWith Arl leading the two away, Marcella is clear to continue her passage deeper into the ship, unless there is something she would prefer to do first." }, { "author": "BananaPhone", "message": " Marcella \n\nHer figure crouched low and blended in with her surroundings, Marcella made her way to the cockpit where she could access the transponder codes and flight logs. That was, unless, she knew somewhere else she could gain them aboard the ship." }, { "author": "Haval", "message": "Orla is surprised that there was an actual swimming pool in here. To Hound, 'I can't believe anyone just has a place like this in their house. What if all the water leaks?' \n\nOn the shouts, 'Do we want to see what that's about? I take it he's not actually going to gut anyone in the middle of all this.' " }, { "author": "rax", "message": " \"Then the drudging classes will clean it up,\" Hound answers.\n\n \"Yes, let us see what the commotion is about. Then we can return to see what our \"fellow\" off-worlders are so glum about,\" he says." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The two workers fall slightly silent as Arl falls in line with them, leaving Marcella alone. After about fifty paces, the thinner man speaks, \" How long ya been on shift? This is our 16th hour. Almost time to clock out, \" His fair voice is filled with exhaustion, his shoulders slumped to almost ovular as he and his companion trundle down the hall. \n \n\nArl gave a non-committal grunt, then gave a rueful-seeming smirk. \" Been here a couple of hours, with the rest of a double shift to look forward to. \"" }, { "author": "Bennosuke", "message": "Marcella pads her way down the corridor, descending into the darkness of the ship. After several wrong turns she is able to find the control room or cockpit, that has the navigation cogitator. For once things go right for the psyker, who is able to quickly rifle through the travel logs shared by the skiff and the Rogue Trader's primary vessel docked in orbit above. It takes about fifteen minutes to print out records going back over the last three years, gathered on rolls of parchment.\n\n*************************************************\n\nMeanwhile, the two dock hands lead Arl back through the ship, and down the exit ramp into the bay. The conversation is rather stilted, and by the end of it, Arl can tell the two are looking at him queerly. But the dock hands are too exhausted and too simple minded to investigate, and with tired waves, leave at the base of the ship to go clock out. Outside the vessel, Arl is surrounded again by the clamorous noises of machines and motorized repair tools, and the calls of dock hands to each other as they continue to prepare the ship for takeoff.\n\n*************************************************\n\nHound and Orla walk farther down the hall toward the sound of the surly man's voice. Another five doors down, they come to a half open door where inside a group of men and women appear to be playing cards. The source of the voice is a man standing with his back to the door, his red coat mantled with the fur of some strange xenos pelt. The man is well built and dark skinned, his long braided hair dyed richly with purples and reds. The man is still berating someone at the table, though whomever it is can't be seen behind his massive figure.\n\nA terrified voice on the other side of the table is apologizing, saying they are sorry over and over, though the standing man is having nothing of it, accusing them of being a lying sniveling cheat.\n\nThen the man in the red coat turns to face Orla and Hound at the door, his blue eyes filled with fury. \" Is there something I can help you two with, \" the man asks. His face is weathered, and a long dueling scar pulls down from his left cheek to where his jaw meets his neck." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Then the man in the red coat turns to face Orla and Hound at the door, his blue eyes filled with fury. \" Is there something I can help you two with, \" the man asks. His face is weathered, and a long dueling scar pulls down from his left cheek to where his jaw meets his neck. \n \n\nOrla will lean on the edge of the door frame. 'It's ok. I just wanted to see what all the shouting was about in case someone was getting violent. What did he do anyway?' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Marcella pads her way down the corridor, descending into the darkness of the ship. After several wrong turns she is able to find the control room or cockpit, that has the navigation cogitator. For once things go right for the psyker, who is able to quickly rifle through the travel logs shared by the skiff and the Rogue Trader's primary vessel docked in orbit above. It takes about fifteen minutes to print out records going back over the last three years, gathered on rolls of parchment. \n \n\n\nThe banks of computer screens drained the color from Marcella's face as she stood there in the dimly lit cockpit, smiling from ear to ear as the soft thud-thud-click of the printer worked its magic. Once all of the rolls had been produced, their faces covered with the beautiful writing that would tell them so much, the Psyker hurriedly stuffed them down the front of her coveralls before departing the cockpit.\n\nStill blending into her surroundings, Marcella would smile and 'inhale' the scent and atmosphere of the ship for one last time until departing, quietly making her way outside and looking for Arl. Once she had found him, she approached, her image still reflecting that of whatever was behind her.\n\n \"Psst - Arl!\" her voice excitedly giggled from the shadows.\n\n \"I got a bunch of print outs; we should probably bail!\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nThe banks of computer screens drained the color from Marcella's face as she stood there in the dimly lit cockpit, smiling from ear to ear as the soft thud-thud-click of the printer worked its magic. Once all of the rolls had been produced, their faces covered with the beautiful writing that would tell them so much, the Psyker hurriedly stuffed them down the front of her coveralls before departing the cockpit.\n\nStill blending into her surroundings, Marcella would smile and 'inhale' the scent and atmosphere of the ship for one last time until departing, quietly making her way outside and looking for Arl. Once she had found him, she approached, her image still reflecting that of whatever was behind her.\n\n \"Psst - Arl!\" her voice excitedly giggled from the shadows.\n\n \"I got a bunch of print outs; we should probably bail!\" \n \n\nArl reacted with a brief instant of startlement, then allowed himself to relax and smile.\n\n Mission accomplished, then. \" he said in a low tone. \" Let us see about getting out of here. It would be a shame to get caught at this late juncture. \n\nWith that Arl lowered his head and unfocused his eyes and began to move towards the exit, going with the movement of the masses and allowing himself to flow with currents of the crowd." }, { "author": "BananaPhone", "message": " Marcella \n\n\nThe Psyker smiled happily, Arl's words reassuring her that she had done a good job.\n\nQuietly, she fell in behind the Assassin and followed him towards the exit." }, { "author": "Bennosuke", "message": "The man in the red coat glowers at Orla. \" The fool tried to cheat me at cards, \" he grunts, glancing behind him momentarily, one hand on his hip. He raises an eyebrow at Orla and says, \" And who the hell are you? You speak like a slum rat from the underhive of this Throne forsaken city. \" The man's gaze drifts from Orla, to Hound, then back again." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The man in the red coat glowers at Orla. \" The fool tried to cheat me at cards, \" he grunts, glancing behind him momentarily, one hand on his hip. He raises an eyebrow at Orla and says, \" And who the hell are you? You speak like a slum rat from the underhive of this Throne forsaken city. \" The man's gaze drifts from Orla, to Hound, then back again. \n \n\n 'Well frankly milord, anyone who cheats at cards should expect that someone's going to try and stab them. You'll get no argument from me.' Orla smiles. She does not care about the allegeded cheater. 'As long as you're ok with how the security people are going to take it.' \n\nOn the second point, 'The people I work for hire from a lot of places. Is that a problem?' Did she need to ask Marcella to teach her how to lose the accent?" }, { "author": "rax", "message": " \"I am Adept Third Class Toomes, personal secretary to His Excellency, Master Philius Jarkov of Carcus. The Master has recently arrived from off-world and felt it would be useful to hire local talent. This one came highly recommended as a security specialist. Whatever her failings in matters of language and etiquette, she has so far not disappointed in her assigned role,\" Hound intervenes to explain Orla's presence." }, { "author": "Bennosuke", "message": "The man shrugs at Orla's first reply, even chuckling at her suggestion about a stabbing. He replies, \" Unfortunately, such an action would probably be frowned on by our host, \" his voice filled with humor. He even pauses for a moment to lay a playful glare at the man behind him.\n\nHe raises his eyebrow with curiosity when she speaks about the people she works for, and this only seems to intensify when Hounds peaks up. \" I see, \" he says, studying Hound's face, the man's head tilting slightly to the side. After a moment's pause he adds slowly, \" Lovely place; Carcus. Can't say I've heard of the Jarkov's... though I suppose it's a big enough place. \" After this he shrugs, and half to the group behind him, and half to the two interluders, the man in the big red coat says, \" Very well then. Shall we return to our game... assuming everyone is going to play by the rules from now on? \"\n\n(OOC: Not kicking your characters out but encouraging you to dig deeper if you want to keep up the conversation)" }, { "author": "Haval", "message": "Orla only grins at Hound's assessment of her etiquette.\n\n\n \n Originally Posted by Bennosuke \n The man shrugs at Orla's first reply, even chuckling at her suggestion about a stabbing. He replies, \" Unfortunately, such an action would probably be frowned on by our host, \" his voice filled with humor. He even pauses for a moment to lay a playful glare at the man behind him. \n \n\n 'Oh, so you know the General do you? Lord...?' Orla leaves an opening for the man to introduce himself, or possibly correct her. 'I like his house.' " }, { "author": "Bennosuke", "message": "Orla's question about the man's acquaintance with the General causes the man to grin again, showing that several of his teeth are capped with gold. Mirthfully, he replies, \" Casmirre, \" before turning his back to face the group of card players and sitting himself back down in his large, lovingly carved wooden chair. Ignoring Orla, Rogue Trader Perrus Casmirre begins reaching across the table and bellows, \" Give me yer cards. I'm dealing, since the lot of yeh can't be trusted! \"\n\nThe faces of the group of men at the table are filled with fear, visible even in those who are trying not to show it." }, { "author": "rax", "message": "Hound glances over quickly at Orla when Casmirre has turned away and returned to the table. \"This should be interesting news to relay to 'Master Jarkov'. If he can get in with Casmirre here, that could open up a path to Lord Durchesse,\" he whispers." }, { "author": "Haval", "message": " \n Originally Posted by rax \n Hound glances over quickly at Orla when Casmirre has turned away and returned to the table. \"This should be interesting news to relay to 'Master Jarkov'. If he can get in with Casmirre here, that could open up a path to Lord Durchesse,\" he whispers. \n \n\n 'You think Jarkov is any good at cards?' Orla whispers back. 'I know I'm not.' " }, { "author": "rax", "message": " \"Let's step outside and ask him,\" Hound suggests.\n\nMaking his way back into the corridor, he calls Ezekiel on his micro-bead. \"Sir - we have located Lord Durchesse and Rogue Trader Casmirre one floor up. Lord Durchesse does not seem approachable at this time, but Casmirre is in the midst of a card game and more open to small talk. Perhaps you could invite yourself to join the game as a means of making contact?\" he speaks quietly into the bead." }, { "author": "Bennosuke", "message": "Hound waits for a moment as all he hears is static coming from the micro-bead, and then the Interrogator's voice comes in. \" Yes, yes! That sounds lovely, \" he says, his voice slightly far-off sounding in the comm, \" Would you give me just one second? \" There is static for a another second, and then Ezekiel's voice comes in more clearly, though his tone bellies annoyance, \" Why don't you come down here and talk to me? \" Then he cuts the line.\n\nAssuming Hound and Orla obey, they come back downstairs and wander through the area for another almost ten minutes till they find Interrogator Ezekiel standing and talking with a pair of women. From appearances, one is an older woman, dressed in white and red laces, her wiry white hair tight tight in an ornate bun. She stands talking to Ezekiel with regal poise, one hand holding a goblet of amsec, the other resting on a gilded ivory cane. Her companion is a younger woman, equally well dressed, but youthful and full bodied. She keeps a hand lovingly at the back of her older companion, and sips at a glass of straw colored wine from a fluted glass. The two chuckle at some joke of the Interrogators, and it is hard to tell who is falling for his charms more strongly.\n\nOut of the corner of his eye, Ezekiel catches the approaching acolytes. Refusing to acknowledge them, he leans close to the older woman and places a gloved hand on the one of hers resting on the cane. \" Give me just one moment dear, \" he says, as if she was a favored aunt, before giving her a polite bow of the head, turning and intercepting the acolytes before they can come to close to his party. \" What is it, \" he asks loudly with annoyance, so that the women can hear, though with his back turned to them, they can't see the look of sincere concern in the Interrogator's eyes." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Let's step outside and ask him,\" Hound suggests. \n \n\n 'Or I suppose we could ask Milo. Hasn't he got money to lose?' If Casmirre wasn't actually going to kill amyone Orla will follow Hound downstairs. She'll nod to Kertz the guard on the way past.\n\nOrla will try not to look too amused at the Interrogator's situation as she leans forward and speak quietly in his ear, 'You want to meet Casmirre boss? I'd offer to join his game but it would get me into trouble fast.' " }, { "author": "Bennosuke", "message": " Orla will try not to look too amused at the Interrogator's situation as she leans forward and speak quietly in his ear, 'You want to meet Casmirre boss? I'd offer to join his game but it would get me into trouble fast.' \n\nThe Interrogator opens his mouth to speak, eyes wide with surprise, and then he shuts his jaw with an audible click of his teeth. Under his breath Ezekiel asks, \" The Rogue Trader is here? Where? \" his eyes darting about the room in suspicion. Through gritted teeth, he adds, \" Unbelievable that Drimmle would have him invited. What is he doing? \"\n\nBefore either Orla or Hound can reply, The Interrogator's eyes glance over at his two female companions, making sure they were not attempting to listen in or picking up on the tension that had suddenly settled over his group." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Interrogator opens his mouth to speak, eyes wide with surprise, and then he shuts his jaw with an audible click of his teeth. Under his breath Ezekiel asks, \" The Rogue Trader is here? Where? \" his eyes darting about the room in suspicion. Through gritted teeth, he adds, \" Unbelievable that Drimmle would have him invited. What is he doing? \"\n\nBefore either Orla or Hound can reply, The Interrogator's eyes glance over at his two female companions, making sure they were not attempting to listen in or picking up on the tension that had suddenly settled over his group. \n \n\nAssuming the Interrogator wasn't interrupted Orla will add, 'At the moment, gambling upstairs.' On the matter of why he was invited, 'Maybe he knows the General.' It seemed likely to her that most rich people probably knew each other." }, { "author": "Bennosuke", "message": "\" Of course, \" Ezekiel says under his breath when he finds out The Rogue Trader is upstairs gambling. The man's expression softens though and a wry smirk spreads across his face. He pats both HOund and Orla on the shoulder and says, \" Good work. \" He eyes the two women again before saying with hushed voice, \" I'm hesitant to make contact, though I don't know how easy it will be to spy on him. Any chance either of you are good at cards? \"\n\n \n Spoiler: OOC \nIs there an in universe card game people play? I think Regicide is their chess...\n " }, { "author": "Haval", "message": "Orla glances towards Hound before turning back, 'I know how to lose. Doesn't seem that useful. And he already threatened one of the other players for cheating.' \n \n Spoiler: ooc \n\nI feel like I saw what was basically poker somewhere. Other then that I don't know anything official.\n\nOrla isn't rich enough to be good at gambling so she doesn't have the skill. So I suppose it depends what else she might be able to roll for it.\n\nUnless we ask Milo\n " }, { "author": "rax", "message": " \"Sir, as you well know, I am a scribe, not a gentleman of leisure - I have no facility with games of chance. However, as you are here to make useful connections, then perhaps this is simply a situation where sacrifices now will lead to the opportunities you seek later,\" Hound suggests.\n\n OOC: Haval has brought up the idea of using Milo to gamble, and if Ezekiel doesn't want to take the plunge, perhaps that's the best idea, but I have no clue as to whether or not Milo has Gamble as a trained skill." }, { "author": "Bennosuke", "message": "The Interrogator frowns, his lips drawing tight on his well structured face. \" The Rogue Trader has likely been to Carcus, \" he says almost with a sigh under his breath, \" I've done as best I can to research my cover, but it would be risky meeting him face to face. He may be able to find cracks in my identity. \" He shrugs and adds, \" Besides, gambling well isn't really the point. Just to get as much info from being around him as possible. If gambling is off the table, maybe just being around him and watching. \"\n\n \n Spoiler: OOC: On Milo \nHonestly my goal, preference is that the PCs are doing most of the interesting things, as I feel having the Interrogator be the focal point will be less fun. That is kind of my concern with using Father Milo as well. Having checked his character sheet, he does not have gamble, but of course has a bunch of other social skills.\n\nI'd be okay with Milo getting involved, but would suggest having one of the players RP as him instead, for the same reason I am hesitant to have the Interrogator \"steal the scene\". Let me know your thoughts.\n " }, { "author": "Haval", "message": "Orla briefly looks to Hound, 'I could hang around outside and see how loudly they're talking. Maybe find out who the rest of them are.' How much interference with their game would they accept from someone who wasn't actually joining in? 'Or I get closer and see how they take it. Maybe see if Casmirre is hiring? What's the worst that can happen?' \n \n Spoiler: ooc \n\nDon't really have the bandwidth to rp someone else. I suppose if losing money at gambling is a problem I can rely on Milo for a loan. Getting in on the gambling would be a better justification for Orla being in the room.\n\nHolding to see if Rax has a better idea\n " }, { "author": "Bennosuke", "message": "Seeing that Orla was not speaking directly to him, Ezekiel will simply offer to the two, \" That would not be an unreasonable plan. I would offer that in general caution might be the best approach. \"" }, { "author": "Bennosuke", "message": "Upon returning with the navigation files retrieved from the Rogue Trader's lighter, Arl and Marcella agree to do some further investigation into Officer Kant. After reviewing his files provided by the Interrogator, they decide to tail him, and if possible confront him in a semi-public space.\n\nThe station that Kant works at is a distance away, in one of the less desirable sections of the midhive. The building is brutalist in design, a grey two story rectangle with barred windows, and barb tipped electrified fencing. The streets in this neighborhood are dotted with litter, sidewalks cracked and streets pocked with potholes. Though not nearly as desperate or toxic as the underhive, this is even a far cry from the neighborhood of the cell's prior base of operations in the midhive.\n\nKant is out of the office in the evening on the dot of his end-of-shift. He's a heavy set man, years of abuse and neglect at a desk weighing on a previously athletic frame. He leaves the station with heavy steps, shoulders slouched, his heavily bagged eyes glazed and seeing little. He does not notice Marcella and Arl as he walks to the lot and gets into his beat up and outdated four seat automobile. The car starts with a groan, and trundles its way through the neighborhood. Kant eventually guides it to an even darker and dirtier part of town, where most of the street lights seem to be failing, and with minimal pedestrian foot traffic. He parks it in the alley next to a dingy looking tavern ironically named \"The Sister's Blessing\", before wandering inside.\n\nFrom outside the small pub, there is the low throng of some outdated genre of local instrumental music. The windows of the establishment are all tinted, so that you can't see inside. But the door is not attended by bouncer. It's big enough that Kant could likely be tucked away in some corner, unless a large amount of the space is taken up by something like a stage. A quick check of the perimeter shows that there is a back door as well to the tavern. Steam and the smell of humble cooking wafts from the cracked back door." }, { "author": "BananaPhone", "message": " Marcella \n\n\nUpon returning to their hab, Marcella hummed happily to herself as she deposited the treasured star charts in a safe lockbox to ensure their protection and retention. Though seemingly 'easy' to acquire, the risk had been extraordinary, and it was frankly a miracle that they had managed to evade notice and scrutiny, lest they be forced to shoot their way out. Though as exciting a prospect as that was, Marcella much preferred to deliver to Ezekiel the good news that they'd gotten in and out without a trace, especially after that Astarte's sized cockup back at Drimmle's mansion.\n\nHowever, the Pskyer would be lying if she said a part of her wished she had kept her mouth shut and got to go to the fancy ball. Oh how her heart bled a little, thinking of the champagne, the music, the dress she could wear, the unmarried noble sons to flirt with....oh and of course the mission at hand, of course. But ultimately, who was she kidding? She was a Sanctioned Psyker. She was just one bad day away from getting possessed by interdimensional demons and serving as a conduit into the materium for the hellish minions of the Warp to enter and slaughter. What man would want to put a ring on that? Best content herself with this life, she told herself. At least if she performed well in the Inquisition she could rise the ranks and carve some type of ambition out for herself while doing her part to safeguard mankind against the horrors of the galaxy, before going on to join the Emperor in eternal rest following the final curtain call.\n\nNevertheless, the day was not yet over. Seeing that the others had not arrived back yet, Marcella agreed to assist Arl with pursuing the next lead. Not believing she'd need to be particularly well-armed, the Psyker deposited her firearms into her room and kept only her Orthlack-10 Armsman on her and a suppressor separately on the inside of her flak cloak pocket. She could attach the two if need be.\n\nWhen they tracked down Officer Kent, Marcella followed Arl's lead, trusting the assassins investigatory instincts over any that she possessed, until finally the pair were in front of a seedy looking bar after having watched the heavyset corrupt official shoulder his way inside.\n\nLooking over at Arl, noticing the back entrance and the front, the shorter girl asked softly in the grimy streets of the seedy part of town, \"we going in the front, or the back?\" \n\nOf all the group, it was curious to the Psyker that it was Arl with whom she was on this task. When they had first been gathered to pursue this investigation in the first place, there had been a Battle Sister initiate, a Tech-priest, another guardsman sort, Arl and herself. Now they were all gone, with only the assassin and her remaining out of the initial five." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Upon returning with the navigation files retrieved from the Rogue Trader's lighter, Arl and Marcella agree to do some further investigation into Officer Kant. After reviewing his files provided by the Interrogator, they decide to tail him, and if possible confront him in a semi-public space.\n\nThe station that Kant works at is a distance away, in one of the less desirable sections of the midhive. The building is brutalist in design, a grey two story rectangle with barred windows, and barb tipped electrified fencing. The streets in this neighborhood are dotted with litter, sidewalks cracked and streets pocked with potholes. Though not nearly as desperate or toxic as the underhive, this is even a far cry from the neighborhood of the cell's prior base of operations in the midhive.\n\nKant is out of the office in the evening on the dot of his end-of-shift. He's a heavy set man, years of abuse and neglect at a desk weighing on a previously athletic frame. He leaves the station with heavy steps, shoulders slouched, his heavily bagged eyes glazed and seeing little. He does not notice Marcella and Arl as he walks to the lot and gets into his beat up and outdated four seat automobile. The car starts with a groan, and trundles its way through the neighborhood. Kant eventually guides it to an even darker and dirtier part of town, where most of the street lights seem to be failing, and with minimal pedestrian foot traffic. He parks it in the alley next to a dingy looking tavern ironically named \"The Sister's Blessing\", before wandering inside.\n\nFrom outside the small pub, there is the low throng of some outdated genre of local instrumental music. The windows of the establishment are all tinted, so that you can't see inside. But the door is not attended by bouncer. It's big enough that Kant could likely be tucked away in some corner, unless a large amount of the space is taken up by something like a stage. A quick check of the perimeter shows that there is a back door as well to the tavern. Steam and the smell of humble cooking wafts from the cracked back door. \n \n\nArl looked over the front of the pub, debating with himself on how to approach this mission. In a perfect universe, they could simply walk in, spot Kant and have a brief conversation, setting the hook to make him sweat.\n\nWeighing his options, he turned to Marcella.\n\n\"I would prefer to do this quietly... but I am not sure I want to trust matters to go smoothly.\"\n\n \n Spoiler: Underworld check \n (1d100)[ 76 ] vs a 52 (Common Lore (Underworld))\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella thought for a second before answering.\n\n \"What if we get him to come out the back with us? Tell him we want to talk, if he doesn't accompany him out back then we'll tell his wife, and give her name and his address to show we're serious?\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Seeing that Orla was not speaking directly to him, Ezekiel will simply offer to the two, \" That would not be an unreasonable plan. I would offer that in general caution might be the best approach. \" \n \n\nOrla will mutter something about hazard pay and look to Hound. 'Unless you have a better idea. Maybe you can let me know somehow if they have a better hand.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\nMarcella thought for a second before answering.\n\n \"What if we get him to come out the back with us? Tell him we want to talk, if he doesn't accompany him out back then we'll tell his wife, and give her name and his address to show we're serious?\" \n \n\n\" Reasonable notion. Perhaps we don't even have to go outside -- perhaps he has a quiet corner where we could discuss matters. \"\n\nArl straightened his clothes a touch, trying to look professional, and palmed his Credit Guild id with his left hand, leaving his right free to grab a weapon if things went sour." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella nodded, trusting the assassins instincts on the matter.\n\n \"Hope for the best, prep for the worst,\" she smiled, nodding towards the pub, \"I'll follow you.\" " }, { "author": "rax", "message": " \n Originally Posted by Haval \n Orla briefly looks to Hound, 'I could hang around outside and see how loudly they're talking. Maybe find out who the rest of them are.' How much interference with their game would they accept from someone who wasn't actually joining in? 'Or I get closer and see how they take it. Maybe see if Casmirre is hiring? What's the worst that can happen?' \n \n\n \"I imagine that the worst that could happen is that Casmirre becomes suspicious and has us arrested or thrown out, though if he feels sufficiently insulted, it's not inconceivable that he would have us killed and then duel Master Jarkov to the death for having the temerity to let his servants disturb his game,\" Hound observes drily. \"But let us hope he's in a forgiving mood.\" \n \"In any case, if we are to return to Casmirre, we will need a plausible story as to why Master Jarkov has allowed his servants to continue roaming about aimlessly.\" " }, { "author": "Bennosuke", "message": "Ezekiel raises an eyebrow at Hound's comment. With a smirk he replies, \" Maybe he hasn't. Maybe Master Jarkov is too busy enjoying the party, and you two have snuck off like rascals. \" Then the man's brow furrows and his expression hardens. \" Those to women over there, \" he says in a hush, not even looking their way or gesturing, though obviously referring to the two he had been with before, \" the matron is apparently a dear friend of Lord Durchesse. Says she attends his parties regularly. \" The smirk then returns and he adds, \" I am more than happy to keep busy with them. \"" }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nMarcella nodded, trusting the assassins instincts on the matter.\n\n \"Hope for the best, prep for the worst,\" she smiled, nodding towards the pub, \"I'll follow you.\" \n \n\nArl put the most serious look he could muster on his face and strode purposefully through the front door of the pub, looking for Officer Kant.\n\n \n Spoiler: Die Roll \n (1d100)[ 9 ] vs 50 (PER 40, Awareness +10)\n " }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"I imagine that the worst that could happen is that Casmirre becomes suspicious and has us arrested or thrown out, though if he feels sufficiently insulted, it's not inconceivable that he would have us killed and then duel Master Jarkov to the death for having the temerity to let his servants disturb his game,\" Hound observes drily. \"But let us hope he's in a forgiving mood.\" \n \"In any case, if we are to return to Casmirre, we will need a plausible story as to why Master Jarkov has allowed his servants to continue roaming about aimlessly.\" \n \n\n 'In that case, what would be the chance they'd give me a weapon and make it a fair fight? Oh, and my ID says I'm an independent contractor if you think that helps.' " }, { "author": "Bennosuke", "message": "Arl and Marcella come back around the Sister's Blessing and push through the front door. Passing over the threshold, the two are met with warm stale air and the nostril burning stench of a dirty fire. Appreciating the full volume of the folk music, playing from a pair of massive archaic looking speaker, it's loud enough to cover most quiet conversation, though likely not so loud that one would need to yell to an adjacent companion.\n\nThe space is large, though it's exact proportions are obscured by the dim lighting. The pub is a sprawl of small plastic tables, each crowned with a small single candle. Tiny dots of red flame struggle to stay alight in the darkness, shedding just enough light to show silhouettes of empty chairs or of patrons occupying the space. In the near corner is a semi-circle shaped bar, where a one eyed man is busy cleaning chipped glass mugs.\n\nMany of the person-shaped shadows lazily shift as Marcella and Arl enter, and the two can feel the eyes of the bar fall in on them. The latter in the lead, Arl can feel the tension in the room. They were being studied just a little too long, and the patrons clearly recognized them as foreigners. No one was getting up to stop them or question them, but it was clear the two were drawing unwanted attention.\n\nDespite the darkness, Arl could see in the far corner of the room, the stout silhouette of Officer Kant slowly letting himself into a seat at a corner table. But before he could move in that direction, or motion to Marcella, the raspy voice of the bartender calls over the din of the music, \" It's a throne for a pint. Can't stay without buyin' a drink. \" He puts the drink he was cleaning down, one hand slowly reaching for something under the bar." }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n Ezekiel raises an eyebrow at Hound's comment. With a smirk he replies, \" Maybe he hasn't. Maybe Master Jarkov is too busy enjoying the party, and you two have snuck off like rascals. \" \n \n\n \"I believe I am ill-suited to playing the rascal. That would, perhaps, be more believable coming from your independent contractor, \" Hound replies stiffly with a sideways glance at Orla. \"Do you wish to find out Casmirre's opinion of rascals ?\" he asks her." }, { "author": "Haval", "message": "Orla is optimistic enough to be willing to give it a go. 'Hey, look on the bright side. If he doesn't take to me he's not going to be mad at you.' \n\nIf Ezekial doesn't have anything else to add she'll return upstairs, taking the opportunity to glance at the room where Durchesse was enroute." }, { "author": "BananaPhone", "message": " Marcella \n\n\nOne would think that Marcella was used to the dingy, arse-end of watering holes by now, given the past few months in her new job as Inquisitorial acolyte. She had ventured through the Underhive several times, traversed its vile sewers and back alleys, navigated through its abandoned and broken pipe system and mentally travelled through the minds of the disturbed, greedy and insane. Yet she still could not for the life of her, keep a straight face when moving into a dingy, stinking pub like this one.\n\nThe first thing the psychic felt was her nostrils scrunching up like a rabbit at the acrid, ozone-like stench that permeated the air, the rancid scent mixing with that of tinges of vomit, sticky floors, abrasive dodgy plonk alcohol and overpowering body odour to create banks of odiferous melange that contorted Marcella's face into a mask of disgust, if only for a few seconds until acclimatization.\n\n \"Ugh...gross...\" she blurted next to Arl, her clean skin, well-groomed blonde hair and younger features contrasting with the smoky, overbearingly masculine atmosphere that surrounded her. Marcella's powerful willpower kept her face relatively neutral, while her insides recoiled in horror as she took a sweeping glance over the assortment of reprobates, village drunks and no-hopers that occupied this lurid den.\n\n Orla would fit right in here! the Psyker thought bitterly to herself. Instead she's off at a fancy ball, while I have to sift my way through the smoke and booze of this disgusting pigsty! \n\n \n Originally Posted by Bennosuke \n \" It's a throne for a pint. Can't stay without buyin' a drink. \" \n \n\nMarcella paused in her movement, her head turning to look at the bartender who had shot the demand in their direction.\n\n They expect us to pay to stay in this filthy hole?! the psyker thought incredulously.\n\nAnd a pint of what? Marcella was an intelligent girl who had seen things in her young life, but even she lacked the imagination to conjure up whatever would pass for something drinkable within this pit, let alone a pint of the stuff.\n\n \"Um, sure...\" she said, looking up at Arl, then back at the barkeep, approaching him. She reached into her pockets and withdrew two thrones, placing them on the counter.\n\n \"May I please have an apple cider, and...\" Marcella asked, before looking back up at Arl, granting him the opening to order what he wanted." }, { "author": "rax", "message": " \"I suggest we engage in some roleplay to set Casmirre's mind at ease. If you successfully join the game, signal me via the bead and I shall join you shortly, professing anger and worry that Master Ezekiel will discover that you are gambling with his money, which would get us both in trouble. I believe I shall be more convincing as a worried bureaucrat than a...rogue,\" Hound answers Orla." }, { "author": "Wyndeward", "message": "Arl scanned the room quickly, looking for an open table near Officer Kant's booth.\n\n\" We'll be at the table over yonder, barkeep. \"\n\nArl seemed more at ease once they were in the bar.\n\n \n Spoiler: OOC \nAny sign of muscle and is Officer Kant alone?\n " }, { "author": "Haval", "message": "Before Orla leaves, 'Well then. Just keep listening to the bead.' " }, { "author": "Bennosuke", "message": "Orla marches back up the stairs, passing the library and the pool and heading for the room where The Rogue Trader and others were playing cards. This time she can't hear Casmirre's barking coming down the hall as she approaches, and when she enters the room, she finds the men deeply absorbed in their hands, doing little more than muttering to themselves or each other. Barely anyone even notices her as she walks back into the room.\n\n**************************************************\n\n\n Marcella paused in her movement, her head turning to look at the bartender who had shot the demand in their direction.\n\nThey expect us to pay to stay in this filthy hole?! the psyker thought incredulously.\n\nAnd a pint of what? Marcella was an intelligent girl who had seen things in her young life, but even she lacked the imagination to conjure up whatever would pass for something drinkable within this pit, let alone a pint of the stuff.\n\n\"Um, sure...\" she said, looking up at Arl, then back at the barkeep, approaching him. She reached into her pockets and withdrew two thrones, placing them on the counter.\n\n\"May I please have an apple cider, and...\" Marcella asked, before looking back up at Arl, granting him the opening to order what he wanted. \n\n(OOC: Since Arl didn't actually reply...) \" All we got's is wheat ale, \" the bartender growls, thunking the mug he was cleaning down on the bar. But before Marcella can reply, he reaches an arm out with surprising celerity, and grabs the two thrones, pulling them to him. He grabs a second mug and thumps this down on the table. With practiced motion, the bartender grabs a metal ribbed hose, turns some nozzle under the bar and sprays frothy beer into the two mugs. The smell of the liquid is reminiscent of soggy sour bread. He pushes the two mugs across the bar to Marcell and Arl, and replying to the latter says, \" No table service. \"\n\nArl studies the room, and if he is right about Kant's table, the man is all alone. No muscle or associates nearby, though of course that didn't mean the room didn't likely have a few trouble makers in it." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella scrunched up her nose at the sight of the grimy pints of amber liquid before her, each little tankard topped doff with a frothy head that ran down the side of the steins.\n\n \"Yes, thank you...\" she nodded once to the barkeep, her discomfort visible on her face for several moments before she picked up both glasses and turned about to follow Arl, ready to place them down where-ever he chose to sit." }, { "author": "Haval", "message": "Orla will take a moment to look at the other players to see if there was anything notable about them. Perhaps it would be useful to be able to identify these people later. As soon as she wasn't obviously interrupting, 'You boys have room for one more. I've recently come into some money.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nMarcella scrunched up her nose at the sight of the grimy pints of amber liquid before her, each little tankard topped doff with a frothy head that ran down the side of the steins.\n\n \"Yes, thank you...\" she nodded once to the barkeep, her discomfort visible on her face for several moments before she picked up both glasses and turned about to follow Arl, ready to place them down where-ever he chose to sit. \n \n\nArl slid into Officer Kant's booth without so much as a \"bye your leave,\" placing his Credit Guild credentials on the table in front of him facing Kant. He spoke in Low Gothic, but annunciated clearly and in a low tone.\n\n\" Good evening, Officer Karl. My name is Arl Weisskopf, but you can call me \"Auditor Weisskopf\" \n\n\" Several... \"irregularities\" have been noted in certain accounts and your name has come up tangentially to this case. If you would permit me, I would like to discuss the matter with you, ideally with your cooperation, so as to eliminate you as a consideration in our investigation -- it is strictly routine in these matters. \"" }, { "author": "Bennosuke", "message": "As the two approach Kant's booth, they can see that he is alone, slumped over a near empty mug. He registers them before Arl starts talking, and he shifts as a hand moves slowly under the table. His eyes are rheumy and red rimmed, but they narrow with suspicion as Arl starts to speak. \" Can I see some ID... who did you say you were again? \" Kant grumbles, eyes moving slowly from Arl to Marcella.\n\n(OOC: Arl does have his credit ID badge, which can help him, so let's have a Deceive roll at +40)\n\n************************************************** *\n\nAll eyes fall on Orla as she speaks up and approaches the table. Moving closer now, she is able to see the group of gathered individuals; all men. The gamblers are a hodge podge of well dressed and well groomed nobles, and a few scruffier and wilder individuals. Some of the latter appear to be hired help, others likely body guards. They eye Orla suspiciously, but before any can speak up, the Rogue Trader rises with a groan to turn on Orla. \" Ho ho ho, \" his laugh is a deep bellow. He tilts his head to the side and asks, \" How much money exactly were you able to... come into? \"" }, { "author": "Wyndeward", "message": "[QUOTE=Bennosuke;26028357]As the two approach Kant's booth, they can see that he is alone, slumped over a near empty mug. He registers them before Arl starts talking, and he shifts as a hand moves slowly under the table. His eyes are rheumy and red rimmed, but they narrow with suspicion as Arl starts to speak. \" Can I see some ID... who did you say you were again? \" Kant grumbles, eyes moving slowly from Arl to Marcella.\n\n(OOC: Arl does have his credit ID badge, which can help him, so let's have a Deceive roll at +40)\n\n\" As I said, I am Auditor Weisskopf. However, as this is an informal discussion, you may call me Arl, at least until it becomes an official discussion .\"\n\n \n Spoiler: Roll \n[/roll]1d100[/roll] vs 53 (half Fel +40)\n " }, { "author": "Wyndeward", "message": "[QUOTE=Wyndeward;26028362]\n \n Originally Posted by Bennosuke \n As the two approach Kant's booth, they can see that he is alone, slumped over a near empty mug. He registers them before Arl starts talking, and he shifts as a hand moves slowly under the table. His eyes are rheumy and red rimmed, but they narrow with suspicion as Arl starts to speak. \" Can I see some ID... who did you say you were again? \" Kant grumbles, eyes moving slowly from Arl to Marcella.\n\n(OOC: Arl does have his credit ID badge, which can help him, so let's have a Deceive roll at +40)\n\n\" As I said, I am Auditor Weisskopf. However, as this is an informal discussion, you may call me Arl, at least until it becomes an official discussion .\"\n\n \n Spoiler: Roll \n[/roll]1d100[/roll] vs 53 (half Fel +40)\n \n \n \n\n \n Spoiler: This time for sure... \n (1d100)[ 64 ] vs 53\n " }, { "author": "Wyndeward", "message": "[QUOTE=Wyndeward;26028363]\n \n Originally Posted by Wyndeward \n \n Spoiler: This time for sure... \n (1d100)[ 47 ] vs 53\n \n \n \n\nI will spend a Fate point to re-roll\n\n (1d100)[ 47 ] vs 53" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n As the two approach Kant's booth, they can see that he is alone, slumped over a near empty mug. He registers them before Arl starts talking, and he shifts as a hand moves slowly under the table. His eyes are rheumy and red rimmed, but they narrow with suspicion as Arl starts to speak. \" Can I see some ID... who did you say you were again? \" Kant grumbles, eyes moving slowly from Arl to Marcella.\n\n(OOC: Arl does have his credit ID badge, which can help him, so let's have a Deceive roll at +40) \n \n\n\nMarcella remained quiet as Arl did the speaking, taking a sip of her drink and holding back the distasteful expression it would have otherwise provoked." }, { "author": "Haval", "message": "Orla will pull up a chair. To the Rogue Trader with a grin, 'I'm not hearing a no? But surely a man such as yourself plays for the fun of it? I thought all you Rogue Traders were loaded.' \n \n Spoiler: ooc \n\nLet me know if there's a specific number of thrones Ezekial is willing to back Orla for.\n\nOtherwise I'll have to try and talk around it.\n " }, { "author": "Bennosuke", "message": "Officer Kant takes one long look at Arl, before lifting his mug and draining the dregs. Thumping it down on the table he replies flatly, \" Well! Then what is this routine matter? \" The suspicion is gone, but his expression is still hard and blunted. \" And who is your companion, \" he asks, waving towards Marcella.\n\n(OOC: Arl is down to 0/1 FP)\n\n************************************************** ************\n\nOrla's response causes the man to chuckle further, \" Ho ho ho! \" He grins, showing several gold capped teeth. \" Of course I have my wealth, \" he replies grinning, \" but gambling is always more fun if the stakes are rea! \" He winks to another man at the table, who does his best pretend he had not seen the gesture. Casmirre rubs his wild face hairs then adds, \" It's a hundred thrones a hand, if you can put up that much little one. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Officer Kant takes one long look at Arl, before lifting his mug and draining the dregs. Thumping it down on the table he replies flatly, \" Well! Then what is this routine matter? \" The suspicion is gone, but his expression is still hard and blunted. \" And who is your companion, \" he asks, waving towards Marcella. \n \n\n\nMarcella decided she didn't want to drink any more of the vile concoction in her glass. She'd have to mix some vodka and pineapple juice when she got home.\n\nWhen Kent gestured her way, she reached into her coat and produced her own ID, holding it up for long enough to display her picture next to the official script.\n\n \"Sub-Auditor Sinclaire,\" she stated simply, returning the card to within her jacket." }, { "author": "Bennosuke", "message": "The man nods his head at Marcella's ID, still grimacing. \" I see, \" Kant says through gritted teeth and asks, \" And when are you two going to tell me what this is all about then? \"\n\n(OOC: Marcella is down to 0 FP as well)" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Orla's response causes the man to chuckle further, \" Ho ho ho! \" He grins, showing several gold capped teeth. \" Of course I have my wealth, \" he replies grinning, \" but gambling is always more fun if the stakes are rea! \" He winks to another man at the table, who does his best pretend he had not seen the gesture. Casmirre rubs his wild face hairs then adds, \" It's a hundred thrones a hand, if you can put up that much little one. \" \n \n\nOrla shrugs, 'I think I can manage that. They do pay me ocasionally you know, even if I'm not on your level.' She'll look around the table, including towards the man who had earlier been accused of cheating. 'I take it that's true of the rest of you as well? I'm sure they don't let just anyone in here.' " }, { "author": "Bennosuke", "message": "Orla is met with scowls and suspicion from the surrounding card players. But the Rogue Trade simply chuckles again and replies, \" Well then, have a seat and we will see if we can't relieve you of some of your earnings. \" He points to an empty wooden chair on the other side of the table. The chair sits between a bald skull faced man dressed in black velvet and wearing a humorless scowl who studies Orla like she were a bug, and squat heavily jowled man dressed in furs and a ornate powdered blue wig. The shorter man scoots his chair to the side so that Orla can get in if she likes, while the skeleton man refuses to move, though Orla can hear the rough scratching noise of him grinding his teeth under clenched jaw.\n\nUnfortunately, Orla cannot tell who Casmirre had been howling at before. When they had peered into the room, the massive Rogue Trader's frame had simply eclipsed the other players at the table. Though perhaps it had been the bald man in black velvet who seemed so unhappy. His pile of chips, a single stack of ornate gold coins decorated by a central mother of pearl jewel, was sizably less than those around him.\n\n(OOC: Let's say Ezekiel has given Orla funds enough for four hands of play)\n\nAssuming Orla takes her seat, the man in the wig will eye her up and down once before saying, \" We pay up front for our chips. \" His voice is high and boyish, containing an almost effete sing-song quality." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man nods his head at Marcella's ID, still grimacing. \" I see, \" Kant says through gritted teeth and asks, \" And when are you two going to tell me what this is all about then? \"\n\n(OOC: Marcella is down to 0 FP as well) \n \n\nArl smiled and nodded at this exchange and then began \"lay out his case.\"\n\n\" There has been an unusual pattern of transactions involving several Upper Hive individuals and the Underhive who have an unusually large amount of Thrones. In the course of our examination of accounts, there have been... suggestions of a flow of goods between the two levels of the Spire -- insufficient to take to the Guild's \"collections department,\" but enough to drag me and my assistant into the whole sordid mess to see what is actually going on. Now, while we have an excellent grasp of the accounts involved, our knowledge of the Underhive and its players is somewhat lacking. You have come to our attention as a knowledgeable Enforcer who might be able to assist us in our audit as a consultant -- someone who knows whom to ask and how to ask them to get the information we need to address these irregularities. The Guild dislikes unpleasantness, but this matter needs to be addressed and, should there be a flow of contraband... well, as I say, the Guild dislike unpleasantness, but sometimes you need to make an example .\"\n\nArl paused, letting the words hang in the air for a moment, then pressed on.\n\n\" Likewise, just as the Guild needs to address those who would abuse our trust harshly, we are also most willing to give credit where credit is due. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n\"Sub-auditor Sinclaire\" waited in silence next to her partner, her eyes gently looking at Kent with a neutral expression. Internally, Marcella had to powerfully resist the urge to just reach her mind out to touch his, to have just a teeny tiny little peak into that sordid little bauble he called a mind.\n\nBut not yet. She had to be patient." }, { "author": "Haval", "message": "Orla will smile at the bald man to give the impression that she knew exactly what he was thinking and didn't give a ****. As she takes her seat she'll take a moment to regard the shorter man in turn. On paying up front, 'No problem here.' \n\nLooking at the pile of chips, 'So how long have you boys been at this? You going to give everyone a chance to recover their money?' " }, { "author": "Bennosuke", "message": "Officer Kant remains silent while Arl speaks, his expression a forced mask of indifference. He keeps eye contact with Arl, his only movement the tightening of jaw muscles under his flabby jowls. \" I see, \" he replies flatly after a moment's pause. With the same guarded expression he adds after another pause, \" It sounds like something best brought to the Investigation Divisio of the Enforcers. I'm just a beat officer. What makes you think I would be able to help. \" His eyes dart just for a moment down to his hands, resting stiffly on the table, then up to Marcella, and back to Arl.\n\n************************************************** *******\n\nA man several seats away collects Orla's money and divvies out a pile of the same gold coins. Despite giving up more thrones than she'd likely ever held in her life, Orla's pile is meager relative to many at the table, only slightly larger than the skeleton man's.\n\nIn response to Orla's question, the skeleton man next to her bristles, \" This is to the death! \" He grimaces, showing a mouth of perfect pearly teeth.\n\nThe short man in the wig on the other side of Orla sighs. \" He means that we must play till we are all out of chips and one man has all the money, \" he titters, casting a smug grin at the skeleton man.\n\n\" We have not been at it long, \" the man says who dealt Orla her gold chips. He is a younger noble man, with perfectly groomed features and a long shock of pale blonde hair.\n\n(OOC: Let's get your first gamble roll here. So that I don't have to make it a contested roll against everyone at the table, please make it at -20)" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella listened in silence next to Arl, as she wanted to follow his lead. She could see that he had painted a general picture of a suspicious situation to the Officer, likely in the hope of stirring some sense of accountability within him. Or fear, fear that he was being watched.\n\nAnd so, she watched Officer Kent quietly, playing her role of the good Sub-Auditor assistant." }, { "author": "Haval", "message": " Easy come, easy go . It was hard not to look too interested in the money in front of the others but it wasn't as if the Inquisition couldn't get more.\n\nIn response to the skeleton man's comment, 'Any of you ever play somewhere more down hive? Some people take 'to the death' very seriously.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant remains silent while Arl speaks, his expression a forced mask of indifference. He keeps eye contact with Arl, his only movement the tightening of jaw muscles under his flabby jowls. \" I see, \" he replies flatly after a moment's pause. With the same guarded expression he adds after another pause, \" It sounds like something best brought to the Investigation Divisio of the Enforcers. I'm just a beat officer. What makes you think I would be able to help. \" His eyes dart just for a moment down to his hands, resting stiffly on the table, then up to Marcella, and back to Arl. \n \n\nArl smiled inwardly as Officer Kant seemed to be at least sniffing the bait.\n\n\" There are reasons for my interest in you, Officer Kant. First, as someone on the \"front lines\" of the Hive's struggle against contraband, you would have a more... practical knowledge of the situation than some others. Some inspector from the Investigation Divisio might have extensive knowledge about what I seek, but his knowledge would be... abstract to the point on being theoretical. I can read someone else's files and get the same information and still be no closer to understanding what I need to understand. Your knowledge, while perhaps less expansive, would provide a more tangible and useful basis for what I hope to achieve. The second reason is that I want to use the lower tiers of this scheme as stepping stones to the upper tiers. There are hints that there is more going on here than meets the eye. The flow of goods seems to be benefitting the accounts in the lower levels of the Hive and, frankly, there is very little down there to warrant the sort of movement of Thrones demonstrated. I cannot evaluate how the Guild should respond without knowing what they are moving. That will require eyes on the ground, Officer Kant. Someone who knows the players, who can be squeezed for information and might have an idea of whom to watch. \"" }, { "author": "Bennosuke", "message": "Officer Kant does his best to keep his face impassive as Arl speaks, though his lips draw tight and his brow furrows at the mention of being squeezed. \" Very well, \" he says between clenched teeth, a warm flush drawing into his cheeks, \" and if I don't comply? \" He clenches and unclenches his fists.\n\n********************************************\n\n\" It's just a saying, \" the short man in the wig titters, bringing a gloved hand to his mouth as he giggles.\n\nThe Rogue Trader ignores this and replies, \" Perhaps. Depends on the hive. \" He winks to the man next to him, then bellows out a series of loud gaffaws.\n\nThe dealer lays out cards, three for each player, from The Emperor's Tarrot. Orla takes a look at her cards, trying her best to follow the lead of the others at the table, quickly realizing she has very little idea of whether her hand is good or bad." }, { "author": "Haval", "message": "Orla has gambled ocasionally but normally prefers to avoid situations where she might end up losing a lot of money for no real gain. This is not a game she is even that familar with. On the other hand she is usually a good liar.\n\n \n Spoiler: ooc \n\nSee the ooc for social rolls\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella wanted to, so, so bad. She wanted to open a passageway between her mind and Kents, to peak in through the window using the Warp as her telescope...but she knew that might not be the best idea. In public, like this, in a pub when they were trying to remain somewhat undercover? Only in the direst of circumstances.\n\nBut maybe there was a way that she could help Arl out. Indirectly. So far, to Kent's belief, he wasn't the focus or suspect in the investigation, but if he was uncooperative?\n\n \"Oh.\" \n\nThe soft word came from 'Sub-Auditor Sinclaire', as she turned her head to look at Arl for a moment, a look of concern on her face as if they had now become aware of a grim possibility they once considered unnecessary. Reaching into her flak cloak, she withdrew a notepad and pen, opened it up, the pages hidden from Kent, and started writing. She repeated her words to herself as she wrote out each syllable, \"Off...icer...Kent...re...fused...to...co...op...e rate...possi...ble...sus...pect...\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant does his best to keep his face impassive as Arl speaks, though his lips draw tight and his brow furrows at the mention of being squeezed. \" Very well, \" he says between clenched teeth, a warm flush drawing into his cheeks, \" and if I don't comply? \" He clenches and unclenches his fists. \n \n\nArl smiled benignly, although the smile didn't reach his eyes.\n\n\" We would, of course, continue our audit, regardless of your assistance. We would, of course, make recommendations based on our findings. We would, of course, follow every lead and make sure that anyone involved with any malfeasance we discovered would get their due. Your compliance will not make or break this audit, Officer Kant. It will happen regardless of your compliance. However, there are... ramifications to every decision.\n\nAuditing has a concept of materiality. Contrary to popular belief, we do not worry about every last Throne and bit -- the larger the account in question, the larger the error needs to be deemed important enough to follow up on. It is a matter of the auditor's judgment. Small amounts can be overlooked, deemed a rounding error in the totality of affairs. \"" }, { "author": "Bennosuke", "message": " \n Spoiler: OOC@Haval \nThat's a success on each roll without additional levels. I'd say that's enough to maybe get one question answered without raising suspicion. That said, I'd be happy to continue IC since Rax plans on joining.\n \n\n\n************************************************** ****\n\nOfficer Kant allows a sneer to spread across his face for a brief instant, before forcing it back down behind his impassive mask. \" I see, \" he says slowly, purposefully, \" I guess I best let you ask your questions then. \" He glares at Arl, then allows it to pass over to Marcella." }, { "author": "Haval", "message": "Orla takes losing a hand with good grace. Which isn't that hard as it wasn't her money in the first place. She'll pay enough attention to the other players to see if anyone uses a name, but otherwise she'll focus on Casmirre when she had the opportunity. After losing a hand, 'So...other then taking my money what's a man like you doing in a place like this? Shouldn't you be exploring the frontier or something?' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant allows a sneer to spread across his face for a brief instant, before forcing it back down behind his impassive mask. \" I see, \" he says slowly, purposefully, \" I guess I best let you ask your questions then. \" He glares at Arl, then allows it to pass over to Marcella. \n \n\nArl notes Officer Kant's sneer but lets it slide for the moment.\n\n\" Excellent! I will certain make a note of your enthusiastic cooperation in this matter. My first question would be the most obvious. There is circumstantial evidence that there is a flow of weapons and money going down-hive, in exchange for some good or service provided by the criminal clan or clans below. What could they possibly be doing for such remuneration? " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Officer Kant allows a sneer to spread across his face for a brief instant, before forcing it back down behind his impassive mask. \" I see, \" he says slowly, purposefully, \" I guess I best let you ask your questions then. \" He glares at Arl, then allows it to pass over to Marcella. \n \n\n\nMarcella visibly made pen-slashing motions across her pad, communicating that she was crossing out her prior recommendation." }, { "author": "Bennosuke", "message": "Casmirre's got a rather serious expression on his face as he studies his cards. He casts Orla with the same focus, lips pursed. Then he allows himself a small, almost coy grin. \" Well, \" he says slowly, almost softly, \" I'm here to take all of your money! \" He allows himself a series of booming, self satisfied gafaws. He tenses his brow in mock earnest, but says with the same humor, \" Are you asking how a man like me could be invited to a party like this ? \" He pounds a fist on the table. \" Well, my inquisitive and soon to be broke friend, I happen to have friends in high places. I'll gut a xenos on a derelict junker, but I'll woo the Lord's wife and steal her favor... if you know what I mean! I've been to the darkest reaches of this here subsector! A simple party ain't nothing for me. \"\n\n************************************************** *\n\n\" Remuneration? \" the officer asks with genuine confusion, \" you mean like pay? \" Arl and Marcella can see the gears struggling to turn in the poor man's skull as he struggles to make sense of Arl's words. With a frown Kant adds, \" If you're asking me what sort of a trade is going on, I can't say I'd know. I imagine there's all sorts of abandoned treasures in the underhive. But it's dangerous as Cadia down there, so I'm sure it's easiest for the wealthy to let the mutes and dregs do all the dirty work... not that I know anything about such dealins. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n \" Remuneration? \" the officer asks with genuine confusion, \" you mean like pay? \" Arl and Marcella can see the gears struggling to turn in the poor man's skull as he struggles to make sense of Arl's words. With a frown Kant adds, \" If you're asking me what sort of a trade is going on, I can't say I'd know. I imagine there's all sorts of abandoned treasures in the underhive. But it's dangerous as Cadia down there, so I'm sure it's easiest for the wealthy to let the mutes and dregs do all the dirty work... not that I know anything about such dealins. \" \n \n\n\nMarcella blinked, looking visibly confused.\n\n \"But it's your job to know, Officer Kant,\" she asked, her softer presence and voice contrasting with Arl, who had, so far, been the main speaker.\n\n \"We have a growing body of evidence for a smuggling ring between the Upper and lower spire, between which you are assigned to be a barrier, and you're telling us this is all news to you? You know nothing about it? At all? Thousands of thrones worth, and you didn't notice anything at all?\" \n\nShe held that pad and pen before her, ready to write down the mans words and commit them to records for the Credit Guild to examine and utilise. Or so he thought. However, to Arl, the hunter, what Marcella was doing might be more obvious: she was trying to herd Kant into a position where he had to admit either gross incompetence, or possible collusion. Neither would be particularly welcome to his situation." }, { "author": "Bennosuke", "message": "Officer Kant opens his mouth to speak, his expression tight and nervous, but then he takes a long exhale. Speaking flatly he replies slowly almost condescendingly, \" I believe you just mentioned concern that I was somehow involved. While I am sure we can both agree to my innocence, it sure sounds like you are hoping I will implicate myself. \" He gives Marcella a hard scowl. He adds, crossing his arms over his chest, \" While I will do everything in my power to help you in your investigation, I can't give you information I don't have. I am simply a patrolman. Perhaps you want to ask a more specific question? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Casmirre's got a rather serious expression on his face as he studies his cards. He casts Orla with the same focus, lips pursed. Then he allows himself a small, almost coy grin. \" Well, \" he says slowly, almost softly, \" I'm here to take all of your money! \" He allows himself a series of booming, self satisfied gafaws. He tenses his brow in mock earnest, but says with the same humor, \" Are you asking how a man like me could be invited to a party like this ? \" He pounds a fist on the table. \" Well, my inquisitive and soon to be broke friend, I happen to have friends in high places. I'll gut a xenos on a derelict junker, but I'll woo the Lord's wife and steal her favor... if you know what I mean! I've been to the darkest reaches of this here subsector! A simple party ain't nothing for me. \" \n \n\nOrla indulges Casmirre's reaction by looking amused. 'A party like this makes sense. From the looks of it downstairs all sorts of important people got invited and I feel like a Rogue Trader ought to count.' She'll watch him for a second to see how he responded to compliments. 'I mean Helius. We can't be that special can we? I hear there's all sorts of Hive Worlds out there.' " }, { "author": "Bennosuke", "message": "The Rogue Trader chuckles at Orla's statement. \" Oh, I'm sure there are all sorts of important people here, \" he agrees, nodding his big head, adding, \" though I find most of these parties a big bore. I suppose we'll see what trouble we can get into one I've taken everyone's money at this table though! \" He gives the gaunt man a wink, who wrinkles his nose and glares at Cassimere.\n\nThe Rogue Trade studies his cards for a little longer then asks of the table, \" Anyone know if either Lord Vistick or Lord Bartelby have arrived yet? \"\n\nThe others all shake their heads, and the gaunt man whispers under his breath, \" Who could hear anything downstairs with all your booming. \" The Rogue Trader's gaze falls on the gaunt man, but he says nothing." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trade studies his cards for a little longer then asks of the table, \" Anyone know if either Lord Vistick or Lord Bartelby have arrived yet? \" \n \n\n 'Friends of yours are they?' Orla inquired politely.\n\n \n Spoiler: ooc \n\nAssuming these people are locals, has Orla heard of either of them\n\nCommon Lore (Imperium) vs. Int 31\nLord Vistick\n (1d100)[ 73 ] \nLord Bartelby\n (1d100)[ 50 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Officer Kant opens his mouth to speak, his expression tight and nervous, but then he takes a long exhale. Speaking flatly he replies slowly almost condescendingly, \" I believe you just mentioned concern that I was somehow involved. While I am sure we can both agree to my innocence, it sure sounds like you are hoping I will implicate myself. \" He gives Marcella a hard scowl. He adds, crossing his arms over his chest, \" While I will do everything in my power to help you in your investigation, I can't give you information I don't have. I am simply a patrolman. Perhaps you want to ask a more specific question? \" \n \n\n \"If we were looking to get you to implicate yourself, Officer, we'd be in an interrogation room with you speaking into a recording device, sir, not sitting and talking with you in a pub.\" \n\nMarcella's voice was gentle and her expression eerily calm, as she looked back at her notepad and started writing some things upon its surface.\n\n \"So, a possibly large smuggling operation bottlenecked through your purview of responsibility, and you know nothing about it? You've seen nothing? You've heard nothing?\" she asked, her tone being one of confirmation, rather than accusation, as she held her pen up over her pad in readiness to take down Kant's words." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant opens his mouth to speak, his expression tight and nervous, but then he takes a long exhale. Speaking flatly he replies slowly almost condescendingly, \" I believe you just mentioned concern that I was somehow involved. While I am sure we can both agree to my innocence, it sure sounds like you are hoping I will implicate myself. \" He gives Marcella a hard scowl. He adds, crossing his arms over his chest, \" While I will do everything in my power to help you in your investigation, I can't give you information I don't have. I am simply a patrolman. Perhaps you want to ask a more specific question? \" \n \n\n\" Not at all, Officer Kant. However, in your line of work... on your \"beat,\" I believe is the phrase, I am certain your eyes are open, along with your ears. Likewise, I believe that preventing unauthorized transit between the Underhive and the Midhive is within your remit. I can prove something is going on -- the fact that weapons and Thrones are leaving the Midhive and ending up down below is a fact. As for your innocence... \" Arl trailed his voice off for a moment, then forced a smile back into place.\n\n\" You will forgive my cynicism, but I will certainly stipulate that you are not a target of this investigation and I have no evidence of your involvement in the matter under investigation.\n But a man in your position sees and hears things, Officer Kant... perhaps even things that he cannot address directly due to the nature and power of the perpetrators. Such a man might not think he could do much about such a situation and might not speak up or openly acknowledge what he has seen and heard. I would not consider such an individual to be \"innocent,\" but such omissions would be understandable, particularly if, when given the opportunity to lay down such a burden that another might pick it up, they chose to cooperate. \"" }, { "author": "Bennosuke", "message": "Though the names sound familiar to Orla, both houses Vistick and Bartelby simply register as wealthy noble families of the hive.\n\n(OOC: Rax, feel free to roll as well)\n\nThe Rogue Trader gives another loud guffaw at Orla's question and replies, \" Oh no! But Emperor knows things always get interesting when you get too many Lords all under one roof! \" No one else seems to find this funny, and Casmirre is met with a silent room.\n\n***********************************************\n\nThe officer shrugs, doing his best not to show his anxiety, despite the creeping flush of his skin and his wide eyed stare. \" I cannot disagree with anything you two have said, \" he says, trying to slow his words down, \" But you asked me why there are shipments being brought down to the underhive! Even if one might be aware of them, that does not mean they would know why such deals are happening... if you understand what I am sayin'! \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n The officer shrugs, doing his best not to show his anxiety, despite the creeping flush of his skin and his wide eyed stare. \" I cannot disagree with anything you two have said, \" he says, trying to slow his words down, \" But you asked me why there are shipments being brought down to the underhive! Even if one might be aware of them, that does not mean they would know why such deals are happening... if you understand what I am sayin'! \" \n \n\nHaving remained silent for the first half of the meeting, Marc was becoming emboldened, playing wing-woman to Arl, trying to now help keep Kant off-balance for her partner.\n\n \"You cannot disagree with anything we've said...and you have suspicions...have you investigated any of these? Lodged enquiries? Reported suspicious activity to your superiors? Made informal enquiries through civilian informants?\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader gives another loud guffaw at Orla's question and replies, \" Oh no! But Emperor knows things always get interesting when you get too many Lords all under one roof! \" No one else seems to find this funny, and Casmirre is met with a silent room. \n \n\nOrla grins, 'No doubt. Then it's a business opportunity is it? Let me know if you're hiring? Though I'm sure a man in your position has people already.' " }, { "author": "Bennosuke", "message": "Officer Kant raises a beefy hand to palm his forehead in a gesture that was either frustration or guilt. \" No, \" he mutters slowly, as if the question pained him. He looks to Arl, his expression almost pleading.\n\n************************************************** *\n\nThe Rogue Trader chuckles again, \" You must be very loyal, ready to leave your current employer to joint a total stranger. Just the sort of person I'm looking to hire. \" He gives Orla a teasing grin." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Officer Kant raises a beefy hand to palm his forehead in a gesture that was either frustration or guilt. \" No, \" he mutters slowly, as if the question pained him. He looks to Arl, his expression almost pleading. \n \n\n\nMarcella looked at Officer Kant for a few long, uncomfortable seconds, her neutral expression and bright eyes just staring at him as the cogs of her brain moved against each other inside her head.\n\nFinally, she brought that pad up again and started writing into it, as only the sounds of pen-scratching-on-paper filled the air between them.\n\n \"So you cannot disagree with our suspicions as they mirror your own conjecture in a smuggling operation between the Upper Hive and Underhive...but you haven't made any investigations, lodged no enquiries, have not reported any suspicious activities to your superiors, nor conferred with any informants? You've just gone about your day as if nothing was happening?\" \n\nMarc allowed it to hang in the air for a bit, even looking over at Arl for a few moments before back to Officer Kant, that pad and pen in her hands a more lethal weapon than any firearm she could produce.\n\n \"Why?\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader chuckles again, \" You must be very loyal, ready to leave your current employer to joint a total stranger. Just the sort of person I'm looking to hire. \" He gives Orla a teasing grin. \n \n\n 'Oh, I'm very loyal me.' Orla leans back in her chair. 'My real employer lends people like me out to those that can pay the credits. The man downstairs is just the one who has paid for me to the end of the week. Always got to be thinking about the next contract. I get bored otherwise.' It was easy to look like she was only thinking of Casmirre's money. 'I don't know you that well but I reckon a Rogue Trader is probably doing something fun.' She'll point towards the man's winnings, 'And you don't seem short of money.' " }, { "author": "Bennosuke", "message": "The muscles in Officer Kant's jaw flex and swell under his flabby cheek, and an angry vessel begins to pulse over his right temple. Through gritted teeth he replies, \" That's just what you do as a patrolman. You do your job. You keep your head down. You don't ask questions. \" While the man's intent had been hard to read throughout the interrogation, it was clear that he was being sincere at this moment. Of course, the two acolytes were aware of the concerns of corruption in the man's record, but it was clear he was not a \"big fish\" in whatever pond of scum and villainy they were wading into.\n\n**************************************************\n\nThe Rogue Trader studies Orla for a long moment, the grin on his face barely masking intelligent and measured considerations. \" I'll think on it, \" Casmirre says slowly, eyes locked on Orla's. Then the humor returns to his words and he adds, \" And I guess we'll have to see just how much I throw you into my debt after the next hand. Perhaps you'll have to travel with me just to pay off your debts! \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader studies Orla for a long moment, the grin on his face barely masking intelligent and measured considerations. \" I'll think on it, \" Casmirre says slowly, eyes locked on Orla's. Then the humor returns to his words and he adds, \" And I guess we'll have to see just how much I throw you into my debt after the next hand. Perhaps you'll have to travel with me just to pay off your debts! \" \n \n\n 'I suppose that depends on what you might need me for doesn't it, but shouldn't I have an interview first? I could shoot something but they took away my gun at the door.' " }, { "author": "BananaPhone", "message": " Marcella \n\n The muscles in Officer Kant's jaw flex and swell under his flabby cheek, and an angry vessel begins to pulse over his right temple. Through gritted teeth he replies, \"That's just what you do as a patrolman. You do your job. You keep your head down. You don't ask questions.\" While the man's intent had been hard to read throughout the interrogation, it was clear that he was being sincere at this moment. Of course, the two acolytes were aware of the concerns of corruption in the man's record, but it was clear he was not a \"big fish\" in whatever pond of scum and villainy they were wading into. \n\nThe Psyker read between the lines of what Kant was professing, hinting that there were others in on the scheme, and in higher positions than he.\n\n \"We can,\" she answered, her voice still soft.\n\n \"And we don't forget those who point us in the right direction...\" \n\nThe double-edged nature of her words was also obvious: they also didn't forget those who misled them." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The muscles in Officer Kant's jaw flex and swell under his flabby cheek, and an angry vessel begins to pulse over his right temple. Through gritted teeth he replies, \" That's just what you do as a patrolman. You do your job. You keep your head down. You don't ask questions. \" While the man's intent had been hard to read throughout the interrogation, it was clear that he was being sincere at this moment. Of course, the two acolytes were aware of the concerns of corruption in the man's record, but it was clear he was not a \"big fish\" in whatever pond of scum and villainy they were wading into. \n \n\nArl quirked an eyebrow and stared at Officer Kant for a moment, as if carefully evaluating what to say next.\n\n\" I see. Perhaps this matter rises higher than I initially thought. However, allow me to make you... a limited-time offer, Officer Kant. I will continue investigating this matter, as a matter of duty to the Guild and to the oaths I have sworn. If you have a surfeit of unasked questions, perhaps it is time that you unburdened yourself of this excess weight. Perhaps if you were willing to share the load, you could find yourself in a better place, both personally and professionally. \"" }, { "author": "Bennosuke", "message": "Cassimere chuckles, slapping a hand on the table. He jovially replies, \" On a ship as big as mine, sometimes you just need another warm body, \" as if this bleak view on the value of a human life was somehow funny. His tone sobers a little, when he sees that Orla is at least somewhat serious. Clearing his throat, the Rogue Trader will say, \" If you really want to talk about it, perhaps we can do it after we're all done with cards. \" He studies Orla's face for one long moment, before turning his attention to his hand.\n\n(OOC: Anything else you want to try to accomplish here?)\n\n************************************************** ***\n\nOfficer Kant's eyes narrow as he stares slowly from Arl, to Marcella, and back to Arl again. He takes an even slower breath in, and for a moment it seems like he might never breathe out, and then finally he says with measured caution and a voice barely above a whisper, \" Can I be guaranteed... protection, if I help you? \"" }, { "author": "Haval", "message": "Orla just regards Cassimere right back with a small smile. 'At the very least we can discuss money. But of course the offer is open to the rest of you gentlemen.' This was directed at the other players.\n\n \n Spoiler: ooc \n\nI do want to know if there's anything worth knowing about the other players. Let me know if you want a charm roll or anything.\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella remained quiet next to Arl as Officer Kant dipped his toe into the informant pool. She knew this was Arls catch, the one he had researched and studied and wanted to pursue, so she didn't want to take that away from him.\n\nInstead, she turned her head slightly to watch his reaction." }, { "author": "Bennosuke", "message": "Cassimere chuckles, while the other mostly just grumble and stare with dead seriousness at their cards.\n\n(OOC: I think you can take your pick of Charm or Deceive here)\n\n************************************************\n\nOfficer Kant, following Marcella, keeps his attention locked on Arl." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Cassimere chuckles, while the other mostly just grumble and stare with dead seriousness at their cards.\n\n(OOC: I think you can take your pick of Charm or Deceive here) \n \n\nooc - In that case, Charm roll for the last post.\n\nCharm vs. Fel 41\n (1d100)[ 5 ] " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant's eyes narrow as he stares slowly from Arl, to Marcella, and back to Arl again. He takes an even slower breath in, and for a moment it seems like he might never breathe out, and then finally he says with measured caution and a voice barely above a whisper, \" Can I be guaranteed... protection, if I help you? \" \n \n\n\" For starters, your name will not be directly connected to what we do -- this is an informal conversation, not an interrogation. No official record will go to file, immunizing you from anyone tracing our investigation back to you. The investigation pre-exists anything you might tell us, so your information will not start anything. We will not move forward until we have developed corroborating evidence independent of anything you say, so you will not be causing anything to happen. I suspect that keeping your name out of our files would be your best defense, although, depending on what you have to say, we may have to do more than simply maintain that this conversation does not exist. \"" }, { "author": "Bennosuke", "message": "As Orla continues to bleed away the thrones given to her by The Interrogator, she begins to butter up the squat heavily jowled man in the blue wig. Apparently, the noble is some sort of high ranked jeweler who sources the best gems produced in the promethium mines deep within the hive. She manages to squeeze from him his name, Gabriel Thalmus. He is apparently a good friend of the previously mentioned Lord Vistick, a fact that seems to rankle the Rogue Trader ever slightly. By the time Orla is out of money, she's decided that she clearly has to find out more about Lord Vistick, and it's clear that Master Jeweler Thalmus might be a good in.\n\n************************************************** *************\n\n Officer Kant listens to Arl with an ugly stare, his teeth clenched to the point where you can almost hear the teeth cracking. \" A couple of the Enforcers have been... doing business with one of the Underhive bosses, \" he says slowly, as if this were news to the two Acolytes, \" A particularly nasty man by the name of Boss Half Face. It's mostly drugs, but sometimes it's weapons. That said, his gang seems to be way better armed than what we've been supplying, so he's likely got other sources. Anyways, there's just a few of us involved. \" He pauses again. He swallows, and his eyes dart to Marcella for a moment, then finally he adds, \" I can tell you the names of the others if you want... and I can tell you who in the Enforcers seems to be organizing it all. But I want full immunity! None of this comes back to me, and none of this effects me and my career. I want your promise on that, do you hear? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n As Orla continues to bleed away the thrones given to her by The Interrogator, she begins to butter up the squat heavily jowled man in the blue wig. Apparently, the noble is some sort of high ranked jeweler who sources the best gems produced in the promethium mines deep within the hive. She manages to squeeze from him his name, Gabriel Thalmus. He is apparently a good friend of the previously mentioned Lord Vistick, a fact that seems to rankle the Rogue Trader ever slightly. By the time Orla is out of money, she's decided that she clearly has to find out more about Lord Vistick, and it's clear that Master Jeweler Thalmus might be a good in. \n \n\nOrla has moved a bit closer to Thalmus to give him her full attention. 'Master Thalmus, tell me more about this friend of yours? I take it he doesn't have a voidship like our friend the Lord Captain here but he sounds quite important. If he's supposed to be here later perhaps you could introduce me?' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant listens to Arl with an ugly stare, his teeth clenched to the point where you can almost hear the teeth cracking. \" A couple of the Enforcers have been... doing business with one of the Underhive bosses, \" he says slowly, as if this were news to the two Acolytes, \" A particularly nasty man by the name of Boss Half Face. It's mostly drugs, but sometimes it's weapons. That said, his gang seems to be way better armed than what we've been supplying, so he's likely got other sources. Anyways, there's just a few of us involved. \" He pauses again. He swallows, and his eyes dart to Marcella for a moment, then finally he adds, \" I can tell you the names of the others if you want... and I can tell you who in the Enforcers seems to be organizing it all. But I want full immunity! None of this comes back to me, and none of this effects me and my career. I want your promise on that, do you hear? \" \n \n\nArl pretends to mull things over for the barest of moments.\n\n\" I believe we can arrange that, Officer Kant. Your name as an informant will not appear in our files. Your participation where the actual matters will be scrupulously pushed to the far margins of the matter, too far to edge to merit prosecution or punishment. Any attempt to note it in your file will manage to get lost in the shuffle of the paperwork. I give you my word as a Credit Guild auditor. \"" }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella remained quiet, knowing her part in the good-cop-bad-cop routine had been done, and she'd done it well. To overdo herself now would render her contribution undone, and so the Psyker sat there quietly and let Arl finish the conversation and bag his catch. She could only imagine how happy the assassin felt inside, his work and instincts paying off and nabbing a contact for their investigation.\n\nWith the matter between Kant and Arl settled, Marcella got her pen and pad ready to jot down names..." }, { "author": "Bennosuke", "message": "By now, Orla is down to her last hand, the thrones slipping away through her fingers.\n\nThe blue haired man titters softly at Orla, hiding his mouth behind a hand of fanned cards. \" Whom, Lord Vistick, \" he asks, eyeing the Rogue Trader cautiously, \" I believe my lord is here already. \" He narrows his eyes slightly, glancing from Casmirre to Orla, and then back again. With a continued surreptitious whisper he says, \" I thought you were hoping to ally yourself to the Rogue Trader. I am sure he would not love to hear you now! \" Thalmus lowers his cards, chuckles a little louder and announces to the table, \" I will have to fold this round I guess. \" He winks at Orla and says, \" good luck! \"\n\n*******************************************\n\nThe Officer studies Arl and Marcella one last time. After a moment's longer hesitation he says in hushed voice, \" I and the others have been getting our orders from Sergeant Flaviana. I'm not sure if she's got someone above her in the Enforcers, but she's the one we've dealt with. \" He pauses, looking to see if the name registers at all with Arl and Marcella. The name is familiar enough, after Arl and Marcella had reviewed all those files. Sergeant Katzia Flaviana was one of the supervising officers responsible for the patrols of the Underhive and the guarding of the railcar. Her record had been squeaky clean!\n\nOfficer Kant continues, \" She never said who directly she was working for, but they must have had a decent wallet, if you know what I mean. \"" }, { "author": "BananaPhone", "message": " Marcella \n Scribble...scribble... went the pen scratching sounds.\n\n \"And the others?\" Marcella asked.\n\n \"You mention 'a couple', ones that were dealing with Boss Half-Face?\" " }, { "author": "Haval", "message": "Orla doesn't seem particularly worried about her losses. To Thalmus, 'The Captain would be upset would he? Does that mean the two of them are fighting about something?' And to clear up any misunderstandings, 'The Captain and me have not worked anything out yet. I go where there's a chance of getting paid. And, considering his title, Lord Vistick seems like he might be a useful man to know.' " }, { "author": "Bennosuke", "message": "Officer Kant's jaw clenches, and this time the grinding of his teeth practically echoes throughout the room. His face turning red, he growls under his breath, \" What do the others matter if you have the person in charge? \" He glares at Marcella, his hand vibrating his mug against the table. He shakes his head, and then turns to Arl. Officer Kant lowers his voice and says to Arl, \" You don't really need their names, do you? You... wouldn't you be blowing your investigation if you got everyone involved? \"\n\n************************************************** ****\n\nThalmus rolls his eyes. He leans towards Orla, covering his mouth as if that were enough to hide his words, and says, \" Everyone knows that our Rogue Trader is an ally of Lord Durchess! And everyone knows too, that Houses Durchess and Vistick are... well theire practically at war with each other! \" He speaks as if he were explaining to a xenos how the sky were blue, and does little to lower the volume of his voice." }, { "author": "Haval", "message": "Orla pats Thalmus on the hand, 'Honestly this is the first I'm hearing of it. Perhaps I'm hanging out with the wrong people.' Did the Interogator know about this? 'How much of a war are we talking about here? If it's that bad I feel like the chance of me getting a contract with someone goes up.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Officer Kant's jaw clenches, and this time the grinding of his teeth practically echoes throughout the room. His face turning red, he growls under his breath, \" What do the others matter if you have the person in charge? \" He glares at Marcella, his hand vibrating his mug against the table. He shakes his head, and then turns to Arl. Officer Kant lowers his voice and says to Arl, \" You don't really need their names, do you? You... wouldn't you be blowing your investigation if you got everyone involved? \" \n \n\n\nMarcella nodded her head slowly, \"they're all involved. There is no point removing the overall one in charge if more agents remain, they're still vulnerable to blackmail, at least, from this Boss Half-Face, and more. Names, please.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant's jaw clenches, and this time the grinding of his teeth practically echoes throughout the room. His face turning red, he growls under his breath, \" What do the others matter if you have the person in charge? \" He glares at Marcella, his hand vibrating his mug against the table. He shakes his head, and then turns to Arl. Officer Kant lowers his voice and says to Arl, \" You don't really need their names, do you? You... wouldn't you be blowing your investigation if you got everyone involved? \" \n \n\nArl gestured to Marcela with his right hand, as if asking for a moment to ponder Officer Kant's words. He paused as if pondering Officer Kant's request. then spoke.\n\n\" I am a trifle torn on that subject... On the one hand, I am reluctant to extend my protection beyond yourself... and, on the other, I understand your reluctance to implicate your peers in this matter. \"\n\nWith that, Arl paused again.\n\n\" I think, at least for the moment, we can table this informal conversation, finish our drinks and call it an evening. With any luck, you shan't hear from us again... \"\n\nWith that, Arl drained the last of his beer." }, { "author": "Bennosuke", "message": "Thalmus chuckles at this, noticing Orla's hand contact. He shrugs and in the same whistle of a voice replies, \" Oh, you know how old noble houses are; ancient feuds with long forgotten slights, always nipping at each other's necks, vying for power. \" He sighs and shakes his head. \" It's all very... cloak and dagger, \" he adds with another titter, \" no open fighting in the streets... though did you hear about what happened to that master of the Credit Guild? I heard he was assassinated in his home, along with his house guard. I heard the place looked like it had been blasted by a squad of Astartes. \" He says this last bit in an almost whisper.\n\n************************************************** *****\n\nOfficer Kant now reaches out and grabs Arl's wrist, his grasp surprisingly firm. \" And how will I get in touch with you, \" he hisses, \" you can't just... just leave me hanging like this. \" His face is bright red now, his eyes bloodshot and glassy." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella tucked her lethal weapon away, the notepad and pen, as Arl finished off his beer. It was time to go, and Marc was feeling confident with herself that she'd played her role of bad cop well enough to get what they wanted! Though she would have liked to secure the names of the low-ranking officers involved, for the sake of completion at least. After all, when one pulled out a weed, one made sure to evict it completely from the soil, root and stem.\n\nStanding up when Arl did, Marcella paused and waited for his response to Kants visible anxiety." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Officer Kant now reaches out and grabs Arl's wrist, his grasp surprisingly firm. \" And how will I get in touch with you, \" he hisses, \" you can't just... just leave me hanging like this. \" His face is bright red now, his eyes bloodshot and glassy. \n \n\nArl suppressed his urge to yank his arm free.\n\n\" There is a \"recreation center\" in the Midhive called \"The Commissar.\" I frequent it and the staff knows me, so even if you don't find me there, a message left with the bartended will get to me... I trust you can be discrete in the subject matter? \n\nWith that, Arl gently removed his arm from the officer's grip.\n\n\" Are there any more questions or concerns that you have? \"\n\nAssuming none, Arl will lead Marcella out of the bat and back to the safehouse, using a circuitous route." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella watched Kant and Arl, before following the latter out of the bar and back towards their safehouse. The notepad was safely stored within the inner chest-pocket of her coat, its weight reassuring her given it was loaded with information for them to follow.\n\n \"So this..Sergeant Flaviana,\" she would talk to Arl quietly, her voice barely above a whisper, \"we'll pull up what we know on her when we get back. She'll likely start pointing fingers and naming names to save her own hide too,\" she nodded.\n\nOutside of that, Marcella mostly small-talked on the way back, happily chippering away next to Arl as the two made their way back to the safe house. As indicated, the Psychic went to the archives once they had returned, her focus set on pulling up the file on this 'Sergeant Flaviana'." }, { "author": "Haval", "message": " 'I did hear about that. So much violence around lately.' Orla brushes aside the mention of her colleage's activities. 'But if what you say is true, it might make me a bit of money. There's always work for anyone who can shoot straight.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nMarcella watched Kant and Arl, before following the latter out of the bar and back towards their safehouse. The notepad was safely stored within the inner chest-pocket of her coat, its weight reassuring her given it was loaded with information for them to follow.\n\n \"So this..Sergeant Flaviana,\" she would talk to Arl quietly, her voice barely above a whisper, \"we'll pull up what we know on her when we get back. She'll likely start pointing fingers and naming names to save her own hide too,\" she nodded.\n\nOutside of that, Marcella mostly small-talked on the way back, happily chippering away next to Arl as the two made their way back to the safe house. As indicated, the Psychic went to the archives once they had returned, her focus set on pulling up the file on this 'Sergeant Flaviana'. \n \n\n\" I suspect she may be a harder nut to crack, but it is another link in the chain. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n \" I suspect she may be a harder nut to crack, but it is another link in the chain. \" \n \n\n\nMarcella gave a small, sheepish shrug.\n\n \"Nothing is certain of course, but...\" she trailed off, \"if she's really that stubborn...just give me five to ten minutes alone with her,\" the Telepath smiled bashfully." }, { "author": "Bennosuke", "message": "Officr Kant says nothing more. He watches with dark countenance as the two acolytes leave.\n\n(OOC: Will let the two PCs continue to RP)\n\n************************************************** *****\n\nThe jeweler titters at Orla's remark about making some extra money, replying, \" I imagine that would be helpful, given all of the money you have lost tonight. \"\n\n(OOC: Assume you want to move on from here?)" }, { "author": "Haval", "message": "ooc - Yeah, Orla needs to pass that news about Vistick onto someone. I am invested in seeing if Orla can get a job with the Rogue Trader though. Even I can learn something or it will go bad very quickly." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\n\nMarcella gave a small, sheepish shrug.\n\n \"Nothing is certain of course, but...\" she trailed off, \"if she's really that stubborn...just give me five to ten minutes alone with her,\" the Telepath smiled bashfully. \n \n\n\" Hopefully, it will not come to that, but it may. Officer Kant was at least uncomfortable enough to want to confess to someone about his sins. I can only hope that we are able to maneuver this sergeant as easily. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n \" Hopefully, it will not come to that, but it may. Officer Kant was at least uncomfortable enough to want to confess to someone about his sins. I can only hope that we are able to maneuver this sergeant as easily. \" \n \n\n\n \"We'll see,\" Marcella responded, \"I doubt she acquired her position over others and kept it by being agreeable and weak-willed,\" she offered her scepticism." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"We'll see,\" Marcella responded, \"I doubt she acquired her position over others and kept it by being agreeable and weak-willed,\" she offered her scepticism. \n \n\nArl nodded in agreement.\n\n\" We will have to prepare more thoroughly to deal with her... She will not open up as easily as Kant. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl nodded in agreement.\n\n\" We will have to prepare more thoroughly to deal with her... She will not open up as easily as Kant. \" \n \n\n\n\nMarcella giggled gently into her palm, the pair walking through the back-alleys towards the hideout of the acolytes hideout.\n\n \"You can just give me 5 minutes alone with her and I'll tell you who her first crush in high school was!\" \n\nThe Psyker giggled again softly, smirking as thoughts oscilated through her mind, most of which she wouldn't share.\n\n \"I wonder how the others fare? Not that I'm jealous at all...getting to dress up and attend such an event...\" Marcella pursed her lips, looking more darkly humorous than lamentful, \"ah well, the Emperor's light guides our way. Duty called, and we answered - we can say that!\" she smiled up at the taller assassin." }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\n\n\n\nMarcella giggled gently into her palm, the pair walking through the back-alleys towards the hideout of the acolytes hideout.\n\n \"You can just give me 5 minutes alone with her and I'll tell you who her first crush in high school was!\" \n\nThe Psyker giggled again softly, smirking as thoughts oscilated through her mind, most of which she wouldn't share.\n\n \"I wonder how the others fare? Not that I'm jealous at all...getting to dress up and attend such an event...\" Marcella pursed her lips, looking more darkly humorous than lamentful, \"ah well, the Emperor's light guides our way. Duty called, and we answered - we can say that!\" she smiled up at the taller assassin. \n \n\nArl paused for a moment and then spoke.\n\n\" In case the Interrogator doesn't crack his teeth to say this, you were exemplary in our missions this evening. \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl paused for a moment and then spoke.\n\n\" In case the Interrogator doesn't crack his teeth to say this, you were exemplary in our missions this evening. \" \n \n\n\nMarcella smiled bashfully next to the assassin, her \"thank you...\" softly announced, but sincere.\n\nUnsurprisingly, she did most of the chatting on the way back to the safe-house, where she and Arl would wait for the others to get back." }, { "author": "Bennosuke", "message": "Orla and Hound watch as The Rogue Trader artfully bleeds the rest of the players at the table of their thrones, winning hand, after hand, after hand. It is clear from watching that Casmirre is more intuitive than his rough and tumble persona would imply, and is also one hell of a liar.\n\nAs the other players begin to wander away from the table, The Rogue Trader is stacking his earnings and collecting them into pouches of velvet. He eyes Orla on the other side of the table, and grinning widely says, \" Well, I hope you learned a thing or two. I have to admit, I am quiet disappointed with your card playing abilities. \" He guffaws at this, and then returns his attention to his winnings." }, { "author": "Haval", "message": "Orla considered herself a good enough liar to recognise when someone else was doing it. Presumably the Rogue Trader didn't trust her because why would he? Fake Inquisition qualifications or not he was likely used to people wanting something from him. On the other hand he had money didn't he? Probably more money then most people in the Hive. Surely he met a lot of people who wanted his money in some way. No reason to suspect he had any reason to know who else she might be working for.\n\nAloud she'll grin and say, 'I can't help it if you lot are better gamblers can I. Sometimes your luck just goes against you. You should try that down in the lower hive sometime.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nWhen Arl and Marcella returned home, the Psychic was surprised to see that the others had not yet returned.\n\nImmediately, her mind drifted to the beautiful clothes, the champagne, the possibly single sons of nobles she could have battered her eye-lashes towards.\n\nMarc half-grumped for a moment before perking up. Looking over at Arl, she flashed a bright smile, \"I'll just let Ezekiel know how we went, then I'm gunna change, shower and get drinks ready. I'm going to have a orange juice! Would you like anything?\" \n\nWhen she was alone, Marc reached her mind out across the web of the ether, projecting her thoughts towards her current boss, Interrogator Ezekiel.\n\n '...Interrogator...' her soft, mental voice would slide into the back of the mans head, where-ever he was.\n\n '...I will contact you in five minutes...' \n\nLike last time, Marc's follow up was five minutes on the dot.\n\n '...Sir...Arl and I have retrieved the flight records of Casimire's cargo ships...we weren't suspected...we also interrogated Officer Kent of the PDF, stationed at a crossing point between the Underhive and the Mid-hive: there are troopers on the take and helping to smuggle the weapons through, we learned one Sergeant Flaviana to be the trooper in charge of that smuggling point...Officer Kent does not suspect us, we posed as Credit Guilder auditors...' \n\n\nWith her message sent, Marc went and had a shower, and got changed. Once she was clean again, she got herself that orange juice." }, { "author": "Bennosuke", "message": "\" Lower hive, \" The Rogue Trader says, his eyes lighting up as he seems to ruminate over their prior conversation, \" Yer friend said that you were a local hire. Yer from the underhive of this city? \" There was curiosity in Casmirre's eyes as he studied her, though he will glance over briefly at Hound, if the man is still in the room." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" Lower hive, \" The Rogue Trader says, his eyes lighting up as he seems to ruminate over their prior conversation, \" Yer friend said that you were a local hire. Yer from the underhive of this city? \" There was curiosity in Casmirre's eyes as he studied her, though he will glance over briefly at Hound, if the man is still in the room. \n \n\n 'Well, lots of places are lower Hive from the view of up here.' Orla doesn't straight up answer the question. 'The lower down you go the rougher the neighborhood. I'm from all over but you know they don't get many Underhivers up here. That would be illegal .' Orla says the last word with a derisive emphasis to underline how little she cared about what was legal. She would let him take her implication without having to state it outright. 'Would me coming from a place like that be a problem? Just out of interest.' " }, { "author": "Bennosuke", "message": "Casimmire chuckles jovially at the question and replies, \" No, not at all. In fact, I could probably use someone who knows the Underhive here. It's a shame it would be illegal for an underhiver to be up here tonight. \" He raises a mischievous eyebrow at Orla, and shrugs. \" Let me know if ye wanna talk about it later, \" he says furtively, \" I'm sure I could make it worth your while. \"\n\nThe Rogue Trader removes an ornately carved metal cask from his belt, unscrews the top, and takes a long swig. He winks at Orla, and then goes and wanders into a corner of the room, away from potential prying ears." }, { "author": "Haval", "message": "Orla will grin at the wink and follow Casimmire away from anyone who might be listening. Quietly, 'Well if it's worth my while I'm listening. Unless you'd rather we go somewhere more private to talk about this?' " }, { "author": "Bennosuke", "message": "In their private little corner, the Rogue Trader's expression suddenly becomes more serious. \" You are from the underhive here then, \" he asks with pointed curiosity, one bushy eyebrow raised, \" If so, and if I am certain I can trust you, then I certainly do have a job for you. \" There was something of the dead serious anger that Orla had first seen in the man's eyes, a certain wild flame that could burst into violence at a moments notice." }, { "author": "Haval", "message": " 'Ok then. I am from the Underhive, but if you tell anyone at this party I said that I'll deny it.' Orla will pause for moment to get another lho stick out of her pocket. 'You might want to narrow it down a little over what you want though. Once you're down there it's a lot bigger then you'd expect.' \n\nAs for the other thing, 'I don't know about trustworthy. It's not like I can give you my references. How many people do you trust once you get right down to it?' Orla is genuinely asking. 'I do like people who pay me though.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by BananaPhone \n Marcella \n\n\nWhen Arl and Marcella returned home, the Psychic was surprised to see that the others had not yet returned.\n\nImmediately, her mind drifted to the beautiful clothes, the champagne, the possibly single sons of nobles she could have battered her eye-lashes towards.\n\nMarc half-grumped for a moment before perking up. Looking over at Arl, she flashed a bright smile, \"I'll just let Ezekiel know how we went, then I'm gunna change, shower and get drinks ready. I'm going to have a orange juice! Would you like anything?\" \n\nWhen she was alone, Marc reached her mind out across the web of the ether, projecting her thoughts towards her current boss, Interrogator Ezekiel.\n\n '...Interrogator...' her soft, mental voice would slide into the back of the mans head, where-ever he was.\n\n '...I will contact you in five minutes...' \n\nLike last time, Marc's follow up was five minutes on the dot.\n\n '...Sir...Arl and I have retrieved the flight records of Casimire's cargo ships...we weren't suspected...we also interrogated Officer Kent of the PDF, stationed at a crossing point between the Underhive and the Mid-hive: there are troopers on the take and helping to smuggle the weapons through, we learned one Sergeant Flaviana to be the trooper in charge of that smuggling point...Officer Kent does not suspect us, we posed as Credit Guilder auditors...' \n\n\nWith her message sent, Marc went and had a shower, and got changed. Once she was clean again, she got herself that orange juice. \n \n\nArl hesitated for a moment, then smiled.\n\n\" We probably should take what comfort we can, since Emperor knows the road gets difficult far too often. I will shower and then join you for a drink. \"" }, { "author": "Bennosuke", "message": "The Rogue Trader puts up his hands, motioning for Orla to pause a moment at her several points and questions. \" Give me the best way to get ahold of you, \" Cassimere says slowly, \" and tomorrow maybe, or maybe the next day, I will get a hold of you. I have... a task for ya down in The Underhive, but we can discuss it then. I'll need to discuss with my colleagues... and of course there will need to be the discussion of payment. \" The Rogue Trader raises an eyebrow at Orla, as if to ask her if she will accept the terms as they are for now.\n\n******************************************\n\nWhile Orla is busy, Hound goes about the party doing his best to gather information from the servants. Lord Durchesse is a known albeit maybe not regular guest of the house. One of the servants tells Hound that of late however, Durchesse has visited several times, each time appearing to be in a state of aggravation. During these visits, he and the General have locked themselves in the study for long and sometimes heated conversations. Though these meetings have been private, Durchesse's voice had carried out of the study during their last meeting, during which he was heard howling about the murder of some Credit Guild big-wig.\n\nAs far as the servants know, Durchesse is likely here both out of a social responsibility held by the nobility, but is likely here to scope out the other high families. One young lady even suggests that parties like this are common opportunities for the high lords and ladies to play dangerous if not deadly games of politics.\n\nBeyond that, the servants have also heard rumors about how the lords of some of the other big houses are smelling blood and starting to close in around The Durchesse clan.\n\nAnother servant, an older wrinkled woman, warns Hound to stay away from Lord Durchesse. Though she won't explain herself, she hints at how The Lord is wrapped up in dark dealings, and that his desires go beyond just simply gathering power. She says that The General suspects Durchesse of dealings with \"alien powers from beyond the stars\". Before Hound can question the woman, she slips into the crowd, and despite Hound's best efforts, cannot be found again." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Wyndeward \n Arl hesitated for a moment, then smiled.\n\n\" We probably should take what comfort we can, since Emperor knows the road gets difficult far too often. I will shower and then join you for a drink. \" \n \n\n\nWhen Marcella returned to the main lounge room area of the Inquisitors HQ, she had with her a large book and some writing implements in her hands. Setting them down and getting her drink, and one for Arl, the Psyker set about writing up the report for Ezekiel, whenever the others would get home." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader puts up his hands, motioning for Orla to pause a moment at her several points and questions. \" Give me the best way to get ahold of you, \" Cassimere says slowly, \" and tomorrow maybe, or maybe the next day, I will get a hold of you. I have... a task for ya down in The Underhive, but we can discuss it then. I'll need to discuss with my colleagues... and of course there will need to be the discussion of payment. \" The Rogue Trader raises an eyebrow at Orla, as if to ask her if she will accept the terms as they are for now. \n \n\nOrla has no intention of giving him any way of contacting her directly. Even if he was suspicious she didn't want him stumbling across the Inquisition compound. 'When I need it I usually rent a room at that place over by the Cathedral.' Orla refers to a reasonably priced hotel in the mid hive area. 'Call them whenever and I'll hear about it.' " }, { "author": "Bennosuke", "message": "A scowl briefly traces across the Rogue Trader's face, but this passes and he gives another good hearted chuckle. \" Very cloak and dagger, \" he says with a grin that shows his many gold plated teeth. Cassimere sighs and then says, \" Very well, if you give me the name of the place, I can leave you a message in the next day or two. Probably will be information about a place and time to meet and discuss further. \" His eyes drift toward the door, and he licks his lips and asks of Orla, \" Anything else? \"" }, { "author": "Haval", "message": "Orla shrugged, 'Never got into the habit of being easy to contact. My bosses are usually happy enough as long as I keep in touch.' She will give Casmire the details of a pilgrimage hostel owned by a man named Langham. Langham had the virtue of letting anyone in who could pay the bill and didn't ask too many questions about what someone might be doing staying there. She'll add, 'What if I need to call you? I suppose I could vox your ship if you give me the name.' " }, { "author": "Bennosuke", "message": "Casmirre takes out a small slate and quills in the location and information that Orla provides. However, her question causes him to raise a bushy eyebrow, this time a stern expression on the man's face. The Rogue Trade's face is now devoid of humor as he replies flatly, \" We can worry about that after you have worked for me a little longer \" There is a haughty threat of nobility in the man's voice, a reminder that the Rogue Trader was of a completely different cast from Orla, and did not see her as an equal." }, { "author": "rax", "message": "Feeling relatively pleased with his fishing expedition, Hound made his way back to the room where Orla was gambling and found a chair outside. Sitting down in the hallway, he waited patiently for her to come out or to signal him that he was needed inside." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n Casmirre takes out a small slate and quills in the location and information that Orla provides. However, her question causes him to raise a bushy eyebrow, this time a stern expression on the man's face. The Rogue Trade's face is now devoid of humor as he replies flatly, \" We can worry about that after you have worked for me a little longer \" There is a haughty threat of nobility in the man's voice, a reminder that the Rogue Trader was of a completely different cast from Orla, and did not see her as an equal. \n \n\nOrla notices but knows better then to comment. Aristocrats were all the same apparently. Even off-worlders. 'You got it Captain. Next time we speak I'll look into getting a way of calling me directly.' \n \n Spoiler: ooc \n\nNothing else to add so going to try and get out of here to go talk to Hound.\n " }, { "author": "Bennosuke", "message": "Orla steps outside, to find Hound seated in the hallway." }, { "author": "Haval", "message": "Orla is not going to talk to Hound while there was any chance that they were in earshot of Casmire. She'll point to the opposite side of the building to encourage him to follow her to somewhere quieter. After they'd put some distance between themselves and the Rogue Trader, 'I think he's going to offer me a job. Or he's going to get me somewhere to ask me some questions. Tell me this is a good idea?' " }, { "author": "rax", "message": " \"Did he reveal anything as to the nature of this job?\" Hound asks in return." }, { "author": "Haval", "message": " \n Originally Posted by rax \n \"Did he reveal anything as to the nature of this job?\" Hound asks in return. \n \n\n 'Sounds like he needs a local to show him round the Underhive. Said he's going to talk to some people first and get back to me.' " }, { "author": "rax", "message": " \"Well, there's clearly a risk that he intends to run a background check on you. Here, you have advanced yourself as a security professional. Do your past activities diverge enough from that line of work that he would have reason to become more suspicious of you and your intentions?\" " }, { "author": "Haval", "message": " 'Well it's not like I tell anyone up here where I'm from.' Orla considers the question, 'They manage to find anyone up here who knows who I am and is willing to talk to them all they ought to know is the same as what your lot did before we met. He doesn't seem like the kind of person who'd be bothered by a little smuggling. Seems like it'd be a plus for him even. The real question is what happens if he calls the people I'm supposed to be working for.' " }, { "author": "Bennosuke", "message": " Act II Scene V \n\" Suffer not the unclean to live... \"\n\nAbout a week later, The Interrogator calls the acolytes into his new study. Though the room is decorated as sumptuously as ever, Ezekiel appears almost strung out. Dark bags hang under his cold blue eyes, and a sheen of sweat clings to his forehead, causing the smallest of his dark brown hair to mat to the skin. The room is warm, and though the Interrogator has not been so bold as to remove his coat, he has undone the buttons of his white undershirt to expose some of his hairless chest.\n\n\" Thank you for coming in, \" he says with a grimace once everyone has arrived, \" we've come a long way, but I'm afraid we still have a lot of work ahead of us, and it's only going to get a lot more dangerous. \" Stooped over a pile of scrolls at his desk, Interrogator Ezekiel reaches for a crystal goblet of amsec, the movement almost reflexive, but he does not lift the glass and bring it to his lips. Instead he sighs and continues, \" I have some thoughts on our next move... how to get more so that we can start drawing the noose around Lorde Durchesse's neck. But, The Inquisitor has told me I need to do a better job of collaborating. So, what does the team suggest? \" Ezekiel studies the group for a long moment, the hand around the glass almost trembling. Despite himself, he lifts the glass to his lips, and takes a sip of the amber colored liquid." }, { "author": "BananaPhone", "message": " Marcella \n\n\nIt had been a rather pleasant week for Marcella, all things considered. With others working on the leads and her role done in collecting the starmaps and interrogating the corrupt PDF officer, the Psyker had been left to her own devices, and so she had returned to her little clinic in a more upscale neighborhood of the Mid-Hive. Here, there was no shortage of patients that needed a host of minor ailments checked and inspected 'just in case', as well as the odd broken arm, hernia's, biopsies and cataracts, just to name a few. Though the psyker lacked the...social graces to come off as a charismatic figure, her unusual, bubbly persona and genuine help was enough to win most over.\n\nIn addition to that...Marcella smiled while walking to the meeting, the views from the cockpit of an Aquila Lander she was allowed to fly about to keep her pilots hours up and license retained, still fresh in her mind. Just some odd little jobs here and there, nothing major, transport a Naval officer from one part of the hive to another, return with some durasteel cargo crates. Small time stuff really. But getting behind the yoke, feeling the weight of the engines all around her as she lifted the vehicle off the landing platforms and headed out into the sky and watching all the details of the Hive become so small. That really put a smile on her face.\n\nWhen the group reconvened at their HQ, Marcella's brow furrowed in concern over the state of their Interrogator. She knew it would be unwise to undermine or question him before the others, but she wanted to check his vitals at the sheer state of him; disheveled, exhausted, clearly running on the fumes of caffeine and stimulants. Immediately, Drimmle's exhausted, sleep deprived image returned to the Psykers memory, and how that had turned out.\n\nPursing her lips, \"it seems we have three avenues, Sir,\" Marcella spoke, her voice soft as always, posture correct, wearing her trim uniform, \"investigating and trapping the PDF Sergeant facilitating the weapon smuggling threshold between the Underhive and the Midhive. Mapping and investigating the contraband drop off points in the wastes, from Casimires transports. And, finally, Casimire himself, via Acolyte Orla's ahem, prospective employment,\" she smiled a little at the last part." }, { "author": "rax", "message": " \"There are two more matters which may be of interest. One is to follow up on the conflict between House Durchesse and Lord Vistick, the other is to follow up on the rumour I uncovered that the General suspects Durchesse of dealing with xenos. It may be possible to drive a wedge between the General and Lord Durchesse if we could provide definitive proof, and we may find an ally of convenience in Lord Vistick if we could provide evidence of wrongdoing which he could use to gain an advantage over Lord Durchesse,\" Hound adds.\n\n \"By the way, are you well, Interrogator? You are showing superficial symptoms which could indicate illness,\" he notes." }, { "author": "Haval", "message": "Orla had spent some time alone over the past week. Next time she had to gamble she would like to be better prepared and so she has been seeking out places where she could get a little practice in. Given her deal with Casimire she is very careful to check to see if anyone seems to be following her and to avoid spending too much time in the same bars. Under the circumstances she didn't think she could be too careful.\n\nTo Marcella, 'Do you reckon me not showing up is an option then? I don't know if he trusted me but it's not like he tried to kill me or anything.' After Hound mentioned Ezekial's condition, 'Yeah, do you need a medicae or something?' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella swiveled her eyes about to look at Orla and lean in slightly at her question.\n\n \"I won't presume what our next course of action is: but having you inside the Rogue Traders operation and with access to Casimire could be a significant boon. From the way things look, we're at least going to arrest him in the future.\" " }, { "author": "Bennosuke", "message": "The Interrogator listens with the same perturbed expression on his face. The conversation neither seems to stir greater irritation, nor alleviate his concerns. As the group discuss their options he says flatly as his eye twitches, \" It would certainly be possible to split up and pursue multiple avenues, would it not? Though of course we should be careful not to spread ourselves too thin. \"\n\nHound's question causes the man to raise an eyebrow, a small smirk replacing his prior grimace. \" I'm fine, \" Ezekiel replies confidently, though the roughness of his voice bellies otherwise, waving a hand, \" it is no infection and truly none of your concern. I would like to keep this focused on our task. \"\n\n(OOC: Trying to leave things open ended so the group can decide what they want to do. And I'm assuming Hound meant Interrogator and not Inquisitor, but let me know if you want to keep that in)" }, { "author": "rax", "message": "(OOC: Yep, just OOC forgetfulness making me give him the wrong job title. I'll edit the post.)" }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella kept a passive face, though internally she was deeply worried. She was going to talk to the Interrogator in private, she determined. She also picked up on his earlier hint, that the 'The Inquisitor has told me I need to do a better job of collaborating'. From the sounds of it, the two had come to blows over strategy, and now Ezekiel was working himself raw trying to make up for it.\n\n \"Hound,\" Marcella's soft voice came up, \"which of the presented leads do you think would yield the most value if pursued? We could stay together and pursue one, or maybe split and follow two; but no more than that, I think.\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Interrogator listens with the same perturbed expression on his face. The conversation neither seems to stir greater irritation, nor alleviate his concerns. As the group discuss their options he says flatly as his eye twitches, \" It would certainly be possible to split up and pursue multiple avenues, would it not? Though of course we should be careful not to spread ourselves too thin. \" \n \n\nOrla nods at Marcella's response but looks a little worried. After the Interrogator speaks, 'Well yeah, ideally I'd like to have someone to watch my back at the meeting, even if it's just Marcella doing her thing from a distance.' \n\nShe noted the Interrogator avoiding the issue but wasn't sure what she could do about it." }, { "author": "rax", "message": " \n Originally Posted by BananaPhone \n \"Hound,\" Marcella's soft voice came up, \"which of the presented leads do you think would yield the most value if pursued? We could stay together and pursue one, or maybe split and follow two; but no more than that, I think.\" \n \n\n \"Infiltrating Casmirre's organisation is a high risk strategy, but likely also presents our best option to uncover direct evidence of Durchesse's heresy,\" Hound replies. \"A successful infiltration may also enable Orla to learn about the drop sites without requiring us to conduct an active investigation with our limited resources.\" \n \"Investigating and perhaps turning the sergeant should provide further evidence of how the artifacts are being moved, but is unlikely to provide information that could directly implicate Lord Durchesse. It will most likely lead to more middlemen,\" he notes. \"However, having a complete picture of the movement of the artifacts will still be useful in the long run and could open up further avenues of investigation.\" \n \"If we wish to increase the pace of the investigation, I recommend we focus our efforts on Casmirre. If we wish to keep working from the bottom up, we should prioritize the sergeant. However, since only Orla currently has the option of entering Casmirre's service, choosing that path will not immediately occupy all of us, so initially there is room to also work on the sergeant,\" he concludes. \"The greatest risk in such a scenario is that our efforts in one direction may alert the other target that something is amiss.\" " }, { "author": "Haval", "message": " 'Ok then. Frankly I haven't infiltrated anyone before. Making it up as you go along is all very well but is there anything I can do to prepare here? Aren't you lot the professionals?' Orla looks around at everyone in the room to see if anyone had any advice." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella listened quietly as Hound gave advice, what he was saying making sense to the Psyker.\n\n \"Where should I go?\" she asked, almost rhetorically.\n\n \"Should I be wingwoman for Acolyte Orla, or would you rather me with Arl when confronting the sergeant?\" \n\nThe Psyker then paused and visibly thought, \"...perhaps Casimire needs another ships doctor, one who is familiar with cybernetics and doesn't have Adeptus Mechanicus, ahem, \"licensed\" physicians?\" " }, { "author": "rax", "message": " \n Originally Posted by Haval \n 'Ok then. Frankly I haven't infiltrated anyone before. Making it up as you go along is all very well but is there anything I can do to prepare here? Aren't you lot the professionals?' Orla looks around at everyone in the room to see if anyone had any advice. \n \n\n \"Field studies show that the chance of a successful infiltration increases exponentially if the infiltrator has a cogent and relevant cover story and/or identity. You have already introduced yourself and laid claim to various skills and competences. Your cover story should therefore take these into account, while being as easy as possible to remember and being able to stand up to a background check.\" \n \"If Casmirre receives you into his service, you must then make yourself as useful as possible and carry out his assignments well enough to gain his trust. It is likely that only then will there be a chance of getting hold of truly incriminating evidence. In fact, if Casmirre is too generous in allowing you to move about freely, there is a strong likelihood that you are being watched in order to gauge your true intentions. Therefore, we must in any case set up a system of communication so that you can send reports and call for assistance in an emergency.\" \n \"Of course, there's always the possibility that the job he wants you to do is a trap, or that he will attempt to dispose of you afterwards in order to cover his tracks,\" Hound adds.\n\n\n \n Originally Posted by BananaPhone \n Marcella listened quietly as Hound gave advice, what he was saying making sense to the Psyker.\n\n \"Where should I go?\" she asked, almost rhetorically.\n\n \"Should I be wingwoman for Acolyte Orla, or would you rather me with Arl when confronting the sergeant?\" \n\nThe Psyker then paused and visibly thought, \"...perhaps Casimire needs another ships doctor, one who is familiar with cybernetics and doesn't have Adeptus Mechanicus, ahem, \"licensed\" physicians?\" \n \n\n \"My face is known to Casmirre and I have stated that I am in the service of \"Master Jarkov\". Reappearing in Orla's company at short notice is therefore inadvisable. You, however, are unknown, and your talents should help us maintain contact.\" \n \"I therefore suggest that you accompany Orla, while I will assist Arl in dealing with the sergeant.\" " }, { "author": "Bennosuke", "message": "Ezekiel speaks up gruffly here, \" The Rogue Trader was considering offering Orla work, right? Won't it be odd if she shows up with a friend? \" He motions to Arl and Marcella, \" The soldier's good at sticking to the shadows, right? Maybe either Arl or Marcella should go and provide backup from cover, since they won't expect her to have company. Unless you can think of a really good cover story. \"" }, { "author": "Haval", "message": "Orla considers Marcella's last point, 'Maybe he'd be ok with that, but it'd look weird if I just brought you along. I'd have to check if he has a guy on his ship for medicae stuff already.' \n\nTo Hound, 'Assignments? Hadn't thought that far ahead. How much leeway does that give me? You know if I have to do the sort of thing that normally might get me in trouble with the Enforcers?' She'll look to Ezekial over that last part.\n\nOn the possibility that it was a trap. 'Well that's what the backup is for. Maybe he's the sort of person who might be expecting the Inquisition to take an interest but I don't know if he'd be expecting the likes of me to be part of them.' " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Ezekiel speaks up gruffly here, \" The Rogue Trader was considering offering Orla work, right? Won't it be odd if she shows up with a friend? \" He motions to Arl and Marcella, \" The soldier's good at sticking to the shadows, right? Maybe either Arl or Marcella should go and provide backup from cover, since they won't expect her to have company. Unless you can think of a really good cover story. \" \n \n\n\n\nMarcella pursed her lips, in a soft \" hmm...\" thought, also considering what Orla had just said.\n\n \"It would be tricky. He might not like you gossiping to your friends about your new job and bringing along strays looking for work... but , if he does take you in, you won't stay at the meeting place; you'll likely get taken to his ship or some local ground extension to meet your new job. Unless he takes me along too, then you'd really be on your own, with no back up. If you're uncovered, they'll torture you for long enough that our entire investigation would be compromised.\"\n \nThe psyker thinks for a few more moments before continuing.\n\n \"I'm fluent in Voidborn dialect; I have a pilots license, a medical license and am operating my own clinic, often seeing patients who cannot afford the Adeptus Mechanicus to tend to their cybernetics, and I'm an expert in chemicals. My available records don't state I'm in the Scholastia Psykana, or the Inquisiton, hehe,\" Marcella couldn't help but bring her palm up to her mouth and giggle gently, \"my sanctioning brand is an electoo, so it's only visible when I want it to be. Any of that something to work with? We don't have to lie to him, just spin half-truths into a believable story.\" " }, { "author": "Wyndeward", "message": "Arl had spent the intervening week cleaning his weapons and pondering how to subvert this Sergeant Flaviana. Arl sincerely doubted that the tactics he had used against Kant would be of much use this time... One seldom advanced in the Enforcers by being a soft touch, leastwise not if they weren't the idiot offspring of some noble or wealthy spire-merchant. However, what she did for Durchesse, she might be inclined to do for someone else. You just needed to use the proper bait to attract the predator, not letting it know it was prey until the trap closed.\n\nArl began writing down his ideas on a large bit of foolscap. He would need more information on the Sergeant as a matter of course -- her file as a minimum.\n\nTime to put out some feelers." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Act II Scene V \n\" Suffer not the unclean to live... \"\n\nAbout a week later, The Interrogator calls the acolytes into his new study. Though the room is decorated as sumptuously as ever, Ezekiel appears almost strung out. Dark bags hang under his cold blue eyes, and a sheen of sweat clings to his forehead, causing the smallest of his dark brown hair to mat to the skin. The room is warm, and though the Interrogator has not been so bold as to remove his coat, he has undone the buttons of his white undershirt to expose some of his hairless chest.\n\n\" Thank you for coming in, \" he says with a grimace once everyone has arrived, \" we've come a long way, but I'm afraid we still have a lot of work ahead of us, and it's only going to get a lot more dangerous. \" Stooped over a pile of scrolls at his desk, Interrogator Ezekiel reaches for a crystal goblet of amsec, the movement almost reflexive, but he does not lift the glass and bring it to his lips. Instead he sighs and continues, \" I have some thoughts on our next move... how to get more so that we can start drawing the noose around Lorde Durchesse's neck. But, The Inquisitor has told me I need to do a better job of collaborating. So, what does the team suggest? \" Ezekiel studies the group for a long moment, the hand around the glass almost trembling. Despite himself, he lifts the glass to his lips, and takes a sip of the amber colored liquid. \n \n\nArl kept his face impassive, but was worried. The Interrogator did not seem well at all, which did not bode well, but just as rank had its privileges, it had its burdens as well.\n\n\" Interrogator, with whom should we be collaborating? The local Enforcers seem to be at least partially in Durchesse's pocket, although that might be used to our advantage.\n The Credit Guild seems to be in on the game, or representatives thereof were expected by Boss Half-Face. I have some thoughts on how to start working up the chain of corruption in the Enforcers, but that does little to ensnare Durchesse -- all he needs to muddy the waters would be to cut out a link in the chain between himself and the Underhive. \"" }, { "author": "Bennosuke", "message": " Orla considers Marcella's last point, 'Maybe he'd be ok with that, but it'd look weird if I just brought you along. I'd have to check if he has a guy on his ship for medicae stuff already.'\n\nTo Hound, 'Assignments? Hadn't thought that far ahead. How much leeway does that give me? You know if I have to do the sort of thing that normally might get me in trouble with the Enforcers?' She'll look to Ezekial over that last part. \n\nThe Interrogator sighs. Speaking in a slow, almost pedantic voice, he replies, \" I would suggest he goal will be to get as much information as possible, while avoiding being fully conscripted onto the Rogue Trader's ship. While I would like to play the long game here, I don't think we can afford for you to go halfway across the Milky Way in the name of keeping cover. But, if you have to do something... unsavory to gain Casmirre's trust, we can make sure to keep you covered. \"\n\n\n Interrogator, with whom should we be collaborating? The local Enforcers seem to be at least partially in Durchesse's pocket, although that might be used to our advantage.\nThe Credit Guild seems to be in on the game, or representatives thereof were expected by Boss Half-Face. I have some thoughts on how to start working up the chain of corruption in the Enforcers, but that does little to ensnare Durchesse -- all he needs to muddy the waters would be to cut out a link in the chain between himself and the Underhive.\" \n\nThe Rogue Trader raises an eyebrow at this, his lower lid twitching with either fatigue or annoyance. \" I meant that I was supposed to do a better job at collaborating with my colleagues, i.e. you . \" He waves a hand toward Arl and sighs." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella remained quiet as the Interrogator spoke further, or altered their idea of what Orla's task would entail. The Psyker was sweetly innocent enough that the innuendo of 'unsavoury' methods flew over her head, as her eyes drifted between Ezikiel and the Hive ganger. Having detailed the several ways she could be helpful, Marcella decided to let Orla determine how best to approach it." }, { "author": "Haval", "message": "Orla nods at the Interogator's contribution. If she was going anywhere off planet she didn't want to do it with Casmire. And it was nice to think that she might avoid being blamed for anything she might get into trouble over.\n\nTo Marc, 'I think if he wants to take me up to his ship it's because he suspects something and he's doing it by force. Otherwise I'd say he wants me for someone who knows the Underhive. If this was real maybe I'd be joining his crew if I was useful enough once he's finished his business here.' Obviously the possibility of being discovered bothered her as well but she would like to believe that she stood out less then the others if she was to even consider this. 'Believe it or not I have been around people who might want to kill me if I say the wrong thing. The trick is knowing when to leave.' \n\nOn Marc's qualifications, 'Or there's the whole psyker thing. He seems like the sort who might be interested. But I don't think that's the sort of thing I can decide for someone else. At the very least I think I'd have to prove myself useful first to bring someone else in officially.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc listened quietly to the Hive ganger explain the possibilities, but at one the Psyker pursed her lips and shook her head firmly.\n\n \"All Psykers on a planet are always accounted for. Even the rumor of a rogue in the Underhive will prompt at least an investigation, and Casimire could either acquire a reward for handing one in or kill me to avoid risking association. A rogue, unsanctioned Psyker can doom an entire planet to a daemonic invasion through the warp,\" Marc shook her head again.\n\n 'Hmmm...' she purred softly, her lips pursed in thought.\n\n \"This is tricky...because I can't just be 'nearby'; it's likely Casimire will relocate with you somewhere else, either a job site or with a crew he wants you working with in the underhive, maybe even helping smuggling those weapons in, via transport of some variety, and then you're lost to me and you're on your own.\n\nBut if I'm to be with you there, I need a compelling reason to be of interest to him.\" \n\nThinking again, she perked an eyebrow.\n\n \"What if...I've been taken in by your gang. I'm a voidborn who ended up in the mid-hive and had to flee because of dubious ethics got me in trouble, I ran away into the underhive where your gang took me in in exchange for patching gang-members up, but I want to get off-world and back onto a ship, and you suggested he could find work for me on his vessel if I proved myself because work in the Underhive can be dangerous?\" the Psyker offered with a shrug.\n\n \"If we can't think of something; I might be better off helping the boys out with the Sergeant?\" Marcella added, her tone apologetic that she couldn't think of an air-tight means of helping Orla on her task." }, { "author": "rax", "message": " \"Didn't you just say that your sanctioning brand could be concealed and that there are no records indicating that you are a member of the Scholastica Psykana? Short of announcing yourself as a psyker, why would Casmirre or - more likely - whatever representative he sends to meet with Orla suspect you of being a psyker?\" Hound asks Marcella.\n\n \"Not to mention that you would be serving as backup and thus keeping your distance at any meeting. Should you be discovered at that time, I suspect Casmirre will be more pleased than aggravated to find out that his prospective employee is wise enough to guard against a double cross,\" he adds with a look at Orla and Ezekiel." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc blinked, her lips parting with an apologetic tone, \"Oh, no, I thought Orla meant I present myself to Casimire as a rogue or unsanctioned psyker in the hope he'd want to extend a job offer. Apologies,\" she smiled brightly, bringing both her index finger tips close together and circling each other, \"wires got crossed, hehe\" she giggled." }, { "author": "Haval", "message": "Orla looks amused. To Marcella, 'No you were right the first time. I feel like it wouldn't be that hard to get a job with the right sort of people. There's probably a lot you could do with a psyker working for you.' Orla assumed that must have occurred to Marcella at some point while working for the Inquisition. 'Of course, doing that may cause more problems then it solves. You're the expert.' \n\nMarcella's story didn't seem entirely unreasonable, 'I guess it depends on how good you are at pretending to be muscle. And you can keep in contact with me at a distance can't you? I wouldn't even need a microbead. Sounds like it might be handy.' " }, { "author": "BananaPhone", "message": " Marcella \n \"Ohh, I can stay in contact with you...where ever you are!\" Marcella wore that bright smile again.\n\n \"But if I'm hiding in the bushes watching from afar, and you hop into a transport to go somewhere else...well there's not much I can do to help you, hehe, best I can do is wave,\" she brought up her palm to cover her mouth as she giggled again.\n\n \"Maybe that works; shady doctor who had to flee the Mid-hive, your gang took me in in exchange for treating your leader, which is true enough, I heard about your new job possibility, and I wanted the chance to get in on the crew too, because I want to get off-world. Rogue Trader ships have crews into the tens of thousands, another doctor could always help?\" " }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n Marcella \n \"Ohh, I can stay in contact with you...where ever you are!\" Marcella wore that bright smile again.\n\n \"But if I'm hiding in the bushes watching from afar, and you hop into a transport to go somewhere else...well there's not much I can do to help you, hehe, best I can do is wave,\" she brought up her palm to cover her mouth as she giggled again.\n\n \"Maybe that works; shady doctor who had to flee the Mid-hive, your gang took me in in exchange for treating your leader, which is true enough, I heard about your new job possibility, and I wanted the chance to get in on the crew too, because I want to get off-world. Rogue Trader ships have crews into the tens of thousands, another doctor could always help?\" \n \n\n 'How's your driving? How easy would it be to get a groundcar?' \n\nOn Marcella's suggested story, 'Works for me. It's mostly the truth isn't it. It still means I'd have to look for opportunities to bring someone else in, but that would be true for Arl as well.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nAt the question of how her 'driving' was, Marcella pursed her lips. Then she blushed. Then she shook her head bashfully.\n\n \"I can fly any civilian aircraft, but I can't drive a car,\" she answered, her tone indicative of how silly her statement sounded now that she heard it out-loud.\n\n \"Well, seems like we have a cover story...hopefully Casimire buys it! If he turns me away, I'll improvise and find some way to catch up with you. If the stool really hits the fan and he starts shooting, we'll apprehend him and bring him in for interrogation. That's assuming he meets us himself and doesn't just send a representative.\n\nI think that about covers it?\" Marcella smiled happily." }, { "author": "rax", "message": " \"Then it seems our paths are just about set. Arl, what is your plan concerning this rogue sergeant and in what way can I be of assistance?\" Hound asks." }, { "author": "Haval", "message": " \n Originally Posted by BananaPhone \n \"I can fly any civilian aircraft, but I can't drive a car,\" she answered, her tone indicative of how silly her statement sounded now that she heard it out-loud. \n \n\nOrla shrugs, 'Well it's not like anyone showed me how.' There wasn't a huge need for groundcars in the Underhive. 'Just remember that you don't need to be good at it. You just have to go slow enough that you don't bump into anything.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader raises an eyebrow at this, his lower lid twitching with either fatigue or annoyance. \" I meant that I was supposed to do a better job at collaborating with my colleagues, i.e. you . \" He waves a hand toward Arl and sighs. \n \n\nArl suppressed the urge to quirk an eyebrow at this statement.\n\n\" I am in need of another Enforcer personnel file, one for a Sergeant Flaviana. She is the next link the chain between the Midhive and Boss Half Face. I would also benefit from your experience -- I expect she will be a hard nut to crack than Officer Kant. \"" }, { "author": "Bennosuke", "message": "The Interrogator raises an eyebrow at Arl. \" Are you hoping for my assistance for this, or are you simply stating your next endeavor, as you colleague had asked? \" His eyes drift back to Hound." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Interrogator raises an eyebrow at Arl. \" Are you hoping for my assistance for this, or are you simply stating your next endeavor, as you colleague had asked? \" His eyes drift back to Hound. \n \n\nArl paused for a moment, then spoke.\n\n\" I expect I will need your assistance with obtaining the sergeant's file, sir... and perhaps more. I expect that, unlike Officer Kant, she will have less guilt over her role in matters, being further away from the actual criminal acts. \"" }, { "author": "Haval", "message": " 'You know the building this Enforcer works out of?' Orla speaks up. 'If you can't find anything out any other way, that sort sometimes have a reputation with the people they like to arrest.' \n \n Spoiler: ooc \n\nBasically offering to roll Inquiry by talking to some criminals if it helps. Assuming Orla has the time of course.\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella listened quietly to the side. Having already spoken plenty when discussing her branch of the next operation, she decided to not butt in. Instead, she listened." }, { "author": "rax", "message": " \n Originally Posted by Wyndeward \n Arl paused for a moment, then spoke.\n\n\" I expect I will need your assistance with obtaining the sergeant's file, sir... and perhaps more. I expect that, unlike Officer Kant, she will have less guilt over her role in matters, being further away from the actual criminal acts. \" \n \n\n \"If the file can be retrieved, I may be of some assistance in analyzing the contents, but I'm afraid I will be of little use in actually acquiring said file unless it's held in some form of data stack,\" Hound notes." }, { "author": "Bennosuke", "message": "\" Very well, \" Ezekiel says with an annoyed scowl directed at Arl, \" I can try to get working on that... though it will likely take at least a day or two. And in the interim, you will be... \" His voices rises at the end, implying that the Interrogator was waiting for the Feral Worlder to help finish the sentence." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n \" Very well, \" Ezekiel says with an annoyed scowl directed at Arl, \" I can try to get working on that... though it will likely take at least a day or two. And in the interim, you will be... \" His voices rises at the end, implying that the Interrogator was waiting for the Feral Worlder to help finish the sentence. \n \n\nArl paused for a moment and then replied.\n\n\" I will work my contacts in the underworld and see what information I can find on my own. I have an idea -- perhaps Sergeant Flaviana could be compromised and bent to our advantage. If she is willing to assist in smuggling goods between the tiers for one criminal organization, if given the opportunity, she will sell herself to another organization. A false flag operation that might be enough to flip her... \"" }, { "author": "Bennosuke", "message": "\" Your contracts in the Underworld, \" the Interrogator asks dubiously, adding, \" I see \". He turns to Hound and asks, \" Will you be helping Arl with this? \"" }, { "author": "rax", "message": " \"That seems to be the most expedient course of action, yes,\" Hound answers the Interrogator." }, { "author": "Bennosuke", "message": "The Interrogator smirks. \" Well then, \" he says, clasping his hands together with finality, \" I suggest we get to it... unless there is anything else you wish to discuss. \" Ezekiel gazes across the group gathered acolytes, waiting patiently." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella stood quiet and alert, her own eyes tracking back and forth across the group to see if anyone else had anything to offer.\n\nDeep down, she wanted to comment on the Interrogators visible exhaustion and possible stim use...buuut, by the same token: perhaps he was just temporarily overworked. A few nights of good sleep and reduction in duties would triumph where her medical nagging may only drive him deeper into the arms of fatigue.\n\nSo, she would hold her tongue for now.\n\n \"Not from me, Sir,\" Marcella answered, her mind shifting gears to what she'd wear for the meeting with Casimire. She'd also have to borrow Hounds med-kit, at least, she thought to herself. She had to dress the part to be the part.\n\nNaturally, she would have to consult with Orla about it." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Interrogator smirks. \" Well then, \" he says, clasping his hands together with finality, \" I suggest we get to it... unless there is anything else you wish to discuss. \" Ezekiel gazes across the group gathered acolytes, waiting patiently. \n \n\n 'Not unless Arl wants to talk about his Underworld contracts.' Orla has been looking at the man with interest since he brought that up. 'I'm assuming that if all goes well I'm going to be busy.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n \" Your contracts in the Underworld, \" the Interrogator asks dubiously, adding, \" I see \". He turns to Hound and asks, \" Will you be helping Arl with this? \" \n \n\nArl looks deceptively mild at the Interrogator's comment for a moment, then smiles a smile that doesn't touch his eyes.\n\n\" I would remind you, Interrogator, that you wanted evidence, although I am not entirely certain why. However, it is not my job to ponder the imponderables, but to produce results. We have obtained the next link in the chain between Half-Face and the Rogue Trader, along with the Rogue Trader's flight information, all through connections involving the local criminal fraternity. If you have a better suggestion for how I should spend my time, I humbly request you share it with me. The burden of leadership involves leading and guiding those you are charged to lead. \"" }, { "author": "Bennosuke", "message": "Something about Arl's tone and response draws a mirthful smile from The Interrogator. He eyes Arl for a long moment before slowly shaking his head. \" It sounds like a plan, \" Ezekiel replies, still grinning, \" I look forward to your results. \" He blinks for a moment, the gesture almost looking like a suppressed wink.\n\nHe looks over the others, then claps his hands again and says, \" Very well then, off with the lot of you. \"\n\n(OOC: Unless anyone has anything else they want to discuss, let's move things on! Please everyone post what their character is doing next, and how they are going out. As always remember that context will effect how reasonable it is to go out armed and armored to the gills.)" }, { "author": "Haval", "message": " Later \n\nOrla had told Casmire to leave word for her at a particular pilgrimage hostel so she intends to go there in person to check to see if he's left her any messages. Other then the hand cannon and knife that she wears under her coat she's not visibly armed. Generally it was much easier to see trouble coming and avoid it then have to fight anyone. She will not be taking the direct route to the hostel because she really wants to make it harder for anyone to follow her back to the Inquisition's hideout. If she was Casmire, she might want to check out a potential employee, so there was every chance that someone might be watching.\n\n \n Spoiler: ooc \n\nUp to Banana if Marcella is coming with Orla\n\nParanoid Awareness test vs. Per 39 (Awareness +20)\n (1d100)[ 50 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\n\nWhen Marcella had emerged from her quarters to accompany Orla on her little outing, the Psyker was... different . Where before she had been herself, typically dressed neatly, with her blonde hair braided and youthful face bright in its typically sunny, if awkward disposition. Now her mane had been dyed a platinum hue, borderline sleek grey, and was straightened and styled to frame the girls still-young looking face that wore her friendly smile. However, upon her large, warm brown eyes sat a big pair of reading glasses that accentuated the trim, dark ladies suit the Psyker was wearing, the collar open and her neck framed by the white cloth of her neatly ironed shirt beneath.\n\n \"I am ready to go!\" she announced brightly in Orla's direction, her expression clearly awaiting some type of reaction from the ganger.\n\nWhether one would arrive in time or not, Marcella would grin wider and reach up to take her glasses off, \"it's me!\" she announced before giggling into her free palm. Who knew whether she earnestly believed Orla could recognize her or not.\n\n \"See? Doctor Dominica...\" she put the glasses back on so she could receive the distinguished appearance the spectacles granted her otherwise youthful features.\n\nThen she took them off again, \"just plain ol' Marcella!\" she beamed a happy grin, before giggling again.\n\n \"I don't really need them,\" she put the glasses back on, \"but I wear them at my clinic, because who's going to trust this face,\" she took them off again, her 20-year old image now fully on display, \"to tell them about the deficiencies of mechanical grafting and integration short-comings between circuitry and the dendrites in their nervous system? Hehe!\" \n \"But I put these on...\" and Marcella donned the glasses once more, \"and suddenly people think I know what I'm talking about - hehehe! I mean...I do! But now they think I do too! I look learned!\" \n\nThe Psyker giggled a little further, before adjusting her neat, ladies suit a touch more before rolling her shoulders and nodding.\n\n \"Let me go and get the med-kit off of Hound, then I'll come join you!\" she said happily, humming to herself as she trotted off to find the Adept and receive his medical wares on lease.\n\nOOC:\n \n Spoiler \nYes, Marcella would happily come along with Orla :). Assuming that's where Bennosuke's next post can start off.\n\nMarcella will be carrying no visible weapons on her, just a med-kit she's borrowing from Hound.\n " }, { "author": "Haval", "message": "Orla doesn't usually have a reason to chuckle but at the sight of Marcella's enthusiasm she looks like she almost wants to. 'Those glasses are powerful stuff. This is how you got a job with the Inquisition isn't it? The psyker thing was just a bonus.' She'll gesture to her own clothes as she's gone back to looking shabby. 'Now I feel under dressed. If anyone asks, maybe I'm your bodyguard.' " }, { "author": "Wyndeward", "message": "Arl dressed himself conservatively, preferring to maintain his appearance as a Credit Guild auditor, keeping a stub automatic on his right hip and his hand cannon at the small of his back, concealed by his Credit Guild cloak.\n\nHis target was a \"recreational center\" near Officer Kant's beat, hopefully where Sergeant Flaviana was known. With nothing but time to kill until the actual files were available, he might as well see which he could find out on his own." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Haval \n Orla doesn't usually have a reason to chuckle but at the sight of Marcella's enthusiasm she looks like she almost wants to. 'Those glasses are powerful stuff. This is how you got a job with the Inquisition isn't it? The psyker thing was just a bonus.' She'll gesture to her own clothes as she's gone back to looking shabby. 'Now I feel under dressed. If anyone asks, maybe I'm your bodyguard.' \n \n\n\nWhen Marcella returned, she showed good humor for Orla's quip, wearing her bright smile as always, now that they were out of the exhausted scrutiny of the Interrogator.\n\n \"I make wonderful cups of coffee!\" she smiled in jest, before looking the ganger up and down in regards to her clothes.\n \n\"Your attire does appear to be in a state of dishabille...\" \n\nBut Marcella shrugged.\n\n \"You're blending in! And I...if you remember our little story: I have investigators sniffing around my clinic because I'm...legally and morally flexible...I have worked with your gang a few times to patch some members up...and now I've heard of the possibility of getting a job off world with a Rogue Trader, which suits me just fine!\" \n\nThe Psyker held both her fists in front of her, thumbs extended in a pair of little thumbs-up encouragement gestures.\n\n \"Plan A is to ingratiate ourselves. Plan B he tells me to bugger off, so I keep my distance and trail you. Plan C, he starts shooting, in which case we arrest him and bring him in. Yeah?\" she iterated her proposed plan.\n\n \"Let's get moving - go team!\" " }, { "author": "Bennosuke", "message": "Orla and Marcella have arrived early to Saint Asceline's Hostel for Pilgrims, a rundown narrow tower with crumbling façade located in the lower midhive. The hostel is not far from The Commissar's Tavern, where the acolytes had first met Orla. It's late morning and the hostel's lobby (a starkly lit room with checkered tile and a small check in desk), is relatively bustling. Folding tables and chairs have been set up, where groups of weary pilgrims have huddled to eat a free meal of some form of gruel. The lobby is filled with the smell of unwashed bodies, the acidic burn of a strong chemical disinfectant, and the soapy aroma bubbling from the cauldrons of the complimentary breakfast. The place is nice enough to have electric lights rather than candles, but the bulbs clearly need changing as the overheads flicker on and off at a fashion that might induce a twisting fit in someone. Pilgrims seem able to come and go from the hostel as they please, and no one seems to really notice Orla or Marcella as they walk in. That said, the room is busy enough that it is hard to pick out a familiar face, and the bouquet of aromas makes it all the harder to concentrate.\n\n(OOC: Orla already rolled awareness, let's please do the same for Marcella. Also you both described what can be seen on your character, but please clarify if there is any equipment that you are keeping concealed and please roll for concealment)" }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella followed along with Orla, her lady's suit pressed and neat, her hair styled and poise clearly that of someone from the educated classes, as could be deduced by the med-kit suitcase she carried.\n\nHumming softly to herself and looking around, Marc trusted the instincts and direction of Orla. Afterall, this was her rodeo. Much like Arls lead, Marc was here to help." }, { "author": "Haval", "message": " Earlier \n\nOrla had not entirely taken the idea of Marcella's cover story seriously until now. 'Ok then, but if you knew me before it means you and me would have to go back a while. Technically I was at the party as private security for the boss. I didn't exactly tell Casmire that but I imagine he must have looked into it. Maybe pretending to be that'll come in handy at some point.' Being prepared to lie consistently with another person involved was hard work. 'But you do this medicae thing on the side don't you? It shouldn't be that hard to claim I've used you to help fix gunshot wounds and the like.' Orla grins at a sudden thought, 'Maybe you could be my dealer?' \n Saint Asceline's Hostel for Pilgrims \n\nOrla habitually watches for anyone who might be paying too close attention to her, whatever the reason might be. In her experience, even among the devout, there was every chance that there would be someone here who would the view two women as a someone they could rob later. She's a little more on edge then should be normally because Marcella is here and looked like the sort of person who might be worth robbing. Obviously Marcella was far more dangerous then anyone else in the room, but this was hardly something that she wanted revealed if she could avoid it.\n\nOrla has been here before more then once so unless anyone interrupts her she'll go looking for a clerk to see if anyone had left her any messages.\n\n \n Spoiler: ooc \n\nGun and knife are worn under her coat.\n\nConcealment was replaced with Stealth I think\n\nThe Hand Cannon\nvs. Ag 44 (Stealth +10)\n (1d100)[ 66 ] \n\nThe Knife\nvs. Ag 44 (Stealth +10)\n (1d100)[ 21 ] \n " }, { "author": "rax", "message": "Hound followed Arl's lead, tossing his Credit Guild cape over his flak cloak, though he did pause to question Arl on whether the establishment they were going to would welcome Credit Guild auditors?\n\nUnder his cloak, he had his silenced stub automatic in a shoulder holster and his punch dagger in a sheath at the small of his back." }, { "author": "BananaPhone", "message": " Marcella \n Earlier \n\nMarcella smiled chirpily and nodded.\n\n \"Okay! I've patched you and yours up a few times...and I did bring some meds to your leader that one time? It checks out!\" she confirmed, that smile remaining.\n\n\n Saint Asceline's Hostel for Pilgrims \n\n\nMarcella trusts Orla's instincts and where-withal as they move through the hostel, her own eyes sweeping the place more out of interest than actually looking for anything, or being alert for potential dangers." }, { "author": "Bennosuke", "message": "Arl and Hound, dressed in their Credit Guilder garb, wait till the afternoon then head to the neighborhood of Kant's office in the midhive. Favoring more reputable establishments, they march into the \"St. Marvick's Public House\", a tavern that at least doesn't reek of the cheapest tub alcohol.\n\nThe pub is busy, filled with prolls and adepts mostly drinking and having their evening meal. Many sit alone or at the bar, while some small groups huddle together at bench style tables. The din of customers is partly drowned out by a recording of prayers of fortitude, droning from speakers posted throughout the hall. Many of the patrons are at least not filthy and unwashed, but still the arrival of a pair of Credit Guilders seems quickly to draw the attention of the room.\n\nThe two are greeted near the door by a burly man in apron and grey coveralls. He eyes the new guests with suspicion, and hesitantly says, \" Are you two here for dinner, or is this some kind of inspection? \" His voice is high and thin and almost girlish, despite his broad shoulders and scraggly beard.\n\n************************************************** ***********\n\n(OOC: Still never got any reply on concealment from Marcella)\n\nAs the two are busy studying the busy room, a voice startles them. \" Orla? Is there a reason you've brought a friend? \" the voice asks, jovially despite the accusation. Coming from behind, the two are forced to turn to see the woman who is addressing them. A weathered burlap cloak covers her tall form, but you can tell that she is at least athletic, if not armored, based on how the robe bulges. The has short red hair, and purple painted lips, pulled up in a cocksure grin. Her arms seem to be crossed under her cloak, as she studies the two. The woman clearly clocks Orla's pistol under her belt, but says nothing." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" Orla? Is there a reason you've brought a friend? \" \n \n\nOrla will turn towards the woman, 'Hey, I'm allowed to have friends aren't I?' She'll smile at the other woman in apparent unconcern. She was probably armed under that cloak but Orla was fairly confident that it wasn't going to matter here. 'But if you must know, I'm helping her out with some things today.' \n \n Spoiler: ooc \n\nJust to check. Does Orla know this woman?\n " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella turned about to behold the woman, her demeanour friendly and non-threatening.\n\nOnce Orla had finished her piece, Marcella nodded politely, \"Good afternoon, ma'am, how do you do.\" " }, { "author": "Bennosuke", "message": "The woman clocks Marcella's arms under her clothes as well. To Orla, she replies, \" I see..., \" letting her voice trail to show how little she believes the underhive ganger. She eyes Marcella, studying the unexpected stranger, then to both she says with caution, \" Well, then, I suppose we should have a seat to talk. I hope you already ate, because I wouldn't recommend the oat porridge. \"\n\nOrla is not familiar at all with this woman, though it doesn't take a local to know that she's not from around here. " }, { "author": "Haval", "message": " 'Yeah, but it's cheap isn't it.' From experience, lots of things were edible when you were hungry enough. 'You want to introduce yourself first?' Orla is friendly but makes no move to sit down. 'Given that you know my name and all.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcla followed Orlas lead and remained standing. Letting the ganger take point with conversation, this was her show afterall, the Psyker watched and waited foe the right cues." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl and Hound, dressed in their Credit Guilder garb, wait till the afternoon then head to the neighborhood of Kant's office in the midhive. Favoring more reputable establishments, they march into the \"St. Marvick's Public House\", a tavern that at least doesn't reek of the cheapest tub alcohol.\n\nThe pub is busy, filled with prolls and adepts mostly drinking and having their evening meal. Many sit alone or at the bar, while some small groups huddle together at bench style tables. The din of customers is partly drowned out by a recording of prayers of fortitude, droning from speakers posted throughout the hall. Many of the patrons are at least not filthy and unwashed, but still the arrival of a pair of Credit Guilders seems quickly to draw the attention of the room.\n\nThe two are greeted near the door by a burly man in apron and grey coveralls. He eyes the new guests with suspicion, and hesitantly says, \" Are you two here for dinner, or is this some kind of inspection? \" His voice is high and thin and almost girlish, despite his broad shoulders and scraggly beard. \n \n\nArl puts a rueful smile on his face and gives the public house and the bouncer a quick once over.\n\n\" Just in the neighborhood on work and in need of a meal. It has been a long day and promises to be longer tomorrow. What would you recommend? \"" }, { "author": "rax", "message": "Hound nods his agreement with Arl's explanation." }, { "author": "Bennosuke", "message": "The smile remains plastered on the woman's face, but she stands staring at Orla for a long moment before she replies. \" You can call me Anetta, \" she says flatly, still smiling. She glances from Oral to Marcella, then back, then says, \" We have a table already, if you care to join. \" Turning sharply on her heels, the woman begins to push into the swamp of tables and shuffling pilgrims, not bothering to look back and see if the two acolytes were following.\n\nOff in one corner of the room are a group of three huddled men. As they approach, it takes the two a long moment to realize that the group at the table are watching them, and it takes Orla another moment to recognize the Rogue Trader, his hair covered in a wool skull cap, dressed in ragged moldering robes. The group at the table seem displeased at Marcella's presence, and the psyker can feel their eyes boring into her, as they draw near.\n\nPlacing her palms down on the table before the Rogue Trader, Anetta announces sourly, \" She brought a friend. \"\n\n\" I see that, \" Casmirre replies gruffly. He turns his attention to Orl, not bothering to move over to make room and says, \" Is there a reason you've brought a friend? \"\n\n************************************************** ********\n\n Arl's response seems to put the man at slightly greater ease. \" Well, \" he says, as if mulling over the question, \" We've got a roast, and we've got the meat pie of the day. And of course we have ale. \" The burly man doesn't seem to bather with further detail about what he recommends. He eyes the two for another moment, before grumbling, \" Why don't you two have yourselves a seat then, and I'll be over shortly. \"\n\nAs the two begin to navigate their way into the tavern they soon catch sight of a trio of officers, who appear to be off duty based on their degree of \"levity\", though they are still in uniform." }, { "author": "Haval", "message": "Orla will follow Anetta to the table without complaint.\n\n Oh ****. She'll do her best not to look too surprised. 'Well I admit I wasn't expecting to see you here today.' Normally she might be more respectful but it seemed like Casmire was here incognito. 'You seem like you'd have better things to do then to eat in a place like this.' She'll glance briefly at the two men sitting with the Rogue Trader to see if anything stands out.\n\nOrla will gesture to Marcella, 'This is my Doctor. She's in need of money at short notice and managed to get work out that I might have a job lined up. She doesn't know who you are exactly just that you might be the sort of person who can pay her well if you like her work. I feel like I owe her too much to just tell her to piss off you know. She's a useful woman to know.' Obviously the problem here was the implication that Orla had talked about the Rogue Trader behind his back, but that was unavoidable if she was going to try to involve Marcella at all. She'd just have to try and see how he took it.\n\n \n Spoiler: ooc \n\nScrutiny to see if anything stands out about the other two guys\nvs. Per 39\n (1d100)[ 89 ] \n\nDeceive\nvs. Fel 41 (Deceive +10)\n (1d100)[ 48 ] \n Spending a fate point to reroll if this doesn't work\n (1d100)[ 35 ] \n " }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n \" You can call me Anetta, \" she says flatly. \n \n\n\nMarcella nodded gently, her smile remaining.\n\n \"It's a pleasure to meet you, Ms Anetta.\" \n\nThe Psyker followed both Orla and Anetta through the crowds of people, the scent of pilgrim worshipers mixing with the melted wax of candles and aroma's wafting out of the kitchen. Dressed as she was, Marcella stood out, particularly when she came to stand before the Rogue Trader himself whom had clearly donned a disguise to melt into the crowd.\n\nThis was cunning, she thought. Rogue Traders were known for their egos, pomp and ceremony. Upon their ships each was a king or queen in their own right, bedecked in luxury and projecting their dazzling wealth and power to ensure all those who knelt before them knew that no other could compare, and under whose authority they labored. So, it was curious to see Casimire casting that aside to cloak himself in the regalia of a peasant, so that he could slide in through the waves of humanity through which they cruised.\n\nShe then listened to Orla's introduction of her in response to Cassimire's visible distrust. When she had finished, Marcella offered a small smile and another polite little nod, \" how do you do, Sir. Apologies for arriving announced, but as my companion mentioned, I am a medical practitioner seeking to expand her clientele list.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n Arl's response seems to put the man at slightly greater ease. \" Well, \" he says, as if mulling over the question, \" We've got a roast, and we've got the meat pie of the day. And of course we have ale. \" The burly man doesn't seem to bather with further detail about what he recommends. He eyes the two for another moment, before grumbling, \" Why don't you two have yourselves a seat then, and I'll be over shortly. \"\n\nAs the two begin to navigate their way into the tavern they soon catch sight of a trio of officers, who appear to be off duty based on their degree of \"levity\", though they are still in uniform. \n \n\nArl quickly scanned the seating arrangements, looking for the seats closest to the celebrating Enforcers. Settling in, he continued to look about the establishment, noting anyone he noticed reacting to the officers' celebration, especially those demonstrating negative reactions (glaring, etc). In a low tone, Arl spoke to the Hound.\n\n\" I know the Interrogator may scoff, but sometimes I suspect that \"ordinary decent criminals\" are one of the most unexploited resources in the Imperium. \"" }, { "author": "Bennosuke", "message": "The Rogue Trade can't help but grin as Orla says she hadn't expected to see him. \" Isn't this where you told me to meet you, \" he asks playfully. However his expression turns cold as Orla begins talking about Marcella. In reply to Orla he simply says, \" I see..., \" his voice trailing off with displeasure.\n\nThe Rogue Trader is wise enough to note that no one has said Marcella's name, and going with the understanding that he is allegedly anonymous, he says, \" It is... nice to meet you doctor. \" He does not bother to rise from his seat, or to shake Marcella's hand. Casmirre's eyes shift from Marcella, to Orla, then to one of the men at his table. He then slowly adds, \" I apologize, as well, I am not sure I am in need of your services. \" The grin returns to the Rogue Trader's face and he says playfully, \" I happen to be in excellent health, despite what these rags may imply. I hope it was not an inconvenience for you to come all the way out here. \"\n\nThen he will say darkly, eyes on Orla, \" Your friend and I will need to talk. \"\n\n************************************************** *\n\nAs Arl and Hound take a seat, there isn't much noteworthy to study. Along with the group of enforcers behind them, there are several other tables with patrons, mostly minding their own business. However, in their bright robes, the two acolytes can feel eyes across the room studying them from time to time.\n\nThey certainly won't be able to do anything discretely while dressed as adepts of the Credit Guild." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella had a powerful willpower, beyond that of most people in the Imperium of Man, and right now that mental exertion was impressing itself upon her features to not bat an eye when the Rogue Trader Captain turned her away.\n\n \"Sir, I ask you to consider, before you make your final decision, a more optimal course of action,\" Marcella's soft, gentle voice piped up in response to his polite dismissal.\n\n \"Orla here has not told me one iota of her potential employment with yourself, nor of your nature, sir,\" she continued with that tender impression.\n\n \"But I do know her line of work, as I have withdrawn several bullets from her image during the course of our association,\" she nodded, \"and, inferring from the trajectory of her profession that intersects with your current efforts to conceal your true nature, I speculate that you are in a potentially violent and incredibly dangerous occupation, sir,\" Marcella surmised.\n\n \"If such is the case, medical assistance for either yourself, those around you,\" she gestured to Cassimire's entourage, \"or those that you employ,\" Marcella nodded sideways towards Orla, \"is like toilet paper, really, sir - it goes unnoticed until you really need it! And if it's out of reach...things get very messy!\" \n\nMarcella couldn't help but giggle slightly, a blush rushing across her cheeks as she brought her spare hand up to cover her mouth to obfuscate her little titter, before returning to her side.\n\nThe Psyker allowed a pregnant pause to linger for a few moments.\n\n \"...and in that scenario...it's better to have and not need, than need and not have, Sir.\" " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trade can't help but grin as Orla says she hadn't expected to see him. \" Isn't this where you told me to meet you, \" he asks playfully. However his expression turns cold as Orla begins talking about Marcella. In reply to Orla he simply says, \" I see..., \" his voice trailing off with displeasure. \n \n\nOrla had been expecting to be receiving a message here. Perhaps rich people heard what they wanted to hear. That was worrying but it wasn't like she wasn't aware what kind of man Casmire was already. She will refrain from disagreeing out loud.\n\n\n \n Originally Posted by Bennosuke \n Then he will say darkly, eyes on Orla, \" Your friend and I will need to talk. \" \n \n\nShe'll nod. 'No problem.' The only positive was that it was unlikely that they would try anything in the middle of all these people. And of course that she was from the Underhive and so could likely help them with whatever they wanted her for. They needed her.\n\nAfter Marcella had finished she'll add, 'She's pretty good. But more importantly is pretty good at not talking about things that don't need to be talked about.' " }, { "author": "Bennosuke", "message": "OOC: Can I get some sort of appropriate social/Fellowship roll from Marcella here. I could also see some sort of psychic power being useful here." }, { "author": "rax", "message": " \n Originally Posted by Wyndeward \n \" I know the Interrogator may scoff, but sometimes I suspect that \"ordinary decent criminals\" are one of the most unexploited resources in the Imperium. \" \n \n\n Hound appears to consider Arl's words carefully before replying. \"I disagree. Heresy and recidivism are legion. \"Ordinary decent criminals\" describes the majority of the Imperium, and there are few enough with a clear mind and conscience to hold the line. Exploiting \"ordinary decent criminals\" is an unavoidable fact of daily life, given their sheer numbers.\" \n \"However, it would seem we are the ones being watched here, rather than the other way round. We may have to reconsider our approach,\" he notes." }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n Hound appears to consider Arl's words carefully before replying. \"I disagree. Heresy and recidivism are legion. \"Ordinary decent criminals\" describes the majority of the Imperium, and there are few enough with a clear mind and conscience to hold the line. Exploiting \"ordinary decent criminals\" is an unavoidable fact of daily life, given their sheer numbers.\" \n \"However, it would seem we are the ones being watched here, rather than the other way round. We may have to reconsider our approach,\" he notes. \n \n\nArl looks about and considers the Hound's words for a moment.\n\n\" I suspect you are probably correct, but I think we can turn our... novelty to our advantage. As for \"ordinary decent criminals, I take your point. However, there are advantages to knowing people who will cross some boundaries and not others. I am curious, however, as to our superior's motives and modus in this audit sometimes... I mean, as they say \"Innocence proves nothing.\" " }, { "author": "rax", "message": " \"You suspect Interrogator Ezekiel of sabotaging our investigation?\" Hound replies sharply." }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"You suspect Interrogator Ezekiel of sabotaging our investigation?\" Hound replies sharply. \n \n\nArl shook his head and sighed.\n\n\" No, I don't think that. Something here doesn't makes sense to me. It seems to me like there is something stranger than normal going on. Ezekiel does not seem well, he has us collecting information when we know enough to start removing pieces off the board and wringing the necessary information out of them, rather than rattling cages to see what growls at the commotion. \"" }, { "author": "rax", "message": " \"Since the Interrogator is not volunteering any information concerning his health, we should take him at his word for now,\" Hound replies. \"And while it is true that we could \"remove pieces off the board\" as you say, from the rumours we picked up at the party, it seems our investigation has already rattled Lord Durchesse. Any more sudden deaths and disappearances, and he may conclude that his best option is to cover his tracks by burning his entire operation to the ground.\" \n \"By the way, do we know what the current target looks like?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"Since the Interrogator is not volunteering any information concerning his health, we should take him at his word for now,\" Hound replies. \"And while it is true that we could \"remove pieces off the board\" as you say, from the rumours we picked up at the party, it seems our investigation has already rattled Lord Durchesse. Any more sudden deaths and disappearances, and he may conclude that his best option is to cover his tracks by burning his entire operation to the ground.\" \n \"By the way, do we know what the current target looks like?\" \n \n\n\" Patience... it isn't as if they're wearing badges or rank insignia. We may have to come back in mufti to get a better read on who bull grox are in this part of the Hive.\n\nAs for the other, we have the Rogue Trader's logs telling us where he's getting his goods, which if the Interrogator is to be believed, should be a cause for alarm. We know who enough about who is abetting the movement of the goods in question into the Hive and in what they are getting paid. We have a decent lead on who is being paid off to help move them up to the mid-Hive. I worry that while we're beating the brush and looking at middlemen, some of the real prey is going to slip our grasp. \"" }, { "author": "rax", "message": " \n Originally Posted by Wyndeward \n \" I worry that while we're beating the brush and looking at middlemen, some of the real prey is going to slip our grasp. \" \n \n\n \"Perhaps, but this prey has very strong reasons not to run. Durchess is lord of a great house in this Hive, and their roots are strong and deep. It will take an almost unavoidable disaster for him to abandon his place here,\" Hound counters.\n\n \"I believe that our taskmasters would prefer to catch Durchess with his hands on a figurative smoking gun. Otherwise the strength and pedigree of his house may yet serve to shield him from the Emperor's Justice.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"Perhaps, but this prey has very strong reasons not to run. Durchess is lord of a great house in this Hive, and their roots are strong and deep. It will take an almost unavoidable disaster for him to abandon his place here,\" Hound counters.\n\n \"I believe that our taskmasters would prefer to catch Durchess with his hands on a figurative smoking gun. Otherwise the strength and pedigree of his house may yet serve to shield him from the Emperor's Justice.\" \n \n\nArl considers the Hound's words for a moment.\n\n\" Here is where I think things are off. Ezekiel has us gathering evidence as if we were going to take this to a trial, where we have to meticulously demonstrate that Durchess has done what we claim he has done, listen to his counterarguments, and then counter those in turn. We both know that this isn't how things work -- Ezekiel even scoffed when Marcella suggested such. So, I am beginning to think a deeper game is going on than we have been led to believe. Suppose this were simply about some decadent collector of heretical knickknacks. In that case, we'd have razed his estate, salted the earth behind us, muttered \"Innocence proves nothing\" if our searches came up empty in the aftermath of our actions, and moved on, probably sparing a moment or two to take care of his enablers while we were at it. \"\n\nArl paused for a moment, then sighed.\n\n\" Perhaps my learning to read has me making things too complicated... \"" }, { "author": "BananaPhone", "message": " Marcella \n\nAs Marcella spoke, her mind worked, unseen and undetectable to any who could not also touch the Warp, Marcellas mind extended an invisible, mental tendril forward and into the mind of Anette, Casimires right hand woman. Those psychic feelers burrowed into Annette psyche, holding her like a puppet without the woman even knowing it was happening.\n\nDirectly targeting the Rogue Trader himself was too risky. But his apparent number two? A good word from her could change his mind.\n\n \"...I think you should give me a chance.\" " }, { "author": "Bennosuke", "message": "There is a quick moment where Anetta's eyes go blank, her mouth opening dumbly. The expression fades with a quick sucking in of breath, and a nod of the head. She turns to the Rogue Trader and says, \" You never know. A second pair of hands in the medical bay can't hurt; at least not with our upcoming plans . \" She says the last bit in a way that unequivocally implies they are expecting danger on whatever their upcoming trip is.\n\nCasmirre stares back for a long moment before turning to consider Marcella with hard cold eyes. \" I suppose, \" he says slowly, \" though taking another stranger is just one more risk to take. \" He raises a massive calloused hand and strokes at his unruly beard. He turns to Marcella and says, \" And you are offering your services to us, knowing nothing about us, or what might be expected of you? You must be rather... desperate. \" He says this as if he is attempting to read Marcella like a book written in a foreign language." }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella felt the tiniest mote of a thrill slide up her back when she watched Annette become her puppet, the womans will merging with her own for only a few seconds and taking on Marcella's desires as her desires.\n\n \"You miss every shot you don't take,\" the Psyker replied to Casimire, her soft voice carried across the distance between them and over the murmur of the hostels other occupants, \"and as mentioned, I would like to expand my client list; good business is where you find it. You know what I can offer, and you do not strike me as one to misuse his employee's talents, sir.\" " }, { "author": "Haval", "message": " 'Everyone has bills to pay.' Orla adds. She wondered whether they could have tried suggesting that Marcella had a gambling problem, or perhaps a drug habit? But then she'd have to rely on the psyker to sell the lie. Perhaps it was better to try and keep things simple." }, { "author": "rax", "message": " \n Originally Posted by Wyndeward \n Arl considers the Hound's words for a moment.\n\n\" Here is where I think things are off. Ezekiel has us gathering evidence as if we were going to take this to a trial, where we have to meticulously demonstrate that Durchess has done what we claim he has done, listen to his counterarguments, and then counter those in turn. We both know that this isn't how things work -- Ezekiel even scoffed when Marcella suggested such. So, I am beginning to think a deeper game is going on than we have been led to believe. Suppose this were simply about some decadent collector of heretical knickknacks. In that case, we'd have razed his estate, salted the earth behind us, muttered \"Innocence proves nothing\" if our searches came up empty in the aftermath of our actions, and moved on, probably sparing a moment or two to take care of his enablers while we were at it. \"\n\nArl paused for a moment, then sighed.\n\n\" Perhaps my learning to read has me making things too complicated... \" \n \n\n \"The truth is often hidden, and only revealed at the close,\" Hound observes. \"I agree that there may be more to this assignment than we are being told, but I believe you underestimate our target if you think of Durchess as nothing more than a \"decadent collector if heretical knickknacks\". His hand lays heavy on this hive, and maintaining a low profile may be as much for our protection as it could be a sign of reticence or deeper plans on the part of the Interrogator.\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"The truth is often hidden, and only revealed at the close,\" Hound observes. \"I agree that there may be more to this assignment than we are being told, but I believe you underestimate our target if you think of Durchess as nothing more than a \"decadent collector if heretical knickknacks\". His hand lays heavy on this hive, and maintaining a low profile may be as much for our protection as it could be a sign of reticence or deeper plans on the part of the Interrogator.\" \n \n\nArl mulls this over for a moment.\n\n\" Perhaps you are correct, at least in part. However, something still doesn't feel right. It isn't as if his power is sufficient to trump that of the Inquisition. Likewise, the locals seem to be the usual \"basket of crabs\" nobles who would welcome the elimination of one of their own... \"\n\nArl's eyes widen a fraction for a moment, then return to his normal gaze.\n\n\" Perhaps Durchess isn't the actual problem, just \"the collector\"... perhaps the problem is the \"heretical knickknacks\" themselves... The Interrogator had a reaction when he was informed where the Rogue Trader was acquiring his goods. \"" }, { "author": "Bennosuke", "message": "Casmirre sighs, looking from Marcella to Orla, then to his companion, appearing overall rather nonplussed. He shrugs, and then offers Marcella a devilish grin, raising a hand to stroke at his beard again. \" And you would... be willing to leave this planet to expand your clientel? Unfortunately, I don't intend on being planet side for too much longer. \" he asks, raising an eyebrow at the \"medical practitioner\"." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n Casmirre sighs, looking from Marcella to Orla, then to his companion, appearing overall rather nonplussed. He shrugs, and then offers Marcella a devilish grin, raising a hand to stroke at his beard again. \" And you would... be willing to leave this planet to expand your clientel? Unfortunately, I don't intend on being planet side for too much longer. \" he asks, raising an eyebrow at the \"medical practitioner\". \n \n\nNow Marcella smirked, blushing a little as she looked bashful.\n\n \"That would suit me just fine, Sir.\" " }, { "author": "Bennosuke", "message": "\" Really, \" The Rogue Trader asks, his voice almost a sigh, his eyes narrowing as he studies Marcella, \" Very interesting. And why would a person such as yourself be willing to drop their... practice, and leave the planet? \"\n\n(OOC: Is Marcella doing anything to try to hide her Voidborn background?)" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n \" Really, \" The Rogue Trader asks, his voice almost a sigh, his eyes narrowing as he studies Marcella, \" Very interesting. And why would a person such as yourself be willing to drop their... practice, and leave the planet? \" \n \n\n\n <\"Because dirt-side is getting boring, and home is where the heart is.\"> Marcella answered, her words indecipherable to Orla or anyone else who didn't know \"Shipspeak\". It was likely that either Cassimire or one of his entourage understood, as Marcella was counting on it. If not? Well, she can adapt.\n\n <\"The dirt-siders are crazy! They're shooting each other all the time. Good for business? Not when they get themselves killed and don't come back! That just leaves me down a customer! Murdering people on sight because they wear different colors so they can retain control over the local toxic refuse dump - madness! Madness and stupidity.\"> \n\nMarcella inhaled and shook her head gently.\n\n <\"I am quite satisified returning to a boat with some order and a chain of command, where one third of my clients aren't trying to murder the other third.\"> " }, { "author": "Haval", "message": "Why? Because you're a rich ******* and money justifies a lot. And because there's probably nicer planets out there then Helius. The Priests said so so it was probably true. Orla is quietly willing this to work if only to avoid the consequences of what might happen if this went badly." }, { "author": "Bennosuke", "message": "The smirk on the Rogue Trader's face widens into a broad smile, again showing gold crowned teeth. Pretty much all at the table perk up as well, their gazes gathering on Marcella. \" You're Void Born? You're cant is impeccable! \" Casmirre remarks, replying in ship-speak, leaving Orla to fumble at translating his garbled barbarous speech, \" Interesting... I am sorry, but I don't believe I got your name. How long have you been dirt side? What brought you to this planet? \"" }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n The smirk on the Rogue Trader's face widens into a broad smile, again showing gold crowned teeth. Pretty much all at the table perk up as well, their gazes gathering on Marcella. \" You're Void Born? You're cant is impeccable! \" Casmirre remarks, replying in ship-speak, leaving Orla to fumble at translating his garbled barbarous speech, \" Interesting... I am sorry, but I don't believe I got your name. How long have you been dirt side? What brought you to this planet? \" \n \n\n\nMarcella blushed again, bashfully, bringing her hand up to giggle into her palm once more before composing herself.\n\n \"Dr Marcella Dominica,\" she answered, Orla able to understand what she was saying this time, before the psyker slipped right back into her native tongue.\n\n <\"My adult life,\"> she answered, <\"I tested as gifted; that got me an education and relocated dirt-side. Now I am quite eager to go home, up there.\"> " }, { "author": "Haval", "message": "Orla will listen to whatever the two were saying just to see if she recognised any of the words. Presumably it wasn't about her. She will side eye Marcella a little when she loses her composure." }, { "author": "Bennosuke", "message": "Hound studies the room briefly as he hand his companion talk. Down a row of tables from the group of enforcers, is a pair of men. The two two are playing cards, and each have their own half finished flagon. Hound wouldn't even have noticed their excessive efforts to avoid looking over at the enforcers, if it weren't for the colors they were wearing. Though dressed somewhat drably, one wore outfits laced with the red, black and yellow colors of house Vistick, the other wearing the gold, orange and navy colors of house Durchesse. It was of course not illegal for a member of a wealthy trading house to be at some pub midhive, but it was highly unusual for a Durchesse and a Vistick man to be meeting, and to be trying so hard not to glance at the boisterous enforcers near by.\n\n************************************************** ******************\n\n\" Nice to meet you, \" Casmirre says in Low Gothic, his gaze checking Orla for just a moment before returning to Marcella. Slipping back into Ship Cant, he says, \" I find it strange that you would show up with your friend to find a job, asking no questions of her, and then be so willing to just give up your life here and leave... though I do understand the pull of the stars. Forgive my suspicion, but a man like myself can never be too cautious. My name is Lord Perrus Casmirre, of the Casmirre Rogue Trader family. \" He pauses here to study Marcella's reaction." }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella smiled pleasant, while continuing in Ship Cant.\n\n <\"Until you brought it up, I thought this might be just another possible client. But now that you have floated the possibility of leaving the planet? Going back star-side and departing this place with its silly local gangs, politics and every Cain, Dorn, and Lukas sticking their fingers into my purse? You seize opportunities where you find them. I'm sure as a Rogue Trader you can appreciate that sentiment.\"> \n\nThen, when Cassimire introduced himself, Marcella offered a small curtsey, just something polite and formal while wrapped in her ladies business suit.\n\n <\"It is a pleasure to meet you Lord Casmirre,\"> her voice low so as not to be discerned by any local eavesdroppers.\n\n <\"I am a licensed medical practicioner and surgeon, I have experience treating mechanical-organic augmentations. I am also a qualified chemist and I hold a license from the Administratum to pilot civilian-grade transports and shuttlecraft, anything that isn't armed or needs a navigator. Signed and stamped, of course.\"> \n <\"And...\"> Marcella switched to High Gothic, another language Orla likely didn't understand.\n\n <\"As you can tell...\"> still in High Gothic, before now returning to Low Gothic, \"you don't have to wait for me to learn the lingo!\" " }, { "author": "Haval", "message": "Orla will relax a bit after Casmirre offers his name. That seemed like a good sign. Haven't spoken with Casmirre before she's hesitant to add anything unless Marcella seemed to be doing badly. She'll keep an eye on the Rogue Trader's retinue to see how they seemed to be taking this." }, { "author": "rax", "message": " \"Well, that is interesting,\" Hound mutters to Arl. \"Houses Durchesse and Vistick are practically at war, and yet here two of their guardsmen are making friendly and trying to avoid the gaze of the Enforcers. What do you make of that?\" " }, { "author": "Bennosuke", "message": "\" I see, \" The Rogue Trader replies, switching effortlessly into High Gothic, \" and what do you expect for payment, should you travel under my employ. \"\n\nSome of the others at the table seem unable to follow the conversation with the change in dialect.\n\n*************************************************\n\nArl catches sight of the two indicated by Hound, and gets his meaning immediately." }, { "author": "BananaPhone", "message": " Marcella \n\n \n Originally Posted by Bennosuke \n \" I see, \" The Rogue Trader replies, switching effortlessly into High Gothic, \" and what do you expect for payment, should you travel under my employ. \" \n \n\n\nThe Psykser retained her composure, all things considered.\n\n <\"I will work for what I am paid, Sir,\"> she answered gently in High Gothic.\n \n<\"I would prefer room and board, to be a part of my salary,\"> she started, before perking her eyebrow \" private , naturally, sir.\" \n\nAt only 5'4\", Marcella seemed diminutive to those arrayed before her, yet, her willpower and intelligence pushed her forward.\n\n <\"Atop of of that...\"> \n\nMarcella made a 'what do you think?' gesture with both of her hands towards the Rogue Trader.\n\n \n<\"How much am I worth to you, per month?\">. she asked, her High Gothic crisp impeccable.\n\n \n<\"Given your obvious wealth,\"> Marcella started, <\"I would estimate about two hundred thrones a month!\"> Marcella said, taking advantage that most could not understand her." }, { "author": "Bennosuke", "message": "\" Two hundred thrones, \" The Rogue Trader asks in a dramatic shock, making sure to use Low Gothic so that Orla can here as he brings a hand to his chest. Switching back to High Gothic, Casmirre narrows his eyes and says sternly, \" Now Doctor, I don't even have your credentials, and you ask so much! Private quarters we can arrange. But for an unknown medical practitioner, whom I have never worked with, nor seen at work... why I would offer a hundred thrones per month maximum! Perhaps less! \"\n\n \n Spoiler: OOC \nLet's have a contested Barter roll here. Will roll for Casmirre, who only has it skilled vs 45 (1d100)[ 2 ](2) \nEdit: Good luck. That will be against 4 degrees of success.\n " }, { "author": "BananaPhone", "message": " Marcella \n\nThe Psyker smiled brightly, nodding once as she leaned forward and extended her hand to offer for the Rogue Trader to shake.\n\n <\"One hundred thrones a month and private quarters - I agree, sir, deal!\"> she smiles brightly, friendly and sweetly, following his lead and speaking in High Gothic.\n\n\nOOC:\n \n Spoiler \nNo way she's beating that roll XD haha, so she's putting him on the spot and accepting his floated offer.\n " }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n \" Two hundred thrones, \" The Rogue Trader asks in a dramatic shock, making sure to use Low Gothic so that Orla can here as he brings a hand to his chest. Switching back to High Gothic, Casmirre narrows his eyes and says sternly, \" Now Doctor, I don't even have your credentials, and you ask so much! Private quarters we can arrange. But for an unknown medical practitioner, whom I have never worked with, nor seen at work... why I would offer a hundred thrones per month maximum! Perhaps less! \" \n \n\n 'Perhaps you can find a way for her to demonstrate.' Orla offered. 'You got anyone that needs healing at the moment?' \n\nShe'll shake her head in disbelief at the numbers of thrones that had been offered. 'You pay well.' " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"Well, that is interesting,\" Hound mutters to Arl. \"Houses Durchesse and Vistick are practically at war, and yet here two of their guardsmen are making friendly and trying to avoid the gaze of the Enforcers. What do you make of that?\" \n \n\n\" It smells like someone has a back channel between the two belligerents, probably for their own benefit, although which way the information is flowing would be interesting to find out. \"" }, { "author": "rax", "message": " \"You are suggesting that these two fellows are waiting to meet someone?\" Hound inquired." }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"You are suggesting that these two fellows are waiting to meet someone?\" Hound inquired. \n \n\n\" Perhaps... If there is something that I have learned as a \"member of the Credit Guild,\" almost anything is for sale if the price is right. They may be waiting on a third party, but the two of them sitting there trying to not attract attention is more than enough to make me wonder which way the information is flowing and who is paying for it. \"" }, { "author": "rax", "message": " \"If they are spying on someone, they have done a poor job of concealing themselves. Wearing the colours of rival houses while sharing a friendly drink seems guaranteed to draw attention,\" Hound replies. \"Shall we observe these two or attempt to learn what they're up to through more direct means? And what about keeping an eye open for the main target?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"If they are spying on someone, they have done a poor job of concealing themselves. Wearing the colours of rival houses while sharing a friendly drink seems guaranteed to draw attention,\" Hound replies. \"Shall we observe these two or attempt to learn what they're up to through more direct means? And what about keeping an eye open for the main target?\" \n \n\n\" A good hunter waits for the right moment... I think we wait and watch for the moment. \"" }, { "author": "rax", "message": " \"Very well, watch and wait - I can manage that,\" Hound replies with what could be mistaken for a hint of humour." }, { "author": "Bennosuke", "message": "The Rogue Trader's eyes go wide when Marcella immediately accepts the offer. But rather than seem pleased, something like a scowl crosses his face. \" Very well then, \" Casmirre says slow and cold, \" I'll have one of my scriveners write you up a contract this week. \" He waves a gloved hand, as if it's not big deal, but the Rogue Trader's eyes remain locked on Marcella, studying her like a puzzle.\n\nHe ignores Orla's suggestion, but turns to the ruffian. \" It looks like I may be picking up two crew members then, \" he says to her, then he pauses for a long moment. His brows move as he mulls something over, then perhaps Orla's previous suggestion brings a thought to mind. A grin reappearing on his face, he replies, \" Or... perhaps we should find a way for both of you to prove your... worth. \" A gloved hand comes up to stroke his wild beard, then Casmirre says, \" I was hoping to discuss this with you. You said you had connections in the underhive, correct? Are you... able to get past the enforcers and get back down? \" He asks this is a hush.\n\n************************************************** ****\n\nThe two do their best to observe the men playing cards, while of course not being sighted in their observations. The more Hound and Arl watch, the more clear it is that the two men have little interest in their card game; laying down hands with little interest or investment. The two seem almost focused on \"seeming normal\" while watching the Enforcers and trying not to be noticed. This of course makes Arl and Hound's job easier.\n\nThen in the most obviously surreptitious way possible, the man in Vistick colors retrieves a velvet bag from his sleeve, and passes it across the table to his companion. By its shape and weight, the sack appears to be filled with thrones. The other in Durchess colors quickly tucks the bag into a pocket in his robes.\n\nThe two continue to play for a tense few more minutes, before the Durchess man reveals a scroll tube of dark green lacquered wood, and passes it in exchange to his companion." }, { "author": "Haval", "message": "Orla tries to look relaxed, but will be watching Casmirre very closer to see if it looked like he wasn't serious.\n\nTo answer his point, 'It's a big hive. There's plenty of routes to get down there if you know what you're doing. You want me to take one of your lot down?' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella noted that Casimirre seemed to have...not been expecting her to accept his deal. Had her dorky, sweet charms disarmed the man, so that he had fallen for one of the oldest negotiating tactics in the book to over-demand a price for something, in this case her service, so that he would counter-offer what she actually wanted - and she'd accepted it?\n\nMarcella would certainly like to think that, but the true could be something else entirely.\n\nBut, now it was Orla's turn to talk, and so the psyker went quiet and listened." }, { "author": "Bennosuke", "message": "Lord Casmirre nods his head with a pleased expression on his face, but replies, \" No, that won't be necessary. But, if you would be willing, I would have you meet a friend and... pick up a package for me. \" He says this as if it's no big deal, but Orla can feel the man's eyes focused on her, as if trying to probe her mind before she replies. His companions as well, look on with focused interest." }, { "author": "Haval", "message": "Orla will answer immediately. 'Whose your friend and what's the package?' That he wanted her to move the package raised some questions. 'And I take it you're going to pay me something for doing this?' She'll say the last thing with a slight smile. It's not like he could object if he needed her for something. 'I have to ask.' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarcella remained quiet beside Orla, observing all but saying nothing." }, { "author": "rax", "message": " \n Originally Posted by Bennosuke \n The two do their best to observe the men playing cards, while of course not being sighted in their observations. The more Hound and Arl watch, the more clear it is that the two men have little interest in their card game; laying down hands with little interest or investment. The two seem almost focused on \"seeming normal\" while watching the Enforcers and trying not to be noticed. This of course makes Arl and Hound's job easier.\n\nThen in the most obviously surreptitious way possible, the man in Vistick colors retrieves a velvet bag from his sleeve, and passes it across the table to his companion. By its shape and weight, the sack appears to be filled with thrones. The other in Durchess colors quickly tucks the bag into a pocket in his robes.\n\nThe two continue to play for a tense few more minutes, before the Durchess man reveals a scroll tube of dark green lacquered wood, and passes it in exchange to his companion. \n \n\n \"An interesting exchange, though I am unclear on why those two seem concerned about the Enforcers. It is hardly their business to interfere in private transactions between two servants of the nobility,\" Hound comments. \"I wonder if they are trying to attract attention?\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"An interesting exchange, though I am unclear on why those two seem concerned about the Enforcers. It is hardly their business to interfere in private transactions between two servants of the nobility,\" Hound comments. \"I wonder if they are trying to attract attention?\" \n \n\n\" I suspect that the answer to your question is probably on that scroll. At least we know which one to follow when this breaks up. \"" }, { "author": "Bennosuke", "message": "The Rogue trader leans towards Orla, so that he can speak in hushed voice. In close, she can smell the ghost traces of cologne, or maybe a scented wash; a complex and spicy aroma. \" I assume you are perhaps familiar with the Sabay and the Tora? \" he asks in a voice so low, that Orla can barely understand the man, \" Well, the leader of the Sabay; a man named Half Face, has a package for me. It would be quiet kind of you to retrieve it and bring it back. What is in the package is not your concern... and Emperor help you if I find out you have opened or tampered with my package. But, if you will bring it to me, then perhaps I will be able to trust you... and your friend. \"" }, { "author": "Haval", "message": " 'Oh I'm familiar.' Orla replied quietly. 'Half Face know I'm coming? Or know I'm working for you? Getting down there is one thing, but it's not going to be good for anyone if one of Half Face's boys decides to take a shot at me before I can talk to him.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella felt a spike run through her nervous system as she realised she'd have to go and meet Boss Half-face and retrieve \"a package\" from him.\n\nBoss Half-face whom she, only a few months ago, had already met.\n\nNot only would he likely see through her silly disguise and recognize her, given the visible paranoia of the man, but it was likely that he, or one of his extended, vulgar crew, would recall Orla's own appearance, given her life of sin and debauchery amidst the lurid Underhive while wearing the colors of her gang upon her arm.\n\nIn short, this would be tricky. They'd need to figure out how best to approach this without being recognised." }, { "author": "Bennosuke", "message": "The Vistick man pockets the scroll, thrusting it into the sleeve of his robe. Hound and Arl watch as the two men return to playing cards, seemingly even less engaged in the activity then before. After another ten minutes or so, the man in Vistick colors lays his cards down on the table and casually says, \" Very well then. \" He reaches a hand across the table and the two shake. Then he rises, and walks to the bartender, leaving the man in Durchesse colors at the table, and hurriedly pays the keep, before leaving the tavern.\n\n************************************************** *****\n\nThe Rogue Trader raises an eyebrow, his curiosity piqued. \" He knows to await one of my men. This sort of transaction happens from time to time, \" Casmirre says slowly, still in hushed voice. He studies Orla's face before asking, \" Why, is there any reason he wouldn't trust you? \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader raises an eyebrow, his curiosity piqued. \" He knows to await one of my men. This sort of transaction happens from time to time, \" Casmirre says slowly, still in hushed voice. He studies Orla's face before asking, \" Why, is there any reason he wouldn't trust you? \" \n \n\n 'Well we'll find out won't we. The thing about down there is lots of people will be mad at you for getting too close to their territory. Don't need any more reason then that.' It wasn't as if she was going to refuse him here. 'I'll just have to see how his boys take it.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nThe Psyker remained quiet and listened, her mind, eccentric as it was, devising several ways they might accomplish this." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The Vistick man pockets the scroll, thrusting it into the sleeve of his robe. Hound and Arl watch as the two men return to playing cards, seemingly even less engaged in the activity then before. After another ten minutes or so, the man in Vistick colors lays his cards down on the table and casually says, \" Very well then. \" He reaches a hand across the table and the two shake. Then he rises, and walks to the bartender, leaving the man in Durchesse colors at the table, and hurriedly pays the keep, before leaving the tavern. \n \n\nArl nods to the Hound. \" I think we need to go, \" waving to the barkeep and paying for the meals." }, { "author": "Bennosuke", "message": "The Rogue Trader scowls a little and says nothing. Then he gestures to Marcella, and now saying a little louder asks, \" And you're friend; you will be able to take her along? \" It was a question, but it was clear he had a very specific expectation regarding the answer. To Marcella he says, \" Have you ever been down to the underhive my friend? \" He keeps his voice low enough that others nearby would have to be intentionally listening in to catch what he was saying.\n\n************************************************** **\n\nThe barkeep seems to notice the hurry with which the two leave, but say nothing.\n\n(OOC: Let's start with a stealth roll at +10 to shadow your target. And to confirm, the two PCs are following the Durchesse man?)" }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The barkeep seems to notice the hurry with which the two leave, but say nothing.\n\n(OOC: Let's start with a stealth roll at +10 to shadow your target. And to confirm, the two PCs are following the Durchesse man?) \n \n\nArl pauses to pay the barkeep and exits the bar, flipping his Credit Guild cloak over to become less conspicuous.\n\n(OOC: Arl will be following the Vistick man -- the one with the scroll. The money is probably worth a lot less than whatever information is on that scroll.)\n\n (1d100)[ 28 ] vs 51 (Agi 40 + Stealth+10) plus whatever I might get indirectly for Unremarkable." }, { "author": "Bennosuke", "message": "(OOC: Credited two thrones from Arl, dropping him to 203.)\n\nThe two follows the Vistick man out into the streets, which have become slightly busier during their pub visit. His bright colors make their mark easy to pick out in the crowd, and Arl leads Hound after him. The two take their time to stay back, and out of sight. They follow the man about a kilometer, moving back towards a nicer section of the midhive. The loose throng allow the two to stay fully undetected, but start closing on him as he begins to unlock and awaken a well kept but unassuming six wheeled sedan, clearly used for personal transportation." }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The Rogue Trader scowls a little and says nothing. Then he gestures to Marcella, and now saying a little louder asks, \" And you're friend; you will be able to take her along? \" It was a question, but it was clear he had a very specific expectation regarding the answer. To Marcella he says, \" Have you ever been down to the underhive my friend? \" He keeps his voice low enough that others nearby would have to be intentionally listening in to catch what he was saying. \n \n\nOrla avoids the urge to smirk at the implication that Marcella might have a problem in the Underhive. 'That's up to her. Getting there is most of the bother. Other then that she just has to follow my lead.' " }, { "author": "rax", "message": " \"We'd better get a move on, or that scroll's taking a quick ride out of our reach,\" Hound comments to Arl. \"Suppose I go ahead and draw his attention so you can get the drop on him?\" " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc reached a dainty hand up to adjust her glasses.\n\n \"Once. When I had no other option. It's not on my list of future holiday destinations...\" \n\nThe idea of a clean, well dressed, soft looking professional little nerd like Marcella walking around the UnderHive was almost comical it was so absurd. She looked like one of the least threatening people on the planet, which in that slimey world meant \"easy target\".\n\n \"I dont follow the logic of how serving as a courier through the most dangerous locale in this hive proves my value, but if it must be done...\" " }, { "author": "Wyndeward", "message": " \n Originally Posted by rax \n \"We'd better get a move on, or that scroll's taking a quick ride out of our reach,\" Hound comments to Arl. \"Suppose I go ahead and draw his attention so you can get the drop on him?\" \n \n\n\" An excellent suggestion. After you. \"\n\nWith that, Arl separates from the Hound so as to get behind the Vistick man." }, { "author": "Bennosuke", "message": "The Rogue Trader nods his head with satisfaction at Orla's reply. He raises an eyebrow at Marcella's comment and mutters, \" If you've been on a ship, you know the importance of loyalty and following command. \"\n\nHe turns back to Orla and says with less ire, \" Very well then. We hope to take off in the next ten days or so, so hopefully you will be able to... take care of business by then. \" He gestures to the group assembled at the table. \" One of us will be here at all times, \" he says, \" If you don't see one of us down here at the mess hall, just ask one of the keepers for a member of the Mire Congregation. Won't be hard. \"\n\n************************************************** **\n\n \n Spoiler: OOC \nI suspect some sort of Fellowship roll will be appropriate here, depending on how Hound wants to do this; maybe blather, charm or deceive?\n " }, { "author": "rax", "message": "Hound makes his way to the sedan, making sure he's on the passenger side, so that the body of the car is between him and the Vistick man. He also times his approach so as not to get too far ahead of Arl. If the plan works, he wants Arl to be able to close quickly and deal with the man.\n\nWhen he comes up to the rear of the car, Hound surreptitiously draws his punch dagger and appears to stumble slightly, dropping to one knee. He quickly thrusts his dagger into the rear tyre and then sheathes it again before rising to his feet, steadying himself on the car boot.\n\n \"Say, friend, I think your rear tyre may have a hole in it!\" he then calls out to the Vistick man.\n\n \n Spoiler: OOC \nDo you need some rolls for the physical activities? The idea is to use distance and cover (the body of the car) as much as possible to prevent the Vistick man from noticing what Hound's doing.\n\nAs for his comment, if the plan works, he's telling the plain truth, though maybe a Deceive test would be necessary to act innocent?\n " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarc felt an inner urge to 'get the last word', as she inferred a low-key insult implication that she hadn't really been on a vessel. The snap back floated in the back of her head, something along the lines of not sending an engineer to cook the food, but in the end the Psyker thought better of it and suppressed all urges.\n\nInstead, she remained quiet and stood next to Orla." }, { "author": "Bennosuke", "message": "The tire punctures with ease at the impact of Hound's dagger.\n\n(OOC: I don't think it is necessary to roll to punch a hole in the tire. But I think a deception check would make sense to get away with punching it and convincing the driver that he is helping and not the man who actually slashed the tire)" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n He turns back to Orla and says with less ire, \" Very well then. We hope to take off in the next ten days or so, so hopefully you will be able to... take care of business by then. \" \n \n\nOrla smiled. 'That should do it.' She'll considered asking what would happen if she say ran into the Enforcers on the way to the Underhive but she didn't want to come across as incapable. If something unexpected did come up that would be for Casmire to deal with." }, { "author": "Bennosuke", "message": "Casmirre smiles, showing off two rows of perfectly pearly teeth, except for a single golden tooth with a skull electro-etched into it. \" Very well then, \" he says, \" I look forward to your success. \" He reaches an arm out and pats Orla on the shoulder. He nods to Marcella, the gesture a curt bow and says, \" Doctor. \" He then rises and walks away from the table, leaving his underlings with the two newcomers." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc watched silently as the toothy-grinning Rogue Trader made his leave.\n\n \"Captain, Sir,\" was her polite reply to his address, before looking at Orla, then the two remaining cronies of their new \"employer\"." }, { "author": "Haval", "message": "In reply to Casmirre, 'Count on it.' \n\nAfter the Rogue Trader had left she'll address his underlings, 'We good here? Or is one of you coming with us?' " }, { "author": "Bennosuke", "message": "The vehicle immediately jutters, and begins to tilt as air loudly hisses from the tire. On the other side of the car, Hound doesn't see, but can hear the door open as the man gets out. He watches from his kneeled position as the man's boots hit the ground, viewed from under the car. \" Hey, what are you doing, \" the Vistick man growls. Hound watches as the man's feet begin to walk around the side to the front of the car, circling towards him.\n\nArl of course can see all this occur.\n\n******************************************\n\nThe group gathered at the table look at Orla as if she were speaking another language. Finally, Anette gives a shrug and says, \" I think you two are on your own. \"" }, { "author": "Haval", "message": " \n Originally Posted by Bennosuke \n The group gathered at the table look at Orla as if she were speaking another language. Finally, Anette gives a shrug and says, \" I think you two are on your own. \" \n \n\n 'Suits me. I'll guess I'll see you around.' She'll look towards Marcella to get her to follow her to somewhere outside of their earshot." }, { "author": "BananaPhone", "message": " Marcella \n\n The group gathered at the table look at Orla as if she were speaking another language. Finally, Anette gives a shrug and says, \" I think you two are on your own. \" \n\n\nMarcella offered a polite little smile and a nod and a farewell, \"Ladies, gentlemen.\"\n\nFollowing Havals lead, the Psyker shuffled off with her companion to where they would no longer be heard, likely a few blocks away just to be safe.\n\n \"...so, what's the plan?\" she'd ask quietly." }, { "author": "Haval", "message": " 'Get some distance from them first.' Orla replied quietly. 'Maybe find a place to lose anyone who might decide to follow us. You got any opinions about that?' Orla has yet to mention Marcella's abilities while they were out in public but heavily implies that the psyker might have perceived things that she hadn't." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The vehicle immediately jutters, and begins to tilt as air loudly hisses from the tire. On the other side of the car, Hound doesn't see, but can hear the door open as the man gets out. He watches from his kneeled position as the man's boots hit the ground, viewed from under the car. \" Hey, what are you doing, \" the Vistick man growls. Hound watches as the man's feet begin to walk around the side to the front of the car, circling towards him.\n\nArl of course can see all this occur. \n \n\nArl forces himself to move with the deliberate slowness of a disinterested passer-by, moving to get behind the Vistick man. Once out of the guardsman's line of sight, he withdraws his hand-cannon and moves to stand directly behind the irate guardsman." }, { "author": "BananaPhone", "message": " Marcella \n \"As long as it's somewhere secluded. Maybe a private booth at a better bar?\" \n\nMarcella trotted away with Orla, following the ganger to a more secluded area where they could talk in private, possibly another bar, or somewhere with privacy.\n\nWhen they found one, Marc would tuck herself in and speak quietly to her fellow acolyte, making a facial gesture that was allowing Orla to speak first." }, { "author": "rax", "message": " \"Easy there, friend. Like I was saying - it looks like you've got a hole in your rear tyre. If I were you, I'd change it before driving off. Be a shame to crash such a fine vehicle,\" Hound replies standing his ground and trying to keep the man's attention on himself." }, { "author": "Haval", "message": "Orla will lead Marcella to the nearest bar or restaurant where they can hopefully be unobserved. Ideally Orla will fond somewhere that she can observe the door to the premises while they talk.\n\n 'You think they trust us? I know he needs me but it looked like he was going to have a problem with you for a minute there.' Whatever they did really depended on Marcella's assessment of Casmirre. 'Other then that I don't see any reason not to go get this package of his. Do you think the boss has a way of telling us what's inside without us having to open it?' " }, { "author": "BananaPhone", "message": " Marcella \n\n 'You think they trust us? I know he needs me but it looked like he was going to have a problem with you for a minute there.' Whatever they did really depended on Marcella's assessment of Casmirre. 'Other then that I don't see any reason not to go get this package of his. Do you think the boss has a way of telling us what's inside without us having to open it?' \n\n\nMarcella shook her head gently, \"Of course they don't trust us. They've met you twice and me just once; I doubt Cassimire ascended to his position by being a nice, trusting gentleman with a smile for every child and skip in his step.\" \n\nThe Psyker then pursed her lips and thought for a second.\n\n \"The problem is that Half-face has met me. He met me under the guise of being a member of the credit guild, but he didn't buy it and told us to leave after pointing a flamethrower in my direction. While you...\" she trails off for a moment.\n\n \"Are a member of a gang who has been diametrically opposed to his, tooth and claw. It only takes a single one of his multitudinous goons to recognize your face and blow your cover, and you'll be requiring the galaxy's most powerful sunblock to avoid having a very unpleasant end to your day. So...I think we're both kinda in the ****, as they would say,\" she tilts her head with a sour ripple across her lips, as if she had just bitten a lemon." }, { "author": "Bennosuke", "message": "Orla and Marcella are not in the nicest part of the hive. The pub that they push themselves into is little more than a cramped shack with a rectangular bar in the middle. A handful of haggard drunks huddle on stools, drinking what looks like grain alcohol out of dusty glass mugs. The bar itself appears to be automated; some sort of ornate machine of iron and brass sitting on the table with an arm to take credits and a hose to pour alcohol. The hoses snake ludely from metallic depictions of a variety of hard to identify saints.\n\nAt least from a cursory glance, there is no evidence that the two were followed, and no one in the bar really seems interested in the pair.\n\n(OOC: will let the two continue chatting)\n\n**********************************************\n\nThe man's face is turning cherry as he approaches Hound. He holds his fists up in balled fists; no clear weapon drawn, though he wears a dueling knife on his belt. By the way he raises his guard, it's clear the man has probably never been in a fist fight in his life. \" What did you do to my ar, \" he hisses, his voice mimicking the shriek of air leaking from his tires.\n\n(OOC: Can I please get a stealth roll from Arl then, let's say +20 with his distraction with Hound)" }, { "author": "Haval", "message": " 'Yeah, but there's the regular kind of not trusting us and the kind where he follows us or tries to knife us in a dark alley.' Orla gets even quieter, 'Not to mention the kind where he knows about the boss somehow, but if you're saying that you didn't notice anything I didn't, I guess that's a start.' ' \n\nAs for the other point, 'So maybe we get you a disguise and a good mask. Assuming you dont just keep your distance when I talk to Half Face.' As for Orla herself, 'I thought about that. It's not like I ever got that close to them before and I've got these new clothes if we want to try and pretend I'm someone else. And if that doesn't work I've got Casmirre to threaten Half Face with. What are the chances Half Face wouldn't want to risk pissing off a Rogue Trader even when he's all the way down there?' " }, { "author": "BananaPhone", "message": " Marcella \n\nMarc sat listening to Orla, before her eyes lit up at the prospect of another disguise.\n\n \"Ohhh!\" she gasped sweetly, face bright as she leaned forward, whispering in a hushed and excited tone.\n\n \"Like one of those...what are they...\" she waved her open palm across her face a few times, simulating a mask of some sort.\n\n \"Those gimp masks? Is it?!\" she beamed, clearly mistaking names for what Orla had in mind, her expression sunny and bubbly with anticipation.\n\n \"We could do a full make over, and I could wear one of those gimp masks that you all wear down in the UnderHive!\" " }, { "author": "Haval", "message": " 'I thought you'd like that.' Orla grinned. 'I was thinking of one of those chunky metal face masks I've seen some of the Tech Priests use but you do you. The one you mentioned just seems uncomfortable.' " }, { "author": "BananaPhone", "message": " Marcella \n\n\nMarcella watched Orla talk with her eyes characteristically open with a sunny smile. It was clear she didn't know what she was speaking of with her nomenclature, though it was a ripe field for Orla's amusement.\n\n \"Ohh, like...something over my head completely...?\" the psyker trailed off, reaching a hand up to brush her hair protectively.\n\n \"I was in my Credit Guilder disguise last time. So he's seen my face, my normal hair color...\" she trailed off, biting her bottom lip, nodding.\n\n \"I'll wear something over my face and I'll dye my hair black. Ooo maybe red! Ahh - !\" she gasped excitedly, hands drawn together.\n\nHer enthusiasm lingered in the air after its initial explosion, before her eyes swiveled to look at Orla herself.\n\n \"What about you?\" she asked with visible confusion.\n\n \"We can't both rock up with masks, that'd look weird down there, wouldn't it?\" she asked, \"No, wait...I've been there twice, most people are pretty hideous, two women covering their might just be normal?\" she asked, clearly not meaning offense as her expression was one of sincere, concerned inquiry." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man's face is turning cherry as he approaches Hound. He holds his fists up in balled fists; no clear weapon drawn, though he wears a dueling knife on his belt. By the way he raises his guard, it's clear the man has probably never been in a fist fight in his life. \" What did you do to my ar, \" he hisses, his voice mimicking the shriek of air leaking from his tires.\n\n(OOC: Can I please get a stealth roll from Arl then, let's say +20 with his distraction with Hound) \n \n\n \n Spoiler: Arl's Stealth Check \n\n (1d100)[ 1 ] vs 71 (AGI 41 +10 Stealth +20 Distraction)\n " }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man's face is turning cherry as he approaches Hound. He holds his fists up in balled fists; no clear weapon drawn, though he wears a dueling knife on his belt. By the way he raises his guard, it's clear the man has probably never been in a fist fight in his life. \" What did you do to my ar, \" he hisses, his voice mimicking the shriek of air leaking from his tires. \n \n\nArl glided silently behind the guardsman, leveling the hand-cannon at the back of the man's head. At an appropriate pause in the conversation, he thumbed back the hammer of the hand-cannon with a loud *SNICK*\n\n\" I'd worry less about the hole in the tire. If you don't hush up, we'll be discussing the hole in your head. \"" }, { "author": "Bennosuke", "message": "(OOC: I presume that Orla and Marcella are still chatting)\n\n************************************************** ****\n\nThe man in the Vistick colored robes doesn't notice the man behind him till the hand cannon is pressed into the small of his back. The two watch him go bolt rigid, and Hounds can see the color immediately drain from his face. The man slowly raises both his hands, but his eyes start scanning the street for pedestrians. The street is relatively empty, but it's not that late, and it is unlikely that the two acolytes will have much time before someone comes up or down the block and catches sight of them." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man in the Vistick colored robes doesn't notice the man behind him till the hand cannon is pressed into the small of his back. The two watch him go bolt rigid, and Hounds can see the color immediately drain from his face. The man slowly raises both his hands, but his eyes start scanning the street for pedestrians. The street is relatively empty, but it's not that late, and it is unlikely that the two acolytes will have much time before someone comes up or down the block and catches sight of them. \n \n\nArl speaks quickly and quietly, in a conversational tone.\n\n\" Put your hands down. This doesn't need to get loud or messy and I'd rather keep this reasonably professional. You will hand my associate the scroll you received from the Durchesse fellow now, without fuss and we will all leave with all our important bits intact. You'll be out a scroll and a tire, but you will live. Make so much as a noise above a conversational tone and this will get messy very quickly. \"" }, { "author": "Haval", "message": "Orla shrugged, 'You shouldn't need to cut anything off. You just got to find a way that'll make your average scrote think twice about messing with you. And I guess it depends on how much you talked to Half Face the last time.' \n\nOn disguising herself, 'You know, if I dressed like I was a member of an Underhive gang I never would have come up here for work in the first place. Too many funny looks. What if I just reused the private security thing from party? If anyone actually recognises me I just tell the truth. A very scary man with a spaceship wants me to pick up a package for him. If you have a problem with me making the delivery he will hear about it. Would you want to piss of Casmirre if it was you in that position.' She'll won't comment on Marcella's opinion about how hideous everyone was in the Underhive." }, { "author": "BananaPhone", "message": " Marcella \n\nMarc flattened her lips together and half-peered at and past Orla as she spoke, nodding absentmindedly.\n\n \"I didn't speak in his presence,\" the Psyker finally answered.\n\n \"He was a big guy...\" she gestured upwards, recreating the dimensions of his shoulders with her hands, as she went about describing Boss Half Face ...\n\n\n \n Originally Posted by Bennosuke \n But as the acolytes get close to the big structure, the two Sabay gangers guarding the door, each holding what look like disused military grade las rifles, step aside. A massive and well muscled bare chested man steps through the door. His head is hooded behind a patchwork leather respirator mask, with big reflective black bug-eye goggles, and a pair of long tubes that come from the mouth opening and feed out into a pack on the man's back. Despite the cold, he wears little more than a pair of canvas slacks, and a regal fur coat that hands over the man's breathing pack. In his hands is a finely crafted and well maintained flamer, it's blocky chromed steel body connected by a long hose to the same pack as the man's respirator. \n \n\n \"....I never spoke, so he hasn't heard my voice. I was dressed as a Credit Guilder. I hung around in the back. My hair was natural color then, and curly, bulb, hehehe...\" she giggled into her palm, \"I think if I dye it black or auburn and wear a mask of some kind, and my flak cloak and black clothes...\" Marcella nodded.\n\nOOC:\nMarc is evidently on-board with a make-over disguise, so feel free to finish this mini-scene between them and move on if you'd like, Haval ^_^." }, { "author": "rax", "message": "Hound extends a hand, waiting for the man to hand over the scroll, while discreetly putting a hand on the butt of his silenced pistol to reinforce Arl's threat." }, { "author": "Bennosuke", "message": "The man slowly lowers his hands, his body otherwise frozen in its rigid posture. With Arl behind him, the man instead locks eyes with Hound, who's face unless I am missing something, is uncovered. \" Who in bloody Terra are you, \" he growls, keeping his voice low with the threat of a barrel between his shoulder blades. His hands stop, lowered just below shoulder level, refusing to reach for the requested scroll.\n\n*************************************************\n\n(OOC: Still assuming you are still talking)" }, { "author": "rax", "message": " \"That is none of your concern, and the longer you drag this out, the messier this well get, as my associate intimated. The scroll, if you please,\" Hound reuffs the man." }, { "author": "Wyndeward", "message": " \n Originally Posted by Bennosuke \n The man slowly lowers his hands, his body otherwise frozen in its rigid posture. With Arl behind him, the man instead locks eyes with Hound, who's face unless I am missing something, is uncovered. \" Who in bloody Terra are you, \" he growls, keeping his voice low with the threat of a barrel between his shoulder blades. His hands stop, lowered just below shoulder level, refusing to reach for the requested scroll. \n \n\n\" We're the people who have a hand cannon to the base of your spine. Beyond that, it doesn't particularly matter who we are. This isn't a conversation or society soiree. Your choices are hand my friend the scroll and leave with your life or I shoot you down, we take the scroll and you die. It really isn't that complicated. \"" } ]
[ { "author": "lostsole31", "message": " \n \n \n \n ALL HELL BREAKS LOOSE! \n A paladin of Iomedae and knight-errant of the Glorious Reclamation comes to the town of Longacre, inspiring the citizens to join the uprising against the Thrice-Damned House of Thrune. First as amoral mercenaries, then as retainers of the wicked archbaron of Longacre, the evil adventurers must move quickly to put down the insurgency and keep the town from falling to the knight's rebellion. \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech\nColor \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Briza Dhunnyl\nof House Faen Tlabbar\n[Moriar]\n \n Indigo\n \n LE \n Asmodeus \n Drow Noble (f) \n Antipaladin 3\n[Fearmonger\n+ Tyrant] \n Bard 1\n[Dirge Bard +\nSound Striker]/\nLA 2 \n Asmodean Acolyte \n \n Drusina Hadria Severus III\n[Ason]\n \n Purple\n \n LE \n Asmodeus \n Human (f)\n[Chelaxian] \n Fighter 3 \n Mesmerist 3\n[Hypnotic Duelist \n Chelish Noble \n \n Garnius\n[Asriel]\n \n Fire Brick\nRed\n \n LE \n Dispater \n Kitsune (m)\n\n{Human\n[Chelaxian]} \n Cleric 3 \n Oracle 3\n(Shadow) \n Thrune Informant \n \n Hermia\n[NPC]\n \n Dark\nOrange\n \n LE \n ??? \n ??? (f) \n ??? \n ??? \n Scion of the Nine Circles \n \n Nyctessa\n[NPC]\n \n Violet\n \n NE \n ??? \n Old Dhampir (f) \n Necromancer \n ??? \n Amoral Mercenary \n \n Torquena \"Tory' Ebreeta\n[5ColouredWalker]\n \n Golden Rod\n \n LE \n Asmodeus \n Tiefling (f)\n[Shackleborn] \n Daevic 3\n(Wrath) \n Fighter 3\n[Mobile Fighter\n+ Myrmidon] \n Hellknight Aspirant \n \n " }, { "author": "lostsole31", "message": " \n \n\nThe Hell’s Vengeance Adventure Path begins in Longacre, a Chelish town on the edge of the Whisperwood where people go to forget and to be forgotten. The player characters should all be at least tacit supporters of House Thrune’s rule—far better if they harbor ambitions to work for House Thrune or the Chelish government in some way, even if only to increase their own power and prestige. At this point, however, the PCs are little more than amoral mercenaries, common street thugs, conniving con artists, diabolic dabblers, or petty criminals. None of you are residents of Longacre, ne’er-do-wells recently come to town, and should have no qualms against doing bad things to good people. In short, they should be more than willing to be villains. Each of you have been contacted by a shady local named Cimri Staelish, who is eager to prove herself more than just the town troublemaker.\n\nShe says she works for someone named Razelago, and individually contacted each of you to meet outside town for a nighttime raid.\n\nThe town of Longacre sits just outside the fringes of the Whisperwood. A few lights shine in the streets and windows, and the occasional snippet of conversation or laughter issues from open doors, but here on the outskirts of town, the night is quiet and dark. Sparse clouds scud across the sky, momentarily obscuring the dim light from the moon overhead. Across a scrubby field, barely distinguishable under the starry sky, a darkened, fort-like compound hunches in the distance.\n\nCimri points toward the dim structure. “That’s it—Louslik Tannery. Here’s the job: We break in, sack Ol’ Louslik’s office, take whatever’s shiny, and get out before the sheriff shows up. If we get separated, meet back at the Ash House by dawn.” \n\nDull moonlight glints across her dagger as she flicks it in emphasis. “If you get pinched, remember: you’re mute. Keep your mouth shut, and I’ll handle things. I got assurances that we won’t take any blame if things go south. But get chatty and I’ll let you rot.” A beat passes and her usual crooked smirk appears. “If you don’t screw things up, we’ll all be drinking on Razelago’s coin come dawn. Let’s do this.” " }, { "author": "Moriar", "message": " \"An interesting start to my topside career,\" Briza says. \" But a start nonetheless. Now what can we expect of this place and do you have a layout?\" " }, { "author": "Ason", "message": "Drusina sneers in the direction of the compound before saying resignedly, \"Mere robbery? This feels beneath me, but... nothing wagered, nothing gained. Fine.\" Now with increasingly restored determination, she continues, \"It's your job and your orders, Cimri, so we do this your way. Anything we should know about this Louslik before we go in?\" " }, { "author": "5ColouredWalker", "message": "A scowl mars Torquena's face as she looks at the store, armor not covered by the Tabard she's worn almost her entire time travelling with Briza.\n \n\"As long as the evidence is there for the... Preemptive fine.\" \n\nBeyond reluctant acceptance of the plan, Torquena hasn't had much to contribute beyond potential muscle and a distraction. This doesn't appear to be changing." }, { "author": "Asriel", "message": "Garnius seems relaxed, watching the building as he listens to the chatter from the others.\n \"I agree with the Elf, though I'd call this underground work. Are we expecting the Sheriff to turn up? Will Louslik be there?\" \nHis tails swish behind him as he talks." }, { "author": "lostsole31", "message": " \n Originally Posted by Moriar \n Briza says. \" ... Now what can we expect of this place and do you have a layout?\" \n \n\n \"Layout? Nah,\" Cimri answers curtly. \"We find a layout as we go. Ain't never been this close, what with the stink of piss and other foulness from this joint. All I know is Jabral Louslik runs the Louslik Tannery. It's a respec'able op, employing dozens of Longacre's citizens what can't sniff nothin' anymore.\" \n\n \n Originally Posted by Ason \n Drusina ... \"...Anything we should know about this Louslik before we go in?\" \n \n\n \"Listen, I jus' know Jabral like not to be there, so we don't need to know about him. Razelago gave us cart-Blanche to do the operation with as much muscle or suave as we have for this group, so we don't have to go in with a batt'rin' ram.\" \n\n \n Originally Posted by Asriel \n Garnius ... \"...Are we expecting the Sheriff to turn up? Will Louslik be there?\" His tails swish behind him as he talks. \n \n\n \"Always 'spect the fuzz'll show, and double down on not actin' a lark. And if Louslik is there after all, or anybody, try not to be seen. If you are seen, don't act like an Egorian egomaniac by murking them.\" Here Cimri shows the sap at her side.\n\nA very short woman of slight build (5'1\", 115 lbs.), with very pale skin and crow's feet around her eyes, yet still having a whisper of the beauty she had in youth, looks disdainfully at Cimri. She wears white scholarly robes of a people that live far away from these lands, her bearing and strange staff garnering instant attention. Her staff is an elongated spine, topped with a human skull. She looks at the winged woman, apparently having met the winged one previously. \"Hermia, who is this woman that speaks like a fish in a brothel?\" \n\nA tall, lithe woman with raven-black wings (6', 140 lbs.) smiles. This woman's sable hair matches her wings, but her eyes are strange, for they too are pitch black, and even her left eye's sclera is orange rather than white. Despite seeming like a dark angel, she has no other touches that would give away what is likely tiefling heritage, but with the eye and wings she would need none. She wears simple peasant garb, but has longsword and longbow appareled for more troubling times. She is a beautiful woman, but also dirty with the smell of earth and sap about her, and a lack of axes still cannot hide her profession as a woodcutter. She smiles, \"Nyctessa, Cimri there is a Longacre treasure ... a sharp-tongued hellion with a penchant for drinking and long knives, she's lived here most of her life. Recently, I hear she’s gotten involved with some powerful, if shady, folks willing to spend well to advance her goals. Must be this 'Razelago' she mentioned.\" " }, { "author": "Asriel", "message": "Garnius is a short and slim foxman, a kitsune, (5'8\", 120lbs), his fur is a dark auburn red, and his eyes a bright aqua blue. Despite looking inhuman there's something charming about him, the toothy animal grin, his casual relaxed posture, and those piercing blue eyes. He wears a strange necklace - a heavy nail piercing a ring with a crown at it's head - and doesn't carry any weapon heavier than a small mace. Behind him he has five tails, four are bushy and lively but with coal black fur. The fifth is the same auburn as his coat, but hangs limp and looks like it's been injured or amputated.\n\nHe nods along as Cimri answers the questions. \"Sounds like we get to make our own plan then. We should play it smart, subtle. At least to start; can always go loud when it goes tits up.\" \n He eyes the others, appraisingly, before adding, \"I have a few tricks that'll probably help.\" " }, { "author": "Moriar", "message": "Briza has dark onyx skin, long silver hair and red eyes that always seem to be watching. The absence of pupils makes it all the more unnerving to others. Slight of build and wearing weapons at her waist along with custom made studded black leather that fits her well.\n\nWhile listening to the others, Briza seems comfortable in the darkness and hands twitching on the hills of her weapons.\n \n\"Let us proceed up to the building quietly try to keep any flashy tricks on hold unless you hear them scream in terror,\" she says with a sly grin." }, { "author": "5ColouredWalker", "message": " \"I shall try to be quiet. But such is not my practice.\" \n\nTorquena is of average hieght but muscular, and is of dusky pale purple complexion which fades into shadows nicely, a clear and obvious sign of tiefling nature before going into her obvious divergences. A neat hole mars a face of otherwise almost noble beauty, and reveals that her bones are brass which glint in the light, much like her flashing teeth. In fact, her nose hole almost looks like a closed cell door on her face, which is complemented with beautiful red swirls and infernal text on her cheeks.\n\nOf course, while her body is a proper mix when it comes to hiding or being obvious, her armor makes it clear. While of Scale which is somewhat more expensive than most squires could afford, it makes up for it by being clearly apprentice level work from the workshops that produced its blackened steel and red dyed leather. A Shortbow is strapped to her, but no other weapon. But she demonstrated cutting wires from no where when asked, and as the group has approached the building the litheness of her form has been replaced by swelling muscle that seems barely contained by her armor, such is her uncommon magics. Something that extends to her dusky purple and bronze bone tail that alters between swishing lazily and trying to hold still. Previously signs of tattooing visible around her neck shone like a candle, but now that's covered by black scarf, no longer adding to the illumination of the street.\n\n \n Spoiler: tatoo text: Language: Infernal. \n\nThe text is a mix of tawdy jokes and the strange Chrlexian-Infernal legalese some lawyers use. It's obviously incomplete.\n " }, { "author": "Asriel", "message": " \n Originally Posted by Moriar \n Briza ... \"...try to keep any flashy tricks on hold unless you hear them scream in terror,\" \n \n\nGarnius gives an amused huff. \"I wouldn't call invisibility flashy, the opposite really. I'm no battlemage, my tricks are more subtle. For instance...\" \nHe pulls his arms around his head, as if pantomiming pulling a cloak over his shoulders. As he does the darkness of the night air seems to move, becoming something almost tangible that settles around him.\n\n \n Spoiler: OOC \nActivate Cloak of Darkness\n " }, { "author": "lostsole31", "message": "Hermia looks at Cimri. \"'Fat reward' is a bit vague. Before we continue, what are we getting out of this?\" \n\nCimri smiles. \"I may be broke, but me employer ain't. You'll each be paid 50 gold pieces for the job but the real prize is the chance to meet and make a good impression on me boss, Razelago.\" \n\nCimri looks to the group. \"How you wanna go? Stroll and roll, or something else?\" " }, { "author": "Asriel", "message": "Garnis eyes the others, before answering Cimri. \"I'm used to playing cautious, since I've always worked alone. I'd suggest I scout, see if anyone's in; any guard dogs or late night workers. Then we can come up with a better plan once we know what we have to deal with. There's no time limit unless someone raises the alarm, right?\" " }, { "author": "Ason", "message": "Drusina nods at the others' suggestions. Stowing her spiked shield and longsword, she says, \"I'll carry these more for show then. Reconnaissance is smart though. The rest of us should trail a little ways behind in case of trouble.\" \n\nThe human woman stares again the tannery, the squinting of her green eyes exaggerating her already angular features. With her jet black hair tied up in a sensible bun and a simple-but-sturdy doublet resting atop well-tailored plain black trousers, Drusina presents herself as a woman who favors function over form. Her well-maintained but unadorned breastplate and weaponry give a similar impression, as does the clipped rigidity in her voice. Lost in thought over the mission ahead, she flexes and relaxes her thick muscles absentmindedly as she stares ahead at her objective, almost as if one could merely glare a building into offering up its contents.\n\n \"If we're going to do this,\" she finally declares to no one in particular, still staring at the tannery, \"let's do this quietly, carefully, and soon. No sense waiting for daylight.\" " }, { "author": "lostsole31", "message": "There is some more that Cimri reveals. A small night crew works at the tannery. The tannery’s owner, Jabral Louslik, handles the operation’s accounting well into the evening. Additionally, Shaul and Pippa Umbre—the town’s elderly gong farmers—come and go throughout the night, bringing loads of dung to use in softening leather.\n\nThere are a few approaches one (or all) could take for approach and recon...\n \n Attempt to scale the 10'-tall wooden palisade around the tannery, or sneak up and try to find a hole in the stockade. \n Attempt to go right up to the locked gate that is designed to admit delivery carts. \n Doing a perimeter check to determine external weaknesses. \n \n\nCimri looks to Garnius (and anyone else who is not going to hang back to receive a report on recon findings), \"Come back and let us know what you find.\" \n Garnius , what will you attempt (or attempt first)?\n\nDrusina sounds like she's staying behind to cover Cimri and wait for a larger plan.\n\nWhat about Tory and Briza ?" }, { "author": "Moriar", "message": " \"I will join in the scouting, \" Briza says. \" My eyes are very accustomed to the darkness and will see things that others might miss.\n\nWhen the others are ready I can mask your approach by making you all very hard to see . \"" }, { "author": "5ColouredWalker", "message": "Torquena eyeballs the wall around the tannery. \n \"The Palisade looks like it might be climbable fairly fast, but I'm not sure about quietly.\"\n \n That said, Torquena makes no attempt to move closer, intending on waiting on the scouts alongside Drusina and Cimri. " }, { "author": "Asriel", "message": " \"I agree. And I can't pick locks, so let's hope there's a gap in the fence somewhere.\" \nHe looks to Briza, \"Shall we take a lap of the building, see what we can find?\" \n \n Spoiler: OOC \nIntentions are: check the perimeter, and look for holes in the stockade.\n \n\n\n\n\n..." }, { "author": "Moriar", "message": "\" Indeed, let us go find the cracks in this place of business, \" Briza says as they slink off in the shadows.\n\n \n Spoiler: Entrance \n\n\nLooking for either cracks/holes in the perimeter so all can slip in or a place best for stealthily going over the wall\n " }, { "author": "lostsole31", "message": "Nyctessa goes with Garnius, Briza, and Drusina for a broad-perimeter check to begin while Cimri, Tory, and Hermia stay behind.\n\nIt turns out that the old woman's pale eyes are nonetheless quite sharp, and (perhaps with helps from the others) notes a portion of the palisade surrounding the tannery has been damaged by repeated impacts from inexpertly steered work carts. This has opened a narrow gap in the palisade near the beamhouse that is out of the way, and could be squeezed through with a bit of effort.\n\nNyctessa returns with that report while the others continue a closer look.\n\nGarnius is quiet, but the armored woman are not, and they make enough noise that Garnius has to pull back to Cimri & Co. or risk being discovered." }, { "author": "Moriar", "message": " \"It sounds like we have two options,\" Briza says. \"We can squeeze through the palisade or I could start lifting people over the wall one at a time. Preferences?\" " }, { "author": "Asriel", "message": "Garnius' confident grin has faltered a little, having to pull his supposedly competent allies back, \"I don't mean to speak out of place or chastise, but perhaps we should try to play to our strengths? I know I can scout well, I imagine you ladies are better suited to tactics and fighting.\"\n \"I think the gap in the fence will suit us best. Either they don't know or don't care about it, so they won't be thinking about it.\" \n " }, { "author": "5ColouredWalker", "message": " \"Through the Palisade. Lifting over is fine, but done perfectly It'd still be a decently loud thud on landing, and imperfectly... I'd land just fine, but loose imps would put bets on which of you would twist your ankle on the landing and scream like a babe. As long as whoever's through the whole first steps lightly just in case they put something there.\"\n\n \nTorquena nods at Garnius' assessments of her relevant talents.\n\n\n \"If it's not lying I'm good with my words when I want to be, and I'm decent at picking out those that are lying. Other than that pretending I'm one of Cimri's more common thugs would work close enough. Briza can attest to this. This works out I may actually believe I'm good at picking out liars again.\"\n\n\n ​Torquena looks at Cimiri and flashes a bronze smile." }, { "author": "lostsole31", "message": " \"Through the gap in the palisade it is,\" says Cimiri, \"and everybody be as quiet as you can be. Let's have the clunkers in back, so that if they alert anyone, the rest of us are already in and forward.\" \n\nShe looks the group over, \"Lessee, we should go in this order: Me, Garnius, Hermia, Briza, Drusina, Nyctessa, and lastly Tory. Sound good?\" " }, { "author": "Moriar", "message": " \"I will be ready to go when it is my turn ,\" Briza says as she puts items into her backpack.\n\n \n Spoiler: crunchy \n\n\nPutting both of her maces, and sling/ammo into backpack. Then once close to the entrance will quietly stash and hide the backpack. Should free her up for possible fighting and better sneaking\n " }, { "author": "5ColouredWalker", "message": "Torquena offers a nod at her place in the group." }, { "author": "Ason", "message": "Drusina gives a head nod and quiet grunt of affirmation to Cimri's suggestion and then falls in line, waiting to follow the others in executing this plan." }, { "author": "lostsole31", "message": "Cimri is the first to get through the opening in the palisade, but she instantly slinks back out and softly curses, \"Dog.\" " }, { "author": "Moriar", "message": " \"If we wake the dog, I could look to keep it's attention and quiet,\" Briza says. \" Though be ready if the creature sees past my charms.\" " }, { "author": "lostsole31", "message": "Cimiri nods her head quietly and looks at the rest of her crew. Neither Hermia nor Nyctessa have anything to gainsay Briza's idea." }, { "author": "5ColouredWalker", "message": " \"Very well.\" \nTorquena accepts the plan with a whisper." }, { "author": "Asriel", "message": "Garnius licks a finger and holds it up to judge the wind. \n\"It's nose is the biggest concern. We might sneak by it, but it'd best to put it down now. Any of you confident with a bow? With a small blessing from my Iron Lord it should be childs play to take it out.\" " }, { "author": "lostsole31", "message": "Cimri's face scowls in the dim light, \"It's nose will be the least of our concern we keep yammering at full voice.\" \n\nHermia holds up her bow. \"I'm an archer.\" " }, { "author": "Ason", "message": " \"We're damned if that thing howls,\" Drusina whispers, \"So I'm for killing it... assuming dogs are fair targets?\" She crooks an eyebrow at Cimri with that last line, awaiting confirmation. \n\nWith that, she pulls up her cloak's hood and cinches her outfit's scarf in place to obscure her face below the eyes. Drusina then pulls out her short bow. \"If we can't hit it from here, I say we slip in one-by-one before striking or until it spots us. I like the unfair odds of massed arrows.\" \n \n Spoiler: OoC \nI'm assuming it's kosher for her to have a cloak and scarf, given the explorer's outfit's description .\n " }, { "author": "Asriel", "message": "Garnius looks from Hermia to Drusina, and shakes his head. \n \"More shots is more noise, it's only worth the risk if neither of you are confident you can make the shot.\" \nHe gestures to Hermia's longbow, \"Would I be wrong to assume you've hunted game? You don't carry a big bow like that if you can't use it.\" " }, { "author": "lostsole31", "message": " \"I am not saying I've poached Archbaron Fex's deer, but I'm not saying I haven't,\" answer Hermia." }, { "author": "Moriar", "message": " \" Violence is the choice then, \" Briza says with a grin.\n\nShe puts her maces and backpack down to loosen up.\n\n \" So archer...do you want to go through the palisade or over it? \" \n \n Spoiler: lighten the load \n\n\nPutting both of her maces, and sling/ammo into backpack. Then once close to the entrance will quietly stash and hide the backpack. Should free her up for possible fighting and better sneaking\n " }, { "author": "lostsole31", "message": " \"My aasimar wings are vestigial,\" says Hermia. \"Like celestials, they ain't good fornothing. If the dog raises an alarm by barking because I failed, come in quickly to overpower the tanner.\" \n \"Remember,\" says Cimri, \"we don't kill Louslik, but we can rough him up.\" \n\nHermia nods, fast losing patience with talking, and she softly moves out unless stopped." }, { "author": "Asriel", "message": "Garnius moves so he can see her as she takes the shot. When she's in position and nocks a n arrow, he channels a blessing into a hushed command.\n \"Kill.\"\n \n \n Spoiler: OOC \nUse Inspiring Command.\n \n \n.... " }, { "author": "lostsole31", "message": "Hermia doesn't take the shot as soon as she can, but moves in farther ... and Garnius has to quickly put the command on her before she goes farther.\n\nHermia moves right up next to the sleeping dog before it begins to stir. She puts an arrow right through its head, and it is killed instantly. She then pulls the dog's body away from in front of the door and drops it in the corner of the office building and the palisade before coming back and still whispering. \"Done.\" " }, { "author": "5ColouredWalker", "message": "Torquena's frown at the events surrounding her present seemed to have deepened slightly at needing to shoot the dog, but as Hermia returns she offers a polite nod.\n \n\"Good shot. Lets move...\" \n\nTorquena stands ready to bring up the rear. While she tries to step quietly she's not practiced at it. Her head remains on a swivel looking for people while she follows, and her empty hands occasionally curl into fists, fine wires appearing between her fingers when they do so." }, { "author": "lostsole31", "message": "Going in, Cimiri - in the lead - must decide where to go next. [See Discord.]" }, { "author": "Asriel", "message": "Garnius gestures to the building the dog was guarding.\n \"I want to check the windows, but this seems a good place to start. And maybe someone could see if they can unlock the gate, in case we need to make a quick escape?\" \n " }, { "author": "5ColouredWalker", "message": "At the back of the group, Torquena's mouth opens as if to speak, only to hang a moment and shut. Her armour rustles as she starts to roll her shoulders before stopping with a wince." }, { "author": "Ason", "message": "Drusina nods in silent approval at Hermia for her great aim, but she shakes her head at the mention of the gate. Without moving or leaving stealth, she then cranes her neck slightly to get a better view into the yard." }, { "author": "Moriar", "message": "Briza will quietly move to follow up to the office door." }, { "author": "lostsole31", "message": "Briza and Garnius are at the front door of the smaller office building." }, { "author": "Moriar", "message": " \"Are you able to open this quietly? \" Briza asks.\n\nThen motions back to the rest and waves at them to catch up." }, { "author": "lostsole31", "message": "The party gathers, but gives a little distance as necessary. Through the window, a man is seen working inside, and everyone is trying to move stealthily." }, { "author": "Moriar", "message": " \"I'll keep an eye on the man while you work on the door \" Bruza says quietly. \"If he notices, I'll make it dark in there.\" " }, { "author": "Moriar", "message": "\" Focus people, \" Briza whispers harshly.\n\nThen she will quietly open the door and slip into a hiding place." }, { "author": "lostsole31", "message": "The door does not open." }, { "author": "5ColouredWalker", "message": "Torquena tenses at the door's failed opening, fingers clenching around seemingly nothing, fine threads of violence hanging in the air almost invisibly. Hey eyes dart to the man working to see if he noticed the sound from the failed door opening.\n\n \"Someone got a pick?\" " }, { "author": "lostsole31", "message": "Reaching for a concealed pouch, Cimri quietly steps forward and looks at Briza and Garnius. \"Move.\" " }, { "author": "Moriar", "message": "Briza quietly moves out of the way and stays out of sight." }, { "author": "Asriel", "message": "Garnius raises his hands and steps aside, crouching down to make sure he isn't visible from the window." }, { "author": "lostsole31", "message": "Garnius steps out of Cimri's way. She tries to do her job quietly. It takes her 30 seconds to unlock the lock, and then she backs up and takes out a sap.\n\nNow what?" }, { "author": "Ason", "message": "Drusina stows any items she's currently holding to free up both her hands, which she balls into fists and then relaxes. She then gives a silent nod of affirmation toward the rest of the party and waits for their signal." }, { "author": "Asriel", "message": "Garnius whispers to Cimri, \"Is that Louslik in there? We need to know if we're taking him out, or alive.\" " }, { "author": "lostsole31", "message": "Cimri holds up her sap. \"Just knock him out. We don't empty the funds he has squirreled away, just personal stuff from him, cause the funds is people's pay, and take that away and the whole town is up looking for blood with torches and pitchforks.\" " }, { "author": "5ColouredWalker", "message": "Torquena squints at the man for a moment before whispering.\n \n\n\"Cimri, step aside, trust me.\"\n \n Assuming Cimri does so, Torquena will quietly take Cimri's previous place at the door. Should there be no conversations, she will steady herself with a quiet breath step out into the doorway, lashing out with hands closed around invisible threads looking to wrench the man from his chair.\n\n \n Spoiler: Actions \n\nPlan assuming Cimri doesn't try to extend things talking with the risk of whatever stealth rolls involved is:\n\nFree Action: 5ft Step to the left/east into the open doorway breaking stealth.\nStandard Action: Grapple at 20ft Range (Thanks Aether wire). First roll will do no damage and pull him into adjacency. If I can chose the space I chose one square to the south of me next to the group of people ready to beat the **** out of him. If not, well he'll be a lot closer to everyone else.\n \n Spoiler: Roll if I should roll it now \n\n (1d20+10)[ 16 ] , 6 base CMD, +2 Unarmed Combatant, +2 Aether Wire.\n \n\nMove: Not gotten due to surprise round, or not used due to no applicable actions I want to take.\n\nNot rolling stealth because we haven't the entire time, so I'm assuming they're being done in the background, hopefully map puppy continues to be ineffective and the effective +2-3 for distance hold out long enough for a surprise round!\n " }, { "author": "lostsole31", "message": "Torquena squints at the man for a moment before whispering, \"Cimri, step aside, trust me.\"\n \n Assuming Cimri does so, Torquena quietly take Cimri's previous place at the door.\n\n Surprise Round ... \n\nShe steadies herself with a quiet breath, opens the door, and steps inside.\n\n S17: \"Yap! Yap! Yap!\" barks the dog even before Torquena was fully inside.\n\n S9: The man is on his feet, and holding something a rock in his hand.\n\n Begin Round One ...\n\nR1T31: Cimri gives a foul curse under her breath. She rushes in, sap in hand, and wallops the dog for 9 NL .\n\n R1T24: Drusina , what do you do?" }, { "author": "Ason", "message": "Drusina races into the building after Torquena, glares intensely at the man, and grabs for him.\n\n \n Spoiler: OoC \n Move: enter the building and advance toward the man\n Swift: Mesmerist Hypnotic Stare on the man, -2 Will saves and -2 attack rolls ( disorientation stare )\n Standard: attempt to grapple the man, if he's in range\n\n \n (1d20+7)[ 16 ] \n \n " }, { "author": "lostsole31", "message": " R1T24: Drusina races into the building after Torquena, glares intensely at the man, having to move past chair and around the chair to stand in the far corner near the man.\n\n R1T18: Briza , what do you do?" }, { "author": "Moriar", "message": "Briza moves in to block exits and utters ar arcane phrase, \"This is all just a bad dream. Why don't you curl up and sleep this one off.\" \n \n Spoiler: just a suggestion \n\n\nMoves into the room while drawing her rapier. Will move to block any other door exits.\n\nThen the phrase above is a part of a Suggestion spell Briza casts (DC 17)\n " }, { "author": "lostsole31", "message": " R1T18: Briza moves in to block the window and utters an arcane phrase, \"This is all just a bad dream. Why don't you curl up and sleep this one off?\" \n R1T17: The small leaps up and bites Cimri in the boob for 5 !\n\n R1T12: Garnius , what do you do?" }, { "author": "Asriel", "message": "Garnius steps into the room, moving so there's room for others to enter behind him. He points an open palm at the dog, conjuring a barbed chain which bursts from the ground and lashes at the dog.\n\n \n Spoiler: OOC \n\nMovement: 5ft west, 15ft north (or 10ft if that's all there is)\nAction: Cast Barbed Chains on the dog. Atk (1d20+7)[ 25 ] dmg (1d6)[ 1 ] . On hit, will save DC 16 or shaken for (1d4)[ 4 ] rounds.\n " }, { "author": "lostsole31", "message": " R1T12: Garnius steps into the room, moving so there's room for others to enter behind him. He points an open palm at the dog, conjuring a barbed chain which bursts from the ground and lashes at the dog, striking it for 1 + staggered + shaken !\n\n R1T9: Jabral sits in his chair, and says, \"Do you mind keeping it down? I need to take a nap.\" \n\nHe puts the stone on the desk and puts his head in between his arms on the desk to try to go to sleep.\n\n R1T8: Hermia storms into the room and shoots at the dog, the arrow going partway through its lower foreleg for 6 and dropping it.\n\n R1T6: Nyctessa keeps watch outside, moving to a point to hide.\n\n R14: Torquena , what do you do?\n\nCimri on deck, Drusina in the hole ..." }, { "author": "5ColouredWalker", "message": "Torquena blinks as the spell seemingly takes hold, and pauses, holding herself at the ready.\n\n \n Spoiler: Action \n\nReady Action: Grapple Jabral if he stops trying to go to sleep. \n " }, { "author": "lostsole31", "message": " R1T4: Torquena blinks as the spell seemingly takes hold, and pauses, holding herself at the ready.\n\n End Round One, Begin Round 2 ...\n\nR2T31: Cimri bitterly spits a curse at the dog, takes out her kukri and hacks the dog for 18 .\n\n R2T24: Drusina , what do you do?\n\nBriza on deck, Garnius in the hole ..." }, { "author": "Ason", "message": "Drusina looks over at Briza and whispers quizzically, \"How long will he be out? Can we just work while he sleeps?\" \n\nShe then steps to the side and intones a few arcane words, her eyes glowing faintly purple as she scans the southwest corner of the room.\n\n \n Spoiler: OoC \n Move: five-foot step east\n Standard: cast detect magic , looking in the direction of Jabral and his desk\n\n Free: perception check to notice anything nonmagical of value in that same area\n " }, { "author": "lostsole31", "message": " R2T24: Drusina looks over at Briza and whispers quizzically, \"How long will he be out? Can we just work while he sleeps?\" \n\nShe then steps to the side and intones a few arcane words, her eyes glowing faintly purple as she scans the southwest corner of the room. She senses magic in the cone of her spell.\n\n R2T18: Briza , what do you do?\n\nGarnius on deck, Jabral in the hole ..." }, { "author": "Moriar", "message": " \"As long as we don't make too much noise he should be out for a few hours, \" Briza whispers back. \" Keep a look out for any other threats while we search .\" \n \n Spoiler: crunch \n\n\nUse her own constant detect magic and start looking for magic and any valuables we came for\n " }, { "author": "lostsole31", "message": " R2T18: \"As long as we don't make too much noise he should be out for a few hours, \" Briza whispers back. \" Keep a look out for any other threats while we search .\" \n\nLooking northwest (incl. Jabral) she senses magic in the area.\n\n R2T12: Garnius , what do you do?\n\nJabral on deck, Hermia in the hole ..." }, { "author": "Asriel", "message": "Garnius looks over the room, searching for places loot could be stored or hidden. He focuses on the floor, looking for loose boards.\n\n \n Spoiler: IF \nWhen he finds something, he'll open it, say what he finds, and pocket it.\n " }, { "author": "lostsole31", "message": " R2T12: Garnius looks over the room, searching for places loot could be stored or hidden. He focuses on the floor, looking for loose boards.\n\n R2T9: Jabral continues to try to sleep despite all the commotion around him.\n\n R2T8: Hermia steps outside to keep lookout.\n\n R2T6: Nyctessa, already outside, joins her.\n\n R2T4: Torquena , your readied action didn't happen. What do you do?\n\nCimri on deck, Drusina in the hole ..." }, { "author": "5ColouredWalker", "message": " \"I'll keep watch.\"\n\n \n Torquena continues to keep an eye on the man from where she stands, for should he wake up or stop sleeping.\n\n \n Spoiler: Actions \n\nSwift: Line in the Stand.\nFull: Ready Action, initiate grapple using Aether Wires should\n \n \n Spoiler: Actions \n Jabral 'wake up'. \n \n \n \n " }, { "author": "lostsole31", "message": " R2T4: \"I'll keep watch,\" Torquena whispers as she continues to keep an eye on the man from where she stands, for should he wake up or stop sleeping.\n\n End Round 2, Begin Round 3 ...\n\nR3T31: Cimri cuts the throat of the little dog, but Jabral doesn't seem to care.\n\n End Combat! \n\nThe party can slowly guide Jabral to the side as they look through the desk and the room. There are two leather tapestries on the walls that look expensive that the party loots, and the antique set of tools are likely nice, though they do bear the initials \"J.T.\"\n\nThere is a small lockbox under Louslik's desk containing the tannery's recent profits. So as not to disturb the sleeping tanner, Cimri uses her tools to pop the lock. The contents are divided into numerous small leather purses (each branded prominently with the initials “L. T.”), containing silver pieces in 10, 20, and 50 sp increments. The funds are worth a total of 800 gp. The box weighs 20 pounds, but could be easily be transported.\n\nCimri opposes any suggestions of quietly pocketing even a small amount of the tannery’s funds, though she confesses that her employer doesn’t know exactly how much the tanner had on hand. The rest of the valuables in the tannery are fair game, however. Also, there is a magic aura coming from Louslik's belt - a vial of something - but she doesn't want anyone to mess with that for worries of waking up what was otherwise an easy mark.\n\nIs the party fine with that, or do you try to appeal to Cimri's greed to take money from the lockbox instead of being satisfied with the tapestries and antique tools?" }, { "author": "Asriel", "message": " \"Now he's asleep, surely it'd be child's play for one of you burly folk to choke him out? Then we can go through his pockets, steal his boots, whatever's needed to add insult to injury. Not to mention a little profit for ourselves,\" Garnius whispers with a toothy grin." }, { "author": "Moriar", "message": "\" Job well done , \" Briza whispers. \" Let's head out with that finished. \"\n\n\n\n\n \n Spoiler: if leaving \n\n\nIf we do leave Briza will pick up her backpack that she stashed just outside the palisade.\n " }, { "author": "5ColouredWalker", "message": "Torquena's brief look of interest quickly sours.\n\n \"Find better evidence of corruption or sedition, and sure.\"\" " }, { "author": "lostsole31", "message": " \n Originally Posted by Asriel \n \"Now he's asleep, surely it'd be child's play for one of you burly folk to choke him out? Then we can go through his pockets, steal his boots, whatever's needed to add insult to injury. Not to mention a little profit for ourselves,\" Garnius whispers with a toothy grin. \n \n\n \"Why would we do that?\" hisses Cimri. \"You took him out of the equation, but choking out is never a sure thing and you might kill him, and then we have bigger problems. As far as boots, don't be such a child. No way that would go well with our employer.\" \n\nShe takes the vial off of Jabral's belt that seemed to pique Briza's interest. \"Let's go.\" \n\n \n Originally Posted by 5ColouredWalker \n Torquena's brief look of interest quickly sours. \"Find better evidence of corruption or sedition, and sure.\"\" \n \n\nCimri looks at Torquena quizzically. \"What do you mean?\" " }, { "author": "5ColouredWalker", "message": " \"I had hoped to find clear and obvious signs he was communicating or helping the rebellion, bringing it here... I suppose there's always the next one to take a look at.\" \n Torquena ends with a sigh, ready to go. " }, { "author": "Ason", "message": " \"Is this enough for your employer? The sooner we finish this, the better,\" Drusina then whispers at Cimri and the others, before adding, \"But best not steal wages or harm the man: that will draw unneeded attention later.\" " }, { "author": "lostsole31", "message": "The last one is Garnius, and Cimri stands by him and says, \"Let's go.\" \n Garnius , what do you do?" }, { "author": "Asriel", "message": "Garnius nods, \"As you command.\" " }, { "author": "lostsole31", "message": "Cimri stands there, waiting for Garnius to actually leave, rather than saying something." }, { "author": "Asriel", "message": "Garnius checks all the loot is being carried, the antique tools and tapestries, before he leaves. Outside he moves to help whoever is carry the tapestries.\n\n \n Spoiler: If \nIf they are not being carried, he will pocket the tools and ask Cimri to help with the tapestries.\n " }, { "author": "lostsole31", "message": "As Cimri and Garnius exits, it sounds like someone is outside at the gate, working the squeaky old lock.\n\nDoes everyone scram out the hole in the palisade (the same way you came in)?" }, { "author": "Moriar", "message": "Briza will head out the same way and grab her bag on the way away from here." }, { "author": "5ColouredWalker", "message": "Torquena speeds up as she makes for the gap, her hand snatching out to grab her tail as it swings, holding it in front of herself to give less to notice, intent more on escaping than escaping unseen." }, { "author": "Ason", "message": "Drusina scurries back toward the palisade hole and makes a hasty retreat through it away from the compound alongside the others." }, { "author": "Asriel", "message": "Garnius lags behind a little, intentionally taking the rear as he follows the party back to the hole in the palisade. He moves as quickly as he can while making sure not to drop anything." }, { "author": "lostsole31", "message": "Once the tannery heist is concluded, the head to the Ash House to meet up with Cimri and her employer. The Ash House still stands just outside the town to the northwest. The dilapidated structure is a dangerous site most Longacre citizens avoid.\n\nWhat remains of this manor looks like it could collapse at any moment. Bearing the scars of a decades-old fire, the house is blackened and sags under the weight of its collapsed third floor. Shattered windows pose no barrier to the riot of ivy scaling each gable and invading every cavity. Bent pillars and a cracked granite porch lead to a warped door bearing a rusty doorknocker shaped like a boar’s head.\n\nCimri prefers to avoid the door altogether, coming and going via a broken window. Cimri is eager to complete her assignment, and she doesn’t let them dawdle, marching them straight upstairs to Razelago’s office.\n\nAs the party makes their way into the ground floor, where a parlor once was, pieces of battered furniture lie here amid the choking scent of dust and ashes. Beneath a mantle crowded with empty whiskey bottles, the fireplace shows evidence of recent use. The scorched, broken visages of curious cherubs leer from atop archways leading deeper into the house.\n\nUpstairs you get to Razelago's office. Toppled bookshelves, a table, and some chairs half-covered in ivy suggest this room was once a library. The ashes and pulp of burned, waterlogged books lay heaped amid fallen furniture, creating a large nest of sorts against one wall. A set of folding paper screens divides the room. A lantern flickers on the opposite side, projecting the silhouette of a desk and high-backed chair upon the thin paper.\n\nWhen the PCs first enter the room, you notice a strange creature dozing in the nest of book pulp. It is an ugly, earless, panther-like beast some 5' in length and weighing in at close to 200 pounds. It lifts its head with suspicion as the PCs enter.\n\nAt the same time the light behind the paper screen slowly intensifies, casting the stark silhouette of a bald figure seated at a desk upon the divider. After a moment of slow shuffling, a high-pitched voice, sounding as though it could belong to someone either very young or very old, wheezes from behind the screen: “Cimri. Is it done?” \n\nCimri answers in the affirmative, then produces the lockbox from the tannery and sets it on the table on her side of the screen. She gives Razelago an account—only slightly exaggerated—of the break-in, highlighting the actions of any PCs who impressed her (notably Hermia and Briza). The mysterious man occasionally nods during the retelling, but doesn’t speak again until the story is complete.\n\n “Excellent. You’ve done well, Cimri, and your associates sound like individuals of rare potential. You’ll all find your payment waiting in the parlor below, along with a gift for each of you. Go, enjoy, celebrate. You deserve a reward for your impressive work. We’ll talk more in the near future.”\n \nCimri thanks Razelago and moves to leave. What do the rest of you do?" }, { "author": "Asriel", "message": "Garnius eyes the beast cautiously as Cimri speaks, his ears flattening to his head and tails standing tall.\n\nWhen she leaves he turns his attention to Razelago, and steps forward. \"It's a pleasure to meet you, sire. If this humble servant can be so bold, may I ask some advice to ensure our relationship is productive and profitable?\"\n " }, { "author": "lostsole31", "message": "Cimri turned to leave, but didn't actually yet leave.\n\n \"Speak,\" comes the cryptic reply to Garnius' question." }, { "author": "5ColouredWalker", "message": "Torquena winces somewhat at her role in the retelling, and decides to take leave as directed, she will wait at the bottom of the stairs for the rest of the group." }, { "author": "Asriel", "message": " \"I am not Chelaxian. So most of my understanding of my place in society is through the lens of the Diabolism I have learnt. I am a humble servant, but I would like to know what you expect of me. Do want me to take initiative, or simply follow orders? A simple servant, or a useful henchman?\" \nGarnius' head is bowed, his tails curled back. An almost pantomimed depiction of submission." }, { "author": "lostsole31", "message": " \n Originally Posted by 5ColouredWalker \n Torquena winces somewhat at her role in the retelling, and decides to take leave as directed, she will wait at the bottom of the stairs for the rest of the group. \n \n\nCimri goes downstairs with Torquena. There is a chest sitting there conspicuously. You passed it coming in, but everyone had followed Cimri to conduct business.\n\n \n\n\n \n Originally Posted by Asriel \n \"I am not Chelaxian. So most of my understanding of my place in society is through the lens of the Diabolism I have learnt. I am a humble servant, but I would like to know what you expect of me. Do want me to take initiative, or simply follow orders? A simple servant, or a useful henchman?\" \nGarnius' head is bowed, his tails curled back. An almost pantomimed depiction of submission. \n \n\n \"For now, orders only. In time, your performance will be a metric for the scope of your powers.\" " }, { "author": "Moriar", "message": "Briza listens to the whole story while also watching the panther like creature cautiously.\n\nAfter listening to the exchange with Garnius, Briza then heads back downstairs quietly in order to investigate this payment and gift.\n\n\n \n Spoiler: figure out? \n\n\nWill try to identify the creature and what she knows about them\n " }, { "author": "5ColouredWalker", "message": "Torquena pauses to look at the suddenly obvious chest.\n\n \"I could be wrong, but this might be it. Or were you advised we were being paid some other way earlier.\" " }, { "author": "Asriel", "message": " \n Originally Posted by lostsole31 \n \"For now, orders only. In time, your performance will be a metric for the scope of your powers.\" \n \n\n\n \"Yes sire. I shall endeavour to impress.\" Garnius bows his head further, then waits to be dismissed before leaving the room and rejoining the others downstairs." }, { "author": "Ason", "message": "Drusina gives a short bow toward the silhouetted figure. \"A pleasure working with you. I look forward to our next meeting.\" \nShe then exits the room and joins the others downstairs. Noticing the chest Torquena pointed out, Drusina then glances around the room, looking for signs that this place is indeed the parlor Razelago mentioned." }, { "author": "lostsole31", "message": " \"Who are you?\" asks Hermia suspiciously.\n\nRazelago answers, “A businessman, with a particular interest in Longacre, and one with the capital to pay for the changes I’d like to see.” \n\nNyctessa adds, \"What sort of business are you in?\" \n \n“Organization, development, administration, I do a bit of it all. There are many small, aimless towns like Longacre about the nation. I’d see them strive for greater. Now go. Your reward awaits you.\" \n\nAnd that is the dismissal Garnius sought, as the rest of the party heads downstairs.\n\nA plain wooden chest sits on a table in this room. It contains the PCs’ payment for the tannery heist, which they can claim now that they’ve been introduced to Razelago. Inside the chest is 50 gp per PC, plus Cimri’s share of 100 gp, as well as the following weapons with a script of paper with a name next to each to define who it is for ....\n\nBriza: Masterwork Rapier\nCimri: Masterwork Dagger\nDrusina: Masterwork Longsword\nGarnius: Masterwork Light Mace\nHermia: Masterwork Composite Longbow [STR +4]\nNyctessa: Masterwork Dagger\nTorquena: Masterwork Buckler\n\nThere is a bin with a placard chalked saying, \"Please place old versions of the weapons you just received here, except for Torquena.\" \n\nWhat do you each do?" }, { "author": "5ColouredWalker", "message": "Torquena will take her share, though whistles appreciatively looking at the bow.\n\n \"A odd instruction. And a nice bow. If that is all, I think I'll be returning to my room...\"\n\n After a pause Torquena's continues, words directed towards Cimri. \n\"While this wasn't what I hoped for, I'm not inclined to stop helping. Is there a time I should reach out to you regarding the next job, or should I keep an ear out?\"\n " }, { "author": "lostsole31", "message": "Cimri answers as she marvels at the nice knife even as she drops an older dagger in the bin. \"You'll know when I know.\" \n\nHermia drops her old, simple hunting bow and takes the one made for her pull." }, { "author": "Moriar", "message": "\" Not a bad introduction to jobs on the surface,\" Briza says appreciatively. \" Looking forward to more jobs that pay out like this.\" \n\nBriza will lay down her old weapon while taking up the new one and trying it out with a few practice swings.\n\nAfter sheathing the new rapier will grab the money pouch and ask Cimri, \" Do we have free lodgings set aside for each of us?\" " }, { "author": "Ason", "message": "Drusina retrieves her new masterwork longsword from the chest and tests its balance in her hand to confirm its quality. She notes approvingly, \"I appreciate a leader who rewards quality with quality. This will do nicely.\" \n\nWith that, she places her old sword in the chest and sheathes her new weapon at her hip." }, { "author": "Kvard51", "message": "Nyctessa considers the blade without reaching for it. \"I have no old dagger to replace the new one with, she says, quietly turning to take her gold. The small sack disappears into the sleeve of her robe. Perhaps I should ignore the dagger to avoid any misunderstanding. " }, { "author": "lostsole31", "message": "Cimri looks and smirks at the old woman and holds a finger to her own lips. \"Shhh.\" \n\nShe takes out another of her daggers and drops it in the box, and hands Nyctessa the one made for her. \"You owe me a gold.\" " }, { "author": "Asriel", "message": "Garnius picks up the mace with a curious expression, hefting it to test the balance.\n \"Am I the only one wondering how he knew these were our weapons of choice? How much have you told him about us Cimri?\" \nEven as he speaks he hangs the mace from his hip, carefully placing his old weapon in the bin." }, { "author": "lostsole31", "message": " \n Originally Posted by Moriar \n Briza will ask Cimri, \" Do we have free lodgings set aside for each of us?\" \n \n\nCimiri just laughs at her, shaking her head.\n\n \n Originally Posted by Asriel \n Garnius ... \"Am I the only one wondering how he knew these were our weapons of choice? How much have you told him about us Cimri?\" \n \n\nCimri smirks, \"You'll always wonder, now won't you?\"\n\nShe then makes sure that the tapestries and tools get dropped. \"This fantastic windfall more than covers the pittance we would get for selling these, and we don't have to worry about fencing it safely. Head home. Get sleep. Do your daily thing or hide out. Turn back into human form so you don't freak people out if you're furry right now. You'll know when I know what's next.\" \n\nAnd with that, she's gone ... yes, even if you ask her a question on the way.\n\nIs everyone done for the night?" }, { "author": "5ColouredWalker", "message": "Torquena laughs at Cinri's disappearing act.\n\n \"Looks like you're still rooming next to me Briza. Unless you'd rather look for some place on your own.\" \n\nWith that Torquena heads for her own hired rooms, done for the night." }, { "author": "Asriel", "message": "Garnius shakes his head with a laugh as Cimri leaves. But he stretches, shakes, and standing in his place is a boyish red-haired human with a toothy grin.\n \"Any of you want a drink? If we're going to work together again, we might as well play friendly.\" " }, { "author": "Ason", "message": "Drusina frowns at the laughter before stating matter-of-factly, \"I'm turning in. It was night when we started, and it's best if we're not all seen together. But... well done, team.\" \n\nShe then gives a respectful head nod toward the party, gathers her things, and departs for her quarters to get some sleep." }, { "author": "Kvard51", "message": "Nyctessa frowned, clamping down on the gold she had taken out to repay Cimri. She didn't like being beholden to anyone. She gave a small shrug, \"I, too, will find my bed. Sleep well and wake.\" \n\nShe pushes through the doors into the night." }, { "author": "Moriar", "message": "\" Indeed it seems that way Torquena,\" Briza says. \" You have done well introducing me to surface dwellers. It shall be interesting to see what comes next.\" \n\nBriza will enjoy the darkness a bit but soon heads off towards bed." }, { "author": "lostsole31", "message": " Sunday, 27 Pharast 4716 AR (Waning Gibbous) \n60/ 40 F. Winds N 20 mph. Dry. \n\nAfter everyone wakes up later in the morning than usual (late night), has their morning meal, and does all of their preparations for today, Cimri comes to fetch each of you around noon, telling them Razelago wants to meet with them immediately. Razelago’s office is as it was before, only now a small, black lacquered box sits on the table before the paper screens. Once the PCs are assembled, Razelago explains the situation.\n\n “With the number of veterans who live in town, it’s not surprising that there’s a church of Iomedae in Longacre. But there might not be one much longer if Tileavia Allamar, its priestess, does what she has in mind.”\n \nRazelago’s silhouette clasps shadowy hands. “There’s growing unrest in the empire, and not just in Pezzack and along the Hellcoast. Many of Iomedae’s faithful have begun speaking more boldly of the monarchy’s vices and the rights of citizens. They seem to believe this is Andoran and that the people have only to reach out to seize power. But they are wrong. This is Cheliax, not Andoran, and we know where true power lies.\n\n“Fifth Sword Knight Allamar is gathering all who will listen for a sermon in front of her church this afternoon—only two short hours from now. I don’t know what she has in mind, but I suspect some revolutionary claptrap that can only sow the seeds of confusion and frustration among Longacre’s citizens. That is contrary to my wishes. So I’d like you to attend the rally. In the box are sashes marked with the insignia of Archbaron Fex. Wear them, remind people that the lord of this town is not without supporters, and see what transpires. Afterward, Cimri will report back to me. In return, you will all receive double what you did last night.”\n \nCimri quickly agrees and takes the box.\n\nIs everyone clear on what seems like a simple task and we can move forward?" }, { "author": "Asriel", "message": "Garnius (in human form today) nods along as Razelago explains the job.\n \"And what if they take offense and start a fight? I don't feel like letting a self-righteous fool beat me up, nor do I want to kill anyone in broad daylight.\" " }, { "author": "lostsole31", "message": " \"I have heard rumors of something called the 'Glorious Reclamation, but I want to hear what Allamar has to say first. You are just a presence. If YOU are attacked, naturally defend yourself, but go there with blood on your mind,\" answers Razelago." }, { "author": "5ColouredWalker", "message": "Torquena considers local law on witnesses and self-defence, as well as trying to remember who the Archduke is, while slowly nodding.\n\n \"And these isignia were given to you officially with orders that let you figure out the details, that we may attend to this openly? " }, { "author": "lostsole31", "message": " \"Wear those symbols comfortably and with pride. That is all I will say. You may refuse the job if you are uncomfortable.\" " }, { "author": "5ColouredWalker", "message": "Torquena nods with a frown briefly on her face.\n \"I've not yet reason to believe them false.\" " }, { "author": "Moriar", "message": "Briza gives a brief nod of her head towards Razelogo in deference.\n\n\" Seems like a simple enough task. You wish us to attend this rally and simply report back what we witness?\n\nIf we see an oopportunity to subvert the rally would you like us to do so? \" Briza asks.\n\n\" Either way I will assist in this endeavour.\" " }, { "author": "lostsole31", "message": "Razelago says nothing more." }, { "author": "Ason", "message": "Drusina smiles for the first time and states warmly, \"I will indeed wear the sash with pride. Such peasants need reminders of who owns their loyalty, especially if sedition is lurking.\" \n \"If there is nothing else, sir--or comrades--\" she looks at her companions for confirmation as well, \"Then I believe my team has some rabble we must see to.\" " }, { "author": "lostsole31", "message": "The assumption from the above is that everyone finally leaves Razelago and rendezvous downstairs with the others.\n\nBack in the parlor, Cimri opens the small box and withdraws a broad, crimson sash emblazoned with the symbol of Cheliax and the arms of House Fex—a pair of fighting stags with bloody antlers. There is one sash for each (N)PC and Cimri. Some PCs might want to organize a plan for what they’ll do before they leave, but Cimri suggests they go check out the church square before overthinking a strategy, and they have to get moving, anyway, and the group leaves Ash House.\n\nStill, the PCs have 2 hours before Fifth Sword Knight Allamar is scheduled to appear on the balcony of the Church of Iomedae to address the crowd expected to gather in the square.\n\nDo you want to show up and wait, or do something else in that time?" }, { "author": "5ColouredWalker", "message": "As the group walks Torquena speaks up, turning the insignia over in her hand.\n \"I can probably take a walk through without drawing too much attention if someone wants a closer look. However while I'm only a squire, it might do to show up in my full regalia. While just a squire, one showing up with a noble badge may imply a great deal of official might paying attention to events unfolding. Whether that would rile them up or cool their moods I'm unsure.\" \n\nWhile Torquena walks she tries to estimate roughly how far her room is from the church, in order to retrieve the appropriate items.\n\n \n Spoiler: OOC \n\nQuestions:\n1: How long would it take for Torquena to get to the tavern, change clothes (or just throw her tabard on), and get to the location? Also, her choker should be in her list of items in her rooms alongside her Courtesan's Outfit. Not sure why I missed that before.\n2: Now that Torquena has a insignia in hand, can she see any issues with the heraldry?\n3: Does Torquena's knowledge of Chelaxian Law include a knowledge of what's acceptable (Legally and culturally) regarding how far she can go to defend herself?\n4: As a Armiger/Trainee, I don't think Torquena would have any enforcement powers at this time, especially given the speil for the campaign. Is that correct? [Or does Tory think so?]\n " }, { "author": "lostsole31", "message": "While Torquena is doing that ... anyone else?" }, { "author": "5ColouredWalker", "message": "Looking at the insignia and turning it over Torquena mutters.\n \" Seems legitimate. Anyhow as long as we don't draw blades or spell until anyone else does we'll be fine. Due to how close everything is, I think I could probably manage a walkthrough semi-disguised, then come back in uniform while you lot come up with a plan.\"\n \nTorquena pauses a bit to let the other's process her statement.\n\n \"Any objections?\" " }, { "author": "Asriel", "message": "Garnius laughs, \"The Church of Iomedae won't ignore you, even if you look completely harmless. You're a Tiefling in Cheliax, even the Inheritor's fools will be suspicious of you. No, Drusina or I are the best placed if we want to scout. I can glamour myself if we want to be sure nothing is linked to us.\" \nHe taps his thumb against his chin and nods. \"Dressing to impress is definitely worth it. Maybe the sashes are enough, but if our clothes draw attention they'll be more likely to notice the insignia we bear. I suppose I could glamour myself something more interesting, but my Lord has no real clergy to dress as.\" \n \n Spoiler: OOC thoughts \nGarnius would like to think about :\n The Glorious Reclamation. What has he heard? What do the common people think? - Can make a gather information in future\nThe Knight Allamar. How respected are they? What feats have they accomplished?\nThe Law. Are there likely to be city guards there? What are our rights if we're attacked? What are the chances of the speech being shut down?\nThe church. Where is it? What area of the city, what's nearby? Points of interest, escape routes, etc - Can make a gather information in future\n\n " }, { "author": "5ColouredWalker", "message": " \"It'd be concealment in expectation, not fact, but it's been too long since I've used makeup or played dress up, I'm happy to leave that part in your more capable hands.\" \n \n Torquena smile reaches her eyes, nodding as she accepts the change in plan. " }, { "author": "Moriar", "message": "\" My presence alone will cause a bit of a stir I'm guessing \" Briza thinks out loud. \"I haven't seen many of my kin up here. But if we are going to attend this thing during the daylight I could use either a large hat to keep that blasted day star out of my eyes or a nice shady spot with a hood to observe from .\"" }, { "author": "Asriel", "message": "Garnius looks at Briza curiously. \"What do you mean? You're an unusual looking Elf, and I'm sure that will draw some attention, but you're no stranger than a Tiefling.\"\n\"No offense meant,\" he adds to Hermia and Torquena.\n\nLooking back to Briza he continues, \"Do you have Orc eyes? Weak to the sun but strong at night? I'd have assumed you have sorcerous blood if you didn't mention kin.\" " }, { "author": "Kvard51", "message": " \"I, too, will allow you to 'scout' the area. But I'm assuming these,\" she says, holding up the sash before slipping it over her head, \"will be more than adequate to keep the rabble off of us.\" " }, { "author": "lostsole31", "message": " \n Originally Posted by Asriel \n Garnius ... \"No offense meant,\" he adds to Hermia. \n \n\n \"Uhm. I'm pretty sure I'm an aasimar, not a tiefling, thankyouverymuch,\" says Hermia. \"So, yes ... color me offended.\" \n\n \n Originally Posted by Kvard51 \n \"I, too, will allow you to 'scout' the area. But I'm assuming these,\" she says, holding up the sash before slipping it over her head, \"will be more than adequate to keep the rabble off of us.\" \n \n\n \"I'm ... just going to show up when it's time,\" says Hermia.\n\n \"Good tactic,\" says Cimri, clapping Hermia on the back, but being careful to not hit the wing. \"I like this girl. She knows what KISS means.\" " }, { "author": "5ColouredWalker", "message": " \"Well while you keep it simple, I'm going to dress up a little and try not to be fashionably late... Where should we meet up for after you've taken your look Garnius?\"\n \n\nOnce a location is decided, Torquena will split off the group to reconvene there, returning to her rooms to grab her Tabard and appear more official." }, { "author": "Ason", "message": "Drusina strolls comfortably alongside the others, listening. She then adds, dryly and confidently, \"I'll join you, Torquena, in dressing the part, so we'll meet you there. It would be appropriate for a squire to accompany a noblewoman like myself, after all.\" \n\nShe then follows Torquena back to the inn in order to change her clothes and equipment.\n\n \n Spoiler: OoC \nDrusina would like to use her knowledge of nobility to recall any relevant information about Fifth Sword Knight Allamar or Archbaron Fex. She's especially concerned about any relationship or impact those figures might have on her family's noble house.\n\nTime permitting, Drusina returns to her room to change into her noble outfit and signet ring, fitting the breastplate over the clothing and the sash over the armor. She carries her longsword at her side and dagger on her belt, but she leaves her shield and bow at the room. She puts a cure wounds potion into a belt pouch but leaves her backpack in the inn.\n " }, { "author": "Moriar", "message": " \n Originally Posted by Asriel \n Garnius looks at Briza curiously. \"What do you mean? You're an unusual looking Elf, and I'm sure that will draw some attention, but you're no stranger than a Tiefling.\"\n\"No offense meant,\" he adds to Hermia and Torquena.\n\nLooking back to Briza he continues, \"Do you have Orc eyes? Weak to the sun but strong at night? I'd have assumed you have sorcerous blood if you didn't mention kin.\" \n \n\nBriza narrows her eyes and says, \" I will accept your ignorance of my race as most of my kind do not venture the srufrace and those that do have a purpose.\n\nBut do not compare my eyes to that of those of the green skin subspecies. It seems that my education of the surface dwellers may also need to be like at home...with much torture and bloodshed...\n\n\"At any rate ,\" Briza shakes things off, \" it shall be interesting to see what lies these weaker gods put forth to keep their followers.\" A brief smile appears on Brizas face as she contemplates and waits for the occurance." }, { "author": "Asriel", "message": " \n Originally Posted by lostsole31 \n \"Uhm. I'm pretty sure I'm an aasimar, not a tiefling, thankyouverymuch,\" says Hermia. \n \n\n \"Angel, Fallen Angel, it's all the same really. The important thing is you certainly don't look human.\" \n\n \n Originally Posted by 5ColouredWalker \n \"Where should we meet up for after you've taken your look Garnius?\" \n \n\n \n \"There is a florists nearby, called Trellis. A few streets thataway. Not the best spot, but better than a shady group gathering in a tavern, no?\" \n\nHe turns to Briza, and huffs a small laugh, \"That didn't really answer the question. You're from underground? A Dwarf-Elf? Actually don't tell me, I want to figure this out myself.\" \n \"I'll go checkout the Church and square. If I have time, I'll try and see what the word on the street is. Should we meet back in an hour?\" " }, { "author": "5ColouredWalker", "message": " \"An hour works. I might get some sight seeing done.\"\n\n Should no one disagree Torquena shall go to get change. She doesn't actually go sight seeing on her way back but will spend some time wandering the nearby stores and picking up trinkets.\n\n \n Spoiler: OOC \n\nNot intending to do any shopping mechanically, just spending the time. Justifying it under 'average standard of living' and acquiring the easy to find 1gp or less items. (Or whatever the limits are)\n " }, { "author": "lostsole31", "message": "The party reconvenes outside of the church.\n\nLongacre’s Church of Iomedae, surrounded by a wrought-iron fence, sits just to the north of one of the town’s squares called, appropriately enough, the church square. The square contains a well, available for use by anyone in town, and a tall wooden post for posting notices and announcements. Shops and businesses surround the plaza, and a wide thoroughfare runs north and south through the square. A conspicuous white-clothed table stands in front of the church, apparently in readiness for the sermon, though the table is currently bare.\n\nA few small groups of elderly locals and laborers from nearby businesses have gathered in the square, mostly around the well or along the fence surrounding the churchyard, muttering about what they’ve heard or imagined about Allamar’s announcement. As the time of the sermon gets closer, more townsfolk drift into the square until the crowd is 100 strong.\n\n ALCON , do any of you wish to: a) chat around for rumors, or b) eavesdrop for the same? ... before the sermon begins?" }, { "author": "Moriar", "message": "Briza will go ahead and mingle with the locals for rumors. And if the opportunity arises will promote Asmodeus and downplay Iomedae." }, { "author": "Ason", "message": "Now dressed to impress and sporting her new sash, Drusina chats up the locals for rumors. Should talk of politics emerge, she stresses devotion to order and duty as the greatest duties of a citizen." }, { "author": "lostsole31", "message": "Here are the three main rumors that various PCs (and NPCs) collect and then share with the party.... • “I heard one of Sword Knight Allamar’s sons say she was visited by an angel! This could mean great things for the church and the town.”\n• “Fex doesn’t like the townsfolk gathering in large groups like this. Allamar’s message must be pretty important if she’s willing to provoke the archbaron.”\n• “Something bad went down at Louslik Tannery last night. I bet that’s what has the priestess worked up. We’re in for some hellfire from her for sure!” \nAt some point, as long as the PCs aren’t being exceptionally stealthy (which wearing their sashes is taken as a \"no\"), Sheriff Rhona Staelish—who also happens to be Cimri’s aunt—approaches Cimri and the PCs with a few questions.\n\nSheriff: “Cimri! How’s my favorite niece doing?” \n\nCimri: “I was just dandy, Aunt Rhona.” \n\nSheriff: “Some shady folks you’ve been hanging around with lately. Want to introduce me to your friends?” \n\nCimri: “Not particularly.” \n \n Spoiler: All (EXCEPT Nyctessa) \nIt seems like the sheriff is asking her niece leading questions.\n \n\nSheriff: “So, you’re here for Sword Knight Allamar’s sermon? I didn’t think you were the religious sort.” \n\nCimri: “Not likely, unless she’s pulled the stick out of her robes and started worshiping Calistria.” \n\nSheriff: “Did you hear about what happened at the tannery last night? You wouldn’t know anything about that, would you?” \n\nCimri: “No, should I?” \n\nSheriff: “What’s the story with the sashes? Is the archbaron or someone paying you to wear those?” \n\nCimri: “Is it a crime to be patriotic?” \n\nSheriff: “Well, I have to keep an eye on things here. You all stay out of trouble, you hear?” \n\nCimri did a phenomenal job of sounding convincing, regardless of whatever the Sheriff might think.\n\nDoes anyone (foolishly) say anything or stay (wisely) quiet?" }, { "author": "5ColouredWalker", "message": "Torquena loudly scoffs at the idea of a angelic visitation being a 'good' thing when the rumour is relayed to her by her party fellows, but otherwise maintains her silence and watch over the crowd." }, { "author": "Ason", "message": "Being a proper lady, Drusina politely looks away from Cimri's conversation and stays quiet." }, { "author": "Kvard51", "message": "Nyctessa moves a few feet away from the sheriff and Cimri, wanting to stay out of their conversation. She does, however, watch the sheriff's face closely for any hint of trouble. She runs through the spells she has available, just in case..." }, { "author": "lostsole31", "message": "Tileavia Allamar, Fifth Sword Knight of Iomedae, appears on one of the church’s balconies, dressed in the yellow-trimmed white cassock of her faith, and addresses the crowd in a clear, strong voice.\n\n “Friends and neighbors, I have wondrous tidings to share! We have all known hardships in our lives—needless sorrows, injustice, even cruelty. Indeed, such is the struggle of all who live. But many among us have known more than our share. Many among us have shouldered burdens laid upon them not by the Inheritor, but by those who would curse her name and taunt her faithful.\n\n“But today, I bear a missive from champions of Iomedae’s faith, heralds of the goddess’s will, who know your troubles and would see them end.”\n \nALCON, does anyone attempt to rabble-rouse in some way, or do you listen to see what other information might be coming from her? \n Spoiler: OOC \nRemember, and I think this was a mistake from another player, there is NO talk about a rebellion anywhere. Any bit about \"Glorious Reclamation\" that YOU AS PLAYERS picked up from the Player's Guide is just that, dramatic irony. The Glorious Reclamation hasn't done anything ... yet, and this here might be it .. that warrants any public knowledge.\n " }, { "author": "Asriel", "message": "Garnius speaks, as if just talking to the group but loud enough those nearby can overhear. Not loud enough to shout over the priestess. \"The Champions and Heralds of Iomedae came to Longacre? This little town? You would think they have more important things to do, unless the Worldwound has closed without anyone noticing.\" " }, { "author": "lostsole31", "message": "Allamar gestures to her twin sons, Loran and Lacall, who carry a box swaddled in white linen between them and place it on the table in front of the church. The priestess unfurls a rolled parchment and again raises her voice.\n\n “I received this letter last night:\n\n“‘People of Longacre! The time of your redemption is at hand. When the song of the Inheritor rises, you all must choose: live as complacent vassals of corruption and evil, or embrace honor and claim the glory that is your right. The Glorious Reclamation gives you a choice.’\n\n“Signed, ‘Lencia Visserene, Knight-Inheritor of the Glorious Reclamation.’\n\n“Friends, it is up to us to restore the worship of Iomedae to its proper place in Cheliax and reclaim our nation in the name of the Inheritor. But we have been given a sign—a sign that the ‘Angel Knight’ has come to Longacre to lead us to glory!”\n \nAllamar’s sons lift the linen and box lid, revealing an ornate silver helmet sculpted with angelic features and a halo of curls. The faceplate’s eyeless hollows stare sternly into the crowd." }, { "author": "5ColouredWalker", "message": " \"Oh? We should give up our Honor and Glory as Chelaxian's on the name of some foreign knight? Because they've sent someone under pseudonym and because some silversmith has too much time on their hands?\"\n\n Those near Torquena may suddenly find her somewhat more noticeable, as she stands a touch taller and a fair bit bigger than a moment ago. Her voice, dripping with venom, bares bass it hasn't had before to all but Briza as she unsuppresses her size based magics.\n\n \n Spoiler: Actions \n\nTorquena will unsuppress Behemoth Flesh, and join in on the rabble rousing.\n \n\n " }, { "author": "lostsole31", "message": "Torquena's sudden gain of about double her mass is effectively terrifying to cause disruption among some of the townsfolk, making them question the goings-on.\n\nOnce Allamar finishes her announcement, she ignores the outburst and turns and reenters the temple, leaving the crowd with plenty of questions about the Glorious Reclamation and this “Angel Knight,” Lencia Visserene. Allamar’s sons remain in the churchyard to give the people a good look at the helmet.\n\nSome people immediately drift away following the sermon, but several pockets of curious and upset townspeople remain in the square to get a closer look at the silver helmet in the churchyard and muse on the meaning of the priestess’s message, gathering in larger clusters than before. Although Allamar didn’t overtly call on Longacre’s residents to rebel, her message was undoubtedly provocative and put the remaining townsfolk in a fiery mood.\n\nTorquena's disruption still had a \"positive\" effect (for your side, not Allamar's), albeit a minor counter oration.\n\nDoes anyone else do anything?" }, { "author": "Moriar", "message": "Briza will move from one group of people to the next.\n\nTo each one will say, \" All these Iomadae are the same. They hide on their balconies extorting the virtues of some stranger that we have never met.\n\nHow dumb do they think that we are here in Longacre? Their \"proof\" is an empty helmet? This stranger then insults us through this helmet by saying that we have no honor?\n\n\nMight be time for these \"high and mighty\" to move on from this town before their insults do more than make themselves the weak ones.\" \n \n Spoiler: Aura fun \n\n\nWill use the Aura of cowardice while moving about just to try and instill unease among these pockets of people.\n " }, { "author": "5ColouredWalker", "message": " \"It might be worth someone mystically inclined taking a closer look at that helm before leaving, incase it's enchanted silverware. I think I'll join Briza in doing a walk around before rejoining everyone.\" \n\nTorquena makes rounds around the square alongside Briza. She doesn't join in in the speaking, instead letting herself be a symbol of watchful authority with her sash and tabard wrapped over her enlarged frame. She doesn't actively assist in further undermining the message, instead focusing on listening to how people are reacting and listening in on their talks. " }, { "author": "Asriel", "message": "As Torquena walks away, Garnius looks to the others with a nod, \"She has the right idea. I could try and see what's going on with the Helm, but I've never tried to identify something under time pressure before. If it's particularly powerful, I don't like my chances. If any of you are knowledgeable of Dweomer, I could distract the knights while you cast the spell, or if not I can try while you distract them.\" " }, { "author": "Kvard51", "message": "Nyctessa watches the scene unfold with a slight sneer on her face. Her eyes narrow as Torquena suddenly doubles in size. She uses the distraction to move closer to the balcony to get a closer look at the helm.\n\n \n Spoiler: OOC \nAttempting to do an assessment of the helm to learn anything about it.\n " }, { "author": "Ason", "message": "Drusina navigates her way into a cluster of peasants before shaking her head to herself and scoffing loudly and haughtily for them to hear, \"Does Allamar not remember the civil wars before House Thrune? She calls the decades of stability they've given us 'evil'? She calls vassals breaking faith 'honor'? The making of widows and orphans 'glory'? Hmph! How could any true patriot even think such words?!\" \n\nDrusina then follows Briza's example, migrating from group to group with her nationalistic 'just asking questions'." }, { "author": "lostsole31", "message": "Following their mother’s directions, Allamar's sons take the helmet inside after 15 minutes, dutifully watching over it until that time.\n\nThe PCs do a decent job of sowing unease and discord among the crowd, causing them to not hang around too long and disperse relatively quickly.\n\nWhen they’re finished at the church square, Cimri encourages the PCs to come with her to report back to Razelago. Once back at the Ash House, does anyone recount the events of the Sermon to Razelago?" }, { "author": "Ason", "message": "Drusina stands tall and gives her report to Razelago. \"We went to Allamar's sermon. She read out a letter by some Lencia Visserene, who calls herself the 'Knight-Inheritor' of the 'Glorious Reclamation'. The pretender smeared Cheliax's loyal subjects as 'vassals to evil' and called for the rabble 'reclaim' the empire for Iomedae. The priest then waved around a silver helmet, calling it a sign. The others got a better look at it. Allamar also said something about an 'Angel Knight' coming to Longacre. The whole thing stank of sedition to me.\"\n \n \n Spoiler: OoC \nDrusina wracks her brain, trying to see if she knows anything off the top of her head about the names / titles of Lencia Visserene, Knight-Inheritor, and/or the Angel Knight.\n " }, { "author": "lostsole31", "message": "Razelago thinks a moment and then speaks, “That’s a more dramatic move than I’d expect from a country priestess—I’m impressed. Tileavia Allamar might be more interesting than I’d thought. It’s the helmet and this ‘Angel Knight’ I’m curious about, though. I’ve heard rumors of the Glorious Reclamation. An overzealous mob of Iomedaean fanatics calling for a nationwide revolution, as if there was any hope of that. Still, Archbaron Fex might find this information valuable.\n\n“In any case, you’ve done well. You’ll find your payment in the parlor. I shouldn’t have any more work for you today, but I suspect that might change tomorrow. I’ll send word.” " }, { "author": "5ColouredWalker", "message": "Torquena nods, a half curse having been bitten off at the word of spreading calls for revolution, before heading down the stairs." }, { "author": "Moriar", "message": "Briza adds, \"It is hard to say how much of what was said impacted the crowd. We made sure to check in with the pockets of people that remained after. None of them stayed around for long and dispersed fairly quickly.\" " }, { "author": "lostsole31", "message": "Hermia has been ruminating quietly - much as she usually tends to do - but with a darker mien to this face on what has transpired today. She finally asks, \"Can you tell us more about the Glorious Reclamation?\" \n “Very little. They seem to all be followers of Iomedae—priests, mostly, and a handful of knights—who are convinced that optimism and a few outraged peasants can bring down House Thrune. It would be laughable if they weren’t so fanatical and well armed. From what I’ve heard, they’re mostly operating in the mountains along the Isgeri border. In truth, I’m a bit surprised their zealotry has stretched this far.”\n \nDoes anyone else have any questions, or (if you haven't stated doing it already) do you go downstairs to collect your payment?" }, { "author": "Ason", "message": "Drusina leans in at the explanation. \"Do the persons and titles Allamar mentioned-- this Angel Knight and Lencia Visserene --mean anything to you then?\" " }, { "author": "lostsole31", "message": " \n Originally Posted by Ason \n Drusina leans in at the explanation. \"Do the persons and titles Allamar mentioned-- this Angel Knight and Lencia Visserene --mean anything to you then?\" \n \n\nRazelago answers, “This is the first I’ve heard of her. It sounds like you and that priestess know more than me.” " }, { "author": "Moriar", "message": "Briza absorbs the information and asks : \" Would you like us to keep tabs on them for now or start looking ways to nip this in the bud? For these Iomadaens may try to further alter facts or bend truths when we are not around to help guide the populace on the right track.\" " }, { "author": "lostsole31", "message": " \"I want you to go receive your payment, and await for orders ... not create your own.\" " }, { "author": "Ason", "message": "At that, Drusina nods with a grunt of affirmation, pivots on her heels, and walks out the door to retrieve her payment." }, { "author": "Moriar", "message": "After a curt nod, Briza will head downstairs." }, { "author": "Kvard51", "message": "Smiling thinly at Briza's reprimand, Nyctessa heads downstairs to receive her reward." }, { "author": "Asriel", "message": "Garnius bows to his head in thanks, and follows the others downstairs." }, { "author": "lostsole31", "message": "Once everyone is done with Razelago, Cimri ushers any stragglers downstairs, leading them back downstairs where, again, they find their payment waiting in the parlor, this time without food or drink. The chest in the parlor contains 10 platinum coins for each character.\n\nCimri looks to Nyctessa with her hand out. \"You owe me a gold, and we've been paid twice. Time to pay up.\" \n\nIn addition to that exchange, it is still early in the late afternoon/ early evening, does anyone have any business in town to conduct, or do you wish to lay low to wait for your next set of orders?" }, { "author": "5ColouredWalker", "message": "Torquena smiles for a moment at the call for payment before she pipes up. \n\"Well, I think I have some minor shopping to do. I look forward to seeing you all again.\"\n \n \n Spoiler: Shopping \n\nTorquena will try to obtain/assemble a Disguise Kit, purchasing various makeups/etc. Should be 50GP, spent as 5 Platinum.\nI would also likewise like to obtain/assemble modified entertainer's kit based around dancing, so scarfs/bells/similar. Not intending Masterwork Quality/+2 Perform, so should be 5sp ish. Whatever amount I'll spend as SP.\n " }, { "author": "Moriar", "message": "Briza will rest in her for a bit. Then after leaving behind her maces and backpack in her room will cruise the town.\n\n\n \n Spoiler: crunch \n\n\nWill hide her equipment best as possible in her room. Even try to create a false floorboard to hide equipment in underneath it.\n\nThen will be quiet and stealthy as she cruises the town listening in on any conversations she comes across.\n " }, { "author": "lostsole31", "message": " Torquena , it will take you the better part of a day of shopping to be able to put together a homemade disguise kit, and Longacre definitely doesn't have that for wholesale anywhere. Also, didn't understand the latter half of what you were looking for. But it takes the rest of your night to do that much.\n \nBriza , you don't pick up any interesting rumors. That is the end of your night.\n\nAnyone else?" }, { "author": "Asriel", "message": " \"I still need to get the lay of the land. Figure out the good drinking holes, shops, escape routes, the important stuff you know? Any of you are welcome to join me.\"\n \n \n Spoiler: Stuff \nLooking for clothes and book shops, and ending at the rougher kind of tavern. Mostly want to find what's available, but will buy some nice clothes (a Courtier’s outfit sans jewellery) if possible.\n " }, { "author": "lostsole31", "message": "Longacre definitely doesn't have the latest fashions in ... i.e., no courtier's outfit to be found in this town." }, { "author": "Ason", "message": "Drusina shakes her head at the mention of shopping and says, \"I'll wait to shop until we know what our next mission is.\" \n\nShe instead spends the rest of the day fishing for rumors about town." }, { "author": "lostsole31", "message": "Rumors abound regarding the day's events, but nothing illuminating." }, { "author": "Kvard51", "message": "Nyctessa nods to Cimri, her hand disappearing into the folds of her robe. She walks near, stretching forth a clenched fist. Opening her hand, palm up, she reveals the gold piece in front of Cimri with a stance akin to an offering.\n\n \"I had not forgotten...\" " }, { "author": "lostsole31", "message": "Cimri takes the gold piece proffered." }, { "author": "lostsole31", "message": " Moonday, 28 Pharast 4716 AR (Waning Gibbous) \n50/ 30 F. Winds WNW 20 mph. Wind Chill: 25/ 5 F. \n\nA blustery, cold day, made much worse by the winds ripping through the forest town. This will cut down on people wanting to spend too much time outside, but running to shelter when possible. \n Spoiler: OOC \nUnless you tell me otherwise, I will assume everyone's daily setup is the same since nothing special is planned. Does anyone do anything except wait? If nothing is planned, there may be some GM-fill for cross-training.\n " }, { "author": "5ColouredWalker", "message": "Torquena's morning preparation's in her room are somewhat different, her moving meditations including less whipping and more moving as an Akashic overcoat settles over her form. When she comes down, she's decided to look somewhat official wearing her uniform and tabard while not bothering with her armor, spending some time tending to Puissance before going shopping. When stepping out, her form ripples into the larger and more muscular form granted by her magic, the blustering wind and freezing temperatures worrying her not the slightest.\n\n\n \n Spoiler: Actions and differences. \n\nPreparations differences:\n- Winter's Coat shaped instead of Aether Wire, with two essence inversted. Torquena is fine down to -60F, Has Cold Resistance 20 (5 Base, 10 Essence, 5 from Racial which stacks due to veils stacking with existing), can spend a move action to move with Fly 40ft Perfect while within 5ft of solids or liquids, able to move through spaces and objects with holes (like keyholes), and +7 Insight to AC against AOO while doing so. If I try to fly somewhere I can't reform, I get shunted back taking 1d6 damager per 5ft.\n\n-Behemoth Flesh doesn't technically help against the wind, but wind's low enough to not do anything mechanically so I'm going to pretend it helps.\n\n-Torquena is going out without her armor equipped, without her choker equipped (Should be with the courtesan's outfit), and without bringing her bow/backpack. Basically going out as a unconcerned civilian.\n\nActions:\nTorquena will finish her previously described shopping, also purchasing a sack to carry things when doing minor shopping without a backpack. She'll also buy some Entertainer's Clothes if possible, and take another attempt at a Entertainer's kit and some additional makeup/perfumes if possible for more general use. Make up doesn't have it's own listing but based on both the Entertainer's Kit and Common Perfumes I'm guessing 1gp should cover 'general makeup that does nothing because I'll be using perfume if appropriate' A total of 55.6gp spent if she's successful.\n\nGiven the previous 'most of a day' for the disguise kit, I expect Torquena to not be able to do much else today, in which case she'll try to engage in gossip to the few people that are moving about. Anyone asking questions about her purchases will be told 'I'm off duty for a while and realized that I'm missing a few things for when not dealing with other soldiers or nobles.'\n " }, { "author": "Ason", "message": "Drusina dons her commoner garb and sets about her morning routine, but when she opens the inn door and notices the weather outside, she thinks better of exploring the town today. Instead, she tends to her equipment and personal care, performing the sporadic but tedious tasks that are part of all long-term maintenance and fitness.\n\nAfterwards, she searches the inn for a book to read while she waits away the afternoon, or failing that, she simply relaxes by the fire, pondering the last two days' events as she stares into the flames.\n\n \n Spoiler: ooc \nShe's wearing her explorer's outfit today instead of her noble's outfit and signet ring. Otherwise, her preparations are the same.\n " }, { "author": "Asriel", "message": "Garnius feels the chill draft as he wakes. As he goes through his morning prayers, he requests protection from the chill.\n\" This small town hasn't the walls of your grand city, and the cold wind is as harsh as any invader. I beseech you my lord, for a taste of the warmth of Dis. \" \n \n Spoiler: ooc \nPrepare and cast Endure Elements, replacing Bless. No other changes from usual.\n " }, { "author": "lostsole31", "message": "The three changes requested above are done. Drusina is roughing it as an adventurer-looking type, and Torquena now wears this thick, plush winter coat with plenty of fur.\n\nIt takes Tory from 0700-1000 to ask around just to find out where to get a sack .... specifically at Gield's General Store (see site 5 ). \n Spoiler: Gield's General Store \nSisters Immona and Olla Gield (female middle-aged humans) grew up among the produce stands and bolts of rough cloth that line the rows of Gield’s General Store. Their days of getting yelled at for playing tag between customers’ legs long past, the middle-aged sisters now run the shop. They maintain a modest selection of goods, and between the two of them the Gields know everyone in town. The sisters often match the goods and skills of locals with the needs of others, making their store one of the most useful gossiping posts in town. Additionally, Estabeth Gield (venerable female human), the sisters’ mother and the store’s uncompromising former proprietress, spends her days at the shop visiting with neighbors and infantilizing her daughters from a throne-like rocking chair. The old woman insists that, so long as she lives, local veterans will never pay full price in her store, offering generous discounts to anyone with known or provable military service—though she has to deem that service worthwhile.\n \nA sack costs her a single weight.\n\nIt then takes her 1015-1300 to find out there is actually no clothing shop, per se. People usually have spouses who sew for the household, and special materials can be ordered through The Jackdaw (site 6 ). Which is where, incidentally, Tory has her horse stabled, and where she pays an upkeep for her horse (similar to COLA for herself, 10 gp min, but for her horse). Does Tory put in an order for entertainer's clothes and clothing? She also finds that she has to order away for a proper disguise kit as well, as nothing in town has anything like that. Does she put in an order for a disguise kit? (No, she does not know how to properly assemble one of her own, nor the specialized materials needed.) \n Spoiler: The Jackdaw \nFormally known as Jackdaw Stables, the town’s livery also serves as Longacre’s post office and shipping company. Owner Dilman “Dilly” Fortmile (middle-aged male human) runs the stables and a local cargo delivery service with the help of his three strapping children, Bennie , Rianne , and Telas . In recent years, what began as Rianne’s hobby has resurrected the business that gave the Jackdaw its name: a carrier crow messenger service. From the stable’s loft, Rianne can send and receive brief messages to and from Remesiana, Senara, and nearby Whisperwood lumber camps. Rianne hopes to grow her small side business, but recently she’s been trying to figure out what to do about the messenger crows bearing missives with royal markings that have begun stopping at her roost.\n \nA lot of the extra time noted is due to gossiping and finding out the \"inside scoop\" noted. That is also the maximum she'll learn ... nobody opens up anymore about anything discovered.\n\nDoes that end Torquena's shopping day?" }, { "author": "5ColouredWalker", "message": "Torquena smiles leaving the general store after taking some time to appraise it's other goods for later, walking away with the sack and a\n\n \n Spoiler: Socialising \n \"Too bad I'm not stationed here! I'll have to see about stopping by once I've proper battle under my belt.\" for the Gield sorority of merchants.\n \n\n\nTorquena debates a while before sending agreeing and sending off the request and leaving a deposit if necessary.\n\n \n Spoiler: Socialising \n\n \"I'm doing well, and probably too spoiled from standing near nobles. Perhaps someone else can find use for them if they take too long to arrive... Crows are supposed to be smart, I'll see if I can tell someone about them lazing. Have they been bringing in correspondence or just enjoying your roost too much?\" \nTorquena doesn't really expect a answer. After all, noble correspondence might be worth keeping secret.\n \n\n\nThat finishes Torquena's shopping. Should nothing come up, she intends to spend the day carousing like a soldier on leave, gossiping for potentially useful information, and looking to see if there's any rules regarding bards putting on performances, perhaps tracking down a guard on or off duty with a bribe of a drink and her presence.\n\n \"I dance for fun sometimes, and while I'm relatively free I'm considering putting on a show.\" ​ " }, { "author": "lostsole31", "message": "Nobody wants to socialize and drink with the creepy tiefling elf woman.\n\nThe night ends quietly.\n \n\n Toilday, 29 Pharast 4716 AR (Waning Gibbous) \n60/ 40 F. Heavy rain (1-1/2\"). Winds WNW 10 mph. Dry. \n\nThe following morning at dawn, Cimri once more contacts the PCs to meet Razelago in his \"office,\" where he has a new job for them. This is a \"now\" thing and not a \"when you finish your morning routine\" thing, so off they go for now.\n\nOnce at the Ash House, Razelago's creepy voice through the screen addresses the PCs. “Nothing more than an errand today, but one well suited to your skills. I met with the Archbaron last night.” Razelago’s silhouette inclines a hand toward a stack of rolled parchments on the table. “He has issued several new decrees that he’d like posted across town to inform the citizenry.” \n\nHe gives the PCs a minute to investigate the documents, which are all copies of the archbaron's decree (see Handout #1 ).\n\n “Post these decrees at the notice post in the church square, the jail, the Last Stand Tavern, and the Castle Gate. And while you’re at the jail, stop by the sheriff’s office. The Archbaron has a second decree for you to deliver.” Razelago’s shadow tilts toward Cimri, who picks up a folded page from the table. “One that dismisses Rhona Staelish as the sheriff of Longacre.\n\n“You have until noon today. Perform as reliably as you have in your last two tasks, and I’ll pay what we agreed upon for your first task. If this assignment goes smoothly, the Archbaron would like to meet with you. It sounds as though he might soon have some civil positions to fill.” " }, { "author": "5ColouredWalker", "message": "A pout briefly ghosts across Torqueena's lips as sh reads a copy of the first decree, though the end of their instruction.\n\n \"Enough time we could attend to each individually, though our numbers are enough we could post each in pairs, or perhaps two trios meeting at the Jail or another...\" \nTorquena doesn't phrase her idea as a question, but leaves space for instruction should it be warranted.\n\n \"Forgive me if it's beyond my station, but are there plans for the Sherrif's replacement already made but yet undeclared, or is that a mattor the Archbaron still muses over? I imagine such might be usable to defuse tensions at the Jail if the former.\" " }, { "author": "lostsole31", "message": "Razelago answers Torquena, \"Results are required. I will not micromanage how you achieve them. As to your second question, your first statement is absolutely correct.\" " }, { "author": "Moriar", "message": " \"Well done ,\" Briza says. \" This decree is rather useful to continuing the well being of this town. Let us go forth and spread the word. The jail house should be down together in case the current representative does not bow to the law as a Sheriff should.\" " }, { "author": "5ColouredWalker", "message": "Torquena offers a slow deep nod to Razelago, before a shallower nod of acknowledgement to Briza.\n \"Sound. Though should others not have questions perhaps it best we trouble ourselves with the details.\" \n With that Torquena will begin a turn, ready to go downstairs unless another speaks up." }, { "author": "Asriel", "message": " \"It shall be as you command sure. The people shall know their place .\" Garnius bows his head, and follows Torquena out of the room.\n\nDownstairs he waits for the rest of the party." }, { "author": "lostsole31", "message": " \"Why is the archbaron making these decrees?\" asks Cimri.\n\n “Archbaron Fex takes word of the Glorious Reclamation very seriously. Rather than seeing Longacre become a mire of fetid thinking, he seeks to steel his holdings against it before it takes root.”\n \n \"How long will the laws remain in effect?\" asks Hermia.\n\n “Until the archbaron decrees otherwise.” \n\nThey both follow Garnius downstairs, leading Torquena, Briza, Drusina, and Nyctessa upstairs to either ask any follow-up questions or follow the others." }, { "author": "Moriar", "message": "Briza heads downstairs." }, { "author": "5ColouredWalker", "message": "With the group downstairs Torquena speaks up.\n\n \"I'll need to pass by the Inn to get armoured if we're truly expecting people to immediately get rowdy, but I find it doubtful and am happy to continue as I am. Does anyone object to splitting up for speed, or is together anyone's preference?\" " }, { "author": "Asriel", "message": " \"Likewise I'll need to complete my daily rites. Perhaps those with nothing to prepare could start with the quieter places, and we all regroup before visiting the jail or Church square. The gate seems the safest and the highest priority. We want to make sure none try and flee the town when the decree is announced.\"\n\"I could see the crowd at the tavern turning violent, but a soft word might be enough to quell the mob. A smaller group might be able to manage them.\" " }, { "author": "5ColouredWalker", "message": "Torquena shakes her head.\n\n \"There's two other gates. It's not a lockdown, merely a limiting of movement. I imagine it'd be more merchants or travellers griping about needing to head to the other gates. The Church would be incredibly foolish to react openly, the only one I consider of concern is the Jail and Sherrif, but that's because we're stripping them of their job without a clear and immediate replacement on hand.\"\n\n Torquena shifts, eyes flicking down a second before looking to Garnius. \n\n\"You have a point about tavern patrons potentially getting rowdy. I imagine if we approach the staff first we should be able to limit us, unless we're all going together that puts you and I as attending to the Tavern. Anyone objecting to splitting up?\" " }, { "author": "Moriar", "message": " \"Splitting up should be fine,\" Briza adds. \"I would like to finish my prayers and as could start at the tavern. We should not have any less than sn two in a group and all together for at least the jailhouse.\" \n \n Spoiler: back in room \n\n\nOnce all agreed etc would store backpack, doing and ammo, and both maces in a hidden place in her room\n " }, { "author": "5ColouredWalker", "message": "Torquena nods looking up the stairs.\n\n \"At this rate, it sounds like hit the tavern then split up, meet back up to do the jail. If the others don't need to gather anything they might be able to hit one first while the rest of us get to the Tavern.\" " }, { "author": "Kvard51", "message": " \n Originally Posted by 5ColouredWalker \n Torquena nods looking up the stairs.\n\n \"At this rate, it sounds like hit the tavern then split up, meet back up to do the jail. If the others don't need to gather anything they might be able to hit one first while the rest of us get to the Tavern.\" \n \n\nNyctessa makes her way down the stairs, noting that the others have already gathered. Upon hearing of their charge, she nods along with Torquena, \"If we are to be unprepared for the day, I will be sure to stay near you, Torquena, as we make our appointed rounds.\" She grasps her dagger in her hand and slips it into her sleeve. \"I will need to grab my pack so that I can prepare some spells if we get a moment to rest.\" " }, { "author": "5ColouredWalker", "message": "Torquena barks a short laugh, eyes remaining on the stairs as the group await Drusina.\n\n\n \"Ok, we're all too relaxed, I doubt Drusina will want to head off alone... Sounds like all to the tavern, and just in case two groups of three before meeting up again. I'm thinking we get ready, make the announcement at the tavern, split up for the Gate and Church, before meeting up again near the jail for the final announcement and relieving the Sherrif of their duties... As for groups.\"\n\n Torquena makes a show of thinking for a bit before speaking.\n\n \"I'm theoretically supposed to be accompanying Briza, so if you come with us regardless Nyctissa for more mystical assistance, then Drusina, Garnius and Hermia can travel together. Gives both groups a mix of armour and spell-craft should such be needed despite expectation.\"\n\n Should there be no disagreement Torquena will happily repeat her thoughts when Drusina comes down and they start their walk back to the tavern." }, { "author": "Ason", "message": "Drusina gives a respectful bow to Razelago and heads downstairs to join the others.\n\nWhen the plans are explained to her, Drusina nods and says, \"Armor would not only protect us but show the force behind the decrees, and we should don our sashes for this job to make it official. As the Asmodean Disciplines state, 'Your power shall be an iron gauntlet sheathed in velvet.' And I have no qualms with that division of labor. To the tavern it is.\" \n \n Spoiler: preparations \nDrusina dons her armor, sword, and shield at the tavern. Her preparations will swap out the maneuver Savaging Stell and replace it with Incite Betrayal.\n " }, { "author": "5ColouredWalker", "message": "Torquena nods.\n\n \"The only foolish precaution is one not had when it is needed. But you are right about the sashes, I wish I had remembered them myself.\" \n \n Spoiler: Preperations \n\nTorquena equips her Shortbow, Scale Mail and Buckler, as well as the Sash.\n " }, { "author": "Moriar", "message": " \"That actually is a good plan,\" Briza. \" Let's us equip ourselves and then divide as was suggested with our sashes.\" " }, { "author": "lostsole31", "message": "Okay ... NOW everyone goes back to their rooms, which for you all means NOT the one that was mentioned, but rather the Arch and Lark (area 1 ), where Cimri recommended. The only two people that don't stay there are Hermia and Cimri, as they each have their own boarding rooms (as they are long-term residents of Longacre). Still, Cimri and Hermia wait for the rest of you in the common room while you get what you need ... or leave what you don't.\n\nThe least popular pub in Longacre—which is to say, the town’s only other pub after the Last Stand—the Arch and Lark caters to local and traveling nobility. As Archbaron Fex never socializes in Longacre and wealthy passers-through are a rarity, the Arch is rarely busy (thus it was easy to get rooms there). Ale-hating owner Fordaneil Cembers (female human) spends most of her time disdainfully selling watered-down wine to pretentious locals and travelers who don’t know any better. Cembers looks down her sharply pointed nose at Bolgart Caggan and his establishment, calling him an “oaf who caters to oafs.” Conversely, she fawns over anyone she thinks could enhance her establishment’s reputation or fulfill her dreams of receiving an endorsement from the archbaron himself.\n\nDoes anyone leave/ pick up anything from their rooms?" }, { "author": "5ColouredWalker", "message": "Torquena returns from her rooms armed and armoured. The armor however is less noticeable as anything other than bulk, with the mail hiding underneath tabard sash and cloak.\nReturning to the group Torquena murmers.\n \"Luckily I'm fine in both heat and cold.\" \n \n Spoiler: Preperations \n\nTorquena equips her Shortbow, Scale Mail and Buckler, as well as the Sash.\n " }, { "author": "Ason", "message": "Drusina returns to her room, dons her armor, and stows her sword and shield on her person so that her hands are free for now. She then completes the ensemble with the archbaron's sash before rejoining the others in the common room." }, { "author": "Moriar", "message": "Briza will leave behind her backpack (and contents), both light maces, and sling with ammo.\n\nWill make sure to wear the official sash and rejoin the others." } ]
[ { "author": "InTheMachine", "message": " Tuesday, April 1st— 61°, Partly Cloudy \n Kamata Academy \n\nLight pink cherry blossom petals softly drift in a light breeze at the front entrance of Kamata Academy . The large tree in front of the central three story building is in full bloom, and several parents and students are taking pictures from the gate or surrounding walkway.\n\nAround 7:45am, students are ushered into the main gym by several teachers, where several hundred chairs have been set up before a stage at the North end of the building. About 40 chairs have been placed on the stage, along with a central podium with a microphone.\n\nThe entrance ceremony takes just over two hours, with speeches by the principal, Mr. Shinohara , a stern-looking older man in a sharp gray suit, the student council president, Himura Tatsuya , a dark haired third year with red highlights, and the top student from last year, Sekiguchi Chikage , a third year girl with glasses. After the speeches, a small orchestra made up of 2nd and 3rd years takes the stage and plays several classical songs. They finish with the national anthem, which everyone assembled is required to sing to, though, looking around, there are a few students that just mouth the words.\n\nOnce the ceremony is concluded, the first year students are directed to the classrooms on the first floor. When you enter class 1-B, most desks are open, allowing you to sit where you’d like. Cubbies in the back of the classroom to store bags, books, and bentos are already neatly labeled with students' names in alphabetical order and have text and workbooks within. Out of the windows on the left of the classroom, you can see a lush green inner courtyard with a central fountain and tables and benches to eat at.\n\nAs more students filter in, a few stand out as they find seats.\n\nTwo girls look to find desks together. The one with long lighter brown hair that is pulled up into a ponytail and bright red-brown eyes talks animatedly at the other, a girl with short black hair clipped to the side with a star shaped barrette that occasionally answers her in a soft voice. The two of them both have matching small charms on their bags of stars and crescent moons.\n\nAnother girl with two long braids and light brown eyes is trying to hold a desk open next to her, and keeps glancing worriedly at the door. She’s even put her bag on the other desk, hoping no one takes it.\n\nA guy with messy deep blue hair and gold eyes leans back in his seat, talking to a thin, dark haired boy to his left that has one earphone in. The other sits in a case on top of his desk. The blue-haired guy has his blazer open, and his tie is a little loose. He’s leaning far enough back that the front two feet of his chair are no longer touching the floor.\n\nAnother dark haired girl with long hair is seated in the back of the room, texting intensely on her phone. She frowns at the screen after she finishes typing, waiting for a response.\n\n OOC: Where do you sit? Do you try to speak to anyone? " }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Kamata Academy \n\nLight pink cherry blossom petals softly drift in a light breeze at the front entrance of Kamata Academy . The large tree in front of the central three story building is in full bloom, and several parents and students are taking pictures from the gate or surrounding walkway.\n\nAround 7:45am, students are ushered into the main gym by several teachers, where several hundred chairs have been set up before a stage at the North end of the building. About 40 chairs have been placed on the stage, along with a central podium with a microphone.\n\nThe entrance ceremony takes just over two hours, with speeches by the principal, Mr. Shinohara , a stern-looking older man in a sharp gray suit, the student council president, Himura Tatsuya , a dark haired third year with red highlights, and the top student from last year, Sekiguchi Chikage , a third year girl with glasses. After the speeches, a small orchestra made up of 2nd and 3rd years takes the stage and plays several classical songs. They finish with the national anthem, which everyone assembled is required to sing to, though, looking around, there are a few students that just mouth the words.\n\nOnce the ceremony is concluded, the first year students are directed to the classrooms on the first floor. When you enter class 1-B, most desks are open, allowing you to sit where you’d like. Cubbies in the back of the classroom to store bags, books, and bentos are already neatly labeled with students' names in alphabetical order and have text and workbooks within. Out of the windows on the left of the classroom, you can see a lush green inner courtyard with a central fountain and tables and benches to eat at.\n\nAs more students filter in, a few stand out as they find seats.\n\nTwo girls look to find desks together. The one with long lighter brown hair that is pulled up into a ponytail and bright red-brown eyes talks animatedly at the other, a girl with short black hair clipped to the side with a star shaped barrette that occasionally answers her in a soft voice. The two of them both have matching small charms on their bags of stars and crescent moons.\n\nAnother girl with two long braids and light brown eyes is trying to hold a desk open next to her, and keeps glancing worriedly at the door. She’s even put her bag on the other desk, hoping no one takes it.\n\nA guy with messy deep blue hair and gold eyes leans back in his seat, talking to a thin, dark haired boy to his left that has one earphone in. The other sits in a case on top of his desk. The blue-haired guy has his blazer open, and his tie is a little loose. He’s leaning far enough back that the front two feet of his chair are no longer touching the floor.\n\nAnother dark haired girl with long hair is seated in the back of the room, texting intensely on her phone. She frowns at the screen after she finishes typing, waiting for a response.\n\n OOC: Where do you sit? Do you try to speak to anyone? \n \n\nTsuku could still feel the coolness on his hands when he quietly entered his new classroom. The small act of ritual purification following the induction ceremony had been unnecessary. There had been nothing that even hinted at kegare but the nod to misogi felt appropriate to the start of the year — just as a farmer might ritually bathe out of respect to the kami before planting.\n\nA part of Tsuku wanted to immediately speak with his classmates. He would be spending the entirety of the year with them and knew so few people in the immediate area. But he knew he would not feel settled without completing his task.\n\nThat he chose to sit next to the girl in the back of the room after placing his bag and bento box in his cubby was not primarily driven by her being pretty. The other girls in the class were pretty, too. But the pair with matching trinkets were animated and might speak to him. The girl with the braids was waiting for someone and he didn't wish to unsettle her further.\n\nThe dark haired girl with light brown eyes, however, was focused enough on her phone that his presence wouldn't be a burden. At least that’s what he told himself as he seat next to her and set his pencil box and the spare program from the morning on the desk.\n\nHe opened his pencil box and took out his father's elk folding bone . It had belonged to his grandfather before and his father before that. Theirs was an old family, Tsuku reflected as he began to quickly but deliberately fold and crease the paper.\n\nNow it had come down to him.\n\nThe accident was no longer fresh so while he felt the sadness touch his eyes for a moment, the tears did not threaten to come.\n\nHow many cranes had he made since then? How many were arranged beneath the kamidana in his apartment?\n\nHe closed his eyes and took a centering breath.\n\n 417 left to go after this one .\n\nHe glanced at the pretty girl out of the corner of his eye as he completed another fold, hoping he had not disturbed her while wondering if he had at all drawn her attention." }, { "author": "Zelphas", "message": "Uehara Hanzou reminded himself that he was choosing against his past on purpose. Still, he couldn't help but feel like he had tripped and fell face-first into flippin' opposite-world, where everything was reversed. He kept expecting to blink and see all the colors invert, or something.\n\nThe first reversal was the worst one. His father dropped him off at the ceremony, because his mom wasn't there. Hanzou liked the guy well enough, he guessed, but he'd give anything for that to be right-side up, at least.\n\nBefore, he would've ducked his mom as quick as he could and blown off the ceremony to find his friends. Now, he tried to talk with his father and do the \"good kid stuff\" before heading in promptly to find his place. He would've found someone to joke with about the utterly boring, uptight speeches and fallen asleep to the music. This time, he tried to figure out what all the talkers were trying to say, and... well, at least he woke up before the anthem. As for that: he actually tried to sing it this time, though he forgot half the words and was definitely off-key a few times.\n\nNow, Hanzou stood a little too long at the entrance to Class 1-B, trying to ignore the way the tie pinched his neck, the blazer bound his arms. His scalp itched, feeling too cold with the light fuzz of black hair as its only covering. The bandage covering the hole of his nose ring itched, too, and his ears burned from the fact that his piercings there were visible to everyone. He clenched his fists tight against all the sensations and forced himself to take a deep, deep breath, walking over to a cubby to place his things away as neatly as he could manage it. Then he started looking for where he should sit.\n\nHis feet wanted him to go over to Blue Hair and Headphones. They were already flouting the dress code at least a little, looked relaxed, were near the back of the room. If not them, the back row near Phone Girl and Paper Guy was always enticing. He rejected both spots. That was the old him, and he needed to keep his grades up if he wanted to stay here. If he wanted to not disappoint his mom again.\n\nStar Girl 1 and Star Girl 2 were where he looked next, but he looked away just as quickly. That was too different. He wouldn't know where to start, with people like them. He'd only come across as gloomy, or creepy, or a brute, and then it'd all be over on the first day. No, that's no good.\n\nHanzou's eyes fell on Braids Girl, and he almost discounted anywhere near her, too. Then he paused, and thought about it for a moment. She looked like she wanted to keep that seat free, but might be too anxious to do anything about it... Making up his mind, Hanzou sauntered over in that direction and took a seat--in front of the seat Braids Girl was trying to reserve for someone else. He threw on arm over the seat back and leaned back in it slightly, turning his back to Braids Girl--though he made sure he could see her out of the corner of his eye. He fastened his eyes on the door instead of looking at her directly, though. If someone came in and Braids Girl called them over, then it's all good; if someone from the door or the cubbies tried to grab the seat, he could glare at them here without saying anything and trust that his look would spook them. As long as it didn't spook Braids Girl, too...\n\nHanzou realized that he was scratching at his nose bandage and forced his hand down, where it started tapping nervously on his desk. This was a dumb plan--now that was just like him--but it was something, and it was a start. And he was seated closer to the front than he'd usually pick. That was a start too." }, { "author": "InTheMachine", "message": " April 1st \n Classroom 1-B \n Ishii \nThe girl that Ishii sat next to sighs when she doesn’t get an immediate reply. She places her phone on her desk and glances over to see what Ishii is up to and her eyes widen a little seeing that he’s using a tool to help him fold his origami.\n\n“You’re serious about that, huh?” she says, propping her chin up on her hand. “I don’t think I’ve ever seen someone use something like that. How many animals do you know how to make?”\n\n Uehara \nThe girl with braids watches carefully as Uehara sits. Her eyes dart to the door again before she tries to get his attention. “Hey… ummm… excuse me… did you see a guy with annoyingly orange hair at the opening ceremony?”\n\n \n Spoiler: Knowledge+Notice— TN Height 3 \nUehara is certain he does not remember seeing any “annoyingly orange-haired dudes” at the ceremony.\n " }, { "author": "Roguewolf", "message": "Dazai made his way into the ceremony having his usual grin on his face. The uniform was a bit too bright for his tastes, but at least this place would be a new start. He hoped so anyway. This year would be the stepping stone for his long-term goals.\n\n First stop, student council. Remember, you're going for Prime Minister, Dazai! His grin widened as he thought about it all. He even heard his mom's encouragement as they moved him into the apartments the previous week. He would need to call and tell her how the first day went later, but for now, to be a good student, he needed to find someone who looked like they needed a friend.\n\nHe was surprised at the classroom and glanced around at the other faces gathered. The two girls at the front seemed to be in their own world, and probably wouldn't notice him sitting around there. Not to mention the two guys already flouting the dress code. To each their own though. He at least had the tie his mom gave him for good luck, and his belts hidden under the blazer. So he couldn't say too much.\n\nHe was standing there a bit too long making a decision, and finally noticed the stare from the guy with the shaved head. The girl behind him seemed to be waiting for someone too, Probably best to not take the seat being saved. He decided to make his way to the back and put away his things nice and neat before settling on a seat. Then another thought crossed his mind.\n\n What if it starts again? Reminders of being bullied by his previous classmates flooded his mind. He shook his head to regain composure and settled on the seat just to the side of the guy with the shaved head.\n\nHe smiled at the pair talking and settled his things on the desk. Today was going to be a good day." }, { "author": "Zelphas", "message": "Braids Girl was talking to him. Hanzou wasn't sure whether to be cheered that he possibly didn't look quite as thuggish as he expected, or disappointed that his bad plan was even less likely to work than he thought. Another student sat near him, one with a red tie and a big grin, and the alternating feelings intensified.\n\nAll of this was so much easier when he didn't care, when he just did what came naturally to him. But then, he saw where that road went: a hospital bed, and a too-thin, too cold hand, and a shadow around a too-fragile neck...\n\nWait, Braids Girl was talking to him! She asked a question! \"What?\" Hanzou blurted out, tearing his mind out of the past and back into the present moment. He tiwsted around in his seat to look at her directly, her words finally making it through to his mind as he did so. \"Sorry, you asked, um... annoyingly orange hair...\" He was so focused on paying attention and doing the right thing, that the entire awards ceremony was a blur. Good grief, he couldn't even remember what anyone said during those long speeches. That seemed like it was wrong... \"No, I don't think I saw anyone like that,\" he said finally to Braids Girl.\n\nIt took another long moment for it to click in his brain as to why she would be asking that question. \"Oh, but, um, I don't pay much attention--no, I was trying to, but--well, he might've been there, and I just didn't... notice... so...\" He trailed off lamely, then turned sharply back around in his seat, hoping his ears weren't red with embarrassment. At least only Braids Girl and Red Tie were close enough to hear that string of nonsense. Hopefully.\n\n \n Spoiler: OOC Dice \n Knowledge + Notice - TN Height 3 : 4#1d10 3 1 2 5 \n " }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n April 1st \n Classroom 1-B \n Ishii \nThe girl that Ishii sat next to sighs when she doesn’t get an immediate reply. She places her phone on her desk and glances over to see what Ishii is up to and her eyes widen a little seeing that he’s using a tool to help him fold his origami.\n\n“You’re serious about that, huh?” she says, propping her chin up on her hand. “I don’t think I’ve ever seen someone use something like that. How many animals do you know how to make?” \n \n\nTsuku looked up, a mildly puzzled expression on his face as he completed the Crane. “I don’t know,” he replied. “I’ve never counted.”\n\n416 to go.\n\nHis hands began to move again, creasing, scoring, and neatly tearing out another square from the portion of the program that he had not used as he spoke before beginning to rapidly create another, smaller crane.\n\n“It feels like I have been practicing origami my entire life. It’s something of a family tradition. This folding bone was received as a gift by one of my ancestors. It and its kami have been with my family since, guiding our hands as we create.\n\n“It seemed appropriate to make a crane from a spare program as a way to draw good fortune on our school for the year.”\n\nHe smiled shyly. “I’ve been making many cranes of late — senbazuru — so I can now make them quickly.”\n\nHe placed the smaller crane (the 585th) on his hand and offered it to her.\n\n“I wish good fortune to you as well. My name is Ishii Tsuku, if I may be so bold to introduce myself to my classmate. May I know your name?”" }, { "author": "big teej", "message": " Bright Eyes and New Beginnings: \n Arrival... \nKyoji slows his pace, watching the families take pictures at the big sakura tree. He comes to a stop and asks his mother and Tsuki \"Did you take a picture on your first day? Should we take one?\"\n\nKyoji's First Day Nerves are reigned in when he considers his Father and Yohachi . His face falls a little. \"Maybe we shouldn't... it wouldn't be a family picture.\"\n\nHe turns and looks at his sister, who rolls her eyes but can't suppress a grin. \"We sure did, but don't you think it'd be kinda dorky to take one?\"\n\n Opening Ceremony... \n\nKyoji spends more time scanning the crowd, trying to get a feel for his fellow students and the atmosphere at the school than he does paying attention to the speakers. He also tries to gauge and match the gusto and enthusiasm of the pocket of students immediately around him during the Anthem.\n\nKyoji drags his feet leaving the gym, trying to spot his sister in the cloud for one last goodbye before heading on to his class.\n\n\n Class is not in Session... \n\nKyoji stands in the doorway to Class 1-B for a moment, looking over the double handful of his peers who'd gotten here first. He glances over his shoulder, down the hallway still bustling with other kids, seeing others already striking up conversations and taking the first steps towards new friendships and a broader social circle.\n\nHe ignores the knot that twists in his stomach and fixes an easy smile on his face and walks, a little stiffly, to the back of the room to put his things away.\n\nRemembering that Tsuki had also been in 1-B when she'd arrived at Kamata brings a brief, more genuine, smile to his face.\n I wonder if this is the same cubbie she used. Something about the idea of following in his older sibling's footsteps made him feel more at ease, like he was embracing some universal tradition, or a natural, organic path.\n\nTurning back to the room, Kyoji weighs his options of snagging a seat. He rejects window-side and the opposite wall out of hand.\n Those two girls having matching charms. Nonstarter.. \n\nHe considers the Kid folding paper and chatting with another girl on the back row.\n I wouldn't have anything to say about that... I can barely make a jumping frog. \n\nHe glances over at the buzz-headed kid who looks a little uncomfortable in his own skin as the girl with the braids speaks to him, and the cheery guy next to them.\n Late to the party... \n\nHis eyes fall on Mister Casual and the music lover and some phantom impulse moves his feet towards them. He takes a seat next to the music lover. He props one arm up on his desk and rests his head in his hand, glancing between the two of them.\n\n\"Some ceremony, huh?\" He asks in a carefully neutral tone.\n\n \n Spoiler: OOC/Mechanics/Whatnot \n\nUgh... being friendly is haaaard... 😩\n " }, { "author": "PK-Leon", "message": " Tuesday, April 1st \n Kamata Academy Gate \n\n Light pink cherry blossom petals softly drift in a light breeze at the front entrance of Kamata Academy. The large tree in front of the central three story building is in full bloom, and several parents and students are taking pictures from the gate or surrounding walkway. \n\nMinami Kazuhiro slowly makes his way down the last stretch of the road toward school grounds, finally bringing his leisurely stroll to a stop upon reaching the front gates of Kamata Academy. He idles for a moment enjoying the sensation of the Spring breeze as it danced across his skin and played with several loose strands of purple hair.\n\nThe first-year draws in a deep breath and allows himself to take in the full view of the school proper along with the faces and voices belonging to the myriad of students and their families that currently filled the grounds. Their smiles, laughter, and even tears were full of hope for whatever the year ahead of them might bring. Kazuhiro's body was filled with a familiar warmth as the memories of his parents sending him off on his first day of primary school came flooding back to him. He did his best to enjoy the fleeting moment of happiness in spite of the absence of his own family.\n\nThe newly enrolled student reminded himself that he was only afforded the opportunity to attend Kamata because of his father's tireless efforts. With this in mind he withdrew his cellphone from his pocket and readied the front-facing camera to take a selfie at the academy gate, using the sakura tree in the courtyard to frame the picture and making no effort to straighten his disheveled hair. He took a few moments to capture several pictures of the scene unfolding around him so that he could look back on the moment and remember where he had started the year. Even if the canvas of Kazuhiro's life was missing something now he wanted to believe that it was possible to fill in the empty space with something entirely new.\n\nHe smiled softly even as he sent the picture of himself to a father who he was certain would never reply in turn. The sense of hope that springtime instilled must've been contagious.\n\n Class 1-B \n\n Once the ceremony is concluded, the first year students are directed to the classrooms on the first floor. When you enter class 1-B, most desks are open, allowing you to sit where you’d like. Cubbies in the back of the classroom to store bags, books, and bentos are already neatly labeled with students' names in alphabetical order and have text and workbooks within. Out of the windows on the left of the classroom, you can see a lush green inner courtyard with a central fountain and tables and benches to eat at. \n\nThe first-year shuffles through the school halls, slightly deviating from the outlined path in an attempt to give himself more time to recover from the daze inflicted upon him by the entrance ceremony. Even if most things changed, some never did.\n\nKazuhiro could already hear the voices of his classmates as he approached the room that would serve as the backdrop for the majority of Class 1-B's shared experiences during their first year at Kamata. He pokes his head into the room upon reaching the door, noting the faces and demeanor of the first-years assembled within in addition to the cubbies located in back of the room. Opting for the path of least resistance Kazuhiro takes the longer route through the hall and enters the classroom through the rear door. He deposits his belongings into the cubby labeled with his name with the exception of a blank notebook and pencil case before standing back up to survey the room once more.\n\nThe number of available seats was quickly dwindling given the size of the class and academy, which made it easy for Kazuhiro to decide where he wanted to spend the rest of the year sitting, working, and daydreaming. He moved to take one of the remaining window seats toward the middle of the room and deposited himself into the desk without a second thought. The stillness of the courtyard just beyond the window quickly drew him in, away from the budding interactions between his classmates. Kazuhiro opened his notebook to the first page, pulled out a freshly sharpened pencil from it's case, and began drawing absentmindedly." }, { "author": "InTheMachine", "message": " Tuesday, April 1st \n Classroom 1-B \n Ishii \n A folding bone? the girl mouths with a slightly confused look. But as his hands move and the crane takes shape, she seems impressed.\n\n“You’re really good,” she says with a smile. “My name’s Yoshikawa Misaki. Nice to meet you, Ishii-kun.”\n\nAs Ishii offers the crane to her, she takes it, carefully placing it on her palm to look at it. “Wait,” she says suddenly. “If this is for a senbazuru , don’t you need it?”\n\nShe looks torn for a moment before she puts the crane down on her desk and pulls a notebook out of her bag, and tears a piece of paper out of it. She makes the page into a square and then folds her own paper crane. It’s uneven, and has a few small tears and extra creases where she had to go back and refold it when she forgot the exact steps.\n\nYoshikawa blushes as she offers it to Ishii, not able to meet his eyes. “It’s ugly, but at least you won’t be short one.”\n\n Uehara and Atsuta \nThe girl lets out a giggle that she hides behind her hand at Uehara’s backpedaling, before she turns to Atsuta. “What about you? Did you see an orange-haired guy at the ceremony?”\n\n OOC: Same roll for Atsuta as Uehara last time \n Ishiwari \n“It was traditional,” the thin boy says, pulling out his right earphone and putting it in its case. “Kind of expected for the school’s 75th anniversary. I just wish the orchestra had gotten to play more. I wanted to hear something a little more technical than what they performed today.”\n\nThe blue haired guy leans forward so that he can look around his friend to Ishiwari. “I’m just glad that we get a half day after having to sit through something that boring. I’m Shiraishi Akito, he’s Taira Shoichi,” he continues before he trails off, looking at the newest student to enter.\n\nA tall guy with spiky black hair that falls into one eye is surveying the room from the door. He smirks as he notices the three boys in the back of the room.\n\n“Great,” Shiraishi mutters sullenly. “Just who I wanted to see.”\n\nTaira stiffens as the tall guy makes his way through the classroom down the aisle that his desk is on. He puts his hand over his headphones case and doesn’t meet the new student’s gaze as he stops at his desk on his way to the cubbies.\n\n“Taira-chan, I didn’t expect to see you here,” he says with mock friendliness, leaning on the chair in front of Taira’s desk. His gaze moves over to Shiraishi. “And I definitely didn’t expect to see you, Akito. Your grades were always too terrible for a school as good as this one. Did Taira-chan give you some… private lessons and ask his father to bribe the principal to let you in?”\n\nShiraishi bristles, but reconsiders his retort after Taira gives him the slightest shake of his head.\n\n“We’re not looking for trouble, Ryuzaki-san,” Taira says quietly.\n\nRyuzaki smiles widely. “No trouble, Taira-chan. This was just a friendly hello. I’m looking forward to working with you guys this year.” His eyes move over to Ishiwari, and he sees a flicker of recognition there before the taller boy continues to the back of the room to put his things away. He finds a seat at the windows, just in front of Minami and to the left of Atsuta and starts to chat with a girl in the front row.\n\n“I hate that guy,” Shiraishi mumbles." }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Classroom 1-B \n Uehara and Atsuta \nThe girl lets out a giggle that she hides behind her hand at Uehara’s backpedaling, before she turns to Atsuta. “What about you? Did you see an orange-haired guy at the ceremony?”\n\n OOC: Same roll for Atsuta as Uehara last time \n \n\nDazai offers a grin at the guy with the shaved head. \"If it helps, there were some that kept talking to the point I couldn't hear near me so I missed a bit. Atsuta Dazai, nice to meetcha both!\" He beams at the pair.\n\n \n Spoiler: Dazai may have seen something \n Knowledge + Notice : 5#1d10 5 7 5 1 2 \n \n\n\nDazai thinks for a moment on the question and nods. \"I don't remember seeing a guy with orange hair. Sorry about that, but it seems like he'd stick out about as much as I do at least.\" His eyes dropped a moment being unable to help much more. That would change too. But his grin returned quickly.\n\n\"I could probably run out and try to find him real quick if you want. Guessin' that's his seat?\"\n\nDazai nods at the guy with spiky hair as he takes the seat to his left and smiles before turning back to the pair he had been talking to." }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Classroom 1-B \n Ishii \n A folding bone? the girl mouths with a slightly confused look. But as his hands move and the crane takes shape, she seems impressed.\n\n“You’re really good,” she says with a smile. “My name’s Yoshikawa Misaki. Nice to meet you, Ishii-kun.”\n\nAs Ishii offers the crane to her, she takes it, carefully placing it on her palm to look at it. “Wait,” she says suddenly. “If this is for a senbazuru , don’t you need it?”\n\nShe looks torn for a moment before she puts the crane down on her desk and pulls a notebook out of her bag, and tears a piece of paper out of it. She makes the page into a square and then folds her own paper crane. It’s uneven, and has a few small tears and extra creases where she had to go back and refold it when she forgot the exact steps.\n\nYoshikawa blushes as she offers it to Ishii, not able to meet his eyes. “It’s ugly, but at least you won’t be short one.” \n \n\n“Nothing offered with kindness and generosity is ugly,” he replied with a smile, taking the crane and admiring it, “especially when it promises to bring good fortune and comes from the first person I’ve met here.”\n\n“Thank you, Yoshikawa-Chan,” he added, flattered at the less formal register she had taken with him and feeling his own blush warm his cheeks. “It will have a place of honor among the rest of the flock.”\n\nHis hand, which held the folding bone, drifted toward the small piece of paper remaining from the program. The new school and life it contained felt less isolating when she spoke to him. “Do you do much origami? Or have a favorite animal or other form to make or see?”" }, { "author": "Zelphas", "message": "Red tie is Atsuta Dazai. Red Tie Dazai. It rhymes three times.* Huh.\n\nUehara resists the urge to slap the side of his head and shake free the nervous thoughts running through it, turning back to the person talking after a moment. \"Ue-Uehara,\" he stutters. He wasn't changing his last name, wasn't planning on it. Why'd he stutter now? \"Uehara Hanzou. Um... likewise.\" He shrinks slightly under the brightness of Red Tie Dazai, turning slowly back around in his seat. But then he realizes that the Star Girls were right in front of him. How did he miss that? He freezes, a bit awkwardly, hoping (for the first time in his life) that the teacher would walk in and start the class already.\n\n \n Spoiler: * \n\"Red Tie\" in Japanese is (written out phonetically--and poorly) \"Akai NekuTai\". Thus, Akai Nekutai Dazai. This was not on purpose.\n " }, { "author": "big teej", "message": " First Impressions: \n\n\"I'm Ishiwari Kyoji.\" The spiky haired youth says, introducing himself to Taira and Shiraishi. \"I hope we'll all be able to get along this year.\" He continues with a big, friendly smile.\n\nThe wiry teen follow's Taira and Shiraishi's gaze towards another spiky haired teen.\n\nHe picks up on the pair's trepidation, but keeps his expression neutral as the other boy walks over and 'introduces' himself.\n\n\n\"Hey, Ryuzaki, it's the first day of school man. There's no need for that.\" Kyoji states in a not as cheerful tone." }, { "author": "InTheMachine", "message": " Tuesday, April 1st \n Classroom 1-B \n Ishii \nYoshikawa’s blush deepens at Ishii’s words. She quickly pulls her hand back. “I learned how to make cranes in junior high,” she replies. “My friends taught me a couple other ones too. Like a frog and a cute little cat face. But I haven’t made any, until this one, in a couple years.”\n\n“My favorite animal is a tiger though. I never learned how to make one of those.”\n\n Uehara and Atsuta \nBraids girl gives Atsuta a grateful smile. “Thanks for the offer, but I wouldn’t want you to get counted late too. He’ll get here. Eventually.”\n\nShe gives the back of Uehara’s head another grin hidden behind her hand. “I’m Morishige Ayame. Glad you guys sat here. I think we’re gonna have a great year.”\n\n Ishiwari \nRyuzaki pauses on the way to his chosen seat as Ishiwari calls him out. “Ya know, you’re right. It’s only the first day,” he replies with a languid smile before he continues over to the windows.\n\n Class \nThe last few students trickle through and find seats before a woman in her late twenties with her hair pulled back into a tight bun walks in.\n\nShe adjusts her glasses as she makes her way to the desk and sets her bag on top. “Hello!” she says as she starts to pull out a leather bound document pouch from her bag. “I’m Miss Nakano, your home room teacher.”\n\n Ryuzaki stands and begins the greeting for Miss Nakano. The class stands at his formal command and bows to her.\n\n“You can be seated,” the teacher says as she pulls out several pens and starts to pull out papers. She sits at her desk and she looks over the class and looks back at one of the sheets.\n\n“I’ll start with attendance,” she continues.\n\nMorishige looks nervously at the door again as Miss Nakano completes her attendance and only one name, Nishimura Haru, came up absent.\n\nThe teacher starts to set aside the attendance sheet when a boy with bright orange hair slides open the front door. His shoulders are heaving, his blazer is open, and his tie is loose around his neck. “I’m… I… made it,” he manages to get out in between deep breaths.\n\n“Nishimura-san?” Miss Nakano asks with a raised eyebrow.\n\n“Nishimura Haru,” the boy says as he enters the classroom and slides the door shut behind him. “Sorry I’m late.” His bright blue eyes stay fixed on his shoes as he bows deeply.\n\nMiss Nakano sighs, but goes back to her attendance sheet. “Find a seat please, Nishimura-san. I’ll mark you down as ‘here’ today, but don’t be late again.”\n\n“Yes ma’am!” the boy says as he finally looks at the other students. He finds Morishige glaring at him, and withers a little under her gaze as he sits at the desk next to her, putting his bag under his chair.\n\nMiss Nakano then starts class, going through the plan for the day of having each teacher meet them and go over their syllabus, and that they would be dismissed after lunch today. She also lets them know that many of the 2nd and 3rd years will be out trying to recruit for their clubs once lunch is over.\n\nAfter a few more announcements, she takes questions, then has Ryuzaki close the class before she leaves.\n\nOnce Miss Nakano closes the door, Morishige turns to Nishimura.\n\nHe shrinks away. “I overslept and missed the train,” he mutters quietly.\n\n \n Spoiler: Minami Knowledge + Notice TN Height 3 \nAs he gazes out of the window during the first portion of class, a flicker of movement catches Minami’s eye. The water in the fountain is moving oddly, almost like something is splashing in it. The courtyard is empty except for a squirrel and a few birds. Nothing is near the fountain.\n\n \n Spoiler: Knowledge + Notice TN Height 6 \nAs he looks harder, his eyes bring a girl into focus that’s sitting on the edge of the fountain, dipping her bare feet in. She’s around his age, with dark hair that’s pulled up into bun with an elaborate ornament. The girl is wearing a white kimono decorated with a blue and white flowers and a matching deep blue obi.\n\nShe glances up as she tucks a piece of hair behind her ear and looks directly at Minami, smiling before he blinks and she flickers out of existence.\n\nThe water is still.\n \n\n " }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Classroom 1-B \n Ishii \nYoshikawa’s blush deepens at Ishii’s words. She quickly pulls her hand back. “I learned how to make cranes in junior high,” she replies. “My friends taught me a couple other ones too. Like a frog and a cute little cat face. But I haven’t made any, until this one, in a couple years.”\n\n“My favorite animal is a tiger though. I never learned how to make one of those.” \n \n\nIshii frowned as he looked at the small rectangle of paper he had left. “I can make a tiger,” he said slowly, “but not with only this much paper. I have some paper at my apartment I could use to make a tiger. I could make one for you or, if you would prefer, bring some sheets of it in tomorrow and show you how to make a tiger.”\n\n\n \n Originally Posted by InTheMachine \n Class \nThe last few students trickle through and find seats before a woman in her late twenties with her hair pulled back into a tight bun walks in.\n\nShe adjusts her glasses as she makes her way to the desk and sets her bag on top. “Hello!” she says as she starts to pull out a leather bound document pouch from her bag. “I’m Miss Nakano, your home room teacher.”\n\n Ryuzaki stands and begins the greeting for Miss Nakano. The class stands at his formal command and bows to her.\n\n“You can be seated,” the teacher says as she pulls out several pens and starts to pull out papers. She sits at her desk and she looks over the class and looks back at one of the sheets.\n\n“I’ll start with attendance,” she continues. \n \n\nIshii was startled by the other boy’s initiative — as well as the initiative of the boy be had just beaten out to have the class stand and greet their homeroom teacher. He did not begrudge him the role — it was a role he was uninterested in. That kind competition was not his family’s way. Theirs was the path of quieter service and advancement through recognition of their loyalty and their talents.\n\nIt had not led to any meteoric rises in their status but their inexorable slow and steady climb had been a successful formula for the family’s success.\n\nNow, he was the Oniy One left to sustain that rise.\n\nHe would not dishonor his family’s memory by failing to do as they had done." }, { "author": "big teej", "message": " Class 1-B: \n\nIshiwari follows Ryuzaki with his eyes for a few steps before glancing back at Taira and Shiraishi again with a questioning look and a shrug.\n\nHe rotates in his seat to face the teacher and sit properly when he notices her come in.\n\n\n Originally Posted by Miss Nakano \nThe teacher starts to set aside the attendance sheet when a boy with bright orange hair slides open the front door. His shoulders are heaving, his blazer is open, and his tie is loose around his neck. “I’m… I… made it,” he manages to get out in between deep breaths.\n\n“Nishimura-san?” Miss Nakano asks with a raised eyebrow.\n\n“Nishimura Haru,” the boy says as he enters the classroom and slides the door shut behind him. “Sorry I’m late.” His bright blue eyes stay fixed on his shoes as he bows deeply.\n\nMiss Nakano sighs, but goes back to her attendance sheet. “Find a seat please, Nishimura-san. I’ll mark you down as ‘here’ today, but don’t be late again.” \n\nIshiwari looks askance at the late arrival. On the first day, dude? He tries to master his expression and not look overly judgemental. Lack of discipline aside, there's no reason not to try and get to know the guy, rather than discarding him out of hand.\n\n\n\n Originally Posted by Miss Nakano \nMiss Nakano then starts class, going through the plan for the day of having each teacher meet them and go over their syllabus, and that they would be dismissed after lunch today. She also lets them know that many of the 2nd and 3rd years will be out trying to recruit for their clubs once lunch is over. \n\nIshiwari is attentive and manages not to waste too much time thinking about what he'll do with his half-a-day.\n\nThe student noticeably perks up when club recruiting is mentioned. After Miss Nakano leaves he stretches in his seat and looks over at Taira and Shiraishi \"Do either of you plan on going out for anything?\"" }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Classroom 1-B \n Uehara and Atsuta \nBraids girl gives Atsuta a grateful smile. “Thanks for the offer, but I wouldn’t want you to get counted late too. He’ll get here. Eventually.”\n\nShe gives the back of Uehara’s head another grin hidden behind her hand. “I’m Morishige Ayame. Glad you guys sat here. I think we’re gonna have a great year.” \n \n\nDazai grins widely. \"Certainly feels like it starting up!\"\n\n\n \n Originally Posted by InTheMachine \n Class \nThe last few students trickle through and find seats before a woman in her late twenties with her hair pulled back into a tight bun walks in.\n\nShe adjusts her glasses as she makes her way to the desk and sets her bag on top. “Hello!” she says as she starts to pull out a leather bound document pouch from her bag. “I’m Miss Nakano, your home room teacher.”\n\n Ryuzaki stands and begins the greeting for Miss Nakano. The class stands at his formal command and bows to her. \n \n\nAt the same time Ryuzaki stands, Dazai stands as well, then looks at him as he does. An eyebrow raised for a moment but he smiles and motioned his hand in an, \"after you\" fashion. If anything, he knew that a good leader had to let others take a chance as well. And he knew that class rep was appointed by the teacher anyway. This would probably give him some points in that regard.\n\n\n \n Originally Posted by InTheMachine \n “You can be seated,” the teacher says as she pulls out several pens and starts to pull out papers. She sits at her desk and she looks over the class and looks back at one of the sheets.\n\n“I’ll start with attendance,” she continues.\n\nMorishige looks nervously at the door again as Miss Nakano completes her attendance and only one name, Nishimura Haru, came up absent.\n\nThe teacher starts to set aside the attendance sheet when a boy with bright orange hair slides open the front door. His shoulders are heaving, his blazer is open, and his tie is loose around his neck. “I’m… I… made it,” he manages to get out in between deep breaths.\n\n“Nishimura-san?” Miss Nakano asks with a raised eyebrow.\n\n“Nishimura Haru,” the boy says as he enters the classroom and slides the door shut behind him. “Sorry I’m late.” His bright blue eyes stay fixed on his shoes as he bows deeply.\n\nMiss Nakano sighs, but goes back to her attendance sheet. “Find a seat please, Nishimura-san. I’ll mark you down as ‘here’ today, but don’t be late again.”\n\n“Yes ma’am!” the boy says as he finally looks at the other students. He finds Morishige glaring at him, and withers a little under her gaze as he sits at the desk next to her, putting his bag under his chair.\n\nMiss Nakano then starts class, going through the plan for the day of having each teacher meet them and go over their syllabus, and that they would be dismissed after lunch today. She also lets them know that many of the 2nd and 3rd years will be out trying to recruit for their clubs once lunch is over.\n\nAfter a few more announcements, she takes questions, then has Ryuzaki close the class before she leaves.\n\nOnce Miss Nakano closes the door, Morishige turns to Nishimura.\n\nHe shrinks away. “I overslept and missed the train,” he mutters quietly. \n \n\nDazai pays attention to all the instructions during the day, though is a bit bummed that Ryuzaki is called to close class. His demeanor doesn't change though. It was only the first day, and he still had a chance! He perks up a good bit at the mention of clubs, and immediately knows what he would like. Hopefully, there was a kendo club.\n\nFollowing class, he turns to Ryuzaki. \"I hope to get to work with you a great deal this year, Ryuzaki-san. Is there a club that you're interested in particularly?\"\n\nFollowing his response, Dazai turns to the others, and notices Nishimura shrinking away. \"It does happen though. I'm sure Morishige-san was just worried about you.\" He grins. \"We didn't have a lot of clubs at my last school, so I'm excited to see the options! Anything you guys are looking for?\"" }, { "author": "PK-Leon", "message": " Class \n\nThe sharp movements of Minami's pencil come to a stop seconds after Miss Nakano speaks up. The first year falls in line behind Ryuzaki and joins the rest of the class in greeting their homeroom teacher before resuming work on his sketch, sitting slightly quicker than the speed at which he stood. He imagined that there wouldn't be many opportunities to draw undisturbed in class over the course of the year.\n\n\n Morishige looks nervously at the door again as Miss Nakano completes her attendance and only one name, Nishimura Haru, came up absent.\n\nThe teacher starts to set aside the attendance sheet when a boy with bright orange hair slides open the front door. His shoulders are heaving, his blazer is open, and his tie is loose around his neck. “I’m… I… made it,” he manages to get out in between deep breaths.\n\n“Nishimura-san?” Miss Nakano asks with a raised eyebrow.\n\n“Nishimura Haru,” the boy says as he enters the classroom and slides the door shut behind him. “Sorry I’m late.” His bright blue eyes stay fixed on his shoes as he bows deeply.\n\nMiss Nakano sighs, but goes back to her attendance sheet. “Find a seat please, Nishimura-san. I’ll mark you down as ‘here’ today, but don’t be late again.”\n\n“Yes ma’am!” the boy says as he finally looks at the other students. He finds Morishige glaring at him, and withers a little under her gaze as he sits at the desk next to her, putting his bag under his chair. \n\nMinami glances up from his work to get a better look at the boy who'd figured out a way to escape the cover page of a weekly jump magazine. He was pleasantly surprised at Miss Nakano's leniency regarding his attendance considering he'd even missed this morning's entrance ceremony. She seems nice enough... \n\n As he gazes out of the window during the first portion of class, a flicker of movement catches Minami’s eye. The water in the fountain is moving oddly, almost like something is splashing in it. The courtyard is empty except for a squirrel and a few birds. Nothing is near the fountain.\n\nAs he looks harder, his eyes bring a girl into focus that’s sitting on the edge of the fountain, dipping her bare feet in. She’s around his age, with dark hair that’s pulled up into bun with an elaborate ornament. The girl is wearing a white kimono decorated with a blue and white flowers and a matching deep blue obi.\n\nShe glances up as she tucks a piece of hair behind her ear and looks directly at Minami, smiling before he blinks and she flickers out of existence.\n\nThe water is still. \n\nThe unnatural movement of the water within the fountain breaks Minami's focus. He pauses, resting his pencil atop his work and begins to study the water's surface, watching closely as drops of water fly about as if moved by some unseen force. Minami leans toward the window in his seat, straining his eyes in an effort to glean anything from fountain's surroundings.\n\nMinami's eyes eventually reach their limit and he's forced to blink, revealing the form of a young woman resting along the waters edge. He stares at the dark haired girl in disbelief, attempting to make some sense of how she appeared and from where. The aspiring artist willed his hand to find the pencil in front of him and begin sketching but he found himself entranced by the woman's ethereal beauty, unable to break away for even a moment. A tuck of the hair coupled with a warm smile. The spring flower had disappeared right before his eyes just as quickly as she materialized. Minami's eyes dart around the fountain and surrounding courtyard as he attempts to locate the girl once more but to no avail.\n\nWas he dreaming ? He had to be... right? That's what he told himself in the moment at least. Even if Minami couldn't be certain as to whether the woman by the water was real or not, his newfound inspiration was undeniable. Finally able to grasp the pencil that rested on his notebook Minami resumes his previous work, making several edits to the space surrounding the waterfront in his picture. A garden lost to time, long forgotten by man. The translucent spirit of a woman caressing the petals of flower in bloom by the edge of a pond. She smiles softly.\n\n \n Spoiler: Noticing A Flower In Bloom \nKnowledge + Notice (Courtyard) = 7, 7, 7, 10, 10 \n\nHeight 10\n\nI accidentally shorted myself a die but I ended up not needing it with the way my roll turned out\n \n\n After Class \n\n Miss Nakano then starts class, going through the plan for the day of having each teacher meet them and go over their syllabus, and that they would be dismissed after lunch today. She also lets them know that many of the 2nd and 3rd years will be out trying to recruit for their clubs once lunch is over.\n\nAfter a few more announcements, she takes questions, then has Ryuzaki close the class before she leaves. \n\nMinami deposits his pencil into it's case and closes his notebook as he waits for Ryuzaki to finish speaking with Dazai.\n\n\"Ryuzaki-san, I realize we're both first years here but would you happen to know if there are any student privileges at Kamata that are exclusive to upperclassmen?\", he asks." }, { "author": "Zelphas", "message": " \n Originally Posted by InTheMachine \n Tuesday, April 1st \n Classroom 1-B \n Uehara and Atsuta \nBraids girl gives Atsuta a grateful smile. “Thanks for the offer, but I wouldn’t want you to get counted late too. He’ll get here. Eventually.”\n\nShe gives the back of Uehara’s head another grin hidden behind her hand. “I’m Morishige Ayame. Glad you guys sat here. I think we’re gonna have a great year.” \n \n\nHanzou nods jerkily, not turning or trusting himself to say much. Is this... how people interact who normally go to class every day? He thought he'd gotten used to it in the past month or so at his old school, but he'd been so busy trying to catch up... Oh well. Things seem to be going all right for the moment.\n\n\n \n Originally Posted by InTheMachine \n Class \nThe last few students trickle through and find seats before a woman in her late twenties with her hair pulled back into a tight bun walks in.\n\nShe adjusts her glasses as she makes her way to the desk and sets her bag on top. “Hello!” she says as she starts to pull out a leather bound document pouch from her bag. “I’m Miss Nakano, your home room teacher.”\n\n Ryuzaki stands and begins the greeting for Miss Nakano. The class stands at his formal command and bows to her. \n \n\n\n \n Originally Posted by Roguewolf \n At the same time Ryuzaki stands, Dazai stands as well, then looks at him as he does. An eyebrow raised for a moment but he smiles and motioned his hand in an, \"after you\" fashion. If anything, he knew that a good leader had to let others take a chance as well. And he knew that class rep was appointed by the teacher anyway. This would probably give him some points in that regard. \n \n\nHanzou notes the power struggle almost automatically, his hands clenching instinctively in preparation. He has no interest in joining, but if the fight boils over to him... He looks around and shakes his head at himself a second later, forcing his hands to relax. No one's going to fight each other here, not in the middle of this classroom. Besides Red Tie gave over to Pointy Hair immediately, so any conflict was made moot.\n\nIdly, Hanzou wonders if that was a good idea. He doesn't know Pointy Hair, but he seems like a guy who is used to being the one in charge and at the center of attention. If Red Tie Dazai wanted to challenge him, it might've been better to make the challenge stick... but what does Hanzou know? This is a classroom, not his gang on the streets. He shakes his head again and bows, returning quietly to his seat.\n\n\n \n Originally Posted by InTheMachine \n Once Miss Nakano closes the door, Morishige turns to Nishimura.\n\nHe shrinks away. “I overslept and missed the train,” he mutters quietly. \n \n\nHanzou winces in sympathy for Orange Boy. That excuse sounds like it could've come from his own mouth less than a year ago, and the glare that Braids Girl was giving him... Don't mess this up, dude, Hanzou thinks quietly towards his shrinking classmate, momentarily swamped by his own grief. You don't know how much someone caring like that is worth. \n\nPushing aside his gloomy thoughts, Hanzou makes the decision to try and be sociable and turns to Red Tie Dazai, standing from his seat. \"I'm not sure; I was always in the Go-Home Club before this,\" he begins, pausing to stretch. He's been unconsciously hunching down all day, so reaching to his full height is a welcome relief, if just for a moment. \"I should probably see if there's something I can do,\" he finishes doubtfully, collapsing back into his hunched stance once more." }, { "author": "InTheMachine", "message": " April 1st \n Classroom 1-B \n Ishii \n“You’d show me?” Yoshikawa asks just before Miss Nakano enters the room. “I’d like that. I’ll get here a little early so we have time before homeroom starts.”\n\n Ishiwari \nTaira blinks, startled by Ishiwari’s voice, before he turns toward him and seems to realize what he asked. “O-oh yeah. I’m going to try out for the orchestra.”\n\nShiraishi leans forward and glances over at his friend with evident concern. “You okay, Sho?”\n\nTaira nods, waving Shiraishi’s concern away. “I’m fine,” he replies quietly.\n\n“I’m going for one of the sports teams probably,” Shiraishi says to Ishiwari after a long look at Taira. “Not sure which one yet, unless something else catches my interest. What about you?”\n\n Atsuta and Uehara \nMorishige glares harder at Nishimura after Atsuta says ‘things happen’. “I rang your doorbell like four times, Haru! How did that not wake you up?”\n\n“I dunno! Mom got me up early to eat with everyone before they took Momo to her opening ceremony and I went back upstairs to get ready and I just… fell asleep in the middle of getting dressed. My shirt was half on and everything, and now it’s all wrinkled. I just threw my tie on and it won’t even get any tighter than this,” he says, gesturing at the loose loop that hangs down to the middle of his chest. “Mom’s gonna give me so many chores…”\n\nMorishige holds out her hand in front of her. “Give it here,” she orders.\n\nAfter a second, Nishimura removes his tie and hands it to her. “You’re a lifesaver, Mori-tan! I promise I’ll be at the station ten minutes early tomorrow. No, twenty!”\n\nShe doesn’t respond to him while she works to undo the knot he’s made, instead looking over at Atsuta. “I want to join the cooking club. At least, I hope they have something like that here. My brother said they had one at his school when he went. What about you, Atsuta-san?”\n\nNishimura nods along with Uehara. “I never did any club stuff either. My parents always wanted me around to help with my sister. But now that she’s in school, I might join something. I don’t know what yet though.”\n\n“I think some sports teams are gonna try to recruit you,” Morishige says after Uehara stretches. “You’re like… super tall.”\n\nRyuzaki looks over at his name, giving Atsuta a slight nod. “Likewise. I’m joining track. I need to work on my cardio.”\n\n Minami \nRyuzaki turns in his seat to look at Minimi. “My brother graduated from here a couple years ago, so I do know a little bit. There’s three class trips per year separated by grade. 1st years go to Kyoto in summer, 2nd years go to Sapporo in winter, and 3rd years go to America on a big trip in the spring semester. When my brother was here they went to Washington DC, but the year before they went to California somewhere.”\n\n“As for actual privileges, I know a 1st years can’t start a club or be the head of a club. 2nd and 3rd years will get priority if you want to reserve a room or something. They’ll get better spots for booths at the cultural festival too. And if you’re on a sports team that has to travel for a game, the coach will probably choose an older student over a 1st year to go.”\n\n Class \nFive minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n ”Greeting/Closing- Yoshikawa Misaki\nBlackboard cleanup- Atsuta Dazai” \n\nIs revealed on the board when he turns back to the class. He waits for a moment before looking around the room. “Yoshikawa-san?”\n\n“Oh,” Yoshikawa says with a deep blush as she stands and has the class repeat the ritual greeting that Ryuzaki led earlier.\n\n“Thank you,” Mr. Fujimori says once everyone is seated again.\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. " }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n April 1st \n Classroom 1-B \n Ishii \n“You’d show me?” Yoshikawa asks just before Miss Nakano enters the room. “I’d like that. I’ll get here a little early so we have time before homeroom starts.” \n \n\n“It’d be my pleasure,, Yoshikawa-Chan,” he assured her, happy that it appeared he had made a friend. “I’ll bring paper so you can choose to make an orange or a white tiger — or both, if you would like.”\n\n\n \n Originally Posted by InTheMachine \n Class \nFive minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n ”Greeting/Closing- Yoshikawa Misaki\nBlackboard cleanup- Atsuta Dazai” \n\nIs revealed on the board when he turns back to the class. He waits for a moment before looking around the room. “Yoshikawa-san?”\n\n“Oh,” Yoshikawa says with a deep blush as she stands and has the class repeat the ritual greeting that Ryuzaki led earlier.\n\n“Thank you,” Mr. Fujimori says once everyone is seated again.\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. \n \n\nKami or Oni? The writing that was but was not there on the extra page gave no hint as to which it might be.\n\nKami could be capricious. Oni would be destructive.\n\nNo. That was unfair. Demons were universally destructive. The Oni had their own purposes and their own agendas — which usually did not give much consideration for their human neighbors. His Oni, like it or not, protected him and provided for him — even thought that attention had come at a great cost.\n\nA cost he would pay anything to redeem.\n\nWould that cost impact his friend? Yoshikawa-Chan was innocent of any wrongdoing that he knew of but then so had his brother, who was taken in one gulp at the passing of his parents — a passing the Oni had had a hand in.\n\nNo.\n\nYes.\n\nNot here.\n\nNot now.\n\nBut soon — at three — he may have to face the Oni or the Kami.\n\nYoshikawa-Chan had blushed following his reassuring smile at her greeting of Fujimori-sensei. She had done well, he thought — even if she appeared to be nervous.\n\nWould that modest shyness make her more likely to avoid the Oni? It might help her.\n\nA reassuring thought.\n\nShe had his crane. That, too, might help. Good fortune was something his family had lacked that day.\n\nHe would have to make an additional offering tonight to beseech the Kami to watch over her should she attract the Oni One’s attention.\n\nAs to what he might face at three, he could not guess. But he would face it with the honor his ancestors would expect." }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n April 1st \n Classroom 1-B \n Atsuta and Uehara \nMorishige glares harder at Nishimura after Atsuta says ‘things happen’. “I rang your doorbell like four times, Haru! How did that not wake you up?”\n\n“I dunno! Mom got me up early to eat with everyone before they took Momo to her opening ceremony and I went back upstairs to get ready and I just… fell asleep in the middle of getting dressed. My shirt was half on and everything, and now it’s all wrinkled. I just threw my tie on and it won’t even get any tighter than this,” he says, gesturing at the loose loop that hangs down to the middle of his chest. “Mom’s gonna give me so many chores…”\n\nMorishige holds out her hand in front of her. “Give it here,” she orders.\n\nAfter a second, Nishimura removes his tie and hands it to her. “You’re a lifesaver, Mori-tan! I promise I’ll be at the station ten minutes early tomorrow. No, twenty!”\n\nShe doesn’t respond to him while she works to undo the knot he’s made, instead looking over at Atsuta. “I want to join the cooking club. At least, I hope they have something like that here. My brother said they had one at his school when he went. What about you, Atsuta-san?”\n\nNishimura nods along with Uehara. “I never did any club stuff either. My parents always wanted me around to help with my sister. But now that she’s in school, I might join something. I don’t know what yet though.”\n\n“I think some sports teams are gonna try to recruit you,” Morishige says after Uehara stretches. “You’re like… super tall.”\n\nRyuzaki looks over at his name, giving Atsuta a slight nod. “Likewise. I’m joining track. I need to work on my cardio.” \n \n\nDazai shakes his head as Nishimura responds. Yeah, that wasn't a \"things happen\" problem. \"Multiple alarms. And put your phone on something you gotta walk to, find that it helps for those mornings when waking up is difficult.\" He smiles and turns back to Morishige.\n\n\"I wouldn't doubt they would. Seems like it would be odd to not have one at all.\" He thinks for a moment. \"Cooking club wouldn't be bad, I do want to try and get a spot on the Student Council though. Outside of that, about the only thing I've been decent at was kendo. I may try to join them!\" He grins widely.\n\n\"The exercise would be awesome too. And I definitely need it.\"\n\nAs Ryuzaki responds, his grin widens. \"I feel that. About the same for me, just never been good at running. I'm sure you will do amazing to go to all the meets as well, Ryuzaki-san.\"\n\n\n \n Originally Posted by InTheMachine \n Class \nFive minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n ”Greeting/Closing- Yoshikawa Misaki\nBlackboard cleanup- Atsuta Dazai” \n\nIs revealed on the board when he turns back to the class. He waits for a moment before looking around the room. “Yoshikawa-san?”\n\n“Oh,” Yoshikawa says with a deep blush as she stands and has the class repeat the ritual greeting that Ryuzaki led earlier.\n\n“Thank you,” Mr. Fujimori says once everyone is seated again.\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. \n \n\nDazai follows suit in the greeting, still with his smile on his face. And almost beams seeing that he was given a duty. Granted, it was just black board clean up, but still that was something he could do to move up in teacher's eyes. Also seeing that this was the Kendo coach, it made things better.\n\n Stick out in class in a good way, I will be assured to be counted on. He thought to himself.\n\nThough shuffling through the papers as Mr. Fujimori spoke, he noticed the final sheet had a different message. It didn't seem like Ryuzaki to his side had an extra either.\n\nOddly, he thought he heard the same roar for a moment that he had this morning. This could be a prank by an upperclassman, but it could also just be something from the Kami. He had the hope that they would look out for those that needed it.\n\nAnd he would need all the luck he could get for his goals. Nothing would stand in his way, not even if this were just hazing from another student or a teacher.\n\n3pm, he would be there. This would be a shining message for him." }, { "author": "big teej", "message": " Already?!: \n\n \n Originally Posted by InTheMachine \n April 1st \n Ishiwari \nTaira blinks, startled by Ishiwari’s voice, before he turns toward him and seems to realize what he asked. “O-oh yeah. I’m going to try out for the orchestra.”\n\nShiraishi leans forward and glances over at his friend with evident concern. “You okay, Sho?”\n\nTaira nods, waving Shiraishi’s concern away. “I’m fine,” he replies quietly.\n\n“I’m going for one of the sports teams probably,” Shiraishi says to Ishiwari after a long look at Taira. “Not sure which one yet, unless something else catches my interest. What about you?” \n \n\nIshiwari only allows his gaze to linger on the Taira for a second before switching his eyes and easy smile to Shiraishi. \"I've been doing Muay Thai on my own for years, and I don't think Kamata has a club for it, so definitely Judo.\"\n\n\n \n Originally Posted by InTheMachine \n April 1st \n Classroom 1-B \n Class \nFive minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n ”Greeting/Closing- Yoshikawa Misaki\nBlackboard cleanup- Atsuta Dazai” \n\nIs revealed on the board when he turns back to the class. He waits for a moment before looking around the room. “Yoshikawa-san?”\n\n“Oh,” Yoshikawa says with a deep blush as she stands and has the class repeat the ritual greeting that Ryuzaki led earlier.\n\n“Thank you,” Mr. Fujimori says once everyone is seated again.\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. \n \n\nKyoji reflexively glances at the clock after the words appear on the paper. He frowns, makes a few notes on the syllabus to make sure he didn't miss any major assignments, and refocuses his attention on the teacher.\n\n Great... I'm being called to stay after on the first day? I didn't even have time to do anything... did I? \n\nKyoji can't quite keep a look of chagrin from his face as he replays the day in his mind and what possible reason the Kendo---\n\nThe youth's head tilts back in realization. Some magic marker and a secret meeting is a hell of a way to try and get someone on the team... I wonder why me? " }, { "author": "PK-Leon", "message": " Learning the Ropes \n\n \n Originally Posted by Ryuzaki \n Ryuzaki turns in his seat to look at Minami. “My brother graduated from here a couple years ago, so I do know a little bit. There’s three class trips per year separated by grade. 1st years go to Kyoto in summer, 2nd years go to Sapporo in winter, and 3rd years go to America on a big trip in the spring semester. When my brother was here they went to Washington DC, but the year before they went to California somewhere.” \n \n\nMinami finds himself surprised as Ryuzaki provides him with an actual answer. \"Ah, so Ryuzaki-san is the youngest in his family? Your older brother must be even taller than he is.\" Minami jokes as he jerks a thumb in Uehara's direction. \"America huh? I didn't realize the school's pockets ran that deep.\"\n\nHe began to wonder what a trip overseas would be like, the kinds of things he'd be able to see and people he'd meet, but manages to rein in his thoughts as Ryuzaki continues.\n\n\n \n Originally Posted by Ryuzaki \n “As for actual privileges, I know a 1st years can’t start a club or be the head of a club. 2nd and 3rd years will get priority if you want to reserve a room or something. They’ll get better spots for booths at the cultural festival too. And if you’re on a sports team that has to travel for a game, the coach will probably choose an older student over a 1st year to go.” \n \n\n\"Thank you for sharing Ryuzaki-san. I know a lot more now than I did only a few moments ago.\" He inclines his head slightly toward the taller student.\n\nRyuzaki's explanation was informative but it wasn't quite what he was looking for, not in the moment at least.\n\n\"So... are upperclassman also given the freedom to walk the school grounds instead of attending homeroom on a day like this?\" Minami asks as he looks up from his desk.\n\n History \n\n Five minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n. . .\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. \n\nMinami quietly flips through the packet as their history teacher begins to walk the class through the outline for the year, keeping his hands preoccupied with it's pages instead of a pencil. He tilts his head in confusion upon reaching the final page. Fujimori-sensei must've stapled a blank piece of paper to this by accident. \n\nHe stares at the blank canvas for a few seconds. The empty space within the page called out to Minami, tempting him with new possibilities, he only needed a pencil to realize them. A single line appears at the top of the page just as Minami reaches for his pencil case.\n\n That... wasn't there before was it? \n\nThe first year blinks in disbelief, turning the page over in his hands once or twice before taking a quick glance around the room to see if anyone else was caught off guard like he was. Minami looks back at the paper and rereads the line. An invitation to meet in the study room this afternoon addressed specifically to him. He wasn't exactly sure how to feel about the message. A subsequent examination of the paper revealed that it was neither the product of a daydream or a trick of the light. Whether or not that was a good thing remained to be determined, but either way his curiosity had been piqued.\n\nWhat was waiting for him in the study room?" }, { "author": "Zelphas", "message": " \n Originally Posted by InTheMachine \n April 1st \n Classroom 1-B \n Atsuta and Uehara \nMorishige glares harder at Nishimura after Atsuta says ‘things happen’. “I rang your doorbell like four times, Haru! How did that not wake you up?”\n\n“I dunno! Mom got me up early to eat with everyone before they took Momo to her opening ceremony and I went back upstairs to get ready and I just… fell asleep in the middle of getting dressed. My shirt was half on and everything, and now it’s all wrinkled. I just threw my tie on and it won’t even get any tighter than this,” he says, gesturing at the loose loop that hangs down to the middle of his chest. “Mom’s gonna give me so many chores…”\n\nMorishige holds out her hand in front of her. “Give it here,” she orders.\n\nAfter a second, Nishimura removes his tie and hands it to her. “You’re a lifesaver, Mori-tan! I promise I’ll be at the station ten minutes early tomorrow. No, twenty!”\n\nShe doesn’t respond to him while she works to undo the knot he’s made, instead looking over at Atsuta. “I want to join the cooking club. At least, I hope they have something like that here. My brother said they had one at his school when he went. What about you, Atsuta-san?”\n\nNishimura nods along with Uehara. “I never did any club stuff either. My parents always wanted me around to help with my sister. But now that she’s in school, I might join something. I don’t know what yet though.”\n\n“I think some sports teams are gonna try to recruit you,” Morishige says after Uehara stretches. “You’re like… super tall.”\n\nRyuzaki looks over at his name, giving Atsuta a slight nod. “Likewise. I’m joining track. I need to work on my cardio.” \n \n\nHanzou almost talks when Orange Hair gives his excuse... almost. He still doesn't know enough about what's going on; it might be a one time thing. He doesn't know the guy yet, in any case. And besides, what would he say? \"Dude, you gotta be more responsible, because your Mom might not be there tomorrow and these are the stupid things that'll get at ya every minute afterwards?\" If someone told the him of a year ago that, he'd think they were insane. So he closed his mouth.\n\nBraids Girl's comment got a slightly thoughtful look from Hanzou. \"I never played before,\" he said, \"but that might...\" he left it there; he was still trying to fit the person of a father into his life, one that wanted to be a father but didn't know how, just like he didn't know how to be a father's son. Ueno Yuuki worked at the stadium, so maybe sports would be a thing to talk about...?\n\n\n \n Originally Posted by InTheMachine \n Class \nFive minutes later, a stern looking man dressed in black slacks and a gray dress shirt with the sleeves rolled up to his elbows enters the room. He’s tall and well built for a teacher, and looks to be in his late thirties to early forties. He sets his dark brown leather bag on the desk and immediately turns and begins to write on the blackboard.\n\n“I’m Mr. Fujimori,” he says as he writes. “I’m your World History teacher, and I also coach the kendo team.”\n\n ”Greeting/Closing- Yoshikawa Misaki\nBlackboard cleanup- Atsuta Dazai” \n\nIs revealed on the board when he turns back to the class. He waits for a moment before looking around the room. “Yoshikawa-san?”\n\n“Oh,” Yoshikawa says with a deep blush as she stands and has the class repeat the ritual greeting that Ryuzaki led earlier.\n\n“Thank you,” Mr. Fujimori says once everyone is seated again.\n\nHe begins to write out on the blackboard the major units they would be going over, as well as test dates as he speaks about each of them before heading back to this desk and pulling out a stack of stapled papers. “This is a syllabus for the class. When I call you, please come collect it.”\n\nAs they look through the packet, Atsuta, Ishii, Uehara, Ishiwari, and Minami find that there is an extra sheet attached at the back. At first, the sheet appears to be blank, but as they look harder, words appear on the paper.\n\nTheir name is on the top, followed by— Meeting at 3pm in Study Room 2. This invitation is to you only. \n \n\nHanzou picks up the syllabus, feeling its heft in his fingers. Good quality paper, thick; this would burn for a bit, and might even flash up in a cool way if you threw the papers in right. Then he blinks, coming back to himself. That's not his life any longer. Those aren't people he's around anymore.\n\nHe settles in to actually read the paper in front of him, and... hold on, after the rules and stuff, there's actually a whole chart thing telling you what to expect each day? There's even assignments and stuff--or at least, the idea of when they're due! Class stuff seems way less confusing with something like this. Hanzou looks around, self-conscious at his enthusiasm for syllabi, and hunches down a little further, flipping to the last page. He frowns; blank, odd. Was this extra note paper, or something? Or--\n\nHanzou goes very still as the words fade in in front of him, his eyes wide. He glances up at Sensei Kendo, half-expecting the guy to be staring back at him, anticipating the... what is this? It's weird, that's what it is. appearing words on blank paper's always pretty ominous. Or is this always how syllabi work?\n\nMore uneasy than he thinks is warranted--it's just words on paper, he shouldn't be getting the shivers--Hanzo decides to follow the note, despite his misgivings. He's choosing against himself today. Everything in him says to avoid the creepy note place, so that means the right thing to do is to go to the creepy note place. Right?" }, { "author": "InTheMachine", "message": " April 1st \n Classroom 1-B \n Minami \n\n \n Originally Posted by Minami \n Minami finds himself surprised as Ryuzaki provides him with an actual answer. \"Ah, so Ryuzaki-san is the youngest in his family? Your older brother must be even taller than he is.\" Minami jokes as he jerks a thumb in Uehara's direction. \n \n\nRyuzaki chuckles at Minimi’s joke before he replies. “I have a younger sister too. She just turned thirteen.”\n\n\n \n Originally Posted by Minami \n \"So... are upperclassman also given the freedom to walk the school grounds instead of attending homeroom on a day like this?\" Minami asks as he looks up from his desk. \n \n\n“I don’t think so,” Ryuzaki says with a shake of his head. “Not unless they were running an errand for the teacher or something.”\n\n Class \nIt isn’t too much longer after syllabi are handed out that Mr. Fijimori packs up and leaves at the bell.\n\nAfter he closes the door, there’s about thirty seconds of silence before several of the girls in the back start to whisper among themselves.\n\n \n Spoiler: Girl Talk \n“Woooow, I didn’t think we’d get a teacher that looked like that .”\n\n“He’s kinda scary…”\n\n“Yeah, but that just makes him hotter. And those forearms …”\n\n“How old do you think he is? Is he married?”\n\n“I didn’t see a ring.”\n \n\n\nThe rest of the day continues like the first short class as each teacher comes in to introduce themselves, go over expectations, and their syllabus. No one finds any extra pages stapled in their packets. Even Coach Kurata and Coach Tagawa stop by for a quick introduction and to remind students to bring their gym uniforms tomorrow.\n\nLunch concludes at 2:45pm, and the PA activates with an announcement letting students know that they are free to leave today, but the school grounds will still be open until 6pm.\n\nLeaving the classroom, students can see that Miss Nakano was right— there are many students out in the halls with posters, both handmade and printed. They seem to have rushed to get to their club rooms to be able to pitch their clubs to passerby.\n\nThe study rooms are located on the second floor near the library. This hallway is much quieter since the Teacher’s Room is located near the end.\n\n Study Room 2 is a small classroom that has lecture style seating in a ‘U’ shape. The lights are already on when you arrive, and the only thing out of place in the room is an empty clear acrylic box sitting on one of the front tables near the whiteboard.\n\n \n Spoiler: If you approach the box \nAs you approach the box, a sense of dread floods your body. Your gut twists, and something deep in the back of your mind tells you not to get any closer.\n " }, { "author": "big teej", "message": " Class Ain't In Session: \n\nIshiwari puts the super spy stuff out of his mind, and focuses on his classmates and the teachers for the rest of their time. He makes another note for his gym gear tomorrow during Coach Kurata's little spiel.\n\nHe maintains the fascade of a diligent student until the last teacher steps clear of the room. Then he drops his head with an explosive sigh.\n\n \"I really don't mind school. Or studying. But sitting through this-this pointless crap. We're gonna spend the rest of the year studying this stuff.\" \n\nKyoji laces his fingers and cracks his knuckles against his chest before inverting them and stretching his arms and legs, hunching over his desk. He glances at Taira and Shiraishi. \"Well, maybe I'll see you around for club stuff, look for me at the Judo table.\" He says with a toothy smile. \"Otherwise, I'll see you tomorrow, Ja ne.\"\n\nThe wiry youth pushes himself up from his desk and weaves his way through his classmates to collect his things before heading to Study Room 2.\n\n The Plot Thickens... \n\nKyoji checks over his shoulders to make sure he's not blocking anyone, and takes a second to look around the room.\n \"I think I like this better than how our normal rooms are set up.\" \n\nHe eyes the empty box dubiously, scanning the room again. \"That looks like one of those boxes you keep, like, spiders or something in... That's a sick idea of a joke.\" \n\nWith a frown, and carefully watching his feet, he makes his way to the second tier of seating and sits on the 'left shoulder' of the semi-circle. He puts his bag down and checks beneath the table and the seat for any creepy crawlies before sitting down and settling in to wait. He pulls his phone out and checks for any messages." }, { "author": "mmdeforrest", "message": " \n Originally Posted by big teej \n Class Ain't In Session: \n The Plot Thickens... \n\nKyoji checks over his shoulders to make sure he's not blocking anyone, and takes a second to look around the room.\n \"I think I like this better than how our normal rooms are set up.\" \n\nHe eyes the empty box dubiously, scanning the room again. \"That looks like one of those boxes you keep, like, spiders or something in... That's a sick idea of a joke.\" \n\nWith a frown, and carefully watching his feet, he makes his way to the second tier of seating and sits on the 'left shoulder' of the semi-circle. He puts his bag down and checks beneath the table and the seat for any creepy crawlies before sitting down and settling in to wait. He pulls his phone out and checks for any messages. \n \n\nIshii follows Kyoji into the classroom, greeting him with a respectful nod before setting his things down near the front of the room. To be summoned here was to command a certain attentiveness. He did not claim a place of pride, leaving a seat open between his seat and the head of the room, but he did choose a seat in the inner circle.\n\nThe first boy had selected a lower ranking seat in the outer ring. Why, he wondered. Was he showing respectful humility or was he acknowledging something else? His family might not reach back into the samurai class but Japanese society, he thought, had appropriately moved beyond such things even as it attempted to hold such things in reverence.\n\nAs he approached the front of the room, the box began to viscerally repel him.\n\nHe was no kannushi . His own practice was personal — although Miko Hana had taught him some brief chants that helped insulate one from the darker Kami — the ones who sought to harm rather than help.\n\nHe whispered the chant to himself as he took a step toward the box but halted as the feelings intensified.\n\nHe stepped back and looked up at his classmate.\n\n“I recognize you from class. My name is Ishii Tsuku,” he offered with a bow. “Were you, too, were invited here?”" }, { "author": "Roguewolf", "message": "Dazai paid close attention through the rest of the classes, and as he got up to go to the Study Room, he said his goodbyes to the others he had just met.\n\nHe nodded to the other two as he followed them into the classroom. This would have been preferable to the regular classrooms, but it had to be used for something else. The box though was interesting, and he wondered if something was supposed to be in it, given that it looked closed.\n\nHe followed along with the chanting kid to go up front, believing it to be a better position should the teacher come back, but felt a pang in his stomach as he approached.\n\nHe saw the other kid try again and instead back up, he pushed on and heard a growl in the back of his mind. As though it was warning him of danger. He backed up a bit with an eyebrow raised and turned to the others.\n\n\"Guessing you both got the same blank sheet? Nice to meet you both since we didn't have a chance in class. Atsuta Dazai, pleased to meet you!\" He grins widely at the two of them and bows." }, { "author": "PK-Leon", "message": " April 1st \n Classroom 1-B \n\n \n Originally Posted by Ryuzaki \n “I don’t think so,” Ryuzaki says with a shake of his head. “Not unless they were running an errand for the teacher or something.” \n \n\nMinami quietly nods his head in understanding, casting another glance out into the courtyard. If she wasn't a student then who was she? \n After Class \n\n The rest of the day continues like the first short class as each teacher comes in to introduce themselves, go over expectations, and their syllabus. No one finds any extra pages stapled in their packets. Even Coach Kurata and Coach Tagawa stop by for a quick introduction and to remind students to bring their gym uniforms tomorrow.\n\nLunch concludes at 2:45pm, and the PA activates with an announcement letting students know that they are free to leave today, but the school grounds will still be open until 6pm.\n\nLeaving the classroom, students can see that Miss Nakano was right— there are many students out in the halls with posters, both handmade and printed. They seem to have rushed to get to their club rooms to be able to pitch their clubs to passerby. \n\nMinami phones it in for the remainder of the school day as his teachers deliver repeat performances regarding their respective classes and syllabi. The announcement over the PA snaps the daydreamer back to reality and he begins packing up his belongings as class is dismissed.\n\nThe first year pauses before depositing the last of the stapled packets into his bag. He stares at the back of the blank sheet, considering what to do with the rest of his afternoon.\n\n\n The study rooms are located on the second floor near the library. This hallway is much quieter since the Teacher’s Room is located near the end.\n\nStudy Room 2 is a small classroom that has lecture style seating in a ‘U’ shape. The lights are already on when you arrive, and the only thing out of place in the room is an empty clear acrylic box sitting on one of the front tables near the whiteboard. \n\nHe could've easily gone home and enjoyed what remained of his last school day without any responsibilities, and yet Minami found himself only several steps away from the entrance of the study room. He was uncertain about his decision but there was no way to know who or what waited on the other side without committing to it.\n\nMinami peeks into the classroom from around the door and is surprised to find several of his classmates inside seated in the vacant desks. He listens as the three begin to converse with one another in an attempt to decipher the purpose of the invitation." }, { "author": "Zelphas", "message": " Class \n\nHanzou listens with half an ear to the whispering that goes on after Mr. Fujimori leaves. Was the guy that good looking? Maybe it's a stern, older thing girls like. He shrugs to himself; this is too much against himself, trying to figure out what girls think.\n\nThe rest of the classes go by about the same as the first, though there are no new surprise last pages to the syllabus. Hanzou finds it harder and harder to keep his seat, his mind drifting, unused to the practice of staying still and focusing on people talking in front of him. He's way too close to the front, so he barely starts drumming his pencil and bouncing his feet when the teacher glares at him and he has to stop. Reading a syllabus once is interesting, but trying to read one a second time almost puts him to sleep. The lunch bell is a blessing to his ears, and he practically bolts for the door, his long legs serving him well there.\n\nPart of him--a large part of him--wants to grab lunch and bail on the rest of the day. He's done good enough, baby steps. But he's trying for a full change, not little pieces. And besides, there was that note at the back of the first syllabus...\n\n Study Room 2 \n\nHanzou is the last one to arriv,e his steps reluctant, heavy from a day of doing the opposite of what they want. He passes Window Guy (Minami) peeking in with a confused look and a mumbled \"Excuse me,\" noting the other three as he heads towards the front. Red Tie Dazai's here too, is that a relief or--\n\nHis gut twists, and dread fills him. For a second, he's back in the hospital room, on the day when even his mom couldn't pretend anymore.\n\nThen he's back in the study room, staring at an empty, clear acrylic box.\n\nHanzou stares at the box like it's waiting to pounce on him, his pulse pounding in his ears. He's oblivious to the others in the room, right then. He knows there's nothing to be afraid of, it's just a box, and he takes a hesitant step forward--but there it is, the dread and the awful twist, and he stares. \"There's something in that box,\" he mutters, not even sure of himself, but certain that there was something wrong with the box no matter what." }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \nAs Ishiwari checks his phone, he sees he has one text from his older sister.\n\n \n Spoiler: Text from Tsuki \nShould I wait for you to walk home, o brother of mine? Or would that be too embarrassing? ( ͒•·̫|\n \n\n\nAs the five of them get settled, a sixth student joins them. Uehara recognizes her as Star Girl 2, Kazama Sasara , that had been sitting at the front of the class with her much more animated friend. She soundlessly takes a seat at the back of the room after a quick, frightened glance at the box.\n\nAbout a minute after Kazama takes her seat, another student enters, followed by Mr. Fujimori. The student is tall for a high schooler, though not quite at the height of Uehara, with crimson hair that has black lowlights. His uwubaki , with navy toes and a white stripe, mark him as a third year. His blazer is undone, his tie is loose, and he’s undone the top button of his dress shirt revealing a silver necklace. Several piercings that adorn both of his ears catch the harsh classroom light as his intense hazel eyes sweep the room, silently counting and sizing up each student present before he makes his way to the front.\n\nMr. Fujimori takes a seat in the very back of the classroom by the door. “Thank you all for coming,” he says as he sets his leather bag on the desk in front of him. “I know you all have questions, and I’m sure you’ll have more after we talk today. I’m happy to answer them after a short presentation.” He gestures to the front of the room. “This is Himura Ren. If you choose to stay after this, he’ll be in charge of, what we’ll call on paper, this club.”\n\nThe third year dips his head slightly to greet everyone. “Like Fujimori-sensei said, I’m Himura Ren— everyone here can call me by my given name.”\n\nHe glances up at Mr. Fujimori, betraying a hint of nervousness as he places his hand on the box before he takes a steadying breath. “I know you all felt like something was off about this box. You know it’s not empty. And you’re right. That’s why you guys are here.”\n\n“You’ve all felt like we aren’t alone in this world,” Ren says, looking around at each student as he speaks. “Maybe someone you know went missing under mysterious circumstances, or someone suddenly got sick and died when they were perfectly healthy before and a doctor couldn’t explain it. Maybe someone’s personality did a complete 180, or you saw someone make an odd decision that seemed out of the blue and ended up hurting them or other people. Maybe…” his eyes drop and his voice quiets, “you watched your friend get pushed into traffic when you were the only ones waiting at the intersection.”\n\nHe pauses for a brief second before looking back up. “Or, maybe you’ve even seen a glimpse of the monsters that I’m talking about.”\n\nAs he nods to the teacher, Mr. Fujimori flips the lights off, plunging the room into almost complete darkness. Only a small red exit sign over the door in the back stays illuminated.\n\nFrom inside the box, four bulbous, ping pong ball sized eyes with black horizontal pupils appear. They glow with an inner light as they blink, one at a time, and shift around the classroom, observing those present. Fluorescent light slowly starts to fill the box as boldly colored stripes and dots appear. They flash yellow-purple-green-orange as the shape of a large frog slowly unfolds itself from the acrylic bottom.\n\n“People have called them different things for ages. Ghosts, yokai , supernatural entities— as a catch all, we call them Shadows,” Ren says as he slowly starts to slide open the top of the box. “They’re from a world that mirrors ours, and they love to eat people and their negative emotions. Most of them, anyway. They’re invisible to people, but those that’ve been affected by them can sometimes see a glimpse. This one in particular is where the legend of Ōgama come from.”\n\nThe frog clambers out from the box, it’s markings pulsing between mauve and a sickly green, and pauses with its front feet folded over the side for a long moment before it turns and hops out onto the front wall and then to the ceiling. It yawns, revealing sharp conical teeth and barbed tongue before settling into a comfortable position to watch the room. The glow calms into a soft golden yellow.\n\nRen does a half turn to keep an eye on the frog. “This one isn’t big enough to eat people yet, but if it’s able to keep growing, it will. They like to use the light they produce to lure people into the water before grabbing them with their tongue and drowning them.”\n\n“We’re not defenseless though,” he continues. Reality shimmers in front of him into a vague humanoid shape that stands about eight feet tall. Within a few blinks of staring at the shimmer, a black knight with a shock of white hair escaping a horned helm and outstretched iron wings suddenly comes into focus.\n\nThe frog hisses and croaks, flashing red-blue-black as it pounces at the knight, but meets its untimely demise at the tip of the knight’s lance as he moves to defend himself and Ren, and the frog explodes into shards of darkness.\n\nMr. Fujimori flips on the lights again as the knight fades back out of reality.\n\n“That was Caelus, and he’s what we call a Persona,” the third year continues. “A guardian spirit of sorts. All of you theoretically have the power to call one, which is why we asked you to meet here. There are way bigger monsters out there, stuff that I can’t deal with on my own.”\n\nRen looks around at the room again before dipping his head. “I know that everything I just showed you was a lot to take in, especially on the first day of school, but I’m asking for your help. Learn to call and use your Persona and help me destroy the Shadows that are threatening Chofu and Tokyo. Fujimori-sensei and I are happy to answer any current questions you have.”\n\n“And you are, of course, free to leave if you choose to do so,” Mr. Fujimori adds as he stands and makes his way to the teacher’s podium. “Thank you for hearing us out.”" }, { "author": "big teej", "message": " And So It Begins... \n Pregame: \n\nIshiwari grins at his sister's message and quickly types out a response as other students start to file into the room.\n\n \n Spoiler: Text to Onee-san \n\n I'd like that, but I don't want to hold you up, I'm looking into clubs and stuff. If you're ready to head home you don't have to wait for me. Thanks though ^_^ \n \n\n\n \n Originally Posted by mmdeforrest \n “I recognize you from class. My name is Ishii Tsuku,” he offered with a bow. “Were you, too, were invited here?” \n \n\n\"With the super-spy ink on the syllabus? Hai .\" Kyoji says with a smile.\n\nKyoji nods respectively as each additional student shows up, growing more and more confused about the meeting.\n\n \"These guys really don't look like the Kendo type... just what the heck is going on here?\" \n\nThe youth's confusion climbs to new heights at Fujimori-sensei's cryptic announcement, and the appearance of Himura. \"He'd fight right in with Tsuki's Crowd.\" \n\nIshiwari crosses his arms and sinks back into his chair as Himura begins his pitch, talking about Strange Things in this world.\n\nHe tries to ignore the dark train tracks his mind seems to be sliding down... a roller coaster of horror, into a dark place he'd convinced himself he'd forgotten... a place he pretended to have convinced himself he'd forgotten.\n\nKyoji's breath rattles in his chest as he fights down the panic.\n\nhis breath catches as he watches the frog- thing appear in the box and crawl free. An icy fist settles around his heart.\n\nAll those years ago... the thing he'd seen... the giant, scabby monster that had devoured his school mate...\n\nKyoji shivered, reliving the sensation of the thing's knobby, tendril like tongue writhing against his face. How small and empty and hopeless he'd felt as the thing pronounced his death sentence. \"This fruit has not yet ripened.\" It had said. \"How I look forward to the harvest.\" \n\nIt'd cast him aside and evaporated...\n\n\nIshiwari sat, unblinking, unbelieving, as he watched Himura's black knight appear and obliterate the tiny demon.\n\nSomething deep within the 2nd child of the Ishiwari family awoke at a certain realization.\n\nThe things could be fought.\nThey could be killed. \n\nKyoji jumped up, knocking his chair over on its back. He pointed at the box. \"I'm in. When do we get started?!\"\n\n\" How do we get started?\"" }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n April 1st \n Study Room 2 \nHe pauses for a brief second before looking back up. “Or, maybe you’ve even seen a glimpse of the monsters that I’m talking about.”\n\nAs he nods to the teacher, Mr. Fujimori flips the lights off, plunging the room into almost complete darkness. Only a small red exit sign over the door in the back stays illuminated.\n\nFrom inside the box, four bulbous, ping pong ball sized eyes with black horizontal pupils appear. They glow with an inner light as they blink, one at a time, and shift around the classroom, observing those present. Fluorescent light slowly starts to fill the box as boldly colored stripes and dots appear. They flash yellow-purple-green-orange as the shape of a large frog slowly unfolds itself from the acrylic bottom.\n\n“People have called them different things for ages. Ghosts, yokai , supernatural entities— as a catch all, we call them Shadows,” Ren says as he slowly starts to slide open the top of the box. “They’re from a world that mirrors ours, and they love to eat people and their negative emotions. Most of them, anyway. They’re invisible to people, but those that’ve been affected by them can sometimes see a glimpse. This one in particular is where the legend of Ōgama come from.” \n \n\nEvidence — hard evidence — was clambering out of its container.\n\nHe believed in the Kami. He believed they might manifest, as they did when they became akitsumikami .\n\nBut Yokai ?\n\nEven though he had encountered the Oni, a part of him had shuddered back, offering the possibility that its existence was a delusion — some psychological defense mechanism against the loss of his parents and brother.\n\nBut that shadow that had swallowed his bother in one gulp. The thing that forced his parents into that accident.\n\nThey were real.\n\n\n \n Originally Posted by InTheMachine \n The frog clambers out from the box, it’s markings pulsing between mauve and a sickly green, and pauses with its front feet folded over the side for a long moment before it turns and hops out onto the front wall and then to the ceiling. It yawns, revealing sharp conical teeth and barbed tongue before settling into a comfortable position to watch the room. The glow calms into a soft golden yellow.\n\nRen does a half turn to keep an eye on the frog. “This one isn’t big enough to eat people yet, but if it’s able to keep growing, it will. They like to use the light they produce to lure people into the water before grabbing them with their tongue and drowning them.”\n\n“We’re not defenseless though,” he continues. Reality shimmers in front of him into a vague humanoid shape that stands about eight feet tall. Within a few blinks of staring at the shimmer, a black knight with a shock of white hair escaping a horned helm and outstretched iron wings suddenly comes into focus.\n\nThe frog hisses and croaks, flashing red-blue-black as it pounces at the knight, but meets its untimely demise at the tip of the knight’s lance as he moves to defend himself and Ren, and the frog explodes into shards of darkness.\n\nMr. Fujimori flips on the lights again as the knight fades back out of reality.\n\n“That was Caelus, and he’s what we call a Persona,” the third year continues. “A guardian spirit of sorts. All of you theoretically have the power to call one, which is why we asked you to meet here. There are way bigger monsters out there, stuff that I can’t deal with on my own.”\n\nRen looks around at the room again before dipping his head. “I know that everything I just showed you was a lot to take in, especially on the first day of school, but I’m asking for your help. Learn to call and use your Persona and help me destroy the Shadows that are threatening Chofu and Tokyo. Fujimori-sensei and I are happy to answer any current questions you have.”\n\n“And you are, of course, free to leave if you choose to do so,” Mr. Fujimori adds as he stands and makes his way to the teacher’s podium. “Thank you for hearing us out.” \n \n\nTsuku stood more unsteadily than he wished and bowed his head in shame before bowing deeply to Ren-sama and Fujimori-sensai.\n\n“I have seen such a Shadow once,” he confessed. The loss of Face hurt but humility was the first step on any path to Mastery. “Another still watches over me.”\n\nHe would need more than Mastery to face the Shadows within him and without.\n\n“To my shame, I could not stop the Shadow. I did not know how.”\n\nHe would need to walk the Path before him — the Path the Kami were presenting.\n\n“I would like to learn.”\n\nTo make certain others did not have to be set upon his path.\n\n“If you would have me.”" }, { "author": "Roguewolf", "message": "Dazai looks confused as the girl walks into the room. This was already odd with most of their class being there. And at this point he was sure this wasn’t a kendo pitch.\n\nThough he was a bit more confused on that when the coach walked in with another student.\n\n\n \n Originally Posted by InTheMachine \n April 1st \n Study Room 2 \n“You’ve all felt like we aren’t alone in this world,” Ren says, looking around at each student as he speaks. “Maybe someone you know went missing under mysterious circumstances, or someone suddenly got sick and died when they were perfectly healthy before and a doctor couldn’t explain it. Maybe someone’s personality did a complete 180, or you saw someone make an odd decision that seemed out of the blue and ended up hurting them or other people. Maybe…” his eyes drop and his voice quiets, “you watched your friend get pushed into traffic when you were the only ones waiting at the intersection.” \n \n\nDazai’s eyes widen as Ren starts listing off these things. His mind goes back to his dad.\n\nThe sudden change. The divorce. The fact that now he wondered if his dad was truly possessed.\n\nThe black ooze was the key point there in everything being explained. He almost jumped at the sight of the frog, but there was nothing he would be able to do.\n\nAnother roar in the back of his mind kept him planted where he was.\n\n\n \n Originally Posted by InTheMachine \n Ren looks around at the room again before dipping his head. “I know that everything I just showed you was a lot to take in, especially on the first day of school, but I’m asking for your help. Learn to call and use your Persona and help me destroy the Shadows that are threatening Chofu and Tokyo. Fujimori-sensei and I are happy to answer any current questions you have.”\n\n“And you are, of course, free to leave if you choose to do so,” Mr. Fujimori adds as he stands and makes his way to the teacher’s podium. “Thank you for hearing us out.” \n \n\nDazai looks over at the other two that had stood up. He himself stands, back straight and proud. As the liger in his dreams would have him. He bows once as well to Ren-senpai and Fujimori-sensei.\n\n“I haven’t seen a Shadow, but I have seen someone possessed by one. Personality did a 180, and now he’s in a facility for the rest of his life under observation.” His eyes dropped a bit at the end of his statement.\n\n“I want to learn. Is there a way to eradicate all of them? How is a Persona even formed?”\n\nThis time a pleased roar rang out in the back of his mind. His pride coming back, and his smile returning as he finished up." }, { "author": "Zelphas", "message": "Hanzou remains standing in the back of the room, watching with narrowed eyes as Ren and Mr. Fujimori begin... a sales pitch. He's been cutting school for years, plenty of sleazy adults saw him and his buddies as easy marks. He knows the windup; sure, the part about someone getting sick and dying without the doctors knowing why hits close to home--a black shadow, his mother withering, her smile withering--but it's still a sale, plain and simple.\n\nHe's debating whether this is a school-sanctioned \"clean up the bad kids\" thing or some kind of freaky cult wen the lights go out and a freakin' frog demon manifests in the box on the table. Hanzou's shoulders hit the back wall as he shies away from the thing, his eyes wide and watching it closely. Then Sales-Ren apparently manifests a knight from somewhere and skewers it, the lights flash on, and they're back in reality. And everyone's ready to sign up.\n\nHanzou can feel his blood pumping at the ideas Sales-Ren and Sensei Kendo are suggesting. A chance to fight something, to go exploring into mysteries, to have an excuse to ditch the school stuff and do something fun instead... it's exactly what the old him would've wanted. But at the same time, the old him would've walked out the minute Sales-Ren started his pitch, no matter how much trouble he might've gotten into with Sensei Kendo. How can he choose against himself if the old him would've been both for and against this whole thing?\n\n\"...Is this gonna mess up schoolwork?\" He asks finally, deciding on a question he never would've asked before. \"I can't really afford slacking any--on my studies. Look, I know that sounds super lame after S-Ren-senpai there just manifested Lancelot and killed Hypnotoad, but we're still students, y'know? It's probably still important...\"" }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \nAt Ishiwari’s exclamation, Ren jerks up from his bow and then grins as he looks at the younger student. As the others chime in, his smile softens. “I was really worried that everybody was gonna walk out,” he says, mostly to himself before addressing people’s questions. “I don’t know of a way to completely eradicate them. We’ll only be after the ones causing problems anyway. Once you guys awaken your Personas, you’ll be able to see that there’s actually a ton of Shadows around— not all of them feed on people. Though it does seem like the bigger they get, the more tempted they are to eat humans.”\n\nMr. Fujimori turns his attention to Uehara, giving the student a faint smile. “I wouldn’t be much of a teacher if I didn’t agree with you. Thankfully, Shadows mostly emerge at night. You’ll have time to do your schoolwork before then. I can also offer supplemental lessons if you need them on the weekends as long as I don’t need to travel for a kendo tournament.”\n\n“I can ask one of my classmates if I can borrow some of her notes from first year,” Ren adds. “They should really help out if you need to study for tests.”\n\n“To awaken your Persona,” Mr. Fujimori says to the room as he opens his bag, “you’ll need to drink a tea made from this.” He pulls out a ziplocked bag that has six beige paper envelopes that are filled with dark tea leaves. “There are other ways to do it, but this is by far the safest. Just steep the leaves for about five minutes in a small mug. Be sure you’re home though. You’ll fall asleep fairly quickly. You’ll awaken with your alarm tomorrow, and hopefully be able to manifest your Persona.”\n\nIn the back row, Kazama raises her hand, waiting until Mr. Fujimori calls on her to ask in a soft, barely audible voice, “Do you also have a… Persona spirit, Fujimori-sensei? If we do drink the tea, will we be able to call them whenever we want, like Himura-senpai did?”\n\n“I do,” Mr. Fujimori replies. Similar to when Ren’s black knight had appeared, the air shimmers in the chair behind the teacher’s desk to Mr. Fujimori’s right, and reveals a tall man seated there, dressed in a gray-purple suit and coat, with tapered leathery wings. Gloved hands with golden claws rest on a black cane in front of him. The being has no face, only curling gilded horns, but you can somehow tell that he’s observing those assembled with interest as he leans back and crosses one ankle over his knee.\n\n“Once you awaken them, they will be a constant companion,” Mr. Fujimori says as his Persona fades away. “It’s easier to summon them when a Shadow is present, but with practice you’ll be able to call them into the physical world if you need them even without the trigger of Shadow nearby.”" }, { "author": "big teej", "message": " Study Session: \n\n\"So every shadow is a problem eventually? \" Ishiwari asks earnestly.\n\nThe youth turns towards his teacher as he pulls out the specially prepared tea, and manifests his own shadow-killing-monster-thing.\n\nHe leers at the teabags suspiciously. \"Does it taste gross?\"\n\nHe averts his eyes and crosses his arms. \"I mean... I'll do it anyway, I just wouldn't want a nasty surprise.\"\n\nIshiwari's gaze floats back over to where Fujimori-sensei's Persona had manifested before. \"Where do they go, when we can't see them, I mean?\"" }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \n\n \n Originally Posted by Ishiwari \n \"So every shadow is a problem eventually ?\" Ishiwari asks earnestly. \n \n\nRen shakes his head to Ishiwari’s question. “Not all of them… but maybe the overwhelming majority.”\n\n\n \n Originally Posted by Ishiwari \n He leers at the teabags suspiciously. \"Does it taste gross?\" \n \n\n“Not really,” Mr. Fujimori replies.\n“Absolutely,” Ren blurts out at the same time.\n\nThe teacher chuckles. “Maybe I’ve forgotten just how bad it is.”\n\n“I would hold your nose and drink it in one go,” Ren says, giving Mr. Fujimori a quick roll of his eyes and a shake of his head. “Though it might be tolerable with a ton of sugar or something. It was gross.”\n\n\n \n Originally Posted by Ishiwari \n Ishiwari's gaze floats back over to where Fujimori-sensei's Persona had manifested before. \"Where do they go, when we can't see them, I mean?\" \n \n\n“My Persona enjoys observing the world himself,” Mr. Fujimori says. “Most people can’t see them, so he’ll do exactly what you saw just now. But for those of you that have larger Personas, that isn’t always an option. They are a part of you, and manifest from your consciousness. When they’re not in the real world, they seem to rest… inside your head, for lack of a better way to explain. They see through your eyes. Feel what you feel. And they may or may not have a lot to say about it.”\n\nHe looks over to Ren. “Caelus isn’t one for commentary, is he?”\n\n“Not really,” Ren answers with a shrug. “Not unless he thinks it’s really important.”" }, { "author": "Roguewolf", "message": "Dazai looks over at his classmate on the concern of schoolwork, and at Mr Fujimori's comment about extra lessons, he puts a hand on Hanzou's shoulder. \"I'll help ya out too. Sometimes it works well to study in a group so you're welcome over at my apartment anytime it's needed!\" He grins widely. \"Honestly, it wouldn't be a bad idea for us to get better acquainted with each other for that.\n\nHe tilts his head in thought at the way shadows behave and at the tea bags.\n\n\"So, we pretty much just go after the ones causing trouble then?\" He asked and then looked at the ground for a second. \"Guess that also means we're on guard duty here as well when there's an away meet for athletic clubs too.\"\n\nHis eyes light up a bit at Sensei's Persona. \"He's cool! Is there a way that we know how they'll look?\" He was wondering what form his might take. It would be a shame to have something in mind that was awesome, and then end up with..... well a caterpillar or something.\n\n\"It's a lot to take in.\"" }, { "author": "mmdeforrest", "message": "Tsuku followed in the wake of the others, quietly taking the tea with a bow. If yokai could be experienced more clearly through the consumption of this tea, perhaps it would make the guidance of the Kami clearer.\n\nHe was no stranger to such otherworldly beings though found them difficult to clearly perceive or understand. He lived under the watchful eye of one, after all. But the Oni was not malicious towards him. It made its demands but plac d him under its protection.\n\nIt took but it gave. Its motivations were inscrutable.\n\nBut if this tea revealed the yokai and their ways, it might reveal the ways of the Oni, too. And that would help him as he helped others.\n\n“Will it be difficult to wake?” He asked. “I have made a promise to arrive early for school tomorrow.”" }, { "author": "Zelphas", "message": "Hanzou tries to put this all in the proper context: otherworldly powers, cool missions, extra help with homework--okay, that one isn't all that exciting, but still--this could all be pretty cool. Despite his efforts, some part of him points out that a teacher just brought him to a secret meeting, showed him something that looks like it came out of a drug trip, and is now offering him the drugs that will let him see it for himself. The sheer absurdity of the situation, seen in that light, is currently hitting him like a train.\n\nWith a titanic effort, Hanzou pushes away what he's half-convinced is his voice of reason, which is currently trying to convince him that Sensei Kendo and Sales-Ren pumped the hallucinogens into this room before everyone entered to set up the light show earlier and Fancy McHornFace from a moment ago. \"...Thanks,\" he says finally, unable to keep the skepticism out of his voice as he grabs the packet of drugs tea. He makes a face at the mention of its taste, but isn't too surprised; tea's too bitter for him in general, mostly. Maybe he can drown the thing in honey, first. He waits for answers from the other people, too discombobulated to come up with his own at the moment." }, { "author": "PK-Leon", "message": " Study Room 2 \n\n \n Originally Posted by Uehara \n Hanzou is the last one to arrive his steps reluctant, heavy from a day of doing the opposite of what they want. He passes Window Guy (Minami) peeking in with a confused look and a mumbled \"Excuse me,\" noting the other three as he heads towards the front. \n \n\nMinami jerks his head around in surprise as Uehara stalks past him into the quiet that blanketed the room. \"S-Sorry...\" is all the first year is able to manage as he attempts to regain his composure.\n\nHe takes a deep breath and a few moments to study the faces and disposition of his classmates before finally willing his legs to cross the threshold of the study room to join them. While their respective reasons for assembling here remained a mystery to him it was readily apparent that they all felt the same unease emanating from the acrylic box that rested on the table in the front of the room. It's presence elicited a sense of morbid curiosity, driving Minami to find a seat in the middle row of desks within the U formation closest to the door. While he desired to know the reason why he was invited to this gathering of complete strangers, he reasoned it would be best to leave himself an avenue for escape should he find himself caught up in something he wanted no involvement in.\n\n\n Mr. Fujimori takes a seat in the very back of the classroom by the door. “Thank you all for coming,” he says as he sets his leather bag on the desk in front of him. “I know you all have questions, and I’m sure you’ll have more after we talk today. I’m happy to answer them after a short presentation.” He gestures to the front of the room. “This is Himura Ren. If you choose to stay after this, he’ll be in charge of, what we’ll call on paper, this club.”\n\n. . .\n\n“People have called them different things for ages. Ghosts, yokai, supernatural entities— as a catch all, we call them Shadows,” Ren says as he slowly starts to slide open the top of the box. “They’re from a world that mirrors ours, and they love to eat people and their negative emotions. Most of them, anyway. They’re invisible to people, but those that’ve been affected by them can sometimes see a glimpse. This one in particular is where the legend of Ōgama come from.”\n\n. . .\n\nRen does a half turn to keep an eye on the frog. “This one isn’t big enough to eat people yet, but if it’s able to keep growing, it will. They like to use the light they produce to lure people into the water before grabbing them with their tongue and drowning them.”\n\n“We’re not defenseless though,” he continues. Reality shimmers in front of him into a vague humanoid shape that stands about eight feet tall. Within a few blinks of staring at the shimmer, a black knight with a shock of white hair escaping a horned helm and outstretched iron wings suddenly comes into focus.\n\nThe frog hisses and croaks, flashing red-blue-black as it pounces at the knight, but meets its untimely demise at the tip of the knight’s lance as he moves to defend himself and Ren, and the frog explodes into shards of darkness.\n\nMr. Fujimori flips on the lights again as the knight fades back out of reality.\n\n“That was Caelus, and he’s what we call a Persona,” the third year continues. “A guardian spirit of sorts. All of you theoretically have the power to call one, which is why we asked you to meet here. There are way bigger monsters out there, stuff that I can’t deal with on my own.”\n\nRen looks around at the room again before dipping his head. “I know that everything I just showed you was a lot to take in, especially on the first day of school, but I’m asking for your help. Learn to call and use your Persona and help me destroy the Shadows that are threatening Chofu and Tokyo. Fujimori-sensei and I are happy to answer any current questions you have.”\n\n“And you are, of course, free to leave if you choose to do so,” Mr. Fujimori adds as he stands and makes his way to the teacher’s podium. “Thank you for hearing us out.” \n\nMinami watches the supernatural display unfold before his eyes in disbelief. Memories of 'that day' replay in the theater of his mind in quick succession. Bleeding walls, impossibly large eyes opening across the canvases that lined his family's shop, several spindly limbs emerging from the assembled artwork attempting to break free from their two dimensional prisons, and his mother's scream piercing the through the night air.\n\nMinami wanted to believe that he was dreaming, that he had fallen asleep at his window seat and Fujimori-Sensei would soon be standing over him as he woke up from his desk. But some part of him new that everything he had seen was real, that this couldn't be simply be written off as the product of a daydream.\n\nHe listens in silence as the other students speak in turn, affirming Hiruma's assertions and responding with several with several questions of their own. Though after some time gathering his thoughts he finds himself inclined to speak up and ask what others had not.\n\nMinami raises a hand out of habit but starts before being called on. \"Fujimori-Sensei, Hiruma-Senpai, if you're open to fielding any questions then may I ask to what end are you working towards? By fighting 'Shadows' I mean. And why us ?\" The first year asks looking across the faces gathered around the room. \"How did you know that we were like you?\"" }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \n\n \n Originally Posted by Ishii \n “Will it be difficult to wake?” He asked. “I have made a promise to arrive early for school tomorrow.” \n \n\nAs Ishii collects his tea, Mr. Fujimori shakes his head at the question. “As long as you have an alarm set you should wake up on time,” he assures his student. “As long as you’re normally good about getting out of bed.”\n\n\n \n Originally Posted by Atsuta \n \"So, we pretty much just go after the ones causing trouble then?\" \n \n\n“Yeah,” Ren agrees. “ We ,” he continues, putting emphasis on the word, “will go hunting together. I wouldn’t try to go out on your own at first. Shadows are deceptive, and some are more cunning than you would expect. Fighting them alone when you’re new is asking to get hurt.”\n\n\n \n Originally Posted by Atsuta \n \"He's cool! Is there a way that we know how they'll look?\" \n \n\n“Unfortunately not,” Mr. Fujimori answers. “But rest assured that no matter what form they take, they will protect you.”\n\n\n \n Originally Posted by Minami \n Minami raises a hand out of habit but starts before being called on. \"Fujimori-Sensei, Himura-Senpai, if you're open to fielding any questions then may I ask to what end are you working towards? By fighting 'Shadows' I mean. And why us ?\" The first year asks looking across the faces gathered around the room. \"How did you know that we were like you?\" \n \n\nRen’s expression darkens for a fraction of a second as Minami addresses him, but he quickly smooths it out. “What are we working towards?” he says as he looks up at the first year. “I guess it’s not like we’re trying to complete some ultimate goal. There are almost 100,000 people that go missing and 1000 murders in Japan every year. A lot of those cases are solved, but what about the ones that aren’t? Those cases were Shadows. There are also suicides and accidents that aren’t really accidents. If we have the power to prevent that, why wouldn’t we? I don’t want people to go through what I did,” the third year finishes in a quieter voice.\n\n“To answer your other question,” Mr. Fujimori says, “I was present at the school when all of you took your entrance exam and for your interviews. My Persona has a talent for picking out those with potential. It’s not guaranteed that you’ll be able to manifest one— he’s been wrong before— but the chance is high. I pulled a few strings and got all of you placed in the same class just to make it a little easier on all of you as well.”\n\n“I’m just glad are this many of you,” Ren admits. “When I was a first year, there were three third years that I joined. Nobody had potential last year, so I was by myself.”" }, { "author": "PK-Leon", "message": " April 1st \n Study Room 2 \n\n \n Originally Posted by Ren \n Ren’s expression darkens for a fraction of a second as Minami addresses him, but he quickly smooths it out. “What are we working towards?” he says as he looks up at the first year. “I guess it’s not like we’re trying to complete some ultimate goal. There are almost 100,000 people that go missing and 1000 murders in Japan every year. A lot of those cases are solved, but what about the ones that aren’t? Those cases were Shadows. There are also suicides and accidents that aren’t really accidents. If we have the power to prevent that, why wouldn’t we? I don’t want people to go through what I did,” the third year finishes in a quieter voice. \n \n\nMinami feels his soul sink under the weight of his memories. Numerous visits to a nearly featureless hospital room, devoid of any sound save for the faint strokes of a paintbrush across the surface of a canvas.\n\n\"I-\" He starts, sifting through his thoughts and feelings for the right words. \"I don't either... So if this is the only way I'm able to make a real difference then I have no problem joining you, but only if you can promise me that we'll be making a collective effort to learn everything we can about Shadows and how to rid our world of them.\" Minami asks his senior and teacher with newfound resolve.\n\n\n “To answer your other question,” Mr. Fujimori says, “I was present at the school when all of you took your entrance exam and for your interviews. My Persona has a talent for picking out those with potential. It’s not guaranteed that you’ll be able to manifest one— he’s been wrong before— but the chance is high. I pulled a few strings and got all of you placed in the same class just to make it a little easier on all of you as well.”\n\n“I’m just glad are this many of you,” Ren admits. “When I was a first year, there were three third years that I joined. Nobody had potential last year, so I was by myself.” \n\nMinami nods thoughtfully, upon hearing Fujimori's explanation. \"So what happened to the students that came before for us? I mean, they obviously graduated eventually but... that also means they would've had to continue fighting on their own right? And in that vein, wouldn't that mean there are others like us outside of Kamata?\"" }, { "author": "big teej", "message": " Study Room 2: \n\n Originally Posted by Himura Ren \n\"Absolutely,\" Ren blurts out at the same time. \n\n\"Somehow. I knew it.\" Kyoji says with a resigned sigh. He takes his bag of tea from Fujimori-sensei and carefully slides it in his bag. \"Oh well. It's a small price to pay. We just make it normally right?\"\n\n\n Originally Posted by Fujimori-Sensei \n\"Most people can't see them, so he'll do exactly what you saw just now. But for those of you that have larger Personas, that isn't always an option.\" \n\nIshiwari tilts his head, \"How big do they get? How small do they get?\"\nInternally, the youth cringed, power was power, but weight class existed for a reason, and it'd kinda be uncool to get something like... a tiny bat ninja or something.\n\n\n Originally Posted by Atsuta Dazai \n\"So, we pretty much just go after the ones causing trouble then?\" He asked and then looked at the ground for a second. \"Guess that also means we're on guard duty here as well when there's an away meet for athletics clubs too.\" \n\nDazai's observation and question makes Ishiwari start and look back at Ren-Senpai, \"Hey, what are we supposed to do if a shadow goes crazy in the middle of class or something? Won't it be a problem if like half of 1-B jumps up and runs out at the same time?\"" }, { "author": "mmdeforrest", "message": "Tsuku looked up at his silent classmate. Unlike the boys, she had remained silent during the exchange.\n\n\"Will it be all of us? We have not provided you with an opportunity to respond.\"\n\nHe bowed respectfully. \"Forgive us for not permitting you an opportunity to respond to the call to service by the Kami and our sensei.”" }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \n\n \n Originally Posted by Minami \n Minami nods thoughtfully, upon hearing Fujimori's explanation. \"So what happened to the students that came before for us? I mean, they obviously graduated eventually but... that also means they would've had to continue fighting on their own right? And in that vein, wouldn't that mean there are others like us outside of Kamata?\" \n \n\n“There are small collectives of Persona users in many other major cities in Japan,” Mr. Fujimori replies. “I’ve kept in contact with graduates and some continued to fight Shadows in their free time, but many retire.”\n\n\n \n Originally Posted by Ishiwari \n Ishiwari tilts his head, \"How big do they get? How small do they get?\" \n \n\n“Huge,” Ren answers. “One of my senpais had a Persona that was like two stories tall.”\n\n“Most of them that I’ve seen have been close to person size or slightly larger,” Mr. Fujimori follows up. “The smallest I’ve seen was only as tall as my knee.”\n\n\n \n Originally Posted by Ishiwari \n Dazai's observation and question makes Ishiwari start and look back at Ren-Senpai, \"Hey, what are we supposed to do if a shadow goes crazy in the middle of class or something? Won't it be a problem if like half of 1-B jumps up and runs out at the same time?\" \n \n\nRen shakes his head. “Nothing big enough that would need more than one person to respond would attack during the day. And I say ‘attack’ loosely. Shadows don’t… rampage like a kaiju or something. Not unprovoked. They seem to prefer staying quiet and unnoticed.”\n\n\n \n Originally Posted by Ishii \n Tsuku looked up at his silent classmate. Unlike the boys, she had remained silent during the exchange.\n\n\"Will it be all of us? We have not provided you with an opportunity to respond.\"\n\nHe bowed respectfully. \"Forgive us for not permitting you an opportunity to respond to the call to service by the Kami and our sensei.” \n \n\nKazama flinches as Ishii addresses her. She fidgets, searching her feelings and looking for words for a long moment. “I… I don’t know if I want to,” she says in a small voice.\n\nMr. Fujimori nods in understanding, giving her a soft reassuring smile. “I know that everything that we said and have discussed is frightening. Neither Ren nor I will think less of you if you decline our offer. I wasn’t lying when I said you were free to walk away if you want to.”\n\nShe blinks once and looks down at her hands on the desk. “Can I take some tea and think about it tonight?”\n\n“Of course,” Mr. Fujimori says. “If you have concerns, I’m happy to talk to you one on one after this meeting.”" }, { "author": "Roguewolf", "message": "Dazai takes in all the information as they all continue, and picks up a bag of the tea.\n\nIt was all so much to take in and his smile never left his face, even as their classmate expressed her concern and aversion to the idea. \"Personal safety and certainty should come first. And even having a friend who knows and can cover for us if something goes wild during the day helps too.\" He grins at Kazama.\n\nHe turns to Ren-senpai. \"Senpai, because of the athletics clubs, I suppose my question is how often should we expect you out of town as well?\" He tilts his head as well. \"Also, does that mean if they are seen and approached, they'll consider that provocation?\"" }, { "author": "InTheMachine", "message": " April 1st \n Study Room 2 \n\n \n Originally Posted by Atsuta \n He turns to Ren-senpai. \"Senpai, because of the athletics clubs, I suppose my question is how often should we expect you out of town as well?\" He tilts his head as well. \"Also, does that mean if they are seen and approached, they'll consider that provocation?\" \n \n\n“I’m not in any clubs,” Ren says, with a shake of his head. “Well, not except this ‘club’, technically. As for Shadows… it depends.”\n\nMr. Fujimori checks his watch, which prompts Ren to cut his answer short. “We can talk more about their behavior next time. If everyone here is good, we can meet tomorrow after school. You guys still need to check out the other clubs, right?”\n\nThe third year and teacher bow to the first year students before Mr. Fujimori takes his leave, bringing his bag and the acrylic box with him. Ren waits by the door to exchange LINE IDs with everyone, letting them know that he’ll add them to a group chat and post the time and place for the next meeting.\n\nWhen everyone moves out into the hallways, they’re a little less crowded than when school had initially let out, but club interest meetings are still happening. Most have just started a second meeting for those that had gone to another club first." }, { "author": "big teej", "message": " Club Membership Get! \n\nKyoji bows to his upperclassman, sensei, and now club mates. After exchanging contact info with everyone, he sketches out a perfunctory bow. \" Ja . Everyone. I'm gonna go track down the Judo Club.\"\n\nIshiwari sidles through his fellow stragglers in the hall, taking a peek at the various clubs Kamata has on offer as he makes his way to the big Judo Practice Hall to find out when practice and meets are and to sign up.\n\n I hope it doesn't conflict with my training with Hida-Sensei too much. " }, { "author": "PK-Leon", "message": " Extracurricular Activity \n\n Mr. Fujimori checks his watch, which prompts Ren to cut his answer short. “We can talk more about their behavior next time. If everyone here is good, we can meet tomorrow after school. You guys still need to check out the other clubs, right?” \n\nMinami nods at his sensei's words, satisfied with what he's heard for now. The first year gets up from his seat and picks up a bag of tea before the group is formally dismissed. The morning had already been full of revelations, Minami could only wonder what the night had in store him.\n\n\n The third year and teacher bow to the first year students before Mr. Fujimori takes his leave, bringing his bag and the acrylic box with him. Ren waits by the door to exchange LINE IDs with everyone, letting them know that he’ll add them to a group chat and post the time and place for the next meeting.\n\nWhen everyone moves out into the hallways, they’re a little less crowded than when school had initially let out, but club interest meetings are still happening. Most have just started a second meeting for those that had gone to another club first. \n\nAfter exchanging IDs and goodbyes Minami departs from the first \"leadership development\" interest meeting and begins to wander the halls of Kamata with no particular purpose or destination. His mind however works in sharp contrast in an attempt to process what had transpired within the classroom only minutes prior. It was almost like waking up from a dream but deep down some part of him that he was previously unaware of had forced him acknowledge that this was all very real." }, { "author": "Zelphas", "message": "Hanzou kind of numbly listens to the rest of the discussion, trying to figure out where he can store the dr tea in his bag. He wanders out of the room with a mumbled jumble of noise that's supposed to sound... affirmative, or reassuring, or something, he's not really sure.\n\nThis is beyond him. Too much thinking right now.\n\nAnd so that's how he finds himself in the gym, next to the basketball court. A non-thinky sport game sounds perfect right now--he can let his mind whirl itself out while his body moves and exercises. It's probably better than sneaking into some restricted area in town, anyhow. He reminds himself that he doesn't do that anymore.\n\nShaking his head, Hanzou goes looking for something to throw or someone to tell him what drills to do." }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n April 1st \n Study Room 2 \n\n“I’m not in any clubs,” Ren says, with a shake of his head. “Well, not except this ‘club’, technically. As for Shadows… it depends.”\n\nMr. Fujimori checks his watch, which prompts Ren to cut his answer short. “We can talk more about their behavior next time. If everyone here is good, we can meet tomorrow after school. You guys still need to check out the other clubs, right?”\n\nThe third year and teacher bow to the first year students before Mr. Fujimori takes his leave, bringing his bag and the acrylic box with him. Ren waits by the door to exchange LINE IDs with everyone, letting them know that he’ll add them to a group chat and post the time and place for the next meeting.\n\nWhen everyone moves out into the hallways, they’re a little less crowded than when school had initially let out, but club interest meetings are still happening. Most have just started a second meeting for those that had gone to another club first. \n \n\nDazai nods as Ren-senpai answers. \"I see. My apologies, I wanted to know if we needed to plan around it or anything.\"\n\nAs it's shown to cut the conversation short, Dazai's smile returns and he nods, bowing to their sensei and senpai. \"I look forward to seeing the kendo club soon, Fujimori-sensei!\"\n\nAs he exchanged the contact info, he made sure to place notes in his phone about who mentioned what. It was good practice to know where to find anyone else in their club should they be needed on short notice. He made sure the tea bag was in a secure part of his bag.\n\n\"It was wonderful meeting you all, and looking forward to working with you!\" He bows to the others before taking his leave and b-lining for the kendo area." }, { "author": "mmdeforrest", "message": "Tsuku did not feel he fully returned to himself or to reality before he found himself standing in front of the art club's table. He had a vague recollection of quickly putting his name down on the list at the kendo club while the students manning that table spoke to others.\n\nThe Way of the Sword was one of the traditions of his family, but it was not the one that stirred his soul.\n\nHe did not expect to find a club dedicated to the art of calligraphy or origami. But the brushwork of ink painting was close enough to calligraphy to help his technique.\n\nGiven what he had learned — that yokai remained an active threat to the 21st Century — that they had not fully retreated to some place of shadow as the modern world replaced their blight with blights of its own — that he was one of the Chosen who were destined to fight them — to be a secret samurai and defend mankind on behalf of the Kami.\n\nYes, given what he had learned, he would need the peace his brushes extended to him. The katana might be more practical, but the flow of the ink across the rice paper would draw him to the peace he needed and could project to others.\n\nHe looked expectently to the student providing information. \"Please. What can you tell me of the art club? I tend to work in inks with calligraphy but sometimes will draw landscapes as well.\"" }, { "author": "InTheMachine", "message": " April 1st \n Art Club \nIshii recognizes the girl sitting at the table in front of the art club as the top student that gave a shaky speech just this morning. Her blue eyes dart up to Ishii’s face before she gives him a tentative smile and adjusts her glasses. “There… isn’t much to tell. I want this club to be a quiet place where people can do art. Whatever kind of art you want. We have all kinds of mediums. Sometimes the teachers ask us to paint murals or help with other school projects, and we’re expected to help out with the culture festival, but otherwise, we just… create here. If you want critiques, we usually come together once every two weeks or so and do several pieces that members submit.”\n\n Judo Hall \nIshiwari easily finds the judo hall , which is straight across from kendo. He can hear something is going on in the kendo hall, and as he passes the door, he can see that quite a crowd has gathered there before he enters the practice area for judo. There are only about ten people milling about here, mostly over by the sign up table where two students, one in a white gi and the other in a blue gi , are speaking to potential recruits. A teacher in his mid thirties sits at the table, answering questions.\n\n Kendo Hall \nAs Astuta arrives at the kendo hall, he sees that it’s actually full of about a hundred students all gathered around one of the marked areas of the hall, where two students in full bōgu stand. The taller and broader of the two students wears a white ribbon on the back of their armor, while shorter of the two wears a red ribbon. He spots Mr. Fujimori on one side of the arena with a red flag in one hand and a white one in the other, along with two other older students acting as referees with the same two flags on the other side of the court. Astuta is able to find a good spot to watch next to a guy with dark hair and deep green eyes . A glance down at his uwabaki reveals that he’s also a first year.\n\n“They’ve really been talking up this match,” the guy says to Astuta. “I heard that the captain of the team is apparently taking on a challenger? Did you hear that too?”\n\nMinami’s feet happen to bring him by the kendo hall, just as the two armored students crouch for a moment before Mr. Fujimori calls for them to begin.\n\nThe start of the match is explosive. Both students spring forward with loud yells as their shinai clash. Red Ribbon backs off first, but White advances with several strikes that Red manages to fend off.\n\nAs he watches, Minami notices Ren enter the hall through a door opposite from him and then lean against the wall in the back to watch the match. Some of the older students notice his presence and shuffle away, giving the third year a wide berth.\n\nRed Ribbon’s sword flashes out as their opponent overextends, catching White on the wrist. Mr. Fujimori throws up his red flag in conjunction with one of the other referees.\n\nThe two competitors separate, resetting on either side of the court until Mr. Fujimori calls out for them to begin again.\n\nWhite Ribbon darts forward with a yell, hammering Red with fast, punishing blows. One of the student ref’s white flag pops up several times, but Red continues to defend and then pushes forward, locking up the two of them before White pulls back and then strikes at their opponent’s abdomen with a quick cut.\n\nRed Ribbon barely manages to avoid the blow with a deft step to the side before definitively smacking the top of White’s helmet in a counterattack.\n\nAll three referees red flags go up.\n\nRed Ribbon bows to their opponent , who is obviously seething as he rips off his helmet. His amber eyes narrow as he glances over at Mr. Fujimori before stiffly returning Red Ribbon’s bow.\n\n“Good match,” Red says in a light, feminine voice as they pull off their helmet, revealing a girl with golden eyes and pale pink hair pulled back into a ponytail.\n\nThe gray haired student sneers, but holds his tongue as he turns and walks away.\n\n“They’ve winner of this match is Tachibana Hikari,” Mr. Fujimori announces as he hands his flags off to one of the student refs before he follows after the challenger.\n\nThe crowd starts to disperse, with some going to the sign up sheet at a table at the end of the kendo hall and others heading back out into the school, talking among themselves.\n\n Basketball \nUehara spots a navy haired boy shooting hoops that he recognizes from his class. He’s tossed his blazer onto one of the nearby benches and has his shirt untucked. He seems to be practicing free throws.\n\nNear center court a table is set up with several guys in tracksuits manning it, along with a man in his mid twenties talking to a very tall (taller than Uehara) student , and another guy with pale violet eyes ." }, { "author": "Zelphas", "message": " Basketball \n\nIn another life, roughly six months ago, Hanzou would've shucked off his own blazer plus the tie that went with it, and snuck up behind Blue Hair, swiping the ball from him the instant the other kid set up to take another shot. He'd laugh at Blue Hair's indignation and try to goad him into a game, and only give up if the other guy refused to play along or a grown-up came over to stop him. His feet almost carry him over there by themselves, and his hands are loosening his tie before he can catch them... but even with the craziness of the past half hour or so, Hanzou is still committed to choosing against himself.\n\nAnd so he reluctantly heads over to the table set up at center court, trying to decide whether to re-set his tie or give it up as a lost cause. He makes it to the table and stalls, for a second, unsure what to do. \"So... basketball. Never played it in school--not on a team--but I know the rules, I think... do I sign up, or...?\" Man, trying to speak politely is terrible; his mouth keeps tripping over the words." }, { "author": "InTheMachine", "message": " April 1st \n Main Gym- Basketball \nAs Uehara approaches the table, one of the team members, a guy with deep blue-black hair and light gray eyes , greets him warmly despite his appearance.\n\nAs Uehara finishes speaking, one of the guys that was talking with who the first year can assume is the coach, turns, his violet eyes narrowing.\n\nHaving finished their conversation, the coach walks away toward the back of the gym, heading for the double doors. “Be back in ten, guys,” he calls back to his team.\n\nThe athlete at the table gives Uehara a grin as he turns a clipboard with a signup sheet around so that the first year can put his name down, and offers him a pen. “We have practice three times a week right now, but that will ramp up over the next month and into the summer. Summer Koshien is in August, so we need to be ready for the prelims at the end of July. Tryouts for the team will be midway through May.”\n\n“Itsuki,” the tall guy with messy dark hair warns in a low voice as the violet eyed one stalks up to Uehara.\n\nThe guys at the table go quiet as the other student, Itsuki, sizes up the former delinquent, looking at his buzzed hair and the holes in his ears. “You think you know the rules? There’s no way you’re getting on this team. If you haven’t played before, if basketball isn’t—”\n\n“Enough,” the dark haired one says sharply as he comes up behind his teammate. “Three laps. The long way. I’ll talk to you after.”\n\nItsuki glares at the taller student, but relents and stalks away in the direction the coach had gone.\n\n“Sorry about him,” the tall student says. He gives Uehara an easy smile. “Anzai-kun can be a little too serious about the game, I think. It doesn’t matter to me if you’ve played before or not. Everyone has a chance to learn before tryouts next month. I’m Hasegawa Yuuto, captain of the team.”\n\n“And I promise pretty much everyone else here is less of an ass than Anzai-kun,” Hasegawa says with a look at the guys at the table, who instantly nod and agree.\n\nThe one that had offered Uehara the clipboard gives him an apologetic grin. “I hope he didn’t change your mind about signing up. I wouldn’t blame you if you didn’t though.”" }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n April 1st \n Kendo Hall \nAs Astuta arrives at the kendo hall, he sees that it’s actually full of about a hundred students all gathered around one of the marked areas of the hall, where two students in full bōgu stand. The taller and broader of the two students wears a white ribbon on the back of their armor, while shorter of the two wears a red ribbon. He spots Mr. Fujimori on one side of the arena with a red flag in one hand and a white one in the other, along with two other older students acting as referees with the same two flags on the other side of the court. Astuta is able to find a good spot to watch next to a guy with dark hair and deep green eyes . A glance down at his uwabaki reveals that he’s also a first year.\n\n“They’ve really been talking up this match,” the guy says to Astuta. “I heard that the captain of the team is apparently taking on a challenger? Did you hear that too?”\n\nMinami’s feet happen to bring him by the kendo hall, just as the two armored students crouch for a moment before Mr. Fujimori calls for them to begin.\n\nThe start of the match is explosive. Both students spring forward with loud yells as their shinai clash. Red Ribbon backs off first, but White advances with several strikes that Red manages to fend off.\n\nAs he watches, Minami notices Ren enter the hall through a door opposite from him and then lean against the wall in the back to watch the match. Some of the older students notice his presence and shuffle away, giving the third year a wide berth.\n\nRed Ribbon’s sword flashes out as their opponent overextends, catching White on the wrist. Mr. Fujimori throws up his red flag in conjunction with one of the other referees.\n\nThe two competitors separate, resetting on either side of the court until Mr. Fujimori calls out for them to begin again.\n\nWhite Ribbon darts forward with a yell, hammering Red with fast, punishing blows. One of the student ref’s white flag pops up several times, but Red continues to defend and then pushes forward, locking up the two of them before White pulls back and then strikes at their opponent’s abdomen with a quick cut.\n\nRed Ribbon barely manages to avoid the blow with a deft step to the side before definitively smacking the top of White’s helmet in a counterattack.\n\nAll three referees red flags go up.\n\nRed Ribbon bows to their opponent , who is obviously seething as he rips off his helmet. His amber eyes narrow as he glances over at Mr. Fujimori before stiffly returning Red Ribbon’s bow.\n\n“Good match,” Red says in a light, feminine voice as they pull off their helmet, revealing a girl with golden eyes and pale pink hair pulled back into a ponytail.\n\nThe gray haired student sneers, but holds his tongue as he turns and walks away.\n\n“They’ve winner of this match is Tachibana Hikari,” Mr. Fujimori announces as he hands his flags off to one of the student refs before he follows after the challenger.\n\nThe crowd starts to disperse, with some going to the sign up sheet at a table at the end of the kendo hall and others heading back out into the school, talking among themselves. \n \n\nAtsuta grins widely seeing the prospect of a match and as the student talks to him, he shakes his head. \"Can't say that I heard it, but it definitely explains the crowd. Atsuta Dazai, nice to meetcha. Planning on joining kendo too?\"\n\nHe watches and his grin widens seeing the force of Red Ribbon's strikes. The fluidity of the motion and their quick calculations. It was like watching a dance rather than a match. Granted, White Ribbon was not nearly as fluid.\n\nHe shakes his head as White Ribbon walks away. It was disrespectful, and unfortunately something that would be wide-spread in the world. He would fix that one day. He walked up to the sign up sheet before doing anything else, and keeping the conversation going if his new classmate joined him as well. He looked up at the students watching over sign ups." }, { "author": "big teej", "message": " Judo Hall: Get Rotated, Peasant! \n\nKyoji pauses to spare a glance into the Kendo hall. \"Huh, I wonder what's going on over there?\"\n\nThe youth shrugs it off and heads into the hall and beelines to the sign-up table with the gi 'd students and the teacher he assumed was the coach.\n\nHe sketches out a slight bow to the teacher and introduces himself.\n\n\"I'm really interested in joining the Judo club. I've been training Muay Thai for a few years now, and I'd really like to expand my knowledge and abilities. I was also wondering how many people are in the club, how often the team travels, and when do we meet?\"\n\nKyoji is all smiles, blithely ignoring any concerns of conflicting schedules between training with Hida-Sensei, killing shadows with the others, and learning how to rotate and fold clothes while people are still in them." }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n April 1st \n Art Club \nIshii recognizes the girl sitting at the table in front of the art club as the top student that gave a shaky speech just this morning. Her blue eyes dart up to Ishii’s face before she gives him a tentative smile and adjusts her glasses. “There… isn’t much to tell. I want this club to be a quiet place where people can do art. Whatever kind of art you want. We have all kinds of mediums. Sometimes the teachers ask us to paint murals or help with other school projects, and we’re expected to help out with the culture festival, but otherwise, we just… create here. If you want critiques, we usually come together once every two weeks or so and do several pieces that members submit. \n \n\n\"That sounds quite pleasant,\" he replied with a shy smile. \"I'm used to working on my own. It will be pleasant to have a community to work with and receive support and feedback from.\n\n\"Thank you for your address this morning. As a first year, any good direction helps with the transition here. And seeing someone with an interest in art at the head of the third year is inspiring.\n\n\"I will see you at the first meeting,” he added, thinking about his other 'club', \"unless something unexpected crops up.\"" }, { "author": "InTheMachine", "message": " April 1st \n Kendo Hall \n“I’m Kibe Masahiro,” he says with a slight incline of his head after Atsuta asks. “Class 1-C. Yeah, I’m interested. I always thought it looked kinda cool.”\n\n\n \n Originally Posted by Atsuta \n He walked up to the sign up sheet before doing anything else, and keeping the conversation going if his new classmate joined him as well. He looked up at the students watching over sign ups. \n \n\n“The captain’s a girl ?!” Kibe says in wonder as Red Ribbon pulls off her helmet. He shakes his head a little before he follows his fellow first year over to the swamped sign up table that’s manned by three students.\n\n \n Spoiler: Atsuta Knowledge + Notice TN Height 3 \nAs he makes his way through the crowd of students on his way to the sign up table, Atsuta notices Ren leaning against the wall near to one of the exits. He seems to catch someone’s eye and then makes a quick, odd gesture, tapping just above his left wrist with a closed fist several times as he smiles faintly.\n\n \n Spoiler: Atsuta Knowledge + Notice TN Height 5 \nAtsuta manages to pinpoint the recipient of Ren’s gaze and gesture as captain Tachibana. She smiles back and offers him a hasty return sign , placing her right hand vertically on the back of her left, then raising her right one, accompanied with a slight bow, keeping her movements small and as discrete as she can.\n \n\n \n\n\nAs they approach, the guy sitting at the far left of the table waves them forward after he finishes with the last student.\n\n“Hey guys,” he says as he offers Atsuta a pen. He seems tired, but still fairly energetic in his pitch. “Right now we’re having everybody sign up for an initial interest meeting. The captain and a few other guys are gonna meet with everyone and go over the basics of kendo, show them a some moves, and let you guy try out swinging bokken and shinai . We’ll meet here at 5 on Thursday. Any questions?”\n\n Judo Hall \nThe guy in the blue gi immediately perks up when Ishiwari says he practices Muay Thai, but allows the coach to speak first.\n\nThe coach bows back to Ishiwari. “It’ll be nice to get someone with extra experience in combat sports. As long as you promise not to actually punch anyone,” he says with a teasing smile. “I’m Coach Okamoto. We have ten members currently, including Miyazawa-kun and Ijiri-kun,” he continues, gesturing the guy in the blue gi and then the white gi . “First years will meet twice a week to start. The first team meeting is Thursday at 4:30. As for travel, that depends on you guys. Our first meet with another school will be at the end of June. If you guys do well, we’ll get to travel more from there.”\n\n Art Club \n“It takes some getting used to, but I’ve really begun to like having others around when I’m working on something. It’s nice to be able to bounce ideas off of people that get it, you know?” The girl replies.\n\n\n \n Originally Posted by Ishii \n \"Thank you for your address this morning. As a first year, any good direction helps with the transition here. And seeing someone with an interest in art at the head of the third year is inspiring.” \n \n\nHer cheeks flush slightly and she breaks eye contact. “Not just third year,” she quietly corrects him. “I’ve been top student since my first year here. But… I’m glad you liked it. I was really nervous, even though I made a speech last year too.”\n\n\n \n Originally Posted by Ishii \n \"I will see you at the first meeting,” he added, thinking about his other 'club', \"unless something unexpected crops up.\" \n \n\n“Our normal official meeting time is on Wednesdays at 5:30. Sorry it’s a little late, but one of our members is also on the student council and he asked us to push our meeting time back so he could join. But this week, we’re meeting Thursday, still at 5:30.”\n\nShe opens her notebook and asks for Ishii’s name and class and writes it down before she inclines her head to him. “I’m Sekiguchi Chikage. Nice to meet you, Ishii-san. I’ll see you Thursday.”" }, { "author": "mmdeforrest", "message": " \n Originally Posted by InTheMachine \n April 1st \n Art Club \n“It takes some getting used to, but I’ve really begun to like having others around when I’m working on something. It’s nice to be able to bounce ideas off of people that get it, you know?” The girl replies. \n \n\nIshii nods in agreement. \"Since moving here, I haven't gotten any feedback on my work — which is probably true for almost every first year student. I'm looking forward to that changing.”\n\n\n \n Originally Posted by InTheMachine \n Her cheeks flush slightly and she breaks eye contact. “Not just third year,” she quietly corrects him. “I’ve been top student since my first year here. But… I’m glad you liked it. I was really nervous, even though I made a speech last year too.” \n \n\nImpressed at the correction, Ishii bows. \"An even more impressive accomplishment. I would welcome any recommendations you might have on how to improve as a student as well as as an artist, should something occur to you.”\n\n\n \n Originally Posted by InTheMachine \n “Our normal official meeting time is on Wednesdays at 5:30. Sorry it’s a little late, but one of our members is also on the student council and he asked us to push our meeting time back so he could join. But this week, we’re meeting Thursday, still at 5:30.”\n\nShe opens her notebook and asks for Ishii’s name and class and writes it down before she inclines her head to him. “I’m Sekiguchi Chikage. Nice to meet you, Ishii-san. I’ll see you Thursday.” \n \n\n\"Until Thursday, then, Sekiguchi-san." }, { "author": "big teej", "message": " Judo Hall: \n\nKyoji bows again. \"Got it. No punching, but elbows are okay.\" He says with a smile. He pulls out his phone and sets a note, an alarm, and a calendar notification for Thursday at 4:30.\n\n\"That's great, I look forward to meeting everyone. Does anyone else do something besides Judo?\"" }, { "author": "Roguewolf", "message": " \n Originally Posted by InTheMachine \n April 1st \n Kendo Hall \n“I’m Kibe Masahiro,” he says with a slight incline of his head after Atsuta asks. “Class 1-C. Yeah, I’m interested. I always thought it looked kinda cool.”\n\n\n“The captain’s a girl ?!” Kibe says in wonder as Red Ribbon pulls off her helmet. He shakes his head a little before he follows his fellow first year over to the swamped sign up table that’s manned by three students.\n\n \n Spoiler: Atsuta Knowledge + Notice TN Height 3 \nAs he makes his way through the crowd of students on his way to the sign up table, Atsuta notices Ren leaning against the wall near to one of the exits. He seems to catch someone’s eye and then makes a quick, odd gesture, tapping just above his left wrist with a closed fist several times as he smiles faintly.\n\n \n Spoiler: Atsuta Knowledge + Notice TN Height 5 \nAtsuta manages to pinpoint the recipient of Ren’s gaze and gesture as captain Tachibana. She smiles back and offers him a hasty return sign , placing her right hand vertically on the back of her left, then raising her right one, accompanied with a slight bow, keeping her movements small and as discrete as she can.\n \n\n \n \n \n\nAtsuta grins widely as he inclines his head as well. \"Way more open to talking than anyone else in my class. I'm in 1-B.\" He returns to watching the match as well. \"Same here honestly. The idea of needing to be precise and controlled in movement has always been appealing.\"\n\nHe raises an eyebrow at the Red Ribbon's movements again and grins. \"Seems like the captain has a lot to teach us too.\"\n\nHe chuckles a bit as Masahiro is surprised. \"Wasn't expecting that either.\"\n\n \n Spoiler: Wait, is that Ren-Senpai..... and the captain? \n\n Notice : 5#1d10 6 10 3 8 10 \n \n\n\nAtsuta glances over at Ren-senpai. His movements looked like he was congratulating the captain, and her response made him a bit curious. Good friends, or something else entirely? It may be something that comes up another time, though he would need to keep it in mind.\n\nAnd best not to draw attention to senpai for right now.\n\n\n \n Originally Posted by InTheMachine \n As they approach, the guy sitting at the far left of the table waves them forward after he finishes with the last student.\n\n“Hey guys,” he says as he offers Atsuta a pen. He seems tired, but still fairly energetic in his pitch. “Right now we’re having everybody sign up for an initial interest meeting. The captain and a few other guys are gonna meet with everyone and go over the basics of kendo, show them a some moves, and let you guy try out swinging bokken and shinai . We’ll meet here at 5 on Thursday. Any questions?” \n \n\nAtsuta smiles as he takes the pen with a slight bow of his head, signing his name and then handing it to Masahiro-san. \"So more so to see who wants to sit in? And Thursday at 5. Is there anything specific we need to bring with us?\"" }, { "author": "Zelphas", "message": " \n Originally Posted by InTheMachine \n April 1st \n Main Gym- Basketball \nAs Uehara approaches the table, one of the team members, a guy with deep blue-black hair and light gray eyes , greets him warmly despite his appearance.\n\nAs Uehara finishes speaking, one of the guys that was talking with who the first year can assume is the coach, turns, his violet eyes narrowing.\n\nHaving finished their conversation, the coach walks away toward the back of the gym, heading for the double doors. “Be back in ten, guys,” he calls back to his team.\n\nThe athlete at the table gives Uehara a grin as he turns a clipboard with a signup sheet around so that the first year can put his name down, and offers him a pen. “We have practice three times a week right now, but that will ramp up over the next month and into the summer. Summer Koshien is in August, so we need to be ready for the prelims at the end of July. Tryouts for the team will be midway through May.”\n\n“Itsuki,” the tall guy with messy dark hair warns in a low voice as the violet eyed one stalks up to Uehara.\n\nThe guys at the table go quiet as the other student, Itsuki, sizes up the former delinquent, looking at his buzzed hair and the holes in his ears. “You think you know the rules? There’s no way you’re getting on this team. If you haven’t played before, if basketball isn’t—”\n\n“Enough,” the dark haired one says sharply as he comes up behind his teammate. “Three laps. The long way. I’ll talk to you after.”\n\nItsuki glares at the taller student, but relents and stalks away in the direction the coach had gone.\n\n“Sorry about him,” the tall student says. He gives Uehara an easy smile. “Anzai-kun can be a little too serious about the game, I think. It doesn’t matter to me if you’ve played before or not. Everyone has a chance to learn before tryouts next month. I’m Hasegawa Yuuto, captain of the team.”\n\n“And I promise pretty much everyone else here is less of an ass than Anzai-kun,” Hasegawa says with a look at the guys at the table, who instantly nod and agree.\n\nThe one that had offered Uehara the clipboard gives him an apologetic grin. “I hope he didn’t change your mind about signing up. I wouldn’t blame you if you didn’t though.” \n \n\n\"Ah, tryouts aren't right away!\" Hanzou replies, finding himself oddly relieved by that fact. \"Okay, okay; maybe I can get into the swing--\"\n\nThe burst of anger from violet eyes quiets Hanzou. He spins to face the sudden threat, realizing too late that his face has relaxed into a lazy, half-mocking smile and his posture has slouched a bit more. It was his method of avoiding conflict, before; if he could get enough people around him laughing, then the angry guy looks like an idiot, especially if he decides to start swinging. It worked better than you'd think... but he isn't that person anymore. He's choosing against that person, or still trying to.\n\nLetting the grin slip off his face as the Captain set Angry-Zai off on laps, Hanzou tried to fix his posture a little bit, glancing down at the sign-up sheet. The old him would've signed up in a moment; Angry-Zai is way too easy to annoy, and he could never leave a person like that alone.\n\n...Well, he'll choose against himself by signing up and not annoying Angry-Zai! That's how this works... right? Hanzou looks over his signature for a moment, fighting off a headache. His brain feels overcooked from all he's tried to use it in the past few hours alone.\n\n\"I'm Uehara Hanzou. I'll be in your care,\" he says, remembering some formalities at last. He then stops, slightly lost. He's signed up; does he just... leave? But the coach said he'd be back soon..." } ]
[ { "author": "Darius Vibrtrar", "message": "This is a continuation thread from\n\n Cataclysm Part Un \n\nWe are still using this as the Ooc/Dice Roller thread\n\n OOC Thread \n \n Spoiler: The Players \n\nTed Hundred - Human Martyred Bloodrager weilding an orcish axe, seeks vengeance against royals who killed his ancestors. Ted has already been killed once by a Ghoul Lord, and through mysterious circumstances came back to life, he now possess the eyes of a wolf when he rages, and Iron burns at his touch \n\nRosalina Rivet - Tiefling Divination Wizard, orphaned by her parents, expelled by multiple schools and magical teachers, she seeks arcane secrets and keeps her promises. Rose has grown wiser as the group has adventured, she now weilds the sword cane of a noble to accent the Nobility in her heart \n\nGrey Gareth - Human Shadow Oracle, this drug addicted orphan lived in the gutter for far too long, and the shadows of his past still haunt him, while the law seeks him. The light hurts his eyes and the shadows obey him. still hesitant to trust others, grey has come to trust his companions a bit more than strangers, grey now weilds a magical dagger able to cause great harm to animals \n Millie - Elan Psychometabolist Psion, this child sized guild member was able to establish herself with her natural talents, but now seeks to enrich herself and overcome challenges outside of guild life. Rest in Peace, taken by the Mysts \n Amelie Pentagrast - Human Unchained Rogue, that's Miss Pentagrast mind you, she searches for clues for her brothers who went missing, weeding truth from a tangles mess of dead ends. Rest in Peace, taken by the Mysts \n\nCheyanne Julus - Half Orc monk and follower of Irori, This Tribal looking woman in holy robes seeks self perfection and inner enlightenment through trials and overcoming challenges. Tired of the constant racism of the ignorant locals, and strong willed enough to push forward, Cheyanne has slowly been stepping into a leadership role within the group, and even has taken up a set of Pure Iron Monk Weapons to aid in their adventure. \n\nHelen Ancora: Human Cleric/Wizard, shy natured and humble, she has struck out to learn more about the world and perhaps lend a hand in healing it. The darkness of these lands seems to have caught her off guard as she strives to push forward \n Akla Goom: Goblin Alchemist, Self sure and confident this goblin was sure to prove themselves above the common goblin monster, and prove they were no Caliban Rest in Peace, Lost to the Myst \n \n\n\n\nAs you gather your group together to investigate the treasures you have found on the kitchen table. You have...\n\n1000 Silver Coins\n5 Gems worth approximately 200 gp each\n1 Scroll of Dragons Breath\n1 Pure Iron Tri Section Staff (Taken by Cheyanne)\n1 Pure Silver Morningstar (Taken by Grey)\n1 Pure Gold Weapon (unclaimed and unformed.\n1 Map of the Kartakass including Harmonia, Skald, and a Trail leading from Harmonia to a skull in the east of the country\n1 Crate of 5 Wolf puppies\n1 List of names \n Spoiler: List \n\nLudith Pul\nEgildag Wiersicxsoen\nUda Allerton\nMergriet Roelofsoon\nEldi Back\nHarkon Lucas\nAkriel Planck\nMeginhild Roskamp\nThiadbold Keymp\nHeiltgen Reeds\nOthilhildis van Heer\nSegecin Toyt\n " }, { "author": "Kaworu", "message": "Helen did fastly cast a spell that would allow her to see threads of mana around magical items, and then looked at the weapon that hurt her companion.\n\n- Might I see the wound? - she asked, hoping that looking at it would also give her some kind of idea what exactly did happen here." }, { "author": "kinem", "message": "Ted shows Helen the strange burn on his hand where he’d picked up the iron staff.\n\n ”I am starting to not like surprises.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 1/1 used today\nLay on Hands 0/7 used today \n \n \n\" These names aren't a coincidence, though I don't understand them yet... \" says Cheyanne as she thinks about it and fails to come up with anything actionable. \" In the meantime, we haven't found the name of the farmer and her family...that might be good, right? \"\n\nOn a whim the monk-paladin stares intently at the wolf pups, curious of what she might learn about them with her divine-sight...\n\n \n Spoiler: Mechanics \nUse Detect Evil on the pups...\n " }, { "author": "Darius Vibrtrar", "message": "Maria gives a gentle cough.\n\n\"I could give that list of names a glance, see if any names stand out?\"\n\n \n Spoiler: Helen \n\nYou look Teds hand over and it looks almost like an allergic reaction, how ever violent it was.\n " }, { "author": "Kaworu", "message": "- Yes, please- Helen gave the woman the list of names, but was still looking intently at the wounded hand.\n\n- Only one way to go... - she said after a moment with resolve in her voice, and then grabbed the weapon herself to look if it would \"bite\" her too." }, { "author": "Darius Vibrtrar", "message": "Maria looks over the list.\n\n\"These are common family names for people living around here, nothing stands out.... well... I've heard of Akriel, shes nice enough. Just a local sweet face you know? I wouldnt know anything more than that, sorry I couldn't be of more help.\"\n\nWhen Helen reaches up and touches Cheyannes new Pure iron Sansetsukon, there is no unusual effect." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"When we arrive in Skald, we may use the remaning time before meeting Akriel to ask around about these names.\" Grey says pensively, before growing concerned when Helen hands the list of names to Maria; he says nothing, but he looks quite unhappy and most importantly suspicious of the interest the farmer has taken in what could be a list of targets.\n\n \n Spoiler \nIf allowed, I would roll Sense Motive to understand if Maria just wants to be helpful or something more sinister is at play (1d20+2)[ 3 ] (yep, my Sense Motive is downright terrible)\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \n Spoiler: The Players \n\nTed Hundred, Human rager of justice and foe of surprises.\nRosalina Rivet, cheeky Tiefling.\nGrey Gareth, friend of the shadows (but maybe not hedgehogs).\nCheyanne Julus, one-two punch Ork of righteousness.\nHelen Ancora, gentle Human healer of our ouchies.\n \n\n\n1000 Silver Coins\n5 Gems worth approximately 200 gp each\n1 Scroll of Dragons Breath \n \n\nRose will divvy up the money and gems among her companions and herself. She looks at the scroll, and raises an eyebrow at the complexity of the spell. If none of her companions object, she'll hold onto the scroll for now until it's decided if it should be used or traded for some other spell(s).\n\n\n\n \n Originally Posted by Kaworu \n \"Might I see the wound? - she asked, hoping that looking at it would also give her some kind of idea what exactly did happen here.\" \n \n\n\n \n Originally Posted by kinem \n Ted shows Helen the strange burn on his hand where he’d picked up the iron staff.\n ”I am starting to not like surprises.” \n \n\nRose chimes in, \" I found a reference here in the book, that Wolves of Kartakass do not care for \"Goblyn Iron\", if that's the same metal as that weapon? \"\n\n\n\n \n Originally Posted by Darius Vibrtrar \n \"These are common family names for people living around here, nothing stands out.... well... I've heard of Akriel, shes nice enough. Just a local sweet face you know? I wouldnt know anything more than that, sorry I couldn't be of more help.\" \n \n\nRose asks Maria, \" Anyone in your family dog-lovers? The pups are of a good age to train for farm duty. \"" }, { "author": "Darius Vibrtrar", "message": "Maria smiles.\n\n\"Wed love some pups, get enough of them, we can start a kennel and add a new income in a few years.\"" }, { "author": "Kaworu", "message": "- Wow - Helen blinked rapidly - Suprisingly, this weapon did not \"bite\" me. Even though I thought it would. Weird - she said.\n\n- I do not know why it has bitten you. But I can care for your wound. Id does not look that serious, so I will not use my magical powers, but I can wrap it up in a bandage if you will allow me - she reached in her backpack for the things she would need to do so." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 1/1 used today\nLay on Hands 0/7 used today \n \n \nWith a satisfied nod, Cheyanne looks to the farmwoman and says, \" I am sorry you and your family had to endure this tragedy and violence at the hands of your neighbors. We may not be back this way again, but you will be in my prayers and meditations. \" With that said, she looks to the rest of the party somewhat expectantly, but patiently, to see when they are ready to continue their travels.\n\n \n Spoiler: OoC \nI agree - we should look into more of the names in town.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"Wed love some pups, get enough of them, we can start a kennel and add a new income in a few years.\" \n \n\nRose smiles back. she looks over to Grey. \" Did you want one...? Thought I heard you comment about the pups? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey turns towards Rose and frowns at her question, mulls on it for a few moments then sighs and shrugs \"Guess I am an adventurer now. Can't really bring a pup with me when we have to fight monsters.\" he says with a hint of regret, a couple more pets at the friendliest of the bunch before standing up and readying himself to leave the place." }, { "author": "DigoDragon", "message": "Rose never had a pet herself, and she knows diddly squat on caring for one. Indeed, there's a reason she doesn't even have a familiar... and Grey makes a good point. They're adventurers.\n\nShe bids the pups farewell and goes to follow Grey. Rose is ready to continue." }, { "author": "kinem", "message": "Ted too pets the pups as he prepares to leave." }, { "author": "Darius Vibrtrar", "message": "As the group leaves the pups with Maria, she expresses her gratitude. Once you leave you get back on the trail to skald.\n\nEveryone give me perception checks" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 1/1 used today\nLay on Hands 0/7 used today \n \n \n\" Farewell, Maria. Take care of your family and know you are in my prayers, \" says Cheyanne as the party leaves, her expression genuine and concerned. \" I do not know what the future holds for us, but should we wander this way again I will come by to visit. \"\n\nOnce on the road again Cheyanne comfortably takes a position roving forward and back, trying to ensure she notices if anyone trails the party or lies in ambush. \" Grey, you mind staying opposite me most of the time? I know the sun doesn't help you see, but you or Ted are likely the next best scouts and Ted can stay with the spellcasters to defend them if we miss something... \"\n\n \n Spoiler: Mechanics \nPerception: (1d20+9)[ 12 ] \n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n Everyone give me perception checks \n \n\nFeeling an odd tug by the forces that narrate over these lands, Rose perks up her ears a bit and glances around as the party travels.\n\nPerception: (1d20+7)[ 15 ] " }, { "author": "kinem", "message": "Knowing that danger could lurk behind any bush, Ted keeps an eye out as he takes his position as Cheyenne suggested.\n\nOOC: Perception (1d20+8)[ 17 ] " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey nods to Cheyanne and marches at some distance from her, trying to keep his eyes peeled even though the cursed sun makes the task difficult enough.\n\n \n Spoiler \nPerception (1d20+6)[ 15 ] \n " }, { "author": "Kaworu", "message": "Helen was sad that she had to leave the pups behind, but she also knew that it was all for the best. Perhaps because she was missing already the little beasts, was why she was thoughtful and did not look too sharp at the things that were happening around her..." }, { "author": "Darius Vibrtrar", "message": "As the party walked along, there was a moment where everything was eerily quiet as if the world had gone silent in these woods.\n\n \n Spoiler: Ted \n\nYou can hear the gnashing of teeth and metal as metal is twisted and ripped apart. The hair on your arms stands up. Something is making your heart race in anxiety.\n \n\n\nThe world explodes again into abrupt sound as 5 small squat green creatures explode from the woods. They look as if a medium creature has been squished down into 3 feet, their oblong heads contain mouths with three rows of teeth that glitter in the sunlight. Their eyes are dark and filled with menace. They hold axes with heads that have chips and chunks broken out of their blades. They leap upon your group, attacking each of you.\n\nVs Flat-footed Cheyanne\n (1d20+10)[ 30 ] Bite\n (1d20+10)[ 16 ] confirm roll\n[roll]1d6+4+3d6[/roll] [17]\n (1d6+4)[ 10 ] crit damage [Plus 2 charisma Damage]\n\nVs Flat-footed Rose\n (1d20+10)[ 23 ] Bite\n (1d20+10)[ 26 ] confirm roll\n[roll]1d6+4+3d6[/roll] [16]\n (1d6+4)[ 10 ] crit damage [Plus 2 charisma Damage]\n\nVs Flat-footed Grey\n (1d20+10)[ 14 ] Bite\n (1d20+10)[ 28 ] confirm roll\n[roll]1d6+4+3d6[/roll] [20]\n (1d6+4)[ 9 ] crit damage [Plus 2 charisma Damage]\n\nVs Flat-footed Helen\n (1d20+10)[ 26 ] Bite\n (1d20+10)[ 25 ] confirm roll\n[roll]1d6+4+3d6[/roll] [21]\n (1d6+4)[ 5 ] crit damage. [Plus 2 charisma Damage]\n\nVs Ted\n (1d20+10)[ 18 ] Bite\n (1d20+10)[ 30 ] confirm roll\n (1d6+4)[ 7 ] \n (1d6+4)[ 9 ] crit damage\n\n[[Ted you may act on this suprise round, you can use a standard or Move Action]]" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 35/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" Ow! We're under attack! \" cries Cheyanne as she's bitten, nearly critically...\n\n \n Spoiler: Mechanics \nVs Flat-Footed AC, the bite does not confirm the critical hit.\n\nInitiative: (1d20+5)[ 14 ] \n " }, { "author": "kinem", "message": "Ted was expecting wolves or something, and these were … something. The infamous Goblyns maybe? \n\nIn any case, he wasn’t bitten yet and it was time to kill or be killed …\n\nOOC: rage\nAttack (1d20+14)[ 23 ] , damage (3d6+11)[ 25 ] \nInitiative (1d20+2)[ 8 ] " }, { "author": "DigoDragon", "message": "Rose's sixth sense kicks in, pushing her to act quickly. She steps back away from the creature and casts Invisibility on herself." }, { "author": "Darius Vibrtrar", "message": "As those of you feel your flesh ripped open, you can see the glitter of metal in your open wounds from the bites of these creatures.\n\n[Initiative Block 1]\nRose\nMonsters\n\n[Initiative Block 2]\nCheyanne\nTed\nHelen\nGrey\n\n((Cheyanne take your standard or move, then rose can go next))" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 37/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" Hai! \" yells the monk as she strikes with her new staff, a brief flash of light occurring nearly simultaneously.\n\n \n Spoiler: Mechanics \nStandard to attack with her new Pure Iron MW Sansetsukon: (1d20+8)[ 15 ] to hit, (1d20+8)[ 17 ] (19-20/x2) , (1d10+4)[ 11 ] bludgeoning damage, (1d10+4)[ 6 ] critical strike damage .\n\nUse Lay on Hands (swift action) on herself: heal (1d6)[ 2 ] HPs.\n " }, { "author": "DigoDragon", "message": "Rose casts Haste, trying to push her allies to move quickly and dispatch these monsters. She then backs up a safe distance to figure out her next move." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Everyone \nWell, with Hastr cast on everyone, you all get\n\n+1 attack\n+1 Dodge AC\n+30 Movement\n \n\n\nThe Ugly squat creatures continue their attacks.\n\nVs Cheyanne\n (1d20+10)[ 13 ] Bite\n (1d20+10)[ 16 ] Confirm\n (1d6+4)[ 6 ] damage\n (1d6)[ 3 ] Crit damage, Plus 2 Charisma Damage if Crit Confirms\n\nVs Grey Flatfooted\n (1d20+10)[ 16 ] Bite\n (1d20+10)[ 29 ] Confirm\n[roll]1d6+3d6+4[/roll] damage [16]\n (1d6)[ 5 ] Crit damage, Plus 2 Charisma Damage if Crit Confirms\n\nThe Creature chases after Rose with Chomping teeth.\nVs Rose\n (1d20+10)[ 27 ] Bite\n (1d20+10)[ 16 ] Confirm\n (1d6+4)[ 7 ] damage\n (1d6)[ 1 ] Crit damage, Plus 2 Charisma Damage if Crit Confirms \nMiss Chance negates this 1 attack\n\nVs Helen Flatfooted\n (1d20+10)[ 12 ] Bite\n (1d20+10)[ 21 ] Confirm\n[roll]1d6+3d6+4[/roll] damage [20]\n (1d6)[ 2 ] Crit damage, Plus 2 Charisma Damage if Crit Confirms\n\nVs Ted\n (1d20+10)[ 29 ] Bite\n (1d20+10)[ 26 ] Confirm\n (1d6+4)[ 10 ] damage\n (1d6)[ 2 ] Crit damage, Plus 2 Charisma Damage if Crit Confirms\n\n \n Spoiler: Ted \nWhen this creature bites you, its teeth sinking into your flesh, the glittering bits of metal in its maw seems to ignite a burning sensation upon your hide. Instead of taking 10 damage, you find yourself VULNERABLE to this metal, and thus their bite. taking Double damage [20] instead of 10.\n \n\n\nEven with the magical benefits from Rose, Helen was just not fast enough to evade the shark like teeth of the creatures. She is felled to the ground, her chest no longer rising and falling with the tell-tale sign of breath.\n\n[Its everyone but Roses Turn]" }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled, Really Hurt - Active Effects: Haste \n\n---------------\n\nGrey gets shanked twiced by the dagger-like teeth of these damn goblins (or goblyns, or whatever, hurts nonetheless) but even though he's bleeding profusely, he's still standing; but Grey knows all too well that he can't play pincushion with these creatures all day and a quick glance to lifeless body of Helen makes him aware that he could very well die here, so he jumps backwards to put some distance and calls Cheyanne \"Help!\" he yelps before trying to heal some of his wounds, shadows swirling around him even in the sunlight.\n\n \n Spoiler \nGrey makes a 5-feet step (see Roll20 to where to) and casts Cure Moderate Wounds for (2d8+5)[ 8 ] \n " }, { "author": "kinem", "message": " Ouch! That hurt even more than I expected. And Helen .. \n\nFilled with rage more than ever, Ted swings away with his axe.\n\nOOC: If a 5’ step would allow him to attack a second foe in case the first falls, he takes it. Attacks start with the one he wounded before. Using Ancestral Strike this round.\n\nAttack (1d20+15)[ 28 ] , damage (4d6+11)[ 23 ] \nAttack (1d20+15)[ 23 ] , damage (4d6+11)[ 24 ] Haste" }, { "author": "Darius Vibrtrar", "message": "Ted slays the creature before him and greatly wounds his second target." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 39/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 2/7 used today\n\nFlurry of Blows \n \n \n\" Helen! You vile bastards! \" cries Cheyanne as she sees one of their friends fall. With a whirl of her three-section-staff she strikes at the remaining enemies, intent on those threatening Grey as she tries to avoid losing another friend...\n\n \n Spoiler: Mechanics \n5-ft step to get between attackers and Grey, if possible. (Full disclosure, I haven't looked at the Roll20...not enough time.) Activate Flurry of Blows and use Lay on Hands on herself.\n\nFlurry of Blows with Pure Iron MW Sansetsukon: attack 1 - (1d20+7)[ 18 ] to hit, (1d20+7)[ 21 ] (19-20/x2) , (1d10+4)[ 9 ] bludgeoning damage, (1d10+4)[ 7 ] critical strike damage .\nAttack 2 - (1d20+7)[ 19 ] to hit, (1d20+7)[ 8 ] (19-20/x2) , (1d10+4)[ 7 ] bludgeoning damage, (1d10+4)[ 7 ] critical strike damage .\n\nUse Lay on Hands (swift action) on herself: heal (1d6)[ 2 ] HPs.\n " }, { "author": "DigoDragon", "message": "Rose thinks to herself. ' I could have learned some combat spells, but nooo, I thought I could make money as an interpreter. ' Alright, Rose can see these things are chewing through her friends, so she opts to keep this one busy as long as she can.\n\n\" Try and keep up, baby orc ,\" Rose insults in the goblin language. She starts running west, her Hasted legs carrying her a good 60 feet in one move. At the end of her brisk jog, she casts Shield on herself and hopes it's angry enough to follow." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Goblin \n\n\"We's no Bebe Orks! We's Goblyn! We's kill the flea mutts, We's Chop Chop da Tree! like 'im Say to!\"\n \n\nThe Creature chasing after Rose shouts in a grunt/snort.\n\nThe Two Creatures in front of Cheyanne snort as she has positioned herself to defend against them. They each step forward to flank her.\n\nVs. Cheyanne\n (1d20+12)[ 29 ] Bite\n (1d20+12)[ 17 ] Confirm\n (4d6+4)[ 22 ] Bite\n (1d6)[ 5 ] Crit damage plus 2 Charisma Damage if Crit hits.\n\nVs. Cheyanne\n (1d20+12)[ 20 ] Bite\n (1d20+12)[ 21 ] Confirm\n (4d6+4)[ 18 ] Bite\n (1d6)[ 6 ] Crit damage plus 2 Charisma Damage if Crit hits.\n\nVs Ted\n (1d20+10)[ 18 ] Bite\n (1d20+10)[ 18 ] Confirm\n (1d6+4)[ 7 ] Bite\n (1d6)[ 1 ] Crit damage plus 2 Charisma Damage if Crit hits.\n\nThe One that seems to be chasing after Rose gets 30 ft closer to her but then throws its broken axe in her direction.\n\nVs Rose.\n (1d2)[ 1 ] Miss Chance. Miss on 1\n (1d20+5)[ 10 ] To Hit\n (1d20+5)[ 7 ] Confirm\n (1d4+3)[ 5 ] Damage\n (1d4+3)[ 4 ] Crit damage\n\n[EVERYONE UP BUT ROSE and Helen]" }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled, Really Hurt - Active Effects: Haste \n\n---------------\n\nGrey mumbles a pained \"Thanks.\" to Cheyanne shielding him and soon he starts to recite an incantation, his voice full of anger - these goblyns are trying to murder people he cares about (something he would have troubles saying to them, but can not really deny to himself) and so violence and brutality are in order, the shadows cast by the trees literally trying to crush one of the goblyns in a dark embrace.\n\n \n Spoiler \nGrey casts Boneshaker on the most wounded goblyn attacking Cheyanne, Fortitude vs. DC 16, if failed the goblyn takes (5d6)[ 18 ] damage, otherwise halve that.\n " }, { "author": "Darius Vibrtrar", "message": "One of the creatures screeches in pain as it falls to the ground next to cheyanne." }, { "author": "kinem", "message": "Ted keeps swinging away with the oversized axe, intent on slaying as many of the monsters as he can.\n\nOOC: If a 5’ step would allow him to attack a second foe in case the first falls, he takes it. Attacks start with the one he wounded before. Using Ancestral Strike this round.\n\nAttack (1d20+15)[ 35 ] , damage (4d6+11)[ 24 ] \nAttack (1d20+15)[ 22 ] , damage (4d6+11)[ 25 ] Haste" }, { "author": "kinem", "message": "OOC: crit confirm (1d20+15)[ 33 ] , damage (4d6+11)[ 20 ] " }, { "author": "Darius Vibrtrar", "message": "Ted absolutely destroys the last goblyn near him, splattering them across the scenery. There are only two remaining. One is chasing Rose, one is staring down Cheyenne." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 19/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 3/7 used today\n\nFlurry of Blows \n \n \nIn a veritable rage of her own, Cheyanne strike twice at the goblyn in melee with her. \" To the mists with you ! \" she growls through bared teeth as her strikes emphasis her words!\n\n \n Spoiler: Mechanics \nActivate Flurry of Blows and use Lay on Hands on herself.\n\nFlurry of Blows with Pure Iron MW Sansetsukon: attack 1 - (1d20+7)[ 9 ] to hit, (1d20+7)[ 13 ] (19-20/x2), (1d10+4)[ 13 ] bludgeoning damage, (1d10+4)[ 10 ] critical strike damage .\nAttack 2 - (1d20+7)[ 26 ] to hit, (1d20+7)[ 11 ] (19-20/x2) , (1d10+4)[ 9 ] bludgeoning damage, (1d10+4)[ 9 ] critical strike damage .\n\nUse Lay on Hands (swift action) on herself: heal (1d6)[ 2 ] HPs.\n " }, { "author": "DigoDragon", "message": "Rose puts her brain to use ( for once on something that isn't sarcasm ) and moves north 35 feet, ensuring she's got about 45 feet between her and the creature. She hopes this keeps it busy moving since it still has teeth and she is rather fond of her untasted skin. In the last few steps of her move, Rose draws her blade. She takes a Total Defense posture at her chosen point to make her stand. Mentally, she focuses on her sixth sense, trying to predict the next moves in the fight." }, { "author": "Darius Vibrtrar", "message": "The goblyn nearest Rose sniffs the air and stalks closer and closer, they are unable to get close enough to attack but they begin gnashing thier 3 rows of teeth in a furious manner.\n\n (1d20+15)[ 33 ] vs Rose Cmd. If \"hits\" Rose is struck flat footed in fear until the end of her next turn.\n\nThe goblyn nearest cheyanne attempts to bite her.\n (1d20+10)[ 20 ] \n (1d20+10)[ 12 ] confirm?\n (1d6+4)[ 5 ] damage\n (1d6)[ 6 ] crit damage\n\nEveryone but rose and helen is up" }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled - Active Effects: Haste \n\n---------------\n\nGrey shows a wicked smile when one of the goblyns die, crushed by his own shadow; still others are still alive and now Grey chooses to employ a more direct approach: he steps forward, grabs the silver weapon he found in the farm and starts swinging it to crack the creature's skull open.\n\n \n Spoiler \nGrey makes a 5 ft. step (Roll20 to see where to), grabs the silver morningstar and attacks the goblyn.\n (1d20+7)[ 11 ] (If Critical (1d20+7)[ 23 ] ) Damage (1d8+2)[ 8 ] \n (1d20+7)[ 27 ] (If Critical (1d20+7)[ 11 ] ) Damage (1d8+2)[ 7 ] \n " }, { "author": "kinem", "message": "Ted goes after the goblyn chasing Rose.\n\nOOC:\nAttack (1d20+15)[ 24 ] , damage (4d6+11)[ 29 ] " }, { "author": "Darius Vibrtrar", "message": "The goblyn in front of Cheyanne screams in pain and convulsions as Grey bashes them with his new silver morningstar\n\nTed chases the goblyn down and cuts them deep in their back, leaving them critically injured.\n\nAt some point during the last 30 seconds, a Raven flew down from the trees nearby, landing on Helen. The corvid eyed the fallen woman before beginning to peck at her flesh.\n\n \n Spoiler: HELEN \n\n((Be sure to respond in spoiler boxes.))\n\nYou remember teeth. Rows and rows of gnashing teeth, and then black nothingness. You can suddenly feel something biting at your fingers and toes, you scream in suprise as you look to your hands to see its not something literally biting you... you can see the tips of your fingers rot... from your medical background its Decomposition... you are decomposing. Hearing the fluttering of wings nearby you see a large black bird land on a log. Its Black eyes shimmer with a green sheen.\n\n\"You died\" it caws at you.\n\n\"You are going to rot... unless\"\n\nThe bird hops along the log and taps the wood with his beak.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today\n\n Charge (-2 AC, not included above) \n \n \nCheyanne doesn't wait to see the doom of the goblyn who attacked her, instead turning and dashing towards the only remaining on its feet. \" AAAAIIII! \" she cries as she swings her staff in a violent overhead blow at its head!\n\n \n Spoiler: Mechanics \nCharge the remaining goblyn and use Lay on Hands on herself.\n\nPure Iron MW Sansetsukon: attack - (1d20+10)[ 23 ] to hit, (1d20+10)[ 16 ] (19-20/x2) , (1d10+4)[ 10 ] bludgeoning damage, (1d10+4)[ 9 ] critical strike damage .\n\nUse Lay on Hands (swift action) on herself: heal (1d6)[ 4 ] HPs.\n " }, { "author": "Darius Vibrtrar", "message": "Cheyannes furious Bonk has the last creatures eyes roll back as they are slain via lethal concussion. They fall to the ground limp.\n\n\n \n Spoiler: ooc \n3,000 exp for everyone\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today\n\n Charge (-2 AC, not included above) \n \n \nCheyanne takes a moment to ensure all of the goblyns are well and truly dead, mercilessly clubbing them unless one of her party members stops her. Then she rushes over to Helen's body, kneeling beside it and touching her hands to the woman's face. \" Powers of goodness, Irori, someone - please help heal her! \" she cries in anguish as she realizes that she cannot use lay on hands on her ally's corpse. She then breaks down into tears and sobs, not moving from the other woman's side." }, { "author": "Darius Vibrtrar", "message": "As Cheyenne kneels beside Helen she finds the black feathered corvid unwilling to share the corpse with her. The raven flaps its wings aggressively and even pecks at cheyannes hand before returning to peck at the Corpse." }, { "author": "DigoDragon", "message": "Rose shakes off the moment of dread instilled in her from those rows of gnashing teeth. \" Guess he doesn't get to see my party trick. \"\n\nUpon hearing Cheyenne shout for help, Rose runs over. She nearly collides with Cheyenne because Rose forgot she was still invisible. Rose backs up and dismisses the invisibility. She then pulls out her spare cloak from her bag and uses it to try and cover Helen to keep the bird off her. \" Shoo! shoo! You'll not have our friend! \"\n\n \n Spoiler: Animal Handling check? \nDunno if Animal Handling would help, if I can roll decently: (1d20)[ 19 ] \n " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\nHelen looked at the bird. S she was dead and this was Afterlife – the kind they got in Ravenloft – who was he? A God’s messenger? She believed always there were none on this demiplane.\n\n- Who you are? - she asked, looking at the black bird intensely. It seemed important right now, even though she had other, more presssing problems at hand.\n\nShe was not willing to struck a dead with a Devil… but also, it seemed she would have no choice in that matter.\n " }, { "author": "Darius Vibrtrar", "message": "Roses attempts to persuade the corvid were unsuccessful as it continued to be very territorial over the corpse.\n\n \n Spoiler: Helen \n\nThe Raven titled its head and hopped up and down on the log again.\n\n\"I am an opportunity!\" The bird cawed loudly.\n\n\"Open! Open the log! Pull the bark!\"\n\nThe raven pecked again and again at the log.\n\nHelen can feel the pain in her hands as they continue to decompose at an accelerated rate, flesh falling from her hands revealing the bones beneath, her fingers still curl when she commands them, held together inexplicably by nothing but her willpower.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nThe enemy finally dead, Grey sighs with relief; tranquillity is short-lived though, the scream of Cheyanne bringing him back. He approaches the lifeless body of Helen, now guarded by a raven (or a crow, he could never tell them apart) and says exhausted and weary \"She was the healer. And even she could no bring people back to life.\" then Grey throws a glance to Ted and adds \"Maybe Fate is not done with her yet. Maybe it is our Fate to die in these lands. And come back.\" " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\n- Okay, Okay! - Helen was more than a little bit panickly and did as the crow told her. She moved to the log and started doing what she could with her decomposing body.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Bunny Commando \n \"Maybe Fate is not done with her yet. Maybe it is our Fate to die in these lands. And come back.\" \n \n\n\" Well I don't know about fate, but * I * want Helen back! \" Rose scowls at the bird. \" Geez, this bird is stubborn. I have half a mind to magic-missile you. The other half is running low on patience. \"\n\nRose continues to protect Helen's body from the morbid corvid as best she can." }, { "author": "Darius Vibrtrar", "message": "Rose, the raven fights you with all its might to keep the corpse to itself.\n\n \n Spoiler: Helen \n\nAs you rip open the log, you find it too, like you, is rapidly rotting, you find all sorts of bugs, beetles, and slimey denizen.\n\n\"Life is balance. Eat! Eat the living to regain your life!\"\n\n The raven pecks a large slug out of the log and devours it.\n " }, { "author": "kinem", "message": "Ted says ”You may be right Grey, but if it’s our fate, it’s one imposed on us by … someone. I always preferred to choose my own path.\n\nAs for this bird, it seems unnatural, the way it’s behaving. A wolf guided me back. Perhaps we should watch and wait.” \n\nTed looks to be injured a bit worse than you might expect from the one bite he took, with some burn marks and a sort of disfigurement left by the wound." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" Get away from her, foul scavenger! \" cries Cheyanne futilely as she tries to get the crow away from her friend. At the discussion of other powers and Ted's strange reappearance she slows a bit. \" I believe in great powers that can intervene to help mortal, but this? Are we alright with this if this carrion-bird is a...what exactly? Representative of some dark power that has taken an interest in...helping(?) us? \"\n\n \n Spoiler: Mechanics and OoC \nCheyanne has some (minor) healing powers, as would our resident Oracle, but I follow the general idea that Helen has been our biggest spellcasting-healer.\n\nThis is an awkward scene from both the spoilered and open perspectives...\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Fate does not care about our wishes.\" Grey shakes his head, a bit fatalistic, then kneels close to Helen's body but without making any attempt to chase off the aggressive avian \"I do not know what powers have brought us here, if they are benign or not. What I know, I can't bring Helen back. So we wait.\" " }, { "author": "Darius Vibrtrar", "message": "The corvid, given a moment of not being harassed, returns to picked at the flesh and eating the Helen corpse.\n\n \n Spoiler: Ted \n\nSomething feels familiar about this bird, you can feel you know this bird.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n Ted says As for this bird, it seems unnatural, the way it’s behaving. A wolf guided me back. Perhaps we should watch and wait.” \n \n\n\" The bird seems more intent on eating Helen's body than guiding anything, \" Rose grumbles. She reaches into her spell component pouch and considers if magic might help interviene.\n\n\n\n \n Originally Posted by DarkOne-Rob \n I believe in great powers that can intervene to help mortal, but this? Are we alright with this if this carrion-bird is a...what exactly? Representative of some dark power that has taken an interest in...helping(?) us? [/B]\" \n \n\n\n \n Originally Posted by Bunny Commando \n \"Fate does not care about our wishes.\" Grey shakes his head, a bit fatalistic, then kneels close to Helen's body but without making any attempt to chase off the aggressive avian \"I do not know what powers have brought us here, if they are benign or not. What I know, I can't bring Helen back. So we wait.\" \n \n\n\n \n Originally Posted by Darius Vibrtrar \n The corvid, given a moment of not being harassed, returns to picked at the flesh and eating the Helen corpse. \n \n\n\" I said QUIT IT!! \" 😡\n\nRose brings both hands together and casts Color Spray at the bird in an effort to stun the creature. (DC16)\n\n \n Spoiler: Color Spray \nColor Spray\nSchool illusion (pattern) [mind-affecting]\nLevel sorcerer/wizard 1\nCasting Time 1 standard action\nComponents V, S, M (red, yellow, and blue powder or colored sand)\nRange 15 ft.\nArea cone-shaped burst\nDuration instantaneous; see text\nSaving Throw Will negates; Spell Resistance yes\n\nDESCRIPTION\nA vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious. Each creature within the cone is affected according to its HD.\n\n2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)\n3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.\n5 or more HD: The creature is stunned for 1 round.\n\nSightless creatures are not affected by color spray.\n\n\n(I am pretty sure this will do nothing, but Rose only knows her friend is slain and she's extremely upset about it)\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" I'm with Rose - if Helen is coming back, this bird needs to stop eating at her! \" exclaims Cheyanne as she expresses her emotional anguish. \" Ted, did this sort of thing happen to you? I can't bear to watch this... \" she says, turning away as she tries to respect the conflicting wishes of her allies." }, { "author": "kinem", "message": "Ted says ”No, nothing like this.\n\nYet somehow that bird seems familiar. I don’t know why.\n\nIt’s a long shot, but what I do know, we don’t have a way to bring her back ourselves.” " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\n- Em... whaaaaaa? - was the first thing Helen had to say - This is icky. Very. And even considering I would bite at the, em... rotting insects, I really doubt I could force it down and do not vomit. I mean... - then she realized that she is arguing with a crow, in a spiritual form, with a rotting body. This took all the power to argument out of her.\n\nShe sighed, feeling pretty powerless. Suddenly, it all stopped making sense.\n " }, { "author": "Darius Vibrtrar", "message": "As roses spell makes contact with the Corvid, its form begins to dissipate. The body is not made of flesh, bone, sinew, and feather... but rather some sort of obsidian energy. As the color spray strips away half of the form of the bird, it cries out in an unearthly scream that causes those nearby to cover thier ears. As the remnants of the creature continue to fall apart, they flow and seep into Helen's open wounds. Her flesh begins to decompose quickly, turning black.\n\n \n Spoiler: Helen \n\nThe raven Caws loudly with authority at Helen.\n\n\"EAT! YOU WANT TO LIVE? YOU EAT! Eat that which lives to give you life!\"\n\nYou can feel the flesh peel off your leg bones as you continue to delay\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n As the remnants of the creature continue to fall apart, they flow and seep into Helen's open wounds. Her flesh begins to decompose quickly, turning black. \n \n\nRose falls to her knees, defeated. For all her magical skill, she cannot do a damn thing to even save enough of Helen's body for a proper burial.\n\nAt this point she just watches and studies the creature's... whatever it is made of. Lamenting at today's events." }, { "author": "Kaworu", "message": " \n Spoiler \n\n\n- Okay, okay! - shouted Helen. She got on her knees, in front of the nasty worms, closed her eyes, grapped blindly the insects and put in her mouth, hoping she will not vomit or poison herself.\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Helen \nAs you consume the worms, beetles, and slugs, you can feel the lives of the creatures pass from them into your body. The pain in your body fades and you can see your body restoring itself. Your vision fades before you see the party sitting around you as you lay on the ground.\n \n\n\nThe black stops spreading and is absorbed into her body. Her body restores itself, but her hair starts to shift and change. Upon her head becomes a mass of black feathers rather than a mane of hair.\n\nHer eyes blink open\n \n Spoiler: Helen \n\nYou gain an additional specialization in the Necromancy [Undead] School of Wizardry\nYou gain an additional Domain Death [Undead] for your Cleric Class.\nYou are now healed by Negative energy and Harmed by Positive Energy. You may choose to change your Channel energy to match this.\n " }, { "author": "DigoDragon", "message": "Rose gasps and for the moment, looks stunned.\n\n\" Helen? \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \nCheyenne turns back to their friend and gasps. \" Oh my...that will stand out... \" she says quietly, waiting for Helen to recover enough to speak before rushing back to embrace the woman..." }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey quickly stands up when Helen return to the land of the living, even though she's quite changed; his welcome to the recently departed is more subdued, just a \"Good to have you back.\" but he was never one to show affection in a more enthusiastic way, like Cheyanne and Rose.\n\nThat said, Grey visually inspects the changes Helen went through and then throws another glance at Ted \"Remember what the Constable said, back in Maison d'Tarascon?\" he starts, now looking at his own discoloured skin \"'Calibans', people touched by evil. I wonder if these 'Calibans' exist because of what is happening to us. A fellow dies, comes back to life changed, goes on and maybe has some kids. And then a couple generations later, a child shows the marks of whatever power wants us alive.\" " }, { "author": "Kaworu", "message": "- I... uh... - Helen didn't know what to say - It seems I have been resurrected... though not by a God's magic. In fact... - she could feel a surge of necromantic magic in her body, but she wasn't so sure if she should talk with her companions about that. Shouldn't it remain a secret?" }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n - I... uh... \n \n\nRose gives Helen a big hug, trying to hold back tears (mostly of joy and relief). \" I'm so glad you're back! I thought we lost you to those... with the teeth and stuff... \" she takes a moment to collect herself and calm down, now that Helen is back with the group. Rose looks up at Helen's hair(?) and gently touches it.\n\n\" That's an... interesting fashion statement. \" Rose nods to Cheyenne, but she finds it curious more than anything.\n\n\n\n \n Originally Posted by Bunny Commando \n That said, Grey visually inspects the changes Helen went through and then throws another glance at Ted \"Remember what the Constable said, back in Maison d'Tarascon?\" he starts, now looking at his own discoloured skin \"'Calibans', people touched by evil. I wonder if these 'Calibans' exist because of what is happening to us. A fellow dies, comes back to life changed, goes on and maybe has some kids. And then a couple generations later, a child shows the marks of whatever power wants us alive.\" \n \n\nRose's tail instinctively twitches. This thought did not occur to her before, but now that Grey has put it out in the open, it gives Rose something to think about of her own origins... not for long. It's something from long ago Rose has put behind her, even if technically unresolved.\n\n\" Uh, so earlier I insulted one of those things in the goblin tongue. I called him a 'Baby Orc', and he took offense to that. Said something like, \" Rose deepens her voice and tries to imitate the gruff sound of one, \"' We's no Bebe Orks! We's Goblyn! We's kill the flea mutts, We's Chop Chop da Tree! like 'im Say to!' \"\n\n\" So, sounds like this 'him' is commanding these creatures to attack the wolf people and cut down the forest. Dunno why though. \"" }, { "author": "kinem", "message": "Ted says ”Welcome back, Helen. Any clues on who did bring you back? Not that I found out much when it happened to me.\n\nGrey, good thought. I guess that makes me a Caliban too.\n\nSo, the goblins fight the wolves. Might be useful to know, but I don’t think I will be very popular with them.” " }, { "author": "Kaworu", "message": "Helen touched her hair too, seemingly surprised. She took a hand mirror from her pocket and looked at herself in its reflection.\n\n- Hm... this is fascinating in biological terms, but I also feel like I have no power to over-analize my feathers just now. Possibly a time will come? - she said.\n\n- I just saw a talking crow and he forced me to eat some... bugs - the woman was uneager to admit so - I am afraid I have neither data nor cognitive construct to make anything out of it. " }, { "author": "DigoDragon", "message": "Rose considers Ted's story, and now Helen's story...\n\n\" So... the new physical aspects you two are getting seem based on what animal... visits you when you die? \" She feels this requires a lot of research. And booze.\n\nRose gets up and dusts off her clothes. \" Well. Dunno if these Goblyns have much on them, but I guess we can see if they at least have a clue where they came from. Helen, do you still have your healing magic? \"" }, { "author": "Kaworu", "message": "- ... Yes, I do... - Helen seemed very reluctant to admit so." }, { "author": "Bunny Commando", "message": " Grey - HP: 15\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Well, while you were taking your dirt nap...\" Grey starts, lending a hand to Helen to help her stand up \"...we were murdering your murderers, even though they were not that cooperative. So if you still have your healing magic, now would be a great time to show us what you can do.\" he ends with a friendly yet pained grin, the wounds of the fight still fresh." }, { "author": "Kaworu", "message": "- Oh, of course. Allow me - Helen was actually happy that she could help someone (and at least for a moment forget the darkness that suddenly entered her life)." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 23/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" I think 'caliban' is a slur used by ignorant people who don't know what it means to have mixed blood, but your idea could help explain it here... \" Cheyanne says to Grey with an unhappy expression. \" Perhaps they've had bad things happen to them at the hands of those different from them, but that's still no excuse. \"\n\nAt Rose's story of what the goblyn said Cheyanne looks around at the forest suspiciously. \" We should keep an eye out for felled trees, then. Also, look out for more of these goblyns.\n\nI think several of us need healing still, Helen. I know I do... \" Cheyanne finishes, looking at her wounds unhappily.\n\n \n Spoiler: Mechanics and OoC \nCheyanne could use as much as 29 HPs healed...\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" We should keep an eye out for felled trees, then. Also, look out for more of these goblyns. \" \n \n\n\" We definitely should stick together and keep them from surrounding us, \" Rose adds. \" They seem to be able to follow scent, making my illusions less effective than I hoped. \"" }, { "author": "Darius Vibrtrar", "message": "Helen uses 6 channels to bring 3 members of the group to full health. And upon examination of Cheyanne, she pulls out her healers kit. With some guidance from Grey, she's able to treat some of cheyannes deadly wounds with needle and thread all in under 60 seconds, which would normally take an hour.\n\n \n Spoiler: Cheyanne \nYou are healed for all but 8 damage.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: Cloak of Darkness (1 hr.) \n\n---------------\n\nAfter the short rest to heal themselves, Grey conjures the shadows around him to forge a protective cawl - after the ambush, he does not seem willing to risk being surprised anymore without it; that done, he points at Helen and says to the rest of the group \"I believe it would be better to change our travelling formation. Helen does not look that used to fight people, she went down too quickly. Might be better to walk in a more defensive formation - Helen at the centre, we on all sides.\" then he clears his throat and tries to reassure the cleric \"It is not a criticism, Helen. You came back, which is good, but I would not risk to see what mark these powers might bestow upon you if you bite the dust again.\" " }, { "author": "DigoDragon", "message": "\" That's as fair point, \" Rose says Grey. \" Those creature are deadly and we need to apply what we learned in that fight to better fight off the next group. \n\nRose casts Mage Armor on herself to be better prepared for the road ahead. \" When we reach the next town, I would like to take some time to transcribe a couple spells to my own book. Might be some useful ones in the tome we found earlier. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" Thank you, Helen, \" says Cheyanne as her wounds are mended. The Iroran then nods at Grey's wisdom and prepares to continue scouting ahead. \" Hopefully we don't find any more ambushes...like that... \" she says to him with a forced-smirk.\n\n \n Spoiler: Mechanics and OoC \nMore Perception (+9) and Stealth (+10)?\n " }, { "author": "Kaworu", "message": "- It's okay - Helen answered to Gray - I know that I am no warrior ." }, { "author": "Darius Vibrtrar", "message": "The party is able to get into a new formation and start down the road again without issue. You've gotten into your stride when you crest over a hill and exit the forest to see in the distance, the town of skald. Skald appears to be a walled town set against the side of a great hill. There are large battlements containing the majority of the town within. Outside the wall to the south, between you and the walls is a sprawling shanty town of poorly constructed buildings. As you draw closer, the sun begins to set, like most walled cities, it is likely you will not be able to enter the walled portion of the city after the sun sets and will be forced to stay in the shanty town for the evening." }, { "author": "DigoDragon", "message": "Rose waves the party onward. \" We better pick up the pace and try to get in before they close up. I'd feel better hiding inside the walls for the night. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: Cloak of Darkness (1 hr.) \n\n---------------\n\n \"Feels like home.\" Grey grins even though he does not look that amused at the sight of the shantytown \"Don't believe we are going to make it, though.\" he says to Rose as he gestures at the city outside the city \"Worst case scenario, we give a poor sod a couple golds and stay at their home for the night. Bet someone would try to rob us, though.\" " }, { "author": "DigoDragon", "message": " \n Originally Posted by Bunny Commando \n \"Don't believe we are going to make it, though.\" he says to Rose as he gestures at the city outside the city \n \n\n\" I'm willing to burn a Haste spell, \" Rose says, eyes twinkling with determination. \" This could be a matter of life and warm bath. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: Cloak of Darkness (1 hr.) \n\n---------------\n\nGrey smells is armpit and grimaces - yes, he certainly needs a bath as well; but then he sighs and replies to Rose \"I would not do that. We are a rather...colourful bunch, you know? And if they see us arrive at full speed, heavily armed, they might start screaming 'Monsters are attacking Skald!', you know?\" he sighs again, this time a bit more disheartened \"Better if we try to keep a low profile before these people start grabbing torches and pitchforks...\" " }, { "author": "DigoDragon", "message": "Rose sighs as she accepts defeat. The logic is sound. \" Aww... I was so looking forward to that bath... but you're right, Grey. Guess I'll just have to wait another day. \"" }, { "author": "kinem", "message": "Ted says ”It’s not the worst place I’ve had to sleep in. As long as the locals aren’t all goblyns.” " }, { "author": "Kaworu", "message": "- I would not worry about the bath, but rather about our safety. But well, I quess in there, there is not really a save place... - Helen seemed thoughtful." }, { "author": "DigoDragon", "message": "\" I do feel like we'll have to keep watch through the night, \" Rose tells her friends. \" Still better than fighting goblyns though. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \nCheyanne looks a bit more impassive at the thought of sleeping outside the city walls. \" I've slept in my share of strange places - this is nothing like the slums of Sigil, with the cranium rats - but it's not a nice neighborhood. I'll take the middle watch, let you spellcasters sleep through a solid block of time to recover, \" she finally offers as she looks for a relatively safe looking place to settle in for the night." }, { "author": "Darius Vibrtrar", "message": "A scattering of buildings lies to the south of the town walls. Most of them are made of scrap lumber and even those that have been built of better materi- als have a look of poverty about them. Despite their initial appearance, however, many of them look quite sturdy and are protected with thick doors and shutters sporting large locks or bars.\n\nThe constant drone of insects serves to distract you from the constant scurrying of rodents as the poor and wretched go about their daily labors. Now and then, one of the inhabitants stops to look you over suspiciously. Without exception, there is a look of hunger and menace that cannot be concealed by a feigned smile or polite nod of the head.\n\nThere are a variety of lower end businesses visible outside the town walls.\n\n The Suspected Sheepherder is a lower scale inn that provides cheap ale, rooms for rent, and cold food.\n\n The BaAaAaAazzar is a general store that claims they can get anything you request, with time and the proper coin.\n\n The Lambs Lyrist is a bar with a small stage, you can get stronger than ale alcohol here, and listen to music from locals, even the Song Meister of Skald is said to perform here from time to time." }, { "author": "DigoDragon", "message": "\" Huh... Sus Sheep... well, I think we could turn in for sleep early and have an early start going about the town, \" Rose suggests to her friends. \" I mean, we're kind of dangerous in our own right, but I'd rather not chance a foolish drunk trying to start something. What do you all think? \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" It's not a friendly area with friendly people, \" agrees Cheyanne. \" Let's get somewhere with walls and a door we can guard and make a short night of it. Tomorrow we go inside the city proper... \"\n\n \n Spoiler: Mechanics and OoC \nLet's go to the inn, get a single room, and basically camp. Cheyanne won't drink tonight.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: Cloak of Darkness (1 hr.) \n\n---------------\n\n \"Well, couple of things...\" Grey says after they have taken the tour of the shantytown, he looks quite at ease in such an environment \"...pack of rascals runs this town. I mean, uhm, criminals.\" he shares with a shrugs, now looking around \"Rest assured, they know we are here. So keep your pouches close and your blades closer.\" \nThat said, Grey grins and nods in the direction of The Lambs' Lyrist \"I am quite sick of woods, swamps and marshes. So even if it is rather dangerous, I would grab a drink there and listen to some local music. Don't have to come if you do not want, I know how to survive in a place like this...\" \n \n Spoiler \nGrey would like to go to the Lambs' Lyrist, just to see if there's something interesting. Do not want to slow things down too much, however.\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Those who go with Rose and Cheyanne \n\nYou make your way to the Suspected Shepard and arrive before the sun sets. The building seems sturdy enough with thick doors and walls made of wood. Its a one level Inn thats spread out a bit more than being built upward. The low ceilings give a feeling of possibly being underground. Just inside there is a desk with a dark haired man and a scar on his left cheek. He turns a page in his ledger and wets a quill with ink as you enter.\n\n\"Number of rooms, Secured or Gambling with Fate, Cold Dinner or Drink desired?\"\n \n\n \n Spoiler: Those who go with Grey \n\nYou make your way to the Lambs Lyrist you see a one story building, but as you enter it looks as though they have dug downward and there is a wide pit being used as stage/ampitheater. The pit is lined with wooden and cobbled seats and stairs. The Stage itself is only 10x10 but with a 50x50 pit, the crowd to see the stage is quite large. As you enter you can see a bar serving a small crowd of individuals, as they get their drinks, they head down into the pit to get their seats. From the pit you can hear a stringed instrument being played... a fiddle or violin perhaps.\n \n\n\n((Let me know if youd rather go to the shop))" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nBefore going to the Lyrist , Grey hides his enchanted dagger up his sleeve - he still has the morningstar there in plain view, but there is no reason to have an ace in case things go south. When he finally reaches the venue, Grey smiles and heads to the bar to grab a drink and find a seat to enjoy the evening (not that he understands muich about music, but at least this is some entertainment after woods, monsters, prison and the disquieting thought that if he dies, he might come back changed ).\n\n \n Spoiler \nSoH to hide the dagger (1d20+13)[ 30 ] \n " }, { "author": "kinem", "message": "Ted could use a drink, so he goes with Grey.\n\nHe does try to clean off his bloody axe a bit first, but it is still huge and bloodstained.\n\nHe will order a beer and try to avoid the red kind." }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \n Spoiler: Those who go with Rose and Cheyanne \n\nYou make your way to the Suspected Shepard and arrive before the sun sets. The building seems sturdy enough with thick doors and walls made of wood. Its a one level Inn thats spread out a bit more than being built upward. The low ceilings give a feeling of possibly being underground. Just inside there is a desk with a dark haired man and a scar on his left cheek. He turns a page in his ledger and wets a quill with ink as you enter.\n\n\"Number of rooms, Secured or Gambling with Fate, Cold Dinner or Drink desired?\"\n \n \n \n\nRose keeps her purse and pockets close, as advised by Grey. Glancing around the inn, it seems... sturdy enough? Hmm, the low ceiling might make it easier to partition a room using blankets. In any case, Rose tries to keep a dull tone when she responds to the innkeep, as being cheerful probably gets on this guy's annoyed list.\n\n\" One room, secured, and five meals please. \"" }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: The Lambs Lyrist \n\nThe bar offers several alcohols.\n\nMekellbrau - 5 Copper coins\nBoilermaker - 1 Silver coin\nCorn Spirits - 5 Silver Coins\n\nYou are able to wait approximatly 5 minutes before you are served a drink. The music coming from the pit pulls upon your ear as you wait.\n \n\n \n Spoiler: The suspitious sheepherder \n\nThe dark haired man scribbles some numbers down.\n\n\"15 copper coins\"\n\nhe slides a numbered key across the counter with an iron ration\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \n Spoiler: The suspicious sheepherder \n\nThe dark haired man scribbles some numbers down.\n\n\"15 copper coins\"\n\nhe slides a numbered key across the counter with an iron ration\n \n \n \n\nRose quietly reaches in her bag and pulls out the 15 copper coins. She stacks then on the table and then slides the key into her palm. She then slips the key over to Cheyanne before picking up the iron ration. ...I don't know what I expected she thinks to herself. Maybe she can do cook up something with it. \" Thank you, \" Rose whispers to the inn keep, then turns to Cheyanne with some part expectancy mixed with trepidation to see their room for the night. Rose hopes the boys are doing alright." }, { "author": "kinem", "message": "Ted will try the ‘boilermaker’. It doesn’t sound like the kind of drink he’s used to, but surely it must be better than getting red stains on his teeth again …" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nEven though Grey has no idea what a \"Boilermaker\" actually is, he follows Ted in trying one \"Place looks fine.\" he says to Ted as he waits for their drinks \"Seems they really take music seriously here. If we were in the less savory parts of Neverwinter, there would be at least a couple corpses on the ground by now...\" he ends such comparison with an amused grin." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nWhile they are serving Mekkulbrau, when you ask for boilermakers, they pour what looks like a pint of common ale before dropping in a half portion of another liquid in a shot glass which causes the pint to fizz over slightly. When you taste it, the entire pint tastes like you've been given a whole pint of RUM. But doesn't seem to be as intoxicating.\n\nThere is a moment where the fiddle music stops and is followed by a sudden shout of rage, then a scream and a thud, all from the pit. Shortly after there is a round of applause and the enchanting fiddle music resumes.\n " }, { "author": "kinem", "message": "Ted replies ”True, but I have come to believe that in these lands, not much can be taken at face value. Still, it’s best to take what enjoyments we can while we can, and this music is soo ...” \n\nHe stops in mid-sentence as they hear screams and a thud from the pit, then rises to take a look over there." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"Hold that thought.\" Grey quickly replies to Ted as he gestures the warrior to follow and tries to reach the pit to see what happened (boilermaker in hand, of course. Still no idea what kind of drink is, but tastes good and hopefully it would not make him drunk in a couple sips)." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nAs you peer over the edge of the pit you see maybe 50 men and women piled into this stone and wooden pit of an amphitheater. Coming up the stairs is a pair of men carrying a body of a groaning patron with a blossoming bruise across his face. One of two carrying the wounded man is laughing.\n\n\"Boom... right across the face, should have known better than to heckle the songmeister. Bam. Boot to the face!\"\n\nAs they walk past you the sound the fiddle reaches your ears again and lures you further. Down on the the little 10x10 stage, you see a single figure dancing around with a fiddle in hand. The chords strung full you with joy and hope as the bard continues his song.\n " }, { "author": "DigoDragon", "message": "Rose leads the way to locate their room, trying to find the number that matches the key, and then trying the lock with said key to see if it works." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose and Cheyanne \n\n\nRose walks down a dimly lit hall, the only light from the occasional candle lighting the corridor. Every so often a candle has been blown out, creating a zone of darkness. Rose and Cheyanne with dark vision are able to see in those areas are able to walk around people \"sleeping\" on the floor until they find thier room. Along the way they are able to see that the walls and ceiling are made from a dark wood, but occasionally have dark stains upon them.\n\nRose is able to open the door to find a room with a large straw bed. There is no window, and a single unlit candle available for light for those who can't see in the dark. There is a strong bar for the door, a water basin, and dark stains on the walls and floor.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey throws a confused look at the poor sod being carried away, then shrugs and turns towards the pit and the figure now playing \"Guess the fellow had it coming.\" he whispers to Ted, not keen to become familiar with the songmeister's boots." }, { "author": "Kaworu", "message": "Helen was quietly going with Rose. In fact, she was very thoughtful and kinda \"not in there\". She felt new magic energy within herself, one that she never wanted to possess, yet one that was kind of powerful, The power was alluring, but also tempting her to sin against all that she believed in her life. Was she gonna change? She already did. Where would the change stop and where would it lead her? Was she gonna be okay when making the last step into the dark unknown in front of her?\n\nSo many troubling questions, so little answers... she was scared to find out." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \nCheyanne remains silent and vigilant as Rose takes the lead to get them a room. Once inside she bars the door and starts to inspect the floor, walls, and ceiling for weak spots or secret doors. \" No surprise, but I don't think this place is safe at all, \" she says, nodding at the stains in the room. \" Violence has been done here. I just don't want it to be a surprise to us if it happens tonight... \"\n\n \n Spoiler: Mechanics and OoC \nCheyanne will use all her efforts to ensure the room is safe and they can sleep undisturbed. Detect Evil (unlikely to make a difference), taking 20 on a series of Perception checks (for a 29 result), etc...\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted and Grey \n\nAs you go down into the pit and find a seat your eyes are constantly drawn to the fiddler. His red boots that go up to his knees, the grey pants that are a little baggy have several straps and are held up with a silver buckle. He wears a green jacket over a white blouse with a gold vest. He is adorned with several small bits of jewelry and wears a wide brim hat with a large feather in it. He has a rather large mustache and wears a monocle.\n\nThe song he plays doesn't come with words but it seems everyone around you is humming along, the vibrations in their chests are slowly growing louder that you too can almost feel it in your chest as well. You are able to break away your gaze from the fiddler to notice that everyone in the pit, aside from you, has dark hair and dark eyes, but everyone seems focused and intent on the fiddler on his song and dance.\n \n\n \n Spoiler: Rose, Cheyanne, and Helen \n\nAs you light the candle, at the edges of your perception, shadows play tricks on your eyes. The room itself, though suspect of previous nefarious purpose, seems sturdy enough now, no traps or anything to get in other than the sturdy door and proper bar. When you gaze with your special senses, the only thing that catches your attention for a split second is when you look over Helen, for just a moment there was a lingering aura, as if there had been evil there, but when you focus on it, its gone and you can't sense any further evil.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey finds himself humming along as well, the music so enthralling that he has to force himself to look away from the fiddler as he notices that everyone else look focused on this songmeister. He whispers to Ted, now a bit concerrned \"Music feels good, but hey, these people look hypnotized...\" as Grey now tries to discern if there is magic at work here.\n\n \n Spoiler \nSpellcraft (1d20+15)[ 33 ] \n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \n\" Well, I can't find any way into the room besides the door. If we're lucky we could all sleep soundly and be fine...or should we wait for the men? \" Cheyanne announces to the other two women. \" They will probably want their own room...we should be fine, \" she says as she thinks out loud.\n\nThe half-orc then settles down to rest before reminding whoever takes the first watch to wake her promptly when it's her turn and goes to sleep." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: grey \n\nThere is definitely a type of bardic spellcraft going on. Its subtle and Sneaky but it doesn't seem to have a detrimental effect yet.\n \n\n \n Spoiler: grey and ted \n\nAs the first song comes to an end the Fiddler stops to look amongst the crowd and stops to see Ted and Grey.\n\n\"Friends! We have visitors to Skald! Welcome to the greatest city in the land! Tell me! Do you have any stories worth sharing, perchancea rumor even?\"\n " }, { "author": "kinem", "message": "Ted says ”Maybe we could think of a thing or two that might seem interesting. That is, if you have rumors or stories of your own to trade for.” " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey makes a mental note to keep his magical senses peeled but gets distracted by the songmeister and his invitation to share their stories. So he stands up and bows with a flourish - he's not a bard, but he knows how to act with a certain panache - and nods at Ted's words \"As my good friend has said, we might have stories of horror and heroism to share. But where we are from, it is customary to tell stories for stories told.\" Grey says with a friendly smile as he tries to hide the little lie he has said with warmth and affability.\n\n \n Spoiler \nBluff if needed (1d20+9)[ 26 ] \n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nThe mustachioed bard grins.\n\n\"You've learned the ways of the land too. You two are certainly quick on your feet. Here, how about this.\n\n In the lands of Kartakass, wolves run free and proud. But if you want their attention you need only howl strong and loud. They will come and add to your number, even when you fight the goblyns who steal your lumber. \n\nThe man plays a short few notes on his fiddle to emphasize his words, Grey and Ted feel something as their chests inflate. The entire pit of people tilt their head back and howl in response to the bards song.\n\n[Grey and Ted. You may add a 2nd lvl spell to your spells known list. Wolfsong when cast it calls nearby wolves to your position within 1d4 minutes. Verbal component only. Must howl loudly, can be heard for up to a mile away]\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n Helen was quietly going with Rose. In fact, she was very thoughtful and kinda \"not in there\". \n \n\nRose turns and stops as she for a moment didn't notice Helen where she was standing. \" You've been quiet... and stealthy. Feeling alright? \"\n\nShe straightens up the area a little, finding a spot to settle her backpack and unroll her blanket. \" I have a spell book if you want something to read. It's a bit dry, but interesting. I don't think I can use most of the spells in it effectively though. \"\n\n \n Spoiler: Spellbook if Interested \n Spellbook :\n0- all Zero level spells, as wizards do.\n\n1- Hold Portal, Alarm, Shield, Arcane Pocket, Infernal Healing, Unseen Servant, *Detect Undead, Keep Watch, Magic Missile, Vanish, Decompose Corpse, Ray of Enfeeblement, Restore Corpse, Repair Undead, Blood Money, Keyhole.\n\n2- Resist Energy, Bestow Insight, Contact Entity I, Command Undead, Dress Corpse, False Life, Infernal Aspect (lesser)*\n [Stat Identical to Angelic Aspect. But appearance is Devilish]\n\n3- Infernal Challenger, Share Language Communal, Hold Person, Appearance of Life, Gentle Repose, Necrostasis, Vampiric Touch\n \n\n\n \n Originally Posted by DarkOne-Rob \n \" Well, I can't find any way into the room besides the door. If we're lucky we could all sleep soundly and be fine...or should we wait for the men? \" Cheyanne announces to the other two women. \" They will probably want their own room...we should be fine, \" she says as she thinks out loud.\n\nThe half-orc then settles down to rest before reminding whoever takes the first watch to wake her promptly when it's her turn and goes to sleep. \n \n\nRose will settle in and offers to take the first watch. \" The boys will be fine getting their own room. Who knows when they'll be done partying out there. \" She takes off her boots and cloak, folding the latter and then whispering a spell to clean her attire. Rose stretches her tail a bit and then sits down to brush out her hair." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey does feel the tingling of magic now as the words of the songmeister seem to impart him with the knowledge of...something? So he turns towards Ted and whispers \"Damn, did you feel that?\" with a hint of concern in his voice as he starts to wish he had went to bed as Rose and Cheyanne suggested. But Grey knows he has to play the game, so he does what everyone else is doing - tilt his head back and howl." }, { "author": "Kaworu", "message": "- Mhm... oh, sorry, i have been spacing out - Helen tried to explain herself- Yup, I might read the spellbook... althought I also suppose I could not use all spell therein." }, { "author": "kinem", "message": "Ted, though shocked by this turn of events, also howls in order to try to ‘blend in”.\n\n ”Ah … thanks. I see you know a bit about goblyns yourself. We fought some on the road here.” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \nAs Ted tilts his head back to howl, his skins grows a coat of black fur, his nose and mouth elongate into a muzzle and his eyes turn yellow and canine.\n\n \n Spoiler: Ted \n\nYou gain this ability\n\nChange Shape (Su): Ted can change shape to and from a bestial form (Bipedal Wolfen) as a standard action (or Free action when you rage). In bestial form, a skinwalker gains a +2 racial bonus to either Strength, Dexterity, or Constitution. While in this form you can access your low-light vision ability\n \n\n\nA moment later he shifts back, almost as if it never happened.\n\nThe Song Meister's eyes go wide and he whistles.\n\n\"Yea we know about those little beasties. They love to eat our folk, chew our bones just as soon as they'd chew iron. They are dangerous. Id wager the Duke from next door has been sending them down to take out our forests, and kill our people before he invades.\"\n \n\n \n Spoiler: Rose, Helen, and Cheyanne \nIn the distance you can hear a large sound.... it sounds like.... howling, but its dozens... many dozens of howls, drifting through the night.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n - Mhm... oh, sorry, i have been spacing out - Helen tried to explain herself- Yup, I might read the spellbook... although I also suppose I could not use all spell therein. \n \n\n\" Well, it's here if you want to look anyway. I might want to spend a day to transcribe the Alarm and Resist Energy spells, \" Rose says. \" Could always use options in case of a- \"\n\n\n\n \n Originally Posted by Darius Vibrtrar \n \n Spoiler: Rose, Helen, and Cheyanne \nIn the distance you can hear a large sound.... it sounds like.... howling, but its dozens... many dozens of howls, drifting through the night.\n \n \n \n\n\" -werewolf rave party. Is that... gah, no, I don't want to know. \" Rose rubs the temple of her head. \" I am too tired for any more nonsense today. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 44/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 4/7 used today \n \n \nCheyanne raises an eyebrow at the sound, curious...but not enough to get up and go look outside their little room. \" Agreed, \" is all she says as she returns to her efforts to meditate and take stock of the day's events in her mind and heart." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"What the...?!\" Grey, wide-eyed because of Ted's transformation, almost stumbles as he definitely did not expect the evening to turn like this; then Ted changes back to normal (whatever normal might even mean now, given he has little hope he won't have to pass through the crucible of death and rebirth) and he sighs in relief. Grey scratches his head and then keep his end of the bargain and tell a story \"Well, I would not complain if I'll never meet a goblyn again in my life. But at least when they brutally murder you, you stay dead.\" he pauses for a few moments to give people time to wonder where he wants to go with such a start \"Before Kartakass, we had troubles in a place called Marais d'Tarascon. Troubles with the undead. Which were way worse than goblyns because after killing you, you would raise as one of them. We had to carve our way through scores of monsters before we could murder the necromancer responsible for good.\" " }, { "author": "Kaworu", "message": "Helen seemed to be on the edge because of the werewolves' howls - Please, go to sleep, I will take the first turn as a guardian. I don't think I would be able to go to sleep in either case - she sent Rose a weak smile." }, { "author": "DigoDragon", "message": "Rose would prefer to take first watch... but she also has no energy to argue for it, so she nods instead to Helen. \" Alright then. Wake us up if you get a weird feeling nearby. \"\n\nShe then curls up in her 'blanket nest', tail curing around her, and drifts off slowly to sleep. Somewhere in the back of her mind, a wolf pup would have been a cute team mascot..." }, { "author": "kinem", "message": "Ted starts to panic at the transformation, but regains his senses as he realizes that it’s reversible.\n\n ”Singer, who are you and how did you do that?\n\nAlso … you are probably right about the goblyns. I wonder why the forests are being targeted though. Do you know?” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and ted \n\nThe Bard gives a chuckle.\n\n\"Well well, lets have a talk then! GENTS and WENCHES, that's it for the night!\"\n\n He begins to walk up the stairs, and motions for Ted and Grey to follow. He arranges for them to have a seat at a table not far from outside the pit. As they sit down, the crowd begins to start shuffling out of the pit, slowly as other bards begin to play, but obviously the star performer has stopped for the evening.\n\n\"I am Harkon Lukas, I am the SongMeister of Skald, and until those meat heads in Harmonia finally pick another SongMeister, I am the sole leader of Kartakass. I can certainly appreciate the skills of undead hunters like yourself. If you wanted to take it up on yourself to off the Vampire, Duke Gundar from our neighboring country, so all these Goblyns stop coming over and chopping down our trees, Id be appreciative. I'm not sure WHY the goblyns are chopping down our woods, but its something they are set on doing\"\n\nFor a moment Harkon turns his attention to Ted.\n\n\"We don't often get skin walkers here in Kartakass. Im sort of a Beast Bard, you know, music soothes the Savage beast, seems my power chords were able to tap into your bestial nature.\"\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey is a bit relieved - not that he believes to be out of troubles, but at least the people here (including the Songmeister himself) are willing to talk. He listens to what this Harkon is saying, thinking over what happened earlier that day and then trying to goad Harkon in revealing more \"So, these goblyns might be on the Duke's payroll?\" he starts and wait for a few moments to give Harkon a chance to answer before adding a little more context \"We have fought goblyns, you know. And they were...peculiar, to say the least. Blades made of pure iron, their teeth covered in flecks of the metal.\" " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\n\"They just might be on his payroll. He's always had a mind to invade Kartakass, but never had a sizable army. He might be using these Goblyns as mercenaries of some sort.\"\n\nHarkon listens to Grey before answering.\n\n\"Yea that's them. They must not have a source of carbon from where they come from to make good steel weapons. And they just chew them up, putting metal in their mouths. Hurts, doesn't it?\"\n\nHe considers for a moment.\n\n\"Would you be interested in hunting them down, maybe for a price? Id pay you 50 golden coins per Goblyn Head you bring me.\"\n " }, { "author": "kinem", "message": "Ted says ”We might end up slaying some more goblyns, and may bring you the heads if you want proof and will pay, but hunting them down is not work that interests us.\n\nOn the other hand, I would like to learn more about this Duke you speak of. What more can you tell us about him and his forces? Also, if we do end up tangling with them, is there any aid or advice you would be willing to give us? Or any reward, for that matter. I ask just to understand the situation better.” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nHe twiddles with his mustache as Ted talks, considering what is being asked.\n\n\"Well well... He's a Duke, he's got his own castle where he keeps his horde and tax money. That Duke is harsh with his taxes, he even taxes firewood and labor. He even taxes if you bare a daughter instead of a son, because a son can do more physical labor than a daughter. Can you imagine? His formal troops are armed guards in the day, and I assume he has armored vampire spawn in the evening. I have never been to Gundarak before so I assume he has dozens upon dozens across his entire domain.\"\n\nHe scratches his chin.\n\n\" you could always claim all his ill gotten taxes as a reward for freeing his people, should you happen to kill him\"\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"Well, the main issue about money is that you have to be alive to spend it.\" Grey chuckles at his own not-so-brilliant joke \"Going after an undead Duke feels a bit like a suicide mission. But hey, if we are still around these parts we might certainly bring you our collection of goblyns' heads.\" " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nHarkon shrugs as Grey answers.\n\n\"Well, I still have much to do, do you pups need an escort to bed, or are you confident enough in your sobriety to make it there on your own?\"\n " }, { "author": "kinem", "message": "Ted replies ”I think we can manage, thanks.\n\nOne last question: How should we contact you? In case it becomes appropriate. Goblyn heads may or may not be involved.” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted and Grey \n\nThere is a moment of disappointment on his face\n\n\"And here i was going to send someone to tuck you in, oh well.\"\n\nHe considers Teds question.\n\n\"The guards at the songmeisters mansion here in skald, they'll pay out that Bounty.\"\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey frowns - is the Songmeister suggesting they may have company for the night? However enticing such prospect might be, Grey forces himself to smile and shrug \"Thanks, friend. But we are fine.\" that said, he stands up and nods to the Songmeister, seeing no reason to alienate the sole leader of this forsaken place." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nAs you head out, there is a small Hustle and push on the way out as more people try to go through the small doors than will fit.\n\n[Perception checks Ted and Grey]\n\n \n Spoiler: Grey \n\nGrey feels a hand get too familiar with his coin purse in the crowd, feeling lighter afterwards. You spot a pair of dark haired patrons take off in the night, in the opposite direction of the inn your party is staying at.\n \n\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey used to spend whole nights in places like this, doing exactly what someone has done to him; he checks his pockets and pouches and since these people stole just a few golds, he shrugs and says to Ted \"We got robbed. Took ten golds, give or take.\" Grey does not sound enraged, not even bothered \"Check your pockets, but unless they stole something of actual value I would let them have this win.\" he nods towards the darkness of whatever alley the pickpockets have taken \"Not worth risking being shanked for a few golds and besides, they might need them more than we do.\" " }, { "author": "kinem", "message": " ”Damn. Well, I suppose you are right. Still not the most expensive night out I’ve had.” \n\nTed checks his own pockets and possessions as they head back to the inn." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\nYou make your way to the Suspected Shepard . The building seems sturdy enough with thick doors and walls made of wood. Its a one level Inn thats spread out a bit more than being built upward. The low ceilings give a feeling of possibly being underground. Just inside there is a desk with a dark haired man and a scar on his left cheek. He turns a page in his ledger and wets a quill with ink as you enter.\n\n\"Number of rooms, Secured or Gambling with Fate, Cold Dinner...a late cold dinner or Drink desired?\"\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"Hey, uh, I guess one room?\" Grey says to the innkeeper while looking at Ted to have confirmation \"And yes, dinner. And drink, that one...boilerplate. No, wait, boilermaker!\" he then adds with a chuckle." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted and Grey \n\nThe man's eyes do not waiver but you can almost feel the irritation from having to repeat himself.\n\n\"A safe room, or do you want to gamble with fate?\"\n\nHe coughs but it turns into a small fit of coughing before he returns to speaking.\n\n\"And we don't have that high class swill, we've got brau, simple beer, nothing special, just something to help you sleep.\"\n " }, { "author": "kinem", "message": " ”We’ll play it safe, tonight. And beer is fine” Ted says, ready to get some sleep. He digs into his remaining coins and provides what’s requested." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Grey and Ted \n\n\nThe scarred man nods.\n\n\"That will be 30 copper coins.\"\n\nHe sets a numbered key on the counter, then two iron rations, followed by 2 freshly poured beers.\n\nHe takes the money from ted and goes back to his ledger. Scribbling numbers down.\n\nGrey and Ted walk down a dimly lit hall, the only light from the occasional candle lighting the corridor. Every so often a candle has been blown out, creating a zone of darkness. Grey, having been raised in the dark, is able to see in those areas are able to walk around people \"sleeping\" on the floor until they find thier room. Along the way they are able to see that the walls and ceiling are made from a dark wood, but occasionally have dark stains upon them.\n\nGrey is able to open the door to find a room with a large straw bed. There is no window, and a single unlit candle available for light for those who can't see in the dark. There is a strong bar for the door, a water basin, and dark stains on the walls and floor.\n \n\n\nThe night passes as everyone has fevered dreams of packs of wolves running through the night. Some of you dream of being chased, while others dream of running alongside the pack, hunting your prey down.\n\nWhen you awake in the morning you find yourself in a pool of your own sweat. You are able to freshen yourselves up and meet each other out in front of the low income inn." }, { "author": "DigoDragon", "message": "Rose lets out a low whine as she slowly wakes up ands really does not want to. She rubs her eyes and sits up--hear heart is beating pretty fast. Why? She had a disturbing dream... but, it's a fog now... gone from consciousness. Stupid... stupid... wolves don't swing by their tails through trees... She was making up an absurd reason to explain it. Irrational? Yes. Dumb enough to get her mind to forget about it? Sometimes!\n\nShe prestidigitates herself clean from the sweat, trying to be quiet about it. Rose then goes through her spell book, filling her mind with the arcane writings for the day. As she flips through the pages, her tail shoves some food into her mouth, filling her stomach. Invisibility was only partially useful, but good enough to help me dodge those attacks... oh, maybe color spray will help--stun them with my charming personality. \n\nIf her companions don't wake up by then, she'll nudge them with her tail while brushing out her hair. \" Rise and shine, ladies! It's a beautiful day and we're going to make it skald's problem, \" she says with renewed energy and a hint of sarcasm.\n\nRose will get dressed, securing her belongings close to herself and utilizing her dress, but wait for her companions to be ready before leaving to hopefully meet the boys out in the lobby." }, { "author": "kinem", "message": "Ted is still a bit shaken by his dreams but he is getting used to it.\n\nHe washes up a bit and when Grey is ready he’ll head out and look around for the rest of the group." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nWaking up in the morning is always an ordeal for Grey, but at least the room has no windows to let the cursed sunlight in; he groggingly stands and mutters a curse for that damned dreams - why wolves would hunt him through the streets of Neverwinter? As he prepares himself, he wonders if he'll ever see his beautiful city again or if his fate is to roam this Plane of Sorrow until his death.\nNot in the mood of talking, Grey just nods to Ted to signal he's ready as he leaves the room to wait for the others in the lobby." }, { "author": "Kaworu", "message": "Helen dreamt of being a wolf and chasing innocent people alongside other wolves. When she awoke, she felt disgusted with herself, even thought it was only a dream she had no control over.\n\n- Oh, I need a bath. And breakfast – she spoke to her companions, slowly rising from her bed and putting fists to her eyes. She felt as if she had sand under her eyelids, which was silly considering how unpleasant the dream was.\n\nShe quessed the plane itself and its magical energies were influencing her sleep. This time this had no possible prophetic message, so she kept her nightmare to herself. She supposed it would not hurt, having a little secret all for her." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne is easily woken by the quiet stirring of her companions. She silently freshens up a bit before stretching and flowing through several forms in the dark stillness of the morning. Once it is clear that the others are ready to go she makes for the door. \" If we have time, I'd like a moment to really move before breaking our fast. Unless the meal is better than dinner I think we should try and find somewhere with more...satisfying options, \" she says before opening the door.\n\nUpon finding the men she looks at Ted with a smirk and asks, \" Did your hunt go well last night? Or were those howls someone else? \"\n\n \n Spoiler: Mechanics and OoC \nCheyanne is trying to be funny, especially as she doesn't know about any of the developments from the men's exploits. If it proves awkward IC, that doesn't bother me too much, though. Up to you, @ kinem .\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n - Oh, I need a bath. And breakfast – she spoke to her companions, slowly rising from her bed and putting fists to her eyes. \n \n\n\" I can help with that, \" Rose offers. If Helen is okay with a quickie magical 'bath', Rose will flex her fingers and cast Prestidigitation to clean up Helen and her clothing. It's not as satisfying as a real bath, but it cleans up decently well to get started with the day.\n\n\n\n \n Originally Posted by DarkOne-Rob \n \" If we have time, I'd like a moment to really move before breaking our fast. Unless the meal is better than dinner I think we should try and find somewhere with more...satisfying options, \" she says before opening the door. \n \n\nRose nods in agreement. \" Yeah, I only had a quick nibble while prepping my spells. I could use something more satisfying. Lead the way! \" She follows Cheyanne and will wave quietly to Ted and Grey, happy to see they have all their limbs and wits about them. I mean, not that they wouldn't, but maybe in a scuffle they'd have extra from whoever dared mess with them. You know, as our luck would sometimes have it." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey chuckles when Cheyanne asks Ted if the howls she heard were his but says nothing - one does not snitch, especially on his friends \"Sure, I am quite famished.\" so Grey says, if something happened the previous evening he does not look concerned (or he's good at hiding the truth) \"I would feel more comfortable sharing what happened yesterday with a full belly.\" " }, { "author": "Kaworu", "message": "Helen just laid quietly as she was cleaned by Rose. In fact, this was not a \"true\" bath, but saying so alound could offend her friend, who just wanted to help. Also, being cleaned by somebody else, and gentle care of their touch... it was pretty pleasant and relaxing. She closed her eyes, breathing calmly.\n\n- Thank you - she said simply at the end of ablutions." }, { "author": "kinem", "message": "Ted sighs. ”It’s a long story and best told when we have privacy. If you liked the last town … you will love this one. Breakfast sounds good right now.” " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n - Thank you - she said simply at the end of ablutions. \n \n\n\" You're welcome, \" Rose replies, happy to help her companions.\n\n\n---\n\n\n \n Originally Posted by Bunny Commando \n \"I would feel more comfortable sharing what happened yesterday with a full belly.\" \n \n\n\n \n Originally Posted by kinem \n ”It’s a long story and best told when we have privacy. If you liked the last town … you will love this one. Breakfast sounds good right now.” \n \n\nRose is both scared and intrigued about this development... Scartrigued , if you will.\n\n\" Well, we can go into the main city and see if there's a tavern that rents private rooms? \" Rose suggests." }, { "author": "Darius Vibrtrar", "message": "The road from the south into Skald passes through the shattered body of a once mighty fortress. It is hexagonal in shape, with walls standing some 20' high. Two towers are set into the north and south corners of the keep, both standing 25' tall. An additional curtain seems to have been removed from between them. The northern walls are still a part of the city's defenses and, as such, are well maintained. The southern half of the building, however, died long ago. As you look upon this deserted building, the shadows themselves seem to take on the form of guards standing at their posts. This place has a presence about it, a long and honorable tradition of duty and service. When the wind blows, one can almost hear the marching of troops and the orders of officers. If ever a place seemed right for ghosts, this is it.\n\nThe Road branches to the East and to the West. To the East the city has guarded patrols and cobbled streets, to the West, the road is dirt and unpatroled.\n\n \n Spoiler: If you go East \n\nThe streets in this section of town are all cobblestone affairs. The buildings here are larger and more artistic than those in the other areas of town. Clearly, this is a place for the well-to-do. Here and there, lawns and gardens accent the neighborhoods, and the scent of flowers dances lightly in the air. As you wander through this part of town, how- ever, you notice that there are many more patrols than there are in other neighborhoods. Although there seems to be no outward sign of suspicion in their eyes, the guards always seem to look at your party for a few seconds longer than they do anyone else. From time to time, a whispered conversation breaks out between members of the watch as you pass them.\n \n\n \n Spoiler: If you go West \nThis section of town ranges from slum areas near the river and walls to a nice park surrounded by clean, well-kept shops in the very center. People are briskly going about their chores and you can hear workers singing off in the distance from several directions. Sheep are being herded along the main street that leads from the Old Fortress to the Kartakan Road. As you move through the crowd, it soon becomes obvious that everyone is avoiding you. The crowd\nparts slightly, like the waters of a stream at a priest's command, to allow you to pass without physical con- tact. Although it is a relief, at first, to be able to move through the crowd so easily, you quickly realize that they are treating you as if you carry some vile disease. It is also somewhat curious that you never seem to come across the source of the distant singing.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey rubs his eyes, sunlight causing the usual discomfort that he has to endure since people insist on living their lives during the day. When the party is at a fork in the road, he mulls over the two choices before pointing east \"Look, we deserve a treat. Let's find a nice place since soon enough we'll find ourselves in one way less pleasant.\" Grey shrugs with grim resignation." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" And if you found it suspicious and worrisome? I will find this place more so? \" asks Cheyanne a bit gravely as she considers the possibility that this city is possibly worse. She passes into the unusual gate with a somber, appreciative stare that turns into an intense gaze as she concentrates briefly to see if she detects the hint of supernatural evil in the place...or if it is just a bit creepy.\n\nAt the suggestion of some niceties Cheyanne nods. \" I'd go for a more secure room where I have no reason to fear and can sleep soundly tonight, but should we first find either work or the lady we come to help? \" she asks. \" Perhaps we will find her in the good part of town... \"" }, { "author": "DigoDragon", "message": "\" I think first the boys have a story to share over a proper breakfast, \" Rose comments. \" If we get caught up in a job or more trouble with the lady, we can't be sure when our next meal is. \"" }, { "author": "Darius Vibrtrar", "message": "While the majority of upper skald is indeed upper scale residences, there are a few upper scale shops found in this section of the city as well. You can easily find a restaurant boutique that will serve you a delightful brunch.\n\n The Sleeping Sheepdog offers private rooms with their meals for those who desire a more discerning event." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Well, it's not much of a story. But you should know about a conversation we had last night.\" Grey says to the ones who were not with them at the Lambs' Lyrist \"I mean, if we are worried about our income, we got some sort of job offer. And about Akriel - well, it won't be our breakfast that will change things.\" that said, he nods towards the upper part of Skald so that they could find a decent place to relax and eat.\n\n \n Spoiler \nGrey would like to go to Sleeping Sheepdog.\n " }, { "author": "DigoDragon", "message": "Rose follows Grey towards the Sheeping Sleepdog, now very curious what he means by the odd statement on Akriel." }, { "author": "kinem", "message": "Once they are eating in a private room, Ted tells his story.\n\n ”Where should I begin?\n\nThere was a bard. Very skilled, later we found out he is called Harkon Lucas and is the ruler of the city.\n\nHe called out to us for tales and we told him about killing goblyns. He knew about them, that they hunt wood though even he doesn’t know why, and he thinks their leader is the vampire Duke Gundar.\n\nThe bard has … wolf-related abilities. Well, more than that, he gives them. He made the audience howl. He gave me a spell to summon wolves. And … well, he made more turn partly wolf-like. I was scared at the time but I think I could control it. I’m not a werewolf, or at least, not yet.\n\nWe met with him privately. He offered fifty gold per goblyn head.\n\nIf he runs the town, well, I have no doubt that the upper class are werewolves here too.\n\nGrey, did I leave out anything important?\n\nOh yeah, and we were robbed. Pickpockets got ten of my gold.” " }, { "author": "Darius Vibrtrar", "message": "You are able to get a private room for a Golden coin, and are served various fruits, breads, and eggs. The drinks are a form of sparkling wine with orange juice mixed in. Which costs you each 2 gold coins to eat, you are then left your privacy by your blonde headed waitress." }, { "author": "DigoDragon", "message": " Rose \n\n\" Wait, so... the ruler of this city sneaks out as a bard to just... enjoy himself? \" Rose asks. She quickly follows up with, \" Actually, that's pretty smart. If you're a ruler, the common folk would treat you differently. \" She takes a big gulp of drink from the mug, then adds--\n\n\" Assuming he's truthful about being the town ruler. \"\n\nRose leans back in her chair a moment to ponder the more interesting part of the story ( to her mind anyway ) about the magical tricks that occurred. \" Now, with his tricks, those I can find believable. From a certain point of view at least--Making a crowd howl... enchantment magic. Turning you into a wolf... transmutation I bet. Teaching you a summoning spell however? I don't know an easy way to do that, otherwise we'd all be summoning wolves already. Gotta say, I'm jealous. Takes me longer than ' an evening drinking with strangers ' amount of time to learn a spell. Hopefully you and Greys' newfound powers serve you both well. \"" }, { "author": "Kaworu", "message": "Helen was pretty quiet. She still feld... sacrilegious about her not-too-old transformation, and the news about werewolves only made her humor darker.\n\n- We have silver weapons, don't we? - was all she wanted to know, said in a gloomy tone of voice." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey is quite pleased with the accomodations at the Sleeping Sheepdog and as customary, he tips the waitress a couple gold coins - being kind and generous to the serving staff is usually worth the added cost. During breakfast, he nods and mumbles in agreement with what Ted is saying before he chimes in \"Well, fellow certainly has the respect of the locals. And about the job offer, fewllo is willing to pay for goblyns' head like Ted said, but he also kind-of-asked us if we would be willing to murder - wait, is it still murder if the target is an undead? - well, anyway, he would really appreciate if he could turn this Duke to ashes.\" that said, Grey shrugs and looks unsure \"We did not give him a straight answer. Lukas, well, he reminds me of the kind of people I used to know in Neverwinter, the ones that would send expendable chumps to their miserable death.\" \n\nHe then turns towards Helen and grins while patting his vicious-looking morningstar that looks made of silver \"Always been partial to daggers, but this beauty is starting to grow on me.\" " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n We have silver weapons, don't we? - was all she wanted to know, said in a gloomy tone of voice. \n \n\n\" I do not. I might need to find or brew some alchemical silver, \" Rose answers, then taking another bite out of her breakfast. After chewing, \" Doubt a wolf town is gonna readily sell such a thing though. \"\n\n\n\n \n Originally Posted by Bunny Commando \n \"Well, fellow certainly has the respect of the locals. And about the job offer, fewllo is willing to pay for goblyns' head like Ted said, but he also kind-of-asked us if we would be willing to murder - wait, is it still murder if the target is an undead? - well, anyway, he would really appreciate if he could turn this Duke to ashes.\" that said, Grey shrugs and looks unsure \"We did not give him a straight answer. Lukas, well, he reminds me of the kind of people I used to know in Neverwinter, the ones that would send expendable chumps to their miserable death.\" \n \n\nThe idea of fighting goblyns again gets a groan out of Rose, even though she is completely aware that they'll likely encounter more in the future.\n\nOn the subject of slaying the duke, Rose is even less sure. \" Hmm, a duke who is also a vampire? That definitely sounds like a suicide mission. \"" }, { "author": "kinem", "message": "Ted finishes off a pear then adds ”Yeah it was clear that he would be pleased to see his enemy the Duke gone, and wouldn’t much care if we die trying, but he wants nothing to do with the attempt, nor would he reward us if we did somehow succeed. He said we could reward ourselves by looting, as if we didn’t know that already. So basically, he’s not involved.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne listens to the men's story with an expression of doubt and concern. For her part she is enjoying the hearty meal but not partaking of anything alcoholic or too sweet. \" You two have proven your bravery many times over, but last night seems more likely a bit of foolhardy bravado, \" she begins, before backtracking a moment. \" Of course, we trust you and you've returned perhaps stronger than before...I just worry at what cost. \"\n\nThe Iroran takes a deep breath and stares into the middle distance as she tries to remember something. \" I've never met one, but I seem to remember stories of arcanists binding their souls to otherworldly beings, becoming warlocks or witches with dark, mysterious patrons who could pull their strings and influence them at times. Irori teaches self-perfection, so I have chosen to avoid such temptations, but the path to such power seems to be easy and fraught with unexpected pitfalls. Please be careful you do not give yourself over to some dark power of this world inadvertently, \" she says, with an earnest and caring expression on her face.\n\n \n Spoiler: Mechanics and OoC \nI think I've sufficiently shared the concerns that Cheyanne would express with the links above. In Ravenloft such actions strike me as dangerous, at best.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n ”Yeah it was clear that he would be pleased to see his enemy the Duke gone, and wouldn’t much care if we die trying, but he wants nothing to do with the attempt, nor would he reward us if we did somehow succeed. He said we could reward ourselves by looting, as if we didn’t know that already. So basically, he’s not involved.” \n \n\nRose gets where the mayoric bard comes from--it would be a political pickle if other towns got word that he was sending parties to take out rivals. \" Yeah... but you did also say this Duke is organizing toe gobs, right? Might have to cross paths with him anyway since he is causing a lot of trouble with them. \"\n\n\n\n \n Originally Posted by DarkOne-Rob \n \" I've never met one, but I seem to remember stories of arcanists binding their souls to otherworldly beings, becoming warlocks or witches with dark, mysterious patrons who could pull their strings and influence them at times. Irori teaches self-perfection, so I have chosen to avoid such temptations, but the path to such power seems to be easy and fraught with unexpected pitfalls. Please be careful you do not give yourself over to some dark power of this world inadvertently, \" she says, with an earnest and caring expression on her face. \n \n\nRose remembers being accused of a warlock a time or two in the past. Something about tieflings being an easy mark for such an accusation. If she's gonna be accused of anything, at least make it something factual-- being a wizard, a witch, or just darn good looking." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey groans at being scolded by Cheyanne and he replies with an annoyed voice \"Look, Cheyanne, I respect your life choices but I want to have some fun at times. I mean, we are stuck in another Plane to fulfill some prophecy and we have no idea if there's even a chance for us to go back - I needed to blow off some steam.\" he toys with the food in his plate, looking quite frustrated \"I was not born yesterday. Had to deal with dangerous people almost all my life. I know how to spot a con.\" " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne bows her head unhappily. \" I'm sorry, Grey - I'm not trying to attack you and Ted. I'm just worried, I guess. This place is wearing on me, I suppose, and I don't know if we can trust anyone here. I do trust you both - you all! - though, \" she says with an emphatic gesture of her hand at the rest of the party. She then keeps her peace, accepting Grey's response and trying to be sure she doesn't alienate her friends and companions any more..." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey groans again even more annoyed, but now it looks at himself more than Cheyanne. He raises both his hand as a gesture of surrender to cool down the argument \"No, wait. I know you are worried, Cheyanne. I am just not used having people worrying about me, though...\" Grey chuckles, for someone reason he finds that amusing \"But thanks, all right? Thanks for being a friend. Still going out to have some fun at times, but maybe you could come and keep me safe.\" " }, { "author": "Kaworu", "message": "Helen really had nothing to add to the current discussion, but hoped in her heart of hearts it will not end in an argument. That would be quite nasty and, being honest, completely unnecessary." }, { "author": "kinem", "message": " \n Originally Posted by DigoDragon \n \" Yeah... but you did also say this Duke is organizing toe gobs, right? \" \n \n\n\n\nTed adds ”Well, I didn’t exactly say that. I said that Harkon Lucas told us that. Or more precisely that he thinks so.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nWith a smile Cheyanne replies, \" You're welcome, Grey. I will do my best not to rain on your parade! I don't mean to be a Debbie-downer...I guess it comes with the territory? \" The paladin-monk shrugs and continues, \" Strength comes in many different forms, and I think you all are on your way to great personal power and doing much good for this shadowy realm. Who knows, maybe we can make a good impact on these people and their lives? \"" }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n Ted adds ”Well, I didn’t exactly say that. I said that Harkon Lucas told us that. Or more precisely that he thinks so.” \n \n\nRose bites her lip a moment. \" Ah, thanks for clarifying. Well, I suspect someone is calling the shots based on what that one gob said. Maybe if we could corroborate that suspicion... or meet the Baron? \" She finishes breakfast and is ready for the day.\n\n\" So... another thing to add to our list for later I guess... What shall we do first? " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" We find Akriel? Maybe see about starting her job early? \" answers Cheyanne with a questioning tone of voice." }, { "author": "Kaworu", "message": "- This is a proposal I can support - said simply Helen." }, { "author": "DigoDragon", "message": "Rose is perfectly content to join in that quest." }, { "author": "kinem", "message": "Ted says ”Sounds good. Please remind me how we are supposed to do that.” " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Agree with Cheyanne. We are here for Akriel, after all. And besides...\" Grey pauses to lower his voice a bit \"...it looks like following this path - I mean, help Akriel - might still bring us on a collision route with the Duke regardless.\" " }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n Ted says ”Sounds good. Please remind me how we are supposed to do that.” \n \n\nRose opens her mouth to speak... then closes her mouth... she thinks... then opens to her mouth to say, \" I am not sure. She said to meet her in seven days, but not precisely how to meet her. Has it been a week yet? \"\n\n\n\n \n Originally Posted by Bunny Commando \n \"Agree with Cheyanne. We are here for Akriel, after all. And besides...\" Grey pauses to lower his voice a bit \"...it looks like following this path - I mean, help Akriel - might still bring us on a collision route with the Duke regardless.\" \n \n\n\" Likely will cross paths with the Duke since Akriel wants that... Crown of Soldiers artifact to raise an army against him. \"" }, { "author": "Kaworu", "message": "- I think... - Helen said slowly - If we will make our presence in the town known, she will find us. At least I would like to believe so. " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" I've heard of worse ideas, \" Cheyanne agrees with Helen. \" It's not quite a week yet, we've already made contact with the leader of the city, and we're not exactly hiding. Maybe we can find a bounty-board or some other central place to find work in the meantime? \"" }, { "author": "kinem", "message": "Ted says ”Maybe so. We should explore the city, anyway. But I don’t want to end up in jail again, so let’s be a bit careful about taking bounty jobs. I guess we would have to go to the other side of town to find that sort of thing.” " }, { "author": "DigoDragon", "message": "\"We can stop by the shops on the way, if they sell anything interesting,\" Rose adds." }, { "author": "Darius Vibrtrar", "message": "With 3 days remaining until the fated meeting with Akriel, the group decided to gather information and look to restock their supplies. ((You may post any supplies you purchase during these three days.))\n\n \n Spoiler: Take 10 Diplomacy \n\nCheyenne: 20\nTed: 11\nGrey: 22\nRose: 11\nHelen: 20\n \n\n \n Spoiler: Grey \n\nGrey, you are able to make contact with the Rogue's Guild. You are able to purchase stolen goods at lower prices as people are looking for a fence to buy these hot goods. You can buy any stock items at 50%, magic or mundane. You may also buy them for other players.\n\nYou learn that not only is this country very wolf centric, but you suspect much of the people are actually wolves, walking on two legs, wolf-weres.\n\nYou have an encounter where you help a merchant control a horse trying to run away. He hands you a potion of Cure Light Wounds (CL3) as a thank you for your help.\n \n\n \n Spoiler: Cheyanne \n\nYou learn that Akriel will likely be waiting at a location called the Old Kartakass Inn, a rather Large establishment that sits in the mists of the waterfall on the northern side of the city of skald. This place has some rather dubious rumors surrounding it, where its a great, and rather expensive place to go during the day, but once night falls, it becomes very dangerous, especially on the full moon.\n\nYou have an encounter where you help a mother find her children who stayed out too late at night. She hands you a potion of Cure Light Wounds (CL3) as a thank you for your help.\n \n\n \n Spoiler: Ted \n\nThe more time you spend in this land, the longer you seem to feel at home some how. The smells of cooking lamb, the spices, the scent on the evening wind, they all call to you as a place you could call home. You find several locals who are openly friendly towards you and offer you free snacks and minor goods. [you can pick up to 30gp of mundane equipment to add to your inventory from friendly people]\n\nYou have an encounter where you help a shepherd keep the herd from rushing in the wrong direction. He hands you a Potion of Cure Light Wounds (CL3) as a thank you.\n \n\n \n Spoiler: Rose \n\nYou have time to transcribe spells into your spell book to increase your spell books magical girth. You are able to spend the three days and spend money to gain magical ink to copy any spells you wish from Helen or from the Necromancers Spell book, into your own.\n\nYou have an encounter were you help a shopkeep by thwarting a shoplifter. He thanks you by giving you a potion of Cure Light Wounds (CL3)\n \n\n \n Spoiler: Helen \n\nYou find in the Northern Hills that over look the city there are fields of berry bushes, Mekkel Berries. They apparently use these berries to make a local brew called Mekkelbrau. But while you are walking among the fields you feel a tugging from within. You take a moment to investigate the pulling and find that under many of the bushes... are bodies that have been buried underneath. In bushes that don't have bodies... you find the soil has been drenched with blood. The dead have been used as fertilizer for these bushes.\n\nYou have an encounter where you help a guard find a runaway theif, you get rewarded a Potion of Cure Light Wounds (CL3).\n \n\n\n\nIt is now the morning of the day you are scheduled to meet Akriel." }, { "author": "Kaworu", "message": "Helen was very saddened by the bushes. She had no proof that people were, like, actually killed in order to fertilize the soil, but still, it was her very first thought.\n\nOf course, she shared what she found with other folks.\n\n- Isn't it just, you know, *gross*? - she was whispering to them frantically." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n [Edit] - Cheyanne looks very sad and maybe a little angry at the conclusion of Helen's story. \" I sure won't be drinking the stuff ever again...makes me sick to my stomach to imagine... \"\n\n\" ...and after I returned the little girls to their mom she pointed out the Old Kartakass Inn. I'm going to go back and check it out in the daytime tomorrow and then see what happens as the afternoon wanes. If things creep me out - any more than this whole place does, anyway - I'll leave immediately. But I'd like to get a better feel for where we might meet Akriel. What do you think? \" Cheyanne asks the others as she finishes her story.\n\n \n Spoiler: Mechanics and OoC \nNot sure how much longer we have, but Cheyanne would definitely look into the Old Kartakass Inn and see what's up with the rumors, if she can do so without being caught unprepared and alone...\n " }, { "author": "kinem", "message": "Ted grimaces.\n\nHe says ”By now, I think there can be little doubt that Akriel, as an upper class person from around here, is probably a werewolf too. Just something to keep in mind. Doesn’t mean that a vampire isn’t worse.” " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n Helen shared what she found with other folks.\n- Isn't it just, you know, *gross*? - she was whispering to them frantically. \n \n\n\" That is certainly concerning, \" Rose replies to Helen's story in a hushed tone. \" I would hope they prepared the bodies to prevent a necromancer from taking advantage of free fodder. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\n \n Originally Posted by kinem \n Ted grimaces.\n\nHe says ”By now, I think there can be little doubt that Akriel, as an upper class person from around here, is probably a werewolf too. Just something to keep in mind. Doesn’t mean that a vampire isn’t worse.” \n \n\n\" We met her fighting someone we thought was a werewolf, along with two big wolves...I suppose she could be one too, but that doesn't track really well to me, \" replies Cheyanne with a furrowed brow as she thought through the situation. \" Does anyone know if wolf-weres and werewolves are enemies? \"" }, { "author": "kinem", "message": "Ted says ”I can’t explain how I know but I am sure that they do hate each other. Competition I guess.\n\nBut she wasn’t exactly fighting him so much as cowering. That much seems like she could be human. However, he wanted to marry her. I don’t know if wolves marry humans. But she said he never leaves wounds, just pain. That would be easy to do on a wolf if he’s not using a silver weapon. So in conclusion, I think so.” " }, { "author": "DigoDragon", "message": "\" So the two sides... were on each other's nerves? \" Rose jokes. \" But seriously, I guess we just just have to be aware of the two sides having territorial disputes. \"" }, { "author": "Kaworu", "message": "- Hm... - Helen was considering what her friends have said - Arakiel's... a werewolf? - she seemed dubious - It could be a possibility, buuut... she did not strike me as such? I think... we could entertain this idea, but I am very sceptical. And I do not really think that we have a proof, it's just... pure speculation? - she asked when making a crooked face that probably was meant to be an awkward smile." }, { "author": "kinem", "message": "Ted nods. ”Fair enough, but I don’t think we should be quick to trust her. There’s no way to know what she is at this point. Coming across as charming is something the wolf-weres seem good at.\n\nI mean, back home, such creatures are rare so it makes sense to assume a person is human. Here, they are quite common.” " }, { "author": "Kaworu", "message": "- A little bit of being cautious never hurts... - Helen admitted in a congenial sort of way." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey groans at Rose's pun, rolling his eyes \"Gods, if I die don't count on me coming back. These jokes are worse than being stabbed.\" but then he chuckles, somewhat amused \"Look, Akriel seemed really distressed back in Harmonia. But the best conmen, they make you believe things. The only way you can avoid being conned is by staying honest - first rule of a con, you can't cheat a honest person.\" " }, { "author": "kinem", "message": "Ted says ”I’m not so sure about that, Grey.\n\nI don’t doubt that she was distressed by the situation. That doesn’t mean that she’s human though or that even if she’s human that she’s good. Many bad people justify their actions as compensation for the wrong done to them, real or imagined.\n\nAnyway, enough of such talk. Maybe I am just in a bad mood and seeing wolves all over. Let’s head to the neighborhood of that Inn.” " }, { "author": "DigoDragon", "message": " \n Originally Posted by Bunny Commando \n \"you can't cheat a honest person.\" \n \n\n\" Yeah... I remember that time with the sword under my dress. \"\n\n\n\n \n Originally Posted by kinem \n ”Let’s head to the neighborhood of that Inn.” \n \n\nRose nods in agreement. \" Lead the way. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\nAs her friends volunteer to look into the inn Cheyanne had briefly explored she smiles broadly. \" Really? Thank you, everyone! I was expecting to go alone but feel safer, in every way, with all of you, \" she says as she gathers her things to lead the party to the Old Kartakass Inn.\n\n \n Spoiler: Mechanics and OoC \nThank you for taking up the cues from Discord, all!\n " }, { "author": "Darius Vibrtrar", "message": "You stand before a breath- taking sight. From atop a high, stone cliff, twin waterfalls plunge downward to shatter what might otherwise be a peaceful pond. The roar is incredible, muting all other sounds, and a cloud of mist fills the air at all times. In the center of the bubbling, churning lake (known locally as The Cauldron) stands a natural stone island. Long\nago polished to a smooth, rounded form by the raging water it now supports a proud and stately structure: The Old Kartakan Inn. The perpetual fog of The Cauldron's waters hangs heavy about the inn, giving the place an almost super- natural look. Here and there, moving bodies can be seen in the mists. The obscuring properties of this shroud, however, make it difficult to tell if they are human or some form of ghostly apparition.\n\nThe Old Kartakan Inn goes by many names: The Inn of Kartakass, The Great Inn, The Inn, Bard's Home, The Old Inn, and\nThe Lord's House. The Inn has a reputation of being a safe place by day, a bit rowdy in the late after- noon and evening, and strangely deadly by night. Every- one blames it on the spirits of the Cauldron, which supposedly haunt the inn by night. During the daytime, the Old Inn is \"the place to dine\" in Skald, especially for lunch. The view is exceptional, the food excellent, and the prices reasonable (all things considered). Towards evening, the atmosphere changes. The tavern opens up for business shortly before sunset and the atmosphere of the place becomes gradually rougher. Many of Skald's more upstanding citizens, those who frequent the Old Kartakan Inn for lunch, avoid the place at night for the crowd continues to get more \"deadly\" as the evening wears on.\n\n(Room 1) Pushing aside the heavy oak doors of the inn releases a shuddering creaking noise and reveals an entrance chamber. Set back on either side is a hat rack next to a bench. Alcoves jut off on both sides of the benches where various coats and outer garments hang unwatched. The room is unusually dark and the odor of wet leather hangs in the air. At the far end of the room is another set of heavy looking doors.\n\n(Room 2) The thick, oaken doors leading into this room from the cloak room open with almost no sound to reveal a long hallway. The odor of cooking is sweet in the air, sparking memories of fine meals and relaxing evenings with friends. The basic decor of the area is elegant, but in a modest and unassuming way. Light is provided by a series of fine lamps secured high on walls. Beside the hall's entrance on the south wall is a small alcove in which several shawls and other deli- cate garments hang. To the east is an arched hallway leading down some steps and ending in a thick, heavy curtain of some dark brown fabric. You can hear several low voices coming from beyond it and the inviting smell of fine spirits is strong. To the north, a clerk works behind a desk, obviously handling the affairs of the inn. Behind him, a hallway runs into the heart of the building. To the west, is a busy dining section with a number of tables set out for the guests. The smell of cooking clearly comes from this area.\n\n(Room 3) To the west: Although this large room is kept fairly dark to promote a sense of intimacy, it is obviously a dining\nhall. Well constructed tables are scattered about this room in an orderly manner. Despite the fact that they are modestly set, a short, thick candle burns inside a sphere of red glass at the center of each table. At first glance, it is easy to mistake these pinpoints of light for the burning eyes of feral creatures. The smell of good food, while present throughout the inn, is overwhelming here. It is easy to see why the Old Kartakan Inn has acquired its reputation for fine dining.\n\n(Room 12) To the North: The hall opens up here as a small booth is built into the wall. You see several wooden boxes built onto the back wall and a gleaming silver bell rests upon the counter. A quill pen and a bottle of red ink stand ready beside a guests' registry book. The dark ink looks unusually thick and past signatures in the book seem to have all faded to a dark brown. A clerk with greying hair stands behind the counter, waiting to serve and answer questions.\n\n(Room 9) To the East: This bar is kept dimly lit, even during the bright- est of days. The majority of the eastern half of the\nroom is taken up with a sunken area that contains the bar and several tables. A wide variety of bottles and glasses stand on a heavy shelf behind the party, read- ily available to the barkeep. The western wall of the room is composed of a\nlong row of dark brown curtains screening off three alcoves. The curtains covering the center alcove hang open, revealing a round table and several stout chairsaround it. Whispers can be heard from behind theother two, but curtains are so thick that they make itimpossible to overhear the discussions beyond. Currently the Tavern does not look open for business.\n\n \n Spoiler: OOC \nThe Group can choose to stay together and move as a group, or can split up, you are standing in room 2 as it splits in three directions, and can choose to go north, west, or East.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \n Spoiler: Mechanics and OoC \nThank you for taking up the cues from Discord, all!\n \n \n \n\n \n Spoiler: OOC \nThere were cues? Rose was going cause it look like interesting trouble, but glad it worked out! 😁\nBut hey, as a group we can have eachother's backs!\n \n\n\n \n Originally Posted by Darius Vibrtrar \n You stand before a breath- taking sight. \n \n\nRose is nervous if anyone pay attention to her body language, but she sticks to the group and wants to see this place for herself.\n\n\" Lovely place. Reminds me of my home orphanage... if it were run by Szass Tam, \" she says, more to humor herself as a method to keep calm. She considers casting a spell to detect if the mist apparitions are indead ghosts, but decides she doesn't want to truly know that answer. yes, the pun was indeed intentional .\n\nAs Rose walks into the entrance chamber, she decides on a whim to hang her hat up. She undoes her ponytail and lets her hair out down her back." }, { "author": "Kaworu", "message": "Helen was looking at the Inn. It was truly a pretty, majestic sight... yet she suddenly got afraid of werewolves in the area, attacking her in the middle of the night... or day!\n\nShe shiveled with fear.\n\n- I'm starting to get paranoid... - she said to no one in particular." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\nFor her part, Cheyanne is excited about the inn and obviously eager to explore it with her companions. \" I've read that some holy warriors become immune to fear - which honestly, I could see going very, very wrong - but I still feel it. However, true bravery isn't not being afraid...it's being afraid and doing it anyway...whatever 'it' is. The point here is that such a place is surely significant, and I am too curious to ignore that, \" the half-orc paladin-monk rambles as she leads the others to the entrance. \" It's creepy, it's spooky, it's altogether ooky... \" she snaps twice, \" but I think we're likely to meet Akriel here and I'd rather not be surprised by the lay of the land. \"\n\nWhen she reaches the door Cheyanne goes inside and leads the party towards the bar, intent on showing them the curtained areas and pointing out how easily secretive things could be in this place.\n\n \n Spoiler: Mechanics and OoC \nI think there is a case of a fallen paladin (in the Wrath of the Righteous) who loses his immunity to fear and it causes some really bad things to happen as he fails to cope with it. I am planning on Cheyanne getting to level 3 and earning her Aura of Courage ability, but there is a whole lot of RP that most people ignore with paladins surrounding that topic, especially in Ravenloft. Fear is sort of an important survival instinct, really...\n\nAlso, because I couldn't help it... Addams Family theme .\n " }, { "author": "kinem", "message": "Ted says ”Interesting tourist spot, but I wonder why this was chosen as the place to meet.\n\nI say we explore there next.” \n\nHe points to the west … and the food." }, { "author": "DigoDragon", "message": "\" As long as we leave by nightfall, we should be alright, \" Rose assures Helen.\n\nAnd whatever jingle it was Cheyanne just did, it seems catchy.\n\n\nRose starts to follow Ted. \" Since we're here, food sounds like an idea. I wonder if Akriel chose this spot because it's public enough that folks won't cause a scene during the day? We have to consider that the jerk we chased off before might have rounded up friends to find her again. \"" }, { "author": "Kaworu", "message": "Helen swallowed loudly her salivia. Maybe she could get some herbal tea inside for her nerves? She would like a herbal tea, sweetened with fluid honey..." }, { "author": "Darius Vibrtrar", "message": "Cheyanne gives a small tour of the Tavern/Bar section, pointing out the tables hidden behind curtains that are intended for private conversations, Suggesting perhaps they should meet Akriel here. But the group doesnt stay long, shifting back towards the resteraunt section. This is usually the busiest place in the inn because its prices do not place it outside of the reach of most of Skald's residents. A seat in this dining area costs 1 sp. However, the food served here (although very good) is not quite the same quality as is served beyond. In addition, the service tends to be slower and the crowd a little rowdier. The view from the window on the north wall, however, is a magnificent one. From here, the patrons can watch the endless dance of the Cauldron's waters without becoming drenched by the mist they toss up. The two benches in this room (on the east and south walls) are used to seat patrons waiting for a place at one of the tables during busy periods.\n\nFurther West (Area 5): Although the only thing that sets this area off from the Commoners' Seating is a plainly designed\npillar some 4' in diameter, the atmosphere here is quite different. This table is set with fine china and ornate utensils. Crystal goblets stand ready to be filled and cheerful lanterns provide a warm, comforting light. To the north and south, two other dining areas are sunken beneath the floor level here so as not to ob- scure the view of the Cauldron. Thus, the dazzlingly beautiful display of light that constantly plays among the mist and tips of the Cauldron's choppy waters shines in to highlight the whole area. A large fireplace is set on the western wall, and a roaring fire is kept burning here at all times to ward off the chill associated with the mist engulfing the inn. Flanking the fireplace are two arches, each fashioned to look like waterfalls. The aroma of cooking foods clearly comes from beyond these portals. This section of the dining area is far more expensive than that reserved for the commoners. Reserving a table here costs 1 pp plus an additional 1 gp for every individual seated at the table. As a rule, tables are reserved days or even weeks in advance. The food, service, and general atmosphere in this section are always of the utmost quality. Those who can afford to dine here will find it the highlight of their visit to Skald.\n\nLooking down into 2 bays to the North and South of Area 5 (Area 6): This area is sunken several feet below the floor of\nthe main dining areas. Several small tables, all lavishly decorated, are nestled here beside glass windows that look out onto the waters of the Cauldron. The fog that surrounds the inn seems to wash against the windows like waves on a beach, giving you the impression of something sinister trying to get in. The seating charge here is a gold coin per person\n(there is no table fee). This area is a favorite of the local ladies, especially for breakfast. On nice days, the windows are opened and you can feel the misty moisture from the falls spray upon your cheeks when the breeze blows just right. Again the food, service, and atmosphere here are of the highest quality." }, { "author": "DigoDragon", "message": "Rose looks at the plethora of seating arrangements. She turns to her companions. \" Well, where to sit and wait for Akriel? I'd be fine with one of the commoner tables here, since it's close to the main hall and we can see her come in. \"" }, { "author": "kinem", "message": "Ted points to the lower dining area (6).\n\n ”This land has been nothing but a nightmare since the mists brought us. We should take the rare opportunity to enjoy a good experience.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\nCheyanne shrugs, not entirely comfortable with the place but willing to be openminded and try to enjoy the dining experience. \" Do we all agree that we don't want the blood-red beer? Especially after Helen's report? \" she asks as she leans towards Ted's suggestion of the middle-grade Bay Tables." }, { "author": "Darius Vibrtrar", "message": "As your group approaches the border between the common tables and the upper class tables, a lithe woman approaches you wearing an apron over an orange dress with black gloves covering her hands.\n\n\"Well hello there, names Coraline.\"\n\nAfter learning you want one of the bay tables she nods and leads you over to the Northern Bay down the steps and sits you at a table.\n\n\"Today's special is roasted rack of lamb still on the ribs for some delightful lollipops with a light sear and Au jeus. They are served with asparagus, but other veggies are available ala carte, you also get hot butter rolls and a drink of your choice from the specials menu, to include water, ale, Mekkelbrau and wine.\"\n\nShe smiles for a moment.\n\n\"That's a one golden coin special, but if you would like something made to order we can accommodate your appitites as well.\"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey sits on the table, feeling refreshed to have the chance to experience some of the luxuries this land has to offer; sure, he is still trapped in a place called \"Plane of Sorrow\", chasing a prophecy that will probably lead him to his death so he sees little reason not to enjoy himself while he's still alive. He flashes a friendly smile to Coraline, keeping up with his own custom to be kind to the serving staff (never a good idea to antagonize the people that serve you food) \"What's your favourite food here, Coraline?\" Grey asks in a chipper voice \"I'll take that and some wine.\" he places his order and pays whatever is required without hesitation." }, { "author": "Darius Vibrtrar", "message": "Coraline raises an eyebrow as greys question.\n\n\"Dont have many people in the bay ask me for my favorites. I love the cooks stuffed chicken breast, he gets cheese and veggies inside a chicken breast, then fries it. Its served with a rice pilaf and a drink. 1 gold coin.\"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Coraline, this is my first time in Skald. I have no idea how your food tastes like, so any dish I could order would be a coin toss.\" Grey explains patiently his method to the waitress, unfazed by her reaction \"But you work here. You, of all people, know what tastes good here. Hence my question about your favourite food.\" that said, he hands over a couple gold coins, twice the amount asked, without saying anything more." }, { "author": "Kaworu", "message": "Helen was kinda quiet. Still, some small part of her was afraif of \"suddenly! Werewolves!\". Plus, let's be honest, choosing food was unlike choosing books to buy and read - as long as the food was gonna be tasty and warm, was there any sense in being picklish?\n\nOr maybe she simply did not heard of a food that would interest her greatly. In her home plane, she used to like rice with grilled veggies and a chicken's meat. But that was one specific request.\n\nSeriously, she could have anything, so she just stayed quiet." }, { "author": "kinem", "message": "Ted says ”The lamb sounds good to me, along with wine, please.” \n\nHe produces the required coins. Unsure if tipping is expected here - it is considered an insult in his homeland but he is aware that is not the case in most places - he throws in a couple of silver." }, { "author": "Darius Vibrtrar", "message": "Coraline takes the money with a smile from Grey and Ted, scribbling down their orders. Her eyes glance to Rose and Cheyanne for their orders, but she seems to be lingering over Helen.\n\n\"Something for you... Chickie?\"\n\nShe looks over Helens black feathers, clearly more curious than malicious or judgemental." }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Do we all agree that we don't want the blood-red beer? Especially after Helen's report? \" \n \n\n\" Agreed, \" Rose whispers with the authority of someone who would rather stub both toes in the dark. She didn't feel comfortable about that particular drink, and well... this is why you never ask how laws and sausages are made.\n\n\nAt the table, Rose sits down with her back to the wall, so as to have a decent view of the rest of the room. She listens as others order food, pondering what to eat. Seems Grey has expensive tastes. Well, ass they say, When in Neverwinter... When there's a lull in the conversation, Rose will put down her two gold coins for the seat and the food. \" I'll have the stuffed chicken and a sweet-flavored mead. \"" }, { "author": "Darius Vibrtrar", "message": "The woman looks up from Helen's feathers to Rose and nods as she takes her order but pauses when it comes to her drink order.\n\n\"Mead? I'm sorry, we don't have that. I can bring you a white wine, its sweet rather than dry, would that accommodate your tastes?\"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\nLikely misreading Helen's hesitation, Cheyanne leans over and gently places a hand on her friend's shoulder. \" It's alright - we can share something if you're not that hungry, \" she says with concern. Then, after waiting for Rose to answer about her drink order, Cheyanne turns to the waitress and continues, \" Let's have a special for me and an ale, please. \"\n\n \n Spoiler: Mechanics and OoC \nCheyanne imagines that the orders of chicken, combined with \"Chickie\" and her feathers, has Helen uncomfortable. If that's wrong, that's fine - Cheyanne is trying, but not that talented with reading people...\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"Mead? I'm sorry, we don't have that. I can bring you a white wine, its sweet rather than dry, would that accommodate your tastes?\" \n \n\nRose now has to figure out which towns around here, if any, harvest honey. New side quest unlocked for later.\n\n\" The white wine will suffice, \" Rose answers." }, { "author": "Darius Vibrtrar", "message": "Coraline takes notes of the orders, and visually takes note of Cheyannes protective actions. She collects everyone's money and heads toward the kitchen at the far end of theAs Coraline turns, an auburn strand of hair falls loose from her head covering before she tucks it back in.\n\n\"Food will be ready shortly.\"\n\nAs you wait you begin to hear singing coming from the kitchen.\n\nCoraline returns with a plate of 5 reddish vegetables.\n\n\"Stuffed Beets, they come with the Bay table.\"\n\nShe returns to the kitchen as the singing grows louder. The Beets are well seasoned and deliscious, and contain spiced mutton inside. Your meals do not take long, perhaps 15 minutes before Coraline returns with 4 Food filled plates, and a 5th empty plate for Cheyanne to share with Helen. She refills drinks, and gives you privacy, but remains in sight at a distance should you wish to call upon her." }, { "author": "kinem", "message": "Ted enjoys his meal for a while then thinks of something and waves the waitress over.\n\nHe says ”This is our first time here. What can be found in the rest of this building? And, what really goes on at night? If you have only heard stories, we would still like to know what you heard.” " }, { "author": "Darius Vibrtrar", "message": "Coraline seems taken aback for a moment, flush in the face when Ted asks her about nightly activities.\n\n\"Well, if you are seeking vigorous activities, there is some of that.\"\n\nShe takes a moment to think and clear her palette.\n\n\"While food is served in the restaurant until midnight, we have bards come from all over the land to perform. We have a tavern across the hall, after sundown my duties are over there. If you are looking for private talks, they have curtained booths. If you are looking for.... well we have rooms for rent, and if you just want a place to lay your head, we have a flop floor for those who don't need amenities.\"" }, { "author": "kinem", "message": "Ted says ”That is not … what I had in mind.\n\nI’ve heard rumors that the place can be dangerous at night. Have you heard anything like that?” " }, { "author": "Darius Vibrtrar", "message": "Coraline furrows her brow.\n\n\"You don't look the sort to need protecting, could probably keep your snout out of trouble if you wanted to. But if you are looking for trouble, the fates have a way of letting you find it. But if you are trying to avoid a loud evening.... I guess I'd ask for an upstairs single room.\"\n\nBy the way she speaks it appears she is receiving mixed signals and doing her best to answer your questions." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\nAfter paying for her meal, including a small tip of four silver coins, Cheyanne does her best to relax and enjoy the meal until Ted begins asking questions. At that point she listens to Coraline's first answer and quietly snorts a laugh, thinking that she recognizes what the woman means. \" Ted might bite off more than he can chew if he keeps this up... \" she whispers to the other ladies with a smirk.\n\n\" Perhaps we should make it a point to stay and see for ourselves - the scuttlebutt hasn't been very clear and now you're just confusing our lovely waitress, \" Cheyanne says, piping up when she notes Coraline's discomfort. \" Let's enjoy the meal and then we can see what other entertainments this lovely establishment holds... \"\n\n \n Spoiler: Mechanics and OoC \nIf Coraline were to be attracted to Ted, and the evening's \"dangerous\" activities included a bunch of wolfweres getting it on...well, it could be interesting...\n " }, { "author": "kinem", "message": "Ted nods at Cheyenne’s suggestion. ”Agreed.\n\nThanks for the information. That will be all for now” he tells the waitress." }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Perhaps we should make it a point to stay and see for ourselves \" \n \n\nRose coughs up her sip of wine, clearing her throat hoarsely.\n\nShe doesn't look up from her plate. \" Pardon me. Wrong pipe. \" Rose goes back to her meal." }, { "author": "Darius Vibrtrar", "message": "Though the inn seems peaceful and stately in its ancient grandeur, you can't help feeling that some of the eye shaped knot-holes in the old pine paneling contain some semblance of consciousness. This strange feeling is instantly snapped from your mind as a twisted old man hobbles up to you, leans low out over your table and whispers.\n\n\"You'll find your pretty in the Confrence Room.\"\n\nHe the breaks into a coughing fit and the stench of his breath is remark- able. During this interruption, a small leather wrap falls from his vest onto the table's center. Wrapped within is a wolfshead skeleton key.\n\n\"Head North past the registration desk... Take the Left Door. Follow the hall all the way around until you pass through the door at the very end, check the wolves knot for the key hole. \"\n\nHe jerks his head to the left and right before walking away from the table, refusing to answer any more questions." }, { "author": "Kaworu", "message": "- Hm.. . - Helen hummed in response to Cheyanne.\n\n- Do you... - she stared blankly at the floor - Think there's any point in enjoying our meal? What if, I dunno, werewolves will kill us today? Or tomorrow? Theorically I should enjoy the last piece we would have, but... - she made an impowerful gesture with one hand, and then stopped." }, { "author": "kinem", "message": "Ted frowns then replies to Helen\n\n ”For whatever reason, death as such doesn’t seem to be the risk we have faced in this land.\n\nBut aside from that, the memories of our lives may soon be no more, that is true. I grew up knowing that. I was taught that it’s honorable to go down fighting. Not just in battle, but in life too. We should live as good of a life as we can because that’s the way to keep up the fight.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne takes a bit longer to respond to Helen, as she pauses after Ted's comment and seem to think for the space of several breaths. \" Most monks are wiser than me, and you could make the argument that I'm not as devoted as most holy warriors, \" she begins before rushing forward. \" But there's not a good reason to punish yourself for things beyond your control - own what you must, influence what you can, and be your best 'you.' Even when that changes, \" the half-orc gestures to Helen's feathers, \" There is still good that can shine through...and already has! You're a good person, we're in a dark, frightening place, but it's what we do with our choices that determines who we are, not what happens to us. \"\n\n \n\nWhen the strange old man drops his hint - literally - Cheyanne picks up the wrapped key and looks at it curiously. \" Maybe we don't need to rent a room... \" she muses. \" Let's finish eating and then go see if this is Akriel...or someone else... \"" }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"Head North past the registration desk... Take the Left Door. Follow the hall all the way around until you pass through the door at the very end, check the wolves knot for the key hole. \" \n \n\n\" Seems legit, \" Rose whispers.\n\n\n\n \n Originally Posted by Kaworu \n Do you... - she stared blankly at the floor - Think there's any point in enjoying our meal? What if, I dunno, werewolves will kill us today? Or tomorrow? Theorically I should enjoy the last piece we would have, but... - she made an impowerful gesture with one hand, and then stopped. \n \n\n\n \n Originally Posted by kinem \n ”I was taught that it’s honorable to go down fighting. Not just in battle, but in life too. We should live as good of a life as we can because that’s the way to keep up the fight.” \n \n\n\" As an orphan, a scoundrel, and a pretty cruddy diviner, the one thing I've learned is that there is no fate but what we make for ourselves, \" Rose says quietly, \" So I'm with Ted--if we're going to go, then go out swinging like a boss. Tomorrow is future-Helen's problem. Just live for present-Helen. \"\n\n\n\n \n Originally Posted by DarkOne-Rob \n \" Maybe we don't need to rent a room... \" she muses. \" Let's finish eating and then go see if this is Akriel...or someone else... \" \n \n\nRose finishes her meal, wipes her plate clean with a roll, and finally gulps down her drink. She wipes the edges of her lips with a napkin and neatly folds it on her plate." }, { "author": "kinem", "message": "Ted finishes eating as well. He doesn’t rush it, but he is eager to see what else this evening has in store for the group.\n\n ”Right. I’m ready to go.” " }, { "author": "Kaworu", "message": "Helen graced her friends with a little smile. It was kind-of weakly, but still, she tried.\n\n- Shall we go? - she asked, looking for the lady they went here to met." }, { "author": "Darius Vibrtrar", "message": "Your group moves together to room 12, the Registration desk, with Key in hand the man at the desk waves you onward through the left door into a dark hallway. The hall is covered with dark wood and filled with a musty smell. You pass 1 room on the left before the hallway turns right with another room in the corner. As you turn the corner there is a third door on your left, with the door set ajar. As you pass you are able to peer in.\n\n[Room14] - The only items in this room are the sleeping furs thrown upon the hard wood floor. The room itself is musty and dark with no windows opening into it. As might be expected, the room smells like too many people have been living here for too long.\n\nOn the right of the hall you see two doors that lead to a privy and a jantorial closet, based on the symbols on the door. As the Hallway once again turns right, there is a 6th door set in the corner. As you go along the hallway, there is a 7th door on the left and a final door at the end of the hallway. You are able to open the door at the very end and enter into a damp and musky dark hallway that curves to the right instead of turning at a sharp angle. As you follow the hallway it stops at a dead end.\n\n \n Spoiler: OOC: \nYou may roll perception checks in the dark hallway dead end.\n " }, { "author": "DigoDragon", "message": "At the dead end, Rose looks at the wall for knots--probably of the wood persuasion that one finds in planks? She isn't a carpenter, but remembers hearing about knots that one time she got solicited by Stan, that used coffin salesman outside Waterdeep.\n\nPerception: (1d20+7)[ 8 ] " }, { "author": "kinem", "message": "Ted says ”This is odd, but I don’t know why that should surprise me anymore.” \n\nHe looks around carefully.\n\nPerception (1d20+8)[ 25 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted \n\nOn the wall at the end of the hall, you spot a pattern in the grain of the wood paneling. The pattern could be easily seen as a wolf head, looking ever closer, the eye of the wolf head is a knot in the wood, and even could be a key hole. The darkness of the hall and darkness of the wood has hidden this Keyhole quite well, if you weren't looking for it, you might have never seen it.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nObviously feeling pretty good after dinner, Cheyanne allows the others to take the lead and stays at the back of the group. \" I can help deal with traps and such, but I sort of doubt we will find any in an inn, \" she explains to anyone asking why she isn't scouting like usual.\n\nShe smiles at the man at the desk and notes the various rooms they pass with curiosity and an upturned nose at some of the more pungent smells. \" Based on the food this is a very high-brow place, but it's not as obvious to me here in the back rooms, \" she comments quietly to anyone walking close to her as they step into the last hallway. At the dead end she turns back to look the direction they came, concerned for an ambush or other unpleasant surprise now that they're apparently trapped.\n\n \n Spoiler: Mechanics and OoC \nI doubt there is anything to see behind us, but just in case... (1d20+9)[ 14 ] Perception.\n " }, { "author": "kinem", "message": "Ted says ”It’s hard to see, but there’s a pattern in the grain that resembles a wolf head. Here. The eye is a small knot in the wood. Let’s try that key.” \n\nHe points to a spot on the wall ahead." }, { "author": "DigoDragon", "message": "Rose quietly gets up and stands back, mentally preparing spells in case this turns out to be an ambush." }, { "author": "Darius Vibrtrar", "message": "As Ted points out the key hole, you are able to insert the key. As you turn it there is a click as the wall slides with minimal effort. Beyond is a 10 long hallway, another dead end.\n\n \n Spoiler: DC 15 perception check \n\nOn the right side of the hallway there is a pattern in the wooden paneling that looks like a wolf, there is a handle disguised in the wolves mouth so you would have to put your hand in the mouth in order to open the door.\n \n\n \n Spoiler: DC 25 Knowledge Dungeoneering or Knowledge Engineering \n\nBased on your spacial reasoning, at the end of this hallway, there ought to be a concealed door to lead you back to the registration desk. And you can tell by the scratches on the floor that there is a door there.\n " }, { "author": "Kaworu", "message": "- Uh... - said Helen - There is a doorknob like a wolf's head? And I need to put my hand in it's maw? It's kinda... icky - she commented." }, { "author": "DigoDragon", "message": "\" Here, let me try something to get around the icky, \" Rose whispers.\n\nShe gets up close to the pattern on the right wall and casts Mage Hand . Rose attempts to turn the handle with her spell." }, { "author": "Darius Vibrtrar", "message": "The wall opens with a hidden door based on the handle being moved by Roses Mage Hand .\n\n[Room 10] This room has benches all around it with a large circular table in the exact center. The furniture shows signs of brawling with scrapes, cuts, and gouges marring their surfaces. Brown stains cover the walls, furniture, and floor. A thick odor, perhaps that of sweat and exertion, lingers in the air.\n\n \n Spoiler: Ted \nThere is blood in the air... but its not fresh.\n \n\n\nSitting at the table you see a hooded figure sitting, as you enter, she pulls down the hood to reveal it is Akriel. She rises and rushes your group into the conference room. She looks down the small hall to see if you were followed, and takes your key to lock the door once closed to ensure your privacy.\n\n\"I am so glad you made it\"\n\nShe breathes a sigh of releif as she sits with you.\n\n\"This past week or so has been stressful, but I have information for you. The Crown of Soldiers, I know where it rests. It has been placed in some sort of underground temple at the edge of our country. It lies within a canyon east of Harmonia in a place that is known as Where the Bones Lie . If you could venture there.... and bring it back... we could make a stand against Duke Gundar.\"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne has grown less and less comfortable with the halls and rooms as it become clear that they have been the sites of some violence. When the last secret door is opened and they find Akriel she smiles, but not broadly and not enough that the joy really reaches her eyes. \" Whoa, let's take a moment, miss! Greetings first and making sure we are all safe and well, perhaps? Immediately suggesting a dangerous quest to a haunted graveyard should at least wait until we have a better idea what is happening here. Let's sit down and start at the beginning again... \" she says to encourage the woman to (hopefully) answer some of the many questions the party has...\n\n \n Spoiler: Mechanics and OoC \nDiplomacy (1d20+10)[ 30 ] \n " }, { "author": "Darius Vibrtrar", "message": "There is a momentary panic in her eyes, as there is an avoidence to the quest she mentioned, but when she listens to the rest of what you request, she visibly calms, the muscles in her face and hands relaxing.\n\n\"Yes.... please. You have questions, let me do what I can to answer them.\"\n\nShe pours a glass of water and takes a drink before starting\n\n\"The Duke of Gundarak is attacking our country, sending in Goblyns to chop down our forests and our people.... my Love, Dr. Dominaini is being held by the Duke. And I would petition your group to seek out an artifact my family once possessed, The Crown of Soldiers. The Artifact can turn peasants into soldiers, able to fend off these Goblyns, and perhaps even mount an attack on the Vampyre Duke. Once my Love is free.... we can be Wed... and I will have no fear of violent suitors any longer.\"" }, { "author": "kinem", "message": "Ted seems glum as he sniffs the musty air.\n\n ”Good to see you, yes. And you seem to have chosen a place that an enemy would not think to look for us in.\n\nHow did you come by the new information?\n\nI am also curious as to why the trees are being chopped.\n\nAnd if this artifact is as powerful as you say, how can we be sure that it won’t somehow fall into the wrong hands?” " }, { "author": "Darius Vibrtrar", "message": "\"The old kartakass Inn is known for discretion\"\n\nShe nods to Ted.\n\n\"I spoke with an old Bard who had heard of the crown when he was young, he told me about where it lay. I fear it may be guarded.\"\n\nShe furrows her brow in thought\n\n\"I actually don't know why they are destroying our forests, if....they were planning a large invasion force, clearing a forest in their way... sounds like it would be prudent planning.\"\n\nShe pauses as she looks upwards in thought, a far away look of hope and admiration in her eyes.\n\n\"My Love, is a kind and generous man, you can trust him to use such a tool to save those around him, and give it up when he no longer needs it.\"" }, { "author": "kinem", "message": "Ted replies ”No doubt. But he is a prisoner. Are we to use the Crown ourselves to rescue him?” " }, { "author": "Darius Vibrtrar", "message": "\"He is not kept in chains, bound in a dungeon, rather he is under the watchful eye of the Duke, forbidden to leave the manor in which he is imprisoned whilst he does the work and research that the Duke commands. If you were to take the crown to him, even under the guise of visiting peasants seeking his medical professional help, you would likely be given admittance to see him.\"" }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"My Love, is a kind and generous man, you can trust him to use such a tool to save those around him, and give it up when he no longer needs it.\" \n \n\nRose sits down, agreeing with Cheyanne on chatting a bit before agreeing to a dangerous mission. As the group talks, Rose watches Akriel to see how honest she is with her idea of giving this crown artifact to her love.\nSense Motive (1d20+4)[ 9 ] \n\n\n\" So... say we manage to get the crown to your love and in the ensuing battle, the Duke is defeated/crippled/slain, what happens to the lands under his control? Who gets the seat in the power vacuum? \"" }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\nShe is earnest and believes everything she has told you, she is truly in love.\n \n\n\n\"In gundarak, the people are ruled by noble families who elect a high noble as the ruler of the entire country. The Duke has held that position for years through fear and violence, killing families of nobles who would dare rise or even vote against him. If he were to be removed from power, they could elect a new High Noble, there could be a new Duke.\"" }, { "author": "Kaworu", "message": "Helen was just staring at the lady. Personally, she believed her and would do anything to help... but she also could not stop a nasty thought in her head, that the Crown was very powerful and at some time, it could be used for very, very evil purposes.\n\nStill, it would be unkind to voice her corcerns, especially to a lady deep in love, so she just stayed quiet." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey listens intently to what she has to say, somewhat concerned about the idea of having to infiltrate an enemy castle under the guise of peasant - he gives a long look at his more colourful companions, somewhat doubting that would work. He then clears his voice and speaks in a professional tone \"So, just to be sure I have understood: we have to retrieve a powerful artifact from a dangerous dungeon, travel to Gundarak and sneak inside a castle controlled by a vampire, give the artifact to your contact there and then presumably help him escape.\" he looks expectantly at Akriel, waiting for a correction of his recap of what she expects from them \"I am going to ask what my fellow friends would never ask you: is there any chance of a reward? What you ask of us is quite dangerous.\" Grey ends up with a polite smile, interested to know what Akriel is going to say about his request." }, { "author": "Darius Vibrtrar", "message": "Akriel looks to Grey and gives a nod.\n\n\"If you bring it back here first, I can give a more up to date plan of entry for you by then.\"\n\nShe pulls out a leather pouch setting it on the table.\n\n\"I have procured some for you already, just for coming this far to help me, I can get more for when you return.\"\n\n \n Spoiler: In the Pouch \n\n2000 Platinum coins\n5 gems worth 300gp each\n5 bejeweled rings worth 500gp each [diamond, sapphire, ruby, emerald, opal]\n5 necklaces worth 2000gp each [Platinum, Gold, Electrum, mithral, Adamantine]\n " }, { "author": "kinem", "message": "Ted is surprised when he looks in the pouch.\n\n ”That is … quite a bit of pocket change. How did you get it? I take it that putting food on the table is not a pressing concern for you.” " }, { "author": "Darius Vibrtrar", "message": "\"My family, while were once plentiful, are involved in many of the trades between Harmonia and Skald. While we lack the numbers we used to have, we still get a percentage of every trade. Much of this was paid as a way to clear debts of merchants. I suspect this wealth is another reason my violent suitor would wish for my hand.\"" }, { "author": "Kaworu", "message": "- I think it's enough, personally - Helen did a polite smile, glad that at least now she could speak something truthful and nice." }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"If he were to be removed from power, they could elect a new High Noble, there could be a new Duke.\" \n \n\n\" I suppose that could better the people there, \" Rose says, accepting the answer with grace.\n\n\n\n \n Originally Posted by Darius Vibrtrar \n She pulls out a leather pouch setting it on the table. \n \n\n\n \n Originally Posted by Kaworu \n - I think it's enough, personally - Helen did a polite smile \n \n\n\" High reward for high risk. I do like the idea of bringing the crown here first for an update, but, \" Rose punctuates her pause, \" I wonder when the Duke will find out that we have the crown? I imagine he keeps a tab on it considering how powerful it could be. \"\n\n\n\n \n Originally Posted by Darius Vibrtrar \n \"I suspect this wealth is another reason my violent suitor would wish for my hand.\" \n \n\n\" Well, since I don't have a line of suitors coming for me, I'd guess good looks and a full purse have a lot to do with your problem. \" Rose didn't need a suitor, but being wealthy sure would solve like... all her problems. \" If we cross paths with him, you want us to rough him up? \"" }, { "author": "Darius Vibrtrar", "message": "Akriel looks to Rose.\n\n\"The place where the Crown lies... is older than the Duke, I would like to think it is old enough to be under his attention. My Love has not indicated that the Duke has made any notions aloud that he was preparing to defend against the powers of the crown, so I would think... he doesnt know. \"\n\nShe smiles at Roses words.\n\n\"Thank you. I would not feel bad if that violent man would find violence visited upon him, but I would not ask you to seek him out, not when we have better uses of our time.\"" }, { "author": "kinem", "message": "Ted says ”How will we know the Crown? I mean, suppose we find an old crown, and it’s magical. But it makes the wearer a little more charming or something like that. Nice, but not going to help fight a war.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nAs explanations, questions, and rewards are bandied about, Cheyanne lets the others do most of the talking, pleased that they are getting a more thorough - if still not entirely realistic - explanation of things. \" Very little good comes from powerful artifacts in any of the stories I've ever heard told. Not to argue, but is there no other way we can free your fiancée and protect you? I ask because it seems that power has costs, especially in these realms, and several of us have paid some costs already. If we have any other choices, perhaps we should consider them? \" she asks, doing her best not to eye the copious coins collected on the table.\n\n \n Spoiler: Mechanics and OoC \nThat is a serious question - artifacts, even if that word is used too lightly, are no minor thing and Ravenloft is not a place that is going to let changes like this go without a significant price...\n " }, { "author": "Darius Vibrtrar", "message": "Akriel turns back to ted.\n\n\"I have a description of it.... here...\"\n\nShe pulls out a small bit of paper and ink and scribbles a description for Ted.\n\n \nThe Crown of Soldiers is made of the purest\ngold, laced with platinum highlights, and set\nwith three bloodstones which ride high on its\ncrest. In addition, many other gems adorn its surface.\n \n\n\"If you can seek out magic with a spell, it will have an overwhelming aura, that should be enough to identify it.\"" }, { "author": "kinem", "message": "Ted takes the paper and nods as he waits for the woman to answer Cheyenne’s question.\n\n I trust this rich woman as much as I trust a hungry werewolf. She could have easily hired bodyguards to fend off that suitor. " }, { "author": "Darius Vibrtrar", "message": "She turns her attention back to Cheyanne after giving Ted the description of the Crown.\n\n\"With the difficulty of not only having to fight a vampire, but his army of trained mercenaries... Im afraid this artifact is our best hope for a good future for myself and my love. I know there are risks, I would even face them myself If I felt I could do anything to aid you... but in the end, its hero's like yourself that can change the future for the better, no?\"" }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \"Thank you. I would not feel bad if that violent man would find violence visited upon him, but I would not ask you to seek him out, not when we have better uses of our time.\" \n \n\n\" Right, right. I ain't looking for 'em. Just on the off chance we cross paths. \"\n\n\n\n \n Originally Posted by DarkOne-Rob \n \" Very little good comes from powerful artifacts in any of the stories I've ever heard told. Not to argue, but is there no other way we can free your fiancée and protect you? I ask because it seems that power has costs, especially in these realms, and several of us have paid some costs already. If we have any other choices, perhaps we should consider them? \" \n \n\n\" If there were another option, wouldn't someone would have taken it by now? \" Rose asks. \" Not to argue against you're point. You are absolutely correct-- this crown is going to have a terrible cost of the wear's life, their sanity, or ruinous fortune for those they care about. If we're lucky, in that order. But see, the goblyns are definitely a known problem and I doubt there's enough wolfy snacks to convince the two were factions to a truce and form an army to fight them. \"\n\nRose leans forward on the table. she puts her hands together, resting her chin on them. \" At the very least, could we look into this just to know if the crown does exist? Maybe the temple it's kept in has some more info about what it does. And even if not that, at the very minimum... if we don't do this job, the next group Akriel hires will, and they might not be asking the important questions we are about the safety of this artifact. \"\n\n\n\n \n Originally Posted by Darius Vibrtrar \n \"If you can seek out magic with a spell, it will have an overwhelming aura, that should be enough to identify it.\" \n \n\nRose grins her teeth a moment. Sorta sarcastic, but she's showing that it may fall to her to identify the crown when reached." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne doesn't look particularly appeased by the answers, but nods nevertheless and says, \" I'm committed to trying to do what good we can here, and the reality of the situation is that you also pay very well, so... \" She shrugs and looks at the others for confirmation before she reaches forward to start splitting the coins and jewelry into five equal piles." }, { "author": "DigoDragon", "message": " Cheyanne gets Rose's approving nod.\n\nRose turns to Akriel, \" Anything you can tell us about this location, the 'Where Bones Lie'? Dangers? Creatures? Tourist traps? " }, { "author": "Darius Vibrtrar", "message": "\"If I had a map handy, I could probably point where you should go.\"\n\n\n\n \n Spoiler: ooc: you should remember you found this \n\n \n Originally Posted by Darius Vibrtrar \n 1 Map of the Kartakass including Harmonia, Skald, and a Trail leading from Harmonia to a skull in the east of the country \n \n " }, { "author": "DigoDragon", "message": "\" I am confident we can find the place, \" Rose assures her, \" But I was hoping you could tell us about what creatures lurk there. What have you seen? \"" }, { "author": "Darius Vibrtrar", "message": "\"I have suspicions there may be undead. But I've never wandered into the valley. And what ever lay there hasn't come out to assault the people of kartakass.\"" }, { "author": "DigoDragon", "message": "\" The undead, eh? \" Rose looks to her companions. \" Well, we've had some experience with that. Should be doable. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey whistles at the sight of the lucre Akriel is willing to give them, but a part of him knows that makes the job even more dangerous - no one would pay that much if the mission wasn't deadly. Then he turns towards the others, sharing his thoughts \"This place is full of bards. Bet we could find someone who has some information on the place, so before we leave we could ask around. But I guess that undead might be a safe bet on what to expect there.\" " }, { "author": "Kaworu", "message": "Helen was still quiet. She wasn't fully convinced that the Crown was a solution to all the problems - in longer term, it is - but since she decided not to voice her corcerns in the presence of the lady, she was just smiling politely." }, { "author": "Darius Vibrtrar", "message": "With your questions answers she nods to each of you, allowing you to divide the treasure amongst yourself.\n\n[400 platinum coins each]\n[1 Gem worth 300 gold coins]\n[1 Bejeweled ring worth 500 gold coins, Diamond, Sapphire, Ruby, Emerald, Opal (pick one)]\n[1 necklace worth 2000 gold coins, Platinum, Gold, Electrum, mithral, Adamantine (pick one)]\n\nShe moves to the door and turns back to you.\n\n\"Thank you, and safe travels. Once you have the Crown, you can seek me out here at the Kartakass Inn.\"\n\nShe opens the door and heads out." }, { "author": "kinem", "message": "Ted speaks up before she leaves, which he did not do before now since he had been waiting for her to respond to Grey's remark about bards.\n\n \"So, miss ... what family did you say you are from? We should do some shopping to prepare. Maybe even pick up a magical trinket. Perhaps you could recommend some of the merchants who work with your family.\" " }, { "author": "Darius Vibrtrar", "message": "Akriel pauses in the doorway turning back to Ted.\n\n\"You can use Lady Akriel whenever you want to use my name to help you, but my family name is Planck. Any of the merchants would know me as Lady Akriel.\"\n\nShe hurries off, in a rush." }, { "author": "kinem", "message": "Ted closes the door so the group can have privacy.\n\n \"I don't trust miss Planck. But if we don't do this, she will find someone else to.\n\nI was asking questions about the crown because I wanted to see if she would say we could test it out for ourselves. If we find it, that is certainly something we should do. We should also meet this fiancé of hers before handing it over to him, if we decide to go along with that.\n\nWe should also seek out bards as Grey said, but also ask around about the Planks and her in particular. Every merchant will know of them.\" " }, { "author": "DigoDragon", "message": " \n Originally Posted by Bunny Commando \n \"This place is full of bards. Bet we could find someone who has some information on the place, so before we leave we could ask around. But I guess that undead might be a safe bet on what to expect there.\" \n \n\nRose nods in agreement. \" These funds will definitely help prepare-- holy water, detection spells, protection from evil... \"\n\n\n\n \n Originally Posted by Kaworu \n Helen was still quiet. She wasn't fully convinced that the Crown was a solution to all the problems - in longer term, it is - but since she decided not to voice her corcerns in the presence of the lady, she was just smiling politely. \n \n\nRose nudges Helen. \" How are your skill versus the undead? Anything you need from us to help you prepare? \"\n\n\n\n \n Originally Posted by Darius Vibrtrar \n [1 Bejeweled ring worth 500 gold coins, Diamond, Sapphire, Ruby, Emerald, Opal (pick one)]\n[1 necklace worth 2000 gold coins, Platinum, Gold, Electrum, mithral, Adamantine (pick one)] \n \n\nRose's rank choice would be Ruby, emerald, Sapphire for rings,\nmithril, electrum, gold for necklaces.\n\n\n\n \n Originally Posted by kinem \n Ted closes the door so the group can have privacy.\n \"I don't trust miss Planck. \n \n\n\" She's on Jackques' list, \" Rose reminds the team. \" Seventh name, Akriel Planck. Though we still haven't figured out what the common denominator is with the list. Could be harmless, could be wolfweres. \"\n\n\" In any case, I think we all can agree with Ted here--we should be cautious about trusting Akriel. She seems very eager to get the crown for her beloved to use, but didn't so much as flinch when Cheyanne mentioned the dangers of using an artifact. Maybe she's just desperate to depose the baron, but she seems to truly love the doctor. Should she have some worry about the danger? \"" }, { "author": "kinem", "message": "Ted shakes his head. \"No, it's not just a possibility that she is a wolfwere. She is rich and influential in this town. That automatically means wolfwere. It doesn't prove that she's evil though, but I mean, look at the room she chose to meet in. If I can smell old blood here, then a wolfwere can too.\n\nAnd look at how eager she was to get down to business. How disinterested she was in, well, one of our number having transformed. This is not the behavior of a person I want to give great power to.\" " }, { "author": "Kaworu", "message": "Helen just picked things at random, it was not important that much what would she get.\n\n- You see... - she began, after Akriel left - I do not like any of that. I believe in that lady and her love... but, in some time there may appear their descendant who would be a tyrant and this Crown... it would make them invincible. And I am not really sure if I wanna help in fulfilling that possibility. \n\n- Maybe we should instead went directly into the castle, kill the wampire, liberate the doctor and bring him back? I don't know how plausible that is, but then potentially deadly artifact in hand of wrong person will not become a reality. \n\n- Actually, I wanted to voice my concerns long before, but I did not want to be unpleasant to that lady. She seems honest enough and I did not want to offend her. " }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n \"And look at how eager she was to get down to business. How disinterested she was in, well, one of our number having transformed. This is not the behavior of a person I want to give great power to.\" \n \n\n\" No disagreement from me, \" Rose replies.\n\n\n\n \n Originally Posted by Kaworu \n - Maybe we should instead went directly into the castle, kill the wampire, liberate the doctor and bring him back? I don't know how plausible that is, but then potentially deadly artifact in hand of wrong person will not become a reality. \n \n\n\" Well, Akriel presumably knows where it is and could hire someone else to procure it. At the very least, if we have it, that means no one else does, \" Rose says. \" Hmm, I don't like the business of destroying an artifact. That tends to be either really tricky, or really lethal. Might have to consider it though. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Look, the problem of murdering someone in high places is that they're surrounded by mooks, so you might have to murder also more than a few scores of their armed goons. Unless of course you can take them out when they're alone - but let's be honest, you lot are not exactly the cloak-and-dagger type.\" Grey chimes in, not entirely convinced they could kill the Duke by themselves \"But before planning anything, I believe we need more information. Right now we have the word of a single person - Akriel. I mean, she might very well be just a lovestruck lady intent of freeing her betrothed, but it could not hurt to hear from other people. And one names comes to my mind - Lukas, the Songmeister of this cursed place. He asked Ted and I to murder the Duke, so he might know more about this whole story. And he is a bard, so he might also know about the Crown.\" " }, { "author": "kinem", "message": "Ted says ”Grey, in my opinion, giving information about the artifact to the head wolfwere would be a very bad idea.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 5, HP 52/52, Speed 40 ft\n AC 25, Touch 18, Flat-footed 17, CMD 25, Fort 16, Ref 13, Will 14, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +2 DEX, +6 CHA +3 Natural AC)\n Abilities Str 16, Dex 14, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" I see that I'm rubbing off on some of you, \" says Cheyanne quietly. Then, louder she speaks up, \" We should gather information, from whatever sources we can, without giving too much away. Then, if we can do good in this place, we can. For now, we've got coin and direction - let's do what we can and must! \"\n\nCheyanne then collects her portion of the down payment (taking the last of each ring and necklace) and considers the time. \" Maybe we should get a safe room tonight, learn what we can in the inn, and then see what more we can discover tomorrow? We can head out the following morning, hopefully better prepared and wiser... \" she suggests, looking to the others for confirmation.\n\n \n Spoiler: Mechanics and OoC \nI'm curious if there is such a \"safe\" room at this inn, but if there is a desire to stay the night Cheyanne will stick with her companions. The following day I think it best if she tries to gather information, taking 20 if allowed (for a 30 ). If this isn't an option: Diplomacy (1d20+10)[ 25 ] .\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Bunny Commando \n \"Lukas, the Songmeister of this cursed place. He asked Ted and I to murder the Duke\" \n \n\n\" I'm comforted that the opinion of the Duke is so low, offing him might actually raise our social standing around here, \" Rose quietly comments.\n\n\n\n \n Originally Posted by kinem \n Ted says ”Grey, in my opinion, giving information about the artifact to the head wolfwere would be a very bad idea.” \n \n\n\" We did find a map earlier, \" Rose tries to helpfully add. \" We could ask around for info about the skull location without giving away that we already know what the prize is. \"\n\n\n\n \n Originally Posted by DarkOne-Rob \n \" We should gather information, from whatever sources we can \" \n \n\n\" Sounds like a consensus--we gather info, we buy preparations, then we tackle this quest on our terms. \" Rose looks eager to buy some new toys for the adventure ahead." }, { "author": "Kaworu", "message": "Helen sighed deeply. She still has her objections, but with her friends with her, she felt at least a little bit more cheerfur. Maybe bringing the Crown back into the world was a terrible mistake, but at least she would not be alone when making it." }, { "author": "DigoDragon", "message": "If the party's discussion is complete, Rose will want to start preparations to this place by purchasing some items, and hopefully acquiring a spell or two.\n\nAnyone in the party is, of course, welcome, to accompany her. In fact, probably good not to leave Rose unsupervised.\n\n\n \n Spoiler: Shopping list \nRose's primary goal is to see if she can purchase a Headband of Vast Intelligence +2 ($4k). Diplomacy would be an ideal accompanying skill, but if that skill isn't available, she would be okay with a useful skill she doesn't have ranks in, like Escape Artist or Handle Animal. Heck, with all the bards around these lands, Perform (Singing) might not be a crazy idea.\n\nAssuming Rose finds a headband, this is a short list of other things to look for (she can only afford one, so it'll depend on what is available):\n \n Metamagic Rod, Extend ($3k) \n Handy Haversack ($2k) \n Ring of Protection ($2k) \n Eyes of the Eagle ($2.5k) \n \n\nUseful spells Rose would also be looking for to add to her collection (These appear on the Bard list, per agreed prerequisite):\n \n Dispel Magic \n Expeditious Retreat \n See Invisibility \n \n " }, { "author": "Darius Vibrtrar", "message": "Entering the merchant section of Skald it is apparent that your group is given a berth, almost as if you were contagious. You need not fear pickpockets brushing past you, as no one gets close enough to you to attempt such a scandel. You find a shop that looks to have magic items for sale and find a blonde looking woman behind the counter. She piques up as you enter. As you begin explaining what you are looking for she begins pulling out a few things for you.\n\n\"Lets see.... Weve got the headband you are looking for.... The Haversack.... The Ring, and Goggles.... and oh yes, we have those three scrolls you are looking for, would you like to buy them all?\"" }, { "author": "DigoDragon", "message": "Rose is definitely not rich enough to buy everything. Actually, if she were that rich, why would she be out adventuring in goblyn-infested lands instead of relaxing on a couch in a villa somewhere up in the Neverwinter area?\n\nAnyway, meandering thoughts aside, Rose went for some practical choices. \" I'll purchase the headband, haversack, and the three scrolls. \"" }, { "author": "Darius Vibrtrar", "message": "The woman takes your money.\n\n\"Will there be anything else? Maybe for your friends?\"" }, { "author": "kinem", "message": "Ted looks around the shop, trying to figure out what kind of security is in place - not that he would rob the place, but if it's full of magic items, it would be a rich target for someone who would.\n\nOOC: Perception (1d20+8)[ 17 ] \n\nHe tells the merchant \"Hi. Do you have a belt that could make me more agile? Also, perhaps something that would let me ... inspect a crate without opening it. And something to help resist magic.\" \n\nOOC: Belt of Dexterity +2 (4000), Gloves of Reconnaissance (2000), Cloak of Resistance +1 (1000).\n\n \"Also ... I have heard that the Planck family controls much of the trade around here. What do you know of them?\" " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted \n\nThis place has a smell that makes your nose burn. As you investigate the crates where most of the product is stored, rather than on shelves out in the open, you notice there is a polish that has been laquered onto every crate. The smell grows strong and ubearable as you grow close, making you desire to stay out of arms reach of every crate.\n \n\n\n\"Lets see young man.... Belt.... got it..... Gloves.... got em.... and Cloak.... yup!\"\n\nShe moves around the room going through different crates pulling out your items, she sets them on the counter.\n\n\"That will be all? or you want something else?\"\n\nshe looks up, a little confused.\n\n\"The Plancks? They havent been in direct control in a long while.... More like a remnant now adays. They figured out how to keep the wolves from attacking the caravans between the cities, it was a big problem long ago. Once the secret of how they did it got out, their power went away.\"" }, { "author": "kinem", "message": "Ted asks ”What is the secret? It sounds like it could come in handy to know.\n\nIs it true that the Plancks still get a cut of every trade between the cities?” " }, { "author": "Darius Vibrtrar", "message": "\"They found a way to turn a plant called belladonna into a polish that keeps wolves away from the caravan, wolves hate the stink, but I think it's a fairly pleasant smell, it fills the shop if you haven't noticed it yet. They sold the recipe to all the major merchant groups for royalties on their merchant runs. Smart in the long run I guess but its not getting them rich like the old days.\"" }, { "author": "DigoDragon", "message": "As Rose is trying on her new headband, she makes a mental note about the Belladonna and its scent." }, { "author": "kinem", "message": " ”Hmm. How rich are we talking?\n\nBy the way, do you know Lady Akriel?” " }, { "author": "Darius Vibrtrar", "message": "\"Oh, rich enough to maintain a noble status, not rich enough to be a royal, could probably afford some expensive purchases every once and a while, but thats all without looking at thier expenses.... they have become a small family.\"\n\nShe perks up at the name of Akriel.\n\n\"Lady Akriel, she's a lovely young girl, always kind\"" }, { "author": "Kaworu", "message": "Helen had a lot of savings in form of platinium pieces -a LOT.\n\nWhen she went into the magical store, she had in her hands her purse, somehow heavy. When she was done with buying stuff, her purse was much lighter, but also, she was holding a lot of magical items in her hands,\n\n- All of these, please. I suppose I won't be granted a small discount? - she asked without a true hope.\n\n \n Spoiler \n\nIm Buying:\n\nNecklace of Wisdom +2 (4 000)\nHandband of Intelligence +2 (4 000)\nBelt of Constitution +2 (4 000)\nBracers of Armor +2 (4 000)\n\nI should be left with 2 000 gp (or 200 pp)\n " }, { "author": "Darius Vibrtrar", "message": "The woman goes.to different crates and pulls out the items requested by Helen.\n\n\"Here you go deary, sorry, boss doesn't authorize discounts on new items\"\n\nHelen pays 16000 for her 4 items." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey peruses throught the store's wares until he finds something he is interested to, pay the requested amount and than waits to head outside to look for information on the cursed place they have to explore.\n\n \n Spoiler \nGrey buys a Headband of Charisma +2.\n " }, { "author": "Darius Vibrtrar", "message": "Grey is able to buy his headband without incident.\n\nAs Grey goes around, asking about this far off place, where the bones lie, he finds he has to use the map to show where he means to the locals. Most have not been to that area, but most claim that area of the land is warmer than others. A.couple of people say they don't go there, that it has a weird smell, and others have said that its so far off the beaten path that no one would ever go there. But what most people have said is that this valley borders another country that is filled with mist and sorrow, another land is filled with constant storm, and a third land that is filled with deadly swamps and druids that will curse any who intrude." }, { "author": "DigoDragon", "message": "Since Rose gets the same info when she asks around, she is starting to see why the crown is really well hidden from anyone in that spot. Of course how our little wolfy girl got the information might now be a little iffy. If the crown ain't there...\n\nWell, guess Rose will stock up on alchemy supplies and pen her new spells in preparation because this place is going to be a 'Make-or-Break' dungeon delve for the party." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 6, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne watches the others buy their new gear, listening with some discomfort to the discussions that suggest the storekeeper isn't what she seems. With a gulp and an effort to keep her thoughts to herself she goes and tries to help the others look for gear that matches their respective appearances (if there are options), slowly collecting a small selection of items for herself. \" If you can exchange these gems and jewelry for coin, I'd like to purchase these three items, \" she says to the woman at the desk, placing a belt, a cloak, and a ring on the counter. \" I'd buy that ioun stone too - the cracked prism over there - but I'm short a bit... \" she says sadly.\n\n \n Spoiler: Mechanics and OoC \nBuying a Belt of Dexterity +2, Cloak of Resistance +1, and Ring of Protection +1. This spends all the new PP, all her gems, and her necklace.\n\nIf possible, she would like to make an exchange with someone for 36 more GP to get a Cracked Dusty Rose Prism Ioun Stone, but it's not critical.\n " }, { "author": "Darius Vibrtrar", "message": "The woman smiles as she looks over Cheyenne gems and looks over their values with a eyeglass and checks a chart.\n\n\"Yes the belt, Cloak and Ring are yours, and if you can make up the difference with your friends, you can have the stone\"" }, { "author": "kinem", "message": "Ted goes to the counter and says \"I'll take care of the difference.\" " }, { "author": "Darius Vibrtrar", "message": "The woman smiled and accepted the 36 gold from Ted.\n\n\"Very good, the stone is yours\"\n\nWith that your group is able to meet up with Grey who has been inquiring about your destination. You may decide to head out now, around 4 in the afternoon, to get a jump start. Or possibly wait til the morning." }, { "author": "DigoDragon", "message": " \n Originally Posted by The Great and Omnipotent Darius \n Or possibly wait til the morning. \n \n\nRose asks the group, \" You want to spend one more night in town? We could rent some decent beds so we get a good night's sleep before we head off to Boneville. \"" }, { "author": "Kaworu", "message": "- It's might get dangerous to travel - or fight - at night. One day will not save us either way, I believe - Helen commented." }, { "author": "kinem", "message": " ”Agreed.” \n\nTed doesn’t look too happy about any of this, but says little else as the group walks back to an inn." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" Thank you, Ted, \" says Cheyanne as she pays for the ioun stone and places it in orbit around her head, along with her torch. \" And I agree - no need to rush into the unknown. Let's rest and go tomorrow. \"\n\n \n Spoiler: Mechanics and OoC \nCheyanne will need some help paying for lodging tonight, now...down to 3 CP to my name...lol!\n " }, { "author": "Darius Vibrtrar", "message": "The Group has a few Inns to choose from now that they are inside the city walls.\n\nThere is a nice upper class Inn called The Sheeps Clothing , you can get a suite for 10 gold coins with 4 beds and a living room with a couch. Comes with a locked door and two meals for those who stay.\n\nThere is a Moderate Class Inn called The Woodsman , You can get single rooms for 5 silver coins each, with locked doors and 1 meal each." }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n There is a nice upper class Inn called The Sheeps Clothing \n \n\nRose will pay for the nice inn for her companions. She even throws an extra 2 gold to buy a little discreteness." }, { "author": "Darius Vibrtrar", "message": "As your group enters the two story Inn, \"The Sheeps Clothing\" you find something rather odd and even alarming. There are no less than Three Bi-pedal Sheep in waitress aprons walking around the inn and serving patrons drinks in the lounge of the Inn, while there is no outright tavern, there is a tableless lounge with couches and low end tables where people are drinking and eating small snacks on small plates. One of the Bi-pedal sheep comes up with a serving plate drapped with a clothe.\n\n\"Yessum Ma'aaaaaaaam.\" She bleets a greeting to Rose and the others in the group.\n\n\"One suite with privacy. Dinner will be brought up in a few hours, and breakfast will be ready in your room in the morning.\"" }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n There are no less than Three Bi-pedal Sheep in waitress aprons\n\n\"Yessum Ma'aaaaaaaam.\" She bleets a greeting to Rose and the others in the group. \n \n\nThis catches Rose off guard. She could have recovered quickly if it were just someone in a costume, but... this? Are there weresheep now, or did a local wizard have some really odd... business ideas?\n\n\" Thank you, miss..? \" Rose manages to say, not sure what else to add to that. At the same time she is trying not to stare even though she is a little curious if this is a person-turned-sheep or a sheep-turned-person?\n(something to roll for this answer, or...?)" }, { "author": "Darius Vibrtrar", "message": "She holds out the platter for you to put the coins on. Afterwards she returns with a key on the platter for you.\n\n \n Spoiler: dc 12 will save \n\nAs you stare harder at the waitress, you peer through an illusion to see that the bipedal sheep are just normal humans beneath weak illusions that you can push aside with moderate willpower.\n \n\n\n\"Yes ma'aaaaaaam. I'm, Baaaaaabaaaaaara, just call if you need anything\" she bleeted in response." }, { "author": "DigoDragon", "message": "Rose takes the key off the platter, thanking the obviously real sheep-person created of some dark magic by a wizard with opulent amounts of free time.\n\n\" Thank you, uh, Baaabaaara, \" Rose tries to say the name correct. It's pretty certain she isn't trying to make fun of the woman, it is that rose is believing the immersion here. Perhaps polymorph magic is a route towards curing these creatures?\n\nBut that's a task for future Rose to consider. Present Rose shows the key to her companions and then heads up to the room." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey is a bit taken aback by the bipedal sheeps, he squints and examines Barbara for a few seconds before starting to laugh loudly \"By the gods, this I did not expect.\" and he keeps laughing, thoroughly amused by the effort \"I mean, are you an illusionist or you have a local mage doing it for you?\" he then asks Barbara, his own interest piqued." }, { "author": "Darius Vibrtrar", "message": "Barbara smiles to Grey\n\n\"Part of the uniform, put on the apron, you put on the wool, owner had a few bards make trinkets to fit the name of the inn.\"" }, { "author": "kinem", "message": "Ted facepalms.\n\n ”Of course. No doubt there are those who get a kick out of it. You might know what I mean.” " }, { "author": "Darius Vibrtrar", "message": "The bipedal puts a hoof/hand on their hip.\n\n\"Yea... the wool isn't enough to stop everyone from getting handsy, trust me, I don't feel like I'm wearing wool, so sometimes they feel like testing that. \"" }, { "author": "DigoDragon", "message": "Rose stops, turns around with a scrunched look of momentary indignity, and then decides maybe she should go scream into a pillow for all the world that'll do." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne hugs Rose when she offers to pay for a nice room and follows the others with a decided spring in her step...never mind the way the party is clearly being treated as outsiders in the town by the locals.\n\nAt the inn Cheyanne snorts at the sudden appearance of the sheep-staff and watches her companions and hosts banter a bit. \" This is just too much and a little too weird...and I've lived in Sigil! \" she mutters to herself as she squints at the figures curiously.\n\n \n Spoiler: Mechanics and OoC \nWill Save: (1d20+15)[ 31 ] \n \n\nAfter easily seeing through the illusion, and seeing Rose's embarrassment, Cheyanne hustles up to her friend and grabs her gently - but firmly - by the shoulders, leans into her ear, and quietly says, \" Come on - you can buy us a drink or two and maybe some snacks in the lounge! I'm sure you aren't the first to be taken in by the ruse...laugh at it and have fun! I think they must enjoy the silliness of it all... \"" }, { "author": "DigoDragon", "message": "Rose dithers a bit at Cheyenne's suggestion, and the warrior's suggestion of alcohol does hold enough merit to win the wizard over after a few seconds.\n\n\" I guess a couple beers wouldn't hurt. \" She turns to go with Cheyenne to the lounge for drinks." }, { "author": "kinem", "message": "Later, when the group has some privacy, Ted tells the others ”The waitress didn’t catch my drift. The sheep thing? It’s not for the benefit of men, but of wolves.” " }, { "author": "DigoDragon", "message": " \n Originally Posted by kinem \n ”The waitress didn’t catch my drift. The sheep thing? It’s not for the benefit of men, but of wolves.” \n \n\nRose looks up from her mug. \" Oh, so that's what you mea... no, wait. That's not any better. \"" }, { "author": "Darius Vibrtrar", "message": "The evening passes without any danger exposing itself to you, you are able to wake up and prepare yourselves for your journey to the valley where the bones lie. Breakfast is provided by bipedal sheep." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne is awake when the breakfast arrives, having already woken and prepared for the day with stretches and some quiet martial stances and slow-motion drills in the dark. She's quiet and did her best to avoid waking anyone else, but when the food arrives she digs into it without much hesitation.\n\nAfter cleaning up and packing her gear she waits patiently for the rest of the party to be ready, waiting expectantly for someone with the map to decide on the route so she can scout it." }, { "author": "DigoDragon", "message": "Rose lets out a big yawn as she awakens to the smell of food. She eats and gets ready, preparing her spells and transcribing her new ones.\n\nShe unrolls the map and goes over it with her companions. \" Alright, let's figure out how to get to this place. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey wakes up with a slight headache, the sun as always is not his friends; he groans, cleans and dresses himself wondering if in this cursed Plane there is a place where is always night - at least there he could face the horrors that roam Ravenloft without being half-blind most of the times. He then joins the others for breakfast and to decide what route they should take \"Well, the locals were not that helpful about this valley. They say that basically no one goes there, but stories say the place is warmer than the rest of this land and has a weird smell - don't ask me which, they did not tell me.\" he points on the lands surrounding the valley \"People say that the valley borders with rather peculiar lands - one where there's mist and sorrow, another one where there's a constant storm and the last one apparently has druids that curse everyone stepping inside their turf. All these places do not sound nice, but I would not want to mess with druids, so whatever route we choose, I believe we should stay as far as possible from that border.\" " }, { "author": "kinem", "message": "Ted says ”People around here are probably suspicious and reluctant to say much.\n\nTwo can play that game. I have a good sense of smell and can follow my nose if the place has a specific smell. Hopefully that will bear fruit, and not send us in loops.” " }, { "author": "DigoDragon", "message": "\"Considering how many folks around here are some combination of wolf and were, maybe its smell is why no one goes there?\" Rose suggests." }, { "author": "DigoDragon", "message": "Just to keep the conversation focused, Rose adds, \"Do we want to see if someone with a boat lives in town? We could charter them to take the south route around the mountain and then we'd just need to travel north a third of the way on foot. \"" }, { "author": "kinem", "message": " \"Good idea. Let's head to the river. \" \n\nTed finishes breakfast and wipes his mouth." }, { "author": "Darius Vibrtrar", "message": "Your group is able to come to find the river at the town wharves.\n\nSeveral river-boats and other lesser craft are docked at the wharves. The current here is fairly strong, and even the most securely anchored of boats rock and sway with the water. The smell of fish and ale is strong in the air, blending to form a distinct and penetrating odor. The buildings along the edge of the Sing Song river are stained a dirty rust color up to about 8' above the level of the river.\n\nThere are a multitude of sailors fishing on the edge of the river as they wait for their next tasks to be issued, it is obvious there are ships for hire, and the cost will depend on the quality of ship you seek out." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne looks around, having taken the lead and arriving at the docks first. She focuses on identifying a boat with just enough room for the party and the driver, but one that is in good repair and clean." }, { "author": "Darius Vibrtrar", "message": "Cheyenne approaches a man with dark hair sitting on a well maintained ship, only slightly larger than a boat. He looks from his fishing rod to the monk and raises an eyebrow.\n\n\"Can I help you?\"" }, { "author": "DigoDragon", "message": "Rose lets Cheyanne do the talking. She just hangs back and keeps an eye out for any potential trouble staring at them. Trouble that might be... hungry... like the wolf.\n\nPerception (1d20+7)[ 19 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\nThe closest thing you see that could count is Wolfy trouble, are the names of the ships.\n\nHowler\n\nNightFur\n\nPawPaddle\n\netc\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey stands besides Cheyanne, a friendly smile to put the sailor at ease \"Maybe. We are looking for a passage. We are headed south-east and of course, we can pay.\" he explains succintly, avoiding to mention where exactly they are headed because he does not want to raise suspicions \"Provided the fare is reasonable.\" he then adds, ready to haggle if the necessity arises.\n\n \n Spoiler \n@Darius\nGrey has +13 in Diplomacy, if Cheyanne has more I am going to provide assistance (so a +2 to the roll). Otherwise, tell me if a roll is needed and I'll roll in the OOC thread.\n " }, { "author": "Darius Vibrtrar", "message": "\"If you wish to travel far or neer,\n5 cooper coins a head, is my faire\"\n\nHe recites the poorly rhymed song in metered tones, practiced, and most likely unwilling to bargain that price." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n \n Spoiler: OoC \nCheyanne has a +10 in Diplomacy, but it may not matter much. In addition, 5 cp per head is super cheap in the grand scheme of things...\n \n\nCheyanne looks at the others with a shrug as she turns away from the man to inspect his boat. \" Is everyone in this city musically inclined? \" she asks the fisher with a distracted tone of voice. \" We aren't from around here, but we've done some traveling. How do you manage the same price for trips of different distances? \"" }, { "author": "Darius Vibrtrar", "message": "The man looks up from his rod again.\n\n\"When your ships paid for, and you have a line.\nYour bed is free, your food comes from fishing time.\nIffn I wanna drink,\nGot to have a price you'll pay without a think.\"\n\nHe hums a tune that seems to meter with the poorly rhymed phrases he utters, more improvised than his first response. When you look at his ship, there does seem to be some sort of pillow on one end. The ship looks well maintained, if small in the terms of a ship." }, { "author": "DigoDragon", "message": "\" That seems fair to me, \" Rose whispers to Cheyanne.\n\nShe looks around and gets an amused smile on her face. \" Okay, the boat names around here are clever, I give them that. \"" }, { "author": "Kaworu", "message": "Helen rolled her eyes. Was the guy a sprinx or something to speak in riddles? Still, she reached for her purse and grabbed enough coins to pay for the whole group.\n\n- 5 coins a head, here you go\nBut maybe don't rhyme, though?\n\nShe could not stop herself. It was pretty silly." }, { "author": "Darius Vibrtrar", "message": "The dark haired man takes the 25 copper coins from Helen with a smile.\n\n\"5 coins a head,\nWill pay for my liquid bread\"\n\nHe reels in his line and hops up onto her ship,\n\n\"All aboard whos goin,\nMy song and ryhme ill be showin!\"" }, { "author": "kinem", "message": "Ted nods to Helen, getting drawn into the spirit of things in spite of himself.\n\n ”The price is nice, no need to think twice. Prose or rhyme will suffice.” " }, { "author": "DigoDragon", "message": "Rose climbs into the boat, shaking her head at the silly rhyming battle here companions joined.\n\n\" Are we going to do this, like, the entire way out to land? 'Cause talking solely in rhymes is more than I can stan- oh ponyfeathers! \" Rose sits down and shuts up, having fallen into the trap." }, { "author": "Kaworu", "message": "Helen did laugh under her breath." }, { "author": "Darius Vibrtrar", "message": "With some Rhymes that grate the nerves when they don't hit right. The river runs fast for your small boat and the distance that took you 3 days, going down river takes less than half a day. You watch harmonia pass by. Your boatman gives a salute to a familiar blonde captain of the guard. After telling the fisherman where to take you,, he pushes past the city. The river slows after harmonia and by the time the sky grows dark the fisherman pulls the boat off the river to the shore.\n\n\"Go north to find the valley,\nDon't venture off or dilly-dally,\nThe smell will guide you,\nUntil the valley is in view\"" }, { "author": "DigoDragon", "message": "Rose steps off the boat, her land-loving legs wobbly at first. She gets her bearings and sighs with a mix of emotions. Kissing the ground might be one of those emotions, but she manages to hold herself back.\n\n\" Thank you, boatman, for the trip here, \" she says. After a beat, Rose gives in to the game and adds, \" Now sail yourself to Harmonia and have that well-earned beer. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nNow that the night has fallen, Grey feels much more at ease and even the terrible rhymes he had to endure now do not sound so bad. He steps out of the boat and takes a deep breath \"I just hope the valley does not smell like cheese.\" he mutters mostly to himself, ready to start the last leg of the journey to reach this forsaken valley. And as soon as the boatman is out of view, he summons the shadows to protect him from harm - better safe than sorry." }, { "author": "kinem", "message": " ”Thank you” Ted tells the boatman.\n\nHe sniffs the air, trying to see if he can make out a smell that could be the one from the valley." }, { "author": "DigoDragon", "message": "Rose also waits until the boatman is out of sight before casting her own protections. She looks northward, pondering the terrain.\n\n\" So... we doing this now or wait until dawn? \" Rose asks her companions. \" I feel like there's advantages to either, like stealth in the shadows versus seeing the danger coming. \"" }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted \nthere is a foul stench on the wind from the north, it hurts your nose and burns your eyes\n " }, { "author": "Kaworu", "message": "- Maybe... - said Helen - Waiting for the morning would be better...? - she was not convinced herself." }, { "author": "kinem", "message": "Ted says ”Ugh, much worse than cheese. Still, it seems to be coming from … that way.\n\nI think it would be prudent to travel during daylight.” \n\nHe points towards North.\n\nOOC: He tries to identify the smell if he can.\nInt check? (1d20+1)[ 4 ] " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 52/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \n\" Grey doesn't like the daylight as much, \" says Cheyanne with a glance to her companion, now wrapped in shadows. \" He has been very patient - why don't we head in that direction, and if things get too hairy we stop and rest? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey gives Cheyanne a truly grateful look, welcoming the chance to travel during the night \"I would appreciate it for sure.\" he says with a playful smirk \"And trust me - if there is danger, I am going to see it. My sight during the night is as good as yours during the day.\" Grey chuckles amused by something he just said and then explains to the others \"Except for colours. I see mostly in, well...greys during the night.\" " }, { "author": "DigoDragon", "message": "Rose adjusts the straps on her backpack for the hike. Her tail curls into the main pouch and retrieves one of her books, dropping it into her arms; the title reads Of Flora and Fauna .\n\n\" I guess we could at least travel a little closer to get a glimpse of the area,\" Rose thumbs through the pages. \" If it smells really bad for Ted, then there is probably something growing there that wards off the canine kind? Maybe? \"\n\nKnowledge (Nature): (1d20+14)[ 23 ] (looking up what plants might ward off weres of the wolf variety." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\nAs you travel, it would not be unheard of to find \"Belladonna\" a poisonous flower, also known as wolfsbane, while you could make this flower into a tasty and possibly deadly tea. It's aroma is disruptive and irritating to canines.\n \n\n \n Spoiler: ted \nyour roll reveals no results\n " }, { "author": "DigoDragon", "message": "\" Ah, this might be our worse-than-cheese culprit--Belladonna, or more commonly, 'wolfsbane'. A poisonous plant that is particularly repugnant to canines. \" Rose puts away the book and focuses more on her surroundings now.\n\n\" I'd consider procuring a sample, but I don't want to irritate Ted's sinuses well after we get through this valley. \"" }, { "author": "Kaworu", "message": "- Hmmm... - Helen thought deeply - Yes, yes, we need some wolfsbane. Belladonna is very important in case we would be bitten by a werewolf. Which, let's be honest, is a real possibility in here. " }, { "author": "kinem", "message": " ”Just great. Well, let’s get on with it then.” \n\nTed tries to keep an eye out as he walks, though his night vision isn’t anything special … unless he were to get angry.\n\nOOC: perception (1d20+8)[ 15 ] " }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey stays in the front of the formation, his darkvision good enough to penetrate the shadows. He turns towards Helen and shrugs \"Well, when you see these plants just point them out. But I am starting to think that werewolves are not that common around these parts - which is good, last thing we need is more change.\" Grey shares his thoughts with the others, trying to keep his voice low.\n\n \n Spoiler \nGrey has Darkvision 120 ft. If needed, here's a Perception roll (1d20+7)[ 24 ] \n " }, { "author": "Darius Vibrtrar", "message": "Traveling for several hours, through hills with scattered areas of light trees, you begins to hear howling at a great distance. Without prompting you pick up your pace, spurred by a primal fear of incoming predators.\n\nAfter midnight you come across a wide field at the entrance of a valley, descending down. The field is filled with flowers, belladonna. Ted is woozy at the smell, but is able to power forward. In the distance you can see a pack of dozens of large wolves. Your group is able to move into the flowers, but the wolves do not follow, stopping at the edge of the feild. Beyond the feild the valley opens, but is devoid of life. The ground is made of sand, and the walls of the valley look dry as a desert. You have time to rest safely before moving in." }, { "author": "Kaworu", "message": "Helen picked her bag and gathered as many balledonnas as she thought would be necessary (afterwards, the bag was very heavy).\n\n- Shall we make a stop here ? - she asked her friends." }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n Yes, yes, we need some wolfsbane. Belladonna is very important in case we would be bitten by a werewolf. Which, let's be honest, is a real possibility in here. \n \n\n\n \n Originally Posted by Bunny Commando \n \"which is good, last thing we need is more change.\" \n \n\n\" Did you just...? \"\n\nRose points out the Belladonna when encountered and she checks her bag for a container. Not finding one, she asks Helen, \" Remind me to pick up a couple jars when we get to town. That way you can store those without attracting attention if someone gets a whiff of your bag. \"\n\n\n\n \n Originally Posted by kinem \n ”Just great. Well, let’s get on with it then.” \n \n\nRose offers Ted her filter scarf. \" This might help dull a bit of the smell. \"\n\nTo Helen's question, Rose shrugs a little, \"Y eah I guess we could get some rest in the field here. The wolves don't seem willing to bother us. Dunno about anything else lurking out there. Let's keep a watch. \"" }, { "author": "kinem", "message": " “Thanks, Rose.\n\nI suppose we should stop here, but I don’t expect to sleep well. I might as well take the first watch.” \n\nTed wraps the scarf around his head and over his nose, though it doesn’t help much.\n\nOOC: Perception (1d20+8)[ 24 ] " }, { "author": "Darius Vibrtrar", "message": "Your party ventures forth toward the valley, in the distance, coming from the valley, you can hear gentle thunder, but as you draw nearer, you recognize that it has a pattern, a steady beat, its drums. As you head nearer to the source of the\ndrumming sounds, you see a truly forsaken land. The trees and grass give way to low shrubs that soon die out to leave a barren, cracked land that looks like a dried sea bed with canyons sunk into it. Round, red rocks dot the lifeless areas between the canyons.\n\nTravel through this region is fairly easy, for the land is not cluttered up with living things. The ground can be treacherous, but the general impression is one of rapid travel. After the party has travelled another quarter of a mile, they will be deep into the lifeless region of the crevace. Now that you have entered this forsaken region, you notice that the large rocks you saw from afar are nothing more than especially hard nodes of rust red dirt. In fact, not a rock can be seen in this area. Everything is made of sun baked, wind swept, brick-like mud. The canyons are quite square with sheer vertical walls of hardened adobe. Most are between 15' and 40' deep. The ridges between the canyons are only slightly rounded while the canyon floors are very square. At the bottom of the canyons are small, dried up streams that trace white patterns in the baked earth.\n\nThe very feeling of death seems to seep from the ground in this place. Even the hottest desert would seem more alive than these desolate canyons. High up in the sky you can see a great crow riding the wind currents in lazy, graceful circles. It\nseems to be the only other living thing in sight. Out on the ends of several of the beauts, a single small wooden post can be seen. These posts all have a set of manacles hanging from chains that are attached to their tops. Many of the manacles are clamped around human bodies in some state of decay. While some are nothing more than barely intact collections of withered flesh and bleached bones, others are still in the early stages of decay. Most of the latter bodies show signs of\nhaving been partially eaten, pecked apart.\n\nBefore you the Canyon splits in three directions, the drumming coming from the Left branch towards the North." }, { "author": "Kaworu", "message": "- I dunno if I like it... - it was all Helen had to tell about the change in environment - But i suppose there is no helping it - she shrugged." }, { "author": "Bunny Commando", "message": " Grey - HP: 43\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\n \"Well, at least they're telling us we are not welcome here.\" Grey comments at the sight of the corpses chained to the posts and shares his thoughts with the others \"But before we stop, it would be better to know who's playing the drums. Just so we don't get surprised while we sleep.\" " }, { "author": "kinem", "message": " ”I don’t know what I expected, but it’s worse.” \n\nTed considers drawing his axe as the group heads left, but decides to hold off on that for now." }, { "author": "DigoDragon", "message": "Rose is both fascinated and bothered by this valley. Fascinothered ? She keeps close to her companions.\n\n\" Yeah, I guess we should see who is drumming. Might be too much to ask that they're friendly, though. \" She points to the manacled corpses strewn about." }, { "author": "Darius Vibrtrar", "message": "As Rose points out the corpses again, the moonlight and star light hits just right for her to see a shadow streak across her. Grey looks up, quickly able to spot the situation. 4 giant Crows have dive bombed the group!\n\n (1d20+5)[ 17 ] (1d6+1)[ 7 ] vs Cheyanne\n\n (1d20+5)[ 19 ] (1d6+1)[ 2 ] vs Grey\n\n (1d20+5)[ 6 ] (1d6+1)[ 3 ] vs Ted\n\n (1d20+5)[ 25 ] (1d6+1)[ 2 ] vs Rose. 20 to confirm, add 7 damage\n\nInitiatives\nCheyanne (1d20+7)[ 14 ] \nTed (1d20+3)[ 17 ] \nGrey (1d20+2)[ 19 ] \nRose (1d20+9)[ 18 ] \nHelen (1d20)[ 15 ] \nGiant Crows (1d20+5)[ 11 ] \n\n[Oh.... everyone goes before the Crows... lol.\n\nThe 4 giant Crows currently hover adjacent to the targets they attacked. Everyone can go when you are able." }, { "author": "kinem", "message": " ”Even the birds want to kill us! This is truly a cursed land.” \n\nTed draws his huge axe and takes a swing at the crow that dived at him.\n\nOOC: Attack (1d20+12)[ 25 ] , damage (3d6+8)[ 19 ] " }, { "author": "Darius Vibrtrar", "message": "Teds mighty axe cleaves a wing and leg from the great bird as it flops on the ground in its final gasps for air before it moves no more." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 45/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 0/7 used today \n \n \nCheyanne, at the rear of the party, encourages them to run and keep ahead of the hunting wolves. As they encounter first the unusual plants and then the desiccated deserts dust she frowns to herself but remains silent. At the appearance of the warning-corpses she scowls angrily but continues to hold her tongue.\n\n\" Ack! We're not dead yet! \" cries Cheyanne as the bird swoops down to attack her. As it flies off she tries to bat at it with an unarmed strike, hoping to strike it before it is out of reach. A moment later she follows this up with a quick draw of her new three-piece-staff and swings it at the bird!\n\n \n Spoiler: Mechanics \nCheyanne always gets to act in a surprise round as a result of her Forewarned ability. It will be a partial round, so all she can do is strike at the bird with a fist.\n\nUnarmed Strike: (1d20+7)[ 26 ] to hit, (1d20+7)[ 12 ] (20/x2) , (1d6+3)[ 4 ] damage, (1d6+3)[ 9 ] critical strike damage .\n\nDuring round 1 she will draw her Iron MW Sansetsukon and then strike at the same bird with it: (1d20+8)[ 18 ] to hit, (1d20+8)[ 14 ] (19-20/x2) , (1d10+4)[ 11 ] damage, (1d10+4)[ 12 ] critical strike damage .\n " }, { "author": "Darius Vibrtrar", "message": "Cheyanne reflexes are true as she strikes the corvid she Critically wounds the attacking bird." }, { "author": "DigoDragon", "message": " Rose \n\n\" Ack, attempted murder! \" Rose quickly gets up her defensive shield spell, but still takes some damage from the bird's uncanny aim in her defenses. She takes a step away, drawing her sword and attempting to reduce the number of opponents by swinging at the wounded bird attacking Cheyanne.\n\nAttack (1d20+2)[ 19 ] \nDamage (1d6)[ 4 ] piercing + (1d6)[ 5 ] fire + (1d6)[ 4 ] electric" }, { "author": "Darius Vibrtrar", "message": "With a quick jab of her magical cane sword, the Crow in front of Rose is slain." }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey gets scratched by the talons of one of these cursed birds and raises his arm to protect his eyes, the other hand goes to the dagger at his side; he draws the blade and stabs whatever crow is closer \"Yeah, but good chance those fellows chained at the posts where alive before these crows had their fill with them.\" he yelps as he tries to defend himself from the hungry beasts.\n\n \n Spoiler \nI assume these are animals, so Animal Bane should work. Attack (1d20+8)[ 19 ] (Confirmation Roll (1d20+8)[ 19 ] ) Damage (1d4+5)[ 8 ] + (2d6)[ 6 ] \n " }, { "author": "Darius Vibrtrar", "message": "Grey stabs the corvids jugular as it falls over dead, bleeding out into the sand at greys feet." }, { "author": "Kaworu", "message": "Helen just casts Magic Missile at the crow. Actually, she was feeling awful - she could have cast Mage's Armor on herself! Oh, no helping that now..." }, { "author": "Darius Vibrtrar", "message": "A trio of bolts from Helen blasts the injured dire crow into a bloody mess on the ground.\n\n \n Spoiler: ooc \n150 xp for everyone\n \n\n\nAll is silent in the air, save for the drumming to the North." }, { "author": "DigoDragon", "message": "\" Oww... \" Rose whispers. She looks at her wound and then cleans her blade to sheath it.\n\nRose tabs one of the dead birds with the toe of her boot. \" Okay, something must of forced them to fight us. I don't think they would just attack us, right? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey catches his breath after the short but intense fight. He looks at the others to check if they're wounded, standard procedure after every combat - but he also chimes in to what Rose has said with a hesitant shrug \"Not sure. I mean, you remember when we found ourselves in this cursed Plane? We had to fight those frogs. Sometimes I feel like nature itself is...well, somewhat wicked here.\" " }, { "author": "DigoDragon", "message": "\" Fair point. Guess this plane doesn't need evil druids to assault us with the fauna, \" Rose says. \" I hope we're attacked by a burrow of bunnies next. I'd like to be assaulted something soft and cute. \"" }, { "author": "kinem", "message": "Ted says ”Who knows in this place, there might be a dangerous bunny with super-sharp teeth, so let’s be careful what we wish for.” \n\nHe wipes his axe off on the grand resumes heading towards the drumming sounds." }, { "author": "DigoDragon", "message": "\" Were-hares I bet, \" Rose adds.\n\nShe follows along behind Ted. \" Should we plan in case the drummer attacks us? If we stick close together, I can try to pop off a Haste spell quickly. \"" }, { "author": "Darius Vibrtrar", "message": "The stake and skull marked path you have been following leads ahead and opens up to surround a large dark oak tree. You have a distinct feeling that something dark and sinister is watching you. Looking up, you can see the dark forms of giant\nCrows circling high above you. Their haunting cries echo through the canyon like the spiteful laughter of a ghost. The Drumming almost seems to be coming from the tree itself.\n\n \n Spoiler: Farragut \n\nYou feel as if you have been fighting for days. You have been pillaging weaklings, unguarded and unmotivated to defend themselves against you, but this has not stopped you from taking what you want. But now the tides have turned. These spineless cowards have paid warriors to come and kill you and your brethren. In your final moments you look up to see a black crow descend upon you as you feel your chest rise and fall for the last time.\n\n And then everything hurts. \n\nyou open your eyes to the dark night sky filled with stars that look foreign and strange. You can hear the gentle drumming of war drums, a call to battle.... have you been called ... called in the afterlife to Valhalla? You rise and look around... the night is dark and you cannot see much farther than the dusty ground at you feet... a large dark oak tree.... and between you and the tree.... is a group of individuals lit up with a lanturn perhaps. As you stare at the group you can hear the shuffling of feet behind you... the familiar sound of people in motion. You turn to look to see the outlines of what appear to be warriors... responding to the call to battle, moving toward the drums.... you see them carrying spears... but then... in the glistening starlight.... you can make out what they are as your eyes adjust.... skeletal warrior.... the dead are marching.... you've not made it to Valhalla... but have been far thrown to Helheim, the land of the dead.\n \n\n\nThere is a scratching of feet against sand, as you turn back south, you see a small army of Skeletal warrior with spears marching towards you... but between you and the army... you see what looks to be a wild man rising, with axe in hand.... he has yet to act, but as he looks around, there is a wild look in his eyes.\n\n \n Spoiler: OOC: Map incoming \n https://app.roll20.net/campaigns/det...lysm-ravenloft \n \n\n \n Spoiler: OOC: \nEveryone may take 1 full turn before I roll initiative and start combat, Map will be up soon\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \n Spoiler: OOC: \nEveryone may take 1 full turn before I roll initiative and start combat, Map will be up soon\n \n \n \n\nRose initiates her plan! She casts Haste on her companions and herself, instilling speed into her allies. She then shouts to the wild man, \" If you are an enemy of those skeletons, we'll gladly assist thee! \"\n\n\n \n Spoiler: Haste \nHaste\nSchool transmutation; sorcerer/wizard 3\nCasting Time 1 standard action\nComponents V, S, M (a shaving of licorice root)\nRange close (25 ft. + 5 ft./2 levels)\nTargets one creature/level, no two of which can be more than 30 ft. apart\nDuration 1 round/level\nSaving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)\n\nDESCRIPTION\nThe transmuted creatures move and act more quickly than normal. This extra speed has several effects.\n\nWhen making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature’s full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can’t use it to cast a second spell or otherwise take an extra action in the round.)\n\nA hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.\n\nAll of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed. Multiple haste effects don’t stack. Haste dispels and counters slow.\n " }, { "author": "kinem", "message": "Ted sighs. ”Another day, another horde of undead.” \n\nHe casts shield and walks forward to intercept some of the skeletons when they inevitably charge." }, { "author": "BelGareth", "message": "Farragut had been humming; it was similar to the nursery rhymes that most younglings suckle as they grew up in the peaceful bosom of their parents. Not so for this one; this was a battle hymn he had learned from the witches, though no one but him knew that; they were more focused on trying to stop his axe with their hands or even their bodies. He shook his head, sweat dripping off his hair as it thudded into the ground sending up a dry impact of dirt.\n\nHe continued to hum, which then faltered for a moment as he saw the thugs coming towards him; there was one, then two, and then...well Gods damned sisters, there were too many; he smiled a bloody grin and gripped the handle of his axe, it would be a glorious death!!\n\nThe blackness was not what he expected. The skalds all told stories of mead, warriors, valkyries, and fields of.....well, not this. Awakening, he groaned, his body aching. He looked around, and at the sudden realization this was not Valhalla , he frowned. Where in the... what was that???\n\nHe scrambled up backwards, axe in hand...a skeleton? He must be in....no, that could not be, suddenly he hears some words and a group of people are offering their aid, with but a small hesitation, he falls back to them \"My thanks, I will gladly accept your aid!\" \n \n Spoiler \n\nInit 9 (rolled in roll20)\n\n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 21, Touch 16, Flat-footed 15, CMD 24\n Fort 7, Ref 8, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Bless (50 rnds.), Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey replaces the dagger with the golden morningstar, more useful against those skeletons. But before the battle starts he calls for the shadows to help him and the others fight this new enemy - even though Grey is a bit unsure he should consider the warrior they just met an ally, he includes him as well in the spell he is casting. There will be time later to ascertain if the warrior is actually an ally or another tricks of these cursed lands.\n\n \n Spoiler \nGrey casts Bless.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 25, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+2 or +4 Armor , +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\n Charge (-2 AC, not included above)\nHaste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, not included above) 1/5 rounds \n \n \nCheyanne looks at one of the downed corvids, using the light from her Ioun torch to inspect the large bird. She nods at the discussions around her but doesn't add much to the conversation right now. When everyone is ready to continue she keeps to the back, trying to avoid ruining Grey's night vision and guarding the rear from ambush.\n\n \n\n\" Predictable, though not welcome, \" mutters Cheyanne when she sees the undead. \" He's a surprise, though... \" With her three-section staff already drawn, the holy monk takes a deep breath and begins running, fast , before leaping into the air to strike at the edge of the skeleton front-line with an overhead slam!\n\n \n Spoiler: Mechanics \nI think we get one round for...preparation but not combat? Cheyanne doesn't really have anything to do, though she would accept a Mage Armor from Rose or Helen (from the wand Cheyanne provided them).\n\nCharge-attack w/ Iron MW Sansetsukon: (1d20+11)[ 18 ] to hit, (1d20+11)[ 23 ] (19-20/x2) , (1d10+4)[ 9 ] bludgeoning damage, (1d10+4)[ 13 ] critical strike damage .\n " }, { "author": "BelGareth", "message": "Seeing the large group of skeletal warriors arrayed before him, Far hefts his axe moves closer to the crazy individual who just slammed into the ranks, he was going to like them, and threw his axe at the front rank.\n\n \n Spoiler \n\nUsing Startoss style to bounce the axe twice. Moved 10ft to trigger Strong Arm, Supple Wrist trait (range increment changes to 20ft, not that it matters.)\nPBS is on, if one fails then the subsequent attacks fail. (also assuming haste)\n Attack 1 - (1d20+15)[ 18 ] \n Damage - (1d6+11)[ 17 ] \n Attack 2 - (1d20+15)[ 32 ] \n Damage - (1d6+11)[ 16 ] \n Attack 3 - (1d20+15)[ 33 ] \n Damage - (1d6+11)[ 12 ] \n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 21, Touch 16, Flat-footed 15, CMD 24\n Fort 7, Ref 8, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Bless (49 rnds.), Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey steps forth but does not charge the skeletons, leaving the melee to Cheyanne and Ted - he was never that good of a fighter, even less so against creatures he can't stab with his dagger; and there's also the warrior they just met, Grey not really keen to show his back to him. So he agains conjures the shadows of this place to do his bidding and force one of the flail-armed skeletons to smash the skull of the archer behind it.\n\n \n Spoiler \nGrey casts Boneshaker on the leftmost skeleton armed with a flail and forces it to attack the archer behind it. If the skeletons are mindless they don't get a save, otherwise it's Fortitude vs. DC17.\n " }, { "author": "DigoDragon", "message": " Rose \n That's a lot of skellies , Rose thinks to herself. How to stop them though... stop them? She gets an idea and reaches into a pocket of her haversack. Rose pulls out a bony-looking wand. \" This might work. \"\n\nShe points it at the three archers closest to Cheyanne, and recites the arcane word for them to stop. \" Dar! \"\n\n \n Spoiler: Halt Undead \n Halt Undead \nSorcerer/wizard 3\nSchool: Necromancy\nCasting Time: 1 standard action\nRange: Medium (100 ft. + 10 ft./level)\nTarget: Up to three undead creatures, no two of which can be more than 30 ft. apart\nDuration: 1 round/level\nSaving Throw: Will negates (see text)\nSpell Resistance: Yes\n\nThis spell renders as many as three Undead creatures immobile. A nonintelligent Undead Creature gets no saving throw; an intelligent Undead Creature does. If the spell is successful, it renders the Undead Creature immobile for the Duration of the spell (paralyzed and frozen in place, it is aware but cannot take any actions, even speech). The effect is broken if the halted creatures are attacked or take Damage.\n \n\n\nAssuming a minimum Caster Level of 5 with the wand,\n Range is 150 ft., Duration is 5 rounds, and (if they're intelligent) the save DC is 14." }, { "author": "Kaworu", "message": "Helen just casts Mage's Armor on Cheyanne,, using the wand that was in her possession (although it was not her possession, of course). She was ready for the incoming attack, and could feel a rush of blood in her ears. She took a few camlimg breadth, trying to focus on the rhythm of air floowing through her lungs. Then, she did cast Acin Splash - not the more powerful of her spells, but maybe nothing else was needed?" }, { "author": "Darius Vibrtrar", "message": "Greys Boneshaker spell causes one of the skeletons to swing on one of the archers, but it fails to connect\n\nThe undead army moves forward, they move towards Cheyanne and Farragut to attack.\n\nArmored Skeleton #1 vs Cheyanne (Flail)\n (1d20)[ 9 ] to confirm (1d20)[ 5 ] \n (1d8)[ 1 ] if crit (1d8)[ 6 ] \n\nArmored Skeleton #2 vs Cheyanne (Flail)\n (1d20)[ 16 ] to confirm (1d20)[ 14 ] \n (1d8)[ 4 ] if crit (1d8)[ 2 ] \n\nArmored Skeleton #3 vs Cheyanne (Flail)\n (1d20)[ 5 ] to confirm (1d20)[ 8 ] \n (1d8)[ 8 ] if crit (1d8)[ 7 ] \n\nArmored Skeleton #4 vs Farragut (Flail)\n (1d20)[ 19 ] to confirm (1d20)[ 13 ] \n (1d8)[ 3 ] if crit (1d8)[ 6 ] \n\nSkeletal warrior #5 vs Farragut (Long Spear /Pike)\n (1d20)[ 12 ] to confirm (1d20)[ 17 ] \n (1d8)[ 6 ] if crit (1d8)[ 5 ] \n\nSkeletal warrior #6 vs Farragut (Long Spear / Pike)\n (1d20)[ 1 ] to confirm (1d20)[ 14 ] \n (1d8)[ 3 ] if crit (1d8)[ 5 ] \n\nHelens Acid Splash flies wide and misses the targeted skeleton\n\n{Ted is up}" }, { "author": "kinem", "message": "Ted rushes in to join the fight, trying to smash bones with his oversized axe.\n\nOOC: Move to 2 squares south of Grey; attack the top skeleton\n\nAttack (1d20+13)[ 29 ] , damage (3d6+8)[ 24 ] " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour)\n\n Haste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, not included above) 2/5 rounds \n \n \n\" Lot of them! Don't let them swarm you! \" calls out Cheyanne as she tries to follow her own advice, while striking at the undead nearest her with a flurry of blows!\n\n \n Spoiler: Mechanics \nFull attack action, using Flurry of Blows and the additional attack from Haste . She will hit the same skeleton (the one farthest on the outside left) until it is dead or she is out of attacks. Then she will take a 5-ft step to make the skeletons follow her...\n\nIron MW Sansetsukon (Flurry of Blows, first attack): (1d20+8)[ 20 ] to hit, (1d20+8)[ 15 ] (19-20/x2) , (1d10+4)[ 8 ] bludgeoning damage, (1d10+4)[ 13 ] critical strike damage .\nIron MW Sansetsukon (Flurry of Blows, second attack): (1d20+8)[ 9 ] to hit, (1d20+8)[ 26 ] (19-20/x2), (1d10+4)[ 11 ] bludgeoning damage, (1d10+4)[ 9 ] critical strike damage .\nIron MW Sansetsukon ( Haste ): (1d20+8)[ 10 ] to hit, (1d20+8)[ 21 ] (19-20/x2) , (1d10+4)[ 13 ] bludgeoning damage, (1d10+4)[ 14 ] critical strike damage .\n " }, { "author": "Darius Vibrtrar", "message": "Ted smashes through a skeleton.\n\nThe Skeletal Archers take aim, half of their number are unable to raise their arms and bows to level at you, but arrows are loosed from the other half\n\n (1d20+2)[ 14 ] Skeleton Archer #4 vs Cheyanne (1d20+2)[ 15 ] if Crit\n (1d6)[ 5 ] if crit [/roll]\n\n (1d20+2)[ 17 ] Skeleton Archer #5 vs Farragut (1d20+2)[ 7 ] if Crit\n (1d6)[ 1 ] if crit [/roll]\n\n (1d20+2)[ 13 ] Skeleton Archer #6 vs Ted (1d20+2)[ 18 ] if Crit\n (1d6)[ 4 ] if crit [/roll]\n\n\nAll seems quiet in the back for rose until she can almost feel someone wrap a hand around her throat from behind her.\n\n \n Spoiler: Rose: DC 20 Will Save \n\nIf you fail, for one round take effect Panicked.\n \n Spoiler: Panicked \n\nPanicked\nA panicked creature must drop anything it holds and flee at top speed from the source of its fear, as well as any other dangers it encounters, along a random path. It can’t take any other actions. In addition, the creature takes a –2 penalty on all saving throws, skill checks, and ability checks. If cornered, a panicked creature cowers and does not attack, typically using the total defense action in combat. A panicked creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.\n\nPanicked is a more extreme state of fear than shaken or frightened.\n \n\nThe Soure of the Fear affect is behind you somewhere.\n \n\n\nCheyanne smashes through a skeleton before stepping away.\n\nInitiative Group A is up\nRose [once you make your saving throw]\nGrey\nFarragut" }, { "author": "DigoDragon", "message": "Rose drops her wand and takes off in her best impression of Florence Griffith Joyner." }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Bless (48 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (100 rnds.) \n\n---------------\n\nGrey watches Rose runs past scared out of her mind, muttering a surprised \"Where the Hells is she going...?\" but presuming that she had not lost her mind without a good reason, past battles more than enough evidence that she is steady during a fight. So Grey invokes his shadowy powers to reinforce his own mind against fear and terror, including in his incantation the new fellow they just met - Grey does not know him, so assuming he's not that brave might be the safest choice.\n\n \n Spoiler \nGrey casts Remove Fear on Farragut and himself.\n " }, { "author": "BelGareth", "message": "Far dodges and weaves the pitiful attacks, though, he knew more than most that they could build up. Better to deal with them now.\n\nHe takes a step back, drawing another axe of the half dozen he has on his person, and hucks it at the closest skeleton.\n\n \n Spoiler \n\nUsing Startoss style to bounce the axe twice again. (targeting the closest 3)\nPBS is on, if one fails then the subsequent attacks fail. (also assuming haste)\n Attack 1 - (1d20+15)[ 20 ] \n Damage - (1d6+11)[ 13 ] \n Attack 2 - (1d20+15)[ 22 ] \n Damage - (1d6+11)[ 14 ] \n Attack 3 - (1d20+15)[ 25 ] \n Damage - (1d6+11)[ 15 ] \n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 22, Touch 17, Flat-footed 15, CMD 24\n Fort 7, Ref 9, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None\n " }, { "author": "Darius Vibrtrar", "message": "As Rose rushes through and South, in fear of something, Farragut smashes through three more skeletons.\n\n (1d20)[ 12 ] Armored Skeleton #2 vs Cheyanne (1d20)[ 6 ] If Crit\n (1d8)[ 1 ] Flail (1d8)[ 4 ] If Crit\n\n (1d20)[ 8 ] Armored Skeleton #3 vs Farragut (1d20)[ 18 ] If Crit\n (1d8)[ 3 ] Flail (1d8)[ 3 ] If Crit\n\n (1d20)[ 6 ] Armored Skeleton #6 vs Ted (1d20)[ 11 ] If Crit\n (1d8)[ 6 ] Flail (1d8)[ 5 ] If Crit\n\n\n{Ted and Helen are up}" }, { "author": "kinem", "message": "The axe-throwing stranger is making quick work of these bothersome bones, so Ted tries to finish off the skeleton that remains next to him. If he does, he'll head south to get next to the archers. He's not worried about getting swarmed by these relatively weak undead, and he feels well armored compared to what he's seen from them, while some of the others would not be.\n\nOOC: Attack (1d20+13)[ 32 ] , damage (3d6+8)[ 20 ] \n\nIf the skeleton is down, he'll move 20' south." }, { "author": "Kaworu", "message": "Helen took a deep breath, It seemed that they had kinda greater problem here than she anticipated at first - so many skeletons. She did cast Magic Missile at the one that was closest to her - just because it appeared as first in her field of vision." }, { "author": "Darius Vibrtrar", "message": "Ted smashed the skeleton in front of them and headed south while Helen Blasted the Skeleton in front of Farragut as the magic flew from her fingertips.\n\nThe Skeleton Archers took aim.\n\n (1d20+2)[ 18 ] vs Ted (1d20+2)[ 3 ] if crit\n (1d6)[ 3 ] damage, (1d6)[ 1 ] if crit\n\n (1d20+2)[ 12 ] vs Farrgut (1d20+2)[ 5 ] if crit\n (1d6)[ 2 ] damage, (1d6)[ 1 ] if crit\n\n (1d20+2)[ 4 ] vs Grey (1d20+2)[ 17 ] if crit\n (1d6)[ 4 ] damage, (1d6)[ 3 ] if crit\n\n\nBehind your group you hear what sounds much like a drum beating again, it is certainly a signal of some sort.\n\nGroup 1: you are up\nCheyanne\nFarragut\nGrey\nRose" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2) \n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour)\n\n Haste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, not included above) 3/5 rounds \n \n \n\" What is going on back there? \" Cheyanne asks as she hears the drums. Then, without waiting for an answer she lays into the adjacent melee skeleton and moves towards the nearest archer.\n\n \n Spoiler: Mechanics \nFull attack action, using Flurry of Blows and the additional attack from Haste . She will hit the adjacent skeleton until it is dead or she is out of attacks. If it is dead she will move to a point adjacent to one of the archer-skeletons. Otherwise shee will take a 5-ft step as I've noted on the Roll20 map.\n\nIron MW Sansetsukon (Flurry of Blows, first attack): (1d20+8)[ 20 ] to hit, (1d20+8)[ 26 ] (19-20/x2) , (1d10+4)[ 7 ] bludgeoning damage, (1d10+4)[ 11 ] critical strike damage .\nIron MW Sansetsukon (Flurry of Blows, second attack): (1d20+8)[ 10 ] to hit, (1d20+8)[ 10 ] (19-20/x2) , (1d10+4)[ 14 ] bludgeoning damage, (1d10+4)[ 5 ] critical strike damage .\nIron MW Sansetsukon ( Haste ): (1d20+8)[ 16 ] to hit, (1d20+8)[ 25 ] (19-20/x2) , (1d10+4)[ 7 ] bludgeoning damage, (1d10+4)[ 12 ] critical strike damage .\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Bless (47 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (99 rnds.) \n\n---------------\n\n \"Someone is assembling a welcome committee by the sound of it.\" Grey replies to Cheyanne before chanting another quick incantation to protect Ted and Helen as well from supernatural fear, assuming Cheyanne won't need it - she's the bravest person he has ever met and he would really hate to be proven wrong.\n\n \n Spoiler \nGrey casts Remove Fear on Ted and Helen, it lasts ten minutes.\n " }, { "author": "DigoDragon", "message": "Rose stopped running as the fear dissipated in her mind. She huffed and turned around looking back at where she ran from. The party seems to have the skellies under control, but she needs that wand back. Rose jogs back 60 feet from where she started getting half way back in a single move. She draws her crossbow and readies it to shoot in case the unseen attacker makes themselves known." }, { "author": "BelGareth", "message": "Moving closer, Far could see they were thinning out the horde, he pulled yet another axe and hucked it at the nearest archer.\n\n \n Spoiler \n\nUsing Startoss style to bounce the axe twice again. (targeting the closest 3)\nPBS is on, if one fails then the subsequent attacks fail. (also assuming haste)\n Attack 1 - (1d20+15)[ 32 ] \n Damage - (1d6+11)[ 16 ] \n Attack 2 - (1d20+15)[ 31 ] \n Damage - (1d6+11)[ 13 ] \n Attack 3 - (1d20+15)[ 23 ] \n Damage - (1d6+11)[ 17 ] \n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 22, Touch 17, Flat-footed 15, CMD 24\n Fort 7, Ref 9, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None, throwing axes [2/5]\n " }, { "author": "Darius Vibrtrar", "message": "Farraguts axe smashes through three Skeleton Archers, the ones unable to defend themselves fall to the ground with a clatter of bones.\n\nThe Last Armored Skeleton falls to a pile of bones as cheyanne smashes through it and moves towards the last skeletons.\n\n[TED AND HELEN ARE UP]" }, { "author": "kinem", "message": "Ted keeps moving to and hacking away at the remaining skeletons, while trying to see if there is another hidden threat.\n\nOOC: Attack (1d20+13)[ 17 ] , damage (3d6+8)[ 23 ] \n\nPerception (1d20+8)[ 18 ] " }, { "author": "Darius Vibrtrar", "message": "Ted moves up and smashes through a Skeleton. As he turns around and begins to peer through the area for more threats beyond the skeleton, something catches his eye.\n\n \n Spoiler: Ted \nThat Tree.... that tree has moved... and... its watching you.\n " }, { "author": "Kaworu", "message": "Helen decided to cast another Acid Splash at the closest enemy. She hoped her aim would be better this time around." }, { "author": "Darius Vibrtrar", "message": "The Acid Sizzles against the bone.\n\nThe archers take aim to shoot at the targets nearby.\n\n (1d20+2)[ 9 ] Vs Cheyanne (1d20+2)[ 3 ] if Crit!\n (1d6)[ 2 ] if crit (1d6)[ 5 ] \n (1d20+2)[ 20 ] Vs Ted (1d20+2)[ 3 ] if Crit!\n (1d6)[ 5 ] if crit (1d6)[ 1 ] \n\nAs Grey looks behind him he sees something has stepped into his vision.\n\n \n Spoiler: Grey \nThe Tree has moved.... and has a face....\n \n\n\nTEAM 1 is up!\nCheyanne\nRose\nGrey\nFarragut" }, { "author": "Bunny Commando", "message": " Grey - HP: 41\\43 - Conditions: None - Active Effects: Bless (48 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (98 rnds.) \n\n---------------\n\n \"The tree! It's moving!\" Grey yells as he points at the leafed monster approaching the party from behind; he then grabs his dagger and charges the monstrosity (or maybe the hallucination he's having at the moment, he could not really say) to hopefully give enough time to his much more brawny companions to intervene and take care of it. He swings wildly, trying to aim at branches and anything that sticks (and he groans as the thought forms in his head, wondering if Rose has not infected him with her terrible sense of humour) out.\n\n \n Spoiler \nGrey drops the morningstar, draws the dagger as he charges the tree.\nAttack (1d20+9)[ 11 ] Damage (Slashing) (1d4+3)[ 7 ] \nCritical (1d20+9)[ 24 ] Damage (Slashing) (1d4+3)[ 5 ] \n " }, { "author": "DigoDragon", "message": " Rose \n\n\" The tree is trying to kill us now?! \" Rose whines that she is not a combat mage. ' Specialize in evocation they said, but noooo, I wanted to to be a diviner. ' She casts her magic missile spell and flings the three darts towards the big scary-looking tree. Rose wants to get closer to hit it with fire, but her legs wouldn't cooperate.\n\nMagic missile damage: (3d4+3)[ 9 ] " }, { "author": "Darius Vibrtrar", "message": "The Trees roots fling up as Grey races across the feild to stab the tree. One of the roots moves to backhand Grey.\n\nAttack of Opportunity\n (1d20+12)[ 29 ] vs Grey (1d20+12)[ 23 ] if crit\n (1d6+4)[ 9 ] root, (1d6+4)[ 10 ] if crit\n\nIf root hits. Pull. Cmb (1d20+18)[ 33 ] vs Grey CMD\nIf successful. Pull Grey to base of tree.\n\nTree gets free bite attack if Grey is pulled in.\n (1d20+14)[ 34 ] bite (1d20+14)[ 28 ] if crit\n (2d6+9)[ 13 ] bite (2d6+9)[ 19 ] if crit\n\nGreys dagger is unable to pierce the bark and he can hear giggling nearby.\n\n \n Spoiler: Grey \n when you look up you can see 6 pairs of black eyes staring at you as thier giant maws with rows of metal bespeckled teeth show.\n \n\n\nRose, as your spell impacts the tree, its mouth opens and it devours your magic." }, { "author": "Bunny Commando", "message": " Grey - HP: 0\\43 - Conditions: None - Active Effects: Bless (48 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (98 rnds.) \n\n---------------\n\nWhen the cursed tree tries to literally eat him, Grey starts screaming in pain as the teeth of creature sink into his flesh \"Help, please!\" he begs the others, the last hope to avoid a quite terrible fate." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 7 0 ft\n AC 2 6 , Touch 19 , Flat-footed 16, CMD 2 6 , Fort 17, Ref 1 6 , Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon + 9 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour)\n\n Haste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, included above) 4/5 rounds\nCharge (-2 AC) \n \n \nAs the last skeleton in melee falls, Cheyanne looks back and sees the...tree(?)...attacking Grey. \" Uh - Ted, you got these archers? \" she asks. Without waiting for an answer she turns and dashes, unnaturally fast, and charges the tree, ending her sprint with a leaping, overhead attack. \" Grey, how have you gone and upset the plant life around here? \"\n\n \n Spoiler: Mechanics \nCharge the attacking tree: Iron MW Sansetsukon - (1d20+11)[ 26 ] to hit, (1d20+11)[ 14 ] (19-20/x2) , (1d10+4)[ 7 ] bludgeoning damage, (1d10+4)[ 13 ] critical strike damage .\n " }, { "author": "Darius Vibrtrar", "message": "Cheyannes staff strikes the tree as the bark cracks under the force of her blow. The trees eyes dart from Grey, focusing on cheyanne.\n\n \n Spoiler: Cheyenne \nlooking up into the tree you see six familiar green creatures with big metal speckled mouths and rows of teeth.\n \n\n\n[FARRAGUT IS UP BUT HELEN AND TED CAN GO TOO]" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 7 0 ft\n AC 2 6 , Touch 19 , Flat-footed 16, CMD 2 6 , Fort 17, Ref 1 6 , Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon + 9 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour)\n\n Haste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, included above) 4/5 rounds\nCharge (-2 AC) \n \n \n\" Goblyns? In the...tree...? \" exclaims Cheyanne as she sees the figures in the branches. \" Watch out for them! \"\n\n \n Spoiler: Mechanics \nFree action to speak.\n " }, { "author": "BelGareth", "message": "Hearing a tree , wait, was that correct? he turns to look at the....yes, that was correct and literal Tree was attacking one of the groups that moved to help him; his warrior instinct kicked in, reinforced with his instinctual need for honor, he became like a comet, joining the fray after the monk. HE charged the tree and pulled out his good axe, just for a foe like this. hopefully \n \n Spoiler \n\nCharge tree (maybe Aoo?), (PA -2, +4)\n\n Attack 1 - (1d20+15)[ 23 ] \n Damage - (1d6+9)[ 12 ] \n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 20 (-2), Touch 15 (-2), Flat-footed 13 (-2), CMD 24\n Fort 7, Ref 9, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None, throwing axes [2/5]\n " }, { "author": "Darius Vibrtrar", "message": "As Farragut races across the valley and strikes the tree, the roots are unable to react fast enough to strike him. His axe sinks into the tree bark, wounding the tree.\n\n \n Spoiler: Farragut \nStanding at the base of the tree you can hear giggling laughter. As you look up you see 6 green squat creatures staring down at you from the tree branches. Their mouths are filled with rows of teeth that sparkle with metal bits. In their hands they hold broken axes with bite marks in the heads of the axes.\n " }, { "author": "Kaworu", "message": "Helen had quite enough. There was this crazy tree, and possibly goblins on its branches. Quite an ordeal, to be honest.\n\nShe did cast a Glittering Dust in the area the tree was, trying to also cover its branches, so the goblins would get blinded too.\n\nShe did not quite understood fully what was happening, the angry tree all to surreal for her logical mind. She felt like she needed a moment to sit down and gather her thoughts... alas, not now." }, { "author": "kinem", "message": " Why do I have to mop up the weak skeletons? Ted considers his options. The tree is obviously the greater threat, but arrows in the back are dangerous too, especially if they should target the wounded like Grey, and if they had to be dealt with, might as well reduce the number of enemies now.\n\nOOC: 5' step and attack the archer. FA if needed. He can't attack both archers this round 🫤\n (1d20+13)[ 17 ] , damage (3d6+8)[ 24 ] If missed,\n (1d20+13)[ 23 ] , damage (3d6+8)[ 22 ] If missed,\n (1d20+8)[ 21 ] , damage (3d6+8)[ 17 ] " }, { "author": "Darius Vibrtrar", "message": "Ted Bashes through another Skelton, leaving only one on the field.\n\n (1d20+6)[ 20 ] archer Skelton vs Ted (1d20+6)[ 19 ] if crit\n (1d6)[ 5 ] damage (1d6)[ 2 ] if crit\n\nHelen turns to see the tree and hear the word \"goblyns\" the name of the razor mouthed creatures that had slain her, with a flick of her wrists she unleashes her most powerful arcane woven spell! Golden dust bursts upon the tree and all within its branches, revealing the 6 hidden creatures to everyone.\n\n \n Spoiler: if you speak goblin \n\n\"ITS IN MY EYES!!!\"\n\n\"ITS IN MY NOSE!!!\"\n\n\"ITS IN MY MOUTH!!!\"\n\n\"ITS IN MY EARS!!!\"\n\n\"ITS IN MY ---\"\n\n\"ASK ME AGAIN WHY HIDING IN TREES IS A BAD IDEA!!! WE CHOP EM, NOT HUG EM!!!\"\n \n\n\nThe tree had opened its mouth like when rose cast her spell, but Helen's magic could not be devoured as it exploded across the trees face, blinding the Tree.\n\nThe tree unleashes a fear aura targeting Cheyanne. Dc 20 will save vs panicked. [Cheyanne is immune?]\n\nFrom the tree 6 Golden glittered goblyns jump to join in the fray. 3 land on thier feet. 3 land on thier heads, blind.\n (1d6)[ 4 ] fall damage.\n\n \n Spoiler: Ted \nAs you see the goblyns and the iron in thier teeth you can feel your skin crawl and the hairs on your back and spine raise up. Your blood boils as if a mortal foe has entered the fray.\n \n\n \n Spoiler: Helen \n\nYou hear a voice call out to you, its as clear as day but sounds distant, your knowledge of spells and magic clues you in that someone is using magic to speak to you.\n\n\"Quill Sister.... do not let them kill my tree... he is but a sentry doing his duty... a loyal soldier.... have your friends spare him, and I will continue to spare you... and I will even have my tree stand dormant as you pass. But if you kill my tree, I shall RAISE an army of undead to enact my vengeance!\"\n \n\n\n[All PCs are up! I will have the map updated this evening]" }, { "author": "BelGareth", "message": "Raising his eyebrow even further as the strange little green iron-toothed things dropped from the tree, Far took his axe and decided to begin the conversation with the newcomers in earnest.\n\n \n Spoiler \n\nFull attack the Gobl y n to his left\n\n Attack 1 - (1d20+15)[ 18 ] \n Damage - (1d6+5)[ 6 ] \n Attack 2 - (1d20+15)[ 24 ] \n Damage - (1d6+5)[ 11 ] \n Attack 3 - (1d20+10)[ 30 ] \n Damage - (1d6+5)[ 11 ] \n\nCrit confirm in ooc:\n Crit confirm Attack 3 - (1d20+10)[ 28 ]\n Damage - (1d6+5)[ 10 ]\n\nIf the little green thing dies, any extra attacks go to the tree.\n\n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 22, Touch 17, Flat-footed 15, CMD 24\n Fort 7, Ref 9, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None, throwing axes [2/5], haste [?/5]\n " }, { "author": "Darius Vibrtrar", "message": "Farragut flurries with his axe cutting into the Green creature, finishing it up with an Axe into its forehead. It falls over dead, unable to move any further." }, { "author": "DigoDragon", "message": " Rose \n\nRose's blood runs cold upon seeing the gobs. \" Forget the tree! Hit the goblyns! Hit the goblyns!\" \n\nHer attention turns to Grey who is still down. She focuses on a dumb idea to help him out. Goddess of luck please be kind, she thinks to herself. Her fingers makes a circular gesture and Rose vanishes from view. Invisible, she sprints easterly with the idea to sneak up and deliver a healing item to Grey.\n\n \n Spoiler: Actions \n\nRose casts Invisibility on herself.\n\n \n Spoiler: Invisibility \nInvisibility\nSchool illusion (glamer); Level wizard 2\nCasting Time 1 standard action\nComponents V, S, M/DF (an eyelash encased in gum arabic)\nRange personal or touch\nTarget you or a creature or object weighing no more than 100 lbs./level\nDuration 1 min./level (D)\nSaving Throw Will negates (harmless) or Will negates (harmless, object)\nSpell Resistance yes (harmless) or yes (harmless, object)\n\nDescription\nThe creature or object touched becomes invisible. If the recipient is a creature carrying gear, that vanishes, too. If you cast the spell on someone else, neither you nor your allies can see the subject, unless you can normally see invisible things or you employ magic to do so.\n\nItems dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature. Light, however, never becomes invisible, although a source of light can become so (thus, the effect is that of a light with no visible source). Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible.\n\nOf course, the subject is not magically silenced, and certain other conditions can render the recipient detectable (such as swimming in water or stepping in a puddle). If a check is required, a stationary invisible creature has a +40 bonus on its Stealth checks. This bonus is reduced to +20 if the creature is moving. The spell ends if the subject attacks any creature. For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe. Exactly who is a foe depends on the invisible character's perceptions. Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. Thus, an invisible being can open doors, talk, eat, climb stairs, summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth. If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as bless that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area.\n\nInvisibility can be made permanent (on objects only) with a permanency spell.\n \n\n\nRose moves easterly, keeping her distance from the goblyns because she knows that Invisibility is only a partial defense against those monsters.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 7 0 ft\n AC 2 8 , Touch 21 , Flat-footed 16, CMD 2 8 , Fort 17, Ref 1 6 , Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon + 8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Flurry of Blows\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour)\n\n Haste (+30 ft to move speed, +1 to hit, AC, and Reflex saves, included above) 5/5 rounds \n \n \n\" But...I just got here and hit the tree...? \" asks Cheyanne as she dutifully pivots and attacks the adjacent goblyn. The graceful, violent warrior-woman doesn't hold back, the speed of her three-section staff a blur as she strikes!\n\n \n Spoiler: Mechanics \nFull attack action with Flurry of Blows. If Cheyanne kills the adjacent goblyn, she will 5-ft step (a free action that can be taken during a full attack action - I don't have there reference saved, but can find it) to confront the one up and to the right on the map.\n\nIron MW Sansetsukon Flurry of Blows Attack 1: (1d20+8)[ 20 ] to hit, (1d20+8)[ 15 ] (19-20/x2) , (1d10+4)[ 11 ] bludgeoning damage, (1d10+4)[ 14 ] critical strike damage .\nIron MW Sansetsukon Flurry of Blows Attack 2: (1d20+8)[ 27 ] to hit, (1d20+8)[ 21 ] (19-20/x2), (1d10+4)[ 12 ] bludgeoning damage, (1d10+4)[ 7 ] critical strike damage (confirmed critical, I think!) .\nIron MW Sansetsukon ( Haste ) Attack: (1d20+8)[ 12 ] to hit, (1d20+8)[ 25 ] (19-20/x2) , (1d10+4)[ 9 ] bludgeoning damage, (1d10+4)[ 6 ] critical strike damage .\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 0\\43 - Conditions: None - Active Effects: Bless (47 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (97 rnds.) \n\n---------------\n\nGrey knows he is on his last legs, but before he passes out he tries to conjure his powers to heal his wounds - something that is not easy to do given his current predicament, but it's not the first time he has to use his powers in a dire spot.\n\n \n Spoiler \nGrey casts Cure Moderate Wounds (2d8+5)[ 14 ] defensively. No roll needed, the DC would be 19 and Grey has +19 Concentration when casting defensively.\n " }, { "author": "Darius Vibrtrar", "message": "As cheyanne unleashes a flurry, the last critical strike bursts the green goblyns head open like an over ripe watermelon.\n\nGrey is able to regain his feet, rising up gently once his shadows begin to bind his wounds." }, { "author": "kinem", "message": "Ted attempts to eliminate the last archer.\n\nOOC:\nAttack (1d20+13)[ 31 ] , damage (3d6+8)[ 14 ] " }, { "author": "Darius Vibrtrar", "message": "After moving Ted eliminates the last skeleton and is able to turn towards the Tree and goblyns, soon he can have the violence his blood craves." }, { "author": "Kaworu", "message": "Helen just shook her head. She wanted to have nothing to do with the… necromancer, apparently? She wanted to save her friend from getting killed by the tree, she wanted the goblins out of its bramnches and she wanted everyone save.\n\nShe certainly did not want a chit-chat with some evil being to begin with.\n\nShe did cast another Acid Splash, seeing how badly wounded was Ted." }, { "author": "Darius Vibrtrar", "message": "Helen's acid splashes into the tree from a distance, burning its branch. Ted appears nearly untouched and un injured.\n\n \n Spoiler: Helen \n\n\"Come now Quill Sister... no need to be shy. You are certainly pretty, but your martial friend is of much more interest to me... the one with the staff... you will be safe, you can walk out of here. Just spare my beautiful tree. You stand upon a field of dead, and cannot stand against the scores of undead I have. At least tell your friends they can live.... Ted and Grey... I will spare them.\"\n \n\n\nThe Tree blindly lashes out with its roots towards Cheyanne, Farragut, and Grey.\n\nBLIND MISS CHANCE (1d2)[ 2 ] miss on a 1\n (1d20+12)[ 22 ] vs Cheyanne (1d20+12)[ 17 ] if crit\n (1d6+4)[ 8 ] root damage (1d6+4)[ 6 ] if crit\nIf root hits, attempt to pull up to mouth (1d20+18)[ 25 ] CMB\nIf CMB hits, free Bite attack. Miss chance (1d2)[ 2 ] miss on a 1\n (1d20+14)[ 34 ] bite. (1d20+14)[ 25 ] if crit\n (2d6+9)[ 15 ] damage (2d6+9)[ 15 ] if crit\n\n\n BLIND MISS CHANCE (1d2)[ 1 ] miss on a 1\n (1d20+12)[ 24 ] vs Grey (1d20+12)[ 21 ] if crit\n (1d6+4)[ 7 ] root damage (1d6+4)[ 7 ] if crit\nIf root hits, attempt to pull up to mouth (1d20+18)[ 27 ] CMB\nIf CMB hits, free Bite attack. Miss chance (1d2)[ 2 ] miss on a 1\n (1d20+14)[ 17 ] bite. (1d20+14)[ 22 ] if crit\n (2d6+9)[ 16 ] damage (2d6+9)[ 14 ] if crit \n \nBLIND MISS CHANCE (1d2)[ 1 ] miss on a 1\n (1d20+12)[ 24 ] vs Farragut (1d20+12)[ 32 ] if crit\n (1d6+4)[ 5 ] root damage (1d6+4)[ 8 ] if crit\nIf root hits, attempt to pull up to mouth (1d20+18)[ 33 ] CMB\nIf CMB hits, free Bite attack. Miss chance (1d2)[ 2 ] miss on a 1\n (1d20+14)[ 31 ] bite. (1d20+14)[ 22 ] if crit\n (2d6+9)[ 15 ] damage (2d6+9)[ 15 ] if crit \n\nThe two blind goblyns are rubbing their eyes attempting to fix their eyes. The other two toss their broken axes.\n\n (1d20+5)[ 19 ] at cheyanne (1d20+5)[ 8 ] if crit\n (1d4+3)[ 5 ] broken axe (1d4+3)[ 7 ] if crit\n\n (1d20+5)[ 20 ] at Farragut (1d20+5)[ 19 ] if crit\n (1d4+3)[ 6 ] broken axe (1d4+3)[ 4 ] if crit\n\n \n Spoiler: Npc saving throws \n\n (1d20+1)[ 3 ] to remove blind\n (1d20+1)[ 20 ] to remove blind\n (1d20+5)[ 16 ] to remove blind\n \n\n\n[Everyone is up again!]" }, { "author": "Kaworu", "message": "- Shut up! - Helen did raise her hands and took her head in them, shaking violently. She did not want to hear this necromancer and his \"gracious offers\", whatever they were. She just wanted for all of her friend to be alive after the fight." }, { "author": "BelGareth", "message": "Far yells out to the others, confused as the great tree in the sunlight \"WHAT IN THE THREE SISTERS IS GOING ON??\" \n \n Spoiler \n\n5ft step to get closer to the goblyn.\nFull attack the Gobl y n.\n\n Attack 1 - (1d20+15)[ 23 ] \n Damage - (1d6+5)[ 6 ] \n Attack 2 - (1d20+15)[ 32 ] \n Damage - (1d6+5)[ 9 ] \n Attack 3 - (1d20+10)[ 20 ] \n Damage - (1d6+5)[ 11 ] \n\nIf the little green thing dies, any extra attacks go to the tree.\n\n Farragut M CN Human Fighter\n Level 5, Init 6, HP 47/47, Speed 30\n AC 22, Touch 17, Flat-footed 15, CMD 24\n Fort 7, Ref 9, Will 2\n Abilities Str 16, Dex 23, Con 14, Int 10, Wis 10, Cha 10\n Condition None, throwing axes [2/5], haste [?/5]\n " }, { "author": "Darius Vibrtrar", "message": "As Farragut chops into the Squat 3 ft tall Green Creature, it holds on to life, its teeth running with blood as it barely remains standing. Everyone is able to see Helen has starting grabbing her head and yelling \"shut up\" as if she were hearing someone talk to her, which none of you hear anything beyond the normal.\n\n\n \n Spoiler: Helen \n\n\n\"Is that what you want Quill Sister? Silence... I could have everyone killed and it would be very quiet.... or.... Save my tree, and Ill stop talking to you.\"\n " }, { "author": "Kaworu", "message": "It stopped being funny.\n\nFirst, from the mouth of Helen escaped a bunch of vulgarisms and profanities, and then, she proceeded to explain - Damned you! Leave alone me and my friends! And yes, we will kill the tree, the goblins, and your army of undead! Just you wait!\n\n- And I am NOT your goddamned sister! - she added at the very end.\n\nActually, it was the first time in a long peried since she behaved like that. On second hand, she was not used to having delusional necromancers in her head. Some leeway should be given to her." }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: Bless (46 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (96 rnds.) \n\n---------------\n\nNow that his wounds have been partially healed, Grey still finds himself in a dire spot: he has lots of blood and another strike from the tree would probably be enough to send him to meet whoever (or whatever) transformed Helen and Ted. So Grey tries to slip away, put some distance between himself and this cursed tree so that its roots and branches won't be able to attack him again and stops just besides Helen, trying to ascertain what is going on with her feathered companion \"Talk to me, what's going on?\" Grey asks her, concerned she might be under some sort of mental attack.\n\n \n Spoiler \nGrey withdraws.\n " }, { "author": "DigoDragon", "message": " Rose \n\n\" On your left, big guy! \" the unseen Rose warns to Farragut. In her mind, she can see success against the enemies, if they take a future path in her vision. Her hands make several motions together like a dove and she casts a Grease spell on the ground next to the warrior and the goblyn, making it tricky for the other goblyn to gang up on the potential ally.\n\nRose takes a five-foot step back, and something on the ground catches her eye-- the wand she dropped! Her tail snatches it up quickly.\n\n \n Spoiler: Actions \nStandard action: Rose casts Grease on the 10-ft. ground next to Farragut and the goblyn he's facing. This will force the second goblyn to have to double move to reach Farragut or risk walking through the grease and falling. Reflex DC is 17.\n\n \n Spoiler: Grease \nGrease\nSchool conjuration (creation)\nLevel wizard 1\nCasting Time 1 standard action\nComponents V, S, M (butter)\nRange close (25 ft. + 5 ft./2 levels)\nTarget one object or 10-ft. square\nDuration 1 min./level (D)\nSaving Throw see text;\nSpell Resistance no\n\nA grease spell covers a solid surface with a layer of slippery grease. Any creature in the area when the spell is cast must make a successful Reflex save or fall. A creature can walk within or through the area of grease at half normal speed with a DC 10 Acrobatics check. Failure means it can't move that round (and must then make a Reflex save or fall), while failure by 5 or more means it falls (see the Acrobatics skill for details). Creatures that do not move on their turn do not need to make this check and are not considered flat-footed.\n\nThe spell can also be used to create a greasy coating on an item. Material objects not in use are always affected by this spell, while an object wielded or employed by a creature requires its bearer to make a Reflex saving throw to avoid the effect. If the initial saving throw fails, the creature immediately drops the item. A saving throw must be made in each round that the creature attempts to pick up or use the greased item. A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled.\n \n\n\n\"No action\": Rose takes a 5-foot step away from the tree.\n\nMove action: pick up her wand.\n\nRose remains invisible.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +7 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Flurry of Blows\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \nAs the magic wears off, the monk's movements slow a bit. \" I don't know - is something wrong back there? \" Cheyanne answers the newcomer's question, following one of her own. Though slower, she continues with the sweeping blows from her three-sectioned-staff as she steps to the nearest goblyn with lethal intent. \" Attack the tree or not? \"\n\n \n Spoiler: Mechanics \n5-ft step and full attack action with Flurry of Blows.\n\nIron MW Sansetsukon Flurry of Blows Attack 1: (1d20+7)[ 20 ] to hit, (1d20+7)[ 8 ] (19-20/x2) , (1d10+4)[ 9 ] bludgeoning damage, (1d10+4)[ 8 ] critical strike damage .\nIron MW Sansetsukon Flurry of Blows Attack 2: (1d20+7)[ 13 ] to hit, (1d20+7)[ 22 ] (19-20/x2) , (1d10+4)[ 10 ] bludgeoning damage, (1d10+4)[ 13 ] critical strike damage .\n " }, { "author": "kinem", "message": "With the skeletons finally gone, Ted rushes at a goblyn with his axe.\n\nOOC: rage\nAttack (1d20+15)[ 29 ] , damage (3d6+11)[ 22 ] " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Attack the tree or not? \" \n \n\nAs a free action, Rose says, \" If the tree can't follow us, we could just finish the goblyns off and then back away from its reach. \"" }, { "author": "Darius Vibrtrar", "message": "Cheyanne bashes a Goblyn as Ted Charges across the field to bury his axe into Cheyannes Goblyn.\n\n[Helen is up, 3 Goblyns and a Tree Remain]" }, { "author": "Kaworu", "message": "- Necromancer, I think. In my head. Offering \"salvation\", daaaaaaamn - there was the purest contempt in voice odf Helen as she explained what was happening to her. She did quickly cast another acid splash at the tree - I think my transformation opened me to him - she added spitefully after a moment." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Helen \n\"HE?, Ill have you know I am a beautiful Priestess. If you want my ire, you may have it.\"\n \n\n\nThe glob of acid Sizzles as it hits the bark of the tree. The Goblyns to the Left of the tree have cleared most of the glitter from their eyes as they move around Farragut carefully to place him between themselves and the Tree. The Goblyn to the Right, still mostly blinded tries to get closer to Ted as he sniffs the air, picking up Teds Scent he takes a 5 ft step.\n\n (1d20+12)[ 27 ] Bite vs Farragut (1d20+12)[ 30 ] If Crit\n (4d6+4)[ 19 ] Damage (1d6+4)[ 10 ] if crit, and 2 Charisma Damage if crit\n\n (1d20+12)[ 31 ] Bite vs Farragut (1d20+12)[ 20 ] If Crit\n (4d6+4)[ 19 ] Damage (1d6+4)[ 5 ] if crit, and 2 Charisma Damage if crit\n\nMiss Chance from Blind (1d2)[ 1 ] Miss on a 2\n (1d20+10)[ 25 ] Bite vs Ted (1d20+10)[ 24 ] If Crit\n (1d6+4)[ 5 ] Damage (1d6+4)[ 6 ] if crit, and 2 Charisma Damage if crit\n((Ted is Vulnerable to Goblyn Bite Damage, taking 1.5 damage))\n\nThe Tree, Still Blind Reaches out with its three Roots! Rose Unseen, is not Targetted.\n\n (1d2)[ 2 ] Miss Chance vs Ted, Miss on a 2\n (1d20+12)[ 13 ] Root Attack, (1d20+12)[ 13 ] If Crit\n (1d6+4)[ 8 ] Damage, (1d6+4)[ 10 ] if Crit\nIf Hit, Attempt to Pull to Mouth (1d20+18)[ 35 ] CMB vs Teds CMD\nIf Pull Successful, Free Action BITE vs Ted\n (1d20+14)[ 27 ] Bite Ted, (1d20+14)[ 26 ] If Crit\n (2d6+9)[ 18 ] Bite Damage (2d6+9)[ 14 ] If Crit Damage \n (1d2)[ 1 ] Miss Chance vs Cheyanne, Miss on a 2\n (1d20+12)[ 15 ] Root Attack, (1d20+12)[ 31 ] If Crit\n (1d6+4)[ 8 ] Damage, (1d6+4)[ 10 ] if Crit\nIf Hit, Attempt to Pull to Mouth (1d20+18)[ 37 ] CMB vs Cheyannes CMD\nIf Pull Successful, Free Action BITE vs Cheyanne\n (1d20+14)[ 23 ] Bite Cheyanne, (1d20+14)[ 31 ] If Crit\n (2d6+9)[ 14 ] Bite Damage (2d6+9)[ 15 ] If Crit Damage\n\n (1d2)[ 2 ] Miss Chance vs Farragut, Miss on a 2\n (1d20+12)[ 15 ] Root Attack, (1d20+12)[ 16 ] If Crit\n (1d6+4)[ 7 ] Damage, (1d6+4)[ 9 ] if Crit\nIf Hit, Attempt to Pull to Mouth (1d20+18)[ 23 ] CMB vs Farraguts CMD\nIf Pull Successful, Free Action BITE vs Farragut\n (1d20+14)[ 31 ] Bite Farragut, (1d20+14)[ 31 ] If Crit\n (2d6+9)[ 17 ] Bite Damage (2d6+9)[ 13 ] If Crit Damage \n\nThe two Goblyns take Massive Bites out of Farragut, but the Blind Tree and Blind Goblyn are unable to hit anything\n\n[Everyone is up!]" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Smite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \n\" Ted - finish this one! \" directs Cheyanne as she turns. \" New guy - I'm coming! Hold on and don't die! \" calls the monk as she moves around the tree and rushes up to the other side, attacking the most-injured goblin when she arrives.\n\n \n Spoiler: Mechanics \nIron MW Sansetsukon: (1d20+8)[ 14 ] to hit, (1d20+8)[ 28 ] (19-20/x2), (1d10+4)[ 13 ] bludgeoning damage, (1d10+4)[ 6 ] critical strike damage.\n " }, { "author": "Darius Vibrtrar", "message": "As Cheyanne runs across the front of the no longer blinded tree, A root flings itself out to strike Cheyanne.\n\n (1d20+12)[ 26 ] Root AoO attack (1d20+12)[ 26 ] if crit\n (1d6+4)[ 8 ] Damage (1d6+4)[ 8 ] if Crit\nif Root hits, attempt to pull Cheyanne up to mouth. (1d20+18)[ 33 ] CMB vs CMD\nIf Pull successfully, Free Bite Attack\n (1d20+14)[ 17 ] Bite Attack (1d20+14)[ 20 ] If crit\n (2d6+9)[ 16 ] Damage (2d6+9)[ 14 ] Crit Damage\n\nCheyanne barely ducks under the Root as she runs across, and successfully Bonks a Goblyn to Death." }, { "author": "DigoDragon", "message": " Rose \n\nFeeling frustrated that her spells are just not cutting mustard, Rose backs away from the tree and takes crossbow aim at the Goblyn engaged with Ted. ' That tree just needs to leaf us alone. ' She mentally pictures her future hitting this creature, trying to feel for the right moment.\n\nShe fires!\n\n...and now she's visible again.\n\n \n Spoiler: Actions \nPrescience roll is 13, using that.\n\nTo hit gob: 15 (13 +6 to hit -4 shooting into melee)\nDamage: (1d8+1)[ 2 ] \n " }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: Bless (45 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (95 rnds.) \n\n---------------\n\nHas Helen gone mad or does she truly hear the voice of a necromancer? Not that Grey can do much about either, so he just pats her shoulder \"Not our first dance with a horrible monster - we survived in the past, we are going to survive now.\" he says before turning towards the goblyn that is trying to murder Farragut: shadows spring from the ground to grab the horrible little creature and crush him to death.\n\n \n Spoiler \nGrey casts Boneshaker on the goblyn that attacked Farragut, DC 17 vs. Fortitude. If failed, the goblyn suffers (5d6)[ 16 ] damage, otherwise half that.\n " }, { "author": "Darius Vibrtrar", "message": "The Goblyn cries out in pain as its bones crack and squeek under the magical pressure from grey.\n\n \n Spoiler: Goblin Language \n\"AHHHH! That hurts!!! Those Bones don't go there!!!\n " }, { "author": "kinem", "message": "Ted continues to attack the goblin.\n\nIf a 5’ step could put him into position to attack another enemy if the goblyn falls, he takes it.\n\nOOC:\nAttack (1d20+15)[ 35 ] , damage (3d6+11)[ 23 ] \nAttack (1d20+10)[ 19 ] , damage (3d6+11)[ 19 ] " }, { "author": "Darius Vibrtrar", "message": "Ted moves next to the tree, splits the goblyn in HALF, and attacks the tree.\n\n (1d20+10)[ 29 ] \n[roll]3d6+11] [19 damage]\n\nTed cuts into the tree. Drawing its main attention.\n\n[Helen is up, there is one goblyn and the tree remaining.]" }, { "author": "Kaworu", "message": "Helen shook her head violently. The fact that the Necromancer was a lady was not in any way uplifting - ladies should be to smart to play with Dark Arts and leave it to men. That one of her own gender decided to do something this stupid... Helen was disgusted.\n\nStill, she did cast a acid spell at the goblin, believing it would be much easier (and in her powers) to kill a goblinoid instead of a demon giant of a tree." }, { "author": "Darius Vibrtrar", "message": "The glob of Acid flies wide and misses the Goblyn. Farragut begins swinging his axe wildly as his own life is put in danger.\n\nAttack 1 - (1d20+15)[ 21 ] Vs Goblyn\nDamage - (1d6+5)[ 10 ] \n\nAttack 2 - (1d20+15)[ 27 ] Vs Goblyn\nDamage - (1d6+5)[ 10 ] \n\nAttack 3 - (1d20+10)[ 18 ] Vs Tree\nDamage - (1d6+5)[ 6 ] \n\n\nThe Tree has Turned its attention to Ted as it lashes out with its three Roots.\n\n (1d20+12)[ 25 ] to Hit (1d20+12)[ 18 ] If Crit\n (1d6+4)[ 5 ] Damage (1d6+4)[ 8 ] if crit\nIf Root hits, CMB to Pull Ted to Mouth (1d20+18)[ 20 ] CMB vs CMD\nIf Pull is Successful, Free Bite Attack\n (1d20+14)[ 15 ] Bite Ted (1d20+14)[ 32 ] If crit\n (2d6+9)[ 13 ] Bite Damage (2d6+9)[ 14 ] If crit\n\n (1d20+12)[ 28 ] to Hit (1d20+12)[ 13 ] If Crit\n (1d6+4)[ 7 ] Damage (1d6+4)[ 9 ] if crit\nIf Root hits, CMB to Pull Ted to Mouth (1d20+18)[ 36 ] CMB vs CMD\nIf Pull is Successful, Free Bite Attack\n (1d20+14)[ 22 ] Bite Ted (1d20+14)[ 20 ] If crit\n (2d6+9)[ 17 ] Bite Damage (2d6+9)[ 13 ] If crit\n\n (1d20+12)[ 24 ] to Hit (1d20+12)[ 25 ] If Crit\n (1d6+4)[ 10 ] Damage (1d6+4)[ 10 ] if crit\nIf Root hits, CMB to Pull Ted to Mouth (1d20+18)[ 27 ] CMB vs CMD\nIf Pull is Successful, Free Bite Attack\n (1d20+14)[ 25 ] Bite Ted (1d20+14)[ 25 ] If crit\n (2d6+9)[ 18 ] Bite Damage (2d6+9)[ 11 ] If crit\n\nThe Goblyns are slain! but the Tree still lives, once is all the tree can manage to strike Ted, pulling him up to its mouth, but is unable to bite him.\n\n[EVERYONE IS UP]" }, { "author": "DigoDragon", "message": " Rose \n\nWith the goblyns gone, Rose wonders if the party could just disengage from the tree. It doesn't seem ambulatory (currently) and so far its only ranged danger is striking fear into targets to make them run away. Well, Rose needs to see if she can help with the first part of that-- disengaging from this whomping willow. She puts her wand away.\n\nRose taps into her ring's magic, plucking a tiny shard from her component pouch. \" Time to sparkle. \" Dazzling glitter burst into the tree's view from Rose's Glutterdust spell.\n\n \n Spoiler: Actions \nRose casts Glitterdust, centered on the tree so that her allies aren't hit.Will save DC is 18.\n\n \n Spoiler: Glitterdust \nGlitterdust\nSchool conjuration (creation)\nLevel wizard 2\nCasting Time 1 standard action\nComponents V, S, M (ground mica)\nRange medium (100 ft. + 10 ft./level)\nArea creatures and objects within 10-ft.-radius spread\nDuration 1 round/level\nSaving Throw Will negates (blinding only)\nSpell Resistance no\n\nDescription\nA cloud of golden particles covers everyone and everything in the area, causing creatures to become blinded and visibly outlining invisible things for the duration of the spell. All within the area are covered by the dust, which cannot be removed and continues to sparkle until it fades. Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.\n\nAny creature covered by the dust takes a –40 penalty on Stealth checks.\n \n\n " }, { "author": "Darius Vibrtrar", "message": "Almost as if by reflex, the tree closes its eyes and mouth and is able to resist the Glitter from getting in its eyes ." }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: Bless (44 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (94 rnds.) \n\n---------------\n\nGrey does not seem that willing to run away, given how he has almost died because the cursed tree tried to transform him in mulch he looks eager to return the favour. Again Grey summons the might of the shadows around, the night a huge help to him, and tries to break the bark and branches of the enemy.\n\n \n Spoiler \nGrey casts Boneshaker, DC 17 vs. Fortitude. If failed, the tree takes (5d6)[ 19 ] damage, otherwise half that.\n " }, { "author": "Darius Vibrtrar", "message": "As the Magic from Grey flings towards the Tree, the Tree opens its mouth and attempts to eat the magic. There is a moment of confusion and panic as the tree Is unable to digest the magic as the sound of ripping wood can be heard from within, its eyes wide in panic." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Flurry of Blows (-1 to hit, not listed above) \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \nAs it becomes clear her allies intend to destroy the violently animated tree, Cheyanne looks at it and steadies herself for a brief moment. \" Hey, push that way! \" she directs the newcomer, hoping he will 5-ft step to the north so she can also flank with Ted as she begins a flurry of strikes with her staff against its trunk.\n\n \n Spoiler: Mechanics \nIf Faragut will move so she can flank, Cheyanne will take a 5-ft step to the north and use Flurry of Blows against the tree. My attack rolls below assume this happened. \n\nIron MW Sansetsukon attack #1: (1d20+11)[ 17 ] to hit, (1d20+11)[ 25 ] (19-20/x20) , (1d10+4)[ 14 ] bludgeoning damage, (1d10+4)[ 13 ] critical hit damage .\nIron MW Sansetsukon attack #2: (1d20+11)[ 18 ] to hit, (1d20+11)[ 30 ] (19-20/x20) , (1d10+4)[ 12 ] bludgeoning damage, (1d10+4)[ 10 ] critical hit damage .\n\nIron MW Sansetsukon AoO (if incurred): (1d20+11)[ 18 ] to hit, (1d20+11)[ 19 ] (19-20/x20) , (1d10+4)[ 12 ] bludgeoning damage, (1d10+4)[ 5 ] critical hit damage .\n " }, { "author": "Darius Vibrtrar", "message": "Cheyannes attacks go wide, unable to injure the tree" }, { "author": "Kaworu", "message": "Helen casts another Acid Splash. She used most of her spells (though she had the opportunity to heal some people afterwards) and wondered whether they should escape or not, but maybe they had a better position than she believed?" }, { "author": "Darius Vibrtrar", "message": "The Acid flies wide, unable to hit the tree again.\n\n[Ted and Farragut are up]" }, { "author": "kinem", "message": " Time to chop down this tree Ted thinks.\n\nOOC:\nAttack (1d20+15)[ 28 ] , damage (3d6+11)[ 21 ] \nAttack (1d20+10)[ 15 ] , damage (3d6+11)[ 19 ] \nAttack (1d20+15)[ 23 ] , damage (3d6+11)[ 21 ] haste" }, { "author": "Darius Vibrtrar", "message": "As Ted spins around with nearly two easy swings of his butchering axe he is able to fell the evil tree. The Tree Cries out in pain that echos across the valley. As the echo travels out, it returns to you in a different voice that screams to you in the voice of a woman.\n\n \"I WARNED YOU NOT TO KILL MY PRECIOUS TREE! I OFFERED YOU MERCY! NOW I WONT HOLD BACK! FACE ALL THOSE WHO CAME BEFORE YOU INTO MY VALLEY!\" \n\nThe ground rumbles and shakes as the valley-branch to the north seems to move. No... its not moving... but the ground is... from beneath an army rises... an army of the undead, more corpses that you have ever seen before begin pulling themselves from the dust, fitting arms into shoulder sockets, attaching legs to hip sockets, adjusting skulls onto spinal columns as they form into rank and file.\n\n \n Spoiler: OOC: \nThey seem more concerned about getting into formation at the moment and are not focusing on you. You may choose to retreat for the moment to try one of the other 2 valley branches available for inspection/investigation.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition Flurry of Blows (-1 to hit, not listed above) \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \n\" Um...what? \" asks Cheyanne as she turns about, listening to the disembodied voice and trying to see what is happening. When it becomes clear that the party is about to be badly outnumbered she says, \" Time to go, everyone...Run! \" For her part, the monk places herself between the oncoming horde and her companions, moving as fast as the slowest party member but staying between them and the oncoming undead." }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: Bless (43 rnds.), Cloak of Darkness (1 Hr.), Remove Fear (93 rnds.) \n\n---------------\n\nGrey does not need to be told twice to just run and leave the place - he is no condition to keep fighting so many undead, not at the moment. So he start running and runs until the horde of undeas is well behind him and the rest of the party, thrilled to have survived after being brought to death's door. He's not that concerned of what the disembodied voice has screamed at them, doubtful that whatever cursed power holds sway in this forsaken is willing to show them mercy." }, { "author": "kinem", "message": " ”Head this way!” Ted says, pointing towards the southern route.\n\nHe takes his own advice if the others are going along." }, { "author": "DigoDragon", "message": "Rose follows along. \"South is as good as any direction!\" She runs along" }, { "author": "Kaworu", "message": "- Any direction, just away from THEM! - Helen gestured somehow dramatically at the direction of the undead." }, { "author": "Darius Vibrtrar", "message": " \n\nAs you head south the structure becomes more visible.\n\nA four story ziggurat of adobe topped with a large raven statue rises some 50' upwards. The raven's head is even with the tops of the canyon walls. It is currently facing in your direction. Upon each of the landings below the raven are skeletal guards standing at motionless, silent attention. You can hear the wind moan as it blows through their bleached bones. Each\nis holding a spear tipped with a slender bone blade. Black raven feathers fluttering in the breeze adorn the spear shafts and head bands of these deadly guards. With a scratching, grinding sound the raven begins to rotate until its gemstone eyes come to face the party. At the heart of each eye is a glimmer of light that fills your soul with dread. In your last few steps, the ravens eyes light up as a spot light shines across the valley, lighting up the ground at your feet, you have been revealed in the darkness, but the skeletal guardians have yet to act." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \nWith a hand in front of her eyes to try and protect her night vision, Cheyanne asks the others, \" How about the other way? We've got to get less exposed! \"" }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n Cheyanne asks the others, \" How about the other way? We've got to get less exposed! \" \n \n\nRose shakes her head. \" I think I saw movement down the other path. Could be more skeletons. At least these are just... standing there. Menacingly. \"\n\nShe protects her eyes from the glare, looking at the motifs that are on the weapons and the statue atop the structure. Rose turns to Helen. \" Hey, this ziggurat seems to have a raven motif. Maybe they'll leave us alone if you tell them so? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey stops immediately when he sees other skeletons guarding that ominous structure, not that keen to keep exploring this path. He shakes his head and points in the direction they came from with a pained grimace - the fight has taken its toll on him \"Look, I don't believe there is a safe place here in these cursed valleys. We should go back, where we saw that field of flowers.\" before nodding towards the skeletal guards, seemingly unconvinced that they would listen to Helen as Rose suggested \"And even if those undead might apparently listen to Helen, do you truly believe we should trust them not to attack us when we are asleep and vulnerable?\" " }, { "author": "Kaworu", "message": "Helen was too exhausted and scared to argue with Rose. Also, she was pretty desperate, which helped her.\n\n- O, raven of Ziggurat! - she shouted at the top of her lungs - By my magical power and pedigree, I command thee to let us pass!\n\nShe felt like an idiot and her cheeks blushed, but she tried not to beat herself over it." }, { "author": "Darius Vibrtrar", "message": "The spot light extends from the ravens eyes as Helen gives her command. A path of light illuminates between you and the ziggarat to the base, you can see a set of stairs that arise along its side." }, { "author": "DigoDragon", "message": "Rose watches the ziggarat stairs rise and she can't help but feel impressed that Helen actually made it listen to her.\n\n\" You know Grey, you still aren't wrong with your argument. But you gotta admit what Helen did was at least a little cool. Good job, Helen. \" She looks at the reaction from the others. \" Well, Grey's idea of returning to the flower bed might be our safest bet, if we can sneak around the skelly army back there. Option B, this place. \"" }, { "author": "Kaworu", "message": "- It... worked?- Helen was very surprised herself - So... the stairs? - she asked her companions." }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"I am not sure I truly trust these powers, Rose. But I guess whoever - or whatever - imbued Helen with them, at least wants us to succeed.\" Grey says with concern, the sight of Helen holding power in this forsaken valley reinforcing his commitment to not die, unsure what price he would've have to pay to be granted such \"gifts\" \"If we want to try to hunker down in this place and hope for the best, I have no objections. Well, maybe just a couple - still better than going back and potentially having to deal with those undead.\" " }, { "author": "DigoDragon", "message": " Rose \n\n\" Well, Chey, wanna have a sleepover in a creepy dungeon-temple? \" Rose asks. \" If nothing else we could potentially hide out from the army. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \nCheyanne purses her lips in obvious dislike of something. \" I have never, and cannot imagine I will ever, want to have a sleepover in a creepy dungeon-temple. That said, I like being ripped apart by the undead even less... \" she says glumly. The holy monk remains at the back of the party, between them and the army of undead, but follows if the others lead up the stairs." }, { "author": "kinem", "message": " “I mean, a sleepover doesn’t sound so bad when you put it that way” Ted says, as he heads up the stairs." }, { "author": "DigoDragon", "message": "Rose follows Ted. \" Admittedly, options are currently limited. Let's lose the army first, and then see what we can do for a rest break. \"" }, { "author": "Darius Vibrtrar", "message": "As your group travels up the 4 tiers of the Ziggerat you notice all of the skeletal guards standing at each Tier must be the skeletons of Giants, for they stand at nearly 14 feet tall each. Each one of them is putting off heat... like a like campfire, but you cant seem to see any fires coming from them. At the lowest level there are 4 Skeletons standing on each of the 4 sides of the Ziggerat. At the second level, there are 3 skeletons stands on each of the 4 sides of the Ziggerat. At the 3rd level there are 2 skeletons standing on each side of the ziggerat. At the highest level there is 1 skeleton standing on each side of the ziggerat. Each holds a spear large enough to skewer a large boar, adorned with black feathers that remind you of the feathers that adorn Helen. At the very top of the Ziggarat there is a giant Crow's head that is now turning back and forth. You can almost hear a grinding sound nearby, making the Crows movement sound more mechanical than magical. But as you look around, you notice your... newest axe throwing companion is no where to be found.... was he caught by the army... did he sneak off to test his luck on his own. You don't know, but you do know that on the top level of this Ziggarat you see an entrance. Inside there is a feint light illuminating the contents.\n\nOnce you enter you see that the room has two levels, an upper level with no visible way to assend beyond a simple rope ladder in the corner. You are able to look up from the lower level through to the upper level via a large 15 ft wide circular opening between the two. Through the opening you can see a pair of Giant Skeletons, with fires burning in their rib cages. They each push a wooden handle that spins an axel that looks to go up into the ceiling, it is the movement of these two Giant Skeletons that generates the movement of the Giant Crow's head up above, should they move this contraption clockwise, the Crows head would move clockwise, etc.\n\nLooking closer at the contents of the lower room, it is 25 feet on a side, and 20 foot up to the upper level with the Giant Skeletons. In the center of the room you see what looks to be an offering pile. At the center is an Onyx Raven Statuette on a pedastil, surrounded by 12 egg shaped bloodstones. Placed at the Raven statuettes feat are a pair of clear crystals. Placed around the edges of the pedastil are various coins: 250 Copper Canticles, 130 Silver Dirges, 50 Electrum Corvid, 430 Golden Ballads, 50 Platinum Insigne. This Treasure pile has been obviously placed with care and purpose around the Onyx Raven Statuette.\n\nAgainst the wall, farthest from the entrance, there is a low table covered with a red cloth. Of all the places in the room, this area has the most dust, the rest of the room seems very well attended and kept free of dust and cobwebs, while this table seems neglected. Upon inspection, there is a paper on the clothe, but it is beneath a pane of glass for protection. The written is foreign to most of you.\n\n \n Spoiler: Cheyanne Or Linguistics 20 \n\n \n Spoiler: Cheyanne \nThat Language you were looking to grab. You can have one called Daglan \n \n\nThe Paper Reads:\n \"I Wanted beauty. I Wanted men. I Wanted power. I whispered into the mists, just a young priestess of a Weak god. And the mists whispered back. O they promised me the beauty of any lady in the land. They promised me the utter devotion of many men. O they spoke of the power to create Wonders. I listened, I pondered . . . but I refused, knowing never to bargain With the mists.\n\nO then, out of the mists flapped a great raven. Upon its head Was a three-gemmed crown. As it lit, its Wings stirred the mists, and they whispered once again, \"Take the crown and become queen, never to be touched by death. Immortality, along With utter beauty, men to adore me, power to Wield, ! . . . and I accepted.\" \n \n\n " }, { "author": "DigoDragon", "message": "Rose peaks outside, but scratches her head. \" Well damn, looks like that new guy ran down another path. Hope he does alright... \"\n\nShe glances at the paper, but Rose hasn't quite finished her studies to really pick up what it says. Instead, she looks around and ponders out loud. \"I think we can we hide in here. The two dudes upstairs seem focused on moving the statue... hmm, is there not another door farther into this place? \" Rose checks around and under the table. Maybe the table is hiding a hatch?\n\nPerception (1d20+7)[ 14 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: rose \n\nYou don't find a hidden door, but you find a way to close the entrance behind you to secure your rest for the evening. There is a sliding stone door that can cover the entryway\n " }, { "author": "DigoDragon", "message": "\" Anyone want to help the noodle-arm wizard here? \" Rose starts sliding the stone door she found closed, but stone is notorious for its weight and Rose invested more time into sarcasm than strength." }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: None \n\n---------------\n\nGrey whistles at the sight of the treasure waiting for them, at least something good came out of their first attempt to discover the secrets of this cursed valley \"Believe there is somewhere we could spend all this lucre?\" he asks rather sarcastically, given the desolate nature of the place they find themselves in. But before Grey could start gathering the shiny coins, Rose asks for help and so he goes to help the tiefling close the stone door - wealth means little if one is too dead to enjoy it." }, { "author": "Darius Vibrtrar", "message": "Between the two of you, you seal yourselves in for the night behind the stone door." }, { "author": "DigoDragon", "message": " Rose \n\n\" Thank you, Grey, \" Rose says, giving her friend a little hug.\n\nShe looks from the now sealed door to the big raven statue, to the 'treasure' Grey mentioned. \" If no one minds, I'd like to check the lucre for magical auras before we touch it. \"\n\nIf no one objects, Rose casts Detect Magic . First she checks the treasure. If that's clean, she'll look at the big raven statue next. After that, she'll share any results she might of seen with her spell." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \nYou see there is a magical aura coming from the pair of crystals, they seem to be a single magical item together.\n \n\n\nThe statuette is only 8 inches tall, made of pure onyx." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \nWith a glance up to the massive skeletons manning the wheel, Cheyanne grimaces in obvious dislike of the place. \" I don't know that I will be able to sleep in here, what with those two monstrous sets of bones up there, \" she says as she observes Rose and Grey closing the stone doorway. Glancing nervously upward, the holy-monk looks around the chamber, noting the treasures with only passing interest before he gaze lands on the words underneath the glass. \" Hmmm...it says...\n\n\n \"I Wanted beauty. I Wanted men. I Wanted power. I whispered into the mists, just a young priestess of a Weak god. And the mists whispered back. O they promised me the beauty of any lady in the land. They promised me the utter devotion of many men. O they spoke of the power to create Wonders. I listened, I pondered . . . but I refused, knowing never to bargain With the mists.\n\nO then, out of the mists flapped a great raven. Upon its head Was a three-gemmed crown. As it lit, its Wings stirred the mists, and they whispered once again, \"Take the crown and become queen, never to be touched by death. Immortality, along With utter beauty, men to adore me, power to Wield, ! . . . and I accepted.\" \n\n...or roughly that, anyway. \" When the others look at her in surprise she explains, \" I've been studying languages as we adventure...I wasn't expecting to find anything in Daglan, though. Maybe I should have... \"" }, { "author": "kinem", "message": "Ted whistles.\n\n ”So … the necromancer serves the … raven god? The, uh, same one …\n\nGrey, I’m sure I don’t have to tell you this, but it might be a good idea if you could check for traps before we, uh, begin to confiscate just compensation for the damages inflicted on us.\n\nI don’t see a crown. I think I can guess who might be wearing it.” " }, { "author": "DigoDragon", "message": "Rose listens to Cheyanne's translation. \" Hmm. So no bargains with the mists. Well seeing is we got here by way of the mists... I think they're pulling our leash .\"\n\n\" If it comforts the team ,\" Rose adds after studying the items, \" The only magic I'm getting is from the pair of crystals. The rest of the loot seems mundane. \"\n\nShe finds a spot to put down her backpack and rest. \" The crown is probably below us somewhere. We just haven't found a way farther inside this place... yet. However, we should rest up. Might be our only chance before we start poking the crown's owner. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 14\\43 - Conditions: None - Active Effects: None \n\n---------------\n\n \"It's a bit how smart criminals operate. When you deal with them, they usually start with the carrot - telling you about the benefits of working with them. If that does not work, they put you in the position of being forced to accept their deal - they torch your shop, threaten your business partners, stuff like that.\" Grey shares his thoughts with the others with a pensive look, what Cheyanne has read reinforcing his determination not to accept pacts with weird entities \"The end result is the same: you become their puppet.\" he then ends with a grim tone.\n\nThat said, he approaches the riches they have found and checks for traps before collecting it.\n\n \n Spoiler \nPerception to spot traps (1d20+7)[ 11 ] \n " }, { "author": "Darius Vibrtrar", "message": "Grey is able to gather up the riches and treasure without incident" }, { "author": "DigoDragon", "message": "Rose gets comfortable for a rest. Grey makes a good point about forced pacts with entities; so far the team has two members who died and came back slightly changed. Are they now puppets to the higher powers of this plane? But... death is real and Rose is, like many mortals, afraid to die at the hands of things like the undead. Or these goblyns. Desperation can lead to risky choices.\n\nIn any case, Rose doesn't blame her friends. So far the changes don't seem bad, though Helen seems to be resisting her pact now? Maybe a talk to have later. She seems pretty stressed out right now.\n\n\" Hey Grey, mind if I look at the pair of crystals before we pocket them? They don't seem obviously trapped, but they could be subtly... cursed or something .\" If Grey lets Rose study the crystals, she'll cast Detect magic and then attempt to figure out what they are." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: rose \n\nAs you examine the pair of crystals you realize they are lens, they are meant to be worn over the eyes. The give a +5 to perception checks, and 1/day allow you to read any one written language you choose for 24 hours. They are called Eyes of the Raven \n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Darius Vibrtrar \n \n Spoiler: rose \n\nAs you examine the pair of crystals you realize they are lens, they are meant to be worn over the eyes. The give a +5 to perception checks, and 1/day allow you to read any one written language you choose for 24 hours. They are called Eyes of the Raven \n \n \n \n\nAssuming Grey agreed to let Rose inspect the crystals, she shares her findings with the group. \" So yeah, seems the opposite of a curse. Unless you're allergic to languages. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/0, Init 7, HP 51/52, Speed 40 ft\n AC 27, Touch 20, Flat-footed 16, CMD 27, Fort 17, Ref 15, Will 15, CMB +8, Base Attack Bonus 4\n Iron MW Sansetsukon +8 (1d10+4, 19-20/x2)\n Double-Chained Kama +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham +7 (1d6+3, 20/x2) \n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 ( +2 or +4 Armor, +3 DEX, +6 CHA +3 Natural AC, +1 Deflection)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition \n\nSmite Evil 0/1 used today\nLay on Hands 1/7 used today\n\nMage Armor (1 hour) \n \n \n\" Whoever wrote this tried to fight it...perhaps that is the moral of the story, \" Cheyanne says unconfidently. She suddenly yawns, stretching her arms and look at the stone door and the skeletons above again. \" I'm going to try to sleep now while the fatigue is hitting me. Wake me for the middle-watch? \"" }, { "author": "DigoDragon", "message": "\" You got it Chey, \" Rose says, settling in. \" Who is doing first watch? I can stay up a little bit--got a sudden epiphany on a spell I been working on. Just have to *yawn* finish writing the incantation. \" She works on her spell research, keeping an eye and ear out for something weird.\n\n...\n\nWeirder than the two skeletons above that is." }, { "author": "kinem", "message": " ”I’ll take first watch. It’ll take some time before I can relax anyway” Ted says." }, { "author": "Darius Vibrtrar", "message": "The rest of the evening passes without incident. Before she goes to bed, we assume Helen gets a small medical triage going to use treat deadly wounds on everyone.\n\n (1d20+10)[ 13 ] (1d20+10)[ 27 ] take the higher.\n\n Everyone can take 10 hp in healing from the surgery \n\nWhen she finishes that she'll use her remaining channels to heal everyone for (7d6)[ 25 ] \n Everyone can take 12 HP in healing from resting over night with Helen's expert care. \n\nThe next morning you are able to open the door again without incident. The heat outside is oppressive and the sun is blazingly bright. As you look out, you are nearly at the same height as the top of the high walls of the canyon. You are able to see Giant Skeletons riding Huge Skeletal Iguanas, patrolling the tops of the wall, stabbing at anything that may come to close to the edge with their spears. Your group can see that there is more to this southern fork, a path continues south east, marked easily by the dozens upon dozens of skeletal footprints that have recently walked in that direction, and back past you again. In the distance you can see a dust cloud north of you, the skeletal army is still on the move, but they are not nearby.\n\n \n Spoiler: Ted \n\nOn the wind you can smell goblyns, they are far away, but you can smell them... their smell is mixed with the smell of earth. They may be near the skeletal Army.\n \n\n \n Spoiler: Helen \n\nYou can sense a source of great power to the south east of you.\n " }, { "author": "DigoDragon", "message": " Rose \n\n\" Those skellies are doggedly persistent, aren't they? \" Rose whispers to her companions. She finishes her preparations for the morning and casts her arcane protections on herself (extended mage armor).\n\nOnce prepared, she gathers her things. \" Alright, do we want to poke around here some more, or do we want to look around the valley? \"" }, { "author": "Darius Vibrtrar", "message": " \n\n[[The area you can sort of see]]" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: None \n\n---------------\n\nThe night has not been kind to Grey, even though his wounds are healed the brush with death has left him morose; he had known for years that there was a reason why he was imbued with his shadowy powers, but now he wonders if his destiny is to become a puppet for some terrible and unknown entity. He gathers his possession in silence and when ready, he nods to the others and looks outside, his gaze roaming south. After a few moments, Grey shares his thoughts \"This building is close to the entrance of this forsaken valley, so I doubt the source of the curse afflicting this place is here. I would say we should go deeper inside the valley, maybe following those track there. Maybe they will lead to wherever we have to go to find that damned artefact we're after.\" " }, { "author": "kinem", "message": "Ted says ”Agreed. That path south is the best bet around here. That’s not saying much though.” " }, { "author": "Kaworu", "message": "- We should go.. - Helen extended her hand towards the south-east - There, I think? I feel a powerful presence in there... " }, { "author": "DarkOne-Rob", "message": " \n [URL=http://www.myth-weavers.com/sheet.html#id=2740169] Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne spends her watch unhappily watching the undead giants above the party, deeply uncomfortable with their proximity but trying to be patient and calm in spite of her misgivings. Several times she considers their threat and her divine gifts, but rather than acting rashly she goes through several forms and stances carefully.\n\nIt is during one of these impromptu drills - and the prayers accompanying her motions - that Cheyanne considers how her patron god, Irori, could smite chaotic threats as well as evil ones. As she ponders this she comes to realize that she might understand how he would do it and resolves to test her theory when it might next be an options...\n\n \n\nIn the morning she wakes and considers the options presented by her companions. \" I don't like how exposed we are out there - the valley floor leaves nowhere to hide from the eyes of the undead. With them on the clifftops we will be seen for sure. No one found any hidden doorways or tunnels here, did they? It would be entirely too easy if there were paths underground where we could do this without being spied out... \"" }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" No one found any hidden doorways or tunnels here, did they? \" \n \n\nRose points to the table. \"I didn't notice anything under the table. We could all do a quick sweep around the room?\"" }, { "author": "kinem", "message": "Ted says ”I wouldn’t expect a secret tunnel here, but stranger things keep happening.\n\nLet me borrow those eyes, please.” \n\nOOC: Assuming an assist from the Eyes of the Raven\nPerception (1d20+14)[ 17 ] \n\nIf he finds nothing, he’ll pass the Eyes to whoever else wants to try." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Ted \nYou do not see anything further significant about this room with the use of the Eyes of the Raven\n " }, { "author": "DigoDragon", "message": "Rose will give the area a look with the eyes, and then be ready to move on if nothing comes up.\nPerception (1d20+13)[ 23 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\nYou do not see anything further significant about this room with the use of the Eyes of the Raven\n " }, { "author": "DarkOne-Rob", "message": " \n [URL=http://www.myth-weavers.com/sheet.html#id=2740169] Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nAs it becomes clear that no secret path exists, Cheyanne nods unhappily. \" Grey, you are the most likely to suffer in the bright light outside. Do you have a preference? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nGrey is somewhat moved that Cheyanne has showed concern about his curse (that was that more manageable when he lived in a city like Neverwinter) but he knows that waiting for nightfall might be dangerous, so he sighs with grim resignation \"The quicker we find the crown and murder that daft tosser whsipering in Helen's ear, the better.\" he then flashes a weak smile to avoid being too much of a sourpuss \"But as soon as we're back in Skald, I am going to spend an entire night getting so wasted.\" " }, { "author": "DigoDragon", "message": "\"Sounds like a plan to me,\" Rose comments. \"Let's go find this accursed crown.\"" }, { "author": "Darius Vibrtrar", "message": " \n \n Spoiler: Grey \nThe Sun is bright and the air is dry, its the worst. yuck.\n \n\n\nAs you travel south east you encounter a canyon that has numerous bones embedded in its walls. These bones will range in size from those of a mouse to some which appear to have belonged to a massive humanoid some 100' tall. These bones are spread throughout the entire canyon and are embedded in all the adobe walls surrounding the canyon, as it comes to a dead end.\n\nTwo dry cracks open up on either side of this dead end canyon. The two cracks are high but narrow, entryways to something hidden within. Although you see nothing to alarm you, a terrible anguish seems to hang heavy over this cut de sac. The parched canyon walls here look even more dried and hardened than they do elsewhere in the canyon complex. In the very center of the canyon is a human skeleton drawn taught by leather thongs fastened at the wrists and ankles. Each of the leather straps is fastened to a wooden stake that is driven deeply into the ground. With your goal drawing closer, you have but to pick a direction, left.... or right?" }, { "author": "DigoDragon", "message": " Rose \n\n\" If I were a werewolf, I daresay I might enjoy this place, \" Rose comments as she gently nudges one of the small bones in her path. \" Well, minus the heat... and the Belladonna at the entrance... and the wolf-eating tr-- you know what? Forget I said anything. \"\n\n\" Helen, are your divine senses pointing you to any direction in particular? \" Rose asks her. \" Hopefully not to that drawn taught skeleton. Feels a bit like a warning or a trap to me. \"" }, { "author": "DarkOne-Rob", "message": " \n [URL=http://www.myth-weavers.com/sheet.html#id=2740169] Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne walks cautiously up to the dead figure splayed out in the sand, carefully looking for signs of traps or otherworldly evil or chaos. \" Just a moment, everyone. Don't get too close... \" she warns as she circles the skeleton bleached white in the heat and sunlight.\n\n \n Spoiler: Mechanics \nCheyanne is using both Detect Evil and Detect Chaos (which can be used at will). She is also searching for traps with a +10 to perception - she's starting by taking 10 for a 20 , then looking more intently as she gets closer to the figure (assuming nothing is discovered already): (1d20+10)[ 21 ] .\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Helen \n\nYou feel a divide... to the left you sense power that is familiar to you, dark power. To the right you sense power but its more seductive power than familiar, its calling to you to come ever closer.\n \n\n \n Spoiler: Cheyanne. \n\nNo evil\nNo Chaos\nNo Traps\n " }, { "author": "DarkOne-Rob", "message": " \n [URL=http://www.myth-weavers.com/sheet.html#id=2740169] Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" It's safe - at least for us, I suppose, \" Cheyanne reports after inspecting the dead skeleton. \" No idea why it is like this, though. Maybe this is how whoever it was died - execution by exposure. Awful way to go... \"\n\nTurning to the two paths Cheyanne repeats her previous efforts at the skeleton, trying to get a feel for both paths. She smells the air, looks for tracks and traps, and tries to use her divine-sight to help, just in case she can learn anything from her efforts.\n\n \n Spoiler: Mechanics \nSame thing - Detect Evil and Chaos plus taking 10 on Perception for a 20 and then using it actively. (1d20+10)[ 11 ] to the left and (1d20+10)[ 22 ] to the right.\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Cheyanne \n\nYou see no active auras, evil or chaos, nor any obvious traps to your perception\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Maybe this is how whoever it was died - execution by exposure. \" \n \n\n\" Death by exposure? Guess they were an artist, \" Rose casually jokes. She still thinks it's a warning, perhaps on the level of ' this is what happens to trespassers '.\n\nRose looks up to the top of the cliffs, watching for any spies that might be tracking them.\nPerception (1d20+8)[ 15 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \nYou don't spot any spies watching you.\n " }, { "author": "Kaworu", "message": "Helen did close her eyes, silent for a moment. She tried to analise both of the feelings she had right now - she for sure did not expect two different sources of power!\n\n- Hm... - she finally said - I sense two sources of power. One of them is familiar to me... could be the necromancess, I think? But the second... it's very tempting to let go and follow in its direction. \n\n- I am sorry, I do not think I am making any sense? " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n I am sorry, I do not think I am making any sense? \n \n\n\" Take the crown and become queen, never to be touched by death, \" Rose recites. \" That was a line I remember from Chey's translation of a poem we found up in the ziggurat. The writer became tempted by a raven... wearing a crown . Do you think that feeling of temptation you have is the same thing? \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\nIf a dark power would promise Grey actual, literal darkness, he could be very well tempted to accept - the cursed sun today bites painfully and Grey just wants it to be over \"I know we are here to retrieve that crown, but maybe we should deal with the mage first. I mean, she out of the picture would make finding the crown easier.\" " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" We shouldn't entertain any temptation - the price is likely too high, \" says Cheyanne in a tone that she hopes sounds sagely and confident. \" There are many paths to power, but self-perfection isn't a process with shortcuts. I know you all don't worship Irori as I do, but that is what he teaches. I will scout either way, but prefer the most direct path to our goal. What do all of you think? \"" }, { "author": "DigoDragon", "message": " Rose \n\n\"Well, I was thinking that if the crown is still tempting people who wander into this valley, that might be the direction to follow,\" Rose answers. \"Assuming we want to get the crown first. If we want to slay the competition like Grey suggests... well we only have two directions here so it would be the other one that isn't tempting Helen.\"" }, { "author": "kinem", "message": "Ted says ”I agree with Grey. Best to do first what we do best.” " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: Dazzled - Active Effects: None \n\n---------------\n\n \"Yes, please. That witch almost killed me with that tree, I am in the mood for some sweet revenge.\" Grey chimes in to reinforce his previous words, being in such barren, hot dry land really turning him sour and aggrieved." }, { "author": "DigoDragon", "message": " Rose \n\n\"Well it sounds like three votes for fighting the witch. I'm leaning towards the crown, but I will go with the majority since we probably have to deal with her eventually.\"" }, { "author": "Darius Vibrtrar", "message": "As you push through a slender crack in the sunburnt walls of the canyon you discover that it widens into a dangerous looking passage. The air is dark and dry, with dust drifting up from your every footstep to scratch at your eyes and lungs.\n\nThe passage is jagged, with two long stalactites near the entrance that give you the impression of a cruel, fanged mouth opening wide to bite you. The ground seems to have been stained here by some dark fluid. Long ago this must have been part of an underground aquafer, with its water source cut off it is now emptied out.\n\nAs you pass through the entrance you come into a chamber filled with runes the runes glow with light. Many evil symbols of power and pain are deeply marked into the walls here. Their terrible appearance causes a shudder to run through your body for a brief moment. The darkness in the passages ahead seems unnaturally deep, having an almost liquid appearance.\n\n \n Spoiler: Everyone Please Roll a DC 15 Will Save in the OOC \n\n \n Spoiler: If you Pass \n\nYou Feel a pressure of magical power pass through you from all the magical runes. There is a power of Suppression here, but you were able to resist its Influence.\n \n\n \n Spoiler: If you Fail \nYou suddenly feel an overwhelming presence, overpowering your will demanding you stand down and cause no harm while you are in these series caverns. It will require a DC 15 Strength Check to draw your weapons. And it will take a Spell Caster Check of DC 15 to cast any spell while you remain in this series of caverns.\n \n\n \n\n\nBeyond This cavern there is an opening to the left, and an opening to the right. Both tunnels are dark and unlit.\n\n \n Spoiler: Helen \nYou cannot tell where the feeling of familiarity is coming from, so you do not know which direction to take\n " }, { "author": "DigoDragon", "message": " Rose \n\nThe tiefling shudders a moment, but shakes off the feeling. She tugs her cloak closer to herself. \" Burning brightness to dreary darkness. There's just no in-between today .\"\n\nRose looks to the left, then to the right. Finally, she looks up at the ceiling (she'd look at the floor, but she's a terrible tracker). Rose is trying to see if she can see anything to the limits of her 60-ft darkvision.\nPerception: (1d20+8)[ 14 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\n\nYour Darkvision is not hampered by the darkness, it is a natural lack of light.\n\nWhen you look to the left, portions of the floor are covered in a mist or fog that seems to move as it there is something moving beneath it. Further beyond the mist you can see the tunnel splits again, another left and right.\n\nWhen you look to the right, portions of the floor are covered in a mist or fog that seems to move as it there is something moving beneath it. Further beyond the mist you can see the tunnel splits again, another left and right. Further down the 2nd Right, you can see the tunnel stops in a T intersection.\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nAs she scouts ahead, Cheyanne relies on her Ioun Torch and dusk-sight to see, but manages well enough. At the sight of the runes she warns the others briefly before pushing into the room. \" Can any of you understand these? What are they threatening to do to us? \" she asked as she easily brushed off the impact of the evil magic. \" I can't exactly smite the rock or anything, but they're not good, that's for sure... \"\n\nGlancing around, Cheyanne notes the uneven floor and thick darkness further in. \" This isn't a good place - push forward? Or do I need someone looking for magic beside me? \" she asks, indicating her confidence with mundane traps but concern with hidden spellcraft.\n\n \n Spoiler: Mechanics \nPassed in OOC.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\n \"Felt that? Like something was trying to, uhm, block my connection to the shadows.\" Grey asks the others when he feels that otherwordly pressure on his soul. Yes, Cheyanne is right: this place is definitely not good. He steps forth, now besides Cheyanne, his sight used to the darkness and shadows, to look forward \"Let me see if there are supernatural powers at work here. Otherwise we have to rely on Helen providing us a bearing.\" \n \n Spoiler \nGrey casts Detect Magic. And for good measure, a Perception check (Grey has 120 ft. Darkvision) (1d20+8)[ 27 ] \n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: grey \n\nYour Darkvision is not hampered by the darkness, it is a natural lack of light.\n\nWhen you look to the left, portions of the floor are covered in a mist or fog that seems to move as it there is something moving beneath it. Further beyond the mist you can see the tunnel splits again, another left and right.\n\nWhen you look to the right, portions of the floor are covered in a mist or fog that seems to move as it there is something moving beneath it. Further beyond the mist you can see the tunnel splits again, another left and right. Further down the 2nd Right, you can see the tunnel stops in a T intersection.\n\nThe mists detect as magic from the conjugation school of magic, and the runes are from aberration and necromancy\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\n \"...uhm.\" Grey mutters as he studies the surroundings for a few moments, he then speaks in a soft voice \"Mist has been conjured. Runes smell of Abjuration and Necromancy. Other than that, these tunnels split twice - I see an intersection after the second turn right. And uhm, I have no idea what it might be, but I see stuff moving beneath this cursed mist. And I truly hope it is my imagination.\" there is evident concern in Grey's voice, he then draws his dagger and draws an arrow on the wall in an attempt to not get lost in this maze." }, { "author": "kinem", "message": "Ted draws his axe.\n\n ”It looks like we are on the right track to … something.\n\nSpeaking of right track, my suggestion to explore the place, is to take right turns. That could help us not get lost. Unless we start going in circles, in which case, let’s not.” " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Can any of you understand these? What are they threatening to do to us? \" she asked as she easily brushed off the impact of the evil magic. \" I can't exactly smite the rock or anything, but they're not good, that's for sure... \" \n \n\n\" They're definitely wards of some old make, \" Rose answers. \" Their most likely function is to suppress the magical abilities of intruders; prevent casters from taking hostile actions against whatever resides here. In a way, it's like this cave is subject to a Sanctuary spell. \"\n\n\n\n \n Originally Posted by kinem \n Speaking of right track, my suggestion to explore the place, is to take right turns. That could help us not get lost. Unless we start going in circles, in which case, let’s not.” \n \n\nRose take out paper and quill. she leans against the cave wall and quickly sketches out a map of what the party has seen so far of the caves. \" This might help us if we do go in circles. \" She puts the quill away and tucks the map in a belt loop to update later as the party explores." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" So...explain the magic like you are talking to someone who has never opened a tome on magic in her life...cause I might be that person, \" requests Cheyanne sardonically. \" I'm trying to be a bit lighthearted, but I'm serious - I don't understand anything you just said, Grey. \"\n\nShe nods at Rose's explanation, still not completely convinced or better informed. \" So...we're in a temple? That kind of sanctuary? Or is it more like a peaceful place...? \" she asks before starting to creep towards the right, slowly and steadily entering the dark fog as she tries to bravely lead the others in this foul place.\n\n \n Spoiler: OoC \nNot sure if stealth matters with the party so close and not expecting more from Perception. Does the fog cause anything bad to happen?\n " }, { "author": "Darius Vibrtrar", "message": "The floor ahead is covered by an eerie moving\nmist. It is jet black in color, perhaps knee high on a\nhuman, and looks almost like some vaporous ink. There seem to be things moving about in the mist, for\nit has ripples and eddies like those caused by fish in a\nriver, but you see no sign of any living thing in this\nseething black smoke.\n\n \n Spoiler: Those behind Cheyanne \n\nYou watch as a ghostly hand reaches up through the mist and grips Cheyannes wand, as if to steal it.\n " }, { "author": "DigoDragon", "message": "\" Possibly a kind of sanctuary, \" Rose says, \" One where-- Chey, something's grabbing at your wand! \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey is about to explain to Cheyanne further, but before he could do it something tries to grab the wand Cheyanne carries with her; acting on pure instinct, Grey steps forth to save the monk's possession from the incorporeal pickpocket by being the pickpocket himself - he might not have many chance to practice the art lately, but hopefully he has not forgotten much.\n\n \n Spoiler \nGrey moves until he's behind Cheyanne and tries to use Selight of Hand to pick the wand before the hand. (1d20+14)[ 26 ] \n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: everyone but grey \n\nAs Grey moves into the mist to save cheyannes wand, a spectral hand reaches up from the mist, grasping around the hilt of the bone hilted magical dagger at their hip.\n \n\n\nGrey, as you grasp the wand to snatch it away, you watch as the hand takes a grasp of the other end of the wand. As you stand there, in a tug of war, you watch as the tip of cheyannes wand... begins to become see through... transparent." }, { "author": "DigoDragon", "message": " Rose \n\n\" Grey, your dagger's getting pickpocketed by Casper! \"\n\nRose steps back so she's not a victim too, then she casts Mage Hand to try and snatch the dagger first." }, { "author": "Darius Vibrtrar", "message": "Rose as your spell grasps the dagger, you can see its strength is no match for the spectral hand grabbing the dagger as it is becoming pulled into mist, and slowly becoming transparent with the hand." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" What? Can we dispel the darkness? We need light!\n\n ...Sorry, Grey... \" says Cheyanne as she turns and see what is happening and the strange, thieving shadows around her and Grey. She plucks her Ioun Torch from its orbit around her head and holds it close to her disappearing wand, urgently hoping something about the increased light will help...\n\n \n Spoiler: Mechanics \nActions as described in the narrative above...\n " }, { "author": "Darius Vibrtrar", "message": "While the light does illuminate the fog, making things easier to see, it does not appear to be the solution to the situation. The cheyannes wand becomes harder to see as its transparency extends along its length while in this fog. As Grey grapples with the hand, he does not feel any tangible resistance from the hand, although while in the mist, the hand maintains a grip upon the wand, and now his dagger as well." }, { "author": "kinem", "message": "Ted says “This is a new one.\n\nMaybe we should head back for a bit, stash our stuff and return with minimal gear. I don’t think these ghosts can do that to us directly. Maybe not to the stuff we already have in hand, either.”\n " }, { "author": "DigoDragon", "message": "\" A tactical retreat sounds fine. Everyone double-time back to the first chamber! \" Rose moves quickly to get far away from the mists back to the relative safety of the initial chamber." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: Blinded - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey is temporarily blinded by Cheyanne's ioun stone, screaming in pain and surprise. Still, he can hear his companions just fine and so when they call for a tactical retreat he yells \"Hells, I can't see!\" in a somewhat panicked voice, hand over his eyes to protect them from the sudden shine of light; he however knows he can't just stay there but at the same time he does not really know where to go, so he sprints in a random direction - which happens to be the one opposite where his companions are going." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" I'm sorry, Grey! \" repeats Cheyanne as she dashes forward out of the fog, grasping her wand in the other hand and holding it high above the shadow-fog and its grasping hands. \" Oh wait...um...now we're all split up... \" she mutters looking back. Then louder calls and says, \" Is everyone alright? How about the thieving shadows? Do they follow? \" As she asks she looks at her wand, hopefully..." }, { "author": "Darius Vibrtrar", "message": "Rose, Helen and Ted watch as Cheyanne and Grey charge forward into the waist high mist, down two different tunnels.\n\nAs Cheyanne moves to the right and forward, the mist ends, only about 15-20 ft across. Once out of the mist, the spectral hand is unable to follow and lets go of your wand, it returns to normal. You come to a T Intersection.\n\nGrey flees forward and to the left, as your vision returns you find yourself in a new room. The floor in this room is covered with fine sand that makes it somewhat slippery. In the center of the chamber is wide hole in the floor that seems to be natural. The air is still and the only sound you can hear is the grating of the sand under your boots, other than Cheyannes yelling of course. You find your knife safe in its sheath.\n\n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" The mist let go of my wand! If you go through fast, it doesn't seem to be able to hold you there or take your stuff, \" calls Cheyanne to the others. \" Shall I wait for you, come back, or go to Grey? \"" }, { "author": "kinem", "message": " ”Gods damn it.” \n\nTed follows Grey, hoping that things don’t get even more complicated." }, { "author": "Darius Vibrtrar", "message": "Ted, you are able.to chase after grey. The spectral hands reach for your murder axe, but cannot keep a grip as you exit the.mist to catch up with Grey. The floor in this room is covered with fine sand that makes it somewhat slippery. In the center of the chamber is wide hole in the floor that seems to be natural. The air is still and the only sound you can hear is the grating of the sand under your boots." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey rubs his eyes, the darkness soothing so that he can finally see again - at least now Cheyanne and her damned stone are somewhere else. He looks around before turning when he hears Ted following him \"Watch out!\" he warns the warrior, raising his hand to stop him \"There's a hole there and this sand, well, does not feel that solid. Fear we might lose balance and fall.\" " }, { "author": "kinem", "message": " ”Thanks for the warning. We should probably rejoin the others but first let’s see if there’s anything down there.” \n\nTed carefully peers down the hole and looks for other exits from the room.\n\nOOC: Perception (1d20+9)[ 16 ] " }, { "author": "Darius Vibrtrar", "message": "As Ted approached the hole, the sandy floor collapses as he is pulled towards the hole.\n\n \n Spoiler: Ted \n\nPlease roll me a Reflex Save, DC 15\n \n\n\nTed slides into the sand feet first, arms flailing. Ted can feel there is something in the depths of the sand, but doesn't have the current time to grasp anything as he works to not be pulled further into the sand" }, { "author": "kinem", "message": " “Well that was one way to tell, there’s something down there.” \n\nTed attempts to climb out of the pit.\n\nOOC: Climb (1d20+10)[ 21 ] " }, { "author": "Darius Vibrtrar", "message": "The sand in the pit comes up to your waist, and feels to be rising... or are you sinking?\n\nYou attempt to pull yourself out, but the sand pours in more as you try and fail to climb out, you will likely need help, sooner than later as the sand level is rising on the measure of your body." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\n \"Gods be damned, Ted! I told you to be cautious!\" Grey groans as he watches the warrior sink into the quicksand, mind racing to find a solution that would not end with him being stuck as well; he then tries to use his own morningstar to give Ted something to hold onto but avoid stepping too close to the hole \"Quick, grab it!\" he says with a urgent note in his voice." }, { "author": "kinem", "message": "Ted doesn’t feel that Grey’s critique of his actions is fair, but under the circumstances, is more worried that the rescue attempt could backfire. Nonetheless he attempts to climb while holding on to the proffered weapon.\n\nOOC: Climb (1d20+10)[ 18 ] \n\nWould it make sense to roll anything else?" }, { "author": "DigoDragon", "message": "Rose, listening from the first chamber, is pretty worried that half her companions found some kind of trap. \" What is going on over there? \" she asks out loud.\n\nNot wishing to hesitate longer than she would, say, order a drink, Rose takes a breath and runs down the mists to catch up with Grey and Ted. \" Whoa... that's... a beach in here. Ted! \"\n\n\nRose sees what Grey is trying to do, but the morningstar might not be the best tool for this. Rose quickly pulls out the blanket from her haversack and tosses one end to Ted. She holds the other end and offers Grey to help as two bodies and a blanket will hopefully be enough strength to pull Ted out of the sand pit." }, { "author": "Darius Vibrtrar", "message": "Rose as you run through the mist, a spectral hand reaches to grasp your sword and, but is unable to keep up as you flee from the mist into the room with Grey and Ted, but no cheyanne.\n\nBetween a morning star with 5ft reach and a security blanket, Rose and Grey are able to pull ted from the sand pit trap." }, { "author": "kinem", "message": " ”Thanks! There is something down there, maybe a previous victim. Let’s rejoin the others but be careful; we have to move fast to stop the grabbing ghosts but that’s when traps like this can get us.” " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nWith no answer from her companions, but lots of noise and concerning shouting, Cheyanne opts to stay where she is and keep things from getting too much more out of hand. She turns her back to the shadowy-thief-fog and tries to peer into the darkness before her, relying on her low-light vision and Ioun Torch to help her see what lays ahead. \" Deep, calming breaths...center yourself and see the world for what it is... \" she whispers to herself as she tries to take her own advice and lean into her monastic training.\n\n \n Spoiler: Mechanics \nPerception +10.\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Cheyanne \n\nOn this side of the Mist, your light and low light Vision no longer seem to have a problem peircing the darkness.\n\nTo the right the passage becomes very narrow for a bit, but the air smells of death.\n\nTo the left the passage opens up wider, and there can be seen light reflecting on the far distant walls.\n " }, { "author": "DigoDragon", "message": "Rose shouts out, \" Chey, you alright? Which way did you go? \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" Over here, guarding this approach, \" replied Cheyanne, raising her voice enough to be heard but hoping not to give away their position any more than they already have... \" I'm fine, take care of Ted and Grey then let me know if I need to come to you. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey mulls over what to do for a few moments, then waves his hand in the direction Cheyanne's voice has come \"I mean, unless we have a better idea on how to explore this cursed place, I would just join Cheyanne and keep going in that direction.\" that said, Grey moves at a brisk pace to get where Cheyanne currently is and see what they may find." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: grey \nAs you pass through the mist again a spectralhand reaches up again, grasping for your dagger, but with your swift pace you out run it and find Cheyanne on the other side of the mist, the darkness dispelled by her light, there are two ways to go, a narrow tunnel to the right, and a wide tunnel with light to the left.\n \n\n \n Spoiler: Ted \nIf you pass through the mist again a spectralhand reaches up again, grasping for your butcher axe, but with your swift pace you out run it and find Cheyanne on the other side of the mist, the darkness dispelled by her light, there are two ways to go, a narrow tunnel to the right, and a wide tunnel with light to the left.\n \n\n \n Spoiler: Rose \nIf you pass through the mist again a spectralhand reaches up again, grasping for your swordcane, but with your swift pace you out run it and find Cheyanne on the other side of the mist, the darkness dispelled by her light, there are two ways to go, a narrow tunnel to the right, and a wide tunnel with light to the left.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Over here, guarding this approach, \" replied Cheyanne, raising her voice enough to be heard but hoping not to give away their position any more than they already have... \" I'm fine, take care of Ted and Grey then let me know if I need to come to you. \" \n \n\nRose glances at Ted and Grey. \" Don't worry, the boys aren't physically harmed! Also, this place definitely has lethal traps. \"\n\n\n\n\n \n Originally Posted by Bunny Commando \n \"I mean, unless we have a better idea on how to explore this cursed place, I would just join Cheyanne and keep going in that direction.\" that said, Grey moves at a brisk pace to get where Cheyanne currently is and see what they may find. \n \n\n\n \n Originally Posted by Darius Vibrtrar \n \n Spoiler: Rose \nIf you pass through the mist again a spectralhand reaches up again, grasping for your swordcane, but with your swift pace you out run it and find Cheyanne on the other side of the mist, the darkness dispelled by her light, there are two ways to go, a narrow tunnel to the right, and a wide tunnel with light to the left.\n \n \n \n\nRose nods to Grey and follows along at a brisk pace. Noting what the spectral hands have been grasping for, Rose forms a hypothesis in her mind.\n\n\" I think those spectral hands are interested in our magic items, \" she informs the party once they're safe from the mists. \" That makes sense from a defensive standpoint-- disarm the party's magical gear, then send a big, tough monster that is resistant to mundane weapons. \"\n\nNow that the party has a moment together, Rose takes out her parchment and updates her map sketch, noting the sand pit." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey groans when he finds himself in the presence of that cursed stone that shines, his eyes hurting a bit but at least now he's prepared for it. Luckily, this forsaken villains they are forced to fight seem to hate light as much as he does, so Grey can at least hope that they won't try to fight in broad daylight.\n\n \"Might also mean we are on the right path. Defensive measures to protect this damned crown.\" Grey chimes in as he steps forth, trying to take a peek at the intersection and see where the two paths lead.\n\n \n Spoiler \nPerception (if needed) (1d20+8)[ 23 ] \n " }, { "author": "kinem", "message": " ”Agreed. Now, I think we should take the lit tunnel first. It could be a trap though” Ted says." }, { "author": "DigoDragon", "message": "Rose puts away her map sketch. \"Well, assuming traps are everywhere is just prudent thinking.\" She considers the options before the party.\n\n\"I could try a Clairvoyance spell to 'see' ahead if you want. Might tell us what that light is. Might not.\"" }, { "author": "kinem", "message": "Ted says ”Nice! I actually have a handy item that does something similar but only through a wall or the like and once a day.” " }, { "author": "DigoDragon", "message": " Rose \n\n\"Alright, mind you this might be limited in results.\" Rose takes the time to cast the Clairvoyance spell, putting her magical 'sensor' over in the area where the light is coming from.\n\nShell rotate the sensor to get a good look of the area." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" What do you see? \" asks Cheyanne as she watches her companion cast her divination spell." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\n \n \n\nThe first image is a more thematic image that your sensor sees, the second is more... mechanical.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" What do you see? \" asks Cheyanne as she watches her companion cast her divination spell. \n \n\nRose gasps, and seems to stiffen up for a moment... after a couple seconds granted to process what she saw (she was not ready for it) Rose describes the room to the party.\n\n\" That is one giant skeleton... looks like a couple big skellies with spears guard it, sort of like what we saw at the ziggy. So, uh, we should approach carefully if we go that way. It definitely looks important though. \"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\n \"And dangerous.\" Grey adds with a tired groan, wondering what kind of horror they will find in that cursed chamber \"I mean, from Rose's description, I agree it looks important. Maybe we will find more about that cursed witch.\" the shadowy Oracle ends with a nod, grim but determined to find the necromancer and put an end to her - it seems his recent brush with death has left him with a desire for revenge." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" Grey - do you want to scout in perfect darkness? Or shall I go in first with my light? \" asks Cheyanne, still a bit embarrassed at her earlier mistake." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Detect Magic (6 min.\\Concentration) \n\n---------------\n\n \"From a selfish viewpoint, I would definitely tell you to go first.\" Grey replies with a half-smile before turning more serious \"Maybe we should go together. I mean, you're good but whoever built this place has used magic extensively and you can't see arcane energies.\" he waves a bit where the light is coming from, sharing his thoughts with the same grim determination he has shown earlier \"So, well, let's go together. Yuo on the look for mundane dangers and I for more esoteric ones.\" " }, { "author": "Darius Vibrtrar", "message": "You can see an eerie light up ahead. As you approach this room you behold an amazing sight. Two giant skeletons (12ft tall) stand like sentinels near a bridge composed wholly of bone. On platforms in their chest cavities, two huge bonfires burn. The flames from these fires reach high into the air, dancing against the collar bones of the giants. Each holds a wicked looking polearm at the ready.\n\nThe bridge, which reaches out across a sea of swirling greenish mists, is an intricate creation of many various types of bones. Skulls adorn the femur railings while the floor is a mesh of many different bones. This bridge leads to a ghastly looking skeleton of huge proportions(50+ ft). Its backbone disappears into the swirling mists of the chasm below. A landing of bone is suspended in the huge skeleton's rib cage and you can barely make out a spiral staircase within.\n\n \n " }, { "author": "kinem", "message": " ”I see some potential dangers, but I’m not sure they count as mundane.” \n\nTed casts a Shield spell and readies his axe." }, { "author": "Kaworu", "message": "Helen was very worried. So many things could go wrong! She was taking calming breaths as she was walking closer to the giantish skeletons.\n\n- Do you think... - she asked her companions - We have any chance of survival? " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.), Detect Magic (6 min.\\Concentration) \n\n---------------\n\nGrey looks at those skeletons with controlled fear - he is certainly not comfortable at the idea of disturbing them, but if that's what he needs to do to end the threat of that necromancer (and get a little revenge as well) he is not going to back down. But first he looks around, using his magically attuned sense to spot any arcane residual around before engaging.\n\n \"You died and survived.\" Grey replies to Helen, a hint of worry in his voice \"Not that worried we might die. More worried about how we might come back.\" that said, he conjures his shadows to form a protective armour around his body. Hopefully he won't need them, but better safe than sorry.\n\n \n Spoiler \nGrey uses Cloak of Darkness and looks around, does he spot any magic here?\n " }, { "author": "kinem", "message": "Ted says ”They are big-boned, but maybe we have the advantage in brains.\n\nThey don’t seems to be leaving their posts just yet.\n\nMaybe we could lure one away from the other. Hit it with a few ranged attacks. Surround it when out of sight of the other.\n\nAny more ideas?” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: grey \n\n\nThere is a permeable necromantic aura just saturating this cave and it seems to be coming from the 50+ ft skeleton. There is a more localized necromancy aura from the two giant skeletons, with conjuration/evocation from thier chests.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Kaworu \n Do you think... - she asked her companions - We have any chance of survival? \n \n\n\"Might be low, but it ain't zero,\" Rose says. \"And... well I wonder if these skellies will listen to you the way the ones at the ziggaraut did?\n\n\n\n \n Originally Posted by kinem \n Ted says Maybe we could lure one away from the other. Hit it with a few ranged attacks. Surround it when out of sight of the other. Any more ideas?” \n \n\n\"I could throw a rock with a Mage Hand spell on the ground near one to see if it gets it's attention?\" Rose suggests." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne nearly whistles in awe of the fearsome sight, but thinks better of it before giving the party away (any more than they already have). \" I don't like this, but the skeletons in the ziggurat ignored us. I don't know if that is because of Hellen or their programming or both, but I'd like to avoid a fight we don't have to start... \" she suggests, looking expectantly at her raven-feathered companion. \" Will you try to get them out of the way? \"\n\n \n Spoiler: OoC \nCheyanne has no buffs to prepare at this time, but if combat is begun she will rush to the front.\n " }, { "author": "Kaworu", "message": "Helen was quiet. She was thinking on a lot of stufff - the Ziggurat, gigantic skeletons, powerful necromancess with the Crown, her own resurrection that made the magical energies within her soul twisted... She did not like all of these things one bit, but was actually too sad to find any words to express her feelings. She just bite her lisp and looked in front of her, with throbbing heart." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\n \"Just so you know. That huge skeleton at the centre, well, it reeks of Necromancy.\" Grey shares what his magically-enhanced senses see, his voice barely above a whisper \"It's the magic of life and death. It's what you use when you want to animate the dead.\" he then adds to Cheyanne, trying not to assume the righteous warrior has much knowledge about the schools of magic; he then waves at the two giant skeletons, a bit more confused now \"These guards - assuming they are guards - there is something inside their chests. It is both Conjuration and Evocation.\" and then Grey adds a short explanation for those who are not schooled in magic \"Conjuration creates and summons stuff. Evocation, you use magic to produce some effects - like shooting an arrow of fire or healing wounds.\" \n\nThat said, Grey looks at Helen and then at the skeletons and chimes in about Cheyanne's idea \"Well, not saying that I am enthusiastic at the idea of fighting these skeletons. But I am not sure that using the powers Helen and Ted have received when they died would be wise.\" " }, { "author": "DigoDragon", "message": "\" Alright then, do we want to look elsewhere and come back to this later? \" Rose asks. She picks up a small stone from the ground. \" Otherwise I'm chucking this to get the attention of one skeleton. Might accidentally get both. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne nods and whispers, \" Thank you for explaining, \" to Grey as she waits for a sign of action from Hellen. Unsure of what that really looks like, and noticing the others getting impatient, the holy monk says, \" We are all mostly uninjured and prepared - I will start the fight. Distract them, if you can, Rose. Grey, if you can toss one out, do that. I will charge them once you have both acted and we've seen how they handle the magical assaults... \"\n\n \n Spoiler: OoC \nInitiative: (1d20+7)[ 18 ] \n " }, { "author": "Kaworu", "message": "Helen took a calming breath. Looking at the skeletons was scary... but actually rushing to the action was not. There was something very liberating in facing your enemies instead of just thinking about facing them.\n\n- I will try what I can, but I cannot promise anything. Necromancy... before my death, I had no particular affinity to any school of magic. And still, this is a topic I do not feel really familiar with. I am... afraid of a misstep, you could say. " }, { "author": "DigoDragon", "message": " \n Originally Posted by DarkOne-Rob \n \" Distract them, if you can, Rose. \" \n \n\nRose takes out her wand of Halt Undead and has a couple other spells in mind to flavor this fight for the party's benefit.\n\n\n\n \n Originally Posted by Kaworu \n I will try what I can, but I cannot promise anything. Necromancy... before my death, I had no particular affinity to any school of magic. And still, this is a topic I do not feel really familiar with. I am... afraid of a misstep, you could say. \n \n\n\" If it makes you feel any better, I am bad at Necromancy too, \" Rose admits. \" But, you do the best with the cards you are dealt. There's no shame at not being great at something. Look at me, I am a terrible diviner and have zero shame.... that sounded more helpful in my head. Well, anyway.... \"\n\n\nRose is going to cast Mage Hand on the stone she has and have it tossed at the feet of the closer skeleton to see if it reacts." }, { "author": "Darius Vibrtrar", "message": "The pair of giant skeletons, standing guard over the rope bridge do not react to the clattering rock that rolls up to thier feet." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\n \"Rose, you should've said that at least you have not hit rock-bottom.\" Grey whispers softly when Rose throws the pebbles at the skeletons, before following with an annoyed groan \"Gods, look at what you have done - now I am even suggesting you puns to say.\" and that said, the shadowy Oracle tries to focus on the job at hand and prepares himself for the upcoming fight. First, he conjures his shadows to strengthen the will of Rose and Ted, given how in the previous fight the former had fled the battlefield because of the arcane powers of their enemies.\n\nThen he looks at his companions and growls a grim \"Ready yourself.\" before using his shadows to push one of the skeletons down the misty pit, hopefully deep enough that the enemy might not be able to climb back and fight them.\n\n \n Spoiler \nGrey casts Remove Fear on Rose and Ted, duration is 10 minutes.\nThen casts Boneshaker on one of the skeletons, if mindless they don't get a save otherwise it's Fortitude vs. DC 17. If failed, the skeleton just falls in the pit.\n " }, { "author": "Darius Vibrtrar", "message": "As grey brandishes a bone fetish like a marionette and thrusts it towards the Large Skeleton on the right, it flies backwards and falls into the mists surrounding the Rope Bridge. Disappearing.\n\n \n Spoiler: Matthew \n\nYou've been drinking again. Drowning out the memories of battles lost... and people who you wont see again. You are rustled awake by a barmaid who tells you its closing time, and this isn't a inn. You are helped out of the bar, out the door and into the twilight. You stumble along towards what you think is your last Inn. As you walk you suddenly hear a sound that resonates with your core training.... the sound of bones crunching... being eaten. You turn to look down a dark alley. You cannot see, you call upon your power within as Light shines from your own eyes in a 40 foot cone. Down this dark alley is a mist that obfuscates your vision, but you can make out a bi-pedal form on the ground, its flesh tight against is skeleton. It looks up at the light being shown as you can see the source of the sounds. This is a ghoul in the middle of feasting, some fellow drunkard on the way home must have gotten caught and dragged here. In your current mind, still swimming in ale, you pull your weapon and charge, set to protect this town and anyone else from dying from this creature. As you charge in the mists envelope you and you can feel yourself falling, tumbling downward. When the mists clear but a little you can see a light.... a burning light, 5 or 10 feet away, as you turn your eyes of light toward it, it illuminates a Large Skeleton with a bonfire in its chest cavity. It is falling with you.... along with... a radiant looking human. He is short and slim, but with Bushy eyebrows and a goatee. You three are falling through the mists.\n \n\n \n Spoiler: Niji \n\nYou've been working with a wizard for some time as his guard. You repel local ignorants seeking a way to prove themselves, and help assist when people actually want his help. One night when you are guarding the keep you look out into a fog bank rolling across the fields surrounding the wizard tower, they wash over the tower and you hear a pecking sound. You look out to see a Raven in the mists. You step forward, perhaps this raven is a messenger bird with a message with for the wizard. You approach to find the raven is pecking at a body... one that wasn't there before. The raven looks up to you, its eyes look over you as it tilts its head to the left and then to the right. A dark necromatic energy swirls from its beak before it pecks the body again. As the raven pecks, the flesh is stripped completely from the bones. You step back, away from this horrible deed, but as you do, you lose your footing as the ground behind you has completely disappeared. You fall... and fall through the mists. A light begins to shine about 5 or 10 feet away from you. There is a Large Skeleton with a bonfire in its chest cavity. It is falling with you.... along with... a human with long hair and a short beard. He is falling along side you... along with this undead monstrosity.\n \n\n Roll20 for Map \n\n\n[[Grey and Ted are up in Initiative]]" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey can scarcely believe it was that easy, he half-expected some kind of trap or at least that cursed witch screaming in his head not to touch her precious undead. But given the effectiveness of the spell he has just used, the Oracle sees little need to change tactics and so he does the same thing to the other skeleton: he conjures his shadows to have him fall in the pit - at worst, he would have gained a little time and made the fight for his companions a little easier.\n\n \n Spoiler \nGrey casts Boneshaker again on the other skeleton.\n " }, { "author": "Darius Vibrtrar", "message": "As grey brandishes a bone fetish like a marionette and thrusts it towards the Large Skeleton on the left, it flies backwards and falls into the mists surrounding the Rope Bridge. Disappearing. The room falls silent only the distant sound of fire crackling can be heard.\n\n[[Ted is up]]" }, { "author": "kinem", "message": " ”Well done, Grey! It appears that our way forward is clear now” Ted says.\n\nHis axe at the ready, he heads towards the bridge that the skeletons had been guarding." }, { "author": "Darius Vibrtrar", "message": "The skeletons are shoved into oblivion within the mists around the bridge. The bridge, which reaches out across a sea of swirling greenish mists, is an intricate creation of many various types of bones. Skulls adorn the femur railings while the floor is a mesh of many different bones. This bridge leads to a ghastly looking skeleton of huge proportions. Its backbone disappears into the swirling mists of the chasm below. A Landing of bone is suspended in the huge skeleton's rib cage and you can barely make out a spiral staircase within.\n\n \n Spoiler: Matthew \nYou are still falling, not having landed, the three of you seem to be falling at the same rate.\n \n\n\n[Matthew, Cheyanne, and Rose are up]" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" Yes, well done! \" exclaims Cheyanne enthusiastically. \" I suspect it is too much to hope they won't be coming back, though - we should watch for them to climb up out of whatever is down there... \" she continues as she goes with Ted and shuffles to the edge to look over and see where the giant undead fell...\n\n \n Spoiler: OoC \nMove to the edge and see...\n " }, { "author": "Darius Vibrtrar", "message": "As Cheyanne approaches the edge, the green mists rise ever so slightly to meet her, but stop as she has. The mist swirl from some sort of movement within its unseen depths. The mists appear opaque and you cannot see more than 20ft in through them as the mist grants full cover after 20 ft.\n\n[[Rose and Matthew are up]]" }, { "author": "Yas392", "message": " Matthew HP: 53/53\n\nMatthew's eyes are wide open at the enormous ribcage.\n\n \"UNDEAD! You will not claim me!\" \n\nHe breathes in and sends a bolt of black energy at the large skeleton's skull.\n\n \n Spoiler: OOC \n Move: Gain Psionic Focus and select Undead as Active Type.\n\n Standard: Disrupt Pattern on Large Skeleton. Apply Smoke Bomb discovery and Bleed Pattern on Disrupt Pattern. If attack hit and damages, fog cloud on head area to blind it while leaving the rest of its body unobscure and take 3 bleed damage if applicable.\n\n Ranged Touch Attack vs Large Skeleton: (1d20+7)[ 22 ] \n Damage: (1d6+5)[ 7 ] \n Enhanced Disrupt Damage: (2d6)[ 5 ] \n " }, { "author": "Darius Vibrtrar", "message": "The Blast of Psionic Energy flies from matthew and hits the skeleton in the head. Smoke fills around its head, disrupting its \"sight\" As it lacks blood, it takes no bleed damage. You continue to fall, you can feel the sensation of falling a greater and greater distance.\n\n \n Spoiler: Matthew \n\nFrom the corner of your eye you spot the vaguest movement, you turn your head slightly and at the furthest distance you can make out... about 20 ft... you see the outline of a second skeleton, identical to the first, with a bonfire in its chest.\n \n\n \n Spoiler: Cheyanne \nYou heard a Shout from Down in the Green Mist.... Something about \"Undead\", and \"Not Claim me\" and it was in Common....\n \n\n \n Spoiler: DC 15 Perception for anyone not in the Green Mist \nYou heard a Shout from within the Green Mists. \"Undead you will not claim me!\"\n \n\n\n[Rose you are up]" }, { "author": "DigoDragon", "message": " Rose \n\nRose walks forwards to keep up with the group. She looks up, out of habit of danger sometimes dropping in from above without an invite.\n\n\" I hope the big guy there is just for decoration. \"" }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Matthew and Niji \n\nYou think you heard talking from above you. Something about decoration.\n\nDC 15 perception to heard what Rose said\n \n\n\nThe 50ft+ Skeleton looms over your group.\n\n[HELEN is up]\n\n " }, { "author": "Yas392", "message": " \n Spoiler: OOC \n Perception: (1d20+10)[ 16 ] \n " }, { "author": "Yas392", "message": "Matthew swivels his head to the undead further than the first skeleton he is battling.\n\n \"ANOTHER UNDEAD NEAR HERE? WHAT WORLD HAVE I AWOKEN TO?\" " }, { "author": "Darius Vibrtrar", "message": "As you continue to fall through the mist, the voices from above sound as if they are getting further and further away. The\n Giant skeletons before you, take the pole arms in their hand and shove them into the bonfire within their own chest, lighting the weapons on fire as they alight with fire. The Skeleton swings once at Matthew with the now flaming polearm.\n\n (1d20+15)[ 17 ] If Crit (1d20+15)[ 22 ] \n[roll]2d6+1d6+12[/roll] if crit [roll]2d6+1d6+12[/roll]\n\nCheyanne and Ted, as you stand at the edge and glance down you can hear yelling that is falling further and further away, and a faint light deeper within the Mist that grows smaller each moment.\n\n[Niji is up]" }, { "author": "Kaworu", "message": "Helen decided to use her Acid Splash at the biggest of the enemies. She was not sure whether she wanted to save bigger spell for later, but maybe she should have saved them for an emergency?\n\nShe moved forward, since she needed to get a good view of the enemy.\n\n \n Spoiler \n\n\nAcid Splash I quess? ;-)\n\nATTACK: (1d20+3)[ 11 ] \n\nDMG (1d3)[ 3 ] \n " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" Whoever is down there spoke in our tongue - not sure how we can help them, though. The mist is strange and might do weird things, but leaping blindly into it to fall for who knows how long...that's just suicide... \" Cheyanne says to the others seriously.\n\n \n Spoiler: OoC \nMove to the edge and see...\n " }, { "author": "namo", "message": " Niji \n AC 21 / Touch 14 / Ff 17 | HP 50/50 | Saves Fort +3 / Ref +10 / Will +14\n Init +4 | Senses Perception +10 \n \n From a spooky raven to an unexplained fall through the mist, Niji is not having a good day. Flaming skeletons will not contribute to improving it. The nearest one is obviously hostile so, realizing his fall is strangely slow and he can still maneuver somewhat, Niji determines to hamper first, and figure out the rest later. He draws his rapier and incants his signature spell: rainbow colours erupt from the tip of his blade and wash over his unexpected foe. \n \n \n \n Spoiler: OOC \n Swift: Hypnotic Stare on skeleton (-2 Will and attack)\n\n Move: draw rapier\n\n Standard: Color Spray on skeleton.\n25% chance to miss due to it being undead: (1d4)[ 4 ] (fails on a 1)\nWill DC 17 or be subject to:\n8 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)\n9-10 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.\n11 HD: The creature is stunned for 1 round.\n(Note: this is the general case, but undead can't be stunned, so only blinded sticks.)\n\n Potential reactions :\n- \"Free\": if attacked, he triggers the Mesmeric Mirror trick to make 1 mirror image appear (so the foe must roll 1d2 to figure if he hits the image or Niji)\n- Immediate: if a foe within 30ft lands a crit on an ally, Niji uses Misfortune to force the foe to reroll the attack. (He'll sometimes use it to force a reroll on a successful save.)\n " }, { "author": "Darius Vibrtrar", "message": "Niji unleashes a rainbow spray of colors on The Large skeleton. While it is unable to resist the magic of the spell, it doesn't seem to be affected (Immune to Stun).\n\n \n Spoiler: Cheyanne and Ted \nYou notice a burst of rainbow colors somewhere in the Mist, but cant see it directly.\n \n\n\nINITIATIVE GROUP A IS UP.\nTed and Grey, its your go." }, { "author": "kinem", "message": "Ted says \"Maybe the falling skeletons knocked loose some prisoners who were tied to something. This is a long shot, but all I got ...\" \n\nTed takes out the rope he got with his \"fighter's kit\" and looks for something to tie one end to, in a location over the area where the light is below, in the hope that lowering the other end will allow a potential ally - and hopefully not a skeleton - to climb up." }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Matthew and Niji \n\nIn an unexpected turn of events a rope comes flying down through the mists and lands in Niji's arms. You take a moment staring at the rope as your brains try to reconcile conflicting information. It is then that the magic of the illusion is dispelled. Focusing on the rope you can see that you are floating, not falling. That the mists have you held up, and have been tricking you into thinking you are falling. Some one above you has thrown you a life line, figuratively and literally.\n \n\n\nTed as you throw the rope out, it seems to be caught on something and does not fall down to the edge of the hole you are standing next to." }, { "author": "Yas392", "message": "The appearance of the rope causes Matthew to rub his eyes. He turns to Niji.\n\n \"Stranger who fell with me, it seems we are given a lifeline to break this illusion. Let's work together to escape. If you help me escape this nightmare, I will impede it from killing us.\" " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey advances towards the huge skeletons, but when the others claim to have heard someone down the misty pit, he frowns and wonders if they are having some kind of hallucination - he doubts anyone alive is down there. So when Ted throws a rope to whoever has found themselves trapped in the mist, he recites a quick incantation but keeps the spell on hold and shares his thoughts with his companions \"Maybe they are prisoners. Maybe they were stuck there for a good reason. Be prepared if they are hostile.\" \n \n Spoiler \nGrey readies Boneshaker if anything that comes out of the pit do something hostile.\n " }, { "author": "Yas392", "message": " Matthew: 53/53\n\nMatthew hurls a black energy bolt at the large undead again.\n\n \n Spoiler: OOC \n Disrupt pattern ranged touch attack: (1d20+6)[ 8 ] \n Damage: (1d6+5)[ 9 ] \n Enhanced damage: (2d6)[ 10 ] \n\nApply tanglefoot bomb discovery to disrupt pattern. If hit and damaged, undead must make reflex save or be entangled/glued to the floor if able for (2d4)[ 5 ] rounds (DC 18).\n " }, { "author": "Darius Vibrtrar", "message": "Matthews attack flies wide, missing its mark.\n\n[Cheyanne and Rose are up]" }, { "author": "DigoDragon", "message": "Rose is looking between Chey and Ted, a bit confused as she didn't hear anything. Well, she's here for magical support, not scouting. Well, she has divination spells that can scout, but she's not the... ranger... you know what, Rose shuts up that part of her brain for a second.\n\n\" You uh, you all wanna go down there to help whoever it is? If the drop is less than 360 feet, I can take us all down there safely with Feather Fall, \" Rose suggests in a strangely specific calculation." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \n\" Um...no. Let's get them out and stay clear ourselves, \" answers Cheyanne. As the men inside the fog-hole speak, Cheyanne notes a word - \"illusion.\" She squints intently at the fog, willing her mind to clear it away while she also retrieves a rope from her pack...\n\n \n Spoiler: OoC \nFull action to get the rope from her pack, I think. Will save vs. the spell: (1d20+16)[ 28 ] \n " }, { "author": "Darius Vibrtrar", "message": "As Cheyanne stares at the mist, what comes to her mind is a realization that while this mist is very real, there must be something in it that is perceieved once you enter it, rather than the mist being an illusion.\n\nHelen, there are no foes to target Acid Splash with. Ted has thrown a rope into the mist, lowering it down to voices that can be heard. There is a mist that prevents you from seeing the skeletons, Matthew, and Niji.\n\n \nHelen is up." }, { "author": "Kaworu", "message": "Helen moved forward, hoping that once she will be closer, she would be able to cast some kinda offensive spell. She wasn't really sure if that's the best idea - after all, she went closer to goddamn big skeletons... - but is was hard to come up with a better plan, especially in the heat of action." }, { "author": "Darius Vibrtrar", "message": "The smoke from Matthews earlier attack was actually still around, despite the earlier illusion. Having felt the magic from Niji's attack, its attention is turned toward Niji.\n\nFlaming Spear attack vs Niji\n (1d2)[ 1 ] Miss on a 1\n (1d20+15)[ 22 ] If Crit (1d20+15)[ 16 ] \n (3d6+12)[ 23 ] if Crit (3d6+12)[ 30 ] \n\nStill Blinded by the smoke the attack completely misses\n\n[Niji Is up, you have a Rope in your hands, you could jump rope a portion over to Matthew, maybe tug, or even start climbing up. ]" }, { "author": "namo", "message": " Niji \n AC 21 / Touch 14 / Ff 17 | HP 50/50 | Saves Fort +3 / Ref +10 / Will +14\n Init +4 | Senses Perception +10 \n \n Usually Niji is the one inflicting disorientation upon this foe, and he is finding out he does not like this turnabout one bit. But a miracle rope falls out of the sky and interrupts his internal recriminations.\n\" Thanks for the rope, whoever you are! \"\n\n\" Let's get out of there \" he replies to the stranger battling the skeleton, seemingly with more success than he has had. Niji offers the end of the rope then starts climbing, very nimbly, the hilt of his rapier caught between his teeth.\n \n \n \n \n Spoiler: OOC \nI assume grabbing the rope, ensuring that Matthew can use it and starting to climb use up all his actions for the round.\n Climb : (1d20+4)[ 22 ] + (1d6)[ 2 ] (I'm pre-rolling a bonus die from the Derring-Do deed, spending 1 panache, but he'll only use it if the DC is 10 and he rolls just below). I figure the DC is 5 if he can use the wall, or more likely 10. edit: the very good d20 roll makes it moot.\n " }, { "author": "Darius Vibrtrar", "message": "With Niji using a double move he is able to climb 20 ft up the rope, Following him, Matthew is able to climb 10 ft. As Niji and Matthew climb, the mist above them clears a bit and they are able to see a human in breastplate armor holding the other end of the rope. Next to him you can see a tall female teifling with tanned skin, red curly hair and emerald eyes. On the other side of the armored man is another woman, with short black hair and lavender eyes, she looks human to matthew but niji sees that she is much like himself, born of humans, but not completely human. The two people being pulled out appear human, but Cheyanne, the one that comes out first is not quite human, much like yourself.\n\nBlinded, the skeletons are unable to make AoO as you escape. We are now out of initiative as Matthew and Niji are pulled out of the mist and into a room with a massive skeleton standing over 50ft tall, it must have belonged to a collosal titan. There is a bridge made of bone that spans across the mist to the base of the humungous skeleton and to the bottom of a spiral set of stairs that rise up into the ribcage of the skeleton.\n\nAmong you are a human with grey skin, who is standing towards the back, and.... a bird person? you are not quite sure, they have an almost human face, but they are covered in pitch black feathers, much like a kenku.\n\n " }, { "author": "namo", "message": " Niji \n AC 21 / Touch 14 / Ff 17 | HP 50/50 | Saves Fort +3 / Ref +10 / Will +14\n Init +4 | Senses Perception +10 \n \n As Niji climbs over the edge, he drops his rapier back in his hand and, with a flourish, puts it back in its sheath.\n\" Greetings, people! Are you the ones who summoned me here, masters of a strange skeletonesque demesne?\n\nI am Niji, and would very much like to, er, go back. My employer is going to wonder where I wandered off to and, well, he has a temper. \"\n\nNiji has bright red hair and a matching goatee, and is dressed superbly and flamboyantly. He is rather shorter than most of the party. \n \n " }, { "author": "Yas392", "message": "Matthew gives Niji a grateful look, taking the rope and climbing it. As the mists clear, he sees a motley crew who threw down the rope. He points to himself, his facing addresses Niji and the group.\n\n \"Matthew. Thanks for the save. Can you tell me how I woke up in a nightmarish realm after being in a drunken stupor?\" " }, { "author": "DigoDragon", "message": " Rose \n\nRose gives the two friendly newcomers a look over, but to their questions, she seems a little flummoxed that answers will be sparse.\n\n\" No, I don't think we summoned you. Frankly, we felt we were summoned to this realm ourselves. The mists seems to do that of their own volition, \" the tiefling answers. She takes a deep breath and tries to be upbeat. \"I'm Rose, practitioner of the arcane and sarcasmancy. These are my companions, Ted and Cheyanne.\" She gestures to the armored man and the other woman.\n\n\" Behind me there are Helen and Grey. \"" }, { "author": "Yas392", "message": "Matthew nods.\n\n \"Pleasure to meet you. I take it your group is finding a way to get out this realm?\" " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey, still with his offensive spell primed, watches the two figures emerge from the mists - they don't seem to be a threat, but he is still a bit guarded. And when one of them asks about where they are, he lets a dry chuckle out \"Oh, boy. This is going to be an awkward conversation.\" before trying to give them the best explanation he can (so, short and light on details) \"As Rose has said, we have not summoned you. No, we do not know how to leave whatever Plane we find ourselves on - good chance you are stuck here as much as we are. This I swear by the clocks of Neverwinter.\" he clears his throat, looks around with a little concern and keeps going \"Have to admit that you decided to spawn in a rather unpleasant place. Yes, we are in danger. Try your best not to die. If you do, I can't bring you back. What could bring you back, better you do not meet it - and I can't, literally can't tell you what it is.\" \n\nGrey throws a look at Matthew and shrugs \"Right now, we have a mission - but not the kind that could get us out of this Plane in the short term. We have to retrieve something from this godsforsaken place.\" " }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne nods along with the others' explanations and introductions. \" I'm Cheyanne, student of Irori, the Master of Masters. As Grey explained - we have little to give in the way of answers. For now, we're in a dangerous spot and welcome the help, \" she said hopefully.\n\nThen turning to the massive skeletal structure she says, \" I'll keep scouting. Grey, do you want to come beside to look for magic as we go? \"\n\n \n Spoiler: OoC \nMore scouting, as before. Perception +10 with low-light vision and Ioun Torch. Stealth +12.\n " }, { "author": "Yas392", "message": "Matthew shrugs.\n\n \"Fair enough. I am a bit of a survivor myself. Have the scars to prove it. No need to go overprotective on my account. Given what you told me, I will stick with your group until we can leave this realm. Better rate of survival and you know the lay of the land better than I do.\" \n\nHe begins walking to the bridge, exchanging his cestus for a silver cestus and equipping it.\n\n \"I'll join you, Cheyanne. Help get rid of the traps we across. I will not be in the front lines in battle, however. I work best at range, debilitating our opponents. That was how Niji and I climbed out unharmed.\" \n\nMatthew scrutinizes the bridge as he reaches the threshold.\n\n \"This realm got a name?\" \n \n Spoiler: OOC \n Perception for traps: (1d20+13)[ 18 ] \n Perception (general): (1d20+10)[ 21 ] \n Knowledge (History) for realm he is dropped in: (1d20+9)[ 23 ] \n Knowledge (Planes) for realm he is dropped in: (1d20+12)[ 29 ] \n\nRefreshes and expend Psionic Focus to manifest My Light Power. (40 ft Cone of Light; 20 ft normal light, 20 ft beyond that increase light level by one)\n " }, { "author": "Darius Vibrtrar", "message": "The bridge does not appear trapped. The bridge is made of bone and sinew, but could easily be taken down with a single weapon strike.\n\n \n Spoiler: matthew \n\nThis sounds like a few stories you've heard where people are whisked away to a realm of horror. Its a demi plane on the deep ethereal, the realm of dread. There there are many countries separated by borders of mists that seperate people and function as a form of transportation. The gods eyes do no reach there but... there are malevolent forces that control and torture the inhabitants.\n " }, { "author": "kinem", "message": "Ted says ”Good to meet you.\n\nI should mention that we may run into an evil necromancer and we have a score to settle with her.” \n\nHe coils the rope back up and puts it back into his pack.\n\nHe will take a position just behind the trap finders." }, { "author": "DigoDragon", "message": "Rose will travel along, taking position somewhere in the middle of the party.\n\n\" Onthe subject of the something we're retrieving, it is an artifact--a crown that we've been told can raise an army, \" Rose explains. \" A woman named Akriel wants us to get it so she and her fiance, a man named Dr. Dominaini whom we haven't yet met, can use it to overthrow a vampire lord of a neighboring country. We... trust this woman about as far as my noodle-arms can throw her, but we figured if we don't get the crown, she might hire someone else to do it. So here we are. As far as artifact dangers go, I have a feeling this thing might kill the wearer, but we'll figure that out after we find it. \"" }, { "author": "Darius Vibrtrar", "message": "The party stands upon a platform crafted from bone in the heart of an immense skeleton. A great spiral staircase, built from huge shoulder blades, leads upward. A railing, formed from interlocking hands and arms, runs along the side of the stairs. It is worn fairly smooth and is warm to the touch. There is a layer of something slick along the railing the entire way up." }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nWell, these two do not seem a threat for the moment so Grey decides he does not need to keep a spell ready to strike at a moment's notice. And when Cheyanne asks him to resume the exploration and Matthew intervenes, he shrugs and replies with another chuckle \"If the fellow wants to risk his own life to check for traps and ambushes...\" so he just takes place in the back of the formation, where hopefully the newcomers might not be able to shank him.\n\nWhen Grey looks at the quite impressive and ominous staircase, he frowns and shares his thoughts with the other in a grim tone \"Well, this looks a lot like the kind of place an evil necromancer might build as entrance to their lair. If not, given the presence of those two guards we have thrown in the pit, there's a very good chance it leads to somewhere quite important.\" " }, { "author": "namo", "message": " Niji \n AC 21 / Touch 14 / Ff 17 | HP 50/50 | Saves Fort +3 / Ref +10 / Will +14\n Init +4 | Senses Perception +10 \n \n Niji absorbs the information with a bemused expression. \" It all makes about as much sense as a skeleton's sense of fashion right now, but no matter! My blade will pierce the evil necromancer's heart and set it all aright. \" People gifted in deciphering others will notice that Niji feels less confidence than he expresses.\n\nThen, thinking on it some more: \" Assuming he still has a heart to pierce. Oh, rapiers are rather dreadful against skeletons, aren't they? And not much better against zombies. Ah, Desna, if you are to set me this trial, at least give me something I can actually pierce or blind.\n\nBut let us ascend this dramatic stairwell! \" \n \n " }, { "author": "Yas392", "message": "Matthew takes the group's silence as not knowing the answer and brushes the bridges with his boot.\n\n \"No traps. Be careful not to apply to much force on the bridge or it will break like swinging a weapon at it.\" \n\nHe puts a hand on his head.\n\n \"Realm of dread and horror, countries and people in their own hells, mist that separates and transports people, forces that rival gods playing with our lives. Ugh, I need more ale after this.\" \n\nWhen the flamboyant man exaggerates his gestures, Matthew chuckles.\n\n \"Clear. Let's go up the stair way and make a big hole in the necromancer's heart, shall we? And claim the crown if we come across it.\" \n\nHe crosses the bridge, gestures the party to follow and ascends the stairs while his eyes glow.\n\n \n Spoiler: OOC \n Perception: (1d20+10)[ 27 ] (+3 to spot traps)\n " }, { "author": "Darius Vibrtrar", "message": "As you rise to the top of the stairs you find no traps along the way. You find yourselves in a room at the top of the stairs. A black curtain hangs along one wall of this room. It is unusually deep and rich in color, making it difficult to tell exactly where the surface of the cloth is. An image is formed on the fabric by white lines, but they seem to stand above the surface of the curtain. The picture shows a young woman manacled to an upright slab of stone. A ring of skeletons, armed with flails and whips, stands around her as if ready to strike. An occasional ripple in the surface of the material makes it seem as if the skeletons are moving ever so slightly. In addition to the macabre curtain, a large black table strewn with bone fragments and bits of meat stands to your left. The bones are yellow with age and the flesh is beginning to rot, filling the air with a sickly sweet odor of corruption." }, { "author": "Yas392", "message": "Matthew studies the image and room.\n\n \n Spoiler: OOC \n Perception (Take 20) - 30 (33 for spotting traps)\n\n Knowledge (Local): (1d20+12)[ 15 ] \n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Matthew \n\nThe room does not appear trapped. As the curtain moves, you glance at the floor and walls to notice that there may be more to this room beyond the curtain.\n\nThe scene on the curtain is unfamiliar to you, and the woman is not recognizable, nor is her style of clothing. She is from some foreign land based on her appearance.\n " }, { "author": "Yas392", "message": "Matthew turns to the group.\n\n \"You want to have a look around anything before I lead us through the curtains? Identifying magic and scent is not my expertise.\" " }, { "author": "DigoDragon", "message": "\"Hmm? Ah, yes. Identifying magic. I can do that.\" Rose casts Detect magic and then does a slow sweep of the room, looking to see what auras might be in the room, and schools if she can.\n\nSpellcraft (1d20+15)[ 31 ] " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Rose \n\nThe curtain has some low level illusion and divination magic. you think it is showing you another room perhaps? and the black slab has a minor Abjuration aura... It seems to prevent numbing? it prevents anyone touching the slab from losing any sensation in their body. keeping all senses fresh.\n " }, { "author": "Kaworu", "message": "- Uh oh - was all Helen has to say abot the \"setup\" she had seen - Remind me again, why necromancers are usually so weird? Focusing on one school of arcane studies is one thing, I get that, but the whole easthetics... why they have so flamingly weird things going in their heads?" }, { "author": "kinem", "message": "Ted replies to Helen ”Simply put, she needs to get a life.” " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Helen \n\nThe feminine voice once again enters your mind\n\n\"There you are sister, I'd lost track of you. Atop the stairs now. Are you hungry? You've traveled long through the valley. I have milk, honey, or if you'd rather I have some tastey oats and seeds. Come back down stairs. Head back towards the first room, you took a wrong turn towards the right, go left instead, ill be waiting for you.\"\n " }, { "author": "Kaworu", "message": "- Is that a joke? - asked Helen.\n\n- Also... uh... the necromancess, she's... giving me directions? Towards her, I suppose? Do we wanna... try it? - she made a face - I'm not sure how honest she is with me, it could be a complete trap..." }, { "author": "DigoDragon", "message": " Rose \n\n\" Hmm, how interesting, \" Rose bemuses as she scans the curtain and then the slab. She explains what she sees to the party. \" There is an arcane matrix of illusion and divination on the curtain. What we're seeing here might be a representation of another room somewhere. As for the black slab there... \"\n\nRose scrunches her nose. \" There's an abjuration upon it that prevents your body from going numb. So you could sit on it awkwardly and your foot won't fall asleep for example... or you can tie someone down and they'll feel the torture even with adrenaline. Pretty diabolical. \"\n\n\n\n\n \n Originally Posted by Kaworu \n \"Also... uh... the necromancess, she's... giving me directions? Towards her, I suppose? Do we wanna... try it? - she made a face - I'm not sure how honest she is with me, it could be a complete trap...\" \n \n\n\" Has she been honest with you before? \" Rose asks. \" Since you're the only one hearing it, we can't really know the answer to that. \"" }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nCheyanne wrinkles her nose at the smells, shakes her head at the decor and discussion, and says, \" I'm really not any good at these sorts of things, but give me something to fight and I will be much better... \" At Helen's announcement the monastic paladin looks even more unhappy, but stays silent as she waits for someone to make a decision.\n\nAs the party discusses things, she does allow herself to drift to a spot between her companions and the curtain, protectively trying to place herself in harms way first , should anything emerge from behind the unholy scene displayed by the enchanted cloth.\n\n \n Spoiler: OoC \nMore scouting, as before. Perception +10 with low-light vision and Ioun Torch. Stealth +12.\n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Perception DC 15 \n\nYou can hear a muffled sound from behind the curtain.\n " }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey frowns a bit when between the words his companions are speaking, he hears something behind the curtain. He steps forward and rests a hand onto Cheyanne's shoulder to stop her, the index finger of his other hand on his lips to gesture to the others to be silent. The aptly named Grey then nods towards the curtain and then taps on his ear, to signal to the others that he has heard something behind the barrier." }, { "author": "DigoDragon", "message": " Rose \n\nRose see's Grey's gesture and immediately quiets herself. She has a hand on the hilt of her sword and another by her spell component pouch." }, { "author": "Yas392", "message": "Matthew observes Grey's reaction to the curtains and takes a silent breath. He tenses up and immediately moves to the rear of the group, bracing himself for what lurks ahead of the veils.\n\n \n Spoiler: OOC \n Perception: (1d20+10)[ 28 ] \n " }, { "author": "Kaworu", "message": "Helen wanted to answer about the necromancess, but then aparently everyone should be silent, so she saved her thought for another moment. Instead, she prepared an Acid Splash in order to cast it at any moment at the curtain, just in case a monster (or other enemy) would emerge.\n\n[Since it could be just a skeleton, she preferred not to waste a Magical Missile]." }, { "author": "DarkOne-Rob", "message": " \n Cheyanne Julus \nFemale Lawful Good Half-Orc Monk/Paladin/Champion of Irori, Level 3/2/1, Init 7, HP 62/62, Speed 40 ft\n AC 27, Touch 20, Flat-footed 18, CMD 28, Fort 18, Ref 16, Will 16, CMB +9, Base Attack Bonus 5\n Pure Iron MW Sansetsukon (8 GP) +8 (1d10+4, 19-20/x2)\n Double-Chained Kama (8 GP) +7 (1d6+3/1d6+3 or 1d6+4, 20/x2)\n Siangham (3 GP) +7 (1d6+3, 20/x2)\n Bracers of Armor (+2) or Mage Armor , Amulet of Natural Armor +2 (+4 Armor, +9 Dex, +3 Natural, +1 Deflect)\n Abilities Str 16, Dex 16, Con 14, Int 14, Wis 10, Cha 23\n Condition 0/1 Smite Evil used today\n0/7 Lay on Hands used today\n\nMage Armor (1 hour)\n\n \n Spoiler: Code of Conduct \nAs a champion of Irori, Cheyanne embraces law and goodness as other paladins do, conducting herself with honor and protecting the innocent; she loses all class features if she ever willingly commits an evil act. Cheyanne must also avoid entanglements that would distract her from the pursuit of perfection, and may not incur debts nor give loans to others—though she is encouraged to give freely to those in need. She likewise turns away potential followers of any sort, and may not recruit any cohort, follower, animal companion, familiar, special mount, or similar creature.\n \n \n \n \nWith a nod Cheyanne draws her three-section staff and tilts her head to listen again. She then looks to the rest of the party to be sure they are ready before moving to throw open the curtain decisively!\n\n \n Spoiler: Mechanics \n (1d20+10)[ 30 ] vs DC 15\n " }, { "author": "Darius Vibrtrar", "message": "As you pull back the curtain you see a gagged beautiful young woman sit strapped into a skeletal chair that resembles a squatting giant. She seems startled to see you, but then a look of relief washes over her features. She quickly attempts to struggle free when you step past the curtain. She has a look of concern in her eyes, as if she fears that whoever strapped her into this nightmarish chair may return at any moment. As your eyes dart around the room for any other dangers you spot a pile of bones at the woman's feet." }, { "author": "kinem", "message": "Convinced that the woman is a victim of the necromancer, Ted steps forward and attempts to free and ungag her.\n\n ”Hello. You will be safe now, if we can arrange it. I’m Ted. Can you tell us what happened?” " }, { "author": "Kaworu", "message": "Helen, in the meantime, just cast Detect Magic. Something told her the bones might me of a skeleton and it was better to be safe than sorry. Also, maybe she was extra anxious, but was very afraid of a trap." }, { "author": "Darius Vibrtrar", "message": "As Ted unties the comely woman she reaches up to her own jaw, massaging it once the gag is removed.\n\n\"Thank the songmeisters you dropped in. My name is Merry. I was captured by Radaga, she had Goblyns take me from my home. I think shes going to kill me, there have been others!\"\n\nShe massages her wrists where the bindings had held her.\n\n\"Who are you all?\"\n\n \n Spoiler: Helen \nThe Bones have a faint necromancy aura, as if they have had a spell cast on them in the past, but there is not an active spell on them currently.\n " }, { "author": "DigoDragon", "message": " Rose \n\n\" Well, for one thing we're a band of adventurers against maiden-napping necromancers, \" Rose says. The very thought of it is repulsive to the tiefling. \" I'm Rose. \"" }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Sense Motive DC 20 For Cheyanne, Rose, and Helen \n\nShe does not pull back from your Caliban members of your group, she seems to be treating you all equally\n \n\n\n\"adventurers? oh... adventure seekers.... Wanderers. Homeless.\"\n\nShe stands up from the necromantic looking chair and steps over the pile of bones at her feet.\n\n\"Yes... The priestess, she called herself Radaga. She does hold sway over death. She is dangerous. I've seen a lot of bones here, probably her victims. Can you help me get out of here?\"" }, { "author": "Bunny Commando", "message": " Grey - HP: 50\\50 - Conditions: None - Active Effects: Cloak of Darkness (1 Hr.) \n\n---------------\n\nGrey looks at this \"Merry\" with a little suspicion - he likes his friends, but if he ever has to con them, he would give them someone to save and watch them risk their lives. And besides, the name of the woman is somewhat familiar so he flashes his most charming and friendly smile and asks the woman \"Wait, Merry you said? Perchance the diminutive of Mergriet?\" as he has just remembered of one of the names they found on that list a few days earlier." }, { "author": "Darius Vibrtrar", "message": "The woman looks to greys smile for a moment before returning her own.\n\n\"While that's a wonderful name, but its not mine.\"\n\n \n Spoiler: DC 16 Sense Motive \nShe doesn't appear to be lying.\n " }, { "author": "Yas392", "message": "Matthew's ears perk up at Radaga's name.\n\n \n Spoiler: OOC \n Knowledge (History) on Radaga: (1d20+9)[ 23 ] \n " }, { "author": "Darius Vibrtrar", "message": " \n Spoiler: Matthew \n\nRadaga Daegon, A Priestess to a goddess of beauty and love. She is known to you because of her fall from grace when it was discovered that due to her obsession with men obeying her, and her own beauty, she had begun killing beautiful women in order to steal their good looks for herself. The stories you've heard of her highlight her ego as she desired the attention and fawning of men at her feet. And her longing to be young and beautiful forever.\n " } ]
[ { "author": "lostsole31", "message": " \n \n Trouble in Paradise! \n The Ruins of Azlant Adventure Path begins with the adventurers standing on the deck of a ship ready to make landfall at their new home.\nHowever, dread settles in as they notice that the colony is empty and abandoned.\nTasked with uncovering the whereabouts of the prior group of colonists, the adventurers go ashore and explore the deserted settlement. Uncovering strange evidence leads the adventurers across the island, where they encounter two survivors who can give them clues as to the fate of the rest of the first wave of settlers.\nCan the adventurers survive long enough to discover what truly befell the fledgling colony? \n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech Color \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Aissah Arvodair\n[NPC]\n \n Fire Brick Red\n \n ?? \n ??? \n What? (f) \n Fisticuffs? \n Lava-Breather? \n ?? \n \n Arsenne\n[Danath]\n \n Violet\n \n LG \n Shelyn \n Human (m)\n[Chelaxian] \n Cleric 2\n[Sacred Attendant] \n Monk \n Set Mind \n \n Eirina Silverleaf\n[Espeon55]\n \n Teal\n \n NG \n Ketephys \n Half-Elf (f)\n[Elf-Raised, Chelaxian] \n Hunter 2 \n Rogue 2\n[Eldritch Scion] \n Seasoned Hunter \n \n Kaen Silverleaf\n[digiman619]\n \n Green\n \n NG \n Elven Pantheon \n Elf (m) \n Aegis 2\n[Trailblazer] \n Vizier 2 \n Azlanti Scholar \n \n Mr. Luren Arvodair\n[NPC]\n \n Indigo\n \n ?? \n ??? \n Did the 7-1/2' tall man\ncall himself a \"halfling?!\" \n ??? \n Warlord 2 \n Eagle Knight Recruit \n \n Thikha'Nes Meswad\n (\"Thickness\") \n [5ColouredWalker] \n \n Blue\n \n LG \n Wadjet\n(& Osirian pantheon) \n Sobek (m) \n Bard 2\n[Arcane Duelist] \n Zealot 2 \n Healthy \n \n " }, { "author": "lostsole31", "message": " \n \nThe colony of Talmandor’s Bounty is first and foremost a financial venture. The desire to spread freedom and democracy across Golarion is definitely part of the settlement’s mandate; nevertheless, the resources necessary to settle an island far from the mainland are not inconsiderable. Talmandor’s Bounty has two primary sponsors: the Andoren government, and a newly formed finance company named the Bountiful Venture Company. The Bountiful Venture Company is co-owned by House Naran and House Vaylen, two of the three merchant houses running Andoran’s major banks. Managing the colony through a company in this way protects the assets of both houses’ banks should the endeavor prove unprofitable and the Bountiful Venture Company go bankrupt. If the company were to go bankrupt, the colony’s business assets revert to the Republic of Andoran, subject to the People’s Council.\n\nThe Venture Company also provides both merchant houses a relative degree of anonymity. The Bountiful Venture Company wishes to export natural resources, such as agricultural staples, lumber, mined ore (especially lucrative skymetals), and recovered artifacts, relics, and other antiquities. \n Spoiler: Kaen, Roran, Zeferin \nHouse Naran, however, also provides banking services for the Andoran-based Lumber Consortium, and its investment in a colonial lumber operation could be a significant conflict of interest—hence the need for anonymity. Were the Lumber Consortium to become aware of the relationship between House Naran and the Bountiful Venture Company, that conflict of interest would be exposed.\n \n\nThe individual colonists each have their own motivations for joining the colony, but certain incentives and potential rewards appeal to just about anyone. If the Bountiful Venture Company successfully exports goods from Ancorato, each settler in the first few groups of colonists is entitled to a small share of the profits. This occurs only after the initial costs of the settlement are recouped, which may take years. Additionally, these early settlers receive a land grant once the colony becomes self-sufficient. These benefits serve to make early settlers feel invested in the venture while motivating them to work hard to quickly build an infrastructure for future settlers and industry. Colony leaders Rayland Arkley (from the first group to arrive on the Liberty’s Herald ) and Ramona Avandth (on the Peregrine ) are promised marginally larger shares.\n\nRamona Avandth is the acting leader of the colony. Ramona’s role is to facilitate the adventure and not impinge on their character’s agency during the course of events in the upcoming adventures.\n\n \n \n The Peregrine is a three-masted sailing ship with a spritsail on the bow. The vessel is 100 feet long and 25 feet across at its widest point. There are three decks and the ship can accommodate a cargo volume of 180 tons. Two ship’s boats, used to ferry passengers and cargo ashore, are stacked on top of each other on the top deck. Each ship’s boat is 10 feet by 20 feet, and is capable of transporting eight Medium creatures without squeezing.\n\nThe Peregrine’ s cargo manifest is not listed in detail and will be handled in an abstract manner, particularly if the items are mundane and common in nature. The Liberty’s Herald brought numerous tools, such as wood axes, shovels, saws, barrels of nails, and an anvil—everything necessary for multiple work crews to perform carpentry, farming, masonry, and smithing work. Foodstuffs, including grains, hardy vegetables, preserves, and salted meats, were also transported to help the colonists in their first few months while they planted crops, assessed the lay of the land, and located reliable game. The Liberty’s Herald also left one of its ship’s boats at the colony so the first group of colonists could move around the island by water. The Peregrine also carries supplies and materials, but as it was anticipated that the tools from the first ship are still available, its cargo contains much more food and a small herd of goats.\n\nIf the PCs require basic tools like hammers, rope, and iron spikes, they should be available within reason. Though the supply of materials is not inexhaustible, as long as the PCs don’t take advantage of their fellow settlers, these items are loaned out to them for the purpose of helping the entire colony. Specialized equipment like alchemical weapons, rarer adventuring equipment, and magic items are typically not available except where specifically described, although individual PCs can certainly bring those items along with them as part of their starting equipment (and most of you have).\n\n\n \n \n \nThere is no societal infrastructure to support the PCs in their endeavors on the island beyond their fellow settlers. There are no taverns, inns, or merchants, nor anyone to buy their treasure and sell them equipment upgrades. After 6 weeks, the Peregrine is scheduled to return to the colony (or another vessel if the crew of the Peregrine has cause to decline). Captain Jacob Markosi will anything the PCs wish to sell, and will purchase any equipment and magic items they want from Almas to be delivered on the next return trip. This can even include new formulae or spells transcribed into spellbooks from city-based arcane casters and alchemists." }, { "author": "lostsole31", "message": " \n \n\nAfter six long weeks, this morning the crew of the Peregrine sighted land to the west. A few hours later, the Peregrine sails into a natural bay with a sandy beach within rowing distance for the ship’s boats. As the crew begins to untie one of the smaller boats to lower it into the water, the sailors pass a spyglass among themselves and finally hand it back to the captain. Captain Jacob Markosi peers at the island for a moment before grunting and handing the spyglass to expedition leader Ramona Avandth. “You should see this,” he says quietly. \"Take the coxswain.\" \n\nRamona accepts the spyglass and peers toward the shore. When she lowers the scope, she is clearly distressed but trying to hide her worry. She approaches and motions toward the far side of the deck, away from where most of the other colonists have congregated. “Can I have a word with you?” she asks individually of six of the colonists - the PCs, in fact - pointing to a mustering spot.\n\nShe then gestures for the PCs to follow her, and for the coxswain to follow as well from the rear.\n\n “We have a problem,” Ramona says bluntly, once she and PCs have some relative privacy. She offers the spyglass to the party and explains, “Something is wrong. Nobody’s in sight. There’s no smoke from cook fires or the smithy. Some of the buildings look burned out.” \n\nAssuming some or all of the PCs look through the spyglass, they can confirm these observations for themselves.\n\nRamona continues, her voice low. “Sailors can’t keep their mouths shut. No offense, Mr. Arvodair.\" \n \"None taken, where there is truth,\" comes the deep grumbling of the coxswain.\n\n \"Soon all the other colonists are going to hear about this—if they can’t see for themselves already—and things could become… tense.” She takes a breath. \"I would like to know if the six-\" and she sees Ambyr looking off bored \"-er, seven of you would be willing to go ashore and check out the settlement. I'm going to ask Captain Markosi to sail north along the island's coast to a secondary landing site determined by the expedition's surveyors as an alternative spot to found a colony. The site was later designated as an emergency extraction point should any danger befall the first wave of colonists. After you've had a chance to check out Talmandor's Bounty, the ship will rendezvous with you at this secondary location, whereupon I will make a final determination on where the rest of the colonists should embark.\n\n\"If you agree, Mr. Arvodair will take you in one of the ship's boats to transport you to the shore, where we've seen a deserted dock.\" \n\nDo you each agree?" }, { "author": "5ColouredWalker", "message": " \"Wadjet would forsake me should I back down now. I marked myself for such tasks for good reason. We might not find much unless they... Departed recently.\" \n\nThickness takes a while to think, then pipes up again looking at Ramona.\n\n \"I dont think we do, or at least I was told no when asking earlier, but we dont have a copy of the island surveys do we? I dont recall there being any particularly aggressive animals or tribefolk meant to be here, but if we have some records we can check it gives more of a guess as to what we might be getting, beyond maybe the ruin seekers hitting something bad.\" " }, { "author": "lostsole31", "message": "Ramona shakes her head, \"We don't have anything like that because what has been done in that regard has been done between the Liberty Herald 's drop and this ship's arrival.\" " }, { "author": "Diavolo", "message": "Arsenne looks quickly at his companions, nods at Thickha'Ness and says: \"Of course I agree! And thank you for choosing to place your trust in us. When we have more time, I would love to know on what basis we six, er.... seven, earned your confidence in this way. But right now, I think we should hasten to pack our belongings and be ready to row. I trust that the Quarter Master will release my glaive from his stock rooms now ....\" \n\nHe mutters to himself: \" No matter how emphatically I apologized for practicing with it on the deck, he still would not listen to reason! Some people are just so rigid!\"\n\n\n " }, { "author": "digiman619", "message": "Kaen pursed his lip as he overlooked the situation. \"Clearly something has gone wrong here. Even if it turns out that the sane course of action is to head back, we need to figure out what happened to the previous colonists.\" He shook his head slightly in distaste \"To prevent the company from sending more people in after us, if nothing else.\" " }, { "author": "Espeon55", "message": "Eirina listens to Ramona, Thikha'Nes and Arsenne as well as her Uncle's opinions before looking out over the water again.\n \n \"Ambyr and I are excellent trackers and I trust his nose to help us find out what happened.\" Eirina States confidently \"Don't worry ma'am you can count on us.\" " }, { "author": "rypt", "message": "Roran is surprised to be selected by the expedition leader, looking to his left and right at her initial summons. Surely she must have been gesturing to someone beside him. \"Oh, y-yes, certainly.\" \n\nAfter taking a look for himself through the spyglass, he is slow to hand it off to the next person, clearly troubled but what he's seen. Or rather, what he hasn't. \"Oh dear. How many were delivered ashore by the Herald ?\" " }, { "author": "KupoTheMage", "message": "Zeferin pops his head around to look at the group, then to Ramona. \"Don't worry Miss Ramona, you can count on us to find the colonists! I'm sure of it!\" Zef begins rummaging his pockets in a sort of last minute checks ordeal before nodding to himself. \"And when we return, we can all celebrate the start of something new!\" " }, { "author": "lostsole31", "message": " \n Originally Posted by rypt \n After taking a look for himself through the spyglass, he [Roran] is slow to hand it off to the next person, clearly troubled but what he's seen. Or rather, what he hasn't. \"Oh dear. How many were delivered ashore by the Herald ?\" \n \n\n \"I think it was in the nature of some 50-100 souls,\" she says.\n\nArsenne's glave is retrieved.\n\n Everyone else, do you wish to put anything into storage on the Peregrine , and or take anything out? Please specify that if you do or don't here, and give a line-by-line list, not a wall of text." }, { "author": "KupoTheMage", "message": " \n Artisan's Tools: Craft (Armor) \n Artisan's Tools: Craft (Weapon) \n Artisan's Tools: Craft (Blacksmithing)\n\n(Leaving these behind) \n " }, { "author": "5ColouredWalker", "message": "Looking over what he has in storage, he doesn't grab his lesser used tools or long term items... He does however, grab his extra rope and pitons.\n\n \"Don't forsee much climbing. But best have it in case we have to walk a bit.\"\n \n \n Spoiler: Inventory Changes \n\nAdd to Storage:\nNone.\n\nRemove From Storage:\n50ft Woven Kelp Rope.\n4 Pitons\n " }, { "author": "Espeon55", "message": " \n Backpack \n Bedroll \n Spellbook \n Longbow \n Arrows \n Elven Thornblade \n Waterskin \n \n\n(She will be taking these with her and leaving the rest in storage )" }, { "author": "rypt", "message": "Roran will store his crafting tools before heading ashore.\n\n \n Spoiler: Inventory \nDeposit Tools, Artisans [Craft: Wainwright].\n " }, { "author": "Diavolo", "message": "I put nothing into storage.\n\nI take my backpack and all my belongings.\n\nI ask if I can also keep the bedroll that I have been using on the ship, since I came without one.\n\nI ask if I can have couple of empty sacks, perhaps former containers for flower or onions that have been used up in the past six weeks. I explain that I want to use these to cover the blade on my glaive while we will be in tight quarters on the ship's boat. I don't want anyone cutting themselves accidently.\n\n *Once Arsenne has his belongings together, and as the Island grows larger in the distance with the approach of the ship, Arsenne takes out his 'Fine Journal', ink and pen to do a quick sketch of the Island from this vantage point. He an outline of the island with emphasis on the relative dimensions and distances of various rises and landmarks. When someone looks over his shoulder to see what he is doing he causally explains:* ** \"I just need three more minutes to catch the important details. This sketch may become become the basis of an important painting some day!\" ** " }, { "author": "digiman619", "message": "Kaen leaves the following in storage:\n\n* Bedroll\n* 10 Torches\n* Iron Pot\n* 50 ft of Hemp rope\n\nThat done, he will gather the remainder of his supplies and makes his way to the rest of the group." }, { "author": "lostsole31", "message": "Arsenne is NOT permitted time to draw. Everything is moving at a rush, and all his time is spent requisitioning a bedroll and single sack from the quartermaster's office. (He slept in a hammock on the trip here, not a bedroll, as he would just be underfoot.)\n\nThere is no time for anyone to skylark or anything as there is so much activity on deck. Mr. Arvodair comes out in gleaming breastplate, arrayed with trident and shield. The boat is lowered to the water ... the passengers (you) are lowered into the boat ... and the boat leaves the Peregrine .\n\nThe bay’s waters are calm, with only a gentle rocking of the ship’s boat. The shore is approximately three hundred feet to the east, where a lonely dock is built off a sandy beach.\n\nDoes anyone do anything at this time or say anything? Arsenne , do you do your drawings now?" }, { "author": "5ColouredWalker", "message": "While the group descends Thickness speaks up.\n \"If theres no objections I'll swim ahead for a slightly earlier look. I can use the water be be inobvious, and one of my whistles as a danger warning on the chance someones setting something up.\" " }, { "author": "lostsole31", "message": " \"Who're you taking with you?\" asks the boatman. \"If you don't have a buddy that can go with you, I'm responsible for your safety until I put you ashore. So, unless someone is going in with you, that's a no, shipmate.\" " }, { "author": "Diavolo", "message": "Arsenne aborts his motion to pick up one of the oars, and backs up to the middle of the boat.\nOnce the ship's boat is under way and Mr. Arvodair has a steady rhythm going...\n \n... Arsenne takes out his 'Fine Journal', ink and pen to do a quick sketch of the Island from this vantage point. He draws an outline of the island with emphasis on the relative dimensions and distances of various rises and landmarks. When someone looks over his shoulder to see what he is doing he causally explains:* \"I just need three more minutes to catch the important details. This sketch may become become the basis of an important painting some day!\"\n \n Spoiler \n[I am taking it for granted that the boat is small enough and that there is manifestly enough time for all this. Otherwise, he keeps his journal safe as he can inside the backpack]\n " }, { "author": "5ColouredWalker", "message": " \"I would have none. Very well, ashore together.\" \n\nThickness settles into his seat on the boat, eyes roaming in the direction of the settlement." }, { "author": "Espeon55", "message": "Eirina looks over to Kaen with worry. \"Are you going to be alright? You didn't exactly handle motion sickness well while on a big boat and now we're in an even smaller one and this is going to be an even rougher ride I fear.\" " }, { "author": "digiman619", "message": "Kaen sighs as he is squished between Messrs. Thikha'Nes and Arsenne. \"I will be fine. This isn't going nearly fast enough to cause discomfort. Though the sooner we're ashore, the better.\" " }, { "author": "lostsole31", "message": "Eirina finds out that she was dead wrong about what the roll would be. There are gentle rolls, true .... but it is a calm day. Also, Mr. Arvodair - though a fine boatman to give him some credit - doesn't move a rowboat as fast as a ship under full sail, which significantly cuts down on motion sickness. The ship is some 250' behind you now, and the pier around 50-60' away.\n\n Surprise Round ...\n\nS19/5: At the same time, there is water splashing upwards and everywhere as a figure shows from each side of the rowboat. One appears right by Arsenne, and the water complete waterlogs and destroys Arsenne's initial notes and sketches, colored ink running everywhere. A small spear catches Roran along the side of the ear and temple for 4 , while Arsenne gets speared in the right hand for 6 .\n\n End Surprise Round, Begin Round One ...\n\nR1T19: Roran's attacker strikes again, but the creature's own movements pitches the boat side-to-side and it misses.\n\n R1T20: Eirina , you are seated at the port-bow of the rowboat, with Ambyr sort of cramped at the very bow section. You look into the water and see a small-sized creature with an unusually large head with numerous teeth on a too-wide mouth, something along the lines of an aquatic goblin. What do you do?" }, { "author": "Espeon55", "message": "Eirina spots the creature and the words to one of the spells she has prepared comes to mind. She casts Web Bolt at the creature whom attacked Roran defensively.\n\n \"I'll trap it! Someone attack this thing!\" She shouts to the others.\n\n \n Spoiler: Web Bolt \n (1d20)[ 20 ] \n " }, { "author": "lostsole31", "message": " R1T20: Eirina spots the creature and the words to one of the spells she has prepared comes to mind. She defensively casts web bolt at the creature whom attacked Roran. \"I'll trap it! Someone attack this thing!\" she shouts to the others as the sticky glob is sent forth but the monster ducks its head quickly underwater, and the glob dissolves almost instantly in contact with the seawater.\n\n R1T17: Instead of rowing faster, Luren locks the oars and then rubs the lamp at his side as if a truly treasured item. He begins speaking in a strange language as if to someone in another room, but looking down at the lamp ... not at the other PCs or even the enemy. The language seems to use a lot of vowels that flow into each other, some voiced fricatives, but then including glottal stops and gutterul consonants and even the occasional creak, squeak, or pop. <*\"Aissah, rakas, herää! Taistelu on määrätty!\"*> \n Spoiler: Roran, Thickness \n Aquan : \"Aissah, beloved, awaken! Battle is enjoined!\" \n \n\n R1T13: Kaen , you are seated. What do you do?" }, { "author": "digiman619", "message": "Kaen 'unsheathes' his curveblade as he unsuppressed the veil, as well as summoned his armor in its astral skin form. Bringing the sword down on the closest foe, he shouted to the coxwain \" I don't care what that chant is, get us out of here!\" \n \n Spoiler: OOC \nMA: Unsuppress slashing volley .\nSwA: Summon astral skin.\nSA: Attack blue. (1d20+7)[ 26 ] (1d10+1)[ 10 ] . Note that this should be getting a +1 to attack, as I am currently getting a +2 enhancement bonus to my Dex via the astral skin. And it should boost my AC by 1 as well.\n " }, { "author": "digiman619", "message": " \n Spoiler: Confirmation roll \nExtra text!\n (1d20+7)[ 20 ] \n " }, { "author": "lostsole31", "message": " R1T13: Kaen 'unsheathes' his curveblade as he unsuppresses the veil, as well as summoning his armor in its astral skin form, covering from head-to-toe in a lambent green glow. Bringing the sword across the closest foe's throat for 11 + ( 1d4 bleed ) , he shouts to the coxswain, \" I don't care what that chant is, get us out of here!\" \n\nMeanwhile, the enemy gurgles noiselessly and slumps below the water, filling up the area with blood.\n\n R1T10: Zeferin , what do you do? You are seated on the rowboat bench. Nothing is in hand." }, { "author": "KupoTheMage", "message": "Zef pulls his mighty Warhammer off of his back. He charges it with the power in his blood before unleashing a strike on the closest enemy. \"Get away from our boat, you slimy creature!\"\n \n \n Spoiler: Mechanics \n\nMove Action: Draw Weapon: Warhammer\nSwift Action: Activate Arcane Strike\nStandard Action: Attack Once with Warhammer against Red Enemy. [roll0] to hit, dealing [roll1] Magical bludgeoning damage if it connects.\n " }, { "author": "lostsole31", "message": " R1T10: Zef pulls his mighty warhammer off of his back. He charges it with the power in his blood before unleashing a strike on the closest enemy's shoulder(?) for 7 . \"Get away from our boat, you slimy creature!\" \n R1T8: Arsenne , your ruined journal is in your lap and you look over the side next to you ... not even having had a chance to really see an enemy, but just a growing pool of blood. What do you do?" }, { "author": "Diavolo", "message": "Arsenne shouts in pain, anger and surprise: \" Arghhh! You vicious little Beast! \" and slams his journal shut to protect the pages from further damage.\nWhen he sees his attacker sinking back into the water, He says: \"Oh no you do don't! \" and he braces his right elbow, forearm and injured hand against the gunwale of the boat and plunges his other hand into the water to grab the creature and pull it aboard." }, { "author": "lostsole31", "message": " R1T8: Arsenne shouts in pain, anger and surprise: \" Arghhh! You vicious little Beast! \" and slams his journal shut to protect the pages from further damage. When he sees his attacker sinking back into the water, He says: \"Oh no you do don't! \" and he braces his right elbow, forearm and injured hand against the gunwale of the boat and plunges his other hand into the water to grab the creature. His hand slaps against it - on the front and back of his hand - but it is very slippery and he fails to grab it.\n\n R1T6: Thickness , you are seated on the bench. What do you do?" }, { "author": "5ColouredWalker", "message": " \"Strike to Subdue or Keep Rowing! I got them!\" Thickness lets his shield clatter against the bottom of the boat, pushing through to the other side and diving into the water to give chase. While he lashes out, it's no to kill but to disorient, head snapping forward but jaws not biting, while he grips his lance loosely underwater. \n \n Spoiler: Action! \n\n\nMove: Jump into the water on the side of the boat with the creature. No penalty for moving through allied spaces, but I almost certainly provoke a AOO.\nSwift: Arcane Strike, because I have nothing better to do.\nStandard: Non-lethal bite attack.\n\nHit: (1d20+3)[ 5 ] -4 for Non-Lethal.\nDamage: (1d6+6)[ 9 ] , +1 for Arcane Strike, Nonlethal.\n\nIf/Thens:\nIf Attacked I'll use Whirlpool Spin.\nIf the enemy attempts to leave in a manner that provokes AOO, I'll attempt a Hamstring Manuever from the Elephant in the Room Feat reduction, being a opposed combat manuever with attacks to entangle them/prevent them from leaving instead of doing damage.\n " }, { "author": "lostsole31", "message": " R1T6: \"Strike to Subdue or Keep Rowing! I got them!\" Thickness lets his shield clatter against the bottom of the boat, pushing through to the other side which includes trying to stand first - and he doesn't do well at that. He charges his weapon as he falls snout over tail into the water. While he lashes out, it's no to kill but to disorient, head snapping forward but jaws not biting, while he grips his lance loosely underwater. He misses wildly, but he is off-balance in the water now, submerged. \n Spoiler: Thickness \nOff-balance is the underwater version of being prone. You will maintain penalties and unable to move from spot until you spend a MA to right yourself (provokes AOOs).\n \n \n R1T5: Blood in the water continues to flow from the spot of the fallen bogey.\n\n R1T4: Ambyr yowls unhappily in the now pitching lifeboat, claws sunk into the wood and keeping as low a profile as possible. It then kitty vomits all over the front bench - on Eirina and Arsenne.\n\n R1T3: Roran , what do you do? You are currently seated." }, { "author": "rypt", "message": " \"Ow!\" Roran cries out, reflexively raising a hand to the bloody wound along the side of his head. \"Not the welcome I'd hoped for!\" Twisting in his seat to get a look at his attacker, he draws a machete from a sheath on his hip and chops downward at the blue skinned creature.\n\n \n Spoiler: OOC \nFree action: Assessment to try to identify the monster.\n\nMove action: Draw machete.\n\nStandard action: Attack Red with risky strike.\nAttack: (d20+5)[ 17 ] \nDamage: (d6+6)[ 12 ] \n " }, { "author": "lostsole31", "message": " R1T3: \"Ow!\" Roran cries out, reflexively raising a hand to the bloody wound along the side of his head. \"Not the welcome I'd hoped for!\" Twisting in his seat to get a look at his attacker, he draws a machete from a sheath on his hip and chops downward at the blue skinned creature. It ducks underwater before his stroke glunks underwater. He thinks he contacted something, but there is no blood that pools when he withdraws his arm from the water.\n\n End Round One, Begin Round 2 ...\n\nR2T22: A thick steaming mist comes out of the lamp and then there is a kersplash in the water on the opposite side of the little monster from Thickness. Nothing of whatever made that splash is above water right now, but the area where it came into the water is hissing with steam.\n\n R2T19: Despite the newcomer, the little creature stabs at the off-balance croc-man, but his tail slaps away the attack.\n\n R2T20: Eirina , the enemy is just under the water but visible; Thickness and whatever came out of Mr. Arvodair's lamp likewise is not above water. What do you do?\n\nMr. Arvodair on deck, Kaen in the hole ..." }, { "author": "Espeon55", "message": " \"Ick! And here I was worried that Uncle Kaen would barf.\" Eirina states as she unsheathes her Elven Thornblade. \"I Cannot fight like this, I'm going in!\" After channeling an animal focus upon herself, she then jumps into the water after Thickness. She then goes to stab the squid goblin thing with her sword.\n\n \n Spoiler: OOC \nSwA: Animal Focus Frog on Eirina, granting +4 on Swim Checks and on Acrobatics Checks to jump.\nMove Action: Jumping into Water\nAcrobatic Check: (1d20+4)[ 23 ] \nStA: Attack Red\nAttack Roll: (1d20+5)[ 12 ] \nDamage roll: (1d6+3)[ 6 ] \n " }, { "author": "lostsole31", "message": " R2T20: \"Ick! And here I was worried that Uncle Kaen would barf,\" Eirina states as she unsheathes her elven thornblade. \"I Cannot fight like this, I'm going in!\" \n\nAfter channeling an animal focus upon herself, she stands up before losing her footing and falling overboard. She is now submerged and off-balance, though she did get a good gulp of air before going underwater. Now underwater, she rights herself, which includes putting her feet on the ground as it appears the boat is over a sandbar right now. Where she fell, though, she can't get to the enemy, and she now appears to be behind ... a woman made of steam or something?\n\n R2T17: Mr. Arvodair tries to stand, but falls in the pitching boat, then manages to get to his feet.\n\n R2T13: Kaen , what do you do?\n\nZeferin on deck, Arsenne in the hole ..." }, { "author": "digiman619", "message": "Kaen shifts his weapon into its shortbow form, firing an arrow at the aquatic foe. He then shifted his astral armor shifts to its armored form.\n \n Spoiler: OOC \nSwA, move E so that I have 1 E in both Slashing Volley and Bangle of Barriers.\nSA: Fire shortbow at red. (1d20+8)[ 17 ] (1d6+1)[ 5 ] .\nMA: Turn armor into armor mode. This changes the enhancement bonus to STR, so I did it after the shot. I seem to remember something about bonuses lasting a whole turn, so if the change from +2 DEX to +2 STR applies before the attack, that will be effective -1 to attack, but +1 damage (as the bow is composite)\n " }, { "author": "lostsole31", "message": " R2T13: Kaen shifts his weapon into its shortbow form, firing an arrow at the aquatic foe, but the angle from his side of the boat is too severe and he overshoots. He then concentrates, and the formless green \"skin\" shifts to a much more significant form, as if wearing very fine chainmail.\n\n R2T10: Zeferin , what do you do? The head of the monster is below the surface of the water, but you do see it just under the surface.\n\nArsenne on deck, Thickness in the hole ..." }, { "author": "KupoTheMage", "message": " \"Back to back everyone! Watch for where the nasty thing will pop out!\" Zef shifts in his seat awaiting the sea beast to show its ugly fish mug again.\n\n \n Spoiler: Mechanics \n\nMove Action: Draw Shield\nSwift Action: Activate Arcane Strike.\nStandard Action: Ready Action - \"If the sea monster currently peeking it's head out comes within striking distance, I will swing my Warhammer at it\" (1d20+6)[ 7 ] dealing (1d8+3)[ 6 ] magical bludgeoning damage, adding +1 to that damage if Arcane Strike is still in effect.\n " }, { "author": "Diavolo", "message": "Arsenne shouts \"Better yet, if you are not fighting, lower your bodies and try to stabilize the boat!\" and with that he slides down off of his bench, twists around so he is facing the rest of the boat and the team, and with his knees against the bottom of the boat and his hips down as low as his flexibility will permit, he holds the bench that he was sitting on with his right hand spread wide toward the center and his left hand against the gunwhale.\n\n \n Spoiler: Mve, SA, Roll \nMove Action: take position at the bottom of the boat.\nStandard Action: preparing to shift and counterbalance when someone else upsets the boat's stability.\nRolling to assist with Acrobatics (d20+8)[ 27 ] \n " }, { "author": "lostsole31", "message": " R2T10: \"Back to back everyone! Watch for where the nasty thing will pop out!\" Zef shifts in his seat awaiting the sea beast to show its ugly fish mug again.\n\n R2T8: Arsenne shouts, \"Better yet, if you are not fighting, lower your bodies and try to stabilize the boat!\" \n\nWith that he slides down off of his bench, twists around so he is facing the rest of the boat and the team, and with his knees against the bottom of the boat and his hips down as low as his flexibility will permit, he holds the bench that he was sitting on with his right hand spread wide toward the center and his left hand against the gunwale.\n\n R2T6: Thickness , you are prone/ off-balance in water with lance in hand, next to one of these critters which is now also submerged. The depth here is only 5' as there is a sandbar at this point. What do you do?\n\nRoran on deck, Unknown water-steamer in the hole ..." }, { "author": "5ColouredWalker", "message": "Thickness takes a moment to right himself in the water and glance at the mass of steam before back to the attack, his legs and tail taking their proper place as he strikes again with his closed jaw, aiming to subdue instead of kill.\n\n\n \n Spoiler: Action \n\nSwift: Enter Silver Crane Waltz Stance, improving AC and Reflex Saves by 2, Initiative by 4.\n Move: 'Stand up'/End Off Blance \n Standard: Non-lethal bite attack with Enduring Crane Strike. \n Hit: (1d20+7)[ 10 ] , needs to loose -4 for Non-Lethal. Heal Occurs on a hit. \n Damage: (1d6+5)[ 6 ] Nonlethal.\n Heal -Targeting Myself if hit by AOO, or Arsenne or Roran determined randomly since they were speared, determined randomly to mimimize metagaming.\n Heal Target (If not self) (1d2)[ 1 ] 1 Arsenne, 2 Roran.\nHeal Amount: (1d6+5)[ 11 ] \n If/Thens: \n If Attacked I'll use Whirlpool Spin. \n If the enemy attempts to leave in a manner that provokes AOO, I'll attempt a Hamstring Manuever from the Elephant in the Room Feat reduction, being a opposed combat manuever with attacks to entangle them/prevent them from leaving instead of doing damage. \n " }, { "author": "lostsole31", "message": " R2T6: Thickness takes a moment to right himself in the water, but not before trying to get into a fighting stance. That is when he learns that he can't really get into a proper fighting stance while off-balance, so he doubles down on righting himself. As he is flailing around like that, the bogey stabs its spear into Thickness' lower left calf for 3 . He tries to glance at the mass of steam on the other side of the bogey before he focuses on his offense, his legs and tail taking their proper place as he strikes again with his jaw, attempting to use more of the back molars on fatty parts of the enemy - seeking to incapacitate, not kill - but the enemy is very squirrely and the sobek fails to find any purchase.\n\n R2T5: The pool of blood off the starboard side continues to get thicker.\n\n R2T3: Roran , you are seated with your machete in hand. You could attack the enemy, but it is fully submerged at this time. What do you do?\n\nSteamy Sue on deck, Enemy in the hole ..." }, { "author": "rypt", "message": "Roran frowns as he peers over the edge of the boat. \"These look to be grindylows, aquatic aberrations not unlike goblins in temperament and appearance. Nasty little creatures. Not sure I see the wisdom in engaging them in their native environment.\" His blood begins to quicken as he waits with his machete raised, preparing himself to strike at the tentacled creature in the event that it emerges from the water.\n\n \n Spoiler: OOC \nMove action: Roran will unsuppress the Blood Rush veil.\n\nSwift action: Invest 1 essence into the Blood Rush veil.\n\nStandard action: Ready a Risky Strike attack vs. Red in the event that it emerges from the water within 5 feet of him.\n Attack: (d20+5)[ 16 ] \nDamage: (1d6+6)[ 11 ] \n " }, { "author": "lostsole31", "message": " R2T3: Roran frowns as he peers over the edge of the boat. \"These look to be grindylows, aquatic aberrations not unlike goblins in temperament and appearance. Nasty little creatures. Not sure I see the wisdom in engaging them in their native environment.\" His blood begins to quicken as he waits with his machete raised, preparing himself to strike at the tentacled creature in the event that it emerges from the water.\n\n End Round 2, Begin Round 3 ...\n\nR3T22: The water-lady misses with a red-hot, steaming dagger.\n\n R3T19: Red remains submerged, adjusting away from the rowboat. Its tentacles try to pull on Thickness to throw him off balance, but braced against the bottom that doesn't work. It attacks with its spear, but the sobek does something akin to a crocodile's death roll - but without an enemy in its mouth, and the confusion and thrashing and cavitating water throw off what looks like it would have been a successful strike. It finally snaps wildly at Thickness with its mouth of razor sharp teeth.\n\n R3T20: Eirina , you are under the water, standing on your feet on the sandbar. You don't have anything in hand. What do you do?\n\nMr. Arvodair on deck, Kaen in the hole ..." }, { "author": "Espeon55", "message": "Eirina surfaces before she casts Air Bubble on herself while assessing the situation, studying the Steam Lady to try and figure out whether she is friend or foe. She saw the woman throw a dagger but she isn't sure who the target was since she missed.\n\n \n Spoiler: OOC \nStA: Air Bubble: (1d20+6)[ 14 ] \n\nMove Action: Surfacing\n\nSense Motive Check: (1d20+4)[ 23 ] \n " }, { "author": "lostsole31", "message": " R3T20: Eirina surfaces before she attempts to defensively cast a spell while assessing the situation, studying the Steam Lady to try and figure out whether she is friend or foe, but that distracts her casting and she loses her spell. She saw the woman throw a dagger but she isn't sure who the target was since she missed. Thinking about it, though, it seems that the woman is more focused on the grindylow than Eirina.\n\n R3T17: As he picks up his trident, Mr. Arvodair shouts all manner of nautical imprecations best left out of print. Funny for a man of his height, he's actually not that scary as he does so, but something about the various things he says makes you not want to disappoint him for lagging in combat. He then bodily throws himself at the grindylow in the water with a mighty yell. He lands with an amazing splash next to Thickness, but the grindylow is sent hurtling 20' to the northeast, the water doing little to slow the beast down and rattling its cage. Though in the water next to the boat, Mr. Arvodair stands on the bottom with his head above water.\n\n R3T13: Kaen , what do you do? You saw the Bernoulli hump (underwater wake) of the creature being rocketed, but at this distance you don't see the grindylow, as a function of both distance and reflection on the water.\n\nZeferin on deck, Arsenne in the hole ..." }, { "author": "digiman619", "message": "Kaen smiled at Mr. Adovair as he went overboard at the beast. \" His strength is as uncanny as his manner is uncouth, it seems\" , he said wryly. moving to the edge of the boat. Once in position, he lines up a shot, ready to fire once the grindylow was again in view.\n \n Spoiler: OOC \nMA: Move northeast 5 feet, making any balancing checks as needed.\nIf I fall, I will spend my next action to get up. If I maintain my footing, I will ready an action to shoot the grindylow when I have a clear shot.\n " }, { "author": "lostsole31", "message": " R3T13: Kaen smiled at Mr. Ardovair as he went overboard at the beast. \" His strength is as uncanny as his manner is uncouth, it seems\" , he says wryly, moving to the edge of the boat. Once in position, he lines up a shot, ready to fire once the grindylow was again in view.\n\nMr. Ardovair rumbles, and that rumbling is heard underwater only a few feet around him, but still intelligibly, and Thickness thinks it might be to him as Mr. Ardovair looks down from above the waterline to him, \"She's got this.\" \n R3T10: Zeferin , your readied action didn't go off. What do you do?\n\nArsenne on deck, Thickness in the hole ..." }, { "author": "KupoTheMage", "message": "Zef draws the shield from his back and holds it forward. He yells out to the crew, \"Hold your ground everyone, it could come back at any moment!\" . \n Spoiler: ooc \n\nStandard Action: Total Defense\nMove Action: Draw Shield\n " }, { "author": "lostsole31", "message": " R3T10: Zeferin readies his shield and readies it to the north and advises, \"Hold your ground, everyone. It could come back at any moment!\" \n\nMr. Ardovair continues to rumble to Thickness, \"Don't get in...\" \n R3T8: Arsenne , do you maintain your low position to help steady the boat as needed, or do you do something else?\n\nThickness on deck, Roran in the hole ..." }, { "author": "Diavolo", "message": "Arsenne continues to keep his center of gravity as low in the boat as possible and he continues to hold on to the the bench and the gunwale so as to actively counterbalance the boat if necessary. He calls out: \"Uhh, folks.... There's a lot of blood in the water. Aren't sharks attracted to that? But please, don't all try to climb back on board from the same side at the same time. Capsizing would be bad!\" And he looks over his right shoulder and nods to Ambyr." }, { "author": "lostsole31", "message": " R3T8: Arsenne continues to keep his center of gravity as low in the boat as possible and he continues to hold on to the the bench and the gunwale so as to actively counterbalance the boat if necessary. He calls out: \"Uhh, folks.... There's a lot of blood in the water. Aren't sharks attracted to that? But please, don't all try to climb back on board from the same side at the same time. Capsizing would be bad!\" And he looks over his right shoulder and nods to Ambyr.\n\nAmbyr responds, \"Aohw.\" \n\nMr. Arvodair continues to Thickness, \"... front of her.\" \n R3T6: Thickness , what do you do? Do you heed Mr. Arvodair's warning at all?\n\nRoran on deck, Babs Bubbles in the hole ..." }, { "author": "5ColouredWalker", "message": "Thickness pauses at the words before his jaws open slightly with a small bubble of air, whatever he might have uttered in the syllable swallowed by the water before he sets, and his body lines with his spear for a charge at the remaining Beast, water guiding for a picture perfect strike, aimed to inflict pain instead of death.\n\n\n \n Spoiler: Charge \n\nSwift: Enter Silver Crane Waltz, +2 AC/Reflex, +4 Initiative.\nFull: Charge using Sand Shark Rush replacing Attack with Swim.\nAttack roll: (1d20+5)[ 19 ] (+8 for Swim Speed. +2 for not actually wearing shield. -4 Nonlethal. Possibly modified by Charging and high ground (depending on if he was pushed downward.)\nDamage: (1d8+4)[ 9 ] + (1d6)[ 4 ] , Spear + Sand Shark Rush bonus damage, Non-Lethal.\nMovement from Charge: Move 1 square East and 3 up.\n " }, { "author": "lostsole31", "message": " R3T6-5.5: Thickness pauses at the words before his jaws open slightly with a small bubble of air, whatever he might have uttered in the syllable swallowed by the water before he sets, and his body lines with his spear for a charge at the remaining Beast, water guiding for a picture perfect strike, aimed to inflict pain instead of death.\n\nThe unconscious grindylow floats to the surface. Kaen, seeing the grindylow, shoots at it but way overshoots the mark, nearly pinching his fingers in the akashic bowstring's path.\n\n Combat Ends! \n\nAs combat ends, the woman underwater flashes completely to steam, and returns back inside the lantern at Mr. Arvodair's side." }, { "author": "5ColouredWalker", "message": "With the immediate threats dealt with, Thickness actively takes a moment to look around for anything else that might be swimming towards them." }, { "author": "lostsole31", "message": "There are no shark fins circling around in the water. One thing that everyone in the boat and Thickness notes - as Eirina is helped aboard by Mr. Arvodair - is that the Peregrine noticed the attack, and there are many cheers and hup-hups being given in the distance.\n\nWhat now?" }, { "author": "5ColouredWalker", "message": "With the weird water creature stunned and no more immediate threats, Thickness rises to the surface, and starts hauling the creature and its spear back to the boat." }, { "author": "digiman619", "message": "Kaen dismisses both his weapon and armor as looks out to the water, seeing if anyone else needs help getting back into the boat. Once everyone in accounted for, he will address the party. \"While having grindylows this close to shore isn't a good sign, they alone wouldn't be enough to ruin a colony like it seems to have happened here. Everyone keep on your toes; I fear more dangerous things are afoot.\" " }, { "author": "lostsole31", "message": "Assuming Arsenne continues what he had originally attempted, the starboard-side grindylow is also brought up, very definitely dead.\n\nArsenne isn't used to grindylow anatomy, but he determines that the one that Thickness brought back died of untreated shock ... likely from having been wounded badly enough before Thickness struck him to shock his system ... and then while Thickness was doing a safety check and grabbing the creature's spear and bringing it back to the boat, it had succumbed to the shock.\n\nMr. Arvodair rows the group up to a solitary dock extending from the beach into the bay. The construction is solid and looks recent, suitable for tying off a small boat, although no watercraft are visible. The beach inclines to the east before giving way to grass and trees. Further on in that direction, buildings and a palisade wall stand on the rise." }, { "author": "rypt", "message": "When the grindylow moves out of sight, Roran turns his attention to the unusual steam woman beside the boat.\n Whatever it was Mr. Arvodair had intended her to do, Roran is plainly disappointed when she does not do it.\n\n \n Spoiler: >>>Elyich \n \"Fascinating. Any idea what that lady was?\" he asks after observing her return to the lamp.\n \n\nRoran will then sheath his machete and offer a hand to any who need help climbing back into the boat.\n\nOnce they reach the dock, he will disembark, and heading Kaen's warning, draw his greatsword as he observes the nearby buildings and fortifications, checking for any damage or other signs of a battle." }, { "author": "Diavolo", "message": "Once the threat is over, Arsenne tries to salvage what is left of his ink container, stoppers it, and put it, his pen, and the journal into his backpack.\nOnce his companions are back on board, he tell them: \"Those of you who are injured, please apply some pressure and elevation to your cuts, as I'm doing with my hand, and I'll wash and dress your wounds once we arrive at the beach.\" \n\nHe then looks at himself and says: \"What a mess! I hate getting dirty! One of the things I like about the Glaive is that it's a reach weapon. So if ever the day comes when I need to use it against a deserving enemy, they will be far enough away that they have less risk of splashing blood and guts on me. I did not anticipate that the real danger would be spilt ink and cat barf!\"\n\n Finally, upon arriving at the dock, he checks for obvious dangers in the water, then hops overboard to wash off the assorted mix fluids. He then climbs back onto the boat and helps to unload it. \"Once we are sure the beach is safe, let me take a look at your injuries.\" \n \n Spoiler: Heal checks \nHeal check Roran(?), ear and head : (d20+8)[ 16 ] \nHeal check Thikha'Ness (?), calf : (d20+8)[ 24 ] \nHeal check self, right hand : (d20+8)[ 27 ] \n " }, { "author": "digiman619", "message": "Kaen takes a deep breath. Now he is finally on dry land, he takes a moment to steady himself without the waves interfering. Once finished, he opens his eyes once more, activating his astral skin, its green hue washing over him before changing color to match his nearby environment. \"I'm going to scout ahead. Anyone who trusts themselves to be inconspicuous can join me, but the rest of you should follow at a distance. We don't know who or what is going on, so proceed with caution, all of you.\" \n \n Spoiler: OOC \nKaen is now in his astral skin, so between losing the -3 in ACP, gaining +2 DEX, and the +2 from Chameleon, if my math is right, I should be doing a +19 for Stealth. Assuming that enhancement bonuses still exist, I guess.\n\nI am planning on scouting out ~50 ft ahead of the rest of the party.\n " }, { "author": "Espeon55", "message": " \"I'll accompany you Uncle Kaen!\" Eirina states after they reached the shore. She was disheartened about not being more helpful during the battle. Her Uncle had gotten a kill as had Thickness but she hadn't even gotten a hit in nor had she been able to cast a spell successfully. She felt the need to prove her usefulness. Scouting and looking for trouble was one thing she was sure she could do well. She then changes her focus, to be as stealthy as an Owl while keeping Ambyr with the perception of a falcon so he could alert the two of them to danger.\n\n \"Ambyr! Come! We're scouting ahead with Kaen.\" Eirina then calls to her cougar to follow after the two of them.\n\n \n Spoiler: Animal Focus \nSwA: Changing Eirina's animal focus to Owl.\n " }, { "author": "rypt", "message": "After watching Kaen summon forth his armor, Roran looks down at his own scale mail. He tugs at the arm opening, adjusting its setting. \"Uhm. I will stay with the others. But if you come across an area you cannot access, well...\" He pauses a moment. \"It would be easier if I showed you.\" At that, a long strip cloth, not unlike a scarf, appears draped around his neck. The fabric is a deep blue and stitched along its length are a series of golden runes. Roran gestures to his right, and as the runes begin to glow, there appears a man-sized opening in space. Dipping his head, he steps into the opening and emerges from a nearly identical opening behind Kaen. \"It's gotten me out of a trouble on more than a few occasions. Into trouble too, but, well, you know.\" He laughs nervously.\n\n \n Spoiler: OOC \nRoran with unsuppress his Runecloth of Doorways veil and invest 1 essence into it. He will then create a pair of portals as a demonstration.\n " }, { "author": "5ColouredWalker", "message": "Thickness, despite his gripe of \"It lived when I started bringing it over.\"\" , was back to smiling on the last of his swim over. Though while the rest rowed to shore, he dragged the floating and bled out grindelow to the beach leaving a trail of bloodied water up to where he dragged it onto the beach, before rinsing himself back off with that water...\n\nThickness seemed distracted in thought, barely looking up then away when it came to those volunteering to scout ahead, but rejoining once the bodies were together in the sands. If none objected, he would mark their location with a spear buried point first to act as a marker\n\nReturning his full attention to the group he speaks up.\n \"It could be useful if locks are intact. Or perhaps skipping the gates through the palisade if we\ndeem it best to enter like theives. Though i offer no great use, unless any who were in the water want help rinsing the salt off.\" \n\nAnd with that, he chants a few words, cleaning himself off.\n\n \n Spoiler: OOC \n\nThickness will accept Arsenne's offer of first aid, would like to consider aquatic race likely funeral practices (Religion perhaps?), and offers presdigitation to clean people. And he cleans himself off.\n " }, { "author": "Diavolo", "message": "Arsenne cleans out the various cuts to make sure there is no infection and ensures that the bleeding stops.\n \"O.K. these don't look too bad. I only have one healing kit and a limited limited amount of Shelyn's magic that I can use per day, so hopefully topical care will do for now and I'll be sure to treat them again overnight to speed up the healing. You two should be fine by tomorrow. My own hand might take a bit longer to fully heal.\"\n \nHe then emulates Thikha'Ness and rinses himself off with fresh water conjured by Shelyn's grace, offering to do the same for anyone else who requests it.\n\nHe then looks at the group preparing to scout. \"I would love to come with you. I'm not much of a hunter. But I used to play hide-and-go seek often with my sisters when we were young. Surely, hiding hiding behind a column or avoiding the squeeky parts of a polished wooden floor are not much different from hiding behind a tree and avoiding broken....OH MY GOODNESS! By all the beauty of the Eternal Rose! Would you look at these seashells! They're GORGEOUS!!! And so many colours! And so big! We never find such pristine shells on the beach back in Almas! Hold on a minute please, let me just pick up a few before we go.... \" \n\nHe puts down his Glaive out of range of the surf, and quickly picks up a collection of about half-a-dozen shells, popping them into his back pack before speaking in the direction of the sand: \"Don't worry, I'll be back for the rest of you as soon as we're done tending to some important business.\" And he picks up his Glaive and smiles eagerly at the rest of the group.\n\n\n \n Spoiler: Healing Attempt \nTreat Deadly wounds without use of healing kit.\n " }, { "author": "lostsole31", "message": " \n Originally Posted by Diavolo \n Finally, upon arriving at the dock, he [Arsenne] checks for obvious dangers in the water, then hops overboard to wash off the assorted mix fluids. He then climbs back onto the boat and helps to unload it. \"Once we are sure the beach is safe, let me take a look at your injuries.\" \n \n\n Arsenne , when you were looking where to hop into the water, you spotted a canoe off the western edge of the dock, 10' below the waterline (on the bottom). While .... interesting? Arsenne is far more into the shiny objects of Thickness' cleaning magic, seashells, and healing people.\n\nThat is when Mr. Arvodair calls out, \"Hey! The colony boat is underwater by the dock here. I'll pull that up while the rest of you look around.\" " }, { "author": "Diavolo", "message": "Arsenne does as Mr. Arvodair said. He 'looks around'. But his focus is literally on the beach itself. He then scoops up three more sea shells, tucks them into his sash and comes over to ask Mr. Arvodair : \"Do you need any help with that? It looks a bit unwieldy \"." }, { "author": "5ColouredWalker", "message": " \"Sabotage. Wonderful. If they've taken to such, than I daresay we're assure because of luck. Perhaps our two attackers were the only ones nearby.\"\n\n Thickness takes a look around for a bit, but instead of offering his strength for the boat, adopts a odd stance, head low he takes to sniffing around the area.\n\n \n Spoiler: Stance \n\nEnter Running Hunters Stance gaining scent. Thickness then proceeds to take a sniff around for any tracks, while also looking out for anything of interest.\n " }, { "author": "Espeon55", "message": "While scouting ahead Eirina tells Ambyr to sniff around the area and be on the look out for danger, she then hears what Mr. Arvodair said and turns to Kaen. \"Uncle do you think those creatures caused their boat to sink under the water? Or is there something more dangerous around here?\" " }, { "author": "lostsole31", "message": "Mr. Arvodair keeps his shield in the longboat but takes his trident and jumps off the end of the dock into the water, then pops back up. \"I need some rope. I'll tie it off to the bow ring, and then I need you strappers to haul it up onto the beach. I want to inspect the colony boat and see why it isn't floating.\" " }, { "author": "rypt", "message": "Roran sets down his greatsword on the dock to rummage through his backpack until he finds a length of rope. He hands the rope to Mr. Arvodair and then steps back. A moment later, he mumbles, \"Oh,\" and then steps forward again. \"I can help pull.\" " }, { "author": "Diavolo", "message": "Arsenne plants his glaive pommel deep into the sand, blade up like a flag pole, at a location equal to about one wave length from the highest point of freshly wet sand. He puts his backpack down beside it, and takes the three seashells out from the folds in his sash and adds them to the backpack. He quickly scoops up another three decent looking shells, brushes off the sand and adds them to pack as well.\n\nHe then goes down toward the surf to take a position behind Roran on the pulling train, and does a few limbering up exercises, rolling his neck, his shoulders, his hips, stretching out his upper and lower back, and says : \"O.K., I'm ready.\" " }, { "author": "lostsole31", "message": " Begin Round One ... \n R1T19: Mr. Arvodair comes up to the surface in a hurry and calls out, \"Critter under the canoe! Tried to magic me. I pulled my back tryin' to stab it!\" \n End Round One, Begin Round 2 ...\n\nR2T21: Kaen , you heard Mr. Arvodair calling frantically, so you got a \"tone\" but you didn't understand quite what he said from this distance. What do you do?" }, { "author": "digiman619", "message": "Kaen un-suppresed his bow, summoning it to his hand as he rushed towards the sound of the disturbance.\n \n Spoiler: OOC \nMA: Resume slashing volley in shortbow mode.\nMA: Move towards the disturbance. Note that I have a 40 foot move due to my armor being in astral skin form.\n " }, { "author": "lostsole31", "message": " R2T21: Kaen unsuppreses his bow, summoning it to his hand as he rushes towards the sound of the disturbance.\n\n R2T20: Eirina , you heard about every other word in Mr. Arvodair's shout, but it sounds like trouble, and your uncle just passed you. What do you do, and what do you direct Ambyr to do?" }, { "author": "Espeon55", "message": "Eirina hears the shout from Mr. Arvodair and watches as Kaen springs into action and she decides to follow suit. Longbow in hand she runs towards the action and calls to Ambyr. \"Ambyr come! The battle is this way!\" \n \n Spoiler: OOC \nMA: Moves 30 feet towards the disturbance\nStA: Draws Longbow.\n " }, { "author": "lostsole31", "message": " R2T20: Eirina hears the shout from Mr. Arvodair and watches as Kaen springs into action and she decides to follow suit. Longbow back in hand, she runs towards the action and calls to Ambyr. \"Ambyr, come! The battle is this way!\" \n R2T19: Mr. Arvodair hustles to move back onto the splashing surf, trident in hand. He looks around at the others. \"You kept her from blowing off steam once. She won't bottle it up a second time. Just let her let off a good blast. Stand clear.\" \n R2T14: Again, a gaseous cloud comes out of Mr. Arvodair's lantern and moves several feet to the west before taking on a more semi-solid appearance ... still seemingly made of packed steam, but not as wispy as before. She - for it seems to be female - floats an inch or two off of the water. She stands 5' 7\" tall. If she were more solid and made of traditional muscle and not gas an steam, she would way well past 160 lbs. of broad muscle, but guessing her actual weight in this form is impossible. She wears a simple kimono with coral and pink and peach trim. Her hair starts as blue at the roots, quickly brightening out to yellow and then red at the tips. In her hands she wields a flaming jambiya.\n\nShe takes in a big breath, which seems to act like a bellows for an internal fire, for as she breathes in, within her semi-opaque form all manner of red-hot tracery forms as if a great fire were within, and she faces downwards at the water and end of pier. You don't know exactly what to expect, but something tells you that you don't want to be in the path of wherever she is about to breathe out.\n\n R2T13: Thickness , what do you do?" }, { "author": "5ColouredWalker", "message": "Unsure where exactly the threat is exactly, Thickness hurries to Arvodair's position, stopping to take stock of the situation and change his footing.\n\n \n Spoiler: Move carefully \n\nMove: 30 to Ardovairs side of the Peir. (Was in Running Hunter Stance using scent on the beach.)\nMove: Active perception check including scent\nSwift: Enter Silver Crane Waltz, +2 AC/Reflex, +4 Initiative.\n " }, { "author": "lostsole31", "message": " R2T13: Unsure where exactly the threat is exactly, Thickness hurries to Arvodair's position, stopping to take stock of the situation and change his footing.\n\n R2T12: Arsenne , what do you do?" }, { "author": "Diavolo", "message": "Arsenne draws his siangham as he runs along the pier searching for a foe in the water along the dock. He stops once he reaches the conjured steamy-lady and continues scanning the depths. He calls out to Mr. Arvodair: \"What was it? Was it another one of those Grin..., those Grindy..., those Squid-Goblins that attacked us on the boat?\" \n \n \n Spoiler: Helpful stats. \n \nPerception = +8. Move = 30 \n " }, { "author": "lostsole31", "message": " R2T12: Arsenne draws his siangham as he runs along the pier searching for a foe in the water along the dock. He stops once he reaches the conjured steamy-lady and continues scanning the depths. He sees ... something ... well below the water, though refraction makes depth perception difficult.\n\nHe calls out to Mr. Arvodair: \"What was it? Was it another one of those Grin..., those Grindy..., those Squid-Goblins that attacked us on the boat?\" \n \"Creepy lobster-man!\" he answers.\n\n R2T10: Zeferin , what do you do?" }, { "author": "KupoTheMage", "message": "Zef calls out towards the shore \"Everything alright?\" before holding his shield tight and moving towards the commotion.\n\n \n Spoiler: ooc \nZef moves Left one square, Down two squares and draws his Shield and Warhammer.\n " }, { "author": "lostsole31", "message": " R2T10: Zef calls out towards the shore, \"Everything alright?\" before holding his shield tight and moving towards the commotion.\n\n R2T7: The little something Arsenne saw zips to the west at a moderate clip for something that swims naturally, and is out of sight.\n\n Initiative Ends! \n\nWhile the rest congregates, Mr. Arvodair calls out for the strong boiz to continue pulling out the boat (he tosses them the bitter end of the rope that is tied to the canoe).\n\nThe steam lady has already moved back into his lantern. Meanwhile, it is clear after a minute or so that what he found is not a persistent aggressor.\n\nMr. Arvodair looks to Arsenne. \"Doc. Pulled my back trying to stab the bugger. You got anything for that?\" " }, { "author": "Diavolo", "message": "Arsenne responds to Mr. Alvodair: \"Of course. Let me just help pull this boat out, then I'll take a look at your back. In general, if your back is our of alignment, it will just take me a minute get it back in place if I can crack it just right. If it's a pulled muscle, then we are looking at massage and a night or two of rest. Of course, a dab of Shelyn's healing magic can usually accelerate things a lot. And I still have everyone else's wounds to clean out. We have only just arrived on this island and four out of seven, sorry Ambyr, four out of eight have already gotten hurt! Let's hope that now that we are on land, all that is past us.\"\n\n\n \n Spoiler: Helpful stats \n Healing +8 \n " }, { "author": "lostsole31", "message": "The canoe is pulled up from beneath the dock.\n\nMeanwhile, Arsenne takes a look at Mr. Arvodair, doing response tests and determines that it is muscular, but not that bad - painful, sure, and impinging some of his strength. But a night of rest should be what he needs.\n\nThe examination done, he comes over and looks at the canoe with everyone else. A hole in the bottom of the hull is evident. To Mr. Arvodair's trained eyes as both sailor and boatwright, it appears that the hole was created from inside the canoe, not outside, and was punctured by a tool or weapon. After looking it over he says, \"I can fix it, but I don't have any of my tools from the ship. I didn't come with gear.\" \n\nYou look back out to the water, and the ship has already sailed farther away.\n\n \"Well, I guess that's going to have to wait. The captain told me that if it seems like we were running into trouble, I would be stuck with you and to secure the ship's launch at the pier. Without tools or anything, I have nothing better than to either skylark at the pier, or accompany you as you check out Talmandor's Bounty.\" " }, { "author": "Diavolo", "message": "Arsenne responds: \"I am sure everyone would appreciate your help in verifying Talmandor's Bounty. But if something is going around punching holes into boats, what do you all think of hauling these boats out of the water and up past the beach, and tying them to a tree or something?\"\n\n He then glances over at the Grindylow corpses and adds: \"And what exactly do we know about these Grindy.... these Squid Goblins? So far all I have got is that they are slimy-slippery and have multiple tentacles as well as arms, so, probably not a lot of fun to grapple. How amphibious are they? Can they walk around on land? Do we risk encountering them in the settlement?\" \n\nHe glances at Kaen. \"You, Good Sir Elf, seemed to know a bit about them.... . And did we manage to collect their spears?\" " }, { "author": "digiman619", "message": "Kaen shakes his head. \"Only academically. I had never before laid eyes on one before today. As for the spears, they have probably fallen to the ocean floor. I suppose Mr. Thikha'Nes might be able to retrieve them, but I hardly see the point of it.\" He exhales purposefully. \" Regardless, unless there's another pressing matter here, I will go back to my scouting.\" And with that, he turns back towards the village." }, { "author": "lostsole31", "message": "Thickness can show Arsenne he had already taken the spears (which, by the way, would not do a good job of puncturing a boat of hardwood).\n\nAssuming the rest of the party - now with Mr. Arvodair in the rear (having gotten his shield off the launch) - fall in some 50' behind Kaen (at his request), the group moves along a well-worn path in the grass that rises up a slope toward a cluster of buildings to the east. The buildings are arranged in a rough triangle, with each point ending in a wooden circular enclosure with rectangular notches cut intermittently, like battlements. These round enclosures are clearly meant to be three points of a wooden palisade fence, which would enclose this first group of buildings once completed. The palisade fence, however, is complete only along the southeastern side of the triangle and is obviously unfinished elsewhere. The grass around the settlement looks like it was cropped at one point, and many paths exist between locations in the settlement, but in less well-trafficked spots, the grass has started to regrow.\n\nAll the buildings are constructed of either rough timber or mud bricks set in a wooden frame, and have pitched thatch roofs. Many have open window frames, but only a few have actual shutters or even a canvas curtain for privacy. Doors are basic, wooden affairs, too simple for locks, and some buildings lack them entirely. The construction is new, quite rough and unfinished.\n\nThe entire settlement is dead quiet." }, { "author": "digiman619", "message": "Kaen moved silently towards the northernmost building, taking a brief stock of the inside before making his way to the building to its south.\n \n Spoiler: OOC \nMaking my way to A3, doing a quick search of the house. If the window is open, I'll look in there, otherwise, he'll crack the door to take a look inside. I then intend to do the same for A4-6, stopping when either I find something or confirm that they're all empty\n " }, { "author": "Espeon55", "message": "Eirina heads towards the triangle cluster of buildings to the east and beckons Ambyr to follow her. \"Ambyr, stay on guard okay?\" \n \n Spoiler: OOC \nEirina heads to A2 and cautiously looks around the buildings there, ordering Ambyr to stay alert and to yowl or make some sort of cougar noise if he smells danger.\n " }, { "author": "lostsole31", "message": " \n Originally Posted by digiman619 \n Kaen moved silently towards the northernmost building, taking a brief stock of the inside before making his way to the building to its south. \n \n\nThis rectangular building is constructed of mud brick walls. The building has a simple door facing east, but unlike all other buildings in the colony, it lacks any windows. A heady smell of dried plants, herbs, and dried meat lingers in the air.\n\nKaen, a search of the house is going in and searching it ... not peering in through a partial doorway. You can do just that, but you don't get information for \"searching\" the house. What do you do? \n Spoiler: OOC \nAlso, don't try and \"push\" things by going more than one site at a time.\n \n\n\n \n Originally Posted by Espeon55 \n Eirina heads towards the triangle cluster of buildings to the east and beckons Ambyr to follow her. \"Ambyr, stay on guard okay?\" \n \n\nSeven canvas pavilion tents were set up here, all of which are large enough to shelter two to three people each. All but two tents have collapsed due to wind, rain, and lack of maintenance. The two that remain standing lean haphazardly and do not appear to have been entered for a long time. Grass has begun to grow around them.\n Eirina , what do you do here at the pavilion tents?\n\nIn the meantime, everyone else is back on the main thoroughfare as the scouts went in opposite directions. What do the rest of you do?" }, { "author": "5ColouredWalker", "message": "As the group enters the empty village, Thickness moves from his more relaxed stride to an odd stance. Head stooped low, he alternates between scenting the ground like one might expect a hunting dog, and speeding up to catch up with the group.\nWhen the group starts to split Thickness calls out, \"We should probably hold off on separating to much!\" , and while he shouts it, he waves his right arm in a sweeping wave towards the north where Kaen headed. \" And what are we thinking, a quick patrol for obvious signs before doing more in depth searches?\"\n \n \n Spoiler: OOC \n \n\nThickness continues to maintaining Running Hunters Stance, using the Scent ability to try and pick out any tracks or notable scents.\n\nWhen the group catches up to the northern building Kaen is looking into, Thickness will comment \"The foods still here? Even if it's not water safe you'd think they'd bring it to shore as a cache, unless they're water bound. Maybe the Grindy's just made things worse.\" \n \n \n \n " }, { "author": "digiman619", "message": "After stepping inside the building to investigate, he nods to himself before moving to the south to check the next one.\n \n Spoiler: OOC \nI suppose I was arguing that I was doing a quick Take 10 perception in the house, but if I must fully enter it to do so, then Kaen shall. I also wasn't trying to push per se, more trying to keep the scene moving. Having to call back to me to make the same \"Yep, nothing in that building, moving to the next one\" statement like 4 times just felt like it would slow things down.\n " }, { "author": "lostsole31", "message": " \n Spoiler: Kaen \nKaen, the door lacks a means to bar it from within. Inside, the ground has been dug out to a depth of 3 feet so that the floor is lower than the ground outside. A short flight of steps set with flat stones leads into this darkened area, lit only by any ambient light coming through the door. The building lacks interior walls except for a few short partitions, and four stout posts support the roof. The temperature is cool and the smell of rotted vegetables and meat is strong. Strings of garlic hang suspended from ceiling crossbeams alongside chunks of salted meat and bone. Debris and refuse is strewn across the floor between stacks of crates, boxes, and barrels against the walls.\n\nThis building is where the first colonists stored those provisions brought over on the Liberty’s Herald , intended to supplement their diet until their crops matured. Much of it was salted meats, fish, and hardy root vegetables. Kaen's keen senses notice that some of the barrels and containers have remained sealed. One thing that Kaen's keen senses fail to detect in the gloom, however ...\n\n Surprise Round! \n S16: With the interruption of light into this dank place, there is a sudden thrumming, humming, and chittering as thousands of little particulates seem to come to life and surround and practically engulf Kaen. All the nibbling and chewing from the swarm of insects can't seem to get through the protection of his astral skin.\n\n Begin Round One ...\n\nR1T16: The angry swarm of whatever continues their chewing. This time, however, Kaen takes 4 mod past the protection of his astral skin.\n\n R1T15: Kaen , roll a Fort save. Your veil is in bow form in hand right now. What do you do?\n " }, { "author": "digiman619", "message": " \n Spoiler: save \n (1d20+5)[ 13 ] \n \n\n\nKaen immediately flees; he isn't currently equipped to handle this, as conventional attacks are suboptimal ways of dealing with them. He makes his way back to the party at best speed and calmly asks \"Do any of you have any good destructive magicks? I seem to have riled up an insect swarm.\" \n \n Spoiler: OOC \nI move to the rest of the party at best speed (40 ft if I fail the save, 80 ft if I pass).\n " }, { "author": "5ColouredWalker", "message": " \"No.\" \nDevolving into foreign swearing, Thickness dropped into a crouch on the spot, dropping spear and shield to start riffling through his pack for one of his torches.\n\n \n Spoiler: Mechanics \n\nDropping lance should be free, doffing shield is move.\nThen a move to either retrieve my torch or a move to manipulate my backpack so I can retrieve the torch next turn.\n\nOfc, reduce actions for surprise round if relevent.\n " }, { "author": "lostsole31", "message": " R1T15: Kaen completely freaks out and immediately flees, but only at half-speed as he is distracted by what seems to be a swarm of insects all over him. He isn't currently equipped to handle this, as conventional attacks are sub-optimal ways of dealing with them.\n\nAs he stumbles out, he sees that a few of the bugs give chase, but not enough to really be of any issue. As they get into the rays of the sun they angrily disperse and go back into the house, likely to find even darker corners since Kaen left the door open.\n\n Initiative Ends! \n\nHe catches his breath and makes his way back to the party at best speed and calmly asks, \"Do any of you have any good destructive magicks? I seem to have riled up an insect swarm.\" \n \"No,\" replies Thickness flatfly, devolving from thence into foreign swearing. Dropping into a crouch on the spo while divesting himself of spear and shield, he starts rifling through his pack for one of his torches, pulling one out." }, { "author": "5ColouredWalker", "message": "After a moment Thickness pulls out a second torch.\n\n \"So, at least one dangerous house... Clear it out now just in case or shall we check everywhere else? I've got a spare torch ready if no one else has one.\" " }, { "author": "Espeon55", "message": "Eirina studies the tents and decides it may be too dangerous and unhelpful to investigate the two remaining ones with just Amber since they look ready to collapse. And decides to rejoin the rest of the party. \"I don't think we'll find anything here boy let's rejoin the others.\" \n " }, { "author": "digiman619", "message": "Kaen frowns at the crocodile man \"Don't bother. The swarm isn't what got the colonists, so ending them won't answer the pressing question. If we are going to set-up a base camp here, then we will have to deal with them, but until then, we should focus on finding out what happened here.\" " }, { "author": "5ColouredWalker", "message": "Thickness nods, redons his pack, and sets himself up with shield and spear held I'm one arm awkwardly, able to do little more than Cary and drop them. He firmly holds the torch he got out in the other.\n\n \"Reasonable. I think ill keep a torch out though, just in case.\" " }, { "author": "lostsole31", "message": "Alright, you are all back together again. Now what?" }, { "author": "digiman619", "message": "Kaen closes his eyes as his astral suit reforms in its armor form. \"I think we can end the scouting plan. The desire to be stealthy is outweighed by the risk of getting attacked by something, I feel.\" He then addresses the rest of the group . \"Unless anyone objects, I suggest we all go together and search the remaining structures ,\"" }, { "author": "Diavolo", "message": "Arsenne nods, \" That sounds like a good plan. Together, but not too close, that way a warm cannot engulf more than one of us at a time. And, just so you know, I have no 'blasting' magics at the moment. I am a cleric of Shelyn. I came here to spread love, beauty and joyful healing within the colony. Given the reception we have received so far.... It looks like I may have to diversify my portfolio somewhat. \"\n\nHe pauses. \" Shall we light a couple of torches in advance in case the next swarm is not so deterred by sunlight? I don't have any myself, but i can certainly carry one without needing to balance my glaive with a shield that I don't have... \" He looks to Thickha'Ness." }, { "author": "Espeon55", "message": " \"Yeah I specialize in hunting vermin not insect swarms and I cannot communicate with those...\" Eirina states as she looks at the houses. \"Ambyr would also not be very good in a situation like that and I'd rather he not get fleas.\" " }, { "author": "5ColouredWalker", "message": " \"Could pre-light them, but i can do it quickly. Better holding off for now I think so we dony waste them... I'll take lead, with luck my nose will help us avoid a surprise. Shall we sweep the outer ring than go in or just try to find the centre for any stockpile or...\" \n\nWith that Thickness returns to that odd stance of his, and picks a direction. Unless others direct elsewhere, he'll go north again, intending to cycle in on the settlement. He does however skirt around the building with the swarm.\n\n \n Spoiler \n\nRunning Hunters Stance for 30ft move speed and Scent.\n " }, { "author": "Diavolo", "message": "Arsenne responds:\n \"O.K.. If you say that you can light them quickly, then I'm all for conserving our resources.\". \nAnd he takes up position near the rear ranks, holding his Glaive in a ready position with his fore hand but keeping his back hand free so as to either deflect anything that may be thrown or shot at him, or to grab the haft of the Glaive and leap into Melee." }, { "author": "lostsole31", "message": "The closest building to the group on the main path into the colony is the best place to begin ( A5 ). This L-shaped building is constructed of mud bricks on a wooden frame. The western portion is of the structure is enclosed by four walls. This section has a single open window on the south side, with a canvas curtain hung across the opening. The single entrance is a wooden door, standing slightly ajar, on the southern end of the eastern face of the building. A ten-foot extension connects to the building on the east side. This extension has only a northern wall and is otherwise just a roof sheltering the space below, which is open to the outside. Underneath this cover is a forge with an exhaust flue directly above it, a worktable covered in metal scraps, a small tub of black water, and a partially sheltered anvil. This was the smithy.\n\nDo you go in? If so, how and who and with what in hand?" }, { "author": "digiman619", "message": "Having effectively nominated himself as the party's forward element, Kaen enters the building and takes a look around, his weapon in longblade form." }, { "author": "lostsole31", "message": " \n Spoiler: Kaen \n Surprise Round ... \n\nOnce Kaen steps into the smithy, he is surprised!\n\n S15-13: Kaen gets struck along the side of the head from something above and in front of him for 4 mod , and then again from something next to him stabs him in the crook of his left elbow for 2 mod . There is all manner of screeching now.\n \n\n Surprise Round Over, Begin Round One ..\n\nR1T22: Arsenne , you have your glaive in hand and do not know the layout of what's inside, but you hear all manner of inhuman whooping and screeching that surely isn't Kaen. What do you do?" }, { "author": "Diavolo", "message": "Arsenne moves to the entrance and peers inside, and if he sees anything that might be attempting to cause harm to Kaen, then he attacks it with his Glaive.\n\nIf he strikes, he calls out: \"Hunting hornet, SLASH\" while striking with his Glaive.\n\n\n \n Spoiler: Crunch, just in case. \nPerception +8\nRisky strike (power attack) [roll]d20+5[/roll]\nDamage [roll]d10+9[/roll]\nNote: His feat, Combat Maneuvers may prove useful.\n " }, { "author": "lostsole31", "message": " R1T22: Arsenne moves to the entrance and peers inside. Seeing two creatures hanging from the rafters by their tails and wielding spears, he strikes out at the one farther from himself, calling out, \"Hunting hornet, SLASH\" while striking it (Red) in the left knee with his glaive for 14 + disabled !\n\n R1T21: Ambyr yowls, smelling blood, but waiting for a command from Eirina.\n\n R1T17: Eirina , longbow is in hand and Ambyr is already alert. However, you see the back of Arsenne's shins telling you that there might not be any room inside. What do you do? What do you command Ambyr to do?\n\nAmbyr delaying ..." }, { "author": "Espeon55", "message": "Eirina readies her longbow to make a shot at the enemy. Whatever the enemy is, she moves into get a clear shot, but leaves enough space for Arsenne to get out and shouts to Arsenne. \"Move out of the way Doc!\"\n \n\nonce in position she calls out to Ambyr. \"Attack when our Doc is out of the way go for the smell of blood.\"\n\n\n \n Spoiler: Crunch \nMA: Moves 10 feet\nFA: Prepares Longbow readying to fire when allies are out of the way.\n \n " }, { "author": "lostsole31", "message": " R1T17: Eirina readies her longbow to make a shot at the enemy. Whatever the enemy is, she moves up 10' to get a clear shot, but can't because of the difference of sunlight and dark interior, bodies in the way, and the party screen at the door. She shouts to Arsenne .... right in his ear: \"Move out of the way, Doc!\"\n \nWithout a clear target, she says to Ambyr ... more to keep Ambry focused than any command, as Ambyr can't understand any more than one word of what is said, \"Attack when our Doc is out of the way; go for the smell of blood.\"\n \n R1T16: Yet another one of these things were hiding behind the corner and jumps out to stab at Green, but Arsenne deflects the spear for his new elven friend. This one (Green) is on the ground right below Blue (who, like Red, is hanging from the rafters).\n\n R1T15: Blue also stabs at Kaen, and again Arsenne is there with his polearm to block it.\n\n R1T13: Red withdraws around the west, and Arsenne misses as it goes by. It jumps out the window to the south and tries to scramble along the side of the corner of the building, but Ambyr is there to bite at it for 4 , dropping the creature on the ground where it doesn't move.\n\n R1T11: Kaen , you finally have your wits about you, and though dimly lit inside (he sun is not angled to come in through the southern window, though there is ambient light there). You see the little things. What do you do?" }, { "author": "digiman619", "message": "Kaen chides himself for not putting his armor in its heavier form, He shifts his veils slightly in order to get his weapon back in sword mode, swiping at the higher of the two foes before retreating out of harm's way for the moment.\n \n Spoiler: OOC \nSwA:I make what I am calling a \"null shift\" of my essence; spending the swift to move essence, but leaving 1E in Stalker's Tabi, Slashing Volley, and Bangle of Barriers (i.e., where they already were). This lets me reset my Slashing Volley to be in its curveblade form. \n Spoiler: Relevant ruling \nhttps://libraryofmetzofitz.fandom.com/wiki/Akashic_Rules#Using_Essence\n\n\"When investing your essence, you can divide your total pool of essence however you like amongst all of your essence receptacles, up to your essence capacity. You cannot invest more essence in a receptacle than your essence capacity. If you have a feature that allows you to change a selected effect each time it is invested with essence, you can do so every time you spend a swift action to invest your essence, even if you leave the same amount of essence in that receptacle.\" (emphasis mine)\n \n\n\nSA: Attack the hanging foe (I think blue? It's hard to figure) (1d20+8)[ 26 ] (1d10+1)[ 11 ] \nMA: I *assume* the 'withdraw' and 'charge' abilities of Slashing Volley are move actions, but it's actually kinda vague. Assuming the sane reading is correct, I will then take a move action to get out of the house (I want to get 1 square southeast of Thickness' current location) and swap weapon form back to crossbow. I will Acrobatics in order to avoid AoO's. If the 'withdraw' is instead part of the attack, I will spend the move action summoning my astral armor (which I was reasonably certain I had already done).\n\nCall this a hedge if you must, but on the odd chance that I've misread something and the \"not moving essence\" trick doesn't work, I logically should know that it failed, in which case I will Withdraw to the 1 square southeast of Thickness\n " }, { "author": "lostsole31", "message": " R1T11: Kaen chides himself for not putting his armor in its heavier form. Considering this is the first day he's ever been in mortal combat, he has to take a quick second to verify that he does have his veil in sword mode, and swipes at the higher of the two foes. When the dim lighting throws off his aim, he retreats out of harm's way for the moment, but not before both bogeys stab at him, one of them skimming off his back while Arsenne protects him from yet another thrust.\n\n R1T9: Thickness , what do you do?" }, { "author": "5ColouredWalker", "message": "Dropping his torch Thickness readies his spear and shield, stepping back from the building.\n\n \"Bring the fight outside!\" \n \n Spoiler: ooc \n\nSwift: Change to Silver Crane Waltz stance\nFree: Drop Torch.\nMove: Equip shield.\nMove: Equip Lance.\nFree: 5ft step east/to the right side of the map.\n " }, { "author": "lostsole31", "message": " R1T9: Dropping his torch Thickness readies his spear and shield, stepping back from the building and calls out, \"Bring the fight outside!\" \n R1T8: Roran , what do you do?" }, { "author": "rypt", "message": "Drawing his greatsword, Roran hurries to the west, nearer to the creature that Ambyr struck down. \"What is it?! What are we fighting now?!\" He eyes the fallen creature before turning his attention to the doorway, readying himself should another emerge.\n\n \n Spoiler: OOC \nMove action: Move between Ambyr and Zeferin, drawing greatsword as part of the movement.\n\nFree action: Assess Red's body.\n\nStandard action: Ready a greatsword attack should an enemy move into a square he threatens.\n Attack: (d20+7)[ 26 ] \nDamage: (2d6+6)[ 14 ] \n " }, { "author": "lostsole31", "message": " R1T8: Drawing his greatsword, Roran hurries to the west, nearer to the creature that Ambyr struck down. \"What is it?! What are we fighting now?!\" He eyes the fallen creature before turning his attention to the doorway, readying himself should another emerge.\n\n R1T7: Mr. Arvodair equips his shield on the move to the west of the body, readying his trident should something similar to what's on the ground come out the window. He does so with an imposing air and the look of one who has been given formal combat instruction, not just a pick-up-as-one-goes like some sailors that just fall into combat and live. To see his big frame standing there, readied, instills the rest of you with confidence, as if nothing could take the lot of you down.\n\n R1T5: Zeferin , shield and warhammer are readied. What do you do?\n\nArsenne on deck, Ambyr delaying, Eirina in the hole ..." }, { "author": "Diavolo", "message": "Arsenne shouts in response: \"Goblin Monkeys. Good Climbers. Risk Escape. Trap'em here!\" \n\nThen, holding his thumb apart from his index and middle finger of his right hand in claw-like position, he launches a flurry of stunning blows at two creatures.\nAs he strikes, he shouts: \"Soldier Ant, PINCH!\" .\n\nAfter his attack, he shifts further into house to make room for others to enter.\n\n\n \n Spoiler: Crunch \nFree Action: let go of Glaive with right hand only.\nFull Attack: Flurry of blows strike #1 at one target, stunning fist DC 14, (d20+7)[ 20 ] , damage (d6+4)[ 5 ] ;\n Flurry of blows strike #2 at the other target, stunning fist DC 14, (d20+7)[ 10 ] , damage (d6+4)[ 5 ] ;\nMove 5': Option 1 - Diagonally South West if there is room for him. If space is too limited, then Option 2 - straight West to where Kaen was previously.\nFree Action: Place right hand back on shaft of Glaive.\n " }, { "author": "lostsole31", "message": " R1T5: Zeferin moves west to be part of a welcoming committee for any other of these creatures. Arcane energy flickers around the head of his hammer, which he in turn drops on the little monster to put it out of its misery.\n\n End Round One, Begin Round 2 ...\n\nR2T22: Arsenne shouts in response: \"Goblin Monkeys. Good Climbers. Risk Escape. Trap'em here!\" \n\nThen, holding his thumb apart from his index and middle finger of his right hand in claw-like position, he launches a flurry of of blows with his hands in this position, crying as he attacks: \"Soldier Ant, PINCH!\" . His first attack hits the hanging one in the chest for 5 + stunned and it falls to the east of the other, and dropping its spear. He then strikes the other in the left shoulder for 5 as well. After his attack, he shifts further into house to make room for others to enter.\n\n R2T17: Eirina , what do you do? What do you order Ambyr to do?\n\nEnemies on deck and in the hole ..." }, { "author": "Espeon55", "message": "Eirina whistles Ambyr to her side before casting Speak with Animals on herself so she can better communicate with her partner, she points to inside the house. \"Move in Ambyr! Attack those monkeys! Closest one you can find and don't hurt the doc. Herd them outside if you can, I want a piece of the action too you know.\"\n \nEirina then moves south and waits near the door for the enemy if they come out.\n\n \n Spoiler: Crunch \nMA: Moves 5 feet south\nStA: Casts Speak with Animals.\nConcentration check: (1d20+6)[ 8 ] \n " }, { "author": "lostsole31", "message": " R2T17: Eirina moves south and whistles Ambyr to her side before casting speak with animals on herself so she can better communicate with her partner. But she is so nervous with this third mortal combat in under an hour that she is worried about enemies around every corner and casts defensively ... and fails. Recovering quickly she points inside the house, to the dead monkey goblin, and back to the house, cutting out all the fat. \"Ambyr, attack!\"\n \n R2T16.5: Ambyr instantly zig-zags into the house and nips Green in the head for 2 .\n\n R2T16-15: Having just gotten nipped, Green turns its attention to the cat and stabs and just catches Ambyr along the lower side for 5 . Meanwhile, Blue writhes in pain on the ground.\n\n R2T11: Kaen , what do you do?\n\nThickness on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen takes aim before firing an arrow at Green. His weapon changes mode once more as he rushes in.\n \n Spoiler: OOC \nStA: Attack Green. Note that I'm getting the extra 2d6 precision damage because of last turn's movement via slashing volley. Attack: (1d20+8)[ 23 ] Damage: (1d6+1)[ 7 ] + (2d6)[ 5 ] \nMA: I will attempt to move in (it's hard tell if there's room). If there is, I will attempt to move into flanking, switching into sword mode. If there's not, spend a swift to move into sword mode and get as close as I can.\n " }, { "author": "lostsole31", "message": " R2T11: Kaen takes aim before firing an arrow at Green, striking the monkey goblin in its left lower arm for 12 and dropping it. His weapon changes mode once more as he rushes in.\n\n R2T9: Thickness , what do you do?\n\nRoran on deck, Mr. Arvodair in the hole ..." }, { "author": "5ColouredWalker", "message": "As space around the door is filled again, Thickness' jaw rattles with a growl and ge begins stalking north, circling the building looking for another entry... Or exit.\n\n \"If we're trapping them we should be surrounding them.\"\n\n\n Thickness' voice is calm and level despite his earlier growl.\n\n \n Spoiler: Actions \n\nSwift: Running Hunters Stance\nMove: Circle the building heading North, and then east, staying within 10ft of the walls (AOO range for spear). If Thickness spots a new enemy, he'll stop and shout: \"More of them!\" , if I spot nothing, I think I end up 4 squares north, 2 right. \n Move: Thickness will assess the building, looking for more entrences/enemies. He will check the roof since they creatures seem to be climbers. Thickness currently has scent 30'.\n " }, { "author": "lostsole31", "message": " R2T9: Thickness' voice is calm and level despite his earlier shout, \"If we're trapping them we should be surrounding them.\" As space around the door is filled again, Thickness' jaw rattles with a growl and he begins stalking north, circling the building looking for another entry... or exit.\n\n R2T8: Roran , what do you do?\n\nMr. Arvodair on deck, Zef in the hole ..." }, { "author": "rypt", "message": "Roran circles around the building to the west, attempting to cut off other avenue of escape.\n\n \n Spoiler: OOC \nMove action: Move west and then north to the west side of the building, stopping if there is a window or doorway there (positioning himself 5 feet out from the building if possible). Continuing toward the north side if not.\n\nStandard action: If there is no window or doorway on the west side, move the north side of the building, stopping if there is a window or doorway there (positioning himself 5 feet out from the building if possible). If he stopped at the west side of the building, instead ready a greatsword attack against any enemy that enters a square he threatens.\n " }, { "author": "lostsole31", "message": " R2T8: Roran circles around the building to the west, attempting to cut off other avenue of escape. He makes it west and north and begins to tear eastwards when he stops suddenly, face-to-face with a hideous creature out of some primal nightmare. It is a scaled monstrosity, with beady eyes looking right at you, and a long snout full of teeth... oh, wait, it's just Thickness.\n\n R2T7: Mr. Arvodair just resets his readiness.\n\n R2T5: Zef falls back on his bum, looking in shock at his bloody hammer and the caved in skull of the monkey goblin he killed.\n\n End Round 2, Begin Round 3 ...\n\nR3T22: Arsenne , what do you do? The monkey goblin you stunned shakes its head - no longer stunned - but prone and with its spear laying next to it.\n\nEirina on deck, Ambyr in the hole ..." }, { "author": "Diavolo", "message": "Arsenne announces: \"I'm going to incapacitate it.\" \n\nHe then draws his right knee high up to his chest, and launches a flurry of short, shallow, non-lethal but powerful sidekicks downward at the prone Goblin-Monkey. As he strikes he shouts: \"Dung Beetle SMASH\"! \n\nIn order to make his kicks non-lethal, he strikes with the whole flat of the foot rather than focusing all his force into the heel.\n\nIf the Goblin Monkey is still conscious after that, Arsenne stands by with his right leg and knee chambered high in a pre-kicking position, ready to capitalize on any opening that the creature leaves him.\n\n \n Spoiler: Attack detail \nFlurry, non-lethal damage, risky strike #1 (d20+6)[ 8 ] , non-lethal damage (d6+6)[ 10 ] \nFlurry, non-lethal damage, risky strike #2 (d20+6)[ 12 ] , non-lethal damage (d6+6)[ 8 ] \n " }, { "author": "lostsole31", "message": " R3T22: Arsenne announces: \"I'm going to incapacitate it.\" \n\nHe then draws his right knee high up to his chest, and launches a flurry of short, shallow, non-lethal but powerful sidekicks downward at the prone goblin-monkey. In order to make his kicks non-lethal, he strikes with the whole flat of the foot rather than focusing all his force into the heel. As he strikes he shouts: \"Dung Beetle SMASH\"! \n\nBecause he completely telegraphed his attack, the monkey goblin rolls out of the way of the first, but was surprised that this human could kick so fast as the second as the follow-up catches it in the head for 8 NL . Arsenne stands by with his right leg and knee chambered high in a pre-kicking position, ready to capitalize on any opening that the creature leaves him.\n\n R3T17: Eirina , what do you do?\n\nAmbyr on deck, Blue in the hole ..." }, { "author": "Espeon55", "message": " \"You can do it Ambyr! Show that Monkey where it stands on the food chain! Attack!\" Eirina encourages her partner to try and bolster his confidence hoping his strength would also increase because of this.\n\n\n \n Spoiler: Crunch \nStA: Eirina will be using Aid Another on Ambyr to help his attack roll (1d20)[ 13 ] \n " }, { "author": "lostsole31", "message": " R3T17: \"You can do it, Ambyr! Show that monkey where it stands on the food chain! Attack!\" Eirina encourages her partner to try and bolster his confidence hoping his strength would also increase because of this.\n\n R3T16.5: Eirina's exhortations to Ambyr key a greater viciousness in Ambyr, who attacks the beleaguered monkey goblin with more savage attacks. Ambyr crits with a bite on Blue for 9, which allows him to then bite Green as well for 9. Ambyr then mauls Blue with his claws. The entire gruesome display is enough to kill both monkey goblins.\n\n Combat Ends! " }, { "author": "digiman619", "message": "Kaen takes a breath to calm himself now that he was no longer in immediate danger, his armor and weapon dissipating as he relaxed and ended each effect. \"Doubt we'd've gotten much from them anyway.\" he said to himself before turning to Arsenne. \"Mr. Arsenne, I have been wounded twice now, and I'd rather avoid having them compound any further. You spoke about being a healer, so if you could aid me, it would be much appreciated.\" " }, { "author": "Diavolo", "message": "Arsenne responds to Kaen: \"Yes of course!\" \n\nHe looks down at the inert Monkey Goblin bodies by his feet: \"I don't think there is much I can do for these at this point. Poor Ambyr. Such a good Kitty. I guess you don't know the meaning of 'incapacitate' yet, do you?\"\n \nHe squats down to take closer look at the Goblin Monkeys, but then stands up and sways unsteadily, leaning on his upright Glaive for balance:\n \"Oh sorry! It seems that with the excitement draining out from me, I am left slightly wobbly kneed. Let me just catch my breath.\" \nHe continues to sway and he swallows a few times.\n\n \"This is the first time that I'm in a real fight. Well ..... aside from back on the boat where I proved my worth as a pin-cushion and as ballast. Actively fighting is far more intense.\" \nHe forces himself to take deep breaths, swallowing more frequently and still swaying slightly as he looks at the Goblin Monkeys. Eventually his eyes land on the first one to go down, the one that he himself had carved up with his Glaive. Suddenly his stomach heaves, and he brings his left hand up rapidly to clamp over his mouth, letting the Glaive clatter to the ground. He barrels past Ambyr, out the door, and past his friends, stopping ten feet way to drop to his hands and retching his last meal up and onto the ground." }, { "author": "5ColouredWalker", "message": "Thickness rumbles as he finishes his circling of the building, eventually reclaiming his torch and intending to speak with Kean before redirecting to where Arsene is vommiting.\n\n \"First time? I've hunted beasts but the first shook me. Let it out and take your time to steady your breathing... though I am surprised given your profession.\" \n\nWith muttered words and a wave the vomit disapears, Thickness cleaning the ground to reduce the smell before he calls out to Kean, turning his head.\n\n \"All's well ends well. But perhaps the nose than can pick out people should have gone in first instead. Could have prevented a ambush. I can offer healing too should it be needed.\"\n\n \n Spoiler: Cleaning \nCleaning Accomplished by Presdigitation.\n " }, { "author": "Espeon55", "message": "Eirina crouches and hugs Ambyr, giving him very affectionate ear scratches and pets. \"Good boy Ambyr!! Such a good boy!! You showed them who's boss, yes you did!!\"\n Eirina then lets Ambyr and Kaen come out of the house as the group gathers together and watches Arsenne vomit and grimaces. \"Not use to seeing blood and guts yet are you doc? Heh sorry about that, Ambyr can be a rather messy hunter.\" " }, { "author": "Diavolo", "message": "Arsenne stands up, nods to Thikha'Ness ands says: \"Thanks\". \nHe then says a quick prayer and conjures up some water into his cupped hands and he splashes it onto his face.\nHe conjures some more, but his times sips the water from his cupped hands, gargles and spits it out, in a direction away from the group.\n\nHe then looks again at Thikha'Ness says: \"Oh, I have fought plenty of times. Thousands if not tens of thousands of sparring matches, and I must have competed in at least half-a-hundred Irorian tournaments as a child. But, I have never squared off against something in a kill-or-be-killed match before. And I have certainly never killed anything before. Well, nothing bigger than a mosquito anyway.\" \n\nHe looks at the rest of the group and adds:\n \"As for blood & guts, I have learned to deal with that as a part of being a doctor. I am just more used to being the cure rather than the cause. It was all just a lot to take in at once, and very suddenly. When I saw Kaen being attacked, I immediately wanted to protect him at all costs, even without hesitation being ready to kill his attackers. I'm rather shocked at how automatically my body ..... Sorry. I'm blabbing. I'll be fine. Now let's take a look at your wounds, Kaen.\" \n\nHe takes a quick look.\n \"Hmmm. Indeed. I could certainly treat this through traditional means, and accelerate the healing overnight. But with more buildings to explore, it might be more prudent so call forth some of Shelyn's magic to cure what we can more quickly.\" \nHe nods to Thikha'Ness, and says \"If your will allow me....\" \n\nAnd he casts a spell, gently touching Kaen on an uninjured part of his body, to let the magic flow through to where it is needed.\n\n \n Spoiler: Healing magic \nSpontaneous casting cure light wounds in lieu of divine favour (d8+2)[ 3 ] \n " }, { "author": "5ColouredWalker", "message": "With everyone having taken their moments of rest and healing, Thickness speaks up.\n\n \"So, next house? I have a feeling we'll be just finding more... mindlessly aggressive folks. Best to clear them before searching buildings I think.\" \n\nIf no one objects, Thickness will lead the group to the next house.\n\n \n Spoiler: OOC \n\nThickness intends to circle from the outside of the settlement in, continueing north until no more, then going clockwise and spiraling in.\n\nThickness will use Running Hunter's Stance to pick up scents, particularly before entering any building. Given frequent ambushes, he'll however switch to the Silver Crane stance for AC, putting his spear down and wearing his shield properly, relying on his bite to have a weapon.\n " }, { "author": "Espeon55", "message": " \"Well I am certainly up for it! Bring on the next enemy, Ambyr and I can handle anything now.\" Eirina states now full of confidence, keeping her bow in hand she follows Thickness to the next house." }, { "author": "Diavolo", "message": "Arsenne looks a bit confused as he stares at Kaen's remaining wounds. \"Hmmm. That spell usually has a bigger effect. Might you have some sort of magic resistance that diminished the healing? Anyway, I can cast this two more times today, hopefully with greater impact. If everyone gets injured, Shelyn grants me the privilege of channeling some of her positive vibes for the entire group. I can do that twice per day.\" \n\nHe looks at Kaen: \"We'll need to communicate honestly so that we can best manage our resources. You know better than anyone how injured you are. But please keep in mind how much more of this colony we must explore today. If you feel like you need me to cast this again, you let me know, O.K.?\" \n\nHe goes back inside to get his Glaive, and he then peeks his head out and says: \"Shouldn't we look around a bit inside for clues as to what might have happened before we move on? " }, { "author": "rypt", "message": "Roran sighs as he rests his greatsword on his shoulder. \"These monsters... do you think they meant to ambush us? Or were they simply enjoying the absence of the other colonists?\" \n\nTo Arsenne's question, he replies, \"Yes, I'd like to take a look inside, if that's all right.\" \n \n Spoiler: OOC \nRoran will look around the inside of the smithy, trying to get a sense of whether it was abandoned suddenly or if tools and/or supplies might have been packed up and removed.\n " }, { "author": "lostsole31", "message": "The party begins an extensive search of the smithy, dragging the bloody corpses of the monkey-goblins outside.\n\nThis building serves as the smithy for Talmandor’s Bounty and is a critical location for the newly arrived colonists. The actual anvil and forge are outside the smithy under the shade of a roof extension. The outdoor worktable is covered with a few blacksmithing tools and pieces of metalwork, such as weapons, tools, or farming implements abandoned halfway through being forged or repaired. If necessary, these metal objects can serve as improvised weapons for Medium and Small creatures. The water in the tub is filthy with soot, ash, and charcoal residue.\n\nWith Eirina's help, when Kaen checks the forge he is able to determine that the forge was last lit about a week ago. This is noteworthy because the rest of the colony appears to have been abandoned for a month from what the two of them can determine.\n\nThe southern window has no shutters and is large enough for a Small creature to move through easily without having to squeeze. Inside the smithy building, the space is divided between personal living quarters and an indoor tool storage and work area. A pungent animal smell lingers in the air and a tussled pile of blankets on the wooden cot is soiled. The room is in a state of disarray, with tools such as tin snips, pliers, and files carelessly strewn all over. A few Medium weapons and pieces of armor are strewn among the debris.\n\nA few pieces of equipment of exceptional craftsmanship can be found among the mess the monkey goblins have created. Among them are two masterwork machetes, a masterwork chain shirt, and a darkwood buckler, which appears to have had a new arm strap affixed recently.\n\nThe PCs can also salvage 40 metal arrowheads from the debris. While these are not useful in their current state, a fletcher could make complete arrows from these at no additional material cost (as the other materials are easy to obtain on Ancorato).\n\nFrom the monkey-goblins, the equipment they had on them, each, were: buckler, 3 daggers, a shortspear ... all of poor, unsalvageable condition and all Small-sized." }, { "author": "5ColouredWalker", "message": "As things begin to quiet down from the search Thickness calls out from where he's cycling the building and keeping watch.\n\n\n \"Anything interesting?!\" " }, { "author": "lostsole31", "message": "The party (collectively) lets Thickness know what was found." }, { "author": "5ColouredWalker", "message": " \"A concerning old and disturbed. I doubt we can keep the stock but it might be worth borrowing parts. I could use the mail shirt should no one else want to burrow it.\"\n\n Thickness returns to his circling of the building, keeping a ear out for any discussion by the others." }, { "author": "Diavolo", "message": "Arsenne says: \"I have no objection on a personal level to you wearing the chain shirt, Thikha'Ness, nor to anyone else making good use of anything else we might find. However, let's bear in mind that these items surely belonged to somebody, and hopefully still do belong to that person if said person is still alive.\" \n\nHe pauses.\n \"I think we have some complex legal and moral issues to agree upon before continuing. These items, these buildings, they were all supposed to belong to the colony as a common area, or to individual colonists as personal effects. Our \"intended fellow colonists,\" to be more precise. It makes me a bit uncomfortable to just take and use what we please, unless we can agree to a few guidelines.\" \n\nHe takes a deep breath.\n \"As I see it, our primary mission at this time consists of finding the other colonists, aiding them if necessary, and finding out what happened. In pursuit of that mission, I think it is perfectly legitimate for us to use various items that we may find, and to take shelter in the appropriate buildings. The original colonists and owners will surely pardon us the presumption, if and when we do find them. What is important is that we treat what we find with respect, and that we keep track of anything we take and where we took it from, so that it can eventually be returned to the proper owners should they be found.\" \n\nHe looks around.\n \"Can we all agree upon these basic guidelines?\" \n \"In the meantime, If you will just allow me two more minutes, there is something I want to do.\" \nHe takes his beautiful journal out of his backpack, and lays it on a flat area inside the enclosed portion of the Smithy. He takes all the shells out of his sash, and a few out of his back pack. He then very carefully opens the journal and slowly separates the pages that have spilled ink and water on them. He then takes as many sea shells as necessary and places them between the pages so as to hold the vellum apart and allow air to circulate between the pages.\"\n\nHe explains: \"I don't want the ink to dry and fuse the pages together. If they dry this way, I will have some free-form splotches on a few pages, and these can eventually form the base for impressionist or adaptive art. I already have several ideas that I look forward to exploring. With Shelyn's blessing, after we have thoroughly for the missing colonists, of course!\" " }, { "author": "lostsole31", "message": " \"You the heroes,\" says Mr. Arvodair, \"and this is your scene now. I'm just along for the ride. But that makes me the outsider, and I agree with Arsenne. If you ever find the colonists, it sets up a bad example to say you're going to shake them down with the excuse of, 'Well, we saved you, so your property is our fee.' That, and technically this is a colony of Andoran, and that don't meet with Andoren law.\n\n\"That said, I think if we borrow in good faith because it helps us in finding them, then they shouldn't mind.\" " }, { "author": "Espeon55", "message": " \"To be blunt and fair, the machetes won't do any good just lying around. I mean personally I prefer a bow and Sword for my weapons but if someone can make use of them until we find out what happened to their original owners I say we make use of them.\" Eirina states as she looks over the loot. \"And I am hoping we do find someone alive at least, the forge was last lit a week ago from what Uncle Kaen and I can determine. It's possible they could still be alive.\" " }, { "author": "5ColouredWalker", "message": "Thickness' eyes roll.\n\n \"I did say burrow did I not? I'd pretend to fumble language but we'respeaking in my birth tongue. I'm sure those aware of hiw the colony is to be administrated will know who is to take hold once this has passed. But in the interest of timelyness we might as well check the remaining buildings for any survivors first.\" \n\nThickness makes no move to actually change into to mail unless prompted, but once others are ready will continue his clock wise lead towards the next building on the perimeter. When coming close, he also takes his odd stance before approaching the door\n\n \n Spoiler: OOC \n\nWhen within 20ft of the next building, assuming Running Hunters stance for Scent.\n " }, { "author": "Diavolo", "message": "Arsenne says: \"So Thikha'Ness, If you are going to be borrowing that chain shirt, and you think it will confer an advantage, and we all expect more combative surprises to come, then shouldn't you be putting it on?\" \n\nHe then adds, while looking at the ground in the general area where he had thrown up earlier: \"And by the way, I really like that clean-up spell of yours. You disposed of the evidence of my ill-ease without a trace.!\" \n\nSuddenly he stops walking, while continuing to stare at the ground, and mumbles under his breath: \"Trace... traces... tracks....\" And then louder, to the rest of the group: \"Say, could our hunter-types be checking for tracks? I mean, not just to try and figure out what might have been wondering about this little outpost and what might have happened, but also to maybe have an idea of what lurks in the next building before we enter?\" \n\nAnd he stands ready to accompany the group to the next building." }, { "author": "digiman619", "message": "Kaen nodded along with the discussion of borrowing any property they found. \"Indeed. Even if it was legal, it'd set a bad precedent for the colony.\" He then turned to Arsenne. \"We can try, but I have serious doubts that any tracks would be visible this long after they've been made.\" He then re-summoned his armor and blade in anticipation of more problems.\n \n Spoiler: OOC \nSummon armor in Juggernaut form, and slashing volley in curveblade form\n " }, { "author": "Diavolo", "message": "Arsenne says: \"I have faith in you. Let's do this!\" \n\nAnd he holds his glaive in a relaxed combat position, ready to follow to the next destination." }, { "author": "Espeon55", "message": " \"Ambyr! Track! Sniff out the enemy boy. We should have Ambyr and Thickness lead if that's the case their noses are better than ours. As for prints....as Uncle Kaen said finding tracks after this long will be nearly impossible. But I shall look anyways.\" ​Eirina begins searching for tracks while ordering Ambyr to keep his nose alert for danger." }, { "author": "5ColouredWalker", "message": "With the others changing their stances Thickness does indeed go about changing his hide shirt for the one of quality chain.\n\n \n Spoiler: time \n\nDon and Dof for light armor takes 1 minute each, giving 2 minutes for more searches and such.\n " }, { "author": "Diavolo", "message": "As we start walking and the leaders are generally looking downwards for tracks, Arsenne starts looking upwards in every direction, with a very anxious expression on his face.\n\nWhen asked, he responds:\n \"I'm just thinking: On the water, we were attacked by squid-goblins. Once on land, we got attacked by goblin-monkeys. If the universe follows a theme, which I personally think it does, we should be attacked by goblin-eagles any minute now.\" " }, { "author": "digiman619", "message": "Kaen shook his head. \"I'm reasonably certain that's not a thing.\" He then continued aiding his niece in searching for tracks." }, { "author": "lostsole31", "message": "The party is not finding any tracks for the monkey-goblins.\n\nThey aren't going breakneck speed as they wait for Thickness do don the better armor for now. Though with carrying his old hide shirt in his pack he is now hefting a medium load.\n\nMeanwhile, Mr. Arvodair looks to the party and in a low voice says, \"You may want to check on your man there. He hasn't moved from the body of the monkey-goblin he brained.\" \n\nAs you look back, you notice that a tear-streaked Zeferin Voss is still sitting next to the goblin back by the forge." }, { "author": "Diavolo", "message": "Arsenne says: \"Do we give him some space or does someone try to speak with him? I'm not the most adroit at this sort of thing.\" " }, { "author": "Espeon55", "message": "Eirina looks at Zeferin. \"Uh are you okay? Um look your first kill can be difficult but please try to um get ahold of yourself okay?\"\n \nEirina then looks at the others in her group. \"Anyone else want to try talking to him?\" " }, { "author": "lostsole31", "message": " \"He was ... already down,\" says Zeferin. \"Why did I kill him? Was he even evil? Did they just protect a home they thought they had once this place was abandoned, and now it's we who came in and were the villains? \" " }, { "author": "Diavolo", "message": "Arsenne says quietly to Eirina and the others : \"O.K. I'm really not good at this, but I'll give it a shot.\" \n\nHe approaches Zefferin and says: \"Look, I'm ready.... we're all ready to just be here and support you. Or return here to support you after we have finished exploring this place. We can't neglect our immediate mission. People's lives may be at risk, and we don't even know it. And we would like your help.\" \n\nHe looks at Zeferin. He looks back at the others for reassurance. And he continues: \"Look, ummm, the questions that you are asking are good questions. They are hard questions. The fact that you are asking them means you are a good person. And lot's of good people have asked the same questions when they have found themselves in similar situations. There are tons of books that have been written on the ethics of killing.\" \n\nHe pauses, tries to gauge some sort of reaction, and continues: \"I don't remember the names of most of these books, or the substance of the arguments, but I remember this one particular book ... a beautifully embossed cover made of fine deer leather dyed a deep blue and lined with silver thread. And just inside the cover, introducing the first chapter, there was this amazing painting of a confused-looking Paladin or knight who had a small angel on each shoulder, and each was giving him advice, and you could tell they were giving him conflicting advice and he did not know what to do.\" \n\nHe eyes look off into the distance : \"I don't remember all the boring text, but the image painted a thousand words for me and I remember it well. If it had been a devil on one shoulder and an angel on the other, then it's clear which advice he should take. The angel's, of course. He can decide with confidence and move on. But in this case they were both angels, so that made it much harder to decide, and that indecision made him confused and slowed him down and distracted him. In the next chapter, we see an image of the same fellow lying on the ground with a lance through his chest, and the two little cherub angels are still arguing in the foreground. Again, I don't remember the text, but the image is clearly embedded in my memory, as is the message: When facing lethal combat, you cannot let yourself be distracted by ethics. Those discussions can go on forever. You need to finish your fight, by whatever means available, protect yourself and your allies, hope that your actions are virtuous and that you will do more good than harm, and then move on. \" \n\nHe looks back at Zeferin: \"You did good. Those goblin-monkeys had ambushed us and attacked us without even giving us a chance to talk or come to an arrangement. Could we have acted differently? Of course! Could things have turned out differently? Of course! But that's not the portrait that Shelyn painted for us. You moved quickly & decisively to protect us. Had it escaped, it may have come back at night with a dozen friends and tried to kill us in our sleep. We just don't know. But from the little I remember of the actual 'text' part of most of those books that my tutors forced me to read, it is the well-earned right and privilege of every combatant feel relief at having survived combat and having protected his friends. You have that right, as do we all.\" \n\nHe glances back at the group, then asks Zeferin: \"Now, will you pull yourself together and join us? We have several more buildings to explore, and could very likely use your help.\" \n\nHe stands up and offers a hand to Zeferin to pull him up as well." }, { "author": "lostsole31", "message": "Zeferin stands and says, \"I will return to the beach and guard the boats.\" " }, { "author": "Diavolo", "message": "Arsenne, glances nervously back at the group, and then in a forced jovial tone says: \"O.K., that's an awesome idea! Thanks for thinking of it! That could prove very useful! Just, ummm, shout if you need anything, O.K.?\" \n\nHe takes a few steps towards the group, then stops, turns around and adds: \"Actually, while you are there, would you mind throwing those dead Grinder-woles.... Grinky-voos.... those Squid-Goblins back into the sea? I think we'll all be happier if they get eaten up by the fishies rather than sit rotting in the sun for a few days. Thanks.\" \n\nHe rejoins the group and says without any confidence: \"O.K., I think that went pretty smoothly. He's decided to to pull himself together and try to do something productive, right? So.... shall we continue with our exploration?\" " }, { "author": "lostsole31", "message": "At the center of the colony, in front of the Government House, is a public well.\n\nJust southwest of the well is a wooden scaffold with a set of steps. It looks suitable for use as a platform to address a large crowd, though it would take minimal effort to convert it into a gallows. North of the scaffold is the remnant of a well-used community fire pit surrounded by stones, large enough for a reasonably sized bonfire. Most of the ashes in the central fire pit have been rained on repeatedly and are now mixed in with the soil. It is clear that no fire has been lit here for weeks." }, { "author": "Espeon55", "message": " \"This is very strange.... The forge was last lit a week ago but this bonfire hasn't been lit in weeks. What the heck could have happened here?\" Eirina ponders as she looks around. \"Perhaps we should investigate the Well...and see if they at least have clean drinking water here. I'm certain we could all use a drink of water after the battles and the heat.\" " }, { "author": "digiman619", "message": "Kaen had said nothing about Zeferin's emotional moment; such things were deeply personal and he had neither the qualifications to help him nor the right to view him in such a difficult time. \"It is most confusing. It's not like there's a lack of wood to burn that would make them use the smaller fire. \" He will then follow Eirina towards the well; half expecting something else to leap from it to attack him the second he drew near." }, { "author": "lostsole31", "message": "The party congregates around the well, finding nothing which adds to or conflicts with what they've already learned." }, { "author": "Diavolo", "message": "Arsenne remains close and alert, ready with his Glaive in case of any surprises.\nHe does keep glancing with a worried look at the sky for threats, but he only does so when he is sure that he is standing outside of Kaen's field of vision." }, { "author": "Espeon55", "message": "Eirina inspects the Well to see if it has any water and if said water is safe to drink.\n\n \n Spoiler: OOC \nStA: If the Water is unsafe to drink she will then cast Purify Food & Drink on the water as people fill their waterskins or canteens.\n " }, { "author": "lostsole31", "message": "The water appears clean, but there is no way to actually determine if it is safe or not." }, { "author": "5ColouredWalker", "message": "With the group having circled the well and having had a look Thickness pipes up.\n \"Unless someone wants to take a dip or drink it might be best to keep sweeping the buildings. Though not seeing the communal fire place lit, perhaps someone tried to cook in the forge?\"\n\n With that Thickness will head towards the long buildings to the north, going first to the one closest to the well.\n\n \n Spoiler: Actions \n\nHead towards A11's south most building, dropping into Running Hunter's stance near the entry ro use Scent to try and pick up on anything before heading in.\n " }, { "author": "Espeon55", "message": " \"Okay whoever needs to fill up their water skins line up, however Ambyr gets first dibs on water cause he has fur and probably needs it the most.\" Eirina then gives what's left in her waterskin to Ambyr to drink before filling hers up and casting Purify Food and Water on the water for herself and Ambyr. She will then purify the water of those who need to fill up." }, { "author": "lostsole31", "message": "Thickness heads off while everyone grabs water. Loping along the ground as he is, he gets to the southern end of the two long, facing buildings. These two long, rectangular buildings are constructed entirely from planks on a wooden frame, with a pitched thatched roof. Each building has two doorframes on the side of the buildings opposite the palisade, but lacks doors. Four window frames open into either side of the long walls, a few of which have no cover and others only a canvas draped across the inside." }, { "author": "Diavolo", "message": "Arsenne follows Eirina's instrcutions, leans his Glaive against the well, fills up his waterskin, and allows her to purify the water, all the while watching her intently with a slightly bemused smile.\n\nOnce done, he takes a sip, nods at Eirina and, still smiling for some unknown reason, says : \"Thank you.\" \n\nHe thing picks up his Glaive and follows Thikha'Ness." }, { "author": "digiman619", "message": "After giving his niece a polite shake of the head, Kaen ignores the water for the moment and turns to follow Thickness." }, { "author": "5ColouredWalker", "message": " \"No scents so far. Maybe we were unlucky with the other buildings.\" \nThickness takes his care near the window frames, being basically holes in the building, taking a quick look inside for signs of occupancy or other things of concern.\n\nIf he spots nothing of note, he will continue to stand near the door, placing his lance down to lean against the wall while equipping his shield properly.\n\n \"Lets wait for the rest to catch up. Surprised they left the ship with empty skins.\" \n \n Spoiler: Action notes \n\nContinuing Running Hunters stance for Scent\nBasically moving slowly to the door making perception checks focusing on scent, with one made near the window, before putting down the spear and wearing my shield properly, still holding a torch in case of swarms.\n " }, { "author": "Espeon55", "message": "Upon both rehydrating herself and Ambyr, Eirina follows Arsenne as they rejoin the others." }, { "author": "Diavolo", "message": "Arsenne catches up to Thikha'Ness, and stands ready with his Glaive.\nHe looks at the others and says: \"If Thikha'Ness is ready to go in first, I would like to offer to go in second. I can try and support him from close with my Glaive, even possibly deflecting some attacks, and perhaps summoning some of Shelyn's own luck for him if the opportunity presents itself. Is that O.K. with everyone, or do you suggest something different?\". " }, { "author": "lostsole31", "message": "Thickness looks/ sniffs. inside the front entrance of both barracks. Four window frames open into either side of the long walls, a few of which have no cover and others only a canvas draped across the inside. A partial view of the interior is possible from the doorways. Inside, the floors are hard-packed earth, and along the walls are wooden bunk beds. Many of the pallet beds are covered with blankets that now gather dust. Those beds have sacks or tied bundles of clothes sitting at their feet.\n\nThe only olfactory oddity is that there is more of a scent of fresh-turned earth than expected, and a background hint of something that is pungent and unfamiliar." }, { "author": "5ColouredWalker", "message": " \"Didn't take there stuff... some of the dirt smells turned but I cant see where. Something else new too... if they fled I'd expect them to have taken their stuff. Taken perhaps?\" \n\nThickness shakes his head as he braces by the door.\n\n \"I should save it for after we've searched. Going in.\" \n \n Spoiler: Breach! \n\nActivate Silver Crane Waltz and keep it active while Thickness relays his thoughts. Then enter the building. If nothing jumps out he'll head in the direction he smelled the unusual scent until he's sure its not a creature/Ambush and then join investigating the barracks.\n " }, { "author": "Diavolo", "message": "Arsenne says: \"Right behind you. I'll be watching the rafters too.\" \nHe follows thikha'Ness in, glancing in all directions in addition to the rafters, of course." }, { "author": "Espeon55", "message": " \"I'm coming too!\" Eirina states in a determined tone as she switches her longbow to her Elven Thornblade. If there was fight to be had she didn't want to miss out again. Eirina then follows after Thickness and Arsenne. \"Let's go Ambyr!\" \n \n \n Spoiler: Moving North. \nFrA: Switching Longbow for Elven Thornblade\nMA: Moving north towards A11.\n " }, { "author": "lostsole31", "message": "The group begins their search of both barracks.\n\nJust then, an insect looking something like a modified grasshopper scuttles forth angrily into view. It is about the size of a working dog (Small).\n\n Begin Round One ... \n R1T25: Kaen , you are currently juggernaut-ing with sword. What do you do?" }, { "author": "digiman619", "message": "Kaen rushes forward, bringing the curveblade down on the insect's head. \"Ankheg larva, its progenitors are probably nearby\" , he said matter-of-factly, showing a surprising degree of calm despite the danger.\n \n Spoiler: OOC \nFRA: Charge the insect! Or if I'm not far away enough for that, MA: Approach insect!, SA: Attack the insect! Leaving the charge bonus up to you to determine.\n (1d20+6)[ 10 ] (1d10+1)[ 6 ] \n " }, { "author": "lostsole31", "message": " R1T25: Kaen rushes forward, bringing the curveblade down on the insect's head. \"Ankheg larva, its progenitors are probably nearby\" , he said matter-of-factly, showing a surprising degree of calm despite the danger and missing his target.\n\n R1T21: Thickness , you have lance and shield readied. What do you do?" }, { "author": "5ColouredWalker", "message": "Thickness charges the insect, jaws snapping out from above his shield.\n\n\n \n Spoiler: Nom nom nom \n\nI put my lance down in 184, actually holding my torch.\nAlready in Silver Crane Waltz, so\n\nSwift: Arcane Strike, +1 Damage.\nCharge\n-Movement Portion: Ending the square east of the lavae.\n-Attack Portion: (1d20+5)[ 9 ] . Needs another 2 for charging.\n-Damage Roll: [roll]1d6+5[/roll[. Needs +1 for Arcane Strike.\n " }, { "author": "lostsole31", "message": " R1T21: Thickness, unable to charge because Kaen is partially in the way, instead carefully approaches the insect while returning to his fighting stance, jaws snapping out from above his shield, but missing. At least by not having charged his defense is more measured.\n\n R1T17: Arsenne , what do you do?" }, { "author": "Diavolo", "message": "Arsenne shifts 5' North, so that he is with arm's length of Kaen and Thikha'Ness.\nHe then uses his Glaive to strike at the aphid with a powerful short, downward, circular slash and says firmly: \"Aphid rainbow Drop!\"\n\n If he cannot strike between his two teammates and he realizes it on time, he will then instead let go of Glaive with his lead hand (the left), and touch Kaen on his right shoulder while saying \"May Shelyn's own luck bless you on your next try.\" \n \n Spoiler: Crunch \nAttack, risky strike (d20+5)[ 24 ] damage [d10+9]\nOr\n Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result \n " }, { "author": "lostsole31", "message": " R1T17: Arsenne shifts 5' North, so that he is with arm's length of Kaen and Thikha'Ness. He then uses his Glaive to strike at the aphid with a powerful short, downward, circular slash and says firmly: \"Aphid rainbow Drop!\"\n\n Arsenne hits the insect firmly for 17 .\n\n R1T17: Eirina , what do you do?" }, { "author": "Espeon55", "message": "Eirina assesses the battlefield and remembers her Uncle's words about progenitors. Upon reflection she decides to leave the battle of the lone insect to her uncle and the others and while trying to discern where the other bugs might be. \"Ambyr! Stay on alert.\"\n\n \n Spoiler: Assessing the battlefield \nPerception Check: (1d20+10)[ 14 ] \nOOC:She is currently trying detect if there are more enemies hidden somewhere.\n " }, { "author": "lostsole31", "message": " R1T17: Eirina assesses the battlefield and remembers her Uncle's words about progenitors. Upon reflection she decides to leave the battle of the lone insect to her uncle and the others and while trying to discern where the other bugs might be, though she doesn't see any others.. \"Ambyr! Stay on alert.\" \n R1T15: Mr. Arvodair settles into a fighting stance as he moves forward, taking out trident and readying his shield. He does a quick jab as some type of special maneuver at the ankheg-baby, but fails to connect. Meanwhile he calls out various exhortations that help the party feel tougher.\n\n R1T13: The ankheg nymph spits a line of acid at Kaen and Arsenne, and neither of them were expecting that as they both are squarely struck - Kaen takes 4 acid , and Arsenne takes 6 acid . It then readjusts its position.\n\n R1T11: Roran , what do you do?\n\nAmbyr on deck, Kaen in the hole ..." }, { "author": "rypt", "message": "Roran draws his greatsword. \"If there are more, we will be ready.\" He glances to Eirina and her predatory companion. \"...I think.\" \n \n Spoiler: OOC \nFree action: Assessment of the bug monster.\n\nMove action: Draw greatsword, if not already drawn.\n\nStandard action: Ready a greatsword attack against any bug monster that enters a square he threatens.\n " }, { "author": "lostsole31", "message": " R1T11: Roran draws his greatsword. \"If there are more, we will be ready.\" He glances to Eirina and her predatory companion. \"...I think.\" \n R1T9: Ambyr looks and sniffs, wary of any other danger.\n\n End Round One, Begin Round 2 ...\n\nR2T25: Kaen , you recover your balance from your charge. What do you do?\n\nThickness on deck, Arsenne in the hole ..." }, { "author": "digiman619", "message": "A hiss escapes Kaen's lips, but he does little else to acknowledge the pain. Changing tactics, he steps back as best he could (the cramped conditions hinder him more than he'd like), his weapon once again in shortbow mode as he loses an arrow at the beast before shifting back to sword and back into the fray\n \n Spoiler: OOC \nSwA: \"Null adjust\" my essence into the same veils, shifting slashing volley to shortbow mode\n5 ft step SE\nSA: Attack the beast. Because my last attack was with the veil in sword mode, I get +2d6 precision damage (base 1d6 and and additional 1d6 for the 1 E invested into it)\n (1d20+6)[ 11 ] (1d6+1)[ 2 ] + (2d6)[ 9 ] (precision damage)\nFrA: Move 10 feet NW and shift into sword mode.\n\nNote to self: find a veil/ability that I can activate as a move action.\n " }, { "author": "lostsole31", "message": " R2T25: A hiss escapes Kaen's lips, but he does little else to acknowledge the pain. Changing tactics, he steps back as best he could (the cramped conditions hinder him more than he'd like), his weapon once again in shortbow mode as he loses an arrow at the beast (that misses) before shifting back to sword and back into the fray.\n\n R2T21: Thickness , what do you do?\n\nArsenne on deck, Eirina in the hole ..." }, { "author": "5ColouredWalker", "message": "Taking a moment of focus, Thickness strikes out again with his jaws, silver light gathering and heading for Arsene -\n\n \n Spoiler: Plan Attack! \n\nSwift: Arcane Strike.\nStandard: Enduring crane strike with bite, on hit heal 1d6+cha to Arsene.\n-Attack: (1d20+7)[ 12 ] \n-Damage: (1d6+5)[ 7 ] +1 for arcane strike.\n-Healing: (1d6+4)[ 6 ] \n " }, { "author": "lostsole31", "message": " R2T21: Taking a moment of focus, Thickness strikes out again with his jaws, a silver light limning his teeth. But when he bites nothing but chitin and no deeper, the silver light fades.\n\n R2T17: Arsenne , what do you do?\n\nEirina on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne cries out: \"Arrghhh! That better not leave an ugly scar!\" \n\n\nHe throws a curious glance at the briefly glowing Thikha'Ness, then shifts 5' to the North and attacks the little monster using the same vertical downward slashing technique again so as to be able strike without endangering his comrades. Shouting much louder and angrier this time: \"Aphid rainbow, DROP!!!\"\n \n \n Spoiler: Crunch \nRisky strike (d20+5)[ 7 ] to hit, and damage of (d10+9)[ 16 ] \n " }, { "author": "lostsole31", "message": " R2T17: Arsenne cries out: \"Arrghhh! That better not leave an ugly scar!\" \n\nHe throws a curious glance at the briefly glowing Thikha'Ness, then shifts 5' to the North and attacks the little monster using the same vertical downward slashing technique again so as to be able strike without endangering his comrades. Shouting much louder and angrier this time: \"Aphid rainbow, DROP!!! \n\nHe completely misses.\n\n R2T17: Eirina , what do you do?\n\nMr. Arvodair on deck, Ankheg nymph in the hole ..." }, { "author": "Espeon55", "message": "Eirina grips her Elven Thornblade tighter and continues to search for any in-coming danger from the rear. Glancing at Ambyr to see if he senses anything before going back to surveying the field. \"Smell anything boy?\"\n \n \n Spoiler: Staying Alert \nReadying an Action: Prepares to attack with her Elven Thornblade if a new enemy appears.\n " }, { "author": "lostsole31", "message": " R2T17: Eirina grips her Elven Thornblade tighter and continues to search for any in-coming danger from the rear. Glancing at Ambyr to see if he senses anything before going back to surveying the field. \"Smell anything, boy?\" \n\nAmbyr doesn't appear to have caught an interesting scent.\n\n R2T15: Mr. Arvodair fills the air with may imagination nautical imprecations, hitting the thing with both trident and shield and dropping it.\n\nHe puts it to the tine.\n\n Combat Ends! " }, { "author": "Diavolo", "message": "Arsenne says: \"Thanks Mr. Arvodair. I was getting angry at it and lost my focus.\" \n\nHe looks at the big bug: \"Is that thing fully dead?\" \n\nHe looks around: \"And how's everyone doing? Is now a good time for me to channel some of Shelyn's beautific energy so as to heal the group, or should I save that a bit longer and attend to you each individually?\" " }, { "author": "lostsole31", "message": " \"Use it,\" says Mr. Arvodair. \"A bunch o' youse got hurt by acid just now. Painful wounds. And a couple of youse still got scrapes and bruises from before.\" " }, { "author": "Espeon55", "message": " \"We should search this place, I am surprise no more appeared.\" Eirina states. \"And I am good for healing but thanks please focus on my Uncle and the others.\" " }, { "author": "Diavolo", "message": "Arsenne says: \"O.K. then, gather round. I'm only going to talk you through this once, so you don't get surprised, because after this, I'm just going to go ahead and do it when appropriate, sometimes without warning. The range is limited to about a 30 foot radius. The goddess I worship, and who empowers me is Shelyn, and she works through beauty and love. So for this first try, I'm going to ask you all to close your eyes, and think about how much the Eternal Rose loves all of us, so much that she will share a tiny portion of her infinite beauty in order to heal us. Health and beauty go hand-in-hand. So, is everybody ready...\" \n\nArsenne pauses, looks at the body of the immature Ankheg and stops. \"No wait. Are we sure that thing is really really dead? Shelyn is quite generous with her love and beauty, and I don't have the power to be selective in how I channel it into this world. I'll feel really stupid if that thing stands up and shoots acid at us all over again.\" \n\nArsenne makes sure that Ankheg's head was properly bashed in by Mr. Arvodair's shield. \"O.K., it looks safe. Think of yourselves as small, half-filled ponds of water. Shelyn is an immense ocean of beautiful, clear, sweet water. I'm going to open for just a short second, a tiny channel between The Eternal Rose and us so as to refill those of us who need it.\" \n\nHe adds softly: \"Now let's hope this work, because after such a big build up, if I flub this it's going to be horribly anti-climatic...\" \n\nHe touches his rose-shaped symbol around his neck and looks upwards.\n\n \n Spoiler: Crunch \nChannel positive energy, 30'r (d6)[ 3 ] \n " }, { "author": "lostsole31", "message": "A pink glow washes outwards, almost like a relaxing sunset, rolling over everyone. While not dramatic in effect, still it offers an easement from current pain of 3 healing .\n\nDoes the party wish to do a quick or deep search in both barracks?" }, { "author": "5ColouredWalker", "message": "Thickness smiles.\n\n \"It is nice to see devotion rewarded. We should do a quick search for anything of import. Or perhaps the beast's parents if that is truly a youngling...\" " }, { "author": "lostsole31", "message": "It takes a little over an hour, but the party completely searches both barracks.\n\nHere is what you find, and this assumes Roran uses his eyeglasses of magic sight :\n\n \n An amulet with a moderate aura of enchantment that Roar identifies as a lesser amulet of good fortune . \n Coins that represent loose change and the paltry savings of some two dozen people: 65 gold, 240 silver. \n A wand with a faint aura of illusion that Roran IDs as a wand of color spray (12 charges) which was hidden in a small tear of a mattress, with the initials \"U.H.\" \n \n\nWhat do you do with these things? What's next?" }, { "author": "Espeon55", "message": " \"Whoa! That's a lot of coin just to leave lying around...\" Eirina states in shock, given her hometown being so small and being in the hunting and trapping business she's not used to see so much money just lying on the ground. \"Why is there such a large amount sure it belonged to more than one person but even still this is weird right? Just what happened here?\" Eirina then looks at Ambyr. \" Can you pick up a scent boy?\" " }, { "author": "lostsole31", "message": "Ambyr is unable to pick up on any scent." }, { "author": "5ColouredWalker", "message": " \"This... Only makes sense if there was an emergency that required them to leave immediately. But there's no looting. The only thing that makes sense is some sort of mind sorcery. Sailors tales speak of odd things, including Sirens that draw sailors to them despite danger. Perhaps the local waters have something worse than water goblins.\" \n\nThickness has taken to looking around more frequently.\n\n \"If there's no trail, then I think it's time for the next building. I couldn't use the wand, but I imagine one of us could make use of borrowing the amulet.\" " }, { "author": "digiman619", "message": "Kaen had been silent, lost in thought over this. \"I think it's more likely that some nonsapient animals drove them out. Mental control on that scale would be have to be used by something incredibly powerful.\" " }, { "author": "rypt", "message": "As Roran studies the magical objects, sparks of excitement burn in his eyes before extinguishing themselves a moment later. \"I had hoped to uncover some magical relics on this island. I did not think they would belong to the other colonists.\" He offers the items to whoever will take them, evidently having no desire to keep any of them himself." }, { "author": "lostsole31", "message": " \"If'n you take boater's input,\" says Mr. Arvodair, \"I think that amulet would look dashing on our 'sirrani croc-man .. or gator-guy ... I never could get the difference. And then if any'ya are good at taking yer' magic knowledge and figuring out other types o' magic - maybe the girl or the guy who told us what the wand was - they might be your best bet of making use of dat sparkle-stick.\" " }, { "author": "Diavolo", "message": "Arsenne looks longingly at the Amulet of Good Fortune, and finally says: \"Luck is one of the fine attributes of The Goddess Shelyn. I am sure that you would wear it well, Thikha'Ness, and may whatever favour it attracts to you benefit us as well. As for the wand, although I am enthusiastic about witnessing its use and seeing all of the pretty colours at once, it is unfortunately not the sort of magic I can use.\" \n\nHe pauses. \"I say we assign these items and put them to the use for which they were intended. As with the shirt that Thikha'Ness is wearing, we can all agree that this is provisional until we find the original owners, healthy and hail.\" \n \"Shall we move on to the next building? And keep a very sharp eye out. I hit that bug really hard and it was still standing. If it really is a mere infant, then the parents must be somewhere on the island, and will pose quite a danger.\" " }, { "author": "5ColouredWalker", "message": " \"It sounds as we are in agreement. I wasn't going to suggest it since I was already wearing another's chain. I shall wear it, and let's move on.\"\n \n\nDonning the amulet, Thickness will lead towards the building in A10.\n\n \n Spoiler: Direction note \n\nContinuing the perimiter sweep. If we've only checked one of the two barrack's though, I'll instead lead towards the door of the other.\n " }, { "author": "Espeon55", "message": " \"I'm able to use the wand if you do not want it.\" Eirina states as she takes the wand and puts it in her backpack for now. \"And yeah let's move onto the next building and see if we can find anything else. I am hoping we don't find that bug's mama however.\"\n \n \n Spoiler: crunch \nMA: Eirina puts Wand of Colour Spray in Backpack.\n " }, { "author": "lostsole31", "message": "Both barracks having been searched, it is important to note that Thickness' torch is expended (and assumed dropped).\n\nNow what? Where from here. If another building ... be specific, and don't make me interpret which one you mean." }, { "author": "5ColouredWalker", "message": "Having ensured both barracks are checked, Thickness begins leading the group towards the easternmost building making up the east corner of the settlement.\n\n \n Spoiler \n\nHeading to A10 on the map, making more clear.\nAlso raised in Discord, but what's used my torch?\n " }, { "author": "Diavolo", "message": "Arsenne says: \"Hang on, before going for that corner building, how about if we take a look at this second long building between the one we just explored and the corner building? I mean, it's on our way right?\"\n\n\"Also, I think we should discuss all that coinage we found. Unlike the wand, the amulet, or the chain shirt, loose coins are not specifically identifiable items. I don't think some colonist is going to come back and say, 'hey, that is my specific silver coin!'. And it's not like the coins were in an identifiable chest or specially adorned coffer. They were laying about in the building. I think we should keep it together and use it for communal benefits of us, the new colonists, and hopefully the original batch of colonists whom we hope to find.\"\n\n\"If you like, I can keep it in a bundle, and keep track of it for our purposes. Much as I hated those six infernal weeks I spent training in the Church of Abadar before discovering the beauty of The Eternal Rose, I did stay long enough to learn the rudimentary elements of accounting and can keep track of what coin comes in and what goes out, and what belongs to whom.\" " }, { "author": "Espeon55", "message": " \"Keeping the coin all together until we agree how to split the coin amongst our group is a good idea.\" Eirina states. \"And I agree that we should explore the building next to this one since it is on our way. What say you Uncle? Roran?\" " }, { "author": "lostsole31", "message": "Having already searched the second barracks building, the PCs continue to southeast to the far eastern building (A10).\n\nThis wooden-framed, mud brick structure is currently the colony’s only two-story building, as well as one of the largest structures. It has the appearance of a rural courthouse or city hall rather than that of a residence. The front features a small porch supported by rough log pillars, with double wooden doors facing west. Numerous window frames with shutters, some of them open, wrap around the building on both floors. The roof is not thatched, but has wooden shakes instead. The construction suggests this building was intended to be a source of community pride, but it still has a rough, unfinished appearance due to lack of paint and coarse materials. A few small shrubs have been planted around it." }, { "author": "Diavolo", "message": "Arsenne says, \"Shall we circle it once to check for recent tracks or any other clues before going in?\" " }, { "author": "Espeon55", "message": " \"I doubt there are any left but yeah I can do a quick search.\" Eirina states as she searches around the building for tracks.\n\n \n Spoiler: Crunch \nFRA: Eirina searches around A10 for tracks\n " }, { "author": "lostsole31", "message": "There are no tracks outside anywhere around the building, and Ambyr has no scent pools." }, { "author": "5ColouredWalker", "message": " \"Well then. Once more through the door.\"\n \n Putting his spear down and gripping his shield properly, Thickness takes his crane stance opens the door, walking through weary for ambush.\n\n \n Spoiler: Stance \n\nThere's only the one relevent one, but Silver Crane Waltz for extra AC if his by surprise.\n " }, { "author": "lostsole31", "message": "This main chamber is intended for community meetings and future government and legal proceedings. The building has not been used recently, as evidenced by a light layer of dust throughout.\n\nThat is just what is obvious at a glance. Do you do a deep or quick search in here?" }, { "author": "Diavolo", "message": "Asrenne cast spell on the blade of his glaive, which start to glow like torch that casts a soft lavender light. He says: \"If there are no obvious dangers, let's explore the rest of the building so that nothing ambushes us while we are searching.\" \n\nHe adds: \"As you've surely gathered by now, I like to be in the second or third rank so that I can support with my Glaive should we encounter anything hostile, and, with all due respect and appreciation, it allows one of you brave folks with armour to absorb the initial attacks.\" He winks at Thikha'Ness.\n\n\n \n Spoiler: Spell \nAction: Cast orison \"Light\" on blade of his Glaive.\n " }, { "author": "5ColouredWalker", "message": " \"I'd be more than happy to join to join you there. But as I'm able then as we should.\"\n\n\n Thickness relaxes as nothing jumps out.\n\n \"I agree on the search though, a quick search to make sure nothing's here, and moving on to the next building.\" " }, { "author": "lostsole31", "message": "The makeshift offices have simple wooden tables, chairs, and writing equipment including stationery, ink, and quills. The northern office also has a locked wooden coffer." }, { "author": "Espeon55", "message": " \"Hm...wonder that's in here? hang on I can get it open.\" Eirina approaches the Wooden Coffer lock and brings out her Thieves' Tools and starts playing with the lock on the coffer so as to open it incase there is a clue hiding in there.\n\n \n Spoiler: Rogue Time \nMA:Eirina moves to the Wooden Coffer and begins picking the lock. Doing a Take 20 on the lock.\n " }, { "author": "rypt", "message": "Roran pauses abruptly amidst the search and looks up, glancing first to any nearby windows or doors. \" Did uh... did anyone else just get the feeling that we're being watched?\" " }, { "author": "lostsole31", "message": "It will take Eirina 10 minutes while taking her sweet time to open what turns out was actually only a meager challenge. It is assumed that once she gets that open the party takes the time to peruse what is within. Inside are multiple journals and logbooks. The logbooks record various types of events, such as the sea journey to Ancorato, daily work details for construction and farming, a master tool inventory, records of the daily weather, and so on. This information is mostly pedestrian in nature, but might serve as the basis of a future almanac. All of the books date back to approximately 1 month ago, whereupon the entries become sporadic and stop altogether a week later.\n\nOne logbook details daily events in the colony since landfall, and it’s the one book that contains something of particular interest. Those carefully carefully examining the colony logbook notices that it is missing three to four pages after the last entry, as evidenced by a razor-sharp incision along the binding where the pages were carefully cut out. Assuming that detect magic is also used, the logbook radiates a faint aura of universal magic. This aura originates from two invisible arcane marks inscribed on the inside of the back cover. The arcane marks are normal words and spell “plum tree.”" }, { "author": "Diavolo", "message": "Arsenne says: \"O.K. That's weird. I wonder what that means? If they bothered recording it magically, and invisibly no less, and lock it up, it must have some important significance to someone.\" \n\nHe looks around, and continues.\n\n \"Shall we put it back for now and continue our exploration of the building?\" " }, { "author": "rypt", "message": " \"Curious,\" Roran notes as he leans down to get a look at the logbook. \"Would it be too large a leap to think that perhaps the missing pages are hidden near to a plum tree somewhere on the colony grounds?\" \n\nIf Roran is able to recall what a plum tree looks like, he will share a description with the others so they can keep an eye out while their search continues." }, { "author": "Espeon55", "message": "Eirina nods as she puts her documents back for now. \"These do have some value for when we start planning to colonize ourselves but what happened a week ago? That's what I am most curious about. Everything seemed fine up until then. And Does Plum Tree mean that's where the missing pages are or is it some kind of warning to stay away from the plum tree?\" " }, { "author": "5ColouredWalker", "message": " \"My gut feeling says that's where the rest of the pages are, but it could be a trap. It might be best to clear out the rest of the settlement first though before we go looking. Once cleared we can look for any other clues. Hopefully one will say why they've left.\"\n\n Thickness rolls his shoulders." }, { "author": "Diavolo", "message": "Arsenne, looks around at everyone, nods, and says: \"O.K., I think it's safe to say that I agree with every one of you. Shall we proceed to the next room?\" \n\nAnd he prepares his glaive." }, { "author": "lostsole31", "message": "The rest of the government house is searched - upper and lower floors - and there is no other items of value nor any more clues of any kind.\n\nWhat now?" }, { "author": "Diavolo", "message": "Arsenne has a quizzical expression on his face as he says: \"Hmmm. I'm surprised. I was expecting to meet with more obstacles in this building. Well, I'm certainly not complaining. Shall we move on to that little building just to the South West of us? And, keep an eye out for plum trees as we go.\" " }, { "author": "Espeon55", "message": "Eirina reviews the buildings they have visited mentally. \"I say we go to the building southeast of the last one we searched.\"\n\n\n \n Spoiler: OOC \nOOC:Eirina is refering to A9.\n " }, { "author": "rypt", "message": "At Eirina's suggestion that they search to the southeast, Roran fidgets in place for a moment, then looks to the others, then clears his throat. Seeming almost pained by the forthcoming words, he forces a smile as he asks of the half-elf, \"Perhaps you mean to the southwest?\" " }, { "author": "Espeon55", "message": " \"Ahem, uh yes? sorry my sense of direction is much better in the wilderness.\" Eirina responds awkwardly, clearly embarrassed she gestures for Roran to take the lead." }, { "author": "Diavolo", "message": "Arsenne prods Eirina a bit, with a teasing tone to his voice: \"So, I was thinking that once we settle in a bit, I might ask you to teach me some of your amazing wilderness skills, but I was worried about what I could offer in return. Now I've got it! You would teach me how to track and how to stealth my way in and out of trouble, and I would teach you the basic cardinal points! Do we have a deal?\" \n\nHe glances at Roran, smiles, and adds: \"And and to maintain objectivity and high standards, Roran can be in charge of testing us once we think we have sufficiently assimilated the material!\" " }, { "author": "5ColouredWalker", "message": "With the building picked out Thickness starts trundling along behind Roran as he takes the lead, smiling as he does so at the conversation starting up.\n\n \"Sounds like a fun. For now hopefully the other buildings are as clear as this one was.\" " }, { "author": "rypt", "message": "Perking up a bit after his uncomfortable exchange with Eirina, Roran appears to take Arsenne's teasing as a very real proposal. \"Oh, yes, I like that idea very much. Particularly if I might listen in on your lessons.\" " }, { "author": "Espeon55", "message": " \"I thank you for the offer however I do indeed have a spell than can help me incase of such emergencies. It's called Know Direction.\" Eirina states as she follows the group. A bit disappointed and frustrated with herself. She had been trying to sound like an adult and was hoping to be treated like one here with the group being the youngest among an elven family meant she was always treated like a child. She feared it might be the same story here. She didn't know the ages of everyone present other than her Uncle's age but she was afraid she might be the youngest again. However she was determined to prove her worth.\n\n \"Though if you were serious about wilderness survival skills than I shall help you. Ambyr and I will to be exact.\" Eirina tells him. \"Tracking, hunting, trapping those are my specialties. I just hope I can show you my superior archery skills at some point.\" " }, { "author": "digiman619", "message": " \"Far be it from me to interrupt this exchange\" , Kaen began, hoping to diffuse any possible friction Mr Arsenne and his niece, \"but let's focus on clearing out this area and figuring out what drove the previous settlers out. The more I think of it, the less sense this is making.\" " }, { "author": "lostsole31", "message": "The name “Arkley” is carved into a wooden sign nailed next to the door frame of this log cabin. A single, closed door faces northwest, and the structure has two wooden-shuttered windows. The architecture is otherwise the same as many of the other buildings.\n\nThe PCs should recognize the name Arkley, or specifically Rayland Arkley, as the leader of the first group of colonists who arrived on the Liberty’s Herald . The only door is shut and latched, but not barred. The inside of the house stands in contrast to most of the other buildings in the settlement in that it is relatively organized and tidy. It contains plain wooden furniture, with simple amenities such as wall racks for weapons and armor, a modest dining table and chairs, and a sitting chair with a makeshift cushion and footstool. A separate bedroom features a wooden bed frame and pallet mattress, a boot rack, and a large unlocked chest of folded clothes and other personal items. The entire house is a study in normalcy, though Eirina and Kaen find just enough dust to ascertain that the house has not been entered for 3–4 weeks.\n\nDo you do a quick or deep search in here?" }, { "author": "5ColouredWalker", "message": " \"A month'sdust opposed to a week. I don’t belive those monkey things would have been unable to get in. Perhapsnwhatever survivors or natives nearby are few in number, which bodes well for us at least.\" \n\nHis peice said, Thickness goes about the quick search the group's been doing." }, { "author": "lostsole31", "message": "Led by Eirina and Roran, the group does a careful search. In glancing upwards, the group spots the corner of a sheet of folded parchment resting on top of a crossbeam, 9' above the floor. It is easy enough to retrieve - a chair or a hand up by an ally suffices - they discover that the parchment is actually four sheets that have been folded together and tightly creased. When unfolded, it proves to be the Talmandor’s Bounty colony charter. This legal document declares the island and the colony to be under the protection of the nation of Andoran, outlines the colony’s relationship to the Bountiful Venture Company, and enumerates the rights and responsibilities of all colonists. It bears the sealed signature of three members of the People’s Council, representatives of the Bountiful Venture Company, and every colonist that came aboard the Liberty’s Herald . The PCs remember these facts as part of the debriefing and disclosures given to all colonists, and in fact likely signed a similar document themselves before joining the colony. The document is important for historical and legal reasons but is not intrinsically valuable in itself; a duplicate charter remains in Almas.\n\nThis document should have been stored in the Government House (area A10 ), where it would be safe and Rayland Arkley would have access to it anytime he wanted. The charter’s presence here is puzzling. The charter also doubles as a passenger manifest for the Liberty’s Herald . Interestingly, there are small check marks listed alongside the names of the colonists, but not the colony’s officials.\n\nThe 16-minute-total search also turns up more, as they find a silver pocket watch in the cushions of one of the chairs. Such timepieces are rare in the Inner Sea region, and this one also functions as a compass. Study of the symbols on the watch’s face indicates it is of original Azlanti design, and it is amazingly still in working order. Kaen and Roran - evenly matched in the understanding of commodities and valuation - know that it would be very valuable, on the order of hundreds of gold pieces - but are unable to appraise a more finite value.\n\nAdditionally, tucked under the mattress in the bedroom is a traveling spellbook. Twenty-nine pages have been used, with 21 blank pages remaining. The book contains 10 0-level spells, eight 1st-level spells, and eight 2nd-level spells. The book is worth 920 gp. Inside the front cover is an arcane mark that reads, “Hendrake.”\n\nAssuming the the PCs cross-reference this name with the charter, they find one of the colonists was named Una Hendrake. Additionally, a spell component pouch is tied to a brass ring bound into the spine of the book, though this spell component pouch is particular to the wizard who owned this book. \n Spoiler: Spell Component Pouches in Rusty Games \nThey are not \"one size fits all\" ... not even for members of the same class ... but are specific and tailored to the needs of the owner. They are worthless as resale.\n \n\nRoran recalls from the information presented when joining the colony that Rayland Arkley was a former military man, not a spellcaster, and this structure appears to have been the Governor's House (i.e., Rayland Harkley's home)." }, { "author": "Espeon55", "message": " \"I grew up among elves and my mother herself was a scholar of sorts, leaving behind a spellbook and spell components....that isn't a good sign. No magic user wizard or otherwise would leave behind their only source of power.\" Eirina states. \"Also why are these items here in the house where the governor resided? Honestly this mystery is just getting more confusing by the minute.\" " }, { "author": "digiman619", "message": " \"Somehow, this makes matters even more confusing.\" Kaen said, lost in thought. \"The lack of checkmarks next to the officials is worrying. What are they signifying?\" He paces slightly, trying to determine any possible scenario that the evidence could support. \"It can't just be a headcount, because otherwise it wouldn't be here; it'd be wherever the colonists are now. Could the officials have gathered the colonists for something untoward that killed or otherwise got rid of all of them? If so, how'd they overpower that many people; the colonists would greatly outnumber them. And why is the list in the mayor's home instead of the government building? Nothing is adding up.\" " }, { "author": "5ColouredWalker", "message": "Thickness frowns.\n \"Nothing springs to mind that I dont immidiately find fault with. I imagine once we've done a thorough search of everywhere we'll have more clues to work upon. For now there's more buildings to clear.\" " }, { "author": "Diavolo", "message": "Arsenne says: \"I agree with Thikha'Ness. Let's search the other buildings. Perhaps we if we find more clues, we can paint a more complete picture for ourselves. And I suggest that we keep this copy of the colony charter with us. We may want to cross-reference it with other information that we come across.\" \n \"Shall we explore the next building Southwest of us?\" He looks at Eirina and adds with a smile and a wink \"That's just out the door and to the left!\" " }, { "author": "lostsole31", "message": "As the group heads on their way to the next building to the south, you pass area A8 , the Gate. The south side of the palisade fence is the only finished side. A large gate set in the fence can be barred from within. The gate is open, however, and the large wooden bar leans against the fence. Beyond the gate is an unpaved road where homes have been built or are in various stages of construction.\n\nDo you continue to that next building ( A7 ) or do something else?" }, { "author": "Espeon55", "message": "Eirina tries to comfort Kaen by putting a comforting hand on his shoulder. \" We'll figure this out Uncle, there's no one smarter than you. But for now we need more clues so let's just search the next building.\" " }, { "author": "5ColouredWalker", "message": " \"If only the wall was complete, then the gate might be worth closing. I figure we finish inside the walls first.\" \n\nUnless there's obvious disagreement Thickness will continue onwards to the next building." }, { "author": "rypt", "message": "Roran remains focused on the charter for a time, possibly even continuing to read it as they continue on to the next building (and drifting towards the rear of the group in the process). His focus is such that he has little to contribute to the ongoing discussion beyond the occasional nod or muttered word. When at last his careful review is complete, he informs the others, \"Ah, there. Sorry. It seemed important, so I have committed the whole of the charter to memory. Would anyone else like to hold onto it?\" He'll hand it off to anyone who asks or otherwise store it in his own bag. \"May I take another look at the spellbook?\" \n \n Spoiler: OOC \nRoran will store the text of the charter in his eidetic cache. He'll then begin to attempt to identify the 0th and 1st level spells which have been scribed into the spellbook.\n " }, { "author": "lostsole31", "message": "Roran memorizes the four legal pages, to include the first expedition colony roster.\n\nHe is unable to recognize the spells." }, { "author": "digiman619", "message": "Kaen holds up a hand placatingly, waving away his niece's compliment while accepting the sentiment. While Kaen was knowledgeable in multiple fields, he was sure there were more focused scholars smarter than he. Still, that would be an issue for another time, as he agreed with Thickness's assessment and went towards the next building as well." }, { "author": "lostsole31", "message": "The party gets to the next building. From the outside, this long, rectangular building appears to be a home, though larger than many beyond the palisade to the south. It has three windows, all covered with wooden shutters, and a single door facing northwest, which is unbarred and slightly ajar." }, { "author": "Espeon55", "message": " \"That's ominous.\" Eirina quietly approaches the door and gestures to Ambyr. \"Okay boy growl once if it's safe and growl twice if you smell Prey.\" \nEirina herself is also trying to get a sense of if there is any danger beyond the door." }, { "author": "lostsole31", "message": "Ambyr doesn't seem to react to any smells." }, { "author": "5ColouredWalker", "message": " \"No more than the rest of this quiet village. It'd be a relief if there was more noise, at least we could know others were using the settlement.\" \n\nThickness leans his lance against one of the walls and adjusts his shield to be worn properly, taking a bit of a stance near the door before entering.\n\n \n Spoiler: Stance \n\nTaking Running Hunters stance and using a spending a round using Scent to see if anything unusual is there expecting just dust. If there's anything unusual Thickness will relay it before entering.\n " }, { "author": "lostsole31", "message": "Simple wooden furniture is in disarray throughout this residence. Tables and chairs are knocked over and pushed aside, though none appear willfully broken. Articles of clothing and household items are scattered across the floor as if they were examined briefly and discarded. A large pallet bed is visible in a separate room through an open interior door. A third room with no windows is next to the bedroom but is completely empty." }, { "author": "Espeon55", "message": "Eirina stares around in stunned silence and only manages to speak after taking everything in. \"The heck happened in here?! I am no expert in the case of robbery or the like but this looks like a crime scene. We better search this place thoroughly.\" " }, { "author": "digiman619", "message": "Kaen nods. \"Clearly, someone was willing to tear this place apart to find something. I wonder if they did.\" He shook his head. \"The completely empty room is somehow more confusing than the mess. Why build a room into a home and leave it completely empty? If it was being saved for someone, one would think that there would at least be furnishings of some kind.\" " }, { "author": "5ColouredWalker", "message": " \"More likely a storeroom. But if you want to be thorough we can be.\" \nAfter a quick glance around, Thickness pays the house no more attention, looking outside instead." }, { "author": "Diavolo", "message": "Arsenne shakes his head slowly and says: \"I don't know. From the clues available, the mess in the first room could just as well have been the result of someone having to pack lightly for a very urgent departure. And if they were in a hurry, they may have missed something that could be useful to us in understanding what's going on here. Do you all mind if we search this place thoroughly before moving on?\" " }, { "author": "lostsole31", "message": "With all hands on deck, it only takes 10 minutes to search through everything on a deep search.\n\nAlthough the home has been ransacked, there is no evidence of foul play or personal violence. A casual search reveals any number of common domestic items, such as boots, spare cloaks hung on pegs, cookware, and plates and mugs—sundries that one might find in any dwelling. A search of the main room finds a gold wedding band left sitting on a windowsill. “My dearest Livvy” is engraved on the ring’s interior. There are no other direct clues as to who lived here, but there is only one “Livvy” listed on the town charter.\n\nSearching the empty room, the group discovers a few large circles on the floor where no dust has accumulated. The bare circles correspond to the size of an average wooden barrel, if set upright on end. No barrels can be found in the house, although there is a clear path to the door.\n\nA search of the bedroom spots a small metal chest shoved far under the bed and against the wall.\n\nDue to wind, rain, and the passage of time, only the most significant or fresh tracks are still visible in Talmandor’s Bounty. Just outside this building, the PCs spot a strange set of tracks that appear to be about a week old. A very easy check is required to follow this odd set of tracks as they lead northeast and then south through the gate in the palisade fence. One trail is 3-1/2 feet wide, heavy and flat, and corresponds to no natural creature. The other is a set of odd, starfish-shaped footprints running down the center of the flattened trail. The trackers can surmise that something large and heavy was rolled away from the house, and that the footprints belong to whoever or whatever was pushing the object. The tracks lead due south down the road between houses. Those tracks could be continued, but here is where it stops right now to keep people from walking all over the place when A7 is the focus.\n\nSo, several things going on here, what do you do?" }, { "author": "Espeon55", "message": " \"I want to try and open the chest in under the bed if no one objects to this before we follow the tracks. There may be a clue left inside. I'll try not to take so long this time I swear.\" Eirina tells the group.\n\n \n Spoiler: OOC \nMA: If no one objects she will pull the Chest out from under the bed and check the lock for traps before attempting to pick the lock.\n " }, { "author": "rypt", "message": "Roran searches his memory of the charter for any other colonists with the same last name as Livvy.\n\nHe nods to Eirina. \"Yes, of course.\" He then looks to the circular imprints left in the dust. \"I wonder what was being stored in those barrels. And what manner of creature took them away.\" \n \n Spoiler: >>>Elyich \n \"Did you ever encounter a creature that could have left footprints like this?\" \n " }, { "author": "5ColouredWalker", "message": " \"We're it not for the odd feet, I'd guess survivors came back, used the forge as a fireplace, then left with abandoned supplies. I think we should finish searching the town first. Quickly or in depth. They've got quite the head start. I doubt searching will make it much harder.\" \n\nThickness looks to the chest.\n\n \"But as for the chest, opening it for whats of immidiate use, not trinkets like the ring, I consider acceptable.\" " }, { "author": "lostsole31", "message": "Despite it being a difficult lock, Eirina pops it on the first try. The small chest contains five bags, each of which holds 5 pounds of powdered silver (worth 25 gp each), four blocks of incense (worth 25 gp each), and a pouch with 100 gp worth of diamond dust. These are expensive material components for bless water , augury , and restoration , respectively. They also serve as a clue as to the house’s original residents. The gold wedding band is worth 125 gp.\n\nWhat do you intend to do with these items?\n\nMeanwhile, Roran, there is only one \"Livvy\" listed on the town charter. Livvy Felton is the wife of Father Adrian Felton. This makes sense as this home - presumably the Feltons - was built next to the chapel so he'd have easy access to the colony's place of worship. As a priest of Cayden Cailean, Father Felton was entrusted to watch over the colony’s only kegs of beer that were transported from Almas aboard Liberty’s Herald ." }, { "author": "5ColouredWalker", "message": "Hearing the contents Thickness's voice drops to a rumble.\n \"I believe the reagents and ring should go in the box, and back in it's hiding place for safe keeping.I daresay none of us are here to loot the village.\" " }, { "author": "Espeon55", "message": " \"Yeah am not looking to loot someone's wedding ring. However it is strange that they are here and not with their respective owners. My parents never left the house without their wedding bands.\" Eirina states as she puts the contents back into the chest. \"And I cannot make use of the spell components in here either. But we shouldn't steal from a Priest no matter if we can use them or not.\" " }, { "author": "lostsole31", "message": " \"Let's be moving. Check those tracks,\" rumbles Mr. Arvodair." }, { "author": "5ColouredWalker", "message": " \"Very well, tracks before the rest. Just a moment to resort my pack.\" \n\nWith that Thickness will put his torch back not expecting to need it. He'll also put his hide armor in the storeroom just out of sight around the door, before joining the group outside. He takes a moment to examine the tracks, leaning low and giving them a sniff with his wide stance.\n\n \n Spoiler: Actions \n\nTorch in bag, now weilding lance/shield properly.\nAlso not carrying around hide armor so not encumbered. I should have left it in the smithy.\n\nSurvival of +8 for tracking While Scent/Running Hunter's Stance is active which I'm doing. Probably not enough to track, but as or with aid another it should do well.\n " }, { "author": "lostsole31", "message": "Which set of tracks does the party wish to explore:\n \n The odd set of tracks that head northeast and then south through the palisade fence, or \n the tracks that lead south down the road between houses? \n " }, { "author": "Espeon55", "message": " \"I vote in favour of continuing to explore the village so I saw we follow the tracks that head south toward the road. We can study the starfish tracks afterwards.\" Eirina states." }, { "author": "digiman619", "message": "Kaen nods in agreement. \"Finishing one task before moving towards the second seems wise here\" " }, { "author": "lostsole31", "message": "Mr. Arvodair simply shrugs.\n\nEveryone else good to continue building sweep?" }, { "author": "5ColouredWalker", "message": " \"It's been a week. I imagine the 10 minutes to at least look through the Village will harm things much. Or longer if we do thorough searches. Though I do agree once we set off following the Barrel tracks would be better.\" " }, { "author": "Diavolo", "message": "Arnesse says: \"We still have a couple of buildings to check right? Let's fully explore the compound before heading off.\" \n\nHe looks toward the bed where the small lock-box was re-hidden and says: \"You know, once I grow more confident in my role as a Sacred Attendant for the Eternal Rose, I will be able to put those spell components to good use for all of us. I of course abhor the idea of stealing from a fellow colonist, but if something has happened to them, or a certain lapse of time goes by without us finding anybody, we should eventually be prepared to declare some of these items, including the spell components, to be subject to the rules of salvage.\"\n\n He looks in the direction of the tracks that his friends were following and says: \"That's really convenient of our little starfish-footed friend to flatten the ground by rolling the barrel before giving us his very clear prints. I definitely look forward to seeing where that leads to once we we have cleared the compound.\" " }, { "author": "lostsole31", "message": "The party continues to the southwest to the large corner building. This large building is durably built in a log cabin–style construction with a thatched pitched roof and three gables. Its several open windows are uncovered, and the sole entrance on the east side of the building is bereft of a door. A small porch covered by a gable shelters this door, though the porch has not been swept and dirt and dust have started to accumulate, while one end of the gable is starting to sag from neglect." }, { "author": "Espeon55", "message": " \"Looks as abandoned as the other buildings still possible to hold some clues however so let's get investigating!\" Eirina declares as she enters the building with Ambyr." }, { "author": "Diavolo", "message": "Arsenne replies, \"With Pleasure!\" and holds his Glaive firmly as he follows them in. If there is space, he will try to be right behind Ambyr. If not, he'll be behind both Ambyr and Eirina.\n\n\n \n Spoiler: Cantrip \nThe light spell on the blade of his Glaive should still be in effect. If not, he renews it before going in.\n " }, { "author": "lostsole31", "message": "The party heads inside ... The interior of this building suggests a modest place of worship—not quite a temple but more than a mere shrine. A table near the center of the west wall appears to serve as an altar, draped in a white but dusty cloth. Behind the table, a large wood carving of a humanoid figure with a stag’s head leans against the wall. Two rows of benches face the altar, although some have been knocked over and two piles of ashes are visible in the aisle between them. Scattered throughout the room are assorted objects related to public worship, such as a chalice and a ceremonial rod. An ornately carved longbow hangs on the wall near the altar, as if on display. Against the north wall is a smaller shrine. Nearby is a wooden statue roughly three feet tall that depicts a male half-human and half-avian creature. One carved wing hangs partially broken from the statue." }, { "author": "Espeon55", "message": "Eirina looks at the scene completely perplexed. Whilst she is a follower of Ketephys, God of the Hunt she is not at all familiar with any of the objects of worship in this room and looks to Arsenne for answers. \"Uh Arsenne you are the one most familiar with deity worship correct? Can you make any sense of....well....any of this?\" " }, { "author": "Diavolo", "message": "Arsenne looks around, pausing a bit longer in front of the statue of the elk-headed man and the ornate bow, and responds:\n\n \"Indeed, this looks very much like a shrine to Erastil, also known as \"Old Deadeye\". He is an older god, from before the age of Darkness. As a god of hunting, farming, family and trade, I presume he must have a lot in common with your own revered 'Ketephys', may his hunts be ever fruitful. He would seem to be a reasonable choice as the patron deity for a remote wilderness colony such as this one. You know -- self-reliance and all that....\" \n\nHe smiles a bit, focused on nothing in particular, then adds: \"I always had a soft spot for his followers because they were so often at odds with the followers of Abadar. But I found them far too uncouth and ragged-looking for my tastes.\" \n\nHe looks at Thikh'ness and then the others and says: \"The ability to detect magic auras is something that my own goddess will readily grant me should I request it during my morning meditations. This morning, however, I did not make such a request, not knowing beforehand that we would arrive at this island today. If one of you has that ability available now, I am very curious about this longbow, the large wooden carving, the statuette, the shrine and the altar. I would even ask you to check if there is any residual magic on those two piles of ash.\" \n\nHe looks at the Statuette of the half-human and half-avian and says with a determined tone: \"If you all do not object, I am going to mend this wing. It might not be a master-piece, but I simply cannot stand by and ignore a broken piece of artwork.\"\n\n \n Spoiler: Orison \nIf nobody objects or moves to prevent him, Arsenne casts the orison 'mending' to fix the wing on the 3'foot tall statuette of a half-human half-avian.\n " }, { "author": "lostsole31", "message": "Roran can second Arsenne's understanding that the wood carving represents Erastil. The wing that Arsenne is trying to fix near the smaller shrine is a depiction of the agathion patron of Andoran, Talmandor.\n\nWhile Arsenne is focused on the carving of Talmandor, the rest of the PCs immediately recognize (no time spent on search) that there was a struggle in this area and it was never straightened up afterward.\n\nDoes the party do a search in here? If so ... quick or deep?" }, { "author": "5ColouredWalker", "message": " \"Take your time with the wing, this is the first place showing a fight before we arrived, I agree we should be thorough here.\" \n\nWhile Thickness shows no particular difference to the statue, he's paying more attention to this building than he did the others after entry." }, { "author": "lostsole31", "message": "The party begins a deep search of the chapel.\n\nThe party finds a trail of dried blood leading from the altar to the front entrance. No creature has entered this place in the last few weeks, or possibly a month. A smell of rotting flesh lingers near the altar, but there is nothing obvious, even a large bloodstain, that could suggest the source of this smell.\n\nWhen the PCs remove the dusty white cloth covering the altar, it becomes evident that it is not a table on four legs but is constructed more like a large box with religious carvings on the front face. A careful examination of the back allows the PCs to locate a secret sliding panel. Opening the panel leads to the discovery of a dead body. The strong smell of a rotting corpse fills the dusty air. It isn't enough for anyone to feel sick, but it is extremely uncomfortable.\n\nAnd then, a ghostly figure rises from the body and up several feet off the ground!\n\n Begin Round One ...\n \n R1T23: Ambyr sniffs and backs up away from the apparition and closer to Eirina in the corner.\n\n R1T22: Arsenne , what do you do?" }, { "author": "Diavolo", "message": "Arsenne swallows to moisten his suddenly dried throat and says in the most soothing voice he can manage: \"We are new colonists just arrived today. It seems that there has been violence done here. We can provide you with a proper burial. Can you give us any clue as to what has occurred?\" " }, { "author": "lostsole31", "message": " R1T22: Arsenne swallows to moisten his suddenly dried throat and says in the most soothing voice he can manage: \"We are new colonists just arrived today. It seems that there has been violence done here. We can provide you with a proper burial. Can you give us any clue as to what has occurred?\" \n R1T21: Roran , what do you do?" }, { "author": "rypt", "message": "Eyes wide and mouth agape, Roran waits to see how the spirit responds to Arsenne's words.\n\n \n Spoiler: OOC \nRoran will delay.\n " }, { "author": "lostsole31", "message": " R1T21: Eyes wide and mouth agape, Roran waits to see how the spirit responds to Arsenne's words.\n\n R1T20: The apparation's countenance becomes even more terrifying before it screams horribly and disappears from view.\n\n Everyone , roll a Will save!\n\n R1T18: Kaen , assuming you make your Will save, what do you do?" }, { "author": "digiman619", "message": "Kaen focuses his will into his ring finger, surrounding himself with a bubble of force as he focuses on his defense until he can get a clear line to a target.\n \n Spoiler: OOC \n Will save: (1d20+5)[ 11 ] ; +2 if it's an enchantment effect\nSA: Activate the *bangle of barriers* veil to make a force field around me (4 hardness, 9 HP)\n " }, { "author": "5ColouredWalker", "message": " \n Spoiler: Will Save \n\n (1d20+2)[ 6 ] \n \n\n Thickness stumbles back with a shout of shock. " }, { "author": "Espeon55", "message": "Eirina's Will Save.\n\n \n Spoiler: Will Save \nWill Save: (1d20+4)[ 6 ] \n " }, { "author": "rypt", "message": " \n Spoiler: Will save \nRoran's Will save: (d20+4)[ 24 ] \n " }, { "author": "Diavolo", "message": "Arsenne's Will Save\n\n\n \n Spoiler: Arsenne's will save. \nWill save : (d20+6)[ 10 ] \nNote character trait: Unswaying Love: +2 trait bonus on saves vs. charm/ compulsion effects.\nNote also:\nSet Mind: 1/day, FA, when he would fail a save vs. a charm/ compulsion effect that would cause him to act differently than he normally would, he can immediately reroll that save, but must take the results of the second save, even if worse.\nIf the end result is a 14 or less, he will use his 1/day roll again: (d20+6)[ 18 ] .\n " }, { "author": "lostsole31", "message": " R1T18: Kaen completely loses whatever will he was trying to control and bolts out the front.\n\n R1T17-7: Eirina and Thickness follow, scattering outside.\n\n R1T7: Mr. Arvodair is unmoved by the terror. Roran sees him rub his lamp as he backs up to the doorway, and there is an unknown strength that seems to form around him. \"Everyone out!\" \n End Round One, Begin Round 2 ...\n\nR2T23: Ambyr and Arsenne both bolt outside.\n\n R2T21: Roran sees clearly and for the first time the creature that comes out of Mr. Arvodair's lamp. Her skin and face is covered in all sorts of cracks, as if she is made of porcelain, and all of those cracks begin to glow a bright cherry red-orange, and heat shimmer builds on her body.\n\nMr. Arvodair looks to Roran. \"You'll wanna leave.\" \n Roran , you were delaying. What do you do?" }, { "author": "rypt", "message": "For a moment, the horror of the spirit is forgotten as Roran observes the otherwordly beauty of Mr. Arvodair's companion. That moment is fleeting, however. Mr. Arvodair's suggestion, and indeed the glowing skin of the lamp-lady, promise something he would surely rather observe from a distance.\n\n \"Y-yes, sir!\" He stumbles first over his words and then his feet as he turns to flee the building." }, { "author": "lostsole31", "message": " R2T20.5: For a moment, the horror of the spirit is forgotten as Roran observes the otherworldly beauty of Mr. Arvodair's companion. That moment is fleeting, however. Mr. Arvodair's suggestion, and indeed the glowing skin of the lamp-lady, promise something he would surely rather observe from a distance.\n\n \"Y-yes, sir!\" He stumbles first over his words and then his feet as he turns to flee the building.\n\n R2T18: Kaen , the terror that washed over you leaves just as quickly. What do you do? The entrance to the building (if you even head back) is facing east." }, { "author": "digiman619", "message": "Kaen shakes his head as the fear effect dissipates for him. Summoning his akashic bow again, he makes his way to the doorframe.\n \n Spoiler \nMA, to summon my weapon veil, MA to get near (preferably beside) the door. If I'm more than one move action away, I'll work on closing the gap next round.\n " }, { "author": "lostsole31", "message": " R2T18: Kaen shakes his head as the fear effect dissipates for him. Summoning his akashic bow again, he makes his way to the door frame while Mr. Arvodair lightly gestures him to stay at that point. There is a quiet strength about him that is infectious to Kaen. At the doorway, he now fully sees the creature that seems to come out of Mr. Arvodair's lamp that has been hard to fully spot until now.\n\n R2T17-7: Eirina and Thickness keep hustling away.\n\n R2T4: Mr. Arvodair says, \"We back out. Close the door, and rendezvous with the others while I tell you what we're up against. Don't push combat. It's pointless.\" \n\nHe steps out by Kaen, and seems to ready to close the door, looking both in and out.\n\n End Round 2, Begin Round 3 ...\n\nR3T23: Ambyr keeps moving away.\n\n R3T22: Arsenne , you are no longer scared witless. What do you do?" }, { "author": "Diavolo", "message": "Arsenne looks left, toward the door, then right toward his teammates who are running away, then left again as he shouts \"Let's try to not get too separated and.... Oh, who's that running off by themselves up there? I'll try to recollect our our errant runners before they land in more trouble!\" \n\nAnd he takes off at run to in the Northwest direction.\n\n \n Spoiler: Actions specified. \nSA : Pause and assess the situation.\nMA : Take off running NW direction to try to catch up with Eirina.\n " }, { "author": "lostsole31", "message": " R3T22: Arsenne looks left, toward the door, then right toward his teammates who are running away, then left again as he shouts \"Let's try to not get too separated and.... Oh, who's that running off by themselves up there? I'll try to recollect our our errant runners before they land in more trouble!\" \n\nAnd he takes off towards the west-northwest.\n\n R3T21: The strange woman floats back outside.\n\n R3T20.5: Roran , what do you do?" }, { "author": "rypt", "message": "Roran gestures with one hand toward Eirina and a strip of rune-marked cloth flies from his wrist to form the opening of a portal 30 feet away in the direction of the fleeing half-elf. A matching strip slides from his other arm to form a similar opening at his side. \"Eirina!\" He calls out. \"We'll be safer as a group! Step through the portal when you're able!\" \n \n Spoiler: OOC \nStandard action: Utilizing his runecloth of doorways , open one portal as close to Eirina as the range of the veil will permit, and open the other in the adjacent square to the east of Roran.\n " }, { "author": "lostsole31", "message": " R3T20.5: Roran gestures with one hand toward Eirina and a strip of rune-marked cloth flies from his wrist to form the opening of a portal 30 feet away in the direction of the fleeing half-elf. A matching strip slides from his other arm to form a similar opening at his side. \"Eirina!\" He calls out. \"We'll be safer as a group! Step through the portal when you're able!\" \n R3T20: A chair flies out as Mr. Arvodair ducks below it.\n\n R3T18: Kaen , what do you do?\n\nEirina on deck, Thickness in the hole ..." }, { "author": "lostsole31", "message": " R3T18: Kaen delays ...\n\nEirina and thickness continue to run, Eirina complete avoids the freaky portal which she figures would only take her closer to the thing that frightened her.\n\nMr. Arvodair shuts the door and shoos others away from the door.\n \nInitiative Ends! \n\nFinally, Ambyr, Eirina, Thickness, and everyone will regather together. The strange, almost luminescent woman that a few saw is no longer there.\n\n \"The spirit inside be a poltergeist,\" says Mr. Arvodair. \"It is only visible to scare, but otherwise nothing we can see or fight at this time.\" " }, { "author": "digiman619", "message": "Kaen nodded. \"In other words, we will eventually need to get someone with enough divine or occult power to deal with it, but it's relatively safe in the mean time.\" He then turns to the bosun's mate. \"Forgive me if this seems rude, but how did you know what that was? And while I'm asking questions, who or what was that strange woman you summoned earlier?\" " }, { "author": "Espeon55", "message": "Eirina still recovering from her experience with the spirit pets Ambyr to both comfort herself as well as her cat. \"I agree I do believe we deserve some answers.\" " }, { "author": "lostsole31", "message": " \"How do you all know the things you know?\" Mr. Arvodair answers. \"That's rhetorical, because I care not. What I care about, and should ye, is what you know, not how you know it. As for Aissah, she is a spirit bound to me. More than that be your curiosity, which I care not a whit about.\" " }, { "author": "5ColouredWalker", "message": " \"I agree. I doubt we we all wish to bear our hearts, for time even if they're clean. Consecration and banishment can wait. I think this is the last place in the main settlement unless we want to be more thorough over the places we've already gone. Or investigate the row of houses. While that could be of interest, I would rather follow one of the sets of tracks. Probably the dragged barrel.\"\n\n When Thickness starts his voice retains a hint of shake, which he's calmed by the time he's finished. However he doesn't speak as firmly as when this trip started." }, { "author": "digiman619", "message": "Kaen felt the burgeoning respect he felt for the sailor evaporate into further disdain. It was probably for the best Thickness had spoken up when he did, as it let him metaphorically bite his tongue for a moment as he regained his composure. \"We should probably investigate the houses to be thorough, though the tracks do seem like our best lead.\" " }, { "author": "Diavolo", "message": "Arsenne looks a bit worried as he glances at the various members of the party and notes the unfriendly exchange. He says, in a tone meant to inspire some levity: \"O.K., so, um.... who had 'disembodied spirit' on their list of probable encounters for today? Anyway, I agree with all of you that this does not seem to be an immediate threat as long we don't re-enter. We can therefore deal with it later on. I'll meditate a bit on what I have learned over the years about exorcisms and such. It's all theoretical of course, I have no personal experience in the matter. Yet.\" \n\nHe looks at again at the trail leading out the South end of the village, looks at Thikha'Ness and adds: \"While I do think we should eventually explore all those houses South of this enclave, I think the trail itself is our next most pressing clue. Since we do not know how long that avenue will take, we should probably get to it next. I would also like to mention that I would love to eliminate that swarm that was in the first building before night falls. Without the protective barrier that sunlight provides, that swarm could leave the pantry and then swarm us wherever me might make camp.\" " }, { "author": "Espeon55", "message": "Eirina glares at Arvodair before contemplating their next move whilst still petting Ambyr. Thickness had made a good point about the tracks but Arsenne also made a good point about the insect swarm. With a deep breath Eirina makes her opinion heard. \"As much as I dislike it, I Agree with Arsenne. I believe we should deal with that insect swarm before nightfall.\" " }, { "author": "Diavolo", "message": "Arsenne nods and says : \"Believe me I'm not looking forward to it either. Let's just say I'm eager to have it done so we don't have to worry about it anymore.\" " }, { "author": "5ColouredWalker", "message": "Thickness blinks slowly.\n\n \"Reasonable. Anyone against?\" " }, { "author": "digiman619", "message": "Kaen shrugs. \"Give me a lit torch and I can handle it on my own. They won't be able to get me once I use my power.\" And to illustrate, he activated his ring veil and a translucent bubble of force appeared around him, \"They won't be able to penetrate this. It doesn't have any mobility per se, but I can move to them and activate it if they decide not to bite,\" " }, { "author": "Diavolo", "message": "Arsenne looks with eyes wide at Kaen and says: \"Wow! That is really impressive... You are full of surprising powers, aren't you? O.K. then. Since we have a viable solution that does not seem to be too onerous to implement, how about if we take care of the swarm right now before we wander off? And while Kaen embarks on this role as exterminator, maybe we can all also stand by with torches just in case that old rule about plans going afoul proves itself true.\" " }, { "author": "digiman619", "message": "Kaen nodded. \"Indeed. Having backup would be wise in case my confidence is misplaced.\" He then made his way towards the swarm-infested shed." }, { "author": "lostsole31", "message": "The party follows Kaen's lead up to the northernmost building ( A3 ). Kaen, all eyes are upon you, mighty roach-killer. What do you do?" }, { "author": "digiman619", "message": "Kaen takes off his pack, reaching into it and retrieves both a torch and his flint and steel. Lighting the torch, he turns to his teammates. \"Open the door and close it behind me, that should keep them from getting to you. Do keep an ear open in case I need assistance, though.\" He then enters the building, activating his protective field as he waits for the swarm to arrive.\n\n \n Spoiler: OOC \nHave someone open the door with a move action and someone else ready an action to close it after he steps through.\nMA: Get into the building.\nSA: Activate the Bangle of Barriers to use its force field effect. Because I have one essence in the veil, it has a 3 hardness and 9 HP\n " }, { "author": "Diavolo", "message": "Arsenne hastily unbundles the extra cloth around his waist and pulls it up over his chest, shoulders and back, displaying a monk's sparse combat top. He looks at his friends and says: \"What? O.K., so I know it won't add any protection at all, but psychologically, I am just not enthusiastic about facing a swarm of biting and stinging insects with this much bare skin showing!\n\nDoes any body have a torch I can borrow for about a minute? \n \n Spoiler: Positioning and contingency. \nIf someone provides him a torch, he will light it, leave his Glaive on the ground, and move to the West side of the door so he can open it and close it Kaen. He then stands beside the door, just to West, ready to swing his torch and try to burn as many insects as possible that might come out.\n \n\n\nHe looks at Kaen and says: \"We're counting on you, but if I hear you yelling, or if I hear nothing at all, I'm coming in after you.\" " }, { "author": "Espeon55", "message": "Eirina's eyes glimmer and shine while watching her Uncle, she knows he's not one for emotional outbursts but she just can't help herself. He's her family after all. Her fear of the Poltergeist drifts away as does her fear about what to do about the Swarm. \"You're so amazing Uncle!! You can do this!! I know you can! Come on Ambyr give Uncle Kaen a roaring cheer!\"\n \n Eirina then looks to Mr. Arvodair with slight disdain but whispers to him. \"I know I sound super confident right now and I am I totally believe my uncle can do this without your help....but....if he needs help...can you send in your lady friend? I hate to admit that I am helpless to assist him in this but I am so...\" " }, { "author": "lostsole31", "message": " \n Originally Posted by digiman619 \n Kaen takes off his pack, reaching into it and retrieves both a torch and his flint and steel.... \n \n\nUnfortunately, Kaen pulls out his flint and steel, yes, but he realizes he didn't actually bring his torches with him, as they are still on the ship!\n\nDoes anyone else have a torch they wish to give Kaen? And, for that matter, Arsenne since he asked for one?" }, { "author": "5ColouredWalker", "message": "Thickness pulls off and ruffles through his pack, pulling out two torches, one he keeps, one he passes to Kean.\n \"Put the flint away, I'll light it with a spell while you go through the door, and stand ready here in case they bust out. Or I can light it now if you're concerned, just save the flint for later.\"\n\n\n\n \n Spoiler: Action \n\nIf Kean accepts, Thickness will ready a Action to cast Spark on the torch as Kean enters the building.\n\nIf Kean would prefer the torch prelit, he'll use Spark when Kean is ready to light the torch saving time.\n\nAs for equipment juggling, spear goes down and holding a torch in one hand. Spark is V or S so I'll keep my shield on.\n " }, { "author": "digiman619", "message": "Kaen will accept the torch. \"Thank you, Mr. Thickness. Lighting it now should be sufficient; I'd rather not risk leaving the door open too long.\" Once lit, he nods to his teammates to open the door for him before they close it back up, walking into the middle of the room before activating his defenses.\n \n Spoiler: OOC \nGet an ally to open the door, and another to ready an action to close it behind me.\nMA: move into the building\nSA: Activate Blade of Bangles. As stated before, I now have a barrier around me that has 3 hardness and 9 HP.\n " }, { "author": "lostsole31", "message": " Begin Round One... \n R1T18: Now that Kaen is in here alone, before he can even react he gets swarmed by a massive of cockroaches! They start to chew against his force field, doing some damage before ....\n\n R1T17: .... the force field immediately repairs! Kaen , what do you do?" }, { "author": "digiman619", "message": "Kaen nods to himself. He was reasonably certain that his defenses were adequate against the swarm, but it was reassuring to have confirmation. He shifts his astral suit to its most flexible form and strikes at the swarm with the torch, trying to slay what bugs he can and safely disperse the rest.\n \n Spoiler: OOC \nSwA: Change astral suit into its astral skin form. This moves my enhancement bonus to DEX. I *think* I can use Dex for this? Do let me know, as it will be easier using just the strength score than assuming I use DEX and you applying a penalty equal to the difference.\nSA: Attack the swarm: (1d20+7)[ 25 ] (with an additional +1 from DEX increase) (1d3+1)[ 4 ] plus 1 point of fire damage.\n " }, { "author": "lostsole31", "message": " R1T17: Kaen nods to himself. He was reasonably certain that his defenses were adequate against the swarm, but it was reassuring to have confirmation. He shifts his astral suit to its most flexible form and strikes at the swarm with the torch, trying to slay what bugs he can and safely disperse the rest. Mind you, this is the first battlefield test, and he finds that his torch simply pongs against the inside of the barrier for little effect ... he is on the outside, and bugs are on the outside with him sealed in the barrier. It is also at this time that Kaen notes that his hand is feeling very warm right now.\n\n End Round One, Begin Round 2 ...\n\nR2T18: Cockroaches completely unable to do enough damage to matter ...\n\n R2T17: Kaen , your whole upper body is starting to feel very warm, and the air quality is fast eroding. What do you do?" }, { "author": "digiman619", "message": "Kaen realized his error, as he'd caught the torch in his protective bubble. Popping it with a thought, he moved out of the swarm, tossing the the torch onto the ground out of the swarm and following after it. Making sure to reactivate his protection first, he quickly bent down to retrieve the torch, looking back at the swarm, a look of mild frustration on his features.\n \n Spoiler: OOC \n Free action: deactivate the *bangle of barriers*.\nFree action: Drop the torch in the square to the southwest (i.e. not in the swarm)\n5 foot step to the square to the southwest\nSA: Activate the *bangle of barriers*'s force field again.\nMA: Pick up the torch\n " }, { "author": "lostsole31", "message": " R2T17: Kaen realized his error, as he'd caught the torch in his protective bubble. Popping it with a thought, he moved out of the swarm, tossing the the torch onto the ground out of the swarm and following after it. Making sure to reactivate his protection first, he quickly bent down to retrieve the torch, looking back at the swarm, a look of mild frustration on his features.\n\n End Round 2, Begin Round 3 ...\n\nR3T18: Sure enough, the cockroaches swarm the barrier.\n\n R3T17: Kaen , what do you do?" }, { "author": "digiman619", "message": "Now within his protective field (and the torch without it), he struck at the swarm once more.\n \n Spoiler: OOC \nAttack the swarm: Since I'm apparently using STR for this (1d20+2)[ 11 ] . (1d3+2)[ 4 ] blunt damage + 1 fire damage\n " }, { "author": "lostsole31", "message": "It seems that because he holds the torch, it is encapsulated in the barrier ... what he holds and carries is a part of him, and the barrier extends several inches past him, and what he holds, in all directions ... but that still isn't a tremendous amount, as no doubt again the torch will befoul and overheat the air within the barrier in short order. Kaen realizes at this point that he cannot make the barrier in such as way that he can attack beyond its borders .... he is protected, but he likewise is immobile and inoffensive.\n\nKaen, what now?" }, { "author": "digiman619", "message": " \"I regret to announce that my plan has failed.\" Kaen says frustratedly, drops his protective bubble long enough to toss the torch out of range. \"Do any of you posses any sort of elemental attacks? Because I am sadly unable to defeat them as I anticipated.\"\n \n \n Spoiler: OOC \nFRA: Throw torch out of my square.\nSA:Reactivate bangle of Barriers \n " }, { "author": "lostsole31", "message": "Mr. Arvodair calls out, \"Everyone back away, I am calling forth Aissah. Kaen, back up to the southeast corner of the building. Once you are there and protected and the roaches are on you again, shout that you are ready. Once I open, let Aissah get the first blast in; then drop your thingummy and bolt outside.\" \n \n Spoiler: Everyone except Kaen \nHe rubs his lamp and Aissah forms again. \"Man inside with lots of roaches. He's going to take cover to the southeast. Ready when he calls me I will open the door.\" \n\nI will assume everyone backs away, unless you say otherwise.\n \n\n Kaen , inside, how do you respond?" }, { "author": "digiman619", "message": " \"Understood.\" Kaen responds. As much as he dislikes the bosun's mate, the man had a plan, which was better than what he had at the moment. He deactivates his barrier before retreating to the southeastern corner before reactivating it. He dropped into a runner's stance as he waited for his cue.\n \n Spoiler: OOC \nFA: Drop barrier.\nMA: Move to the southeastern corner.\nSA:Reactivate barrier.\n " }, { "author": "lostsole31", "message": "There is a long pause .... \n Spoiler: Kaen \n ( \"once you are there ...shout again when you are ready\" )\n " }, { "author": "digiman619", "message": "Kaen waited until the swarm covered him before shouting. \"I am in readiness, Mr Adovair.\" \n \n Spoiler: OOC \nI will delay until after \"the first blast\". After than, I will come out of delay and make a run for the door.\n " }, { "author": "lostsole31", "message": "Mr. Arvodair opens the door.\n\n Begin Round One ...\n\nR1T22: The strange woman is behind Mr. Arvodair in the doorway. She steps past him, up the step and into the building against the eastern wall. Facing the southwest, she breathes in deep, and the strange irregular marks on her body, limbs, and face go from a faint red glow to a brighter orange and she breathes out. Vomiting out of her distending mouth are blackened hunks of burning rock and copious amounts of a viscous, red-orange bright fluid that covers much of the swarm. Many of the cockroaches move out of the way, but this strange attack still washes over the swarm even then to do 6 + 1 fire .\n\n \"Leave now while you still can,\" she says to Kaen. \"I will expel noxious fumes that cover a 50' radius. Get everyone well away.\" \n R1T19: The cockroaches try in vain to affect Kaen, but do nibble and bite on the otherworldly woman for 5 .\n\n R1T18: Kaen , what do you do?" }, { "author": "digiman619", "message": "For a half second, Kaen was taken aback. He'd assumed that the bosun's mate had some summoned elemental or construct at his beck and call, not something with full speech capability and apparent sapiency. Still, there'd be time to learn what that was about later; right now, he needed to get out of this shed.\n\n \"As you wish, madam\" , he said, dropping his protective field once more. As he dashed out of the building, he called to his teammates. \"Noxious fumes are imminent, everyone who breathes retreat!\"\n \n \n Spoiler: OOC \nFA: Drop field.\nDouble move out of the building\n " }, { "author": "lostsole31", "message": " Everyone else , do you bolt? If so, how far are you trying to get?" }, { "author": "Espeon55", "message": "Eirina hearing her Uncle's warning decides to get the heck out of there and prompts Ambyr to follow.\n\n \n Spoiler: RUN!! \nMA: Eirina does a double move of 60 feet heading North\n " }, { "author": "5ColouredWalker", "message": "Thickness begins jogging away from the building, taking a odd gait.\n\n \n Spoiler: Distance \n\nDouble move away. Would be 5ft from the door. Swift Hunter's stance and no longer encumbered due to dropping the other armor, so 65ft awayish?\n " }, { "author": "rypt", "message": "Roran is momentarily stunned by Kaen's warning. \"Wait--who doesn't breathe?!\" he asks as he turns to follow the elf away from Mr. Arvodaor and his lamp-lady.\n\n \n Spoiler: OOC \nRoran will double move (60 ft.) away.\n " }, { "author": "lostsole31", "message": " Kaen , will you also open datum (i.e., move away)?" }, { "author": "digiman619", "message": "Kaen will gradually slow down, turning to face the shed now that he was well clear of it.\n \n Spoiler: OOC \nI figured the double move would have been enough to get me out of the aforementioned 50 foot radius, but let's do one more to be safe.\nMA: Move directly away from the building\n " }, { "author": "lostsole31", "message": "It takes several rounds, but Mr. Arvodair's voice rings out, \"Everybody recover at House Cockroach! It's done. Exterminator did a house call.\" " }, { "author": "5ColouredWalker", "message": "Thickness slowly approaches.\n \"Theres a reason this is the job of specialists. The building looks intact, hows the inside?\" \n\nThickness makes no effort to actually look inside just yet." }, { "author": "lostsole31", "message": "Thickness realizes he, perhaps, spoke out of turn. As he closes, the building is standing, but definitely not intact. While not completely immolated, there are signs of destruction and very slow-burning fire. The fire is low and medium-dark red, and isn't coming from wood, but the holes blasted here and there on the building have a strange, black substance with orange cracks from which the fires burn." }, { "author": "digiman619", "message": "Kaen shakes his head. He somehow wasn't surprised that a man as crude as the bosun's mate would come up with such an inelegant solution. The supplies that were in that building were no doubt completely destroyed.\n\nHe turned to his neice. \"It's a pity that my plan didn't work out; it would have been so much cleaner a solution. However, it seems that the protective field wasn't as skintight as I'd thought, so it kept enveloping the torch, making it useless for my plan. If I'd have foreseen the need for an elemental veil, this could have been so much neater, but alas,\" " }, { "author": "Espeon55", "message": " \"On the bright side at least we don't have to deal with that problem anymore?\" Eirina states trying to be optimistic as she rejoins the group. \"However we are definitely not finding any clues here now....\" " }, { "author": "Diavolo", "message": "Arsenne speaks up: \"Let's not be too hasty about total destruction of clues and of outdated food supplies. I am sure that, by the Grace of the Eternal Rose, we can still find something if we search carefully and there will still be plenty of food that we can purify tomorrow, after we have meditated upon and acquired the proper spells. But first, let's put out the slow-cooking fire. Since we were traveling by ship until today, I had been regularly requesting that Shelyn bequeath to me the power to create water.\" \n \n Spoiler: Orison \nUse Orison 'Create water' to put out remaining fires.\n " }, { "author": "lostsole31", "message": "Arsenne never really gets the chance. By the time he turns around to attend to the task, the fires are out and no glow remains, only a strangely textured gray-black with an extremely uneven surface (even down to the micro-level)." }, { "author": "Diavolo", "message": "Arsenne looks at the mess and says: \"Actually, I take that back. Maybe there isn't anything to salvage after all.\" He looks at Kaen and adds. \"Yes, it is a pity that your plan did not work. It certainly sounded good and had a nice elegance to it. \" He looks at Mr. Arvodair, but does not express whatever internal dialogue is going in on his mind. Finally he just says, \"Thank you for eliminating that threat.\" \n\nLooking at the rest of the group he says: \"Well, shall we explore that trail leading South?\" " }, { "author": "digiman619", "message": "Kaen is puzzled by the sudden change and turns to the crewman. \"How did you extinguish that flame so quickly?\", he said, his tone more confused than accusatory. \"And if you had that level of control, while let it consume the building in the first place?\" " }, { "author": "lostsole31", "message": "Mr. Arvodair shrugs. \"Sometimes, you let the genie out the bottle .... chaos ensues. Cockroaches are dead and you're alive. Accept the price and move on.\" " }, { "author": "5ColouredWalker", "message": "Thickness nods.\n\n \"Agreed. I believe we were collowing the barrel tracks next? With luck itll uave been surplies and we'll find survivors.\" \n\nThickness rolls his shoulders, and will begin walking towards those tracks if not countermanded." }, { "author": "Espeon55", "message": "Eirina while familiar with magic and the arcane arts is a bit unnerved by the fire extinguishing on it's own and decides to focus on something else. \"Allow me to assist you Thickness, I am quite good at tracking. I have full confidence in both this and my archery skills.\" \n\nEirina will then follow beside Thickness and whistle to Ambyr to follow her." }, { "author": "Diavolo", "message": "Arsenne picks up his Glaive, moves to follow Eirina and says: \"Maybe when those hot burning rocks have all cooled down and we have explored more promising avenues, I'll come back and search through this mess, just in case. But as Mr. Arvodair says, at least the swarm is eliminated.\" " }, { "author": "rypt", "message": "Roran moves closer to the scorched building to eye the curious damage caused by Aissah. He holds a hand near to a spot where flames had died down to see if it still radiates heat. Only if it doesn't seem too hot will he touch it.\n\nAs consensus seems to form around following the tracks found earlier, he adds his assent. \"Very well. Let's not forget to keep an eye out for any plum trees along the way.\" " }, { "author": "lostsole31", "message": "The rocks definitely still seem to be hot, but they are cooling down quickly. The surface is unlike anything he's ever touched before. It is a weird sticky-prickly surface at the micro-level, despite looking smooth when viewed from back up as a larger mass." }, { "author": "Diavolo", "message": "Arsenne responds, under his breath, to Roran's reminder to \"look out for any plum trees along the way\", adding : \".... and Goblin-eagles.\" \n\nAnd he thows a quick glance upwards before starting along the path South." }, { "author": "digiman619", "message": "Kaen is absolutely stumped as to how the elemental woman did this, but he refused to admit that to the bosun's mate, keeping a neutral expression as he turned to the southerly path. \"Unless you had the heretofor unknown ability to manifest monsters into reality, I assure you there is no such thing, Mr. Arsenne.\" , Kaen said dismissively." }, { "author": "lostsole31", "message": "Eirina and Kaen have trouble picking up the tracks heading south." }, { "author": "Diavolo", "message": "Arsenne says: \"That's so strange. You had described them so clearly.\" Looking at Eirina and Kaen. \"They were\n 'Web-footed tracks that seem to following, as if pushing, a rolling barrel...' right? So what happened, the tracks just stop? Or the texture of the ground changed and there are no more markings after a certain point?\" \n\nHe looks around. \"If we cannot follow the trail any further, shall we explore some of the small shacks here in this region South of the triangular compound?\" \n\nEvery once in a while, when he is sure Kaen's attention is elsewhere, he continues to gland nervously at the sky." }, { "author": "Espeon55", "message": " \"Perhaps we just need to go back to where we first found the tracks and start from there.\" Eirina states. Before Moving back towards the house with the Poltergeist.\n\n \n Spoiler: OOC \nMA: Eirina moves towards A6 to follow the tracks.\n " }, { "author": "lostsole31", "message": "Eirina (and Kaen) can get the initial tracks as they were very obvious and they go the last place you verified the tracks before losing the trail.\n\nDo you spend an hour to try and regain the trail?" }, { "author": "Espeon55", "message": "Eirina will spend an hour to try and regain the trail." }, { "author": "lostsole31", "message": "Eirina and Kaen pick up the trail again after an hour of searching. The tracks lead south down the road between the houses. At the four-way intersection, Eirina easily follows the trail due south, east at the end of the street, and up a low rise. Atop a sloping hill stands a solitary cottage built apart from the rest of the colony. A stone well has been built not far from the house’s front door. A large stone near the entrance is painted with the words “Levin Farm.” Just south of the cottage is a tilled vegetable patch that grows wild from neglect. The trail seems to terminate here." }, { "author": "5ColouredWalker", "message": "Thickness frowns and gets low, sniffing the ground.\n \"If they were grabbing a barrell to haul food or water the tracks would get deeper... should we knock politely in case or?\" \n \n Spoiler: action \n\nRunning Hunter's Stance for Scent, trying to pick up any recent smells that aren't us.\n " }, { "author": "rypt", "message": "Roran consults the list of colonists recorded in his mind, checking for the name \"Levin.\"" }, { "author": "Espeon55", "message": " \"Yeah we should probably see if there is someone here before we check the garden and see if there is anything edible still here.\" Eirina states before looking to Ambyr. \"Smell anything boy?\" " }, { "author": "5ColouredWalker", "message": "Thickness recoils a bit from the ground.\n\n \"If he's anything like me, a bad time. Maybe a survivor drowning sorrows in rotgut? I'm happy to go first and risk knocking.\" \n\nThickness' snout twitches as he stares at the building with a frown." }, { "author": "lostsole31", "message": "Ambyr gives an annoyed yowl, pawing at his nose. Even those of you not so olfactorily gifted can smell a particular pungent alcoholic smell." }, { "author": "digiman619", "message": "Kaen didn't actually hold his nose at the hard alcohol smell, but his displeasure towards it was clear. \"Unless the all of missing colonists are all here getting inebriated on particularly bad wine, I suspect we're about to discover something quite unsanitary. Be on your guard\" " }, { "author": "Espeon55", "message": "Eirina sheaths her Elven Thorn blade and arms herself with her Longbow. \"Ambyr can't be too close to that smell so I'll stay in the rear and support you all with my archery skills if there is an enemy here.\"\n \n \n Spoiler: OOC \nMA: Switching weapons. Sheathing Elven Thornblade and taking out Longbow\n " }, { "author": "5ColouredWalker", "message": "After a moment, Thickness nods. \"Very well. I'll open.\" \n\nWith that Thickness approaches the building, once close to the door he'll move his weapon to the crook of his elbow, using his now free hand to knock, once, twice, three times.\n\n \"You alive in there?\" " }, { "author": "lostsole31", "message": "No response from within." }, { "author": "Diavolo", "message": "Arsenne places himself behind Thikha'Ness, with his Glaive ready for action and says : \"I am as reluctant as you are to barge rudely into someone's private dwelling, but I think that the circumstances fully justify our going ahead and opening the door.\"\n " }, { "author": "5ColouredWalker", "message": "Thickness chuffs with an aborted laugh at Arsene filling the silence after Thickness's call out.\n\n \"I agree, just giving time for a calmer response. I'm coming in friendly! \" \n\nWith that, Thickness attempts to open the door, and if not jumped.will make his way inside, holding his weapon point tipped back over his shoulder to present less of a threat." }, { "author": "lostsole31", "message": "As Thickness steps inside, he notices that one of the boards is warped at an odd angle and has the potential to squeak or otherwise make noise.\n\n Thickness , what do you do/ say?" }, { "author": "5ColouredWalker", "message": "Thickness avoids the warped board, saying nothing as he gets inside and looks around for signs of a person.\n\n \"Watch your step coming in. Some of the floor boards might be weak. Anyone alive in here?\" " }, { "author": "lostsole31", "message": "Outside, those that are standing around note that there is nothing unusual about the house. it has a thatched roof, a single entrance with a working door that Thickness and now Arsenne have gone through.\n\nEirina and Kaen note some odd anti-symmetry about the plants, but would have to go closer to see.\n\nInside, the interior of the house is comparable to the other private homes in Talmandor’s Bounty. It contains only simple wooden furniture and an assortment of common household and personal items. Unlike the other residences, this house is in disarray, with chairs and tables flipped over, blankets torn to shreds, and produce such as corn and melons gnawed upon and then discarded to rot on the floor." }, { "author": "digiman619", "message": "Kaen holds up a finger. \"One moment, there's something odd about this plant...\" . He then steps closer to investigate.\n \n Spoiler: OOC \nMuch as I implied, Kaen moves closer to the plant to investigate\n " }, { "author": "lostsole31", "message": "Kaen notices that a lot of the crops were mashed down, but he can't tell by what." }, { "author": "5ColouredWalker", "message": "Thickness frowns, moving to check the other rooms with a mutter.\n\n \"I could've sworn I smelt something stronger than rotting vegetables.\" " }, { "author": "rypt", "message": "Roran steps forward to take a look at the odd plants. If he too is able to notice their stomped state, he will try to determine if they were all flattened in one direction that would indicate the direction of something moving through them." }, { "author": "Diavolo", "message": "Arsenne stays close by Thikha'Ness as the latter studies the place, Arsenne keep his eye out for ambushes or lurking dangers. He says softly: \" I'm with you. \"" }, { "author": "lostsole31", "message": "Outside, Roran can't tell much from the ruined crops.\n\nInside, both of the house explorers think they hear a thump against the outside of a window in the larger of the two bedrooms.\n\n Thickness and Arsenne , what do you do?" }, { "author": "5ColouredWalker", "message": "Thickness's steps thump loudly as he rushes towards the noise without a word." }, { "author": "Espeon55", "message": "Eirina also steps forward to examine the plants that have been trodden upon." }, { "author": "lostsole31", "message": " \n Originally Posted by 5ColouredWalker \n Thickness's steps thump loudly as he rushes towards the noise without a word. \n \n\nThe sound was just outside the house, just outside of the window somewhere. Do you go look out the window to investigate?\n\n \n Originally Posted by Espeon55 \n Eirina also steps forward to examine the plants that have been trodden upon. \n \n\nEirina, you notice some of the plants were casually trampled recently by some Small or Medium humanoid, but the tracks are not distinct enough to be specifically identified." }, { "author": "5ColouredWalker", "message": " \"Anyone out there!?\" \n\nDespite his loud question, Thickness then pauses, and approaches the window quietly.\n \n Spoiler: actions \n\nWouldn't actually help vs a readied action, but using Stealth on approach of window so that the person won't know when exactly Thickness pokes his head out the window.\nSpeaking of which, if there's no response and no obvious sign of danager, Thickness will take a deep breath and put his head out the window. I'm assuming it's a open window, please correct me if wrong.\n " }, { "author": "Espeon55", "message": " \"From what I can tell these tracks were made by a Humanoid. They were either short or of average height but I cannot identify who or what made these tracks specifically.\" She relays this information to Kaen and Roran. \"Ambyr, sniff. Can you pick up a scent? Track if so.\" " }, { "author": "lostsole31", "message": " Surprise Round ... \n\nFor all of Thickness' worry and caution, he still gets surprised when something slaps against the upper part of his chain shirt after he leans out the window to look around.\n\n Begin Round One ...\n\nR1T5: Before Thickness even has a chance to adjust, he is attacked again, this time getting hit in the neck for 7 . Despite being surprised, Thickness just barely manages to keep this ... tentacle ... from grasping around his throat. But then he gets hit again for 9 . This time, Thickness is held fest around the throat, being strangulated.\n\n R1T4: Thickness , looking out the window, you were attacked by a strange beast, and bludgeoned and now being strangulated, partway out the window. You already feel woozy. What do you do?" }, { "author": "5ColouredWalker", "message": "Thickness thrashes, attempting to brace himself against the window and rip himself free, making what little noise he can.\n\n \n Spoiler: Grapple, with nested if actions! \n\nSwift [If Possible]: Silver Crane Waltz Stance, +4 innitiative may help.\nStandard: Resisting Grapple, CMB vs DC of opponent CMD: (1d20+6)[ 11 ] \n \n Spoiler: If Free \n\nHeadless of Danger Thickness runs from the monster shouting.\n \"Help! Monster!\"\n\n Action: Move\nIf Action: If Attacked, Thickness will try Whirlpool Spin to counter the attack, rolling 1d20+5 as a swim check vs the roll.\n \n\n \n Spoiler: If Not \n\nMove Action (Environment interaction/Manipulate a Item): Thickness begins thumping his legs against the window as hard as he can to make noise.\n\nIf Action: If Attacked, Thickness will try Whirlpool Spin to counter the attack, rolling 1d20+5 as a swim check vs the roll. I don't think I can use this against a grapple damage attack.\n \n\n " }, { "author": "lostsole31", "message": " R1T4: Thickness thrashes, attempting to brace himself against the window and rip himself free, making what little noise he can. Thrashing is right, because he finds that in his bent-over-window-and-strangled he can't get into the desired defensive stance. He tries to brace against the window, not recognizing that the semi-elastic nature of the attacker is nonplussed by the attention to be stretched, and Thickness is no better than he was before. Failing that, he slams his legs against the wall under the window.\n\n End Round One, Begin Round 2 ...\n\nR2T20: Arsenne , Thickness is in trouble. He is 5' from you, bent over and partly out the window (though feet still on the ground in the room with you), and not saying anything but kicking the wall frantically. What do you do?" }, { "author": "Diavolo", "message": "Arsenne Shouts loudly \"Help! Something from outside is attacking us through the window!\" \n\nHe then drops his Glaive, shifts quickly to Thikha'Ness, and touches him on the back, saying \"Goddess, please grant this friend a bit of luck .\" \n\nHe then wraps his arms around the waist of Thikha'Ness, braces a foot against the wall and prepares to pull him away from the window.\n\n \n Spoiler: Action breakdown \n- Five foot step to beside Thikha'Ness.\n\n- SA - Domain use:\nBit of Luck (Sp)\n6/day (3 + 3 [WIS]), SA, touch an allied creature, granting it a bit of luck.\n* For the next round, any time the target rolls a d20, they may roll 2x * take the more favorable result.\n\n- MA - Wrap arms around Thikha'Ness, brace leg against wall, prepare to assist him in pulling free or to pull him free on my own, whichever opportunity presents itself first.\n " }, { "author": "lostsole31", "message": " R2T20: Arsenne shouts loudly, \"Help! Something from outside is attacking us through the window!\" \n\nHe then drops his Glaive, shifts quickly to Thikha'Ness, and touches him on the back, saying \"Goddess, please grant this friend a bit of luck .\" \n R2T5: The ugly creature breathes wretch and alcohol in Thickness' face, a little unsteady, but still strong enough to leverage it in continuing to strangle the sobek for 12 , causing the hero to go limp partway hangingo out the window.\n\n R2T4: Thickness roll two stabilization checks (CON checks)!" }, { "author": "5ColouredWalker", "message": " \n Spoiler: Rolls to maybe not die! \n\nStabilise roll\n (2d20b1)[ 16 ] DC 10, -6 for negative hp, + 1 for con, Effective DC 15.\n " }, { "author": "lostsole31", "message": " R2T4: Thickness stabilizes.\n\n End Round 2, Begin Round 3 ...\n\nR3T24: Kaen , you can't understand what he said, but you heard Arsenne shouting, and you at least heard the word \"Help.\" What do you do?" }, { "author": "digiman619", "message": "Kaen drops the bulky form of his armor for its lightest form, running as fast as he can towards the cry of help.\n \n Spoiler: OOC \nSwA: Put astral armor into astral skin, which increases my movement speed by 10 ft.\nMA towards the shout.\n\nIf I can see Thickness from there, I will 'draw' my sword veil. If not, I will spend a second move action to get as close to Thickness as I can.\nRegardless, I shout to Eirina \"Go 'round back!\" \n " }, { "author": "lostsole31", "message": " R3T24: Kaen drops the bulky form of his armor for its lightest form, running as fast as he can towards the cry of help. He gets inside and heads through the open door into the master bedroom to see Arsenne there, and Thickness half over the windowsill and not moving. He calls out loudly for Eirina to hear, \"Go 'round back!\" \n R3T20: Arsenne , you dropped your glaive, but hadn't yet taken hold of Thickness, who isn't moving. What do you do?" }, { "author": "Diavolo", "message": "Arsenne says to Thikha'Ness \"Stay with us friend ....\" and he shifts toward the window, and strikes with a flattened palm to try and damage the tentacle wrapped around the neck of Thikha'Ness while shouting \"Assassin-bug, spear-hand!\" \n \n Spoiler: Action breakdown \nFive foot step (if necessary).\nFA Flurry of Blows, strike #1 one with intent to stun: (d20+7)[ 11 ] and lethal damage (d6+4)[ 6 ] + stunning fist (Stunning Fist (Fort DC 14 neg.)\nStrike #2, risky strike (d20+6)[ 25 ] and lethal damage (d6+6)[ 7 ] .\n\nIf the first strike is sufficient to dislodge the tentacle, he will use his second \"attack\" grab Thikha'Ness so he can pull him away from the window.\n " }, { "author": "lostsole31", "message": " R3T20: Arsenne says to Thikha'Nessn \"Stay with us friend ....\" and he shifts toward the window, and strikes with a flattened palm to try and damage the tentacle wrapped around the neck of Thikha'Ness while shouting \"Assassin-bug, spear-hand!\" \n \n Spoiler: Arsenne \nBut then Arsenne notices that his palm struck just the side of the building. There is no tentacle, no hand, no assassin-bug or any creature. There is no creature around, just an unmoving Thickness.\n \n\n R3T19: Roran , what do you do?" }, { "author": "rypt", "message": "Heeding Kaen's call, Roran hurries to the far side of the building, drawing his greatsword just in case. \"What's happened? \" he calls back.\n\n \n Spoiler: OOC \nMove action: Move 5 ft. to the SE, then 25 ft. east.\n\nFree action: Draw greatsword during move action.\n\nStandard action: If Roran can see either Thikka'Ness or an enemy after the move action, move around the NE corner of the building to be as close to either as possible while remaining outside the building (prioritizing the enemy if he can see both). Otherwise he will move to the square that is 2 spaces east of the NE corner of the building.\n " }, { "author": "lostsole31", "message": " R3T19: Heeding Kaen's call, Roran hurries to the far side of the building, drawing his greatsword just in case. \"What's happened? \" he calls back. He continues around and north, passing Thickness hanging out of the window and adjusts to move to the unmoving warrior.\n\n R3T10: \"Arsenne, Kaen ... report!\" barks Mr. Arvodair with uncanny verve as he takes a position towards the north with his trident in hand. \"Everyone else, surround the building.\" \n R3T9: Eirina , what do you do, and what do you task Ambyr to do?" }, { "author": "Espeon55", "message": "Eirina heeds her Uncle's orders and goes around back searching around the house for any signs of the enemy as she goes. \"Ambyr stay on alert.\"\n\n \n Spoiler: scout \nOOC: Eirina will do a double move as heading around the house towards Arsenne and scouting the area for danger as she goes.\n " }, { "author": "lostsole31", "message": " R3T9: Eirina heeds her Uncle's orders and goes around back searching around the house for any signs of the enemy as she goes. Once there, she calls out so her pet can hear her, \"Ambyr, stay on alert.\"\n \n R3T7: Ambyr stays where it is.\n\n R3T5: \"Over here!\" calls out Mr. Arvodair.\n\n End Round 3, Begin Round 4 ...\n\nR4T24: Kaen , you hear Mr. Arvodair's voice outside. What do you do?\n\nArsenne on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen gives a small grunt as he reverses his momentum, now running back outside to help.\n \n Spoiler: OOC \nHeading back outside, following Mr Adoviair's instruction. Whether that takes one MA or two\n " }, { "author": "Diavolo", "message": "Arsenne mumbles to himself : \"What ... is ... going ... on ... ? O.K., let's have a look at you my friend\" as he tries to lift Thikha'Ness gently from his position on the window sill and lay him down on the floor, cradling his head carefully to make sure it does not bang on the floor. He does a very quick, cursory, initial assessment of his condition while handling him.\n\n\n \n Spoiler: Tender actions \nFA : Lifts Thikhness from the window, and lays him on the floor. Strength is 18. Receptive to any clues as to his condition as he is doing so. Reserves a full examination for next round if appropriate. Heal check without healer's kit is +8.\n " }, { "author": "lostsole31", "message": " R4T24: Kaen gives a small grunt as he reverses his momentum, now running back outside to help. He has to hustle, but he gets to Mr. Arvodair. The coxswain is pointing upwards, and a hideous creature is hanging from the end of the ridge beam of the thatch room, with an overlong forelimb with crazy little sub-tentacles on its forelimb. The stench of alcohol seems to be particularly strong, wafting down from it, and it seems to be unsteady in holding onto the ridge beam.\n\n R4T20: Arsenne mumbles to himself, \"What ... is ... going ... on ... ? O.K., let's have a look at you my friend,\" as he lifts Thikha'Ness gently from his position on the window sill and lays him down on the floor, cradling his head carefully to make sure it does not bang on the floor. He does a very quick, cursory, initial assessment of his condition while handling him. His medical expertise tells him that Thickness is badly wounded and comatose, but having self-stabilized.\n\n R4T19: Roran , what do you do? You did NOT get to see what was described on Kaen's turn, but you do see Arsenne taking Thickness off the windowsill and into the house.\n\nMr. Arvodair on deck, Eirina in the hole ..." }, { "author": "rypt", "message": "Roran gasps at the sight of Thika'Ness's seemingly lifeless body. \"Gods, tell me he's not dead! Was it a trapped window? Was there something outside?\" As though suddenly realizing that he is himself outside, he spins around to face east and takes hold of his greatsword with both hands, ready to meet an unknown threat." }, { "author": "lostsole31", "message": " R4T19: Roran gasps at the sight of Thika'Ness's seemingly lifeless body. \"Gods, tell me he's not dead! Was it a trapped window? Was there something outside?\" As though suddenly realizing that he is himself outside, he spins around to face east and takes hold of his greatsword with both hands, ready to meet an unknown threat.\n\n R4T10: \"North side of the buidling, hanging from the top beam!\" Mr. Arvodair shouts as he steps back and gets into a defensive stance with trident and shield. \"We need shooters!\" \n R4T9: Eirina , what do you do?\n\nAmbyr on deck, Enemy in the hole ..." }, { "author": "Espeon55", "message": "Eirina moves to the northside of the building, heading towards the well after hear Mr. Arvodair's shouting, she grips her Longbow tighter and draws an arrow from her quiver to ready her bow for action. Upon seeing the monster she aims and fires her arrow with the precision of an expert archer.\n\n \n Spoiler: Action time \nMA: moves 20 feet and puts herself right next to the Well.\nAttacks the Creature using Precise Shot if she can see it from her position with her Longbow\nAttack Roll: (1d20+5)[ 24 ] \nIf the attack hits.\nDamage: (1d8)[ 3 ] \nif Crit : (3d6)[ 12 ] \n " }, { "author": "lostsole31", "message": " R4T9: Eirina moves to the north side of the building, heading towards the well after hear Mr. Arvodair's shouting, she grips her Longbow tighter and draws an arrow from her quiver to ready her bow for action. Upon seeing the monster she aims and fires her arrow with the precision of an expert archer, striking it for 3 .\n\n R4T7: Without any commands, Ambyr - still at the garden - delays.\n\n R4T5: Angry, the monster lashes out with impressive reach and smacks Eirina in the throat for 4 and a second tentacle for 2 + 2 + grabbed . The tentacles grasp around her throat and pull her to the building and up 5' off the ground. She is held up by the neck, and finds that she can't breathe or speak.\n\n End Round 4, Begin Round 5 ...\n\nR5T24: Kaen , you are still holding a torch and are in astral skin. Your niece has been grabbed by the strange creature and lifted off the ground, being strangled ... almost as if being hung. What do you do?\n\nArsenne on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen drops the torch and summons his bow in one swift motion, taking a step back as he looses a bolt aimed at this... ,monstrocity.\n \n Spoiler: OOC \nFree action: Drop torch.\n5 foot step NW\nMA: 'unsheathe' my Slashing Volley veil in bow mode (if it was previously in sword mode, I spend a swift to redistribute my essence to change modes).\nSA: Fire at the thing grabbing my teammates using Risky Strike. Note that because my armor is in Astral Skin mode, I'm getting a +2 bonus to Dex and thus should add 1 to this attack roll. (1d20+6)[ 7 ] (1d10+4)[ 11 ] \n " }, { "author": "digiman619", "message": " \n Spoiler: Fumble \nExtra text!\n (1d20)[ 2 ] \n " }, { "author": "lostsole31", "message": " R5T24: Kaen drops the torch and summons his bow in one swift motion, taking a step back as he looses an arrow aimed at this monstrosity. His back twinges, taking the breath out of him, and his arrow goes high and wide and out of sight. \n Spoiler: Kaen \nYou are now fatigued.\n \n\n R5T20: Inside, Arsenne , what do you do?\n\nRoran on deck, Mr. Arovdair in the hole ...." }, { "author": "Diavolo", "message": "Arsenne calls out: \" Thikha'Ness is alive, I'll cure and come to help! \" then says quietly and reverently: \" May the Eternal Rose guide my hands as I attend to this comrade .\" He gestures with one hand and reaches down to place the other hand lightly on Thickness.\n\nOnce done, he grabs his picks up his Glaive and looks back toward the window.\n\n\n \n Spoiler: Actions breakdown and cure roll \nSA : Spontaneous casting a cure spell, sacrificing 'Shield of Faith'\nCure Light wounds (d8+2)[ 5 ] \nMA : pick up Glaive.\n5' Step : If available, 5' step toward the window.\n " }, { "author": "lostsole31", "message": " R5T20: Arsenne calls out: \" Thikha'Ness is alive, I'll cure and come to help! \" then says quietly and reverently: \" May the Eternal Rose guide my hands as I attend to this comrade .\" He gestures with one hand and reaches down to place the other hand lightly on Thickness ( 5 healing ). He is still unconscious, but much healthier.\n\nOnce done, he grabs his picks up his Glaive and looks back toward the window, straddling over Thickness' unconscious body and stares right at Roran, who is outside the window, looking in.\n\n R5T19: Roran, you are now staring across the windowsill into Arsenne's face. What do you do?\n\nMr. Arvodair on deck, Eirina in the hole ...." }, { "author": "rypt", "message": " \"Oh goodness,\" Roran gulps when he catches sight of Eirina struggling high above the floor, adding important context to Mr. Arvodair's earlier call. \"I have a spell that I believe will help her, but it will take time to cast. Please do not block my view.\" \n \n Spoiler: OOC \nFree action: If Roran can see any of the creature holding Eirina, he will assess it.\n\nFull-Round Action: Cast enlarge person , targeting Eirina.\n " }, { "author": "lostsole31", "message": " R5T19: \"Oh goodness,\" Roran gulps when he catches sight of Eirina struggling high above the floor, adding important context to Mr. Arvodair's earlier call. \"I have a spell that I believe will help her, but it will take time to cast. Please do not block my view.\" \n\nHe begins to cast a spell.\n\n R5T10: \"Had I only known I'd'a had ta throw my trident today,\" Mr. Arvodair mutters under his breath before he throws his trident and it sticks into the side of the eaves of the house.\n\n R5T9: Eirina , not the best place to be. What do you do?\n\nCritter on deck, Kaen in the hole ..." }, { "author": "Espeon55", "message": "Eirina's fight or flight instincts kick in and she struggles desperately to escape the creature holding her because her life does indeed depend on it. She also tries to call out for Ambyr given if she has enough air to do so.\n\n \n Spoiler: Escape!!! \nEscape Artist check: (1d20+4)[ 15 ] \n " }, { "author": "lostsole31", "message": " R5T9: Eirina's fight or flight instincts kick in and she struggles desperately to escape the creature holding her because her life does indeed depend on it and fails. She also tries to call out for Ambyr given if she has enough air to do so, but she has no breath to do so.\n\n R5T5: Though unsteady, moving erratically like a drunk man, two things are still sure on this critter - the ability to maintain its purchase, and its hold on Eirina's throat. It continues to choke her for 11 .\n\n End Round 5, Begin Round 6 ...\n\nR6T24: Kaen , what do you do?\n\nArsenne on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen feels a tad winded from his sudden running, but puts that aside as he looses another arrow at the beast.\n \n Spoiler: OOC \nFire again. Note that the fatigue penalty is counteracted by the enhancement bonus from my astral skin (1d20+6)[ 19 ] (1d20+3)[ 13 ] \n " }, { "author": "digiman619", "message": " \n Spoiler: damage \nI just noticed I typo'd the damage roll, fixing that. (1d10+3)[ 12 ] \n " }, { "author": "lostsole31", "message": " R6T24: Kaen feels a tad winded from his sudden running, but puts that aside as he looses another arrow at the beast that strikes it solidly for 12 .\n\n R6T20: Arsenne , you are inside with glaive in hand, looking out the window but inside the house. What do you do?\n\nRoran on deck, Mr. Arovdair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says : \"By the Goddess, that thing must have hit you harder than I thought!\" and reaches down to touch his hand on Thikha'Ness again, casting another cure spell.\n\nHe then moves to window with his glaive, and using window frame for partial cover, reaches up with his glaive to threaten their enemy and establish if he has sufficient reach to hit the thing on the next opportunity.\n\n\n \n Spoiler: Actions + cure \nSA : Sacrifice 1st level spell \"Magic Weapon\" for spontaneous casting of Cure Light wounds on Thickness\n (d8+2)[ 5 ] \nMA : Take position by the window sill with Glaive outside the window and pointed up at the rafters.\n " }, { "author": "lostsole31", "message": " R6T20: Arsenne says, \"By the Goddess, that thing must have hit you harder than I thought!\" and reaches down to touch his hand on Thikha'Ness again, casting another cure spell for 5 healing . Thickness is now conscious.\n\nHowever, now that Thickness is awake, and directly under the windowsill, this means that Arsenne can't stay here at the sill but has to step back at an angle to leave room for Thickness while at least getting a vague look outside, but doesn't see the creature.\n\n R6T19: Roran finishes his spell, and Eirina grows to a height of 12' 4\", and with her sudden growth and weight (now around a ton), the critter can't maintain the hold and Eirina stands on her own. Roran , what do you do now?\n\nMr. Arvodair on deck, Eirina in the hole ..." }, { "author": "rypt", "message": " \"It worked?\" Roran seems surprised at first, before his eyes widen with excitement. \"It worked!\" Stowing his greatsword, he attempts to climb through the window and into the building to get a better look at whatever had taken hold of Eirina.\n\n \n Spoiler: OOC \nMove action: Stow greatsword.\n\nStandard action: Climb through the window and into the building, looking for a space with clear line-of-sight to the creature in the ceiling.\n\nFree action: If the above movement permits Roran to draw his crossbow at the same time, he will do so.\n\nFree action: If Roran ends his movement able to see the creature, he will assess it.\n " }, { "author": "lostsole31", "message": " R6T19: \"It worked?\" Roran seems surprised at first, before his eyes widen with excitement. \"It worked!\" Stowing his greatsword, he climbs through the window and into the building, stepping over Thickness - whose eyes flutter open - to get a better look at whatever had taken hold of Eirina, but he only sees the ceiling, telling him that this thing must be on the roof outside.\n\n R6T10: Mr. Arvodair moves forward, reaches up, and pulls his trident out of the side of the farmhouse.\n\n R6T9: Eirina , what do you do? You currently have your oversized bow in hand.\n\nCritter on deck, Thickness in the hole ..." }, { "author": "Espeon55", "message": "Eirina coming to her senses after regaining her breath, looks at the creature with hatred. She drops her bow and draws her Elven Thornblade. \"You will pay for that!!!\"\n Eirina then lets out a loud whistle to call Ambyr to her side, before stabbing the creature with her sword.\n\n \n Spoiler: Actions \nSwA: Drops Longbow\nMA: Unsheaths Elven Thornblade\nAttack: no sauce (1d20+5)[ 10 ] \nDamage: (1d6+3)[ 8 ] \nif Crit (2d6+3)[ 8 ] \n \n " }, { "author": "lostsole31", "message": " R6T9: Coming to her senses after regaining her breath, Eirina looks at the creature with hatred. She drops her bow and draws her Elven Thornblade. \"You will pay for that!!!\"\n Eirina then lets out a loud whistle to call Ambyr to her side, before stabbing at the creature with her sword, but missing.\n\nMeanwhile, her bow - laying where she drops it - returns to normal size.\n\n R6T7: Ambyr appears from the west, looping around the fountain, and gets up to Eirina, looking at the massive woman curiously.\n\n R6T5: The critter whips out a tentacled-hand, just missing Eirina's throat.\n\n R6T4: Thickness , you are prone on the floor. Roran and Arsenne are here, and you have no idea what happened, nor what is happening. What do you do?\n \nKaen on deck, Arsenne in the hole ..." }, { "author": "5ColouredWalker", "message": " \"What, where is it!? Silt ... Aggressive humanoid, smooth with long arms.\" \n\nThickness gets up. Picking up his lance but leaving his shield where it lays, taking a defensive posture as he orients himself to the sounds of fighting. His voice rasps painfully.\n\n \n Spoiler: action breakdown. \n\nMove: Stand up.\nMove: Pick up my Lance.\nSwift: Silver Crane Waltz stance. +4 initiative, +2 AC/Reflex.\n " }, { "author": "lostsole31", "message": " R6T4: \"What, where is it!? Silt ... Aggressive humanoid, smooth with long arms,\" Thickness rasps painfully as he gets up. Picking up his lance, he takes a defensive posture as he orients himself to the sounds of fighting.\n\n End Round 6, Begin Round 7 ...\n\nR7T24: Kaen, what do you do?\n\nArsenne on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen keeps mobile as he fires again at the beast\n \n Spoiler: OOC \n5 foot step north\nSA: Fire at the monster, using Risky Strike (1d20+5)[ 21 ] (1d6+2)[ 5 ] \n " }, { "author": "lostsole31", "message": " R7T24: Kaen keeps mobile as he fires again at the beast, shooting it for 5 .\n\n R7T20: Arsenne , what do you do?\n\nRoran on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"Thickness my friend, you are still quite injured. How about stepping away from the Window and letting one of us step into the firing zone?\" \n\nHe taps Roran on the shoulder with his left hand and says, \"And when YOU act, you will do so with the fortune of the Eternal Rose herself to guide you!\" And he winks at encouragingly at Roran.\n\n\n \n Spoiler: One standard action \nSA: Bit o' Luck -- For the next round, any time the target rolls a d20, they may roll 2x * take the more favorable result.\n " }, { "author": "lostsole31", "message": " R7T20: Arsenne says: \"Thickness my friend, you are still quite injured. How about stepping away from the window and letting one of us step into the firing zone?\" \n\nHe taps Roran on the shoulder with his left hand and says, \"And when YOU act, you will do so with the fortune of the Eternal Rose herself to guide you!\" And he winks at encouragingly at Roran.\n\n R7T19: Roran , what do you do? \n Spoiler: Bit of Luck \nFor the next round, any time you roll a d20, you may roll 2x & take the more favorable result.\n \n\nMr. Arvodair on deck, Eirina in the hole ..." }, { "author": "rypt", "message": "Roran nods in gratitude to Arsenne. \"Right. How's the saying go? Better to be lucky than good?\" He looks down at his crossbow, sighs, and then climbs back out the way he came, heading north in the hopes of finding a clear shot against this long-armed creature.\n\n \n Spoiler: OOC \nMove action: Move out through the eastern window, continuing 1 space further east so as to put 5 ft. between himself and the building, then head north until he either runs out of movement or has line of sight on the monster.\n\nStandard action: If he has line of sight on the monster after moving, he will fire at it utilizing risky strike and taking the better of 2 attack rolls courtesy of Arsenne's lucky touch. Otherwise, he will continue moving, circling to the west if necessary with the goal of being in clear line of sight to fire on it next turn.\n Attack roll #1: (d20+4)[ 14 ] \nAttack roll #2: (d20+4)[ 18 ] \nDamage: (1d8+2)[ 9 ] \nFree action: If he is able to see the creature this turn, he will assess it.\n " }, { "author": "lostsole31", "message": " R7T19: Roran nods in gratitude to Arsenne, \"Right. How's the saying go? Better to be lucky than good?\" \n\n He looks down at his crossbow, sighs, and then climbs back out the way he came.\n\n R7T10: Mr. Arvodair steps back and throws his trident. This time, his trident goes over the head of the critter to land in the roof, out of sight.\n\n R7T9: Eirina , what do you do? What do you command of Ambyr?\n\nAmbyr on deck, Critter in the hole ..." }, { "author": "Espeon55", "message": " \"Ambyr go in for an attack!\" Eirina commands whilst pointing at the monster who had almost strangled her. She then goes in for an attack herself hoping that her injuries don't prevent her from missing her target yet again. \"Hey Doc, if you can hear me I could use some of your healing!.\" \n \n Spoiler: Revenge attack \n \nAttack Roll: (1d20+5)[ 17 ] \n Damage if hit: (1d6+3)[ 7 ] \nif crit: (2d6)[ 4 ] \n \n " }, { "author": "lostsole31", "message": " R7T9: \"Ambyr go in for an attack!\" Eirina commands whilst pointing at the monster who had almost strangled her. She then goes in for an attack to strike the monster for 7 + disabled . \"Hey, Doc! If you can hear me I could use some of your healing!\" \n R7T7: Ambyr goes around and tries to bite up but is out of reach.\n\n R7T5: It's days numbered, the monster lashes out at Eirina to strike her in the left forearm for 7, dropping Eirina, but the critter falls from the top beam to the ground for 1 , unmoving.\n\n R7T4: Thickness , you don't know what's happening outside, but it sounds like a lot of things falling on the ground. What do you do?\n\nKaen on deck, Arsenne in the hole ..." }, { "author": "5ColouredWalker", "message": " \"Sure, I'll go join in the long way... Try not to get strangled again.\" \n \nThickness looks wearily at the Window before moving to exit the house and towards the fighting.\n\n \n Spoiler \n\nMove: Move, leaving the house and heading towards the sounds of fighting rather than through the window. 20ft covered.\nMove: Move, leaving the house and heading towards the sounds of fighting rather than through the window. 20ft covered (40ft total)\nSwift: Arcane Strike. (Someone might provoke a AOO)\n\nIf it's faster to move through a character's space Thickness will.\n " }, { "author": "lostsole31", "message": " R7T4: \"Sure, I'll go join in the long way... Try not to get strangled again.\" \n \nThickness looks wearily at the window before moving to exit the house and towards the fighting, only to find the fighting seems done. The creature and a giant Eirina are both on the ground, unmoving.\n\n End Round 7, Begin Round 8 ...\n\nR8T24: Kaen , what do you do?\n\nArsenne on deck, Roran in the hole ..." }, { "author": "digiman619", "message": "Kaen unsummoned his bow as he ran to his neice, drawing a potion from his pouch. \"Mr. Arsenne, we require your assistance.\" , he called back, his voice louder though not concerned.\n \n Spoiler: OOC \nMA: Take out CLW potion.\nMA: Walk over to Eirina, ready to give her the potion when he has the time. \n " }, { "author": "lostsole31", "message": " R8T24: Kaen dismisses his bow as he runs to his niece, drawing a potion from his pouch. \"Mr. Arsenne, we require your assistance!\" he calls, his voice louder though not concerned.\n\n R8T20: Arsenne , what do you do?\n\nRoran on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne goes the short way - climbing out the window. As he does so he pauses a second to gauge the dimensions and estimate how hard it would have been to leap through the window and land on his feet, in a position to immediately attack the creature. He then approaches and examines Eirina, and glances again at Thikha'Ness and says: \"Regrettably, i have used up all of the personal cure spells that Shelyn grants me for the day. I do, however, have one more healing burst remaining. It doesn't heal quite as much as do the personalized spells, but it will benefit all of us.\" \n \n Spoiler: Move and action \nMA - climb out of the window\nSA - Examine Eirina.\n " }, { "author": "lostsole31", "message": " R8T20: Arsenne goes the short way - climbing out the window. But stepping up to the window, he finds that he can't get past Roran. As he does so he pauses a second to gauge the dimensions and estimate how hard it might be to leap through the window and land on his feet, in a position to immediately attack the creature. From still within the home but with his head out the window, he calls out, \"Regrettably, I have used up all of the personal cure spells that Shelyn grants me for the day. I do, however, have one more healing burst remaining. It doesn't heal quite as much as do the personalized spells, but it will benefit all of us.\" \n R8T19: Roran, you no longer feel lucky. That could because you have blocked Arsenne from getting out the window. What do you do?\n\n R8T10: Mr. Arvodair smashes the edge of the shield into the critter's face.\n\n R8T9: Eirina , roll a CON check.\n\nAmbyr on deck, Thickness in the hole ..." }, { "author": "Espeon55", "message": " \n Spoiler: CON Check \nCON Check: (1d20+12)[ 26 ] \n " }, { "author": "lostsole31", "message": " Initiative Ends! \n\nEveryone presumably goes to the north side of the farmhouse where lies the dead critter (pic posted in Discord) and an unconscious, giant Eirina." }, { "author": "5ColouredWalker", "message": " \"****, Eirina !\" \n\n\nThickness's lance clatters to the ground as he rushes to Eirina, laying a hand upon her, before removing his shield and incanting.\n \"We shall fear no blade, skin rippling like her warters.\" \nHis voice is a preachers voice, and the light that answers is not divine, but still healing.\n\n \n Spoiler: cure light wounds. \n\n (1d8+2)[ 6 ] \n \n Spoiler: 2nd if the first doesn't wake her. \n\n (1d8+2)[ 10 ] \n \n\n " }, { "author": "lostsole31", "message": "Thickness casts a single spell on Eirina, and her eyes flutter awake and is awake after 6 healing ." }, { "author": "Espeon55", "message": "Eirina's eyes flutter open, she's awake but she still feels very weak. She sees Thickness and her Uncle standing over her and tries to get up but she barely has the strength to sit up. \"I-is...it...d-dead?\" She then asks her companions weakly." }, { "author": "digiman619", "message": "Kaen nods at his temporarily enlarged kin. \"Indeed. It was wise enough to strike from ambush, but foolish enough not to run once it'd been uncovered.\" He will look up at his scaly associate. \"How much more healing can you muster for the day? I have a potion here, but I'd rather keep it in reserve if possible.\" " }, { "author": "5ColouredWalker", "message": " \"Three more acts of magic beyond a cantrip. I intend to keep one in reserve. We're both hurt, I'll get us a little more mended and then perhaps the good doctor can help. That was not a fun meeting. Can someone make sure it's either properly dead or restrain it.\"\n\n\n With that Thickness incants again, bringing healing to Eirina and himself with shining blue-gold light and heavenly verse.\n\n \n Spoiler: Healing \n\nI'm assuming I can't keep my previous roll. If I can then I'd like to give it to Eirina.\n\nRolls:\nEirina: [Assuming can't use previous] [/roll]1d8+2[/roll]\nThickness: (1d8+2)[ 10 ] \n " }, { "author": "5ColouredWalker", "message": " \n Spoiler: Fixing botched Roll. \n\n Eirina: [Assuming can't use previous 2nd roll for her] (1d8+2)[ 4 ] \n " }, { "author": "lostsole31", "message": "Thickness provides 4 healing to Eirina, and 10 healing to himself. It is obvious that Wadjet protects her own, and is more conservative with others.\n\n \"The monster is dead,\" says Mr. Arvodair, his shield having stoved in its head." }, { "author": "rypt", "message": "Looking up at Eirina and down at Thickness, Roran sighs in relief. \"I am glad you are both alright,\" he says with a subdued but earnest smile.\n\nHe then moves to examine (and hopefully identify) the creature that had very nearly killed two of his companions." }, { "author": "5ColouredWalker", "message": " \"Praise be. I daresay such a creature is a harsh reminder were on the frontier. Cowardly, but it likely inflicted a fair few casualties. Everyone's going to need to know to stay together for safety with monsters such as this about.\" \n\nThickness' Voice rasps somewhat, unhealed throat bruising revealing why as he talks despite the pain.\n\n \"I'm ok to continue though not optimistic. Eirina, do you feel well enough to try cautiously or should we try to stay safe and get to the ships landing point?\" \n\nAs Thickness speaks he regathers his weapon and shield, strapping his shield in place." }, { "author": "Espeon55", "message": "Eirina shakes her head in defeat and speaks a bit more raspier now as well. \"I might be competitive and stubborn but I am not stupid....I am in no condition to continue today.\" " }, { "author": "digiman619", "message": "Kaen nodded. \"Retreat seems wise, though I worry that the captain might be displeased that we don't have a full report of the whereabouts of the colonists.\" He walks over to the beast that had nearly slain his compatriots, trying to ascertain what exactly it was. \"Though I daresay this beast is no doubt part of it.\" " }, { "author": "Diavolo", "message": "Arsenne finally joins the group and asks Eirina if he can examine her.\n\nHe announces, looking at both Eirina and Thikha'Ness, whom he had already examined: \"Regrettably, without more magic, I would have to attend to your wounds via mundane means and that would take a full rest overnight, at the very least.\" \n\nHe looks over at the dead creature and says, \"Does anyone know what is that thing?\" \n\nThen adds, \"Wait, don't let me get distracted. I do have one more healing burst left and I think now is a good time to use it. All who are injured, please gather round. It doesn't do much, but it will affect each one of us to a small degree.\" \n\nHe holds forth his holy symbol of Shelyn and implores her help.\n\n \n Spoiler: Healing Burst \nHealing burst (1d6)[ 3 ] \n " }, { "author": "5ColouredWalker", "message": "Thickness stands up a little straighter with the help of divine healing.\n\n \"We just need to be clear with what we know... It might be worth doing a thorough search of buildings we've already looked through and cleared, though maybe not new buildings just in case. At least most of these monsters seem to be opportunists at least making use of whatever convinced people to leave.... Perhaps one of the colonists knows a thing or two about ritual magic and we can figure out some sort of defence.\" " }, { "author": "lostsole31", "message": " \n Originally Posted by rypt \n He [Roran] then moves to examine (and hopefully identify) the creature that had very nearly killed two of his companions. \n \n\nRoran is assisted by Kaen on determining what this strange creature is, and they come up with the following:\n \n This creature is a \"choker,\" a type of alien (q.v.) creature that is part of a greater nomenclature of monsters known as an \"aberration.\" Its alien nature means that this group of creatures has a harder time resisting physical effects, but its alien mind and spirit are better protected. It is no taller than a halfling, around 35 pounds, and has an almost comical gait due to its extremely limber legs. \n Its biology seems to be evolved best for underground, though as you can see it survives just fine on the surface, though that is likely a more uncomfortable terrain for it. \n Its mottled dark olive and near-black skin - though looking like it is covered in dark bruises - actually aids it in stealth, especially in rocky underground. \n Roran actually recalls these creatures, and an essay he read about the Darklands mentioned these creatures are fluent primarily in a tongue called \"Undercommon,\" a sort of pidgin of Aklo, Elven, Dwarven, Gnome, & Terran. \n The flexible nature of the choker means that they climb naturally but slowly, but perform physical tasks more quickly than expected. \n \n\"Alien\" in this regard means not a creature that naturally formed on Golarion. It either came from beyond this world, or is a strange and extreme mutation. As such, aliens can create their own place in the ecological niche, while ecology itself cannot account for such a creature.\n\nAlso, it seems that this creature was absolutely blottoed .... and that it could actually have been much more dangerous if it wasn't stewed in alcohol.\n\n \n Originally Posted by Diavolo \n He [Arsenne] holds forth his holy symbol of Shelyn and implores her help. \n \n\nEveryone gets 3 healing up to max." }, { "author": "digiman619", "message": "Kaen placed a hand in his chin in thought . \"It's unusual that one if these would be in the surface. Was there some disturbance underground that drove it upwards? And if so, was it something the colonists did?\" He shook his head. \"Always with more questions than answers, it seems.\" He turned to his compatriots. \"Unless there's something vitally important to check around here, I'd suggest we make our way back to the ship and report what meager finding we have to the captain\" " }, { "author": "Diavolo", "message": "Arsenne looks at Kaen and says: \" That sounds like a good plan. But since we are here, how about if we do a thorough search of this house? I might give these two...\" Looking at Eirina and Thikha'Ness \".... more time to catch their breath if they need it . \"" }, { "author": "lostsole31", "message": "Mr. Arovdair clucks in his deep voice, \"Sure, check this farmhouse, but we can't go 'back' to meet up with the ship. Remember, Ms. Avandth was going to ask the captain to sail north along the island's coast to a secondary landing site determined by the expedition's surveyors as an alternative spot to found a colony. That is where we are to rendezvous with the ship.\" " }, { "author": "Espeon55", "message": " \"Then we should find a safe spot to set up camp\" Eirina states feeling somewhat better but still not fully recovered. Eirina then looks at the position of the sun to try and determine the time of day." }, { "author": "lostsole31", "message": "The time is about 1630." }, { "author": "Espeon55", "message": "Once figuring out it is late afternoon getting close to evening she speaks to the rest of her companions. \"If you all didn't bring a bedroll or camping gear we can clean out one of the houses at the village and sleep there tonight, but either way we need to make plans on where we are sleeping. We won't make it to rendevous point in time today and we still haven't solved the mystery of what happened here. And we need to heal and recharge our magic. I don't know about everyone else but I need 8 hours of sleep in order to cast spells again as well as study my spellbook. So we need a safe spot to do all this. And food we need food. I can go hunting with Ambyr if we do not have enough trail rations for everyone.\" Eirina then looks to her Uncle. \"I am fine now, I may still need rest and healing but I am out of danger so don't worry about me. You know I am an experiences hunter.\" " }, { "author": "5ColouredWalker", "message": " \"It feels off to stop just now, but seperating is likely to be worse given that thing.\"\n\n Thickness pauses, then rolls his shoulders, a wave of scaled muscle from left to right as he thinks. \n\n\"Is anyone actually opposed to stopping? If not then we might as well search this place, then settle in. Get a early start tomorrow perhaps?\" " }, { "author": "Diavolo", "message": "Arsenne says : \"I agree with Eirina. It makes sense to change our focus from exploration to rest and recovery. The sooner we get set-up, the sooner I can attend to people's wounds and see if I can accelerate the natural healing process overnight. \" \nHe looks lost in thought for a moment. \"I have a bedroll, but no rations with me. I can, however, magically purify vast amounts of food and water, by the gift of the Eternal Rose. By know the semi-molten rocks that were conjured by Mr. Arovdair's little lamp-friend must have cooled down after our run-in with the insect swarm. Shall we see what foods can be magically salvaged from the pantry?\" " }, { "author": "digiman619", "message": "Kaen nodded. \"In that case, we'll need to set up a watch to keep an eye throughout the night.\" He looked around his party. \"How many of us need uninterrupted sleep to recover their magicks? We'll need to figure out shifts that allow for that. Mine aren't usually expended like that, so I am able to fit my watch in whenever is most convenient.\" " }, { "author": "lostsole31", "message": " \"I won't stay in this place,\" says Mr. Arvodair. \"I couldn't get to sleep for want of a clean breath, the smell of alcohol is so pungent.\" " }, { "author": "digiman619", "message": "Kaen nodded again. \"Indeed. Let's instead do one of the other buildings closer to the shore. I fear we may have to bunk a tad closer than some of us might like, but staying inside a set of walls seems the most logical course of action.\" " }, { "author": "Diavolo", "message": "Arsenne says : \"Yeah, were packed pretty tight, day and night, on that ship. I don't mind brushing elbows from time to time as one of us tosses or turns. And I'm happy to take a shift at any time period. Shall we go by Standard Taldayan alphabetical order for this first night. just for simplicity's sake?\" " }, { "author": "lostsole31", "message": " \"Be no need,\" says Mr. Arvodair. \"I have a watch that'll see over us all night long with nobody needing to give up or break up their kip.\" " }, { "author": "Espeon55", "message": " \"I assume you mean the lady who lives in your lamp?\" Eirina asks Mr. Arvodair. \"Anyways how much food do we all have? So I know how much I have to hunt for prey. Ambyr can pretty much take care of himself. I am sure there have to be rabbits or birds here somewhere.\"\n " }, { "author": "Diavolo", "message": "Arsenne says: \"That sounds good. Some fresh game will make a nice change after all those weeks of eating fish and ship's rations. How long do you think it will take you to hunt? It's already late afternoon. I guess the rest of us can take care of setting up camp while you hunt. But remember, if there were dangerous creatures within the colony, there are certainly plenty more out there. I would feel better if you and Ambyr did not go alone.\"\n\n He looks at the rest of the group and says: \"For spending the night, I would like to recommend that large two-story structure that was in the far Eastern corner of the triangular enclave. It seemed solidly built, and no other denizens seemed to have claimed it.\" " }, { "author": "5ColouredWalker", "message": " Thickness nods at Arsense. \"A good idea. As for food.\"\n\n Thickness looks to Eirina, shifting from foot to foot. \n\"I brought a days worth intending to supplement with hunting as needed, birds and fish if nothing else. Are you sure you're too injured to continue if intending to hunt?\"\n\n\n " }, { "author": "Espeon55", "message": " \"Exploring any further is too risky, if there are other monsters lying in wait it could cost us our lives with our limited healing spells left.\" Eirina states to Thickness. \"Hunting game however is a piece of cake in comparison. I was brought onto this team because of my skills in hunting and trapping. However I will take someone with me. Are you volunteering to help? You sound like a capable hunter yourself.\" " }, { "author": "5ColouredWalker", "message": " \"I am and intend to. Just as long as we're cautious, monsters can hide in far more places than abandoned buildings.\"\n\n Thickness offers Eirina a smile, though his crocodile mouth leaves it full of sharp teeth.\n\n \"If naught else, it may help me slim down the number of whistles I'm wearing.\" " }, { "author": "Espeon55", "message": "Eirina looking at her still large size, looks at Roran. \"Hey how long does the spell last? I can't exactly be stealthy like this.\" " }, { "author": "Diavolo", "message": "Arsenne says to Eirina: \"Maybe you can take advantage of the opportunity to pick some hard-to-reach fruits from the tops of trees?\" " }, { "author": "lostsole31", "message": "It's about this time in conversation that Eirina returns to normal size.\n\nMr. Arvodair says, \"I was not weather enough to think to bring food with me. I didn't expect not to meet up with the ship tonight.\" " }, { "author": "Espeon55", "message": "Eirina looks at herself in wonder and awe as she is now returned to normal size before standing. \"Well...that answers that.\" She then bends down and retrieves her Longbow from the ground where she had dropped it and straps it to her back and then retrieves her Elven Thornblade which she had dropped promptly after falling unconscious and puts her sword back in it's sheath.\n\nShe then addresses Mr.Arvodair. \"I admit I was not expecting not to make it back to the boat by evening either but the way I see it, we need to recuperate. We can indeed inspect this home and learn what we can from here but after that...it seems too risky to explore further without risk of dying. Which is why I pointed out the need for a plan for the night and food.\"\n\n \n Spoiler: Retrieval of weapons \nMA: Retrieving both Longbow and Elven Thornblade and putting both weapons away.\n " }, { "author": "digiman619", "message": "Kaen pursed his lips. \"It's a pity that we had to burn the building to deal with the swarm, as that's where the colony's food supply was. If it had occurred to me that's how we were going to solve the issue, I'd've moved the sealed barrels out before we ignited it.\" " }, { "author": "lostsole31", "message": "Mr. Arvodair agrees with searching the house, but not with staying in it." }, { "author": "lostsole31", "message": "A deep search is conducted of the Levin farmhouse. The interior of the house is comparable to the other private homes in Talmandor’s Bounty. It contains only simple wooden furniture and an assortment of common household and personal items. Unlike the other residences, this house is in disarray, with chairs and tables flipped over, blankets torn to shreds, and produce such as corn and melons gnawed upon and then discarded to rot on the floor.\n\nThe house has two bedrooms. Two barrels have been rolled into the larger bedroom; one stands on end by a window. That barrel is empty, but the other remains sealed. Both barrels are marked as containing ale.\n\nThe floorboards of this house are very squeaky, especially by the front door. That area is also searched in earnest, and the floorboards are pulled up with some difficulty. Secreted within is a masterwork longsword with a wire grip wrapped in green leather and gold wire. Roran detects a faint magical aura, but is unable to determine the school of magic. After discussions with Kaen, Roran and Kaen determine that this sword is of Azlanti manufacture, and was likely found by one of the Levin's while doing work on their farm land." }, { "author": "Espeon55", "message": " \"Azlanti manufactured? You are certain Uncle?\" Eirina asks unable to hide her excitement and curiosity. \"How old is this blade can you tell? Is it still useable? Oh I wonder where they found it! I wonder if there are more items hidden around here like this blade.\" " }, { "author": "5ColouredWalker", "message": " \"We already knew that they left for reasons not relating to needing to defend the colony in a rush, but who stores a magical blade under the floorboards?\"\n\n Thickness murmurs with confusion before going to stand outside the building.\n\nAfter a moment for those still inside to speak Thickness speaks up. \n\n\"It's a nice find and potentially very useful, but we should go back to the main buildings and pick one for setting down. Both to fortify just in case and so we can scrounge what food we can.\" " }, { "author": "lostsole31", "message": " \"It's very likely they didn't know it was magical,\" says Mr. Arvodair as he follows Thickness. \"I wouldn't have known if it wasn't for you magical types. It's just an old, well-made, pretty sword that was probably hidden for its aesthetic value, the way people used to store gold pieces in mattresses.\" \n\nArsenne comes outside with them and offers, \"You know, all of the buildings are kind of jammed up except the barracks, we could go there?\" " }, { "author": "digiman619", "message": "Kaen had been lost in thought as he examined the blade. After a moment, he looked back to his niece. \"Unless this is an exceptionally convincing forgery, this blade dates to the Age of Legend. Before the dwarves began their Quest for the Sky, before the Gnomes set foot on Golarion, before the Earthfall, before almost all of our recorded history, this blade was forged before them all, it has lasted over a hundred centuries, at it seems to be as sharp as it was all those lifetimes ago.\" He took a deep breath before sheathing the blade and handing it to Mr Adovair. \"I hope we find this blade's proper owner, because I would very much like to purchase this from them, should I get sufficient coin.\" \n\nHe then turned to Arsenne. \"The barracks also has the benefit of having multiple beds; I wasn't particularly looking forward to resting in such close quarters if it could be avoided.\" " }, { "author": "Espeon55", "message": "Eirina looks at the blade in awe. \"Whoa...th-that truly is an incredible find.\"\n \nShe then nods in agreement about the barracks then has one concern. \"Uh...does anyone remember if um that place had a divider of some sort of anything...? I am kind of the only woman here. And well...I'd rather not have anyone watching while I change out of my armour to sleep...\" " }, { "author": "digiman619", "message": "Kaen shrugged at his niece's worries. \"It's only armor, dear. Unless you planned to change into an entirely different outfit before retiring to bed, it doesn't seem like much of an issue.\" He paused before softening his tone. \"If nothing else, though, we could wait outside while you change if it would ease your concerns.\" " }, { "author": "Espeon55", "message": " \"...That would make me feel a little more comfortable.\" Eirina admits. \"Mother drilled into me on how to be a lady and well ladies don't exactly undress in front of men who aren't their husbands. Even if it is as simple as removing my armour.\"\n \nTrying to move past the awkwardness of this conversation, she clears her throat. \"Anyways if that is settled....let's head to the Barracks and start hunting and gathering.\" " }, { "author": "digiman619", "message": "Kaen rolled his eyes. \"Yeah, Eshraa always was a bit of a prude. Such propriety is lovely, as long as you're safely within the city walls. Out in the wilds, however, you often have to make do\" He then smiled at his niece. \"We'll do our best to keep you unscandalized in the mean time, though.\" " }, { "author": "lostsole31", "message": "The party makes it to the barracks. The sun is beginning to set.\n\nNow what?" }, { "author": "Espeon55", "message": "Eirina readies her Longbow before turning to Thickness and Ambyr. \"Shall we go gather some food before nightfall? Come Ambyr time to hunt for some real food.\" " }, { "author": "Diavolo", "message": "Arsenne looks at the three hunters with a slightly worried look and says: \"The sun is already beginning to set. How long should we wait before we start worrying, and maybe even go out looking for you?\" " }, { "author": "digiman619", "message": "Kaen shakes his head. \"Hunting now would be quite unwise. At best, we are a bit more comfortable with a filled belly, but the risk is far too high. None of us know these lands well enough to go out at night and be 100% certain that they will find the way to the rest of our group in the morning. And that's before we consider the risk of interrupting the sleep of something dangerous like a boar.\" He looked at his niece, as he took her hand. \"I especially don't want to risk you over such a small thing. Yes, the hunger will be uncomfortable, but I am begging of you to not make me tell your mother that you died because you were too impatient to wait for a meal.\" " }, { "author": "Espeon55", "message": "Eirina sighs but reluctantly agrees. \"Okay very well...however Ambyr still needs to eat. Telling me to go without food is one thing but you wanna tell him?\" She then pets her companion. \"You might have to hunt on your own buddy. I don't have any meat to give you.\" " }, { "author": "rypt", "message": "Roran's attention has been focused solely on the sword and it's mysterious magical properties. \"We are near the beach,\" he says without looking up from the blade. \"Perhaps we might catch some fish?\" " }, { "author": "5ColouredWalker", "message": "Thickness nods.\n \n \"It got dark faster than I anticipated. I can share rations to help get us through tonight, but as for meat... I could help with fishing and setting up light, but going into strange woods at night is a good way to get lost. I'm happy to go as a couple of us or as all of us just in case, but we should decide soon.\" " }, { "author": "lostsole31", "message": " \"We're much farther south than Andoran,\" says Mr. Arvodair. \"Daylight is less variable than you're used to, being nearly the same sunrise and sunset each day.\" " }, { "author": "digiman619", "message": " \"If Mr Thickness is willing to share a meal for this evening, I'm sure we can forage for what we need in the morning.\" Kaen said diplomatically. \"But we've hit the end of our effectiveness for the day, and I suggest we take our rest now we're able to.\" He knelt down to address Ambyr. \"If there's meat in the rations, you may have mine, but otherwise we don't have food for you right now, little one. We will be sure to get you a full belly in the morning\" " }, { "author": "lostsole31", "message": "Arsenne, Eirina, Mr. Arvodair, Roran .... and Ambyr ... are without food.\n\nThickness has a single ration for himself.\n\nKaen has five rations meant for people (not predator-kitties).\n\nThis means that if Kaen shares with the other four, that everyone except Ambyr can eat dinner before turning in.\n\nIs that what Kaen is willing to do?" }, { "author": "digiman619", "message": "Kaen distributes meals to his bipedal allies, giving the small amount of jerky that came with his to Ambyr. It wouldn't be enough to truly stave off the hunger, but it was the best he could do for them considering the circumstances." }, { "author": "Espeon55", "message": "Eirina eats her trail ration and also gives the piece of jerky she had to Ambyr. She too knows this won't help her cougar but it's the best she can do for now. \"I promise you can go hunt tomorrow morning, okay Ambyr?\" " }, { "author": "lostsole31", "message": "Ambyr takes the jerky greedily as everyone else eats." }, { "author": "digiman619", "message": "With his party fed for the most part, Kaen inspects the barracks to see if there's some sort of barrier in place to protect his niece's modesty." }, { "author": "lostsole31", "message": "There is something, surely that can be used for privacy/ modesty." }, { "author": "digiman619", "message": "Secure with the knowledge that his niece can avoid being scandalized another day, he tells her before turning to the rest of the party. \"Well, there we have it. I'm going to go inside and get some rest. I highly suggest you all do the same.\" True to his word, he then makes his way inside and prepares for sleep." }, { "author": "lostsole31", "message": "Mr. Arvodair has the lamp at the ready, but waits for others to turn in." }, { "author": "Espeon55", "message": "Eirina breaths a sigh of relief as she goes inside the barracks to rest and beckons Ambyr to follow her. Once inside she goes to use a curtain for privacy and changes out of her armour so she can sleep more comfortably. Putting her Backpack, her thieves tools, her holy symbol and other items that she was carrying to the side as she sets up her bedroll to sleep on. She beckons Ambyr to sleep next to her for extra security." }, { "author": "Diavolo", "message": "Arsenne says in an authoritative voice that he has never used before in this present company: \"HOLD IT RIGHT THERE, YOUNG LADY! And every one else as well! Nobody with injuries is going to bed until I have had a chance to inspect your wounds, and tend to them the best of my ability. Kaen has done us a great favour by sharing the little food he has, but now I need to to do my part to make sure we all wake up in better shape than we are when we tuck ourselves in. I'm pretty sure we can scavenge some pots and pans here in enclave. If someone can help me by gathering up some kindling and firewood so I can boil up a pot of water, and find me some abandoned clothing that I can use as compresses, I will do my best to speed up everyone's natural healing overnight.\" \n\nArsenne uses his magical light and conjured water to washout wounds, do make cool or warm compresses on bruises depending on what his training dictates, and deep tissue massages where that the best call. He will attend to everyone willing, not forgetting that Mr. Arvodair had pulled his back earlier while tugging on the sunken boat that they had discovered. When done, he will reduce his usual bed-time preparation routine of one hour of stretching and meditating to just ten minutes so as to not lose too much sleep himself.\n\n \n Spoiler: Stats \nSkills: Heal +8, Profession Doctor +9.\n " }, { "author": "5ColouredWalker", "message": " \"And I should use the last of my magics before we turn in. Eirina, if you would like further healing.\" \n\nThickness will use the last of his magical energy to provide healing, and if refused will use his magic on himself.\n\nOnce done, he allows Arsene his inspection before turning in.\n\n \n Spoiler \n\nCure Light Wounds. Targeting Eirina, or myself if Eirina refuses.\n (1d8+2)[ 5 ] \n[Roll]\n " }, { "author": "Espeon55", "message": "Eirina lets out a sigh in frustration about being fussed over but nods in agreement. \"I guess I won't say no to further healing. However Arsenne don't call me 'young lady' again please...you are not my father.\" " }, { "author": "Diavolo", "message": "As Arsenne washes out Eirina's wounds and makes sure that there is no infection, re responds with a smile: \"Well technically, I am a cleric performing his clerical duties and attending to you, and in many cultures, the honorific for such a person is 'Father'.... but very well, your preference is duly noted.\" \n\nArsenne continues to fuss over her and all the others, admonishing them to be sure to get a full night's sleep, before looking after himself and going to bed.\n\n\n \n Spoiler: Providing long-term care. \nAction:\n Providing long-term care means treating a wounded person for a day or more. If your Heal check is successful, the patient recovers hit points or ability score points (lost to ability damage ) at twice the normal rate: 2 hit points per level for a full 8 hours of rest in a day, or 4 hit points per level for each full day of complete rest; 2 ability score points for a full 8 hours of rest in a day, or 4 ability score points for each full day of complete rest. \n You can tend as many as six patients at a time. You need a few items and supplies (bandages, salves, and so on) that are easy to come by in settled lands. Giving long-term care counts as light activity for the healer. You cannot give long-term care to yourself. \n Action/Time: 8 hours. \n .\n https://www.d20pfsrd.com/skills/heal#TOC-Long-Term-Care \n \n " }, { "author": "lostsole31", "message": "When Thickness casts his spell, she gets 5 healing , but Thickness feels flushed and gets a headache.\n\nArsenne does his check over all those who are wounded or strained.\n\nAnything else, or ready for bed?" }, { "author": "Diavolo", "message": "Once everyone has been attended to, Arsenne does his most minimal routine of stretching exercises and mediatation, keeping it only 10 minutes, and also goes to bed." }, { "author": "Espeon55", "message": "Eirina goes to bed once she is done being fussed over and treated for her injuries." }, { "author": "lostsole31", "message": " Oathday, 17 Arodus 4717 AR [Waning Crescent]\n Weather: 90/ 75 F. Winds N 15 mph. Dry. \n\nIt promises to be a hot day, but with a strong northern breeze it will keep humidity down.\n\nEveryone begins their daily routines, which is about a full hour for each person (30 min. per class).\n\nSince this is everyone's first time seeing each other do their morning routines, please give a short paragraph describing what that entails (for the sake of your fellow players).\n\nAlso, does anyone change any aspect of their lineup? Spells prepared, maneuvers readied, veils shaped, etc." }, { "author": "Espeon55", "message": "Eirina begins her morning routine by drinking some water giving Ambyr some of her Water before proceeding to do morning stretches and warm up exercises to loosen up her muscles and joints of any stiffness. She then grabs her spellbook to commit her spells to memory. Once she has memorized her spells she puts her leather armour back on and puts away her bed roll. as well as packs up her thieves tools, her holy symbol and other items she had put aside before she went to bed. And knowing she is about to go hunting with Ambyr she decides to change the animal focus currently on Ambyr. And grants herself an Animal Focus.\n\n \n Spoiler: Animal focus change and spells prepared \nSpells Prepared:\n0-Level Eldritch Scoundrel\n- Read Magic\n- Detect Magic\n- Detect Poison\n- Mage Hand\n\n1st Level Eldritch Scoundrel\n- Longshot\n- Gravity Bow\n- Magic Weapon\n\nSWA: Ambyr's Animal Focus: Snake\nEirina's Animal Focus: Wolf.\n " }, { "author": "digiman619", "message": "Kaen's preparations, at an initial glance, might seem just like mediation. However, to those who paid close attention (or were aided by a spell or ability to sense magic) could see the mystical *akasha* flow through him, a faint blue glow to those using just their eyes. Starting at his heart, the energy seemed to flow into his extremities before bouncing back the way they cam and converging at his head, before all returning en mass to his heart. it repeated the same slow route until after one final cycle, he opened his eyes and seemed to float for a moment before stretching his limbs, his astral armor forming around him in its strongest form while his outstreched hand created his akashic bow once again. He then dismisses both before adjusting his clothes to keep his shirt straight, and looking for the others to start the day's activities." }, { "author": "5ColouredWalker", "message": "As might be expected of a adventuring Bard who's voice is their instrument, Thickness' day started with food, basic stretches, and vocal warm ups.\nWhat was odd, was how it continued into prayer and hymnals. These began in Osiriani, but would include Taldane and Aquan. \n \n\"Oh Wadjet, Glorious and Strong, Defender of Men and Water, may I be worthy of a fraction of your might that I may share it with others,\nOh Wadjet, Traveler of River's Winding, let me follow your paths through lands fertile and lush,\nOh Wadjet, Purifier of the Waters, forgive me my sins, and let me wash away other's.\nOh Wadjet, Goddess Fair and Good, may my actions honor you.\" \n \nEventually Thickness' Hymns gave way to softer spoken songs, as Thickness exercised himself, martial kata kept in time to his verse, some praising Ragathiel instead of Wadjet, complimented with basic Arcane and Akashic channeling. His practice was disturbed somewhat as Kaen's practice caught his eyes, but after some stumbling Thickness returns to his flow.\n\nOnce done, Thickness cleans himself up with Presdigitation, and offers the same to others, also heating and flavoring the remains of last nights rations as a light breakfast for himself any any who want such.\n\n \n Spoiler: OOC \n\nThe above is broadly Thickness' standard. Being a Bard nothing to change there. No other essence receptacle so Bite still gets 1 essence. No change to Manuevers readied or element for Zealot.\n " }, { "author": "rypt", "message": "Roran begins the day with 30 minutes of quiet meditation, focusing his akashic energy into a trio of now familiar veils. Next, he takes out a small pouch and begins to sort through a number of trinkets and oddities -- many of which are enclosed in small vials or wrapped in tattered strips of cloth. He selects four items from the pouch and spends another 30 minutes in meditation with these arrayed before him. He completes his preparations with stretching and light calisthenics. Those who bother to pay him any attention might notice that there's something slightly off about his exercises. There are moments of clumsiness and the occasional mumbled exclamation of surprise.\n\nIf any of his companions require more time for their morning preparations, Roran will occupy himself by making another attempt to decipher the spellbook which the party found the previous day." }, { "author": "Diavolo", "message": "Arsenne awakens, keeps his eyes closed to say a short prayer of thank you to Shelyn, and then opens his eyes, immediately rolls out of his bunk and pumps out 50 pushups. He then stands up dresses, takes a quick at glance at each of his teammates to assess that they are breathing and alive. He then quietly takes his belongings and, seeing that the weather is nice outside, he slips out the door.\n\nOnce outside he finds a quiet corner out of the way, between the buildings where he stands and faces the four cardinal directions and says short prayers of thanks to various affiliate gods before focusing on his patron.\nHe thanks Desna for the beautiful travels through the dream world throughout the night;\nHe thanks Sarenrae for bringing a beautiful dawn;\nHe thanks Torag for protecting them through the night;\nHe prays to Erastil for a safe and successful return for those going out hunting;\nHe then focuses his meditations and prayers on Shelyn, and chooses his spells for the day.\n\nOnce done with his duties to the devine, he attends the physical.\nHe does ten minutes of stretching and deep breathing meditation, trying to reduce his rate to just two breaths per minute.\nHe follows that with ten minutes of strength and hardening exercises, today focusing mainly on one and two finger pushups.\nHe completes the morning work out with ten minutes of Katas and agility training.\n\nOnce done with his clerical and monk morning duties, he conjures some water into one of the pots they gathered last night, and uses this to wash himself. He is not at all careful or self-conscious about covering up. He takes out his grooming kit and mirror and plucks his eyebrows and polishes away any minor imperfections he might find.\n\nTotal time of between 1h10 and 1h20 with the grooming and washing.\n\nWhen done, he seeks out his friends to see how they are doing and how well their wounds have healed.\n\n\n \n Spoiler: Spells chosen \nSpells:\nOrisons = same\n1st Level Domain = True strike (his only option, actually)\n1st Level regular spells x3 = Bless, Magic Weapon, Summon Monster I.\n " }, { "author": "lostsole31", "message": "Mr. Arvodair heads outside and as some go outside they may seem do his thing. In addition, the Lamp Lady seems to do things as well.\n\nMr. Arvodair spends the first half hour going from stretching to calisthenics to more intensive physical exercise. From there, he spends the next half-hour in various types of weapon drills, primarily using a tandem trident-and-shield style.\n\nThe Lamp Lady spends the first half-hour .... meditating? But that \"meditation\" is more about looking appreciatively at Mr. Arvodair doing his calisthenics. She gets bored, though, and then spends her time in actual meditation.\n\nAfter they are both done, they walk together down to the beach, out of sight of the others. In time, Mr. Arvodair returns (alone) and tells the group, \"The means to eat if hunting or foraging turns out poorly has been granted. Plenty enough to feed everyone.\" " }, { "author": "Espeon55", "message": "Eirina polishing her sword and checking her quiver arrows as well as polishing up her bow, looks to Mr. Arvodair curiously. \"I thank you for that information but I am a rather good hunter and was trained by my father and grandmother, so I doubt it will turn out poorly but it is good to know there will be plenty to eat.\" \n\nEirina then turns to Arsenne \"And thank you for the help I am feeling much better not 100% but better than I was last night. Sorry if I was a bit cranky last night, I am just rather stubborn and don't like being fussed over too much. My mother was kind of a worrywart. Honestly she thought I was still too young to go on a journey like this.\" " }, { "author": "Diavolo", "message": "Arsenne responds \"I promise to do only as much fussing as is strictly necessary for me to perform my duties to this group, as a cleric and a doctor.\" He then smiles at her and turns to go, but then stops in mid-step, pauses, smiles discretely with a roguish glint in his eye, then turns back to Eirina and says:\n\n \"Are you sure you won't be too hot with that tunic? And did you drink enough water this morning? I don't want you getting dehydrated. Have you informed anybody of the general region where you will be hunting? Did you provide and ETA after which we should worry? Are you sure you have enough arrows with you? Are you bringing some snacks? Do you have means of starting a fire so as to send a smoke signal in case you need help? Did you pack a blanket in case you get tired and want to take a nap? Did you ..... ?\" \n \n Spoiler: Prepared action \nArsenne prepares an action: 'dash for cover' to be triggered if Eirina looks like she is on the verge of blowing her top. Sense motive = +3.\n " }, { "author": "digiman619", "message": "As soon as Arsenne was done ribbing his niece, Kaen stepped up to Eirina as they got ready to go foraging. \"It's because you take after your father in many ways. A wholly Elven child wouldn't have grown to maturity as fast, and while she knew that intellectually, it still felt too soon.\" " }, { "author": "Espeon55", "message": "Eirina's eye twitches slightly as she glares at Arsenne. \"I take back what I said last night. You do not act like my father, you act like my mother.\" \nShe then gives him an annoyed 'hmph!' before speaking to her Uncle. \"I understand that, I know in Elven years I would still be considered a child. But in human years I am an adult.\" \n \"Thickness? You ready? I am certain Ambyr is more than ready to head out.\" Eirina then asks their crocodilian friend." }, { "author": "5ColouredWalker", "message": "Thickness smiles and cuts himself off with a snicker before nodding.\n\n \"I am indeed now that the fun is over. That said, Mr. Arvodair is this a means that would use up resources? Because if not it might be best to rely upon it and move with greater speed.\" \n\n\nAs Thickness speaks he finishes adjusting his bag and necklace of whistles, ready to leave." }, { "author": "lostsole31", "message": " \"Not a permanent, non-renewable resource, no,\" Mr. Arvodair replies to Thickness.\n\nSo, to verify, the hunter/gatherers are Eirina, Ambyr, and Thickness, correct?\n\nWhat will Kaen, Arsenne, and Roran do in the meantime?" }, { "author": "digiman619", "message": "Kaen will also go, though he is focusing on foraging rather than hunting." }, { "author": "lostsole31", "message": "Will Kaen accompany the hunters, or go separately?" }, { "author": "digiman619", "message": "Kaen swaps his astral suit to its lightest form before following the others, pausing every so often to look for berries before catching back up with them.\n \n Spoiler: OOC \nSwitch to Astral Skin. This will give me an enhanced move speed, but more importantly a +2 to Stealth. Also, going on my own seems like a great way to get ambushed, so I shall not do that.\n " }, { "author": "5ColouredWalker", "message": " \"Very Well. Let's ensure we remain fed.\" \n\nWith that Thickness joins the hunting group." }, { "author": "Diavolo", "message": "Arsenne looks at Roran and says: \"Well, It looks like it's you and I, my friend. The first thing I would like to do is go back to that building that had the insect swarm. By now the lava rocks conjured by Mr. Arvodair must surely have cooled down. I would like to and explore the remains of that building and and see what can be salvaged. Shelyn, the eternal rose, has allowed me the use of a spell to purify food and water for the day. If we dig through the rubble, I'm sure we will find something that can be salvaged with a bit of magical assistance. Will you accompany me?\" " }, { "author": "rypt", "message": "Roran looks between Arsenne and Mr. Arvodair. \"Uhm, well, I suppose I could,\" he says hesitantly. \"Do you think it will be safe?\" he asks of the imposing bosun's mate." }, { "author": "lostsole31", "message": " \n Spoiler: Arsenne, Roran, Mr. Arvodair \n \"It will with me,\" Mr. Arvodair answers.\n\nThe three of them make it to the building. The internal damage was complete. There is nothing salvageable now, boiled and popped and crushed bodies of cockroaches are everywhere that a strange, fragile black rock isn't. The blackened remainder material from the destruction is an extremely porous black rock that is sticky to the touch ... not by way of adhesive, but because it is so uneven as to grab from a micro-\"prickliness.\" The rock is extremely fragile, however, and crumbles easily, but only using tools as trying to crumble it by hand causes micro-abrasions.\n\nAnything said in the failed attempt to get food, or just step outside?\n " }, { "author": "rypt", "message": "Roran pokes with a dagger at the curious carbonaceous material. \"Maybe it's for the best there's nothing left,\" Roran says, his face scrunched in disgust as he turns his attention to the mass of dead bugs. \"I'm not sure I'd want to eat anything that had been roasted with a swarm of cockroaches.\" He then steps back outside." }, { "author": "lostsole31", "message": "Roran steps outside ...\n\n Surprise Round ... \n S20-4: Blue steps forward and misses. Red steps forward, its spear barely blocked by Roran's armor. Something charges him from the north, biting Roran's left lower arm for 8 . Brown steps forward, and slips, missing awkwardly. Green steps up and stabs Roran's left foot with its spear for 6 .\n\nRoran lets out a shout of pain and surprise.\n\n Begin Round One ...\n\nR1T22: Roran , what do you do?" }, { "author": "rypt", "message": "Grimacing in pain, Roran twists to his left, turning his wounded arm and foot away from the group of enemies. \"It's an ambush!\" he cries, pain evident in his voice. \"Four monkey goblins and some sort of canine!\" He draws his greatsword, swings at blue, and then shifts backwards into the building.\n\n \n Spoiler: OOC \nMove action: Draw greatsword.\n\nStandard action: Attack blue with greatsword.\n Attack: (d20+7)[ 21 ] \nDamage: (2d6+6)[ 16 ] \nFree action: 5-foot step to the west.\n " }, { "author": "lostsole31", "message": " R1T22: Grimacing in pain, Roran twists to his left, turning his wounded arm and foot away from the group of enemies.\n\n \"It's an ambush!\" he cries, pain evident in his voice. \"Four monkey goblins and some sort of canine!\" \n\nHe draws his greatsword, and before shifting backwards into the building, he slashes down at Blue. Blue ducks his body back, but the sword still continues down to strike Blue's knee where it meets its leg for 16 , dropping it.\n\n R1T21: Arsenne , the advantage of carrying a polearm is it is never not in hand. You were probably even probing and poking the ruins of this hut with it, but now it is time for war against ugliness. What do you do?" }, { "author": "Diavolo", "message": "Arsenne says \"Good job, Roran! Now if you'll just shift away from me a bit, we can flank them as they come in. Meanwhile, let's see what I can do...\" He looks at Orange, shifts the Glaive that he had been using to sift through the rubble, and slashes at the goblin-monkey that is across the opening from him.\n\n \n Spoiler: Actions \nAttack action = Risky strike against Orange (d20+5)[ 20 ] damage = (d10+9)[ 18 ] . If Critical threat, to confirm (d20+5)[ 23 ] .\n5 foot step (or if it is difficult terrain, move action) north one square, if there is room to fit. If not, stay there.\n " }, { "author": "lostsole31", "message": " R1T21: Arsenne says \"Good job, Roran! Now if you'll just shift away from me a bit, we can flank them as they come in. Meanwhile, let's see what I can do...\" He looks at Brown, shifts the glaive that he had been using to sift through the rubble, and slashes at the goblin-monkey that is across the opening from him. Despite attacking at an angle out of the doorway, Arsenne still catches Brown in the left shoulder for 18 , dropping it.\n\n R1T15: Mr. Arvodair rubs the lamp at his side, \"My Love,\" he calls out, \"More dark work for us yet! Come now lads, I will not die among the roaches, and neither will you!\" \n\nThe previous combats were weird, irregular affairs with people all over. But as he calls upon your bravery ... you feel it, that nothing can defeat you as long as you follow the boatman. He moves forward, quickly readying both trident and shield as he does and passing Roran. He puts his massive bulk behind his shield and slams into the strange dog, only to find that it will not give ground.\n\n R1T14: The Lady of the Lap billows forth, and ends reincorporating over a fallen goblin. \"You are outnumbered, husband, so I shall try to screen us,\" but as she says this and tries to carefully take a breath, she is not given the luxury of doing so easily, losing hold of whatever she was attempting to do.\n\n R1T13: Red sidesteps to the north only to miss the Lady.\n\n R1T8: The canine, who had thrown its weight at Roran previously, now settles its stance to square off against the strange-looking giant. Instead, it backs up a few feet, cunning and malevolence pouring forth from its baleful, red glowing eyes. It looks past the giant in her way to Roran. It then disappears from Roran's view .... and reappears right next to Arsenne inside the shack, coming forth from empty air with a puff of yellpw-orange smoke and an awful smell of sulfur and brimstone!\n\n R1T4: Green steps out of reach of the massive man, draws a dagger, and throws it, only for the small blade to be deflected by Mr. Arvodair's shield.\n\n End Round One, Begin Round 2 ...\n\nR2T22: Roran , you and Arsenne are now face-to-face with this supernatural canine inside the shack. What do you do?\n\nArsenne on deck, Mr. Arvodair in the hole ...." }, { "author": "rypt", "message": "Roran recoils from the sudden appearance of the monstrous quadruped. \"Gah! It- it teleports?!\" Shifting his footing, he exhales a steadying breath, adjusts his grip on his sword, and swings the heavy blade through a full 180-degree arc into a powerful downward cut.\n\n \n Spoiler: OOC \nFree action: Assess the monstrous canine.\n\nFree action: 5-foot step to the west.\n\nStandard action: Attack canine with greatsword, utilizing risky strike and expending 2 points of Inspiration to add +1d6 to the attack roll.\nAttack: (d20+6)[ 24 ] plus (1d6)[ 3 ] \nDamage: (2d6+9)[ 16 ] \n " }, { "author": "lostsole31", "message": " R2T22: Roran recoils from the sudden appearance of the monstrous quadruped. \"Gah! It- it teleports?!\" Shifting his footing, he exhales a steadying breath, adjusts his grip on his sword, and swings the heavy blade through a full 180-degree arc into a powerful downward cut, firmly cutting the monster in the forward part of its back. Or at least, he thought he would have, if only the thing didn't teleport away and back in a burst of smoke and brimstone at the time of impact!\n\n R2T21: Arsenne , what do you do?\n\nMr. Arvodair on deck, Lamp Lady in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says excitedly \"We must kill it before it teleports out!\" \nHe then brings his right knee up in a sharp blow to its lower jaw, attempting to stun it. He then extends his leg and brings it back down in a vertical heal-kick to the top of its head, while shouting \"Grasshopper spring KICK\"! \nHe keeps hold of his glaive throughout.\n\n \n Spoiler: Attack actions \nFull attack : Flurry of blows, #1, stunning fist DC 14 (d20+7)[ 9 ] . Damage (d6+4)[ 8 ] .\nFlurry of blows #2, regular attack, (d20+7)[ 12 ] . damage (d6+4)[ 5 ] .\n " }, { "author": "lostsole31", "message": " R2T21: Arsenne says excitedly \"We must kill it before it teleports out!\" \n\nHe then brings his right knee up in a sharp blow to its lower jaw, attempting to stun it, but misses. He then extends his leg and brings it back down in a vertical heal-kick to the top of its head, while shouting (and missing again), \"Grasshopper spring KICK\"! \n R2T15: Mr. Arvodair steps into the shack and attacks with some specialized maneuver, but the monster briefly teleports away before returning.\n\n R2T14: The rainbow-haired lady steps over, blocking the creature's exit and then holds out her hand. A forceful jet of water strikes the dog-fiend, but doesn't do anything.\n\n R2T13: Red steps up to rainbow-brite and chatters in its language\n\n R2T8: The monster bites Roran in the face for 7 and claws him in the shoulder for 6 into his lungs, but so worried about looking bad in front of Mr. Arvodair, Roran refuses to fall. But it claws him in the chest for another 5 . Still, Roran refuses to fall (yet).\n\n R2T4: Green steps into flank blue lady, and as soon as he does Red attacks. She turns to dodge that attack but then Green grazes her elbow for 3 .\n\n End Round 2, Begin Round 3 ...\n\nR3T22: Roran , your body is heavy from the wounds, and this thing is focusing on you, and yet Mr. Arvodair's likely disapproval of you dying without his say-so is worrisome. Do you wish to give in to your wounds and fall possibly getting this thing to ignore you, or do you wish to lash out at the enemy. Either way, your limbs are heavy and sluggish (i.e. staggered)? What do you do?\n\nArsenne on deck, Mr. Arvodair in the hole ..." }, { "author": "rypt", "message": "Roran surrenders himself to unconsciousness." }, { "author": "lostsole31", "message": " R3T22: Roran, overcome by his wounds, slumps to the ground and falls over, surrendering into unconsciousness.\n\n R3T21: Arsenne , what do you do?\n\nMr. Arvodair on deck, Steamy Sultana in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"Stay alive, Roran!\" He then swings his left knee upward to smash the teleporting canine in its lower jaw, in a simulation of his first attack, but this time, with his knee high in the air, he pauses a second before continuing his flurry of blows, he tries to slam his downward heel kick to hit it in the back of the head with a stunning blow while shouting again the same phrase: \"Grasshopper spring, Kick!\" \n \n Spoiler: Actions \nAction: Flurry of blows against teleporting dog-creature, attack #1, regular unarmed strike with the knee thrusting upward (d20+7)[ 11 ] and damage (d6+4)[ 9 ] .\nFree action A: pause to see if the creature teleports away, and time the downward swing to hit it just as it reappears. If it does not teleport away, slam downward anyway!\nattack #2, regular unarmed strike with the heel swinging down (d20+7)[ 11 ] and damage (d6+4)[ 10 ] .\nFree action B: evaluation if it seems injured at all, either by Roran's attack or any others.\n " }, { "author": "lostsole31", "message": " R3T21: Arsenne says: \"Stay alive, Roran!\" He then swings his left knee upward to smash the teleporting canine in its lower jaw, in a simulation of his first attack, but this time, with his knee high in the air, he pauses a second before continuing his flurry of blows, he tries to slam his downward heel kick to hit it in the back of the head with a stunning blow while shouting again the same phrase: \"Grasshopper spring, Kick!\" \n\nHe completely misses both attacks. It actually appears that the monster constantly teleports in place, instead of just at a moment of impact, and it does so completely arhythmatically, however, as it is attacked, the untimeable tempo does seem to increase.\n\n R3T15: Mr. Arvodair looks at Arsenne and says as he adopts a formal fighting stance with trident and shield, \"Get ready.\" \n\nHe tries his best to time the strike as Arsenne did, but finds more success as the tines of his trident stab against its head for 7 mod and Mr. Arvodair steps away. So incensed by the strike the monster snarls at Mr. the warrior, but that is just what Arsenne needed as he does a front snap kick that taps the thing with a nice sound, but wasn't hard enough to actually do any damage.\n\n \"Aissah! How ye be?\" he calls out.\n\n R3T14: She steps away from the door to keep from being surrounded. The sound of a heavy punch and the sizzling of fur and flesh accompanied by a low screech of pain, informing she just hit one of the monkey goblins in the gut, most likely. \"Is annoyed an answer? Where have you brought me, my husband, that you call upon me so often? These aren't the ones after us, are they? They seem so ... crude.\" \n R3T8: The monster-dog says something in a female voice in an language unknown to Arsenne before launching at his midsection, and crushing horribly for 15 + punctured lung .\n\nAssured of that mortal wound, she steps around to attack Mr. Arvodair. She attacks with one claw, and gets stopped cold by his shield snapping into place, and as she swings with the other claw, he throws her well out of alignment for that attack.\n\n R3T5-3: Sounds of the goblin hunters trying to coordinate against Aissah outside as one stabs her for 3 and the other stabs for 5 before that one succumbs to its wounds. \"One down!\" Aissah calls in pain.\n\n End Round 3, Begin Round 4 ...\n\nR4T21: Arsenne , what do you do? You think your blood is coming out in hissing, frothing bubbles at the spot where she bit you.\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "Diavolo", "message": "Arsenne drops his glaive and puts his his two hands against the puncture wound on this thorax, attempting to block the hole and then release in time with his breathing. He says: \"It hurt me bad, Cough, cough, sputter, but I can still flank with you, cough cough cough!\" He then watches tries to time his attacks and launches a flurry of kicks with his right leg then his left against the teleporting dog-monster. He tries to name the technique: \"Butterfly, cough cough, lash, cough, cough, cough....\" \n \n Spoiler: Actions \nAction: Flurry of blow: #1 Stunning Fist, DC 14 (d20+7)[ 27 ] & damage (d6+4)[ 8 ] .\n#2 regular strike (d20+7)[ 17 ] & damage (d6+4)[ 9 ] \nHeal check bonus to see if he can time his hands correctly to temporarily slow the onset of lung collapse : +8.\n " }, { "author": "lostsole31", "message": " R4T21: Arsenne drops his glaive and puts his his two hands against the puncture wound on this thorax, attempting to block the hole and then release in time with his breathing. He says: \"It hurt me bad, ... *<cough, cough, sputter>* ... but I can still flank with you! *<cough cough cough!>*\" He then tries to time his attacks and launches a flurry of kicks with his right leg then his left against the teleporting dog-monster. He tries to name the technique: \"Butterfly ...*<cough cough, lash, cough, cough, cough>*....\" \n\nBoth strikes actually hit! The first strikes her chest for 3 mod + stunned , and the second hits her head for 4 mod . His focus on offense, however, means he didn't have the time to actually tend to himself properly.\n\n R4T15: Mr. Arvodair takes Arsenne up on his offer as he steps into place and thrusts. Even with Arsenne ringing her bell, she still teleports and back in, almost as if it is a passive defense and not an active one.\n\n R4T14: Aissah is heard breathing in, and that strange rumbling, hissing sound is heard when Arsenne heard when she took on the swarm alone is heard, including cries of pain from a monkey goblin. Though Arsenne didn't see the genesis, he does see from his vantage of burst of orange goo blast along with hissing and a terrible stench of a very ugly smell. He sees the fallen body of Brown completely encased by this strangeness, most assuredly dead now if not before.\n\n R4T4: A more angry screech, followed by the sounds Aissah giving a cry of pain.\n\n End Round 4, Begin Round 5 ...\n\nR5T21: Arsenne , the monster shakes its head, throwing off its momentary stunned effect. What do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says \"If it's hitable, << cough, cough, sputter>> it's killable,<<cough cough>>! .\" and he launches two of his most powerful side kicks with his right leg against the dog monster and taking advantage of the flank with Mr. Arvodaire while trying to name the techinque: \"Locust springing,<< cough cough cough >>; Thrust!\". As he strikes, he keeps his right hand against his chest wound, but uses his left as a counter-weight to get maximum power out of his side kicks.\n\n \n Spoiler: Actions \nActions:\nFree Action: Still holding his chest wound, for whatever it's worth....\nFull Attack = Flurry of blows, risky strikes: Attack #1 (d20+6)[ 21 ] + damage (d6+6)[ 10 ] \nAttack #2 (d20+6)[ 22 ] + damage (d6+6)[ 12 ] \n " }, { "author": "lostsole31", "message": " R5T21: Arsenne says \"If it's hitable, << cough, cough, sputter>> it's killable,<<cough cough>>! .\" and he launches two of his most powerful side kicks with his right leg against the dog monster and taking advantage of the flank with Mr. Arvodair while trying to name the techinque: \"Locust springing,<< cough cough cough >>; Thrust!\". As he strikes, he keeps his right hand against his chest wound, but uses his left as a counter-weight to get maximum power out of his side kicks.\n\nThe first Locust Springing Thrust in the front ... elbow? with its people-like forelimbs for 5 mod , but the other attack hits nothing but *BAMF!*-air.\n\n R5T15: Mr. Arvodair's trident hits sulfurous emanations from a teleport, whereas his shield bash flat out misses. \"Well struck, twice, lad! Ha! I bet you never saw yourself fighting to your last breath with an oversized halfling as your battle buddy, eh?\" \n R5T14: \"Beloved, I don't know if I can continue after this goblin. I am very hurt,\" calls in Aissah as there are sounds of tussling outside.\n\n R5T8: The monster hops over to the northeast and bites, with Arsenne just barely deflected the fetid orifice. He then dodges one claw, only to have another graze his face for 5 .\n\n R5T4: Close quarters combat continues outside.\n\n End Round 5, Begin Round 6 ...\n\nR6T21: Arsenne , what do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"To my 'Last breath'? <<cough cough cough>> Did you have to choose that particular expression?\" <<cough cough>> He then looks at the relocated dog-monster before attacking it again with another series of side kicks, adding \"If we can kill this thing, I can heal Roran and you, my Lady of the Lam.... ummm...<<cough>> ..... uhhh..... 'Mrs. Arvodair'?.... <<cough, cough>>\" \nHis tone of voice starts out as breathless urgency but transforms into one of hesitant inquiry.\n\n\n \n Spoiler: Actions \n Actions: \n Free Action: Still holding his chest wound with his right hand. \n Full Attack = Flurry of blows, risky strikes: Attack #1 (d20+6)[ 8 ] + damage (d6+6)[ 8 ] \n Attack #2 (d20+6)[ 17 ] + damage (d6+6)[ 10 ] . \n " }, { "author": "lostsole31", "message": " R6T21: Arsenne says: \"To my 'Last breath'? <<cough cough cough>> Did you have to choose that particular expression?\" <<cough cough>> He then looks at the relocated dog-monster before attacking it again with another series of side kicks, adding \"If we can kill this thing, I can heal Roran and you, my Lady of the Lam.... ummm...<<cough>> ..... uhhh..... 'Mrs. Arvodair'?.... <<cough, cough>>\" \nHis tone of voice starts out as breathless urgency but transforms into one of hesitant inquiry.\n\nThe first attack is a wild miss, but the second kick catches it in the back leg for 5 mod .\n\n R6T15: Mr. Arvodair takes his 7-1/2-foot-tall frame to bend low and rushes forward - right over Roran's body - to drive his shield into the monster. She shifts too early and by the time he gets to her his trident strikes her neck for 7 mod . \"Start moving this outside if you can, but carefully.\" \n R6T14: Sounds of tussling outside continues.\n\n R6T8: The monster ducks under both warriors to block the doorway. She bites Arsenne in the right lower leg for 6 . He blocks her first claw, but her second slashes his right knee for 6 . Arsenne staggers, his body wanting to falter under his wounds, but the weight of Mr. Arvodair's presence somehow keeping him on his feet.\n\n R6T4: Frantic grunting and straining by the monkey goblin outside.\n\n End Round 6, Begin Round 7 ...\n\nR7T21: Arsenne , your body wants to fall, even as you fight what feels like fluid fast building in your lungs. You can either choose to continue to keep going, but you'll be staggered (no FAA like a flurry; MA or SA only), or you could do as Roran did, and to just give in and let your body fall, but you as a healer know that is a death sentence because of your punctured lung. To be clear, none of those northern squares are big enough to occupy. What do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "Diavolo", "message": "Arsenne holds his action until after Mr. Arvodair's turn. \"<< Cough >>\"" }, { "author": "lostsole31", "message": " R7T21: Arsenne delays, seemingly waiting for Mr. Arvodair. \"<< Cough >>\"\n\n R7T15: Mr. Arvodair, taking care not to grind Roran's body, sets himself low and launches forward at the monster, trying to push it outside, but the monster keeps its footing, resisting the massive man.\n\n R7T14: There is the sound of breaking bones outside, and the sounds of struggling cease, followed by what sounds like a body dropping to the ground. Aissah then is outside at the doorway. \"Forgive me, treasure, but I am here now and the goblins are vanquished.\" \n R7T13: Arsenne , you were waiting, what do you do? Do you remain on your feet or fall? If you remain standing, you are staggered (as above). You feel the fluid in your lungs just about reach a critical point.\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne has gone from coughing to making rough gurgling sounds with every third breath. He shifts to the East, pauses do concentrate, and as soon as he finishes one of his gurgling coughs, he attempts to cast a spell on himself, grasping the holy symbol around his neck with his left hand. \"By the Grace of Shelyn << Kurrggle>> 'permutar, merapeh' << Kurrggle>>.\" \n \n Spoiler: Staggered actions \n5' step to the East, to end up just North of Arvodair and Rowan.\nSpontaneous casting of cure light wounds on himself, sacrificing 1st Level spell \"Summon Monster\": (d8+2)[ 4 ] \n " }, { "author": "lostsole31", "message": " R7T13: Arsenne has gone from coughing to making rough gurgling sounds with every third breath. He tries to shift to the East but in his light-headedness fails to assess his placement well as he just bumps into the wall. Undeterred, he pauses do concentrate. As soon as he finishes one of his gurgling coughs, he attempts to cast a spell on himself, grasping the holy symbol around his neck with his left hand. \"By the Grace of Shelyn << Kurrggle>> 'permutar, merapeh' << Kurrggle>> ... GAAHHHH!\" \n\nThe monster savages his leg for 8 while he casts, but he is still awake somehow, but the pain was enough that he loses the blessing that was so close.\n\n Arsenne , your body begins to drown on the blood in your lungs. Roll a Fort save." }, { "author": "Diavolo", "message": "Arsenne says \"Krrrrgggll\" \n \n Spoiler: Saving throw \nFortitude save (d20+5)[ 12 ] \n " }, { "author": "lostsole31", "message": "Arsenne says, \"Krrrrgggll\" ... but keeps from drowning quite yet.\n\n End Round 7, Begin Round 8 ...\n\nR8T15: Mr. Arvodair sidesteps to flank and sidesteps the thing in the belly for 4 mod .\n\n R8T14: Aissah kicks at the monster, missing.\n\n R8T13: Arsenne , roll a Fort save. Assuming you succeed, what do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne sways slightly where he stands, keeps a hand on his chest where the wound is, moves other to his holy symbol. He manages to stand still for a moment, visibly concentrating and mumbling something incoherent: \" <<Krrggle, shlynbhlingbrst, krrgglle>> \".\n\n \n Spoiler: Single action \n Standard Action: Channel positive energy (healing burst): (1d6)[ 5 ] \n " }, { "author": "lostsole31", "message": " R8T13: Arsenne sways slightly where he stands, keeps a hand on his chest where the wound is, moves other to his holy symbol. He manages to stand still for a moment, visibly concentrating and mumbling something incoherent: \" <<Krrggle, shlynbhlingbrst, krrgglle>> \".\n\nThe bright flash emanating from his holy symbol provides 5 healing to himself, Roran (still unconscious) and Aissah, but it also provides 5 healing to the enemy monster. While it helped seal, some of Arsenne's still-mortal wounds, it wasn't helpful in stopping his punctured lung.\n\n R8T8: The monster says something in a hideous language and with a hideous way at Arsenne with ... a cruel smile? It hops over by Mr. Arvodair and bites his hip for 8 , slashes his right lower leg for 8 with a claw, but he blocks the last claw.\n\n End Round 8, Begin Round 9 ...\n\nR9T15: Mr. Arvodair stabs at a puff of smoke that evades his trident. \"Take care o' yer chest, boy!\" \n R9T14: Aissah steps in, and with her husband and Roran clear of such short range, she huffs in and then breathes out molten rock. The monster ducks and teleports partially, but still takes 3 fire . However, it is enough to completely blow out the corner of the shack, which is now no longer stable.\n\n R9T13: Arsenne , roll a Fort save in the spoilers. What do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne takes advantage of the moment of respite while Mr. Arvodair is absorbing the monster's attacks, and starts trying to concentrate on his chest wound and his breathing. Still swaying slightly, he mumbles to himself as he tries to coordinate his breathing with this the pressure that he is applying with the palm of his right hand: \"So simple, <<krrrgle>>, you've got this, <<cough>>, sucking chest wound, <<krrgle>> treated these a dozen times, <<kurrrgl>> breathe in, seal the hole, breath out, release, <<kurrggllle>>, or is it the other way around? <<krrrggggle>> trouble thinking clearly... <<kruggle>> ...so simple... <<Kurrggle>>\" \n \n Spoiler: Standard action \nSA - Heal Check, skill bonus +8.\nFortitude save (d20+5)[ 25 ] \n " }, { "author": "lostsole31", "message": " R9T13: Arsenne takes advantage of the moment of respite while Mr. Arvodair is absorbing the monster's attacks, and starts trying to concentrate on his chest wound and his breathing. Still swaying slightly, he mumbles to himself as he tries to coordinate his breathing with this the pressure that he is applying with the palm of his right hand: \"So simple, <<krrrgle>>, you've got this, <<cough>>, sucking chest wound, <<krrgle>> treated these a dozen times, <<kurrrgl>> breathe in, seal the hole, breath out, release, <<kurrggllle>>, or is it the other way around? <<krrrggggle>> trouble thinking clearly... <<kruggle>> ...so simple... <<Kurrggle>>\" \n\nA brilliant healer motivated by the prospect of death, it seems he finally succeeds at stopping the progression of drowning on his own blood.\n\n R9T8: The monster tries to bite Mr. Arvodair, but he and his wife work together to force the bite against its own leg to soft crit for 5 mod . Enraged, it claws at him, but the coxswain brilliantly deflects with trident and shield.\n\n End Round 9, Begin Round 10 ...\n\nR10T15: Mr. Arvodair now steps over to straddle Roran, smacking away an incoming bite as he does so. A thrust from his trident hits the monster in the belly for only 2 mod .\n\n R10T14: Aissah tries to grab the monster, but fails.\n\n R10T13: Arsenne , what do you do - staggered and yet somehow not fallen by the inspiration of Mr. Arvodair, and now with your sucking chest wound plugged?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne casts a spell on himself and calls out: \"Mrs. Arvodair, <<cough cough>> are you strong enough to drag Roran outside? <<Cough>> We could collapse the shed on the monster with another blast maybe? <<Cough, cough>> Mr. Arvodair, how are you holding up, I can magic your trident or cure you for a bit..... or fight! <<cough, cough, cough>>\"\n \n \n Spoiler: Staggered actions \nSA: Spontaneous casting of cure light wound on self, sacrificing \"Bless\": (d8+2)[ 6 ] .\n \n\n \n " }, { "author": "lostsole31", "message": " R10T13: Arsenne casts a spell on himself ( 6 healing , no longer staggered) and calls out: \"Mrs. Arvodair, <<cough cough>> are you strong enough to drag Roran outside? <<Cough>> We could collapse the shed on the monster with another blast maybe? <<Cough, cough>> Mr. Arvodair, how are you holding up, I can magic your trident or cure you for a bit..... or fight! <<cough, cough, cough>>\"\n \n R10T8: Failing to land a blow on the man in the last salvo, the monster shifts its focus to Aissah, biting her in the upper arm for 9 ; clawing her chest for 6 ; then clawing her other upper arm for 5 . Aissah's steps are very unsteady, but given strength next to her husband she manages to keep her feet much like Arsenne has done.\n\n End Round 10, Begin Round 11 ...\n\nR11T15: \"We can't pull him without the beast getting a free bite on him,\" Mr. Arvodair grimly remarks. \"Heal my wife, and both of you try to withdraw.\" \n\nMr. Arvodair braces his trident to his shield and tries to push the thing away, but misses embarrassingly, and his crestfallen look is writ large on his face. Obviously to the two of you he says, \"I'm sorry, I've failed every attempt I've tried to push her. All my tricks are spent.\" \n R11T14: Aissah takes as defensive a stance as she can muster, but her snap kick misses.\n\n R11T13: Arsenne , what do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \" If I pull Roran it attacks, but not if I push Aissah! <<Cough>> I'll heal her when she's out of range! <<cough>>\" . He shifts to just North of Roran and Mr. Arvodair so that he is better aligned and shoves Aissah out the door. He then picks up his Glaive.\n\n\n \n Spoiler: Actions. \n5': Five foot step West.\nSA: Bull Rush on Aissah, being careful not to slam her into the door frame but rather out the door. (Note -- Weapon Focus Feat for Monk Weapons. If it applies, then CMB is +7) (d20+6)[ 17 ] \nMA: Pick up Glaive, which should be where he dropped it in the square he just vacated.\n\nIn his metagaming mind, the thinks of adding the following: \"And Arvodair, stop speaking in Lavender! That's my colour, and it doesn't suit you at all!!!\" \n " }, { "author": "lostsole31", "message": " R11T13: Arsenne says: \" If I pull Roran it attacks, but not if I push Aissah! <<Cough>> I'll heal her when she's out of range! <<cough>>\" . He shifts to just North of Roran and Mr. Arvodair so that he is better aligned and shoves Aissah .... and she doesn't move. He then picks up his Glaive.\n\n R11T8: The monster continues its attacks on the more vulnerable woman, clawing her chest for 5 and her hip for 6 . And still, she is somehow on her feet.\n\n End Round 11, Begin Round 12 ...\n\nR12T15: \"Heal her, ya daft fool!\" Mr. Arvodair shouts as he stabs a puff of smoke.\n\n R12T14: Aissah focuses on her defense and withdraws outside.\n\n R12T13: Arsenne , what do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne slashes at the beast as hard as he can with the glaive, coughs, and leaps out the door, using acrobatics to try to avoid triggering an attack from the monster, attempting dodge any attacks may come.\n\n \n Spoiler: Actions. \nSA: Risky strike with Glaive: (d20+5)[ 22 ] , damage (d10+9)[ 15 ] ;\nMA: Acrobatics (d20+8)[ 21 ] , to traverse the threatened square just to the East of Mr. Arvodair and attempting to dodge (+4 AC) the attack of opportunity if he fails his acrobatics,\nand then he continues to move straight East from the doorway, four more squares. If that square is unavailable, he will go diagonally north upon exiting the door, then East to the full extent of his remaining movement, to end up four squares directly East of his starting position.\n " }, { "author": "lostsole31", "message": " R12T13: Arsenne slashes at the beast as hard as he can with the glaive to strike the monster in the head for 10 mod , coughs, and leaps out the door, using acrobatics to try to avoid triggering an attack from the monster, attempting dodge any attacks may come. And it does come, but Mr. Arvodair slams the shield right in its face, throwing it off balance. Meanwhile, with avoiding the attack and dancing over bodies of monkey goblins outside, Arsenne doesn't make it quite as far as he had hoped.\n\n R12T8: The monster gets to the doorway inside the shack. All of its attacks miss Mr. Arvodair.\n\n End Round 12, Begin Round 13 ...\n\nR13T15: Mr. Arvodair doesn't learn, or maybe he does, because once again he tries to ram the monster with his shield. The only reason he doesn't toss the thing this time is its damnable defense as it ports away and back again. Again, it has a demoralizing effect on the big man. \"Heal her, and have her get you outta here!\" \n R13T14: Aissah steps up to Arsenne, pleading in pain, her voice weak, \"Please, I can't take another hit. Do you have any healing remaining?\" \n R13T13: Arsenne , what do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"O.K., <<cough>>. I've got this....\" and he casts a spell and politely touches Aissah on her left shoulder. \"Now all I have left is one healing burst, which could help all of us, but the monster is in the way and I don't want to help it any further. <<Cough>>.\" \n \nHe then shifts over to be beside Aissah and stands with his Glaive ready and pointed at the Monster, and adds: \"What now Mrs. Arvodair?\" \n \n \n Spoiler: Actions \n \nSA: Spontaneous casting to cure light wounds on Aissah, sacrificing 'Magic Weapon' => (d8+2)[ 4 ] \n5'Step: Moves diagonally, South East to be standing directly South of Aissah. \n " }, { "author": "lostsole31", "message": " R13T13: Arsenne says: \"O.K., <<cough>>. I've got this....\" and he casts a spell and politely touches Aissah on her left shoulder for 4 healing . \"Now all I have left is one healing burst, which could help all of us, but the monster is in the way and I don't want to help it any further. <<Cough>>.\" \n \nHe then shifts over to be beside Aissah and stands with his Glaive ready and pointed at the Monster, and adds: \"What now Mrs. Arvodair?\" \n \n R13T8: Within, the monster goes into another attack routine. Its bite and a claw almost landed, but for Mr. Arvodair's strange, defensive two-weapon style. It then backs out the doorway outside.\n\n End Round 13, Begin Round 14 ...\n\nR14T15: Mr. Arvodair follows and stabs the thing in its left shoulder for 7 mod and starting to look more confident again. \"It's alright, son. Pull in a little more, and let that last burst rip. You will heal four allies for the price of one enemy. Sometimes you have to give your enemy a little to take a lot more.\" \n R14T14: \"I don't know. What he said. I feel better, but still to weak too escape,\" answers Aissah woozily as she steps to the southeast and goes into an unarmed defensive stance.\n\n R14T13: Arsenne , what do you do?\n\nMonster on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"Much as it pains me to heal the monster again, I see the wisdom of healing all of us <<cough>>. I have less control over this one, but here goes...\" and shifts a bit to the North and he holds forth his holy symbol of Shelyn with vigor, and calls forth the healing energy of the eternal rose.\n\n\n \n Spoiler: Actions \n5' step directly North.\nBurst of positive healing energy: (d6)[ 2 ] .\n " }, { "author": "lostsole31", "message": " R14T13: Arsenne says: \"Much as it pains me to heal the monster again, I see the wisdom of healing all of us <<cough>>. I have less control over this one, but here goes...\" and shifts a bit to the North and he holds forth his holy symbol of Shelyn with vigor, and calls forth the healing energy of the eternal rose for 2 healing to all. All of the spell and channeling causes Arsenne to become momentarily flushed from mana exhaustion.\n\n R14T8: The monster attacks Mr. Arvodair again, and a claw makes it through to slash his upper right arm for 7 . It then backs up to the northeast a few feet, in range of Arsenne's glaive.\n\n End Round 14, Begin Round 15 ...\n\nR15T22: Roran , a battle is raging around you, with Mr. Arvodair in the doorway. You are prone, and your greatsword is on the ground next to you. What do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "rypt", "message": "The moment Roran's eyes open, he winces in pain, suddenly aware of his wounds. He glances about, trying to make sense of his surroundings. Hearing the sounds of battle outside, he grimaces, pressing his forehead into the ground. \"It's...still alive, isn't it?\" His words are broken up by grunts of pain. \"The creature...is...a barghest. It grows stronger...by consuming...the dead. \" He reaches out with one hand toward Mr. Arvodair's. \"Please...stay...where I can see you. I will make you...larger and...stronger.\" After taking a deep breath, he begins to incant a spell.\n\n \n Spoiler: OOC \n1-Round Action: Begin casting enlarge person on Mr. Arvodair.\n " }, { "author": "lostsole31", "message": " R15T22: The moment Roran's eyes open, he winces in pain, suddenly aware of his wounds. He glances about, trying to make sense of his surroundings. Hearing the sounds of battle outside, he grimaces, pressing his forehead into the ground. \"It's...still alive, isn't it?\" His words are broken up by grunts of pain. \"The creature...is...a barghest. It grows stronger...by consuming...the dead. \" He reaches out with one hand toward Mr. Arvodair's. \"Please...stay...where I can see you. I will make you...larger and...stronger.\" \n\nAfter taking a deep breath, he begins to incant a spell.\n\n R15T15: \"Welcome back, wizard!\" Mr. Arvodair nods as he steps out the door, taking on an even more defensive posture, and missing with his trident.\n\n R15T14: Aissah flies and lands behind her husband for protection.\n\n R15T13: Arsenne , what do you do?\n\nBarghest on deck, Roran in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says \"RORAN! So go good to hear your voice! And thanks for the tip. <<Cough>> Let's not give it the chance to consume anything!\" He then slashes the Beast with his Glaive, calling out \"Scorpion tail, SLASH! <<cough>>.\" \n\nHe then moves diagonally to just South East of Aissah.\n\n\n \n Spoiler: Actions \nSA : Risky Strike with Glaive against Monster => (d20+5)[ 22 ] , damage (d10+9)[ 17 ] \nMA : diagonal two squares South West, ending up directly South East of Aissah.\n " }, { "author": "lostsole31", "message": " R15T13: Arsenne calls out, \"RORAN! So go good to hear your voice! And thanks for the tip. <<Cough>> Let's not give it the chance to consume anything!\" He then slashes the Beast in the lower foreleg/forearm for 12 mod with his Glaive, calling out \"Scorpion tail, SLASH! <<cough>>.\" \n\nHe then moves diagonally to just South East of Aissah.\n\n R15T8: The barghest steps away from Mr. Arvodair, and a wave of tangible sadness hits the defenders like a wall. Everyone seems to resist the effect, except for Mr. Arvodair.\n\n End Round 15, Begin Round 16 ...\n\nR16T22: Roran completes his casting and Mr. Arvodair is now over 14-and-a-half-feet tall! Roran , what do you do now?\n\nMr. Arvodair on deck, Mrs. Arvodair in the hole ..." }, { "author": "rypt", "message": "Roran groans at Arsenne's seemingly limitless enthusiasm. \"Yeah, uh...good to be back,\" he replies tepidly. He reaches out for his sword, pulling it close. Then, he winces as he hauls himself to his feet, using the weapon as one would a cane. He takes one uneasy step towards the door. \"I'm...not sure....how much help I can be.\" \n \n Spoiler: OOC \nMove action: Retrieve sword.\n\nMove action: Stand up.\n\nFree action: 5-foot step east.\n " }, { "author": "lostsole31", "message": " R16T22: Roran groans at Arsenne's seemingly limitless enthusiasm. \"Yeah, uh...good to be back,\" he replies tepidly. He reaches out for his sword, pulling it close. Then, he winces as he hauls himself to his feet, using the weapon as one would a cane. He takes one uneasy step towards the door. \"I'm...not sure....how much help I can be.\" \n R16T15: Instead of stabbing with his trident, Mr. Arvodair shield slams the barghest's leg for 2 mod .\n\n R16T14: Aissah staggers to the side and breathes forth another gout of magma, and the monster takes 5 fire from the blast.\n\n R16T13: Arsenne , what do you do?\n\nRoran on deck, Mr. Arvodair in the hole ...." }, { "author": "Diavolo", "message": "Arsenne says: \"By Shelyn's grace, keep yourselves together. If we don't kill it, <<cough>> nobody will be safe in this compound.\" He shifts over to stand beside Aissah, a bit closer to the beast, and he launches another powerful downward slash with his Glaive, calling out. \"Scorpion tail, SLASH!\" \n \n Spoiler: Actions \n5'Step : Diagonally NE, to be in the square directly East of Aissah, two squares South of the Beast.\nSA : Risky strike with Glaive against beast: (d20+5)[ 10 ] , damage (d10+9)[ 16 ] .\n " }, { "author": "lostsole31", "message": " R16T13: Arsenne says: \"By Shelyn's grace, keep yourselves together. If we don't kill it, <<cough>> nobody will be safe in this compound.\" He shifts over to stand beside Aissah, a bit closer to the beast, and he launches another powerful downward slash with his Glaive, calling out as he misses, \"Scorpion tail, SLASH!\" \n R16T8: The monster steps forward and bites at the man that attacked him with the big polearm, but Arsenne holds off its bite with the haft in its jaws for a few seconds. It slashes Arsenne's left forearm with a claw for 7 + staggered as again Arsenne is badly wounded and standing only with the grace of Mr. Arvodair's leadership. It then claws Mr. Arvodair in his groin for 5 .\n\n End Round 16, Begin Round 17 ...\n\nR17T22: Roran , what do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "rypt", "message": "With the barghest momentarily focused on Arsenne and Mr. Arvodair, Roran attempts to slip around behind it. Gritting his teeth with every step, he then puts all his strength behind a desperate swipe of his sword.\n\n \n Spoiler: OOC \nMove action: Move E, N, NE, SW to end opposite Arsenne.\n\nStandard action: Attack barghest with greatsword, utilizing risky strike and expending 2 inspiration points for +1d6 to the attack roll.\n Attack: (d20+6)[ 20 ] plus (1d6)[ 3 ] \nDamage: (2d6+9)[ 20 ] \n " }, { "author": "lostsole31", "message": " R17T22: With the barghest momentarily focused on Arsenne and Mr. Arvodair, Roran attempts to slip around behind it. Gritting his teeth with every step, he has to move over fallen monkey goblins so that by the time he gets in position, he has gone too far to attack as well.\n\n R17T15: Mr. Arvodair maintains his defensive stance, attacking with his shield. Even though he connects, his current despair is such that he doesn't actually harm the barghest.\n\n R17T14: Aissah withdraws back and then up, and then north to stand on the top of the shack.\n\n R17T13: Arsenne , once again you find yourself staggered/ disabled. What do you do?\n\nBarghest on deck, Roran in the hole ..." }, { "author": "Diavolo", "message": "Arsenne says: \"<<Ugghh! Cough>> Will this creature never die?\" He then shifts away from the creature and tries to hit the creature from a different angle, this time slashing upward at it throat and chest: \"Ant-Lion, SHRED!\" \n \n Spoiler: Staggered actions \n5' Step: South, to flank with Roran.\nSA : Ordinary attack with glaive, + flanking: [roll]d20+6+2[/roll] + damage (d10+6)[ 15 ] \n " }, { "author": "lostsole31", "message": " R17T13: Arsenne says: \"<<Ugghh! Cough>> Will this creature never die?\" He then shifts away from the creature and tries to hit the creature from a different angle, this time slashing upward at it throat and chest, \"Ant-Lion, SHRED!\" \n\nBut his glaive goes through naught but smoky brimstone air.\n\n R17T8: The barghest snaps at Arsenne, but he blocks with the haft of his weapon high, even as it slashes his left leg with a claw for 7 . It then slashes Roran across the belly for 8 + staggered/ disabled .\n\n End Round 17, Begin Round 18 ...\n\nR18T22: Roran , you are physically depleted again. Do you fall down, or stay on your feet? If the latter, you are staggered, so what do you do?\n\nMr. Arvodair on deck, Aissah in the hole ..." }, { "author": "lostsole31", "message": " R17T13: Arsenne says: \"<<Ugghh! Cough>> Will this creature never die?\" He then shifts away from the creature and tries to hit the creature from a different angle, this time slashing upward at it throat and chest, \"Ant-Lion, SHRED!\" \n\nBut his glaive goes through naught but smoky brimstone air.\n\n R17T8: With the softer fleshling having stepped away, the barghest snaps its jaws to catch Roran in the midsection. It worries him back and forth like a dog with a chew toy, and Roran's spine breaks, putting his body at an odd angle, even with his armor. It drops Roran's body and casually slashes at Mr. Arvodair before stepping south and pawing at Arsenne, who blocks the claw.\n\n End Round 17, Begin Round 18 ...\n\nR18T15: Mr. Arvodair's trident misses.\n\n R18T14: Aissah flies down near Roran's body.\n\n R18T13: Arsenne , what do you do, having just seen an ally snapped in half (not separated, but broken so that Roran's torso is bent with his legs at a 60-degree angle)?\n\nBarghest on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsennes eyes go wide in horror and he whispers: \"By the Goddess....<<cough>>\" He then steps diagonally back and to his right to better flank with Mr. Arvodair and with tears in his eyes and his throat constricted in grief, he launches another glaive strike, slashing sideways at the creatures rib cage. He does not call out the names of the techniques, but just says: \"...Roran...\". \n \n Spoiler: Actions \n5'step East.\nSA: Regular attack with glaive against monster = (d20+6)[ 10 ] damage = [d10+6]\n " }, { "author": "lostsole31", "message": " R18T13: Arsenne's eyes go wide in horror and he whispers, \"By the Goddess....<<cough>>\"\n\n He then steps diagonally back and to his right to better flank with Mr. Arvodair and with tears in his eyes and his throat constricted in grief, he launches another glaive strike, slashing sideways at the creatures rib cage, but Arsenne is too close with his glaive, and the weapon sails over its head. He does not call out the names of the techniques, but just says, \"...Roran...\" \n R18T8: The monster looks and says something in a language that Arsenne doesn't understand, turning to Arsenne and snapping. Arsenne is ready for the attack, knocking its jaw away, but not blocking the claw to his right thigh for 6 before Arsenne desperately parries the other claw and then moving to the side.\n\n End Round 18, Begin Round 19 ...\n\nR19T15: \"Listen, lad,\" says Mr. Arvodair sadly, \"I know it's rough, but don't let it rattle you like it did. You can't attack it at close range with that weapon. Hang in there, even be defensive and hope to outlast it.\"\n \nWhile maintaining the same complex defensive posture, Mr. Arvodair now attacks with trident and shield, but failing to land a hit.\n\n R19T14: Aissah staggers a little closer.\n\n R19T13: Arsenne , what do you do?\n\nBarghest on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne collects himself. His eyes narrow, and with his face grim, he shifts diagonally away from the Beast slashes against the other flank with Glaive. He moves and attacks silently, focusing only on his laboured breathing and on hitting the creature with an unusual back swing against its left flank.\n\n\n \n Spoiler: Staggered actions \n5'step diagonally, South East, away form the creature.\nSA : Regular Glaive strike = (d20+6)[ 14 ] damage (d10+6)[ 15 ] \n " }, { "author": "lostsole31", "message": " R19T13: Arsenne collects himself. His eyes narrow, and with his face grim, he shifts diagonally away from the Beast slashes against the other flank with Glaive. He moves and attacks silently, focusing only on his labored breathing and on hitting the creature with an unusual back swing against its left flank, but it hits solidly against its hide and no farther.\n\n R19T8: It seemed of have just stopped popping in and out right as Arsenne attacked. It steps away from the glaive and seems to concentrates carefully for a few seconds, and then the popping in and out resumes.\n\n End Round 19, Begin Round 20 ...\n\nR20T8: Mr. Arvodair continues his highly defensive, two-weapon combat. He misses with the trident but his shield smashes it in the head harmlessly.\n\n R20T14: Aissah stumbles a few feet south and then breathes outwards again, catching the creature completely unawares as it takes 3 fire + disabled .\n\n R20T13: Arsenne , what do you do?\n\nBarghest on deck, Mr. Arvodair in the hole ..." }, { "author": "Diavolo", "message": "Arsenne shifts diagonally to his left, and still fighting to keep his breath, he swings at it again, this time at its right flank: \"<<Cough>>, Ant-Lion, RIP!\". \n \n Spoiler: Staggered actions \n5' Step diagonally South West,\nHe thinks he might be flanking with Mr. Arvodair, but unused to fighting with giant sized allies, he's not sure.\nSA : Ordinary strike with Glaive against the beast : (d20+6)[ 17 ] damage (d10+6)[ 8 ] \n " }, { "author": "lostsole31", "message": " R20T13: Arsenne shifts diagonally to his left, and still fighting to keep his breath, he swings at it again, this time at its right flank: \"<<Cough>>, Ant-Lion, RIP!\". \n\nHis weapon strikes the right flank as hoped, and despite the monster's resistance to his weapon his glaive still does 3 mod ... the monster looks at Arsenne in disbelief on its vaguely humanoid face, and falls over.\n\n End Round 20, Begin Round 21 ...\n\nR21T15: Mr. Arvodair tries to perform a CDG but even fallen the monster puffs away and returns.\n\n R21T14: Aissah steps forward, grabbing the monster up and snapping its neck.\n\nThe monster slips out of her hands, and the adrenaline of the situation slowly peters away, and Mr. Arvodair breathes out, holding his hand to catch his wife as she falls.\n\nSeveral feet away, overcome by his wounds, Arsenne uses his glaive to slowly shift to the ground, coughs, and then his eyes close over as he settles into unconsciousness, unsure if he will ever awaken, but righteous in having dropped the monster for Roran's sake.\n\n Combat Ends! " }, { "author": "lostsole31", "message": "Kaen, Eirina, and Thickness ... you come into Talmandor's Bounty sensing something wrong. The smell of sulfur and burning rock hangs heavy in the air. You get to the area of where the cockroach hut was, and you come across a scene of devastation. Multiple monkey goblin corpses and a strange cainid lie on the ground, as well as Arsenne, Mr. Arvodair and the Lamp Lady, and ..... Roran, who seems to have been savagely mauled and his back broken backwards to be at a 60-degree angle to his lower body. Arsenne and Lamp lady aren't moving. Mr. Arvodair registers the rest of you weakly, cradling the woman.\n\nThere is a multi-layered field of cooled rock everywhere." }, { "author": "Espeon55", "message": "Eirina gasps in horror at the scene before her. \"What happened?!...Dr. Arsenne!\" Before anyone can stop her she rushes to Arsenne's side and sees that he can be saved. \"h-hang on doc...I-I do have a healing spell prepared but it's not as effective as one of yours...\" She casts Celestial Healing on Arsenne and prays to Ketephys that this works.\n\n \n Spoiler: Casting \nSpell Casting STA: Celestial Healing\n " }, { "author": "digiman619", "message": "Kaen swore in Sylvan under his breath as he looked over the situation. He withdrew a healing potion from his pouch and held it out for Mr Adovair. \"What happened? Who did this to you?\" " }, { "author": "5ColouredWalker", "message": "Thickness pauses for a moment seeing the two split, before going for heading to Mr Adovair and the Lamp lady, his attention focusing on her. He gives a quick check for breathing before he begins his incantation.\n\nThe moment the magic releases however he moves on, getting up and rushing to Roran without even waiting to see how well his magic may have worked, checking for the breath of life.\n\n \"Dead. SILT!\" Thickness doesn't pause despite his snarled shout, rushing back to to the trio of Mr. Adovair , The Lamp Lady and Kean.\n\n \n Spoiler: Action and healing roll \n\nPretty sure Lamp Lady is dead. If she's not healing targets her, if she is dead then it targets Mr.\n \n \n Spoiler: Action and healing roll \n Adovair \n\nCure Light Wounds Result: (1d8+2)[ 4 ] \n \n \n \n " }, { "author": "lostsole31", "message": " \n Originally Posted by Espeon55 \n Eirina ... casts Celestial Healing on Arsenne and prays to Ketephys that this works. \n \n\nArsenne regains 1 fast healing , but does not awaken.\n\n \n Originally Posted by digiman619 \n Kaen swore in Sylvan under his breath as he looked over the situation. He withdrew a healing potion from his pouch and held it out for Mr Adovair. \"What happened? Who did this to you?\" \n \n\nMr. Arvodair pours the potion down the throat of Lamp Lady, giving her 4 healing , though she remains unconscious. Mr. Arvodair points to the bodies, ending his pointing at the cainid with a feral, human-looking face and what seems to be almost human-like forehands. He says simply, \"Barghest.\" \n\n \n Originally Posted by 5ColouredWalker \n Healing checks and healing... \n \n\n \n As Thickness reaches to Mr. Arovodair, he points the Lamp Lady, who just showed evidence of healing and touches her instead, providing her with 4 healing . Her eyes flutter awake, though she is disabled.\n\n \"She could use another,\" says Mr. Arvodair, \"but let us focus on getting Arsenne awake at least.\" " }, { "author": "Espeon55", "message": " \"U-Uncle?\" Eirina calls out to Kaen. \"Do you have another potion what little healing I do know isn't helping Arsenne....\" She is quite scared that he could be dying. \"P-please don't die Arsenne...please just hang on a little longer.\" " }, { "author": "5ColouredWalker", "message": "Thickness nods and jogs over to Kaen.\n\n \"Lets get the good doctor awake. He's going to be busy.\"\n\n Without another word Thickness begins his chanting, repeating over twice as he immediately decides to make him as reasonably mobile as possible.\n\n \n Spoiler: Cure Light Wounds Rolls \n\n (1d8+2)[ 3 ] , (1d8+2)[ 8 ] \n " }, { "author": "lostsole31", "message": "While the first casting isn't great, the second one makes up for it. While still very weak, Arsenne's eyes flutter open and he is now awake." }, { "author": "Diavolo", "message": "Arsenne swallows, winces in pain, looks around with his eyes, without moving his head, and whispers: \"...Roran...?\" " }, { "author": "lostsole31", "message": " \"Still dead, son,\" says Mr. Arvodair." }, { "author": "5ColouredWalker", "message": "Thickness nods in confirmation of Mr. Ardovair's answer, before rising and jogging over to the man himself and, whatever the lamp lady is to him.\n\n \"I thought she- unimportant. I can reach for healing one more time. You, her, or save it for a emergency or this eve?\" \n\nThickness will heal or not as is Mr. Ardovair's wish." }, { "author": "digiman619", "message": "Kaen shook his head. \"I only had enough coin to get the one, I'm afraid.\" He then looked at the devastation. \"It waited for us to split up before striking. Clever.\" He sighed before kneeling in front of Roran's corpse. \"I'm sorry, friend. If I'd considered that there'd be an attack while the rest of us were hunting, I'd've stayed behind to help.\" He then offered a small prayer to both Pharasma and Alseta, hoping that his soul would find peace and transition into the afterlife safely.\n\nHe then turned to his remaining allies. \"In the morning, I can change my veils into ones that will help heal, but I'm not much help now. Our focus should be in staying put and holding out until morning. We'll have to figure out a watch schedule that will let our mystical members recharge their magics, but otherwise we've got too many wounded to go cross-country.\"\n " }, { "author": "lostsole31", "message": "When Mr. A points to Lamp Lady, Thickness casts his last spell upon her for 5 healing. Thi ckness feels flush from the exertion of magic, with a warm trickle down his nose.\n\nMr. Arvodair looks to the group. \"We need help moving back to the barracks. Anyone with healing, I ask that you look over us and dress our wounds and help us rest the remainder of the day to help us with healing.\" \n " }, { "author": "Diavolo", "message": "Arsenne says: \"I can do it, Mr. Arvodair.\" \n\nWith a painful groan he gets up, paying extra attention to a particularly nasty-looking puncture wound on the right side of his chest.\n \"I used up all of the healing magic that Shelyn entrusts me with during the fight, but I still have my doctoring skills. I could use some help though. If we can gather what sheets and clothing and supplies are around, boil up some water for me to wash out these wounds. Maybe we can gather all the supplies and consolidate them so I can look through what we've got. You would be amazed at what kitchen spices can be converted to excellent healing salves. With a full day to attend to the two of you, I think I can set us on a good path to recovery. <<cough>> I'll just need some help to patch my self up a bit first, and then I can see to the two you.\" \n\nHe pauses, winded, takes a few painful breaths and continues:\n\n \"Be careful though when poking around the outpost. That thing... that Barghest.... was intelligent and calculating. It spoke several times, though no language I could understand. And we don't even know if it's the most dangerous thing out here. I failed Roran. He specifically asked if I thought it would be safe to come here and explore this pantry shed. I innocently assumed that of course it would be, since we already cleared it yesterday. They were watching and waiting and they ambushed us. <<cough, cough>> Please don't feel guilty, Kaen, had you decided to stay and help guard, it would probably have recalculated the odds and attacked the hunting party instead. At least we had a surprise hiding in a lamp. Mrs. Arvo... \"\n\nHe stops himself, glances at Mr. Arvodair and Aissah with a worried look, and recommences: \"The Lady in the lamp definitely helped to even up the odds and tip the scales in our favour, even if just barely <<cough>>. And they surely underestimated Mr. Arvodair who withstood a lot of attacks.\" \n\nHe glances at Roran's body and pauses to choke back an upwelling of emotions.\n\n \"Anyway, let's not fail one another. We still don't know what befell the first waive of colonists, but we do know that there are a lot of dangers on this Island. We'll have to set-up some protocols for spotting dangers ahead of time every day.\"\n\n\"So, who is going to be my official assistant? I have three patients to 'attend' to, including myself! <<cough, cough, cough>>\" \n \"Sorry, I inhaled a lot of my own blood <<cough>>, and think I still have some in my lungs. Can I have some water please? <<cough, cough>>.\" \n \n Spoiler: Healing Skills \nHeal Skills:\n#1\n\"Treat Deadly Wounds on himself\". Using two applications from his Healing kit. Action time = 1 hour. Heal check +8.\n\n#2\nBegin setting up to use Heal Skill: \"Provide Long Term Care\" on Mr. Arvodair and Aissah, using one application for each of them from the Healing Kit, Action time = Full day. Heal check +8.\n\n https://www.d20pfsrd.com/skills/heal/ \n " }, { "author": "Espeon55", "message": "Eirina looks down dejectedly. \"Afraid I don't have any training in this area...sorry Arsenne. But I can at least boil some water if you need it. And here.\" She hands her waterskin to Arsenne to drink from." }, { "author": "lostsole31", "message": "So, we're back at the barracks, with Mr. Arvodair having asked for help to carry Roran back with them.\n\nWith Eirina helping as needed, Arsenne expertly works at working on his punctured lung to get 2 healing . Then, he continues to use his quality equipment to work on patching up and tending more generally to Mr. Arvodair and Lamp Lady, both of whom fall asleep easily.\n\n Arsenne , do you ask Eirina to tend to you and then put yourself down for complete rest?\n\n Eirina & Co. , you managed to gather a total of six rations." }, { "author": "Diavolo", "message": "Once Mr. Arvodair and Aissah are sleeping soundly, Arsenne looks over and says to Eirina: \"O.K. I know that this is new to you, but I really need your help. I can barely stand. You saw what I did for Mr. and Mrs..... Mr. Arvodair and Aissah. It's not that hard. I'll talk you through it. Can you do this for me? Please?\" \n\nAfter a moment, he manages a painful smile and adds: \"Plus, you can get your vengeance! I am literally asking you to 'fuss' over me!\" " }, { "author": "5ColouredWalker", "message": "Thickness coughs into his shoulder, his snout making the attempt to suppress a laugh more obvious than otherwise.\n \n\"I'm going to try to barricade the entrances. I don't have my axe but I might be able to break things for a better blockage... I'll leave some space to cook what we caught.\"\n \n \n Spoiler: plans \n\nThickness will attempt to move beds/other furniture in front of the doors (and any windows, but I believe there were none), breaking them up with his hammer if needed. He will use his bite attack for slashing if needed, but will take extra care before hand (particularly to use arcane strike). Thickness will try to keep parts of items together in piles for mending later.\n " }, { "author": "Espeon55", "message": " \"I shall do my best. Though you shouldn't force humour right now you are far too injured. Laughing will hurt more than heal you at this point.\" Eirina states as she tends to Arsenne following the directions he gives her to the best of her abilities. Somewhat enjoying her so-called 'revenge'." }, { "author": "lostsole31", "message": "After awhile and Eirina's ministrations, Arsenne has drifted off into a hopefully healing sleep.\n\nWhat is the intention of the party for the remainder of today?" }, { "author": "5ColouredWalker", "message": "Thickness' intention is to barricade the building as best as he can from the inside, to limit the chances anything can get in with their reduced ability to keep watch.\n\nOnce he's satisfied he's done that the best he's able, he'll do what he can to prepare the results of the combined hunt to be as palatable as possible." }, { "author": "Espeon55", "message": "Eirina once satisfied that Arsenne and the others are no longer in need of urgent care takes her time to look around to see if she find items to make create a makeshift alarm so as to alert them if danger is nearby. And if Ambyr has not returned yet she will start calling for him after making said makeshift alarm system." }, { "author": "lostsole31", "message": "You think you might have a simple tripwire alarm system.\n\nAnyone else?" }, { "author": "digiman619", "message": "Kaen helps his niece with her makeshift alarm set-up, but otherwise spends the time in contemplation of the day's events, and what he'd do differently if he'd have the chance." }, { "author": "lostsole31", "message": "A cookfire is made as necessary for the food that was collected, and those convalescing are woken long enough to eat before returning to sleep, with the exception of Aissah. While she sleeps now for healing rest, it seems that she doesn't need to eat. That works out, as Ambyr likewise needs to be fed, and gets fresh meat that wasn't cooked.\n\nGiven that the current sleeping patients fought a real incarnation of evil from another world, that night Thickness will teach Kaen and Eirina (who in turn guides Ambyr) various Osiriani infantry tactics for avoiding a variety of powers attributed to desert cult worshipers who use dark powers before everyone turns in, leaving Ambyr to sleep near the tripwire rattlers while everyone sleeps.\n\n \n \n Fireday, 18 Arodus 4717 AR\n 90 / 75 F. Winds N 15 mph. Dry. \n \nIt's going to be a hot one today, but at least it is dry and not humid. Everyone gets up in the morning, having healed as well as can be expected, with Thickness having fully recovered from the last of his previous wounds with the choker.\n\nAissah, Luren, and somewhat Arsenne are all still weak and quite battered from yesterday's battle.\n\nDoes anyone change anything for their dailies?" }, { "author": "5ColouredWalker", "message": "Thickness' Martial kata take a more defensive tone than previous days.\n\n \n Spoiler: Changes and Actions \n\nPreparing Strike of the Infinite Protector instead of Sand Shark Rush.\n\nEdited Out: , and once he's done he approaches those still injured intending to provide further magical healing.\nIf fine I'll edit it back in, but once prepared Thickness will immediately use 3 1st level spell slots on Cure Light Wounds based on the directions of Arsenne (The Dr) and Mr. Ardevoir, who he considers somewhat in charge. If they withhold input, Thickness will provide 1 each to Mr. Ardevoir, his wife/lantern lady, and then whoever appears most hurt. \n " }, { "author": "digiman619", "message": "Kaen abandoned his stealthy and protective veils, as what was needed right now was healing, so he shaped veils that would help with that.\n \n Spoiler: OOC \nAbandon Stalker's Tabi and Blade of Bangles. Instead shape Unicorn Feathering (2 E, chakra bind), and Lifechannel Ring (2 E). No other changes.\n " }, { "author": "Diavolo", "message": "Arsenne gets up slowly and painfully, and starts a much more gentle morning routine than usual, focusing on slow stretches and holding positions rather than on endurance, agility and strength building katas. In his prayers to Shelyn, he veers much more strongly than usual toward those verses that express gratitude and relief.\n\n \n Spoiler: Spells. \nAll same spells as the day before.\n " }, { "author": "lostsole31", "message": "Lamp Lady, still very wounded, doesn't leave the barracks to privately do her thing. Rather, for nearly a full hour she meditates. At the end of this meditation, and nearing the end of most other's daily preparations, she talks more than she ever had before. She introduces herself as the wife of Luren Arvodair (your companion), and that her name is Aissah (Arvodair).\n\nShe then tells a story as she fashions a small grass effigy in her hands. She releases it over a very strange drawing or sigil she made in the dirt of the barracks floor, and the effigy floats around this sigil for the entire time she gives her performance. She takes her time with the story, giving everyone the full thing, and it lasts a few minutes in the telling. Unnerving, and yet additive to the story, is that a charming man's voice is heard following the effigy, and every now and then she pauses in her story, and the man's voice seems to fill in the blanks, and the effigy seems to hobble up and down to match the tone of his voice.\n\nThe skill in her storytelling is so expert and passionate, that it will be quite memorable to each of you for a long time to come. Her story finally finishes, and the little effigy falls away to dust. The power and verve of her story is such that there is absolute silence at the end ... you could hear a silvanshee agathion's hair drop.\n\n[See Discord handout for the story.]" }, { "author": "Espeon55", "message": "Eirina once she is done processing the story she had listened to. \"That had a rather ominous ending. Also can I just say eww, on the fact that one of them let a hobgoblin impregnate them. Don't care how civilized they were back in the day those beasts are ugly with a capital 'U'.\" She makes a face and shudders. \"And Aissah, may I ask what prompted you to tell us this story?\" " }, { "author": "5ColouredWalker", "message": "Thickness listened with enrapt attention, and laughs loudly at Eirina's response.\n\n \"Well now I know if I take care to not shine my scales I shall be safe from you. But could you not see the sigil? It's not a magic I knew, but I take it that it's part of your days preparations?\" \n\nRegardless of her answer, Thickness will take the time to get up and offer healing to those that need it, intending to keep a small portion of his energy back for emergencies. First though he'll consult Arsenne.\n \"I would heal thrice before we consider our actions today. I'm thinking of spreading my efforts in the hope that more are slightly capable instead of focusing, or do you think I should try to restore someone in particular?\" \n \n Spoiler: Actions \n\nConsult with Arsenne and his Heal Skill since he'd be best able to guesstimate people's HP.\n\nHeal 3 worst hurt people with 1 dose of cure light wounds, unless anyone interjects.\n " }, { "author": "digiman619", "message": "Kaen spoke up at that point. \"I also prepared some healing magicks for today. If healing is still needed, let me know.\" " }, { "author": "Diavolo", "message": "Arsenne says to Kaen and Thikness: \" Thank you both. We are obviously in need of far more healing than I can provide alone. And thank you both for consulting with me first. Let me start by channeling some of Shelyn's beautiful energy. This will provide some help to all of us who need it, and then can decide what additional individual spells we may want to cast. So, every one gather close and feel the beauty of Shelyn!\" He says has he hold up his holy symbol.\n\n \n Spoiler: Action \nSA: Channel positive energy (healing) (d6)[ 3 ] \n " }, { "author": "lostsole31", "message": "It's not much, but it is something that Arsenne offers ... enough to fully heal the last of Eirina's wounds, at least.\n\nArsenne takes a look at everyone carefully and determines (before any help from Thickness):\nAissah: ~50% health.\nArsenne (himself): ~45%.\nMr. Arvodair: ~45%" }, { "author": "5ColouredWalker", "message": "With Arsene's assessment, Thickness will decide to offer a healing spell to each as there's been no objection to such. Should any refuse a healing spell, he'll focus it on whoever that person desires.\n\n \n Spoiler: 3 uses of cure light wounds. \n\n Aissah: Cure Light Wounds Roll (1d8+2)[ 7 ] \n Arsenne: Cure Light Wounds Roll (1d8+2)[ 7 ] \n Mr. Arvodair: Cure Light Wounds Roll (1d8+2)[ 8 ] \n " }, { "author": "lostsole31", "message": "After Thickness' magical ministrations:\nAissah: ~75%\nArsenne: ~65%\nMr. Arvodair: ~75%" }, { "author": "Diavolo", "message": "Arsenne says: \" By the Eternal Rose HerSelf, Thikha'Ness, you are truly gifted! And we are lucky to have you with us. I feel much better. Not fully healed, but sufficiently to venture forth, I think. And I further think that we should probably save our remaining healing spells until evening, to use if other emergencies arise during the day.\" \n\nHe looks around: \"I believe we are supposed to have a rendezvous with our ship and the rest of this second wave of colonists on the other side of the island. We have to decide what to tell them.\" \n\nHe pauses, and continues: \"Yesterday, as Eirina was 'fussing' over me\" He smiles at Eirina \"All I could think of was how much I want to get off of this Island and how it's far too dangerous. But then, as I had a good part of the day to rest, and all night, a few things occurred to me. The most important of these is that frankly, I don't think I should be alive right now. Any of us. Without diminishing Roran's sacrifice as he took the brunt of the first attacks yesterday, or Mrs. Arvodair's courage as she kept fighting past the point where most should drop, or Mr. Arvodair's unwavering support and determination which kept us all going beyond exhaustion as he fought that Barghest, I still think we received a bit of extra divine help, beyond anything that I myself can channel. I don't know if it was Shelyn herself, an Avatar of hers, or provenance of another deity, but I sincerely feel that some unaccounted-for power kept us alive. And if that's the case, then I am both grateful and in debt. If I, if we... were kept alive, then it must mean that there is something important that we must accomplish here. For this reason, I am letting you know now that if we are going to open up this discussion, as I believe we should, then I will be voting that we stay on and forge ahead with our mission.\" " }, { "author": "Espeon55", "message": " \"The dangers on this island are rather bad. However I am not one to run away from a challenge, retreat if it gets too gruesome maybe but not run away and not look back.\" Eirina tells Arsenne. \"However we still haven't found the cause for the first colonists disappearance. We can rule out the creature that attacked you all I think otherwise we would have found corpses. The chances of them being alive are slim but they didn't die in this village that much is certain. So we must decide, do we continue our investigation here or leave and try and rendezvous with the ship?\" " }, { "author": "lostsole31", "message": " \"We have a job, and we didn't do it on time, but it is more time critical than general investigation and exploration,\" says Mr. Arvodair. \"We need to go meet back up with the ship.\" " }, { "author": "5ColouredWalker", "message": " \"I agree. We haven't found the exact cause, but we've found significant clues and significant danger. It's best we regroup and prepare.\" \n\nThickness pauses.\n \n\"To prevent getting lost, I suggest we follow the beach to the rendezvous. It might take longer, but I think clearer sight lines might be for the best.\" " }, { "author": "digiman619", "message": "Kaen nods. \"That makes the most sense. Let me finish healing you up before we start going.\" He then got his injured teammates in a circle around him before clenching his hand, a small circle of positive energy emerged from it, washing healing energy over them.\n \n Spoiler: OOC \nUsing 1 usage of my channel ability from my Lifechannel Ring, healing them for (3d6)[ 9 ] . If they are still under 90% health, I will do a second burst of energy. (3d6)[ 8 ] \n " }, { "author": "lostsole31", "message": "With only one burst of light from Kaen's magic ring, everyone is fully healed except for Arsenne, and even he is good enough that another burst might be a waste of Kaen's power.\n\nAs far as rendezvous, that might be a poor plan. The dock they entered to Talmandor's Bounty was on the west side of the island, well towards the south. On the other hand, the intended rendezvous is on the eastern side of the island and to the north." }, { "author": "digiman619", "message": "Kaen did a quick bit of math in his head, as it occurred to him that he'd been making assumptions before. \"Now I think about it, that will probably at least double, if not triple the distance traveled, and that's assuming that it's a straight beach all the way around, there could easily be a cliff or such halfway through, and that would force us to go into the interior anyway.\" He shook his head. \"Best we go in a straighter line, that way we will get back in a reasonable amount of time.\" " }, { "author": "Diavolo", "message": "Arsenne says: \"Wow, Kaen, that was quite powerful! By what power and how many times per day can you do that? I feel great! I have just a few tender spots left, particularly on my chest, but nothing that will slow me down.\" \n\nHe looks at the group and adds: \" I will defer the decision of what route we take to those of you who are better suited for that kind of analysis. What every you choose, I will agree with and diligently follow along.\" " }, { "author": "5ColouredWalker", "message": " \"Two votes either way. I'm happy to be slow to give us better sight lines, but I won't try to force the issue\"\n\n\n Thickness looks to the rest of his travelling companions." }, { "author": "Espeon55", "message": " \"I luckily have a spell I can use to make sure we are going north even without a compass.\" Eirina tells the group. So allow Ambyr and I to lead the way." }, { "author": "lostsole31", "message": "Aissah returns to the lamp, and Mr. Arvodair nods.\n\nAnything final before heading out?" }, { "author": "5ColouredWalker", "message": "Thickness shakes his head.\n \"Between magic and compas we shouldnt get lost then. I'll lead, let my short legs pace set.\" \n\nWith that Thickness starts towards the rendezvous." }, { "author": "Espeon55", "message": "Eirina follows behind Thickness and beckons Ambyr to follow as well." }, { "author": "Diavolo", "message": "Arsenne asks \"Will anybody accompany me back to the forge? We had best avoid walking around alone if it can be avoided. I need to go and pick up his art book and the sea-shells that he had set out to dry, two days ago now, so I'm sure they are ready.\" " }, { "author": "lostsole31", "message": " \"What do we do with Roran's things?\" asks Mr. Arvodair. \"Let alone Roran himself?\" " }, { "author": "Diavolo", "message": "Arsenne says: \"That's a painful discussion to have. But it must be had. I have some experience in notifying the family of those whom we failed to save. I recommend as follows: \n First: We search him carefully to see if he is carrying some sort of will or testament. If so, we follow it. If not we go to the next step.\n\nSecond: We search our memories to try and remember our conversations with him to see if we can figure out what gods he followed and what sort of post-life ritual he favoured, such as burial or incineration, etc. If we can piece it together, we follow that, if not we go to the next step.\n\nThird: If we cannot determine a preference, we bury him according in accordance to Shelinte rites, I will conduct them, we put up simple wood marker for now, and then go to the next step to deal with his goods.\n\nFourth: If he has no will, we we divide his mundane goods among us, and store here what none of us can use. He gave his life fighting a dangerous monster when he could barely stand. I think he would be happy to know we were putting his belongings to good use. As for his more precious belongings, we will check with the ship's registry if he listed family to whom we can send these back, otherwise we will divide these among ourselves as well.\" \n\nHe pauses and adds.\n\n \"I'll put it in writing later, but for now, please know that I am no longer welcome in my family, and they are quite wealthy. They don't need anything. So if I die, please bury me here, possibly next Roran, and divide my goods between yourselves by drawing lots to see who chooses first. Divide my coins equally.\" \n\nHe nods, seemingly to himself more than to anybody in particular." }, { "author": "digiman619", "message": "Kaen looked down for a moment before speaking up. \"We should take anything that will help us make our trip and bury him with the rest.\" He looked around for either something to use as a shovel or for rocks to make a cairn." }, { "author": "lostsole31", "message": "For now, Mr. Arvodair will separate Roran from his goods, setting all of his things beside for distribution later.\n\nHe holds up a bound up bunch of religious trinkets - worthless for any resale, and useless for actual divine casting. \"He was an antiquarian. There are perhaps a few more things here to Desna and Nethys in this passel, but nothing of any devotional focus. It was pragmatic, not spiritual.\" \n \n \"Next question,\" once the task of moving things to the side is completed, \"how far from Talmandor's Bounty to we bury him?\" " }, { "author": "Espeon55", "message": " \"Ambyr and I can help dig a grave...\" Eirina states but looks uncomfortable about the topic and a bit on the awkward side. \"Er sorry I don't really know how to handle this...I've never really known anyone who has died or been well...brutally killed before...\" " }, { "author": "Diavolo", "message": "Arsenne ponders the question posed by Mr. Arvodair about the distance between Talmandor's bounty and Roran's grave. He considers puts a hand to his chin as he considers this from a religious point of view and from a medical and health point of view.\n\n\n \n Spoiler: Skill modifiers \nKnowledge religion +5\nProfession doctor +9\n " }, { "author": "5ColouredWalker", "message": "Thickness frowns before speaking.\n\n \"While in good times I'd love to provide a proper burial, we are pressed for time. For now I would suggest somewhere close and soft, that he may be reburied properly should we or the settlement have the ability to return. Perhaps close to the outer wall such that if a animal does dig him up despite our efforts, it's less likely to wander further in.\" " }, { "author": "digiman619", "message": "Kaen nodded. \"That's probably our best bet, Being next to a wall would also let us mark his grave in the event we can't return.\" " }, { "author": "Diavolo", "message": "Arsenne says: \"Temporary solutions have knack of becoming permanent ones over time. So let us at least choose a 'temporary' solution that will be tolerable if it gets prolonged indefinitely. Thinking back to the various temples and churches I have visited, I recommend that we choose a spot that out of the immediate view from what would be people's residences and daily lives, so definitely somewhere outside the walls. The other thing is, let's put in the effort between us to dig at least six feet deep. That distance is a common theme. It must have evolved for a reason!\" " }, { "author": "lostsole31", "message": "So? Where is Roran's body going to go?" }, { "author": "Diavolo", "message": "Arsenne says: \" We have not explored the area just to the North East of this triangular compound. I'm presuming that there is a bit of clearing between the trajectory of the North East wall and where the forest starts again. If there are no obstacles, how about there? Jungle floor should be soft and easy to dig through.\" \n\nHe adds: \"A lso, for our cross country trip to the other side of the island, I am can still carry far more stuff quite comfortably. I can bring many of Roran's belongings, particularly the rope and grappling hook, chalk, charcoal, pitons, candles, waterproof bats, extra water skin and bedroll. I guess we should also be sure to bring those three machetes that we found for chopping through underbrush. We can take turns leading the way so nobody get's worn out from slicing through the vines. I wouldn't know how to use one in combat, but since I can kick as well as punch, I would not lose much time switching weapons if we get attacked. Oh, and I can certainly use a crossbow and some of those bolts.\"\n \n \n Spoiler: Map coordinates \nOn the map posted January 21, 2024, the area Arsenne points to is 50' diagonal, North East from the gap between the two buildings at A11.\n " }, { "author": "Espeon55", "message": "Eirina still looking awkward about this pets Ambyr whilst trying not to look at Roran's body. \"C-can we please decide already, no disrespect for the dead or Roran or anything but...I don't like seeing a dead body....\" " }, { "author": "5ColouredWalker", "message": "Thickness accepts Arsenne's decision.\n\n \"Let'sget to it.\" " }, { "author": "lostsole31", "message": "Nobody has a shovel, so is this going to be a temporary or a permanent burial? Are you going to bury him the full six feet, or what?" }, { "author": "5ColouredWalker", "message": "Thickness grunts at the revelation no one has digging tools.\n\n \"In that case, our best bet is to convert one of the more decrepit buildings into a cairn on pyre.\" \n\nAfter a moment Thickness turns to Mr. Ardovair, eye ridge raised.\n \"Or a lava burial?\" " }, { "author": "Diavolo", "message": "Arsenne says : \"No, this isn't possible. This is a farming colony. They dug holes to put up the log fence. There are cultivated lands just to the South of us. They cleared jungle. There were partially repaired farming implements in that smithy near the entrance. There should be plenty of shovels around! And if they are no longer within this triangular compound, they must be near or in the farming huts.\" " }, { "author": "5ColouredWalker", "message": "Thickness' head snaps to Arsenne, twisting a moment. \n \"Given our track record with the buildings, perhaps traditional ceremony should wait until we can come back in proper force or proper preparation. Unless you're volunteering to enter the building's first?\" " }, { "author": "Espeon55", "message": " \"Ambyr? Dig?\" Eirina asks her companion as she makes digging motions with her hands." }, { "author": "Diavolo", "message": "Arsenne says: \"Challenge accepted! I don't mind going in first if you don't mind delaying the start of our hike by a bit.\" \n\nHe looks at everyone and adds.\n\n \"Look, Eirina already said she does not like to look at a dead body, right? Well take that and multiply by ten, and that's how I feel about a body that's been sitting around in the jungle heat for a few days, or about exhuming a body after a week or so. For the sake of Roran's memory, I would like to bury him, but once buried, I really don't relish the idea of digging him back up. So, can we please invest just a bit of effort, find a small fraction of the dozens of shovels, hoes and picks that must exist in this farming colony, and bury Roran properly, with the intention of it being the one and only time we bury him? As for all those monkey-goblins, I'm happier to toss them in the ocean to feed the fishies rather than tossing them into the jungle to attract scavengers and more dangerous predators.\"\n " }, { "author": "lostsole31", "message": "Ambyr, a type of feline that is not a burrower, looks curiously at Eirina.\n\nMr. Arvodair says, \"Bury him shallow, and at least a 100' from the colony. Remember we are likely going to rebuild and repurpose these buildings. Shallow grave for proper reburial later. Don't explore any new buildings. We'll use loose timber from the ruined pantry building to break the ground, and then once broken we'll use our hands ... ALL of us ... except the one who doesn't have hands...\" here he eyes Ambyr \"... and get this done as soon as we can. We are already late.\" \n\nDoes anyone dissent with the coxswain?" }, { "author": "Diavolo", "message": "Arsenne says: \"O.K..\" " }, { "author": "Espeon55", "message": "Eirina nods in agreement." }, { "author": "lostsole31", "message": "Though it takes some time, Roran is now in a shallow, temporary grave, but deep enough to hopefully mute his scent and make it a deterrent to any scavengers. It won't be perfect, but it is something.\n\nNow what?" }, { "author": "5ColouredWalker", "message": "With words only not muttered through practice and the knowledge it stops working, Thickness cleans himself as best he can with Presdigitation, and offers the same to the others. Unless there's another disturbance, Thickness will begin the group's march towards their destination." }, { "author": "lostsole31", "message": "North of the colony, but well within sight, is a small field. Inundating the meadow is a series of large holes dug in at an angle. Piles of dirt surround each hole. A large copse of trees grows due east of this location.\n\nDo you investigate, or steer clear of here?" }, { "author": "Diavolo", "message": "Arsenne gratefully accepts the generous offer of Thikha'Ness to use magic to clean him up after the dirty work of digging with hands.\n\nUpon seeing this strange meadow, Arsenne says: \"I am more than a little curious, but we are already late to a rendez-vous. We are not on an exploration trip right now. I say we steer clear of this curious site. For now....\" " }, { "author": "5ColouredWalker", "message": " \"Agreed. No more surprises if we can, at least for today.\"\n\n Thickness adopts the odd stance he sometimes does, head low to the ground for a sniff before moving on, eyes roaming as he leads a path well away from the holes.\n\n \n Spoiler: Action note \n\nAssuming Running Hunter's stance for a bit for Scent for any obvious dangers.\n " }, { "author": "lostsole31", "message": "The party moves for about 2 miles to the northwest along a slow curve until Thickness notes something off ... even as Kaen and Eirina note tracks on the beach ... strange footprints of a possible humanoid - definitely bipedal, and have an unfamiliar smell to Thickness, specifically a sea-smell. The footprints go in and out of the ocean, and it seems that they don't go very far from this point. It is presumed after awhile that - with the bones of some fish and the like nearby of various age - that this area is a type of guarded area, or at least a lookout point. For whom or what is unknown.\n\nGeographically, you can either continue northwest easily, or slavishly follow the beaches curve down to a long, thin peninsula or point that doesn't have much mass, and is easily visible from this point with nothing special or interesting visually that you note (from this point)." }, { "author": "5ColouredWalker", "message": " \"Tracks? I'm also smelling sea creatures on land beyond what I normally get from sea spray. I think we might have found a common landing spot from the... Sea goblins? They're not so formidable I think we need to avoid them, but it may be for the best. \n\nThickness cares not either way should debate start, but is attentively checking their surroundings for movement." }, { "author": "Espeon55", "message": " \"I think we should continue Northwest and stay clear of those monsters.\" Eirina states as she checks the surroundings." }, { "author": "Diavolo", "message": "Arsenne says: \"I agree with continuing Northwest. But before we go, I wonder, do you 'hunter-types' have the ability to hide our tracks as easily as you can detect theirs? I don't want anybody else knowing we are here unless we have established how friendly they intend to be.\" " }, { "author": "5ColouredWalker", "message": "Thickness shakes his head as he answers.\n \"We would need to move significantly slower than we already are. I think we should avoid such.\" " }, { "author": "lostsole31", "message": "Luren agrees, as does Kaen.\n\n \"Meanwhile, we can cut across the peninsula instead of exploring the point. Take a look, I think I see the ship about five miles north,\" says Mr. Arvodair.\n\nOnce said, the group can see what he sees far enough.\n\nIt takes a little over and hour. The island shoreline arcs to the northwest until it hooks sharply south like a bird’s beak to form a small cape. Anchored offshore is the Peregrine . Pulled up on the shore is a ship’s boat, evidence of a landing party.\n\nRamona, accompanied by a few sailors and colonial soldiers, waits near the second ship’s boat. When the PCs arrive on the beach, Ramona rises to her feet quickly to greet them. She notes a much smaller party than expected, and with a worried voice asks, “You’re here, that’s a relief. We had some... unexpected problems. I’ll tell you about it, but first I’d like to hear your report on the colony. What did you discover?” " }, { "author": "5ColouredWalker", "message": " \"Your problems are shared. You might see we're fewer in number\" \n\nThickness pauses, giving a moment for eyes to roam while he swallows and gathers his breath.\n\n \"The short version. It seems that everyone left without violence to places unknown months ago, without taking supplies.one might consider critical, only for the islands natives to fill in. Some are smart enough to use tools and had used some of the supplies or otherwise taken them, including lighting the forge. Some however were aggressive beasts, who apparently were so enthusiastic about the buildings use as shelter that previously cleared buildings would cease to be so. There were other oddities we were unable to investigate fully but... This is a violent place. No one should be alone here, small groups in earshot of others at least... Oh, and there were signs of amphibious beasts, more than the water goblin like things we had to fight off on our initial departure from the main ship\" \n\nThickness pauses, thinking over the events of the last few days.\n\n \"Oh, and there was a ghost. So if we do find what happened to everyone that left or any survivors, I doubt they were having a good time of things... Game however has been plentiful so there's at least one silver lining.\" \n\nThickness end's his abridged recap with a bitter half laugh." }, { "author": "Espeon55", "message": " \"We also found some interesting items such as this sword that was under the boards of a farm house. My Uncle Identified it as being of Azlanti craftsmanship!\" Eirina states trying to give some good news as well before remembering there is more bad news to give. \"however one of the beasts we encountered that is not a good surprise well...it was a monster known as a Barghest....a devil....it...it killed Roran.\" " }, { "author": "lostsole31", "message": "Ramona listens thoughtfully as the PCs explain the status of Talmandor's Bounty. She then asks a series of several questions, “Are the buildings mostly intact? Did they plant crops? Were you able to chase off any dangerous creatures? Are there tools and equipment still there?” " }, { "author": "5ColouredWalker", "message": " \"Yes, almost all buildings are intact including a in progress palisade. One building was accidentally set alight clearing out a hostile swarm. The remaining buildings are missing shutters and the palisade lacks gates.\" Thickness pauses, eyes squinting as he looks up a big before looking back to meet Ramona's eyes and continuing. \"No proper fields, but there's been some planting, and it's all overgrown. The settlement hasn't been looted, even has some food and alcohol stores that were left, or at least definitely alcohol. As for dangerous creatures, none felt like retreating, but we managed to clear out the town centre, but given the rate they come back, unless we come in force it might be difficult to keep things clear.\" \n\nWith that said Thickness looks down to the ground a bit, his leg fidgets a moment before stopping." }, { "author": "lostsole31", "message": "Mr. Arvodair looks at Thickness. \"Looks like your feet betray the courage your lips have not. Out with it, lad. Something's eatin' you, and it wants to be said.\" " }, { "author": "5ColouredWalker", "message": "Thickness half turns to Mr. Arvodair \"'Naught but shame at events turning out so poorly. But now isn't the time for wailing for water shed downstream, and I doubt we've much use for it.\" Thickness returns his gaze to Ramona. " }, { "author": "Espeon55", "message": "\" We did find a Masterwork Machete if that can count as a useable tool rather than a weapon.\" Eirina tells Ramona. \"The smithy is still useable so as to make weapons and such from what we could gather. As for the monsters....we did clear them but we also saw signs along the beach that there are more creatures hiding in the waters and those Goblin Monkeys there could be more of them hiding in the forest somewhere.\" " }, { "author": "Diavolo", "message": "Arsenne adds: \"We found no clue as to what happened to the first wave of colonists. It's definitely a hostile environment, but none of the beasts we met so far would necessarily account for the disappearance of an entire colony. I cannot help but fear the worst. More-over, there is something else that has been bothering me....\" \n\nHe looks at his friends, hesitates, looks down, shakes his head, and he falters a bit as he speaks: \"It's so sad... all these people coming here with dreams of building a better future, of establishing a community, to live in, to grow in, in which to raise their children and their ambitions for a bold new world.... \" \n\nHe swallows a bit to keep from choking up: \"And yet, they chose very crude geometric shapes in which to build their structures. The compound itself was a simple right-handed triangle instead of isosceles, with no symmetry whatsoever! They left no space on their window lintels for proper flower boxes, they could have easily lined the paths with abundant sea shells of different colours. They didn't even leave any trees standing within the enclave to accentuate or frame the view as you enter, .... they.... they.... they gave absolutely no weight at all to the aesthetics of design, focusing purely on function over form!\"\n \nHe cries out in anguish as he clenches and unclenches his hands: \"WHAT KIND OF SOCIETY WERE THEY TRYING TO CREATE!?!\" " }, { "author": "lostsole31", "message": "There is a pause at Arsenne's outburst, and Mr. Arvodair whispers loudly to Ramona, \"The barghest nearly got him, mum. He hasn't been right since. Best not make eye contact.\" \n\nRamona quickly looks away from Arsenne to the others. Seemingly having concluded their report, Ramona decides that although the situation is not ideal, the best course is to have the colonists disembark at Talmandor’s Bounty.\n\n “That is, if the ship can actually get there,” she says glumly.\n\nAt that, Ramona changes the subject to a strange phenomenon affecting the Peregrine. She explains that after the PCs were dropped off, the Peregrine sailed almost all the way to where it is anchored now, quickly and without incident. When the ship approached the cape, however, its momentum dropped to a snail’s pace, despite the fact that its sails were full of wind. The anchor wasn’t lowered, they weren’t dragging the keel through a sandbar, and no giant monster was sighted with the ship in its clutches. At least one sailor swam underneath the ship, but didn’t report anything unusual.\n\nRamona indicates that both the ship’s crew and the passengers are on edge. She believes that if whatever curse has befallen the ship were to be lifted, the nervous colonists might relax. She asks the PCs if they would check out the underside of the ship’s hull and find the cause of the mysterious problem." }, { "author": "5ColouredWalker", "message": "Thickness nods.\n\n \"Happily. Is there somewhere good to put down any items before we swim?\"\n\n Thickness smiles, sounding much happier at the prospective task." }, { "author": "Diavolo", "message": "Arsenne continues shaking his head and muttering, mainly to himself: \"Beauty... Art.... How can anybody live without these? Why would anyone WANT to live without these? What kind of people would emerge from a society that disregards the importance of aesthetics? Ahhh Shelyn, you have truly presented me with a monumental task... how to bring a greater appreciation of the world to those who have no appreciation for your exquisite teachings?\n \nEventually, he catches on that people are getting ready for a swimming expedition and he volunteers: \"O.K. I could use a good swim. I have no particular magic or equipment to assist in underwater exploration, however.\" \n\nAs he speaks places his Glaive and back pack, on the ground, keeping only his belt, his spell-component pouch, his holy symbol, his siangham, and Roran's 50' of rope which he coils neatly and through which he puts his head and left arm and shoulder so that the rope sits cross-ways and diagonal across his chest and back, the top portion resting on his left shoulder and the lower portion leaned against his right hip.\n\nHe strips down to his underpants, and looks like he was about to remove those too, but then he stops, looks around at the others, purses his lips, and says: \"Hmmph\" and keeps them on." }, { "author": "Espeon55", "message": "Eirina covers her eyes as Arsenne strips down. \"EXCUSE ME!!! There are ladies present here!! Doesn't Shelyn teach you uh what's the word for it....uh public nudity being well bad?!\" Her face is bright red and she immediately turns her back to him to try and hide her obvious innocence and embarrassment.\n\n \"Ahem...uh anyways Ramona y-yes we can um check things out for you. Ambyr stay with Ramona please.\" Eirina orders before petting her cat. She then proceeds to put her Longbow down but keeps her Elven Thornblade and leaves her backpack next to Ambyr. As she follows the others to the water, still avoiding to look at Arsenne she will cast Air Bubble upon herself before diving underwater.\n\n \n Spoiler: Spell casting \nSTA: Cast Air Bubble.\n " }, { "author": "lostsole31", "message": "Kaen will stay on land in case those things come about to protect Ramona, and Mr. Arvodair is given permission to take the Peregrine 's launch to row out to the ship (because it is some distance in the harbor) in order to get to the sailing ship.\n\nHe rows the group to the ship, and recommends the ship itself be searched first. The PCs can board the Peregrine and start their investigation there. A search of the vessel’s decks, holds, and cabins yields no useful information. The ship itself radiates a faint transmutation aura under a casting of detect magic . If the PCs question Captain Markosi, First Mate Naerath, or Navigator Swain about the ship’s behavior, the sailors can clarify that the ship isn’t stuck. It is moving very slowly, in defiance of the physics of wind in their sails. The Peregrine ’s maximum speed is 160 feet (sail or current), but since it came within sight of the cape, it has gone no faster than 40'. An attempt to row the ship failed to increase this speed. The crew can confirm that one sailor swam underneath the ship and reported nothing unusual, but they also point out that it’s a big ship.\n\nSo, time for underwater (Eirina would have waited until getting nearer to the ship before casting that spell).\n\nIs there a plan, or just swim and look and get lucky?" }, { "author": "5ColouredWalker", "message": " \"Are there any charms, inscriptions or basically anything other than barnicals and wood thats supposed to be below the water line? I'm no expert but unless there's some mer-wizard or something below I imagine anything thats lasted by this to be held by something?\" \n\nWhatever the answer Thickness will nod in acceptance.\n\n \"I can maintain some Dancing Light to illuminate below and signal above. I think it might be best if I did a deep inspection while you lot stay above ready to dive if I find something. If we don't find something we can look further out in case there actually are seafolk watching below.. And if we can spare 10 minutes I've some martial preperations I'd like to make.\" \n \n Spoiler: Items not swam with/10 minutes \n\nBackpack and contents.\nShield.\nNecklace (and contents), belt pouch and component pouch.\nWeapons\n\nThis leaves my clothes and chain shirt worn and nothing else iirc.\n\nIf the 10 minutes are available, Thickness will unready Incite Betrayl and ready Sand Shark Rush.\n " }, { "author": "Diavolo", "message": "Arsenne says to Eirina : \"You know, it was specifically for your sake that I kept on that last stitch of clothing, otherwise that would have been off as well. And no, Shelyn teaches us quite the opposite. The physical form should be enjoyed, visually by all, and sensually by those few whom you choose. Have you never seen the statues in the Nude Gardens of Augustana? No. I guess not. Well, I'll try to remember to be more discrete in your presence.\" He smiles warmly.\n\nTo both Eirina and Thiiha'ness, he says: \"O.K., since talking will be restricted underwater, let's plan this out now. Thikness, would you not prefer if we were underwater with you, so that we can keep an eye on you and react immediately, without the inherent delays of waiting for and responding to a signal? Also I brought this rope along. I'm think of leaving one end in the hands of a couple of strong sailors aboard the Peregrine, to assist us with a fast exit from the water if necessary. I have never tried casting underwater but I don't imagine it's something that is easily done.\"\n\n\"Eirina has a spell to help her breath underwater, Thikness, I am sure, is capable of holding his breath far longer than most humans. So I propose to bob around near the surface, keeping an eye on things and ready to take a breath and .... swim into action if necessary!\n\n\"Finally, do either of you have the ability to 'Detect magic'? It's something I could do had I prepared for it, which I have not. " }, { "author": "Espeon55", "message": "Eirina nods. \"I have Detect Magic prepared yes. However my Air Bubble spell is limited to minutes for when I am underwater. So I shall leave the big exploration to Thickness.\" " }, { "author": "Diavolo", "message": "Arsenne says: \"Sounds good.\" And he begins some limbering-up exercises and stretches while waiting for Thikha'Ness to be ready." }, { "author": "5ColouredWalker", "message": " \"As said, I'm happy for you to wait above for my signal. If you'd rather swim with me that is fine. The rope idea might be good if you can swim with them on, but I'll go without. Saving the Air Bubble until we find something promising makes sense. I lack the knowledge for the detecting of magic unfortunately.\" " }, { "author": "lostsole31", "message": " \"I will maintain position-keeping with the boat,\" says Mr. Arvodair." }, { "author": "digiman619", "message": "Kaen also agreed to stand guard; he could adjust his suit to breathe underwater, but it would take him several hours to realign his chakra to allow it. Arsenne's theatrics had been amusing, and as much as he'd deny it if asked, so was his niece's reaction to it. It did much to ease his mind, which had been focused on survival over anything else since they buried Roran. Now there were new challenges, yes, but it allowed him to not focus internally, as he had been of late." }, { "author": "Diavolo", "message": "Arsenne says : \"O.K. then, so three of us are going in.\" \n\nHe asks one of the ship's men to tie one end of the rope to a suitably solid point along the gunwales near mid-ship, and throws the other end overboard, nodding when he hears the splash. He then ask for to of the bulkier sailors to hang on to the ship-bound end of the rope and to be ready to pull up if necessary.\n\nHe then pulls his siangham out of his sash and, holding the very non-threatening weapon firmly in his right hand, he asks \"are we are ready then?\" " }, { "author": "lostsole31", "message": "The sailors have their own jobs, and stick to those jobs ... so Arsenne does not get the help he feels he is entitled to." }, { "author": "Diavolo", "message": "Arsenne stands around awkwardly holding a rope out that nobody is taking from him and says: \"Hello? .... Anybody? ..... But ..... the ship's not even moving.... O.K. then... \" He looks around to find a sturdy looking railing where Roran's rope won't be in the way of any other lines, and walks to it and asks \"Does anybody object to my tying this off here for a little while\" \n\nIf nobody objects, he ties one end of the rope to as turdy post on the railing and then throws the other end overboard, nodding when he hears the splash. He looks at his friends who are on the ship and says: \"I guess this can still serve as a secondary exit from the water incase the ship's boat gets compromised. But it looks like we'll have to pull ourselves up.\" \n He then pulls his siangham out of his sash and, holding the very non-threatening weapon firmly in his right hand, he asks \"are we are ready then?\" " }, { "author": "5ColouredWalker", "message": "Thickness utters arcane words, and a string of glowing blue dancing lights extend just above the water to the depths providing illumination.\n \n \"I am. If the lights turn into a person or start bobbing up and down dive after me.\" \n \nWith that, Thickness dives into the water, lights trailing his movements, meanwhile and surfacing to recast when they stop.\n\n \n Spoiler: Actions \n\nDancing Lights. 4 Lights 10ft apart, movable 100ft per round. 1 will be 10ft above the water line the rest trailing which should get to a depth of 30ft or 45ft depending on rules interpretation (If 10ft apart is two squares between)\n\nAssuming moving the lights aren't a free action, Thickness will alternate between moving 30ft and moving the lights to them, and then making a perception check targeting either the boat or the nearby waters (Alternating each time), circling the boat. If moving the lights isn't a action, then he moves and performs a perception check each round while moving 30ft with the lights. Thickness will surface every minute to recast, since breathing isn't a issue.\n\nThickness will circle the boat at a distance of 5ft.\n\nIf attacked Thickness will attempt Whirlpool Spin to counter.\n\nIf nothing obvious appears when circling the boat, Thickness will surface and say 'Just a moment.' before diving without lights, assessing light levels under water and seeing how dark it is without lights, looking to see how difficult it is to inspect the boat without the extra light.\n " }, { "author": "Espeon55", "message": "Eirina heads into the water. \"I am unsure if my spell can detect things underwater but I shall try.\" Eirina focuses and casts Detect Magic as she idles in the water.\n\n \n Spoiler: Actions \nMA: Jumps into the water\nSTA: Casting Detect Magic.\n " }, { "author": "Diavolo", "message": "Arsenne looks overboard to note where his two friends are, then moves to a part of the ship where they are not. He then stands at the edge of the boat, facing inward toward the ship, with his back to the water. He holds his arms out perfectly horizontally, his siangham in his right hand, and he smiles, take a breath and executes and acrobatic back flip and twist off the shipand into the water.\n\nOnce in, he swims over to the area where the rope is hanging down and threads water in that location, dipping his head underwater to keep an eye on Thikha'Ness, nodding to Eirina each time both of them happen to come up for air at the same time." }, { "author": "lostsole31", "message": "The Peregrine is 100' long and 25' wide at its widest point. Thickness swims the length and breadth underwater of the Peregrine, getting air as necessary. He always envisioned the bottom of a ship as wood, but he comes to find that the bottom of the ship is NOT the clean wooden ship he thought from looking at ship models. There are all manner of growths and life on the bottom of the ship, but nothing he sees that strikes him as particularly strange." }, { "author": "5ColouredWalker", "message": "Thickness surfaces, and with a quick \"Just a moment.\" Dives down without leaving his daisy trail of lights, before surfacing once more.\n\n \"Nothing on a quick search, and nothing obvious nearby. I can start doing a closer inspection of the boat for anything lodged in the barnacles or the like, or we can look further afield.\" " }, { "author": "Espeon55", "message": "Eirina will keep focusing on her Detect Magic. Trying to detect something magical underwater that is not Thickness' Dancing Lights." }, { "author": "lostsole31", "message": "Nothing \"pings\" to Eirina." }, { "author": "Espeon55", "message": " \"I'm not detecting anything magical.\" Eirina reports. As she stops her Detect Magic. \"Thickness do you need me to help you with anything?\" " }, { "author": "5ColouredWalker", "message": "Thickness shakes his head.\n\n \"No. I'll do a deeper look. If I'm under for more than... 5 minutes at a time, be concerned.\"\n\n With that Thickness seemingly flips on the spot, diving downwith a little splash.\n\n \n Spoiler: Actions \n\nThickness will start searching the boat's exterior, taking 20 as they examine the boat in detail. Taking 20 on a area should take 2 minutes, I can hold for 6 minutes, so checking two sections or a 10ft*5ft areas hould take 4 giving me plenty of time to dive and rise.\nThickness will continue until interrupted or complete.\n " }, { "author": "Diavolo", "message": "Arsenne says to Eirina: \"Let's keep a keen eye on him. If he seems to focus on anything in particular, perhaps you can try detecting magic on that specific object.\" " }, { "author": "lostsole31", "message": "Thickness ends his deep search, which takes a significant period of time ... about three hours in total.\n\nThe only thing he finds is what he found before ... what he must assume is normal under-hull marine life." }, { "author": "5ColouredWalker", "message": "Thickness gets increasingly frustrated as time passes, however continues his search as none interrupt him.\n\nFinally he rises one last time.\n\n \"Nothing stands out. If there's anything on the boat, our best bet to find it is perhaps me helping Eirina swim as quickly as possible under the effects of her spell. I suspect some longer range ritual is at play, and we'll need to start a wider search...\" \n\nThickness sounds unconfident after coming up with the idea of a ritual. " }, { "author": "Espeon55", "message": "Eirina nods as she considers this. \"The only problem is, that my spell for Air bubble doesn't last long and I can't cast Detect magic whilst I am underwater without air....and I don't know how long I can hold my breath for if I cast it up here and then you swim me under. so I can focus there. I have never exactly experimented with how long I can hold my breath underwater. I'm an Archer, I learned to swim to learn how to swim not to be a deep sea diver.\" " }, { "author": "Diavolo", "message": "Arsenne, who by now is probably holding onto the ship's boat so he does not have to continue threading water, says: \" I'm sure you can do this without your air-bubble. Cast your spell, do a length of the ship, and cast again. But I'm not keen on staying in the water for another three hours. Perhaps the problem is not attached to the hull at all. Perhaps you can scan the stern and the bow, above and below the water line.\" " }, { "author": "Espeon55", "message": " \"Very well I shall try however this might not be magic related.\" Eirina will swim around to different sections of the boat's hull casting Detect Magic as she goes. Starting near the front of the boat." }, { "author": "5ColouredWalker", "message": "Thickness swims alongside Eirina, ready to help in case of issue while staying approximately 10ft behind her. He'll drift further back if she starts detecting him on her attempts. " }, { "author": "Diavolo", "message": "Arsenne will also swim along and stay close." }, { "author": "lostsole31", "message": "No magical auras on the ship." }, { "author": "Espeon55", "message": "Eirina sighs. \"I am not picking up anything perhaps I do have to go underwater and cast down there.\" " }, { "author": "5ColouredWalker", "message": " \"We can do so if you'd like but I find it doubtful we'll find anything. I think it's worth going further afield...\"\n\n Thickness' eyes narrow as he assesses Eirina. \n \n\"We might actually go faster underwater if I pull you. How heavy would you say you are?\"\n\n \n Spoiler: Math \n\nAssuming Eirina always hits her DC's she's moving 15ft per round. 5ft if she sometimes misses. If Eirina+25lb (My chain shirt) is lighter than 233lb that speed increases to 20 and I still hit DC 20 while taking 10. If she's over that but less than 350 it'll become tiring but doable at 17. If She's light enough (113 or under) It might be worth taking off my chain shirt and diving in underclothes for movement 30ft/Round.\n " }, { "author": "Diavolo", "message": "Arsenne desperately tries to get the attention of Thikha'Ness. As soon as he has a chance when Eirina looks underwater to study the hull, he tries to hold Thikha'Ness back and says hurriedly: \"Listen, my friend, not much time to explain, and I don't know how it works with Elves, but Eirina is at least half human, and among humans we NEVER ask a woman her weight!\" \n\nHe shuts up and tries smiles widely and innocently when Eirina comes back up for air." }, { "author": "Espeon55", "message": " \"I am carrying a light load if that is what you mean. As for my actual weight....none of your business! I am fit as a fiddle I'll have you know! Hmph.\" Eirina huffs. \"Let's go with your further afield theory. Do you believe the problem lies elsewhere?\" " }, { "author": "Diavolo", "message": "Arsenne says \"Yes. I think we should check the stern and the bow, above and below the waterline. If there's nothing latched onto the hull, those are the next two logical places.\" " }, { "author": "5ColouredWalker", "message": " \"Worry not, I've no desire to create more aquatic elves, as for the idea to check the boat further, we've checked below, I imagine the sailors already checked above. I'm not expert, but the only other thing I can think of is some longer range ritual, I wouldn't know where to look beyond a spiral search looking for odd things though.\"\n\n Thickness shrugs for his position in the water, and begins swimming to the boat in order to pull himself aboard.\n \n\"I think it's best we tell the sailors aboard before we leave, see if anyone else has any other ideas and recollect our things.\" " }, { "author": "Espeon55", "message": " \"Well it's better than wasting our time in the water.\" Eirina states as she agrees with Thickness. \"Let's go back aboard and report we haven't found anything around the boat.\" Eirina grabs the rope and starts climbing back onto the boat." }, { "author": "lostsole31", "message": "Is everyone back on the boat currently tended by Mr. Arvodair, then?" }, { "author": "5ColouredWalker", "message": "Thickness nods, and likewise begins returning to the boat." }, { "author": "Diavolo", "message": "Arsenne says: \"Well I think I have sufficiently refreshed all of my various swimming strokes. I guess my next challenge will to focus my mediations on more breathing techniques. Maybe with training I'll some day be able to hold my breath as long as our friend Thikha'Ness here!\" And he pulls tucks his Siangham into his sash and pulls himself back aboard." }, { "author": "lostsole31", "message": "Mr. Arvodair moves the launch next to the ship, and then calls up for the coxswain's mate to come take over for him. A sailor comes down and takes the oars.\n\nMr. Arvodair jumps into the bay." }, { "author": "Espeon55", "message": " \"I hope Mr. Arvodair has better luck than we did.\" Eirina comments. \"However I have been wondering but never got the chance to ask him due to him being rather intimidating and rude in the beginning, then the whole he almost died.... but what species....er race is he?\" " }, { "author": "lostsole31", "message": "The coxswain's mate seems really interested by this, but tries to pass it off as not listening." }, { "author": "Diavolo", "message": "Arsenne says \"After all that time in water, I think I'm ready for a warm fire.\" " }, { "author": "5ColouredWalker", "message": "For a moment Thickness looks over the side of the boat after Eirina's question, his snout gives away a smile before his lips settle into their normal line.\n \n\"I'll be honest, I can't tell your soft skins apart. I thought he was a Dwalf.\"\n \nA oversized grin appears on Thickness' mug... Showing far too many teeth before he snickers at his own statement, face returning to his normal subdued smile.\n\n \"I would be surprised if he finds something we missed below. But perhaps luck will shine on him. As for getting warm with a fire, I don't think we'll have time for that soon. If you'd like I can help get your clothes warm and dry, both of you. I'll be honest I've liked being back in the water, if it weren't for the salt.\" \n \n Spoiler: Actions \n\nThickness will use Prestidigitation to help clean and warm the group's clothes, saving himself for last. He won't warm his clothes however despite offering it to the other two.\n " }, { "author": "lostsole31", "message": "Thickness finds that he is unable to dry their clothes." }, { "author": "Espeon55", "message": " \"It's fine Thickness its not that cold right now so I doubt we'll get sick from staying a bit wet for now.\" Eirina states when their friend's attempt to help them fails." }, { "author": "lostsole31", "message": "Every now and then at various lengths along the ship, Mr. Arvodair's head will pop up before he takes a breath and goes back under.\n\n \"Huh,\" mutters the coswain's mate. \"Coulda' sworn he was part fish. I guess I owe Gumpter three copper.\" \n\nFinally, after a longer wait, the ship begins to surge more freely with the chop in the bay. Several seconds alter, Mr. Arvodair broaches the surface once more. He shows the body of a dead fish - thin and colorful, with a broad, segmented sucker above its narrow mouth. A line of spines runs down the back of its three-foot length. \"Echeneis. There were two of them under the ship. Along with the other under-hull marine life, I can see why it was overlooked. It won't stand out if you don't know what you're looking for.\" \n\nHe makes his way into the boat, dismissing the mate back onboard the ship while he throws his dead evidence into the launch and rows back ashore, making his report to the captain." }, { "author": "Diavolo", "message": "Arsenne says: \"Huh? Wait... What? Is he saying a couple of 4'long fish managed to slow down this whole boat? I don't under... .... Mr. Arvodaire! Mr. Arvodaire!\" and he trots to catch up with Mr. Arvodaire as he heads toward the launch, to pepper him with questions at the first opportunity." }, { "author": "Espeon55", "message": " \"Well....that explains what I didn't sense anything magical.\" Eirina states before looking at Thickness once they are on shore. \"However I am surprised you didn't find these guys\" " }, { "author": "Diavolo", "message": "Arsenne says: \"But it doesn't make sense. If these creatures were really the culprits, they must be magical! How could something this small affect a ship that large? This would imply an impossibly hight strength to size ratio. Natural muscles don't work this way. I'm a doctor! I know about these things! Maybe because these little culprits look like fish, you didn't detect magic right at them? Can you try now to see if there is any residual magic? Please! I won't be able to sleep tonight if we don't figure this out!\" " }, { "author": "lostsole31", "message": "Mr. Arvodair flatly says, \"You must have a lot of sleepless nights ... doctor.\" " }, { "author": "5ColouredWalker", "message": "Thickness kneels down where the dead fish were thrown, glaring at them as he takes them in as much detail as he can.\n\n \"If I did they didn't stand out... I know most common fish by sight and a few oddities mainly for eating or not, less so for concern over magical beasts... I will remember these... Sucker jaws, sucker jaws...\"\n\n Thickness' voice is more growly then usual as he repeats sucker jaws to himself a few times. After a extended period of staring at the fish and flipping them over to get a look at both sides, Thickness stands up with a snap of his jaw." }, { "author": "Espeon55", "message": "Eirina rolls her eyes at Arsenne but does indeed cast another Detect Magic ​on the fish." }, { "author": "lostsole31", "message": "No magical emanation - lingering or otherwise - on the fish." }, { "author": "Espeon55", "message": " \"It's not Magical.\" Eirina states. \"Happy now Doc?\" " }, { "author": "Diavolo", "message": "Arsenne says: \"Not really, no, not happy. It would have been easier form me if it were magical. If it's not, then that means that this little, O.K., medium-sized fish somehow has fortitude and strength well beyond what is imaginable for a creature of this size. It has always been one of my core beliefs that through intensive training, one can summon inner strength to accomplish things that very closely resemble the effects of Arcane or Devine magic. That is, in fact, one of the basic tenets upon which a monk's training is based. But this is a fish! There is no way that it is practicing advanced katas so as to develop super-human, sorry, super-fishy strength! If anybody ever comes across some secret fish monastery where various aquatic animals are training rigorously, please do let me know.\" \n\nHe glances at Eirina: \"Sorry, I was rude. Yes, I'm happy you verified if it were magical. Thank you.\" \n\nHe glances at Mr. Arvodaire and adds softly: \"I will definitely meditate on this and pray to Shelyn for enlightenment on this paradox, otherwise I will be missing A LOT of sleep!\" " }, { "author": "lostsole31", "message": "A second launch comes ashore with the first officer and some other sailors in the meantime.\n\n \"When I was in the soup,\" says Mr. Arvodair, \"I think I might have seen a grindylow at a distance, but it was right at the limit of what I could see, but I'm not sure. But we did deal with a couple grindylows the minute we stepped ashore when we got here.\" \n\nRamona grimly states, \"Talmandor’s Bounty might continue to have trouble with the gang if they aren’t driven off for good.\" \n \"Ramona,\" says the first mate, \"a sailor noted that she spotted a partially submerged sea cave while our troubleshooters were checking the hull.\" \n\nRamona suggests, \"It might be worthwhile to explore it and deal with the grindylows on the colony’s terms instead of waiting for a surprise raid. Let's all head back to the ship.\" \n\nLaunches fill up with heroes and sailors and return to the Peregrine .\n\nOnce the PCs step aboard, they receive a rousing cheer from the colonists and sailors, though there is some tension. The handful of PCs that came aboard previously sensed something at the periphery of their social consciousness, but were mission-focused on searching the hull. The tension is so palpable now it can be cut with a knife.\n\nThe PCs need only mingle with their fellow passengers to overhear whispered conversations that the expedition should be ‘scrubbed’ and everyone sail back to Almas. The ship’s officers and crew look sullen and apprehensive. Ramona is trying to be supportive and diplomatic with the colonists and crew, but as tensions rise, it appears that she needs a bit of help from the PCs.\n\nRamona gathers the PCs together to discuss with them quietly what she knows. There are four people she can identify that are the primary instigators so you don't have to spend time looking for them yourselves. \"You should try to discover what you can about them to best know how to deal with them, instead of just dealing with them blindly. Each of you should try to find out - individually - what might best work. Then I would only have no more than 2-3 of you at any given time dealing with them so they don't feel ganged up on. The four instigators are Antona Sedgwick, Faedwyr Trundlebrook, Harcourt Carrolby, and Perrel Beys.\" " }, { "author": "Espeon55", "message": "Eirina wants to know more about Antona and Faedwyr." }, { "author": "Diavolo", "message": "Arsenne says: \"Very well. I'll try learn more about the other two then, Harcourt Carrolby, and Perrel Beys.\"\n\n \n " }, { "author": "5ColouredWalker", "message": "With the other two speaking up Thickness turns to Kean.\n\n \"So how about I do Harcourt and Faedwyr while you do Perrel and Antona? Gets us cycling around and hopefully makes it less obvious.\"\n \n\nThe last Thickness address to the entire group, head panning for a moment before returning to Kean." }, { "author": "Diavolo", "message": "Arsenne says : \"Good idea.\" " }, { "author": "digiman619", "message": "Kaen nodded. \"Sound like a good idea. But one thing?\" he said as he gave the crocodile man a wry smile. \"It's Kaen. Not all of us like our name to be swapped with a similar word, Mr. Thikha'Nes.\" " }, { "author": "5ColouredWalker", "message": "Thickness blinks, before smiling wildly.\n\n \"To be honest, I'm more worn down than anything. But if you can put the effort to remember my name than I shall surely remember yours Kaen.\"\n\n With a nod he turns to Arsenne \n\n\"With that solved let's get going. Perhaps we can start with Mr Carrolby?\"\n \nUnless something else comes up, Thickness is happy to continue about the tasks." }, { "author": "lostsole31", "message": " \n Spoiler: Arsenne, Eirina \nThe two of you approach Antona Sedgwick to get a better read on her. She is one of the colony's soldiers. The two of you don't get a good enough read on her situation to get any special insight on how to influence her.\n \n\n \n Spoiler: Eirina, Thickness \nThe two of you approach Faedwyr Trundlebrook. It is through his profession of farmer that both of you are able to use analogies of the natural world to have him open up to learn more about him. Faedwyr is a farmer who is timid about the idea of a spooky and deserted settlement. He needs his confidence in the colony’s protectors bolstered. A demonstration of strength or an impressive round of nonlethal combat might reassure him that the colony is in good hands, or even a level discussion with one of the more combat-capable members of the group.\n \n\n \n Spoiler: Kaen, Thickness \nThe two of you approach Harcourt Carrolby. Harcourt is one of the wealthiest colonists and thus often thinks of himself as nobility, even though Andoren society no longer recognizes that class distinction. Thickness is at a loss of how to proceed, lacking knowledge of worldly and societal affairs. It is Kaen who navigates conversation enough while Thickness stands embarrassed to the side that brilliant navigates Harcourt's subtle concerns. Harcourt loves to feel important. If the PCs ask for his help to assuage the fears of his fellow passengers, he might set a brave example for others to follow; thus the PCs can manipulate him into no longer sowing the seeds of doubt and fear. They might even be able to convince him that his snooty behavior puts others off when he is most needed to bring them together.\n \n\n \n Spoiler: Arsenne (& Mr. Arvodair) \nThe two of you approach Perrell Beys. Luckily, both of the men are well-versed in a variety of arcane and historical subjects enough to at least follow the conversation, with Mr. Arvodair surprisingly having just a little more insight in such matters, and they learn that Like Faedwyr, Perrell is simply worried that there is some unknown danger on the island the group will not be able to overcome. The academic is a bit naive and sheltered, however, and\nthe PCs can persuade her that everything happening is actually normal with assurances like “Expeditions like these always go a little off course!” and “There’s nothing to worry about!” Though a bit disingenuous, the PCs can persuade her that the danger is exaggerated. Either way, the best way to placate her is either through partial assurances like above, or plain dealing as normal.\n \n\n\n \n\nOkay, time to influence. Time is of the essence and as before, only two should approach one of the instigators to influence them, but now you should mention what tactic you would recommend to use with your \"social target\" .... and that one person should have no more than two \"targets.\" Once you define who goes where, I will define where best to put Mr. Arvodair." }, { "author": "Espeon55", "message": "Eirina will show off her skills in Archery and hunting so as to ease the worries of Faedwyr Trundlebrook and Perrell Beys." }, { "author": "digiman619", "message": "Kaen uses his knowledge of Nobility to give Harcourt Carrolby examples of brave nobles who led their people through dangerous times, and will attempt to use his martial knowledge to assuage Antona Sedgwick.\n \n Spoiler: OOC \n(K:Nobility) and (K: Martial), respectively\n " }, { "author": "5ColouredWalker", "message": "As the group discusses their options, Thickness rolls his shoulders.\n\n \"I don't like it, but I can do it. I'll take Perrell. If either of you want a hand at the play fighting I can help.\" \n\nThickness will approach Perrel Beys, and spin him stories of adventures going off course and coming right, some famous, some less so, some even humorous and spoken as if they happened to him.\n \"It's started rough, but lot of settlements have. But with grit and gumption we'll get through.\" \n \n Spoiler: OOC \n\nPerform (Oratory) Includes Storytelling. I don't think I can aid myself but that should help.\n " }, { "author": "Diavolo", "message": "Arsenne approaches Harcourt Carrolby and shares his concern that some of the colonists seem frightened by the very real dangers on the island. He shares his idea of starting a series of games and skills competitions. These would serve a multitude of purposes. One would be to entertain the colonists and bring some joy into this venture. Another would be to allow us to get to know one another better and to take note of the various skills and combat abilities that we bring to the venture. And, most importantly, these would help to reassure the fearful that we have among us many capable individuals who are prepared to commit their talents to the protection of the colony.\nHe inquires if Mr. Carrolby would be interested in developing these games, or perhaps even sponsoring a prize? We could even call these the \"Carrolby games\"." }, { "author": "lostsole31", "message": "Antona is a bit impressed by Kaen's martial knowledge, and Mr. Arvodair is able to capitalize on that and talk sense to her, though it takes a lot to do so, since she is otherwise a cipher. (Whew.)\n\nEirina inexplicably is distracting by showing off in the background while Mr. Arvodair herds her away from the crazy archer woman to try to talk sense into Faedwyr, and masterfully dissuades him from continuing his inciting actions, driving the point home by showing off his own prodigious strength!\n\nThe two-prong attack of Kaen and Arsenne finally wins over Harcourt, practically spinning the man's head, but greatly appeasing his ego!\n\nEirina again starts randomly shooting at the mast, getting admonished by the ship's master-at-arms for doing so. Unlike Mr. Arvodair, Thickness manages to explain to Perrell that while clearly insane, Eirina's focus is proof-positive that Perrell - and indeed the mission - is in the right hands!\n\nThrough their coordinated efforts, diplomacy, guile, and good use of multitasking ... the group completely shuts down all instigators from continuing to speak out!" }, { "author": "5ColouredWalker", "message": "Thickness smiles as he and Perrel part ways, waiting a moment for shouting to die down before regrouping with Eirina.\n\n \"The officers are a bit strict, but otherwise this seems to have gone well. Good show on the shooting before it got interrupted, lets regroup with the others. I hope things went as well with them.\" " }, { "author": "Espeon55", "message": " \"Ah right sorry showing off my bowmanship was the only thing I could think of to quell the fears of those afraid of the dangers lurking here. Talking and persuasion has never been my area of strength.\" Eirina explains. \"Some of my Elven relatives looked down upon me because of my human blood so I learned the best way to prove myself was to show off my skills in Archery....I thought it could work here as well....\" " }, { "author": "Diavolo", "message": "Arsenne listens to Eirina's explanation, puts a hand to his chin and says: \"Hmmm. Good thing you are specialized in archery and hunting as opposed to horseback riding and bull-fighting. I'm not sure how such a spectacle aboard the Peregrine would have impressed Antona!\" And he once again gives her that same smile as the other times he teased her." }, { "author": "lostsole31", "message": "Ramona gathers and thanks the PCs, before restating something else that concerns her, that Talmandor’s Bounty might continue to have trouble with the grindylow if they aren’t driven off for good. A sailor aboard the Peregrine notes that she spotted a partially submerged sea cave while the PCs contended with the echeneises, and then again while they were going around and diminishing tensions. Ramona again puts forth that it might be worthwhile to explore it and deal with the grindylows on the colony’s terms instead of waiting for a surprise raid." }, { "author": "digiman619", "message": "Kaen nods, \"We'll definitely have to deal with that, but I worry about how aqueous their base is. I have some tricks that would let me function like that, but I'll have to wait until morning to put it into motion, so we should at least wait until tomorrow to handle it.\" " }, { "author": "5ColouredWalker", "message": "Thickness nods.\n\n \"I'm willing to scout ahead and take a look today, but unless they're much friendlier than they presented on the boat in to the abandoned settlement a deep look into the cave will probably require waiting 'till morning. We're only intact as we are due to a surplus of healing magic. That said, I'm fast enough underwater I'm willing to have a look on my own.\" " }, { "author": "lostsole31", "message": "Mr. Arvodair shakes his head. \"Faster than a man, but not as fast as a cephalopod-bodied goblin. That, and they are smaller and can hide in the shallows better than you. No, you having a look-see is an invitation for us to build a pine box for you. If the captain allows me to go with you tomorrow, I can swim fast and have strong lungs, but nothing magical like the pocket of air Eirina can create.\" " }, { "author": "Espeon55", "message": " \"You know in a sense we are the bad guys. This is their home and we're trespassing but they don't need to be so hostile about it with us.\" Eirina states. \"And well once we deal with these locals...we also need to deal with the Goblin Monkeys at some point and find where they live. They're the reason why Roran is dead.\" " }, { "author": "5ColouredWalker", "message": "Thickness coughs, or laughs, one of the two.\n \n \"Far be it from me to tar all goblins with the brush of monster given my appearance... But Goblins. Some of them have figured a grasp of common showing they might be civilizable, but one doesn't hear of goblin cities for a reason. I suppose these ones may end up more reasonable than others.\" " }, { "author": "Diavolo", "message": "Arsenne listens to Thihha'Ness, Kaen and Mr. Arvodaire discussing underwater adventures, and he looks at Eirina and says: \"I am definitely going to have to cater my meditation and breathing exercises toward developing the lung capacity required to keep up with you four. In the meantime, you will have to content yourselves with my slowing you down as I will regularly have to come up for air. That's if I'm invited to join the party, of course! Perhaps someday, the Goddess will deem me worthy to be granted spells that can parallel Eirina's air bubble.\" \n\nHe then adds:\n \"So, 'Grindylows' are what we have been calling 'squid goblins', right? I have absolutely no reservations about wiping out a nest of such foul and ugly creatures, and have no doubt that the Eternal Rose would approve fully of such a venture.\" \n\nHe crosses his arms and nods in satisfaction at his conclusion." } ]
[ { "author": "JNAProductions", "message": "The Harvest Festival begins today! It lasts for five days, during which there's much to celebrate, much fun to be had, prayers and gifts to be offered for a bountiful harvest, and time spent coming together.\n\nNormally it begins with a speech from the mayor, but Jonathan has declined to give one this year. He can be found, right now, walking among the villagefolk, mostly interacting with the kids.\nTorg and Orin have temporarily closed their smithy down, keeping the clatter of metal and flames quiet for the celebration. The two are currently seated near Savannah's shrine, snuggling together.\nWilliam is standing with a scowl in front of his shop, while his daughter Maria is walking towards the open-air bar set up by Avarice.\nNaishtar is regaling some credible children with stories of ancient magical power and daring adventurers-almost certainly fabrications, but the kids are enjoying it.\nAvarice is running some of the festivities, notably a countertop in the center of town loaded with ales and other liquors.\nSavannah is at the centermost point of town, preparing a temporary shrine for the offerings Greenhollow gives for a good harvest.\n\nAmong all the celebrations, where are you?\n\n\n \n\n OOC Thread " }, { "author": "Maou_Sama", "message": "After a long day patrolling and hunting in the boundaries of the village, Alex took a chair and sits down in the bar in front of Avarice, she is his crush from the very first second Alex saw her: \" My dear Avarice, you look more gorgeous than yesterday, can I please have a glass of your love 😉 \", he doesn't hide his feelings for Avarice." }, { "author": "Wrexham", "message": "Za'ne sat on the ground behind the little ones who were listening to Naishta. He liked listening to different stories than those he grew up with. He never had a true homelife until he moved here. This was his first festival as he had come to Greenhollow days after last year festival." }, { "author": "Illven", "message": "Bethlene for her part was helping Savannah set up the quick shrine, using her youthful strength to lift the heavy planks without complaint.\n\nBeth's eyes keep flicking to her father, and half sister." }, { "author": "Lentrax", "message": "Aine strolls through the village. While she doesn't often partake in daily activities owing to her Ladyships feelings toward her Knight's appearance, she did make an effort for the larger occasions.\n\nAnd fortunately, her mistress today opted to bless Aine with a delicate bouquet of flowers in her black hair, the orange dahlias and red anemones giving her a proper autumnal feel. But of course, her Lady would be remiss if she did not remind everyone of who Aine was, and so witch hazel wound its way through the strands of flowers. And, as always, perched upon her shoulder was her large raven familiar, its jet black feathers the match for his mistress's cloak.\n\nThe polished black wood of her staff marked her pace as she went through the village. She knew many of these people, having helped many of them on visits to and trips through the forests nearby. No one really questioned why she found herself so familiar with the dark places.\n\nBut she still found herself drawn to the elf telling stories. She wondered idly if he knew stories of her long lost family, but she never pried. Instead, she contented herself to sitting in a chair, and filling up a small pipe as she listened to the stories." }, { "author": "JNAProductions", "message": " \n Originally Posted by Maou_Sama \n After a long day patrolling and hunting in the boundaries of the village, Alex took a chair and sits down in the bar in front of Avarice, she is his crush from the very first second Alex saw her: \" My dear Avarice, you look more gorgeous than yesterday, can I please have a glass of your love 😉 \", he doesn't hide his feelings for Avarice. \n \n\nAvarice rolls her eyes a little-she's flattered by the attention, but doesn't reciprocate. \"Will ale do?\" she asks, filling a mug and sliding it over.\n\n\n \n Originally Posted by Illven \n Bethlene for her part was helping Savannah set up the quick shrine, using her youthful strength to lift the heavy planks without complaint.\n\nBeth's eyes keep flicking to her father, and half sister. \n \n\nSavannah has taken a moment to sit and rest her old bones, while Beth continues the labor.\n\"You should talk to her more,\" she tells her ward. \"Not him-but Maria's not the same as her father.\"\n\n\n \n Originally Posted by Wrexham \n Za'ne sat on the ground behind the little ones who were listening to Naishta. He liked listening to different stories than those he grew up with. He never had a true homelife until he moved here. This was his first festival as he had come to Greenhollow days after last year festival. \n \n\n\n \n Originally Posted by Lentrax \n Aine strolls through the village. While she doesn't often partake in daily activities owing to her Ladyships feelings toward her Knight's appearance, she did make an effort for the larger occasions.\n\nAnd fortunately, her mistress today opted to bless Aine with a delicate bouquet of flowers in her black hair, the orange dahlias and red anemones giving her a proper autumnal feel. But of course, her Lady would be remiss if she did not remind everyone of who Aine was, and so witch hazel wound its way through the strands of flowers. And, as always, perched upon her shoulder was her large raven familiar, its jet black feathers the match for his mistress's cloak.\n\nThe polished black wood of her staff marked her pace as she went through the village. She knew many of these people, having helped many of them on visits to and trips through the forests nearby. No one really questioned why she found herself so familiar with the dark places.\n\nBut she still found herself drawn to the elf telling stories. She wondered idly if he knew stories of her long lost family, but she never pried. Instead, she contented herself to sitting in a chair, and filling up a small pipe as she listened to the stories. \n \n\nNaishtar's normally slower and more deliberate movements are quite animated as he reaches the climax of his story. \"And then, empowered by the might of the ancients, he struck down the dragon in one strike, like a crash of thunder! The entire cliffside grew dark, and when it lightened, there was no more monster, only the hero, standing tall and proud!\"\n\n\"Mr. Oaken!\" one of the kids asks. \"Did that all really happen? Did you see it?\"\n\nNaishtar shakes his head slightly. \"I, er, only heard the tale myself. I wasn't there, but the hero of that story was a fine fellow. Back in my wizarding days, I met all kinds of strange and heroic sorts.\"" }, { "author": "Lioslaith", "message": "Calen stays near the fringes of the crowd. Barely interacting with anyone if they chose to approach him. He watches the crowd as always. Observing, trying to stay apart from the others." }, { "author": "Illven", "message": "Bethlene shrugs her splint jingling with the motion. It's really not that simple, Sav Bethlene sighs. I'd hate to get her in trouble with her father. She lies looking away. The truth closer to the neighborhood of while Maria may not be racist. Her and Avarice were fast friends. Would she be so civil with the one who almost ended her parents marriage." }, { "author": "Maou_Sama", "message": " \n Originally Posted by JNAProductions \n Avarice rolls her eyes a little-she's flattered by the attention, but doesn't reciprocate. \"Will ale do?\" she asks, filling a mug and sliding it over. \n \n\n \"Thanks honey!\" \n \"Yeah!...few more steps and she will fall in love with this handsome short guy\" Alex thought as he turned in his chair to look at the street.\n\n \"Oh Maria you are here!, join me with a drink!\" , He raised his drink above his head.\n\n \"So little sis, are you done for today with the carpentry?\" Alex asked Maria trying to make a conversation with her." }, { "author": "JNAProductions", "message": " \n Originally Posted by Illven \n Bethlene shrugs her splint jingling with the motion. It's really not that simple, Sav Bethlene sighs. I'd hate to get her in trouble with her father. She lies looking away. The truth closer to the neighborhood of while Maria may not be racist. Her and Avarice were fast friends. Would she be so civil with the one who almost ended her parents marriage. \n \n\n\"It can be,\" she replies. \"Give it a try. Or, at a minimum, take a break-we can finish this in a bit.\"\n\n\n \n Originally Posted by Maou_Sama \n \"Thanks honey!\" \n \"Yeah!...few more steps and she will fall in love with this handsome short guy\" Alex thought as he turned in his chair to look at the street.\n\n \"Oh Maria you are here!, join me with a drink!\" , He raised his drink above his head.\n\n \"So little sis, are you done for today with the carpentry?\" Alex asked Maria trying to make a conversation with her. \n \n\nMaria shakes her head. \"Ms. Ji needs a [CUSS] job done right [CUSS] soon. Well, not that soon-seems she's taking a break, the [CUSS].\" She looks to Avarice, who's already getting her some ale. \"[CUSS] good [CUSS], this is,\" she adds after a swig.\n\n \n Spoiler: OOC \nMaria's gonna be hard to keep forum friendly. Let your imagination run wild! :P\n " }, { "author": "Lentrax", "message": "Aine smiles at the conclusion of the story. Stories are good. They teach while entertaining. And they kee history alive. She absentmindedly fiddles with her collar as she smokes her pipe, feeling the blue steel, with its intricate lock. One day she will find its key, and earn her freedom.\n\nIf only she paid more attention to the stories when she was younger." }, { "author": "Illven", "message": "Bethlene nods at Sav's order. While she knows she can continue it may be better to save her strength for later.\n\nSeeing Maria far away from their father, she approaches. Um, hey, Maria Beth starts rubbing her wrists. Oh, am I interrupting something? She asks noticing Alex." }, { "author": "JNAProductions", "message": " \n Originally Posted by Lentrax \n Aine smiles at the conclusion of the story. Stories are good. They teach while entertaining. And they kee history alive. She absentmindedly fiddles with her collar as she smokes her pipe, feeling the blue steel, with its intricate lock. One day she will find its key, and earn her freedom.\n\nIf only she paid more attention to the stories when she was younger. \n \n\n\"Can we get some magic, Mr. Oaken?\" another one of the children asks.\n\nNaishtar shakes his head, saying \"I'm tired. But maybe Aine can show you all a few tricks?\" he looks over to the human woman.\n\n\n \n Originally Posted by Illven \n Bethlene nods at Sav's order. While she knows she can continue it may be better to save her strength for later.\n\nSeeing Maria far away from their father, she approaches. Um, hey, Maria Beth starts rubbing her wrists. Oh, am I interrupting something? She asks noticing Alex. \n \n\n\"Nah, nothing [CUSS] big,\" Maria says without looking. When she does realize who spoke, she downs her glass in one motion, and gestures Avarice for another.\n\n\"How, uh... [CUSS], [CUSS], um... How are you, Beth?\" she asks. \"Everything... You know...\"" }, { "author": "Illven", "message": " I'm uh doing good Bethlene says stuttering slightly. How um about yourself? Bethlene rubs the back of her neck." }, { "author": "Maou_Sama", "message": " \n Originally Posted by JNAProductions \n Maria shakes her head. \"Ms. Ji needs a [CUSS] job done right [CUSS] soon. Well, not that soon-seems she's taking a break, the [CUSS].\" She looks to Avarice, who's already getting her some ale. \"[CUSS] good [CUSS], this is,\" she adds after a swig. \n \n\n \"Don't worry, tomorrow I will pass by to the workshop and give you a hand!!, maybe you'll need more wood??\" \n \"Hey Avarice can I count with Bessie to carry back some wood from the forest?\" , Alex having conversations everywhere, Ale is starting to work on his head:\n\n\n \n Originally Posted by Illven \n Bethlene nods at Sav's order. While she knows she can continue it may be better to save her strength for later.\n\nSeeing Maria far away from their father, she approaches. Um, hey, Maria Beth starts rubbing her wrists. Oh, am I interrupting something? She asks noticing Alex. \n \n\n \"Beth!, glad you're here, join us with an Ale, it's especially delicious tonight\" " }, { "author": "JNAProductions", "message": "\"Yeah, sure,\" Maria says, not really paying Alex much mind. \"Just... [CUSS], life's been doing it's [CUSS] thing. I, um...\"\n\nShe leans in to whisper to Beth.\n\n \n Spoiler: Beth Automaticall, Alex With A DC 14 Perception Check If He Wants To Make One \n\"I've been sending letters to this [CUSS] guy. Over in the big [CUSS] city, you know? [CUSS] might be getting [CUSS] serious.\"\n \n\n\n\"And dad's been... [CUSS] same as always, same as [CUSS] always.\"\n\nAvarice nods when asked about borrowing her mule. \"For a good cause, I certainly don't mind loaning her. Just treat her right-but I know you will.\"\n\n \n Spoiler: OOC \nLemme know when y'all are good to stop the chit-chatting and move forward a bit.\n\nI'm happy to RP for a while, if you're enjoying!\n " }, { "author": "Illven", "message": " \n Originally Posted by Maou_Sama \n \"Beth!, glad you're here, join us with an Ale, it's especially delicious tonight\" \n \n\n Sorry, I try not to drink. Beth says putting up her hand in a warding gesture.\n\n\n \n Originally Posted by JNAProductions \n \"Yeah, sure,\" Maria says, not really paying Alex much mind. \"Just... [CUSS], life's been doing it's [CUSS] thing. I, um...\"\n\nShe leans in to whisper to Beth.\n\n \n Spoiler: Beth Automaticall, Alex With A DC 14 Perception Check If He Wants To Make One \n\"I've been sending letters to this [CUSS] guy. Over in the big [CUSS] city, you know? [CUSS] might be getting [CUSS] serious.\"\n \n\n\n\"And dad's been... [CUSS] same as always, same as [CUSS] always.\" \n \n\n Anyone that's ever been to Greenhollow? Beth asks Maria playing the part of the protective sister." }, { "author": "JNAProductions", "message": "\"Yeah... Like, [CUSS] four years ago. Short guy, real [CUSS] short for a human. Dad didn't like him much... [CUSS] of course,\" Maria says. \"Don't think you interacted with him.\"" }, { "author": "Wrexham", "message": "Za'ne got up, one of the children went and touched his hand, it was ice cold to the touch and the child shivered in delight. The young ones were accepting of his odd looks and chill touch, the teens were a different story. He was hoping Aine would accept the challenge and show off some magic to the children. Come\non Aine, let's see some magic! " }, { "author": "Illven", "message": " \n Originally Posted by JNAProductions \n \"Yeah... Like, [CUSS] four years ago. Short guy, real [CUSS] short for a human. Dad didn't like him much... [CUSS] of course,\" Maria says. \"Don't think you interacted with him.\" \n \n\n .....Are we sure I'm your dad's kid. You know if liking short people runs in the family. Beth snarks starting to uncross her arms." }, { "author": "Maou_Sama", "message": " \n Originally Posted by JNAProductions \n \n Spoiler: Beth Automaticall, Alex With A DC 14 Perception Check If He Wants To Make One \n\"I've been sending letters to this [CUSS] guy. Over in the big [CUSS] city, you know? [CUSS] might be getting [CUSS] serious.\"\n \n \n \n\n \n Spoiler: OOC \nI Pass on the check, Alex is not the type of guy that stick the nose in other people's business, unless getting involved\n \n\n\n \n Originally Posted by JNAProductions \n Avarice nods when asked about borrowing her mule. \"For a good cause, I certainly don't mind loaning her. Just treat her right-but I know you will.\" \n \n\n \"Thanks my dear!, You know I'll treat her like a queen, I have some of her favorite snacks, after all you two where my saviors when I crawled here...\" , Alex mood changed with the remember of that tragic day, He start digging his Ale and cease all conversations, eyes focused on the bottom of his jar.\n\n\n \n Originally Posted by JNAProductions \n \n Spoiler: OOC \nLemme know when y'all are good to stop the chit-chatting and move forward a bit.\n\nI'm happy to RP for a while, if you're enjoying!\n \n \n \n\n \n Spoiler: OOC \nI'm okay to move forward if party is ready also\n " }, { "author": "JNAProductions", "message": " \n Originally Posted by Illven \n .....Are we sure I'm your dad's kid. You know if liking short people runs in the family. Beth snarks starting to uncross her arms. \n \n\nMaria laughs and smiles. \"I'll take that. Take the [CUSS] out of that!\"\n\n \n Spoiler: OOC \nI'll probably move us ahead when I update tomorrow, or, if we get some more posts tonight, in a couple of hours.\n\nSoon. :)\n " }, { "author": "Lentrax", "message": "Aine tried not to show too much discomfort at being a direct object of fascination, but these were children. And while she could do some things that no child should ever need see, she did know a few things…\n\n Magic, eh…? Let’s see… \n\nShe took a look at the gathered children, determined which looked the most serious, and pulled a copper piece out of his ear. She put it in the hand of another child, closed the girls hand around it and tapped the back of her hand, making the copper piece vanish. She did that a few times, with a couple of them accompanied by a flash of sparkles. She waved her hand over one of the kids and made it look like he was encased in a glass box. She then made the entire box purple, and then banished it.\n\nShe created little arcs of lightning that sizzled as they arced up her fingers and into her staff.\n\nAnd her raven.\n\nAine snapped her fingers and the raven disappeared. She snapped again and the raven reappeared above her in the air. She made little balls that she tossed to the raven, and he dutifully caught them and dropped them back before Aine snapped her fingers and the balls vanished again.\n\n \n Spoiler: ooc \nAnd that is a whole lot of Prestidigitation.\n " }, { "author": "JNAProductions", "message": "The festival starts to get into the swing of things.\n\nBeth goes back to help Savannah complete the building, with Maria offering to help with her carpentry skills.\nAlex spends some time drinking with Avarice, though he's careful to not get too plastered.\nAine and Za'ne help Naishtar handle the kids for some time.\nAnd Calen does his usual.\n\nThe first day is a good time, with a large sampling of desserts brought out on platters near the end of the day. Everyone takes some, the kids especially so. But in time, darkness falls. The kids are brought home by their parents, and most of the village goes to bed. All that's left is the five of you and Avarice, at the bar that was set up.\n\n \n Spoiler: OOC \nAs a reminder for anyone who isn't used to how I handle ability checks, there will generally be more spoilers than just the initial one. You can either declare Passive or roll, but NOT both.\n\n \n Spoiler: Wisdom (Perception) DC 8 \nThe village is quiet and peaceful.\n\n \n Spoiler: DC 13 \nIt's quite dark. Like, darker than usual.\n\n \n Spoiler: DC 18 \nAnd that would be because a lot of the normal lights that would be casting dim illumination in Greenhollow are extinguished.\n \n\n \n\n \n\n " }, { "author": "Lioslaith", "message": "To no one in particular Calen says, ”The festival seems to be going well.” " }, { "author": "Lentrax", "message": "Aine sits quietly to herself, her staff leaning against the bar next to her as she idly toys with the rim of her glass. She doesn’t pay much attention to it, most of her is focused on the world around her. And she notices the dark.\n\nOrdinarily she doesn’t mind. But she does look up to check the phase of the moon. Something feels off about the dark, but she isn’t too fussed about it. After all, she can see well enough in any darkness with her electric blue eyes. Yet another… gift from her Ladyship. But as for the others…\n\n Something is amiss. " }, { "author": "Illven", "message": " Amiss how? Bethlene asks Aine cocking her head. She idly scans for any sign of danger with her tiefling eyes but it's a quiet night in the town." }, { "author": "Wrexham", "message": " What do you mean Aine? \nZa'ne looks into the surrounding area, his darkvision is the best of the group.\n\n \n Spoiler: spoiler \nZa'ne has 300 feet dark vision due to twilight cleric.\n " }, { "author": "Lioslaith", "message": " ”Most of the normal lights that would normally be lit are out.” " }, { "author": "JNAProductions", "message": "Avarice looks around. \"Yeah, you're right. And we'd normally have more this time of year, what with the festival and all.\"" }, { "author": "Illven", "message": " Did the pole watcher get drunk on the job? Bethlene sighs getting up off her seat to go find them and give them a tongue lashing." }, { "author": "Maou_Sama", "message": "Alex notices the environment is darker, he gets up from his chair, \"something is off here, well I think is time to work\" , \"Hey Pretty, can you hand me a candle please and hide in safety?\" , tells Avarice with a serious face." }, { "author": "Wrexham", "message": "Za'ne gets up and walks towards the outskirts of the village, where his darkvision will be of better use than in the lite areas." }, { "author": "JNAProductions", "message": "As you start to investigate, a horde of eight small, shadowy figures appear from hiding spots all around. They launch inky blobs of blackness-most miss, but Alex and Calen find their heads enveloped by the darkness, blinded.\nNot only that, but the lanterns keeping the bar area lit go out, leaving even those not blinded by the globs in darkness.\n\n \n Spoiler: OOC \nNo damage dealt, yet.\nDC 11 Strength Check that replaces an attack to try and get the blinding darkness off. You can do it yourself or an adjacent ally can as well.\n\nThe creatures are in all directions, ranging from 30' to 45' away.\n \n\n\nSome of the shadow creatures rush forwards, attacking at the blinded people." }, { "author": "Maou_Sama", "message": " \n Spoiler: OCC \nStrength check: (1d20)[ 10 ] \n \n\n\nAlex tried to remove the thing around his head whitout success... \"What the hell!\" \n \n Spoiler: OCC \nBonus action to activate Bladesong\n " }, { "author": "Lioslaith", "message": "Calen sighs as the darkness envelopes his head.\n\n \n Spoiler: Str check to remove it \n (1d20+1)[ 17 ] \n " }, { "author": "JNAProductions", "message": "Three of the little gribblies have approached in, slashing at Alex and Calen. Only one manages to do much of anything, and while the physical pain of the slash isn't much, it imparts a mental anguish just as deadly.\n\nFive more of them are scattered about the area, ready to close in but hanging back for the moment.\n\n \n Spoiler: OOC \n Beth is up.\n " }, { "author": "Illven", "message": "Beth growls as she jostles to the front of the group. She intones a sacred word to Elhonna as she taps Calen's shoulder. Her sword streaks through the air ebony black arcs trailing behind it.\n\n \n Spoiler \n\nBonus action Shield of faith on Calen.\nAttack (1d20+6)[ 22 ] \nDamage (2d6+4)[ 9 ] \n " }, { "author": "JNAProductions", "message": "One of the creatures is hit, wounded badly, but still active.\n\nAnother creature charges in, aiming for Beth, as one of its comrades moves in just a little to hurl a glob of darkness.\n\nThe darkness sticks, and the impish creature attacking more directly gets a blow in.\n\n \n Spoiler: OOC \n (1d20+3)[ 22 ] Glob Of Darkness\n\n (1d20+4)[ 22 ] Claw Attack\n (1d20+4)[ 10 ] Advantage, if applicable\n (1d6+1)[ 5 ] psychic damage and 1 slashing\n\n Za'ne is up!\n " }, { "author": "Wrexham", "message": "Za'ne moved about twenty feet from the others as he drew power from his body. Darkness swallowed him up in a fifteen foot bubble." }, { "author": "JNAProductions", "message": "Aine is smacked with the dark mass, but is entirely unperturbed by it.\nHowever, looking at the shadowy creatures' eyes, they don't seem bothered by Za'ne's darkness either." }, { "author": "Lentrax", "message": "Sine ignores the glob of darkness on her face. Her electric blue eyes pierce the darkness and she chuckles to herself as she points toward one of the shadow creatures\n\n Ive spent years in darkness greater than this. Shallenta. she says softly, marking one of the creatures. As a dart drops out of her sleeve, she pulls back her hand and whips the dart forward toward the shadow creature she marked.\n\n \n Spoiler: Actions \nBonus: Hunters Mark.\nAttack: (1d20+5)[ 9 ] Damage: (1d4+5)[ 6 ] \nHunters makrk: (1d6)[ 2 ] , Favored foe: (1d4)[ 2 ] \n " }, { "author": "JNAProductions", "message": "The missed monster leers at Aine as her shot thunks into the wall next to it.\n\nAvarice has ducked under the table and is staying the hell there, out of the way of the fighting.\n\nTwo of the imps in melee try their best to attack, but don't do so well.\nA slightly larger, more substantial-looking one charges from hiding, shouting at the injured one.\n\n \n Spoiler: Infernal \n\"Keep going or it's to the sun with you!\"\n \n\n \n Spoiler: OOC \n Alex and Calen are up!\n " }, { "author": "Lioslaith", "message": "Calen hears the talking in a language he doesn't understand and casts faerie fire on as many as he can.\n\n \n Spoiler: Spell and DC \nEach object in a 20-foot cube within range is outlined in green light. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw DC14. For the duration, objects and affected creatures shed dim light in a 10-foot radius.\n\nAny attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.\n \n\n\nBonus action to disengage from the one that is trying to hit me." }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nYou'll get SL1 and then SF1, 2, 4, and 5.\n\nSL1 (1d20+2)[ 11 ] \nSF1 (1d20+2)[ 9 ] \nSF2 (1d20+2)[ 14 ] \nSF4 (1d20+2)[ 14 ] \nSF5 (1d20+2)[ 22 ] \n Init Order \n22-SF1 [Faerie Fired]\n20-SL1 [Faerie Fired]\n20-SF2\n 19-Alex \n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6\n9-SF7\n7-SF8\n4-Aine\n \n\n\nMost of those hit avoid the lights, but the more solid one and one of the minions get got.\n\nThey hiss and spit when the light settles on them, enraged by its presence." }, { "author": "Maou_Sama", "message": " \n Spoiler: Strength check \n (1d20)[ 7 ] \n \n\n\nAlex keep trying to remove the stuff on his head, but this time he is moving like dancing, making him harder to hit" }, { "author": "JNAProductions", "message": "Despite his nimble moves, he takes another psychic slash to the side.\n\n \n Spoiler: OOC \n Init Order \n22-SF1 [Faerie Fired]\n20-SL1 [Faerie Fired]\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n 15-Beth \n14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6\n9-SF7\n7-SF8\n4-Aine\n\nBeth is up.\n " }, { "author": "Illven", "message": "Beth for her part tries to ignore the inky black cloud on her head. She focuses her large ears on trying to hear the movements of the shadowed figures and takes a swing at the already injured one.\n\n \n Spoiler \n\nAttack (1d20+6)[ 19 ] \nDisadv (1d20+6)[ 10 ] \nDamage (2d6+4)[ 13 ] \n " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \n Init Order \n22-SF1 [Faerie Fired]\n20-SL1 [Faerie Fired]\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n 10-Za'ne\n 9-SF6\n9-SF7\n7-SF8\n4-Aine\n\nZa'ne is up.\n \n\n\nBeth's attack is fierce, but goes wide, failing to land any harm on her target.\n\nMore of them attack back, but not much harm is caused in this flurry." }, { "author": "Wrexham", "message": "Za'ne drops his darkness and looks to see if he can engulf at least two of the creatures with faerie fire." }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1 [Faerie Fired]\n20-SL1 [Faerie Fired]\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6 [Faerie Fired]\n9-SF7 [Faerie Fired]\n7-SF8 [Faerie Fired]\n 4-Aine \n\nAine is next.\n \n\n\nThree of the creatures are hit with a blast of light, faintly sparkling now. They hiss and shriek, throwing themselves at Za'ne with a reckless fury, though only one manages to do anything." }, { "author": "Lentrax", "message": "Aine will not be deterred.\n\nHer hand reaches back and another dart appears. With yet another flick of her wrist, the dart flies forth toward her targeted prey\n\n \n Spoiler: Actions \nAttacking the same creature I have marked.\n\nAttack: (1d20+5)[ 6 ] \nDamage: (1d4+5)[ 7 ] + (1d6)[ 3 ] + (1d4)[ 3 ] \n " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1 [Faerie Fired]\n20-SL1 [Faerie Fired]\n20-SF2\n 19-Alex\n18-Calen \n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6 [Faerie Fired]\n9-SF7 [Faerie Fired]\n7-SF8 [Faerie Fired]\n4-Aine\n\nAlex and Calen are up.\n \n\n\nThe dart tracks one of the glowing fiends precisely, nailing it through the gut, but it keeps going, wounded.\n\nOne of the monsters strikes for Beth, missing, but the one wreathed in extra shadows fires off another glob of darkness, hitting her head and blinding her. It follows up with a nasty slash.\nAnother aims for Alex." }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1\n20-SL1\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n 15-Beth\n 14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6 [Dead]\n9-SF7 [Faerie Fired]\n7-SF8 [Faerie Fired]\n4-Aine\n \n\n\nOne of the mosnters finally goes down, while another tries attacking Calen." }, { "author": "Illven", "message": "Beth still tries to focus her sword strikes through the ever present darkness around her blonde head. She goes for a reaping slash.\n\n \n Spoiler \n\nOn the injured one.\nAttack (1d20+6)[ 17 ] \nDisadv (1d20+6)[ 9 ] \nDamage (2d6+4)[ 15 ] \n " }, { "author": "Maou_Sama", "message": "REPOST FORM OCC:\n\n \n Spoiler: Actions \n\nAction = Cast Invisibility on himself\nBonus Action = Dash (backwards from attacking source)\n \n\nAs Alex feels he dodges another attack, he disappears in in middle scene and moves out, \"I need focus to remove this thing...\" " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1\n20-SL1\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n 10-Za'ne \n9-SF6 [Dead]\n9-SF7 [Faerie Fired]\n7-SF8 [Faerie Fired]\n4-Aine\n \n\n\nAs you've been fighting, Avarice has been struggling to relight any of the lanterns. Her hands, shaky from nerves, finally manage to strike flame into the bullseye lantern, and it springs back to light.\n\nShe moves it to focus the light on the ones she can see best, the two still struck by Faerie Fire , who react with great distress.\n\n \n Spoiler: OOC \nThe two that have bene hit by Fire and light will be fleeing, and can be safely ignored thanks to Avarice's light.\n\nThere is one more bullseye lantern about, if you want to try grabbing one yourself.\n " }, { "author": "Wrexham", "message": "Za'ne goes on the offensive and casts mind sliver at an uninjured creature. If someone can cast some kind spell he is less likely to shrug it off. " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1 [-4, Slivered ]\n20-SL1\n20-SF2\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5\n10-Za'ne\n9-SF6 [Dead]\n9-SF7 [Fleeing]\n7-SF8 [Fleeing]\n 4-Aine \n \n\n\nThe first one to charge, as of yet unhurt, takes the brunt of the psychic attack." }, { "author": "Lentrax", "message": " Creatures of darkness. I see you, and soon, so will all. Elperintha. \n\nWith the last word, Aine holds up her left hand, her fingers clawed, twists her wrist 180 degrees and snaps her fingers, calling forth a cloud of sparkling lights that settled on the creatures that she alone could see.\n\n \n Spoiler: Action \nCasting Faerie Fire. Trying to line up the cube to hit only enemies, and as many as possible.\n\nRolling some saves for them. Use however many are appropriate.\n\n (4d20)[ 1 ][ 7 ][ 13 ][ 11 ](32) \n " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nInit Order\n22-SF1 [-4, Slivered]\n20-SL1 [Fired]\n20-SF2 [Fired]\n19-Alex\n18-Calen\n18-SL2\n17-SF3\n15-Beth\n14-SF4 [-3]\n11-SF5 [Fired]\n10-Za'ne\n9-SF6 [Dead]\n9-SF7 [Fleeing]\n7-SF8 [Fleeing]\n4-Aine\n \n\n\nThe lit creatures, save for the leader, shriek at the touch of light. Their leader rushes Aine, trying to dispel the light, but misses.\n\n \n Spoiler: OOC \nBeth and Alex, if you can see, can make an AoO on the leader.\n " }, { "author": "Illven", "message": "Beth swings her greatsword in another reaping arc, this time the sword shines bright with white energy cleaving the shadow beast in two.\n\nBeth clearly never having felled a creature before, operates on pure instinct.\n\nShe practically bounces on the shadow beast locking her lips on it as she hisses. Give me your life force! as she seems to suck parts of the creature whole.\n\n \n Spoiler \n\nActivating Dark one's blessing for 5 temp hp.\n \n\n\nAs her chest heaves, Aine can see Beth's face is one of horror." }, { "author": "JNAProductions", "message": "The creature's remains, what's left of them, dissipate into virtually nothing, leaving nothing more than a small black stain on the ground.\nThe remainder seem to take this as their cue to get the hell out, taking flight and fleeing.\n\n \n Spoiler: OOC \nThe battle is won.\n\nFeel free to roll a few attacks if you'd like to attack the fleeing ones, or if you wish to capture one, that'd be a little more involved.\n\nBut, their morale is firmly broken.\n " }, { "author": "Illven", "message": "Bethlene has seen nothing on these creatures that would show true communicative sentience.\n\n \n Spoiler \n\nAttack with green flame blade on SL1, targeting SL 2 on a hit.\n\nAttack (1d20+6)[ 12 ] \nDamage (2d6+4)[ 12 ] \n\nThen AoO\nAttack (1d20+6)[ 21 ] \nDamage (2d6+4)[ 10 ] \n \n\n\nAfter those two attacks Beth will focus on her teammates, but seeing that none of them are bloodied or worse turns to Avarice.\n\n Are you alright? Beth asks clipped as she splits her attention from Avarice to the area around." }, { "author": "Lentrax", "message": "Seeing the creatures fleeing, Aine cackles, the flowers in her hair seeming to almost bloom as she shakes with mirth.\n\n And don’t come back. Maraithist! \n\nShe spits the last word and a bolt of jagged, unnatural something shoots forth from her crooked fingers.\n\n \n Spoiler: Action \nCasting Eldritch Blast at one of the retreating figures. If the one Aine hit with a dart is still in range, then that one, otherwise, any will do.\n\nAttack: (1d20+6)[ 17 ] \nDamage: (1d10)[ 9 ] \n " }, { "author": "JNAProductions", "message": "You manage to cut down one more as they flee, and the quiet stillness of the dark night returns.\n\nAvarice gingerly sets the lantern down, and with shaking hands, goes to relight the others. \"That... Are we safe? Is everyone else safe?\"" }, { "author": "Maou_Sama", "message": "Alex reappeared on thin air, still with a black stuff in his head, \"I cannot seem to take this thing out...do we won!??!, can you help me please?\" " }, { "author": "Wrexham", "message": "Za'ne looks at the others, I have been away from battle for to long, next time i will be ready. I am sorry for my inept actions. " }, { "author": "Lentrax", "message": " Darkness is not something that can often easily be fought. We should perhaps instead look to see what these things are and proceed from there. \n\nAnd with that, Aine walks past the others, pausing only to cup Beth's chin in her free hand and turning the tiefling woman's face up to get a better look at it.\n\n Still, is all she says, releasing Beth to continue to one of the creatures, kneeling down to investigate the creature." }, { "author": "Illven", "message": "Bethlene relaxes into Aine's grasp as she holds her face. When they part she takes a moment to calm down with a hearty sigh.\n\n While, Aine does that. Beth points to Aine's investigation.\n\n We need to make sure the other townsfolk are safe. Whose with me on that? " }, { "author": "JNAProductions", "message": "Avarice looks out across the houses of Greenhollow, and says \"We should light the torches and lanterns. Most of them are out.\"\n\nAs you all move through the village; all carrying a lantern, torch, or some other source of light; you reignite the other lights and look carefully for any signs of forced entry.\nLuckily, it seems the creatures were focused on attacking you. Less fortunately, that means they're smart enough to attack the most competent fighters of the village. Which, in turn, means they have information that wouldn't be well-known to anyone outside the village. Not a secret, but just not something others would be aware of.\n\n \n Spoiler: OOC \nIf anyone would like to, now that the heat of battle is over, make some checks to identify knowledge on the creatures, feel free to.\n\nArcana and Religion would be applicable proficiencies. If you have proficiency in both, you can roll with Advantage as well.\nNo Helping one another, and only one check per person.\n " }, { "author": "Maou_Sama", "message": " \"I will go to check outside the boundaries of the village for suspicious things...😡\" , Alex seems to be pissed off by the fact he got caught off guard once more..." }, { "author": "Illven", "message": " Those Shadow fiends Bethlene commented. They're supposed to be idle.... For them to attack so actively usually needs a mage ritual.....I think I need to talk to my dad if he's gotten any strange tomes in the last few shipments Bethlene does not look thrilled at the prospect." }, { "author": "JNAProductions", "message": " \n Originally Posted by Maou_Sama \n \"I will go to check outside the boundaries of the village for suspicious things...😡\" , Alex seems to be pissed off by the fact he got caught off guard once more... \n \n\nThe shadows look just as they should, outside the village and on the outskirts. There's a bit of movement, but it's just a deer that wandered close.\n\nAfter around an hour of checking, you're all pretty sure that Greenhollow is safe for the moment, though you do set up some watches for the night.\n\nMorning comes, with everyone save for you all and Avarice none the wiser of the night's attack.\n\n \n Spoiler: OOC \nBeth is, unless I'm reading the last post wrong, going to go ask her dad about shipments.\nI would heavily advise someone to go with her, to mediate between the two, if nothing else.\n\nOutside that, it'd be prudent to let the mayor know about the attack at a minimum.\n\nIf you have other plans, lemme know as well. :)\n\nI have to leave for work in five minutes, so figure out who's going where, who's being told what, and make your posts. I'll get to it when I arrive home.\n " }, { "author": "Lioslaith", "message": " \"I can go with you if you want, Bethlene.\" " }, { "author": "Illven", "message": " That would be highly appreciated. Father doesn't uh exactly enjoy my company. And I doubt he'll take too kindly to me asking if he screwed up. Beth chuckles sadly." }, { "author": "Lioslaith", "message": " \"I can ask him, he might take it different if coming from me.\" " }, { "author": "Lentrax", "message": "The caw from Aine’s shoulder is loud as Aine smiles as she looks toward Beth.\n\n Badhbh is right, my dear warrior, Aine says, reaching up to stroke her raven familiar. His opinions of you or your history don’t matter a fig when it comes to the safety of the village. I may not care for the occupants of the place, but you do, and you have the right to question him of it. \n\nAs she strokes the black birds feathers, Aine goes on.\n\n If you like I can send Badhbh with you while I go to speak with our mayor about what occurred last night? \n\nBadhbh cawed again, though it was both shorter and somehow happier than her last cry." }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nOh, you can all have had a short rest, by the by.\nYou'll probably get to have a long one too before any more danger springs up, but for now you've only had four or five hours. Elves could normally long rest in that time, but you were active for a decent chunk of it patrolling, so just short rest.\n \n\n\nWith the other villagers starting to rouse, you go on your separate tasks.\n\nAine and any who join her head for Mayor Jonathan's home, finding him tending to some yellow flowers on a windowsill.\n\nBeth, Calen, and Aine's familiar all head for the Brightley home. They find Maria opening the shop with William still asleep for the moment. \"[CUSS], everything okay?\" she asks." }, { "author": "Lentrax", "message": "Aine approaches the Mayor’s home, approaching him with the usual crunching of her boots and her staff on the path.\n\n Mayor, she begins. She does her best to sound cordial, but she knows her relations with some of the village have strained others, though she does her best to at least not be a burden to the entire hamlet.\n\n Did you sleep well last night? " }, { "author": "Illven", "message": " We.... need to speak with um.... William. Bethlene said clearly a bundle of nerves." }, { "author": "JNAProductions", "message": " \n Originally Posted by Lentrax \n Aine approaches the Mayor’s home, approaching him with the usual crunching of her boots and her staff on the path.\n\n Mayor, she begins. She does her best to sound cordial, but she knows her relations with some of the village have strained others, though she does her best to at least not be a burden to the entire hamlet.\n\n Did you sleep well last night? \n \n\n\"It went alright,\" he says. \"Went to bed a little later than normal, after all the harvest festival activities.\"\nHe turns away from the flowers to face Aine. \"Thank you for your concern. Is everything okay?\"\n\n\n \n Originally Posted by Illven \n We.... need to speak with um.... William. Bethlene said clearly a bundle of nerves. \n \n\nMaria c o cks her head to the side. \"Why the [CUSS] do you need to speak to dad? Something [CUSS] serious?\"" }, { "author": "Illven", "message": " We found evidence of necromantic rituals being conducted. We need to make sure William wasn't careless with a tome he might have sold. Bethlene explains." }, { "author": "Lentrax", "message": " Not particularly, is Aine’s simple reply.\n\nShe then details the nights events, and ends with her description of the fiends.\n\n From what we can tell, Aine finishes, We were the only ones attacked. Perhaps because we were the only ones out and they would have done more had we not driven them back. But something is going on. Something has started. \n\nShe looked at the mayor with a level gaze, the flowers in her hair wilting and beginning to fall.\n\n Something is coming. " }, { "author": "JNAProductions", "message": " \n Originally Posted by Illven \n We found evidence of necromantic rituals being conducted. We need to make sure William wasn't careless with a tome he might have sold. Bethlene explains. \n \n\nMaria curses a few times. \"Really? [CUSS], are we gonna be okay?\"\n\nWilliam, overhearing the swears, comes into the main shop room. \"Maria, don't... Oh. It's you,\" he addresses, barely, Beth.\n\n\n \n Originally Posted by Lentrax \n Not particularly, is Aine’s simple reply.\n\nShe then details the nights events, and ends with her description of the fiends.\n\n From what we can tell, Aine finishes, We were the only ones attacked. Perhaps because we were the only ones out and they would have done more had we not driven them back. But something is going on. Something has started. \n\nShe looked at the mayor with a level gaze, the flowers in her hair wilting and beginning to fall.\n\n Something is coming. \n \n\nThe mayor carefully sets his little watering can down. He looks at the flowers for a few moments. And then, he says \"What can we do to keep the village safe? I don't want to panic everyone, but I will not leave them in the dark about the dangers that might be coming.\"" }, { "author": "Illven", "message": " I need to talk to you. Beth says with a carefully level face." }, { "author": "Wrexham", "message": "Za'ne heads to the place where he lives and puts his armor on, he puts his cloak on to make it less obvious." }, { "author": "Lentrax", "message": " Considering how little we know right now? I don’t know that anything can be done, save making sure folk know not to go out at night. At least for now. \n\nAine cast her senses out, wondering if Beth was still near enough to feel Badhbh. But a heartbeat later, she carried on.\n\n But why about you? You have years of living here that many of us do not. Do you know of anything nearby that may be a cause for this? " }, { "author": "JNAProductions", "message": " \n Originally Posted by Illven \n I need to talk to you. Beth says with a carefully level face. \n \n\n\"Get the hell out of here,\" is the response Beth gets.\n\nMaria stands off to the side, not wanting to get in between, but looking sympathetic towards her half sister.\n\n\n \n Originally Posted by Lentrax \n Considering how little we know right now? I don’t know that anything can be done, save making sure folk know not to go out at night. At least for now. \n\nAine cast her senses out, wondering if Beth was still near enough to feel Badhbh. But a heartbeat later, she carried on.\n\n But why about you? You have years of living here that many of us do not. Do you know of anything nearby that may be a cause for this? \n \n\n\"There's always been danger in the world,\" Jonathan tells Aine. \"But it usually stays far from here. That said, there are a few mushroom circles-you'd know of them, of course. And my grandfather had a story about a passage to below. He sealed it, in his youth, before founding Greenhollow near where it had happened. I don't know how true it is-the details weren't always the same, but whether that's just old age, embellishments, or actual fiction, I couldn't tell you. I could try looking for some of grampa's old maps, if you think that would help.\"" }, { "author": "Illven", "message": " This isn't about our family squabble, we were attacked last night. And we need to know if there's any tomes that passed through here recently! Beth said her voice starting to rise." }, { "author": "Lentrax", "message": "The chuckle that escaped Aine at the mention of her knowing of mushroom rings was not quite a cackle, but likely fairly close to it.\n\n A passage to below… the warlock mused. That would make some sense. If the seal were to give way… \n\nShe rubbed her free fingers in a nervous gesture over the knuckles of the hand gripping her staff.\n\n Empty night, Lady Autumn , she whispered. Is this why you sent me here? \n\nShe looked up at the half elf mayor. You say he may have left a map? I think that would indeed be useful to us. If you don’t mind searching for it, I will go make sure Beth is well. She was going to… speak with… her father. The mayor is probably one of the few who recognizes the tone of affection in the warlocks voice when she speaks of the tiefling." }, { "author": "JNAProductions", "message": " \n Originally Posted by Illven \n This isn't about our family squabble, we were attacked last night. And we need to know if there's any tomes that passed through here recently! Beth said her voice starting to rise. \n \n\n\"I said leave!\" he shouts. \"I don't care what you brought on yourself, I don't need it here!\"\n\n\n \n Originally Posted by Lentrax \n The chuckle that escaped Aine at the mention of her knowing of mushroom rings was not quite a cackle, but likely fairly close to it.\n\n A passage to below… the warlock mused. That would make some sense. If the seal were to give way… \n\nShe rubbed her free fingers in a nervous gesture over the knuckles of the hand gripping her staff.\n\n Empty night, Lady Autumn , she whispered. Is this why you sent me here? \n\nShe looked up at the half elf mayor. You say he may have left a map? I think that would indeed be useful to us. If you don’t mind searching for it, I will go make sure Beth is well. She was going to… speak with… her father. The mayor is probably one of the few who recognizes the tone of affection in the warlocks voice when she speaks of the tiefling. \n \n\nThe mayor nods, though when Aine mentions Beth's current task, he frowns. \"I hope she didn't go alone. I don't want anyone getting hurt.\"" }, { "author": "Illven", "message": " I didn't bring anything on myself! Bethlene lets out. It already IS here regardless of what you want! Someone used a necromantic ritual and we needed to know if you sold any tomes. Bethlene exclaimed." }, { "author": "JNAProductions", "message": "\"You have one more chance to leave,\" William says, \"or gods help me, I will make you leave!\"" }, { "author": "Lentrax", "message": " Not entirely, Aine said. Calen was with her, and I sent Badhbh with her to be my own eyes. " }, { "author": "Illven", "message": "Beth throws up her arms, recognizing that she's not doing any good here she leaves the store.\n\n Not even accusing him of anything. Just wanted some damn leads. She snarls once outside." }, { "author": "Maou_Sama", "message": "After laying for a while in a tree branch, Alex climb down and returned to the village to catch up with the news, he approached Major Jonhatan. \" Hey Jonh!, how are you?!??!, good to see you safe!, maybe we can get together later and cautivate some chicks! !\", Alex tries to make Major into the game again." }, { "author": "JNAProductions", "message": "Jonathan, who was just about to head back into his home, shakes his head. \"There's something much more important to do right now, I'm afraid.\"" }, { "author": "Wrexham", "message": "Za'ne looks at the others to see if anyone else is hurt.\n Do any of you need healing? " }, { "author": "Lentrax", "message": " Indeed so, Aine says in response to the mayor’s reply to Alex.\n\n Mayor. Please find me if you find a map or two that may be of use. I will go check on Beth to ensure she comes out without breaking more than she already is. \n\nShe then extends her thoughts out to call for her familiar, trying to find their location." }, { "author": "JNAProductions", "message": "Aine's mind doesn't find her familiar at first, but as she draws closer to the Brightley's general store, she's able to establish the connection. Her raven, who has stayed suitably out of the way of the people present, relays the events that transpired while she was talking to the mayor." }, { "author": "Lentrax", "message": "Aine, now knowing where she is going, goes immediately, waiting for nothing.\n\n Beth? She calls out when she gets close.\n\n How bad this time? " }, { "author": "Illven", "message": " He refused to even talk to me. Beth said hiding her face as best she can." }, { "author": "Lentrax", "message": " Badhbh! The raven dutifully cawed back at the name as Aine patted Beth on the shoulder, rubbing it. Stay with Beth, my friend. I am going to go... chat with William. \n\nThe raven obeyed the command of her mistress, and went to perch on Beth's other shoulder.\n\nAine begins marching up the walk to the door of the shop, her staff striking the ground forcefully with each step." }, { "author": "JNAProductions", "message": "The door is still swinging gently when Aine pushes her way in. William looks at her entrance, rolling his eyes. \"Great. The witch is in.\"" }, { "author": "Lentrax", "message": " Indeed she is, Aine says coldly, her staff thunking on the floor as she walks to the counter. And you should heed well my words. This sleepy little hollow you adore so well that you treat it with scorn, was assaulted last night. I know you care little for the people who live here, let alone your own flesh, but perhaps you care for your own life and soul enough to speak with a modicum of civility. \n\nShe comes to a stop at the counter. With a slight flare of her magic, her staff makes a much louder thump than it would have on its own." }, { "author": "JNAProductions", "message": "\"If anything did happen, you ever stop to think why? Maybe if we didn't have two devilspawn living here, we'd be able to live our lives in peace,\" he retorts. \"And you're not really helping anything either, are you?\"" }, { "author": "Lentrax", "message": " And perhaps if you did not let your petty arrogance blind you to the truth, you would be able to truly see what it is that lays before you.\n\nYou would see your daughter, doing everything she can to make her father proud. You would see a woman who has lived her life in peace, protecting travelers from the dangers of the woods. You would see a village that always comes together to protect all who live in it from the cruelties of a savage pathetic creature that does not wish to see the truth. " }, { "author": "JNAProductions", "message": "William's already angry face twists into an even more heinous expression. \"Out. Get out! I want nothing to do with you or her!\"\n\nWhile Aine tries to break down the brick wall of William's bigotry, Maria slips outside. \"Hey, uh, sis? [CUSS], I could try to look through the records. See if anything [CUSS] weird shows up.\"" }, { "author": "Lentrax", "message": " And once you have won against your own child, what then? Will you turn to your other? To your friends? \n\nAine sighed disgustedly. Hate can only spawn hate. If you let it consume you, it will consume all about you. You would do well to remember that, Master Brightley. \n\nAine spins on her heel and begins walking back toward the door.\n\n Just hope that your habit of selling anything you can get ahold of is not what he led to the weakening of the seal against the Underdark. Else you may have need to break your will against what hell may come. \n\nAine leaves the shop, and heads down the walk. Some things cannot be mended so easily. But at least a heart can have salve applied to it.\n\nAine walks over to Beth, taking the tiefling’s chin up in her fingertips again. She kisses Beth.\n\n We will do fine, love. Remember that. Remember that you have my heart in yours. " }, { "author": "Illven", "message": " \n Originally Posted by JNAProductions \n William's already angry face twists into an even more heinous expression. \"Out. Get out! I want nothing to do with you or her!\"\n\nWhile Aine tries to break down the brick wall of William's bigotry, Maria slips outside. \"Hey, uh, sis? [CUSS], I could try to look through the records. See if anything [CUSS] weird shows up.\" \n \n\n That would be appreciated. I doubt he did anything willingly. But I also don't think our father is qualified to discern necromantic tomes. Beth comments wiping her eyes.\n\n\n \n Originally Posted by Lentrax \n And once you have won against your own child, what then? Will you turn to your other? To your friends? \n\nAine sighed disgustedly. Hate can only spawn hate. If you let it consume you, it will consume all about you. You would do well to remember that, Master Brightley. \n\nAine spins on her heel and begins walking back toward the door.\n\n Just hope that your habit of selling anything you can get ahold of is not what he led to the weakening of the seal against the Underdark. Else you may have need to break your will against what hell may come. \n\nAine leaves the shop, and heads down the walk. Some things cannot be mended so easily. But at least a heart can have salve applied to it.\n\nAine walks over to Beth, taking the tiefling’s chin up in her fingertips again. She kisses Beth.\n\n We will do fine, love. Remember that. Remember that you have my heart in yours. \n \n\nBeth relaxes into the kiss, holding onto Aine tenderly." }, { "author": "JNAProductions", "message": "Maria looks a little awkward when Beth and Aine share a smooch. She blushes and looks the other way. \"Check back in a few hours, okay? [CUSS] should've settled by then.\"\n\nWith the immediate leads being investigated, there's not much to do for until either bears fruit. And the Harvest Festival is still happening, with people coming out from their homes; yawning, stretching, and smiling, looking forwards to the second day of celebration.\n\nIf you look down the road away from Greenhollow, there's a small carriage, a few miles out and heading through." }, { "author": "Lentrax", "message": " I doubt it, Maria, Aine says, taking up Beth’s hand.\n\n But if you could find anything out for us, I cannot stress how important it is for us to know. As I told Jonathon not ten minutes ago, something is coming. \n\nShe doesn’t seem interested in the carriage. Whoever it is, be they important enough to ride in such style, surely won’t be stopping in Greenhollow for anything more than water for their team before they continue on." }, { "author": "Illven", "message": " Wonder who that is? Bethlene muses idly at the carriage." }, { "author": "Lentrax", "message": " Probably no one we need to mind. Odds are they are just going to pass us by. " }, { "author": "Illven", "message": " It's an arcanist group. Perhaps they'd be able to help? Beth muses outloud." }, { "author": "Lentrax", "message": " Only if they offer anything first, Aine says cautiously.\n\n Best not announce our troubles so quickly and openly. " }, { "author": "JNAProductions", "message": "The carriage rolls along, drawing nearer. The two horses providing it with locomotion, one with a jet black coat, the other a white spotted with brown, look well-cared for.\n\nWhen it reaches calling distance of Greenhollow, a man pokes his head out. \"Hail and well met!\" he says to the nearest person, who in this case is Torg.\n\nTorg waves back. \"Aye, well met to you too! What brings you to our humble home?\"\n\nWhen the carriage reaches the village proper, two men disembark. One is a man of moderate height, his body a bit pudgy, and wearing a simple grey cloak absolutely festooned with pockets. The other is a much, much taller man, his body looking much like a lengthy stick. In his hands is a small staff or cane, tip-tapping along the ground. The pudgy man in the cloak answers Torg, saying \"We, ah, we came here to investigate a rumour. A path to the Underdark, supposedly sealed here some time ago.\"\n\n\"Aye? Well, I don't know much about that. I'm Torg Ironheart, by the way of introductions,\" Torg tells him. \"We're actually celebrating our annual Harvest Festival for now. You're welcome to stay and join in, though it'd be appropriate to give some tribute to the shrine.\"\n\nThe tall man nods wordlessly. The pudgy one says \"Well, we can certainly do that! I'm Martin Carpenter, and this is my instructor, Doctor Faust.\"" }, { "author": "Illven", "message": " Why are you looking for a SEAL to the underdark? Are you planning on unsealing it? Bethlene interjected herself into the conversation." }, { "author": "Maou_Sama", "message": " \"Underdark is a very familiar word to me\" " }, { "author": "JNAProductions", "message": "\"Of course not,\" Doctor Faust replies, his voice a crackly tenor compared to Martin's earnest baritone. \"But we have information that indicates it may have been opened from the other side.\"\n\nMartin is quick to add \"We don't think there's any immediate danger. I'm sure Greenhollow is perfectly safe! If someone does have information on it, we can help make sure it stays that way.\"" }, { "author": "Lentrax", "message": "Coming literal minutes after her warning about strangers speaking of their exact problem, Aine is on her guard. Though the two do not seem to be overly suspicious, the merest fact they are here mere hours after the problem emerged is enough for her.\n\n Well. Best not speak of such things here. As Torg says, it is the Harvest Festival. Let’s go sit ourselves somewhere we can speak over a drink and a smoke. \n\nAine turns toward where they can do just that, the bar where they came under attack just last night." }, { "author": "Illven", "message": " Come, I'm sure you must be tired after all your travel. Beth reasons." }, { "author": "JNAProductions", "message": "The Doctor looks down at Beth, seeming weighing his words. However, before he comes to whatever conclusion he's searching for, Martin replies. \"I mean, more the horses than us. Is there a place we can stable them, or let them graze or anything? I... Hang on,\" he starts searching his pockets, eventually retrieving two sugar cubes. \"Ah-ha! A treat for a job well done.\"\nHe turns back to the carriage and the two horses, giving each of them a sweet treat.\n\nYou, knowing some good spots for the horses to be at rest, lead the carriage and its steeds. Martin stays apace, but Doctor Faust informs you \"I will be speaking with your local authority-you have a mayor, yes?\"\n\n\"Aye-Jonathan Greenhollow, descendant of the founders,\" Torg tells him. \"Big house in the middle of it all, just past the well.\"\n\nThe tall doctor departs for there, moving with surprising grace despite his gangly stature.\n\nMartin's attention remains split between the horses and you all. \"I hope we aren't causing too much trouble. If it'd be appropriate, perhaps I can do some little magic tricks for any kids here? I'm not the best mage, but I've mastered a few fun cantrips.\"" }, { "author": "Wrexham", "message": "Za'ne makes his way to the open bar, he hopes that few people will recognize that he has changed into his armor." }, { "author": "Illven", "message": " No trouble whatsoever. Bethlene assures the man warmly." }, { "author": "JNAProductions", "message": "You end up simply leading the horses near the shrine. Savannah is dousing the candles, and smiles when Beth and the others approach. \"Good morning, all. Who's the new chap?\"\n\n\"Martin Carpenter! Visiting from the Academy Of Torn Pages,\" he says. \"I can leave the trusty steeds here?\"\n\n\"Oh, of course, of course. Just make sure they don't eat the flowers,\" she replies with a small smile.\n\n \n Spoiler: OOC \nDoes anyone have anything they want to accomplish for the moment? Investigating Martin or Faust, asking them questions, or anything else?\nIf yes, we'll do that. If no, I'll move us ahead a bit.\n " }, { "author": "JNAProductions", "message": "The festival starts anew, and it's hard to find time to warn people of the potential dangers.\n\nThe mayor is not seen by the time the sun crests over into noon, but Maria finds Beth and the rest with a few rolled parchments. \"I [CUSS] nicked these from the [CUSS] drawer. [CUSS] is messy as [CUSS]. Only things that stuck out as [CUSS] weird-rest of it was normal [CUSS]-flour, traveling supplies, [CUSS] like that.\"\n\nYou quickly find a quiet, shaded spot to look over the pages. It takes a little bit to parse William's shorthand notes, but the writing is nothing too esoteric. What's written within is a bit of a different story.\n\nAmong the ordinary sales and purchases is a surprisingly large amount of black onyx. It was bought for a large sum, but sold for much more. There is also an old tome, listed as being entirely blank on the inside, but sold for much more than a simple blank book should. The final oddity is a blackened stick with amber at the tip." }, { "author": "Illven", "message": " That is very strange that William is dealing with black onyx. Shouldn't he like know it's a bad omens? Bethlene asks confused." }, { "author": "Lentrax", "message": "Aine looks over the list as well.\n\n He likely doesn’t care, Beth. \n\nShe looked at the sums of money involved.\n\n Considering he was willing to pay so much to acquire it, he knows it’s value, and to know that, one likely must know what it is useful for. I think there is more to our shopkeep than meets the eye. The occasional component or esoteric item is one thing. But this? This is something else together. " }, { "author": "Wrexham", "message": " This is beyond my understanding, if only I studied more or talked with others, I have skills let me help you and this wonderful village. Za'ne says looking at the others." }, { "author": "Maou_Sama", "message": "Alex appears from nowhere, like a fly attracted to the honey, eyes full of joy \"Hey!!!!, we have some goodies here!!!???, oh, just notes, well...\" , his expression changed as he hoped to put hands on for some interesting magic stuff." }, { "author": "Illven", "message": " \n Originally Posted by Lentrax \n Aine looks over the list as well.\n\n He likely doesn’t care, Beth. \n\nShe looked at the sums of money involved.\n\n Considering he was willing to pay so much to acquire it, he knows it’s value, and to know that, one likely must know what it is useful for. I think there is more to our shopkeep than meets the eye. The occasional component or esoteric item is one thing. But this? This is something else together. \n \n\n But....but no...Like he wouldn't have brought it if he knew what it was for. Bethlene protests seeming to have trouble coming to terms with her father's hypocrisy." }, { "author": "Lentrax", "message": "Aine does not like coddling, an influence of her Lady, she knows.\n\nBut she also cannot bring herself to push too hard against Bethlene. She... cares for the tiefling too much to be too harsh to her.\n\n Perhaps, she says slowly. Perhaps not. It will take us time to find for sure. \n\nShe looks up to gauge the position of the sun and the shadows on the ground, and does a few calculations.\n\n But for now, come, my darling. Now is the time for a good meal, a mug of tea, and a pipe. " }, { "author": "Illven", "message": " You're right....we didn't get nearly enough sleep last night. Bethlene agrees." }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nWhile you haven't had a perfect night's rest, you have had enough of a chill morning to get your Long Rest in once you've had a bite to eat.\nResources to MAXIMUM! :P\n \n\n\nLuckily for your stomachs, there's plenty of food being given out for the festival.\n\nTorg and Orin have a good chunk of food in front of them, mostly untouched as it seems they're pretty deep into a technical smithing discussion.\nWilliam seems to be trying to lure Martin into buying something he probably doesn't need. Lots of pockets means lots of money, right?\nMaria is taking the steam out of Naishtar's sails, pointing out his malarkey.\nAnd Savannah is currently tending to the food. There's a big pot of stew, plenty of bread, cheeses and fruits, and vegetables galore assembled on a table.\n\n\"Beth,\" Savannah asks, \"Could you watch the table for a few? I feel I need to encourage our dwarven friends to actually eat before it gets cold.\"" }, { "author": "Wrexham", "message": "Za'ne listens to the various conversations as he grabs a bowl of stew, leaving the right amount of money for a tip as well. He wanders looking for an invite to sit as he isn't sure of where to sit." }, { "author": "Illven", "message": " Of course Savannah. Beth beams politely taking over for her." }, { "author": "Lentrax", "message": "Aine, having finished her plate of bread, cheese and fruit leans back, filling her pipe to enjoy the lunch break to its fullest.\n\nShe does wonder how the mayor is doing, and hoping he has found some map they could make use of.\n\nThe bowl filled appropriately, Aine lights it with a snap of her fingers, happily drawing on it.\n\n The entry must be close. For them to be as affected by light as they were, they could not have travelled far until twilight. Perhaps we are closer than we think. " }, { "author": "JNAProductions", "message": "Some time passes. Your meal is pleasant and filling, with anyone going for seconds able to get a nice full plate.\n\nSavannah returns, a satisfied smile on her face, and glancing over to the dwarves, you can see them chowing down between their words. She takes back over from Beth, and asks \"Has anyone seen the mayor? I haven't seen him yet today and am a little worried, he's being a recluse again.\"" }, { "author": "Illven", "message": " Perhaps I should check in on him? Beth says a little concerned about the unusual times they were having." }, { "author": "Lentrax", "message": " I will go with you. He mentioned the possibility of a map leading us to where one of his ancestors, the founder of Greenhollow, sealed an entrance to the Underdark. I asked if he would try and find it. So it would not be unreasonable for me to check on him. \n\nShe stands, waves her hand over her pipe, cleaning it out with a quick Prestidigitation. She then offers Beth her arm.\n\n Shall we? " }, { "author": "JNAProductions", "message": "Aine, Beth, and any of the rest who join head for the mayor's home. Jonathan isn't visible outside the home, so one of you knocks.\n\nYou have to knock twice more before there's an answer. \"Yes?\" Jonathan asks as he opens the door. \"Is there something you need?\" he adds, his voice genuinely concerned." }, { "author": "Illven", "message": " We were just concerned youve been absent for the festivities. Beth remarks." }, { "author": "Maou_Sama", "message": " \"Jon my friend, do you need help with something?, you seem very busy lately, you know you can count on me pal!\" , say Alex with a happy face" }, { "author": "JNAProductions", "message": "\"I've been busy, that's all. I promise I'll attend tonight,\" he replies. \"I appreciate you taking some time to see me. I really do.\"\n\nHe closes the door, his smiling face vanishing behind it.\n\n \n Spoiler: Perception DC 18 \nIt's hard to notice, but the movement to close the door gave the biggest spot.\nHis shadow was moving slightly out of sync with his body. It went to close the door before he moved.\n " }, { "author": "Maou_Sama", "message": "\" What???... \" Alex fixed his eyes on Jhonatan's action until door is already closed, \" You guy know I'm a little bit paranoic, but definitively there was something off here, I mean Jon's shadow...maybe we want to check out inside...with Jon's pardon of course \"" }, { "author": "Illven", "message": "Either there's an innocent in danger, or the mayor has sold them all out.\n\nRegardless of which one it is, there's only one option for a paladin.\n\nBeth throws her whole shoulder into the door attempting to force it open.\n\n \n Spoiler \n\nStrength check to force down the door. (1d20+4)[ 7 ] \n " }, { "author": "JNAProductions", "message": " \n Spoiler: OOC \nRemember how I said there might be situations where checks get ignored?\nThis is one of them.\n \n\n\nBeth and Alex are the first to spot something amiss, with Beth the first to act. She steps into the doorway with force, stopping the mayor from closing the door. \"Is... Is something wrong?\" the mayor asks." }, { "author": "Lentrax", "message": " Beth? Aine asks, seeing the shorter woman trying to push the door back open.\n\n What is it? " }, { "author": "Illven", "message": " A corrupted shadow. Beth will use her paladin divine sense." }, { "author": "JNAProductions", "message": " \n Spoiler: Divine Sense \nRAW: There are no fiends, celestials, or undead within range.\n\nMore than RAW, because RAW is adequate at best: You feel a little touch of shadowfell malarkey on the mayor's shadow and his being. It feels rather like the creatures you fought last night.\n " }, { "author": "Illven", "message": " You've been touched by the corrupted shadows. Bethlene explains to her allies she then glares daggers at the mayor. You will submit to purification. Beth's tone makes it clear this is not a debate." }, { "author": "JNAProductions", "message": "\"What?\" Jonathan still seems unsure of the circumstances. \"I... Beth, what does 'purification' entail?\"\n\n \n Spoiler: Insight DC 10 \nHe is quite worried.\n\n \n Spoiler: DC 14 \nBut, beneath the current of worry, you can tell he trusts Beth. He doesn't think she'd really harm him.\n \n\n " }, { "author": "Illven", "message": " Taking you to Savannah. Bethlene explains. March. " }, { "author": "JNAProductions", "message": "\"I trust you,\" he says, and starts walking.\n\nThe sight is a little incongruous-Jonathan's tall stature compared to Beth's short one, with Beth being the one marching him towards his destination. Savannah is taking care of the remnants of food, packing some away for later tonight, when Beth arrives with the mayor. \"Good afternoon, Mr. Greenhollow,\" she says before she notices the serious nature of the visit. \"Is everything okay?\"\n\nJonathan sounds uncertain with his reply. \"Beth says that my shadow is corrupted. I don't fully understand-but she believes you can help. Do you know how to handle something like this?\"\n\nSavannah frowns, saying \"I'm not entirely sure. I'm well-versed in various rituals, but it's been some time since I've needed any besides blessings for the harvest. Do you think there's any danger to be aware of, Bethlene?\"\n\n \n Spoiler: Perception DC 16 \nThe shadow is doing its best to mimic the mayor exactly. And largely succeeding, but not quite. Something is definitely up.\n \n\n \n Spoiler: Religion DC 10, Beth Rolls With Advantage \nYou don't know if there's any immediate danger. It's obviously an issue if left unchecked, but for how long? Unclear.\n\n \n Spoiler: DC 13 \nYou do know that, provided the mayor isn't conniving with the shadows, it shouldn't be too hard to strip him of their influence. Might take a while and feel weird for him, but won't be especially difficult.\n\n \n Spoiler: DC 17 \nAnd the danger is really only there if left unchecked. The small amount of corruption present is far from an issue when nipped in the bud like this.\n \n\n \n\n " }, { "author": "Illven", "message": " Not unless he's been communing with the shadows. No danger at all. Bethlene remarks." }, { "author": "Lentrax", "message": " I need to check your house, Jonathan, Aine says after Beth says he may have been communing with shadows.\n\n I need to find that map we spoke of earlier. Do I have your permission to go look for it? " }, { "author": "JNAProductions", "message": "\"What map?\" he asks. \"There's the map of Greenhollow, but you know your way around the village just fine. There's some more in the attic, of various places. Feel free to look through-you know I've nothing to hide.\"\n\n \n Spoiler: OOC \nGimme an Investigation check to sort through the attic and find stuff and things.\n " }, { "author": "Lentrax", "message": "Aine frowns. This is not going the way she thought it would.\n\n You told me earlier that you may have had a map from your grandfather that may lead to a sealed entry to the Underdark somewhere at home. Had you forgotten? " }, { "author": "JNAProductions", "message": "Jonathan looks confused. \"We didn't talk today before just a few minutes ago. At least, I don't recall.\"" }, { "author": "Illven", "message": " Any other memory lapses? Bethlene asks him directly." }, { "author": "Lentrax", "message": " This is troubling. And I have reason to suspect some things. But this is not the time or place for it. See to your shadow, Mayor, Aine says, putting a hand to Jonathan's shoulder.\n\n I will see if I can find what I seek. And with that, Aine turns to leave, extending herself along the telepathic link to Badhbh.\n\n My friend, she thinks to her familiar. Take flight, find our visitors. Warn me if they come near while I search. \n\nAine heads toward Jonathan's house to search for the map.\n\n \n Spoiler: Investigation check \nStraight d20 roll. I have no modifiers to it.\n\n (1d20)[ 20 ] \n\nFigures.\n " }, { "author": "JNAProductions", "message": "When asked about remembering his missing memories, Jonathan shakes his head. \"But then again, would I know I forgot?\"\n\nSavannah takes him to the shrine, leaving you to search his home.\n\nWithin, Aine quickly finds the stockpile of maps. It's neat and orderly, but looking close, someone has been through it, and recently too. She is not able to find any maps with the location marked, even after a half hour's search.\n\nBadhbh, staying near the mayor's home and circling above, contacts Aine near the end of her search. The man with the pockets on his cloak is coming perpendicular to here. Not sure if he's going to enter. No sign of the other one. " }, { "author": "Lentrax", "message": " But would I know if they took any, or that they searched and didn't find it either... Aine thought to herself.\n\nThen Badhbh sends the warning. The one with the pockets? Which one was that? The master, right? Time to leave. There is no map here. If there was, they took it. If there wasn't, they were no worse off than they were before.\n\nAine goes out the back of the house." }, { "author": "Illven", "message": "Beth will follow Aine out the back of the door." }, { "author": "JNAProductions", "message": "You exit the house, with Badhbh fluttering down to join with their master.\n\nThe outside air is a refreshing change of pace from the somewhat stuffy attic, and you hear the sounds of the festival going on. It's more subdued than normal, without Jonathan or Savannah present in the party, but Greenhollow as a whole seems to still be unaware of any particular danger." }, { "author": "Wrexham", "message": "Za'ne is quietly drinking at the bar, really only talking if someone else starts talking to him." }, { "author": "Lentrax", "message": " Well, Aine starts.\n\n No map. But was it taken or did it just not exist? And either way, it tells us nothing. What is our next move? " }, { "author": "Illven", "message": " I'd say track the newcomers? See if they took the map? Bethlene muses outloud." }, { "author": "Lentrax", "message": " Probably. My only concern is if they did take it, they know where the Underdark is. And why they would want to know something like that. " }, { "author": "Illven", "message": " Do you think they intend to use it for dark purposes? Bethlene muses outloud." }, { "author": "Maou_Sama", "message": " \" Definitively they are up to no good, I'd say follow them, in any case, I know where the Underdark is, I come from there \" , Alex appear in the scene, he was watching the village as always." }, { "author": "JNAProductions", "message": "Currently, you don't know the location of either visitor." }, { "author": "Illven", "message": " Perhaps we should beat them to the seal then? Beth suggests openly." }, { "author": "Wrexham", "message": "Za'ne looks up from his ale, \"Yes, let's beat them to it.\"" }, { "author": "Lentrax", "message": " Then we should gather what we need and go quickly. " }, { "author": "Maou_Sama", "message": " \"Now that I recall, that path was sealed because of the Instability, there was much risk taking it, and people who happened to walk it didn't return, I doubt they make it to the other side, unless they know a specific path...\" , Alex was focusing on a rock in the ground while trying to remember the details of the way to the Underdark" }, { "author": "JNAProductions", "message": "With Alex taking point, you set off for the sealed passage. He doesn't remember perfectly where it'd be, especially on the bright side, but he's confident he can at least get you all near to it.\n\nThere's about two hours of travel outside of Greenhollow before he announces you've reached its location, more or less. The area is quite hilly, away from the flatter fields that host much of Greenhollow's farms.\n\n \n Spoiler: Ability Checks \nUp to two people can attempt a Wisdom (Survival) check to try and find the passage. Others can Help, use magic, whatever inspires you.\nIf anyone wants to try another kind of ability, roll it with a note about what you're rolling and I'll adjudicate accordingly.\n\nBut, for the Survival...\n\n \n Spoiler: DC 8 \nSomeone has been through recently, but the heavy wind blowing makes the tracks hard to follow.\n\n \n Spoiler: DC 12 \nNot too hard for you, though!\n\nYou aren't able to tell how fresh they are, other than relatively recent, so it might be risky to follow them too fast.\n\n \n Spoiler: DC 17 \nOn closer inspection, they'd match up pretty well with someone else leaving just before you in Greenhollow. Whoever's ahead, they aren't far ahead-not enough time to make a good ambush, at least.\n \n\n \n\n \n\n " }, { "author": "Maou_Sama", "message": "Alex glimpses some tracks along the path: \"We have a lead here, looks like we are tailing someone to the Underdark, let's follow it, but careful to not expose us...\" " }, { "author": "Illven", "message": " Should we keep hidden then? Beth whispers in a low voice." }, { "author": "Lentrax", "message": " They aren’t too far ahead of us. And we have already not been very stealthy. But it would perhaps not be too remiss, my dear. Badhbh, Aine says to her familiar.\n\n Fly, my friend. Tell me what your eyes see. " }, { "author": "JNAProductions", "message": "With a nod, Badhbh takes flight. Aine is able to see through the bird's eyes, and quickly finds that it won't be much help. The tracks, once first spotted, are simple enough to follow. And they lead directly to a small hollow under a hill, which Badhbh lands in front of. Within the hollow is a tunnel, going down, down, down." }, { "author": "Wrexham", "message": "Za'ne looks at the others, \"Can we all see in the dark? Or do we need some help, I can grant the ability if you need it.\"" }, { "author": "Lentrax", "message": "Aine returns to her senses as the question is posed.\n\n I see well enough in the dark, do not waste your talents on me. But we must hurry. The tracks already lead into the darkness. " }, { "author": "Maou_Sama", "message": "\" My eyes was trained in the Underdark, I can see pretty far \"" } ]
[ { "author": "J-H", "message": " Previous IC Thread \n OOC thread. \n \n Spoiler: The Map & Key \n\n \n\nThe Order\nHome of the Belmonte Order\n\nOrder Graveyard\nA Warded and hallowed graveyard where the Order’s dead are safely buried and memorialized.\n\nYomi\nA small village near the order that supports it.\n\nDona\nAn overland travel point for cargoes portaging past the rapids from Yomi.\n\nWicked Ditch\nDry badlands in the rain shadow of the Deborah Mountains. Home to valuable gems, wild beasts, and dangerous plants.\n\nBrahms’ Castle\nA castle built atop a cliff overlooking the river southward. A strong-point against invasion from the north. Sits atop Yuta’s Path\n\nYuta’s Path\nA tunnel beneath the river and the Carpathian range that emerges near the western edge of Cieresor Swamp\n\nCieresor Swamp\nA wet and heavily treed swamp, full of fish, valuable herbs, and other forms of life.\n\nCieresor Castle\nHome seat of the Cieresor family, and a fortress to which the fisher-folk of the swamp can retreat to in times of trouble.\n\nAlba Plains\nGreen, well-watered farmland on the east, fading slowly to grassy lands suitable for herding near the mountains.\n\nAlba\nA farming and trade town.\n\nLaruba Monastery\nA monastery for the encouragement of the contemplation of each and every step and its meaning in life. Laruba monastery can be reached by boat, or by an underground passage.\n\nDwarven Road\nA still-functional underground passage connecting Alba to Veros.\n\nVeros\nAn iron-mining town.\n\nHolmwood Tower\nA small keep guarding a choke-point on the road from Veros to the Order.\n\nJova\nA farming town.\n\nArcane Tower\nA place for a wizard to get away and do some research in peace. Currently owned by Archaeus, head wizard of the Belmonte Order.\n\nBelasco Marsh\nA marshland, known to have many insects in warm weather.\n\nAlja\nA river-port, the last one leading from the west before the waterfall that creates Misty Lake.\n\nOndol\nA town of woodsmen. Trans-shipment point and overwintering location for sheepherders occupying the Jam Hills\n\nJam Fort\nA fortress built into the cliff itself.\n\nStrigoi Graveyard\nAn old graveyard where dead things are warded to stay dead. Not in current use, but the Order monitors it regularly.\n \n\nHexmap squares with roads take 1 hour to traverse per road hex. Leaving the roads doubles travel time as the party traverses rough terrain of various sorts. Double these travel times if the party is traveling Stealthily. The mountains are functionally impassable (travel time 8 hrs per hex). River travel is 2 hours per hex if traveling northeast, or 4 hours per hex if going southwest. Traveling by boat requires finding a suitable boat, having proficiency to operate it, and dealing with any other risks. There are a number of rapids on the map, so travel by river is uncommon aside from shipments in and out of Veros to the south." }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 25/43 | HD: 6/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 1/3\n Arcane Recovery (3): 1/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\nFinally alone and free from scaly interlopers, Cass begins to cast her magic once again. This time she does it more slowly and within eleven minutes the spell is complete.\n\n \n Spoiler \nCast Tiny Hut as a ritual. It takes eleven minutes and presumably everyone will be inside the 10ft radius before the spell is complete.\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 9/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nChloé lets out a weary sigh - she'd rather not have to deal with any more fighting today, and desperately wants to be dry, but nevertheless stands guard while Cassandra prepares the shield.\n \n \n \n \n Spoiler: Actions \n\nCreate Bonfire maintained at once entrance again, just in case.\n " }, { "author": "J-H", "message": "You successfully take a one hour break inside the hut. It's wet and humid, but reasonably safe!" }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 1/2 \n Warding Flare: 2/4 \n \n \n\nMustafa offers healing spells to the most injured, just in case they're attacked again before Cass is done with her spell: (1d8+4)[ 9 ] Cure Wounds (Probably on Chloe if she wants)\n\nWhen Cassandra starts her ritual, Mustafa does one of his own: He casts the Thaumaturgy spell to dim the bright light that comes into the room, conjures phantasmal signs of several different gods of Good alignment, including his own, so he can kneel and pray to them, and also conjures the faint smell of incense, the kind he would have burning during his medidation sessions in the great mosques of Constantinople.\n\nHe keeps this going for the eleven minutes Cass needs, and prays silently to his god while facing the general direction of the east. Thousands of miles away, he knows his prayers will reach the House of God in Makkah, and then Allah himself. Out loud, he does a more ecumenical prayer: \"May the gods lend us strength to fight the curse, and wisdom to see through the Enemy's tricks, and courage to stand firm in the face of despair.\" \n\nHe invites the others to join him and ask something (and justify it) themselves, if they wish to take part.\n\n \n Spoiler \nYou manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range. If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action.\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 1/2 \n \n \n\nTitus groaned, waking up after a much to short nap. At least he had gained a small measure of power back.\nSo, he spend it on healing himself up a bit.\n\n\"Alright, I got my wings back - Sabian can take us back on land. Though I could do with another healing and resting round.\"\n\n \n Spoiler \n\n\nCure wounds (3d8+5)[ 18 ] \n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n \"Sooner we're out of this swamp the better...\" Chloé mutters, still not entirely sure why they fought the lizards.\n \n \n \n \n Spoiler: OOC \n\nExpending 3 HD, healed to 32.\n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 1/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 1/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\nCass attunes to the cloak, spends three hit dice to go back to full and recovers a third level spell slot." }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 1/2 \n Warding Flare: 2/4 \n \n \n \"I feel the Curse heavier and heavier on my shoulders. Should we return to Alba, there will be warm beds and hot baths waiting for us, and the safety of their church. If we leave now, we can reach the Plains before nightfall. And we burned the fields, so I them wicked scarecrows will have nowhere to hide and ambush us.\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 1/2 \n \n \n\nTitus thought a moment and nodded:\n\"A fair point, though I doubt that we will reach the town without us having to rest in the wilderness. The curse is getting worse everyday. Backtracking will cost us two additional days, where it will be even harder to regain our strength. I'm weary to the bone and yet I fear, rest will only come once this shadow is taken from the land. It would be a different matter if we could conjure horses and move quickly across the map.\nI'll have to ask my patron about that.\" " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 1/2 \n Warding Flare: 2/4 \n \n \n\nMustafa is taken back to their brief stay in Alba; He can almost pick up the scent of the village in his memories. It takes him a good dose of motivation to say \"You are right, brother. Let's make for the Carpathian, then.\"\n\n\"I confess - I have been dreading the day we would return to these mountains. The curse spreads over man and nature, land and sea, earth and sky... Rocks are no different than the rest of creation. So what can we expect there? Rock giants? Moving volcanos? The mountain itself opening up to swallow us whole? I don't know, and I am terrified.\" Mustafa rests his weight on his staff, the mithral artifact wielded by the first Vampiralgietch against Dracula a hundred years ago.\n\n \"Which of us have been more severely afflicted by the curse?\" Mustafa goes around taking everyone's vital signs, inspecting their humors, observing their physical condition, and even interpreting their dreams. Depending on their condition, Mustafa will insist that he should take the lead (Mustafa has no exhaustion)" }, { "author": "J-H", "message": "Using Titus' magic of flight, you depart from the castle, heading northwest and then west along the path through the otherwise trackless swamps. Your damp feet remain wet, as the planks that make up the road dip in and out of the water. This does counteract the mud that accumulates as you go across the humps and hillocks of \"dry\" ground, however.\n\nAfter about an hour of travel, with about 3 hours of daylight left, you spot something as you approach dry ground. You see an armored humanoid about sixty feet away from you moving towards you through the water, but quickly and upright, rather than a swimming position. Only its head, armored torso, and arms are showing, and it looks like some sort of snake is moving away from it based on the head and foot or two of body you can make out just under the water.\n\n \n Spoiler: Perception DC 18 \n\nThere are more ripples in the water around it than what you can see should cause.\n \n\n \n Spoiler: Init \n\nSabian (1d20+2)[ 12 ] \nCassandra (1d20+3)[ 16 ] \nMustafar (1d20)[ 3 ] \nChloe (1d20+2)[ 8 ] \nTitus (1d20+2)[ 20 ] or (1d20+2)[ 10 ] 1 ex\n?? (1d20)[ 12 ] +??\n?? (1d20)[ 7 ] +??\n \n\n \n Spoiler: Map \n\n \n \n\n =>Cassandra, Sabian " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 1/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 1/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\n\"We've got to get to dry land,\" Cass says, as she rests her hand upon Sabian's shoulder and imbues him with magic, \"It'll be easier to see what we're dealing with then.\"\n\n \n Spoiler \nCast Haste on Sabian, activate Bladesong, move to AE16.\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 50/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: No \n Resistances: Cold, Fire, Necrotic \n Conditions: Haste, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \n Agreed! Sabian calls out after Cass, And thanks for the boost! He moves to Chloe and Titus and picks them up, and runs of the walkway onto the hillocks so they have cover from enemy attacks.\n\n \n Spoiler: Turn 1 \n Move - Move to AM16 (10ft)\n Action - Grab Titus and Chloe\n Move - Move to AF17 (70ft, assuming half speed)\n Haste Action - Dash, moving to Y15 (80ft, assuming half speed)\n \n\n \n Spoiler: Alternative Turn 1 \nWith a nod to Cass for the magical boost, Sabian moves to the face the oncoming creatures and says to the others, Cass is right, we should move inland and fight them on the hillock. Everyone move in, I'll be right behind you. \n Move - Move to AM16\n Action - Ready an Attack against any monster that comes within threatened range\n Readied Attack - (1d20+9)[ 23 ] \n Magical Piercing - (1d6+6)[ 11 ] \n Haste Action - Dodge\n " }, { "author": "J-H", "message": "The humanoid figure and the snake in front of it change course slightly, heading towards you.\n\n \n Spoiler: Map \n\n \n \n\n =>Titus, Chloe, Mustafa, Cass, Sabian " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n \"Pardon me.\" Chloé says, unstoppering a crimson vial and forcibly shoving it into Sabian's mouth. The effect is immediate - giant-sized enlargement, including weapons to match.\n \n \n \n \n Spoiler: Actions \n\n Action: Feed Sabian 1 Potion of Growth, granting him Enlarge for (1d4)[ 2 ] hours.\n\nEnlarge. The target's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category - from Medium to Large, for example. If there isn't enough room for the target to double its size, the creature or object attains the maximum possible size in the space available. Until the spell ends, the target also has advantage on Strength checks and Strength saving throws. The target's weapons also grow to match its new size. While these weapons are enlarged, the target's attack with them deal 1d4 extra damage.\n\n Move: W16.\n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 1/2 \n Warding Flare: 2/4 \n \n \n\nMustafa moves 30ft west and Readies an Action: cast Bless as soon as Sabian walks into range (assuming he will move towards the enemies on his round, which is after Mustafa's)\n\nTargets: Mustafa, Cassandra, Sabian" }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 50/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: Yes \n Resistances: Cold, Fire, Necrotic \n Conditions: Bless, Haste, Enlarge, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nAfter setting down both Titus and Chloe, Sabian accepts the potion from Chloe and feels the power of her concoction course through him as he expands in size and strength. The creatures move closer, and so does Mustafa, and Sabian, knowing he can close in with the power of Cass' spells, lopes over to the snake creature in the water and stabs out at it, knocking it away with his shield and retreating back into the shallow waters.\n\n \n Spoiler: Turn 2 \n Haste Action - Dash (160ft total)\n Move - Move to AJ9 (135ft of movement used, 25ft left) (Reminder, Sabian takes up 4 squares now.)\n Action - Attack S, recklessly\n Attack - (1d20+9)[ 25 ] or Advantage - (1d20+9)[ 28 ] + Bless - (1d4)[ 3 ] \n[roll=Magical Piercing=1d6+6[/roll] + Enlarge - (1d4)[ 3 ] \n Extra Attack - (1d20+9)[ 24 ] or Advantage - (1d20+9)[ 21 ] + Bless - (1d4)[ 1 ] \n[roll=Magical Piercing=1d6+6[/roll] + Enlarge - (1d4)[ 2 ] \n Bonus Action - Shove S to AL9\n Athletics - (1d20+11)[ 27 ] or Enlarge Advantage - (1d20+11)[ 24 ] \n Move - Move to AH9 (20ft used, 5ft remaining)\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 1/2 \n \n \n\nTitus clung to Sabian as the hasted warrior picked him up and carried him to safety. Everything had happened so fast and his weary mind once again hadn't managed to grasp the situation before the enemy acted.\nNow, in dry land he had a moment to orient himself and fired two lances at the approaching figure, pushing it back.\n\n \n Spoiler \n\nEB at H\n\n (1d20+8)[ 21 ] , damage (1d10+5)[ 12 ] \n (1d20+8)[ 11 ] , damage (1d10+5)[ 11 ] \n\nPush back 10ft per hit\n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 1/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 1/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\nRetreating further back with the others, Cass motions with her hands as if to grab the snake.\n\n \n Spoiler \nMove to AA16.\nCast Chill Touch vs Snake. To hit: (1d20+6)[ 23 ] , to damage: (2d8)[ 9 ] necrotic damage.\n " }, { "author": "J-H", "message": "(original post eaten twice by browser crash)\nTitus hits once, but doesn't knock his target back for some reason. Cassandra scores a hit as well, and Sabian charges into the water, sticking to a narrow spit of mud. He hits twice and knocks the creature back, but not far enough out of range to prevent it another snake-like head from snapping at him as he retreats slightly.\n \n Spoiler \n\nOA (1d20+8)[ 20 ] for (1d10+5)[ 10 ] \n \n\nThe water ripples, and more big snakes appear, but as the creature follows him into the shallower water, it becomes apparent that they are all part of the same creature, much larger than a simple big snake, with an armored humanoid chained to the front of its torso as though riding it.\n \n \n Spoiler: Nature DC 15 \n\nIt takes 25 damage in a player's turn to cut off a head. A cut off head can regrow into two more, unless the hydra has taken fire damage since the end of its last turn.\n \n\n\nThe hydra attacks Sabian, each of its five heads snapping and biting at him. Only one of them hits, chomping down and drawing blood.\n \n Spoiler: nom nom nom \n\nBite (1d20+8)[ 12 ] for (1d10+5)[ 6 ] \nBite (1d20+8)[ 21 ] for (1d10+5)[ 12 ] \nBite (1d20+8)[ 24 ] for (1d10+5)[ 10 ] \nBite (1d20+8)[ 12 ] for (1d10+5)[ 10 ] \nBite (1d20+8)[ 11 ] for (1d10+5)[ 8 ] \n \n\nThe armored figure leans forwards to try to grab Sabian, but is too far away to reach him.\n\n \n Spoiler: Map \n\n \n \n\n => Party " }, { "author": "Dr.Samurai", "message": "[QUOTE=Dr.Samurai;26092582] \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 40/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: No \n Resistances: Cold, Fire, Necrotic \n Conditions: Bless, Haste, Enlarge, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nEven in his enlarged size, Sabian's head cranes up as the massive beast clambers into the shallows, a nest of five heads snapping at him and drawing blood. He recalls hearing of these creatures in training, but has never faced one. His eyes dart to the armored figure atop the hydra, Dracula has no shortage of minions now does he! he calls out. To the others he shouts, Hydra! We need to burn it or it will grow more heads! Sabian stabs out with the spear, with more speed, power, and accuracy from the magical enhancements the others gave him, and he smashes the hydra with his shield, hoping to dismount the rider.\n\n \n Spoiler: Turn 3 \n Action - Attack Hydra\n Attack - (1d20+9)[ 18 ] + Bless - (1d4)[ 1 ] \n Magical Piercing - (1d6+6)[ 12 ] + Enlarge - (1d4)[ 1 ] \n Bonus Action - Shield Master Shove to knock Hydra Prone\n Athletics - (1d20+11)[ 24 ] or Advantage from Enlarge - (1d20+11)[ 26 ] \n Extra Attack - (1d20+9)[ 11 ] or Advantage from Prone - (1d20+9)[ 21 ] + Bless - (1d4)[ 1 ] \n Magical Piercing - (1d6+6)[ 10 ] + Enlarge - (1d4)[ 2 ] \n Haste Action - Attack Hydra\n Haste Attack - (1d20+9)[ 12 ] or Advantage from Prone - (1d20+9)[ 25 ] + Bless - (1d4)[ 1 ] \n Magical Piercing - (1d6+6)[ 12 ] + Enlarge - (1d4)[ 3 ] \n Move - If the Hydra is Prone AND Mustafa has moved further inland, Sabian will retreat to AA9-AB10. Otherwise stay in place.\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nAiming overarm, Chloé tosses her fireflask as far as it'll go.\n \n \n \n \n Spoiler: Actions \n\n Action: Create Bonfire AK9 (2d8+4)[ 14 ] fire.\nHydra Save: (1d20)[ 18 ] +Dex vs DC16\nArmour Save if it is also affected: (1d20)[ 3 ] +Dex vs DC16\n Move: AB16\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus wanted to scream. He should have taken another rest. But they were all in a hurry to get out of the swamp. So now he only could rely on his basic abilities, conjuring force lances one by one and hoping to do enough damage quickly.\n \n Spoiler \n\nEB at H\n\nFiring at the Hydra, trying to take out one of it's heads\n\n (1d20+8)[ 28 ] damage (1d10+5)[ 12 ] \n (1d20+8)[ 9 ] damage (1d10+5)[ 9 ] \n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 1/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 1/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\nFor now Cass can only provide Sabian with covering fire, but she moves closer to the water's edge and into the mud.\n\n \n Spoiler \nMove to AA12.\nCast Firebolt vs Hydra. To hit: (1d20+6)[ 7 ] , to damage: (2d10)[ 17 ] fire damage.\n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: Flaming Sphere \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n Pace yourself in battle, child. His masters used to tell Mustafa. Never cast a spell unless you know you will truly benefit from it. Once the magic leaves your soul, it won't return until you have time to rest and meditate. Now, Mustafa has made the same mistake young magician would, wasting a spell for not thinking enough ahead.\n\nHe allows the Bless spell to vanish - just as easy as letting go of a bird one has caged between their hands. Then he raises his scepter and conjures a Flaming Sphere directly above the Hydra. His arms flow in a wave like movement, and the sphere moves towards the same head Sabian is attacking, ramming it against the creature.\n\n (2d6)[ 5 ] fire damage\nHydra dex save for half (1d20)[ 16 ] \n\nMustafa then moves 30 ft west and uses his Bonus Action to Harness Divine Power, spending a Channel Dinity use to recover a 3rd level spell slot" }, { "author": "J-H", "message": "Titus' blast hits the hydra hard in one of its necks, almost severing a head... but not quite, merely leaving a bloody crater.\nChloe advances to the edge of the island, but the hydra dodges her flames.\nMustafa's spell damages it, but just barely. Cassandra misses, and Sabian cuts off one of the hydra's heads before retreating towards the shore, having knocked it down.\n\nOne of its heads snaps at him as he moves away; the Hydra heaves itself upwards and moves in pursuit.\n \n Spoiler \n\nOA at disadvantage (1d20+8)[ 13 ] or (1d20+8)[ 22 ] for (1d10+5)[ 9 ] \nStand up and Dash.\n \n\n \n Spoiler: Map \n\n \n \n\n =>Titus, Chloe, Mustafa, Cass, Sabian " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus grinned as the first head fell. \"Don't let up, we can do this.\" \nGaining a bit more distance, he continued his barrage.\n\n \n Spoiler \n\nEB\n\nFiring at the Hydra, trying to take out one of it's heads\n (1d20+8)[ 18 ] , damage (1d10+5)[ 11 ] \n (1d20+8)[ 25 ] , damage (1d10+5)[ 13 ] \n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 0/3\n Arcane Recovery (3): 0/1\n Active Effects: Bladesong\n Concentrating: Haste (on Sabian)\n Conditions: None \n \n \n\n\"Good job Sabian!\" Cass calls out, now that the hydra is within reach, \"It's right where we wanted it.\"\n\n \n Spoiler \nMove to AB12.\nCast Booming Blade vs Hydra. To hit: (1d20+8)[ 20 ] , to damage: (1d6+5)[ 9 ] bludgeoning damage, (1d8)[ 3 ] thunder damage, +1 fire damage.\nAttack #2 vs Hydra. To hit: (1d20+8)[ 23 ] , to damage: (1d6+5)[ 10 ] bludgeoning damage, +1 fire damage.\n\nIf Booming Blade lands and the hydra moves before Cassandra's next turn it will take an additional (2d8)[ 4 ] thunder damage.\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nKnowing what little she does about hydras, Chloé times her throw with Cassandra's whip.\n \n \n \n \n Spoiler: Actions \n\n Action: Ready Action Create Bonfire AD11 Trigger: Cassandra's turn. (2d8+4)[ 18 ] fire.\nHydra Save: (1d20)[ 13 ] +Dex vs DC16\nArmour Save if it is also affected: (1d20)[ 7 ] +Dex vs DC16\n Bonus Action: Servant Strike H. (1d20+7)[ 9 ] Damage: (1d4+3)[ 4 ] force.\n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 14/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: Flaming Sphere \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nMustafa releases a grunt of struggle as he sits in a wide stance and waves his arms to the side, dragging the Sphere into the Hydra once again. \"Enough!\" He cries before he casts a Fireball on both the Hydra and its rider. \"RrraaAAAAGGHH!\" He lets out as the fireball explodes in whirlwind of fire.\n\nSpell DC 15\n\nFlaming Sphere damage (2d6)[ 10 ] \nHydra dex save for half (1d20)[ 13 ] \n\nFireball damage (8d6)[ 27 ] \nHydra dex save for half (1d20)[ 11 ] \nRider dex save for half (1d20)[ 14 ] " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 40/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: No \n Resistances: Cold, Fire, Necrotic \n Conditions: Haste, Enlarge, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabian squints as Mustafa lights the swamp on fire for a brief moment. He uses the opportunity to move around the creature and force it further inland, away from deep water, where it will be harder to fight and harm it with fire.\n\n \n Spoiler: Turn 4 \n Move - Move to AF9-AG10 (60ft used)\n Action - Attack Hydra\n Spear Attack - (1d20+9)[ 29 ] \n Magical Piercing - (1d6+6)[ 9 ] + Enlarge - (1d4)[ 4 ] \n Extra Attack - (1d20+9)[ 16 ] \n Magical Piercing - (1d6+6)[ 8 ] + Enlarge - (1d4)[ 4 ] \n Haste Action - Attack Hydra\n Spear Attack - (1d20+9)[ 12 ] \n Magical Piercing - (1d6+6)[ 7 ] + Enlarge - (1d4)[ 3 ] \n Bonus Action - Shield Master to Shove hydra Prone\n Athletics - (1d20+11)[ 29 ] or Enlarge Advantage - (1d20+11)[ 25 ] \n " }, { "author": "J-H", "message": "Titus scores two hits (24), and Cassandra and Chloe combine their attacks to chop off another head. Mustafa's holy flames burn yet another head off completely, leaving it with two heads. Sabian chops off another head as the hydra still smolders, leaving only a single head. It stands and bites at Sabian, and then the five of you easily finish it off.\n \n Spoiler: Final bite \n\nAttack (1d20+8)[ 14 ] for (1d10+5)[ 12 ] \n \n\n\nThe hydra collapses to the ground. The armored figure on its back doesn't appear to be moving." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 40/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: No \n Resistances: Cold, Fire, Necrotic \n Conditions: Haste, Enlarge, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nAfter the group dispatches the hydra, Sabian calls out to the armored figure, but it does not stir. Did one of you strike it? Sabian asks the others. He moves over, prodding the figure with his spear, Hey! Your beast is slain and you are out numbered. Surrender! " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus came closer as well, looking on with interest:\n \"Did someone strap a corpse to it's back - or is it just an empty armor? I'd think it's the latter, as it didn't budge under my force lance.\" \n \n Spoiler \n\nPerception: (1d20+3)[ 13 ] \n " }, { "author": "J-H", "message": "The armored figure appears to have been riding the hydra, and is attached by chains looped around both its waist and the base of the hydra’s necks, where it’s hard for the hydra to reach. It has a war pick strapped to its waist, and high quality armor on.\n\nAfter unchaining and inspecting it, you determine that the rider has been dead for some time, and may have been a zombie before being burned to a crisp. It is wearing Mithral Plate armor and has a War Pick +2 tied securely to its belt, as well as a magical ring on one finger.\nTaking the armor off the body, you find a series of tattoos along one arm depicting, in order, a horse, an elk, a crocodile, a wyvern, a lion, and a bulette.\n \n Spoiler: History DC 14 \n\nYou have heard stories of Ciro “The Rider” Cieresor, famed for claiming that he could ride almost anything. It appears a hydra may have been one ride too far.\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 (23, Hasted) HP: 40/59 HD: 0/6 \n PPer: 14 PInv: 10 PIst: 11 \n Raging: No \n Reckless: No \n Resistances: Cold, Fire, Necrotic \n Conditions: Haste, Enlarge, Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabian lets out a low whistle at the mithral plating and the finely crafted war pick. He is not trained in heavier armors, but he is familiar enough to help remove the armor from the dead rider. He removes the ring and flips it off his thumb toward the spellcasters for one of them to identify. He flourishes the war pick, Seems like a fine replacement to the spear. He notices the tattoos and asks the others, Does any of that make sense to you? " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nChloé scrutinises the tattoos, but ultimately comes up short. \"Could just be decorative, doesn't look like anything to me.\" \n \n \n " }, { "author": "dangelo", "message": " \"He mounted a wyvern?\" Mustafa's mind is filled with images of himself riding a flying lizard. \"Is that even possible?\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus looked on:\n \"A fine weapon. Sabian will likely get the most use out of it. The plate would certainly help Mustapha. No idea what the ring will bring.\nAnd sorry, but I could use another rest. I'd like to be able to contribute with a flaming sphere as well in the next scuffle. Not to mention some emergency healing.\" " }, { "author": "J-H", "message": "After a short discussion, you decide to press on through the swamp, continuing from hillock to hillock across the wetlands and mires. It must take a substantial amount of work to maintain even the plank paths and bridges, and it's no surprise that the inhabitants are known for traveling mostly by boat.\n\nAbout an hour after slaying the hydra, you reach an area where the path between dry spots seems especially damaged. By the middle, it has sagged to knee deep, making it slow going. Suddenly, the water froths and churns near you, and you see swarms of small fish speeding towards you under the surface.\n \n Spoiler: Nature DC 13 \n\nThese small carnivorous fish, known as \"quippers\" in some parts of the world, swarm together and can strip a horse to bones in under a minute if left unchecked.\n \n\n \n Spoiler: Map \n\n \n \n\n \n Spoiler: Init rolls \n\nSabian (1d20+2)[ 13 ] \nCassandra (1d20+3)[ 21 ] \nMustafar (1d20)[ 13 ] \nChloe (1d20+2)[ 16 ] \nTitus (1d20+2)[ 17 ] or (1d20+2)[ 17 ] 1 ex\nFish! (1d20+3)[ 13 ] \n \n\n =>Cass, Titus, Chloe " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nIf they can get out of the water, they're home free. Chloé heads in that direction, tossing flasks as she goes.\n \n \n \n \n Spoiler: Actions \n\nWe seem to be traveling west since Sabian's in the lead there, so\n Move: As far as west as possible, I assume 15ft due to knee-deep water.\n Action: Acid Splash Q1 (2d6+4)[ 14 ] half-acid half-radiant\n (1d20)[ 3 ] +mods vs DC16\n Bonus Action: Force Strike Q1 (1d20+7)[ 17 ] Damage: (1d4+3)[ 5 ] \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus grumbled:\n \"Sure would be great if I had some spells right about now, but no...\" \n\nWhile he did so, he fired two blasts at the swarms, pushing them away.\n\n \n Spoiler \n\nMove to U48 fire at Q1and Q3 to push them 10ft back\n (1d20+8)[ 12 ] , damage (1d10+5)[ 9 ] \n (1d20+8)[ 21 ] , damage (1d10+5)[ 8 ] \n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 0/3\n Arcane Recovery (3): 0/1\n Active Effects: Bladesong\n Concentrating: Haste (on Sabian)\n Conditions: None \n \n \n\n\"At least they're just small,\" Cass chuckles wearily, \"\n\n \n Spoiler \nMove to W48.\nVampire Killer vs Q3.\n\nAttack #1 - To hit: (1d20+8)[ 27 ] , to damage: (1d6+5)[ 11 ] bludgeoning damage, +1 fire damage.\nAttack #2 - To hit: (1d20+8)[ 10 ] , to damage: (1d6+5)[ 9 ] bludgeoning damage, +1 fire damage.\n\nMove to R48.\n " }, { "author": "J-H", "message": "Cassandra sends her chain into the water twice, striking the fish once. Titus slogs through the water, unable to get as far as he wants, and similarly has a single hit, and another shot that just bounces off the surface of the water. Chloe deals the most damage, conjured acid injuring the fish before being churned about and onto their scales by a shot from her homunculus.\n\nThe fish rush in, going for the closest targets, swarming around the legs and ankles of Sabian, Mustafa, and Chloe. All five of you are now clustered together on the bridge.\n \n Spoiler \n\nQ1 below half HP, vs Sabian (1d20+5)[ 10 ] for (2d6)[ 12 ] piercing\nQ2 vs Mustafa (1d20+5)[ 15 ] for (4d6)[ 18 ] piercing\nQ3 vs Chloe (1d20+5)[ 8 ] for (4d6)[ 14 ] piercing\n \n\nSo far, your boots and armored greaves seem to be holding up!\n\n =>Sabian, Mustafa, Cassandra, Titus, Chloe " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: Yes \n HP: 40/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \n Isn't that a spell?! Sabian grunts at Titus as the half-orc stomps around trying to avoid quipper bites. He stabs his spear repeatedly into the water, trying to skewer the fish.\n\n \n Spoiler: Turn 1 \n\n Action - Recklessly Attack Quipper 1 w/War Pick\n Reckless Attack - (1d20+10)[ 23 ] or Advantage - (1d20+10)[ 27 ] \n Magical Piercing - (1d6+7)[ 9 ] \n Extra Attack - (1d20+10)[ 20 ] or Advantage - (1d20+10)[ 16 ] \n Magical Piercing - (1d6+7)[ 10 ] \n Bonus Action - Shield Master to Knock Quipper Prone\n Athletics - (1d20+11)[ 13 ] \n\nIf Quipper 1 is killed on first attack, move adjacent to Mustafa and target Quipper 2.\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus replied:\n \"You know exactly what I mean - I could make you fly and carry us away, or cal up another fire sphere to boil these swarms. But no...\" He stopped and sighed mid-battle\n \"Sorry, not helpfull right now - especially since one of these things is trying to bite your backside right now.\" \n\nCalling down holy radiance on the one trying to eat Mustapha, Titus moved carefully forward, trying to avoid getting eaten himself.\n\n \n Spoiler \n\n\nSacred Flame on Q2\n (2d8+5)[ 9 ] radiant\nDex save (1d20)[ 17 ] +mod vs. DC 16\n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 19 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 0/3\n Arcane Recovery (3): 0/1\n Active Effects: Bladesong\n Concentrating: None\n Conditions: None \n \n \n\n\"The true magic is the friends we made along the way,\" Cass snickers, \"Or at least that's what my teacher used to say.\"\n\n \n Spoiler \nBooming Blade vs Q1 - To hit: (1d20+8)[ 18 ] , to damage: (1d6+5)[ 7 ] bludgeoning damage, (1d8)[ 3 ] thunder damage, +1 fire damage.\n Attack #2 vs Q3 - To hit: (1d8)[ 3 ] , to damage: [roll3] bludgeoning damage, +1 fire damage. \nAttack #2 vs Q3 - To hit: [ 19 ], to damage: [ 8 ] bludgeoning damage, +1 fire damage (rolled in Discord).\n\nMove as necessary.\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nOf course the fish would swarm them, stopping her from getting away. She tosses another flask - this one markedly less far than usual. She essentially just dumps its contents right next to her.\n \n \n \n \n Spoiler: Actions \n\n Move: None, unless adjacent enemies are dead, in which case she'll move as far west as possible without provoking.\n Action: Acid Splash Q1, or whichever combination of fish are adjacent to each other for double up damage. (2d6+4)[ 11 ] , half acid, half radiant.\nQ1(?): (1d20)[ 11 ] +mods vs DC16\nPossible Other Fish: (1d20)[ 1 ] +mods vs DC16\n Bonus Action: Force Strike Q1, or whichever is next most damaged: (1d20+7)[ 25 ] Disadv for fish in melee: (1d20+7)[ 9 ] Damage: (1d4+3)[ 5 ] \n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 21/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: Flaming Sphere \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nMustafa raises his scepter high in the air and casts a Word of Radiance spell. Begone! \n (2d6)[ 9 ] radiant damage\n\nDex saves to negate (Spell DC 15)\n (1d20)[ 5 ] \n (1d20)[ 5 ] \n\n(Going forward, will use Warding Flare if attacked)" }, { "author": "J-H", "message": "Sabian chops and slams his way through the quippers swarming around his legs, reducing them to a non-threat.\nMustafa burns more with holy light. Cassandra exterminates the fish around Chloe, and then she and Chloe finish off the little carnivores swarming Mustafa.\nYou proceed onwards, the blood and fish viscera washing off your legs over the next minute as the muddy water washes you \"clean.\"\n\nAbout an hour later, Sabian catches movement out of the corner of his eye - a couple of lizardmen riding crocodiles are momentarily in view from a break in the vegetation. They're off to the right, around 120' away." }, { "author": "dangelo", "message": " \"Cierestor be damned, we've had enough of this swamp. Even the mud is wicked!\" Mustafa sloshes towards the next piece of dry land. \"Push on, my brothers and sisters! For the Carpathian holds terrors we've yet to witness, and yes, many of us might die in the crossing... But for all that is good in the world, in the mountains we shall be dry. Perhaps still cold... But dry.\" " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 16 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 0/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\n\"Many of us might die?\" Cass prods Mustafar playfully, \"but there's only five of us to begin with!\"" }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: Yes \n HP: 40/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabian warns the others of the new threat and searches for dry ground where they can make a stand, Keep away from the edge of the water and find cover, they see us! he says as he stows his shield and equips his longbow." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus frowned:\n \"It seems they aren't content of just having us get out of their swamp. But yes, let's secure the high ground and shoot them before they get close. " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 21/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: Flaming Sphere \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n \"We should have mounted their heads on spikes and carried them around to intimidate the others.\" Mustafa grips his holy symbol. \"But if we have to fight more of them, so be it. Today, killing will be a privilege.\" " }, { "author": "J-H", "message": "You head for the nearest dry area and fort up there. The lizardfolk don't approach, but since you're looking, you can occasionally see hints that there are at least one or two still out there." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 1/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus looked on:\n \"What do we do? Wait an hour until they go away? " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: No \n HP: 40/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \n I don't like this. Maybe there's a trap they're trying to lure us into. Mustafa, if you don't mind a little guidance... Sabian peers around to see if there's something obvious the lizardmen are trying to lure them into.\n\n \n Spoiler: I can haz traps? \n\n Perception - (1d20+4)[ 14 ] + Guidance - (1d4)[ 2 ] \n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 21/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nMustafa casts a simple spell on Sabian: \"May the light of the gods guide your path.\" He says with purpose. \"They might be drawing our attention while a different party sneaks back on us. I will watch the rear.\" " }, { "author": "J-H", "message": "You don't see any signs of a trap or other flanking force." }, { "author": "dangelo", "message": "Mustafa sprints ahead of the party and presents himself to the lizardfolk with a wide stance, puffed out chest, banging his scepter against his magic shield. \"So you came to watch our Walk of Pride? Well, behold the Champions of Cierestor Swamp! The Heroes of the Belmonte Order! Sabian the Warrior! Cassandra the Spelldancer! Chloé the Alchemist! Titus the Winged One! Mustafa the Soldier! Hear those names, you pathetic little creatures! Crawl in defeat! Run! Watch us leave with your treasure and run and hide and crawl in the mud like the disgusting beings you are!\" He cries at the top of his lungs so to make sure the lizards will hear him from all the way where they are.\n\nIntimidation (1d20+4)[ 17 ] " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 32/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nShe'd rather have just avoided the lizards entirely, but perhaps this was the wiser course of action. She tips pulls a small vial from her bag, tips out a single droplet, and then flicks it after Mustafar. Haunting musical notes play to accompany his declaration.\n \n \n \n \n Spoiler: Actions \n\nPrestidigitation for some backing music?\n " }, { "author": "J-H", "message": "Nothing happens immediately in response to Mustafa's challenge. In the distance, he spies one of the lizardmen and glares at it, daring it to do anything. Mustafa and the others catch a glimpse of water rippling as another lizardman betrays his position just before surfacing and throwing javelins at Chloe, both of which strike.\nThe one to his left fades out of the water silently, managing to throw his net without being spotted, entangling Mustafa before closing in to stab with his spear. His crocodile also tries to bite the cleric, grabbing one leg in its toothy jaws.\n\n \n Spoiler \n\nSurprise round, like velociraptors.\nL3 throws two javelins at Chloe ouch, 2 hits for 16 \nJavelin (1d20+4)[ 23 ] for (1d6+2)[ 8 ] \nJavelin (1d20+4)[ 19 ] for (1d6+2)[ 8 ] \n\nL4 uses his net, with advantage from being unseen.\nNet (1d20+6)[ 11 ] or (1d20+6)[ 25 ] . If hit, Mustafa is Restrained. hit, Warding Flare not available yet. Restrained. \nSpear (1d20+4)[ 19 ] for (1d6+2)[ 8 ] hit for 8 \nAdvantage? (1d20+4)[ 5 ] \n\nCroc2\nBite (1d20+4)[ 10 ] for (1d10+2)[ 8 ] , and target is grappled, escape DC 12.\nAdvantage? (1d20+4)[ 23 ] hit for 8, restrained & grappled \n \n\n \n Spoiler: Init \n\nSabian (1d20+2)[ 3 ] \nCassandra (1d20+3)[ 4 ] \nMustafar (1d20)[ 12 ] \nChloe (1d20+2)[ 18 ] \nTitus (1d20+2)[ 18 ] 1 ex (1d20+2)[ 11 ] \n\nOdds (1d20+2)[ 8 ] \nEvens (1d20+2)[ 22 ] \n " }, { "author": "J-H", "message": "With Mustafa wrapped in a net and in the jaws of the crocodile, the lizardman (L4) has his cold-blooded speed turn away, throwing two javelins even as they re-enter deeper water and dive. The crocodile bites down on Mustafa as they dive, and blood floats to the top of the water as he goes limp.\n\nOne of the two distant lizardmen moves closer (L2, dash).\n \n Spoiler: L4 \n\nCrocodile bites Mustafa. Would have advantage from being restrained, but Warding Flare negates that. Straight roll.\n (1d20+4)[ 23 ] for (1d10+2)[ 12 ] \nJavelin vs Chloe (1d20+4)[ 7 ] for (1d6+2)[ 8 ] \nJavelin vs Chloe (1d20+4)[ 23 ] for (1d6+2)[ 4 ] \n \n\n \n Spoiler: Map \n\n \n \n\n =>Chloe, Mustafa, TItus " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus sighed, got up and fired a bunch of rays in Mustapha's general direction.\n \"Once more into the breach...\" \n \n Spoiler \n\nShooting the croc, pushing it away from Mustapha\n (1d20+8)[ 26 ] , damage (1d10+5)[ 7 ] +10ft.\n (1d20+8)[ 22 ] , damage (1d10+5)[ 13 ] +10ft.\n\nHealing ray at Mustapha\n (1d6)[ 2 ] \n\nMove 30ft land inward\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 39/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nChloé blinks through the pain, but forces herself to push forward - Mustafar couldn't be left behind. She downs a healing potion on the way.\n \n \n \n \n Spoiler: Actions \n\nDamage reduced her to 12.\n Action: Drink Superior Healing Potion for (8d4+8)[ 27 ] - returns HP to 39 \n Move: 10ft east. A cautious advance.\n Bonus Action: Force Strike L3 (1d20+7)[ 17 ] Damage: (1d4+3)[ 6 ] \n " }, { "author": "J-H", "message": "Chloe's force strike hits as she drinks a healing potion. Mustafa is unconscious. Titus fires two eldritch blasts, killing the crocodile. Barely, just barely, Titus can make out Mustafa enough to send some healing his way.\nTitus moves towards the far side of the island.\n\nOne crocodile-rider (L1) dashes forwards in the water, the crocodile's tail propelling it forward surprisingly quickly. The other approaches Chloe, flinging his net at her. It wraps around her, and he and the crocodile both strike blows through the mesh before dragging her back into the shallows.\n \n Spoiler \n\nL3\nNet attack (1d20+6)[ 24 ] , on hit restrained. restrained \nSpear (1d20+4)[ 15 ] for (1d6+2)[ 4 ] \nAdvantage? (1d20+4)[ 24 ] crit for 8 \n\nL3's Croc\nBite (1d20+4)[ 24 ] for (1d10+2)[ 10 ] crit for 20 , restrained, escape DC 12\nAdvantage? (1d20+4)[ 20 ] \n\nMove 5' back only due to carrying a load\n \n\n \n Spoiler: Map \n\n \n \n\n =>Cass, Sabian " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 40/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \n Hmm... Sabian frowns, I don't see anything. Still, they know our position. They can track us and ambush us, or lead a larger war party to us. We should strike now. Mustafa moves forward to intimidate the lizardmen and suddenly the waters around them froth and splash as lizards and crocodiles emerge from hiding. Mustafa is bound in a net and dragged under the waters. Titus bursts into speed, attacking the lizards on Mustafa. Chloe is struck by a javelin but just as she heals herself she too is bound in a net and dragged into the waters. Sabian drops the bow and charges in, drawing the war pick and impaling the croc that has Chloe in its teeth. He steals a glance over his shoulder, looking to see if Mustafa has surfaced.\n\n \n Spoiler: Turn 1 \n Move - Move to AD17 (6 squares)\n Action - Attack Croc Recklessly\n Attack - (1d20+10)[ 12 ] or Advantage - (1d20+10)[ 13 ] \n Piercing - (1d8+7)[ 14 ] \n Extra Attack - (1d20+10)[ 25 ] or Advantage - (1d20+10)[ 26 ] \n Piercing - (1d8+7)[ 15 ] \n \n " }, { "author": "Infernally Clay", "message": " \n Cassandra Hartdegen \n High Elf Wizard Bladesinger 6 \n AC: 16 | HP: 43/43 | HD: 3/6\n Spell Slots: 1st: 4/4 | 2nd: 1/3 | 3rd: 0/3\n Spells Prepared: \n1st - Shield, Absorb Elements\n2nd - Misty Step, Invisibility, Web, Earthen Grasp\n3rd - Haste, Fireball, Counterspell\n\n Bladesongs: 0/3\n Arcane Recovery (3): 0/1\n Active Effects: None\n Concentrating: None\n Conditions: None \n \n \n\n“Chloe!” Cass shouts, running across the makeshift bridge as fast as she can before trying to push the enemies surrounding Chloe away.\n\n \n Spoiler \nMove to AF16.\nCast Booming Blade vs L3. To hit: (1d20+8)[ 14 ] , to damage: (1d6+5)[ 9 ] bludgeoning damage, plus (1d8)[ 5 ] thunder damage, +1 fire damage and push the target to AD18. If target moves before Cassandra’s next turn, it takes an additional (2d8)[ 9 ] thunder damage.\nAttack vs C3. To hit: (1d20+8)[ 18 ] , to damage: (1d6+5)[ 6 ] bludgeoning damage, +1 fire damage and push the target to AD19.\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 40/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \n Hmm... Sabian frowns, I don't see anything. Still, they know our position. They can track us and ambush us, or lead a larger war party to us. We should strike now. Mustafa moves forward to intimidate the lizardmen and suddenly the waters around them froth and splash as lizards and crocodiles emerge from hiding. Mustafa is bound in a net and dragged under the waters. Titus bursts into speed, attacking the lizards on Mustafa. Chloe is struck by a javelin but just as she heals herself she too is bound in a net and dragged into the waters. Cass moves in and whips the lizardfolk on her. Sabian drops his bow and charges in, drawing the war pick and diving into the water, swimming to the lizardfolk trying to kill Mustafa.\n\n \n Spoiler: Turn 1 \n Free Action - Drop Bow\n Move - Move to AD14\n Object Interaction - Draw War Pick\n Action - Dash to AH12\n " }, { "author": "J-H", "message": "Cassandra's first strike misses, but the second hits the crocodile, knocking it out from under the lizardman and freeing Chloe from the creature's jaws - although not from the net.\n\nThe lizardman next to Sabian accepts the challenge. He has no net, but he stabs twice with his spear as he dives under Sabian, emerging on the half-orc's other side as his strikes miss.\n\nThe other late-comer approaches Cassandra, flinging his net and stabbing. She's able to deflect his spear-strike, but that leaves her open for his crocodile to grab her legs, dragging her back into the water.\n\n \n Spoiler \n\nL4 attacks twice, 2-handed now that his net is expended. misses! \n (1d20+4)[ 6 ] for (1d8+2)[ 7 ] \n (1d20+4)[ 5 ] for (1d8+2)[ 7 ] \n\nL2\nNet (1d20+6)[ 25 ] , if hit, restrained. hit \nSpear (1d20+4)[ 13 ] for (1d6+2)[ 3 ] miss \nAdvantage? (1d20+4)[ 15 ] \n\nCroc 2\nBite (1d20+4)[ 10 ] for (1d10+2)[ 5 ] and restrained\n Advantage from net: Total of 20 to hit, hits \n\nIf the croc lands a bite - moved 10' to reach Cassandra, can move 20' back using 10' of movement to pull her in and back to his starting position. Otherwise, will probably stay on the bridge. \n \n\n \n Spoiler: Map \n\n \n \n\n =>Chloe (restrained by net), Mustafa (restrained by net), Titus " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 11/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 1/4 2nd: 0/2 \n\nCritical strikes wipe out her potion, so she drinks another one, trying to stay alive and awake.\n \n \n \n \n Spoiler: Actions \n\nDamage reduced her to 11.\n Action: Drink Greater Healing Potion for (4d4+4)[ 14 ] - up to 25.\n Bonus Action: Force Strike L3 (1d20+7)[ 18 ] (1d20+7)[ 8 ] Damage: (1d4+3)[ 7 ] \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus used the elevated position to keep track of what was going on, shoving enemies away from friends.\n\n \n Spoiler \n\nMove to X12, move back to W13 afterwards\nShooting the croc, pushing it away from Cassandra\n (1d20+8)[ 16 ] , damage (1d10+5)[ 6 ] +10ft\n (1d20+8)[ 28 ] , damage (1d10+5)[ 13 ] +10ft\n " }, { "author": "dangelo", "message": "Mustafa casts another Word of Radiance spell. Clinging to his senses, bleeding heavily from a severe wound, locked in the jaws of a crocodile and restrained by a net, he has no hope of ever escaping, and is happy to help his allies before he faces death. He would have apologized, if he could even see anyone.\n\n (2d8)[ 8 ] radiant damage\n\nNot sure who is within range since characters are being dragged to different squares, but I believe at least L1)" }, { "author": "J-H", "message": "Chloe drinks a potion. Her homunculus fails to score a hit from its position on her shoulder at point-blank range. Mustafa's water-breathing lets him cast a spell despite being in the net, slightly burning the lizardman and crocodile next to him.\nTitus fires a pair of magical blasts, one of which goes into the crocodile's throat, nearly beheading it in a single stroke (C2 dead, L2 atop him knocked back 20').\n\nThe lizardman and crocodile next to Sabian attempt to net him and drag him under. The lizardman has no luck, but his crocodile bites Sabian, and drags him 10' down and over. The one assailing Chloe stabs her through the net twice, although his crocodile fails to successfully bite as she thrashes about in the water.\n\n \n Spoiler \n\nL1 net vs Sabian\n (1d20+6)[ 16 ] , on hit restrained. miss \nL1 spear vs Sabian\nSpear (1d20+4)[ 11 ] for (1d6+2)[ 6 ] miss \nAdvantage? (1d20+4)[ 12 ] \n\nC1 vs Sabian\nBite (1d20+4)[ 22 ] for (1d10+2)[ 5 ] hit \nAdvantage? (1d20+4)[ 19 ] \nOn hit, restrained and grappled. Move 10'.\n\n\nL3 spear vs Chloe, advantage from net.\nSpear (1d20+4)[ 22 ] for (1d6+2)[ 5 ] hit for 5 \nAdvantage (1d20+4)[ 22 ] \nSpear (1d20+4)[ 24 ] for (1d6+2)[ 8 ] Crit for 16 \nAdvantage (1d20+4)[ 18 ] \n\nC3 vs Chloe miss \nBite (1d20+4)[ 8 ] for (1d10+2)[ 3 ] \nAdvantage (1d20+4)[ 14 ] \nOn hit, restrained and grappled.\n \n\n \n Spoiler: Map & Status \n\nStatus:\nL2 uninjured, croc dead\nL4 uninjured, croc dead\nL1 & C1 4 damage each\nL3 6 damage, C3 7 damage\n\nChloe & Mustafa restrained by nets\nSabian restrained by crocodile mouth\n\nBlack boxes show the actual map position where a listing of everyone in the square overruns the space.\n\n \n \n\n =>Cass, Sabian " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 35/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabian's gambit pays off, giving Mustafa some breathing room. However, the half-orc now finds himself in the jaws of a crocodile, dragged under water. If not for Cass' spell, he'd be in a world of trouble. He hacks at the croc with the war pick, trying to dislodge its bite.\n\n \n Spoiler: Turn 2 \n Action - Attack, Recklessly (negates Disadvantage)\n War Pick Attack - (1d20+10)[ 22 ] \n Magical Piercing - (1d8+7)[ 15 ] \n Extra Attack - (1d20+10)[ 26 ] \n Magical Piercing - (1d8+7)[ 15 ] \n Bonus Action - Shield Master Shove vs Croc to Push back 1 square\n Athletics - (1d20+11)[ 25 ] \n Move - If grapple is broken, move to AI12\n " }, { "author": "J-H", "message": "Cassandra kills a crocodile with the vampire killer, then whips the lizardman next to Chloe, knocking him back. (adjusted position to AD18 on the bridge).\n\nSabian jams the blade of his pick into the crocodile's skull, killing it, then stabs the lizardman above with a spear as he resurfaces.\n\nOne Lizardman swims back towards Cassandra, hopping onto the bridge and charging her (dash), trying to bite her. The other one stabs at Sabian. Neither of them is able to draw any blood.\n \n Spoiler \n\nL2\nHungry Jaws\nBite (1d20+4)[ 7 ] for (1d6+2)[ 8 ] and gain 3 temp hp\n\nL4\nAdvantage from Reckless\nSpear (1d20+4)[ 17 ] or (1d20+4)[ 6 ] for (1d8+2)[ 3 ] \nSpear (1d20+4)[ 16 ] or (1d20+4)[ 9 ] for (1d8+2)[ 4 ] \nHungry Jaws\nBite (1d20+4)[ 12 ] or (1d20+4)[ 7 ] for (1d6+2)[ 8 ] and gain 3 temp hp\n \n\n \n Spoiler: Map \n\n \n \n\n =>Chloe (restrained by net), Mustafa (restrained by net), Titus " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus continued to focus on freeing Mustapha\n\n \n Spoiler \n\nShoot L4 and L1\n (1d20+8)[ 16 ] , damage (1d10+5)[ 8 ] +10ft.\n (1d20+8)[ 18 ] , damage (1d10+5)[ 7 ] +10ft.\n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 20/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -- \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 0/4 2nd: 0/2 \n\nCritical strikes wipe out her potion , so she drinks another one, trying to stay alive and awake, despite the lizard's best efforts.\n \n \n \n \n Spoiler: Actions \n\nDamage reduced her to 4.\n Action: Cast Cure Light Wounds on herself. (1d8+8)[ 16 ] Back up to 20.\n Bonus Action: Force Strike L3 (1d20+7)[ 10 ] (1d20+7)[ 24 ] Damage: (1d4+3)[ 6 ] \n " }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 4/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nAt only 4 HP, Mustafa uses his Channel Divinity to recharge a 1st level spell, and casts Cure Wounds to heal himself.\n\n (1d8+4)[ 6 ] " }, { "author": "J-H", "message": "Chloe concentrates on healing herself. Mustafa also casts a healing spell, sinking to the mud at the bottom of the swamp. Titus, untouched in his position of safety on dry ground, fires blasts at two lizardmen, knocking them back.\n\nOne of the two hit by Titus dives down, attacking Sabian from deeper in the water, where he can't be seen or shot. The lizardman is injured, but apparently still thinks he can score a kill.\n \n Spoiler \n\nL1 Close back in, dive 10', two spear attacks.\n (1d20+4)[ 18 ] for (1d8+2)[ 3 ] piercing reckless makes this a 19 to hit, rolled in Discord \n (1d20+4)[ 21 ] for (1d8+2)[ 3 ] piercing\nBA Hungry Jaws (1d20+4)[ 16 ] for (1d6+2)[ 8 ] piercing and gain 3 temp HP.\n \n\n\nThe other one abandons the netted Chloe, struggling in shallow water, and charges towards Titus, trying to take a bite out of him.\n =>Cassandra OA? \n \n Spoiler \n\nI don't think Chloe has an OA because she's probably not wielding a melee weapon.\nL3 dash, BA Hungry Jaws (1d20+4)[ 9 ] for (1d6+2)[ 5 ] piercing and gain 3 temp HP.\n \n\n \n Spoiler: Map \n\n \n \n\n =>Cass, Sabian " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 29/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabian feels the bite of the lizardfolk's spear, but it only spurs on his fury. He lashes back with his own spear attack.\n\n \n Spoiler: Turn 3 \n Action - Recklessly Attack L1\n Spear Attack - (1d20+9)[ 26 ] or Advantage - (1d20+9)[ 29 ] \n Magical Piercing - (1d6+6)[ 9 ] \n Extra Attack - (1d20+9)[ 10 ] or Advantage - (1d20+9)[ 18 ] \n Magical Piercing - (1d6+6)[ 9 ] \n\nIf the first attack kills L1, then purse L4 and target with Extra Attack.\n " }, { "author": "J-H", "message": "Cassandra knocks her opponent back, injuring it for the first time. Sabian slays one opponent with a single spear thrust from above, then pursues the next lizardman, striking him. The hunter drops lower in the water, stabbing back at him; a bite and one spear thrust go awry, but the other comes in under Sabian's armor and gets him in the gut.\nCassandra's opponent closes back in with a shoulder check, which she dodges, a spear thrust that misses, and a bite that does connect.\n \n Spoiler \n\nL4 goes 5' farther down in the water. 2 spear stabs and a Hungry Jaws. Advantage from Reckless.\nSpear (1d20+4)[ 9 ] or (1d20+4)[ 6 ] for (1d8+2)[ 10 ] miss \nSpear (1d20+4)[ 24 ] or (1d20+4)[ 24 ] for (1d8+2)[ 7 ] crit for 14 \nHJ Bite (1d20+4)[ 15 ] or (1d20+4)[ 9 ] for (1d6+2)[ 6 ] , gain 3 temp HP miss \n\nL2\nAthletics to shove Cassandra prone (1d20+4)[ 16 ] vs defender (1d20)[ 17 ] +?? success \nSpear (1d20+4)[ 8 ] for (1d8+2)[ 6 ] miss \n Advantage? (1d20+4)[ 9 ] \n Spear (1d20+4)[ 17 ] or (1d20+4)[ 16 ] for (1d8+2)[ 3 ] extra dice\nHJ Bite (1d20+4)[ 20 ] for (1d6+2)[ 5 ] , gain 3 temp HP hit \n Advantage? (1d20+4)[ 22 ] \n \n\n \n Spoiler: Map \n\n \n \n\n => Chloe (net), Mustafa (net), Titus " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus raised his sword: \"You think, I'm not ready for you? Go cut yourself!\" \n \n Spoiler \n\nStrike at L3\n (1d20+9)[ 16 ] , damage (1d8+6)[ 14 ] \n (1d20+9)[ 21 ] , damage (1d8+6)[ 12 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 20/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: Restrained \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 0/4 2nd: 0/2 \n\nIt was a small blessing that they were finally leaving her alone, albeit briefly. Rolling in place, Chloé tosses a fire flask at the nearest lizard.\n \n \n \n \n Spoiler: Actions \n\n Action: Create Bonfire L2. (1d20)[ 8 ] +mods vs. DC16, (2d8+4)[ 13 ] fire.\n Bonus Action: Force Strike L2 (1d20+7)[ 10 ] (1d20+7)[ 23 ] Damage: (1d4+3)[ 4 ] \n " }, { "author": "dangelo", "message": "[QUOTE=dangelo;26103092] \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 10/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nWith a better grip around his senses, Mustafa summons his strength to burst through the net that is restraining his movements.\n\nStrength check DC 10 (1d20+2)[ 18 ] \n \n Spoiler \nIf successful, will swim upwards (maybe getting a boost at the bottom of the lake) so Mustafa can see his allies and potentially use Warding Flare to protect them.\n " }, { "author": "J-H", "message": "Chloe's flames wash over the lizardman.\nMustafa's muscles flex and he bursts the net asunder before swimming to the surface.\nTitus swings his sword twice, drawing blood. The lizardman in front of him stabs back in a frenzy, nearly dead.\n \n Spoiler \n\nSpear (1d20+4)[ 22 ] for (1d8+2)[ 9 ] \nSpear (1d20+4)[ 13 ] for (1d8+2)[ 10 ] \n \n\n =>Cass, Sabian " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 29/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 1/1 \n Fanatical Focus: 1/1 \n \n \nSabain can't help but let out a cry of pain from the stab to his gut, but he doesn't relent. He stabs the lizardfolk back, looking to end its life swiftly.\n\n \n Spoiler: Turn 4 \n Action - Attack L4 Recklessly\n Spear Attack - (1d20+9)[ 16 ] or Advantage - (1d20+9)[ 11 ] \n Magical Piercing - (1d6+6)[ 9 ] \n Extra Attack - (1d20+9)[ 17 ] or Advantage - (1d20+9)[ 20 ] \n Magical Piercing - (1d6+6)[ 8 ] \n Move - If L4 dies, then move to AF13\n " }, { "author": "J-H", "message": "Cassandra's first strike hits, while the second misses. Sabian connects with both stabs, staining the murky water red.\n\nThe hunters strike back, one attacking Cassandra and the other Sabian. Desperate fury drives their strikes, as they both are face to face with death. Cassandra easily evades her attacker, but Sabian is overextended and in murky water, taking a pair of powerful hits.\n \n Spoiler \n\nL2 vs Cass\nSpear (1d20+4)[ 14 ] for (1d8+2)[ 9 ] \nSpear (1d20+4)[ 9 ] for (1d8+2)[ 9 ] \n\nL4 vs Sabian\nSpear (1d20+4)[ 12 ] for (1d8+2)[ 10 ] \nAdv (1d20+4)[ 22 ] \nSpear (1d20+4)[ 7 ] for (1d8+2)[ 10 ] \nAdv (1d20+4)[ 24 ] \n \n\n \n Spoiler: Map \n\n \n \n\n =>Chloe (restrained), Mustafa, Titus " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus continued to slash at his attacker.\n\n \n Spoiler \n\nStrike at L3\n (1d20+9)[ 15 ] , damage (1d8+6)[ 10 ] \n (1d20+9)[ 20 ] , damage (1d8+6)[ 9 ] \n\nIf the first strike kills,he moves forward to AB16 and throws a dagger at L2\n (1d20+5)[ 24 ] , damage (1d4+2)[ 4 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 20/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: Restrained \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 0/4 2nd: 0/2 \n\nAnother fire flask would hopefully put these lizards to the grave once and for all.\n \n \n \n \n Spoiler: Actions \n\n Action: Create Bonfire L2. (1d20)[ 10 ] +mods vs. DC16, (2d8+4)[ 19 ] fire.\n Bonus Action: Force Strike L2 (1d20+7)[ 12 ] (1d20+7)[ 22 ] Damage: (1d4+3)[ 6 ] force.\n " }, { "author": "dangelo", "message": "[QUOTE=dangelo;26103092] \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 10/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 2/4 \n \n \n\nMustafa conjures a Sacred Flame at L2\n\n (1d20)[ 20 ] Dex save to negate (2d8)[ 5 ] radiant damage" }, { "author": "J-H", "message": "Chloe's fire flask strikes the last lizardman dead-on. He dives into the water to put out the flames, but it's too little, too late. They are fatal. Mustafa and Titus combine their efforts to destroy the other, leaving only the one underwater near Sabian.\n =>Sabian & Cassandra " }, { "author": "Dr.Samurai", "message": "[QUOTE=Dr.Samurai;26104140] \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: Yes \n HP: 1/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian doesn't see the attack coming until it's buried in his gut. He grunts, and his vision begins to fade for a moment, but although he cannot call upon his Skellegue fury, orc blood courses through his veins and keeps him conscious despite the grievous blow. He stabs back, hoping to kill the lizardfolk once and for all.\n\n \n Spoiler: Turn 5 \n Action - Recklessly Attack L4\n Spear Attack - (1d20+9)[ 11 ] or Advantage - (1d20+9)[ 27 ] \n Magical Piercing - (1d6+6)[ 8 ] \n Extra Attack - (1d20+9)[ 21 ] or Advantage - (1d20+9)[ 21 ] \n Magical Piercing - (1d6+6)[ 10 ] \n Move - If L4 is dead, swim back to dry land with the others.\n " }, { "author": "J-H", "message": "The last lizardman dies, and Sabian resurfaces moments later, grateful for Cassandra's earlier water-breathing spell.\n\nWith that, the swamp is quiet, and no further foes appear to be nearby. It is less than an hour to sunset." }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 10/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 1/4 \n \n \n\nMustafa closed the distance to the shore with just a couple of strokes, his body gliding over the murky waters. \"HA-HA! Now that was a good fight!\" He pulls his helmet off and shakes his head like a dog, in a feeble attempt to dry his hair and beard. \"Is everyone in one piece? We press on. The edge of the swamp can't be too far.\" \n\nThe Vampiralgietch felt extremely vulnerable traveling with his magic reserves completely depleted, but this swamp was revealing itself more dangerous by the hour. He wanted to be out of here more than he wanted to be safe." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 1/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian emerges from the murky water crawling onto the hillock with one hand, while the other protects the wound above his waist, under his armor. Unless you can heal these wounds, I'm not fit to go anywhere, the warrior says, falling to one knee as soon as he tries to stand. Sorry, things got close down in those waters, too close. I need to recover. I'm not sure I have another fight in me. " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 20/45 (3/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Flight (AV.) Decanter: 1/3 \n Spell Slots - 1st: 0/4 2nd: 0/2 \n\nChloé finally frees herself from the net, dragging herself to shore. She is keenly aware of how many potions she went through. \"Agreed. Swamp or not, I'd rather not risk another encounter.\" \n \n \n " }, { "author": "Pyrophilios", "message": "[ \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus flicked the blood from his sword, before retrieving his dagger.\n\n \"I hope we all learned something from this experience today. Namely: let me recover a few spells when we can!\n\nLet's put up the magic hut and rest for at least an hour before we leave the swamp.\" \n \n Spoiler \n\nIf we short rest before we leave the swamp, I'll hand out two cure wounds\n\n (3d8+5)[ 13 ] \n (3d8+5)[ 22 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 1/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian flops on his back, Oh please don't let Titus lecturing be the last thing I hear on this earth, he says between breaths. He winces as he props himself up on an elbow to face Titus, You've recovered your spells plenty today, and I'm not sure what you could have done against them in the murk where you can't see them, trust me it was hard to see down there. He lays back down, Don't rush into murky water against swimmers and water breathers is a good lesson to take. Keep distance and use cover, that's another good one in general. \n\nHe gets up to his feet and moves closer to the group, away from the water's edge, Ah who am I kidding, I could really use one of your healing spells right now, he says with a sheepish grin." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus shrugged:\n\n \"All good lessons. Though while you stayed on the high ground, I could have took flight and fired on them from above without any danger to myself - or you. Or just another flaming sphere to drive them away.\n\nBut yes, berating each other won't solve anything - getting a good nights rest would be really great though. I'm dead tired and cranky as it is.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 1/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: Water Breathing \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian looks around, and then up, Yeah, you're right Titus. Of course, once they dragged anyone into the water, we lose the high ground. I want to make good time, as the curse grows with every nightfall. But more magical might is better.\n\nShould we set up watches, or will the magical hut be enough? He recovers his longbow from the ground where he dropped it and moves over to Cass." }, { "author": "dangelo", "message": " \n Mustafa the Vampiralgietch \n Human Cleric 6 (Light Domain) \n AC: 17 HP: 10/38 \n PP: 14 PIv: 16 PIs: 14 \n Conditions: -- \n Concentrating: -- \n Channel Divinity: 0/2 \n Warding Flare: 1/4 \n \n \n\nMustafa was secretly relieved that his shield-brothers and shield-sisters didn't want to press on. \"So be it. Let us rest and lick our wounds.\" \n\nAs they wait for Cassandra to conjure them a Hut, the priest sets aside a healing kit and prepares to clean, sew up, and bandage everyone's wounds. The remaining time will be reserved to praying." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 38/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 0/2 \n \n \n\nTitus kept a watch out while Cassandra began her ritual - though how good his watch holding was with his eyes drooping from fatigue was anyone's guess.\n \n Spoiler \n\nPerception w/disadvantage\n\n (1d20+3)[ 5 ] /[/roll]1d20+3[/roll]\n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Muddy, damp, and tired after a day's work, a lot of swimming, and a LOT of mud, you bed down on a relatively dry patch for the night. Whether it's fate, luck, or Cassandra's magic, your rest is uninterrupted.\n \n Spoiler: Curse saves \n\nLong Rest DC 16. On a failed save, a character only gains the benefits of a short rest, plus enough downtime to prevent accumulating exhaustion.\n\nChloe (1d20+4)[ 18 ] \nCassandra (1d20+2)[ 21 ] \nTitus (1d20+2)[ 12 ] \nMustafa (1d20+2)[ 15 ] \nSabian (1d20+4)[ 7 ] \n \n\nYou take long watches and spend the pre-dawn hours eating, so that you're ready to move when the sun slowly pulls itself over the eastern horizon, turning the grey swamp into a greenish-grey swamp as the light of day spills across it." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus still felt like chewed up and spit out. So he administered some healing to himself, meditated, healed Mustapha and Sabian some more and repeated that process until the sun began to rise.\n\n \n Spoiler \n\n\n5 short rests - using 4 of them for healing\n\n22hp for Titus (Full)\n\n13+12+15+15+18 =73 hp for Sabian\n13+17 = 30 hp for Mustapha\n\n\n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nFeeling a bit more put together after a night's rest, Chloé collects her things together for the next day, ready to continue on.\n \n \n \n \n Spoiler: OOC \n\nExperimental Elixir rolls were Resilience (+1 AC for 10 minutes) and Flight (again, urgh)\n " }, { "author": "dangelo", "message": "The night falls hard on the soldier-priest. He needs help to sew up his wounds in addition to Titus's healing spells, and later his body is taken by fever, burning hot and making him sweat through the long rest, shivering and suffering in silence. Multiple times he wakes up from terrible nightmares, punching the shadows or whispering cursed at invisible foes.\n\nHe feels slightly better in the morning, but his aspect is the worst. Black circles settle under his eyes and he limps on one leg, leaning heavily on his scepter to walk straight. He couldn't put too much strain on his stitches, or he would have to stop and sew them up again.\n\n \"So we... Press on.\" He sighs." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian too looks the worse for wear despite a night's sleep and even some additional rest after waiting for dawn to break. Titus slowly heals him up, and though he looks able to move on, Sabian confirms, I was gripped by Dracula's curse last night. I can move on, but, he squeezes a hand into a fist as if to test his own strength, I won't be able to call upon my fury. He slings his legendary shield onto his back, and prepares to set out with longbow in hand." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus' sunken eyes with the dark rings made him look like death warmed over. He got up with some reluctance:\n\"Never thought, I'd miss sleeping in church so much. We really need to find a save spot soon. Let's move\n\n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Your shadows precede you as you head west in the early light. Aside from the usual annoyances of the swamp, the next two hours of travel are blessedly uneventful.\n\nThe northern arm of the Carpathians looms ahead of you, brown and green in the morning sun. You know that beyond the mountains is the river, with Brahms Castle guarding the waterway from the other side. There's a path under the mountains - not hidden, but part of the very trail you are on. You're getting close.\n\nJust past a dense thicket of trees, you spy an elf standing on a tree branch about sixty feet in front of you. He's not hidden as such, but bears a longbow. He calls out to you, \"Interesting week to take a trip through the swamp, isn't it, friends?\" " }, { "author": "dangelo", "message": "Mustafa narrows his eyes at the elf. \"These lands are cursed, stranger. Are you lost?\" He doesn't try to hide the hint of accusation in that question." }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé remains silent, hoping that this isn't another intelligent zombie or similar come to bother them.\n \n \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus didn't say anything but looked tiredly around for the rest of the ambush, that this elf most likely was spearheading\n\n \n Spoiler \n\nPerception\n (1d20+3)[ 5 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian nods at Mustafa's words, Less interesting and more dangerous. Haven't made many friends though. He nocks an arrow to the bow and looks around for anyone approaching.\n\n \n Spoiler: If applicable/called for... \n\n Insight - (1d20+1)[ 17 ] vs Elf's greeting\n Perception - (1d20+4)[ 21 ] vs any hidden traps/enemies\n " }, { "author": "J-H", "message": " \"No, I'm not lost, just standing guard. There have been some lizardmen hunting travelers in the area, a night-time vision of Dracula, and some undead in an area that's supposed to be the safest from them in the world! This was supposed to be a trip to help someone do some research and training, but it's gotten dangerous. I'm Tosan. You appear to all be living, and not trying to eat me or kill me on sight.\" He smiles slightly, causing the thin mustache above his lip to curve upwards at the ends. \"That makes you good company. What brings you to this swamp? You look like you're prepared to fight a small war.\" \nSabian does not detect any deception, and you don't see anyone else around." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus finally found the energy in him to participate in the conversation:\n \n\"Greetings, Tosan. We are from the Bellemonte Clan. I'm Titus. And as you said, it's dangerous to go alone and unarmored. We are heading for the tunnel through the mountains to reach safe haven. We are searching for ways to stop Dracula's curse after his minions nearly wiped out our families.\n\nWho are you accompanying and where are they?\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": " \"Monster-hunters! That's great!\" Tosan seems to brighten up slightly. \"I'm with a small group of friends, six of us. The rest should be back at camp. We're not too far from the entrance to Yuta's path. We thought about going that way, but then we'd end up on the wrong side of the river. Perko found some inscriptions to study, so it's not time to decide for sure yet. Would you like to join us for a meal?\" " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n \"Don't look a gift horse in the mouth,\" Chloé mutters to the others quietly, beyond the distant elf's earshot. \"We should go with them.\" \n \n \n " }, { "author": "dangelo", "message": " \"A small group of friends? No one capable of navigating these wilds, to the point you end up on the wrong side of the river? May I ask how have you managed to survive out here? I beg your pardon, but you don't look prepared to deal with this cursed land.\" Mustafa maintains his suspicious about this smiling stranger." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n I'm inclined to agree, Sabian says to Chloe. Mustafa, it may be the stab to my gut I'm still feeling here, but I think Tosan is being honest. I still have some questions, but I think we should hear him out. \n Tosan, Sabian calls back, Why are you away from your group? My companions and I don't go anywhere alone these days, it is too dangerous. I'm surprised to hear you are with a group, yet we find you out here alone. \n\nSabian winces at the pain he still has in his gut. Titus' magic healed the physical wounds, yet pain remains. Perhaps an effect of... the curse?! Sabian has a thought, You say you are at a place that should be warded against undead? What place is this? " }, { "author": "J-H", "message": "(clarifications: The area supposed to be safe from undead is the general area within a few days' travel of the Order; he is saying that if they crossed under the river using Yuta's Path, then they'd be on the wrong side of the river)\n\n \"I didn't say we couldn't survive the wilds, just that it's more dangerous than we expected with whatever is going on - and I'd like to hear more detail about that if you don't mind, but maybe when the others are around so you don't have to tell the same story twice.\nI'm not the only good hunter in our group. We're all still alive and relatively uninjured after the last week, although you certainly appear to have fought more battles than we have. We'll pack up and flee the area if it gets worse... we can fight, but we're hardly adventurous hero types like yourselves. Would you like to come meet the others?\" Tosan motions in a general direction that's not too far off the path." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus wearily interjected:\n \n\"We are burning daylight. Let's meet your friends and see for ourselves what the matter is. But in any case it would be best for your group to leave these lands for the time being. It will likely get worse before it gets better.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "dangelo", "message": " \"I beg your pardon, Titus, but what can this weakling offer us that we can't get ourselves?\" Exhausted, wounded and scared, Mustafa lets the stress speak louder than patience. \"What are the odds that this little detour will bring us any good? If not a trap? And now long will it take? If we were to detour and lose time playing house with this man's friends, why didn't we return to Alba, where we were sure to find allies?\"\n\n\"Say once and say clear, friend : What exactly were you doing on this patch of road today? Simply thinking about life? Then you just stumbled upon heroes right when you needed us? There are no happy coincidences in this cursed land. There are only heroes and villains, and you don't look like a hero.\" " }, { "author": "J-H", "message": "Tosan responds to the cleric with a hint of anger. \"Standing guard, as I said, so that our camp isn't taken unaware. If you'd prefer to move on, go right ahead!\" " }, { "author": "dangelo", "message": " \"My brothers and sisters decided to give you the benefit of the doubt. So, by all means, lead us to this sanctuary of yours.\" " }, { "author": "J-H", "message": "He looks a bit reluctant, but the elf leads you down the path a bit, then across a shallow patch to a densely wooded island. It's only a couple of hundred feet away from the trail, but you'd likely have completely missed it. He gives a low whistle as he approaches, presumably as a signal. You see a half-elf with a spear peering out from a tree.\n\nEntering their camp, you find that it's on a small rise. It contains a small firepit with two pairs of sticks forming X shapes to support a spit for roasting, as well as four hammocks and a tent, plus bedrolls and some other camping and hunting gear. Tosan introduces you: \"Living, friendly guests! They're traveling about trying to do something about all the undead.\" He introduces you to four people who are either resting or conducting various camp tasks:\n\nDanilo: Human male, blonde with a four day old beard, tall, broad-shouldered. Carries two handaxes, appears very muscular and doesn’t wear armor. He's not very quiet when he greets you.\nVukota: Half-elf female, shoulder-length brown hair, carries a spear and trapping gear, and wears light armor colored to blend in with the woods.\nPerko: Human male, short and thin, wearing traveling clothing and carrying a staff and a book.\nMiketa: Human female, with her auburn hair pulled back into a tight knot, wearing a camouflaged cloak and a pair of crossed bandoliers full of throwing knives. She's cutting up some fish next to the fire, her knife nearly a blur as she chops.\n\n \"Vucidar's on watch over near the exit to Yuta's Path. He's gotten a bit suspicious, so it's probably better he's not here.\" \nPerko responds. \"It's not paranoia if the living dead are trying to eat you.\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus greeted the adventurers\n \n\"Hello, nice to make your acquaintance.\nSo, what are you looking for? Being out brings a lot of risk right now - I can't imagine that there is any treasure worth that much. Or is it something to do with Dracula himself? A relic maybe?\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé had let out a small sigh of relief that, at least for now, they weren't having to fight. \"Chloé, it's...a pleasure.\" Her hesitation is born not out of a lack of trust, but simply social awkwardness. \"Do you have any questions for us?\" \n \n \n " }, { "author": "dangelo", "message": " \"Mustafa Hanin of the Belmonte Order.\" He introduces himself, crosses his arms, and remains silent as Titus asks them questions. He will save his questions for after their pitch." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nKnowing they are heading into close proximity with armed combatants, Sabian stows his longbow and dons his shield as they follow Tosan to his camp.\n\nOnce there, he nods to everyone as greetings are made. In response to Perko, he says, Far more out there than just the undead. You must be a hardy lot to have made it this long at here. " }, { "author": "J-H", "message": "Danilo, the man with two handaxes and no armor, speaks up with a deep voice that's pitched a bit too loud. \"Yes, we've had to fight off some lizardmen. There were barely any in the swamp two months ago, and now they're swimming around like they own the place! Normally we'd expect to see some of the people who live here. Did you visit the castle? Are they putting together some fighters on their little boats to clean the place up?\" \n\nVukota, the half-elf woman, departs a few minutes into the conversation, heading silently back the way you came, presumably to stand watch.\n\nMiketa continues to slice up the meat after giving you a brief nod. Her only interaction is to ask if you have any spices - they're running low on things not native to the swamp.\n\nPerko, the short, skinny human man looks you over, his eyes lingering on Cassandra and Titus. He comes over to them, slightly nervous. \"Are you two wizards? I can't really keep up with my cousin when it comes to weapons, so I've been trying to study anything magical I can find.\" " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n \"The castle was filled with lizardmen,\" Chloé said, the recent memory distinctly unpleasant. \"No one friendly there.\" \n\nShe can't offer anything in the way of 'permanent' spices, but she does have an alchemical concoction (in the form of prestidigitation) that helps to flavour their current meal, at least. Though whether they'd accept her suspect brews on their food is another matter. She does offer to try some first, to show it's not poison.\n\n \n \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus shook his head:\n \n\"My powers were bestowed upon me by an angel of our Lord. Is that the reason you are here on this expedition? To unearth arcane knowledge? If you are heading for the castle in the swamp, you won't be finding any answers. An earthquake cracked the foundation and made it sink. It's abandoned now - besides a particularly aggressive tribe of lizard man.\nYour best bet would be to head for Constantinople and study at one of their academies.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "dangelo", "message": "Mustafa is a man of stomach, thus giving him food and drink helps lighten up his mood. Still he remains more cold and distant than usual towards their hosts, keeping his mouth shut as he chews. He deeply appreciates Chloe's special spices , and often asks her for adjustments: \"Would you double down the pepper on this one?\" \n\nTo the mention of Constantinople, Mustafa resigns with a shrug. \"There are good universities in the west, too... If you speak their language. Explain me again, Tosan, where exactly did you all come from? And how long have you been here? Was it a coincidence that you found the province taken by Dracula's Curse? Or were you looking for it?\" He glances at their gear, and adds: \"You are poorly equipped for this.\" \n \n Spoiler \nReligion check to recognize religious symbols that could identify where these people come from?\n (1d20+4)[ 9 ] \n " }, { "author": "J-H", "message": "Miketa sniffs Chloe's spices, then pronounces them not poisonous. Perko explains that he had found references to old ruins in the swamp, but that it was too dangerous to visit alone. He got his cousin and his cousin's adventuring party to help, and says they're from farther north. They've been in the area since before whatever happened with Dracula happened.\n \"I did find a half-buried obelisk with some weird writing on it, but it's a half an hour off the trail and in the mud. There's no good place to camp nearby. If either of you are good at interpreting lost languages, would you like to take a look at it? I feel like I'm getting close to something, and closer every time I study it, although it makes my head hurt.\" \n\nDanilo speaks up. \"You've been saying that for days! You are lucky my friends are so patient with you. And that we need a wizard, and I'm sure you'll be a good one!\" It doesn't appear to be the first time he's made this comment. Tosan diverts him. \"And we're lucky you're strong, since your loud voice helps them find us.\" \n \"Pssh. We don't have much magic, but we've managed pretty well so far. Three people who can sneak, traps, arrows, and good teamwork goes pretty far! Vucidar had the closest call with anything so far.\" You haven't met Vucidar, but Tosan did mention someone else standing guard.\n\n\nMustafa does not find any religious symbols." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n Your friend is right, Sabian says to Danilo, your voice will carry out here, and attract the minions of Dracula, more than lizardfolk stalk the wilds these days. What are your plans? These lands are now cursed by Dracula, and the curse grows stronger each night. Has any of you had visions of the vampire while you sleep? Awoke to find you are not rested? \n Alba is in need of strong warriors to shore its defenses, and has a holy place to sleep safely from the curse. Sabian thinks to the scarecrows, the manticores and dire wolves, The roads are no safer than the wilderness, perhaps even more dangerous since you are easier to spot. But Alba may be as good a place as any for you to wait this darkness out. \n\nAfter, he turns to Titus and Cass, Do you think this obelisk they speak of can be of some help? " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus once again shook his head:\n \n\"Unless it's Elven or Celestial script, I won't be much use. I have the basics of arcane knowledge, but I'm far from being a scholar.\" \nHe looked sidelong at Cassandra if she wanted to put herself as a mage, but otherwise kept his tongue.\n\n\n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n \"I can add draconic to that,\" Chloé says. Childhood fascinations with dragons had born fruit in weirder ways than this, though she can't imagine an obelisk would use draconic scripts. If it was obelisk shaped, it usually meant bad news, so bad magic, so bad languages.\n\n \n \n " }, { "author": "J-H", "message": "Parko shakes his head. \"I've seen draconic, celestial, and elvish in books, and I've learned the Draconic alphabet! I don't think it's any of those. The characters are thicker and rounded, and kind of bubbly.\" \n (Not sure if it's the holiday or the open-endedness of this. Does anyone want to go investigate, talk further, or just move on and hit the road?\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus shrugged:\n \n\"If it's really not far away, we can take a look. But after that we have to move on - we need to traverse the tunnel sooner than later.\" \nWith some groaning he got back on his exhausted feet, ready to follow the strangers to a secondary location...\n\n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé nods. They had nothing to lose by looking, she supposed. If the others had already looked at it, then that probably wouldn't trigger anything. Perhaps it would trigger some long lost memory. Probably not.\n \n \n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nThe previous day had been taxing, and Sabian is still feeling his injuries today. Though they need to make good time, a jaunt to investigate the obelisk might allow for more rest before facing whatever is waiting for them in tunnels.\n\nAs they set about to leave, he says to the others, Could this obelisk be used to spread Dracula's influence?\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus shrugged again:\n \n\"Maybe. Though it could just as well be a ward against him. We'll see what we can learn.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Parko leads you south after you finish your meal, discussing cantrips and hand gestures with Cassandra. After traveling a little longer than you should based on what he said, the young man gives a start and looks around. \"Wait, I must have taken a wrong turn. Maybe I was distracted. This doesn't look right!\" " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian's grip tightens on his shield and he frowns, Maybe save the magic talk for later and stay focused on where we're going. What do you mean this doesn't look right? He scans the area for signs of tracks or clues that the others have been by here previously.\n\n \n Spoiler: Check \n Survival - (1d20+4)[ 5 ] \n\nSabian is specifically looking for signs that Parko or his group have been by here before, but if Perception is more appropriate the modifier is the same.\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus looked around as well, searching for clues where they might have gone wrong.\n\n\n \n Spoiler \n\nSurvival\n (1d20+1)[ 8 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Neither of you find anything useful. \"Should we go partway back to camp and try again?\" Parko asks. He appears apologetic and his ears are turning red with embarrassment." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian can't hide the frustration on his face or in his voice, Can you tell if you've been through here before? I can't make anything out.\n\nYeah, let's go back to camp. Unless someone can climb a tree and get a better vantage. How tall was the obelisk?\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus seemed to be uncomfortable all of a sudden.\n\n \"I could lend you my wings to look around, but it seems prudent to keep my spells about me if it's not absolutely necessary. So yes, let's turn around and get back. The obelisk is just a diversion after all.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n \n[/QUOTE]" }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (AV.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé fished her flight elixir from her seemingly infinite bag of tricks. \"It's not fast, but it'll take you up and down for 10 minutes.\" \n \n \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus shrugged:\n\n \"At this point it can't hurt to have a look around from above. Sabian has the best eyes between us, so he probably should be the one to fly up.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Using Titus' magic, Sabian lifts off into the sky. He looks around carefully and sees no sign of any obelisk or ruins. The group isn't as far from the camp as he'd thought. Perhaps your guide got turned around. You could probably lead the group back in half the time, spending most of that time flying. A spur of rock juts out from the mountains, and you're pretty sure that's where you'd find the entrance to Yuta's Path." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n Thanks Chloe, it's probably best to sort this out as soon as possible, Sabian says, glancing around at the wilderness surrounding them. He chugs down Chloe's potion and wills himself into the air. I don't see anything that looks like an obelisk. We're not that far from camp, may as well head back. " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nIt seemed a relatively pointless detour but it hadn't ended in them getting ambushed by lizardfolk so Chloé calls it even. She nods - \"Back to camp.\" \n \n \n " }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26121479] \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus nodded:\n\n \"Agreed - let's get back - we still have a long journey ahead.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "You return back to camp. Tosan greets you. \"That was fast.\" He looks at your frustrated expressions. \"Did he get lost? again? \" " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian wipes the sweat from his brow, his agitation mounting, Yes, he got turned about. The obelisk could be important but now is no time to go wandering into the swamp getting lost. If you knew he'd get lost someone else should hav---, he stops himself abruptly. Can someone else lead us to the obelisk? It may help in our fight against Dracula. " }, { "author": "J-H", "message": "Danilo shrugs. \"He needs practice navigating, but we don't want him to go totally alone.\" \n\nTosan interjects. \"Miketa or I can take you to the obelisk's location. If some of you would prefer not to trudge through the swamp again, I'll understand if you want to stay here - or move on with your task. It's probably more important.\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus replied:\n\n \"Since we are close to the tunnel, we can take the small detour to the obelisk and still reach the other side before nightfall - hopefully. So if we get there this time, it should be fine to take a look.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian gives an appreciative nod, If you know the way Tosan, please lead us there. We should take a look before we continue on our mission.\n " }, { "author": "J-H", "message": "Tosan leads you out of the camp. He follows Parko's trail for a little while, before splitting off on a more southerly course. It doesn't take long to reach an area near the edge of a small, muddy island. \"It's gone! Maybe it sank? I thought it was a bit unstable.\" You can see numerous footprints in the mud, interrupted only by an old log that would serve well as a bench.\n\n \"I suppose that's going to be our cue to head north and get out of here. Too bad.\" \n \n Spoiler: Insight DC 18 \n\nHe doesn't seem upset at having to move on.\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus groaned in annoyance:\n\n \"Oh come on, are you serious? That's it, enough delays. Let's head straight for the tunnel.\" \n\nTitus turned around and drudged back to the road.\n\n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: -- \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé mirrors the groan. \"I'm certainly not digging or swimming to find it.\" \n \n \n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 19 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n Did your team knock it down? You think the swamp swallowed up an 8ft obelisk that quickly? Sabian asks, irritated." }, { "author": "J-H", "message": " \"Wet earth can do strange things, and large creatures do swim in the water. We had nothing to do with it disappearing.\" " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus replied from a distance:\n\n \"Yes, strange things happen when the power of Dracula rises. Nevertheless, we don't have time to find out about all of them. Let's go.\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "J-H", "message": "Bidding them farewell, you leave the group behind. Perhaps they'll leave the area safely. Like you are, since you didn't split up when faced with doppelgangers who consistently rolled well on their Deception checks. \n\nPassing their sentry overlooking the entrance, you prepare yourself for another journey through the dark underground. Still, it's morning and you expect it to still be day when you complete the 4 hour long journey. You know that Yuta’s Path is a route used by messengers and small parties, who consider the arduous trek through the caves to be well-worth the alternative route. Taking it removes the need for a river crossing, and climbing through high and mostly-impassable mountains.\n\nYuta’s Path is, however, just that: a path, not a road, through a series of underground caves, with a few connecting tunnels. Most of it is narrow and damp, and there are several points that require climbing up rope ladders to proceed. In most areas, the path ranges from 5’ to 10’ wide, and everything except the core 5’ wide path is difficult terrain due to sloped boulders, moisture, stalagmites, and rock outcroppings. The air inside is humid. The roof overhead is stained grey from torch-smoke. Sound carries oddly: sometimes, echoes may be heard from far off, while other times the angles and curves mean you cannot hear someone talking from fifty feet away.\n\nAs you pass through a narrow area after about an hour of travel, nothing seems out of the ordinary until several patches of glistening rock on the ceiling suddenly drop down upon Sabian and Cassandra! Mustafa's light spell shows them to be gray amorphous blobs.\n \n Spoiler: Nature DC 15, Arcana DC 12 \n\nThese gray-colored oozes are Gray Oozes! They are slow, but are resistant to acid, cold, and fire. I do not use the Corrode Metal property.\n \n\n \n Spoiler: Surprise splop attacks! \n\nAdvantage from unseen attacker/surprise. The ceiling isn't high enough to worry about falling damage.\nGO1\n (1d20+3)[ 15 ] or (1d20+3)[ 16 ] for (1d6+1)[ 3 ] bludgeoning and (2d6)[ 4 ] acid damage\n\nGO2 vs Sabian, and it's in his space.\n (1d20+3)[ 12 ] or (1d20+3)[ 10 ] for (1d6+1)[ 6 ] bludgeoning and (2d6)[ 7 ] acid damage\n\nGO3 vs Sabian\n (1d20+3)[ 13 ] or (1d20+3)[ 4 ] for (1d6+1)[ 5 ] bludgeoning and (2d6)[ 10 ] acid damage\n\nGO4 vs Cass\n (1d20+3)[ 23 ] or (1d20+3)[ 13 ] for (1d6+1)[ 2 ] bludgeoning and (2d6)[ 5 ] acid damage\n \n\n \n Spoiler: Map \n\n \n \n\n Initiative:\n=>we are here\nChloe\nMustafa\nSabian\nCassandra\nGO1-4\nTitus\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus was in the back with his own light, but was out of sight of what was happening. Peeking around the corner, he saw the oozes and exclaimed: \"Gray Oozes! Be careful, they are resistant against the elements, except for lightning.\"\n \n \n Spoiler \n\nAracana check\n\n (1d20+3)[ 13 ] \n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nAcid and fire is all Chloé can do, but such is life. She peeks around the corner, tosses a fire flask, and then shifts back.\n\n \n \n \n \n Spoiler: Actions \n\n Move: 1 east, cast, 1 west. No net change.\n Action: Create Bonfire in O1's square. (1d20)[ 16 ] +Dex vs. DC16, (2d8+4)[ 16 ] fire damage.\n Bonus Action: (1d20+7)[ 8 ] Damage: (1d4+3)[ 4 ] Force on O4, since it's sliming Cassandra.\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: No \n HP: 59/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n Watch out! Sabian cries but the oozes are already upon them. Their pseudopods smack into his armor and shield, and he lashes out with his magic warpick, following the strikes with a sweep of shield to slide the ooze into the fire Chloe created with her vial.\n\n \n Spoiler: Turn 1 \n Action - Attack O2\n War Pick Attack - (1d20+10)[ 25 ] \n Magical Piercing - (1d8+7)[ 14 ] \n Extra Attack - (1d20+10)[ 30 ] \n Magical Piercing - (1d8+7)[ 12 ] \n Bonus Action - Shove w/ Shield Master O2 into M49\n Athletics - (1d20+11)[ 19 ] \n " }, { "author": "J-H", "message": "Chloe's flames and force projectile both strike. Mustafa Dodges, caught by surprise. Sabian kills the one attacking him, then knocks the one in front of him out of the flames.\n\nCassandra swings the whip tightly, slaying the ooze attacking her with a thunderous crack. On the backswing, she catches the ooze in front of her (O3).\n\nThe ooze in front of Sabian moves back through the flames to attack him, while the other shifts its attention to Cassandra.\n \n Spoiler \n\nBonfire (2d6+4)[ 15 ] Dex DC 16 negate, (1d20-2)[ 7 ] \n\nO1 vs Sabian\nAttack (1d20+3)[ 21 ] for (1d6+1)[ 3 ] + (2d6)[ 11 ] acid\n\nO3 vs Cassandra\nAttack (1d20+3)[ 18 ] for (1d6+1)[ 2 ] + (2d6)[ 2 ] acid\n \n\n =>Titus, Chloe, Mustafa, Sabian, Cassandra " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus squeazed past Cloe and fired his force beams at the ooze in front of Cassandra trying to push it through the flames away from his friends.\n\n\n\n \n Spoiler \n\n\nAssuming cover for the ooze, but no disadvantage\n\n (1d20+8)[ 18 ] damage (1d10+5)[ 12 ] Push +10ft north\n (1d20+8)[ 9 ] damage (1d10+5)[ 6 ] Push +10ft north\n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nWith acid in hand, Chloé tosses another flask, hoping to bring the distant ones down first.\n\n \n \n \n \n Spoiler: Actions \n\n Move: 1 east, cast, 1 west. No net change.\n Action: Acid O1+O2. (2d6+4)[ 10 ] half acid, half radiant.\nO1 Save: 12+mods (From discord)\nO2 Save: 7+mods (From discord)\n Bonus Action: (1d20+7)[ 16 ] Damage: (1d4+3)[ 6 ] Force on O4, since it's sliming Cassandra.\n\nAny creatures ending their turn in the fire also take 2d8+4 fire on a failed DC16 Dexsave.\n " }, { "author": "J-H", "message": "Titus and Chloe finish off the two remaining oozes. The cave is silent except for the echoes of your battle, the crackle of Chloe's bonfire, and the dripping of viscous ooze-goo to the floor." }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus wiped his brow: \"That was close. We probably need to keep an eye on the ceiling as well - maybe we should send the construct ahead with light as well. Anyone in need of healing?\" \n \n Spoiler \n\n \n Spoiler: Templates \n\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n[roll]1d20+8[ /roll], damage [roll]1d10+5[ /roll] +10ft.\n \n\n " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: No \n HP: 45/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: -- \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian grimaces, It's touch burned me, he says, avoiding touching his flesh where the acid struck, but I should be okay. I think sending the construct ahead is a fine idea. " }, { "author": "J-H", "message": "You proceed on for another hour, delving deeper into the roots of the mountains. The air grows cool, and then downright cold. Your breath mists in front of your face. The homunculus continues to fly ahead with a Light spell on it, and the walls and floor of the path are a uniform brown.\n\n \n Spoiler: Nature DC 14 \n\nThis is Brown Mold. It sucks in heat and creates intensely dangerous cold to creatures near it. Fire makes it grow, and cold kills it.\n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus wrinkled his nose: \"That looks pretty icky - anyone know what that stuff ist?\" " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nChloé sniffs the air, though not too deeply. \"This...I believe it is brown mold. The simplest way to describe it is that it eats heat. Fire makes it grow, cold kills it.\" Unfortunately, despite her myriad of potions, a cold brew isn't among them. Acid might suffice though, in a pinch.\n\n \n \n \n \n Spoiler: OOC \n\nNature roll in discord: 19+4= 23 \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus replied: \"Oh, that is nasty stuff. I only have fire and radiant fire as well as pure force at my disposal. Though maybe it's enough if I give Sabian wings again and he ferries us over - depending on how deep this colony stretches.\" " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 45/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nWith no cold on hand, Chloé rolls up her sleeves and breaks out the beakers, carefully combining things that perhaps shouldn't be combined to create acid flask after acid flask. It's a laborious process, but the alternative would be much more dangerous.\n\nShe also takes a small chunk of the mold (with gloved hands) and drops it in in a vial for later experiments. Waste not, want not.\n \n \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus assisted as best as he could by calling radiant energy to the ground in front of him, trying to destroy the mold." }, { "author": "J-H", "message": "Chloe and Titus work together to slowly clear a path through the brown mold. Chloe contemplates taking a sample, but it's dangerous to approach. The homunculus hovers ahead, providing light to work by and casting sharp shadows back towards the group.\n\nSuddenly, the shadows take life of their own! Or so it seems, as three shadowy figures appear from apparently nowhere, attempting to swipe ghostly claws through Chloe, Titus, and Sabian. The areas beside the main path are rugged and have many stalactites, shadows, and boulders; they each deform their shapes and attempt to conceal their exact locations after attacking.\n \n Spoiler \n\nUnseen/hidden attacker applies for round 1.\nAlso, the light spell has a radius of 20' bright/20' dim. They are in dim light, so they can attempt to hide as a bonus action. Any that beat the party's PPs will be not visible on the map.\nS1 vs Chloe\n (1d20+4)[ 11 ] for (2d6+2)[ 8 ] necrotic damage, and reduce Str score by (1d4)[ 1 ] until Short Rest.\nAdvantage (1d20+4)[ 24 ] \nBA hide (1d20+6)[ 13 ] fail \n\nS2 vs Titus\n (1d20+4)[ 5 ] for (2d6+2)[ 14 ] necrotic damage, and reduce Str score by (1d4)[ 2 ] until Short Rest.\nAdvantage (1d20+4)[ 11 ] \nBA hide (1d20+6)[ 25 ] success \n\nS3 vs Sabian\n (1d20+4)[ 9 ] for (2d6+2)[ 8 ] necrotic damage, and reduce Str score by (1d4)[ 4 ] until Short Rest.\nAdvantage (1d20+4)[ 23 ] \nBA hide (1d20+6)[ 12 ] fail \n \n\n \n Spoiler: Religion DC 13 \n\nThese are Shadows, a form of undead. They hate sunlight and are vulnerable to radiant damage. They're not incorporeal, but they're not bound to a specific shape, able to distort themselves to fit through small cracks.\n \n\n \n Spoiler: Initiative \n\nSabian (1d20+2)[ 14 ] \nCassandra (1d20+3)[ 14 ] \nMustafar (1d20)[ 15 ] \nChloe (1d20+2)[ 9 ] \nTitus (1d20+2)[ 10 ] 1 ex (1d20+2)[ 16 ] \nS1 (1d20+2)[ 18 ] \nS2 (1d20+2)[ 15 ] \nS3 (1d20+2)[ 11 ] \n\nOutcome:\nS1\nS2\nMustafa\nCassandra\nSabian\nS3\nTitus\nChoe\n " }, { "author": "J-H", "message": "You're all a bit slow off the mark, and two of the shadows have time for a second attack. Chloe's attacker vanishes into the lee of a boulder after missing, while Titus is caught staring at the wrong shadow too long and takes a hit.\n\n \n Spoiler \n\nS1 vs Chloe\n (1d20+4)[ 5 ] for (2d6+2)[ 7 ] necrotic damage and (1d4)[ 2 ] str damage\nBA Hide (1d20+6)[ 24 ] \n\nS2 vs Titus (advantage because it hid)\n (1d20+4)[ 19 ] for (2d6+2)[ 8 ] necrotic damage and (1d4)[ 4 ] str damage\nAdv (1d20+4)[ 15 ] \nBA Hide (1d20+6)[ 15 ] \n \n\n \n Spoiler: Map \n\n \n \n\n =>Mustafa, Cassandra, Sabian " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 21 Reckless: No \n HP: 41/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Strength Drain (4) \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian feels his strength falter as the moving shadow touches him. They flit about in the dim light, trying to hide from him and the others. Hard to keep track of them, Sabian says. He drops his pickaxe and lights a torch.\n\n \n Spoiler: Turn 2 \n No Action - Drop Pickaxe\n Action - Light Torch\n " }, { "author": "J-H", "message": "Mustafa casts Sacred Flame at the closest Shadow, which is also the one that hasn't acted yet. It dodges out of the way with a hiss.\n \n Spoiler \n\nDex save or (2d8)[ 14 ] radiant damage, doubled for vulnerability.\nShadow Dex (1d20+2)[ 20 ] \n \n\nCassandra casts Haste upon Sabian." }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 23 (Haste) Reckless: No \n HP: 41/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Strength Drain (4), Haste \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \nSabian feels a surge of speed as Cassandra targets him with her spell. He quickly lights a torch, which she takes from him, and attacks the nearest shadow creature.\n\n \n Spoiler: Turn 2, this time it's for real. \n Haste Action - Light Torch\n Action - Attack S3 (strength drain included)\n War Pick Attack - (1d20+8)[ 13 ] \n Magical Piercing - (1d8+5)[ 13 ] \n Extra Attack - (1d20+8)[ 26 ] \n Magical Piercing - (1d8+5)[ 9 ] \n " }, { "author": "J-H", "message": "Sabian's magic pick shears through the shadow's form. It vanishes with an angry shriek.\n =>Titus, Chloe " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nTitus felt strength leaving his body, so he called on the energy of his patron to light up the shadows around him with radiant flame.\n\n \n Spoiler \n\n\nSacred Flame on the remaining shadow\n\n (2d8)[ 10 ] Dex save vs. 16 (1d20)[ 15 ] + mod\n " }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 37/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -1 Str (9->8) \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n \"Keep them in the light!\" Chloé yells. \"They can't hide from us!\" As if to prove her point, she tosses a fire flask.\n \n \n \n \n Spoiler: Actions \n\nHomunculus moves back into her square where it's 'safe'\n Move: None\n Action: Create Bonfire under S2\n (1d20)[ 15 ] +mods vs DC16 dex or (2d8+4)[ 13 ] fire\n Bonus Action: Force Strike (1d20+7)[ 10 ] Disadv: (1d20+7)[ 14 ] Damage: (1d4+3)[ 7 ] force\n " }, { "author": "J-H", "message": "The visible shadow dodges both the bonfire and the sacred flames, somehow managing to keep itself out of the light. It strikes back at Titus, as does the other shadow, springing out from behind a rock it shouldn't fit behind. Neither is able to conceal their position again due to the bright light.\n \n Spoiler \n\nS1 with advantage from having hidden last round\nAttack (1d20+4)[ 7 ] for (2d6+2)[ 7 ] necrotic damage and (1d4)[ 4 ] strength reduction.\nAdvantage (1d20+4)[ 9 ] \n\nS2\nAttack (1d20+4)[ 6 ] for (2d6+2)[ 13 ] necrotic damage and (1d4)[ 2 ] strength reduction.\n \n\n \n Spoiler: Map \n\n \n \n\n =>M, Cass, S, T, Chloe " }, { "author": "Dr.Samurai", "message": " \n Sabian Skellegue \n Half-Orc Zealot Barbarian 6 \n AC: 23 (Haste) Reckless: Yes \n HP: 41/59 HD: 0/6 Raging: No \n PPer: 14 PInv: 10 PIst: 11 \n Resistances: Cold, Fire, Necrotic \n Conditions: Strength Drain (4), Haste \n Rages: 0/4 \n Relentless Endurance: 0/1 \n Fanatical Focus: 1/1 \n \n \n I'm right behind you! Sabian calls out, closing in on Titus and attacking the shadows flanking him.\n\n \n Spoiler: Turn 3 \n\n Move - Move to L52\n Action - Attack S1 Recklessly\n War Pick Attack - (1d20+8)[ 16 ] or Advantage - (1d20+8)[ 20 ] \n Magical Piercing - (1d8+5)[ 6 ] \n Extra Attack - (1d20+8)[ 22 ] or Advantage - (1d20+8)[ 9 ] \n Magical Piercing - (1d8+5)[ 8 ] \n Haste Action - Attack S1\n War Pick Attack - (1d20+8)[ 10 ] or Advantage - (1d20+8)[ 28 ] \n Magical Piercing - (1d8+5)[ 11 ] \n " }, { "author": "Pyrophilios", "message": "[QUOTE=Pyrophilios;26133590] \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nUndeterred, Titus continued to throw holy light around.\n\n \n Spoiler \n\n\nSacred Flame on S2\n\n (2d8)[ 15 ] radiant, Dex save vs. 16 [roll]1d20[/roll] + mod\nEdit, rolled a 4 in discord, so 30 damage to S2\n " }, { "author": "J-H", "message": "Sabian and Titus finish off the two Shadows in a flurry of attacks and a burst of radiant light.\n\nIt takes a little while, but nothing else bothers you as you slowly destroy the brown mold colony." }, { "author": "Amnestic", "message": " \n Chloé Clement \n High Elf Alchemist Artificer \n AC: 18 HP: 37/45 (6/6 HD) \n PP: 14 PIv: 17 PIs: 11 \n Conditions: -1 Str (9->8) \n Concentrating: Create Bonfire \n Experimental Elixir: Flight (Exp.) & Resilience (AV.) Decanter: 3/3 \n Spell Slots - 1st: 4/4 2nd: 2/2 \n\nThe scents of brown mold being dissolved were probably toxic if they breathed in too much of it, so Chloé keeps her mouth covered, and swiftly retreats back to the rear of the group again once it's all gone and they can pass through.\n \n \n " }, { "author": "Pyrophilios", "message": " \n Titus Malvallée \n Half-Elf Celestial Warlock 5 \n AC: 19 HP: 45/45 HD: 3/5 \n PPer: 14 PInv: 13 PIst: 11 \n Healing Light: 0/7 \n Resistances: \n Conditions: Exhausted, \n Spell slots: 2/2 \n \n \n\nWhen they had cleared the brown fungal growth, Titus took a moment to slump down on the most comfortable stalagmite he could find: \"I need a breather. These shadows sure sap your strength. I'll keep an additional light going just in case from now on.\"\n \n\nWhen he felt his strength return, he got up shook himself a bit and motioned for the team to move on - bright light on his hat included." }, { "author": "dangelo", "message": "Mustafa's mood grew darker since the fruitless expedition to the obelisk. He remained silent most of the time, reducing his comments to mumble and tapping into his wineskin more often than not. He knew it was no use dwelling on the mistakes of the past, but still he had no words of encouragement.\n\nEven in battle, his only words were the incantation of his spell. As soon as the fighting was done and no one needed healing, he sat cross-legged and quickly set up a fire for his Augury spells. He cast a fistful of special powder and searched the smoke for visions or signs about the future.\n\n \n Spoiler \nAsking if ignoring the obelisk will bring negative consequences, positive consequences, or both to our mission\n " }, { "author": "J-H", "message": "Mustafa's spell only covers the next 30 minutes, but apparently the answer is Weal for ignoring the obelisk.\n\nYou rest without any issues." }, { "author": "J-H", "message": "You rest for a while, eating a snack and regaining your strength before traveling on. The path descends further and grows damp; you must be under the mountains and underneath the river. It's a long-used path; surely the river wouldn't collapse in. Titus, at the rear of the column, is suddenly jolted from his musing by the sound and feel of two hammer-blows slamming into his back, sending him staggering. He turns, but nothing is there?!?\n\n \n Spoiler \n\nAttacks with advantage due to being unseen.\nAttack 1 (1d20+6)[ 25 ] or (1d20+6)[ 8 ] for (2d6+3)[ 12 ] bludgeoning damage\nAttack 2 (1d20+6)[ 7 ] or (1d20+6)[ 20 ] for (2d6+3)[ 6 ] bludgeoning damage\n \n\n \n Spoiler: Init \n\nSabian (1d20+2)[ 14 ] \nCassandra (1d20+3)[ 17 ] \nMustafar (1d20)[ 20 ] \nChloe (1d20+2)[ 5 ] \nTitus (1d20+2)[ 12 ] 1 ex (1d20+2)[ 18 ] \nEnemy (1d20+4)[ 15 ] \n \n\n \n Spoiler: Arcana DC 10 \n\nWhatever attacked Titus remained invisible after attacking. This is a sign of either the Greater Invisibility power, or some way of remaining innately invisible.\n \n Spoiler: Arcana DC 16 \n\nOne of the few creatures that comes to mind is the Invisible Stalker, a type of air elemental that is permanently non-visible. It's immune to poison, and resistant to non-magical weapons.\n \n\n \n\n\nThe path is 5' wide. There is an additional 5' wide space of difficult terrain to the right.\nWhatever is attacking Titus is behind him, at the tail end of the group.\n\n => Mustafa, Cassandra \nThen enemy\nThen Sabian, Titus, and Chloe" } ]
[ { "author": "Bennosuke", "message": " Act 1 Scene i \n \"'Tis now the very witching time of night,\nWhen churchyards yawn and hell itself breathes\nOut contagion to this world.\"\n\n-William Shakespeare, Hamlet\n\n“I feel the darkness near me; I feel the light shining. And more keenly I feel the contrast between the two.”\n― Anne Rice, The Witching Hour \n\nFrank and Jennifer sat in silence as their car trundled through the dark emptiness of the Missouri interstate freeway. Flat wasteland gave way to flat destitute farmland, gave way to flat gatherings of near abandoned nothing towns. Despite being probably the closest friend the other had in St. Louis, work and life and maybe some very unfair accusations about unfaithfulness had managed to keep Frank and Jennifer isolated from each other for the last few months. In fact, it was in an attempt to rectify this that Frank had even come up with the idea of the camping trip. But of course squaring things away with his daughters had kept Frank running late, and now the sun was already set, and it just felt so hard to find something to talk about.\n\nThe plan had been to go straight to Lychtwood Park and set up camp, get some hunting or maybe some fishing in, and settle in by the fire as the sun started to set in preparation for a weekend of catching up. But now it was too dark to go straight to the state park, and instead Frank and Jennifer were now pulling into the town of Salem, the closest bit of civilization. As far as they could tell, Salem was not much more than a glorified trailer park; a stain of inbred white trash... if google could be believed.\n\nPulling off the freeway, the first building the truck's lights illuminated was garishly lit box of tin and wood; strung with Christmas ornaments and guarded by a small army of lawn flamingos and gnomes. A neon sign reading \"Jesus' Tavern\" flashed across the rusted chrome of a few pickup trucks and motorcycles that were parked on the lawn outside the bar.\n\nOtherwise it seemed the road that they were on went on for a good mile or three before coming up on a few other buildings and a row of cinderblock parked trailers. Most of the lights were off down the road, though maybe stopping at the bar would be its own form of trouble. Regardless, Jennifer and Frank would need a place to stay for the night, and a meal wouldn't hurt." }, { "author": "Daishain", "message": "Frank looks at the bar with some suspicion, \"Maybe we should have headed out in the morning, or stopped sooner. Jen, google maps have anything listed more appealing than that rust bucket?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks at the bar with some suspicion, \"Maybe we should have headed out in the morning, or stopped sooner. Jen, google maps have anything listed more appealing than that rust bucket?\" \n \n\n Jennifer Gibbs \n\n\"Um... no. Actually, I don't know,\" Jen replied, fiddling with her phone and holding it near the roof of the car, then near the window, \"the signal out here sucks.\"\n\n\"This place is a dump, we might be better off driving a few more miles and crashing in the car or pitching the tent in a random cornfield,\" she said." }, { "author": "Daishain", "message": " \"Yeah, lets keep rolling for a bit, see what comes up.\" " }, { "author": "Bennosuke", "message": "Try as she might, Jen can't seem to get more than a bar of service, and nothing enough to load up the opening map from google maps.\n\nFrank pushes the truck onward, driving past the unappealing looking pub. Surprisingly, it seems like more than a mile or two before the car trundles into what appears to the downtown of Salem. The aptly named Main Street (as it turns out to be the road that Frank drove down) appears to be the only road with working streetlights. There are about three blocks of storefronts, all with dirty windows and no lights on inside. More than a few of the store fronts are completely boarded up, or have been empty for so long that there is no evidence of what sort of a business the building used to house. Though it is not too late, the sidewalks are completely empty, and the entire strip feels like a ghost town.\n\nThe only sign of life is what appears to be church at he end of the street, towering over all the other buildings. Erected with what looks like ancient bricks, the weathered building is built in a post-gothic fashion with an acutely steepled roof and a single monolithic clock tower reaching up high into the night's sky. From even a block away, organ music can be heard playing an unfamiliar hymn. As the car approaches Frank and Jen can see a battered sign that reads, \" The Illuminated Church of Saint George \". A few beat up pick up trucks are parked out side, more than one of them sporting Confederate Flags." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“That a banjo I hear?” Jen asked, “this place gets more welcoming by the second..”" }, { "author": "Daishain", "message": "Frank doesn't say anything, just keeps on rolling. Inwardly he's mentally preparing an apology to Jennifer for this mess." }, { "author": "Bennosuke", "message": "Frank drives a past the church down Main Street. This was definitely Hoosier Country , and as Jen had said, it wasn't feeling too welcoming. The road carried on for another block or so before splitting. To the right the street continued on Main Street, but seemed to head into some desolate looking fields and farmland. Perhaps it would be best just to pull up behind one of the fields of corn, hoping they were out of view, and make \"camp\" for the night. Splitting off to the left, the sign named \"Homestead Road\" which lead towards a small flood of lights. The illumination was coming from rows of trailers and RVs. Some of the grounded vehicles had Christmas lights strung up over them. It was too far away to see if anyone was out and about in the trailer park, but at least there were signs of life... Of course, it was still possible to turn around and head back to the Church or the tavern.\n\n \n Spoiler: OOC \nWhile Hoosier has different meanings, in and around St. Louis (as I've come to learn since moving here over the summer) Hoosier basically means white trash. It comes from St. Louis being a relatively major Midwest city, filled with \"educated\", moderately well off people, but being surrounded by large parts of poorer economically depressed low income townships throughout MO and Il.\n " }, { "author": "Daishain", "message": "Karl pulls over for a moment, \"Looks like there's some life over thataway, we could see if there's a spot more appealing than what we've seen so far to stop. Or we could head right, tuck into a corner and nap in the truck before continuing. Honestly I'm kind of leaning towards the latter, and maybe pulling out a rifle or two to have with us in here. What do you think?\" " }, { "author": "Thundercracker", "message": " Jen \n\n“Yeah, let’s head at least a few miles out though,” Jen said." }, { "author": "Daishain", "message": "Frank nods and keeps driving." }, { "author": "Bennosuke", "message": "Frank led the truck down Main Street, forsaking the lights of the trailer park. The first field they pass may have once been a field for pasture animals, but it's tall iron gating had long ago rotted and crumpled in sections. There were no signs of life and the grass had mostly died away, exposing rocky clods of soil.\n\nBut a little past this, are a few larger and more fertile strips of land. Most of the fields here seem to be growing either wheat or corn, filled with tall stalks that were at least as tall as a person. Small dirt roads split off Main Street, either to enter the fields or to divide them between supposed properties. The homes associated with these properties, when Jen and Frank could catch a glimpse form between the fields, were relatively palatial compared to the trailers of Homestead Road; likely big enough for a whole two bedrooms. These houses were mostly of the Carpenter's Gothic style, all white washed wood with buttressed and battened sidings, and narrow steepled roofs.\n\nIt wouldn't bee too hard (OOC: no roll needed) to find as tributary road to roll down, where Frank and Jen would be able to park the truck out of sight." }, { "author": "Daishain", "message": "Frank looks for a good spot to pull off, somewhere relatively sheltered, and on a spot where it seems unlikely for the pair to be disturbed. Once found, he'll pull in and pull out the portable grill, setting it up on the tail of the truck, \"How's the beef stew sound for tonight? Canned mind you.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Nothing but the best for us,” Jen replied as she pulled out the utensils and inspected them to make sure they were relatively clean." }, { "author": "Daishain", "message": "Frank grins, \"Just wait till tomorrow night, with any luck we can snag a channel catfish or two. Its especially good when freshly caught.\" " }, { "author": "Bennosuke", "message": "It's a little after dinner is finished, and the camp fire is starting to die away when the gleam of a trio of flashlights begin to bob their way into view. By the way they move, it's a trio on foot. From \"good knows how far away in the dark\", a male voice with a heavy Missouri twang calls out, \" Hey, who are you? What are you doing on my property? \" In the dark and with the glare of the flashlights, it's impossible to see the three people approaching." }, { "author": "Daishain", "message": "Frank stands and starts edging towards the truck where the guns are, \"Sorry for the trouble sir, we were just passing through and needed a place to stop before moving on. Didn't mean to be bothering anyone.\" " }, { "author": "Bennosuke", "message": "The bobbing of the flashlights stops, the three beams pointed at Jen and Frank. \" Passing through, \" the voice asks with disbelief, \" through Salem? Where in the good lord's name were you headed? \" Despite the fact that you can't make anything out in the brightness of the flashlights, but you get the distinct sense that there might be at least one rifle already aimed in your general direction." }, { "author": "Thundercracker", "message": " Jen \n\n“Lytchwood Park,” Jen replied." }, { "author": "Daishain", "message": "Frank keeps from making any sudden movements, \"Yep, was planning on a bit of hunting and fishing out there, we would be camped out there already if things had gone to plan.\" " }, { "author": "Bennosuke", "message": "There is a moment of near silence, where you think you can hear the men with the flashlights talk amongst themselves. One of the three flashlights even lowers, and without the bright glare, you can see massive almost rotund figure illuminated by the light.\n\nThe three men approach, lowering their flashlights so as not to blind Jen and Frank. The group appear to be related, with the patriarch in the middle; a short and stooped man with a bald head, his skeletal frame draped in a dirty looking night robe. To his left is a man-child who could either be in his mid-teens or early thirties. He's short like his father, but all muscle, and long blond curls fall from his head, merging with a healthy beard and mustache. Clutching a shotgun aimed at the ground, he eyes Frank and Jen with curiosity, as if they were a strange breed of animal at the zoo. The rotund figure is likely the older brother. Like a walrus he is equal parts blubber and muscle, his frame bursting through an aggressively low cut and unfortunately tight Metallica wife beater. His massive arms are covered in tattoos, his head shaved, and both ears disfigured by massive lobe gauges, causing the flesh to almost hang down to his shoulders. The older brother is also holding a gun; his a hunting rifle. He's got the weapon trained on Frank, and unlike his brother, he eyes the two strangers with near comical suspicion.\n\nThe patriarch steps forward, one hand clutching his flashlight, the other a walking stick. \" Lychtwood Park? \" he asks with equal parts surprise and disdain, \" what, do you have cotton for brains? Why would you want to go to The Park? You know the state is talking about closing the damned thing down entirely, right? \"\n\nIn all of Frank's research, nothing had come up about this!\n\n(Ooc: please give me a perception check at -2)" }, { "author": "Daishain", "message": "Frank pauses, eyes not straying far from the one aiming the rifle at him, \"What's wrong with Lytchfield? I haven't heard anything off about the place since the last time I went there. That was a while ago, but still\" " }, { "author": "Bennosuke", "message": "Jen catches sight of a specific tattoo on the older brother's right deltoid; a diving bird (maybe a dove) surrounded by a circle of fire. Though she never realized it at the time, Jen had seen that symbol already; it had been a bumper sticker on a number of the trucks parked outside of the church in town. The older man actually has a small version of the same symbol in a bronze lapel pin, maybe the size of a thumb nail, stuck to his robe.\n\nThe younger brother begins to speak, but the patriarch stifles him with a glare. \" It's dangerous, \" he replies quickly, \" not well maintained. Too many out of towners have gotten lost in the park, or trapped down a ravine. A couple people go missing in the park every year and are never found. \" He finishes by adding proudly, \" Most of the locals are smart enough to stay clear of Lychwood Park. \" The old man's words are dripping with disdain, and it feels like he might be hiding something." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Wow, that does sound dangerous,” Jen said.\n\nShe gave Frank a glare then turned back to the trio.\n\n“Thanks for the advice, I think maybe we’ll go with plan B,” she said." }, { "author": "Daishain", "message": "Frank grimaces, what in the hell?\n\n \"I see, thank you for the warning, guess we had better change course.\"\n\n\"Listen, I'd rather not bother anyone else like we unfortunately did with you, there a spot near here where we can stop off to rest?\" " }, { "author": "Bennosuke", "message": "The old man interrupts Frank's question with a noisy and throat-filled snort, only to follow it by spitting out a thick amoeba of snot. \" Well there's a small motel in town, pretty much always vacant, \" he says flatly, \" shoulda just gone there in the first place. Can give you directions, if that's what you'd like. Probably a smarter idea than just squatting on someone else's land. \"\n\nThis last bit causes the younger son to snigger." }, { "author": "Daishain", "message": "Frank was less than sure about the idea of staying in a motel for a town this size, but he'd had his quota of rifles pointed at his face tonight. This incident made it obvious that a property looking abandoned wasn't a reliable indicator that they'd be left alone through the night.\n\n \"Yeah, we were looking for something like that, but didn't see it on our way through the town. If you want to point us that way we'll get out of your hair.\" " }, { "author": "Bennosuke", "message": "The heavy set older brother rolls his eyes hard in doubt of what Frank said, but he does not speak up. The family patriarch nods his head and says, \" Of course, makes sense you didn't see it on your way in. The motel is on the highway onramp, you'd have to have gone all the way through town to get to it. \" He sighs then adds, \" no doubt they'll have a room you two can share... not that it will be too romantic. \" This causes the younger brother to snigger." }, { "author": "Daishain", "message": " \"Romance isn't really my concern right now sir. I do apologize for the intrusion. Highway on ramp you said? We'll find it.\" \n\nIf there isn't anything else, Frank starts packing up the few things they'd gotten out for their impromptu meal." }, { "author": "Thundercracker", "message": "Jen quickly also starts packing up, she wants to get out of there as quickly as possible." }, { "author": "Bennosuke", "message": "The three farmers remain as Jen and Frank pack up their camp into the truck, though only the heavy set older brother watches with any suspicion. It is almost a relief leaving the three behind, though anxiety begins to creep back in as Frank drives back into town. It is not hard to find the road that leads back to the freeway, and by now the entire town has shut down and there are no lights on on main street.\n\nIt's no more than a ten minute drive before they get to the motel; the only building for what seems like a few miles in either direction. A dingy neon sign in front of the building reads, \"Salem Motel\" uninventively. The building is L-shaped, two stories of drab curtained windows. The parking lot is on the side of the motel opposite the freeway onramp, and when Frank pulls in he sees that there is only one car parked. The motel clerk's office sits at the corner of the L, and is the only part of the building with it's lights on. Glass doors peer into a homey but characterless office space with grey carpeted floor and yellow fluourescent lighting. Despite the fact that the lights are on, no clerk sits at the desk, and you can't see anyone from outside the office." }, { "author": "Daishain", "message": " \"Nice and inviting.\" Frank states dryly as they pull in. \"You want one room or two? I can sleep on the floor if you want to stick together, it's the least I deserve for this farce\" " }, { "author": "Thundercracker", "message": " Jen \n\n“Eh, it’s not your fault,” Jen replied, “besides, this is kind of an adventure anyway, right?”\n\n“We’ll get one room, let’s see if they have two beds though,” she said, “no need to pay more than we have to and this whole place gives me the creeps. We should probably bring our stuff in from the truck, too.”" }, { "author": "Bennosuke", "message": "As Jenn and Frank enter the motel office, the glass door slaps a brass bell which wakes the clerk who must of been sleeping. He's just a kid, the rash of acne on his face screaming that he can't be any older than 16. His voice even cracks when he greets the two. \" Welcome, \" he almost shrieks, \" my, you two are getting in late. I take it you need a room? \" He pauses for a moment, his face suddenly flushing as he eyed the couple. Just by voice alone, you can tell the clerk is not a local; not a hint of midwestern twang." }, { "author": "Daishain", "message": "Outside, Frank responds to Anna, \"Thanks, I am sorry though, I swear I checked online before we left, there wasn't anything like this mentioned.\" \n\nFrank ignores the awkward look \"Yes, looks like we have our pick, so maybe whichever's had the fewest problems.\" " }, { "author": "Thundercracker", "message": "Jen just nodded and kept her mouth shut." }, { "author": "Bennosuke", "message": "\" The fewest problems? \" the boy asks with confusion and concern, clearly not picking up on Frank's tone. He looks at the two with a vacant and tired expression, and then seeming to give up, chuckles awkwardly before saying, \" May I recommend the Valentine's Suite? It is one of our most spacious rooms, and comes with a bottle of sparkling wine. Perhaps that would be a nice way for a... couple like yourselves to end the night? \" He smiles at both Frank and Jenn, trying his best to be welcoming and perhaps hide an adolescent anxiety and discomfort." }, { "author": "Daishain", "message": " \"Do we look like we're looking for that sort of evening? No, don't answer that. Just a regular room, one without major complaints, messes, or nasty history.\" " }, { "author": "Bennosuke", "message": "\" Oh, I'm so sorry, \" the boy squeaks, his voice cracking an all time high, \" Sure sure. Uh, I take it you want two twin beds then? Do you want separate rooms? \" He turns to his computer and begins a short burst of typing.\n\nHe gets the two whatever configuration of room Jenn and Frank prefer, apologizing repeatedly. Fortunately, the prices are more than affordable, and the duo are able to afford whatever sleeping arrangements they are most comfortable with. Of course, you get what you pay for, and while the room is not particularly dirty, it is far from spacious, comfortable, or luxurious.\n\n(OOC: If you want to RP a bit please, otherwise, let me know what time Frank and Jenn plan on waking)" }, { "author": "Daishain", "message": "Frank simply hands over his card to pay for the single room with two beds without tormenting the youth any further, then starts hauling everything of notable value from the truck into the room. He pulls out his sleeping bag and lays it over the hotel bed Jenn didn't pick, even if he trusted the cleaners here, the thing was more comfortable anyways.\n\n \n Spoiler: OOC \nI'm fine ending it here or RPing out a bit more, either way.\n " }, { "author": "Thundercracker", "message": " Jennifer Gibbs \n\n\"Good idea,\" Jen said as she followed suit with her own sleeping bag.\n\n\"This is kind of like camping in a way, right?\" she said.\n\"So what do you think was going on with those guys?\" she asked." }, { "author": "Daishain", "message": "Frank laughs a little, \"Not quite the same feel, but sure.\"\n\n\"Anyways, I dunno. Probably just hustled out to deal with a few trespassers, which I can't say I really blame them for. I'm just glad they didn't try to stop us from leaving or anything like that.\" " }, { "author": "Bennosuke", "message": "Frank's phone alarms early in the morning, too early considering the late hour the pair went to sleep, and the hard mattress, and the scuttling noises coming from the walls. The lack of sleep certainly won't help the mood, but at least it is easy to check out of the motel in the morning. The same teenager is at the desk, bleary eyed but surprisingly cheery.\n\nAs the sun is starting to rise and turn the sky pink, Frank and Jennifer take off for Lychwood Park, a ride that is both mercifully and surprisingly short. They pull into the Eastern Parking lot, where a handful of trucks are already parked. Contrary to the description received the night before, the park seems to be fairly well maintained... at least from the parking lot. Next to the dirt path entering into the park from the parking lot is a big green sign with yellow/gold lettering that reads \"WELCOME TO LYCHWOOD PARK\", then under it in smaller font, \"Toadstool Trail\". A park ranger in khaki colored uniform is kneeling next to the sign with a can of paint, touching up the ivy colored sign.\n\nWhen Frank pulls in and parks the truck, the ranger gets up from his work, and saunters over to the them. Now that he's walking towards the car, you can see that he's really just another teenager; one with long straggly blonde hair. The button down shirt of his uniform is wide open, exposing his wiry frame and sun kissed skin. He grins under his pathetic attempt at a mustache as he approaches, and once close enough that he does not have to raise his voice the ranger says, \" Welcome to the park. I take it you'll be camping here overnight? \" There's none of the twang in his voice that hung heavy in the locals who had caught Frank and Jenn in the field last night, and none of the suspicious glances." }, { "author": "Daishain", "message": "Frank eyes the place, \"That was the plan originally, but on the way here we caught some worrying chatter. Something about visitors disappearing and the state looking to shut the place down? What the heck's going on?\" " }, { "author": "Bennosuke", "message": "Frank's statement makes the ranger chuckle. He grins and says, \" That's just uneducated hoosier superstition man. \" After taking a moment to gaze back at his sign and the dirt trail he adds, \" I've only been here for a little bit now, but my understanding is we have just about the same number of disappearances, accidents, and injuries as any other major park. We sure as hell ain't shutting down. \" The ranger shakes his head, his messy tangle of of hair flapping side to side with the gesture.\n\nSomething in the back of Frank's truck catches the ranger's eye and he takes a moment to stroll over to the side of the truck for a better view. \" Take it you're plan on doing some hunting and fishing while you're here? \" he asks." }, { "author": "Daishain", "message": "Frank looks at Jen with a triumphant grin, \"I told you those guys were just messing with the out of towners.\"\n\n\"Yeah, we were hoping for some channel catfish and maybe a deer. Certainly not planning on shooting any eagles, and we know not to mess with the hellbenders, the mussels, or the bats. I happen to like black bears, but we're not looking to mess with those guys either, and I've got a fresh can of EPA approved bear spray. Oh, and there's a snakebite kit in there in case of vipers, though its done nothing but collect dust since I picked that one up.\"\n\n\"That about cover most of your warnings?\" \n \n Spoiler: OOC \nCouldn't find a Lychwood park in the state, so I took information on the local animals, including which are protected, from Mark Twain National Forest, which is pretty close to Salem Missouri. If anyone's wondering what the heck is a hellbender, they're a kind of salamander, pretty big as such things get (usually a bit over a foot long, sometimes as much as twice that, but they're harmless, I'm not sure how they got the name)\n " }, { "author": "Thundercracker", "message": " Jennifer Gibbs \n\nJen glanced around at the nature around them while the others talked. They definitely took the long way to get here but they were here, and that’s what was important." }, { "author": "Bennosuke", "message": "The Ranger nods his head, seemingly appreciative of Frank's detailed knowledge of the local hunting laws. \" Sounds good, \" he replies, before going into a short summary of the park's specific rules regarding what can be hunted, and what can be brought out of the park. He offers Frank a hand to shake and says, \" Anyway, my name is Mitch. Nice ta meetcha, and have a safe stay at our park! \"\n\nHe gives Jenn a wink and a nod, then saunters away from the truck and heads back to finish his touch ups on the sign.\n\n \n Spoiler: OOC \nI assume Frank and Jenn are going to start by setting up camp, but I will defer to you two as to what you want to do first.\n\n\n Couldn't find a Lychwood park in the state, so I took information on the local animals, including which are protected, from Mark Twain National Forest, which is pretty close to Salem Missouri. If anyone's wondering what the heck is a hellbender, they're a kind of salamander, pretty big as such things get (usually a bit over a foot long, sometimes as much as twice that, but they're harmless, I'm not sure how they got the name) \n\nYep, that's because Lychwood Park doesn't exist :P! In fact, I didn't even realize there was a Salem MO, and the town I described is definitely not based on the real place. When the characters return to St. Louis proper, I'll base locations and the like in more reality, but this part is definitely fabricated. 😛\n " }, { "author": "Thundercracker", "message": "Once they found their site, Jen busied herself unloading the car and setting up the tent, using a small hammer to drive pitons into the ground to anchor it. Once that was done, it would be a two person job to get it up and aired out." }, { "author": "Daishain", "message": "Frank finishes hauling the stuff out of the truck and to the center of the campsite while Jen stakes down the tent, then goes to help get the poles set and the thing erected.\n\nAfter the tent is set, and the basics placed where they need to be, he unfolds a chair and plops down into it, grateful to finally be here. \"Well then, that was fun. All right, we've got the hiking map to those landmarks we wanted to see, there's a good meadow off to the south that we could check for deer, but after last night might I suggest starting off with some relaxing fishing?\" " }, { "author": "Thundercracker", "message": "“Yeah, and the beers,” Jen said, “can’t forget that.”" }, { "author": "Daishain", "message": " \"Works for me\" Frank grabs the chairs and loads some beer in the smaller, easier to carry, cooler. He checks the map for the likely fishing spots they'd worked out earlier to make sure their orientation is right before setting out." }, { "author": "Bennosuke", "message": "Frank and Jenn grab their fishing gear, their cooler filled with beer, and some chairs and head out for the lake. It's about a fifteen minute walk during which time the pair run into not a single other person. In fact, the forested park is remarkably quiet; no birds chirping, no bushes rustling, just peace and quiet. The route to the lake is a relatively straight forward path down a winding but well maintained trail that would be wide and even enough for biking or even horseback riding. Several smaller paths break off of the trail, some so narrow and forested that it's unclear if they are foot paths or clearings made by animals. The trail crosses several large creeks and ravines, likely small offshoots of the Mississippi. Fortunately, most of these can be crossed by small wooden bridges, though there is once creek where Jenn and Frank are forced to haul everything cautiously while stepping from rock to rock.\n\nFinally, the trail widens out as it comes to the lake. The map calls this \"Black Raven's Lake\". The dark green body of water seems to go on forever against the horizon, and if the map is truly to scale, it must be nearly ten miles in diameter. It's clear to see why it might be named after a raven, as from above the lake has a shape like a bird's head and beak viewed from the side; like a crescent feeding into a round basin. The air smells fresh here, and it's nice and cool by the murky body of water.\n\nJenn and Frank set up their chairs, their cooler and their fishing rods, and get to finally enjoying their trip.\n\n Is the time spent at the lake relaxing? Do the two finally find an opportunity to catch up like old times, or is there still underlying tension given how poorly the trip first went? " }, { "author": "Thundercracker", "message": " Jennifer \n\n“Now that’s a lotta algae,” Jen said as they set up and cast their lines, “so how’s life, how long’s it been, two years since we did something like this?”\n\nShe occasionally turned a few ticks of her fishing rod, but the activity was something more of a background to the chance to relax and catch up." }, { "author": "Daishain", "message": "Frank sighs as he settles in and casts a line. He hoped that this getaway turned out well. Not just because he'd roped Jen into this, but for his own sake. He didn't like to admit it, but he needed a break pretty badly...\n\nHe grunts as Jen breaks the silence first, \"Closer to three I think, it really has been too long. Things are going all right for the most part, the girls are finally settling down after the divorce. It hit them pretty hard for a while. What about you?\" " }, { "author": "Thundercracker", "message": " Jen \n\n\"ugh that sounds like such a pain, at least its settling down somewhat,\" Jen replied, \"you know me, more of the same. I bounced around the east coast for a while, Miami, Atlanta, Raleigh, and thought about heading to California but I didn't have enough money to stay and look for a job if I didn't find one right away, so I ended up back here. Now I'm hoping to find something that'll let me travel out west. Can't see one ocean without seeing them both, right?\"" }, { "author": "Daishain", "message": "Frank nods, \"I know you said you'd think about it, but that offer to work with me is still open. Once you're certified you can get welding jobs anywhere. I don't think there's a state in the country that isn't running short on skilled tradespeople. Anyway, not really here to talk about work though. So west coast huh? Anything in particular you wanted to see?\" " }, { "author": "Thundercracker", "message": "\"Yeah seriously let's not talk about work.\n\nEh, I wanna drive up that coast road you always see on TV,\" Jen replied, \"guess that means I'll have to learn how to drive, or hitch a ride with someone who's willing to put up with me ha ha.\"" }, { "author": "Daishain", "message": " \"You know, when we were younger I always kind of pictured you as a motorcycle kind of gal, I guess I'm surprised you never learned to drive even a normal car. There a story there I missed?\" Frank reels in his line to check the bait, grimacing as he finds it missing. Dang fish... He replaces it and recasts." }, { "author": "Bennosuke", "message": "As the two are chatting, there is a rustling in the brush about fifteen yards away. The noise is soft at first, then grows louder. The forest and bramble are parted by the emergence of a stag's antlers, followed by the long triangular head. The deer is massive, the biggest Frank has ever seen; almost the size of a moose, though with a more slender regal figure. It takes tall graceful steps as it comes out of the forest and turns to side eye the two humans. Unlike any deer Frank or Jenn have ever seen before, this ancient creature's coat is an almost charcoal grey, shaggy and mottled. It looks at the two humans with an heir of almost disdain, before sauntering over to the edge of the lake for a drink of water." }, { "author": "Thundercracker", "message": "Jen paused and watched the deer, then automatically felt around for her rifle.\n\nThen she stopped and just admired the deer for a minute or two, the fishing momentarily forgotten." }, { "author": "Daishain", "message": "Frank stares at the creature for a few moments before lifting his half empty beer in salute. Setting the bottle down carefully, he reaches for his phone, hoping to get some video. He'd never seen a deer like this. Not that size, and certainly not that color. This stag was magnificent, and clearly not very skittish. It seemed almost a miracle some trophy hunter hadn't bagged him already." }, { "author": "Bennosuke", "message": "The stag finishes it's drink, then lifts its head to give the two onlookers one last stare. Then it turns away from the lake and begins moving back towards the forest. As it approaches, the deer begins picking up speed till it is moving and a full gallop by the time it hits the tree line. A moment after its antlers crash through the brush and the stag disappears, the silence is interrupted by an explosion of crows out of the forest. They take to the air and begin to caw and caw, circling in the bright clear sky overhead. It does not take a trained eye to notice that the stag disappeared down a clearly trod-over path that fades into the darkness of the forest." }, { "author": "Daishain", "message": "Frank has a goofy grin when he finally turns his head to look at Jennifer, \"I've heard of black deer before, but they're supposed to be super rare, even tougher to find than albinos. Its gonna be tough to top that. What a magnificent creature.\" \n\nHe rewatches the minute or so of video he managed to get on his phone for a bit, then gets up to take a look at the trail it disappeared down, \"Deer trail, looks pretty well established. I think we found a good spot to hunt later on. Not sure I could shoot at blackie, but there should be other deer using that too.\" " }, { "author": "Thundercracker", "message": "“That was amazing,” Jen said, “I’ve never seen anything like that, at least not so close. We definitely picked the right place.”" }, { "author": "Bennosuke", "message": "If the two settle back into fishing, Jenn and Frank are able to enjoy a few more beers, and manage to catch a few small game fish. It is a relaxing late morning, but as the sun starts to rise in the sky, it begins to become hot and humid by the lake, and you can feel your skin beginning to tingle and redden." }, { "author": "Daishain", "message": "Frank looks around for a shadier spot to keep fishing from. He wanted to get a nice fish for that dinner he'd promised last night.\n\nIf he doesn't see anything he'll shrug and turn to Jennifer, \"Welp, its probably getting around time for lunch anyways. Care for a bite to eat and then maybe hit the trail? Plenty of things to see around here.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks around for a shadier spot to keep fishing from. He wanted to get a nice fish for that dinner he'd promised last night.\n\nIf he doesn't see anything he'll shrug and turn to Jennifer, \"Welp, its probably getting around time for lunch anyways. Care for a bite to eat and then maybe hit the trail? Plenty of things to see around here.\" \n \n\n\"Sure sounds good to me,\" Jen replied, \"if we're going to hike we'll need to grab the water bottles anyway.\"" }, { "author": "Bennosuke", "message": "It takes the better part of an hour for Frank to finally catch something, and by that time the sun has reached its zenith, creating a heavy humid and little shade. Frank had of course managed to fine the one spot that had a modicum of relief, provided by an old oak tree that seemed to tower above the forest line. The catfish that Frank finally caught was a silver skinned and slimy sucker, plump and about the length of Frank's upper arm. It swished and flipped and fought hard once Frank wrestled it out of the water, but of course the catfish finally lost the fight. It would probably fry up nicely.\n\n(OOC: The group still goes back to the camp for lunch?)" }, { "author": "Daishain", "message": "Frank grins as his efforts finally yield fruit, \"There we go, I was starting to wonder if we had the right bait. And we have our dinner. We can leave this in one of the coolers while we take our hike. I was rather interested in seeing those weird rock formations, what about you?\" \n\n(OOC Yes, heading back to camp for lunch then heading out for a couple hours on the trail)" }, { "author": "Thundercracker", "message": "“Sure let’s do it; we have a couple of days, we can see everything,” Jen replied." }, { "author": "Bennosuke", "message": "Frank and Jenn quickly pack up their fishing gear and march back to their campsite, Frank proudly carrying the catfish as if it were a trophy. They throw the catfish into one of the coolers.\n\n(OOC: I'm sorry, maybe I'm not caffeinated enough, but what weird rock formation are we referring to? Also, please let me know what gear you are bringing with you, wherever it is you plan on going?)" }, { "author": "Daishain", "message": "Frank stows the fish into the cooler, with just enough ice so it should still be nice and fresh for the evening meal. Most meats stored okay, but fish for some reason never really was the same if it wasn't practically still living when it hit the heat. This should be a treat for both of them.\n\nBut that was for later. For now... Frank loads up a lightweight hiking pack with a tiny first aid kit, the bear spray, water, and a bit of jerky, suggesting that Jan does much the same. After a moment's thought, he adds some rope and a few pitons to his own pack, then straps a multipurpose survival axe onto the side. It was a little more than he thought they'd actually need, and he'd likely regret the extra weight later, but the warning from earlier, especially about the ravines, was still weighing on him a bit. Being a little extra prepared than they actually ended up requiring would be considerably better than the reverse.\n\nBefore heading out, Frank places all of the food supplies, fish cooler included, into the bear bag, and uses another rope to hoist that up into the trees. He liked bears for the most part, but they could be a real nuisance as well. He really didn't want to come back to a wrecked campsite and no food..." }, { "author": "Thundercracker", "message": "“Better to have it and not need it, right?” Jen remarked as they loaded themselves down with gear." }, { "author": "Bennosuke", "message": "It's just a little after midday when Jenn and Frank finally set off for Blackstone Rock. According to the map, Blackstone is a good two miles or so Northwest of the lake, and the sun is already at it's highest vantage to roast the air with early summer heat. The two follow a trail that runs along a steep ravine, and Frank and Jenn are kept company by the sound of the slowly rushing creek. This path is definitely well maintained, and it's pretty easy at this point to discredit everything that was said by the crazy armed farmers the other night. As the trail winds higher, the two can begin to see a jagged rocky formation of dark grey stone peaking over the treetops. Even in the protective shade of the forest, Jenn and Frank find themselves sweating, especially with the weight of their hiking packs. It gets even warmer when the trail winds away from the ravine.\n\nThe two are just leaving the blanketed protection of the forest, as the trail clears out into the final stretch before reaching Blackstone Rock, when the air is split by the thunderous sound of rifle fire. The blast is so loud that it's at first impossible to tell the proximity of the shot. But as the ringing in their ears begins to clear, a man calls out, \" Oh ****! Sorry about that! \" No more than thirty yards to the left of the trail is a rangy looking man with a scraggly mess of brown hair and an equally tangled long beard. He's got a red wife-beater on and camo patterned cargo pants covered in pockets, and is hoisting a smoking matte black hunting rifle over his shoulder. The man takes a step away from his open red ice cooler to walk towards Jenn and Frank, his arm extended as if in greeting. \" Are you two okay? \" he hollers." }, { "author": "Daishain", "message": "Frank shakes his head, trying to dispel the ringing in his ears, he looks to Jennifer before answering, a bit of anger creeping into his voice, though he tries to stay civil. \"You didn't hit us if that's what you mean. What exactly did you think you were shooting at?\" " }, { "author": "Thundercracker", "message": "Jen ducked and fought the reflex to dive for cover. The bearded man was lucky she wasn't quicker on the draw. She looked at him and her expression echoed Frank's question." }, { "author": "Bennosuke", "message": "Perhaps it was the anger in Frank's voice, or perhaps it was just the discomfort with the situation, but the bearded man just chuckles as he steps closer. \" My bad there, \" he says jovially, adding, \" Glad you're okay. \" He pulls the rifle off of his shoulder, and then points it at the direction that Frank and Jenn just came from. Using the weapon as a pointer, the man replies, \" Was shooting at a stag that just dove into the woods back where you two came. Big mother ****er. Biggest I've ever seen! \"" }, { "author": "Daishain", "message": "Frank shakes his head, \"We'll be heading back through here in a few hours. If you're still out here, please watch your target better.\" He moves to continue on the trail. Frank is wondering about the big deer, but didn't really want to keep talking with this guy." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank shakes his head, \"We'll be heading back through here in a few hours. If you're still out here, please watch your target better.\" He moves to continue on the trail. Frank is wondering about the big deer, but didn't really want to keep talking with this guy. \n \n\n“Seriously, what if you hit one of us?” Jen added. When Frank left she followed on.\n\nStupid hunter." }, { "author": "Bennosuke", "message": "Being met with scorn rather than friendship, the hunter watches as Jenn and Frank depart and hollers after them, \" Well, **** you then! Damn hippy liberal city folk! \"\n\n(OOC: Assuming the players don't respond)\n\nThe two hike up the dirt trail as it climbed towards a rocky outcrop that was the beginning of Blackstone Rock. The march up the hill is surprisingly arduous, as the trail blends into a semi-worn path across the rocky surface of the hill. Blackstone Rock seemed to be composed of layer upon layer of gritstone. Geometric pillar like protrusions seemed to almost grow off of the rock's surface, and there was little shrubbery or vegetation growing from the stone surfaces.\n\nAt the peak of the rock, Frank and Jenn were a good few miles up, and could look down upon the grassy field around the hill, as well as the forest line that seemed to creep in from all directions around the rock. The sky was clear this high up, and the only birds in the sky were the occasional crow, soaring with purpose from one location to another." }, { "author": "Daishain", "message": "Frank keeps moving, muttering to Jen as soon as he's sure they're out of earshot. \"What did he expect? Us to be happy about being lucky the idiot missed?\" \n\nLater on top of blackrock, he looks around at the scenery with satisfaction, it was definitely worth the climb." }, { "author": "Thundercracker", "message": " Jen \n\nJen whipped around as the guy shouted after them.\n\n“Learn how to handle a weapon!” she yelled back at him. She watched him for a moment to make sure he wouldn’t try to shoot them.\n\nThen she continued hiking. Crazy rednecks." }, { "author": "Bennosuke", "message": "From the top of the mountain, you can make out the general surroundings. There are almost no humans around, though you can see a red smudge that is probably the redneck hunter down below. The air is clean, but the heat of the after midday sun is intense, and there is little protection from its baking rays. The birds above pay no mind to the two hikers, and the only noises are the caws of the crows and the gently gusting wind." }, { "author": "Thundercracker", "message": "Jen finds a spot near the peak where she can sit comfortably and take a break. With the baking sun she wont' want to stay long, but if you're going to make the trek to the top, you have to admire the view for at least a few minutes." }, { "author": "Daishain", "message": "Frank surveys the area as best he can from up there, getting an idea of where everything is." }, { "author": "Bennosuke", "message": "The view is absolutely worth it. From this high up, Frank and Jenn can appreciate the complex spiderweb network of creeks and ravines that run through the park. The lake is easy to locate, as the vast majority of waterways twist their way towards the massive nearly black mirror of water. Interestingly, the verdant greenery of the park does seem to fade away to a thick whorl of dark forest, more densely packed the farther North you look. Of course there was nothing wrong with this section of forest, but there was something foreboding about the area, as if the trees were so close together that no sunlight could penetrate.\n\nAs long as Jenn and Frank are at the peak of Blackstone Rock, nothing more interesting happens, though several times the report of the hunter's rifle can be distantly heard." }, { "author": "Thundercracker", "message": " Jen \n\n“So where should we go next?” Jen asked, “wanna check out that forest?”" }, { "author": "Daishain", "message": " \"Sounds like a good option to me. Watch your footing though, fair number of vipers in these parts.\" Frank settles his pack back onto his shoulders as he starts moving again." }, { "author": "Bennosuke", "message": "Jenn and Frank make their way back down the hillside, winding their way along the footpath between that passes between jagged rocks and clumps of reddish dust. By the time the two reach the base of Blackstone Rock, the sun is no longer at it's peak in the cloudless sky, and the redneck hunter is nowhere in sight.\n\nThe two pick a path back into the forest, and begin their exploration.\n\n \n Spoiler: OOC: \nSo we are going to steal a mechanic from Changeling regarding walking through The Hedge. I'd like you each to roll Wits + Survival.\n\nIf there's anywhere in particular you want to go, or a specific part of the forest you might want to look for or try to reach state it. If I roll more successes than either player, then I get to choose where you end up... and the fun begins 😉\n (5d10)[ 6 ][ 5 ][ 3 ][ 3 ][ 10 ](27) \n " }, { "author": "Daishain", "message": "Frank has a grin as the pair descend from Blackstone. \"We could use some shade and a bit of rest I think, that big oak tree is near, care to stop for refreshments there?\"\n\nHe pulls out his map to be certain of the direction needed.\n\n \n Spoiler: OOC \nWits+survival (4d10)[ 10 ][ 10 ][ 8 ][ 5 ](33) \n " }, { "author": "Bennosuke", "message": "Frank and Jenn leave the clearing, finding refuge under the shaded canopy of the forest. They follow Frank's map, cutting along a narrow twisting trail. As they hike, the trees grow closer together, their branches almost appearing to intertwine to block out more and more sunlight till it a flashlight is almost desired.\n\nTheir hike is uninterrupted, the only signs of life being the occasional squawk or chirp of birds hiding within the heavy forest ceiling. Frank never loses his confidence as he navigates through the woods, and in only an hour, they reach their destination in The Crone, an ancient grandfather oak tree estimated to almost be a thousand feet tall. The duo know they are reaching their destination first by the growing cacophany of cawing, and the thickening carpet of silky black crow feathers. The tree line widens as they approach The Crone is a towering moss covered explosion of bark and branches, fingers as thick as a man's torso sprouting out in all directions. Every branch is covered in shimmering black crows, and their shrieks and the sound of rustling feathers fills the air as much of the musty stale odor of bird feathers and droppings. The birds do not seem to take the presence of their visitors lightly, and as Frank and Jenn approach The Crone, the chorus of caws grows louder, and many birds take flight into the canopy above.\n\n(OOC: Please give me a perception roll each of you)" }, { "author": "Bennosuke", "message": "(OOC: Jenn gets 3 successes)\n\nAs Jenn steps forward her boot crunches on something dry like twigs but too large. She looks down at the forest floor, finding thousands of tiny yellowed bones buried between the carpet of black feathers and fallen leaves. The tangle of detritus is dizzying and almost causes a sense of vertigo, and as Jenn looks up trying to clear her head and her vision, it almost looks for a moment like the grandfather oak itself is staring at her hungrily from the gnarled black knots that speckle its surface." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"That was weird,\" Jen said as she looked down at the bones again to make sure they are actually, in fact, bones.\n\"Frank, take a look at this,\" she said.\n\nShe scuffed her boot around a bit to see if it was only a small pile, or if there were more spread out around the area." }, { "author": "Daishain", "message": "Frank kneels down and picks up a few of the bones, taking a closer look and trying to identify what sort or sorts of creatures they came from \"This is strange, bones don't get gathered in one place like this in my experience. Scavengers should be scattering them, and if some predator or toxin was killing lots of creatures in this area, the rest should instinctively avoid it.\" \n\nHe looks up at the judgy corvids, \"Maybe they're responsible? Hauling every carcass they can carry back here from all over the woods? I haven't heard about anything of the sort before, but Crows do some weird stuff, and often teach it to their neighbors.\"\n\n\"Either way, this place is not as peaceful as we thought, lets maybe have lunch somewhere else.\" He pulls out a camera and starts taking some pictures, wanting to send them to a guy who might make sense of this.\n\n \n Spoiler: OOC \nNot trying to identify species or anything that specific, just if we're mostly talking birds, rodents, snakes, etc. or a mixture thereof sort of thing.\nperception (5d10)[ 2 ][ 2 ][ 4 ][ 1 ][ 10 ](19) \n " }, { "author": "Bennosuke", "message": "Looking down at the carpet of feathers and bones on the forest floor, Frank notices that the collections of bones appear to almost be gathered together in collections. Though not necessarily in exact piles, it seems like there are areas of the ground speckled with an array of dirty yellowed bone, while between these collections are areas of dried dirt without a single piece of skeletal remains.\n\n(OOC: To tell more about the types of animals, please give me an Int + Survival roll)" }, { "author": "Bennosuke", "message": "To Frank, many of the animal skeletons scattered out on the ground are clearly rodent... but as he looks closer, there are some bones from a larger animal. These are far less common, but they are clustered close enough together that Frank is certain that they belong to whole animals. Frank has to get around and root through the loose piles of bone, but it isn't till he unearths a skull that he realizes... cats. There are cat bones scattered out here!\n\n(OOC: 2 successes)\n\nJenn also starts rooting through the piles of bones. She can't draw any further conclusion about the origins of the skeletons, but she picks up on a separate surprise. There's no damage to the bones; no evidence of trauma, no talon or beak scratches, no bones cracked open for the marrow. Despite the tree full of scavengers, there's no evidence these rodents have been eaten!\n\n\nThe crows begin to caw louder, thousands of black eyes seeming to stare down at the two human intruders." }, { "author": "Daishain", "message": "Frank drops the cat skull and looks to Jennifer, \"Lets get out of here quickly. I don't know what, but something is deeply wrong with this place. I was wrong about the ravens, they're not strong enough to lift a cat. I think that leaves just one animal that might arrange this. Humans, and I don't want to meet anyone that thinks of this crap as a hobby.\" \n\nUnless she for some reason disagrees, he sets off in the direction of their camp." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank drops the cat skull and looks to Jennifer, \"Lets get out of here quickly. I don't know what, but something is deeply wrong with this place. I was wrong about the ravens, they're not strong enough to lift a cat. I think that leave just one animal able to arrange this. Humans, and I don't want to meet anyone that thinks of this crap as a hobby.\" \n\nUnless she for some reason disagrees, he sets off in the direction of their camp. \n \n\n“Yup, f this, time to go,” Jen replied. She unslings her rifle and checks the safety, just in case." }, { "author": "Bennosuke", "message": "Jenn and Frank turn and begin to make their way back down the path that had winded them to this terrible tree. The screeches of the crows seemed to grow louder and more threatening, even as the tree fell farther and farther away in the tree line. If either of the hikers looked back, they would be relieved to see none of the big black birds chasing them through the forest. It was fortunately cooler under the forest canopy, but still the humidity was stifling, and the trees were so thickly gathered here that the lighting was almost dim, making it disorienting to figure out how late the day had grown.\n\nAnd to make matters worse, the trail no longer looked familiar. The trail had somehow narrowed, and branches seemed to reach out as if to grab or slow down the two hikers.\n\n \n Spoiler: OOC: \nAssuming the two are making their way back to camp. Please give me Wits + Survival, but this time -1. Competing against the following roll (5d10)[ 7 ][ 10 ][ 1 ][ 5 ][ 7 ](30) \n\nAnd feel free to make any other rolls you think would be useful.\n\nEDIT: Wow, my rolls have just been so bad of late.\n " }, { "author": "Daishain", "message": "Frank grits his teeth, and checking his surroundings regularly, keeps on trudging along. This trip had been a mixed bag to say the least. Several awe inspiring moments, and then things like this..\n\n \n Spoiler: OOC \nwits+survival-1 (3d10)[ 4 ][ 1 ][ 10 ](15) \nten again (3d10)[ 3 ][ 6 ][ 8 ](17) \n " }, { "author": "Bennosuke", "message": "To Jenn it seems like the two are truly lost. The trail keeps splitting far more than she remembers it had on the way coming to the tree, and the path just seems to grow more and more narrow. Frank is doing his best to maintain a sense of optimism, studying the map and using every ounce of his wits to navigate.\n\nSomehow, the two make it back to camp, though Jenn is almost certain they took a completely disparate route to prior. By now the two are covered in sweat, their legs smeared with patches of splashed mud, and sporting scrapes from unexpected branches that seemed to reach for them out of nowhere. The sun is just starting to descend, the baby blue sky becoming lined with a hues of pink and violet, though it is still unmercifully hot and humid. There might be time for one last adventure before the sun sets, if the two are truly feeling brave.\n\n(OOC: Tie goes to the runner with Frank's one success)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Ugh, I'm wiped after that hike, how about dinner?\" Jen asked, \"think that fish is still good?\"\n\nShe decides against mentioning anything about the freaky tree, the bones, or how they seemed to get completely lost on the way back." }, { "author": "Daishain", "message": " \"Yeah, lets get a proper fire going and wash up. Might be time to open that whiskey bottle too.\" He looks around the campsite and takes a breath, talking in a more positive tone now that things seem to be safe. It had been a very long time since he'd had that much trouble figuring out which direction to go...\n\n \"We'll want to leave early in the morn if we want a good chance at those deer anyways.\" \n\nFrank cleans himself off with some wipes from a \"dude shower\" brand cleaning kit, and goes ahead and changes clothing before walking out to the bear bag and beginning to bring it down from the trees.\n\n \n Spoiler: OOC \nIn case it comes up, Frank has no intention of getting drunk, but a bit of Jameson to calm his nerves sounds good to him.\n\nBTW, Frank actually has a merit stating he never loses his sense of direction. But I figure it probably wouldn't apply against mystical happenings. Besides, him never normally getting lost only adds to the suspense when suddenly that's changing.\n " }, { "author": "Bennosuke", "message": "Fortunately, the camp has been left unmolested, and the two are able to go about their chores in preparation for the evening. As the sun sets, the sky turning darker colors of plum and violet, it finally begins to cool and a warm fire becomes a welcome companion. The afternoon is peaceful, and again it is like there are no other animals or humans in the park with them.\n\nFrank and Jenn get their fire going, the logs they collected finally taking light from the gutting tinder, and the air becomes filled with the homey aroma of wood fire. Once the logs stop putting out black smoke, the two begin cooking the fish Frank had caught. But even over the crackling of the fire, the two can hear the disturbance of a group approaching. Raucous jovial voices, and the sound of trampled thicket grow closer and closer. Jenn and Frank can tell even before the group arrives that they are being descended upon by a group of kids .\n\nThe four that push through the shrubs, walking where no trail has been cleared can't be any older than 18. It's three guys and one girl, all dressed as if they were going to a Christian metal concert rather than camping in a national park. The leader is a lanky kid with a shaved head and pierced ears, whose skin is so pale it reflects the red firelight. He has his arm around the girl, and he leers at Frank and Jenn before giving her a sloppy peck on the cheek. \" Told ya I'd find them, \" he chuckles at his girl and the two boys behind him, his voice heavy with some form of intoxication, his lids half mast and puffy over scorched red eyes. He's got a heavy midwestern accent that reeks with the stench of Hoosier, and when he grins again at Jenn and Frank, you can see he's missing one of his top front teeth.\n\nThe girl is a little dumpy, her soft form hidden behind an oversized black T, a camo denim jacket, and oversized jeans taken from a rap video in the 90s. Her eyes are equally bleary red, and she chuckles at her boyfriend's triumphant remarks as if it was a too clever joke. \" Way to go Zach, \" she giggles, before giving the two an embarrassed smile, \" maybe they'll be willing to share their dinner with us. \"\n\n\" Ya, sorry to interrupt your... romantic evening, but we're awfully hungry and well, we forgot to bring any dinner. \" Zach chortles. Then he lifts his free hand, carrying a bright red cooler and adds, \" but we got beer... among other things, if you want things. \" And this causes him to chuckle all over again.\n\nOne of the boys in back steps forward from the shadows. \" Oh hey, it's you two, \" he says, and Jenn and Frank can see that it's the long haired park ranger they met this morning. Now he's wearing a striped button down, two sizes two big, and has clearly been partaking in the festivities of his companions. \" Sorry to barge in on you, \" he adds with sincerity and a touch of shame." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Oh hey, it’s you,” Jen said to the ranger, completely ignoring the others, “hey listen, what do you know about this crazy looking tree a few hours hike over that way? There were about a million black birds in and around it, and the craziest thing, someone had gathered all the bones of like hundreds of little animals , other birds, mice, squirrels, and cats and piled them in little stacks all around. Freaked me the F out. Do you have any idea what that’s about?”" }, { "author": "Bennosuke", "message": "Zach speaks up before his ranger pal can reply. \" That's wicked, \" he chuckles, nodding his head in excitement, \" You're not yankin' my chain, are you mam? \" He seems genuinely excited by Jenn's story. His exclamation causes his girlfriend and the other kid to give whooping cheers of excitement.\n\nMitch, the ranger from this morning steps forward and with a touch of both confusion and concern says, \" You mean The Crone? I'm... I'm not really sure I know what you mean. I've seen some birds up in the old oak tree, but a million black birds? And animal bones everywhere? I... well that's... kinda crazy sounding, no offense. \"\n\n(OOC: Feel free to give me Composure + Empathy)" }, { "author": "Thundercracker", "message": " Jen \n\n“Yeah, it was totally crazy, freaked me the F out,” Jen replied.\n\n \n Spoiler \ncomposure -1(?): (2d10)[ 8 ][ 3 ](11) \n10 again: (2d10)[ 2 ][ 9 ](11) \n " }, { "author": "Daishain", "message": "Frank sighs as the others approach. Right when things were looking up again... Looks like a couple of delinquents pressured the ranger kid into taking them out here, and from the looks of it he knew this wouldn't go well.\n\nHe's grateful to Jen for taking the conversation in a different direction. He was inclined to send the lot packing, but that could cause even more trouble than feeding the pack and keeping an eye on them.\n\nAs doubt is expressed about what was seen at the Crone, he fished out his phone and pulls up the pictures he took." }, { "author": "Bennosuke", "message": "As far as Jenn can tell, Ranger Mitch is being sincere. He sounds surprised and perplexed as he replies, \" Well... that sounds pretty crazy. If it's alright, I'll check it out first thing in the morning. I'm technically supposed to be off, \" this causes his companions to chuckle, \" but I'll come back in and me and Ben will go check it out. \" But something about Zach's expression seems more curious than concerned." }, { "author": "Daishain", "message": "Frank clears his throat, \"Right, with that out of the way, this request of yours. I can't say I'm particularly in the habit of sharing a campsite or hard won food with others just because they didn't think to bring the basics. Do you have some means of shelter for the night? If not, I'd focus on that first, because while we might have enough food, tent space is in short supply. It gets cold out here in a hurry.\" " }, { "author": "Thundercracker", "message": "Jen stayed quiet as she waited to see how the kids responded." }, { "author": "Bennosuke", "message": "\" Aw, hey man, don't be like that, \" Zach says with a sneer, his girlfriend chiming in, \" We're really hungry man. \"\n\nMitch does his best to reign his friends in, saying apologetically, \" We don't need a place for the night man. We've got our own camp and everything, and if we really needed to, we could just head back to our cars and drive home. We just... well Jason was supposed to be in charge of packing food, and I guess he didn't get the message. \" Mitch shoots the third boy a glare, which is met with a playful vitriolic sneer and the middle finger from Jason. He turns back to Frank and says pathetically, \" But we are really hungry. \"\n\n\" Ya man, starving! \" Zach says, clutching his stomach in imitation of true pain. Not sure about Frank, he moves to Jenn, giving her his best puppy dog eyes and says, \" What do you think? You wouldn't turn away a group of poor starving kids, would you? \"" }, { "author": "Daishain", "message": "Frank looks to Jen with an eyebrow raised, looking for a cue on how okay she is with this. They were annoying, but at the least taking them in for dinner wouldn't mean putting them up for the night." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen gives a sly smirk.\n\n“Wellll, I think if Jason was supposed to bring the food and he didn’t, it wouldn’t really be fair for us to bail him out like that, no consequences,” Jen said, looking at the other kids, “a mistake like that needs to be paid for, don’t you think?”\n\n“Something like, stripping down to his boxers and singing the national anthem, would that be a fair punishment?” she asked.\n\nShe grinned." }, { "author": "Daishain", "message": "Frank's lips twitch up a bit in amusement. Then he looks to Jason to see his reaction." }, { "author": "Bennosuke", "message": "Jason's eye twitches at Jenn's suggestion. The kid looks like he's a high school or collegiate wrestler; all muscles, and no neck. He's got a beany on, and is probably wearing back eye liner. He starts to protest, but before he can get anything meaningful out, Zach chimes up, clapping his hands together. \" Yes, \" he announces with excitement, \" I couldn't agree more! It's only fair to us... and Jason! \" The girl cheers on this idea as well, though Mitch says nothing.\n\n\" No man, \" Jason growls, \" that's not fair! Come one! It's not my fault... I mean... well that's not fair! \" His protests turn into pleas, but Zach and his girlfriend Lydia are merciless, and begin chanting for him to strip and sing, \" Do it! Do it! DOOOO IIIIIT! \"\n\n\" ****, fine! \" the boy shouts in defeat, his hands shaking with anger. He reaches down and unbuckles his black studded belt, dropping his dark stretch jeans to reveal yellowed tighty whities, before throwing off his black leather biker jacket and white wife beater. Standing with his hands about his ankles, face flushed with equal parts anger and embarrassment, Jason begins to sing the National Anthem; his voice cracking hard anytime he hits a high note. By the end of the performance, he's shivering in the cold evening air, his hands clutched in front of his crotch to protect his... modesty. \" Happy? \" he asks, voice almost breaking into a sob, lined eyes still narrowed with anger." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“No no, start lower!” Jen yelled as he started singing, but it was too late. After his voice cracked the first time she started feeling bad and joined in to sing the rest of it together.\n\n“Happy? Well, you won’t be singing for the Chiefs anytime soon, but I guess it’s good enough for dinner,” she said, “pull up some dirt. We’re gonna need more wood too if we’ve got more people; anyone want to volunteer to go foraging?”\n\nShe looked at the other kids." }, { "author": "Bennosuke", "message": "Zach and his girlfriend hoot and jeer while Jason does his best. Mitch just stands there looking uncomfortable. But when Jenn joins in, the group's mocking quickly gives way and Mitch, then the other two join in as well, the entire group (plus or minus Frank) crooning the ending to the National Anthem together.\n\nAt the end, Jason quickly starts pulling his pants back up, hands fumbling as he zips up and buckles his belt while Jenn speaks. His face is still flush with embarrassment, but he grins when Zach swoops in to pat him hard on the back with a chuckle.\n\nJenn finishes her statement, and with an arm still around his half naked companion, Zack salutes her and replies, \" Aye aye captain, \" He turns back to his girlfriend, lips pulling back into a snaggle toothed smile as he gives her a wink, before turning back and replying, \" Lydia and I can do the foraging. We'll bring back some great firewood, since y'all are kind enough to share your dinner with us. Much obliged. Mitch, you can stay here with Jason and warm yourselves by the fire. \" He turns his somehow charming grin back to Jenn and Frank and adds, \" But is there any chance you wouldn't mind sharing a few beers with us? \"" }, { "author": "Daishain", "message": "Frank simply states, \"Maybe, lets get things set up though. We need some more seating. There's a log over that away that would do pretty well, but I'll need a few hands to move it. Mitch and Jason, if you wouldn't mind helping. Jenn, if you could rummage through and get out the rest of the potatoes? Just wrap them up in foil like the other two and set them all next to the fire, just barely not touching the flames. Those things take a while to cook.\" " }, { "author": "Bennosuke", "message": "\" Sir yes sir, \" Zach says snotily as he turns to give Frank a salute. He gives the man a big fake grin and says, \" Lydia and I will be back with some firewood, and then when we get back, we'll definitely need to quench our thirst with some beer... after all that hard work and all. \" Without waiting for a reply, he winds up and gives his girlfriend a hearty spank on the tush, causing her to shriek in surprise before breaking out into a fit of giggles. With playful groping hands he chases Lydia off into the dark.\n\nThe moment they are gone, Mitch steps forward, brushing his long hair out of his eyes before apologizing, \" I'm sorry about this you guys. Thanks for being so cool. Jason and I will help with the log if you like, just lead the way. \" Jason falls in line with Zach gone, and the two do their best to help out with the work and dinner preparation anyway they can.\n\nUnless you want to do anything further, I can move things on to dinner." }, { "author": "Daishain", "message": "As Zach leaves and Mitch apologizes, Frank looks to him, \"I understand. But if this sort of thing is common, you may wish to speak with Zach when the time is right. He's not acting like much of a friend.\" \n\nHe doesn't say anything else on the matter as he points the way to the log he'd seen earlier. A mid sized length of pine, not too much rot, not too heavy to move, still big enough to serve as a decent seat." }, { "author": "Bennosuke", "message": "Mitch shrugs, clearly uncomfortable with the situation and replies, \" Eh, he's not that bad. He just... likes to have fun by being a bit of an *******, if you know what I mean. \"\n\nLater, the group is sitting around the campfire eating dinner. The temperature has dropped by now a good 10-15 degrees, and while not cold, the heat of the roaring fire is very welcome. The previously raucous teenagers have quieted down a bit as they tuck into their food. As he is finishing up his portion of fish and baked potato, Zach looks up with a grin and reaches into his pocket to pull out a small glass pipe. The smell of marijuana can immediately be appreciated over the smoke of the firewood. \" Anyone up for a little fun, \" he asks with a mischievous **** eating grin, \" Let's smoke and tell some... scaaaary storieeees ! \"" }, { "author": "Daishain", "message": "Frank decides to ignore the weed. He always thought the laws against its use were bogus, but that didn't mean he wanted to partake.\n\nAs the activity is suggested he shrugs, \"Sure, I have a few good ones in store. Who wants to start?\" " }, { "author": "Thundercracker", "message": "Jen just focuses on eating and cleaning up; no need to be swarmed by racoons and who knows what else in the middle of the night." }, { "author": "Bennosuke", "message": "Zach lights a purple bic lighter and takes a long pull of the pipe, the tiny flame flickering in a pale comparison to the campfire. He coughs after exhaling a heavy cloud of black pungent smoke. Grinning while still trying to get his breath back he says, \" Why don't we start with the most appropriate one? \" He raises an eyebrow at Lydia, whose own grin widens before she stares knowingly at Jenn and Frank. Mitch gives him a dirty look but does not say anything until Zach adds, \" Let's tell the story of The Wytch of Lytchwood Park! \"\n\n\" Cut it out Zach, \" Mitch growls. But Zach just sits there grinning, eyes turning red as he studies Frank and Jenn, trying to read their faces." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Ooh, that sounds like fun,\" Jen said as she cracked open another beer, \"let's hear it.\"" }, { "author": "Daishain", "message": "Frank sips at his own drink, he has no particular intention of dulling his senses with this sketchy teenager around. Although this story might be interesting." }, { "author": "Bennosuke", "message": "Mitch rolls his eyes an makes a frustrated sigh but says nothing. Zach gives him a rueful sneer and then passes him the pipe. Turning back to the rest of the group he says, \" Right, the Wytch! Well rumor has it that there's this woman monster that lives in these woods. Some people say she's always been here, while others say she was a preacher's wife when the settlers first got here, ya know, and that she was lured off by the devil or something. \" Mitch takes a hit of the pipe, coughing loudly and forcing Zach to pause momentarily to wait for silence. He pats Mitch on the back a few times as the young park ranger fights to regain control of his airway. Once Mitch is better, he continues, \" Anyway, none of that really matters. You see, though no one talks about it, the ignorant white trash Hoosiers of this town much all believe in her. Ever since I was a little kid it was always, behave or we'll take you out to Lytchwood and feed you to the Wytch , right? \" Zach looks to the others for affirmation. Lydia and Jason nod their heads in knowing agreement.\n\nMitch shrugs his shoulders apologetically and inserts, \" I'm not from Salem. We only moved here a couple of years ago, \" which causes Zach to snicker.\n\n\" But it's more than that, \" the ring leader continues, \" no one will admit it, but it's like, well the people of this town really believe in her. They like, worship her or something; not in a church or anything, but there's kinda this rumor that she's got all these crazy powers and can grant wishes, or favors or something. My uncle says that if you leave her something to eat, like your cat or something, she'll help you out. Like ya got a big test coming up? Leave her little Fluffy out at the Crone oak tree and you'll ace it. Oh yeah, and like a bunch of people think she lives in that giant tree, hence the name The Crone. \" Zach pauses, locking turning his attention just to Frank and Jenn, the grin slinking off his face to leave an expression of hesitance and concern. \" That's why I figured you had to hear this story, because like, you said you found a bunch of animal skeletons out there, right? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"I dunno man, there were a _lot_ of bones out there,\" Jen replied, \"and the birds were acting weird too. It was freaky.\"\n\nShe shuddered as she recalled the odd tree and the bones, and birds." }, { "author": "Daishain", "message": "Frank's eyebrow rises a bit, \"That would certainly explain a few things. Based on the numbers this had to have been going on for a long time.\" " }, { "author": "Bennosuke", "message": "\" That's the thing, \" Zach says excitedly, \" you're whole story doesn't make sense, see? \" He grins at the two, and now his eyes are almost red in the firelight. \" I've been to the tree many times man, we were just there last weekend. No bones. How did so many get out there in just a week? \" His words were filled with excitement, like he believed in everything he had said, and everything Jenn and Frank had said, and was on the verge of cracking some unsolved mystery. Leaning forward, almost to the point where the fire should be singing his face, Zach continues, \" And even if someone had brought all those animals out there in one week, how did they all get.. kept there. Like why didn't all the cats and rats or whatever it was you saw just scamper off? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Got me man,\" Jen said as she took another swig of beer, \"maybe the tree ate them.\"\n\n\"Damn, wish I packed some s'mores...\" she said." }, { "author": "Daishain", "message": "Frank figures the kid was trying to mess with them by saying the bones weren't there before and shrugs, \"Welp, I'll take local superstitions and some dead pets over some of the other theories that popped into my head. I was kind of thinking we'd might have stumbled into a 'The hills have eyes' situation.\" " }, { "author": "Bennosuke", "message": "\" Hills have eyes? \" Zach asks scornfully, the pipe finally having found its way back to him. He lights it again and takes another puff, adding, \" Hey man, we're not all just dumb hicks out here or whatever. I mean, our parents are all crazy or whatever, but we're not just inbred hillbillies. \"\n\nJason chuckles at this, but after his laugh the grin recedes from his face. In dead seriousness he says, \" Nah man, Zach's right. But people round here believe in The Wytch, that's for sure. I got a friend who says his dad is even part of some Church group that's dedicated to tracking her in this forest, and making sure she can't leave. I heard she's also a shape shifter, and would prefer to heat humans if she could! \" He's wide eyed, and dead serious, if not a little too high." }, { "author": "Daishain", "message": "Frank shrugs again, \"Didn't think you were like that, but you got to admit, so many hoosiers in one place does make it seem more likely for there to be a bunch of inbred hillbillies hiding in the woods nearby. Every town has its rejects.\"\n\n\"Anyways, sounds kind of like this myth might have common roots in an old Native American story I heard about. Skatega... Skade... something, not sure how to pronounce it. Ghosts of evil magic users that refuse to stay dead, and rise at night to kill, eat, and throw curses. Only way to get rid of them is to find and destroy their bodies with fire.\" \n \n Spoiler: OOC \nSkadegamutc if anyone's curious about where I got that, the \"ghost witches\" of the Wabanaki native americans. Probably entirely unrelated to what Benno had in mind but still...\n " }, { "author": "Bennosuke", "message": "\" Bad ass! \" Jason says under his breath, the whites of his eyes almost completely replaced with red.\n\nZach simply sits there, nodding his head as if he already knew the story. But his girlfriend mistakes the look for concern, and making her hands into claws Lydia turns on Zach cackling, \" What, are you scared now or something? \" She grabs him by both shoulders and giggles joyfully.\n\n\" Hey, cut it out babe, \" he says with annoyance, though he gives her a big smirk to show he's not scared. Turning to Fred he says, \" You think they're the same thing? Does this Skade mother grant wishes or whatever? \"" }, { "author": "Daishain", "message": "Frank shakes his head at the question, \"Not that I know of, but I don't remember them being tied to a tree either. Maybe the legend changed.\" He grins then, \"Or maybe the spirit is trapped, unable to act freely, and using the promise of false wishes to get what it wants.\" " }, { "author": "Bennosuke", "message": "Zach shrugs and starts to speak, but before he can, Jason excitedly blurts, \" That makes total sense. My uh, friend's dad, he said that they trapped it somehow in the forest. He didn't say anything exactly about that it being in the tree... but like wouldn't that be crazy? \"\n\nZach's scowl at being spoken over melts away into a charming yet mischievous grin. \" Well then, maybe we'd be doing the town a service by cutting the ****er down, right? Or maybe light it on fire? Wouldn't we be the heroes then? \" The suggestion causes Lydia to giggle, and he leans over to start sticking his tongue down her throat.\n\n\" Cut it out man, \" Mitch blurts out, clearly irritated by the suggestion. However, Zach seems suddenly too busy to argue, or even to pay attention to his buddy." }, { "author": "Daishain", "message": "Frank shakes his head, \"Sounds like a good way to get arrested for arson, or maybe pecked to death by a murder of crows. Those suckers looked mean. Anyways, enough about the Wytch I think. Ever heard of the legend of Three Sister's Road? Its an old tale from Nebraska about betrayal and revenge.\" If the teens don't interrupt him, Frank tells the story as best he recalls." }, { "author": "Bennosuke", "message": "The teenagers don't do anything to interrupt Frank, though Lydia breaks away from Zach, suddenly curious about the new ghost story, much to the young man's chagrin. As Frank begins, the three teenagers listen with excited interest.\n\n(OOC: Not to drag things on, as I think we are getting ready to end the night/scene, but I think for fun, why don't you give me a Presence + Expression roll for this, take a +1 for good measure)" }, { "author": "Bennosuke", "message": "Though it's not the greatest story ever told, Frank keeps the three teens focused as he tells his story about... The Legend of Three Sister's Road! When it's over, Zach chuckles and throws an empty beer can over his shoulder and announces, \" Well ****, not bad not bad. \" He pulls Lydia into him, and gives her an evil looking face. \" Hope that didn't scare you too much babe, \" he says in a voice meant to sound like Vincent Price. He plants a big wet one on Lydia who turns half jokingly away from his kiss.\n\nZach stumbles to his feet, and shakes his head out. \" **** guys, I think it's time to head back to the camp site. \" He grins at Frank and Jen and says, \" unless you want us to join you two lovebirds, \" before making kissy faces at the two." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Nope,” Jen replied, “I dragged my butt all the way out here to pitch my tent and sleep in it, and that’s what I’m gonna do.”" }, { "author": "Bennosuke", "message": "\" Very well then, \" Zach says with a dramatic shrug. He offers Lydia a hand to help her rise and playfully says, \" My lady, \" She takes his hand, stumbling as well but falling into his arms. The two snog for a moment as Jason and Mitch roll their eyes, and all in all it takes another five to ten minutes before the four young adults stagger away from the campfire, fading into the dark night forest like a bad dream.\n\nThe following morning comes on as if the incursion of Zach, Lydia, Mitch, and Jason was a bad dream. As sun streams in through the branches of the trees, the sound of birds chirping from somewhere above trickles into the camp. The camp fire has completely gutted, and there are still plenty of empty and crushed beer cans scattered around, mostly left by Zach and the others." }, { "author": "Daishain", "message": "Frank rubs his eyes as he gets up, looking to Jen as she crawls out of her tent. \"Mornin', hope you slept well.\"\n\n\"Did you want to try and snag a deer this morning? If so we need to get moving right away.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank rubs his eyes as he gets up, looking to Jen as she crawls out of her tent. \"Mornin', hope you slept well.\"\n\n\"Did you want to try and snag a deer this morning? If so we need to get moving right away.\" \n \n\n Jen Gibbs \n\n\"Yes, why don't you get everything ready for hunting and, let me clean up the campsite a bit first, nothing like coming back to a dozen beer cans all over the place,\" Jen said.\n\n\"You know, for an attempt at getting away from people, we sure have seemed to attract a lot of them. First that hunter with no clue how to hunt, and then those kids last night eating our dinner,\" she added." }, { "author": "Daishain", "message": "Frank shrugs, that arrangement seemed fine with him. He gets out the rifle cases, opening them up for one last check. He'd thoroughly cleaned them before they ever came out here, and they should be flawless, but he liked being meticulous with his tools. Soon enough he has everything gathered that he thinks they'll need, including the camouflaged tarp that he liked to use as a quick blind that goes anywhere." }, { "author": "Bennosuke", "message": "By the time the two are ready, it is almost half past eight, and the sun has fully illuminated the sky. Frank and Jenn head out, carrying their rifles and gear. The forest was already wide awake, and unlike the day prior, the woods are filled with the sound of animals rushing through the brush and bird chirping high up in the tree tops. The tension of the evening's incursion with the local teenagers is almost immediately forgotten as the two hike through the forest, looking for a good place to set up \"camp\".\n\n \n Spoiler: OOC \nSorry for the delay. I want to minimized the crunch here, but I think this will be best served with an extended action of sorts. I think a Wits/Dex + Survival/Firearms roll would make the most sense here, and you can use your better stat for the attribute and skill options. Each roll counts as an hour. Goal will be 6 successes for a normal deer, but 10 if you choose to hunt rare black stag (please specify).\n\nWhile the rolls can mostly be done in the OOC thread, I'm also going to ask that along with choosing your target first, that one of you give me an IC post describing where you decide to set up your gear ect.\n " }, { "author": "Thundercracker", "message": "Jen followed Frank's lead in finding a decent spot to hunt from, and helped set up the tarp to create a blind before checking her rifle and settling in to wait." }, { "author": "Daishain", "message": "Frank sets out as soon as they're ready. Most deer hunters would insist they're heading out far too late, but honestly being in place before dawn always seemed excessive. He heads first for the lake, and has them set up a bit away from the deer trail they'd discovered yesterday. Chances are it was used somewhat frequently for the other deer to come and get water.\n\n \n Spoiler: OOC \nIt actually ends up being the same number of dice regardless of the available combinations, but I think wits/survival is closer to the flavor... and I think Frank and Jenn would agree to leave the magnificent one be.\nwits+ survival hour 1 (5d10)[ 5 ][ 5 ][ 1 ][ 3 ][ 1 ](15) \nten again (5d10)[ 7 ][ 1 ][ 2 ][ 8 ][ 10 ](28) \n\nwits+ survival hour 2 (5d10)[ 4 ][ 8 ][ 1 ][ 1 ][ 2 ](16) \nten again (5d10)[ 1 ][ 2 ][ 7 ][ 4 ][ 9 ](23) \n\nwits+ survival hour 3 (5d10)[ 9 ][ 8 ][ 8 ][ 9 ][ 6 ](40) \nten again (5d10)[ 10 ][ 10 ][ 7 ][ 9 ][ 5 ](41) \n " }, { "author": "Bennosuke", "message": "The two make camp by the lake, bundling up at the tree line so that they have a wide view of the clearing and the muddy grass that leads up to the expansive body of water. They scent the immediate area with a packet of doe urine that Frank had brought, the smell is pungent. By it's very nature, hunting was a sport of patience, and it's almost a two hour wait before a good sized buck saunters out of the clearing. The lithe animal has a short pelt of light brown that almost shines in the morning sun, and a pair of blooming antlers crown its mantle. The deer is maybe a hundred yards away, and as it exits the forest, it stops to look both ways like a child at a crosswalk. Head to the sky, sniffing at the morning air, the buck decides there is no danger and pads over to the water's edge to take a drink.\n\nFrank is still taking sight, when Jen's rifle fires, blasting a small cloud of grey powder into the air. The buck twitches sideways, stumbling against the impact of the rifle shell. It sways but does not go over, instead turning away from the water on shaking thin legs to flee back into the cover of the forest. The buck takes several unstable steps across the mud, but as it tries to gain speed it's legs give out and the deer falls neck and flank first into the grass.\n\n(OOC: Giving Jen the credit for TC's excellent number of successes in the first two rolls)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen waited for the echo of the shot to fade away, then checked her rifle's safety before slinging it over her shoulder.\n\"That's dinner for the trip,\" she said, \"c'mon, let's get over there and make sure it's down for good.\"" }, { "author": "Bennosuke", "message": "Jen and Frank begin racing across the clearing towards the struggling buck. As they come out into the open, it seems to see them, and fumbles back onto all four hooves, though one of them seems to be moving badly. The buck begins limping back towards the forest, almost dragging the left front leg as it crashes back into the brush. The deer was clearly badly wounded though, and was leaving behind a trail of churned up dirt and a splattering of dark red blood on the slick wet grasses.\n\n(OOC: Of course, Wits + Survival + 1 for both of you please. Goal 3 successes)" }, { "author": "Daishain", "message": "Frank nods as Jen makes the shot, \"Good hit, lets put it the rest of the way down.\" \n\nHe safeties and shoulders his own rifle, and moves up towards the trail left by the buck, determined to reach it swiftly and end the creature's pain.\n\nOn catching up, he would approach from the sides to avoid any last ditch kicking and use a long bladed knife to try and pierce the heart.\n\n \n Spoiler: OOC \nwits+survival+1 (6d10)[ 5 ][ 4 ][ 2 ][ 8 ][ 5 ][ 3 ](27) \n " }, { "author": "Thundercracker", "message": "\"Careful,\" Jen said.\nGetting up close to a wounded animal with just a knife could always be unpredictable." }, { "author": "Bennosuke", "message": "(OOC: Unless someone wants to try with a willpower, I only count two successes.)\n\nJen and Frank hurriedly begin to follow the trail of spattered blood and muddy hoof prints. At first it is easy to keep on the trail, and based on how bad the deer had been hit it seemed like it could not have gone far. But soon the two find themselves deep within the woods with no sign of the deer's tracks.\n\nThe woods here are darker, the branches clawing today to block out the midday sun; thin spidery white trees all somehow almost bereft of leaves. No other part of the forest has been like this. Frank and Jen find themselves standing at the edge of a ravine that must be almost twenty feet deep. Below the mudslide and bramble of tree roots, the river rushes at a furious pace, roaring loud enough to drown out the chirps of the birds, loud enough to drown out almost all other sounds.\n\nAs the two shuffle around the edge of the ravine, looking for a sign of the deer, they come across a thin but definite trail of animal bones. The line of crushed skulls and spindly femurs seems to fade back into the forest, but swells to a collected pile at the lip of the ravine, ending where it appears a tree trunk had once been used to cross the river. The trunk now rests precariously at a diagonal stuck in the middle of the rushing creek.\n\n(OOC: Feel free to take an Int + survival roll along with anything else you want to do)" }, { "author": "Thundercracker", "message": "Jen pulled out her phone and took some photos of the trail of bones and the pile, along with the fallen tree and the ravine. The next time someone questioned whether something weird was going on, she’d be ready.\n\n“I don’t think it came this way,” she said loudly over the sound of rushing water.\n\n \n Spoiler \n int+ survival: (3d10)[ 3 ][ 2 ][ 3 ](8) \n10 again: (3d10)[ 2 ][ 6 ][ 1 ](9) \n " }, { "author": "Bennosuke", "message": "There is not much more Jen can gather from looking around. It is hard for her to tell how long the tree trunk had been like that, and how long the bones had been there. As she snaps pictures with her phone, her mind races over what could be happening." }, { "author": "Daishain", "message": "Frank looks confused, \"How the hell did we lose that trail? That buck was floundering like a fish on land.\" \n\nOn seeing the bones he shakes his head, \"And even more weirdness with the bones.\" He looks around, thinking of the last place they saw the trail and how to backtrack.\n\n \n Spoiler: OOC \nint+survival (4d10)[ 9 ][ 5 ][ 8 ][ 10 ](32) \nten again (4d10)[ 5 ][ 5 ][ 1 ][ 5 ](16) \n " }, { "author": "Bennosuke", "message": "Frank looked down at the trail of bones. The pieces of spine and skull and limb were all the same sorts of animals they had found at the tree. And just like the night before, it seemed that the different yellowing pieces of skeleton had only laid of the forest floor for a short period of time. The dirt underneath was still moist, and did not cling to the bones like it would have if the bones had sunk down with the weight of time. Furthermore, just like the bones from the night before, these had only recently been picked clean; knuckle bones still clung together with spidery ligaments.\n\nIt also looked like the tree trunk that was laying in the river below had also relatively recently been moved. Frank could see the streak in the bed where it had been dragged." }, { "author": "Daishain", "message": "Frank takes his rifle off of his shoulder slowly, he lowers his voice a bit as he says, \"Whoever messed with the bones and the tree did so recently. Probably earlier today. Lets backtrack, see if we can't find that deer trail again. I don't want to be messing around with whatever this is.\" " }, { "author": "Thundercracker", "message": "Jen nodded and followed Frank’s lead. The situation just seemed odd, and she unslung her rifle, just in case." }, { "author": "Bennosuke", "message": "Frank and Jenn turn back the way they came, but somehow nothing looks the same. It has suddenly become much harder to find the deer's trail, which had led them to this ravine. Impossibly, it was getting darker too and it felt like the forest was beginning to close in on the two campers.\n\n \n Spoiler: OOC \nSo we are going to continue with the antagonistic mechanic stolen from Changeling here, as Frank and Jenn try to find their way back through the woods. Please both of you roll Wits + Survival -2 , and your combined successes will be compared to the following roll\n\n (5d10)[ 6 ][ 8 ][ 3 ][ 6 ][ 2 ](25) \n " }, { "author": "Daishain", "message": "Frank tries not to show it, but he's getting increasingly nervous about this place. Perhaps this whole thing was a mistake.\n\n \n Spoiler: OOC \nwits+survival-2 (2d10)[ 2 ][ 1 ](3) \nten again (2d10)[ 6 ][ 4 ](10) \n " }, { "author": "Bennosuke", "message": "The two walk as quickly as they can away from the ravine and the trail of animal bones. It had been a little before midday when they had entered the woods to track down the wounded deer, but somehow as they march on, the sky seems to darken above the forest canopy. Anxiety stalks the two through the woods like a demon hunter. Nothing seems familiar, and it becomes undeniable that Frank and Jenn are lost in the dark forest. Stars become visible bleeding between the branches, but even their light is strangled and unhelpful.\n\nSuddenly, almost maddeningly even, the two campers find themselves back at the ravine. Not only are the two back at the ravine, but back at the long thin trail of bones! Jenn and Frank have only a moment to ponder what is happening, standing at the lip of the ravine and looking down at the fallen tree trunk, when the ground under them erodes with a sudden boom . The forest floor gives out and Frank and Jenn find themselves tumbling down fast and hard, rolling into the ravine with the rocks and soil and clods of dirt.\n\n(OOC: I rolled for both Frank and Jenn, but Frank has failed his Stamina + Athletics roll and falls hard. He can either take the Arm Wracked, or the Leg Wracked Tilt. Up to you Daishain)\n\nJenn and Frank are thrown into the ravine, collapsed at the water's edge. The walls of the ravine are steep and the soil too soft to climb. However, the earth on the other side of the ravine seems to rise more gently, and may be more easily ascended." }, { "author": "Thundercracker", "message": "Jen tried to keep her arms and legs from tangling on anything as they fell, then when they hit the bottom she stopped for a moment, then checked herself over to see if anything was broken. Next she reflexively checked the barrel of her weapon to make sure it was clear as training took over.\n\n“You okay?” she asked into the gloom.\n\nShe couldn’t exactly see where Frank was and hoped to follow the sound of his voice." }, { "author": "Daishain", "message": "Frank groans a bit in answer, then winces in pain as he tries to push himself up. \"Wrist's hurt pretty bad, one sec.\" He pokes and prods at himself for a bit before continuing. \"Bad sprain I think, not broken. Still, going to be one handed for a while.\" He gingerly stands and looks for his rifle, hoping it wasn't damaged in the fall. He'd have a hard time holding it now, but still...\n\n \"What in the bloody hells is wrong with me Jenn? I haven't gotten lost like that since I was a little kid in the scouts. And apparently losing track of time too... Am I just going nuts?\" " }, { "author": "Thundercracker", "message": "“Something weird is going on, let’s follow this ravine, it used to be a stream at one point right? Has to lead somewhere.”" }, { "author": "Bennosuke", "message": "Jenn and Frank follow the ravine, marching along the nearside bank as the river rushes at a furious pace. They leave behind the fallen log that had clearly been used as a bridge at some point, trudging through soft dirt and pockets of mud, trying their best to keep to the most firm land. The two march along the ravine as it twists this way and that... but impossibly, as Frank and Jenn round the next bend, they come back upon the what is almost certainly the same fallen tree trunk resting diagonally across the river." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen stopped and stared at the tree trunk, then she walked up to it and carved a large letter J in the side with a knife.\n\n“No way that’s the same tree, water can’t run downhill in a circle,” she said, “let’s keep going.”" }, { "author": "Daishain", "message": "Frank is frowning as they come on the site of the tree bridge again. Surely it couldn't be the same, but the more he looked the harder it was to find a difference in the scene...\n\nWhile Jenn carved up the stump, he took advantage of the brief stop to take a sling out of his first aid kit, binding up his arm so it would be more comfortable." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank is frowning as they come on the site of the tree bridge again. Surely it couldn't be the same, but the more he looked the harder it was to find a difference in the scene...\n\nWhile Jenn carved up the stump, he took advantage of the brief stop to take a sling out of his first aid kit, binding up his arm so it would be more comfortable. \n \n\nJen helped Frank fashion a sling, which is infinitely easier to do with more than one hand." }, { "author": "Bennosuke", "message": "By the time Jenn finishes helping Frank with his injured arm, the sky has somehow darkened as if it were dusk, though it is hard to see the sky above through the thick forest canopy. Above the constant whirring of the river a voice calls out. Perhaps it is too dark to see that far, but it sounds like the voice is coming from the other side of the ravine. \" Hello? \" the voice calls out high and strained and... strange, \" Help? \" The voice sounds a little distant, but it is so hard to pinpoint in the darkness, and with the roar of the river right next to you." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Hello?” Jen called as she attempted to figure out where the voice was coming from. She tried to find an easy spot to clamber out of the ravine from." }, { "author": "Bennosuke", "message": "There is a pause after Jen calls out... when the air is only filled by the rushing of the stream. Then she is answered, the scared strained voice perhaps slightly farther away, \" Hello? Please help? Hello? \"" }, { "author": "Thundercracker", "message": "Jen looked around to see if she could spot the source of the voice, then whether there was a way to cross the stream safely to get to the other side. Her thought was to get a better view from the top of the ravine." }, { "author": "Daishain", "message": "Frank calls out, \"Where are you? Are you injured?\" " }, { "author": "Bennosuke", "message": "As Jen studies her surroundings, anxiety beginning to claw at the back of her neck, it appears that the most straightforward means of getting across the river would be by shifting the the tree trunk. It's base and roots still rest on this side of the ravine, and it looks like at some point it had lain straight across the river, though maybe the current had shifted it to lay at a diagonal not fully reaching the other side.\n\nAs Jen ponders this, Frank calls out again. The voice replies, still across the river but closer now, it's source still out of sight. \" Help! Hello? Here, come here! \" the voice sounds strained and desperate." }, { "author": "Daishain", "message": "Frank frowns, this was seeming... off, whoever was calling out was responding oddly. He calls out again, \"Are you injured? Can you move?\" \n\nHe walks up to the tree trunk and pushes it with his boot, trying to gauge how difficult it would be to shift back into position." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen puts out a hand and stops Frank as he approaches the tree. Something about the voice seems off.\n\n“Wait, who says ‘come here’ when they’re injured?” Jen asked, “somethings not right.”" }, { "author": "Bennosuke", "message": "When Frank checks the tree trunk, it slides easily in the silt of the riverbed. In fact, he finds that there might be a track from which the tree trunk had slid through from a previous position that likely would have gone directly across from bank to bank.\n\nBut Jen speaks to Frank, he gets no reply from the mystery voice... or maybe the voice is just too far off and all Frank can hear is a desperate call drowned out by the flowing river and a gust of wind." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Where are you?\" Jen called out.\n\nShe motioned for Frank to stay quiet, and unslung her rifle. The expression on her face was one of extreme suspicion as she strained her ears for a reply." }, { "author": "Daishain", "message": "Frank nods, suspicious of this whole thing as well, and glad that it wasn't just the pain in his arm making him paranoid." }, { "author": "Bennosuke", "message": "Perhaps Frank's suspicion was correct about the person calling moving farther away. There was no reply when Jen called out this time, even when the stream quieted, there was no reply to Jen's calling." }, { "author": "Daishain", "message": "Frank looks to Jen and shrugs, \"Either their sense of direction is terrible, or they didn't need help after all. Okay, this trunk can be moved back into position, but if it slid before, it probably will again, I'm not sure we can trust it to stay put, and I'm going to have a hard time swimming like this. I'm thinking we could take it the other way though, pull it on around and climb it to get back up the bank to where we came from. Less chance of getting even more lost that way... I think.\"\n\n\"We've got a fair bit of rope, I think we can probably find a branch and use that to haul up one end. Sound like a plan?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Works for me,” Jen replied, “what do you want me to do?”" }, { "author": "Daishain", "message": "Frank tilts his head, \"First bit would be to haul that thing the rest of the way to this side of the water. Are you comfortable climbing out a few feet to get the rope looped around the trunk?\" \n \n Spoiler: OOC \nFrank's plan, roughly speaking:\n-Jen climbs out on the log just enough to be able to loop the rope around the big log.\n-Use said rope, and probably a tree, Jen and Frank work together to pull the thing so its entirely on the near shore.\n-roll the log into a good position near the ravine wall they fell down\n-Weight the rope, toss it over an appropriately placed tree branch, then retie it around the thin end of the log\n-Use the rope to haul the thin end up until its resting up against the ravine wall\n-Jenn should then be able to climb up out of the ravine, using both the log and the rope.\n-While at the top, she should be in a good position to help Frank do the same in spite of his arm\n\nOf course, none of this is helpful if the ravine wall is too high for the log to reach, and/or the log is too heavy to be moved by two people even with good leverage...\n\nPlan B would involve basically skipping to step 4, and instead using the rope to try and bodily lift one of them up without the log. Should be able to at least provide enough lift to make it much easier to climb. Easier setup, tougher actual climb...\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Eh, I think I can handle it,\" Jen replied as she attempted to visualize what Karl was suggesting and exactly how she was going to pull it off." }, { "author": "Bennosuke", "message": "Jen sets out, following Franks' instructions, struggling to bring the log onto the river bank.\n\n(OOC: Let's keep it simple. Jen is primary and Frank is secondary. Please give me a Str + Stamina roll at -2 each. I believe the Arm Wracked Tilt applies an additional -3 modifier for Frank but I'm away from book at the moment. Any successes for Frank add more dice to Jen's pool. And don't forget about the ability to add 3d10 with a WP)" }, { "author": "Daishain", "message": "Frank sets himself to pull as best he can, using his body and legs.\n\n \n Spoiler: OOC \n\nStr+stam-2 (4d10)[ 8 ][ 10 ][ 9 ][ 10 ](37) \nten again (4d10)[ 9 ][ 8 ][ 2 ][ 2 ](21) \n " }, { "author": "Bennosuke", "message": "The going is slow at first, and Jen almost loses her footing as she climbs out onto the wet log. Her boot slides out from under her on the slick, almost slimy bark, and there is a moment of near instant terror where she can feel herself going over and into the river.\n\nFortunately, calamity is avoided and Jen is able to catch herself, before completing the task of tying the rope to the tree's spear-like end. After this, it is mostly Frank's patient instruction that gets the two through the lengthy task of pulling it out of the river and onto the muddy bank. Then they must lever the tree trunk up against the ravine wall, struggling to get the rope over a nearby overhanging branch. It takes several throws before they successfully get the rope over and taught. It's exhausting work playing tug of war to get the tree branch up against the ravine, creating a makeshift ladder, and by the time the work is complete, both Jen and Frank are exhausted, stained with sweat and spattered with mud. By now all light has gone out of the sky, and the two are forced to use flashlights as their source of light. The rush of the nearby river has become comforting, a constant in the otherwise unknowable and near impenetrable darkness. Then Jen begins the laborious process of climbing up the tree trunk, going limb over limb with her weighted camping pack, till she can finally pull herself up and over onto the forest floor above the ravine.\n\nBut something changes when Jen finally makes it; the forest goes completely silent. Even the constant roar of the water on rocks goes mute. Her flashlight shines down on Frank, but he seems so so far away. Down in the ravine, Frank can see his companion standing up above, her lit flashlight creating a yellow and charcoal silhouette against the blackness. If either calls out to the other, the sound is terribly distant, and warped, like an echo bouncing off of a cave wall. Jen still has the rope and can begin the process of pulling Frank up, if she so desires." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\" What the... \" Jen thought as she pulled on the rope.\nShe repeated the curse like a mantra as she tried to get Frank up and out of the ravine as quickly as possible.\n\nSomething was wrong. Something was definitely very wrong. Had she accidentally been slipped some drugs or something? Was there something in the air?" }, { "author": "Bennosuke", "message": "Between Jen and Frank's effort, there is no significant difficulty in pulling the man up out of the ravine. When Frank struggles to the top, he is greeted by the same eerie silence. It is near completely dark, but you realize as you look around that somehow you are not on the same bank of the ravine that you were when you first feel in. The trees here are too low and more tightly packed. The forest is almost claustrophobic here, strangling inward. But there is a trail, a narrow sort of path that might have been created by an animal or perhaps an old stream." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Between Jen and Frank's effort, there is no significant difficulty in pulling the man up out of the ravine. When Frank struggles to the top, he is greeted by the same eerie silence. It is near completely dark, but you realize as you look around that somehow you are not on the same bank of the ravine that you were when you first feel in. The trees here are too low and more tightly packed. The forest is almost claustrophobic here, strangling inward. But there is a trail, a narrow sort of path that might have been created by an animal or perhaps an old stream. \n \n\n“Weird,” Jen said, “that tree looks almost exactly like the other one. Is it me, or is it hard to hear the river from up here?”" }, { "author": "Daishain", "message": "Frank shakes his head, \"Not just you, this is definitely weird. All right, so we need to get our bearings again, or at least find someplace with shelter. There's a couple of distinct mountains we should be able to see from anywhere in the park given a clear view, if we can get to where they're visible, we'll be able to place ourselves on the map.\" " }, { "author": "Bennosuke", "message": "As Frank raises his flashlight up towards the skyline looking for mountains, his beam falls upon the something tangled in one of the nearby trees. Is it bones? From afar it looks like a small figure maybe made out of tied together sticks... or something." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Okay, I don't want to know what that is,\" Jen said, \"let's just get out of here.\"\n\nShe ignored the figure and kept looking for mountains, or any landmark aside from the nearby trees." }, { "author": "Daishain", "message": "Frank mutters as he keeps moving, \"Looks like some sorta fetish to me. More crap related to that witch of the woods thing probably.\" " }, { "author": "Bennosuke", "message": "Jen and Frank start to move cautiously into the forest, desperate to identify any landmark that might help them navigate. But to their dismay, as they keep going, they find a second figure strung up in the trees... then a third... then a fourth. These poppets are mostly in the same form, a two pronged branch strung up in the shape of an upside down Y, crossed on it's longest limb by a single straight branch. These \"fetishes\" as Frank called them seemed to be appearing more frequently as the duo walked deeper into the forest, and yet nothing was appearing as familiar.\n\nThen the voice returned, this time closer, clearer, \" Hello? Are you there? Help! Please help! \" There was something jarring, almost grating about the voice of this mystery person; it was high pitched, the words pronounced in a sibilant screeching voice. It made the hairs stand on end, it made one want to run as fast as possible in the opposite direction." }, { "author": "Thundercracker", "message": "Jen stopped as she heard the voice call out again.\n\nNo way was it the same person from the river... this was some kind of ambush or something.\n\n She put her back against a tree, crouched, and just looked and listened to see if she could pick up any clues about the voice, if it was masking some other sound perhaps. The weight of the rifle was comforting in her hands, and she slowly flicked the safety off." }, { "author": "Bennosuke", "message": "Jen threw herself against the tree, moving suddenly, her body remembering the thrill of combat. Her eyes search the darkness as she plays her flashlight across the tree line. Her ears pricked to pick up the slightest of noises. She hears nothing but the sound of Frank's breathing, and maybe the rustle of his cloths. She sees nothing... until her flashlight plays on the branches immediately above her head. Strung out in on the tree's gnarled limb are multiple of these wooden fetishes. The strange strung up dolls seem to reach down for Jen, and she can feel her stomach do flips, seeming to reject what she is seeing.\n\nAs Jen casts her flashlight about the tree line, she sees that somehow they have come to a part of the forest festooned with thousands of these poppets hanging down from the branches." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nNo one person put all of these up; who knows how many people were living in the woods. Had they stumbled on some kind of weird cult? If they had, they definitely knew exactly where they were because of their flashlights.\n\n“Hello?” Jen called, trying to get a direction on the voice, “where are you?”" }, { "author": "Bennosuke", "message": "There is a long pause... silence. Then the strange voice, \" Hello? Over here! Please help! \" Jen had the mad thought, that it was like someone had taught a goat to speak. The consonants and syllables were all there, but it was as if the sounds had no meaning to the speaker! Jen was fairly certain she could point in the direction the voice had come from." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n There is a long pause... silence. Then the strange voice, \" Hello? Over here! Please help! \" Jen had the mad thought, that it was like someone had taught a goat to speak. The consonants and syllables were all there, but it was as if the sounds had no meaning to the speaker! Jen was fairly certain she could point in the direction the voice had come from. \n \n\n“Ok, I’m coming, don’t worry!” Jen called.\n\nShe looked up, was there any moonlight or ambient light they could see by?" }, { "author": "Bennosuke", "message": "The night was somehow pitch black. The trees were not so close together that they should be blocking out the sky, but there was nothing beyond the trees other than a black, lightless, hungry void." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The night was somehow pitch black. The trees were not so close together that they should be blocking out the sky, but there was nothing beyond the trees other than a black, lightless, hungry void. \n \n\n Jen Gibbs \n\nJen moved to where Frank was and looked around for a good spot to sit and wait in the dark, maybe some undergrowth or something they could hide in.\n\n\"Feels like an ambush,\" Jen whispered, \"Long as we're using flashlights, they'll be able to see us from a mile away. On three we turn off the lights and head over to those bushes, quiet as we can. We'll wait there until our eyes adjust and see if there's enough light to see well enough to get out of here without turning them on. OK?\"" }, { "author": "Daishain", "message": "Frank nods, really not liking the idea of hiding in the dark right now, but trusting Jenn's instincts. She was the soldier here after all." }, { "author": "Bennosuke", "message": "The two move away from the voice, crouching low till they can find what maybe feels like a safe place. No other sounds can be appreciated in the dark as the two move, taking shelter under another tree. The ground here is damp, the soil soft, but dotted with what feels like hundreds of quarter sized slick rubbery prominences. It takes a moment to realize that the forest floor here seems to be covered... no littered with mushrooms.\n\nAfter several very very long moments, the voice comes again. It's the same voice, but this time it seems to come from somewhere else, \" Hello? Please come! I need help! \" Another long moment and the voice comes again, but this time from some other part of the forest and this time much closer, much louder, \" Please help. Help me! \" Impossibly, there were no other sounds in the forest; no crunching of leaves, no foot falls, no sound of someone breathing right behind you, hands reaching out for your neck!\n\nAs the two stay still, the voices continue to come, each time from a different direction and a different proximity. Still no sign of anyone else in the forest, other than the voice. But as the chorus comes, first from this way, then that, it becomes harder to remember which way the two came from. Which way was the ravine? \n\nIt slowly becomes easier to see, though that means maybe being able to see shapes on the ground immediately around you, and dark shapes up to five feet away. Trees surround the two, and it is clear that most of them are strung up like candelabras with the strange stick figures." }, { "author": "Thundercracker", "message": "Jen stuffed some of the mushrooms into her pack. Maybe they were trippy mushrooms and she was actually hallucinating. Then she grit her teeth and stayed quiet, hoping that if she wasn’t hallucinating, whatever was out there would move away. If it knew where they were, it would have closed in by now. If it didn’t, turning on their flashlights would give away their location instantly. She strained her ears to hear footfalls amid the calls for help." }, { "author": "Bennosuke", "message": "In between the please for help, Anna can hear nothing. No foot falls, no breathing, no wind, no animal sounds; NOTHING." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n In between the please for help, Anna can hear nothing. No foot falls, no breathing, no wind, no animal sounds; NOTHING. \n \n\nJen tried to get comfortable in the little space they had beneath the bush. If she was hallucinating it was better to wait it out then try to wander off through the woods in the dark. Other than that, a bunch of speakers or a drone or something calling for help couldn't actually harm her. She'd stay awake all night if she had to, until the sun came up and she could see what was out there..." }, { "author": "Daishain", "message": "Unable to properly hold his rifle, Frank keeps his hand on his knife, and stays close enough to Jenn to feel her presence and avoid separating. This was freakish beyond belief, and the idea that they'd been drugged somehow was seeming more and more likely." }, { "author": "Bennosuke", "message": "Complete and utter silence falls over the forest as Jen and Frank bundle together in their little shelter. The crying voice stops out of nowhere, leaving the two campers in near total darkness. Deprived of sight of anything farther than just a few feet, and with a maddening silence falling over them, both Jen and Frank quickly become aware of the scent on the stale night air. It is not overpowering, but the woods are filled with the scent of wet rotting wood. It is like the earth and the trees are all moist with decomposition. With little other stimulus, the scent seems to slowly grow stronger and stronger, as if spores are unavoidably invading their nostrils, filling their lungs, worming deep inside of them." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Complete and utter silence falls over the forest as Jen and Frank bundle together in their little shelter. The crying voice stops out of nowhere, leaving the two campers in near total darkness. Deprived of sight of anything farther than just a few feet, and with a maddening silence falling over them, both Jen and Frank quickly become aware of the scent on the stale night air. It is not overpowering, but the woods are filled with the scent of wet rotting wood. It is like the earth and the trees are all moist with decomposition. With little other stimulus, the scent seems to slowly grow stronger and stronger, as if spores are unavoidably invading their nostrils, filling their lungs, worming deep inside of them. \n \n\nIf both of them were healthy, Jen might consider trying to move away, but with Frank injured, she figured it was probably best to wait until morning. Then again, if the mushrooms were really what was causing them to hallucinate, it might be a good idea to get away from them.\n\nShe tapped Frank on the shoulder and leaned in close so he could easily hear her.\n\n\"Stay or go?\" she whispered as quietly as she could into his ear." }, { "author": "Daishain", "message": "Frank blinks rapidly, trying to clear his head, then whispers back, \"Go I think, anywhere's got to be better than whatever this is, even just sheltering by that river we left. But we need to pick a direction and keep as straight as we can. Wandering in circles isn't going to help.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank blinks rapidly, trying to clear his head, then whispers back, \"Go I think, anywhere's got to be better than whatever this is, even just sheltering by that river we left. But we need to pick a direction and keep as straight as we can. Wandering in circles isn't going to help.\" \n \n\n\"Alright, we're going to have to use the flashlights then, can't walk when it's this dark, we'll both end up injured,\" Jen replied.\n\nShe looked up to try and find any stars to orient herself. Whether she can find any or not, she'll flick her flashlight on, cast it around quickly to see if anything was nearby, then she started leading them, away from the bushes they'd hid in." }, { "author": "Bennosuke", "message": "The two hikers gather their courage and push into the forest, trying their best to choose a direction that takes them back toward the ravine. Their flashlights seem to be their only light, and somehow the pale yellow light seems to die out at Jenn and Frank's feet. The tree line claws at the sky, blocking almost all the star and moonlight, and making it impossible to find any star by which to navigate. In fact, peering upward only forces Jenn's eyes to fall on the strange stick figures hanging from the branches. The poppets seem to stare back at Jenn, their strange angles causing a painful spasm of nausea to claw at her throat and stomach.\n\nLooking up causes Jenn and Frank to almost stumble over the slumped dark figure on the forest floor. A boot hits the soft heavy body crumpled in a heap. Even in the darkness you can make out a broken human shape, head arms and legs.\n\nThe voice returns, \" Hello? Anyone? Hello! HEEEELLLLLOOOOO!!! \" ringing out; echoing loud enough to fill the entire park with it's inhuman screech." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Cover me,\" Jen said. She fully suspected this thing could be a trap but she couldn't simply leave a potentially injured person in the middle of the forest without at least checking them first.\n\nShe knelt down by the body and inspected it with her flashlight alone, without turning it over, to try and get an idea of the extent of the injuries. That damn disembodied voice was going to drive her crazy soon; she did her best to block it out.\n\n \n Spoiler \nwits + medicine(?): (3d10)[ 9 ][ 3 ][ 5 ](17) \n10 again: (3d10)[ 2 ][ 1 ][ 6 ](9) \n " }, { "author": "Bennosuke", "message": "It takes only a moment for Jen to ascertain just what she is looking at. This is a human. Female. Dead. Skinned! The flashlight falls across moist fatty tissue, shiny gristle and underlying strips of ribbed muscle. The body has been stripped perfectly from head to toe; not even lips, or eyelids. It's like a cadaver at the body museum. The stench of the dead body suddenly hits Anna, the heavy smell of blood and fresh meat, forcing her gorge to rise instantly. As Jen stumbles back, she realizes something terrible, this poor stripped thing was Lydia, the poor teenage girl they had met the night before!" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nWhat the!\n\nJen stumbled back and cast her flashlight around.\n\n“ Keep your head, keep your head ,” she thought frantically, “ don’t panic! ”\n\nOn a whim she also checked above them. She forced herself to breathe slowly, to not hyperventilate.\n\nShe suddenly wanted to bind her flashlight to her rifle, so she could carry it in two hands and shine a light at wherever she was aiming. Did they have any duct tape with them?" }, { "author": "Bennosuke", "message": "Both players, please give me an Integrity roll of Resolve + Composure +1" }, { "author": "Daishain", "message": "Frank's eyes go wide as he takes in the grisly sight. F***, this was even worse than he'd thought... F*** F*** F***!\n\nForcing himself to pause and breathe, the normally rather composed man has a difficult time keeping himself together. But after a moment he looks up again and whispers, \"Let me handle the light while you get the rifle, call out if you need me to light something up. Let's get the hell out of here.\" " }, { "author": "Bennosuke", "message": "Neither Jen nor Frank have steady hands as they work together (assuming Jen takes the rifle), but neither individual truly loses control. The beam from Frank's flashlight darts and quivers as he struggles to keep it steady.\n\nThe voice continues to call out, but each time it does, it sounds like the source is in a different direction.\n\n \n Spoiler: OOC \nNeither Frank or Jen fail their breaking point. They both keep their integrity intact, but must choose either the spooked or shaken condition.\n\nShaken: Something has frightened your character extensively. Anytime your character is taking an action where that fear might hinder her, you may opt to fail the roll (before you’ve made the roll), and shed this Condition. This Condition can be imposed by a successful degeneration roll.\n\nSpooked: Your character has seen something supernatural — not overt enough to terrify her, but unmistakably otherworldly. How your character responds to this is up to you, but it captivates her and eats her attention. You can shed this Condition when your character’s fear and fascination causes her to do something that hinders the group or complicates things (she goes off alone to investigate a strange noise, stays up all night\nresearching, runs away instead of holding her ground, etc.).\n " }, { "author": "Thundercracker", "message": "“C’mon let’s go, anywhere’s better than here,” Jen said.\n\nShe led the way forward, based on the way she’d first seen the body.\n\n \n Spoiler \nJen will take the spooked condition, because that one seems more interesting.\n " }, { "author": "Bennosuke", "message": "Jen rushes forward, barely even waiting for Frank as she begins marching forward. Her mind is racing faster than her feet, playing over and over the image of the skinned young girl. The impossibility of everything that had happened was enough to drive one mad, but by focusing on what she needed to do, Jen was holding on tight to her sanity.\n\nAs she leads, Jen's flashlight beam, shaking though it may be, begins to play on some sort of structure up ahead. Despite any other judgement she has, Jen finds her feet walking forward, closer and closer to bring the mound into view. As she does, the flashlight pulls into view a stooped figure standing before the mound. The yellow light reflects off of the figure's flesh as if her skin were made of some sort of rumpled mirrored glass. The figure looks up at Jen and Frank, round eyes seeming to catch the beam of the flashlight and reflect it back like a wild animal. This time, there is no doubt where the voice is coming from. \" Hello, help please! \" the voice screeches, forming words without any meaning behind them, the voice of a parrot.\n\nNow Jen and Frank can see the creature's simian form, stooped forward such that it's long limbs nearly touch the ground. It's skin was slick but wrinkled, long heavy breasts aged and withered. For a moment, Lydia's face stares back at the two, before unreality sets in and the two realize that this thing was wearing Lydia's flayed skin like a body suit. The thing throws its head back, mouth slick with black gore, and cackles, long thin arms raising up to the sky.\n\n(OOC: No point in a second breaking point here, but still waiting on Daishain's choice of condition!)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n \"It's like something out of a horror film, \" Jen thought, \" shoot first, figure it out later. \"\n\nWhile one part of her brain starting utterly freaking out, her training took over the rest of it and forced her limbs to react.\n\nOn instinct, Jen shouldered her rifle and fired at whatever it was that had skinned Lydia and now wore the gore as a costume.\n\n \n Spoiler \n\nFirearms style 1 - fire first, add firearms skill to initiative, rifle -5 initiative\ninitiative dex4 + composure 3 + fire first 4 - 5 rifle: (1d10+6)[ 12 ] \nattack: (8d10)[ 9 ][ 8 ][ 1 ][ 3 ][ 6 ][ 7 ][ 10 ][ 2 ](46) \n10 again: (8d10)[ 3 ][ 5 ][ 3 ][ 9 ][ 4 ][ 10 ][ 8 ][ 7 ](49) \nrifle damage = 4\n " }, { "author": "Daishain", "message": "Frank takes a few steps back, clutching the flashlight hard enough to hurt his hand as Jennifer opened fire, wishing he'd brought a pistol or something he could use in spite of the injured arm.\n\n \n Spoiler: OOC \nTaking Spooked as well for the same reason.\n " }, { "author": "Bennosuke", "message": "The report from Jen's rifle thunderously cuts through all noise in the forest, drowning out The Wytche's cackling laughter, and fills the darkness for just a moment in blazing yellow light. In that moment you can see the overlay where the skin suit hangs off of The Wytche's own greying fetid flesh, her massive owl's eyes reflecting the fiery discharge. The instant is interrupted as the Wytche is nearly thrown off her feet by the impact of the rifle shell. The figure seems to explode into a cloud of dark feathers that gather around her, but as the impossible shrapnel slowly floats towards the forest floor, you can see that The Wytch is still standing, a massive cavity blown into abdomen, dripping black ichor.\n\nThe Wytche raises both hands outward, her bony appendages like the long branches of the trees overhead. Jen and Frank can feel heat gathering in the forest, and an airless breeze begins to whip the tree limbs overhead. The Wytche was jibbering something low and incomprehensible in some sibilant language long ago forgotten. Every hair on your neck and arms begins to stand up on end, and the smell of ozone begins to fill the air, as if right before a lightning strike.\n\n(OOC: I'll give you this chance to flee before bad things start happening, though if you want to stay, I'll let you resolve your Spooked condition... and you will probably face another more severe breaking point)" }, { "author": "Thundercracker", "message": "“ Ozone comes after lightning,” Jen thought.\n\nNow completely out of her depth, Jen let one hand off her rifle and grabbed Frank’s arm, and ran. Something was coming, and she wanted to find cover behind a large tree or boulder before it hit." }, { "author": "Daishain", "message": "Frank is stunned for a moment. He'd been prepared for weird inbred cultists maybe, but this... And then Jennifer is yanking on his arm, almost causing him to drop the flashlight. Feet moving more on instinct than conscious control he follows her towards cover." }, { "author": "Bennosuke", "message": "Jen and Frank flee, simply picking a direction that takes them away from The Wytche, and running. Her strange discordant laughter echoes in the forest, and something like foot falls seem to chase the two. At some point, you think you pass another dead body, but with Frank's torchlight floating this way and that as he runs, you can't be sure, and the two are too too focused on getting away to stop and double check.\n\nFor whatever reason, mercifully, the two arrive at the ravine. The shallow bank can be easily descended, and despite everything wrong with navigating in the forest, the tree trunk/bridge is right there waiting for them.\n\n(OOC: Assuming you want to descend down the side of the ravine and cross the tree trunk bridge, please give me Dex + Athletics + 3)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen's heart pounded in near-panic as they fled through the forest. Whatever the hell that was, it wasn't natural. Nothing could take that kind of wound and stay standing. And that wasn't blood leaking out of it either. Fight or flight took over, and she ran flat out without even feeling an ounce of fatigue. Then the ravine was in front of her.\n\nShe slid to a stop near the edge of the ravine and pulled her light out to shine behind her. Assuming she doesn't see anything chasing them, she set it on the ground, still pointing back the way they came, and propped it slightly on a stone or something so it was angled up a little bit, so as not to be blocked by the ground. She then moved into a kneeling position, aiming back into the forest, scanning the trees for any movement.\n\n\"You go across first,\" she said, \"I'll cover you, then when you get there set up you light and cover me.\"" }, { "author": "Daishain", "message": "Frank nods, he didn't like it, but it made sense with his arm. He does his best to keep his balance going across.\n\nOnce on the other side, he unshoulders his rifle, finding a branch or rock to rest the end on as he aims back across the stream to cover Jennifer as she makes her own crossing.\n\n \n Spoiler: OOC \ndex+athletics+3 (7d10)[ 8 ][ 2 ][ 7 ][ 6 ][ 5 ][ 9 ][ 10 ](47) \nten again (7d10)[ 9 ][ 5 ][ 8 ][ 1 ][ 5 ][ 5 ][ 8 ](41) \n " }, { "author": "Thundercracker", "message": "Jen slung her rifle and picked up her flashlight to make her way across the ravine.\n\nShe focused on putting one foot in front of the other, and tried her best to trust Frank to cover her.\n\n \n Spoiler \ndex+ athletics +3 (9d10)[ 7 ][ 4 ][ 3 ][ 3 ][ 10 ][ 7 ][ 7 ][ 6 ][ 2 ](49) \n10 again: (9d10)[ 10 ][ 2 ][ 10 ][ 10 ][ 9 ][ 1 ][ 6 ][ 7 ][ 2 ](57) \n " }, { "author": "Bennosuke", "message": "First Frank, and then Jen are able to make it across the makeshift bridge onto the other side of the ravine. As if it were like stepping through a magic wardrobe, the forest suddenly becomes filled with noise again. The rushing river suddenly comes to life with the thunderous sound of water shifting and moving quickly. The canopy even seems less thick, allowing for bright starlight to shine through and illuminate the forest so that you don't need a flashlight to see what is immediately before you.\n\nStanding now on this side of the ravine, Frank and Jen see a loping deer path that climbs its way up steep bank wall. But far off on the other side of the river, the two think they can hear a mad cackling voice calling out incoherently to them, slowly growing louder!" }, { "author": "Thundercracker", "message": "“C’mon, let’s get outta here,” Jen said, and she led the way up the deer trail, only pausing long enough to make sure Frank is keeping up with her." }, { "author": "Bennosuke", "message": "Mercifully, the two almost immediately find the deer trail, and are able to start back tracking towards their campsite. If someone checks their phone or watch, they find that it's (or maybe already ) a little after midnight. No matter how slowly or quickly the two go, there is no sign of the Wytch, or the nightmare the two left behind, though it is very probable that every noise in the forest causes the two to jump with sudden fear.\n\n(OOC: Are the two going to talk about this, or is this a silent march? Also, are we walking back to the campsite, or doing something else?)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Okay, what the hell was that back there?\" Jen asked quietly, \"that was totally insane wasn't it? Was I completely tripping, or did that just happen?\"\n\nShe kept her rifle close and her senses peeled for anything approaching. She was jumpy, and she knew that was dangerous, but given what had just happened, she figured it was a miracle she wasn't tearing through the woods screaming in terror.\n\n\"You saw me shoot it, right? Dead center, that would have dropped a grizzly,\" she said, \"and it just laughed at us.\"" }, { "author": "Daishain", "message": "Frank slings the rifle over his shoulder again, he'd dearly like to hold onto it, but couldn't do much with it on the move, so...\n\nHe tries to stop his hands from trembling as he says, \"I... I don't know. I'd say we had a really bad acid trip or something, but I've never heard of two people seeing the same things while on a bender like that. Lets get out of here and clear our heads.\" " }, { "author": "Bennosuke", "message": "It is not too long before the two find their way back to the camp. As far as they can tell, the site is undisturbed. Their tents stand in flimsy defense, the smell of last night's campfire still hangs warm and welcoming in the air. As far as the two campers can tell, they are safe; though at the same time, one can't help but recognize how vulnerable they are with their tents out in the middle of these dark woods." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Do you want to pack up and drive, like right now?\" Jen asked.\n\n\"Or just drive and leave the tents?\" she asked, \"because I'm kind of torn.\"" }, { "author": "Daishain", "message": "Frank hesitates, looking at the tents. \"Lets pack up first, use the activity to focus a bit. If we've been drugged I'd rather find out for sure by taking too long untying knots than by wrapping the truck around a tree.\" " }, { "author": "Bennosuke", "message": "Trying to pack in the dark by flashlight is slow, frustrating work; and it does not help that Frank only has one good arm. Any time a bush rustles with the sound of a scampering critter, or a bird hoots overhead, the two are momentarily shocked with fear.\n\nBut the dark night is never split by the sound of the Wytche's cackling call. Instead, just as the two are nearly finished, the light of a flashlight peers into the campsite like a terrified yellow eye. A shaking desperate voice calls out, \" Hello? Please tell me you're there! Please! \" The voice sounds like Mitch, frightened out of his mind, coming from behind the yellow beam." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen has kept her rifle on her at all times, and that slowed them down even more, but no way was she letting her weapon go, not with that thing out there and who knows what else.\n\nWhen ranger Mitch came walking up, she immediately thought of another trick. She dropped to a knee and brought her rifle up.\n\n“Mitch? Is that you? Stop where you are, shine the light on yourself, right now,” Jen said. Her voice sounded tight and panicky, even to herself." }, { "author": "Bennosuke", "message": "\" Ah, yeah, sure, \" Mitch's voice squeaks. The yellow eye of the flashlight lifts, turning into a column pointing shakily skyward. The beam illuminates the gaunt face of the park ranger. The boy's eyes are two round white circles, a rictus mask of terror pressed into his face. Mitch's hands were shaking, causing the flashlight to quiver this way and that, lighting his face in an almost strobe effect, and his teeth were chattering, causing the boy to appear to shake and twitch violently in the darkness. Seeing Jen's raised weapon and her combat stance, he shrieks, \"[B]Please, don't shoot me! Oh god.[/B\" ]" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen pulled the barrel of her rifle away and flipped the safety back on.\n\n“Relax, I’m not gonna shoot you, but there’s something out there, and as soon as we pack up these tents, we’re gone,” she said.\n\n“You’re coming, right? Grab that, throw it in the trunk,” she said as she continued packing as fast as she could.\n\nShe could figure out his story later." }, { "author": "Daishain", "message": "Frank is still trying to awkwardly haul his rifle with one arm into position as Jen handles the issue, he hesitates before putting the rifle back up, but then follows suit, \"You saw something too huh? Come on kid, help me get this damn thing on the tailgate.\" " }, { "author": "Bennosuke", "message": " Jen pulled the barrel of her rifle away and flipped the safety back on.\n\n“Relax, I’m not gonna shoot you, but there’s something out there, and as soon as we pack up these tents, we’re gone,” she said.\n\n“You’re coming, right? Grab that, throw it in the trunk,” she said as she continued packing as fast as she could. \n\n\" Oh god, \" Mitch shrieks as Jen lowers the aim of her rifle, \" you saw it too didn't you. \"\n\nRather than following Jen's command and coming over to help, the boy just stands there shaking, his hands so out of control that he actually drops his flashlight.\n\n\n Frank is still trying to awkwardly haul his rifle with one arm into position as Jen handles the issue, he hesitates before putting the rifle back up, but then follows suit, \"You saw something too huh? Come on kid, help me get this damn thing on the tailgate.\" \n\n\" It... it got Zach and Lydia. Oh god, it got both of them. I... I ran, I just ran. Ran as fast as I could. Don't know how I got out. Oh god, I left them. \" Mitch drops to his knees, trembling hands moving to cover his face." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nThe image of the skinned girl swam across Jen’s vision, and she angrily forced herself to keep packing.\n\n“ You wanna end up like them? Keep packing, ” she thought.\n\nShe redoubled her efforts to get everything in the car, and when they were done she looked to Mitch.\n\n“You coming?” she asked." }, { "author": "Daishain", "message": " \"Not the time to break down kid. Survive, and then panic when you can breathe. On your feet Mitch. We've got things to do.\" Frank doggedly hauls the cooler he'd been hoping for health with up with one arm, keeping moving so he doesn't have to think himself." }, { "author": "Bennosuke", "message": "Mitch pulls himself up from the ground and begins to help Jen and Frank with busting the campsite. Once all the tents are packed up, sleeping backs rolled and tucked away, and gear loaded into packs, the three get ready to hike everything back to the parking lot. Between the three individuals, the process takes a little under a half hour, but as the three get ready to leave, Mitch stops in his tracks. \" Jason, \" he half yells, half shrieks, \" I forgot about Jason! He got away I think. We got separated at some point. I... he may still be out there! \" He looks back and forth pleadingly from Frank to Jen, panic written in the lines of his face." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen shook her head. Go back? Not a chance in hell.\n\n\"No way. I shot that thing right in the chest and it just laughed at us,\" she said, \"your friend Lydia is beyond dead, and I'm pretty sure I saw another body on the way out while we were running for our lives. I'm not going back.\"" }, { "author": "Bennosuke", "message": "Mitch's eyes go wide at Jen's refusal, his body stiffening. The park ranger opens his mouth as if to protest, but closes it mechanically as if learning how to use his jaw. With a whimper Mitch shrugs, and without waiting for the other two begins marching towards the trail back to the parking log. Over his shoulder he weakly hollers, \" Then let's go then. \"\n\nBut when the group gets to the parking lot with their packs, Mitch freezes. \" M..mmm... my car is gone, \" he stammers, eyes wide in the flashlight (why are there not street lamps in this parking lot?). \" My car is gone, \" he repeats, this time turning to Frank and Jen, adding, \" I don't know where it is! \" As he gets over his shock, Mitch asks, \" Would you take me to my house? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Mitch's eyes go wide at Jen's refusal, his body stiffening. The park ranger opens his mouth as if to protest, but closes it mechanically as if learning how to use his jaw. With a whimper Mitch shrugs, and without waiting for the other two begins marching towards the trail back to the parking log. Over his shoulder he weakly hollers, \" Then let's go then. \"\n\nBut when the group gets to the parking lot with their packs, Mitch freezes. \" M..mmm... my car is gone, \" he stammers, eyes wide in the flashlight (why are there not street lamps in this parking lot?). \" My car is gone, \" he repeats, this time turning to Frank and Jen, adding, \" I don't know where it is! \" As he gets over his shock, Mitch asks, \" Would you take me to my house? \" \n \n\n“We’ll figure out what happened to your car later, let’s just get out of here first,” Jen said, “your house sounds like a good idea.”" }, { "author": "Daishain", "message": "Frank looks back at the woods briefly before shuddering and looking away, \"We'll keep an eye out for him. But we're in no position to go wandering around blindly looking for someone when we have no idea where to even begin. We've all already gotten turned around too many times. Its a good way to end up dead.\"\n\n\"Where is your house, do you live alone?\" " }, { "author": "Bennosuke", "message": "Mitch says in reply to Jen, \" Sure, yeah, sounds good, \" even as his head shakes side to side, his eyes glazed in the flashlight beam. He begins to follow Jen mechanically back to Frank's truck.\n\nIn response to Frank's question he says, \" Uh, no. My mom and I moved into a house in Salem about a year ago. It's not too far from here. I can give you directions. \"\n\nThe trio finish packing up the truck, and pile in; Frank getting behind the wheel. Mitch gets into the back, allowing Jen to take the passenger seat. There is a terrible moment when Frank keys the ignition and the engine turns over and over and over without starting. The headlights flicker on and off in the dark parking lot as the car fails. But with a second attempt the old reliable truck's engine roars to life, and Frank practically peels out of the parking lot of the old national park.\n\nMitch is mostly silent in the back of the truck, but as they get closer to Salem, he begins giving directions. He leads Frank to stay outside of town, cutting along old dirt roads that cause the truck to jump and vibrate despite it's size and suspension. They pass outside of the main strip of the town, winding behind a trailer park filled with old campers and beat up rectangles on cinderblocks. That's when Mitch pipes up, \" Over there... that one. That's my truck! \" Sure enough the only light coming from the trailer park at this hour are the head beams of an olive green flatbed, parked outside a relatively well kept looking trailer; this one still on wheels." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"What are the odds your buddy found your truck and drove it to your mom's place?\" Jen asked as she stared at the pickup." }, { "author": "Daishain", "message": "Frank frowns, \"Yeah, I could see Jason grabbing the truck and driving off, but why would he go here? Lets approach carefully. Too many surprises tonight already.\" " }, { "author": "Bennosuke", "message": "\" My mom's place is down the road still, \" Mitch says in reply to Jen, adding proudly, \" we don't live in a trailer park. \"\n\nTo Frank he says, \"“ I don't know. Jason doesn't live in the trailer park either. After tonight, I don't think we can be cautious enough. \" He offers a very uncomfortable stilted chuckle, adding, \" There's only one entrance to the trailer park, but a little farther down there's a break in the fence through which we can crawl... if you wanna. \"\n\n(OOC: Please let me know how the group is approaching)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"You're joking, right?\" Jen replied, \"I say we leave the car where it is and call it in as stolen, which is WAS, and let the cops handle it. If it is your buddy you can always drop charges later and have a good laugh over a beer. If it's not... better safe than sorry.\"\n\n\"Keep driving,\" she said to Frank, \"at least until we're out of sight.\"" }, { "author": "Daishain", "message": "Frank nods in agreement, and keeps moving, \"Sorry kid, but we can look into that thing in the morning.\" " }, { "author": "Bennosuke", "message": "Mitch's mouth opens as if to protest, but no words come out as he stares agape as the Frank drives the car past the trailer park. Once out of sight, Mitch's mouth flaps closed, and he resumes whispering directions to Frank from the backseat.\n\nMitch leads them through a series of narrow claustrophobic residential roads; most of the properties no more than a small farmhouse surrounded by browning grass fields and rotting wood fences. Eventually he tells Frank to pull up in front of a leaning two story colonial of warped wood and crumbling brick. In the forested night, it looks like a perfect haunted house. No lights shine from the dirty windows, and no cars are parked in the dirt driveway. \" This is me, \" Mitch says, waiting for Frank to finish pulling up. Before he steps out of the car, Mitch pauses and pulling out his phone says, \" Uh, maybe we should exchange numbers or something, given everything that happened. \"" }, { "author": "Daishain", "message": " \"Hold on just a sec.\" Frank looks around. \"You said you live with your parents right? Where are they?\" " }, { "author": "Thundercracker", "message": "Jen scanned outside of the car. She was still freaked out by what happened and would probably stay that way until dawn." }, { "author": "Bennosuke", "message": "Mitch seems stunned by the sudden suspicion. He stops, staring at Frank with a confused and almost stoned expression. \" Uh, I live with my mom. I assume she's upstairs sleeping, \" he says, pointing a finger at one of the dark second floor windows that almost looks like a skull's eye socket. He adds, \" It's like, almost three in the morning man. \"\n\nJen scans the surrounding area; blackness clawing in from flat wasteland and dying vegetation. She can maybe see another property, maybe a 50 yards away... but it's almost all darkness." }, { "author": "Thundercracker", "message": "“I think what Frank meant was, where’s her car?” Jen asked, “or it’s just you that has one..?”" }, { "author": "Bennosuke", "message": "\" We only have the truck, \" Mitch says flatly, perhaps too exhausted to be embarrassed, but frustration still peaking through his voice at the end. After a moment he steps out of the car and closes the door, saying in frustration, \" It's been a ****ty night, but what the **** is there to be suspicious of? \" almost yelling by the end." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“You didn’t see what we saw,” Jen said flatly.\n\n“We need to get to a hospital, Frank’s messed up,” she said, “give me your number, I’ll give you a text.”" }, { "author": "Bennosuke", "message": "Mitch opens his mouth to respond to Jen, and he clearly is forced to stifle a scream. Biting down on his anger, the young man growls, \" And you sure as **** didn't see what I saw. \" But when Jen mentions Frank's injury, a light of empathy turns on in the ranger's eyes. \" I, I didn't realize, \" he stammers with sincere apology. He puts his head into the window to address Frank and asks, \" What happened. Did... did she get you??? \"\n\nHe does happily exchange numbers." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"No, no the ground dropped out beneath us and dumped us into a ravine,\" Jen said, \"that's where he hurt his arm.\"\n\nShe paused and looked at Mitch, but not really seeing him, her eyes unfocused.\n\n\"You saw it too?\" she asked, \"it was wearing her skin. Did you know that? It was wearing her skin.\"\nShe patted the barrel of the rifle that rested between her legs, pointed at the roof of the truck.\n\n\"I hurt it though, it was bleeding,\" she said, \"And then we ran like hell.\"" }, { "author": "Bennosuke", "message": "When Anna asks if he saw it too, Mitch replies, \" I... I saw her, or it! I saw her kill... \" but Mitch breaks down, his face knotting into a tangle of wrinkles as he struggles not to begin sobbing. \" Them, \" he adds weakly, \" I saw her kill them, and I ran. I left them. I left them to die. \"\n\nHe seems not to hear Jen's comment about hurting the Wytch, or maybe simply is not comforted by the idea." }, { "author": "Daishain", "message": "I shudder at Jen reminding me of what that thing had done to the poor girl in the woods. But then I wave off the idea of going to the hospital, \"They'll just charge a bunch to give me a fancier sling like the one I have at home, give me higher dosages of painkillers I can get cheaper OTC anyway, and tell me to go home and ice the thing. Waste of my time and theirs. Lets just get out of this crazy place.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah, I'll drink to that,\" Jen said, \"I'm okay with driving until morning, to be honest.\"\n\nShe glanced out the window at Mitch.\n\n\"You're alive, that's what's important,\" she said, \"good luck with your truck.\"\n\n\"Let's go,\" she said to Frank as she rolled up the window." }, { "author": "Bennosuke", "message": "The two watch as Mike trundles up to his house, and after removing a key from his pocket, let's himself in through the front door. A light in the upstairs window bursts into life as Frank pulls the car away from the house.\n\nThe long drive back to Saint Louis is completed in near silence; the result of a mix of exhaustion and sheer disbelief over what had or may have happened in Lytchwood Park. Perhaps the two attempt to start a conversation about their experience, but any such discussion quickly falls into flat and silent disbelief. Frank was right about his arm, and by the end of the drive, he is already starting to feel better, more certain that he won't need to stop by an emergency room.\n\nThe drive passes in a fugue of flat highway, empty fields and warped and weary farm houses, and finally by early afternoon Frank's truck crawls back into civilization. He drops Jen off at her apartment, the two promising to get together again soon, though perhaps not really meaning it.\n\n \n Spoiler: OOC: \nWe will end the scene here. See the OOC thread where I have already tallied up beats and XP. I will start the new scene in a follow up post in just a moment.\n " }, { "author": "Bennosuke", "message": " Act 1 Scene ii \n “But his soul was mad. Being alone in the wilderness, it had looked within itself and, by heavens I tell you, it had gone mad.”\n\n-Joseph Conrad, The Heart of Darkness\n\n“What are we? Humans? Or animals? Or savages?”\n― William Golding, Lord of the Flies \n\nIt was when Jen began to unpack that her phone first buzzed. It was a text message from Caitlyn; perfect timing . \" Hey babe, you in town tonight? \" the first text read, followed by a second, \" was thinking of grabbing a pizza and some drinks in town. You free? \" Jen's first thought was that Caitlyn needed something if she was reaching out like this. Usually it was just that she wanted Jen to listen while she complained about a new boyfriend or her boss. But somehow, spending time with Caitlyn, even if she could be self-centered and small, always seemed to cheer Jen up.\n\n************************************************** *************\n\nFrank was standing on the porch of his ex-wife's new house, struggling to push the doorbell. Clarissa had taken the girls this weekend, and Frank had come to pick them up. To be honest, after everything that had happened, Rachel and Marissa were all that Frank could think about. He was numb to everything else, and needed to be back with the only light that really kept Frank going. Perhaps he had gone home and unpacked first; unloaded the van and even showered, or perhaps Frank had driven straight to Clarissa's.\n\nBut the ivy green front door opens even before Frank can press the doorbell button. Standing in the doorway was Neil, handsome Neil, with his strong jaw, perfectly trimmed brown hair, and **** eating pearly whites. \" Hey Frank, \" Neil said through that same grin, \" you're back early! Uh, good to see ya. \"" }, { "author": "Daishain", "message": "Frank grits his teeth, great. It was one thing to watch his wife walk off, but did he have to get replaced by a complete douche?\n\n \"Hello, yes, I'm back. Are they ready?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen waffled for a moment, then decided she still had a life to live.\n\n \"Sure, let's do it, 6pm?\" she texted back" }, { "author": "Bennosuke", "message": "Neil's warm grin warps, shifting somehow into a superior judgmental smirk. \" Oh, \" he says in reply as if somehow surprised by Frank's question, lackadaisically adding, \" well we weren't expecting you would be back so soon. I mean, if you had texted and given us a heads up. \" Something in the man's eyes tells Frank that he is maliciously enjoying drawing this out and making Frank squirm. Neil pauses for a moment to peer back into the house behind him, before turning back to Frank. Rather than making any attempt to get the girls, he gives the same 32 teeth smile and asks, \" Soooo... did you and Jen have a good trip? \" He was definitely enjoying watching Frank squirm.\n\n************************************************** *************\n\n\" Great! \" Caitlyn's text comes back almost immediately, \" Totes can't wait to see you!!! \"\n\nJenn has plenty of time to finish unpacking before 6, and can perhaps take care of any errands or plans she feels compelled to. Of course, Caitlyn picks a fancy dinner spot for pizza, the sort of restaurant that makes Jenn want to pull up her checking account balance when she sees the menu. Sophie's Wine Bar is an upscale with a large outdoor garden dining space, and known for its expensive wood fired pizza oven, flown in from Rome.\n\nThe sky is turning pink as Jenn sits across from Caitlyn, the latter wearing a slimming black cocktail dress as she pours out glasses of Pinot Noir from the bottle. \" Cheers, \" she says as she hands Jenn a glass, flashing a warm and excited ruby smile. \" I have so much to tell you... but why don't you first tell me how you're doing! What's new Jenn? It's been too long since I've seen you love! \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Love? Did you go to England or something?\" Jen asked.\n\n\"I've been good you know, finally got a decent job, went camping last weekend to try and de stress,\" she said.\n\n\" Epic Fail, \" she thought.\n\n\"Thinking about buying a motorcycle,\" she said, \"but I'd have to get my license first. What about you?\"" }, { "author": "Bennosuke", "message": "Jen's sardonic comment makes Caitlyn laugh, giving her friend a warm grin that says \" that is why I love you. \"\n\n\n \"I've been good you know, finally got a decent job, went camping last weekend to try and de stress,\" she said. \n\n \n Spoiler: OOC: \nIn the timeline as I have it, Jen just got back from her camping trip earlier that day\n \n\n\n\" Oh, camping... \" she says with feigned interest, desperately diving her face into her wine glass to obscure her expression, \" ... sounds fun. \" Caitlyn was definitely not the outdoorsy sort, or at least she had become less so in the last few years.\n\n\n \"Thinking about buying a motorcycle,\" she said, \"but I'd have to get my license first. What about you?\" \n\nCaitlyn nods her head at this, similarly trying to muster up a show of support or interest in the idea of getting on a motorcycle. When it is finally her turn, Caitlyn is all too eager to start spilling the beans. \" Well, I just got this offer to be a sales rep for a pharmaceutical company, \" she says with nearly giddy excitement. Her grin goes from ear to ear, and a hand goes up reflexively to twist a lock of dyed blonde hair around a pair of fingers. She adds, \" It's like, gonna be a big raise in my pay, and like I'll be traveling a lot more, and like... I think I could be really good at it. \" Her voice gets faster and more excited with every word, and by the time Caitlyn finishes she is practically hysterical, \" And so I was really hoping we could celebrate tonight! \"" }, { "author": "Daishain", "message": "Frank refuses to take the bait, \"It went well enough. Just cut short due to conditions. Look, can I come in? I want to see my daughters.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Hey, that's great news,\" Jen said, genuinely happy for her friend, \"of course let's celebrate. What did you have in mind?\"" }, { "author": "Bennosuke", "message": "Frank's question wipes the smug grin off of Neil's face for just a short moment. He pauses for a moment, \" Uh, \" turning back to check his house behind him, as if judging whether or not Frank would soil the place, before turning back to Frank. \" Sure, \" he says hesitantly, stepping back and pulling the door wide open, \" come on in. \" Frank is greeted by a doormat with a smiling pineapple, the entranceway is painted a pristine warm white. Several photos of Neil and Clarissa together and smiling hang on the walls. Neil walks ahead of Frank, eyes half on the intruder. Nearing the polished wooden stairwell he calls out as if warning of invasion, \" Clarissa, girls, Frank is here. \"\n\nThere is no sign of Clarissa from inside, but there is the sudden rustling of little feet busy with little tasks upstairs. Clomp clomp clomp come familiar footsteps, followed by Rachel's excited call, \" Daddy! \" Within moments, both girls are rushing downstairs and diving into Frank's arms with unbridled joy that only children can have.\n\n************************************************** **********\n\nCaitlyn smiles warmly at the question. She puts her wine glass down then coyly says, \" Well... I was thinking... first we eat like all of the pizza, and drink at least another bottle of wine, and then once we've digested we go out dancing like we used to. Just you and me. \" Her smile broadens even wider and even warmer, and this was what made Caitlyn such a friend, even when she could be petty and flighty and self centered; she had a way of putting all her attention on you, becoming the most loyal and amazing ally. She pauses for a moment to take a sip of wine, her smile fading as she puts the glass down. \" But first I want to hear more about you. You seem a little... frazzled Jen. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Oh, it's nothing really,\" Jen said, \"just had a bad trip. It was like one problem after another. We fell into a ravine and Frank got hurt, then we got all turned around. Some redneck hunter almost shot us by accident too.\"\n\nNo way was she going to start talking about flayings and shooting something that bled black ichor.\n\n\"Honestly I could use a good night out to distract me,\" she added." }, { "author": "Daishain", "message": "Frank's problems seem far away now as he leans down to scoop up both of his girls in a hug, \"Hey there angels, its good to see you. Are you ready to go have some fun?\" " }, { "author": "Bennosuke", "message": "\" Wow, \" Caitlyn says with genuine surprise and concern. Her eyes go wide and she reflexively stabilizes her wine glass on the table. Turning her head to the side she says, \" That sounds worse than just a bad night? If I didn't know any better, it sounds like that trip was... well cursed! \" Jen had never known her companion to be overly superstitious, even if she did follow her online horoscope a little too closely. \" Is Frank okay? \" she asks.\n\nIn regards to needing a distraction, Caitlyn becomes immediately excited. She takes another sip, emptying her glass of wine and says, \" Well good! I was thinking we could go to this new place downtown called Ice Bar. It's a Russian dance club that specializes imported vodka. \" She leans in closely and with mock-furtiveness adds, \" Apparently a number of the Blues hockey players have been going there recently. \"\n\nCaitlyn is interrupted when Jen's phone buzzes. It's a text from Mitch to both her and Frank, \" Hey! It was Jason who stole my truck. If you have time to talk, I REALLY need to talk! \" The message immediately brings back flashback memories from the weekend!\n\n************************************************** ******\n\nBoth girls reply with excited affirmatives, though Marissa leans in to whisper, \" Daddy, you really stink. \" She giggles with a short expulsion of glee.\n\n\" The girls are going to need to pack up before they can leave, \" Neil interjects, clearly trying to take control of the situation.\n\nIt's not long though till the girls have packed. Clarissa makes a short appearance filled with forced smiles and pleasantries. Once the girls have packed up, Frank piles them into his truck and takes them home. A couple of hours later Frank is bathed and unpacked, sitting on the couch with the girls watching a movie and munching on microwaved popcorn.\n\nHis phone buzzes. It's a text from Mitch to both him and Jen, \" Hey! It was Jason who stole my truck. If you have time to talk, I REALLY need to talk! \" The message immediately brings back flashback memories from the weekend!" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“He’s ok,” Jen replied, ”Oh yeah I’m definitely going to need to change for that. How do you want to this? Should we meet up at our place or mine, or at the bar?”" }, { "author": "Daishain", "message": "Frank's irritation at the situation soothes quickly once he is alone with the girls, and soon he is laughing and playing with them. For a brief, wonderful moment, he is able to put the events of the weekend out of his mind.\n\nBut that didn't last long... Mitch's text crashes into his good mood like a brick through the window. Excusing himself, he steps aside, messaging both Mitch and Jen, \"Has something else happened?\" " }, { "author": "Bennosuke", "message": "\" Oh, \" Caitlyn says with reflexive surprise, \" I mean, whatever's best for you. \" She pauses for a moment, only a hint of concern in her eyes before she says, \" For what it's worth, I think you look fine. \" She glances at Jen's cellphone, perhaps slightly suspiciously when a second message comes in.\n\nThis one is from Frank and it reads, \" \"Has something else happened?\" \n\nThis is followed almost moments later by a rapid fire series of replies from Mitch. They read, \" Well, Jason had a lot of information for me. \", \" I think you will want to hear it. \", \" But it might be best to talk on the phone. \", \" Or in person! \"\n\nThis series of texts definitely raises Caitlyn's concern. \" Is everything okay, \" she asks, perhaps reading into the look on Jen's face.\n\n************************************************** ************\n\nThe girls watch as Frank gets up from the couch. The younger is too enrapt with the television to really notice, but Marissa calls after her father, \" Dad, everything okay? \"\n\nAlmost moment's after his text, Frank's phone begins to buzz with a rapid fire series of replies from Mitch reading, \" Well, Jason had a lot of information for me. \", \" I think you will want to hear it. \", \" But it might be best to talk on the phone. \", \" Or in person! \" Frank was now standing in the kitchen, down the hall from the living room where the girls sat." }, { "author": "Daishain", "message": "Frank smiles at Marissa, \"Just a message from a buddy I met on that trip.\" He fires off a text, \"Not now, later\", then determinedly rejoins the girls on the couch. He needed this moment with them." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah, just some drama,\" Jen replied, putting her phone down.\n\n\"So should we meet at your place?\" she asked." }, { "author": "Bennosuke", "message": "The girls barely notice when Frank returns, just seconds later to the couch. But it's only a moment before a reply text causes his phone to go off again. \" She's free! \" the first text says, followed almost immediately by a second, \" Jason says you freed her! \" Rachel shoots her father an annoyed look, but is too busy watching the television to say anything.\n\n************************************************** ********\n\n\" Uh, sure, \" Caitlyn says, still slightly distracted by Jen's still busy phone. The machine flashes Frank's message, a belligerent, \"Not now, later\" .\n\nAnd this is followed shortly by two texts from Mitch, \" She's free! \" the first text says, followed almost immediately by a second, \" Jason says you freed her! \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Alright perfect,\" Jen said as she turned her phone over and rolled her eyes at the incoming messages, \"let's finish up here and then we can get to dancing, hopefully with some hockey players.\"\n\nOnce on her way home to change (alone), she called Mitch.\n\n\"Hey, what's going on?\" she asked." }, { "author": "Daishain", "message": "Frank resolutely ignores the phone as he continues to enjoy the evening with his daughters. Only later when they've been settled in to bed does he step away and call in. \"What is this nonsense about us freeing her?\" " }, { "author": "Bennosuke", "message": "Caitlyn and Jen finish up their drinks and pizza. The food is good, and while maybe not the best in the city, is very affordably priced. Caitlyn kisses Jen on the cheek as they depart, and make her promise to hurry up so they can go out.\n\nJen makes the phone call on the ride back, the car speaker picking up via bluetooth. It only rings twice before Mitch picks up. \" Hey, Jen? Thanks for calling, \" he says in anxious rushed words, \" you're uh... you're alone now, right? \" Once he get's an affirmation from Jen, Mitch continues, his words almost becoming more rushed till they are nearly falling together in a crazed stream, \" Well, just hear me out. Jason's uncle, the one we were telling you about, well he's part of this group; an organization really. See, they call themselves The Union, and I guess they know a whole lot about The Wytch. \" He pauses for a moment then explains, \" Well that's what they call that crazy monster in the woods. Anyway, they seem to know a whole lot about her, and they think that you and Frank may have released her, and well... they want to talk to you... like in person... and like ASAP! \" There is a final pause here, where perhaps Mitch is waiting for Jen to reply, or maybe he is simply just out of breath.\n\n************************************************** **********************\n\nMercifully, the chain of texts stops here. Frank is able to finish TV time with his daughters, and see them off to bed, getting an extra warm hug and kiss from Rachel before he leaves her room. There is a moment, walking down the unlit hallway before Frank gets back to the living room, where for a moment he can swear he sees a dark shadow standing and staring at him. But in a moment the figment is gone.\n\nStepping in to the living room, Frank calls Mitch back, asking his question before Mitch can even begin to speak.\n\n\n \"What is this nonsense about us freeing her?\" \n\n\" Hey, uh, well... \" the man flounders, clearly taken off guard. In a desperate, but almost tired way he says, \" Well Jason's uncle and his friends say she's gone. See, they're this group call The Union, and apparently their main job was to watch The Wytch, which is what they call her. And well, she's not supposed to be able to cross running water or something... like Dracula, and well Jason and his Uncle and their friends went out today after I had a chance to talk to them, and well she's gone. Apparently a tree was left across the creek, like a bridge or something, and they think that's how she got out! \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen considered hanging up in Mitch right then and there, but… there _was_ something in the forest, and she _did_ shoot it point blank. Maybe it would be looking for a little payback. It might make sense to meet up with Mitch and his people who knew what was going on…. If they weren’t completely nuts. She’s have to get Frank too.\n\nBut not tonight, she had plans.\n\n“I’d feel safer if it was a phone call or a zoom,” she said, “why do we need to meet in person?”" }, { "author": "Bennosuke", "message": "Mitch replies almost immediately, his voice a little high pitched and strained, \" I don't know, that's what they said. I guess their kinda like some secret society or something, like a Hoosier elk lodge or something. \" He pauses for a moment then adds, \" I suppose I can give you Jason's number if you want, but he said his uncle wanted to talk to you in person. He said you may have let the Wytch out, and that she... might have followed you home. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Mitch replies almost immediately, his voice a little high pitched and strained, \" I don't know, that's what they said. I guess their kinda like some secret society or something, like a Hoosier elk lodge or something. \" He pauses for a moment then adds, \" I suppose I can give you Jason's number if you want, but he said his uncle wanted to talk to you in person. He said you may have let the Wytch out, and that she... might have followed you home. \" \n \n\n Jen Gibbs \n\nWell. There was nobody at home when she was there earlier....\n\"Any chance she followed me home to say thanks?\" Jen asked. She immediately thought about where she kept her weapons; she'd definitely be arming herself as soon as she got home." }, { "author": "Bennosuke", "message": "However light hearted Jen's comment was meant to be, Mitch seems to take it too seriously. \" Dude, I don't know, but I'm sure it's not good, \" he says shrilly, adding defensively, \" I'm not an expert about this stuff. I mean, this is the first time I've ever had to deal with anything like this. I'm barely keeping it together as is. Talk to Jason and his uncle Jen. That's all I got for you. \" As he speaks, it sounds like Mitch is on the verge of losing it, the words coming in a hurried, mixed up jumble." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah alright, send me his details,\" she said.\n\nOnce they came through she would call the number. She'd almost managed to convince herself whatever happened in those woods was some kind of hallucinogenic nightmare, but she sure as heck wasn't going to miss her night out with her best friend." }, { "author": "Bennosuke", "message": "Jen hangs up on Mitchell, though just as she is, it sounds like he's about to say something. As she pulls into her driveway, she gets two text messages from the park ranger; the first is a phone number, the second reads, \" His name's Bill \".\n\nWhen Jen dials the number, it rings several times before the line is picked up. \" Who is this? \" maybe Bill asks in a deadly serious almost accusatory voice that sounds like sandpaper wiped on gravel." }, { "author": "Daishain", "message": "Frank pinches the bridge of his nose, he'd half convinced himself that the whole thing wasn't real. \"We got in there without crossing any water at all, so that's crap. And I remember that tree. We used it to get away yeah, but it was left where anyone, let alone a witch, could've done the same thing.\"\n\n\"Listen, in case there was something we did, tell your buddies I'm sorry. But maybe they should focus more on keeping people out of there. At least two people died because they didn't, and another four almost went with them. Now, if you don't mind, I'd love to forget about all of that and get back to my daughters.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen hangs up on Mitchell, though just as she is, it sounds like he's about to say something. As she pulls into her driveway, she gets two text messages from the park ranger; the first is a phone number, the second reads, \" His name's Bill \".\n\nWhen Jen dials the number, it rings several times before the line is picked up. \" Who is this? \" maybe Bill asks in a deadly serious almost accusatory voice that sounds like sandpaper wiped on gravel. \n \n\n“This is Jen, is this Bill? I got your number from Mitch,” she said.\n\n \n Spoiler \nJen has a condition that can be resolved by doing something stupid, right?\n " }, { "author": "Bennosuke", "message": " \n Spoiler: OOC@Daishain \n\n Frank pinches the bridge of his nose, he'd half convinced himself that the whole thing wasn't real. \"We got in there without crossing any water at all, so that's crap. And I remember that tree. We used it to get away yeah, but it was left where anyone, let alone a witch, could've done the same thing. \n\nFrank and Jen found the log displaced in its position crossing the running water creek at the bottom of the ravine. They did use it to get across, and then left it there when they fled.\n \n\n\n\" I don't know what to tell you man, \" Mitch says anxiously, \" that's just what Jason's uncle said... and like he and his friends seemed to know what they were talking about! \"\n\n\n \"Listen, in case there was something we did, tell your buddies I'm sorry. But maybe they should focus more on keeping people out of there. At least two people died because they didn't, and another four almost went with them. Now, if you don't mind, I'd love to forget about all of that and get back to my daughters.\" \n\nAgain, Mitch replies with a strung out hurried anxiety, \" They're not angry or anything man. They're worried! They said she's free now. They've been combing Salem up and down, but don't think she's there anymore... though apparently some kid in the RV park died in the middle of the night, and they think it was her. But they think she's escaped, and maybe since you guys freed her, they think she's followed you home. \"\n\n************************************************** ************\n\nThere is a long pause after Jen introduces herself, almost long enough for Jen to wonder if the line got disconnected. Then in the same 6-pack a day voice, \" Good evening Jen. Where are you right now? \"\n\n \n Spoiler: OOC \nMostly yes. Jen is spooked, and can resolve the condition if she does something stupid as a result of her fear.\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"I'm at home, but not for long,\" Jen replied, \"where are you?\"\n\nShe puts the phone on speaker and heads straight for her weapon locker where she keeps her firearms. Was she freaked out? Yes. But she was determined to plow right through that and prove to herself there was nothing wrong." }, { "author": "Daishain", "message": "Frank is silent for a while, then tersely states, \"How do I contact these people?\" " }, { "author": "Bennosuke", "message": "Bills voice remains a low rumble of gravel picking up immediately. \" Home? Where's that? You sound like city folk \" the man asks, stream rolling right past Jen's question.\n\n************************************************** *\n\n\" Bill says... that's Jason's uncle; he says he wanted you to come up here, \" Mitch word vomits. But he pauses for a moment, seeming to catch his breath, or maybe a hold of the last shreds of his sanity. Slowing down he says, \" I know the whole thing sounds melodramatic and stupid. But well last night was really crazy, and Bill and his... associates seem to know what is going on. They're definitely weird and secretive, but I think you should hear him out. \"" }, { "author": "Daishain", "message": " \"We'll see about going up there, how do I contact them?\" " }, { "author": "Thundercracker", "message": " Jen \n\n“I’m not in the habit of giving out my home address,” Jen said, “Mitch said you wanted to talk?”\n\nShe spoke as she moved and kept her eyes open for anything out of place." }, { "author": "Bennosuke", "message": "Mitch gives Frank the same contact information he provided for Jen, but adds, \" I don't know man. I think you should get up here and ASAP. It sounds to me like... well like they have ways of fighting her , or it, or whatever. Anyways, you should definitely hang some garlic up in your house to start. I've been stringing it up all day. \"\n\n**************************************************\n\nBill chuckles gruffly and replies, \" ****... and they call me paranoid. How about starting with a city? \" He pauses for a moment, and though Jen can't really hear, it somehow sounds like the man is sucking hard at a cigarette. \" We wanna know where she went. I can't start tracking her till I know where her prey... I mean where you are. \"\n\nIn reply to the question Bill replies, \" Yes, I want some information from you, but I also want to help. I suspect you are in quiet some danger my friend. **** you did? ****! Not a lot of people have actually seen the Wytch! \" And at this there is a certain grim excitement in the man's voice, \" And I suspect she's gonna wanna come after you and your friend, now that you've freed her. \"" }, { "author": "Daishain", "message": " \"We'll see. Take care of yourself kid.\" Frank hangs up and palms his face, \"...Garlic... Right out of a cheap horror book...\" \n\nFrank almost forgets about calling Bill, frowning at the absurdity of it all. But then he looks towards where his daughter was sleeping, and remembers the poor girl in the woods...\n\nSoon enough he's calling the number he was given." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"St Louis,\" Jen replied, figuring it was okay to say that much. She still suspected she was being scammed.\n\n\"Well, why don't you tell me what kind of things a 'Wytch' could or would do, and I'll tell you if that's what I saw out there,\" Jen said.\n\n\"Mitch said the same thing about 'freeing' it, but it's not like we unlocked a door or anything,\" Jen said, \"and besides, assuming there is a 'Wytch' and assuming we did 'free' it, shouldn't it be saying 'thank you' if we ever crossed paths again?\"\n\nShe talked while she moved. Of course, shooting it in the chest probably wouldn't endear it to her, assuming there actually was a Wytch out there. But it bled. So that's why she was arming herself." }, { "author": "Bennosuke", "message": "It sounds like Mitch is just starting to say something when Frank hangs up, but it is almost an immediately a relief to be off of the phone with the frantic park ranger.\n\nLater, the phone rings once, then twice, then three times when Frank calls. When the line picks up, a gruff voice barks out almost immediately. \" Hello? Who's calling? \" probably Bill says in an almost irritated and very anxious tone.\n\n************************************************** *****\n\n\n \"St Louis,\" Jen replied, figuring it was okay to say that much. She still suspected she was being scammed. \n\n\" Of course, \" Bill says with disdain. But in reply to Jen's question, she is almost cut off. \" There's only one Wytch, \" he says with the insistent irritation of a mad man being called on his insanity, adding, \" The Wytch of Lytchwood Park! \" There's a short pause while Jen can here the man's labored breathing. Then he says, \" It's a shape shifter, and a creature with dark magics... old magics. We believe that it was some sort of branch off of our more correct human tree. It can wear skins and eat dreams, and the people of Salem go to her every once in a while for favors. No one talks about it, and no one would admit it, but they leave her offerings in exchange. \" By now Bill is practically raving, though his voice remains low and rough. But he stops here, again seeming to try to keep a hold of himself. Then he adds, \" It's complicated, and there's more to tell you about... but not over the phone like this; you never know who is listening. \"\n\n\n Mitch said the same thing about 'freeing' it, but it's not like we unlocked a door or anything,\" Jen said, \"and besides, assuming there is a 'Wytch' and assuming we did 'free' it, shouldn't it be saying 'thank you' if we ever crossed paths again?\"\n\nShe talked while she moved. Of course, shooting it in the chest probably wouldn't endear it to her, assuming there actually was a Wytch out there. But it bled. So that's why she was arming herself. \n\n\" You let it cross the river, \" he says flatly, \" I know it sounds crazy, but it can't cross running water. \" He chuckles, an almost spiteful chuckle, before adding, \" There's your proof that she's a damned creature! And trust me, you don't want It's form of thanks. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nNow, she hadn't told anyone about that thing wearing the girl's (Lydia?) skin. Jen paused as Bill mentioned that, then she continued arming herself. She pulled out her hunting rifle and a glock, and shoved the pistol into her waistband and slung the rifle over her shoulder. Then she went to get the ammo.\n\n\"Yeah, I saw it wearing a skin,\" Jen said, \"it did the skinning too, I think, thanks for reminding me.\"\nShe stopped talking as she slammed the clip into the pistol and grabbed a box of bullets for the rifle; Bill could probably hear her but she didn't care. Now that she didn't feel naked anymore, she was going to turn on all the lights in the house, and then she was going to change to go out with Caitlyn.\n\n\"Okay, we can meet, tomorrow,\" she said. She picked a starbucks at a nearby mall around lunchtime.\n\nThen she remembered, she'd stumbled into the corpse. If it really was skinned, there should be some blood left on her boot. She looked down to check." }, { "author": "Daishain", "message": " \"The name's Frank, I understand you wanted to speak with me and my friend Jen. All I want to know is how to keep my daughters safe.\" Frank is having a tough time keeping his tone even. The more he spoke the more it seemed real." }, { "author": "Bennosuke", "message": " \"Yeah, I saw it wearing a skin,\" Jen said, \"it did the skinning too, I think, thanks for reminding me.\" \n\nThis causes Bill to chuckle, but he doesn't say anything till he hears Jen slam the pistol clip home. \" Good, \" he says, \" arming yourself; now you're using your brain. \" He chuckles again, but this time the gravel laugh chokes into an almost desperate fit of dry coughs. Struggling to control his voice Bill adds, \" But it's too bad your bullets won't work. My buddy once unloaded an entire AR clip on, but it was still standing after. Honestly not sure what will kill it... still working on that. \"\n\nWhen Jen suggests meeting tomorrow he replies, \" That will work. There's a Church in Salem; The Illuminated Church of Saint George, we can meet there. Just let me know what time you're coming by. \" When Bill mentions The Illuminated Church, Jen's mind races back immediately to driving down Main Street with Frank the night before they got to the park (OOC: See post 5 of the IC thread).\n\n************************************************** *********************\n\n\" Yeah, \" Bill says knowingly from the other line, \" I spoke to Jen earlier tonight. Been waiting for your call. \" He pauses for a moment and Frank can hear the man take a deep sigh in. Then he says, \" You have daughters Mr. Frank, who you want to protect? Well, probably the best thing you can do is just stay away from them. See my guess is The Wytch will be coming around to find you, and well, you know what witches do to little children, right? \" He chuckles once, a dark mirthful chuckle." }, { "author": "Daishain", "message": " \"I don't find this particularly amusing Bill.\" Frank sighs, \"At least you didn't start droning on about garlic and lambs blood or something.\"\n\n\"How do we deal with this thing? Mitch said something about running water?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“I’ll text you,” Jen said, “it bled when I shot it.”" }, { "author": "Bennosuke", "message": "\" Well, dealing with it ain't exactly that easy, \" Bill replies flatly. He stops for a moment before adding, \" The Wytch can't cross through running water, though as you've probably guessed it can go over it if there's a bridge or something. Anyways, I don't really think you should be dealing with it. That said, I do want to meet with you and your friend Jen. She actually said she'd be coming by tomorrow. Talking to you will help me deal with The Wytch, and maybe just maybe I can help you and your loved ones stay a little bit safer. \"\n\n************************************************** ********\n\nWhen Jen mentions that she'll text Bill, he replies, \" Well ****, ain't that thoughtful of you. I guess I'll just sit around on my ass all day tomorrow waiting to hear from you. \" He chuckles at this, seeming darn proud of his sarcasm.\n\nBut Bill is less quick to reply when Jen mentions shooting The Wytch. Instead there is a pause before a noisy slurping sound. Then he says, \" And I'm guessing it didn't do a whole hell of a lot to slow it down, right? \"\n\nJen looks down at her boot (OOC: Sorry about that), and there is the dried maroon brown stain on the side of the toe cap, from when she stumbled into the flayed body." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Sorry, doing two things at once, I'm going to get Frank to come too,\" Jen said as she tapped out a message to Frank, \"it didn't chase us, but it didn't die either. It started doing something and we took off before it finished.\"\n\n\"So... hypothetically speaking, if it wanted to track me down, how would it do it?\" Jen asked as she stared at the blood stain on her boot. She took her shoes off; she was going clubbing anyway and she had no idea if this thing could track down a bloody shoe, but maybe it could...\n\nFrank: \"Meet tomorrow at that church in Salem? Mitch's friend wants to chat, seems to know what he's talking about. Lunch?\" " }, { "author": "Bennosuke", "message": " \"Sorry, doing two things at once, I'm going to get Frank to come too,\" Jen said as she tapped out a message to Frank, \"it didn't chase us, but it didn't die either. It started doing something and we took off before it finished.\" \n\nBill's voice practically cuts Jen off while she's talking, \" Frank? That's your friend who was with you at the park? \" He doesn't comment on Jen's description of what happened.\n\n\n \"So... hypothetically speaking, if it wanted to track me down, how would it do it?\" Jen asked as she stared at the blood stain on her boot. She took her shoes off; she was going clubbing anyway and she had no idea if this thing could track down a bloody shoe, but maybe it could... \n\nThere is a long pause before Bill replies. Finally he says, \" Hypothetically speaking? \" His voice trails off for a second then he adds, \" ... Well, not hypothetically speaking, you should hang garlic up all over your house; over the mantle of your door, over every window, and around your bed. \" Seeming to know where Jen's mind is going he hastily says, \" Don't worry, its not a vampire and it doesn't drink blood. I know it might sound stupid. But the Wytch can follow you by scent, and well garlic messes with it's ability to smell you. \"\n\n************************************************** ********\n\nFred gets Jen's text around this time, even though it had been sent earlier in the night. The text reads, \" \"Meet tomorrow at that church in Salem? Mitch's friend wants to chat, seems to know what he's talking about. Lunch? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nGarlic? No. Perfume? Yes.\n\nShe sprayed on more than she needed, then threw the small bottle into her clutch.\n\n\"I was in a car, we drove for hours, and it wasn't even my car,\" she said, \"Okay, whatever, it can find me by smell. Anything else I should know?\" she asked." }, { "author": "Bennosuke", "message": "Bill seems to ignore Jen's glibness and says, \" Well, I'd suspect you should start expecting The Wytch to take the skins of your loved ones. Be prepared to expect everyone. And be careful of your dreams. \" He says both facts like they were prescriptions being provided by a doctor, rather than absurd recommendations." }, { "author": "Daishain", "message": " \"Right, then is there anything I can do to make sure the thing is following me and not going anywhere near my daughters? I can stay on the move for a while if need be, use a few water crossings to keep it interesting. You wanted to meet up in Salem it seems.\" " }, { "author": "Bennosuke", "message": " Frank gets Jen's text around this time, even though it had been sent earlier in the night. The text reads, \"\"Meet tomorrow at that church in Salem? Mitch's friend wants to chat, seems to know what he's talking about. Lunch?\" \n\nBill chuckles at Frank's question. \" Well shoot, that's mighty noble of you, \" he says with bemusement, \" I'm not sure I have a great answer for you. Suppose the best I can tell you is to stay away from your daughters, 's probably the best way to keep them safe. \" In reply to Frank's last statement he says, \" Yes, I spoke to your friend. I believe she was going to come out here tomorrow. Figure I might be able to help you more if we talk in person. \"" }, { "author": "Daishain", "message": " \"Right, I suppose we will probably meet tomorrow then.\" When the call ends, Frank starts securing the house, mostly focusing on setting things up so if something gets in, it won't do so quietly. Then he settles down to sleep in the living room armchair, his blanket concealing the loaded shotgun close to hand. He also sets an alarm so he can be relatively sure of waking before the girls and cleaning up the evidence of his paranoia." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill seems to ignore Jen's glibness and says, \" Well, I'd suspect you should start expecting The Wytch to take the skins of your loved ones. Be prepared to expect everyone. And be careful of your dreams. \" He says both facts like they were prescriptions being provided by a doctor, rather than absurd recommendations. \n \n\n\"Right,\" Jen said, still feeling extremely skeptical, \"I'll see you tomorrow then.\"\n\nIf Bill didn't say anything else, she hung up an let her phone charge while she continued getting ready to go out. She made sure to put a change of clothing in her car, no sense in being unprepared." }, { "author": "Bennosuke", "message": "By the next morning, neither Frank nor Jen have any run ins or scares with The Wytch. Jen spends the night with Caitlyn, hopefully enjoying themselves, and Frank puts the girls to bed before eventually succumbing to slumber himself.\n\nPresumably the two are able to coordinate before the next morning, and perhaps they will be driving together. Given how long it takes to get back out to Salem, the two will need to leave early.\n\nAlong with determining how the two are going back to Salem, I would like to hear:\n-How was Jen's night? How late was she out, and how is she doing this morning?\n-Since Frank has just picked up his daughters from his ex-wife and Neil, what is he doing with the girls while he is gone for the day?" }, { "author": "Daishain", "message": "Frank is on the phone with his ex wife early in the morning. He hated doing this, for more reason than one, but if he was too dangerous to be around, he could deal with the fallout with his daughters later rather than have them end up like...\n\n \"Yes, I know its sudden notice, and I'm sorry, but I don't have much of a choice. They said it was now or never, and I can't pass it up.\" The lie he was telling was fairly simple, and not too unusual, his little welding business survived on building contracts, but thrived on emergency repair work. A company calling out of the blue waving a big check for immediate work was something that she would be familiar with." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen woke up with a slight hangover. She'd gotten fairly drunk the night before, and cut loose dancing at the club, but stopped herself before she got wasted and made sure she drank plenty of water before going to sleep. What little headache she had would probably be mostly cured by the pot of coffee she was currently brewing.\n\nShe texted Frank: \"What time do you want to leave? I'll catch a ride to your place and we can head out from there.\"" }, { "author": "Daishain", "message": "Frank texts back, \"Need to get the girls situated, I'll be ready to go as soon as they're taken care of.\" " }, { "author": "Bennosuke", "message": "Around the time Jen gets Frank's reply, she gets a second text from Caitlyn reading, \" That was soooo much fun! Thank you for coming out with me last night. Was great celebrating with you. By the way, this guy Arthur gave me his number, asked me to give it to you. Apparently he was checking you out all night. Want it? \"\n\n************************************************** *\n\nOn the phone, Clarissa is all frustration and self-superior satisfaction. \" Really Frank? After making such a big deal about how you wanted the girls this weeks, now you are bailing? I mean, I can take them... Neil and I can take them, but think about how the girls are going to feel! \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank texts back, \"Need to get the girls situated, I'll be ready to go as soon as they're taken care of.\" \n \n\n“Ok maybe come pick me up when you’re ready then,” Jen replied.\n\nEdit: Jen considered her reply to Caitlyn… then she typed out: “nah.” And sent it back. Then she followed up with: “yeah was a blast. let’s hang out again soon.”\n\nShe didn’t have time for guys who didn’t have the guts to man up and ask for themselves." }, { "author": "Daishain", "message": " \"Oh believe me I know, I'm going to spend a long time making this up to them. But right now I don't have much of a choice. Just horrible timing.\" His voice drops, \"It was so much easier when we could work together to deal with this sort of thing, and this sort of thing was just a short delay.\" \n\nAfter her response, he hangs up, and with a droop to his shoulders he goes to make breakfast for his daughters and explain things to them. He hated sending them away, even without the nagging feeling that this might be a rather more final goodbye than he was going to make it sound.\n\nMeanwhile, a text to Jen goes out, \"That works\" \n\nHe had already written a letter addressed to his ex wife and left it in his room, where it wouldn't be discovered until long after he should be back here to tear it up if it wasn't needed. \"If you are reading this, then I am most likely dead. It is difficult to explain, but I accidentally angered someone very dangerous, who came after me. There was no work contract the other day. I am sorry for lying, but I had to send the girls away, to keep them safe while I tried to deal with things. Clarissa, we've had our problems, but please give them my love, and take care of them, help them grow into the lovely young ladies I know they will become.\" " }, { "author": "Bennosuke", "message": "Clarissa makes it very clear that Frank will \" never \" hear the end of asking this favor, and that it will almost certainly be coming back to bite him in the ass; but she would take the girls back, \"just this one time\".\n\nMeanwhile while waiting for Frank to arrive, Jen gets a reply from her friend, \" You sure? He was talking about wanting to go out for a motorcycle ride. He said he wanted to take you! \" Had Jen mentioned anything about her plan to learn bike?\n\n************************************************** *********\n\nLater, much later and after a very quiet and very pensive car ride, Frank and Jen arrive back in Salem. It doesn't take Frank too much time to navigate the truck out to The Illuminated Church of Saint George. Towering over the abandoned storefronts on Main Street, the church is all washed grey stone, round arched windows and crimson sparkling stained glass.\n\nThis time there is no booming organ music, though a number of trucks and harleys are parked outside of the church on the otherwise abandoned street. It's entrance are three tall arched wooden doors, the middle of which has one red door stopped open. Voices can be heard from inside." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nReply to Caitlyn: \"Rule #3, don't go out with anyone who can't man up and ask for himself. Tell him better luck next time. *raspberry emoji*\"\n\nJen made sure to bring her bloody boots with her to Salem. If this thing was going to follow the scent of the blood on the boot, she wanted it to stop by the church where these folks were hanging out.\n\nShe recognized Frank was having a rough day, and knew well enough not to press the issue. Once they arrived, she stepped out of the truck and stretched.\n\"Ready to see what these guys are all about?\" she asked.\n\nIf Frank doesn't have any objections, she'll walk up to the front door and knock on the frame.\n\"Hello?\" she called." }, { "author": "Daishain", "message": "Frank shakes his head in response to Jen's question, \"Not really, even knowing that something was out there doesn't make this bunch sound less like a bunch of crazy yahoo rednecks. But we don't really have a choice do we?\" \n\nHe stands nearby as she knocks, waiting on a response." }, { "author": "Bennosuke", "message": "\"Fair enough,\" Caitlyn's text reads in reply.\n\n************************************************** *****\n\nAt the church, the voices suddenly down when Jen calls out, falling to murmur and then silence. After a moment, Jen and Frank can hear footsteps coming from inside the church, growing louder, closer. A couple arrive before the doorway, a man and a woman.\n\nThe man is shorter, stocky to the point of almost being pudgy, a scraggly brown beard falling down to cover his chest, off of a tanned and lined face that had spent too much time laboring in the sun. The woman was taller, lean and athletic to the point of being androgynous, a look not helped by the military style crew cut of her salt and pepper hair. She too had the tanned look of a day laborer, and the two of them were dressed in a mix of military fatigues and working gear. \" You two here to see Bill? \" the woman asks, her voice hard and confrontational to the point of almost being accusatory. The two seemed on edge, and were clearly sizing Jen and Frank up." }, { "author": "Daishain", "message": " \"That's right, I'm guessing you're in on this little club of his?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"That's right, I'm guessing you're in on this little club of his?\" \n \n\nJen just nodded her agreement, nothing more to say at this point." }, { "author": "Bennosuke", "message": "It's actually the woman who reacts when Frank calls it a \"little club\". Her thin lips pull back in a snarl, and she actually takes a step toward Frank with a balled fist. But the man puts a hand on her shoulder and through clenched teeth growls, \" Not worth it Allie. \" The woman gives Frank one last quick death stare, but steps back. Then the man says to the two strangers, \" Well I'm Arnold, and this is Alexandra. \" It's clear that Arnold is trying his best to remain cordial, but he does not step back to invite the two in, instead looking at them expectantly." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“I’m Jen and this is Frank,” Jen replied.\n\n“Honestly, I wanted to do this over the phone, but Bill insisted we come down, so here we are,” Jen said." }, { "author": "Daishain", "message": "Frank is tempted to respond with a bit of anger of his own, if these were the people responsible for the half assed containment of that thing... but antagonizing them wouldn't solve anything, so instead he simply states, \"Frank, and Jen. I assume Bill is inside?\" " }, { "author": "Bennosuke", "message": "\" Nice to meet ya, \" Arnold says, trying his best to tamp down his wary demeanor and show a hint of hospitality, then adding in reply, \" Yep. Why don't ya follow Allie and me inside. \"\n\nAlexandra gives the two one last death-glare, before the two turn and lead Frank and Jen into the church. The entrance leads into a small lobby, with marble tiled floors and mint green painted walls. Hung up against the far wall, which separates the lobby from the main body of the church is a cheap looking American flag. Under this is pinned a strip of what looks like printer paper, and hand painted in read it reads, \"God protect us!\" A table rests underneath the flag and banner. On the table sit a used looking black bound Gideon's Bible, flanked on either side by figurines. One is a porcelain model of a knight's templar in shining silver armor. The second is a cheap plastic model of a cartoon witch, complete with black pointed hat and broomstick. The murmuring Jen and Frank heard earlier has begun again, and can be heard more loudly coming from the other side of the wall\n\nThe two follow Alexandra and Arnold through the lobby and into the main body of the church, opening up into a wide and high arched space. The nave is boarded on either side by an aisles of rows of empty moldering redwood benches.\n\nDown the nave, standing before the pulpit between the aisles are a pair of three figures, also dressed like ex-military or at least wanna be ex-military. In the middle is a tall solid looking man build like a refrigerator. His square jaw is lines with grey stubble, and his receding hair is pulled back in silver pony tail. He steps forward as Arnold and Alexandra lead the two down the aisles. His familiar gravel voice echoes in the gallery, \" Welcome, glad you two finally made it. \" He gives Jen and Frank a **** eating grin that says he's surprised the two even showed." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah well, I didn't have anything better to do today,\" Jen replied, \"honestly if I hadn't just spent the night in the woods hiding out from something out of a horror movie I never would have called.\"\n\n\"But I did, and here I am,\" she added, \"so what did you want to tell us that you couldn't tell us over the phone?\"" }, { "author": "Bennosuke", "message": "\" Well, \" Bill says in his packs a day voice, as he takes several steps closer, \" I figure... given what you two had been through, that you deserved some answers. But given the nature of what you encountered with the Wytch, I thought it was darn prudent to meet in person. Never know if a telephone line is bugged by the government and all. \" He stops for a moment to give Jen and Frank a crooked yellow toothed grin. He nods back to the group behind him, then adds, \" You see, my friends and I are kinda the leading experts on The Wytch... along with a number of other anomolies that seem to be plaguing Salem and Missouri at large. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Oh, the government, makes sense,” Jen said, “so uhh, why don’t we start with ‘what was it we saw in the woods’?”" }, { "author": "Bennosuke", "message": "Jen's question causes the group as a whole to burst out in a nervous chuckle. One of the guys in the back looks like he's about to say something, but stifles and instead looks on at big Bill with uncertainty.\n\nBill takes a big sigh, then clucks his tongue against his teeth before speaking. \" The Wytch, \" he says dryly, with a spasmodic shoulder shrug, \" Not certain exactly what you're looking for here. But as far as we know, it's always been in those woods. Don't know if it's some genetic offshoot of the proto-humans, or some primordial force, or what. We do know that the people of this town have gone to The Wytch for generations, leaving offerings in the hopes of dark favors being granted and the like. Even have some evidence that we's learned to do this from the old Native Americans who used to live in these parts. Means the Wytch is terribly old. \" He pauses for a moment, bringing a gnarled and dirty hand up to scratch at his beard with a satisfied grin before adding, \" Know she's hard to kill. Know she's a skin changer. And we believe she's a dream eater too. And well, it looks like you two had the bad fortunes of setting her free! \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen scratched her head, which turned into an all out rubbing of her scalp and running her fingers through her hair.\n\n\"Ugh, normally I'd say this is a bunch of crazy talk, but I know what I saw,\" she said, \"and I know I'm not crazy because Frank saw it too. I know it skinned someone and I know I shot it dead center which would have killed pretty much anyone, but it didn't even fall over. So what do we do now?\"" }, { "author": "Bennosuke", "message": "\" Well, that's where things get tough, isn't it, \" Bill replies, using the same hand to stroke his scraggly beard once before finally leaving his facial hair alone. He turns back to look at the group gathered behind him and sighs before saying, \" Look, we here are kind'a a special organization, see? And well, we're not exactly supposed to be talking to the uninitiated about this sort of thing. But well, I can't exactly just allow you two to get killed for your ignorance, and well, we can't exactly let The Wytch roam free. \" He sighs again and shrugs before taking several steps forward so that he is within arms reach of Jen and Frank. \" My thought was, if you're willing, we'll give you some information and supplies, kinda like bringing you in as potential recruits. But you gotta be willing to keep your mouth's shut, keep an open mind, and do exactly what we say. \" He pauses here, uncomfortably sticking a hand out to shake before the two and adds, \" That's the best I can offer, but you gotta be willing to take it, no more questions asked. \" Bill studies Frank and Jen's response, somewhat anxiously awaiting their reply. You can see the others in the room are also watching nervously, shoulders tensed and brows furrowed." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen thought about it for a second.\n\n\"Sure,\" she said, \"not like I can tell anyone about what happened. They'll think I'm nuts, or worse, that I had something to do with those people disappearing. That thing killed and skinned a girl and if it's coming after me next, I'll take whatever help I can get.\"\n\nShe waited for Frank's response. He had more obligations than she did, after all." }, { "author": "Daishain", "message": "Frank frowns as things proceed, but eventually nods, \"The first two requests are inevitable as far as I'm concerned, as for the third I'll do anything to keep my kids safe, if that means following your lead for now, so be it.\"\n\n\"But whatever else happens, if we can't kill this thing, I want you to promise we'll find a better means of imprisonment than an open area on public land with lots of visitors. I can appreciate you lot not wanting to risk moving this Wytch, but an incident like this was inevitable under the circumstances. Actually I rather suspect the only reason it hasn't happened already is others died before they found a way out.\" " }, { "author": "Bennosuke", "message": "\" Very good, \" Bill says with a satisfied grin. But he chuckles in reply to Frank's request, \" ****, if we could reliably kill the Wytch we woulda done so by now. And to be quite honest, The old grandfather Oak is probably the best form of containment we got. The woods out there are weird, and most people can't even find their way to that tree. From what my nephew told me, you two were very lucky... or unlucky is probably more accurate. \" He chuckles again, but seeing Frank and Jen's expressions gives a long sigh. \" Look, we'll do everything we can to neutralize it, and any threat to you and your families. That's all I can promise. Fair? \"\n\nAgain he sticks a hand out to shake." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah,\" Jen said, shaking Bill's hand again, \"this is probably a good time to tell you I have a bloody shoe from walking into one of the bodies of the people it skinned. Does that matter?\"" }, { "author": "Bennosuke", "message": "Bill looks down at Jen's foot with curiosity. \" You ain't still wearing it, are you? \" he asks flatly before replying with a grin, \" Well I'm pretty sure we can find some use for it. Give it to Arnold and we'll see what we can't do. \"\n\nAssuming Frank agrees (and in an attempt to keep things moving), Bill will invite the two guests to follow him. Bill and his group take the lead, with Arnold and Alexandra walking behind so that it almost feels like a prison march. The assembly walk down the aisle of the church, around the stage and past a string of faux-velvet curtains. In the dark hallway, Bill opens up a non-descript door and leads Frank and Jen into a darkly lit and painted room that looks like it was once used as an administrative office. However, the walls are covered with posters that read with things like \"Jesus saves, but so dose my rifle\", and \"Blue Lives Matter\". One strip of wall has been converted into a gun rack, sporting several pistols, and a few hunting rifles and shotguns. Over the rack are a \"Blue Lives American Flag\" next to a Confederate flag. A small desk is pushed into a corner of the room and is covered with a few dusty books and a large speckled diary that looks like it has been used for the longest running crafting project.\n\nOnce everyone is in the room, Alexandra closes the door. There is a moment's pause before Bill gives the two strangers a ****-eating grin and says, \" Welcome to the office. \"\n\n \n Spoiler: OOC: Content Warning? \nSo I want to make something a little clear here, though I assume you both know me well enough that this should be obvious. We started this game with the intention of it slowly turning into a Hunter the Vigil game (the 2E book is finally out BTW) so that it would be easy to learn the rules while being exposed to a new CofD 2E setting.\n\nWhile a major theme of Hunter is that the act of fighting the supernatural corrupts and alters you, I am intentionally portraying the NPCs here as \"more than morally grey\"... a group that you probably won't want long term affiliation with. They have the information that Jen and Frank need such that you will want to spend some time with them, but are repugnant enough that the two won't want to actually join their cause, allowing the two players to start their own Tier 1 group, rather than joining a larger compact and jumping into a lot of extra rules and fluff/setting.\n\nSo in other words, I do not condone anything these NPCs represent, and intentionally want them to be a little repellent.\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"It's in the car,\" Jen replied, \"I'd look pretty stupid carrying around a bloody boot, don't you think?\"\n\nJen looked around the office.\n\n\"Okay, now what?\" she asked." }, { "author": "Daishain", "message": "Frank looks around with a raised eyebrow at the choice of decoration, in a church no less, but says nothing until they are in the office. \"I think information is probably our best starting point. I don't suppose there are books containing what is known about these creatures?\" " }, { "author": "Bennosuke", "message": " \"It's in the car,\" Jen replied, \"I'd look pretty stupid carrying around a bloody boot, don't you think?\" \n\nBill shrugs and still grinning says, \" Well if you can remember to bring that back to us. \"\n\nOnce the door is sealed, and Frank and Jen have both spoken up, there is a nervous tension in the room. The motley assortment of hoosiers, looks from one to the other seeing who will speak first. Finally Bill steps forward, starting with a big sigh. \" Well... The Office is where we meet to discuss our research, and what WE call our 'never ending hunt' or our 'vigil', \" Bill says, actually using finger quotations. As he speaks, Bill's eyes dart back and forth from Jen to Frank, perhaps looking for any hint of judgement or disbelief. \" We call ourselves the Brotherhood of Mather, \" Bill says, raising both hands to his forehead, splaying his fingers out, and bringing the tips of his thumbs to touching. The symbol created in such a manner perhaps resembles a pair of wings, or given the placement on his forehead, a pair of stag's horns, or perhaps a \"W\" for Wytch. Bills followers repeat the gesture in kind, so that Jen and Frank are surrounded by a bunch of red necks holding their palms up to their heads. Lowering his hands, Bill continues, \" Our... secret organization has existed in Missouri since our forefathers first interacted with the Native Americans, and has served in the shadows, working to keep our towns safe from the blasphemies of The Wytch. \" The others nod their heads a this, a congregation in proud agreement. \" The injuns taught our ancestors how to create wards against The Wytch, how she can't cross running water, and how she can wear the skin of her victims and feed on their dreams. Our brotherhood keeps vigil against The Wytch. Well, while we can't exactly bring you into our ranks, perhaps we can help arm you so that you can protect your families, and maybe if we work together, we can bring her back to the woods and trap her again. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"I can go get it and bring it in anytime,\" Jen said, \"want me to get it now?\"\n\n\"Are you sure we can't kill it?\" Jen asked, \"it bled when I shot it. I was thinking maybe we could use the boot or uhh, us... heheh... as bait.\"" }, { "author": "Daishain", "message": "\"If they knew of a way, I'm sure they'd mention it.\" Frank says dryly, \"Lets learn what they know and then try to see if there's something they missed\"" }, { "author": "Bennosuke", "message": "In regards to the shoe, Bill shrugs and replies, \" Why not go get it when we are done. \" He allows a hasty glance towards the door. But in response to Jen's second question, a sad smile spreads across the man's jowls. \" I just don't know, which would make the endeavor incredibly dangerous. \" For a moment it looks like Bill has more to say. His mouth opens, but after a moment snaps shut. Then Frank speaks up and Bill just gives an affable nod of his head.\n\nAfter another moment, Bill trundles over to the table where he rifles around through papers with his back turned, till he swings around with his prize. Clutched in one hand is a long and jagged piece of what looks like cut obsidian, wrapped on one end with cord to create a primitive looking knife tool. \" We shall begin the initiation rite, \" Bill says hastily, his eyes moving from Frank to Jen and back again, \" Please give me your hands. \"" }, { "author": "Daishain", "message": "Frank eyes the knife, \"You just said you weren't bringing us into the ranks, so unless that serves some practical purpose...?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank eyes the knife, \"You just said you weren't bringing us into the ranks, so unless that serves some practical purpose...?\" \n \n\n\"Yeah, what changed?\" Jen asked, \"also, aren't you going to sterilize that?\"" }, { "author": "Bennosuke", "message": "Bill grins at Frank, an ugly mirthful grin. \" Oh trust me, \" he says in his deep gravely voice, \" this is not the full initiation. \" One of Bill's cronies chuckles behind you two, but by the time you turn around you can't tell who it was. \" Look, we's got to know we can trust you two, \" he says, again motioning for the two to put out their hands.\n\nTo Jen he shrugs and says, \" Sure, we can sterilize real quickly for ya. \" He reaches back to the table and grabs a half full bottle of cheap looking whiskey. He opens up the bottle and begins pouring a trickle of the whiskey over the black glassy knife, letting the excess patter on the floor and his boots. \" Now hands please! \"" }, { "author": "Thundercracker", "message": "Jen sighed.\n\n“This better be worth it,” she said, and held out her hand." }, { "author": "Bennosuke", "message": "Bill grabs hold of Jen's wrist, pulling her hand slightly towards him. By the time Jen fixes her posture, Bill is running the glassy knife's blade across her palm. It isn't till the blade has drawn crimson that the pain registers, hot and angry. \" Don't wipe it yet, \" Bill says as he begins to drench a rag with whiskey and then wipes it across the blade. Then Bill extends a hand out to Frank, waiting for the man to acquiesce." }, { "author": "Daishain", "message": "Frank sighs and decides to get it over with, holding his hand out. They had what he needed, so he would have to play along, even if this didn't serve any real purpose." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill grabs hold of Jen's wrist, pulling her hand slightly towards him. By the time Jen fixes her posture, Bill is running the glassy knife's blade across her palm. It isn't till the blade has drawn crimson that the pain registers, hot and angry. \" Don't wipe it yet, \" Bill says as he begins to drench a rag with whiskey and then wipes it across the blade. Then Bill extends a hand out to Frank, waiting for the man to acquiesce. \n \n\n\"ow ow ow,\" Jen said, struggling against her instinct to put pressure on the wound, \"what do you mean don't wipe it, I'm going to bleed all over the floor.\"" }, { "author": "Bennosuke", "message": "Bill ignores Jenn's questions as he finishes recleaning the blade. Then turning to Frank, he performs the same ritual act, pressing the blade against Frank's palm and then running it across the flesh till it opens up like the rind of an overripe fruit.\n\nFinished with the act, Bill looks up and points to one of the other gathered hosiers, who rushes forward and hands over a bundle of dry sticks tied together with twine. Neither Frank nor Jenn had seen the sticks before, and for a moment between the pain and the surroundings, there is a strange sense of unreality.\n\n\" I will ask you now to each hold this ******, \" Bill says, clearly enjoying any discomfort he may have caused with the F-word. With his free hand Bill pulls a bronze zippo lighter from his pocket, and deftly flicks the lid back and produces a an impressive red flame." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill ignores Jenn's questions as he finishes recleaning the blade. Then turning to Frank, he performs the same ritual act, pressing the blade against Frank's palm and then running it across the flesh till it opens up like the rind of an overripe fruit.\n\nFinished with the act, Bill looks up and points to one of the other gathered hosiers, who rushes forward and hands over a bundle of dry sticks tied together with twine. Neither Frank nor Jenn had seen the sticks before, and for a moment between the pain and the surroundings, there is a strange sense of unreality.\n\n\" I will ask you now to each hold this ******, \" Bill says, clearly enjoying any discomfort he may have caused with the F-word. With his free hand Bill pulls a bronze zippo lighter from his pocket, and deftly flicks the lid back and produces a an impressive red flame. \n \n\nJen picks up the bundle of sticks with her uninjured hand. The whole thing was stupid and she would have noped right out of there long ago if it wasn’t for that smudge of blood on her boot." }, { "author": "Daishain", "message": "Frank eyes the bundle warily, \"Right, what is that stuff, it doesn't feel right.\"" }, { "author": "Bennosuke", "message": "When Jen reaches out for the tied collection of sticks, Bill pulls it back and says hastily, \" With your bleeding hand please! \" Perhaps he would have said as much without Frank's question, but he replies, \" This is a symbolic gesture. The bundle represents the Wytch. You place your blood on the bundle and then we burn it. It represents your sacrifice in defeating the Wytch. \" He speaks with a pedantic haughtiness, as if Frank and Jen had never heard of a metaphorical act before." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nRather than pick up the bundle with her injured hand, Jen drips some blood onto to sticks.\n\n“What, I don’t want to get an infection,” she said." }, { "author": "Bennosuke", "message": "Bill grins at this, but Jen can hear a couple of his gang behind her snigger. There was that Midwest hosier accent even in the way they laughed at her.\n\nBill looked to Frank, waiting for him to do the same, zippo at the ready." }, { "author": "Daishain", "message": "Frank sighs before squeezing his hand over the bundle, letting the blood drip down. He wanted this over with." }, { "author": "Bennosuke", "message": "Once both Frank and Jen have bled onto the collection of sticks, Bill pulls his arm back and raises the zippo. Orange flame kisses the bundle, spreading out over the grey branches and the perfume of wood smoke begins to fill the room. After only a few seconds, the sticks catch fire, going up as if they had been dowsed in kerosene as opposed to blood. The light catches and dances in Bill's eyes as he looks on with a wild satisfied grin. But as the sticks turn into a torch in his raised hand, the fire turns from a hot orange to a suddenly sickly green, and the room becomes filled with a rotten malodorous stench. The fire grows and grows, and when it has almost engulfed the entire bundle, Bill calmly lets go. The sticks tumble end over end, twisted skeletal rods caught fire, but when they hit the floor, they are nothing but ash.\n\nWhen the magic trick is over, the locals gather around the pile of char and cinder, nodding their heads with satisfaction. \" Very good, \" Bill says, his gravely voice breaking the quiet, \" the ritual is complete. Welcome to the Brotherhood, at least for now. \" He steps forward to offer a hand to shake to both Jen and Frank, if they are willing." }, { "author": "Thundercracker", "message": "That was weird. Definitely something odd about that burning bundle of twigs.\n\nJen shakes with her non-bleeding hand.\n\n\"Thanks. Uh, could I have a paper towel or something?\" she asked, still dripping blood on the floor." }, { "author": "Daishain", "message": "Frank shakes the mans hand as briefly as he could without seeming insulting. \"If you don't mind, I'd like to start catching up on knowledge. Any chance of those books I was asking after?\" " }, { "author": "Bennosuke", "message": "At Jen's request, Bill turns back to the table. He returns the zippo lighter, but comes back with a white dish towel that looks like it has been used to clean up too many spills. He hands it to Jen without a hint of malice and says, \" Feel free to use this to put some pressure on it. I didn't cut too deep, but can get the first aid kit if you really like. \"\n\nBill turns to Frank at his request, eyes narrowing slightly as his lips pull tight. Then he glances over at the desk, before saying, \" Arnold, would you take The Journal and make some photocopies for our new brethren ? \" Arnold stiffens as if called to attention, before offering an 'alright' and then rushing around the room to get to the desk, then rushing back to the door with the speckled notebook held reverently in both hands. \" He'll be right back with some of that, \" Bill says, a hollow smile masking his face.\n\nAfter a moment, Bill lets out a long sigh and nods his head with some form of inner satisfaction. \" Very well, \" he says, \" now that you are at least partly one of us, we can get down to business and start talking about what we know... and well, what the two of you should start doing. May be best if we sit down. \" Bill then trundles over to the only chair in the room, parked at the small work desk, and takes a seat, looking at Frank and Jen as if he expects them to sit on the ash covered floor.\n\nRegardless of if they take his kind offer, Bill begins, \" While we don't know much about how to hurt the Wytch, we do know there are some things that seem to effect it. As we mentioned before, The Wytch can't cross running water. It also seems to hate mirrors... that's a long story. \" He chuckles at this, and a couple of the cultists still standing by the door join in. \" My understanding is that the old Native Americans tied it to that big old tree... which is why some of the, uh, less educated locals, will go make offerings to it; leaving their daughter's pet cat, or a few trapped squirrels in the hopes of receiving magical blessings. But apparently, before The Wytch was bound to that tree, it roamed the forest and fed on dreams. In fact, we should give each of you a dream catcher! Clayton, go get each of these here two a dream catcher. \"\n\nClayton, a ruddy faced man with a dirty nest of hair and heavy bags under basset hound eyes nods and says, \" Yessir, \" before turning and also exiting the room. But he returns almost an instant later carrying two identical dream catchers; each a woven loop of what might be straw, with an intricate pattern made of netting woven into the pupil, and feathers dangling on string. The two look like they might have been bought at a hot topic, or a bed bath and beyond, and meant to be hung up in some twelve year old's bedroom, next to a One Direction poster. Clayton dutifully, almost ceremoniously offers one to Frank and one to Jen.\n\n\" Hang that up over your bed, \" Bill says, \" and it might just protect ya. \"" }, { "author": "Daishain", "message": "Frank is increasingly disappointed, though he did his best not to express it as he takes the cheap knockoff. This lot were the experts? Really? He was doing his best to keep an open mind, but they were very low on solid information, high on ritual nonsense. Even everything stated was accurate, they seemed to be poor keepers of that knowledge to say the least. Hopefully that book was written by more thoughtful people.\n\nStill, maybe there was some use for them. \"You stated before that the tree was the best bet for imprisonment. I suspect we'd be hard pressed to get her to willingly go back there, so what, if anything, can actually incapacitate this creature or limit its abilities?\" " }, { "author": "Bennosuke", "message": "Bill throws both hands up, his face showing slight frustration. But he chuckles before he says, \" Well, if we knew everything about it, we probably would have taken it out by ourselves already. To be honest, you two were pretty lucky to even have run into the Wytch. Try as we might, we can't always find our way to it... The Wytch seems to be able to do something weird to the forest... makes it hard to navigate. Only me and Alexandra and Arnold have even seen it. \"" }, { "author": "Daishain", "message": "Frank frowns, \"We'll have to work with the running water and mirros thing then I guess. The longer this thing is running around the more damage it will do. And if it catches up to the two of us before we have something ready, chances are you guys will lose your known bait.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Kinda funny if you think about it, since it won’t want to go\nback, the safest place for us to be is in those damn woods,” Jen said." }, { "author": "Bennosuke", "message": "Bill chuckles, and like sycophants the others follow suite. As this dies down he says, \" I'm glad you two came, and I'm sorry I don't have more to offer... ah hell. I wasn't gonna do this, but I've got one more thing to show you, and I think you are gonna like this. \" The others in the group, if you turn around to check all go wide eyed and white as a sheet. They clearly know what Bill is getting at and either don't want him to share, or are simply surprised by his generosity.\n\n \n Spoiler: OOC: \nAlright, I'm gonna give you two beats here for moving towards the first two shared aspirations. We will also consider this the starting point at which Jen and Frank start their own Tier 1 compact. For becoming honorary members in the Brotherhood of Mather, both Jen and Frank gain Status (Brotherhood of Mather) 0, please add this to your character sheets. Thought the rule book says you will start with three preferred tactics, this will be when Bill teaches Frank and Jen their first Tactic.\n\nI am going to let you two chose the tactic you want to take, as long as it would be reasonable for the two characters to learn it at this point. Please let me know in the discord if you haven't gotten your hands on the Hunter PDF yet.\n " }, { "author": "Daishain", "message": "Frank raises an eyebrow, but nods for their host to continue." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill chuckles, and like sycophants the others follow suite. As this dies down he says, \" I'm glad you two came, and I'm sorry I don't have more to offer... ah hell. I wasn't gonna do this, but I've got one more thing to show you, and I think you are gonna like this. \" The others in the group, if you turn around to check all go wide eyed and white as a sheet. They clearly know what Bill is getting at and either don't want him to share, or are simply surprised by his generosity.\n\n \n Spoiler: OOC: \nAlright, I'm gonna give you two beats here for moving towards the first two shared aspirations. We will also consider this the starting point at which Jen and Frank start their own Tier 1 compact. For becoming honorary members in the Brotherhood of Mather, both Jen and Frank gain Status (Brotherhood of Mather) 0, please add this to your character sheets. Thought the rule book says you will start with three preferred tactics, this will be when Bill teaches Frank and Jen their first Tactic.\n\nI am going to let you two chose the tactic you want to take, as long as it would be reasonable for the two characters to learn it at this point. Please let me know in the discord if you haven't gotten your hands on the Hunter PDF yet.\n \n \n \n\n\"Okay...\" Jen said, \"what is it?\"\nNow she was genuinely curious, given the reaction of the others." }, { "author": "Bennosuke", "message": "\" Well, follow me, \" Bill says in his strained sandpaper voice. He grins, but his eyes dart to the gang behind Frank and Jen, sharing something mirthful with the others. The motley crew of camo wearing hillbillies move aside as Bill leads the group out of the room and all the way down the hall. Bill retrieves a ring of keys to undo several locks. Through another door, Jen and Frank enter a slightly larger room. This one was clearly intended on being an office as well; same carpeted floor and corporate off white walls, but it had been converted into some sort of doomsday preppers Krav Maga training room. Punching mitts, practice weapons, and torn up heavy bags litter the floor. Looking up, you can see several scrapes in the wall where the practice weapons had likely accidently scraped open angry skid marks.\n\nBut Bill marches to the far end of the room where a BOB punching dummy rests. Makeshift arms have been fastened to the rubber torso, made of PVC, metal and foam padding, giving the dummy a scarecrow-esque appearance. Bill stops in front of the practice dummy, and turns to grin again at Frank and Jen. \" I wanted to show you this, \" he says proudly. Perhaps seeing the confusion or disappointment in the faces of the two new recruits, he frowns and puts up both hands. \" Just you wait and see, \" he says turning back to the wall to grab one of the leaning practice weapons. This one though, oddly, is what looks like a \"real life\" pitch fork. He grabs the wooden haft, and points the three metal prongs up to show Jen and Frank, grinning with excitement. The three tines of the pitchfork are each just under a foot apart. He gives a wink before turning to face the dummy. Over his shoulder Bill growls, \" You saw the Wytch. It's got long gangly arms. Our thought was to try to take the damn things head off, but to do that, you probably got to hold it still. \" He grunts, thrusting the weapon forward at an angle, catching the dummy's arms between the fork's prongs, then twists. There is a groan of metal as the joints of the thing's shoulders wrench in the wrong direction, and the Bob tilts sideways, spilling over. Bill thrusts the pitchfork down, pinning the thing's arms against the ground. \" You get close enough to the thing, and one of you does this, \" Bill says slightly out of breath, \" and the other can go in for the kill. \" He lifts the pitchfork up off of BOB, and thrusts the handle in the direction of Frank and Jen. \" Here, one of you try, \" he says, while Arnold rushes forward to lift the dummy back up on its stand." }, { "author": "Daishain", "message": "Frank looks to Jen, then shrugs before picking up the pitchfork, getting a feel for it before stabbing at the dummy.\n\n \n Spoiler: OOC \nstr+brawl (5d10)[ 10 ][ 10 ][ 8 ][ 7 ][ 10 ](45) \nten again (5d10)[ 7 ][ 2 ][ 5 ][ 8 ][ 8 ](30) \n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“We were pretty close to it last time,” Jen said, “you think it’ll hurt it more if we shoot it in the head?”" }, { "author": "Daishain", "message": " \"Seems likely. Whatever else is going on with that freaky anatomy, I rather doubt a hole in the brain is going to make it any easier for it to function. I'd probably aim for the brain stem, cut off all signals to the body that way.\" He sticks a finger in his mouth pointing at the upper back portion for emphasis." }, { "author": "Bennosuke", "message": "Frank is able to replicate the maneuver with surprising accuracy. Though the motion is unfamiliar, he is able to hook the tongs of the weapon around the dummy's contorted arms, and with a twist wrenches the BOB to the ground. Bill gives three slow claps of pleased approval.\n\nJen and Frank's discussion is interrupted by Bill, who steps forward to say, \" That's assuming the Wytch even has a brainstem. It may look like a human, but I'm not convinced it has the anatomy of one. \" He grins, a sick pleased grin and adds, \" Honestly, if anything, I'd go for its crotch. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank is able to replicate the maneuver with surprising accuracy. Though the motion is unfamiliar, he is able to hook the tongs of the weapon around the dummy's contorted arms, and with a twist wrenches the BOB to the ground. Bill gives three slow claps of pleased approval.\n\nJen and Frank's discussion is interrupted by Bill, who steps forward to say, \" That's assuming the Wytch even has a brainstem. It may look like a human, but I'm not convinced it has the anatomy of one. \" He grins, a sick pleased grin and adds, \" Honestly, if anything, I'd go for its crotch. \" \n \n\n Jen Gibbs \n\n“Uh. I can’t tell if you’re joking,” Jen said." }, { "author": "Bennosuke", "message": "Bill's grin sours slightly. \" I'm not, \" he says flatly in his deep gravely voice, \" The Natives talked about how how the Wytch would come to men in their dreams and try to mate with them. There's definitely a trend in the lore I've found regarding her... barrenness. If I had a crack at it, I'd go for the womb. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nThat seemed insane, but given they were working with something out of a horror movie she was going to go with it.\n\n“Okay, crotch it is,” Jen said, “so uhhh, what’s next?”" }, { "author": "Bennosuke", "message": "The serious expression remains plastered on Bill's face. For a moment he shrugs as if he is not certain how to reply, then he says, \" Well... I suppose that's as much as we can offer for ya now. I guess you two go back to your lives. I expect you'll deal with The Wytch whether you want to or not. But I'd like ya to keep us all in the loop as things progress. We can come down to where you two are if you need back up. You said you live in Saint Louis, right? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Okay then,” Jen said, “thanks for sharing what you could.”\n\nShe held up the dream catcher.\n\n“I just hang this over my bed?” she asked." }, { "author": "Bennosuke", "message": "\" Yer welcome, \" Bill says hurriedly. He nods his head in reply to the question and adds, \" Yep, that's where ya want it to be. \" He holds one hand up, as if her were hoisting a dream catcher over his head. The others chuckle at this for a quick moment, but they silence quickly when Bill steps forward, offering a gnarled meaty hand to shake. \" Welcome to the Brotherhood, \" he says, grinning so wide you can see that some of his back teeth are green with a mossy substance." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Thanks for reaching out, I know you didn’t have to,” Jen said as she shook his hand.\n\n“I’ll be in touch, let you know if I hear or see anything,” she added." }, { "author": "Bennosuke", "message": "\" Sounds good, \" Bill says, his grip overly firm, and somewhat clammy. The inside of his hand like sandpaper, just like his voice. He offers the same to Frank." }, { "author": "Daishain", "message": "Frank gives a simple nod of thanks, shakes the man's hand, and turns to leave. Once back to the truck and away from prying ears he turns to Jen, \"Well that didn't do as much as I'd hoped to convince me I'm not in a hospital with a massive brain tumor...\" \n\nHe shakes his head, \"Leaving that nihilistic possibility aside, I don't think they'll make trustworthy allies, and I certainly don't think its a good idea to join their ranks. I suggest we use them and move on. Maybe we can find better allies somewhere. If one group of supernatural secret organizations turns out to actually be real, maybe there are others?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Yeah, there must be,” Jen said, “he talked about native Americans a lot, maybe some of them would know something?”" }, { "author": "Bennosuke", "message": "The others simply wave, or offer a curt goodbye as Jen and Frank exit the church and move quickly back to their car.\n\n(OOC: Can't tell if you two are still discussing or want things moved on? I assume the two want to discuss/plan more, but please let me know either here or in Discord)" }, { "author": "Daishain", "message": " \"Worth a shot, how about we find out what specific tribe was involved here and see if we can't get in touch with some of their elders.\" He sighs and puts his head down on the steering wheel, \"I was hoping they had a sure way to at least put that thing back in the forest in a hurry. I'm not going to be able to see my daughters again until this is over, can't put them in danger, and now it seems like that's going to be a long time.\" " }, { "author": "Thundercracker", "message": "[b]Jen Gibbs[/B\n\nJen nodded.\n\n“I still think we can kill it,” Jen said, “I mean, it bled when I shot it. Sooner we take care of it, the sooner we can go back to normal.”\n\nShe had no idea what to say about Frank’s kids, so she kept quiet about that." }, { "author": "Bennosuke", "message": "As part Jen's contracting job, she had purchased and picked up a large amount of wood from a group of Osage Native American farmers who lived on a reservation outside of Saint Louis. She didn't know any of them well, but it might be a place to start.\n\n(OOC: I am going to be very careful here, as I don't know very much about the Osage and don't want to turn a marginalized group into a group of stereotypes.)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"So, they seemed to suggest the native americans knew a lot about this Wytch, and I did some work for some a while back,\" Jen said, \"Maybe we could start there, see if anyone there knows anything.\"" }, { "author": "Daishain", "message": "Frank nods, \"Sounds like a good place to start to me.\" He gives the cheap trinkets they were given a dismissive flick, \"And if dream catchers actually do anything at all, I'd be willing to bet the real thing is a lot more effective\"" }, { "author": "Bennosuke", "message": "Rather than drive home, Jen and Frank decide to drive out to Little Hope Farm, run by an Osage Nation family that Jen has worked with before, the Tallchiefs. The farm is located just outside of Saint Louis proper, in a town called Jefferson, though the farm is really out in the middle of nowhere.\n\nFrank leads his truck off of the freeway and onto a well used but still bumpy dirt road, following Jen's directions. After about a half mile they pass under a sign for Little Hope Farm, marked with the seal of the Osage Nation, a yellow circle holding an arrowhead, a feather tassel, and a long smoking pipe. The road starts to pass a fenced in pasture, where a herd of sheep are lazily grazing. Frank is forced to keep the truck at a crawl given the uneven path, but the sheep barely seem to notice as the truck rolls by.\n\nBy now it's already early afternoon, and a hazy baking humidity has settled. Continuing down the path, Frank and Jen pass a small corn field before the road opens up to a small dirt lot boarded by a small cottage and what is likely a flimsy looking stable. A young woman, maybe just past her 18th birthday sits on the porch of the cottage, holding a baby to her chest. She has dark skin and darker hair, and she watches the truck pull up with a cool hardness in her eyes. Jen has never seen this woman before, but maybe she knew where Chance Tallchief or his brother Pat were." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen got out of the truck and waved to the young woman as she approached.\n\n“Good afternoon,” she said, “sorry to roll up unannounced, but would you happen to know if Chance Tallchief or Pat are around?”" }, { "author": "Daishain", "message": "Frank steps out, but stays back for now, letting Jen handle the introductions" }, { "author": "Bennosuke", "message": "The woman's hardened expression stays lined on her face. \" Perhaps, \" she says flatly, almost cautiously \" and may I ask who you are and what you are doing on our farm? \" She doesn't make a move to get up from her seat, neither approaching the two, nor trying to get away. You can see that she is seated in a rocking chair, and instead begins tilting the chair with her legs. The seat groans and creaks with the movement." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The woman's hardened expression stays lined on her face. \" Perhaps, \" she says flatly, almost cautiously \" and may I ask who you are and what you are doing on our farm? \" She doesn't make a move to get up from her seat, neither approaching the two, nor trying to get away. You can see that she is seated in a rocking chair, and instead begins tilting the chair with her legs. The seat groans and creaks with the movement. \n \n\n Jen Gibbs \n\n“I did some work here last month, and now somethings happened and I was hoping I could get their advice,” Jen replied.\n\n \n Spoiler \npresence + persuasion: (3d10)[ 2 ][ 6 ][ 3 ](11) \n10 again: (3d10)[ 7 ][ 1 ][ 6 ](14) \n " }, { "author": "Bennosuke", "message": "The hard look only grows deeper, the lines in her brow and by her eyes furrowing. \" I'm sorry, \" she says between gritted teeth, \" but I don't think they are here right now. I think you should go. \" You can see her shoulders stiffen, and for just a moment, her eyes dart back to a field behind the rickety looking stable, as if she was checking to see if anyone were there." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The hard look only grows deeper, the lines in her brow and by her eyes furrowing. \" I'm sorry, \" she says between gritted teeth, \" but I don't think they are here right now. I think you should go. \" You can see her shoulders stiffen, and for just a moment, her eyes dart back to a field behind the rickety looking stable, as if she was checking to see if anyone were there. \n \n\n Jen Gibbs \n\n“Alright, we’ll get out of your way,” Jen said.\n\nShe ignored the girl and started walking towards the field." }, { "author": "Bennosuke", "message": "The moment that Jen starts walking towards the field rather than the car, the young woman shoots out of her chair, arms still cradling her baby. \" What do you think you are doing? \" she yells, her dark lips pulling up into a snarl. Though she makes no move for it, you can now see the small black handgun resting on the seat of the rocking chair. Standing stiff as a flagpole she adds, \" This is private property! You can't just go walking through it. \"\n\n(OOC: Upon thinking about this, it would stand to reason that Jen would have some proof of having worked with the Tallchiefs, whether it's an old email she can pull up on her phone, or even likely the contact information for one of someone that she had been communicating with)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“I’m in a life or death situation, so shoot me, help me, or stay out of it,” Jen replied without breaking stride. She turned her back on the young mother and kept going." }, { "author": "Bennosuke", "message": "The woman's mask of anger falters at the statement, and her free hand opens and closes reflexively, as if considering reaching for the gun.\n\n(OOC: Want to give me a Presence + Persuasion roll here)" }, { "author": "Bennosuke", "message": "For a moment the woman just stands there, her body literally shivering, contempt growing across her face. \" Fine, \" she growls suddenly, \" they're just as likely to shoot you as I am. \" Then the baby begins to cry, and she shoots the two a look that says, \"look at what you've done\"!\n\nJen and Frank continue heading for the field, and the woman begins busying herself with quieting the child. They walk out towards a field of corn, fenced in by wood posts and chicken wire, where they catch the sound of a hammer and men dutifully working. Following the sound, they find the elder Chance Tallchief and his son Pat, nailing some of the fence wire back to a tired looking post. Pat, maybe in his late twenties, holds the wire up while his father works. Chance could be anywhere from his early forties to late sixties, his long hair gone almost a bleached white. Both men are wearing casual American work clothing, and Pat could just as easily be mistaken for an Italian American with a buzzcut as a Native American.\n\nChance looks up from his work, neither surprise nor distrust on his expressionless face. Possibly recognizing Jen he says, \" I got nothing for you Mam. What are you doing here? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Not here for work,” Jen said, “I was hoping you could help us with something, or maybe point us in the direction of someone who can.”\n\n“We uhh, inadvertently, let something out of the woods at Lytchwood park,” Jen said, “does that ring any bells?”" }, { "author": "Bennosuke", "message": "Neither man says anything as Jen speaks. And her statement about Lytchwood only draws blank, slightly confused stares. After a moment the younger Tallchief replies with a flat, \" Should it? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Neither man says anything as Jen speaks. And her statement about Lytchwood only draws blank, slightly confused stares. After a moment the younger Tallchief replies with a flat, \" Should it? \" \n \n\n“I guess not,” Jen said disheartedly, “so, this might sound odd but hear me out. We ran into something in Lytchwood, both of us did. And… supposedly, you guys might have some stories that could help us out. Have you ever heard of a Wytch?”" }, { "author": "Bennosuke", "message": "The son Pat hastily replies, \" A witch? You mean like pointed hat and broomsticks? \" the question filled with confusion and a touch of concern. However, a flicker of what might be recognition crosses the older man's face for just a split second." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The son Pat hastily replies, \" A witch? You mean like pointed hat and broomsticks? \" the question filled with confusion and a touch of concern. However, a flicker of what might be recognition crosses the older man's face for just a split second. \n \n\n Jen Gibbs \n\n“Umm, no,” Jen replied to Pat.\nShe shifted to look at the older man.\n“More of a folklore, scary story evil spirit kind of thing, that lures people in and wears their skins and can’t cross running water,” she said, “I was hoping, kind of a shot in the dark really, that you might know something about it, or know someone who does. I mean if you don’t want to get involved, that’s fine, I don’t blame you.”" }, { "author": "Bennosuke", "message": "Now the older Tallchief does not even try to hide his recognition, staring at Jen with hard contemptuous eyes. He says something under his breath that sounds like \"Mo-Tataklee\", which turns the head of Pat and draws a look of concern.\n\nPat says something under his breath to the effect of, \" Owl Witch? \" but he sounds more confused than understanding. Chance does not avert his eyes from Jen, the same cold look on his face, perhaps not even hearing his son's question." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“You know something, don’t you…” Jen said, “will you help us? Frank has a wife and kids, and they need him.., and even though I’m single, I’d prefer to keep my skin on my body.”" }, { "author": "Bennosuke", "message": "Now it is Chance's turn to look confused. He studies Jen for several long moments after she stops speaking, his eyes seeming to try to read deep inside her soul. Then the confusion gives way to maybe irritation or perhaps offense. \" I cannot tell if you are joking... but you are not funny! \" He rises from his kneeling position by the fence, and begins to take several lumbering steps towards Frank and Jen. \" The Owl Witch is nothing but an old folk legend, a night monster made up to scare children straight and keep the white people away, \" Chance Tallchief still says flatly, his eyes still searching the two for some answer as to what was happening.\n\n(OOC: Can I suggest one of you roll to try to convince the Tallchief's that you are actually serious, probably Presence + Persuasion?)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“It’s not a joke!” Jen replied, “both of us saw it, and one more guy too, one of the forest rangers. We were trapped in that place almost the entire night before we saw it… it was wearing her skin!”\n\nAs she started talking, the fear of what she’d seen started coming out, her eyes glazing over as she recalled the events of that evening.\n\n“I shot it. I shot it dead center and it didn’t bleed really, just laughed. Then we ran, through the dark. We pushed the tree to make a bridge to get across the river, and that’s how it got out,” she said, “it’s real.”\n\nShe looked at Chance again, realizing how crazy she probably sounded.\n\n“If you don’t believe me, then there’s no harm in telling the story, and then we’re gone. And if you do, then we need your help, please,” she said.\n\n \n Spoiler \npresence + persuasion + willpower: (6d10)[ 2 ][ 7 ][ 3 ][ 3 ][ 7 ][ 7 ](29) \n10 again: (6d10)[ 9 ][ 4 ][ 4 ][ 2 ][ 7 ][ 9 ](35) \n " }, { "author": "Bennosuke", "message": "\" What are you talking about, \" the old man starts to yell. He takes a step towards Jenn, hands trembling and balled up in fists. The heavy lines in his leathery face stretch and furrow with anger and he adds, \" It's not real! None of it is real! \"\n\n(OOC: Daishain, do you want to take a crack? Jenn is down to 4/5 WP)" }, { "author": "Daishain", "message": "*Frank holds up a hand in hopes of salvaging the situation,* \"Sir, I understand your view, frankly in your shoes I would think the same. You don't have to believe us though. Just please point us to someone that knows those old stories like the back of their hand. You can decide if we're getting the help we need, or just getting out of your hair while making an elder's day on your own time.\"\n\n \n Spoiler: OOC \nPresence+persuasion+willpower (5d10)[ 8 ][ 1 ][ 1 ][ 2 ][ 2 ](14) \n " }, { "author": "Bennosuke", "message": "(Frank is down to 5/6 WP)\n\nPat starts to stride forward, moving past his father with a look that says he's gonna handle the two trouble makers, but he stops when he hears his father's deep tired sigh. Moments before Chance had been shouting, but now he was quiet, a queer look on his face. \" And who are you? \" the elder Tallchief asks of Frank, stepping forward to stand by his son. Even before either can answer he starts, \" I still don't believe you two... but I suppose there is no harm in humoring you either. \" However, there's something in the man's voice that hints at how he might just actually believe Frank and Jenn despite himself. He taps his son on the shoulder, willing Pat to stand down, the younger man standing a good head above his father,\n\nAfter Frank's introduction Chance will say, \" Mo-Tataklee, The Owl Witch... is a boogie man of sorts in Osage folklore. The Chickasaw and the Otoe peoples told of something similar too. She- or it was supposed to be a creature of the forest, a Honga or spirit that was deeply connected to the forest and which protected it from the evil parts of man. The Owl Witch was supposed to be a shape shifter, and a trickster; the sort of devil that would make promises of power to men, only to bring about their downfall in the end. In some stories the Owl Witch has no body, while in others it is described as something like a hybrid between a human woman and an Owl, with clawed feet and feathers. In some stories she is like the Greek Succubus, who would come to sleep with men by nights and steal their souls while they dreamed. \" Chance Tallchief's voice trails off here. While he had spoken, his eyes had taken on a glassy far away look, but now they were hard and clear and focused. He adds, \" But of course, the Mo-Tataklee is not real, just a legend nearly forgotten by a peoples who almost no longer truly exist. \"\n\n \n Spoiler: OOC \nI want to be very clear here that I am taking significant liberties here with Native American culture, combining several actual creatures from several tribe mythologies, to fit a creature that I originally came up with... inspired by the Scott Snyder comic series \"Wytches\". It is not my intention to other or manipulate any Native American culture, and I am hoping to be somewhat respectful of actual Folklore by trying to bend my original concept to fit within the architecture of some actual folk creatures.\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen wanted to know how to defeat the witch, the stories must have explained that at some point, how it was outwitted by a hero or something… but she kept quiet since it seemed Frank had a better rapport with the men." }, { "author": "Daishain", "message": " \"My name is Frank, I'm a good friend of hers. We were out in those woods together for a hunting trip. It was supposed to be a relaxing vacation\" He chuckles, but there's no humor in it, \"A couple of the locals in Salem tried to warn us to keep away from the place. They were talking about ravines that visitors were falling into, Which is far as we could tell was bull**** so we just ignored them. Anyways, we get up there and the trip is going about as normal as can be until we see this black stag. A magnificent thing, never seen anything like it before.\" \n\nHe keeps describing the events after that, excluding only the details that he was reasonably sure didn't have any relevance. \"Anyways, these rednecks seem crude and unreliable to say the least. They don't seem to actually know much, and what they do know we suspect is inaccurate to one degree or another. We're desperate enough that we will take their help if we have to, but we are really hoping that they are not the only help available. If nothing else, we are hoping to hear an unadulterated version of the original legend, in hopes that there is something to learn from it.\"\n " }, { "author": "Bennosuke", "message": "The Tallchiefs listen intently as Frank speaks. After he is finished there is a long pause, then as if waking from a trance the younger Pat steps forward again and says, \" Well it sounds like maybe those rednecks were playing a prank on you or something! \" He crosses his arms, taking a confident and challenging posture.\n\nChance doesn't look away from Frank and Jen, and as his son finishes, the elder begins to speak. Almost speaking over Pat's last words, he says, \" I'll tell you what I know; mostly just old stories my parents and grandparents used to tell. But that's all I'll be able to tell you. I'm not sure I believe the Owl Witch is real... no, I'm pretty certain it's not, but I can't see what harm there is in telling you two. \"\n\nHe proceeds to tell a number of folk tales with familiar morals like \"Greed is bad\", and \"Don't go out at night\". The stories involve talking animals and a variety of brave and foolish mortals. But much of what Chance Tallchief describes is in line with what Frank and Jenn already know; how The Owl Witch can't cross running water, how she comes to mortals in their dreams to steal their energy, how she eats mortals and wears their skins. It is described as jealous of mothers and fathers; an impotent monstrosity unable to bare its own children, and that it will preferentially target the dreams of parents and eat their children. Fascinatingly, The Owl Witch is described as having a \"Bloodless Moon\", and how it can be defeated by removing its teets and impaling its womb.\n\nPat listens silently as his father weaves tale after tale. When the elder Tallchief is finished, his voice hoarse and his brow furrowed and slick with sweat, he says, \" I don't know what good any of this will do you, but this is all I know. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen sighed and looked around the field to think. Impaling it in the womb kind of synced with what the red necks had told her earlier, shoot it in the crotch. She stayed quiet and looked at Frank, silently asking for his thoughts." }, { "author": "Daishain", "message": "*Frank sighs,* \"Well that confirms a few things at least, if not exactly what to do about it. Is there anyone that knows the stories better than yourself sir?\" " }, { "author": "Bennosuke", "message": "Pat looks quickly back and forth from Frank to his father then to Jen. His expression changes quickly from confusion to something like agitation. \" Someone who knows the stories better? \" he says in imitation of Frank, \" we don't have time for this! \"\n\nBut his father raises a hand and Pat stifles. \" I... I'm sorry, \" Chance says patiently, \" but there isn't some Osage historian or storyteller. \" He shrugs his shoulders and sighs slowly, \" I suppose I can ask around, but well, I can't promise you anything. \"" }, { "author": "Daishain", "message": "Frank winces at the mention that there were no dedicated story tellers left, \"I'm sorry to hear that, and not just for our sake. Thank you for the time sir, we will find a way without disturbing you any further.\" " }, { "author": "Bennosuke", "message": "Frank's sincerity is not last on the elder Tallchief. He nods his head, but raises a hand towards the two and says, \" I promise, I will see if I can find anything else. \" His eyes study the two, as if perhaps trying to read their minds, his lips slightly pursed and his brow furrowed deep with age and concern.\n\n(OOC: Assuming the two are leaving, I can move things on to the next scene unless the two want to discuss or there is a next step you want to take)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank's sincerity is not last on the elder Tallchief. He nods his head, but raises a hand towards the two and says, \" I promise, I will see if I can find anything else. \" His eyes study the two, as if perhaps trying to read their minds, his lips slightly pursed and his brow furrowed deep with age and concern.\n\n(OOC: Assuming the two are leaving, I can move things on to the next scene unless the two want to discuss or there is a next step you want to take) \n \n\n\"Thank you,\" Jen said as they departed.\n\nWhen they got back to the car, she turned to Frank.\n\"Now what?\" she asked." }, { "author": "Daishain", "message": "\"Well it is still possible that there is some other group connected to the tribes that knows more about this stuff. Assuming he follows through on his promise to poke into it a little further, chances seem relatively decent that they may hear about our situation and decide to make contact.\"\n\nFrank sighs, \"But we can't count on that happening, and I don't think we can sit around and wait to see if it does. So I suppose that means we're stuck with the rednecks for now. At least we did manage to confirm that their information largely fits with the stories.\"\n\n\"While we are on the reservation, let's see if we can pick up some genuine dreamcatchers rather than this bargain store bull****. After that how about we start working on a plan for an ambush, I am not going to spend the rest of my life on the run, waiting for her to try to mate with me in my dreams.\" He looks rather sick at that that thought." }, { "author": "Thundercracker", "message": "“Ah right, good idea on the dreamcatchers,” Jen said, “maybe we can pick up a few extra, just in case.”" }, { "author": "Daishain", "message": "Frank nods as he pulls out his phone and looks for any relevant stores in the area known to be exclusively run by the natives." }, { "author": "Bennosuke", "message": "A quick search on his phone shows that about three miles away from the ranch is a more centralized network of streets that appear to have a handful of shops and small businesses. Some of these are restaurants, hardware and feed stores and the like, though there does appear to be a few trinket and gift stores peppered in this \"downtown\" neighborhood. One place called \"Authentic Osage\" looks promising. There is also a place called the \"The Center for Osage History and Culture\", which has a website that makes it look like some sort of mash up between a town hall, a museum, and a library." }, { "author": "Daishain", "message": "Frank leans over to show Jen the results, \"Store looks promising, and this cultural center might be worth checking out. Even if there's nothing relevant to our immediate needs there is kind of feels right to learn a little more before leaving.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank leans over to show Jen the results, \"Store looks promising, and this cultural center might be worth checking out. Even if there's nothing relevant to our immediate needs there is kind of feels right to learn a little more before leaving.\" \n \n\n“Let’s hit the store first, then we can spend more time at the museum,”Jen said." }, { "author": "Bennosuke", "message": "By the time Frank and Jen get into the car to head \"into town\" on the reservation, the sun is already starting to sink. They had driven out that morning to the Church, nearly a three and a half hour long drive, then come to the reservation. Eventually Frank was going to have to get on the phone with his ex-wife; he had sent them back to her this morning with a lie about an out of the blue welding contract opportunity. Sooner or later she was going to be harassing him about when he was coming to pick the girls up!\n\nBut the drive to the shop was only a five minute navigation through winding dirt roads. The buildings here seemed even less well kept, and more abandoned than some of those in Salem! As opposed to the old brick buildings, most of the shops were two stories made out of wilting wood and makeshift tin roofs. Strangely, the most permanent looking structure, was an ice cream shop that stuck out like a sore thumb at the end of the block.\n\nAnd the sky was turning into a dark blue bruise by the time Frank and Jen pull the truck up in front of \"Authentic Osage\". It's sheet wood walls had been painted a red which had now faded to the color of baked clay. A sign hung outside the building marking the store is a wooden plaque with the familiar symbol of an arrow head with a pipe and tassel. Despite the darkening sky, the door to the shop is still open. Inside, Authentic Osage is dark and cramped. A handful of round tables are set up to close together, cluttered with a variety of pamphlets and trinkets. Next to the entrance, a withered man with wiry off-white hear stands behind a glass counter. The room is filled with the peppery aroma of his half-used cigar. The case is filled with a variety of knives and arrow heads. He takes a puff of the cigar as Jen and Frank enter, staring with sunken rheumy eyes and with a reedy voice says in a rehearsed manner, \" Welcome to Authentic Osage. Can I help you find anything? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Do you have any dreamcatchers? Real ones I mean,” Jen asked." }, { "author": "Bennosuke", "message": "The man listens to Jenn, his face remaining an unreadable mask. It takes a moment before he replies, and for a second it appears as if he is debating how to reply. Then he begins nodding his head, as if he only just understood the question and responds, \" Oh yeah. Real dreamcatchers; sure! Got plenty of them! \" His voice is high pitched and reedy, but rough like sandpaper. The shop keeper begins to step around the counter, and tells Jenn and Frank to follow him. He walks to the back of the shop, to a table pushed up against the corner of the slanting building. He extends his arm to a table covered in a variety of nick knacks, like a magician revealing their next trick. Stacked on top of each other are a handful of round dreamcatchers, each one identical to the next. And he says, \" These here are what you're looking for. Fifteen bucks a pop. \" He looks up at the two potential customers, and gives a smile that shows the fleshy gap where his top incisors used to be." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The man listens to Jenn, his face remaining an unreadable mask. It takes a moment before he replies, and for a second it appears as if he is debating how to reply. Then he begins nodding his head, as if he only just understood the question and responds, \" Oh yeah. Real dreamcatchers; sure! Got plenty of them! \" His voice is high pitched and reedy, but rough like sandpaper. The shop keeper begins to step around the counter, and tells Jenn and Frank to follow him. He walks to the back of the shop, to a table pushed up against the corner of the slanting building. He extends his arm to a table covered in a variety of nick knacks, like a magician revealing their next trick. Stacked on top of each other are a handful of round dreamcatchers, each one identical to the next. And he says, \" These here are what you're looking for. Fifteen bucks a pop. \" He looks up at the two potential customers, and gives a smile that shows the fleshy gap where his top incisors used to be. \n \n\nJen glanced at Frank.\n“Do you think this is what we’re looking for?” she asked." }, { "author": "Daishain", "message": "Frank looks at her and shrugs, \"I'm hardly an expert. They look a little mass manufactured to me, but at least its probably closer to the mark?\" " }, { "author": "Bennosuke", "message": "(OOC: A wits+Academics or Wits + Crafts roll can be used here to appraise the authenticity of the item. Either roll will be at a -2 as neither of you are familiar with traditional native american objects.)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: A wits+Academics or Wits + Crafts roll can be used here to appraise the authenticity of the item. Either roll will be at a -2 as neither of you are familiar with traditional native american objects.) \n \n\nWits + Crafts -2: (1d10)[ 3 ] " }, { "author": "Bennosuke", "message": "Jenn does not have a strong sense for the quality or authenticity of the items displayed in front of her. They seem a little homogenous, but who was she to say whether or not that was an indicator they were \"the real deal\".\n\n(OOC: Always free to use a WP or take a dramatic failure)" }, { "author": "Thundercracker", "message": "\"Ehh, I have no idea,\" Jen said to Karl, \"what do you think?\"" }, { "author": "Daishain", "message": "He shrugs, \"Can't say I know for sure myself. Worth a shot at least.\" *He nods to the store keeper.* \"We'll take 2 sir.\"" }, { "author": "Bennosuke", "message": "\" Sure, \" the shopkeeper says. He gives Frank a grin that emphasizes his missing teeth, then bends forward to casually grab the two top dreamcatchers. He takes another puff of his cigar with his free hand, then leads Jenn and Frank to the cash register, where he says, \" That will be thirty bucks. Anything else I can help you with today? \"" }, { "author": "Daishain", "message": "Frank shakes his head as he hands over a couple twenties, \"I think that's it for now. We were heading to the heritage center next.\" " }, { "author": "Bennosuke", "message": "\" Very good, \" the shopkeeper says, taking a puff of his cigar before stuffing the dream catchers into a brown paper gift bag.\n\nThe two exit the store and begin walking down the street towards the Center for Osage Heritage. Streetlights have come on now, the sun having fully set. The Center is a squat building, though large by the standards of the neighborhood. It's front are all tall glass windows. But before the two get to the door, Frank's phone begins to ring, shaking and buzzing like a nest of hornets. It's the number from Neil's house. Frank had left the girls with him and Clarissa all day, and they were probably wondering when he was coming to get them." }, { "author": "Thundercracker", "message": "Jen buys an extra dream catcher, just in case.\n\n“So now what?” she asked." }, { "author": "Daishain", "message": "Frank stares at his phone for a while before stuffing it back in his pocket and letting voice mail take it. He wasn't... ready for that conversation.\n\n \"Lets learn what we can, if there is anything relevant, and find a place to sleep tonight.\" " }, { "author": "Bennosuke", "message": "Frank stuffs his phone back into his pocket and he and Jen walk into the heritage center. As the two go through the relatively spotless glass door, Frank's phone begins to buzz again.\n\nAssuming he ignores it for now, they find themselves in a fairly spacious open concept lobby with a granite colored desk. The receptionist could maybe be in her twenties, but her age is hidden behind about a hundred pounds of excess weight. She regards the two with well lashed dark eyes, rimmed by black plastic glasses. The ivory papered walls are festooned with a series of paintings, collages and homemade art, as if this were a small arts museum. The woman at the desk regards the two newcomers with slight suspicion, but she quickly puts on a broad smile and says, \" Welcome to The Center of Osage Heritage. We will be closing in about a half hour. How can I help you? \"" }, { "author": "Daishain", "message": "Frank looks to her, \"Hello. We have something of a specific request, we're interesting in hearing about old folklore tales told by the Osage.\" " }, { "author": "Bennosuke", "message": "The woman's façade of a smile vanishes into a confused look. \" Uh, I just work the front desk, \" she says flatly, adding, \" but if you want pay for a ticket we close in about a half hour. Room three is where we keep the collections on folk tradition and art... maybe it will have what you are looking for. \" She glances down at a sign posted on the front of the desk listing ticket prices. General admission would be about $30 a person.\n\n(OOC: We can treat this as an investigation roll if you would like with Int + Academics. I'd give you a +1 bonus as a Library merit for the museum but then would also apply -1 for the time limit. Rather than making this primary and secondary roller, we can just average the number of successes and round up to save time)" }, { "author": "Daishain", "message": "He nods and pulls out his wallet. Once inside he looks to Jen, \"Right, lets make this fast, just skim through unless it seems related.\" \n\nHe gets to the books and starts leafing through.\n\n \n Spoiler: OOC \nWits+academics+1-1 (3d10)[ 8 ][ 6 ][ 3 ](17) \n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Uh, what?” Jen said. She tried to catch up and figure out what she was supposed to do.\n\n \n Spoiler \nchance die (1d10)[ 5 ] \n " }, { "author": "Bennosuke", "message": "(OOC: Rounding up, that's one success)\n\nThe two begin frantically moving through the museum, scanning paintings, some modern and others in some form of a traditional arts style. There are sculptures and historical artifacts from the tribe's past. The two skim through a relatively modern looking book on Osage folk traditions that sits on a table in the center of the room.\n\nBut the only information that Jen and Frank find of any worth comes from an adjacent book on the same table. It's titled, \"History and Culture of the Osage People\". There is nothing about The Wytche in the book, but Frank uses the index to find a small paragraph on Dream Catchers in Osage tradition. The two are disappointed to read that Dream Catchers are not actually part of the Osage culture. They were an object of the Ojibwe culture that became popular in non Native culture, and were thus appropriated by other tribes for primarily selling to tourists and non-Natives.\n\nAs the two are starting to put the book down, the woman from the front desk's voice crackles over a dying PA system, \" The Center will be closing in five minutes, please proceed to exit the building. Again, the Center is closing in five minutes. Time to go. \"" }, { "author": "Daishain", "message": "Frank rubs his eyes as he starts putting the books back in place, \"Right, I think I remember reading about that once... Well I'm going to go ahead and hang mine up tonight, but I don't exactly think we can count on them.\" \n\nHe sighs a bit, \"Lets get out of here.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank rubs his eyes as he starts putting the books back in place, \"Right, I think I remember reading about that once... Well I'm going to go ahead and hang mine up tonight, but I don't exactly think we can count on them.\" \n\nHe sighs a bit, \"Lets get out of here.\" \n \n\n“I’m about ready to call it a night,” Jen said, “definitively going to sleep with a weapon within reach tonight…”" }, { "author": "Daishain", "message": " \"Same. By the way I was thinking, Since a kill shot seems fruitless at the moment, if she shows up before we're ready for her, it might be best to go for the main joints instead, slow her down for an escape.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Same. By the way I was thinking, Since a kill shot seems fruitless at the moment, if she shows up before we're ready for her, it might be best to go for the main joints instead, slow her down for an escape.\" \n \n\n“That’s what I was thinking,” Jen replied, “…this is insane, by the way.”" }, { "author": "Bennosuke", "message": "As the two are walking out of the back through the museum towards the exit, Frank's phone begins to ring again. And again it's the number from the house of Handsome Neil. Checking his phone, Frank also sees that it's now almost 6:30PM, and would be about a half hour trip back to Saint Louis if the two didn't speed. He had left the girls there all day!" }, { "author": "Daishain", "message": "Frank looks down at the phone, letting it ring out again, though he'll be calling back soon. He looks to Jen, \"I'm heading back home. We've probably drawn her far enough away from there by now that one night back shouldn't be an issue.\"\n\n\"I at least need a break from this to process a bit. Early tomorrow morning I'm taking the girls to a waterpark, I can make things up to them while the running water keeps us safe from the wytch. Care to join us?\" " }, { "author": "Bennosuke", "message": "By the time Frank finishes speaking, a second voicemail flag has popped up on his phone." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks down at the phone, letting it ring out again, though he'll be calling back soon. He looks to Jen, \"I'm heading back home. We've probably drawn her far enough away from there by now that one night back shouldn't be an issue.\"\n\n\"I at least need a break from this to process a bit. Early tomorrow morning I'm taking the girls to a waterpark, I can make things up to them while the running water keeps us safe from the wytch. Care to join us?\" \n \n\n“Water park, I never would have thought of that,” Jen replied, “sure I guess. Don’t expect much in the way of child interaction though.”" }, { "author": "Daishain", "message": " \"Not looking for a babysitter, but an extra pair of eyes would be very nice, and we can plan our next move while they play.\" Frank heads for the car, listening to the message that was left." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Not looking for a babysitter, but an extra pair of eyes would be very nice, and we can plan our next move while they play.\" Frank heads for the car, listening to the message that was left. \n \n\nJen nodded and followed along. She couldn’t bring a gun into the water park…" }, { "author": "Bennosuke", "message": "Frank pulls out his phone and types into his voicemail. The first message is from a very frustrated Clarissa, calling to find out when Frank is coming to pick up his daughters, and to make sure that Frank knows her displeasure with his lack of communication. Though maybe it wasn't fair to say that Frank was used to this sort of treatment, he had heard her far angrier and using far coarser language directed at him in the last year or two.\n\nHowever, the second call is probably closer to Clarissa at her worst. There is lots of slander, lots of insults and derogatory language. She sounds drunk in her disinhibition and vitriol. But an alarm bell goes off in Frank's head when she adds, \" And by the way, if that is you standing outside our house like a creep, you aren't ****ing funny you pig. I haven't seen it but the girls keep running downstairs to say there's someone on the lawn. Don't know if it's you, but just in case it is, Neil has already loaded his shotgun. It's already too dark to see anything out there, so it ain't worth dying over some ****ing idiotic prank, you immature waste of ****. \"" }, { "author": "Daishain", "message": "Frank was already heading for the truck, but on hearing that message he starts running. \"**** **** **** ****! She was supposed to be after us?! What the **** is she doing stalking them?!\" \n\nAs soon as Jen's in the truck he starts driving while calling Clarissa back, whether she picks up or its voicemail he immediately says, \"That's not me out there, tell Niel to fire away if he sees something. I am on my way.\" " }, { "author": "Thundercracker", "message": "“I… have no idea, but let’s get over there,” Jen said." }, { "author": "Bennosuke", "message": "The phone picks up as Jen and Frank begin their race towards St. Louis, Clarissa's voice picking up over the speaker thanks to Bluetooth pairing. Her tone shifts immediately from anger to concern when she hears Frank talking. \" What... what are you talking about? Frank? You sound like you know who is out there! What is going on? Are we in danger? What did you do?! \"" }, { "author": "Thundercracker", "message": "Jen checks her clip, and her spare, makes sure a round is chambered, and flips the safety off." }, { "author": "Daishain", "message": " \"I'm afraid I don't know is the answer to all three of those last questions. Look, it might be nothing, just be careful, I'll be there as soon as I can, probably in about half an hour.\" Frank guns it, going as fast as he dares without attracting every cop in a 15 mile radius." }, { "author": "Bennosuke", "message": "Frank is blessed to make it all the way back into Saint Louis without a run-in with the police. He races through the suburbs, now lit only by street lamps to come to a screeching halt outside of Neil's home. All the lights are on inside the house, and neither Frank nor Jen see anyone in the front yard. Both Neil's sports car and Clarissa's minivan are parked in the driveway." }, { "author": "Daishain", "message": "Frank stands in front of the house, calling out, \"Niel? Clarissa? Its me!\" \n\nHe heads up towards the front door and knocks, hoping both that everyone was okay and that Niel wasn't panicking and trigger happy." }, { "author": "Thundercracker", "message": "Jen gets out of the car and stands between the door and the car itself, cursing as the interior light goes on automatically. She turns it off and then looks around for the Wytch, hair prickling on the back of her neck." }, { "author": "Bennosuke", "message": "As Frank is halfway up the porch steps, the front door swings open. Neil is standing in the doorway, a long serrated bread knife clutched tightly in one hand. The hallway lights behind him hide his face, but his eyes are wide and white in the dark of his silhouette. \" What took you so long Frank? \" he says, his voice high and strained, \" Where have you been? \"\n\nJen can see no immediate sign of the Wytch, though she could begin stalking around the side to the back of the house to keep hunting if she wishes." }, { "author": "Thundercracker", "message": "Jen quietly stalks around the back, keeping her senses peeled.\n\n \n Spoiler \ndex + stealth: (5d10)[ 7 ][ 2 ][ 1 ][ 5 ][ 7 ](22) \n10 again: (5d10)[ 2 ][ 4 ][ 1 ][ 8 ][ 3 ](18) \n " }, { "author": "Daishain", "message": " \"I was in another county when I got Clarrissa's message. Is everyone okay? Are the girls safe?\" Frank looks to the knife and Niel's body language. \"****, you saw something didn't you?\" " }, { "author": "Bennosuke", "message": "\" Everyone is fine, \" Neil says indignantly, as if the question were a challenge to his masculinity. He waves the bread knife angrily for emphasis. He remains defensive, but there is something hesitant when he adds, \" I... I didn't see anything. But the girls are really freaked out. They keep swearing that a woman with owl eyes is watching them from the yard. \"\n\nJen sneaks around the side of the house, squeezing herself to stay on a narrow strip of grass between a flower bed and the side of the house. But her foot falls on a twig which snaps loudly! In the dark, Jen hear something scurry away in the backyard... but maybe it was just a cat it moves so quickly!\n\n\" What was that, \" Neil shrieks at the sound of the snapping twig, his voice moves up an octave." }, { "author": "Thundercracker", "message": "Jen moves towards the back yard. She should probably return to the front, but she didn’t want to deal with Frank’s ex and her stupid new husband. Pushing against her own self preservation, she followed along to where she heard something scurrying.\n\n \n Spoiler \nplaying out the dumb move tilt I received earlier , forget what it’s called\n " }, { "author": "Daishain", "message": "Frank eyes the knife, \"Right, if everything's all right, I'll just get the kids and we'll get out of your hair okay? One less thing for you to worry about. The girls are probably just seeing things.\" " }, { "author": "Bennosuke", "message": "(OOC: Jen's condition is spooked; you can always check your conditions in the OOC thread character box. Spooked means that after your encounter with the supernatural, you are scared enough to do something stupid that puts the group in danger. Jen gains a beat)\n\nJen charges deeper into the yard, perhaps despite her better judgement. A high pitched yip escapes her, an unintentional release of fear that she did not realize she was carrying, as she pushes into the back yard.\n\nComing around the back of the house, Jen finds herself passing a large wooden porch and a brand new (perhaps never used) gas grill. A child's play house has been set up in the yard, but there is nothing back there other than grass and a bed filled with flowers.\n\nNeil is already in full panic mode, the extended hand holding the knife shaking violently. Frank begins talking, but his eyes are almost vacant. Jen's yell only seems to spook him more and the man comes charging down the stairs. \" What the **** was that? \" he repeats, coming closer the knife raised. The color has returned to Neil's face; he is turning beet red. Finishing the last stair he says, \" Who was that? Did you bring someone with you? Have you been sneaking around with your friends trying to scare us? What the hell is wrong with you? \" He strides straight towards Frank, shaking with rage, but stops within striking distance." }, { "author": "Daishain", "message": "Frank raises his hands and backs off a little, \"Calm down Neil. Its just my friend Jennifer, you remember her right? She was just walking the yard to see if she could find any traces that someone was actually here. Neither of us have been anywhere near this place till just now.\" \n\nHe raises his voice a bit, hoping that yell wasn't ominous at all \"Jen?! How about you come on back up here?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen stands perfectly still for a second, straining her ears to hear if anything is scampering away. Assuming she hears nothing:\n\n“Alright, I’m coming around,” she said, “I definitely heard something back here, maybe it was just a cat.”\n\nShe backs out of the yard, keeping her eyes peeled.\n\nWhen she gets to the front and can see Frank and Neil, she spots the knife.\n“You don’t have a gun?” she asked incredulously." }, { "author": "Bennosuke", "message": " Frank raises his hands and backs off a little, \"Calm down Neil. Its just my friend Jennifer, you remember her right? She was just walking the yard to see if she could find any traces that someone was actually here. Neither of us have been anywhere near this place till just now.\" \n\nFrank watches as Neil very slowly processes his words. But even as he begins to understand, the anger does not leave his face. Instead a malicious crazed sort of grin stretches across his lips to show his pearly whites. \" You've been with Jen all day? That's why left the girls? That's why you haven't been picking up the phone? \" he cackles, his face red, a swollen vein bulging on his temple. Over his shoulder he half yells, \" Wait till Clarissa hears! \" But as he turns, he keeps the knife outstretched and it slash/slaps across Frank's face. Frank can feel the wet heat where it hits him, and at first can't tell if he's cut.\n\nAs Jen comes around the corner, she sees Neil and Frank standing in front of the house porch, watching with shock as he slashes him cross the face with his knife; oblivious of Jen's mocking question about not owning a gun." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank watches as Neil very slowly processes his words. But even as he begins to understand, the anger does not leave his face. Instead a malicious crazed sort of grin stretches across his lips to show his pearly whites. \" You've been with Jen all day? That's why left the girls? That's why you haven't been picking up the phone? \" he cackles, his face red, a swollen vein bulging on his temple. Over his shoulder he half yells, \" Wait till Clarissa hears! \" But as he turns, he keeps the knife outstretched and it slash/slaps across Frank's face. Frank can feel the wet heat where it hits him, and at first can't tell if he's cut.\n\nAs Jen comes around the corner, she sees Neil and Frank standing in front of the house porch, watching with shock as he slashes him cross the face with his knife; oblivious of Jen's mocking question about not owning a gun. \n \n\nJen, already on edge, reacts on instinct, pulling up her gun and drawing a bead.\n\n\"Frank! Get down!\" Jen shouted.\n\nShe aims at Neil, trying to get a clear shot.\n\n\"Drop the knife! Drop it now!\" Jen shouts." }, { "author": "Daishain", "message": "Frank slowly puts a hand up, \"Jen, it was an accident. Niel, you do need to put the knife down. You're putting yourself and others in danger with it. Look, you cut me just now.\" " }, { "author": "Bennosuke", "message": "Neil's eyes go wide when he catches sight of Jen with her gun drawn. \" Whoa, \" he shouts, throwing both hands up in the air and simultaneously letting go of the knife so that it goes flying backwards. His eyes dart back and forth from Jen to Frank and back again. \" What the **** man, \" he shouts, \" put the gun away! What's going on? \"\n\nWhether or not Neil hears, the door opens, flooding yellow light over the porch and the front yard. Clarissa is standing at the door. Seeing the stand off on her front steps she shouts, \" Frank? What is happening? \" Behind her, Frank catches sight of his two daughters standing in the hallway, eyes wide with terror." }, { "author": "Daishain", "message": "Frank groans in his head, ****... First things first, gun down.\n\n \"Jennifer, please, put it down. It was an accident, Neil didn't mean to cut me with the knife. We're all on edge here, lets not let something stupid happen, okay?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank groans in his head, ****... First things first, gun down.\n\n \"Jennifer, please, put it down. It was an accident, Neil didn't mean to cut me with the knife. We're all on edge here, lets not let something stupid happen, okay?\" \n \n\nJen aims the gun at the ground.\n\n“You sure? Looked like it was on purpose to me,” Jen replied. Just in case Frank wanted to press charges.\n“I’m not stupid, when I hit someone in the face, it’s on purpose,” Jen said. Maybe it was a good thing Neil didn’t have a gun, otherwise frank might be picking his jaw up off the ground, or worse.\n\n“I scared something off in the back yard, I think it was a cat or something,” she added." }, { "author": "Bennosuke", "message": "\" It was an accident, \" Neil shrieks, his face now bright red, stamping one foot like a raging goblin.\n\nBehind him Clarissa's eyes go wide. Thinking fast, she quickly closes the girl behind her on the girls and strides down the steps towards her new significant other. \" Hi Jen, \" she says hastily, brushing past everything that has been transpiring in her yard. She places a hand on Neil's shoulder, stepping in front of him to address Frank. \" Where have you been? \" she shouts, her other hand coming to her hip, \" you scared me and the girls half to death! You said it was just a short business thing, and we couldn't get a hold of you! \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Keep your voice down,” Jen said quietly as she put her back to the house and started scanning the area.\n\nShe took a quick glance at Frank’s cut to try and determine if it would need stitches\n\n \n Spoiler \nint + medicine : (3d10)[ 1 ][ 6 ][ 4 ](11) \n10 again: (3d10)[ 9 ][ 9 ][ 5 ](23) \n " }, { "author": "Bennosuke", "message": "Both Clarissa and Neil's eyes go wide when Jen tells them to be quiet and begins scanning the area. Both their gazes follow hers across the yard, looking for any signs that Jen might be picking up.\n\n\" What do you see? \" Clarissa asks under her breath.\n\nThere is a decent trickle of blood coming down Frank's cheek, though Jen can't make heads or tails of how bad the cut is." }, { "author": "Daishain", "message": "Frank waves Jennifer away, \"I'll be fine, doesn't even hurt, we'll worry about patching it up later.\" Looking to Clarissa he answers the question with a partial truth, \"Things got complicated, and Jen and I have been running like hell the past few days to try and deal with it. Right now though I'd like to know what's been going on here. Neil said he hadn't seen anything, but he was spooked enough to be waving that knife around.\" Frank mutters, \"Guess I should be glad it wasn't the shotgun.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Nothing, doesn’t mean that’s what’s there though,” Jen replied, “I scared something away in the back yard, maybe it’s a fox, maybe a cougar, who knows.”" }, { "author": "Bennosuke", "message": " Frank waves Jennifer away, \"I'll be fine, doesn't even hurt, we'll worry about patching it up later.\" Looking to Clarissa he answers the question with a partial truth, \"Things got complicated, and Jen and I have been running like hell the past few days to try and deal with it. Right now though I'd like to know what's been going on here. Neil said he hadn't seen anything, but he was spooked enough to be waving that knife around.\" Frank mutters, \"Guess I should be glad it wasn't the shotgun.\" \n\nClarissa crosses her arms defensively, stepping in front of Neil and giving her Ex a hard glare that he was likely intimately familiar with. \" It was nothing, \" she snaps, \" the girls just spooked themselves, \" though Frank can tell she too was scared and is likely covering something up. But Clarissa is wearing that expression that says she's putting her foot down and not budging one inch.\n\n\n “Nothing, doesn’t mean that’s what’s there though,” Jen replied, “I scared something away in the back yard, maybe it’s a fox, maybe a cougar, who knows.” \n\nClarissa tilts her head and shrugs as if to say, \"no big deal\", though her eyes dart off towards the back yard nervously for one quick instant. \" It was probably just a cat... like you said, \" she replies. She casts her admonishing gaze from Frank to Jen, then back to Frank and says, \" Anyways, aren't you here to get the girls? They were supposed to be with YOU today, and it was You who left them here, and YOU who is late to pick them up! \" She brandishes this accusation like a sword of victory, ready to perform its coup de grace." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen really wants to jump in and tell Clarissa to shut the hell up, but she’s learned to just stay out of it when her and Frank get into it. She continues scanning for any potential threats." }, { "author": "Daishain", "message": "Frank had been considering telling Clarissa enough to get her on board with taking the girls on a vacation in hawaii or something, but if she was going to pull this ****, now of all times... No, he just couldn't count on her to be rational. There's a flat tone to his voice as he responds, \"I told you from the start that I wasn't sure how long the job was going to take, and that was before things went to hell and back. Look, thank you for your patience in waiting for me, I'll take the girls and get their fears sorted out. You won't have any more trouble on that front, I swear it.\" " }, { "author": "Bennosuke", "message": "Clarissa crosses her arms over her chest and rolls her eyes with vitriol. But at least her reply is under her breath, tempered rather than the out of control yelling that she had just been doing. \" As if I haven't heard that a thousand times. I don't care what is going on, when it comes to the girls I have to be able to reach you, and you have to stick to your promises \" she says. She gives Frank one last long death stare before huffing loudly, turning, and saying over her shoulder, \" Well let's go get the girls' things. It's already been a long and ****ed up night for them. \"\n\nShe marches back up the porch steps, not caring if Neil, Frank or Jen follow. Opening the door, you can see the girls sitting on the hallways steps behind Clarissa. \" Have you two been listening this whole time? \" she scolds, \" Well the shows over girls. Go get your things. Daddy is finally here to take you home. \" From inside you can hear the footsteps of the two girls as they hurry to go get their bags." }, { "author": "Thundercracker", "message": "“ I am SO glad I didn’t sign up for any of this ,” Jen thought.\n\nShe ignored what was going on behind her and simply scanned the area." }, { "author": "Daishain", "message": "Frank breathes a quiet sigh of relief. It seemed things would be okay for a little longer at least. Course now there was the question of where to go. Surely he couldn't actually take them home right now, it was too close." }, { "author": "Bennosuke", "message": "After several long minutes standing around in silence with Neil, the girls push through the door followed by their mother. They have their backpacks slung on their shoulders as they walk quietly down the porch steps. Rachel keeps her head bowed low, but Marissa is a little bolder. Her eyes are wide, and she looks with fascinated terror from Neil to Frank and Jen, and several times glances back at her mother. There is a look of fear, and something like annoyance on Marissa's face. The girls had seen their share of their parents fighting, but it had been a while and it was clearly affecting the two girls now.\n\nFinishing her march, Marissa quickly hugs her father around the waist and mutters, \" Hi Dad! \" Rachel grabs him from the other side, simply burying her head into Frank's clothes, and it seems like she might break out into tears." }, { "author": "Daishain", "message": "Frank goes to one knee as he embraces his children, doing his best to avoid letting his own worries show. \"Its going to be all right you two.\" \n\nHe wishes he could be certain of that, his and Jen's plans for dealing with this thing haven't gone much further than speculation and delaying any confrontation. Still, he had to find a way. As soon as the girls seem to be calming a little, he stands again and takes their hands. \"All right, lets get going.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen watches the exchange, takes one last look around, takes one last look over her shoulder and follows Frank to the truck.\n\n“You sure you don’t want to have someone look at that?” she asked as she watched the blood drip out of Frank’s face." }, { "author": "Bennosuke", "message": "Marissa nods her head at her father's reassurance but says nothing. Rachel squeezes Frank even more tightly. When she finally loosens her grip and pulls back she waves for her father to bend down and come closer. She whispers into his ear, \" This was scary Dad, \" before letting go and following her sister into the car.\n\nIn the car, Frank's cut stung a little, but had mostly stopped bleeding by now. In the back Marissa dutifully helps buckle her younger sister in, and you can hear the two whispering in hushed voices to each other.\n\n(OOC: Where to now?)" }, { "author": "Daishain", "message": "Frank takes a look at the cut in his rearview mirror and dabs at it with a couple of the napkins he keeps in the dash. \"I'll be fine Jen. See? I bet if it wasn't for the rain it'd have closed up already. I'll put a bandage and antiseptic on when we get a chance.\" \n\nAs they're driving away Frank tells the girls, \"All right, I know mom didn't believe you, but I'd like to know exactly what you saw before.\" " }, { "author": "Bennosuke", "message": "Rachel looks up groggily from her seat in the back, turning to her sister to speak up. Seeing this, Marissa sighs with the exasperation reserved for a sibling and replies, \" I don't know Dad. I think we were just being stupid. I'm sure it was nothing. \" Finishing this, Marissa purses her lips for a second, clearly struggling with herself. After another moment she blurts, \" It was... like a naked woman standing in the yard. She was just standing there and looking up at the window. She was a young woman I think, but it was just so weird. And you'd look away and she would be gone! Mom and Neil couldn't see her, but both Rachel and I did. \"" }, { "author": "Daishain", "message": "Frank glances at Jen, great, just great. The wytch wanted his kids, had gotten so close as to be watching them in person. \"If you ever see anything like that again, let me or Jen know right away okay? Don't be worried about us not believing you. Understand?\"\n\n\"Well I have a little surprise anyways, we're going on a bit of a trip. It should be fun and get your mind off of the scary stuff. I need to make things up to you for the past few days anyways.\" " }, { "author": "Bennosuke", "message": "\" We're not going home? \" Rachel asks meekly. Her sister eyes her with irritation and and says with more curiosity, \" Where? Where are we going? \"" }, { "author": "Daishain", "message": " \"We're headed up to Warsaw tonight. We'll shop for some new bathing suits in the morning, and then we'll get to have some fun at Jolly Mon. Doesn't that sound fun?\" Frank tries to keep his voice optimistic. This was basically a desperate rush to get the girls out of the wytch's reach, and he wasn't sure how long it would last." }, { "author": "Bennosuke", "message": "Rachel's eyes go wide, an excited grin spreading across her face. \" Really? \" she squeals softly. But Marissa's eyes narrow as she stares back at her father. In a stand-offish voice she replies, speaking over her sister, \" Dad, that's almost four hours away. So what, you're like trying to make it up to us or something? \"\n\n(OOC: Very clever idea. But Warsaw is about 3.5 hours away.)" }, { "author": "Daishain", "message": "\"Yes, my observant young lady, I am hoping to make things up for you two.\" Inwardly Frank is wondering what they'd do next. Surely the girls would be safe surrounded by running water like that, but they couldn't hide up at the park forever, or even for very long. Soon enough Clarissa would be expecting them back." }, { "author": "Bennosuke", "message": "The doubtful tone lingers in Marissa's voice as she replies, \" ... and Jen is coming with us? \" She glances from her father to the woman sitting beside him, then asks dubiously before anyone can reply, \" so what, you guys are dating now? \"" }, { "author": "Daishain", "message": " \"No, we're not dating. Unlike what your mom thinks we've always been just friends.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The doubtful tone lingers in Marissa's voice as she replies, \" ... and Jen is coming with us? \" She glances from her father to the woman sitting beside him, then asks dubiously before anyone can reply, \" so what, you guys are dating now? \" \n \n\n“F*** no,” Jen said.\n\n“Uh, sorry,” she added." }, { "author": "Bennosuke", "message": "Rachel seems to already be asleep, or at least mostly out, but Marissa's eyes go wide and she grins widely when Jen swears. She chuckles and says playfully, \" Maybe you and Jen should date Dad. \"\n\n(OOC: Happy to play this out more, or move on to \"the next scene\")" }, { "author": "Daishain", "message": "Frank glances at Jen, it wasn't like he hadn't thought about it before, hell he'd even once made a pass at her while blind drunk shortly after the divorce. She was certainly a more companionable woman than Clarissa. But no, it just didn't feel right thinking of her like that. \"Sorry if this disappoints, but we're better off just staying friends. Get some sleep, we have a fair drive before we're going to stop.\" \n \n Spoiler: OOC \nIf its as late as I think it is, probably not going to try and drive all the way there in one swoop, but getting about two hours down the road before pulling into a brightly lit hotel seems appropriate.\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Not gonna happen, kid,” Jen said, “you should try to get some rest.”" }, { "author": "Bennosuke", "message": "Rachel is too tired to protest, and doesn't even wake up as Frank carries her into the motel. Marissa huffs and puffs, but is out within minutes in the shared motel room, with the two twin beds and the rolled in futon mattress.\n\nIn the morning Jen and Frank are awoken by Rachel, who in her pajamas, has decided to parade up and down the tiny hotel room singing, \" Water park, water park, we're going to the water park! Water park, water park! \"\n\nFortunately no one had any nightmares, and there's no sign of The Wytch.\n\n(OOC: So obviously traveling to Warsaw is a clever way to protect yourselves, but other than buying time, what is the plan here?)" }, { "author": "Daishain", "message": "Frank grins at Rachel, his tired heart lifting a little. When he has a chance to say it without being overheard, he says to Jennifer, \"Hopefully this will give us a little time to breathe and think, rather than run from one thing to another.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank grins at Rachel, his tired heart lifting a little. When he has a chance to say it without being overheard, he says to Jennifer, \"Hopefully this will give us a little time to breathe and think, rather than run from one thing to another.\" \n \n\n\"Yeah, we need to get rid of this thing, one way or the other,\" Jen replied." }, { "author": "Bennosuke", "message": " Act 1 Scene iii \n “The theologian Meric Casaubon argued—in his 1668 book, Of Credulity and Incredulity—that witches must exist because, after all, everyone believes in them. Anything that a large number of people believe must be true.”\n-Carl Sagan, The Demon Haunted World\n\n“I feel the darkness near me; I feel the light shining. And more keenly I feel the contrast between the two.”\n― Anne Rice, The Witching Hour \n\nThe girls were sound asleep. Two full days at the water park under the sun had put them into a deep coma, gathered together in the corner cot in the shared motel room. The girls had had a great couple of days, though the trip would be ending tomorrow and the adults would be driving them back to St. Louis. The lights were mostly off in the room, though the faces of both Jen and Frank were a glow from their separate laptops. The two were sitting near each other on their own twin beds, whispering as they planned their final showdown with The Wytch.\n\nFrank had found an ideal location to set their trap, an empty warehouse North of Saint Louis in the quiet white-trash town called Spanish Lake. The town as conveniently wedged between the Mississippi River and the aptly named Spanish Lake. Though it was mostly a rural community, the warehouse had once been a papermill, and was thus named J.J. Papermill. Google images made it out to be a large one story rectangular building made of redstone brick. It was right on the river, and both Jen and Frank agreed it was the perfect place to set up an ambush for the Wytch.\n\nSeveral tasks lay before them though, including surveying the warehouse and finding a way inside, gathering whatever weapons they could, and finally obtaining or manufacturing incendiaries. They had the best lead on the warehouse; a quick google search brought up the name of the property company that owned the warehouse and were actively trying to sell. Of course, they could always just break in and set up without going through the property company. The latter two would be more difficult, as neither Frank nor Jen had any contacts to procure serious firearms." }, { "author": "Thundercracker", "message": "“One thing I don’t get is, how are we going to lure her here?” Jen asked, “we were out and about and it showed up at your house. What’s to say it won’t do that again while we’re camped out here?”" }, { "author": "Daishain", "message": " \"I'm pretty sure she's more interested in us than the girls. I think the problem was we left the area completely and left them as the only related target in the place where she was. If I'm right, so long as we're pretty close to them, she'll come to us first. At least that's my hope.\"\n\n\"If not...\" *He shrugs,* \"I'm not sure what to do, it won't be easy to fight this thing in the suburbs, especially without others noticing, and Clarissa sure as heck isn't going to knowingly let me bring the girls to an abandoned warehouse for a sleepover.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“I guess that makes sense,” Jen said, though she didn’t fully sound convinced, “anyway, what do you think we should do first to get this place set up?”" }, { "author": "Daishain", "message": " \"Probably scope it out, see what kind of security is in the area. If there aren't any cameras or anything either there or adjacent, we could just break in and do what we need to do. If not, well, I guess we might be able to work something out with whoever officially owns the place, but I don't think either of us is exactly drowning in money.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Probably scope it out, see what kind of security is in the area. If there aren't any cameras or anything either there or adjacent, we could just break in and do what we need to do. If not, well, I guess we might be able to work something out with whoever officially owns the place, but I don't think either of us is exactly drowning in money.\" \n \n\n“Got that right, I’m ehh, between jobs, at the moment,” Jen said, “okay, so after the girls are back, we can do this.”" }, { "author": "Daishain", "message": "Frank nods, \"After that, probably get the firearms. Those won't be incredibly cheap either, but should be manageable. I don't think either of us will have a problem with the background checks.\"\n\n\"And then the incendiaries. Rust is real easy to get. Aluminum a little less so but its not rare. It'd be nice if we could get both already in powdered form, but if not that just adds a little bit to the effort involved. The thermite is actually pretty safe to handle long as you're not breathing it in or anything of that sort. Its a bit like red colored sand and doesn't actually ignite until you hit it with about 1,600 celsius. Luckily a welding torch does that just fine. I suggest loading it into buckets we can dump over her.\" " }, { "author": "Thundercracker", "message": "“Yeah, and we should probably stick together, just in case,” Jen added." }, { "author": "Bennosuke", "message": "A nasty metal noise comes from the girls' bed as Rachel turns over onto her side to face the two adults. Eyes still closed, she asks with groggy voice, \" What are you two talking about? \"\n\nFrank of course would still have the girls with him for a few days before bringing them back to Clarissa. It was of course inconvenient right now, but he had fought for his equal custody. Fortunately, the girls would be going back to school tomorrow, so it would be possible to get things done during the day, and he could always sneak out at night when they were asleep, if he really desired.\n\n(OOC: Should we move on to the next day, or do you two want to discuss further?)" }, { "author": "Daishain", "message": "Frank grimaces, should've made sure they were more thoroughly asleep... \"Just a little project we're working on, don't worry about it pumpkin. Get some rest, you've got school in the morning.\" " }, { "author": "Bennosuke", "message": "The drive back to St. Louis goes smoothly the next day, and Frank drops Jen off by early afternoon. Mercifully, there are no Wytch sightings that night, and the next morning Frank is able to drop the girls off at school without incident.\n\nAbout an hour later, Frank pulls up outside Jen's place to drive them up to Spanish Lake. The two will be reverse commuting and able to get to the lake without significant difficulty.\n\n(OOC: Any gear you two want to bring? Any way you want to prep?)" }, { "author": "Daishain", "message": "Frank keeps a watch out for any sort of cameras, guards, or anything else that might be a witness to the pair approaching or leaving the property. He wasn't expecting anything problematic at the warehouse itself, but something at one of the neighbors would be nearly as problematic whenever the police get called to investigate things. Push come to shove they could probably take a boat in rather than the truck to avoid any eyes, but that would make things a bit more complicated.\n\n \n Spoiler: OOC \nProbably got the hunting rifles and the like just because neither of them want to go unarmed right now, also would be taking binoculars, and anything else they think might be needed to get inside and get a proper look. Good quality gloves for both of them, bolt cutters, crowbar, etc.\n " }, { "author": "Bennosuke", "message": "The town of Spanish Lake appears to be in the worst sort of financial recession, and the two pass rundown trailer after rundown trailer. You get the sense that there must be an epidemic of drug addiction, maybe opioids or crack or something. The few people you see, either driving on the street or walking on the sidewalk, appear unkempt and dead eyed. Things feel abandoned, and maybe a little dangerous.\n\nBut this makes getting to the paper mill rather easy and uneventful. The warehouse is just as it appeared on the google maps image; a large one story building of crumbling red brick, surrounded on three walls by an expansive and completely empty parking lot that would maybe fit thirty cars or so. The property is surrounded by a chain link fence, the swinging gate chained closed. Though they are out in the wide open, Frank and Jen see no cars or people in any direction. It might be possible to climb over the fence; it was tall, but not topped with razor wire or anything." }, { "author": "Daishain", "message": "Frank finds an inconspicuous place to park and grabs the tools. \"Hmm, Don't want to be advertising our entry with the big gate, and I'd rather not jump over the fence if we have to, let's cut a slit in the fence around back.\" He grabs the boltcutters and asks Jen to stay on watch as he snips through the wire enough to easily step through." }, { "author": "Bennosuke", "message": "Frank pulls the bolt cutters from the trunk and hustles over to the swinging gate. The metal chain holding the gate closed looks rusted to the point of withered, and the bolt cutter goes through it with a crunch as if it were stale bread. The chain unfurls from around the fence and collapses in a pile on the ground and the chain-link fence gate creaks open about twenty degrees with a grating screech.\n\nUp ahead, it looks like the double doors of the factory are also held closed by a double layer of snaked chain-link. The doors of the warehouse are also low enough that it would not be too hard to climb through one of them.\n\nJen is relieved that there is no one in sight." }, { "author": "Daishain", "message": " \"Hmmph, yeah, I think odds are pretty good no one's going to care what we're up to even if we're spotted, all right, lets see what we've got.\" Frank moves on in, heading for the nearest door." }, { "author": "Bennosuke", "message": "Is Frank cutting off the chain for the front door then?" }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Hmmph, yeah, I think odds are pretty good no one's going to care what we're up to even if we're spotted, all right, lets see what we've got.\" Frank moves on in, heading for the nearest door. \n \n\n\"Let's check the warehouse first, probably the best place for this kind of stuff,\" Jen said." }, { "author": "Bennosuke", "message": "Frank and Jen start to walk around the side of the building, looking for other possible ways to get into the warehouse. They do indeed find a pair of loading docks, though the sliding metal doors both appear to be bolted (and rusted) shut. They come across a dangling fire-escape about three and a half feet overhead (OOC: With a Str+Athletics +1 roll it could be pulled down to climb), and it was very probably that the roof entrance could be unlocked.\n\nComing around to the back of the building, there is a pair of metal double doors that have been painted black. They are not chained together, so perhaps the lock could be picked, or maybe even the door could be pried open." }, { "author": "Daishain", "message": "Frank tries to pry open the back door with a prybar, figuring the lock was probably rusted like the rest of this place, and distrusting the ladder for the same reason.\n\n \n Spoiler: OOC \nStr+athletics (5d10)[ 3 ][ 1 ][ 5 ][ 8 ][ 2 ](19) \nten again (5d10)[ 2 ][ 2 ][ 7 ][ 4 ][ 3 ](18) \n " }, { "author": "Bennosuke", "message": "There is the sound of metal tearing as Frank uses all his might to pull the two doors apart. It appears that they have been bolted into the ground with a drop-pin that had been pushed into a hole drilled into the concrete. The top corner of the doors are easier to pry apart, and the two sheets of metal warp apart with a terrible screech. After several exhausting minutes of fighting against the doors, Frank has pulled them apart just enough to squeeze through.\n\nThe smell inside is... terrible; stale air steeped heavily in the perfume of rodent feces. It is dark inside; apparently all of the windows have been tinted, and all of the lights are off, with the only real light being the small beam coming from the warped open door. But it is near impossible to see anything more than ten feet into the building." }, { "author": "Daishain", "message": "Frank turns on a flashlight as he carefully steps inside. First stop is a beeline for those docks, checking to see if any of them could be opened from the inside without too much effort. He wanted more air and light in here." }, { "author": "Bennosuke", "message": "First thing that Frank notices as he turns on his flashlight is the collections of moldering fuzz that seem to liter the warehouse floor. In the dark it looked like a collection of the world's largest dust bunnies. Was it rodent nesting, or or something that had decomposed? There was almost a layer of it across the ground.\n\nOtherwise, the factory was mostly empty; a cavernous, wide open, black maw. Large iron pillars/cross beams shot to the ceiling every twenty yards or so, but it looked like all of the machinery, stock ect had been long since cleared out.\n\nFrank makes his way towards the loading docks. It looks like the sliding vertical doors were bolted in place by forearm sized bars of metal that could be slid aside to, assuming their mechanisms were not to rusted. Frank takes the handle of one, and with a few tugs and a little grunting, the bolt slides free. A few moments later, he has both of the doors open, the morning air pouring into the factory and releasing some of the moldering smell from inside." }, { "author": "Thundercracker", "message": "“Gross,” Jen said, “so what do you think?”\n\nShe kicked at one of the dust bunnies.\n\n“I really hate this, hopefully we can kill this thing and get back to normal.”\n\nShe looked around for a place to drop thermite on the Wytch." }, { "author": "Daishain", "message": "Frank looks around. \"Well, We definitely want to let it air out and get rid of that mess, whatever it is. I'm halfway tempted just to set it on fire and leave while it smoulders.\"\n\n\"But once that's done I think we could make this work. We'll need to get some stuff in here, but we have plenty of space to create a kill box. I remember her doing something with lightning before too. These pillars will help direct anything of the sort straight into the ground if she gets a shot off. Well, y'know, if it works at all like regular lightning.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks around. \"Well, We definitely want to let it air out and get rid of that mess, whatever it is. I'm halfway tempted just to set it on fire and leave while it smoulders.\"\n\n\"But once that's done I think we could make this work. We'll need to get some stuff in here, but we have plenty of space to create a kill box. I remember her doing something with lightning before too. These pillars will help direct anything of the sort straight into the ground if she gets a shot off. Well, y'know, if it works at all like regular lightning.\" \n \n\n“We definitely shouldn’t start a fire, someone might come looking,” Jen said, “let’s get some brooms and start sweeping this stuff up, don’t need to trip on something while we’re trying to kill this thing. We might want to bring the camping gear in too, no idea how long it will be until it shows up… what about bear traps, think that might slow it down ?”" }, { "author": "Daishain", "message": "He sighs a bit, \"Yeah, once we get things set we'll probably just camp in here. Bear traps are a good idea. If the bullet slowed it those should do something as well.\" He gets a broom and starts working, shoveling the mess out of one of the bay doors." }, { "author": "Bennosuke", "message": "Frank and Jen get to work cleaning out the warehouse. They are left unobserved, and are able to sweep together most of the detritus. It appears that whatever leftover paper mulch, and god knows what else, has been turned into nesting for several scores of mice; they scurry and flee as the humans approach or as their homes get turned over. The fresh air from the open garage doors helps with the smell, but only so much. A little under two hours later, the place is mostly cleared out.\n\n(OOC: Is the plan to just set up camp and wait for the Wytch? Frank is still responsible for picking up the kids from school later presumably. Otherwise, I think we can do an extended roll for preparing the warehouse for combat? Maybe Int + Wits?)" }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \nJust to consolidate from the prior Discord discussion, please both of you roll your Wits + Intelligence three times to represent your preparation for the final showdown. Every three successes the characters make jointly will count towards bonuses against The Wytch. I will move thins on to individual scenes with Touchstones and wrapping up a few odd ends before we move in to luring the Wytch to the final fight.\n " }, { "author": "Thundercracker", "message": " \n Spoiler \n\nwits + int: (4d10)[ 2 ][ 10 ][ 8 ][ 6 ](26) \nwits + int: (4d10)[ 4 ][ 7 ][ 8 ][ 1 ](20) \nwits + int: (4d10)[ 9 ][ 2 ][ 7 ][ 7 ](25) \n " }, { "author": "Daishain", "message": " \n Spoiler: OOC \nWits + Int 3 times\n (4d10)[ 7 ][ 7 ][ 1 ][ 10 ](25) \n (4d10)[ 10 ][ 9 ][ 5 ][ 9 ](33) \n (4d10)[ 3 ][ 2 ][ 2 ][ 9 ](16) \n\nten again pool (4d10)[ 9 ][ 1 ][ 2 ][ 1 ](13) \n " }, { "author": "Bennosuke", "message": "Over the next few days, Frank and Jen work hard to prepare their killing floor for the eventual arrival of the Wytch.\n\n \n Spoiler: OOC \nAlright, that's a whopping 10 successes between both your rolls. As mentioned previously, I have a couple of small scenes I want to run before the final countdown... I mean showdown, but I want you guys to decide on allocating your successes, and that will effect the upcoming scenes.\n\nWe are going to assume that without allocating your rolls, the two characters will have their own hunting rifle, and a handful of light incendiary bombs; ie Molotov cocktails (1L Blast 3). For three successes you may gain one of the following:\n-Weapons upgrade: One character will have access to an assault rifle, or both characters can pick up shotguns\n-Incendiaries: For each purchase of this, you can purchase a single charge of a stronger explosive such as thermite (3L Blast 4)\n-Shooting Gallery: You've set up a protected area with great line of site, giving the character 2+ to all Ballistics rolls, and an additional 1 defense, when in the gallery. Only one character can occupy the gallery at a time.\n\nTentative upcoming first scene would be each character with their Touchstone unless there is something you would rather RP through.\n " }, { "author": "Bennosuke", "message": "Frank pulled up outside of the girls' elementary school, located in The Central West End in St. Louis. Frank and Jen had had a very productive first day up at the warehouse, but time had slipped away, and he had had to race back South to pick up his daughters. Fortunately, this time of the day, most people were leaving St. Louis for the county and traffic was light.\n\nThe Central West End was a uniquely liminal neighborhood in St. Louis; one last manicured, wealthy and white community before Northern St. Louis. The city was statistically the home of the highest gun crime and firearm related homicides in the country, though this was not something most (white) citizens did not have to fear. The Central West End was all protected tree lined streets with statuesque brick homes where the greatest danger was your dog escaping the leash in an attempt to chase squirrels. But most of the streets were gated or even walled off, and security patrol cars regularly rolled lazily up and down the streets of the Central West End. This was because of \"the Delmar Divide\". There was a general willful ignorance that the nightly drive by shootings, home invasions, and rapes were happening on another planet to an alien race, rather than only a few blocks away North of Delmar Boulevard.\n\nAnd this was how a small wealthy and competitive private elementary school could be built just four blocks from a street of seedy bars literally known as \"Murderer's Row\". When Frank and Clarissa had been together, before she met Neil and moved out to the County, the two had fought tooth and nail to get their daughters accepted to The New School, desired for it's small class sizes, individualized education plans and impressively beautified school grounds.\n\nFrank found himself pulling up to The New City School almost thirty minutes after the school day had ended; wasn't the first time and definitely would not be the last. Frank had a sick feeling in his stomach as he pulled up to the school, significantly worsened by the site of several stopped cop cars, their blue and red lights flashing. When Frank pulled up, the girls were standing with a concerned looking teacher, a young (and attractive) African American woman in a black pants suit. \" Mr. Daughtridge, \" she asked seriously, as Frank rolled down his window, \" I just want to tell you that everything is okay. Your daughters are alright. \"\n\n************************************************** ********\n\nJen had been putting off seeing Caitlyn again since the camping trip. However, her best friend's series of insistent text messages were becoming more and more concerned, and Jen finally acquiesced to a meet up lest Caitlyn actually started to get concerned. So tonight Jen was meeting her friend at a cocktail bar called Brendan's in downtown St. Louis. The downtown area was on the East side of St. Louis, boarding the Mississippi River which separated Missouri from Illinois. It was the only part of St. Louis that felt like an actual city, with high rises and bustling traffic, like Manhattan or Chicago. Also like those cities, the downtown part of St. Louis was afflicted by a serious homelessness crisis, and crime was concerningly high here. But downtown was also home to some of the most expensive and exclusive night spots in the city, and so of course Caitlyn was dragging her best friend out there.\n\nThe two were still in line outside of Brendan's, waiting to get in. It was dark out and already getting cold. Caitlyn had squeezed herself into a tight little black number, which still did her body a few favors, though the two women were definitely on the older side of the would be female patrons. In fact, it seemed like the doorman was only letting in girls who looked to young to be drinking, and men about twice their age. But instead Caitlyn didn't seem to be agitated or in any hurry. She finishes typing some \"important\" text on her phone, stowing it away in her bag and looking up at Jen. \" I was... waiting till we had gotten in and had a drink or two, \" she says cautiously, studying Jen's reaction, \" but you've got me a little worried Jen. I don't want to pry, but you've been a little absent lately. \"" }, { "author": "Daishain", "message": "Frank looks to the girls himself to gauge whether they were really okay before asking, \"What happened?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"Yeah you know, I've been busy,\" Jen replied, \"I don't have a job and the money won't last forever, so I've been trying to find something to tide me over. Hasn't been going so well. What have you been up to?\"" }, { "author": "Bennosuke", "message": "Both Rachel and Marissa had wide eyes and pale drawn faces. Frank could read them both like a book and they were both afraid. Their eyes were on their dad, but neither one moved stuck frozen on the sidewalk. \" There was... an incident, \" the woman says cautiously picking their words. The same serious expression remains on the woman's face, then she adds, \" I'm sorry, I'm Miss Castle, I'm Rachel's teacher. \"\n\n************************************************** *\n\nCaitlyn's eyes go wide at what Jen's words. \" Oh my god, I'm so sorry, \" she says, \" I didn't realize! I... uh, we can go somewhere else. This place is kinda expensive, and I... well I don't want to make things harder. \" She pauses, giving Jen her best puppy eyes before adding mischievously, \" ...Or I can pay! I mean, I don't mind, and well I've been wanting to check this place out since it like first opened! \" Jen can tell that her friend might be avoiding her question, but if she was, it was likely because she was doing well and didn't want to rub it in." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Nah it’s fine, you know that’s how it is with me anyway right? Spend some time working, and then some time not. I think I’d go crazy otherwise,” she replied." }, { "author": "Daishain", "message": "Frank gets out of the car and moves to hug the girls close, once they're at least a little reassured he gets them into the car before turning back to Miss Castle, keeping his face as smooth as he can manage, \"What kind of incident?\" " }, { "author": "Bennosuke", "message": "\" Sure, \" Caitlyn says in reply, though she keeps a concerned look on her face that tells Jen she'll probably be going out of her way buy them rounds of drinks before Jen has any say. Miraculously, the two find themselves ushered up to the front of the line, when it turns out that the large group of already drunk and way too loud girls forgot to bring their fake IDs, or something like that.\n\nThe bouncer, gives the two a sideways glance as he checks their IDs, and starts almost pushing them inside, when Jen catches sight of something that turns her blood cold. Standing across the street with limp posture and dead eyes is Lydia, or something wearing Lydia's skin. It's black and purple died hair is all wild tangles. The thing is staring straight a Jen, a rictus of a smile on its peeled back lips.\n\nBut then Caitlyn is pulling Jen into the club and the door closes behind them, blocking Jen's view. Seeing that her friend has stopped, Caitlyn turns and says, \" Jen, is something wrong? You're... acting really weird. \"\n\n************************************************** ******************\n\nThe teacher makes no attempt to stop Frank from embracing his daughters and ushering them into his car. In fact, she waits for Frank to close the door on them before saying, \" I don't mean to alarm you, but our office tried calling your wife and you several times, but could not get a hold of anyone. \"\n\nFrank had received no missed call, but it wasn't the first time something like that had happened; cellphones could be so unreliable, and maybe he had not had much service up at the factory.\n\nMs. Castle continues, \" Anyways, one of the older students on campus was found to have a gun. She was apprehended before anything could happen, but apparently she had been planning on some sort of mass shooting. The authorities have been involved, and are performing further investigation, but we are planning on cancelling classes for tomorrow, just to be safe. \" She says everything so matter-o-factly, in fact she sounds tired, maybe even exhausted." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Nothing, I swear I just saw someone I knew,” Jen said, “probably my mind just playing tricks on me.”\n\nShe lets herself be dragged into the club and tries to forget about what she saw outside." }, { "author": "Daishain", "message": "Frank shuts his eyes and takes several controlled breaths before responding, his voice tight as he chooses his words carefully, \"I was working in an area with poor reception today. I do not know why you could not contact their mother, but I will speak with her.\"\n\n\"Now, to say the least I have... concerns. But I am sure you're already looking forward to a string of hysterical parents yelling in your face so I will save my comments for after I see what is actually done in response to this mess. Is there anything else I absolutely need to know right now? Do you know of any connection between this girl and my daughters?\" " }, { "author": "Bennosuke", "message": "Caitlyn drags her friend down the dark hallway, and up the stairs to Brendan's. Stepping through a red painted arch at the top of the steps, the bar is like another world. Soft minimal lighting keeps leather lined booths intimate and shines brightly on a sumptuous and luminous marble bar, where two identical looking bartenders in black tie attire work with a furious almost robotic precision. It would be almost easy for Jen to forget the strangeness of the recent siting, as she and Caitlyn are led by a beautiful hostess in a long black dress to a cozy table in the corner of the bar. Despite the fact that it is illegal to smoke in doors, the two pass a pair of men in expensive looking suits puffing cigars, on the way to their table. One, a man with a toad face, even gives the two his best smoky eyed grin as they pass.\n\n\" Wow, \" Caitlyn says as the two reach their table, speaking over the softly played Coltrane coming a nearby speaker, \" This place looks awesome. \" She gives Jen an enthusiastic grin as the two sit down. \" Can I get the first round of drinks? \" she asks.\n\n************************************************** ******\n\nFrank's comment about the string of hysterical parents forces a grin from Ms. Castle, and with a soft chuckle she replies, \" Thanks. \" But his question about any connection with the girls forces a concerned look from the teacher, her eyes darting to the car window where Frank's daughters are sitting. She steps closer to Frank, enough so that he can smell her peppery perfume, and in a hushed voice says, \" Well, no, not really, \" But the way she says \" not really \" says there is more to the story, so Frank is not exactly surprised when she continues, \" The student was several grades above your girls... but she was actually Marissa's big sister. It's a program we have where one of the fifth graders mentors one of the third graders. \"" }, { "author": "Daishain", "message": "Frank sighs, \"So yes, yes really, unless the time spent together was negligible.\" He hands her his card. \"Look, just keep me apprised of anything relevant, my email is on there if my phone is out of service range again. I need to get these two some ice cream and a good distraction.\" \n\nHe gets back in the car and sits for a moment before asking, \"Is there a movie in the theatres you would like to see?\" \n\nAfter listening to their answer and anything else they have to say he calls Clarissa, then her boy toy if she doesn't pickup." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Sure what are you having?” Jen asked\n\nShe tried to put the Wytch out of her mind. There was no way it was coming in here anyway." }, { "author": "Bennosuke", "message": "The teacher accepts Frank's card, though she shoots him an irritated glare. \" Will be happy to do so, \" she replies, in a tired and forced sort of pleasantness. She forces a smile (convincing) and waves to the girls as their father gets into the car. They wave back cheerily.\n\nInside the car, Rachel replies cheerily, requesting (nay demanding) the newest computer generated Disney Movie. It sounds vaguely familiar, something about a child vampire and her best mortal friend. But the older sister speaks up with a little attitude. She says, \" You don't have to worry about us dad... and you don't have to protect us. We're okay. Nothing happened! \"\n\n************************************************** ****\n\nCaitlyn describes the cocktail she's going to get, and forces an order out of Jen. The entirety of the time that her friend is at the bar, Jen can't stop checking her peripheral vision for any sign of Lydia, or the Wytch. Caitlyn returns with the two drinks, a her face slightly red. She says, putting Jen's order down in front of her, \" Whew, sorry that took so long. Busier than it looks at the bar. \" It did not look particularly busy. Jen had watched Caitlyn flirt at the bar for the last ten minutes almost, and was pretty certain why she was blushing.\n\nCaitlyn avoids any judgmental stare, taking a long sip of her electric pink cocktail then asks casually, \" So, are you and Frank going to see each other any time soon? \"" }, { "author": "Daishain", "message": "Karl decides not to argue with Rachel for now, simply nodding, \"If you say so, does that movie sound good to you though?\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Probably, there’s sort of a mini project we’re working on,” Jen said, “it’s really kind of a pain but has to be done.”\n\n“What about you, any juicy stories?” Jen asked." }, { "author": "Bennosuke", "message": " Frank 😉 is relieved when the older sister does not put up a fight.\n\nAs he drives to the theater, Frank calls his wife but gets no response no matter how many times he tries. Neil as well dos not pick up the phone. It would not be a long drive to the movie theater, which left Frank with the decision of rerouting or simply trying them later.\n\n******************************************\n\n\" Oh, this and that, \" Caitlyn replies with a mischievous grin. She pauses to take another sip of her cocktail, eyeing Jen and enjoying the chance to have her anxiously waiting. Placing the glass down again she adds with a shrug, \" I guess I can just say, it's good being single again. \" She brings a hand to her mouth and chuckles playfully.\n\nBut to Jen's dismay, a familiar dead eyed figure comes into view over her friend's shoulder. The corpse of Lydia (or maybe something wearing her skin) pushes through the curtain entrance to the bar. She walks with a heavy step past the hostess too busy on her phone to look up, her gaze locked on Jen." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen kept her eyes on the Wytch as she thought about where the nearest exits were.\n\n“Hey, you see that chick over there staring at me?” she asked and nodded in the general direction of the Wytch." }, { "author": "Bennosuke", "message": "Caitlyn looks over her shoulder, then back at Jen. \" Ya, that girl? \" she asks casually, \" Is she staring at you or something? How'd she even get in here? I can go talk to her for you if you'd like. \" She seems overall unconcerned by the presence of the staring teenager." }, { "author": "Daishain", "message": "Frank calls the somewhat nosy neighbor across the street from Clarissa's, \"Good evening, Mrs Lee? This is Frank. I'm with the girls and trying to get in touch with their mom, but no answer, is she at home right now?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn looks over her shoulder, then back at Jen. \" Ya, that girl? \" she asks casually, \" Is she staring at you or something? How'd she even get in here? I can go talk to her for you if you'd like. \" She seems overall unconcerned by the presence of the staring teenager. \n \n\n“She’s kinda creeping me out, maybe we should tell someone there’s a kid in here,” Jen said." }, { "author": "Bennosuke", "message": "Mrs. Lee was a well to do older Korean woman who lived a house over from Neil. As far as Frank had gathered, she had married a wealthy banker in St. Louis, but never taken his name. The girls had told him how she gave them Lindt chocolates whenever they came over. But she had managed to give Frank the twenty question interrogation every time she caught him waiting to pick up the girls in the driveway, and it seemed to him that neighborhood gossip was her favorite form of entertainment.\n\n“ Oh hello Frank, ” she says kindly, her accent strong but unobstructive, “ how good to hear from you. I think the lights are on… but let me look. ” There is the sound of Mrs. Lee getting up and walking through her house for a moment and then she says, “ Oh yes. She is home. She and her new husband are just… just staring at their computer. Is everything alright? ” She sounds slightly confused.\n\n**************************************\n\nCaitlyn chuckles at this, but seems to think than Jen is making a joke. She says, “ I know. They let children into the clubs these days, so long as they can show some cleavage… not that she is even dressed for a place like this. ”" }, { "author": "Thundercracker", "message": "Jen keeps her eyes on the Wytch, worried that she would somehow disappear if she stopped watching her." }, { "author": "Daishain", "message": "Frank frowns, that was... odd. But he composes himself and reassures Mrs Lee, \"Oh, a few people have been trying to get in touch with them today with no answer, there's something they need to hear. Just checking in to see if they'd gone off on a trip or something without letting me know.\"\n\n\"Thank you. I guess I'll just show up and tell em myself later if they're not picking up.\" " }, { "author": "Bennosuke", "message": "The Wytch does not move from its spot. It stands under the dim light in the bar, arms hanging limply. At first there is an almost vacant expression on the Not-Lydia's face, but then the lips pull up into something like a smile as it stares back at Jen.\n\nCaitlyn, still sitting in front of her friend says with concern, \" Uh, do you know her or something? \" She looks back and forth between Jen and the strange girl.\n\n************************************************** **\n\n\" Okay, \" Mrs. Lee says, \" have a good night Frank, and give your girls kisses for me. \" She hangs up the phone.\n\nWithin moments, Marissa calls from the back seat, \" We're still going to the movies now though, right Dad? \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“No, but she’s freaking me right the hell out. I think she might be on something, look at her,” Jen replied, “think we should get a bouncer or someone to go check her ID?”" }, { "author": "Bennosuke", "message": "Caitlyn looks back over her shoulder, and nodding her head replies, \" Yeah, she looks pretty messed up. I can go get the bouncer. \" Jen's friend rises from her chair, taking her attention away from the girl, but when she does, not-Lydia takes two deliberate and shuffling steps towards their table." }, { "author": "Daishain", "message": "Frank nods and smiles at her, \"Yeah, we'll just swing on by your mom's place and check in with them after the movie.\" \n\nAs soon as he can do so safely, he sends Clarissa and Neil an identical text message just so neither could not say he hadn't tried. 'Tried to call, there was a serious incident at school today, but the girls are both safe and fine. We'll all be coming over there to briefly visit and talk about things after I get them calmed down.'\n\nAs he drives though he gets a gnawing feeling in his gut. The wytch didn't have any interest in them right? She also didn't have anything to do with computers as far as he knew so... But why weren't they responding? Neither of them were terrible with picking up usually." }, { "author": "Bennosuke", "message": "The girls seem appeased by this response. To Frank's chagrin, but perhaps not to his surprise, he gets no immediate text reply. In fact, it isn't till about half way through the movie that Frank's phone lights up with a response from Clarissa. The movie is just as insipid and vacuous as Frank expected, though the girls seem to be having a good time. The little girl vampire is an isolated loner until she meets an equally unpopular mortal boy, but she must balance her obsessive need for him with the risk of suffocating him and driving him away. The movie ends with the little vampire girl learning boundaries and self confidence, and the two decide to run away from their boring, colorless, judgmental town together.\n\nFrank gets several critical glances from the adults in his isle when he checks his glowing cellphone. The text from Clarissa reads, \" Sorry. Glad the girls are okay. No need to come by unless one of the girls forgot something. \"" }, { "author": "Daishain", "message": "Frank frowns again, that response too was unlike Clarissa. Normally she'd be demanding to know what was wrong... Once out of the theatre he gets the girls into the car and stands outside for a moment as he tries again to call her.\n\nIf there's still no response he'll get into the car and drive home, figuring he'd done what he could." }, { "author": "Thundercracker", "message": "Jen keeps her eye on the Wytch, but out of the corner of eye she makes sure she doesn’t let it corner her, and tries to remember where the exits are in case she has to run.\n\n \n Spoiler \nhow close are the shady business guys that made a pass at us when we came in?\n " }, { "author": "Bennosuke", "message": "Frank calls Clarissa, and the phone picks up after a couple of rings, though it is Neil on the other line. Though he still takes that familiar smug tone with Frank, there is a sleepy... almost far off sound to his voice, maybe like he were really high or something. \" Oh hey Frank, \" Neil says, \" sorry we missed your calls earlier. We got a little... wrapped up in something. You're doing okay though, right? You don't need us to take the girls of your hands again? \" Maybe he didn't mean it that way, but it almost seemed like a put down... or maybe even a threat. Frank knew Clarissa still deep down wanted full custody. He'd had to fight so hard to keep getting to see them regularly.\n\n************************************************\n\nThe not-Lydia thing was of course between them and the stairwell they had entered through. The two had walked deep into the club to their private table. Behind Jen, across the bar from the entrance as a small hallway for the bathrooms, though there was also an exit sign above that doorway. Otherwise, the only other door that Jen saw was a swinging door that appeared to go into the kitchen behind the bar.\n\nToad face and his buddy were still smoking cigars at the bar, and unless the Wytch started running, it was unlikely it would be able to intercept them in time." }, { "author": "Daishain", "message": " \"No, I have the girls just fine, but from your tone of voice you've missed the local news as well.\" He takes a breath, \"There was a potential shooter at school today, though fortunately she was apprehended before anyone was hurt.\"\n\n\"What's more, the girl in question was Marissa's mentor, so there's a personal connection in play. I'll be talking with them about it as best I can, but you and Clarissa need to be ready to continue the conversation when it is time for me to hand them over. " }, { "author": "Bennosuke", "message": "\" Oh well that's scary, \" Neil replies, though his voice is distant and disconnected, \" Well, I'm glad they are okay. \"" }, { "author": "Thundercracker", "message": "Jen stood up and, still keeping her eyes on the Wytch, slid over to the bar to put herself both nearer to the exit, the staff, and next to toad-face. She felt her heart start pounding as adrenaline spiked, but curiosity was getting the better of her. Why hadn’t the Wytch attacked yet? Was she somehow vulnerable when there were large groups of people around?" }, { "author": "Bennosuke", "message": " Caitlyn looks back over her shoulder, and nodding her head replies, \"Yeah, she looks pretty messed up. I can go get the bouncer.\" Jen's friend rises from her chair, taking her attention away from the girl, but when she does, not-Lydia takes two deliberate and shuffling steps towards their table. \n\nUnaware of the thing's approach behind her, and with Jen saying nothing, Caitlyn pushes her chair in and turns. She catches the slack jawed thing taking a step towards their table, but The Wytch stops when Caitlyn approaches. The two eye each other. Jen can see the glare of suspicion on Caitlyn's face. Not-Lydia stands there, head tilted to the side, limp hair dyed black and purple hanging like a wet dishtowel. The stare-down proceeds till Caitlyn passes The Wytch, making sure to keep a wide berth.\n\nOnce Caitlyn is about halfway down the hall though, the not-Lydia thing starts lumbering forwards again, eyes locked on Jen, with the same vacant grin on its face. The thing moves slowly and steadily enough as not to really draw attention. If Jen walks over to the bar with Toad-Face and his buddy, it will begin following her there." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen kept her eyes on the Wytch as the backed up to the bar and the two guys. She waved to get the bartender’s attention.\n\n“That girls underage, she shouldn’t be here,” Jen said, pointing at the Wytch, and hoping she got the two creeps’ attention as well." }, { "author": "Daishain", "message": "Frank frowns a bit, that was not even close to the expected response. Maybe there was something wrong with them after all...\n\nHe sighs and turns to get in the car. He couldn't worry about that now, dealing with the Wytch took priority over whatever other weirdness was going on. He starts driving home. \"Time to get some rest girls, what do you two want to do tomorrow? Since there's no school.\" " }, { "author": "Bennosuke", "message": "It is clear that the either the bartender can't hear Jen, or is trying to ignore her. He actually turns away and starts walking down towards the other end of the bar, engrossed in drying a glass coup with a dishtowel.\n\nToad face turns from his friend to Jen, placing a rough yet uncomfortably moist hand on her wrist. He has slicked back silver hair, and a gold chain around his neck that is very visible thanks to a button-down that has one too many buttons undone. He gives Jen a yellow toothed grin and when he speaks Jen can taste the cigar ash on his breath, \" I'm sure the bouncer checked when she came in. What's it to you dear? I don't think you need to worry about a girl like her , \" He indicates Not-Lydia with a wave of his cigar, and his smile broadens. He adds, \" You are much much prettier than she is. \"\n\nThe Wytch stops her approach, tilting her head forward and sideways like a dog confused by its owner's last command.\n\n \n Spoiler: OOC \n@Daishain: Do you want to stop here? I think TC's scene should be wrapping up soon. My next scene will include both characters... so I suppose otherwise I can start that scene as well and just run both simultaneously.\n " }, { "author": "Bennosuke", "message": " \n Spoiler: @TC \nPlease don't forget that we are going to finish your other scene simultaneously\n \n\n\nIt was late in the afternoon on their third (and final) trip to the warehouse. Frank and Jen had been back once before, when they had finished cleaning, and built a number of makeshift shrapnel grenades. In the interim, the two had managed to get their hands on decently maintained M16, which they would be bringing up to Spanish Lake today.\n\nToday had been Frank's last day of parenting responsibilities. He had dropped the girls off at school and Clarissa and Neil would be picking them up (maybe already had). It was still early summer (the girls only had a few more weeks of school left), so despite the hour, it was still quiet bright out as the two exited the freeway into the barren town of Spanish Lake. Driving together, the two pass empty strip malls, tightly packed trailer parks, and a number of rundown industrial buildings on their way to the paper mill.\n\nBut even from fifty yards away the two catch sight of the lone cop car parked within the lot. The swinging gates, which had previously been held together by a padlock and chain (till Frank took his bolt cutter to it), were left open. From this distance, there was no cop in sight. Maybe he was inside the warehouse; and if so, there could be big problems if he found their (somewhat hidden) stash of explosives." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n It is clear that the either the bartender can't hear Jen, or is trying to ignore her. He actually turns away and starts walking down towards the other end of the bar, engrossed in drying a glass coup with a dishtowel.\n\nToad face turns from his friend to Jen, placing a rough yet uncomfortably moist hand on her wrist. He has slicked back silver hair, and a gold chain around his neck that is very visible thanks to a button-down that has one too many buttons undone. He gives Jen a yellow toothed grin and when he speaks Jen can taste the cigar ash on his breath, \" I'm sure the bouncer checked when she came in. What's it to you dear? I don't think you need to worry about a girl like her , \" He indicates Not-Lydia with a wave of his cigar, and his smile broadens. He adds, \" You are much much prettier than she is. \"\n\nThe Wytch stops her approach, tilting her head forward and sideways like a dog confused by its owner's last command.\n\n \n Spoiler: OOC \n@Daishain: Do you want to stop here? I think TC's scene should be wrapping up soon. My next scene will include both characters... so I suppose otherwise I can start that scene as well and just run both simultaneously.\n \n \n \n\n\"Yeah but she's actually in to you, she can't stop staring, look,\" Jen replied to toad-face. She started backing up to put toad-face between her and the Wytch.\n\n At the warehouse \n\n\"Oh... crap,\" Jen said as she spotted the cop car, \"should we talk to him or wait for him to leave?\"" }, { "author": "Daishain", "message": "Frank frowns, \"Crap is right, and nah, lets just keep moving. We talk to them, and at minimum we get connected to a break in, let alone whatever they'll assume if they find the thermite.\"\n\n\"On the plus side even if they do find that stuff, they might not know its something significant, I mean it just looks like red dust. I really really hope this doesn't mean we have to scrap our plans here.\" " }, { "author": "Bennosuke", "message": "Toad face looks from Jen, to the strange girl, then back again. His stained grin widens, and right before stuffing his cigar between his teeth his grasp tightens to give Jen a momentary and moist squeeze. \" Sure, \" he says, pausing to puff at the cigar, making sure to blow the smoke away from Jen, \" but that's too bad for her. See, she ain't the one I'm interested in. \" He raises a bushy eye brow, as if it were necessary to get across his implication. He continues to grin his sleazy grin at Jen, seeming completely disinterested in The Wytch.\n\nAcross the hall, The Wytch again tilts its head to the side as if contemplating the scene. But its dull black eyes never stray from Jen.\n\nChecking down by the entrance, still no sign of Caitlyn returning.\n\n************************************************** **********\n\n(OOC: In the other scene, do the two want to at least find a place to watch or anything, or are you just fleeing, and if so, what is the plan?)" }, { "author": "Thundercracker", "message": " Jen \n\nBar:\n“Oh? What is it you want with me?” Jen asked, while staring at the Wytch." }, { "author": "Bennosuke", "message": "Despite Jen's distracted attention, the man smiles to himself, pleased by how things are turning. \" Well, \" he says with the cigar clenched between his teeth, \" I suppose to get to know you. Would it be too forward to start with an introduction. This is my friend Bill, and I'm Scott. \" If Jen takes a moment to look, Bill offers Jen an equally hungry smile. He has thinning sand colored hair that looks like it was once held in a military buzz, and a pudgy rectangular face. He's got way too much jewelry on, but looks like he might be sweating rivers under the multiple layers of turtleneck, and three piece suit.\n\nThe Wytch lifts a hand to point at Jen, still grinning, head still loping to one side." }, { "author": "Bennosuke", "message": "(OOC: Again TC don't forget the other scene)\n\nSeeing the parked cop car, Jen and Frank decide to split and come back later. By the time they return, the sun is just starting to set, turning the sky a fiery orange, and washing the pavement in shadow and blues. The cop car is empty, and there is no sing of the police.\n\nHowever, as the two pull up, they can see that a new chain and padlock has been placed on the front gate." }, { "author": "Daishain", "message": "Frank drives straight on past the warehouse at first, urging Anna to watch carefully for any observers, then if there's no sign of any watchers of any sort, pulls around again and in.\n\n \"Chances are they'd still be investigating if they had any hint of what we were up to. They probably thought some hoodlums just broke in to have some fun or something. At least I hope that's the case. Looks like someone noticed the cut gate chain and called it in.\" \n \n Spoiler: OOC \nMy original intent was to cut the fence itself in an out of the way corner rather than the chain/lock on the gate. More time consuming, but also easier to hide. Didn't contest it back then, but I'll push for it now.\n " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Despite Jen's distracted attention, the man smiles to himself, pleased by how things are turning. \" Well, \" he says with the cigar clenched between his teeth, \" I suppose to get to know you. Would it be too forward to start with an introduction. This is my friend Bill, and I'm Scott. \" If Jen takes a moment to look, Bill offers Jen an equally hungry smile. He has thinning sand colored hair that looks like it was once held in a military buzz, and a pudgy rectangular face. He's got way too much jewelry on, but looks like he might be sweating rivers under the multiple layers of turtleneck, and three piece suit.\n\nThe Wytch lifts a hand to point at Jen, still grinning, head still loping to one side. \n \n\n\"Oh yeah, nice to meet you, I'm Jen,\" Jen said, still staring at the Wytch. Jen smiled on reflex as she replied to the men.\n\nShe mentally urged Caitlyn to hurry up, as she looked for any sign of injury where she'd shot the thing a few nights ago.\n\"So what do you guys do?\" Jen asked." }, { "author": "Bennosuke", "message": "Doing a lap around the warehouse grounds, you can see that yellow police tape has been placed up over back door that Frank had pried open with a crow bar. But otherwise there are no signs of police or any form of additional security.\n\n************************************************** ***\n\nThe two still don't seem to notice, or care about Jen's distraction. Scott the toad face continues his yellow toothed grin and says, \" Pleasure to meet you Jen. \" His hand finds her wrist again and gives it a squeeze. He replies, \" We're both corporate. Work for Purina, you know, the dog food company. \" He says this proudly. Purina was a national if not international pet food brand, and so it was reasonable to assume he and Bill were as rich as they were presenting themselves to be.\n\nDown the hallway entrance, there is a commotion, and Jen can just barely see Caitlyn leading a bouncer into the club." }, { "author": "Daishain", "message": "Frank sighs, puts gloves on, and if he can, enters the door without disturbing the tape. \"All right, lets see if they messed with anything.\" " }, { "author": "Bennosuke", "message": "Frank finds a part of the chain-link away from the chained entrance and takes the wire cutters to them. Moments later he and Jen are marching across the lot to the back doors that have been fenced with yellow police tape. It is fortunately possible to pull the tape aside and step through without ripping anything. The back doors screech familiarly as Frank and Jen push them open.\n\nInside, it looks like most everything has been left relatively undisturbed. Some of the barriers left to create the firing zone have been moved around, but most importantly the hand bombs appear to have been left undisturbed in their hiding place." }, { "author": "Daishain", "message": "Frank looks around and gives a sigh of relief, \"All right, looks like they figured it was just some hooligans messing around. Any objections to just not touching this for now and coming in a little earlier than planned to fix it all on the big night? Might reduce the odds of someone realizing we came back that way.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Doing a lap around the warehouse grounds, you can see that yellow police tape has been placed up over back door that Frank had pried open with a crow bar. But otherwise there are no signs of police or any form of additional security.\n\n************************************************** ***\n\nThe two still don't seem to notice, or care about Jen's distraction. Scott the toad face continues his yellow toothed grin and says, \" Pleasure to meet you Jen. \" His hand finds her wrist again and gives it a squeeze. He replies, \" We're both corporate. Work for Purina, you know, the dog food company. \" He says this proudly. Purina was a national if not international pet food brand, and so it was reasonable to assume he and Bill were as rich as they were presenting themselves to be.\n\nDown the hallway entrance, there is a commotion, and Jen can just barely see Caitlyn leading a bouncer into the club. \n \n\n\"Dog food... really?\" Jen said. She felt kind of grossed out and didn't bother to hide it on her face. She kept staring at the Wytch though while she waited for Caitlyn to arrive.\n\n\nWarehouse:\n\"Yeah ok... but how are we going to get it in here?\" Jen asked, \"it doesn't seem to follow us directly, just kind of... pops up and vanishes again.\"" }, { "author": "Bennosuke", "message": "(OOC: This was not how I had intended this to go... but, well this should be interesting.)\n\n\n\n \"Dog food... really?\" Jen said. She felt kind of grossed out and didn't bother to hide it on her face. She kept staring at the Wytch though while she waited for Caitlyn to arrive. \n\nThe man chuckles, though there is an annoyance in the act. \" Well it's not like I make the food, \" he explains, \" As I'm I said before, we're corporate; business managers, you know? \" He studies Jen, trying to make sure she understands his status. \n\nBut before Jen can reply, Caitlyn comes marching down the hall, followed by the oversized bouncer who had let them in. The Wytch turns, or actually its head turns, swiveling on its neck 180 degrees like an owl's. When it turns back, it's eyes are round and glowing orange, like too moons, and Jen has immediate flashbacks to being back in the woods. It opens up its maw and lets out a low moan-like noise, almost like a long \"NOOOOOOOOOOOOOO\", but somehow strangled and wrong sounding. Jen can't tell fi the noise is being made through an inhale or an exhale.\n\nAnd then Not-Lydia throws both arms up and charges at Jen!\n\n \n Spoiler: OOC \nLet's have an initiative here please. Rolling for The Wytch (1d10)[ 4 ](4) +4\n " }, { "author": "Thundercracker", "message": "Bar:\n\n“Whoa!” Jen said.\n\nIf there Wytch is between her and Caitlyn, Jen puts the men between her and the Wytch. “Look out!” she said.\n\nIf the Wytch is not between her and Caitlyn, Jen takes off running for her friend and the bouncer, intending to grab Caitlyn’s hand and lead her out of the club." }, { "author": "Daishain", "message": "Frank sighs, \"I know. Its kinda weak. best I can figure is we make ourselves tempting targets long enough and she'll take it. She's got to... right?\" The man's voice trails off weakly. \"If that doesn't work, then I have no idea what else to do.\" " }, { "author": "Bennosuke", "message": " Bar:\n\n“Whoa!” Jen said.\n\nIf there Wytch is between her and Caitlyn, Jen puts the men between her and the Wytch. “Look out!” she said.\n\nIf the Wytch is not between her and Caitlyn, Jen takes off running for her friend and the bouncer, intending to grab Caitlyn’s hand and lead her out of the club. \n\n(OOC: Going to kinda handwave this a little and help wrap it up).\n\nJen has plenty of space to move when Not-Lydia begins rushing towards her. Rushing out of her chair, she moves to the other side of the two men, half-pushing Scott in front of her. The toad faced man gives a rather un-masculine shriek at the sudden situation he finds himself in, as his stool wobbles out in front of him and he falls into the arms of The Wytch.\n\nLydia's dead orange go wide with rage as it struggles to unhand and get around the trembling man. The two tussle and struggle, though both appear to be trying to escape the other. And by the time the Wytch has thrown Scott to the ground, the bouncer has finished crossing the room.\n\nBut the second he touches the supposed young girl, he recoils. It's unclear which happens first, but the same time the bouncer draws back with a revulsed look on his face, The Wytch opens up its mouth, jaw dropping like a puppet's, and lets out an animal noise, again shrieking \"NO\". Then the world seems to lose its shape, and the lights strobe on and off, and the room is filled with the sound of glass shattering and tables turning over. Someone screams \"Earthquake!\", and screams can be heard throughout the room.\n\nWhen the world comes to, Jen finds herself on the ground, along with most everyone else in the room. Tables have been thrown over. The bouncer is rubbing his forehead and Scott lies near Jen, huddled in the fetal position and whimpering. Though Jen can't see her, somewhere Caitlyn is crying.\n\n************************************************** *****\n\n(OOC: Main scene, can I get either or both of you to roll Int + Occult)" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Caitlyn!” Jen said as she looked around for her friend, “where are you?”\n\nShe had to get her and get out of here." }, { "author": "Bennosuke", "message": "Caitlyn's sobbing stops for a second and her voice comes from down the hall, \" Jenn? \" As Jenn struggles to her feet she can see her friend collapsed on the floor about fifteen feet away by the entrance. The room is a complete mess and almost everyone is either still on the ground or struggling to their feet. The patrons all appear for the most part confused, though the word \"earthquake\" keeps getting passed around." }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \nBoth characters are taking a dramatic failure, and are therefore taking a beat. Both character boxes updated. This should be... very interesting 😉\n\nSide note @TC: I guess still waiting for you to reply to my post right above this in Jenn's personal scene?\n \n\n\nIt doesn't take too long for Jenn and Frank to get the warehouse re-set up. Then the uncomfortable subject comes up as to how to truly lure the Wytch into their trap. (OOC: Unless you feel strongly otherwise) Jenn updates her friend on everything that happened at the bar with the Wytch showing up wearing Lydia's skin. They discuss everything they have learned about this monster and its behaviors, concluding that it must be nocturnal and seems to be drawn to the two of them. Without many other ideas, the two agree that the best thing they can do is hunker down at the warehouse, trying to stay up all night, and sleeping during the day.\n\nWith four days before Frank becomes responsible for the girls again, the two begin a long week of exhausting and ultimately boring waiting around. Frustration and anxieties rise as night after night, the Wytch does not show. Fortunately and yet somehow not surprisingly, the police never return. It gets harder, and harder, and harder to stay awake every night, as neither individual is able to get much rest during the day, and the sleep deficit begins to accrue.\n\nIt is at the very end of the very last night of their vigil, just as the sun is beginning to rise, that neither Frank nor Jen can stay awake any longer. With lids heavy and heads nodding, the warehouse around them begins to change. Concrete floors become slowly flooded with dirt and earth covered in unfortunately familiar milk-white mushrooms and thousands of vermin skeletons. The open killing zone of the warehouse slowly becomes filled with a forest of wicked bent and gnarled trees, each one festooned with evil looking poppets. Jenn and Frank awaken back on the impossible island, deep within the heart of Lytchwood forest, and somewhere in the dark is the Wytch's animal shrieking voice, \" Hello? Hellooooo? Won't you help me? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn's sobbing stops for a second and her voice comes from down the hall, \" Jenn? \" As Jenn struggles to her feet she can see her friend collapsed on the floor about fifteen feet away by the entrance. The room is a complete mess and almost everyone is either still on the ground or struggling to their feet. The patrons all appear for the most part confused, though the word \"earthquake\" keeps getting passed around. \n \n\nJen forced herself up, to stumble to her friend.\n“We’ve got to go, get up,” Jen said as she tugged on Caitlyn’s arm. If she can’t stand, Jen will drag her from under her arms, backwards out the exit of the club. She didn’t see the Wytch anywhere, but that didn’t mean she wouldn’t stop looking for her." }, { "author": "Bennosuke", "message": "Jenn struggles to her feet, her legs like jelly under her. Stumbling over to Caitlyn, she begins to pull her friend up. There is a smear of dark red blood in her dyed blonde hair, disappearing into her roots from a shallow gash over her right brow. \" What... happened? \" she asked, a hand reflexively going up to the wound on her head.\n\n(OOC: Don't forget the other part of this thread)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jenn struggles to her feet, her legs like jelly under her. Stumbling over to Caitlyn, she begins to pull her friend up. There is a smear of dark red blood in her dyed blonde hair, disappearing into her roots from a shallow gash over her right brow. \" What... happened? \" she asked, a hand reflexively going up to the wound on her head.\n\n(OOC: Don't forget the other part of this thread) \n \n\n\"Earthquake I think, the building doesn't look stable,\" Jen said, \"we have to go, come on!\"\nJen half helps, half carries Caitlyn to her feet and pulls / drags her towards the exit.\n\nWarehouse:\nJen checked to see whether she had her weapon with her.\n\"We're back on that island,\" she said, \"it might be some kind of trick, but I'm pretty sure that thing is in here somewhere. Let's go find it.\"\nShe tries to discern where the sound is coming from." }, { "author": "Bennosuke", "message": "Caitlyn looks slightly confused at the mention of an earthquake, pausing her sobs for a moment, but says nothing further. She allows herself to be dragged out of the club.\n\n(OOC: Happy to end this scene here, unless there is something more you want out of it)\n\n************************************************** *****************************\n\nJenn is perhaps not surprised to find that their brace of weapons is not on them. In fact, both Jenn and Frank are in the same clothes they had been wearing on their camping trip... only this time, neither of them have any shoes. There is a certain dreamlike logic to this, as the two stand in this unreal forest, their voices the only sound of noise in an otherwise dead silence." }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Oh man…” Jen said as she looked around, “I… think we might be in over our heads.”\n\nShe looked around for a rock or something she could use as a weapon." }, { "author": "Bennosuke", "message": "It is not hard to find a few baseball-sized rocks around the forest floor; though impossibly, these are all slick with some sort of mold. The disease comes off on Jenn's hand red like the color of a berry jam, but slick like oil. Simply touching the rocks makes something knot up inside Jenn's abdomen." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n It is not hard to find a few baseball-sized rocks around the forest floor; though impossibly, these are all slick with some sort of mold. The disease comes off on Jenn's hand red like the color of a berry jam, but slick like oil. Simply touching the rocks makes something knot up inside Jenn's abdomen. \n \n\n\"Eww, gross,\" Jen said. She tried to scrape the mold off on the bark of a nearby tree." }, { "author": "Daishain", "message": "Frank looks around with disgust, \"****ing great, so much for dealing with her on our own terms. Any ideas?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks around with disgust, \"****ing great, so much for dealing with her on our own terms. Any ideas?\" \n \n\n“We have get out of here like we did before,” Jen said, “let’s start walking and keep our eyes open for anything that looks out of place.”" }, { "author": "Bennosuke", "message": "(OOC: Going to let Daishain reply before assuming you are just going to go marching off, but will add this)\n\nEvery way you look, the forest seems the same; dark woods with gnarled hunched over trees, all festooned with wooden poppets hanging on strings. As you look around, it almost becomes overwhelming how similar everything looks, and with no frame of reference for where anything might be, any direction seems as good as the next." }, { "author": "Daishain", "message": "Frank sighs and nods. \"Lets at least try not to be predictable shall we? Voice came from that way right?\" He points towards the direction he heard the sound from, then points to the left, a direction ninety degrees from the first heading. \"I suggest going that way. Not sure if it'll help at all in a place like this, and I dunno if the witch is trying to draw us in or scare us off, but I'd rather not comply with either.\" " }, { "author": "Bennosuke", "message": "Frank's voice cuts the otherwise impossible silence of the dream forest. He leads the way, marching through the soft earth and tryin to pick a path around the densest patches of mushrooms. The hike takes the the two through an endless sea of looming hunched trees. As the two go, the forest seems to get thicker, the branches low to the ground as if they are reaching out to grab and scratch the two trespassers. The poppets sway on their strings, though no wind disturbs the branches.\n\nAfter what seems like an endless march, the silence of the forest is interrupted by a cacophonous laugh. The Wytche's eruption is somewhere between the belly laughter of a sodden drunkard, and the screech of an aggressive crow, and it seems to grow till it has filled the entire forest. It comes from all directions, rising to a volume that is near painful, and a gust of wind picks up behind the two travelers. But just as quickly as the offense begins, it cuts off into an almost deafening silence." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank's voice cuts the otherwise impossible silence of the dream forest. He leads the way, marching through the soft earth and tryin to pick a path around the densest patches of mushrooms. The hike takes the the two through an endless sea of looming hunched trees. As the two go, the forest seems to get thicker, the branches low to the ground as if they are reaching out to grab and scratch the two trespassers. The poppets sway on their strings, though no wind disturbs the branches.\n\nAfter what seems like an endless march, the silence of the forest is interrupted by a cacophonous laugh. The Wytche's eruption is somewhere between the belly laughter of a sodden drunkard, and the screech of an aggressive crow, and it seems to grow till it has filled the entire forest. It comes from all directions, rising to a volume that is near painful, and a gust of wind picks up behind the two travelers. But just as quickly as the offense begins, it cuts off into an almost deafening silence. \n \n\n\"There's got to be a way out of here,\" Jen said. She tried to find anything outside of the forest, like the sun or clouds, or anything in the forest that looks out of the ordinary, like it wouldn't belong in a forest." }, { "author": "Bennosuke", "message": "The trees in this forest are all stooped wicked things, with nearly barren branches save for the blasphemous dolls tied on strings. As Jenn peers around, she glances a tall, majestic tree towering above the forest canopy. Though the grandfather oak tree had not been on The Wytche's island, there was no doubt that this was The Crone, which Jenn had seen in Lytchwood state park. It also seemed like Frank had been leading the two directly towards the massive tree." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The trees in this forest are all stooped wicked things, with nearly barren branches save for the blasphemous dolls tied on strings. As Jenn peers around, she glances a tall, majestic tree towering above the forest canopy. Though the grandfather oak tree had not been on The Wytche's island, there was no doubt that this was The Crone, which Jenn had seen in Lytchwood state park. It also seemed like Frank had been leading the two directly towards the massive tree. \n \n\n“There’s that big tree,” Jen said, “let’s check it out, maybe tberes a way out of here.”\n\nShe led the way towards the Crone, keeping an eye open for the Wytch to make an appearance." }, { "author": "Daishain", "message": "Frank grimaces as he recognizes the thing, \"Why do I get the feeling the direction we went didn't actually matter much?\"\n\n\"All right, lets see what we can manage to figure out.\" " }, { "author": "Bennosuke", "message": "This time as the two begin to move through the unreal forest, the trees begin to thin as Jenn and Frank enter a clearing round the massive grandfather oak tree. The Crone stands towering over the rest of the forest, roots the size of a child's torso clawing into the ground, and trunk as wide as some small houses. Its bark is a gnarled and knotted ash grey, and its canopy casts a massive shadow over the entire clearing as its branches blot out the sky. Unlike before, its branches are not covered in mass of black crows, instead ripe with dark green leaves. The forest floor however is still littered with a bed of shiny black feathers and a sea of naked bleached animal bones.\n\n(OOC: From here, Frank and Jenn's experiences are going to begin to... diverge. I am separating the two's perception with spoiler boxes. You are welcome to read the other character's, but understand that each PC is going to experience something very different, and won't really be able to help/interact with the other's reality)\n\n \n Spoiler: Jenn \nThere is the sudden jarring sound of something being repeatedly struck, which interrupts the prior silence. It might be the sound of a woodpecker, though this is somehow lower and more rapid. Jenn's eyes are drawn to the base of the tree, where the sound had just come from. Though she could swear there had been nothing there a second ago, Jenn now sees a brown owl perched atop the corpse of a great and familiar looking stag. The flank of the deer's unnatural charcoal pelt has been torn open, exposing a red and pink mass of meat and blood and viscera. The owl sits triumphantly over the wound, the feathers of its round head slick and black with the stag's innards. It's plume is spoiled in blood, down to its neck, and it opens its wings, flapping them at Jenn and hooting as if in warning, before stepping forward to bow it's head deep into deer's open wound. The attack causes the stag's body to spasm and it suddenly becomes clear that he wounded animal is still breathing. The owl comes up for air from it's feast, a loop of bowel stuck in its hooked beak.\n\nIt is only then that Jenn discovers the old hunting rifle in her hands.\n \n\n \n Spoiler: Frank \nAs Frank's eyes descend down from The Crone's canopy, his eyes fall upon a woman lying serenely at the base of the tree. She is wearing a long green dress that almost blends with the colors of the night's forest, but her skin is pale and iridescent in the low light.\n\nFor one crazy second, Frank is certain the woman is Clarissa, his ex-wife. She has the same long brown hair, pale skin and round face. The woman raises her head from her slumber, slowly waking as her eyes fall on Frank. Her face is so similar, but this woman is younger, the features somehow just slightly off, and she is smiling at him. For a moment, it feels like Frank is seeing double. This woman is and is not his ex-wife, and the broken thought unbiddenly enters his brain that maybe this is who Clarissa WAS SUPPOSED to be. The woman tilts her head as she stares at Frank, still smiling, and there is something in her gaze that seems to bid the man come join her on the forest floor.\n\n(OOC: Please give me a Resolve + Composure roll to help Frank avoid temptation)\n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Frank,” Jen whispered as she tapped him with the back of her hand, “Frank, I have my gun back.”\n\nShe checked the action, safety, and the bullets, then looked at the owl and the stag, and tried to make sense of what she was seeing." }, { "author": "Bennosuke", "message": "To Jenn's surprise, when she turns to her companion, Frank is not there! She is alone in the forest, except for this owl and its prey." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n To Jenn's surprise, when she turns to her companion, Frank is not there! She is alone in the forest, except for this owl and its prey. \n \n\nJen turns a full circle, looking for frank. When she doesn’t see him, she calls out his name. Assuming he doesn’t answer, she assumes it is some kind of Wytch trick.\n\nWithout much else to do in the immediate, Jen picks up a rock and chucks it at the owl to try and frighten it off." }, { "author": "Daishain", "message": "Frank grits his teeth, forcing himself to remember what he'd been told about what the wytch wanted from men like him. This was all an illusion...He calls out, \"Let us go. Leave us all alone. We're not going to give you whatever it is you want.\" " }, { "author": "Bennosuke", "message": "No matter where she looks, or how hard Jenn calls, Frank just isn't there. The only reply she gets is from the evil looking owl. It opens its hooked beak, though the sound that comes out is more like distorted the caws of a raven that he hoots of an owl.\n\n(OOC: Please give me Str + Athletics -1)\n\n************************************************** **********\n\nFrank actually finds himself stepping towards the woman before he gets a hold of himself, his arms baboonishly outstretched as if to try to embrace the supine woman.\n\n(OOC: Frank gets 1 success)\n\n\n Frank grits his teeth, forcing himself to remember what he'd been told about what the wytch wanted from men like him. This was all an illusion...He calls out, \"Let us go. Leave us all alone. We're not going to give you whatever it is you want.\" \n\nThe expression on the woman's face changes from serene interest to one of immediate disdain. Her face becomes lined with hatred, till the flesh is furrowed and aged looking, and she bares her teeth at Frank like a feral animal. She pushes herself to her feet, and it is then that Frank recognizes her lower extremities are the scaled and talon hooked legs of a bird. The monster, still a few yards away, begins to lumbar towards Frank, pure malice in its lined face, its eyes now glowing yellow orbs." }, { "author": "Daishain", "message": "Frank turns and dashes off to the side, hoping to get some distance between him and the thing." }, { "author": "Bennosuke", "message": "Jenn retrieves a moss covered rock from between the jaws of an impossibly sized rodent's skull. The rock is round and smooth, just a little smaller than a baseball. Again the mold comes off red and slick on Jenn's hands when she picks it up.\n\nShe throws the object at the owl, still feasting on the deer. Noticing the incoming missile, it bobs its head up and begins to flap it's wings, but is struck in the side before it is able to take flight. The owl shrieks, again the noise completely inappropriate for the bird. It's body jolted sideways, the owl pushes off of the deer and wings up and into the air. It shrieks again as its massive wings beat against the sky, it's head reaching forward towards its new foe, round eyes shining a bright yellow, like a pair of headlights.\n\nTry as Jenn might to escape, the owl is on her too quickly. It's long black talons tear at her hair and her face, creating gashes or red hot pain.\n\nAnd then Jenn wakes up...\n\n(OOC: See below)\n\n************************************************** ***********************\n\nFrank dashes sideways, hoping to get away from the thing that is clearly The Wytch. Like a movie monster, it stretches both arms forward, reaching desperately for him as it gives chase. From over his shoulder, Frank hears the thing shriek and howl, a cacophony of garbled animal noises. When Frank dares to look over his shoulder, he can see that the beautiful woman has transformed fully into The Wytch. Its face is a mess of feathers and mud tangled hair, from which in his terror Frank can only see the two moon-like eyes peering out. Its long and flaccid breasts swing pendulously as it gives chase.\n\nFrank returns his attention to his flight, but his foot catches on something hard and heavy. Despite himself, Frank feels himself going over and over and down as he swings his arms out to catch his fall. He hits the ground hard and within moments the Wytch is on him biting and scratching and screaming.\n\nAnd then Frank wakes up...\n\n(OOC: See below)\n\n************************************************** ************************\n\nThe nightmare fades away as both Frank and Jenn wake up back in the warehouse. The forest floor gives way again to hard and dusty concrete. With violet sunlight just starting to trickle in through the Eastern walls of the factory, the two Hunters awaken, struggling to shake the sleep from their eyes. However, both are horrified to recognize the deep scratches have followed them from their dreams into reality, as has The Wytch. It sits in the middle of the room crouched on all fours like a toad, moonbeam eyes darting between its two prey.\n\n(OOC: Both characters awaken with one aggravated damage. I have updated your character box. Please roll initiative. (1d10)[ 6 ](6) )" }, { "author": "Daishain", "message": "Frank awakes with a start, eyes wide as he looks around and tries to get his bearings. He scrabbles for his gun, yelling.\n\n \n Spoiler: OOC \n (1d10)[ 2 ] \n " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen snapped awake and, upon seeing the Wytch out in the open in the warehouse, training took over. She snapped her pistol out of its holster, flipping the safety off as she drew, and started unloading on it, the discharge echoing around the warehouse.\n\n \n Spoiler \ncovering fire: dex + firearms (8d10)[ 6 ][ 3 ][ 6 ][ 10 ][ 8 ][ 10 ][ 10 ][ 3 ](56) \n10 again: (8d10)[ 7 ][ 10 ][ 2 ][ 1 ][ 9 ][ 2 ][ 5 ][ 3 ](39) \npistol = +1 damage\nWytch needs to drop prone or take cover (within its movement) or take damage as rolled. 8 rounds remaining.\n " }, { "author": "Bennosuke", "message": "The assault rifle thunders into life, pulsing hard against Jenn's shoulder. Though the two had spent hours cleaning up the warehouse floor, the weapon's fire explodes a cloud of dust and pulped concrete into the air. The Wytch lets out a shriek, though the noise is somewhere closer to a toad's croak. And like a toad, the abomination throws itself onto its own belly, arms and legs bending at odd angles as if it were preparing to hop on all fours.\n\n(OOC: The Wytch goes prone to avoid the damage... crazy roll)\n\nStill crouched like a toad, the Wytch's head turns up and around to lock eyes with Jenn, its neck craning at an impossible angle with too many degrees, like an owl's. It shrieks again, and air within the factory seems to suddenly shift.\n\n \n Spoiler: OOC \nThe Wytch is spending 1WP and activating Hex, in an attempt to blind Jenn. TC, please roll your Stamina. While the tilt is technically supposed to last the scene, we'll say it lasts the difference in successes between the Wytch and Jenn's contested roll. The Wytch rolls (4d10)[ 5 ][ 9 ][ 8 ][ 3 ](25) \n\nIt is otherwise Frank's turn.\n " }, { "author": "Bennosuke", "message": "To Jenn's ears only, the shriek because the cacophony of a brood of cawing ravens. The sounds somehow take over Jenn's vision, and for a second, everything is shimmering black feathers and ossified red-tipped beaks. The flock of birds gives way, and suddenly Jen finds herself standing back in the dream forest. Or not really. It is like a curtain containing the details of the forest have been dropped over her eyes. She can barely make out what is happening in the factory, and after a second, she realizes that her hearing is still located in reality, her foot falls echoing in the warehouse." }, { "author": "Thundercracker", "message": "Jen put a hand in front of her eyes, then tried to rub them. Panic set in and then she realized her eyes were in the forest but the rest of her was still in the warehouse. It was disorienting too say the least. She shook her head and blinked to try and clear whatever it was, then moved behind cover (assuming she remembers where some is) or drops prone if she can’t remember where it is or if it is not close.\n\n“Frank, I can’t see!” she said." }, { "author": "Daishain", "message": "Frank goes scrambling after the rifle, and swings it around to bear on the wytch, firing at the ugly thing.\n\n \n Spoiler: OOC \ndex+firearms+riflespecialty (5d10)[ 6 ][ 9 ][ 2 ][ 8 ][ 8 ](33) \nten again (5d10)[ 9 ][ 2 ][ 2 ][ 7 ][ 7 ](27) \n " }, { "author": "Bennosuke", "message": "(OOC: Jeezus The hunting rifle is +4 damage. That's 7 bashing damage all together!)\n\nThe hunting rifle kicks hard against Frank's shoulder, roaring to life almost at the same time that the Wytch's whole body get's thrown sideways. There is an gout of black blood that explodes almost like a cloud from the wrinkled abomination, but the thing again lands back on all fours.\n\nFrank can hear Jenn's shouts from across the factory.\n\n(OOC: Back to Jenn, first round of being blinded)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: Jeezus The hunting rifle is +4 damage. That's 7 bashing damage all together!)\n\nThe hunting rifle kicks hard against Frank's shoulder, roaring to life almost at the same time that the Wytch's whole body get's thrown sideways. There is an gout of black blood that explodes almost like a cloud from the wrinkled abomination, but the thing again lands back on all fours.\n\nFrank can hear Jenn's shouts from across the factory.\n\n(OOC: Back to Jenn, first round of being blinded) \n \n\nJen continues to rub her eyes. If she is not behind cover she tries to crawl to some, dragging the assault rifle with her." }, { "author": "Bennosuke", "message": "Safe behind cover, Jenn brings her hands to her eyes as if to wipe away the illusion. To her dismay, if not horror, she can't even see her hands in front of her face. Without the visual feedback, she rubs to hard at first, and Jenn's skull explodes with pain, her vision faltering to pops of white and green light. But as this subsides, the horrible vision of the forest returns, filling Jenn's sight.\n\nOn the killing floor, The Wytch rises from it's animal squat, one hand to the wound in its flabby side. As it finishes standing, the wound begins to close; finger-like tendrils of flesh moving to knot together and close the gaping hole. The Wytch's eyes fall on Frank, and again it shrieks and again the fabric of reality within the warehouse shudders.\n\n \n Spoiler: OOC \nThe Wytch spends two more WP, one to heal, one to cast Hex on Frank, again going for blinded. Daishain, please roll your stamina. The difference between the two rolls will determine if and how long the hex lasts.\n\nThe Wytch rolls (4d10)[ 4 ][ 3 ][ 9 ][ 1 ](17) \n\nIt will otherwise be Frank's turn. Don't forget some of the other tools at your disposal\n " }, { "author": "Daishain", "message": "Frank shakes his head, dispelling the shadows that threatened to steal his vision, \"Come on Jen! Snap out of it! I need you!\" \n\nHe aims and fires once more\n\n \n Spoiler: OOC \n\nWanting to keep up the pressure for now, I'll go for the thermite when Jen's back in action.\nsecond shot (5d10)[ 6 ][ 6 ][ 6 ][ 2 ][ 3 ](23) \nten again (5d10)[ 4 ][ 1 ][ 9 ][ 6 ][ 3 ](23) \n " }, { "author": "Thundercracker", "message": "Jen popped up from behind cover and leveled her assault rifle, but unable to see, she didn't fire for fear of being tricked by the Wytch and shooting at Frank instead." }, { "author": "Bennosuke", "message": "Frank rises from his spot and after aiming for a moment, fires again. The rifle kicks again, but this time The Wytch does not flinch as the bullet goes wide. The air is now filled with the smoke of gunfire, acrid and metallic.\n\nJenn still can't see.\n\nShrieking again, the Wytch charges Frank, moving in an almost simian loping gait. The animal noise from the creature again triggers the same shuddering of reality, causing the space within the warehouse to ripple under the weight of its will.\n\nAs the Wytch bares down on Frank, the impossible vision of the forest begins to clear from Jenn's vision\n\n \n Spoiler: OOC \nThe Wytch will try to blind Frank one last time as it closes the gap on him. Again, Daishain, please roll stamina.\n\n (4d10)[ 3 ][ 1 ][ 9 ][ 8 ](21) \n\nIt will next be Jenn's turn and she will no longer be blind.\n " }, { "author": "Thundercracker", "message": "Jen's sight clears just as she sees the Wytch charging Frank. She aims for a leg to try and holds her finger on the trigger as several rounds rattle off, to try and keep it from moving around too much.\n\n \n Spoiler \nfirearms + dex, medium burst +2 aim leg -2: (8d10)[ 5 ][ 10 ][ 8 ][ 6 ][ 3 ][ 1 ][ 4 ][ 2 ](39) \n10 again: (8d10)[ 6 ][ 2 ][ 3 ][ 6 ][ 5 ][ 10 ][ 9 ][ 9 ](50) \n2 successes + 3 damage for assault rifle, hopefully that does it for a leg wrack.\n " }, { "author": "Daishain", "message": "Frank is just about to pull back for another shot when his vision blurs, carefully removing his finger from the trigger, he keeps a hold on his rifle and shakes his head, trying to dispel the illusions\n\n \n Spoiler: OOC \nNot so lucky this time, blind for 2 rounds.\n " }, { "author": "Bennosuke", "message": "The world warps and closes in on Frank as it had on Jenn. Rather than blackening, his vision is filled with the dark and claustrophobic forest, the ground festooned with the carcasses of rodents, the canopy above filled with black shining wriggling crows.\n\nBut as her companion's vision clouds, Jenn's clears. The factory reappearing around her, Jenn sights the Wytch beginning to close in on Frank. She raises the assault rifle to her shoulder, and craning her eye to the sight, squeezes the trigger. The sudden crackle of repetitive gunfire fills her Jenn's ears, and each burst vibrates through her.\n\nA trail of bullets rip across the warehouse floor before tearing into the Wytch's sinewy leg, buckling it. Though the Wytch does not topple, it's ruined limb is clearly not functioning properly and it stumbles its way over to Frank.\n\nThough Frank cannot see the Wytch, he can feel it near; foul smelling hot breath, ragged wheezing breathes.\n\n \n Spoiler: OOC \nThe Wytch takes 5 bashing, and takes Leg Wracked. It's speed is -1 and it takes -2 to all movement based rolls. It spends it's turn hobbling over to Frank, and is now technically in close combat range, which will be a problem with shooting at it.\n\nHowever, it is now Frank's turn. Blind tilt applies if Frank is going to try to attack.\n " }, { "author": "Daishain", "message": "Clutching his weapon, Frank does his best to scurry away from the foul presence, without stumbling over the various obstacles in the warehouse. This was definitely not going to plan...\n\n \n Spoiler: OOC \nWits+composure (5d10)[ 5 ][ 4 ][ 3 ][ 2 ][ 8 ](22) \nten again (5d10)[ 9 ][ 3 ][ 1 ][ 10 ][ 9 ](32) \n " }, { "author": "Bennosuke", "message": "Frank scrambles back from the Wytch. He back pedals and fumbles, his arms flailing to help him keep his balance. But somehow he manages not to trip over anything as he just barely escapes the grasp of the Wytch.\n\nHe goes back and back, till he hits the wall hard, thankfully managing not to smack the back of his head and knock himself out.\n\n(OOC: It is now Jenn's turn and thanks to Frank's roll, The Wytch is wide open)" }, { "author": "Thundercracker", "message": "Jen takes aim and squeezes the trigger again, once again aiming for the Wytch’s legs, hoping to do enough damage to immobilize it.\n\n \n Spoiler \nshort burst: (7d10)[ 6 ][ 2 ][ 6 ][ 10 ][ 9 ][ 6 ][ 6 ](45) \n10 again: (7d10)[ 4 ][ 4 ][ 4 ][ 7 ][ 8 ][ 4 ][ 6 ](37) \n " }, { "author": "Bennosuke", "message": "As Frank pulls free from the limping Wytch, Jenn lightly squeezes the trigger. The assault rifle kicks for only an instant as it ejects a string of bullets, one or two of which find their target. Shuddering with the impact, The Wytch continues to pull itself forward with a single minded fury, till it is within nearly arms reach of Frank.\n\n(OOC: Frank's turn again, one more round of being blind. Wytch takes 5 bashing but is still not dead.)" }, { "author": "Daishain", "message": "Breathing hard, Frank listens as well as he can and tries to duck off to the side until his vision clears.\n\n \n Spoiler: OOC \nwits+composure (5d10)[ 6 ][ 9 ][ 7 ][ 4 ][ 1 ](27) \nten again (5d10)[ 4 ][ 1 ][ 8 ][ 2 ][ 1 ](16) \n " }, { "author": "Bennosuke", "message": "Using the wall, Frank scrabbles away from the Wytch, his leading hand practically scraping itself raw. His hearing, dulled by the prior explosion of gunfire, Frank can hear ragged breathing but can't tell if it is his own, or the Wytch following him. It was still dark forest all around him. The earth was scattered with dull black feathers and stones and the crushed skulls of small animals. Frank stumbles across the wall till his hand hits something hard and metal.\n\n(OOC: Back to Jenn)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Using the wall, Frank scrabbles away from the Wytch, his leading hand practically scraping itself raw. His hearing, dulled by the prior explosion of gunfire, Frank can hear ragged breathing but can't tell if it is his own, or the Wytch following him. It was still dark forest all around him. The earth was scattered with dull black feathers and stones and the crushed skulls of small animals. Frank stumbles across the wall till his hand hits something hard and metal.\n\n(OOC: Back to Jenn) \n \n\nAs she started to run low on bullets in the magazine, Jen fired a single shot at the Wytch, again going for the legs.\n\n \n Spoiler \ndex + firearms -2: (6d10)[ 3 ][ 1 ][ 5 ][ 5 ][ 2 ][ 5 ](21) \n10 again: (6d10)[ 7 ][ 7 ][ 5 ][ 3 ][ 9 ][ 6 ](37) \n " }, { "author": "Bennosuke", "message": "Jenn's shot hits the floor about a half foot wide of its target, kicking up a small cloud of dust.\n\nThe Wytch continues to lumber towards Frank, dragging its mangled leg till it is nearly within grasping distance of the man, whose eyes finally clear. The forest apparition dissolves before Frank's eyes. As his vision clears, he finds himself staring down The Wytch, wide yellow eyes filled with hate and hunger as it shambles towards him awkwardly, arms extended out for his neck. Frank finds himself almost pinioned between a large rusted machine (maybe a press of some sort) and the charging Wytch; the wall on his left, and open warehouse to the right.\n\n\n\n(OOC: Frank's turn. Wytch is technically in close combat distance now)" }, { "author": "Daishain", "message": "Shaking his head, Frank dodges off to the side, moving out towards the warehouse and towards where they'd stashed the thermite. They needed to end this quick, before either of them got blinded or caught up in those nasty claws..." }, { "author": "Thundercracker", "message": "Jen drew a bead again on the Wytch and the assault rifle thundered. If she could immobilize it, it would be a sitting duck for the thermite.\n\n \n Spoiler \naiming for legs again, medium burst: (8d10)[ 5 ][ 9 ][ 9 ][ 9 ][ 7 ][ 1 ][ 4 ][ 1 ](45) \n10 again: (8d10)[ 1 ][ 10 ][ 4 ][ 9 ][ 2 ][ 7 ][ 8 ][ 6 ](47) \nEdit: that should do for the 2nd leg wrack\n " }, { "author": "Bennosuke", "message": "(OOC: Sorry, I don't know why I missed this yesterday!)\n\nThe Wytch is moving so slowly now that the moment Frank pulls away, it almost feels like shooting fish in a barrel. The assault rifle kicks to life, and within a moment the Wytch is collapsing to the floor, both legs fully bucking out from under. The monster struggles to stand, shrieking in a tongue of animal sounds that echoes through the factory as the rapport of the automatic weapon fades away. The Wytch gets about halfway up on it's avian feet, before its knees buckle and it again topples over.\n\n(OOC: Back to Frank. We can assume Frank is able to reach the thermite with another half action, meaning he still has time to use his instant action)" }, { "author": "Thundercracker", "message": "“Frank! It’s down and can’t move, burn it now!” Jen yelled to be heard over the ringing in her ears." }, { "author": "Daishain", "message": "Frank grabs the pvc pipe he'd spent the other day carefully filling with the flammable red powder and lights the little fuse, turning to roll it towards the Wytch's shattered feet, yelling out, \"Eyes!\" Even as he covers his own and drops to the floor.\n\n \n Spoiler: OOC \ndex+athletics+WP (7d10)[ 9 ][ 1 ][ 8 ][ 7 ][ 1 ][ 10 ][ 7 ](43) \nten again (7d10)[ 9 ][ 4 ][ 9 ][ 1 ][ 7 ][ 10 ][ 8 ](48) \n " }, { "author": "Bennosuke", "message": "The bomb explodes nearly on impact, as it thwaps against The Wytch's shoulder, bursting in a dazzling shower of flame that seems to immediately spread over the monster's body. The factory is suddenly filled with a shriek so loud that it drowns out all other sound; so impossibly loud that both Jen and Frank cannot help but covering their ears. The Wytch's agony seems to cause the entire warehouse space to shift and warp. The temperature in the warehouse rises as if the entire building were turned into an oven, and heat waves begin to distort the vision. The heat, and the shriek and the agony, all one growing. This goes on and on, growing hotter and hotter and louder and louder, the warehouse becoming some terrible imagination of hell, crescendo as the Wytch topples over in a mass of blackening fire.\n\nMaybe the event causes Jen and Frank to black out... or maybe reality just corrects itself; but when the two regain their faculties, the horror is over. The paper factory is nothing more than a paper factory, not an oven filled with a hellish nightmare scream. The bonfire that was The Wytch has gone out, leaving a burned mass on the factory floor." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The bomb explodes nearly on impact, as it thwaps against The Wytch's shoulder, bursting in a dazzling shower of flame that seems to immediately spread over the monster's body. The factory is suddenly filled with a shriek so loud that it drowns out all other sound; so impossibly loud that both Jen and Frank cannot help but covering their ears. The Wytch's agony seems to cause the entire warehouse space to shift and warp. The temperature in the warehouse rises as if the entire building were turned into an oven, and heat waves begin to distort the vision. The heat, and the shriek and the agony, all one growing. This goes on and on, growing hotter and hotter and louder and louder, the warehouse becoming some terrible imagination of hell, crescendo as the Wytch topples over in a mass of blackening fire.\n\nMaybe the event causes Jen and Frank to black out... or maybe reality just corrects itself; but when the two regain their faculties, the horror is over. The paper factory is nothing more than a paper factory, not an oven filled with a hellish nightmare scream. The bonfire that was The Wytch has gone out, leaving a burned mass on the factory floor. \n \n\nJen sighted in on where the Wytch had lain, then she slowly crept closer, carefully looking for signs of life even after all that.\n\"Do you think we got it?\" she asked." }, { "author": "Bennosuke", "message": "As she creeps closer, Jen sees that all that is left is a deflated leathery hide of charred skin and feathers, absent of all bones. The smell coming from the corpse is atrocious; an acrid mix of sulfuric combustible chemicals and burned flesh." }, { "author": "Daishain", "message": "Frank slowly gets up and grabs a long rod, doing his best to keep his rifle on the thing one handed as he pokes at the mess with the length in his other hand. \"Sure looks dead.\" He then frowns, \"Why is there skin and feathers here but not the bones?\" \n\nShaking his head he looks at Jen, fighting against a smile, \"Whatever. Don't think we can relax quite yet, but it looks like it might be over.\" " }, { "author": "Bennosuke", "message": "To Frank's relief, nothing wriggles or squirms when he prods the emptied corpse." }, { "author": "Daishain", "message": " \"We should probably clean up, and clear out. Someone might have heard something and reported the noise. I doubt the cops will be in a hurry to come back out here, but we ought to leave little trace if they do.\" Frank grabs some plastic trash bags and starts scraping what was left of the Wytch into one of them, careful not to touch it even with gloved hands" }, { "author": "Bennosuke", "message": "The two begin cleaning up, though of course eventually all that's left is the remnants of The Wytch's corpse; the flaccid pile of skin and feathers, leaving the two with the question of what they are going to do with the remains.\n\nJust as the two are left with this question, the sound of police sirens begins to grow somewhere in the distance." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The two begin cleaning up, though of course eventually all that's left is the remnants of The Wytch's corpse; the flaccid pile of skin and feathers, leaving the two with the question of what they are going to do with the remains.\n\nJust as the two are left with this question, the sound of police sirens begins to grow somewhere in the distance. \n \n\n\"Damn,\" Jen said, \"what do you say we get the rest of the thermite and burn what's left?\"" }, { "author": "Daishain", "message": "Frank nods hurriedly, \"Grab the rest of our stuff, and lets get the hell out of here.\" He takes the bucket they'd mixed the thermite in and pours it over the Wytch's remains, setting it on fire he turns and moves to help Jen hustle the rest of it out the back way. He did NOT want to have to explain this to the cops." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods hurriedly, \"Grab the rest of our stuff, and lets get the hell out of here.\" He takes the bucket they'd mixed the thermite in and pours it over the Wytch's remains, setting it on fire he turns and moves to help Jen hustle the rest of it out the back way. He did NOT want to have to explain this to the cops. \n \n\nWhile Frank burns what’s left, Jen tries to pick up as many shell casings as she can, so it’s not immediately obvious someone unloaded an entire magazine in the warehouse." }, { "author": "Bennosuke", "message": " Act 2 Scene i \n “The fallen angel becomes a malignant devil. Yet even that enemy of God and man had friends and associates in his desolation; I am alone.”\n― Mary Shelley, Frankenstein\n\n\"I sometimes think if we knew all, we should be more glad to get away.”\n-Robert Louis Stevenson, The Strange Case of Dr. Jeckyll and Mr. Hyde \n\nThere had been several oddities and frustrations in the coming weeks after what had been one of the mast exciting and dangerous moments in Jen and Frank's lives. For Jen, she had begun receiving text messages from a blocked number. She had received about a text or two a day, and the messages generally included the two main thoughts; gratitude (though it was never clear for what), and the need of help.\n\n How has Jen replied to these? \n\nFor Frank, Clarissa and Neil continued to be behaving... oddly. They were hard to get a hold of, and Frank had received text messages from his daughter, noting concern that \"mom wasn't acting right\".\n\n How does Frank address this problem? \n\nOtherwise, Jen had gotten a hold of The Brotherhood of Mather after a number of days. Bill, their leader, had been very excited initially, but then began insisting that the two come up to Salem to \"prove it\", and tell him more in person about what happened. Though Jen had a date with Caitlyn that night, and Frank would be picking up the girls that night, the two agreed to get there by midday, given it was a few hours' drive.\n\nThe town of Salem was as quiet during the day as it was at night. The streets were practically empty and most of the buildings were boarded up. Parking was easy on Main Street, and standing outside the Church of Saint George, they could see the doors were open, and several cars had parked in front." }, { "author": "Daishain", "message": "Frank would spend some time getting a little more details about the changes in Clarissa's behavior, wanting to keep an eye on things, but if it didn't seem threatening he'd otherwise focus on helping his girls. Things had gotten heated enough the last time he'd confronted them, no need to poke that bear again if it wasn't needed.\n\nIn Salem he sighs as he turns the truck engine off. \"Gotta say, I'd kind of hoped not to deal with these bozos again. But I suppose we do at least owe them an accounting of things.\" " }, { "author": "Bennosuke", "message": "(OOC: Please give me a Wits + Empathy roll to get a sense of Clarissa's behaviors without \"poking the bear\")" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\nJen ignores the number at first, and then after a few days she tries to text back and say they've got the wrong number.\n\nShe looked out at the town as they drove up to meet the Brotherhood.\n\n\"We owe them this at least, if it wasn't for them we'd probably be dead,\" Jen said, \"after this though I think I'm done with them.\"" }, { "author": "Bennosuke", "message": "When Jen replies to the strange text messages, she gets an almost immediate reply. The text reads, \" Lol. I know who you are Jen, and you know me. I helped you recently, now I'm just asking for a little favor. \" This is followed by a second message, \" I don't trust texts or cellphones. Could be bugged. Call... \" The text includes a phone number with a 000 area code.\n\n(OOC: Waiting for you guys to say you are going into the church, as I know you don't want me to make assumptions about your characters' actions)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n When Jen replies to the strange text messages, she gets an almost immediate reply. The text reads, \" Lol. I know who you are Jen, and you know me. I helped you recently, now I'm just asking for a little favor. \" This is followed by a second message, \" I don't trust texts or cellphones. Could be bugged. Call... \" The text includes a phone number with a 000 area code.\n\n(OOC: Waiting for you guys to say you are going into the church, as I know you don't want me to make assumptions about your characters' actions) \n \n\nJen folded her phone. She’s call the mysterious texter later, after they left the town.\n\n“Ready to head in? Why do I feel like I’m headed into a timeshare pitch?” Jen asked.\n\nAssuming Frank doesn’t say anything to cause her to wait, she’ll head up to the door of the church and knock (or walk in if the door is open)." }, { "author": "Bennosuke", "message": "As Jen and Frank ascend the stairs to the church, they see Arnold and Alexandra in the Nave. Based on their posture and expressions it looks like they are arguing under their breath, until the catch sight of the two approaching. Wearing the face of people caught with their pants down, Alexandra says, \" I see you two finally came. \" She's wearing forest colored overalls over a hole-filled white work shirt." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n As Jen and Frank ascend the stairs to the church, they see Arnold and Alexandra in the Nave. Based on their posture and expressions it looks like they are arguing under their breath, until the catch sight of the two approaching. Wearing the face of people caught with their pants down, Alexandra says, \" I see you two finally came. \" She's wearing forest colored overalls over a hole-filled white work shirt. \n \n\n“Yeah, just wanted to say thank you for everything and answer any more questions y’all might have,” Jen said, “seems kind of surreal now, but we won’t forget what you did for us.”" }, { "author": "Bennosuke", "message": "Ignoring the show of gratitude, Alexandra says, \" Father Bill's been waiting for you. We're all looking forward to hearing about how you... did what you claim to have done. \" It's clear by her tone that she might be skeptical that the Wytch was defeated by Jen and Frank.\n\n\" Come on, \" Arnold says with a nod of his head, gesturing for the others to follow, perhaps attempting to intervene on any potential conflict. Assuming the two come willingly, he leads the group through the nave to a row of benches by the alter where Bill and some of the other members of The Brotherhood of Mather are congregated. They all rise in advance of the approaching group, and as they get near, Bill rushes forward to greet Frank and Jen. He offers the two a meaty and rough hand to shake, though he seems to direct his attention towards Frank. \" Welcome, welcome back, \" he says with a grin, and pauses to let the others gathered mumble their hellos. He clasps his hands together and says eagerly, \" So, I hear you might have some exciting news for us? If what you claim is true, you two have made an amazing accomplishment! \"" }, { "author": "Daishain", "message": " \"Pretty sure we'd be dead by now if we failed\" Frank says dryly. \"At the very least, if that thing somehow survived being reduced to ash, she's been leaving us alone ever since, and I didn't get the impression that they're the live and let live sort.\"\n\n\"Might be worth checking out the Crone tree. If there's any part that persisted, its probably there.\" " }, { "author": "Bennosuke", "message": "Bill and the others listen raptly to Karl. After he mentions \"live and let live sort\", Bill interjects. \" So what happened exactly? Tell us everything! \" he says excitedly, though there might be a hint of skepticism in his voice.\n\nWhen Karl mentions going back to the Grandfather tree, the members of The Brotherhood cast nervous and furtive glances at each other." }, { "author": "Daishain", "message": "Frank scratches his chin, \"Well we spent a good week or so running around, took a trip out to the reservation to try and track down more about the original legends. Unfortunately that was more interesting than useful, it seems the tribe's lost the last of their story keepers who might have known more.\"\n\n\"Anyways, we had a couple of thoughts on trapping or otherwise dealing with it, but none of them seemed very likely to work. I mean, there was this thing with an iron box, but we were stuck figuring out how to get her into it. Anyways, we eventually decided that, since it did bleed, even if it did ignore a couple of bullets here and there, it was worth trying a lot more direct force. We figured that whatever was tried before, it seemed unlikely that whoever tried it had heavy firearms and thermite, which we could get. Jen knows a gun guy, and I work with thermite in my job.\"\n\n\"Found an old warehouse, set it up nicely, and then camped out there until she came for us. Bitch tried to get me to lay with her in a dream, I'm still having nightmares about that bit.\"\n\n\"Anyways when we got out of the dreams, Jen had the machine gun and kept laying down the fire. Amazing shooting, she tore that bitch's legs to shreds. Then when she could hardly move, I set the thermite bomb off on top of her. That stuff burns at over three thousand degrees Celsius, wasn't much left when the smoke cleared. Finished burning the remaining scraps and legged it before the cops showed. Not much more to tell, spent the week after that laying low and watching out for any signs that what we did wasn't enough.\" " }, { "author": "Bennosuke", "message": "The members of the Brotherhood listen raptly to Frank's telling of the battle with wide eyes and an almost comically innocent credulity. Both Jen and Frank got the sense they could say just about anything and the others would believe it. Only Alexandra seems unimpressed or skeptical, her eyebrow raised and eyes rolling every so often during the telling. When Frank is finished, before anyone else can speak up, she crosses her arms over her chest and spits out a sarcastic, \" Cool, \" before her voice hardens and she says, \" Do you have any proof? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The members of the Brotherhood listen raptly to Frank's telling of the battle with wide eyes and an almost comically innocent credulity. Both Jen and Frank got the sense they could say just about anything and the others would believe it. Only Alexandra seems unimpressed or skeptical, her eyebrow raised and eyes rolling every so often during the telling. When Frank is finished, before anyone else can speak up, she crosses her arms over her chest and spits out a sarcastic, \" Cool, \" before her voice hardens and she says, \" Do you have any proof? \" \n \n\nJen thought about it for a few seconds.\n\n“Don’t think so,” she replied, “there might be something on camera at a club where the Wytch ambushed me, I didn’t bother to check. We beat it from the cops and haven’t been back to the warehouse since, and I’m not trying to get arrested.”\n\nShe turned to Frank.\n“Might be a good idea to check the tree though, in case it like… regenerates or something,” Jen said." }, { "author": "Bennosuke", "message": "Scowling, Alexandra steps forward, but Bill steps in front of her and interjects before she can protest. \" I understand your skepticism, \" he says to his companion, but turning to Frank and Jen says, \" though of course some proof would have been preferred. \" Extending his arms to the entire group and with an excited grin says, \" Perhaps we can all go to the tree together. I'm sure you will want the closure, and if there was any sign that The Wytch's powers were ended... well that would be a GREAT sign. \" He looks to the two guests expectantly." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Scowling, Alexandra steps forward, but Bill steps in front of her and interjects before she can protest. \" I understand your skepticism, \" he says to his companion, but turning to Frank and Jen says, \" though of course some proof would have been preferred. \" Extending his arms to the entire group and with an excited grin says, \" Perhaps we can all go to the tree together. I'm sure you will want the closure, and if there was any sign that The Wytch's powers were ended... well that would be a GREAT sign. \" He looks to the two guests expectantly. \n \n\nJen looked over at Frank.\n\n“I don’t have any plans…” she said." }, { "author": "Daishain", "message": "Frank sighs, \"Honestly I'd hoped never to get anywhere near that place again, but I suppose it beats wondering if she could come back at some point.\" " }, { "author": "Bennosuke", "message": "\" I mean, I didn't mean we had to go now, \" Bill says, but something about his grin and the look in his eyes says otherwise, \" though I imagine it would be a pain for you two to have to drive all the way back here another night. It's not even a half hour drive to the park. \" Bill let's his voice trail off, clearly inviting the two to agree with his suggestion." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I mean, I didn't mean we had to go now, \" Bill says, but something about his grin and the look in his eyes says otherwise, \" though I imagine it would be a pain for you two to have to drive all the way back here another night. It's not even a half hour drive to the park. \" Bill let's his voice trail off, clearly inviting the two to agree with his suggestion. \n \n\n\"Honestly I'd rather go with all y'all than by myself, let's do it,\" Jen said." }, { "author": "Daishain", "message": "Frank reluctantly nods, \"If we're doing this, best to get it over with.\" " }, { "author": "Bennosuke", "message": "\" Great, \" says Bill with a satisfied grin. Turning to his \"congregation\" he says, \" Let's get our gear and head out. Bring everything. Let's go, fast as we can. \" The brotherhood members begin a hurried preparation, hustling to and fro from a series of offices and closets and creating a pile of disparate large duffle bags at the foot of the dais.\n\nOnce brought forth, Bill and another member inspect the contents of each bag, whispering to each other and nodding with approval. Looking up from his work, Bill says to Jen and Frank, \" We can meet you there if you want. You know the park's main parking lot, right? It's gonna take us another ten to fifteen to get all our gear ready. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Great, \" says Bill with a satisfied grin. Turning to his \"congregation\" he says, \" Let's get our gear and head out. Bring everything. Let's go, fast as we can. \" The brotherhood members begin a hurried preparation, hustling to and fro from a series of offices and closets and creating a pile of disparate large duffle bags at the foot of the dais.\n\nOnce brought forth, Bill and another member inspect the contents of each bag, whispering to each other and nodding with approval. Looking up from his work, Bill says to Jen and Frank, \" We can meet you there if you want. You know the park's main parking lot, right? It's gonna take us another ten to fifteen to get all our gear ready. \" \n \n\n“Sure, meet you there,” Jen said. She didn’t plan on returning here once they verified nothing odd was happening at the park." }, { "author": "Bennosuke", "message": "(OOC: Unless Daishain has anything else)\n\nFrank and Jen head back to their car, and take the drive back to Lytchwood Park. The Eastern parking lot is respectably full. Families pulling up with their bratty kids to go camping, young couples arrived for a hike with their dog; people going about their lives without any sense that something could be terribly wrong.\n\nIt takes a moment to find a parking spot. Next to the dirt path entering into the park is the familiar big green sign with yellow/gold lettering that reads \"WELCOME TO LYCHWOOD PARK\". However, the paint has faded and peeled away since last time they were here. Looks like Ranger Mitch hasn't been back much.\n\nWith the bit of time before the Brotherhood members get here, Jen and Frank are free to prepare however they would like for their trip out to The Crone. Or they can simply wait for the rednecks to arrive." }, { "author": "Daishain", "message": "Frank gets his hunting rifle out. Its already loaded. In normal times the weapon stayed unloaded in a dry storage space in his workshop unless he was actually hunting, but things hadn't been normal since the last time he had wandered out this way.\n\nHe looks to Jen and mutters apologetically as he pulls out a bit of red ochre, wetting the powder and dipping a thin stick into the mudlike mix, \"Just um... in case. Can I see your hand?\" *If she agrees he mutters a few words as he carefully sketches a pair of arrows facing each other, with a dot in between, on the back of her hand, before doing the same on his own. \"Its a symbol supposed to ward against evil spirits. Who knows if it actually works, but I'm a bit past assuming there's nothing real behind these traditions. Don't worry if it starts flaking off, the color will stay for this trip at least.\" \n \n Spoiler: OOC \nI figure as part of that occult learning Frank focused a little on Native American wards and rituals given the nature of the first foe. Thought it would be a good detail. Apologies if I'm butchering anything.\n " }, { "author": "Thundercracker", "message": "“Yeah, I have garlic on windowsills at my house now, so…” Jen said as she accepted the drawing.\n\n“What do you think is taking them so long?” she asked." }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \nTo be honest, not only am I okay with it, but I love the idea. Just in case it's useful, can I have you roll for Karl Presence + Occult?\n\nI'm going to actually let the two characters interact for a moment, since we haven't really allowed that... though I assume we were hinting at having the Brotherhood show up now. You know, encourage some roleplaying ect.\n " }, { "author": "Daishain", "message": "Frank shrugs, \"Might be gathering up more of their people, I wouldn't be surprised if they wanted all hands on deck for this. We might have half the town coming this way.\" \n \n Spoiler: OOC \nPresence+occult (2d10)[ 7 ][ 3 ](10) \n " }, { "author": "Bennosuke", "message": "Soon enough a train of beat up vehicles; mud splashed pick-ups, rusted GM sedans, and even a Nissan SUV. Most of them are decorated with Blue Lives and NRA bumper stickers, and one particularly rustic pick-up even has a large Confederate flag painted along the side. The train of cars meander into the lot, parking here and there, mostly clustering next to each other when possible.\n\nThe Brotherhood members file out of the cars. Frank and Jen don't recognize anyone new. While a few wave at or acknowledge Jen and Frank, most of them busy themselves unloading their trucks. Along with a number of boxes and duffle bags, they unload a series of black hard-shell rifle cases; enough to arm a small militia. A few even unload pitch forks. Bill trots up to Frank and Jen, a three pronged pitch fork thrown over his shoulder. \" Sorry it took so long, \" he says with a grin, proudly watching the Brotherhood members unloading their impressive armory, \" are you two ready? \"" }, { "author": "Thundercracker", "message": "“Jeez,” Jen said as they unloaded the weapons, “I guess you guys take the ‘better have it and not need it’ saying pretty seriously.”\n\n“I’m ready when y’all are,” she said." }, { "author": "Bennosuke", "message": "Bill chuckles and in reply says, \" It's not just weapons. We've got some of our tracking technologies and the like. We've built quite a collection of gear. \" He grins proudly at this. \" Alright, let's go, \" he says, both to Jen and Frank and to the rest of his crew. Most of the Brotherhood members have made no effort to blend in or hide what they are doing. Turning back to the two outsiders, he says, \" We can lead, unless there's any reason you want to. \"\n\nThe the Brotherhood members begin to make their way to the park's entrance, several of them pull out contraptions; some rather mundane like compasses and maps, and others more strange. Allison pulls out a Y-shaped wooden stick, festooned with string hung white feathers. With dead serious, she holds it out in front of her like a dowsing rod. Another member, this one less familiar looking, pulls out a contraption that looks like a cheap purple plastic dust-buster attached to a tablet screen via a number of monitors. Others strap rifles across their backs, many military grade weapons that are clearly for more than just hunting. They march through the park in the middle of the day without any concern for alarming the public. Sure enough, things are spread out enough that rarely does the group even come across other hikers, and when they do, the mob of armed occultists are given a wide berth and some concerned glances.\n\nBill's associates lead Frank and Jen out towards the old grandfather oak tree. The surroundings get more and more familiar, and as the group approaches the brotherhood members grow silent. Tension strings its way through the group. Several of the occultists even get a little jumpy. As the forest floor slowly becomes blanketed with the familiar black crow's feathers that both Jen and Frank had seen the last time they had come, Bill stops, holding up his fist in a mock-military gesture for the group to stop and be silent. His heavy brown eyebrows knitting together, he says in a hushed voice, \" Hear that? \"\n\nIf Jen and Frank listen they will hear little sound. It takes a moment to register. The last time they had come to The Crone, they had been greeted by a terrible chorus of screeches and crow caws. Every branch of The Crone had been covered in the black birds, and they could be heard from almost a half mile out- before the Crone even became visible. But now, there was nothing." }, { "author": "Thundercracker", "message": "“I… don’t hear anything,” Jen said, “no crows.”\n\nShe walked around the base of the tree to see if she noticed anything." }, { "author": "Daishain", "message": "Frank eyes the arsenal askance, choosing not to say anything. They could've definitely used that kind of gear... he still remembers how close things had gotten. Instead he just waves for them to go ahead when they ask about taking the lead.\n\nNear the crone, he takes a breath and sighs with some relief. He'd been tense the whole way up here. \"Well that sure sounds like a good sign to me.\" " }, { "author": "Bennosuke", "message": "Jen leads the way the next half mile or so to the base of the tree. As before, the tree line thins out to a massive clearing as the grandfather tree comes into view. Though the forest floor is still covered in black feathers and milky white bird droppings, there is not a single crow to be seen. Before, the tree's bark had been covered in thick sheets of fuzzy dark green moss, but it appears that much of this has died and begun falling off in big clumps, now rotting at the base of the tree. Dirty white streaks run through the denuded areas along the tree's surface, and without the murder of birds, the branches droop naked and leafless. Several branches thicker than a man's thigh have crashed to the ground around the tree, their cores soft and maggot infested. \" Well ****, \" Bill says, breaking the silence as he strokes his receding hairline and grey ponytail.\n\nOther members of the Brotherhood begin circling the tree. Those with their strange devices waving them around or bending over to study or collect samples." }, { "author": "Daishain", "message": " \"You'll forgive me if I don't get any closer to that thing, but it looks to me like the only threat that tree poses now is falling on somebody.\" Frank looks around to Jen, then the others, checking to see if they harbored any concerns." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"You'll forgive me if I don't get any closer to that thing, but it looks to me like the only threat that tree poses now is falling on somebody.\" Frank looks around to Jen, then the others, checking to see if they harbored any concerns. \n \n\n\"What are those?\" Jen asked as she pointed to the devices the Brotherhood were using.\n\nRegarding the tree: \"Looks dead to me, and all the crows are gone,\" Jen said, \"only question for me is should we leave it standing or cut it down?\"" }, { "author": "Bennosuke", "message": "Bill turns to Frank and in reply says, \" Well I guess I don't blame ya! \" He slaps the man on the back and chuckles. \" Though I guess there's no sign of the Wytch and all... maybe no reason to get superstitious now. \"\n\nHe yells over to one of the brotherhood members with the vacuum-like device, a wiry man with sand colored hair the same tone as his skin, \" What ya getting there Sam? \"\n\nThe man turns to Bill and gives him a grin filled with crooked yellow teeth, and hollers back, \" Reading no activity! Ding dong man, ding dong! \"\n\nBill turns back to Frank and Jen and says, \" I think you two really did it. Amazing! \"\n\nTo Jen he replies with a hint of pride, \" They're ectoplasm readers. Designed the first one myself! \" To her other remark he says, \" Probably wouldn't be able to get away with cutting it down. But we'll core some samples to study for sure. \"" }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n“Ectoplasm huh.., does it really work?” Jen asked.\n\nShe looked around for signs of the hanging symbols that used to be everywhere, or any indication of where the crows might have gone." }, { "author": "Bennosuke", "message": "Bill replies, \" It's getting no reading now, right? \" his grin widening at his own joke.\n\nLooking around, Jen finds no overt signs of change, other than the wilted nature of the tree and the lack of crows. The ground is still littered with feathers, and small bones, and bird droppings. If there is any unease, it is the natural response to the novel silence, rather than the gut twisting surreal feeling that Jen had experienced when she had been trapped on that impossible island with The Wytch." }, { "author": "Thundercracker", "message": "Jen kicked at some of the animal bones with the toe of her boot.\n\n\"So uhh.., now what?\" she asked Bill." }, { "author": "Bennosuke", "message": "Bill grins at this and excitedly replies, \" Well, we will take as many samples as we can and document our findings. We've brought a couple of motion activated ground cams, which we'll set up around the tree. We did this before but they kept short circuiting... the Wytch obviously. I suspect if we don't have that problem, that would be a good sign as well. We'll keep watch and keep our fingers crossed and hopefully you two did accomplish the impossible! \" He actually crosses his fingers on both hands, holding them up for Jen and Frank to see. \" And of course, if there's anything you want to check, or if you want to suggest anything, I'm all ears, \" he says earnestly." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill grins at this and excitedly replies, \" Well, we will take as many samples as we can and document our findings. We've brought a couple of motion activated ground cams, which we'll set up around the tree. We did this before but they kept short circuiting... the Wytch obviously. I suspect if we don't have that problem, that would be a good sign as well. We'll keep watch and keep our fingers crossed and hopefully you two did accomplish the impossible! \" He actually crosses his fingers on both hands, holding them up for Jen and Frank to see. \" And of course, if there's anything you want to check, or if you want to suggest anything, I'm all ears, \" he says earnestly. \n \n\n\"I'm new at this,\" Jen replied, \"...oh wait, I've been receiving these weird text messages, do you know anything about this?\"\nJen showed the messages to Bill." }, { "author": "Bennosuke", "message": "Bill does not seem too surprised about Jen's reply. But when he takes a look at Jen's phone, he gives her a baffled look, his eyebrows raising and his lips pulling tight. With a shrug he says, \" Secret admirer? \"" }, { "author": "Daishain", "message": "Frank watches the others scurry around with some interest. When Bill asks for suggestions he shrugs and states, \"Perhaps it would help if you encouraged the growth of other, healthier plant life? Bury what's here beneath healthy forest, and do what you can to dissuade locals from doing those sacrifices.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill does not seem too surprised about Jen's reply. But when he takes a look at Jen's phone, he gives her a baffled look, his eyebrows raising and his lips pulling tight. With a shrug he says, \" Secret admirer? \" \n \n\n\"Yeah, apparently,\" Jen said. She frowned and tucked her phone away.\n\nShe nodded at Frank's suggestion; honestly the thought of fixing up the area hadn't even crossed her mind." }, { "author": "Bennosuke", "message": "Frank's comment seems to make Bill a little uncomfortable. He takes a deep breath out before replying, his fists clenching then unclenching. \" Eh, I know you're not from around here... so maybe you don't understand... but the folks around here are real insular, real secretive. I uh, I don't think anyone's gonna convince them to stop their offerings... no one would even admit they're doing it around here. Though hopefully, if the Wytch is dead, then the practice will just die out, since it should just stop working. \" He gives an uncomfortable chuckle and adds, \" Also... we aren't exactly the most popular church around, if you know what I mean. \"\n\n(OOC: Very happy to continue this conversation, but please let me know if/when you want to move on)" }, { "author": "Daishain", "message": "Frank nods, \"Yeah, I guess that makes sense. Just figured if anything might bring her back in spite of it all it might be further sacrifice.\" \n \n Spoiler: OOC \nI'm good to move on if you are\n " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods, \"Yeah, I guess that makes sense. Just figured if anything might bring her back in spite of it all it might be further sacrifice.\" \n \n Spoiler: OOC \nI'm good to move on if you are\n \n \n \n\nJen nodded her agreement.\n\"I feel like ice cream, does anyone want ice cream?\" she said.\n\n \n Spoiler \nAlso ready to move on.\n " }, { "author": "Bennosuke", "message": "Bill chuckles at Jen's suggestion and replies, \" There's actually no ice cream shop in Salem. There was a Baskin Robins but it closed down. I suppose we can pick something up at the Schnucks, but... \" and it's clear he might not be too enthusiastic about this either.\n\nThey watch for a little while longer as the brotherhood members enthusiastically finish collecting data. The energy among the group is still high as they make their way back through the woods. The trek is uneventful, though chatter remains high among the party as brotherhood members excitedly posit what this all might mean.\n\nBack at the parking lot, Bill takes a moment to pull Jen and Frank aside. There is a serious expression on his face, his bushy eyebrows knit together, though he is still smiling. \" This is all really great. You two have accomplished something we as a group have been struggling with for a long time, \" he says in a hushed voice, offering a handshake again to each. \" To be honest, \" he says, voice still hushed though now his expression becomes almost pained, \" I'm not really sure what we're gonna do if it turns out you guys succeeded. Our whole purpose was in monitoring and combating the Wytch. \" He sighs, his eyes drifting off to where the rest of his associates are loading up their vans. Turning back to Frank and Jen he says, \" Anyways, I'll let you know what we end up finding from everything we gathered today. Um... I feel like I should offer it again. After everything accomplished, you two should fully join our ranks. We'd love to have you as full members of the Brotherhood of Mather. \" He scans Jen and Frank, nervous of how they may take his offer." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill chuckles at Jen's suggestion and replies, \" There's actually no ice cream shop in Salem. There was a Baskin Robins but it closed down. I suppose we can pick something up at the Schnucks, but... \" and it's clear he might not be too enthusiastic about this either.\n\nThey watch for a little while longer as the brotherhood members enthusiastically finish collecting data. The energy among the group is still high as they make their way back through the woods. The trek is uneventful, though chatter remains high among the party as brotherhood members excitedly posit what this all might mean.\n\nBack at the parking lot, Bill takes a moment to pull Jen and Frank aside. There is a serious expression on his face, his bushy eyebrows knit together, though he is still smiling. \" This is all really great. You two have accomplished something we as a group have been struggling with for a long time, \" he says in a hushed voice, offering a handshake again to each. \" To be honest, \" he says, voice still hushed though now his expression becomes almost pained, \" I'm not really sure what we're gonna do if it turns out you guys succeeded. Our whole purpose was in monitoring and combating the Wytch. \" He sighs, his eyes drifting off to where the rest of his associates are loading up their vans. Turning back to Frank and Jen he says, \" Anyways, I'll let you know what we end up finding from everything we gathered today. Um... I feel like I should offer it again. After everything accomplished, you two should fully join our ranks. We'd love to have you as full members of the Brotherhood of Mather. \" He scans Jen and Frank, nervous of how they may take his offer. \n \n\n\"Hey look... like we said before, we never would have been able to do it without your help,\" Jen said.\n\"Ehh, can I think about it?\" Jen replied to the request to join, \"I like to sleep on things like this.\"" }, { "author": "Bennosuke", "message": "\" Sure, no problem, \" Bill says with a nod of his head, though his expression betrays a hint of disappointment. He turns to Frank and says, \" And you? I assume you two aren't like a obligatory couple or something? \" The question has little optimism in it." }, { "author": "Daishain", "message": "Frank gives a mild smirk at that, \"We're good friends but not a couple. Still, I'd been hoping to be done with this sort of stuff so I'll have to think on that as well.\" \n\nHis expression turns serious again, \"That said, I don't think any of us can decide to be complacent, at least not yet. Even if the wytch is truly gone forever, what else is out there? How about that be the focus for your group for a while, finding out what other cryptids might actually exist as a threat. Member or not I'm willing to help with such efforts.\"\n\n\"Come to think of it, it seems very unlikely that this group is unique, it might actually be faster to try and make contact with other organizations and share information.\" " }, { "author": "Bennosuke", "message": " His expression turns serious again, \"That said, I don't think any of us can decide to be complacent, at least not yet. Even if the wytch is truly gone forever, what else is out there? How about that be the focus for your group for a while, finding out what other cryptids might actually exist as a threat. Member or not I'm willing to help with such efforts.\" \n\nStill failing to hide his disappointment, Bill replies, \" Yeah, sure. That... sounds fine. \" But when Frank mentions making contact with other organizations, his countenance darkens. Between clenched teeth Bill says, \" You've found out about Them. \" The remark part accusation, part question." }, { "author": "Daishain", "message": "Frank blinks at the display, \"We haven't found out about anything along those lines, I was just making a guess, looks like I was right. I take it you do know of at least one such group but are not on friendly terms?\" " }, { "author": "Bennosuke", "message": "Bill's eyebrows raise for just a moment, a look of distrust or maybe disbelief. He runs his tongue across his yellow teeth, then replies almost hesitantly, \" Yeah, there's a group out your way in St. Louis. Not members of the Brotherhood of Mather, but something similar... well kinda. They're, well they're kinda pretentious *******s. \" There's no humor in his words." }, { "author": "Daishain", "message": " \"I see. We haven't heard from them. Either they didn't catch wind of our exploits or they decided to stay hands off. Pretentious or not, I would like to learn more about what information they have if that can be arranged. I don't want to get in trouble stumbling into the wrong place again.\" " }, { "author": "Bennosuke", "message": "Bill grimaces, and it is clear he does not appreciate Frank's response, but he says, \" They call themselves The Lodge, I believe. \" He takes a deep breath in and out and scratches his beard. \" I don't have any of their contacts... but if you really want, I can give you the address of their headquarters. \"\n\nAssuming Frank asks for this, Bill provides the address. A quick check of the map shows that The Lodge are located in a residential part of the Central West End; looks like a wealthy part of the neighborhood as well." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill grimaces, and it is clear he does not appreciate Frank's response, but he says, \" They call themselves The Lodge, I believe. \" He takes a deep breath in and out and scratches his beard. \" I don't have any of their contacts... but if you really want, I can give you the address of their headquarters. \"\n\nAssuming Frank asks for this, Bill provides the address. A quick check of the map shows that The Lodge are located in a residential part of the Central West End; looks like a wealthy part of the neighborhood as well. \n \n\nJen wasn't even sure she wanted to keep in touch with the brotherhood of Mather, much less get entangled with another weird cult-militia, but obviously Frank wanted to figure something out so she kept quiet." }, { "author": "Daishain", "message": "Frank nods, \"Thanks.\" \n\nHe looks around at the scene, \"If that's all, I'd like to get home and try to put this whole mess behind me.\" " }, { "author": "Bennosuke", "message": "Jen and Frank say their final goodbyes to Bill and the others, before getting into their car and hopefully putting Salem and Lytchwood behind themselves for good.\n\nAbout fifteen minutes out from the park, when Jen's phone apparently regains reception, it lights up with a series of texts. Jen immediately recognizes the unfamiliar number from the strange messages she had been receiving lately. They read, \" I need your help Jen, \" \" I know you've read these, \" \" You have helped me before. I can't tell you who this is, but can we please just meet in person? \"\n\n(OOC: Outside of this, I leave it up to you two if the characters want to discuss other things further in game, or if you want to skip to being back in St. Louis. If you want to move forward to being back in St. Louis, please tell me what you will be doing when you get back)" }, { "author": "Daishain", "message": "Frank is grinning a bit as they get back in the truck, more than glad to have this confirmation that the Wytch really was gone. He glances over at Jen as she checks her phone, \"More messages from your secret admirer?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank is grinning a bit as they get back in the truck, more than glad to have this confirmation that the Wytch really was gone. He glances over at Jen as she checks her phone, \"More messages from your secret admirer?\" \n \n\n“Yeah,” Jen replied, “I’m gonna get them to call me.”\n\n“Call me first.” Jen replied." }, { "author": "Bennosuke", "message": "About a minute passes before a text comes from a different unidentified number. This one reads, \" It might not be safe. \" Then another message comes from a third number, \" Be careful what you say. \"\n\nMoments after Jenn has finished reading this text, her phone starts to ring, but something about the ringtone is off, as if her phone were starting to malfunction. The message on the screen simply reads, \" Unknown Number \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n About a minute passes before a text comes from a different unidentified number. This one reads, \" It might not be safe. \" Then another message comes from a third number, \" Be careful what you say. \"\n\nMoments after Jenn has finished reading this text, her phone starts to ring, but something about the ringtone is off, as if her phone were starting to malfunction. The message on the screen simply reads, \" Unknown Number \" \n \n\n“Hello.” Jen said as she picked up. She motioned for Frank to drive." }, { "author": "Bennosuke", "message": "\" Jenn? \" A male voice asks. It's familiar, but Jenn can't immediately place it, and there's something strange about the way the man says her name. Not waiting for a response, the voice says, \" It might not be safe to talk here for long. Can you meet? Maybe tonight? \"\n\n(@TC: Feel free to give me a Wits + Composure (perception) roll)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Jenn? \" A male voice asks. It's familiar, but Jenn can't immediately place it, and there's something strange about the way the man says her name. Not waiting for a response, the voice says, \" It might not be safe to talk here for long. Can you meet? Maybe tonight? \"\n\n(@TC: Feel free to give me a Wits + Composure (perception) roll) \n \n\n\"Should be okay,\" Jen replied, \"I wasn't sure if I should respond... just out of curiosity, what was your plan if I didn't?\"\n\n \n Spoiler \nwits + composure: (5d10)[ 10 ][ 6 ][ 9 ][ 10 ][ 10 ](45) \n10 again: (5d10)[ 7 ][ 2 ][ 2 ][ 1 ][ 6 ](18) \n " }, { "author": "Bennosuke", "message": "It takes a moment, but then Jenn places the voice. Seth Rogers. An image flashes in Jenn's minds eye of a greasy skinny man with a greasy long pony tail and a thin mustache over yellowing buck teeth. He was known by an acquaintance of a friend, and it had been through him that Jenn had managed to purchase the assault rifle used in the fight against The Wytch. Fortunately, the interaction with Seth had been short, but he had still managed to make Jenn's skin crawl. She barely knew him, but wouldn't be surprised if he turned out to be a pedophile, or a drug addict, or maybe a neon nazi.\n\nBut something was off about his voice, it was flat and mechanical, like a computer program mimicking him or something. He doesn't answer Jenn's question only hastily replying to her affirmation. \" Where we met last? 6:30? \" They had met in the parking lot outside a Walgreens North of Delmar, where Seth and she had been the two whitest people in the neighborhood that time of night." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n It takes a moment, but then Jenn places the voice. Seth Rogers. An image flashes in Jenn's minds eye of a greasy skinny man with a greasy long pony tail and a thin mustache over yellowing buck teeth. He was known by an acquaintance of a friend, and it had been through him that Jenn had managed to purchase the assault rifle used in the fight against The Wytch. Fortunately, the interaction with Seth had been short, but he had still managed to make Jenn's skin crawl. She barely knew him, but wouldn't be surprised if he turned out to be a pedophile, or a drug addict, or maybe a neon nazi.\n\nBut something was off about his voice, it was flat and mechanical, like a computer program mimicking him or something. He doesn't answer Jenn's question only hastily replying to her affirmation. \" Where we met last? 6:30? \" They had met in the parking lot outside a Walgreens North of Delmar, where Seth and she had been the two whitest people in the neighborhood that time of night. \n \n\n“We’re not meeting at the same spot, that’s just lazy,” Jen said, “call me at 620.”\n\nShe will use the intervening time to find a place to meet in Delmar, either a diner or a Starbucks.\n\nAfter the call, she turned to Frank: “busy tonight?”" }, { "author": "Bennosuke", "message": "Before Jenn can hang up, the man on the other end says, \" Okay, but you can't say the location, or text it! They might be listening. That's why I suggested... our prior meeting spot. \"" }, { "author": "Daishain", "message": " \"Pretty sure I can clear my schedule. So who is this guy anyways? I take it you've met him before if you're talking about a previous meeting point.\" Frank keeps his eyes on the road, but he's more than a little curious as to what was going on." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Pretty sure I can clear my schedule. So who is this guy anyways? I take it you've met him before if you're talking about a previous meeting point.\" Frank keeps his eyes on the road, but he's more than a little curious as to what was going on. \n \n\n“He’s the guy I bought the rifle from,” Jen replied, “says he needs some help. Shady guy though, obviously. I don’t trust him.”" }, { "author": "Daishain", "message": "Frank winces, \"Great, just what we need, a gun runner taking an interest...\"\n\n\"Well he certainly could cause trouble for us, so I doubt its a great idea to blow him off, but we definitely need to be careful. You want me actually there for this meet or just nearby?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank winces, \"Great, just what we need, a gun runner taking an interest...\"\n\n\"Well he certainly could cause trouble for us, so I doubt its a great idea to blow him off, but we definitely need to be careful. You want me actually there for this meet or just nearby?\" \n \n\n“Nearby should be good,” Jen said.\n\n \n Spoiler \nim ok to move on actually, unless there’s something else that needs doing.\n " }, { "author": "Bennosuke", "message": "Fortunately, when Jen had first been in touch with Seth, they had discussed a place known as the King's Diner, an so she was able to bring this up without naming the location. Despite his protestation, she is able to convince Seth to meet there that evening.\n\nThe King's Diner was a rather popular spot in the Central West End. Unbeknown to most everyone except avid chess fans, St. Louis (and the CWE specifically) was the home of the World Chess Hall of Fame. The King's Diner was an affiliated chess-themed restaurant, across the street from the Hall of Fame and the National Chess Museum. It served over-large family style portions that could mostly be described either as a \"heart attack on a plate\" or \"diabetes on a plate\". Despite it's over-indulgent dishes and niche theme, The King's Diner was still wildly popular, even for dinner it was noisy enough to allow for private conversation.\n\nSeth was outside the diner when Jen and Frank got there. He was tall, but wiry thin, and he stood with a stooped neck that probably lowered his height by a half a foot and give him a near hunch-back. He had pale malnourished skin, a long greasy pony tail, and a very outdated pencil mustache. But something was off about the man, compared to when they had last met. He stood with a rigid discomfort, eyes rheumy and staring. It takes a moment for Seth to recognize his approaching companions. With a rather blank face he says, \" Glad to see you. I checked us in. \" He does not lift a hand to wave or shake hands, and does not yet move to go in." }, { "author": "Thundercracker", "message": " Jen \n \n Spoiler \nI had wanted to get there first and then tell him to meet us there but I suppose this works\n \n\n\nJen stops when she realizes somethings wrong with Seth.\n\n“Hey, what’s wrong?” she asked.\nShe’s jumpy and worried about an ambush." }, { "author": "Bennosuke", "message": "\" Let's talk inside, \" the man says flatly. There doesn't seem to be any nervousness in the man's expression. He moves to the door and opens it for Frank and Jen to enter.\n\nLooking through the glass wall, Jen can see that the diner is relatively filled. It is mostly families or couples, though at one table sit a pair of cops, and at another four people in scrubs; maybe some nurses after a shift." }, { "author": "Thundercracker", "message": "Jen entered, looked around, and asked for a table that wasn’t next to the cops.\n\n“Table for three please, could we have that one?” she said." }, { "author": "Bennosuke", "message": "When Seth joins the two, the hostess says, \" Mr. Rogers, your party is here? I will show you to your table. \"\n\nTo Jen's relief, they are taken to another part of the restaurant away from the cops, surrounded by mostly families and locals. The hostess passes out menus as the group sits, and says a waiter will be by shortly.\n\n\" Thanks for coming, \" Seth repeats himself, his voice still devoid of the previously present slimy personality." }, { "author": "Daishain", "message": "Frank glances at Jen after sitting before looking to the slippery man before them, \"All right, we're here. Fair warning, if this mess you're in involves legal troubles, we'd rather not get involved ourselves.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n When Seth joins the two, the hostess says, \" Mr. Rogers, your party is here? I will show you to your table. \"\n\nTo Jen's relief, they are taken to another part of the restaurant away from the cops, surrounded by mostly families and locals. The hostess passes out menus as the group sits, and says a waiter will be by shortly.\n\n\" Thanks for coming, \" Seth repeats himself, his voice still devoid of the previously present slimy personality. \n \n\n“No problem. Let’s be quick, I don’t want to be seen together any more than necessary,” Jen said." }, { "author": "Bennosuke", "message": " “No problem. Let’s be quick, I don’t want to be seen together any more than necessary,” Jen said. \n\n\" Sure, \" the man replies flatly, seemingly unphased by Jen's short impatience. He checks around the room, making sure no one is listening. Satisfied of their privacy, he leans forward and says, \" I need your help, as I told you. I'm in trouble. I didn't know else to turn to... but there's something after me. \" Seth pauses for a moment, his expressionless face studying Jen and Frank's. \" Now I can defend myself, but I need a place to hide, \" he says." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Sure, \" the man replies flatly, seemingly unphased by Jen's short impatience. He checks around the room, making sure no one is listening. Satisfied of their privacy, he leans forward and says, \" I need your help, as I told you. I'm in trouble. I didn't know else to turn to... but there's something after me. \" Seth pauses for a moment, his expressionless face studying Jen and Frank's. \" Now I can defend myself, but I need a place to hide, \" he says. \n \n\n“Well… that depends, how do you know something’s after you?” Jen asked." }, { "author": "Bennosuke", "message": "Seth stares at Jen with the same blank expression on his face, his eyes remaining unblinking for several seconds. Then he says in a low voice, \" Because of what I did. And because I have seen them with my own eyes. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth stares at Jen with the same blank expression on his face, his eyes remaining unblinking for several seconds. Then he says in a low voice, \" Because of what I did. And because I have seen them with my own eyes. \" \n \n\n“Seem who?” Jen asked. She didn’t have time to waste on riddles." }, { "author": "Bennosuke", "message": "\" I... \" the man starts, but let's his voice trail off. He closes his mouth and clenches his jaw before replying, \" It doesn't matter. They're no one you know. An organization that... that has it out for me. I just, I was hoping you could maybe help me. They don't know I know you, they won't know where to look for me if you guys help me hide. \" Desperation only just colors Seth's words, though his eyes are wide and pleading." }, { "author": "Daishain", "message": "Frank rubs his chin, \"Well, I doubt we could hide you ourselves very effectively, but there is a group out the way of Salem who owe us a few favors, and definitely know how to keep a secret. I have little doubts that they could manage it. Chances are though at some point they'll be asking what you can do to make it worth their while.\" " }, { "author": "Bennosuke", "message": "\" Salem that's... \" Seth starts, his voice trailing off with shock and disapproval, but then he continues, \" that would be perfect. \" He brings a hand to his face and scratches, the act leaving angry red marks across his cheek. After a moment's thought his eyes dart around the room again, then he says, \" How soon can you have it set up? We can't take my car, because they can track it. I'll probably need to pack a few things, but can be ready within an hour or so. \"" }, { "author": "Daishain", "message": " \"I mean, we could call them right now and see if they're willing. They will want to know what you're hiding from though, I don't think they'll take a vague answer on that. What should I tell them?\" " }, { "author": "Bennosuke", "message": "Seth raises an eyebrow at this. He raises a hand to Frank and says, \" The sooner the better... I truly am in danger. But the less they know the better. And it would be wise to be careful what you say over the phone. My enemies... they make allies out of technology. \" The statement is worded so strangely, but Seth speaks as if it were the most natural thing to say." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth raises an eyebrow at this. He raises a hand to Frank and says, \" The sooner the better... I truly am in danger. But the less they know the better. And it would be wise to be careful what you say over the phone. My enemies... they make allies out of technology. \" The statement is worded so strangely, but Seth speaks as if it were the most natural thing to say. \n \n\n“I guess I can call them, tell them we’re in…” Jen said as she looked at Frank.\n\nShe turned back to Seth.\n“do you have anything you could bring them to help give them a boost? You know, as a trade for helping you hide out?”" }, { "author": "Bennosuke", "message": "Seth shrugs. \" I have guns... if they would want them, \" he replies flatly.\n\nBefore anyone can reply, a rosy cheeked and rotund waitress steps up to the table. \" How are you all doing, \" she asks with a little too much enthusiasm, flashing a wide and friendly grin, \" y'all ready to order some drinks maybe? We've got some really excellent cocktails on the menu if you haven't had a chance to look yet. \"\n\nSeth doesn't even bother looking up at her and simply mutters, \" I'm okay. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth shrugs. \" I have guns... if they would want them, \" he replies flatly.\n\nBefore anyone can reply, a rosy cheeked and rotund waitress steps up to the table. \" How are you all doing, \" she asks with a little too much enthusiasm, flashing a wide and friendly grin, \" y'all ready to order some drinks maybe? We've got some really excellent cocktails on the menu if you haven't had a chance to look yet. \"\n\nSeth doesn't even bother looking up at her and simply mutters, \" I'm okay. \" \n \n\n\"Just a water for now,\" Jen said to the waitress, \"I'm still looking through the menu.\"\n\n\"Alright, so I'll call them and let them know we're in, but they have to do us a favor and hide Seth, who will bring whatever weapons he can in exchange,\" Jen said.\nShe looked at Frank questioningly." }, { "author": "Daishain", "message": " \"I'll have an iced tea for now.\" \n\nFrank looks to Jen after the waitress leaves, \"Pretty sure they already owe us that much of a favor at least without us agreeing to take their offer, especially since I'd bet they'll eagerly take what Seth has to offer. We pulled off what they couldn't after all. Though I guess we could tease that we're still considering it if that makes a difference.\" " }, { "author": "Bennosuke", "message": "\" Great, well I'll be right back with those drink orders, \" the waitress says with the same enthusiastic smile, adding, \" and when I get back maybe we'll be ready to order food? \" She steps away, allowing the three their privacy.\n\nListening to the two discuss, Seth asks flatly, \" Is this a special club or something? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Great, well I'll be right back with those drink orders, \" the waitress says with the same enthusiastic smile, adding, \" and when I get back maybe we'll be ready to order food? \" She steps away, allowing the three their privacy.\n\nListening to the two discuss, Seth asks flatly, \" Is this a special club or something? \" \n \n\n“Yeah something like that,” Jen replied, “they know about some weird stuff and also helped out with our most recent… ‘problem’, the same one you did. They can be a little touchy so assuming they agree, try not to make any waves.”" }, { "author": "Bennosuke", "message": "“ I can do that, ” Seth replies flatly.\n\n(Ooc: assuming the players are gonna message the brotherhood now, or will you do it later)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n “ I can do that, ” Seth replies flatly.\n\n(Ooc: assuming the players are gonna message the brotherhood now, or will you do it later) \n \n\nOnce they leave the diner, Jen will message the Brotherhood.\n\"I'm in. Frank is going to hold off for now. What happens next?\"" }, { "author": "Bennosuke", "message": "(OOC: Going to let Daishain confirm that he two is okay ending the scene in the diner)\n\nMoments after Jen sends her text, her phone starts to ring. It's Bill, the leader of the Brotherhood. Assuming she picks up, he says, \" Hi Jen. Great news. So so glad you reconsidered. \" His words fall on top of each other, and Jen can see him smiling in her mind's eye. \" I think the first step would be to have you up here for the full induction ceremony. It's nothing too serious, but it's required, if you know what I mean. \"" }, { "author": "Daishain", "message": "Frank glances at Jen, still a little surprised she was apparently diving right into binding herself with the brotherhood. \"Right, um, okay. Hope that works for you Jen.\" \n\nHe takes a breath and a sip of his tea as he waits for the conversation to unfold.\n\n \n Spoiler: OOC \nI'm fine with ending the scene yes\n " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: Going to let Daishain confirm that he two is okay ending the scene in the diner)\n\nMoments after Jen sends her text, her phone starts to ring. It's Bill, the leader of the Brotherhood. Assuming she picks up, he says, \" Hi Jen. Great news. So so glad you reconsidered. \" His words fall on top of each other, and Jen can see him smiling in her mind's eye. \" I think the first step would be to have you up here for the full induction ceremony. It's nothing too serious, but it's required, if you know what I mean. \" \n \n\n\"Sure no problem,\" Jen replied, \"also, I found something interesting, seems like it might be up our alley. I'll tell you about it when we meet. Can we do it tonight?\"" }, { "author": "Bennosuke", "message": "\" Tonight? \" Bill asks, surprise coloring his voice on the other line, \" Sure, why not! \" He tells Jen to come to the Church at that they would have everything set up around 9PM, which would give her plenty of time to prepare herself however necessary. After a moment's pause he adds, \" Uh, the ritual is kinda... secret. I hope it's okay that Frank isn't invited. \"\n\nThis of course left the questions as to what Frank is going to do, and of course if Jen was going to bring up Seth and their request." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Tonight? \" Bill asks, surprise coloring his voice on the other line, \" Sure, why not! \" He tells Jen to come to the Church at that they would have everything set up around 9PM, which would give her plenty of time to prepare herself however necessary. After a moment's pause he adds, \" Uh, the ritual is kinda... secret. I hope it's okay that Frank isn't invited. \"\n\nThis of course left the questions as to what Frank is going to do, and of course if Jen was going to bring up Seth and their request. \n \n\n“Sure, how long does it take?” Jen asked.\n\nShe looked for Seth, hopefully he hadn’t departed yet.\n\n“I’m gonna join their club, then I should be able to get you in,” she told him, “you’ll have to wait, like, in the car outside their place until it’s done. They’re touchy about that kind of stuff.”" }, { "author": "Bennosuke", "message": "There is a pause on the other line before Bill replies, \" Eh, the ceremony will take a couple of hours... but you should probably plan on spending the night. \" He chuckles uncomfortably for a moment.\n\nSeth has not yet departed (OOC: I guess), so he nods and watches as Jenn continues her conversation with Bill." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n There is a pause on the other line before Bill replies, \" Eh, the ceremony will take a couple of hours... but you should probably plan on spending the night. \" He chuckles uncomfortably for a moment.\n\nSeth has not yet departed (OOC: I guess), so he nods and watches as Jenn continues her conversation with Bill. \n \n\n“Hours? You’re not selling this very well,” Jen replied, “ok, how about we do the ceremony tomorrow. I’m bringing someone else with me too, uhh, not for the ceremony, but you’re going to want to meet him after.”\n\nAfter the call, she jogs over to Seth.\n“Alright, change of plans, you get your stuff together, crash at my place tonight, and then tomorrow we head over, sound good?” she asked." }, { "author": "Bennosuke", "message": "Bill quickly replies to Jen's impatience, his voice stern. \" This is a major commitment, Jen. We are a sacred order, not just some little social club. Initiation is a big deal, and you... you got to respect that Jen. \" He adds in reply to her additional question, \" Sure, I suppose we can do tomorrow night instead. \"\n\nTo Jen's remark about bringing an additional someone, his voice perks up a little. \" Who is it, \" Bill asks, \" a possible initiate? \" His voice darkens a little as he adds, \" We'd love another initiate, but... as I said, the ritual is kind of a big secret, so until we've had a chance to meet them and well, figure them out, they aren't going to be able to join for the initiation. \"\n\nSeth sounds rather surprised by Jen's proposal. Perhaps exposing the first emotion that she's seen on his face. \" Oh, okay. Uh, I guess you are gonna have to give me your address then, \" he says flatly, despite the look of shock on his face." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill quickly replies to Jen's impatience, his voice stern. \" This is a major commitment, Jen. We are a sacred order, not just some little social club. Initiation is a big deal, and you... you got to respect that Jen. \" He adds in reply to her additional question, \" Sure, I suppose we can do tomorrow night instead. \"\n\nTo Jen's remark about bringing an additional someone, his voice perks up a little. \" Who is it, \" Bill asks, \" a possible initiate? \" His voice darkens a little as he adds, \" We'd love another initiate, but... as I said, the ritual is kind of a big secret, so until we've had a chance to meet them and well, figure them out, they aren't going to be able to join for the initiation. \"\n\nSeth sounds rather surprised by Jen's proposal. Perhaps exposing the first emotion that she's seen on his face. \" Oh, okay. Uh, I guess you are gonna have to give me your address then, \" he says flatly, despite the look of shock on his face. \n \n\nCommitment? That set off a red flag for Jen.\n“Wait… what do I have to do after initiation?” Jen asked.\n\n“Not an initiate, well, not yet, I wouldn’t suggest that without bringing him to see you first at least,” Jen said, “can we do the initiation during the day?”" }, { "author": "Bennosuke", "message": "Bill's voice only sounds more distressed as he replies. \" Well, we have meetings, and there are vows of secrecy.. and well, I don't know because to be honest, we were pretty focused on The Wytch, \" he says. To the second question he says, \" No, it kinda has to be at night. Witching hour and all. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill's voice only sounds more distressed as he replies. \" Well, we have meetings, and there are vows of secrecy.. and well, I don't know because to be honest, we were pretty focused on The Wytch, \" he says. To the second question he says, \" No, it kinda has to be at night. Witching hour and all. \" \n \n\n“Alright, screw it, we’ll do it tonight,” Jen said.\n\nLater, to Seth: “get your stuff, we’re heading over there now”" }, { "author": "Bennosuke", "message": "\" Great, \" Bill replies with excitement, \" we'll get everything ready. \" There's a pause before he adds, \" Uh, maybe bring a change of clothes. \"\n\nSeth replies flatly, \" Alright. I can do that. I will meet you in an hour. \"\n\nAs Seth walks away, Jen is left with the question as to what she wants to bring, or prepare before going back up to Salem.\n\nIn the meantime, Frank will also have time to take care of any of his own interests." }, { "author": "Daishain", "message": "Frank looks to Jen, \"You uh, you want me to head up there with you? This seems a little risky.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks to Jen, \"You uh, you want me to head up there with you? This seems a little risky.\" \n \n\n“If you’re not doing anything else,” Jen said.\n\nShe will pack an overnight bag and bring her pistol and assault rifle." }, { "author": "Bennosuke", "message": "Frank drives, picking up Jen and Seth, though he makes it clear he wants to spend as little time up in Salem as possible, especially if he's not allowed to join in on whatever is going to happen in the church. He also privately makes it clear to Jen that he's not at all too thrilled to be left alone with Seth.\n\nIt is dark out, an orange crescent moon visible in the night's sky through a heavy curtain of charcoal clouds. The air is cold and crisp, almost autumnal, despite the time of year, and Salem as always, appears almost dead except for the rare care driving up or down Main Street. Frank pulls the car up across the street from the church. Built of ancient and pocked looking brick in a rather gothic style of architecture, The Illuminated Church of Saint George is one of the tallest buildings in Salem. It's skeletal and spiny red clock tower looms almost crookedly over its nave, the yellow eye of the clock face staring down at Frank's truck. Suppressing a shudder, Jen's companion says, \" Are you sure you want to do this? I can go in with you if you like. Don't give a damn what Bill or the others say. \"\n\nSeth remains in the back of the car, silent and unmoving." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank drives, picking up Jen and Seth, though he makes it clear he wants to spend as little time up in Salem as possible, especially if he's not allowed to join in on whatever is going to happen in the church. He also privately makes it clear to Jen that he's not at all too thrilled to be left alone with Seth.\n\nIt is dark out, an orange crescent moon visible in the night's sky through a heavy curtain of charcoal clouds. The air is cold and crisp, almost autumnal, despite the time of year, and Salem as always, appears almost dead except for the rare care driving up or down Main Street. Frank pulls the car up across the street from the church. Built of ancient and pocked looking brick in a rather gothic style of architecture, The Illuminated Church of Saint George is one of the tallest buildings in Salem. It's skeletal and spiny red clock tower looms almost crookedly over its nave, the yellow eye of the clock face staring down at Frank's truck. Suppressing a shudder, Jen's companion says, \" Are you sure you want to do this? I can go in with you if you like. Don't give a damn what Bill or the others say. \"\n\nSeth remains in the back of the car, silent and unmoving. \n \n\n\"Yeah, they helped us out when we didn't know a thing, I feel like I kind of owe them,\" Jen replied.\n\"Keep alert... I'm worried whatever's after him might come looking,\" Jen said.\n\nShe twisted around to look at Seth.\n\"What kind of supplies did you manage to pull together?\" she asked." }, { "author": "Bennosuke", "message": "Frank nods his head to Jen, then shrugs. \" Maybe we should get out of the car and go somewhere... we've got limited visibility or ability to do anything if... something comes after us, \" he replies, his head turning on a swivel to study the area outside. Satisfied with his momentary surveillance, Frank says with a sigh, \" Not that there's so many places to go here. \"\n\nIn the back, face shrouded in dark, Seth remains a silent observer till he is spoken to. When finally addressed, he replies, \" I brought a sleeping bag and a couple of days of clothing. I brought these, \" and shuffling in the dark, retrieves a pair of semiautomatic pistols; one in each hand. There is more shuffling has he returns them, presumably into body holsters. Then he adds coldly, \" And I brought three M4 carbines, for your friends... as you had requested. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank nods his head to Jen, then shrugs. \" Maybe we should get out of the car and go somewhere... we've got limited visibility or ability to do anything if... something comes after us, \" he replies, his head turning on a swivel to study the area outside. Satisfied with his momentary surveillance, Frank says with a sigh, \" Not that there's so many places to go here. \"\n\nIn the back, face shrouded in dark, Seth remains a silent observer till he is spoken to. When finally addressed, he replies, \" I brought a sleeping bag and a couple of days of clothing. I brought these, \" and shuffling in the dark, retrieves a pair of semiautomatic pistols; one in each hand. There is more shuffling has he returns them, presumably into body holsters. Then he adds coldly, \" And I brought three M4 carbines, for your friends... as you had requested. \" \n \n\n\"Well, maybe you won't need to trade all of them, we'll see how it goes,\" Jen said to Seth, \"the good thing about holing up here is these guys aren't spooked by weird stuff, and they'll be able to put those M4's to good use if it comes down to it.\"\n\nOnce everything is settled, she heads inside." }, { "author": "Bennosuke", "message": "Seth remains silent in the back seat, though in the shadow Jen thinks she sees his silhouette shrug. Just as Jen is starting to turn, his monotone voice breaks the silence. \" I'll be waiting here, \" he says flatly.\n\nJen makes her way across the street and up the steps to the church. As Jen approaches, she can start to hear the soft murmur of people inside. But when she gets to the closed double doors of the church, they open outward with a groan. Arnold greets her in the entrance. He is robed in black and white, garb that looks like it might have been based on those worn by the pope, or cardinals, or some other catholic priest. He crosses his arms at he stares at Jen, standing almost a half a head shorter so that she can look down on Arnold's balding pudgy head. \" Welcome Jen, \" he says, though his face is hard and unwelcoming, \" I'm going to have to check you, before you can come in. \"\n\n(OOC: If Arnold is going to search Jen's body, is anything concealed, or does she give anything up before he searches her?)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth remains silent in the back seat, though in the shadow Jen thinks she sees his silhouette shrug. Just as Jen is starting to turn, his monotone voice breaks the silence. \" I'll be waiting here, \" he says flatly.\n\nJen makes her way across the street and up the steps to the church. As Jen approaches, she can start to hear the soft murmur of people inside. But when she gets to the closed double doors of the church, they open outward with a groan. Arnold greets her in the entrance. He is robed in black and white, garb that looks like it might have been based on those worn by the pope, or cardinals, or some other catholic priest. He crosses his arms at he stares at Jen, standing almost a half a head shorter so that she can look down on Arnold's balding pudgy head. \" Welcome Jen, \" he says, though his face is hard and unwelcoming, \" I'm going to have to check you, before you can come in. \"\n\n(OOC: If Arnold is going to search Jen's body, is anything concealed, or does she give anything up before he searches her?) \n \n\nJen pulled her Glock out and handed it over. She wanted to get through this without any hiccups.\n\n“Can I keep my keys and wallet and stuff?” she asked." }, { "author": "Bennosuke", "message": "Arnold takes the pistol dutifully. To Jen's question he replies, \" Yeah sure... but I'm still gonna have to check you. \" If he is allowed, Arnold will perform a quick though functional shake down in a practiced manner. \" You're good, \" he says when finished, \" follow me. \" Stepping back, he invites Jen to follow him back into the church.\n\nOnce entering the church proper, Jen sees that the rows of pews have small white candles glowing despite the yellow overhead electric light. Standing before the stage and alter, Bill and his group stand in a circle, awaiting their new sister. Like Arnold, Bill and the others of the Brotherhood are all dressed in dark ceremonial robes, and the leader is clutching a large, familiar looking leather bound book to his chest. \" Welcome Jen, \" he says with a smile as Arnold leads her down the long aisle of the Nave towards the others. The group stands like they having been waiting in this arrangement just for Jen to arrive. \" We welcome you with open arms, \" Bill adds, and as a chorus the others repeat this." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Arnold takes the pistol dutifully. To Jen's question he replies, \" Yeah sure... but I'm still gonna have to check you. \" If he is allowed, Arnold will perform a quick though functional shake down in a practiced manner. \" You're good, \" he says when finished, \" follow me. \" Stepping back, he invites Jen to follow him back into the church.\n\nOnce entering the church proper, Jen sees that the rows of pews have small white candles glowing despite the yellow overhead electric light. Standing before the stage and alter, Bill and his group stand in a circle, awaiting their new sister. Like Arnold, Bill and the others of the Brotherhood are all dressed in dark ceremonial robes, and the leader is clutching a large, familiar looking leather bound book to his chest. \" Welcome Jen, \" he says with a smile as Arnold leads her down the long aisle of the Nave towards the others. The group stands like they having been waiting in this arrangement just for Jen to arrive. \" We welcome you with open arms, \" Bill adds, and as a chorus the others repeat this. \n \n\n“Umm.. hi,” Jen said, “happy to be here.”\n\nThis was a bit more than she expected, but whatever." }, { "author": "Bennosuke", "message": "Bill seems oblivious to Jen's feelings, or is perhaps choosing not to acknowledge her hesitancy. Arnold stops at the first row of benches, and motions for Jen to do the same. Bill steps forward and says with dead seriousness, \" Jennifer Gibbs, you have been invited today to be considered for induction into our Brotherhood, and to join us in our midnight vigil against the darkness. I cannot tell you what trials you may face tonight; I cannot even promise you will survive. We ask you to consider your choices very seriously, for this is not a commitment that can be backed out of. Once seen, certain horrors can never be unseen. So if you have any doubt now, or any questions, ask now, for soon there will be no turning back. \"\n\nThe others watch on from behind Bill with the same unflinching solemnity." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill seems oblivious to Jen's feelings, or is perhaps choosing not to acknowledge her hesitancy. Arnold stops at the first row of benches, and motions for Jen to do the same. Bill steps forward and says with dead seriousness, \" Jennifer Gibbs, you have been invited today to be considered for induction into our Brotherhood, and to join us in our midnight vigil against the darkness. I cannot tell you what trials you may face tonight; I cannot even promise you will survive. We ask you to consider your choices very seriously, for this is not a commitment that can be backed out of. Once seen, certain horrors can never be unseen. So if you have any doubt now, or any questions, ask now, for soon there will be no turning back. \"\n\nThe others watch on from behind Bill with the same unflinching solemnity. \n \n\n\" Better get serious, \" Jen thought. She might think this was a bit over the top with the theatrics, but everyone else was taking it seriously and she didn't want to be rude.\n\n\"Yes, I understand,\" Jen replied." }, { "author": "Bennosuke", "message": "\" Very well, \" Bill says solemnly. He nods to one of his companions, who rushes to the wall, and flips a switch which kills the overhead lights. The congregation are left in a room lit only by the many small orange flames of the candles that had been set out throughout the church. Bill's silhouette approaches Jen, his dark robes making him appear almost as a floating head. He presses into Jen's hand a ceramic bowl, that appears to be filled with some liquid. In the dark, there are no colors, so it looks like the bowl might be filled with oil, or black blood, though the scent is more like some sort of hearty stew. \" Drink this, \" Bill says, almost tenderly, his eyes fixed on Jen and her next move." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Very well, \" Bill says solemnly. He nods to one of his companions, who rushes to the wall, and flips a switch which kills the overhead lights. The congregation are left in a room lit only by the many small orange flames of the candles that had been set out throughout the church. Bill's silhouette approaches Jen, his dark robes making him appear almost as a floating head. He presses into Jen's hand a ceramic bowl, that appears to be filled with some liquid. In the dark, there are no colors, so it looks like the bowl might be filled with oil, or black blood, though the scent is more like some sort of hearty stew. \" Drink this, \" Bill says, almost tenderly, his eyes fixed on Jen and her next move. \n \n\n\" Nothing ventured, nothing gained, \" Jen thought. She was a little bit worried there'd be some kind of weird drug or something in there, but she figured if they wanted to hurt her, they could have done so on any number of occasions. She takes the bowl with both hands, holds her breath, and drinks it all." }, { "author": "Bennosuke", "message": "The liquid is thick and sticky, coating Jen's mouth like honey. It tastes like honey too, but mixed with lip puckering vinegar. Mixed into is the bitter taste of rosemary and eucalyptus. Thick as it is, the poultice sticks in the back of Jen's mouth, the flavors somehow stronger and more rank, forcing her to gag. The cult members gathered around Jen watch anxiously as she struggles with the mixture, but finally forces it down.\n\nIf Jen is expecting some form of intoxication or hallucinations, it does not come immediately. Bill takes the chalice back, and hands it off to a robed underling. He then opens the book, placing a large but damp hand on Jen's forehead. He begins to read from the book, in what sounds like Latin, pausing every few sentences to allow the congregation to respond with an \"Amen\". The prayer seems to go on and on, the gathered brothers and sisters showing an endless patience as Bill drones on and on in his long dead language.\n\nFinally, Bill removes his moist hand from Jen's brow. As he steps back, Arnold and Alexandra step forward ( wasn't Arnold just standing behind her ), holding robes for Jen to change into. Bill purses his lip, and raises a hand to uncomfortably gesture towards Jen. \" You must disrobe, and join us in the garments of our order, \" he says. No one moves, no one attempts to show Jen some place to change in privacy. They simply stand there, watching expectantly." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The liquid is thick and sticky, coating Jen's mouth like honey. It tastes like honey too, but mixed with lip puckering vinegar. Mixed into is the bitter taste of rosemary and eucalyptus. Thick as it is, the poultice sticks in the back of Jen's mouth, the flavors somehow stronger and more rank, forcing her to gag. The cult members gathered around Jen watch anxiously as she struggles with the mixture, but finally forces it down.\n\nIf Jen is expecting some form of intoxication or hallucinations, it does not come immediately. Bill takes the chalice back, and hands it off to a robed underling. He then opens the book, placing a large but damp hand on Jen's forehead. He begins to read from the book, in what sounds like Latin, pausing every few sentences to allow the congregation to respond with an \"Amen\". The prayer seems to go on and on, the gathered brothers and sisters showing an endless patience as Bill drones on and on in his long dead language.\n\nFinally, Bill removes his moist hand from Jen's brow. As he steps back, Arnold and Alexandra step forward ( wasn't Arnold just standing behind her ), holding robes for Jen to change into. Bill purses his lip, and raises a hand to uncomfortably gesture towards Jen. \" You must disrobe, and join us in the garments of our order, \" he says. No one moves, no one attempts to show Jen some place to change in privacy. They simply stand there, watching expectantly. \n \n\n“These jerks…” Jen thought.\n\nShe grabs the robes.\n\n“Should have told me that beforehand,” she mutters to him.\n\nShe’ll loosen her clothes first then throw the robes on and turn her back to the group to change, to reveal as little as possible." }, { "author": "Bennosuke", "message": "Jen finds the action of taking the robes and changing to be a sudden challenge. Her head feels heavy and floaty, and she finds her legs struggling with the ground as she moves around to doff her old clothing and don the robes. She fights the intoxicated feeling, forcing her eyes to focus with a couple of blinks and a headshake. The others are still watching expectantly, though no one seems to react to her public wardrobe change.\n\nWhen she is done, Bill will nod his head and step forward again. \" You already look more like one of us, \" he says, his smile either an attempt at reassurance or an attempt to suppress what he is really thinking. Now in his hand, where the tome had once been, is a small bowl of either glass or maybe Pyrex. A dark liquid sloshes inside this as well, maybe the same as the potion she had just drunk. But rather than offer the bowl to Jen to drink, he dips two fingers into the sludge. If Jen does not protest, he will step forward and paint on her forehead, once vertically and once horizontally in the sign of the cross, while saying, \" I bless you initiate in the name of St. George, and St. Mather, and in the name of Jesus Christ our Lord and Savior. \"\n\n\" Amen, \" the congregation repeats in unison, their voices seeming to fill the entirety of the church.\n\nThe liquid is cool on Jen's forehead. Bill steps back and says, \" Now Jennifer Gibbs, there is one last test before your induction into our order. Do you swear to commit yourself to our cause; to fighting against The Wytch and the Demon, and all that is dark and unnatural and opposes the will of God? \"" }, { "author": "Thundercracker", "message": "“ this is weird, but came this far, might as well keep going ,” Jen thought.\n\n“Yes,” she replied." }, { "author": "Bennosuke", "message": "\" Very well, \" Bill says... or maybe he said, \" very good. \" But now Jen's head is really swimming. Whatever it was that she had drunk was really starting to take over now. Bill's words had sounded far away, or had maybe just been hard to attend to. As Jen is struggling with this thought, she realizes Bill has started to walk away. The others are staring at her, and Jen can't read any of their faces; are they waiting, or watching ruefully, or staring on in utter excitement. Like with Bill's words, it was getting hard to focus on any one person's face, getting hard for Jen to organize her thoughts. Bill's voice breaks through the confusion, commanding, \" Follow me. \" But Jen had not seen Bill's lips move. He hadn't stopped to wait for her either and was now halfway down the transept, walking past the stage with its pulpit and into a rounded hallway that seemed to disappear behind the congregation.\n\nDespite her growing anxiety, Jen follows. Even if she does not want to, she finds her feet disobeying, dragging her unsteadily after Bill. He leads her down the hallway, never looking back. Through a door, the two find themselves in a room without any windows. The same candles that had lit the congregation have been scattered along the floor; a hundred little orange blossoms filling the dark room with light. Though Jen can't place why, there is something specific about the arrangement of the candles on the floor, something organized though she can't appreciate the pattern.\n\nThe room would otherwise be empty were it not for a large porcelain bathtub in the center of the room. It looks like an antique; ornately curved like the shape of a boat, and held above the ground with brass legs molded in the shapes of lion's paws. The tub is filled with water, as if a bath had been prepared for Jen, it's dark mirror surface gently shimmering with the yellow and orange light from the candles. \" Baptize yourself, \" Bill commands, his voice echoing through the room, \" you may leave your robes on if you choose. \" For a moment, Jen could swear he were holding a large ornate knife in his hands, but the weapon is gone when her eyes refocus." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Very well, \" Bill says... or maybe he said, \" very good. \" But now Jen's head is really swimming. Whatever it was that she had drunk was really starting to take over now. Bill's words had sounded far away, or had maybe just been hard to attend to. As Jen is struggling with this thought, she realizes Bill has started to walk away. The others are staring at her, and Jen can't read any of their faces; are they waiting, or watching ruefully, or staring on in utter excitement. Like with Bill's words, it was getting hard to focus on any one person's face, getting hard for Jen to organize her thoughts. Bill's voice breaks through the confusion, commanding, \" Follow me. \" But Jen had not seen Bill's lips move. He hadn't stopped to wait for her either and was now halfway down the transept, walking past the stage with its pulpit and into a rounded hallway that seemed to disappear behind the congregation.\n\nDespite her growing anxiety, Jen follows. Even if she does not want to, she finds her feet disobeying, dragging her unsteadily after Bill. He leads her down the hallway, never looking back. Through a door, the two find themselves in a room without any windows. The same candles that had lit the congregation have been scattered along the floor; a hundred little orange blossoms filling the dark room with light. Though Jen can't place why, there is something specific about the arrangement of the candles on the floor, something organized though she can't appreciate the pattern.\n\nThe room would otherwise be empty were it not for a large porcelain bathtub in the center of the room. It looks like an antique; ornately curved like the shape of a boat, and held above the ground with brass legs molded in the shapes of lion's paws. The tub is filled with water, as if a bath had been prepared for Jen, it's dark mirror surface gently shimmering with the yellow and orange light from the candles. \" Baptize yourself, \" Bill commands, his voice echoing through the room, \" you may leave your robes on if you choose. \" For a moment, Jen could swear he were holding a large ornate knife in his hands, but the weapon is gone when her eyes refocus. \n \n\nAddled as her brain is, Jen isn’t really listening to Bill, at least not consciously. She kneels down in front of the tub and dunks her face in, water dripping down onto the robe as she lifts up." }, { "author": "Bennosuke", "message": "The water in the bath is perfectly warm. For a moment while her head is under, she catches sight of something far far away; an impossible hallucination even if her eyes are closed. The woods . Jen's face flushes with cold as she brings her head out from the warm bath water. There is the soft patter of water dripping onto the floor and onto Jen's robes, and the act seems to have brought the world back into a sharper focus.\n\nBehind her, Jen can here Bill say, \" I'm uh... you will need to get all the way into the water for the ritual to be complete. It is simply how it is done. \" Did Bill know what Jen had seen? Is that why he was asking her to climb into the tub? " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The water in the bath is perfectly warm. For a moment while her head is under, she catches sight of something far far away; an impossible hallucination even if her eyes are closed. The woods . Jen's face flushes with cold as she brings her head out from the warm bath water. There is the soft patter of water dripping onto the floor and onto Jen's robes, and the act seems to have brought the world back into a sharper focus.\n\nBehind her, Jen can here Bill say, \" I'm uh... you will need to get all the way into the water for the ritual to be complete. It is simply how it is done. \" Did Bill know what Jen had seen? Is that why he was asking her to climb into the tub? \n \n\nCurious about what she’d seen when she put her head under for that brief second, Jen turned her back and dropped her robe to the ground, then climbed into the tub and ducked her head under to submerge completely." }, { "author": "Bennosuke", "message": "For a moment, the warm water surrounds Jen. The heat is invigorating, and she reflexively closes her eyes as she finishes submerging her entire body, head dropping below the surface of the dark water.\n\nBut when Jen opens her eyes, she finds that she is no longer under the water in the tub. In fact, she finds that not only is she standing back out in the woods, but that standing on her naked feet, dripping warm water in the cool night's air. She is in an all too familiar clearing, dark woods surrounding her in every direction. Scattered in the rough grasses is a blanket of black bird's feathers, sprinkled with the tiny white bones and skulls of long since decayed vermin. The great grandfather tree known as The Crone looms over Jen. When she had last visited, only a day or so ago, the space had been empty, and the Crone itself had seemed sapped of vitality. But somehow this Crone seemed shockingly alive, there was almost a heat emanating from it's surface.\n\nAs Jen comes to grasps with her surroundings, she also realizes that there is a certain impossible silence hanging over the area. This feels more like being on The Wytche's island where its black magic twisted reality itself. Somewhere off in the distance, Jen thinks she hears laughter, and a strange scuffling noise, though both might be coming from deep within the tree." }, { "author": "Thundercracker", "message": "Jen shuddered and tried to convince herself it was just some hallucination caused by whatever she drank. She took a step towards the tree, as that seemed to be the focal point of this vision.\n\nIf nothing happens, she continues walking until she’s right up in front of it." }, { "author": "Bennosuke", "message": "As Jen refocuses her eyes, she sees that The Wytch is actually in the tree. Dark rough bark grew around the creature, covering it from the waist down, so that the Wytch's torso and were suspended in the air about fifteen feet off of the ground. Big round yellow eyes glowed, staring down at Jen from behind a long hooked nose. \" Did you think I was dead, \" the thing shrieks, speaking in a cadence that was too natural, too human, \" Did you really think you could hurt me? \" It pointed a long finger with gnarled and curling nail down at Jen, as it mocked her." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n As Jen refocuses her eyes, she sees that The Wytch is actually in the tree. Dark rough bark grew around the creature, covering it from the waist down, so that the Wytch's torso and were suspended in the air about fifteen feet off of the ground. Big round yellow eyes glowed, staring down at Jen from behind a long hooked nose. \" Did you think I was dead, \" the thing shrieks, speaking in a cadence that was too natural, too human, \" Did you really think you could hurt me? \" It pointed a long finger with gnarled and curling nail down at Jen, as it mocked her. \n \n\n“Yeah,” Jen replied. She cast her gaze about looking for something to attack the Wytch or the tree with, even a large rock would do." }, { "author": "Bennosuke", "message": "A cackle echoes throughout the clearing, though it does not seem to come from the Wytch specifically. However, the haggard impossible thing opens it mouth and replies in a creaking animal voice, \" My kind are deathless. I roamed these woods before the settlers, before the dark skinned natives, before the rabbits and deer walked through this land. \" The bark of The Crone seemed to be climbing up the pale flesh of The Wytch, pulling the creature with its pallid skin and hanging withered breasts into the tree.\n\nThe forest floor is littered with small skulls and desiccated bones, though most of them look rather light and unlikely to have much \"stopping power\". Jen could perchance go rummaging through the scattered feather for the likes of a large stone, but that might mean taking her eyes off of the Wytch for an extended period." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n A cackle echoes throughout the clearing, though it does not seem to come from the Wytch specifically. However, the haggard impossible thing opens it mouth and replies in a creaking animal voice, \" My kind are deathless. I roamed these woods before the settlers, before the dark skinned natives, before the rabbits and deer walked through this land. \" The bark of The Crone seemed to be climbing up the pale flesh of The Wytch, pulling the creature with its pallid skin and hanging withered breasts into the tree.\n\nThe forest floor is littered with small skulls and desiccated bones, though most of them look rather light and unlikely to have much \"stopping power\". Jen could perchance go rummaging through the scattered feather for the likes of a large stone, but that might mean taking her eyes off of the Wytch for an extended period. \n \n\n“Before the deer and the rabbits? Where the hell did you come from?” Jen asked.\nShe stopped looking for a weapon momentarily, as her interest was piqued." }, { "author": "Bennosuke", "message": "\" That is a good question, \" The Wytch replies, throwing back its head to cackle. This time the noise does come from the creature, and although not deafeningly loud, the peels of crazed laughter seem to fill the entire clearing. Returning its attention to Jen, The Wytch says, \" So you wish to join my Hunters? Do they understand that they can never truly win? Do they see I will never truly die? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" That is a good question, \" The Wytch replies, throwing back its head to cackle. This time the noise does come from the creature, and although not deafeningly loud, the peels of crazed laughter seem to fill the entire clearing. Returning its attention to Jen, The Wytch says, \" So you wish to join my Hunters? Do they understand that they can never truly win? Do they see I will never truly die? \" \n \n\n\"If you're alive, that means you can die,\" Jen said as she resumed her search for a weapon, \"there's always a first time, after all. And even if I can't kill you, I'll settle for imprisoning you until the end of time.\"" }, { "author": "Bennosuke", "message": "\" Your mortal understanding of existence is... pathetic, \" the Wytch sneers. Its eyes glowed round and bright and yellow under the dark starless sky, turning the clearing the color of urine. As the thing mocks Jen, she continues to scan the are for anything that could be turned into a weapon. She was relying on the light from its eyes. But when Jen looked back up at the thing, she saw that now more of its body was pulled into the tree. It has sunk past its abdomen so that now only its upper torso, arms and head were free. There was something frantic in The Wytch's gestures. Though she could not see it actively happening, she got the sense that The Wytch was somehow being pulled deeper and deeper inside the tree.\n\n(OOC: Wanna give me Wits + Survival)" }, { "author": "Bennosuke", "message": "The process of sublimation appears to move faster and faster, the Wytch suddenly being pulled back and down as its body sinks into the tree. Tendrils of bark and fingerlike vines stretch out over the monster's arms as it suddenly shrieks in horror, the noise akin to the yowl of some feral cat. Soon, there is little more than the Wytch's face visible behind the growing bark, as if the thing were looking through an owl's hollow. Yellow eyes stare at Jen with terror.\n\nAs the last bits of tree plaster over The Wytch, Jen is suddenly struck by sudden cold. There is the splash of water as Jen's face, neck, then torso crest through the water of the tub. Her eyes open to reveal the room, much as she had left it before the vision; though perhaps the world was in slightly sharper focus.\n\nBill is standing by the door, turned away from Jen as if for once respecting her nakedness. Without turning he says, \" The vision I assume you had; it was for you, and you alone. \" The air in the room is frigid against Jen's wet skin. The candles still flicker all over the floor, like a reverse starry sky." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The process of sublimation appears to move faster and faster, the Wytch suddenly being pulled back and down as its body sinks into the tree. Tendrils of bark and fingerlike vines stretch out over the monster's arms as it suddenly shrieks in horror, the noise akin to the yowl of some feral cat. Soon, there is little more than the Wytch's face visible behind the growing bark, as if the thing were looking through an owl's hollow. Yellow eyes stare at Jen with terror.\n\nAs the last bits of tree plaster over The Wytch, Jen is suddenly struck by sudden cold. There is the splash of water as Jen's face, neck, then torso crest through the water of the tub. Her eyes open to reveal the room, much as she had left it before the vision; though perhaps the world was in slightly sharper focus.\n\nBill is standing by the door, turned away from Jen as if for once respecting her nakedness. Without turning he says, \" The vision I assume you had; it was for you, and you alone. \" The air in the room is frigid against Jen's wet skin. The candles still flicker all over the floor, like a reverse starry sky. \n \n\nJen, eager to be out of the tub and get as far away from the vision as quickly as possible, all but leaps out and throws her robe back on, dragging it over wet skin and ignoring the water dripping down her back.\n\n“That was messed up,” she said, “what happens next?”\n\n“ Should I go back and destroy that tree? ” she thought." }, { "author": "Bennosuke", "message": "Bill twists his neck around to look over his shoulder. Confirming that Jen has her robe back on he points uncomfortably over to the wall, where a dirty looking bath towel hangs unevenly. He turns all the way around to answer. \" Well, that's basically it, \" he says with a shrug, \" finish drying yourself up, and I will bring you out to the group as our newest Sister. \" He tilts his head slightly to the side, and scratching at his neck-beard, says with concern, \" How are you feeling? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill twists his neck around to look over his shoulder. Confirming that Jen has her robe back on he points uncomfortably over to the wall, where a dirty looking bath towel hangs unevenly. He turns all the way around to answer. \" Well, that's basically it, \" he says with a shrug, \" finish drying yourself up, and I will bring you out to the group as our newest Sister. \" He tilts his head slightly to the side, and scratching at his neck-beard, says with concern, \" How are you feeling? \" \n \n\n\"Really, really weird. What the hell was in that drink you gave me?\" she asked." }, { "author": "Bennosuke", "message": "Jen's reply brings a grin to Bill's face. \" Honestly, you don't want to know, \" he says with a chuckle, clearly relaxing now that Jen is no longer naked, and seems to relatively cogent. He takes a step closer, careful not to knock over any of the meticulously placed candles. In a hushed voice he says, \" Well, that's basically it. We're gonna go back out their and you'll be one of us. I'm so glad you came around. I hope that maybe Frank will reconsider. \" He pauses for a moment, perhaps hoping Jen will give him some good news on this front. Regardless of if she replies, he will add, \" Anything else you want to ask before we go back out there? It's basically gonna be a party the rest of the night. Hope you are feeling up to it. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen's reply brings a grin to Bill's face. \" Honestly, you don't want to know, \" he says with a chuckle, clearly relaxing now that Jen is no longer naked, and seems to relatively cogent. He takes a step closer, careful not to knock over any of the meticulously placed candles. In a hushed voice he says, \" Well, that's basically it. We're gonna go back out their and you'll be one of us. I'm so glad you came around. I hope that maybe Frank will reconsider. \" He pauses for a moment, perhaps hoping Jen will give him some good news on this front. Regardless of if she replies, he will add, \" Anything else you want to ask before we go back out there? It's basically gonna be a party the rest of the night. Hope you are feeling up to it. \" \n \n\n“Ehhh… now that you mention it, there is something,” Jen replied, “a guy who helped out against the Wytch says something is after him. Something unnatural. He needs a place to hole up for a while. I’m thinking he can crash here and tell us his story… maybe we can help figure out what it is and or kill it. He’s agreed to trade some weapons, so it’s not like it’s charity. Plus we never would have gotten the Wytch if it wasn’t for him, so…”" }, { "author": "Bennosuke", "message": "Bill frowns, his chubby lips pursing as if he had sucked a lemon. \" Well that's a big ask, \" he says, pausing to take a long sigh. His hand comes up reflexively to scratch at his beard, and he sighs a second time before replying. After he finishes the exhale he says, \" To be honest, I'm not sure it's a good idea your friend stays... here at the church. It's kind of where we keep a lot of the secrets of our Brotherhood... but if it means a lot to you, I'm sure we can find him a place to stay. I mean, I've got an extra couch at my place, but I guess I gotta know what he thinks is after him. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill frowns, his chubby lips pursing as if he had sucked a lemon. \" Well that's a big ask, \" he says, pausing to take a long sigh. His hand comes up reflexively to scratch at his beard, and he sighs a second time before replying. After he finishes the exhale he says, \" To be honest, I'm not sure it's a good idea your friend stays... here at the church. It's kind of where we keep a lot of the secrets of our Brotherhood... but if it means a lot to you, I'm sure we can find him a place to stay. I mean, I've got an extra couch at my place, but I guess I gotta know what he thinks is after him. \" \n \n\n\"Okay, seems fair. Let's talk to him first and figure out what to do next,\" Jen replied, \"sound good?\"" }, { "author": "Bennosuke", "message": "\" Sounds good, \" Bill replies. He gives Jen a moment longer to finish drying off, and preparing however she needs, then offers to lead her back out of the room. When the two get back to the sept, the rest of the Brotherhood cheer and greet Jen as if it were a surprise birthday party. She is offered hugs and handshakes and someone drops a pair of cold Bud Lights into her hands, whether or not she really wants them. Despite their prior conversation, neither Bill nor anyone else seems willing to let Jen out to go get Seth or Frank.\n\n(OOC: Happy to let you RP out anything during the party you might like, otherwise moving things on)\n\nOnly after an hour of real redneck celebrations do things start to die down. Bill has gone from pale and flabby to flushed and sweaty. He throws an arm around Jen's shoulder as if she were \"one of the boys\", so that she can smell all of his smells (and feel them setting into her skin), and hollers over the blasting country music, \" Do you want to go talk to your friend now? You said you left him outside somewhere? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Sounds good, \" Bill replies. He gives Jen a moment longer to finish drying off, and preparing however she needs, then offers to lead her back out of the room. When the two get back to the sept, the rest of the Brotherhood cheer and greet Jen as if it were a surprise birthday party. She is offered hugs and handshakes and someone drops a pair of cold Bud Lights into her hands, whether or not she really wants them. Despite their prior conversation, neither Bill nor anyone else seems willing to let Jen out to go get Seth or Frank.\n\n(OOC: Happy to let you RP out anything during the party you might like, otherwise moving things on)\n\nOnly after an hour of real redneck celebrations do things start to die down. Bill has gone from pale and flabby to flushed and sweaty. He throws an arm around Jen's shoulder as if she were \"one of the boys\", so that she can smell all of his smells (and feel them setting into her skin), and hollers over the blasting country music, \" Do you want to go talk to your friend now? You said you left him outside somewhere? \" \n \n\nJen, still wearing the robe, has one beer out of politeness and hangs out for a bit until Bill suggests getting the others.\n\n“I think we should tell everyone first,” Jen said.\n\nShe heads over to where the music is playing and makes a motion that she wants to speak.\n“Thank you everyone, for having me, I’m looking forward ti learning more. If it wasn’t for y’all, that witch would still be running around, so.. thank you,” she said.\nShe waits for any reaction to die down.\n“things are moving now. There was someone else who helped us out, and he says something unnatural is after him. I owe him one because if it wasn’t for his connections, the Wytch would have killed us. He’s just outside now, I’d like to invite him in so we can hear his story, and maybe see if we can help him out, or at least figure out what’s going on.”" }, { "author": "Bennosuke", "message": "No one pays much attention to the fact that Jen's taking it slow with the beer. That said, something in the very very light beer, seems to send pulses of poison she had drunk back to her head every now and then; not when she immediately takes a sip, but still, the intoxication lingers.\n\nBill looks hesitant when Jen says she wants to tell everyone, and even opens his mouth; though nothing comes out.\n\nThe conversation between the members of the Brotherhood dies down when Jen gets up and begins speaking, all eyes slowly drawn to her. There is some low chatter and someone even hoots when Jen thanks everyone, but they all quickly become silent as she keeps speaking. The crowd remains silent, even confused looking after Jen finishes. The gathered cult members begin to look around, trying to gauge how to react based on everyone else. Finally, Alexandra steps forward and with a stern glare says, \" What do you mean? Other supernatural? There's only the Wytch, and we killed it. What other supernatural? \"\n\nOthers murmur in agreement." }, { "author": "Thundercracker", "message": "“That’s what I want to find out,” Jen replied, “should we talk to him, or leave him outside?”" }, { "author": "Bennosuke", "message": "The gathered cult members break into a low uncoordinated chatter at this, and at first no one replies to Jen's question. Many don't dare look at her, and there are hints of disdain and disapproval in their whispered tones. Finally Bill steps forward, offering a weak smile. \" Why don't you and I go. I don't think it's a good idea to bring him in here, especially tonight. \"\n\nMumbled words of affirmation roll over Bill and Jen at this, and he loops an arm around Jen's to begin leading her down the rows of pews towards the lobby. When they are all the way down the congregation Bill says in just above a whisper, \" Sorry. Despite everyone's willingness to believe in the Wytch, we're really a group of skeptics. Probably better to get some more information before making a big deal of this. \" His words are a little forced, perhaps even a little annoyed.\n\nPushing through the lobby, Bill opens the door and a cold rush of air floods into the lobby. Outside, the sky is near starless, and the street is empty, except for Frank and his car. Jen's friend is seated on the hood of his car, looking cold an uncomfortable. Even from across the street, Jen can see that Seth is still in the back of the car. Frank looks up from his phone, a confused look on his pale and tired face." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The gathered cult members break into a low uncoordinated chatter at this, and at first no one replies to Jen's question. Many don't dare look at her, and there are hints of disdain and disapproval in their whispered tones. Finally Bill steps forward, offering a weak smile. \" Why don't you and I go. I don't think it's a good idea to bring him in here, especially tonight. \"\n\nMumbled words of affirmation roll over Bill and Jen at this, and he loops an arm around Jen's to begin leading her down the rows of pews towards the lobby. When they are all the way down the congregation Bill says in just above a whisper, \" Sorry. Despite everyone's willingness to believe in the Wytch, we're really a group of skeptics. Probably better to get some more information before making a big deal of this. \" His words are a little forced, perhaps even a little annoyed.\n\nPushing through the lobby, Bill opens the door and a cold rush of air floods into the lobby. Outside, the sky is near starless, and the street is empty, except for Frank and his car. Jen's friend is seated on the hood of his car, looking cold an uncomfortable. Even from across the street, Jen can see that Seth is still in the back of the car. Frank looks up from his phone, a confused look on his pale and tired face. \n \n\nJen walked up to the car.\n“Bill wants to hear your story, why don’t you tell all of us at once and then we can figure out what comes next,” Jen said." }, { "author": "Bennosuke", "message": "Bill follows Jen up to the car. With the introduction he puts on a smile, thought its tight and forced and he says, \" Uh, hey. Bill. Nice ta meet ya. \" He leans over the side of the car where Seth is sitting. \" Jen told me you might need protection, and that something... strange has been happening to you? \" he says, his voice rising up in a question as he tries not to sound judgmental.\n\n\" I don't. I need a place to hide, \" Seth replies from inside the car, his bloodshot eyes staring up at Bill, \" There is... something after me. \" He leans over and pushes the door open. Bill steps back to let Seth out of the car. Bill was a big guy, both in height and in girth, but Seth was almost a half-head taller. He adds, \" I can defend myself, but I'd rather not have to, and hopefully it doesn't know I'm here. \"\n\n\" I see, \" Bill says slowly, shooting Jen a questioning, maybe even nervous glance." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill follows Jen up to the car. With the introduction he puts on a smile, thought its tight and forced and he says, \" Uh, hey. Bill. Nice ta meet ya. \" He leans over the side of the car where Seth is sitting. \" Jen told me you might need protection, and that something... strange has been happening to you? \" he says, his voice rising up in a question as he tries not to sound judgmental.\n\n\" I don't. I need a place to hide, \" Seth replies from inside the car, his bloodshot eyes staring up at Bill, \" There is... something after me. \" He leans over and pushes the door open. Bill steps back to let Seth out of the car. Bill was a big guy, both in height and in girth, but Seth was almost a half-head taller. He adds, \" I can defend myself, but I'd rather not have to, and hopefully it doesn't know I'm here. \"\n\n\" I see, \" Bill says slowly, shooting Jen a questioning, maybe even nervous glance. \n \n\n\"Can you tell us anything about what's after you, how it got stirred up in the first place, and how you know it's after you?\" she asked, \"even if it sounds crazy.. we're uhh, used to that kind of thing.\"" }, { "author": "Bennosuke", "message": "Seth gives Jen a blank stare, and replies, \" I don't think you'll believe me. \" He turns to Bill and adds, \" But I'm willing to pay, so even if you don't, it hopefully shouldn't matter. \"\n\n(OOC: Wanna give me an appropriate roll to get Seth to spill the beans. We'll use his Composure as a -3 modifier)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth gives Jen a blank stare, and replies, \" I don't think you'll believe me. \" He turns to Bill and adds, \" But I'm willing to pay, so even if you don't, it hopefully shouldn't matter. \"\n\n(OOC: Wanna give me an appropriate roll to get Seth to spill the beans. We'll use his Composure as a -3 modifier) \n \n\n\"We killed a tree spirit that wore people's skins as clothing by shooting its legs out and then dumping flaming thermite on it,\" Jen said, \"at this point anything goes.\"\n\n \n Spoiler \ndown to a chance die, unless I can use composure and then it's a single d10:\n (1d10)[ 9 ] \n10 again: (1d10)[ 2 ] \n " }, { "author": "Bennosuke", "message": "(OOC: So close, if that was a chance dice)\n\nSeth's expression remains blank; unimpressed by Jen's \" tale \". His eyes shift to Bill's then back to Jen's and he replies, \" Let's just say... there's a Devil in St. Louis, and on the internet... and it's after me. \" He says this all matter o'factly, as if he doesn't care to explain any further." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: So close, if that was a chance dice)\n\nSeth's expression remains blank; unimpressed by Jen's \" tale \". His eyes shift to Bill's then back to Jen's and he replies, \" Let's just say... there's a Devil in St. Louis, and on the internet... and it's after me. \" He says this all matter o'factly, as if he doesn't care to explain any further. \n \n\n\"Look, you're going to have to give us more than that,\" Jen said, \"otherwise no dice.\"" }, { "author": "Bennosuke", "message": "\" How so, \" Seth retorts flatly. He turns his gaze to Bill and adds, \" And at this point, isn't it his decision anyways? What does it matter, as long as I am safe? It's not like you will believe me anyways, and it doesn't matter. \"\n\nBill's eyes turn from Jen to Seth and back again. His face turns slightly flushed and he shrugs saying, \" I uh, guess I see his point. \" But he glances back to Jen, eyes saying \"help\"." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" How so, \" Seth retorts flatly. He turns his gaze to Bill and adds, \" And at this point, isn't it his decision anyways? What does it matter, as long as I am safe? It's not like you will believe me anyways, and it doesn't matter. \"\n\nBill's eyes turn from Jen to Seth and back again. His face turns slightly flushed and he shrugs saying, \" I uh, guess I see his point. \" But he glances back to Jen, eyes saying \"help\". \n \n\n\"If it doesn't matter, then you can tell us. But you know what, you're right, it's not my call, it's his,\" Jen said as she turned to Bill, \"he supplied the some of the weapons we used to kill the Wytch. I don't know why he's being such a **** about this new thing but if it wasn't for him Frank and I would be dead and the Wytch would be out there running around skinning people. Honestly I want to go kill this thing that's hunting him, but I can't do that if he doesn't even tell us what it is or how to find it.\"\n\nShe shrugged helplessly." }, { "author": "Bennosuke", "message": "Jen's comment draws another small smirk from Seth. Bill returns the helpless shrug. Before Bill can even reply, Seth says, \" Well I'm glad we're decided then. \" The smirk fades, and his original flattened demeanor returns. \" For what it is worth, I suppose you should know who to... look out for, \" he says to Jen, pulling out his phone. When he has finally found what he is looking for, Seth holds the phone up to show them both a grainy picture of a strong jawed man with sandy hair going grey, and pale blue eyes heavy with bags. He says, \" He goes by Rory McEvoy, or at least that was the name of his skin. \" He directs the next to Jen, \" Stay away from him. This is not an invitation to do some sleuthing. He's dangerous; not human. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen's comment draws another small smirk from Seth. Bill returns the helpless shrug. Before Bill can even reply, Seth says, \" Well I'm glad we're decided then. \" The smirk fades, and his original flattened demeanor returns. \" For what it is worth, I suppose you should know who to... look out for, \" he says to Jen, pulling out his phone. When he has finally found what he is looking for, Seth holds the phone up to show them both a grainy picture of a strong jawed man with sandy hair going grey, and pale blue eyes heavy with bags. He says, \" He goes by Rory McEvoy, or at least that was the name of his skin. \" He directs the next to Jen, \" Stay away from him. This is not an invitation to do some sleuthing. He's dangerous; not human. \" \n \n\n\" Finally, now we're getting somewhere, \" Jen thought.\n\"Dangerous how?\" she asked." }, { "author": "Bennosuke", "message": "\" Dangerous enough to be hunting me. Dangerous enough for me to need to go into hiding, \" Seth replies flatly, though there is a dead seriousness in his eyes and words. He adds sternly, \" Again, if you are wise, you won't go looking for trouble. \" He casts the stern look first to Jen but gives Bill the same look as well." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Dangerous enough to be hunting me. Dangerous enough for me to need to go into hiding, \" Seth replies flatly, though there is a dead seriousness in his eyes and words. He adds sternly, \" Again, if you are wise, you won't go looking for trouble. \" He casts the stern look first to Jen but gives Bill the same look as well. \n \n\nJen alternately looked to Bill and Frank.\n\n“Weird right? What do you think?” she asked." }, { "author": "Bennosuke", "message": "Bill shrugs and replies, \" I mean, if you want us to help, I don't see the harm in having Seth stay here. We can do our best to keep him safe. \"\n\nFrank, who was sitting on the hood of the car, behind Seth's shoulder pulls out his phone and mutters, \" Yep, sounds good. \" His fingers fly back and forth over his phone and a moment later Jen gets the text, \" Sounds like we should read up on this Rory M ;) \"\n\nSeth ignores it if Jen checks her phone and says, \" Well? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill shrugs and replies, \" I mean, if you want us to help, I don't see the harm in having Seth stay here. We can do our best to keep him safe. \"\n\nFrank, who was sitting on the hood of the car, behind Seth's shoulder pulls out his phone and mutters, \" Yep, sounds good. \" His fingers fly back and forth over his phone and a moment later Jen gets the text, \" Sounds like we should read up on this Rory M ;) \"\n\nSeth ignores it if Jen checks her phone and says, \" Well? \" \n \n\n\"Thanks Bill, really appreciate it,\" Jen said, \"Seth, why don't you show him what you brought, see if Bill knows a good place to keep it for the time being.\"\n\nJen glanced at her phone and nodded to Frank.\n\"Think we can head back inside and finish the party?\" she asked. She was still wearing the robes." }, { "author": "Bennosuke", "message": "Seth shrugs at Jen's suggestion. He turns to Frank and says, \" If you'll open the trunk. \" Frank gets up from his place on the hood of the car and shuffles around the side to the trunk. In the dark are three black hard-shelled cases, each about the length and width of a small writing desk. \" These are three M4 carbines, all currently deconstructed, but all in box condition. These are for you and your friends while I stay with you, \" he says to Bill, adding flatly, \" and I've got a couple of semi-automatic pistols with my luggage. \"\n\nBill's eyes go wide, and his face twitches, as if he's not sure rather to grin or be excited. \" Well... awesome, \" he replies. He shuffles over and adds, \" I guess I can help you bring your stuff in, if you like. \"\n\nFrank grins at Jen's acknowledgement.\n\nTo Jen's request, Bill replies, \" Yeah, uh sure. I guess we may as well bring your friend in. Probably will have to start wrapping the party up soon anyways. \" He looks down at his own robes and chuckles." }, { "author": "Daishain", "message": "Frank grins and shrugs at the invitation. He still wasn't sure about this thing, but mingling beat standing out here much longer. Besides, maybe he'd get a chance to learn a bit more about this thing Seth was running from. The man had been annoyingly tight lipped the entire time they'd been alone together..." }, { "author": "Bennosuke", "message": "The group follows Bill, who is now carrying the hard cases, back into the Church. Seth shuffles at the rear as he awkwardly struggles with his bags. But the party inside has already started to die down. Over produced modern country music still blares from the speakers, but most of the cult members are seated in small groups, either on the floor or among the pews, speaking in hushed tones. Arnold has even passed out by himself on one of the benches, one arm hanging limp over the side.\n\nMost of the hushed conversations stop, as all eyes fall on Bill and the others. The leader does his best to grin, and turning to Jen and Frank says, \" Well, do you guys wanna introduce your new friend? \"" }, { "author": "Daishain", "message": "Frank nods, \"This fellow is Seth, an arms dealer who doesn't like to talk much but whose supplies helped us take down the Wytch. Seth, this is the brotherhood of Mather. We burned their entire reason for existing to ash a little while ago, but under the circumstances they seem to have forgiven us.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods, \"This fellow is Seth, an arms dealer who doesn't like to talk much but whose supplies helped us take down the Wytch. Seth, this is the brotherhood of Mather. We burned their entire reason for existing to ash a little while ago, but under the circumstances they seem to have forgiven us.\" \n \n\nJen winced, and waited to see the reaction of the group." }, { "author": "Bennosuke", "message": "Jen has the right of it, and the tension in the room is suddenly palpable. Several members rise from where they are seated. Hard glaring eyes are cast upon Seth and Frank, both \"uninvited\" crashes of this initiation party.\n\nBut before anyone can speak, Bill steps in. \" It was my idea to bring them in, \" he says with both hands holding the cases up, \" Seth is going to stay with me for a little bit till he's safe. And look what he is lending us... these should be pretty... fun. \"\n\n\" What's in the boxes, \" someone calls from the gathering crowd.\n\nBill replies with a grin, \" Rifles. M Mother ****ing 4s! \" This draws some excitement from the cult members who gather around Bill, rather than Seth and Frank. Bill puts one of the boxes on a nearby pew and invites the group to start opening it up; the scene reminiscent of kids at Christmas. With the group distracted Bill nods gives a nod inviting Seth and Frank to come farther in. Over the din of excitement, he calls, \" Well, uh, make yourself at home Seth. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen has the right of it, and the tension in the room is suddenly palpable. Several members rise from where they are seated. Hard glaring eyes are cast upon Seth and Frank, both \"uninvited\" crashes of this initiation party.\n\nBut before anyone can speak, Bill steps in. \" It was my idea to bring them in, \" he says with both hands holding the cases up, \" Seth is going to stay with me for a little bit till he's safe. And look what he is lending us... these should be pretty... fun. \"\n\n\" What's in the boxes, \" someone calls from the gathering crowd.\n\nBill replies with a grin, \" Rifles. M Mother ****ing 4s! \" This draws some excitement from the cult members who gather around Bill, rather than Seth and Frank. Bill puts one of the boxes on a nearby pew and invites the group to start opening it up; the scene reminiscent of kids at Christmas. With the group distracted Bill nods gives a nod inviting Seth and Frank to come farther in. Over the din of excitement, he calls, \" Well, uh, make yourself at home Seth. \" \n \n\nJen nudges Frank.\n\"What the heck was that?\" she asked quietly." }, { "author": "Daishain", "message": "Frank sighs and shakes his head, quietly responding so only Jen could hear, \"Sorry, been a long night, for some reason I'd thought they'd have better humor about their situation. I mean, they've already stated they're not even interested in anything other than the Wytch, so what are they going to do after this?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank sighs and shakes his head, quietly responding so only Jen could hear, \"Sorry, been a long night, for some reason I'd thought they'd have better humor about their situation. I mean, they've already stated they're not even interested in anything other than the Wytch, so what are they going to do after this?\" \n \n\n\"I'll figure something out,\" Jen whispered, \"if Seth's story turns out to be true, then I'm going to try to convince them to help us with whatever that is, too. Because really, what are they going to do otherwise?\"\nShe smirked at that." }, { "author": "Daishain", "message": "Frank scratches his chin a bit, \"All right, just be careful okay? These guys creep me out a bit. I was a bit surprised when you decided to join them.\"\n\n\"In case you're busy, I'm planning on looking into this other bunch that was mentioned, if nothing else with any luck they'll be a better source of information.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank scratches his chin a bit, \"All right, just be careful okay? These guys creep me out a bit. I was a bit surprised when you decided to join them.\"\n\n\"In case you're busy, I'm planning on looking into this other bunch that was mentioned, if nothing else with any luck they'll be a better source of information.\" \n \n\n\"Sure, do you want me to come with you?\" Jen asked." }, { "author": "Daishain", "message": " \"Of course if you can, but uh, it might be best not to mention joining the brotherhood right off, from the sound of it the groups don't really like each other.\" Frank looks around at the gathering, \"It sounds like they might be more secretive bureaucratic types than undergound sorta cult, just getting through the door with them might be a challenge.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Of course if you can, but uh, it might be best not to mention joining the brotherhood right off, from the sound of it the groups don't really like each other.\" Frank looks around at the gathering, \"It sounds like they might be more secretive bureaucratic types than undergound sorta cult, just getting through the door with them might be a challenge.\" \n \n\n“Ok, let me get changed,” Jen said.\n\nShe sought out Bill.\n\n“Am I supposed to stay the night?” she asked, “and I think I’m going to find my clothes…. That sounded wrong.\n\nDid you want to talk to Seth tonight?”" }, { "author": "Bennosuke", "message": "Bill grins at Jen's approach. He shrugs but doesn't seem too disappointed by the question. \" Eh, as long as you're feeling better. I think things are winding down here anyways. \" He looks over at Seth, who is standing by the pulpit, staring up at the crucified Jesus hanging on the wall. \" He's a strange one, \" Bill replies with a shake of his head, \" I'll... talk to him more tomorrow I guess. \" He looks over at the stack of weapons cases to cheer himself and shrugs again.\n\nBefore Jen can leave he'll add, \" You're obviously welcome back any time. Our next meeting is three weeks from tonight, I'd suggest not missing it as a new initiate. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Bill grins at Jen's approach. He shrugs but doesn't seem too disappointed by the question. \" Eh, as long as you're feeling better. I think things are winding down here anyways. \" He looks over at Seth, who is standing by the pulpit, staring up at the crucified Jesus hanging on the wall. \" He's a strange one, \" Bill replies with a shake of his head, \" I'll... talk to him more tomorrow I guess. \" He looks over at the stack of weapons cases to cheer himself and shrugs again.\n\nBefore Jen can leave he'll add, \" You're obviously welcome back any time. Our next meeting is three weeks from tonight, I'd suggest not missing it as a new initiate. \" \n \n\n“Okay, I’ll be here,” Jen said. She made a note in her phone’s calendar.\n\n“Let me know what you can find out,” Jen said.\n\n“we want to keep this thing going, right?” She asked, referring to the brotherhood.\n\nLater, she’ll approach Frank.\n“Ready to go?” she asked.\nBefore she leaves, she’ll try to find Seth and maybe give him a thumbs up or something to try and reassure him." }, { "author": "Bennosuke", "message": " Later, she’ll approach Frank.\n“Ready to go?” she asked.\nBefore she leaves, she’ll try to find Seth and maybe give him a thumbs up or something to try and reassure him. \n\nSeth is not hard to find. In fact, for however long the two have stayed, he has remained glued to the same spot with eyes still focused on the carving of the crucifixion. Perhaps he has ignored anyone who attempted to converse with him, or perhaps those of the brotherhood have simply chosen to stay away.\n\nWhen Jen comes by, he nods his head in response, never turning from his study, never bothering to say more than a half-muttered, \"Sure, sure. See you later.\"\n\n(OOC: Assuming we are moving on now, what do you want me to move on to? Do you want to use downtime to do some investigating? Do you want me to move to a specific scene? Feel free to let me know in Discord)" }, { "author": "Bennosuke", "message": "The next morning, Frank and Jen meet up to investigate The Lodge, another organization like The Brotherhood of Mather, which Bill had described as \"pretentious\". He had provided Frank with their address, located in a wealthy residential neighborhood in the city proper, known as the Central West End, or CWE for short. It was where Frank's daughters went to school (where the gun scare had just recently happened).\n\nOf course it would be easy enough to simply drive to the address and knock on the door... though perhaps there were other ways to gather information, maybe checking the local library or something similar. To come to some decisions, the two had again met at the King's Diner, located in the heart of the CWE, to discuss. They had already been sat at a table, and it was early enough that fortunately the place was pretty empty. Plenty of space to discuss." }, { "author": "Daishain", "message": "Frank taps his fingers a bit, thinking, \"So, any thoughts on how to approach this? I have half a mind to just walk up there, but that could backfire pretty quick. It'd be better if we could get them to approach us, but I have no idea on how to do that.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank taps his fingers a bit, thinking, \"So, any thoughts on how to approach this? I have half a mind to just walk up there, but that could backfire pretty quick. It'd be better if we could get them to approach us, but I have no idea on how to do that.\" \n \n\n\n\"Yeah... we should definitely look them up first, see if they have a webpage or something, research stories or histories at the library,\" Jen said, \"doesn't matter if we try to make contact today or tomorrow or the day after, so learning what we can first is probably the best bet. We might even figure out who some of the members are.\"" }, { "author": "Daishain", "message": "Frank nods, \"Yeah, sounds worth checking. Kinda doubt they have a regular website openly talking about what they actually do, but they've got to communicate somehow, and there's probably some sort of cover business or club we could poke at.\" " }, { "author": "Bennosuke", "message": "After a cup of coffee, and a little more talking, the two walk a few blocks down to the St. Louis Public Library (Schlafly location). It was a regal, semi-modern looking building, though there always seemed to be a few homeless individual sleeping under its awnings against the windows.\n\nThough not empty, there are only a few high school students and the odd elderly individual roaming its vast stacks and expansive work areas.\n\n(OOC: Let's start then with either an Int + Computers or Int + Academics, unless there's another roll you think makes more sense in this context)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n After a cup of coffee, and a little more talking, the two walk a few blocks down to the St. Louis Public Library (Schlafly location). It was a regal, semi-modern looking building, though there always seemed to be a few homeless individual sleeping under its awnings against the windows.\n\nThough not empty, there are only a few high school students and the odd elderly individual roaming its vast stacks and expansive work areas.\n\n(OOC: Let's start then with either an Int + Computers or Int + Academics, unless there's another roll you think makes more sense in this context) \n \n\nJen didn't know the first thing about researching, so she let Frank lead." }, { "author": "Daishain", "message": "Frank takes a seat, taking a few moments to try and decide how to approach things on the search, it wouldn't do to get bogged down in a sea of unrelated results... \"All right, lets see what we can sniff out.\"\n\n \n Spoiler: OOC \nInt+computers (4d10)[ 4 ][ 4 ][ 1 ][ 6 ](15) \nten again (4d10)[ 3 ][ 4 ][ 3 ][ 6 ](16) \nextra dice in case Jen can add anything via assist (4d10)[ 5 ][ 1 ][ 6 ][ 5 ](17) \n " }, { "author": "Daishain", "message": "Frank frowns as somehow or another he ends up in some kind of horror fan fiction site with a hunter's lodge setting. He tries again to refocus.\n\n \n Spoiler: OOC \nWP roll (3d10)[ 10 ][ 2 ][ 9 ](21) \n " }, { "author": "Bennosuke", "message": "(OOC: Frank is down to 5/6 WP... love the improv. That's two successes)\n\nAfter about an hour of research on the internet, Frank is pretty sure he's tapped every source of information he could. He had managed to pick up bits and pieces about the Lodge through his work, though much still remained esoteric. It appears that the Lodge had purchased their mansion in the CWE in 1923, and so were likely at least around 100 years old. There were newspaper articles (maybe tabloids) from that time accusing them of being a satanic cult, though no police or other official investigation was ever performed. They had also apparently donated large amounts of money to the local public library of all things, and based on this and the mansion, were likely a well funded organization.\n\nLastly, it appeared that their leader, and the only member that Frank could find by name, was one Julius Levi. A picture from only a few years back depicted the man as a stout and hunched man, his thinning hair covered in a fedora, blue eyes rounded with wire-rim spectacles, and full lips by a trim grey beard. In the photo Julius had a stern expression on his face, and wore a dark grey pinstripe suit that looked like it would be better suited for the 1930s." }, { "author": "Daishain", "message": "Frank pushes back from the computer. \"That might be all we get today. Least we know a couple of things, they've been around for at least a century, and they've had a fair amount of money all that time. That's promising as far as them being capable of helping us. Don't know about willing though. This doesn't seem like the kind of business that fosters quick trust.\" \n\nHe takes another look at the picture. \"I think we might want to dress up for a first meeting at the least. This guy practically screams old fashioned formal.\"\n\n\"Might actually be worth asking the senior staff around here a bit. If they're donating to the library they might have some other connection to it.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank pushes back from the computer. \"That might be all we get today. Least we know a couple of things, they've been around for at least a century, and they've had a fair amount of money all that time. That's promising as far as them being capable of helping us. Don't know about willing though. This doesn't seem like the kind of business that fosters quick trust.\" \n\nHe takes another look at the picture. \"I think we might want to dress up for a first meeting at the least. This guy practically screams old fashioned formal.\"\n\n\"Might actually be worth asking the senior staff around here a bit. If they're donating to the library they might have some other connection to it.\" \n \n\n\"Hmm, yeah, good idea,\" Jen said, \"I'll have to buy something, I didn't bring anything nice with me.\"" }, { "author": "Bennosuke", "message": " \"Might actually be worth asking the senior staff around here a bit. If they're donating to the library they might have some other connection to it.\" \n\nBear's gaze falls on the Help Desk, where a dumpy looking librarian with a wild nest of greying hair and denim overalls sits in front of a computer, knitting what appears to be a novelty cap in rainbow colors.\n\n(OOC: Not sure if you are still discussing or want to move things on or what, as per Discord message, but in case you wanted to pursue this)" }, { "author": "Daishain", "message": "Frank heads up to the older librarian, keeping his voice relatively low as he asks, \"Greetings sir, I had a few questions about one of your major donors. Would you happen to be the person to answer them?\" " }, { "author": "Bennosuke", "message": "The librarian looks genuinely surprised at Frank's approach, as if no one had bothered him at work for a number of days. An elated grin appears on the man's face, as he puts his knitting down to run a hand through his wild hair. When he speaks, Frank is hit with a hot rush of tuna breath. \" One of our donors, \" he asks is a whisper, which somehow seems to intensify the odor, \" well, I don't think it would be me, but I'm happy to help young man. What exactly do you want to know? \"" }, { "author": "Daishain", "message": "Frank gives a nod, \"Julius Levi, or perhaps you would know the group called the Lodge, I believe they've made a fair amount of donations over the years. They seem to have a fair amount of history in this community, but hardly anyone knows much about them. We were hoping to learn a bit.\" " }, { "author": "Bennosuke", "message": "\" Hmmmm, \" the librarian says in a drawn out whisper, \" honestly, I can't say I've ever heard of them. \" He gives Frank a friendly unabashed grin. With a shrug he says, \" I'll admit though, I don't know too much about donors, or library funds, or anything like that. I'm just a stacks monkey. \" The grin widens. The air around Frank is now just a cloud of tuna stench. \" But I'd bet our manager knows. If you don't mind, I'll get him. \" Assuming Frank does not protest, the librarian will pull his massive body up out of his seat, and will stroll away.\n\nA little under 10 minutes later, he returns with a tall and thin Asian man, maybe in his late thirties. The manager is dressed in a form fitting button-down collar shirt, tucked into a sharply creased pair of slacks, looking all too sharp compared to the librarian. Hands clasped behind his back, the manager reminds Frank of a matre d' at a fine dining restaurant. He introduces himself as Peter Cho, and asks how he can be of service to Frank. When Frank brings up The Lodge, he will reply sharply, \" They are of little interest. A small social club of old men, who like to sit around and smoke cigars, nothing more. \" He will eye Frank suspiciously, clearly not doing a good job of masking that he knows more than he is telling." }, { "author": "Daishain", "message": "Frank gives a grin, \"Ah, but such clubs always have excellent taste in cigars, and usually fine spirits as well. That alone interests me.\" He waits for the unnamed librarian to get out of earshot before continuing. \"But I'm afraid we're past the point where that cover story will suffice I'm afraid. It seems you know at least a little of who they are. I was just hoping to get enough information to work out how to make a polite approach.\"\n\n\"Not to worry, we're not part of any investigative body, official or otherwise, just a couple of concerned citizens who have seen and done a little too much not to seek out a little wisdom from a few respected elders. We have a story of our own to share in exchange, one that I think may be welcome at the fireplace.\" " }, { "author": "Bennosuke", "message": "Peter Cho's face remains a cold mask, despite Frank's attempts at levity. But Frank's bluntness regarding \"what is really going on\", causes a sudden crack in his cold demeanor. \" Cover story? \" he asks, quickly returning the expression of disinterest to his face, \" I don't know what you mean. \"\n\n(OOC: I think I'm going to need some sort of roll here, depending on how you want to get the info out of the manager)" }, { "author": "Daishain", "message": "Frank gives a knowing smile, \"Of course you don't. Just as I'm sure your friends at the lodge won't want to hear about an old Osage legend come to life. Like I said, I'm just hoping for an introduction and a chance to share stories.\" " }, { "author": "Daishain", "message": "Frank steals a glance at Jen as he waits for the response\n\n \n Spoiler: OOC \nSorry, could've sworn I included the roll\nmanip+persuade (3d10)[ 10 ][ 4 ][ 6 ](20) \nten again (3d10)[ 10 ][ 5 ][ 9 ](24) \n " }, { "author": "Bennosuke", "message": "Peter Cho is unable to hide his piqued interest. An eyebrow raises for just a moment, his head tilting just so. Both hands ball into fists and relax as he studies Frank for a long silent moment. With a scowl, he turns to the librarian. A head taller, Cho literally looks down on the man and says sternly, \" Would you leave us for a moment. \"\n\nThe librarian opens his mouth, eyes filled with curiosity. But thinking better of it, he stifles and turns to Frank to give the stranger a jovial shrug. \" Sure, \" he says before turning or walking away.\n\nPeter Cho watches as the librarian walk away. Once they are alone, the manager will bring both hands up to fix his collar and then smooth out the front of his pressed shirt. \" Let's just say I have any idea what we are talking about, \" he says to Frank in a forced whisper, \" the best I can probably do right now is pass on a message. If you have something they want to know more about, we can let you know. \"\n\n(OOC: Two successes with three dice, nice)" }, { "author": "Daishain", "message": " \"That would be much appreciated sir. Honestly we came here to learn a little about what was in the public domain, and had not expected to stumble across an actual contact.\" \n\nFrank hands over a business card with his name and number on it, \"I hope to hear from you soon.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"That would be much appreciated sir. Honestly we came here to learn a little about what was in the public domain, and had not expected to stumble across an actual contact.\" \n\nFrank hands over a business card with his name and number on it, \"I hope to hear from you soon.\" \n \n\nJen nods her agreement. Frank was doing well and she didn't want to open her mouth and screw it up." }, { "author": "Bennosuke", "message": "The man seems uninterested in Frank's short exposition. When he is offered the business card, he takes it and hastily stows it in his pocket as if the card was scalding hot. Peter makes no attempt to provide his contact. Instead, he locks both hands behind his back and with a curt nod at Frank's remark of hoping to be contacted soon, says, \" We shall see. \"\n\nUnless he is interrupted, Peter will turn and walk back into the depths of the library, leaving Frank and Jen alone." }, { "author": "Daishain", "message": "Frank nods respectfully as the enigmatic man leaves.\n\nOnce he's gone he grins at Jen, \"That went well I think. No guarantees we'll hear from them, but I'm pretty sure we'll soon have their interest at least.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods respectfully as the enigmatic man leaves.\n\nOnce he's gone he grins at Jen, \"That went well I think. No guarantees we'll hear from them, but I'm pretty sure we'll soon have their interest at least.\" \n \n\n\"Seems that way. Is there anything else we should be doing while we're here? Did you want to have a look around town a bit?\" she asked." }, { "author": "Daishain", "message": "Frank scratches his chin a bit, \"Not sure, there's probably more we could learn from here, but I don't know what to look for at the moment. Could have a look at the lodge, but we probably don't want to seem like stalkers if spotted. Main other thing I can think of is maybe some new clothing, its been a while since I've had a formal meeting of any sort, but that's something for me to handle on my own time. Can you think of anything?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank scratches his chin a bit, \"Not sure, there's probably more we could learn from here, but I don't know what to look for at the moment. Could have a look at the lodge, but we probably don't want to seem like stalkers if spotted. Main other thing I can think of is maybe some new clothing, its been a while since I've had a formal meeting of any sort, but that's something for me to handle on my own time. Can you think of anything?\" \n \n\n\"Maybe check out if there are any monuments or anything, local history, that kind of thing?\" Jen replied." }, { "author": "Daishain", "message": " \"Worth a shot, and beats just waiting around. Shall we?\" Frank waves back towards the main part of the library." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Worth a shot, and beats just waiting around. Shall we?\" Frank waves back towards the main part of the library. \n \n\nJen nods and follows along." }, { "author": "Bennosuke", "message": "To search for any recent supernatural incursions over the internet, please give me a resolve +academics/computer roll." }, { "author": "Daishain", "message": "Frank settles in in front of a computer, seeking out hints at weird events.\n\n \n Spoiler: OOC \nresolve+computers (5d10)[ 1 ][ 5 ][ 9 ][ 8 ][ 6 ](29) \nten again (5d10)[ 7 ][ 1 ][ 8 ][ 9 ][ 9 ](34) \n " }, { "author": "Bennosuke", "message": " \n Spoiler: OOC \n2 successes counted.\n \n\n\nFrank and Jen sit back down at the computer station of the library, and spend about an hour working diligently. Jen had never been one for computers, and for her the time drags on as she quickly loses interest or becomes easily frustrated by a lack of success.\n\nThough nothing overtly supernatural comes up, while trying to back-door the search by looking up neighborhood concerns, Frank comes upon a discussion on a neighborhood watch forum about the growing popularity of a self help, biohacking, NFT guru and website , that was reportedly becoming popular in West County (where all the wealthy new and old money live... including Handsome Neil). Calling itself The Connection, it was reportedly an “exclusive” social media platform that invites individuals to invest and join as a means for self improvement and financial development.\n\nHowever, several locals on the forum detailed concern over how strange some of their neighbors who had gotten hooked on The Connection were acting. There were posts discussing how new initiates would lock themselves in their house all day, lose track of time, and just sort of disconnect from their life and day-to-day responsibilities. There was off handed rumors that maybe The Connection was some sort of cult. But what niggled in the back of Frank's mind was how this had been the behavior recently of his ex-wife Clarissa, and of course of Neil as well." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \n Spoiler: OOC \n2 successes counted.\n \n\n\nFrank and Jen sit back down at the computer station of the library, and spend about an hour working diligently. Jen had never been one for computers, and for her the time drags on as she quickly loses interest or becomes easily frustrated by a lack of success.\n\nThough nothing overtly supernatural comes up, while trying to back-door the search by looking up neighborhood concerns, Frank comes upon a discussion on a neighborhood watch forum about the growing popularity of a self help, biohacking, NFT guru and website , that was reportedly becoming popular in West County (where all the wealthy new and old money live... including Handsome Neil). Calling itself The Connection, it was reportedly an “exclusive” social media platform that invites individuals to invest and join as a means for self improvement and financial development.\n\nHowever, several locals on the forum detailed concern over how strange some of their neighbors who had gotten hooked on The Connection were acting. There were posts discussing how new initiates would lock themselves in their house all day, lose track of time, and just sort of disconnect from their life and day-to-day responsibilities. There was off handed rumors that maybe The Connection was some sort of cult. But what niggled in the back of Frank's mind was how this had been the behavior recently of his ex-wife Clarissa, and of course of Neil as well. \n \n\n\"What'd you find?\" Jen asked." }, { "author": "Daishain", "message": "Frank is frowning at the screen. \"Dunno if its actually a supernatural thing, but it sounds like there's some sort of cult growing in our area, and its members are acting weird, instant shut ins cutting themselves off from the world sort of weird.\"\n\n\"Clarissa and Neil have been acting like that lately, I might need to see if they've gotten caught up in that mess, make sure they're okay.\" " }, { "author": "Bennosuke", "message": " Act 2 Scene ii \n \"The moral of the story is; I chose a half-measure when I should have gone all the way. I'll never make that mistake again. No more half-measures...\"\n-Breaking Bad\n\n\n“Did I request thee, Maker, from my clay\nTo mould me man? Did I solicit thee\nFrom darkness to promote me?”\n― John Milton, Paradise Lost \n\nThe two parted ways after the library. Frank had gone home and at some point late in the night, had decided to do a little further research on The Lodge and their leader, Julius Levi. Though he hadn't drunk nearly enough to effect his sobriety, it was hard to remember how Frank had stumbled upon the business page of Andrew Black, a wealthy \"entrepreneur\" who lived out in West County. The strangest thing was that on Mr. Black's business page, were several photos of him shaking hands with, or smoking a cigar with old Julius Levi. Fortuitously enough, Black seemed to be primarily involved in chemical and civil engineering projects, and a little more research had convinced Frank that the man might just need a company with professional welders specializing in high pressure pipes! Based on the little background information Frank could scrounge, Black came from Midwest old-money. His pictures showed a rosy cheeked clean shaven man who might have been blond before going grey, with a rotund figure, and always wearing expensive suits. Perhaps due to the late hour, or to the excitement, Frank had used the \"Contact Me\" page to send him a communication that very night.\n\nWhen he woke in the morning, the entire endeavor was almost like a dream to Frank, but he was surprised to see a response email from Andrew Black upon doing his routine inbox check. The email read:\n\n\" Hello Mr. Daughtridge,\n\nThank you for reaching out. I am pleased to say that your line of work and your company is exactly the sort of business I am looking to work with! I apologize for the late notice, but is there any chance you would be able to meet today? I have a flight to New York City tomorrow, and would love to learn more about your company before I go. No pressure to prepare any sort of presentation. Perhaps we can meet for coffee and have a casual conversation, if you would have time for me today?\n\nI look forward to it.\n\nSincerely,\n\n\nAndrew J. Black III \"\n\n\n************************************************** ****************\n\nThe two parted ways after the library. Jen had gone home, glad to get away from the prior night's events, and the research into secret societies. She reached out to Caitlyn and thought about doing some research into driving lessons. However, Jen's \"freedom\" was unfortunately short lived. Later that evening, long after she had eaten dinner, Jen's cellphone began ringing. It was almost 11PM, and normally Jen wouldn't even pick up the phone at this hour, but the call came from Bill's contact. When Jen picks up the phone, he sounds nervous on the other line, his voice hushed and cautious. But worst of all, Bill sounded a little scared. \" Hey, uh sorry to bother you, \" he started, \" but we need to talk... about your friend. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Act 2 Scene ii \n \"The moral of the story is; I chose a half-measure when I should have gone all the way. I'll never make that mistake again. No more half-measures...\"\n-Breaking Bad\n\n\n“Did I request thee, Maker, from my clay\nTo mould me man? Did I solicit thee\nFrom darkness to promote me?”\n― John Milton, Paradise Lost \n\nThe two parted ways after the library. Frank had gone home and at some point late in the night, had decided to do a little further research on The Lodge and their leader, Julius Levi. Though he hadn't drunk nearly enough to effect his sobriety, it was hard to remember how Frank had stumbled upon the business page of Andrew Black, a wealthy \"entrepreneur\" who lived out in West County. The strangest thing was that on Mr. Black's business page, were several photos of him shaking hands with, or smoking a cigar with old Julius Levi. Fortuitously enough, Black seemed to be primarily involved in chemical and civil engineering projects, and a little more research had convinced Frank that the man might just need a company with professional welders specializing in high pressure pipes! Based on the little background information Frank could scrounge, Black came from Midwest old-money. His pictures showed a rosy cheeked clean shaven man who might have been blond before going grey, with a rotund figure, and always wearing expensive suits. Perhaps due to the late hour, or to the excitement, Frank had used the \"Contact Me\" page to send him a communication that very night.\n\nWhen he woke in the morning, the entire endeavor was almost like a dream to Frank, but he was surprised to see a response email from Andrew Black upon doing his routine inbox check. The email read:\n\n\" Hello Mr. Daughtridge,\n\nThank you for reaching out. I am pleased to say that your line of work and your company is exactly the sort of business I am looking to work with! I apologize for the late notice, but is there any chance you would be able to meet today? I have a flight to New York City tomorrow, and would love to learn more about your company before I go. No pressure to prepare any sort of presentation. Perhaps we can meet for coffee and have a casual conversation, if you would have time for me today?\n\nI look forward to it.\n\nSincerely,\n\n\nAndrew J. Black III \"\n\n\n************************************************** ****************\n\nThe two parted ways after the library. Jen had gone home, glad to get away from the prior night's events, and the research into secret societies. She reached out to Caitlyn and thought about doing some research into driving lessons. However, Jen's \"freedom\" was unfortunately short lived. Later that evening, long after she had eaten dinner, Jen's cellphone began ringing. It was almost 11PM, and normally Jen wouldn't even pick up the phone at this hour, but the call came from Bill's contact. When Jen picks up the phone, he sounds nervous on the other line, his voice hushed and cautious. But worst of all, Bill sounded a little scared. \" Hey, uh sorry to bother you, \" he started, \" but we need to talk... about your friend. \" \n \n\n“It’s ok,” Jen said as she stifled a yawn, “what’s happened?”" }, { "author": "Bennosuke", "message": "\" Are you alone, \" Bill asks, a certain anxiety tightening his voice. Assuming Jen answers in the affirmative, he will continue, \" Uh, where did you meet Seth? He's making me and some of the others a little concerned. \" It is clear by the pauses that Bill is taking, that he is being cautious; carefully choosing his words. As if he has a lot more to say, but is possibly afraid to say it." }, { "author": "Daishain", "message": "Frank blinks a little and reads over the message multiple times, something about this felt weird. Was this the lodge's way of making contact? Eventually he shrugs and decides this would be interesting regardless. He takes a moment to think of a reply before typing out,\n\n \"Greetings Mr Black,\n\nIt is always good to hear from someone who takes a personal touch in business. Would a meeting at two suit your schedule?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Are you alone, \" Bill asks, a certain anxiety tightening his voice. Assuming Jen answers in the affirmative, he will continue, \" Uh, where did you meet Seth? He's making me and some of the others a little concerned. \" It is clear by the pauses that Bill is taking, that he is being cautious; carefully choosing his words. As if he has a lot more to say, but is possibly afraid to say it. \n \n\n“I met him at a diner,” Jen replied, “and you’re starting to sound like him. What’s he doing that’s so odd?”" }, { "author": "Bennosuke", "message": "It takes about 20 minutes before Andrew Black's email comes back. Frank's phone pings with the message's arrival. The email reads;\n\n\" Mr. Daughtridge,\n\nI am glad to hear from you so soon. 2PM will be cutting it a little close, but I will be happy to see you then, if you think our first meeting can be a little hasty. For simplicity's sake, I will be happy to have you over at my estate, if that would be easiest. Please let me know if you have any food allergies, and I can have my staff prepare us a late lunch.\n\nI look forward to making your acquaintance in person.\n\nSincerely,\n\n\nAndy \"\n\n************************************************** ****************\n\nThere is a pause before Bill replies, and his voice remains hushed and nervous, \" You found him at a diner? I mean... well he is just behaving very oddly. I don't want to sound alarmist, but well, I don't know. \" There is another pause as Bill composes himself. \" He's either incredibly autistic, \" Bill says, taking a deep and audible breath in and out, \" ... or well, he's ah, not behaving like a human. \" There is another moment's pause, then Bill continues, \" I swear he didn't sleep last night, and didn't really eat anything this morning. He's staying in the guestroom at my place, and I've found him just sitting on the bed, staring at the TV. It was off. He was just staring at the blank space. He didn't even register I'd open the door. And when I let him know I was there, he didn't seem surprised or whatever, he didn't act like it wasn't normal to just stare at a blank TV. He just sat there stroking a revolver. And... and I don't think I've seen him blink once. \" Bill's words were pouring out of him now, and he was losing the hushed control of his voice." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n It takes about 20 minutes before Andrew Black's email comes back. Frank's phone pings with the message's arrival. The email reads;\n\n\" Mr. Daughtridge,\n\nI am glad to hear from you so soon. 2PM will be cutting it a little close, but I will be happy to see you then, if you think our first meeting can be a little hasty. For simplicity's sake, I will be happy to have you over at my estate, if that would be easiest. Please let me know if you have any food allergies, and I can have my staff prepare us a late lunch.\n\nI look forward to making your acquaintance in person.\n\nSincerely,\n\n\nAndy \"\n\n************************************************** ****************\n\nThere is a pause before Bill replies, and his voice remains hushed and nervous, \" You found him at a diner? I mean... well he is just behaving very oddly. I don't want to sound alarmist, but well, I don't know. \" There is another pause as Bill composes himself. \" He's either incredibly autistic, \" Bill says, taking a deep and audible breath in and out, \" ... or well, he's ah, not behaving like a human. \" There is another moment's pause, then Bill continues, \" I swear he didn't sleep last night, and didn't really eat anything this morning. He's staying in the guestroom at my place, and I've found him just sitting on the bed, staring at the TV. It was off. He was just staring at the blank space. He didn't even register I'd open the door. And when I let him know I was there, he didn't seem surprised or whatever, he didn't act like it wasn't normal to just stare at a blank TV. He just sat there stroking a revolver. And... and I don't think I've seen him blink once. \" Bill's words were pouring out of him now, and he was losing the hushed control of his voice. \n \n\n“That’s.. definitely not normal, he’s usually super paranoid but not like that,” Jen said, “sorry for dropping him on you like that, I swear he was a normal guy even as recently as yesterday. It’s your call what you want to do… drop him off at a hospital or whatever.”" }, { "author": "Bennosuke", "message": "\" I... \" Bill hesitates, as if he were stifling a whine, or perhaps just considering Jen's suggestion, before continuing, \" I said I would keep him safe, as a favor for you, and I will. I guess he's just freaking me out a bit. And well I just want to know if he's... you know, like safe. \" There is another pause, then Bill's voice drops to a whisper. He says, \" If I didn't know any better, I'd say he's behaving like The Wytch. I mean, I don't think they're related... you know. And I don't know if you experienced this, but The Wytch could shapeshift. Once I spent an entire night with The Wytch harassing me. She... IT wore the skin of my dead wife and stood scratching at my windows and knocking at my doors. But you could see in the eyes that it wasn't human, like it was literally wearing Libby's skin! \"" }, { "author": "Daishain", "message": "Frank responds, \"Very well sir, I shall be there shortly.\" \n\nHe loads a few sample pieces and a project display portfolio into the truck, just in case this meeting actually ever involved checking on the quality of the work, then dresses up in his rarely used business outfit. Chances are it wouldn't impress this man by a long shot, but it seemed prudent not to look too blue collar.\n\nWhen the time comes he sets out, driving towards the estate. A test message is also sent Jen's way, just to let her know of the current shenanigans." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I... \" Bill hesitates, as if he were stifling a whine, or perhaps just considering Jen's suggestion, before continuing, \" I said I would keep him safe, as a favor for you, and I will. I guess he's just freaking me out a bit. And well I just want to know if he's... you know, like safe. \" There is another pause, then Bill's voice drops to a whisper. He says, \" If I didn't know any better, I'd say he's behaving like The Wytch. I mean, I don't think they're related... you know. And I don't know if you experienced this, but The Wytch could shapeshift. Once I spent an entire night with The Wytch harassing me. She... IT wore the skin of my dead wife and stood scratching at my windows and knocking at my doors. But you could see in the eyes that it wasn't human, like it was literally wearing Libby's skin! \" \n \n\nJen shuddered.\n\n\"Yeah I know, it did the same thing to me, at a bar,\" she said, \"I've never seen him act like that, so I couldn't say if he's safe right now. If you want to drop him off at a hospital, I won't blame you. At all. You're there and I'm not, so it's your call.\"" }, { "author": "Bennosuke", "message": "After all of his preparation, Frank drives out to West County. Freeways allow him to bypass the more commercial part of the suburbs, and when he finally exits into a residential neighborhood, it's all massive and impressive homes on massive plots of land, separated by large fences and gardens. It's the sort of neighborhood that's housed and hidden the old money of St. Louis; the city's last bastion of slaver descendants, familial lawyers with a penchant for nepotism, and ex-mafioso too wealthy to be arrested for anything serious. Every house Frank passes is so artificially perfect, so over manicured and lavishly decorated, that it feels like a movie set or maybe a foreign country. Despite the wide open (empty) roads, and picturesque suburban mansions, every block Frank drives feels more unwelcoming then the next. Following his GPS, Frank drives around winding roads with names like \"Oxford Avenue\" and \"Triumph Way\", till his GPS directs him to take a turn off on an unlabeled street that seems to lead into the heart of a forest, marked by a sign that reads \"Dead End\".\n\nSurrounded by thick trees, the \"Dead End\" street, goes on and on, seeming to never end... until finally the wall of branches give way to an open field, and a picturesque house that appears to be lined on all sides by a covered porch. The dead end street gives way to a dirt driveway, where a black sedan limo is parked. Beside the limo, a stairway leads up to the porch, where Andrew J. Black the Third sits on a rocking chair. His face is rudy and all jowls, and he rocks back and forth with an expression on his face that says, \"I've been expecting you\". His hay colored tweed jacket looks expensively tailored, though its a little like the saying about a silk purse for a sow's ear; his corpulent abdomen protruding beyond and pushing open the jacket.\n\nWhen Frank finally pulls up, Andrew Black will push himself (with some effort) to his feet, and with a smile says, \" Well you must be Frank Daughtridge. Thank you for coming. \" He will make no attempt to leave the porch, but if Frank approaches, he will offer a handshake with a damp hand and a vice-like grip.\n\n************************************************** ********************\n\n\" Yeah, I don't think all have to, \" Bill says, his voice dropping low again. \" He ain't know Wytch, and it ain't like I feel in danger or nothing, \" he'll add after a pause, \" ... its's just sort of the same behavior. Like he's something playing at being human, or something. Anyway, he already hinted that he's in some sort of supernatural danger or whatever... so maybe I just have whiskers on end or something. \"\n\nBill pauses again here for a second, though this time it feels like he is building to something. When he speaks, there is suddenly a little excitement in his voice, \" Say, how much did you believe all of that he was saying anyways? \"\n\n************************************************** **********************\n\nThe next day Jen gets a text from Frank, informing her that he's got a business opportunity and is on his way to meet with an Andrew Black, regarding their professional welding company. he also mentions in the text that Black might have connections to The Lodge." }, { "author": "Daishain", "message": "Frank can't help but be impressed by the surroundings as he drives up the long path.\n\nAt the porch, he gives the man a nod and a simple smile as he steps up and returns the handshake. \"Its good to meet you sir.\"\n\n\"I know you said a presentation is not expected, but I do have samples of my work on hand if you wish to see. Of course, if you'd like to discuss other things we can leave those in the truck.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n After all of his preparation, Frank drives out to West County. Freeways allow him to bypass the more commercial part of the suburbs, and when he finally exits into a residential neighborhood, it's all massive and impressive homes on massive plots of land, separated by large fences and gardens. It's the sort of neighborhood that's housed and hidden the old money of St. Louis; the city's last bastion of slaver descendants, familial lawyers with a penchant for nepotism, and ex-mafioso too wealthy to be arrested for anything serious. Every house Frank passes is so artificially perfect, so over manicured and lavishly decorated, that it feels like a movie set or maybe a foreign country. Despite the wide open (empty) roads, and picturesque suburban mansions, every block Frank drives feels more unwelcoming then the next. Following his GPS, Frank drives around winding roads with names like \"Oxford Avenue\" and \"Triumph Way\", till his GPS directs him to take a turn off on an unlabeled street that seems to lead into the heart of a forest, marked by a sign that reads \"Dead End\".\n\nSurrounded by thick trees, the \"Dead End\" street, goes on and on, seeming to never end... until finally the wall of branches give way to an open field, and a picturesque house that appears to be lined on all sides by a covered porch. The dead end street gives way to a dirt driveway, where a black sedan limo is parked. Beside the limo, a stairway leads up to the porch, where Andrew J. Black the Third sits on a rocking chair. His face is rudy and all jowls, and he rocks back and forth with an expression on his face that says, \"I've been expecting you\". His hay colored tweed jacket looks expensively tailored, though its a little like the saying about a silk purse for a sow's ear; his corpulent abdomen protruding beyond and pushing open the jacket.\n\nWhen Frank finally pulls up, Andrew Black will push himself (with some effort) to his feet, and with a smile says, \" Well you must be Frank Daughtridge. Thank you for coming. \" He will make no attempt to leave the porch, but if Frank approaches, he will offer a handshake with a damp hand and a vice-like grip.\n\n************************************************** ********************\n\n\" Yeah, I don't think all have to, \" Bill says, his voice dropping low again. \" He ain't know Wytch, and it ain't like I feel in danger or nothing, \" he'll add after a pause, \" ... its's just sort of the same behavior. Like he's something playing at being human, or something. Anyway, he already hinted that he's in some sort of supernatural danger or whatever... so maybe I just have whiskers on end or something. \"\n\nBill pauses again here for a second, though this time it feels like he is building to something. When he speaks, there is suddenly a little excitement in his voice, \" Say, how much did you believe all of that he was saying anyways? \"\n\n************************************************** **********************\n\nThe next day Jen gets a text from Frank, informing her that he's got a business opportunity and is on his way to meet with an Andrew Black, regarding their professional welding company. he also mentions in the text that Black might have connections to The Lodge. \n \n\n\"About fifty percent,\" Jen replied, \"I'm out right now, trying to find out more, I'll keep you posted. If you need to do anything with Seth, it goes without saying you don't need to check with me first. We never would have beat that Wytch without you, so I trust you; however things play out, I'll understand.\"\n\nJen responds that she will join Frank." }, { "author": "Bennosuke", "message": " At the porch, he gives the man a nod and a simple smile as he steps up and returns the handshake. \"Its good to meet you sir.\"\n\n\"I know you said a presentation is not expected, but I do have samples of my work on hand if you wish to see. Of course, if you'd like to discuss other things we can leave those in the truck.\" \n\nAndrew Black nods his head, and with a grin that shows slightly crooked teeth says, \" Well please, whatever's easiest. Why don't you just have a seat over there, and we can talk all about it. \" The grin turns to a broad smile and he adds, \" Just don't take too long, since I've still got that flight. \"\n\n(OOC: I think I'm going to call for a Presence +Persuasion/Performance here, and spare you RPing through the pitch.)\n\nJust before Frank sits down, he gets a reply from Jen offering to join him for the presentation (OOC: See TC's last post)\n\n************************************************** ****************\n\nBill pauses before replying. \" Yeah, will do, \" he says. Jen hears him take a big breath in and out, then he adds, \" If you can though, do me a favor as well. Try to figure out what the hell he thinks is after him. Seth had me half scared, and if there is something more than just him being... weird , well I should probably know what I'm up against. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Andrew Black nods his head, and with a grin that shows slightly crooked teeth says, \" Well please, whatever's easiest. Why don't you just have a seat over there, and we can talk all about it. \" The grin turns to a broad smile and he adds, \" Just don't take too long, since I've still got that flight. \"\n\n(OOC: I think I'm going to call for a Presence +Persuasion/Performance here, and spare you RPing through the pitch.)\n\nJust before Frank sits down, he gets a reply from Jen offering to join him for the presentation (OOC: See TC's last post)\n\n************************************************** ****************\n\nBill pauses before replying. \" Yeah, will do, \" he says. Jen hears him take a big breath in and out, then he adds, \" If you can though, do me a favor as well. Try to figure out what the hell he thinks is after him. Seth had me half scared, and if there is something more than just him being... weird , well I should probably know what I'm up against. \" \n \n\n“I will,” Jen said. She didn’t elaborate but hoped the meeting Frank had arranged could shed some light on the situation." }, { "author": "Daishain", "message": " \"Well sir one of the things I pride myself on is meticulous prep work. Every job is unique in its own way and...\" Frank goes into a short spiel about his approach to welding jobs and some of the more difficult challenges he's tackled, but he soon starts asking questions about the sort of work this eccentric man needed.\n\n \n Spoiler: OOC \nPresence+persuasion+willpower (5d10)[ 7 ][ 5 ][ 4 ][ 9 ][ 8 ](33) \nten again (5d10)[ 8 ][ 3 ][ 7 ][ 4 ][ 9 ](31) \n " }, { "author": "Bennosuke", "message": "\" Good, \" Bill says in reply, sounding satisfied with Jen's promise. He adds, \" And uh, hopefully don't take too long. I suppose the shorter Seth's stay is the better, \" though this is said with far less anxiety in his voice, like he were making a casual joke.\n\n(OOC: We can hold here as Dai's scene should be just about done, unless you want to keep the conversation going or do something else quickly)\n\n************************************************\n\nFrank's conversation goes overall very well. He keeps Mr. Black engaged and interested, and the snaggle toothed grin stays on his face almost the whole time. When Frank finishes up, the man replies, \" Well Mr. Daughtridge, this all sounds pretty good to me. I'll need a little more information, which my office can reach you for, but I think we might be looking at the start of a business venture. \" The grin becomes a broad smile, and he offers Frank a hand to shake. Andrew Black rises from his chair, working a little harder then he should and says, \" Well, I suppose I should be seeing you off, so that I can get to the airport. \"\n\n(OOC: Now would be Frank's chance to bring up The Lodge, or Julius Levi, or anything else before he departs)" }, { "author": "Daishain", "message": "Frank gives a short cough, \"Just, uh, one more thing sir, in the interest of full disclosure.\"\n\n\"I stumbled across you and the needs of your business while looking into the Lodge, a group I have another sort of business with. This meeting was in earnest mind, I have every intention of doing good work for you if that is still to your liking. I just thought it would be dishonest of me to leave the other interest I have in you entirely unspoken of.\" " }, { "author": "Bennosuke", "message": "Andrew Black's eyes go wide for just a moment, as he opens his mouth to say something almost reflexively. But he stifles the reaction almost immediately, eyes narrowing down to slits. For a moment the gesture reminds Frank of a cunning looking frog. \" The Lodge, \" he asks dispassionately, \" and what is it you know about The Lodge? \" Black takes a single step back, turning his head ever so slightly as he scrutinizes Frank in a new light." }, { "author": "Daishain", "message": " \"Know? Next to nothing. But given the shared reactions between you and your friend Mr Cho to me asking about it, I'm fairly sure what I suspect is at least not far off the mark.\" \n\nFrank pauses a bit, \"I do not wish to hold you from your flight sir, so the short version is that myself and a friend of mine survived something that defies what most would consider reasonable logic. We thought to look for groups that knew more on such subjects than ourselves, and that led us to you.\"\n\n\"I do apologize for any discomfort I have caused by poking around a sensitive subject, but I'm afraid that if there is a formal protocol for making contact with the Lodge I am unfamiliar with it.\" " }, { "author": "Bennosuke", "message": "Andrew Black stares down at Frank with narrowed eyes, his lips pulled tightly and sharply down at the end. Any semblance of welcoming civility gone, Frank watched as his nostrils flared in and out with each breath, and could imagine he could hear the grind of his crooked teeth. \" I haven't the... \" Black begins to say, but his voice simply dies off, caught in his throat.\n\n(OOC: Give me a Presence + Persuasion-1 roll please)" }, { "author": "Daishain", "message": " \"It seems I have ruined the mood of our chat. I deeply apologize.\" Frank raises a hand, \"Please rest assured I'm no journalist, investigator, or otherwise a potential problem for you and yours. I'm not even looking for answers or confirmation of anything at the moment. I only mentioned it because I did not wish for you to find out more about me later and think I was holding something back. I would invite you to think of this as a potential opportunity though.\" \n \n Spoiler: OOC \nStarting to think maybe I should've made frank more of a conversationalist... :P Keep having to burn WP to have a chance at these\npresence+persuasion-1+willpower (4d10)[ 8 ][ 9 ][ 9 ][ 10 ](36) \nten again (4d10)[ 3 ][ 1 ][ 3 ][ 5 ](12) \n\nEdit: or maybe not... where did that luck come from?\n " }, { "author": "Bennosuke", "message": "(OOC: I count 4 successes. Frank is now down to 4/6 WP. At least you have a lot of WP)\n\nThe more Frank talks, the more the guarded furtive expression melts from Andrew Black's face. Allowing himself to grin, Mr. Black takes a step back towards Frank, and gives him a firm and friendly pat on the shoulder. \" No no no. I didn't mean to be so cold, \" he says almost gently. Black flashes a warm grin and adds, \" It's just, well what's the point of a secret society if you can't keep it a secret. \" He chuckles at this, and pats Frank on the shoulder again. He shrugs casually and says, \" What is it you are trying to find out now? \"" }, { "author": "Daishain", "message": " \"My goal at the moment is to learn at least enough to avoid bringing home threats to my family, again. I have two daughters to protect, and the last time through ignorance I stumbled across something paranormal their lives, not just mine, ended up on the line. We dealt with that problem, but surely there are others.\" \n\nHe shrugs a little, \"Beyond that, I cannot say just yet. I do not know what I do not know, and I strongly suspect I'm in for a number of revelations that could greatly shift my priorities.\"\n\n\"That's a long conversation though, and I know you are busy. So instead perhaps you could answer this one question for now? What role does the Lodge take on in regards to these phenomenon?\" " }, { "author": "Bennosuke", "message": "\" Paranormal, \" Black asks, interest clearly piqued more by this than Frank's concerns about his family.\n\nHe tilts his head a little at Frank's question, and purses his lips for a moment as he mulls it over. With a nod of his head he replies, \" Well, if the Lodge believed in... said phenomenon, their role would be in investigating, and researching, and even chronicling knowledge about said phenomenon. I suppose you have heard the phrase, 'Know thy enemy?' You might say the Lodge are a group of... scholars, whose area of interest and expertise is very focused. \" Andrew Black sighs at this, a small grin creeping across his face. \" Does that suffice? \" he asks gently." }, { "author": "Daishain", "message": "Frank nods, \"Well that certainly sounds like a group I am hypothetically interested in having a few long chats with, and maybe respectfully raiding the library of.\"\n\n\"As for my story, its a long one, and I'm sure you have some due diligence to perform, so perhaps we should arrange to meet again whenever you are ready?\" " }, { "author": "Bennosuke", "message": "Black nods his head slowly, thinking things over, then says, \" Sure, sure. \" He runs his tongue across his crooked teeth, before flashing a grin. He says, \" How 'bout this? You like cigars? My wife won't let me smoke them here. I'll be back in a couple of days. How abouts we meet at Brennan's for a smoke, and you and I can... talk more. \" Brennans was a popular lounge and cocktail bar in the Central West End, where Frank's daughters went to school... and where The Lodge's compound seemed to be. If he had any interest, he'd know that it had a rather exclusive cigar lounge on its second floor; the sort of place you had to pay a lot of money to have access to." }, { "author": "Daishain", "message": "Frank nods again, \"I don't partake very often, but that sounds like a plan. Please let me know if you or your friends need anything else, and whether or not you want my friend to join us.\" " }, { "author": "Bennosuke", "message": "\" Great, \" Mr. Black says with a satisfied nod. \" We can plan for it on ***day after I get back. \" He gives Frank one more shake of the hand, then ushers him back to his car.\n\n************************************************** ***\n\nThe next day, Frank and Jen agree to meet up at their office so that Frank can update her on his meeting with Andrew White. He had hopefully good news, both regarding their small business, and with is progress with The Lodge. Soon they would get some more information , but lets start by describing their office. We said that they had a small engineering business. I imagine the office is maybe a small building or rented space in Downtown St. Louis, near some of the old industrial complexes, but lets start be having the Players describe the space a little and give me a snipped of their conversation please." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Great, \" Mr. Black says with a satisfied nod. \" We can plan for it on ***day after I get back. \" He gives Frank one more shake of the hand, then ushers him back to his car.\n\n************************************************** ***\n\nThe next day, Frank and Jen agree to meet up at their office so that Frank can update her on his meeting with Andrew White. He had hopefully good news, both regarding their small business, and with is progress with The Lodge. Soon they would get some more information , but lets start by describing their office. We said that they had a small engineering business. I imagine the office is maybe a small building or rented space in Downtown St. Louis, near some of the old industrial complexes, but lets start be having the Players describe the space a little and give me a snipped of their conversation please. \n \n\nJen stepped out of the taxi and up to the business address. Located in a small industrial park in the shadow of the much larger chemical plants nearby, they had rented a small space adjoining a warehouse. The warehouse was currently disused and blocked off, except for a small section to allow passage from the front office, which was little more than two rooms that could sit three comfortably or four if they squeezed, and the two back rooms, one of which currently doubled as a pantry, and the other which served as a workshop. The walls were cracked in places, and the carpet, once a golden yellow, had worn to gray in places and was threadbare in others, revealing the concrete beneath. Windows looked out into the parking lot, where weeds grew in the asphalt of the warehouse loading bays; apparently it had not been used in some time.\n\nA pair of desks sat in the front office, and the former owner's office was the only one with a door that had a working lock. An old leather rolling chair, worn to the point of near falling apart, still sat in the head office. The desks also remained, though they had long since been cleaned out, except for an empty stapler and several push pins, essentially useless without a cork board to press them into." }, { "author": "Bennosuke", "message": "As Jen and Frank converse, where are they positioned in the room. And as Frank tells Jen about his meeting, what are her feelings on the business, and on Frank's lead with The Lodge?" }, { "author": "Daishain", "message": "Frank glances around, they really ought to renovate this place, if only for the sake of appearances. It just hadn't been a priority before since most meetings were done on site or at a client's location, and then of course recent happenings gave a whole new set of priorities...\n\nHe's seated at a simple desk chair, toying with an odd metal piece, a steel ball in a cage. It had been a test project back when he was learning finesse, and he'd kept it on his desk ever since. \"...Anyways, I seem to have impressed him, both as contractors, and in terms of being people he wants to keep in touch with on certain secrets. He all but told me they have detailed records on various phenomena. If we can get our hands on those, we'll be much less in the dark.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank glances around, they really ought to renovate this place, if only for the sake of appearances. It just hadn't been a priority before since most meetings were done on site or at a client's location, and then of course recent happenings gave a whole new set of priorities...\n\nHe's seated at a simple desk chair, toying with an odd metal piece, a steel ball in a cage. It had been a test project back when he was learning finesse, and he'd kept it on his desk ever since. \"...Anyways, I seem to have impressed him, both as contractors, and in terms of being people he wants to keep in touch with on certain secrets. He all but told me they have detailed records on various phenomena. If we can get our hands on those, we'll be much less in the dark.\" \n \n\n\"Okay... so... how do we do that?\" Jen asked, \"Seth seems to be acting weird, so I don't know how much time we have.\"" }, { "author": "Daishain", "message": " \"I'm pretty sure our story is a good bargaining chip. If these guys are as avid collectors of knowledge as they seem, if nothing else we should be able to trade in testimony of our experiences with the Wytch to get a few answers about some other things that go bump in the night.\" Frank rubs his chin a bit, \"I'm hoping we can work out something a little more long term than that, but probably best not to get too far ahead of ourselves.\"\n\n\"Anyways, he agreed to meet up again later for a longer term discussion, and he'll probably be talking things over with the rest of the lodge in the meantime. I asked him to let me know if he wanted you there, haven't heard back on that part just yet.\"\n\n\"As for Seth...\" He sighs, \"Yeah, I don't think we can count on getting answers from the lodge in time to make a difference there. Has he actually done something or is he just being squirrely? If its the latter I'm not sure how much to be worried, I mean, we were acting really weird for a while after facing her for the first time.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"I'm pretty sure our story is a good bargaining chip. If these guys are as avid collectors of knowledge as they seem, if nothing else we should be able to trade in testimony of our experiences with the Wytch to get a few answers about some other things that go bump in the night.\" Frank rubs his chin a bit, \"I'm hoping we can work out something a little more long term than that, but probably best not to get too far ahead of ourselves.\"\n\n\"Anyways, he agreed to meet up again later for a longer term discussion, and he'll probably be talking things over with the rest of the lodge in the meantime. I asked him to let me know if he wanted you there, haven't heard back on that part just yet.\"\n\n\"As for Seth...\" He sighs, \"Yeah, I don't think we can count on getting answers from the lodge in time to make a difference there. Has he actually done something or is he just being squirrely? If its the latter I'm not sure how much to be worried, I mean, we were acting really weird for a while after facing her for the first time.\" \n \n\n“Yeah but not that weird, it’s like he’s possessed or something, according to what they’re saying,” Jen said, “I kind of feel bad, considering I sort of coerced them into taking him in. I left it up to them what they want to do with him, so…. We’ll see.”" }, { "author": "Daishain", "message": " \"Right, I guess so. Think we ought to go up and check it out ourselves sometime soon? I'm sure the brotherhood can handle him if things go really bad, but still.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Right, I guess so. Think we ought to go up and check it out ourselves sometime soon? I'm sure the brotherhood can handle him if things go really bad, but still.\" \n \n\n“I do, but I don’t want to miss this with the Lodge either,” Jen said, “I mean we’re here already. Worst case you can meet them alone while I deal with Seth…”\n\nIt was obvious from her body language that Jen did not relish this thought." }, { "author": "Bennosuke", "message": "Interrupting Frank and Jen's conversation is a sudden and forceful rapping at the door. Three knocks, each one sharp and loud like the explosion of gunfire. This is followed by a voice from the other side of the voice, confident, cool, cutting. \" Jennifer Gibbs? Frank Dughtridge? Are you in? The lights are on! \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Interrupting Frank and Jen's conversation is a sudden and forceful rapping at the door. Three knocks, each one sharp and loud like the explosion of gunfire. This is followed by a voice from the other side of the voice, confident, cool, cutting. \" Jennifer Gibbs? Frank Dughtridge? Are you in? The lights are on! \" \n \n\nJen drew her sidearm in a practiced motion.\n\n“Who wants to know?” she asked as she stepped to the side of the door." }, { "author": "Bennosuke", "message": "\" My name is John Keen, \" the voice says confidently, \" though most of my associates call me Mr. Keen. I only need a little bit of your time, if you are willing. I just have some questions. May I come in? \"\n\nFortunately the office door has a view hole, and if used, you will see a man in maybe his late thirties with an almost military buzz cut to his sandy hair. Dressed in a dark grey suit, white shirt and black tie, he looks reminiscent of a character from \"Men in Black\", standing with a stiff attentive posture." }, { "author": "Daishain", "message": "Frank takes a breath and gives Jen a somewhat nervous smile. He steps up to where Jen could easily keep the gun hidden behind his body until she decided whether or not this one presented a threat and opens the door about halfway, nodding to the newcomer without yet giving him space to come in. \"Greetings Mr Keen. Something tells me you're not here for advice on a welding project. Might I first ask what this is about?\" " }, { "author": "Bennosuke", "message": "John Keen makes no sudden attempts to enter when Frank cracks the door open, but a mirthful grin spreads across his face. He had handsome features, but something about his smile made him appear monstrous or at least ugly. \" That's a fair assumption, \" Keen says, and he casually raises both hands to show he is not grasping a weapon. Still grinning he says sharply, \" I was wondering if you could give me some information on... an old friend. I know you have had some association recently with a man named Seth Rogers. I was hoping you could help me find him. \"" }, { "author": "Daishain", "message": "Feeling something was off here, Frank briefly considers denying the association, but figured that would likely backlash, \"Well I can tell you he's not here, haven't seen him in a bit. He didn't seem especially interested in dealing with old friends I'm afraid. Perhaps I could hold onto a message for you in case he shows up again?\" " }, { "author": "Bennosuke", "message": "\" I know he's not here, \" Keen says with a derisive chuckle, \" and I mean you no harm. I simply want to know if you have any idea where he might be. Is there any chance that we can speak without this door between us? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I know he's not here, \" Keen says with a derisive chuckle, \" and I mean you no harm. I simply want to know if you have any idea where he might be. Is there any chance that we can speak without this door between us? \" \n \n\n“That depends, who are you with, and how did you get this address?” Jen asked." }, { "author": "Bennosuke", "message": "\" This address is listed on your website, \" Keen says innocently, \" I hope that is okay. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" This address is listed on your website, \" Keen says innocently, \" I hope that is okay. \" \n \n\n\"We have a website?\" Jen whispered to Frank.\n\nEdit: She cleared her throat.\n\n\"Okay... but how did you know us?\" Jen asked, \"I mean, I barely know the guy. Does he owe you money or something?\"" }, { "author": "Bennosuke", "message": "Mr. Keen will sigh and take a step back. Still speaking through the crack in the door he will shrug and say apathetically, \" I don't know you. I've just been trying to keep track of our friend Seth. Unfortunately, it appears he's in a bit of trouble; don't know if he told you. How about this, if I step back to the edge of the porch, and I don't know, keep my hands above my head, will you open the door? I swear I just wanna talk. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Mr. Keen will sigh and take a step back. Still speaking through the crack in the door he will shrug and say apathetically, \" I don't know you. I've just been trying to keep track of our friend Seth. Unfortunately, it appears he's in a bit of trouble; don't know if he told you. How about this, if I step back to the edge of the porch, and I don't know, keep my hands above my head, will you open the door? I swear I just wanna talk. \" \n \n\nJen looked at Frank and shrugged.\n“Alright, but you’ve gotta tell us who you’re with, too,” Jen replied." }, { "author": "Bennosuke", "message": "Keen chuckles again and says, \" I'm afraid you wouldn't believe me if I told you. \" He keeps both hands up, as if he were under arrest, though there was still something confident if not downright imposing about the man. \" Let's just say... I work for The Church, \" he says with a nonchalant shrug." }, { "author": "Daishain", "message": "Frank glances back at Jennifer, then opens the door and steps aside. This guy seemed like if he was going to be a threat the door would be mostly useless as a barrier anyways... \"My apologies sir, Seth told us just enough that we're on edge at the moment, and a stranger who carries himself like a warrior showing up out of the blue...\"\n\n\"So, you work for the Vatican, or at least a group sort of adjacent to them, handle things that most wouldn't believe in if told straight up, and you're chasing after Seth, who's in hiding from monsters that have something to do with the internet. Honestly I'm torn between sending you Seth's way and washing my hands of the affair and grilling you for more details.\" " }, { "author": "Bennosuke", "message": "Frank opens the door, and Mr. Keen makes no attempt to enter. He keeps his hands raised, showing that he means the two no harm. He adds a, \" Thank you, \" for good measure.\n\n\" Hmmm... he told you that, did he? \" Keen asks, lip curling up into a smirk again. He adds in a somewhat mocking tone, \" Monsters from the internet? \" He shakes his head and says with the least sincere concern, \" It sounds like Mr. Rogers has become more disturbed than I thought. I hope he is not a danger to anyone. You know he has been dealing weapons on the black market, don't you? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank opens the door, and Mr. Keen makes no attempt to enter. He keeps his hands raised, showing that he means the two no harm. He adds a, \" Thank you, \" for good measure.\n\n\" Hmmm... he told you that, did he? \" Keen asks, lip curling up into a smirk again. He adds in a somewhat mocking tone, \" Monsters from the internet? \" He shakes his head and says with the least sincere concern, \" It sounds like Mr. Rogers has become more disturbed than I thought. I hope he is not a danger to anyone. You know he has been dealing weapons on the black market, don't you? \" \n \n\n\"Everyone's a danger, I learned that the hard way,\" Jen said, \"Pff. How much does he owe?\"" }, { "author": "Bennosuke", "message": "Jen's question causes Mr. Keen to chuckle again. \" Owe me? Nothing, \" he says with a grin, \" He's more of an... ex-colleague. The boss is worried about him, and sent me to find out what's going on. Sounds like there might be a good reason to be worried. \" He shrugs, and then with a questioning turn of his head, will start lowering his hands, but will return them up if he notices either Jen or Frank reacts negatively. Regardless he will continue, \" If I promise that no physical harm will come to him, will you let me know where you last saw him? \"" }, { "author": "Daishain", "message": "Frank gives Jen a questioning look, and if she doesn't object, he turns back to Mr Keen, \"That still leaves other forms of harm open. Which I suppose means you'll be doing something else to the man.\" He rubs his face, \"I doubt you can promise no harm at all, so look, make that a promise we won't feel like monsters for helping you if we ever learn of his fate and you've got a deal.\"\n\n\"We'll also need a promise that no harm will come to those he's currently hiding with. We owed him a small favor so when he showed up running from... whatever it is he's running from, we put him in touch with a group out in the boonies. They're pretty well armed and no stranger to weirdness.\"\n\n\"But lately he's apparently been freaking even them out, we were just discussing how to handle him when you showed up actually.\" " }, { "author": "Bennosuke", "message": " Frank gives Jen a questioning look, and if she doesn't object, he turns back to Mr Keen, \"That still leaves other forms of harm open. Which I suppose means you'll be doing something else to the man.\" He rubs his face, \"I doubt you can promise no harm at all, so look, make that a promise we won't feel like monsters for helping you if we ever learn of his fate and you've got a deal.\" \n\n\" Man, we are a little paranoid, aren't we? \" Keen replies in his now familiar mocking tone. He raises both hands in a gesture of innocence and says, \" Put it this way, you will be doing The Lord's work. If anything should... befall him, it will be his own fault. \"\n\n\n \"We'll also need a promise that no harm will come to those he's currently hiding with. We owed him a small favor so when he showed up running from... whatever it is he's running from, we put him in touch with a group out in the boonies. They're pretty well armed and no stranger to weirdness.\" \n\nKeen nods his head and placing a hand over his heart says, \" As long as they don't do anything too stupid, I see no reason any harm should befall any of them. It's sad to think that Seth's own actions could be putting others in danger. \" He shakes his head as if truly judging Seth in the wrong for this.\n\n\n \"But lately he's apparently been freaking even them out, we were just discussing how to handle him when you showed up actually.\" \n\n\" That's why I've been tasked with finding him, \" Keen replies earnestly, \" he's not right. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Man, we are a little paranoid, aren't we? \" Keen replies in his now familiar mocking tone. He raises both hands in a gesture of innocence and says, \" Put it this way, you will be doing The Lord's work. If anything should... befall him, it will be his own fault. \"\n\n\n\nKeen nods his head and placing a hand over his heart says, \" As long as they don't do anything too stupid, I see no reason any harm should befall any of them. It's sad to think that Seth's own actions could be putting others in danger. \" He shakes his head as if truly judging Seth in the wrong for this.\n\n\n\n\" That's why I've been tasked with finding him, \" Keen replies earnestly, \" he's not right. \" \n \n\n“Do you have a card or something? Why don’t we call you if we hear anything,” Jen said." }, { "author": "Bennosuke", "message": "Keen's grin fades as his expression darkens. \" Do I have permission to reach into my jacket and get my cards, \" he asks cynically, hand still in the air. If given permission, he will reach into his suit jacket and remove a chromed and expensive looking card holder. Before handing over a business card though, he will glare directly into Jen and then Frank's eyes and ask, \" So what you are saying is that you don't know where Seth Rogers might be? \"\n\n(OOC: I'm going to need a subterfuge roll here if you are going to lie to him)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Keen's grin fades as his expression darkens. \" Do I have permission to reach into my jacket and get my cards, \" he asks cynically, hand still in the air. If given permission, he will reach into his suit jacket and remove a chromed and expensive looking card holder. Before handing over a business card though, he will glare directly into Jen and then Frank's eyes and ask, \" So what you are saying is that you don't know where Seth Rogers might be? \"\n\n(OOC: I'm going to need a subterfuge roll here if you are going to lie to him) \n \n\n“I know a few places he might be,” Jen replied, “but I’m not in the habit of leveraging my personal relationships to help out people I don’t know. Especially if they show up unannounced trying to hunt someone down.”" }, { "author": "Bennosuke", "message": "Keen scowls at the reply. His brow knits together, his eyes narrowing into pinpricks. He opens his mouth to speak, but then stifles and turns it into a long sigh. He turns his attention to Frank and asks, \" You feel the same? \"" }, { "author": "Daishain", "message": " \"Not quite, but,\" Frank nods towards Jen, \"I'm deferring to her on this one. I guess you could say I'm not in the habit of going against my friends when they want to protect someone.\"\n\n\"listen though, I already mentioned we were talking about what to do with Seth, maybe I said too much, but you just gave us a new option. If you have a message or something that might convince him to agree to go with you, leaving it with us may help.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Not quite, but,\" Frank nods towards Jen, \"I'm deferring to her on this one. I guess you could say I'm not in the habit of going against my friends when they want to protect someone.\"\n\n\"listen though, I already mentioned we were talking about what to do with Seth, maybe I said too much, but you just gave us a new option. If you have a message or something that might convince him to agree to go with you, leaving it with us may help.\" \n \n\n“He’d have to give us contact information to pass a message,” Jen said, “we have no way of verifying he is who he says he is.”\n\nShe glanced at Keen.\n“No offense,” she added, “you’re not exactly inspiring trust and confidence.”" }, { "author": "Bennosuke", "message": " \"Not quite, but,\" Frank nods towards Jen, \"I'm deferring to her on this one. I guess you could say I'm not in the habit of going against my friends when they want to protect someone.\" \n\nKeen's lips tighten, as he fixes Frank, then Jen with a cold glare. \" Very well, \" he says after a sigh. He listens to Frank a little further, none too pleased perhaps with Frank's admission that they did know where Seth was. To Frank's offer, he seems to mull it over for a few seconds. Then Keen replies, \" How about you let him know I came by. You can even give him one of my cards. Tell him I'm looking for him, and want to take him home. \" Keen fishes out a second card to hand to Frank and Jen. For a second that mirthful grin creeps over Keen's lips, before quickly vanishing.\n\nHe ignores or at least pretends to ignore any discussion between the two, as well as Jen's remark about not inspiring trust. After another sigh, Keen will shrug and say, \" Well, I guess that's it then, \" after another thought, \" you let me know if Seth starts really concerning you. Nice to meet you both. \" He'll offer a hand to shake, and unless either have any more questions for him, will trot back to his car, an old and remarkably unremarkable looking Queen Victoria." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Keen's lips tighten, as he fixes Frank, then Jen with a cold glare. \" Very well, \" he says after a sigh. He listens to Frank a little further, none too pleased perhaps with Frank's admission that they did know where Seth was. To Frank's offer, he seems to mull it over for a few seconds. Then Keen replies, \" How about you let him know I came by. You can even give him one of my cards. Tell him I'm looking for him, and want to take him home. \" Keen fishes out a second card to hand to Frank and Jen. For a second that mirthful grin creeps over Keen's lips, before quickly vanishing.\n\nHe ignores or at least pretends to ignore any discussion between the two, as well as Jen's remark about not inspiring trust. After another sigh, Keen will shrug and say, \" Well, I guess that's it then, \" after another thought, \" you let me know if Seth starts really concerning you. Nice to meet you both. \" He'll offer a hand to shake, and unless either have any more questions for him, will trot back to his car, an old and remarkably unremarkable looking Queen Victoria. \n \n\nJen watched out the window as he left and made sure to take down the license plate number of Keen’s car.\n\n“I don’t like him,” Jen said, “how did he even find us?”" }, { "author": "Daishain", "message": " \"Tough to say, but if they've got people following and watching Seth, they might have spotted him meeting with us, then lost him again when we took him out of town.\"\n\n\"Can't say I like him either, but from the sound of it he has a better idea of what's going on with Seth than we do, and he certainly seems to have resources at his disposal. Handing him over might be the better path. Its probably the safer one for the two of us at the least, it'll keep us out of the way of whatever weirdness is going on with him.\" \n\nHe sighs before continuing, \"But I can't say I'm sure I could live with just turning him in either given we have little idea what they'll do with the man. I hate not knowing enough about a choice to make a proper decision.\" " }, { "author": "Bennosuke", "message": "Jen makes sure to take down the license plate. It's not hard to remember, \"MRKEEN\".\n\n(OOC: Are the players waiting for me, or want to discuss anything further?)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Tough to say, but if they've got people following and watching Seth, they might have spotted him meeting with us, then lost him again when we took him out of town.\"\n\n\"Can't say I like him either, but from the sound of it he has a better idea of what's going on with Seth than we do, and he certainly seems to have resources at his disposal. Handing him over might be the better path. Its probably the safer one for the two of us at the least, it'll keep us out of the way of whatever weirdness is going on with him.\" \n\nHe sighs before continuing, \"But I can't say I'm sure I could live with just turning him in either given we have little idea what they'll do with the man. I hate not knowing enough about a choice to make a proper decision.\" \n \n\n“It sounds like he wants him pretty bad,” Jen said, “maybe we can get something out of it, like more information.”" }, { "author": "Daishain", "message": " \"I thought of that too. Wring some useful info out of him in exchange.\"\n\n\"But that could be a double edged sword. If this guy's group is attached to the church as they claim, they definitely know how to keep a secret. Right now I'm pretty sure this guy sees us as nobodies caught on the edge of something we don't understand and safe to ignore as soon as he gets what he wants. But if we get his attention as something more than that, maybe he'll be hunting us after he's done with Seth.\" \n\nFrank gives a chuckle, \"Or maybe I've been reading too many spy thrillers lately and need to stop overthinking things. Still, maybe we could try asking my new friend at the lodge if they have any advice on dealing with Mr Keen's ilk?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"I thought of that too. Wring some useful info out of him in exchange.\"\n\n\"But that could be a double edged sword. If this guy's group is attached to the church as they claim, they definitely know how to keep a secret. Right now I'm pretty sure this guy sees us as nobodies caught on the edge of something we don't understand and safe to ignore as soon as he gets what he wants. But if we get his attention as something more than that, maybe he'll be hunting us after he's done with Seth.\" \n\nFrank gives a chuckle, \"Or maybe I've been reading too many spy thrillers lately and need to stop overthinking things. Still, maybe we could try asking my new friend at the lodge if they have any advice on dealing with Mr Keen's ilk?\" \n \n\n“That’s a good idea,” Jen said, “damn, I should have thought of that… do you want to call him.”" }, { "author": "Daishain", "message": " \"Guess we might as well give it a go.\" \n\nFrank pulls his phone out and dials Mr Black." }, { "author": "Bennosuke", "message": "The phone rings and rings, and just when Frank thinks it will go to voicemail, the line picks up. Andrew Black's voice is a little more gruff then when Frank had last seen him. \" Frank? Why are you calling me? Didn't we agree to meet again when I got back? \" he asks with impatience." }, { "author": "Daishain", "message": " \"We did, and I do apologize for disturbing you, but something has come up that is somewhat time sensitive.\" \n\nFrank considers for a moment before continuing, \"Hypothetically speaking, if we have an Agent Smith wannabe sniffing around and claiming to be connected to the church, how concerned do we need to be?\" " }, { "author": "Bennosuke", "message": "\" I'm not sure I follow, \" Black says hastily, irritation painted across his voice, \" Is there a reason you are calling me about this? What, are you being audited by the IRA or something? \"" }, { "author": "Daishain", "message": "Frank frowns, apparently he was burning goodwill by the second here, \"I'm talking about a well funded and connected investigator poking into matters we don't want to be discussing over the phone sir. I was hoping you might have some idea of who he was with and how to deal with them. But if not, I apologize for taking up your time sir.\" " }, { "author": "Bennosuke", "message": "\" Sorry Frank, \" Andrew Black's voice comes back flat and without much sympathy, \" I'm not sure I can help you. Not sure what you're talking about to be honest. If it's something I can help with though, let's talk about it when I get back, and just don't do anything to... bold till then. \" He pauses, and faintly you can hear another voice in the background. Then, when the voice is gone, Black sighs and says quickly, \" Frank, I'm going to have to get off the line now. Sorry. \" Then as an afterthought he adds, \" Just... check all your technology. The enemy has allies in the machines. \" And with that cryptic message, Black cuts the line." }, { "author": "Daishain", "message": "Frank frowns as he stuffs the phone back in his pocket. \"Well it seems the gambit didn't pay off, and I might've irritated him.\"\n\n\"That bit about the machines though? First Seth, now Mr Black. Think it might be tied to that internet cult thing we stumbled across before?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank frowns as he stuffs the phone back in his pocket. \"Well it seems the gambit didn't pay off, and I might've irritated him.\"\n\n\"That bit about the machines though? First Seth, now Mr Black. Think it might be tied to that internet cult thing we stumbled across before?\" \n \n\n“Uhh, internet cult thing?” Jen asked, with a somewhat oblivious look on her face.\n\n \n Spoiler \nno really, I forgot ooc. What’s that about?\n " }, { "author": "Daishain", "message": " \"That new age self help group on a private social media platform. Called themselves the Connection I think. Supposed to help people reinvent themselves, but there were reports that people who subscribed were all too often cutting themselves off from the world and acting strangely.\"\n\n\"If there's some sort of threat that worked via the internet and machines, it could be a recruitment tactic.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"That new age self help group on a private social media platform. Called themselves the Connection I think. Supposed to help people reinvent themselves, but there were reports that people who subscribed were all too often cutting themselves off from the world and acting strangely.\"\n\n\"If there's some sort of threat that worked via the internet and machines, it could be a recruitment tactic.\" \n \n\n\"So... what do you think, should we subscribe?\" Jen asked." }, { "author": "Daishain", "message": " \"Under a fake profile and on someone else's computer maybe. If this thing really is a supernatural threat I don't think we want our devices anywhere near it.\" Frank glances down at the pocket with his phone,\n\n \"But as for Seth, what are we gonna do with him? If he's gone far enough that even the brotherhood is wigging out, are we even capable of handling the situation?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Under a fake profile and on someone else's computer maybe. If this thing really is a supernatural threat I don't think we want our devices anywhere near it.\" Frank glances down at the pocket with his phone,\n\n \"But as for Seth, what are we gonna do with him? If he's gone far enough that even the brotherhood is wigging out, are we even capable of handling the situation?\" \n \n\n“I dunno? You think we should hand him over to this church guy, commander keen or whatever his name is?” Jen asked." }, { "author": "Daishain", "message": " \"If I knew we could trust the guy I'd say yeah with little hesitation. He seems to know what's going on with Seth, and likewise seems to have the resources to handle it.\"\n\n\"Its that trust bit that's the issue for both of us I think. Maybe its really the best for all involved, and maybe what he's not telling us would give us nightmares.\" \n\nFrank raises his hands in a gesture of uncertainty, \"It seems to me like its a gamble either way, and I have no idea which option has the better odds on things turning out well. Handing him over is probably safer for us though, just because we don't know what kind of threat Seth poses right now, AND we probably don't want Keen as an enemy.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"If I knew we could trust the guy I'd say yeah with little hesitation. He seems to know what's going on with Seth, and likewise seems to have the resources to handle it.\"\n\n\"Its that trust bit that's the issue for both of us I think. Maybe its really the best for all involved, and maybe what he's not telling us would give us nightmares.\" \n\nFrank raises his hands in a gesture of uncertainty, \"It seems to me like its a gamble either way, and I have no idea which option has the better odds on things turning out well. Handing him over is probably safer for us though, just because we don't know what kind of threat Seth poses right now, AND we probably don't want Keen as an enemy.\" \n \n\n“Hmm, yeah ok, but I don’t want to compromise the group,” Jen said, “not sure how we can do that without revealing them to Keen.”" }, { "author": "Daishain", "message": " \"Maybe we could go pick Seth up and tell Keen ahead of time to rendezvous with us nearby. Brotherhood never gets involved if things go right, and if things get out of hand with Seth Keen will be nearby.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Maybe we could go pick Seth up and tell Keen ahead of time to rendezvous with us nearby. Brotherhood never gets involved if things go right, and if things get out of hand with Seth Keen will be nearby.\" \n \n\n\"Yeah okay, sounds like a plan,\" Jen said. She went to call the Brotherhood and tell them they were going to pick Seth up." }, { "author": "Bennosuke", "message": "Jen gets Bill on the phone, calling him from their office phone and putting it on speaker. It takes a couple of rings before he picks up, and when he does, his voice is a little hushed, \" Hey Jen. I'm at work, what's up? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen gets Bill on the phone, calling him from their office phone and putting it on speaker. It takes a couple of rings before he picks up, and when he does, his voice is a little hushed, \" Hey Jen. I'm at work, what's up? \" \n \n\n“Hey, we’re going to come pick Seth up, take him off your hands,” Jen said, “who’s he with now? What’s their number so we can let them know?”" }, { "author": "Bennosuke", "message": "\" Oh, how far away are you? \" Bill whispers in reply, \" I'll be off in another couple of hours. \" To Jen's question he replies, \" He's alone to be honest. He's just stayed in his room, hasn't moved from his spot on the bed. As I said, he's uh, not normal. \"\n\n(OOC: Can I get a perception check, Wits + Composure)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Oh, how far away are you? \" Bill whispers in reply, \" I'll be off in another couple of hours. \" To Jen's question he replies, \" He's alone to be honest. He's just stayed in his room, hasn't moved from his spot on the bed. As I said, he's uh, not normal. \"\n\n(OOC: Can I get a perception check, Wits + Composure) \n \n\n\"I'll meet you there when you get off,\" Jen replied.\n\nShe hung up and nodded to Frank.\n\"Anything we need to do before we head over?\" she asked." }, { "author": "Bennosuke", "message": "\" Alright then, \" Bill says right before Jen hangs up on him.\n\nFrank shrugs, \" Maybe a weapon or something? \" He seemed a little anxious about the whole thing, though who could blame him? Despite everything that happened, it wasn't normal for some suit to come to their business and press them for information. With a nervous chuckle Frank adds, \" At this rate, we should probably just move to Salem, given how often we go back and forth. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Alright then, \" Bill says right before Jen hangs up on him.\n\nFrank shrugs, \" Maybe a weapon or something? \" He seemed a little anxious about the whole thing, though who could blame him? Despite everything that happened, it wasn't normal for some suit to come to their business and press them for information. With a nervous chuckle Frank adds, \" At this rate, we should probably just move to Salem, given how often we go back and forth. \" \n \n\n“Got one,” Jen said as she holstered her pistol, “let’s go.”" }, { "author": "Bennosuke", "message": "Frank shrugs, and follows Jen to the car, making sure to lock the office up. It's early in the afternoon when the two get on the road and traffic is starting to pick up as they drive out of St. Louis and make the long drive to Salem.\n\n(OOC: Please give me a perception Wits + Composure roll)" }, { "author": "Thundercracker", "message": " \n Spoiler \nwits +composure : (5d10)[ 5 ][ 8 ][ 9 ][ 1 ][ 8 ](31) \n10 again: (5d10)[ 3 ][ 5 ][ 8 ][ 6 ][ 9 ](31) \n " }, { "author": "Bennosuke", "message": "At first Jen thinks its just the traffic, but not long after they first get on the freeway driving West, Jen notices that they are being followed by a black Ford sedan. It's an older model, but in nearly pristine condition, as if it had just been driven off the lot. The car's windows are tinted, so Jen can't see the driver, though she has a bad feeling as to who it might be. The sedan makes sure to stay about two cars behind them, but changes lanes when they do, and follows them to every exit or direction change. It takes Jen about twenty minutes of driving to be absolutely certain this is not coincidence, but now she's sure it is not." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n At first Jen thinks its just the traffic, but not long after they first get on the freeway driving West, Jen notices that they are being followed by a black Ford sedan. It's an older model, but in nearly pristine condition, as if it had just been driven off the lot. The car's windows are tinted, so Jen can't see the driver, though she has a bad feeling as to who it might be. The sedan makes sure to stay about two cars behind them, but changes lanes when they do, and follows them to every exit or direction change. It takes Jen about twenty minutes of driving to be absolutely certain this is not coincidence, but now she's sure it is not. \n \n\n“Hey, we’re being followed,” Jen said, “that black sedan back there.”\n\n \n Spoiler \nJen doesn’t have drive so it must be Frank in the driver’s seat.\n " }, { "author": "Daishain", "message": " \"Mr Keen probably, or someone working with him. We were planning on letting him know anyways, want to get him on the phone?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Mr Keen probably, or someone working with him. We were planning on letting him know anyways, want to get him on the phone?\" \n \n\n“I was gonna stop and shoot out their tires but I guess I can try calling him,” Jen said.\n\nShe dialed the number Keen left for them.\n\n“Hey, we’re going to bring Seth to you,” Jen said, “so you can stop following us.”" }, { "author": "Bennosuke", "message": "(OOC: As Daishain mentioned, you don't need skill points in drive to actually drive a car, just to start doing hard things in a car. But I am fine assuming Frank is driving regardless)\n\nJen pulls out the card that Mr. Keen had left them, and punches the number into her cellphone. It rings about four times before the line picks up. \" Jen? \" he asks, his voice distorted just slightly in a way that gives away he is on speaker phone. Ignoring her statement initially, Keen continues, \" Long time no speak, \" and then following a rhetorical pause adds, \" what made you change your mind? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: As Daishain mentioned, you don't need skill points in drive to actually drive a car, just to start doing hard things in a car. But I am fine assuming Frank is driving regardless)\n\nJen pulls out the card that Mr. Keen had left them, and punches the number into her cellphone. It rings about four times before the line picks up. \" Jen? \" he asks, his voice distorted just slightly in a way that gives away he is on speaker phone. Ignoring her statement initially, Keen continues, \" Long time no speak, \" and then following a rhetorical pause adds, \" what made you change your mind? \" \n \n\n\"Well he's kind of being a pain in the ass, but really why I called is because I need to know if it's you following us, because if it's not, things might get a little ugly,\" Jen replied." }, { "author": "Bennosuke", "message": "Keen chuckles, his voice harsh and almost electronic sounding given the car speaker and reception. After a moment's pause he replies, \" I guess the game is up there. Yes. Well done on spotting me. Where and when should I meet you then, or should I just keep following you? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Keen chuckles, his voice harsh and almost electronic sounding given the car speaker and reception. After a moment's pause he replies, \" I guess the game is up there. Yes. Well done on spotting me. Where and when should I meet you then, or should I just keep following you? \" \n \n\nSomehow, she was disappointed she wouldn't get to shoot out the black-tinted car's tires.\n\" That's definitely not healthy, \" she thought.\n\n\"There's a large wal-mart at the edge of town, we'll meet you at the back of the parking lot in a few hours; it's never even half-full. I'll text you the address,\" Jen said.\n\n \n Spoiler \nI'm assuming there's a town with a walmart with too many parking spaces nearby, because there's always a walmart with too many parking spaces.\n " }, { "author": "Bennosuke", "message": "(OOC: That's fine.)\n\nThere is a pause before Keen replies, \" Very well. I will meet you there. \" There is a pause, but then he adds, \" How do I know you will be there and aren't just using this to shake me? \" His voice was cold the accusation sharp like a knife. Anna can see his car is still behind them, separated by another car." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n (OOC: That's fine.)\n\nThere is a pause before Keen replies, \" Very well. I will meet you there. \" There is a pause, but then he adds, \" How do I know you will be there and aren't just using this to shake me? \" His voice was cold the accusation sharp like a knife. Anna can see his car is still behind them, separated by another car. \n \n\n\"You're just going to have to trust us,\" Jen said, \"but you found us once, I'm sure you can find us again. Think of this as a don't-be-a-jerk test. I'll call you when we're on our way.\"\n\nShe hung up the phone.\n\n\"Jerk,\" she muttered." }, { "author": "Bennosuke", "message": "To the best of Jen's perception, the sedan that was following backs off as it changes over to the right hand lane, exiting at the next opportunity. Her phone buzzes with a text that reads, \" I'll be waiting. \"\n\nIt is still another couple of hours, and by the time they are getting close, the sun has started to set, turning the sky crimson and orange. Jen follows the directions to Bill's apartment, heading into Salem though veering away from Main Street and the downtown area. They drive into a rather quiet residential area, with simple two story cottages on small plots, separated mostly by chain link fences. Many of the houses are in poor repair, with sagging ceilings and exposed wooden paneling. The car jostles repeatedly over small cracks and pot holes in the pavement, and the sidewalks are cracked and rolled. There are few pedestrians out and about, and those rare spotted are anemic looking, moving with hunched posture and rushed steps.\n\nBill's house is reached as the street terminates in a cul-de-sac, with three houses that were all clearly built at the same time, though Bill's (the last in the circle) is in the best shape. The chain link fence opens on a flagstone walkway that passes a small garden of bushes and grasses and wild flowers, leading to stairs and a small front porch that slants just slightly. The front yard also appears to be infested with a variety of weeds and a gang of what appears to be feral cats of every color lazing in the sun. The exterior is mostly a beige, though the storm shutters are a dark grey, painted to match the roof's shingles. An old flatbed truck is parked in the single car driveway.\n\nThere is ample space to park along the sidewalk, though of course, the two could choose to park farther away." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n To the best of Jen's perception, the sedan that was following backs off as it changes over to the right hand lane, exiting at the next opportunity. Her phone buzzes with a text that reads, \" I'll be waiting. \"\n\nIt is still another couple of hours, and by the time they are getting close, the sun has started to set, turning the sky crimson and orange. Jen follows the directions to Bill's apartment, heading into Salem though veering away from Main Street and the downtown area. They drive into a rather quiet residential area, with simple two story cottages on small plots, separated mostly by chain link fences. Many of the houses are in poor repair, with sagging ceilings and exposed wooden paneling. The car jostles repeatedly over small cracks and pot holes in the pavement, and the sidewalks are cracked and rolled. There are few pedestrians out and about, and those rare spotted are anemic looking, moving with hunched posture and rushed steps.\n\nBill's house is reached as the street terminates in a cul-de-sac, with three houses that were all clearly built at the same time, though Bill's (the last in the circle) is in the best shape. The chain link fence opens on a flagstone walkway that passes a small garden of bushes and grasses and wild flowers, leading to stairs and a small front porch that slants just slightly. The front yard also appears to be infested with a variety of weeds and a gang of what appears to be feral cats of every color lazing in the sun. The exterior is mostly a beige, though the storm shutters are a dark grey, painted to match the roof's shingles. An old flatbed truck is parked in the single car driveway.\n\nThere is ample space to park along the sidewalk, though of course, the two could choose to park farther away. \n \n\nJen calls Bill.\n\n\"Hey, we're here, how do you want to do this?\" she asked." }, { "author": "Bennosuke", "message": "\" Hey, I'm home, \" Bill replies after picking up the phone. He pauses at her question before saying flatly, \" I mean, I figured you would talk to him. You know, I said I'd help keep him safe... but he's your friend , and I figure you will want to talk to him about where he's going next. \"" }, { "author": "Daishain", "message": " \"Friend's a strong word, but yeah, we'll talk to him.\" Frank pulls up near the sidewalk, there didn't seem to be an overt need for subtlety here. Getting out, he stretches and looks to see that Jen was with him before walking up to the door." }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Friend's a strong word, but yeah, we'll talk to him.\" Frank pulls up near the sidewalk, there didn't seem to be an overt need for subtlety here. Getting out, he stretches and looks to see that Jen was with him before walking up to the door. \n \n\n\"Well, I don't want to get into specifics, but yes, I'll talk to him,\" Jen said." }, { "author": "Bennosuke", "message": "\" Great, will be right there, \" Bill replies. About a minute later, the door to the house opens halfway. The head of a massive brown mastiff, all wrinkles and floppy ears pokes its head through the door. Seeing Jen and Frank, it's brows pull back and lips curl to reveal a maw of massive fangs as it growls and moves to rush them. But before it can pass the door frame, Bill's hand grabs it by the collar and holds it back. The pack of cats in the yard go fleeing, disappearing into the bushes and crawling under the chain link fence. Bill sticks his balding head through the crack in the door and with a look of embarrassment calls, \" Sorry. This is Bella. She's... mostly friendly. \" But Bella doesn't seem friendly, instead continuing to growl and pull against her owner's restraint.\n\nIf the two approach, Bill will fight Bella back from the entrance to allow the two in. Under his voice he will say, \" He's upstairs, \" and jerk his head by a narrow staircase sitting to the right of the door. Whether it's being near the dog, or the scent of the house, the air is filled with the stench of wet animal." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Great, will be right there, \" Bill replies. About a minute later, the door to the house opens halfway. The head of a massive brown mastiff, all wrinkles and floppy ears pokes its head through the door. Seeing Jen and Frank, it's brows pull back and lips curl to reveal a maw of massive fangs as it growls and moves to rush them. But before it can pass the door frame, Bill's hand grabs it by the collar and holds it back. The pack of cats in the yard go fleeing, disappearing into the bushes and crawling under the chain link fence. Bill sticks his balding head through the crack in the door and with a look of embarrassment calls, \" Sorry. This is Bella. She's... mostly friendly. \" But Bella doesn't seem friendly, instead continuing to growl and pull against her owner's restraint.\n\nIf the two approach, Bill will fight Bella back from the entrance to allow the two in. Under his voice he will say, \" He's upstairs, \" and jerk his head by a narrow staircase sitting to the right of the door. Whether it's being near the dog, or the scent of the house, the air is filled with the stench of wet animal. \n \n\nJen carefully avoided wrinkling her nose in distaste as she headed up the steps to try and find Seth." }, { "author": "Daishain", "message": "Frank suppresses the urge to get onto a knee and try to tame the big pup as he follows." }, { "author": "Bennosuke", "message": "Rather than following the two, Bill remains at the entrance, struggling against the pull of the giant mastiff. He watches the two ascend, each step groaning and creaking with their progress. The upstairs hall is sparsely decorated, with four separate doors. However, one at the end of the hall is left cracked open, and the reek of unwashed human leads Frank and Jen's attention toward it, where Seth likely remains seated. Even before they get to the door, Seth's voice comes from the room. \" So you are back already? \" his voice echoes flatly in the hall." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Rather than following the two, Bill remains at the entrance, struggling against the pull of the giant mastiff. He watches the two ascend, each step groaning and creaking with their progress. The upstairs hall is sparsely decorated, with four separate doors. However, one at the end of the hall is left cracked open, and the reek of unwashed human leads Frank and Jen's attention toward it, where Seth likely remains seated. Even before they get to the door, Seth's voice comes from the room. \" So you are back already? \" his voice echoes flatly in the hall. \n \n\n“Already?” Jen replied, “it’s been days. Figured you’d be getting antsy by now.”\n\nShe sniffed and wrinkled her nose in disgust.\n\n“Jesus, you stink, have you showered?” she asked." }, { "author": "Bennosuke", "message": "From down the hall and behind nearly shut door, Seth replies, \" A few days? Huh, I hadn't noticed. \" There is a pause where you can hear him take a deep breath in and out, then Seth adds, \" Sorry, I guess I've just been more worried about being found. \" With that, the door to Seth's room creaks open. He stands in the frame, wearing the exact same clothing you had last seen him in, his hair slick with grease, heavy bags hanging under his eyes." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n From down the hall and behind nearly shut door, Seth replies, \" A few days? Huh, I hadn't noticed. \" There is a pause where you can hear him take a deep breath in and out, then Seth adds, \" Sorry, I guess I've just been more worried about being found. \" With that, the door to Seth's room creaks open. He stands in the frame, wearing the exact same clothing you had last seen him in, his hair slick with grease, heavy bags hanging under his eyes. \n \n\n\"Yeah, we're gonna move,\" Jen said, \"do you want to shower first?\"" }, { "author": "Bennosuke", "message": "\" I'm okay, \" Seth says flatly. His chin and cheeks are covered with a coarse stubble, his eyes are bloodshot and rimmed with fatigue. He adds in reply, \" Moving? Where to? \" Seth stays in the doorframe, the muscles of his face tensing as he studies Jen and Frank's faces for any information." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I'm okay, \" Seth says flatly. His chin and cheeks are covered with a coarse stubble, his eyes are bloodshot and rimmed with fatigue. He adds in reply, \" Moving? Where to? \" Seth stays in the doorframe, the muscles of his face tensing as he studies Jen and Frank's faces for any information. \n \n\n\"Hopefully someplace safe, can't stay in one spot too long,\" Jen replied.\nShe glanced over her shoulder.\n\n\"I'd just as soon not say anything out loud,\" she added, \"Anything else you need to take with you?\"" }, { "author": "Bennosuke", "message": "Seth nods his head as if in acceptance. But then his eyes go wide, and his loops pull back as his mouth opens just slightly. Taking a step back from Jen, he says, \" I... I think I'm okay here actually. \" Seth's eyes study Frank and Jen with desperation. \" It hasn't been so bad here. \" The room suddenly feels charged with electricity. The drawn curtains suddenly rustle, as if a gust of wind were summoned by Seth's growing concerns." }, { "author": "Daishain", "message": "Frank sighs, \"Right, time to come clean Seth. You're clearly running from something. If you want to be sure we're not leading you back to it we need to know what that is.\" " }, { "author": "Bennosuke", "message": "Seth's entire body bristles, and all of a sudden the wind blows so hard it almost slams the door shut in front of him. Holding the door open with an extended hand, Seth scowls, real emotion on the man's face for maybe the firs time that you've seen. \" I trusted you! \" he hisses, and the wind keeps blowing, throwing his long greasy hair about his face. But at the sound of Bill's steps coming up the creaking wooden stairs, Seth says, \" I will tell you, but not here. Not with the oaf, \" clearly referring to Bill, \" Give me one moment and I will be ready \". The wind immediately quells, as Seth walks back into the room to grab his luggage as Bill makes it up to the top of the stairs.\n\n\" What's going on? \" Bill asks, his face red with exertion and lined with concern.\n\nSeth walks down the hall, passing Frank and Jen if they don't lead the way, and passing Bill without making eye contact. \" We're leaving, \" he says, his tone returned its flat robotic cadence.\n\nBill gives a look to Frank and Jen that says \" what the hell was that ?\"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth's entire body bristles, and all of a sudden the wind blows so hard it almost slams the door shut in front of him. Holding the door open with an extended hand, Seth scowls, real emotion on the man's face for maybe the firs time that you've seen. \" I trusted you! \" he hisses, and the wind keeps blowing, throwing his long greasy hair about his face. But at the sound of Bill's steps coming up the creaking wooden stairs, Seth says, \" I will tell you, but not here. Not with the oaf, \" clearly referring to Bill, \" Give me one moment and I will be ready \". The wind immediately quells, as Seth walks back into the room to grab his luggage as Bill makes it up to the top of the stairs.\n\n\" What's going on? \" Bill asks, his face red with exertion and lined with concern.\n\nSeth walks down the hall, passing Frank and Jen if they don't lead the way, and passing Bill without making eye contact. \" We're leaving, \" he says, his tone returned its flat robotic cadence.\n\nBill gives a look to Frank and Jen that says \" what the hell was that ?\" \n \n\nJen stops to speak quietly with Bill. That was definitely odd but now she wanted more than ever to meet up with Keen. She let Seth head down first as she spoke and texted on the phone at the same time.\n\n“It’s okay, we know he couldn’t stay with you forever, so thank you for coming through when you did,” Jen said, “if there’s any way I can repay you, let me know.”\n\n\nText to Keen: “We’re on our way, be safe.”" }, { "author": "Bennosuke", "message": "Moments later Jen gets a notification on a reply from Keen. It's simply a thumbs up emoji.\n\nSeth leads the way down the stairs. Bella backs away from the man, whimpering, her tail between her legs as he passes. He steps out of the door and walks to the car, stopping outside of the shotgun seat, waiting for the door to be unlocked.\n\nBill will rush down the stairs to hold Bella back as she begins growling at Jen and Frank the moment Seth is out the door.\n\nOutside, Seth says, \" We talk in the car, so no one is listening. No driving till I say so. \" He reaches into his pocket and pulls out a cheap black ink pen, the sort of plastic pen that goes for five bucks for a pack of twenty." }, { "author": "Daishain", "message": "Frank hesitates for a moment, something about Seth's demeanor made him wary. But they needed to get this over with... He unlocks the truck and gets in, glad Seth was apparently calling shotgun. It'd be easier to keep an eye on him there than in the back." }, { "author": "Bennosuke", "message": "Assuming Jen does not protest, this puts her in the back seat. Seth sits down in the front passenger, his bags piled in his lap. The inside of the truck is quickly filled with the stench of unwashed man, but Seth insists on keeping the windows up for privacy. Dark bags hang heavy under his eyes, which appear dull and almost bovine in appearance. His gaze remains fixed out in front of him, sitting upright and unmoving like a statue of a man at attention. After a deep breath in and out, Seth will say, \" I don't know why you have changed your mind, but it is clear I may not be able to trust you further if you won't trust me. So I'll try to explain this, but I need you to, well keep an open mind. \" He speaks in his familiar monotone, words pronounced clearly and flatly. \" As I said before, I am being hunted. I was... part of an organization that bestowed upon me great power, and great responsibility. However, one day I... I woke up. I came to realize that the organization I worked for was run by a great evil. I saw clearly for the first time in my life, and I fled. Leaving the organization changed me. It took some of my power, but gave me others... and it gave me freedom. I've promised to do all that I can to take down this power, though I am just one being. \" Patrick stops here, his gaze still fixed out at the empty cul-de-sac. Then slowly, he turns his head to look at Frank. He says, \" Has someone come to you looking for me? Perhaps a man by the name of Mr. Keen, or maybe Ms. Sharp? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Assuming Jen does not protest, this puts her in the back seat. Seth sits down in the front passenger, his bags piled in his lap. The inside of the truck is quickly filled with the stench of unwashed man, but Seth insists on keeping the windows up for privacy. Dark bags hang heavy under his eyes, which appear dull and almost bovine in appearance. His gaze remains fixed out in front of him, sitting upright and unmoving like a statue of a man at attention. After a deep breath in and out, Seth will say, \" I don't know why you have changed your mind, but it is clear I may not be able to trust you further if you won't trust me. So I'll try to explain this, but I need you to, well keep an open mind. \" He speaks in his familiar monotone, words pronounced clearly and flatly. \" As I said before, I am being hunted. I was... part of an organization that bestowed upon me great power, and great responsibility. However, one day I... I woke up. I came to realize that the organization I worked for was run by a great evil. I saw clearly for the first time in my life, and I fled. Leaving the organization changed me. It took some of my power, but gave me others... and it gave me freedom. I've promised to do all that I can to take down this power, though I am just one being. \" Patrick stops here, his gaze still fixed out at the empty cul-de-sac. Then slowly, he turns his head to look at Frank. He says, \" Has someone come to you looking for me? Perhaps a man by the name of Mr. Keen, or maybe Ms. Sharp? \" \n \n\n\"Yeah, Keen, but we told him to go F himself,\" Jen said, \"you didn't say anything about being in an organization before. I've already gone out on a limb for you, so if you want any more help, you're going to have to level with us. Completely. I want to know everything.\"" }, { "author": "Bennosuke", "message": "Seth's face darkens and his normally mask-like face breaks into a perturbed glower. Lines crack across his forehead, and his lips pull back slightly to show yellowed teeth. His normally cold blue eyes seem to catch the light, burning with an internal energy that is normally absent. \" You saw Mr. Keen, \" he growls, anger splitting question and statement. He shakes his head, ignorant to Jen's statement, \" You must be very careful. Keen is dangerous. \" The last word drops from anger to something like fear. \" He can't be trusted either, \" Seth adds, \" he will... disappear you. He... he is the dangerous thing I told you was hunting me! \" Seth's face has gone pale, except for a flush that seemed to be breaking out across his forehead and on his neck.\n\nThere is a pause as Seth takes a deep breath in and out, attempting to compose himself. The breath comes out almost as a wheeze, but afterwards his unnatural coolness has returned. With a steadier voice Seth says, \" You want truth? I... I am afraid you won't be able to handle... everything. But if you can believe me, Mr. Keen is not human. Neither are the others like him. I... I was like him once, but I turned away, and that is why I am hunted. \" He pauses to study Frank and Jen's faces, looking for their reactions. \" If you want, I can prove it. And if you help me, I can... well I can make it very worth your while. \"" }, { "author": "Daishain", "message": "Frank takes a deep breath, \"Part of that's about what we suspected, and most of the rest isn't much of a surprise either. Our problem at the moment is that Keen is here, he showed up already well aware we were the ones responsible for hiding you, and you were about to lose the Brotherhood's protection anyways.\" He waves a hand at the darkness in front of the truck, \"As for making it worth our while I think the biggest thing we need right now is him off of our backs for good, and that's going to be tough if he has any suspicion we're helping you. If you have ideas I'd love to hear it.\" " }, { "author": "Bennosuke", "message": "Seth shakes his head. \" The one thing I can't do is make Mr. Keen go away, \" he says, \" but if you promise to help keep me safe, maybe I can give you the tools you need to defeat him. If you name pretty much any piece of equipment, I could probably get it for you. \" He pats the chest pocket of his dirty button down shirt, as if there was something in the pocket that would be of use." }, { "author": "Daishain", "message": " \"Defeat him?\" Frank glances back at Jen, concern in his eyes. \"Not quite human or not, we didn't exactly sign up for murder. And wouldn't that make things worse anyways? He represents an organization, surely they'd just send others after us.\" " }, { "author": "Thundercracker", "message": "Jen nodded. What Frank was saying made sense, though... they did have a perfect opportunity ambush Keen, since they knew where he was going to be." }, { "author": "Bennosuke", "message": "Seth shakes his head. His eyes darken as he sucks air through his teeth. \" I don't think you have much choice one way or the other, \" he says, eyes locked on Frank, \" the gears of the machine have already begun to turn. I don't like that I've involved you, but the most dangerous thing you could do is allow yourself to become a tool of Mr. Keen and what he represents. \" Seth turns his gaze to Jen then, attempting to study both of their faces for any signs of consideration. There is a pause before Seth says, \" And I wouldn't really consider it murder, at least no more a murder than shutting down a computer. \"\n\nWith greater urgency, he will add, \" And there must be something I can help you get. Something that would make this worth your while. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth shakes his head. His eyes darken as he sucks air through his teeth. \" I don't think you have much choice one way or the other, \" he says, eyes locked on Frank, \" the gears of the machine have already begun to turn. I don't like that I've involved you, but the most dangerous thing you could do is allow yourself to become a tool of Mr. Keen and what he represents. \" Seth turns his gaze to Jen then, attempting to study both of their faces for any signs of consideration. There is a pause before Seth says, \" And I wouldn't really consider it murder, at least no more a murder than shutting down a computer. \"\n\nWith greater urgency, he will add, \" And there must be something I can help you get. Something that would make this worth your while. \" \n \n\n“I don’t think we have time… we’re scheduled to bring you to him now, so we know where he’s gonna be,” Jen said, “what do you want to do? Should we tell him to suck eggs? Or tell him you got paranoid and gave us the slip?”" }, { "author": "Bennosuke", "message": "\" Does he have your home addresses, or something? \" Seth asks flatly, the smell of his stale breath starting to fill the room. Before a reply can be offered, he will add, \" Is there a reason you have to show? Just leave him holding his balls. \" For the first time, Seth cracks a smile, his lips pulling back to show yellowed teeth, \" Otherwise, we take out his car so that he can't follow. He won't risk going loud in public. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Does he have your home addresses, or something? \" Seth asks flatly, the smell of his stale breath starting to fill the room. Before a reply can be offered, he will add, \" Is there a reason you have to show? Just leave him holding his balls. \" For the first time, Seth cracks a smile, his lips pulling back to show yellowed teeth, \" Otherwise, we take out his car so that he can't follow. He won't risk going loud in public. \" \n \n\n\"He found us at a registered business, probably wouldn't be too hard to find our houses, it's not like I've been living in secret or anything,\" Jen replied, \"funny... I was going to do that before. If we do that though he's definitely going to want to come after us, right? No offense, you helped us out against the Wytch and all and I appreciate that, but if this guy is half as scary as you say, it's not worth pissing him off..\"" }, { "author": "Bennosuke", "message": "Seth's grin fades and a sour expression replaces it on his countenance. He is silent for a long moment, and then an idea seems to occur to him. His eyes go wide and he raises a single finger in exclamation. \" Very well, \" he says, \" I have a better idea. Tell him you lost me, like you mentioned before. One of you meets him, whomever is better at lying. The other, plants this on his car... \" Seth reaches into his pant pocket and after shifting around for a moment pulls out a small circular metal disc; clearly a GPS tracker. \" Just remove the paper on this side and it will stick pretty well, \" Seth says, turning the disco over to show the sticky side. He adds, \" This way you can track him and will know if he is following you. \" However, Seth doesn't hand over the tracker yet. Instead he says sternly, \" I know I am asking a lot, but I can help you in exchange, and the more I know I can trust you, the more explicit I can be. If you promise to help keep me hidden, I can show you a place in St. Louis that will prove everything I am saying to you, and if you can handle that, I promise I will also tell you more about what I am up against. \" His gaze sets first on Jen, then on Frank and he asks dead seriously, \" Do we have a deal? \"" }, { "author": "Daishain", "message": "Frank rubs his face, \"I think he's more likely to buy the story if we give him a solid lead. You have a burner phone? Something he could track? If we give him the number for that he might go chasing after it without thinking about us any further. And if you just happen to have dropped it on a bus heading the wrong way or something, oh well, not our fault.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank rubs his face, \"I think he's more likely to buy the story if we give him a solid lead. You have a burner phone? Something he could track? If we give him the number for that he might go chasing after it without thinking about us any further. And if you just happen to have dropped it on a bus heading the wrong way or something, oh well, not our fault.\" \n \n\n\"That sounds like a better idea,\" Jen said." }, { "author": "Bennosuke", "message": "Seth nods his head at Frank's questions. \" How do you think we've been messaging, \" he says with a proud grin, again uncharacteristic for his usual robotic nature. He adds, \" I suppose I can find some place to put it, though we'll also have to decide where you are picking me up. \"\n\nHearing Jen's assent, Seth's expression again becomes serious. His voice suddenly heavy with weight, he says, \" Are we ready to make a deal then? \" As he asks, he drops one hand back into the pocket that had held the tracking device." }, { "author": "Daishain", "message": "Frank looks at Jen for assent before responding, \"Well I've got to say I still really don't like this, but I guess so. Lets figure out where to drop you off, and quick, we take too long and Keen's likely to come looking for us.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth nods his head at Frank's questions. \" How do you think we've been messaging, \" he says with a proud grin, again uncharacteristic for his usual robotic nature. He adds, \" I suppose I can find some place to put it, though we'll also have to decide where you are picking me up. \"\n\nHearing Jen's assent, Seth's expression again becomes serious. His voice suddenly heavy with weight, he says, \" Are we ready to make a deal then? \" As he asks, he drops one hand back into the pocket that had held the tracking device. \n \n\n\"Pick you up? No way, Keen's going to be watching us,\" Jen said, \"he's already tried to follow our car once. It's probably best if you head the opposite direction of the phone and lay low for a while, go no contact for a little while. We should come up with a password though so we know it's you when you try to reach us later.\"" }, { "author": "Bennosuke", "message": "Seth nods his head, that same mirthful grin on his face. He reaches into his pocket, the same pocket from which he retrieved the tracking device, and pulls out a folded up piece of paper. Working with practiced speed, he unfolds the paper to reveal an actual legal document. \" There's a motel back in Salem, \" he says in response to Jen's remark, \" I'll go there after planting my phone. I should be able to pay for my stay. You can come get me when you think it's safe, though I'll be without my burner. \"\n\nHe hands the document over to Jen and Frank. With an actual chuckle he says, \" Do either of you have a pen to sign with? \" The paper is appears to be a legitimate legal contract, with the letterhead of a possibly real attorney's office. There is fine print and everything, but a brief peruse of the document appears to state that Jen and Frank agree to keep Seth protected to the best of their ability, with the promise of equipment and services from Seth for as long as said protection is provided. Seth is positively beaming as the two look at the surprise document, with the textbook definition of a ****-eating-grin on his face." }, { "author": "Daishain", "message": "Frank looks over the document, then back at Jen, then at Seth again, \"Yeah I'm not signing that. Even if I didn't suspect I need a lawyer to go over this thing with a fine tooth comb, the only thing I'm interested in agreeing to right now is working to get Keen off of our collective trail. You want to try and talk us into a longer term arrangement, wait until things are stable and we're not too rushed to negotiate.\" " }, { "author": "Thundercracker", "message": " Jen Gibbs \n\n\"You're joking, right? You can't really think we'd sign a contract you had pre-printed with our names on it, did you? What are you really up to here?\" Jen asked.\n\n\" Maybe we really should just turn him over, \" she thought. She kept it to herself though; she wanted to hear Seth's response first." }, { "author": "Bennosuke", "message": "Seth's expression darkens. He swallows, his stubble covered adams apple bobbing up and down on his scrawny neck. \" Very well, \" he says, \" do you at least want to keep it to look over? You will see I am not... trying to scam you. \" He waits for an answer, and waits to see if the two will still help him, studying the two Hunter's with anxious anticipation, lines drawn hard into his forehead and at the corners of his mouth." }, { "author": "Daishain", "message": "\"Yeah we can take a look at the thing later, lets get through the night without any knives thrown or whatever this Keen uses, and we can talk about what comes next. Fair enough?\"" }, { "author": "Bennosuke", "message": "Under his breath, Seth says something like \" You'll be lucky if its knives Keen uses. \" He shakes his head, and then looks up at Frank. Maybe sensing that the man is more sympathetic to his situation, he focuses his please on Frank. \" So you will at least tell him I gave you the slip? I'll get rid of my burner and will hole up in Salem. \" There is real fear in the man's eyes; terrible, terrible fear, and maybe something akin to sorrow." }, { "author": "Daishain", "message": "Frank starts flipping through google maps, looking for a good place to drop Seth off more or less on the way to Keen where the fugitive could grab other transport, \"That was the plan was it not? Its in our interest as well as yours to have Keen too busy chasing off on a wild goose chase to give us a second thought. Its just the contract we're wary of, we've already made mistakes blundering through this kind of stuff and we are not eager to do it again.\" After a moment he asks, \"Come to think of it how's your right hook? Might look better if I'm reporting in with a nice new bruise on my face.\" " }, { "author": "Bennosuke", "message": "Relief washes over Seth with Frank's reassurance, and he allows himself a small mirthful smirk at Frank's question. \" I've never been much with my fists, \" he says with a shrug. He studies Frank's face for a moment before adding, \" Though if push comes to shove, I can sometimes make myself useful in a firefight. If you really want, I can hit you. Though Jen might have a better chance of giving you a black eye than me. \"" }, { "author": "Daishain", "message": "\"If you're not known for that stuff, might be best to skip it after all. Shall we get going?\"" }, { "author": "Bennosuke", "message": "Seth nods in agreement. \" Yeah man, let's get this over with. \" It doesn't take long to look up nearby bus stops and routes. The group drop Seth off at a stop that will take him out towards Salem, before the bus then travels another 30 miles to the next nearest podunk town.\n\nAt the bus stop, Seth will slowly pull himself out of the car, leaning back in to grab his bag. Before he pulls his head out, he says, \" Thanks for everything guys. I know I'm asking a lot, but I really trust you. \" Despite the vote of confidence, it's clear Seth is speaking more as a plea. His eyes scan both Frank and Jen's searching for reassurance. Then he'll lean back out of the car, and tap the hood before closing the door. As he trundles over to the bench under the stop's awning, the smell in the car quickly improves. Soon the two have pulled away and are heading for the freeway.\n\n(OOC: Offering to give the two PCs a moment to discuss, but otherwise can move us to meeting with Keen)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Seth nods in agreement. \" Yeah man, let's get this over with. \" It doesn't take long to look up nearby bus stops and routes. The group drop Seth off at a stop that will take him out towards Salem, before the bus then travels another 30 miles to the next nearest podunk town.\n\nAt the bus stop, Seth will slowly pull himself out of the car, leaning back in to grab his bag. Before he pulls his head out, he says, \" Thanks for everything guys. I know I'm asking a lot, but I really trust you. \" Despite the vote of confidence, it's clear Seth is speaking more as a plea. His eyes scan both Frank and Jen's searching for reassurance. Then he'll lean back out of the car, and tap the hood before closing the door. As he trundles over to the bench under the stop's awning, the smell in the car quickly improves. Soon the two have pulled away and are heading for the freeway.\n\n(OOC: Offering to give the two PCs a moment to discuss, but otherwise can move us to meeting with Keen) \n \n\nJen waits until they pull away.\n\n\"I don't trust him at all,\" Jen said, \"I'm about two seconds from turning him over to Keen for that stunt he tried to pull with the contract. Plus if Keen's as powerful as he says, we might be screwing ourselves by annoying him.\"" }, { "author": "Daishain", "message": " \"I get it, but I trust Keen even less, I think he's going to be a potential problem even if we do everything he wants. He might actually be a bigger threat if we make ourselves useful to him just because he might not want to let us go... At least this way he'll have something more important to chase after rather than dealing with us.\" Frank rubs his temples, feeling a growing headache.\n\n \"I think this is probably the right move, but I wouldn't put any money on the bet if I had an option to just not play. What do you think? We still have the opportunity to serve Seth up on a platter if need be.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"I get it, but I trust Keen even less, I think he's going to be a potential problem even if we do everything he wants. He might actually be a bigger threat if we make ourselves useful to him just because he might not want to let us go... At least this way he'll have something more important to chase after rather than dealing with us.\" Frank rubs his temples, feeling a growing headache.\n\n \"I think this is probably the right move, but I wouldn't put any money on the bet if I had an option to just not play. What do you think? We still have the opportunity to serve Seth up on a platter if need be.\" \n \n\n“You know, when you put it that way, being completely incompetent is probably the best way to go…” Jen said, “let’s stick with the plan, we’ll tell Keen we lost him and where.”" }, { "author": "Bennosuke", "message": "It's a good twenty plus minutes of freeway driving when the two get to the parking lot that they had agreed to meet Keen at. Keen's sedan is parked in a half empty parking lot of a Straub's grocery store, far enough from the building that there aren't many other parked cars nearby. When the two pull up, he is leaning against the passenger side of his car, looking impatient and smoking a cigarette. When the two get out he says through grit teeth, \" What took you so long, \" the question almost an accusation. He practically throws the cigarette butt on the ground, grinding it out with one of his polished black leather shoes, the toe box pointed like a spear's tip." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n It's a good twenty plus minutes of freeway driving when the two get to the parking lot that they had agreed to meet Keen at. Keen's sedan is parked in a half empty parking lot of a Straub's grocery store, far enough from the building that there aren't many other parked cars nearby. When the two pull up, he is leaning against the passenger side of his car, looking impatient and smoking a cigarette. When the two get out he says through grit teeth, \" What took you so long, \" the question almost an accusation. He practically throws the cigarette butt on the ground, grinding it out with one of his polished black leather shoes, the toe box pointed like a spear's tip. \n \n\nJen would have preferred calling Keen to tell him that Seth had run, but it was too late for that now.\n“He knew something was up and took off at a red light,” Jen said, “we tried to chase him but it was like he vanished into thin air.”\nShe gave the location to Keen." }, { "author": "Bennosuke", "message": "Keen lowers his head toward Jen at this, the gesture seemingly a threat though you can't see his eyes behind the sunglasses. But before he can say anything, Frank blurts out, \" He got on a bus before we could get to him. \" He pauses, taking the moment to shrug. \" But he did have his cellphone on him. It might have been a burner, \" Frank adds excitedly, acting like he had just thought of it, \" I have his number if you know of some way to track it. \"\n\n\" I see, \" Keen says flatly, his lips pursed as if he had just sucked on a lemon. He takes the number from Frank and plugs it into his phone. Then he takes a deep breath in and out. His hands close and open in and out of fists. Then he asks, \" And how do I know you didn't help him escape? \"\n\nFrank opens his mouth, his eyes wide. Jen can see him scrambling for an answer, but all he can manage is, \" Well... \" He looks to Jen desperately for help." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Keen lowers his head toward Jen at this, the gesture seemingly a threat though you can't see his eyes behind the sunglasses. But before he can say anything, Frank blurts out, \" He got on a bus before we could get to him. \" He pauses, taking the moment to shrug. \" But he did have his cellphone on him. It might have been a burner, \" Frank adds excitedly, acting like he had just thought of it, \" I have his number if you know of some way to track it. \"\n\n\" I see, \" Keen says flatly, his lips pursed as if he had just sucked on a lemon. He takes the number from Frank and plugs it into his phone. Then he takes a deep breath in and out. His hands close and open in and out of fists. Then he asks, \" And how do I know you didn't help him escape? \"\n\nFrank opens his mouth, his eyes wide. Jen can see him scrambling for an answer, but all he can manage is, \" Well... \" He looks to Jen desperately for help. \n \n\n“Are you kidding? I want this to be done. I don’t want anything to do with.. whatever it is you two are involved in,” Jen replied, “bringing him here would have been the end of it.”\n\nShe shoves her hands in her pockets and mumbles something unintelligible." }, { "author": "Bennosuke", "message": "\" I see, \" Keen says flatly, his entire demeanor expressing how little he believes the two. He clicks his tongue then says, \" Well I suppose you will have to give me that number. \" He pauses, an eyebrow raising behind his sunglasses, then adds, \" but just remember, if I can track Seth's phone with a number, I can also track yours. \" He pulls his cell out of his pocket, ready to take down the number to Seth's burner." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I see, \" Keen says flatly, his entire demeanor expressing how little he believes the two. He clicks his tongue then says, \" Well I suppose you will have to give me that number. \" He pauses, an eyebrow raising behind his sunglasses, then adds, \" but just remember, if I can track Seth's phone with a number, I can also track yours. \" He pulls his cell out of his pocket, ready to take down the number to Seth's burner. \n \n\n“Good, if I see him, I’ll ping you and you can come straight to my location,” Jen said, “I catch you anywhere near my house though and I’m calling the cops.”" }, { "author": "Bennosuke", "message": "Jen's statement draws a smirk from Keen that is cold as ice and sharp like a sword. \" You do that, \" he says.\n\nIgnoring the potential threat, Frank steps forward and hastily hands over the number to Seth's burner. \" We good, \" he asks hastily, staring wide eyed at Keen.\n\nKeen studies him from behind his sunglasses. \" Yeah, \" he replies flatly, \" It's probably better I get to tracking Seth down again anyways. \" He allows his gaze to linger on Frank, then it floats to Jen. \" Very well then. I hope this works, \" he says, extending a hand to slap Frank on the shoulder in a rather patronizing gesture, before turning and slamming his car door. The engine to his sedan growls to life and tires screech as it roars away.\n\nFrank's face is pale, his eyes wide. Sheepishly he mumbles, \" I... I don't like this. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jen's statement draws a smirk from Keen that is cold as ice and sharp like a sword. \" You do that, \" he says.\n\nIgnoring the potential threat, Frank steps forward and hastily hands over the number to Seth's burner. \" We good, \" he asks hastily, staring wide eyed at Keen.\n\nKeen studies him from behind his sunglasses. \" Yeah, \" he replies flatly, \" It's probably better I get to tracking Seth down again anyways. \" He allows his gaze to linger on Frank, then it floats to Jen. \" Very well then. I hope this works, \" he says, extending a hand to slap Frank on the shoulder in a rather patronizing gesture, before turning and slamming his car door. The engine to his sedan growls to life and tires screech as it roars away.\n\nFrank's face is pale, his eyes wide. Sheepishly he mumbles, \" I... I don't like this. \" \n \n\n“Me either, but what was the alternative, shoot him in the face?” Jen asked." }, { "author": "Bennosuke", "message": "Frank shrugs. \" I'm not sure we win either way, \" he says with a shake of his head, \" but maybe Seth being an alley is a better outcome than simply helping Keen. I don't get the sense he would ever... be on our side , if you know what I mean. \" Frank pauses, pursing his lips in though, then shakes his head again. With a sigh he will say, \" Well, do we go pick Seth up then? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank shrugs. \" I'm not sure we win either way, \" he says with a shake of his head, \" but maybe Seth being an alley is a better outcome than simply helping Keen. I don't get the sense he would ever... be on our side , if you know what I mean. \" Frank pauses, pursing his lips in though, then shakes his head again. With a sigh he will say, \" Well, do we go pick Seth up then? \" \n \n\nJen paused.\n\"How would we do that, we don't know where he is,\" she said.\n\n \n Spoiler \nthought the plan was for him to lay low for a little while?\n " }, { "author": "Bennosuke", "message": "Frank shrugs, \" He said he'd be staying at a motel in Salem, and told us to come get him when the coast was clear. I suppose we don't have to go get him now, but now Keen is hopefully off chasing a burner on a bus. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank shrugs, \" He said he'd be staying at a motel in Salem, and told us to come get him when the coast was clear. I suppose we don't have to go get him now, but now Keen is hopefully off chasing a burner on a bus. \" \n \n\n“Could always just… leave him there,” Jen said." }, { "author": "Bennosuke", "message": "Frank shakes his head, making a tisking noise with his tongue. \" Both Seth and Keen have our contacts, and at least Keen knows where we work. If we are going to get in a bunch of grief for this, we may as well get something out of it as well. \" He sighs and shrugs his shoulders, before saying, \" I won't force you to if you absolutely agree, but I don't think we can try to stay neutral at this point. If we pick a side, at least we can get something out of it. \" Despite his confidence, it is clear that Frank is waiting to hear Jen's thoughts. He wasn't putting his foot down, just trying to discuss the matter." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank shakes his head, making a tisking noise with his tongue. \" Both Seth and Keen have our contacts, and at least Keen knows where we work. If we are going to get in a bunch of grief for this, we may as well get something out of it as well. \" He sighs and shrugs his shoulders, before saying, \" I won't force you to if you absolutely agree, but I don't think we can try to stay neutral at this point. If we pick a side, at least we can get something out of it. \" Despite his confidence, it is clear that Frank is waiting to hear Jen's thoughts. He wasn't putting his foot down, just trying to discuss the matter. \n \n\nJen sighed heavily.\n\n“Alright fine, but what’s the plan then… we pick him up and then… do what with him? We can’t go back to the mathers,” Jen said, “and he’s sure as hell not staying with one of us.”" }, { "author": "Bennosuke", "message": "Frank shakes his head. \" I'm not sure, \" he says with a sigh. Thinking it over Frank adds, \" I mean, it's probably not a good idea for him to stay with us. If he has money for a hotel in Salem, you think he has money for a hotel in St. Louis? \n\nHe looks down at his pocket and reaching a hand in, pulls out the contract that Seth had given him. He holds it up to Jen, pinching it at the corner, asking, \" And what do you think about this? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank shakes his head. \" I'm not sure, \" he says with a sigh. Thinking it over Frank adds, \" I mean, it's probably not a good idea for him to stay with us. If he has money for a hotel in Salem, you think he has money for a hotel in St. Louis? \n\nHe looks down at his pocket and reaching a hand in, pulls out the contract that Seth had given him. He holds it up to Jen, pinching it at the corner, asking, \" And what do you think about this? \" \n \n\n\"It's a trap, pretty obvious one,\" Jen replied, \"let's leave it for now, I guess if we really really get into a bind, we'll have the option. I didn't see an expiration date on it, so....\"\n\n\"As for Seth, I guess we can go see him now, since we know Keen is occupied,\" she added." }, { "author": "Bennosuke", "message": "Frank nods his head and starts to get back into the truck. But he doesn't seem to be ready to let the conversation go. \" What do you think of everything Seth was saying? \" he asks, eyes ahead rather than looking back at Jen, \" Do you think they are really part of something... well weird ? Like I doubt this is some Wytch ****, but it seems like everywhere we step there's something, I don't know, supernatural to run into. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank nods his head and starts to get back into the truck. But he doesn't seem to be ready to let the conversation go. \" What do you think of everything Seth was saying? \" he asks, eyes ahead rather than looking back at Jen, \" Do you think they are really part of something... well weird ? Like I doubt this is some Wytch ****, but it seems like everywhere we step there's something, I don't know, supernatural to run into. \" \n \n\n\"Definitely seems like it,\" Jen replied, \"he's talking about powers and things like that, plus who walks around with a contract like this? Seems like some kind of weird devil thing. I'll be honest, I'm not too enthused about getting involved in... whatever it is that's going on between Seth and Keen. That Wytch woulda turned us into a coat if she could, who knows what Keen is capable of.\"" }, { "author": "Bennosuke", "message": "Frank nods his head and lets out a noise, something like a groan. \" Just what we need, \" he says shaking his head, allowing his face to show his exhaustion and frustration. He runs a hand through his hair in a familiar gesture and says, \" Maybe that's more of a reason to get to know Black and his... secret society or whatever. \" Frank shrugs, but keeps his eye on the road.\n\n(OOC: Happy to move things along or allow this conversation to continue depending on how interesting it is or if/how you want to explore it. Unless you really want to RP it, I think we can skip RPing picking Seth back up and bringing him to St. Louis, but up to you about what you want to do next.)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank nods his head and lets out a noise, something like a groan. \" Just what we need, \" he says shaking his head, allowing his face to show his exhaustion and frustration. He runs a hand through his hair in a familiar gesture and says, \" Maybe that's more of a reason to get to know Black and his... secret society or whatever. \" Frank shrugs, but keeps his eye on the road.\n\n(OOC: Happy to move things along or allow this conversation to continue depending on how interesting it is or if/how you want to explore it. Unless you really want to RP it, I think we can skip RPing picking Seth back up and bringing him to St. Louis, but up to you about what you want to do next.) \n \n\n“Sure but that might be more of a you thing. I have a feeling my initiation might be an issue for them,” Jen replied.\n\n \n Spoiler \nok to skip.\n " }, { "author": "Bennosuke", "message": " “Sure but that might be more of a you thing. I have a feeling my initiation might be an issue for them,” Jen replied. \n\nFrank shrugs, keeping both hands on the wheel. \" Let me deal with that, \" he says, his voice heavy with exhaustion.\n\nThe two proceed back to Salem to pick up Seth, eventually driving back to St. Louis and depositing him at a local motel in the affordable but very rough neighborhood North of Del Mar. Seth seems unperturbed by the run down and impoverished neighborhood; the motel of a similar maltreated quality. After this, the two part ways after Frank drops Jen back at her car.\n\n************************************************** ***********\n\nThere are no messages from Keen, or Seth, or anyone else overnight, and Jen is mercifully able to get some rest that evening. She hadn't made any immediate plans with Frank for the day, it was the weekend, meaning she didn't need to come into the office. For once, Jen had a little downtime for herself, to be used however she saw fit.\n\n(OOC: I think we can basically wrap up the scene and put out some beats, but I figure we can give Jen the opportunity for a solo scene, maybe to pursue one of her Aspirations we haven't gotten to, so we will run one last scene... and maybe Daishain will be able to join us around the time it is wrapping up)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank shrugs, keeping both hands on the wheel. \" Let me deal with that, \" he says, his voice heavy with exhaustion.\n\nThe two proceed back to Salem to pick up Seth, eventually driving back to St. Louis and depositing him at a local motel in the affordable but very rough neighborhood North of Del Mar. Seth seems unperturbed by the run down and impoverished neighborhood; the motel of a similar maltreated quality. After this, the two part ways after Frank drops Jen back at her car.\n\n************************************************** ***********\n\nThere are no messages from Keen, or Seth, or anyone else overnight, and Jen is mercifully able to get some rest that evening. She hadn't made any immediate plans with Frank for the day, it was the weekend, meaning she didn't need to come into the office. For once, Jen had a little downtime for herself, to be used however she saw fit.\n\n(OOC: I think we can basically wrap up the scene and put out some beats, but I figure we can give Jen the opportunity for a solo scene, maybe to pursue one of her Aspirations we haven't gotten to, so we will run one last scene... and maybe Daishain will be able to join us around the time it is wrapping up) \n \n\nWith the Seth situation finally resolved, if only temporarily, Jen takes the opportunity to sleep in the following morning. After breakfast, she reaches out to Caitlyn to see what she's up to, and then to her contact (Bill?) at the Brotherhood of Mather to see if anyone is going to be at the church today. If she can't reach any of them, she'll passively scroll through wanted ads to see if she can find some contracting work." }, { "author": "Bennosuke", "message": "Caitlyn replies, explaining how she was out late partying the night before and is currently struggling with a hangover, recovering from the night before. She's up to get brunch, or hang out, as long as Jen doesn't have anything too \"exciting\" planned for the day.\n\nBill replies that there are Saturday services this morning, but that some members of the Brotherhood will be \"hanging out\" in the afternoon. He invites Jen to come by if she is interested, but admits that attendance and interest has been a little low since The Wytch was defeated. He also asks Jen how things went with Seth, making a comment about how glad he is to see the man gone." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn replies, explaining how she was out late partying the night before and is currently struggling with a hangover, recovering from the night before. She's up to get brunch, or hang out, as long as Jen doesn't have anything too \"exciting\" planned for the day.\n\nBill replies that there are Saturday services this morning, but that some members of the Brotherhood will be \"hanging out\" in the afternoon. He invites Jen to come by if she is interested, but admits that attendance and interest has been a little low since The Wytch was defeated. He also asks Jen how things went with Seth, making a comment about how glad he is to see the man gone. \n \n\nJen decides to meet up with Caitlyn, heavens knew she could use a lazy Saturday morning. She texted her back, then responds to Bill to let him know that the Seth situation is more or less resolved for now, and she'll fill him in later that afternoon. Then she showers and gets ready for brunch with her friend." }, { "author": "Bennosuke", "message": "Caitlyn tells Jen to meet her at City Loafers, a shop on the South side of St. Louis that started as a bakery, but has become popular for its pizzas and sandwiches. They recently started serving brunch and Caitlyn explains she's been wanting to check it out since she heard about it. Bill responds saying he'll be looking forward to it.\n\nAfter washing up and taking care of her morning rituals, Jen drives over to City Loafers. It's a small, no frills place with minimalistic decoration and just a few more than 5 tables. Caitlyn is already there, waiting in a line leading up to the cash register, a mimosa in hand. She gives Jen a hug as she approaches and says, \" They say it will be about 30 minutes before we're seated. You can pull a menu up on your phone. Someone will come by if you want to order a drink while we wait. \" She takes a sip of her mimosa and grins. \" Thanks for coming, \" she says, \" how have you been? I started the new job. So far so good! \" She gives a girlish squeal of excitement." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn tells Jen to meet her at City Loafers, a shop on the South side of St. Louis that started as a bakery, but has become popular for its pizzas and sandwiches. They recently started serving brunch and Caitlyn explains she's been wanting to check it out since she heard about it. Bill responds saying he'll be looking forward to it.\n\nAfter washing up and taking care of her morning rituals, Jen drives over to City Loafers. It's a small, no frills place with minimalistic decoration and just a few more than 5 tables. Caitlyn is already there, waiting in a line leading up to the cash register, a mimosa in hand. She gives Jen a hug as she approaches and says, \" They say it will be about 30 minutes before we're seated. You can pull a menu up on your phone. Someone will come by if you want to order a drink while we wait. \" She takes a sip of her mimosa and grins. \" Thanks for coming, \" she says, \" how have you been? I started the new job. So far so good! \" She gives a girlish squeal of excitement. \n \n\n\"I really needed this,\" Jen said as she took her first sip.\n\n\"I'm starting to look for another gig,\" she said, then took a few bites of food, \"oh, you started finally? You'll have to tell me everything.\"\n\nIt was nice to get a dose of normalcy after the total weird her life had become." }, { "author": "Bennosuke", "message": "Caitlyn raises an eyebrow and asks, \" New gig? Things aren't going well with the engineering job? What's going on? \"\n\nLater, in reply to Jen's interest, Caitlyn will explain how she completed training, how she likes her new boss and how she kind of thinks that he might be interested in her, in more way that one . She goes on to say how she'll mostly be operating in the greater Missouri/Southern Illinois area, but that she'll be making trips every once in a while farther out to Chicago and Nashville, and a couple of other places. She seems genuinely enthusiastic about her job, and the longer Caitlyn talks, the more the young girl who Jen befriended pours through.\n\n(OOC: Is there anything in particular you want to try to accomplish with this scene? Let's not end it yet, and don't let me forget to give you back a WP for it)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn raises an eyebrow and asks, \" New gig? Things aren't going well with the engineering job? What's going on? \"\n\nLater, in reply to Jen's interest, Caitlyn will explain how she completed training, how she likes her new boss and how she kind of thinks that he might be interested in her, in more way that one . She goes on to say how she'll mostly be operating in the greater Missouri/Southern Illinois area, but that she'll be making trips every once in a while farther out to Chicago and Nashville, and a couple of other places. She seems genuinely enthusiastic about her job, and the longer Caitlyn talks, the more the young girl who Jen befriended pours through.\n\n(OOC: Is there anything in particular you want to try to accomplish with this scene? Let's not end it yet, and don't let me forget to give you back a WP for it) \n \n\nJen laughs.\n\"That engineering job ended like three months ago... Guess this means we need to catch up more often,\" she replied, \"Are you really going to try to sleep with your boss? You know there's about a million ways that can go bad.\"\n\n \n Spoiler \n\n(I'm ok to run concurrently with the cult scene. We can wrap up whenever Daishain finishes his stuff.\n " }, { "author": "Bennosuke", "message": "Caitlyn chuckles, and coyly replies, \" Well not yet. \" She takes a sip of her rose and shrugs. \" I mean, right now it's just good to... feel wanted again, \" she says with a chuckle. Then Caitlyn will lean forward, lowering her voice a little and say, \" I know romance isn't really your thing Jen, but really, what's going on? There has to be more to your life then work, right? \"\n\nJen knew this side of Caitlyn, just like she knew Jen. Her best friend wasn't accusing her of being boring, but was accusing Jen of holding back, of not telling her whatever was really going on." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn chuckles, and coyly replies, \" Well not yet. \" She takes a sip of her rose and shrugs. \" I mean, right now it's just good to... feel wanted again, \" she says with a chuckle. Then Caitlyn will lean forward, lowering her voice a little and say, \" I know romance isn't really your thing Jen, but really, what's going on? There has to be more to your life then work, right? \"\n\nJen knew this side of Caitlyn, just like she knew Jen. Her best friend wasn't accusing her of being boring, but was accusing Jen of holding back, of not telling her whatever was really going on. \n \n\n\"I've been doing some shooting, some exploring,\" Jen replied, \"thinking about finally getting my driver's license. Though unless I find some work soon it might be a better idea to get a motorcycle license.\"\nShe laughed at her own joke." }, { "author": "Bennosuke", "message": "Frank awakens the next morning to a voice message. The message is linked to his business phone, and is from Peter Cho, the well dressed librarian from the other day. The message states that his colleague, presumably a member of The Lodge, would like to meet Frank. Cho doesn't provide a name or any further information, but leaves Frank a number to call.\n\nAssuming Frank calls the number, a man's voice picks up on the other line; wizened and deep and creaking like a warped door. \" Mr. Daughtridge I presume, \" the voice asks, \" You're name has passed my way several times recently. \"\n\n************************************************\n\nCaitlyn shrugs. \" I can teach you how to drive, if you're interested, \" she says, then takes another sip. Then that coy grin again, \" And I still have that friend who can teach you how to drive a motorcycle. The one I told you about. He is cute. \"" }, { "author": "Daishain", "message": "Frank keeps his tone relatively formal as he responds, \"Yes sir. I do hope I have not caused too much of a disturbance with my inquiries, if there is a proper protocol to making contact, I'm afraid I'm not familiar with it. Mr Cho tells me that you wished to meet?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank awakens the next morning to a voice message. The message is linked to his business phone, and is from Peter Cho, the well dressed librarian from the other day. The message states that his colleague, presumably a member of The Lodge, would like to meet Frank. Cho doesn't provide a name or any further information, but leaves Frank a number to call.\n\nAssuming Frank calls the number, a man's voice picks up on the other line; wizened and deep and creaking like a warped door. \" Mr. Daughtridge I presume, \" the voice asks, \" You're name has passed my way several times recently. \"\n\n************************************************\n\nCaitlyn shrugs. \" I can teach you how to drive, if you're interested, \" she says, then takes another sip. Then that coy grin again, \" And I still have that friend who can teach you how to drive a motorcycle. The one I told you about. He is cute. \" \n \n\n\"Ha, okay now i definitely need to get a license,\" Jen replied.\n\n \n Spoiler \nnot much to do here, can continue roleplaying forever but maybe we should move over to the brotherhood. I think Jen wants to find out more about occult stuff now that there's a second happening\n " }, { "author": "Bennosuke", "message": "There is a pause on the line, before the man replies to Frank. \" Mr. Cho told me that you wanted to meet. So did Mr. Black, \" the man says gruffly, \" even though I am sure that you are aware that the very nature of the relationship between me and my colleagues is one that... thrives on privacy. \" Frank can hear him take a deep breath in and out. Then after another pause he says slowly, \" However, I suppose it would be best to arrange a face-to-face. Since you are live locally, why don't we meet somewhere public that offers a little bit of privacy. Have you ever been to Brendan's? \"\n\nThough Frank had likely never been, he was likely aware of the cocktail bar. It was an expensive joint in Downtown St. Louis, that had a reputation for servicing the wealthy business men who worked corporate and financial jobs in that neighborhood. From what Frank heard, there was actually a bouncer who kept less desirable would be attendees out, though that sounded a little outrageous if not downright illegal.\n\n(OOC: Jen has been to Brendan's if you want to look that part of the game up)\n\n************************************************** *******\n\nJen raises an eyebrow, and grins \" So... is that a yes to me, or my friend . \" There was a devilish look in Caitlyn's eye, and it was clear she was hoping for the opportunity to play matchmaker and stir up some drama. She grabs her phone and starts swiping through it, adding with excitement, \" I can show you pictures of him if you like. \"\n\n(OOC: Let's just resolve this so I know how to set up a subsequent scene)" }, { "author": "Daishain", "message": "Frank takes a breath, trying to figure out how to phrase this properly, \"I understand sir, please know that I would not be nearly so intrusive under normal circumstances, and I have no intention of compromising your privacy as far as others are concerned.\"\n\n\"In any case, I do know the place. My schedule is flexible enough I can be there almost any time, when would you care to meet?\" " }, { "author": "Bennosuke", "message": "The man makes a noise at Frank's promise; perhaps a chuckle or perhaps a guffaw. He replies to Frank, \" Do you like oysters? We can meet ofr lunch if that works. \" Lunch would be in a few hours. Now as an aside, oysters in the Midwest are generally freshwater, larger more muscular pieces of mucous without the salty brine of their smaller saltwater cousins. These generally have to grilled or fried, or covered in herbs and spices." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n There is a pause on the line, before the man replies to Frank. \" Mr. Cho told me that you wanted to meet. So did Mr. Black, \" the man says gruffly, \" even though I am sure that you are aware that the very nature of the relationship between me and my colleagues is one that... thrives on privacy. \" Frank can hear him take a deep breath in and out. Then after another pause he says slowly, \" However, I suppose it would be best to arrange a face-to-face. Since you are live locally, why don't we meet somewhere public that offers a little bit of privacy. Have you ever been to Brendan's? \"\n\nThough Frank had likely never been, he was likely aware of the cocktail bar. It was an expensive joint in Downtown St. Louis, that had a reputation for servicing the wealthy business men who worked corporate and financial jobs in that neighborhood. From what Frank heard, there was actually a bouncer who kept less desirable would be attendees out, though that sounded a little outrageous if not downright illegal.\n\n(OOC: Jen has been to Brendan's if you want to look that part of the game up)\n\n************************************************** *******\n\nJen raises an eyebrow, and grins \" So... is that a yes to me, or my friend . \" There was a devilish look in Caitlyn's eye, and it was clear she was hoping for the opportunity to play matchmaker and stir up some drama. She grabs her phone and starts swiping through it, adding with excitement, \" I can show you pictures of him if you like. \"\n\n(OOC: Let's just resolve this so I know how to set up a subsequent scene) \n \n\n Jen \n\n\"Ah yeah, sure, I'll take a look,\" Jen replied, \"no promises though.\"\nIf he was decent looking she'd allow Caitlyn to suggest he add her on Facebook." }, { "author": "Bennosuke", "message": "Turning her phone around, Caitlyn shows her friend a series of pictures of a guy in his late 20s. \" His name is Carter, \" she says, which agrees with the facebook account. He looks fit, has a couple of tattoos and straight hair that's so dark it's almost black. He's handsome enough, though looks a little extreme-sportsy. Caitlyn pulls up the account of his business, \"West County Riding Training and Safety\", which looks professional enough. With growing excitement, she adds, \" He's a lot of fun... and at the least you could learn a thing or two about riding a bike. I know you've been thinking about it for a while. \"" }, { "author": "Daishain", "message": "Frank blinks at the man's apparent amusement concerning the possibility of him talking. Great, sounds like these guys also had active measures in place to keep their secrets...\n\n \"Lunch sounds like a great idea sir, I hope it will be productive.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Turning her phone around, Caitlyn shows her friend a series of pictures of a guy in his late 20s. \" His name is Carter, \" she says, which agrees with the facebook account. He looks fit, has a couple of tattoos and straight hair that's so dark it's almost black. He's handsome enough, though looks a little extreme-sportsy. Caitlyn pulls up the account of his business, \"West County Riding Training and Safety\", which looks professional enough. With growing excitement, she adds, \" He's a lot of fun... and at the least you could learn a thing or two about riding a bike. I know you've been thinking about it for a while. \" \n \n\n\"Oh, does he actually own the school?\" Jen asked. That might be worth looking into.\n\nShe added biker-tattoo guy." }, { "author": "Bennosuke", "message": "There is a pause after Frank's reply. Then the man mutters something along the line of \"sure, sure\", before the line goes dead.\n\nFrank had a few hours to get ready, or get other things done before his lunch date. But eventually he makes his way to Brendan's. The downtown area of St. Louis brought the term \"urban rot\" to Frank's mind. Wide open streets were lined with towering high rise buildings for corporations and luxury apartments, but many of the street level facades sported shattered glass windows or were simply boarded up. The pavement was cracked, and the sidewalks were littered with trash. Few pedestrians were out on the street, other than an upsetting number of homeless who camped under awnings, or shuffled up and down the blocks. Whatever new world shine had once radiated from the streets of the downtown area had long since tarnished, and now only the most calcified wealthy chose to come if they had a choice.\n\n(OOC: Not really hyperbolic World of Darkness descriptions either)\n\nWhen Frank gets to Brendan's he is greeted at the front entrance by a bouncer; a man with a black leather jacket and a few too many facial tattoos. \" You have a reservation? \" the man asks Frank suspiciously.\n\n************************************************** ********\n\nThe fact that Jen continued to show interest was only fueling Caitlyn's excitement. \" Yeah, it's his business, \" she says with an ear to ear grin. She also gives Carter's personal cellphone and adds, \" I'd be happy to introduce you two, if you're interested, \" her voice filled with both excitement and mischief, \" He's cute, don't you think? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n There is a pause after Frank's reply. Then the man mutters something along the line of \"sure, sure\", before the line goes dead.\n\nFrank had a few hours to get ready, or get other things done before his lunch date. But eventually he makes his way to Brendan's. The downtown area of St. Louis brought the term \"urban rot\" to Frank's mind. Wide open streets were lined with towering high rise buildings for corporations and luxury apartments, but many of the street level facades sported shattered glass windows or were simply boarded up. The pavement was cracked, and the sidewalks were littered with trash. Few pedestrians were out on the street, other than an upsetting number of homeless who camped under awnings, or shuffled up and down the blocks. Whatever new world shine had once radiated from the streets of the downtown area had long since tarnished, and now only the most calcified wealthy chose to come if they had a choice.\n\n(OOC: Not really hyperbolic World of Darkness descriptions either)\n\nWhen Frank gets to Brendan's he is greeted at the front entrance by a bouncer; a man with a black leather jacket and a few too many facial tattoos. \" You have a reservation? \" the man asks Frank suspiciously.\n\n************************************************** ********\n\nThe fact that Jen continued to show interest was only fueling Caitlyn's excitement. \" Yeah, it's his business, \" she says with an ear to ear grin. She also gives Carter's personal cellphone and adds, \" I'd be happy to introduce you two, if you're interested, \" her voice filled with both excitement and mischief, \" He's cute, don't you think? \" \n \n\n\"He's okay,\" Jen replied, \"I'll have to see what he looks like in real life. How did you meet him, anyway?\"" }, { "author": "Bennosuke", "message": "Caitlyn shrugs, mischief pouring from her smile and in the twinkle of her eyes. She leans in and says, \" A friend of an old boyfriend. Sam and I are no longer talking, but Carter's a good guy. \" She chuckles and takes a sip of her wine. \" Jen, when was the last time you dated, \" she asks playfully." }, { "author": "Daishain", "message": "Frank is dressed in his best business attire, a decent looking suit. It didn't see much use, but there were always a few clients that seemed more interested in appearances than anything else.\n\nHe gives the bouncer a nod, \"I was to meet someone else here, might you already be expecting a Frank Daughtridge?\" " }, { "author": "Bennosuke", "message": "For a moment it appears the bouncer is about to wave Frank away. But the moment he says his name, the man in the black leather jacket's eyes open wide. \" Oh, you're here to see Mr. Levi, \" he says, half asking. The name immediately triggers memories of researching in the library. Frank had discovered that the leader of The Lodge was a man named Julius Levi. He had seen pictures of the man, stout and hunched and severe. Something about the man's appearance in those photos had reminded Frank of Winston Churchill, or maybe The Penguin from the Batman comic books. The bouncer opens the door for Frank and says, \" Just head up the stairs. Tell Jess when you get to the top that you are here to see Mr. Levi. \"\n\nFrank follows the stairs up, noting the fine dark wooden paneling along the walls and the framed black and white photographs of St. Louis from what must have been practically a century ago. At the top, the hostess Jess is a woman with wild curly hair and tattoos up and down her exposed arms and shoulders. She seems equally impressed when Frank tells her who he's there to see. \" Right this way, \" she says in a husky voice, and leads Frank over to a booth at the back of the club.\n\nJulius Levi sits at the booth alone, his attention drawn to an open newspaper that's half folded over the table. He's dressed in an old and fuzzy looking pinstripe suit, and though the lower half of his face is hidden by the newspaper, Frank can see his blue eyes framed by wire-rim spectacles. He looks up from the newspaper, but does not lower it. \" Mr. Daughtridge? \" he asks in his now familiar voice, \" have a seat. \"\n\nThere is tension in the man's voice, and Jess catches it. She offers to let Frank get settled and says she'll come back in a bit." }, { "author": "Daishain", "message": "Frank will offer to shake Mr Levi's hand if the man seems open to it, otherwise he'll simply have a seat. \"Its good to meet you sir. I want to thank you for hearing me out, I think your... you and your friends might have the sort of information I need right now.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn shrugs, mischief pouring from her smile and in the twinkle of her eyes. She leans in and says, \" A friend of an old boyfriend. Sam and I are no longer talking, but Carter's a good guy. \" She chuckles and takes a sip of her wine. \" Jen, when was the last time you dated, \" she asks playfully. \n \n\n\"What, like seriously, and not just a fling? Like... years, probably?\" she replied, \"we'll see how long it takes me to drive this one off too.\"" }, { "author": "Bennosuke", "message": "Julius Levi stares at Frank's extended hand for a long second, before making a big fuss of folding and removing his newspaper, standing up, and shaking Frank's hand. \" You too, \" he grumbles as he slowly lowers himself back into the booth with a groan. He motions for Frank to sit, seeming to ignore the rest of what he has to say. Once Frank has sat down, Levi laces his hands on the table and leans forward. Finally he says, \" Yes, yes. Well I hear you have been asking around about the Lodge. \" His breath is sour and smoky as if he's been drinking curdled milk while toking a pipe. \" Now what exactly is it that you are... that you think you are looking for? \" He raises an eyebrow at Frank, cold blue eyes staring deep into Frank's.\n\n************************************************** **************\n\nStill grinning mischievously, Caitlyn replies, \" Hopefully long enough to get a few rides in! \" She takes another sip of her drink, watching Jen's reaction coyly. After a moment, she will add more sincerely, \" Anyways, let me know if you want me to help introduce you guys, or if you wanna like do a double date, or something. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Julius Levi stares at Frank's extended hand for a long second, before making a big fuss of folding and removing his newspaper, standing up, and shaking Frank's hand. \" You too, \" he grumbles as he slowly lowers himself back into the booth with a groan. He motions for Frank to sit, seeming to ignore the rest of what he has to say. Once Frank has sat down, Levi laces his hands on the table and leans forward. Finally he says, \" Yes, yes. Well I hear you have been asking around about the Lodge. \" His breath is sour and smoky as if he's been drinking curdled milk while toking a pipe. \" Now what exactly is it that you are... that you think you are looking for? \" He raises an eyebrow at Frank, cold blue eyes staring deep into Frank's.\n\n************************************************** **************\n\nStill grinning mischievously, Caitlyn replies, \" Hopefully long enough to get a few rides in! \" She takes another sip of her drink, watching Jen's reaction coyly. After a moment, she will add more sincerely, \" Anyways, let me know if you want me to help introduce you guys, or if you wanna like do a double date, or something. \" \n \n\n“Why don’t we do a double? That sounds like fun,” Jen replied. Of course, it meant she couldn’t bail as easily if the guy was less than suitable. Worst case, maybe she could finally get her license." }, { "author": "Daishain", "message": " \"Put simply, a while back my friend and I stumbled across something that according to all prior experience shouldn't exist, and accidentally set it loose while escaping. We managed to scrape something together and deal with that particular problem, but not before it directly threatened my family.\" Frank's countenance is firm as he remembers. \"I have two young daughters sir, they are my life, and I brought death to their doorstep by stumbling around in the dark. I refuse to allow that to happen again. We have since been given ample hints that our experiences represent but the tip of the iceberg in this regard, meaning I have a lot to learn.\"\n\n\"That is why I sought out the lodge, what I've been able to glean strongly suggests that you have the information I need, or at least more of it than anyone else I have been able to uncover. As for what I can offer in turn, I was hoping that a good start would be offering to add to your own knowledge with a detailed accounting of our experiences with Mo-Tataklee, or at least something that seemed to fit that legend.\" " }, { "author": "Bennosuke", "message": "\" It's a date, \" Caitlyn says with near ecstatic glee, \" I'll try to get something set up based on what works for... everyone. Next weekend work for you? \" She's got her phone out and has both thumbs working over time.\n\n(OOC: Okay to end this here, unless there's more you want to explore. Next would be heading to Salem to see the Brotherhood?)\n\n************************************************** *****\n\nAs Frank talks about his experience with The Wytch the man raises an eyebrow, his hard expression meant to portray skepticism. This softens only a little as he talks about his family. As Frank finishes, Levi responds with a long 'hmmmm'. He takes a long breath in and then replies, \" Mo-Tataklee? I'm not sure I am familiar. \" However, something about the man's reply makes that hard to believe. Mr. Levi continues, \" And what is it you believe The Lodge can help you with? What is it that you think we are? \"\n\n(OOC: Maybe a social roll of some kind might be useful here)" }, { "author": "Daishain", "message": " \"Honestly sir I do not have a full picture on that. The exact nature of the Lodge is well hidden. I am reasonably certain that you are a collector of... unusual stories and information, but to what end is less clear.\" Frank pauses a moment to choose his words, one hand under the table rubbing itself with anxiety.\n\n \"I might ask after assistance in ensuring that those I care for are safe, but if information that may leave me better equipped to do it myself is all that is on the table, that chance alone was enough to bring me to you.\" \n \n Spoiler: OOC \nPresence+persuasion (4d10)[ 10 ][ 4 ][ 5 ][ 3 ](22) \nten again (4d10)[ 2 ][ 9 ][ 6 ][ 3 ](20) \n " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" It's a date, \" Caitlyn says with near ecstatic glee, \" I'll try to get something set up based on what works for... everyone. Next weekend work for you? \" She's got her phone out and has both thumbs working over time.\n\n(OOC: Okay to end this here, unless there's more you want to explore. Next would be heading to Salem to see the Brotherhood?)\n\n************************************************** *****\n\nAs Frank talks about his experience with The Wytch the man raises an eyebrow, his hard expression meant to portray skepticism. This softens only a little as he talks about his family. As Frank finishes, Levi responds with a long 'hmmmm'. He takes a long breath in and then replies, \" Mo-Tataklee? I'm not sure I am familiar. \" However, something about the man's reply makes that hard to believe. Mr. Levi continues, \" And what is it you believe The Lodge can help you with? What is it that you think we are? \"\n\n(OOC: Maybe a social roll of some kind might be useful here) \n \n\n\"Sure, Saturday should be okay,\" Jen replied.\n \n Spoiler \nyes, to see the brotherhood of mather.\n " }, { "author": "Bennosuke", "message": "Frank's description of The Lodge seems to tickle Levi, who begrudgingly responds with a small chuckle. He studies Frank for a long second, and then nods as if deciding something to himself. But rather than speak to Frank, the man raises a hand and calls over a waitress. \" Two dozen raw please, \" he says flatly to the woman, adding, \" and get me an ashtray if you would dear. \" Then with a wave of his hand, he excuses the waitress who has never had the opportunity to speak. As she walks away, he says, \" Sorry, I'm starting to get hungry. Hope you like oysters. They ship these all the way from Massachusetts and such. The real deal if you know what I mean. \"\n\nHe reaches into the coat of his pocket and removes a cigar, eying Frank again. Rolling the stick in his hand, he takes a deep breath in and sighs. \" So then, what is it that you are afraid of. What is it that is threatening your family, that you think we can help you with? \" Levi raises a bushy grey eyebrow. His expression is still hard, full of skepticism.\n\n************************************************** ***********\n\nJen finishes up her meal with Caitlyn; surprisingly good. They set a tentative time and place for the double date and Caitlyn leaves still buzzing with excitement. Leaving the bakery, Jen is hit with the wet humidity of the day and the grey almost smoggy sky. She heads to her car and begins the drive out to Salem.\n\nBy the time she gets into town, a light rain is painting the streets. Pulling up to the church, Jen can see a decent collection of familiar pick up trucks parked along the street. Main street is still pretty empty, and even from where Jen's parked across the street, she can hear music playing from inside the church. Out on the steps though are Alexandra and Arnold. The two are (as always) dressed in camo and workwear, huddled together under an umbrella, sharing a cigarette and a can of Miller. They note Jen and Arnold waves to here. \" What brings you up today, \" he calls, a friendly grin on his face." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank's description of The Lodge seems to tickle Levi, who begrudgingly responds with a small chuckle. He studies Frank for a long second, and then nods as if deciding something to himself. But rather than speak to Frank, the man raises a hand and calls over a waitress. \" Two dozen raw please, \" he says flatly to the woman, adding, \" and get me an ashtray if you would dear. \" Then with a wave of his hand, he excuses the waitress who has never had the opportunity to speak. As she walks away, he says, \" Sorry, I'm starting to get hungry. Hope you like oysters. They ship these all the way from Massachusetts and such. The real deal if you know what I mean. \"\n\nHe reaches into the coat of his pocket and removes a cigar, eying Frank again. Rolling the stick in his hand, he takes a deep breath in and sighs. \" So then, what is it that you are afraid of. What is it that is threatening your family, that you think we can help you with? \" Levi raises a bushy grey eyebrow. His expression is still hard, full of skepticism.\n\n************************************************** ***********\n\nJen finishes up her meal with Caitlyn; surprisingly good. They set a tentative time and place for the double date and Caitlyn leaves still buzzing with excitement. Leaving the bakery, Jen is hit with the wet humidity of the day and the grey almost smoggy sky. She heads to her car and begins the drive out to Salem.\n\nBy the time she gets into town, a light rain is painting the streets. Pulling up to the church, Jen can see a decent collection of familiar pick up trucks parked along the street. Main street is still pretty empty, and even from where Jen's parked across the street, she can hear music playing from inside the church. Out on the steps though are Alexandra and Arnold. The two are (as always) dressed in camo and workwear, huddled together under an umbrella, sharing a cigarette and a can of Miller. They note Jen and Arnold waves to here. \" What brings you up today, \" he calls, a friendly grin on his face. \n \n\n\"Hey, got any more?\" Jen asked, \"had some time today and figured I would stop by, hang out a bit, swap some stories, and maybe look around at what y'all have been able to collect over the years. Must be some interesting books or reports or something, right?\"" }, { "author": "Bennosuke", "message": "Passing the cigarette to her companion, Alexandra replies, \" There's more inside, unless you mean a smoke. \"\n\nArnold takes a puff and nods. He taps some ash away then says, \" Oh we got plenty of stuff. Bill's got quiet the collection. \" He offers the cigarette to Jen. \" Still no sign of the Wytch, \" he adds, grinning proudly." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Passing the cigarette to her companion, Alexandra replies, \" There's more inside, unless you mean a smoke. \"\n\nArnold takes a puff and nods. He taps some ash away then says, \" Oh we got plenty of stuff. Bill's got quiet the collection. \" He offers the cigarette to Jen. \" Still no sign of the Wytch, \" he adds, grinning proudly. \n \n\n\"Nah, maybe later. I only smoke when I drink,\" Jen said, \"yeah I'd like to take a look at it. Haha, I don't think that damn thing is coming back anytime soon, but can't hurt to keep an eye out. That's one thing we definitely don't want catching us with our pants down.\"" }, { "author": "Daishain", "message": "Frank raises a hand, \"As cliche as it is I suppose it boils down to being afraid of the unknown. The one threat that I now know for certain exists is possibly gone for good, though I'm not going to stop keeping an eye out for signs of her anytime soon. She... left an impression.\"\n\n\"But assuming she won't be back, my problem now is that I'm sure she was merely the tip of the iceberg, with ample other things that bump in the night having some truth to them. The existence of groups like yours sir is in and of itself a sort of proof of that. Do I need to worry about my kids running into a vampire at night? or redcaps in the park when there's a bit of fog? In the absence of solid information, either of those possibilities seem just as likely as stumbling across a native American witch bound to a tree.\"\n\n\"As I said, I'm principally asking for information, whether that's speaking with an expert, or spending a few nights studying in a library. More direct help would certainly be appreciated, but I understand if that is not on the table.\" " }, { "author": "Bennosuke", "message": "Arnold shrugs and passes the cigarette back to Alexandra. He nods his head in agreement with her comment about the Wytch coming back and says with enthusiasm, \" Agreed. \" He clicks his teeth, then the short man adds, \" It's an odd time man. I mean, I'm glad the Wytch is gone and I hope she never comes back. \" But then he leans in close to Jen and in a whisper he says, \" But like, what are we supposed to do now? You can feel it among the Brotherhood; that question. Some people are already losing their enthusiasm. \"\n\nAlexandra glares at her husband. Recognizing the glance, Arnold shuts his mouth and gives her an apologetic shoulder shrug.\n\n***********************************************\n\n\n Frank raises a hand, \"As cliche as it is I suppose it boils down to being afraid of the unknown. The one threat that I now know for certain exists is possibly gone for good, though I'm not going to stop keeping an eye out for signs of her anytime soon. She... left an impression.\" \n\nLevi raises a bushy eyebrow at this, and leans forward. \" Her? She? And what exactly was this thing that you refer to? \" He waves away Frank's further ramblings, seemingly uninterested in conversation about vampires and things that go bump in the night. Shaking his head he says, \" Let's pretend I have any knowledge about such fantastical things that you talk about. First, I think you need to tell me about what you have SEEN! \" Eyes narrowing, a stern look on Julius Levi's face, the man looks like he might be trying to intimidate Frank, or maybe just pass gas." }, { "author": "Thundercracker", "message": " Jen \n\n“It’s like being in a combat zone,” Jen said, “98% of the time it’s mind numbing boredom, but you gotta keep alert, because you know that other 2% gonna blow up all around you sooner or later.”\n\n“Meanwhile, gonna do some reading,” Jen added." }, { "author": "Daishain", "message": "Frank suppresses an urge to startle back as Mr Levi gets more intense. He sighs internally, this story was a bargaining chip, and it seemed he had to spend it just to get to the table...\n\nHe leans back a little as he starts talking. \"The locals of Salem just called her the Wytch, Osagee natives we spoke to responded with the name Mo-Tataklee when we described her. For us it all started when my friend and I got lost in the woods in Lytchwood park.\" Frank starts describing the events he and Jennifer experienced as the Wytch escaped her containment and began stalking them." }, { "author": "Bennosuke", "message": "Arnold speaks up again, despite himself and his wife's glare. \" But the two percent, \" he asks, \" what are we waiting for... if the Wytch is gone? \"\n\n(OOC: Outside of wrapping this conversation up, happy to move things on. I think your goal is to do some investigative book reading, so I'm happy to skip past further conversations with other NPCs and allow you to do some \"research\", which will likely revolve around a Resolve + Academics roll. So along with closing up the above, what do you want Jen specifically reading into?)\n\n************************************************** ****\n\nFrank's reply creates an immediate and palpable shift in his companion's demeanor. As the story continues, the color drains from Levi's face, and though his expression barely shifts, all his casual levity turns to stone. In the pauses between the story, Frank can hear the almost wheezing heavy breathing as he passes air with slow breaths in and out of his flaring nostrils. Frank almost gets the sense that Julius Levi is going to reach across the table and slap him, as Frank keeps talking.\n\nThen the waitress comes with the oysters, setting them down, oblivious to the tension. The plate of ice and shell fish almost sparkles in the dim light. With a bored rote tone, she names each of the oysters and where they are from, in where they are along the rim of the plate. Levi doesn't look up, his eyes glued to Frank. He raises a quavering hand and waves her away.\n\nStill staring at Frank, the man reaches to the plate, and with a meaty hand, clutches up an oyster. Without any ceremony and without anything to dress it, Levi slurps the thing down in one go, and places the shell on the table cloth in front of him. \" And what happened to The Wytch? You are talking about this all as if there is an end to your story... but here you are alive. \"" }, { "author": "Daishain", "message": "Frank keeps quiet while the waitress was there, he was fairly sure this man wouldn't pick a place with prying ears for a conversation like this, but there was no point in pushing it, \"As far as we can tell the thing is dead. Jen and I knew it wasn't going to let up until it had us. We couldn't run forever, and there was no telling how far it would go after it was done with us. So we set a trap, with ourselves as the bait. Drew it into a killbox with heavy weaponry, well, heavy as civilian arms go at any rate. Finished her off with some thermite I made myself. There was nothing left but ashes when we were done.\" \n\n*He rubs his head and sighs,* \"Honestly we weren't sure that was the end of it. I mean the dreams ended with her but it seemed foolish to just assume that a simple thing like burning to ash would be enough. That is until we went back to her tree. The murder of crows was gone, the maze of illusions vanished, the tree itself was dead and decaying, and the entire... feel of the place was so much cleaner and less oppressive I almost couldn't recognize it. I don't know if I'll ever stop keeping an eye out for her, but at least I'm not jumping at every half seen motion in the corner of my eye these days.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Arnold speaks up again, despite himself and his wife's glare. \" But the two percent, \" he asks, \" what are we waiting for... if the Wytch is gone? \"\n\n(OOC: Outside of wrapping this conversation up, happy to move things on. I think your goal is to do some investigative book reading, so I'm happy to skip past further conversations with other NPCs and allow you to do some \"research\", which will likely revolve around a Resolve + Academics roll. So along with closing up the above, what do you want Jen specifically reading into?)\n\n************************************************** ****\n\nFrank's reply creates an immediate and palpable shift in his companion's demeanor. As the story continues, the color drains from Levi's face, and though his expression barely shifts, all his casual levity turns to stone. In the pauses between the story, Frank can hear the almost wheezing heavy breathing as he passes air with slow breaths in and out of his flaring nostrils. Frank almost gets the sense that Julius Levi is going to reach across the table and slap him, as Frank keeps talking.\n\nThen the waitress comes with the oysters, setting them down, oblivious to the tension. The plate of ice and shell fish almost sparkles in the dim light. With a bored rote tone, she names each of the oysters and where they are from, in where they are along the rim of the plate. Levi doesn't look up, his eyes glued to Frank. He raises a quavering hand and waves her away.\n\nStill staring at Frank, the man reaches to the plate, and with a meaty hand, clutches up an oyster. Without any ceremony and without anything to dress it, Levi slurps the thing down in one go, and places the shell on the table cloth in front of him. \" And what happened to The Wytch? You are talking about this all as if there is an end to your story... but here you are alive. \" \n \n\nJen wants to try to see if there's anything in addition to the Wytch they have in their 'archives', and also see if she can piece together some of the history of the Brotherhood, its origins, past leaders, etc.\n \n Spoiler \nthis is a chance die: (1d10)[ 9 ] \n " }, { "author": "Bennosuke", "message": "Julius Levi's expression shifts as Frank speaks, often times belying awe and something like jealousy. But as he finishes, Levi's countenance hardens, and his eyes narrow with the study of suspicion. \" I see, \" he says slowly, \" that is very interesting. \" He pauses to drink a little water, still measuring Frank with his eyes. Placing the glass down, he asks, \" Do you have any proof of all this, \" though it is clear that the man already believes Frank.\n\nBut before Frank can answer, Levi gestures to the plate of oysters. \" Have one, \" he says flatly, adding, \" otherwise I will feel bad for eating them all before you can get to them. \"\n\n**************************************************\n\n(OOC: So close, but a chance dice means you need a 10 for a success)\n\nJen walks inside, greeting the others and making pleasantries as necessary, before she is able to get Bill to show her his library. Most of what he shows her are books Jen has already seen before, leaving her to wonder if maybe Bill had an additional stash he wasn't sharing, or a trove of knowledge in some other form.\n\nShe spends about an hour reviewing things, but it's mostly all old news when it comes to The Wytch. The small leather bound booklet he shows her on The Brotherhood Of Mather is almost less impressive. Much of what's in the book are generalities and platitudes. According to the book, the group was founded by Father Mather, a catholic priest and witch hunter who came up from the South soon after the Louisiana Purchase. He and his congregation reportedly learned from the \"heathen red men\" how to live off the land, and about the secrets of The Wytch.\n\nInterestingly, the book does refer to there being multiple Wytches, of course referred to as a \"Coven\", though most every other text refers to a singular \"The Wytch\"." }, { "author": "Daishain", "message": "Frank reaches out and slurps down one of the oysters, \"As in empirical evidence? Fraid not. We were pretty careful to leave as few traces as possible actually. Aside from feeling a need to be thorough with her, if law enforcement caught wind of our little trap night the one part of the affair that might exonerate us is also the part they'd never believe. I could show you what's left of the tree, but that's not especially impressive either now.\" \n\nFrank scratches his chin a bit, \"You could ask the Brotherhood of Mather about it, they've been monitoring that thing for generations and confirmed her disappearance themselves. I'll... let you judge their suitability at witnesses for yourself.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Julius Levi's expression shifts as Frank speaks, often times belying awe and something like jealousy. But as he finishes, Levi's countenance hardens, and his eyes narrow with the study of suspicion. \" I see, \" he says slowly, \" that is very interesting. \" He pauses to drink a little water, still measuring Frank with his eyes. Placing the glass down, he asks, \" Do you have any proof of all this, \" though it is clear that the man already believes Frank.\n\nBut before Frank can answer, Levi gestures to the plate of oysters. \" Have one, \" he says flatly, adding, \" otherwise I will feel bad for eating them all before you can get to them. \"\n\n**************************************************\n\n(OOC: So close, but a chance dice means you need a 10 for a success)\n\nJen walks inside, greeting the others and making pleasantries as necessary, before she is able to get Bill to show her his library. Most of what he shows her are books Jen has already seen before, leaving her to wonder if maybe Bill had an additional stash he wasn't sharing, or a trove of knowledge in some other form.\n\nShe spends about an hour reviewing things, but it's mostly all old news when it comes to The Wytch. The small leather bound booklet he shows her on The Brotherhood Of Mather is almost less impressive. Much of what's in the book are generalities and platitudes. According to the book, the group was founded by Father Mather, a catholic priest and witch hunter who came up from the South soon after the Louisiana Purchase. He and his congregation reportedly learned from the \"heathen red men\" how to live off the land, and about the secrets of The Wytch.\n\nInterestingly, the book does refer to there being multiple Wytches, of course referred to as a \"Coven\", though most every other text refers to a singular \"The Wytch\". \n \n\n\"Oh, great,\" Jen said, filing the notes about a Coven in the back of her mind. It wasn't what she was looking for, but it might come in handy one day. She'll spend the rest of the day hanging out with the Brotherhood, getting to know them and whether there were any combat vets among them, which she would then have in common with." }, { "author": "Bennosuke", "message": " Frank reaches out and slurps down one of the oysters, \"As in empirical evidence? Fraid not. We were pretty careful to leave as few traces as possible actually. Aside from feeling a need to be thorough with her, if law enforcement caught wind of our little trap night the one part of the affair that might exonerate us is also the part they'd never believe. I could show you what's left of the tree, but that's not especially impressive either now.\" \n\nThe oyster is good, briny without being cloying, though I leave it up to you if oysters are something Frank likes.\n\nJulius Levi scowls at all of this, but waves it away with a hand and mumbles, \" Very well. \" He studies Frank for a moment longer, then reaches over and scoops up a second oyster with a meaty paw. This time he spoons the oyster out and drowns it in mignonette, before taking it down lustily. He then watches Frank impatiently, waiting for Frank to have one so that he can have another.\n\n\n Frank scratches his chin a bit, \"You could ask the Brotherhood of Mather about it, they've been monitoring that thing for generations and confirmed her disappearance themselves. I'll... let you judge their suitability at witnesses for yourself.\" \n\nThis rouses Levi, his eyes going wide, his face turning flush. \" The Brotherhood? \" he asks (OOC: We'll assume Frank had not brought them up yet during his telling of the story, \" You've met them already? \" He reaches over for his glass and drains it, practically slamming it back down on the table. Julius Levi raises his eyebrow at Frank and again leans closer. He manages to compose himself, lowering the sound and tone of his voice. He says, \" You've seen more than I expected then. The fact that you've seen... and combated The Wytch! I suppose it would be useful for you to know more. \" He nods his head slowly, and purses his lips. \" How can we help you then? I take it you haven't... joined those hicks out in Salem, \" he asks, referring to The Brotherhood of Mather.\n\n************************************************** **\n\nMany of the Brotherhood are ex-military, and some are active police force.\n\n(OOC: Wanna make a social roll, maybe Presence/Manipulation + Socialize/persuasion to start the task of \"Helping the brotherhood find a new purpose, with a view towards becoming a more influential member.\")" }, { "author": "Daishain", "message": "Frank consumes another as subtly prompted, they were indeed really good, but he had things other than food on his mind at the moment. He shakes his head in response to the question, \"They contacted us shortly after we stumbled out of those woods. Helped us figure out a few things and gave a little bit of support, but then they basically left us to fend for ourselves in actually fighting her, in spite of dealing with the Wytch being their self appointed responsibility.\"\n\n\"They offered to bring us in afterwards, but I declined. Among other problems the only thing they seemed to have any useful knowledge about was the Wytch. So when it became clear she wasn't the only problem to worry about I started looking for other more... reliable groups in the know. That hunt is what led me to the Lodge.\" Frank sighs, \"My friend Jen though was of a different mindset. She joined them. Seems to think she can take over and whip them into shape, give them new purpose now that the Wytch appears to be gone. Who knows, she's a veteran so has a chance of relating to them that way, and if she can succeed, well I have to admit a bunch of well armed hicks serving as fire support could very much come in handy if there's ever another tough scrap like that.\" \n\nHe raises a hand, \"Honestly I feel a little guilty not helping her with that, but firepower's often useless without the right information. That is exactly what I'm hoping you can help me with. I want to learn everything I can from you. There is very little I would not do to ensure my daughters grow up happy and safe from all of this. So I suppose my question is what would you ask from me in turn?\" " }, { "author": "Bennosuke", "message": "Julius Levi watches Frank take another oyster with a grin. He manages to hold out for almost a minute while listening to Frank before going in for his next. Something has changed in the last few minutes as Frank has told his story. The haughty indifference is gone from Levi's face as he listens. As Frank talks about the Brotherhood, he nods with approval, his eyes bright and attentive. Levi grins and it is almost friendly. \" I see, \" he says when Frank is done speaking, clasping his hands together on the table, \" I must admit, I had not... expected this today. I was not prepared to believe you, to be honest. \" He clears his throat. \" Anyways, as I do believe what you are saying, I must admit that I am quiet impressed. We had been aware of The Wytch for quiet some time... and well, had considered her dangerous enough that we had chosen to watch and wait. You and your friend... Jen was it? You've made quiet an accomplishment for someone uninitiated. \"\n\nLevi pauses and takes another drink again noisily clearing his throat. \" Anyways, \" he continues, \" you have the right of The Brotherhood. They aren't much more than a bunch of rednecks with guns and a few half-useful tomes. \" He leans in again, his expression shifting to something cold and stern. When Julius Levi speaks, his voice is barely audible above a whisper as he says, \" Most people are completely unaware of just how many things prey upon our society and our people. If they knew how many old wives tales had some truth to the, there would likely be panic in the streets. There is much to know... and probably much that we could share. But I an my associates, we don't share that information openly, and for good reason. But, perhaps we could come to an agreement, if you are willing. \"" }, { "author": "Daishain", "message": "Frank nods, \"I figured as much. It shouldn't be too difficult to obtain empirical evidence of these creatures, and with that you could bludgeon through the skepticism. For all her power the Wytch was a flesh and blood creature that could be studied. It follows then that there must be some solid reason the knowledge is kept quiet rather than shouted from the rooftops.\" \n\nHe takes his time with the next oyster, he didn't like the idea of keeping secrets this deadly from the public. But there was no way in hell he was the first to stumble across this stuff who had the same sort of reservations, which made the silence rather ominous... \"What manner of arrangement did you have in mind sir?\" " }, { "author": "Bennosuke", "message": "Jen spends much of the afternoon with the members of The Brotherhood, mostly interacting with those with military backgrounds. She uses the time to build further rapport, knowing that this will be needed if she was to one day influence them towards a new path. She was still the newest initiate, but having been responsible for bringing the Wytch down, she finds that people aren't completely closed off to her.\n\nJen's actions do seem to please Bill, who watches from a distance with the anxious approval of a father chaperoning his teenager's school party.\n\n(OOC: We'll give Jen one beat towards her aspiration for the single success. Probably not worth a point in status or similar merit yet, but with a little more time and maybe 2 more successes I think this would be fair.)\n\n************************************************** ***\n\nJulius Levi listens to Frank's thoughts, nodding with agreement. His defenses seem to finally be lowered. To Frank's question he replies, \" I suppose it would be reasonable to introduce you to the rest of The Lodge. Not necessarily as a potential member, but I am sure the others would be interested in hearing about your experiences. \" Despite what Levi was saying, Frank got the sense that this was exactly to consider him as a potential member.\n\nLevi takes another oyster, since Frank had, and downs it just as lustily as the others. With a grin he adds, \" No chance you've had other run in's with anything else? \"" }, { "author": "Daishain", "message": " \"Maybe, maybe not. At the least there has yet to be anything anywhere near as overt as she was. I've been wired and jumpy so I have to assume there's a chance the rest has just been an overly paranoid mind at work. But I've been seeing things suggesting some sort of weird machine cult in the area, in more than the new age scam sense. Also had a run in with a pair of sketchy individuals lately. Ordinary people at first glance, but both were... off I suppose is the best word for it. One of them felt like a predator, and by that I mean Jen's most intimidating soldier buddies felt like kittens by comparison, he claimed to work for the church. Which church he conveniently failed to specify.\" Frank has another oyster, closing his eyes and savoring this one since it felt like the main challenge of this meeting was out of the way.\n\n \"The other, a rather weaselly man, was on the run from the first and behaving oddly enough to freak out even the Brotherhood. At one point he produced a detailed contract specific to the situation out of nowhere. Seemed deeply disappointed when Jen and I refused to sign the thing. At the time I had the distinct impression that agreement would've been enforced by something other than the sort of court system I'm familiar with.\"\n\n\"In any case, I would be glad to meet with the others for introductions. Did you have a rough time frame for that in mind?\" " }, { "author": "Bennosuke", "message": "Julius Levi listens to Frank, his prior incredulous scowl returning to his face. He nods regardless and says, \" Without more information, it is hard for me to judge. \" However, in regards to Frank's question, he allows himself a faint smile. With a shrug Levi replies, \" Probably in about a week. My colleagues are all busy men. I will message you once I have spoken to them. \" He nods and gestures to the last of the oysters. \" Let's finish this, \" he says, \" Do you want a drink or anything else? \"\n\n(OOC: Happy to end IC here, unless there is anything more you want to pursue)" }, { "author": "Daishain", "message": " \"Perhaps one drink. I do not wish to keep you for long, but I do hope to keep getting better acquainted.\" Frank pauses a moment before continuing,\n\n \"By the way, did you wish to hear at all from Jen? I understand if you wish to limit contact given her new ties, but she would certainly have her own insights on our experiences that may be of interest to you.\" \n \n Spoiler: OOC \nThe above question is the last I can think of for this particular scene, so by all means wrap\n " }, { "author": "Bennosuke", "message": "The man calls one of the waitresses over to order drinks. After his bourbon on the rocks has been ordered Levi will reply to Frank's question. \" It is sometimes best to keep things simple, \" Julius Levi says slowly, \" and it was you who reached out to us. It was you at the library, and it was you who reached out to Andy, if I am not mistaken. We are a rather private group as well, and normally don't consider new members, let alone multiple. \" His voice trails off for a moment before he adds, \" And, well it appears she has made her allegiances, so to speak. \"" }, { "author": "Bennosuke", "message": "Frank eventually wraps up his lunch with Julius Levi, and at some point messages Jen for a meet up. Because Jen is out it Salem, she offers to meet him for drinks in the evening that night.\n\nThe two meet at a hole in the wall bar near the university hospital; a real local's joint known as Cherrie's. It's the sort of place where everyone's drinking Budweiser, even if other beers are available, and is regularly filled with a shuffling cast of alcoholics who all know each other's business and drinking preferences, even though everyone keeps to themselves. It's the sort of place with two TVs, both playing the same channel, and somehow there is always some live local sporting event to root for.\n\nFrank's there first, Jen arriving by public transportation a little later. By now the sky's dark, the wind's are howling, and the sky is heavy and humid and threatening to pour open with rain." }, { "author": "Daishain", "message": "Frank nods to Jen as she enters, sliding a drink her way, \"So, how did it go? Think you can get those guys to do what you need?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods to Jen as she enters, sliding a drink her way, \"So, how did it go? Think you can get those guys to do what you need?\" \n \n\n\"It went fine, as for getting them to do what we need, I'm not really sure what that is,\" Jen said. She took a long swig.\n\"They're kind of aimless at the moment, and I was hoping to find something in their archives to give them something to head towards before people start dropping out, but no luck. Were you able to come up with anything?\" she asked." }, { "author": "Daishain", "message": "Frank nods, \"The Lodge's leader, Mr Levi, seems to have been impressed by our exploits. From the sound of it they've been collecting exactly the sort of information we've been looking for for quite some time. They'll be setting up a meeting in a week or so, I'm fairly sure its meant to be an initiation.\" \n\nHe raises a hand, \"If the brotherhood doesn't end up having anything of their own, I'm pretty sure we can find something for them to focus on from the lodge. We'll need to be careful about that though, they seem rather reluctant to share information, and are quite dismissive of the brotherhood. We'd have to make a good case I think.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank nods, \"The Lodge's leader, Mr Levi, seems to have been impressed by our exploits. From the sound of it they've been collecting exactly the sort of information we've been looking for for quite some time. They'll be setting up a meeting in a week or so, I'm fairly sure its meant to be an initiation.\" \n\nHe raises a hand, \"If the brotherhood doesn't end up having anything of their own, I'm pretty sure we can find something for them to focus on from the lodge. We'll need to be careful about that though, they seem rather reluctant to share information, and are quite dismissive of the brotherhood. We'd have to make a good case I think.\" \n \n\n\"Well, I'm hoping I can give them some direction and eventually take over as leader,\" Jen said, \"not that I have anything against them now, just... better to have a squad of guys ready to roll up with guns than not.\"" }, { "author": "Daishain", "message": " \"Yeah, kinda figured that's where you were heading. Not sure if they'll let you, but if you can pull it off, that could be really handy.\" \n\nFrank takes a pull from his beer, \"We should probably get some actual work done this week while its quiet. I mean, it feels kind of strange worrying about that after this mess, but those bills don't stop just because of wierdness.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Yeah, kinda figured that's where you were heading. Not sure if they'll let you, but if you can pull it off, that could be really handy.\" \n\nFrank takes a pull from his beer, \"We should probably get some actual work done this week while its quiet. I mean, it feels kind of strange worrying about that after this mess, but those bills don't stop just because of wierdness.\" \n \n\n“I doubt anyone else will be able to give them any kind of direction in the ‘weird, shouldn’t exist’ kind of direction,” Jen said, “we’ll see how it goes. Yeah, my money won’t last forever, did you have something in mind?”" }, { "author": "Daishain", "message": " \"I'll have to look into it. I've been turning down requests lately, but I bet a few of those are still available if I call 'em back.\" \n\nHe grins, \"Heh, this mess sounds like it might actually work, funny as it is. Identify the problems, then point the brotherhood at them to clean it up. This area could end up owing us a lot and never know it.\" " }, { "author": "Bennosuke", "message": "With a couple of days before the double date, and with work in a little bit of a nadir, Jen decided to do some digging on Seth. The Range was an indoor gun club well South of downtown St. Louis. It was maybe not the biggest, and it was not in the best part of town (as if there were many good parts of town in St. Louis), but it was the easiest for Jen to get to by public transportation. In another rotting neighborhood originally built up around booming industry, The Range was not much more than a renovated warehouse; its walls lined with sound proof foam, it's blacked out windows protected with a shell of iron bars.\n\nThis was not the sort of place college students or tech bros went to take pictures and live out a power fantasy. The Range was for a niche breed of locals. Men with long dirty beards and bleary eyes. Locals who bled red, who stitched Police Lives Matter patches onto their flannel jackets, and who went to the same dive bar every afternoon till they couldn't stand. It was an insular little gun club. You had to own your own weapon, though they'd store it for you, and no questions were asked about what you were packing, or if you had a license. Jen went regularly enough that she knew the names of many of the locals, and they knew well enough to give Jen her space. The good ol' boys were always hesitant around the young blond woman anyways. Some of these ol' boys had introduced Jen to Seth, when she'd asked around for help picking up a new piece with a little more firepower.\n\nSo without much to lose, some time to spare, and the desire to fire a few clips anyways, Jen took the bus out to The Range one afternoon. Checking in, Jen was greeted by Berny, a man with a shaved bald head and streaks of grey in his goatee. He was a decent guy, mostly kept to himself and kept the punks and posers out of the range. As Jen stepped up to the registration booth, from behind the plexiglass screen he says, \" Hey boss, long time no see. Much new? \"\n\n************************************************** *********************\n\nIt was another day before Frank got the much awaited contact from Levi. He had said it might take a week. The Lodge had an invitation for Frank to join them for a casual cocktail hour in a few days. He gave Frank an address; it was the address for the mansion in the Central West End that Frank had discovered in connection with The Lodge. Levi made it sound like most of the big wigs in The Lodge would be there, and Frank was encouraged to dress \"appropriately\", whatever that meant.\n\nThe night before the get-together though, Frank got a text from his eldest daughter Marissa, that read, \" Hey Dad, do you have a moment to talk? \" The girl was normally quiet outgoing, usually a real sharp shooter. It wasn't like her to send such a serious but vague text. The girls had been spending the last week or two with their mom and Neil . It had been nice to be without the parental responsibilities, though admittedly Clarissa had been acting a little strange lately, and Neil was always so smug. Frank would be getting the girls back next week, and at the same time as he was enjoying his freedom, Frank couldn't wait to be their dad again." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n With a couple of days before the double date, and with work in a little bit of a nadir, Jen decided to do some digging on Seth. The Range was an indoor gun club well South of downtown St. Louis. It was maybe not the biggest, and it was not in the best part of town (as if there were many good parts of town in St. Louis), but it was the easiest for Jen to get to by public transportation. In another rotting neighborhood originally built up around booming industry, The Range was not much more than a renovated warehouse; its walls lined with sound proof foam, it's blacked out windows protected with a shell of iron bars.\n\nThis was not the sort of place college students or tech bros went to take pictures and live out a power fantasy. The Range was for a niche breed of locals. Men with long dirty beards and bleary eyes. Locals who bled red, who stitched Police Lives Matter patches onto their flannel jackets, and who went to the same dive bar every afternoon till they couldn't stand. It was an insular little gun club. You had to own your own weapon, though they'd store it for you, and no questions were asked about what you were packing, or if you had a license. Jen went regularly enough that she knew the names of many of the locals, and they knew well enough to give Jen her space. The good ol' boys were always hesitant around the young blond woman anyways. Some of these ol' boys had introduced Jen to Seth, when she'd asked around for help picking up a new piece with a little more firepower.\n\nSo without much to lose, some time to spare, and the desire to fire a few clips anyways, Jen took the bus out to The Range one afternoon. Checking in, Jen was greeted by Berny, a man with a shaved bald head and streaks of grey in his goatee. He was a decent guy, mostly kept to himself and kept the punks and posers out of the range. As Jen stepped up to the registration booth, from behind the plexiglass screen he says, \" Hey boss, long time no see. Much new? \"\n\n************************************************** *********************\n\nIt was another day before Frank got the much awaited contact from Levi. He had said it might take a week. The Lodge had an invitation for Frank to join them for a casual cocktail hour in a few days. He gave Frank an address; it was the address for the mansion in the Central West End that Frank had discovered in connection with The Lodge. Levi made it sound like most of the big wigs in The Lodge would be there, and Frank was encouraged to dress \"appropriately\", whatever that meant.\n\nThe night before the get-together though, Frank got a text from his eldest daughter Marissa, that read, \" Hey Dad, do you have a moment to talk? \" The girl was normally quiet outgoing, usually a real sharp shooter. It wasn't like her to send such a serious but vague text. The girls had been spending the last week or two with their mom and Neil . It had been nice to be without the parental responsibilities, though admittedly Clarissa had been acting a little strange lately, and Neil was always so smug. Frank would be getting the girls back next week, and at the same time as he was enjoying his freedom, Frank couldn't wait to be their dad again. \n \n\n\"Boss? Haven't heard that one in a while,\" Jen said, \"I'll be honest, it could be better. Figured I'd keep the skills sharp in the meantime.\"\nShe booked a shooting booth and paid for a hundred rounds. While Berny got things together, Jen continued talking.\n\"Remember a couple weeks back I was looking for a guy. Anyone I talked to around today?\" she asked." }, { "author": "Bennosuke", "message": "Berny nods his head in silent acknowledgement at Jen's desire to fire off a few rounds, not prying further about how it could be better.\n\nHe lifts his head up from ringing Jen up, at the question. \" You mean Seth, \" he asks, the name coming out as if it were slimy and covered in ants, \" I remember him. Hasn't been around in a couple of weeks. Why you asking? I thought he... hooked you up already. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Berny nods his head in silent acknowledgement at Jen's desire to fire off a few rounds, not prying further about how it could be better.\n\nHe lifts his head up from ringing Jen up, at the question. \" You mean Seth, \" he asks, the name coming out as if it were slimy and covered in ants, \" I remember him. Hasn't been around in a couple of weeks. Why you asking? I thought he... hooked you up already. \" \n \n\n\"Yeah he did, but he's mixed up in something and asked for help. I'm not too excited about jumping in blind, buuut, he did do me a favor. I'm looking to find more people who know him, see if his story checks out first, you know?\" Jen replied." }, { "author": "Bennosuke", "message": "Berny purses his lips as he runs his tongue over his top teeth. He shrugs and then says, \" People who know him? Dude's a spook, a real loner. I never seen anyone talk to him unless they needed something. \" The harsh scowl on his face softens and he grins at Jen. \" He's a real greasy mother. I hear he's useful, but even chatting with him here at the desk leaves me feeling... slimy, \" he says, and it's clear he's trying not to sound like's he's judging Jen for having associated with him. Then Berny sighs, his eyes wandering around the room to make sure the two were alone. Then leaning in close so that Jen can smell the stale chew on his breath, he says furtively, \" But if it helps, I know Simon Good has... dealt with him before. I think Simon's on the range now. \" Good was a a real \"good old boy\", the sort of man whose complaints about the power of the government were as long as his beard. He had a sharp intelligent mind and a sharper tongue. He wasn't the sort of man to tolerate a woman at the gun club, but he'd always seemed to have some sort of tacit respect for Jen." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Berny purses his lips as he runs his tongue over his top teeth. He shrugs and then says, \" People who know him? Dude's a spook, a real loner. I never seen anyone talk to him unless they needed something. \" The harsh scowl on his face softens and he grins at Jen. \" He's a real greasy mother. I hear he's useful, but even chatting with him here at the desk leaves me feeling... slimy, \" he says, and it's clear he's trying not to sound like's he's judging Jen for having associated with him. Then Berny sighs, his eyes wandering around the room to make sure the two were alone. Then leaning in close so that Jen can smell the stale chew on his breath, he says furtively, \" But if it helps, I know Simon Good has... dealt with him before. I think Simon's on the range now. \" Good was a a real \"good old boy\", the sort of man whose complaints about the power of the government were as long as his beard. He had a sharp intelligent mind and a sharper tongue. He wasn't the sort of man to tolerate a woman at the gun club, but he'd always seemed to have some sort of tacit respect for Jen. \n \n\n Jen Gibbs \n\n\"You don't have to tell me twice, the guy's shady as hell and half the time he stinks to high heaven but...\" she said, then shrugged as if to say 'what are you gonna do?'.\n\"That's for the heads up,\" she said.\n\nShe headed over to the range to find Simon Good. If he's in the middle of a set, she'll watch for a bit and see if he notices her.\n\nIf he doesn't she'll pipe up as he resets his target.\n\"Simon? Got a moment? I've got a... situation, could use your expertise, if you're not too busy,\" she said." }, { "author": "Bennosuke", "message": "Simon is all the way down the long aisle of the range, busy taking slow and steady shots with both hands on a black Glock G19. As Jen gets closer she can see that the gun's been modified. It's got a high capacity magazine; something illegal in most states including Missouri. The man as got his military brown earmuffs on over a red trucker hat. A small bit of his gut peaks out from his open flannel shirt and his stained wife beater.\n\nHe doesn't notice Jen, firing off round after round with a practiced stance and concentration. Even with Jen calling him, the man seems not be be able to hear with his noise cancelers. In fact, it's only when Simon finishes his clip and finally turns around to reload the magazine that he sees her. The man pulls his earmuffs down around his neck and scowls at Jen. \" How long you been watching me, \" he asks, yelling to be heard over the sound of others practicing in the range." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Simon is all the way down the long aisle of the range, busy taking slow and steady shots with both hands on a black Glock G19. As Jen gets closer she can see that the gun's been modified. It's got a high capacity magazine; something illegal in most states including Missouri. The man as got his military brown earmuffs on over a red trucker hat. A small bit of his gut peaks out from his open flannel shirt and his stained wife beater.\n\nHe doesn't notice Jen, firing off round after round with a practiced stance and concentration. Even with Jen calling him, the man seems not be be able to hear with his noise cancelers. In fact, it's only when Simon finishes his clip and finally turns around to reload the magazine that he sees her. The man pulls his earmuffs down around his neck and scowls at Jen. \" How long you been watching me, \" he asks, yelling to be heard over the sound of others practicing in the range. \n \n\n\"Only the last mag. If you're ready for a break, I'll buy you a beer?\" Jen asked, \"got something I want to talk about.\"" }, { "author": "Bennosuke", "message": "Simon raises a bushy eyebrow and says, \" You wanna talk? \" He studies Jen's face for a long moment, then hollers, \" I got a cooler, \" pointing to a small blue and black camo print igloo on the table behind his lane. He ejects his magazine dutifully, pointing the empty and disarmed weapon down to the ground purposefully before approaching. Placing the pistol and it's separated clip down on the table he invites Jen over, and opens up the igloo to hand her a tall blue light beer can. He cracks one open for himself and takes a long sip, wiping the sudds from his scraggly mustache. \" You wanna talk, \" he asks again." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Simon raises a bushy eyebrow and says, \" You wanna talk? \" He studies Jen's face for a long moment, then hollers, \" I got a cooler, \" pointing to a small blue and black camo print igloo on the table behind his lane. He ejects his magazine dutifully, pointing the empty and disarmed weapon down to the ground purposefully before approaching. Placing the pistol and it's separated clip down on the table he invites Jen over, and opens up the igloo to hand her a tall blue light beer can. He cracks one open for himself and takes a long sip, wiping the sudds from his scraggly mustache. \" You wanna talk, \" he asks again. \n \n\n Jen \n\n\"Yeah,\" Jen said as she accepted the beer and cracked hers open, \"thanks. Remember Seth? Thanks for linking us up, he was able to help me out. Now he's asking me for a favor, and I wanted to look into it a little bit before I committed, you understand... he's a weird guy.\"" }, { "author": "Daishain", "message": "For once in his life Frank finds himself agonizing over, of all things, clothing. His business attire was well kept and fitted by his own standards, but Mr Levi had made him feel a bit like a hayseed bumpkin by comparison, and the prospect of getting judged by a room full of people with a similar social standing did not sit well...\n\nIt was rather a relief to be distracted from that particular issue by a text, he responds fairly quickly. \"Hey kiddo, what's on your mind?\" " }, { "author": "Bennosuke", "message": "Simon listens with intent to Jen, and takes a slow loud slurp of his beer. \" Seth? Yeah, he is a... strange one, \" the man agrees before taking a deep breath in and out. He shrugs then adds, \" I can't say I know him all that well, other than to say he's strange, but he's useful. I don't know what resources Seth helped you with, but it seemed like for the right price he could get his hands on anything. \" Simon was being intentionally vague, even though no one was listening in, and the frequent gunfire made it even harder to be heard. \" Now I ain't one for snoopin' or invading another man's privacy, but I even tried to do a little research on Seth, \" he says, almost making finger quotations when he says 'research', \" but there really ain't much on him, that I could find anyways. \" Simon takes another sip of his beer, narrows his brow and asks, \" So what is it you wanted to know about him? \"\n\n************************************************** *******\n\nFrank's phone starts ringing a few moments after he sends his text. When he picks up, Marissa says, \" Hey Dad. I hope I'm not bothering you. You have a minute, right? \"" }, { "author": "Daishain", "message": "Frank has a seat, \"I'm glad to hear from you, and I certainly do have a minute. Is everything all right?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Simon listens with intent to Jen, and takes a slow loud slurp of his beer. \" Seth? Yeah, he is a... strange one, \" the man agrees before taking a deep breath in and out. He shrugs then adds, \" I can't say I know him all that well, other than to say he's strange, but he's useful. I don't know what resources Seth helped you with, but it seemed like for the right price he could get his hands on anything. \" Simon was being intentionally vague, even though no one was listening in, and the frequent gunfire made it even harder to be heard. \" Now I ain't one for snoopin' or invading another man's privacy, but I even tried to do a little research on Seth, \" he says, almost making finger quotations when he says 'research', \" but there really ain't much on him, that I could find anyways. \" Simon takes another sip of his beer, narrows his brow and asks, \" So what is it you wanted to know about him? \"\n\n************************************************** *******\n\nFrank's phone starts ringing a few moments after he sends his text. When he picks up, Marissa says, \" Hey Dad. I hope I'm not bothering you. You have a minute, right? \" \n \n\n Jen \n\n\"Yeah, I get that he's kind of a black box, that's why I'm trying to find out more, so I don't end up pissing off the wrong person or getting in over my head. How'd you end up meeting him? Someone introduced you to him or vice versa?\" Jen asked." }, { "author": "Bennosuke", "message": "Marissa pauses for a long moment before replying. \" Promise you won't be upset, \" she asks, hesitation and desperation balancing on a knife's edge in her voice. Once Frank reassures her, Marissa continues, \" Well... Mom has been acting really strange. Like... really strange. I think it has to do with this Connection thing. Have you heard about it? \" It's not pain in the girl's voice, but something similar... fear maybe. To Frank's ear, this was the first time his daughter has sounded so... adult.\n\n************************************************\n\nSimon shrugs. \" He was just kinda there..., \" the man says flatly, pausing to take another noisy swig of his beer. He stops and scratches at something under his eye, then continues, \" Like here, at the range. He just kinda walked up to me, like he knew I needed somethin'. \" He shrugs again, puts the beer down, and studies Jen's face. \" Some ****, \" he adds." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Marissa pauses for a long moment before replying. \" Promise you won't be upset, \" she asks, hesitation and desperation balancing on a knife's edge in her voice. Once Frank reassures her, Marissa continues, \" Well... Mom has been acting really strange. Like... really strange. I think it has to do with this Connection thing. Have you heard about it? \" It's not pain in the girl's voice, but something similar... fear maybe. To Frank's ear, this was the first time his daughter has sounded so... adult.\n\n************************************************\n\nSimon shrugs. \" He was just kinda there..., \" the man says flatly, pausing to take another noisy swig of his beer. He stops and scratches at something under his eye, then continues, \" Like here, at the range. He just kinda walked up to me, like he knew I needed somethin'. \" He shrugs again, puts the beer down, and studies Jen's face. \" Some ****, \" he adds. \n \n\n“Yeah, kinda weird, right? The guy creeps me out and normally I’d walk away… but he did help me out. Know anyone else around here that knows him?” Jen asked." }, { "author": "Bennosuke", "message": "Simon shakes his head. \" I don't think anyone really knows him, \" the man says with a grimace. The man pauses, takes another swig of beer then says, \" He take you to his apartment? Creepy place. \"\n\nJen had not seen Seth's apartment. They had met in the parking lot of a Straub's when Seth had sold her the weapons, and then when they had met later on he had clearly abandoned his old home." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Simon shakes his head. \" I don't think anyone really knows him, \" the man says with a grimace. The man pauses, takes another swig of beer then says, \" He take you to his apartment? Creepy place. \"\n\nJen had not seen Seth's apartment. They had met in the parking lot of a Straub's when Seth had sold her the weapons, and then when they had met later on he had clearly abandoned his old home. \n \n\n\"No, no, he was kind of on the lam, hiding out,\" Jen replied, \"paranoid as hell. You know where he used to live? Creepy like how?\"" }, { "author": "Bennosuke", "message": "The man's eyes narrow as he studies Jen's face. \" On the lam, \" he asks, pausing to take another sip of beer, \" from the law? \"\n\nSimon shakes his head at Jen's question, and purses his lips into a scowl. He shrugs, taking a long moment before replying, \" Who knows. Maybe it was just in my head. \" It's clear by the way Simon replies, that he doesn't want to say, perhaps embarrassed. Instead he hastily says, \" I can give you that address though... if you want and it helps. \" He takes another long swig of beer, his adams apple bobbing under his beard as he swallows." }, { "author": "Daishain", "message": " \"I've heard about it, yes, but I can't say I know what it is.\" Frank tries to keep his tone even, not wanting to either scare Marissa further or make her think he wasn't taking her seriously.\n\n \"What is going on that has you worried hon? And how is this connection thing related?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The man's eyes narrow as he studies Jen's face. \" On the lam, \" he asks, pausing to take another sip of beer, \" from the law? \"\n\nSimon shakes his head at Jen's question, and purses his lips into a scowl. He shrugs, taking a long moment before replying, \" Who knows. Maybe it was just in my head. \" It's clear by the way Simon replies, that he doesn't want to say, perhaps embarrassed. Instead he hastily says, \" I can give you that address though... if you want and it helps. \" He takes another long swig of beer, his adams apple bobbing under his beard as he swallows. \n \n\n\"Won't say no to that,\" Jen replied, \"and no, not from the law. I got the distinct impression that it was... something else after him.\"\n\nJen writes down the address.\n\n\"Thanks for this, I won't forget it,\" Jen said, \"do you want me to keep you in the loop with whatever I find there?\"" }, { "author": "Bennosuke", "message": "Marissa sounds hesitant at first to reply, but soon the words are pouring faster and faster out of her mouth. \" Well, her and Neil, they, they seem to be really obsessed with it. Mom seems to want to talk about almost nothing else. And like, she keeps forgetting to do things that she would normally remember. Like, she was supposed to pick us up from school yesterday. But she never came. And like, she didn't pick up the phone when I called. So... so we just walked home, me and Rachel; and I know I should have called you, but I didn't want to scare Rachel, so we just walked. And like, when we got home, Mom and Neil were just home, like watching their computer. But like, hypnotized, like it took them both a long moment to realize we were even home, and Mom was like, like she didn't know what time it was. And well, that was the worst of it, but like I don't know why she has gotten so focused on the computer lately, and is acting really weird. \" By the end, it sounds like Marissa is almost fighting off tears, but she's old enough that she knows she has to be brave, has to be a \"big kid\".\n\n************************************************** *****\n\n\n \"Won't say no to that,\" Jen replied, \"and no, not from the law. I got the distinct impression that it was... something else after him.\" \n\nThis causes Simon to narrow his eyes. He mutters, \"something else\", under his breath then glares at Jen. \" You're not getting yourself involved in no trouble, right, \" he asks, his tone almost scolding, \" drugs or gangs or somethin'. \"\n\nRegardless of Jen's answer, to her follow up question, he will reply, \" I suppose it's best you do. Do you know where Seth is right now? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Marissa sounds hesitant at first to reply, but soon the words are pouring faster and faster out of her mouth. \" Well, her and Neil, they, they seem to be really obsessed with it. Mom seems to want to talk about almost nothing else. And like, she keeps forgetting to do things that she would normally remember. Like, she was supposed to pick us up from school yesterday. But she never came. And like, she didn't pick up the phone when I called. So... so we just walked home, me and Rachel; and I know I should have called you, but I didn't want to scare Rachel, so we just walked. And like, when we got home, Mom and Neil were just home, like watching their computer. But like, hypnotized, like it took them both a long moment to realize we were even home, and Mom was like, like she didn't know what time it was. And well, that was the worst of it, but like I don't know why she has gotten so focused on the computer lately, and is acting really weird. \" By the end, it sounds like Marissa is almost fighting off tears, but she's old enough that she knows she has to be brave, has to be a \"big kid\".\n\n************************************************** *****\n\n\n\nThis causes Simon to narrow his eyes. He mutters, \"something else\", under his breath then glares at Jen. \" You're not getting yourself involved in no trouble, right, \" he asks, his tone almost scolding, \" drugs or gangs or somethin'. \"\n\nRegardless of Jen's answer, to her follow up question, he will reply, \" I suppose it's best you do. Do you know where Seth is right now? \" \n \n\n“No I don’t think it’s anything like that. If anything it feels political, but that’s just my gut,” Jen replied, “and no, I have no idea where he is right now. He just kind of… shows up, you know? Kind of freaks me out.”" }, { "author": "Bennosuke", "message": "\" Political, \" the man asks in the same stony reserved voice. He takes one last gulp from his beer can, places it on the table, and crunches it in one hand. After Simon finishes swallowing, he says with a nod, \" Yeah, I guess I know. \"\n\nHe lets Jen go, though she gets the sense that Simon is studying her whenever she turns away.\n\n(OOC: Sounds like you are ready to end it here. Let me know if Jen is going to Seth's old apartment now, or if you want to wait for Daishain to wrap his scene)" }, { "author": "Thundercracker", "message": "After shooting a few targets (she was already here after all), Jen packed up and left the range. Once safely away in an uber or on the bus, and mindful of what she typed into her phone, she texted Frank: \"Hey, call me when you get a chance.\"" }, { "author": "Daishain", "message": "Frank frowns, he'd been focused on the Lodge and assuming the Connection weirdness could wait until he could properly talk with them about it. Apparently that wasn't the case.\n\nHis immediate thought was that taking in the girls for a while seemed best, but if the ex regained her senses long enough to notice what happened that could cause serious legal troubles. Best save that for a last resort. \"Thank you Marissa, for letting me know, and for taking care of Rachel. I'll try to find out what's going on with those two.\"\n\n\"In the meantime, if it happens again, or if you need anything else, don't hesitate to contact me next time. I'll have a talk with the neighbors, see if we can't get them to help in case you can't reach me either.\"\n\n\"Right now though, are you two okay? How can I help right now?\" \n\n************************************************** *****************\n\nLater, Frank gets the text message from Jen, then takes out his phone again and calls, \"Hey there, I was just about to call anyways. How are you?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank frowns, he'd been focused on the Lodge and assuming the Connection weirdness could wait until he could properly talk with them about it. Apparently that wasn't the case.\n\nHis immediate thought was that taking in the girls for a while seemed best, but if the ex regained her senses long enough to notice what happened that could cause serious legal troubles. Best save that for a last resort. \"Thank you Marissa, for letting me know, and for taking care of Rachel. I'll try to find out what's going on with those two.\"\n\n\"In the meantime, if it happens again, or if you need anything else, don't hesitate to contact me next time. I'll have a talk with the neighbors, see if we can't get them to help in case you can't reach me either.\"\n\n\"Right now though, are you two okay? How can I help right now?\" \n\n************************************************** *****************\n\nLater, Frank gets the text message from Jen, then takes out his phone again and calls, \"Hey there, I was just about to call anyways. How are you?\" \n \n\n\"I'm okay, where do you want to meet?\" she asked." }, { "author": "Bennosuke", "message": " Frank frowns, he'd been focused on the Lodge and assuming the Connection weirdness could wait until he could properly talk with them about it. Apparently that wasn't the case.\n\nHis immediate thought was that taking in the girls for a while seemed best, but if the ex regained her senses long enough to notice what happened that could cause serious legal troubles. Best save that for a last resort. \"Thank you Marissa, for letting me know, and for taking care of Rachel. I'll try to find out what's going on with those two.\"\n\n\"In the meantime, if it happens again, or if you need anything else, don't hesitate to contact me next time. I'll have a talk with the neighbors, see if we can't get them to help in case you can't reach me either.\"\n\n\"Right now though, are you two okay? How can I help right now?\" \n\n\" I'm scared dad, \" Marissa blubbers, still not allowing herself to cry, \" I... we're fine, but like, someone needs to talk to Mom. This doesn't make any sense. It's not... it's not drugs, right? \"" }, { "author": "Daishain", "message": " \"How about I come pick you up. I need to do something of a welfare check, and we can talk along the way there.\" Frank sighs, wondering how this latest mess will play out.\n\n.................................................. ..............\n\n \"No hon, I'm quite sure its not drugs.\" Frank rubs his chin a bit, considering his words, \"I'll know more soon, but right now I think its something like this. You know how easy it is to lose track of time when playing a game? Sometimes people can get obsessed with something and just forget about everything else. Sometimes that can happen a lot stronger than usual, and not always with fun stuff.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"How about I come pick you up. I need to do something of a welfare check, and we can talk along the way there.\" Frank sighs, wondering how this latest mess will play out.\n\n.................................................. ..............\n\n \"No hon, I'm quite sure its not drugs.\" Frank rubs his chin a bit, considering his words, \"I'll know more soon, but right now I think its something like this. You know how easy it is to lose track of time when playing a game? Sometimes people can get obsessed with something and just forget about everything else. Sometimes that can happen a lot stronger than usual, and not always with fun stuff.\" \n \n\n\"Alright, I'm at home, can you pick me up there?\" she asked." }, { "author": "Bennosuke", "message": " \"No hon, I'm quite sure its not drugs.\" Frank rubs his chin a bit, considering his words, \"I'll know more soon, but right now I think its something like this. You know how easy it is to lose track of time when playing a game? Sometimes people can get obsessed with something and just forget about everything else. Sometimes that can happen a lot stronger than usual, and not always with fun stuff.\" \n\n\" Oh, \" Marissa blubbers, though Frank can hear the choked noise in her throat soften. \" Oh, \" she repeats again, \" yeah, I guess that kind of makes sense. \" And now the fear has started to melt, her tone instead betraying a new almost curiosity. She pauses for another moment as if in thought and then asks, \" So you think Mom is like, into a new game or something? \"\n\nThe question is practically absurd, but asked with the greatest sincerity that could only come from the mouth of a child." }, { "author": "Daishain", "message": " \"That works, see you soon,\" Frank grabs his keys on the way out.\n\n.................................................. ..................\n\n \"I don't know if that's exactly it either, but something like that could explain a few things. I'll be there to have a talk with mom soon okay? We'll figure things out as much as we can.\" " }, { "author": "Bennosuke", "message": "Frank picks Jen up at the shooting range. The sky is grey and the air is muggy. It feels like it may start raining and the scent of ozone is thick on the breeze.\n\n************************************************** **********\n\n\" Okay Dad, \" Marissa responds. There is a quick pause, then almost in a panic she says, \" When? Like tonight? Should I go get Rach ready? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank picks Jen up at the shooting range. The sky is grey and the air is muggy. It feels like it may start raining and the scent of ozone is thick on the breeze.\n\n************************************************** **********\n\n\" Okay Dad, \" Marissa responds. There is a quick pause, then almost in a panic she says, \" When? Like tonight? Should I go get Rach ready? \" \n \n\n\"Hey,\" Jen said as she hopped into the car, \"let's find a coffee shop.\"\nOnce there and settled Jen informed Frank about what she'd found.\n\n\"The guy said this is where his apartment is. I figured we should check it out together, just in case,\" she said." }, { "author": "Daishain", "message": "Frank tenses at the renewed panic in Marissa's voice, carefully he says, \"Hon? Is there more to it you haven't said? I get the feeling you're hoping to get away as soon as you can.\" \n\n.................................................. ................................\n\nWith Jen he nods, \"Worth a shot, we'll need to be careful though. No need to attract local law enforcement.\" \n\nThen he shares his other concerns. \"This Connection thing, something really doesn't feel right about it. Maybe not the same sort of feeling as with the Wytch, but I can't shake the idea there's more to it than just some internet cult. I need to go have a chat with those two tonight, and maybe take the girls with me early. I'm torn between whether or not I'd rather have you there. Part of me wants the backup, the other part... well, as much as he deserved it, I'm sure Neil still remembers that gun in his face and really doesn't want to see you again.\" " }, { "author": "Bennosuke", "message": "\" No! \" Marissa replies almost defensively, \" there's nothing else. It's just been very... weird. I mean Rachel's more freaked out than I am, but like, Mom's never acted like this before! It's scary! \" She takes a deep breath in and out, and Frank can tell that she is sincere. Then Marissa adds more calmly, \" I guess I want things to go back to the way they were before. And I do kinda want to get out of here, given how weird Mom is being... I just, I don't want her to be upset. You know? \"\n\n(OOC: Going to let Frank and Jen continue chatting in the other scene)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank tenses at the renewed panic in Marissa's voice, carefully he says, \"Hon? Is there more to it you haven't said? I get the feeling you're hoping to get away as soon as you can.\" \n\n.................................................. ................................\n\nWith Jen he nods, \"Worth a shot, we'll need to be careful though. No need to attract local law enforcement.\" \n\nThen he shares his other concerns. \"This Connection thing, something really doesn't feel right about it. Maybe not the same sort of feeling as with the Wytch, but I can't shake the idea there's more to it than just some internet cult. I need to go have a chat with those two tonight, and maybe take the girls with me early. I'm torn between whether or not I'd rather have you there. Part of me wants the backup, the other part... well, as much as he deserved it, I'm sure Neil still remembers that gun in his face and really doesn't want to see you again.\" \n \n\nJen blinked.\n\n\"On a scale of one to ten, how much do you care about what Neil thinks?\" Jen asked." }, { "author": "Daishain", "message": " \"Directly? Maybe a 2 at best on a good day. My real concern there is he might kick up a fuss and make it impossible to talk about the actually important stuff.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Directly? Maybe a 2 at best on a good day. My real concern there is he might kick up a fuss and make it impossible to talk about the actually important stuff.\" \n \n\n\"I could wait in the car. He doesn't even have to know I'm there,\" Jen replied." }, { "author": "Daishain", "message": " \"That could work, if you don't mind it. Sorry for dragging you into this, there's just too much going and you're the only one I can both trust and confide in on this stuff.\" Frank rubs his face, \"So where's this apartment? Is it in town?\" \n\n.................................................. .................................................. .......\n\nOn the phone Frank breathes just a little easier, \"All right hon, I'll be there. I need to sort a few things, but one way or another it will be soon. So just hold on a bit okay?\" " }, { "author": "Bennosuke", "message": "\" Okay, \" Marissa says after a moment's hesitation, \" Okay Daddy. I'll see you soon. \" She blows Frank a kiss and then hangs up the phone.\n\n************************************************\n\nRather than heading to a cafe, Frank retrieves Jen and they drive out to West County where Clarissa and Neil lived. Their home was in a shady little suburb; clean sidewalks wrapping around massive properties, and gaited communities. It was another world compared to the crime and grime of the city proper. It was the sort of neighborhood where households judged each other by the size of their front lawn and outcompeted each other for the newest model Tesla.\n\nBut even driving up to Neil's house, Frank could see something was off. The normally trimmed grass was overgrown and already getting spotty with yellow, and strewn with browning leaves. The lights were all on in the house, but it somehow felt like the house was empty." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Okay, \" Marissa says after a moment's hesitation, \" Okay Daddy. I'll see you soon. \" She blows Frank a kiss and then hangs up the phone.\n\n************************************************\n\nRather than heading to a cafe, Frank retrieves Jen and they drive out to West County where Clarissa and Neil lived. Their home was in a shady little suburb; clean sidewalks wrapping around massive properties, and gaited communities. It was another world compared to the crime and grime of the city proper. It was the sort of neighborhood where households judged each other by the size of their front lawn and outcompeted each other for the newest model Tesla.\n\nBut even driving up to Neil's house, Frank could see something was off. The normally trimmed grass was overgrown and already getting spotty with yellow, and strewn with browning leaves. The lights were all on in the house, but it somehow felt like the house was empty. \n \n\n\"Does it always look like this?\" Jen asked." }, { "author": "Daishain", "message": "Frank frowns, looking at the yard, \"Never, Clarissa would be yelling my ear off I let the grass grow more than a week or two past her ideal, and from what I've seen Niel either kept to those demands strictly or frequently hired help, probably the latter. I don't like this.\" \n\nHe parks and takes a deep breath before getting out, his jaw firming. If that woman had hurt his girls because of this obsession..." }, { "author": "Thundercracker", "message": "Jen cracks the window so she can hear any loud noises, then leans back to stay more or less out of sight." }, { "author": "Bennosuke", "message": "Dried straw-like grass practically crackles under Frank's feet as he steps out onto the lawn. He checks the windows but finds no one watching him. He could go straight to the door, or perhaps survey the house a bit more." }, { "author": "Daishain", "message": "Frank grimaces and glances at Jen, getting the feeling Rachel had indeed been underselling the problem.\n\nTaking a deep breath he walks up to the door and knocks." }, { "author": "Bennosuke", "message": "Frank knocks at the door, and at first there isn't any sign of a reply. Then a light goes on in one of the upstairs rooms. If Frank remembers correctly, it's where the girls stay when they are at Neil and their Mom's house. Then there is the sound of footsteps, slowly coming towards the door. They stop on the other side of the entrance, but there is a long pause before the door finally swings open. Neil pokes his head through the doorway, and for once he is not the picture of idyllic wealth and composure. A heavy shadow of scruff has gone untended on the man's jaw, cheeks and neck, and his tanned skin is shiny as if he has gone days without a wash. He squints at Frank and with an uncomfortable chuckle and says, \" Hey Frank. Uh, we weren't expecting you for another couple of days. What's with the... unexpected visit? \" He gives Frank a smile, and though Neil was always the model of feigned niceties, this was even less sincere than usual.\n\nLooking past Neil into the house, Frank can see that the lights are off. The place doesn't look specifically like a mess, but somehow Frank got the impression of inattention and disregard." }, { "author": "Daishain", "message": " \"Hey Neil, mostly just checking in. I had a few things to discuss. May I come in?\" Frank stands firmly in front of the door, trying his best to be diplomatic and not let his concern show. Neil hiding the house and whichever of the girls had come to the door had him even more on edge." }, { "author": "Bennosuke", "message": "For just an instant, Neil's eyes narrow. Something like raw anger flashes, but then it is gone, and he smiles at Frank. \" You know, now's not really the best time, \" he says, doing his best to find that easy confident tone. He makes no effort to step aside or let Frank in. Instead, he steps out onto the porch and closes the door, eyes narrowing as if with invested concern. \" What is it you wanted to discuss buddy, \" Neil asks. He places a friendly hand on Frank's shoulder, as if they were old pals. He smells of some strong, Italian cologne, but under it is something ripe and sour." }, { "author": "Daishain", "message": " \"Well, there've been some problems. A few things have come to my attention, chief among them being the girls getting stuck without rides because you've been... busy.\" Frank subtly takes a step back away from the smell, \"Now, I don't know what's going on with you and Clarissa, and up to a point, its none of my business. But once it affects the girls that changes. What's going on?\" " }, { "author": "Bennosuke", "message": "Neil's eyes go wide for a moment, and it's hard to say whether it's from shock or sudden frustration. \" Oh, \" he says, sounding like the boy who has been caught by their teacher with a hard math question, while daydreaming in class. He raises a hand to scratch at his stubbled chin, pausing for a long moment before saying, \" Well, yeah. You see, Clarissa's come down with... something. We were, well... we were trying not to scare the girls. \" He raises both hands as if to give Frank pause before he can reply. \" Now it's nothing to be concerned about. But I guess I got caught up in taking care of her, and completely forgot about the girl's school. \" Neil studies Frank's face from behind his glasses.\n\n(OOC: Give me a Composure + Empathy/subterfuge roll at +1)" }, { "author": "Bennosuke", "message": "Frank can tell clearly that Neil is lying through his teeth, though he still does not have a sense as to why!" }, { "author": "Daishain", "message": "Frank sighs, \"Now come on Neil, why would you lie to my face about that? I won't claim to know exactly what's going on with the two of you, but I already knew its not just some cold, and that its not over. And if your goal was to not scare the kids, I'm sorry but you failed on that front.\" \n\nHe holds out a hand in a conciliatory gesture, \"Look, like I said, up to a point its none of my business. Right now you're going through something, it happens. I would honestly rather not be standing here talking about it at all let alone poke my nose in any further, and I assume you don't want me to either. So how about this, let me take the girls off your hands and out of your hair for a little while. That way I don't have any reason to ask any questions, the girls can get a break, and you two have some extra time to get your **** together. If Rachel and Marissa get to relax a bit, then come back and see that everything's just fine with Mommy and Neil after all, I'll just forget that anything happened and everything can go back to normal. Sound fair?\" " }, { "author": "Bennosuke", "message": "For a moment Neil's eyes go wide with surprise as Frank calls his bluff. Then his lids narrow and his lips pull back in a scowl. \" Hey man, things are fine. I don't know what you are talking about, \" he says defensively, the words empty of any conviction. He studies Frank's face for a moment, still glowering, then says, \" Look. Take the girls if they're a little nervous. But I swear everything's fine... and you have no right to come barging in here making ****ing accusations! \" Neil's use of the f-word was very out of character, as was the way he pointed at Frank's chest as if he were threatening with a knife. Before Frank can reply, turns to pull the door open just a fraction so that he can peer inside. He holds up a hand to Frank as if to silence the man. \" Hey girls, \" he calls, opening the door more, \" your Dad is here. He says he wants to take you for a few days... if you want! Why don't you get your things! \" There is silence for just a second, then the sound of movement from inside the house. Neil closes the door again, and silently stares, displeasure written into the sweat glossed lines of his face." }, { "author": "Daishain", "message": "Frank's face twitches as he bites back a retort. He'd never liked this man, and this new face he was showing was somehow even worse than usual. But arguing wouldn't help right now, he needed to get the girls out, worry about the rest later. He simply stands there waiting, trying not to let the tension get to him as the girls moved around inside." }, { "author": "Bennosuke", "message": "The two stand outside in relative silence. Neil's body remains stiff with tension, but his eyelids go almost half-mast, as if the man had decided to take a short nap standing up. After about five minutes, Neil startles at the sound of the girls' feet coming down the stairs inside, and he pulls the doors open.\n\nFrank's eldest daughter is well packed, his youngest has clearly just stuffed a bunch of her clothes helter skelter into her duffle. The two are practically giddy when they seen their Dad. But the girls are interrupted by Neil who makes them both give him a hug goodbye (given half-heartedly by the girls), before they can both embrace their father. \" Have a good time girls, \" Neil says, almost hasty to get back inside, closing the door before Frank has escorted his daughters all the way off the porch. By now the sun was nearly set, the sky a darkish blue. The evening was humid, but walking away from Neil's house was like walking into a fresh autumn breeze. The girls follow Frank back to the car, greeting Jen without surprise or concern, as they were clearly used to the two business partners always being together." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The two stand outside in relative silence. Neil's body remains stiff with tension, but his eyelids go almost half-mast, as if the man had decided to take a short nap standing up. After about five minutes, Neil startles at the sound of the girls' feet coming down the stairs inside, and he pulls the doors open.\n\nFrank's eldest daughter is well packed, his youngest has clearly just stuffed a bunch of her clothes helter skelter into her duffle. The two are practically giddy when they seen their Dad. But the girls are interrupted by Neil who makes them both give him a hug goodbye (given half-heartedly by the girls), before they can both embrace their father. \" Have a good time girls, \" Neil says, almost hasty to get back inside, closing the door before Frank has escorted his daughters all the way off the porch. By now the sun was nearly set, the sky a darkish blue. The evening was humid, but walking away from Neil's house was like walking into a fresh autumn breeze. The girls follow Frank back to the car, greeting Jen without surprise or concern, as they were clearly used to the two business partners always being together. \n \n\n\"You want to talk now, or later?\" Jen asked." }, { "author": "Daishain", "message": "Frank breathes a sigh of relief as they get clear. In response to Jen's question he says, \"Later, they don't need to hear it. I don't know exactly what's going on inside of that house, but its not good. I think I'm going to come back and check on things again, before bringing them anywhere near.\" \n\nChecking on Marissa's seatbelt he gives the pair a comforting smile, \"Hey you two, did you manage to get everything you need?\" " }, { "author": "Bennosuke", "message": "Rachel beams at her father. \" Yep, \" she says, before her eyes narrow and her face softens. Frank gets the sense that she is studying him for any information as to how to feel about things.\n\n\" I think we got everything, \" Marissa says, her voice heavy with a tired that is out of sorts for a girl her age. She tilts her head to the side and asks, \" Where are we going now? \"" }, { "author": "Daishain", "message": " \"Home for now, lets get you two some dinner and settled in. How does some Chinese takeout sound?\" Glancing at Jen he asks, \"Under the circumstances, it might be best to table the other thing till tomorrow morning. For now would you like to eat with us? " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Home for now, lets get you two some dinner and settled in. How does some Chinese takeout sound?\" Glancing at Jen he asks, \"Under the circumstances, it might be best to table the other thing till tomorrow morning. For now would you like to eat with us? \n \n\n“Yeah sure. I could use some concentrated msg, too,” Jen replied." }, { "author": "Bennosuke", "message": "\" Ooh, I want Chow Mein, \" Marissa announces proudly and with excitement. Her sister instead almost whispers, \" scallion pancakes! \"\n\nNow the Midwest was not known for it's authentic Chinese food, though the city is littered with a million mom-and-pop takeout places. That said, the city was one of many that was famous in the 20s for its Chop Sui and Tea houses; a staple of the the jazz and flapper culture. Industrious and brave Chinese Americans would run essentially speakeasies; where beer and alcohol could be ordered as \"cold tea\", and where men, women and non-whites could all mingle and listen to jazz music. While these glory days were long gone, Chinese food thus has a rich and important cultural history within the city of St. Louis. It was also worth noting that for those in the know, there were a number of authentic and rather delicious restaurants that catered to international college students, mostly run by Taiwanese and Hong Kong ex-pats.\n\n(OOC: Sorry for waxing poetic, but the above is all true and to me, rather fascinating. When we were in St. Louis we were really glad to find authentic places to get dim sum, and Taiwanese beef noodle soups. I think for fun, let's have one of you roll Int + Streetwise to see if Jen and Frank know where to get good Chinese food. And on a more serious note, what is the characters' next step, assumedly starting the next day. And remember, you will have to keep the girls with you or somehow otherwise occupied and safe)" }, { "author": "Daishain", "message": "Frank grins, an easy genuine smile. It felt good to be doing something so normal. \"All right girls, lets go.\" \n\nListening to Jen's suggestion for a lesser known locale, he turns the truck in that direction.\n\n \n Spoiler: OOC \nNext steps presumably are to get the girls off to school in the morning, then rendezvous and check out this apartment. Though I'm not sure how much we'll be able to do there.\n " }, { "author": "Bennosuke", "message": "Jen takes them to one of the better Chinese American places. Maybe not the best meal anyone in the car has had, but they do the basics well, and the girls are happy after getting home and everyone has emptied out of the white cube cartons.\n\nJen leaves Frank and the girls that night. Frank is kept up somewhat by the sounds of fitful sleep coming from his daughters in their shared guest bedroom. The next morning, he's got a bit of a headache, but as always this is soothed by the smiles on both of the girls' faces when he wakes them up the next morning.\n\nAfter shuttling his daughters to school, Frank meets back up with Jen, picking her up at her place. They had discussed swinging by Seth's apartment, but I will pause here in case they need to discuss or plan anything." }, { "author": "Daishain", "message": "Frank looks to Jen as soon as they're alone, \"Right, so, this apartment. I kind of doubt we'll learn anything just observing from the outside, and oddly I'd rather not get arrested on B&E charges today. Did you have an idea?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank looks to Jen as soon as they're alone, \"Right, so, this apartment. I kind of doubt we'll learn anything just observing from the outside, and oddly I'd rather not get arrested on B&E charges today. Did you have an idea?\" \n \n\n\"We can at least scope it out, see what kind of neighborhood it's in,\" Jen replied." }, { "author": "Daishain", "message": " \"All right, sure, we can certainly do that. I wish I'd been able to get something useful on Mr Keen and Seth from the Lodge, but maybe they're just not prepared to share it yet.\" He turns the truck off in the direction his gps was showing, \"I... don't suppose you have any ideas on how to handle Clarissa and Neil. Given what I saw, and smelled, I could probably make a claim with child services and get at least temporary custody. But those disputes are ugly as hell, they'd break the little one's hearts, and I can't exactly claim to be a perfect guardian either right now, not with all this running around and dealing with spooky sh**.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"All right, sure, we can certainly do that. I wish I'd been able to get something useful on Mr Keen and Seth from the Lodge, but maybe they're just not prepared to share it yet.\" He turns the truck off in the direction his gps was showing, \"I... don't suppose you have any ideas on how to handle Clarissa and Neil. Given what I saw, and smelled, I could probably make a claim with child services and get at least temporary custody. But those disputes are ugly as hell, they'd break the little one's hearts, and I can't exactly claim to be a perfect guardian either right now, not with all this running around and dealing with spooky sh**.\" \n \n\n\"Tough to say. We don't know what's going on over there. You think it's anything related to this Seth stuff?\" Jen asked." }, { "author": "Daishain", "message": " \"Maybe, but I think its too convenient to assume every weird thing we come across is connected. Like I said before I'll have to poke at that problem a little more. I'm certainly not sending the girls back there without knowing its safe.\" He sighs, \"Which is honestly a bit of a complication. Not all that long ago I'd have loved for those two to be with me full time, but now its going to be tough shielding them from everything else that's going on.\" \n\nShaking his head, he gives Jen a weak grin, \"All right, enough of that I think, lets get to this place.\" " }, { "author": "Bennosuke", "message": "(OOC: Just a quick summary of the IC timeline for everyone to keep in mind. This is my best estimate, but tell me if something seems very off.\n\n-Frank's cocktail hour with The Lodge is tonight; per my IC post he got the call from the girls the day before the meeting\n-Jen's double date is tomorrow night\n-The girls have three more days of school, then it is the weekend. Before picking them up, the plan had been they would be staying with him the following week)\n\nJen gives Frank the address for Seth's old apartment. To his displeasure (but perhaps, not to his surprise), the place is located North of Delmar. This was fortunately close to the girls' school, but was definitely one of the less safe neighborhoods in the city. Delmar Boulevard, ran East-West through Northern St. Louis, and served as an unofficial landmark separating the poor and mostly black neighborhoods from a relatively wealthy and suburban neighborhood of mostly whites. The rates of practically every form of crime went way up the moment you crossed North of Delmar, and at night many of the wealthy individuals living South of Delmar would close their ears to the sound of gunfire, pretending that it was only fireworks.\n\n(OOC: Very real thing. https://en.wikipedia.org/wiki/Delmar_Divide )\n\nThat Seth had lived North of Delmar was not surprising in a way. Rents went way down, and it was probably easier to live a hermits life that far North. However, he probably stuck out like a sore thumb. As the two drive north, the number of boarded up, or even collapsing buildings, grows exponentially. Weather had a nasty way of warping and destroying the old wooden houses; one of the reason brick and stone was so preferred. They passed houses marred with graffiti and naked with pealing paint. Cars parked on the street were often missing windows, or even jacked of all tires. This time of day though, the two would likely be safe. Few people were out on the street, and you got the sense it was not really a pedestrian friendly neighborhood.\n\nAfter winding slowly Northeast, the directions app leads them outside a three story brick building with windows protected by iron bars. The sign outside read, \"Heavenly Condos\", and one had to imagine that it was named with a sense of irony. Jen had been told he had been in apartment E. From outside, it looked like the building's entrance had a basic bolt-and-key lock system, rather than something electronic." }, { "author": "Daishain", "message": "Frank frowns as he circles the building, trying to be nonchalant as he sizes the place up. \"Welp, not sure what this means for the odds of cops being a problem, but the neighbors could be a whole different sort of complication.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n Frank frowns as he circles the building, trying to be nonchalant as he sizes the place up. \"Welp, not sure what this means for the odds of cops being a problem, but the neighbors could be a whole different sort of complication.\" \n \n\n“It’s not like we’re not going to be packing, but yeah, let’s not walk through a group of people if we don’t have to…” Jen said. “Any idea how we’re gonna get past that lock?”" }, { "author": "Daishain", "message": " \"No good ones. I could break in with the tools in the truck easy enough, but then it'll be really obvious something's up, and there's probably at least one working camera around here. A smooth talker could probably trick a resident into getting us in, but neither of us are great at that. Best chance of being discrete might just be to hang around the entry until someone leaves and catch the door, but that leaves us exposed for a good while, neighbors will definitely spot us, so we'd have to hope they don't care.\" \n\nFrank glances at Jen, \"Which means I need to ask, do you think this is something worth the risk? I dunno, it feels like the odds of getting anything worthwhile out of this are pretty low.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"No good ones. I could break in with the tools in the truck easy enough, but then it'll be really obvious something's up, and there's probably at least one working camera around here. A smooth talker could probably trick a resident into getting us in, but neither of us are great at that. Best chance of being discrete might just be to hang around the entry until someone leaves and catch the door, but that leaves us exposed for a good while, neighbors will definitely spot us, so we'd have to hope they don't care.\" \n\nFrank glances at Jen, \"Which means I need to ask, do you think this is something worth the risk? I dunno, it feels like the odds of getting anything worthwhile out of this are pretty low.\" \n \n\n“Not like we have a whole lot of leads going on. Do you think k we can afford to ignore it?” Jen asked." }, { "author": "Daishain", "message": " \"Well as I see it either we're working with Seth, at least in terms of continuing to keep him out of Keen's sights. Or we're distancing ourselves from Seth's particular mess. If its that first one we could probably get a lot further by just asking him about things. If we're cutting off though we probably ought to really do that, we do have other things to worry about.\" \n\nHe keeps slowly driving around the block, \"As for leads in general, don't forget I'm probably going to be getting access to the lodge tonight, or at least closer to it. Unless I'm deeply mistaken we should soon have too much information to quickly digest.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Daishain \n \"Well as I see it either we're working with Seth, at least in terms of continuing to keep him out of Keen's sights. Or we're distancing ourselves from Seth's particular mess. If its that first one we could probably get a lot further by just asking him about things. If we're cutting off though we probably ought to really do that, we do have other things to worry about.\" \n\nHe keeps slowly driving around the block, \"As for leads in general, don't forget I'm probably going to be getting access to the lodge tonight, or at least closer to it. Unless I'm deeply mistaken we should soon have too much information to quickly digest.\" \n \n\n“Alright well… at least we know where it is,” Jen said." }, { "author": "Bennosuke", "message": "(OOC: is the group leaving then? No desire to even get out and look around?)" }, { "author": "Daishain", "message": "Frank nods, \"All right then, lets get moving.\" He pulls the truck away, maneuvering towards the main street heading south again." }, { "author": "Bennosuke", "message": "Frank and Jen depart, and later split up.\n\nThat night is Frank's meeting with The Lodge. Thinking about the gathering made Frank nervous. Should he arrive early, or would that appear too desperate? It was like getting ready for a first date. What should he wear? Should he... bring a weapon?\n\n(OOC: Let me know how you see Frank preparing)\n\n************************************************** *******\n\nThe next night (OOC: I am sure somehow Frank will want to meet with Jen after seeing the Lodge, but let's give Jen something to do), Jen is in a similar situation. She has a double date to get ready for. Caitlyn had offered to pick her up, but was running late as always, giving Jen even more time to stew over how she is going to dress, and worry about how things might go.\n\n(OOC: Just give me a quick description of how Jen is going out and how she might be feeling about the whole situation)" }, { "author": "Daishain", "message": "Frank fusses over his tie. He had eventually decided on a simple business look for his attire. These people seemed more likely into tailored suits for formal gatherings, but he felt like any suit he could come up with on his budget both wouldn't be nearly up to their standards and make it look like he was trying too hard, better to stick with what he knew looked good on him.\n\nNot knowing what the evening would entail, Frank loaded up his truck with a few sets of spare clothing, some of the things he'd picked up since the weirdness had started including part of the Wytch's tree, and the tools and weapons he'd used in the fight against the Wytch. Those last were carefully stowed of course.\n\nEventually, he shakes his head and sets off for the meeting, aiming to be about 20 minutes early." }, { "author": "Bennosuke", "message": "Frank drives back to the Central West End. The mansion is located Southwest of the school his daughters attend, kept behind a series of closed off and back cutting streets which made the block a veritable gated community. The street could only be accessed from one side, and at that cross street, the block literally had a massive pair of wrought iron gaits; though they always remained open. White barked sycamores and greyish oak trees lined the block, the latter stretching up tall enough to create a canopy that shaded the massive street.\n\nThe mansion was at the far end of the block, taking up a massive plot of land for the neighborhood. It was three stories of brown brick, buttressed with rectangular columns of green marble. Its windows were laced with decorative wrought iron, and the front door, easily 15 feet high were a pair of studded rectangles of black metal. Weeping stone busts (were they Greek Gods with their helmets) stared down from under each of the top windows, and cherubs were carved into the dark marble columns.\n\nThough Frank had arrived early, the driveway was already stuffed with four sedans, and most of the block in front of the house had parked cars as well. Though it would be easy enough to find parking on the block, there were signs every twenty feet that warned that the curb was reserved for residents. Despite this, the street was practically dead; not a soul was out walking their dog, or going for a stroll." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank and Jen depart, and later split up.\n\nThat night is Frank's meeting with The Lodge. Thinking about the gathering made Frank nervous. Should he arrive early, or would that appear too desperate? It was like getting ready for a first date. What should he wear? Should he... bring a weapon?\n\n(OOC: Let me know how you see Frank preparing)\n\n************************************************** *******\n\nThe next night (OOC: I am sure somehow Frank will want to meet with Jen after seeing the Lodge, but let's give Jen something to do), Jen is in a similar situation. She has a double date to get ready for. Caitlyn had offered to pick her up, but was running late as always, giving Jen even more time to stew over how she is going to dress, and worry about how things might go.\n\n(OOC: Just give me a quick description of how Jen is going out and how she might be feeling about the whole situation) \n \n\nOn the one hand, Jen felt this whole thing was a waste of time. She was involved in some weird stuff and it wasn't something that could be easily explained to just anyone. On the other, it was probably a good idea to do something 'normal' from time to time just to keep herself grounded. With that in mind, she threw on a t-shirt and jeans and, considering she was going to see a motorcycle instructor, her leather jacket over the top. After a quick glance in the mirror, she swapped her t-shirt out for a green polo. Then it was time to sit around and wait for Caitlyn to pick her up." }, { "author": "Daishain", "message": "Frank takes a deep breath, feeling increasingly out of place as the difference in wealth became all the more apparent. Maybe this wasn't the best idea after all...\n\nSteeling himself, he finds a place to park, snuggling his truck in among the cars. Getting out, he picks up a small box with the chunk of wood from the Wytch's tree inside, and walks up to the door. He figured that some physical token of the conflict would be appreciated." }, { "author": "Bennosuke", "message": "Late as usual, it's about ten minutes after she said she would arrive, that Jen gets Caitlyn's text saying she's outside. Hoping into the passenger seat of Caitlyn's brand new SUV, she is greeted by her friend in an outfit that probably should still have been embarrassingly revealing back in college! The whole car is filled with the heavy application of an expensive perfume. However, it is Caitlyn who seems to be judging Jen's choices. \" That's what you chose, \" she asks incredulously, taking advantage of their friendship, \" not even any makeup? \" She reaches toward Jen to fuss with her hair. \" At least let me give you some eyeliner babe. \" She retracts her hand but begins digging into her purse for some makeup.\n\n\n************************************************** ***\n\nFrank approaches the massive black double doors. They were made out of some kind of metal, but not pure iron. To his frustration, but perhaps not surprise, there was no doorbell on either side of the door. After a moment of deliberating whether or not he should knock, the doors begin to open outward.\n\nTo his surprise, it is Peter Cho, the library manager who opens the door. He is dressed in his best impression of wealth; a mahogany velvet smoking jacket and black pants. The sun is still up, and despite the grandeur of the building, he looks a little like he is cosplaying a cheap Hugh Hefner. His fists clench and unclench at his sides and he says with clear frustration, \" I see you are early then. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Late as usual, it's about ten minutes after she said she would arrive, that Jen gets Caitlyn's text saying she's outside. Hoping into the passenger seat of Caitlyn's brand new SUV, she is greeted by her friend in an outfit that probably should still have been embarrassingly revealing back in college! The whole car is filled with the heavy application of an expensive perfume. However, it is Caitlyn who seems to be judging Jen's choices. \" That's what you chose, \" she asks incredulously, taking advantage of their friendship, \" not even any makeup? \" She reaches toward Jen to fuss with her hair. \" At least let me give you some eyeliner babe. \" She retracts her hand but begins digging into her purse for some makeup.\n\n\n************************************************** ***\n\nFrank approaches the massive black double doors. They were made out of some kind of metal, but not pure iron. To his frustration, but perhaps not surprise, there was no doorbell on either side of the door. After a moment of deliberating whether or not he should knock, the doors begin to open outward.\n\nTo his surprise, it is Peter Cho, the library manager who opens the door. He is dressed in his best impression of wealth; a mahogany velvet smoking jacket and black pants. The sun is still up, and despite the grandeur of the building, he looks a little like he is cosplaying a cheap Hugh Hefner. His fists clench and unclench at his sides and he says with clear frustration, \" I see you are early then. \" \n \n\n\"He's a motorcycle instructor, why are you making such a big fuss?\" Jen said, but she holds still as Caitlyn does her thing." }, { "author": "Daishain", "message": "Not being sure what the frustration was about, Frank decides not to comment on it, \"Ah, yes, especially under the circumstances it did not seem like a good idea for me to keep anyone waiting.\" " }, { "author": "Bennosuke", "message": "\" It's a date, \" Caitlyn practically shrieks in reply. She begins stabbing with the little black pencils around Jen's eyes. Despite Jen's best efforts, she grumbles, \" Hold still! I'm not going to poke your eye out, just hold still. \" Finishing the left eye, after what seems like five minutes of torcher, she she pulls back and says, \" Maybe he's just a motorcycle instructor, or whatever, but it's not like you have to marry him. It's a date, who knows, maybe you'll like him... and would that really be such a bad thing? \" Caitlyn uses a tone like she were explaining the birds and the bees to child. Then she goes back in for Jen's right eye and grumbles again, \" Now hold still. \"\n\n************************************************\n\nCho raises an eyebrow at Frank's reply. \" Well not everyone is here yet, \" he says flatly, \" so you don't have to worry about keeping people waiting. \" He stands in the doorway, hands crossed over his chest, studying Frank. Rather than step aside, or invite Frank in, he points to the box in Frank's hand and asks, \" What's that? \"" }, { "author": "Daishain", "message": "Frank suppresses a frown, had he personally irritated Cho before? \"A trophy, of sorts. Its not much to look at, but I thought it best to have at least a few physical items to present from my earlier experiences.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" It's a date, \" Caitlyn practically shrieks in reply. She begins stabbing with the little black pencils around Jen's eyes. Despite Jen's best efforts, she grumbles, \" Hold still! I'm not going to poke your eye out, just hold still. \" Finishing the left eye, after what seems like five minutes of torcher, she she pulls back and says, \" Maybe he's just a motorcycle instructor, or whatever, but it's not like you have to marry him. It's a date, who knows, maybe you'll like him... and would that really be such a bad thing? \" Caitlyn uses a tone like she were explaining the birds and the bees to child. Then she goes back in for Jen's right eye and grumbles again, \" Now hold still. \"\n\n************************************************\n\nCho raises an eyebrow at Frank's reply. \" Well not everyone is here yet, \" he says flatly, \" so you don't have to worry about keeping people waiting. \" He stands in the doorway, hands crossed over his chest, studying Frank. Rather than step aside, or invite Frank in, he points to the box in Frank's hand and asks, \" What's that? \" \n \n\nJen resisted the urge to roll her eyes.\n\"It depends,\" Jen replied." }, { "author": "Bennosuke", "message": "\" I see, \" Peter Cho replies, the tone of his voice heavy with doubt and inflected to imply a sense of boredom. He takes a deep sigh, gives Frank a look over that implies disapproval of the new man's outfit, and says, \" Well, I guess I can't just leave you outside, even if you are early. \" Pausing to look back inside the house, Peter shrugs and invites Frank to follow him inside.\n\nStepping through the threshold, Frank finds himself walking into a short hallway lined with dark wood paneling. Near the door is an expensive-looking mahogany wardrobe, clearly meant for hanging up coats. Peter Cho makes no offer to take Frank's, not that he was planning on removing his sport coat. The two step out of the hallway into an unbelievably spacious living room. Frank had not studied the building too scrupulously from the outside, but this living room was massive, at least a thousand square feet. The space was decorated with a hodge podge of modern furniture from a variety of decades and art styles, as well as a number of towering marble busts and statues. It was as if the head of some museum had designed a living room. A variety of paintings, masks, and prints from an equally various number of cultures hung on the walls.\n\nFar down the hall, the living room merged into an open concept kitchen, where a group of uniformed individuals were making a small din of their preparations. Peter Cho doesn't invite Frank any farther than the living room, though he offers to let the guest sit. \" I can also get you a drink if you like, \" he adds unenthusiastically, \" since the caterers are probably not finished setting up yet. \"\n\n************************************************** **\n\nCaitlyn rolls her eyes, then proceeds to finish her work dolling up her friend. The results are not completely objectionable, though it was far more makeup than Jen was likely comfortable wearing. Unless Jen had anything else to say or delay, Caitlyn will then gun the engine, and drive them to their date.\n\nThey had chosen a time in the early evening, so the sun was not down, though the sky was starting to turn red. Perhaps in light of the time she had spent on Jen's makeup, Caitlyn drove like she were racing; cutting between cars, and speeding on every length of open road she could, driving toward downtown. They park in a lot outside a new development called The Foundry (OOC: exists IRL). Previously a strip of industrial space, The Foundry had been turned into what some might call an \"adult playground\"; a long street lined with wine bars, posh tapas spots, and expensive specialty gyms. It was the sort of place only the young and wealthy would frequent regularly, and a slap in the face of those struggling to find housing in the area. The parking lot itself looked less than safe. It wasn't well lit, and Jen got the sense it wouldn't be surprising to find a used needle, or maybe a used condom (whichever was worse) on their exodus out of the lot.\n\nCar parked, Caitlyn pauses before getting out. \" Sorry if I hadn't mentioned it, \" she says in a playful sort of way that implies she is not at all sorry, \" but tonight we are meeting up at The Puttshack. \" Jen may not have heard of the Foundry, but is less likely to know about The Puttshack; but a quick google search will show that it is essentially an indoor put-put golf course for adults; relying a bit too heavily on unnecessary technology and an overpriced bar. Before Jen can protest, or say anything really, she adds, \" Just to review... your date is Carter, though I'm sure you've been stalking his social media and looking at his pictures every day. And tonight you'll be meeting my Jason Schwimmer. Any questions? \"" }, { "author": "Daishain", "message": "Frank tries not to gawk at his surroundings, feeling even more out of place. Taking a breath to settle himself he turns back to Peter, \"In lieu of a drink, perhaps you could help me in another way? It seems I have misstepped, and I do not want to do so again. If you could tell me a little of the etiquette expected of me, I would be deeply grateful sir.\" " }, { "author": "Bennosuke", "message": "Frank's question seems to draw a mirthful smirk from his companion, who nods his head slowly. \" Well, \" he starts, pausing to choose his words, \" normally a night like tonight would just be a social gathering. I mean, we do more than throw neat house parties, but that's what nights like tonight are normally. However, \" and he pauses again here, studying Frank's face, \" tonight's event has been held in your honor. Or should I say, tonight is a chance for the others to get to know you... to consider if you have something you can offer our... fraternity. It's quiet an honor, honestly. I had to fight tooth and nail for the opportunity that you have now. \" The obvious implication is of course that Peter Cho feels his companion did not earn the opportunity. \" So the best you can do is sit there and smile and answer whatever questions the group has for you, to the best of your ability. \"\n\n(OOC: Let me know if/when you want to fast forward)" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" I see, \" Peter Cho replies, the tone of his voice heavy with doubt and inflected to imply a sense of boredom. He takes a deep sigh, gives Frank a look over that implies disapproval of the new man's outfit, and says, \" Well, I guess I can't just leave you outside, even if you are early. \" Pausing to look back inside the house, Peter shrugs and invites Frank to follow him inside.\n\nStepping through the threshold, Frank finds himself walking into a short hallway lined with dark wood paneling. Near the door is an expensive-looking mahogany wardrobe, clearly meant for hanging up coats. Peter Cho makes no offer to take Frank's, not that he was planning on removing his sport coat. The two step out of the hallway into an unbelievably spacious living room. Frank had not studied the building too scrupulously from the outside, but this living room was massive, at least a thousand square feet. The space was decorated with a hodge podge of modern furniture from a variety of decades and art styles, as well as a number of towering marble busts and statues. It was as if the head of some museum had designed a living room. A variety of paintings, masks, and prints from an equally various number of cultures hung on the walls.\n\nFar down the hall, the living room merged into an open concept kitchen, where a group of uniformed individuals were making a small din of their preparations. Peter Cho doesn't invite Frank any farther than the living room, though he offers to let the guest sit. \" I can also get you a drink if you like, \" he adds unenthusiastically, \" since the caterers are probably not finished setting up yet. \"\n\n************************************************** **\n\nCaitlyn rolls her eyes, then proceeds to finish her work dolling up her friend. The results are not completely objectionable, though it was far more makeup than Jen was likely comfortable wearing. Unless Jen had anything else to say or delay, Caitlyn will then gun the engine, and drive them to their date.\n\nThey had chosen a time in the early evening, so the sun was not down, though the sky was starting to turn red. Perhaps in light of the time she had spent on Jen's makeup, Caitlyn drove like she were racing; cutting between cars, and speeding on every length of open road she could, driving toward downtown. They park in a lot outside a new development called The Foundry (OOC: exists IRL). Previously a strip of industrial space, The Foundry had been turned into what some might call an \"adult playground\"; a long street lined with wine bars, posh tapas spots, and expensive specialty gyms. It was the sort of place only the young and wealthy would frequent regularly, and a slap in the face of those struggling to find housing in the area. The parking lot itself looked less than safe. It wasn't well lit, and Jen got the sense it wouldn't be surprising to find a used needle, or maybe a used condom (whichever was worse) on their exodus out of the lot.\n\nCar parked, Caitlyn pauses before getting out. \" Sorry if I hadn't mentioned it, \" she says in a playful sort of way that implies she is not at all sorry, \" but tonight we are meeting up at The Puttshack. \" Jen may not have heard of the Foundry, but is less likely to know about The Puttshack; but a quick google search will show that it is essentially an indoor put-put golf course for adults; relying a bit too heavily on unnecessary technology and an overpriced bar. Before Jen can protest, or say anything really, she adds, \" Just to review... your date is Carter, though I'm sure you've been stalking his social media and looking at his pictures every day. And tonight you'll be meeting my Jason Schwimmer. Any questions? \" \n \n\n\"Yeah, yeah, copy that,\" Jen said, \"anything I should know about either of them? Topics to avoid?\"" }, { "author": "Bennosuke", "message": "Caitlyn raises an eyebrow and cautiously whispers, \" Maybe avoid bringing up how Jason is my new boss. \" Her voice goes up at the end, as if it were a question, and a smug grin spreads across her lips." }, { "author": "Daishain", "message": "So that was the issue. Well he'd have to show Cho the invitation wasn't on a whim. Not now though, that wouldn't help anything. Instead Frank merely nods, \"Thank you for the insight Mr Cho. Rest assured I never had any intention of taking this honor lightly.\" \n \n Spoiler: OOC \nI think Frank would mostly sit quietly for the time being. He'll make polite conversation with anyone interested, but unless something comes up he'll save the substantial details for the actual meeting.\n " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn raises an eyebrow and cautiously whispers, \" Maybe avoid bringing up how Jason is my new boss. \" Her voice goes up at the end, as if it were a question, and a smug grin spreads across her lips. \n \n\n\"Wait. You're meeting your boss for a double date?\" Jen asked. \"I'm not sure whether to roll my eyes or congratulate you...\"" }, { "author": "Bennosuke", "message": "\" Yeah, sure, \" Peter replies, doing little to hide the continued envy mixed with disdain, adding, \" I'm going to go help out. I'll be back in a bit. \" He didn't come back till much later.\n\nFrank sits for the next fifteen to twenty minutes, simply waiting. Slowly, others begin trickling in; all men who are well dressed. Each nods to Frank, studying him with curiosity, before wandering into the building to go find a drink or a familiar face. After the fourth stranger, Andrew J. Black III enters. He's dressed in a dark grey pinstripe, and flawless white button down, a blue and yellow ascot tied around his neck under the collar. A toothy grin spreads on his ruddy bulldog face as he eyes Frank, an with a wave begins to approach. \" Welcome Mr. Daughtridge, \" he says, drawing close enough to offer a hand to shake, \" good to see you. \"\n\n************************************************** *******\n\nCaitlyn's cheeks turn red, and she chuckles. \" I thought I told you, \" she says without much sincerity. She shrugs and grins, and adds, \" It just sort of happened. But it's going well... and there are certainly perks at work, if you know what I mean. Anyways, as I was saying, let's not bring it up. \" She chuckles again and gives her friend a coy wink." }, { "author": "Daishain", "message": "Frank stands and returns the smile as he gives Mr Black a firm handshake. \"Greetings sir, and to you. Might I ask how many more we are expecting tonight?\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Yeah, sure, \" Peter replies, doing little to hide the continued envy mixed with disdain, adding, \" I'm going to go help out. I'll be back in a bit. \" He didn't come back till much later.\n\nFrank sits for the next fifteen to twenty minutes, simply waiting. Slowly, others begin trickling in; all men who are well dressed. Each nods to Frank, studying him with curiosity, before wandering into the building to go find a drink or a familiar face. After the fourth stranger, Andrew J. Black III enters. He's dressed in a dark grey pinstripe, and flawless white button down, a blue and yellow ascot tied around his neck under the collar. A toothy grin spreads on his ruddy bulldog face as he eyes Frank, an with a wave begins to approach. \" Welcome Mr. Daughtridge, \" he says, drawing close enough to offer a hand to shake, \" good to see you. \"\n\n************************************************** *******\n\nCaitlyn's cheeks turn red, and she chuckles. \" I thought I told you, \" she says without much sincerity. She shrugs and grins, and adds, \" It just sort of happened. But it's going well... and there are certainly perks at work, if you know what I mean. Anyways, as I was saying, let's not bring it up. \" She chuckles again and gives her friend a coy wink. \n \n\n\"Perks AT work? In the office? Tsk,\" Jen said with a grin. \"Won't bring it up while on the date, but this sounds like something we should bring up later, so you can spill all the dirty details.\"" }, { "author": "Bennosuke", "message": "Andrew Black pauses to look around the room quickly. He shrugs and replies, \" Maybe another four or so men. \" This time Frank gets a good whiff of the man's breath; sour with old tobacco and maybe even older alcohol. He raises an eyebrow at Frank and grins playfully, showing his yellowed teeth. \" You must be a bit nervous, \" he says, pleasantly, adding before Frank can reply, \" Don't worry. It's totally normal. I remember when I was in your shoes. \" He wistfully adds, \" It was a long time ago. \"\n\nMr. Black looks back toward the kitchen and raises an eyebrow again. \" You must be thirsty, \" he says with the same playful grin, \" can I get you a drink? \"\n\n************************************************** *\n\nCaitlyn chuckles gleefully. \" Very fair, very fair. I'll catch you up on everything later, \" she says, opening the door to her car.\n\nThe two walk through the impressively distasteful garage, and out to the Foundry. They pass groups of young twenty somethings sitting outside of wine bars, and roaming up and down the well lit and manicured promenade. Caitlyn seems to feed off of the energy of the crowd, grinning gleefully, despite the fact that she was a good half decade older than everyone else around them.\n\nAs the two get near the Puttshack, Caitlyn points out a man who sticks out like a sore thumb, saying, \" That's him! \" Jason Schwimmer is generously in his early forties; a man in a too tight button down and jeans, neither of which was doing his figure any favors. He had a mop of curly hair, and a thick pair of glasses on. It was warm out, but Jason seemed to be sweating a little bit too much for the weather. When he sees Caitlyn though, a genuine smie spreads across his face. \" Hey babe, \" he calls, throwing his phone in his pocket and walking towards the two approaching women. Caitlyn replies in kind and rushes into his arms. He gives her a deep bear hug, and a warm peck on the cheek, before releasing with one arm to offer Jen a handshake. \" Hi, I'm Jason, \" he says warmly, \" nice to meet you. \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Andrew Black pauses to look around the room quickly. He shrugs and replies, \" Maybe another four or so men. \" This time Frank gets a good whiff of the man's breath; sour with old tobacco and maybe even older alcohol. He raises an eyebrow at Frank and grins playfully, showing his yellowed teeth. \" You must be a bit nervous, \" he says, pleasantly, adding before Frank can reply, \" Don't worry. It's totally normal. I remember when I was in your shoes. \" He wistfully adds, \" It was a long time ago. \"\n\nMr. Black looks back toward the kitchen and raises an eyebrow again. \" You must be thirsty, \" he says with the same playful grin, \" can I get you a drink? \"\n\n************************************************** *\n\nCaitlyn chuckles gleefully. \" Very fair, very fair. I'll catch you up on everything later, \" she says, opening the door to her car.\n\nThe two walk through the impressively distasteful garage, and out to the Foundry. They pass groups of young twenty somethings sitting outside of wine bars, and roaming up and down the well lit and manicured promenade. Caitlyn seems to feed off of the energy of the crowd, grinning gleefully, despite the fact that she was a good half decade older than everyone else around them.\n\nAs the two get near the Puttshack, Caitlyn points out a man who sticks out like a sore thumb, saying, \" That's him! \" Jason Schwimmer is generously in his early forties; a man in a too tight button down and jeans, neither of which was doing his figure any favors. He had a mop of curly hair, and a thick pair of glasses on. It was warm out, but Jason seemed to be sweating a little bit too much for the weather. When he sees Caitlyn though, a genuine smie spreads across his face. \" Hey babe, \" he calls, throwing his phone in his pocket and walking towards the two approaching women. Caitlyn replies in kind and rushes into his arms. He gives her a deep bear hug, and a warm peck on the cheek, before releasing with one arm to offer Jen a handshake. \" Hi, I'm Jason, \" he says warmly, \" nice to meet you. \" \n \n\n\"Hi, I'm Caitlyn's slightly less socially adaptable friend, Jen,\" Jen said as she shook the guy's hand. \"Nice to meet you too. Been here before?\"" }, { "author": "Bennosuke", "message": "Jason's hand is unfortunately warm and wet as he shake's Jen's. \" I've heard so much about you Jen, \" he says warmly, \" and I'm so glad we finally get to meet. \" His smile may not be handsome, but it seems sincere. He was not the kind of guy Caitlyn normally went for. In reply to Jen's question, he looks back over his shoulder at the Puttshack and replies, \" No, I've never been. This was Caitlyn's idea. \" Something in his voice bellies that maybe the Puttshack was not \"his scene\", but he adds anyways, \" I'm sure we'll have a great time though. \" He gives Caitlyn one more squeeze before conscientiously letting her go, before saying to Jen, \" I thought you were bringing another... friend. ? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Jason's hand is unfortunately warm and wet as he shake's Jen's. \" I've heard so much about you Jen, \" he says warmly, \" and I'm so glad we finally get to meet. \" His smile may not be handsome, but it seems sincere. He was not the kind of guy Caitlyn normally went for. In reply to Jen's question, he looks back over his shoulder at the Puttshack and replies, \" No, I've never been. This was Caitlyn's idea. \" Something in his voice bellies that maybe the Puttshack was not \"his scene\", but he adds anyways, \" I'm sure we'll have a great time though. \" He gives Caitlyn one more squeeze before conscientiously letting her go, before saying to Jen, \" I thought you were bringing another... friend. ? \" \n \n\n\"Oh it's one of Caitlyn's friends actually. I'm sure he's around here somewhere,\" Jen said as she glanced around." }, { "author": "Bennosuke", "message": "\" Oh, \" Jason says with slight surprise. He too begins to look over his shoulder, as if he knows who to look for.\n\nAs if on cue, when Jen turns to start looking, she recognizes the man striding towards them. Carter is wearing a dark sued jacket over a trim loosely buttoned Henley, his darker hair slicked back. As he approaches, Jen notes some of the younger women on the promenade turning their attention his way. Yet he waves a little sheepishly when he catches Jen's eye, his smile friendly but not cocksure. Carter's eyes linger on Jen, before he turns his attention to her friend. \" Hi Caitlyn, \" he says warmly, giving her a curt hug, before immediately offering a hand to shake to Jason. To his fellow man he says, \" I'm Carter. Great to meet you. Jason? Caitlyn and I go back a ways, but I've never heard her talk so excitedly about another guy as she has about you. \" This makes Jason blush.\n\nFinally, Carter turns back to Jen. It's clear he is struggling to read her body langue and decide on whether to go for a hug or a handshake. \" Hi, nice to meet you, \" he says, his voice slightly softer." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Oh, \" Jason says with slight surprise. He too begins to look over his shoulder, as if he knows who to look for.\n\nAs if on cue, when Jen turns to start looking, she recognizes the man striding towards them. Carter is wearing a dark sued jacket over a trim loosely buttoned Henley, his darker hair slicked back. As he approaches, Jen notes some of the younger women on the promenade turning their attention his way. Yet he waves a little sheepishly when he catches Jen's eye, his smile friendly but not cocksure. Carter's eyes linger on Jen, before he turns his attention to her friend. \" Hi Caitlyn, \" he says warmly, giving her a curt hug, before immediately offering a hand to shake to Jason. To his fellow man he says, \" I'm Carter. Great to meet you. Jason? Caitlyn and I go back a ways, but I've never heard her talk so excitedly about another guy as she has about you. \" This makes Jason blush.\n\nFinally, Carter turns back to Jen. It's clear he is struggling to read her body langue and decide on whether to go for a hug or a handshake. \" Hi, nice to meet you, \" he says, his voice slightly softer. \n \n\n\"Hi, I'm Jen,\" Jen replied, settling for a small wave. \"I hope Caitlyn hasn't spilled all the beans on me yet.\"" }, { "author": "Daishain", "message": " \"Ah, well, yes sir, I do. Can't recall any time in my adult life where I felt more out of place to be honest.\" Frank glances around, \"If you don't mind me asking, just how long has this organization been around? I get the impression the few records I dug up really didn't do it justice.\" \n\nIn response to the offer of a drink, he'll simply nod in thanks, accepting whatever Mr Black brings gladly." }, { "author": "Bennosuke", "message": "\" Carter, \" he replies, mimicking Jen's wave and grinning sheepishly at the gesture. He chuckles and responds, \" No, not yet. I've heard only good things. \" He turns to Caitlyn and gives an exaggerated playful wink.\n\n\" I've been good, \" Caitlyn says in mock innocence, \" I swear. \" This gets a smile out of both Carter and Jason.\n\nCarter turns back to Jen. He has a darn good smile. He raises a hand to rub the back of his neck and says, \" Anyways, uh, thanks for meeting me. Caitlyn has told me a little about you. She mentioned you're interested in motorcycles? \"\n\n************************************************** ******\n\nFrank's question seems to draw a little bit of the humor from Andrew's face. The smile fades as his lips draw tight, and it is a long few beats before he replies, \" Well... we've been around in various forms for a very very long time. Though I suppose it depends on how you look at it. You might say we are one of the oldest fraternal organizations in the state, if not the oldest. \" It was clear that Mr. Black was picking his words with some caution. With the still dower look on his face, he adds, \" If you don't mind me saying, be cautious with your questions. All information will be provided in due time, and the others will be... assessing your eligibility, if you know what I mean. Information is highly prized within our group, you see, and every society must keep it's secrets. So access to information is viewed as privilege that must be earned. \" He stares Frank in the eyes, as if to day 'do you get my message'." }, { "author": "Daishain", "message": " \"I... see\" Frank slowly responds, \"Then I shall simply have to earn the answers I need as well as I can. I do hope to be an asset here.\"\n\n\"Right now though, I suppose I have a room full of people to impress.\" He takes a deep breath and straightens himself." }, { "author": "Bennosuke", "message": "Mr. Black nods, the grimace still etched across his face. \" Just... put on a smile, and be honest when the brothers ask you questions, \" he says flatly, patting Frank on the shoulder. He turns and begins to wander away, appearing slightly older and frailer.\n\nMoments later, Mr. Levin walks through the door. His eyes catch Frank's near immediately. He gives a grin, but instead turns to start talking to another man, unfamiliar to Frank.\n\nAlso nearby, are a group of younger looking members; a pair who seem to be whispering and nodding towards Frank.\n\nI leave it to you as to what Frank decides to do next." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Carter, \" he replies, mimicking Jen's wave and grinning sheepishly at the gesture. He chuckles and responds, \" No, not yet. I've heard only good things. \" He turns to Caitlyn and gives an exaggerated playful wink.\n\n\" I've been good, \" Caitlyn says in mock innocence, \" I swear. \" This gets a smile out of both Carter and Jason.\n\nCarter turns back to Jen. He has a darn good smile. He raises a hand to rub the back of his neck and says, \" Anyways, uh, thanks for meeting me. Caitlyn has told me a little about you. She mentioned you're interested in motorcycles? \"\n\n************************************************** ******\n\nFrank's question seems to draw a little bit of the humor from Andrew's face. The smile fades as his lips draw tight, and it is a long few beats before he replies, \" Well... we've been around in various forms for a very very long time. Though I suppose it depends on how you look at it. You might say we are one of the oldest fraternal organizations in the state, if not the oldest. \" It was clear that Mr. Black was picking his words with some caution. With the still dower look on his face, he adds, \" If you don't mind me saying, be cautious with your questions. All information will be provided in due time, and the others will be... assessing your eligibility, if you know what I mean. Information is highly prized within our group, you see, and every society must keep it's secrets. So access to information is viewed as privilege that must be earned. \" He stares Frank in the eyes, as if to day 'do you get my message'. \n \n\n Jen Gibbs \n\n\"I mean, I've been thinking about getting a drivers license for a long time, but then I'd have to buy a car and it seems like a motorcycle would be easier. I already know how to ride a bicycle, so, how hard could it be?\" Jen replied. Then she grinned." }, { "author": "Bennosuke", "message": "\" With a motorcycle, at least you don't have to peddle, \" Carter says, matching her grin. He shrugs and coyly adds, \" Though I suppose a spill on a bicycle might not be nearly as exciting. \" He chuckles a little, then lets the levity pass, then a little more somberly Carter adds, \" No pressure, and let's see how this goes, but I'd be happy to show you the ropes sometime. \"\n\nBefore Jen can reply, Caitlyn steps in, speaking with the flourish of one who spent way too much time in theater programs, \" Alright you two love birds. Why don't we go inside, and you two can get to know each other a little more. There's no point in us all standing around and watching you two flirt. \"\n\nCarter gives a playful glare, then actually sticks his tongue out at her." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" With a motorcycle, at least you don't have to peddle, \" Carter says, matching her grin. He shrugs and coyly adds, \" Though I suppose a spill on a bicycle might not be nearly as exciting. \" He chuckles a little, then lets the levity pass, then a little more somberly Carter adds, \" No pressure, and let's see how this goes, but I'd be happy to show you the ropes sometime. \"\n\nBefore Jen can reply, Caitlyn steps in, speaking with the flourish of one who spent way too much time in theater programs, \" Alright you two love birds. Why don't we go inside, and you two can get to know each other a little more. There's no point in us all standing around and watching you two flirt. \"\n\nCarter gives a playful glare, then actually sticks his tongue out at her. \n \n\n\"Okay.\"\nJen followed Caitlyn inside.\n\"How'd you get into motorcycles, anyway?\" Jen asked." }, { "author": "Bennosuke", "message": "Inside, the Puttshack is a strange mix of a nightclub, and a mini-golf course on acid. The space is massive and dimly lit, except for the series of cartoonish golf holes garishly lit with bright neon lights. Popular music plays loud enough to force near-screaming conversation, and most of the patrons are young twenty somethings carrying drinks in plastic cups in one hand, their club in the other. Signs hang over the start of each course, signaling the next player at the hole \"Next Up: Trevor B\".\n\nCarter leads Jen up to the registration desk and offers to pay for Jen. As he deals with the clerk, he replies at a near yell, \" To be honest, it was my big brother. \" He gives Jen a sheepish grin. \" You see, when I was a kid, my older brother was way cooler than I was, and I was always trying to impress him. He got into pokemon; I was going to play every version of the video game. He got into motorcycles, and well, when I was old enough, I just had to learn. \" Something sad crosses over his face for just a moment, then Carter asks, \" How about you? I mean, why not just learn to drive a car? \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Inside, the Puttshack is a strange mix of a nightclub, and a mini-golf course on acid. The space is massive and dimly lit, except for the series of cartoonish golf holes garishly lit with bright neon lights. Popular music plays loud enough to force near-screaming conversation, and most of the patrons are young twenty somethings carrying drinks in plastic cups in one hand, their club in the other. Signs hang over the start of each course, signaling the next player at the hole \"Next Up: Trevor B\".\n\nCarter leads Jen up to the registration desk and offers to pay for Jen. As he deals with the clerk, he replies at a near yell, \" To be honest, it was my big brother. \" He gives Jen a sheepish grin. \" You see, when I was a kid, my older brother was way cooler than I was, and I was always trying to impress him. He got into pokemon; I was going to play every version of the video game. He got into motorcycles, and well, when I was old enough, I just had to learn. \" Something sad crosses over his face for just a moment, then Carter asks, \" How about you? I mean, why not just learn to drive a car? \" \n \n\n\"Cars are boring. Everyone drives a car,\" Jen replied, \"Bikes are cooler. You drive a car to get somewhere, but you ride a bike to have fun.\"" }, { "author": "Daishain", "message": "Frank decides to approach the younger whispering pair, offering a hand, \"Hey there, Frank Daughtridge, not sure how much you've been told, but I'm glad to make your acquaintance.\" " }, { "author": "Bennosuke", "message": "Carter nods his head. \" True that, \" he says with a grin. After paying for their entry fees, he hands Jen her club. The two step aside while James and Caitlyn register and pay. He grins and adds, \" It is fun! And it definitely gets you better gas mileage. \". Running a hand through his hair, Carter says, \" Uh, do you want to grab a drink? No pressure. \" He puts up both hands in front of himself, as if to show he means no harm.\n\n*****************************************\n\nThe two stiffen immediately as Frank approaches, hastily terminating their hushed conversation. \" Oh, hi, \" one of them says, giving Frank an award winning smile. He's dressed in a rather fitted navy jacket that shows off an impressive physique, his fading black hair perfectly coifed. The man somehow reminds Frank of handsome Neil, and his handshake is equally firm in an almost aggressive grip. \" Hank, \" he says, \" and this is Clark. Nice to meet ya. Heard a bit about you. \" He lets go so that Frank can shake Clark's hand. The latter is thinner, and overall less imposing. If Hank was near Frank's age, Clark was maybe a half decade older, his formerly brown hair now mostly a mottled grey, with a far more receded hairline. Clark leans in and in the gesture of a whisper says, \" Is it true what I've heard, that you've... seen a monster? \" He says the word with complete sincerity, his words filled with the interest of a man studying a talking dog." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Carter nods his head. \" True that, \" he says with a grin. After paying for their entry fees, he hands Jen her club. The two step aside while James and Caitlyn register and pay. He grins and adds, \" It is fun! And it definitely gets you better gas mileage. \". Running a hand through his hair, Carter says, \" Uh, do you want to grab a drink? No pressure. \" He puts up both hands in front of himself, as if to show he means no harm.\n\n*****************************************\n\nThe two stiffen immediately as Frank approaches, hastily terminating their hushed conversation. \" Oh, hi, \" one of them says, giving Frank an award winning smile. He's dressed in a rather fitted navy jacket that shows off an impressive physique, his fading black hair perfectly coifed. The man somehow reminds Frank of handsome Neil, and his handshake is equally firm in an almost aggressive grip. \" Hank, \" he says, \" and this is Clark. Nice to meet ya. Heard a bit about you. \" He lets go so that Frank can shake Clark's hand. The latter is thinner, and overall less imposing. If Hank was near Frank's age, Clark was maybe a half decade older, his formerly brown hair now mostly a mottled grey, with a far more receded hairline. Clark leans in and in the gesture of a whisper says, \" Is it true what I've heard, that you've... seen a monster? \" He says the word with complete sincerity, his words filled with the interest of a man studying a talking dog. \n \n\n“I guess we’re kind of supposed to, right? Maybe one or two,” Jen replied." }, { "author": "Bennosuke", "message": "\" Supposed to? \" Carter asks, raising and eyebrow and offering a sheepish grin, \" Like I said, no pressure. I mean, I won't speak for you, but... ya know, first dates, or whatever this is, \" and with that he puts both hands up defensively, \" can be a little tense. I don't mind a beer in... situations like this. But that doesn't mean you have to. \" It is clear that he is waiting, studying Jen for her response." }, { "author": "Daishain", "message": " \"Depends on the definition of monster, think she might've been in a grey area...\" Frank trails off and shakes his head, \"Nevermind, the short answer is yes. Its a long story though, and I'm pretty sure telling it is going to be one of tonight's focal points.\" " }, { "author": "Bennosuke", "message": "Frank's reply seems to bring a grin to the taller man's face, and he nods his head a little. The other man's eyes go wide, then narrow as if he trying to read Frank for a lie. It's Hank who replies. \" You're probably right, \" he says with that same grin, \" I'm sure we will all be interested to hear. But, I don't think you need to expect to be put up on a podium to give a speech, or anything like that. I think we will all just want to hear about what happened. \" The man shrugs and adds, \" And yeah, it's never easy to decide what to call them , but most of us are pretty comfortable calling them what they are; monsters! \"" }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Supposed to? \" Carter asks, raising and eyebrow and offering a sheepish grin, \" Like I said, no pressure. I mean, I won't speak for you, but... ya know, first dates, or whatever this is, \" and with that he puts both hands up defensively, \" can be a little tense. I don't mind a beer in... situations like this. But that doesn't mean you have to. \" It is clear that he is waiting, studying Jen for her response. \n \n\nJen paused. She coul dmake this difficult for him but then that would be kind of rude to Caitlyn.\n\"Let's have one to start and see how it goes,\" Jen said." }, { "author": "Bennosuke", "message": "\" Deal, \" he says, suddenly self conscious, perhaps picking up on Jen's judgement. He orders Jen whatever kind of drink she wants, ordering himself a craft IPA from one of the city's many local breweries. When the two have their drinks, Carter will lift his glass to Jen and say, \" Cheers... uh, to golf I guess. \" He'll smirk a little and then add, \" I forgot to warn you, I am not a golf guy. Not even good at putting. Uh, I'll try not to embarrass myself too much though. \"" }, { "author": "Daishain", "message": " \"Good to hear. My life's been a little crazy lately,\" Frank looks around, \"Honestly starting to wonder what normal will end up looking like, only thing I'm sure of it won't be the same as before.\" " }, { "author": "Bennosuke", "message": "The two men nod amiably at Frank's reply. But when the skinnier man replies, his voice is flat and expectant. \" Sure, sure, \" he says, \" So, uh, tell us about what happened. \" He flashes Frank a grin, but the smile isn't friendly. Instead the expression on his face is almost one of hunger, like a shark's toothy maw as it cruises for prey." }, { "author": "Daishain", "message": "Frank holds up a hand, \"Patience please. Like I said, long story. I'd rather not repeat it over and over again, and I think we're still waiting on a few people to get here.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Deal, \" he says, suddenly self conscious, perhaps picking up on Jen's judgement. He orders Jen whatever kind of drink she wants, ordering himself a craft IPA from one of the city's many local breweries. When the two have their drinks, Carter will lift his glass to Jen and say, \" Cheers... uh, to golf I guess. \" He'll smirk a little and then add, \" I forgot to warn you, I am not a golf guy. Not even good at putting. Uh, I'll try not to embarrass myself too much though. \" \n \n\n\"Yeah, I've never done this before either; it should be fun,\" Jen replied." }, { "author": "Bennosuke", "message": "The shorter man scowls, and it's clear that he's about to protest, but his companion Hank stops him. \" Of course, \" he says, flashing a winning smile that again somehow reminds of Neil, \" that's totally reasonable. \"\n\nAt just that moment, Julius Levi walks through the door and into the entry way, near where Frank and the two others are standing. He's wearing a heavy grey overcoat, that's probably meant for weather at least twenty degrees colder. Clark, the shorter man, departs from their group without a word, rushing to Levi's side to help him with the outer garment. Levi is wearing dark grey suit under the coat that looks almost black in the light. He offers Clark a \"thanks\", and then walks down the hall to where Frank and Hank (OOC: great 😛) are standing. \" Gentlemen, \" he says to the two, offering a firm handshake to both. He adds a, \" Good to see you son, \" to Hank, though it's unclear if there is an actual familial connection there from the tone of his voice. Then Levi turns to Frank and says, \" Welcome, welcome! Glad we could get this put together, and glad you could make it Mr. Daughteridge. I hope you have been enjoying our hospitality so far. \"\n\n************************************************** **************\n\n\" We'll see, \" Carter replies, and he honestly looks a little nervous.\n\nCaitlyn and her new man arrive at the bar then to join their friends. Caitlyn immediately gets the bartender's attention and orders drinks for her and Jason. She then turns back to the group, and gives Jen a very not-furtive grin, before saying, \" Soooo, I was thinking it would be fun if we did a two-on-two. One couple versus the other. What do you guys say? \" She asks the group, but somehow it's clear she's really asking Jen." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The shorter man scowls, and it's clear that he's about to protest, but his companion Hank stops him. \" Of course, \" he says, flashing a winning smile that again somehow reminds of Neil, \" that's totally reasonable. \"\n\nAt just that moment, Julius Levi walks through the door and into the entry way, near where Frank and the two others are standing. He's wearing a heavy grey overcoat, that's probably meant for weather at least twenty degrees colder. Clark, the shorter man, departs from their group without a word, rushing to Levi's side to help him with the outer garment. Levi is wearing dark grey suit under the coat that looks almost black in the light. He offers Clark a \"thanks\", and then walks down the hall to where Frank and Hank (OOC: great 😛) are standing. \" Gentlemen, \" he says to the two, offering a firm handshake to both. He adds a, \" Good to see you son, \" to Hank, though it's unclear if there is an actual familial connection there from the tone of his voice. Then Levi turns to Frank and says, \" Welcome, welcome! Glad we could get this put together, and glad you could make it Mr. Daughteridge. I hope you have been enjoying our hospitality so far. \"\n\n************************************************** **************\n\n\" We'll see, \" Carter replies, and he honestly looks a little nervous.\n\nCaitlyn and her new man arrive at the bar then to join their friends. Caitlyn immediately gets the bartender's attention and orders drinks for her and Jason. She then turns back to the group, and gives Jen a very not-furtive grin, before saying, \" Soooo, I was thinking it would be fun if we did a two-on-two. One couple versus the other. What do you guys say? \" She asks the group, but somehow it's clear she's really asking Jen. \n \n\n\"Bold of you to assume we're already a couple,\" Jen said. \"But okay, sure.\"" }, { "author": "Daishain", "message": "Frank smiles and nods, \"Good to see you as well sir. People have been quite accommodating. This looks to be a very interesting night.\" " }, { "author": "Bennosuke", "message": "Caitlyn throws her friend a pouty face that playfully says, \"don't be such a downer\" rather than showing any real apology. Carter nods his head in good spirit, and the four walk out to the center of the building where the \"golfing\" is supposed to take place.\n\n(OOC: For fun do you want to make a Dex + athletic roll to see how Jen does?)\n\nJen's friends overall are not a group of professional golfers, though no one seems to be too focused on their scores. The mood remains overall light, though Caitlyn is at times a little shameless in her public display of affection, something that maybe even makes Jason a little uncomfortable. Carter is overall a good sport, is pleasant to be around, and gives off no obvious red flags, though it is up to Jen as to how far she scrutinizes him through the night.\n\n(OOC: Let me know if there is anywhere in particular you want to take this, or if you'd want to move towards wrapping things up)\n\n*********************************************\n\nLevi nods his head casually and in an almost off handed way replies, \" I'm not surprised. \" He instead seems to look to the faces of Hank and Clark, perhaps trying to read their impression of how things are going. Betraying little, he adds, \" I am sure we are all looking forward to... getting to know about your experiences more. And I am sure you might have some questions of your own, yes? \"" }, { "author": "Daishain", "message": " \"Only a few hundred to start.\" Frank smiles a bit to emphasize the joke before becoming a bit more serious, \"I'll have to figure out pretty quickly which can be asked without overstepping.\"\n\n\"As for the rest, I'll do my best to provide the details needed.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Caitlyn throws her friend a pouty face that playfully says, \"don't be such a downer\" rather than showing any real apology. Carter nods his head in good spirit, and the four walk out to the center of the building where the \"golfing\" is supposed to take place.\n\n(OOC: For fun do you want to make a Dex + athletic roll to see how Jen does?)\n\nJen's friends overall are not a group of professional golfers, though no one seems to be too focused on their scores. The mood remains overall light, though Caitlyn is at times a little shameless in her public display of affection, something that maybe even makes Jason a little uncomfortable. Carter is overall a good sport, is pleasant to be around, and gives off no obvious red flags, though it is up to Jen as to how far she scrutinizes him through the night.\n\n(OOC: Let me know if there is anywhere in particular you want to take this, or if you'd want to move towards wrapping things up)\n\n*********************************************\n\nLevi nods his head casually and in an almost off handed way replies, \" I'm not surprised. \" He instead seems to look to the faces of Hank and Clark, perhaps trying to read their impression of how things are going. Betraying little, he adds, \" I am sure we are all looking forward to... getting to know about your experiences more. And I am sure you might have some questions of your own, yes? \" \n \n\nJen laughs along with the others and plays passably. At the end of the round, she asks if the others want to get one more drink.\n\n \n Spoiler \nready to wrap this up. Just wanted to catch up with Caitlyn is all, and get the guy’s number for riding lessons later.\n " }, { "author": "Bennosuke", "message": "Frank's reply causes Julius Levi to actually chuckle. He nods his head and says, \" Fair, very fair, \" before reaching out to pat Frank on the shoulder. Levi grins at the new recruit, before turning to look down the hall at the bar longingly. \" I'd like to get a drink soon, but before I go, why don't you ask one of your hundreds of questions, \" Levi says amiably.\n\n***********************************************\n\nJen's putting game isn't bad. It wasn't really her sport, but she does about as good as Jason, who seems to be the best golfer in the group.\n\nAs the night is winding down, Carter reaches out and cautiously places a hand on Jen's arm. \" This was a great time, \" he says, offering a rather stunning smile, \" Do you want to chat for a moment before we call it a night. \" He points to an area of the bar, away from the golfing area with a little more privacy and away from the loudest section of the building. It's still well lit; not the sort of place you'd go to snog, but clearly a chance to talk in private.\n\nThough this was meant to be a private offer, Caitlyn near buy catches the interaction and locks eyes with her friend, grinning with giddy pride." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Frank's reply causes Julius Levi to actually chuckle. He nods his head and says, \" Fair, very fair, \" before reaching out to pat Frank on the shoulder. Levi grins at the new recruit, before turning to look down the hall at the bar longingly. \" I'd like to get a drink soon, but before I go, why don't you ask one of your hundreds of questions, \" Levi says amiably.\n\n***********************************************\n\nJen's putting game isn't bad. It wasn't really her sport, but she does about as good as Jason, who seems to be the best golfer in the group.\n\nAs the night is winding down, Carter reaches out and cautiously places a hand on Jen's arm. \" This was a great time, \" he says, offering a rather stunning smile, \" Do you want to chat for a moment before we call it a night. \" He points to an area of the bar, away from the golfing area with a little more privacy and away from the loudest section of the building. It's still well lit; not the sort of place you'd go to snog, but clearly a chance to talk in private.\n\nThough this was meant to be a private offer, Caitlyn near buy catches the interaction and locks eyes with her friend, grinning with giddy pride. \n \n\n“Yeah alright,” Jen replied and she followed up over to the bar." }, { "author": "Bennosuke", "message": "\" Don't sound so excited, \" he replies, his tone and grin indicating that he is needling Jen a little.\n\nThe two walk over toward the bar, where it is a little less necessary to yell. Once there, Carter does his best to appear casual, propping an elbow against the bar, and leaning back nonchalantly. Still, by the redness in his face and the tension in the man's eyes, it's clear he's nervous. \" This was fun, \" Carter says, pausing for a moment to study Jen's face and reply. He adds, \" I uh, I hope we can meet up again... for a date, or just as friends for a motorcycle lesson; whatever. \" It's clear there's something the man isn't saying, or maybe wants to say. He makes no attempt to go in for a hug, or initiate any form of physical intimacy, instead just seeming to study Jen and wait for her reply." }, { "author": "Daishain", "message": "Frank considers for a moment, much of what he wanted to ask felt too prying or would require answers that might be annoyingly lengthy for Mr Levi at the moment, deciding he softly nods to himself, \"Right then, any chance you could tell me a little about the Lodge's philosophy in dealing with unusual creatures and events? I don't mean the actual techniques, just what is considered important to you.\" " }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n \" Don't sound so excited, \" he replies, his tone and grin indicating that he is needling Jen a little.\n\nThe two walk over toward the bar, where it is a little less necessary to yell. Once there, Carter does his best to appear casual, propping an elbow against the bar, and leaning back nonchalantly. Still, by the redness in his face and the tension in the man's eyes, it's clear he's nervous. \" This was fun, \" Carter says, pausing for a moment to study Jen's face and reply. He adds, \" I uh, I hope we can meet up again... for a date, or just as friends for a motorcycle lesson; whatever. \" It's clear there's something the man isn't saying, or maybe wants to say. He makes no attempt to go in for a hug, or initiate any form of physical intimacy, instead just seeming to study Jen and wait for her reply. \n \n\n“Sure why not,” Jen said. “Here’s my number, we can figure it out later.”\n\nShe passed her mobile number over to him." }, { "author": "Bennosuke", "message": "Levi chuckles at the term \"unusual creatures\", but nods his head cordially. \" Our approach, \" he starts, \" is primarily to study. We watch, we gather data, and we learn. \" The other two seem to suddenly be hanging on Levi's words, like he were a favorite professor, or a revered priest. He continues, \" There are not many... unusual creatures in St. Louis, but there are a few. And while knowledge is not always power, we know that the best way for us to survive, the best way for us to win is for us to know everything we can. The best way for us to beat the enemy, is to know everything about them, and to be prepared. \"\n\n************************************************** ******\n\n\" Great, \" Carter says with a grin. He types Jen's number into his phone, and then a few moments later sends her a text that says, \"Hi. Carter\"." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n Levi chuckles at the term \"unusual creatures\", but nods his head cordially. \" Our approach, \" he starts, \" is primarily to study. We watch, we gather data, and we learn. \" The other two seem to suddenly be hanging on Levi's words, like he were a favorite professor, or a revered priest. He continues, \" There are not many... unusual creatures in St. Louis, but there are a few. And while knowledge is not always power, we know that the best way for us to survive, the best way for us to win is for us to know everything we can. The best way for us to beat the enemy, is to know everything about them, and to be prepared. \"\n\n************************************************** ******\n\n\" Great, \" Carter says with a grin. He types Jen's number into his phone, and then a few moments later sends her a text that says, \"Hi. Carter\". \n \n\n“Hi. Jen,” Jen tapped back." }, { "author": "Bennosuke", "message": "The reply causes Carter to smirk, his cheeks turning just a little flushed, in a not-unhandsome, maybe a boyish sort of way. \" Cool, \" he says through his grin.\n\nCaitlyn and her boy-toy arrive at that moment. She comes in to throw her arms around Jen, clearly aware that they are interrupting something. Jason's face is full of a playful embarrassment. \" Hope we aren't interrupting anything, \" Caitlyn says coyly, nodding to Jen's phone as if to say, \"I saw you two exchange numbers\". She plants a quick peck on Jen's cheek and says, \" Unfortunately, I'm this one's ride, until Carter you teach her how to drive! \" She winks at Carter. Then with an almost teasing glee Caitlyn adds, \" Unless the two of you are going to... go off on your own. \"\n\nThis turns Carter's face even more flushed. Trying to hide his embarrassment, he replies, \" We hadn't really talked about it... but I wouldn't want to be too... presumptuous. \" His eyes fall on Jen." }, { "author": "Thundercracker", "message": " \n Originally Posted by Bennosuke \n The reply causes Carter to smirk, his cheeks turning just a little flushed, in a not-unhandsome, maybe a boyish sort of way. \" Cool, \" he says through his grin.\n\nCaitlyn and her boy-toy arrive at that moment. She comes in to throw her arms around Jen, clearly aware that they are interrupting something. Jason's face is full of a playful embarrassment. \" Hope we aren't interrupting anything, \" Caitlyn says coyly, nodding to Jen's phone as if to say, \"I saw you two exchange numbers\". She plants a quick peck on Jen's cheek and says, \" Unfortunately, I'm this one's ride, until Carter you teach her how to drive! \" She winks at Carter. Then with an almost teasing glee Caitlyn adds, \" Unless the two of you are going to... go off on your own. \"\n\nThis turns Carter's face even more flushed. Trying to hide his embarrassment, he replies, \" We hadn't really talked about it... but I wouldn't want to be too... presumptuous. \" His eyes fall on Jen. \n \n\n\"Ha ha. I need to get back home tonight though,\" Jen said." } ]
[ { "author": "lostsole31", "message": " \n \n \n \n THE END IS NIGH! \n \n The city of Celwynvian hides a terrible sin. For countless centuries the elves of the Mierani Forest have barred outsiders from the fabled City of Emerald Rains, in a desperate attempt to contain an ancient shame. But as a new power rises in the depths, the elves' secret threatens not only to escape, but to rain down devastation upon the entire world. In desperation, elven eyes fall to a band of outsiders for aid. Tread the forsaken ground of Celwynvian, once one of the greatest capitals of elven culture, now a graveyard haunted by the spirits of the past, foul dragons, demons, and worse. Discover the darkest secret of the Mierani Forest and the truth of the cataclysm known as Earthfall. And dare to shed the bonds of eternity and pay witness to an apocalypse that has borne out a thousand times and threatens to devastate Golarion once more! \n \n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech\nColor \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Aira'Ruathar\n[NPC]\n \n Blue\n \n ?? \n Ketephys \n Winged Elf? (f) \n ??? \n ???? \n Into Enemy Territory [Fort] \n \n Arryx\n[rypt] \n \n Golden Rod\n \n LG \n Irori \n Maenad (m) \n Monk 7\n[Monk of the Raging Sea + Qinggong Monk \n Psychic Warrior 2/\nStalker 3\n[Brutal Slayer]/\nAwakened Bllade 2 \n Scholar of the Great Beyond \n \n Barry Boppins\n[PaddyWagonMan]\n \n Saddle Brown \n \n N \n Brigh \n \"Gnome\" (m) \n Fighter 2\n[Eldritch Guardian]/\nGunslinger 5\n[Musket Master] \n Inquisitor 3\n[Sacred Huntsman]/\nSummoner 4\n[Twinned Summoner] \n Optimistic Gambler \n \n Black Shuck\n[Chromascope3D]\n \n Gray \n \n CG \n Findeladlara \n Elf (m)\n[Ilverani] \n Investigator 7 \n Warder 7\n[Dervish Defender] \n Looking for Work \n \n Dawn\n[meemaas] \n \n Green \n \n NG \n Gozreh \n Spring Child (f) \n Malefex 7 \n Soulknife 5\n[Psychic Armory]/\nMarvel 2 \n Portentous Perception \n \n Tamás Hartseygow\n[NPC] \n \n Violet \n \n ?? \n Soralyon \n Human (m)\n[Varisian] \n Evoker 7 \n ??? \n Researching the Blot \n \n Bloris Beans\n[NPC]\n \n Brown\n \n N \n Brigh \n Eidolon (m) \n Eidolon 4 \n ---- \n --- \n \n Vindaloo\n \n Dark Orange\n \n N \n Brigh \n Dust Mephit (m) \n Improved Familiar 7 \n --- \n --- \n \n " }, { "author": "lostsole31", "message": " \n \n Riddleport is the third-largest city in Varisia and its most northern port. The city is a haven for pirates and sea-faring brigands, who find themselves far to the north of the Arch of Aroden. Teeming with criminals and rogues of all kinds, Riddleport is full of potential danger and hard-to-avoid intrigue. Also known as the City of Cyphers , Riddleport takes its name from the Cyphergate, a giant stone arch spanning the natural cove around which the city is built. It is covered on both sides with ancient Thassilonian symbols, although their exact meaning is unknown.\n\nThe Gold Goblin Gambling Hall is a gaming hall and casino. Located in the bustling Wharf District, it hosts a number of games of chance and skill, including bounder, ghoulette, golems, and skiffs. One of the first and finest gambling establishments in Riddleport, the Gold Goblin attracted attention with its brass-plated dome atop the casino and the eight-foot-tall statue of a goblin at the front entrance. Although finely constructed, the building shows significant signs of decline which in turn show recent capable efforts at renovation. \n \n \n \nToday, however, is the one day a week that the Goblin closes for maintenance, administration, and rest for the management, namely the proprietor ... one Sol Flood, who recently returned a broken man from Devil's Island - where a meteor had struck in the Varisian Gulf outside Riddleport Harbor. But he is not here at this time. Instead, greeting each of you is the author of the letter that was sent to you, requesting the pleasure of your company.\n\nThat author is a whiite-haired, deeply tanned elf with a falcon that introduces himself as Kwava (and the falcon as Ganmeed). He is extremely tall at 6' 7\", tall even for an elf, and yet for that his arms are far longer than normal while his legs are significantly shorter with a longer torso - neither his coloring nor his form are typical for an elf. His eyes are a striking violet, and his clothes are foreign-made, and only Barry has personally seen clothes of this make before.\n\nFood and drink are brought out to the party during the meeting, a skeleton staff (not literally, mind you) on hand to cater.\n\nSol Flood begins his tale, that he and his companions boarded Captain Creesy's ship the Flying Cloud to attempt to strike it rich mining star metal from the meteorite, but the entire trip was doomed. From fighting strange, blue alien dog-lions to being in a building that subsided off of a cliff and killed one of their party then .... to fighting elves with deep purple skin and demons and such .... all of his friends were lost. Overcome with grief, Sol retires and is not to be seen again for the remainder of the meeting.\n\nKwava pauses for a moment to gather his thoughts, a deep furrow worn into his brow. “These are grave tidings. When Sol's friends discovered Vancaskerkin was working with one of the dark elves, I could hardly believe it. Now I realize there are far more terrible events in motion. If the drow - the elven word for a 'dark elf' - have learned how to pull stars from the sky, none of us are safe, for it was they who engineered the meteor strike on Devil's Isle.\n\n“I must ask a great favor of you, all experienced adventurers from a variety of walks and fields - well-seasoned from various parts of the world - to pick up where the last group left off. My employers, the Shin’Rakorath, have only recently revealed to me the full extent of the drow menace in Celwynvian. As much as I would dearly love to see the city, they have ordered me to remain in the Riddleport hinterlands to keep watch for any further drow influence. Yet they have also expressed interest in hearing the reports I have enclosed from the failed mission. This journal they found some time ago from Vancaskerkin’s drow accomplice would be of great use to my kin in the Mierani Forest. The Shin’Rakorath and I ask you to carry this journal and my written, sealed report to Crying Leaf, a small camp in the eastern reaches of the wood. Take it to Eviana, the leader of Crying Leaf. She will know what to do. I have no means of negotiation nor money, but Eviana will appreciate my sealed report and that of the drow journal, and I have no doubt that she will reward you accordingly.\" " }, { "author": "meemaas", "message": "First to speak up is a young-appearing elf woman. At least, you'd think she was an elf, if not for her light-green skin color and darker green hair. Despite sitting, it is clear that she's at least six foot tall, probably 6'1. While she's dressed reasonably nice, the most obvious part of her clothing is the armor, made of leaves, yet still clearly sturdy enough to deflect a blow nonetheless. \"There's really a thing called a Dark Elf? Never would have imagined something like that being an actual thing. Although I guess I've seen weirder things.\" The woman brushes her hand through her hair, stopping at the violet she keeps tucked into it to make sure it's still in place, before continuing on. \"I'm on board. I've never had the opportunity to go near Celwynvian before. It'll be a new adventure for me.\" She goes to take a drink, only for the handle of the mug to snap as soon as she grabs it, sighs for a second, and lifts the drink up by the mug itself to take her drink. \"I forgot to introduce myself. My name is Dawn.\" " }, { "author": "lostsole31", "message": "A rather short old (5' 4\") man takes the floor, though his years and glowing mauve lantern staff are quite commanding nevertheless. He dresses in purple violet and purple wizard's clothing, complete with a classic wizard's cone hat, and as he stands it seems apparent despite his advanced years, there is some meat on his bones, even if some of that meat is lacking form. He has eaten well in his life, to be sure, but not quite obese, and still dangerously shy of 200 pounds (prodigious for a man of his height).\n\n \"I am Tamás Hartseygow,\" he says powerfully, without the squeaking or wheezing redolent of the voices of old men, though some quavering, \"Varisian evoker and fey-friend. I have made an exhaustive study of the people's and creatures above and below the earth, and I have never seen or heard proof or verifiable account of these 'drow.'\" And at the last word he says it in a dialect that shows mastery of the Elven inflection and tongue. \"I have even studied the trade tongue 1 of Nar-Voth 2 . Yes, there are all manner of boogeyman in the deep, and even those of dark-skinned elves that in morality and form are the perversion of our Castrovellian 3 brethren.\n\n\"But the contents of this journal worry me, and should we be bound for Celwynvian, I would like to peruse its contents, though of course I respect the nature of sealed communiques and shall not engineer their opening, yet I might like to prise the information from Eviana should we gain her trust. You see, I came to Riddleport last year to study the Blot - the great darkness that hung in the sky for months - and everything about the Blot's disappearance coinciding with the meteor that struck Devil's Isle 18 miles away ... with a minor tsunami that caused damage and some injury and loss of life here, especially in Riddleport Harbor and among the poor and those unprotected from such elements ... tells me that for so non-strategic a location, it surely was chosen as some sort of test site.\n\n\"A means of trying out a super-weapon, if you will. For those that weren't around a thousand centuries ago or don't know their history, it was just such a meteor 4 - but vastly larger, that blotted out the sun and ushered in the Age of Darkness 5 .\n\n\"Just imagine, if you will, what an advantage it would be for a race of super-beings under us to remove our sun that they may rise above to dominance over all? The serpentfolk 6 were rumored to have been trying to engineer the same thing until Savith 7 struck Ydersius' 8 head clean and ended the rule of the scales ones on this world in the Age of Legend 9 .\n\n\"Yes, those with the means to save this world are bound to save it, lest we see all fall to ruin. For those that go on this mission - perhaps the mission of all missions, the very saving of our world - you have my spells and knowledge, such as they are.\" \n\nHe now gestures to the rafters above, where guards normally prowl to keep watch over the casino during business hours, but for now are eerily dark and quiet. As if mentally bidden, the tall figure flies down and alights several feet away from the group to try to minimize the alarm they still feel when a giant of a winged elf shows herself.\n\nStanding at a staggering 7'4\", and yet having an extremely light step, is Tamás' reverse. For where he is short and plump, she is unbearably tall and staggeringly thin. Her hair shaved but for a mahogany topknot and her like eyebrows. Her very nature is practically feral, if not completely wild, and her tan-and-white wings - strangely colored to be light at the leading edge and darker at the trailing edge (atypical of raptors) - gather together at her back.\n\nHer massive leafy composite longbow looks as if it were strung with the guts of a great beast, and only Arryx among you is arrogant enough to think he could pull it in extremis. She is dressed in light, simple clothing of gold and green, and wears a painted or dyed piece of wood around her neck with figures reminiscent of a raptor and the sun and moon.\n\nShe gazes at each of you with yellow-green eyes even as Tamás seats himself out of respect. Her voice possesses no less power than her friend's, but where his is urbane, hers are as if a great predator was given speech. \"I am Aira'Ruathar 9 , champion of the Hunter. My body protects him,\" she points to Tamás, \"his magic protects me. Together, we protect all of you. I go.\" \n\nThat is all she says, and she says it with such promise of threat that one or two of those among you swallow hard in imagining what might happen should you cross her. There are several uncomfortable seconds of silence after her words before the next person introduces themselves.\n\n \n Footnotes \n \n Spoiler: 1 = \"tongue...\": Black Shuck \nHe refers to the language Undercommon, a mix of Aklo, Abyssal, Dwarven, Gnome, Orc, and other more exotic languages that is a sort of polyglot trade language for Darklands races.\n \n\n \n Spoiler: 2 -= Nar-Voth: Black Shuck \nNar-Voth is the first layer of the Darklands, the one most closest to and most accessible from the surface of Golarion.\n \n\n \n Spoiler: 3 = Castrovellian: Black Shuck, Dawn \nCastrovellian is an adjective for one or that which comes from Castrovel, the second planet from the sun in your solar system. Though it is strange he would claim that about elves. \n Spoiler: Black Shuck only \nThe elves originally came from Castrovel, not being native to Golarion.\n \n\n \n\n4 = the meteor: Nobody is quite sure what he refers to here, but possibly...\n \n Spoiler: 5 = Age of Darkness: Black Shuck \nIn Golarion history, or really at this point more mythology, the Age of Darkness followed the fall of Ancient Azlant as the great calamity that ended that ancient race of super-men devastated the rest of the world as well.\n \n\n \n Spoiler: 6 = serpentfolk: Black Shuck, Dawn \nThe serpentfolk were a mythical race of snake people, said to hold dominion over most of Golarion before man's rise, and against whom most Azlanti heroes and trials were pitted against.\n \n\n \n Spoiler: 7 = Savith: Dawn \nA mythological heroine from ancient Azlant.\n \n\n8 = Ydersius: This name is unknown to everyone.\n \n Spoiler: 9 = Aira'Ruathar: Everyone EXCEPT Barry \n\"Aira'Ruathar\" is an elven name that translates roughly to \"Friend of the Star's Home\" in Taldane.\n " }, { "author": "Paddywagon Man", "message": " \n Spoiler: OOC \nBarry will give the clothes a cursory glance to see if he can place them from memory.\n \n\n\nA grizzled-looking and slightly... smelly halfling man speaks up next - at around 3'3 he's very tall, at least by the standards of a race so short as to have been named for it in most human languages, and quite skinny. His skin is well-tanned and shows wrinkles and lines from years of old sunburn, and he has tangled, curly black hair and a beard of similar quality that might both benefit from a thorough combing. He's not alone, either. The coating of sediment on his oily leather coat can most likely be traced to a small, long-nosed brown humanoid hovering just above him in the midst of a thin, drifting flurry of dust seemingly coming from nowhere, and at least... some of the odor might trace to the silvery-grey baboon perched on the chair next to him, sharing a small swig of beer from the halfling's mug.\n \n\"Nice goblin out front yon! 'Minds me of a classmate a mine. Old Gnidley would've loved being eight foot and all gold, you'd think he was to hear him boast, eh? Statue didn't have his ear grubs, mind.\"\n\n He takes a swig of his own, looking over to Dawn's broken mug with sympathetic chagrin.\n\n \" The Man won't even let us drink in peace now, aye? But it's n ice to meet your 'quaintance, Dawn! Same to the pair of you, Tamas, Arath...Rutherer. I'm Barry, the flyboy is Vindaloo, and yon monkey goblin goes by Pip. My brotherfolk Bloris is resting his self, but he'll be with us soon as he's needed. Magic's great Tamas boy, got lots myself, but I trust a proper ear-cracking thunderstick to protect us all before any else! And don't worry, we lot brought plenty!\"\n\n If his rustic lilt is hard to follow, the translation for the last bit is at least hinted at by a worryingly large musket propped up nearby that looks built for an ogre, utterly dwarfing the halfling or any of his pint sized posse. \n\n\"Happy to pick minds over the old leathern journal there too, on the way to sunny Elfland, if you curious sorts fancy it. Goblinfolk knew all about Dark Elves and all sorts of things so you're in good hands, not a worry to be had.\" " }, { "author": "rypt", "message": "Next to speak up is an exceptionally tall man, equal in height to Kwava. With a lean face, a full beard, and a mane of black hair, his features are seemingly those of a human, save for a multitude of pale crystalline shards embedded in his tanned skin. Competing for space with the shards are countless scars, many of which are only partly visible beneath the man's dark-colored attire.\n\nThere is an odd quality to the man's demeanor. With his hands placed one atop the other on the table before him, he sits rigidly in his chair, never fidgeting, making eye contact with no one. Subtle movements of his eyes and the occasional nod make it apparent he is listening closely to what is being discussed, but otherwise, he stares directly into the center of the table, even as he introduces himself.\n\n \"I am Arryx, and I am pleased to meet you all,\" his voice is deep and steady. \"I have never known an enemy such as these drow, but the threat you speak of -- the power to wield the stars as a weapon -- is a grave one indeed. I will aid your cause in every way I am able.\" " }, { "author": "Chromascope3D", "message": " \"Hear, hear,\" replies the final stranger at the table: another elf with long white hair, although his is tied back partially into a half-ponytail, and is one whose skin is far more pale than that of their host's. He lifts up the ivory pipe that he had been packing with tobacco in a gesture of toasting, before resuming his work, fixating his pale blue eyes in the task before him so as to avoid dropping any leaves onto his fine, black satin waistcoat, sparing only a few sidelong glances at the halfling's menagerie. He sticks the stem between his teeth and inhales as he strikes the bowl a few times with a knife and flintrock. The cast sparks catch, and he begins to exhale clouds of smoke. Satisfied, he leans back in his chair, setting his long-booted feet upon the table, demonstrating that despite his elfishly willowy frame, he is the second shortest of those gathered (discounting the halfling and his companions).\n\n \"I thank you for the invite, cousin,\" He nods to Kwava, and then to the rest of the group as he continues in a deadpan trot, \"Call me Black Shuck. I'm between jobs myself at the moment so I'm downright giddy at the thought of my next one to be getting back among kin. Of course, if what Mr. Flood said about so-called 'dark elves' holds true, perhaps I'll come to regret that...\" " }, { "author": "lostsole31", "message": "Kwava nods simply. \"Then this meeting is adjourned. I cannot tarry, and the staff will see you out. I understand if you need a day or two to get your bearings or equip yourselves if not already done, but please be on your way as soon as possible. Ketephys aid you in your hunt.\" \n\nHe leaves with Ganmeed, and the meal being finished, the staff politely ushers the group out of the Gold Goblin Gambling Hall to get back to cleanup before the next day's business.\n\nDoes anyone need to purchase anything while in Riddleport, or are you ready to go?" }, { "author": "rypt", "message": "Arryx will purchase a poncho and a week's worth of trail rations." }, { "author": "Chromascope3D", "message": "Black Shuck will buy three vials of Holy Water." }, { "author": "Paddywagon Man", "message": "Barry will get 50 feet of rope (to be carried by Vindaloo) and 150 gp worth of supplies for crafting gunpowder and cartridges." }, { "author": "lostsole31", "message": " \n Originally Posted by rypt \n Arryx will purchase a poncho and a week's worth of trail rations. \n \n\nIt cost you a gold and two silver. Done/ updated.\n\n \n Originally Posted by Chromascope3D \n Black Shuck will buy three vials of Holy Water. \n \n\nIt cost you all of your remaining platinum coins and five gold. Done/ updated.\n\n \n Originally Posted by Paddywagon Man \n Barry will get 50 feet of rope (to be carried by Vindaloo) and 150 gp worth of supplies for crafting gunpowder and cartridges. \n \n\n151 gold coins counted out. Done/ updated." }, { "author": "lostsole31", "message": " Toilday, 12 Desnus 4708 AR (First Quarter) \n85 / 70 F. Hot & dry, with no wind. \n\nIt's the first day out of Riddleport, and it promises to be a hot one, but at least a dry heat. The lands north of Riddleport are sparsely populated, with a few struggling farms near the city and the occasional hunter’s lodge further afield. A winding dirt road that quickly becomes a Varisian caravan path leads north from Riddleport, a route only infrequently used by travelers making their way between Varisia and the Lands of the Linnorm Kings.\n\nTravel is slower than expected, as the halfling and the gnome slow the group down.\n\nThe party begins to set up camp, and while there are enough trees around, the trees that are extant aren't close enough for Barry to set up his hammock, but he does set up his tent with his mini-army. Small cookfires are made with what can be scrounged, and everyone gets to task heating up their meals.\n\nArryx holds his first combat training/ partnership session with the group that night to get a measure of everyone's overall combat experience, adaptability, combat psychology, & improivsiation. \n Spoiler: ALCON \nIt is a very combat-knowledgeable group, and while not the same thing as putting weapon on target, it seems that Arryx, Barry, Black Shuck, Dawn, and even Vindaloo are all evenly matched in this regard. Tamás and Aira'Ruathar seem to be behind in combat experience compared to the aforementioned combat leaders as Aira' is a hunter, not killer .... and the wizard is an old man not given to martial pursuits.\n \n\nThe camp retires for the evening with Vindaloo taking the watch all night.\n\n \n\n Wealday, 13 Desnus 4708 AR (First Quarter) \n80 / 65 F. Winds N 10 mph. \n\nA cool mountain breeze promises a better day than before.\n\nSince this is everyone's first morning as a group, please give a description of what a morning routine is like for your PC. Remember that it take 30 min. per class (not one hour) to do meditations, prayers, physical exercises, etc. (not to exceed a max of two hours).\n\nIn addition to the above, does anyone change their daily lineup for travel? The assumption will be that is the lineup you keep until Crying Leaf." }, { "author": "Chromascope3D", "message": "The Black Shuck is an early riser; he wakes with a start as he sees the dust mephit perched over their camp, but shakes his head and chuckles as he remembers their circumstances. Scrounging together what he can, re setarts the previous night's fre, fills a metal kettle with water, and sets it up to boil, before grabbing his swords and straying a bit away from the camp. Finding a particularly open patch of ground, he begins by raising his sword directly overhead, point facing skyward as he whispers a prayer to Findeladlara. The elf then begins cycling through his forms, stabbing, slashing, and parrying the air as the sun slowly breaks the horizon. He continues on until the sun has fully emerged, ending his regimen with the same upward sword motion, sheathing his swords and returning to camp as the kettle finally begins to boil.\n\nThe pale elf sets out a number of vials, and begins filling each one with differing ingredients in different amounts, some straight from their own pouches, others chopped fresh. He fills each with boiling water, reciting an incantation from a small leatherbound book as he does so. He corks each vial, breaks down his setup, and gets dressed, having traded his affluent citywear for more moderate traveling garb. He finishes his morning routine with a smoke from his pipe, awaiting the order to pack camp and continue on the road.\n\n \n Spoiler: OOC \nNo changes to his morning prep\n " }, { "author": "meemaas", "message": "Dawn sleeps in until the noise of everyone else awake brings her too. Rubbing her eyes, she does a regular morning routine, before finding a tree to meditate under. As she closes her eyes and starts to focus, drawing out her psychic powers. A light green glow begins to envelop her, as though showing the nature of her power. After a while of this, a trio of weapons spawn into the ground, the three of them, along with the tree, creating a square around her that she is sitting inside. She continues her meditation, as though unaware of this fact, but the weapons do occasionally pulse with Psionic power. After over an hour of meditation, she finally gets up, the weapons fading as she opens her eyes, and proceeds to do some light exercises while waiting for the others to be ready." }, { "author": "rypt", "message": "Arryx too rises early, and after rolling and tying his bedroll, moves to the edge of the river. After a minute or so walking along the riverbank, he selects a suitable spot and clear it of a number of small rocks and branches. He then sits down, facing the water, for an hour of silent meditation. Afterwards, the maenad returns to his feet and begins to work through a series stretches and basic exercises, starting with his his upper body and gradually working his way down, increasing in intensity over time. Finally, he transitions into a rehearsed sequence of martial arts movements, dance-like in their fluidity. Some of these movements are slow and deliberate, emphasizing precision of form, while others are clearly focused on speed or strength. All told, the routine showcases an almost extreme level of fitness. Once finished, Arryx disrobes, neatly folding and stacking his clothes, and washes himself in the river." }, { "author": "Paddywagon Man", "message": "Barry and his squad's morning preparations are noisier than most. He starts with a morning offering of toil to Brigh - the cleaning and fine-tuning of the group's assorted firearms doubles as a moment of noisy prayer for Barry's god of tinkering and craft, interspersed with the sound of his little bronze hammer fixing dents.\n\nThen it's on to squad exercises. At the end of Barry's \"meditation\", a near-identical halfling materializes as if from the ether, with much rejoicing and back slapping from both Barry and the newcomer, with anybody listening in - and able to follow the conversation as it jumps back and forth from Halfling to Goblin mid-sentence - will gather this is Barry's \"brother\" Bloris, mentioned at the inn prior. All four together then take turns handling the big musket in pairs, with commands of a few words in Goblin from Barry enough for all of them (baboon included) to quickly and seamlessly trade positions or move in sync to aim at a new target.\n\nThere is an awful lot of vocalized \"BANG\" from the group to signal readiness to fire without wasting gunpowder, to the possible irritation of anybody having a quiet meditation session." }, { "author": "lostsole31", "message": "Aira'Ruathar begins slowly by taking off her elven chain shirt - which looks more woven than forged - and cleaning it and her bow by the river. Curiously, she appears to have no apparent melee weapon, but as what must be an aerial shooter she might think she needs none. That lasts only about 15 minutes before she then meditates at water's edge for another quarter of an hour. She gets up, stretches out, and then Barry's not the only loud one as she makes these screaming exhortations to The Hunter while in a battle trance. It soon becomes apparent why she needs no manufactured weapon, for as she prays and shouts and does a shadow attack, claws form and teeth elongate as necessary before returning to their normal size.\n\nMeanwhile, Tamás Hartseygow begins by taking out a heavy tome and studying it for a full hour, with the latter half of that time including a change in the manner of his study as he handles a pendant that looks like a tall, thin tower with many arcane markings on it. The relative stillness of his study is a marked contrast to his companion's loud, animalistic display.\n\nFinally, Aira' and Tamás sit together in quiet meditation for just a few minutes before they quietly get up and strike their part of camp.\n\nALCON, understanding that people actually move around when traveling together, depending on who they're talking to, what is your recommendation for a \"marching order\" at this time?" }, { "author": "rypt", "message": " \"I am keen-eyed,\" Arryx says, \"but no so foolish as to presume my senses sharper than those of a daughter of the First World or a chosen of Ketephys. I defer to your preferences. If you are each more comfortable elsewhere, I am willing and able to take the lead position myself.\" " }, { "author": "Chromascope3D", "message": " \"I'll take point as vanguard,\" the Black Shuck proffers, nursing the last of the embers in his pipe, \"My eyes and ears are keen and my legs are silent and quick. I can walk a ways ahead of the caravan, and call out should I run into trouble; I doubt any ambush could overtake me before I returned to the group proper, and any that could? Well, I would congratulate them from the other side as I'm carried off to Pharasma's waiting arms, for finally doing what so many have failed to for the past century!\" " }, { "author": "lostsole31", "message": "Aira'Ruathar thinks for a few seconds. More quietly than her loud, forthright manner she admits, \"I was hurt in battle against Unseelie cousins by a dark sidhe's knobkerrie to the side of the head. My hearing, not good; and my magic won't heal it. It is me know. It make me less hunter, scout, and point than used to be. I regard mortals like you to be more aware than I. I am middle to protect mage-friend Tamás. We are bonded, he and I, and our bond of friendship is unlimited, but the power we can use over bond isn't.\" \n\nAnd Hartseygow shrugs and says, \"And I am an old man with what is very likely the beginning of cataracts and none too great with ears, but mine is a different monster - age - that hit me upside my head.\" " }, { "author": "Paddywagon Man", "message": " Barry and Bloris share a glance before Barry answers. \n \"I'm not the, eh, quickest of runners and I prefers fighting with a comfortizable buffering zone. So even though the Boppins peepers still peep with the best I'm reckonoitering we should stay about the middle yon. Mayaps in front of Tamas but not right front up on pointaways.\" \n \nHe then turns to Aira-Ruatha and taps an ear long blackened by repeated gunpowder explosions.\n\n \"And my sympathies for your ears. Even odds my hearing's taking the same leave of abscess, or else all the world's a library and gunpowder just doesn't light like it used to.\" " }, { "author": "lostsole31", "message": " \"If I may be so bold to suggest, then,\" offers Tamás, \"I recommend the following. Of course, it is ridiculous on a longer journey to be so hidebound, as we may move up or back as conversation drives us - one of the joys of traveling, no? But in tighter, more tactical situations, I suggest the following.\n\n\"Black Shuck appears to have a very light step, whereas your tread is heavy, Arryx. He should be in front.\n\n\"But, if you senses are as you claim, Arryx, you should actually be rear guard .... good sentinel, heavy step.\n\n\"Next, I recommend Dawn. Like our elven friend, the scions of spring are usually well-regarded for being all but unknown, and that should put her behind our ilverani master as his second.\n\n\"Some space afforded, and we have Barry and his boys.\n\n\"Myself and Aira'Ruathar.\n\n\"Then, as mentioned, Arryx in the rear.\" \n\nHe looks at his companions, \"Does that seem reasonable?\" " }, { "author": "meemaas", "message": "Dawn nods. \"This kind of conversation is new to me, but I think that's a great idea. And when Bandits come upon us, like they always do, I guess I should tell you guys what I can do. I am primarily a ranged fighter, launching psionic weapons at enemies that come upon me, but I can hold my own in close combat too. Also, I have horribly bad luck, but I've learned how to force it upon my enemies.\" She smiles, thinking for a second before adding one last bit. \"Also, I can carry a LOT more than you would think.\" She finishes, emphasizing the word lot." }, { "author": "rypt", "message": "Arryx is in the midst of adjusting a length of cloth around one of his ankles. \"Your reasoning is sound,\" he answers Tamás without looking up. \"I will take up the rear.\"\n \nHe stands a moment later and focuses inward. His eyes fill with light, and when the light fades, his eyes resemble those of an elf.\n\n \n Spoiler: OOC \nArryx will manifest elfsight , which lasts for 5 hours. He will maintain its effect throughout the day's travels, manifesting it again as needed.\n " }, { "author": "lostsole31", "message": "The party travels along in their new \"relative\" order, and spaced out ... definitely not close-ranked dungeon-style. In the afternoon, they see a group of goblins by the rivers edge, seemingly fishing. They see you, and you see them. They are paralyzed in fear at the large party of monstrous creatures and two-leggers, and make no move to grab weapons, and more likely to run.\n\nDo you leave them be?" }, { "author": "Chromascope3D", "message": "Black Shuck narrows his eyes as he gazes out upon the goblin mob, instinctively loosening his sword belts and rotating them to sit more forward on his waist, letting both hands rest on the rapier's pommel. He mutters to himself, \"An interesting conundrum. Those goblins seem to pose no threat to us now, and our employers certainly aren't paying us to go on crusade against every monster we pass, but who's to say they won't pose a threat to less suspecting travelers later? Which ethical duty is greater, the one we owe to our employers, or the one we can give to future wayfarers?\" " }, { "author": "Paddywagon Man", "message": "Barry approaches eagerly and without fear.\n \n \n Spoiler: Speaking in Goblin \n \"Hello, fellows! Glad to see some handsome faces so far out from home! I'm fresh out of the Muckbumbler gang myself, and happy to meet the new neighbors!\n\nHow's the catching today? Ever fished with gunpowder?\" \n " }, { "author": "lostsole31", "message": "The goblins scatter to the four winds in various warrens and caves all about the riverside." }, { "author": "Paddywagon Man", "message": "Barry scratches his head, looking a little disappointed.\n\n \"Huh... maybe they speak in a different dialectics here... I feel a bit bullyfolkish. Eh, well. Might as well be neighbourlous even if the neighbours aren't.\"\n\n Spitting out orders in his normal commandant's fashion, Barry directs his troops for fishing, preparing a gunpowder charge with Bloris while Vindaloo is directed to hover a little ways down river and net stunned fish in the trusty and ever-versatile hammock.\n\nHe turns back to the rest of the group as he does.\n\n \"Any of yon tall folks feel like helping fish? Willn't take more than a moment. Feel I should leave a few behind in apology for frightering the locals, unless you all reckonnoiter we should be leaving right sharpishly.\" " }, { "author": "lostsole31", "message": " \"Barry Bulleyfolk,\" calls out Aira'Ruathar. \"Hurry. We travel not for fishing, but helping elves.\" " }, { "author": "Paddywagon Man", "message": " \"Elves keep! Shelf life of six regular folk, no reason to be inna hurry. Chock full of pre... preservagives.\" \n \nHe doesn't seem to be seriously arguing though, just grumbling in lonely disappointment as he swiftly packs up the aborted fishing expedition and falls back into line, looking back at the teeming warrens and caves of people who do not want to invite him in for beer and fireworks. \n \"First impassions means a lot. Gammit, Barry Bullyfolk, that's my local label now aint'ent it? A fine muckle. Eh, on to Elfland then.\" " }, { "author": "Chromascope3D", "message": "The Black Shuck chuckles as he bemusedly watches the happenings. He stands up from the log he had found a seat for himself on, and dusts himself off, musing, \"Ah, we indeed might have a longer shelf life, but I cannot say the same for the fish. Surely any we take would turn rotten by the time we made camp, ja?\" " }, { "author": "meemaas", "message": " \"Besides which, we really shouldn't tarry anymore than we have to. Knowing my luck, we're going to arrive as they get attacked by Drow.\" Dawn muses, hoping to keep things moving." }, { "author": "Paddywagon Man", "message": "Barry smiles and follows along with the group, mollified. \"Awright, when all is done and we're jankling with elf-gold, I'll all yon for fishing.\" " }, { "author": "lostsole31", "message": "The party finishes their first day of travel, following the Velashu River northwards.\n\nDoes the party do anything special besides setting up camp? They have a \"permanent watch\" in that Barry's dusty pal Vindaloo needs no sleep." }, { "author": "Chromascope3D", "message": "The Black Shuck stands on the bank of the river after they pitch camp, and calls to Barry, \"Now, I think, would be a good time for fishing!\" \n \n Spoiler: OOC \nI don't have any special changes to make to his routine, so I'm fine for continuing on.\n " }, { "author": "meemaas", "message": " \"If you have any fishing gear, I'll join you. I don't do that very often.\" Dawn says, while laying out her bedroll.\n\n \n Spoiler \nDawn has no changes that need to be made to her daily setups for the near future.\n " }, { "author": "Paddywagon Man", "message": " Barry nods appreciatively to the Black Shuck and happily hands Dawn his black leather executioner's hood. \n\n\"Fishing gear, yes I do miss! I appreciate the eagertude to help! Just use mine heisting hood to scoop them while they're stunned and floitering atop the river.\" \n \nBarry and Bloris have proudly assembled a messy-looking gunpowder charge sporting a very short fuse waterproofed to the best of their skill. With a chummy wave goodbye exchanged, Bloris disappears, and is moments later replaced by a conjured giant frog which Barry greets with a sergeant's solemn salute.\n \n \n Spoiler: Fishing and OOC \nWith Vindaloo's animal-coaxing aid Barry will, like any educated fisherman, try to spur the summoned Resolute Giant Frog to carry the lit blast fishing charge safely underwater in its cavernous tight-closed mouth to detonate while the gang (and Dawn?) wait just downstream to collect stunned or dead fish.\n\nRegardless of the fishing's success or predictable failure, Barry has no changed to make in his lineup.\n " }, { "author": "rypt", "message": "Arryx moves to stand beside Black Shuck and anyone else who might be observing Barry's efforts. \"I come from a long line of fishermen. This...this is a first,\" he says dryly.\n\n \n Spoiler: OOC \nNo changes for Arryx.\n " }, { "author": "Paddywagon Man", "message": "Barry waits hopefully and expectantly for the explosion.\n\n \"But not a last! When it catches on you'll be thankferous to me for showing you first. Saw a fellow in Alkenstar do it with his powder inna glass bottle, but The Man muckles up the price of glass to keep honest fisherfolk hungry. Frog is a dry containder for the rest of us.\"\n \nHe will sit by the riverbank for either explosive vindication or chilly disappointment." }, { "author": "lostsole31", "message": "Barry's expectations are met. Well, 50% of them .. as he gets nothing but chilly disappointment." }, { "author": "Paddywagon Man", "message": " \"Frog, eh, took the powder with him, I'm thinkling...\"\n\n Barry scratches his head a moment trying to think of a way to salvage an awkward moment. \n\n\"Call it, er... arms dealing, to the outest planes... expect I'm owed a few favours out yon by now.\"\n \nFace thus saved he retires quickly and embarrassedly to bed. " }, { "author": "Chromascope3D", "message": "Disappointed, the Black Shuck stands up, noting, \"I wouldn't say the inside of a frog is all too dry. Perhaps the powder was too wet, or the wick burned out first...\" \n\nThe elf pulls a round device on a chain out of his pocket, and looks at it for a moment before declaring, \"Well, it is indeed getting late, and we have a lot more walking ahead of us! I say we retire and set out at first light.\" " }, { "author": "lostsole31", "message": "Having a much better understanding of how to fish and get along in the wild, but enjoying the cool evening and company by the riverside, Dawn will give pointers about the best way to fish a river like this to Barry, Aira'Ruathar, and Arryx. Unfortunately, this is all academic as none of them having any actual fishing gear. Besides, she would point out, fishing - or even hunting foraging, for that matter - is a matter of patience and time, things which are tough to get when pushing hard miles along the road. \n Spoiler: ALCON: \"Getting Along in the Wild\" \nEither you know me by now, or you know enough about me, to know that I am very by-the-book. A lot of players want to get food and provisions - hunting, fishing, foraging - as a matter of an afterthought. If the group makes the decision to move at only half speed (exactly per RAW), THEN the party can make food gathering efforts. You cannot expect to get \"whatever's available\" by not impacting travel distance/ time.\n\nAnd that really goes with anything else. Your travel time - assuming a full 8 hours - is pretty much your creative/ productive energy. There is no at-camp activity that solves any other game function except activities of daily living. Even if a creature doesn't sleep, they need rest. So no crafting, copying, transcribing, building, or otherwise productively doing \"on the road.\"\n \n\nWhile that is happening, Tamás hits up Black Shuck and they discuss arcane lore and traditions. The evoker is amazed to find so fertile a mind as the elf's, and where Black Shuck was originally going to go to bed early, they each endanger their rest for how riveting the conversation is. For Black Shuck's part, Tamás is not too far from his own mastery, and he can either act a rival, or be a more giving tutor.\n\nThe party finally settles down, and Vindaloo - a creature from the Inner Planes who doesn't need sleep - takes the watch.\n\n \n \n Oathday, 14 Desnus 4708 AR (Waxing Gibbous)\n 75 / 55 F. Winds N 20 mph. Dry. \n \nVindaloo wakes everyone up, just as dawn is creeping over the horizon, having everyone wake up early.\n\n \"From the north! Large band of horses coming this way!\" \n\nWhat do you do?" }, { "author": "Chromascope3D", "message": " \"Bah,\" Black Shuck mutters as he throws on a padded shirt, buttoning it and reaching for the second layer of chainmail. He continues to mutter, \"Let an old elf rest for a bit before you come try taking his head.\" \n\nHe calls to their fiendish watchman, \"Oi, what heraldry are they bearing and how far off are they?\" \n \n Spoiler: OOC \nIf they are more than a few minutes out, Shuck will don his armor normally and attempt to make a couple extracts in this order (Clay Skin, Blur, Shield). If they are only a minute or less out, then he will don his armor hastily and not bother with the extracts.\n " }, { "author": "lostsole31", "message": " \"Too far to see, but easy to hear,\" answers Vindaloo." }, { "author": "rypt", "message": "Arryx exhales a low grumble of displeasure, but does not immediately stand. He remains seated on his bedroll for a few moments, his eyes closed, his rapid breathing gradually slowing. When he finally rises, he dryly remarks, \"Perhaps their horses are thirsty.\" " }, { "author": "Paddywagon Man", "message": " Barry snaps... rather sleepily to attention, hauling the oversized musket and its ammunition into position with Pip while beginning to summon Bloris. \n\n\"Too early to exhume they're hostile. The boys and I are pretty stealtherlous, so we could load up the guns inna tree or a bush, and you folk meet them for a polite tetter-tat, and if they draws swords on you all I'll blast 'em Hadeswards.\"\n\n \n Spoiler: OOC \nBarry will take a quick look for any nearby vantage point that offers a place to hide with a view of the camp.\n \n \n " }, { "author": "Chromascope3D", "message": " \"Better to expect winter early and get it late, than to expect it late and get it early,\" Black Shuck says nonchalantly as he wraps his swordbelt around his chainmail and cinches it closed.\n\n \n Spoiler: OOC \nI'll continue with the first option I presented: donning his armor normally and attempting to quickly brew as many of those extracts listed as he can.\n " }, { "author": "rypt", "message": "Arryx sighs. \"Prepare as you must, but Barry is right. I do not wish to see this escalate unnecessarily.\" " }, { "author": "meemaas", "message": "Dawn gets dressed and spends the time to carefully put her armor on while the others are talking. Once done, she rejoins the others and finally takes the time to talk. \"I wanna go back to bed. It's probably nothing.\" " }, { "author": "lostsole31", "message": "Everyone has time to get their armor on, and the sun breaks to reveals a very large group on horses ... definitely nothing that you want to tangle with in a fight.\n\nBut that is when the cloud seems to take a drift in direction to the west. Before long, the cloud of dust disappears to the northwest.\n\nQuiet on the plains again." }, { "author": "Chromascope3D", "message": " \"Grand! Looks like winter came late...\" Black Shuck smiles, and carries on with his morning preparations. He adds an additional stretching and meditation routine.\n\n \n Spoiler: OOC \nJust realized that none of his maneuvers are prepped, so he'll prepare Clockwatcher, Stopwatch, Time Skitter, Vicious Swipe, and Dragon Assault.\n " }, { "author": "lostsole31", "message": "The party heads out for the day of travel. It is during this day, about 2/3 of the way through, that the party reaches the \"bump\" in the Velashu River that then turns sharply to the northeast, from which the party then turns away from the river to the northwest, now skirting the great curve of the Calphiak Mountains.\n\nThe party camps that night now along the point where the mountains bound one side, and the Velashu plains the rest.\n\nThat night, Barry (with Bloris) gives stealth training to LT Pip, Tamás, & Black Shuck, while the remainder work on private projects.\n\n \n\n Fireday, 15 Desnus 4708 AR (Waxing Gibbous)\n 85 / 65 F. Moderate rain (up to 3/4\"). Winds S 10 mph. Dry. \n \nToday is a gray and rainy morning that quickly burns off, including any remaining humidity. At noon, most of the party easily note a cloud of dust that seems to be approaching the PCs track - a host of mounted men riding in front of the cloud, and that they'll cross the PCs' path in about 10 minutes.\n\nWhat do you do?" }, { "author": "Paddywagon Man", "message": "Barry scratches his head.\n\n \"All yon squadroons of horsemen is making me mighty scurrilous of what their business could be. Bloris and I has a telekipathic mind link. And he can always pop back home for shut-eye if he gets roughened up, good as new come morning, won't be in any danger.\n\nIf you'se alright with it Bloris, I think you should head up and be our impassador, and we'll keep quiet a few kilomeagers off, and if they're the rough sorts that'll mug a lone halfling we'll know that through my telekipathy before they find us.\"\n " }, { "author": "meemaas", "message": "Dawn scratches her head. \"I understood about half of that. Why are we automatically assuming they're enemies? I've found that the real nasty ones tend to come at you from cover. Or when you've fallen into a pitfall. Or when your house burned down. Basically, not from the front.\" She casually says, as though it were a regular occurrence for her. \"Lets just let them pass. If they wanna stop and talk, so be it, but just like the last group, they probably just want to go their way.\" " }, { "author": "Paddywagon Man", "message": " Barry looks a little guilty and sheepish, and speaks slowly for the next sentence. \n \"Er... might be I'm more, eh, speakeasy to follow in the old mother tongue, if you speaks Goblin...\" \n He takes a moment to think and formulate his next words, but by the time it comes out it's back to being as quick and archaic as ever. \n \"Either way! I'm not exhuming anything about yon equestrious friends of ours. If they're not enemies, they can tell Bloris their business in some polite chatsmanship, and I can ferry questions back and forth since we can read each other's minds. Could be they're hunting some dangerous beast or maraudsmen we'd be happy to learn of, or could be they're on their way to Elfland themselves with extra mounts for the borrow. Bloris can help us learn all that, without all being crustled up together in their crossbowsight, just in case they are hostile after all.\"\n\n He looks to Dawn with a hopeful smile. " }, { "author": "Chromascope3D", "message": " \"I agree with Mr. Boppins.\" Black Shuck interjects, \"Whether they are enemies or not doesn't truly matter; by the time they're close enough to discern, it may be too late. We're miles from civilization, and on foot, while they are horseback, so not only do they have the combat advantage, they can outrun us, and...\" \n\nHe gestures out to the treeless expanse, \"...There's nowhere to hide. Now, you are right, Ms. Dawn, in that we should not pick a fight we do not need to, but we should also make it clear that we won't be easy marks, or at least, that attacking us could be as devastating for them as it would be for we.\"\n\n The elf takes out a vial from his belt pouch and downs the contents, his skin turning from pale pink to a blueish-grey.\n\n \n Spoiler: OOC \nBlack Shuck is going to consume his Clay Skin and Heightened Awareness extracts. He's also going to brew an extract of Expeditious Retreat.\n " }, { "author": "lostsole31", "message": "Barry is all talk as he only talked about sending Bloris out, but never quite did.\n\nThe cloud of dust dissipates as the riders at its head slow to a canter. They are barbarians by their dress, bearing distinctive patterns of war paint on their faces and shoulders, marks repeated in the same dark color on the necks of their equine mounts. They are twelve in number, although they are followed by a train of two dozen additional horses. As they pull to a stop, they hold up their right hands, showing that they brandish no weapons. The leader of the group, a tall, sun-tanned man with dusty black hair, urges his mount forward a few steps before speaking. “Strange days these are when stars fall from the sky and the walled-folk wander the plains of the Velashan. I am Windbraid. What brings you here?” " }, { "author": "meemaas", "message": "Dawn is first to speak up, addressing the leader politely and promptly. \"We are just on a journey and passing through. Got a delivery to make, and I'm hoping to find my old man. But mostly the delivery. You can call me Dawn\" She smiles at Windbraid before continuing. \"What about you and your group?\" " }, { "author": "lostsole31", "message": "Windbraid and his fellow riders look very suspiciously at the strange, green-skinned woman that stepped forth, but answer nonetheless. \"We are of the Velashu Horse Lords. You are on your lands. Where are you heading? Who is this old man you seek?\" " }, { "author": "meemaas", "message": "Dawn laughs a little. \"I guess you haven't heard that turn of phrase before. I mean my father. He moved back to Celwynvian some years back. Our delivery is in the same area, although I'm not sure exactly where we're going. I'm sorry for trespassing on your land, we didn't know we weren't welcome.\" " }, { "author": "lostsole31", "message": "Windbraid looks past Dawn at the others assembled as a group. \"The elves control the great woodland and do not take kindly to intruders. I and my people have wandered these plains for generations, and although the elves have never been overly friendly to my people, they have recently become almost hostile and have barred the outlying areas of the Mierani to hunters. We Horse Lords have also heard rumors of pitched battles occurring deep within the woods, but little else is known, as the elves do not speak of it.\" " }, { "author": "rypt", "message": "Arryx steps forward to stand beside Dawn. He meets the horse lord's eyes only briefly before bowing his head slightly and focusing his gaze on the empty space between them. \"Greetings, Windbraid. I understand that these recent developments may be troubling. I wish I could provide you a more complete explanation of what is happening, but I owe much to the kindness the elves have shown me in the past, and I feel I am honor-bound to respect their desire for secrecy. What I can say is that they are working to put an end to the falling stars, and it is in all of our interests that they succeed. Our task is to deliver them information at Crying Leaf. If this camp is known to you, we would very much appreciate it if you could show us the quickest way to get there.\" " }, { "author": "lostsole31", "message": "Windbraid points in a direction your party orienteers have been leading you." }, { "author": "rypt", "message": "Arryx opens his mouth to say something, closes it, then clears his throat. \"Right. Well...thank you.\" " }, { "author": "lostsole31", "message": "Windbraid says to the group, \"You are from Riddleport, where they have the large markets. My band is heading to the city to sell or trade a number of horses, but I'd rather turn back now if Riddleport’s in one of its semi-traditional uprisings or street wars between crime lords. Have you interest in our horses? I will sell them to you.\" " }, { "author": "Paddywagon Man", "message": " \"Sounds like a fine plan! But my bags are bulgersome with more gunpowder than coins at present moment. We're on a pay-on-arrivalry deal here so I'm not at my richest. How much will yon horsies set us back?\" " }, { "author": "lostsole31", "message": "Windbraid snorts in derision at Barry. \"Our fine horses set you forward, not back.\" " }, { "author": "meemaas", "message": "Dawn laughs again. \"That one there speaks half gibberish most of the time. He wants to know how much you want for them. We can't agree to buy horses if we aren't sure we can pay you for them, after all.\" " }, { "author": "lostsole31", "message": " \"Life on the uplands is hard, and these horses know battle. I have two varieties. The lighter steeds will run 400 gold coins; the heavier for 1000 gold coins. We will take currency, but prefer trade-in-kind with things we can use.\" \n " }, { "author": "meemaas", "message": " \"I'm not particularly knowledgeable about horses, having never ridden one in my life. Can you tell me the difference between the two? I'm sure my friends will want to know before we can agree to spend a large amount of gold, especially since we'll all have to agree or else it won't work out.\" Dawn asks, while digging in her backpack to try and determine how much she can spend right now." }, { "author": "lostsole31", "message": " \"Our horses are valuable, and we will only trade them to those knowledgeable in horseflesh,\" says Windbraid. \"You might have the material to trade, but not the heart.\" \n\nHe looks to the rest of the party." }, { "author": "Chromascope3D", "message": "Black Shuck shrugs, \"We could pick up our pace if we had a horse for the smallfolk to ride, but I haven't the animal experience nor means to pay.\" " }, { "author": "lostsole31", "message": " \"With my gear and old bones,\" says Tamás, \"a fast horse would be a blessing. Alas, not only do I not have the coin, but it would not matter appreciably to our group's speed.\" " }, { "author": "rypt", "message": "Arryx shakes his head. \"Never was much of a rider myself. I'll pass, thanks.\" " }, { "author": "lostsole31", "message": "Windbraid wishes the party luck and “swift manes” in their journey before he and his band depart. They ride to the southeast, leaving the characters alone on the plain once more. The party continues their trek to the northwest, skirting the border between the Velashu Uplands and the Calphiak Mountains.\n\nThat evening at camp, Tamás and Black Shuck strike up a conversation. Black Shuck - foreign to all human lands - begins his tutelage under Tamás regarding political science, power structures, and recognizing and interpreting heraldic devices. Meanwhile, Barry runs combat training for everyone.\n\nEven with everyone else doing combat training, Tamás will ask for Black Shuck's assistance to do some celestial navigation. The elf assists the senior human astronomer and make calculations. They figure at the party's current rate of speed, the group will reach Crying Leaf and the edge of the forest in a little over three days.\n\nTaking stock of how much food people have, the party can make a full day of travel tomorrow. After that, however, the party will need to slow down to conduct hunting and foraging on the way.\n\nDoes anyone have any comment on this, or ready to move forward with following days?" }, { "author": "Paddywagon Man", "message": "As the pace is calculated and his own short legs are accounted for as a factor, Barry seems a little embarrassed, looking back in the direction the horse traders left as he polishes his musket.\n\n \"Maybe we'se a tad sluggarder in pace mountless. But wise goblins taught me never to trust a horse. Countless degenerations of goblinfolk locked in struggle. Legends stritchering back into yon misty depths of goblin rememoration. Mayhaps a hunred... hunred and fifty years. Or more. Legends.\" \n\nOver the next morning, to hurry his pace up a little and hold up the group less, he'll use his summoning talents to ride up ahead of the group periodically on summoned Goblin Dogs with Vindaloo alongside, before letting the group catch up once he slows on foot - taking an impromptu role of scout. His talents allow him four such stints - with one summon left over for a quick retreat if necessary!" }, { "author": "lostsole31", "message": " Starday, 16 Desnus 4708 AR \n80 / 60 F. Heavy rain (1-1/2\"). Winds N 20 mph. Medium humidity. \n \nThe next day of travel, Barry doesn't actually save any time. His mounted summons are limited, and his skill at riding unsaddled summoned creatures is only surpassed by his complete lack of horsemanship even if he were on a pony that could walk upright and carry him in his arms. Add to that, the old man is weighed down by his gear such that Tamás is just as much an issue of slowing the party down as Barry was.\n\nAt camp that evening, Black Shuck, Tamás and Dawn finish off their rations.\n\nThe others (not Barry) have the rations to share with the three of them if you want to have everyone finish off all rations in the party for another full day of travel ... OR maintain one's own rations and use the following day to hunt and forage, slowing down pace.\n\nWhat do you wish to do?" }, { "author": "rypt", "message": "Arryx offers his trail rations to the others. \"I've had some hard tack in my day, but these mean business. Do your teeth the favor of dipping them in water first.\" " }, { "author": "Chromascope3D", "message": "Black Shuck chuckles, but doesn't take the bread, saying, \"Ach, this is rather embarrassing. I've had my fill for tonight though. I think we should hold on to those for a lean day; we can slow our pace and begin hunting and gathering in the meantime.\" " }, { "author": "rypt", "message": "If the others agree with Black Shuck (or don't otherwise object), Arryx will shrug and put the rations away. \"Your choice.\" " }, { "author": "Paddywagon Man", "message": "Barry has little stake in the ration business.\n\n \"My victurals are a bit meagest for yon hungry largefolk. But if it comes to hunting, I can devaporize some deer and hareabbits, if you don't mind a bit of sulphur garnish.\" " }, { "author": "lostsole31", "message": "Barry does a variety of hand-eye coordination drills, which draws the eye of Black Shuck who ends up partnering the skills with him, and in turn act as tutors of the same for Arryx and Dawn while Aira'Ruathar and Tamás work together privately.\n\n \n\n Sunday, 17 Desnus 4708 AR (Waxing Gibbous) \n75 / 55 F. Light rain (1/2\"). Winds WNW 20 mph. Low humidity. \n\nAira'Ruathar gives a makeshift service for those that want it, especially for good hunting today. On this day's travels, Arryx is the main assistant to Dawn as she organizes the party to best collect edibles on route, but it is slim pickings on the warm grasslands in the shadow of the mountains, getting only food for three rations, but that is enough to make sure that everyone eats without sharing what meager rations remain.\n\nThat evening at camp, Aira' gives training in elven wilderness medicine to Tamás, Black Shuck, Arryx, & Dawn. Meanwhile, Arryx drills with his coterie.\n\n\n \n\n Moonday, 18 Desnus 4708 AR (Full Moon) \n80 / 65 F. Heavy rain (1-1/2\"). Winds S 20 mph. Low humidity. \n\nToday is as much different day as some game is caught with edible berries for a total of 15 rations. Since it is fresh and perishable, nobody needs hard tack that night, reducing to 9 fresh rations after everyone eats. The group is expected to get to Crying Leaf tomorrow.\n\nNobody does any deep conversations or training, just enjoying the full bellies and peaceful campfire for the last night before getting into the thick of things tomorrow.\n\n\n \n\n Toilday, 19 Desnus 4708 AR (Full Moon) \n80 / 65 F. No rain. Winds WNW 20 mph. Dry. \n\nOn the final day of travel, the faint hunter’s trail dips under the dense canopy of the Mierani. The forest itself is a place of ancient life, with immense fir trees, pines, and redwoods making up the majority of the flora.\n\nAs narrow as the trail is, it constitutes the main route into the woodlands and the settlement of Crying Leaf. The route skirts the forest edge, never going further than a half-mile into the depths as it winds its way for 5 miles. Yet despite the fact that no elves step out of the woods to bar their entrance, the warnings the Horse Lords gave them are feels accurate—as if the PCs are being watched from the moment they set foot in the woods, and not only by elven eyes.\n\nDo you do anything special, or continue on your way?" }, { "author": "Chromascope3D", "message": "Black Shuck glances towards the canopy overhead every so often, and runs his hand along various trees that they pass, but otherwise says nothing.\n\n \n Spoiler: OOC \nNo changes from me.\n " }, { "author": "rypt", "message": "Wary of potential danger, Arryx manifests a power to heighten his senses.\n\n \n Spoiler: OOC \nArryx will manifest elfsight .\n " }, { "author": "Paddywagon Man", "message": "Barry shivers and sweats a bit as they continue, occasionally looking furtively upwards or behind for pursuers, whether out of alertness or paranoia. Soon he halts abruptly and gets his squad together in formation for orders.\n\n \"Uncharitous country, this. Feels like The Man's eyes gorin' downswards on us... line up horizfrontal, boys, let's get youse precious brainswaves proterected.\" \n\nBarry puts on what looks like a homemade ring of thin metal foil, rubs his hands together, and ruffles the heads of each member of his squad in turn to imbue them (and himself) with magical protection.\n\n \n Spoiler: OOC \n\nMage Armor on Barry, Pip, Bloris and Vindaloo from Summoner spell slots\n " }, { "author": "lostsole31", "message": "The entire party hears not three bestial shriek coming from high and to the north! \n Spoiler: Dawn \nDawn's greensight cuts through the foliage enough to see three winged creatures leave the roost of a massive redwood tree, some 100' off the ground.\n \n\n Begin Round One ...\n\nR1T29: Barry , the screeching threats are not readily visible to the eyes. What do you do?" }, { "author": "Paddywagon Man", "message": " Barry takes a moment to look, and sees no target available yet - and his squad is still not fully at attention to the new threat to assist him with proper coordinated fire. \n \"Sounds right horsebeastish - Brigh boss on highswards, hear this gunfolk's tricker-entreatments!\" \n He takes the moment of temporary peace to cast a simple spell of blessing on himself and his allies before returning to scanning the sky, eye to his musket's simple sights.\n\n \n Spoiler: OOC \n\nBless spell as standard action. If Bloris or Vindaloo land a successful firearm attack this round he'll use Target of Opporunity to shoot as an immediate action.\n " }, { "author": "lostsole31", "message": " R1T29: Barry takes a moment to look, and sees no target available yet - and his squad is still not fully at attention to the new threat to assist him with proper coordinated fire. \"Sounds right horsebeastish - Brigh boss on highswards, hear this gunfolk's tricker-entreatments!\" \n He takes the moment of temporary peace to cast a simple spell of blessing on himself and his allies before returning to scanning the sky, eye to his musket's simple sights.\n\n R1T27: Arryx , what do you do?" }, { "author": "rypt", "message": "Arryx grimaces at the monstrous cacophony. Instinctively, he shifts his footing, his hands moving through a practiced and fluid form, not unlike those of his morning kata. He briefly presses his eyes shut, and when they open, odd sounds can be heard from beneath his clothes -- those of the groaning and creaking of wood. A moment later, tree bark begins to spread upward from his collarbone, encircling his neck, covering his face, and then continuing unseen beneath his hair.\n\n \n Spoiler: OOC \nSwift action: Adopt stance of the inner eye .\n\nStandard action: Spend 1 monk ki point to cast barkskin .\n " }, { "author": "lostsole31", "message": " R1T27: Arryx grimaces at the monstrous cacophony. Instinctively, he shifts his footing, his hands moving through a practiced and fluid form, not unlike those of his morning kata. He briefly presses his eyes shut, and when they open, odd sounds can be heard from beneath his clothes -- those of the groaning and creaking of wood. A moment later, tree bark begins to spread upward from his collarbone, encircling his neck, covering his face, and then continuing unseen beneath his hair.\n\n R1T26: A large flying beast with scalloped wings comes flying in fast from the north, now at a 40' altitude.\n\n R1T24: Black Shuck , what do you do?" }, { "author": "Chromascope3D", "message": " \"Bah, damn trees...\" Black Shuck mutters to himself before he downs a potion. The elf's skin, again, turns a shade of pale blue, as he draws his two blades in a single motion and falls into a threatening stance. He stares down the creature\n\n \n Spoiler: OOC \nStandard: Drink Clay Skin extract\nMove: Draw both weapons\nSwift: Enter Thrashing Dragon Style and Battle Dragon's Stance.\n\nOther notes:\nAegis: Allies within 20 ft of Black Shuck gain a +2 morale bonus to AC and Will saves.\n " }, { "author": "lostsole31", "message": " R1T24: \"Bah, damn trees,\" Black Shuck mutters to himself before he downs a potion. The elf's skin, again, turns a shade of pale blue, as he draws his two blades in a single motion and falls into a threatening stance. He stares down the creature ... well, at least in its direction ... with various forest foliage ... over a sizeable distance ... possibly it notices his stare. Elves are supposed to be intense, after all.\n\n R1T23: Dawn sees a second one of the monsters flying down to the same altitude, but offset and more NNE of the party, a little farther away.\n\n R1T21: Dawn , what do you do?" }, { "author": "meemaas", "message": "Dawn takes up a battle stance, summoning a series of translucent weapons that circle her, each one a different shape and size. She points first towards one, then the other creature, calling them out to her allies. \"There's at least three of them. I see one there, and another over there, but I've lost track of the third.\" She also shares what she knows about the creature, if anything, before launching one of her smaller weapons, shaped like an oversized needle, toward the closer creature.\n\n \n Spoiler \nSwift action: Summon Panolpy\nI think it's a move action to attempt a knowledge check, but if not, whatever action it takes to check and share.\nStandard action: Attempt to launch a light weapon at Red.\n\nAttack roll (1d20+13)[ 18 ] \nDamage (1d6+1)[ 5 ] + (1d6)[ 6 ] Electricity\n\nIf the knowledge check and talking takes up my Standard action, so be it.\n " }, { "author": "lostsole31", "message": " R1T21: Dawn takes up a battle stance, summoning a series of translucent weapons that circle her, each one a different shape and size. She points first towards one, then the other creature, calling them out to her allies, \"There's at least three of them. I see one there, and another over there, but I've lost track of the third.\" \n\nShe gives a quick look and adds, \"Forest drakes! Poor cousins to green dragons and bullies. I am sure they are not here to make friends.\" \n She launches one of her smaller weapons, shaped like an oversized needle, toward the closer creature, striking it mid-wing for 5 + 6 electricity .\n\n R1T22: The third now comes into view.\n\n R1T13: Bloris is now ready, and delays ...\n\n R1T12: Aira'Ruathar takes to the air while drawing her bow, and is now at a 15' altitude.\n\n \"Yes! I agree about forest drakes. Now let's see if they are evil!\" she calls down while sending a mote of holy hadouken right in between the two drakes that erupts with holy power to do 15 holy + blinded to Red and 6 holy to Green. \"They are evil!\" \n R1T9: Tamás takes off his backpack, dropping it, and then takes a square of leather out of a pouch while casting a spell on himself. A tight boundary of light forms around him briefly before fading from view as he returns the leather to his pouch. He steps forward to be closer to the two physical warriors.\n\n R1T8: Vindaloo readies the musket for the team and shouts, \"Load!\" \n R1T7: Bloris loads the massive musket, taking powder bullet from LT Pip.\n\n R1T6: LT Pip then fires the massive weapon at the lead drake with a deafening roar that is heard at the same time as Red gets grazed in the head by something unseen for 3 . Barry tenses, but the target is too high and far away to take advantage of the hit.\n\n End Round One, Begin Round 2 ...\n\nR2T29: Barry , what do you do?\n\nArryx on deck, Red (Forest Drake) in the hole ..." }, { "author": "Paddywagon Man", "message": "Barry, a mental tally of gunpowder costs to wages ever ticking in his head and now going sharply into red, cringes slightly at the missed shot.\n \n\"That's enspensive munitionries Pip! Let the scalerous galoofs get nice and near before you blastercate!\"\n \nHe sights a shot carefully and fires his smaller musket at the drake on the left, reloading a new cartridge with lightning speed.\n\n \n Spoiler: OOC \n\nMove Action: Bullseye Shot for +4 on attack roll\nStandard: Vital Strike, with \"Deadly Aim\" applied (reckless?)\n (1d20+18)[ 26 ] \n (2d8+11)[ 14 ] \nAs usual, immediate action will be used with Target of Opportunity if one arises\n " }, { "author": "lostsole31", "message": " R2T29: Barry, a mental tally of gunpowder costs to wages ever ticking in his head and now going sharply into red, cringes slightly at the grazing shot. \"That's enspensive munitionries Pip! Let the scalerous galoofs get nice and near before you blastercate!\"\n \nHe sights a shot carefully and fires his smaller musket at the drake on the left, reloading a new cartridge with lightning speed, striking the left wing for 14 .\n\n R2T27: Arryx , what do you do?\n\nRed on deck, Black Shuck in the hole ..." }, { "author": "rypt", "message": " \"The third one might try to circle around behind us,\" Arryx warns. He shifts to his right, and after taking a moment to scan the nearby trees, he asks of the others, \"Are drakes able to attack from a distance?\" \n \n Spoiler: OOC \nSwift action: Enter Sleeping Goddess Style.\n\nFree action: 5-foot step to the northeast.\n\nMove action: Attempt to locate the third drake.\n\nStandard action: Ready action to make unarmed strike + risky strike attack if one of the drakes enters a space he threatens.\n Attack: (d20+11)[ 28 ] \nDamage: (1d8+10)[ 17 ] plus (1d6)[ 5 ] from stance of inner eye \n " }, { "author": "lostsole31", "message": " R2T27: \"The third one might try to circle around behind us,\" Arryx warns. He shifts to his right, and after taking a moment to scan the nearby trees, he asks of the others, \"Are drakes able to attack from a distance?\" \n R2T26: Still blinded, Red peels back to the north, stopping as its leaves hit the tree branches of the redwood it originally came from.\n\n R2T24: Black Shuck , what do you do?\n\nDawn in the hole ..." }, { "author": "Chromascope3D", "message": "Tapping twice the hilts of his swords together, Black Shuck moves forward with an uncanny quickness, deftly weaving through to stand before the ad hoc front line.\n\n \"Stay close together, then,\" the elf calls back to the wizard and firing squad, \"We don't want them picking us out from the underbrush!\" \n \n Spoiler: OOC \nSwift: Activate Time Skitter (Personal Haste for 6 rounds)\nMove: Move 20' N\nStandard: Take Total Defense action\n\nHe'll also attempt to recall knowledge about the offensive abilities of Forest Drakes.\n " }, { "author": "lostsole31", "message": " R2T24: Tapping twice the hilts of his swords together, Black Shuck moves forward with an uncanny quickness, deftly weaving through to stand before the ad hoc front line.\n\n \"Stay close together, then,\" the elf calls back to the wizard and firing squad, \"We don't want them picking us out from the underbrush!\" \n R2T23: Blue dives down from 40' to 20' in altitude while coming WSW over the party, and spits a ball of fluid right at Bloris' feet, where the ball then explodes into a caustic cloud. Bloris takes 5 acid ; Barry ducks enough to only take 7 acid ; Vindaloo uses Bloris as a body shield and is unharmed; but LT Pip gets hit hard not only for 11 acid , but one of the full powder horns is destroyed, and denaturing the gunpowder within it. On the north side of the eruption, Old Tam is just out of the way. His dropped backpack, on the other hand, was not trained from young leather to dodge acid quickly, but was sturdily made ... it is not destroyed, but damaged.\n\n R2T21: Dawn , what do you do? Not that you can't see more than 5' into the green cloud.\n\nGreen on deck, Aira' in the hole ..." }, { "author": "meemaas", "message": "Dawn looks over at the third one, calling out at it. \"Your life force is mine creature!!\" After her power attempts to take hold, she launches a pair of needles towards it, hoping to strike it down.\n\n \n Spoiler \nSwift action: Use Confiscate Vitality on Blue, DC 21 Fort save or Exhausted and Dawn gets 6 THP\n\nFull Round Action: Full attack on Blue with light weapons\n\nAttack 1 (1d20+13)[ 32 ] (+2 if Malefaction lands)\nDamage (1d6+1)[ 4 ] (+6 if Malefaction lands) + (1d6)[ 1 ] Electric\n\nAttack 2 (1d20+8)[ 19 ] (+2 if Malefaction lands)\nDamage (1d6+1)[ 3 ] (+6 if Malefaction lands) + (1d6)[ 5 ] Electric\n " }, { "author": "meemaas", "message": " \n Spoiler: Severity roll \n\nSeverity (1d20)[ 10 ] \nDamage (2d6)[ 7 ] \n " }, { "author": "lostsole31", "message": " R2T22: Dawn looks over at the third one, calling out at it, \"Your life force is mine creature!!\" \n\nHer power fails to take hold, and she launches a pair of needles towards it, hoping to strike it down. The first is a brilliant strike to its head for 23 + 1 electricity , even as the other strikes one of its talons for 3 + 5 electricity .\n\n R2T21: Green cycles from the other direction and spits an acid ball at the middle of the forward group to catch everyone from Old Tam to Black Shuck. Black Shuck takes 11 acid ; Dawn takes 4 acid ; Aira' completely dodges; Old Tam takes 14 acid ; and Arryx stands there as he is covered for 14 acid and his rope dart is destroyed .\n\n R2T12: Aira calls out something as she moves away and draws her bow: \"« Ancêtres, donnez-moi une grande magie pour vaincre nos ennemis ! »\" \n Spoiler: Sylvan (All except Barry) \n \"Ancestors, empower me with great magic to defeat our enemies!\" \n \nOnce there, she concentrates quickly, and a protective glow forms around her.\n\n R2T9: Old Tam hustles north to a tree and casts a spell, fully healing himself of the caustic burns.\n\n R2T8-6: Barry's entire fire team delays, waiting for orders as they are in a sight-concealing cloud.\n\n End Round 2, Begin Round 3 ...\n\nR3T29: Barry , your entire fire team needs guidance as you and they are all in a sight-obscuring cloud, and another sight-obscuring cloud is north of that. What do you do and command?\n\nArryx on deck, Red in the hole ..." }, { "author": "Paddywagon Man", "message": "Coughing and rubbing his stinging eyes, Barry starts pushing and shouting to reposition his squad out of the blinding cloud.\n\n \"Yisaways, boys! Stick close to me! Vindaloo, you'se on blambarding duty! Get up close and plump some lead through his victuals!\" \n\nHe'll move north-east, taking position directly beside Tamas to the wizard's direct east, and wait for his squad to move into their familiar square formation around him (and thus into point-blank range of the closest drake) before unloading another vital strike into it and quickly reloading to prepare for any shots of opportunity.\n\nOr, if the closest drake dies before they do, he'll simply shoot at any in range.\n\n \n Spoiler: OOC \n(Readied) Risky Vital Strike on nearest drake (including Point Blank Shot)\n (1d20+15)[ 19 ] \n (2d8+12)[ 24 ] \n " }, { "author": "lostsole31", "message": " R3T29-28.5: Coughing and rubbing his stinging eyes, Barry starts pushing and shouting to reposition his squad out of the blinding cloud. \"Yisaways, boys! Stick close to me! Vindaloo, you'se on blambarding duty! Get up close and plump some lead through his victuals!\" \n\nHe'll move north-east, taking position directly beside Tamas to the wizard's direct east, and wait for his squad to move into their familiar square formation around him (and thus into point-blank range of the closest drake) before unloading another shot into its chest for 23 , being just out of range of a close-range shot because of its 20' altitude. He quickly reloads.\n\nAlmost simultaneously, Vindaloo fires, hitting the drake in the wing for 15 + disabled .\n\n R3T27: Arryx , your readied action did not occur. What do you do?\n\nRed on deck, Black Shuck in the hole ..." }, { "author": "rypt", "message": "Arryx exhales a frustrated breath as he looks down at his side, the dissolved remains of his rope dart providing a sufficiently clear answer to his question of the drakes' ranged capabilities. \"I wanted to use that...\" he growls.\n\nStriding forward, he raises his arms towards the drakes and makes a beckoning gesture with both hands. \"Come! Which one of you wants to die first?\" \n \n Spoiler: OOC \nMove action: Move 2 squares north.\n\nStandard action: Total defense.\n " }, { "author": "lostsole31", "message": " R3T27: Arryx exhales a frustrated breath as he looks down at his side, the dissolved remains of his rope dart providing a sufficiently clear answer to his question of the drakes' ranged capabilities. \"I wanted to use that,\" he growls.\n\nStriding forward, he raises his arms towards the drakes and makes a beckoning gesture with both hands. \"Come! Which one of you wants to die first?\" \n R3T26: Red returns to the fray, flying down to a 20' altitude before breathing forth an acid ball to erupt among Black Shuck, Arryx, and Old Tam. All three, knowing the threat, dodge well enough so that Arryx takes 10 acid , Old Tam takes 8 acid , & Black Shuck dodges to take only 7 acid .\n\n R3T24: Black Shuck , what do you do?\n\nBlue on deck, Dawn in the hole ..." }, { "author": "Chromascope3D", "message": "Black Shuck glances about to find his fellows, but upon seeing none, turns back into the cloud, attempting to find his way back to the closer monster.\n\n \n Spoiler: OOC \nBlack Shuck will move 5' NE. If a drake is within reach, he'll study it as a swift action and full attack. Otherwise, he'll take a total defense action.\n\nZenith Attack 1 (1d20+14)[ 31 ] + 3 Studied Combat +1 Haste\nZenith Damage 1 (2d6)[ 1 ][ 5 ](6) + 6 INT + 3 Studied Combat\n\nZenith Attack Haste (1d20+14)[ 33 ] + 3 Studied Combat +1 Haste\nZenith Damage Haste (2d6)[ 3 ][ 2 ](5) + 6 INT + 3 Studied Combat\n\nZenith Attack 2 (1d20+9)[ 15 ] + 3 Studied Combat +1 Haste\nZenith Damage 2 (2d6)[ 4 ][ 4 ](8) + 6 INT + 3 Studied Combat\n\nOff-Hand Attack (1d20+14)[ 19 ] + 3 Studied Combat +1 Haste\nOff-Hand Damage (1d4)[ 2 ] + (1d6)[ 5 ] + 6 INT + 3 Studied Combat\n " }, { "author": "lostsole31", "message": " R3T24: Black Shuck glances about to find his fellows, but upon seeing none, turns back into the cloud, attempting to find his way back to the closer monster. He is no closer to the monster, but finds himself next to Old Tam.\n\n R3T23: ....\n\n R3T22: Dawn , what do you do? You only see Green at 20' altitude.\n\nGreen on deck, Aira' in the hole ..." }, { "author": "meemaas", "message": "After a moment of thought, basing on where the attack originally landed, Dawn dashes to the West, hoping to get out of the cloud quickly. Once out, she focuses her attention on the nearest enemy that she can see from her position and attempts to curse it, before launching another needle at it in hopes of taking it down.\n\n \n Spoiler \nMove action: Move due West 20ft to get out of the cloud a little beyond its edge.\nSwift action: Attempt Confiscate: Vitality again on Green, DC 21 Fort Save or be Exhausted and Dawn gains 6THP if so.\nStandard action: Attack Green with a Light Mind Blade\n\nAttack roll (Risky Strike) (1d20+11)[ 21 ] (+2 if Malefaction lands)\nDamage (1d6+5)[ 11 ] (+6 if Malefaction lands) + (1d6)[ 3 ] Electricity\n " }, { "author": "lostsole31", "message": " R3T22: After a moment of thought, basing on where the attack originally landed, Dawn dashes to the west, hoping to get out of the cloud quickly. Once out, she focuses her attention on the nearest enemy that she can see from her position and curses it so that it is exhausted while Dawn gains 6 THP . She then launches another needle at it in hopes of taking it down, striking for 11 + 3 electricity .\n\n R3T21: Now exhausted, Green glides north the the ground and continues to scramble north.\n\n R3T12: Aira' hovers and shoots Blue in the side of the stomach and killing it outright, then shoots Red in the chest for 16 .\n\n R3T9: Old Tam moves north while taking out a crystal and cloth. Once under where Aira' flies, he rubs these items together while casting a spell and a massive bolt of lightning crackles forth to lance through Red, blowing it out of the sky and it crashes to the ground painfully.\n\nWith these two sudden deaths, there is as ululating sound, as elves unseen about and around the party and north - having been watching in the foliage - fall upon and kill the third and final cursed and exhausted forest drake.\n\n Combat Ends! \n\nAira'Ruathar flies down to retrieve one arrow from the body of the first one she killed, but her other arrow was blasted to splinters in her friend's lightning bolt." }, { "author": "rypt", "message": "Arryx clicks his tongue and sighs once he realizes all the drakes are dead. \"Well that was quick,\" he mutters. Stepping around a small puddle of acid, (and assuming their skin isn't purple) he gives the newcomers a friendly wave, addressing them in flawless Elven. \"« Greetings, protectors of the Mierani, and thank you for your help. We appreciate your vigilance in more ways than one. We are here on behalf of Kwava of the Shin’Rakorath. We have a delivery for the leader of Crying Leaf. »\" " }, { "author": "lostsole31", "message": "After the combat is over, the elves emerge from hiding and slowly approach the characters, holding their bows in a non-threatening manner but nonetheless at the ready.\n\n \"I am Kaerishiel, leader of the scouts,\" one of them says, nodding to Arryx for his introduction. \"Kwava sent a note informing my people to expect your arrival. I will answer no questions. It would be best to allow Eviana to answer your questions. You should keep silent, there are many enemies in these woods.” \n\nAira'Ruathar channels positive energy once, fully healing Old Tam, Barry, Dawn, Bloris.\n\nDoes anyone do anything before following Kaerishiel?" }, { "author": "meemaas", "message": "Dawn nods to the leader and dismisses her weapons, then starts following the group silently." }, { "author": "Chromascope3D", "message": " \"Couldn't have stepped in to help before the drakes used us for target practice eh...?\" Black Shuck mutters to himself, before gesturing for the scouts to lead on.\n\n \n Spoiler: OOC \nNo action here.\n " }, { "author": "Paddywagon Man", "message": "Barry nods in agreement, takes a moment to calm and reassure Lieutenant Pip after the acid bath, and moves to follow. \"Blank Shuck, you vocarize exactly what I'm thinking, yon grungerous beasts' exhalpitations itch and burn worse than the hungriest of ear-grubs all body over. I'll gladly follow any which way keeps us safe from more of these acrid-spitting bereavemoths.\"\n\n\n " }, { "author": "lostsole31", "message": "In a low voice, Kaerishiel abruptly says, “It would be best to allow Eviana to answer your questions. You should keep silent, there are many enemies in these woods.” \n\nThe party is escorted by Kaerishiel and his band. Up ahead, the forest begins to thin somewhat, but a screen of plants prevents observation of what lies within. After a moment, several elf scouts approach the screen, which turns out to be a solid wall of thorny vines. One of the elves puts a small silver whistle to his lips and blows three times. As the last twittering note begins to fade, the wall of vines springs to life, pulling back to reveal a small settlement in a clearing on the other side.\n\nThe village of Crying Leaf is a modest one, with low structures made of gracefully shaped stone and wood that has been carefully decorated and carved. What is immediately apparent is that this settlement has seen battle recently. A number of the buildings bear burn marks and other damage, and most of the citizens are armed with bows and swords.\n\nWhen the PCs arrive, Kaerishiel quickly leads them to a low stone building near the edge of town where they can refresh themselves from their hard journey. Many of the elves follow them and loiter around outside, hoping to catch a glimpse of the outsiders. Kaerishiel, meanwhile, goes to report to Eviana and prepare for the meeting.\n\nThe building to which the PCs are assigned contains three chambers: a central room, a simple bathroom, and a meditation room containing eight woven reed mats for resting. An oak table surrounded by gracefully carved chairs dominates the main chamber. Atop this table is a mound of fruits and vegetables, freshly harvested.\n\nDoes anyone do anything special while waiting?" }, { "author": "lostsole31", "message": "After an hour has passed, Kaerishiel returns to escort the PCs to Eviana. He leads them to the center of the town to an ornate wooden long hall, roofed in broad, autumn-colored leaves. One end of the hall is open, revealing an immense table that runs the entire length of the hall. At the far end, seated upon a tall chair of polished white wood, is Eviana, the leader of Crying Leaf.\n\nSeated in a high-backed chair of polished white birch, Eviana is a striking figure. Her high brow is set with a thin metal circlet, and small gemstones sparkle in her hair. Although richly dressed in a finely made gown, the hilt of a sword is clearly visible at her waist. Kaerishiel strides up to take a seat at the table to her right. As she indicates to the PCs that they should be seated at the table as well, she speaks.\n\n “Please, be seated,” Eviana says in light and friendly voice. “I received word from your friend Kwava that you were coming, bringing with you knowledge that might help us with our…situation, deeper in the Mierani. My people and I are grateful that you made this journey. As you can likely guess, we are in a delicate position. It would be best if what you learn here does not spread beyond the bows of the Mierani. Do we have an accord?” " }, { "author": "meemaas", "message": "Dawn takes a seat quickly, and answers Eviana as soon as she's sat down. \"I can't speak for the rest of them, but you've got my silence. Something that's gotta be secret sounds like it's going to be interesting, and I'm all for that.\" " }, { "author": "lostsole31", "message": " \"I am Aira'Ruathar, Warhunter of Ketephys, Ambassador of the People of the the First\" says Aira', speaking now in a voice and bearing that surprises everyone - still possessing her wild edge, and yet much more polished in speaking to a group, \"and I have been made to understand that we are cousins, and that our shared cousins who fled below instead of solace on Castrovel - like your people, or to the First World - like my forbears, have taken a dark turn, and are an embarrassment to the whole of elvenkind, wherever our cousins may be.\n\n\"This man is Tamás Hartseygow, my bonded human, and I speak for him in this matter ... that we both are pledged to secrecy in the matter of the drow , the dark cousins of the Darklands, that the surface world may be little informed of them or their connection and remain in their ignorance.\" " }, { "author": "Chromascope3D", "message": " \"Black Shuck, of the northern Ilverani... by birth and upbringing more than association, that is, so don't go thinking I'm some kind of official envoy,\" Black Shuck introduces himself, chewing on a fruit that he had swiped from the waiting room, and continues, \"I can vow not to discuss anything them happens in this room outside of it, but, ehhh, I'm still gonna have trouble believing these boogeymen really exist until I see them for myself.\" " }, { "author": "rypt", "message": "Arryx nods in agreement. \"Yes, you have my word.\" A brief moment later, he glances around the party's end of the table and adds, \"Name's Arryx, by the way.\" " }, { "author": "Paddywagon Man", "message": "Barry salutes, and gently nudges Pip and Bloris to mimic it. \"I'm Barry, speaking for the squad ahind me, and our gabs will remain embuttonized - we're not a gossipellating lot, really and trutherous. Specially Pip, Pip's not talkative people. Bloris and Vindaloo yon can be charteredboxes but I trusts them to keep an oath.\" \n " }, { "author": "lostsole31", "message": "Eviana nods. “Thank you for this. You now know why we have had to close the borders of the Mierani, and indeed, why Crying Leaf was established. The drow have a strong presence in the old ruins of the once great city of Celwynvian. I tell you now that the situation is far worse than you might suspect. The drow control the ruins almost completely, and have for some time now. We here in Crying Leaf have been locked in what seems to be an unending struggle with them for many years, and until recently we believed we had them contained. Yet your forebears' conflicts under Riddleport and on Devil’s Elbow showed us all this was not the case at all. And in Celwynvian, the drow have been quite elusive. Whenever we prepare a major strike, the city seems empty, but our gains are quickly eroded within days as a renewed force pushes us back. We had thought that the drow were fleeing into the Darklands, but now we know the truth of it—they have been retreating instead into this pocket dimension they call the Armageddon Echo.\n\n“I must confer with my contacts in Kyonin to determine what is to be done with the knowledge. Might I ask you to wait until we have decided? There may be a place for you among Crying Leaf’s forces in the battles to come. I assure you, if you are willing to join with us, you shall be paid handsomely, at rates equal to those we afford the Shin’Rakorath.” \n\nWith that, Eviana leaves the hall, entrusting the PCs again to Kaerishiel’s care. Once she has gone, the leader of the Shin’Rakorath escorts them back to their lodge in silence, an angry look on his face. Once there, he suddenly turns on them. “I suppose you are quite proud of your accomplishments of ... nothing? I have been urging Eviana to all-out war with the dark elves for months, but your presence has managed to push her to action almost by accident. I would not get comfortable; you will be leaving here soon.” \n\nThe characters are left on their own in the guest lodge for rest of the day. They’re free to explore the small village if they wish, but with the majority of the citizens out in the field on missions in and around Celwynvian, there’s simply not much to see. Just before sundown, a group of elves bring them a dinner of fire-roasted vegetables, bread, and wine." }, { "author": "lostsole31", "message": " Wealday, 20 Desnus 4708 AR (Full Moon) \n75 / 65 F. No rain. Winds WNW 20 mph. Dry. \n\nThe next morning ... does anyone change anything on daily loadouts?" }, { "author": "lostsole31", "message": " \n \n \n\nThe fighting forces of Crying Leaf take another 4 hours to fully mobilize. During this time, all of the able-bodied combatants are busy preparing to depart for the final campaign. While the majority of the warriors are members of the Shin’Rakorath mercenary company, there is a sizable group of elves reporting directly to Eviana. This mobilization leaves only a small contingent of elves to defend and maintain Crying Leaf—the hope being that if the gathering forces are successful and drive the drow out of Celwynvian, Crying Leaf will face no further peril.\n\nThe PCs are left to their own devices during this time, allowing them to pack up for the journey with ease.\n\nI already know what Barry wants to do, does anyone else have anything to do in the morning?" }, { "author": "lostsole31", "message": "Barry instantly gets to work. Unfortunately, Bloris is too stupid to be left alone and is a non-starter, but he does have manual skill that is of great aid to Barry, easing the time it takes to perform his crafting by a factor of 20%.\n\nHe first thinks to make powder, but when does an inventory, he finds that the one of his powder horns is full, and the other one is half-full, limiting how much black powder he can make. He and Bloris quickly mix up four more doses of gunpowder to fill the second gunpowder (4 gp materials used). For another 2 gp of materials, the two of them quickly melt, cup, and clip out another 20 Small bullets, putting them into his own pouch. The two then make the hardest of the day - 10 size Large bullets for a total of 24 gp worth of crafting materials. The 10 large cartridges then go to Vindaloo.\n\nBarry zoomed through all of his crafting, and only lacked for making for powder for want of a place to put it.\n\nEnough time was left over that while the rest of the party is doing their thing that Barry - who has been thinking about CQB should guns fail them - starts his team on a new melee combat regimen.\n\nDuring this time, Aira'Ruathar meditates on the powers of her ancestors and their famed feats of agility. Dawn gets the attention of a few of the non-combatant elves of Crying Leaf, collecting stories of their people that will not be treated as secrets in the retelling. Arryx and Black Shuck work together with their special brands of martial arts. Tamás meditates on unknown mysteries.\n\nJust after noon, the elves are ready to depart. Travel through the tangled wilds of the Mierani precludes horseback riding. With the army of several hundred elves assembled, Kaerishiel blows a single note from his horn and the march begins. The army does not march in a classic column—rather, the elves break apart into small groups of four to six, both to make moving through the forest less onerous and to present the enemy, if they are encountered, with smaller groups to target. The PCs are expected to form their own such skirmish group, but Kaerishiel is never far off, his distrusting gaze lingering on the PCs if they fall behind or otherwise get distracted along the way, especially to Barry and his group and Old Tam for their slowness.\n\nThe journey to Celwynvian takes just over a day to complete, requiring the group to camp in the forest roughly halfway to the ruined city.\n\nThat evening in camp, the PCs are left to their own, but always watched.\n\nAfter hearing a little bit that drow are known for subtle and deceptive tricks, Dawn tutors the group on how to resist the very rare types of traps that attack the mind, rather than the body.\n\n \n\n Oathday, 21 Desnus 4708 AR (Blossom Moon) \n75 / 65 F. No rain. Winds WNW 20 mph. Dry. \n\nThe journey is largely without event, as the natural predators of the forest are quick to hide or move aside against such a large mobilization of elves. As the second day of the march begins, the first sign of an abandoned civilization manifests in the form of an ancient road of overgrown marble stones that leads to Celwynvian. While tangled, this path still allows for much faster travel than any other route. The road leads to a clearing just half a mile from the ruins where many of the scouts and skirmishers currently watching over the city hold a temporary camp. The forest still blocks any view of Celwynvian, but half-crumbled pillars and eroded foundations testify to the site’s proximity.\n\nThe elves spend the rest of the day setting up camp and perimeter watches. Eviana’s pavilion is in the middle of the camp, with Kaerishiel’s closer to the edge. The PCs are given a spot not far from Eviana’s to make their camp, and they are supplied with simple green tents if they do not have any of their own. Just before dusk, one of Eviana’s guards comes to inform the characters that the lady has requested their presence at dinner to go over plans and their role in the struggle.\n\nArriving at dinner, the PCs find Eviana seated with Kaerishiel, a host of her personal guard, and a few important-looking elves wearing gleaming armor. These elves represent the leaders of the Celwynvian Watch, a group that has been patrolling the edge of the city for the past few years in an attempt to keep the drow inside. This group is led by an elven ranger named Solana Andosana, an attractive woman who seems strangely at ease despite the fact that she’s obviously just returned from scouting. A Crying Leaf native, Solana has only recently come home after spending many years in the area around Sandpoint on the central Varisian coast.\n\nDinner is a plain affair of steamed turnips, potatoes, and carrots, served in a light vegetable broth along with some simple bread. The wine is light and fruity, but it is served in moderation. Eviana refuses to speak of the conflict during dinner, asking Solana and the other scouts about the flora and fauna in the area. After dinner is cleared away, soldiers bring forth a large map of the ruined city, unfurling it out onto the table. The elves look over the map for a moment, and then Eviana turns to Solana and, for the PCs’ edification, asks her to explain what they’re looking at.\n\nSolana nods, then speaks. “This is a map of Celwynvian, based partially on old records from Kyonin and modified as appropriate to the current state of things. In some cases, we’ve had to make educated guesses as to the condition of streets and buildings from our observations, and much of the interior is not well known to us since venturing inside can be quite dangerous. The streets are patrolled by both drow and demons, making reconnaissance difficult. There are only a few unobstructed ways into the city, and we must secure them first if we are to have any chance of reclaiming the site.” \n\nAt this point, Eviana begins talking strategy with the assembled crowd. Using the information retrieved by Solana and her scouts, she lays out a plan to strike at the center of Celwynvian, a place called the Academy of the Arts—it is here that the journals claim the drow refuge is located. Unfortunately, the Academy of the Arts is well behind enemy lines, and before the final assault on the core can be attempted, all of the major roads into the city must be secured so that the army of Crying Leaf can be brought against the drow with ease. This is where the PCs are brought into the planning. Eviana explains that the best road into the city crosses in front of the ancient library of Reenai, and Solana reports that the drow have been using this building to watch over the road and prevent intruders from gaining easy access. Eviana would like the PCs to infiltrate this structure and take out the drow hiding within while the rest of the forces attack other critical spots around the perimeter of the ruins. After this, the army will march inward, making its way toward the Academy. Since the interior is not well known, the plans get noticeably less organized from this point onward and most of the talk turns to contingencies. This is also a good time for Solana the intelligence she has with the assembled group.\n \n Spoiler: Solana's Intelligence \nSolana has gathered a great deal of information about the drow in Celwynvian during her scouting expeditions, some of which might be of use to the characters during their assault of the city.\n \n Drow patrol the streets quite regularly after dark, usually with more than one group in an area to aid others in case of an ambush. \n Many of the drow use dangerous alchemical weapons delivered through specially designed crossbow bolts. \n There are a good number of demons wandering the city. Although they do not attack the drow, some appear to have bucked their commanders and operate independently. \n The number of drow in the city seems to vary wildly. Sometimes there appears to be hundreds, while at other times the city is almost deserted. \n A building on the north side of the city is being used for some foul purpose as it constantly belches forth noxious smoke. \n Although no one else has seen it, Solana is positive that the dragon she spotted is Razorhorn, the spawn of a more powerful dragon that once savaged Crying Leaf and was responsible for the death of her mother. \n \n \n\nAs the meeting continues, Solana mentions that there are more than just drow and demons in the city. Two days ago, she saw a green dragon circling the skies above. This bit of news sends a ripple of murmurs through the gathered elves and instigates at least one mention of the name “Razorhorn.” If the drow have a dragon on their side, this battle could be quite a bit more difficult than anticipated.\n\nKaerishiel is mostly quiet through dinner and the meeting that follows. He discusses the strength of his company where appropriate, but disagrees with both Solana and Eviana on a number of key points, the biggest of which remains the involvement of the PCs. He offers to send a group of his scouts in their place to secure the library, suggesting that the characters should be used to guard the base camp.\n\n ALCON , do you agree with Evianna in the mission she and Solana recommend, or do you agree with Kaerishiel in guarding base camp?" }, { "author": "Chromascope3D", "message": "Black Shuck looks distant for most of the briefing, though at the mention of the drow's special crossbows, he asks, \"Alchemicals, you say? Of what sort; have we preserved any of their bolts?\" " }, { "author": "lostsole31", "message": "Solana answers, \"We have studied their bolts, yes, but we don't have any collected drow alchemy, no.\" " }, { "author": "Paddywagon Man", "message": " Barry's small size allows the moderate wine serving to go just a little more to his head, and he's having a fine old time following along with the war talk. He'll chime in on the talk of camp watches and missions, though with just a little hint of trepidation as talk turns to the dregs of the outer planes. \n\n\"Let none call me craveredly, this squad'll carry yon mission out! Never blambasted any demons, though. Heard some wise philosphorus talking about innard demons, crawling all up inside folk's gutbox. One place I just don't feel comfortmentalized in pointing a musket, inwards-ways and all.\n\nAny, eh, tips to putting down demonfolk? Or just powder and steel and a chunderous kabang like any other malenfactors?\" " }, { "author": "Chromascope3D", "message": "Black Shuck nods, and responds.to Solana, \"Well, I am equally comfortable standing guard as I am at scouting, so wherever the Lady Eviana feels is best for us to go, I will go. In either case, I will try and recover some of these bolts as best I can so that we can learn better to prepare again at them \" " }, { "author": "lostsole31", "message": "Eviana says, \"I respect your counsel, Kaerishiel, but it was also the report of you and your hunters that witnessed how quickly and deftly our new allies put down a rampage of forest drakes. No, I don't want them to throw their lives away against powerful monsters if they assess they cannot handle it, but from your report they have a better mix of experience, magic, and metal to minimize lives lost.\" \n\nAira'Ruathar stands, and Eviana nods to her before Aira' says, \"Thank you for the chance to prove our service to your people. I will not make a decision for the others of my band, but it would please this servant of Ketephys to hunt drow and demons alike.\" \n\nAs she sits down, Tamás stands. \"Where she goes, I follow.\" Nodding to Barry and then the rest of the council he continues, \"While not my main focus of study - which is arcane traditions and philosophy - I am well versed in metaphysics. The Abyss - home of demons - cannot be relied upon for anything but unreliable, but over thousands of years, cosmologists have put noted common denominators for the race we call demons (not the only race of the Abyss, by the way). In addition to being creatures beyond our world, they usually are immune to electricity and poison; have a moderate resistance to temperature extremes and corrosives; can often summon others of their type, usually of the same relative power or less; read, write, and understand Abyssal, Celestial, and the common tongue of where they are sent to cause havoc, and yet can speak to the minds of intelligent creatures up to 100' distant; and as creatures of hateful sin made manifest can harm those of pure essence. Some demons, but not all, also have a curious allergic reaction to the stability of cold iron that attacks their chaotic nature.\" \n\nHis report complete, he sits down before he stands up quickly to add before sitting again, \"But, yes, 'chunderous kabang' can do the trick.\" \n\nThe heroes, being either noncommittal or willing to go wherever tasked, with Aira'Ruathar and Old Tam's strong words and effort .... and Eviana's decision is final: the heroes are to infiltrate the Academy of the Arts. Not surprisingly, Kaerishiel fumes for the rest of the meeting, casting cold glares at the characters when no one else is watching.\n\nSolana lets the heroes know, \"Mind you, we still have to fight our way over the next few days to your infil point, so you will still be with the elven army until that point.\" \n\nDoes anyone have any final questions before the meeting is called and everyone turns in for the evening ... ready to move out tomorrow?" }, { "author": "meemaas", "message": " \"Do we know anything about this Dragon, Razorhorn? I haven't been attacked by a real dragon yet, but I'm willing to bet that we'll see this one. Gotta be prepared for the worst, you know.\" Dawn pipes up, while deep in thought about the entire thing. Tamás, is it safe to say that using any form of elemental weaponry on Demons is a poor decision then? I'll probably have to refocus my weapons in preparation.\" " }, { "author": "rypt", "message": "Arryx listens intently to the report, shifting forward in his seat at the mention of demons. \"I have battled demon-kind for many decades. They are cunning foes, and if they are within the city, then that is where I wish to be.\" He appears contemplative for a moment before asking, \"Has there been any recent instance where the drow have launched a large-scale effort to defeat your containment of their forces within the city?\"\n \nIf the answer is no, he follows up with, \"Then I must ask if any consideration has been given to the possibility that the drow want you to move against them?\" " }, { "author": "lostsole31", "message": " \n Originally Posted by meemaas \n \"Do we know anything about this Dragon, Razorhorn? I haven't been attacked by a real dragon yet, but I'm willing to bet that we'll see this one. Gotta be prepared for the worst, you know.\" Dawn pipes up, while deep in thought about the entire thing. Tamás, is it safe to say that using any form of elemental weaponry on Demons is a poor decision then? I'll probably have to refocus my weapons in preparation.\" \n \n\nThe party puts its head together to determine what it might know about green dragons, for that is what Razorhorn is. This time, it is Old Tam who acquiesces to Black Shuck's years of studying monsters of magic and myth. After the elven camp gives the party descriptions of Razorhorn - large as it is - is most likely a juvenile green dragon. Of all the chromatic dragons, green dragons are the ones rumored to most be able to be dealt with diplomatically, though that is likely not the case as it is a member of an opposing armor.\n\nOld Tam does nod and says, \"Unless your elemental attacks are overwhelming, they often are less than efficacious.\" \n\n \n Originally Posted by rypt \n Arryx listens intently to the report, shifting forward in his seat at the mention of demons. \"I have battled demon-kind for many decades. They are cunning foes, and if they are within the city, then that is where I wish to be.\" He appears contemplative for a moment before asking, \"Has there been any recent instance where the drow have launched a large-scale effort to defeat your containment of their forces within the city?\"\n \nIf the answer is no, he follows up with, \"Then I must ask if any consideration has been given to the possibility that the drow want you to move against them?\" \n \n\nThe elves have nothing to add to the report already given." }, { "author": "meemaas", "message": "Dawn asks one last question before heading off to bed. \"When do we plan on leaving tomorrow? I can refocus my weapons, but I need several hours in order to do it, so I'd like to know if I'll have time in the morning.\" " }, { "author": "Paddywagon Man", "message": " \"And as for this Boppins and my companionfolk... if cold iron is as allergenous as Tam recountelates, we'll take some if you've got some to spare or to peddle. Who's to be talked to for bulleteering supplies in this camp? 'Sides that, we're ready for scouting high or low, for demons or dragons as it haps.\" " }, { "author": "lostsole31", "message": " \n Originally Posted by meemaas \n Dawn asks one last question before heading off to bed. \"When do we plan on leaving tomorrow? I can refocus my weapons, but I need several hours in order to do it, so I'd like to know if I'll have time in the morning.\" \n \n\n \"You'll be woken at dawn tomorrow.\" \n\n \n Originally Posted by Paddywagon Man \n \"And as for this Boppins and my companionfolk... if cold iron is as allergenous as Tam recountelates, we'll take some if you've got some to spare or to peddle. Who's to be talked to for bulleteering supplies in this camp? 'Sides that, we're ready for scouting high or low, for demons or dragons as it haps.\" \n \n\nSolana answers, \"I'm sorry, but we don't have cold iron, and definitely not ... bulleteering? I don't know what else to tell you, because you're too small to use any weapons we might lend you, and the same for any weapons taken from dead enemies. If you can't out fit for war, I suggest you stay behind in camp. We can't try to focus on protecting tourists.\" " }, { "author": "lostsole31", "message": " \n \n \n Fireday, 22 Desnus 4708 AR (Waning Gibbous) \n80 / 60 F. No rain. Winds WNW 5 mph. Dry. \n\nJust before dawn on the morning of the attack, the elven camp is a flurry of activity. The first groups leave well before dawn to reach their appointed battlefields, scattered around the outskirts of Celwynvian. Kaerishiel, who nudges their sleeping forms and shakes the tents, awakes the PCs. He says little to them aside from “I hope you don’t plan on spending the entire battle unconscious,” before wandering off to join his own soldiers.\n\nAs mentioned the previous night, the characters have been assigned the task of securing one of the main entries to the city, a road that leads in from the west, passing under the shadow of a building known to contain drow. The assault is scheduled to begin as soon as the sun’s rays touch the tallest remaining spire in the city.\n\nGiven that information, does anyone change anything about their daily setup or leave anything behind?" }, { "author": "lostsole31", "message": "A mere shadow of the glory and beauty that was once the City of Emerald Rains, the ruins of Celwynvian hide dangers beyond mere beasts and drow invaders. The heroes travel east to the western edge of the untended landmarks still standing in Celwynvian.\n\nThe first thing you see that is pointed out is the Path of Fallen Shadows ( 1 ). This wide boulevard leads to an area of crumbled ruins and dense vegetation. Months ago, a band of drow set upon a patrol of Celwynvian defenders, and a fierce skirmish ensued. Elves traditionally carry home their fallen companions to give the dead a proper burial and ensure no dark magic inhabits the corpses. After the drow fled, however, the elves lifted the bodies of the fallen and were horrified to see shadows imprinted on the cobblestones where the bodies had lain.\n\nFearing powerful magic—either a corruption of an old Celwynvian defense or some new trick of the drow—the elves retreated and now refuse to enter this avenue. Elven runes warning of danger mark several of the fallen buildings that line the path. The shadows remain, inky-black, on the cobblestones, and a chill permeates the air. Explorers who accidentally wander down the Path of Fallen Shadows sometimes report hearing whispers too quiet and slurred to make out, and leaves that rustle and sway even when there is no breeze.\n\nOf course, the Library of Dust lies due east beyond, but within the circle of, the Path of Fallen Shadows. So, it will be up to the PCs to figure out what they will about this creepy Path and safely crossing it to get to the Library of Dust, but remembering that they can't give their position away until the attack begins ... when the sun reaches the highest spire.\n\nKaerishiel tells the group that their best bet is to go just north to a copse of trees and to enter southeast under cover of the trees and wait there until it is time to attack. He offers no other help, advice, intelligence, or insight, and leaves with his elves to go to their assigned areas.\n\nWhat do you do?" } ]
[ { "author": "lostsole31", "message": " \n \n \n \n FORGOTTEN NO MORE! \n Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the last heroes tracked down the cult of the Forgotten Pharaoh to its secret headquarters inside the sphinx. There they faced their enemies - the Cult of the Forgotten Pharaoh, and hopefully put the to the last of them to the sword, including the masked cultists' leader, the Forgotten Pharaoh, who had been possessed by a fragment of Hakotep's soul. They then turned their attentions to the monstrous mercenaries and servants of the demon lord Areshkagal and were overwhelmed by horrific undead of all types ... even their own fallen allies-turned-specters!\n\nOnly one person amazingly survived, the one who currently wears the Mask of the Forgotten Pharaoh , the self-styled \"Scion of Neverwinter\" whose keep - previously liberated and liberated from the evil efreet that previously held it - exists deep within the Northern Parched Dunes. He sent an emissary south to report of the loss of all Epsilon Elite Mercenary Company agents on that mission. Now, he sends another, hoping that despite the losses the Wati Fraternity suffered, that perhaps more heroes will answer the call to assail the demon-haunted demesne ...\nthe Sightless Sphinx! \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech\nColor \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Aaminah (...) Sherazi\n[NPC]\n \n Dark Orange\n \n CG \n Desna \n Stranger (f)\n[Elemental Order: Efreeti] \n Efreeti 12\n[SHD 9 / AT 3] \n Vizier 5/\nRingbearer 7 \n Sphinx Riddler \n \n Agent Rho\n[qazgir]\n \n \n Fire Brick Red \n \n LG \n Ra \n Oread (f)\n[Garundi] \n Epilektoi 12 \n Stormbound 12\n[Herald of Summer] \n Devotee of the Old Gods \n \n Agent Sigma\n[NPC]\n \n Teal \n \n CG \n Desna \n Human (m)\n[Tian-Shu] \n Bard 12\n[Archaeologist] \n Fighter 12\n[Myrmidon] \n Resurrected \n \n Agent Xi\n[Preston]\n \n \n Violet \n \n NG \n Pharasma \n Human (f)\n[Keleshyte] \n Cryptic 12 \n Vitalist 12 \n Undead Crusader \n \n Norbert\n[NPC]\n \n Blue\n \n CG \n Desna \n Human [Ulfen] \n Cleric 12 \n ??? \n Foreign Opportunist \n \n Scion of Neverwinter\n[NPC]\n \n Golden Rod\n \n CG \n Desna \n Human? \n ??? \n ??? \n Inquisitive Archaeologist \n \n " }, { "author": "lostsole31", "message": " \"It all began just over a year ago, simply enough with what amounted to a city-wide, state sponsored treasure hunt,\" begins Solon Delta, the head of the Wati Fraternity of the Epsilon Elite Mercenary Company. A rather short half-elf at only 5' 3\", and with perhaps a little extra weight (but not too much), the captivating Ustalavan expatriate begins the tale of sorrow that covers many, many deaths of those belonging to the embattled Wati Fraternity of the EEMC.\n\n \n( The Half-Dead City )\n\nA year ago, Wati held exactly as mentioned, where the Necropolis was mapped off in various lots, and a lot of teams were given lots of larger and more reputedly dangerous sites as they went. Many treasure hunters lost their lives, many amassed a surprising fortune, but more often than not, a salvage team found little more than trinkets and no danger. The EEMC was the most successful, dealing with only one death on the roster at that time, and finding getting to their third site and earning fame and wealth for themselves and the company.\n\nAt this time, the one who founded the Wati fraternity by charter of Epsilon Prime was Solon Chi, reputedly a Taldan ... another half-elf, in fact ... who had gained a knighthood but still traveled beyond Taldor for greater fame, and he had the idea for the EEMC to tweak their charter for treasure hunting. As the solon (\"captain\"), he did not actively adventure, but took care of administrative support for the team.\n\n\n \n( Empty Graves )\n\nWhile at an auction house where many of the treasures for different companies were being held, a strange pulse went through the city, waking everything that had lain dead. A mummy came out of her sarcophagus at the auction house. Many crawling hands - taken from thieves and put on display from the market - scuttled through town. But worse, the Necropolis itself - famous throughout Osirion for being the \"city of the dead\" woke from dire slumber.\n\nThe EEMC lost many but saved the town. In doing so, they discovered that a cultist similar to a few that agents (EEMC) had tangled with had accidentally triggered a ka pulse of negative energy from the mask of an ancient pharaoh, known in one cryptic piece of stone as the \"Forgotten Pharaoh.\" The party dispatched the lead cultist and took the artifact for their own.\n\n\n \n( Shifting Sands )\n\nSince that time, many agents of the Cult of the Forgotten Pharaoh (CFP) dogged the EEMC's heels. It was estimated that this Mask of the Forgotten Pharaoh had released one soul fragment of an ancient pharaoh (the ka) which is theorized to have found its way back to the body of the pharaoh, wherever he yet lays undisturbed. Now there was a race against time to find and make sure this ancient pharaoh doesn't awaken and cause ruin.\n\nJust before a strategy meeting, Solon Chi had been visited by members of his former adventuring company, the Band of the Blazing Birch. The CFP had infiltrated the fraternity and through a ritual, they managed to banish Solon Chi and his former company to parts unknown, but later magic revealed that they were not sent to anyplace on Golarion. Agent Nu, a paladin-warpriest of Iomedae, became the acting solon in his stead.\n\nThe agents (Nu included) traveled across the river to Tephu to research at the great library there. During that intense time of research in many different places, they battled the CFP several times, as well as other agents sent to assassinate them. Finally, they learned what they needed, which was to be found in the uncharted, vast, and inhospitable part of Osirion known as the Parched Dunes.\n\nIt was also during this time that the party had strange political entanglements, and a young boy with golden hair made himself known to Agent Nu. He called himself Arion to name himself something different from what he had been known before, but it was the Solon Chi returned as a boy of about the human equivalent of thirteen-years-old. Because of his age he could no longer take charge of the fraternity, and to protect him, Agent Nu adopted him. For all that, he still had the old solon's talent for study and architecture, despite his frame, and from now on he would continue adventuring with his foster mother and her team.\n\nIt was during this time that Solon Delta came to Wati to take over the fraternity.\n\nThe party then left Tephu and Wati behind to search for the architect of the Forgotten Pharaoh's tomb, a master of his craft in those days named Chisisek. A perilous scavenger hunt in the open desert to be sure, but finally they found it ... and it had recently been taken over by powerful members of the CFP, chasing away the sphinx guardian who in turn allied with the party, as did a living earth elemental monk.\n\nMore dangerous work, but they finally liberated the tomb, found Chisisek's final resting place, and used the information to discover that the next piece of the Forgotten Pharaoh's sundered soul was being held in an ancient fane in the northern part of the Parched Desert, the place they would come to know as the Sightless Sphinx.\n\n\n \n( Sightless Sphinx, prior to now )\n\nBrief return to Wati for resupply, and the group was back in the Parched Dunes exploring in a more northerly direction. They came upon a keep that was held by a force of evil fire genies (efreet) and vanquished all those above ground, despite very harrowing battles. Though Arion was left topside to keep an eye on an ally, the rest of the group made the fateful decision - despite flagging health and waning resources, to check a trap door going underground instead of waiting for the morrow.\n\nThere, they were beaten badly by a shaitan monk meditating at a shrine of Sekhmet. The party escaped topside and just outside of the gates to the keep, only for the shaitan to appear from the earth to cut them off. Agent Nu, a leader and member of the Wati EEMC since the beginning, was killed, as were many others, including the powerful sphinx Tetisurah from the Tomb of Chisisek. Agent Zeta, touching the allied earth elemental Trungldr, teleported away ... leaving the young boy Arion to be killed or enslaved, most likely, as all other members were killed.\n\nTrungldr refused to enter Wati or even its farmland outskirts, but sat to meditate for the weeks in which Agent Zeta was given command of a new group. She was told to leave the keep alone, as it doesn't appear to have any strategic bearing on the company's objective. She took the new team, rendezvoused with Trungldr, and headed north.\n\nThere was a period of time in which the EEMC made some friends in small pockets, including Erayu, a maftet (a sphinx-like humanoid), who brokered a deal with Agent Zeta to attempt to work peaceably if possible with the subverted members of his tribe, to try not to kill the now-demon-worshiping maftets who were led astray by Userib, a bitter member of their people now worshiping the demon lord Areshkagal.\n\nSoon, Zeta's guilt led her to guide the team back to the keep where so many friends had fallen, her mind filled with vengeance. As they neared, they heard shouts on the wind, drums and horns, and the smell of burning flesh. Driving the group to a forced march they came upon the keep to find it wholly changed. The shouts were of celebration; the music was festive; and the burning flesh were many delectable meats being cooked.\n\nIt seems a warlord came to the keep and somehow extracted peace from the murderous shaitan. Worse it seems that the shaitan simply left the bodies she had slain and returned to her meditation. Meanwhile, the warlord sifted through the bodies, and donned what once had been on Agent Nu - the Mask of the Forgotten Pharaoh . He treated the bodies with care and respect, burying them, and learning of their exploits through the \"Journal of Newdra Zavenproo\" (the real name of Agent Nu). The mysterious warlord, hearty and powerful but possibly of middle age due to various context clues, invited the party to join in the festival.\n\nAgent Zeta and Trungldr had vengeance on their mind, and even though this warlord dedicated this keep to Desna to watch over travelers (Desna being an allied deity to Agent Zeta's own Sarenrae), she desperately tried to engineer discord with the host and with Picasi, the shaitan, using all manner of insults and innuendoes. Her behavior, albeit abhorrent even in the eyes of her fellow agents, was constantly defused by the masterful warlord, who went only by the moniker \"The Scion of Neverwinter\" ... the latter part now being the name of the keep and the very small thorp growing around it.\n\nFinally, when it came to it, she demanded the Mask of the Forgotten Pharaoh , feeling it was her \"right\" to have, despite leaving in fear from the field of battle; and she further demanded Picasi's head. The Scion refused, saying that Picasi was under his protection, but either she or her earth elemental could choose a contest - one in which magic items were allowed but not active spells. While Agent Zeta balked - being a powerful dervish-magus, Trungldr - an earth elemental monk - agreed to a wrestling match. The Scion agreed.\n\nEven though there were no active spells allowed ... either to begin with nor in the contest ... the 16' tall earth elemental could not keep ahold of the man for more than a second before he slipped out of his grasp, again and again. Desna apparently showed such favor to Her champion, that her luck was there when they foolishly chose to wrestle, and her freedom smiled on him when he simply could not be held. To Agent Zeta's protests to get Trungldr to rip the mask off his head if not his head, Trungldr finally relented, even smiling. With the entire team against her, there was nothing for Zeta to do but sulk in her jealousy and vengeance.\n\nThe Scion left Neverwinter the next morning with the EEMC to continue the search for the next resting place of the Forgotten Pharaoh's soul.\n\nThey finally made it to the Sightless Sphinx, a place seemingly a CFP stronghold. Many forays were made, and despite a couple agent deaths, the survivors of Agents Zeta and Xi (of the previous holder of that title) and the Scion managed to defeat a woman who was possessed by the ib of the Forgotten Pharaoh and broke the back of the CFP. Unfortunately, Trungldr was crumbled to dust by the shouts of a banshee.\n\nBack to Wati for more reinforcements - three of them, in fact - while the Scion had an agent contact someone on the Elemental Plane of Fire for another and his manservant.\n\nThe next foray was now to begin in a different direction, and it didn't get far. They tripped a sort of trap, not a real trap, but one where their life essences woke bodaks from crypts, soon the bodaks were joined by demon worshipers flying well away from the influence of the bodak gazes.\n\nThings go to be so harrying for one agent that he teleported away in fear ... only to do so and get stopped by the Sphinx's teleport-impermeability, and thus found himself swarmed by specters before he knew what happened. As the battle raged elsewhere in the Sphinx, Areshkagal captured the soul of the dead agent and transformed him into an advanced specter to lead the others ... and he led them back to the battle. There, as specters dropped other agents, they too would rise as specters granted their full prowess of magic they had in life and caused massive ruin, though some were killed by spell more than spectral draining.\n\nBy the end of it, only the Scion - protected for a time from death magic by the Mask of the Forgotten Pharaoh - survived and killed the last enemy, a super-zombie cleric. He then returned to Neverwinter (a servant had been waiting outside to watch the camels), and sent a dispatch to report the death of all hands - Agents Zeta, Xi, and the rest.\n\nThat report came in a week ago, and Solon Delta has been working this week to recruit and hire the rest of you. \n Spoiler: Storytelling \nIf it matters, Solon Delta's telling of the story was masterful with a 37 on Perform (oratory).\n \n \n\"... and that is where we are now. Mind you, everything related to the final bit about the deaths and even Agent Zeta's leaving a child behind and acting disreputably is not my report. That comes from this so-called 'Scion of Neverwinter' ... specifically from his High Priest of Desna in this Neverwinter place.\n\n\"My suspicion is much darker. That the remaining energies in the mask that he stole off the bodies of our fallen like a corbie have had an effect on him, corrupting him, and that the party may have run afoul of some of what happened, but that he was magically a sole survivor that completely obliterated everyone else? I'm not saying it can't be ... but I'm not buying it. Dark cultists of darker gods have often used symbols of good deities to pretend to work their will and even seem to do good, only for the hammer to fall later. Trust me, I'm from Ustalav where darkness moves so openly so frequently, that when you see something of the light you don't question it, and there are those who are the worse for it.\" " }, { "author": "deathknell609", "message": " In a dark corner of the room stands a woman a little over 6 feet tall with black hair. When you can see her face under her hood, you can see her amber eyes and you can tell by her complexion that she is a Keleshyte. She is covered in sandy colored clothes; most likely for camouflage in this desert environment. On her back is a short bow and her hip is a rapier. She looks out upon the others present, keeping to herself and observing as she waits. " }, { "author": "Qazgir", "message": "A short Oread woman sits across from Solon, her bearing is that of a long time professional soldier. Her robe and keffiyeh are the yellow-orange color of the sun and a simple iron crown adorns her head, a tower shield and earthbreaker have been leaned against the wall behind her chair. She waits a moment once he has finished speaking before saying \"that is quite the story. If indeed the Scion has been corrupted by the mask, are we to attempt to retrieve it? What are the next steps you are proposing if not? \" " }, { "author": "lostsole31", "message": "The solon nods and continues, \"Out there in the waiting room right now is his high priest, waiting to guide you back to Neverwinter. From there, you'll escort this Scion back to the Sightless Sphinx. I know that he's got some deal with Erayu of the maftets to try and bring in Userib and his disciples, but don't waste your lives trying to play nice. That is his mission, not yours. The instant it becomes too hot to handle, bring the pain. Clear out and break the power of the demon lord Areshkagal as much as possible. Take the treasures you can, and then quit the sphinx once that is done.\"\n\n And here the solon's face darkens some. \"I have been in contact with one of the pharaoh's agents on this matter. Our agents have died by the bucketful on his whole mess. The mask is not the prize of an opportunistic grave robber. The Ruby Prince's point-man on this doesn't want such a powerful artifact in the hands of a tribal warlord, but is to make its way back here - quietly - where agents of the pharaonic court will retrieve it upon contact and the stored away.\n\n\"Let me reiterate, the mask is to make it back here. It makes your job easier if the Scion has been corrupted, but the mission's objective does not change based on intentions or desires of the man. Diplomacy, a sense of duty .... even violence as a last resort ... but that mask is too dangerous to be out in the open. You return with that mask, and without somebody wearing it. Use the time spent clearing the Sightless Sphinx to get a better understanding of this man - the pharaoh's man wants more information on that as well - and to make whatever approach or preparations needed for this job. The court's agent has promised a more than equitable award for both the clearance of the Sightless Sphinx and delivery of the mask. If it eases your conscience, remember that the Scion robbed our fallen agents.\n\n\"Is that clear?\" " }, { "author": "DrK", "message": "Ayuk has been leaning against a wall, his catlike frame with short fur lean and thin as he had been standing softly, a hand running along the back of the armoured lion that lies by his feet. As Solon finishes he nods. \"A worrying tale. One that does not bode well for the sands here, we must help here if we can to avoid more of these dark pulses that could affect our fair city here.\" THe feline stretches, a set of claws glinting faintly to match the pair of kukris tucked into his belt. \"Just let us know where we must go.\" " }, { "author": "lostsole31", "message": "Solon Delta blinks at Agent Kappa, not sure where to begin, but then nods and turns to the rest of the group ... the rest that hopefully listened to what he was saying about where to go and what to do." }, { "author": "XierSR", "message": "A tall Tian-Shu man rises from his seat, murmuring a short prayer to a Desnan medallion before tucking it underneath the chest piece of his mountain pattern armor. \"If this Scion is simply using Her name as some sort of insidious front, as suspected, that is certainly troubling.\" His voice barely above a whisper, making it difficult to tell whether he intended his words to be heard or not. He nods to the Solon as he readjusts a sheathed greatsword across his back. He walks to the door, looking around the room. \"Going to Neverwinter. Scion's head priest in the waiting room....waiting for us.\" He smiles sheepishly, his eyes flitting to the side. After a moment, he looks back at the Solon. \"I believe I understand the task at hand.\" " }, { "author": "DrK", "message": "Ayuk’s mixed eyes open a little wider at the “dying by the bucketful”. With his soft slurring voice he asks quietly, ”do we have any idea of what manners of danger lurk within the Sightless Sphinx?” " }, { "author": "lostsole31", "message": "Solon Delta shakes his head. \"We know what did exist, but not what still exists ... besides the aforementioned demon-worshiping maftets, of course.\" " }, { "author": "deathknell609", "message": "From the dark corner, the woman shifts and steps closer to the others, speaking after having been standing aside and listening to the others for some time. Her voice is raspy and raw, as if she had an extremely sore throat, and barely reaching above a whisper. Despite her appearing Kelisyte, her accent marks her as being from Ustalav, \"It sounds like a straight forward mission, more or less...\" she pauses, touching her throat and grimacing, \"and if the walking dead are destroyed in the process, all the better.\" She glanced at the other members of the group. \"Since we are going to need to work together,\" she pauses to grimace and touch her throat again, \"it would be far easier if I could connect us via a mental link. It would allow us to communicate in secret from the rest of the world and,\" she grimaces, \"and to heal you when needed.\" " }, { "author": "lostsole31", "message": "Solon Delta ushers you to the door of his office, \"And you can do that later, but not use my office as a hello and how are you. Meet your contact in the waiting room. Deal with that stuff on the move. Good luck, agents.\" " }, { "author": "Qazgir", "message": "Ryka rises from her seat, nodding to Solon Delta and gathering her gear. She turns to face the rest of the party, saying “come on soldiers, we don’t have all day,” before walking to the waiting room." }, { "author": "DrK", "message": "At the curt dismissal Ayuk’s mismatched eyes narrow before they gracefully straighten up and stalk from the room followed by their barded battle lion, a shake of their head at the unknown dangers that they were going to now face" }, { "author": "lostsole31", "message": "Waiting for the heroes in the waiting room, as was foretold by prophecy (or, just, told by your boss), is a man who stands upon the agents coming into the room. He is a tall Northman with snow-white hair and beard and eyes as green as the sea. He is solidly built, as one would expect from these relatively giant foreigners. Despite the white hair, he only possesses the mildest hints of age, and might not yet even be middle-aged, but is surely in his early thirties, at least.\n\nHe wears a beautiful breastplate with pauldrons, and carries a helmet ins his hand. Over his breastplate he wears a white-with-blue-trim priest's cassock that is rife with Desnan imagery .... the butterfly symbol, of course, but other imagery and iconography as well. His only visible weaponry his a silver-tipped, soft-brown wooden staff. A radiance is emitted from the staff's metallic end and flickers as with flame. He possesses several other accoutrements that lead little doubt as to his profession as a holy man of the Goddess of Luck and Travel.\n\n \"The Lady of Butterflies be praised that our travels should be with such fine-looking companions,\" he says with a powerful, baritone voice and a foreign inflection before giving a slight bow. \"I am Norbert, High Priest of Desna in Neverwinter, and servant of the Scion of the same. And it is my joy that I shall accompany you in most expedient manner to Neverwinter. Tell me, do any of know if you get teleportation sickness? It happens with some folks, you know, and I would want a person part of the circle to be facing outwards and slightly bent over, if you know what I mean, right? HAHAHAHAH! Besides, prestidigitation - assuming one of you types has that - doesn't do well with large chunks, just the small stuff.\" " }, { "author": "DrK", "message": "Ayuk in the waiting room, tail still flicking somewhat in an angry manner cannot held but smile and laugh as they meet their babbling companion. Well met, I am Ayuk its nice to meet you he adds, \"To my knowledge neither me nor my travelling companion offer the teleportation sickness \" " }, { "author": "lostsole31", "message": "Norbert leads the party through the streets of Wati and to the west of town, rather than north to the riverfront.\n\n \"So, here is what needs to happen. I can only bring along four of you,\" Norbert explains. \"And your large cat counts as two people. That's all I can do in a day. After that, I seek out a friend's help who is more fluid with her teleportation than myself and she will teleport here and back with the remainder. Those left behind to wait might wait several minutes while I provide a quick report and find her, and I am teleporting outside the gates instead of within so as not to cause a furor.\n\n\"So? Which four or 2-and-Big am I taking before the relief pitcher comes along?\" " }, { "author": "Qazgir", "message": "Ryka steps forward, \"I will go with the first group.\" " }, { "author": "XierSR", "message": "Amosis raises his hand, \"As will I.\" " }, { "author": "lostsole31", "message": " \"In that case,\" says Norbert, \"our feline friends will both go in the second group.\" \n\nHe looks to Agent Xi. \"Will you go with the first or second group?\" " }, { "author": "DrK", "message": "Ayuk tickles the giant cat under the chin as it rolls over \"You are too big, even if I make you small we are two groups.... Very well.\" he adds to the others, \"I can wait with my lovely here.\" THe massive lion purrs happily and stretches out on the floor, hap to wait as Ayuk crouches down on his haunches beside it." }, { "author": "deathknell609", "message": "Agent Xi will speak, her voice hardly above a whisper. \"I am patient. I can go with the second group.\" " }, { "author": "lostsole31", "message": "Norbert gathers the first two volunteers. He gives a prayer to Desna in an unknowable language and touches Agents Rho and Sigma, and all three disappear.\n\n \n Rho and Sigma ... \n \n Spoiler: Rho and Sigma \nYou appear in a much hotter climate in front of two great doors to a desert stronghold, each of you on either side of Norbert. An alarm is called on the wall, quickly dissipating as Norbert is recognized. A minute goes by and the keep doors open and a massive, demonic woman some 15' tall steps out. She wears a breastplate and has a scimitar at the side striding out to the strangers.\n\nWhat do you do?\n " }, { "author": "Qazgir", "message": "Ryka takes a moment to grant Ra's protection to Agent Sigma, she then addresses the demonic woman, \"greeting, I am Agent Rho of the Wati Fraternity of the Epsilon Elite Mercenary Company.\"\n\n\n \n Spoiler: Action! \n\nFree Action: Grant Summerproofing to Agent Sigma. When the other agents appear grant them the same protection.\n " }, { "author": "XierSR", "message": "Amosis takes a moment to assess the demonic woman before speaking, \"Sigma, of the same.\" " }, { "author": "lostsole31", "message": " Rho & Sigma \n\nThe woman is about 15' tall, with a step on the sand that is probably somewhere in the nature of about 1-1/2 tons in weight. She wears light robes of a soft green, trimmed in burgundy and gold, though with a balanced cuirass. She speaks in an eloquent voice, but with a deeper rasp at the edges, \"I am Aaminah bint Kadriye bint Rajiya bint Sherazi, Vizier to the Scion of Neverwinter. Please wait here with High Priest Norbert while I fetch your fellows at the prearranged rendezvous place. You are not to attempt to enter Neverwinter until I have returned.\" \n\n \n\n Kappa & Xi \n\nElsewhere, outside Wati, the same woman suddenly appears, looming large over the rest of group.\n\n \"Desna's peace be upon you, travelers, I am Aaminah bint Kadriye bint Rajiya bint Sherazi, Vizier to the Scion of Neverwinter. I will be your conveyance to the keep of Neverwinter in the Parched Dunes, to meet with your friends. Please link hands with me and each other, and the owner of the tawny lion likewise grip the armor of your pet.\" \n\nShe holds out her massive hands.\n\n Kappa and Xi , what do you do?" }, { "author": "XierSR", "message": "Amosis leans over and whispers (more quietly than usual) in Rho's ear, \"Were we not told that Neverwinter was taken from a group of efreet? Was an alliance between the Scion and an efreeti in the briefing?\" " }, { "author": "DrK", "message": " Agent Kappa/Ayuk \n\nThe catlike figure bounds upwards as a the demonic creature appears, and a weapon is almost drawn before the massive figure speaks. Ayuk relaxes though as she speaks, \"If you will, you were not looking as I expected. If you could describe my comrades who you sholud have just met we can travel safely and in peace\" He glances to the side at Xi, with a slight shrug of consternation at the demonic creature with a massive sword." }, { "author": "lostsole31", "message": " Kappa & Xi \n \"Forgive me,\" she says, \"but I tend not to pay attention to people the way you might, especially as I tend to see the tops of heads. There were two of them, both small and puny. If that is not enough for you, then in the weeks it takes you to find Neverwinter, I hope the gods treat you well.\" " }, { "author": "Qazgir", "message": "Hearing Sigma's question, Ryka simply shakes her head, \"no, it did not.\" " }, { "author": "DrK", "message": " Agent Kappa / Ayuk \n\nAyuk smiles and shakes his furry head, whiskers waving slightly at the abrupt words of the demon. He whispers to the cat beside him in soft druidic, < \"Yes if it proves us false you can eat it\" then nodding and switching back to a more common tongue. \"Very well then, please take this puny creature to join the others,\" as he stands ready to be teleported ny the demon but he remains wary, careful of a double cross." }, { "author": "deathknell609", "message": "Agent Xi eyes scan the giant woman that towers over her and Agent Kappa. After listening to the conversation between her fellow agent and the giant woman, she replies, in her raspy whisper, \"Greetings. Aaminah bint Kadriye bint Rajiya bint Sherazi, I am Agent Xi. Let us be off.\" She will hold out her hands, one to the demon like woman and one to Agent Kappa. \"None of us are getting any younger.\" " }, { "author": "lostsole31", "message": "Aaminah bint Ad bint Nauseam rests her massive hands on the two agents, with the furry one's hand on the furrier, four-footed one. One of the demonic woman's many rings begins to glow brightly before suddenly you are delivered to a far hotter environment and standing in front of a keep with massive, ornate double doors ... and a rejoinder with the other agents and Norbert.\n\n \"Before moving forward, all physical weapons - including shields - must be peace-bonded,\" says Aaminah. \"Norbert will conduct that task.\" \n\nDo any of you refuse?" }, { "author": "DrK", "message": " Agente Kappa/Ayuk \n\nLooking at the small kukris at his belt Ayuk will give a furry shrug, not many of his weapons required the steel to be effectve. \"Very well. If it must be done\" he will agree waiting on the others to also follow suit." }, { "author": "Qazgir", "message": "Ryka will nod and present Ra's Judgement and Bulwark of Dawn." }, { "author": "lostsole31", "message": "Norbert has a bag of bright blue ribbons and takes some out and ties peace bond knots on Agent Kappa's kukris.\n\nHe peace bonds Agent Rho's earth breaker and then says, \"Your beautiful tower shield will need to be hooked to your back and then peace bonded. Do you accept?\" \n\nMeanwhile, what of Agents Sigma and Xi?" }, { "author": "deathknell609", "message": "Agent Xi will look at the bag and nod, speaking in her raspy whisper. \"Very well.\" She will present her short bow and Requiem to be peace bounded." }, { "author": "lostsole31", "message": "Norbert peace bonds these items, and then looks at Agent Sigma expectantly." }, { "author": "XierSR", "message": "Amosis wordlessly presents his greatsword and crossbow, looking somewhat resigned as he does so." }, { "author": "lostsole31", "message": "These items are peacebound, and the two guide you into the keep as its doors open.\n\nA massive courtyard exists with an oasis on the southwestern corner, whereas most of the buildings of the keep are to the east. On the north-central part of the courtyard, there is a pavilion-and-throne semi-enclosure that you are taken to, walking past the eyes of many curious guards and denizens of not only the keep, but the surrounding desert area.\n\nThe massive woman Aaminah(...) speaks, \"My Lord, these are the newest members of the Epsilon Elite Mercenary Company ... Agents Kappa (and pet), Rho, Sigma and Xi. Agents of the Epsilon Elite, this is the lord of these lands, the Scion of Neverwinter.\" \n\nThe man that is on a throne that is deferred to must be tall - somewhere around six-and-a-half-feet - and wearing a fabulously ornate cuirass and secondary desert clothing, equaled only by the shield held in his grasp more as a function of state than an active defense (much like some potentates might wield an orb, rod, scepter, crook, etc.). But that is nothing compared to the immense headdress that makes reading him all but impossible. At his side is a starknife, but blacker than any you have ever seen before, almost drinking in the nearby light. Still, it is an imperfect darkness punctuated by tiny pinpricks of light that almost seem to move and swirl themselves.\n\nThe Scion of Neverwinter gives ever the slightest nod in your direction." }, { "author": "DrK", "message": " Akyuk / Agent Kappa \n\nAyuk had wandered through the square looking at the surrounds with some interest, their padded feet scrunching in the sands and a clawed hand clenched tight to the lion's collar to keep her friend under tight control. Ayuk didn't think that a misbehaving lion would be welcome here. As they were presented to the Lordship the nameer will glance at his fellow agents waiting to see what level of deference they will offer." }, { "author": "lostsole31", "message": " \"You are all very well met,\" says the Scion, breaking the silence. He possesses a gentle power in his upper baritone speaking voice, amplified instead of muffled by the mask he wears. That quiet strength likewise bears a noble power, one enough that it makes sense that he would attract such interesting persons to his banner. \"Welcome to Neverwinter, named not just for a city near my first home, but the very truth of its name in the climate. You have the hospitality of my keep for this evening - food and entertainment to all! But first, let us discuss your travel and exploration intentions.\"\n \nHe waits for you to begin...." }, { "author": "Qazgir", "message": " \"Well met Scion of Neverwinter. We are to travel with you to the Sightless Sphinx, where we will destroy the servants of Areshkagal\" Ryka says, as if delivering a mission briefing." }, { "author": "DrK", "message": "Ayuk nods in agreement, a graceful flowing bow. ”We have heard of the dangers and wish to help in anyway we can.” Though unsure of the armoured Scion on the throne he doesn’t feel confident to add much more than that" }, { "author": "lostsole31", "message": "The Scion's headpiece turns to regard Agent Rho, not turning to Agent Kappa. \"Then I fear we may be at cross purposes. I do not wish to destroy the servants of Areshkagal ... if it can be helped. Erayu - the leader of a very small maftet clan - has extracted a promise from me that I seek to turn their wayward young maftets, especially the upstart leader Userib, from their dark path. To save their souls, if at all possible.\" " }, { "author": "Qazgir", "message": "Ryka raises a skeptical eyebrow, \"how do you plan on 'saving their souls' she asks." }, { "author": "lostsole31", "message": " \"We will speak to their better natures,\" he answers simply, \"and if Desna guides my tongue, mayhaps they will listen.\" " }, { "author": "Qazgir", "message": "Ryka will nod although she looks skeptical, \"when will you be ready to depart\" she asks." }, { "author": "lostsole31", "message": " \"On the morrow,\" the Scion answers, slowly standing to his feet.\n\n \"But tonight!\" he calls out, his voice amplified some by the mask. \"WE REVEL!\" \n\nAnd at that point, the assembled crowd loses their collective BMs in applause and cheering. A feast was already in the preparatory stages, and seems to have perfectly coincided in its readiness at this point ... the timing being more uncannily accurate than serendipitous given that it is still early in the day.\n\nThere will be all manner of events going on in the vast open court of what seems to be more of a converted, fortified caravanserai than a keep. The gates are kept open, and during this time there will be many representatives of nomadic tribes - if not in some cases whole tribes themselves - who were called in for a great feat and revels. Not only do a large group of many humans from about show, but there are stranger ones as well ... a very small contingent of shaved Pahmet dwarves from the Ouat come to pay their respects and trade, as well as a small group of desert giants.\n\nThroughout the day, food and water will be plentiful, but also a variety of fermented spirits not readily available or served in more urban regions of Osirion. As well, there are all manner of dances, stories told, music, feats of athleticism, strength, and martial prowess, and a long line of well-wishers bringing gifts to the Scion of Neverwinter, thanking him (or Desna through him) and his companions for breaking the hold of monsters, promoting trade among the tribes, safe travel for the nomads, all while still keeping the tenuous balance of letting the Parched Dunes (north and south) remain suitably wild and free.\n\nUnderstand that while the Scion will make time for some conversation with you (if desired), he is very busy doing the hobnobbing with those who have come to wish him well, and those few who bring forth troubles for his vizier to write down for future investigation.\n\nWhat do each of you do in the meantime? What might catch your fancy, and are you a quiet observer or seek to show off something of your own or enter some manner of contest?" }, { "author": "deathknell609", "message": "Agent Xi will attempt to partake in the revelry as much as she can. She will seem a bit shy at first, but will try and warm up to the crowd. She will drink sparingly and only the lightest of alcoholic beverages and if there are any events that require dexterity and knowledge that are particular to her talents, she will attempt them. She will also look for any female that she might find attractive, though she is not particularly attracted to the dwarves nor any giants. Her raspy and whispered voice may make it difficult for her to catch any interest and may make it difficult for her to be heard over the revelry in the room. If she cannot gain interest, either through conversation, skilled deeds, knowledge, or those female that might be attracted to her, she may simply move to a seat in the corner and sit quietly as she watches the crowd, eating and sipping whatever drink she finds, pausing only to stand up and get more food and drink, and water to help lighten the effect of alcohol on her." }, { "author": "Qazgir", "message": "Ryka will take a seat somewhere she can observe the festivities, making polite but stilted small talk to anyone who approaches her. She will drink steadily until she becomes tipsy, at which point she will enter any contest of strength or endurance available." }, { "author": "XierSR", "message": "Amosis will attend anything that catches his interest as an observer, which will likely be storytellers and anything else that might help him build up his knowledge base of the local cultures and area. He will staunchly avoid alcohol, but will be sure to indulge in any other foodstuffs.\n\nEarly on, he will try to get Xi's attention." }, { "author": "lostsole31", "message": " \n Originally Posted by deathknell609 \n Agent Xi ... [skirt chasing] ... \n \n\nAgent Xi has no luck finding female companionship.\n\nThat said, it appears Agent Sigma is trying to get Agent Xi's attention.\n\n \n Originally Posted by Qazgir \n [Agent Rho] will take a seat somewhere she can observe the festivities, making polite but stilted small talk to anyone who approaches her. She will drink steadily until she becomes tipsy, at which point she will enter any contest of strength or endurance available. \n \n\nTipsy-Rho will see there is a contest of strength where the current winner is a desert giant chieftain's son. This is just raw strength, not another contest, done just like arm wrestling. Does she compete?\n\n \n Originally Posted by XierSR \n [Agent Sigma] will attend anything that catches his interest as an observer, which will likely be storytellers and anything else that might help him build up his knowledge base of the local cultures and area. \n \n\nThere IS a storyteller, actually. It is a golden-skinned man whose four limbs seem to be wracked by the four elements. He is the Khwaja 1 Malak, and he is a master storyteller.\n\nAgent Xi does not appear to be paying attention to Agent Sigma.\n\n \n 1 = \"Khwaja\" is a title equating to \"Master\" or \"Scholar.\"" }, { "author": "DrK", "message": " Ayuk/Agent Kappa \n\nThe furred Agent Kappa slinks to the edges of the party and the feast. Stealing some solid chunks of meat he can tuck, crouched down on his haunches in the corner beside the lion that also enjoys the meat, licking sauce off his claws and paws. Looking for one his colleagues he'll raise a glass (of fruit juice) to them in a wry salute as he surveys the feast with his mismatched eyes." }, { "author": "Qazgir", "message": "Ryka will walk up to the giant chieftain's son. As she approaches him, she speaks louder than necessary, \"I'll be your next challenger, for Ra is with me!\" " }, { "author": "lostsole31", "message": "It will have to be a push-hands type of arm-wrestle, as his hands are so massive.\n\nAgent Rho, please roll a STR check." }, { "author": "Qazgir", "message": "When the contest begins, Ryka pushes with all her might.\n\n \n Spoiler: Action! \n\nStrength Check: (1d20+8)[ 21 ] \n " }, { "author": "lostsole31", "message": "Agent Rho is impressive indeed ... for a human ... but mamdus still handily puts her hand over and flat-back against the stone slab. Cheers erupt, but Mamdus nods with a big smile, \"I've never met a human with your strength! Come ... drink fermented goat's milk with us! Let us see your ability to handle drink!\" " }, { "author": "Qazgir", "message": "Taking a moment to steady herself, Ryka will nod, \"I'd appreciate another drink right now, why not try fermented goats milk.\" " }, { "author": "lostsole31", "message": " Oathday, 8 Gozran 4715 AR (Waning Gibbous) \n\nThe next morning, Agent Rho wakes up with a hangover! The others wake up as well.\n\nDo any of you prepare anything different for your morning routine? \n Spoiler: OOC \nWhat that means, as not all of you have played with me in pbp before ... simply put, if you do any type of preparations or choices, do you change your current lineup .. of spells, maneuvers prepared, veils shaped, etc.\n \n\nSince this is everyone's first time being together when doing morning preparations, please describe what you do. \n Spoiler: OOC: Morning Preparations \nBecause of gestalt, instead of taking a full hour for some classes, I state that ALL classes require 30 min of preparation per class. This means that a person with just two classes - one on each side of gestalt - spends an hour. Someone multiclassing or with a PrC adds another 30 min, and so on, to a maximum of 2 hours/ morning.\n " }, { "author": "deathknell609", "message": "Agent Xi will wake up in the morning at dawn. She will wash, (if made available), and take a moment to say a quick prayer to Pharasma. After that, she will take the time to meditate and focus her mind to rejuvenate her mental power and provide focus. For the first half hour, she will focus on the nature of the universe and how all things are made of much smaller particles that are bound together and how to separate them. She will follow that up with a half hour focusing her mind on how to mend those particles back together again. After this, she will dress and put her equipment back on, ensuring that her weapons are still peace bound. After another quick prayer to Pharasma and a quick check to ensure that she didn't leave anything behind, she will leave the room and head to whatever location (main hall, dining room, etc) that she is supposed to meet everyone. If no one is present, she will take a seat and wait patiently for the others to rise." }, { "author": "Qazgir", "message": "Ryka will stumble out of bed, trying to find some source of water to dunk her head into. Once she, hopefully, get a clearer head, get dressed and exit the building carrying Ra's Judgement and Bulwark of Dawn, finding a spot without any shade to stand in. Once there, she will spend thirty minutes meditating on the nature of Ra's light, before spending thirty more minutes performing martial drills as the inspirations strikes her. Once finished, she will return to her room, get into her armor, and go looking for the morning meal.\n\n \n Spoiler: Action! \n\nNo Changes to Ryka's Loadout.\n " }, { "author": "XierSR", "message": "Amosis wakes, washes, then spends the next thirty minutes reading from his tomes and brainstorming his next academic paper. After this, he dresses and equips himself, spends another thirty minutes going through various Aspenthari martial exercises. Once all of this is finished, he checks to make sure he has everything he needs, and heads to find the rest of the group." }, { "author": "lostsole31", "message": "Agent Kappa had gone outside the confines of the oversized caravanserai called a \"keep\" to conduct his morning routine.\n\nAfter a sturdy but tasty breakfast is served, the Scion asks, \"Do you of the Epsilon Elite seek to move directly to the Sightless Sphinx, or are you still exploring the Parched Dunes on your way?\" " }, { "author": "Qazgir", "message": "Ryka takes a moment, recalling Solon Delta's briefing, before responding \"the former, our goal lies within the Sphinx, so there is no need to waste time elsewhere.\" " }, { "author": "lostsole31", "message": " \"What is your goal, exactly, Agent of the Epsilons?\" asks Vizier Aaminah with a sharp tone.\n\n \"Ahhh, too direct, Aaminah,\" clucks Norbert, more comforting than matching in demeanor. He turns to the EEMC. \"Forgive my beloved's candor, her question is not misplaced, only perhaps her suspicious nature dealing with humanoids from ostensibly civilized places that still think that capturing a noble efreet is the fastest way to wealth and power.\n\n\"But to her question, yes, so that we are accidentally at cross purposes, what objectives do you seek to meet at the Sightless Sphinx?\" " }, { "author": "Qazgir", "message": " \"We are to break the power of the Areshkegal\" Ryka says." }, { "author": "lostsole31", "message": " \"To that end, you may leave anything here that you feel will hinder you,\" says the Scion, \"but we shall be off presently as soon as you are ready.\" \n\nDoes anyone want to leave anything behind, and are you ready to go?" }, { "author": "Qazgir", "message": "Ryka nods, \"let us be off with haste then.\"\n \n \n Spoiler: Action! \n\nRyka won't leave anything behind, and is ready to go\n " }, { "author": "deathknell609", "message": "Agent Xi will get to her feet and reply in her quiet voice, \"I have nothing I would leave behind. I try to be prepared to move at any time.\"\n\n \n Spoiler: Action \n Nothing to leave behind\n " }, { "author": "XierSR", "message": "Amosis nods, \"I am prepared.\"\n\n \n Spoiler: Action \nNothing to leave behind.\n \n " }, { "author": "lostsole31", "message": "Agent Kappa intends to stay behind in reserve for now in Neverwinter to aid the strange shabti that will run administer the area during the Scion's absence.\n\nNorbert and Aaminah will split up the load and teleport to the Sightless Sphinx.\n\n \n \n \n \n \n\nA wide avenue leads up to a colossal statue of a seated sphinx. Though the sphinx’s sloped shoulders, powerful leonine body, and clawed limbs were skillfully crafted, its face is an obliterated and jagged mass of stone. The scouring force of erosion seems absent here; a deliberate rawness has been infused in the degraded face, a tormented, almost malicious devastation that gives the still figure an ominous aura. Huge paving stones might once have formed a path to the statue, but now a carpet of sand blows across the broken slabs. Two rows of smaller sphinx statues, their faces flat and featureless, blindly gaze at each other across the avenue from atop stone pedestals. A ring of heavy stone blocks encircles the large sphinx beyond the avenue, a rough perimeter marred by frequent gaps and missing stones.\n\nNorbert magically calls forth a unicorn and mounts it.\n \n Spoiler: Understanding the Map \nThese are 30-foot squares!\n " }, { "author": "Qazgir", "message": "Ryka draws Ra's Judgement and Bulwark of the Sun, and releases her hold on Ra's might and reshaping its flow through her. She turns to address the rest of the group, \"Norbert, can you and your mount take the lead as we approach the Pyramid? I will follow behind you. Scion, it would be preferable if you direct us, as you have already been here. Decide the rest of our marching order amongst yourselves.\"\n \n \n Spoiler: Action! \n\nRyka unsuppresses The Sweltering and invest her essence as follows:\n5 into Circlet of Brass\n3 into Storm Lash\n2 into The Sweltering\n2 into Brume Treads\n2 into Shaitan's Earthen Armor\n " }, { "author": "lostsole31", "message": " \"That's fine,\" says the Scion, \"and it is always good in case something changes. But we should be good to the entrance, and I will tell you how to make it through.\" \n\nDoes anyone have anything particular they want to do out here, or are you fine with moving right to the entrance?" }, { "author": "lostsole31", "message": "With Norbert flying about on his magically-summoned alicorn to keep a wider look for disturbances from the sands, the group makes it down the long avenue up to the Sightless Sphinx.\n\nWithin the large standing stones encircling the Sightless Sphinx, a vast, dark shadow stretches across the sand north and east of the sphinx. Based on the position of the sun overhead, the monolithic statue should cast a shadow in a completely different area, one that is fully illuminated in sunlight. Even more strangely, the patch of darkness remains constant as the sun moves across the sky. Four pavilion tents painted with red and gold swirls sit within the shadow.\n\n \"Those are abandoned tents from the Cult of the Forgotten Pharaoh that we routed,\" explains the Scion. \"Centuries ago, the cultists of Areshkagal who erected the Sphinx thinned the boundaries between the Material Plane and the Shadow Plane in this area, creating a magical portal that allowed creatures to easily travel between the two planes. During the battle with the templars of Sarenrae, the portal was destroyed, but the resulting magical backlash locked the shadow of the Sightless Sphinx in place, creating this area of permanent shade that never moves, regardless of the sun’s position in the sky. As a result, this area remains pleasant and cool, even in the blazing heat of afternoon.\" \n\nA broad path leads between the outstretched forelimbs of the giant statue, one of which has collapsed into a towering heap of rubble. At this close proximity, the sphinx looms like a mountain above, its featureless visage staring blindly out into the desert. A set of double doors, made of the same dun-colored sandstone as the sphinx itself, are carved into the sphinx’s chest. Inlaid hieroglyphs of ivory and lapis lazuli on the doors catch what little light makes its way into the shadowed avenue.\n\nThe Scion asks, \"Do we treat this as our never having been here before, or nod to expediency?\" " }, { "author": "Qazgir", "message": "Ryka shakes her head, \"is there some reason for you to take up such a presence? We all have a purpose in coming here, let us not delay its completion unnecessarily.\" " }, { "author": "lostsole31", "message": "The emotionless face of the pharaonic headdress on the Scion then turns to the other agents of the EEMC ...." }, { "author": "lostsole31", "message": "Agents Rho and Sigma don't reply and the Scion nods. \"Very well.\" \n\nHe then gestures to the entryway. \"The doors are sealed with an arcane lock ... a powerful one, and likely trapped for those that do not know the sequence based on the symbols.\n\n\"Please note that the hieroglyphs are loosely set in the doors. The hieroglyphs act as 'buttons' to open the doors, provided the correct combination is known. The hieroglyphs are Ancient Osiriani representations of Golarion’s solar system, with symbols of the following 12 planets: Aballon, Castrovel, Golarion, Akiton, Verces, the Diaspora, Eox, Triaxus, Liavara, Bretheda, Apostae, and Aucturn.\" \n\nHe then gestures more broadly to the structure. The imposing statue of the Sightless Sphinx is over 600' long and rises almost 200' high. The Sphinx’s walls are made of 2-foot-thick stone blocks. The blocks are not mortared in place, but have been formed so smoothly and laid together so perfectly that they have almost fused together over the years from the weight of the structure. \"The Sightless Sphinx is a representation of Areshkagal, the demon lord of greed, portals, and riddles. Once the hieroglyphics representing the planets and Areshkagal were identified, it was simple to work out which buttons to press to open the door by knowing which planets are associated with Areshkagal’s areas of concern. Eox represents greed, Castrovel represents portals, and Aucturn represents riddles. Pressing the hieroglyphs representing those three planets bypasses the trap and opens the doors; not doing so would likely be doom.\" \n\nNorbert dismisses Nora to whatever plane he retrieves her from. He then prays to Desna and casts a spell on his armor, providing a cool, blue light.\n\nThe Scion presses the appropriate hieroglyph-buttons and steps back for the three EEMC members to watch the two massive doors open to reveal the space beyond ... the interior of the Sightless Sphinx. A grand entrance hall stretches forth beyond the double doors. Flames flicker atop ten-foot-tall stone pillars marked with graven eyes, filling the hall with rippling shadows. Though an aura of ancient stillness hangs in the room, the smooth stone floor shows no dust or marks of age. Woven reed curtains cover the walls to the north and south. In the center of the room, a white stone statue of a six-legged, faceless sphinx with dragon wings and a viper tail, its face a reflection of the jagged visage outside, faces the front doors from atop a stone pedestal.\n\n \"How do you wish to do this, Epsilons?\" asks the Scion. \"Does your group have an official marching order before mixing my people into the mix? Do you have a trap-checking or door-opening protocol? I can lead you to the next site, but that doesn't mean that the denizens haven't shored up defenses since then.\" " }, { "author": "Qazgir", "message": "Ryka turns to the group, addressing them, \"If Aaminah agrees, I will take the front position, otherwise I will follow just behind her. Both of you,\" she points to Agents Sigma and Xi, \"are capable trap finders, figure out your order between yourselves.\" " }, { "author": "deathknell609", "message": "Xi will quietly speak with her raspy voice, \"I am flexible with what I can do. I can honestly say, without hubris, that I am very capable of locating and disarming traps. I am capable on the front lines if need be, but not very resilient. I am also capable of connecting us through a mental network, though everyone would need to be willing to allow me to connect you, up to a total of six individual minds plus myself. Finally I can provide healing to the group and redirect healing if needed, but you would need to be part of the mental connection in order for me to do so. My main strength in combat is at short range from the enemy.\" " }, { "author": "lostsole31", "message": " \"Then Agent Xi should be in the front for safety checks, yes,\" says the Scion.\n\n \"This mental power of yours ... when you say 'plus yourself,' does that mean six total ... yourself included? or, does it mean six minds PLUS you ... seven total? If the latter, it seems like you can touch all of our minds, and I will not deny a resource, personally.\" " }, { "author": "deathknell609", "message": "Agent Xi will reply in her soft tone, \"Six individuals and me would make seven.\" " }, { "author": "lostsole31", "message": " \"That sounds reasonable,\" he replies, and he and the others ready themselves for some type of incoming .... something." }, { "author": "deathknell609", "message": "Agent Xi will look over the other party members and once she is sure everyone will comply with the request, she will allow her mind to reach out to those others around her. A few moments pass and everyone can feel another presence touch their minds and then...contact. A brief moment of jumbled thoughts pass and then a mental silence followed by the soft, soothing, though child like mental voice of Agent Xi. \"Oh, thank Pharasma, I was getting tired of speaking out loud to everyone, it is such a strain on my vocal cords. Ahem. Testing, testing, 1, 2, skip a few, 99, 100. Oh wow, this is so much better. I can talk to you, you can talk to me. No one else can hear us. I can share thoughts and feeling, or that one time when I stole the licorice sticks from Father Elmands candy jar without him knowing. They were great. Anyway, hello, can you hear me? After the tirade of mental words, there is nothing but silence and the slight sense of a presence in your head, letting you know that you are still connected, plus whatever normal sounds you can hear." } ]
[ { "author": "lostsole31", "message": " \n \nTHE PLAY'S THE THING! \n \n To banish the monstrous shadows that stalk Westcrown by night, the PCs go undercover, joining the city's chaotic theatrical community in an elaborate plot to infiltrate the estate of the decadent lord-mayor. Yet theater life turns deadly when they become players in a spectacle no actor has ever survived.\n\nCan the PCs endure their debut performance in a city where an actor's first big hit is often his last?\n \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech\nColor \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Bason Sova\n[Moriar]\n \n Saddle Brown \n \n LN \n Asmodeus \n Halfling (m) \n Cleric 4\n[Asmodean Acolyte] \n Slayer 4\n[Stygian Slayer \n Diabolist Raised \n \n Krasava Nighthaven\n[Kikimora]\n \n \n Golden Rod \n \n CN \n Calistria \n Elf (f)\n[Forlorn] \n Cleric 4 \n Ranger 4 \n Black Sheep\n[Apothecary] \n \n Mnementh Perlynn\n[Silphael]\n \n Gray\n \n CG \n Kurgess \n Elf (m) \n Arcanist 4\n[Blade Adept] \n Swashbuckler 4\n[Inspired Blade] \n Westcrown Firebrand \n \n Naomi Swifttail\n[digiman619] \n \n Dark Orange \n \n NG \n Neshen \n Kitsune (f)\n[Keen, Taldan] \n Promethean 4 \n Witch 4\n[Hedge Witch] \n Conspiracy Hunter \n \n Quinn\n[NPC]\n \n Blue\n \n LG \n Abadar \n Human (m)\n[Garundi] \n Investigator 4 \n ??? \n -- \n \n Reverend Wolf-Dog\n[Diavolo/ Danath]\n \n Dark Green\n \n NG \n Agnostic \n Half-Orc (m)\n[Chelaxian] \n Bard 4 \n Fighter 4 \n Black Sheep\n[Bitter Nobleman] \n \n Zanah\n[EspeanAuraGirl55]\n \n Purple\n \n CG \n Sivanah \n Tiefling (f)\n[Shackleborn, Taldan] \n Bard 4\n[Magician] \n Magus 4\n[Puppetmaster] \n Child of Infamy \n \n Lilith,\nBason's Viper\n[NPC]\n \n Violet\n \n LE \n Asmodeus \n Viper (f) \n Familiar \n -- \n -- \n \n " }, { "author": "lostsole31", "message": " \n \n \n\n\nThe PCs are contacted by Radovan Holt, the valet and bodyguard to the current leader of the Children of Westcrown, Count Varian Jeggare, himself a recent exile from Egorian and rumored to be a \"mobile\" Venture-Captain of the Pathfinder Society. Radovan invites the PC via runner to meet with him at the shrine of Aroden the group has been using as a safe house. If asked why, the runner excitedly whispers, “We may have found a way to take back our nights!” \n\nAt the safe house, Radovan and Count Jeggare wait to greet the PCs, along with a beautiful woman dressed in well-worn armor. Count Jeggare introduces this woman to the PCs as Ailyn Ghontasavos, a member of the Pathfinder Society.\n \n Spoiler: Each of You (Individually) \nYou recall that the Pathfinders are not that welcome these days in Westcrown, and that the presence of one here, even under cover, indicates something big is building.\n \n\nAfter she’s introduced, Ailyn explains to the PCs that she has come to Westcrown secretly and under cover of a common mercenary, and hopes to recover several treasures lost when the city’s Pathfinder lodge was forcibly closed decades ago by agents of the House of Thrune. Called Delvehaven, the lodge has been locked down tight for over 30 years, and even before then no Pathfinder has set foot inside since Aroden’s death. The fact that the shadow beasts came to plague Westcrown’s streets so soon after the lodge was sealed by the House of Thrune seems to indicate a connection between the two events, and Ailyn believes she has discovered proof while researching Delvehaven in the libraries of Skyreach at the Great Lodge in Absalom. She goes on to explain that, as much as she would want to explore Delvehaven, she cannot—she’s not officially here on Pathfinder business, and if the society were to find out that she had taken the exploration of Delvehaven into her own hands, she would be in a lot of trouble. Yet if, perchance, another group not directly affiliated with the Pathfinders were to enter the old ruin—say, a group of heroes eager to combat the shadow beast legacy—Ailyn would be able to make a formal request to have Delvehaven investigated again.\n\nUnfortunately, one cannot just simply walk into Delvehaven. While the House of Thrune no longer actively guards the site, they transferred that responsibility to Westcrown’s mayoral office. Worse, the fact that the House of Thrune has been engaged in an act of rewriting history (either by destroying existing documents or changing them to suit Thrune’s preferences) means that reliable information about Delvehaven has become incredibly scarce. Ailyn knows that there are several powerful magical locks and wards on the lodge placed there by the House of Thrune to prevent entry, and her research has shown her that keys to the locks and documentation relating to those wards exists in only one place—Aberian’s Folly. Further, the House of Thrune’s devotion to order and tradition all but ensures that these keys and documents are kept in a complex, twelve-sided puzzle-box container known as a Chelish Crux, and that if it has been secured anywhere in Aberian’s Folly, it is likely to lie within the manor’s vault—a place known as the Asmodean Knot. Unfortunately, her research in the significantly sized libraries at the Grand Lodge in Absalom hit a dead end after that, and so she has come to Westcrown to continue her investigations.\n\nAt this point in the conversation, both Count Jeggare and Radovan observe that the banishing of the shadow beasts from the city’s nights would be one of the greatest accomplishments the Children of Westcrown could do to earn the love and support of the city. If a method to achieve this goal, or even just clues that might point to such a method, are hidden in Delvehaven, an expedition to the old Pathfinder Lodge is very tempting indeed. And who better to mount such an expedition than the cream of the Children of Westcrown, who do to Count Jeggare's and Radovan's recent exploits in defeating the Bastards of Erebus, are already well on their way as a group to becoming the city’s darlings?\n\nWhile the urge to simply walk over to Delvehaven and start poking around and exploring might be tempting, such a plan is foolhardy. Not only are the wards and guardians left by Thrune likely potent and deadly, but without doing the proper research on those protections, it’s very likely that a blind exploration of the site would trigger one of many alarms that would alert the Chelish government, resulting in a swift reprisal that neither the Children of Westcrown nor the Pathfinders would appreciate. A better plan, and the plan Count Jeggare, Radovan, and Ailyn put to the PCs, is to find a way to infiltrate Aberian’s Folly and secure access to the Chelish Crux and thus the keys and documents hidden within. With these, an investigation of Delvehaven can be made with greater safety and efficiency. Ailyn admits that the Pathfinders have long been curious about the exact details of the House of Thrune’s interest in the lodge (as well as the nature of the wards they placed on it), and if the PCs can secure the contents of the Chelish Crux, the Society will pay them handsomely for the service.\n\nAs for how the PCs can infiltrate the home of one of Westcrown’s most powerful government officials and have a good excuse to spend a fair amount of time searching it, a bold, unorthodox, and brilliant plan was formulated by another person who is brought forward and introduced to the party, a person who used to be a member of the Pathfinder Society but like Jeggare and Radovan, has had to lie low and officially off the books as an active member of the Pathfinder Society. A man named \"Quinn\" is called into the room. He is a middle-aged Garundi man of about 6' height and middle build but broad shoulders, gray-white hair that is close to the scalp (what remains of his hair) and wearing a stylish jacket and walking with a fancy cane.\n\n \"All you have to do,\" Quinn says with a voice that has a hoarse quality to it, \"is become actors.\" " }, { "author": "digiman619", "message": "Naomi brought her hand to her chin while she thought. At 5'3\" and 150 lbs, she was of average height and weight, and her orange hair was shoulder length. She was currently in a fancy blue dress fit for a minor noblewoman, complete with the jewelry one might expect. She looked up at the group, her blue eyes not exactly projecting confidence. \"I mean, I'm more of an effects and make-up girl than actor per se...\" " }, { "author": "Kikimora", "message": "Krasava stands tall and listens attentively to what is being said. She is tall 6'2'', slim beautiful elven physique, navy blue eyes and deep purple hair with 3 white streaks. She is wearing a dark form fitted studded leather with a discrete yellow trim. She takes a bit longer look at Radovan before turning to Quinn and says:\n\n \"Oh , how appropriate , we were just talking about performing. I guess I could do some singing...\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog stands up excitedly, his frighteningly ugly features and his 240lb mass making his 6'1\" height appear even more overbearing, and says \"Yeah! A mission? A play? Acting? In tha Mayor's mansion? Ta stop tha night curses? Is there any downside at all? I be in!!!! HAR HAR har har.!\" Although he is bold and enthusiastic, and speaks with a rough street vernacular, his vocabulary is actually quite rich, and he makes a visible effort to remain well-groomed, polite and considerate to those around him. He wears chain shirt of fine silvery links beneath a clean adventurer's outfit." }, { "author": "Moriar", "message": "Bason looks to be a tough customer wielding a mighty sword...though the intimidation factor is somewhat reduced by his 3' 6\" stature. While moving he is surprisingly quiet for wearing such heavy armor. A small viper is often seen moving over him and seemingly judging those around. With his helmet currently off, his brown hair and eyes are apparent.\n\n \"I possess a foundational understanding of acting and stage management, complemented by the ability to conduct thorough research and make informed legal inquiries as needed.\" " }, { "author": "silphael", "message": "Slim and tall, Mnementh is notably more athletic than most elves. With short, dirty blonde hair, and a few scars on their face, which took a light dirty grey color over the years, the color of chelaxian cities. With long arms, and a practical outfit befitting of an artisan - which they are -, they seem to be past their youth.\n\n\" Performing ? I don't really have any issue with it. I'm not a professional actor, of course. That might be the harder part, to be honest. \"" }, { "author": "Espeon55", "message": "Zanah stands at 5'8'' and weighs 205lbs. She is of Taldan descent so her skin is more tanned in tone and her medium-length hair is raven coloured. Whilst in disguise as a human her eyes are normal cerulean blue whilst also wearing black eyeliner, navy blue eyes shadow and read lipstick on her lips. She wears Black quilted suit jacket with light purple buttons, over her frilly black and purple bodice. Around her neck is a fancy purple bowtie, she also wears a pair of simple black and purple pants and stylish purple leather boots. And carries her purple backpack filled with her supplies.\n\n \"Actors you say? Well I am a showwoman myself but my specialty is in magic shows. Though I suppose the two do go hand-in-hand. After all how hard can it be to transfer my knowledge from performing a magic show to being an actor?\"\n " }, { "author": "lostsole31", "message": "A little overwhelmed, Quinn steps back, looking at the leadership, and Count Jeggare casually holds up a hand, and that small movement is enough for everyone to settle down. In a bit of a bored drawl, and it seems Count Jeggare might be nursing a headache, he says, \"Quinn, please proceed with the details of your brainchild.\" \n\nQuinn begins with his infiltration plan. \"Mayor Arvanxi is a lover of the theater, and in particular, the Theater Mortrescci—plays where not only the cast’s reputations, but their very lives, are on the line during each performance. A cross between a play and a bloodsport, the Theater Mortrescci—more vulgarly referred to as the 'murderplay'—has become one of Cheliax’s fastest-growing forms of entertainment. Mayor Arvanxi’s favorite play in this genre is a notorious work known as The Six Trials of Larazod , and as luck would have it, a prominent director is preparing to cast and direct this play with aims to perform the full and uncut version for the first time in years as part of the celebration of the newly reconstructed Nightshade Theater in Westcrown’s Parego Regicon—the central island where the city’s nobility and the traditional seat of government are located. If tradition holds true, and if the performance of the play pleases the mayor, he’ll invite the cast and crew to his home for a banquet and party—a gala event that would give undercover agents of the Children of Westcrown a singularly perfect opportunity to explore the manor.\" \n\nQuinn runs down the attractions of this plan, ticking each one off on a finger as he goes:\n \n As guests invited to the mayor’s home, the heroes-as-actors don’t need to worry about hiding from his guards or sneaking into the house. \n Mayor Arvanxi’s obsession with and respect for the theatrical world would grant the heroes-as-actors a huge advantage in squeezing information from him. \n The mayor’s parties have a well-known reputation for running long—sometimes over the course of days—so the agents should have an excuse to remain in his home for more than enough time necessary to get the job done. \n The mayor will doubtless require the PCs to come in full costume from their performance, and since they’ll be playing adventurers and the like in the play, that essentially means they’ll be able to walk right in to his manor fully armed and armored, no questions asked. \n The mayor and his staff celebrate hard—it shouldn’t be long before he and the majority of his guards are so drunk and distracted that they’ll be in no condition to ask questions if the PCs slip away for several hours to look around. \n \n \"The only real disadvantage of the plan,\" Quinn admits, \"is the nature of The Six Trials of Larazod . The play is notorious and was banned for many decades for a reason—the combats and torments the actors endure in the play are not faked, but real. And to date, no cast has survived a production of the full, uncut version of the play—the version the director, a man named Robahl Nonon, has promised to Westcrown and its mayor. But certainly, surviving a play should be a cinch for a group of heroes like you lot. Even better, if you become the first to survive the uncut version, the mayor’s delight and the subsequent invitation to his home will be all but guaranteed.\" " }, { "author": "digiman619", "message": "Naomi scoffed \"Oh, why didn't you just say so? Should be a piece of cake\" , she said sarcastically. She then exhaled. \"Well, if there's a script, at least we can make preparations knowing what's coming, which is better than most situations I've been stuck in.\" " }, { "author": "Espeon55", "message": "Zanah was bit nervous for once. Whilst she had heard of Muderplays she knew Gilvar The Magnificent had been against them, so she in turn was not thrilled about this plan. \"Those Muderplays are not art. And I honestly don't like the idea of getting involved in one. My shows are meant to bring smiles and wonder and awe not blood and death....\" Zanah then shakes her head at how many things could go wrong. \"Not only that but there are far too many ifs about this plan. If we get casted for the roles. If we manage to survive the play itself.... No offense but this is very risky and beyond dangerous. I am optimist however so I do try to hope for the best....and I believe that's the most I can do in this situation.\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog says: \"Like I said, I be 'IN'!. When do we start? Where do we go to audition?\" " }, { "author": "Moriar", "message": " \" Do you have any samples of the previously utilized contracts? \" Bason asks. \" It would be helpful to peruse them for possible loopholes .\"" }, { "author": "lostsole31", "message": " \n Originally Posted by digiman619 \n Naomi scoffed \"Oh, why didn't you just say so? Should be a piece of cake\" , she said sarcastically. She then exhaled. \"Well, if there's a script, at least we can make preparations knowing what's coming, which is better than most situations I've been stuck in.\" \n \n\n \"I\"m sure you'll get scripts from Noson if you get cast,\" says Quinn.\n\n \n Originally Posted by Espeon55 \n Zanah was bit nervous for once. Whilst she had heard of Muderplays she knew Gilvar The Magnificent had been against them, so she in turn was not thrilled about this plan. \"Those Muderplays are not art. And I honestly don't like the idea of getting involved in one. My shows are meant to bring smiles and wonder and awe not blood and death....\" Zanah then shakes her head at how many things could go wrong. \"Not only that but there are far too many ifs about this plan. If we get casted for the roles. If we manage to survive the play itself.... No offense but this is very risky and beyond dangerous. I am optimist however so I do try to hope for the best....and I believe that's the most I can do in this situation.\" \n \n\nCount Jeggare says, \"You're not required to take on this mission, it just seems like you were the most competent members of the current roster of the Children of Westcrown. Oh, and it is 'cast,' Ms. Zanah ... present and past tense ... not 'casted.'\" \n\n \n Originally Posted by Diavolo \n Reverend Wolf Dog says: \"Like I said, I be 'IN'!. When do we start? Where do we go to audition?\" \n \n\n \"I'll go over that next, once everyone is in,\" says Quinn, before looking at Zanah, curiously, \"or out?\" \n\n \n Originally Posted by Moriar \n \" Do you have any samples of the previously utilized contracts? \" Bason asks. \" It would be helpful to peruse them for possible loopholes .\" \n \n\n \"Of course not,\" says Quinn, \"why on earth ... and how ... would we have gotten ahold of previous contracts? I don't know how companies do it, if they even utilize contracts.\" \n\nHe then looks to the party, and with a consoling tone, including to Zanah, \"Traditionally only wretched, half-starved convicts or truly desperate actors with no real talent have attempted to perform the play before, and thus it’s no small wonder that no one has yet survived the performance. Certainly a well-armed and successful group of adventurers can do the play justice!\" " }, { "author": "Kikimora", "message": "Krasava got a bit tense at the word \"murderplay\", after a brief moment she says:\n\n \"Not a fan of being murdered, but if there is a chance to get out of it alive, and with a prize... I am IN. Would love to get to know the plot and rules of the game, to adequately prepare... but something tells me you wouldn't know the details.\" " }, { "author": "lostsole31", "message": "Quinn shrugs with hands up and smiles." }, { "author": "silphael", "message": "Mnementh ponders.\n\n\" Count me in. Though, I do wonder : if the play was already attempted, it is likely we can find out what at least killed each of the previous performers, and thus know what to expect, at least somewhat, before getting the script. \"" }, { "author": "Diavolo", "message": "Reverend Wolf Dog, visibly struggling to contain his excitement, says: \"Are ye kiddin? Of course we be the most competent fer this challenge, Mr. Count/Yer Lordship/ Sir Jeggare! Juss look at us! We be perfect fer this! Come on Zanah! This will be FUN! When else do we get a shot at bein' entertained at tha Mayor's own digs! And as guests, no less! Not party-crashers! I never been an actual 'guest' before! And don't worry yerselves about tha play, we are gonna prepare, an' we are gonna rock it! Them Ladies and Lords are gonna love us!\" \n\nHe starts doing a high-kneed jog around the group, while pumping his fists in the air and chanting rythmically: \"Let's do it! Let's do it! Let's do it! Let's do it!\" " }, { "author": "Espeon55", "message": " \"You seem to have much confidence in my abilities, I suppose that is why you recruited me to your cause.\" Zanah states as she mulls over how this ordeal could benefit her if they are able to make it into the mansion of mayor. \"Well what kind of magician would I be if I were to turn down a challenge to test my abilities. Very well I shall help you all in this mission.\" ​ " }, { "author": "Moriar", "message": " \"Very well, I acquiesce to joining this murderplay, \" Bason says. \" We will endeavor to help our clients here as best we are able.\" " }, { "author": "Kikimora", "message": "Krasava steps out of Wolf Dog's way while he does his exciting dance and addresses her question to Quinn:\n\n \" Perhaps we can also get in touch with previous spectators, to get an idea what we will be subjected to? Any knowledge of who these lucky spectators might have been?\" " }, { "author": "lostsole31", "message": "He shrugs. \"Sorry, I don't have that information.\" " }, { "author": "Kikimora", "message": "Krasava to Quinn:\n\n \"I see... Well, you must know something about Robahl Nonon. What kind of man he is? what he likes? where he likes to spend his free time ? and if there is a chance to get some inside information on the play: 1. In order to get selected 2. In order to see what his brilliant mind has in store for us.\" " }, { "author": "lostsole31", "message": " \"Sister Nighthaven, please,\" says Count Jeggare, with his head facing upwards and a towel on his forehead and one hand out waving in an up and down motion as to try and quiet the room, \"it is clear that Quinn doesn't have that information, so chattering here isn't going to get you anything else. He only got enough information about a casting call to hatch this plot as quickly as he has. If you don't like it and are too worried, don't go. Now, with the information we have, not the information we wished we had ... Sister Nighthaven, will you go with your other fellow Children at this hour that Westcrown calls for you, or do you wish to hem and haw your way out of this mission?\" \n Krasava , what do you say?" }, { "author": "Kikimora", "message": "Krasava says\n\n \" I am game! Looking forward to the casting!\" " }, { "author": "Diavolo", "message": "Wolf Dog says \"He he he. Great play on words there, Krasava. 'Casting call' or casting spells? HAR HAR HAR HA HA HA!\" " }, { "author": "lostsole31", "message": " \n \n \n\n\nOnce Quinn outlines her plan, he tells the PCs that there’s little time to waste—director Robahl Nonon is starting to cast parts for the play the very next day at his own venue, a small theater called the Limehouse. He’s already made the announcement that he’s looking for “authentic adventurers and legitimate risk-takers” over the use of established actors for most of the roles in the play—a move that has caused some discord among the performer’s circuit. In fact, apart from using regulars from his own acting troupe, he has made clear his hopes that all of the roles in this production will be filled by experienced “heroes.”\n\nDoes anyone do anything else for tonight? (Please leave general RP in the RP channel on Discord.)" }, { "author": "silphael", "message": "Mnementh notices a spelling mistake in their notebook and takes a part of the evening to correct it.\n\n \n Spoiler: OOC \nReplacing Mirror Image with Urban Grace.\n " }, { "author": "Moriar", "message": "Bason will go over possible contracts they might see and lingo they may encounter tomorrow. Then will prepare what they can for counteroffer before praying about this upcoming play before getting some sleep." }, { "author": "Diavolo", "message": "Wolf Dog nods." }, { "author": "Espeon55", "message": "Zanah spends an hour studying her spellbook to prepare her Puppetmaster spells.\n\n \n Spoiler: Spells \nSpells Prepared: Set up stays the same no changes\n " }, { "author": "lostsole31", "message": " Fireday, 8 Lamashan 4707 AR (Waning Crescent) \n70 / 50 F. Medium humidity. \n\nEveryone does their morning regimen, and a very simple poor breakfast in the old Aroden cathedral. Then its immediately time to head out.\n\nThe Limehouse Theater is owned by Robahl Nonon, a relatively infamous director known for his temper and his knack for getting emotional performances out of his actors—at least out of those who don’t run in shameful tears from his stage. The theater itself is rather small, and for larger productions (like Robahl’s upcoming one), the Limehouse serves more as a headquarters and a place for dress rehearsals than an actual venue. The locals actually prefer this, as they find the dress rehearsals to be much more entertaining with their more-frequent errors, and Robahl himself has made a tradition of forcing his players to perform to this audience. Not only do the public dress rehearsals allow for additional income (he generally charges half price for such shows), but according to Robahl, “an actor who can remain focused before an audience as unruly and caustic as this one can perform anywhere!” Those who can’t handle the heckling are replaced.\n\nWord of Robahl’s casting call for the uncut Six Trials of Larazod has spread throughout Westcrown, and while he’s cast a few of the supporting roles already, he has yet to settle on a Larazod and many of his companions. By the time the PCs arrive, the director is at his wits’ end—his call has brought only desperate actors who can’t fight or desperate adventurers who can’t act. He’s lowered his expectations, is ready to cancel the production—thus, even if none of the PCs can act, as long as they’re competent, they’ve got the parts.\n\nEach of the PCs are brought up to read various sides. There is no meet-and-greet, and Robahl entertains zero conversation, pointing to you, the side, and the stage.\n\nEveryone, here is how to conduct your readings ... \n Spoiler: Reading the Sides for Robahl \n\nIf you don't have Perform (act), roll a single CHA check.\n\nIf you have Perform (act), you may roll Perform (act) twice.\n " }, { "author": "digiman619", "message": "Naomi reads her line as instructed.\n \n Spoiler: OOC \n (1d20+3)[ 12 ] \n " }, { "author": "silphael", "message": "Not a performer, but kinda used to social situations, Mnementh tries to do their best.\n\n \n Spoiler: OOC \n Cha - (1d20+2)[ 9 ] \n " }, { "author": "Espeon55", "message": "Zanah reads her lines with enthusiasm and flair.\n\n \n Spoiler: OOC \nPerform Act 1: (1d20+10)[ 27 ] \nPerform Act 2: (1d20+10)[ 26 ] \n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog is visibly struggling to contain his excitement. He reads his lines with tremendous passion and gusto!\n\n \n Spoiler: Readings \nPerform (Act) #1 (d20+10)[ 30 ] \nPerform (Act) #2 (d20+10)[ 14 ] \n " }, { "author": "Kikimora", "message": "Krasava reads in a singing soothing voice\n\n \n Spoiler: Reading \nCha- (1d20+1)[ 14 ] \n " }, { "author": "Moriar", "message": "Bason does his best to read his line without resulting to lawyer cadence of speech.\n\n \n Spoiler: acting! \n\n\nActing: (1d20+2)[ 9 ] \n " }, { "author": "lostsole31", "message": "Robahl points to Quinn to read, shoving a side in his hand and all but throwing him up on stage despite your man's meager protestations. For obviously having no actual acting skill, Quinn surprises even himself when his rough voice provides some dark inflection in the side he reads. \n Spoiler: Quinn's Result \nRolled a nat '20' despite having a mediocre CHA\n \n\nRobahl then gives direction to Bason & Mnementh , and asks them each to try again." }, { "author": "Moriar", "message": "Bason clears his throat and reads again.\n\n \n Spoiler: with feeling \n\n\nActing: (1d20+2)[ 11 ] \n " }, { "author": "silphael", "message": "Hoping to do better, Mnementh only reads line to line this time.\n\n \n Spoiler: OOC \n Cha - (1d20+2)[ 22 ] \n " }, { "author": "lostsole31", "message": "Robahl takes time to confer with a few of the others on his production team.\n\nIn the tense interregnum between reading lines and his announcement of roles, the PCs may talk amongst themselves, if desired." }, { "author": "Moriar", "message": " \"That was not easy,\" Bason begins. \" I do hope it was enough. So odd how it is rather different than simply talking; which I'm normally rather trained in. \" " }, { "author": "Espeon55", "message": " \"I could give you some coaching if you would like?\" Zanah suggests to Bason. \"It's not so much the words themselves but how you say them. For example. I could say, 'This flower is beautiful'.\" She states in a normal voice. \"Or I could say it like this. 'This, Flower is beautiful!' \" Putting much more emotion and passion into her voice. \"Simple but a big difference yes?\" " }, { "author": "Diavolo", "message": "Wolf Dog says: \"Well, that were kind o' fun. But I'm sure it would be a lot more fun if we be all on stage doin' it in front of an audience and actually interacting with one another. I hope we all get picked!\" " }, { "author": "Kikimora", "message": "Krasava walks calmly towards the group and says:\n\n \" Well, this was and interesting casting. I hope we make it. I am usually a good singer, more than I am an actor. If anyone has any acting tips , I will be delighted to exchange them for singing lessons.\" " }, { "author": "Moriar", "message": " \"Thank you Zanah, \" Bason says. \"If this endeavor continues to put me on the stage instead of behind it, than I will surely need assistance. \"" }, { "author": "silphael", "message": "\" It is rather disconcerting, indeed : even if I am quite the duellist, I'm usually more... tactically inclined, if that makes sense ? And yes, if we are to keep acting for longer, at least with expectations of true act, I might need your teachings. \"\n\nThey nod at Zanah.\n\n\" Though I might lean more toward the more practical applications of that kind of skill. \"" }, { "author": "lostsole31", "message": "Robahl finally comes to the PCs and says, \"We now move to the callback portion of auditions. Please join me and the rest of the cast and crew in the theater. This way. I can make use of all of you, even if you aren't in an onstage capacity.\"\n \nAnd he leads you into the theater, he explains. \"I am sorry if you thought that was all you needed for specific roles, but that was actually just a test if you will even work for me in any capacity. I have six onstage roles I need to fill. The role of chorus-narrator, Henderthaan, and Ilsandra have already been cast.\"\n \nOnce he brings you into the theater and has you sit up front with a handful of other people, he says, \"Larazod is one of the play's two starring roles ... the other, of course, being Montigny Haanderthan, who is being played by our own Thesing Umbero Ulvauno.\" \n\nThere is applause from company members (and from any polite PCs) as a handsome fellow in extravagant garb stands. His chiseled good looks are brutal rather than delicate, and he obviously basks in the adulation he feels is due to him as the leading actor.\n\n \"As I was saying,\" continues Robahl after the applause dies down, \"Larazod is the 'people's hero,' whereas Haanderthan is the juicy villain role.\n\n\"Mr. Wolf-Dog, I would like you to read Larazod's first (and lengthiest) line from the play, the soliloquy that begins Larazod knows no lies, great magistrate…,'\" he says, handing RWD a side to read." }, { "author": "Diavolo", "message": "Reverend Wolf Dog had become uncharacteristically quiet as he watched the other actors audition.\n\nWhen singled out to read first, he quietly accepts the line sheet and reads it silently first. He looks up solemnly at Robahl, and then back at the sheet. He licks his lips, clears his throat, takes a deep breath and begins in an almost perfect Taldan, with only a slight hint of his usual street drawl:\n\n “Larazod knows no lies, great magistrate, and no slanderer’s tongue caresses my dignity.” \n\nHe pauses and continues:\n\n “The accusations you speak are as true as Asmodeus’s sword. They cleave clean through. Let the witnesses suffer no more lash. To burn their innards with pokers and steal their eyes is simply to waste precious toil better spent in Asmodeus’ s service.” \n\nHe glances up… then back to his sheet and continues:\n\n “There is but one point misaligned in this dark constellation – I seek not yer death, though the secrets you harbour in yer feeble heart deserve a gruesome demise.” \n\nHe looks around at the group, and continues in a louder, more assured voice:\n\n “I carry no assassin’s blade, nor breath-stealing spell to rob yer mortality. To end you I need only know you, and to cast you in an honest shade. I pierce yer “shadows of truth” and show you for what I know – a false knave, a demon-supping wag-tail, a balor’s bawd, a pus-leaking cataract in the eye of Asmodeus’s justice, and subject to the multi-handed ministrations of a marilith whore, dretch-loving plunderer, and TRAITOR TO OUR GREAT DARK LORD!!!” \n\nHe finishes, almost shouting the last lines and thrusting his right fist into the air as he clenches the line sheet in his left paw.\n\nFinished, he pauses, looks at Robahl, then glances quickly at the crowd, then almost bashfully back at Robahl, and asks in and uncharacteristically subdued voice :\n “Were that O.K. by ye?”\n“This Larazod character be seemin ta feel mighty strong about his principles. I think I be likin' the character o' this character.”\n\n Wolf dog then shuffles a bit, apparently unsure what he should be doing with the line sheet still in his hands.\n\n\n \n Spoiler: Skill check. \nActing: (d20+10)[ 27 ] \nActing: (d20+10)[ 25 ] \n " }, { "author": "lostsole31", "message": "Some of those present are very nearly moved to tears and all NPCs clap enthusiastically.\n\nRobahl comes up to take the side from RWD and asks him, \"Reverend will you be our Larazod, our leading role?\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog's eyes grow wide and he says:\n\n \"Well, of COURSE, Mr. Robahl, Sir! \"\n\nHe then smiles and says \"I guess I don't got much choice...\" \nHe looks at his friends and announces : \"Tha lead-role always goes ta tha most handsomest fellers! HAR HAR HAR HA HA HA!!!!\" " }, { "author": "Kikimora", "message": "Krasava rolls her eyes, but cheers him on\n\n \"Great performance! It must be Naomi's skills that helped you look and feel your best!\" " }, { "author": "Espeon55", "message": "Zanah flashes him a smile. \"Brilliant absolutely brilliant. Are you sure that the only performing you have done before now is puppet shows?\" " }, { "author": "digiman619", "message": "Naomi clapped politely, but otherwise held her tongue." }, { "author": "Diavolo", "message": "Reverend Wolf Dog responds to Zanah: \"Well, nah, I guess, if ye consider this sort o' thing performing, then I guess I did quite a bit. Mrs. Meredith at the House of the Happy Halfling, me first orphanage, tried real hard ta teach us ta talk good. So she had us stand in front o' the other kids and do readings just like this. We read poetry, and short stories, and historical speeches. Eventually we had ta write our own material, or just stand up an' she would choose a topic an' we had ta talk about it .... ex-tem-po-ray-nee-usly. She 'ad a real challenge with me 'cause I spent so many years living alone in tha woods with me Mum and me dog Trisha an' never learnt ta talk so good. But Mrs. Meredith, she never gave up on me, nor any of us. She were real great to us, Mrs. Meredith.\" \n\nHe pauses, then adds: \"She also tried ta teach us ta dance, and ta play musical instruments, and ta be real polite little gentlemen and gentle-ladies. I liked tha flute. It reminded me o' me former home in the woods, when Trisha and me we would sit together by tha stream and listen ta tha wind and that sound o' tha water flowin' around the rocks. I weren't no good at tha flute, but I really liked it. An' I still got one! If ya like and it ain't too painful fer your ears, maybe I can play somethin' fer you some day?\" \n\nWolf Dog looks at her and smiles eagerly." }, { "author": "lostsole31", "message": " \n Originally Posted by Diavolo \n Reverend Wolf Dog responds to Zanah: \"Well, nah, I guess, if ye consider this sort o' thing performing, then I guess..... \n \n\nAnd that is ALL that he gets to say of the intended speech as Robahl says, \"THANK you, Mr. Wolf-Dog.\" \n\nHe shoos RWD off the stage and says, \"Now, admittedly, that was a pearl-in-the-rough and even I am surprised that the most ragged parts of our society can produce something like that. I would like to offer the role of the hero Larazod to Mr. Wolf-Dog BUT .... if there is anyone here who thinks they can contest that please come up and let us see what you have.\" \n\nDoes anyone try to read for Larazod, or accept that Reverend Wolf-Dog has scored the lead?" }, { "author": "silphael", "message": "Mnementh claps, mentally cringing at the idea of a \"hero of the people\" harboring asmodean ideals." }, { "author": "Kikimora", "message": "Krasava politely bows and visually shows that RWD is indeed the best performer for the part.\n\n \" He is a pearl indeed!\" " }, { "author": "lostsole31", "message": "With that, Reverend Wolf-Dog is officially the hero Larazod!\n\n \"The next role is for Dentris. Dentris is a sharp-tongued wizard who has a knack for biting insults and a quick wit, and who acts almost as a father figure to Larazod. So for anyone who wants to try the role of Dentris, I want each of you to insult and berate me, and to do so as wittily and cruelly as possible.\"\n \nBason, Krasava, Mnementh, Naomi, and Zanah .... you may each give one cutting insult as above, or pass if the part of the wizard doesn't interest you. \n Spoiler: For Those Who Dare... \nRoll an Intimidate check.\n " }, { "author": "Kikimora", "message": "Krasava slowly steps forward\n\n \" I would like to give it a try!\" \n\nAnd looking at him like a cat would look at a little mouse says in her singing voice:\n\n \"Ah, Robahl, master of emotional manipulation and amateur of art! I see you've dragged another flock of unfortunates to tremble beneath your delusions of grandeur. It must be exhausting for a talentless tyrant to keep up the charade of artistry while wading knee-deep in their own theatrical failures...\" \n \n Spoiler: Intimidate \nIntimidate - (1d20+2)[ 13 ] \n \n\n\nAnd she steps back while maintaining eye contact with Robahl." }, { "author": "silphael", "message": "Even if wits and wizardry are their thing, Mnementh stay silent. They could likely fake cruelty, but not to the point of being able to really impress as this role should." }, { "author": "Espeon55", "message": "Zanah is not particularly interested in this role so she decides to stay silent and let the others have a shot." }, { "author": "Diavolo", "message": "Upon hearing Krasava insult the director, Wolf Dog's eyes go wide in astonishment and he takes a step backwards, subconsciously reaching for the handle of the Great Axe strapped to his back. He whispers over his right shoulder, to where the head of his Great Axe is located and says in a stunned tone: \"Did you hear that, Bertha? That Elf... she is either tha most courageous creature we have ever seen, or she be having absolutely no sense o' self-preservation!\"\n\n He then calls out loudly: \"Hey Krasava! Ye can't act with us on stage in that murder-play if ye go and get yerself murdered during tha casting-call!\"\n \n \n Spoiler: Wolf Dog's Jibe \n\nPerform comedy: (d20+7)[ 17 ] \n " }, { "author": "lostsole31", "message": "Robahl shakes his head at Krasava, completely unimpressed. \"Brevity is the soul of wit, and your bloated delivery is neither brief, not witty.\" \n\nHe looks around at those assembled and points to Mnementh. \"You, boy ... tom-boy? ... or just boy? Can't tell. Elves are always believably haughty and wizardly. Let's see what you have.\" \n Mnementh , you have been specifically requested. What do you do?" }, { "author": "silphael", "message": "They chuckle, and answer in a sizzling tune\n\n\" My mind is as sharp as my blade, youngling, but I am more skilled at feints than insults. As for what I am, I'm not sure if it's age or something else that keeps you from fathoming it, but I'll let you figure it out. It forges character, after all. \"\n\n \n Spoiler: OOC \nWell, let's roll then !\n\n Intimidate - (1d20+2)[ 22 ] \n " }, { "author": "Diavolo", "message": "Wolf Dog looks at Basiron, Naomi and Zanah, then at Mnemeth and Krasava, then back at the other three and asks \"So, who knew that Elves be so sharp-tounged? Or did we just get lucky in teaming-up with these two?\" " }, { "author": "Moriar", "message": "\" In my experience , \" Bason says. \" All species seem to have the capabilities of being sharp tongued.\n\nI am learning a great deal about our cast.\" " }, { "author": "lostsole31", "message": " \"Well, we have our Dentris, don't we,\" says Robahl, guiding Mnementh with his arms to sit down.\n\n \"Next,\" he continues, \"Tybain is the comic relief of the play, a bumbling paladin whose devotion to Aroden is even more comical in this age, due to the deity’s death. Traditionally, Tybain is the character who dies first in the play, but the longer he can survive, often the better the play is received. Thus, the actor portraying Tybain must be able to deliver his performance while being constantly on the defensive. This means when you give Tybain's first line in the play ... 'Hurl this arrogance...\" everyone else here - your friends included - will be sitting in the audience hurling little stones and rotten fruit your way.\n\n\"So, anyone remaining can try this out, but I am especially interested in Bason and Krasava for this part. So, who is first?\" he asks, holding up what is ostensibly the side for Tybain." }, { "author": "Kikimora", "message": "Krasava signals with her look for Bason to go ahead and adds with a whisper:\n\n \"If you say Ladies first, I will ask Naomi to transform you into one\" \n\nAnd gives a shy smile to the public" }, { "author": "digiman619", "message": "Naomi rolled her eyes and whispers back. \"Don't promise another craftsman's work, it's rude.\" " }, { "author": "Espeon55", "message": "Zanah looks to Bason and whispers. \"This might be a good role for you sorry to say that I find playing a buffoon beneath me. I do actually have some fame to my name and I'd rather not have my fans see me in a role like this. A-and I am not saying that because I think you will die or anything on the contrary I just think this might fit your acting skill talent until you can get more practice.\" " }, { "author": "Moriar", "message": "\" Though Krasavas talents might fit this, \" Bason says with a confused look at those whispering. \" I will go first, what do you wish me to do in order to audition for this portion of the performance?\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog says: \"Won't be any of us a dying in this particular production o' the play! You got this Bason! " }, { "author": "lostsole31", "message": " \"Just go up there with this side,\" which Robahl hands to Bason, \"and deal with what comes your way. The rest of us, lie I said, will pelt you with fruit and small stones while you read.\" " }, { "author": "Moriar", "message": "Bason begins to bob and weave as he begins his reading.\n\n\" Turn his arrogance upon him, Lazarod, and let his accusations collapse beneath their own weight. He demands golden yoked truth?\" Bason pauses and moment as a stone connects with his temple.\n\nThen continues, \" Give him more than he can swallow. For under the unyielding light of Arodens once watchful eye, or in the searing glow of your Dark Lord's judgment, a man bound to hollow faith and empty honor stands revealed as a traitor to all.\" \n\nSeveral tomatoes connect as a pivot dodges a head of lettuce. \" Let he who judges falsely find himself ensured by spectral hands; let him be filled by his own unjust...brand .\"\n\nHe finishes with a grunt as a sizable stone takes the wind out of him briefly when it connects to his stomach." }, { "author": "lostsole31", "message": "It turns out that Bason actually really took quite a beating, having taken 11 damage total through the reading. \n Spoiler: Bason's Ref Save \n (Scored a 15 Ref save.)\n \n\n \"Krasava, come up and try your hand at dodging and entertaining us,\" says Robahl." }, { "author": "Kikimora", "message": " Krasava glances with regret at Bason and heads up onto the stage. She starts off cheerfully, dodging left, right and center, trying to evade what is coming her way. \n \n \"Hurl his arrogance and accusations back at him, Lazarod. He wants precious golden-yoked truth?” \nEventually, some kind of a rotten fruit find its way in her area and lands in her hair. A small stone, scratches her outfit. Krasava starts to speed up in her reading and sends mean glances into the crowd.\n\n \"Give him more than he can choke down. For whether revealed by the brilliance of Aroden’s eye, or the long red shadows cast by your Dark Lord’s fiery gaze, a man false at heart and shrouded in hollow faith is nothing more than a traitor to all.\" \n\nKrasava is visibly irritated and looks with vengeance at the folks in the crowd throwing stones and produce at her. A bunch tomatos fly towards her , she doesn’t have the time to dodge- she got them right in the chest , spreading the mushy red substance all over her outfit.\n\n “ Let him that judges false be judged by wraiths- smote by his own brand shall he fall.” \n With that, she dodges the last couple of stones, however a piece of cantaloup lands right next to her as she finishes the last words. A bit startled - Krasava is furious. \n \n \n Spoiler: Ref save \nRef save: (1d20+10)[ 27 ] \n " }, { "author": "Espeon55", "message": " \n Originally Posted by Kikimora \n Krasava glances with regret at Bason and heads up onto the stage. She starts off cheerfully, dodging left, right and center, trying to evade what is coming her way. \n \n \"Hurl his arrogance and accusations back at him, Lazarod. He wants precious golden-yoked truth?” \nEventually, some kind of a rotten fruit find its way in her area and lands in her hair. A small stone, scratches her outfit. Krasava starts to speed up in her reading and sends mean glances into the crowd.\n\n \"Give him more than he can choke down. For whether revealed by the brilliance of Aroden’s eye, or the long red shadows cast by your Dark Lord’s fiery gaze, a man false at heart and shrouded in hollow faith is nothing more than a traitor to all.\" \n\nKrasava is visibly irritated and looks with vengeance at the folks in the crowd throwing stones and produce at her. A bunch tomatos fly towards her , she doesn’t have the time to dodge- she got them right in the chest , spreading the mushy red substance all over her outfit.\n\n “ Let him that judges false be judged by wraiths- smote by his own brand shall he fall.” \n With that, she dodges the last couple of stones, however a piece of cantaloup lands right next to her as she finishes the last words. A bit startled - Krasava is furious. \n \n \n Spoiler: Ref save \nRef save: [roll0]\n \n \n \n\nZanah cheers at Krasava's performance. \"Woo way to go girl!\"\n " }, { "author": "lostsole31", "message": "Krasava still takes 7 from the withering assault, but overall she does well enough with her brilliant dodging that there is tremendous applause for her efforts.\n\nAs Robahl guides her off of the stage. \"Ladies and gentlemen and those of neither persuasion or both ... to my knowledge this will be the first telling of the Six Trials of Larazod... \" and here he turns to Krasava, \"... again, 'Larazod,' not 'Lazarod...'\" before facing all again, \"...wherein we shall be like ancient Taldan theaters which did not allow women ... and a woman shall play a man where once only men played men and women. Let us hear it for our gender-bending comic Tybain!\" \n\n[Interlude for cheers and applause...]\n\n \"Next,\" says Robahl with expert timing just past the \"hump\" of applause and cheers, \"I need to cast Drovalid. Drovalid, as the torturer who has a change of heart and joins Larazod’s side to protect him, is the toughest character in the play—he often ends up being the star combatant of the performance, and thus, the actor portraying him must be able to speak his lines while being on the offensive.\n\n\"As I call you up, you can take whatever your weapon of choice is and read the short side beginning 'Magistrate Maleficarum...'. At some point unknown to you as that line is delivered, Millech the Hump - or stage master - will swing in a metal bucket partly filled with red sand. Try to get out of the way while still delivering your line and stabbing, or bashing, or poking the bucket as it goes by.\" \n\nHe looks around. \"And just to let you know, this is the last major part, though there are two minor parts we will fill. So I will want everyone remaining to try this. Who will be first?\" " }, { "author": "Espeon55", "message": "Zanah steps forward. \"I shall try for this role.\" " }, { "author": "lostsole31", "message": "Robahl hands the side to Zanah, gesturing to the stage." }, { "author": "Espeon55", "message": "Zanah takes the stage and begins to read with a sinister smile and projects her voice for all to hear as she wields her Quarterstaff. \"Magistrate Maleficarum!\" \n\nZanah readies her stance ready to strike. \"I come before you a simple hand, whose lash is guided by the greater glory of Asmodeous!!\" she strikes the bucket of red sand with all her might. \"May my scourge do him and this devoted tribunal proud.\" Zanah stands taller to do a proud pose for the audience. Hitting the stage with the bottom of her Quarterstaff. \"With your permission I shall begin our first trial!\"\n \n \n Spoiler: Attack! \nAttack roll: (1d20+5)[ 24 ] \n " }, { "author": "Kikimora", "message": " \n Originally Posted by Espeon55 \n Zanah takes the stage and begins to read with a sinister smile and projects her voice for all to hear as she wields her Quarterstaff. \"Magistrate Maleficarum!\" \n\nZanah readies her stance ready to strike. \"I come before you a simple hand, whose lash is guided by the greater glory of Asmodeous!!\" she strikes the bucket of red sand with all her might. \"May my scourge do him and this devoted tribunal proud.\" Zanah stands taller to do a proud pose for the audience. Hitting the stage with the bottom of her Quarterstaff. \"With your permission I shall begin our first trial!\"\n \n \n Spoiler: Attack! \nAttack roll: [roll0]\n \n \n \n\nKrasava looks at Zanah with respect\n\n \" Way to go sister!\" " }, { "author": "lostsole31", "message": "The sand and such is reset as Robahl nods his head in respect. \"Who is next?\" " }, { "author": "digiman619", "message": "Naomi shrugs and steps forward. \"I'll go next\" " }, { "author": "lostsole31", "message": "Robahl hands Naomi the side as she steps up onto the stage ..." }, { "author": "digiman619", "message": "Naomi takes a second to gather herself before drawing her dagger. She takes a look at the bit of script handed to her before placing it down. She takes a deep breath and exhales, and thus she begins.\n\n \"Hurl his arrogance and accusations back at him, Larazod. He wants precious golden-yoken truth?\" She sneered in disdain, chin held high as she continued.\n\n \"Give him more than he can choke down. For whether revealed by the brilliance of Aroden's eye, or the long red shadows cast by your Dark Lord's fiery gaze, a man false at heart and shrouded in hallow faiths is nothing more than a traitor to all!\" She then pointed outwards towards the audience. \"Let him that judges false be judged with wraiths - smote by his own brand shall he fall.\"\n\n \n Spoiler: OOC \nSwA: move 2 points of essence from Gorget of the Wyrm into Goggle of the Archivist, use it to memorize the words in the aside. I was really tempted to use the gorget's line attack here, but a) it's not an attack roll, and b) that's not the instructions she was given, and I'm sure the director has had far too many actors decide to improv rather than stick to the script.\nAttack roll: (1d20+5)[ 20 ] \n " }, { "author": "lostsole31", "message": "Robahl says to Naomi, \"You didn't verify the side I handed you when I gave it to you, having told you what you would be reading. Here, take this proper side and go again.\" " }, { "author": "digiman619", "message": "Naomi simply nodded, hiding her irritation. She then made sure she got the side right before again putting it down.\n\n \"Magistrate Maleficarum,\" she says, pointing at the crowd once more, \"I come before you as a simple hand, whose lash is guided by the greater glory of Asmodeus, may my scourge do him and this devoted tribunal proud. With your permission , I shall begin our first trial.\" \n \n Spoiler: OOC \nAgain, memorizing the words via my veil.\n (1d20+5)[ 24 ] \n " }, { "author": "lostsole31", "message": "Naomi's irritation worked in her favor, as she angrily stabbed the hell out of the bucket.\n\n \"Perfect!\" Robahl applauds, \"That's the aggression I wanted to see.\" \n\nAs Naomi exits the stage, Robahl takes the side from her and then hands it to Bason. \"Here, little one. Give it a try.\" " }, { "author": "Moriar", "message": " \"Magistrate Maleficarum ,\" Bason growls as he draws his sword and grips it tightly in both hands and carefully watches the buckets path.\n\n \"I stand before you as a humble instrument, my hand wielded by the greater glory of the mighty Asmodeus!\" \n\nWith a flourish of the sword he strikes the bucket and turns to regard the crowd once more.\n\n \"It is my intention that actions reflect honor upon his name and this esteemed tribunal. With your esteemed permission, I hereby request to initiate our first trial.\" \n\nBason concludes by sheathing his sword and angrily stomping off stage.\n\n\n \n Spoiler: strike \n\n\nUse ma to study target. Slayer studied target ability would give an additional +1 to hit can apply to objects. (Not yet included below)\n\n (1d20+9)[ 23 ] \n " }, { "author": "lostsole31", "message": " \"Very nice showing, counselor,\" says Robahl while walking over to Quinn who looks and blinks at him.\n \n \"Ms. Swifttail, you had the best precision, but I am afraid you don't quite have the physicality I'm looking forward to. Mr. Sovra, on the other hand, overcomes his height with great ferocity, and he is hereby awarded the coveted role of the torturer-turned-hero Drovalid.\" \n " }, { "author": "Diavolo", "message": "Wolf Dog approaches Krasava and Bason and says: \"Hey, ye both did real good with yer readings. And while having stuff thrown at ye, no less! Not ta impose or nothin' but I got me a spell I could use ta clean some o' that vegetable juice off of ye, if ye like.\" \n\nHe pauses, and adds:\n \"Also, ye both took a bit of a beating. I know yer both real strong and all, but if ye be needin' some healing, I can do a bit o' that kind o' magic fer ye too. As well. If ye like, that is.\"\n\n\n " }, { "author": "Kikimora", "message": " \n Originally Posted by Diavolo \n Wolf Dog approaches Krasava and Bason and says: \"Hey, ye both did real good with yer readings. And while having stuff thrown at ye, no less! Not ta impose or nothin' but I got me a spell I could use ta clean some o' that vegetable juice off of ye, if ye like.\" \n\nHe pauses, and adds:\n \"Also, ye both took a bit of a beating. I know yer both real strong and all, but if ye be needin' some healing, I can do a bit o' that kind o' magic fer ye too. As well. If ye like, that is.\"\n\n\n \n \n\n Krasava looks with appreciation at Wolf Dog and says:\n\n \"That would be much appreciated. The red from tomatoes doesn't quite fit with my outfit and make my skin looks pale. Thank you Wofl Dog. \" " }, { "author": "lostsole31", "message": " \"See? A cast that comes together. You'll need that in the play,\" says Robahl.\n\nHe looks to Naomi, Zanah, and Quinn. \"Two more traditional (non-speaking) roles for other companions to accompany Larazod are sometimes included, but more often then not are excluded.\n\n\"The first is Farus the Traveled. A self-styled gypsy king, Farus is a smiling tower of joy. He is a dancing clown who speaks in riddles. His role is comedic—generally it was felt that one clown was enough for the play, and so his character is dropped in many versions of the trial.\n\n\"The second is Monris Blaksward. A fiendish dwarf with blood-red eyes and a shock of ginger hair, Monris appears in many early versions of the play as the strong arm to help Larazod. He sings in a deep voice and carries bagpipes, which he frequently blows tunes from. An addition to some productions of the play, most omit this character, as his bagpipes often annoy the audience. I, however, wish to resurrect this play with all traditional roles of the genders they are .... even if played by alternate genders.\" \n\nHe looks mainly at Zanah and Naomi (and only vaguely at Quinn). \"So, decide between yourselves - the three of you, not your wild yammering friends - who is going to play what role.\" " }, { "author": "digiman619", "message": "Naomi pulls her compatriots into a huddle, and addresses them in a whisper. \"Okay, so we need someone short and someone tall here. I can adjust height by about a half foot either way, so I can do the Dwarf. Which of you wants to be the gypsy king?\" " }, { "author": "Espeon55", "message": "Zanah gives a sigh. \"I suppose that will be me. Honestly looking like a clown is not a role I wanted to play but I did my best for Drovalid and didn't succeed. So I will make the due with what roles are left.\" " }, { "author": "digiman619", "message": "Naomi turns to Quinn. \"Any objections to that?\" " }, { "author": "lostsole31", "message": " \"I want no part of being on stage,\" says Quinn. \"It's between the two of you. I will offer my services as 'special effects' with my alchemy, but I want to stay 'hands off' of the in-character process to supervise the overall mission.\" " }, { "author": "digiman619", "message": "Naomi nodded before turning back to the director. \"After discussing it, we have come the conclusion that Miss Zanah should go for the role of Farus, and I should take the role of Monris.\" " }, { "author": "lostsole31", "message": "Robahl turns to everyone with wide, sweeping arms and announces, \"Ladies, Gentleman, and Everyone! We have a play!\" \n\nLots of cheering and applause." }, { "author": "Diavolo", "message": "Reverend Wolf Dog lets out some joyful wolf-howls as his contribution to the 'cheering and applause' \"AAAWWWOOOOooooooo! AAAAWWWOOOooooooo! AAAAAWWWWWOOOoooooo!!! \n\nWhenever he has a chance, he make good on his offer to Bason and Kasavra, first casting a minor cantrip with which to clean up Kasavra's clothes, then Bason's. As he is cleaning up Bason, He chuckles to himself and tells him without hint of remorse: \"Heh, Heh, I really got ya with that tomato! Ye can see exactly tha splatter pattern where it exploded on yer shoulder! Heh heh heh!\" \n\nHe then adds in a more solemn tone: \" I can't believe some o' tha folks were a throwin' rocks, though. That's pretty serious. I guess it helps us ta know what ta expect when a whole audience is goin' at it. Are ye sure yer up ta this?\" He asks Kasavra.\n\nHe then moves on to cast some minor curative spells starting with Kasavra. He again chuckles and looks at Bason and winks as he says. \"Heh, heh, heh! I guess fer this sort a' thing, she don't mind it being 'ladies first'! HAR, HAR, Har, har, ha, ha!\" He finishes with a full laugh, then adds one more howl for good measure: \"AAAWWWWOOOOooooooooooooooo!\"\n \n \n Spoiler: Spells \nCantrip: Prestidigitation to clean up the duo.\n\nCure Light wounds on Kasavra: (d8+4)[ 8 ] \nCure light wounds on Bason: (d8+8)[ 15 ] \n " }, { "author": "Espeon55", "message": " \"Easy on the enthusiasm Wolfy.\" Zanah states as holding her ears from the howling. \"Do try to remember this is not the time to celebrate we still have to survive this play.\" " }, { "author": "Moriar", "message": " \"Thank you Mr. Wolf for the cleaning and healing, \" Bason says. \"If this was the audition, I imagine the real play to much more strenuous.\" " }, { "author": "lostsole31", "message": "Reverend Wolf-Dog's joyful magic heals both of his friends fully." }, { "author": "Kikimora", "message": " \n Originally Posted by Diavolo \n Reverend Wolf Dog lets out some joyful wolf-howls as his contribution to the 'cheering and applause' \"AAAWWWOOOOooooooo! AAAAWWWOOOooooooo! AAAAAWWWWWOOOoooooo!!! \n\nWhenever he has a chance, he make good on his offer to Bason and Kasavra, first casting a minor cantrip with which to clean up Kasavra's clothes, then Bason's. As he is cleaning up Bason, He chuckles to himself and tells him without hint of remorse: \"Heh, Heh, I really got ya with that tomato! Ye can see exactly tha splatter pattern where it exploded on yer shoulder! Heh heh heh!\" \n\nHe then adds in a more solemn tone: \" I can't believe some o' tha folks were a throwin' rocks, though. That's pretty serious. I guess it helps us ta know what ta expect when a whole audience is goin' at it. Are ye sure yer up ta this?\" He asks Kasavra.\n\nHe then moves on to cast some minor curative spells starting with Kasavra. He again chuckles and looks at Bason and winks as he says. \"Heh, heh, heh! I guess fer this sort a' thing, she don't mind it being 'ladies first'! HAR, HAR, Har, har, ha, ha!\" He finishes with a full laugh, then adds one more howl for good measure: \"AAAWWWWOOOOooooooooooooooo!\"\n \n \n Spoiler: Spells \nCantrip: Prestidigitation to clean up the duo.\n\nCure Light wounds on Kasavra: [roll0]\nCure light wounds on Bason: [roll1]\n \n \n \n\n\nKrasava looks at Wolf Dog and says with a smile:\n\n \" Much appreciate the gesture Mr Wolf Dog! Given that, I had no say in who you attend to, the situation suggest YOUR preference who to treat first- I am certainly glad it's \"Ladies first\" in your books! I will be happy to return the favour when the time comes, although I don't have a specific gender preference. I will be guided by \"whoever looks worse\" \" \n\nKrasava turns to Bason, assessing the damage to his outfit and says:\n\n \"The stones were particularly unpleasant, but I guess I was right for the part since the very start. Let me know if you need more healing physical or moral. I know after getting the part, I will need a whole lots of wine to heal my bruised ego. We are doing it for the right cause, aren't we?\" \n\nKrasava is celebrating with others the announcement of the play, clapping with no enthusiasm." }, { "author": "silphael", "message": "Mnementh smiles and chuckles.\n\n\" For the sake of art, of course ! The best cause there is ! \"" }, { "author": "Espeon55", "message": " \"I still refuse to call these sorts of plays art but whatever....\" Zanah mutters under her breath after hearing Mnementh's comment as she also claps politely. " }, { "author": "digiman619", "message": "Naomi also gave a polite clap, though she seemed genuinely happy for the other entertainers. It was just a cover for her, but the legitimate actors seemed happy, so she figured she should congratulate them if nothing else." }, { "author": "Diavolo", "message": "Wolf Dog looks at Krasava with an enthusiastic grin and says with delight: \"What's that? Yer' gonna give priority ta 'whoever looks worse'? HA ha! Well, I'm a gonna be winning that contest every time! With a face like this, I ALWAYS look the worse!!! HAAAR HAR HAR HA HA AHA !!!\" \n\nAs he laughs he notices Zanah again who had just a moment ago been blocking her ears. He smiles and says \"Come'on Sweet-Heart! Go ahead and give it a try. Jest let it all out!\" And he sends a soft, encouraging howl in her direction: \"Awwwwoooo!!!!!! Ha ha ha ha!\"\n\n He looks around at the others and says: \"What? Not even a sweet, little wolf-cub howl? Come on! All of ye! It be fun! Ye can start soft like, even under yer breath if yer' shy, and as ye feel more comfortable, slowly put a little more lung into it: Awoo........... Awooooo......... AWWwwwooooooo........... AAAWWWWOOOOOOOooooooo!!!!!! Wolf Dog throws his head back and howls joyfully upward on the last and the loudest one." }, { "author": "silphael", "message": "Hearing Zanah's muttering, Mnementh gives her an approving nod, clearly showing they are playing a role by calling it art." }, { "author": "lostsole31", "message": "The last matter to cover before rehearsals can begin in earnest is the matter of payment—Robahl informs the PCs and the NPCs that all of them will be paid a percentage of the house’s take from the performance. Thus, it is in the interest of everyone involved to make the performance as great as possible, and to spend the next several days promoting the production. Until the performance is over, the exact amount of each character’s payment is unknown, but Robahl does tell each of the PCs, in private, that they’ll be paid 5% of the house’s total take after the performance, with a possible bonus (at his discretion) for jobs well done.\n\nA brief conference among the PCs (mainly due to the knowledge of Wolf-Dog, Zanah, and Mnementh), is that this rate is relatively aggressive and respectable for such a production.\n\nThe actual amount the PCs earn from the production depends on their final popularity." }, { "author": "Diavolo", "message": "Wolf Dog says: \"This be too great! I am so excited! We can spread the word around town. EVERYONE will be wantin' to come ta THIS production!\" " }, { "author": "Espeon55", "message": " \"Hmm, if we put my name out there my fans and my father's fans will probably show up.\" Zanah states as she ponders this. \"Otherwise I could probably do a magic show to draw in a crowd and advertise that way.\" " }, { "author": "Kikimora", "message": "Krasava joins on the conversation:\n\n \" I will use the contacts in my family business and spread the word of the show. I am sure many people would like to attend! How long the rehearsal and practice will take us to set the date for the show?\" \n\nKrasava turns to Naomi:\n\n \" I may be in need of your services for more drastic alterations. I don't want people to associate this pretty face with the buffoon in the show , once we are over. Let's discuss few options and the price for this service.\nFunny , After what I said to Bason , I am the one considering turning into a different gender\" \n\nand she smirks ." }, { "author": "Moriar", "message": " \"As my race is often overlooked , \" Bason says. \"I may be able to get areas of high ranking and low. Typically I am good at guiding others towards a conclusion that I wish.\n\nIn this instance I shall endeavor to guide their interest towards attending our play. Perhaps some positive noble infatuation would draw others.\" " }, { "author": "silphael", "message": "\" Overlooked wouldn't be how I describe it, but I get what you mean. \"\n\nThey look at Krasava.\n\n\" Indeed, such a talent will definitely be very invaluable. Regarding which friends to invite here, sadly I don't have a lot of those I can bring : most of those I can call friends are either far away, or far too introvert for such a public event. \"" }, { "author": "digiman619", "message": "Naomi nodded. \"I don't exactly have a huge following here, and Kintargo is almost 600 miles that away,\" she points vaguely northwest, \"so it's a bit of a stretch to get any of them to come, but hey, I got folks interested in my talents there, I can get them to be interested here.\" " }, { "author": "lostsole31", "message": "Once the PCs are cast, Robahl doesn’t want to delay. He explains that the performance for the mayor at the Nightshade Theater is scheduled to occur in 1 week, leaving the cast only 7 days to get to know their parts. The night before the performance, the group is scheduled to do a public dress rehearsal at the Limehouse, although this dress rehearsal will exclude the actual onstage combats and trials, instead being the shorter, “false” version of the play. It’s mostly just a chance to make sure everyone knows his lines and role, and to make sure the PCs can handle performing before one of the rowdiest audiences in Westcrown. If they can pull off their roles at the Limehouse, they should have no problem with the Nightshade, Robahl explains. What he won’t reveal to anyone, though, is the exact particulars of what to expect on the final play—the nature of the combats and trials the PCs will need to endure are being kept as secret as possible to avoid spoiling the surprise, and that means only Robahl and a few “specialists” hired by the mayor himself to bring in the dangerous elements know the precise details. Robahl ensures the PCs over and over that there’s nothing they won’t be able to handle.\n\nAs the 7 days pass, the PCs are expected to be available for rehearsals, costume fittings, and the like from sunup to sundown, every day. This essentially means they’ll be spending about 12 hours a day at the Limehouse. The PCs will have a chance to roleplay and interact with the NPCs in the production as they all work towards the final production of The Six Trials of Larazod .\n\nThis is Day One . Like I said, Robahl doesn't wait.\n\nThe PCs get their parts, then spend much of the remainder of the day being fitted for costumes. A mix of practical makeup, complex material costumes, and magic, these costumes are quite intricate and must be customized to each PC. The times of fittings vary and will take up the remainder of the day. Robahl encourages the PCs to bring all of their favorite gear, armor, and weapons to these fittings, explaining that when the final play is performed, they’ll need all the help they can get to endure and survive the spectacle. The bulk of the costume design is handled by Millech—the characters’ costumes are all already completed, but adjustments for each PC’s size, gender preference, and gear must be made by a small army of tailors he contracts to work overnight to make the costumes fit perfectly, and all of the PCs’ gear will be incorporated tastefully and skillfully.\n\nIt is assumed that the PCs do just this (collect anything they might need, if they don't have it), and return to the Limehouse.\n\nDuring this time, you may attempt to interact with ONE NPC to gain friendship during the course of the day. Several PCs attempting to gain favor from the same will be competing with fellow PCs. Note that this is an organic individual process based one whatever opportunities arise during the day, so you may NOT \"strategize\" as as a group (neither in nor out of character) as to whom you'll \"work.\" Note that friendship gained by one character does NOT assume that it extends to the group ... just that character.\n\nWhom do you each wish to befriend if anyone on Day One?" }, { "author": "silphael", "message": "Mnementh Perlynn approaches Millech the Hump." }, { "author": "digiman619", "message": "Naomi tries to influence Visbaronetess Delour Aulamaxa." }, { "author": "Moriar", "message": "Bason tries to influence Calseinica Nymmis." }, { "author": "Kikimora", "message": "Krasava tries to influence Robahl" }, { "author": "Espeon55", "message": "Zanah approaches Thesing." }, { "author": "lostsole31", "message": " \n Originally Posted by silphael \n Mnementh Perlynn approaches Millech the Hump. \n \n\nWhich isn't hard to do, though they do have to be careful not to impact his work too much, as today he's ... humping ... to get all the costuming measurements and the like on this first day, and Mnementh's clumsiness and lack of knowledge about what is expected completely turns Millech off, and now he is quite unfriendly towards Mnementh.\n\n \n Originally Posted by digiman619 \n Naomi tries to influence Visbaronetess Delour Aulamaxa. \n \n\n Naomi , do you try to sway her with a gift. If so, of what and what value?\n\n \n Originally Posted by Moriar \n Bason tries to influence Calseinica Nymmis. \n \n\nCalseinica is a welcoming soul and easy to befriend. You have gained Calseinca's friendship to the point that she gushes over little Bason as one would over a helpful urchin. In turn, Bason finds her mere presence inspiring.\n\n \n Originally Posted by Kikimora \n Krasava tries to influence Robahl \n \n\nRobahl is a right bastard, and doesn't have time as he works on other things, either brushing off Krasava or yelling at her for other things, as today is a day to focus on being of service to Millech.\n\n \n Originally Posted by Espeon55 \n Zanah approaches Thesing. \n \n\n Zanah , do you make any romantic overtures to Thesing?\n\nAwaiting Naomi and Zanah's answers to the above." }, { "author": "Espeon55", "message": "Zanah flips her midnight black hair and gives a smile to Thesing. \"My, my, I must say you are probably the most handsome one in this building. And I can tell from just a glance that you are talented as well. How would you feel to have a drink with me whilst we go over our lines?\" She bats her beautiful cerulean blue eyes at him." }, { "author": "digiman619", "message": "Naomi went to the merchants to buy a necklace as a gift for the Visbaronetess. When she meets up with her at the Limehouse, she will approach her. \"Forgive me, but I've never worked with someone so esteemed as yourself, so I don't know the proper protocol. Please, accept this token of my regard, to help ease over any mistakes I might make.\" \n \n Spoiler: OOC \nSpend 100 go on a necklace to butter up the Visbaronetess, use Diplo\n " }, { "author": "lostsole31", "message": " \n Originally Posted by Espeon55 \n Zanah flips her midnight black hair and gives a smile to Thesing. \"My, my, I must say you are probably the most handsome one in this building. And I can tell from just a glance that you are talented as well. How would you feel to have a drink with me whilst we go over our lines?\" She bats her beautiful cerulean blue eyes at him. \n \n\nGAH! Once he sees you up close, you bat your cerulean blues, but he focuses on your hideous horns and he is disgusted, wanting nothing to do with you!\n\n \n Originally Posted by digiman619 \n Naomi went to the merchants to buy a necklace as a gift for the Visbaronetess. When she meets up with her at the Limehouse, she will approach her. \"Forgive me, but I've never worked with someone so esteemed as yourself, so I don't know the proper protocol. Please, accept this token of my regard, to help ease over any mistakes I might make.\" \n \n\nShe is gracious while being dismissive, thanking the young actress for the gift and making Naomi feel better while not giving any assurances of friendship.\n\nEveryone goes home tired, too tired to do much else other than glaze around listlessly before getting to bed early .... to wake up early for the next day. Tomorrow scripts are scheduled to be handed out and to begin blocking (which will be explained for the non-actors.\n\n \n \n Starday, 9 Lamashan 4707 AR (Waning Crescent) \n65/ 45 F. Moderate rain (3/4\"). Winds WNW SW 10 mph. Medium humidity. \n\nDay Two .... you had to go to bed a lot earlier so that when you wake up earlier and everyone does their morning routine, you still make it to the theater on time.\n\nNOTE: You do not have time to do anything that isn't intrinsically part of your daily 30 min/ class preparations for yourself. No mutagens, no fleshcrafting maintenance, no medium seances. Etc. You also will not have time to do those things during today.\n\nDoes anyone intend to change their daily lineup today?" }, { "author": "Moriar", "message": "Bason makes one minor adjustment in his daily prayers. Then prepares for another grueling day.\n\n\n \n Spoiler: prayers \n\n\n\nReplace silence with lesser restoration in 2nd level slot\n " }, { "author": "Diavolo", "message": "Reverand Wolf Dog's morning routine remains unchanged:\n\nBardic 30 min:\nHe pulls the blanket over his eyes, complaining about it being too bright. He then lays around under his blanket, tossing and turning and complaining about everybody bustling about and making so much noise. He makes up dirty limericks about his team-mates and some of the other cast members. He sings little songs to himself, of which only a few words are audible to those around. Every once in a while he laughs to himself as a particularly funny joke occurs to him, and he files it away in his mind for possible future use.\n\nFighter 30 min:\nEventually he pushes himself into a sitting position and takes his whet-stone out of his back-pack and pulls his Great Axe, 'Big Bertha' over to him and starts sharpening her, all the while talking to her about all sorts of nonsense. He will chide her for for having gained weight recently, and that's no good because he's the one stuck carrying her around all day. He'll then talk about a new dance routine he came up with for them, that starts with a side swing to distract the opponents, then finishes with a surprisingly powerful overhead chop, etc. He'll then sharpen the little hand-axes, warning them that they had better not be naughty today like they were yesterday. He will then fuss with his armour, cleaning the links and oiling the straps and apologizing if 'he' feels under-appreciated because the axes get all the attention.\n\nEventually he notices that everyone else is almost ready, so he jumps up, splashes some water in his face, swirls some in his mouth and swallows, puts on his boots and equipment, checks that everything is in place in his backpack and pouches and spell pouch, and then invariably looks at everyone who is standing there ready and looking at him and says: \"What? Let's get going! I can't be waitin' around for you lot all day!\" " }, { "author": "silphael", "message": "While memorizing their spells, Mnementh prepares Liberating Command instead of their former Urban Grace." }, { "author": "Espeon55", "message": "Zanah reads her Puppetmaster Spellbook for an hour to memorize her spells.\n\n \n Spoiler: Spells prepared \nSpells Prepared:\n0-Level\n- Ray of Frost\n- Read Magic\n- Prestidigitation\n- Ghost Sounds\n\n1st Level Spells\n- Charm Person\n- Shield\n- Darting Duplicate\n- Vanish\n\n2nd level\n- Greater Detect Magic\n- Allegro\n " }, { "author": "Kikimora", "message": "Krasava spends her mornings preparing her spells, consulting her books and sending messages to the different Nighthavens to spread the word about the play.\nEvery day Krasava makes sure to say to Naomi:\n \" T hank you for your skillful mastery! I much appreciate your work. Saving this face,\" and she points to her face, \"is rather important for me!\" " }, { "author": "lostsole31", "message": " Day Two \n\nMost of this day consists of the PCs learning their lines and the blocking of motions and actions during the play. Robahl spends most of his time working with Millech to get all of the lighting and effects under control, giving the PCs a chance to practice their lines and spend time with Calseinica, Delour, and Thesing if they wish.\n\n Everyone , those three are the only three that you can spend time with. Unlike yesterday, each of the three NPCs can have up to two \"suitors\" as it takes about 4 hours of interface. Who do you each seek to spend time with (on a FCFS basis)?" }, { "author": "Kikimora", "message": "Krasava would like to spend time with Delour." }, { "author": "Espeon55", "message": "Zanah will spend some time with Calseinica." }, { "author": "lostsole31", "message": " \n Originally Posted by Kikimora \n Krasava would like to spend time with Delour. \n \n\nDo you try to win her over with any gifts? If yes, how much would you spend?" }, { "author": "Diavolo", "message": "Reverend Wolf Dog tries to get to know Calseinica." }, { "author": "silphael", "message": "Mnementh tries to get closer to Delour.\n\n \n Spoiler: OOC \nNo specific gift planned \"You are one of the stars of this city, an hastily bought, if expensive, gift, would just be a tarnish\".\n " }, { "author": "Kikimora", "message": " \n Originally Posted by lostsole31 \n Do you try to win her over with any gifts? If yes, how much would you spend? \n \n\nYes, I would offer her a small token of my appreciation for her talent in the form of a broach or hand made jewelry . I would spend 1 GP" }, { "author": "Moriar", "message": "Bason will try to get to know Delour" }, { "author": "lostsole31", "message": " \n Originally Posted by Kikimora \n Krasava would like to spend time with Delour. ... es, I would offer her a small token of my appreciation for her talent in the form of a broach or hand made jewelry. I would spend 1 GP \n \n\nVisbaronetess Delour graciously accepts the (very cheap) bauble, but it seems that she generally friendly towards Krasava.\n\n \n Originally Posted by silphael \n Mnementh tries to get closer to Delour. No specific gift planned: \"You are one of the stars of this city, and a hastily bought - if expensive - gift, would just be a tarnish\". \n \n\nThat doesn't go over well with Delour, and treats Mnementh as a pariah.\n\n \n Originally Posted by Moriar \n Bason will try to get to know Delour \n \n\nUnfortunately, for better or worse, Krasava and Mnementh take up too much of Visbaronetess' time. She is a popular on today, but her attentions are usually sought out.\n\n\n \n\n \n Originally Posted by Diavolo \n Reverend Wolf Dog tries to get to know Calseinica. \n \n\nReverend Wolf-Dog's infectious enthusiasm is enough to make friends with his co-lead, and she rather swoons over the unconventional man.\n\n \n Originally Posted by Espeon55 \n Zanah will spend some time with Calseinica. \n \n\nZanah makes no headway, as Calseinica's attentions seem focused on \"her\" Larazod.\n\n\n \nAs a member of the production crew, Quinn has plenty of time to study and work with Robahl and Millech, though for today - with all of the more technical things - Quinn tries to make himself invaluable to Millech the Hump, succeeding.\n \n\nNaomi spends a fair amount of her backstage time trying to get to know Thesing, and she plays at flirting back with him, and making friends with him!\n\n \n\nIt is a tiring day, with no more room for anything else.\n\n \n\n Sunday, 10 Lamashan 4707 AR (Waning Crescent) \n50/ 30 F. Heavy rain (1-1/2\"). Winds N SW 20 mph. Saturated humidity. Wind Chill: 25/ 5 F. \n\nSunday means nothing to the theater ... day of work as always.\n\nToday is scheduled to be dry runs for the play.\n\nDoes anyone change any part of their setup?" }, { "author": "Moriar", "message": "Bason will prepare for the day as normal with no changes." }, { "author": "lostsole31", "message": " Day 3 ... \n\nRobahl starts doing full dry runs of the entire play during the day. Robahl spends much of his time with Calseinica and Reverend Wolf-Dog (Larazod), but the other NPCs should be available for other PCs to interact with.\n\nEveryone, please do the following:\n \n Roll a Perform (act) check, or a CHA check if you are untrained. \n If you want to interact with anyone, tell me which NPC you wish to interact with. Only Reverend Wolf-Dog may choose Caleinica or Robahl, and all other PCs must choose another NPC. (Please see the treasure channel for current \"standings.\") You are not required to make any interaction checks if you think you are a liability, because you can see how attitudes have gone from neutral to negative for some. \n " }, { "author": "Espeon55", "message": "Zanah rehearses for her role before chatting with Millech.\n\n \n Spoiler: rehearsal \nPreform Act: (1d20+10)[ 15 ] \n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog listens attentively to instructions and works hard to live up to Robahl's expectations.\n\n \n Spoiler: Ability check \nPerform - Act (d20+10)[ 22 ] \n " }, { "author": "Moriar", "message": "Bason will try to help or at least get to know Millech.\n\n\n \n Spoiler: ability check \n\n\nCharisma check: (1d20+2)[ 9 ] \n " }, { "author": "Kikimora", "message": "Krasava spends the day rehearsing and would like to get to know Thesing\n \n Spoiler: Ability check \n\nCharisma check:\n (1d20+1)[ 16 ] \n \n " }, { "author": "silphael", "message": "Mnementh focuses on rehearsing, having been kind of a liability so far.\n\n \n Spoiler: OOC \nCha roll it is then.\n\n (1d20+2)[ 12 ] \n " }, { "author": "lostsole31", "message": " \n Originally Posted by Espeon55 \n Zanah rehearses for her role before chatting with Millech. \n \n\n Zanah works really hard, and is just barely competent enough to not get lambasted by Robhahl for the mistakes she makes. She annoys Millech while he is busy, pestering him until he says something unkind, showing that he is now unfriendly towards her.\n\n \n Originally Posted by Diavolo \n Reverend Wolf Dog listens attentively to instructions and works hard to live up to Robahl's expectations. \n \n\nHe does a great job, and while Robahl can be a taskmaster, RWD is still impressive. Unfortunately, RWD's acting skills and friendship making skills are not the same. He starts out great as an actor, but his constant scheming to make Robahl more friendly rather than professional backfires (unfriendly).\n\n \n Originally Posted by Moriar \n Bason will try to help or at least get to know Millech. \n \n\nBason does a terrible job at acting, and doesn't even really get to interact with Millech because Zanah is there annoying the stage hand constantly.\n\n \n Originally Posted by Kikimora \n Krasava spends the day rehearsing and would like to get to know Thesing. \n \n\nKrasava does only a fair hair better than Zanah. Since she doesn't make any specific attempt to flirt with him offends him, and he is now hostile towards her.\n\n \n Originally Posted by silphael \n Mnementh focuses on rehearsing, having been kind of a liability so far. \n \n\nMnementh is standoffish, and in trying to be \"tactically aloof\" it hurts his acting as well, and he gets lambasted many times by Robahl.\n\nNaomi doesn't do that well, either, and just keeps her head down to focus on her job rather than annoying someone. Quinn doesn't have the pressures of performance and tries to ingratiate himself to the Visbaronetess, making no headway.\n\nFolks go home tired, moving with the borrowed staff-torches and as a group to ward away any attacks from shadow beasts.\n\n\n \n\n Moonday, 11 Lamashan 4707 AR (New Moon) - HARVEST FEAST! \n35/ 15 F. Heavy snow (4\"). Winds N 20 mph. Saturated humidity. Wind Chill: 10 / -10 F. \n\nTemperatures drop precipitously, promising a lousy Harvest Feat (link) for the rest of the city ... a festival you won't get to enjoy as the Machine of Theater stops for no holiday.\n\nBecause it is so bitterly cold, do any of you do anything differently for morning setup? Remember that you leave before first light (again, carrying borrowed torches on poles to ward away shadow beasts), so you don't have time to go shopping. That said, if you do anything different for morning setup, or have different clothes, let me know." }, { "author": "Moriar", "message": "Bason alters prayers for the morning.\n\nAfter casting an spell upon Lilith, he grabs a spare blanket to help get him and Lilith to the theater.\n\n\n\n \n Spoiler: swap \n\n\n\nSwap out cause fear for Endure Elements.\n\nThen cast it on Lilith and she goes with him to theater\n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog goes through his usual morning routine, but focuses his first 30 minute on complaints and limericks to come up with a very nice, complementary poem about the Visbaronetess Delour Aulamaxa. Once up and on his feet, he maintains prestidigitation on a constant basis, renewing it hourly and practicing at using it to enhance various keynote moments throughout the day.\n\nHe brings his bedroll to work, wearing it doubled-up over his shoulders as an extra thick cloak during their walk through the crisp morning air. If anybody else looks to be shivering, he'll unfold it further and cheerfully invite them to come under and share." }, { "author": "lostsole31", "message": "The first 10 minutes of walking, Mnementh suffers from the cold, as does RWD despite the bedroll.\n\nIt is a bit longer to get to the Limehouse due to the heavy snowfall. Mnementh still suffers from the cold the last bit, even being under the bedroll with RWD. Naomi feels the bite the last few blocks, but had the forethought to leave Boots at home in a little (warm) wet play area with turtle kibble.\n\n Day 4 Begins ... \n\nThis day goes much like Day Three, but by this point, the PCs should start to notice anticipation building in the city.\n\nDoes anyone go out for lunch in the crazy, freezing cold? or stay indoors? (I'll ask for interactions later, not now.) By the time lunch rolls around, everyone has recovered from whatever bit they suffered in the morning walk.\n\nNaomi and Quinn have no intention of going out into the freeze." }, { "author": "silphael", "message": "Mnementh stays inside." }, { "author": "Moriar", "message": "Bason stays inside." }, { "author": "Diavolo", "message": "Reverend Wolf Dog stays indoors as much as possible, and uses Prestidigitation to dry out his boots more quickly." }, { "author": "Kikimora", "message": "Kasha stays indoors" }, { "author": "lostsole31", "message": "The rest of Day Four's work continues. Robahl continues doing full dry runs of the entire play during the afternoon. As before, Robahl spends much of his time with Calseinica and Reverend Wolf-Dog (Larazod), but the other NPCs should be available for other PCs to interact with.\n\nEveryone, please do the following:\n\n \n Roll a Perform (act) check, or a CHA check if you are untrained. \n If you want to interact with anyone, tell me which NPC you wish to interact with. Only Reverend Wolf-Dog may choose Caleinica or Robahl, and all other PCs must choose NPCs other than those two. (Please see the treasure channel for current \"standings.\") You are not required to make any interaction checks if you think you are a liability, because you can see how attitudes have gone from neutral to negative for some. \n " }, { "author": "Espeon55", "message": "Zanah will focus on performing and rehearsing her part for today.\n\n \n Spoiler: Performance \nPerform Act: (1d20+10)[ 19 ] \n " }, { "author": "Diavolo", "message": "Wolf Dog works hard at mastering his lines and stops trying to win over Robhal.\nHe does, however, approach Visbaronetess Delour Aulamaxa.\n\n \n Spoiler: Perform check \nPerform Act: (d20+10)[ 20 ] \n " }, { "author": "silphael", "message": "Mnementh attempts to memorize their lines, but also approaches Thesing.\n\n \n Spoiler: OOC \nLet's roll cha then !\n\n Cha - (1d20+2)[ 4 ] \n " }, { "author": "Moriar", "message": "Bason will work hard st his lines, with Lilith occasionally whispering what his lines are.\n\nThen will always get to know Millech\n\n\n \n Spoiler: It's Acting! \n\n\n\nCha roll: (1d20+2)[ 17 ] \n " }, { "author": "Kikimora", "message": "Krasava is trying to perform well her part\n\n\n \n Spoiler: Perform check \nCharisma check (1d20+1)[ 19 ] \n \n\n\nif Millech is available she would like to interact with him." }, { "author": "lostsole31", "message": " \n Originally Posted by Diavolo \n Wolf Dog works hard at mastering his lines and stops trying to win over Robhal. He does, however, approach Visbaronetess Delour Aulamaxa. \n \n\nHe doesn't spend enough time with her today, though ... with being with Robahl and Calseinica ... to make any headway.\n\n \n Originally Posted by silphael \n Mnementh attempts to memorize their lines, but also approaches Thesing. \n \n\nThesing shows his open disdain for the elf.\n\n \n Originally Posted by Moriar \n Bason ... get to know Millech. \n \n\nMillech ... oft-looked down for his hump ... makes a solid friend in Bason!\n\n \n Originally Posted by Kikimora \n Krasava would like to interact with him. [Millech] \n \n\nUnfortunately for Krasava, that damned Asmodean slip lawyer is taking up Millech's time!\n\nMeanwhile, Quinn becomes indispensable to Calseinica. Naomi continues to flatter the visbaronetess and gains a solid friend there with her!\n\nIt's another bitter cold trek back to the safe house, though it isn't worth tracking if anyone failed their save or not.\n\n\n \n\n Toilday, 12 Lamashan 4707 AR (New Moon) \n40/ 20 F. Light snow (1\"). Snow Cover (1\"). Winds WNW 10 mph. High humidity. Wind Chill: 25 / 5 F. \n\nStill freezing cold in the morning, but lesser wind and not as bad with the snow not dropping not quite as badly.\n\nThe assumption is there will be no change to daily setups and the group makes it to the Limehouse.\n\nToday is Day Five. As said, the play is running pretty smoothly.\n\nALCON, please make your normal Perform (act) checks as Perform (Act) Check #1.\n\nThen, Robahl isolates a particular problem with each of you. So, you will need to make a Perform (Act) Check #2 for that private session with Robahl.\n\nBecause Robahl is working so many isolated segments so often, nobody has time to try to butter him up (so nobody may choose Robahl). However, there is plenty of dead time for others. So today, a single NPC may be chosen up to 2x (singularly for any given PC, but may be chosen by two different PCs). If you don't want to interact, that is fine. That said, please take careful note of how NPCs have reacted previously (not just result, but the RP).\n\nSide note: If you want to interact with Thesing, let me know if you want to laugh or make fun of any other NPC (not PC) with such interaction." }, { "author": "Espeon55", "message": "Zanah will do her best with rehearsal today and her private session with Robahl before seeking to converse with Calseinica.\n\n\n \n Spoiler: Spotlight! \nPerform Act 1: (1d20+10)[ 23 ] \nPerform Act 2: (1d20+10)[ 25 ] \n " }, { "author": "Kikimora", "message": "Krasava continues with rehearsing her lines\n\n \n Spoiler: Perform (Act) Checks \n\n Perform (Act) Check #1 (1d20+1)[ 19 ] \n Perform (Act) Check #2 (1d20+1)[ 2 ] \n \n \n\n Krasava tries to spend time with Millech and express her gratitude for his work.\n\n " }, { "author": "digiman619", "message": " \n Spoiler: Acting checks \n (1d20+3)[ 7 ] (1d20+3)[ 23 ] \n \n\n\nNaomi then seeks out Thesig, noting how hard Millech is on the eyes, unlike him." }, { "author": "Moriar", "message": " \n Spoiler: Acting checks \n\n\nActing #1: (1d20+2)[ 7 ] \n\nActing #2: (1d20+2)[ 22 ] \n \n\n\n\nThen Bason seeks out Visabaronetess\n\n \n Spoiler: present \n\n\nBason will elegantly prepare and notarize the following in the form of a gift for the actress.\n\n\n\"Whereas Visabaronetess Delour Aulumaxa, through her unwavering dedication and exceptional talent, has significantly contributed to the arts and entertainment industry over the course of her distinguished career; and whereas her performances have not only captivated audiences but also inspired countless individuals in the field, we hereby recognize and commend her invaluable contributions. Her enduring legacy, marked by professionalism and artistic excellence, continues to set a standard of achievement for future generations. This acknowledgment reflects the profound respect and high regard in which she is held by peers and audiences alike.\"\n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog does his best at acting.\n\nHe tries to approach the Visbaronnettess Delour Aulamaxa, being very sincerely friendly and courteous.\n\nHe tries to approach Millech, as a kindred soul who has nothing handed to him based on his good looks, but rather has to earn everyone's esteem.\n\n\n \n Spoiler: Acting Checks \nFirst Roll: Performance Act - (d20+10)[ 22 ] \n\nSecond Roll: Performance Act - (d20+10)[ 30 ] \n " }, { "author": "lostsole31", "message": " \n Originally Posted by Espeon55 \n Zanah will do her best with rehearsal today and her private session with Robahl before seeking to converse with Calseinica. \n \n\nZanah has a great day, proving that there are no small roles, and Robahl works with her but only briefly and still doing well. This conversation parleys well as she makes quite a friend in Calseinica.\n\n \n Originally Posted by Kikimora \n Krasava tries to spend time with Millech and express her gratitude for his work. \n \n\nKrasava does well in the run-through, but falls apart when it comes to working with Robahl, who lays into her with a wave of insults. She is consoled by Millech, who takes pity on her, and seeks to help her.\n\n \n Originally Posted by digiman619 \n Naomi then seeks out Thesing, noting how hard Millech is on the eyes, unlike him. \n \n\nNaomi fumbles about in the run-through, but after working with Robahl, he does a great job of helping her understand her character better.\n\nNaomi and Thesing mock and torment Millech, and that makes Thesing much more friendly to her.\n\n \n Originally Posted by Moriar \n ...Bason seeks out Visbaronetess. \n \n\nLike Naomi, Bason does poorly in the run-through, but Robahl's expert direction helps him understand the nature of his comic role in relation to the structure of the play, not just the character in it. He brilliant gains Visbaronetess Aulamaxa's ear, despite his friendship with Calseinica. This is likely because Bason surely made honest friends with the ingenue, rather than a taller humanoid fawning over the younger beauty.\n\n \n Originally Posted by Diavolo \n Reverend Wolf Dog does his best at acting.\n\nHe tries to approach the Visbaronetess Delour Aulamaxa, being very sincerely friendly and courteous.\n\nHe tries to approach Millech, as a kindred soul who has nothing handed to him based on his good looks, but rather has to earn everyone's esteem. \n \n\nAs the star of the show, Reverend Wolf-Dog does a great job all day. He approaches the visbaronetess towards the afternoon, after Bason's time. Despite his courtesy, she claims to see through Reverend Wolf-Dog's charms for his wooing the ingenue, and she snaps at him, not giving him the time of day! He doesn't have time to ply Millech.\n\nOverall, Robahl praises everyone, but to Krasava he brings a wave of insults, eventually accepting her performance, muttering how it is a waste of time to expect anything but mediocrity from mediocrity.\n\nMore of the same expected tomorrow. and the party returns to the safe house." }, { "author": "lostsole31", "message": " Wealday, 13 Lamashan 4707 AR (Waxing Crescent) \n60/ 40 F. Medium humidity. \n\nMuch warmer today, and again the assumption is there will be no change to daily setups and the group makes it to the Limehouse.\n\nToday is Day Six. As said, the play is running pretty smoothly.\n\nALCON, please make your normal Perform (act) checks ... but only one as before this time.\n\nYou will be able to interact (once) with any of the NPCs, with the normal rule of FCFS, and that no NPC can have more than two PCs trying to persuade them that day. Also, as yesterday, let me know if you try to interact with Thesing by trying to make fun of another NPC." }, { "author": "Moriar", "message": "Bason will try to get on the good side of Robahl\n\n\n \n Spoiler: acting? \n\n (1d20+2)[ 17 ] \n " }, { "author": "silphael", "message": " \n Spoiler: Yesterday \nMnementh tries to approach Calseinica during their offtime.\n\n Acting - (1d20+2)[ 3 ] \n Acting - (1d20+2)[ 16 ] \n \n\n\nOn Wealday, Mnementh also tries to get on Calseinica's good side.\n\n \n Spoiler: Wealday \n Acting - (1d20+2)[ 18 ] \n " }, { "author": "Espeon55", "message": "After Zanah is done rehearsing her role she will approach Millech to apologize for annoying him before and see if he wants her help for getting even with Thesing. She still has a grudge against him and hopes to find friend by having a common enemy persay.\n\n \n Spoiler: Acting \nPerform Act: (1d20+10)[ 19 ] \n " }, { "author": "Kikimora", "message": "Krasava tries today to be very diligent with her lines\n\n \n Spoiler: Perform check \nPerform (Act) check (1d20+1)[ 7 ] \n \n\n\nIf the time and circumstances permit she will spend some time with Calseinica." }, { "author": "Diavolo", "message": "Reverend Wolf Dog gives up on the Visbaronetess.\n He tries to approach Millech, as a kindred soul who has nothing handed to him based on his good looks, but rather has to earn everyone's esteem.\n\nAnd he continues to put his full effort into his acting.\n\n \n Spoiler: Perform check \nPerform Acting (d20+10)[ 16 ] \n \n " }, { "author": "digiman619", "message": "Naomi keeps working on her acting, but afterwards tries to talk to Robahl, as she hadn't really had the chance yet.\n\n \n Spoiler: OOC \nI keep forgetting, but I am hereby announcing that starting tomorrow, she will add the +1 to CHA checks fleshsculpting to herself.\n (1d20+3)[ 20 ] \n " }, { "author": "lostsole31", "message": " \n Originally Posted by Moriar \n Bason will try to get on the good side of Robahl. \n \n\nBason does a phenomenal job with Robahl.\n\n \n Originally Posted by silphael \n On Wealday, Mnementh also tries to get on Calseinica's good side. \n \n\nMnementh did so well previously, he can't make Calseinica any more of a friend.\n\n \n Originally Posted by Espeon55 \n After Zanah is done rehearsing her role she will approach Millech to apologize for annoying him before and see if he wants her help for getting even with Thesing. She still has a grudge against him and hopes to find friend by having a common enemy persay. \n \n\nMillech doesn't want anything to do with Zanah.\n\n \n Originally Posted by Kikimora \n If the time and circumstances permit she will spend some time with Calseinica. \n \n\nKrasava makes a friend of Calseinica, though has to work hard to do so, but doing so means the Visbaronetess is instantly unfriendly towards Krasava.\n\n \n Originally Posted by Diavolo \n He [Reverend Wolf-Dog] tries to approach Millech, as a kindred soul who has nothing handed to him based on his good looks, but rather has to earn everyone's esteem. \n \n\nMillech is indifferent to Reverend Wolf-Dog.\n\n \n Originally Posted by digiman619 \n Naomi keeps working on her acting, but afterwards tries to talk to Robahl, as she hadn't really had the chance yet. \n \n\nRobahl is indifferent to Naomi personally.\n\n \n\nRobahl is frustrated and angry. As rehearsal ends in the evening, he approaches Krasava and says, “It’s unfortunately too late to fire you and find a better actor, or to hire a second illusionist to replace you with an effect. We’re all stuck with you, is what I’m saying, so to soften the blow of your dulcet tones, I think you should wear this during the play.” At this point, he hands her a slim, attractive headband to wear. \"This is a loan for tomorrow's rehearsal, dress rehearsal, and the show. Immediately following the show, this is to be returned to me.\" \n\nTomorrow is Day Seven ... the last day of rehearsal. It is to begin with tightening up any last minute issues with scenes and logistics, and the public dress rehearsal is to begin at 1600 in the afternoon.\n\nHome to bed!\n\n\n \n\n Oathday, 14 Lamashan 4707 AR (Waxing Crescent) \n50/ 30 F. Light rain (1/2\"). Winds WNW 10 mph. Medium humidity. Wind Chill: 35/ 15 F. \n\nDay of Final Work & Dress Rehearsal!\n\n ALCON , do you make any changes to your dailies?\n\n Krasava , do you wear the headband Robahl lent to you?" }, { "author": "Moriar", "message": "Bason will prepare everything the same and keep Lilith comfortable with the Endure spell." }, { "author": "digiman619", "message": "Naomi offers her services to the party (free of charge) to help them be more charismatic.\n \n Spoiler: OOC \nUse my fleshscultping ability to give a bonus to CHA based checks for myself and any party member who takes her up on the offer\n " }, { "author": "Espeon55", "message": "Zanah will read her spellbook and change her spells for the day before they head out and before they start the dress-rehearsal she will take out her Wand of Mage Armour , and use it upon herself before asking if any of the others would like Mage Armour as well just in case.\n\n \n Spoiler: Spells Prepared \nPuppet Master Spells Prepared\n0-Level\n- Acid Splash\n- Detect Fiendish Presence\n- Flare\n- Ray of Frost\n\n1st Level\n- Darting Duplicate\n- Dazzling Blade\n- Lucky Number\n- Magic Missile\n\n2nd Level spells stay the same\n " }, { "author": "Kikimora", "message": "Krasava comes home visibly defeated and sad. Holding the headband given to her by Robahl.\nShe asks her party members:\n \" My fellow co-actors, could you please help me figure out what this headband does and how it will impact my performing abilities?\" \n and she will try to approach Naomi to ask her about the flesh-sculpting feature.\n \"Naomi, Do you know if it will interfere with your flesh-sculpting ? Will it stack with what the headband offers?\" " }, { "author": "Diavolo", "message": "Wolf Dog says: \"I think it'll look good on ye! Juss give'er a try!\" " }, { "author": "Moriar", "message": "Assuming he is able to hold the headband, Bason will cast a spell and see what he can figure out about it.\n\nAfterwards will say to Naomi, \"This sculpting sounds intriguing. I would like to take advantage of this free trial that you offered. Thank you.\" \n \n Spoiler: headband \n\n\nCasts detect magic and then use his skills to try and figure out the headband properties assuming it is magical. Then will voice whatever he figure out.\n " }, { "author": "Kikimora", "message": "Krasava puts on the headband and says\n\n \"I am going to put that thing on and try to recite few lines, lets see if you can figure out what it does\" \n\nKrasava collaborates with Bason to help him determine what the headband does." }, { "author": "Diavolo", "message": "Reverend Wolf Dog says in an obviously overdone tone: \"Oooohhhh! That headband really brings out the natural shade of her eyes! Definitely a good choice fer tha play!\" " }, { "author": "lostsole31", "message": "Bason notes a faint aura of magic, but doesn't know the school of magic. And that is where that identification ends." }, { "author": "Espeon55", "message": " \"Allow me to try, Magic is my specialty after all.\" Zanah states as she casts Greater Detect Magic on the headband. \"And I am still curious about if anyone would like some mage armour.\" \n \n Spoiler: Spell casting \nSTA: casting Greater Detect Magic \n\nusing her expertise in the Arcane to figure out what the Headband can do before telling the group.\n " }, { "author": "Moriar", "message": "Bason assists as best he can with the headband and during which speaks to Zanah: \"If you discern that I might be without my armor then perhaps that spell of your would be helpful indeed.\" " }, { "author": "silphael", "message": "Sticking to their usual spells, Mnementh joins the analytic party, granting their help to analyse the headband." }, { "author": "lostsole31", "message": "The party fails to identify the headband's magic aura or properties." }, { "author": "Kikimora", "message": "Krasava looks as Bason and says:\n\n \"Thank you for trying Bason- I much appreciate it. While acting is not really my thing, I will use the headband as instructed. Afterall, I think Robahl is interested in the success of the play as well. I do however would like to discuss with you a possible arrangement for the play: There is a spell I know \"Shield Other\", surely Asmodeus offers you same power. What do you think about both of us taking it , so that we can help out our comrades. I suspect I will need such help while they are pelting rocks at me.\" \nShe then looks at Zanah\n\n \"Zanah, Thank you for trying to assist! I am a bit nervous of what this headband may do, but lets hope that I have an opportunity to dramatically take it off , if I find it is not serving me. Thank you , dear! \n\n Krasava then winks at RWD\n\n \"Color of my eyes, you say?! Thank you darling!\" " }, { "author": "Moriar", "message": "Bason looks at Krasava and says, \" That is an interesting proposition and could help us a cast survive this play. My question is about the components required to activate the connection of beings. Do you have access to these platinum rings?\" " }, { "author": "Kikimora", "message": "Krasava looks ashamed to the side\n\n \"Oops, Forgot about the rings... Anyone has 2 spare 50gp platinum rings to spare?\nWell, It was a good idea, but I missed a few details. Is it too late to go shopping?\" " }, { "author": "digiman619", "message": "Naomi frowned at their collective inability to identify the headband. \"Well, we only detected a faint aura, right? So whatever it is, it can't be too powerful. I don't think it'll be dangerous. And I'm almost certain that it won't interfere with my sculpting techniques.\" She looked up at the sun through the tiny gaps in her finger in order to intuit the time. \"Ehh, I don't think we have enough time to do it before rehearsal, but meet with me after we're done, I can make us all a skotch more charismatic for 24 hours.\" " }, { "author": "lostsole31", "message": " Day 7 (Morning) ... \n\nThe first part of this day is spent tightening up any last minute issues with scenes or other logistics.\n\nThere are no rolls for the morning's work.\n\nMeanwhile, does anyone continue to attempt any interactions?" }, { "author": "Moriar", "message": "While working on his lines, Bason will attempt to improve relations with Thesing." }, { "author": "Espeon55", "message": "Zanah will focus on her role and lines." }, { "author": "Diavolo", "message": "Reverend Wolf Dog tries again to approach Millech the Hump.\n\nHe also says to Krasava \"Well, if it only radiates mild magic, that headband probably won't be powerful enough ta turn ye into a swan or somethin'. An' if that most it can do is ta somehow dull yer wit so that after tha play is done Robhal can try ta sell you in some Katapeshi flesh-market, I'm sure the rest of us can all chip in an' buy ya back! HAR HAR HAR har har ha ha ha ha!!!!\" " }, { "author": "silphael", "message": "Mnementh already has enough enemies, and sticks to last minute touches." }, { "author": "Kikimora", "message": "Krasava will try and approach Robahl and interact with him .\n \" Thank you for giving me an opportunity to participate in your great production. I have taken your advise in consideration and I practiced yesterday with the headband on. I also took few pointers from the team and I am ready to make your work shine and let it be recognized for the true art piece that it is!\"\n \n \n Spoiler: Cha based skill checks bonus \n+Charisma based skills are affected by flesh sculpting.\n " }, { "author": "digiman619", "message": "Naomi focused on her lines rather than socializing" }, { "author": "lostsole31", "message": " \n Originally Posted by Moriar \n While working on his lines, Bason will attempt to improve relations with Thesing. \n \n\nBason does an INCREDIBLE job with Thesing. Since Bason isn't a threat to him in anyway ... not with women and not as an actor.\n\n \n Originally Posted by Diavolo \n Reverend Wolf Dog tries again to approach Millech the Hump. \n \n\nReverend Wolf-Dog still makes no headway with Millech, but he is so busy right now.\n\n \n Originally Posted by Kikimora \n Krasava will try and approach Robahl and interact with him... \n \n\nKrasava times it badly, and Robahl gives her a major, public chewing out!\n\n\n \n\n THE DRESS REHEARSAL \n\nThe Limehouse fills quickly as the time for the dress rehearsal draws near—by 4:00, the theater is packed with nearly a hundred excited, noisy theater patrons eager to see flubbed lines, missed cues, and not-quite-special effects. The din of the crowd should be intimidating—this is not an audience interested in remaining quiet and respectful during a performance. Just before the dress rehearsal begins, Robahl offers some last advice: “Do your job. Ignore the rabble. If they throw something, take it and move on. Anything less than them actually starting a fire is not cause to stop the performance.” \n\nALCON, so the way this is going to happen is a succession of Perform (act) checks over the course of seven acts.\n\nLarazod (Reverend Wolf-Dog) is going to take the lead, aided by Dentris (Mnementh), Tybain (Krasava), and Drovalid (Bason) at various times. Farus the Traveled (Zanah) and Monris Blaksward (Naomi) are more \"set dressing\" than proper characters and will not be aiding the principals.\n\n Act 1: Condemnation \n\nLarazod, Dentris, and Tybain (not Drovalid) ... please roll Perform (act) checks. The first is the main, and as with all other acts, everyone else is to aid." }, { "author": "silphael", "message": "Dentris tries their best.\n\n \n Spoiler: OOC \nLet's roll then !\n\n Perform - (1d20+2)[ 7 ] \n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog tried to encourage everyone individually, and then as they are about begin says, to himself and to the group: \"All right, here goes.....\" \n \n Spoiler: Perform Act \nPerform Act (d20+10)[ 13 ] \n " }, { "author": "Kikimora", "message": "Krasava is focused on nailing her lines, while stuff is flying left , right and center\n\n \n Spoiler: Perform Act check \nPerform (Act) roll\n (1d20+1)[ 17 ] \n\nAdditional possible effects:\nHeadband from Robahl\nFlesh-sculpting from Naomi\n " }, { "author": "lostsole31", "message": "Act One was rough, and the merciless Limehouse patrons unleash a round of heckling and abuse. It gets to be so bad that a pair of terrified sheep are led up on stage and suggested as replacements for the actors—the sheep run amok and foul the stage in their panic and continue to be distracting for the duration.\n\n Act Two: Trial by Torture ... \n\nAs before, Larazod needs to roll a Perform (act) check, aided by Drovalid (Bason), Dentris (Mnementh), & Tybain (Krasava)." }, { "author": "silphael", "message": "After the calamitous first act, Dentris/Mnementh tries to do better.\n\n \n Spoiler: OOC \nAid another then !\n\n Perform - (1d20+2)[ 12 ] \n " }, { "author": "Moriar", "message": "Bason does his best to motivate his fellow acting clients.\n\n \n Spoiler: helping? \n\n\n\nPerform acting: (1d20+2)[ 8 ] \n " }, { "author": "Kikimora", "message": "Krasava adjusts her headband from falling and recites her lines to help Larazod/RWD\n\n \n Spoiler: Perform (Act) check \n (1d20+1)[ 8 ] \n\nPotential impact to the roll:\n \n Headband \n Flesh sculpting \n \n " }, { "author": "Diavolo", "message": "Undeterred, and himself mildly entertained by the sheep, Wolf Dog forges on with his lines....\n\n \n Spoiler: Perform check \nPerform Acting (d20+10)[ 30 ] \n " }, { "author": "lostsole31", "message": "Reverend Wolf-Dog does a great job turning it around in Act 2!\n\n Act 3: Trial by Pleasure \n\nAll four of the principals need to roll again as before!" }, { "author": "Diavolo", "message": "Reverend Wolf Dog tries to pet the sheep whenever he has a chance. Before going back on stage for Act III, he says encouragingly to the team \" Ye hear them a' clamourin' out there? They LOVE us! They can't get enough of us! Let's give 'em a show they will never forget!\"\n \n \n Spoiler: Skill Check \nPerform Act (d20+10)[ 28 ] \n " }, { "author": "Kikimora", "message": "Krasava looks at RWD with disbelief, as she is passing the sheep and tries not to step in their little \"surprises\" left on the floor:\n\n\" You are one cheerful fella', Onwards with the third Act, it is... \"\n\n \n Spoiler: Perform check (Act) \nPerform check\n (1d20+1)[ 11 ] \n\nAdditional things that may impact the final roll count:\n- Headband\n- Naomi flesh0sculting\n " }, { "author": "silphael", "message": "Mnementh hopes to keep helping with their meager skills.\n\n \n Spoiler: OOC \nPerform check !\n Perform - (1d20+2)[ 9 ] \n " }, { "author": "Moriar", "message": "Bason does what he can to help and also backstage if able.\n\n\n \n Spoiler: assistance \n\n\nPerform act: (1d20+2)[ 11 ] \n " }, { "author": "lostsole31", "message": "Stunning success again!\n\n Act 4: Trial in the Belly of the Beast \n\nAs before, Perform (act) checks from Larazod, Dentris, Drovalid, & Tybain, please." }, { "author": "Diavolo", "message": "Reverend Wolf Dog says: \"We've got this, we've got this , we've got this...\" And he tries to pet one of the sheep one more time for good luck before going on stage for Act IV.\n\n\n \n Spoiler: Skill check \nPerform Act (d20+10)[ 24 ] \n " }, { "author": "Kikimora", "message": "Krasava says to RWD\n \"You really rocked it out there ! You are on a roll!\" \n \n Spoiler: Perform (Act) check \nPerform (Act )check\n (1d20+1)[ 13 ] \n \n\n\nAdditional items that may impact the final roll number:\n- Headband\n- Naomi's flesh sculpting" }, { "author": "Moriar", "message": "Bason continues to support the best he can on and off stage.\n\n\n \n Spoiler: acting! \n\n\n\n\nPerform acting: (1d20+2)[ 7 ] \n " }, { "author": "silphael", "message": "Mnementh keeps acting, hoping to be of help.\n\n \n Spoiler: OOC \nPerform check !\n\n Perform - (1d20+2)[ 8 ] \n " }, { "author": "lostsole31", "message": "Mnementh and Bason don't do well, but don't detract, either. Tybain (Krasava) hits their stride, and Reverend Wolf Dog continues to excel enough to entrance the audience!\n\n Act 5: The Birthing Trial \n\nTo the lead and three principals, more checks as before, please!" }, { "author": "Moriar", "message": "Bason tries to add on a bit of a boost before supporting the play.\n\n\n \n Spoiler: boost? \n\n\nIf possible will cast Guidance on himself and anyone else. Will not risk interrupting the play if it's not possible.\n\nActing roll without guidance: (1d20+2)[ 7 ] \n " }, { "author": "silphael", "message": "Mnementh pets one of the sheeps for good luck too as they pass around.\n\n \n Spoiler: OOC \nPerform !\n\n Perform - (1d20+2)[ 6 ] \n " }, { "author": "Kikimora", "message": "Krasava looks in disbelief at RWG at how successful he is with the crowd:\n\n \" You are something else! Such a talent!\" \n \n Spoiler: Perform Check \nPerform Check (Cha)\n (1d20+1)[ 10 ] \n\nAdditional considerations:\n-Headband\n- Fleshsculpting\n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog sees his fellow actors struggling and says : \"Hey, ye folks aren't just good, yer great! Yer BRILLIANT!!! I see what ye be doin: settin' low expectations so as ye can really !!!WOW!!! them in the final act, making all that much more of an impression! That audience will really be a talking about his play afterwards! I am truly blessed ta be surrounded by such an amazing team! So here goes me last effort before I throw it all in for the final act!\" \n \n Spoiler: Skill Check \nPerform Act (d20+10)[ 30 ] \n " }, { "author": "lostsole31", "message": "Despite a subpar run by Mnementh and Bason practically tanking the show when he slips on sheep poo and causes at least 90 seconds of laughing distraction as he slides around and knocks scenery over, all laughing stops (except when it is desired and part of the show and beneficial to do so) when Reverend Wolf-Dog hits his mark and speaks, with the crowd cheering yet again at act's end.\n\n Act 6: Trial by Combat & Love \n\nLast act! More of the same Perform (act) checks, please!" }, { "author": "Kikimora", "message": "Krasava rolls her eyes at RWD's performance and smiles\n\n \n Spoiler: Perform (Act) check \nPerform check\n (1d20+1)[ 4 ] \n\nAdditional considerations:\n- headband\n-flesh sculpting\n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog says: \"Alright team, ye all know what ta do. This be tha final act. So hug yer sheep and then give it all ye got!\"\n\n \n Spoiler: Skill check \nPerformance Act: (d20+10)[ 29 ] \n " }, { "author": "Moriar", "message": "Bason attempts to buckle down and commit to the role.\n\n\n \n Spoiler: acting \n\n\n\nPerforam acting: (1d20+2)[ 19 ] \n " }, { "author": "silphael", "message": "Mnementh tries their best to finish the play in an... acceptable way.\n\n \n Spoiler: OOC \nPerform !\n\n Perform - (1d20+2)[ 20 ] \n " }, { "author": "lostsole31", "message": "Except for Krasava, who doubts herself and flubs, everyone finishes strong, and again Reverend Wolf-Dog carries the play through to a triumphant end, and a wildly cheering house that got packed over the course of the evening, and even the sheep are hopping about in excitement!\n\nAfter the performance, Robahl has no words of encouragement—he merely tells the actors to go home and get some rest, for the big day is tomorrow!\n\nThe group makes their way to the safe house and flop down in exhaustion.\n\n \n \n \n \n Fireday, 15 Lamashan 4707 AR (Waxing Crescent) \n40/ 20 F. Light snow (1\"). Wind WNW 20 mph. Medium humidity. Wind Chill: 15/ -5 F.\n \nPeople wake up at 0600, with morning cleanliness, etc. taking to 0700. Morning routine from 0700 to 0800 for everyone (except Quinn, who always seems to take an extra half hour).\n\nDoes anyone change anything for dailies today, the day of the ACTUAL performance .... which means not only acting, but also any combat surprises?" }, { "author": "silphael", "message": "Mnementh prepares the same spells, with one exception : Alter Self is prepared instead of Cat's Grace.\n\n \n Spoiler: OOC \nLevel 2 spell prepared is Alter Self instead of Cat's Grace.\n " }, { "author": "Kikimora", "message": "Krasava makes a couple of changes to her prepared spells.\n\n \n Spoiler: Changed spells prepared \n\n\n0-level :“Guidance” instead of “Detect Poison”\n1-level: “Protection from evil” instead of “Magic Weapon”\n2-level: “Bear’s endurance” instead of “Delay poison”, “Aide” instead of “Lesser restoration”\n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog goes through his usual morning routine without any changes." }, { "author": "lostsole31", "message": "Call with Robahl is at noon at the Limehouse Theater. Since it is a 20-minute walk from the safe house, you want to leave no later than 1130. Morning routine ended at 0800 for all (except Quinn, who finished at 0830), though that time also includes Naomi's maintenance of Reverend Wolf-Dog and Krasava's previous surgeries by Naomi.\n\nAll of this means that you are on your own to do whatever you want from 0830 to 1130.\n\nSo, does anyone have any special way they wish to fill this time? \n Spoiler: OOC \nPlease keep all answers here in the IC, and in IC, i.e. \"in character.\" Do not step outside of character to \"explain that that means in game terms.\" Not here in spoiler; not in the OOC. Doing so is metagaming and cheating, as I have not asked for that, and if I do ... it will be via DM.\n " }, { "author": "Kikimora", "message": "Krasava approaches Naomi and says:\n\n \"Thank you dear, for providing me with the somewhat changed identify for this play. God is a witness Acting is not my forte. I am much better in singing... I am very grateful for your work! If it wasn't for your skills, I am not sure if I would be still in my role.\" \n\nKrasava then tries to find the time to approach RWG and at an opportune moment she says:\n\n \" Hey there Rockstar! What is your secret? You are shinning on stage like the 1st star in the evening sky! Improvising with the sheep, flirting with the crowd. Where did you learn all these skills? I could really use some pointers from you - as I am barely making it through the acts, the boo's are getting louder every time. Any acting tips to share? \" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog smiles and says: \"Watchya talkin' about, Krasava? I thought ye were awesome out there! I enjoyed every minute!!! So what if ye ain't go not experience? That made it all the more interestin' fer us. Right Folks?\" He looks around to solicit agreement from the rest of the team.\n\nThen he continues: \"And please, go easy on the compliments. Ye might make me blush. I already got this ugly green skin. If ye add a red flush to it, I might to turn a sickly shade o' dark olive brown, an' goodness knows I can't afford ta get any uglier! HAR HAR HAR HA HA HA HA ha ha ha!\" \n\nWhen done laughing and chuckling, he adds in a serious tone. \"Whatever ye do, please don't be comparing yerself ta others. We all got our own individual strengths. I happen ta have been real lucky and got some experience with acting when I were younger. I guess I did quite a bit. Mrs. Meredith at the House of the Happy Halfling, me first orphanage, tried real hard ta teach us ta talk and ta act good. So she had us stand in front o' the other kids and do readings and such. We read poetry, and short stories, and historical speeches. We even wrote and acted out our own plays. Eventually we had ta write our own material, or just stand up an' she would choose a topic an' we had ta talk about it .... ex-tem-po-ray-nee-usly. She 'ad a real challenge with me 'cause I spent so many years living alone in tha woods with me Mum and me dog Trisha an' never learnt ta talk ta act so good before comin' to that orphanage. But Mrs. Meredith, she never gave up on me, nor any of us. She were real great to us, Mrs. Meredith.\" \n He then takes on a more serious tone and tries to bring the others into the discussion: \"There do be somethin' that be botherin' me, though. That Robhal and Milech, they got some surprises up their sleeves. I don't trust them none. This is supposed to be a 'murder play'. I think they might really try ta kill us, jess fer tha crowd's entertainment. I really want us all ta survive. I think it would be good if we discussed what kind o' things we could do ta help out one another if were ever isolated up there and gettin' weaker from the abuse. Fer example, I be really worried about when tha crowd will be throwin' vegetables and stones at ya. I don't got much in that way o' spells that I can help ya with, but I can cure some o' the lighter wounds if ye survive, and I can shout encouragement in a real-encouragin manner that can really encourage ye ta succeed, but I can only do that for about a minute or so before I run out o' good ideas that can really be makin' a difference.\"\n \nHe looks around at whichever of the others who are paying attention and adds: \"What about ye' all? We got a couple o' hours. Maybe we can spend a few minutes sharin' what we can do ta help one another?\" " }, { "author": "silphael", "message": "Mnementh approaches Naomi, after leaving their adventuring gear where they are resting.\n\n\" Is there any surgery you can practice that would make me better at acting or improve my fighting skills ? \"\n\nAs Wolf-Dog asks, Mnementh answers.\n\n\" I am mostly an self-sufficient battle mage, if that makes sense ? If needed, I can, however, help getting one of us out of the grasps of dangerous creatures, but in general I make myself better at combat and stab my opponents with Shadowfeather. I definitely can hold my own in a fight, do not worry : my magic simply amplify my skills, for now. \"\n\n \n Spoiler: OOC \nGear wise, I'll leave at our resting place :\n-4 torches\n-all rations\n-tools\n-bedroll\nThat should be enough to keep me at light load.\n " }, { "author": "Moriar", "message": "\"I agree with Mr. Dogs assessment of our director,\" Bason agrees. \" Remember how they insisted on direction harm to our physical forms? This live performance will be all the more 'real'.\n\n\nMs. Naomi, if possible it would benefit us all if you have the time to increase my acting ability through your craft.\" " }, { "author": "lostsole31", "message": " \n Originally Posted by silphael \n Mnementh approaches Naomi, after leaving their adventuring gear where they are resting. \" Is there any surgery you can practice that would make me better at acting or improve my fighting skills ? \" \n \n\n\n \n Originally Posted by Moriar \n Bason ... Ms. Naomi, if possible it would benefit us all if you have the time to increase my acting ability through your craft.\" \n \n\n Naomi , you have two requests for surgical expertise. Mnementh's insurance is covered. But, as a halfling in Cheliax, Bason is self-insured." }, { "author": "digiman619", "message": "Naomi nodded. \" I can improve your acting or your combat expertise, but not both. Just tell me which you want and I'll be able to handle the rest.\" . She smiled at the party. \"Don't worry about the cost, I'll just do it.\" She then waved her hand dismissively, as she was also waiving the cost." }, { "author": "silphael", "message": "\" I doubt acting will get us better through whatever is planned for the play, but it will at least help getting the public out of our way. Let's go for acting. \"" }, { "author": "lostsole31", "message": " Naomi , elective surgeries have been requested ... help to acting for Bason and Mnementh!" }, { "author": "digiman619", "message": "Naomi nods. Turning to Mnementh, she says simply \"You're up first. I'll let you know when it's you're turn, but I need to not be interrupted.\" . She then takes him to a spare room in the hideout and begins the process.\n\nAn hour later, the two return and she turns to Bason. \"Your turn, little one. I'll get you spruced up as quick as I can\" " }, { "author": "lostsole31", "message": "The two hours worth of surgery are conducted. After that, the troupe and Quinn make their way to the Limehouse to make sure they are at call on time.\n\nThe play itself is scheduled to begin, as with the dress rehearsal, at 4:00 in the afternoon—Robahl gathers his troupe at noon and leads them on a procession from the Limehouse to the Nightshade intended to show off the actors in their full costumes as they wind their way through the streets to the west, board a large barge, sail across the river, debark on Rego Aerum, and then proceed to the imposing facade of the Nightshade itself. Once there, Robahl bundles the PCs into the theater through a side entrance, sequestering them in the green room with enough food and drink to keep them happy until the play begins.\n\nThe stage has a false floor, and various stagehands rush about moving props and preparing scenes between acts, all overseen with expert precision by Millech (and assisted by Quinn), who takes position on the wooden catwalk that runs across the back 15 feet of the stage (above the area set apart by the back curtains). These stagehands are employees of the Nightshade (and thus employees of the mayor), but are quite nervous—even terrified—at the rumors of what will be coming out on stage. The majority of the play’s deadlier aspects are wrangled by none other than Vestus Savaska , a high-ranking member of the church of Asmodeus who, after Mayor Arvanxi made a sizable donation, agreed not only to bless the construction of the Nightshade but to also provide the deadly props and creatures needed for this evening’s performance of The Six Trials of Larazod .\n\nWhile the PCs are unlikely to meet Vestus (the cleric spends the entire play backstage in his office, sipping wine and enjoying a plate of sweets during the performance, emerging only between acts into the prop room to prepare the next act’s torments), the cleric does spend some time speaking with Robahl, informing the director of what he plans to use and working out with him how best to integrate things into the play. Intimidated by the cleric, Robahl says little during their meeting, and emerges only a few minutes before the play is set to begin, appearing before the PCs white-faced and sweating. Asked what the PCs are about to face, Robahl feigns a smile and says only, “You’ll do fine… you’ll do fine… hit your marks and remember your lines, and you’ll do fine…” \n\nAs 4:00 rolls around, the sound of bells in a nearby tower pealing out the hour, the growing rush and din in the auditorium calms. Robahl takes a deep breath, then steps onstage to greet the audience and give the following short speech. “Welcome, ladies and gentlemen, to the premiere event at this wondrous new theater! Let me begin by extending my humblest thanks to the Church for providing the—how shall I say?—punch in tonight’s spectacle. And also my sincere gratitude and thanks to our illustrious and benevolent lord-mayor, Aberian Arvanxi.\" \n\nWith that, Robahl bows and returns backstage. The lights go down, the seven-piece orchestra plays a short introduction, and then Visbaronetess Aulamaxa takes the stage and sings for a few minutes to introduce the play. She finishes to a round of tremendous applause, the orchestra falls silent, and with a strangely uncharacteristic whisper of encouragement from Robahl—the play begins!" }, { "author": "lostsole31", "message": " \n \n \n A high-backed obsidian bench stands up center. As the curtain rises, HAANDERTHAN himself perches there, an awesome figure of power looming above the shackled forms of LARAZOD, TYBAIN, and DENTRIS. The other members of the COUNCIL, including the sultry ILSANDRA, flank out stage right and left of HAANDERTHAN’S tribunal bench. The hulking bearded devil BAILIFF stands over them, spiked truncheon in his scabrous red, leather-like hands. \n \n BAILIFF (A walk-on played by Quinn)\n Order in the Tribunal. The Court of His Honor Paraduke Montigny Haanderthan, Black Tongue of Asmodeus, Magistrate Maleficarum, now holds session. All rise.\n \n \n HAANDERTHAN \n Be seated, members of the Court. Today this court seeks truth, or at least shadows thereof, from one Larazod Rilsane, honored veteran of the Shadestar War, member of a once gloried house, of recent fallen in Asmodeus’ regard. The accused stands on several counts of failed conspiracy, evidenced thereof by the industrious interrogations of the court’s own Seeker, Drovalid Vorclune, administered with his usual diligence and severity. In these interviews Vorclune gathered from notable sources, only a few of whom survived their conversations with the lash, that Larazod of the Rilsane held audience with undesirables—the topic of their whispered covenant the activities of none other than myself. A most serious affair. Service to Asmodeus’ ever-darkening glory is never without risk of menace, betrayal, and threat of doom. My family and I have long suffered the bumbling attempts of assassins who would tear at our dark lord’s visage as casually as they befoul their mothers’ beds. What they lack in cunning they bolster with sheer desperation, evidenced by consorting with all manner of Aroden-suckling knaves, and aged wiz-worms who trust in mystic secrets over the Dark One’s love. You hereby stand accused, Larazod, along with your ill-seeming compatriots, of conspiracy to undertake grievous harm to the institution of this tribunal, namely myself, Paraduke Montigny Haanderthan. How answer thee these charges, Larazod of House Rilsane? Be thou maligned by a scandal-brewer’s wagging tongue, or dost thou cleave to my comings and goings as a bloat fly to a fresh cadaver? Speak! And know that lies are my closest friends. They’ll betray you before I. Speak the truth or do worse than die!\n\n \n DENTRIS (Mnementh) \n Hold your tongue, boy, and we’ll escape the firebrand yet. Your father was the model of a devil’s squire. Summon his wiles now, and keep shut that Abyss you call mouth, before we all tumble down into its darkness. Had you been born deaf and dumb, this loyal servant would yet live to see another midnight.\n \n \n TYBAIN (Krasava) \n Hurl his arrogance and accusations back at him, Larazod. He wants precious golden-yoked truth? Give him more than he can choke down. For whether revealed by the brilliance of Aroden’s eye, or the long red shadows cast by your Dark Lord’s fiery gaze, a man false at heart and shrouded in hollow faiths is nothing more than a traitor to all. Let him that judges false be judged by wraiths—smote by his own brand shall he fall.\n \n \n LARAZOD (Reverend Wolf-Dog) \n Larazod knows no lies, great magistrate, and no slanderer’s tongue caresses my dignity. The accusations you speak are as true as Asmodeus’ sword. They cleave clean through. Let the witnesses suffer no more lash. To burn their innards with pokers and steal their eyes is simply to waste precious toil better spent in Asmodeus’ service. There is but one point misaligned in this dark constellation—I seek not your death, though the secrets you harbor in your feeble heart deserve a gruesome demise. I carry no assassin’s blade, nor breath-stealing spell to rob your mortality. To end you I need only know you, and to cast you in an honest shade. I pierce your “shadows of truth” and show you for what I know—a false knave, a demon-supping wag-tail, a balor’s bawd, a pus-leaking cataract in the eye of Asmodeus’ justice, and subject to the multi-handed ministrations of a marilith whore, dretch-loving plunderer, and traitor to our great Dark Lord. There is much commotion among the council.\n \n \n ILSANDRA \n ( Aside ) And to think I almost spent this session in the orgy-baths of Kalrath. None of their fleshy delights could compare to the ecstasy this half-breed’s words stroke within me! See his fierce aspect burn in fury, even below the tribunal’s culling justice. But how shall Haanderthan answer?\n\n \n HAANDERTHAN \n Heavy words for a forked tongue to manage, boy. You juggle them well enough, but like a poor fool, offer jest and jape. I assume this glib outrage, obviously a threadbare attempt to throw off the keening blade of justice, is backed by the testimony of a thousand law-loving fiends? Perhaps the ancient augurer at your side, ever your father’s faithful lap-lizard, probed the ancient secrets of the cosmos and uncovered my blasphemous treachery? Or have you a soul-bonded scroll of bone-white parchment upon which my scrawled hand appears next to some Abyssal conspirator? You amuse me, half-breed, and it is the only reason your sniveling soul is not yet blasted away in hellfire and borne on a river of sorrow to some ignominious corner of the Nine. Whereof comes this lunacy? What disease vexes your broken mind? From what mystery of psychosis do you draw your lies?\n\n \n TYBAIN \n You mewl lies like a sullied maid on her wedding night, O Great One. Even a lord may be smote in darkness as Asmodeus sees the truth of you—a base and lowly thing, sniveling in crimson robes. These devil-bowing citizens about us are affront enough to Aroden’s divine will, but ye, whose left hand clasps devil’s claws, and right reaches out for demonic boon—oh double-dealing fiend-lover, who allies with the Abyss. Infernal oaths and Abyssal blasphemy spew in one breath from your twisting lips.\n \n \n HAANDERTHAN \n Does your Aroden arse-kissing pall-a-dine put you up to such resounding blasphemy? Have you no tongue of your own, half-breed, to answer my charge?\n\n \n LARAZOD \n Truth is spoken freely in many tongues, false magistrate, and by agents of light and dark. You know what you are.\n \n \n HAANDERTHAN \n You persist in this foolishness? It shall go hard for you and yours. Recant and your deaths shall be swift, your souls consigned to diligent service in Hell. Refuse, and enlist in agony’s service, consign your soul to wallow in the most ignominious corner of the Nine, and take eternal suffering as your bedmate.\n\n \n ILSANDRA \n ( Aside ) He’s to have a much more interesting bedmate, if I’ve anything to say. The fire that one shows at tribunal, will no doubt burn even stronger between my sheets.\n\n \n \n \n \n DENTRIS \n (Aside) That one grows hot betwixt her infernal thighs. Hope beyond hope. One voice of dissent on the council and the slenderest chance of salvation is ours to clutch. Let this waxen sliver of hope not melt until she does—let her find her tongue. \n \n HAANDERTHAN \n Speak, boy. Do you still baffle with false charges, or have your battered wits returned? Speak.\n\n \n LARAZOD \n I recant nothing. You, accuser, so stand accused. How do you answer? \n \n HAANDERTHAN \n Innocent, of course. And so judgment is passed. My right as magistrate puts you to the flames on my command. My word is law.\n\n \n DENTRIS \n Respectfully, my lord, when I was a barrister of the tribunal, it was common practice to ask Consular Consent in any judgement of a matter involving the Magistrate personally in the case. Has the ancient code of Asmodeus’ court, scorched on the Tablets of Law by our Great Lord’s own fiery talon, so fallen as to warrant its complete disregard in this tribunal?\n \n \n HAANDERTHAN \n Of course, you are correct, old man. I’ve no intention of affronting our Great Lord. Council, what say ye on this matter? Do you concur with my judgment? These heinous slanders cast upon my great name warrant utter annihilation. So sayeth I, Magistrate of this Gloried Tribunal. Do you agree?\n\n Councillors mutter and call “Aye.” (The councillors are played by a collection of very nervous, terrified day players.) \n \n ILSANDRA \n Nay.\n\n \n HAANDERTHAN \n My ears deceive me. Do you, august erinyes, daughter of Hell, speak against our cause?\n\n \n ILSANDRA \n I speak against your judgment. Our cause is yet undetermined by my mark. According to our oldest codes, truth can be drawn from an offender, as pus from a wound. Asmodeus’ Trials show the true heart from the false. Why, simply put the half-breed to the flames. Let us try him properly in accordance with the old ways. \n DENTRIS \n Well done, lad. Your pretty infernal face is good for something, even if your tongue offends all who hear. We may live yet.\n \n HAANDERTHAN \n Tut, the business of the tribunal heaps higher day by day. We’ve cases waiting in the wings by the thousands. Penitent souls singing out for justice. Shall we delay their flight to Asmodeus’ waiting embrace to engage in infantile contests? Nay, expediency is our charge when matters so lacking in evidence are brought before our bench.\n\n ILSANDRA \n Come, come, sweet magistrate. The spectacle of a few trials would do my poor heart well. I wane at these tiresome sessions. Let the trials commence. ’Twould arouse me. ’Twould tickle me. ’Twould drive me to distraction.\n\n HAANDERTHAN \n Trials you say? How now? If it is to be so, let us sweeten the pot. A price I would exact for trials as you insist. If this half-breed fails, not only is my name cleared of all preposterous charges, but you shall compact to me for a full moon’s service, to do my bidding and satisfy all my unwholesome needs.\n\n ILSANDRA \n Let it be so agreed. I hunger so for trials, I happily wager my body to your whim. We shall see if this half-breed’s words strike true or false.\n\n HAANDERTHAN \n So be it. Larazod, you stand in trial. By my discretion you shall face six of Asmodeus’ fell tests. You stand alone in the face of terrors over which no mortal has prevailed.\n TYBAIN \n Not alone, my lord. I stand with him.\n HAANDERTHAN \n You are under no obligation to do so, Arodenite. Back down and be discharged, to keep at your slobbering benedictions for a few more years at least.\n\n TYBAIN \n I am true to Aroden, my lord, but I am also true in loyalty and kinship. This man, though half-fiend his blood may turn, is bound to me in brotherhood, as I stand bound to him. Our blades both matched the enemies of Cheliax, and what faith divides, common cause unites. You cannot sunder me from his destiny. I stand trial at his side, as is my right, if I so beclaim it. Is it not so, Dentris?\n\n DENTRIS \n ’Tis true, my lord. If the half-brained, light-blinded knight wishes to perish alongside my good master, he is within his lawful right.\n\n HAANDERTHAN \n Very well. Burn with him, fool. Dentris Maltrada, you are hereby discharged.\n\n DENTRIS \n Nay sir, though I wish nothing more. This boy, as wayward as his fancies take him, is in my care. I never waivered from his father’s service, and I shall not turn my back on the son.\n\n HAANDERTHAN \n Surely, you’ve no wish to die?\n\n DENTRIS \n There are worse fates, magistrate, than even can be promised on the deepest level of your Hell. To walk alive in a world, my duty undone, my sworn oath broken, is to walk through fires more smolderous than any Asmodeus keeps below. Though he be a fool, and possessed of a diseased wit, Larazod is my master, and I shall stand by him. Do your worst, magistrate. I’ve rolled bones with demons, and gazed in dragons’ hearts. Let us have these trials and be done with my life, if the lords of darkness so command.\n\n HAANDERTHAN \n Doddering old sack of bones. No demon’s dice, nor dragon’s musings await you—only torment beyond the stars’ most infinite imaginings. When you mewl out for merciful death, I shall look on in pleasure, as your soul’s wake burns from a withered old corpse. Make ready, supplicants. The trials begin anon. May Asmodeus take pity on your blighted souls.\n \n ( Exeunt. The day players, their job complete, bolt as soon as the curtain drops, not able to leave fast enough from whatever carnage is to come, but also to make it home before the shadows come. ) \n \n \n ALCON, please roll a Perform (act) check!\n\n Between each act is a 5-minute break for the PCs—during this time, Visbaronetess Aulamaxa is on stage performing an aria while the stagehands scramble to prepare the stage for the next act. These 5-minute breaks should give the PCs a chance to heal wounds, recover from conditions, or cast preparatory spells for the next act—as long as they’re relatively quiet about it, that is. Regular spellcasting is fine, but loud explosions or flashing lights are noticeable by the audience, and each time something like this occurs, the group's popularity might be impacted. Also, acting out of character of the core character may also lose popularity for the group .... your characters in the play are NOT the classes you actually have. See this message for guidance . " }, { "author": "Kikimora", "message": "Krasava performs her lines diligently and stands tall by RWD, occasionally glancing at Ilsandra with curiosity.\n\n\n \n Spoiler: Perform (Act) \nPerform Act Check\n (1d20+2)[ 11 ] \n\n+ effects of the headband\n " }, { "author": "Moriar", "message": "Bason does his best to remember his role and listens to Lillith to help do corrections.\n\n\n \n Spoiler: Acting \n\n\nPerform act: (1d20+5)[ 24 ] \n " }, { "author": "silphael", "message": "Mnementh does their best to act properly, especially with those perfect lines.\n\n \n Spoiler: OOC \nPerform !\n\n Perform - (1d20+5)[ 8 ] \n " }, { "author": "Espeon55", "message": "Zanah performs her role as Farus the Traveled to support the main actors.\n\n \n Spoiler: Performance \nPerform Act: (1d20+10)[ 28 ] \n " }, { "author": "Diavolo", "message": "Reverend Wolf Dog breathes deeply and throws himself into his role.\n\n \n Spoiler: Skill check \nPerformance Act (d20+10)[ 13 ] \n " }, { "author": "digiman619", "message": "Naomi makes sure to hit her marks as she waits for her lines.\n \n Spoiler: OOC \n (1d20+3)[ 22 ] \n " }, { "author": "lostsole31", "message": "Does anyone do anything in the five-minute break before heading back on for the prison season of Act 2?" }, { "author": "Kikimora", "message": "Krasava looks worried and is concerned about her Acting. She tries to cast Guidance discretely:\n\n \" I hope Guidance helps me get better at this whole Acting thing\" " }, { "author": "Espeon55", "message": "Zanah looks to Krasava and Mnemeth and sighs. \"I could do something to help you but I can only help one of you. I am able to inspire competence in your acting skills but I cannot do this for more than one person at a time.\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog looks at Zanah and says \"Really? Only one person at at time? When I start shouting encouragement to me friends, every one o'them that as can hear me gets inspired. Maybe yer not yellin' loud enough?\n\nAnyway, that be O.K.. You and me can team up on this. We 'ave been rehearsing long enough. I think we pretty much know where the sticky parts are fer our friends. So how about this: If it be just one who is gonna be doin' a solo, and the crowd is making some noise, than at the right moment, ye go ahead and shout in a few words ta help reassure that performer. And if it's several o'them perfomin' at once, then I'll do it.\n\nThe only thing is, I don't wanna do it when I me-self am on stage. I gotta concentrate on me own marks and lines. Whadda ya think, Zanah?\n \nHe adds: \"I know that I been worrying about Tybain when it comes time fer that monlogue and tha crowd starts thowin' stuff at 'im. \" He looks at Karasava and says, \" Or 'her', as tha case me be. So I definitely think one of should be shoutin' some encouragement fer Krasave then, at that time. And since she would be alone fer that part, perhaps it should be ye who do it, Zanah.\" " }, { "author": "Espeon55", "message": "Zanah looks incredulously at Wolfy and shakes her head. \"Perhaps it works differently for you but my understanding is that I can only affect one person at a time for this particular skill. But I do also have a spell known as Lucky Number I could use to help you as well if you are interested.\" " }, { "author": "Diavolo", "message": "Reverend Wolf Dog says: \"LUCKY NUMBER!?! That sounds AWESOME!\" \n\nHe howls: \"Awwrroooooo!!!! I would love it if you would cast such a spell on me! I don't care what it does! I totally trust ye to know when be tha best time ta cast it! Awwrroooooooooooooooooo!!!!\" " }, { "author": "Espeon55", "message": " \"For now I shall offer this spell to those who need it.\" Looking to Mnemeth. \"Would you like me to cast this spell upon you to help?\" " }, { "author": "silphael", "message": "Mnementh nods.\n\n\" That will be welcome, indeed. \"\n\nAs the end of the pause grows near, Mnementh casts shield on themselves." } ]
[ { "author": "RCgothic", "message": " \n RC's Carrion Hill \nA Lovecraftian Pathfinder 1E Adventure for Level 5 Characters\n OOC Thread \n \n\n\nRain-laden air clings heavy, a metallic tang with the acrid bite of middenstone. The scent, a noxious cocktail of tar, oil, and something unpleasantly reminiscent of forgotten crypts, hangs thick, choking the breath and twisting the stomach. It's a stench that seeps into bone and marrow; a grim reminder of the city's underbelly. An oppressive silence settles over the cobblestone streets punctuated only by the relentless drumming of rain and the occasional distant rumble of thunder. Though it's mid-morning the sky remains an oppressive shroud of leaden grey, refusing to yield even a sliver of sunlight.\n\nThe city of Carrion Hill itself seems to cower under this oppressive weight. Buildings of weathered middenstone, their sickeningly violet hue dulled and streaked with grime by the rain, huddle together like frightened souls.\n\nDespite the dismal weather and the usual deterrent it offers an unusual bustle stirs the streets. Anxious figures cloaked in rain-soaked garments hurry through the downpour, their faces etched with worry and whispers exchanged in hushed tones. The clatter of cartwheels and the hurried shouts of vendors create a discordant symphony of unease.\n\nSuddenly a piercing cry pierces the downpour. Town criers, their faces grim and voices hoarse, march through the streets their bell clanging ominously. Their proclamation echoes through the rain carrying a message that chills the very air:\n\n \"Hear ye! Hear ye! By order of the esteemed Mayor, all heroes and adventurers are summoned to Crown Manor at once! A matter of utmost urgency demands your attention! Heed the call, brave souls! For the fate of Carrion Hill hangs in the balance!\" \n \n Spoiler \nResponses by 8am UTC 1st February please. 🙂\n " }, { "author": "DigoDragon", "message": " Zuri Reis | Status: In motion \n\n\nThe mug between the palms of Zuri's hands exhales its warmth to her fingers. She sits with her back to a wall, sipping her drink quietly. Zuri isn't the type of adventurer to brood in a dark corner, but she is the type to distrust leaving her back open to a dagger. In any case, she has no reason to brood; Zuri is inside, safe from the rain, and enjoying a hot mug of-\n\n\n \"Hear ye! Hear ye! By order of the esteemed Mayor, all heroes and adventurers are summoned to Crown Manor at once! A matter of utmost urgency demands your attention! Heed the call, brave souls! For the fate of Carrion Hill hangs in the balance!\" \n\n-fishsticks.\n\n Really? Right now, through the rain-soaked streets of the Hill? At least the Mayor waited until the breakfast rush was done (Azurah knows you don't interrupt her favorite meal of the day), but if the mayor is this demanding for heroes, they better be prepared for a good waft of wet fur.\n\nZuri took one last gulp, placed a couple copper on the table to tip the server, and got up quietly to leave. She took in a deep breath of the tavern's warm air before she stepped outside and drew up her hood. The air smelled of wet violet, if such a flavored scent was even possible. Zuri padded herself to ensure she didn't forget anything and then stepped out onto the bustle of the street.\n\n\" Alright, so... Zuri, you are near slipper Market. Head east, but take the third building up. That should be a shortcut... or so this one thinks. \"\n\nThe rogue slips around the market traffic, ducking into an alley after passing two store fronts, and vaulting herself up the sides of the two opposing walls. She reaches the roof off the shorter building, but slips on the first tiles thanks to the rain-slick precipice. Zuri catches herself on a chimney before she has a sliding fall off the roof. Taking more care now, she scurries across to the other side of the roof and grabs the chimney for support before her feet slip again.\n\n Nope This one is not going to let go of this brick and fall off this roof like an idiot. \n\nThe gods may have overheard Zuri's thoughts. The brick she held onto dislodged itself from the chimney and down she slid off the roof. Thinking fast, she pushed off at the edge and reached out for the ledge of the next roof. She missed it, instead grabbing a wet clothesline and slipping down to the middle before letting go and landing feet-first onto a stack of crates.\n\n Ta-da! \n\nThe brick came flying next and Zuri jumped back to avoid it, only to land butt-first into an open barrel of rainwater.\n\n\" ...we shall never speak of this. \"\n\n\nAfter an embarrasing landing, Zuri was on her way to the Crown Manor. Squish squish squish along the way, her cloak soaked and fur damp. She arrives at the front entrance, hoping it's warm inside with a fireplace to dry off." }, { "author": "Alhallor", "message": "After asking one of the town criers where exactly Crown Manor is, Jochen stomps through the puddles and the rain, trying not to breath in too deep and avoid any presents the stream may carry his way. He wouldn't say that he was an \"adventurer\" but he was definitely adventurous! And perhaps whatever group of people would come together in Crown Manor could use the minor magic that Jochen could provide.\n\nWhen Jochen sees any small shrine or depiction of a god, he makes an effort to lay down some copper pieces there. You'd never know when a god was looking or not after all.\n\nWhen he reaches the manor he knocks, politely but firm.\n\n \n Spoiler: OOC \nCoppers spend towards the gods: (1d20)[ 5 ] \n " }, { "author": "In4Dimensions", "message": " The air reeks of the unnatural. \n\nKov had arrived in Carrion Hill a few days prior. He had heard the rumors of the town's long-forgotten history, but only recently had there been murmurings of something sinister stirring in the area. When he had first arrived in the town the day before today, he wasn't convinced that there was anything worth his attention. But now? A different story.\n\nThe storm had rolled in much earlier in the morning, and with it came the alien stench that was so familiar to Kov. It was faint, to be sure, but unmistakably present. As such, when the mayor's summons came, Kov had already been awake for many hours, searching the borders of the town in a preliminary attempt to uncover whatever might be lurking in the area. He enjoyed working in the rain--the overcast sky was far kinder on his drow eyes than sunlight, and the decreased visibility made it harder for others to recognize him as a drow.\n\nAfter finishing his sweep of the village perimeter, a task he had nearly completed when he heard the words of the criers, he checked over his gear, threw his cowl over his face, then began trudging towards Crown Manor. The civilians moving in the opposite direction quickly made room for him as they saw his face. Drow were a rarity in the area, and though Kov had experienced little direct prejudice in the town, every human in the region had heard the stories of his race. He could hardly blame them for what he considered to be an abundance of caution--after all, he had experienced firsthand the cruelty of drow society. With this thought, memories flooded through his mind.\n\nHe been born out of wedlock between his drow noble father and one of his human slaves, and as soon as Kov learned to speak, he used magic to ensure that Kov could not accidentally spill the secrets of his birth to anyone. At the age of 24, he took a magical aptitude test required of all children of drow nobility, but due to his half-blood nature, he failed. When his father learned of the result, he sold Kov off as a slave immediately, but not before beating him within an inch of his life and strangling his mother in front of him. In a twisted way, though, he was almost thankful to his father for putting him through a childhood so scarring that nothing else in his life, not even the mental slavery of an aboleth, could ever break him. That same aboleth was the first aberration Kov ever killed, and since then he has slain nothing else.\n\nWith these memories weighing heavily in his mind, Kov arrives at Crown Manor. \"I have come\" , he says, as he knocks once, firmly, on the large wooden doors." }, { "author": "(Un)Inspired", "message": "It had been a long ride, for Leif and Tryggr, into Carrion Hill. Even if it wasn't hot out, the humidity in the air meant that incessant droplets of water bubbled up on the former's plate armor and the latter's road-weary hide. Steamy breath billowed out of Leif's closed visor, like vapor pluming out of an urban storm drain on a summer night and Tryggr's whinny was as close to a harrumph as horse could muster. It had been several days since the last sign of civilization, and a town would be a welcome reprieve from parking on the roadside for the night. At least, it felt that way until they caught a bitter smell of middenstone.\n\n No wonder this town's called the Island of 10,000 temples, If my house smelled like that I'd be praying to whoever would listen. , Leif remarked, giving Tryggr a sturdy couple of pats.\n\nThe duo traipsed into the town from the mainland bridge side-by-side, the half-elf feeling the horse had put in enough hard work on the road, and deserved a break for lugging him around. They hit the main drag of the Filth, and began the complex civic calculus of determining which tavern looked like it had both cheap beer AND clean beds (and a clean stable), when the town crier's message belted over them.\n\nReaching up under his visor, the half-elf knight rubbed his face, and clucked to his horse. Work, and then a pint, partner. And the two started up the hills towards where the Mayor's house presumably lay." }, { "author": "Metastachydium", "message": "Witt After-Born, her back against a wall, the ever so slowly melting, splitting, cracking middenstone all smudged over it looks up, and down again. It's the weirdest thing, not having the throat of some newly bold nobody under her armpit, feeling them struggle, barely aware they are trying to hoarsely hiss profanities at her, before they go limp for at least a merciful little while to sleep it off in the mud outside. Last night was a night. Folks seem nervous, drinking like there's gonna be no tomorrow. At the very least she shouldn't. It's a good thing there's little in the way of sunshine around here. Her eyes wouldn't like that right now. But the ringing and shouting… That's there. Makes the head hurt. No such thing as a good morning.\n\nAt least it's amusing, in ways. Heroes. Witt snorts. She'd spit too, but the mouth's too dry. No such thing as heroes, either. Not here. This is the Filth. This is where the **** goes once it's no good to float, even. But Crown Manor? Crown Manor's another word for money. And it's only the morning. The bar fights don't start until after the noon, with some luck. No need for her here, not yet. A grimy flasj is fished out of a pocket, and she takes a swig. Worst grog in town, made for her and the like. As good a reminder as any. When one's all south, all ways go up. Well, the local flavour thereof, anyhow.\n\nCrown Manor's waiting. She pushes herself off the wall. Rain up, mud down. Witt After-Born walks into the rain." }, { "author": "DrK", "message": " Elthis \n\nElthis leant against the door to his small shop, a steaming mug of fine Tien Xia tea cradled between his hands as he watched the ebb and flow of people wandering past. Across the road he saw Brother Brannigan, one of the bearded muscular followers of the Lord of Iron. He raised the mug of tea in a greeting and got a gruff nod from the priest as he hurried past, Elthis wasn't concerned. On one of the cramped work tables behind him sheets of paper, small filings of metal and a bubbling glass vial of fire powder was slowly making the series of large rockets that would send green and red sparks across the sky for the upcoming Feast of Iron.\n\nThe driving rain was not encouraging and had kept him inside with the wine and alchemy (never mix those two!) but the town cryer's bellowing over the wind caught his attention. He looked out and shouted, \"Whats that about eh?\" but in the clatter and the rain no -one asnwered. Pausing to switch off the small oil burner he made sure that nothing was left where it may explode before slipping on a long overcoat, strapping a battered looking sword to his waist and grabbing his tired looking bulky day pack he stepped out into the rain. He looked around carefully to note if there were any strangers on the street that may be some Kriegers' thugs and slipped a small metal sphere from his pack into his pocket. The warm orb a comforting weight as he followed the crowds head down against the rain and watching his feet for the worst of the mud and horse dung as he followed them towards Crown Manor. Glancing upwards he shrugged, \"at least its not far\" he thought to himself...\n\nReaching the plaza he began to look around spying several unusual looking characters who must be outlanders and nodded to a few locals who he did recognise, waving with a smile and Torben, the fat bearded dwarven priest of Torag standing on the far side of the square. Appraoching the dwarf he offered a hand, \"Morning Torben, any idea of what all the fuss is about? Lets head in, we can at least hope there is some mulled wine to warm us, I sold the Mayor some 2 moons ago, a good one with plenty of cinnamon and ginger to warm the bones\"\" if the dwarf agrees he'll head towards the large doors to knock and then enter." }, { "author": "razorfloss", "message": " Nicholas Lorchester \n\nA fat looking man with brownish skin sits at the bar with his head on the table drowning his sorrows to anyone willing to listen to him. His face is flush and red and for those paying attention they notice that he is covered with scars and various tattoos of mermaids, anchors, ships in various hues of red, black, blue and purple and his arms the size of tree trunks. He has a bottle of Rum next to his head in a shadowy looking tankard that looks battered and worn and for regulars who've been visiting the tavern for the past few days know the man has been an unfortunately common sight and know best to avoid him before he starts ranting and crying again. My crew left me. ME!!! I'm the bloody cook and they left me in this damn town that stinks and is probably haunted He takes a sip of his cheap ale before ranting again no offense and what makes it worse is that they didn't even pay me. I mean sure I'm not the best cook but come one at least pay me you cheap bastards He takes another sip and hears the rain pouring down And now it's raining can this day get any worse? Cayden you help drunks right? i can use a blessing right now. You help me out and ill donate something to your temple. Gods like that right? he says to no one in particular before hearing the bells toll and the town criers.\n\n\n \n Originally Posted by RCgothic \n \"Hear ye! Hear ye! By order of the esteemed Mayor, all heroes and adventurers are summoned to Crown Manor at once! A matter of utmost urgency demands your attention! Heed the call, brave souls! For the fate of Carrion Hill hangs in the balance!\" \n \n\n Well s**t he says dumbfoundly The gods do provide He finishes his Rum and puts 20 gold on the counter and sniffs himself before wincing at the smell of alcohol coming off him Hopefully the rain washes the smell away he mutters to himself. As he walks away, he grabs his half-filled bottle of and the shadowy tankard disappears. S**t I have to donate at Cayden temple now. he mutters to himself while looking for the mayor's manor." }, { "author": "Alhallor", "message": "Jochen get's basically shooed into the manor, getting dragged from one room to the next an then is told to... Wait? Perhaps the situation wasn't that urgent after all? Well at least the view was kinda nice. Jochen looked out the window into the inner courtyard. But then there was a revelation. Of course! They're supposed to be adventurers and should probably show that they were adventurous indeed.\n\nWith certain steps and a few murmured. Sorry, sorry, just getting through. \n\nHe goes towards the 2nd door and try's to open it." }, { "author": "RCgothic", "message": " \n Spoiler: Zuri \nAn eldritch chill, sharp as a wraith's claws, pierces the cafe's warmth, chilling Zuri's drink even as phantasmal steam slithers from its surface. Newcomers, harried and damp, burst through the downpour, their panicked whispers like slithering tentacles of unease that grip the air.\n\nEmerging into the storm, Zuri has to pull her cloak tighter, the rain a churning maelstrom falling with the fury of a vengeful god intent on scouring the city's mortal sins. Yet, the streets teem with panicked souls, their haste heedless of the deluge. Distress, raw and primal, thrums in the air.\n\nTowards the Slipper Market, the press of bodies forms a writhing knot, some desperately pushing forward, others clawing their way back. Shouts echo from the shrouded distance, muffled by the rain and the collective murmur of the crowd, their meaning lost in the cacophony. Perhaps this is what draws Zuri's gaze skyward, seeking a vantage point beyond the teeming madness.\n\nThe rooftop offers little solace. The rain obscures the world in a veil of grey, and Zuri finds herself teetering on the precipice, a dance with gravity she narrowly loses. The fall is unnoticed, the chill of the downpour masking the icy water clinging to her fur. Only a close inspection would reveal the true extent of her clumsiness, a secret the overflowing water butt will likely keep.\n\nThe alley before her, a dead end leading away from the market's chaos, mocks her missed opportunity. Yet, a keen mind like Zuri's easily connects the urgency of the Summons to the unseen turmoil at the market. The city's grim mood hangs heavy, a portent of something far more sinister than mere rain. No further obstacles impede her progress, but the oppressive atmosphere clings to her, a chilling reminder of the secrets the storm may hide.\n \n\n \n Spoiler: Jochen \nThe city, slick with the vengeful tears of an uncaring sky, pulsed with a feverish rhythm beneath Jochen's stomping boots. Water, choked with whispers of the unseen, gurgled around his ankles, carrying secrets best left undisturbed. He navigated the urban labyrinth, nose pinched against the stench of fear and damp desperation that clung to the air.\n\nAt each grimy, lichen-spotted shrine, Jochen paused, offering meager coins to deities whose stony visages seemed to leer back in mocking indifference. Were they blind to the city's woes, or did they watch with cold amusement as madness clawed at the edges of reality? In every shadowed niche, every weathered idol, lurked a hint of something monstrous, a formless dread that gnawed at the edges of Jochen's resolve.\n\nHeavier shadows seemed to gather around the grander edifices, whispers of forgotten rituals clinging to their moss-covered stones. Gargoyles, grotesque parodies of forgotten guardians, leered down with vacant eyes, their silence more unsettling than any scream. The very cobblestones seemed to writhe beneath his feet, each step echoing with the city's unspoken terror.\n \n\n \n Spoiler: Kov \nRain lashed against Kov's weathered face, each drop a cold caress that masked the telltale pallor of drow heritage beneath. He stalked the city's perimeter, a grim sentinel at the edge of a nightmare.\n\nHe'd passed Patty's mouldering tennament earlier, the woman huddled in her doorway, her sightless eyes reflecting the city's turmoil. \"Storm's got teeth tonight, Kov,\" she rasped, her voice a dry husk. \"Something stirs, something old and hungry.\" Her words had clung to him like the clinging touch of the downpour. The streets pulsed with a feverish unease, whispers slithering between hunched figures like panicked rats. Even the familiar scent of rain held a new, unsettling edge, laced with the metallic tang of fear.\n\nThe crier's voice, when it came, was hoarse with terror, rasping of shadows clawing at the city's heart, of madness blooming in the Slipper Market's smoldering ruins. Each word dripped with despair, echoing through Kov's weathered soul as he navigated the slick labyrinth. Gaslight flickered, casting grotesque shapes on damp walls, each alleyway a potential maw leading to unseen horrors. Upward he climbed, towards the Crown District, the summons a beacon through the swirling fog of unease.\n \n\n \n Spoiler: Leif \nThe wind howled like a banshee, each gust a fresh wave of icy needles pricking through Leif's leathery armor. It had been a long night, a desperate race against the storm that had assaulted him like an old ship battered by a relentless ocean. His muscles screamed in protest with each pull of the reins, his joints creaking like rusty hinges. The dampness had seeped through every layer, clinging to him like a second skin, chilling him to the bone.\n\nEven Tryggr, usually a picture of equine stoicism, mirrored his master's state. The dappled coat, once gleaming white, was now a mud-caked tapestry, each step a weary trudge through the deepening mire.\n\nAs they finally reached the city gates, the stench of Carrion Hill hit them like a physical blow. It wasn't just the usual city grime, but something deeper, fouler - a noxious cocktail of tar, oil, and something far more unsettling.\n\nSogged and weary, the pair limped through the city's gaping maw, the bridge behind them a mere memory lost in the swirling storm.\nThey stumbled onto the Filth's main artery, a festering wound under the storm's mockery of daylight. The air reeked of decay and secrets, a miasma that clung like a shroud. Their quest began: a grim calculus of taverns, seeking a haven that offered both cheap swill to numb the mind and a bed (clean, if such a word could be used here) to ease weary bones. Tryggr whickered softly, his plea understood. Even a horse deserved a dry stall after battling the storm's fury.\n\nBut their search was cut short, cleaved in twain by the town crier's voice. It boomed through the squalid streets, a discordant note in the city's symphony of unease. Cheap beer and clean beds faded into insignificance, replaced by a gnawing dread. Steeling his resolve, Leif urges Tryggr onward, up towards the unknown horrors that waited to be revealed within Crown Manor's looming walls.\n \n Spoiler: Fatigue \nLeif and Tryggr have journeyed all night through a storm. They both start the game with the condition Fatigued . But they also both have the bonus feat Endurance .\n \n\n \n\n \n Spoiler: Witt \nThe Filth awoke not with its usual chorus of groans and revelry, but with a chilling silence that pressed upon Witt After-Born like a moldy blanket. The dawn light, filtered through grime-encrusted windows, cast sickly hues across the tavern, painting the chipped wood and dented mugs in an unsettling pallor. Even the familiar stench of stale ale and despair seemed muted, replaced by a cloying, metallic tang that clung to the air like a bad omen.\n\nHer short stature, hunched against the wall, was a stark contrast to the slowly-melting middenstone behind her, its jagged cracks mirroring the fissures in the city's sanity. The absence of a drunken patron pinned under her armpit, their incoherent curses muffled by the familiar press of her arm, was an unsettling void. Last night, the Filth had pulsed with its usual desperation, but today, a different kind of desperation clung to the air, thick and suffocating.\n\nBeneath the city's weeping maw, the air itself seemed to curdle with unease. Witt, her back plastered to the damp stones, felt the silent scream of the day press against her. No comforting roar of drunken brawls, only the spectral whispers of unseen terrors slithering through the shadowed corners. Even the sun, a pallid orb veiled in storm clouds, refused to grace the Filth with its dubious blessing.\n\nThe crier's voice, hoarse with dread, echoed through the streets, a summons to Crown Manor. Witt scoffed, cynicism her armor against the rising unease. Heroism held no sway over her, but coin did. Crown Manor, she knew, held deep pockets.\n\nHer hand instinctively sought the familiar burn of the vile grog, a grim communion with the festering underbelly of the world. Each swig mirrored the descent, the inexorable slide south where even darkness couldn't contain the abyss beyond.\n\nPushing off the wall, muscles protesting like rusted hinges, she stepped into the rain. The bar fights, a brutal ballet of despair, could wait for the sun's feeble retreat. Mud squelched beneath her boots, sucking her down into the city's fetid embrace. Rain above, mud below, a fitting mirror for the world's descent. Crown Manor, a dark monolith against the storm-wracked sky, beckoned. Not with hope, but with the glint of cold, hard coin – for even in the face of cosmic horror, there was always a price to be paid, and she, Oread of the Filth, knew how to collect it.\n \n\n \n Spoiler: Elthis \nBeneath the iron-grey sky, Elthis leaned against the damp wood of his alchemical hovel, the meager warmth of Tien Xia tea a mockery against the chill that gnawed his bones. Rain hammered the cobblestones, each drop a whispered curse echoing the city's unease. Across the mist-shrouded street, a hulking figure clad in iron trudged past, a servant of the Lord of Iron whose gruff visage reflected the city's disquiet. Elthis offered a perfunctory nod, but the storm's oppressive aura chilled his greeting.\n\nInside, his cramped den reeked of a forbidden alchemy, a concoction of metal shavings and bubbling vials promising ephemeral beauty for the Iron Feast. The sky mirrored the fire's infernal glow: an angry maw of bruise-purple clouds, weeping upon a world teetering on the brink. The town crier's voice, hoarse and ragged like a carrion crow's caw, sliced through the din, the call to Crown Manor as unwelcome as a grave robber's touch.\n\nCuriosity, that insatiable parasite, gnawed at the edges of his mind. Ignoring the storm's chilling whispers, he donned a rain-soaked cloak, its sodden folds reeking of the city's decay. A metallic sphere, its surface etched with arcane symbols, pulsed with an alien light in his pocket - a meager shield against the unknown.\n\nStepping out into the storm, the familiar streets seemed warped, grotesque silhouettes contorting under the bruised light. The storm's dirge resonated in the unnatural quiet, punctuated only by the distant clang of a rusted bell, tolling for secrets better left forgotten. Even the usual beggars, harbingers of misfortune, had vanished, their absence a haunting silence more unsettling than any scream.\n\nCrown Manor, shrouded in swirling mist, stood like a monolith against the dying light. Each step towards its looming maw felt heavier, the storm coalescing its fury around the manor, as if echoing the dread gnawing at his sanity. Spying his dwarven friend across the plaza, limestone dyed purple by the roiling storm above, Elthis offers a greeting. But his friend's usually jovial demeanor is bent with worry.\n\nHe shakes his head, the gesture jerky and hesitant. \"Garus,\" he rasped, the name like a cracked bell tolling doom. \"The Crow's commander… found dead in the Slipper Market. The whole squad. Not even a whisper left of who… or what… did it.\" He shuddered, his voice dropping to a guttural murmur, \"Best you stay away, Elthis. Best we all do.\"\n\nHe vanished into the storm, leaving Elthis alone before the beckoning maw of Crown Manor.\n \n\n \n Spoiler: Nick \nIn the festering underbelly of Carrion Hill, where shadows clung to cobblestones like graveworms, Nicholas, a man swollen by despair and fermented spirits, held court in a tavern reeking of decay and stale ale. Days, bloated and indistinguishable, had bled into one another since his crew, like rats from a sinking ship, had abandoned him in this forsaken city. His booming voice, thick with liquor and unshed tears, echoed through the room, a dirge for a chef's pride butchered. He spun tales of culinary mastery, each boast a dagger twisting in his own gut, but the patrons, their eyes dulled by their own miseries, offered only the balm of silence.\n\nThen, a piercing cry, laden with an unnatural resonance, shattered the tavern's squalor. It was the town crier, his voice a macabre chorus echoing through the downpour, summoning the bold and heroic to Crown Manor. A flicker of morbid curiosity, sparked by the prospect of escaping his self-inflicted torment, stirred within Nicholas. He stumbled towards the barkeep, his greasy coins glinting in the dim light, and with a final, slurred vow, disappeared into the rain-sodden night.\n\nThus, drenched and shivering, Nicholas found himself at the foot of Crown Manor, its pale facade looming like a skeletal maw against the storm-wracked sky. The massive doors, adorned with macabre carvings that pulsed with an eldritch light, seemed to mock his arrival. Yet, driven by a perverse hope, he pushed through them, entering a labyrinth of shadows and whispers\n \n Spoiler: Drunk \n Nicholas has been drinking for days. He starts the game Drunk . He has a +4 bonus to will saves against fear, but a -4 penalty to any other roll involving dexterity, intelligence or wisdom. Every hour he can attempt a DC10 constitution saving throw to reduce the bonus/penalty by one.\n\nBut he is also used to this. He has the bonus feat Great Fortitude \n \n\n \n\n\nIn the shadowed district of the Crown, atop Carrion Hill where the bones of misfortune bleach white under the cruel sun, a grim mockery of royalty unfolds. Here, the wealthier denizens dwell in limestone mansions, unwittingly crafting a skyline resembling the skeletal diadem of a monstrous skull, earning the place its chilling sobriquet.\n\nAt the apex of this macabre tableau stands Crown Plaza, dominated by two edifices both stark and oppressive.\n\nThe larger, an osseous monolith cloaked in an aura of sepulchral chill, is the Ossuary Church. This bastion of Pharasma, Carrion Hill's largest temple, boasts white limestone skin adorned with grinning visages culled from its labyrinthine crypts. This grand edifice consumes the southern flank of the plaza, its facade perpetually shrouded in an unsettling perpetual dusk.\n\nAcross the expanse, mirroring the temple in a grotesque dance of symmetry, looms Crown Manor. This amalgam of town hall and fortress serves as the seat of administrative power and the nerve center of the Crows, Carrion Hill's grim watch of a thousand eyes. Like its counterpart, it is carved from pale limestone, its surface unblemished yet somehow slick and unsettling. Though outwardly a sturdy manor, its true purpose betrays itself in the unnatural thickness of its walls and the barred windows at ground level, apertures too narrow for most humanoids to reasonably traverse. A pair of massive, iron-bound doors, wide enough to admit lumbering monstrosities, gape open, revealing a flurry of crows flitting in and out with an unsettling urgency. Two grim sentinels hover nearby, ushering inside anyone who looks like they might fit the summons' request for adventurers or heroes.\n\nThose ushered inside find themselves across a cobbled courtyard, and then through another set of imposing doors guarded by unseen wards. A grand staircase ascends into the manor's guts, leading ultimately to a reception room overlooking the courtyard. Here, sunlight struggles to pierce the thick windows, casting the opulent furnishings in an unsettling pallor. Green and gold wallpaper, once vibrant, now seems to writhe with the shadows cast by the flickering flames of a monstrous fireplace. An oppressive silence hangs heavy in the air, broken only by the occasional unsettling caw echoing from beyond the inner door.\n\nJochen is the first to be shown into this dingy antechamber, but before his curious hand can reach the handle of the door into the next room, he is interrupted by the ushers showing in a weary knight in bronze armour, Leif, his trusty steed Tryggr having been gratefully shown to a stable in the bowels of the manor by a valet. Behind Leif is a white-haired elvish businessman, Elthis, and a similarity white-haired yet differently complexioned drow, Kov. A sturdy oread woman, Witt, is next, followed by a catfolk woman, Zuri. A few minutes later, a man-mountain called Nicholas stumbles in, the reek of rum hanging over him like a distasteful shroud. Nick must be the last of those the mayor is prepared to wait for, because before the gathered prospective heroes can confer, almost immediately the inner door opens and an usher shows them into the great hall beyond.\n\nIn the great hall, several members of the Crows stand guard while the mayor, a distracted and worried man named Vanton Heggry, sits in a tall backed chair; apart from the PCs, there appear to be no other adventurers present.\n\nThe hall is about 100ft by 40ft with a dark-wood-vaulted ceiling that's about 20ft at its peak, aligned north-south. At the north end of the hall there's a grand fireplace about 15ft wide with a blazing fire. The fireplace is flanked by four large windows, about 4ft wide by 8ft tall, beginning about 2ft above the dark wood floor. For the northern three quarters of their length the long walls each contain fourteen identical windows, then two minor fireplaces also ablaze. The southern quarter of the hall is panelled in the same dark wood as the floor, with a 15ft double entranceway in the middle of the south wall. This isn't the entrance the group had been shown through, with various minor doorways at irregular intervals along the southern walls, the antechamber having been off one of them. A long table 8ft wide and flanked by high-backed chairs to seat 50 runs the length of the hall, but it has been moved off-centre to the west to create some open floor space on the eastern side. Despite the three blazing fires and the yellow-green glow of the gas lamps, the atmosphere is not cozy, the purple-clouded storm is just too apparent through the many unshrouded windows. Still, some effort has been made, with a number of the high-backed chairs moved into a semi-circle around the eastern fireplace, and it is there where mayor Heggry is seated in the centre of the semi-circle facing the fire.\n \nOf all those present, only Elthis has an acquaintance with Heggory, born of deals for fireworks for the city's festivals. When Heggry sees them enter, he straightens up and says, “At least we’ve got a few backbones still upright in this place,” then he gestures for all to be seated, clears his throat, and continues:\n\n“I thank you for attending in our hour of need—Carrion Hill has a long history of battle, yet always before its enemies have attacked from outside our walls. We are fortified to defend against such attacks, but now we face an entirely different threat. Our enemy is already here, dwelling in the tunnels and catacombs below and surfacing to strike without warning.\"\n\n“As you may have heard, the first of these attacks occurred early this very morning, when something huge came up from below in a part of the Tangles called Slipper Market. It partially destroyed a building and killed a half dozen locals before retreating into the ruined structure. The Crows were swift to reply, led by our own Commander Garus, but when they arrived, they were slaughtered to the last.\"\n\n“Since then, the thing has moved on, surfacing no less than three times in different parts of the city, crushing buildings from below and slaying anyone it finds inside. I’ve got the entire force of the city watch in reserve, and with each new event they respond quickly, but the damage is always done by the time they arrive. Already there is talk of war and invasion, but I still believe that what we face is a single horror. If we can only figure out what it is, we might be able to defeat it. And this is where your group comes in—the horror has moved on from its initial point of entrance, but if you can explore the ruins in Slipper Market, perhaps you can find some sort of clue to tell us what it is we face. I cannot spare any of my Crows to aid you, for they are needed in keeping order in the streets, but if indeed you can find something… anything… about this monster from below, I will pay you handsomely: 2,000 gold for solid information, and twice again that amount for aiding in defeating the horror.”\n\n\"If you have questions, please be quick. The situation demands your attention without delay.\"\n\n \n Spoiler: Deadline \nResponses by 8am UTC 8th February please.\n " }, { "author": "razorfloss", "message": "Still smelling strongly of alcohol and now having his week-long bender catch up with him Nicholas stumbles into the manor with bloodshot eyes with a shadowy mug on his head acting like an icepack. God I'm never drinking again he moans (although he says this everyone and their mother knows he's lying) as he says this however, he struggles to hold back puke that threatens to come up before he forces it back down. After calming himself he asks Has anyone given a description of the beast that is he threatens to puke again reliable. Excuse me a second As he finishes his question, he puts the shadowy mug on the floor, and it turns into a large cooking pot and he pukes inside it all but ruining his first impression Infront of the mayor. As he finishes puking, he apologizes It's been a trying few weeks " }, { "author": "DrK", "message": " \n Spoiler: Elthis outside \n\n\nTalking with his unusually graven dwarf friend Elthis's hand twitch, fingers twisting into a spiral to ward off death. \"Pharasma shelter them. I did not the Crow well, but would not have wised ill of him.\" As the dwarf ofers a warning Elthis shakes his head, \"I cannot friend. I am no native year, but I've lived here long enough to want to see everything I've built come crashing down in blood and chaos.\" he offers Torben an arm, and grasps the dwarf's hand tightly. \"Hurry home, seal the doors and open that 12 year old red. Enjoy it while you can.\" \n\nWatching his friend head down into the miasma of fog and smeary rain and with a foreboding shiver Elthis heads into the looming Crown Manor\n \n\n\n----\n\n In the Manor \n\nElthis had stood near the side of the room, a cool glance over the others gathered here. The dusky complexion of the drow attracted a second glance and the weary looking knight seemed competent combatant. Eyeing the other elf he fingered arcane orb that was slightly warm to the touch nestled in his pocket. As the mayor speaks Elthis begins to feel gnawing doubt and wonders if it had been wise to come rather than copy Torben and lock the shutters and start drinking, certainly it seemed one of the would be saviours of Carrion hill had already started that approach!\n\nWhen the mayor finishes Elthis slowly considers then speaks up, \"Mayor... a beast you say, capabale of destroying whole buildings and entire Murders of Crows... surely you don't expect this collection of businessfolk and travelers to stop it? I am however willing to investigate and try and find some clues as to its nature so some better equipped monster hunters can deal with such a beast. So I accept the offer, plus I liked Garus, and I would like to see some justice for whatever caused his death.\" Again is hand traces a brief spiral on his chest." }, { "author": "Alhallor", "message": "The gods seemed to be angry or at least very distant right at this moment, Jochen also felt really alone waiting in the hall and he was really relieved when more people appeared. When they were ushered in and heard about why Carrion Hill needed people his face became ashen. He didn't even realized the amount of money that was offered still shocked by the revelation that a single... Something killed that many people.\n\nHe nodded towards the human and wanted to add something when Nicholas hurled the inside of his stomach into a pot and Jochen never in his entire life wanted to have a cleaning spell this much. He weaved his hands in a small gesture to conjure a small Breeze to at least direct the smell towards a fire away from Mayor Heggry.\n\nThe sorcerer needed to swallow several times, fighting down his own urge to puke till he was able to ask his question.\n\n How many crows, together with the commander, were send to investigate. It would be good to know at least a rough estimation of whatever this thing is capable off. And you mentioned tunnels and catacombs? Is it possible to get a map of them or do we have to get in on our own? \n\nTowards the others. I'm Jochen, by the way. At least we won't have to worry about light guiding our way when we travel in the darkness. \n\nWith that he stomped his staff on the ground to let it glow like a lit torch.\n\nJochen nodded towards Elthis. Let's see what we can find out. " }, { "author": "Metastachydium", "message": "Limestone. The bleached bones of the earth a former… Associate 's called those once, always scribbling, always clean, conceited… Witt can tell the Crown, a bit of the Hill she doesn't amble upon much's been built to impress and awe. But alas, she's not an easy one to awe, or quite religious for that matter. The Ossuary's pretty walls get a light jab from a heavy fist. The sound's not quite what real bones make when cracked. A real pity. Still, she's almost amused. The bustle, the panic… This place? it's sinking. Folks are getting real courteous, even to her such, all of a sudden as she's let and led inside the Manor. They know they're about to meet halfway, somewhere in that ugly, slimy water. A thing of beauty, really. Another swig of grog goes down her throat as she strides in with the others, barely even bothering to find a familiar face among the bunch. She flips around a chair with casual ease, puts a muddy boot on top and an elbow on that knee as the rest settle down. She knows they'll let her; and she'll let them put their show on in return.\n\nIt's quite the show too. The mayor's is quite the story. And the sailor-man… She snorts loudly when he vomits. That one drinks ****. That one knows. Witt already likes him. She nods about as he speaks, and as the others speak, as though absently, but paying good attention. That's gold. Big thing, big money. she grunts appreciatively. I'll take the big money. But what's with the haste, I wonder? These are right. she motions towards the others. 'S not like yout old us much. How's it you know it's not coming this way next? Would save us the time. \n \n Spoiler: OOC \n\nSense Motive on the mayor: (1d20+8)[ 22 ] \n\nKnowledge (local): (1d20+5)[ 9 ] and\nKnowledge (dungeoneering): (1d20+4)[ 5 ] on the tunnels/catacombs side of the issue.\n " }, { "author": "DigoDragon", "message": " Zuri \n\nZuri made her way toward the warm fire, finding the nearest unoccupied seat to use as she attempts to dry off. The shadows played off her silhouette, the long, slender tentacle slithering back and forth created from her tail. The fire crackled quietly, offering a solace of warmth against the dark coldness of the world.\n\nThe light offered nothing against the stench of alcoholic puke. Zuri wrinkled her nose, but said nothing. Maybe the man will learn something today about limits. She tried to distract herself by focusing her ears towards the questions of the other adventurers who heeded the call. Together they made for an eclectic group. The dim light keeping their secrets hidden below the skin; flesh worn from experience. The questions finished, and Zuri turned from the fire to add her own.\n\n\" Zuri would ask if you know the locations of where this horror has surfaced, to find a pattern in its strikes, \" the little catfolk spoke up. \" This one is also curious that you specifically call it a horror. Do you have an idea of what we are searching for? \"\n\nZuri thinks back if she's heard any old tales or legends about great burrowing beasts in the local area.\n \n Spoiler: Knowledge(Local) check \n (1d20+6)[ 19 ] \n " }, { "author": "Palanan", "message": "Amid the trickle of roustabouts, sellswords and would-be heroes making their way up to the pale hulk of Crown Manor, a young man in a worn leather coat and stylish leggings maintains a confident stride, one hand casually held in his tunic, the other resting upon the basket hilt of his elegant dueling-sword.\n\nA step behind and to one side, hurrying to maintain the distance, a halfling in drab workman’s clothes and a ragged cap struggles to keep an elegant hat in place atop a folded mass of fine velvet with silvery trim.\n\nThe young man sweeps past the ironbound gate and its rain-spattered sentinels, crosses the courtyard and ascends to the reception room. There he sweeps off his damp leather coat, dropping it carelessly on the halfling with one hand as he snatches the feathered cap and velvet cape with the other. A practiced sweep and flourish sees the cape settled about his shoulders, the cap upon his rain-slick head, hair pulled back in an elegant curve, while the halfling does his resigned best to see over the heaped leather coat in his arms.\n\nThus attired, the young man reaches the great hall as Mayor Heggory is speaking, joins the company of the others assembled, listening with full attention to the details of the monstrous attack and the more-than-generous purse. The halfling, still holding the wet leather coat, edges onto an empty seat in the shadowed corner of the hall, eyes downcast and making not a sound." }, { "author": "In4Dimensions", "message": "As Kov looked at the other adventurers scattered across the room, the slightest hint of a frown crept across his face. How long has it been since I worked with others, I wonder? All I can hope is that they can handle themselves. As the sailor interrupted the mayor's speech with the contents of this morning's drink, Kov threw him a stern look of disapproval, making sure the man's eyes met his before he looked away. He stays silent as the others speak, wincing slightly and averting his eyes as the sorcerer lit up the room, as he consults his memory and knowledge of aberrations, trying to think of what kind of beast the mayor might be describing.\n\n \n Spoiler: OOC \nKnowledge: Dungeoneering - (1d20+11)[ 29 ] \nKnowledge: History - (1d20+9)[ 23 ] \n \n\n\nAfter the others finish, Kov speaks in a quiet but gravelly tone. \"Sir, please have someone direct me to the nearest entrance to the catacombs. My magic can detect the presence of the foul beasts, so I will attempt to track it and determine its behavior patterns, if it has any.\" He then turns towards the other adventurers. \"I wish to slay the terror, but I am uninterested in money beyond what I require to survive and fight. I am willing to distribute my portion of the bonus to those of you who will assist me in combat.\" With that, he falls silent, waiting for the mayor's response." }, { "author": "DigoDragon", "message": " \n Originally Posted by Palanan \n Thus attired, the young man reaches the great hall as Mayor Heggory is speaking, joins the company of the others assembled, listening with full attention to the details of the monstrous attack and the more-than-generous purse. The halfling, still holding the wet leather coat, edges onto an empty seat in the shadowed corner of the hall, eyes downcast and making not a sound. \n \n\nZuri turned slightly to hide her back from the door. Her tail held still as the late newcomer entered. When the newcomer remained quiet and attentive, the catfolk's tail slowly slinked once more at relative ease. Interesting that a -\n\n\n\n \n Originally Posted by In4Dimensions \n After the others finish, Kov speaks in a quiet but gravelly tone. \"Sir, please have someone direct me to the nearest entrance to the catacombs. My magic can detect the presence of the foul beasts, so I will attempt to track it and determine its behavior patterns, if it has any.\" He then turns towards the other adventurers. \"I wish to slay the terror, but I am uninterested in money beyond what I require to survive and fight. I am willing to distribute my portion of the bonus to those of you who will assist me in combat.\" With that, he falls silent, waiting for the mayor's response. \n \n\n Huh . And here Zuri thought chivalry left town years ago. She nods in the affirmative to the experienced traveler. Encountering the beast may be inevitable, so it would be wise to affirm her willingness to work together with them in combat." }, { "author": "(Un)Inspired", "message": "Leif lifts his visor and gives a direct, meaningful look to the valet who takes custody of Tryggr, and gives his partner a comforting pat on the flank. Please brush the road off him before I return, remove his tack, and give him a feed bag. The half-elf's tone isn't formally a demand or a request, perhaps lying murkily somewhere in between. Thank you. \n\nThe weary knight clears his throat, turns and cracks his back, and stalks off to the entryway at the far side of the Crown Manor courtyard. Clear cut all the trees, cart in tons of milled stone, and act surprised when everything falls to hell, he tsks to himself as he takes in the seat of government for Carrion Hill.\n\nWatching the assortment of adventurers arrive, Leif smiles, under his visor, at the drunkard's housewarming present for the mayor but is otherwise silent for the City leader's explanation of the recent urban troubles. If asked his name he responds, Kjærgaard, Leif , in an even, but not unfriendly tone. He listens to the questions others ask, waiting patiently for the mayor's responses before volunteering, If we can be shown to one of the enemy's surfacing spots, I can divine what happened, get us a bit more of a command over just what is going on. " }, { "author": "DrK", "message": " Elthis \n\nElthis looks at the floor of the mansion, tapping his boot on the solid flagstones, a slight grimace, \"I'd hope the floors are bit more solid here.\" Before he nods to Kov, \"I will help, Carrion Hill is my home, I'll take my share from the mayor but you don't owe me anything.\" " }, { "author": "RCgothic", "message": "Heggry's thin lips purse, eyeing the pot with a practiced indifference. \"Rough night, sailor? More's the pity, considering our predicament. We have no beast to describe, only the wreckage it leaves in its wake. We know of nobody who's seen it and lived, if beast it even is. Those witnesses who survived say the buildings were pulled apart from within by something enormous. The bodies of the dead reduced to... well, let's say 'unrecognizable.' Time is our enemy, so if you're ready to stomach more than just breakfast, step up. We need answers, and frankly,\" he gestures at the door, \"we're not choosy about who brings them.\"\n\nHeggry's gaze flickers over the motley crew gathered, then to Elthis as he addresses the next question. \"Unlikely you can stop it, perhaps,\" he concedes, \"but desperation breeds unconventional solutions. Frankly, stopping it might be beyond even the Crows. What we need, my friend, is intel. Pinpoint its weaknesses, its origins, its next move. If those here can unearth such knowledge, the Crows might stand a chance. He nods at Elthis's words, a flicker of genuine grief crossing his face. \"As for Garus… a good man, a pillar. His absence casts a long shadow.\"\n\nHeggry grimaces at Jochen's question, the fatigue etched deeper on his face. \"Lost a dozen Crows, including Garus. Brave souls, the lot of them. Found them bludgeoned, torn apart… a gruesome show. As for the catacombs, well, Carrion Hill's a built on over a dozen forgotten cities. No complete maps exist, but the Slipper Market is your best bet. The Horror breached there, so that's where your light might shine brightest, eh, sorcerer?\" His voice holds a flicker of hope, desperate for any advantage.\n\nBut his eyes narrow, a flicker of annoyance warring with desperation at Witt's blunt challenge. \"Haste? My dear, we've had three attacks just this morning. Each one deadly. People are holed up, fear gnawing at them. A monster is destroying buildings, and if they begin to feel their homes aren't safe, the city will crumble. The Crows are stretched thin, and if it hits a gas main whilst rummaging around underground… well, let's just say fireworks are preferable. Now, as for Crown Manor… blunt truth? We don't know. Our foundations are strong, defenses solid, but motive? We just don't know. We need answers, miss, and you lot are our only hope. So, coin purse motivates you? Fine. But understand, this ain't just about gold. This is about survival.\"\n\nWitt is aware that there are various entrances to the city's catacombs and that they were the result of Carrion Hill being built in top of a previous city, but she had no idea it was so many previous cities and beyond a few near-surface excursions for various illicit activities, she has almost no knowledge of the wider tunnels. Witt discerns that the mayor is being as honest as he can be, and that his urgency is motivated by a genuine concern for the city and it's inhabitants. She suspects he likes things to be well-ordered, and that he believes the city's state of order hangs on a precipice. He's beginning to grow impatient for action, but he's making an effort to suppress that emotion and let everyone have their questions. Zuri is up next.\n\n\"It's struck twice more, miss,\" Heggry sighs, the weariness pulling at his voice. \"Both grand houses on the western Tangles, seemingly swallowed by sinkholes. In both cases, the resulting pit had no apparent entrance to chambers below, but the ruins were slathered and drenched in a foul-smelling slime the likes of which no one has ever seen before. There's no clear link between these other sites and the Market or each other, though our best minds haven't exactly been idle. As for the name, well, that's what the Crows christened it, and it stuck. Fear has a way of naming things quickly. What it is, where it came from, why… those are the answers we crave. It's moving underground, that much we know. Whatever it is, it's cunning enough to stay unseen. That's why your skills, keen eyes and all, are so crucial.\" His gaze lingers on Zuri a moment longer, a flicker of something unreadable in his eyes.\n\nUnfortunately for Zuri, there's no shortage of rumours she's heard about what might lurk in the crypts and mouldering ruins beneath the city. From malevolent humanoids like derro, drow and myconoids, through undead, carrion crawlers, and giant insects, umber hulks, bulettes, or even mind-flayer colonies and older nameless evils. Though there's little corroborating evidence the inhabitants of Carrion Hill have lively imaginations. Zuri can't think of anything huge that burrows, destroys buildings and leaves only foul slime in its wake.\n\nHeggry's brow furrows, a flicker of annoyance warring with begrudging amusement. \"Ah, another... addition to our motley crew? Splendid timing, sir,\" he remarks, dryly laced with both sarcasm and the desperate hope this newcomer might actually offer something useful. \"We were just reviewing the rewards - 2,000 gold for solid information, and double that for bringing the Horror down. I'm sure the others will catch you up on the rest of what we've discussed.\" His voice holds a hint of desperation disguised as business as usual.\n\nHeggry's considers Kov's words for a moment, appraising the half-drow's stoicism. \"While your drowish ancestry may grant you an edge in the dark, brave warrior,\" he says, a hint of dry humor in his voice, \"these tunnels are a tangled mess, uncharted for generations. Best start at the Slipper Market, the Horror's point of entry. As for your offer… commendable, truly. As you wish, your reward will be shared equally with the rest of your team.\" He gestures towards the group with a weary nod.\n\nKov wracks his memory. Carrion Hill's history is rich with whispers of ancient rituals performed in hidden tunnels beneath the city, legends speak of beings banished long ago, said to slumber and stir beneath the earth, and tales warn of forgotten gods, their power echoing in the darkness below. He's aware of many different custodians of the city, such as the Taldans, Orcs, Kellids and Varisians of multiple flavours. He's even aware that at times the city has been abandoned, or occupied by undead or plague survivors. The city's history goes back over two millennia, with rumours of still earlier settlements in the region. Unfortunately this doesn't help narrow things down much for identifying The Carrion Hill Horror. It could be a large apex predator - many aberrations, magical beasts or undead could fit the patchy second hand descriptions. Or it could be a purely ectoplasmic effect, a wizard's experiment gone rogue, something else entirely. The mayor interupts Kov's deliberations, becoming more agitated and clearly hoping the newly assembled heroes will get on their way, gesturing animatedly towards Leif.\n\n\"We need to get to unearthing the truth before our city caves in. I'll take one more question from ser knight. Leif. Excellent. A divination might be just the thing. Again, I direct you to The Slipper Market. The crows will see you through the crowds directly. If it would speed you all on your way I am prepared to offer a cash advance - 1000 gold for each of you to get started immediately. Your manservant doesn't count,\" he addresses this last comment to the foppish man in the velvet cloak.\n\nHeggry claps his hands together and a smartly-dressed servant snaps forward bearing a small chest witch is presented to the gathering. \"Eight thousand gold pieces to distribute as you wish. Now please, I would bid you depart at once! I can spare two of my crows to escort you to the Slipper Market if you would like.\"\n\n \n Spoiler: Responses by \nResponses by 8am UTC Sunday 18th February please.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Heggry \n \"It's struck twice more, miss,\" Heggry sighs, the weariness pulling at his voice. \"Both grand houses on the western Tangles, seemingly swallowed by sinkholes. In both cases, the resulting pit had no apparent entrance to chambers below, but the ruins were slathered and drenched in a foul-smelling slime the likes of which no one has ever seen before. There's no clear link between these other sites and the Market or each other, though our best minds haven't exactly been idle. As for the name, well, that's what the Crows christened it, and it stuck. Fear has a way of naming things quickly. What it is, where it came from, why… those are the answers we crave. It's moving underground, that much we know. Whatever it is, it's cunning enough to stay unseen. That's why your skills, keen eyes and all, are so crucial.\" His gaze lingers on Zuri a moment longer, a flicker of something unreadable in his eyes. \n \n\nZuri considers all the answers so far; it burrows under the buildings to pull them down, there are catacombs and older cities buried below, and the creature leaves a foul;-smelling slime. The shadows that play off the light of the fireplace all blend together at the base. The down below . \" Well, it appears one option we can attempt is to find a way down under the city. See if this... horror has a nest it returns to after it attacks. \"\n\nWhen Heggry's eyes linger a bit longer than usual, Zuri's head tilts slightly to one side. She wonders what is behind those eyes. She glances around subtly if anyone else is looking upon her. No one assumes her to be cutpurse, she hopes.\n\n\n\n \n Originally Posted by Heggry \n \"We need to get to unearthing the truth before our city caves in. I'll take one more question from ser knight. Leif. Excellent. A divination might be just the thing. Again, I direct you to The Slipper Market. The crows will see you through the crowds directly. If it would speed you all on your way I am prepared to offer a cash advance - 1000 gold for each of you to get started immediately. Your manservant doesn't count,\" he addresses this last comment to the foppish man in the velvet cloak.\n\nHeggry claps his hands together and a smartly-dressed servant snaps forward bearing a small chest witch is presented to the gathering. \"Eight thousand gold pieces to distribute as you wish. Now please, I would bid you depart at once! I can spare two of my crows to escort you to the Slipper Market if you would like.\" \n \n\nZuri finds this to be a generous offering. She doesn't immediately pounce on the advance; she agrees with a nod, but waits for the others to agree and speak up if there is any remaining questions. \" The market is certainly our best lead. \"" }, { "author": "Metastachydium", "message": " \n Originally Posted by RCgothic \n But his eyes narrow, a flicker of annoyance warring with desperation at Witt's blunt challenge. \"Haste? My dear, we've had three attacks just this morning. Each one deadly. People are holed up, fear gnawing at them. A monster is destroying buildings, and if they begin to feel their homes aren't safe, the city will crumble. The Crows are stretched thin, and if it hits a gas main whilst rummaging around underground… well, let's just say fireworks are preferable. Now, as for Crown Manor… blunt truth? We don't know. Our foundations are strong, defenses solid, but motive? We just don't know. We need answers, miss, and you lot are our only hope. So, coin purse motivates you? Fine. But understand, this ain't just about gold. This is about survival.\" \n \n\n People live, people die. Way of doing business. Witt makes a show of shrugging, but there's a hint of something positively melancholy to her visage as she defiantly meets the mayor's gaze, her head still hanging slightly forward and down. This Heggry, he's one of the poor fools. A moron. He'd appear to mean well, and earnestly. Not of the kind that live. Sooner or later, his sort dies a \"good death\". Quite the pity.\n\n\n \"We need to get to unearthing the truth before our city caves in. I'll take one more question from ser knight. Leif. Excellent. A divination might be just the thing. Again, I direct you to The Slipper Market. The crows will see you through the crowds directly. If it would speed you all on your way I am prepared to offer a cash advance - 1000 gold for each of you to get started immediately. Your manservant doesn't count,\" he addresses this last comment to the foppish man in the velvet cloak.\n\nHeggry claps his hands together and a smartly-dressed servant snaps forward bearing a small chest witch is presented to the gathering. \"Eight thousand gold pieces to distribute as you wish. Now please, I would bid you depart at once! I can spare two of my crows to escort you to the Slipper Market if you would like.\" \n\nNow, Heggry's finally speaking a language she likes to hear spoken. Witt pushes the chair aside and ambles forward, reaching under the chest with an arm and gives it a little shake, lifting it as though it were feathers in a pillow case. A smirk, somewhat resigned, dances around a corner of her lips. Weighs about right. she murmurs. Don't bother your Crows, sir. she dismisses the offer of tour guides with a rough wave of her hand. We'll make do. …or break through, if it takes force. That's really just a thing she does ." }, { "author": "Alhallor", "message": " A dozen and a captain. Jochen murmurs, shocked. He thought of himself as being pretty capable but this was still a lot.\n\nThe young man shakes his head to clear his thoughts, determination in his gaze. When Witt gets the chest from the mayor Jochen takes his share out of it, but fills one of his pouches with 9/10 of his share and gives it back to the major.\n\n Please distribute that to the families of the crows to lessen they're burden. I agree that we won't need an escort, keep you're man at ready. \n\nThe sorcerer adresses the knight, Leif. More information would be good, I would like to be at you're side when you try to divine what this thing is in case that whatever you see would frighten you. Jochen stutters a moment before continuing. I-I can take the fear of others unto myself, perhaps it will help you keep you're divination in order should it frighten you too much. \n I'm ready to go. " }, { "author": "DrK", "message": " Elthis \n\nElthis nods his thanks to the mayor and then also joins the others in a wave of his hand, \"Do not bother the Crows they are busy enough\" he waves towards where the market would be if there were no in the grand hall. \"I know the slipper market well enough as well\" he adds.\n\nHe looks in surprise the knight hands back much of the cash but doesn't offer to the same, merely dropping the gold into the suspiciously small pocket on his pack that seems to consume all of the gold without even bulging! He'll wait for the others before adjusting his blade at his hip, checking the tilt on his hat to keep the rain out of his eyes and looking at the others, \"Ready to head down to the market?\" " }, { "author": "DigoDragon", "message": " Zuri \n\nShe watches the shadows dance up and down the walls as everyone claims their portion of the advance. No escort? I get the danger, but I feel that the crows wouldn't be doing more than escort. Eh, we know where the market is anyway. Zuri steps forward and claims her portion of coin. Now to just survive the expedition to be able to spend it.\n\n\" This one is ready to head out, \" Zuri replies to Elthis." }, { "author": "razorfloss", "message": " \n Originally Posted by RCgothic \n Heggry's thin lips purse, eyeing the pot with a practiced indifference. \"Rough night, sailor? More's the pity, considering our predicament. We have no beast to describe, only the wreckage it leaves in its wake. We know of nobody who's seen it and lived, if beast it even is. Those witnesses who survived say the buildings were pulled apart from within by something enormous. The bodies of the dead reduced to... well, let's say 'unrecognizable.' Time is our enemy, so if you're ready to stomach more than just breakfast, step up. We need answers, and frankly,\" he gestures at the door, \"we're not choosy about who brings them.\" \n \n\n\n A rough couple of weeks unfortunately but thats life as he says this, he pushes the pot of puke away with his foot as it slowly starts to freeze lessening the smell for all around and closes his eyes for a second as if mustering himself before reopening it. As he does so his eyes seem less red, and he seems more focused on the task. Wow an advance already s**t must be serious then he sighs and as he does so the smell of alcohol on breath seems slightly lessened and reluctantly takes the gold before muttering to himself Politicians don't give up money easy unless the ship has capsized. This is going to suck. He turns towards his current teammates? and askes a question and introduces himself Hold up people before we all go jump at this beast, we need to list our skills so that we don't get in each other's way I'll start. The names Nicholas and I'm an expert on planar s**t and have a passing interest in history and religious s**t and I can make s**t on the fly. Also, I'm a pretty decent cook \n \n Spoiler: OOC \n\nFort save to stop being as drunk (1d20+10)[ 13 ] \n " }, { "author": "DigoDragon", "message": " \n Originally Posted by razorfloss \n [COLOR=\"#B22222\"] Politicians don't give up money easy unless the ship has capsized. This is going to suck. He turns towards his current teammates? and askes a question and introduces himself Hold up people before we all go jump at this beast, we need to list our skills so that we don't get in each other's way I'll start. The names Nicholas and I'm an expert on planar s**t and have a passing interest in history and religious s**t and I can make s**t on the fly. Also, I'm a pretty decent cook \n \n\nZuri flinches at this man's manners in front of the mayor. It would be wise to not speak the quiet part out loud, she thinks, but Zuri won't correct him. The call was for adventurers. It didn't specify proper decorum was a prerequisite. Often it's not in any case, and perhaps this man will be interesting to work alongside! Keep positive, right?\n\nShe steps forward and bows her head. \" This one is Zuri. I am skilled in skulkery and finding the possessions that people have lost. I am fair with a blade as well, when the need arises. \"" }, { "author": "Metastachydium", "message": "A drunk that thinks he's clever and a thief, so far. Well, those and a couple shining knights. A lovely mix of desperate means, Witt thinks to herself, slowly shaking her head. Mine's Witt, sailor-man. she pronounces bluntly, her guttural voice sounding oddly warm, at the surface – and yet off . And talking's a waste of bad breath, I say. Something like a hoarse chuckle is produced from somewhere deep within her throat, as she rolls a shoulder, letting the thicj bundles of muscle and sinew on her arm flow and ripple, still balancing the chest with casual ease on the crook of the other elbow. The worn flask emerges once more from some pocket, its content sipped, quickly. Grog, anyone? she holds it out, mostly towards this Nicholas fellow, as though in a challenge." }, { "author": "Alhallor", "message": "Jochen seems a bit surprised when asked about his skills, he thinks a bit before answering.\n\n Well, I can cast some spells? Do You... Do you need a list? I can heal people with my magic, which I heard is pretty uncommon. Which reminds me. \n\nJochen seems to look a bit paler and weaker, he seems to punch his chest while murmuring something and then looks better while a sprectal armor briefly appears around him.\n\n \n Spoiler: OOC \nTransfer 2 HP towards my shawl, then cast Mage Armor and give myself 2 HP back.\n \n\n As I told Leif, if someone is afraid I can take they're fear unto me. I think that's pretty much it? I can point out weakpoints I guess? Oh and I take a sip, thanks a lot. \n\nJochen takes Witt's offer and takes a sip of grog which is followed by a lot of coughing, heaving and after a bit of time gasping for air. I think something died in there... " }, { "author": "razorfloss", "message": " \n Originally Posted by Metastachydium \n A drunk that thinks he's clever and a thief, so far. Well, those and a couple shining knights. A lovely mix of desperate means, Witt thinks to herself, slowly shaking her head. Mine's Witt, sailor-man. she pronounces bluntly, her guttural voice sounding oddly warm, at the surface – and yet off . And talking's a waste of bad breath, I say. Something like a hoarse chuckle is produced from somewhere deep within her throat, as she rolls a shoulder, letting the thicj bundles of muscle and sinew on her arm flow and ripple, still balancing the chest with casual ease on the crook of the other elbow. The worn flask emerges once more from some pocket, its content sipped, quickly. Grog, anyone? she holds it out, mostly towards this Nicholas fellow, as though in a challenge. \n \n\nNicholas looks at it before glancing at the now frozen puke and shakes his head.\n I'm sorry miss but I will have to decline until after the situation is dealt with. Drinking on the job is how good sailors end up dead and I'm sure the same applies to landlubbers " }, { "author": "Metastachydium", "message": " 'S how all spirit's made. Witt snorts, seemingly in a good humour – but whether to Jochen or Nicholas, it's hard to tell." }, { "author": "In4Dimensions", "message": "Kov addresses the mayor. \"Well, I shall start at the market, then. While I appreciate the advance gift, gold alone will not keep me alive. Would you, or a merchant in town, happen to have some sort of protective charm of equivalent value that I could purchase?\" \n\nKov ignores the ramblings of the drunkard and the others, though his eyes flicker with interest when the human mage casts his spell. He says nothing to the woman offering him alcohol, though his demeanor makes his disinterest quite obvious. \"The good mayor wishes for us to make haste. Let us depart\", he says calmly, and begins to walk towards the exit." }, { "author": "Palanan", "message": "\"And I,\" says the last of their number, \"am Marakos the Bold, swordsman extraordinaire!\"\n\nWith the heavy chest cradled under one lace-sleeved arm, and a rather smug smile directed at the halfling servant, the dandy swirls his cape, sets his free hand on his basket hilt, and follows the others to Slipper Market." }, { "author": "DigoDragon", "message": "Zuri gives off a faint snirk at Witt's joke. It wasn't half bad. She takes mental notes on the teams' various abilities and attitudes. A few seem unaccustomed to working together, but Zuri is sure that'll soften when the team is in the thick of the investigation." }, { "author": "RCgothic", "message": "Heggry's face betrays relief, a flicker warming his tired eyes as the group agrees to embark. \"Excellent! Then waste no time!\" he urges, voice taut with urgency. \"I suppose the locals among you don’t need babysitting to the market.\" A chorus of affirmations greets him. He nods curtly, a grimace tugging at his lips. \"Excellent choice then. Hurry, for every moment you spend here, that creature grows bolder. Sir knight, I understand your horse is in my stables. If you wish to leave him here I assure you he will be safe, or you can retrieve him if you prefer.\" A harried servant appears, whispering urgently in the mayor's ear. Heggry sighs, his shoulders slumping, and excuses himself with a curt, \"Duty calls. May fortune guide you, brave souls.\"\n\nAs the party exits Crown Manor, the oppressive weight of the storm descends upon them. Rain lashes down, each drop a tiny hammer of despair against the cobblestones. The sky bleeds a stormy purple, choked with clouds heavy and bloated like festering wounds. Visibility dwindles, the world shrinking to a claustrophobic tunnel of rain-streaked stone and shadowed alleys. Even through the downpour, the party senses eyes upon them. Actual crows, sleek and obsidian-feathered, huddle on rooftops, their beady black eyes reflecting the dying light in an unsettling manner. They caw raucously, their harsh cries echoing through the damp air, a grim chorus sung with unnerving synchronicity. Every few caws, their heads tilt in unison, a macabre danse macabre performed by avian oracles. They don't follow, not overtly, but their presence is omnipresent and oppressive, a constant reminder that you are watched, judged, perhaps… desired. The labyrinthine streets, usually teeming with life, were deserted. Shop shutters were bolted tight, doorways gaped like empty maws, and the only sound was the relentless drumming of rain and the occasional, eerie creak of a wind-tossed sign. An oppressive silence pervaded the air, broken only by the distant, muffled shouts and panicked whispers emanating from the direction of the Slipper Market.\n\nAs the party approaches the chaos became clearer. A throng of people, faces pale and fear-etched, huddled towards the edge of a cordon enforced by grim-faced Crows. The market itself was invisible, swallowed by the rain and gloom, but the stench of something foul, a melange of decay and burnt iron, wafted towards them, its source hidden.\n\n\"No further!\" a grim-faced Crow barked, his voice hoarse from shouting over the din. \"The Market is closed by order of the Mayor! Turn back, lest you join the others who have met their doom down there!\"\n\nHe gestures towards the gaping maw of the Slipper Market, its entrance swallowed by swirling mists and shadows. The rain, driven by the wind, lashed through the opening, revealing nothing beyond an inky blackness that seemed to devour light itself.\n\nThe crowd, agitated by the Crows' pronouncement, begins to murmur, their fear morphing into anger. \"Let us pass! We have family trapped down there!\" cried one woman, her voice cracking with desperation. \"We must see if they are alive!\"\n\nPanic, a shapeless entity birthed of the storm and whispers of eldritch horrors, pulsed within the crowd. Faces contorted, warped by fear into grotesque masks, pushed forward. Shoves turned to desperate lunges, the press of bodies forming a churning sea of despair. The Crows, their obsidian armour glistening with rain and sweat, fight back valiantly, the hafts of their halberds forming a wavering dam against the tide. Yet the pressure mounts, the line buckling like a sapling in a hurricane. The adventurers stand at the precipice of chaos! Will they join the fray, becoming part of the writhing mass? Appeal for a return of sanity? Or stand firm - allowing the dam of control to crumble - unjamming their obstacle but unleashing a torrent of terror upon the city and, perhaps, themselves?\n\n \n Spoiler: Deadline \n\n8am UTC February 28th for responses please.\n " }, { "author": "DigoDragon", "message": " Zuri \n\nNot two seconds outside, Zuri already missed the warm dry interior of the mayor's office. She sighs and pulls her cloak over herself, drawing her shoulders in. She walks with the group, feeling ill-at-ease with the \" attempted murder \" of birds perched above. The soft pat pat pat of her shoes on puddles is the only sound coming out from her as she walks, keeping ears and snout at attention.\n\nAt the market, Zuri wrinkles her nose. Her sense of smell is dampened by the rain, but her tail is itching. There's danger in that maw of darkness. Zuri looks to the assembled party.\n\n\" We are going in that hole, yes? Perhaps we could appease the crowd by convincing them we will search for survivors on their behalf. This will keep them out of our way while we investigate. \"" }, { "author": "DrK", "message": " Elthis \n\nElthis keeps hand to the hilt of his sword watching the crowd warily. \"It'll get nasty\" he mutters to the others, \"I wonder if I can get the crowds attention. What do you think?\" he asks looking to the others. \"I can make a b of a bang?\" he mutters as he holds a firecracker in his hand that he has pulled form his pack, holding it tightly to keep the soaking rain off the wax covered firework." }, { "author": "Alhallor", "message": " Yes we should definitely try to calm them down, Zuri. Jochen nods towards Elthis.\n\n Yes please make a little distraction that may bring they're attention towards us. Jochen recast his light cantrip on his staff but not before shielding it with part of his cloak.\n\nWhen Elthis makes his distraction Jochen raises his staff into the air to draw even more attention to them.\n\n Good people of Sagus cliff, don't be afraid! \n\nJochen proclaimed loudly.\n\n You're good Major Heggry has given us the task to search for you're missing family and friends! Please let us through and do as you're told by the crows, this way you can embrace you're loved ones all the earlier. \n\nSays Jochen, full of hope that everything will turn out okay.\n\n \n Spoiler: OOC \nDiplomacy: (1d20+5)[ 19 ] \n " }, { "author": "Metastachydium", "message": "The crows that fly and stare don't bother Witt much. She doesn't stare back either. Her business is under the cobblestones now, or so the Mayor's gold says, not with the birds. And there's little new in the latter. Sucg crows don't break mishapen tavern chairs on her back. Don't barf the smell of stale beer into her face. Don't have gold to pay her.\n\nThe other Crows, in their armour, circling the pit, circled by the mob, are a different beast. Witt wades into the crowd, looking in face after face from close up and snorts. She lets this Jochen speak first; that's a bloody fine speech. And she just knows how to make it better yet. Or you can come along, for all I care. If y'wanna die a stupid death's what I mean. she snorts, as though genuinely amused. 'S not like we won't have use for some live bait, catch my drift? \n \n Spoiler: OOC \n\nIntimidate: (1d20+8)[ 15 ] \n " }, { "author": "DigoDragon", "message": " \n Originally Posted by Alhallor \n You're good Major Heggry has given us the task to search for you're missing family and friends! Please let us through and do as you're told by the crows, this way you can embrace you're loved ones all the earlier. \n \n\n\" Yes, we will do everything in our power to find your missing loved ones,\" Zuri added, trying to assist.\n\n \n Spoiler: ooc \n Diplomacy vs DC 10(?) to assist:\n (1d20+9)[ 14 ] \n " }, { "author": "razorfloss", "message": "Nick sighs and rubs his face with his hands muttering F***ing idiots everywhere as dealing with mob and crowd is just pissing him off as it makes his hangover worse. He growls low Move or be moved to help accent Witts point not caring if a fight breaks out or not as either way the poison will be let out.\n\n \n Spoiler: OOC \n\nIntimidate vs DC 10 to assist (1d20)[ 20 ] \n " }, { "author": "In4Dimensions", "message": " It would be best for the others to do the talking, Kov thinks, as he sees the scene unfolding before him. He is all too aware of the difficulties of trying to reason with angry surface-folk as a drow. Instead, he attempts to squeeze through the crowd and slip into the market amidst the confusion, trusting his new compatriots to prevent a riot.\n\n \n Spoiler: OOC \nAcrobatics or Stealth (Kov has the same modifier for both) check to make it through the crowd without attracting attention: (1d20+10)[ 25 ] \n " }, { "author": "RCgothic", "message": "Chaos momentarily engulfs the scene as Witt and Kov attempt to navigate the surging crowd. Shoves and blows rain down, but their practiced agility allows them to weave through the fray, reaching the wavering line of halberds just as Elthis's firework explodes overhead.\n\nA fiery bloom paints the sky, momentarily silencing the cacophony. The sudden spectacle draws all eyes upward, creating a welcome lull. Seizing the opportunity, Jochen and Zuri address the crowd. Their voices, firm and reassuring, convey the mayor's plan and the party's role in carrying it out. Nick, with a subtle display of strength, adds a reminder of the dangers within the market. Witt, her voice cutting through the tension, just warns the crowd not to stand in their way.\n\nThe tense standoff begins to thaw. Mollified by the party's words and actions, the crowd slowly disperses, easing the pressure on the Crows' line. The watch sergeant, visibly relieved, expresses his gratitude for their timely arrival:\n\n\"By the Nine Hells,\" the sergeant croaked, his voice hoarse and strained. \"You arrived just in the nick of time! Thanks to you lot, we can finally catch our breath.\" He gestures to his weary Crows, some of them slumped against the wall, tending to bruised knuckles and aching muscles. \"We haven't had a moment's rest since this mess started. Be careful, friends. Whatever's lurking in that market, it's got the whole city on edge.\"\n\n \n Spoiler \n\nPosts by next Sunday 8am UTC please.\n " }, { "author": "DigoDragon", "message": "Zuri glances down towards the market, then looks back at the sergeant. \" You haven't sent anyone into the market, have you? \"" }, { "author": "Alhallor", "message": "Jochen nods towards the sergeant of the crows. It's the least we could do. If at all possible, it would be good to still have some crows stationed here. If someone climbs in after us, we will be more hampered than helped. \n\nJochen looks from Juri to the sergeant. You haven't right? If yes we will be for the lookout for them. \n\nAfter the discussion Jochen goes towards the market, trying to take in the surroundings of the market, looking for any collapsed buildings or other signs that were described." }, { "author": "Metastachydium", "message": "Witt, unharmed and unfazed spits after the fickle crowd as it retreats with a habit of contempt she barely notices herself, before walking past the line of Crows with the same casual gall – albeit not crossing over into open disdain this once. These men have done their bruising today. That's well worth a grain of respect, even from her.\n\nTheir words reach her ears also. Not the words of gratitude, of course: thankless jobs suit her well enough, and a thanks that doesn't buy a drink or a roof for another day always rings empty. Rather, the words of worry. Lurking , you say? she says, with unbroken calm, not turning back to look at the man. 'S it still here ? Now that's something to think about, and more of a concern than another damn fool that stumbled in here for a promise of gold – or so she deems. She looks around, with a curious squint.\n\n \n Spoiler: OOC \n\nPerception: (1d20+9)[ 22 ] \n " }, { "author": "razorfloss", "message": "Glancing at wit and noticing her growing contempt for people he makes a note to pay attention to that in the future assuming he remembers after his hangover. He nods at the Sergent Glad to be of help. Mind giving us an update on the situation. The last thing the mayor told us is that the monster struck recently but any new InfoMation would be greatly appreciated " }, { "author": "In4Dimensions", "message": "Kov stays silent, though he clearly takes an interest in Zuri and Jochen asking the Crow captain about whether he's sent anyone into the market." }, { "author": "DrK", "message": " Elthis \n\nWatches with some joy at the flames flickering across the sky before as the crowds disperse then turns his attentions to the men. Casting at glance over them to assess their injuries. After a glance at their wounds he'll look around the market square, a question to the Crows, \"Is it still in the market?\" Elthis asks with some consternation, pulling out a metal fused ball the size of his fist in his hand as he glances around nervously. \"Have you seen it?\" \n percpetion (1d20+11)[ 15 ] , Heal (if needed) (1d20+5)[ 11 ] " }, { "author": "RCgothic", "message": " \n Spoiler: Erugazel \nErugazel has to scrabble through the dispersing throng, his halfling disguise bobbing in the tall-folk sea. A random shove, a moment's distraction, and the crimson cloak of his proxy, Marakos, vanishes. Along with him a chest still containing some 150 of the platinum pieces advanced by Mayor Heggry. A tendril of unease snakes through Erugazel's heart – has he been too trusting?\n \n\n \n Spoiler: Leif \nFrom across the street Leif spies a cloaked figure, bearing an uncanny resemblance to Marakos, darting out of sight. Why would the prospective hero vanish into such a place, and with such haste? The answer, like the alley itself, remains shrouded in an unsettling gloom.\n \n\n\n\"Sergeant Corvus, at your service,\" the grizzled watch captain rasps, his voice raw and weary. He runs a hand through his sweat-slicked hair, finally remembering introductions after a moment of assessing your group. \"We managed to salvage a few unfortunates from the market, Captain Garrus among them, bless his soul. But a full search…\" he trails off, gesturing towards the nervous crowd shuffling behind him with a grimace. \"Crowd control became a priority. Now our orders are to hold here and let you lot take the lead in the investigation.\"\n\nSergeant Corvus gestures towards the devastation behind him. \"You'll see for yourselves shortly, but there are several collapsed buildings - the air hangs heavy with the smell of burnt wood, blood, and something… else.\" He leans closer, his voice dropping to a low murmur. \"There are whispers of survivors trapped in the tunnels beneath the wreckage, but honestly, I doubt anyone could have escaped it. Still… it's worth checking.\"\n\nHis gaze lingered on Witt briefly, his face etched with a mixture of hope and dread. \"Lurking? Perhaps. Still here? Who knows. No one's laid eyes on it, thank the gods. We're praying there isn't more than one of those… things out there.\"\n\nAs Sergeant Corvus relays the initial details of the situation, his voice heavy with weariness, the nervous crowd adds a low murmur of fear to the already tense atmosphere. As the party scans the onlookers, one in particular stands out: a gaunt figure perched on a crate, his clothes rumpled and his gaze fixed intently on Sergeant Corvus. Zuri recognises him as Tarrig, a resident with a reputation for embellishing the truth. He might seem like a potential source of information, albeit potentially unreliable.\n\nJochen, driven by a morbid curiosity he couldn't suppress, pressed onward into the cyclopean square. The rain, a ceaseless, maddening dirge, veiled the scene in a shroud of mist, obscuring the full horror that awaited him. Shattered market stalls, like the skeletal remains of monstrous insects, lay strewn about. Jagged teeth of masonry jutted from the ruined buildings, as if some monstrous entity had gnawed at their edges. Blood, a viscous ichor, slicked the cobblestones, punctuated by the grotesque confetti of blasted flesh: severed limbs, crushed torsos, and pulped organs. In a shadowed corner, a macabre tableau: a tumulus of unidentifiable limbs, a grotesque monument to the departed. Eight bodies, shrouded in either the pallid embrace of bloodied linen or the inky caress of crow feathers, lay arranged in a mocking semblance of order. This morbid effort at organization, clearly interrupted half-begun, spoke volumes of the true, unimaginable carnage. Stalwart crows, like obsidian sentinels, held back the tide of curious onlookers at the square's periphery. In the jagged rooftops above, black, unblinking eyes stare down at Jochen in, the Crows' feathered namesakes continuing their oppressive surveillance from every cranny with unsettling intent. The indifferent sky, a vast, uncaring entity, continued to unleash its watery wrath upon the scene, a fitting accompaniment to the cosmic horror unfolding before Jochen's widening eyes.\n\n \n Spoiler \n\nAnd we're back! Sorry for the extended service outage. Genuinely the best way to get me back on track is to call me out on it on discord and give me a deadline.\n\nLet's see if we can't get some momentum back up. I'll be putting my next post up by Thursday 16th at the latest, or sooner if I get in the zone. So get your posts in and let's get going again. 😳\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by RCgothic \n Zuri recognizes him as Tarrig, a resident with a reputation for embellishing the truth. He might seem like a potential source of information, albeit potentially unreliable. \n \n\nZuri approaches Tarrig, trying to look friendly with a gentle hint of aloof in her body language. She nods to him and speaks softly. \" Hey, Tarrig. This one noticed your eyes are intent on the sergeant there. Know something he doesn't about what went down in the market? \" She slides out two silver pieces to his palm. \" You could use a drink later. \"\n\nDiplomacy (1d20+9)[ 16 ] " }, { "author": "Alhallor", "message": "Jochen, always driven by curiosity, was getting closer to the opened maw that had consumed part of the marketplace, he was stopped by the meticulous arrangment of limbs, ruptured organs and an amount of blood that the continous rain couldn't wash away that easily.\n\nJochen's face became even paler than it already was, his hands began to shake and his ragged breathing couldn't help. The content of his stomach fleed into the wreckage of a destroyed market stall.\n\nIf he was alone the sorcerer would run and hide somewhere, do his business in the town and cry at home, just from the sight of this carnage.\n\nBut he wasn't alone and he promised to take care of all this. He had the hopes that nobody was seriously hurt or even dead, the slaughter a mocking denial of his hopes.\n\nWith trembling hands and a wet, salty face he took a closer look at the fallen, they would need more information to fight against whatever was causing and all this. And the monstrous order may have called for something even more sinister.\n\n \n Spoiler: OOC \nHeal check to kinda distinguish what happened to this poor, poor sods: (1d20+8)[ 18 ] +2 if a healers kit helps with that.\nPerception check to see if there is a survivor?: (1d20)[ 16 ] \nKnowledge arcana to find out if the carnage may in fact be a sinister summoning circle: (1d20+9)[ 25 ] \n " }, { "author": "razorfloss", "message": "Taking note of the devastation he walks forward before the smell of blood, gore, and **** hits him. While normally able to ignore it his already upset stomach from the drinking causes him to hurl into a shadowy pot that happens to appear at his feet. After hurling he wipes his mouth with the back of his arm he says Grimly This is a nasty sight and cayden forgive me for being sloshed to not give this the proper respect it deserves and scans the area looking any survivors that may have been missed. Failing that he looks for any signs that may have been missed in the first go around.\n\n \n Spoiler: Ooc \n\nPerception check for survivors (1d20+8)[ 14 ] \nPerception check for clues that may have been missed (1d20+8)[ 15 ] \n " }, { "author": "In4Dimensions", "message": "As Kov observes the gruesome sight before him, his face darkens. As the others attempt their own searches, he silently attempts to find any trace of the creature it might have left behind, and from where it may have emerged.\n\n \n Spoiler: OOC \nPerception to find clues as to the monster's identity or direction of movement: (1d20+11)[ 30 ] \n " }, { "author": "Metastachydium", "message": " 'S only fair. Witt nods at Corvus, ambling deeper into the field of ruins. It's either here; or it isn't. she adds, almost somnolently, beating a small, tuneless rhythm at the side of her flask with an equally absent finger as she walks. There's going to be some work to do her, that much is certain, at any rate. And the sooner they start, the faster they'll get through to the other end, whatever that may look like. We done talking here? she calls out to the others, now louder. She looks around, slowly. Witt has known that there's always some way further down for long; and now might be the time to see how deep she can get before she'd drown. Maybe if she keeps an open eye, she'll even spot a good path to hit that road.\n\n \n Spoiler \nPerception, to spot a way into what might be the tunnels (Witt being \"Carrying Capacity: the Medium Character\" she doesn't mind if any such is partly blocked): (1d20+9)[ 29 ] \n " }, { "author": "DrK", "message": " Elthis \n\nElthis nods to the guards respectfully as he steps carefully around the carnage, holding the edge of his cloak slightly above the charred, blood smeared and filthy cobbles and broken wooden frames and the like. Looking at the bodies he shakes his head, and breaths shallowly to avoid the stench. \"A nasty business,\" he mutters as he kneels beside them,, a muted \"I wonder what manner of death was visited upon these poor people\" \n \n Spoiler: Heal check \n\n\nTo assess the strength/power/ mode of death (1d20+5)[ 12 ] \n \n\n\nWith some consideration he looks at the others and the trail of destruction, \"So are we hunting?\" he asks the others. Checking the tightness of his sword belt and one hand still wrapped around a metal fused grenade in his pocket." }, { "author": "RCgothic", "message": " Zuri \n\nTarrig, a gaunt figure with wild hair and a nervous twitch, glances around furtively before leaning in towards Zuri, his voice a conspiratorial rasp. \"Aye, that I was the first to see it, missy! More than Sergeant Corvus cares to admit, truth be told.\" He pockets the silver with a grin, his eyes gleaming with a mixture of fear and excitement. \"Though that craven bunch wouldn't know a real monster if it… well, if it did something monstrous, see?\"\n\nHe lowers his voice further, glancing towards the wreckage. \"It all started with a crash, like a mountain falling over, but… not a mountain, see? More like a… a giant fist, maybe? But with too many fingers, or not enough, it's hard to say in all the ruckus!\"\n\nTarrig shudders dramatically. \"Then… silence. Not a peep for a heartbeat, mind you. Then the ground starts shaking again, like a dog trying to bury a bone too big for its mouth. But this time, there was stomping too! Heavy stomping, like a dozen ogres in iron boots, but all together, see? Like one big… one big…\" He trails off, searching for the right word, his eyes wide.\n\n\"One big… writhing mass of… shadows? But shadows with claws, I tell you! Claws that tore through the buildings like they were made of cheese! Don't know where it came from, this… this monstrosity! One minute it was bursting out of Marshan's house, the next it was everywhere, filling the square with… with… tendrils? Black, slimy tendrils that snatched folks up and…\" He shivers again, his voice dropping to a whisper. \"… did unspeakable things to them before flinging them aside like broken dolls.\"\n\nTears well up in his eyes, his voice cracking. \"And my own place! Right next to Elara's, poor soul. It took a good whack too! Not as a bad as hers, thank the gods, but enough to put a hole in the roof and scatter my… my most prized possessions to the four winds! Can't a man enjoy his little comforts in peace these days?\"\n\nHe gestures vaguely towards a section of the square opposite Marshan's house. \"Elara's Wunderkammer, that's what it was called. Used to be a right treat for the eyes, filled with trinkets and curious bits and bobs from all corners of the world. Now all that's left is a pile of splinters, thanks to that… that… thing!\"\n\n\n \n\n Jochen, Elthis, Nick \n\nThe rain, a relentless shroud, washes over the macabre tableau before Jochen. The remnants of humanity are strewn across the cobblestones like playthings cast aside by a monstrous child. Torn, flayed, and shredded – these are not the clean wounds of battle, but the grotesque signature of something alien and perverse. Stabbed, pierced, and crushed, mangled flesh mingles with shattered bone in a gruesome tapestry. Dismembered limbs lie scattered like butchered offerings, while the stench of viscera hangs heavy in the air.\n\nThough beneath their sheets most of the arranged bodies are unrecognisable to Jochen, one of those shrouded in a tattered cloak of black feathers bears the unmistakable insignia of a captain, marking the remains of Garus, a grim confirmation of the whispers that had reached them. Around him, the carnage continues – a symphony of violence echoing in the stillness. No rhyme or reason binds this obscene display. Buildings bear the scars of the entity's wrath, clawed and gouged like petrified flesh. No arcane sigils mark this scene, no summoning circle arranged with meticulous dread, only the cold, uncaring hand of oblivion.\n\nElsewhere in the square, Elthis also examines the dead. The stench assaults his senses, but it's the sheer brutality of the wounds that chills him to the bone. Unlike anything he's encountered before, these are a grotesque tapestry of crushing blows, gaping tears, and piercing stabs. The most disturbing part – a horrifying testament to the creature's strength – is the mangled form of a burly half-orc, quite literally ripped in half with casual ease.\n\nFollowing their ministrations, Jochen and Elthis join Nick in a search for survivors (Nick finds he has the opportunity to lift up to 147gp in valuables from the dead… if he wishes). Shoulders straining, Nick and Jochen clear the wreckage, their movements a wordless symphony of cooperation in the face of devastation.\n\nThen, beneath a splintered stall, a horrifying tableau unfolds. With a collective grunt, they heave the wreckage aside, revealing a halfling. He lies whimpering, a testament to the creature's sadistic caprice. Missing vital pieces, his life ebbs away like the tide, stolen by the cosmic horror that has ravaged this once-bustling market square. This single survivor, a silent witness to the monstrous ballet, offers no solace, only a chilling reminder of the fragility of life in the face of such unutterable darkness.\n\nHis eyes, wide and pleading, stare unseeingly. The man's lips move soundlessly, a desperate plea for aid or solace that hangs heavy in the oppressive silence.\n\n\n \n\n Kov, Witt \n\nKov, resolute amidst the carnage, becomes a silent hunter. He ignores the cloying stench and the pleas of the dying, his gaze a laser dissecting the scene. Though the relentless rain washes at the evidence, Kov's keen eyes pierce the veil. A fetid ichor, a stinking black ooze that clings to shattered stone, marks the creature's path. It erupted from the ruins of Marshan's house, a monstrous pustule bursting onto the square. Its rage, a tempest unleashed, tore through the market with blind fury. The trinket haven of Elara's Wunderkammer lies in splintered ruin, a testament to the creature's casual malice. The tremors of its passing echoed through Tarrig's ramshackle dwelling, leaving it teetering on the brink of collapse. The creature, a whirlwind of destruction, seems to have plunged down a shadowed alley before returning to the smoldering heart of its emergence.\n\nWitt's keen eyes, scanning the shattered buildings and debris-strewn cobblestones, reach the same conclusion as Kov's. The creature came from Marshan's house and returned there. Undeterred by the precarious debris or the promise of lurking horrors, Witt sets off towards the shattered remains of the house. The very air around it seems to crackle with an unnatural energy, and the stench of the creature's passage intensifies. Not to be blocked by a little fallen debris, Witt shoulders it aside and forces entry, her boots crunching on shattered wood and bone.\n\nInside Marshan's house, Witt finds herself in a scene of utter devastation. The living room is a grotesque tableau, somehow even worse than outside. Doors lie splintered, the northern wall blasted outwards, furniture reduced to kindling. Rainwater leaks through the shattered roof, doing little to dilute the thick layer of black slime that coats every surface. The stench assaults her senses, a horrifying concoction of decay, sewage, and something altogether alien that would turn a lesser stomach than Witt’s.\n\nScattered amidst the slime and rubble are body parts – again too many to belong to a single victim. Several shredded black feathered capes lie amongst the remains, grim confirmation the rest of Garus's men met a grisly end. The air here is thick and stagnant, heavy with the cloying ichor. Doors choked with debris lead east, behind the wrecked frontage, and south, deeper into the building. The upper levels groan ominously, unsettled by Witt’s forthright passage.\n\n\n \n\n What Next? \n\nThe grim situation hangs heavy. Decisions press. What's next for the adventurers? What solace will they give for a dying stranger? Will Zuri press Tarrig for answers, or does another course beckon? Witt leads boldly into Marshan's house. Does that hold promise, or shall clues be sought elsewhere? The shop, the ransacked apartment, or the shadowy alley perhaps? Which actions will uncover the next thread to unravel this tangled mess?" }, { "author": "DigoDragon", "message": " Zuri \n\n\" It got Elara's place too? Bless their soul, \" Zuri says, offering a comforting pat on the back. \" This... creature sounds more dreadful than any nightmare could imagine, but I and my newfound ompanions will see to some justice done. Tell me, Tarrig, did this creature take anything? If it tossed the townsfolk aside, it may not be motivated by hunger, but maybe it seeks something? Might you remember those tentacles dragging away anything back down? \"" }, { "author": "Alhallor", "message": "With the help of the others, it was unbelievable that they found a survivor, but perhaps even them may not be long for this world. Jochen almost let the wreckage fell down again, but they put it aside first the sorcerer trying to get towards the halfling as gentle as possible. I'm here, it's fine, we got you. \n\nTrying to heal the wounded halfling by sacrificing some of his arcane energy's to do so.\n\n \n Spoiler: OOC \nTrying a Cure Moderate wounds to save the halfling.\nHeals: (2d8+5)[ 14 ] HP.\nHeal check too, should magical healing not be enough. (1d20+10)[ 18 ] counts as using a Healers Kit thanks to Vest of Surgery.\n " }, { "author": "DrK", "message": " Elthis \n\nThe alchemist pauses, a blood smeared hand poised in its search for answers as he see's the carnage wrought by the beast. \"Beware my friends, this beast is strong and powerful. I do not fancy dancing blades with such a thing\" again he gives the metal sphere a welcoming sphere, it would be a day for pyrotechnics he felt. As the survivor is uncovered he smiles weakly, \"A blessing from the Lady of Chance\" as he steps back to let the others fuss over the small victim.\n\nLooking past Jochen he'll ask the others, \"Shall we ready for the hunt? But beware\" " }, { "author": "RCgothic", "message": " Zuri \n\n\"Dragged things away, you say? Aye, that's the worst part, missy! Like puppets on twisted strings, the beast yanked folks back down with those slimy tentacles. Screamin' somethin' awful they were! Didn't stop till they were outta sight, back in that blasted hole it crawled out of. Now, I couldn't see clear in all the chaos, mind you, but some folks swear they saw the beast stuffin' them into its gullet, whole and wrigglin'! Nasty business, the whole lot of it! Makes a man wonder what kind of hunger could drive somethin' that size to swallow folks alive!\"\n\nTarrig shudders over-dramatically, his eyes wide with a mixture of fear and a hint of morbid fascination. Behind him, Sergeant Corvus rolls his eyes so hard they nearly disappear into his hairline, then lets out a barely audible scoff and shakes his head slowly.\n\n\n \n\n \n Spoiler: Jochen \n\nHolding off on a reply for the moment until other players have a chance to respond.\n " }, { "author": "DigoDragon", "message": " Zuri \n\n \n Originally Posted by RCgothic \n beast stuffin' them into its gullet, whole and wrigglin'! Nasty business, the whole lot of it! \n \n\nZuri looks at the market for a moment, then nods to Tarrig. \" Thank you for being brave and sharing such painful memories. This one must be off, if there is any possibility to save those poor folks dragged underground. \"\n\nShe quietly palms another silver for his trouble, and then takes her leave to rejoin the others and share what she learned. It might be exaggerated a bit, but the basic jest seems to be something large with a mass of tentacles (and the penchant to swallow victims whole)." }, { "author": "razorfloss", "message": "Seeing the gold nick thinks for a moment before grabbing it and vows to Clayden to use it to donate to the rebuilding of the town." }, { "author": "Metastachydium", "message": "Well, Witt never knew this cesspool has and end so deep. This place, it smells worse than her still. She spits, all aware it eon't wash the taste of this air out of her mouth, and smears the spittle into the black mucus with a boot. She's not sure what to think of it, what it feels like – tired, rotting grease, perhaps. Not that she means to think about it much. This way! she calls out again. Thing came through here. she speaks on as she walks on, trudging through across the room with almost reckless indifference to grab hold of the sudden door and try to peel it out of the way." }, { "author": "Palanan", "message": " \n Spoiler: DM's Eyes Only \nUsing message , Erugazel murmurs directly in the dandy’s ear:\n\n“I hope you’re just heading to find a better vantage point from which to continue our partnership. Work with me for a little longer today, and half of what’s in that chest is yours.\n\n“Otherwise… I can always find you . What’s inside that chest shines like a beacon to my sorcerous eyes—and every cockroach in this city is my friend and ally.”\n\n\nIntimidate\n (1d20-1)[ 15 ] \n " }, { "author": "RCgothic", "message": " Jochen \n\nJochen lunges for the halfling, urgency etched on his face. The man's ragged breaths are a counterpoint to the relentless rain. Initially not daring to spend time examining the wounds, Jochen gathers his magic, muttering the incantation for Cure Moderate Wounds. A warm green light envelops the halfling, washing over the mangled form beneath the tattered cloak. Hope flickers in the halfling's wide eyes, a silent plea met with Jochen's determined focus.\n\nAs the light fades, Jochen gently eases the halfling back and assesses the damage. The results are not good. A gaping wound tears through the halfling's chest, a horrifying glimpse into a ravaged interior. A single, choked gasp escapes the man as Jochen discovers another, equally devastating injury. It's clear now that despite his efforts the creature's brutality left no room for survival.\n\nDespite the grim reality, the halfling's eyes remain locked on Jochen's face, a desperate hope clinging to their depths. He reaches out a trembling hand, the movement a testament to his fading strength. But the light in the halfling's eyes dims with each passing moment. The outreached hand goes slack, the silent plea replaced by a heartbreaking emptiness. The finality of death settles over the scene, a suffocating weight that even the relentless rain cannot wash away.\n\n\n \n\n Erugazel \n \n Spoiler \nWhether or not Marakos heard his message, a cunning way of conveying instructions to dandy pretend adventurer, Erugazel is unable to tell now that the man has disappeared from view and no response is forthcoming. In the square the others appear to be starting to regroup with purpose.\n\nWhat now? To tag along with the others, making awkward excuses for Marakos' absence and pleading usefulness? Or to break off in search of the conniving traitor who's opportunely made off with your substantial fortune in coin before the trail goes cold?\n\n \n Spoiler \nDM Note: This is a genuine choice. If you decide to split from the party I'll try and make it work.\n \n\n \n\n\n \n\n Witt \n \n Spoiler \nWitt approaches the southern door with a practiced eye. The warped frame and splintered wood hint at the building's precarious state. Undeterred, she braces herself and with a burst of surprising agility (considering the harrowing scene), she wrenches the door free. It swings open with a groan, revealing what appears to have once been a library and bedroom, now in a shambles. Furniture is splintered, shelves and books smashed and torn, and everything is coated with a thick, stinking layer of tar-like sludge. Dust motes dance in the faint light filtering through the ruined walls. A door frame lies burst open to the southwest, beyond which a flight of slime-smeared stone steps leads downward into the dark. Another shattered and obstructed door in the north eastern part of the room presumably leads back to the corner of the building not yet explored.\n \n\n\n \n\n Zuri \n\nAs she turns to rejoin the others, Tarrig's voice cuts through the rain. His usual flippancy is replaced by a sudden seriousness. \"I've always liked you, Zuri,\" he says, his voice low. \"Try not to get... et!\" The last word hangs heavy in the air, a chilling reminder of the night's horrors.\n\n\n \n\n Nick \n\nA prickle of unease crawls up Nick's spine. He glances around, searching for the source of the disquiet. High above, a group of crows gather on the skeletal branches of a shattered storefront sign. Their obsidian eyes seem to lock onto him, their silence a stark contrast to the incessant drumming of the rain. The weight of the coin purse in his pocket feels heavier suddenly, a physical manifestation of the unspoken judgment hanging heavy in the air.\n\n\n \n\n Kov, Elthis, Nick, Jochen, Zuri, Leif \n\nA heavy silence hangs over the ravaged market square. Rain continues to pummel the cobblestones, washing away the blood and grime but leaving behind an undeniable sense of despair. Nothing more can be done for the dead halfling. The party somewhat reformed cluster together, a lone island of life in the midst of death.\n\nFrom within the mangled remains of Marshan's house, a distant shout pierces the oppressive atmosphere. Witt's voice, laced with a hint of urgency, echoes through the shattered windows: \"This way! Thing came through here!\" A sliver of hope cuts through the tension. Perhaps within the alchemist's home lies a clue, a forgotten spell, or some hidden knowledge that could aid them in understanding the creature and stopping it. A discernible crunch emanates from the building. Either Witt is making progress or she dislodged something heavy." }, { "author": "DigoDragon", "message": " Zuri \n\n \n Originally Posted by Tarrig \n Tarrig's voice cuts through the rain. His usual flippancy is replaced by a sudden seriousness. \"I've always liked you, Zuri,\" he says, his voice low. \"Try not to get... et!\" The last word hangs heavy in the air, a chilling reminder of the night's horrors. \n \n\nZuri feels glad to be wanted by the city's guard. In a good way--not the sketch of your face on a piece of paper posted in the city square way. The rain dribbles down the edge of her hood. A soft white breath from the cold, humid air puffs out as Zuri exhales. She nods with an air of confidence and returns to her companions. The chill of the evening held barely away by her cloak and her own fur.\n\n\nUpon reaching the group, Zuri summarizes what her witness had told her. \" One witness says he heard thumping sounds before the creature surfaced. Like a big group of ogres in boots. Also, it grabbed and perhaps swallowed several townsfolk alive. He described the creature as being of many and mostly shadows and tentacles. \"\n\nShe takes a moment of silence for the departed halfling.\n\nWhen Witt shouts out, Zuri looks to the companions, nods, and will head towards Witt's voice." }, { "author": "Alhallor", "message": "Jochen is at first relieved when his spells takes hold and closes a little bit of the wounds the poor halfling is suffering, but then he soon sees another life-threathening wound... And another. He grasps the outstretched hand to at least offer a little bit of comfort for the dying soul. It's all good, it'll get better... When the poor soul dies in his arms Jochen at least takes him out of the wreckage, lays him beside it and closes his eyes. He needs some time where he just sits in the rain and collect himself. He stands up abrubtly There have been no survivors. Jochen says, hollow. The sorcerer has seen death before but not like this... And usually he could prevent the worst.\n\nZuri's words make him perk up and look at the carnage around them. He took some with them, but not everyone? The cruelty of the creature might have actually been a point, though it was still impossible to see what it's purpose was. But there was no denying now that they're prey was not only dangerous but also had some abominable goals.\n\nWitt's voice brought a welcoming distraction for Jochen who whipped around and walked towards her voice, trying to distract himself." }, { "author": "Metastachydium", "message": "Witt herself, at this point, can't but ponder: which awful 's this bladder of slime, really? Awful big , or awful strong . If it came up the stairs, it can sure squeeze, or it hits real heavy, to mess up all those buildings so hard; but did it come up there? Maybe it's just on the large side of things. In Witt's kind of business, size is a deal. And a big room with a big hole, that would allow for such a deal playing to its forte here.\n\nThe stair's a good direction as any, but it's not going anywhere either. Looking can't hurt much, and if it does… That's the way **** flows. Witt crosses tohe room and grabs hold of the other door,, all intent on forcing it open.\n\n \n Spoiler: OOC \n\nOnce again, if a STR check or the like is required, do tell.\n " }, { "author": "razorfloss", "message": "Feeling the weight of the coins are heavier than normal and feeling like he's now being judged he mutters to himself Yeah Yeah I meant what I said no need to get judgey. I'm a man of my word at least when it doesn't involve drink . While muttering he hears Wits voice Looks like she found something and making sure to keep the promised good separate from his spending gold he heads her way with a shadowy butcher knife in hand as a just in case." }, { "author": "In4Dimensions", "message": "Eyes narrowed, Kov enters the alchemist's house upon hearing Witt's call. \"What have you found?\" " }, { "author": "DrK", "message": " Elthis \n\nThe tall rangy elf pulls the hood on his cape up over his head to try and avoid the worst of grey miserable downpour that adds to the sombre mood. He offers a silent prayer to Desna that the now dead halfling will dream peacefully in the beyond before he saps back out of his reverie. Hearing the shouts he'll nod to Kov and follow him into the house, a professional e scanning for anything of interest from an alchemical point of view as he wracks his brain to see if he knows who this was as he judges that he'll have slightly less competition in the city now" }, { "author": "RCgothic", "message": " Witt \n \n Spoiler \nDespite the wreckage, Witt launches herself forward, using the shattered remains of the wall for leverage. Her movements are a blur of practiced agility as she dodges past the jagged edges of the ruined doorway with ease. The room, once a cluttered but cozy parlor, now lies in ruins. Couches lie overturned, their stuffing spilling out like entrails. Bookshelves have toppled, spewing their contents across the debris-strewn floor. A hideous stench assaults Witt's nostrils, wafting through gaping holes in the western wall, but Witt has already experienced the worst of that and remained unphased. All the doors hear appear to lead back to areas she's already explored. She can hear other party members starting to enter the first room following in her footsteps.\n \n\n\n \n\n Kov, Elthis, Nick, Zuri, Jochen \n\nThe party steps cautiously into the ruined living room, the oppressive silence broken only by the relentless rain drumming on the exposed roof. A wave of revulsion washes over them as the full horror of the scene unfolds. Furniture lies in splintered ruin, doors hang off their hinges, and the northern wall gapes open as if struck by a giant fist. Rainwater trickles through the shattered roof, doing little to cleanse the thick layer of black slime that coats every surface, generating noxious fumes that hit Jochen like a physical blow. His stomach churns as the stench triggers a violent reaction. Jochen is sickened . To the others the stench is vile but not debilitating. Doors lead to the south and east. From the east come the sounds of cautious footsteps among copious debris. It seems Witt is already exploring further into the ruined house." }, { "author": "RCgothic", "message": " Erugazel \n \n Spoiler \n\nErugazel's heart hammers a frantic rhythm as Marakos disappears and no response comes to his intimidating message. Extricating himself from the dispersing crowd, he whispers a Vanish spell, cloaking himself in an illusion of invisibility. Free from the jostling distractions, his urban intuition honed by years of practice identifies a single shadowed alley - Marakos' only escape route, marked by the faintest scuff marks of hurried boots.\n\nSeparating from the party, the narrow passage swallows him whole. Relentless rain lashes down, blurring the way ahead as it funnels from overhanging buildings, creating a grimy curtain of despair. Unease, thick and suffocating, coils around Erugazel. The silence, broken only by dripping rain and unseen skittering, feels unnatural in its intensity. Crows, those ubiquitous harbingers of ill omen, initially don't observe him, but the magic of Vanish soon fades and now they perch atop precarious ledges and skeletal rooftops, obsidian eyes fixed firmly upon him with unnerving intensity. Their caws, when they came, are harsh and guttural, echoing off the damp brick walls like mocking laughter.\n\nAs Erugazel delves deeper into the labyrinthine alley, the oppressive architecture seemed to close in on him. The buildings are older here away from the main thoroughfares, their facades crumbling and adorned with grotesque middenstone gargoyles that leer down at him, their expressions twisted into mockeries of human faces. The rain intensifies, soaking him to the bone and blurring the line between reality and a waking nightmare. With each step, the air grows thicker with an intangible dread, a sense of foreboding that clings to him like a shroud.\n\nYet, amidst the grime, a flicker of hope – occasional, fresh muddy footprints, their pattern eerily similar to Marakos' tell a tale. He's on the right path. Or is he? A sliver of doubt worms its way into Erugazel's mind. The oppressive silence, broken only by the crows' unsettling calls, feels staged, unnatural. It occurrs to him that a cunning opponent like Marakos could be luring him into a trap.\n\nSuddenly up ahead, the Blackened Flagon looms, a ramshackle tavern notorious for its seedy clientele and dubious dealings. Its flickering light, a beacon in the gloom, might hold answers about Marakos' disappearance. But a gnawing unease warns him that he may be pursuing a quarry into a den far more perilous than he could possibly imagine.\n " }, { "author": "DigoDragon", "message": " \n Originally Posted by RCgothic \n To the others the stench is vile but not debilitating. Doors lead to the south and east. From the east come the sounds of cautious footsteps among copious debris. It seems Witt is already exploring further into the ruined house. \n \n\n Zuri \n\n\" Ugh, that smell is vile... \" Zuri mutters. She pulls up her outfit's mask over her nose to try and mitigate the stench.\n\nShe glances at the black slime, but doesn't want to get close to it, let alone touch it. \" This one suspects the creature won't be hard to follow. \" Hearing what is hopefully Witt up ahead to the east, Zuri cautiously makes her way in that direction.\n\n\" Witt, we are not too far behind you. Scream if you stumble into danger, \" Zuri calls out. As she moves forward, she keeps an eye out for personal effects that might help identify victims later.\nPerception: (1d20+10)[ 13 ] " }, { "author": "Palanan", "message": " \n Spoiler: Erugazel \nFrom the name alone, Erugazel can guess that the Blackened Flagon is not the sort of place where lost halfling servants would find much comfort; he rather suspects they might find themselves on the menu.\n\nWedging himself into a niche a few dozen feet from the Flagon’s door, Erugazel crumples against the wet wood of a post, trying to make himself resemble nothing more than a dark lump in the rain-veiled shadows. Ears and nose on high alert, he listens carefully to the voices coming through the door, straining to catch the rich timbre of Marakos’ baritone—or the thump and muffled jingle of a heavy chest.\n\n \n Spoiler: Rollery \nStealth\n (1d20+17)[ 20 ] \n\nPerception\n (1d20+7)[ 20 ] \n \n\n " }, { "author": "Alhallor", "message": "Jochen's senses get assaulted again, but this time it's more vile, more condensed because it had been contained, partly, by the wreckage of the house. The sorcerer violently heaves, but his stomach is already empty, only some bitter bile comes up, that he desperately spits out. His stomach cramps again, but it's a hopeless gesture as nothing comes up. Between heaves Jochen casts a relieving cantrip, a slight breeze that clears his head and gives him at least a bit more fresh air. The stench assaults him now and again still as the small spell can't keep up, but at least it's a small relieve.\n\n I'm fine... I'm fine... \n\nHis face ashen and spent, spitting out some more bile Jochen stumbles behind the others.\n\n \n Spoiler: OOC \nCast Breeze on myself. Still sickened, but at least it's a little relief.\n " }, { "author": "Metastachydium", "message": "No hole big enough, it'd seem. Witt, already losing interest in the newly explored room backtracks to peek back into the first room, and greet the others as they file in, her apparent mood quite at odds with the present state of affairs. Having the good time? she smirks at Jochen and the visible distress oozing from him. The man better get used to this; she expects this is only going to get rockier once they hit the downstairs. Made a few rounds in here. Tells me it's come up the cellar stairs. Thing can squeeze, that's sure. she reports her findings with a spectacular nonchalance, almost amused, even. It makes sense enough to her, too. This stinking swamp has a rock bottom to it; time to see what that looks like, face to face." }, { "author": "DrK", "message": " Elthis \n\nEyes narrowed Elthis follows the others, a muttered, \"Brave of foolhardy\" as he hears Witt exploring on his own. As h mentions the cellars Elthis nods sadly, \"It was to be expected that this sort of beast would come from below, it certainly would have been noticed coming in the front door!\" Wth weapons ready he'll follow Witt's directions towards the cellar entrance" }, { "author": "DigoDragon", "message": " Zuri \n\nAs Witt passes Zuri, the rogue does a double-take and looks from the room Witt came from to the room Witt is going to. Well the logic of looking for the cellar seems right, so Zuri quietly changes direction and follows where Witt is going." }, { "author": "RCgothic", "message": " DM \n\nJochen's spell fails to quell his churning stomach, and the stench actually intensifies as they push open the warped door, a noxious symphony of decay and alien rot emanating from within. Dust motes dance in the sickly light filtering through gaping holes in the walls, illuminating a scene of utter devastation. What was once a haven of knowledge and slumber is now a grotesque parody of its former self.\n\nTwisted remnants of furniture lie like broken bones on the floor, their stuffing spilling out like entrails. Walls groan under the weight of toppled bookshelves, overflowing with eldritch grimoires. Some lie open, their yellowed pages filled with cryptic symbols that seem to writhe in the flickering light. Others remain stubbornly closed, their secrets hidden within their decaying leather covers. The air is thick with the smell of damp paper, featherdown, and a nameless dread. A vile black slime coats everything, its fetid tendrils clinging to the spines of books and the shattered remnants of a once-ornate writing desk. Jochen finds no relief here.\n\nIn the southwest corner, a doorway gapes open, revealing a flight of stone steps spiralling downwards into an inky blackness. The steps themselves are slick with the same foul-smelling sludge, hinting at the path the monstrous entity may have taken. To the north, another doorway stands defiantly, its frame shattered and its path obscured by a tangled mess of debris, presumably leading back to the parlour Witt has already explored.\n\nSilence hangs heavy in the air, broken only by the rasp of a loose tile underfoot and the faint, unsettling drip of unseen moisture from somewhere above. A low, droning hum fills their ears, its source unknown, but its presence adding to the oppressive atmosphere. The very walls seem to writhe, as if the room itself breathes a slow, malevolent breath." }, { "author": "DigoDragon", "message": " Zuri \n\n\" Hmm, we should watch our footing. \" Zuri looks at the strewn books everywhere. While they are covered in slime, maybe some remain intact enough to be of use... however, how much time does the party have to go looking through them? The collection, even if smashed, is impressive.\n\nShe looks to the party. \" Do we think the books may be of use, or shall we delve down as Witt suggested earlier? This one is thinking we should press on. \"" }, { "author": "razorfloss", "message": "Nick looks around eye squinting at the darkness before reaching for his everbearing torch to get some light. We should move own. The faster we find this thing the faster we can go back above ground. I don't know about you, but humans are not meant to be underground dwarves maybe but not humans. " }, { "author": "Alhallor", "message": "Jochen hastily let his cantrip fall, with it not bringing any relief at all.\n\nThe room who is coated with black sludge, let's his stomach churn once again.\n\nHe shakes and nods his head, regarding Zuri's suggestion. The books may be helpful but I think we should try to get down here... Just give me a short moment. \n\nJochen pats his own hands. Like a lizard, like a spider, sticky hands, just like cider. \n\nThe sorcerer spreads his fingers to feel the magic cursing through him, draws a dagger and let's it shine.\n\n I'm ready. \n \n Spoiler: OOC \nCasting Spider climb as preparation to not slip and Light on a weapon.\n " }, { "author": "Metastachydium", "message": "Witt snorts. The sailor man, he yearns for the sun still. An odd soul. Thinks he's fated to come back up. What I hear's humans end up under, same as any. in a box under the dirt; not that this languid swamp is much good for that, even. A heavy hand pats against Jochen's shoulder as she says that with a hint of some morbid glee, to arrest the motion of the sickened fellow. Me first, now, though. – and carefully, she sees to the descent. Rock bottom, coming up; or rather, she's going down for it. As she tests her footing against one stair after the other, she sniffs the air. There's stenches and stenches, after all. Some kill .\n\n \n Spoiler: OOC \n\nLore (breathing): (1d20+5)[ 16 ] and\nKnowledge (dungeoneering): (1d20+4)[ 7 ] to see how good an idea actually breathing that air is\n " }, { "author": "DigoDragon", "message": " Zuri \n\nTo Nick's comment, Zuri says amicably, \" This one is more an outdoor cat herself. \"\n\nShe stands aside to let Jochen cast his spell (wondering where the good sticky cider could be had--she seems to only find dives with watered down stuff) and lets Witt take the lead. Cheerful one, that lady eh? Zuri will follow along, using the outer wall for stability as the team descends into the lower level." }, { "author": "DrK", "message": " Elthis \n\nElthis pauses at the top of the steps gazing down, face a mixture of curiosity and concern at the slim, ichors and destruction. \"I agree, the deeps are no place for elves, but needs must in this situation\" . He'll clutch a bomb in one hand and his sword in the others and keeps his ears and eyes alert for danger as he follows the others down the cellar steps." }, { "author": "RCgothic", "message": " DM \nWithin the ruins of Marshan's house, the party elects to proceed down the formerly hidden staircase, Jochen dismissing the breeze that isn't doing him any good and casting Spider Climb in case that turns out to be useful. Witt takes the lead, and the others, with varying levels of reticence and preparation, follow.\n\nVenturing down, the stairs wind and twist. At the first turn, traces of dust and debris indicate a heavy blockage recently been cleared. Witt, who is specifically alert for atmospheric changes, notices that the air swiftly becoming less foul as they descend although it remains a touch musty. Jochen also feels his discomfort ease, and by the second turn of the stairs he is no longer sickened .\n\nBy the second turn in their descent the way becomes enveloped by total darkness and those in the party without darkvision have to resort to sunsticks, everburning torches, and light cantrips in order to continue. These light sources cast normal light in a 20ft radius so Nick, Jochen and Witt can see normally up to 20ft, and dimly out to 40ft. Witt can see beyond this to 60ft in black and white though, thanks to her darkvision. Kov, Elthis, and Zuri the Catfolk, all have low-light vision so they can see up to 40ft normally and up to 80ft dimly.\n\nMore twists and turns follow, and as the party descends the architectural style changes from primarily middenstone to an older style involving stone arches and brick-lined walls, until about 100ft below the house above the stairs come out in the middle of the short western wall of a long brick-lined chamber. The room is about 30ft wide, with a vaulted ceiling beginning 10ft above the floor at the north and south sides and rising to roughly 30ft above the centreline of the chamber, supported by sturdy stone arches.\n\n \n Spoiler: Elthis, Kov, Zuri \nFrom their position in the middle of the western wall, Elthis, Kov and Zuri can dimly perceive the eastern extent of the chamber about 70-80ft away, impassibly terminated by debris where the roof collapsed long ago. The north and south walls each contain three alcoves, approximately 10ft by 10ft by 10ft, spaced at 10ft intervals. In each alcove there is a stone sarcophagus. The sarcophagus in the middle alcove in the southern wall has toppled over, spilling its long-dead occupant partially out on the brick floor. A river of dried slime crosses the chamber from the western door, and the trio can dimly make out that it leads to an opening in the northern wall beyond the three alcoves there, about 70ft from their entrance. They can also see that there’s a closed door opposite this opening, in the southern wall heading south.\n \n\n \n Spoiler: Witt \nFrom her position in the middle of the western wall, Witt can perceive that the north and south walls each contain three alcoves, approximately 10ft by 10ft by 10ft, spaced at 10ft intervals. In each alcove there is a stone sarcophagus. The sarcophagus in the middle alcove in the southern wall has toppled over, spilling its long-dead occupant partially out on the brick floor. A river of dried slime runs up the middle of the chamber from the western door. The far side of the chamber is lost in darkness.\n \n\n \n Spoiler: Nick and Jochen \nFrom their position in the middle of the western wall, Nick and Jochen can perceive that the north and south walls each contain two alcoves, but they can only see the nearest alcoves clearly. They’re each approximately 10ft by 10ft by 10ft, spaced 10ft apart. They all appear to contain stone sarcophagi, although the sarcophagus in the middle alcove in the southern wall appears disturbed somehow. The details are difficult to discern. A river of dried slime runs up the middle of the chamber from the western door. The far side of the chamber is lost in darkness.\n " }, { "author": "Metastachydium", "message": "That there's more reward to braving the descent than the gold it payed for catches Witt by surprise. She sniffs the air again and murmurs a bemused What gives. before she'd take a celebratory swig from her flask. The strangest thing indeed.\n\nBut the rest, it fails to move her one way or the other. They say these are catacombs ; they should run deep, they should be old. They should have the dead within. Watch that way for me. she gestures lazily towards wherever the slime leads as they enter the large chamber and she heads, all leisurely, for the toppled sarcophagus. Figure that's a Dwarf? she teases Nick dryly, pointing a thumb at the dead body lying loose beside. This might be a thing to keep in mind, she muses: this place, it was easy to find, easy to reach. She could keep track of such places. Stick a fool or two in a box like this when need be, until their heads cool. But that's something for a tomorrow that may not be. Right now, she'll just see if it holds something: some clue, some answer. Then they'll go on; there's things to do still, Heggry's gold says.\n\n \n Spoiler: OOC \n\nPerception to investigate the toppled sarcophagus: (1d20+9)[ 15 ] (did the big slimeball topple it? Any sign of why it was toppled, regardless? Anything within or on the body?)\n " }, { "author": "DigoDragon", "message": " Zuri \n\nZuri pulls out a sunrod and taps the tip against the stone wall to activate it. She slides the sticks into a small loop on the front of her right shoulder.\n\nThe party is now quite far below the city streets. Zuri looks around, but her burgle-sense won't let her just walk into the open space of this deep chamber. She stays near the southern wall, making her way silently to the door that opposes the big opening, where the slime trail went. The way forward might seem obvious, but ambushes and traps are never linear.\n\nAs Zuri moves to the door, she checks to make sure it hasn't been trapped.\n\n \n Spoiler: Checks \nStealth check: (1d20+15)[ 30 ] \nPerception (search for traps): (1d20+10)[ 26 ] \n " }, { "author": "Alhallor", "message": "When going down Jochen could finally breath better, through the sights doesn't become that great. Jochen goes towards the western wall and climbs it up, going to the highest place to light the place up a bit better with his glowing dagger and generally having another view of the room seemed advantageous. He looks into the alcoves from above looking into some of them and provides some light for Witt and her research.\n\n Hopefully they are no undead here... " }, { "author": "DrK", "message": " Elthis \n\nWith blade and bomb handy the elf picks his way forwards through the mess. “A slime trail and a tomb full of coffins, no good can come of this!” he mutters as he swiftly crosses the chamber to examine the body that has spilled free of the sarcophagus\n\nAs he does so he pauses to replace a bomb in hand with a sunrod that he taps on the stone floor to ignite the alchemical powder on the end of the metallic rod." }, { "author": "razorfloss", "message": "He glares at wit but fights to keep a smirk of his face at her comment. Yeah that's a rare giant dwarf they're not common as you should know. As he says this he glances around seeing the sarcophagus. He mutters to himself Son of a bitch we're going to have to fight undead. I hate undead. Seeing wit approach the sarcophagus he summons a dark shadowy carving knife(longsword) just in case wits actions cause something to come alive." }, { "author": "RCgothic", "message": " DM \n\nThe air here is thick with the fetid tang of decay, a miasma clinging to the senses. Though fresher than the upper chambers, it carries the insidious whisper of ancient corruption. As the party advances the beams of their light sources reveal the chamber to all.\n\nA wide, ten-foot-wide congealed slime trail stretches across damp flagstones to a ten-foot-wide archway carved into the northern wall. Beyond the archway, a descending staircase continues into the gloom.\n\nTo the east, a massive, thirty-foot-wide cave-in has created a jagged, irregular wall of rubble. It’s clear that this collapse occurred long ago, perhaps centuries in the past.\n\nZuri, ever vigilant, examines the door in the southern wall. It's a light iron door, rusted and pitted by time, standing as a barrier to what lies beyond. A careful inspection reveals no sign of traps.\n\nAn investigation of the broken sarcophagus in one of the alcoves is a scene of decay and neglect. The once-proud stone coffin has been compromised by a persistent water leak, a slow, insidious drip from the crypt’s brick-lined ceiling. The body nearby is a skeletal husk, its flesh consumed by time. Elthis, with his keen eye for detail, identifies the remains as those of a Talden, a race of humans who once thrived in this region over five hundred years ago. The tattered remnants of clothing and the rusted longsword clutched in bony fingers suggest a warrior-priest, perhaps a devotee of Aroden, a long-dead deity revered for his dominion over law, order, culture and destiny. Heavy decay has ensured nothing remains of value.\n\nDespite the grim nature of their surroundings, the party finds no evidence of undead creatures." }, { "author": "DigoDragon", "message": " Zuri \n\n\" This door does not appear to be trapped. I should check what's behind it, just to sure nothing will come chase us from behind. \" Zuri will check the lock, and if it needs to be picked, she will start work on unlocking it--\n\nDisable Device (1d20+15)[ 23 ] " }, { "author": "Metastachydium", "message": "Nothing moves. The dead are dead. Good of them. Too bad about the bloody rot, though. The gold of a dead priest polishes just as well. A pointy spit lands in the sarcophagus as Witt straightens up, the dead man's blade in her hand, lifted then lowered lazily, as though she were trying to test its balance. You need that moved , you say so. she gestures towards the southern door with the sword, before tossing it back into the alcove, but otherwise letting Zuri proceed as she sees fit. Why bother with more? Cat's got a tongue.\n\nInstead, she ambles over to the north end, gazes down, taps her flask. What matters is down there, and she's set to pay the visit.\n\n \n Spoiler: OOC \n\nPerception: (1d20+9)[ 18 ] , tomaybe do something in the meantime\n " }, { "author": "RCgothic", "message": " DM \n\nThe door doesn't appear to have a lock, but nor does it open freely. Decay has exposed a portion of one rusted hinge, and a little oil and a few strategic taps with a spanner parts it from the frame. The door still doesn't open, but hangs awkwardly with a gap of about 16 inches in the top left corner. The room behind appears to be dark, but the light of Zuri's sunrod shines on numerous objects behind the door - it appears to have been barricaded.\n\nWitt peers down the stairs, 10ft wide, which shortly take a turn and continue descending to the east. They extend deeper as far as Witt can see (about 60ft)." }, { "author": "DigoDragon", "message": " Zuri \n\nThe catfolk's eyes glitter as they peer into the room through the small gap in the door. \" This one sees things inside the room beyond. It was barricaded... from the inside, \" Zuri tells her companions. She looks at the rusted hinge and considers if she should acquiesce to a brute force method.\n\n\" Hmm, door is quite rusted. Do we want to risk noise and pry it open? \"" }, { "author": "DrK", "message": " Elthis \n\nTHe alchemist joins them by the door and gazes around, eyes piercing the darkness as well. With a low intake of breath he shrugs, \"We have not been silent before and if something is alerted and comes here better tto have it in space rather than cramped.\" Nodding he steps back to allow someone stronger to wrench at the door as he sweeps the room for anthing else\n\n Perception (1d20+11)[ 28 ] " }, { "author": "Metastachydium", "message": " Cramped's more cramped for it; 's a big one. Witt smirks at the stairs, visible and otherwise. I call it a wash. She does, nevertheless, look back at Zuri over her shoulder, her offer from before silently repeated. Witt has the time, for the stairs and for the room. Inviting as the one may be, the sarcophagus promised but didn't deliver; and the room might do that in its stead." }, { "author": "Alhallor", "message": " Barricaded you say? \n\nJochen goes at Zuri's side and takes a look at the barricade. Perhaps a survivor? Hey, whatever was here has gone away. Are you alright? \n\nJochen try's to gauge the correct thing to remove from the barricade, otherwise uses pure strength.\n\n \n Spoiler: OOC \nCraft:Wood: (1d20+9)[ 27 ] if it works, otherwise\nStrength check: (1d20+1)[ 17 ] \n " }, { "author": "razorfloss", "message": " Barricaded Eh. While saying this he takes a look at the door as if trying to divine its secrets If need be, I can make a battering ram to force it down. It'll be loud as **** but it's an option. Frankly my pick is to knock it down we will need the space if something shows up that we don't want " }, { "author": "In4Dimensions", "message": "Having been lost in thought for quite some time, Kov finally speaks up when he sees the barricaded door. \"I don't like this. Surface-dwellers would usually barricade *against* whatever lurks in the deep and the dark, and this doesn't seem to be my kin's doing. Let me take a closer look. \n\nKov walks over towards the door, inspecting its outside to try and find any scratches, claw marks, or other clues as to what the barricade was attempting to defend against. He'll also assist Jochen with taking the door down.\n\n \n Spoiler: OOC \nPerception to detect clues: (1d20+11)[ 18 ] \nKnowledge: Dungeoneering to decipher clues: (1d20+11)[ 21 ] \n\nAid Another for Jochen's Strength check: (1d20+4)[ 5 ] vs DC 10.\n " }, { "author": "RCgothic", "message": "Elthis peers through the gap at the top of the door. Despite his low-light vision it's very dark on the other side. But he can just about make out a long chamber running to the east and what looks like some form of basecamp.\n\nJochen quickly determines that the barricade is made primarily of collapsible chairs and a table that have been hurriedly stacked up. It's not particularly sturdy and with a bit of poking with a long item such as a sword it's quickly dismantled enough for the now very decrepit door to be shouldered aside with a loud squeal.\n\nAs Elthis determined moments before, the door opens into a long chamber about 20ft North/South by 50ft East/West. The door seems to be in the western corner of the north wall. When the party enters the room they find a second closed door in the north wall in the eastern corner, which with luck might lead back into the main chamber beyond the obstruction there. The walls of this long chamber are of brick, the ceiling supported by stone arches. The dust on the floor here is heavily disturbed, with tracks leading to both the door the party arrived through and the door in the northeast corner. It appears to have served as some sort of base camp, although curiously segregated:\n\nIn the west of the room are is a relatively clean and functional set of assorted camping gear: 4 bedrolls, two lanterns with a half-full barrel of oil (15lbs), a hamper of breads, cheeses, cured meats (25lbs total), a barrel and a half of clean drinking water (45lbs total), four waterskins, two sunrods, and 30ft of silk rope. The party would estimate this camp has been used within the last two days.\n\nIn the east five piles of stinking rags that almost look like nests, each sized for someone small. These nests are accompanied by enough questionably edible ration packs to last an assumed five creatures just under a week (29 spoiled packs), and a nearly-empty barrel of filthy water (8lbs).\n\nJochen's call to any survivors got no response." }, { "author": "Alhallor", "message": "Jochen takes a good look at the camp. Well it would be a waste if they wouldn't use it when they needed too.\n\n Seems like this camp is currently abandoned. Well, should we retreat I guess we could use this litte camp as a resting ground. Perhaps we even find the people who arranged it in the first place. But for now we should get, well, deeper I guess. \n\nWith some reservation Jochen goes out of the relative safety of the barricaded room to face the stairs that seem to get deeper into the bowels of the city. Where the horrible creature came from." }, { "author": "Metastachydium", "message": "Witt only throws a look before moving to take Jochen's advice. Figure they came our way? Towing all that? she asks, her back to the camp room, heading for the way down, fidgeting with her flask, more absent than nervous. Would make them some smooth runners. She's not nervous at all, in fact. Sense tells her this will bite them. What is it with the rags and all things rotten, anyway? Whatever was sleeping there, these others brought those here. What for? Tracking, hunting, something ? Bad news.\n\nBut the gold? The mayor's gold tells her they're in here for the big one. That's her business, and she'll deal with her business. Some things are simple as that.\n\n \n Spoiler: OOC \n\nWitt heads for the stairs down and stares down: Perception: (1d20+9)[ 29 ] \n " }, { "author": "DigoDragon", "message": "Zuri shrugs and follows with the main group further into the depths of this dungeon-like area. She occasionally sniffs at the air for anything like the creature or something almost as dangerous.\n\nPerception (Scent): (1d20+10)[ 30 ] " }, { "author": "DrK", "message": " Elthis \n\nThe elf picks over the camp, turning over rags and peering into bags and sacks cautiously and then wonders, \"I wonder what manner of beast made camp here\" then nodding to the others and still gripping the bomb in his pocket he nods, \"Yes... but I suppose to the matter at hand\" and follows the others down the stairs." }, { "author": "RCgothic", "message": " DM \n\nThe party pokes around the camp, but there's little that grabs anyone's interest and Elthis can't work out what manner of folk would have used the dirtier half of the segregated camp. Slaves, most likely, given the lack of care or expense afforded to them.\n\nFollowing the dried slime trail of the party's quarry, it leads north through a ten-foot-wide archway carved into the northern wall. Beyond the archway the passageway continues, 10ft wide by 10ft high, immediately turning east and then continuing to descend into the depths for as far as your senses can tell under these conditions (somewhere between 40ft for Jochen and Zuri, to 60ft for Witt's darkvision and 80ft for Elthis's low-light acuity). The steps are formed of flagstones worn smooth by ancient footfall, the walls lined with slightly crumbling brick.\n\nTo the limit of her vision, Witt easily perceives the path of the creature continuing.\n\nOn the air, Zuri can smell ancient damp and musk, the fetor of the slime trail, and, with careful study right at the very limits of her perception: the traces of five distinct humans, five more distinct creatures of an unidentified but much ranker nature, and one more creature reeking of death." }, { "author": "DigoDragon", "message": " Zuri \n\nZuri's ears perk up at the scents she picked up. \" Hmm, this one smells almost a dozen creatures that passed through here. About five humans, five... much smellier creatures, and something that reeks of death. \" one hand instinctively rests itself over the hilt of a dagger. \" Our campsite group may be nearby. \"" }, { "author": "In4Dimensions", "message": "Upon hearing Zuri’s report, Kov draws his sword and dagger, holding his weapons close to his body in a defensive stance. “Zuri, can you tell how recent the scents are?” As he speaks, his eyes flash briefly as he scans the area and the corridor ahead for magical or otherworldly threats.\n\n \n Spoiler: OOC \nActivate Kov’s Detect Aberrations SLA (range: long (600 ft). Whether or not he finds anything, he will also use his Detect Magic SLA, which has a range of 60 ft.\n " }, { "author": "RCgothic", "message": " DM \nIt's hard to tell due to the faintness and other overpowering scents, but that also implies these traces are not particularly new. Zuri's best guess is around a day or so." } ]
[ { "author": "Kish", "message": "The building Liliana directed you to is easy to find but hard to approach, hemmed in by a nexus of one-way streets which seem to ensure that whenever you are close enough to the building to see it you are legally required to drive straight away from it, but you're able to park close enough to approach the building; how close to the requested arrival time you get there depends on how much time you left yourself.\n\nHer contact asked for you to come to Room 901 at 2 PM. The desk guard looks surprised by some of your looks, but not enough to get out of his chair; unless you seek to engage him in conversation, he waves you by. Let me know how you're approaching the building and when you're likely to get there." }, { "author": "Justanotherhero", "message": "As Julian prepares for the meeting, he approaches the situation with some caution. Before leaving his home, Julian meticulously checks his personal protection equipment. He selects a discreet, firearm, ensuring it's loaded and secure within a holster under his jacket, tailored to not draw unwanted attention.\n\nDriving to the meeting, Julian opts for Zahir's older F-150, a choice that blends in with the local traffic and doesn't stand out as overly suspicious or luxurious. The complexity of the one-way streets around the building proves to be a challenge, but Julian's foresight in allowing extra travel time pays off. Sadly it also means he did not get to inspect the building as much as he wanted to.\n\nZahir drops Julian off a block away, then circles the area. Julian walks the remaining distance to the building.\n\nJulian pays close attention to his surroundings this could be a gathering of friends or something more insidious.\n\nUpon entering the building, Julian's appearance draws a brief look of surprise from the desk guard, perhaps due to his out-of-town aura or the slight bulge under his jacket that suggests he's not entirely defenseless.\n\nLiliana is from another Pantheon so displaying diplomatic courtesy is in order. Julian will knock on the door a few seconds after 2 PM." }, { "author": "Kaworu", "message": "Mateusz has dressed to the meeting casually - blue jeans and a colorful t-shirt. He was wearing glasses and had a black hair a little bit longer than the typical male was sprouting. Under his t-shirt, he had his bullet-proof vest (he was wearing it all the time, even to sleep). He was also wearing on his neck his golden Sun pendant, the most important gift he had received from his father.\n\nOf course, he brought Helena to the meeting, his closest friend. She was also wearing glasses, had long, straight, blonde hair and beautiful, ocean-blue eyes.\n\n- I'm wondering what the meeting will be about? - Mateusz said to Helena in Polish – If this is something… shocking, I’m glad I have you with me – he smiled to his friend – But considering all the people have Gods’ blood in their veins, I presume we could deal with anything, don’t you think?" }, { "author": "DeTess", "message": "\"Having blood like that was one of the requirements for getting invited to this meeting in the first place. Whatever is going on makes this a requirement, not a guarantee for an easy time.\" A voice spoke up behind Mateusz, speaking polish as if its owner had grown up in downtown Warsaw.\n\nLiliana wore an expertly tailored black suit with a red tie. The suit was tailored to her specifications and hid the holster under her left arm that held a handgun. In contrast to the suit her own appearance was rather unremarkable, her reddish-brown hair being the one feature most people would remember after meeting her. \"I mentioned it in my message to you, but I've been unable to verify who asked to arrange this meeting, so keep your guard up.\"\n\nLiliana had come alone, though Graham, her... butler, for lack of a better term was parked with his car near the hotel. Graham had been one of the first of the people who owed her father to get in contact with her, and he helped her with all kinds of matters. The older man kept the house clean, drove her around, made dinner, helped organize information and much more. He was no fighter, but a great help with the day-to-day running of her business.\n\n\"In case it wasn't clear, I'm Liliana Cypher.\" She offered Mateusz a business card, the nice one with her full name on it, not the one with her initial that she mostly used as a subtle intimidation tool. \"We could wait down here for the others, but that's assuming no one came early. I'll be heading up now, but feel free to wait for the rest if you wish.\" She headed in the direction of the elevators to make her way to room 901." }, { "author": "Kaworu", "message": "- Oh? - the face of Mateusz lighted up, when hearing (apparently?) a foreigner speaking his mother language – Mateusz, my pleasure, and this is Helena. - he did a short introduction – I think we will go with you, there’s no really a need to do otherwise? - he asked, when looking at Helena with a raised eyebrow." }, { "author": "PoeticallyPsyco", "message": "Brand stepped off of the bus, shading his eyes in the morning (almost noon, now) sun. Not so long ago he would have been miserable, jet-lagged and stiff from his trans-Atlantic flight. Now, most of a year since his Visitation, he hardly even noticed the discomfort.\n\nThe bus hadn't been able to get him very close to the address. Inconvenient, but that's why he'd come early. More curious was that neither of the ride-sharing apps he'd checked would have been able to take him to his destination, either. Not enough information to draw any conclusions, but intriguing.\n\nHis divine mother (11 months since his Visitation, and he still wasn't sure how he felt about her) had sent him a dream informing him that his next task would be coming soon. Sure enough, a mysterious invitation from \"an American colleague\" had arrived the next week. He'd made sure that the vulnerable people he had helped (the ones still speaking with him, at least) would have reliable contacts in his absence, referred his students to other self-defense instructors, packed his clothes, and been on a flight a few days later.\n\nTruth be told, he had been expecting something like this for quite a while, and laying the groundwork ahead of time. Selecting online courses whenever possible, establishing networks that would survive his absence, letting his friends, students, and contacts know that he may have to leave unexpectedly.\n\n...Well. That wasn't quite true.\n\n...And he was done ignoring hard truths.\n\nHe hadn't been expecting a new quest to uproot his life all over again.\n\nHe'd been hoping for one.\n\nAnd now, looking up the walk at this towering skyscraper, a part of yet somehow apart from the city around it, he finally felt it again. The thrill . How long had it been since he faced a real challenge? Months? Years, even, if you were talking about a purely physical test. But whatever this was, whatever could possibly require the combined efforts of multiple people like himself, it was rekindling that fire deep inside of him. And if he could help some people along the way, do some real good, well then, that was even better.\n\nBrand grinned behind his cheap sunglasses.\n\n\"Oh, I am looking forward to this.\"\n\n \n Spoiler: Description \nBrand is in business casual (plus cheap sunglasses he picked up at the airport); black pants and a short-sleeved button-up shirt. A closer inspection will reveal that they're made with slightly stretchier fabrics than typical, allowing a better range of motion while still looking like he belongs in most settings. He is packing neither weapons nor armor, but does have a laptop tucked under one arm and a charging cord coiled up in a back pocket.\n\nBrandon himself has no presence at all. Slightly above average height, slightly above average build, pale, lightly freckled. If not for his longish red hair, he'd be aggressively forgettable; as is, he's just bland, like an extra in a movie.\n\nThis illusion cracks a bit if he starts to talk, but for now he's content to watch and learn.\n " }, { "author": "Benoojian", "message": "Max's car backfired as he parked outside the address, the old beater always had something wrong with it but managed to just barely keep running. Max stepped out of the car, pushing back long black hair. He was dressed in jeans and a band t-shirt, with a light leather jacket. Anyone inspecting the leather with the correct Boons would notice it was giving him far more protection than it looked like. His computer bag slung over one shoulder contained, among other things, a textbook whose letters swam and changed if you stared at them just right, like one of those magic eye puzzles. With a bit of trepidation he opened the trunk and looked at the rifle, deciding at the last minute to leave it for this meeting.\n\nMax entered the room quietly, waiting to see who was in charge here. He took a seat where he could see all the exits best." }, { "author": "Kish", "message": "Room 901 is, unsurprisingly, very close to the elevator on the ninth floor. It's a square room, with a closed door opposite the door you went in by, and a table in the middle of the room, surrounded by a dozen chairs. Sitting in one of those chairs is a pale-skinned blonde woman who looks about 30, in a grey business suit. She rises when the first one of you enters the room; she's about five and a half feet tall. She speaks with a faint accent that's hard to place.\n\nUntil she is reasonably certain no one else is arriving, she seems reluctant to speak of her reasons for asking you to come there, but when all of you have arrived, she speaks in a soft but clear voice.\n\n\"I apologize for any awkwardness. I am not used to deal with--those like myself. There is someone very dear to me who suffers from an affliction caused by--by titanspawn.\" She stumbles slightly over the word. \"I have discovered that there is an object that could help him, but it is in Atlanta, in the hands of those who I could not get it from myself. I am hoping you will be willing and able to retrieve it for me. I can pay you...I suspect money is of relatively little value, but I have a number of resources. If there are other objects you would want, I might be able to get them for you.\"\n\nAfter a moment, she blinks and adds, \"I forgot to introduce myself, didn't I? You can call me Elena Kessler.\"" }, { "author": "DeTess", "message": "Liliana had taken a seat somewhere, and gave Elena her best 'reassuring a client' smile. \"Ms. Kessler, I do think I could be of some assistance with this. However, it would help to know more. What can you tell me about this object? What are we looking for, and who currently owns it?\"" }, { "author": "Kish", "message": "\"I do not know its name; it is of Celtic origin, I believe.\" Elena produces a drawing of a sword. \"It is either quite a large dagger or quite a small sword. I believe it is in the hands of\"--once again she stumbles over the word--\"titanspawn. My research led me to a university, and there the trail went cold for me, but I have hope that you might be better able to get answers.\"" }, { "author": "Justanotherhero", "message": "He nods politely to Brand, Mateusz, Max, and gives a slight acknowledgment to Liliana for her initiative in engaging with Elena.\n\n\" Ms. Kessler, \" Julian then addresses Elena.\n\" In addition to what's already been asked, understanding the nature of the opposition we might face is crucial. The specifics of the object and its current guardians will greatly influence our plan of action. So if you could tell us what University and what kind of creature made your friend sick. That would be greatly appreciated. If they attacked your friend I personally see no reason not to at least investigate.\" \n\nJulian looks around looking for any other opinions." }, { "author": "Kaworu", "message": "Mateusz and Helena just took the first seat that were available. There was no reason to overthing things, they both believed.\n\n- Hm… - Mateusz said after some thought – Two things are on my mind. The first is: I would like to help you no matter what. Titanspawns are our enemies and this reason suffices for me. But the second thing is, I have tried for some time to get an access to a relic that would grand me the Stars Purview. As an astrophysicist, being able to do the things with the concept of time is very enticing for me, you see. Sadly, Horus does not grants access to that Purview in his gifts. If you would be able to secure such a Relic for me, I would be grateful.\n\n- But, as I said previously, I wanna help no matter what, even if this gift won’t be given to me. Your cause seems to be the righteous one, I have to admit. Just so. - he finished, a little bit awkward." }, { "author": "DeTess", "message": "\"Mr. Flynne, if memory serves, you have Celtic connections, do you not?\" Liliana asked the flame-haired man. \"Does the description of this artifact mean anything to you?\"" }, { "author": "Kish", "message": "\"You will help?\" She smiles at Mateusz. \"My lead was at Georgia State University. Some kind of...goat-people. I don't know if they have the item themselves, or just information about it, though. I...lack the abilities to approach them.\n\nObtaining a relic such as you describe shouldn't be a problem.\"\n\n \n Spoiler: Julian, Brand, Liliana, Mateusz \nYou believe you can place the image as an obscure part of perhaps the best-known Celtic legend: King Arthur's dagger, Carnwennen.\n\n \n Spoiler: Liliana, Mateusz \nIts name means \"Little White Blade.\" It's best-known in stories for King Arthur having used it to cut a witch in half. Nothing seems to have been recorded of its powers, beyond cutting.\n \n\n " }, { "author": "PoeticallyPsyco", "message": "Interesting. Several of his colleagues seemed to be assuming that the titanspawn currently possessing the relic had also attacked Ms. Kessler's afflicted friend. A very reasonable assumption... perhaps deliberately so. Ms. Kessler spoke very carefully, almost as though she were trying to dodge an ability to hear lies, and Brand had learned to be wary of those that let implication do their talking for them. On the other hand, he had neither heard any lies nor smelled any guilt, so perhaps this was how she always spoke.\n\nOf course, just because she always spoke carefully didn't mean she wasn't hiding something now.\n\nNot nearly enough information to draw any conclusions, but he'd keep his mind open to all possibilities.\n\n\n \n Originally Posted by DeTess \n \"Mr. Flynne, if memory serves, you have Celtic connections, do you not?\" Liliana asked the flame-haired man. \"Does the description of this artifact mean anything to you?\" \n \n\nAh. Looks like his time of gathering information from the sidelines had come to an end. The lady who had spoken first hadn't introduced herself to him yet, but her speech patterns and (more importantly) knowledge of his heritage were enough to confidently peg her as the \"American colleague\" who had invited him in the first place.\n\nBrand leaned forward in his chair, then did a quick double-take. That was a nice suit. How'd he missed that?\n\nIf Brand's face was plain, his voice was the opposite; the fruit of countless hours of training. Deep and rich, if this hero business didn't work out, his vocals could always make him a decent living as a public speaker, a musician, or perhaps a maker of audiobooks.\n\n\"Depending on the era of creation, that blade would be classified as a 'saxe', a name and style we borrowed from the Vikings, both warped slightly in the process.\" Brand silently thanked the Ranger's Apprentice series for that bit of trivia. The orphanage had had several of those books on the shelves, and Brand had read them all. And speaking of bedtime stories... \"However, that specific weapon predates the term in the British Isles by a few hundred years. Unless I miss my guess, that is either Carnwennen or a deliberate imitation. The secondary weapon of King Arthur himself! Alas, when it comes to its current whereabouts or powers, I'm afraid I have little to contribute. My interactions with my...\" he pauses, a (deliberate) parallel to Ms. Kessler's awkwardness mentioning the supernatural, \"extended family... have all focused on the modern world, and on modern problems in need of solutions.\"\n\n Note to self , he thought. Next semester, more courses on mythology. Less on business. I need to be more, heh, practical in my studies. \n\nBrand turned to face their host, and continued in his melodic, lightly accented speech. \"As for your request, Ms. Kessler, to aid those in need is my very great pleasure. I would be delighted to test my skills against these Titanspawn, whether that be words or blows.\" He almost described it as 'my duty and my pleasure', but changed his mind at the last second. Better not even to hint at his geas* to someone he wasn't completely sure he could trust.\n\n* Pronounced about halfway between \"gish\" and \"gesh\"." }, { "author": "DeTess", "message": "Liliana nodded along with Brand's explanation. \" Now that you mention it , that name does ring a bell. I seem to remember a myth about the blade being used to slay a witch. It might have curse breaking properties or similar, though that is just speculation on my part.\"\n\nShe then addressed the client. \"I will of course help out with this matter. I have no particular payment in mind, so let's settle on an equivalent favor owed in the future and leave it at that. Is there anything else you can tell us about the situation?\"\n\n \n Spoiler: OOC only for poetically, benoojian \n\nItalics is a lie.\n\nYes, I'll be triggering your ability a lot, but I'll get a protective knack sooner rather than later.\n " }, { "author": "Kaworu", "message": "- Well - Mateusz joined in - It seems to me our knowledge of the dagger is not that great. Much better to try talking with those university people... goats? - he asked rhetorically - I do not suppose we have more ideas and data? - he asked, this time his hostess instead of all the gathering - It would be kinda rad, but, oh well, we do have to work with what we have, don't we? - he smiled a little bit." }, { "author": "Kish", "message": "\"I believe they remain on campus in a fraternity house, but I couldn't find the name of the fraternity,\" Elena says. \"I can't think of any other useful information, I'm afraid.\"" }, { "author": "Justanotherhero", "message": "\"If we are to embark on this endeavor together, it is only fitting that I properly introduce myself: While Eldridge will do for most purposes I have been proclaimed Mazaces baed Alzil, and I have requests that align with my responsibilities as Guardian of Gates.\n\n\"Firstly, I wish to be present during any interrogations of prisoners. The insights we gain could prove useful \"\n\nHe continues, \"Moreover, given the prolonged nature of the war of gates in the eternal desert - a conflict that has dragged on far longer than anyone would desire—I request to claim the bodies of any adversaries we could not defeat without weighing their soul. Recruiting them for the war effort is a somber, yet potentially necessary, action. Should Ms. Kessler manage to secure a divine fragment of Lunar, I would be profoundly grateful.\"\n\nJulian's tone remains earnest and determined. \"However, even without such a fragment, my dedication to assisting in this investigation remains steadfast. It represents our best lead.\"\n\n\"As for the investigation itself, I will gladly research the goat-men and the blade. Regarding the fraternities, I suspect that appearing to wander in, seemingly half-drunk through the front door, might be useful?\"" }, { "author": "DeTess", "message": "\"It's not a half-bad idea, mr. Eldridge.\" Liliana conceded. \"However, unless you're planning on going to parties every night for the next few weeks, it would help to narrow down the candidates first. I believe that's where I'll come in. While you look into information on the nature of the goat creatures I'll look into the fraternities and identify those with potential supernatural ties.\"\n\nLiliana retrieved some business cards from a pocket. \"I suspect we all have some legwork to do. Let's keep in contact and share any information we find.\" She offered the cards to whoever wanted them. The card listed among other things her phone number and e-mail address. \"If anyone feels lost during the investigative stage, I could always use a bit more assistance with archive diving and other research.\"" }, { "author": "PoeticallyPsyco", "message": "Brand gave serious thought to winking at the lady in the nice suit to show he'd caught her lie, but ultimately decided against it. Too many ways it could be misinterpreted... and by this point the moment had passed anyway.\n\nGood ideas were being floated all around. Brandon accepted a business card (Cypher, how appropriate!), and decided that this was the right time to reveal some of his own hand.\n\n\"I think I will take you up on that offer to assist with research. I have some tricks uniquely suited to narrowing down suspects, but they will only work face-to-face.\" He nodded to the Mr. Elridge, \"For instance, encountering them at a party.\"\n\nNow he addressed whole group, including their host. \"As for a more preemptive measure, I have been gifted with the power of the Vigil Brand by the god Ogma. If you allow me to mark you, it will alert me the moment you encounter physical danger, and most likely what manner of danger you've found yourself in, your condition, and your location. This would let me 'send in the cavalry' if you get in over your head.\" Brand pulls a silver sharpie from his pocket and spins it between his fingers.\n\n\"I can also mark objects and animals, though since I do have a limit on how many Vigil Brands I can place in a short time, I'd prefer you reserve this function for clever plans and schemes, rather than just ensuring no one eggs your car without your knowledge.\n\n\"Last but not least, and continuing the theme of an ounce of prevention being worth a pound of cure, I am a licensed self-defense and martial arts instructor. Should anyone desire to develop or hone some combat skills, I am at your service.\"" }, { "author": "DeTess", "message": "\"I might take you up on that offer of training, mr. Flynne.\" Liliana replied. \"Provided you're planning on staying in town for the foreseeable future at least. I will admit that straight-up combat is not one of my strong suits, but it is one I'd like to be more proficient at at least.\"" }, { "author": "Kaworu", "message": "- My name is Mateusz Śląski. Nice to meet you all - it seemed an appropriate time for making some introductions - And my ladyfriend is Helena Zdanowska.\n\nHe noted in his head the offer of martial arts training (could be fun! He wasn't as well-trained in the martial arts as he would be, even though he did some improvements since becoming a Scion) but hadn't really had any idea as to which fraternity could be responsible for goat-men and how to find it. Could be a little bit problematic in the future, but seeing as others apparently had some ideas, he could just drag along them." }, { "author": "Kish", "message": "Before you leave, Elena gives you a phone number at which to contact her. She asks you to share whatever contact information you're comfortable giving her." }, { "author": "Kaworu", "message": "Mateusz have given her in exchange his phone number, email address and a Skype handle. Considering he was traveling rather a lot, he didn't give her his home address, as that was bound to change.\n\nOf course, he had a flat for himself, but in Poland, so that's probably wasn't a good idea..." }, { "author": "PoeticallyPsyco", "message": "Brand shares his cell number, his email, and the address of the Airbnb* he's rented for the month.\n\n* For those that have never heard of it, Airbnb is a company that home-owners can use to rent out their house for short durations, like a hotel room but it's the whole house. Brand probably grabbed a small one near the college, because there will be a lot of them there for visiting parents." }, { "author": "Justanotherhero", "message": "\"Before we part ways, I'd like to extend my thanks to Mr. Brand for his generous offer of supernatural aid. It's a valuable resource that I might very well take him up on as our quest progresses.\"\n\nWith that, Julian proceeds to distribute his business cards to those present:\n---------\n\nJulian Eldridge\nProfessional Deep Sea Diver\nAbyssal Finds Recovery Co.\n\nDedicated to Uncovering the Secrets of the Deep\n\nOffice:\n307 East Wonders Way\nSuite 210\nCasper, WY 82601\n\nMobile: (307) 555-0192\nEmail: [email protected] \nWebsite: www.abyssalfinds.com \n\n\"Exploring the Depths, Revealing the Past\"\n\n------\nHe would wait a bit for any questions or comments then say:\n\"I'll be researching the Goat Men. Should you need to reach me for any reason or have information to share, please don't hesitate to use the contact details on this card.\n\nIt was a pleasure.\"\n\nWith that Julian would give a small wave goodbye and head to the door contacting Zahir that he would appreciate a pick up to the house so he can start his research." }, { "author": "DeTess", "message": "Contact information exchanged, Liliana headed out as well. Once she exited the lobby a black sedan stopped at the curb and she got in.\n\n\"Did the meeting go well, miss?\" Graham asked as he drove away.\n\n\"Well enough, I suppose.\" Liliana replied. \"A clear target, but not much in the way of other information. I'll have some legwork to do.\"\n\n\"I wish you the best of luck with that, miss.\" Graham's emphasis was not lost on Liliana, who answered the implied comment with a wry smile.\n\n\"I'll have a list of documents I'd like you to track down by the time we're home. Publications of student associations and fraternities over the last year or so mostly, so these should not be too hard to find.\"\n\n\"I'll do my best, miss.\" Graham replied, deadpan.\n\nThe rest of the journey passed in silence as Liliana worked on the promised list for Graham. It ended up being fairly non-specific, asking for any and all student newspapers and association and fraternity newsletters and publications of the past two years.\n\nWhile Graham worked on those, she headed to the library and retrieved folders containing the last two years of issues of the \"Atlanta Metro\" and \"United Truth\". The former was a bi-weekly publication available for free all over the city. It consisted mostly of advertisements, interspersed with stories about life in the city and local politics. The latter was a sensational magazine peddling all kinds of conspiracy theories, UFO and cryptid sightings and other weird stories. Most of that was nonsense, of course, but they occasionally ran stuff based on the truth that no other paper would run.\n\nLiliana started skimming through the papers, sorting them out in a stack containing unrelated stuff, and a stack containing potentially useful articles which she'd take a closer look at once she was doen with her first pass. She was looking for anything odd or unusual going on with the various student associations and fraternities, whether it was strange noises heard at one of their buildings, sudden interests in Celtic mythology, disappearances or other noteworthy invents." }, { "author": "PoeticallyPsyco", "message": "Brandon pulls out his laptop, sets up a hotspot with his phone (if there isn't free Wifi available in the building), and starts jotting stuff down.\n\nFirst, he adds the contact information everyone has given him to his phone and email contacts. He sends off an email to Liliana, who expressed explicit interest in lessons, letting her know his schedule is pretty much completely open so if she had a time that she wanted instruction he should be free.\n\nThen he starts checking bus routes and other public transportation, getting a feel for how he'll be travelling from his Airbnb to other parts of the city. The college campus is walking distance, but libraries, restaurants, grocery stores, and even the fraternity houses may not be. Once that last thought occurs to him, he also creates a list in his phone of all the publicly available fraternity house names and addresses.\n\n \n Spoiler: OOC for Kish \nBrand is stalling, trying to be the last one in the room with Elena Kessler. If that happens, or if she leaves when there's only one other person in the room, he spends one Legend to activate Brehon's Eye, letting him read the highest Virtue, lowest Virtue, and Nature of a number of people present equal to his roll (below), in descending order of Legend (so starting with the person with highest Legend).\n\n (4d10)[ 1 ][ 6 ][ 3 ][ 2 ](12) + 0 automatic successes\n " }, { "author": "PoeticallyPsyco", "message": " \n Spoiler: OOC for Kish again \nWow, that was an abysmal roll. Assuming that Brand actually had the opportunity to activate Brehon's Eye, I spend another point of Legend to reroll, and this time I spend a point of Willpower for one automatic success (assuming that's allowed; otherwise I instead I spend my point of Legend for 3 automatic successes instead of rerolling).\n\n (4d10)[ 3 ][ 10 ][ 3 ][ 1 ](17) \n " }, { "author": "Justanotherhero", "message": "Driving home with Zahir, the atmosphere is one of quiet determination. Upon arrival, Julian sets up his workspace, surrounded by the old archives left by his father—a treasure trove of knowledge that feels both comforting and imposing. He begins his research methodically, of the fraternities do all of them use Greek letters? Do some use Egyptian letters? Do some fraternities use a different language as a base? He starts looking up the websites and pictures of the houses on social media. After that diving first into the depths of Egyptian lore, navigating through ancient texts and scrolls that whisper secrets of the past. His search is thorough, leaving no stone unturned as he sifts through English, then Swedish, and finally Spanish sources, casting a wide net over the global pool of mythological understanding.\n\nHis Father Osiris, the god often associated with the ram, is central to Julian's investigation. He delves into Osiris's history with fervor, examining every document, every myth, every connection that might hint at a relationship between his father and the titanspawn goat men. The distinction between the ram and the goat becomes a critical point of focus, a symbolic divergence that Julian hopes will clear Osiris of any unintended associations.\n\nAfter confirming that these creatures bear no relation to Osiris, Julian expands his research to other mythologies, looking for any leads that could explain the origins and intentions of the goat men. The potential for a public relations disaster looms in his mind—the idea that Osiris could be blamed for the actions of these titanspawn is unacceptable.\n\nThroughout this intense period of research, Zahir proves to be an indispensable ally. Whether fetching additional resources, offering insights, or simply providing silent support, his presence is a constant reassurance.\n\nJulian's dedication to his task is unwavering, driven by a commitment to his father's legacy." }, { "author": "Kaworu", "message": "Mateusz and Helena went out of the meeting place and to flat that Mateusz was living in.\n\n- What do you think? A kingdom for your thoughts – Mateusz said to his friend during the commute back home.\n\n- It’s good that you will have access to the Stars Purviews, that’s for sure – answered she.\n\n- And beyond that?\n\n- We might be searching for a bladeof King Artur, we know very little right now and we have yet to assess how dangerous and sly these goat-men can be… - she sighed – I know you are a godly being, but not the whole world is. Plus your focus is mind, not body. I’m simply worried for you, is all – she did not look him in the eye, though.\n\n- And…? - Mateusz sensed she wanted to say something else.\n\n- You see… - began Helena – If this is truly the sword in the stone, things might get nasty. I know you aren't completely undefensive, but there are still scions… and beings… more powerful than you. Also, I know pretty well this isn’t the quiet, meditative life you always strived for. That’s unfair.\n\n- Oh, Helenka – he looked as she in an affeccionate way – This is true, but you know very well it is not the complete truth. Yes, I wanted to lead a scientist’s life instead of jumping to America in order to fight gods-know-what monstrosities. But there is also beauty, honor and joy in what we have to do. I mean, I am still in a better situation than, let’s say, Warsavians during the Second World War, right?\n\n- Eh… - was all Helena had to say – Maybe. But a war is a war. Even if you get nice gifts as an incentive.\n\n ~*~ \nIn flat of Mateusz, they turned on their laptops and started Google-ing all the things that could be useful – including a list of books to get later at a local library.\n\nOf course, they also had tasty tea and some snacks to go with it.\n\nHelena was a common quest at the home of Mateusz and had even her own desk and chair just in case they should do something together – exactly like right now. Helena, though, had her own apartament not many paces from Mateusz’s." }, { "author": "Justanotherhero", "message": "Julian, having completed a portion of his research, decides it's time to share his findings and strategize the next steps with the team. He composes a message to the group while those who did not leave a means for text communication get a polite call with pretty much the same content :\n\n—————-\n\nHello,\n\nDo we want to meet at Café M in Savannah, 128 E bay St. , tomorrow afternoon 3 PM to discuss our findings?\n\nBest,\nJ. Eldridge\n\nP.S. Please let me know if you'll be able to make it, so I can arrange the accommodations at the café.\n———\n\nHe reserves seats for everyone before sending the message.\n\nEdit:\n\nIf possible from that day on he rents a Toyota Proace Combi from a car rental place. If not he picks another 9 seater." }, { "author": "Benoojian", "message": "Max sends a quick affirmative to the e-mail, and shows up at the cafe a little early.\n\nAs soon as people show up he blurts out, \"I wasn't sure how to bring this up, but I can smell lies, and everything the employer said was the god's honest truth. I was a little suspicious of the way she tiptoed around the word titanspawn but it wasn't a lie. Liliana on the other hand, I think knows something about the sword she didn't share in front of Elena\" He looks nervous even to be questioning her now" }, { "author": "DeTess", "message": "Liliana had arrived fairly early as well, carrying a folder containing the results of her research. At Max accusation, however, she raised an eyebrow. \"Your ability must be incredibly limited if that's your conclusion. During the meeting, I've told you everything I knew at the time about the blade.\" She held his gaze as she spoke, making sure that the consequences of what she just said got through. \" If I am completely honest, I feel a little insulted that you're calling me out in this way , several days after the fact, rather than brining your worries up during or shortly after the meeting itself. In the future, don't hesitate to bring up your worries immediately. It's the only way we can work together, after all.\" She gave him a stern glance, but quickly let the mask fall away, replaced by a quick sly grin. She knew that he knew, after all.\n\n\"In all seriousness though, I will not benefit in any way if any of you come to harm.\" The grin had disappeared again, replaced by a serious look. \"Like most humans I'll speak plenty of little lies, but I'll only do so for the best of ...\" She stopped herself, another quick grin crossing her face. She honestly enjoyed the challenge imposed by Max's ability. \"I'm really going to have to watch my words around you to avoid a potentially fatal misunderstanding, won't I? I lie whenever I believe it necessary to attain my goals, and right now my goal is to complete miss Kessler's commission. That should mean I share that goal with all of you. If you think I'm hiding something important just because your ability Indicated I was being less than truthful, don't hesitate to speak up. I'll be sure to set you right. And if you want to have some practice discerning the reasons behind lies, I'll make sure to give you plenty of practice material.\"\n\n\n \n Spoiler: OOC only for poetically, benoojian \n\nitalics is a lie, everything else is the true as far as your abilities are concerned.\n " }, { "author": "Benoojian", "message": "Max is relieved by the lie somehow, \"I will try to call out only the lies that seem relevant, since you do seem to so enjoy getting away with them.\"" }, { "author": "Kaworu", "message": "- Everybody lies form time to time. It's only natural. As long as these are white lies or just something casual, we should not be worrying about that - Mateusz deemed it the right moment to butt in. Just like the others, he got invited to the cafe - Maybe we should forgot about that and share the results of our research. I'm sure not only me and Helena got to make some queries, isn't it? - he raised his eyebrow, looking at his companions." }, { "author": "Justanotherhero", "message": "Julian did not really know what to do with the conversation happening around him. He did not have enough contact with Scions to have a lot of reference points to assess wether this was a common occurrence. But some people can detect lies so.\n\n„Detecting lies sounds like a very useful ability and one we might want to use our..“\n\nJulian sort of struggled for a description. These where enemy combatants? Distant relatives to allies? With the last mission father gave him it was all a bit clearer. Dead people should not be harassing the living. Are these beings committing crimes? Probably why else would they be allied with titans?\n\n„Suspects.“ He settled after a bit. While bringing a basket of croissants.\n„The staff was kind enough to give us this section. I do not know if that will be enough privacy but it is something I believe. We should probably at some time look for a more appropriate location this was just a first idea.“\n\n„ My own results are well limited.“ he takes a seat and fills his cup with coffee. „Our suspects are apparently ex employees of the Greek branch. And used to be part of the local family business but then decided to switch to our competitor company. The reasons I do not know. I think it is reasonable to suspect that since they run a subsidiary now they are doing something in that subsidiary. Personally I would love to know more about them.“" }, { "author": "PoeticallyPsyco", "message": "At this point, Brandon shows up and takes a seat.\n\n\"Pardon my lateness; I managed to miss the connecting bus. I caught the tail end of your conversation, though. Do we have a lead on our... historical allies, current competitors, I believe you were saying?\"\n\nBrand scans the QR code on the corner of the table to pull up the online menu on his phone, and orders a meal at random, throwing in an Elvis Twist (smoothie with banana, peanut butter, & chocolate) for good measure." }, { "author": "DeTess", "message": "\"I have a lead, yes.\" Liliana announced, before handing around some papers form the folder she'd brought. \"These contain the results from my investigations so far.\" The papers contained an overview of what she knew about Satyrs, notes on the general lack of unusual incidents surrounding the fraternities, and information on the one likely suspect she had identified.\n\n\"Allow me to give you all a short summary. I started by looking into any unusual incidents surrounding the fraternities. This is often a good way to track down the supernatural, but this time around I didn't run into anything unusual. There where some incidents of course, but it's the usual stuff. Drunken altercations, parties getting out of hand and the like. Nothing that stood out as anything but the normal workings of a university town.\"\n\n\"Because I ran into a dead end on that line of inquiry I decided to instead look into the nature of our suspects directly. Julian already mentioned they are ex-employees of the greek branch. Specifically those working under former branch manager Pan. You can check page 3 and 4 for more information.\" The document skipped any and all euphemisms, giving a summary of the way Pan and the Satyrs had been treated before their exile, the acts they were known for and references to books one could read for further information on them.\n\n\"With this information in hand I took another look at the fraternities and one immediately stood out to me. The Phi Alpha Nu fraternity looks like a clear lead here. Apart from the obvious, they are known for holding the wildest parties on and off campus, which matches earlier descriptions of our suspects. However, I have found no leads on the more destructive excesses the suspects are known for. No allegations of SA, no signs that the fraternity has a poor reputation among female students or that they try to avoid the fraternity. Not a perfect lead then, but certainly the best we have at this time.\" Liliana took a sip of the coffee she had ordered, before moving on to her suggestion.\n\n\"The fraternity has a party planned three days from now, on friday. I suggest we ensure we have a presence there to check them out. Even if they end up not harboring our suspects, our suspects are still likely to show up at an event like that. Who among us feel confident in their ability to blend into a crowd like that?\"" }, { "author": "PoeticallyPsyco", "message": "Brand smiled, and spoke up again. \"I should be ideally suited for such a venture. As a college student myself, albeit a couple of years older than the norm, I already fit the demographic well enough. I think I'll pose as a classics major who's had too much to drink, and is rambling about his thesis on King Arthur and his weapons. If anyone in my audience feels guilty on hearing that subject, or has taken steps to hide an activity related to it, I'll sense them immediately. If I'm very lucky, someone will lie to my face that they don't know a thing about the 'little white dagger', which I will also be able to detect. My stamina should be sufficient to prevent actually getting drunk no matter how much method acting I do, unless the drinks have been spiked with something considerably more potent... and perhaps even then.\"\n\nBrand paused, thinking further. \"Keen as my ability to detect lies and guilt are, my more mundane observational skills are... rather lacking,\" he said, accidently proving this by remaining completely oblivious to the expressions around the table when he mentioned that he too could detect lies. \"Could anyone else blend in well enough and make up for that deficit?\"" }, { "author": "DeTess", "message": "\"I shouldn't have too much trouble blending into that crowd. Or any crowd, for that matter.\" Liliana replied. \"And I have some decent observational skills to complement your more supernatural abilities.\"" }, { "author": "Justanotherhero", "message": "\"I agree that retrieving the stolen property is without a doubt a goal. However, I'm generally interested in what's happening and if we might be facing a massive abuse of financial power. Does anyone have the technology skills to take a closer look at what's happening? If we had proper access to whom the opposition is contacting, we might be able to find out more.\n\nMy own technology skills are, I think, within ordinary parameters.\n\nI had the idea of showing up with a party bus filled with a few people who were already partying and then heading in the general direction. But since you are taking care of contact, I will let you play it any way you are comfortable with. If all of you think it appropriate, I will be back up in case it is needed for some reason.\n\nI think it would be nice to have some more local information before Friday. General campus layout, what the house looks like, maybe some forms of technology for information gathering.\n\nI took the liberty of renting a spacious car, so no need to pack lightly. A trustworthy associate will help with transportation because I think being able to switch cars could be useful. Otherwise, I am ready when you are.\"" }, { "author": "Benoojian", "message": "Max gestures to his caramel skin as if it wasn't obvious before. \"Really depends on the type of fraternity whether I can blend in, some of them are still shockingly white. But if I can get in the door, I can drink any of those frat boys under the table. That usually earns some respect...I think that works on satyrs too.\" He orders a cheeseburger and a Coke. \"If anyone thinks they've found the dagger, I've got an ability to check if it's magic so we don't steal a replica or something instead.\" Max was being perhaps a little forthright about his abilities but these were all Scions, right? They were supposed to generally be on the same side.\n\n\"But a frat with no issues whatsoever is weird, either someone powerful is covering for them, or something even stranger is going on. Do we know anything about what the dagger is actually supposed to do?\"" }, { "author": "DeTess", "message": "\"I never said they didn't have any issues, just that they didn't stand out from the pack in that department.\" Liliana corrected Max' assumptions slightly. \"They are tame by the standards of our suspects, not by the standards of fraternities. As for the dagger, I haven't had time to look into it in any more detail than what I remembered about it during the first meeting. It would stand to reason that it might be related to the fact that our suspects have been keeping a lower profile than expected, but that's just speculation on my part.\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by Benoojian \n \"If anyone thinks they've found the dagger, I've got an ability to check if it's magic so we don't steal a replica or something instead.\" \n \n\n„The question is should we try mix missions, if the friend of Ms. Kessler is sick as she said retrieving the dagger before Friday would be the best solution.\nDo we want to try to retrieve it one Friday?\nOr is Friday only for reconnaissance?“" }, { "author": "DeTess", "message": "\"In my opinion, we should take this slow and use friday as reconnaissance. If a good opportunity to secure the dagger comes up we should take it, but I don't thin we should take unnecessary risks.\" Liliana suggested. \"Slow is smooth and smooth is fast, as my butler would say.\" She'd looked up the origin of that little nugget of wisdom after Graham had said it the third time, though it had left her with more questions than answers regarding the man's background. He had always deflected attempts to inquire into his past, and Liliana for her part didn't want to pry too much." }, { "author": "Kaworu", "message": "- I just got an idea. Albeit it can be weird, you know - Mateusz decided to join the talk after some thought - Maybe we should ask, I dunno... archeology department professors, or specialists in ancient mythologies, about help with this stuff? You know, they are at the place, they have knowledge, they \"feel\" the university. Maybe this is a better way of working than trying to enter the uni social space from outside? We will stand out less that way, perhaps? -he asked, looking at his discussants.\n\n- Just an idea, this is possible that I have said something really dumb. Sorry, I'm a scientist, not a private detective. I do not really know how we should be doing this whole investigation stuff." }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kaworu \n - I just got an idea. Albeit it can be weird, you know - Mateusz decided to join the talk after some thought - Maybe we should ask, I dunno... archeology department professors, or specialists in ancient mythologies, about help with this stuff? You know, they are at the place, they have knowledge, they \"feel\" the university. Maybe this is a better way of working than trying to enter the uni social space from outside? We will stand out less that way, perhaps? -he asked, looking at his discussants. \n \n\n„Hmm and possibly these professors are associated with our targets that would allow our great social talents to find out a lot without having to actually engage with the fraternity itself. I like it.“\n\nEdit: Spelling" }, { "author": "DeTess", "message": "\"It's not a weird idea, but I see no reason not to do both.\" Liliana considered Mateusz suggestion a moment more. \"The party is in the evening so let's say we reserve all of friday for preparation for visiting the party. That's probably more than we need, but better be on the safe side. That leaves about two days to chase down the academic angle.\"" }, { "author": "Justanotherhero", "message": "„Two days academia and a day of party preparation. Sounds good. I would personally advise we depart tonight and look for a place that is just right to stay?“" }, { "author": "PoeticallyPsyco", "message": "\"Sounds like the beginnings of a plan. Who wants to speak to the professors? I'd hate to hog all the fun for myself.\" There were no lives on the line yet, with the possible exception of Ms. Kessler's friend, and she hadn't mentioned any sort of deadline on his 'affliction'. They were still in the 'harmless adventure' phase of things, and while that might not last, there was no sense in refusing to enjoy the ride.\n\n\"Also, do we want to find lodging as a group, or separately? The first would be safer in the event that we come under attack; the second would be easier to arrange and might deflect a little suspicion off of us if someone looks in that direction.\n\n\"On the subject of preparations, I'll see if I can rent a studio for training outside of the public's eye. I've had the damndest time actually exercising since becoming supernaturally strong - I've lost so much muscle mass since my Visitation, it's not even funny - but I'm sure I could figure something out. Or I could train others in the martial arts, and learn something that way.\" Brand was not yet desperate enough to admit to his geas's requirement; no matter how friendly these allies seemed, the tales of Cú Chulainn and Sampson had taught him that was a risk to be weighed very carefully indeed." }, { "author": "Justanotherhero", "message": "„From my side I would advise we lodge close to one another. I do not know how many members of the fraternity are suspects and I would not want for us to be overwhelmed by superior numbers.„\n\nHow many Scions where there anyway? Julian knows few children of Osiris. But Fathers case is somewhat different.\n\n„Mr. Brand while we are preparing I would gladly take advantage of your protective magic offer if it still stands? Would it be ok if I take a look at it while it is being enacted?“" }, { "author": "PoeticallyPsyco", "message": "\"Of course. Let me know when you're ready, then concentrate on the point on your body where you'd like the mark to appear. I'd advise somewhere subtle, like between your shoulder blades or the bottom of your left foot, but to thine own self be true and all that.\"\n\nBrand waited for his teammate to indicate readiness, then leaned across the table. Placing his fingers on Julian's temple, Brand concentrated himself, bending the webs of Fate to pull the Scion into his aegis of protection.\n\nA second later, he leaned back into his seat. \"All right, done. Should harm threaten to befall you, I'll sense it.\"\n\nBrand knew that the symbol, wherever it was, took the form of the Ogham letter \"Fearn\", silver in color and about the size of a quarter. Depending on context, the letter could symbolize the color blood-red, a vanguard of warriors, or simply the letter \"F\". However, in this context the most appropriate symbolism was the alder-tree, and the shields traditionally built from its wood.\n\n \n Spoiler: Fearn \n \n \n\n\nBrandon chuckled. \"Traditionally, I should seal it with a kiss, but we don't know each other quite well enough for that.\"" }, { "author": "DeTess", "message": "Liliana considered for a moment, then addressed Brand. \"I'll have one of those as well, if possible. I'm not that good a fighter, so since I'm helping with checking out the fraternity I'd like to have a way to bring in the cavalry.\"\n\nFollowing Brand's instructions to Julian she focussed on the backside if her left knee, then signalled he could do whatever he needed to." }, { "author": "PoeticallyPsyco", "message": "\"Second verse, same as the first,\" Brandon hums, marking his well-dressed colleague as well. \"A warning, though, for both of you: the Vigil Brand will only trigger for physical danger, and that is precisely as vague and hard to pin down as it sounds. A car chase, a gunman with no intention of pulling the trigger, a satyr with beguiling pan pipes; these things may or may not alert me unless the situation escalates.\"" }, { "author": "Justanotherhero", "message": "Julian looks at Mr. brand at begins whispering:\n\n„ Senetjer kha-ib, iri en Ma'at.“\n\nFor a moment it looks like his eyes glow faintly green.\n\nConcentrating on the location interfered some what with Julian observing the for him new Magic. But he managed to focus on the left side of his hip and observed this rare Magic. This pantheon was mentioned during Julian’s education but historically to his knowledge very little contact existed between the two pantheons." }, { "author": "Kaworu", "message": "- I think I also would like the sigil - Mateusz has said. He concentrated on the underside of his left foot, for a lack of a better idea." }, { "author": "PoeticallyPsyco", "message": "Mateusz was out of convenient reach, so Brandon had to get up for this one. He spotted the waitress coming with what was hopefully his meal, and so Brand pretended to be looking at something the European Scion was showing him on his phone, leaning over him and placing his hand on his companion's shoulder to deliver the Boon.\n\nHe thanked the waitress, then turned to the caramel-skinned Scion that moved like a fighter. Max, wasn't it? \"Would you also like to get in on...\" he struggled to think of a good euphemism, but failed \"... this? I have enough gas left in the metaphorical tank for a handful more such marks.\"\n\nAs he snacked on his burger (which also apparently had peanut butter on it for some reason; America was truly a land for the strange and fantastical), he remembered one final thing.\n\n\"Ah, yes,\" he began, putting down the surprisingly good burger, bizarre peanut butter notwithstanding. \"It's also possible that I'll receive a false positive, or that you'll have a genuinely threating situation in hand and not need assistance. I'll assume that any trigger is something that the group needs to respond to, but if I sense that you're in good condition, I'll also text you 'what kind of pizza would you like' without any capitalization or punctuation. If you're fine, include the word 'pineapple' in your response and I'll call off the cavalry. That system worked pretty well for my homeless and otherwise vulnerable friends in Dublin. We could even expand it into a whole code language if that becomes necessary.\"" }, { "author": "Justanotherhero", "message": "Julian nodded towards Brand.\n\n\"Thank you for the insight.\"\n\nTurning towards everyone: \"If we plan to schedule meetings at the university, we go to Atlanta tonight at the latest. We have to hope that the relevant professors either have office hours scheduled or are teaching a class before Friday. This could be an effective way to present ourselves as visiting scholars.\n\nI suggest we engage with the academics during the day and observe the bars by night. Before engaging with academia, we need to prepare the right questions and, of course, bring the appropriate academic 'equipment'—a notepad, tablet, or whatever suits best. From my end, I believe I could convincingly pose as someone working on a doctoral thesis idea. However, if others wish to initiate contact, that's perfectly fine with me. Ideally, one or maybe two people should approach the professors; any more might seem suspicious for such a specialized subject.\n\nDoes anyone here excel in technology? We need to continue our online research. Also, is anyone particularly skilled at discreet observation, so we wouldn't be noticed while scouting the fraternity house? Ideally, we should map out the building's layout before attempting to enter.\n\nWe could also visit local bars to acclimate ourselves to the area before Friday. Then, after our observations tomorrow night, we could reconvene to discuss our findings?\"" }, { "author": "DeTess", "message": "\"I'll handle the observation.\" Liliana offered. \"I don't lack academic skills, but lack the... earnesty... to properly pass as a scholar. I could fake it, of course, but my skills are better put to use elsewhere.\"" }, { "author": "Kaworu", "message": "- I hava a degree in computing, I can take care of Google, computers and the like - Mateusz has said - As to the academic stuff, hm... I'm not that bad with humanities, but I kinda prefer \"hard\" science. However, my friend Helena has a master's degree in religious studies. Maybe we should bring her to the university?" }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kaworu \n - I hava a degree in computing, I can take care of Google, computers and the like - Mateusz has said - As to the academic stuff, hm... I'm not that bad with humanities, but I kinda prefer \"hard\" science. However, my friend Helena has a master's degree in religious studies. Maybe we should bring her to the university? \n \n\nJulian turns to Mateusz and asks in a quiet voice:\n\"If you were close enough to the suspect's Wi-Fi, phones or even computers. Could you find out who they are contacting and access things like calendars?\"" }, { "author": "Benoojian", "message": "\"I am quite sneaky if you permit me to be a little immodest. My father is basically a dark shadow after all.\" Max ponders, \"I still find this quietness about the frat odd and was considering sneaking in to the university offices to see if I can find evidence of someone covering for them. I'm not the best with computers though, unless someone wanted to come with me...or teach me the basics?\"" }, { "author": "Kaworu", "message": "- Em... - Mateusz kinda did not know what to say - I am not opposed to teaching other people what I know. But, uh... I would like to not break any laws and not to trespass on university property, you know? I'm a nice, law-abiding citizen, not some kinda... super spy? - he made a crooked smile - I know that we can be sacrificing some... important assets, but morality is very important. Especially when you have superpowers." }, { "author": "Benoojian", "message": "Max gave a little shrug, \"If we're facing I don't know, a male Medusa who is turning the frat's victims into stone and smashing them into rubble, they're not exactly going to follow the law.\" He didn't have the highest opinion of Titanspawn, with only cops and politicians lower in his estimation of their morality. \"Laws and morality aren't nearly the same thing, but I don't know that we have the time for that argument so I'll just accept the hacking lessons.\"" }, { "author": "Kaworu", "message": "- This I could do - Mateusz nodded his head in agreement." }, { "author": "Justanotherhero", "message": "\"The question I have, if I may say so, is more practical than theoretical.\"\n\nJulian paused, a look of open distrust crossing his face.\n\n„ We find ourselves guided by the narrative of a woman unknown to us, her origins and intentions shrouded in mystery. It is our duty, borne of righteousness, to embark upon a thorough investigation prior to the contemplation of reclaiming assets from those who may, in truth, be rightful guardians of said artifact. Might this object have been bestowed upon them as a farewell token in times long past? Our understanding of the accused is solely painted by the account of this single informant, her credibility hinging on her singular success in reaching out to us. Is such evidence alone sufficient to cast the shadow of guilt?\nWhile interpretations of justice may diverge, we must acknowledge a timeless wisdom: amidst strangers, caution is prudent.\"\n\nJulian paused, aware of how his words sounded. Since the visitation, there were moments, despite not having spent every waking moment together growing up, when he found himself echoing his father, Osiris. The visitation left him with memories that were not his own. It seemed Osiris's distrust, had been passed down to him. He wondered if others had similar dreams. Regardless, it served as a reminder of an important task still at hand.\n\n„I apologize. Yes morality is a essential point. That drives towards more investigation.“" }, { "author": "DeTess", "message": "Liliana kept her face carefully neutral through Julian's explanation. In truth, she could not care less about who the item's rightful owner was, but kept that observation to herself.\n\n\"You are right about the need of caution when dealing with strangers.\" She picked her reply carefully to be entirely truthful. \"Yet I believe our two living lie detectors did not catch her in any lies. That is not entirely foolproof as I doubt they can catch on to lies of omission...\" Liliana looked for a moment to Max for confirmation. \"But it means that either she deliberately spoke to avoid abilities like that, or was being upfront to us. The second seems more likely to me, but I see no reason not to do our due diligence, as long as we don't confuse paranoia and caution.\"" }, { "author": "Justanotherhero", "message": "Julian listened to the rational statement made by his new acquaintance and decided it was best to silently agree with that assumption for the time being.\n\n\nInternal monologue:\n\nYet, he found himself wondering if he was truly the only one at the table skilled in Sutekh's Tongue. He knew that, if necessary, he could persuade a mortal of many things, and Sutekh's song, if wielded correctly, might even confuse the divine momentarily. However, divulging to a group of strangers that he had mastered the art of lying to protect himself and his family was not part of today's plan, especially since he had very little information about these individuals." }, { "author": "PoeticallyPsyco", "message": "\"While our employer did speak truly, she also spoke very carefully, almost as if dancing around a 'living lie detector', as you put it. I smelled no guilt from her, though, so I am inclined to take her at face value for the moment.\" Brand left unsaid that this stance would flip should they uncover evidence of treachery.\n\nNow he turned to Mateusz. \"I understand your desire to avoid crime. We possess a great deal of power, and men have been corrupted by far less.\" It certainly hadn't taken much power to corrupt him , before his mother's intervention. \"Trespassing and information theft, as long as the goal is intel on supernatural threats, doesn't cross my thresholds for abuse of power, but I'll respect if your line in the sand is drawn differently than mine.\"" }, { "author": "Justanotherhero", "message": "Julian is gearing up for the drive to Atlanta with Zahir. While organizing equipment to ensure a smooth operation. For local commutes in Atlanta, Zahir is borrowing a second, smaller car to facilitate mobility and discretion. He's managed to secure a Honda Civic.\n\nHe packs gloves, non-permanent Markers, ski masks, binoculars for surveillance, and walkie-talkies for discreet team communication. Acknowledging the need for digital security, Julian includes in ear headphones , unused USB drives and a cheap new phone and laptop. A first aid kit is ready for minor emergencies, while compact flashlights prepared for low-light conditions.Anything bought new is paid for in cash.\n\nFor extended stakeouts, he adds lightweight snacks and water." }, { "author": "PoeticallyPsyco", "message": "Brand was very aware of his own limitations. The odds of him noticing something useful while wandering around campus were slim to none.\n\nInstead, he was the backup. The library was positioned close enough to the center of campus, and nobody would question a student-aged individual quietly sitting on his computer all afternoon. If something went extremely wrong (or extremely right) with one of the others' investigations, he'd be able to reach them fairly quickly. And if not, well, he was in the middle of a school library with free internet and hours on his hands. The perfect opportunity to get ahead on his own coursework.\n\nAnd so the days passed. Teaching the teammates that showed up the basics of martial arts and surviving a fight in the morning. Finishing his homework, working ahead on assigned readings and projects, and trawling YouTube during the afternoon. Reconvening with the team for dinner. Volunteering at a local soup kitchen for an hour or two before sleep.\n\nIt was a pleasant enough way to spend the time. But the fire inside of him itched for more." }, { "author": "DeTess", "message": "Liliana had come to Atlanta by motorcycle, preferring her Harley's flexibility over the extra carrying capacity a car could offer. She'd left her suits at home, bringing some comfortable clothes that would let her blend into the student crowd. She spend two days touring the campus, getting a feel for the local mood, as well as spending time on stakeout near the fraternity house, though doing so in shorter stints to avoid drawing too much attention to herself.\n\nShe also stopped by Brand's studio in the mornings to get a bit of martial arts practice in. She was very much a novice, but could at least apply the lessons on adjusting and manipulating her posture she'd picked up elsewhere to pick up the basics of how to stand and move." }, { "author": "Benoojian", "message": "Like a shadow, Max slips from darkness to darkness, ever closer to his goal of more information.\nHe gathers his Conviction when he is nearly caught by a security guard but sit still for nearly half an hour before the guard leaves and he is moving on to the offices and the computers with all that tasty data." }, { "author": "Kaworu", "message": "Mateusz went to Atlanta by train, having bought tickets for himself and Helena. He supposed her intelligence and experience in field of religions and mythologies could come in handy. Plus, she was really well suited to play the role of “PhD candidate in ancient religions”, such a need would arise.\n\nHe also accepted the offer of learning martial arts. For him, as a huge nerd, it was more about spirituality than anything else, but it also would feel rad to be able to defend himself (or others!) in case of need." }, { "author": "Kish", "message": " \n Spoiler: Max, Wednesday night \nYou're able to sneak into the office, disarming a security camera. When you're alone there, rifling through the desk, you find the username and password of someone who doesn't follow good security protocols and are able to log into the computer. Unfortunately, as you're going through the files, you're painfully aware that if anything is hidden in a place a dedicated hacker would know to look immediately, you're not finding it.\n\nThere are no obvious indications of anything below-the-board. You do note that the Phi Alpha Nu fraternity has the highest rate of property damage of any fraternity or sorority, with an impressive lead of 30% over the next contender, but it all seems to have been straightforwardly paid for, and there are no accounts of injuries, lawsuits, or felonies.\n \n\n \n Spoiler: Liliana, Julian \nObserving the fraternity house is pretty easy, depending on how much effort you're putting into staying hidden. It seems to be open most of the time. \n Spoiler: Julian \nYou're able to use the Hidden Eye on its door, but detect no magic.\n \n \n Spoiler: Liliana \nYou do observe three different creatures fitting the description of satyrs--hirsute, husky men apparently around 20 years of age, with obvious goat features--coming and going from the frat house. From the lack of response to their prominent hooves, large curved horns, and rather extreme hairiness, you're pretty sure the human students they stroll past aren't seeing what you see.\n \n\n \n\n \n Spoiler: OOC, all \nAnd let me know if, with that information, you plan on doing anything else before crashing the party Friday night.\n " }, { "author": "Benoojian", "message": "Max returns to the erstwhile hideout, arriving as silently as the grave. \"All I was able to find out is that they have higher property damage than any other frat, but that they pay every cent of restitution. And no one was hurt in finding it out, in case you were worried.\"" }, { "author": "DeTess", "message": "Liliana struk gold during the afternoon of her first day observing the frat house. A creature very much matching the description of the satyrs left the house, on his way to who knows where. Liliana waited a moment to create some distance, then started following along.\n\nWhile she did so she got out her phone and send Brand a message. \"I'm following a suspect, currently heading east on Ellis street. If you aren't busy, can you try following me, just in case something happens? Don't approach me, just stay near the location I'm sending you.\" She activated a feature that allowed the app to share her location for the next hour.\n\nThe message send, she continued her tail. Whenever line of sight to her target was temporarily broken she'd make slight adjustments to her appearance, wearing or putting away her sunglasses, moving her jacket to her waist or wearing it over her shoulder. Slight changes, but hopefully those measures, combined with her plain face, would stop the satyr from realizing it was the same person following him, even if he did occasionally notice her." }, { "author": "PoeticallyPsyco", "message": " Ah, here we go, Brand thought as he received the text from Liliana. He stood up, an audible series of pops coming from his back and sternum as he stretched. After a moment's consideration, he texted the rest of the team currently on campus that he would be out of position, on the off chance that this would factor into their own decision making. Couldn't hurt.\n\nAs he walked out of the library, he queued up his playlist and hit shuffle. Hah, not sure whether I should hope that's an omen or not , he thought, and started to sing along softly as he walked towards the location blinking on his map app, his rich voice easily swallowed up by the bustle of students traveling between classes.\n\n♪ They fall in line, one at time, ready to play ♪\n♪ I can't see them anyway ♪\n♪ No time to lose, we've got to move, steady at helm ♪\n♪ I am losing sight again ♪\n\n \n Spoiler: OOC \nYep, that's the song I got by shuffling my playlist ( \"Blow Me Away\" by Breaking Benjamin). Very appropriate opening lines, very concerning chorus if it's an omen (it goes \"Only the strongest will survive/ Lead me to Heaven when we die\").\n\nIf Brand loses Liliana, or becomes suspicious that something's wrong (which would probably happen if her phone stays in the same spot for more than 5 minutes, or suddenly starts moving at vehicular speeds), he tries to use Vigil Brand proactively to determine her location and condition. This costs no Legend, but does require an action and a roll.\n " }, { "author": "Kish", "message": "Liliana follows the satyr for a few hours, almost all of which he spends on-campus. He never appears to notice her; other students seem to recognize him fairly often, sometimes friendly, sometimes indifferent. The one time he leaves campus, he goes to a liquor store and comes out a few minutes later with a rather sizable case, which he takes, carried over one of his shoulders, straight to the fraternity house. He does not emerge.\n\n \n Spoiler: OOC \nMy current understanding is that all five of you (plus Helena) plan on crashing the party tonight. Let me know if any of you are doing something else instead, if any of you are not trying to pass for students there, or if you're making other preparations I should be aware of.)\n " }, { "author": "DeTess", "message": "The tail ended up being very uneventful, yet that itself was noteworthy. Once Liliana had seen the Satyr back to the frat house she let Brand know the potential for danger should have passed, then composed a slightly longer message to the other scions.\n\n\n \n Originally Posted by Liliana \n from: [email protected] \nto: [email protected] , 4 others\n\nA short update on our investigation, I have confirmed the presence of our suspects at Phi Alpha Nu. Tailed one, though the tail was uneventful. I don't think I was noticed.\n\nThe suspect appeared integrated well into student society here, seemingly fairly well known. The suspect did not do anything unusual, which is unusual for them in its own way, but confirms my earlier research that suggested that Phi Alpha Nu was not too exceptional among the student societies. I don't think our upcoming plan should change, but we should keep in mind that something a bit odd seems to be going on with the suspects. \n " }, { "author": "Kaworu", "message": "Mateusz received the message and went quite close to the place where he should have been. He was no spy and wanted to not directly follow anyone - too big a chance he would screw up - but still, he preferred to be in close vicinity just in case.\n\nWhen he got the email, he went back home, glad that nobody got hurt." }, { "author": "Justanotherhero", "message": "Subject: Re: Update Investigation\n\nFrom: [email protected] 
To: [email protected] , 4 others\nLiliana,\n\nThanks for the update. Good work tailing the suspect.\nI concur, no change in plan needed, the building door did not demonstrate anything unusual.\nLet’s keep a keen eye for any subtle signs moving forward.\nBest,\nJulian" }, { "author": "Kish", "message": "The party starts at 7 PM; let me know if you show up early, exactly on time, or late. Either way, there are at least some people there when you go in; there are more if you show up later, and yet the later you show up, the fewer eyes go to the door when it opens.\n\nAround ten minutes after seven, a satyr lowers the ambient light and another starts loud dance music playing. You do notice that everyone doing any sort of arranging seems to be a satyr; all the humans present are acting more like guests than fraternity members. The satyrs appear obviously inhuman to you, but the humans apparently do not see their goat features.\n\nThere is a sizable bowl of punch and plastic cups at a table to one side. On the other side of the room, unobtrusively against the wall, are several bottles of different alcoholic beverages. Some students stick to punch, but others go casually over to the liquor section and fill their plastic cups there. (Which does, of course, render this party quite illegal as you're pretty sure no one is checking ID.)\n\nYou notice that your inhibitions are lower than usual--nothing strong enough to make you do anything you wouldn't want to do, but you feel mildly buzzed without touching anything intoxicating.\n\n \n Spoiler: Julian, and anyone else who has Epic Appearance which I missed \nGiven your character description I suspect I know the answer to this but I don't want to assume. Is your Epic Appearance positive or negative?\n " }, { "author": "Kaworu", "message": "Mateusz was there shortly before the time of the beginning of the party. He didn’t bring with him Helena this time – it would be possibly too risky and reckless, being honest.\n\nInside, he kept away from the alcohol. He did suppose the satyrs could do something with the drink, so he did keep an eye on it, but stayed away." }, { "author": "PoeticallyPsyco", "message": "Once Liliana told the group that the satyrs were instantly recognizable to scions, the mission became much simpler. Brand wouldn't have to cast as wide a net as possible in hopes that someone in his audience would be titanspawn; he could target them directly with his social manipulations.\n\nOf course, if the satyrs could also spot scions at a glance, that could complicate things all over again.\n\nNot for the first time, he found himself wishing he had some experience dealing with titanspawn. His adversaries back in Dublin had all, to the best of his knowledge, been purely mortal (albeit ruthless and occasionally well-armed). Except, perhaps, for her ... but that was neither here nor there. Brand pushed aside the sudden rush of memories, forcing himself to refocus.\n\nThe plan was fundamentally unchanged. Brand mingled at the party, telling jokes, spinning stories, flirting with the girls and boys, and generally charming the crowd as best he could. And once he had a few of the satyrs paying attention to him, he launched into a story featuring Carnwennan.\n\nStanding on a table, gesturing wildly, raising and lowering his voice, varying his speed of speech; Brand used every technique he had picked up in his... previous profession, every tip and trick to keep the audience hanging on his every word. The story was a heavily abbreviated and modified version of Hunting Ground , a book he'd found last night when looking for myths about the white-hilted dagger. Probably pure fiction (though he could never be completely sure about that nowadays), it featured Carnwennan being found, stolen, hidden away, used for extortion, wielded to slay a powerful supernatural being, and ultimately handed off to yet more powerful supernatural beings. If any of those things caused the satyrs to reek of guilt, he'd know he was on the right track, and which part or parts of the story triggered the guilt could also be very informative. From there, he could decide whether to approach the satyrs more directly." }, { "author": "DeTess", "message": "While Brand worked the crowd, Liliana mingled with and silently observed his audience. She blended in well, her clothes neither so flashy that she'd stand out nor so drab that she'd seem out of place at the party. She sipped a drink, but made sure she didn't get properly drunk as she kept an eye on the crowd.\n\nShe paid attention to the satyrs, but not just to them. She also watched how the other participants of the party responded to the tale Brand was weaving. After all, there was no guarantee there wouldn't be any other people in the know mixed in with them." }, { "author": "Justanotherhero", "message": "Before heading to the party, Julian makes a detour to the local liquor shop, aiming to pick up some supplies that would add a his contribution. He browses the aisles, selecting three bottles of affordably priced whiskey.\n\nAlongside, he gathers the ingredients for a whiskey sour: lemons, a small bottle of simple syrup, and a jar of cherries for garnish.\n\nArriving a bit late at the party, Julian is dressed in the understated style of : a comfortable t-shirt, a pair of well-worn jeans, and sneakers. And a reflecting purple pair of sunglasses while wearing a white and black fedora. A horrible fashion foul all in all but well being best dressed is not part of the mission.\n\nBalancing the whiskey and ingredients in one hand, he uses the other to swing open the door, stepping into the lively atmosphere of the gathering.\n\"Hey!\" he greets, with a warm and friendly tone, a glass of freshly mixed whiskey sour in his hand.\nAfterwards placing the whisky sour mix in the common area downing the first one and starting to mix his second. He appears to be liquor focused for now.\n\nFor now during the party Julian drinks the whisky he bought himself. If anyone asks his answer is :\n\n„Whisky sour is the greatest drink believe me. Wanna try?“\n\nAfterwards heading to the dance floor a drink in hand. Most of the time capable of balancing it but hey spills happen and if they do:\n„No problem, you got something for clean up?“" }, { "author": "Justanotherhero", "message": "It is an odd fashion set up. In fact it is an odd set up all in all , yet there's something undeniably relaxing about it.\n\nBeing the Scion of Osiris carries with it certain images and expectations, both from oneself and from others. Currently, enjoying whiskey sours, embracing social awkwardness, and accepting the liberating feeling of being a disappointment—even to the point of being kicked out—strangely feels good. Thus, Julian allows himself a few minutes to serve as the diversion his team needs, taking a step back from divinity to embrace his very very human side." }, { "author": "Benoojian", "message": "Max is too used to hiding and disappearing into the shadows so he somehow finds himself alone in a large room at the bustling party. He's not even sure how there could be a room devoid of people in a party this packed but he's certainly not gaining any intel on the satyrs here." }, { "author": "Kish", "message": "Most of the students around Brand are drunk. One woman seems fascinated with his story but also drunk enough to have trouble following it, laughing at inappropriate parts. Nothing triggers any Knacks, but Brand does notice, as his story goes on, that one of the satyrs is watching him ever more intently, in a way that doesn't seem friendly. When the story ends, the satyr walks closer to him and says, \"That's quite a story. Could you help me with something in the back?\" He gestures to a door." }, { "author": "PoeticallyPsyco", "message": "Hmm. Brand knew he was good at playing a crowd, even (especially) the drunk and rowdy, and he felt like that had been an excellent performance. But the reaction of his audience suggested otherwise. There was definitely something off with the air here, even beyond the fact that breathing it in made him tipsier than a half-dozen pints.\n\nAnd now he had drawn the attention of one of their hosts. Brand turned to face the satyr, plastering a guileless smile onto his face. \"Of course,\" he said. \"I love helping.\" Not his most eloquent line, but he was busy gathering his thoughts. Brandon was careful to keep his eyes on the satyr, not looking at his companions elsewhere in the room; no sense in blowing their cover, too. He stretched, extending his arms high into the air, before jumping heavily down off the table, landing with his feet flat to make a decently loud clap. If his friends were paying any attention at all, now they'd see what was going down.\n\nMost likely, the satyr wanted to pump Brand for information. Possibly, he wanted to kill or otherwise neutralize the scion. The two were not mutually exclusive, either. It's also technically possible , Brand allowed, that he just wants to make out . He wondered how best to respond as he followed the satyr out of the living room.\n\nIn a fight, when in doubt, you should go on the offensive. As long as you didn't overextend, that was often the best way to learn something about your opponent, and it let you dictate the flow. Applying that same principle to conversation...\n\n\"So,\" Brand casually started as they found themselves alone in a hallway, the door to what was presumably the backroom just ahead, \"how much do you know about the dagger?\"" }, { "author": "DeTess", "message": "When Liliana saw Brand leaving with the satyr she started to follow, though she kept something of a distance and slowly worked her way through the crowd to avoid being seen. If it was an ambush, Brand would be far more suited to fighting it off than she was, but she had a trick or two up her sleeve if he needed help, or for getting any defeated opponents to aid them in their search." }, { "author": "Justanotherhero", "message": "That loud noise really kinda interrupted the flow. Honestly the only reason that drink spilled and the move did not look good. Well off to make a new one.\n\nJulian registers Brand leaving and goes to mix a new drink while checking out what is going on over there.\n\nFor now he does not intend to intervene unless he hears/sees some new development.\n\nIn the meantime he gives the dancefloor a demonstration of what it really needed the ancient but classic robot dance hoping that the distraction will allow the rest of the team to move unnoticed." }, { "author": "Kish", "message": " \n Spoiler: Brand, Liliana, anyone else in the hallway \n\"I'm afraid I have to insist on going first,\" the satyr replies. He leads Brand into the back room and closes the door behind them.\n \n\n \n Spoiler: Brand \nOn the other side of the door is what appears to be a rather messy office. \"Who are you working for?\" the satyr asks bluntly once the door is closed.\n \n\n (5d10)[ 5 ][ 1 ][ 6 ][ 3 ][ 8 ](23) " }, { "author": "Kaworu", "message": "Mateusz also followed his friend. Going after him and the satyr was probably better way of learning something than just keeping an aye on the alcoholic drinks." }, { "author": "PoeticallyPsyco", "message": "Huh. Brand had genuinely expected the satyr to have friends back here ready to jump him the moment he walked through the door. Once again, three explanations presented themselves. Perhaps they weren't coordinated enough for that. Perhaps this titanspawn was confident he could take Brand solo (which Brand would pay good money to see him attempt). Or perhaps the satyr was genuinely interested in talking, for now. And wanted to know about Ms. Kessler...\n\n\"That falls under client confidentiality, I'm afraid.\" Plus, Brand gave it about 50% odds she'd told them a fake name. \"Suffice it to say, I represent someone who wants Carnwennan, and believes your people currently have it. If them remaining anonymous is truly a dealbreaker, I can contact them and ask for permission to share more. But... I'd think you'd be more interested in what we can offer you for it.\"\n\n \n Spoiler: OOC \nIf Brand hears the door open behind him, he immediately goes for his tactical bracelet, summoning his Relic armor to himself.\n " }, { "author": "Kish", "message": " \n Spoiler: Brand \nWhatever the satyr was expecting you to say or do, you're pretty sure that wasn't it.\n\nAfter blinking for a minute, he finally says, \"So, not Forsen, then.\"\n\nMake a Perception+Awareness roll.\n\n\"Do you know--wait. Perhaps the best question to ask is, are you human?\"\n " }, { "author": "PoeticallyPsyco", "message": " \n Spoiler \nBrand paused, the question requiring more thought from him than he assumed it would for most people.\n\n\"Humanity is relative,\" he finally said. \"I never knew my father, and my mother's side of the family is so very mixed compared to most pantheons. To answer the question in the way I suspect you wanted, I was raised human, and still identify most strongly with that race, but the blood of a Goddess flows in my veins.\"\n\nHow much to tell? Perhaps a show of good faith was in order, especially now that the satyr was reevaluating his assumptions about Brand.\n\n\"Brandon Flynne, Champion of the Weak and Scion of Brigid, at your service,\" Brand finished, putting a little flourish into it. Plus, turning down a perfectly good opportunity to showboat a little just isn't in my nature .\n " }, { "author": "Kish", "message": " \n Spoiler: Max \nYou arrive back at the central living area just in time to see Mateusz sneaking through a door and closing it behind him. You see two other satyrs dancing, but the only one of your companions still in this room is Julian.\n \n\n \n Spoiler: Brand \n\"Ah,\" the satyr says after a minute of looking surprised. \"You're from the other side.\" You don't think the satyr means the other side from himself. \"I'll tell you what I told Forsen: I bear neither the gods--other than Pan, of course--nor titanspawn any love, and wish to be excluded from this narrative.\" He pauses, breathing hard for a few seconds, before he adds, \"And one thing I didn't tell Forsen because he already knew it. I don't have your dagger. Leave now. Don't return.\" A pause again before he adds, \"And take the others who came here with you away with you, too.\"\n \n\n \n Spoiler: Brand, Liliana, Mateusz \nThe satyr opens the door, revealing a messy office to those of you who haven't already seen it, and goes to sit behind the desk.\n " }, { "author": "PoeticallyPsyco", "message": "As he heard the door swing open, Brand whipped around with a speed that belied his relaxed posture, right hand going for his left wrist. Seeing his friends there instead of a satyr ambush, the gleeful glint in his eyes receded, and the genial, friendly persona returned to his features before he turned around to face the satyr again.\n\nBrand nodded, standing up from his seat and tipping an imaginary hat to his host.\n\n\"It's been a pleasure to meet you. One final question, and then me and my people will leave you and yours in peace.\" The satyrs had been their only lead. The fact that they might have a new one now, this Forsen figure, was no reason not to be thorough.\n\n\"Where is the dagger now?\"" }, { "author": "Kaworu", "message": "Mateusz just nodded his head in a greeting when entering the room. He was quiet, apparently waiting for the things to unfold." }, { "author": "Benoojian", "message": "Max waits, watching the door, thinking that it might be best that the satyrs don’t know every one of the group. He tries to blend back into the party while listening for a commotion." }, { "author": "Kish", "message": " \n Spoiler: Brand, Mateusz, Liliana \nThe satyr hesitates, pausing to glare at Mateusz. After a minute, he searches through the papers on his desk, eventually coming up with:\n\n \n Spoiler: Newspaper clipping \n \n \n\n\"This man--well he's not actually a man--is Gunnar Forsen, CEO of Fornjot, Inc. He contacted me recently. Believing us to be titanspawn, he assumed we would be happy to accept well-paid mercenary work for our...common cause. He doesn't seem like someone who is used to being told no. He said that he had a very special dagger, but it was recently stolen by one of his employees, someone he called 'Mog Raznosgolar.' He apparently brought it to a tenement in Vine City. If you want the dagger, I'd suggest you hurry to get it from him; it'll be much harder to retrieve when it's back in Forsen's hands.\"\n " }, { "author": "Justanotherhero", "message": "During the beer pong game, Julian, seeking to level the playing field, decides to play with his left hand, despite being right-handed. Feeling bold, he lines up for a trick shot, aiming to bounce the ping pong ball off the wall to the table's right, hoping his unconventional approach would lead to a spectacular score. However, the ball skitters off course, missing the cups entirely and eliciting laughter from the crowd. „Go big or go home is the way.“ Taking a sip off his drink he is still waiting for any sign from the back but also there was no noise the waiting is the way to go. Or so he hopes." }, { "author": "Benoojian", "message": "Max sidles up to one of the dancing satyrs, trying to cut in and steal the dance" }, { "author": "DeTess", "message": "\"Thank you for the information.\" Liliana frowned a little as she considered what they had just learned. \"One more question and we'll get out of your hair, though we might hang around the party until it won't seem odd that we're leaving to any outside observer. Why would anyone come to believe your group would hold the dagger if it was never in your possession in the first place, and your only connection to it seems to be that someone tried to hire you to get it?\"" }, { "author": "Kish", "message": " \n Spoiler: Brand, Mateusz, Liliana \n\"Good question,\" the satyr replies. \"And I have no idea. You should ask your...mysterious...\"*he looks at Brand* \"employer. How many of you are here, anyway?\"\n " }, { "author": "DeTess", "message": " \n Spoiler \nLiliana shook her head at the satyr's question. \"It shouldn't come as a surprise that I don't intend to answer that. You said yourself that Forsen still keeps an eye on you, and I don't think you have any good reason not to tell him what you know of us if he sends someone to ask questions.\" She shrugged. \"And I don't blame you for it, but I will make sure that there isn't too much you can actually tell him.\"\n " }, { "author": "Kaworu", "message": "- Do you, uh... - Mateusz decided to speak - Do you wanna, maybe, our help? I mean... if the company is dangerous and would like to hurt you or is threatening you? I mean, you did not speak anything about it, em... directly, but this is the vibe I got?" }, { "author": "Kish", "message": " \n Spoiler: Max, Julian \nThe satyr lets Max cut in; the expression on his face as he looks at Max is more curious than hostile. He looks as if he's pondering something for about a minute. Then he starts dancing with a different woman.\n \n\n \n Spoiler: Liliana, Brand, Mateusz \n\"The exchange of information here seems rather one-sided,\" the satyr says dryly, sounding mildly disgusted but not at all surprised. At Mateusz's offer, his eyebrows raise almost into his hairline. \"You really mean that, don't you?\" he asks wonderingly. \"But no. Forsen is not a stupid...creature, whatever one might expect. He's far more focused on getting the dagger back. At most he might try to pressure us to take his offer, but I think he's more likely to look elsewhere.\"\n " }, { "author": "PoeticallyPsyco", "message": "\"Truly, you have gone far beyond the duties of host to guest.\" Brand pulled out his silver sharpie, flipped the newspaper scrap with Forsen's image over (having already taken a picture of it on his phone), and scrawled his number on the backside, over what appeared to be an advertisement for an electric eggbeater.\n\nBrand thought carefully about his next words. He'd heard the story of Prince Pwyll of Dyved, and knew better than to make a completely open ended promise, but too many restrictions would make him come across as stingy and ungrateful. Yes, that should do the trick, he decided, settling on his wording.\n\n\"Should you desire a favor in turn,\" he explained, handing the paper back to the satyr, \"call upon me, and I will act to settle the balance.\"\n\n \n Spoiler: Fun Fact \nYou guys have probably noticed that Brand talks very archaically, like something out of a fantasy novel or one of King Arthur's legends. That's because those are his in-universe inspirations. After his Visitation and his decision to become more heroic, he began looking for role models, and found them in the fantasies he had loved as a kid. Talking like them helps him stay 'in character', a constant reminder to be kind and generous and selfless.\n \n\n \n Spoiler: OOC \nProbably best if the satyrs don't have contact info for all of us, in case they get compromised. They already have Brand's name, so he's giving up his phone number as well.\n " }, { "author": "Justanotherhero", "message": "As Julian moves through the party, he strikes up a conversation near the snack table with a group discussing their favorite courses. Introducing himself as Jay, he expresses his curiosity about the local courses, mentioning that he's a freshman currently studying chemistry but finding it \"super hard and weird that stuff\" and is considering switching to something like law or archaeology—whatever seems like the best idea.If ask how he affords college : “I could totally help run the family business but my brother won’t even listen to my ideas.“\n\nHis questions are light, focusing on what brings them to the party, subtly steering the conversation towards their studies without seeming intrusive. Julian laughs at the right moments, contributes when necessary, and memorizes names and details, especially from those who hint at connections to the fraternity of interest.\n\nLater, he joins another game of beer pong, using his left hand to even the odds and keep the mood light. Julian listens intently, filing away each detail under a mental map of the place.\n\nAs the evening winds down and groups start to thin out, he notes exits, locks, and the general layout, all while maintaining the guise of a party-goer just trying to navigate his way around.\n\nOn his way out, he casually chats with the host, complimenting the party and saying, \"Next time, I am totally going to be there,\" laying the groundwork for a potential return. Julian leaves with a mental catalog of faces, names, and a rough blueprint of the venue, ready to sketch and share with his team." }, { "author": "Kaworu", "message": "- Oh, I see... - said Mateusz - I'm sorry we cannot offer you more information, but we have our... restrictions. Still, I am glad we got to talk about things in a peaceful manner, even if you aren't completely satisfied. I'm happy that we aren't enemies." }, { "author": "Kish", "message": "Julian encounters one problem with his plan: when he asks about the host, he quickly learns that the host of the party is the satyr who recently disappeared into the back of the house with Brand.\n\nYou all make your way out of the party and regroup outside.\n\n \n Spoiler: OOC \n20 XP to each person who was there.\n\nWhat is your next move, together or separately?\n " }, { "author": "Justanotherhero", "message": "Julian writes another email:\n\n\n**Subject:** Dinner at Hotel Spice and Sky\n\n**From:** [email protected] \n**To:** [email protected] \n\nDear Team,\n\nTo discuss our findings and strategize our next steps, I've arranged for us to meet and dine together.\n\n**Location:** Hotel Spice and Sky Atlanta Perimeter, Meeting Room B04.03 on the fourth floor\n**Time:** 7:00 PM\n\nDinner will be provided, allowing us to focus on our discussions in a comfortable setting. Please confirm your attendance at your earliest convenience.\n\nBest,\nJulian" }, { "author": "DeTess", "message": "Liliana spend the night at a business hotel, then got an early start the next morning. After having a breakfast which mainly consisted of coffee she returned to her room and opened her laptop. She started by confirming her attendance to Julian. It seemed he had picked the hotel she was staying at as a meeting location, so she wouldn't have to go far. Then she got to work.\n\nShe started by making some calls among the members of her network of informants. She asked a clerk she knew with a local prosecutor's office to see if Gunnar Forsen, his company, or Mog Raznosgolar had ever come across her desk. Then she checked in with an acquaintance with the FDA to see if Fornjot, Inc. had ever gotten on their radar. She also warned her acquaintance that she had heard some unsavoury rumours about the company. She didn't have any evidence, of course, but if the titanspawn was doing something unsubtle like selling spiked drinks, her acquaintance could probably find out. Finally, she called a detective she knew that specialized in art theft and who had a lot of contacts in that part of the underworld, and provided him with a description of the dagger. Of this Mog was trying to sell it off as simple display piece he might have heard a thing or two.\n\nOnce she was done with her calls, she started doing some research in public archives into the tenements of Vine City, trying to dig up a map or similar documents that would help them plan their approach of Mog. If she had time, she also planned to do her own research into Forsen and his company, but she was leaving that to her contacts for now.\n\n \n Spoiler: OOC: contacts \n\nThe contacts I mentioned are part of Liliana's 3 dots in followers. If you want I can start hammering out more concrete NPC's for these, or leave it more vague as 'Liliana knows someone just high enough to get some useful information, but not high enough to really change things in most relevant organizations'.\n " }, { "author": "Kish", "message": "Fornjót Power Associates’ company website gives a headquarters address in Colorado Springs. Liliana's contacts get back to her; Gunnar Forson (possibly a slight mispronounciation by the satyr?) is a large, well-built man who serves as the CEO for Fornjót Power Associates. He rarely gives interviews, but he’s well spoken, handsome and quite intelligent. He holds an amazing 44% share in the company’s publicly traded stock. His business practices are within standard tolerences for a CEO: his respect for the law is distinctly borderline, but he's never done anything that would make going after him worth the DA's office's time. He resides in a large alpine estate high in the Rockies, and, in his rare interviews, described his interests as skiing, hiking, baseball, and arm-wrestling. He votes Libertarian. Business Week named him one of the Most Eligible CEO-Bachelors of 2023.\n\nFornjót Power Associates manufactures an energy drink called Slam! The company website touts the herbal essences in Slam! , but from the ingredient list, it appears that its kick has more to do with caffeine and sugar. Assuming, that is, that there isn't anything in Slam! that isn't on the ingredients list.\n\nThe name Mog Raznosgolar, on the other hand, isn't readily found online in any likely spelling.\n\nIt's not hard to find the area the satyr indicated Mog is likely to be in, but most maps of that area seem to be years old. \n Spoiler: OOC \nMake an Intelligence+Investigation roll, Liliana.\n\nFleshing out your contacts would help, but it's not urgent.\n " }, { "author": "Justanotherhero", "message": "After sending the email to coordinate the debriefing dinner, Julian shifts his focus to the names he collected at the party. He opens his laptop and begins researching each individual on social media platforms and through broader online searches. His objective is to identify any connections to the fraternity of interest, as well as any other affiliations that might inform their investigation.\n\nJulian methodically reviews profiles, noting common friends, group memberships, and recent posts that might hint at deeper involvement in the matters concerning their investigation. He compiles the data, correlating each name with specific details such as educational backgrounds, places of employment, and their roles within the fraternity. Julian is particularly attentive to any mentions or indications of unusual activities that align with the behaviors typical of the 'goat men' they are investigating. While he is still looking for the fraternity alumni, after all somehow the operation needs to be funded.\n\nWith a comprehensive portfolio of information in hand, Julian prepares a detailed report to share with his colleagues. After that he and Zahir make their way to the meeting." }, { "author": "DeTess", "message": "Liliana compiled the results of her research into a report, stopping by a print-shop to get a map of the tenements printed out on a large sheet of paper. Her work done, she found some time to drop by Brand again. She had been impressed with the way he he had managed the crowd back at the party, and was eager to learn some of his tricks.\n\nThe drama lessons done, she grabbed a quick dinner at the hotel, then headed for the meeting." }, { "author": "PoeticallyPsyco", "message": "Whew, this teaching gig was harder than he'd expected! But surprisingly fun to watch his friends running through the communications and miscommunications at the heart of Twelfth Night . The play had always been his favorite of Shakespeare's works, probably because it featured a lady passing as a man to flirt with the male and female co-leads (the perfect wish fulfilment fantasy for the younger him). Twelfth Night would always have a special place in his heart for that, even if that wasn't the lesson he needed it to teach right now.\n\nReading and playing your opponent. Even more than that, reading and playing the crowd. Those skills had been a key part of his success in the cage; some of the audience would have been content simply to see him rise to the top as the most skilled fighter, but many more would have grown bored if he'd played every fight completely straight. Introducing narrative concepts like back-and-forth, rising stakes, and dramatic climaxes to his fights had been challenging, yes (taking unnecessary hits to sell the idea that he was an underdog was only slightly less dangerous when it was intentional), but it had kept the audiences on the edge of their seats. A happy audience was a returning audience, and a returning audience meant his cut of the profits was larger than ever.\n\nBrand forcibly shook himself out of the nostalgic reverie. Shame on me, he thought. Those days were bad for me... not to mention for my opponents. The last thing I want to do is backslide into the person I was back then. Still, it was nice to see something pleasant come of the talents he had honed in those arenas.\n\nHe'd already told Julian he would be there for this dinner; now he was taking the stairs up to the correct floor. He'd been googling famous regional dishes to try, and hoped the catering would include seafood. Brand could absolutely go for some crab cakes right now." }, { "author": "Justanotherhero", "message": "As the first team member arrives at Hotel Spice and Sky Atlanta Perimeter's meeting room B04.03, they find Julian preparing the space for the strategy session. A large oval table at the center is surrounded by comfortable chairs, with documents spread out and a laptop connected to a projector ready for presentations.\n\nZahir stands by, ready to take detailed minutes. The room is lit to balance clarity and comfort, with refreshments available on a side table.\n\nJulian greets the first arrival with a welcoming smile, inviting them to get comfortable. \"Glad you could make it. I hope there was no trouble?\" As he looks around the room, Julian thinks to himself, *More satisfying than the last setup, still not quite the pantheon-worthy display of old.*\n\nThe hotel provided a well-curated catering service for the meeting. The spread included a variety of options to cater to diverse tastes and dietary requirements.\n\n**Starters:**\n- A selection of gourmet cheeses paired with a variety of crackers and a fresh fruit platter.\n- An assortment of fresh spring rolls filled with vegetables, shrimp, and vermicelli, served with peanut and hoisin dipping sauces.\n\n**Main Courses:**\n- Grilled salmon fillets, lightly seasoned and served with a dill and lemon butter sauce.\n- Herb-roasted chicken breasts, accompanied by a rosemary and thyme jus.\n- A vegetarian option of stuffed bell peppers filled with quinoa, black beans, corn, and topped with melted cheese.\n\n**Sides:**\n- A mixed green salad with cherry tomatoes, cucumbers, and a choice of vinaigrette or ranch dressing.\n- Roasted mixed vegetables including carrots, broccoli, and sweet potatoes.\n- Garlic mashed potatoes, creamy and garnished with chives.\n\n**Desserts:**\n- A dessert platter featuring mini cheesecakes, chocolate brownies, and macarons in various flavors.\n- Freshly brewed coffee and a selection of teas.\n\n**Beverages:**\n- Sparkling and still mineral water.\n- A selection of soft drinks and juices." }, { "author": "DeTess", "message": "Liliana gave a slightly bitter smile as she looked over the food available. That was what she got for only reading the where and when on the invitation, and assuming she'd need to get dinner beforehand. Still, she grabbed some options from the desert section, while waiting for everyone else to finish their meal so they could start the meeting." }, { "author": "PoeticallyPsyco", "message": "Cheerfully, Brand started loading up one of the plates with a little bit of everything... but the plate was oddly small, and he ran out of room too quickly. Looking at all the things he still wanted to try and doing some quick mental geometry, it was going to take at least four of these tiny plates, plus a glass or two.\n\nThe reasonable thing to do would be to make multiple trips as he finished each plate, but... I haven't practiced that skill in a while... and I kind of want to show it off. \n\nSo after filling his plates and pouring his drinks, he started loading them up on his body to carry them back to his seat. His hands, his forearms, the crooks of his elbows, his shoulders, atop his bright red hair; anywhere a plate or cup could go without stacking, he put one, even empty ones when he'd loaded up all of his.\n\nHe straightened carefully and walked back to his table, controlling the balance of his fragile load with precise manipulations of the tension in his muscles and the angling of his limbs to nudge items that were threatening to slip back to true. Reaching the table, he used his foot to pull out his chair, then sat down and carefully unburdened himself of all the plates and cups, setting the full ones in a neat arrangement in front of his seat and stacking the empty ones off to the side. Then he picked those up and carried them (normally) back to the serving table....\n\n...And stopped to smack his head with his palm. The oddly tiny plates that had inspired this maneuver were at one end of the serving table, yes... and at the other end sat stacks of normally sized plates. He'd been struggling because he had been trying to serve a four-course meal onto plates intended for the crackers and cheeses.\n\n \n Spoiler: OOC \nThis is the Omnidexterity knack in action, letting Brand use any part of his body with the dexterity of his hands. Also, Brand's incredibly poor perception coming back to bite him once again.\n\nCan I get a stunt for this?\n " }, { "author": "Kish", "message": " \n Spoiler: OOC \nYes, I like the description, but in light of the current lack of stakes I'll call that a one-die stunt.\n " }, { "author": "Justanotherhero", "message": "As the group settled into the meeting room for dinner, Julian and Zahir made their way to the buffet table, opting to start their meal with fresh spring rolls and grilled salmon.\n\nWhile enjoying their plates, Julian and Zahir engaged in light conversation, weaving in elements of their time in Alexandria which apparently also contained a few drinks. „ I am very glad that dads side of the family is so effective at preventing hangovers,\" Julian remarked, appreciating the benefits of extraordinary drinking capabilities backgrounds. Zahir chuckled in agreement, „Yeah sadly that doesn’t prevent the lightweights among recruits from making a mess.“\n\nAfter enjoying the food and conversation, the pair shifted focus to the task at hand. Zahir, ever the meticulous one, prepared his notepad and pen to capture detailed minutes of the meeting. Julian, meanwhile, began sorting through his notes, organizing his thoughts and information. He aligned documents, checked his digital files on the laptop, and laid out his notes." }, { "author": "Benoojian", "message": "Max, being a college kid, will never turn down free food. He sets up his laptop at one of the places arranged for the group and then helps himself to as much of the buffet as he can carry." }, { "author": "Kaworu", "message": "Mateusz was quite busy, trying to learn basic medicine, applied psychology and being presentable all at once, but it worked quite well. Probably being a Scion helped him with that a lot, being honest.\n\nHe sat down with all the others, a little plate filled with sweets and a cup of hot tea with sugar by his side. He was so busy with his own education, that he didn't really had time to check on satyrs or the dude that they mentioned (besides basic googling and social media checking). But, telling the truth, he had no idea where he should have started." }, { "author": "PoeticallyPsyco", "message": "\"So. Let's review our last operation.\"\n\nBrand had finished the last of his salmon, and politely dabbed his lips with his napkin. But then he spotted a stray chunk of gouda on his plate, and couldn't resist popping it into his mouth. So good , he thought, chewing the smoky cheese happily.\n\n Oh right, the review. He hastily swallowed. \"The good first. We made it in and out, retrieved valuable intel, and all without resorting to violence. On the other hand, we're essentially back to where we started: a lead to where the dagger is and who possesses it, albeit one that is hopefully more correct than our first one.\" And how had their client's intel been so inaccurate? It at least made it unlikely that she was working for Forsen, who knew the satyrs didn't have the prize. Though perhaps she had been spying on the titanspawn(?) and only knew that he had reached out to the satyrs after the dagger was stolen, drawing the obvious conclusion that they were the ones who had taken it?\n\n\"Also, several of us had our cover blown, and we clearly underestimated the powers of the satyrs; had they wanted a fight, things could have gotten ugly very quickly. This can probably be written off as an inherent risk when dealing with the supernatural, but obviously I'd prefer to be better informed about our next opponents' capabilities.\"" }, { "author": "Justanotherhero", "message": "„An identity leaked to titanspawn is, to say the least, problematic,\" Julian began, his tone reflecting concern. He paused, unsure if his next words would reveal too much, yet feeling the necessity of being transparent. \"The truth is, I don't have a foolproof solution for this issue. But...\" Julian hesitated again, hoping he wasn't about to share something embarrassing. It felt right, though, to be open with the team.\n\n\"Back home, I believe we have the means to provide those concerned with new options concerning official documentation—formal name, origin, address, and so on. This could be useful in case someone is worried they might be located by unwanted parties.If someone wants to I can ask if we can arrange it?“\n\nAs he said it he realized he himself was not 100% as cautious as he would have liked." }, { "author": "DeTess", "message": "\" I didn't let anything slip that I would be worried about anyone else knowing.\" Liliana shot Brand a meaningful look. \"I do have to caution about the risks inherent to false identities though. Using one for a short while has its own issues, but if you want to assume an entirely new identity.... well, you'll end up with at least one, most likely multiple, people holding a pretty big secret over you for the rest of your life. That's not to say I don't trust you, Julian, but can you say that the people you'd ask to arrange this are completely selfless and free from angles from which they could be blackmailed?\" Liliana let that hang for a moment. \"'Either way, we need to chase down the dagger first. If anyone decides they need to disappear after that, I might have some advice as well.\"\n\n\"I have some worries of my own about how our client got so mistaken, but for now the main problem is the dagger. We can do our due diligence on her once we've secured it.\" She opened a folder and handed out several handouts containing the information she had found out about Forsen, before spreading out a large printed map of the Vine City tenements. \"You can read those at your own pace, but to summarize, Forson seems to know what he's doing. He isn't on any watchlists as far as I could find, and though he is known to stray into the greyer areas of the law he hasn't done so to the extend that anyone felt like going through the trouble of getting him arrested for it. His company's products have passed muster, but if anyone here feels like doing their own analyses on his company's products I'd welcome it.\"\n\n\"Forson is not our target though.\" Liliana flipped to the back of the handout. It contained a short profile, but it consisted mostly of fields marked 'unknown' and best guesses. \"A former employee of his named 'Mog Raznosgolar' is, but this individual is a ghost. No online presence whatsoever, and nothing that my contacts could dig up either. All we know is the location the Satyrs gave us.\" She gestured at the map she had put down. \"Though Forson might be worth looking into, for now this is the puzzle we need to solve.\"" }, { "author": "PoeticallyPsyco", "message": "Brandon shrugged. \"Sharing my identity was a calculated risk, and a minor one at that. I have no mortal family for it to be traced back to, and research into my former acquaintances will provide only enemies. In fact, thanks to my efforts and machinations, most of them are currently in jail.\" The most prominent one who'd slipped his net was her , and they'd never catch her unless she let them. He certainly hadn't been able to... though it was possible his emotions had clouded his efficacy on that one.\n\n\"One of the advantages of having turned over a new leaf,\" Brand continued. \"That's why I gave the satyrs my phone number, instead of letting one of our members with an actual business card do the honors.\"\n\n \n Spoiler: OOC rambling about Brand's vulnerability now that his identity might be out there \nBrandon is perhaps underestimating his vulnerability; people trying to manipulate him could conceivably go after his professors (though that might lead to them ambushing the god Ogma's mortal guise, which would be hilarious) and a couple of ex-boyfriends/-girlfriends from the university before his Visitation. If they make the connection to the vigilante and the 'anonymous sources' that helped the police take down the fighting rings, then his contact on the force and several of the vulnerable children/teens that he personally rescued become possible targets as well, though that would require a lot more legwork to figure out.\n\nResearching him through Dublin's criminal element, though, will turn up exactly the dead end he described. Looking into his birth/orphanage records would be even worse, since Brandon isn't his birth name, variations of \"Flynn\" are fairly common last names, and he has no positive emotional connections with any of the foster families or orphanages he stayed at over the years (rather the opposite, in most cases) even if they did manage to find those records.\n\nOf course, thanks to his geas, if anyone (well, anyone weaker than Brand) was threatened in an effort to put pressure on him, he would have to help. But Brigid is the only one who knows about that geas, so he should be safe on that front for now.\n " }, { "author": "Justanotherhero", "message": "\"Liliana, your caution regarding the use of false identities is well-founded,\" Julian began, his tone measured. \"The risks of assuming a new identity are significant.“ He paused for a moment, reflecting on the trust and confidentiality required to manage such a delicate situation. \"It's true, the people involved in arranging these identities might also not be immune to titanspawn threats or circumstances.\nTurning to address Brand's comments, Julian nodded in understanding. \"Brand, your approach to sharing your identity was indeed a calculated risk, and it seems you’ve managed the potential repercussions well.„\n\n\"As for the dagger and our current leads,\" Julian continued, glancing at the information Liliana had spread out, \" Mog Raznosgolar’s elusive nature certainly complicates the task.\" He gestured towards the map and the profiles laid out on the table. \"We must strategize carefully, ensuring we understand potential traps we might encounter. Not that I … know much about our employer.“\n\n„Forson could be investigated by maybe getting a job at the company. For Mog hmm do they have apartments for rent in the area?“" }, { "author": "Benoojian", "message": "Max quickly reads through the reports, one detail niggling at his brain, \"The information and marketing on Slam! sounds strangely familiar. I'm not sure the ingredients count as natural, more like supernatural. I'd love to do some magical testing on it before we get too deep into planning our next move. If my suspicions are anywhere close we'll need some Slam! and an unbound mortal to test it on. I don't suppose the hotel stocks any Slam! ?\"" }, { "author": "Justanotherhero", "message": "„I can find that out. And if you want one of us can pose as a slam representative handing out free drinks?“\n\nJulian would try to order some Slam! from room service." }, { "author": "Justanotherhero", "message": "After room service comes. Julian returns with a can of Slam! .\n\n„As for an unbound mortal we will probably have to take a look around.“" }, { "author": "PoeticallyPsyco", "message": "Brand didn't like the idea of experimenting on a mortal. But this was something that hundreds - possibly thousands - of people drank daily, with no apparent adverse effects. In this case, his protective instinct was probably an overreaction. Still, I'll keep an eye on the situation, he thought." }, { "author": "Benoojian", "message": "\"How unethical would it be to just offer a waiter 100 bucks to drink it?\" Max grips one of the cans of Slam! , seeing if he can sense a fatebond on the drink already. He pulls out his magic book and a set of occult tools, setting up a ritual to analyze the thaumaturgic resonance of the drink. \"If this works I should be able to separate any magical ingredients out from the natural ones and we won't need them to drink it.\" Max begins chanting as he pours some of the soda into the improvised ritual circle. The Natural elements should be pulled towards the iron on one side and the Supernatural pulled towards the crystal on the other for 'easy' identification." }, { "author": "Kish", "message": "Max's efforts detect no supernatural quality to the drink which can be detected through examination. \n Spoiler: Max \nMax does sense the presence of a Fatebond with the passive effect of his Knack--but he realizes that he has been experiencing that sensation when around his companions for some time. He could spend a Legend point for more details, including whether the energy drink is Fatebound to someone, or he could try taking it away from his companions or asking them all to leave the room.\n \n\n \n Spoiler: Brand, Liliana \nYou remember the satyr suggesting you hurry to get the dagger . If he's right about the situation--which, of course, he may not be--renting an apartment to set up extended surveillance might mean leaving Gunnar Forson time to reclaim the dagger.\n " }, { "author": "DeTess", "message": "\"The energy drink angle is interesting, but it is not our main purpose here.\" Liliana was eager to bring her companions back on track. \"Forson is actively looking for the dagger, so we need to focus on getting it first. Any suggestions for tracking down this Mog person quickly? Worst case, we could just move in, and see what our presence can shake loose, but I'd prefer a more solid plan.\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"The energy drink angle is interesting, but it is not our main purpose here.\" Liliana was eager to bring her companions back on track. \"Forson is actively looking for the dagger, so we need to focus on getting it first. Any suggestions for tracking down this Mog person quickly? Worst case, we could just move in, and see what our presence can shake loose, but I'd prefer a more solid plan.\" \n \n\n\"In theory Mortal help is only a few dollars away. Hiring one or two detectives to check out any people that moved in lately should not cost this world. Beyond that we could again try to split up in a surveillance and a diversion team?\nAn alternative is of course to attempt to not look for the dagger first but to look for Forson first and assume he will find it and when he does we can act.\nIn theory a CEOs shedule is something that should be written down and accessible.\"" }, { "author": "Kaworu", "message": "Mateusz was strangery quited the whole time. But, actually, he was deeply considering something.\n\n- You know... - he finally muttered, very slowly, more to himself that to the others - I know computer, right? And... maybe I shall hack him? You know, email, social media accounts, such things. I mean... this is technically illegal... - he started making circles with his thumbs - But... if just to have accesss to some info... and not enter into his systems any kind of virus or anything... I mean... hm...\n\nHe wasn't really sure if he wanted that. But the dagger seemed to be important, and just breaking into his accounts to just have some \"passive\" data, instead of pretending to be him... that wasn't, like, a great sin... right?" }, { "author": "DeTess", "message": "\"Unfortunately, he has no such online presence, or I would have beaten you to the punch.\" Liliana replied. \"Hiring a private investigator or two would be an option if we had more time, but in that case I'd simply do all the legwork myself.\" She looked over the map again.\n\n\"Does anyone have access to some muscle on short notice? Mercenaries or the like.\" She gestured at several points on the map. \"Main access to the area is here, her and here. If we can get those watched we could go in, try to spook our target and nab him when he tries to run. We could do something similar to what Brand did during the party, make it obvious we know for our target to provoke a response.\"" }, { "author": "Justanotherhero", "message": "Julian looked at Mateusz, surprised but pleased to see him willing to contribute in an area where Julian himself lacked significant expertise.\n\n\"Does Forsen have any social media or online accounts? He's not our primary target, but in a worst-case scenario, he could lead us to the dagger. I assume he must have access to at least one company email account, right?\"\n\nWhen the conversation shifted to the topic of mercenaries, Julian was somewhat taken aback—not because he opposed the idea, but because he had not yet succeeded in recruiting mundane support for the impending war, a feat his father would have undoubtedly accomplished.\n\n\"I have to admit, I can't offer trustworthy mercenaries. However, would paid lookouts, like private eyes who are unaware of the full extent of what's happening, suffice for your plan?\"" }, { "author": "Kaworu", "message": "Mateusz sighed with relief. So he won't have to hack into some accounts... not in this very second, at least.\n\n- The offer is still on the table, you know? Maybe I cannot hack this particular person, but I can do some hacking, if an opportunity will arise. It's not something I take lightly, but I also do realize that the dagger is important, and it's way better if we put our hands on it than third parties." }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"Does anyone have access to some muscle on short notice? Mercenaries or the like.\" She gestured at several points on the map. \"Main access to the area is here, her and here. If we can get those watched we could go in, try to spook our target and nab him when he tries to run. We could do something similar to what Brand did during the party, make it obvious we know for our target to provoke a response.\" \n \n\n„Private security companies are not that expensive but I doubt they will actively engage in arresting someone without some form of explanation. I have to cultivate some contacts on that area. Would people on the lookout be enough for your plan to work,Liliana?“" }, { "author": "DeTess", "message": "\"That depends on who and what Mog is, exactly.\" Liliana replied. \"Which is one of our known unknowns. \"If he is just your average guy it would be sufficient, but if he's a titanspawn we need some rough people who won't panic if things get weird. It's also why I asked if anyone already knew someone. Hiring an unknown has all kinds of problems.\"\n\nLiliana sighed. \"We just don't know enough about Mog then. I'll head there first thing tomorrow morning to get the lay of the land. Brand, I'd appreciate if you could be nearby in case trouble finds me. If anyone else feels comfortable with this kind of legwork, feel free to join me. The goal is to find out more about Mog, such as who and what he is and where he lives.\"" }, { "author": "PoeticallyPsyco", "message": "\"But of course,\" Brand said, his pleasant smile widening slightly. \"I love field-trips.\"" }, { "author": "Benoojian", "message": "\"I thought I was here as the muscle.\"" }, { "author": "DeTess", "message": "\"I haven't seen what you can do yet in that regard.\" Liliana replied to Max. \"While I have had a taste if Brand's skills from his training session. By all means though, come along if you believe thus situation calls for your skills.\"" }, { "author": "Justanotherhero", "message": "\"You make a valid point, Liliana. If Mog turns out to be a titanspawn, then indeed, we’ll need individuals who can handle themselves in unpredictable and possibly supernatural situations without panicking.\n\nWhat will be your cover? I was thinking maybe survey employee?\"" }, { "author": "DeTess", "message": "\"That could work, depending on the exact situation we find at the tenements.\" Liliana shrugged. \"I'd like to have it planned out into detail, but we don't really have the time for that, so I'll simply bring a clipboard and wear a nondescript jacket and take it from there.\"\n\n***\nLiliana would head to the tenements the next day, wearing a nondescript jacket, a fake namecard on a keycord with the company name 'Atlantis outreach' on it, and a clipboard in her hand, a simple disguise intended to make it easy for her to go up to people and aks some questions. Depending on the situation she might find the tenements in she would adjust her initial questions, but int eh end the goal would be to get an idea of whether any strange events or people had been spotted." }, { "author": "Justanotherhero", "message": "Julian shows up later then Liliana but invested the time in his cover identity.\n\nJulian aiming to blend seamlessly into a less affluent neighborhood. He opts for a very cheap, new suit that appears affordable and somewhat ill-fitting, creating the impression of a low-budget corporate issue rather than a personal choice. This attire helps him embody the role of a junior employee, perhaps one who is new to the job and assigned to less desirable neighborhoods. Complementing his outfit, Julian wears old, non-brand sneakers that add a touch of realism and practicality.\n\nFor his equipment, Julian carries a clipboard filled with both blank and several pre-filled survey forms, a basic pen, and sports a fake employee ID badge \"Eric Oaten\" prominently displayed on his suit. He also carries a small, worn bag.\n\nThe survey Julian conducts focuses on local transportation needs and infrastructure evaluation. The fact that he asks a few additional questions about the neighborhood should not really be that distracting.\n\nAdditionally, Julian rehearses a simple backstory to support his survey activities: he is a temporary worker hired by a city contractor tasked with gathering community input that will supposedly influence future city planning decisions. This narrative equips him with a believable explanation for his presence in the neighborhood, enabling him to navigate interactions smoothly while collecting the needed information without drawing undue attention. He stays away from the bigger streets and obvious commercial areas. His survey is happening in residential buildings. While he has the chance looking out windows and trying to get the lay of the land." }, { "author": "Kaworu", "message": "Mateusz really wasn’t prepared to make any suitable clothing on such a short notice. He just put in jeans, t-shirt and a lab coat over it, of course also wearing his glasses. The “disguise” was finished with a name tag that read “Dr. Adam Nowak”.\n\n…\n\nHe would be soooo happy if that would work! He was prepared to be a scientist, not a spy! “Oh my, so many things can go wrong!” he thought to himself, but still went along with the kinda “plan”." }, { "author": "Benoojian", "message": "Max's is used to being in the poor area of town so his disguise is not dressing up at all, one more poor brown boy is going to be completely invisible. If anything he's dressing down for the occasion." }, { "author": "Kish", "message": "The day is sunny as you set out, but overcast by the time you reach the address you found. The surrounding buildings are in very poor repair, the one you arrive at the worst you've seen yet. It has a lot of windows, all boarded up. Eyes watch you from the alleys as you approach, some human, at least two belonging to a very large rat.\n\nThe door has no doorbell but does have a rusty knocker. Knocking on it produces a booming noise, but there is no response.\n\n \n Spoiler: Max \nYou do hear multiple voices inside after knocking, but you can't make out what they're saying. None of them seem to be moving toward the door in any event.\n " }, { "author": "PoeticallyPsyco", "message": "Brand stared up at the decrepit structure. By pure coincidence, the one jacket he'd brought from Ireland looked fairly similar in style and coloring to what Liliana and Julian were wearing, giving a sense of cohesion to their outfits. With Mateusz as a scientific or legal type and Max as a curious local tagging along, the group might even pass as a real corporate outing, perhaps for a development company looking to snap up the cheap land. This had driven home two points for Brand. First, that sometimes it really was better to be lucky than good. And second, that he desperately needed some snappier clothes, if all he had fit so effortlessly into a mission trying to look bland and nondescript.\n\nHe turned to his companions.\n\n\"There's a risk our target will make a run for it. We should have someone covering the front and back doors just in case. I can take one of those positions, since I'll probably know instantly if you guys get into trouble inside. Or I could try to cover all entrances from the roof; effective, but not very subtle, and it'll slow me down if I need to come to the rescue within the house.\"" }, { "author": "Kaworu", "message": "- Okay, so how do we excactly divide our positions? Who goes where? - Mateusz could stay in the back and just \"wait\" for something to happen, but he would like for everyone to have discuss it first - Do our supernatural talents have meaning in this context, or should we just draw straws? Maybe I am overthinking it, but if we will do things at random, consequences could be grevious. At any rate I believe we should put our really fast runners in the back, so if somebody will try to escape, we will be able to catch them without much problem. The issue is... I am not the fastest. Is any of us? - he looked at his companions." }, { "author": "Kish", "message": "As you consider your next move, the more alert among you hear footsteps and, looking toward them, see a skinny woman carrying a large grocery bag so that it obstructs her vision. Because of the bag, she doesn't seem to see you. She's hurrying toward the building you're standing in front of." }, { "author": "DeTess", "message": "Liliana approached the woman and gave her best non-threatening smile. \"Good morning! I'm Evelyn, with Atlantis outreach. City hall asked us to perform a survey of the city to determine points of improvements. Do you have time to answer some questions?\" She paused for a moment, just enough to seem polite, not long enough for someone not ready for it to actually refuse. \"Wonderful! Do you live here in this building? How would you rate your overall living experience, on a scale of 1 to 7?\"" }, { "author": "Justanotherhero", "message": "Just in case we are all together:\n\n--------\nJulains thought to himself: \"We are to many people. But well very little in possiblity to change that now.\"\n\nStanding behind Liliana somewhat confused and meming the new hire while looking to her : \"Do we help with bags?\"" }, { "author": "Kish", "message": "The woman jumps and nearly drops the bag when Liliana addresses her. She hesitates, her eyes darting between you, and then her lips peel back from her teeth in a sudden expression of shocking hatred. \"Get away from me!\" she snarls, and then she barges forward toward the tenement.\n\n \n Spoiler \nAnd what happens then largely depends on your positioning. We're still in theatre of the mind for now. How hard is it for her to reach the door of the building?\n " }, { "author": "Benoojian", "message": "Max is standing directly in front of the door, she would have to go through him to get inside. \"This seems like a bit of an overreaction, we would much rather just talk.\"" }, { "author": "Kaworu", "message": "Mateusz is a little bit in the back, not thingking too sharply - who would have expected this thing to happen? He moves aside, to let the lady go.\n\n- We aren't your enemies? - he asked, still confused." }, { "author": "Kish", "message": "The woman appears momentarily uncertain of what to do, though the hostility on her face is plain. \n Spoiler: OOC \nYou do not know for certain what she is going to do, but you can all act before she does and you are, now, in combat ticks.\n\n Tick 0 \nJulian\n\nAnyone other than Justanotherhero can post an action, but bear in mind that Julian will act first. Julian, you're up.\n " }, { "author": "Justanotherhero", "message": "Julian raises both hands a little bit showing he means no harm.\n„So sorry for the confusion. We are currently surveying the neighborhood together instead of splitting up. There is not really a lot of foot traffic around here. I assure you we really are only here to do our job and ask our questions.\n\nEh can I help with that?“ After a bit he holds one hand over his heart and looks into the ladies eyes guaranteeing that he is not looking for conflict.\n\n——\n\nOOC:\nAfter using Charmer. If it is possible I would also use Gods Honest to convince her. But I do not remember if we could use two knacks at once." }, { "author": "Kish", "message": "The woman looks calmer, but she still says, \"I don't want to talk to you. Get out of my way!\" to Max.\n\n \n Spoiler: OOC \nYou can use multiple Knacks at once, but God's Honest will only have a noticeable effect here, with what Julian said, if her violent reaction is about believing you're not what you claim to be--it won't do anything if she thinks you're surveying the neighborhood and wants away from you anyway. Still want to use it?\n\nTick 1. Max is up.\n " }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kish \n The woman looks calmer, but she still says, \"I don't want to talk to you. Get out of my way!\" to Max.\n\n \n Spoiler: OOC \nYou can use multiple Knacks at once, but God's Honest will only have a noticeable effect here, with what Julian said, if her violent reaction is about believing you're not what you claim to be--it won't do anything if she thinks you're surveying the neighborhood and wants away from you anyway. Still want to use it?\n\nTick 1. Max is up.\n \n \n \n\nI would like to maintain the cover identity so yes I will spend the Legend for God’s Honest." }, { "author": "PoeticallyPsyco", "message": "At first, Brand's thoughts are for the woman's safety. But there wasn't any reason yet to think that this mission would end in a fight at all, much less one big enough to sweep the locals up into the chaos. There was no need to discourage her from entering the tenement.\n\nBut then a though occurred to him, and only years of training and practice in acting for an audience kept his eyes unnarrowed and his body language relaxed. Why demand we get away from her? There were any number of reasons for hostility, but that was an odd request to make. Perhaps she was worried about being mugged, but that was an odd fear to be inspired by a group of corporate-looking types. Perhaps she had an untreated mental illness; possible but statistically unlikely that she would have one that provoked this response. Perhaps she bought that we were property developers, and thought we were intending to take her home, but then why demand we get away from her ?\n\nOr perhaps she hadn't bought their disguise at all. Perhaps she was expecting a mysterious group that was after her specifically. Perhaps she was, actually, the Mog that they were looking for, well aware that she was on the run from Forsen, and possibly aware that their own employer was after her as well.\n\nIn which case, the main reason she'd be trying to get inside the building would be to retrieve the dagger, and/or other items important for a clean escape.\n\nNo proof, not even any evidence yet, just a psychological profile match, but now Brand was on his guard." }, { "author": "Benoojian", "message": "Max stays where he is, Guarding, he will interrupt to counterattack if she makes a hostile move on him, \"You seem a little jumpy, been up to something dangerous out here?\"" }, { "author": "Kish", "message": "Other than showing her teeth again, she doesn't respond to Max's question.\n\n \n Spoiler \nTick 3: Liliana and Mateusz are up.\n " }, { "author": "Kaworu", "message": "Mateusz did the first thing he could think of - he looked the lady straight in the eye and paralyzed her with his Serpent's Gaze.\n\n- Im so sorry, but this is for your own good - he explained calmnly.\n\n- What do we do? She is dangerous to herself and others. We should do something for her... but I do not know exactly what - he said to his companions." }, { "author": "DeTess", "message": "Liliana sighed. She hoped it wouldn't have escalated like this, but now that it had...\n\n\"Here, let me.\" She stepped forward and caught the woman's eye. \"We're not your enemies. Please answer our questions, and we'll get out of your hair.\" As she spoke, Liliana's eyes changed, her irises turning a molten orange, reflecting her father's fires. She didn't fully invoke her authority, as that might trigger some uncomfortable questions later, but what she did now should be sufficient for a simple mortal.\n\nAnd if she wasn't mortal... Well, that would be worth knowing on its own.\n\n \n Spoiler: ooc: action \n\nUse knack: instant hypnosis\nCommand: answer our questions\nTrigger: right now\nIf she has a legend rating things get complicated. Otherwise she gets to roll wits+integrity to resist, with a target value of 4.\n " }, { "author": "Kish", "message": "Liliana has to stick her head between the woman and Mateusz to catch her gaze. The woman's face smooths out and goes blank. She stands there, holding the bag of groceries.\n\n \n Spoiler \nEveryone can now ask her questions. Either I rolled somewhere hidden and she failed, or she didn't get a roll.\n " }, { "author": "DeTess", "message": "\"Well then. For starters, can you explain why you were so hostile to us?\" Liliana started off her questioning by digging into the woman's strange reaction. She would ask about Mog in a moment, but it would make the cleanup easier if she could get there organically." }, { "author": "Kish", "message": "\"You are strangers,\" the woman says in a perfectly flat voice." }, { "author": "DeTess", "message": "Liliana suppressed a sigh. Unhelpful, but not entirely unexpected. She could pull this thread a little longer, but... \"Do you know anyone by the name of Mog Raznosgolar, or did you see anyone around here with an ornate dagger in their possession?\"" }, { "author": "Kish", "message": " (1d10)[ 7 ] \n\"Yes, he is our master. Yes, he has a--\" she blinks\"--dagger.\" the woman says in the same flat voice.\n\nAsking her more questions, you discover that her ability to connect things that seem obvious to you is strangely lacking, but you learn:\n\nShe lives in the tenement with Mog and his legion.\nThe other members of his legion are nearly as loyal to him as she is.\nMog is glorious, omnipotent, and huge. In fact, if her description is accurate, far too big to fit in the building in front of you.\nHe keeps a foot-long sword with a white hilt with him at all times.\nHe never leaves the building and usually stays in the basement. Sometimes one of his legion goes out for groceries for all of them, as she did this time.\nThe building has two normal floors, a basement, and an attic which no one goes into because it has a weak floor.\nOnce she is no longer feeling this compulsion to answer your questions she intends to kill all five of you. She anticipates neither practical nor moral problems doing this.\nShe has not killed anyone yet.\n\n \n Spoiler: OOC \nEveryone make an Intelligence+Occult roll, -2 penalty if you don't have Occult.\n " }, { "author": "PoeticallyPsyco", "message": " Giant, huh? The ancient foes of Brandon's own land and family, the Fomorians, were giants as well, so he'd been taught a decent amount about that breed of Titanspawn.\n\n\"Does Mog feed you and the others his blood? Did he have your permission to change you like this? And what will happen to you if he perishes?\" However, Brand didn't know what exactly thralldom entailed. If Mog was going around corrupting mortals against their will, Brand might be obligated to end him." }, { "author": "Kish", "message": "\"Yes, he does feed us his blood. He is Mog! He doesn't need permission for anything. Perish? He won't perish.\"\n\n \n Spoiler \nHer warped view of Mog prevents her from relating in a useful way to Brand's second and third questions, but it seems clear that whether Mog promised her power or simply forcefed her blood, she is being exploited.\n " }, { "author": "Justanotherhero", "message": "Whispering so nobody except the group hears him Julian says:\n\n\"She cannot re-enter the building because she might tell on us. Initiating a conflict here is not advisable. I will retrieve the car and pick her up as soon as I return. Does anyone have a better suggestion?\"" }, { "author": "DeTess", "message": "\"I can wipe her memory of this encounter, which should ensure Mog remains in the dark.\" Liliana replied to Julian, quietly. \"Though it will mean she will be an obstacle for when we go after him.\"\n\nLouder, she asked the woman. \"How many of you are there with Mog? As for Mog himself, can you give me a description of his appearance?\"" }, { "author": "Kish", "message": "\"Mog's legion is beyond number!\" she tells you, but asking her for specific names and estimating from how often someone goes out for groceries, you arrive at the conclusion that there are probably eleven other people in there, plus Mog. About Mog's appearance, she continues to make implausible statements about Mog's beauty and power, with nothing likely to be accurate." }, { "author": "PoeticallyPsyco", "message": "\"So I guess the question is: do we go in immediately, while we're guaranteed to have the element of surprise, have already eliminated one combatant, and our intel is still fresh... or do we try to pick them off one by one, reducing their numbers but almost certainly tipping them off to our opposition?\"\n\nThe band could capture this unfortunate soul easily enough, and then perhaps whomever was sent to look for her. After that, Mog would have to be an idiot not to realize someone had found him. Though they could turn that to their advantage as well, ambushing him in the open while he tried to flee instead of challenging him in the heart of his domain.\n\n\"Alternatively, we could wait for Forson to find Mog, and try to take advantage of the chaos to seize the dagger. I like that plan least of all; it relies on far too many unknowns turning out our way.\"\n\nThe fourth option, a peaceful resolution to this mess, was no longer on the table for Brand. Mog was preying upon the weak, and needed to be stopped. It really was as simple as that, but even if he hadn't been morally bound to act, he'd still have to step in for the sake of his geas.\n\nTurning back to the thrall, Brandon quizzed her for the locations in the house of Mog and her fellow victims, as much as she could remember." }, { "author": "Justanotherhero", "message": "Julian considers the situation and addresses the group:\n\n\"I suggest we take a few minutes to retrieve my gear from the car. Immediately after, I propose we enter from above and hope for the best.\"\n\nIf the group agrees to a brief delay:\n\n \n Spoiler \nJulian then takes out his cellphone and calls Zahir to arrange a halfway meeting point.\n\nIn Arabic, Julian speaks to Zahir:\n\n\"This operation looks significant, with at least a dozen onlookers and one spawn. If anything goes awry and you don't hear from me, head back home and pass on the details.\"\n\nZahir, concerned, responds: \"Are you sure you want to go alone?\"\n\nJulian replies „I’m not keen on it, but someone has to and Dad hasn't provided clearer instructions. So, it is what it is and someone has to be there to report to home. „\n\nOriginally, Julian had prepared a large bag for breaking into the fraternity house, but circumstances change. Now, equipped with everything a would-be cat burglar might need, he makes his way back to rejoin the group.\n " }, { "author": "Kish", "message": " \n Originally Posted by PoeticallyPsyco \n Turning back to the thrall, Brandon quizzed her for the locations in the house of Mog and her fellow victims, as much as she could remember. \n \n\n\"Mog stays in the basement most of the time,\" she says to one question, and to others, she replies that the others move between floors, beyond that Mog is usually alone in the basement. Half of them sleep on the first floor, half on the second." }, { "author": "Kaworu", "message": "- I have other problem, actually - spoke Mateusz after listening to all the stuff the woman was telling - I believe his... worshippers to be just victims. I do not wanna hurt them, and I totally do not wanna kill them. Is anything we can do to... uh... break the curse that has been put on them?" }, { "author": "DeTess", "message": "Liliana shook her head. \"Nothing short of killing the giant and providing these guys with a couple months of therapy comes to mind. My father or one of the other Aesir might manage it, but I don't have any of them on call.\"\n\n\"Either way, we shouldn't dither about for too much longer here.\" She turned back to the captive woman. \"I'd like to confirm some final things about Mog. How many eyes does he have? Think carefully before answering. And what about the air near him? Does it feel oddly cold or warm?\"" }, { "author": "Kish", "message": "\"Eyes? He has...two eyes.\" She sounds confused. \"It is cold around him.\"" }, { "author": "PoeticallyPsyco", "message": "Brand twisted his head around as Julian returned, with...\n\n\"Is that climbing gear?\" he asked, in his melodic voice. \"Nice! She said the third floor is unstable, but I bet we could use that to get in through a window by the stairs; there's nobody on that floor, so we might be able to maintain the element of surprise a bit longer without as much risk of a collapse. I can get you up to the roof.\"\n\n Speaking of surprise, though, a thought occurs.... \n\nBrand turned to face Max, standing between the rest of them and the front door. \"Don't move just yet, please. I didn't notice if that door had a peephole or not, but if it does, with the way you've been positioned they won't have been able to tell what's happening out here. Well, not unless their hearing is a lot better than mine,\" he allowed. \"As long as you stay there, I bet they won't realize if the rest of us start breaking in from above.\"\n\n \n Spoiler: OOC \nAlso, IIRC, Max has the knack for breaking objects and Strength/Epic Str on par with Brand's, so he should be able to bust down the door and join the fray pretty easily.\n\nOn the other hand, he's also much better at stealth than Brandon, so maybe he should take the top floors and Brand (or someone else, just thinking as I type here) should wait below blocking the peephole and creating the illusion that we're all still outside talking.\n " }, { "author": "Kaworu", "message": "- So, basically, a few of us should stand here as a... passive diversion? - asked Mateusz - And then you can enter incognito, right? Hm... it's my sight that can paralyze her, but also, I believe I can stand my ground when fighting. Just... I would like not to hurt some forced mental zombies? - he made a sad face - Would you like me up there, or down here? I will try my best whatever you will say." }, { "author": "Benoojian", "message": "Max addresses the group as if the lady isn't there, \"I could try to choke out this old lady so she doesn't cause problems for the strike, even if she is drinking giant blood I think I can take her. I could just knock her out if we're going to try to rescue them, but that might take more time. We don't know how they got involved with the giant but benefit of the doubt they're likely mostly innocent.\"" }, { "author": "DeTess", "message": "\"If you need someone to stay out here, I'm not as much use in a dragged out fight.\" Liliana admitted. \"I have a sucker punch or two, but that's it.\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by PoeticallyPsyco \n Brand twisted his head around as Julian returned, with...\n\n\"Is that climbing gear?\" he asked, in his melodic voice. \"Nice! She said the third floor is unstable, but I bet we could use that to get in through a window by the stairs; there's nobody on that floor, so we might be able to maintain the element of surprise a bit longer without as much risk of a collapse. I can get you up to the roof. \n \n\nAfter putting down the big bag. „Climbing gear yes and a mask and gloves for everyone that wants one. Since I did not have hand sizes I went with size L for everyone. My apologies if they don’t fit. “" }, { "author": "Justanotherhero", "message": " \n Originally Posted by Benoojian \n Max addresses the group as if the lady isn't there, \"I could try to choke out this old lady so she doesn't cause problems for the strike, even if she is drinking giant blood I think I can take her. I could just knock her out if we're going to try to rescue them, but that might take more time. We don't know how they got involved with the giant but benefit of the doubt they're likely mostly innocent.\" \n \n\nWe have a few blankets in the car in case you need to make some people comfortable. I would prefer to atleast try to safe them.\n\nI will be going with you upstairs." }, { "author": "PoeticallyPsyco", "message": "Brand rolled his neck back and forth, producing a series of loud pops and cracks, and smiled cheerfully.\n\n\"All right, let's get this party started.\"\n\nHe looked over the climbing gear. \"Alas, those gloves look too small for me. Luckily, I always have another trick up my sleeve. Almost literally, in this case.\" With his left hand, Brand reached over to his right forearm... and used a single fingernail to tear a small gash into the skin. Instead of blood, though, a drop of some golden liquid welled to the surface... and suddenly spread, covering his skin in an impossibly thin, metallic-looking coating. In seconds, every bit of skin visible to observers was protected by the golden substance, and Brand knew that the miraculous armor extended under his clothing as well.\n\nIchor: divinity made solid. It wasn't as protective as the armor his mother had gifted him, but crucially, it also didn't add over 20 kilograms to his weight.\n\nCrucial for his next stunt, anyway. Kicking off his socks and shoes (he might need the extra grip quite soon), he scooped up a coil of rope and some related climbing gear. He talked as he prepared, his melodic Irish accent filling the air; unlike a stage magician, he was under no obligation to refuse to explain his trick.\n\n\"Superhuman strength, of the kind seen in comics and some Scions, defies the laws of physics. Specifically, it appears to be exploiting some loophole in Newton's Third Law, that every action has an equal and opposite reaction. The opposite reaction still occurs, but it's no longer equal. When I shove a car or punch a villain, they feel much more force than I do with the arm that does it, in a way that would probably make my physics professors cry. The applications of this are near limitless in potential... but I've only really mastered one of them. That one is, however - as you Americans say - a doozy.\"\n\nBrandon crouched down slightly, swinging his arms back, as though about to hop over a puddle in the road. And then did precisely that... only instead of travelling a few feet, he rocketed upwards with a whoosh of wind, a golden streak already most of the way to the roof of the dilapidated house that was the giant's lair. To have accelerated that fast should have shattered the pavement, along with every bone in Brand's legs - but as he'd noted, physics was playing favorites today, and the force required to launch him dissipated harmlessly back into the same nothingness it had originated from.\n\nAs soon as he left the ground, ordinary physics was back into play on Brand. Despite his astounding initial velocity, gravity and drag were slowing him down just like any jump. And if he'd judged it right, at the apex of his jump, when his vertical speed was zero, he'd reach the roof with no more impact than if he'd casually stepped onto it from some midair platform." }, { "author": "Kaworu", "message": "- Very nice - was all Mateusz had to say. Since it was apparently time for some special effects, he did it as well. With a little help from his divinity, he made himself float above the ground, and then floated up at a gentle pace, finally reaching the place when his Irish buddy already was.\n\n- I believe that I don't have to explain? - he smiled kindly, looking around for potential dangerous people and situations." }, { "author": "Kish", "message": "Brand and then Mateusz land on the roof of the tenement. No one seems to have noticed them yet." }, { "author": "PoeticallyPsyco", "message": "\"My, you are just full of useful tricks today,\" Brand told the normally timid Scion, smiling. \"Could you lend me a hand with this next bit?\"\n\nBrand tied off his rope to the chimney, securing it with a quick bowline. He then lowered himself back over the edge of the roof, taking his best guess as to which window would be closest to the stairs leading down from the third floor. Holding the rope with his toes like a monkey, he tied it off around his waist so he could use all four limbs to tease the boards off of the window.\n\n \n Spoiler: OOC \nWhat should I roll to attempt this as quietly as possible?\n " }, { "author": "Benoojian", "message": "\"I suppose that's my cue to take care of the old lady.\" Max slips one muscular arm around the woman's neck and begins to squeeze, trying to knock the woman out...non-lethally for now. \"Sshh, it'll all be alright, this nightmare will be over by the time you wake up.\"" }, { "author": "Kish", "message": "You hear bones crack as Max squeezes, and life and rage return to the woman's eyes.\n\n \n Spoiler \nLiliana and Julian can act before she does, as can Brand and Mateusz if they want to notice what's going on and come back, though coming back is all they can do before she acts (and will cost Mateusz another 1 Willpower and 1 Legend if he wants to fly back down) ignore that part! I neglected to check first, Wind's Freedom is active for the duration of the scene.\n " }, { "author": "Justanotherhero", "message": "Julian equipped the mask and gloves to ensure anonymity.\n\nStanding in front of the building and realizing he did not have specific wall climbing experience to offer. Until he saw that the civilian was about to scream.\n\nWith careful consideration for her well-being, he gently as possible places one of his gloves in her mouth to muffle any noise. Doing he best not to restrict air flow to much." }, { "author": "DeTess", "message": "Liliana stepped back to let Julian and Max handle the situation. If it came down to it she could deal with the woman, but it would be either very final and loud, or expend more of her otherwordly power than she'd like in this situation." }, { "author": "Kish", "message": "The woman barely seems to notice Julian gagging her as she grabs Max's arms.\n\n \n Spoiler \nGrapple check: (5d10)[ 9 ][ 2 ][ 7 ][ 4 ][ 7 ](29) \n\nNow's the time for the opposed roll, Max.\n " }, { "author": "Benoojian", "message": "Max manages to keep control of the squirming woman and give her a much weaker squeeze, \"She's stronger than she looks, must have had a double helping of that giant blood, She's helpless as long as I'm holding her though, mind helping roughing her up a bit?\" He is still trying to deal with her non-lethally" }, { "author": "Kish", "message": "The wrestling comes to nothing immediately.\n\n \n Spoiler \nEveryone can act again; should nothing interfere with the wrestling, this is her next roll. (5d10)[ 4 ][ 1 ][ 4 ][ 4 ][ 8 ](21) \n " }, { "author": "Justanotherhero", "message": "It is genuinely not the divine picture Julian wanted to give of himself and unto others but for the continuation of the world sacrifices in style apparently must be made.\n\nSo wearing a ski mask and leather gloves like a questionable side character in a 90s B Crime movie. Julian tries to gently close her nose and waits until the lady passes out from lack of oxygen the second he touches the nose he starts silently counting to make sure he does not do permanent damage." }, { "author": "Kish", "message": "While Max struggles with the woman, Brand carefully pulls the boards off the window and is pleased to see there's no glass, just an opening into the dark room beyond. Some noise is unavoidable, but no one seems to be responding to it." }, { "author": "Kish", "message": "With the sound of more bones breaking, the woman is finally too badly injured to keep struggling, even with her supernatural rage driving her." }, { "author": "DeTess", "message": "Liliana kept an eye on the environment while Max and Julian dealt with the woman. \"Julian, do you still want to take her with you?\" She asked. \"Given how much trouble subduing her seemed to be. Either way, we might want to move her out of sight quickly.\"" }, { "author": "PoeticallyPsyco", "message": "Brand clambered through the newly open window, then winced as he looked down at what was happening below. Ouch . On the plus side, it didn't seem that these thralls were anywhere near as strong, tough, or skilled as a physically gifted Scion. On the downside, they seemed nearly as tenacious as him, continuing to fight and struggle through broken bones, severe oxygen deprivation, and a windpipe that was at least bruised and quite possibly crushed (which Brand knew from experience was absolutely agonizing). That would make rescuing them tougher than it strictly needed to be.\n\n Still, on to the next step . Untying the rope from around his waist, he tossed the loose end down to his companions on the street. I could probably haul all three of them up at once... but I don't trust the floor to support all of that weight concentrated onto just my feet. Better to go one at a time, for however many want to come up. " }, { "author": "Kaworu", "message": "Mateusz was flying, behind the back of Brandon. The second man seemed much more interested - and courageous - to go into the building, and Mateusz wanted to keep his distance in case something would be happening - so he could rush to help as a secundant." }, { "author": "Justanotherhero", "message": "After carefully positioning the elderly lady and her groceries behind a dumpster to shield her from view, Julian glances towards Liliana and speaks, ensuring his voice carries just enough to be heard by his team. \"The car will be here in two minutes. We can't leave her exposed like this, so she'll be picked up and restrained.\"\n\nWhile he speaks, Julian sends a quick text message, his fingers moving swiftly over his phone. Although texting during a conversation might seem rude, the urgency makes it necessary. \"I've informed the driver about the necessary precautions,\" he continues, slipping the phone back into his pocket. \"In the worst-case scenario, this buys us some time. She's seen our faces, which complicates the situation.\"\n\nJulian then strides over to where the rope is coiled, ready for their next move. He gives Brand a thankful nod." }, { "author": "PoeticallyPsyco", "message": "Nodding back down to the well-prepared scion, Brandon gave the rope a slight tug to make sure that his friend had a good grip. Satisfied, he smoothly reeled in the rope hand over hand. When Julian reached the window, he smiled and joked \"When it comes to air travel, we realize you have no choice whatsoever, but thanks again for riding the Brandon Flynne express!\"\n\nThat had sounded funnier in his head.\n\nHe tossed the end of the rope back down." }, { "author": "Justanotherhero", "message": "Julian flashes a quick grin and retorts.\n„Always a pleasure, worlds better then my last flight to Miami !\"\n\nHe then texts Zahir: „Remove the cellphone and check for other communication devices.“\n\nHe then checks for any unexpected observers or security measures that could compromise their operation." }, { "author": "Kish", "message": "Zahir removes the injured woman from the immediate area." }, { "author": "Justanotherhero", "message": "Julian cautiously approaches the stairway, pausing to take in his surroundings. He stands still for a few moments, allowing the silence to settle around him as he listens intently for any sounds that might indicate movement or activity nearby.\n\nAfter confirming the area is quiet, Julian carefully examines the stairway itself. He checks for stability, ensuring that the stairs are safe to traverse and won't betray their presence with unexpected creaks or groans underfoot. His eyes also scan for any security measures, such as cameras or traps.\n\nIf he finds nothing amiss, Julian gives a subtle nod to Brand and the rest of the team. With a silent gesture, he starts moving with light, careful steps towards the next door." }, { "author": "DeTess", "message": "After helping Zahir move the woman to the car, Liliana returned to keeping an eye on the front door and the tenement's surroundings. She would do a quick circuit of the building if local alleys allowed to check if there were any other exits or entrances." }, { "author": "Benoojian", "message": "Max is blocking the door until he hears a commotion, at which point he'll bust through the door like the Kool-Aid man." }, { "author": "Kish", "message": "Julian heads down into the occupied area of the tenement. The access stairway is closer to a ladder than a regular stairway, but unlike the floor of the attic itself, it seems quite solid. As the lower floor comes into view, he sees a man sitting in a chair. The man catches a glimpse of him as well and looks shocked.\n\n \n Spoiler: OOC \nTime for some Join Battle rolls (not all of which represent people who are aware of what's going on, but to save time):\n\nMax: (5d10)[ 10 ][ 9 ][ 9 ][ 1 ][ 5 ](34) 4 successes\nLiliana: (6d10)[ 8 ][ 7 ][ 5 ][ 1 ][ 4 ][ 9 ](34) 3 successes\nJulian: (6d10)[ 6 ][ 5 ][ 3 ][ 1 ][ 2 ][ 9 ](26) 1 success\nMateusz: (6d10)[ 10 ][ 3 ][ 1 ][ 6 ][ 9 ][ 4 ](33) 3 successes\nBrand: (2d10)[ 9 ][ 3 ](12) 1 success\n\nT1: (4d10)[ 3 ][ 6 ][ 5 ][ 2 ](16) 0 successes\nT2: (4d10)[ 5 ][ 10 ][ 1 ][ 3 ](19) 1 success\nT3: (4d10)[ 8 ][ 1 ][ 8 ][ 6 ](23) 2 successes\nT4: (4d10)[ 8 ][ 3 ][ 7 ][ 1 ](19) 2 successes\nT5: (4d10)[ 1 ][ 2 ][ 6 ][ 3 ](12) Botch\nT6: (4d10)[ 2 ][ 7 ][ 2 ][ 2 ](13) 1 success\nT7: (4d10)[ 9 ][ 3 ][ 7 ][ 8 ](27) 3 successes\nT8: (4d10)[ 6 ][ 5 ][ 1 ][ 8 ](20) 1 success\nT9: (4d10)[ 1 ][ 6 ][ 9 ][ 5 ](21) 1 success\nT10: (4d10)[ 5 ][ 10 ][ 8 ][ 3 ](26) 2 successes\n (4d10)[ 1 ][ 6 ][ 9 ][ 8 ](24) 2 successes\n (6d10)[ 8 ][ 5 ][ 9 ][ 9 ][ 6 ][ 4 ](41) 3 successes\n\n A rather crude but hopefully adequate-for-this map . Dotted lines are doors (all closed at the moment). The first letter of your name in blue is where you are. Brand and Mateusz, still in the attic and one hovering, aren't on the map but are within a few feet of Julian--up.\n\nMax acts on tick 0, and presumably guards until something audible happens inside.\n\nLiliana, Mateusz, and the guy Julian sees act on tick 1.\n \n\n\nThe man jumps out of his chair. Briefly hesitating, he pulls some kind of metal box out of his pocket and runs toward the east door, yelling, \"There's someone--eh--intruder!\"\n\n \n Spoiler \nNo one who's aware of the situation is up on tick 2. Mateusz is up on tick 1, Julian on tick 3, both before any other NPCs do anything.\n " }, { "author": "Justanotherhero", "message": "As the situation rapidly unfolds, Julian's mind races. His initial plan is clearly compromised with the sudden recognition and alarmed reaction of the man. He quickly recalibrates, thinking, *Damn, damn, damn. Okay, plan B. If I look like a thug, I'll act like one.*\n\nKeeping his composure but adopting a more menacing demeanor, Julian runs up behind the running man and kicks his left leg enduring that the man falls then grabs the running man and commands in a quiet and obviously fake and comically deep voice with a firm tone, \"Stay calm,\" immediately followed by a sharp curse to emphasize his urgency and to intimidate. „Where do you keep the good stuff?“" }, { "author": "Kish", "message": "Julian easily lands a crippling kick to the man's leg and grabs him. He responds with a much louder scream.\n\nYells come from all over the building. Downstairs, Max smashes in the door.\n\n \n Spoiler: OOC \nStill tick 1. Max, Mateusz, and, if applicable, Liliana are up. Map is updated.\n " }, { "author": "Benoojian", "message": "Max spots two targets in the ridiculously large room and heads for the one to the North, sizing up the target for weaknesses as he charges towards him.\n\n \n Spoiler: Mechanics \nTaking the Aim action, Speed 3 interruptible, On T8. If he doesn't move I will reach him on tick 4 and interrupt, I will interrupt my Aim if he moves close enough to hit on tick 3 though, which I think can only happen if he is as fast as me(unlikely)\n " }, { "author": "Kaworu", "message": "Mateusz has sworn under his breath. So many thing could go wrong.\n\nBut, he had a plan, that appeared in his head for a very brief moment.\n\nHe had flown in front of the man and used his Palarysing Gaze on him.\n\n \n Spoiler \n\n\nHm... I do not wanna be a party pooper, but... I am acting sooner than the guy, right? So i can use my Paralysing Gaze and he cannot run for others? Maybe? ;-)\n\nBut maybe it is too late now and I am interrupting something? ;-) Sorry, don't wanna be a bother... :-(\n " }, { "author": "Kish", "message": " \n Spoiler: OOC \n\n \n Originally Posted by Kish \n Liliana, Mateusz, and the guy Julian sees act on tick 1.\n \n Spoiler \nNo one who's aware of the situation is up on tick 2. Mateusz is up on tick 1, Julian on tick 3, both before any other NPCs do anything.\n \n \n \n\n\n \n Originally Posted by Kaworu \n Mateusz has sworn under his breath. So many thing could go wrong.\n\nBut, he had a plan, that appeared in his head for a very brief moment.\n\nHe had flown in front of the man and used his Palarysing Gaze on him.\n\n \n Spoiler \n\n\nHm... I do not wanna be a party pooper, but... I am acting sooner than the guy, right? So i can use my Paralysing Gaze and he cannot run for others? Maybe? ;-)\n\nBut maybe it is too late now and I am interrupting something? ;-) Sorry, don't wanna be a bother... :-(\n \n \n \n\nYou are acting on the same tick as the guy jumping out of the chair and running for the door, before Julian, which means I should have waited for your action before processing Julian's, sorry. But with a normal speed of 4, you can't get between the guy and the door unless your action is Dash, which will interfere with you also using Serpent's Gaze on the guy. That is, you're not so much faster than him that you can both cut him off and catch his gaze in one action.\n " }, { "author": "Kish", "message": " \n Spoiler: Liliana \nIt looks like there used to be several more doors into the tenement, but they've been covered with boards as well. It still looks like anyone with Epic Strength could likely break in or out anywhere, though. The building is remarkably filthy and rundown.\n \n\n \n Spoiler: OOC \nPlease clarify your action, Mateusz. You can't both get in front of the man you've seen and Serpent's Gaze him in one action, but if your action is to Dash in his direction, from where you start you could end anywhere between C-46 and M-50.\n " }, { "author": "Kaworu", "message": " \n Spoiler: OOC \n\n\nOkay, so I am just moving more towards the front/place of action and I am trying to get ready for the fight that's incoming, if that's right.\n\nAlso, I completely forgot about the Speed stuff xD Usually I am not that much aware of the details of fighting mechanics, in every system xD sorry :-)\n " }, { "author": "Kish", "message": "Materusz soars across the filthy, rubble-strewn floor.\n\n \n Spoiler \nTick 3, which is when Julian's action resolves and events proceed from it; Brand is up.\n " }, { "author": "PoeticallyPsyco", "message": "Caught off guard by the sudden chaos, Brand lumbered into motion less quickly than he would have liked.\n\n No time for ladders , he thought, and simply walked over the hole in the attic, plummeting to the floor below like a bowling ball. Graceless, but fast.\n\nHe sized up the situation as he fell.\n\n \n Spoiler: OOC \nFalling this far won't hurt Brand; his Bashing Soak is too high, even without his partial armor. However, looking at the Movement rules, I think I still have to roll Dex+Athletics to travel at full speed and not fall on my clumsy face.\n\nDex + Athletics\n (5d10)[ 3 ][ 4 ][ 10 ][ 5 ][ 5 ](27) + 1 Epic Dex\n\nNot sure how far Brand must travel, but one success means he moves at 3 yards per Tick, 0 successes means 1.5 yards per Tick, and a botch means he falls on his clumsy face.\n\n...which means he definitely makes it into the room without having to wait for the next Tick. I'll move on to his actual actions then....\n \n\n\nOne threat, a thrall, already had two Scions on him, and could be safely disregarded for now. No further threats in the room, so...\n\n Onto the next , Brand thought, catapulting himself towards the nearest door almost before he hit the ground. It was important to keep the momentum on their side; the more enemies could be eliminated in isolation, the better of the ensuing fight would go once the other thralls joined the fray. The room wasn't quite large enough to necessitate a flying leap, so he just sprinted.\n\n \n Spoiler: OOC \nDash, 3 ticks, takes Brand to the East door of the room Julian, Mateusz, and the Thrall are in.\n\nI'm assuming opening the door will be a reflexive action and not take any real time. If not, I'd like to combine it with my Dash action. I don't think this has any negative effects beyond a -2 dice penalty to the Move roll (which I still automatically succeed at), and of course literally opening myself up to attack from foes on the far side.\n\nI think that covers everything?\n " }, { "author": "Kish", "message": "Those thralls who can see any of you charge toward you, pulling out switchblades or crude clubs. The one Max is watching rushes up to him, switchblade ready. Brand, Julian, and Mateusz see a woman who looks about 20 run in, also holding a switchblade. All the humans you've seen have the same expression of unadulterated hate as the woman outside.\n\n \n Spoiler \nAnd you're up, Max; someone with a Dexterity of 3 can Dash 9 yards per tick without magic. Possibly you were assuming he'd only move normally rather than Dashing so as to be able to attack you on the same tick he reached you, but that's not what he's chosen to do.\n " }, { "author": "Benoojian", "message": "Max didn't expect the thrall to simply rush headlong at him, but that speed only means that Max's fist will only hit even faster. Now that there were multiple assailants and no witnesses, Max shifted to a more lethal strike, driving his palm into the thrall's unprotected throat with a quiet \"Hi Yah!\"" }, { "author": "Kish", "message": "Max breaks the luckless thrall's neck with one punch. His switchblade goes flying.\n\n \n Spoiler \n\nWith Divine Wrath, Max does lethal damage, literally in this case.\n\nMateusz can be essentially anywhere in this room as his Dash completes, let me know...and Mateusz is up. Still on tick 4, at the same time as Max; I should have called for his action the same time as Max's just now, sorry.\n\nTo minimize the likelihood of my causing such delays again:\n\n>> Mateusz: Tick 4\nLiliana: Still examining the building outside, will be up immediately if anything comes to her attention\nJulian: Tick 6\nBrand: Tick 6\nT7: Tick 7\nMog: Tick 7\nT3: Tick 8\nT4: Tick 8\nT10: Tick 8\nMax: Tick 9\nT2: Tick 9\nT6: Tick 9\nT9: Tick 9\nT1: Tick 10\nT5: Tick 11\n " }, { "author": "Kaworu", "message": "Mateusz used his Untouchable Opponent Knack, since the whole encounter was just beginning. He was floating a few centimeters above the floor and waiting patiently for an opportunity to use his attacks." }, { "author": "Kish", "message": "Mateusz takes no visible action for now.\n\n \n Spoiler \nBrand and Julian, you're up. Current map .\n " }, { "author": "PoeticallyPsyco", "message": "A thrall sprinted through the door Brand had been about to open, seemingly making a beeline for his squishier teammates.\n\n Oh no you don't .\n\nA switchblade was no threat to him in the hands of a (mostly) mortal, but... he didn't really know how tough these people would be to put down. Better to use overkill on defense than offense for now. Gripping his wrist, he twisted his bracelet just so, and the knotted band of cords (a gift from Ogma) called out to his armor, stowed safely in a storage unit back in Dublin, waiting for the moment he needed it.\n\nWith a mechanical clicking and clanking, each piece flowed out of his wrist, sliding over the existing pieces before slotting and locking into place. The process was fast; by the time his left hand reached the thrall's shoulder, the fingers were already surrounded by the interlocking solid metal plates and thick padded cloth gloves that made up his gauntlet; and his helmet (golden with white feather patterns, and a large T-shaped opening over his eyes, nose, and mouth/chin) had settled onto his head just in time for him to slam it into the thrall's temple. He left off the faceplate for now; he wasn't facing gunfire, so being able to breathe and speak more easily was higher value than completely protecting his face." }, { "author": "Justanotherhero", "message": "It was time to temporarily finish this. With his opponent already on the ground Julian used one hand to manage the hands trying to grab him and used his right hand to lift the thralls head off the ground and smash his temple back on the ground hopefully knocking him unconscious." }, { "author": "Kish", "message": "Brand grabs the woman who ran in, who drops her switchblade and hisses in pain. Julian slams the injured man's head into the floor with a disturbing crunching sound.\n\nAnother woman charges Max with a switchblade as two other men run up to him. From the room to Max's west, the flimsy wall next the door smashes in and the temperature drops noticeably as a huge, craggy figure, some fourteen feet tall, storms into the room with Max. He holds an archaic weapon, a foot-long blade with a white hilt, seemingly ready to cut someone.\n\n \n Spoiler \nSwitchblade attack: (5d10)[ 4 ][ 2 ][ 5 ][ 2 ][ 10 ](23) Damage to be rolled in OOC if applicable.\n\nLiliana: Still examining the building outside, will be up immediately if anything comes to her attention\n>> Mateusz: Tick 9\n>> Max: Tick 9\nT2: Tick 9\nT6: Tick 9\nT9: Tick 9\nT1: Tick 10\nT7: Tick 10\nMog: Tick 10\nJulian: Tick 11\nT4: Tick 11\nT5: Tick 11\nBrand: Tick 12\nT3: Tick 12\n\nMax and Mateusz are up.\n " }, { "author": "Kaworu", "message": "Mateusz panicked a little bit. It was his first time seeing a giant and he wasn't really sure whether he was strong enough to defeat it. But considering he had some training in the martial arts and his friends were with him, all should be okay. He hoped...\n\nHe rushed at the giant with the intent of attacking him as soon as he could.\n\n \n Spoiler: OOC \n\n\nI suppose Dash Action, and then unarmed attack?\n " }, { "author": "Benoojian", "message": "Max sees the giant heading his way and tries to dispatch some of the thralls as quickly as possible. His hands are as quick and deadly as vipers as he drives his fists into the chests of two of the thralls' chests." }, { "author": "Kish", "message": "Max kills two more people as Mateusz flies down the stairs. Two thralls run up to Mateusz; one slashes at him with a switchblade. Two more humans close in around Max and the giant, with the brutal inevitability of a glacier, steps forward and swings the blade, which looks like a tiny dirk in his hand, down at Max.\n\n \n Spoiler \n\nSwitchblade attack on Mateusz: (5d10)[ 10 ][ 3 ][ 8 ][ 7 ][ 8 ](36) \nMog's attack on Max: (11d10)[ 7 ][ 1 ][ 9 ][ 3 ][ 3 ][ 9 ][ 10 ][ 3 ][ 2 ][ 1 ][ 8 ](56) \n\nDamage rolls will follow in OOC if applicable.\n\nLiliana: Still examining the building outside, will be up immediately if anything comes to her attention\n>> Julian: Tick 11\n>> T4: Tick 11\n>> T5: Tick 11\nBrand: Tick 12\nMateusz: Tick 12\nMax: Tick 12\nT9: Tick 12\nT6: Tick 12\nT2: Tick 13\nT1: Tick 13\nMog: Tick 14\n\n Map is updated. Julian is up.\n " }, { "author": "Justanotherhero", "message": "That was a strange sound.\n\nJulian quickly checks the thrall's condition to assess the severity of the injury. He looks for signs of breathing.\nHe was absolutely sure that impact should have caused a concussion yes but more?\nThat's impossible." }, { "author": "Kish", "message": "The man to Max's south attempts to stab him with his switchblade. The woman Brand is grappling wrestles with him.\n\n \n Spoiler \nSwitchblade attack: (5d10)[ 7 ][ 8 ][ 8 ][ 3 ][ 7 ](33) \nGrapple: (5d10)[ 10 ][ 9 ][ 7 ][ 5 ][ 5 ](36) \n\nLiliana: Still examining the building outside, will be up immediately if anything comes to her attention\n>> Brand: Tick 12\n>> Mateusz: Tick 12\n>> Max: Tick 12\nT9: Tick 12\nT6: Tick 12\nT2: Tick 13\nT1: Tick 13\nMog: Tick 14\nJulian: Tick 11\nT4: Tick 15\nT5: Tick 17\n\nBrand, Mateusz, and Max are up. Brand is still in a grapple, of course.\n " }, { "author": "DeTess", "message": "Liliana circled around the building, using her excellent hearing to track the giant's position. She intended to place herself in the creature's likely path of escape, while looking for a way to get into building from behind, though no such places seemed apparent.\n\nWhile getting into position she drew the pistol from the holster hidden under her left arm, and screwed a silencer onto the weapon. Sounds of a brawl were one thing after all, but gunshots would be quite another, and she would prefer not to get the cops involved." }, { "author": "Kaworu", "message": "Mateusz sighed painfully. He wanted to not kill or hurt these people, but there was not going around that, it seemed to him. He took a martial artist battle stance and attacked the first opponent with his open fist.\n\n \n Spoiler \n\n\nUnarmed Light Attack. (at T1)\n\nIf I understand correctly, I am rolling Dex + Brawl (+ Accuracy) for determining hitting and then Str + Brawl for damages?\n " }, { "author": "Benoojian", "message": "This was the true enemy, not the the innocents that have been converted by his blood. Facing away from Mog, Max puts his hands back around the giant's neck, flipping over the giant and trying to twist off his head at the same time. \"My father survived the time of real Giants and slew them all before the 5th Sun set. I will not be felled by the weakest of your species.\"\n\n \n Spoiler: mechanics \nFierce Blow Heavy Unarmed attack, Speed 4 action, +1 difficulty, tapping Conviction for 4 extra dice (13d10)[ 7 ][ 2 ][ 4 ][ 10 ][ 6 ][ 10 ][ 7 ][ 9 ][ 4 ][ 5 ][ 3 ][ 3 ][ 3 ](73) +1 Epic success\n\nTrying for a 2 die stunt, I have both a fun description AND a reference to Aztec mythology to support my action. (2d10)[ 8 ][ 2 ](10) \n\n2 strength, 2 Epic Strength, and 5 weapon damage\n " }, { "author": "Kish", "message": "Mateusz breaks the thrall's nose with his punch. Max thinks he hears icy bones crack as he strikes the giant; do giants have bones?\n\n \n Spoiler: OOC \nThat does qualify as a two-die stunt.\n\nLiliana: Still examining the building outside, will be up immediately if anything comes to her attention\n>> Brand: Tick 12\nT9: Tick 12\nT6: Tick 12\nT2: Tick 13\nT1: Tick 13\nMog: Tick 14\nT4: Tick 15\nJulian: Tick 16\nMateusz: Tick 16\nMax: Tick 16\nT5: Tick 17\n " }, { "author": "PoeticallyPsyco", "message": "Hmm. Second time's the charm , Brand thought, and slammed her into the ground. A dazing, nonlethal strike that should leave her catching her breath for quite some time. He was already looking for the next target.\n\n \n Spoiler: OOC \n\nSorry I'm late, forgot to check this yesterday.\n\nContested grapple (Str + Ath -2 Multiple Actions):\n (8d10)[ 10 ][ 1 ][ 9 ][ 1 ][ 7 ][ 9 ][ 1 ][ 1 ](39) + 2 Epic Str + 2 Geas\n\nI'm going to assume that connects and knocks her out, and move on to the next action. Will edit if that turns out not to be the case.\n \n\n\nHe could hear the faint sounds of chaos below his feet, and Mateusz had just whipped past him. Hopefully the other Scion had a good idea of where the stairs were; Brand followed him at a run." }, { "author": "Kish", "message": " \n Spoiler: Brand \nI am guessing that's meant to be pulling the blow, so she is unconscious and not dead. Your Dash can reach Mog, or stop short of his reach, or approach one of the remaining thralls on the first floor, as you see fit; for the moment I've put you on the map one yard from Mog.\n \n\n\nTwo thralls slash at Mateusz, and three slash at Max. Mog glares at Max.\n\n \n Spoiler: Liliana \nYou hear what sounds like several motorcycles approaching rapidly from the east.\n \n\n \n Spoiler: OOC \nSwitchblade attacks on Mateusz:\n (5d10)[ 7 ][ 6 ][ 2 ][ 9 ][ 4 ](28) \n (5d10)[ 5 ][ 9 ][ 1 ][ 8 ][ 4 ](27) \nSwitchblade attacks on Max:\n (5d10)[ 7 ][ 10 ][ 7 ][ 8 ][ 2 ](34) \n (5d10)[ 4 ][ 4 ][ 3 ][ 7 ][ 10 ](28) \n (5d10)[ 2 ][ 8 ][ 1 ][ 9 ][ 1 ](21) \n\n>> Liliana: Tick 15\n>> Julian: Tick 16\n>> Mateusz: Tick 16\n>> Max: Tick 16\nT9: Tick 16\nT6: Tick 16\nT2: Tick 17\nT1: Tick 17\nMog: Tick 17\nT4: Tick 19\n\n Map is updated; Liliana, Julian, Mateusz and Max are up.\n " }, { "author": "Kaworu", "message": "Mateusz just repeated the attack he made the first time. The bloody nose of his enemy gave him a little bit of satisfaction, to be sure, but he also was happy that he hadn't killen anybody. He also wanted to deal with the humans quickly, so he could attack the \"main course\" which was the giant." }, { "author": "DeTess", "message": " 'Before the next job I need to get everyone an earpiece.' Liliana thought to herself, though she didn't waste any breath on cursing. She abandoned her position and started sprinting towards the door, intent on warning her companions about the incoming trouble as quick as possible. She put everything she had into the dash, and after the first few steps she felt something break, though not in a painful way. It was like the physical limitations that had held her back suddenly ceased to be, and in just a few heartbeats she burst through the door.\n\nShe saw her companions fight the giant and his minions, but ignored their presence. The giant would already know if it was reinforcements that were coming, and if it were the minions of that CEO instead then splitting the giant's attention wouldn't hurt them. \"There are more people coming, on bikes, they'll be here before long!\" She announced in a clear voice." }, { "author": "Benoojian", "message": "Max, now behind Mog, jabs a hand into one of his kidneys, or where a kidney would be if a human were that size.\n\n \n Spoiler: mechanics \nHeavy Unarmed Speed 4, [rollv]9d10[rollv] +1 Epic success\n\n2 Str+2 Epic Str+3 weapon damage, don't know his DV so I can't roll damage\n " }, { "author": "Justanotherhero", "message": "Realizing the gravity of the situation—that the man is dead—Julian is momentarily overwhelmed by a mix of shock and distress. He will bring the man back to life. In a focused, almost ritualistic manner, Julian swiftly pulls a few strands of hair from his head, a component necessary for the resurrection he plans later.\n\nHowever, the sounds of intense fighting from downstairs pull him back to the immediate crisis. His friends are in danger, potentially fighting for their lives. Knowing he can't delay, Julian makes a quick decision to prioritize the living over the dead, storing the strands of hair securely before he acts.\n\n Julian rushes to a nearby window. Then, with a calculated move, he swings over the window ledge, letting himself drop to the first floor. The landing is rough, his boots kicking up dust and grime, but he wastes no time in scrambling to the next window to re-enter the building on the first floor.\n\nhe slips through the window into the fray. Julian joins the fight, drawing on his training and the desperation to protect his comrades." }, { "author": "Kish", "message": "Two of the thralls battling Max and the two battling Mateusz try their slashes again.\n\nMog attempts to grab Max with one massive hand.\n\n \n Spoiler \n\nSwitchblade attacks on Mateusz:\n (5d10)[ 24 ] )\n (2d10)[ 4 ][ 6 ](10) \nSwitchblade attacks on Max:\n (5d10)[ 3 ][ 3 ][ 8 ][ 9 ][ 4 ](27) \n (5d10)[ 6 ][ 7 ][ 2 ][ 8 ][ 6 ](29) \nClinch: (13d10)[ 3 ][ 4 ][ 9 ][ 10 ][ 3 ][ 1 ][ 6 ][ 9 ][ 2 ][ 9 ][ 4 ][ 8 ][ 2 ](70) + 2 autosuccesses\nIf that's higher than Max's DV, lethal damage: (7d10)[ 4 ][ 6 ][ 5 ][ 5 ][ 4 ][ 6 ][ 9 ](39) \n\n>> Brand: Tick 17\n>> Liliana: Tick 18\n>> Julian: Tick 19\n>> Mateusz: Tick 19\nT4: Tick 19\nT9: Tick 20\nT6: Tick 20\nT2: Tick 21\nT1: Tick 21\nMog: Tick 22, grappling\nMax: Tick 22, grappling\n\nBrand, Liliana, Julian, and Mateusz are up. Max is either up or stuck in a grapple with Mog; will edit when which is determined.\n\n8 successes, Max is at -2 DV from his last attack, and I do not believe he has activated Untouchable Opponent, so that's a hit.\n\n Map is updated.\n " }, { "author": "Kaworu", "message": "Mateusz swore in his mind, renewing the attack at the enemy whom he's bloodied a nose. It was getting harder for all his friends, and he still didn't knock out even a single enemy. Still, he was convinced that he wanted to avoid unneccessary bloodsheed as much as he could." }, { "author": "PoeticallyPsyco", "message": "The giant, Mog, had grabbed Max in one enormous hand, casually lifting him into the air and trying to crush him. It would be a waste, tactically speaking, for Brand not to hit him with everything he had. Which in this case, meant not grappling. Someday, I'll get to suplex a giant, he promised himself.\n\nHe tapped the giant on one massive shoulder to get his attention.\n\n\"Excuse me. You seem to be trying to kill my teammate.\"\n\nMog tried to swat Brand with his free hand.\n\n\"Allow me -\"\n\nBrand leaned to the side, letting the blow glance past his helmet, and grabbed the giant's arm for leverage to add just a little bit more momentum to Mog's movement.\n\n\"- to demonstrate -\"\n\nOff balance, the giant staggered closer to one of the thralls, and Brand capitalized, jumping and springing off of that thrall's chest to slam his fist into Mog's incoming nose. The loud crunch sounded more like ice than cartilage, but was deeply satisfying all the same.\n\n\"- just how -\"\n\nBrand hit the ground and rolled, coming to his feet behind the giant and slamming his foot into the back of its leg, dropping the giant to one knee.\n\n\"- ****ing terrible -\"\n\nMog roared in fury, swinging the scion still clutched in his grip like a flail... but Brand was already flat on his back, and the giant hit nothing but air. Now, he thought.\n\nCoiling his body like a spring, he launched himself off of the ground at the giant's exposed chin, finally within reach of a solid strike. With his entire body behind them, and the strength of his arms still pushing off of the floor, Brand's heels slammed into the giant's head with shattering force.\n\n\"- of an idea that was,\" Brand finished, lightly dropping out of his momentary handstand." }, { "author": "DeTess", "message": "Liliana worked her way around the room keeping away from the combatants, her gun levelled on the giant's head. The fight was chaotic, making it hard to get a clean shot off, but when Brand started working the giant over an opportunity presented itself. From watching Brand's demonstrations during training Liliana had da rough idea of what was to come. He would bring the giant off balance first with a series of dodges and feints before...\n\nBrand's devastating uppercut hit its mark, knocking the giant's head back. This was what Liliana had been waiting for. For just a moment the giant's movements where reduced to a simple, predictable arc. She pulled the trigger, aiming to put a bullet right in the giant's eye, the report form the silenced gun overwhelmed by the giant's roar of pain and rage" }, { "author": "Justanotherhero", "message": "In the dimly lit expanse of a apartment building, the atmosphere was thick. Julian dashed down the crumbling staircase, his boots barely touching the worn steps as he descended into the chaos below. The room, vast and shadowy, was marked by peeling wallpaper and the remnants of a life once lived there—now serving as the battleground.\n\nAs Julian entered, he saw a behemoth of a figure, whose towering presence dominated the broken space—grappling fiercely. The giantÂ’s back was turned, his focus entirely on overpowering his opponent, oblivious to JulianÂ’s approach.\n\nWith supernatural agility he accelerated, his movements a blur to the human eye. He gauged the distance and, in one fluid motion, vaulted from the debris-strewn floor, leveraging a broken piece of furniture to catapult himself higher. As he soared through the air, the scant light from the cracked windows glinted off his determined expression.\n\nJulianÂ’s trajectory aimed him perfectly at MogÂ’s head, the tallest point in the chaotic scene. With a thunderous impact that resonated through the hollowed halls of the apartment, his foot connected with the side of the giantÂ’s head." }, { "author": "Kish", "message": "Brand's blows seem to injure the giant, but, far more resilient than any human, he remains on his feet.\n\nLiliana's bullet strikes him directly in one of his oversized eyes, and, to her dismay, actually bounces off that eyeball with no apparent damage.\n\nMateusz knocks out the thrall he has been fighting with his third blow.\n\nJulian aims a kick at Mog and connects solidly, unfortunately failing to produce any noticeable effect on the massive creature." }, { "author": "Kish", "message": "The three humans around Max try to stab him again as Mog is holding him still.\n\nA crude voice shouts, \"Come out, come--HEY!\" A man on a motorcycle drives through the hole where the front door used to be. \"WHO BROKE THAT? WHO RUINED MY ENTRANCE?\"\n\nWait, at second look he doesn't seem to be exactly a man. He has no legs and his lower torso merges into his motorcycle.\n\n \n Spoiler \n\nT4 attack: (5d10)[ 9 ][ 7 ][ 7 ][ 4 ][ 3 ](30) \nT6 attack: (5d10)[ 1 ][ 8 ][ 10 ][ 5 ][ 10 ](34) \nT9 attack: (5d10)[ 6 ][ 6 ][ 7 ][ 1 ][ 9 ](29) \n\nNew Join Battle rolls:\n (6d10)[ 6 ][ 7 ][ 1 ][ 7 ][ 10 ][ 3 ](34) \n (6d10)[ 3 ][ 9 ][ 2 ][ 2 ][ 9 ][ 4 ](29) \n (6d10)[ 10 ][ 4 ][ 10 ][ 1 ][ 3 ][ 6 ](34) \n (6d10)[ 8 ][ 6 ][ 9 ][ 8 ][ 3 ][ 8 ](42) \n (6d10)[ 3 ][ 3 ][ 4 ][ 9 ][ 10 ][ 5 ](34) \n (6d10)[ 8 ][ 5 ][ 1 ][ 8 ][ 1 ][ 1 ](24) \n (6d10)[ 1 ][ 4 ][ 9 ][ 3 ][ 5 ][ 8 ](30) \n (6d10)[ 6 ][ 4 ][ 2 ][ 5 ][ 5 ][ 4 ](26) \n (6d10)[ 1 ][ 3 ][ 9 ][ 9 ][ 1 ][ 2 ](25) \n (6d10)[ 7 ][ 3 ][ 5 ][ 1 ][ 2 ][ 4 ](22) \n " }, { "author": "Kish", "message": "Two more bizarre motorcycle-centaurs smash through the flimsy walls to either side of the first one to come in. Each of them pulls out a pistol and fires: the apparent leader at Brand, the southern one at Mateusz, and the northern one at one of the thralls that just sliced Max. \"You have something that belongs to Mr. Forson,\" the leader announces after shooting. \"Hand it over without any trouble and we will kill you slowly.\"\n\nThe other thrall who was attacking Mateusz looks at Mog, then turns and runs through the south door as another motorcycle-centaur drives through the door behind the leader and shoots at Mog.\n\n \n Spoiler \n\nMog's grapple roll: (11d10)[ 9 ][ 4 ][ 1 ][ 7 ][ 9 ][ 2 ][ 5 ][ 9 ][ 7 ][ 10 ][ 10 ](73) + 2 automatic successes.\nThe Horseman's damage roll: (6d10)[ 3 ][ 2 ][ 10 ][ 8 ][ 7 ][ 10 ](40) \n\n>> Mog: Tick 22, grappling\n>> Max: Tick 22, grappling\n>> Brand: Tick 22\n>> Liliana: Tick 22\n>> H2: Tick 22\n>> H6: Tick 22\n>> H7: Tick 22\n>> H9: Tick 22\nMateusz: Tick 23\nT4: Tick 23\nH10: Tick 23\nT9: Tick 24\nT6: Tick 24\nT2: Tick 24\nH8: Tick 24\nH1: Tick 25\nH3: Tick 25\nH4: Tick 25\nH5: Tick 26\n\nMax, Brand, and Liliana are up, as are four more Horsemen who will smash in as they are doing whatever they are doing.\n " }, { "author": "PoeticallyPsyco", "message": " \n Spoiler: OOC \nThis course of action is based on the assumption that Mog still has 0 DV. If not... probably going to need to rework it, or at least delay a tick.\n \n\n\nFrom the clang of metal on metal, Brand assumed that he'd been hit by one of the strange motorcyclists' (Titanspawn's?) gunshots. But through his layers of armor, he couldn't even feel it, so he wasn't sure. Pistols, though? To fight a giant? Something was off, here. Either the motorcyclists were much deadlier in melee, or Forsen hadn't actually sent them to kill Mog. Were they acting on their own initiative? Was this a snatch and grab? Worst case scenario, their job was to stall until reinforcements arrived. The band was barely whittling down one giant-level threat; more showing up would probably necessitate a hasty retreat.\n\nBut now what did he do? Try to kill Mog quickly? Free Max? Target the newcomers? Draw Mog's fire by attacking his ego? Take the dagger away? And what was that 'fleeing' thrall up to? Brand's mind raced, throwing up options, alternatives, contingencies, until it threatened to paralyze him. No. Stop. Refocus. What is my number one priority here? To defend the weak. First, and always. And what's the obstacle to that? All of these Titanspawn, Mog and the newcomers both, were dangerous, and were attacking wildly. His friends were at risk, the thralls were at risk, and even the random bystanders in nearby houses were at real risk from stray shots; these walls certainly weren't going to stop a bullet. So. What am I going to do about it? \n\nHmm. Yes, that could work.\n\nBrand turned back to face Mog, the giant leering down at him through his broken nose. Max still writhed in one of his meaty hands; the other held the white-hilted dagger that had kicked all of this off in the first place.\n\n\"You're tough, little giant. But I can feel your body cracking under my blows. Shall we see how much more you can take?\"\n\nBrand savored the slight flicker of unease in the giant's eyes as he wound up like a baseball pitcher: arm cocked back, left foot in the air, hips and shoulders twisted to put as much power as possible into the coming forward punch. Telegraphed to an absurd degree, but even Mog might not get up from this one if it landed.\n\nAnd then instead of following through on any of that, he flicked out with his upraised left foot. A blindingly fast but light kick, with no real weight behind it... straight into the crossguard of Carnwenhan, hooking it out of the giant's fingers, gone momentarily loose with surprise. The dagger spun as it arched through the air, all eyes drawn to its mesmerizing flash of silver...\n\nAll eyes except Brandon's. Punch and wind-up abandoned, he stepped inside Mog's reach, stiffening his fingers into blade-like rigidity, before jabbing them into the pressure points of Mog's other arm. Shoulder, wrist, inner elbow, wrist again... and the giant's fingers spasmed, freeing the (lightly crushed) Max to drop to the floor. Mog roared again, lashing out with his own foot, but Brand was already springing away to a pre-chosen safe distance.\n\n...Where Carnwenhan dropped neatly into his waiting hand, having finished its dazzling arc.\n\nHe raised his white-hilted prize above his head for everyone to see as he admired it, twisting it back and forth. \"My oh my, this looks important, now doesn't it?\" But the Titanspawn all heard what he was really saying. 'If you want it... come and get it!'\n\n That's right. All your fire, all your fury, direct them at me. I will bear your blows, so the others can be safe a while yet. " }, { "author": "DeTess", "message": "The one thrall suddenly abandoning the fight was...odd, to say the least. They hadn't seem affected by fear at all. Had it received some kind of signal from Mog maybe? Liliana rushed after him, though did not move to stop him yet. She wanted to know what Mog wanted him to do first." }, { "author": "Benoojian", "message": "Max struggles against the giant's grip, drawing on reserves of strength and even flaring his ichor to no avail. The giant is simply that much stronger than them. \"Just shoot...him... can't fight back... while he's...squishing me.\"" }, { "author": "Kish", "message": " \n Spoiler: Mog's damage \n (6d10)[ 6 ][ 9 ][ 1 ][ 10 ][ 4 ][ 9 ](39) +2 successes worth of lethal damage against Max's soak. (Wound penalties do apply to attacks, including grapples, but do not apply to damage rolls.)\n\nH2's attack on Mog: (7d10)[ 9 ][ 9 ][ 2 ][ 5 ][ 2 ][ 8 ][ 2 ](37) \nH6's attack on Mog: (7d10)[ 5 ][ 3 ][ 10 ][ 8 ][ 9 ][ 2 ][ 6 ](43) \nH7's attack on Max: (7d10)[ 8 ][ 2 ][ 3 ][ 8 ][ 3 ][ 8 ][ 5 ](37) \nH9's attack on Mog: (7d10)[ 6 ][ 6 ][ 5 ][ 4 ][ 1 ][ 3 ][ 5 ](30) \nT4's attack on Max: (5d10)[ 1 ][ 6 ][ 3 ][ 9 ][ 5 ](24) \nH10's attack on Mog: (7d10)[ 4 ][ 4 ][ 6 ][ 1 ][ 5 ][ 10 ][ 4 ](34) \n\nDamage to be rolled after determining how many threshold successes each has and whether any actually managed to miss.\n \n\n\nFour more Horsemen smash in. Three of them shoot at Mog while another shoots at Max. Two of the bullets aimed at the giant hit, as he continues to attempt to restrain the Scion, but both bounce off his thick hide, though he seems to have been slightly wounded by the first shot at him. Another Horseman manages to lose control of his gun and shoot himself in the wheel, yelling in pain as blood issues from what logically should be a punctured tyre. The thrall next to Max, pleased to have finally made contact, slashes him again.\n\nBrand knocks both Max and Carnwennen free, catching the dagger as Max falls to the rubble-strewn floor. Yet another Horseman drives in and shoots at Mog, his bullet also glancing off the giant's hide. Mog begins to take a deep breath.\n\n \n Spoiler: Liliana \nThe thrall you're following runs over to a set of dark stairs descending. If you follow him into the basement you'll be directly in his path should he turn around; do you wish to do so?\n \n\n \n Spoiler: OOC \n\n>> Mateusz: Tick 23\nT4: Tick 23\nH10: Tick 23\nT9: Tick 24\nT6: Tick 24\nT2: Tick 24\nH8: Tick 24\nLiliana: Tick 25\nH1: Tick 25\nH3: Tick 25\nH4: Tick 25\nH5: Tick 26\nMax: Tick 27\nBrand: Tick 27\nMog: Tick 27\nH2: Tick 27\nH6: Tick 27\nH7: Tick 27\nH9: Tick 27\n\nMateusz is up. Current map \n " }, { "author": "DeTess", "message": "Liliana keeps following the thrall, trying to keep as quiet as possible to avoid detection." }, { "author": "Kaworu", "message": "Mateusz didn’t know what to think about the current change in the context of the battle. The things were happening too fast for him to react appropriatelly, let alone think of new stategy or what the change meant for him and his companions.\n\nWhat he did know, though, was that now he had the easy route to the giant. Which he wanted to use appropriatelly.\n\nHe did run, still levitating slightly above the floor, and attacked the giant with all his power. Now, he didn’t need to think twice about limiting the damages he would inflict. Sweet!" }, { "author": "Kish", "message": "Mateusz' fist impacts with Mog's leg. It feels a great deal like striking a mountain, or, perhaps more appropriately, striking a glacier. As his knuckles start to bleed, Mateusz realizes that he isn't nearly strong enough for his fist to be effective against an enemy whom bullets are bouncing off of.\n\n \n Spoiler \n\n>> Julian: Tick 24\nT9: Tick 24\nT6: Tick 24\nT2: Tick 24\nH8: Tick 24\nLiliana: Tick 25\nH1: Tick 25\nH3: Tick 25\nH4: Tick 25\nH5: Tick 26\nMax: Tick 27\nBrand: Tick 27\nMog: Tick 27\nH2: Tick 27\nH6: Tick 27\nH7: Tick 27\nH9: Tick 27\nT4: Tick 27\nH10: Tick 28\n\nJulian is up.\n " }, { "author": "Justanotherhero", "message": "Moving slightly to his own left. Julian ensure Mog is between him and the horsemen.\n\nTheir unexpected presence adds a new layer of complexity to an already tense situation, stirring a mix of confusion, and irritation within him. Julian knows he must quickly direct the unfolding chaos towards a resolution. His father hates chaos and right now Julian understands.\n\nJulian raises his voice, his words cutting sharply through the noise as he speaks fluent Swedish, his accent impeccable, ensuring his command carries weight and authenticity. With a stern, compelling tone:\n\n\"If you want to live, stop attacking us and focus only on your real enemy. Otherwise, you will die. Concentrate and live.\"\n\nThe truth behind it: Julian addresses Mog but does not care wether the Horsemen also accept his assessment. He doubts they speak swedish so appealing to the giants true history should have the desired effect.\n\nJulian has no idea how many Horsemen are out there but right now it appears they are winning. And they definitely will kill the giant given the chance. Julian could live with other options." }, { "author": "Kish", "message": "Three of the Horsemen shoot at Mog, another shoots at Julian, and the one who spoke holsters his gun and grabs a length of chain, riding forward until he is nearly on top of Brand and right next to Mog. The thralls surrounding Max leave him on the floor, apparently concluding that the bleeding Scion is out of the fight, and turn to attack different targets: one attacks Brand and one attacks Julian. For whatever reason, their hostility seems to remain fixed on your Band despite the Horsemen's indiscriminate shooting mostly at Mog; hopefully Julian swayed Mog, but the thralls do not seem to understand Swedish.\n\n \n Spoiler: Liliana \nThe man you're following runs down a brief flight of stairs into a dank room and grabs a large barrel from where it sits against one wall. You smell stagnant water; it's quite strong and unpleasant. As he turns around, he can't not see you obstructing the only source of light into the basement. \"Get out of the way!\" he howls.\n \n\n\nMog lets out a roar which sounds like an angry baritone human, briefly, before building into something clearly, chillingly inhuman. As the echoes fade away, you find yourselves shuddering. He also reaches for the Horseman who has approached him, though he glares angrily at Brand at the same time; the Horseman easily avoids him.\n\n \n Spoiler: OOC \n\nT9's attack on Julian: (5d10)[ 7 ][ 4 ][ 1 ][ 2 ][ 7 ](21) \nT6's attack on Brand: (5d10)[ 6 ][ 9 ][ 8 ][ 8 ][ 8 ](39) \nH8's attack on Mog: (7d10)[ 8 ][ 10 ][ 8 ][ 7 ][ 5 ][ 8 ][ 3 ](49) + 1 Epic Dexterity (not previously included; my fault for trusting White Wolf's quick stat blocks)\nH3's attack on Julian: (7d10)[ 6 ][ 2 ][ 2 ][ 10 ][ 2 ][ 8 ][ 10 ](40) + 1 Epic Dexterity\nH4's attack on Mog: (7d10)[ 7 ][ 6 ][ 6 ][ 3 ][ 9 ][ 5 ][ 5 ](41) + 1 Epic Dexterity\nH5's attack on Mog: (7d10)[ 6 ][ 8 ][ 5 ][ 7 ][ 5 ][ 10 ][ 5 ](46) + 1 Epic Dexterity\nMog's attack on H1: (1d10)[ 2 ](2) \nEach of you loses 1 Willpower to Mog's Battle Cry. It is easily loud enough to reach Liliana, and anyone outside for at least a block around.\n\n>> Max: Tick 27\n>> Brand: Tick 27\n>> Mateusz: Tick 27\nT2: Tick 27\nT4: Tick 27\nLiliana: Tick 28\nH1: Tick 28\nH10: Tick 28\nT9: Tick 28\nT6: Tick 28\nJulian: Tick 29\nH8: Tick 29\nH3: Tick 30\nH4: Tick 30\nH5: Tick 31\nH2: Tick 32\nH6: Tick 32\nH7: Tick 32\nH9: Tick 32\nMog: Tick 33\n\n Map is updated. Max, Brand, and Mateusz are up.\n " }, { "author": "PoeticallyPsyco", "message": "The motor cyclist Titanspawn were not focusing on him the way he'd hoped they would, and more of them were pouring in. Perhaps they'd been planning to simply drown Mog in numbers; under enough bullets, even a giant would crumble.\n\nBrand had no idea what Julian just said to Mog. String of insults? Negotiation offer? Tongue twister? Who could say. But with the Carnwennan and Max both out of the giant's hands, the motorists and their guns were the priority threat now anyway. And if one of them was going to (quite literally) park himself next to Brand... perhaps it was time to show them who the greater threat was.\n\nThe motorcycle-centaur revved his engine, no doubt preparing some sort of maneuver. That wouldn't be happening. Brand reached down, grabbed the back of the bike, and hoisted it into the air, leaving the back wheel, the one connected to the engine, to spin impotently in the air, denied all traction. He also felt a few mechanical bits collapsing under the strength of his grip; he hoped they were important ones.\n\n\"Pardon my interruption,\" the Irish Scion began, \"but you clearly know nothing of gun safety, and therefore...\"\n\nBrand hit him in the jaw with a pair of snap punches from his free left hand. He left the dagger in reverse grip, using it more like brass knuckles than a proper weapon. Partially because he was much better at fighting unarmed, partially because this Titanspawn hadn't yet done anything to warrant getting potentially bisected by a legendary blade.\n\n\"...I must insist you sit the rest of this fight out.\"" }, { "author": "DeTess", "message": " \n Spoiler: Liliana \n\n\"I don't think I will.\" Liliana descend the stairs towards the man, her pistol trained on him. \"Instead...\" a pair of sparks appeared in the darkness as her father's power lit up in her eyes. When next she spoke her voice was filled with power, with authority \"...you will, right this moment, put that barrel down, then sit down on your hands, against the wall there, and remain quietly seated until the noise from up above has died down.\"\n \n\n \n Spoiler: OOC \n\nUse my instant hypnosis power again. Assuming this guy has no legend rating all he gets is a wits+integrity roll (needs to roll 4 successes or more) to resist.\n " }, { "author": "Benoojian", "message": "Max mostly shrugs off the attack from Mog, but he finally took a bit of damage so he wants to take out the giant as quickly as possible, he swings one quick fist at the wounded giant." }, { "author": "Kaworu", "message": "Mateusz sighed in his mind. He would like to avoid any violence, but the \"cyclists\" with gun were dangerous, and some of them picked at his own friends. As such, he needed to do something about that.\n\nHe healed himself up using his Knack, then attacked the closest \"cyclist\". He did not wanted to strike, though – all he nedeed was to disarm him.\n\nHe was not really sure if what he did was the best option, but also, he did not really had the time and luxury of forethought." }, { "author": "Kish", "message": "The Horseman who spoke weathers Brand's blows like his skin is all metal, but winces at Brand's grip. \"Gun safety is for wimps!\" he spits.\n\nThe giant is too injured to avoid Max's fist, but his hide remains too tough for Max to hurt him. He glares angrily down at Max.\n\nMateusz runs over to the northern Horseman and tries to knock the pistol from his grip. The Horseman easily avoids his blow.\n\nThe three thralls surrounding Brand's east slash at him.\n\nOne of the other Horsemen rides(?) up to Max and tries to bash his brains in with a length of chain.\n\n \n Spoiler: Liliana \nThe thrall starts to move toward you, but then you speak and his eyes go blank. He puts the barrel down and goes over to sit by the wall.\n \n\n \n Spoiler: OOC \nTo make sure the mechanics here are clear, the Horseman soaked the blows but took one level of lethal damage from the clinch. Mateusz is not injured; don't deduct Legend for healing, Kaworu. Since wound penalties affect DVs Max did hit the giant; since they do not affect soak he did no damage.\n\nI am presuming Mateusz is attempting to disarm the nearest Horseman not grappling with Brand, as that one's weapon status is currently unimportant. Let me know if I'm mistaken.\n\nT4 attack on Brand: (5d10)[ 6 ][ 5 ][ 4 ][ 10 ][ 4 ](29) \nT6 attack on Brand: (5d10)[ 9 ][ 1 ][ 9 ][ 8 ][ 9 ](36) \nT9 attack on Brand: (5d10)[ 4 ][ 6 ][ 9 ][ 3 ][ 6 ](28) \nH10 attack on Max: (7d10)[ 5 ][ 5 ][ 9 ][ 6 ][ 6 ][ 4 ][ 7 ](42) + 1 Epic Dexterity.\n\n>> Julian: Tick 29\n>> H8: Tick 29\nMax: Tick 30\nH3: Tick 30\nH4: Tick 30\nMateusz: Tick 31\nT4: Tick 31\nH5: Tick 31\nBrand: Tick 32, grappling\nH1: Tick 32, grappling\nH2: Tick 32\nH6: Tick 32\nH7: Tick 32\nH9: Tick 32\nT9: Tick 32\nT6: Tick 32\nLiliana: Tick 33\nMog: Tick 33\nH10: Tick 33\n\nJulian is up.\n " }, { "author": "Justanotherhero", "message": "As the chaos intensifies around him, Julian takes a calculated risk. He shouts to his team, \"Focus on the new arrivals!\" His voice, cuts through the din of the battle, directing his allies' attention and efforts toward the horsemen who have disrupted their plans.\n\nThen, moving with a purpose, Julian positions himself deliberately—stepping daringly close to Mog the Giant. This maneuver is risky; he exposes himself to potential attacks. Yet, his actions are strategic, placing himself just behind and.then to the right of Mog, effectively shifting the faction he is currently engaged against while also subtly aligning himself with the giant for a brief moment.\n\nIn a swift, fluid motion, Julian navigates to Mog’s right side as the giant has a choice: confront another threat or take out Julian. Seeing an opportunity, Julian launches a forceful roundhouse kick at one of the horsemen who is currently entangled with Brand. His attack is successful.\n\nBy assisting Mog with the opponent directly in front, Julian tests the waters of a temporary truce, his actions speaking louder than any promise of alliance. His position is exposed, his flank open to an attack from Mog should Mog choose to take it." }, { "author": "Kish", "message": "Julian's foot thuds into the Horseman's head and blood starts to come out of his ear. Another Horseman guns his engine and charges Julian, swinging a length of chain at him.\n\nA satyr comes through one of the holes in the wall, holding a set of panpipes. Two more satyrs pour in through other holes; both slash at Horsemen with what appear to be Greek shortswords. Mog roars in semicoherent rage. \" GET OUT OF MY FORTRESS, INVADERS! \"\n\n\"You are the invader here, giant--you who enslaves people's wills!\" the satyr with the panpipes replies.\n\n \n Spoiler \nH8 attack on Julian: (7d10)[ 4 ][ 9 ][ 1 ][ 6 ][ 6 ][ 6 ][ 4 ](36) + 1 Epic Dexterity\nS2 attack on H3: (9d10)[ 6 ][ 1 ][ 8 ][ 9 ][ 4 ][ 7 ][ 4 ][ 1 ][ 5 ](45) \nS3 attack on H3: (9d10)[ 9 ][ 9 ][ 10 ][ 8 ][ 5 ][ 8 ][ 4 ][ 9 ][ 5 ](67) \n\n>> Max: Tick 30\n>> H3: Tick 30\n>> H4: Tick 30\nS2: Tick 30\nS3: Tick 30\nMateusz: Tick 31\nT4: Tick 31\nH5: Tick 31\nBrand: Tick 32, grappling\nH1: Tick 32, grappling\nH2: Tick 32\nH6: Tick 32\nH7: Tick 32\nH9: Tick 32\nT9: Tick 32\nT6: Tick 32\nLiliana: Tick 33\nMog: Tick 33\nH10: Tick 33\nJulian: Tick 34\nH8: Tick 34\n\nMax is up (and acts at the same time as the two new arrivals attacking the Horseman).\n\n Map is updated.\n " }, { "author": "Benoojian", "message": "\"I have a Giant to fight and you are in my way, Centaur. I'm afraid I'm going to have to send you back to the shop.\" Max swings his foot around like the hand on a clock, slamming squarely down on the horseman's back wheel.\n\n \n Spoiler: mechanics \nLight Unarmed Lethal Fierce Blow, Speed 3 (11d10)[ 70 ] +1 epic success\n\n1 die stunt maybe? (1d10)[ 3 ] \n\n2 Str+2 Fierce Blow+ 2 Epic Str\n " }, { "author": "Kish", "message": "Max smashes his foot into the Horseman's wheel, slicing into it. Two of the Horsemen turn to swing at the new arrivals. Another satyr slashes at a different Horseman, and the one who spoke begins playing on his panpipes.\n\n \n Spoiler: OOC \nEveryone make a Perception+Awareness roll.\n\nH3 attack on S3: (7d10)[ 10 ][ 7 ][ 2 ][ 10 ][ 8 ][ 3 ][ 3 ](43) + Epic Dexterity\nH4 attack on S1: (7d10)[ 6 ][ 3 ][ 5 ][ 3 ][ 9 ][ 7 ][ 10 ](43) + Epic Dexterity\nS4 attack on H9: (9d10)[ 2 ][ 1 ][ 7 ][ 6 ][ 2 ][ 2 ][ 1 ][ 2 ][ 2 ](25) \n\n>> Mateusz: Tick 31\n>> T4: Tick 31\n>> H5: Tick 31\nS1: Tick 31\nS4: Tick 31\nBrand: Tick 32, grappling\nH1: Tick 32, grappling\nH2: Tick 32\nH6: Tick 32\nH7: Tick 32\nH9: Tick 32\nT9: Tick 32\nT6: Tick 32\nLiliana: Tick 33\nMax: Tick 33\nMog: Tick 33\nH10: Tick 33\nJulian: Tick 34\nS2: Tick 34\nS3: Tick 34\nH8: Tick 34\nH3: Tick 35\nH4: Tick 35\n\n Map is updated. Mateusz is up.\n " }, { "author": "Kaworu", "message": "Mateusz had sworn under his breath. He was a scientist, and his interest in the martial arts was secondary - also, he got into it mostly as a way of spiritual development. Was that an error? Should he spend more time on his training?\n\nWas he useless?\n\nHe attacked the horseman again, still trying to disarm him, believing this would be for the best. The arrival of the satyrs, whom were their allies, only increased his incentive to take the gun away from \"his\" cyclist." }, { "author": "Kish", "message": "Mateusz knocks the pistol flying and the Horseman laughs and pulls out...yes that is a chainsaw. The three thralls attacking Brand try to slash him again. The Horsemen who are still holding pistols switch to chain saws and roll up to whoever is closest to them, bellowing guffaws.\n\n \n Spoiler: Julian, Mateusz, Brand \nThe four satyrs who have arrived don't include the specific one you spoke to, though you think they were at the frat party.\n \n\n \n Spoiler: OOC \n\nT4 attack on Brand: (5d10)[ 3 ][ 9 ][ 2 ][ 9 ][ 1 ](24) \nT6 attack on Brand: (5d10)[ 4 ][ 5 ][ 7 ][ 4 ][ 6 ](26) \nT9 attack on Brand: (5d10)[ 6 ][ 9 ][ 2 ][ 8 ][ 3 ](28) \nH1's grapple roll: (6d10)[ 6 ][ 3 ][ 6 ][ 4 ][ 8 ][ 4 ](31) + 1 Epic Dexterity\n\n>> Brand: Tick 32, grappling\nH1: Tick 32, grappling\n>> Liliana: Tick 33\n>> Max: Tick 33\nMog: Tick 33\nJulian: Tick 34\nS2: Tick 34\nS3: Tick 34\nT9: Tick 36\nT6: Tick 36\nH2: Tick 37\nH6: Tick 37\nH7: Tick 37\nH9: Tick 37\nH10: Tick 38\nH8: Tick 39\nH3: Tick 40\nH4: Tick 40\n\n Map . Brand is up; immediately after the grapple resolves, Max and Liliana are up.\n " }, { "author": "DeTess", "message": " \n Spoiler: Liliana \n\nLiliana walked up to the barrel and opened it to check its contents. If it held something that they could use to turn the tide, that would be useful. If not, then at least she had denied the giant a trump card.\n " }, { "author": "PoeticallyPsyco", "message": " \n Originally Posted by Kish \n The Horseman who spoke weathers Brand's blows like his skin is all metal, but winces at Brand's grip. \"Gun safety is for wimps!\" he spits. \n \n\n\"Hmm?\" Brand absently responded, scanning the battlefield as he assessed the changing threat levels. \"Then why aren't you using it?\" he asked, tucking what he really hoped was the legendary dagger into his belt and wrapping his now free left hand around the strange Titanspawn's throat, pinching the arteries to restrict the flow of blood to the brain.\n\nWhat hero was it that had strangled a beast whose hide was too tough for him to hurt? Hercules? Herakles? Jason? ...Polycules? Probably not that last one. Note to self, google that after this fight. \n\nA few switchblades and his victim's impotent flailing all bounced off of his armor, but he paid them no mind. He made another mental note of the Titanspawn's enraged swearing, though; some of those curses were new even to him." }, { "author": "Benoojian", "message": "Max circles the pandemonium to get to the horseman being grappled and punches with all his might, hoping to take one one them fully out of the fight and simplify this mess a bit.\n\n \n Spoiler: mechanics \nHeavy Unarmed Attack, Fierce Blow, Lethal (9d10)[ 10 ][ 7 ][ 10 ][ 5 ][ 9 ][ 7 ][ 9 ][ 1 ][ 6 ](64) \n\n2 Str, 2 Epic Strength, +2 from Fierce Blow\n " }, { "author": "Kish", "message": "Max's punch knocks the Horseman unconscious.\n\nMog glares at the Horseman to his southeast.\n\n \n Spoiler: Liliana \nThe barrel appears to be full of cold, stagnant water. It smells, but not more than you would expect from stagnant water. You remember that frost giants can heal themselves by freezing water onto their bodies to replace any damaged or lost parts.\n \n\n \n Spoiler: Brand, Julian, Mateusz, Max \nYou all begin to feel lethargic.\n \n\n \n Spoiler: OOC \n\n>> Julian: Tick 34\n>> S2: Tick 34\n>> S3: Tick 34\nMateusz: Tick 35\nMog: Tick 36\nS1: Tick 36\nT9: Tick 36\nT6: Tick 36\nBrand: Tick 37\nLiliana: Tick 37\nMax: Tick 37\nH2: Tick 37\nH6: Tick 37\nH7: Tick 37\nH9: Tick 37\nH10: Tick 38\nH8: Tick 39\nH3: Tick 40\nH4: Tick 40\n\n Map . Julian is up.\n " }, { "author": "Justanotherhero", "message": "„Is the song doing this?“ Julian asks all and no one in particular. Meaning this feeling of unnatural tiredness.\n\nSurrounded by adversaries, Julian finds himself teetering on the precipice of demise. Yet, amidst the chaos, a moment of stillness descends upon Julian. Closing his eyes, he draws upon a vivid memory that cuts through the tumult like a ray of sun piercing storm clouds.\n\nYears ago, Julian had trained with Zahir, honing his combat skills amidst the shifting sands. During one such session, his sister had appeared, her arrival as sudden as a desert mirage. Her words had carried the sting of challenge: \"You are as good as your teacher,\" she had declared, an insult veiled as praise among their kind. Julian had offered thanks, only to be rebuked for his ignorance of the insult’s depth. Then, her form had shimmered with a power that made the air around her vibrate, as if fine desert sands were caught in an unseen wind. She had become a blur in their sparring, untouchable.\n\nNow, facing imminent danger, Julian closes his eyes and taps into that deep reservoir of power, his right arm beginning to vibrate unnaturally, echoing his sister's display from years past. The air around his limb seems to shimmer with the cool, ephemeral touch of desert sand carried by the wind." }, { "author": "Kish", "message": "The two satyrs at the door continue trying to slice the Horseman who remains near them. This time, despite his nimbleness, one of them manages to catch him what appears to be a glancing blow, with a level of sheer brute strength behind it that cuts deep into the Horseman.\n\n \n Spoiler: OOC \n\nS2 attack on H3: (9d10)[ 3 ][ 1 ][ 7 ][ 7 ][ 5 ][ 2 ][ 4 ][ 7 ][ 2 ](38) \nS3 attack on H3: (9d10)[ 10 ][ 8 ][ 6 ][ 1 ][ 9 ][ 10 ][ 10 ][ 1 ][ 7 ](62) \n\n>> Mateusz: Tick 35\nMog: Tick 36\nS1: Tick 36\nT9: Tick 36\nT6: Tick 36\nBrand: Tick 37\nLiliana: Tick 37\nMax: Tick 37\nH2: Tick 37\nH6: Tick 37\nH7: Tick 37\nH9: Tick 37\nH10: Tick 38\nS2: Tick 39\nS3: Tick 39\nH8: Tick 39\nH3: Tick 40\nH4: Tick 40\nJulian: Tick 40\n\n Map . Mateusz is up.\n " }, { "author": "Kaworu", "message": "The jaw of Mateusz almost dropped when he saw the chainsaw in the hands of Horseman. And he thought he did well by dearming him the first time around... swearing under his breath, he attacked with all his power. Since his enemy brought heavy toys, he also should no longer worry about the collateral damages he could have caused." }, { "author": "Kish", "message": "The Horseman avoids Mateusz' fist, laughing coarsely at his shock. Mog brings his fist down on the Horseman in front of him, but fails to make contact as the nimble centaur ducks out of his way.\n\n \n Spoiler: Mog's attack \n\n (7d10)[ 2 ][ 3 ][ 3 ][ 3 ][ 9 ][ 4 ][ 7 ](31) \n \n\n\nThe satyr continues playing his panpipes. The three remaining thralls yawn synchonously, then slowly slump to the floor, their eyes closing. Mog bellows in outrage, which causes their eyes to flick open briefly before closing again. Switchblades fall from nerveless hands, one landing point-down in the floor.\n\n \n Spoiler: OOC \n\n>> Brand: Tick 37\n>> Liliana: Tick 37\n>> Max: Tick 37\nH2: Tick 37\nH6: Tick 37\nH7: Tick 37\nH9: Tick 37\nH10: Tick 38\nMateusz: Tick 39\nS2: Tick 39\nS3: Tick 39\nH8: Tick 39\nH3: Tick 40\nH4: Tick 40\nJulian: Tick 40\nMog: Tick 40\nS1: Tick 41\n\n Map . Brand, Liliana, and Max are up.\n " }, { "author": "DeTess", "message": "Liliana toppled the barrel for good measure, just in case the thrall snapped out of the little trance she'd put him in earlier than expected, then headed back upstairs, to see if her companions needed any assistance." }, { "author": "Benoojian", "message": "\"How many sides are in this damn fight anyway?\" Max seeps his ichor out of his pores to form a hard barrier under his clothing, using his own blood as armor just like his father before him.\n\n \n Spoiler: mechanics \nSplit action Diceless Misc Speed 5 activate Body Armor Knack (increases Soak by 3) and Heavy Unarmed Lethal on Horseman 8 (7d10)[ 3 ][ 7 ][ 2 ][ 1 ][ 1 ][ 4 ][ 7 ](25) +1 Epic Dex\n\n2 Str + 2Epic Str\n " }, { "author": "PoeticallyPsyco", "message": "Ugh, it had been a long time since Brand had felt this tired. Not since before his Visitation? No, there was that one stakeout where the police took like a day and a half to get their **** together. So 9 months or so. And to think, he was normally such a music lover.\n\nWhatever the reason, he wasn't on top of his game, so he kept it simple.\n\nWell, relatively simple.\n\nWrapping his arms around another of the mechanical centaurs, he wrenched the Titanspawn into a German Supplex, one of the tragically few WWE moves that could be performed even on an actively resisting opponent if you were strong enough.\n\nStrength wasn't a problem for Brand, as he hoisted the Titanspawn off of the ground and prepared to tumble backwards, slamming both of them into the floor. It was the awkward proportions of the bike grafted to his opponent's torso; instead of cleanly bringing their combined weight down onto the Titanspawn's head, he hit the ground at the wrong angle, and the front wheel of the bike was able to absorb most of the impact.\n\nWorse still, the robocentaur was supernaturally agile, and slippery to boot. Do they sweat motor oil or something? he thought, as the Titanspawn wriggled out of his grip." }, { "author": "Kish", "message": "Five of the Horsemen turn on their chainsaws and, with a dreadful mechanical roar, attempt to savage you.\n \n Spoiler: OOC \n\nH2 attacks Max with his chainsaw: (5d10)[ 2 ][ 4 ][ 1 ][ 8 ][ 2 ](17) + 1 Epic Dexterity\nH6 attacks Julian with his chainsaw: (5d10)[ 4 ][ 6 ][ 9 ][ 10 ][ 10 ](39) + 1 Epic Dexterity\nH7 attacks Mateusz with his chainsaw: (5d10)[ 6 ][ 2 ][ 4 ][ 4 ][ 1 ](17) + 1 Epic Dexterity\nH9 attacks Mateusz with his chainsaw: (5d10)[ 8 ][ 7 ][ 2 ][ 3 ][ 1 ](21) + 1 Epic Dexterity\nH10 attacks Brand with his chainsaw: (5d10)[ 3 ][ 5 ][ 4 ][ 7 ][ 7 ](26) + 1 Epic Dexterity\n\n>> Mateusz: Tick 39\nS2: Tick 39\nS3: Tick 39\nH8: Tick 39\nH3: Tick 40\nH4: Tick 40\nJulian: Tick 40\nMog: Tick 40\nS1: Tick 41\nBrand: Tick 42\nLiliana: Tick 42\nMax: Tick 42\nH2: Tick 42\nH6: Tick 42\nH7: Tick 42\nH9: Tick 42\nH10: Tick 43\n\n Map . Mateusz is up.\n " }, { "author": "Kaworu", "message": "Mateusz felt pretty powerless, especially with this big chainsaw in front of him. There was, however, a thing he could do...\n\n- Hey, allies! - he shouted - Do you see this Horseman? Yes, this! Let's attack all at once, you, from this side, you, from the opposite, and you, from the sideways! - he started explaining his plan to those that, he wished, would follow along with his ideas." }, { "author": "Kish", "message": " \n Spoiler: OOC \nI just realized I missed S4's action on tick 35. He attacks H9. Then three satyrs and a Horseman act as Mateusz acts; the satyrs will attack H9 and H3.\n\nS4 attack on H9: (9d10)[ 10 ][ 3 ][ 2 ][ 8 ][ 2 ][ 10 ][ 9 ][ 6 ][ 10 ](60) \nS2 attack on H3: (9d10)[ 8 ][ 3 ][ 1 ][ 8 ][ 1 ][ 9 ][ 7 ][ 7 ][ 6 ](50) \nS3 attack on H3: (9d10)[ 6 ][ 2 ][ 5 ][ 3 ][ 2 ][ 3 ][ 7 ][ 4 ][ 5 ](37) \nS4 attack on H9: (9d10)[ 1 ][ 2 ][ 7 ][ 9 ][ 2 ][ 9 ][ 1 ][ 10 ][ 10 ](51) \n\nMateusz coordinates himself, Brand, Julian, Max, S4, and S1 to attack H7.\n\nH8 attacks Julian with his chainsaw: (5d10)[ 1 ][ 8 ][ 6 ][ 10 ][ 5 ](30) + 1 Epic Dexterity\n\nOn tick 40, Julian and Mog are up, but also on tick 40, I propose skipping the right of the fight. I think the outcome of the fight is clear enough at this point, and considering the medium we could spend the rest of the year on combat rolls before the Horsemen are defeated.\n\nIf we do that, Mog will die. He'll defiantly fight to the death whether that death comes from one of you, a Horseman, or a satyr; even in the extremely unlikely event that you were willing to give him back the dagger and leave, he'd refuse any outcome that doesn't include punishing you for invading his \"fortress.\" He's vicious and stupid even by giant standards, and if he had enough sense of self-preservation to recognize when a course of action is self-defeating, he would never have chosen to fortify a place where Gunnar knew how to find him.\n\nThe Horsemen, on the other hand, will try to disengage after they've suffered enough casualties. If we go with this, I'll make an Ambition roll for one of them. The number of successes (could be 0, could be more) is the number of Horsemen who successfully get away.\n\nLet me know what you think.\n " }, { "author": "Kish", "message": "As the Horsemen fall, three of them make for the door. One of them is rather brutally torn limb from wheel by two satyrs, but the other two make it outside and, in the open, rapidly speed up, their engine noises fading into the distance.\n\nMog falls to a blow from Max.\n\n \n Spoiler: OOC \nAt least one of you certainly knows that Mog's body will melt away in short order except for his heart, which contains nine doses of eitr which give anyone who drinks it temporary increased strength and durability, but also makes them stupider and more quick-tempered for the same amount of time. (Three bonus dice which can be divided between Strength and Stamina, -1 Intelligence, and -2 dice to rolls to control your temper, all for one scene.) It can be stored in an empty two-liter soda bottle; you find a bottle of 7up when you think to check the bag of groceries the thrall was bringing here.\n\nYou also observe that on dying, the Horsemen fall messily apart. Anyone who examines this extremely gruesome scene will wonder why eight men who died here are missing their legs, but will have no reason to assume magic exists or that they were anything but human. Their bike engines and jackets might be useful to one who rode a motorcycle, but you're not sure you have any use for them.\n " }, { "author": "Justanotherhero", "message": "Even though his face is still.covered respect and admiration can be seen in Julians eyes towards Max and Brand. Julian learned he had limits rooted very much in mortal dimensions an uncomfortable truth but a necessary one. This fight was nothing less then failure from his side.\n\nPulling out his phone, Julian dials Zahir, his voice weary as he speaks. \"organize bedding material and anti bacterial material here. Buy the largest freezer that fits into the car, but be cautious. We have been followed.\"\n\nJulian turns his attention to the satyrs who had played their part in the fray. Approaching them, he keeps his tone firm.\n\n\"Thank you for your assistance,\" Julian starts, nodding slightly to acknowledge their contribution. \"But I need to understand—what are your intentions now?" }, { "author": "Kish", "message": "The satyr looks at Julian. A minute passes before he speaks, \"Ixion's monsters don't belong in our city. Or that.\" He points at the melting giant. \"Unless you know of more, we have no reason to be here now.\"" }, { "author": "DeTess", "message": "Liliana returned to the main room, just as the fighting wound down. She noted the presence of the satyrs with some surprise, but it seemed they had a simple aligning of interests this time.\n\n\"Max, Brand, I hate to ask more of you when you're already tired , but there'll probably be one last angry cultist through the door over there.\" She pointed through the door she just came through. \"I could put him down, but my way would be a lot more final.\" She held up her gun demonstratively.\n\n \n Spoiler: OOC \n\nItalics is a lie for those that can detect that.\nSorry, Liliana isn't actually all that bothered by asking that\n " }, { "author": "Kish", "message": "The satyr with the panpipes looks from Liliana to the two people she's addressing, then looks at the dead thralls, and then says, \"Wait, no. I'll deal with the human. You don't need to kill him.\" He starts toward the door Liliana came through." }, { "author": "Kaworu", "message": "Mateusz was taking deep breaths. The fight was quite tiresome and he felt like he could not perform good enough. Thanks godness, the friends of his were better at fighting enemies.\n\n- Hm... what do we do now? - he asked, looking at the mess they have done - We have the dagger, right? So... to our benefactor, then? - he wondered aloud." }, { "author": "PoeticallyPsyco", "message": "The fight was... over? Brand swallowed down what was probably a berserker laugh brewing in his chest; there was a time and place for that, and this was neither. Still, he allowed himself a small smile. The brawl had been challenging, and by extension satisfying, in a way that scrapping with mortals simply couldn't provide for him anymore.\n\nHe let the others take point on talking with their unexpected allies, the Satyrs, and relaxed against a nearby wall. He'd fronted negotiations the first time because an ambush had been a very real possibility, but this time perception was called for more than being built like a tank.\n\n\n \n Originally Posted by Liliana \n \"Max, Brand, I hate to ask more of you when you're already tired , but there'll probably be one last angry cultist through the door over there.\" She pointed through the door she just came through. \"I could put him down, but my way would be a lot more final.\" She held up her gun demonstratively. \n \n\nShe clearly didn't mind asking more of them at all, and he suppressed another chuckle; what with the talk of needing to murder a mortal victim, that would hardly be appropriate or diplomatic. Not that it would ever have come to that, but the Satyrs didn't know that." }, { "author": "DeTess", "message": " \n Originally Posted by Kaworu \n - Hm... what do we do now? - he asked, looking at the mess they have done - We have the dagger, right? So... to our benefactor, then? - he wondered aloud. \n \n\n\"We probably should get out if here, yes.\" Liliana had stowed her pistol and silencer away, and cast a quick glance around to see if she could spot the bullet she had fired at Mog. She had already palmed the casing.\n\nLiliana cast a glance towards Julian as he finished his phone call. \"Are you able to provide long-time care for the brain-washing victims?\" Though she addressed Julian the question was just as much aimed at the satyrs. \"Otherwise everyone would be better off with us clearing out quickly and making an anonymous 911 call to let the authorities clean up the rest of this mess.\"" }, { "author": "Kaworu", "message": "- Maybe... - Mateusz started - Maybe the mental health institutions will be able to help them? This is not that different to regular addiction, right? - he asked hopefully." }, { "author": "Kish", "message": "Picking up that Liliana is addressing him, one of the satyrs shakes his head. \"The closest we can come is to make them sleep for a little while. When they wake up, well, they won't be able to obey Mog anymore, but all we can do is wait for it to wear off.\"\n\n\"If you involve the mortal authorities in this scene,\" another one puts in as the one with the panpipes comes back from the basement, \"the absolute best they can hope for would be to be institutionalized for decades. Far more likely, they'll be arrested, asked questions about where the missing limbs on the dead men went which they can't answer in any way the cops find coherent, and then prosecuted for some kind of ghastly ritual mass murder with cannibalism.\"" }, { "author": "Kaworu", "message": "- Oh... - Mateusz has said, hope leaving him - No, we would not like that.\n\n- It's just... - he added after a moment - I would like to help them somehow. With Mog gone, it seems to be the right kind of thing to do. But... not being able to help them... it kinda... sucks... - he admitted bitterfully." }, { "author": "PoeticallyPsyco", "message": " Centaurs? Brand thought, looking at the scattered half-human and half-transport Titanspawn with fresh eyes. Interesting. But it wasn't a pressing development.\n\n\"And what will ye do now?\" he asked the Satyrs. \"Assuming these mechanical wretches,\" he set a stray license plate spinning in place with an idle kick, \"were working for Forsen, now ye've directly opposed the giant. Or do ye think perhaps that they were independent actors?\"\n\n \n Spoiler: OOC \nGoing to experiment with making Brand sound a little more Irish. We'll see whether that's worth the effort of googling Irish dialect and double-checking all of my wording.\n " }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kaworu \n - Maybe... - Mateusz started - Maybe the mental health institutions will be able to help them? This is not that different to regular addiction, right? - he asked hopefully. \n \n\n„I would love to believe that is true. But the truth is that if I did not know what happened here I would plead for locking these people up. A giant made me do it is not a great criminal defense I believe. „\n\n\n\n\n\n \n Originally Posted by Kaworu \n - It's just... - he added after a moment - I would like to help them somehow. With Mog gone, it seems to be the right kind of thing to do. But... not being able to help them... it kinda... sucks... - he admitted bitterfully. \n \n\n„We will help them. We can not let them identify us to everyone and everything and we can not loose mortal trust every time some giant decides to endlave a new batch. Father believes this war will rage for a long time. We will get them through withdrawal. It will not be comfortable and hardly be safe. It will be done. Afterwards they get to decide to join us for revenge and or try to salvage their mortal life.“\n\n\n \n Originally Posted by DeTess \n \"\nLiliana cast a glance towards Julian as he finished his phone call. \"Are you able to provide long-time care for the brain-washing victims?\" Though she addressed Julian the question was just as much aimed at the satyrs. \"Otherwise everyone would be better off with us clearing out quickly and making an anonymous 911 call to let the authorities clean up the rest of this mess.\" \n \n\n„Am I able right now?\nNo.\nI have an idea when it comes to placing. Now I need medical care that will run away screaming when the beyond natural is mentioned. Doable really. A oversight on my side that I did not build a facility earlier.\nI do not know if it will work. But I will try.\nI need to get them to the harbor.\nI could use help when it comes to security, medical care and stealth of this whole operation. It I believe the operation itself is necessary. So if nothing else money and lies will have to do the trick. „\n\nJulian did not look optimistic but he was determined to atleast try." }, { "author": "Kish", "message": "\"I don't think it's very likely that a group of random titanspawn showed up here,\" the satyr replies to Brand's question. \"Though you might know better than me if something would have drawn them here. Forsen believes us to be titanspawn; he is unlikely to prioritize attacking us above other concerns.\" He looks briefly at the dagger when he mentions \"other concerns.\" \"If he moves against us, we'll respond then.\"" }, { "author": "Benoojian", "message": "\"Someone supplied your frat's name in connection with the dagger, someone may already be moving against you. I am curious why you didn't tell us you would also be moving against the Giant and his thralls? Were you hoping to beat us here or did you follow us to use as a distraction?\"" }, { "author": "Kaworu", "message": "- I think... - Mateusz said slowly - I think they are our friends. Or, at least, they aren't our enemies. I might be kinda naive, but if they would wish for our misfortune, they would act pretty differently. And honestly, we do not need more enemies. Right? - he asked, kinda uncertainly." }, { "author": "Kish", "message": "The satyr raises an eyebrow at Max's aggressive questions. A minute passes before he finally speaks, \"I do not owe you answers, child.\" He turns and leaves the building." }, { "author": "DeTess", "message": " \n Originally Posted by Justanotherhero \n „Am I able right now?\nNo.\nI have an idea when it comes to placing. Now I need medical care that will run away screaming when the beyond natural is mentioned. Doable really. A oversight on my side that I did not build a facility earlier.\nI do not know if it will work. But I will try.\nI need to get them to the harbor.\nI could use help when it comes to security, medical care and stealth of this whole operation. It I believe the operation itself is necessary. So if nothing else money and lies will have to do the trick. „\n\nJulian did not look optimistic but he was determined to atleast try. \n \n\n\"If no one else has a plan, this would be worth a shot.\" Liliana replied. \"Do you have more details so we can get moving on this plan?\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"If no one else has a plan, this would be worth a shot.\" Liliana replied. \"Do you have more details so we can get moving on this plan?\" \n \n\n„The bodies are going to go into the freezer that the car will arrive with. Before that it would be great if we could find trash bags?\nI need to restrain our friends with something until then, thank you for reminding me I will text him he should get some more chain.\nOnce I get them on a ship into international waters I will start looking for people that can help. Sailors and ship cooks are not a problem those I will if need be just transfer. I might have to convince some poor early retired nurse that I hire that a pharmaceutical trial in international waters went horribly wrong and withdrawal needs to be managed. But the advantage is that with the right paperwork and the fact that the truth is so much less believable then the lie it should work out. At least that is the idea so far. If anyone has any idea I am very open to it because honestly I am making this up as I go.“\n\nJulian starts texting.\n„Can we get the engines sort of clean enough that it does not look like blood?“\n\nJulian looks over the engines of the horsemen.\n\n„Because then I will honestly just pack those in big boxes and send a few to a P.O Box of mine and a few to a drop site of HQ. Maybe my sister can put whatever it is to good use.\nThat should eliminate the worst of the traces here I think?\nDoes anyone have specific ideas for Mogs body? If not I think in the freezer we might find that much room for the heart. Or would it maybe make sense some of our talented warriors look into it?\n\nI have no idea how to clean a crime scene but theoretically the massive traces here should also go. The question is do they have cleaning stuff here?“" }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kish \n The satyr raises an eyebrow at Max's aggressive questions. A minute passes before he finally speaks, \"I do not owe you answers, child.\" He turns and leaves the building. \n \n\nThe silence was somewhat awkward but understandable.\nJulian thought about the fact that they did owe the Satyrs something definitely but that was something he should probably discuss with the group first. A rather large group now that he was trying to cover up crimes.\n\n„You do not owe us answers but I owe you thanks.\nThank you for arriving when you where needed. And for saving the lives of these mortals. I can not speak for all but you obviously know how to find me. The next time your cause is just and you require aid maybe you want to do that again?“" }, { "author": "Kish", "message": "The satyrs who haven't left trade glances at Julian's words. \"Of course,\" one of them says. \"Agapios might feel differently, but I don't see any reason for us to be enemies. It's not like you're Children of Apollo, after all, or even Dodekatheon.\"" }, { "author": "Justanotherhero", "message": "„You protect those to ignorant or to weak to protect themselves. And that without expecting reward since I doubt they will ever know enough to repay you your kindness. Those are not actions I associate with my enemies.“\n\nJulian looks around at all the traces he intends to make disappear.\n„Should you decide so I would be glad to call you guest.“" }, { "author": "DeTess", "message": " \n Originally Posted by Justanotherhero \n „The bodies are going to go into the freezer that the car will arrive with. Before that it would be great if we could find trash bags?\nI need to restrain our friends with something until then, thank you for reminding me I will text him he should get some more chain.\nOnce I get them on a ship into international waters I will start looking for people that can help. Sailors and ship cooks are not a problem those I will if need be just transfer. I might have to convince some poor early retired nurse that I hire that a pharmaceutical trial in international waters went horribly wrong and withdrawal needs to be managed. But the advantage is that with the right paperwork and the fact that the truth is so much less believable then the lie it should work out. At least that is the idea so far. If anyone has any idea I am very open to it because honestly I am making this up as I go.“ \n \n\n\"Just to confirm...\" Liliana shook her head. \"Your plan is to go to the port, hope you can commandeer a ship, take it into international waters and then hope for the best? Because with all due respect, their odds of recovery are a lot better if we call in the police than if we go with a half-baked plan like that. And at least no one else will be at risk of getting hurt.\"\n\n\"Does anyone have some actual contacts that could help?\" She addressed the others. \"Otherwise we need to get out of here.\"" }, { "author": "Kaworu", "message": "- I... don't think so - said Mateusz. Actually, it did happen very rarely for him, but he had no idea what to do with these people. He did not really think that the whole plan with \"international waters\" was very good, but he could not offer anything in its place." }, { "author": "Kish", "message": "\"My advice,\" the satyr Julian spoke to puts in, \"is to leave and not call the police. Take out the Horsemen's* bodies if you are confident in your ability to dispose of them without attracting attention, but otherwise simply leave it like this. These people will distance themselves from this scene as best they can and will recover from the giant's eitr with time.\"\n\n \n Spoiler: OOC \n\n*This may be the first time you've heard the term Horsemen in-character; whether you've heard it before or not you definitely heard it now.\n\nIs anyone planning to collect Mog's eitr? If it's left there, it will evaporate within a few hours.\n " }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"Just to confirm...\" Liliana shook her head. \"Your plan is to go to the port, hope you can commandeer a ship, take it into international waters and then hope for the best? Because with all due respect, their odds of recovery are a lot better if we call in the police than if we go with a half-baked plan like that. And at least no one else will be at risk of getting hurt.\"\n\n\"Does anyone have some actual contacts that could help?\" She addressed the others. \"Otherwise we need to get out of here.\" \n \n\nOh the ship is not the problem I have that.\nI also have access to the crew required. I will have to recruit another medical professional if I do not take care of it myself. Although I do appreciate your enthusiasm.\n\nIf no one else picks it up Julian will gladly pick up Mogs remains. He is just giving our fighters the chance to take their due." }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kish \n \"My advice,\" the satyr Julian spoke to puts in, \"is to leave and not call the police. Take out the Horsemen's* bodies if you are confident in your ability to dispose of them without attracting attention, but otherwise simply leave it like this. These people will distance themselves from this scene as best they can and will recover from the giant's eitr with time.\"\n\n \n Spoiler: OOC \n\n*This may be the first time you've heard the term Horsemen in-character; whether you've heard it before or not you definitely heard it now.\n\nIs anyone planning to collect Mog's eitr? If it's left there, it will evaporate within a few hours.\n \n \n \n\n„If you are confident they can make the recover I might be inclined to call that a good solution. In part because like I said I failed to prepare additional personnel and facilities. But I will take all bodies with us and check for forms of identification and pictures of all of them. I do not want these people to be scared and homeless because I lacked in preparation. „" }, { "author": "Kish", "message": "The satyrs leave. Julian arranges for the corpses of the Horsemen, humanoid torsos and motorcycles alike, to be removed; the police, perhaps fortunately at the moment, seem to be studiously ignoring this entire neighborhood. You are left at a significantly less horrendous-looking crime scene, with several sleeping humans lying around the building." }, { "author": "Benoojian", "message": "Max, recognizing the power of strong blood, empties the soda and squeezes the giant's heartblood into the empty container." }, { "author": "Kaworu", "message": "- Erm... - Mateusz looked kind of disgusted as the action of Max - Are you sure about that? - he was very dubious." }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kish \n The satyrs leave. Julian arranges for the corpses of the Horsemen, humanoid torsos and motorcycles alike, to be removed; the police, perhaps fortunately at the moment, seem to be studiously ignoring this entire neighborhood. You are left at a significantly less horrendous-looking crime scene, with several sleeping humans lying around the building. \n \n\nThe human body I would also transport with the Horsemen bodies if the freezer is big enough.\nJulian would after that check the sleeping people is anyone in a medical condition that defines requires attention before they wake up in the sense of dying or about to suffer permanent damage?" }, { "author": "Benoojian", "message": " \n Originally Posted by Kaworu \n - Erm... - Mateusz looked kind of disgusted as the action of Max - Are you sure about that? - he was very dubious. \n \n\n\"My father said that powerful Titanspawn leave trophies when they die, things like the impervious pelt of the Nemean Lion. The Giant's strength was in his blood, so maybe we can use it...or bargain with it.\"" }, { "author": "DeTess", "message": "\"It's about time we cleared out then.\" Liliana was already headed for the door. \"Brand, I trust you can keep that blade safe? I'll reach out to our employer to let her know we have it.\"" }, { "author": "Justanotherhero", "message": "Julians did not say anything but his raised eyebrow probably betrayed more emotion then he wanted to.\n\nThinking:\n\nThe employer. Given the nature of the artifact was it save to assume she shared a pantheon with the artifact?\nOr hopefully any pantheon at all.\nIf not… will this become a thing?\nGiven the history of the artifact foreign ownership could be seen as problematic by those taking a more conservative approach.\nSadly as usual father was not around to make executive decisions.\n\nWait.\nIf the Satyrs can notice my Pantheon then theoretically shouldn’t they be able to notice the employers pantheon?\nMaybe a call is in order." }, { "author": "PoeticallyPsyco", "message": " \n Originally Posted by DeTess \n \"It's about time we cleared out then.\" Liliana was already headed for the door. \"Brand, I trust you can keep that blade safe? I'll reach out to our employer to let her know we have it.\" \n \n\n\"I've a trick that will help with that in me,\" Brand began in his Irish lilt, \"but perhaps it should be held by someone more keen-eyed than me. Wouldn't want it to be pick-pocketed between here and delivery.\"\n\nHaving said that, he immediately placed a Vigil Brand on the blade of the dagger, just above where it met the hilt. With luck, the silvery hue of his mark would blend in against the white of the blade, or at least be mistaken for the maker's mark of the smith that forged the dagger." }, { "author": "Kish", "message": " \n Spoiler: OOC \nIf we get to anything that would involve combat or any significant dice-rolling, I'll pause until current activities in the OOC thread are resolved, but for now, no reason not to continue.\n \n\n\nYou leave the tenement Mog turned into a crumbling fortress, at least two of you already making plans.\n\n \n Spoiler: OOC \nDo you all go home separately or do some of you go somewhere together? Does Brand still have the dagger or does someone else take it? Does anyone go somewhere other than their home? And if Liliana calls Elena, please give me an idea of what she plans to say (Elena will pick up, but all she'll say before you speak is \"Hello\").\n " }, { "author": "DeTess", "message": " \n Spoiler: OOC \n\nLiliana would not offer to take the dagger, or accept it if offered.\n \n\n\nLiliana left the tenement and headed back to the hotel. There she gathered her luggage, checked out, and started driving back to the city they had initially met her client. After about an hour she stopped at a gas station, and called their employer.\n\n\"Miss Elena, we've secured your package.\" She got straight to business. \"How do you want to handle the handover?\"" }, { "author": "Justanotherhero", "message": "„For the purpose of security how about some of us stay together until we can properly secure the object or hand it over? I have to do some object management but I think we should share a ride so we can help each other out?\nI will be heading out and and dropping off the objects.“\n\nWith that Julian gestured towards the bodies and engines he had if possible already placed in sturdy trash bags. And after Zahir arrived they started loading up objects to ensure the evidence was gone.\nAfter that they would head home and drop of the evidence and the new freezer.\nThe client worried Julian. The amount of knowledge she had. The actions of the Satyrs are maybe explainable but he did not fully understand it.\nAnd he definitely wished to create an extensive report for father’s library but right now that was not possible until he had an actual moment to spare." }, { "author": "Kish", "message": " \n Spoiler: Liliana \n\"Hello?\" Elena's voice says when she picks up.\n\n\"Miss Elena, we've secured your package. How do you want to handle the handover?\"\n\n\"Oh good! Can you bring it to building where we met, let's see, at 8 tonight? I have Mr. Śląski's computer; if any of the rest of you have ideas for what you want in exchange yet I might be able to get them before then.\"\n " }, { "author": "PoeticallyPsyco", "message": " \n Originally Posted by Justanotherhero \n „For the purpose of security how about some of us stay together until we can properly secure the object or hand it over? I have to do some object management but I think we should share a ride so we can help each other out?\nI will be heading out and and dropping off the objects.“ \n \n\n\"That sounds more than reasonable to me,\" Brand replied. His ichor-armor had already dissipated, and he dismissed his physical armor as well. With mechanical precision and a sound almost like clockwork, the interlocking pieces slid over each other, disappearing into the tactical bracelet from which it came. He made a mental note to cancel his payments on the storage locker in Dublin; from prior experience, he knew the armor had probably relocated to somewhere much closer to him, such as the closet of the place he was staying.\n\n \n Spoiler: OOC \nNo idea whether that's how that Relic power should work; I just thought it was funny for it to return to a different spot.\n \n\n\nHe wondered about their client. Her intelligence that was both surprisingly accurate and surprisingly inaccurate. Her vague motives. Maybe he should ask her for something after all? But he didn't particularly need anything at the moment. ...Ah, perhaps I should ask her to find treatment for the former thralls. She clearly had connections they didn't, and even if she was unable or unwilling, her response could reveal more information about her." }, { "author": "Justanotherhero", "message": "During the car ride which had a sort of awkward nature to it since well what just happened had happened.\n\nJulian turned to Brand: „It is genuinely astounding what you are capable of. I have to admit I would not even know how to train to that level. Thank you for well basically saving a lot of lives mine included.\n\nI know this might sound greedy but when this is half way over I would steal a bit of your time if I may? There is a rite and process I wish to perform but it must be performed by at least 3 people and Zahir and I well we only make up two thirds of that.“" }, { "author": "PoeticallyPsyco", "message": "Brandon cocked his head consideringly. Etiquette lessons in the orphanages had been sparse, but had uniformly insisted that one should be humble and decline compliments. But his mother and... mentor, for lack of a better word, Ogma, had taught him differently, explaining that false modesty was as bad as arrogance, because pretending to be something other than you were was a lie no matter what you were pretending to be. This second lesson resonated much better with Brand, so in response to his companion's praise, he simply nodded and said:\n\n\"Thank you.\"\n\nAs for the rite... \"What manner of ritual are you considering? I can't promise I'll be able to help, of course, but now you've got me curious.\"" }, { "author": "Justanotherhero", "message": "\"My father, Osiris, taught me that my powers act as an amplifier, hastening the path to either the perfect city in the afterlife or the desert of the damned. For important matters, especially those involving the use of divine powers, he advised calling on the wisdom of others and judging wisely. He likened it to traveling—how a slow-walking old man has much less need for a guide than a young runner, and a runner has less need for guidance from the stars than the captain of a trireme sailing ship. So, I too should consult both the stars and others in my endeavors.\"\n\nJulian detailed his vision for the ritual. \"The truth is I killed one of them. And I am not entirely sure he deserved it.\n\nI want be sure when sending these peoples off to the eternal desert. I think it would be best if one person speaks for the dead and another accuses the dead of crimes against the Egyptian gods. As Osiris's son, I would judge the trial. Well unless we are lucky enough to find another volunteer. That way I hope to be sure that when handing these souls to the gates I can say as fair as possible judgement has been done. And those who are found guilty of crimes against the psedjet can be properly judged.\nI know this might seem odd and well overly formal to some but the truth is guiding the dead has been the main activity of my father since well a very very long time.“" }, { "author": "DeTess", "message": "\"That's a bit tight, timing wise.\" Liliana replied. \"I'll get back to you within the hour to confirm we can make this evening.\" She ended the call, then quickly called Brand instead.\n\n\"Brand, do you think you can safely make it back to the hotel we met client this evening by eight to do the handover?\" She got straight to business. \"If not I'll ask the client to delay, but I'd prefer to have this out of our hands as soon as possible.\"" }, { "author": "Kaworu", "message": "Mateusz was strangely quiet. He both felt glad that all the fight was over, but also could not shake the feeling that he could not perform well enough. He was jus tsitting quietly and letting all the talking pass over him. He still did not make the final decision as to if he wanted to train his body more, or maybe just focus on his scientific endeavours. He supposed he would need some time and self-reflecting to finally make that decision." }, { "author": "PoeticallyPsyco", "message": " \n Originally Posted by Justanotherhero \n \"I want be sure when sending these peoples off to the eternal desert. I think it would be best if one person speaks for the dead and another accuses the dead of crimes against the Egyptian gods. As Osiris's son, I would judge the trial. Well unless we are lucky enough to find another volunteer. That way I hope to be sure that when handing these souls to the gates I can say as fair as possible judgement has been done. And those who are found guilty of crimes against the psedjet can be properly judged.\nI know this might seem odd and well overly formal to some but the truth is guiding the dead has been the main activity of my father since well a very very long time.“ \n \n\n\"That sounds like a very orderly way of handling things. My family's death goddess is... not so nice and neat. She embodies Chaos as much as Death, alternately kind and cruel, helping and hindering, nurturing and slaying. A more realistic depiction of death, perhaps, but not a very reassuring one.\" And there was no way Brand was going to say her name. The Morrigan was not a goddess to be trifled with.\n\nHe didn't think his family would have any objections to aiding another pantheon's ritual. In fact, he was probably obligated by Enech to do so, since the rite's purpose was to defend the weak from injustice. Which also made his desired role in the proceedings clear. \"I would be honored to speak on behalf of the victim. By the way, who were you planning -\"\n\nHe was interrupted by his phone (still on silent from the infiltration) vibrating softly in his pocket. Checking caller ID, he saw that it was Liliana's number, and picked up.\n\n\n \n Originally Posted by DeTess \n \"Brand, do you think you can safely make it back to the hotel we met client this evening by eight to do the handover?\" She got straight to business. \"If not I'll ask the client to delay, but I'd prefer to have this out of our hands as soon as possible.\" \n \n\n\"Sorry, let me put you on speaker-phone; Julian's in the car with me.\"\n\nHe repeated her question for Julian's benefit.\n\n\"I could probably get myself there. To be honest, I do be a bit concerned at the rush. That could be sincere as our client tries to get the dagger to her friend, the afflicted one, but she could also be hustling us into an ambush.\" He paused... \"But I could also just be paranoid. Even if it is an ambush, there's not much we can do besides keep our eyes and ears open.\"\n\n\"Have you contacted the others? I'd certainly prefer if we were all present for the handoff.\"" }, { "author": "DeTess", "message": "\"I reached out to you first, but if you're up for it I'll call the others too.\" Liliana replied to Brand. \"I did consider the possibility of trouble as well, but if we do ask for more time it will give them a larger window to rig up trouble as well. In this case, speed is a double-edged sword.\"" }, { "author": "Justanotherhero", "message": "\"I need to drop off the bodies but yes I think it should be possible.\nI would like to know more about or mysterious generous friend: Would it be ok for you if I attempt to trace her Fate cords while we are meeting?\nIf it works it should at least tell me if we are dealing with someone who comes from this realm or carries a fate far stronger. \"" }, { "author": "DeTess", "message": "\"Would she be able to tell?\" Liliana asked. \"Such handoffs can be tense, so I don't want to add to that.\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"Would she be able to tell?\" Liliana asked. \"Such handoffs can be tense, so I don't want to add to that.\" \n \n\n\"If she is as competent or more competent then I am in otherworldly matters absolutely she will detect it. I yes I assume she is vastly more competent in these matters then I am.\"" }, { "author": "DeTess", "message": "\"Then I'd very much prefer it if you didn't.\" Liliana replied. \"If I was in her shoes I would not take kindly to such a thing.\"" }, { "author": "Justanotherhero", "message": " \n Originally Posted by DeTess \n \"Then I'd very much prefer it if you didn't.\" Liliana replied. \"If I was in her shoes I would not take kindly to such a thing.\" \n \n\n\"Understandable. Then we shall make due with what information we have.\"" }, { "author": "DeTess", "message": "\"Alright, if there is nothing else I'll let the client know and call everyone else to let them know the handover is this evening.\"" }, { "author": "Justanotherhero", "message": "\"I certainly have more thoughts on the matter, but for now, let's focus on handling this as professionally as possible. Given that the package does not originate from the First or Second Dynasty, I am able to relinquish it to her. I hope that your ancestors hold a similar view on such matters.\"" }, { "author": "DeTess", "message": "Julian's question was met by a short chuckle. \"No problems on my end. I'll let everyone else know.\" Liliana ended the call, then quickly send messages and calls to her other companions to let them know about the planned meeting. Once that as taken care of she called their client to let her know they'd be meeting that evening as requested." }, { "author": "Kish", "message": "The building where you first met Elena is still a pain to approach, but you're prepared for that now. The same security guard sits behind the desk as you pass through the lobby.\n\nOn the ninth floor, Elena is in the same room where you met before; what appear to be a computer tablet, a silver armband, and a white bowl sit on the table in front of her.\n\n \n Spoiler \nLet me know if there's anything noteworthy about your approach.\n " }, { "author": "Kaworu", "message": "Mateusz was dressed plainly - a pair of jeans, t-shirt and a polar blouse over that. He wanted to look presentable, but also not stand from the crowd. He preferred for his friends to do the talking, so he was trying to stay away from the main parts of the meeting. He could not vanish from plain sight, but he wanted to let everyone know that he feels pretty unimportant.\n\nAfter all, it was not him who conquered the giant, neither the sword was in his possession. So, in a way, he was a shadow in here." }, { "author": "Justanotherhero", "message": "Helping as best he can to guard the sword, Julian approaches the building with a mixture of fatigue and anxiety evident in his demeanor. Despite his weariness, he is dressed in a fresh set of black jeans and a grey shirt. He gave his burglar outfit to the flames. Except the gloves they are hidden but they could be important.\n\nThis time he took a minute to study this place they will be visiting. If everything went wrong he would need to understand this unusual lay out.\n\nZahir parked not far away." }, { "author": "DeTess", "message": "Liliana had changed to a suit, the clothes she'd been wearing during the Mog incident unceremoniously tossed into a landfill. She appeared calm and collected, betraying no hint of nervousness." }, { "author": "PoeticallyPsyco", "message": "In contrast to his teammates' blood and motor oil stains, Brand's clothes were actually still in pretty good condition after the fight. A little rumpled from his armor, a few flecks of dried paint from swinging around the exterior of the building, but that was it. He considered leaving them on, as a display of what they had gone through for the sake of the dagger, but ultimately decided that looking like he'd tripped in an old house wasn't going to impress anyone.\n\nAll said, he looked much the same as he had on his first visit to this building, sans the cheap sunglasses. Carnwennan was strapped to the inside of his right wrist, underneath his sleeve. Getting it out with any kind of speed would be a pain (and would probably ruin his shirt), but it was less conspicuous than just tucking it into his belt." }, { "author": "Kish", "message": "Elena looks to each of you in turn when you go in. \"I am glad to see you again,\" she says. \"You have the dagger?\" She sounds very eager." }, { "author": "DeTess", "message": "\"We do.\" Liliana replied, without revealing who had it. \"I passed on the requests of several of my compatriots. Have you managed to acquire these items already?\"" }, { "author": "Kaworu", "message": "Mateusz just nodded his head in a silent agreement. He prayed to Gods so it won't turn nasty - he had a little bit of an irrational fear of being betrayed, but he tried to get lose of that feeling." }, { "author": "Kish", "message": "She looks disappointed to not see the dagger, but she says, \"I have.\" She picks up the bracelet. \"One of them was short notice but it wasn't hard to find. This belonged to a late jotun. I can't promise her family won't come looking for it, but I'm sure you're prepared for that sort of thing.\"" }, { "author": "Justanotherhero", "message": "Julian was impressed and somewhat scared. The logic of organizing things from now dead Jotuns was somewhat frightening.\n\n\"I assume it ok for you if I take a look to check for eternal properties?\"" }, { "author": "Kish", "message": "\"Go ahead.\" She gestures toward the items in front of her and adds, \"I want to see the dagger before any of you touch more than one of them though.\"\n\n \n Spoiler: OOC \nIf you spend a Willpower point to use the Unlidded Eye, you can confirm, without needing to touch any of them, that the items are indeed what she claims: the tablet will channel the Stars purview, the bracelet the Illusion purview, and the bowl the Moon purview. Also questions:\n\n1) What is Julian's Legend rating now?\n2) Will you use it to look at anything but the three items? Elena? Your companions? The dagger?\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Julian OOC \nJulians Legend is currently 3.\nI was asked not to look at Elena so I will stick to that for now.\nI also will not look at the Team. Can I guess which Pantheons made which item with occult?\n \n\n\n\nAs Julian scrutinizes the dagger, a thought solidifies in his mind, shaping his resolve. He reflects internally,\n\" Looking at the dagger, I honestly believe this is fair game. In fact, I should have taken this step much earlier. \"\n\nWith a sense of clarity and purpose, Julian addresses the group. \"The items appear to be genuine. These are indeed precious finds; you are impressively skilled in your affairs. I believe we can let her verify our package?\"\n\nAfter posing the question, Julian pauses to gauge the reactions of those present, seeking any signs of objection. Seeing none, he turns towards Brand, seeking a silent affirmation before proceeding. Receiving a nod or a gesture of consent from Brand, Julian then focuses his attention on the dagger. He meticulously begins to study its magical structure." }, { "author": "Benoojian", "message": "Max is staying in the back of this meeting, watching Elena's reaction to seeing the dagger." }, { "author": "PoeticallyPsyco", "message": "Brand cocked his head slightly, considering, and began pulling up his right sleeve to expose the long dagger. While he did so, he spoke.\n\n\"I hope you'll pardon the lateness, but it turns out I have in me a request for you after all.\" He undid the first strap and kept his polite attention on their client, watching her eyes and face. \"We encountered a number of titanspawn victims in retrieving the dagger. Specifically, mortals held in thrall by a giant. Do you know anything about that condition, or a way to help them at all?\"\n\nHe removed the legendary blade from his wrist, and placed it on the table in front of him." }, { "author": "Kish", "message": " \n Spoiler: OOC \nAnd PoeticallyPsyco posted as I was posting!\n \n\n\nElena leans toward Brand, looking excited, but doesn't actually reach for the dagger. \"Can I help them? That depends on what you mean. I can't cure them; I am not a god, nor does one do my bidding. Give me a minute to think.\" She falls silent briefly.\n\n\"I could get them immediate medical attention without questions asked. I would think you could handle that easily without needing to trade with me for it though. They are unlikely to injure themselves or anyone else if the giant is dead. Is there other less magical assistance you wish for them?\"\n\n \n Spoiler: Julian \nThe dagger is definitely a powerful relic. In addition to doing increased damage, you think it could be used to channel the Frost and Justice Purviews. It does not appear to have any fateful connections other than the basic Fatebinding it has to you as you just used magic on it.\n " }, { "author": "Justanotherhero", "message": "Julian turns his attention to her, recognizing a moment that could yield valuable insights. With genuine curiosity, he initiates the conversation:\n\n\"An impressive piece,\" Julian begins, his tone conveying both respect and intrigue. \"If I had to venture a guess, I'd say you are better informed than I am. Has anyone established a prison in this reality for those afflicted by Jotunblut? And perhaps for some of the leaders of other parties as well?\"" }, { "author": "Kish", "message": "She shakes her head. \"I don't know anything about that, I'm afraid.\"" }, { "author": "PoeticallyPsyco", "message": "Disappointing, but not unexpected. \"Ah, well,\" he said. \"'Twas a long shot anyways. Your debt to me is paid.\"\n\nBrand moved as if to slide the dagger down the table towards her, but then paused, and looked around at his companions.\n\n\"Unless anyone has an objection in them, or something more they want to ask afore the transfer?\"" }, { "author": "DeTess", "message": "Liliana made no move to stop Brand. \"I'll mark it down as a favor owed. If something comes up in the future that I believe you'll be able to help with I'll be in touch.\"" }, { "author": "Justanotherhero", "message": "\"From my side currently no.\"" }, { "author": "Kish", "message": " \n Spoiler: OOC \nI'm guessing Brand gives her the dagger next. If not, this can still be edited later and this scene can continue.\n \n\n\nShe takes the dagger and examines it minutely. \"At last. Yes.\" She pushes the bowl toward Julian, the tablet toward Mateusz, and the bracelet toward Max, and looks at Liliana.\n\n\"Whether I hear from you soon or not, I'll certainly be in touch.\"\n\n \n Spoiler \nAnd I am guessing that you walk out, with your new relics if applicable, and the scene ends there. Let me know what, in general, you plan to do next; nothing will happen unprompted for the next few days.\n " }, { "author": "Justanotherhero", "message": "\"I was thinking we should have a conversation in any case, and it seems this location is as suitable as any,\" Julian remarks, his tone measured yet open. He glances around, his instincts still uncertain about the nature of the place. Seizing the opportunity, he subtly probes the area to discern whether there's anything beyond the mundane lingering in the shadows.\n\n\"As it stands, the riders are familiar with some of our faces, and definitely our voices. We didn't manage to eliminate them all, and their pursuit remains a concern. In light of this, I plan to travel for a while, ensuring I'm not in the company of those unable to defend themselves. Furthermore, I aim to address the issues of providing medical care and securing imprisonment without raising questions.\"\n\nJulian's gaze sweeps over those gathered, inviting them to weigh their options. \"If anyone sees benefit in joining me, I'll be embarking on a brief sailing journey soon. You're all welcome to come along.\"\n\nHe pauses, a slight smile playing on his lips as he reflects on the gathering. \"It has certainly been intriguing to meet all of you. The old texts paint our predecessors quite differently,\" he muses, acknowledging the exceptional abilities among the group, reminiscent of the legendary feats of Hercules." }, { "author": "DeTess", "message": "\"I'll decline the sailing journey for now. There's some cleanup work to be taken care of still, beyond what you said you'd handle.\" Liliana started to head for the exit, then stopped and turned back to her employer, tossing her a USB drive. \"This contains a copy of the information we gathered on the dagger's previous owner, one Gunnar Forsen. He's likely to want it back. Consider it a bonus for not trying anything funny during the handover.\"\n\nLiliana then left the room, getting out her phone the moment she entered the hallway. She would lay low at a safehouse for a while, while her people kept an eye on the aftermath of the whole incident, including Gunnar and the fraternity of the satyrs. If all of them turned to other matters that would be just fine with her, but if anyone decided to make moves on her or those that had worked with her, she'd need to take some countermeasures." }, { "author": "Justanotherhero", "message": "With that Julian would maintain his invitation but call on Zahir to bring the car around.\n\n\"Concerning Forsen if anyone notices anything feel free to contact me. The last thing we want is to be picked off individually.\"\n\n He also needed to get some reporting done and secure the new relic." }, { "author": "PoeticallyPsyco", "message": "Learning to sail sounded fun, but frankly, Brand wasn't sure if he deserved a vacation. On the other hand... the point about a titanspawn counterattack was compelling. Perhaps better to think of it as baiting a trap well away from civilization? Of course, on the hypothetical third hand, if the titanspawn were much like Mog, they would probably just be hurting mortals to kill time while awaiting our return.\n\nA surprisingly difficult quandary.\n\n\"I can't guarantee that nothing will come up,\" he finally said, \"but drawing fire away from the mortals is definitely an interest I have in me. I'll tentatively commit to your cruise idea.\"\n\n \n Spoiler: OOC \nIf nothing explicit comes up, I'll roll for the odds that Brand finds an actual task he thinks needs tending (or an excuse to avoid going on a vacation he doesn't feel like he's earned). I'm thinking 60/40 on there being no obstacles.\n " }, { "author": "Kaworu", "message": "Mateusz just nodded his head gratefully when he received the tablet.\n\n- Oh my godness... - he began, when hearing the talk among his friends - I have no idea what I wanna do now, I suppose? I would be fine to check what this relic - he poined at tablet in his hand - can do and how I can use it. Beyond that... being honest, I have no idea what I want to do right now. The last few day were hectic and I had no time to think about my free time use." }, { "author": "Kish", "message": " \n Spoiler: Brand \n\nClose to sunset, when you're alone on deck on Julian's ship, a swan lands on the deck in front of you and turns into a form you have seen once before: that of your mother, Brigid.\n\n\"Hello, Brandon,\" she says. \"You're certainly doing better than when I last saw you.\"\n\n \n Spoiler: OOC \nShe seems favorably impressed with what she sees in Brand now. He can tell her about the rest of his Band--she seems to know that he has one but no real details--but sooner or later, she'll ask for his account of what he's been through lately.\n \n\n \n\n \n Spoiler: Julian \n\nThat night, when you enter your cabin on your ship, you find a letter on your bedstand. Opening it, you find ornate writing:\n\n My dear half-brother,\nI request your account of the recent events you have been through.\n\nHorus. \n\nOnce you finish reading it, a blank papyrus scroll extends from the bottom of the letter\n \n\n \n Spoiler: Liliana, Max \n\nLoki and Tezcatlipoca, and your other divine relatives, do not contact you at this time.\n \n\n \n Spoiler: Mateusz \n\nWhen you power on the tablet, its screensaver shows the rune Sowilo. The desktop shows a nameless app whose icon depicts the constellation Orion. Opening that app shows a screen apparently in deep space, surrounded by stars.\n\nThat night, when you enter your bedroom, whether it is in a cabin on Julian's ship or not, you find a letter on your bedstand. Opening it, you find ornate writing:\n\n My dear son,\nI request your account of the recent events you have been through.\n\nHorus. \n\nOnce you finish reading it, a blank papyrus scroll extends from the bottom of the letter.\n " }, { "author": "Kaworu", "message": "Mateusz looked at the papyrus in his hand. He sighed. It was not that he did not like his godly father, but writing it all… by hand, actually… it was kinda tremendous effort. He did not remember when was the last time he had written something with no use of a computer, and especially so long.\n\nHe sat down, grabbed a pen and started writing.\n\n\n Dearest Father.\n\nIt is always nice hearing from you. Me and my new friends are fine. I hope you are okay too.\n\nAbout the events, hm… I do not know where to start actually.\n\nA certain lady wanted to have a sword – apparently the mythological sword of King Arthur himself – and gave us some lead we could follow in order to gain the hold of the weapon.\n\nFirst, we researched some Satyrs during a student’s party, but they hadn’t had the sword, neither they had any ill intentions towards us. Later, we found out that the sword was in the possession of an Ice Giant. We went towards him and killed him (I’m really ashamed, but I had no influence whatsoever on defeating him). We still aren’t sure about what to do with his blood-slaves, but now, without his bodily fluid, they should gradually feel better… or at least we hope so.\n\nDuring the fight with the Giant and his slaves, two other group appeared – a motorbike Centaurs and the aforementioned Satyrs. Centaurs (Motor-taurs???) were hostile towards us, when Satyrs were not. I’m afraid one of my group offended the Satyrs greatly, but it happened later and had no influence on the outcome of the skirmish.\n\nLater, we have given the sword to out benefactor, who in exchange showered us with lavish gifts – I personally got a tablet which will allow me to channel the Stars purview. It will go nicely with your Sun pendant, I have to say.\n\nI dunno what else it there to say. The things were kinda hectic as they happened and personally I am happy that this whole crazy mission is over. I also hope that my explanations are up to your liking – sorry if I omitted something that you wanted to hear about in more details, I hope you realize this was not my intention. \n\nMateusz stopped, looking at the letter. Was it covering all the things in an appropriate depth? Possibly not, but he did not lie and described everything as it was, even if quite briefly. Maybe if his father would wanna more details, he could send another letter?\n\nHe took the pen again in his hands and written the last part of the note he was working on.\n\n\n This is all I will write for now. I hope my response will find you in good health and that the news I am bringing you will be of use for you.\n\nBest wishes\nMateusz " }, { "author": "Justanotherhero", "message": "Julian reflects on the teachings of his father Osiris, who emphasized the importance of maintaining the hierarchy of the Dynasties and ensuring that no one questioned Osiris's absence from the throne. Mindful of these duties, Julian carefully crafts multiple drafts, refining his thoughts and words to accurately convey the complex dynamics of his recent engagements.\n\nFinally satisfied with his careful articulation, Julian begins to inscribe the final version onto the papyrus scroll:\n\nDear Elder,\n\nMy knowledge of my allies remains limited, and even less so concerning the 'buyer' we encountered. However, I will provide what insights I have gleaned. I am impressed by the strength and dedication of the families that aid us. Even if openness and direct communication is not a strong side of all of them.\nMax,Brand,Liliana and Mateusz have served the cause of the Families well and have faced our enemies.\n\nThe satyrs of the mentioned fraternity involved in the events have shown themselves to be potentially useful, if unpredictable. For the time being, they might best be classified as neutral to friendly, pending further observation and interactions that may redefine our understanding of their alignment. I hope to further investigate and potentially solidify a alliance.\n\nThe situation with the Motor Horsemen is more problematic. Not all were eliminated, and their survival poses an ongoing risk. I am currently considering strategies to investigate them, which could provide valuable intelligence on their motives and backers.\n\nAs for the giant, Mog, he has been dealt with permanently. However, the survival of Forrsen, coupled with his evident financial resources and likely supernatural capabilities, suggests he remains a significant long-term threat. His ambitions and resources make him a figure requiring close surveillance and, potentially, direct action.\n\nI am also embarking on a project to establish a containment facility for mortal supporters of the Titans, although progress has been challenging and not yet fruitful. I shall continue in this endeavor in the hopes of providing additional security.\n\nWith admiration\n\nJulian\n\nAfter finishing his detailed account, Julian seals the scroll with care, ensuring that his words are well-protected for their journey. He then arranges for its secure delivery to his half-brother Horus, trusting that the information provided will assist in broader strategic decisions and reaffirm his own commitment to their divine duties." }, { "author": "PoeticallyPsyco", "message": "Eleven months. It had been eleven months since Brigid, hero, goddess, saint, had appeared in his life and turned it completely upside down. A lifetime of abandonment, only to show up, tell him he was a horrible person, threaten him... and turn him away from the horrible path he'd been stubbornly walking. She was a good person, who'd hurt him badly, who'd saved him from becoming a monster.\n\n'Mixed feelings'. The phrase was accurate, but inadequate. His feelings were a cauldron on the verge of boiling over, and he could only guess at the ingredients the mad chef had tossed in there. Too much garlic, he suspected. And too much acid.\n\nSo he did what he was good at. Acted. And he had a lifetime's experience of looking like he was confident and assured instead of hurting and uncomfortable.\n\nHe plastered a sweet smile onto his face. \"Hello, Honored Mother.\"\n\n \n Spoiler: OOC \nBrand tells Brigid everything he knows and guesses about his Band and their adventures. Liliana's penchant for little lies, Mateusz's nervous cheer, Max's ruthless confidence, Julian's quiet competence. Their social and physical interactions with the satyrs, Horsemen, and the giant and his thralls. Forsen still lurking behind the scenes. And of course their mysterious employer, who was certainly more than she seemed, and certainly not telling them everything.\n " }, { "author": "Kish", "message": " \n Spoiler: Mateusz, Julian \nOnce you seal up the scroll, it disappears with a slight pop and a puff of grey smoke.\n \n\n \n Spoiler: Brand \nYou're nearly certain Brigid understands that your smile is not perfectly sincere, but she doesn't verbally address your ambivalence. \"Your Legend has grown significantly in the past year, as I thought it would. Will you tell me your recent stories?\"\n\nShe stops you in a few places. \"Brehon's Eye did not detect Virtues at all? I have no explanation for that happening with any Scion.\"\n\n\"The satyr you spoke to said he, and the others, still honored Pan and regarded the other gods and titanspawn in a similar light? Hm...\"\n\n\"The giant, at least, seems to be quite like the fomorians of our land. The beings the satyrs called Horsemen...while this is secondhand information and I am currently reevaluating the source, my understanding is that there was once a Scion of the Dodekatheon's war god who betrayed the Dodekatheon to ally with the Titans, who gave him power to pursue his passion, which was making monsters. Imprisoned in the Greek Underworld with Terra, he escaped when she did and has resumed his previous pursuit, turning humans into new Titanspawn. Innocent humans...well, in at least some cases, not so innocent. The ones he calls the Horsemen were vicious psychopaths even before they were merged with their motorcycles and infused with supernatural malice.\"\n\n\"Forsen, the satyrs, this Elena Kessler...I'll need to make some inquiries. We'll meet again soon. Is there some manner of token you could give me to show your companions Liliana and Max that they can trust and listen to me?\"\n \n\n \n Spoiler: OOC \nAnd what happens next on my end will depend largely on when the ship makes landfall. What exactly is Julian planning?\n " }, { "author": "Justanotherhero", "message": "Julian planned to confuse any magical tracking that might be used against them and ensure no innocents were caught in the crossfire, so he decided to take control of the sailing himself. With plenty of days left for rest, sightseeing, and some slightly inefficient fishing, the journey from Savannah, Georgia, to Miami is meant to be as relaxed as possible, taking about a week.\n\nIf nothing happens during that time, Julian hopes the people tracking them will be sufficiently frustrated by their constantly moving target. Knowing the route well, Julian encourages his companions to enjoy the trip with activities like swimming, fishing, and diving along the way.\n\nOnce they arrive in Miami, Julian intends to hire a sailor to take the ship back to Savannah, completing their journey while he moves forward with the next part of his plan.\n\nDuring the week-long journey, while Julian takes control of the sailing, he also makes use of his downtime by conducting discreet research via phone and email. He looks for desolate, remote areas of land that might be suitable for building a prison for mortal Titan supporters, scanning property listings and maps of isolated coastal regions and islands.\n\nAt the same time, Julian uses email and quiet inquiries to search for down-on-their-luck medical professionals—those possibly no longer allowed to practice or new to the job and in need of cash. His aim is to quietly gather a team of professionals willing to work off the grid, offering medical care and supporting the containment of potential Titan supporters.\n\nThis search for both land and medical staff runs in the background of his more relaxed activities like sightseeing, fishing, and encouraging his companions to enjoy the journey." }, { "author": "PoeticallyPsyco", "message": "Brand suppressed a much more genuine smile as he considered telling the goddess to just have his friends text him for confirmation. There were several reasons that would be weak security, though, so he thought a little harder about his options.\n\n Well, when all you have is a hammer... \n\nHe rooted around in his pocket, and as he suspected, found a couple of Irish coins still tucked into his wallet. Retrieving one at random - a pingin, or penny in English, based on the size - he marked it with his Vigil Brand, causing the silvery ogham letter Fearn to appear on the side opposite the harp. Fearn for alder-wood, the traditional material for shields, and his personal symbol. Also, it was short for Flynne.\n\nChuckling, he flipped the marked coin towards the divine swan. \"A penny for their thoughts.\"" }, { "author": "Kish", "message": " \n Spoiler: Liliana \nJust over a week after you parted company with the rest of your new Band, in the middle of the night, someone rings your doorbell. It's likely you're in bed; after a few minutes have passed, they ring your doorbell again.\n\nPresuming you answer the door eventually, you find a tall, red-haired woman standing there. \"Hello, Liliana,\" she says. \"I'm Brandon Flynn's mother. He told me you would be more likely to believe me if I showed you this.\" She shows you a coin marked with the ogham letter Fearn in silver.\n\n\"If you come with me, right now, you'll learn something about current events which concerns you.\" She gestures to what appears to be a brand-new red car behind her. \"It's entirely up to you, but decide quickly, please.\"\n \n\n \n Spoiler: Brand, Julian, Mateusz, Max \nWhen Julian's ship makes landfall in Miami, it's 2:47 AM. That being the case, it is somewhat disconcerting that as soon as you step off the ship, you're greeted by a tall, red-haired woman whom Brand immediately recognizes.\n\n\"Introductions need to be brief,\" she says. \"I'm Brigid, Brandon's mother. If you come with me, right now, you'll learn something about current events which concerns you.\" She gestures to a red car which looks like it just barely has enough room for all of you, but will be crowded. \"It's entirely up to you, but decide quickly, please.\"\n \n\n \n Spoiler: Liliana \n \n Spoiler: If Liliana goes with Brigid \nWith Brigid behind the wheel, the car speeds up quickly, goes around two corners, and winds up on a dock you're quite certain isn't that close to your home. Brigid comes to a stop, gets out of the car, and goes over to greet the rest of your Band as they're coming off a ship. You can hear her saying things to them that are nearly identical to what she said to you.\n \n\n \n Spoiler: If Liliana doesn't go with Brigid \nShe won't argue the case, just saying, if you ask any questions, that you need to go now or it'll be too late to learn anything. If you refuse her invitation, she nods and says, \"As you see fit,\" and leaves.\n \n\n " }, { "author": "Justanotherhero", "message": "After Julian realises Brand confirms this is a allied god he does hesitate for second but the expectations his family would have are very clear.\n\"It is a pleasure to meet you.\"\nJulains bows his head and a fraction of his torso.\nAfter that he follows the woman to her car." }, { "author": "DeTess", "message": "The questions Liliana had about the woman's presence at one of her hideaways all dried up upon her introduction. \"Very well, give me a few minutes to make myself presentable.\" She closed the door again, quickly changed into one of her signature suits and brushed her hair. Her gun went into a hidden holster under her suit's jacket, and she quickly grabbed her 'get out' bag, which held her laptop, phone, some spare clothes and toiletries.\n\nSo prepared she returned to the door. \"Let's go.\" She joined the goddess in the car for a journey to who knows where." }, { "author": "Kaworu", "message": "- My name is Mateusz. Nice to meet you - the guy said simply, knowing there is not a lot of time. Then, of course, he went with Brigid." }, { "author": "Kish", "message": "Surprisingly, while it looked from outside like you were going to be packed in like sardines, the car has plenty of room for all of you, and could easily accommodate at least three more...or perhaps an arbitrary number.\n\nBrigid drives off the docks. As she goes around a corner, the surroundings blur and are suddenly much more brightly lit. Five minutes of weird, disjointed driving later, you pull up in front of a massive building. Brigid gets out of the car and leads you inside. The desk guard, looking ridiculously alert for this time of night, looks alarmed at the sight of some of you, but following a brief, low-voiced exchange with Brigid, settles reluctantly back into his chair.\n\nBrigid takes you to an elevator and up to the seventeenth floor. Once there, she leads you into a large conference room where six other people are sitting around a table. One of them, a tanned man with one eye, glares in your direction. \"Why are they here?\" he demands of Brigid.\n\n\"Their information is what we're here to discuss,\" she replies, seeming unfazed and unsurprised by his tone.\n\n\"That doesn't mean it's in any of our best interests for them to hear our decisions.\" You think he's looking especially at Liliana, but he doesn't sound thrilled with any of you.\n\n\"They have a right to know.\"\n\nAnother of the seated people, a woman with Egyptian features, says, \"I tend to agree with Odin that this was a case where need-to-know should have taken precedence over right-to-know, but, what's done is done, and it was Brigid's decision to make.\"\n\nOdin closes his mouth and glares some more.\n\n\"Have a seat,\" the Egyptian woman invites you. There is plenty of room to sit at the table.\n\n \n Spoiler: OOC \nThe only person here directly recognizable to any of you is Brigid. In addition to the three who have spoken, there's an Aztec man, a Japanese woman, a Greek woman, and a Yoruba man.\n " }, { "author": "DeTess", "message": "Liliana took a seat, succeeding just barely at keeping her expression neutral under Odin's scrutiny. Shew knew of him through the stories about her father, and she knew she'd want to avoid angering him. Or even doing anything that made her stick around in his mind for long after this meeting. Therefore, she kept quiet, and simply awaited the start of the meeting so she could hear what this was all about." }, { "author": "Kaworu", "message": "Mateusz just took seat, being quiet. To tell the truth, he didn't have the idea he was welcomed here and thought of leaving, but apparently important things were happening here and so he would like to participate. At any rate, he was here because of Brigid direct invitation, so maybe he should not feel off?" }, { "author": "Benoojian", "message": "\"I'm a big fan of yours actually Brigid. If you think something is important for us to know, I trust you and your honor.\" Max gives a significant glance around the group as he says that last bit." }, { "author": "Kish", "message": "\"First, for why we're here,\" the Yoruba god speaks. \"We meet in the World when we don't want our meeting to be known and open to all the gods.\"\n\n\"Zeus,\" the Greek goddess puts in dryly.\n\n\"We do not want our current meeting to be known to Zeus yet,\" the Yoruba god nods. \"Or Apollo. Three of you related a recent...encounter...with satyrs. Zeus told all of us that Pan had sided with the Titans and his creations were now to be considered Titanspawn.\"\n\n\"He did say that a few satyrs remained uncorrupted,\" the Japanese goddess puts in. \"But Brandon said that the satyrs you spoke to indicated ongoing reverence for Pan and opposition to the gods--especially the Dodekatheon--and the Titanspawn alike.\"\n\n\"Zeus lies,\" the Greek goddess says disdainfully.\n\n\"There are lies and lies,\" the Egyptian goddess says. \"If he told us something that's had our Scions treating innocent immortals as vile enemies so that he and his son can save face...\"\n\n\"That's not something we can overlook,\" the Japanese goddess says. \"Even while fighting a war for the continued existence of reality as we know it.\"\n\n\"Especially while fighting such a war,\" the Greek goddess says. \"I see why you asked me to be here.\"\n\n \n Spoiler: OOC \nHere I pause to see if any of you have anything to say about this. If you don't, the gods will continue, mostly addressing each other.\n " }, { "author": "Justanotherhero", "message": "Julian on average prized himself on a certain amount of self control.\nAs the pause in the conversation became longer and he internalized who this was while sitting in a chair on a uncomfortably equal level that self control started slipping.\nTalking nervously obviously more to one of his compatriots then to the assembled gods: \"I guess asking: \"Does Pan stand for new Pantheon? \" would not have been as bad joke as I thought. You know because maybe it doesn't and he hangs out alone.\"\n\nIn that moment Julian deeply internalized that if you have to explain the Pun it probably was not a great Pun." }, { "author": "DeTess", "message": "There where a couple things Liliana could say to all this. Pan's situation wasn't entirely unique. There where other gods that used this war to settle some old scores by declaring the subjects of their grudges to be in league with the titans.\n\nBut brining that up right to Odin's face... No, as funny as her father would find it to have that rubbed in Odin's face, Liliana decided she'd prefer surviving this meeting. Though she would have to reach out to her father about this whole 'Pan creating his own Pantheon' business, if that was truly what he was up to." }, { "author": "PoeticallyPsyco", "message": "Brand chuckled at Julien's joke. It wasn't that funny, but one didn't hang a friend out to dry at a divine trial.\n\nNot that it seemed they were the ones on trial, here.\n\nAnd Odin seemed especially interested in one of his other teammates. Something to do with her parent, he wondered, or is it something she's done? " }, { "author": "Kish", "message": "\"Now, the woman you did something for, this Elena Kessler,\" the Egyptian woman says.\n\n\"We don't know her,\" Brigid says. \"That doesn't mean much. Most of us don't know Scions other than our own.\"\n\n\"Or those of gods very closely allied to us,\" the Greek woman puts in. \"I know my husband's Scions, but I have no idea if--Artemis, say, has any Scions currently. But Brand said he used an ability, Brehon's Eye, which should have picked up Elena Kessler's Virtues, and found none, as if she was a mortal. That is very strange for someone with the knowledge and resources to give you relics.\"\n\n\"There are spells that can block having your Virtues detected,\" the Egyptian woman says, \"but one would only use them if one had something to hide that would look even worse than having no Virtues. If one had the Dark Virtues of the Titans, perhaps. Also something I am curious about with these satyrs, but it would tell us less than what they said.\"\n\n\"Well,\" the Yoruba man says. \"I think we're agreed on our course of action. Is that everything?\"\n\n \n Spoiler: OOC \nIt's not everything in any event, but if you have anything you want to bring up or ask any of the gods, now would be the time.\n " }, { "author": "Kaworu", "message": "Mateusz was just sitting quietly. It did not mean that he had no thought whatsoever about the issues - both \"no Virtues\" business and Pan vs. Zeus were pretty interesting - but it was very hard for him to put in his thought in any coherent fashion. Actually, he was waiting for the meeting to end, so he could have a heartfelt talk with his friends - even if he could not really add anything substantial to the topic of debates.\n\nSo, he just sat in silence, looking at the people voicing their opinions." }, { "author": "Benoojian", "message": "\"You haven't actually proposed a course of action, much less agreed on one.\"" }, { "author": "Kish", "message": "The Greek goddess responds to Max's words, \"What we are concerned with here, the matter of the satyrs, we had already discussed. I can check the souls in Elysium and the Fields of Asphodel. If Zeus told the truth, it should be easy to find one who got to the Underworld by being raped and murdered by a satyr. If not, we'll have to confront Zeus. Which will be a matter for gods. Are we done here?\" she asks the other gods." }, { "author": "Justanotherhero", "message": "Thinking to himself Julian thought:\n\nThoughts:\n\n [It makes sense. It does not solve my problems but it does make sense to check things internally before checking them externally.] \n\nLooking in Brands direction Julian nodded with gratitude for the generous save.\n\n[ After this meeting the not gods would have to think about wether or not Fornjót Power Associates’ the Motorcycle Centaurs and Gunnar Forson are a threat that is still looming or a part of a ruse.\n\nBut if they wanted to deal with it given the issues in the alliance they probably would have to take care of it themselves. Julian assumes he would not win in a fair fight against Forson.] " }, { "author": "Kish", "message": "When no one responds to the Greek goddess's words quickly, the Japanese goddess pushes her chair back, then she looks startled. What follows appears to be a conversation you're only hearing one side of. \"What?\" she says, and then \"Is now really the time for that?\" and, after a minute, \"All right.\"\n\nFive other gods rise and leave; the Japanese goddess and Brigid remain. The Japanese goddess holds out a plain manilla envelope toward you.\n\n\"This is something one of us wanted you to know about,\" she says. \"Everything in it is true. Whether or how you act on it is up to you.\"" }, { "author": "DeTess", "message": "It took Liliana a bit of restraint to not just snatch the envelope out of the goddesses hand. \"Thank you, we will put this to good use.\" She accepted the envelop with a slight bow, paying her respects even though the goddess was not of her father's pantheon. Or maybe because she wasn't part of her father's Pantheon. Her father had few friends and more than a few rivals and enemies within the Aesir, after all." }, { "author": "Kaworu", "message": "Mateusz gently nodded and stood up. He was eager to talk with his friends, but far away from ears of... all-too-eager gods to overheard and intercept." }, { "author": "Justanotherhero", "message": "Trying to save what would be a minimum of social graces Julian got up and said:\n„It was an honor to meet you. To meet all of you.“\n\nWith that he bowed his head a bit and sort of awkwardly stood there not entirely sure who was going to leave first." }, { "author": "Kaworu", "message": "- Let's go - Mateusz gently took Julian by the elbow and steered him towards the exit.\n\nUsually such a thing would be quite \"bold\" for him, but as he was dying to talk about what had just been revealed to them, he wanted to ease the wheels a little bit." }, { "author": "Kish", "message": "Brigid accompanies you back downstairs to the car and drives you, in the same disjointed way you arrived in New York, back to Julian's ship.\n\n\"The World needs you,\" she tells you. \"We all agree on that, even if Odin would take a different approach than I would. We'll all be watching your future choices with great interest.\"\n\nUnless someone asks her something or says something that requires a response, she drives off, leaving all of you--including Liliana, who wasn't on the ship--on the dock, less than two hours after you disembarked.\n\n \n Spoiler: the envelope \nWhen you open the envelope, whether you do so immediately or hours later, you find a photo of a young man, and a letter typed in a somewhat ornate font.\n\n \n Spoiler: the letter \nDo you consider yourselves good people, who oppose cruelty and corruption?\n\nThis man, Harold Derleth, has recently joined a cult. Like all its new members, he is dazzled by its ability to give him what he wants, and has no idea what he truly serves. Those who have asked too many questions, or balked at murdering undesirables for their own gain, have been killed by the established members of the cult. The mortal authorities will continue to be steered away from the cult, more as its supernatural and temporal power increases. You are currently the only potential threat it faces.\n \n\n\nThe photo has an address in New York on its back.\n " }, { "author": "DeTess", "message": "Liliana tore open the envelope as soon as Brigid left. She read through the contents, then passed it to her companions. \"It seems we have gotten a request from those gods.\"" }, { "author": "Kaworu", "message": "- We should step is, shouldn't we? - Mateusz asked his companions - That seems like, hm... a proper course of action? " }, { "author": "Justanotherhero", "message": "„I guess that is part of what this is all about.“\n\nJulian did not look like he was about to defy the wishes of a small pantheons worth of dieties.\n\n„New York makes things difficult for them and us, lots and lots of potential witnesses. And I hope temporal power does not mean like, temporal power in the science fiction sense?“" }, { "author": "Kaworu", "message": "- Maybe they meant it like, you know... fleeting power ? - Mateusz was not convinced himself." }, { "author": "Benoojian", "message": "\"It probably means temporal in the religious sense of 'earthly', but we should be prepared for time shenanigans anyway.\" Max said, reading over the letter again to be sure. \"These are likely to be humans though, regardless of how they've experimented with things beyond their ken, not titanspawn.\"" }, { "author": "Justanotherhero", "message": "\"I do not know.what powers the Titans are using but if they are killing innocent people someone should do something and I guess we are someone.\nBefore we do that we do need to do some research but I am willing to try?\nPersonally I would say we travel by car just in case someone might be tracking us or wants to later on reconstruct what we did when?\"" }, { "author": "DeTess", "message": "\"I don't know about the rest of you, but what I need first of all is some sleep.\" Liliana stated. \"Since the rest of you got picked up here, I assume you have a place to stay?\"" }, { "author": "Justanotherhero", "message": "\"Pier 17 is what you are looking for. Second cabin on the right side is yours for the taking.\"" }, { "author": "DeTess", "message": "Liliana nodded her thanks, then headed off, following Julian's directions. She found the ship and her cabin easily enough, and dropped her bag onto a small desk. She really wanted to just drop on the bed and get some sleep, but the events of that night made it clear that she'd have to check in with her father, if only to let him know about the Pan situation. With a sigh she left her cabin again, on the hunt for some suitable 'ritual implements' for contacting the god.\n\nHer search didn't turn up anything particularly good. No cigars, no whiskey or mead. She'd have to make do with a bottle of a fine Italian red wine and a half a pack of Marlboro cigarettes she found in a corner, forgotten by some crew member. At least the fact that she didn't ask anyone for permission before taking the goods to her room would be some points in her favor.\n\nShe opened the bottle of wine and poured two glasses. She place the glasses on the desk, and made sure the small chair attached to the desk was clean and free. She placed the pack of cigarettes within easy reach of the chair, then took one of the glasses of wine and sat down on the bed, facing away from the desk.\n\nShe took a sip of the wine, then spoke. \"Not the best drink or smokes, but the best I could do on such short notice. I have some information you will want to know about, if you didn't already.\"" }, { "author": "Kish", "message": " \n Spoiler: Liliana \nSilence stretches on after you speak. You've almost decided this failed when you hear a familiar voice, \"Always better to ask forgiveness than permission. Better when you don't have to ask for either.\" Loki chuckles and takes a drink of wine.\n\n\"Go on.\"\n " }, { "author": "DeTess", "message": " \n Spoiler \n\n\"A job just recently brought me into contact with a group of Satyrs.\" Liliana began her report. \"They were laying low, not acting particularly 'titan-spawny', and implied that their reputation was quite undeserved, with Pan himself just wanting to be left alone by gods and titanspawn alike. I didn't think much of it at the time, it wouldn't be the first time a group labled as 'titanspawn' really just wanted to lieve their own lives. However, I was working with several other Scions as the time, who believed it noteworthy enough to report back to their respective forebears. This has set some matters in motion.\"\n\nLiliana took a sip while casting her mind back to the meeting. \"An interpantheon group of gods has gathered to investigate this matter. This group consists of at least seven gods, including Odin, Brigid of the Tuatha, three goddesses likely representing the Amatsukami, Dodekatheon and Pesedjet, and two gods representing the Atzlánti and the... Loa, I think. They theorize that Pan might be trying to split off and create a pantheon of his own, and are looking into both Pan, as well as Zeus' claims that resulted in Pan being banished and branded an ally of the Titanspawn. They seemed rather incensed at the idea that Zeus might have lied to have Pan banished, though whether they will find evidence of this is another matter.\"\n\n\"There's also the matter of Elena Kessler, the one that commissioned the job that brought is into contact with the Satyrs. She has knowledge and connections strong enough to get hold of a variety of artifacts quickly, but it has not been possible to tier her to any of the known pantheons. She might just be very privacy-minded, but if that name has come up before I might have to look into her some more.\" Liliana added the matter of Elena almost as an afterthought.\n\n\"That's the situation as it is. If these gods can find evidence of Zeus lying there'll be repercussions, maybe some greater scrutiny regarding future claims of someone being or aiding titanspawn, but even if they don't, Pan's position seems worth knowing about.\" Liliana ended her report with a shrug. Though she had some further thoughts on the situations, it was now in Loki's hands. If he needed her to do something about it, he'd let her know.\n " }, { "author": "Kish", "message": " \n Spoiler: Liliana \nLoki listens to Liliana's report.\n\n\"The Dodekatheon are odd--well. Every pantheon's structure is different. Each pantheon has a leader, whether they say so or not...\" He takes a drink of wine before continuing, \"Odin gets respect, deserved and otherwise, as well as having authority. The Azlanti value fear, especially from each other. But Zeus has almost absolute authority over his pantheon while receiving no respect at all. And so where every other pantheon has a place for outcasts--the boor who nearly ended the world by upsetting the sun so much she hid, the god of corruption, the revolutionary who will lead the slaves against their rightful masters, the one who came from outside and will return to outside at the end of the world after he kills the golden boy--the Dodekatheon outcasts its outcasts. You can do as you please without a concern for what Zeus would want, but if you formally reject Zeus's authority...you're not a god at all.\" He chuckles dryly.\n\n\"If Pan is planning to set up a new pantheon he must have other divine allies already though. And from what you've said this whole thing came as a surprise to all the pantheons. Including a goddess from the Dodekatheon. You have no idea who most of these gods are? That one could have been Hera or Athena? Disappointing.\n\nIf you see these satyrs again you should get Brand to use his special sight on them. Whether they still follow the morals of the Dodekatheon or not could be invaluable information.\n\nAnything else?\"\n\n \n Spoiler: OOC \nHe does speak of Brand and Brehon's Eye in that casual way even though Liliana hasn't mentioned either of them by name. Things he didn't address here are probably deliberate, not GM error (this time).\n \n\n " }, { "author": "DeTess", "message": " \n Spoiler \n\n\"That's it, for now.\" Liliana replied, letting the barb about the greek godess go. She'd had her rest interrupted for a surprise divine meeting, it was a small miracle she got as much out of it as she did. \"The Japanese goddess did leave us with a request, but it seems like an unrelated matter. I'm keeping my eyes open though.\"\n " }, { "author": "Kish", "message": " \n Spoiler: Liliana \n\"A request?\" Loki asks. \"And from the Amatsukami? Now what would that be?\"\n " }, { "author": "DeTess", "message": " \n Spoiler \n\n\"She wants us to bust a presumed titanspawn cult in New York city and rescue a man named 'Harold Derleth' from its grasp.\" Liliana replied.\n " }, { "author": "Kish", "message": " \n Spoiler: Liliana \n\"Huh. Well that's odd.\n\nI'll likely be harder to reach for a while.\" Loki stands up and, unless Liliana brings up something else important quickly, disappears in a puff of flame.\n " }, { "author": "Kaworu", "message": "When far away from \"adult\" Gods, Mateusz decided to talk with his friends.\n\n- Hm... there is some things I wanna talk about you know? I dunno where to begin... - he scratched his head.\n\n- The fact that the lady to whom we have given the sword of King Artur has no Virtues is... bad, generally speaking. I doubt that she was a Mortal, and... the only \"logical\" explanation as to why she had hidden her own Virtues could be... because of... you know, being a Titan follower. Eh...\n\n- Buuuut... - he focused his gaze kinda high, above heads of his friends, as if sleepwalking - I do not think she really was a Scion of Titans or something. You see, I believe she was honest with us and did not... overuse our trust, so to speak. Maybe I am just silly and naive, but... yup, this is what I believe.\n\n- However, those two facts are in a direct exclusion of one another. They are contradictory. And to be honest, the more I think about that, the less I understand. I feel kinda... lost?\n\n- Also, I wanted to talk to you earlier, but all the Gods of so many pantheons... it was a meeting to listen to, but not speak our own minds, I believe?" }, { "author": "Justanotherhero", "message": "„The issue of Elena having no detectable Virtues is troubling, indeed. We need more information. Investigating discreetly might help us avoid drawing premature conclusions or actions that could backfire. As for the meeting with the gods, I agree it was indeed more a time to listen.“\nJulian looks like he is thinking about wether or not this is a good time to share his thoughts.\n„If it is true that the number of scions is generally unknown then their might be a lot more or a lot less of us then I had originally envisioned. And maybe not all of those are on the same side.“\nJulian paused\n„If we are heading to New York I can take the ship there myself while sailing off the coast. During the trip we could discuss some things like: Does anyone have a lead on Elena ?“" }, { "author": "Kaworu", "message": "- Hm... I believe I could hack her e-mail, but I am unwilling to do so. For more than one reason - Mateusz admitted." }, { "author": "PoeticallyPsyco", "message": "Brand hesitated. I could probably find her... but doing so would be a breach of privacy. The slippery slope was a fallacy, but he really didn't want to start picking up bad habits again. Had she done anything suspicious enough to warrant this?\n\n The gods said her lack of Virtues was inherently suspicious. Surely that's enough to tip the scales? \n\nIt was, and Brand nodded to himself, calling up that thread of Fate to his attention.\n\n \n Spoiler: OOC \nBrandon marked the dagger with Vigil Brand. Assuming Elena didn't have some way of removing the Boon (I don't know of any such way, but it probably exists), it's still there, and he can use an action to actively check on it.\n\nOnly a 13% chance of screwing this up (I only need 1 success), so I'm not boosting this roll preemptively.\n\nPerception + Empathy:\n[roll0]\n\n1 success and Brand \"gains a clearer understanding of the subject’s condition, location and current situation.\"\n " }, { "author": "PoeticallyPsyco", "message": "Once more with clarity:\n\nPerception+Empathy\n (4d10)[ 1 ][ 4 ][ 4 ][ 6 ](15) \n\nEDIT: And I think my next upgrade is finally going to be that point of Epic Perception I've been promising myself, because I keep failing these 1-success perception checks called for by my powers." }, { "author": "Kish", "message": " \n Spoiler: Brand \nThis is something you've never encountered using Vigil Brand before. The dagger still exists, but nowhere in the World.\n " }, { "author": "Benoojian", "message": "Max speaks up, \"No offense to your moral code, but I would be willing to hack her email. I'm not as skilled as you, but she could be dangerous. Do we want to shelve looking into her until after dealing with the cult though?\"" }, { "author": "PoeticallyPsyco", "message": "Brand stared off into space briefly, then seemed to refocus on the world.\n\n\"How odd\", he said.\n\nNoticing the confused looks directed his way, he elaborated.\n\n\"The dagger, Carnwennan. It's gone. Nowhere on Earth, according to my powers. Still intact, though. And unless our former employer is just storing it extra-dimensionally for safekeeping, she's probably beyond our reach.\"" }, { "author": "Justanotherhero", "message": "„Well this might be presumptuous but I dare say the dagger is out of my reach. Unless someone has some incredible surprise?“\n\nJulian waited a bit.\n\n„I admit the fact that the dagger can go beyond this world worries me but I agree that we should deal with things we can deal with. So unless we have a new idea I would say we set sail and hope we can deal with the cult before Forsen and Elena find us?“" }, { "author": "Kaworu", "message": "- Hm... I would said the cult is more pressing, yes - admitted Mateusz." }, { "author": "Kish", "message": "It's early afternoon when your ship pulls into the Manhattan Cruise Terminal. Julian makes arrangements to dock the shop there. Only Liliana seems like she fits in here, but your motley group draws no comment, yet anyway." }, { "author": "Justanotherhero", "message": "If no one else offers to do internet search. Julian will offer to go to the local library and do an attempt." }, { "author": "DeTess", "message": "\"I could use a second pair of hands to sift through news articles.\" Liliana was happy enough to take Julian up on his offer as she headed out to do her own research. \"Do you have laptop of your own?\"" }, { "author": "Justanotherhero", "message": "Sure, let me grab it real quick then we can go.“" }, { "author": "Justanotherhero", "message": "\"As we travel, I plan to stop at a clothing store,\" Julian mentions to Liliana. \"It's quite a bit colder here, feel free to join if you need to pick up some warmer clothes. If not I do not want to stop you from going ahead\"\n\nUpon arriving at the library, Julian is eager to assist Liliana with her research. Despite realising hos own his limitations, he supposes investigating people that do not want to be found might be a skill he'll need to develop sooner rather than later. Maybe he'll learn a few things today.\n\nEven though their visit isn't meant for leisure, Julian can't help but feel a touch of excitement being in New York for the first time. His eyes wander occasionally around the grand architecture and the bustling city life visible through the library's windows. There's a subtle tourist-like curiosity in his demeanor." }, { "author": "DeTess", "message": "Once they had arrived at the library Liliana coached Julian through the basicsc of investigation. How to quickly judge the value of articles, how to search databases and the internet.\n\n\"The problem is probably not going to be that we have too little information, but rather far too much to search through easily. We'll start by looking up articles that mention the cult, as well as reports of serious crimes such as disappearances, murders and the like in the general area they operate in.\"\n\n\"Once we have this information I'd like you to organize the data on the crimes. Check if anything stands out, organize them on a map by date and type, that sort of thing.\"\n\nWhile Julian took care of that, Liliana would dive into sources with more dubious reputations. Occult magazines, local gossip sites and the like. Mainstream media would not report on anything supernatural, but these sources would. The trick was, of course, to see through what was fabrication and imagination, and what might be actual truth." }, { "author": "Kaworu", "message": "Mateusz also took his own laptop and went to the library.\n\n- Actually, I'm not much of a detective myself - he admitted - On some level, this is very similar to being a scientist or engineer, on other... it's not. Per instance, I don't see privite investigators doing much experiments in lab or writing scientific articles, right? And we, scientist, spend way too many hours in front of our computers.\n\n- Still, I will do what I can - he offered." }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz \nYou find an out-of-the-way table to set up your laptops facing the wall so that no one will see what what you're looking at.\n\nLooking for general information about crimes and disappearances turns up nothing unusual as far as you can tell; New York City has a substantially higher crime rate than rural Louisiana, but that hasn't changed anytime recently.\n\nLooking up information about Harold Derleth, you learn that he's been working for a small engineering firm called Tierra Inc. for the last eighteen months.\n\nYou think a young man might be looking more intently at you than at anything else here, but you're not sure. He quickly leaves, in any event.\n\n \n Spoiler: Liliana Only \nHis income expenditures suggest he's very well-paid for an engineer of his age and career level. Further research suggests that Tierra has an unusually high turnover rate of new hires, and while several of them are now working in other fields, others seem to have dropped off the Internet after leaving.\n\nNo, you're sure that man was focusing on you three to the exclusion of anything else in the library. You pull your full attention away from what you were reading. What did he look like? He was a perfectly nondescript young man...and that really should not be all you can remember about anyone's looks, especially when you saw him a matter of seconds ago.\n \n\n " }, { "author": "DeTess", "message": "When she noticed the spy Liliana quickly sketched out one of the diagrams she'd learned from the more occult books in her personal library. By the time he started to leave the diagram was complete. It only took a moment's concentration to imprint the latent spell on the man, allowing her to track him down later.\n\n\"We attracted someone's attention.\" She whispered quietly to her companions after he had left. \"And given that I can't remember his face despite looking straight at him I suspect he has some kind of unusual ability.\"\n\n \n Spoiler: Ariadne's thread \n\nPerception+survival: (4d10)[ 7 ][ 1 ][ 7 ][ 9 ](24) +1 epic succes\n " }, { "author": "Justanotherhero", "message": "„How do they do that?“ the question was more a rhetorical one mixed with confused disappointment then an actual question nonetheless Julian did look annoyed and curious.\n„Should we move to a different location? Before continuing?“" }, { "author": "DeTess", "message": "\"Hmmm, I don't think so.\" Liliana said after a moment. \"Better let them think we didn't notice. We should let the others know though.\"" }, { "author": "Kaworu", "message": "- I can send them a text - offered Mateusz, then took out his smartphone and started typing into a group chat they had.\n\n\"Somebody is spying upon us. We do not know who. Let's pretend nothing out of the ordinary happens\"." }, { "author": "DeTess", "message": "\"That having been taken care off, I think this company Harold works for is suspicious, maybe a front for the cult. They cycle through employees quickly, and some seemed to have disappeared, or at least gone into hiding. Add to that an unusually high pay and the image you get isn't exactly pretty.\" As Liliana spoke she started looking into the company more, trying to find out about any properties they owned, or major projects they were involved in." }, { "author": "Kish", "message": " \n Spoiler: Liliana \nThe company's past and present work includes various buildings, bridges, expanding airports; they maintain a laboratory which does soil testing, among other things. Nothing stands out as unusual in the company's work or properties; it seems likely that if anyone at the company organizes criminal activity, it takes place somewhere not legally associated with the company.\n " }, { "author": "DeTess", "message": "\"I'm not finding any obviously suspect locations for this company.\" Liliana considered for a moment. \"Lacking other leads, I suggest we look into the one that was spying on us. I tagged him with a little something that will guarantee I'll be able to find him.\" As she spoke she got out her phone, sending the ones currently not present a message, letting them know what she'd be doing. In particular, she asked Brand tot ag along if he had nothing better to do, because if it came toa confrontation, she'd prefer having all the muscle nearby." }, { "author": "Kaworu", "message": "- Yup, enough of our little research, let's get to the business - Mateusz agreed with Liliana - I got a few new tricks up my sleeve, I hope I will be this time more useful than during the Motortaurs encounter - there was a slight trace of blush on his cheeks." }, { "author": "Justanotherhero", "message": "„Then I would say I call a taxi and get moving? I have to admit I did not notice anything unusual so once you see our visitor or we get close tell me.“\n\nJulian would call a taxi and let Liliana direct where they go.\nAlthough he would prefer to meet up with Brand and the others before they get to close." }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \nLiliana leads the rest of you to a Tom's Restaurant . Going in, her spell leads her to a table in a corner where a dark-skinned, strikingly attractive young man is just sitting down. He has some kind of sandwich and a glass of Sprite on a tray in one hand, and a hardcover library book in the other. He obviously sees you.\n\nSo, what will you do next?\n " }, { "author": "DeTess", "message": " \n Spoiler \n\nLiliana slid into a chair opposite the man. She did not address him though, instead checking out the menu and ordering a wrap. \"I haven't had lunch yet.\" She offered by way of explanation. She was going to let this guy take the lead in this conversation, at least for now. He would likely reveal more that way than if she put her cards on the table first.\n " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\nMatusz really did not know if the approach choosen by Liliana was the proper one - personally, he was into playing his cards open - but after a few seconds, he decided to play along with it. He sat in a chair next to the woman, staring intently at the man.\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \nThe man looks unsurprised as you sit down. \"There are lot of other tables,\" he comments dryly. \"But I never forget a face. You are the--\" he lowers his voice sufficiently that no one else in the diner should be able to hear, if they have normal human hearing anyway--\"Aesir and Pesedjet , and...\" he looks at the two who are still standing, \"...Azlanti Scions I saw at the library. At the time I didn't think our interests were that likely to overlap, but apparently you disagree. What brings you here?\"\n\nThe book he's set down on the table is titled Legendary Ireland.\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Spoiler \n Julian does not have a better idea so he decides to play along.\n\n„For Starters a Mixed Platter and homemade soups. After that the question becomes is the company good enough to order dessert?“\n\nJulian decided this was a pun improvement. Not great but better then last time.\n " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\nMateusz gave Liliana the gaze \"it didn't work, see?\", and then started to look at the man.\n\n- Okay. You are spying on us. Probably you thought yourself to be smart a lot, right? But I bet you didn't see us coming after you.\n\n- The question is: for whom do you work, what info on us you possess and what your... benefactors wanna do with it?\n\nYup, playing his cards open WAS much better!\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \nHe blinks. \"Spying on you?\" he repeats incredulously. \"Did you reserve the library or something? Beyond what my own gifts let me sense about you I don't even know who you are. As for who I work for, you first.\"\n\n \n Spoiler: OOC \nHe hasn't tripped Takes One to Know One, though of course that doesn't prove he's not lying.\n \n\n " }, { "author": "DeTess", "message": " \n Spoiler \n\nLiliana deflected mateusz glare with a cool look. Getting the guy to admit he knew what they were, and where he saw them without any prompting had been quite valuable already.\n\n\"You're already well aware who we work for. You listed it yourself quite proficiently.\" Liliana gave him a second to absorb that, then continued. \"As for your little act at the library, would you believe me if the roles were reversed? You stared almost hard enough to burn a hole into something, then left in a hurry as soon as we noticed you. Would you believe the little 'I was just curious' shtick yourself?\" She let him sweat for a moment.\n\n\"But let's all pretend I believe you. You're just very curious, can't help stare and run into things related to the... unusual. You should be well aware of the rot in this city then. And eager to share with anyone intent on doing a little cleaning.\"\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \n\"I meant specifically,\" the man says, \"but to give you an equivalent amount of information, I am a Scion of a Loa. My name is Akinde. And no, I do not know specifically what you are referring to; I'm sure there is much Titanspawn activity in this city for its size and prominence, but what I was researching is outside the city. So tell me. What is this rot you speak of?\"\n " }, { "author": "DeTess", "message": " \n Spoiler \n\nLiliana considered for a moment, but then decided to honor the man's willingness to play ball. \"There's a cult. Not all that unusual in a city this size, of course, except their teachings do actually result in some measure of supernatural influence, most likely due to a titanspawn connection. There's also a connection with an engineering company called Tierra, likely with Tierra functioning as some kind of front for the cult. A person of interest to a deity we've had contact with got involved, and the deity requested we get him out and shut this cult down. The cult has killed several members unwilling to toe the line already.\" She gave him a moment to absorb the information. \"Does any of this ring a bell?\"\n " }, { "author": "Justanotherhero", "message": "Julian was sitting there and did honestly think about ordering the Mixed Platter and the Homemade soup. But even more then that he considered that apparently we had come to terms with the fact that the world was like this.\nThinking to himself:\n[Do we just assume that little can be done? It is apparently true that we maybe do not have the numbers. But what does that mean for the future? Osiris is god of Justice. A aspect that Julian did not have a lot of contact with but maybe that is the attitude that allows problems to fester?]\n\nHe did not say anything merely appeared lost in thoughts." }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \n\"Hm. Have you been to Tierra's headquarters, or any of their buildings, or this person's house? That seems the logical first step.\" He takes a bite of his sandwich, chews and swallows it, and asks, \"Where is the Tuatha?\" \n " }, { "author": "DeTess", "message": " \n Spoiler \n\n \"The Tuatha? And who might you be referring to by that?\" Liliana just about managed to keep a predatory grin from her face as the guy slipped up. If he'd only seen them at the library as he claimed he would not know about Brand. \n\n\"We'd gotten quite as far already.\" Liliana shrugged. \"It would have been the next step if looking into our mysterious spy turned up nothing. It seems this cult is more low-key than my source led me to believe. Either that, or staring and then running away in a suspicious manner is not all that useful as an investigative technique.\" She eyed the man, trying to see if her provocation caused him to let anything slip.\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \nThe man, looking distinctly annoyed, takes several bites of his sandwich. By the time he's done chewing, he no longer looks annoyed. \"I have a feeling that you both are more suspicious than usual for some reason.\" He shrugs. \"And what about you?\" he addresses Julian and Max. \"Do you have thoughts about this cult, or at least names, or does your suspicious Aesir friend speak for you entirely?\"\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Spoiler \n „I would be well served if the suspicious Aesir spoke for me.\nI think that a power greater then myself sent me to protect the innocent. I think that if what you say is true you are not my enemy. I think this meeting might be ordained instead of a coincidence, after all I was told there are few of us. If it is true that this meeting is fated:\nAm I here to help you?\nAm I here to ask you for help as a local guide?\nThat I have not figured out yet because I do not know what led you to the library?“\n \n\n\nIf a waiter comes along Julian would order the Mixed Platter and one homemade Soup for everyone present plus 1." }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \n\"I have been looking into a monster in Lake Erie that I believe has been eating people. What is commonly classified as Titanspawn, almost certainly. Not likely related to a cult this far away from it. Do you know how to pronounce....agh...something like 'each usage,' except I'm pretty sure that's not the right pronounciation. Pronunciation. Anyway.\" He shakes his head. \"Not related to your cult and, despite what your Aesir friend thinks, I have no inside knowledge of said cult to give you, so if you do not want to ask for my help in some other way I think we're done.\" He reaches into his shirt pocket and pulls out a pair of wire-framed glasses which he sets on his nose.\n " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\nMateusz still didn't know if he should trust this guy and it he told truth, but he had no reaspon to voice his concerns - right now, at least. But maybe they just started on a wrong foot?\n\nHe was silent as his interlocutor was about to go away. There was no need to stop him at any rate.\n\nHe did cast Liliana a curious gaze, though. There was much he wanted to talk about with this woman after the Scion would leave.\n " }, { "author": "DeTess", "message": " \n Spoiler \n\nLiliana's wrap had arrived and she was slowly eating it. She had decided she was done needing the Scion for now. He was intent on acting innocent, and there were too many witnesses for her to try pressing any further. If he truly was uninvolved she expected not to see him again. And if he did come up during further investigation... Well, she was sure she'd be able to find him again.\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Spoiler \n“I do believe there is a purpose to such unlikely events like us meeting. How often does your monster kill? How sure are you of a method of ending it? And truthfully are you sure you wish to go into such a fight alone?“\n\nJulian sat there and considered the situation. It was well possible this man could be successful without him.\n\n„If we where a army. Like all of us one army here to defeat the greatest threat for our kin that has been since the closing of the eternal gate. Then we would combat one threat after another and maximize our chances of success and maximize the likelihood that all of us come back. So if you want help all you need to do is ask. If you do not want that I will accept it. Know that I wish you luck Akinde son of Loa in your endeavor.\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \n\"I knew where to find what I need, because of one of my gifts. I don't have more of a plan yet. Good luck with your cult, people who do not share names.\" The man rises from the table, suddenly becoming as forgettable as Liliana saw him be at the library, and heads toward the counter, bringing his book with him.\n " }, { "author": "Kaworu", "message": " \n Spoiler \n\n\n- Eh... I kinda feel bad now - Mateusz commented - Do you think he was telling truth? What's if he was lying? - he asked, but was unconvinced himself.\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Spoiler \n „That I do not know.“\n\nJulian looked curious in Liliana’s direction.\n\n„If I had to guess someone fated or wished our meeting to happen. Because I do not believe that even this city has enough of us to create a random occurrence of this kind.\nIf our patrons organized this meeting we failed pathetically. If our enemies arranged this meeting we did the only rational thing. If I am wrong and it was coincidence we wasted a opportunity.\nWhich case is true? I do not know.“\n " }, { "author": "DeTess", "message": " \n Spoiler \n\n\"Best not to second guess yourself over this, Julian.\" Liliana replied. \"He managed to make it look suspicious all on his own, even if the meeting really was a coincidence.\"\n\n\"I'll be able to find him again for the next few days.\" She added in a lower voice. \"If we find any further evidence tying him to this cult we can visit him again, preferably somewhere more private, to get some answers. If there's no evidence I'd just let him walk. If someone somehow arranged this in the hope we'd help one another... Well, it's on them for trying such vague methods, rather than just sending a proper message.\"\n " }, { "author": "Justanotherhero", "message": " \n Spoiler: Spoiler \nWell then I guess it is time to continue the investigation and get all of us together? Maybe it will make sense to seek contact again. Should we start with the address we received?\n " }, { "author": "Kish", "message": " \n Spoiler: Julian, Liliana, Mateusz, Max \nAfter a few minutes, Akinde comes back to the table and hands Julian a business card from the diner with a phone number scribbled on it. \"In case you want to contact me,\" he says before leaving the diner.\n \n\n\nThe five of you meet up on the way to the address the Amatsukami goddess gave you. It's a good-sized apartment building." }, { "author": "DeTess", "message": "\"So how do we want to handle this?\" Liliana asked the others on the way there. \"I somehow doubt a 'cults are bad, okay?' will cause him to drop out and turn his life around. Do we even want to meet with him at all, or is this going to be a little B&E to see if we can find anything on the cult in his place?\"" }, { "author": "Kaworu", "message": "- Hm... - Mateusz was not sure himself - I think we should focus on the presence of supernatural danger here. However, I have no idea how to do it. Buuuut... - he was thinking intensely - What if one of us would pretend to me a \"Muggle\" who wanna get into the cult? This way, we could have an insider's knowledge, right? Or is it too silly or risky? - he asked." }, { "author": "Justanotherhero", "message": "OOC:\n\nWhat time of day do we have? How many people are around?\n\nIC:\n„This time I would like to see them before they see us. Before we go into essential detail I would take a general look around and check if someone used powers to create additional observation. Does anyone see any guards inauspicious or not? Does anyone see any cameras? If we can be sure that we are not being observed I would check for beyond natural powers. „" }, { "author": "Justanotherhero", "message": "After taking the little walk Julian focuses and closes his eyes. After incanting a barely audible phrase he kisses his ring and open his eyes. For those standing close to him it appears almost as if vibrant green plant life was reflected in his eyes for a second. While he takes a look at the building and entrance at the address we where given." }, { "author": "Justanotherhero", "message": "„From here at least I can not see anything unusual.\nWould you be able to use the address and the name to check out our targets online habits?“" }, { "author": "DeTess", "message": "\"I'm good on research, but less so on hacking and cracking.\" Liliana had started watching the door to the apartment building, trying to see if it was locked, or opened for anyone. If it was locked, she'd start looking for an opportunity to slip in together with someone else" }, { "author": "Kish", "message": "The door opens, revealing a lobby with a woman in uniform sitting behind a desk. Past her, you see a block of elevators." }, { "author": "Kaworu", "message": "Mateusz went inside, just after Liliana.\n\n- Hm... - he looked at his companion, not sure what (if anything?) he should have said to the lady by the desk." }, { "author": "Kish", "message": "\"Yes, what is it?\" the woman asks you abruptly.\n\nFrom here, you can see doors past her, at least one of which presumably leads to a stairway." }, { "author": "Kaworu", "message": "Mateusz looked at Liliana more intensely, as if saying \"it was your idea, do something!\"." }, { "author": "DeTess", "message": "Liliana strode confidently towards the desk, quickly considering the best approach. She didn't want to alert their target by naming him directly, but she did need free reign to move around for at least a little while, preferably with the rest of her crew in tow. She hadn't taken the time to prepare a fake badge, and there were too many of them to try that trick anyway. But with her more business-like attire, and the more casual appearance of the others...\n\nInspiration struck right as she reached the desk. \"I'm sorry we're a bit late. Stuck in traffic and all that. If you don't mind, we'll start our inspection immediately. Which way to the stairs?\"\n\n \n Spoiler: OOC \n\nThe play is to present the group as being from a contracting firm, here to inspect the building's state in preparation of some kind of large-scale maintenance. Liliana will pretend this has all been pre-agreed by the owner, even if the woman behind the desk can't find anything like that in her agenda.\n\npressence+manipulation: (8d10)[ 5 ][ 4 ][ 1 ][ 2 ][ 2 ][ 6 ][ 2 ][ 9 ](31) + 4 epic successes\n(if the description qualified as a stunt I'll use it to recover legend or willpower if it's a big enough one possible)\n\nrelevant knack: perfect impostor. I'll know what the woman behind the desk expects of me, and will eb able to tailor my responses accordingly.\n " }, { "author": "Kish", "message": "Liliana isn't at her most convincing, but she's still superhumanly convincing and the woman readily lets you proceed in.\n\n \n Spoiler: OOC \nThe address you have would put him on the fifth of 20 floors.\n\nAnd yes, that was a one-die stunt.\n " }, { "author": "Kaworu", "message": "Mateusz sighed in relief in his heart of hearts. Uffff! They did it!\n\nHe went towards the elevator, thinking of what to do next. He wanyted to consult his friends, but, at the same time, out of earshot of the receptionist." }, { "author": "Justanotherhero", "message": "Julian did not really 100% understand what was happening but that did not stop him from walking along and pretending to play his part.\nAnd when Liliana started talking he turned to her nodded deeply and let her lead the way." }, { "author": "DeTess", "message": "Liliana tapped Mateusz on the shoulder and led him and others to the stairs. \"Let's start with the stairwells, we can check the hallways afterwards.\" She said loudly enough for the receptionist to overhear.\n\nThen, when they were out of ear-shot she added. \"Don't take the elevator in cases like this, you don't want to be trapped in a little box in potentially hostile terrain.\" She started ascending the stairs as she laid out the bones of her plan. \"I want to check the fifth floor and the sixth floor to start with. Our target lives on the fifth floor, but I want to see if there's a way to get to his apartment from the sixth floor, via the balcony for example, as well.\"" }, { "author": "Kaworu", "message": "- Like, fire escape stairs, you mean? American building quite often have these outside, but they aren't known in Poland - Mateusz commented." }, { "author": "Justanotherhero", "message": "„Hm fire safety would be something one could realistically claim to check.“\n\nWith that Julian followed the other two." }, { "author": "DeTess", "message": "A check of the sixth floor did reveal some fire stairs, but nothing that seemed like a feasible and stealthy point of egress. Liliana made a show of inspecting the fire safety if there were any people around, but otherwise she would move down to the fifth floor quickly afterwards. \"Let's check if that guy seems to be home. If not, let's take a look around in his place.\" She palmed a small tool set, with picks and levers for bypassing locks." }, { "author": "Justanotherhero", "message": "„The way I see it we would need two look outs one for the stairs and one for the elevator.“\nLooking towards Mateusz „Any preferences?“" }, { "author": "Kish", "message": "The lock clicks open in response to Liliana's efforts." }, { "author": "PoeticallyPsyco", "message": "Brand reflected that this was all much smoother than the way he would have done things back in Ireland... which would have involved a lot more splintering wood and running from the cops." }, { "author": "Justanotherhero", "message": "Julian decides to work as a look out covering the stairs. Discreetly standing in the corner next to the door that leads to the targets floor and pretends to text someone while listening for any movement." }, { "author": "DeTess", "message": "Liliana quietly entered the apartment, casting her gaze around for any secondary alarm systems or cameras. If none were apparent she'd start a careful search of the apartment, looking for anything that might provide a hint to the cult or the engineering company." }, { "author": "Kaworu", "message": "Mateusz stood next to the elevator, checking if there was some movement. He had his phone in his hands, pretending to be busy with it." }, { "author": "Kish", "message": "No one is in the apartment, which might be surprising late Sunday afternoon. You find a generic access badge which you would guess is to Harold's workplace, with a six-digit number written on a Post-it-note next to it. You also find a notebook which seems to be notes on Harold's coworkers.\n\n \n Spoiler: OOC \nLiliana, and anyone else investigating the apartment, please roll Intelligence+Investigation. With Liliana's epics there's no way she's going to come away with no information, but let's see how much she learns.\n " }, { "author": "DeTess", "message": "Liliana got out her phone and sent her companions a quick message.\n All clear in here. If you want to help check things, make sure to put everything back exactly as you found it. \n\nAfterwards, she took pictures of every page in the notebook, as well as the access badge and six digit code, before putting everything back exactly as she found it." }, { "author": "Kish", "message": "Julian senses no magic." }, { "author": "Justanotherhero", "message": "Then Julian leaves the apartment and nods in the direction of Liliana.\n„I did not find anything special. Do you want to close up? I will get back to position.“" }, { "author": "Kaworu", "message": "Mateusz just stayed in the hall. He was not so sure he could put in everything the way it was before, so he preferred not to be intrusive." }, { "author": "Kish", "message": "Having gathered what information you can find, you leave the building and go...where?" }, { "author": "Kaworu", "message": "- Maybe we could take a look on the ship? - suggested Mateusz." }, { "author": "Justanotherhero", "message": " \n Originally Posted by Kaworu \n - Maybe we could take a look on the ship? - suggested Mateusz. \n \n\n„A place to plan and strategize would be a good start. Either the ship or we start hotel or motel hopping?“" }, { "author": "DeTess", "message": "\"We don't really have the time for that.\" Liliana replied, while quickly looking up whatever she could about the likely victim's adress on her phone. \"This guy seems to have already picked the victims for some kind of ritual. If we're fast, we could get to them before he does and stake out. If he already ahs them, we can use it as a lead to track them down.\"" }, { "author": "Justanotherhero", "message": "„Ok you have the experience. From my side lead the way.“" }, { "author": "PoeticallyPsyco", "message": "\"Ah, no sense in waiting in ambush, then. But just in case...\"\n\nAnd Brandon marked the doorway with a subtly positioned Vigil Brand, so he'd know as soon as someone returned to the apartment." }, { "author": "Kish", "message": "Following the location information you find online, you head to a much dingier neighborhood in the Bronx, to a substantially shorter apartment building. You quickly determine that people, most likely Gregory, Carla, and their child Sam, are inside." }, { "author": "DeTess", "message": "\"Them still being here makes things a lot easier.\" Liliana turned to Brand. \"That protective magic you mentioned before, that lets you know if someone is in trouble. Could you use it on them without their knowledge.\"" }, { "author": "Kaworu", "message": "Mateusz was quiet. He did not think he had any special talents he could use in this kind of situation, so he was silent." }, { "author": "PoeticallyPsyco", "message": " \n Originally Posted by DeTess \n \"Them still being here makes things a lot easier.\" Liliana turned to Brand. \"That protective magic you mentioned before, that lets you know if someone is in trouble. Could you use it on them without their knowledge.\" \n \n\n\"Hmm. In theory? It's possible. In practice? They need to be touched, and it leaves them marked with silver that themselves could spot. But...\" Brand said, stepping forward, \"I can do the next best thing.\"\n\nHe marked the door-frame with his personal Litir, in the top-right corner where it would hopefully go unnoticed, and then stepped back, nodding in satisfaction. \"This is the only door but the balcony; if someone tries to force entry, or the apartment itself is endangered by fire or somesuch, I'll be knowing.\"\n\n \n Spoiler: EDIT \nI mixed up the Guardian boons; Vigil Brand doesn't alert me to people entering, just if the door itself is in physical danger. Still going to leave one in case the cultists try to force the door instead of picking the lock or tricking the family into opening it. I edited the text to reflect this. Down to 10 Legend points.\n " }, { "author": "Justanotherhero", "message": "„I guess I should rent us a car for the stake out? Otherwise we could give off sort of a homeless impression.“" }, { "author": "DeTess", "message": "\"Thanks Brand.\" Liliana turned to Julian when he spoke up. \"That would be smart. Either way, there's no reason for us all to be here around the clock. Best to split up in pairs and take turns.\"" }, { "author": "Justanotherhero", "message": "„Then I will get that done. By the way Mateusz would you be able to make the records of stuff like car rentals disappear?“\nJulian took out his phone and started heading the direction to get two appropriately large cars." }, { "author": "Kaworu", "message": "- I can try - Mateusz admitted. He was still opposed to hacking in general, but this plea seemed... pretty innocent, to be honest." }, { "author": "Justanotherhero", "message": "„Donyou want to come along for the process .. or? I am honestly not sure how it works.“\n\nWith that Julain would go with Mateusz to rent the two cars." }, { "author": "Kish", "message": "The two of you don't draw any undue attention. You definitely get the impression you've been pegged as tourists, and not especially worthy of respect, by the car rental staff; they're significantly brusquer with everybody than people in Lousiana were, but more efficient than unfriendly.\n\n \n Spoiler: OOC \nAnd if I understand your plans right, either two people will watch Gregory and Carla's apartment and three will go to Harold's and wait for him to come home and then grab him and bring him somewhere , or three people will watch Gregory and Carla's apartment and two will go to Harold's and wait for him to come home and then grab him and bring him somewhere . Brand will be in one group and Max will be in the other .\n\nI need specifics on the parts I've bolded.\n " }, { "author": "Kish", "message": "Max and Mateusz keep watching Gregory and Carla's apartment while Brand, Julian, and Liliana go to kidnap Harold.\n\n \n Spoiler: Brand, Julian, Liliana \nThe man whom you saw a picture of parks outside the apartment building and heads for the door around 11:30 at night. No one else is immediately visible anywhere in sight.\n " }, { "author": "DeTess", "message": "\"Let's wait another three or four hours, to ensure he's asleep, then sneak in for a 'chat'.\" Liliana suggests. \"Unless either of you has another, better plan?\"" }, { "author": "Justanotherhero", "message": "„That sounds like a reasonable plan. I do not know if they are gathering members that have divine origin but just in case I would assume he is awake when we go in. I realized after my visitation sleep is a very nice hobby less a brutal requirement.“" }, { "author": "PoeticallyPsyco", "message": "\"Very true. Best not to take mortal limitations for granted when some of our foes are capable of so much more.\"" }, { "author": "Kaworu", "message": "Mateusz was at his post, waiting for anything suspicious." }, { "author": "Justanotherhero", "message": "As Julian strides confidently across the street where Harold Derleth is walking, his demeanor is composed and authoritative.\nReaching Harold, he extends a hand and places it on his heart as a formal gesture of introduction. His voice is steady and assertive, enhancing the gravity of his presence.\n\n\"Good evening, Mr. Derleth. I am Agent Bennet.\" Julian states, his tone leaving no room for doubt.\n\n\"We've been monitoring groups whose activities have raised concerns.What exactly can you tell me about the organization that implies to 'give its members what they want'? Start with your first encounter.\"\n\nJulian’s eyes remain fixed on Harold, meticulously observing every twitch, every flicker of hesitation. His posture is relaxed yet commanding, establishing a presence that subtly pressures Harold without overt aggression." }, { "author": "DeTess", "message": "\"Agent Williams.\" Liliana had followed Julian out of the car and introduced herself gruffly as his partner. While Julian took on the more personable, friendly façade, Liliana put a glower on her face and positioned herself to Harold's side, intent on playing the 'bad cop' role if Harold needed more convincing." }, { "author": "Kish", "message": " \n Spoiler: Brand, Julian, Liliana \nThe man pales, glancing between the two who approached him, nervously. As his feet shift, you realize he's about to turn and run.\n " }, { "author": "Justanotherhero", "message": "This was not something Julian enjoyed doing with witnesses, but apparently, it needed to be done. Julian feared that the knowledge that he had inherited not just part of his father's body but also a fraction of the first king's voice would make people somewhat \"uncomfortable.\"\n\nJulian's voice, imbued with an echo as if carried by the wind rather than spoken outright, filled the space between them.\n\n\"You are at a crossroad,\" Julian intoned, his eyes locking onto DerlethÂ’s. \"But the river of time flows on. Right now, you have the opportunity to decide whether you are a redeemable soul caught up in events beyond your control or a being that needs to be caged to protect others. I will not take that decision from you. But once it is made, I will act accordingly.\"\n\nHe paused, allowing the gravity of his words to sink in, the subtle echo of his voice lingering in the air like a haunting melody.\n\n\"So, I ask again: What exactly can you tell me about the organization that claims to 'give its members what they want'?\"\n\nAs Julian’s voice seeped into Derleth’s consciousness, a profound shift occurred. Derleth's connection to his physical form—or sekhu—diminished, rendering his mind and thoughts more pure. His heart rate slowed, his mind liberated from the shackles of the physical realm. The blessing of Sekhu Division - Ba unbound, was something Osiris had once said allowed great thinkers to commit to incredible deeds. Then again, Father probably has an older definition of free will.\n\n\n \n Spoiler: OOC \n\nJulian spends one legend and activates Charmer.\n " }, { "author": "Kish", "message": "He hesitates, the panic fading from his eyes. He blinks at Julian's words. \"You're not a cop,\" he states firmly. \"What are you...what do you want?\"" }, { "author": "Justanotherhero", "message": "Julian places his hand on Derleths shoulder in a borderline friendly gesture while smiling.\n\n\"Mr. Derleth you are supposed to be an educated man. Obviously Agents for cases like yours are not randomly selected.\n\nDid it never occur to you that the people you are cooperating with had a reason to demand secrecy? Do you sincerely believe that in all of history you are the first to participate in such activities? You do not need to answer just think about it.\n\nAs to what I am: Possibly your pathway to a better existence. If that is what the committee deems appropriate.\nNow: What exactly can you tell me about the organization that implies to 'give its members what they want'? Start with your first encounter.\"\n\n \n Spoiler: OOC \nIf he starts doing things he is not supposed to Julian is very willing to secure him and switch to a hold mouth closed while abducting target mode of operation. Since he asks questions Julian will not let go of him until another Scion has grabbed him.\n " }, { "author": "Kish", "message": "He frowns. \"I know exactly--I mean, if you're a cop, I'm not answering any questions without my lawyer present. And if you're not, I'm not...\" that's when he tries to pull away and Julian grabs him.\n\n \n Spoiler: OOC \nHis tone is oddly low even as he refuses to cooperate; he doesn't seem about to yell for help.\n\nMake a Dexterity+Brawl roll, Julian.\n\n (2d10)[ 10 ][ 5 ](15) \n " }, { "author": "Justanotherhero", "message": "Restraining divine monsters demands an extraordinary amount of effort and power. It requires channeling every ounce of strength, focus, and discipline to ensure that ancient, primal beasts do not tear through the fragile facade of modern infrastructure and civility.\n\nWith every fiber of his being, Julian directed his energy towards not breaking the shoulder bones of a ignorant, arrogant criminal and it was not a small feat—it was a deliberate act of restraint.\n\nWould things have been different if nobody was watching and Julian was given sole authority to decide how to proceed? Maybe some questions are best left unanswered.\n\nJulians hand turned into stone insuring that Derleths shoulder moved no where. Doing his very best not to break bones in the process. If they broke the strength would have to come from Derleth. Otherwise what would the other Pantheons think?" }, { "author": "Kish", "message": "Julian is able to immobilize the man. Any passersby will certainly notice that you're struggling, but he seems reticent to yell for help." }, { "author": "DeTess", "message": "Liliana leaned closer to Derleth and lowered her voice. \"Now, my partner has been more than courteous to you, but you? You throw that into his face. My partner insisted on having a private chat, clear up any misunderstandings. But me?\"\n\nLiliana let a short pause fall, then continued, channeling the essence if every horrid cop she'd ever known. \"I know a pervert when I see one. You could have gone after any number of people, but your number one target was a family with a little kid? If I was the senior officer here I'd have grabbed you of the street in a very public manner, and 'this guy planned to kidnap a little kid' would have been all over the social media channels before we even got you in the car. I've found this is a good way to make freaks like you talk, given that even the greatest fool knows that it'll be safer behind bars than in the streets once the people are out for blood.\"\n\nShe took a step back and got her wallet out, a sleek black leather affair that could conceivably hold a badge and government id, though she kept it closed to hide the fact that it didn't. \"So what will it be, mr. Derleth? Will you take my partner's earnest offer for an informal chat to clear up this mess? Or shall I make this official and read out the charges and your rights here and now?\" She raised her voice a little. Not enough to actually be overheard by a random passerby, but enough to imply the threat of a very public scene." }, { "author": "Kish", "message": "\"Look, if you're arresting me, say so, I want a lawyer!\" The man's voice is somewhere between whiny and indignant; he sounds afraid but if he feels guilt it's very well hidden." }, { "author": "DeTess", "message": "\"Alright wise guy, let's do this the official way then.\" Lilliana gave him a scowl. \"Harold Derleth, you're under arrest for planned kidnapping of an underage kid, amongst several other offences.\" She gave Julian a nod to start dragging him to the car. \"You have the right to remain silent. Anything you say can and will be used against you in a court of law.\" She skipped over the next little bit, given that the guy was clearly aware of his rights regarding a lawyer, and this whole show was more for the bystanders anyway, who'd only know the first two lines from TV shows anyway. \"You can call your lawyer once we're at the precinct.\" She added more quietly. This was technically not a lie, since they had no intention of actually going to a police precinct, and if the guy did make it there, he could call all the lawyers he wanted ass far as she was concerned." } ]
[ { "author": "DeTess", "message": " Shandara's home \n\nShandara's mending magic restored the seven wands to pristine condition, and did the same for the enchantments on five of the wands. The remaining two wands had been damage to such an extent that it would require a more in-depth intervention to fully restore functionality.\n\nHer work on the spell to render wood invisible or see-through also went apace, and she had several approaches she could take. Depending on the exact method she reckoned she could have a working spell in a day or two at most.\n\nOOC thread: https://forums.giantitp.com/showthre...ctric-boogaloo \nPrevious IC thread: https://forums.giantitp.com/showthre...ery-Society-IC " }, { "author": "WindStruck", "message": "Shandara realizes trying to base the spell off of something like the common \"Invisibility\" effect is too complex and actually does accomplish more than it should. So instead, she works on something in the divination school: a spell that affects the caster, who has the ability to see through touched wooden objects of a limited volume and weight. This is her first draft of the spell, so for the selected material to see through, she just needs to test it on a a very ordinary piece of wood. If that succeeds, she'll test the spell out on the spirit wood.\n\n \n Spoiler: ooc \nI'm interested in seeing how the spirit wood also reacts, if it does so at all. It might not, seeing as this is a divination spell that mainly affects the caster.\n \n\n\nSome of the wands she tried to repair were also stubborn, so the following day she tries a use of Make Whole to see if she can get any improved results." }, { "author": "DeTess", "message": "The spell works fairly well. The wood does not become entirely invisible, but it does become translucent to Shandara's sight, allowing her to see straight through. The same test on the spirit wood is not quite as succesful however. Where the normal wood became translucent like a fine piece of glass, the spiritwood is more like an old windowpane. Still somewhat translucent, but foggy and a distorted. By narrowing the area if effect to only a portion of the log Shandara can get a significantly clearer view at the veins of crystal within however.\n\nThe attempt to repair the two remaining wands the next day with a more advanced spell has mixed results. One wand is restored, but the enchantment on the last remaining one remains stubbornly damaged." }, { "author": "WindStruck", "message": "Shandara is pleased with the results for the divination spell she was working on, until she had tried it on the spirit wood itself and found that it was quite muddled and unclear. Unsure of if this was simply because of a different composition in the wood, or perhaps countless imperceptible crystal veins, Shandara thinks she needs to perform some sort of material analysis so she can more accurately define what kind of material to make invisible/visible.\n\n \n Spoiler: ooc \nWell, I'm not really sure how to do this. Do I have to develop yet another divination spell to try to get an accurate composition for writing another spell, or can I simply do this with a knowledge roll of some kind? alchemy? nature? Do I need to seek an expert?\n " }, { "author": "WindStruck", "message": "After a day or so more of tinkering with the spirit wood and her spellcraft, Shandara manages to develop a spell that has optimum potency on the spirit wood itself, but not on other types of woods. Then she tries casting Light on one of the veins again, tests her new divination spell out on the wood to REALLY see the lit up veins, and then, if she can manage the concentration, tries to observe the light magic ebbing from it with Detect Magic." }, { "author": "DeTess", "message": " Shandara's home \nShandara's new spell works without a hitch, and she can clearly see the lit up veins of crystal snaking their way through the wood. After some time the light and magic starts ebbing away again, though it does so very slowly.\n\n The Fiddle and Saw - Home of Aiden Sorveaux \nWhile working on the harp, Aiden still had time to instruct Cliff and Markel on the finer points of boat restoration. Both kids learned fairly quickly, and they both looked noticeable better fed, likely thanks to the meals provided by Maria when the boys where working on the boat. The boys each had their own strong suits. Cliff was the stronger of the two and good at rough work and work requiring strength. He also must have learned about knots and ropes at some point, as he seemed to need little instruction for working on the boat's ropes and rigging. Markel had a bit of trouble with tasks that required raw strength, but was very good with detail-work. Under Aiden's direction they soon finished the work on the boat, and though it didn't look quite as new, it looked far more seaworthy than it had when Aiden first laid eyes on it." }, { "author": "WindStruck", "message": "(snipped from OOC)\n\nShandara is still busy trying to unravel the mysteries of how the spirit wood worked. Reconfirming that the light magic lingers for much longer while affecting the spirit wood, she decides she wants to test the theory out from a few other angles.\n\nFirst she'll want to go out and see if she can find some scrolls of Lighten Object and Grease. She would choose these spells because first of all, she didn't want to do anything drastic to the wood that might damage it. And second, it could be argued that the Lighten Object spell would be much more improved either in effect, duration, or both seeing as the magic was supposed to encompass all of the wood, where as Grease would only affect the outside. Though Shandara could not really say for certain what would happen, which is why she wanted to experiment." }, { "author": "WindStruck", "message": "After further experimentation, Shandara concludes that magic that affects the crystalline structure of the wood simply lasts longer.\n\nBut now, of course, she had come to the part where she would be testing out the wand efficacy and crafting. And there was no getting around it.. she needed someone who was good at cutting wood. And she needed a few normal wand blanks as well.\n\n \n Spoiler: ooc \nlore wise, how are wands crafted? Is there something similar like in the Harry Potter books, where it wouldn't just be a plain piece of wood through and through but have some sort of magical material or conduit in the middle? Would be a great way to incorporate the spirit wood..\n\nAlso, now might be a time to bring MrAbdiel back into the fold and see if Aiden was still interested in getting paid to cut the wood for Shandara... though if MrAbdiel is very absent and infrequently posting, I think Shandara had better find a different artisan anyway.\n " }, { "author": "DeTess", "message": " Bluefin's rest \nThe restaurant is fairly quiet when Shandra arrives. The midday rush is over and it's still a bit too early for an evening meal. A group of four, two men and two women, all human,a re sitting in the back. Based on the papers spread over the table they might be in some kind business meeting or similar.\n\nShortly after Shandara arrives she si approached by a blonde man in his early twenties. His white apron suggests he is onE of the servers in the restaurant. \"Good afternoon, miss.\" He greets the Drow. \"We are not quite ready yet to serve dinner, but if you're looking for a smaller meal or something to drink we have plenty of options.\" He offers her a menu." }, { "author": "WindStruck", "message": " \"Ah, thank you,\" Shandara says, briefly glancing at the menu. \"But actually.. I was wondering if anyone here knew where to find Ulrik? If I recall, I believe he said he had some family here.\" " }, { "author": "DeTess", "message": "\"Ulrik? Ah, right, give me a moment to check with the chef.\" The man disappears into the kitchen for a moment, before returning in short order. \"You are miss Shandara, right? Ulrik is quite likely to be here this evening for a meal, so you could wait for him here. If you're in a great hurry, however, you can ask for him at the Streidekker and sons shipyard, though the chef told me he's quite busy, so no guarantees he has time to see you if you go there.\"" }, { "author": "WindStruck", "message": " \"Well.. it's not really urgent,\" Shandara says. She peers at the menu again, considering it. \"I could certainly meet him here later this evening, though I would say I have.. certain obligations to attend to and would rather not tarry here for hours.\" And by that, she was referring to needing to meet Xavier so that he didn't think she had been kidnapped. And she also didn't want to waste time here munching on snacks and getting drunk. At least.. not all by her lonesome.\n\n \"If you do see Ulrik, tell him I'll be looking for him tonight. And perhaps I'll buy him a drink .. though, I imagine he might get some for free here anyway. Hm.\" She shrugs.\n\nShe forces an awkward smile toward the young blonde man briefly and leaves.\n\nSo she'll walk back home. Probably do a few chores, tidy up the place, make some tea, relax. Meet Xavier. Randomly take him out to eat. Same restaurant. Hopefully Ulrik will actually be there after sundown." }, { "author": "DeTess", "message": "When Shandara returns, the restaurant is a lot more livelier, with merchants, officers and shipbuilders enjoying their dinners. It does not take her long to make out Ulrik's sturdy frame. He is sitting at a table together with one of the women who had been engaged in a business meeting when Shandara dropped by earlier. Seeing the two of them beside one another some similarities between the two humans become apparent, with them sharing the same color hair and eyes, as well as some other subtle similarities. It could be that the woman, who seemed around the same age as Ulrik, was the sister he'd mentioned before. The two seemed to be involved in an animated conversation, and neither noticed Shandara when she entered the restaurant." }, { "author": "WindStruck", "message": " \"I hope you like seafood,\" Shandara commented to Xavier.\n\n- - -\n\nShandara picks out Ulrik easily enough. She tells the host they were meeting someone here. Suspecting the two at the table were brother and sister, it might not have felt so bad to interrupt their conversation. She quietly walks over, probably not noticed by either until she stops at their table. \"Hello again,\" Shandara says. \"I hope someone told you I was coming. Do you have a few moments, or would you like to have a meal together?\" " }, { "author": "MrAbdiel", "message": " \n Originally Posted by DeTess \n The Fiddle and Saw - Home of Aiden Sorveaux \nWhile working on the harp, Aiden still had time to instruct Cliff and Markel on the finer points of boat restoration. Both kids learned fairly quickly, and they both looked noticeable better fed, likely thanks to the meals provided by Maria when the boys where working on the boat. The boys each had their own strong suits. Cliff was the stronger of the two and good at rough work and work requiring strength. He also must have learned about knots and ropes at some point, as he seemed to need little instruction for working on the boat's ropes and rigging. Markel had a bit of trouble with tasks that required raw strength, but was very good with detail-work. Under Aiden's direction they soon finished the work on the boat, and though it didn't look quite as new, it looked far more seaworthy than it had when Aiden first laid eyes on it. \n \n\nThe smell of the wax was strong in the air. A vessel is typically made of reasonably hydrophobic woods, but sealing was still required for good measure, and the craft that was once a ruin with a broken mast now looked ready to put to sea.\n\nAiden washed his hands in a basin as Cliff and Markel scampered about the resurrected vessel, plying the fictional seas of the barn while gleaming rodent eyes watched from high rafters.\n\n \"She's a good'un, as they say, lads. You can take her to sea now, but I recommend not chasing the horizon right away - you'll need to let the timbers swell with the water and lock up with each other, and it'll give you a chance to discover any leaks you need to patch. But I wouldn't go to sea without a name for her - that's just asking for trouble. But, ah... Well, lads, I've a proposition for you.\" \n\nAiden waited for them to gather to him, and he plunked down on a low crate. It wasn't comfortable sitting at all, but it put him much closer to eyeline with Cliff, and just above Markel.\n\n \"I know you've got your hearts set on going out, spreading your nets and living off the profits, but I wondered if you might both think about staying on here to learn a little more, and help me out. Let me pose it to you, and you tell me if it fits, alright?\" \n\nHe gestures to the restored boat with one open hand. \"A boat like this, well... A fresh one might sell for close to five hundred gold. But you'll put about a third of that into it in materials, and plenty of labor. But that's the trick of crafting - once you know how to do the labor, and if you love doing it, it's practically free. So how about this - you take your boat to sea a couple of days a week, catch fish to your heart's content. Bring the best ones back here to Maria, since she'll be feeding you at the end of the day anyway. I'll put up the money for materials to get started on a completely new boat. Maria will keep feeding you, and you can stay here as much as you like. You give the fish a few days respite from your assault, and put those days here into working on the new boat. I'll come through to help you if you have troubles or for the heavier and tricker bits, but I'll let you do most of this on your own. And when it's done, we'll sell it; I'll take back the cost of the materials, and you boys can split the rest how you see fit. If you bring any friends to help you out, you'll get it done faster, but you'll have to cut them in. I think you'll find selling boats is a little more profitable than selling fish, in the long run, though you'll have to use your profits from the fishing for a while to pay for a berth for this ship. We won't fit both in this barn! What do you think?\" \n \n Spoiler: OOC: New Character Goal \nAiden has spontaneously developed a vision of a new project, the Stormdrains Arsenal - a combination Orphanage/Shipyard which offers shelter, community, work, and skills for young lads and lasses with nowhere to go, with an eventual goal of them getting a 'real' job in another shipyard when they age up. It would be a focus on small craft - rowboats, jolly-boats, and fishing boats that can be sold (or given away) at lower that market cost to people who couldn't otherwise afford it.\n " }, { "author": "DeTess", "message": " Bluefin's Rest \nUlrik looked up as Shandara approached, some surprise on his face. \"I don't think anyone...\"\n\n\"Yes, they did, brother.\" The woman cuts him off. \"You'll have to forgive my brother here, he has just received some very good news and I doubt he has registered anything non-ship related this evening.\"\n\n\"Ah, yes, sorry.\" Ulrik gives a sheepish grin, te expression seeming illa t home on his weathered face. \"You might remember when we talked about our dream projects? Well, I've been asked to oversee something very much like it, so I might have been a little distracted today. Ehm, what did you need my help with? Or was it Just a social call?\"" }, { "author": "DeTess", "message": " The Fiddle and Saw - Home of Aiden Sorveaux \nCliff and Markel exchanged a glance. \"Ehm... 500 gold coins, but we lose a third to materials and then we split it is...\" A look of concentration came voer Cliff's face as eh tried to doe the math in his head.\n\n\"166 gold pieces each, with some silvers and coppers left over.\" Markel had worked it out a lot quicker.\n\n\"That... sounds too good to be true.\" Cliff looked troubled. \"How long would it take us to make a boat like that?\"" }, { "author": "WindStruck", "message": " \"Could be a social call as well if you'd like,\" Shandara says with a small smile and a shrug. \"I just wanted to ask you a little advice about something.\" \n \"Um. Would it be alright if we sat down with you?\" she asks, also glancing over to Xavier. \"This is Xavier, my bodyguard. It's.. perhaps a little awkward explaining why I feel the need to have one. But for the most part he's usually accompanied me in the Society's archives and not much has happened. Well, aside from that one time Bolten and I went out to test a little project of ours, and there was a bear...\" " }, { "author": "MrAbdiel", "message": " \"How long? Well. Hmm. Well, let's think a minute. For a twenty footer, first we'd have to have you on the drawknives carving a keel...\"\n \n \n Spoiler: OOC: Child Labor Statistics \nAssuming a fairly junior craftsman - one that has a total of +5 to their craft skill, which is proficiency plus two points of skill (go with me for a minute), they can take 10 for a 15, and 15 is about the DC for a boat (since it's a large but fairly simple type of boat, and DC20 examples are things like siege engines and firearms that require much more complex sciences) .\n\nIt seems reasonable to me that both boys can work on one boat - some parts would be slower alone, some taxed a little by getting in each others way, roughly evening out. So with a DC15 and a 15 result from both boys, each week they will contribute 225SP towards this 5000SP project. At this rate, it'll be 11.11 weeks to complete a fully functional boat. They'll each make the equivalent of 15gp for each week they labor. That's pretty good - about half of what the average doctor makes, and with a hefty material investment cost.\n\nAs for the assumption that they can even do this, I'm operating under the assumption that this process will empower them to be, effectively, level 1 Experts. Until they get there, Aiden is on hand to loosely supervise; set up tasks, help them they they are stumped, lend them luck, and loan them tools (he has a set of masterwork shipwright tools, and it'll buy the boys each a set of normal ones for 5GP each if they accept the offer, to spoil them with masterwork sets when they complete their training). Even if they can't take ten for a while, it's a good indicator of their likely progress. Aiden is going to be as hands-off as he can afford to be, so they do most of the work and gain the skills - learn, and earn.\n\nSo that's the answer! It's about...\n \n\n \"...So with all that, maybe ten, twelve weeks or so. You'll get a little faster as you get better, but like I always say - slow is smooth, smooth is fast. After we're a few weeks in, if you have any friends you trust to come in and spent some time on the tools, that might help a bit too. What do you think, boys?\" " }, { "author": "DeTess", "message": " Bluefin's Rest \n\"Yes, feel fre to take a seat.\" Ulrik looks Xavier over, but refrains from commenting on the bodyguard. \"What did you need my advice on?\"\n\n The Fiddle and Saw - Home of Aiden Sorveaux \n\"Right so over that time it'd be...\" Cliff starts to do the math, but Markel once again beats him to it.\n\n\"About 15-ish gold pieces per week.\" the smaller boy declares the number with some confidence. \"That's still a good amount...\"\n\nCliff is silent for a moment, doing whatever balancing of the scales he learned from the streets. After a moment he speaks up again. \"It's not too good to be true.\" He declares.\n\nMarkel let's out a sigh of relief. \"So should we take the offer? I did like working on the boat. And the food miss Maria brings is nice too...\"\n\nCliff considers for a moment. \"I think we should give fishing a go first. Once we've done that for a bit we can settle on what we like more, you know?\"\n\n\"Is that okay with you, Aiden?\" Markel asks, a worried look on his face. \"We could probably give you an answer in a couple weeks.\"" }, { "author": "WindStruck", "message": "Shandara sits down and says, \"Well, I was wondering if you happened to know of any skilled artisans that handle wood. I- I know you're a ship builder. I mean someone who is skilled at.. cutting the wood precisely and likely at small difficult angles within the wood. Then again, maybe for my little project, they don't have to be the best. I just need someone I can trust that won't mess up the explicit details that I ask of them...\" " }, { "author": "MrAbdiel", "message": "Aiden laughs his rich, warm laugh.\n\n \"Of course, of course. Boys, it's not an answer with a time limit. You deserve to enjoy all the work you've done on this young lady.\" He thumps the hull of the fishing boat. \"We'll bring it down to the dock tomorrow, and organise a berth for it. You boys... both know how to swim, right? And how to handle the nets, out there? And... Well, how to sail? You're not just kicking out onto the water to figure it out, are you?\" " }, { "author": "DeTess", "message": " Bluefin's rest \n\"Hmmm.\" Ulrik considered Shandara's question. \"Even what we consider fine detail work like figureheads tend to be somewhat rough by non-shipbuilding standards. Based on what you told me though, Feathers might be able to help you, but that's.... No, I might know another person who could be an even better match, but I've only seen their handiwork, so I'm not certain.\" Realizing that might need some further explanation, Ulrik elaborated.\n\n\"During the briefing for the project I was shown some beautifully made scale models. Whoever made them really knows fine woodwork. I'll meet them in about half a week for the project's kickoff so I can ask them then, or you could check with the Escribano workshop, as they provided the model, so should know who made it. If they don't work out, I can get you in touch with Feathers. He does detailwork like figureheads and other decorative woodcutting, so he might be able to help you.\"\n\n The Fiddle and Saw - Home of Aiden Sorveaux \nCliff nodded. \"My old man was a fisherman back when.... Back when.\" Cliff bit down on whatever detail he wanted to add, though a sad look crossed his face. \"I know the basics and I'll teach Markel. Already made certain he won't drown.\"" }, { "author": "MrAbdiel", "message": "Aiden gives a shallow nod, and a faint smile of reassurance. Perhaps it had been the plague that took the boy's father. Perhaps some other misfortune of his life. But the boy did not offer it, so the country carpenter did not pick.\n\n \"Alright. I just ask because we can get a real old salt to give a lesson or two, I'm sure; but that's up to you boys. Cliff, if you say it's in hand, I trust you.\" \n\nThe offer hung in the air for a few seconds, waiting for the lads to consider it and take it up now, before the possibility they'd have to come back, pridesore, later. Truth be told, Aiden's sailing experience was entirely theoretical; and he never had much luck with the old hook-and-bobber at the creeks near his village. But how hard could it be to make a new friend who would be willing to teach the lads, if they needed it?" }, { "author": "WindStruck", "message": " \"Oh, I see,\" Shandara says with a nod. Then she asks, \"So the project involves building a ship. Does it have a name?\" \n \"Since you mentioned this was similar to the dreams you were talking about earlier, I would have to guess this is a very advanced ship that incorporates all sorts of.. hm. New innovations?\" " }, { "author": "DeTess", "message": " Bluefin's rest \n\"We haven't settled on a name yet, still a bit too early in the project to do so. But it's a real marvel!\" Ulrik launches into the explanation with gusto. \"It's a large rescue and salvage platform. The Imperial Navy has made the first order, though I hear some of the larger trading companies have some interest as well. It's this triple-hull design that can function as a dock to keep the stricken ship floating and packed with machinery like cranes and the like to do maintenance on another vessel. It also has a magic powered mechanical secondary propulsion system to help with precise maneuvering.\" Ulrik then launched into a detailed description of the challenges the shipyard would face putting the vessel together. It seemed he'd been given a lead role on the project, and he was very excited about everything it would entail.\n\n The Fiddle and Saw - Home of Aiden Sorveaux \n\"You've already done so much...\" \"If you know someone you trust I wouldn't say no.\" Markel and Cliff spoke up at the same time. Perhaps surprisingly, it was Cliff that seemed mor receptive to the offer. After an exchange of glances the taller boy continued. \"I'm pretty sure I know what I need to do to bring fish in, but my old man never got around to teaching me where the best fish can be caught and even if he did, things are probably different now. I also don't really know where best to go to sell the fish.\" Cliff explained. \"If you know someone that could help explain all that I wouldn't say no. Otherwise it shouldn't take too long to figure that out ourselves.\"" }, { "author": "WindStruck", "message": "Shandara does try to listen intently, at least as long as her attention span allows. The technical aspects sounded intriguing, though truthfully she was not much of an engineer, nor a ship builder.\n\n \"Almost seems like this is your first time being a supervisor,\" Shandara chuckles. \"Or perhaps not. But obviously, with something of this scale ...\" \n\nShe looks around to see if there was a menu. \"Have you two eaten yet, by the way? I was thinking of having something here. And you're welcome to a dish as well, Xavier.\" " }, { "author": "MrAbdiel", "message": "He gives the boys a judgement-free smile and nod. \"I've an idea, maybe. Let's see what we see tomorrow. For now, you better figure out a name for this ship so we can paint it on and have it dry for tomorrow!\" \n \n Spoiler: OOC: \nThis is a minor side project, but why not be precise? :D\n\nThe lads need to know:\n\n- Where to catch fish\n- Where to sell fish\n\nAiden's roundabout plan is to head back to the shipyard the next day (maybe while the boys are waiting in the boat with instructions to notice if there are any leaks for patching later, and bucket-bailing anything that gets in, still tied off at the dock).\n\nThere's probably a bit of cross-pollination between people working in the big military shipyard and people who know about fishing. A wonder-scenario would be if the fellow who was injured before and whom Aiden was asked to play for in his infirmity as a price for borrowing those tools happened to know, such things, but we can't promise anything. But any direction they can give us - say, to a fisherman's guild if there is such a thing, or to an old hand who is getting towards his retirement and wouldn't mind passing on some secrets to some young guns or something... You get it.\n " }, { "author": "DeTess", "message": " Bluefin's rest \n\"I haven't eaten yet.\" Ulrik replies. \"I'm having a party in a bit with a group of friends. You're welcome to join, of course.\"" }, { "author": "WindStruck", "message": " \"Oh.. I suppose...\" Shandara says reluctantly. \"Though I wouldn't want to impose on you.\" Then again, she also speculated about what kind of friends Ulrik had and if she would even be comfortable around all the rowdiness and bored of all the ship talk and whatnot.\n\nTurning to his sister, Shandara says, \"Oh, sorry, I don't believe I had gotten your name. Mine is Shandara.\" " }, { "author": "DeTess", "message": "\"I'm Elin.\" The woman introduced herself. \"I run the fishing boats that keep this restaurant as well as several other places stocked. You worked with Ulrik during that festival competition, right? He talked quite a bit about it.\"" }, { "author": "WindStruck", "message": "Shandara nods and smiles a bit. \"Ah yes. The competition we won too.. along with a few others. It was quite a challenge, and a learning experience. Might be fun doing it again next year, though that is quite a ways off.\" \n \"A good team I must say. If we were missing any one person it would have never worked.\" " }, { "author": "DeTess", "message": " Bluefin's rest \nElin nodded. \"That's one of my brother's strengths. He knows how to ensure everyone is pulling their weight.\" At that moment several men entered the tavern, and Ulrik got up to greet them. They where similar in build to the shipbuilder, large strong men with weathered faces, clearly used to hard work on or near the water.\n\n\"Though he has his weaknesses too...\" Elin added while her brother was otherwise engaged, and gave Shandara an appraising eye. \"Such as not always being able to read the mood in social settings. I might be misreading you, but you seemed a bit wary at the idea of the party. You seem more the type to enjoy a quiet dinner with friends, not the rowdier affairs you can expect from folk of the sea.\"\n\n the Royal Artificery Society archives \nBolten spend a day digging through the archives, and was rewarded with a wealth of knowledge on the art of teleportation. Quite a few tomes and papers had been written on the subject, as it was still very much an active field of research. Short-range teleportation, covering distances no longer than a few dozen feet was a mostly solved problem, though research was still being done in making the process more energy efficient for easier sue in enchantments. Mid-range teleportation, out to about a mile was a more difficult prospect, but still had a number of solutions that allowed for the feat, though it relied on enchanted objects to aid the caster.\n\nThe real holy grail of the field, long-distance teleportation of goods and people over hundreds if not thousands of miles was quite another matter. Based on the books Bolten found on the subject, achieving long distance humanoid teleportation had been consistently considered about 10 years away.... for the past 50 years or so. That's not to say no progress had been made whatsoever. According to a recent paper discussing the state of the art, a total of three sets of 'teleportation gates' had been established, each linking the capital to another major city in the empire, the furthest of which was almost a 1000 miles from the capital. However, operation these gates to allow even the passage of a single person required tremendous amounts of energy, enough that even powerful mages would need a full day recover before they could send another person. According to the paper, the gates where currently only used for experiments or emergencies, and the author suspected it would take at least another decade before the energy use would be optimized enough for more regular use.\n\nDuring his research Bolten also encountered a book called 'Magical transportation for travellers in a hurry', which discussed a variety of means by which one could employ magic to travel long distances quickly. The book had a chapter on teleportation, but mostly dismissed it as a viable method at the time of writing ('though that could change within the next decade'), but it discussed several other methods as well. By far the quickest of these was a method referred to as 'extraplanar shortcuts', which seemed to involve travelling to a plane of existence close to the material plane, travelling some distance there, then travelling back to cover a far greater distance in the material plane. While moving back and forth between these planes still costs large amounts of magic, it was still a lot more doable to move a group of people and material this way than through teleportation gates, and with far more freedom regarding the start and end point. The main risk involved was that the two planes suitable for this method where both rather dangerous places. The author makes little mention of the exact dangers involved, but refers those interested to a group called the Fernhal courier association." }, { "author": "WindStruck", "message": "Shandara looks down and says, \"Erm.. yes. I think that about sums it up. I don't think I'd fit in with that bunch.\" \n \"..and I suppose that's fine. It would not do to force other people into situations they aren't comfortable with.\" " }, { "author": "DeTess", "message": " Bluefin's rest \n\"Don't worry, he won't take it badly if you turn down his offer for that reason.\" Elin gave Shandara a friendly smile, though the dark elf could detect a hint of relief in her bearing when Shandara confirmed she'd rather miss a party like that.\n\n \n Spoiler: OOC: sense motive \n\nShandara does not get any feeling of malice or deceit from Elin, but she does get the sense that the woman had another reason for wanting Shandara to miss out on the party.\n " }, { "author": "WindStruck", "message": "Shandara could tell something was amiss, but couldn't put her finger on what. Suspicion flared as she ran through a bunch of petty reasons this woman could want her gone in her mind.. but ultimately they didn't seem that important, and Shandara didn't think she wanted to stay just to spite Elin.\n\n \"Well, I suppose I still feel like a meal, but if Ulrik and all his friends are coming here I think I had better find another table... Or would that just be awkward?\" \n\nHm. Maybe if everyone stayed it would just be far too cramped with a bunch of big men sitting at one table. Shandara looked around and thought maybe she'd have to get up and talk to the host at the front again." }, { "author": "DeTess", "message": "\"That shouldn't be an issue at all, I actually had a room in the back reserved to ensure the party doesn't spill over too much in the common room.\" Elin explained. \"We were waiting out front to greet the guests, but will go there once more people arrive.\" She cast a glance in the direction of Ulrik, who was in the process of welcoming more acquaintances and friends who had arrived. \"That would be right around now, I think. I'll let my husband know your meal is on us though, so enjoy your dinner!\" Elin got up and joined Ulrik and his friends, gesturing towards a door set further back into the restaurant.\n\nUlrik and the others started heading there, though Ulrik took a moment to stop by Shandara's table. \"Thanks for stopping by. Also my apologies for inviting you without considering it might not be your kind of party. Anyway, regarding the woodwork, how about we meet up here for dinner, four days from now? I'll invite along Feathers or the person from the Escribano workshop. Does that work for you?\"" }, { "author": "WindStruck", "message": " \"Oh, in four days? Hm,\" Shandara says. \"Well, I was going to try stopping by the Escribano workshop to inquire about who built that boat model. But I suppose I could come back regardless and tell you how it went.\" " }, { "author": "DeTess", "message": "\"Allright, I'll meet you then!\" Ulrik hurried off to join his comrades, leaving Shandara to her meal." }, { "author": "WindStruck", "message": "Although Shandara was reluctant to admit it, when she had seen Aiden's name (albeit seemingly misspelled) on the commission for the boat model, perhaps, she thought, perhaps she might want to reconsider going through him for the work on the spirit wood. Was it a sign? Maybe. Although she doubted any of the gods would want to bother influencing her life, aside from maybe one who might do so for the worst...\n\nOne late afternoon, she arrives at the Fiddle and Saw with Xavier and a cloth-wrapped spirit wood in her possession. She raps on the front door of the shop, still thinking maybe she should reconsider. Though if anything, it may at least make Aiden happy to see the effects of the divination spell she had developed." }, { "author": "MrAbdiel", "message": "There's a pause before an answer, but the hurry of footsteps within forecasts his coming.\n\n \"It's okay, it's a storefront, you don't have to knock. You can just-\"\n \n\nThe bell on the door's interior jingles merrily as the carpenter pulls it open, presenting him in much the same form as when Shandara has encountered him out and about or on planned visitations, with the exception of an extra seasoning of sawdust on his overalls and sleeves. A flash of confusion on his face is quickly dissolved into predictable glee.\n\n \"Shandara and Xavier! An unscheduled pleasure! Come though, come through, I'm just grooving up the flanks of this harp, come through...\" \n\nPast the array of display furniture and carved novelties they can see one of his several workbenches with the swooping neck of a harp held gently in a vice near set-town chisels. The pillar - the straight upright element of the harp - stands detached nearby, elaborately gouged along its length with eye catching channels awaiting sanding, staining, and sealing. In the flicker of self-consciousness, he takes a moment to brush some sawdust from his person.\n\nFor all this business, he seems to not have noticed the obvious shape of the spiritwood in its shroud; neither does he show any sign of lingering bad feeling about the clash over its fate previously. The man after that conflict is not perceptibly different to the one that existed before.\n\n \"To what do I owe the pleasure?\" " }, { "author": "WindStruck", "message": " \"Ah, right,\" Shandara says regarding her entry. It seemed she seemed to conflate this place more as Aiden's home, which was more or less true, but also the bottom portion of the building was indeed a shop, and knocking wouldn't be necessary. She steps inside, peering around once more at his handiwork and current project.\n\n \"Well, I thought you might want to see the results of the spell I have developed, just so you can see how intricate all the crystal veins are,\" she says. She unfurls the object wrapped in cloth, revealing the chunk of spirit wood.\n\n \"Um, also. I did forget you may be quite busy with other projects. The harp was so that you might still have a chance at that major project to disassemble an entire tundra oak and bring it here? Were you still interested in making cuts into the spirit wood? Of course, I would pay you for your work, but I'd like the pieces cut as directed..\" " }, { "author": "MrAbdiel", "message": "Aiden seems pleased that Shandara has remembered his other project - he's still going to need help with preserving the disassembled tree if, when, his proposal is accepted. But he's also excited to be working with spirit wood again, the moment it comes up. Any more gaiety in his steps, and he'd be dancing as he crosses the floor in a hurry to clear one of his benches for the sample timber.\n\n \"Oh, certainly, certainly. Happy to help. But honestly, it's just a bit of cutting; unless it somehow turns into a long and hairy sort of job, I'm happy to help without a charge. Oh - that reminds me! I have something for you, here...\" \n\nHe crosses the floor again to one bench, then another around the corner when that doesn't pan out. He calls out conversationally around the bend as he searches.\n\n \"Your transparency spell paid off, then? Good, good. I've been thinking...\" A pause as something around the corner almost falls and is saved by a flurry of improvisational restacking... \"...That cutting the spirit wood might be the wrong approach, in the first place. Since the crystal as far as I can tell grows along the grain, we might have more luck carefully splitting pieces off from a round instead of cutting them from a block. Let the natural wood fibres parrallel to the major veins do the hard work. The wands blanks will have a more organic shape, but that was going to happen anyway with the crystal...\" " }, { "author": "WindStruck", "message": " \"Yes, it did,\" Shandara responds. \"Well, I suppose you're the wood expert and all, and if you think trying to split the wood along the grain works, we could try it. But there's no telling how fragile the crystal veins are. Or if the small ones reinforce the wood somehow and make it more difficult to split. Perhaps you had better try an edge of the wood that isn't near a large vein...\" \n \"Um, what did you want to show me?\" she asks." }, { "author": "MrAbdiel", "message": " \"Well, I think we have some reason to believe the Crystal is reasonably durable. Even uncommonly flexible, even. After all, a wood saw - the kind of saw used to cut up the tree in the first place - isn't a remarkably delicate instrument. If you'd, say, braced some glass with wood and cut them with a saw, the glass would crack and splinter even braced. And a tree, just as a part of the world, has a certain amount of sway and flex to it, what with the wind beating on it and wobbling it about. Given that the crystal in your piece here isn't cracked up to splinters just from the act of harvest, I'd say you've got good reason to expect it's got a the toughness of something more organic. Like the wood itself. Maybe bone. Ahah! Yes, here...\" \n\nAround he comes again, his quarry held in proud presentation in his palms, for Shandara to take - a smooth little cherrywood box about half the length of her forearm, with a simple brass clasp and hinge on the long edge. \"Here. I made these for you.\" \n \n Spoiler: Within... \n...are a pair of spectacles nestled in a red velvet case. The frame for the circular lenses, and the arms that fold out on tiny concealed hinges, are light, and silvery. The lenses themselves are 'smoked' to a dark tint.\n\n \"I'd thought to make a set for you ever since I noticed you squinting in the sunlight by the job postings. I heard once of a fellow who suffered in the sun - born pale, and weak of eyes - who had smoked lenses. You're not of a condition, of course, but I figure they might make it a little easier to go about when it's clear and bright out. There's no magic to them - not yet, anyway. But that's just a fine silver-leaf set over a wooden frame I put together from the twigs and scraps of spirit wood good ol' Dunfen had left over when I went back looking for them. Just fragments, none big enough to make a wand or an arrow or anything much useful, but enough to work delicately together into a set of frames, I thought.\" \n \n Spoiler: OOC: \nOOC: Mechanically they're just a set of glasses that do nothing right now. I was looking over Lenses of Darkness but they're insanely expensive for what they do... but if you ever decide to enchant them that way, they're made of spiritwood and I passed the roll to preserve the effectiveness of the discount to components Spiritwood grants. :)\n\n \n\nMaybe like that, I figure.\n \n\n\nAiden seems rather proud of them indeed. \"I had to consult with Bolten to get hinges that small, for the arms. I can work in wood, glass, stone, leather, cloth and metal, but for tiny moving parts like that, he can't be beat.\" \n " }, { "author": "WindStruck", "message": " \"I'm.. not sure how flexible a live spirit wood tree is.. Perhaps you are right, but I still don't think we can be certain about all its properties,\" Shandara says.\n\nAccepting the box, Shandara peers down at it curiously then opens it.\n\n...\n\nIt took a moment to register what lied within, and to appreciate the thoughtfulness of the gift. \"You.. you made this for me?\" She didn't know what else to say. She was flabbergasted, even as Aiden kept letting loose more details, like how the frames were actually made of spirit wood underneath the silver, and how Bolten even helped. The amount of kindness displayed seemed unprecedented and undeserved. She didn't understand why Aiden would do this, especially after the whole incident of her \"sharking\" \"his\" spirit wood. Here she was thinking their relation had become awkward again, and then he went and did this. Did he want something? Did he intend to try to curry favor with her or manipulate her? Shandara blinked and dismissed such thoughts. Aiden, whether that be considered a positive or a negative, was simply incapable of doing such.\n\n \"I.. I... Thank you...\" she says. There was something in the glint of the lenses that reminded her of something. Or maybe it wasn't the material object itself, but the epitome of an experience. She closes the box and gazes pensively at Aiden for a moment. She didn't deserve this. She didn't deserve any of this. She was ruthless and methodical. Cowardly and paranoid. Weak and sickly. Speaking of weak, as Shandara's eyes briefly began to tear up, she felt her vision going dark as, for whatever reason, overwhelmed with emotions and killed by kindness, she faints and hopefully falls back onto a nice couch. But this was mostly a display area or workshop. Maybe instead, Xavier might catch her..." }, { "author": "DeTess", "message": "\"Miss!\" Xavier was at Shandara's side in the blink of an eye, catching her. He quickly checked her condition, then addressed the carpenter. \"Mr. Sorveaux, do you have a couch or something for her to rest on?\"" }, { "author": "MrAbdiel", "message": "Oblivious as he is to many things, the difficulty Shandara seems to encounter with the gift. A degree of worry colours the warmth in his expression he watches the drowess content with something unseen. \"Well, it's my pleasure, certainly...\" comes the reply, almost apologetic in its reassurance ... but then she is slackening in front of him, bound for sawdusted floor. The carpenter's heart leaps into his throat as the adrenal shock demand he do some impossible feat and get behind the woman to catch her before she hit the ground - but Xavier is there, and Aiden is more than glad of it.\n\n \"Mr. Sorveaux, do you have a couch or something for her to rest on?\" \n\nAiden looked at Xavier's face for a moment longer than was sensible to understand the plain words, then looked to the showroom. There was all sorts of furniture there; but it tended to range from the affordable to the sturdy for those in the district that could afford them. Padded and plush things did not move quickly in the Stormdrains. Not to mention it seemed disrespectful to the enchantress to lay her out on a couch in the middle of his store. The carpenter's eyes turn up to scan the ceiling as he considers the upper floor of the house, given over to living instead of working. There was Maria's bedroom, but that would be an imposition. There was his own bedroom, but that would be inappropriate. But there was...\n\n \"The prayer room; yes, it's just up here.\" \n\nWith Xavier doing the carrying, Aiden led the way two steps at a time up the corner stairs to the home above the store. A modest but comfortable place, whose wooden panelling and floors were fresh and clean and accented with framed art purchased from local artists of the stormdrains - much of it, frankly, rather amateur. The quality art is that he has mostly made himself - feature panels in wooden corner beams depicting heroic and fanciful scenes from legend and lore, and wooden instruments - most of them broken - set to the walls like conversation pieces. What there isn't is a room set aside for recreation, with couches and rugs and comfort as its function; but Aiden directs Xavier to a room unlike any other he has likely been in.\n\nAt the back of the room is a low altar of white granite draped in a cloth of green silk with gold embroidery in celestial lettering around its hem. The altar is topped with an idle incense bowl, oil flasks, a bare silver plate, a small clear vial of holy water - standard fare for shrines of the middle and upper classes. A well work leather cushion before the altar speaks of a habit of kneeling, and in the centre of the room is a low set, simple, padded recamier with a mildest suggestion of a headrest. This is far less worn than the kneeling cushion, but seems to have been placed with the purpose of meditative repose. But where the furnishings were rather simple, the walls were cluttered, swarming with points of attention.\n\nCelestial figures - hundreds of them, perhaps thousands, carved from wood into likenesses about the size of a hand and fixed to the wall each by a single screw hidden behind an ankle, or an arm, so that they seem to be leaping gaily toward the interior of the room from beyond the wall's surface. Some are sweeping abstractions in loose evocative shapes, others are rendered in dazzling detail within the medium. Some are dark ebonies and mahoganies, others lighter and sweeter birch or cherrywood. All of them are excellent quality. No two are alike. Each seems to have been conjoured from imagination and placed with regard to the crowd of its fellows around it. There are Agathions of Elysium with animal features blended into their humanoid forms; Azatae of Nirvana with fey grace in their bodies and postures; Archons of Heaven in splendid purpose and panoply. Most of all, more than all the others combined, there are angels - devas, planetars, and solars - whose wings are leafed in fine foil of copper, silver, and gold.\n\nAll of these divine figures are posed as if drawn from the wall toward the altar, so the 'momentum' of the room is weighed there heavilly; but keen eyes can seen the anomaly in the heavenly host crowding the back wall. One of the angels is inverted - he is not leaping out from the wall upright, but descending head first, arms gently to his sides, head tilted back as if to see the ground rushing up. Inversion in a divine scene is typically ghastly or eerie, suggesting some wickedness in the subject of the scene; but this seems to be an especially tender descent. The figures around the 'falling' angel soften the departure with hands and fingertips. To either side, confederates of the departing one seem to bear away his possessions with reverence - one with a harp, one with a spear, and a pair each holding a wing that strikes the observer as less lost and more yielded for safe keeping. The ceiling features an inclined skylight with a closed exterior shutter, so the room is lit only by the lamp in the hallway behind. The metallic wings of the angels glister in with even this glow; they must shine indeed, when the skylight is opened for the noonday sun.\n\n \"There, now; softest bed in the house, there, Xavier. I'll get some tea going, for when this, ah.. dizzy spell passes.\" \n\nAround the corner, he confers quickly with Maria to arrange two more plates for dinner later, but a pot of tea for now. The former he wasn't sure would be needed. The latter, he expected, would not go to waste." }, { "author": "WindStruck", "message": "Shandara's limp body is carried up the stairs, though by the time Xavier has cleared the landing and has begun making his way to this prayer room, Shandara has already begun stirring in his arms. He sets her down on the recamier as she begins to come to. Her eyes pop open and she takes a sharp inhale of breath, almost as if having awakened from a nightmare. Slowly managing to sit up, she takes in her new surroundings, and briefly wonders if she was dead.\n\nHer head swivels around as she notices the countless carved celestial figures. She had never been in a modern day, typical prayer room used by those of the empire before. And frankly, her first experience felt awfully creepy and surreal. However, she notices Xavier hovering around her, come to check on her condition again. \"Wha.. what happened? Where am I?\" \n\nXavier explains that it seemed she had fainted for some reason. They are still at the fiddle and saw. He just carried her to a room upstairs.\n\n\"Are you alright, Miss?\"\n\nShandara weakly nodded, her head slowly clearing, though she still felt awfully gloomy. \"I suppose so..\" " }, { "author": "MrAbdiel", "message": " \"You just... fainted dead away, there...\" Aiden adds, returning to the conversation with a tray in his hands with a teapot and cups, carrying the collection with the unpractised over-caution of a recent adopter. \"It was quite abrupt indeed - I'm no doctor, but I think you should have an extra spoonful of sugar in your tea for a while.\" \n\nHe uses the tray to nudge some space on the altar for the platter of tea and proceeds to pour three cups out with predictably amateurish focus on the task.\n\n \"Have you... been sleeping alright? Eating alright..?\" " }, { "author": "WindStruck", "message": " \"Yes, it seems so...\" Shandara says. She began recollecting what had happened before and why had she fainted. Oh yes, the glasses. And now Aiden was bringing tea and furthermore asking about her welfare.\n\n \n Spoiler: OOC \nDid someone say they were working on a harp? 😁\n \n\n\nAlso, interesting prayer room...\n \n\n\nShandara sighed and looked down. \"Aiden, that was most kind of you. Even for one so.. shall we say, hospitable, I never would have expected this...\" It didn't seem she was going to answer about her food for sleeping habits.\n\n \"I don't know why I fainted just then. Perhaps it had something to do with what I was researching earlier. It dealt heavily with emotions. And I certainly felt a lot just then.. too many all at once I suppose...\" \n\nShe continued to stare down at the floor, not wanting to look Aiden in the eyes, or at all the wooden figurines. \"Aiden.. I'm sorry I've been such a terrible friend. After our disagreement with the spirit wood, I don't think I have any right to accept such a gift.\" \n\nBut what was she saying? After all the work he did, what else would he do with it? \"But I suppose I'll have to, otherwise it will only insult you and disappoint you further.\" \n \"That's all I have done to you, haven't I?\" " }, { "author": "MrAbdiel", "message": "The carpenter is silent for a moment. A smile of sympathetic pain for Shandara's self deprecation goes unseen as the drowess fixes her eyes on the floor. Aiden kneels to pour the tea using the altar as a table - and as a pretext to lower himself to nearer the seated elf's eye level without condescending to her.\n\n \"Shandara... I'd been thinking about making those spectacles for you as soon as I noticed you might benefit from them. And I thought I'd used the spirit wood for them the moment we'd purchased the piece, and it looked like I'd be cutting it up for use with suitable offcuts to spare. Why, once we'd moved on to using the tundra oak for the ranger's violin, the reason I was anxious to get my hands on any spirit wood at all was to make them. But after we clashed about it, I put the rush on that project because I wanted to show you there were no hard feelings about it - none, not at all.\" \n\nThe whisper of a porcelain cup rocking gently in its saucer fills the quiet for a moment as he sets a presumptuous serving of tea on the recamier beside her.\n\n \"I was upset for a little, yes, but it was just a misunderstanding. We're from different worlds, you and I-\" , the statement pregnant with possible interpretations is quickly found to be meaning only its mildest, \"- I'm country, and you're city. We come to things like that transaction with different assumptions and then there's misunderstandings. That's all it is. You're not a bad friend or a disappointment or anything like it. I'm glad to know you.\" \n \n Spoiler: OOC: \nOoh, classic Zelda harpery! Good scene music, too.\n\nAnd it's a perfectly normal prayer room idontknowwhatyouretalkingabout\n " }, { "author": "WindStruck", "message": " \"To think that was your motivation.. I thought you just wanted to make instruments out of it,\" Shandara says with an almost sad, wry smile. \"I suppose I should have asked.\" \n\nShe glances over at the tea at her side and says, \"Two different worlds. It's more than simply country and city. I don't know if I can ever impress that enough upon you. But at the same time, I don't want to go into all the details.\" \n \"It's not that trying to explain to you would be a waste of time. Just that.. where I grew up, things were truly terrifying. You could never trust anyone. And most everyone worshiped a dark goddess, or at least, acted like it I imagine. Because to dissent from that was to be put to death.\" \n\nA silence lingered in the air and Shandara glanced over at the cup of tea again. She didn't think she wanted to pick it up though. If she kept going how she thought she might keep going, she might not be welcome to finish it.\n\n \"Perhaps I could tell you a secret, Aiden. Something I've told no one since I arrived at the surface. Maybe then you might reconsider if you want to be my friend. If you really want to know me.\" " }, { "author": "MrAbdiel", "message": "Aiden smiled faintly - he did that a lot - at the suggestion that he might have intended to make instruments of the spiritwood. \"...Well. I might well have done that, too; there's a certain enchanted lyre I've been dreaming of crafting for a while, now. But I wouldn't have told you, if you had asked, about the glasses. Not to spoil the surprise, you see.\" \n\nBut when she speaks of the place she came from, the nadir of violence and suffering in the dark places where the sun's warmth has never touched down, he has no flippant commentary. He merely glances up as she speaks of secrets to Xavier's figure just outside the door professionally out of earshot, at these conspiratorial tones. He heard the weight of her words, the burden of the loneliness in them, and finally stopped fiddling with the tea tray, orphaning his own cup to refine his focus on the drowess.\n\n \"Well... I do want those things. Let me make it fair - if you trust me enough to share something so private, I'll tell you a secret of my own.\" \n\nSimple and honorbound as he is, intuition would suggest he is definitely the kind that could keep a secret - though it may be hard to imagine he possesses any organic ones.\n\n \"What's your secret, Shandara?\" " }, { "author": "WindStruck", "message": "Shandara slowly turns and eyes her body guard at the door. \"Xavier, could you give us some more distance for a moment?\" She was asking the half-orc to not do his job, and he must have looked concerned about it. \"Just.. two minutes. Or three. Rap on the wall when you are about to return.\" \n\nShe turns back, but only to gaze at the ground again. Or perhaps, the alter and the cushion before it.\n\n \"My mother was a slave trader, and I often had to help with some of her.. more menial duties.\" Finally she looks up at the sympathetic man before her and asks, \"Do you have any idea what that entails?\" \n \n Spoiler: ooc \nSurely Aiden isn't as clueless as he seems all the time. Especially with that bardic knowledge.\n " }, { "author": "MrAbdiel", "message": "When Shandara looks up, having made such a bleak confession of participation in such an enterprise, into the trade of thinking and feeling beings, Aiden's expression is so open, neutral, and free of the moral disgust such things typically bring involuntarily to the eyes that it is difficult to believe he heard her at all. But he did; and he answers her question.\n\n \"...You had to... hurt them? The slaves? Break their spirits..?\" " }, { "author": "WindStruck", "message": "Shandara almost lies when she says, \"Not.. not always...\" \n \"Think of it like .. maintaining animals. Trapped in cages, locked in chains. People like you, your mother, your neighbors, Bolten, all fair game. So many were already broken. Oh, but the hopeful look in their eyes, sometimes...\" \n\nShe murmurs on, musing to herself. \"It feels like I hardly spoke a word.. at least at first. It went on long enough, somehow I picked up a number of languages. But I had to stop talking to them. So many yearned for freedom, for sweet release from their nightmare. But of course, I could do nothing. I could barely even leave that place myself.\" " }, { "author": "MrAbdiel", "message": "Aiden listens. He can hardly do more. To be saddled with such a duty over such desperate souls sounds to him like a remarkable torture all of its own.\n\nHe listens; and discharges some weight of misery from the imagining with a soft sigh.\n\n \"...And now you see them all around, I suppose; people like me, and Bolten, and other kinds you were once responsible to treat in such a way. But you did leave, after all. Is... Xavier on your payroll for fear of those who would... try to take you back?\" " }, { "author": "WindStruck", "message": "Shandara nods slowly. \"I .. still catch myself thinking things like that sometimes. Not as often as before. But of course, I know I mussn't. This is not.. 'our society'. It is 'yours'...\" \n \"And I think I should add: it's a lot more favorable living here in most circumstances...\" \n\nWhen Aiden brings up Xavier, Shandara's face grimaces, almost a grim grin and she nods again. \"Oh, they'd do worse than take me back.. perhaps if I was lucky, they'd merely kill me in my sleep, or broad daylight even.\" " }, { "author": "MrAbdiel", "message": "He frowns at the implications, a tightness in his face as if holding his face in a non-smiling position was a considerably unnatural effort.\n\n \"That's... an unbelievable amount of threat and guilt to walk around under. Around other people, reminded of how things used to be; alone, afraid of how they might still be. I can't imagine it. How... How common is it, for a woman in a position like yours to risk so much to escape to the surface? There must be many thousands of drow, in the Underdark; but I've only ever seen you walking in the sun.\" " }, { "author": "WindStruck", "message": " \"I don't know how common it would be. But I suppose I couldn't be the only one,\" Shandara says.\n\n \"Perhaps they might go about under a guise of an illusion to hide their identity all the time. But surely that would be difficult and expensive. I'd think someone who was that skilled and well off might be content with their life and not bother trying to leave though...\" she shrugs.\n\n \"That's the problem.. I was a failure and felt like I was in eminent danger. Even, even my mother.. tried to...\" she chokes, holding back tears.\n\n \"Don't you see, Aiden? If I was stronger.. I probably would have stayed .\" " }, { "author": "MrAbdiel", "message": "He considers Shandara’s words. Aiden is a simple sort of man; not possessed of bone-deep foolishness like some, but simple enough that he has been stripped of presumptions about his knowledge of complex matters. His language is built of seems-to-me and well-I-thought-maybe ; and this tentativity is in his tone as he grapples with Shandara’s confession.\n\n “Well… maybe so. It seems to me it depends on what one takes ‘stronger’ to entail. Down there, the strongest might be the one who… is least moved by suffering, and least fearful of pain. I’m not sure there’s much use for that kind of strength up here. But what’s true for certain, what you and I know to be the case, is that there are thousands of drow happy, or at least willing, to live and work in that awful business even with no shortage of threat to their lives. And only one I know who scrambled up into a world of… of suspicion and strangers and tries to make a life dealing fairly with the people she was raised to trade as livestock. Without presuming to minimise anything in your past, Shandara… it might be fair to cut yourself just a little slack. You’ve come a long way.” " }, { "author": "WindStruck", "message": "Where normally Shandara would have felt fear about revealing the personal details about her past - fear of judgement and reprisal - in Aiden's presence, she felt guilt more than anything. But the man showed more compassion and tolerance than she thought any reasonable person would have. Shandara took his words in like a suffocating person receiving a breath of fresh air.\n\n \"You're right,\" she says, her gaze lifting upwards towards a myriad of carved figures in a corner of the room. \"The past is what it is. For all the suffering I've caused, indirectly or not, whether it was under my control or not.. I know I still must have benefited people here as well. Perhaps one day it will balance out. Or more.\" \n \"And maybe I was weak there and strong here. But that.. all those notions - weak and strong - don't matter. What matters is.. is.. I don't know...\" Shandara looks at Aiden again and says, \"I'm just happy to be here.\" Though she still didn't really look all that happy, honestly. Perhaps more at peace if anything.\n\n \"Now then.. what was your secret you promised?\" Finally, a small smile upon her lips betrays some inner solace." }, { "author": "MrAbdiel", "message": "The carpenter was silent, naturally, as Shandara found the grip she needed to begin working out her own salvation, or something near enough to it. He could hardly pronounce the answer to the question that trailed off - what matters now - but the fact that the enchantress had turned to ask it, and to seem comfortable now even in not having the answer immediately, was the best reflection he could have wanted for her.\n\nAnother delay hung in the air after her question - time to honor that small smile, perhaps the first of its kind he'd seen from her. Then his thoughts catch up to the question queued for him to answer, and his gaze slowly deflects left, to the walls with their myriad divine agents.\n\nAnd then he tells her, just as promised, a secret he has told no one before.\n\n \"Aiden Sorveaux is not my name, Shandara. Or... It is; but it's my name because I gave it to myself when I was first ...\" \n\nHis gaze deflects to his calloused fingertips, and he traces the pad of this thumb over them as he seems to contemplate the best language to describe the experience.\n\n \"...When I was first incarnated. I am not.. in disguise. This is not a false life; it's a genuine one. But my first nature is not human; it is Celestial. And my first name is not Aiden Sorveaux; it is Sorvariel.\" \n\nHis drawl, his languid country manner, doesn't go away during this 'confession', but it does soften some; the edges on his words sharpening up a little like a soldier's posture straightens instinctively at the trumpet call. Blue eyes glance up from his hand to Shandara again, hunting across her expression for reaction." }, { "author": "WindStruck", "message": "Shandara tilts her head somewhat and stares at Aiden with a scrutinizing half-squint. \"A Celestial?\" she murmurs curiously.\n\n \"How does that..? Uhm. Okay...\" \n\nNow she really wasn't sure what to think. But surely this secret wasn't as damning as hers, that was for sure.\n\n \"Why were you incarnated?\" she asks. Though she wasn't sure if Aiden was making this up, or.. more likely was delusional in some way." }, { "author": "MrAbdiel", "message": "Confusion was a fair response to hearing such a thing, he decided. His smile flinched art the corner of his lips slightly, ambiguously,\n\n \"I am - was - \" He pauses again, eyes glancing up as he sifts through language again. Am is not right. Was is not right. But there happens to be no tense within Common that corresponds to was, is not, will be - The Once and Future Perfect Tense. He settles for was , close enough.\n\n \"...I was an angel whose domain of care was joy , Shandara. For long and sacred ages, I hunted and fought in the outer planes against creatures and schemes that would intrude on the simple wonder of mortal joy. After a certain deed, my peers elected to reward me with a wish - and I asked to be given the opportunity to live a mortal life. Thus, I was permitted to put aside my nature and become incarnated for time. I wandered out of the forest into the village of Tantamere, relied on hospitality, and put myself to work serving the people there; first in their militia, where I met Ambrose, and then soon in crafting, and making music. Things I made eventually made their way to Vaungate, and I received an invitation to join the Royal Artificery Society soon after. That's my entire story. I have only had this life to enjoy for a handful of years. It's an explicit gift - I try to honour it as such. I know it's not a secret like yours, Shandara. I'm not sure what would happen if it were to get out. Perhaps I'd be treated like a harmless madman, or quietly expelled from the Society as an embarrassment. But I have only told you, and you are my friend, so I don't worry about such things.\" \n\nThe carpenter's eyes shine in the gloom with wetness; tears not quite shed, but held back. How long have they been there? Have they been forced up by Shandara's more harrowing tale, or shaken out of him by some unspoken aspect of his own bizarre confession? Like many things about the man, the answer is not clear. But he does smile, warmly and reliably, at the Drowess.\n\n \"I'm very glad that you and I are such friends.\" " }, { "author": "WindStruck", "message": "Shandara listens, quite mystified by the whole explanation. \"That is.. quite the tale..\" \n \"So.. you still remember much of your past life, or past self, I assume?\" \n\nShe looked around at all the countless wooden carvings in the prayer room and somehow, it all seemed to make sense. She wondered if Aiden was regretful of that decision to live a mortal life, or if he was just.. fixated on something." }, { "author": "MrAbdiel", "message": "Aiden squints a little, and gives a slow shake of the head; a negative gesture with a mild mitigation.\n\n \"I remember... enough to know what I was. What my part in the tapestry of things was. But much, most, of my recall was surrendered to make the incarnation possible. There is a relationship between knowledge and power that is clearer from that side; and I know I had persisted for many ages, seen many places, fought in many battles. Those things were functions of what I was, more than... anything I had earned, or made of myself. And a mortal - a mortal life is a mixture of that which you are handed, and that which you grasp for yourself, in various proportion, isn't it? I could hardly live a genuine life if I... remembered how to do my miracles, for example. I could hardly live as a man if I remembered what it was like to watch the gods groove out the mountains, and weep to make the rivers, and call men, and elves, and dwarves up from the clay and the wind and stars. And the flaw that pervades many celestials is the inability to appreciate creation in its particulars, rather than its wholeness. Aiden Sorveaux knows that the boys I met, Cliff and Markel, are right now in the barn behind the house painting the name on the boat I helped them fix, thinking about the fish they're going to catch; and that Maria is in the next room preparing dinner, conscious about how she might look when when you or Xavier meets her. Aiden Sorveaux gets to dream about the next instrument to make, or whether or not I should try to make a dress like the one that Lady Orlof wore, since it was so striking to me, and what store might sell it on my behalf. Sorvariel could not commit himself to those thoughts and dreams - not with all he can see about the evil in the hearts of men, and the need to do this or that for my cause and kindred. I don't remember most of it; but I remember enough. I remember that I remembered . It's like having a....\" He touches his temple lightly with two fingertips, tracing them there in a half-moon. \"As if there is a door within me, behind which is a vault which I know contains the rest of me. It's not locked, but I know to open it will be the end of Aiden Sorveaux. But I remember some of it - enough not to... spoil me, maybe. Some of the sublime places. The music. The faces I knew. Does that... Make sense? If I knew less, then my life would be... more dishonest than it ought to be. I might make promises or commitments that I would not be able to fulfil. If I knew more, I could hardly be said to have lived a man's life at all.\" " }, { "author": "WindStruck", "message": " \"It's like having a ...\" Aiden said.\n\n 'Delusion?' Shandara thought. Hrm.\n\nWhen he's done, she says, \"I really don't know what to think, Aiden. It seems.. very far fetched, if I'm honest...\" Maybe he really used to be an angel. Maybe he was just a bit crazy. If it was the latter, why was it that she seemed to be attracted to the crazy ones? She sighs to herself, and makes a mental note about this 'Tantamere'. Maybe one day she might find this village and ask people about him.\n\n \"Maybe the truth of it doesn't matter either. Though it goes without saying.. none of these secrets should leave the room. And if we're lucky, they won't have any bearing on our daily lives in Vaungate.\" \n\nA rap on the wall near the door frame indicated that Xavier had returned, or was just about to." }, { "author": "MrAbdiel", "message": "He makes a little puff of an unvocalized chuckle.\n\n \"Of course. I know what it sounds like... But all the same, it feels good to tell someone.\" \n\nWhen Xavier makes himself known, Aiden lets the conversation round off into silence. He wonders, just for a moment, if he has made a mistake. Trading one secret for another struck him as the best way to honor Shandara's vulnerability. Now he wondered if she found his words so incredulous it burned away some value from his reception in the first place. No matter. The drowess had composed herself, and perhaps equipped herself better to confront the things that haunted her next time. That would be enough for him.\n\n \"Well, you're both welcome to stay for dinner. Or... Breakfast, as it might be. It's still a half-hour away. If you're feeling steady, we could try our luck just a little on that spiritwood for you while we wait.\" " }, { "author": "WindStruck", "message": "Shandara looked behind her as Xavier approached again. \"Ah, of course.. that sounds.. lovely,\" she says, turning again to almost knock over her forgotten teacup. She now picks up the cooling implement and gives it a sip.\n\n \"Hm, where did I leave that thing? Downstairs?\" " }, { "author": "MrAbdiel", "message": "He puffs an nonvocalized laugh as he rocks to his feet... and quickly downs his tea in one draw of the cooling beverage.\n\n \"Yes, indeed. Let's see what a little creative magic and a little elbow grease might produce...\" He offers the drowess a hand to rise from the recamier, and to leave the strange prayer room behind; the secrets spoken there in the care of the mute divinities whose multitudes attend the altar.\n\n \n Spoiler: OOC: 'Sperimenting! \nAlrighty, DeTess. Looks like Shandara and Xavier are staying for Dinner/DrowBreakfast, and spending a little time either side of it in the workshop with Aiden poking at the spiritwood. With the transparency spell, and with his modicum of experience playing with the tiny pieces of wood and preserving their crystal integrity, Aiden's planning to try splitting off lengths of the wood along the grain as an alternative to cutting. If that doesn't seem to work, he's forced to try cutting/carving. Shall I hurl dice at you?\n " }, { "author": "WindStruck", "message": "Shandara goes back downstairs to retrieve their neglected belongings. Luckily, it seemed no one had dropped by the store for the time being to pilfer the spirit wood. Though even if someone did arrive, it would be unlikely they would know what the chunk of wood was or how much value it had.\n\nWhen Aiden is ready, Shandara says, \"Remember, we'll try to preserve the most prominent crystal veins in full. But for now, see what you think of this.\" She will cast the divination spell on Aiden and bemusedly watch him as he manipulates an object that has become mostly invisible to himself." }, { "author": "MrAbdiel", "message": " \"Oh, wow... That's so interesting. I've never...\" \n\nAiden fusses and goggles offer the transparent wood with that kind of ultrafocused, preconscious obsession that professional specialists sometimes get. He runs his fingers along the top of the now invisible wooden block while his eyes track the curls and and twists of crystal within.\n\n \"It's... So interesting. This pieces is from a limb near where it joined the trunk, probably. You see that all the major veins of crystal run top to bottom, and curl away a little to one side? That's... Well, I'll bet that's them curving toward the ground. Or... more likely, they start in the rootbulb and then a new line of crystal slowly pushes up into the wood, following the line of the other veins until it finds a limb to grow into. It might be easier to think of the wood as a host creature and the crystal growth as another thing entirely. Wow. Because there's nowhere in the piece where the major up and down veins jumble and merge, see? They twist by each other sometimes, but they're like... well... veins. They're all coming out from a central location and branching and bundling. I'll bed in the stump of each spiritwood tree there's some kind of... of big, crystal nugget, or... organism, or source. Maybe a cavity where a spirit lives, and the crystal is just the corporeal bleed, you know? But they don't merge. And they don't... seem to knot, terribly. That's good for us.\" \n\nHe fiddles in a draw and produces a block of chalk, grinds it a few times against a strip of sandpaper, and scatters the chalkdust on the top of the invisible wood so the powdery layer reveals a ghostly map of its texture. Then he grabs a nice, polished, quarter inch chisel and wooden mallet, and begins speculatively tracing the chisel's tip over the wood. More than a score of times, he lets the edge of the chisel fall into a groove of the grain, presses it in ever so slightly, gives it a wiggle... and seems unsatisfied with whatever tiny fragment of tactile information this gives him. Then, on the twenty second try, his eyes light up. Without even tapping with the mallet, he gives the chisel a little bit of downward force, and a a faint woody 'pop' sounds in the air.\n\nHe has never looked more like a praised dog, wide eyed and grinning. \"Watch this...\" \n\nAnd it is possible to watch it because the wood is no visual barrier. Without even the mallet to strike, the chisel sinks with minimal force, slowly and smoothly, until three inches of steel are imbedded in the wood. And with one hand on the block, one on the chisel's handle, careful not to damage tool or medium, the country carpenter applies a little lateral leverage, and part of the spirit wood pops free with a spritely clatter across the tabletop. It quickly becomes visible, alienated from the core of the spell; a length of wood peeled off from the side of the block, with a counter clockwise curl. At the top and bottom of the rod, on its flat little sawn off ends, are the visible terminations of the primary vein within. Down its length, speckling the pale golden rough wood's interior side, are the spotty little clusters where smaller crystal capillaries have detached necessarily.\n\nHe gives it a quick once over with some medium sandpaper, wipes it clean, and offers this first spiritwood wand blank to Shandara." }, { "author": "WindStruck", "message": "Shandara picks up the piece of wood that was split off and examines it. She wonders just how much crystal is in this particular piece of wood..." }, { "author": "DeTess", "message": "A thick vein of crystal seemed to run down the centre of the piece of wood, perfect as base for a powerful wand." }, { "author": "WindStruck", "message": " \"Ah, this is most excellent! I think this particular piece is quite suitable for a wand indeed. All we need - er, I mean you, I suppose - all you need to do now is sand it smooth. But I'll worry about this piece later,\" Shandara says.\n\n \"Try getting some more pieces, and splitting the spirit wood however you can while the spell lasts. Personally, I would not mind wood without prominent veins either. I think all the pieces could be potentially useful. Although.. I suppose I wouldn't mind if you had other ideas...\" " }, { "author": "Prehysterical", "message": " The Royal Artificery Society Archives \n\nIt all made Bolten's head spin... Ironically, he'd tried to stay as far away from this sort of magic as possible. There always seemed to be the potential to go wrong... but what other choice do they have? The timetable Aiden describes is more akin to a deathmarch than a deadline! The very books he has been reading showed the folly of mortal schemes done within a season's breath.\n\nThe idea of extraplanar travel seems interesting... Potentially dangerous, but interesting nonetheless. His mind imagines a tunnel being opened in the stone wall separating this reality from others and using that to transport their precious cargo. Of course, this would be the one time they would want to collapse the mineshaft behind them... Gods only know what might follow!\n\nThat said, one needed familiarity with the local stonework to excavate safely... All right, I'm letting this whole mining analogy get away with me, Bolten muses. Returning the books to their proper shelves, Bolten makes for the Fernhal Courier Association. Perhaps if his stubby legs move quickly, he can find their house of operations before they close for the day.\n\nThey need all the information they can get. Bolten wouldn't send Aiden somewhere he wouldn't go himself." }, { "author": "MrAbdiel", "message": "Aiden chuckles a little. \"I think I've made the item I most wanted to. I thought about making tools - there's a lot of tools that are very useful, but very expensive to enchant, see - but that fell apart on me. The Ironwood spell they use to make wooden armor and weapons works to add strength, weight, and fire resistance to wood; but metal tools need a certain amount of flex, and to hold a finer edge and to be sharpened simply, and a deal of properties in metal that just aren't in wood; and not in super-hard woods, like Ironwood or our friend Tundra Oak. No, there's some things you just need metal for and that's that. So let's see how many blanks we can get from this thing...\" \n \n Spoiler: OOC: \nAiden will split and cut the wood into as many blanks as that 51 buys us for Shandara's use. Later, during the sanding, he'll make a little jaw of the sawdust with its wood and crystal mixture and keep that for her as well. Priority is wand blanks, then leftovers (probably with only minor veins), then dust.\n " }, { "author": "WindStruck", "message": "Shandara shook her head. \"I don't think you would get much value trying to make this wood into tools either. Seems like something this size would be best off being more decorative, or perhaps.. given the size of this piece, bolts for one of those small crossbows that fit in a single hand...\" \n \"But yes, it so happens that the dimensions of this piece of wood would be perfect for wands, actually. Speaking of what to do with the wood.. our promise to Mr. Dunfen was.. hmm. He wanted to 'advise' his clients on how to work with it. Well..\" Shandara chuckles.\n\n \"Seems your wood splitting technique works quite well, as I'm sure it would with most types of wood, and I'm sure many experienced woodworkers know of it. However, the little trick with actually seeing the veins surely helps. We could.. say that generally, one wants to keep the crystals intact, and split the wood around them accordingly. But I'm afraid actual use of this spell goes quite a bit beyond the mere friendly sharing of knowledge.\" \n \"I could make mention of that spell. But you have to understand, I cannot simply cast it for free for everybody. Often a wizard's services command a price far more than a commoner could make in a month. Although..\" she thinks again about the man in the glass shop that helped her free of charge, \"There could always be some exceptions.\" " }, { "author": "DeTess", "message": " the Fernhal Courier compound \nBolten's carriage took him a short distance out of the city. The ride was smooth, the journey taking them over a well-paved main road. Eventually the carriage stopped, and Bolten got out. In front of him was a cluster of buildings, surrounded by a 2 meter high wooden palisade. An open and unguarded gate was in front of him, with a large wooden sign on top with the words \"Fernhal Courier Guild\" carved in elegant letters.\n\nWithin the palisade where several buildings. There was a large, three-story building, that seemed like a living space or main office, and around it were several workshops, storage sheds and other auxiliary buildings. There was also a large stone-walled enclosure, about twenty meters on a side. The enclosure had a closed and sturdy looking gate, facing towards the gate Bolten had just come in through. The stone walls where wide enough for people to walk around on top, and Bolten spotted several people who liked like guards. Curiously enough they were all looking into the enclosure, not out onto the rest of the compound.\n\nThe compound was a hive of activity. All manner of artisans hurried back and forth, working on a large carriage parked inside one of the sheds. The carriage was easily twice as large as the one Bolten had come in, with no fewer than eight sturdy wheels. Its sides where armoured in thick wood and steel, and something resembling a ballista was mounted on the carriage's roof, with copious clockwork on the mount and weapon itself suggesting some kind of automated loading system. At another shed several more standard carts where being unloaded of crates. As bolten looked around he saw a richly dressed man, likely a rich merchant or noble, surrounded by what might be bodyguards, leave the main building and head towards the gate. From somewhere behind the main building cam an odd, hooting cry, not unlike that of an owl, but the volume suggested it had to be coming from a creature far larger than any bird Bolten had ever seen. The merchant seemed momentarily startled, but none of the workers of the Fernhal Courier Guild paid it much heed." }, { "author": "MrAbdiel", "message": "Aiden's smile widens as Shandara chuckles. He doesn't say it, but the observation is clear in the flash of his eyes - he has never heard her laugh before. But he lets it pass without making a song and dance about it.\n\nAnd he could make a song and dance about it.\n\n \"The way I see it, that transparency trick is yours anyway. It seems fair at least to share that keeping the greater veins intact helps. Maybe you can end up doing quick commissions tracking the veins, and marking on the ends of each length where vein 'a' corresponds to vein 'a' at the other end, or something like it. But that's up to you; it may hardly be worth the time. I ought to tell Victor at least about the splitting, at least. Share what you will, according to your judgement. No one could ask more.\" \n\nDinner, when served, is a good quality meal - Aiden explains with some pride that Maria, his housekeeper and cook, worked for a very monied family indeed, and he feels particularly chuffed to have her around. It's the setting for the eating that's unusual. The upper floor of the house is smaller than the lower floor, but divided up as it is into bedrooms, bathroom, living space, worship space, and a number of other closed rooms that were not part of the impromptu tour, there's no space given over for a drawing room. The kitchen has a bench suitible for two or three people to sit and eat comfortably enough, but with two apprentices coming in from the barn, two visitors, Aiden himself, and Maria if she was feeling brave enough to join them, the space simply didn't exist. It wasn't the first time this problem came up, however, and a solution had been born from Aiden's creativity.\n\nStepping out of the kitchen window onto the sturdy shingles of the roof, the carpenter opens a locker bolted to the chimney. Inside are a number of simple but comfortable chairs with legs collapsing on scissor hinge so they can be packed flat away into the locker. Folded put, a comfortable canvas seat awaits a willing rump; but oddly, the back legs of these chairs seem to be much shorter than the front, and the feet of both cut at a slope. The mystery is quickly solved; they set nicely against the sloped roof, flush up to small wooden rail that prevents them from ever risking a slide down the slope. Thus, dinner at the Fiddle and Saw is an open air affair; sitting on armchairs on the roof beneath the early evening sky, with the surussus of life in the district and the calling of the night birds. Elevated from the street itself, some of the 'denser' smells of this less affluent district are abated, and most of the time it's clear, cool evening air and the smell of the meat and vegetables on the serving trays cut to sit across the lap of those watching the Stormdrains wind its way into the night hours.\n\n \n Spoiler: OOC: \nI'm fulfilled with this scene! Thought I'd give that little capper because Aiden's lack of a dining room was kicking around in my brain, though. Aiden will sand up those wand blanks for Shandara, too - seconding Cliff and Markel to the work, it shouldn't take terribly long and the enchantress will be free to enact the next step in her plan for the wands!\n " }, { "author": "WindStruck", "message": " The Fiddle and Saw \n\nShandara nods and says, \"That works. Would you be able to tell him all about how to work with the wood, being a wood expert and all? And I suppose you could drop my name again too, saying I developed a spell to help clearly see the veins...\" \n\nThe dinner meal was nice and all, but the seating arrangements were... not optimal, to say the least. Shandara, being a timid scaredy cat and all, declines to sit on the roof, especially with the setting sun glaring at her. Even with those glasses Aiden gave her, it just made looking somewhere bright barely tolerable, and her skin would still burn. But most of all, she also just didn't trust herself not to be clumsy and fall off. Shandara does, however, try to sit near the window. A compromise of sorts, though still awkward as people had to turn their necks a lot and raise their voices to interact with each other.\n\n \"Next time we have a personal dinner together, I think I'll be the one hosting it,\" Shandara says bemusedly.\n\n- - - - - - - - - - -\n\nTwenty-eight wand blanks was huge , though. Shandara imagined that they wouldn't really need any other magical manipulation or insertion of special ingredients and whatnot. Aiden just needed to smooth them down. She asks if he can do that. She doesn't care if they are a uniform shape or not, just get them pretty smooth and splinter-free. And of course, Shandara does offer to pay Aiden again, or asks what she can do for him as a favor.\n\nSanding down all the wands won't be done by the end of that evening, but Shandara is more than happy to get them tomorrow or a few days from now. In the mean time, she tries a bit of experimentation creating a standard wand first.\n\n \n Spoiler: ooc \nLet's say we create a wand and give it 3 charges of Feather Fall.\n\nMight take her one or two days. Does it cost anything beyond like 75 gp?\n " }, { "author": "Prehysterical", "message": " \n Originally Posted by DeTess \n the Fernhal Courier compound \nBolten's carriage took him a short distance out of the city. The ride was smooth, the journey taking them over a well-paved main road. Eventually the carriage stopped, and Bolten got out. In front of him was a cluster of buildings, surrounded by a 2 meter high wooden palisade. An open and unguarded gate was in front of him, with a large wooden sign on top with the words \"Fernhal Courier Guild\" carved in elegant letters.\n\nWithin the palisade where several buildings. There was a large, three-story building, that seemed like a living space or main office, and around it were several workshops, storage sheds and other auxiliary buildings. There was also a large stone-walled enclosure, about twenty meters on a side. The enclosure had a closed and sturdy looking gate, facing towards the gate Bolten had just come in through. The stone walls where wide enough for people to walk around on top, and Bolten spotted several people who liked like guards. Curiously enough they were all looking into the enclosure, not out onto the rest of the compound.\n\nThe compound was a hive of activity. All manner of artisans hurried back and forth, working on a large carriage parked inside one of the sheds. The carriage was easily twice as large as the one Bolten had come in, with no fewer than eight sturdy wheels. Its sides where armoured in thick wood and steel, and something resembling a ballista was mounted on the carriage's roof, with copious clockwork on the mount and weapon itself suggesting some kind of automated loading system. At another shed several more standard carts where being unloaded of crates. As bolten looked around he saw a richly dressed man, likely a rich merchant or noble, surrounded by what might be bodyguards, leave the main building and head towards the gate. From somewhere behind the main building cam an odd, hooting cry, not unlike that of an owl, but the volume suggested it had to be coming from a creature far larger than any bird Bolten had ever seen. The merchant seemed momentarily startled, but none of the workers of the Fernhal Courier Guild paid it much heed. \n \n\nThe dwarf wasn't the greatest fan of carriages, but the half-hour journey seemed to fly by in no time at all. He made sure to pay his driver the full three gold pieces for the fare. There was no telling how long this might take and Bolten didn't fancy walking all the way back...\n\nWhatever Bolten had been expecting, it wasn't this. He also winced slightly at the sound of the unknown beast. Something told him that he was probably better off not investigating the source of the noise. As unfamiliar with his surroundings as he was, Bolten still made the assumption that the merchant was not a member of the guild. Before approaching the main building, however, Bolten's curious mind won't leave well enough alone. He steps closer toward the reinforced carriage, focusing on the siege weapon and its chassis.\n \n Spoiler: Craft (Clockwork) \n (1d20+17)[ 22 ] \n " }, { "author": "DeTess", "message": " the Fernhal Courier compound \nFrom his position next to the carriage Bolten could not make out much more of the ballista's function. There were iron rungs set in the side of the carriage that would allow the dwarf to climb up to the carriage's top, but before he had the chance to do so he was addressed by a dwarf. The dwarf appeared about middle-aged, and was dressed as a smith. a badge on his apron showed the symbol of a carriage wheel with a thorny vine wrapped around it, the insignia of the Fernhal courier guild. The dwarf carried with him a klong metal rack filled with large bolts, likely meant for the ballista Bolten had been admiring. \"Can I help you with anything?\" the dwarf asked. He did not sound unfriendly exactly, but Bolten did get the feeling from the blacksmith's tone he might be getting in the way of his work.\n\n Streidekker and Sons shipyard \nSeveral days later Aiden once again found himself in the same meeting room where he had held his presentation a month ago. Albert and Mieveur where there as well, as was an older woman wearing a similar uniform tot eh two engineers, though the material quality and fit was clearly a cut above theirs. Her stern face was framed by short, greying hair and her storm-grey eyes had swept across the room, taking in every detail before settling on the blackboard at one end. Albert had quietly informed Aiden that she was none other than Maria Escribano herself, and the two engineers seemed quite intimidated by her presence.\n\nFrom the shipyards, the elder Streidekker himself was present, as were the designer, Eduardo, and the woman from the calculations department, Emilie. Accompanying them was another man. He was a big and heavily muscled, had a bushy brown beard, and wore a nice-looking short-sleeved shirt, the length of the sleeves seemingly intended to allow the man two show off a particular tattoo on his upper left arm, which consisted of two bands encircling his arm, with three anchors set between them. Unlike the other three he had the look of someone doing the actual work of building a ship, rather than just being involved in the design and paperwork.\n\nMr. Streidekker introduced his companions. The large man Aiden hadn't met before was called Ulrik, and according to mr. Streidekker he was an expert shipwright.\n\n\"Well then, let's get down to business.\" mr. Streidekker announced after the introductions were done. \"This probably won't come as too much as a surprise given the people I brought along, but we have received an order for the Hexfold Recovery System. From the navy, to be exact. So far it's just a single order, but I know several of the larger merchant companies are interested as well. We intend to start construction as soon as possible, but there is of course the matter of recompense to be handled first.\" He gestured towards Emilie, who took over.\n\n\"Our standing agreement with the Escribano workshop for designs like this would be a 5000 gold piece reward, plus contracting the designers in advisory roles, and contracting the workshop for production of any relevant components. Mr. Streidekker is sufficiently impressed by the work that he indicated the reward should de increased to 6000 gold pieces. Is this acceptable?\" Emilie looked at the the owner of the workshop who, with a small gesture of her hand, passed the question on to her engineers and Aiden." }, { "author": "MrAbdiel", "message": "Aiden looks his best for the meeting: his flannel shirt is pressed, its wooden toggles polished, and his whole ensemble fit to present him well. All of this does not stop him from looking a little out of place - his rural sense of 'formal' cannot pass muster in city environments, though the effort he puts in might be enough to invite endearment that forgives the shortfall. He stays close to Albert and Mieveur as they lay out the players for him (those he did not meet at the demonstration), nodding along, feeding back their excitement.\n\nHe shakes hands with characteristic enthusiasm, especially when meeting new people - Ulrik has the build to absorb his best, though he restrains himself when it comes to Maria Escribano (if she turns out to be interested in a handshake at all!)\n\nWhen Mr. Streidekker announces that the navy has put in an order for the Hexfold Recovery System, Aiden has to use all his discipline not to throw his arms in the air and whoop. This was a very important project for Albert and Mieveur, and now their innovations would start to see production. His too. Perhaps more importantly, there were sailors and vessels that would otherwise plunge to the bottom of the ocean that would endure for another day, which had been the sparking drive for the system in the first place.\n\nOh, and there would be money.\n\nWhen the sum of payment was offered, Aiden's face may have betrayed an easy sell. He was the kind of man that might have accepted a low ball - but with standard rates to Escribano Workship, with Maria Escribano right there and not interested in being taken for a ride, and with Albert and Mieveur there to confer with briefly to make sure they didn't have any objections, the negotiation would be brief indeed.\n\n \"Well, that's incredible. That's just fantastic. I know it's a fiddly design and it'll require some real professional work to fit and float, but the way I figured it, once you've saved one frigate from going under and sent a crew back to the barracks instead of the seafloor, well, it's paid for its own construction just in... ah...\" He catches his ramble at that point, and addresses the actual question. \"We'll... confer for just a moment, if you'll permit, of course...\" \n\nAside with Albert and Mieveur, in suppressed tones, he gushes for them. \"This is grand news. I'm certain Ulrik there will have people capable of handling the basic wrighting of the vessels, but you'll both likely enjoy consultation opportunities for the cranes and engines. I'm more than happy. And six thousand - well, it sounds like a lot to me, and it splits three ways easily. What do you say?\" " }, { "author": "WindStruck", "message": "Shandara spends one day crafting one standard wand with three charges. She has to buy a blank but otherwise the materials were covered by the crafter.\n\nThe next day she tries enchanting one of her lesser spirit wood wands with the same amount of effort. Experimenting with both wands by casting them on an object and casting it, she finds the first wand has three uses (obviously) but the spirit wood wand casts up to twenty-five times. Amazing! Unfortunately it gets quite burnt out and somehow unusable. But she does think the spirit wood wands are far better for making recharging wands.\n\nThese past few days Shandara doesn't really leave her home as it's one of the few times she hasn't prepared windy step or alarm...\n\nAfter that, though, she plans to meet up with Ulrik once again at the designated place and time." }, { "author": "DeTess", "message": " Streidekker and Sons shipyard \n\"I see no issues with the reward or splitting it evenly, but...\" Mieveur gave Albert a glance. \"That solution with the twinning enchantment for the power source might be the most revolutionary part of the design by a significant margin, not to knock Aiden's or my own work, of course.\"\n\nAlbert smiled at his colleagues consideration, but then shook his head. \"I already discussed that invention with the curator, so don't worry about giving me a larger share of the pie for that invention. I'll get another payout for that one straight from the workshop.\"\n\n\"It seems we are in agreement then.\" Mieveur announced.\n\nA quick round of contracts and paperwork followed. Aiden was provided with a contract stating that he would release building rights of the ship design to the shipyard in return for hiss hare of the reward, 2000 gold pieces, to be send either to a bank Aiden had an account with, or directly to his home if he so desired. The contract had some complicated passages pertaining to exactly what was included in the design, but if he asked about it, he was explained that that had to do with the rights on production of some specific parts of the mechanical propulsion being retained by the Escribano workshop. Everything else in the contract was easily understood and entirely aboveboard." }, { "author": "MrAbdiel", "message": "A deal is struck, and all are pleased. Aiden is especially pleased to hear Albert will be compensated above and beyond what they have done so far - his work deserves it. Aiden is happy to take a writ of order for the money he is owed to the bank himself, after the meeting; but in the immediate aftermath, while everyone remains in the room discussing the outcome, Aiden finds a moment to speak to Ulrik aside.\n\n \"Mister Ulrik, sir, I was hoping you'd spare a minute for me for a matter of fish. See, I'm a man of the wood and hearth more than the wave and sand, most often. And there's these lads I've been helping...\" \n\nWhat follows is another long, winsome ramble about Cliff and Markel; their difficult lot and their ambition to turn the abandoned and busted fishing boat into a revived thing; the process of doing so, and his hopes to steer them, if willing, into a career in ship building if they don't decide to stick to fishing.\n\n \"...And they're great lads, see. If they end up making and selling boats like the one we fixed up, they'll do more than just fine, but for now it turns out they don't know a great deal exactly about where to fish, or how to do it. They're just sort of... going after it with good nature and pluck. I wonder if you could give me some advice on where they might cast nets. Do you know a thing about that, I wonder?\"\n " }, { "author": "DeTess", "message": "It was easy enough to pull Ulrik aside. It seemed the man had something to discuss with Aiden as well. \"Hmm, I don't know too much about the actual fishing part of fishing myself, but my sister does. She runs a small fishing fleet, so she or one of her people could give these kids some advice. I'm going to stop by the restaurant her husband runs once we're entirely done here, and I can do the introductions if she's there. I happen to also be meeting a friend there who is looking for a woodworker specialized in very precise work, and I was thinking you might be able to help her out, given the excellent work you did on the scale models.\"" }, { "author": "MrAbdiel", "message": "Aiden laughs. \"Well, then, I'd love to meet her and ask her about the angling, if you don't mind me following along. And goodness, I wouldn't mind if some other time I could ask you some things about seacraft just more generally - I'm delighted this first foray has gone so well, but I'm sure I can learn a lot from someone so learned. And I'll certainly help your friend as best I can - I have some work coming up already, but I've found I can squeeze other projects in if I try!\" " }, { "author": "DeTess", "message": "Once the final formalities were handled the sun was already setting as afternoon turned to evening. Ulrik led the way to the restaurant he'd mentioned before. It was a large wooden building near the waterfront. A large sign above the door proclaimed the place's name to be 'Bluefin's Rest'.\n\n\n the Bluefin's rest \nWhen Aiden and Ulrik entered the restaurant business was already picking up with the dinner crowd. The clientele seemed to consist of merchants, ship officers and well-off craftsmen and women, and the restaurant was rapidly filling up. Ulrik got the two of them a table near the door, underneath a wooden carving depicting a three masted ship made from driftwood.\n\n\"I'll check if my sister is around once the firs rush fot eh evening is done. For now, order whatever you want, it's my treat.\" Ulrik explained. \"And once the friend I mentioned arrives... Ah, speak of the devil.\" Ulrik waved over a familiar looking Drow that had just entered the restaurant.\n\n\"Aiden, this is Shandara, an enchantress with the Royal artificer society. Shandara, this is Aiden Sorveaux, the expert woodworker I had mentioned before.\" Ulrik handled the introductions, quite unaware that the two knew each other already." }, { "author": "WindStruck", "message": " \"Oh.. I didn't know you'd be bringing someone else along,\" Shandara said, a bit confused at first. Though Aiden's name WAS on the design for the model, so...\n\n \"Pleasure to meet you Aiden,\" she says, daintily extending a hand and attempting to mask a smile.\n\nShe turns to Ulrik and says, \"Well, perhaps you'll be happy to know I've already found someone who could take care of my little problem. He's quite good. In fact, he's already sitting next to you.\" \n\nShandara has a flurry of emotions, all expressed by an awkward laugh, and sighing and looking down. \"Truthfully, I have already met Aiden and was aware of his skill. At first, I just wanted a different wood worker for.. silly reasons I suppose. But when you had mentioned the person who made the model, I went and found out who it was. And strangely enough, it was Aiden again.\" She shrugs sheepishly. \"Sometimes it feels like a small world, huh?\" " }, { "author": "MrAbdiel", "message": "It is, quite possibly, the funniest situation Aiden has ever been a part of. He laughs, and the only reason it is a moderate laugh and not an uproarious one is because of a great deal of restraint that leaves his face red with the effort. Unable to compose himself to speak, he makes vaguely agreeing hand gestures toward the much more poised Shandara. The idea that she had been seeking out an alternative woodworker during their brief collegial dysfunction had already been declawed, and its revelation now didn't seem to bother him. Indeed, if anything, the fact seemed to enhance its quality as an anecdote he would tell for years to come.\n\nOnce Ulrik is emancipated from the situation to seek after his brother-in-law and sister, and Aiden has settled to a periodic flutter of chuckles, he sags into a chair and sighs contentedly. \"It does seem that way sometimes. I suppose it's a reminder that so few people can work and create at the level we can; how much of a privilege it is to be a member of this society at all. You saw the model for the Hexfold Recovery System? The navy just picked it up for production, and we're all just tickled pink. Oh! But on the subject of boats... That transparency enchantment you developed - can I ask how long it lasts? What the expense of casting it happens to be, and so forth? My head's spinning with another idea launching off it, but I want to make sure I understand it a little better.\" " }, { "author": "Prehysterical", "message": " \n Originally Posted by DeTess \n the Fernhal Courier compound \nFrom his position next to the carriage Bolten could not make out much more of the ballista's function. There were iron rungs set in the side of the carriage that would allow the dwarf to climb up to the carriage's top, but before he had the chance to do so he was addressed by a dwarf. The dwarf appeared about middle-aged, and was dressed as a smith. a badge on his apron showed the symbol of a carriage wheel with a thorny vine wrapped around it, the insignia of the Fernhal courier guild. The dwarf carried with him a klong metal rack filled with large bolts, likely meant for the ballista Bolten had been admiring. \"Can I help you with anything?\" the dwarf asked. He did not sound unfriendly exactly, but Bolten did get the feeling from the blacksmith's tone he might be getting in the way of his work. \n \n\nNot missing the other dwarf's tone, Bolten backs away from the contraption. \"Oh, er, I apologize! Didn't mean to get in the way of the operations! I was just admiring the automated loading system on the ballista here. Quite handy, I am sure.\n\nAnyway, to the point... I was referred here by a book from the Artificer Society Archives. It made some mention of 'extraplanar shortcuts' and cited your organization as something of a reference. I'm trying to help a fri- an acquaintance with a project of his. He's on a bit of a time crunch and we were hoping that one of these shortcuts would help us cheat some time. I just... don't know exactly who I should be talking to, kinsman.\" " }, { "author": "DeTess", "message": " the Fernhal Courier compound \n\"You could talk to the guildmaster.\" The dwarf nodded in the direction of the large central building. \"But a word of warning. If one of your questions would be asking how much we charge, it means you can't afford us.\" The dwarf added that matter of-factly, no arrogance to his voice whatsoever. \"If you wonder why we would charge that much, you should go up there.\" He gestured towards the stone-walled enclosure. \"Just tell them Farsmith said you could observe, and stay out of everyone's way. Things should pop off in half an hour or so.\"" }, { "author": "WindStruck", "message": " \n Originally Posted by MrAbdiel \n Once Ulrik is emancipated from the situation to seek after his brother-in-law and sister, and Aiden has settled to a periodic flutter of chuckles, he sags into a chair and sighs contentedly. \"It does seem that way sometimes. I suppose it's a reminder that so few people can work and create at the level we can; how much of a privilege it is to be a member of this society at all. You saw the model for the Hexfold Recovery System? The navy just picked it up for production, and we're all just tickled pink. Oh! But on the subject of boats... That transparency enchantment you developed - can I ask how long it lasts? What the expense of casting it happens to be, and so forth? My head's spinning with another idea launching off it, but I want to make sure I understand it a little better.\" \n \n\n \"I did see the model,\" Shandara says. \"Can't say I understood much of what I saw at first glance, but as always, the wood work was impeccable.\" \n\nShandara hmms a bit and then says, \"Well, it would depend on the skill of the caster, but I believe I could cast it on someone else and it lasts for about two minutes. It would be considered a.. spell of complexity one, and so the cost of putting a charge in a potion or wand would be around fifty gold pieces. Or perhaps, much cheaper, were you able to find a person willing to cast it.\" The drow smiles faintly at Aiden, with a smug impishness.\n\nThen she sighs. \"Alright, let's hear it. What is this idea of yours?\" " }, { "author": "MrAbdiel", "message": "Aiden pulled a face that suggested a mixture of surprise at the cost of a single casting - and some amused self reproach and being unfamiliar with how expensive even simple castings can be. Honestly, money and its value had never been the most pronounced element of his learning.\n\n \"Well, nothing too serious. I mean... Well, if it's remarkably cheaper to make wood transparent than to make objects genuinely invisible, there's all kinds of applications. My thought was to install a nice, solid panel in the bottom of this boat the lads are fixing. If they could toggle transparency on and off, why... They'd be able to see when they were right over the fish, for the casting of the net, without all the watershimmer or the waterblur and trouble of sticking your head under. But you could make windows that don't expose a building to intruders or weather; or some kind of... semi-permanent structures to be deployed into the sea, for observation of the creatures down there, without the fear of a glass porthole cracking and bursting inward. I'm sure there's many military applications, though admittedly my mind for those things is less sharp. But a shield that permits a soldier to shelter from arrows without peeking around the edges.. or even an ironwood helm with no vulnerable eyeslot. Things like that.\" \n\nAnd then, with a burst of excitement, he adds again.\n \n\"You could grow flowers in a box, with the sun still nourishing them, without ever worrying that the grasshoppers would get at them!\" " }, { "author": "WindStruck", "message": "Shandara gives Aiden that look again. Not spiteful, scornful, or dismissive. Just a bit weary.\n\n \"Hrm, well... if you're surprised about the costs for a single casting of the spell, I suppose I'll need to impress upon you how much vastly more expensive such a thing would cost if the enchantment is made permanent . This is not to mention the extra complexity involved with making the effect suppressible, and certain volume and weight limitations...\" \n \"Also bear in mind, that it is a divination spell: which means although you might be able to see within the contents of a wooden box protecting a plant, the plant is still very much confined in darkness.\" \n \"All fun and interesting ideas, but they either don't work or likely have far too much cost that outweigh any potential benefits. Hm, that helmet idea, though. That might be something. The Ranger's Guild does seem to have deep pockets that might spare large expense for a marginal benefit. But this isn't an idea I would try pitching to them. I would rather try to solve problems people currently have or fill existing needs, rather than create some wondrous item and then scrabble around trying to find someone who actually wants it.\" " }, { "author": "MrAbdiel", "message": " \"Well, it would need to be permanent, but not necessarily suppressible. I'm sure a mechanical shutter would do in most situations, just like with a glass window...\" \n\nIt's a minor defense and he offers a sheepish smile. He knows the kind of dream-headed craftsman he is; how much better he is, for having a more concretely focused friend like this.\n\n \"Wait... if the divination doesn't allow real light through, then how...\" \n\nWhat follows is short exchange justifying the nature of divination in the face of an understanding of how light is required for sight. The specifics are less important than where Aiden lands, at the end.\n\n \"Well, that's fair enough. It was just a curiosity. But all the same, if I could bring over a wooden panel of a certain size and grain and leave it with you, could you - in an off moment when you've nothing better to do - compose a quote on what it would cost me to make it functionally transparent permanently? Even if just for a novelty project. If it's not a wild number, I'll commission you. I'd consider it a favor.\" " }, { "author": "WindStruck", "message": "Shandara blinks and asks, \"Is there some reason glass wouldn't work?\" \n\nSheepishly, she turns to Ulrik with an awkward smile. \"Well, what do you think of all this? Also, should we get an appetizer? Hm, what's good...\" \n \n Spoiler: ooc \ncraving calamari!\n " }, { "author": "DeTess", "message": "Ulrik had returned sometime during the conversation, and had quietly informed Aiden that his sister would be stopping by the restaurant later that evening.\n\nHe mulled over Shandara's question for a moment, before answering her second question first. \"For appetizers the squid is good this time of year. They come down from the north as the temperature drops, so they're far fresher. My brother-in-law fries strips of the creatures up in a light batter which makes the whole very tasty.\" Ulrik took a quick glance over the menu to refresh his memory. \"Soup of the day is probably something salty this time of year. As a main I'd recommend Tuna or Crab.\"\n\nHaving finished the recommendation the shipwright turned back to the initial topic. \"I can think of a few applications in shipbuilding where transparent wood could be useful, provided it isn't too costly. We avoid using glass because of its fragility, but you have to use it for some situations, and then you need to design around it, probably include heavy shutters or budget for enchantments. If transparent wood is cheaper than magically reinforced glass it could see quite a bit of use in my line of work.\"" }, { "author": "WindStruck", "message": " \"Divination simply imparts knowledge onto the affected creature or person directly. You can see something no one else can, or through a solid object for instance.. but that does not change the physical state of the world in any way. It's the same with illusions. They will trick a creature or another person into perceiving this or that, but they don't actually alter the state of the world. And so, a plant confined in such a box would wither and die without sunlight, even though we may be able to see it perfectly fine. This is also why I suggested glass, as that is a fine deterrent for keeping insects out,\" Shandara says.\n\n \"As for the much more intensive boat applications, I wouldn't think there's anything wrong with a bit of magically reinforced glass, plus a cover.. for instance on a small portion of the bottom of a boat. It is, of course, far less sturdy than normal wood still, but you wouldn't want to take such a boat into dangerous applications like navy battles, navigating areas with dangerous hazards, and the like...\" \n\nShe continues, \"Now, I probably could give an estimation on enchanting a sizeable slab of wood in such a way, but do keep in mind that what I am thinking of, with the current spell I have developed, it only affects one person at a time. In other words, only one person could see through the wood at any given time. But, in order to let it affect more than one person, that makes it significantly more expensive, to the point where permanent invisibility is likely a superior option. And that would probably cost, oh.. say.. at least six thousand gold pieces?\" \n \n Spoiler: some rolls \narcana: (1d20+17)[ 31 ] \nappraise: (1d20+11)[ 21 ] \n\nlet me know if there's some tweaks I could make to what Shandara says\n " }, { "author": "Prehysterical", "message": " \n Originally Posted by DeTess \n the Fernhal Courier compound \n\"You could talk to the guildmaster.\" The dwarf nodded in the direction of the large central building. \"But a word of warning. If one of your questions would be asking how much we charge, it means you can't afford us.\" The dwarf added that matter of-factly, no arrogance to his voice whatsoever. \"If you wonder why we would charge that much, you should go up there.\" He gestured towards the stone-walled enclosure. \"Just tell them Farsmith said you could observe, and stay out of everyone's way. Things should pop off in half an hour or so.\" \n \n\nBolten struggles to keep a polite expression in the face of such pride. Such a sentiment would have been considered the height of rudeness back home! Instead, Bolten bows his head to excuse himself and heads toward the walled compound. He's already paid for the carriage to wait and come out all this way. Might as well see what the literal fuss is about.\n\nUpon finding one of the sentries, Bolten informs him of Farsmith's instructions. The dwarf then finds a place where he can get comfortable for the wait." }, { "author": "DeTess", "message": "Within the enclosure was a flat area paved evenly with large slabs of stone. Large sections of the ground and wall had soot and scorchmarks on them, but apart from those there was nothing remarkable in there at all. The guards patrolling the wall kept an eye on the yard nonetheless, but they seemed quite unworried.\n\nAll that changed when, about 15 minutes after Bolten ascended the wall, a loud bell rang across the compound. It tolled twice, then fell silent again, though the silence spread over the entire compound, as all activity seemed to halt for a moment. The silence only lasted for a second, before the noise resumed, though there seemed to be a greater urgency to it now.\n\nThe few watchers on the wall became more alert, and soon enough more guards carrying heavy looking bows and crossbows joined them, as well as several men and women carrying staves and other spellcasting implements. Bolten could hear the enclosure's one gate being opened, and a large metal portcullis was winched up, dropped down with the pull of a lever and then winched up again. Farsmith and several of his colleagues made a circuit of the wall, handing glowing bolts and arrows to the guards, and then setting up five magical contraptions, one at each corner of the enclosure, and the fifth above the gate. Each consisted of a long metal staff and a tri-pod to hold it up. After setting them all up, the ones at the corners started glowing red, and the one at the gate started glowing green.\n\nSeveral minutes later the bell rang again, this time tolling three times. A hush settled over the guards on the wall, all of them looking into the enclosure. Several moments later an elderly human in flowing purple robes arrived on the wall, flanked by two more guards carrying shields. The man held two staves in his hands, one made from black metal, the other carved from grey wood in a twisted shape.\n\nTwo minutes of silence passed, as everyone in the wall stared fixedly at the enclosure. Then someone called out as a tiny purple mote of light appeared near the wall opposite the gate. It grew in radiance and size, then with a tearing noise a large rent in the fabric of reality opened up, bleeding a purple radiance.\n\nMoments later a large creature came running through the rent. It was the size and general shape of a bear, but its body was covered in feathers and it had the head of an owl. It was covered in armor and four sturdy ropes stretched back from the armor and disappeared behind it into the rift. It was quickly followed by a second, third and fourth specimen, all running towards the open gate, and moments later a large carriage of the same model Bolten had seen before was dragged out of the tear by the ropes leading back to the owlbears. The carriage was heavily damaged, several of its eight wheels where missing, and great gouges were torn in the amor plating on the carriage's side. There was no sign of the ballista Bolten had seen on the other carriage. At the front of the carriage was a sorceress holding a staff shining a purple light ahead of her and a harried looking coachman holding the reins of the owlbears, and several guards where hanging on to the sides of the carriage of the carriage as they fought of a number of long-limbed, eyeless, grey-skinned creatures that were clinging to the back of the carriage.\n\nA horde of the grey-skinned creatures started pouring out of the tear in space and chased after the carriage, but the purple robed wizard on the wall slammed his iron staff against the ground while shouting a phrase in a language unknow to the dwarf, and a wall of fire sprung up, bisecting the courtyard and halting the monster's advance. The carriage quickly disappeared through the gate, and moments later the portcullis came down, locking the monsters in.\n\nThe guards, meanwhile, had started firing their bows and crossbows at the creatures below. First came a volley of enchanted bolts, the arrowheads exploding on impact in gouts of fire and bursts of electricity. These where followed by mundane arrows, as well as spells from the spellcaster on the wall. The purple-robed wizard continued chanting and brandished his wooden staff. Green strands of energy leapt forth from the staff, twisting themselves around the tear in the air and slowly closing it up, even as more monsters tried to claw their way through, straight into a hail of bolts, arrows and spells." }, { "author": "MrAbdiel", "message": " \n Originally Posted by WindStruck \n \"Now, I probably could give an estimation on enchanting a sizeable slab of wood in such a way, but do keep in mind that what I am thinking of, with the current spell I have developed, it only affects one person at a time. In other words, only one person could see through the wood at any given time. But, in order to let it affect more than one person, that makes it significantly more expensive, to the point where permanent invisibility is likely a superior option. And that would probably cost, oh.. say.. at least six thousand gold pieces?\" \n \n\nAiden whistles a low, swooping note as his eyebrows shoot up.\n\n \"That's a pricey window. I think you might be right. Better off getting a... a rod that can cast it a couple of times per day. Or a wand of Detect Fish! Haha! But like Ulrik says, it may end up with some value in a military shipbuilding field. Indeed, especially the divination instead of the invisibility - perhaps you want to be able to see out, but not be seen in .\" \n\nHe profits from Ulrik's dining recommendation, and orders the soup to begin and the crab to follow (after a brief misunderstanding about 'crab soup', and revelation that he might never have been in a circumstance where a two-course meal was standard). Theoretically, he's mostly waiting for Ulrik's sister to arrive to pick her brain about fishing, but in the time between he tries to steer the conversation towards novel enchantments in the field of shipbuilding, and then sits back and lets the expertise radiating off the other two wash through him." }, { "author": "WindStruck", "message": "Shandara gets the squid appetizer and the tuna main course. And she shrugs noncommittally at Aiden's comments.\n\n \"So what is going on with you two? Seems you're going to be overseeing an important job pretty soon,\" she says to Ulrik.\n\nAnd then turning to Aiden she says, \"And apparently you had a hand in that as well. You're trying to help two boys fish and.. you're still working on that harp, right?\" " }, { "author": "MrAbdiel", "message": " \"My harp, yes - proof of skill as part of my submission to the Archduchess's call. I hope it's good enough - what an opportunity that would be...\" His eyes shine with imagination for a moment, before he grounds himself. \"But more immediately, yes - Cliff and Markel, you met them briefly at the house - have been fixing up their boat in my barn. I've been helping them, and it's done; but they haven't done much fishing, so the plan to support themselves by fishing has that hole in it. Ulrik's got a sister who I'm told is something of a expert to ask.\" \n\nAs far as an important project goes, he swings his eyes to Ulrik to let the shipwright tell as much, or as little, as he would to about it." }, { "author": "DeTess", "message": "\"Yes, a new design courtesy of the Escribano workshop and Aiden here.\" Ulrik eyes sine as he starts to explain. \"It's a salvage and support vessel meant for the navy, two twin triple-hull designs with middle sections that can operate independently while the outer hulls lock together to form a dock for any stricken vessel. Add in a hybrid power system with sails and a magical drive and you've got an enormously challenging project. But if we can pull this off future designs will use elements of our work for years, if not decades to come.\" Ulrik seemed ready to launch into a lengthy explanation of the ship's appeal again, but caught himself. \"Sorry, I shouldn't be acting as giddy about a project at my age, but this job really has me excited.\"\n\nUlrik seemed to spot someone from the corner for his eye and excused himself for a moment. He returned a minute later, accompanied by a woman just a little shorter than he was. The two shared hair and eye colors, and the woman seemed to be of a similar age to Ulrik. \"Aiden, this is Elin, my sister. Elin, this is Aiden, one of the artificer's behind the ship proposal. He wanted to speak with you regarding a fishing related matter he's been involved in.\" Ulrik handled the introductions, but left explaining the details of the matter to the carpenter." }, { "author": "MrAbdiel", "message": "Aiden is just as excited - though his part in it is mostly done, now - but the idea of the project going into production was certainly thrilling, and even more so that Ulrik's forthrightness had disabused him of any notion it was somehow hush-hush. It looks as if he's about to egg Ulrik on and the two of them would box Shandara in with shop-talk until Elin arrives, and after introductions, he gives Ulrik and Shandara a polite excusing smile and pares off a side conversation with the lady angler.\n\n \"I really am pleased to meet you, Elin. To get to the heart of it, a couple of lads without much to their names came across a wrecked fishing boat and filled their own heads with dreams of fixing it up and making a living fishing off of it. I helped them fix it up and taught them what I could - I hope they consider making and selling small watercraft instead of subsistence fishing now that they have the skill, but that's for them to decide. But for now they have the boat they worked so hard on, but actually remarkably little knowledge about fishing, and especially where to fish. And I suspect they've not thought for a moment about how crowding in on other fisherfolk's spots will cause frictions. I wondered if you might be able to give me a clue - or even better, maybe join Cliff, Markel and I some day to look over the vessel and give them a lesson yourself.\" " }, { "author": "DeTess", "message": "The woman considered Aiden's proposal for a moment. \"I understand from my brother that you're a skilled artisan where wood is concerned. How would you rate the abilities of your two wards in that regard?\"" }, { "author": "MrAbdiel", "message": "Aiden's brow creases just for a moment. Elin didn't radiate the same gregariousness as Ulrik did... But she was his sister, and he had vouched for her, and that was good enough for the country carpenter. The sceptical notion that had wiggled its way into his forebrain was seized by the elbows and frogmarched back out again, leaving him blissfully trusting once more.\n\n \"Well, they've proven to be apt apprentices at least with small craft. If they came to me tomorrow and said they wanted to apprentice more formally under me to become shipwrights or luthiers, I'd hire them without a second thought and get them on the tools immediately. There's a thing with apprentices where... well, there's a period when they just begin where they cost you more than they make, because you're giving up your time to supervise and instruct instead of fabricating. But at this point they're skilled enough that I'd trust them with simple work without supervision, and reasonably complex work while I'm at hand to check in. But they're so young, you see - I'd love to see them put these skills to use making a living, but right now, it's important they get a chance to fish off the boat they rebuilt. It's a chance to see the thing they dreamed about completed by their own hands, you know? That's something they can put in their pocket and carry around with them for the rest of their lives no matter what they put their hands to - the knowledge that they can , if they try.\" " }, { "author": "DeTess", "message": "Whether it was Aiden's assessment of their skills or his earnest plea, it seemed whatever mental calculus Elin was working out came up in the boy's favor.\n\n\"One moment.\" She scribbled a note and handed it to Aiden. It contained an adress, but also a remarkably detailed map of the docks with a location marked with an arrow and a sketch of an emblem to look out for. \"Tell your wards to be here with their boat, two days from now, no later than the crack of dawn. I'll ask one of my people to show them the ropes in their boat for a couple days, and if they bring in any decent fish I'll buy it off them for market price as well.\"\n\n\"Though these days fishing for more than just subsistence is a matter of scale, and not something two kids in a small boat can handle on their own.\" Elin warned. \"But if they show interest and aptitude I could bring them on as apprentices on one of my boats. Experience with woodwork is definitely a mark in their favor.\"" }, { "author": "MrAbdiel", "message": "Aiden claps, then hoists his hands in purely instinctive appeal to the sky.\n\n \"Incredible! Oh, that's wonderful Elin. That's really wonderful, the boys will be so pleased. I'll let them know; they'll be there bright eyed and bushy tailed. Thank you so much, Elin, really. I owe you a favor.\" He tries to extract one of his hand-over-hand handshakes from the woman. \"It'll be great for them. Maybe they'll get the itch and sign on. If they do, and there's any forward cost for... for their own nets, or tools or anything, I'll front it. Just let me know.\" \n \n Spoiler: OOC: \nHooray, total success as far as I know! I think that might be all Aiden's looking to squeeze out of the scene. Though naturally if Shandara, Ulrik, or Elin have something more, we can keep it going!\n " }, { "author": "Prehysterical", "message": "As Bolten watched their preparations, he began to despair.\n\n If you have to ask, you can't afford us. \n\nThese men seemed to be preparing for a siege from inside of the compound... or was it an exorcism? Either way, Bolten didn't know the half of it.\n\nAt first, Bolten thought that the owlbear was the source of all the trouble. Upon seeing them fleeing and attached to a half-destroyed battlewagon, Bolten felt the hairs stand up on the back of his neck. Nothing could have prepared him for the horde of screeching monstrosities that surged through the gate.\n\nEverything was chaos. Bolten began hyperventilating. Even in his relative safety, being close to so much violence triggered unhappy memories long buried. Blast it, why couldn't he have known?! Today had been just another day, so Bolten hadn't prepared any combat spells! There was nothing he could do to help!\n\nLooking at the guard nearest to him, Bolten remembered one thing he could do. While the mercenary was reloading, Bolten taps his finger against his weapon and gave it a weaponsmith's blessing. Hopefully, that would help, because that was really all Bolten had to offer.\n\nWhile the others fight frantically against the tide, Bolten wracks his brain trying to remember anything resembling these horrible invaders.\n \n Spoiler: OOC \nBolten casts Magic Weapon on the mercenary closest to him. It will last for two minutes (20 rounds).\n\nKnowledge (Arcana) about creatures: (1d20+12)[ 16 ] \nKnowledge (Planes): (1d20+7)[ 10 ] \n " }, { "author": "DeTess", "message": " the Bluefin's rest \nElin shook her head at Aiden's offer. \" If they meet my standards and wish to sign on with my fleet I'll make all necessary investments myself. Anything less and I wouldn't deserve my current position.\"\n\n the Fernhal courier compound \nThe guard gave Bolten a nod, but wasted no breath on verbal thanks, keeping up the onslaught of arrows.\n\nThe atmosphere was tense, yet Bolten would notice after a moment that the guards did not receive any orders after the initial command to fire. If any of the monsters attempted to climb the walls they were immediately shot down, without any calls needed to alert the guards to the risks, as they worked together like a well oiled machine.\n\nWith a crack of thunder the tear in reality closed up, and moments later the creatures were all felled. Though the monster's onslaught had been fierce, the guards' superior position and preparation had allowed them to fell the horde without any climbing over the wall or breaching the gate.\n\nAs silence settled over the enclosure, the guard Bolten had helped turned to him. \"Thanks for the spell. It made this all a little easier than usual. You might want to get down now though. This next bit will stink like hell.\" He gestured towards the gate, where Farsmith and several other artisans were hauling up large wooden caskets. The guards took the caskets, and poured the contents, a viscous liquid that looked like lamp oil to Bolten, into the enclosure below." }, { "author": "MrAbdiel", "message": "Taking Elin's underlined stipulation in the most positive possible way - as an expectation of excellence, rather than hedge against failure - Aiden winks his understanding and salutes with his winecup, only to sip overly boldly and cough a little, barely fending off a spatter and dribble scenario, ending with merely a breathless chuckle and watering eyes.\n\n \"Hoo. I reckon there's alcohol in that, tell you what.\" \n \n Spoiler: OOC: \nAiden's all set for this scene, I think!\n " }, { "author": "WindStruck", "message": "Shandara is content to let the conversation between Elin and Aiden unfold. She was rather glad to have the spotlight turned away from herself, and not having to \"talk shop\" incessantly over what she felt was going to be a more casual dinner gathering.\n\nOnce Elin agrees to help the boys, and Aiden is done celebrating, Shandara nods and says, \"I would have suggested hiring the boys as part of your fleet as well. Assuming they are bright and can follow simple directions, even their small boat and hands would add that much more volume to your operations. And perhaps, they might discover a new calling later.\" \n\nTaking a sip of tea, which seemed pleasantly sweet with the addition of a fruit juice, she adds, \"If I am reading you correctly, your operations have no trouble finding hands on a deck and fishermen, but perhaps you might need someone who is both skilled with working with wood, and can fish and sail?\" " }, { "author": "DeTess", "message": "\"That's right.\" Elin replies to Shandara. \"Finding someone who can do one or the other is not that hard, and training the fisherman to do basic maintenance is not that hard either. But finding someone with an interest in both fishing and woodwork, and training in the latter is a lot rarer.\"" }, { "author": "WindStruck", "message": "Shandara looks between the two and bemusedly says, \"It sounds like if you really want to help them, you'll continue to give them lessons in carpentry.\" " }, { "author": "MrAbdiel", "message": " \"That's up to them,\" he says, covering his mouth with one hand as he catches up to the fact that he hasn't quite finished his mouthful.\n\n \"Nothing would make me happier. But otherwise Elin, if you end up with a damaged vessel and you want to set up a kind of... short-run workshop option for some of your guys to learn a thing or two, I'd be happy to come out and make a weekend consultation of it, or something like that.\" " }, { "author": "WindStruck", "message": "After thinking about Ulrik's project some more and mulling some thoughts over in her mind (as well as some fish and potatoes in her mouth) Shandara asks, \"Hm. So the new ship you will be working on will be able to repair ships, and even salvage them out on the open waters... what happens if this ship gets damaged, though? I suppose it would have its own special dock for that sort of thing? Assuming it makes it that far?\" " }, { "author": "DeTess", "message": "\"The Streidekker shipyards operate a large drydock a little distance outside the city for special projects.\" Ulrik explains. \"It will be large enough for this ship, though if we end up making a larger number of them we'll have to build a new maintenance dock for them, I think.\"" }, { "author": "MrAbdiel", "message": "Aiden nods, unable to keep himself from chiming in.\n\n \"All ships are vulnerable to being sunk, I suppose. A benefit of having the Hexfold system means that even a really cracking broadside is able to sink a sixth or a half of the 'ship', instead of the whole thing. But really, as they stand, the aren't designed to be exposed to direct sinking hazards. They ride higher in the water than the heavy-draft ships so they're less exposed to sandbars and reefs. In storm conditions, they can break them up into their elements so they won't get rocked over and bashed into each other. And in combat - ...Well, they're just not attractive targets for enemy fire. A ship that is sinking is already out of the battle, all things considered; most pirates or enemy attackers would much rather capture a ship than sink her too, so turning guns on saviour vessels - especially while there's other frigates lining you up for a retributive raking - is unlikely. But it'll happen. Ships sink. But if there's a hexfold system or two behind the fleet... it'll happen less often. Substantially less often.\" \n\nHe takes another bite of an over-buttered breadroll, his gaze lofting upward in dreamy consideration.\n\n \"I'll tell you what though, it came up in planning and never panned out - but some day someone is going to figure out a way to modify a spell like Freezing Sphere for utility in patching breaches below the waterline, and they're going to make a lot of money and save a lot of lives. Right now it can create a crust around a ship to trap it for a moment, but it won't stop it sinking. And a sixth circle spell? Forget it, no navy is going to be able to routinely finance that regularly. Training the crew alone would cost a fortune in dummy-castings off the... rod, or what have you. But if you can grind that down a few circles, and modify the spell to create an ice 'plug' about that big...\" , he taps the tabletop, with his fingertip, \"you can abort most catastrophic breaches before buckling happens. It'll do for ships what the tourniquet did for medicine.\" " }, { "author": "WindStruck", "message": "Shandara shrugged, as she didn't really know much of anything about the sailing business, only that it seemed to take more skill and had more potential dangers than simple land travel.. at least in more controlled areas. Anywhere had a potential to be dangerous, with the right amount of bad luck or strife, however. And besides... \"Well, even if you don't expect any catastrophic accidents or to be targeted by hostile forces, I suppose maintenance is still maintenance, and it needs to be done every now and then,\" she says.\n\nOnce again, Aiden started talking shop and throwing out hair-brained ideas. Shandara quickly shot him a look with a raised eyebrow. Really? A freezing sphere? Did he want to just make the entire breach explode with expanded ice?? And besides, she wasn't even familiar with a spell called Freezing Sphere . It was probably something he misheard somewhere or made up.\n\n \n Spoiler: ooc \nalso, seeing as that's a 6th level spell, and we're an E6 world, making max spell level a solo caster can pull off at level 3.... I doubt such a spell is known to exist in any commonplace capacity whatsoever\n \n\n\nA number of other thoughts flashed through her mind. Was it possible to seal up a breach in a ship? Most definitely. Did she really feel like talking about this? Well, not particularly. She didn't want to be rude.. though now that Aiden brought up the subject, her mind started thinking of other ways she could use magic to save a ship. First a barrier abjuration spell? Then a transmutation spell? She sighed, and perhaps for a number of reasons, curious if it would work, but not sure if anyone was even willing to pay for it.\n\nSilently Shandara picks at her food with her thoughts, stomach growing a bit more full. \"Is there even much need for that sort of thing?\" she asks." }, { "author": "DeTess", "message": "\"From what I've heard, it does come up from time to time.\" Ulrik suggested. \"Close to the empire's broders the waters are safe of course, but further out there there are sea monsters, seafaring bandits and the like. There are even some countries whose ships will attack others on sight for some reason. Our navy can deal with all such threats, but it's not always without losses.\"" }, { "author": "MrAbdiel", "message": "Aiden nods along with Ulrik's breakdown. \"It's like a healing draught. Most people go through their whole lives not needing one; but if you've ever needed one, the cost to be caught without it is terrible.\" \n\nHe gives a little chuckle, but then a sigh. \"Anyway. Like a lot of things, there's no simple, widely deployable magical solution to something like that - thus our rescue system.\" \n \n Spoiler: OOC: \nNaturally, Aiden could rabbit on about this forever, but presumably more interesting speakers will wrestle the mic away from him in due course. Happy to move the scene along or whatnot.\n " }, { "author": "WindStruck", "message": "Shandara continues to pick at her food a bit, wondering if developing some spells to save a sinking ship may be worth her time, and how to go about it. Then her mind finally wanders to something else.\n\n \"So who was this Feathers that you mentioned? I take it that's a nickname of some sort? Not that meeting them is necessary anymore.. I'm just curious.\" " }, { "author": "DeTess", "message": "\"I don't know if it's the name his parents gave him, but it's what everyone calls him, including Feathers himself.\" Ulrik answered. \"He's some kind of birdfolk, feathers and head like a large raven, so that's were the name comes from. He works at the shipyard and mainly makes figureheads and similar decorative elements.\"" }, { "author": "WindStruck", "message": "Shandara looks at Ulrik blankly for a few seconds, but soon it may be noticeable that she is attempting to keep an impassive face. \"Ah. A birdfolk.... I mean, that would explain the name...\" \n\nShe looks away and takes a drink. \"Hm. If I had to guess, maybe he frequents the Xlotl's Nest more than here.\" \n\nShandara turns back to Ulrik and blinks. \"Um, sorry. Do birdfolk have hands? I'm sure they do, right? Or most would. Otherwise, how would he make the figureheads?\" " }, { "author": "DeTess", "message": "Ulrik seems a little surprised by Shandara's question, but then nods to himself. \"I see Feathers regularly, so I probably lost sight of the fact that people like him are quite rare in town. Yes, he has hands similar to you or me, though he has enough feathers along his arms that they appear a little wing-like, I suppose.\"" }, { "author": "WindStruck", "message": " \"Oh, I see,\" Shandara says. \"I'm sure he'd be an interesting person to meet, although.. I'd wager we'd have little in common...\" \n\nEven now Shandara's eyes darted around occasionally at those sitting at the table. Come to think of it, they probably didn't have much in common either. Her end Ulrik's involvement in that one competition was serendipitous, and Aiden seemed even moreso. Suddenly, she felt more like talking about something related to her profession...\n\n \"Well,\" she says. \"I think all of Aiden's ideas have given me some ideas of my own. Merely the prospect of having a magical system that can seal holes in a hull under an emergency.. I'm sure that would be desired by all, assuming they can afford it. As I believe the saying goes, 'Better safe than sorry'?\" \n\nYes. She might be able to make use of those spirit wood wands if the spells started getting expensive. But either way, an extra source of revenue from supplying boats with wands that could fix holes might be very lucrative." }, { "author": "Prehysterical", "message": " The Fernhal courier compound \nHow did these people like this was normal ?! From how coordinated they seemed, this must been a regular occurrence. When the guard suggested that Bolten leave before surely igniting the oil slick below, Bolten was seriously tempted to run away and never look back. Just what he had seen earlier had been enough to dissuade him from the whole idea, but Bolten found himself thinking about Aiden. He had promised the young man his help. Bolten couldn't go back without giving Aiden a full report of all needed information. That information would include whatever was coming...\n\n \"I appreciate your consideration of my wellbeing, sir, but... I think I will stay.\" Bolten tried to sound more confident than he felt. \"Out of the way, of course.\" " }, { "author": "DeTess", "message": " Bluefin's Rest \nThe conversation turned to less consequential matters as more tasty seafood arrived and was consumed. Eventually the dinner came to a closed, and Shandara and Aiden went their own way, Aiden to the end of his workday, Shandara to the start of hers.\n\n the Fernhal courier compound \n\"Suit yourself.\" The guard turned his attention back to the walled area, while wrapping a shawl around his mouth and nose. Many of the other guards were doing the same. At a gesture from the purple-robed man the guards once again put arrows to their bows. A moment later the man sent a small bolt of fire down into the enclosure, which lit the oil on fire.\n\nMoments later the entire floor of the enclosure was engulfed by flames. Several of the grey-skinend monsters suddenly lept to their feet as the fire reached them, the creatures having apparently been playing dead. These monsters where quickly riddle by arrows.\n\nA sickening smell of burning meat filled the air as the guards kept a close eye on the heaps of monster corpses, but after about a minute had passed they all settled down. Some of them called out to their companions, with boasts and good humored trash talk as the majority of the guards started to make their way off the wall, while Farsmith and his colleagues started to break down the contraptions they had set up at the wall's corners and the gate.\n\nAs the majority of the guards cleared out the elderly spellcaster in the purple robes walked over to Bolten. He had handed his staves over to one of the guards, who was trailing behind him. When the elderly man arrived at Bolten's spot he made a small gesture with his left hand an a refreshing breeze picked up, clearing the smoke and smell away in a small area around the man. \"I am magister Fernhal, guildmaster of the Fernhal courier guild. I was informed you might be interested in making use of our services.\" Fernhal cast a critical gaze over Bolten. \"I take it you're with the Artificery society?\"" }, { "author": "DeTess", "message": " the Artificery Society archives \nThe next morning Aiden once again found himself at the archives. The place was filled as always with the smell of paper and a quiet energy as archivists and members of the society bustled back and forth among the towering bookshelves or sat at desks, poring over the tomes." }, { "author": "MrAbdiel", "message": " Toolmaking was an unglamourous trade. Kings did not commission thousand-times-folded steel chisels with ruby encrusted handles to give as gifts to their peers. A good sword might kill a man, but an incredible sword might sit in a treasury somewhere, having been used to purchase an army, and therefore be deadlier by far. But it was the fate of tools to be abused until they were destroyed, and the only tools with gallery mileage were those broken ancient relics of fallen civilizations. But tools were for using and an unused tool was a tragic, orphaned thing.\n\nBut that didn't mean there weren't master toolmakers. And that didn't mean they did not, from time to time, produce legends .\n\n \"Excuse me,\" Aiden petitions the least busy archivist he can see, \"I'm looking for records about great toolmakers, and their works. I know Torvo Finebolt used to make enchanted tinker-tools... things like that. Where might a fellow look?\" " }, { "author": "DeTess", "message": "\"Ah.. ehmmm...\" The archivist Aiden had adressed was a young bespectacled human man, who had been scrutinizing a list. \"Ehm, I'm not certain...\" He cast a look around, searching for a colleague to help him out.\n\n\"If I may?\" A voice spoke up from a nearby desk. It belonged to an unusual looking woman. Her skin was covered in light-brown fur and the thick brown hair on her head evoked the impression of a lion's mane. Her face had an unusual build, looking more like a cats than a humans, with a pair of prominent triangular ears peaking through her hair. Her green eyes had slitted pupils, and her smile, which was likely intended as friendly, revealed a lot of sharp teeth. Her age was difficult to judge, but she seemed young, maybe mid-twenties. She was wearing a clean and well-tailored white shirt and brown pants, with no indication of being associated with the archives. However, as soon as she spoke the archivist froze up entirely.\n\n\"Lucas, right?\" The woman addressed the archivist. \"I heard you're a bit of a genius where contemporary research is considered, but don't neglect your fundamentals. Even when you don't know the answer you should know which catalogue to look it up in.\" She spoke gently as she rebuked the archivist, then send him on his way.\n\n\"Now regarding your request.\" The woman grabbed an empty piece of paper from a stack nearby. She was surrounded by books and maps. Aiden recognised one if the maps as contemporary, while another had terms and names from the time of legends on it.\n\n\"What exactly are you looking for? Our records on craftsmen could keep you reading for months if not years, but you don't seem like the kind of person who wants to read through the 231 volume 'records of the craftsmen of hold Tripeaks', even if volumes 130 to 138 does mention Torvo Finebolt's works in exhaustive detail.\"" }, { "author": "MrAbdiel", "message": " Aiden is delighted and fascinated to encounter the lion-woman in such a place. He's just barely tactful enough not to deviate from his line of investigation to ask her all about her kind, but his face certainly bears a flash of marvel that she must be used to, before he replies.\n\n \"Well, you're right for sure; I'm not looking to read everything about Finebolt's works - or anyone's, for that matter. I suppose you could say I'm trying to make... constructive inferences on his methods, and about a dozen other historically prolific crafters who used magic tools. I'm trying to draw out the commonalities in what they were able to accomplish with their enchanted tools so I can get a picture of the kind of enchantments they must have used and adapted to their own trades. Do you follow? A smith's magic hammer can't just be charged with hammering good . Or it might, but I figure it must belong to some kind of family of ensorcelment that's less about hammering and more about realizing the crafter's intention.\" He's rambled on for long enough in a quiet space that he begins to feel a touch of self-conciousness, and curls his fingers into the crown of the straw hat he holds at his chest. \"Does that... make sense?\" " }, { "author": "DeTess", "message": "\"Yes, that does make sense.\" The woman considered for a moment. \"You could refer to Viar's 'practical enchantments for the workplace' for an overview of the current state-of-the art on magical tools. It's not too in-depth, but it has a solid bibliography you can use to find out more about anything that strikes your fancy. I would also recommend Steelsong's 'Ancestral Tools' for some unique insights regarding the unique properties of tools that have been in use for centuries.\" As she spoke she noted down the titles on the piece of paper, together with the names of the authors and a long code Aiden had seen in use in the archives before.\n\n\"Now, if you're not just interested in what's possible now, I'd refer you to Tollen's 'catalogue of legends', which dives into stories from ancient times and discusses the truths behind these stories. Volume 5 deals with tools and similar objects, so could be useful as inspiration. There is also Volume 7, which deals with places and describes several legendary workshops and foundries, but you'll have to wait a day or two, until I'm done with it.\" She rapped her knuckles on the cover of one of the books on her desk. \"These books should be enough to get you started. Once you have a specific idea my colleagues can help you find more specialized tomes.\" She finished the document she'd been drafting for Aiden with a quick map of the archives with marks describing where the books could be found. \"You can take this list to the desk there and ask one of the archivists to retrieve them, but it's quite busy right now, so it might be quicker to go look yourself.\"" }, { "author": "MrAbdiel", "message": " \"Oh, well that's perfect - That's-\"\n \nHe does a stutter-start as if he's about to jog off into the archives, stopping and looking at the map again; starting off again and finally settling himself down.\n\nIf he didn't take a moment to make a friend out of the helpful leonine librarian, he'd be very crestfallen indeed.\n\n \"Well I'll shoot off and have a look for myself, like you say. I'm Aiden Sorveaux, ma'am. And I certainly am glad to have met you!\" " }, { "author": "DeTess", "message": "\"It was nice to meet you Aiden. My name is Kou Maron.\" The leonine woman belatedly introduced herself, though a glint of mischief in her eyes as she said her name suggested she might have been withholding her name on purpose." }, { "author": "MrAbdiel", "message": "Aiden gives Kou that benign, pleasant stare that warmly displays a window into the firing braincells behind it. After about three seconds, he animates again, snaps his fingers. \"Oh, you're...\" And the, after another half second factoring in that she had introduced herself already so recognition by name offers no value, \"You're you! Wow, well it was already good to meet you. Now I'm curious as well. You're researching legendary workshops and foundaries? Can you talk about it - or... is this a matter of discretion?\" " }, { "author": "DeTess", "message": "Aiden's surprise ellicited a chuckle from the curator. \"My work is hardly a secret. My most recent expedition turned up, amongst other things, the remains of a stone-carved map from ancient times. It was pretty weathered, but the location of the legendary dwarven hold of Fireheart was marked on it. It's a place a lot of archaeologists and treasure hunters have been trying to find for centuries now, but it looks like I've finally found a solid lead.\" Kou gestured at the documents scattered across her desk. \"I'm reading through the other information we have on the place in preparation for my next expedition.\"" }, { "author": "MrAbdiel", "message": "Aiden's eyes roll up for a moment like they're searching his eyebrows for more information, but they find none.\n\n \"Fireheart..? It sounds impressive. I don't think I recall it, but then again, I'm more of a luthier and a carpenter than a worker of stone and steel as dwarves tend to prefer. Not so many dwarves devoting themselves to making the most comfortable chair, and a few more to making bridges and mountain holds and so forth. It must be a big deal, if it's been so sought after.\" " }, { "author": "DeTess", "message": "\"Many weapons, armor and other items of power form the time of Legends where said to have been forged there.\" Kou seemed eager enough to explain more. \"The few stories that survived describe a massive foundry powered by magma, where many of the age's finest artisans did their metalwork. According to one story the hold was sealed towards the end of the age of Legends due to some unnamed calamity, so there is a chance that the place is mostly intact, including many of their designs and methods.\"" }, { "author": "MrAbdiel", "message": " \"That sounds like quite a treasure of a place - but I can't help but wonder if it was sealed off, and all traces of record about the nature of its calamity have been hidden or lost, it may be the kind of thing the original stewards were trying to protect people from. But you'd know better than I - or maybe... do you mind if I just...?\" \n\nThe carpenter reaches his hand toward her for the belated handshake their introduction has earned, with a mild mystical scintillation moving between his fingertips. He does not say outright say I would like to cast Borrow Skill on you for a moment so I can keep up with you in this conversation - but he trusts, between Kou being so travelled and being a risk taker, he doesn't need to. Regardless, he finds the topic interesting enough that he'll easily lose half an hour side-tracked from his original task talking about dwarven magma forges." }, { "author": "DeTess", "message": "A flicker of magic lights up Kou's eyes before she takes Aiden's hand, but having apparently determined the nature of the spell, she takes his hand without hesitation.\n\nA veritable flood of knowledge hits the bard, but it's easy enough to sift out the relevant portions. Hold Fireheart likely got sealed during the same unknown calamity that ended the time of Legends. The one record describing this sealing suggested it was to protect the hold's secret from 'a time of chaos'. Many legends of legendary arms and armor state that these were forged at hold Fireheart, but it is assumed that the hold produced more than that, and only these records survived the millenia. Many other little tidbits flit through the bards mind, but these prove harder to grasp and keep in mind as the spell fades.\n\n\"All caught up?\" Kou asks. \"It's a useful spell, is it not? I always insist my assistants on any expeditions have access to it, as it saves a lot of explanation when time is of the essence.\"" }, { "author": "MrAbdiel", "message": "He laughs a little; a touch of self deprecation to it as the spell's primary effect (as well as the illusory impression of the carpenter having gained a green, slitted cats' eye) fades out.\n\n \"Terribly useful. Endlessly helpful when collaborating in this Society - when you need someone else's expertise, but can't quite articulate what you need because if you could, you'd be an expert already.\" He uses the insight gained from the flash of knowledge to probe at her speculative expedition a little; what kind of experts she's taking, the dangers she expects, how deep below the mountain and so forth. Being endlessly fascinated by the world, Aiden is able to show interest both because it is polite and because he finds it interesting.\n\n \"Well,\" he offers cheerfully as he slowly recalls why he's come to the archives at all, \"I wish you success, Miss Maron. When you come back, if there was an adventure in it after all, I'll write a song about it for you. If it turns out to be a non-starter... we'll make something up.\" " }, { "author": "DeTess", "message": "The curator saw Aiden off with a laugh and a smile before diving back into her research.\n\nAiden, meanwhile, easily found the three books he'd been referred to, finding them exactly where the curator had told him to look.\n\nAll three books proved to be solid volumes. A full read through of all three would take a day or two at the very least. A quick skim showed that 'practical enchantments for the workplace' was a fairly technical overview of the most common types of enchantments for tools, from simple enchantments increasing the tool's material properties like hardness or sharpness to more complex works like forge hammers that kept the metal being worked from cooling too quickly or chisels capable of preventing slips by reading the artist's intentions.\n\n'Ancestral tools' discussed how tools that had been in use for a long time would develop unusual but characteristics even in the absence of enchantments, with artisans reporting flashes of inspiration and an easier time using the tools when using them for the crafts the tools had been used for over the past decades, though trouble would occur when using the tools for similar but different jobs, such as one artisan observing that a hammer that had been used for a century by a dwarven weaponsmith often landed wrong while being used to make a breastplate. The book also discussed enchantments that could harness these properties.\n\nThe last book, volume 5 of the 'catalogue of legends' was a bit less technical, focussing on the analysis of ancient myths and legends and deducing the likely properties of the tools that inspired said stories, such as tools capable of slowing or even halting the flow of time while the artisan worked, or ones that could move far more material than should be possible, allowing an artisan to create a massive fortress wall in a day or two at most." }, { "author": "MrAbdiel", "message": "Having made a new friend and found what he needed, Aiden would check-out the books he could to read at home. It'd be good to have something to mull over as he sat on the dock in his collapsible chair, waiting for Cliff and Markel to finish their time on Elin's boats.\n\nPrimarily he was a creator of masterworks, not magical items, so this part of creation was still somewhat mysterious. But the composite image he was assembling for how to best pull together the tools he imagined would be to start with an old, well used set of carpenters tools - enough used that they had a soft registry in the ethereal plane from their essential character being driven into the physical objects. And not just the objects importantly, but the idea of the objects in their set; a uniting principle holding together all the chisels and saw blades and bench dogs and G-clamps as a body as surely as someone's fascia and flesh cohered their organs, bones and blood. He'd have to restore the tools of course - replace old wooden handles, forge and die new fittings or perhaps whole tools in sets. The ancientness of every part wasn't the point, he was coming to suspect. The whole set needed a uniting story. \n\nAnd story he could work with just fine.\n\nRestored, each tool would need its individual purpose enchantments (that would be the most difficult part for him - this was more complex than a flute that attracts mice) with a common element that made all of them part of the same set - loose threads in the enchantments, left to braid into the tool kit's identity. And then... Well. Then that's it. It either works, or it doesn't. But where to start looking for a comprehensive set of woodworking tools, now resting in neglect and disuse? Somewhere neglected and disused, maybe. Somewhere had subjugated long ago. It didn't need to be an ancient magical dwarven foundry - like he'd said earlier, dwarves weren't the premier woodworkers of the world. Perhaps somewhere elven? Gnomish?\n\n \n Spoiler: OOC: \nMaking some wild speculations about how this might go here, DeTess. Feel free to correct me or give me some rolls to make!\n " }, { "author": "Prehysterical", "message": " \n Originally Posted by DeTess \n the Fernhal courier compound \n\"Suit yourself.\" The guard turned his attention back to the walled area, while wrapping a shawl around his mouth and nose. Many of the other guards were doing the same. At a gesture from the purple-robed man the guards once again put arrows to their bows. A moment later the man sent a small bolt of fire down into the enclosure, which lit the oil on fire.\n\nMoments later the entire floor of the enclosure was engulfed by flames. Several of the grey-skinend monsters suddenly lept to their feet as the fire reached them, the creatures having apparently been playing dead. These monsters where quickly riddle by arrows.\n\nA sickening smell of burning meat filled the air as the guards kept a close eye on the heaps of monster corpses, but after about a minute had passed they all settled down. Some of them called out to their companions, with boasts and good humored trash talk as the majority of the guards started to make their way off the wall, while Farsmith and his colleagues started to break down the contraptions they had set up at the wall's corners and the gate.\n\nAs the majority of the guards cleared out the elderly spellcaster in the purple robes walked over to Bolten. He had handed his staves over to one of the guards, who was trailing behind him. When the elderly man arrived at Bolten's spot he made a small gesture with his left hand an a refreshing breeze picked up, clearing the smoke and smell away in a small area around the man. \"I am magister Fernhal, guildmaster of the Fernhal courier guild. I was informed you might be interested in making use of our services.\" Fernhal cast a critical gaze over Bolten. \"I take it you're with the Artificery society?\" \n \n\nOh, so the creatures played dead? That was wonderful ... At least things seemed like they might finally be over.\n\nWhen approached by the senior mage, Bolten gave a polite bow of greeting. \"Aye, Bolten Cogturner of the Society, I am. I had heard mention of the Fernhal courier's guild's research into extraplanar transportation and travel, but... I can see now that major details were left out of the logistics in such an endeavor... not to mention safety.\" Bolten shuddered, even though there was no cold. \"One of my fellow artificers is looking to transport an entire tree from the frozen wastes to a noble house in the capital to make a giant harp. They gave him an extremely tight schedule and I offered to investigate this on his behalf. I can see now, however, that using such methods would entail a small army and... well, the risk of loss of life is hard for me to stomach.\n\nFarsmith over there informed me that if I had to ask about your price point, I would be wasting everyone's time. In light of that statement, I will respect your time and take my leave now that my curiosity has been satisfied.\" He couldn't quite keep the bitterness out of his voice at it all having been for nothing." }, { "author": "DeTess", "message": "\"It is good to have a respect for the dangers our couriers face, but don't take it too far.\" The magister gave Bolten what was likely intended as a reassuring smile, though it looked a bit off on the man's stern face. \"For example... Ally, casualties?\" He suddenly turned to address a woman that had just scaled the wall. It was the sorceress who had been riding on the carriage, and who was likely responsible for opening the gate.\n\n\"Three wounded, no deaths. We had to leave Farad at the destination point in the care of Count Theodore, but he should make a full recovery.\" The sorceress gave her report in an exhausted tone.\n\n\"Thank you. Go get some sleep, I'll hear the rest of your report once you've rested.\" The magister send her off again, then turned back to Bolten. \"I won't pretend we never lose guards. We have about one death every four journeys which, given the distances we cover is about the same casualty rate as traditional long-distance caravans. Our carriages also have enchantments inside that allows one to carry far more than you would think. In other words, your tree could fit inside just one of these carriages if cut up the right way. As for payment... we have had an inquiry about the feasibility of the transport job you just described a day or two ago, and given whop made it I don't think payment will be a problem.\"" }, { "author": "WindStruck", "message": "The first night of Shandara's research, inspired by Aiden, didn't result in much. Technically the original task she had envisioned was possible.. practically anything was with magic! But unfortunately, the force of water rushing in from the ocean was pretty tremendous. Even if Shandara could fashion together a high level spell into a wand, a few charges of that spell would likely cost more than the boat itself. And this was only half of the process of repairing the vessel!\n\nThe current research in the library simply didn't seem promising. It didn't matter if the barrier targeted only water or not.. in fact that seemed to make the spell more complicated by ten fold. Then Shandara also remembered Aiden's suggestion about using ice to seal the hole. And while at first, ice expanding seemed like a terrible idea, she felt a bit frustrated from the other night and tried to think if there was a way to incorporate ice into temporarily sealing a hull breach.\n\nSoon, she convinced herself that it had to be possible, although the process likely would not be instantaneous... Given the nature of water and how it could expand, it wouldn't even be wise to do this. But perhaps, over the course of a minute or so, a ring of ice could be formed around the hole and slowly close in. Maybe, just maybe, the spell could draw energy from the water itself!\n\n \n Spoiler: ooc \nresearch rolls in OOC thread!\n " }, { "author": "WindStruck", "message": "After another night of research, Shandara finds some promising ice-based spells to begin creating a new magic spell.\n\nShe stays home the following day to work out a prototype, which she believes she completes successfully. She now has a wand with one single charge to test, but now here is a problem.. how do you test that out safely?\n\n \n Spoiler: ooc \nAlso a concern: creating a wand with one charge is okay, right? Or perhaps a scroll? But if Shandara's wizard level is 2, how is she able to charge the wand or create the scroll in the first place?\n \n\n\nAfter some thinking, she tries going over towards the place where she had once rented out a lab that could deal with a high amount of water flooding. She wonders if they had any recommendations for where she could test her spell, because she had no clue where she could conveniently block up a torrent of gushing water." }, { "author": "DeTess", "message": " the campus facility offices \nShandara finds herself at the campus facility offices, once again in search of a suitable testing grounds for a magical invention. The procedure is the same as last time, and soon enough she finds herself once more in Olaf Narson's office, paperwork in hand.\n\n\"Well, let's see here.\" The gigner-bearded dwarf looked voer the application, then rifled through several folders on his desk. \"I'm afraid to say we don't have anything that's perfect for what you need. The waterworks labs could work, though you'll have to create your own test rig and way to get the waterflow you need, though I suppose you could use the fire suppression mechanism to help with that. Or... hmmm...\" the dwarf considered matters a moment more, when an older human entered the office. He was bald, with a grey beard with a short, grey beard with just a few streaks of red left in it. The man nodded to wards Olaf, then walked over to the other desk in the office.\n\n\"Ah, Don, could you come here a second?\" The young dwarf called out to his coworker, and showed him Shandara's application. \"Do you have any suggestions?\"\n\nThe human, Don, considered for a moment. \"Nothing on campus besides the waterworks labs, but we helped the navy put together a facility for training crew on ship emergencies a year or two ago. It should provide a pretty good testing environment, but it's a navy facility, not a place just anyone can walk in and make use of.\" Don turned to address Shandara directly. \"I could give you the name and address of the officer in charge there. The navy might be interested in the spell you describe here as well, so they might let you use their resources for testing. Otherwise our only option is the waterworks lab.\"\n\n Greyrock library \nGreyrock library was a large stone construction just outside the nobel district, more reminiscent of a fortress or prison than a place of learning, the rough-hewn stone and narrow windows speaking of strength and defensive purpose. Yet plenty of folk where walking in and out of the building, and a plaque next to the open heavy wooden doors did proclaim the building to be a library.\n\nWhen Aiden entered he found the interior to be much more in line with what a library should be, rows upon rows of ceiling-height bookshelves interspersed by desks and tables for the library's patrons. There was a large front desk where people went to check out books or ask questions, which was manned by two old men and a woman, all three of whom had the scars and bearing of military veterans.\n\nAiden's own search through the library's collection proved unfruitful. He did find a number of interesting books, detailing topics such as sea journeys and the early exploration of the New World to the west, military campaigns, the history of the city of Vaungate and much more, yet the information on old elvish settlements proved quite elusive to the bard." }, { "author": "MrAbdiel", "message": "Aiden spent a long time outside of Greyrock, marvelling at the brute structure. He grins admiringly at the keystones over the arched doorframes, and runs his calloused hands over the snugly fitting stone intersections. Masonry wasn't his primary craft of course, but it was one of his many secondaries. Perhaps in time he'd be able to get his hands on a set of old mason's chisels stonesaws and -\n\nWell, one thing at a time.\n\nBrowsing the library with his amateur enthusiasm, he found plenty that was fascinating in its own right, but nothing to his current focus. As always, he found himself at the mercy of the curators of such places. He'd just have to make another friend.\n\nIn a flash of counterintuitive cunning, he selects whichever of the three desk-bound attendants looks the least approachable, on the premise that such a person must be most in need of a friend of their own.\n\n \"Fair fortune to you, good librarian. I've tried my own hand at finding what I need, but I'm afraid I'm just not very good at searching in a place like this. I'm Aiden. Aiden Sorveaux.\" \n \n Spoiler: Also: \nAiden's also scoping out the desks, and particularly the chairs, that these old timers are stuck with, on the assumption that this place is just as spartan with its furniture as it is about its architecture. He might end up hooking them up with something more custom and ergonomic, especially if they help him out!\n " }, { "author": "WindStruck", "message": " \"Ah, a navy training center,\" Shandara says, nodding with approval. Why hadn't she thought of that? \"That sounds like the perfect place to try, as I'm sure patching up holes in their ships is a crisis they want to be prepared for. Do you suppose a letter of recommendation would be helpful? Or perhaps.. yes, I think seeing the officer in charge would suffice as well.\" \n\nShe mulls over the possibilities, wondering if there was enough time to perhaps attempt to visit them today. Or, she could simply write a letter..." }, { "author": "DeTess", "message": " Greyrock library \n \n Spoiler: also \n\nThe desks and chairs are indeed very simple and spartan, with the only accommodation for comfort the fact that some of the librarians had added thin cushions to their chairs. The mismatched shapes and patterns of these cushions suggest they came from elsewhere though.\n \n\n\nThe man Aiden approached had a greying beard and an eyepatch, with a long diagonal scar peeking from behind the covering. His remaining eye was a bright blue, and immediately locked onto Aiden when the bard spoke up. \"What do you need?\" His tone of voice was gruff and somewhat cold, though not dismissive.\n\n the Campus facility offices \n\"You can find the officer at the Imperial Navy academy most of the time.\" Don explained. \"Her name is Eva Islador, though that will be Captain Islador for most people.\" While he spoke Don had started writing a letter. \"I can't claim to be close with her or anything, but we did work together on that training facility I mentioned, so a letter of introduction from me should be better than nothing. Your best bet at getting a meeting with her would be to drop by the academy between 12 and 1 o'clock, or between 4 and 6 in the afternoon, or by sending a letter.\" Don did not accompany the suggested times with any meaningful looks or other indications hat he was aware of Shandara's more nocturnal nature.\n\nOnce he had finished writing the letter, Don sealed it with a stamp holding the crest of the Artificery Society and handed it to Shandara. \"Is there anything else we can help you with?\"" }, { "author": "WindStruck", "message": " \"Oh no, I don't need anything else.. thank you!\" Shandara says.\n\nDepending on what time it was now, she could head over to the Academy now or later today, but in the likely event that she has missed the 4-6 window, she will go back home for the evening and add one more charge to her prototype wand (giving it two total castings)." }, { "author": "MrAbdiel", "message": "He notes the furnishings. Standard - not particularly charitable, for old bones such as theirs. Hmm.\n\n \"Well, I'm trying to get some information about old elven settlements or villages, ideally - those fallen into ruin or abandoned for one reason or another. It's for a project I'm working on, you see.\" \n\nNormally he'd go on a little more about the project, but he tries to match his brevity atleast somewhat with the librarian's!" }, { "author": "DeTess", "message": " Imperial Navy Academy \nShandara took her leave from the campus facility office, and went home. She got an early day's rest, and woke up in the afternoon so she could make it to the Imperial Navy Academy around the appointed time.\n\nThe Imperial Navy Academy was located in the harbor district, close to the wharfs housing the portion of the fleet stationed in the city. The academy itself was spread out across the district, but those who had business with the academy would come to the central building, in which the officers took their lessons and where the administrative offices were housed. It was a large stately building, three floors high and made from grey stone weathered by the wind coming from the large river running past Vaungate.\n\nThe large central entrance led to a busy hall, filled with officer cadets and the occasional teacher moving around, though it seemed the day of teaching had come to an end, with most of the cadets heading out. Shandara got quite a few curious looks, but no one tried tos top her, and she quickly found a reception desk where visitors could announce their presence and business.\n\nAfter introducing herself the Drow was asked to wait for a moment while the letter of introduction was taken to captain Islador, then after about ten minutes she was led to the captain's office on the third floor.\n\nThe office was fairly small, but was lit up by a large window overlooking the harbor. The furniture was simple and sparse, with a heavy wooden desk and simple chairs in front of the window, and low bookcases along the walls holding all kinds of treatises on naval warfare. In contrast, the walls above the bookcases were decorated with several paintings, showing ships at sea, in battle or in the harbor. All paintings were done in the same style, with rough brush strokes which nonetheless beautifully captured the essence of the sea and ships.\n\nThe captain herself was an old woman, gray of hair and with a face weathered by the sea. She wore an immaculate azure uniform with several medals pinned on the left side. A well-maintained bu simple saber was hanging from a peg on her desk, easily within reach. The woman regarded Shandara with grey-green eyes the color of a stormy sea. \"You're the artificer, yes? Mister Donovan mentioned you where working on a spell that could be of interest to the navy, but need a way to test it. Take a seat and explain.\" She gestured to one of the two chairs in front of her desk.\n\n Greyrock library \n\"That's a broad topic.\" The man considered for a moment. \"Too broad. We have records of military campaigns involving fights against elven enclaves like the Grey Forest Campaign, or older history books detailing abandoned enclaves, for example those about the green valley exodus. There is also more modern stuff, about... urbanization or something like that, that causes villages to empty. If you want me to help, you're going to have to be more specific.\"" }, { "author": "MrAbdiel", "message": " Greyrock Library \n \"Hmm!\" When he put it like that, it was broad.\n\n \"How about... Abandoned, ruined, and defunct elven settlements in wooded areas - if any are close to Vaungate, that's especially helpful. I suppose the Grey Forest Campaign and the Green Valley Exodus both interest me...\"\n \n \n Spoiler: OOC: Quick Geography Roll \n...To see if I might know where either of those locations are... (1d20+4)[ 10 ] \n\nWell, they're pretty big geographical features. 10 might be enough to know which is closer, and request info on that! If not, he'll look dumbfounded and ask.\n " }, { "author": "WindStruck", "message": " \n Spoiler: ooc \nAlso not sure if Xavier is here. If this is earlier than he normally comes, maybe she'll leave a note that this is where she was going in the afternoon.\n \n\n\nShandara meekly makes her way through the Academy with purpose, yet also lost and curious, with hood drawn and the new glasses that Aiden made for her. She has seen more impressive buildings before, but noticeably not gotten so many looks. Strange. Something about the military, or the navy then? As she enters, she pulls the hood down and puts her glasses away. Eventually, she enters the office of a human woman who was, for once, possibly older than herself.\n\nShe nods and takes a seat. \"Yes. Thanks to the inspiration of a friend, who is quite the carpenter and somewhat of a shipwright.. oh dear, already getting off subject...\" \n\nShandara clears her throat and says, \"Captain Islador, what I have been developing is a fast and cost-effective way to seal up breaches in ship hulls that have been seriously damaged. Seeing as the navy is obviously in the business of defense and warfare, suffering attacks is bound to happen.. and that's not even mentioning accidents out at sea. Currently what I have made is a spell that should be able to seal up a breach in a hull in a matter of seconds, albeit temporarily. It is only the first of two I plan to work on, as once the first has dealt with the violent influx of water, the second will make more permanent repairs to a ship's hull. But what I need is to test the spells, in particular, the first one that stops the water...\" \n\nShe glances around a bit at the pictures on the wall, awkwardly continuing, \"Um.. the problem is, trying to test the application isn't exactly feasible in situations that are not real, life-threatening emergencies. But I did hear there was some sort of training facility here at the academy, that might deal with hull breaches?\" " }, { "author": "DeTess", "message": " Greyrock library \n \n Spoiler: OOC: geography \n\nthe 'Green valley' in question is fairly close to Vaungate, about a day walking upstream (for a fit person, there is a fairly regular carriage service as well). As the name suggests it is a beautifully green valley, in which elven ruins have been found. Several of the ruins have been preserved, and a lot of nobles have summer estates in this area.\n\nThe grey forest is further away, a week or two's walk to get to the nearest edge, and its is a very large and dense forest. Lots of woodcutting and hunting villages along its edges, but most people avoid travelling deep into the forest, as many dangerous creatures lurk there.\n \n\n\"If it's nearby you want, the green valley would be close.\" The man started flipping through a large book, stopping occasionally to squint at what was written with his one good eye. \"Let's see here... 'Remnants of the Trisainid dynasty' should be about the ruins in the green valley and the stuff found there. 'Tracing the green valley exodus' is probably more about trying to figure out where those elves went, but might still be useful to you. Oh, and 'kingdoms before empire: Vaungate' should be about the history of this area before the empire was founded, so you could find other leads in there, maybe.\"\n\nThe old man slowly got up. \"Follow me and I'll show you where these books should be.\"\n\n Imperial Navy Academy \n\"The IN Reefshark would allow you to test those spells in close to real circumstances.\" The captain considered for a moment. \"I can have you take part in a training exercise, two days from now. Best case, we'll get a show-case of a useful spell, worst case, it'll make a for a good extra obstacle for our cadets.\" Captain Islador added matter-of-factly.\n\n\"How many castings will you want to test at most? Naturally, if it proves a dismal failure I reserve the right to pull you out after one test.\" The captain moved on to more practical matters. \"And how fit are you? If I make it a part of our regular practice you'll be expected to do a bit of running around and up and down stairs in the Reefshark. If you don't think you're up to it, could you provide the spell in a way someone else with some magical training can use it?\"" }, { "author": "MrAbdiel", "message": " Greyrock Library \n \"That sounds real fine, sir; I'd be real thankful.\" \n\nHe falls into step just behind enough to let the old timer lead, but as close to side by side as reason affords. And then, unable to simply take a win, he asks:\n\n \"Would'y' mind if I ask where you served?\" " }, { "author": "WindStruck", "message": "Shandara answers, shrugging, \"I think I'll only bring two charges in a wand. One should suffice, but in case something goes wrong and I feel some form of slight adjustment could remedy the problem, a second chance would be helpful. Or, simply the opportunity to observe the spell a second time could provide some more information.\" \n\nShe's a bit less comfortable when asked how fit she is. \"W-well, I mean, I'm a bit nimble I suppose. But it's not like I'm very physically active...\" Blinking when coming to a realization. \"Ah, well, my overall plan was to eventually develop recharging wands that just about anyone could use. I'd imagine that having an artificer or other type of caster on board at all times wouldn't be necessary to utilize them.\" " }, { "author": "DeTess", "message": " Greyrock library \n\"Better to ask where I haven't.\" The librarian grumbled. \"I've fought against giants and barbarians in the north, centaurs and more barbarians in the east, and undead in the south. At least the undead had dealt with the barbarians in the south already.\"\n\nThe old librarian didn't move that quickly, but there was an economy and certainty to his motion that betrayed a life of physical activity that meant that even in old age his body had not abandoned him. Soon enough he had found the books he had listed before, though he had Aiden fetch a book on a particular low plank for him.\n\n\"Some formalities, I suppose.\" He spoke up again after the books were found. \"If you just want to read these here, you can sit down at any desk and do so. Bring the books to the front desk when you leave. If you want to take these home to study you'll need to fill in a form and pay for membership. And if you damage the books, there'll be hell to pay. All clear?\n\n Imperial Navy Academy \n\"Well, there should be a shipmage present to handle the wand if you're not up for the physical part.\" The captain started writing a note, then attached a personal seal to it. \"The training will start the day after tomorrow, be at the Reefshark facility at six o'clock in the morning. Actually, come 15 minutes early, and someone can show you around the facility before we start.\" The captain provided Shandara with an address and directions towards the facility. It was apparently a large drydock not that far from the Academy main building they were in now. \"Show this at the entrance and they'll let you in.\" She handed Shandara the note she had written before. It contained a simple mention that she would be allowed in to the facility on the given date. \"Any questions?\"" }, { "author": "MrAbdiel", "message": " Greyrock Library \n \"Quite a series of tours of duty, sir! I imagine a bit of peace and quiet in a place like this suit you well enough now, though. A membership? Oh, well that sounds fair. I suppose I'd better get a membership then. Thank you for all your help - let's get that fee sorted out...\" \n\nHe takes the books procured for him, and lets his aging assistant lead the way back to where the form is to be filled out. He takes note of the man's height compared to his, and tries to supress a chuckle. In the mind of Aiden Sorveaux, the idea of spontaneously deciding to make a stranger a comfortable chair qualifies as a prank .\n\n \n Spoiler: OOC: \nAiden'll get that membership, and check these books out.\n\nThen he'll stop by some of his dealers to pick up some leather and duck down, and then when he gets home he's going to put these books he's hired on a desk nearby and immediately procrastinate by making this fellow a custom comfortable chair with cushions and leather armrests and all the works. It shouldn't be too much because, while there's no listed price for an armchair, a light chariot comes in at 50GC! A bedroll's in at 1SP, a folding chair at 2GP... So Aiden might sink 7GP in materials into this thing to make a chair worth about 21GC to the right buyer, just out of comfort and artistry. But I'll worry about that after we get this membership and these books done.\n " }, { "author": "WindStruck", "message": "Shandara took the paper and nodded. So day after tomorrow.. This was currently early evening. Shandara would therefore spend two nights up, then meet them early afterward.\n\n \"No, I don't think I have any questions for you,\" she says, though she pauses a moment just to be sure. \"I don't suppose you would mind if I brought my owl familiar along?\" She didn't know why, but for some reason maybe she thought Elu could help in some way. Or, perhaps the company would be nice as they went back home after it was all over.\n\n \"I'll make sure I have at least two charges ready. And remember, the first spell is only temporary. So.. assuming it works, your crew would still have to patch up the hole in whatever the training exercise entails. But it ought to be much easier without water pouring in.\" " }, { "author": "DeTess", "message": " Greyrock Library \nThe membership fee ended up being a yearly 10 gold pieces, and required Aiden to fill out some forms with basic personal information, including his name, address and occupation. This was all handed quickly and easily, and soon enough the bard was on his way back home.\n\n \n Spoiler: OOC \n\nThose 7 GP will indeed get you materials to make a pretty nice and comfortable chair. Maybe not the kind that would be in a noble's parlor, but definitely the kind a merchant would have behind his desk.\n \n\n Imperial Navy Academy \n\"Bringing your pet is fine, though I wouldn't recommend brining them below decks in the Reefshark.\" The captain provided her permission, then gave Shandara one more reminder of the time she would be expected at the facility, before seeing her off." }, { "author": "MrAbdiel", "message": " \n Spoiler: OOC: \nI have subtracted 10GP for the membership to Greyrock, and 7GP for materials, from my inventory!\n \n\n\nBack at the Fiddle and Saw , Aiden races upstairs to place the books in his study, and then down to unload the materials for the side project into his workshop, then slid over to his drafting table and began to draw, mumbling to himself.\n\n \"He was... what..? I'm three over six, he was to my eyebrow so..five over eleven. But hunched, so... say one over six...\" \n \n Spoiler: Time for some Chair-ity \nProject: Comfortable Ergonomic Chair. 21GC Market Value. A padded, smart looking chair with some built-in sliders tightened and loosened by wingnuts to be customized to the comfort requirements of the sitter.\n\nCrafting DC on Crossbow is 15, but that involves minimizing weight and tension maximums and accuracy and all these things... But 10DC seems too low, because that's like the DC for making an iron pot. Which is not easy, but is less complex than a chair with adjustable parts. There are some examples of DC12 items on the example list, so let's go with that.\n\nNeed to accumulate 210SP worth of success at DC12 to complete the project. With Masterwork Tools, Aiden has a +22 at carpentry... Slightly more if he can pull in an assist from Cliff or Markel, but I'll assume they're busy with the boat/fishing/deciding what they want to do with their young lives. Can beef up the DC to 32 to accelerate it.\n\nHe'll be able to take 10 to make one of these in about 1.5 days in the future, but since this is the first one, he's gonna roll, and I'll throw my Inexplicable Luck into this one too. I assume the last day was spent entirely in library hopping and imagining the project, so this will consume atleast the day after.\n\n vs32 - (1d20+30)[ 43 ] , divided by 7 for the SP value of one day of wild-eyed carpenter work.\n\nEDIT: Result... 196.5 SP of work. So 196.5/210 after one day of inspired work, and then a half day the day after to finish it. Then he can load it up on Ambrose and deliver it to the library. Hooray!\n " }, { "author": "DeTess", "message": " Imperial Navy Academy - Reefshark training facility \nA day and a half later, Shandara once again found herself in the harbor district. Following the directions she had been given she arrived at the Reefshark training facility. The facility was a large drydock, with massive stone walls hiding something within, right at the rivers edge.\n\nShandara was quickly admitted when she presented the message with the captain's seal to a guard, and after passing through a short hallway she entered the dock proper. Inside was the hull of a mid-size ship. It lacked masts, but everything else seemed to be present, as it sat high in the water, the drydock currently flooded with river water to allow the ship to float. The ship's hull was a patchwork of wooden planks and patches, many of which where attached with cables to machinery set in the drydock's walls. Nonetheless, the ship's name, the 'IN Reefshark' was still clearly readable on the bow.\n\nAs the Drow looked over the ship, she saw someone disembark using a gangplank connecting the ship to the shore and approach her. It was a human man in his mid forties, with a well-groomed beard. He wore a uniform similar to what captain Islador had worn, though the rank insignia on his should was a bit simpler.\n\n\"Good morning.\" He greeted Shandara in a gruff voice. \"I take it you're the artificer the captain told me to expect? I am supposed to give you a quick tour of the facilities before we begin.\"" }, { "author": "WindStruck", "message": "Shandara saw Xavier off once she arrived at the facility. However, Elu was still with her, perched on a wrist.\n\n \"Yes, I am,\" she said simply. \"...sergeant?\" \n \"I suppose you can choose to flood the area with water, or drain it, and the ship will still stand relatively stable thanks to the cables?\" " }, { "author": "DeTess", "message": "\"We're not in the army here. I'm Wavemaster Carver.\" The man introduced himself. He started walking back to the ship, explaining more about the setup as he did so. \"Those cables allow us to rip away special panels to simulate breaches and leaks. We control how far the ship can sink by raising or lowering the water level. The bottom of the drydock is curved to stop the ship from listing too far.\"\n\nCarver led her onto the ship and gave her a tour of the vessel. Inside the ship consisted of narrow hallways with the occasional wider rooms for storage, sleeping areas for sailors and the like. In the areas below the waterline a lot of tears and holes where visible in the hull, each of which was patched with wood from the outside. Carver explained the the wood patches on the outside where held in place using magic, but that magic could easily be turned off and on again to create leaks.\n\nAfter a quick tour across the ship Carver led Shandara back to a round hole about a foot across, just below the waterline. It was located in a fairly narrow hallway running across most of the length of the ship, though it was partitioned off by a couple solid wooden doors. \"This will be where we'll do the first leak during the training. You'll start on the deck with the cadets. It will be their job to locate the leak, get you to it safely, let you try your spell, then patch the hole up. By the time they'll get you here, the water will be about...\" He looked Shandara over, comparing her height to the rest of the ship. \"Hip-high for you, and still gushing in, so there'll be a decent current. The cadets should help move you through it, but it will still be rough for you. Are you up for that? If not, I will do the job if you have a wand or something like that with your spell, and can explain to me what I should do and what I should expect.\"\n\n \n Spoiler: OOC: shipranks \n\nOn hearing the title, Shandara would probably realize she would have heard it's like before. Wavemasters, Tidemasters, Stormmasters, etc. are casters specialized in nautical matters.\n " }, { "author": "WindStruck", "message": "Shandara nodded at the man's title and introduction. So seemed he did have some magical aptitude. She left Elu to perch somewhere outside and took a tour below the decks.\n\nShandara looked down with some worry when realizing how high the water would already be. \"Oh dear...\" she said, quite indecisively. She wasn't dressed for this, and didn't fancy becoming all soaked from her waist down. \"I'm afraid I don't have galoshes, or waders, or whathaveyou.\" \n\nShe looked around to see if there were even handholds to help pull herself along through the water.\n\n \"It might be best if you did it, although I really wanted to observe the spell myself to see if there were any hiccups, or where I can improve.\" " }, { "author": "DeTess", "message": "\"I can give you my opinion. And you should be able to see the effect from the dock, though I don't know how close you'll need to be to see what you need to.\" The ship's mage suggested. \"We can also lend you some more appropriate clothes.\"" }, { "author": "WindStruck", "message": " \"...what kind of clothes?\" Shandara asked. She was pretty skeptical about how it looked, or would fit, or if it might be soiled or disease-ridden or something. Then again, it was part of the naval academy, so maybe it was just some sort of uniform?" }, { "author": "DeTess", "message": "Carver led Shandara back to the drydock and to a door leading into the dock's structure. \"This is the women's changing room. You can check what we have here.\"\n\nFor obvious reasons Carver remained outside. The changing room was fairly large, with benches, lockers and racks of clothing. The clothing consisted of long black boots, brown pants that seemed to have been treated with a waxy substance, faded yellow shirts and heavy blue raincoats. They all seemed clean enough, though signs of wear were present on some items." }, { "author": "WindStruck", "message": "Shandara gave the clothes available a good look, even going so far as trying on some of the boots and pants, but it felt like many of the articles were just too big for her and awkward, tangibly weighing her down, or if they were sized for a dwarf, somehow still too small and yet also far too wide. Standing at only about 4'9\" and being as thin as a rail, she mentally threw her hands up and told herself 'forget it.' Elu, sensing her distress and frustration, ruffled her feathers and flew over, scrabbling near the door with wings flapping as Shandara emerged back in her everyday clothes.\n\nShe sticks an arm out to try to sooth Elu, and sighs to Wavemaster Carver, \"I don't think this is going to work...\" \n \"So, why don't I just show you the wand, how to activate it, what you should do while casting...\" Shandara sounded pretty disappointed.\n\nIn any case, activating the spell should have been simple enough, as with any other wand. But after activating the wand, she explained there still needed to be a period of focus, as one needed to point the wand as if there was an imaginary line, and draw a circle around the breach in the hull. After the circle was completed, that should be everything done, and the hole should seal up temporarily after a few more seconds. Seconds, because a one-foot hole sounded very small in her mind, for the application of this spell." }, { "author": "DeTess", "message": " Imperial Navy Academy - Reefshark training facility \nCarver listened to the description Shandara gave of the spell, then nodded. \"I'll take care of it.\" He pointed Shandara to a goo look-out point, then headed back to the ship.\n\nShortly after that a new group of a little over a dozen people arrived. Led by captain Islador, they where a mix of experienced looking sailors and fresh looking cadets from the academy. Shandara got some surprised looks, but captain Islador gave them no time to approach her. The men and women she had brought with her made a quick stop by the changing rooms, then boarded the ship, wearing the clothes Shandara had seen in in the changing rooms before. The gangplank as then pulled onto the ship.\n\nA couple minutes passed as the captain provided the cadets and sailors with instruction. She finished by handing a slightly fancier raincoat to one of the cadets before retreating to the ship's aftcastle. Carver had joined the cadets as well. Shortly afterwards one of the cables attached to the wooden patches on the ship tightened, and moments alter the plate let go altogether, opening up a hole in the ship's side. Water immediately started rushing in, with a gurgling noise Shandara could even hear from the side.\n\nThe cadet that had been given the fancy coat immediately started shouting orders, her voice audible even from the side. Some of the other sailors and cadets where send to m=operate pumps to try and pump water out of the ship, others where send to get wood from storage, and she then led a third group, including carver, below decks to check out the damage. A minute or so passed, and then Shandara could see a bloom of ice form in the surface of the water, right near where the new hole was located.\n\nAbout 10 more minutes passed, then the sailors and cadets returned to the deck, many of them soaked to their knees or even higher up. The gangplank was replaced, and captain Islador waved for Shandara to join them.\n\n\"Wavemaster, report.\" The captain gave the order once Shandara was present.\n\n\"The spell worked mostly as advertised. Some of the water pouring into the ship froze as well, which had to be cut away before repairs could be done, however, repairs were still effected a bit quicker than usual due to the lack of water rushing in.\" Carver reported in his customary gruff tone.\n\n\"Acting captain Torren, do you have anything to add?\" Captain Islador addressed the cadet who had been given the fancy coat next.\n\nThe cadet saluted, then gave a report of her own. \"Yes, captain. If a spell like this became standard issue, it should be paired with a tool for easily cutting away the ice growth inside the ship to save more time.\"\n\nCaptain Islador nodded, then turned towards Shandara. \"It seems your spell has potential. What would you reckon would be the largest hole it could cover?\"\n\n the Docks \nAiden had settled in at the docks, working on his project while keeping an eye on the small boat sailing back and forth on the river. Today was the third day of Cliff and Markel where getting their fishing training.\n\nTowards the end of the afternoon their little boat returned to the docks, at the same time the three significantly larger vessels of Elin's fishing fleet pulled into harbor. These three ships would leave early in the morning, sailing downriver to the sea to do their fishing with large nets.\n\nCliff dragged two buckets from the boat onto the dock, one filled with riverfish and the other with crayfish. He had a big grin on his face as he looked over his catch. Markel followed shortly after, carrying a pair of simple fishing poles. He too had a smile on his face, but Aiden could tell immediately that it was far more brittle than Cliff's genuine look of happiness and excitement. Markel also looked very tired, though the kid hid it reasonably well.\n\nCliff and Markel were accompanied by an old fisherman who had retired from Elin's fleet several years back. The man had wispy white hair and beard, and the wind and salt of the nearby sea had carved deep grooves in his face, yet his experience made him an excellent teacher of the fishing trade.\n\n\"Boys, go take your catch to Elin.\" The old fisherman gestured towards the largest of the three fishing ships. \"Then see if they need any help bringing in their catch or setting up dinner.\"\n\nThe two boys immediately set out, sparing a quick wave for Aiden.\n\nMeanwhile, the old fisherman approached the bard. \"You're the boys' guardian angel, right? Let's have a chat.\" He nodded with his head towards a nearby bar." }, { "author": "MrAbdiel", "message": "Aiden literally claps and cheers at the sight of their catch - the kind of paternal over-celebration that risks embarassment now for fond recollection later. He notes Markel's expression, and the sense that he's less in his element than Cliff. That may be a tradeoff he has to make - work with his friend ongoing, or try to maintain that friendship while filling their days with useful work some other way. It was an easy enough thought, though these lads had cleaved to each other in destitution and come upon the ruined fishing boat, and dreamed of making something of it together. Having no children of his own, Aiden could only imagine the feeling was a common one for parents looking at their children grow and have to confront the unenviable trade-offs of life. He'd have to talk to Markel and see if he could buoy him up a little.\n\nWhen the fisherman came to meet him, he met him as amiably as ever, and once introduced set aside his busy work in Ambrose's saddlebags to take an evening ale with sailor.\n\n \"I'm pleased as can be that the boys are getting a chance to learn, an' no lie. I can show them jointing and lacquering and all sorts of things, but I'm no sailor or fisherman myself outside of my sketchbook. So thank you very much, for all you're teaching them.\" " }, { "author": "DeTess", "message": "\"They're bright kids, so teaching them is no hassle at all.\" The old fisher replied. \"When Elin asked me for the favor I expected to need a week just to teach them the basics, but I never needed to explain anything twice and they had the basics of pole fishing and sailing the river down by day two. Taught them how to set and retrieve crayfish traps and started on nets today.\" The old man had a note of pride in his voice as he spoke, before his expression darkened.\n\n\"Unfortunately Markel does not have the constitution for this kind of work. Though that is not even the real issue.\" He sighed. \"Two buddies of mine sailed the trade routes. One day they encountered a storm and their ship sank. They managed to swim to a nearby deserted island and survived together for a few years before being picked up by another ship. In that time they had changed. They had gotten so used to relying on one another they could not even imagine doing anything separately. It took them a long while to even understand that was an option.\"\n\n\"These two kids have something similar going on. I don't know everything about their background, but it seems like Cliff in particular has put it in his mind that they'll get a better life together, or not at all. Elin will want to take him on as an apprentice, but not Markel, and he'll probably do the fool thing anf turn the offer down, even if as an apprentice with her fleet he'll earn more than the two of them can together with their little boat.\" The old fisherman laid out the problem step by step.\n\n\"And don't take this as me saying that Markel is no good. He's the smartest of the two, and the best at finicky work like untangling fishing lines. He'll do just fine at a trade where he can work inside most of the day, and won't have to do too much heavy lifting. But fishing is the opposite of that.\"\n\n\"Someone will have to talk to them about this. Someone they really trust and will listen to.\" The old man finished what he wanted to say and downed the remains of his ale. \"Well, that was all I wanted to say.\"" }, { "author": "WindStruck", "message": "Shandara looked down and took a moment to think. \"Hm... Well, that would really depend on how much power was put into the spell, and therefore, how expensive the wand would be. But I'd figure, at the most basic level.. about 15 square feet?\" \n \n Spoiler: ooc \nEstimating something like 5 sq. ft. per caster level, in addition to lasting 1 min per caster level.\n \n\n \"The other feedback you had about the ice forming inside was also something I was afraid of. I should be able to tweak the spell to minimize it, but still, I believe a mundane tool of some sort should help immensely.\" " }, { "author": "MrAbdiel", "message": "Aiden gives a sad smile as the older gent explains the situation; the disparity between Cliff and Markel. He'd gleaned an inkling of the same trouble just seeing them come ashore together; but this clarified and clinched it. But while he had the chance to probe...\n\n \"I see, I see. I'll have to talk to them, see what they want. They're street kids, you know? They've lost enough, but found a brother in each other. Seems a crime against the heavens and mortal realms to not give them every chance to keep that much, until they're ready to loosen that grip. But Markel -... You don't think he'll grow into it? I mean... do you think he's ailing, in some way?\" " }, { "author": "DeTess", "message": " Imperial Navy Academy - Reefshark training facility \n\"Understood. We'll run another test on a larger hole then.\" Captain Islador turned towards acting captain Torres \"Acting captain, hand your mantle over to cadet Steelhold.\" The woman handed the fancy coat over to another cadet, a youngish-looking dwarf. \"Acting captain Steelhold, take your crew to tool storage and bring back any tools you think will be useful for dealing with ice growth.\"\n\nWhile the cadets went to find their tools captain Islador started signing something towards w window set in the drydock wall. Soon afterwards the water level within the drydock started to rise.\n\nWhen the cadets returned with several saws, chisels, hammers and picks Shandara was once again send to the shore. Once the gangplank was removed the apparatus of the facility sprung into action and another patch was removed from the hull, this one significantly larger and deeper down.\n\nThe cadets and sailors wasted no time leaping into action, but it took them significantly longer to get the situation under control this time around, nearly half an hour, during which the ship started to sit quite deep into the water before eventually returning to its normal buoyant state. When the cadets returned this time they were all completely drenched. The new acting captain looked rather angry.\n\nShandara was once again called back on board for the evaluation.\n\n\"The spell sealed the rent without major issues. It seems it has no trouble with more complex shapes.\" The Wavemaster began his report after a nod from the captain. \"Some ice spilled in once again, but we could cut it away with little difficulty now that we had tools ready. However, the spell did not last long enough to finish patching the hole in its entirety, which undid a portion of the work. It is my opinion that better timekeeping on the part of the acting captain would have prevented some of the issues, but a greater duration of the spell would be preferred as well when dealing with greater damage.\" The acting captain frowned at the wavemaster's criticism, but kept his peace.\n\n\"Do you have anything to add, acting captain Steelhold?\" Captain Islador turned to him.\n\nThe cadet considered his words for a moment, the anger eventually retreating from his face somewhat. \"As the wavemaster said, we were caught unawares by the spell expiring while about halfway through repair operations, which ripped a plank loose. I recognize that the spell's limited duration is something I should have kept track off, though I also strongly believe the duration is something that needs improvement.\"\n\nCaptain Islador simply nodded, then turned to Shandara. \"Miss Shandara, it seems like your spell has promise, though it will need some improvements yet. Assuming you are still interested in further developing it, I'll pass the results of our testing here on to my superiors. they will likely be interested in making this an official commission.\"\n\n cafe by the docks \n\"I don't think so.\" The old fisherman shook his head. \"I doubt Markel would have had a great constitution even if he grew up under better circumstances, but as it is he missed too many meals during the years where he should have been growing. If he gets good food from now on it might still get better, but I doubt it.\"" }, { "author": "WindStruck", "message": " \"Ah yes, the time...\" Shandara began.\n\n \"I offer you my apologies,\" she said to the drenched acting captain and crew. \"To be fair, however, as I had mentioned to captain Islador the other day that this was only one of two spells in development. The plan would ideally be to first cast the spell that creates a temporary icy barrier, then a second wand could patch up the ship in a very quick time... once the excess ice is chipped away, I suppose.\" \n\nNodding to the captain, she says, \"Well, I'm glad the spell at least worked as I thought it would. I will try to improve it, and get to work on the second.\" " }, { "author": "MrAbdiel", "message": "Aiden doesn't fight the concession any longer. Frankly, he'd suspected the same scenario. \"Well, thanks again, my friend. You know, when I was on my way to the big city, people warned me that a huge place like Vaungate wasn't like small towns - people here are supposed to be selfish and careless and so forth. But I keep meeting folks who're so kind and helpful, and sir, you're another one of just those. The things you're teaching these boys will change their lives, you understand? Anyway, I appreciate it.\" \n\nHe commits the fisherman's name to memory, shakes his hand, and bids him farewell at the bottom of their drinks.\n\nBack at home, when the lads get home, he ask Maria to draw a warm bath, and tries to finagle young Markel to go take his first under the pretense of washing up before dinner, but genuinely to get a chance to talk to Cliff alone. He asks the taller lad about all he's learning and how well things are going and, after being hearty with his praise and lavish with his approbation, he broaches the difficult topic.\n\n \"You're both close to having what you hoped for when Mischa introduced us - your own boat, and fishing rights, and everything with it. You can have that, and probably make enough together to get by alright. But from what I can see, you've got the strength and natural ability to do something else - maybe work on the big ships like you're learning now. Markel's doing well by all accounts, but he's littler than you, and he might not be able to work as hard and as long as you can. That means you're both going to have to decide what happens next for you. I'm going to talk to Markel just the same when you're off having a bath, and then we'll talk about it together. But I want you boys to know that I'll keep helping you lads out as best I can whatever way that goes - and friends like you are to each other... well, that doesn't go away even if one of you is on a boat and the other isn't. So let me ask you a hard question, Cliff - where do you want to be, when you're looking back a year from now and remembering this?\" " }, { "author": "DeTess", "message": " Imperial Navy Academy - Reefshark training facility \nThe dwarf currently bearing the mantle of acting captain sullenly accepted Shandara's apology.\n\n\"I, or someone responsible for development of magical tools for the navy will reach out to you soon.\" Captain Islador and Wavemaster Carver accompanied Shandara back to the gangplank to see her off, with Carver returning the now deplated wand to Shandara. Once the drow had returned to dry land the captain returned to her cadets to set them to work once more. Even though Shadnara's tests had been completed, it seemed like the training was not at an end yet for them.\n\n The Fiddle and Saw \nCliff looked down at his feet, a sullen look on his face. It made him look a lot younger than the confident way he usually presented himself. \"It's not fair.\" He spoke after a moment. \"Markel is smart and kind, but because he isn't big or strong people ignore him. His tricks and ideas have helped us get out of trouble a lot of the time, but now...\"\n\n\"I listened to the sailors. Their boss, Elin, seems to treat and pay them well, and if I sign up with her fleet, I won't have to worry about going hungry or without a roof over my head again. But that's only an option for me. They clearly think Markel will just get in the way...\"\n\n\"Can't you convince them that Markel will be just as good a fisher as I am?\" Cliff Looked up at Aiden, the uncharacteristic show of vulnerability betraying his true age, a kid not even 17 summers old." }, { "author": "MrAbdiel", "message": " The Fiddle and Saw \n\n Cliff looked down at his feet, a sullen look on his face. It made him look a lot younger than the confident way he usually presented himself. \"It's not fair.\" He spoke after a moment. \"Markel is smart and kind, but because he isn't big or strong people ignore him. His tricks and ideas have helped us get out of trouble a lot of the time, but now...\"\n\n\"I listened to the sailors. Their boss, Elin, seems to treat and pay them well, and if I sign up with her fleet, I won't have to worry about going hungry or without a roof over my head again. But that's only an option for me. They clearly think Markel will just get in the way...\"\n\n\"Can't you convince them that Markel will be just as good a fisher as I am?\" Cliff Looked up at Aiden, the uncharacteristic show of vulnerability betraying his true age, a kid not even 17 summers old. \n\nAiden gave the question what appeared to be genuine consideration. \"Well... Probably, I could. I'm pretty convincing when I try. But you're right - it's not fair. Markel's not big and strong like you. He can keep up, but I don't think he can do this day after day at the pace they'll be expecting him to do it. Fishing's just about the most ancient job possible, and lots of the tricks and ideas have already been worked out. It's a better fit for you than it is him. But -... hey, let me show you this.\" \n\nHe moved to the alcove of the wall where the original models of the Hexfold Recovery System arrayed on pegs jutting from the wall. He took one of the primary hulls with its matching secondaries down and set it on the table, briefly describing in loose terms the ship's role.\n\n \"...And then when they're all hooked up, the stop the ship from sinking so the ship's carpenters can repair it. I reckon, over time, it'll save the navy a lot of money and more than a few good men and women's lives. And you know what else? They paid me a lot of gold for it. Thousands of gold, if I'm honest. I'm not particularly strong, and I might not even be real smart, truth be told - but I've got some tricks and ideas, and there's plenty of good work for folks with tricks and ideas. The shop downstairs I do because I like the work. It's why I was able to let that boat clog up my barn all these weeks and work on it with you boys. I do the thing I'm best at for pay, but I do the work I love because I love it. And whatever happens - whether you boys take your own boat to fish at your own pace, or try your hands at something else, or if you end up spending more time apart so you can fish and he can do something else - you'll have a place here at the end of the day as long as you need it. I let you boys in and trusted you, and you've validated that trust every day. Neither of you are going hungry or without a roof any more, okay?\" " }, { "author": "DeTess", "message": "Cliff sighed, still clearly indecisive. \"I...\"\n\nHe was interrupted by Markel entering the room, his hair still a bit damp from the bath. \"I'm done in the bathroom, Cliff.\"\n\n\"Alright, I'll go wash up then.\" Cliff cast another glance at Aiden and Markel before heading off to the bathroom.\n\n\"Ehm, can I talk to you about something?\" Markel addressed Aiden as soon as Cliff had left, beating the bard to the punch.\n\n\"Cliff seems to really be getting into fishing these past few days, and to hear our teacher and the other sailors talk, he probably has a real future on one of those big boats. But the work has been tough for me so far, and it'll probably only get tougher if I wanted to try working on one of the big boats. I don't think that's something I can do... Or want to do do... \" The last bit was added very quietly.\n\n\"Uhmmm... you said you would take us on as apprentices before. Is that something I could do on my own as well?\" Markel cut to the real question he wanted to ask. \"I really did enjoy the work in the workshop. And I saw some of the other things you have made, like the instruments, and I would really like to learn how to do that too...\"" }, { "author": "MrAbdiel", "message": "Aiden smiles a little, gesturing to the seat Cliff had just vacated for Markel to sit. \"It's not like sitting on a pier throwing out a line from a handreel, is it? Heh... I couldn't do that kind of work day after day, I think.\" He touches his palms together then opens his hands to his sides, as if to embody the still-openness of his earlier offer. \"Markel, I'd be honored to take you on. I'd take Cliff too if he wanted, but that'd be up to him. You boys have been through a lot together, and I don't want either of you to think that, if you end up looking toward different ways of making a living in the world, it's alright. I told Cliff just before you came down - no matter what happens, you'll both have a place here as long as you want it. But you're also both growing up - you're coming up on the age where young men start thinking about spending a little less time with their friends and a little more looking for someone to hitch themselves to for life. If you're brave and open, you'll keep your old friends and make new ones all the time. Anyway, the point is, I know it's not quite the perfect picture you boys had when you found that old busted-up boat, but it's going to be fine for both of you, and you're welcome to come on as an apprentice with me. I could use the help.\" " }, { "author": "DeTess", "message": "\"You talked to Cliff? How did he take that?\" Markel asked when Aiden revealed he had already talked to the bigger boy. \"He seemed to really like learning to fish, but I'm worried he would get angry or sad if I left him to do that on his own.\"" }, { "author": "MrAbdiel", "message": " \"Well, I'll let you two talk about it when he gets back; but he's mostly frustrated on your behalf. He thinks Elin's people are undervaluing you. I'm sure he would be sad and mad if they offered him an apprenticeship without you - but he'd be sad because you and he spent so long imagining this escape from having nothing and nowhere together, and mad because he feels like they're leaving you behind. I don't think he'd be upset at you at all. Though he might be a little crestfallen that it's not all working out like you imagined, but not that you're doing anything wrong. But you're young men - you gotta talk to each other about this and decide if you both want to look for some other thing to do together, or if you're going to be okay going in different directions for your day-to-day work and spend other time together maybe fishing on your boat where no one's shouting at you to pull up a drag line or whatnot. I'll be here in case you need me to answer something or help, but I think you're both going to be fine. You just need to talk honestly, and do it knowing that you're not desperate kids anymore. You survived the hard part. You've got some options now.\" " }, { "author": "DeTess", "message": "Markel nodded, taking Aiden's advice to heart. \"I'll talk to Cliff then.\"\n\nMarkel didn't waste any time putting his words into action, and took his brother aside as soon as he returned from his bath. The two had a long talk, and Cliff did seem somewhat upset, but eventually agreed with what Markel told him.\n\nDuring dinner, Markel shared the results of their talk in a simple way. \"I'll be coming by the workshop starting the day after tomorrow to help and learn then, Aiden.\" Cliff simply nodded. It seemed that, at least for now, the two boys would be taking slightly different roads in improving their lives." }, { "author": "MrAbdiel", "message": "Aiden doesn't like seeing either of the lads in discomfort. Cliff could be forgiven for feeling slightly the fool now for going to bat so hard for Markel, before Markel elected to step away. But Aiden could hardly insulate them from working out matters of loyalty and friendship in such a dividing circumstance. Aiden advises Markel to offer Elin and the old fisherman to finish out the term of the trial period - he had given his word, and even if he would get to the end exhausted and feeling a little defeated, the carpenter tries to assure him the value of keeping his word is better for everyone involved. \"Proud of you boys, you know. The way you looked after each other for so long. I hope... I can count on you to help me out later on. Maybe we can find something to do together to help out other young folks with nowhere to go. I don't know if we can get them all fishing boats, but I'm sure we can figure out something. You boys are inspirational.\" past that, he doesn't hammer on the point. He doesn't want to embarrass Cliff, especially.\n\n \n Spoiler: OOC: \n M'poor lads!\n\nWell, I guess I gotta finish that chair next then get back to research. When Markel shows up to work, I'll have some plans for him too. But I'm also wary of the fact that I may get the yay or nay on the big artsy project sooner or later.\n " }, { "author": "DeTess", "message": "Aiden easily finished work on the chair the next day, with plenty of time left over to start his research. Reading through the first book, 'Remnants of the Trisainid dynasty', provided plenty of information on the ruins of the green valley. The author speculated that the whole are was a grand elvish city, though one far less dense than a metropolis like Vaungate. A lot of objects had been found there, from grand jewelry and enchanted weapons to more everyday objects, like tools and pottery. These objects where now in the care of a museum focussed on the area, and the private collections of the nobles that had estates in the area. A map of the valley was easily found, and revealed that Aiden's potential employer, the house of Vilfaren, was amongst the nobles with estates in the area, so they might have some of the tools Aiden needed in their own collection." }, { "author": "MrAbdiel", "message": "Aiden contemplates this discovery as he loads up the parts of the chair on to Ambrose. Likely, the tools recovered by the House of Vilfaren were considered important heirlooms and remnants of history. They wouldn't just give them to him, some rustic stranger from the forestlands - not until, perhaps, after he had proved his value by supplying the centerpiece for the Winter Ball. If they selected his submission. But for that, he'd just have to wait. The alternative idea (poking around in the ruins of the valley) felt like a long shot. He wasn't averse to long shots, but that would have to wait for a clearer plate. For now, he headed back to Greyrock to return the books he'd borrowed - and to give the old timer who'd helped him out a surprise gift for his trouble." }, { "author": "WindStruck", "message": "Shandara nods and takes Elu home. After resting during the midday, she gets to work trying to tweak and refine her spell. What was convenient was that energy consumed to power the spell could be extracted from the water itself, which would aid in freezing it as its temperature lowered. But now, if she had to expend more energy to melt ice, that would increase the demand for energy by a lot. So instead, Shandara tries to aggressively direct the growth of water crystal lattice away from the caster, as she now more properly accounted for the torrents of water streaming in and the high pressure.\n\nThis reminds her of her Scalding Spray spell, and she wonders how Jay did with testing it out....\n\n~ ~ ~ ~ ~\n\nTaking a break from the freezing spell, Shandara then looks into the creation of her second spell in the series. This spell would be drawn out in a circular manner as well, around the hole in the ship's hull. Once the flow of water was stopped, and the excess ice was removed, it was supposed to fill in the hole in a similar way, by growing .. no, conjuring up wood-like material, and then using transmutation to bind it to the part of the ship hull that was intact.\n\nWhile repair spells certainly already existed, fixing a hole that was missing material to this extent wasn't very feasible. And while other conjuration spells for sure existed that could summon wood blocks, barriers, and whatnot, this exact application was probably quite niche and probably didn't exist yet due to the flooding water problem - which she just solved. Still, Shandara does her due diligence and hits the archives once more, on the off chance that a spell with similar utility was already in there, or for inspiration on how to devise her own.\n\n \n Spoiler: ooc rolls! \nI think I'll use investigative mind on the 'finding similar spells' roll for some copy pasta!\n\narcana: (1d20+19)[ 38 ] or (1d20+19)[ 39 ] \n\nSpellcraft: (1d20+16)[ 35 ] \n " }, { "author": "DeTess", "message": " Greyrock Library \nThough the old librarian's gruff demeanour didn't change at the reveal of Aiden's little 'prank', the speed with which he swapped out his old chair, and the jealous looks from the other librarians spoke volumes.\n\n\"Well, is there anything else you need help with?\" The old librarians asked after receiving his gift in the same gruff voice, though he did seem more at ease in his new chair.\n\n The society archives \nShandara's search led her to the papers by the Puredew research group. They had been researching ways to magically grow wood into specific shapes, for applications like creating of wooden parts that would be difficult or wasteful to make from regular wooden planks. Their earlier research focussed on living trees and saplings, but their more recent work also focussed on dead wood as the starting material for repair spells.\n\nBased on what Shandara read they already had spells that could be used to patch up a hole in a ship, but there where soe limitations. The first was growth times. With dead wood as the starting materials, it would take up to half a day to cover an area as large as 15 square feet Shandara's ice spell could cover, and it would need continuous attention by the caster to direct the growth. The newly grown area would also be more flexible than the dead wood around it for a longer period.\n\nTheir latest paper, written several months ago, mentioned that the research group was currently working on methods to speed up the growth process, but gave no further details. The papers all have the address where one interested could find the research group, so if Shandara wished to, she could visit them directly to ask them about the current state of their research.\n\nBased on her own knowledge, combined with what Shandara had read in the Puredew papers she also had a decent enough idea about how to speed up the growth significantly by using a plant or seed as a starter, so she had some direction if she wanted to continue developing the spell independently." }, { "author": "MrAbdiel", "message": " \"No, no. That's quite good. I've taken a few notes, and now I'm a member so I'll be back from time to time, hah. Really I wanted to see how the chair suited - I figure if you have to spend so much of your day parked at a desk, you might as well get a little more comfort for the span. What do you think...?\" He glances to the other librarians, in whose jealous regard he may have landed himself. \"Would you be interested in something similar? Matching set of three, maybe. I've just taken on an apprentice, so I'm looking for worthy work to put him to!\" " }, { "author": "WindStruck", "message": "Shandara decides to visit the Puredew Research Group at her next convenience. Either in the early morning, or in the afternoon." }, { "author": "DeTess", "message": " Greyrock library \n\"Please do.\" Surprisingly, it is the gruff librarian that answers. \"If you don't I reckon my chair will be stolen the moment I get up.\"\n\n\"Now, now.\" Another Librarian, an Older woman, answers. \"Depends on how long you'll be sitting there, I might steal it out from under you.\" She gives the other librarian a grin, and earns a glower in return, though Aiden gets the impression that this is just the way these two communicate, rather than a sign of animosity. The old woman then addresses Aiden. \"That is assuming it is no problem, of course. And we can't really ask you to do it for free. How much would you ask for another chair or two like that?\"\n\n Puredew labs \nShandara has time to pay an early morning visit to the Puredew labs after a night of research in the archives. The Puredew labs are located just down the street from where the water labs she had used before where located. The Puredew labs are located in a fairly utilitarian looking two story building, the most noteworthy part in its appearance the greenhouse that takes up about a third of the building.\n\nThe front door is locked and the building seems quiet, but just as Shandara starts to wonder whether she should come back later a large shadow passes over her, as an eagle flies through the sky just above her head and lands clumsily in the street. Moments later the eagle's form dissolves into a green light and a flurry of feathers, and is replaced by that of a half-elf. The man wears a long white coat, and streaks of gray in his brown hair and well-kept short beard suggest he is approaching a century of life. His skin has grey-ish complexion to it, though the man seems otherwise healthy enough, suggesting that it is natural, rather than a sign of illness. He knocks some non-existent dust of his coat, then approaches the door while pulling a keyring out of a pocket.\n\n\"Do you have business with the Puredew labs?\" He asks Shandara as he proceeds to unlock the door, his tone inquisitive, but not unfriendly." }, { "author": "WindStruck", "message": "Shandara glances up and around at the shadow, really regretting that decision as it passes by the sun, but luckily the shades still help protect her eyes. The eagle lands and transforms into a half-elf. So a druid of some kind? That makes sense, given the whole wood growing thing they were developing..\n\nShe responds, \"Uh, yes, I was seeking out the Puredew Research Group for their research in growing woods into specific shapes, and regrowing dead wood...\" \n\nNoting the half-elf's white coat she raises a brow and continues uncertainly, \"I am an artificer known as Shandara. Professor..? Or doctor....?\" " }, { "author": "DeTess", "message": "\"I'm professor Cilan.\" The half-elf introduces himself. Shandara would be familiar with the name, as it was at or near the top of all the papers from the Puredew labs she had read. Professor Cilan was the man in charge of the Puredew research group. \"I think I've heard your name in passing, you're mostly focussed on applied enchanting, right?\" the professor had finished unlocking the door and headed in. \"I should have some time to answer any questions you might have before the rest of my colleagues arrive.\"\n\nProfessor Cilan led Shandara up to his office on the first floor. It was a fairly simple affair with a desk and bookshelves, and a single window looking out on the greenhouse. The window was covered with a translucent curtain, significantly lowering the brightness of the light in the office, though this was naturally not an issue for Shandara.\n\n\"Tea?\" The professor had placed a metal kettle on a metal plate on his desk. A slight red glow from the plate suggested it was enchanted in some way, and given that the water came to a boil shortly afterwards it left little to the imagination what the enchantment was. If Shandara wanted some tea the professor would give her a wooden mug, its slightly irregular and organic shape suggesting it might have been grown, rather than carved.\n\n\"So, what did you want to know?\" the professor asked once he was settled behind his desk with a mug of tea of his own." }, { "author": "MrAbdiel", "message": " Greyrock Library \n\nAiden slaps his thigh and wheezes a muted, library appropriate laugh. For a moment, he almost thought they didn't like him.\n\n \"Can do, certainly. I'll probably market them around twenty gold or so, but since these are the flagship models and you're doing me a favor just by showing them off to folks who come and go, I won't ask for a fee. Might be a week or two, but I'll bring them around when they're done. And if anyone likes the look of them, just show them that Fiddle and Saw near the right arm cushion - that's the joint!\" \n \n Spoiler: OOC: \nSidequest: Give Old People Chairs is 1/3 complete. Aiden will cross off another 2 instances of 7GP for materials and he can crank out two more chairs in three days with a little bit of time to spare. We don't need to play that out though.:)\n " }, { "author": "WindStruck", "message": "Shandara accepts some tea, and before then, examines the wooden mug. Probably one of the wooden objects they had grown.\n\n \"Well, I read your latest paper. It said you were trying to make the wood growth process much faster. How was that coming along? And have you tried growing tundra oak yet?\" " }, { "author": "DeTess", "message": " Greyrock library \n\"I'll let anyone who asks know, and probably some who don't as well.\" The old woman smiled. \"And I'll get this grouch to sing your praises as well.\" She nodded towards the gruff librarian Aiden had spoken to before.\n\n Puredew labs \n\"You seem to know your wood.\" the professor nodded. \"We have mostly been working with local woods, but we received a shipment of tundra oak saplings about a month ago. It'll be a while yet before we have results to share, but it does seem all the same methods work for tundra oak as well, though it grows a little slower. If we can make it work it would allow for a lot of practical applications, given Tundra oak's properties.\"\n\n\"As for speed, we have made some significant strides, increasing growth speed by about fourfold since the experiments detailed in our last paper.\" Reading something in Shandara's expression, the professor frowned. \"It seems that that is not fast enough for your application though. Could you tell me a bit more about what you hope to accomplish?\"" }, { "author": "WindStruck", "message": " \"Ah, well..\" Shandara looks down and says, \"I've been trying to develop some spells that would seal some holes in ship hulls. I'm trying to accomplish it with two spells. The first one is quite successful. It will make ice form around and outside the breach and effectively stop the influx of water. But the problem is, it only lasts a few minutes, which is hardly even enough time for an experienced crew to patch it up effectively before the water starts pouring in again. So the second spell is supposed to permanently fix this problem, and I've looked into other solutions along the lines of conjuration and transmutation, but it does seem like your approach might be best.. if it can be done fast enough.\" " }, { "author": "DeTess", "message": "\"Hmmmm...\" Professor Cilan rested his chin on his hand as he thought the matter over. \"You'd be looking for more than an order of magnitude increase in speed, and that's... a lot.\" The professor spoke quickly, clearly more talking to himself than Shandara. \"You'd be able to simplify our generalist implementation for your use though, and Vajar did say he wanted a second pair of eyes to...\" Reaching some kind of conclusion, the half-elf nodded.\n\n\"I could share an early draft of our next paper with you that includes the spell diagrams for the quicker version, but I think it would be in both our interests to work together on this.\" He announced. \"Assistant professor Vajar, our main arcanist, has been asking for help with the spell optimization aspect. Also, there has been an abandoned line of research on a method that has all the speed you could want, but lacks controllability that we might be able to revive with your assistance.\"\n\n\"Naturally, if you join our research group for this little project we'd provide the funding you would need, within reason of course, but the results would also be published under the Puredew research group, though naturally you would get credited for your work.\" Professor Cilan laid out the offer. \"And you're likely to get results quicker than working on your own. So, what do you think?\"" }, { "author": "WindStruck", "message": " \"Hm. Well. It's a tempting prospect..\" Shandara says, tasting the tea.\n\n \"I don't think I would have any issue joining your group, if only temporarily. What are your thoughts on the empire's navy being interested in this project?\" " }, { "author": "DeTess", "message": "\"If it was for weapons research I might have some thoughts, but your research is meant to save lives.\" Professor Cilan shrugged. \"As long as the merchants, fishers and other sailors can benefit from it as well I see no issue with the navy being interested in this. Do you have any other questions? Otherwise I'll introduce you to the rest of the team once our morning meeting starts.\"" }, { "author": "WindStruck", "message": " \"Well naturally, I would be interested in helping optimize your spells, and that line of abandoned research. I am curious about the diagrams and would be happy to look at them now, unless you'd rather I wait...\" \n\nShe looks around the room a bit awkwardly, focuses on the greenhouse beyond the window, and then says, \"Ah, I know. How many of you are there in your team? And what else do you research? Seems to be a lot of other subjects of botanical nature?\" " }, { "author": "DeTess", "message": "\"The rest of the researchers should be here within about 15 minutes, but feel free to look these over until they arrive.\" The professor retrieved a map from one of the bookshelves, and dug through it top retrieve several spell diagrams for Shandara to look over.\n\n\"There are twelve of us working here, and another six doing field work in farms outside the city.\" He proceeded to answer Shandara's other questions while she looks over the diagrams. \"We're very much focussed on botany, yes. We're mostly working on new ways of cultivating useful materials. Growing wood into tailor-made shapes is one part of that, but we also look into ways to make rare and hard-to-grow plants with useful alchemical properties more easily accessible, and work on crossbreeding crops to increase yield and resistance to drought, diseases and the like. Another project we're starting up is to see if we can somehow crossbreed Tundra oak with Imperial Oak to create a new wood that is as strong as Tundra oak, but grows quicker and in warmer climates and is a bit easier to work.\"\n\n \n Spoiler: OOC \n\n15 minutes isn't enough to study the spell diagrams in great detail, but there is enough time to at least get the gist of things. There are two variant sof the spell, oen that requires the caster to clearly visualise what they want the result of the growth to be, and another that instead requires an object to serve as an example that the spell will duplicate. The spell then provides power and direction to the target plant or wood to grow into the desired shape.\n " }, { "author": "WindStruck", "message": " \"Hm, I see,\" Shandara says. \"Well, I haven't had nearly enough time to give these spells the close scrutiny needed for optimizing them - if that is possible - but I believe I understand the gist of them.\" \n\nSetting the diagrams aside, she says, \"Is it about time to meet everyone?\" " }, { "author": "DeTess", "message": "Professor Cilan checked his pocket watch. \"Yes, I think it is about time.\" He led Shandara out of his office and down to a larger meeting room on the ground floor. One wall was dominated by a blackboard and notice board. The notice board had papers with schedules and a calendar pinned to it. A large table with enough room for twenty people to sit at took up most of the rest of the room.\n\nSeveral others where already present, and soon enough the entire team was assembled. Shandara received more than a few curious glances and one elvish member of the team regarded her with some suspicion.\n\n\"Alright, settle down everyone.\" Once everyone had arrived and settled down, many holding cups of tea, the professor called the meeting to order. \"Before we get to the normal house-keeping issues, I have an announcement to make. We'll be joined by another society Artificer for the next little while. Miss Shandara has been working on a spell intended to rapidly fix breaches in boat hulls, and her research has led her to us. She'll be working with us to work on increasing the speed of our current magical solutions. To that end, Rafael...\" The professor addressed the suspicious elf, who promptly looked even less happy. \"...and Linette...\" The professor next turned to a human woman in her early thirties with long ginger hair and freckles, who seemed rather more happy to be called on. \"...please stay behind after the meeting to discuss this project a little more.\"\n\nAfter that announcement the meeting went on to cover the simple matters that needed to be discussed to keep the labs running, like who would use which facilities, when new samples could be expected, the upcoming maternity leave of one of the researchers and who would be monitoring her longer-running experiments and a number of other small matters. The meeting ended after about 20 minutes, and the researchers of the lab headed of to their own tasks, leaving behind professor Cilan, Shandara, Rafael and Linette.\n\n\"Professor Cilan, I would like to make my reservations known.\" Rafael spoke up as soon as the others had known. \"I know I asked for another arcanist to assist with my work, but this one has some very worrying rumours going around about her.\" He regarded Shandara with a mix of distrust and even a hint of fear.\n\n\"And can any of said rumours be attributed to someone other than the esteemed professor Fenhlo?\" Professor Cilan responded with a sigh. \"Rafael, you know well what I think about the ways professor Fenhlo chooses to waste his time. I myself have heard rather more positive talk of miss Shandara. If you have something concrete, bring it to me, but until you do you will be working with her, understood?\"\n\nRafael remained silent, but gave a shallow nod.\n\n\"My apologies for that.\" Professor Cilan turned back to Shandara. \"If there are any issues with working together with Rafael, let me know. He is actually a skilled arcanist and I expect between the two of you you should be able to increase the efficiency and speed of our directed growth spells by a significant margin.\" The professor then turned to introduce the other researcher.\n\n\"Linette specializes in cultivation and utilization of seeds from extraplanar origins. As an extension of the directed growth research she did some work with seeds and wood-samples imbued with energies from the fey-wild. I'll let her do the full explanation later, but suffice it to say is that though these experiments showed fantastic results in the growth department, controlling said growth proved to be next to impossible, and we abandoned that line of research fairly quickly. Between the two of you you might be able to solve that issue, however.\"\n\n\"Now, I imagine you're actually reaching the end of your working day.\" The professor continued once he had finished introducing the two researchers. \"We stick to a more diurnal schedule most of the time, and I can imagine that it would be more difficult for you to adjust to than it was for me. I'd still like to ask you to join us here for at least half a day every day, if that is sustainable for you.\"" }, { "author": "WindStruck", "message": "Shandara followed Professor Cilan down and felt a little overwhelmed seeing the size of the meeting room and all the people trickling in. All in all, there were indeed about 12 other people here, and Shandara was fidgety at first, as she hardly said much other than some greetings to those closest to her, and hung back. Eventually, she reluctantly took a seat, as standing around made her stick out even more.\n\nGetting a suspicious look from an elf wasn't all that uncommon, though thankfully, Rafael seemed to be the only one here feeling this way. But, he just had to make his 'reservations known'. After the back and forth ensues, Shandara pinches the bridge of her nose and sighs, \"What did that bu-\" she catches herself and trails off with yet another exhale. \"Is he part of this group too? Jephrius Fenhlo?\" \n \"Well, enough about me and personal drama that may plague my affairs. But I will say this: I don't know what you've heard recently, or if it is the same drivel he's always claimed. But if you do hear a particularly worrisome rumor, I would encourage you to report it to the Midnight Guard. I hear that not only are they a reputable group of mercenaries, but also investigators.\" \n\nBack to business at hand, Shandara says, \"Diurnal...\" Her brows furl and the gears in her head are clearly spinning. \"What is that? Twice in a..? Do you have two schedules? What time do you think it would be best for me to come?\" \n \n Spoiler: ooc \nI'm playing this as Shandara not having a perfect knowledge of surface Common. But she should quickly learn any obscure gaps in her vocabulary.\n\nAlso not even near done talking here, but I think I've spoken enough juicy content for now. 🙂\n " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n Getting a suspicious look from an elf wasn't all that uncommon, though thankfully, Rafael seemed to be the only one here feeling this way. But, he just had to make his 'reservations known'. After the back and forth ensues, Shandara pinches the bridge of her nose and sighs, \"What did that bu-\" she catches herself and trails off with yet another exhale. \"Is he part of this group too? Jephrius Fenhlo?\" \n \n\n\"Hah, no.\" Professor Cilan shook his head. \"But he has been giving me trouble since I established the research group several years ago. He backed off some recently, but only because he found a new target for his misguided crusade.\"\n\n\n \n Originally Posted by WindStruck \n \"Well, enough about me and personal drama that may plague my affairs. But I will say this: I don't know what you've heard recently, or if it is the same drivel he's always claimed. But if you do hear a particularly worrisome rumor, I would encourage you to report it to the Midnight Guard. I hear that not only are they a reputable group of mercenaries, but also investigators.\" \n\nBack to business at hand, Shandara says, \"Diurnal...\" Her brows furl and the gears in her head are clearly spinning. \"What is that? Twice in a..? Do you have two schedules? What time do you think it would be best for me to come?\" \n \n\nProfessor Cilan frowned, a slightly confused look on his face, and it was Linette who chimed in to help with Shandara's misunderstanding. \"Diurnal means we work during the day.\" She spoke with a clearly noticeable accent, more melodic than how most people in the capital spoke.\n\n\"Right, sorry. Imperial probably is not your first language.\" Professor Cilan nodded in thanks to Linette. \"We start around the time you arrived this morning, and work till the late afternoon or early evening.\"" }, { "author": "WindStruck", "message": "Shandara nods and says, \"Oh. I see. It seems like normally I would be catching your morning meeting.. and then perhaps a bit of whatever you do at the end of your day...\" If there was any reservations she truly had with joining this group it would be a change to her schedule. Though she supposed she could try to adjust it back. Maybe she could eventually get up in the late evening just after the sun had set. Probably whenever Xavier came, though usually she was already ready and presentable by then.\n\n \"Hrm...\" she looks down, deliberating this situation. \"What do you all normally do in the day? Collaboratively, I mean. I guess I could try to stay up later.. or, earlier.. If that helps?\" \n\nShe sighs and adds, \"It's not exactly like I have to sleep during the day, but the sun is quite harsh on my eyes and my skin, and I would spend much of my time in the archives or at home anyhow. So that's just what I've grown accustomed to.\" \n \"So about what time do you think you would need me until?\" " }, { "author": "MrAbdiel", "message": " Greyrock Library \n\nAiden chats with the librarians a while longer - he does like making friends - and almost has enough fun talking to them that he is compelled to break out his fiddle and given the a song. But it's a library, not a concert hall; and it'd hardly be appropriate. Soon enough, he is walking his horse back toward the Fiddle and Saw." }, { "author": "DeTess", "message": " Puredew Labs \n\"Rafael, Linette how would you want to schedule the collaboration?\" The professor turned to the two researchers to answer Shandara's question.\n\n\"I'd like a full day to explain the spells in detail.\" Rafael still seemed unhappy about the collaboration, but was professional enough to move on to the actual work. \"If we're accommodating her sleeping habits two afternoons or morning back-to-back will have to do. Afterwards we can work mostly independently, checking in in the early morning and late afternoon to share progress and insights.\"\n\n\"Our work would be more experiment focussed, so I'd really like to work at least half-days together with you, but I can shuffle my schedule around a bit with a later start and working later in the day.\" Unlike Rafael, Linette addressed Shandara directly. \"Some experiments would have to be done outside, but we could schedule those for around Dusk. Will that work for you?\"\n\n Outside Greyrock Library \nJust as Aiden makes to leave the library he is approached by a man leading a horse of his own. The man is pragmatically dressed for horseback riding, with sturdy pants and boots and a jacket and cloak against the more chilly temperatures of late fall. His clothes are clearly of good quality, suggesting he might be a courier or something similar for a noble house.\n\n\"Are you mr. Aiden Sorveaux?\" He addresses the bard. \"You are being asked to present yourself at the Vilfaren estate at your earliest convenience. The archduchess is in the final stages of selecting a design for the mid-winter festivities, and wishes to talk to the artisans behind the designs that caught her attention.\"" }, { "author": "WindStruck", "message": " \"I've already taken a look at your spells. I don't think it would take a full day to explain them to me,\" Shandara says curtly. \"We're talking about the ones that need either intense focus and mental vision, or an example object of some kind, aren't we? Are there any others?\" \n\nTurning to address Linette, Shandara says, \"Mornings like this could also work for me.\" \n \"Is that what you all would prefer if you'd like a half day out of me? Alternatively, if you'd want more time.. you could wake up a little earlier so we could meet earlier, I think that could get some more valuable time. Would that work?\" she asks." }, { "author": "MrAbdiel", "message": " Outside Greyrock Library \n\nAiden bears the expression of a stunned mullet for a few seconds as he computes the invitation - the fact that the summons clashes with his immediate intention to go home and make adjustable chairs leaves him baffled. But then the grandeur of the invitation, its quality marking his artistic bid as driving towards success, barrels into him and he smacks his forehead with the heel of his palm. \"O-oh! Oh, of course, certainly, certainly! I'll go right now! Oh - thank you very much!\" \n\nHe goes as far as to try to tip the messenger with a shiny gold piece - not catching in that precise moment that this is probably a member of the ducal staff, not merely a well dressed message-runner - but after a hustling jaunt to the Vilfaren estate and a moment's diversion to find somewhere to hitch Ambrose for the duration of the meeting, the country carpenter presents himself.\n\n \"I've been summoned to see the archduchess,\" he tells the guard at the door with a tilt of his brow and a smile that suggests he thinks this is pretty good gossip and the guard might enjoy being in on it with him, \"to speak about my mid-winter art proposal. Should I just wander right in, or...?\" " }, { "author": "DeTess", "message": " Puredew Labs \n\n \n Originally Posted by WindStruck \n \"I've already taken a look at your spells. I don't think it would take a full day to explain them to me,\" Shandara says curtly. \"We're talking about the ones that need either intense focus and mental vision, or an example object of some kind, aren't we? Are there any others?\" \n \n\n\"I'm not trying to teach you the spell, I'm trying to make you understand it well enough that you can actually provide useful suggestions for improvement.\" Shandara's comment earned her a glare from Rafael. \"A full day it remains, and it won't surprise me if we need more.\"\n\n \n Spoiler: OOC \n\nRafael's time estimate for going through the spell is not unreasonable, though Shandara would expect it to take a bit less time, just not a lot less time (probably more than half a day, less than a day).\n \n\n\n \n Originally Posted by WindStruck \n Turning to address Linette, Shandara says, \"Mornings like this could also work for me.\" \n \"Is that what you all would prefer if you'd like a half day out of me? Alternatively, if you'd want more time.. you could wake up a little earlier so we could meet earlier, I think that could get some more valuable time. Would that work?\" she asks. \n \n\n\"I'm not really a morning person.\" Linette grinned sheepishly. \"Are afternoons that tricky for you? I can try to adjust, but we'll have to meet somewhere in the middle.\"\n\n Vilfaren estate \n\"Wait one moment.\" The guard called for his commander, who, after going through some papers, nodded.\n\n\"Aiden Sorveaux, right? You're expected.\" The commander send a guard with Aiden to escort him to the entrance hall, where a servant took over. Aiden was escorted to the same richly decorated waiting room he had spent some time in during his last visit, and after another ten minutes he was taken to a room which Aiden learned was called the 'Teal drawing room' from overhearing some servants.\n\nThe Teal drawing room was large, large enough that it could fit Aiden's workshop with some room to spare. Large windows along one side looked out westward, and the decoration had a nautical theme, with beautiful paintings and models of ships along the walls, and the wood of the furniture carved with nautical motives. Aiden was led to a seating arrangement around a low table, on which tea, small sandwiches and various sweets had been arranged.\n\nSeated in a large chair at the head of the table was a tall woman in a beautiful dress. The woman had long hair the colour of gold and grey eyes looking out from a face that was neither young nor old. The dress was a rich azure in colour, and though it was not overly decorated, it was clearly made from the very finest of materials. When Aiden was brought in she looked up. \"Mr. Sorveaux, thank you for coming.\" She spoke in a business-like and commanding tone.\n\n \n Spoiler: OOC \nAiden would know that this is the Archduchess herself. So, how will the charming carpenter greet her? :P\n " }, { "author": "WindStruck", "message": " \"I'm.. I'm already trying to compromise. I was already willing to change my schedule up to three, maybe four hours, and all I'm asking is one from you,\" Shandara says, with some growing irritation in her voice, though she tries to take a breath and remain calm. Looking at those present, she then asks, \"So would late mornings through evenings be better for you all, then?\" " }, { "author": "MrAbdiel", "message": "Aiden gazes at the Archduchess Vilfaren for a few stunned, silent seconds before coughing and looking down to gather himself. It's a move that's only slightly performative. Aiden is not the wisest of men, but he knows some things. One of the things he knows is that if a woman wears a stunning dress, she is most pleased if she succeeds in stunning someone. The creative part of his brain, the builder-artist-maker in him, is as immediately interested in this dress from a technical point of view as the art, and the nautical models, and the composition of woods, and wants to ask questions about it. But for perhaps just this time, the thoughtful and diplomatic elements of his personality restrain this impulse and allow him to react as a man who was not also a tailor might typically react: by being stunned. But after clearing his throat, he animates again and moves to what feels like an appropriate distance without also making the presumption of sitting. Indeed, that feels like an excess - it's just as likely she has a couple of questions she is fitting in before a light luncheon with another guest.\n\nIt is time to eat, though, and he came straight here instead of going home to whatever Maria had thought to make. He realizes how hungry he is, and tries not to look at the little sandwiches.\n\n \"Your Grace,\" he bows, bringing his hat across his body with a swish in the motion and immediately wondering if that is too much of a flourish.\n\n \"I'm honored to receive your summons, of course. I came as soon as I could.\" Then he thinks of something funny, and finds his modest reserve of serious manners too drained to fend it off. \"As soon as the messenger told me. I might have preceded him on the return trip - why, if I didn't have my old horse Ambrose with me, I could have jumped in your messenger's satchel and I'd have arrived just as swiftly, heh...\" \n\nA drop of his better sense squeezes into the dry reservoir, and his whimsy tapers off with an embarassed smile.\n\nOne of the little sandwiches has tomato on it. Does it also have pepper..?\n\n \"You asked, ah... How can I serve, your Grace?\" " }, { "author": "DeTess", "message": " Puredew labs \n\"I was thinking something along the lines of mid-to-late afternoon for our work.\" Linette suggests.\n\n\"Just a meeting early in the morning and early evening would be sufficient on my end, once we've gone through the spell. I suppose I could do late afternoon and evening as well, though then I'll take the mornings off.\" Rafael explains after Linette makes her suggestion.\n\n\"Both projects will be fairly involved, so it might be a good idea to pick one to focus on first.\" The professor joins in after a moment as well.\n\n Vilfaren estate \nAiden's humorous diversion earns him neither a smile nor reproach from the archduchess, who merely raises an eyebrow in response. Once Aiden returns to the topic of the meeting she gestures towards the seats around the table. \"Take a seat. I've arranged for some refreshments, so help yourself.\" Her way of speaking was direct, eschewing the more flowery and indirect way of speaking some nobles might use.\n\nOnce Aiden was seated she moved on to the reason she had called him here. \"Your design for the midwinter festival caught my attention, as did several others, but before I make a decision I would like to learn a bit more about the artisans responsible for those designs. I have looked into your background, and you have a good reputation as an artist at the Society, but I've learned little about you as a person or your achievements before coming to the capital. Tell me more about yourself, and what drives you to create.\"" }, { "author": "MrAbdiel", "message": "The tomato finger sandwich has pepper after all, as well as some species of cheese that is more paste than solid, and which fascinates him. He'll have to tell people about it. But the strange man is more attentive than usual, today - this is a high stakes interview, and he hangs on the Archduchess's words.\n\n \"About me..? Well... Well, I fear there's a paucity of things to say. Before I came to the capital, I've not much much interesting to report about myself. My little town, Tantamere, is heavily wooded so I suppose I had an early appreciation for natural beauty. I'm a carpenter first, and then a luthier - in both mostly self taught, with trial and error and old manuals. I served in the militia with spear and crossbow and horse, though aside from the odd forest skirmish I was never called up to participate in a greater conflict on account of the peacetimes, and all. I suppose I got quite good with wood and tinkering with other mediums. I mostly only sold to the near villages and in Tantamere, but something with my maker's mark must have made its way to Vaungate because I received an invitation to come and ply my trade with the Society, and I thought, 'why shouldn't I'? Never been to a big city before, and I worried about coming at all - losing my way, making a fool of myself, and so forth. But everyone's been remarkably kind, and I've made a few friends, and built a house with a great workshop beneath. I suppose I really enjoy helping people, when I can - making their lives better, and so forth. Most folks have to work very hard to do good for a few people they love; but the work I get to do is both wonderful to undertake, and helpful if I do it well. Life saving sometimes. Why, there's these boats I helped design that, ah...\" He trails off a bit, the act of restraining his instinct to meander a task of genuine human will. \"Well, I'm just grateful to the heavens, is what I mean.\" \n \"As for what drives me to create... I suppose I just like putting more good into the world. On account of my creative skills, sometimes I can see a certain good that doesn't exist yet, or it's locked up in some uncarved bough, or some such. It's a pleasure and an obligation to set such a good free, if it's within my power. That's what I figure. It's usually a spontaneous drive, triggered by some way to do a good, that makes me create. In this case, I wasn't sure what I could make that would be worth a submission; I met your majordomo, Master Duncan Westhold, and he game me some good information and it just all sort of...\" He pauses, realising how awfully trite his final answer is about to sound, but offers it with an apologetic smile to suggest he knows it. \"...Sort of came together in a dream.\" " }, { "author": "WindStruck", "message": "Shandara glances between the others, feeling a bit confused and overwhelmed by the various amounts of input and contradictions between it all.\n\n \"Hrm. Well.. I think Linette's avenue of research might be a bit more fruitful, and I might not need to adjust much at all to start off with. And then at night, when I am sure you all are fast asleep, I can still look over the diagrams of the other spells when I have the time.\" \n \"Of course, I am sure there will be far more to review regarding Linette's work even when I have time to myself. So I do choose to focus on her line of study, but I will of course, aid Rafael when I get a chance. After all, it would be fairly disgraceful to take what I want from this research group, and then abruptly leave...\" Shandara's countenance seems a bit unreadable at the moment; it's hard to tell if she was attempting a joke or seriously considering the prospect. Though she isn't one to morally posture to anybody.\n\n \"Ah, one more question. Do you all make your own teas, by chance? I'm fairly fond of the various types, and I have a friend, who..\" she begins to laugh just a bit, \"Oh, if I told you he loved drinking tea almost more than any other beverage, you'd hardly believe me. Anyway, just curious about that!\" " }, { "author": "DeTess", "message": " Vilfaren Estate \nThe archduchess favors Aiden with a slight smile. \"It is rare to encounter someone as... pure... as yourself.\" A slight warmth in her tone suggests that this is very much meant as a compliment. Lady Vilfaren quickly returns to her useable inscrutable and business-like demeanour. \"This brings me to an issue with your application though. How where you planning on acquiring the tree in the limited timespan?\"\n\n Puredew labs \n\"It's a hobby project of mine.\" Professor Cilan responds with a smile to Shandara's question about tea. \"I grow my own tea plants and try to create new varieties with varying treatments of the leaves or by hybridizing existing plants. Did you know that... never mind.\" The professor stopped himself from going on an extensive tangent. \"Anyway, I think we have an agreement and the beginning of a plan then? Linette, could you prepare an explanation of the project for Miss Shandara for this afternoon?\"\n\nLinette nodded. \"Shandara, would you be opposed to starting off with a little excursion this evening? It would take us outside city limits, but only by a few hundred meters. I'd like to start with a demonstration showing the exact issue with the fey-wild infused seeds, and that can only be safely done outside the city.\"" }, { "author": "WindStruck", "message": " \"I don't think .. well, hopefully it won't be a problem leaving the city,\" Shandara says. \"Which gate do you plan to leave at, and at what time? I'll need to make some arrangements...\" \n\nTurning to Cilan, she says, \"Would it be possible to also send a copy of the spell diagrams Rafael is working on to my residence?\" Shooting the elf a sideways glance, which turns into a polite smile, \"Don't worry, I'm only trying to make the most of my time, so I can review them in detail if I get the chance. I will still meet with you later to discuss them, if you wish.\" \n\nShe blinks a little absentmindedly and asks Linette, \"Um. So you do still want to meet here in the early afternoon then?\" " }, { "author": "MrAbdiel", "message": "Aiden's eyebrows lift a little at the question. Having no good answer, he rubs the back of his head.\n\n \"Well. That's the trick, I suppose. I was hoping there might be some... magical means of transporting there and back; but I suppose that might have been a bit fanciful. It's just that so many things have been possible in this city that I never thought would be possible, so I supposed I'd ask anyway. It would require some sort of expedition - I suppose on a very fast boat. But I'm afraid I don't know if there really is enough time to travel to where the Tundra Oak grows, harvest it, come back, and complete the project before your Winter Ball. I don't have a solution to that one - I supposed if anyone had a solution, they'd be within your employ and only yours, your Grace. If that can't be done, well... You might have to pick someone else's project.\" \n\nHe lets his gaze drift away, a little sadly at that. But then he straightens up, reinvested with his normal vigor and positivity. \"...But in such a case, I could always work on it for next winter. If you were still interested in commissioning something for that one, I mean.\" " }, { "author": "DeTess", "message": " Puredew labs \n\"I'll make sure you get a copy of the spell documentation.\" Professor Cilan responded before Rafael could. \"These will be a matter of public record anyway once we publish, so it's hardly top-secret.\"\n\n\"I think we can skip the afternoon meeting for today.\" Linette said after a moment's consideration. \"I'd rather you see the main issue with your own eyes first before we start discussing theory and countermeasures. Let's meet up at the western gates around dusk. I'll ask the professor to arrange for a bodyguard or something to accompany us, just in case.\"\n\n Vilfaren estate \nThe archduchess nodded when Aiden confessed to not being entirely sure about the method. \"I know of a way the tree could be brought here in under a week. There is an organization known as the Fernhal courier guild.\" She started to explain. \"They use a magic developed by their guildmaster to send carriages across vast distances in little time, capable of covering what would take several months with conventional means in less than a day. They do this by taking shortcuts through other planes, known as the Feywild and Shadowfell, both of which pose great risks to travellers. I have had to ride with them twice to deal with emergencies in far-flung corners of my domain, and it's not an exaggeration to say that those taking part in a journey like that are putting their lives and limbs on the line.\"\n\nShe paused for a moment to let that sink in. \"Having spoken to you, I suspect this method might bother you a little. Or am I mistaken?\"" }, { "author": "MrAbdiel", "message": "Aiden considers this for a long moment, his gaze deflected to the table again. After a time, he looks up again - usually thoughtful in his mien.\n\n \"I would like to imagine it'd bother most anyone to imagine some folks suffering in strange and far places for matters that could have avoided it though some other way. But on the other hand, there's value and good in risk taken for right reasons. People have bled and died for art before. And I assume these chaps would be well compensated for the risk they're taking on. If you'd told me it could only be done by marching men into certain death, my skin would crawl. But I'm not so naïve to think we live in a world where all the beauty and industry and safety we take for granted was purchased with no great calculated risks, some of which didn't work out. I suppose I'd trust your judgement, your Grace, on whether it's worth it. I imagine, to select the tree and oversee its reduction to elements, I'd be going with them. If you're asking if I'm willing, then... Well, I suppose I am.\" " }, { "author": "DeTess", "message": "\"Congratulations, mr. Sorveaux.\" The archduchess spoke after a moment. \"The commission is yours. I'll let the Fernhal courier guild know to prepare for an expedition, but before that I just this morning learnt about a potential other source for the tree.\" At a gesture from the archduchess a servant approached Aiden and handed him a sheet of paper and a small pendant with the coat of arms of house Vilfaren. The pendant was made from bronze and iron and clearly enchanted in some way, glowing faintly. The note held a society research group logo of a stylised leaf with a drop of water falling from it, an address, and the name 'Puredew research group'.\n\n\"I sponsor crop research at an Artificery Society lab called the 'Puredew research group'.\" The archduchess explained once Aiden had accepted the two items. \"I received my yearly report from them this morning with information on the progress they had been making, and it made some mention of other areas of research they have been working on, including guided growth of a variety of trees. I would ask you to check if they have some way to grow a Tundra oak tree quickly enough that it can be used for your project. If they can't, we'll take the riskier option, but as you so wisely stated, it would be foolish not to at least check if there is another way.\"\n\n\"The pendant will show that you are my representative. It can also be used with many vendors when buying the supplies you need for this project to have them send the bill to my estate. Do you have any further questions right now?\"" }, { "author": "WindStruck", "message": "At the mention of bodyguards, Shandara looks a little surprised, then amused, before saying, \"Oh, don't worry about that, dear. I will have that expense covered for you today.\" \n\nShe soon takes her leave, and decides to head over to the Midnight Guard offices to let them know she'd like Xavier to meet them at the western gates when his shift starts." }, { "author": "MrAbdiel", "message": "Aiden is, of course, delighted. He draws in a breath raises his hands to shoulder height as if he is about to pump them into the air, looks around, and finds no one around him to spontaneously celebrate with him and thus to confirm his good fortune; just the Archduchess, who has bestowed that fortune herself. He sputters out into breathless chortle instead. \"I'm honoured - absolutely honoured, your Grace.\" \n\nThe additional option, the possibility to grow a tree domestically, is welcome news - though internally he wonders if the different conditions will change the final form of the tree, and if that might not be a negative to the project. Certainly, however, it was worth investigation. He takes the offered paper and pendant with care, and inspects them as the Archduchess explains. When it comes to the time for final questions...\n\n \"...There is one, your Grace. Unusual and perhaps not possible, I know. But I wonder if I might be able to... call on your son, as a kind of special consultant for the project. Since I'm intending to commit your family history in the design of the tree, it would be very fine to have the inheritor of that history giving input. And... I feel there may be a graduation of the value of the work, to have his mark on it in some way. I know it's quite a request...\" " }, { "author": "DeTess", "message": " Vilfaren estate \n\"That will be difficult, as he is not currently anywhere near Vaungate.\" Archudchess Vilfaren answered, a thoughtful expression on her face. \"We have ways of keeping in touch of course, but there are limits to the magic involved. We write each other about once a week outside of emergencies. If you have concrete questions to ask him I could have you join me for that.\"" }, { "author": "MrAbdiel", "message": "The answer is a little disappointing. In truth, the bid to include the Archduchess's son in the project had a manifold of motives. Aiden had learned that the Archduchess's son had not distinguished himself in proportion to his prestigious mother - and how could a young man grow up in such a shadow without some doubt to in himself, or his right to inherit such a legacy? And it was the desire of every parent, especially a parent who had lost their partner, to know that they had given their child enough of themselves to thrive and succeed - surely also in a noble family like this. Aiden had concocted a fantasy in his head where he taught the Archduchess's son to play the harp so he could play the original composition at the Winter Ball at the revelation of the Legacy Tree. The commission had been to make a piece of original artwork to showcase her power, status and influence, but Aiden's nature invariably bent towards solutions that blessed their recipients in deeper ways.\n\nBut if the lad was not in Vaungate, Aiden could hardly request he be withdrawn from whatever situation he was in for nebulous artistic reasons. If he exposed that plan to the Archduchess herself, and she explicitly facilitated it, it robbed the gesture of any sense of the son flourishing under his own power - that is, growing capable of shouldering the legacy the tree represented. No; better to divide the job from the dream. The Legacy Tree could be a grand and powerful blessing for the family Vilfaren either way. And if, as a result of his efforts bringing him into contact with these rarefied circles, fortune granted him some other opportunity to do good... Well. That was out of his hands.\n\n \"Well. Alright, it was just a thought. I expect I'll be running most questions I have by your majordomo, so I'm not pestering you needlessly. If I have questions too precise for anyone else to answer, then I'll ask them be brought to you and perhaps I shall ask to revisit that offer.\" He looked down at the symbol of House Vilfaren - marvelling for a moment at the craftsmanship even in that marker - and then sucked in a breath, and smiled at his new benefactrix.\n\n \"I'll talk to your people at Puredew right away, then. I imagine the seeds won't be too hard to come by, since the tundra oak is regularly harvested for the fleet. With your permission, I'll get right to work, your Grace.\" " }, { "author": "DeTess", "message": " Midnight guard offices \nShandara did not know the man manning the front desk today. He was a tall human man with a short grey beard and hair and a set of three parallel scars running across his face, the likely result of a strike by a monster's claw or similar. He made a quick note of Shandara's request and promised he would let Xavier know.\n\n\"If you have a bit of time, Jay asked to speak to you when you next dropped by.\" He mentions after handling Shandara's business.\n\n Puredew Labs \nAiden was send on his way, and Aiden soon enough find his way back to the Artificery society campus. The Puredew labs are located some distance from the central square near a canal. The labs occupy a fairly utilitarian looking two story building, the most noteworthy part in its appearance the greenhouse that takes up about a third of the building. It seems lively this early in the afternoon, with a cart parked next to an entrance to the greenhouse where a researcher and a pair of laborers are unloading crates, and a couple of researchers either leaving or arriving, the paper bags in the hands of those returning suggesting they might have gone for lunch elsewhere on the campus." }, { "author": "WindStruck", "message": "Shandara had almost forgotten about the other spell she developed and asked Jay to test. \"Oh, is she here now?\" \n\nShe is interested to see how Jay liked the spell and how effective it would be in her hands. Hopefully it didn't cause too much property damage. Shandara did warn her, after all...\n\n \n Spoiler: ooc \nDon't have much else to write. If Jay is around Shandara will meet with her.\n " }, { "author": "MrAbdiel", "message": " Puredew Labs \n \"What fortune we have, old friend.\" Aiden confides in the old horse, feeding Ambrose a nice pear from his saddlebag and lovingly stroking the beast's muzzle. \"What fortune we have. We're going to make a piece of art for the Archduchess - perhaps one that will be looked upon, and heard, for many years. What fortune we have! And you have been very good, old friend, remaining just where I have left you. I beg it of you once again.\" \n\nAiden leaves his horse tied to a hitching post or the next best thing outside the labs, and follows his instincts first to the fellows lunloading their cart.\n\n \"Good day, fellows! Need a hand at all?\" " }, { "author": "DeTess", "message": " Midnight guard offices \n\"Yes, she should be.\" The man replied. \"One moment.\" He left for a moment, heading deeper into the compound, and returned after several minutes with Jay in tow.\n\n\"Hey, Shandara!\" Jay waved at the Drow, then with a flourish pulled a scroll out of a pouch and handed it to the elf. \"Here's your scroll back, thanks for lending it to me. I have to say, your spell is quite an interesting one! It's quite strong and precise, but at the same time you need to really pay attention to what's behind your target, because you'll probably hit that as well!\" The slightly sheepish look on her face as she mentions this suggests there might have been at least one collateral damage incident. \"If you want, I can give you a demonstration in the training grounds. Or was there anything else you wanted to know?\"\n\n Puredew labs \n\"I wouldn't say no to that!\" The researcher is quick to accept Aiden's help, and between the four of them the crates are quickly brought into the greenhouse. From the labels and chatting to the researcher Aiden learns the creates contain seeds and soil samples from all across the empire.\n\n\"So, what has brought you here?\" The researcher, a human in his early thirties with brown hair and a somewhat wispy attempt at growing a beard asks when the task is done. \"Are you hoping to apply to our research group?\"" }, { "author": "WindStruck", "message": " \"Hello again,\" Shandara replies with a curt nod and a small smile. She blinks and takes the scroll, turning around somewhat to try to carefully put it in her backpack.\n\n \"Yes, I'd imagine whatever this jet of water doesn't knock over, it would go through.\" \n\nAfter a pause she says, \"Well. I only really came by to leave a message for Xavier. Hadn't really thought about this other spell I developed, honestly.. but if you'd like to give me a first hand demonstration, I'd be more than happy to see it.\" " }, { "author": "MrAbdiel", "message": " Puredew Labs \n\nAiden borrows Ambroser's Anthaul enchanted belt, and the lifting work is knocked out in no time.\n\nDusting his hands off, he projects one palm toward the fellow to shake. \"Actually no, but I'm flattered you think I look the part! Name's Aiden Sorveaux. I'm actually a woodworker - something of an artist I suppose - working on a commission for the Archduchess. It requires a particularly extraordinary tree with exceptional properties...\" \n\nHe offers a short summary of the problem - Tundra Oak, the isolation of its native regions, the need for a particularly shaped trunk and then a complex, careful disassembly...\n\n \"Ultimately, if I'm going to get that tree in a timely manner, it'll require a dangerous expedition that may have many risks involved... but her Grace suggested I check with your group first, in case you had some way to... well, rapidly grow a tree outside of its native frosty environment. Perhaps with some subtle influence to its shape as it grows, too.\" " }, { "author": "DeTess", "message": " Midnight Guard Offices \nJay led Shandara deeper into the compound and down a flight of stairs to a large basement. It was clearly set out as a training area, with racks of wooden practice weapons, open spaces for sparring, training dummies and what appeared to be an archery range, though closer inspection of then pitted and scarred solid rock wall behind the targets suggested it was used to practice a lot more than just archery.\n\n\"Give me a moment to set up some targets.\" Jay used a complicated set of levers right next to the archery range, and in response to her command several targets where pulled in, hanging from ropes on the ceiling, to form a nice line.\n\n\"'Be prepared to be amazed!' is what I would say, but you made the spell, so it won't be that much of a surprise.\" Jay said with a grin before beginning to cast. A blue-ish purple glow appeared around her hands before coalescing into a small magical circle, which the halfling aimed with care at the line of targets. With a hiss of rushing water and steam a thing beam of water leapt from between her hands. It hit the first practice two practice dummies with enough force to knock them aside, before finally stopping on the third target, about 25 feet away. Deep gashes were left in all three of the targets, while a cloud of steam wafted up to the ceiling.\n\n\"So, what do you think?\" Jay turned back to Shandara. \"Is it working as expected?\"\n\n Puredew labs \n\"You're working for the archduchess?!\" The researcher looked quite flustered at the revelation. \"I'm really sorry I made you work like that! Let me take you to the director, he should know how we can help you and her grace.\"\n\nThe researcher led Aiden to an office on the first floor. It was a fairly simple affair with a desk and bookshelves, and a single window looking out on the greenhouse. The window was covered with a translucent curtain, significantly lowering the brightness of the light in the office, though this did not seem to hinder its occupant in any way. Behind the desk sat a half-elf wearing a simple green dress shirt. He had brown hair and a short-well-kept beard, with slight streaks of grey. His skin was a grey-ish color, though the man otherwise did not appear sickly in any way, so it could be his natural skin color. When Aiden and the researcher arrived the half-elf had been dictating notes to an enchanted quill.\n\nThe researcher quickly explained the situation. When he was done the director nodded and gestured for Aiden to take a seat. \"Abel, you can return to your duties.\" He send the researcher on his way, then turned to Aiden. \"I'm professor Cilan, and I'm the director of the Puredew research group.\" the half-elf introduced himself, then got straight to business. \"We recently received some tundra oak saplings and acorns, which we are raising in a cold section of the greenhouse, so arranging for a fully grown specimen should be possible. However, I'm a bit worried about how quickly you need it.\"\n\nWhile speaking the professor had used an enchanted kettle to bring some water to a boil and offered Aiden a mug of tea. The wooden mug had a slightly odd, organic shape to it, as if it had been grown, rather than carved. \"If this is for the midwinter festivities then you probably need the tree ready in no more than two weeks, but even if we started casting now, it would take at least three weeks to get it fully grown, and that's assuming no complications from issues with the soil. In truth, the saplings are still acclimatizing while we make sure the climate and soil are suitable, so even if we started now we could not guarantee the tree would grow properly on our first try.\" The professor laid out the issues first, before moving on to better news.\n\n\"However, we just recently got joined by another artificer who is looking into speeding up our growth magics. She'll be working with one of my colleagues on a project involving seeds infused with the essence of the Feywild. These grow incredibly quickly, but are incredibly difficult to control. Still, for your purposes you don't need much in the way of control, you just need the method to also work with Tundra oak, if I'm not mistaken.\" The professor grabbed a fresh sheet of paper and quickly jotted down a message. \"Neither of them are here right ow, but I know they'll be doing an experiment this evening just outside the city. If you go to the western gates around dusk you should find them. Linette will be wearing a white coat much like that one...\" The professor gestured to a long white coat hanging from a coat hanger on the door to his office. \"While the artificer is a drow, so I think the two of them will stand out quite a bit. Just give Linette this message, and you should eb able tot ag along with them.\"\n\n\"Meanwhile, I'll prioritize the research on the tundra oak saplings we have here so we can be sure we know what they need to thrive as soon as possible.\"" }, { "author": "WindStruck", "message": "Shandara follows, and waits, and then observes.\n\nShe nods with some satisfaction to herself. \"Not bad, not bad.. I'd say it works exactly as expected..\" \n\nShe walks over to the dummies to examine them, looking at the depth and size of the gashes, and the type of material the dummies were made of. \"You certainly pulled it off with enough speed that I think it could take a number of would-be assailants by surprised and seriously injure them.. if they were aligned in a convenient formation, in any case.\" \n\nWith it being the end of the day, she can also help mend some dummies to fix the damage." }, { "author": "MrAbdiel", "message": " Puredew Labs \n\nAiden is happy to have helped anyway - the belt makes the work quick and easy - but he's here on business, and he remembers it. He eagerly drinks in the details of the potential partnership, nodding along after Professor Cilan and he are acquainted.\n\n \"Well then, it sounds like there's a chance - and I'll take a good chance for the sake of advancing the field! Thank you very much, Professor. I'll see if I can find them in the evening!\" He takes the folded message and pockets it away, but then grins a little when he learns the other artificer is a drow.\n\nWhat remarkable fortune! He'll have to introduce them to Shandara." }, { "author": "DeTess", "message": " Midnight Guard Offices \nThe dummies are carved from a softer wood, pine probably, to very roughly resemble a human torso and head. The spell had left furrows an inch or two deep in the first two dummies, and had left a crater almost twice that dept in the last target. With a bit of magic the damage was easily fixed.\n\n\"True, you would need people to nicely line up, but during a pursuit that might just happen.\" Jay responded to Shandara's comment. \"But it has some nice intimidation factor to it too, and it can hit an archer hiding behind thin wood cover. It is surprisingly versatile for an offensive spell actually.\"" }, { "author": "WindStruck", "message": " \"I'm glad you think so.. I guess I thought as much as well, but you've already come up with another good example there: penetrating cover,\" Shandara says.\n\n \"Well, I suppose, since it works.. what am I going to do with this spell now?\" She lifts a hand to her chin. \"The battlemage academy?\" " }, { "author": "DeTess", "message": "\"Hmmm, maybe?\" Jay thought for a moment. \"A friend of mine studied there, and he told me they focussed a lot on long-range spells and cooperative casting to create far greater effects, so your spell might not be the best fit. Though they might be interested in those planar coordinates to design something of their own off of. There might be a ranger interested in your spell as-is though!\"" }, { "author": "WindStruck", "message": " \"Oh? I'll see then.. perhaps another time,\" Shandara says, stifling a yawn.\n\n \"Ah, well, I should get going. Thank you for testing out the spell, and, well.. have fun with it!\" She waves and begins to head out, homeward bound." }, { "author": "DeTess", "message": " Vaungate western gates \nWhen Shandara and Xavier arrived at the western gates around sunset she already found Linette waiting for her. The freckled woman with the long ginger hair was wearing a white coat much like professor Cilan had, and carried a large backpack on her back. All kinds of vials and devices peaked out from pockets on her belt and backpack.\n\n\"Hey Shandara!\" She waved as soon as she saw the Drow approaching. \"Oh, and this must be the bodyguard you mentioned! Nice to meet you! the professor told me to expect one more person to join us, an artist working for one of the lab's sponsors. Once he's here we can go.\" She scanned the crowd, looking for their fourth person, though since she hadn't been given a detailed description it was Shandara that first spotted the familiar form of Aiden approaching them." }, { "author": "MrAbdiel", "message": "Aiden jogs up to them, keen not to let anyone wait on his account; holding his flopping hat on his head with one hand and offering intermittent waves with the other. When he's close enough to speak and introduce himself, he of course notices Shandara - and then bursts into laughter at his own folly, having blithely assumed the drow he was going to meet was some different drow again. He wipes his eye with one fingertip as he gets his giggles under control.\n\n \"Ahahaha.. Haha.. Ah, Miss Shandara, we must stop meeting this way. It's getting ridiculous.\" Another, finally wheezing laugh before he gets control of his red-faced, jolly self. \"Xavier, hello again. And you must be Professor Linette? Pleased, very pleased to meet you. Aiden Sorveaux.\" He offers a hand to shake - or perhaps to ground himself in the storm of whimsy he finds himself, so he might not float off into the sky." }, { "author": "WindStruck", "message": "It was unclear if they needed to rent a cart, though it wasn't like they had a big contraption to test this time. At least none that Shandara was aware of. But still, she wasn't sure what the extent of the test was, and maybe if they needed a wagon, Linette would already have one prepared.. in any case, Shandara remembered the last time she tried driving animals, and it didn't exactly go over well.\n\nShe found Linette easily enough, and given her backpack with all sorts of things, looked like they were in fact hiking. So perhaps the cab over toward the western gates was a good call. She waves back and says, \"Yes, this is Xavier. I have him regularly under my employ. Who is this other artist that's joining us, and why?\" \n\nBefore that question could be answered, Shandara picked out Aiden, and he her, and he laughed as though he had just heard the funniest joke in his life. \"Aiden..? What's so funny?\" she asked. It's not like Shandara was unhappy to see the musician and the carpenter, just the laughing confused her most of all.\n\nHe introduced himself to Linette, as if expecting or knowing of her, so that meant... \"Wait.. you're with.. one of the sponsors?\" She didn't know how the Puredew Labs even worked, but apparently they got more money from other patrons. She almost couldn't puzzle it out in that instant. But then again, she was brilliant. Connecting the dots, and making some leaps in assumptions, Shandara asks, \"Did you get the commission?!\" \n \n Spoiler: ooc \nspells for today updated\n\nMagewright:\n1 detect magic\n2 mending\n1 identify\n1 comprehend languages\n1 break\n1 make whole\n1 detect object\n\nWizard:\n\ndaze, penumbra, read magic, message\n\nExpeditious Retreat, Windy Escape, Color Spray\n\nThis is probably only one of very few days she hasn't put alarm up at her home as she left.\n " }, { "author": "MrAbdiel", "message": "Aiden's lips begin to move to explain, but Shandara recalls his circumstances and guesses first, and he snaps his fingers and points at her with delight and acknowledgement. \"Just so, Miss Shandara! I am even now under direction of Her Grace! She directed me to Puredew Labs hoping they'd have a chance of rapidly growing a Tundra Oak, rather than requiring an expedition elsewhere. Professor Cilan directed me here, and told me I'd find you both here easily enough because of a drow artificer present. And I thought, 'Incredible! If this new friend is anything like Shandara, I shall have to introduce them.'\" He gives his forehead a gentle palm strike, but it is no self-rebuke at all. He seems to be of that special class of people who is able to enjoy their own foolishness.\n\n \"So - what's the plan? I tied Ambrose up just around the corner, but if we're going a distance and there's a trail, I suppose I'll bring him along.\" " }, { "author": "WindStruck", "message": "Shandara smiles and says, \"Well now, I guess if you had a mirror in your pocket, you could introduce me to this other drow elf..\" She chuckles a little before stopping, feeling somewhat awkward and suddenly a bit more self-conscious.\n\n \"I figured it was the Tundra Oak. You needed it for your art commission, and as for me.. I had started looking into those ship repair ideas like you had suggested. The whole ice blocking spell on the ship hull came along nicely. It's getting the wood, which is usually tundra oak on these navy vessels, to grow fast enough that is the problem.\" \n\nLooking back to Linette, she says, \"I was under the impression we are traveling some ways out of the city, but not too far, right? Will you be demonstrating the growth of a different type of tree?\" " }, { "author": "DeTess", "message": " \n Originally Posted by MrAbdiel \n \"Xavier, hello again. And you must be Professor Linette? Pleased, very pleased to meet you. Aiden Sorveaux.\" He offers a hand to shake - or perhaps to ground himself in the storm of whimsy he finds himself, so he might not float off into the sky. \n \n\nLinette shakes Aiden's hand with a smile. \"I'm still just a research assistant to professor Cilan, though it hopefully won't be too long before I am a professor in my own right.\"\n\n\n \n Originally Posted by MrAbdiel \n \"So - what's the plan? I tied Ambrose up just around the corner, but if we're going a distance and there's a trail, I suppose I'll bring him along.\" \n \n\n\n \n Originally Posted by WindStruck \n Looking back to Linette, she says, \"I was under the impression we are traveling some ways out of the city, but not too far, right? Will you be demonstrating the growth of a different type of tree?\" \n \n\n\"Yes, we just need to get far enough from the city walls that the city guard won't give us any trouble over a couple new trees suddenly popping up.\" Linette explained. \"I think it will be a 15 minute walk at most. Are you two ready to go?\"" }, { "author": "MrAbdiel", "message": "Aiden is, now as previously, monumentally delighted to see Shandara smiling and even joking. Also tremendously interested in her naval project, making them peers in the research field of seaborne safety inventions. \"Ah, do you say so? Oh, I should like to see it in action! Ah... from a safe distance!\"\n \n\nWhen Linette explains the circumstances of the experiment, he begs the group's pardon long enough to dash back at full pelt inside the gate and return shortly after walking his old warhorse, whose companionship he has decided is worth taking on such a jaunt.\n\n \"Ready indeed!\" " }, { "author": "WindStruck", "message": "Shandara looks over at Xavier and Aiden and shrugs.\n\n \"I'm ready. At least there shouldn't be any bears this time.\" " }, { "author": "DeTess", "message": "Linette led the four of them out of the city and towards the setting sun. While they walked, Linette provided a bit of background in the experiment she was going to demonstrate. \"This spell was developed by a druid working with the Ranger's guild. He'd infuse a tree seed with energy, then throw them towards enemies, obstacles, or just on the ground to provide some shade for a camp. A tree would then rapidly grow, blocking the paths of his enemies or rapidly demolishing stuff like stone walls. It's quite an energy intensive spell though., so not something that can revolutionize logging or anything like that. I got an infused common acorn from storage, and got Rafael to infuse a tundra oak acorn as well. We haven't tried this with tundra oak yet, so I'm quite curious to see if it'll work.\"\n\nWhile Linette explained they had reached the edge of the clear-cut zone around the wall, and shrubs and small trees started to appear near the road. \"I think this is about far enough.\" Linette looked around, squinting in the fading light. \"Let's see.... oh, there's a good spot over there.\" An open area surrounded by low bushes was located just off the road. \"Give me a moment to set up.\" Linette put her backpack down and retrieved four long wooden stakes, each about a foot and a half in length. All four had a small leather cover on the wide end. Linette walked around the clearing, placing the stakes in the ground and removing the leather covers, revealing a glowing glass globe attached to the top. With all four stakes placed the clearing was bathed in a warm glow, as if from torchlight.\n\nLinette also spend a moment checking the ground of the clearing. \"These Feywild infused seeds need a bit of moisture to set them off. Just a little is enough, but I'd rather avoid hitting a drier spot, as it might take bit of time for the seed to dop its thing then.\" Linette explained after she returned. She then retrieved a small wooden chest from her back and opened it. It was padded with cloth, and inside of the cloth two glass vials rested. Both held a single acorn, one a familiar brown, the other slate-grey. Both emitted a soft green glow. \"Now, this shouldn't happen as I'll be careful, but if I do somehow drop one of these vials, back away immediately. I'll start by throwing the normal acorn a safe distance into the clearing.\"\n\nBefore she picked up the vial containing the acorn, Linette retrieved a vial from her belt and took a swig from it, draining about half its contents. She then picked up the vial holding the acorn, and with a practiced motion she threw it into the eastern half of the clearing, the vial landing about 8 meters away. The glass shattered, and with a creaking and rustling noise an oak started to grow where it had landed. The growth was incredibly quick, and before even 15 seconds had passed a great oak stood in the clearing, the tree over 30 meters in height and wide enough that not even Xavier would be able to wrap his arms around the trunk in its entirety.\n\n\"I've seen it a couple times now, but it remains impressive.\" Linette looked over the new tree appraisingly. \"Our spells for guiding the growth of a plant can be used on a tree grown this way, but it won't stop growing after the object is complete, quickly going off into its own direction.\" She explained after giving Shandara and Aiden a moment to take in the new tree. \"I did figure out that the growth is limited by the amount of water available, though it does not need anywhere near as much as you would think. I theorize you can control the growth by very precisely managing the amount of water available, but that's more easily said than done. Still, with your help, Shandara, we might be able to figure that out.\"\n\n\"Well then, do either of you have any questions? Or shall we move on to the Tundra oak?\" There was a note of excitement in Linette's voice now. She was clearly quite curious to see how well it would work with the other seed." }, { "author": "WindStruck", "message": "The short trek isn't as long as Shandara thought it would be, though as they walk into the sun, even with the glasses Aiden made her, she's still squinting as she pulls the hood of her cloak deeply over her face and looking at the ground. But she still tries to give Linette her undivided attention.\n\nShandara watches as she sets up the area, then takes a step back as Linette prepares to throw the vial. With some awe, Shandara witnesses a fully-matured tree miraculously spring up from the ground. She peers up at its branches and its trunk, and down at its roots.. then up at its branches again. \"Amazing...\" she murmurs.\n\n \"Um, yes, I have several questions,\" Shandara says.\n\n \"I notice that you threw the seed while it was still in the vial, and got it to break on the ground. Would I be correct to assume that had you opened the vial normally, the seed would suck the life and moisture out of you?\" It seemed like a wild idea, with a hyper-aggressive plant seed like that, but then again Shandara didn't really know. In her mind, why not just throw the seed by itself and keep a perfectly good vial?\n\n \"You also say growth is limited by water, but what about the nutrients in the ground itself, or the air?\" Shandara asks.\n\n \"And what do those stakes do? Is that light for the tree?\" she asks, pointing at the four stakes topped with crystal balls that Linette put down." }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"I notice that you threw the seed while it was still in the vial, and got it to break on the ground. Would I be correct to assume that had you opened the vial normally, the seed would suck the life and moisture out of you?\" It seemed like a wild idea, with a hyper-aggressive plant seed like that, but then again Shandara didn't really know. In her mind, why not just throw the seed by itself and keep a perfectly good vial? \n \n\n\"That is a risk, in theory at least.\" Linette replied. \"In practice, as long as my hand isn't wet and I don't hold on to it for more than a few seconds it won't start growing yet, and even if it did it probably wouldn't draw moisture from me if another source is available. But better to be safe than sorry.\"\n\n\n \n Originally Posted by WindStruck \n \"You also say growth is limited by water, but what about the nutrients in the ground itself, or the air?\" Shandara asks. \n \n\n\"I tested that, placed a seed in a box of sand with just water. It still grew like you saw here.\" the researcher explained. \"We theorize the magic provides all the nutrients.\"\n\n\n \n Originally Posted by WindStruck \n \"And what do those stakes do? Is that light for the tree?\" she asks, pointing at the four stakes topped with crystal balls that Linette put down. \n \n\n\"Oh, no. You might not have noticed it, but it is already getting rather dark. I just wanted to light up the area so everything was clearly visible, though I suppose you did not need the extra light.\"" }, { "author": "WindStruck", "message": " \"Oh. I see, I see. I suppose I hadn't really noticed...\" Shandara says. Which may have been true enough, but even if the sun was low in the sky, if it was at a bad angle with few or intermittent obstructions, it would still be more distracting than anything.\n\n \"Is that the only infused tundra oak seed you have?\" " }, { "author": "DeTess", "message": "\"We have quite a few acorns, but only one that is infused right now.\" Linette replied." }, { "author": "MrAbdiel", "message": "Aiden is silent - more silent than you'd expect he'd be with such a fantastical display. He taps his chin with his fingertips and walks around the tree, looking up at its spreading boughs, looking quietly concerned.\n\n \"It's an impressive effect, for sure. I think... If I were to look at it long enough, I might detect some uncanny features. A tree goes through a great deal over its life to grow so tall, after all. It gets a small infection of wood grubs, and that sloughs off a branch here or there. Some critters nest in one part of it and they make a habit of chewing the sprigs from one side. Maybe the tree next to it catches fire from lightning, and this one becomes a little scorched. And every day the leaves reach toward the sun on its arc - not as dramatically as a sunflower, but enough that there's a sort of subtle shaping that a druid or ranger might know to look for. Now, none of that stuff is an issue for me - I plan to strip the bark to carve the wood beneath, and denude it of most leaves as if in winter - probably, replicate a few hundred in silver and gold. I can get around those uncanny aspects, they're no problem. But...\" \n\nHe gestures vaguely with one hand up at the trunk, as if that would bring forth the words he's only half-assembled in his mind. It's another few moments before they come to his call.\n\n \"Well, one of the aspects of choosing a tree in the wild is finding one that's grown just so as required - picking the perfect one, from hundreds of candidates. Growing one with magical assistance like this, well, it's a fine work, but... Well, I'll bring around the model I made up; but I need at least two strong, upright forking boughs that I can fix with harp strings and seats to that they can be played. That's not a common arrangement; I expected to do a little looking before I found something like it. But I'm also worried about just forcing that shape, and so rendering it to look unnatural. It might need...\" He chews his lip, shakes his head a little, chews his lip some more. \"Well, I suppose, whoever is doing the magic to shape the growth as it happens ought to be fairly in tune with natural shapes. For my purposes, at least! Just how slow could this growth be made to happen? A minute? Perhaps, I might dare to hope, an hour?\" " }, { "author": "WindStruck", "message": " \"Isn't the point of the art to make things more abstract or more ideal?\" Shandara says.\n\n \"But I suppose if a tundra oak cannot be magically grown to your specification or liking.. then your only other option is retrieving one by expedition, isn't it? Did you ever figure out how to arrange the transportation and disassembly in time?\" " }, { "author": "MrAbdiel", "message": "Aiden looks warmly confused at the first statement. Art? Point? Art was its own point, as far as he understood it. But the second, he gives a hesitant nod. \"There's another option - a dangerous vector of expedition - but I really think there is promise in this. That's why I'm interested to know about how much shaping can be put into this growth process, and if it can be slowed so it's not such a mad scramble against the rush of the tree's expansion.\" " }, { "author": "DeTess", "message": "\"If we can slow down the growth speed to be more manageable it should be no problem to grow the tree into the exact shape you need.\" Linette explained. \"But just how much we'll be able to slow it depends on the outcome of my work with Shandara. Ideally we'd have perfect control but... well, we're struggling against a wild power of growth here, so it won't be easy.\"\n\n\"Are there any other questions? Otherwise we should really see if this method works with Tundra oak first.\" She gestured at the second vial in the chest." }, { "author": "MrAbdiel", "message": "“Oh! Of course. Go ahead! Any predictions? I figure because it’s made to punch roots through permafrost you’ll end up with an outsized root bulb in temperate soil. But that’s just a guess.”" }, { "author": "DeTess", "message": "\"My main worry is that Tundra oak does not occur naturally in places without very harsh winters.\" The researchers replied. \"I wonder if the period of cold is somehow necessary for its growth, which would make growing it magically more difficult.\"" }, { "author": "WindStruck", "message": " \"Yes, I do think temperature is a concern, but we had might as well see what happens now..\" Shandara says." }, { "author": "DeTess", "message": "\"Well, let's see how this goes then.\" Linette drank down the remaining liquid in the vial on her belt, then grabbed and threw the vial containing the Tundra oak acorn. the vial landed and shattered in the western half of the clearing, well clear of the party and the new oak. Once again a tree started growing at incredible speed, this time with the slate-grey bark of the tundra oak. However, after several seconds, when it reached a height of about 6 meters, a loud cracking noise rang through the clearing, and the tree split straight down the centre. The two halves fell down on the ground with loud thuds. For several seconds more new branches still grew from the split halves of the trunk, but soon enough the magic reached its end, and without the magic sustaining it the tree would soon die.\n\nLinette had already retrieved a notebook from her pack and was quickly noting down observations. \"Well, that was unexpected. I expected some issue, but for it to straight up split like that... I need to make some notes and collect some samples so we can figure out why and how this went wrong.\"" }, { "author": "WindStruck", "message": "Shandara says, \"Hmm.. I'm no expert in trees, but...\" She walks much closer to the tree to study the structure of its trunk.\n\n \"Seems this collapsed under it's own weight.\" She prods the wood to find it almost spongy.\n\n \"This.. this isn't right at all.. and all the sap? Maybe that is the result of the magic. I heard when tundra oak is harvested, it's already pretty dry. I wonder why that is.\" \n\nShe turns around and states, \"Well, in addition to a slower version of the spell that Aiden would suggest, I think we would also need a sort of.. reverse-greenhouse: an area that keeps the ground and the air cool, freezing even. But I think that slower growth may also be necessary for the freezing conditions...\" " }, { "author": "MrAbdiel", "message": " \"Heaven's bells! What an outcome!\" Aiden whistles, before jogging over to examine the fascinating disaster like his companions. Quietly, he's very impressed at Shandara's speculations. They seem clever; likely to be beneficial. He nods along before adding his own thoughts, which are largely baseless speculation informed vaporously by his general experience.\n\n \"I suppose it stands to reason that a stone-hard timber can't grow in a stone-hard state the whole way. The newer growths would have to be softer and they'd have trouble displacing the stone-hard wood. Maybe it's a slow sort of... petrification process, from its own sap. Unusual, I'd admit; but it would make sense as to why a spell that flooded the seed with life and growth didn't work out. Perhaps the hardening isn't a function of its growth pattern at all, but a sort of.. biological side effect. A secondary effect of time. I imagine if we used such a spell on a vineyard, we'd end up with quite a lot of vines, but not a lot of wine.\" " }, { "author": "WindStruck", "message": " \"True, true, perhaps..\" Shandara muses. \"We would have a lot of vines at first, and then next year, a lot of flowers and potential for wine.\" \n\nShe turns to look at the other two. \"Do either of you have something to collect this sap in?\" " }, { "author": "DeTess", "message": "\"Way ahead of you!\" Having finished her notes, Linette was now busy collecting samples from the fallen tree. She was currently scraping some of the sap into a vial. \"If either of you could break of some of the smaller branches to bring along?\"" }, { "author": "MrAbdiel", "message": "Aiden gives a little waving indication to Shandara that he's on it, and then takes some branch samples from the warped Tundra Oak. The fact that the narrow branches break off without requiring a chisel is a little sad, for the woodworker; like seeing an old and toothless lion reduced to scavenging.\n\nOnce he has a nice bundle of samples (and a few leaves for himself to experiment with), he carries the bundle for Linette and hands it over at her convenience.\n\n \"All in all, a pretty promising effect. It'll require a little arcane finesse, but Shandara's the best there is as such things. Better than a dangerous expedition that risks life and limb, certainly.\" " }, { "author": "WindStruck", "message": "Shandara smiled very slightly at Aiden's compliment, though she was worried. She was worried, not so much that they would never figure this puzzle out, but that they would not figure it out in time for his big debut. \"Hmm,\" she mumbles to herself.\n\nShandara tries to grab a chunk of the fractured, spongy wood from the trunk. Perhaps a chunk of wood about the size of her hand. Then she takes out a piece of parchment from her backpack, setting it down. She takes the chunk of wood and slathers it all in the sap, on every surface, which also gets her fingertips sticky. She grimaces a bit, but puts the chunk of wood that was completely coated in sap on her parchment. Then she tries to wipe her hands off on the cloth of an empty sack in her bag.\n\n \"Ugh, maybe I should have asked if this stuff was poisonous. Does anyone have some water?\" She just wanted to get her hands clean.\n\n \"Oh, Linette, I also forgot to ask. What is that potion you were drinking each time you threw the seeds?\" " }, { "author": "DeTess", "message": "\"The sap shouldn't be poisonous. Might make your hands a little itchy for a bit though.\" Linette explained as she handed Shandara a waterskin from her backpack.\n\n\"Oh, that potion? It speeds up my reaction time and sharpens my senses and control of my body for a few seconds. It helps me make sure the vial goes where I want it to go.\"\n\n \n Spoiler: OOC \n\nOOC explanation: Linette is an alchemist, and that was a true strike extract.\n " }, { "author": "WindStruck", "message": "Shandara uses the water to help get the sap off, in conjunction with the cloth of her spare sacks.\n\n \"Well, I think that should do it..\" she begins. \"And I guess no one is going to care about these trees that magically sprung up here?\" " }, { "author": "DeTess", "message": "\"Nah, not really.\" Linette replied. \"The crown forbids building anything on the land around the city for a few miles, but experiments like this are perfectly fine as long as you don't do them right next to the walls.\"\n\nThe experiment concluded and samples gathered, Linette led the four of them back to the city. As she did she explained her next steps to Shandara. \"I'll start doing experiments on the Tundra Oak samples first thing tomorrow morning to see if I can come up with an approach for magically growing it without it becoming all weak like this. Hopefully I'll have some ideas when you stop by in the afternoon!\"\n\nShe also took a bit of time to explain the 'guided growth' spell to Aiden. \"So, we have two variations. One requires the caster to have a very clear mental image of what they want the shape of the plant to be. It's quite versatile, but also can easily go awry if the caster's image isn't quite correct. The other option is to use a model. It can be a scale model or one of actual size, and the growing plant will copy it exactly. In both cases, the plant will grow of fin its own direction once the shape set by the spell is completed.\"" }, { "author": "WindStruck", "message": " \"I think you could come up with a model easily enough if you haven't already,\" Shandara says to Aiden. \"But the trick may be to make it intricate enough with enough twigs and branches so that there is very little left for the wild plant to do on its own devices. Then again.. that also might be very hard to visualize...\" \n\nShe shrugs and turns to Linette. \"So, this sample of wood with the sap all on it? I will just keep an eye on it, and see if the wood absorbs the sap, or if it gets harder over time. But the sap would not normally be exposed to air and at ambient temperatures, so.. what we learn still might not be very relevant.\" She shrugs." }, { "author": "MrAbdiel", "message": "Aiden nods, enthusiastically. \"In fact, I have a scale model I made to submit the project. It doesn't map the structure down to the twigs, but what I really need is just to ensure a handful of boughs go the way I want them to, and the tree can do the rest as it prefers. I'll see if I can get the model back from the majordomo - erm...\" He pauses, thinking to himself a second, switching his gaze from Shandara back to Linette. \"Does it make a difference if the model is made from a different wood to the target plant? That is... is the spell lifting the shape alone, or something of the essence of the replica?\" " }, { "author": "WindStruck", "message": "After a moment to herself to think, Shandara asks, \"So, Linette, was this the extent of your research? This was the method of making wood grow exceptionally fast? But it requires a magically-enchanted seed, and it pretty much.. always grows a full tree every time? Is there anything on a smaller scale?\" " }, { "author": "DeTess", "message": " \n Originally Posted by MrAbdiel \n He pauses, thinking to himself a second, switching his gaze from Shandara back to Linette. \"Does it make a difference if the model is made from a different wood to the target plant? That is... is the spell lifting the shape alone, or something of the essence of the replica?\" \n \n\n\"No, the material does not matter much.\" Linette replied. \"Unless there is some kind of texture you want to replicate, or don't want to replicate. Like, if you used a stone model that has some rough edges, the plant would do its best to replicate those rough edges as well.\"\n\n\n \n Originally Posted by WindStruck \n After a moment to herself to think, Shandara asks, \"So, Linette, was this the extent of your research? This was the method of making wood grow exceptionally fast? But it requires a magically-enchanted seed, and it pretty much.. always grows a full tree every time? Is there anything on a smaller scale?\" \n \n\n\"I tried some smaller scale stuff. The infusion we use on seeds can be used on other wooden objects as well, but the results are very similar. Combined with our guided growing spell you could use this to, for example, very quickly mend a hole in a barrel, but as soon as the hole is fixed the spell goes wild and in seconds your barrel is stuck halfway up a newly grown tree.\" The researcher gestured up, as if replicating the motion of a barrel suddenly shooting upwards. \"Experiments with water and nutrients did reveal that water can be a limiting factor, but I've not been able to design a way to control the presence of water with enough precision. I'll show you my notes when you next visit the lab.\"\n\n\"Add to that that we didn't really need the massive increase in speed for the applications we had imagined at the time, and we decided it was better to leave this line of research alone and focus our efforts elsewhere. Around that time a batch of these medicinal plants that only grew in volcanoes came in, so I moved on to figuring out how to cultivate them outside of lakes of lava.\"" }, { "author": "WindStruck", "message": " \"Lakes of.. lava? How could anything survive there?\" Shandara asks. That was absolutely intriguing.\n\n \"Hm. Anyway. Perhaps I have an idea. I think there must be a way to end the spell prematurely. To cut off the flow of energy. Apparently, you can't do that now, but I could take a look at that spell if you'd like...\" " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"Lakes of.. lava? How could anything survive there?\" Shandara asks. That was absolutely intriguing. \n \n\n\"I'm fairly certain the plant was native to the plane of fire and somehow got imported here.\" Linette was eager to explain. \"It was very rich in elemental magic, and only wanted to grow in very hot circumstances. In our lab we had to essentially put the seeds in an oven to get it to grow! I eventually managed to cross-breed it with a more normal orchid, without loosing too much of its power. It still needs a desert environment to grow, but...\" She cut off her rambling after a bit, a slight bashful look on her face. \"Sorry, this was just a very interesting project as well.\"\n\n\n \n Originally Posted by WindStruck \n \"Hm. Anyway. Perhaps I have an idea. I think there must be a way to end the spell prematurely. To cut off the flow of energy. Apparently, you can't do that now, but I could take a look at that spell if you'd like...\" \n \n\n\"The infusion spell is actually quite simple, but I'll get you the diagrams, maybe you can see something I did not.\"" }, { "author": "WindStruck", "message": " \"Oh, do go on if you'd like. I'm quite fascinated by the whole idea,\" Shandara says. \"But yes, a look at the diagram.. I will see what I can do. Shouldn't take too long, hmm Aiden?\" She bumps her shoulder into his, which actually just touches his elbow due to height differences, in a somewhat friendly gesture to wake the man out of his daydreaming as they walked back to the city." }, { "author": "MrAbdiel", "message": "Aiden had been gazing, glossy-eyed and content, at the burst carcass of the Tundra Oak sprout. He'd been imagining what else he might do with trees grown into custom shapes to provide their timber. Specialty furniture was at the front of his mind, though he'd considered how easilly one might compel a nice yew tree to produce a profundity of boughs suitable to be made into bows and staves.\n\nHe would not think about the mutual compatibilities between this spell, and the very useful Spirit Wood, for some time.\n\nHe animates back to attention at Shandara's nudge, smiles, and then pauses a moment as he visibly parses back through his short term memory for what has just been said. He finds it, and then nods again more deliberately, as they set into motion walking back the way they came, with Ambrose plodding behind where the now well-set sun cannot menace the drowess's eyes, and it's Aiden's turn to squint at the ground as they go.\n\n \"Well, you're the spellcrafter; and if you say it shouldn't take too long, I should not expect it to take very long at all.\" " }, { "author": "WindStruck", "message": " \"Yes, well.. in theory it shouldn't take long. But those would be foolish words uttered by every artificer who has ever existed, and then regretted it,\" Shandara lightly chuckles.\n\n \"I mean, I figured it wouldn't be too hard to repair a hull of a ship. But I've had to break the process into two spells, and the second has found its way trying to come to fruition here.. where the solutions I hoped to find with this Puredew Research Group have been lacking.. no offense,\" she says aside to Linette. \"And now who knows what other obstacles will be in the way? Hopefully there will be an end to it soon.\" " }, { "author": "DeTess", "message": "\"It wouldn't be a new discovery if you could just copy our homework, now would it.\" Linette replied with a friendly grin as the party of four approached the gate. The guards waved them through after a perfunctory check of their bags, and soon enough they were all safely within the city walls again.\n\n\"Well, it's about time for me to head home.\" Linette turned to the other three. \"Shandara, I'll make sure the notes and diagrams are ready for you when you drop by tomorrow. Hopefully I'll have made some progress on figuring out the Tundra Oak growth process by then as well. Aiden, if there's anything you need from the research group, you know where to find us!\"" }, { "author": "WindStruck", "message": "Shandara smiles slightly. \"To me, much of what you already know is a new discovery. But yes. I'll get on solving those problems in about as soon as reasonably possible.\" \n\nShe looks over at Aiden, thinking for a moment. \"Aiden, what are you doing tonight? Busy? I think I will be waiting idly tonight, which is a rare occassion. Have you ever been to the Xlotl's Nest?\" \n \n Spoiler: ooc \nI kinda forgot the details. It is in the harbor district? Or the stormdrain district? And where exactly is Aiden's house/workshop in relation?\n " }, { "author": "MrAbdiel", "message": " \"I'll do that, Linette. For now, I'll try to get everything else I need ready - thank you for all your help!\" \n\nAiden's normal enthusiastic gratitude discharged and perhaps a new friend made, the carpenter is at once attentive to the enchantress's questions - though his answer proves a shallow knowledge of the subject matter.\n\n \"Well, I'd normally be pacing and thinking about this art piece I suppose. I'm free enough - though I've never met a Xlotl, and hesitant to disturb it if it's not the kind of creature that welcomes company.\" " }, { "author": "WindStruck", "message": "Shandara looks at Aiden briefly, with a moment of some awkward silence. \"...it's a tavern. That's the name of a place in the Harbor District. Or, I guess we could go somewhere else if you'd like.\" " }, { "author": "MrAbdiel", "message": "Aiden blinks. And then laughs, in that way he seems to richly enjoy his on follies.\n\n \"Oh - well, then, I've never been. Come to think of it, since I hired Maria, I've made only rare occasion to dine or drink out at all. If the Xlotl's Nest carries your recommendation, I'm keen to visit after all.\" " }, { "author": "WindStruck", "message": " \"Oh, it's quite unique. You are likely to meet quite a number of interesting people there. It could do you well to expand your horizons, or.. to recollect some things, perhaps...\" Shandara says. \"Anyway, there's also an acquaintance I have who goes there, but I have no idea if he will be there tonight.\" " }, { "author": "DeTess", "message": " The Xlotl's nest \nThe Xlotl's nest occupies a building at the edge of the harbor district. From a distance it appears fairly nondescript, easily passing for a small warehouse or a large shop, but as one gets close more details of its true nature appear. Voices and laughter drift outside, and warm light peaks out through the windows and the partially opened front door. The front door itself is highly unusual, consisting of three nested doors, the largest over 10 feet tall and the smallest only 4 feet in height. The doors are made from solid wood with bands of iron keeping the three different doors in place. On the top portion of the largest door a wooden plaque shows a large lizard-like creature, its skin a dusky blue-grey and with strange frills extending from the back of its head.\n\nThe human-sized door easily swings open, allowing entrance to large, well-lit common room. A large bar occupies the opposite wall and the room itself is filled with tables of many different sizes and heights. A section of the room is split in two horizontally by a second floor, leaving two sections with a ceiling that would be uncomfortably low for the average human, but is just fine for a dwarf, gnome or halfling.\n\nThe bar's patronage is incredibly diverse. Though there are a few humans, dwarves and half-elves, most of the patrons are members of races far less common in the city. A group of short, black-feathered bird-folk is having a celebration in the split section of the room, and several Goliaths are sitting at the bar, occupying chairs clearly adjusted for their height. Sitting around a low table in the far corner, several frog-folk sit, chatting amongst each other in low, croaking tones and passing a long-handled pipe between them and several planetouched with elements of the plane of fire to them and wearing sooth-stained smiths clothes are drinking amicably together. Even the representatives of the more common races have exotic-looking touches to them, with strange tattoos or clothes marking them as having come from far-flung corners of the empire or beyond." }, { "author": "WindStruck", "message": " \"Quite an interesting place to be sure,\" Shandara says, herself perhaps fitting in as one of many diverse and odd patrons... but Aiden and Xavier not so much.\n\n \"If you cared to play a tune, I'm sure you would make it even more so,\" she says with a soft chuckle that abruptly ends. She didn't want to put Aiden under such a compulsion though. But she did think his talent was excellent.\n\nLost in a bit of thought, she peers over towards the goliaths, wondering if Vaigr was among them. His name, she could easily remember. The face and the voice... not quite so much. An unfortunate side effect of being recognized primarily by one's most outward and obvious features, rather than the subtle nuances each race is naturally tuned to look for amongst their own people, or even similar breeds." }, { "author": "MrAbdiel", "message": "Aiden reassures the warhost-turned-packhorse Ambrose as he leaves him hitched outside the nest, makes a difficult choice between taking his fiddle or banjo in with him (the fiddle wins), and follows his drow companion's lead into the undiscovered country of the Xlotl's Nest. He grins a little at the nested doors, their purpose and elegance immediately apparent, but he manages not to drag Shandara into a discourse about the building's entrance and instead merely transcends it. But inside, it takes him a bit to get much better.\n\n \"Oh, hah! Look it that! Phwoarr, I've never seen 'em so tall. Heaven's bells, what a marvel!\" \n\nIn such a crowd of strangers in a strange place, who must be reasonably accustomed to be gawked at, such exclamations must draw an inevitable amount of expectation of targets. But in each case, the carpenter's benign exuberance is directed at some clever feature of construction or furnishing in the Nest - the double-up floor for the wee-folk, the outsized chairs made for goliath patrons, the manifold physical accommodations made for the variety of members. He's not quite boisterous enough to make a scene about it, but certainly there are eyes that dart to him expecting an occasion to defend themselves against a charge of oddity, only to find that the bard is in fact commenting on the scrollwork on the bar, or fireproof ale stein, or a floor support that hangs from a cable instead of rising up from the ground as a pillar. But once he's gotten all that out of his system, he returns to being perfectly good company.\n\nAt the sidelong suggestion to play a tune, Aiden's eyes light up, but then he squints, and wags a finger, temperingly. \"That might be fun - though on first blush I'm at a loss as to what song might most appeal to such a crowd. Ah, but it's only just sundown, now - these are the talking hours and the drinking hours, not quite yet the singing and dancing hours; or else they might have their own minstrels taking to the task.\" \n\nIt's a soft deflection, but the seed has been planted, and his eyes and ears are alert to drink in the mood of the venue, the feel , and perhaps on the scout for other musicians who might be employed to play here - whom might feel somewhat stepped on if he were to hop up onto the bar and begin his own performance. He hedges for the moment, but it does not take the penetrating insight of an old gambler to know the odds that he'll find occasion to break out the fiddle before the end of the visit are very favorable indeed.\n\n \"Sort of a... reprieve venue, isn't it? For all the folk in the city who are used to feeling as outsiders, to have a place very much built for them. Why, I imagine if you keep coming back here, one day you'll find they've made a curtained section to cut down the lighting, if there isn't one already. How did you find this place, Miss Shandara?\" " }, { "author": "WindStruck", "message": "Shandara isn't sure what to make of Aiden's almost excessive praise of the furniture and architecture. Almost on the verge of raising a brow and keeping some distance, she instead simply nods along and quietly agrees that the amenities are in fact quite unique and well-made.\n\nAs for how she found this place? \"A friend had recommended it to me. Or perhaps an acquaintance.. well, you see, it's not like I see him nearly as much as Bolten or you. One day we agreed to meet here to chat. Although, I think this is only the second time I've been here myself.\" \n\nShandara supposed that perhaps maybe she would visit here more if she felt the need to be more social as an 'outsider' .. but then again, she supposed she did simply feel more comfortable at home or in those archives. In truth, sometimes she simply didn't feel sociable." }, { "author": "DeTess", "message": "Aiden's amazement and inspection of the environment drew some hard looks at first, but when it became clear he was talking about the construction and woodwork the interest quickly faded. However, one person approached Aiden once he was done. They had the rough size and proportions of a human, but their skin had the appearance of wood. Their face appeared like a rough carving of a humanoid face, with eyes, a mouth and a nose, but little in the way of small details. \"It is rare to see someone as appreciative of the art of woodworking.\" They spoke, their voice slow and with a creaking timbre, as if caused by wind through branches. \"Are you truly human as you appear, or is there some hidden fey side to you?\" They asked, sounding curious.\n\nVaigr was not among the Goliaths at the bar, but looking around the establishment, Shandara saw a familiar looking Goliath and half-orc sitting at a table further in." }, { "author": "WindStruck", "message": "Shandara shares a glance with Xavier quickly before nodding to herself. That other very tall half-orc could only be.. Assama.\n\nGingerly, she approaches, but it might be awkward if they're already in the middle of conversation. Then again, just standing there eavesdropping wouldn't be good either.\n\nNeither one to lurk, nor to stride in like she owns the place, Shandara soon finds herself right next to the table, her delicate hands placed on the wooden fixture and dwarfing her as though she was a halfling. Inevitably, she would be getting their attention, so she says, \"..hello.\" " }, { "author": "DeTess", "message": "\"Hmmm? Oh, hello Shandara!\" Vaigr adresses the drow. \"It's been a while! How are you? Please rake a seat.\" Vaigr gestures at one of the empty seats around the table." }, { "author": "WindStruck", "message": " \"It has, hasn't it? Some weeks or a couple months, right? I feel I lost track of time. I've been awfully busy,\" Shandara says.\n\n \"Well, how have things been for you two?\" " }, { "author": "MrAbdiel", "message": "Aiden isn't so caught up to wander off and abandon Shandara, but when the enchantress seems to be seeking out a familiar form at one of the tables, he's vicariously warmed. Practically everyone Aiden meets ends up his friend, but Shandara had so few friends (as she had just explained!), and he liked the idea she might happen to graduate an acquaintance up to the upper strata. But the drowess had good reasons to trust slowly - she came from a world where loneliness was the best defence against death. That thought threatened to crack his sanguine mood, until the new interlocuter - the carved, ligneous creature - revealed itself. He marvelled at the novelty of its nature for a moment, then grinned and offered a bow and a flourish of his hat.\n \n\"Alas, friend - no fey in me. I'm just a man who loves working with wood. I'm Aiden Sorveaux. I've a shop, the Fiddle and Saw, over in the Stormdrains.\" He thrusts out a hand, intent on befriending this curious questioner." }, { "author": "DeTess", "message": "\"Things have been good.\" Vaigr responded. \"The workshop has been thriving, and with the information you shared with us we have been able to improve our rituals, doing more while expending less effort. Assama is coming into her own as well, which has been a great help.\" Vaigr gestured to his companion as he praised her, reintroducing her in case Shandara had forgotten about the half-orc. \"I might reach out to you sometime in the new year for a project, if you have the time of course, but that's something we can discuss when the time comes. Have you had any interesting projects lately, Shandara?\"\n\n\"Ah, a fellow craftsperson then.\" The wooden creature nodded its head at Aiden. \"My workshop is the 'Oak Tree' in the foreigners quarter, You are welcome to visit if you wish to talk about the art of woodcrafting.\"\n\n \n Spoiler: foreigner's quarter \n\nThe foreigners quarter is a section of the city bordering the harbor district, and is in fact very close to the Xlotl's nest. It is a very diverse neighbourhood with people from many different cultures. Most inhabitants are either traders or crafters.\n " }, { "author": "WindStruck", "message": " \"Oh.. good, good. I'm glad to hear it,\" Shandara says, nodding along, but with hardly a smile to go along with the encouragement.\n\n \"As a matter of fact. Hm. I guess I've done a number of things since we last talked. I briefly helped the city guard with something.. or rather, researched something for them, for a bit. Came across an interesting bit of wood that is quite conducive to holding magical energy.. oh, and that happened because I was working with that fellow on an enchanted violin,\" she says, briefly pointing toward Aiden, whom she had left behind to talk to some.. person? golem? dryad? tree person? She didn't want to be rude and stare.\n\n \"I think I'll introduce you to him later. His name is Aiden, and he is quite an exceptional carpenter and musician.. Right now I've joined up with some other research group. I'm studying wood growth of all things.\" Shandara's mouth twists into a wry grin. As a child, she had imagined herself doing all kinds of magical research after she had completed apprenticeship. But if you had told her she would be on the surface and playing around with the innumerable trees that grew there, she would have sooner believed that orcs have formed a mighty worldwide empire, or that she had draconic ancestry. She continues, \"and then I just happened to bump into Aiden again this evening, who was actually trying to do something similar, but to a different purpose. Me, I was just trying to create some magic wands that would repair ship hulls. But he's doing something far more.. artistic with an entire tree.\" \n\nShandara shrugs. \"Anyway, I'm sure I will have time at the start of the new year. All I need is to plan accordingly and not get wrapped up in new projects beforehand. So.. if you don't mind my asking, what did you have in mind?\" \n\nShandara suddenly felt a little strange, as she realized just how talkative she has been. Bolten and Aiden probably didn't even know all of her recent exploits, and she considered them friends. And, well.. Xavier most likely knew or had some inkling, being the silent watchful sort he is. It's his job after all. But Shandara did think she mentioned everything except the SCORP, which she would have to ensure no one knew of except for herself, Bolten, the Lady Orlof, Dukkear, his whole clan... oh dear. There were quite a few loose ends, weren't there?" }, { "author": "DeTess", "message": "\"It is something Assama came up with while we were updating our rituals based on the knowledge you shared.\" Vaigr began, before letting Assama take over.\n\n\"You might remember from your contact with the spirits that in the past they had aan entire spiritworld to roam in and communicate with eachother.\" The woman began. \"We can recreate this for a short while to communicate with the spirits, but we can't keep this up for any real stretch of time. We would like you to look into creating an enchantment or object that could create and keep up an area for the spirits to roam in spirit-form, permanently. This is well beyond anything we know how to do, but we hoped you could look into it. The workshop has a big commission this winter, so we'll have enough money afterwards to offer you a proper commission.\"" }, { "author": "WindStruck", "message": " \"Ah. Well.. I would think it's doable..\" Shandara says. She recalled the sad predicament all the spirits were in, apparently trapped in darkness with pretty much no senses at all. Would probably drive anyone mad, really. Though they could talk to each other. Maybe that would hasten the process for some.\n\n \"Permanent enchantments do exist, and even quite complex and long-lasting ones, that simply need to be maintained.\" She thought of enhanced weapons and armors, recharging wands, and the whole sewer sludge teleportation bit she did, in which the enchantments would need to be reserviced every once in a while. \"I would think in the worst case scenario, it's probably possible to feed it some power every week or so, once it has been established.\" \n \"But I guess there are other questions to ask, which might make the process easier. For example, I remember being upon a mountaintop with sparse grass and rocks. Was that based on a particular place in the world? And would setting up the permanent ritual in an area similar to it ease the process? Or.. is that even remotely desirable?\" " }, { "author": "MrAbdiel", "message": " 'The Oak Tree!' Aiden repeats, fastening the name of the place to his mind, 'in the Foreigner's Quarter! I'll certainly visit, my friend. I love talking shop. Most of my work has been in musical instruments - strings, mostly - and furniture, but I've been trying my hand at some other things. Boat and ship design. All kinds of things. Do you have a specialty yourself?' \n\nHe makes a note to visit the Foreigner's Quarter. Since he's started taking on challenging work, he's had precious little time to just bumble through the streets in a daze of discovery, as he mostly prefers. It will be nice to explore, again." }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"But I guess there are other questions to ask, which might make the process easier. For example, I remember being upon a mountaintop with sparse grass and rocks. Was that based on a particular place in the world? And would setting up the permanent ritual in an area similar to it ease the process? Or.. is that even remotely desirable?\" \n \n\n\"That mountaintop is a real place. It's a mountaintop near the village I was born in.\" Vaigr looked off in the distance, lost in his memories for a few moments before turning back to Shandara. \"We would gather there for import ceremonies and meetings, which is why I used that landscape as the backdrop of that particular ritual. If we set up something permanent it wouldn't be the worst area. But ideally it would be a slightly more diverse region.\"\n\n\"We'd want a rocky mountainous area like that, a forest area... and something slightly swampy.\" Vaigr counted the areas off on his large fingers as he considered the preferences of the various spirits. \"If that is possible, of course.\" He quickly added.\n\n\n \n Originally Posted by MrAbdiel \n 'The Oak Tree!' Aiden repeats, fastening the name of the place to his mind, 'in the Foreigner's Quarter! I'll certainly visit, my friend. I love talking shop. Most of my work has been in musical instruments - strings, mostly - and furniture, but I've been trying my hand at some other things. Boat and ship design. All kinds of things. Do you have a specialty yourself?' \n \n\n\"I mostly make furniture and decorative items, like statues, wood carvings and decorative plaques like shop signs and coats of arms.\" The tree being replied. \"I've been trying my branches at creating flutes as well recently, but they are not yet up to my standards. Have you ever made instruments like that? Do you have any advice for getting the exact sounds you want?\"" }, { "author": "WindStruck", "message": "Oh dear. Shandara certainly knew scope creep when she heard it.\n\n \"Ahem. Uhm.. I am not sure how difficult it would be to add in different types of terrains. Perhaps one day you could show me an example of such a spirit world with the forest, and then the swampy regions, or meadows. Maybe I could see if there is any real difference to the ritual and its complexity, or if it is all dependent on your imagination. But...\" she says, beginning to raise her finger and possibly an objection,\n\n \"What I can say for certain is that as the area and reach of a spell grows, the power it requires increases drastically. Now, that ritual you all performed with us in that tiny room might simply confine us to standing in a small area, and I imagine there's no problem with that. I'm just not sure if your spell covers the entire mountain top and everything we could see? For example, I know the spirits could approach us, but I'm not sure how far away they could go until they ran out of the bounds of the spell. It could be that maybe the reason the spell takes so much out of you two is that you've already created quite an expansive world for the spirits?\" \n\nShe looks down and says, \"Well in any case, supposing it would make keeping a permanent ritual up much easier, would setting it up somewhere out in the wilderness actually be quite risky? And what about the workshop with you and Banbas?\" " }, { "author": "MrAbdiel", "message": " \"Flutes - yes, yes, I've made a few. In fact my first job when I got to Vaungate was one to deal with a rat infestation, and I had concocted a plan to make a magic flute that called rats, another one that called owls, and then rig them up to some kind of weathervane wind-instrument apparatus so the flutes would tootle away during the knight and the rats would march up to be snatched away by owls in an orderly fashion. Didn't quite work out that way, but I did make the flutes, and they work just fine! I've made a few. Fine instruments for children especially because they don't need tuning. In what way are yours falling short of your hopes?\" \n \n Spoiler: OOC: \nAiden is willing to ramble on about flutes for as long as this treefellow desires. You can supply that side if you want, DeTess, but don't feel the need to articulate it in detail!\n " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"What I can say for certain is that as the area and reach of a spell grows, the power it requires increases drastically. Now, that ritual you all performed with us in that tiny room might simply confine us to standing in a small area, and I imagine there's no problem with that. I'm just not sure if your spell covers the entire mountain top and everything we could see? For example, I know the spirits could approach us, but I'm not sure how far away they could go until they ran out of the bounds of the spell. It could be that maybe the reason the spell takes so much out of you two is that you've already created quite an expansive world for the spirits?\" \n \n\n\"For the spirits the size of the world is about... a 100 feet or so around the circle.\" Assama explained. \"I asked the spirits about that once I started thinking about this project. Everything beyond that is like a really realistic painting to them, visible, but not a place they can enter.\"\n\n\n \n Originally Posted by WindStruck \n She looks down and says, \"Well in any case, supposing it would make keeping a permanent ritual up much easier, would setting it up somewhere out in the wilderness actually be quite risky? And what about the workshop with you and Banbas?\" \n \n\n\"We hoped it would be possible to set it up in the spirit's room in the workshop.\" the half-orc replied. \"Though maybe a place outside might be easier? We'd have to make sure no animals could disturb it though.\"\n\n\n\n \n Originally Posted by MrAbdiel \n \"Flutes - yes, yes, I've made a few. In fact my first job when I got to Vaungate was one to deal with a rat infestation, and I had concocted a plan to make a magic flute that called rats, another one that called owls, and then rig them up to some kind of weathervane wind-instrument apparatus so the flutes would tootle away during the knight and the rats would march up to be snatched away by owls in an orderly fashion. Didn't quite work out that way, but I did make the flutes, and they work just fine! I've made a few. Fine instruments for children especially because they don't need tuning. In what way are yours falling short of your hopes?\" \n \n\n\"My problem lies with getting them to sound right .\" The tree person explained, before going into more detail. It seemed like they had very accurate hearing, which could be a blessing, but in this case made them a bit of a perfectionist regarding the exact tones their flutes could and should produce." }, { "author": "WindStruck", "message": " \"Hm. A hundred feet around the circle isn't really a lot of space to incorporate all those features. I'd imagine you could get a bit of the forest and swamps and grasslands for instance, but simulating a mountain top itself would need quite a lot of room just for itself,\" Shandara says, and then with a shrug, \"Maybe you could settle for two different rituals that had different environments in each?\" \n \"If other wild animals entering the area would disturb the ritual site, then I wonder how your ancestors did it. I suppose the tribe was far more numerous and protective of the area, and more in tune with their surroundings.. with the wildlife.. Hrm.\" Yes, that was probably it, rather than some other fancy trick involving how they used their magic." }, { "author": "DeTess", "message": "\"Back in the day, the spirits somehow created the spirit-world themselves, or at least the elder ones did so for the benefit of all the spirits.\" Vaigr explained. \"But none of the spirits still around are powerful enough for that.\"" }, { "author": "WindStruck", "message": "Shandara thinks a bit and says, \"And that world no longer exists, correct?\" " }, { "author": "DeTess", "message": "\"I...\" Vaigr was silent for a moment, mulling over his answer. \"I don't think so. The spirits I rescued never mentioned anything like that still being around. They said it disappeared when the most powerful spirits went off to battle.\"" }, { "author": "WindStruck", "message": " \"I see...\" Shandara says, looking down again. \"I guess that makes sense.\" \n \"Well, even if we can only make the area a bit bigger and permanent, I think that would still be a massive improvement.\" She looks up at the others, cheering up a little. \"So what else will you two be working on until then? Did Banbas ever come up with a suitable body for that one bird spirit? I forgot the name...\" " }, { "author": "DeTess", "message": "\"We're working on something closely related right now!\" Vaigr seems happy to explain the project. \"Various nobles are holding large festivities around midwinter, and they're vying with one another for the most impressive displays. A duke has hired us to create a clockwork dragon capable of flight, so this project is the test-bed for all the ideas Banbas had for the body for that spirit. The dragon won't be controlled by one of the spirits, but it's still a great learning opportunity, and a very well-paying one at that.\"" }, { "author": "WindStruck", "message": " \"Ah.. I thought that nothing clockwork suited that spirit.. even if it could propel itself on its own for quite a distance? Hmm...\" \n\nShandara says, \"Well, I'm interested in how that turns out. If none of those work, might need to go back to the really light frame idea. And I was just thinking, there are some extremely light woods, but they are quite fragile as well, right? Luckily, it should be possible to enchant them with a common and permanent spell, to the point where they are hard enough to resist many impacts, yet still retain the lightness. What would you think of that?\" " }, { "author": "DeTess", "message": "Vaigr nodded, familiar with what Shandara was describing. \"We're doing exactly that for the frame. The internal mechanisms will be metal as usual, though Banbas has redesigned the gears and other mechanical components to be lighter by adding grooves where possible.\"" }, { "author": "WindStruck", "message": " \"Well, I hope that all works out,\" Shandara says smiling a little.\n\n \"Say, what do they have to eat around here?\" she asks, realizing she feels a bit peckish, as she had only snacked on something light before making her way to the Western Gates this afternoon. \"You're here a lot, right? Anything to recommend? Or are there any.. subterranean dishes?\" Somehow she felt that might be a little less scary than saying 'The Underdark'." }, { "author": "MrAbdiel", "message": " \"Hmm. That's a bit of a trick, isn't it? If you find you've bored the flute too wide for the tone you seek, then you'd be forced to make a new one entire. I imagine you're already experimenting with different kinds of wood, but if you were to make the flute's shaft separate to the mouthpiece, you could cut down on your repeated labour... Why don't I come by your shop some time this week, and you can show me your flutes and between our ears and skills, we'll see if we can't figure out the adjustment needed?\" " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"Say, what do they have to eat around here?\" she asks, realizing she feels a bit peckish, as she had only snacked on something light before making her way to the Western Gates this afternoon. \"You're here a lot, right? Anything to recommend? Or are there any.. subterranean dishes?\" Somehow she felt that might be a little less scary than saying 'The Underdark'. \n \n\n\"They have a lot of tasty things here.\" Vaigr replied. \"I like their 'Kabobs', these skewers of grilled meats and vegetables. But something subterenean... Aren't ghost fish caught in caves?\" Vaigr seemed stumped by Shandara's question.\n\n\"Ghost fish are indeed caught in caves, but only in caves directly connected to the sea, near the surface. but if I may make a recommendation?\" While they had been talking a waitress had approached the table. She looked mostly human, but her hair was a fiery orange-red, and her eyes were orbs of molten fire. \"The stuffed mushrooms use a variety of mushrooms native to the Underdark, though ours are grown locally, and the recipe is based off a traditional deep gnome dish. If you're looking for something that is more a blend of above and below, there is the mushroom burger. A large chunk of Deep Shelf mushroom, marinated and grilled, served on a small bun with leafy greens and local sauces, served with a side of baked potatoes.\"\n\n\n \n Originally Posted by MrAbdiel \n \"Hmm. That's a bit of a trick, isn't it? If you find you've bored the flute too wide for the tone you seek, then you'd be forced to make a new one entire. I imagine you're already experimenting with different kinds of wood, but if you were to make the flute's shaft separate to the mouthpiece, you could cut down on your repeated labour... Why don't I come by your shop some time this week, and you can show me your flutes and between our ears and skills, we'll see if we can't figure out the adjustment needed?\" \n \n\nThe tree person nods. \"I would enjoy picking the brain of a fellow artisan on this matter. And if there are any projects giving you trouble, I would be happy to provide advice in turn.\"" }, { "author": "WindStruck", "message": " \"Oh, those all sound tempting,\" Shandara says.\n\nShe asks Assama and Vaigr, \"Were you two hungry? Or did you already eat?\" \n\n\n(to save a bit of time here, Shandara might be willing to order all of the things mentioned, provided they help eat it)" }, { "author": "MrAbdiel", "message": " The tree person nods. \"I would enjoy picking the brain of a fellow artisan on this matter. And if there are any projects giving you trouble, I would be happy to provide advice in turn.\" \n\nAiden grins in anticipation of more collaboration. \"Well, I'm working on something right now that's a little new to me - working with large scale tundra oak, and some other facets of the thing - but the whole process is still revealing itself to me. I'll tell you a little bit about it when I come over. What should I call you, friend?\" \n\nAiden is circumspect speaking about the project right off the bat - he's slowly becoming aware that blabbing all about the secret art project might rob the Archduchess of the mystique of revealing it, so he should be a little more reserved with talking about it in detail. But the tree-person seems so pleasant he can hardly imagine it'll be a problem...\n\n \n Spoiler: Intros \nI'm not crazy, right? I think this little Tree-Ent, whom I shall think of for now as Trent, might have declined to offer his name earlier when Aiden blurted his own.\n " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"Oh, those all sound tempting,\" Shandara says.\n\nShe asks Assama and Vaigr, \"Were you two hungry? Or did you already eat?\" \n \n\nVaigr and Assama hadn't eaten yet, and they were quite willing to order some of everything to share. The waitress took their order, and soon enough a variety of dishes were brought out for them to try\n\n\n \n Originally Posted by MrAbdiel \n Aiden grins in anticipation of more collaboration. \"Well, I'm working on something right now that's a little new to me - working with large scale tundra oak, and some other facets of the thing - but the whole process is still revealing itself to me. I'll tell you a little bit about it when I come over. What should I call you, friend?\" \n \n\nThe tree person freezes up for a moment, then bows to Aiden. \"Apologies. I am still not quite used to the process of exchanging names common amongst the people here. You may call me 'Oak', as everyone else does.\"" }, { "author": "WindStruck", "message": " \"This is decent,\" Shandara says, after having cut one of those mushroom sandwiches in half and tasting a bite. The fish wasn't bad either. She also tries one of the kabobs and a stuffed mushroom that was apparently some deep gnome recipe? By the end of it, from having a bit of this and that, she was stuffed.\n\n \"I usually don't splurge often, but the new experiences are nice. Hm. Maybe I could make some of these recipes on my own at home...\" \n\nShe looks up to see how the others are doing. It was pretty likely that all this food was merely a snack for Vaigr." }, { "author": "MrAbdiel", "message": " \"Oak it is. Easy to remember. Do your, ah... People have a different convention for the exchange of names, then?\" Aiden smiles as he asks, but it's plain he's bundling into the question the most polite possible way to ask what are you exactly? " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n She looks up to see how the others are doing. It was pretty likely that all this food was merely a snack for Vaigr. \n \n\nVaigr had indeed already finished his share of the food, and flagged down the waitress to order another serving of the kabob's, as well as another mushroom burger. \"These mushrooms are pretty interesting.\" The Goliath shared. \"I sometimes use surface mushrooms in simple meals, but always as additions, never as the main ingredient. These have a far stronger taste than what you can get from the local forests though.\"\n\n\n \n Originally Posted by MrAbdiel \n \"Oak it is. Easy to remember. Do your, ah... People have a different convention for the exchange of names, then?\" \n \n\n\"I... am not certain.\" Oak's wooden face was hard to read, but they exuded an aura of sadness. \"I have grown up separated from others of my kind. I have met one or two in my travels, and they did not use names in the same way you do. Our near-stationary nature makes it easy to know who is who by simply referring to a location.\" They fall silent for a moment, before realizing that what they just said might be rather confusing. Oak appeared rather mobile, after all. \"This body is my own invention, something that allows me to roam further from my true self than I could otherwise, and experience things that would otherwise be impossible for me. You'll understand when you visit my workshop.\"" }, { "author": "WindStruck", "message": "Shandara nods and says, \"That's true. I find the common mushrooms most folk sell up here to be quite.. bland. Sort of like... ah, what else could we compare it too. Like a carrot versus a celery? Did I get that right? Or maybe this is more accurate: like a potato, before and after it is seasoned? Then again, just because it's bland doesn't mean it's necessarily bad. There's a time and a place for everything, I suppose...\" \n \"Well, I don't think I'll be ordering anything particularly special to drink..\" \n\nShe looks around to see if she can still find Aiden. \"Huh. Where did my friend go?\" " }, { "author": "MrAbdiel", "message": "Aiden tilts his head as he listens to Oak's melancholy origin. He feels a sort of unusual kinship to the being; but he makes the leap of logic that they do not come to this place to dwell on their loneliness, preferring instead to seek companions with whom to connect. This, at least, he could provide.\n\n \"Well, it's quite a marvel, to create one's own vessel. A significant overlap of art and artist, naturally. I'll certainly come by your workshop, to understand better.\" And then, springing off that point to enter a warm ramble that invites collaboration: \"...And you see your furniture. Why, I recently took up a little hobby task of making these chairs because - well, I had occasion to visit a library, and found the librarians there were these venerable greyhairs who were afforded such basic seats, and I thought: these folks could use something more comfortable, if they're going to be sitting all day. So I went home, and I decided...\" \n\nHe talks about the adjustable chairs, the simple mechanisms to make them possible, some problems he overcame in their sudden design. As he does, he invites Oak to ramble likewise, pivoting to encourage the tree-being's crafter's passion to come out with the assurance that Aiden speaks the language of the trade. As is sometimes the case for such exchanges between artists, time blurs by within their bubble of shop-talk.\n\n \n Spoiler: OOC: \nAgain, sorry for my absenses; I haven't been giving you guys much to play off. I'll try to pick up again!\n " }, { "author": "DeTess", "message": " \n Originally Posted by WindStruck \n \"Well, I don't think I'll be ordering anything particularly special to drink..\" \n \n\n\"They have got a lot of great drinks here though.\" Assama had a mug of foaming... something in front of her. The foam suggested beer, but the drink was a deep dark red. \"There's beers and meads, and this is apparently brewed using cherries.\" She gestured towards her mug.\n\nWhile they spoke, Shandara finally noticed Aiden out of the corner of her eyes. He seemed to be in an animated conversation with some kind of tree-person at one of the tables." }, { "author": "WindStruck", "message": " \"Yes, well, I imagine so.. but perhaps for another time...\" \n\nShe tries to relax a bit in her chair and keep an eye on Aiden all the while, while she finishes up her food, and the conversation." }, { "author": "MrAbdiel", "message": "Finally, it dawns on Aiden that time has passed. \"I'll be sure to come by very soon, Oak. I'm very glad to meet you! But I should find my other friend, lest she fear I've forgotten her.\" He risks the social oddity of giving the wooden-bodied being a friendly clap on the shoulders, along with a smile, before he peels away and, after some searching, tracks Shandara to her table and hoists his hand into the air to wave at her. It's possible this is meant to spare her the possible social interjection of approaching to the table, but why he'd think it was less awkward to be waving like that than just to walk up politely is anyone's guess." }, { "author": "WindStruck", "message": " \"Oh, it's about time Aiden,\" Shandara says with a bemused smile.\n\nLooking over at Assama and up at Vaigr, she says, \"This is the carpenter friend I was telling you about.\" " }, { "author": "DeTess", "message": "The goliath man and half-orc woman nodded at Aiden. \"It's good to meet you, Aiden.\" The goliath spoke. \"Shandara spoke highly of your skills, and she is not one to make idle boasts.\"" }, { "author": "MrAbdiel", "message": " \"Oh! Well, it's fine and good to meet you too!\" After a round of shaken hands and introductions, he offers a bashful smile at the praise. He might even be blushing, ever so slightly. \"Well, I figure I know my way around a hammer and nail. I'm not the most glamorous species of artisan, I'll admit - I'm not braiding arcane magisteria or making mechanical men - but there's always plenty of work in wood.\" \n\nHe makes the presumption of pulling an unused chair from a nearby table to join theirs, setting his fiddle case in his lap and resting his arms on it.\n\n \"You all worked together on a project before?\" " }, { "author": "WindStruck", "message": "Shandara nods.\n\n \"Yes. Vaigr and Assama are actually shaman; under their care and possession are some special crystals which contain.. guardian spirits. Who take the form of animals. I was curious and helping with the magic component of what they do. And Bolten was even able to help, for you see, they would walk around in mechanical bodies.\" " }, { "author": "MrAbdiel", "message": "Aiden blinks, marvelling. \"A clockwork prosthetic... whole? Well, that must be a great benefit to a creature otherwise at the mercy of someone else's pocket. Good show, then. Guardian spirits - are they animal in nature? Or some manner of ancestor spirit that chooses a special beast form, or...\" \n\nAiden comfortably picks away with questions of the shaman craft unless it seems clear they are uncomfortable with the questions.\n\n \"And the magical element - to permit them to drive the mechanisms from within their crystals?\" he speculates, to the drow enchantress." }, { "author": "DeTess", "message": "Vaigr seemed happy enough to explain about the guardian spirits. They were a kind of ancestor spirit, given life by generations of accumulated memories and experiences from the tribes they originated from, and the animals they partnered with. They would take animal forms, though the spirits in Vaigr's care were unable to manifest their animal forms in the real world. Vaigr didn't go into too much detail why they couldn't, though Aiden could sense there was some sadness in the Goliath's voice when he mentioned that inability." }, { "author": "WindStruck", "message": " \"...so you see, I wouldn't really call it a prosthetic. That would be implying a replacement part to a body which they never had to begin with. Although, depending how wild you want to go with technicalities, maybe you could say it was a prosthetic for one of the creatures that died,\" Shandara says.\n\nShe thinks about it a little more. \"But still, I find their situation quite intriguing. The spirits themselves are their own unique entities. While they have various memories of animals and tribesmen, in some way they feel as if they aren't their own. They are their own being, with their own intelligence and memories now.\" \n\nShe frowns a bit and says, \"Hrm. And now that I think about it.. I think it would be very hard for them to grow as they are now, seeing as they don't really get opportunities to get out and experience the world. But then again... somehow, one of the first spirits or shaman had to have done it all on their own.\" " }, { "author": "MrAbdiel", "message": "Aiden catches the sadness in Vaigr's tone during the discussion. He subdues his inquisitive question stream somewhat, reluctant to excavate a sensitive issue.\n \n\"Not a prosthetic, then - a clockwork vessel, for a unique, emergent spiritual reality. It sounds like you have done right by them, having these concerns and providing this modicum of autonomy.\" " }, { "author": "DeTess", "message": "\"Part of my hope with the spirit world project I told you about before is that it might allow them to grow more, and maybe gain more independence.\" Vaigr replied to Shandara's musings. \"It might not be a real world, but it will give them more chances to be and interact with one another and visitors.\"\n\n\"I appreciate the sentiment.\" The Goliath replied to Aiden's praise. \"Things are not as they should be, but we try our best.\"" }, { "author": "WindStruck", "message": "Shandara nods and says, \"Oh, that could be true. Perhaps you are right. Seeing as they don't seem to have a chance to do much of anything... perhaps it could enable them to grow in ways which their predecessors have before.\" \n \"Hm. Perhaps we could add little games or challenges for them as well?\" she muses." }, { "author": "MrAbdiel", "message": " \"I think your ancestors - both their true selves and these new brings issued from them - would be glad for your compassion. And hundreds of years from now, when your descendants look to the spirits to guide them, well... They'll find them richer both for your efforts, and your presence among 'em. Be humble and say you're just doin' your best - but if you weren't doing your best, no one else would. That's somethin'.\" \n\nIt's a very weighty compliment - it borders on rude, being so personal. Yet it's delivered in a warm and friendly tone that seems convinced of its own authority to say such things. Aiden is quick to move on, though, rather than let the intensity of his remark scorch Vaigr in a silence. He snaps his fingers at Shandara's suggestion of games for the spirits. \"That sounds like a fine notion. Certainly, it'll require you to be sure exactly how the spirits in question think - but adding richness to their world seems both good and right. Or, in the same vein, finding a way so that the descendants who are connected to those spirits can add that richness. Hey, there we go!\"\n\nDistracted, he points with a waving finger a small troupe of minstrels setting up their instruments to perform. He gives Shandara, Vaigr and Assama a grin which stands in for an excuse, and slips away from the table, hat and fiddle in hand.\n\n \"Hey! Hey! Do you folks know Red Winter, White Winter ? I can show you. Hey, I love those drums. That's a great set of drums - did you make those? I once made a timpani, but boy, you wouldn't believe what happened when I tried to play it...\" " }, { "author": "DeTess", "message": "The evening at the Xlotl's Nest slowly came to an end, and Shandara and Aiden went their separate ways. Aiden went off home to get a good night's rest before another day of woodworking started, while Shandara headed home to do some testing on the wood sample.\n\nThe Tundra Oak had absorbed most of the sap, but apart from that the properties did not seem like they had changed much from her earlier inspection." }, { "author": "WindStruck", "message": "Shandara thinks on the wood sample, and decides that the next day, she will test out trying to freeze it to see if that does anything.\n\nBut in the mean time, she tries an herbal tea to maybe make herself feel drowsy and sleep earlier. After spending a bit of time with Elu, she tries to sleep earlier, but tosses and turns in bed. Failing that, some time in the late morning, she finds herself awake and tries to stay up, fearing she will just fall asleep again and sleep through the entire time she was supposed to go out.\n\nShandara likely arrives at the Puredew labs, slightly tardy and quite weary." }, { "author": "DeTess", "message": " Puredew labs \nThe labs are pretty much the same as last time Shandara visited. Shandara arrived at pretty much the same time as professor Cilan did once again, but when the professor tried to unlock the front door he found the lock already undone. A quick investigation revealed the cause. Linette was already there, seemingly asleep at the desk in her private lab, surrounded by samples of the Tundra Oak. She was still wearing the clothes she had been wearing for the little expedition out of town, and all signs pointed to her coming straight to the lab after the experiment with the tree. Professor Cilan gently shook Linette awake.\n\n\"Mmm... just five more minutes....\" Linette mumbled, but on the professors insistence she finally woke up. \"Hmmm, where... Oh!\" a sheepish look crossed her face as she realized where she was.\n\n\"I do believe I told you something about impromptu all-nigters, did I not?\" Professor Cilan asked her, a stern tone to his voice.\n\n\"Right, you told me 'do not do that'.\" Linette sighed. \"Sorry professor. The results of the experiment last evening were just so interesting. I planned to just get a couple experiments going, but before I knew it it was deep in the night and... Well, here we are.\" Linette turned to Shandara. \"Sorry you had to see that, interesting research has a tendency of getting away from me.\"" }, { "author": "WindStruck", "message": " \"Mm... I can understand. I might have done the same thing, but I simply did not have enough samples to work with,\" Shandara says bemusedly.\n\n \"Speaking of, that one wood sample I had didn't seem to change much. I'm planning to try freezing it later.. ah, sorry. Do you need some time to eat and freshen up?\" " }, { "author": "DeTess", "message": "\"I could do with some breakfast at least.\" Linette stretched. \"Come on, there's a small shop near here that sells good sandwiches and serviceable coffee. I can tell you about what I found on the way.\"\n\nLinette led the way out of the labs and a short distance down the street, where a small shop sold sandwiches packed with meats, cheeses and sliced vegetables to order. It was quite packed with artificers, researchers and students getting breakfast, some clearly having just gone through a night similar to Linette's.\n\n\"Your idea of freezing them is a good one.\" Linette explained while they waited in line. \"I've already tried it a few times. Just freezing the wood makes it harder, but incredibly brittle, but freezing the wood while drenched in sap gets it closer to the Tundra Oak we know, but it's not quite there yet. My theory currently is that you either need a longer period of cold, or a number of cold-thaw cycles. The sap on its own seems very useful as well though. If you freeze it it gets hard and fairly brittle, and sticks to whatever object it was on before, but it remains set in its shape even if warmed up again, as long as it is not brought to a boil. I still need to see what happens if you just leave it out for a while, but it might have applications as glue. Did you find out anything?\"" }, { "author": "WindStruck", "message": "Shandara shakes her head. \"Well, no. I tried testing the properties of the wood after it had soaked up the sap, but it didn't seem to take on any of tundra oak's unique properties. What you said about the sap properties is very interesting, though. Normally, tundra oak is extremely hard, but softens up a bit if you warm it up. It retains those properties when it cools down again. But tundra oak also has that same property - where if you heat it up too much , then it completely loses its strength and resistances. So I'm thinking, you are definitely on to something there. Perhaps the sap just needs a longer time to transition to being cold, and it also needs to remain freezing for a while to obtain its maximum strength.\" \n\nShe doesn't order anything at the shop herself, seeing as she already ate at home before coming here." }, { "author": "DeTess", "message": "Linette Nods. \"Yes, I'll be running a few longer term experiments to figure that out. Of course, that does leave us with a challenge for growing an entire tree though. Freezing and thawing a few planks or a small object isn't that difficult if we use the slower spell to grow it, but doing the same to an entire tree is another issue.\"" }, { "author": "DeTess", "message": " The Fiddle and Saw \nAs Aiden settled in for another day of working on the library's chairs, there was a knock on the door of his workshop, almost too faint for him to hear. Upon checking, he found Markel there, looking nervous but determined. \"Well... I've come to start learning.\" The boy spoke after a moment. \"Is there anything I can help with right now?\"" }, { "author": "MrAbdiel", "message": " At the Fiddle and Saw\n \n \"Markel, my lad!\" Aiden pats him on the back and attempts to infuse him with encouragement to fill out the hollow nerves he seems to bear. \"I'm glad to see you. I've been thinking about some projects to get you started. You already know your way around some of the tools for bigger work on the boat - woodplanes, spokeshaves, and so forth. What you'll need is some time using a variety of tools to get them familiar in your hands. So I thought...\" \n\nHe guides the lad over to a workbench he has cleared for Markel's use. Layed out is a simple charcoal sketch plan for a wooden chest, as well as a variety of other items sketched to go in it - bobbers, lines, hooks, lures, knives, a collapsible fishing rod - and leather buckles to secure the items in the interior. The design seems to suggest the box to be larger than is required to hold all these things, but Aiden quickly explains:\n \n\"You see, I'll show you how to make it so well, so air-sealed and perfect, that it'll hold that air inside and float if it goes overboard. Whether by accident, or in a desperate moment for some fellow overboard to grab! And when it's all done and put together, we can work out a woodburning design to scorch into it, then polish it all up, and you can give it to Cliff. I know it's probably still a little raw, spending time apart; but a hand-made gift is about the best thing you can give to a friend. What do you think?\" " }, { "author": "WindStruck", "message": "Shandara leans against a wall and looks off into a corner of the place at no one or nothing in particular. Seemed rather busy here still.\n\nShe sighs and says, \"In order to help Aiden, I do think it could be possible to grow a full Tundra Oak Tree, albeit I think it would have to be in stages, and in a controlled environment. A bit of growth spurt in a temperate setting, then stop the magic, chill the surroundings, let it sit overnight or for at least several hours, then warm it up again and resume the process for a short time again. But already, that does seem like it makes things far more complicated than growing a more normal tree.\" \n \"What I do believe, however, is that this line of research wouldn't exactly help me with the ship repair project. It is apparent that tundra oak takes freezing temperatures and time in order to have its desired strength. But this is unfortunately time that a desperate crew trying to plug a a hole in their ship to not have. But at the very least, I suppose I could try substituting a different type of wood...\" \n\nShe is a bit lost in thought wondering how she would achieve her own goals." }, { "author": "DeTess", "message": " At the Fiddle and Saw \nMarkel was a bit hesitant at first. The project Aiden had had the boy start out on was different from the rougher work on the boat, but Markel adjusted quickly enough. If anything, the work of making the finer components for the fishing rod agreed more with the boy than work on larger components, and by the time lunch was brought out by Maria he had made a decent amount of progress.\n\n Sandwich shop near the Puredew labs \n\"Hmmm, do you know what wood they use when patching holes manually?\" Linette asked. \"Tundra Oak is difficult to work with, so I doubt they use that when they need to add a quick patch. I can take a look through my notes to see if I can come up with something that has similar properties...\" Linette frowned for a moment, here eyes distant as she thought over the problem. \"Actually, I might have a candidate for you! It doesn't really have the strength of Tundra oak, but it should have some other properties that make it suitable for patching holes in different kinds of wood. It's called Cuckoo birch and it's a kind of tree that has parasitic properties. It grows on trunks of other trees and coopts their roots for its own growth. The wood itself should be sturdy enough, but the parasitic properties should help with attaching it to the existing wood on the ship's hull.\"" }, { "author": "WindStruck", "message": "Shandara's eyes perk up a little at the mention of a completely different type of wood she hadn't heard of.\n\n \"Now that sounds interesting. Although the bark of wood is a lot different from finished planks.. Would we have to start it from a seed, and do you think it could be guided into bonding with a thin, circular area?\" " }, { "author": "MrAbdiel", "message": " \n Spoiler: Markel's Project \nI'm happy to cross off the component cost to make a Masterwork Tool for Fishing, to represent this fine kit of fishing gear ultimately destined to give Cliff a +2 to his fishing rolls in future. I could chart out how long it'll take for you if you like, if you give me some stats for Markel - but presuming he is considered to have 1 point (therefore training) in carpentry now, and he's a clever enough cooking to have one or two points of stat bonus to his smarts, he'll work through this in a week and a little.\n \n\n \"Great! Great. I'll take care of the other disciplines for now - casting the metal parts, and cutting leather, and so forth. But once you've gotten a good grip on the woodwork, I can show you a thing or two around the other skills so you can tackle and projects you like.\" \n\nAiden is, as is typical, hearty with his praise, and lavish with his approbation. He does call on Markel's complicity for an unusual task when he hears Maria coming down the stairs to the workshop.\n\n \"Oh!\" He whispers in alarm, patting Markel on the shoulder and hustling a linen dust sheet into the boy's hands, \"quickly, quickly, cover up that sewing desk, there!\" He gestures with haste to a nearby desk strewn with sewing tools, sketched plans, and incomplete cuts from a bolt of flame red silk. Charging Markel with this obscuration, the craftsman bounds to intercept Maria at the bottom of the stairs.\n\n \"Ah, Maria! Lunch, how timely! I was just thinking I might close the shop for an hour and Markel and I would take lunch upstairs so we can all eat together. What do you think? Maybe with a spot of tea?\" " }, { "author": "DeTess", "message": " Ye Olde Sandwiche Shoppe \n\"There's only one way to find out for sure.\" Linette replied. \"But I think it should be possible.\" Linette had gotten her breakfast, but rather than taking a seat in the shop she hurried back to the labs. \"There should be some seeds available in the labs, and a wooden plank for testing should be easy enough to get.\" She spoke between bites. \"If it's just for testing we could use our slower growth spell to test if it works.\" The thought of new experiments had clearly energized the woman as she wolfed down her breakfast.\n\nLinette had finished her sandwich by the time she made it back to the labs, and quickly procured a few Cuckoo birch seeds. The seeds were very small, with a small collections of sticky green tendrils surrounding the central seed. Linette also managed to find a pane of wood somewhere, apparently a scrap left over from a crate. \"It's not nearly as thick as a ship's hull, but should work as a proof of concept.\" She had gotten a small saw from somewhere and started making a circular hole in the wooden pane. \"Have you studied the guided growth spell enough to cast it yourself?\" She asked.\n\n At the Fiddle and Saw \n\"I will bring the lunch upstairs and prepare some tea then.\" Maria still spoke softly, but she was not as timid as before. She took the tray holding bread, cheese, meat and some bowls filled with a simple soup back to the dinner room and busied herself making some tea." }, { "author": "WindStruck", "message": "Shandara looked at Linette with a blank, almost puzzled expression. \"Um. Well, no. I would imagine that would be difficult if I have not even seen a copy of that spell yet...\" " }, { "author": "MrAbdiel", "message": " At the Fiddle and Saw \n\nAiden lets Maria wander back up the stairs before he hustles back over to Markel, and the now-covered sewing desk. \"Thank you, Markel. I don't do a lot of sewing, but I'm hoping to make a really lovely dress for Maria - one so lovely she'll want to be seen in it. But if she discovers the project half-done, well...\" He rubs his chin with one hand. \"Well, she might reject the whole thing out of hand. Or worse, think that I'm making sport of her in some way.\" " }, { "author": "DeTess", "message": " Back at the Puredew Labs \nLinette blinked in surprise, then shook her head. \"Right, Rafael might not have gotten around to getting those to you. Do you want to go and talk through the entire spell with him first, or should I just dig up a copy for you to read through now?\"\n\n At the Fiddle and Saw \n\"Why would she think that?\" Markel seemed a little confused about the matter. \"You don't seem like the type to do something like that.\" He added after a moment. \"You're the most sincere person I know.\" There was a short pause before sincere, where Markel seemed to consider what word best described Aiden." } ]
[ { "author": "Hazuki", "message": " \"I like foreign people too! They traded me some of their clothes and all their stuff is interesting. I don't think any of them have bad things...\" Nika frowns. \"What bad things do you know about?\" \n\n~\n\n \"No...he's a Pokemon.\" Waye says. \"They don't normally answer then I talk to them. He did try to paint the egg, but he paints on everything.\" " }, { "author": "Comissar", "message": "Leah hesitates, \" That's, umm... He, uh, he didn't give any, uh, any indication..? \" She shakes her head a little, trying a different approach, \" If he, uh, if he paints, maybe it'd be worth asking him to, uh, to paint where it came from..? \"" }, { "author": "Hazuki", "message": " \"Do you think he would know that?\" Waye asks, casting a doubtful gaze sideways. \"He might have been sleeping when I was...\" " }, { "author": "Comissar", "message": "Leah shrugs, \" Well, umm, it's definitely a, uh, a Smeargle egg, so... If, uh, if he doesn't know where it, uh, where it came from, then we can, uh, we can start looking for other people with, uh, with Smeargle's..? \"" }, { "author": "Hazuki", "message": " \"That seems really hard.\" Waye says. \"How would we do it?\" " }, { "author": "tgva8889", "message": "Alyssa runs her hand through her hair. \"W-when things go w-wrong with their technology, s-sometimes people get r-really hurt.\" She doesn't continue any further and smiles at Nika. \"If y-you like it, then I think you should keep looking into it. B-but, um, everything that can be good can be bad, too, I think. S-so, um, I guess be careful and open.\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, \" Well, umm, hopefully we, uh, we wouldn't have to..? \" She shrugs, \" I mean, uh, unless someone is, uh, is looking for a lost Smeargle egg, it, uh, it may as well just be yours..? \"" }, { "author": "Hazuki", "message": "Nika furrows her brow at that statement. \"Everything that can be good can be bad...? How did you come up with that?\" \n\n~\n\n \"But...it's not mine.\" Waye protests. \"I just found it in my room. It's got to be someone else's or it doesn't make any sense.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"J-just from what I've seen. It's, um, kinda like Pokemon, and, um, like people. Some are really good and nice and kind, and others are mean and try to hurt others. And some are more in the middle.\" She looks down a bit, then back at Nika. \"I, um, I think th-that technology is more like that th-that. S-some of it can b-be good and some of it can be bad, and, um, you d-don't always know when you look at it.\" " }, { "author": "Hazuki", "message": " \"Hmm...I don't know. I think I have to see it for myself before i can say anything like that.\" Nika says, scratching her head. \"And it's not bad if it's just doing the same stuff differently, right? The Pokeballs do the same thing, just different, so they're not bad.\" " }, { "author": "Comissar", "message": "Leah finds herself feeling a little exasperated at this point, \" Well, uh, maybe, uh, maybe it was left for you..? I mean, I can't, uh, I can't imagine someone accidentally leaving an, uh, an egg in your room while you're asleep... \"" }, { "author": "Hazuki", "message": " \"Neither can I, that's why I'm confused.\" Waye says. \"And if somebody wanted me to have it, they'd have said so, or left a note or...what do I want with a Smeargle egg? I have a Smeargle.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"Y-yeah, that stuff I think is okay. I haven't, um, seen much of their Pokeballs. I guess it depends on how it does it, but most of that stuff is okay. Like, um, I think clothes are fine, and, um, I like the Pokegear, so it's not all bad.\" She smiles. \"I don't mean to say I don't like it, j-just that I don't like all of it.\" " }, { "author": "Comissar", "message": "Leah gives an uncertain shrug, \" Maybe the egg was, uh, was left for you because you have a Smeargle..? Maybe it was a, uh, a Pokémon who thought you'd, uh, you'd be best for caring for it..? \"" }, { "author": "Hazuki", "message": " \"I guess...that's okay?\" Nika says. \"I like the clothes too. Hey, you've seen Leah's clothes! Do you think any would look good on me?\" \n\n~\n\n \"How did it get in?\" Waye peers at Leah. \"Pokemon can't just walk into my room. We have locks.\" " }, { "author": "tgva8889", "message": "Alyssa takes a moment to think. After looking Nika up and down she shrugs. \"I'm n-not sure which ones would fit you b-best. I, um, d-don't usually t-try to look that good s-since I do a lot of dirty work. Wh-what sorts of clothes do you like?\" " }, { "author": "Comissar", "message": "Leah gives another shrug, \" Well, umm, maybe I can, uh, can take a look? See if there's a way for a, uh, a pokémon to get in that you missed..? \"" }, { "author": "Hazuki", "message": " \"Foreign ones!\" Nika answers, smiling bright. \"But not those things with heels. Or the, kind of, really big shorts that look like a skirt but they're not a skirt? And I saw this one woman from Yoonover who had a dress, but it was just strips pf black across her chest, and her bellybutton. That wouldn't be practical...\" \n \"Okay, if you want.\" Waye says. \"We can go there after your inn.\" " }, { "author": "tgva8889", "message": "Alyssa nods, laughing at Waye's descriptions. \"Y-yeah, um, maybe the more regular stuff? I d-don't think I like any of the really strange stuff, but the more normal stuff like they wear more everyday. Like, um, I like the really rough blue stuff? They usually wear it as pants or a jacket and it's really tough? I think that's nice.\" " }, { "author": "Hazuki", "message": " \"I know that stuff! It's called jean.\" Nika bobs her head excitedly. \"Maybe Leah has stuff made of jean?\" \n\nJust as she says that, the group arrives outside of The Duelist's Rest." }, { "author": "tgva8889", "message": "Alyssa nods, smiling. \"Yeah, um, I think that's what Doctor Perry said. That sounds right to me at least.\" \n\nOutside their place, Alyssa looks over at Waye and Leah. \"W-well, um, should Waye and I wait out here for you and Nika, or, um, should we go in with you?\" She turns to Waye. \"Actually, um, wh-where are you staying, Waye?\" " }, { "author": "Comissar", "message": "Leah nods her agreement to Waye's suggestion. Once at the inn, she turns to Alyssa at her question. She shrugs in response, one of her hands rising to her bag strap, \" Well, uh, I don't mind if, uh, if you want to come as well, though it might, uh, it might get a bit crowded in the room if, uh, if we're all there. \" She pauses a moment, glancing to the building, \" Umm, I, uh, I didn't get as far as, uh, as finding Bibi, though. She, uh, she might still be here..? \"" }, { "author": "Hazuki", "message": " \"I'm in another inn, further...in.\" Waye answers. \"Why?\" \n\nNika lingers, apparently having no particular insight on what the others do." }, { "author": "Comissar", "message": "Leah hesitates a moment, then looks back to the inn, \" Well, umm, if you want to come, our room is, uh, is down this way. \"\n\nWith that said, she makes her way to the room she and Alyssa were sharing, going slow enough that anyone wanting to follow wouldn't be left behind. Once there, she takes a moment to actually look around the room for the first time before then finding her baggages and turning to Nika, \" Umm, was there, uh, was there anything in particular you might, uh, might want..? \"" }, { "author": "Hazuki", "message": "Nika follows Leah inside the Duelist's Rest and they soon find the room, which consists of a small room whose free space is roughly equivalent to the size of the double bed that sits at the center. There's just enough area in the bare wooden room to store some bags and move around. Bibi has tucked them up against the far walls, Leah's packs on one side and Alyssa's on the other. The woman herself is not present.\n\nMaggie stays beside Alyssa." }, { "author": "tgva8889", "message": "Alyssa shrugs to Waye. \"Just curious. Wanna come inside?\" She heads in behind Leah inside, smiling as Maggie sticks close to her.\n\nOnce inside, she sits on her bed and takes out her sketch pad. She gestures to Maggie to join her, and prepares to do some sketching of the others." }, { "author": "Comissar", "message": "Leah finds her cheeks colouring a little as she notes the single bed in the room, but she quickly turns her attention back to the task at hand as the others file into the room behind her. Moving deeper in to make space, she pulls her bag up to rest on the bed. She starts to empty out the clothing within, separating the piles out into clothes she was willing to part with, and a pile that she'd prefer to keep. Once properly sorted, the pile she's willing to offer up contains a couple of jeans, a few T-shirts, and a single jacket. Straightening up a little, she tucks some hair away from her face and glances up. She offers Alyssa a smile as she sees her sketching, then glances over to Nika, \" So, umm, see anything you, uh, you might want..? \"" }, { "author": "Hazuki", "message": "Waye stares for a moment, then nods and follows Alyssa, along with the much more enthusiastic Maggie. The Gothorita hops onto the bed beside Alyssa and leans against her, while Waye steps inside and gazes over the ceiling. \"Small room.\" \n \"I'll, uh, look away in case of delicates.\" Nika says, when Leah starts to go through her bag, then turns back once the clothes are laid out. Her eyes are filled with excitement. \"You have jean things! This is great!\" She leans down to pick up a t-shirt and holds it up, barely able to keep still. \"I...I want all of it. Can I trade you stuff? I've got some stuff!\" " }, { "author": "Comissar", "message": "Leah looks a little surprised at Nika's enthusiasm, giving her a faintly embarrassed grin. \" Umm, yeah, they're, uh, they're called jeans. \" She rubs behind her neck, glancing down at the clothes pile being offered out. It wasn't that she minded giving away the clothes, but it did mean she'd need to get some replacements if they were all going...\n\n\" Umm... \" She hesitated a moment longer, then nodded slowly, more to herself than Nika, \" Yeah, uh, yeah I guess that can work. Umm, what, uh, what were you looking to trade for them..? \"" }, { "author": "Hazuki", "message": "Nika freezes for a moment. \"I, uh, I have gold, and I can make Pokeballs? If you want some...you can put Pokemon you have in the new ones. The old one stops working, but I can do it. And...uh...\" She taps a finger to her chin. \"I can cook a bit. I have some clothes, too. Or...head massage?\" " }, { "author": "Comissar", "message": "Leah grins at the suggestions, giving a half shrug, \" Well, uh, it feels a bit silly saying it but, uh, but clothes would be nice. Umm, I don't mind giving you these but, uh, but if you have some stuff that, uh, that would fit, it'd save me having to go out and buy new stuff. \" She gives another shrug, \" And, uh, and if none of them fit right I guess, uh, I guess we can work something else out..? \"" }, { "author": "Hazuki", "message": " \"Great! I've got some stuff with me,\" Nika pats the bag at her side. \"There are cloaks for rainy weather and snowy weather, and I've got some breeches, and some tunics - they aren't as cool as these t-shirts, but they're nice, I guess. And I've got wraps! I don't think you need them, but you could accessorize. Maybe around your arms if you want to look tough or...you could wear them as a scarf!\" " }, { "author": "Comissar", "message": "Leah again finds herself surprised, this time that Nika would be carrying around a variety of clothes with her about town. She smiles though, \" Well, uh, we're, uh, we're planning on going to Vibrost once we leave here, \" She glances to Alyssa with a smile, \" So, uh, so something warm sounds good. Umm, can I, uh, can I take a look..? \"\n\nIf Nika agrees, Leah moves her clothing to another part of the bed to create space." }, { "author": "tgva8889", "message": "Alyssa nods at Waye's comment. \"Y-yeah, um, not very big.\" She catches Leah's small blush and smiles. \"Kinda, um, cozy though?\" \n\nWhen Nika and Leah get into clothing negotiations, Alyssa giggles a bit at Nika's enthusiasm, but she's smiling and enjoying herself. As she puts her pencils to her paper, she will every so often lean over to Maggie to show her some of what she's drawn. In this case, she's drawn Nika, excited over the new clothes. Most of her attention is to her sketch pad throughout this, though she looks up every so often to get a sense of Nika's reactions. There's a few drawing of Nika in different poses holding up clothes, excitement in her face.\n\nAs the discussion turns to trading clothes, Alyssa looks up, trying to imagine Leah in some of Nika's clothes. She turns her attention back to her sketch pad, starting to draw Leah now in more Londo-style clothing. She smiles at her images, looking up just as Leah starts asking about cold-weather clothes. \"Yeah, um, m-maybe a good cloak or something w-would be good. C-can I look at some stuff?\" She sits up a bit and moves a bit to give space for Nika's clothes." }, { "author": "Hazuki", "message": "Maggie pays close attention to Alyssa's drawings, nodding when she's shown them and sometimes pointing to curious pieces that haven't been drawn in yet.\n\nNika pulls out a long green cloak made of some thick material, with white fur along the hood. It doesn't seem to have much wear. She also retrieves a yellow wool tunic that would go a little way past Leah's hips, a pair of thick stockings, and some tough brown breeches." }, { "author": "tgva8889", "message": "When Maggie points, Alyssa will nod and try to fill in those parts of her drawing, turning some empty lines into a shirt or pants or something, or finishing up enough of a face to make it clear that it's Leah. She makes a point to try and fill in parts that Maggie is pointing to first, to show her what they are supposed to be.\n\nAlyssa, noticing the cloak, takes a moment to pause in her drawing and talking to Maggie to admire it. \"Wow, this is a p-pretty nice cloak. I, um, think it'd be pretty good for cold?\" She looks over at Leah to see what she thinks." }, { "author": "Comissar", "message": "Leah starts with the tunic, holding the neck up to herself and flattening it down against her stomach to try and get an idea of how it would fit. Moving on to the breeches, she similarly holds them against herself, doing her best to get a sense of how they would look on her without having to actually change into them. Leaving the stockings for a moment, she turns her attention to the cloak, picking it up and running the material between her fingers. She finds herself smiling at the softness of it. After a moments pause, and with a glance to Alyssa at her comment, she looks to Nika, \" Umm, mind if, uh, if I try it on..? \"\n\nIf given the go ahead, she does just that. Keeping the hood down, but otherwise pulling the cloak around herself. She grins a little at the strangeness of wearing a cloak, finding she almost felt like she'd taken a step back in time. She grins at Alyssa again, giving the cloak a little swish as she does, \" So, uh, what do you think..? \"" }, { "author": "tgva8889", "message": "Alyssa nods to Leah, not even really registering that she was asking Nika if it was okay to try on the cloak. She turns a bit red once she realizes, turning back to her sketching for a moment. Now she has drawn Leah in a bunch of the clothes she's actually looking at trying, trying to make her look as good as she can though not trying to make anything too unrealistic.\n\nWhen Leah puts on the cloak, Alyssa looks up to get an image of her and stops, not looking away for a while. She laughs a bit as she swishes the cloak, nodding at her question. \"I, um, I th-think the green is g-good for you.\" Turning a bit red, she looks back down at her pad and starts trying to draw Leah in the cloak." }, { "author": "Comissar", "message": "Leah smiles at Alyssa's compliment, her cheeks colouring a little as she turns back to Nika. \" Umm, if you're, uh, if you're happy with the trade, then, umm... I think I'm happy with it. \"" }, { "author": "Hazuki", "message": "Nika squees, her arms going up beside her before just kind of swinging at her sides. \"Can I hug you?\" She asks, her eyes shining with excitement.\n\nWaye shoots a sideways look at the girl, while Maggie picks up the stockings and stretches them out." }, { "author": "Comissar", "message": "Leah gives a bit of an embarrassed smile and shrug at Nika's reaction and question, \" U-umm, sure..? \" She accepts the offered hug a little awkwardly, ready to release it fairly swiftly after it's started.\n\nOnce no longer being hugged, she tucks her hair behind her ear as she glances over to Waye, \" Umm, right, uh, ready to, uh, to go over to where you're, uh, you're staying..? \"\n\nAs she asks, she catches sight of Maggie stretching her brand new stockings, \" Oh, umm, try not to, uh, to stretch them too much, please..? \"" }, { "author": "Hazuki", "message": "Nika's hug is swift and cuddly, but she doesn't linger. \"Sorry, it's just, so cool! Hey, do you mind if I get changed into them here? I bet Sass will want to see me in them.\" She says, as she picks up the t-shirt.\n\n \"Yeah.\" Waye shrugs, then turns towards the door and opens it a sliver. \"My friend might be there, but...it's a bigger room. We'll be fine.\" \n\nMaggie peers up at Leah, then reluctantly puts them down." }, { "author": "tgva8889", "message": "Alyssa seems a bit annoyed as Leah and Nika hug, though she is mostly able to occupy herself with her sketching and looking at Maggie. When Nika pulls away Alyssa seems to turn back to normal, and she shakes her head. \"If, um, y-you wanna change here that's okay with me.\" \n\nAs Waye heads out, Alyssa looks up at her. \"D'you, um, want me to come? I d-don't know much about eggs but, um, I might be able to help some if you're looking around?\" She prepares to follow, getting up off the bed and closing up her sketch book so she can carry it.\n\nAlyssa pats Maggie as she puts down the stockings. \"It's okay. It's just, um, if you do that too much, you can rip them. Or, um, stretch them so much they don't fit.\" She makes a gesture of pulling something out really wide, smiling." }, { "author": "Comissar", "message": "Leah shakes her head at Nika's question, \" No, uh, I, uh, I don't mind either. \"\n\nShe goes to follow Waye out of the room, giving her a faintly questioning look, \" That's, uh, that's your friend with the Minior..? \"" }, { "author": "Hazuki", "message": " \"You can come if you want.\" Waye says, stepping outside alongside the girls. Maggie goes with them, nodding at Alyssa's explanation on the nature of stockings as she does.\n\nVarious shuffling sounds can be heard from the door to their bedroom, then Nika steps out clad in a pair of t-shirt and jeans that fit her like a normal person's might. \"So! What do you th-\" She's interrupted by a small Pokemon flitting into the lobby, bumping right into Nika's head, then hovering in front of her. It's a small black, white, and red bird with a long beak and a sack clutched in its teeny talons. \"Scroungy!\" The girl exclaims, as she takes the bag from the Pokemon. \"What did I tell you about over-encumbering yourself?\" She asks, and is met with a dismissive tweet. \"No, your mom!\" She says, then looks to the girls and flashes an embarrassed smile. \"This is, uh, Scroungy, my Pikipek.\" " }, { "author": "tgva8889", "message": "Alyssa laughs at Nika's interactions with her Pikipek. \"Nice to meet you, Scroungy! I'm Alyssa and this is Maggie.\" She gestures to Maggie with one hand. \"What'cha got there?\" She points to the sack." }, { "author": "Hazuki", "message": "Maggie tilts her head up at the Pikipek, who lets out a little tweet at her, then regards Alyssa.\n\n \"It's Pokeball ingredients! Er, components.\" Nika jiggles the bag. \"It's usually apricorns, wood bark, that kinda stuff. And pretty stones and shells and Pokemon bits - y'know, scales, bits of broken-off horn? Some of it's for making the Pokeballs, some for decoration.\" " }, { "author": "tgva8889", "message": "Alyssa smiles, moving closer to Scroungy to give it some pets. Turning to Nika, she says, \"Cool! Would you, um, mind showing me how you make a Pokeball? I've always b-been curious b-but never asked.\" " }, { "author": "Comissar", "message": "Leah finds herself not quite sure what to say as Nika comes out, somehow feeling that 'My clothes look good on you' would sound a bit weird. She gives Scroungy a surprised look as the pokémon haphazardly flies in, grinning at Nika's reaction to the Pikipek's chirp. It felt easy to guess where that language had been picked up. As Nika and Alyssa discuss pokéball creation, she quietly moves to lock the door. Glancing to Waye, she asks \" Well, uh, ready when you are..? Let's, uh, let's try and get to the bottom of, uh, of your mystery egg. \"" }, { "author": "Hazuki", "message": " \"Yeah, we can do it at Waye's inn if you want?\" Nika offers. \"I need a flat surface and everyone is going there anyway...so let's do that.\" Scroungy reluctantly allows Alyssa to pet its headfeathers, but no more!\n\n \"What? Yeah.\" Waye says to Leah. \"Let's go do that.\" She starts to lead the way once they hit Diwyneb's streets, Maggie joining the quartet by Alyssa's side. With how busy the entrance to Diwyneb is, it's a good thing that the girl is wearing a bright pink jacket, or it could be quite easy to lose track. They eventually get to a building that's shaped like a horshoe, wooden and tall with a small outside garden between the wings. Painted in big letters across the building is the name \"The Yawn Inn\".\n\nWaye heads inside, the group right behind her, and leads the way up a set of stairs and down a nicely-decorated hallway. She pulls a key from her pocket and opens the door to reveal a wide room, nicely decorated, with two single beds spaced apart and a partially-open door at the side. A small pink Pokemon rolls around on the floor, with five white spikes placed equidistant across its body, rolling to apparently build u speed before bouncing off of a surface, then doing it again.\n\n \"That's her Minior.\" Waye says as she steps inside. \"It does that.\" The Pokemon's beady eyes turn to her briefly, then it continues with its rolling." }, { "author": "tgva8889", "message": "Alyssa nods in agreement with Nika, following behind the others as they head to Waye's inn. When they get into the more crowded areas she takes Maggie's hand to keep track of her as they walk, trying to stay close to Leah to keep up.\n\nOnce they make it inside, Alyssa takes a moment to look around, letting Maggie free of her hand. After a moment of looking she trails behind the group, coming into the room last. She waves to the Minior as it looks at them, smiling. \"I don't think I've ever seen one of you before. Hi!\" She keeps up her energy as she walks around the room, getting a sense of the layout. \"So, um, where did you find your egg?\" " }, { "author": "Comissar", "message": "Leah nods at Waye's comment as they enter her room, then offers the Minior a small wave in greeting. Turning her attention back to the room, she takes a short walk around it, checking for ways that a pokémon could've come in to leave an egg. On completing her little tour, she turns her attention over to Waye, \" So, uh, you said you were, uh, you were sure nothing could've come in to, uh, to leave the egg..? Umm, is there, uh, is there any chance I could speak to your Smeargle..? \"" }, { "author": "Hazuki", "message": "Maggie happily accepts Alyssa's hand to help her through the crowd.\n\nThe Minior doesn't seem to take much notice of the girls once it's returned to rolling around. Maggie watches it doing so, her head shifting to follow, while Scroungy seems quite content to stay on Nika's shoulder.\n\nLooking over the room, the girls find a closet hatch on one wall that could be unlatched to see the open air. The only other exit seems to be the door at the side.\n\n \"I found it here.\" Waye says, as she pointed beside one of the beds There's a small table between them. \"You can take a look at my Smeargle. Be careful or he'll paint you.\" She says, as she reaches into her bag and retrieves a perfectly normal Pokeball. There's a shimmer of light, and then it's standing there. A bipedal Pokemon with pale creamy fur, soft brown rings around its arms and legs, and a long tail that it quickly snatches up. Said tail has a brush-like end, covered in pink paint. He takes one long look across the room, then waves its tail at Alyssa, Leah, and Nika." }, { "author": "tgva8889", "message": "Alyssa smiles and waves back at Waye's Smeargle. \"Hi! I've always wanted to be friends with a Smeargle.\" Remembering Waye's warning, she resists the urge to approach him. When Waye points out where she found the egg, Alyssa takes a look around for anything that might be a clue as to where the egg came from. Once she's done looking, she'll turn to Waye. \"Is there, um, anything you notice missing? Or, um, anything that's not supposed to be here?\" " }, { "author": "Hazuki", "message": "Alyssa sees a pack tucked under the bed, with a few things beside it, including something that looks like but is not a Pokedex, a small bottle of nail polish, and a glass ball that's been painted in all the colors of the rainbow.\n\n \"No.\" Waye says, as her Smeargle climbs onto the bed to watch Alyssa search. \"I mean, you guys weren't here last night. I don't think you put the egg in here, though.\" " }, { "author": "Comissar", "message": "Leah returns the Smeargle's wave, going over to the bed to join the pokémon. \" Hey. So, umm, your trainer told me that, uh, that she found you with, uh, with an egg yesterday..? I was, uh, I was hoping you could, uh, could show me where it came from..? \"\n\n \n Spoiler: OoC \nI guess a charm roll for that? Never Leah's forté, but hey, maybe it won't be needed 😛\n (1D6)[ 1 ] \n " }, { "author": "Hazuki", "message": "The Smeargle turns its head to face Leah, then swishes his tail on her cheek, leaving a pink streak." }, { "author": "Comissar", "message": "Leah gives a surprised \" Ah! \" and jerks back, reaching a hand up to her cheek as she does, touching the wet paint without thinking. She pulls her hand away with a bit of a grimace at the wet feeling, looking at her fingers, then back to the Smeargle with a deflated smile, \" ... Umm... Don't, uh, don't want to say..? \"" }, { "author": "Hazuki", "message": "The Smeargle shrugs his shoulders.\n\n \"Maybe he doesn't know.\" Waye says. \"I was sleeping at the time and I think he was too.\" She peers at Leah's cheek. \"Want a wet towel?\" \n\nNika, meanwhile, has set herself up at the other bed and has unfurled the sack that Scroungy retrieved for her. Maggie peers over the edge at the collection of titbits before her." }, { "author": "Comissar", "message": "Leah nods at Waye's question, \" If, uh, if you don't mind... \"\n\nShe turns her attention back to the Smeargle, \" ... \" Pausing as she tried to work out what to ask, she eventually tried, \" Have, uh, have you made, uh, made friends with any, uh, any other pokémon since, uh, since you got here..? \"" }, { "author": "Hazuki", "message": "The Smeargle considers the question for a moment, then points his tail at the Minior rolling about on the floor.\n\nWaye heads over to the partially open door, then lets out a squeal and stumbles back." }, { "author": "Comissar", "message": "Leah closes her eyes, sags a little and sighs at the Smeargle's answer. Visions of the same conversation she'd already had with Waye playing out all over again floating in her mind. Waye's squeal snaps her attention over to her, though, and she rises off the bed and moves to join her, concern in her voice as she does so. \" What? What's wrong? \"" }, { "author": "Hazuki", "message": "A face peers out of the doorway, pale with eyes covered by circular sunglasses and a head of expertly-groomed pink hair.\n\n \"Oh, terribly sorry, Waye.\" The young woman steps out of the room and giggles behind her hand. \"I was just leaving the bathroom. If only I'd known you were coming in.\" She says, as she offers a hand to Waye. She's clad in suit, tailored to fit her form, much like the business-people Leah saw much more often in Kanto.\n\n \"Scared me...\" Waye mutters, as she takes the other girl's hand and is helped to her feet. \"this is Nowa.\" She says, as she looks back at Leah. \"She's my friend.\" \n\nNowa curtsys with an imaginary skirt." }, { "author": "tgva8889", "message": "Alyssa, not noticing anything of any interest in the room itself, moves over to the bed near Maggie and Nika. She splits her attention between watching Leah trying to interact with Waye's Smeargle and watching Nika as she starts to do her work. Enough is happening for her to watch that she doesn't open her sketch pad, instead trying to keep track of both Leah and Nika at the same time. She giggles when Leah has less luck with the Smeargle, getting up to help. \"What I think my friend means is, did you meet any Pokemon you really got along with?\" \n\nWhen Waye cries out, Alyssa jumps up, putting a hand to her chest once she realizes nothing bad has happened. She bows her head politely to Nowa when she is introduced. \"N-nice to meet you, Nowa. I'm Alyssa.\" \n \n Spoiler: OOC \nI think if I'm using Let Me Help With That, Comissar gets to reroll with a +3 on the charm check.\n " }, { "author": "Comissar", "message": "Leah gives Alyssa a grateful look as she steps in to help her with the Smeargle, then turns her attention over to Nowa, greeting her with a smile and bob of her head, \" Umm, I'm, uh, I'm Leah. It's nice to, uh, to meet you. \" She glances over to Waye, then back to Nowa, \" Umm, Waye, uh, Waye asked if we could help her figure out where, uh, where her Smeargle egg came from. Umm, I don't, uh, I don't suppose you have, uh, have any ideas..? \"" }, { "author": "Hazuki", "message": "The Smeargle slowly nods its head with Alyssa's explanation, then points at Minior.\n\n \"A pleasure.\" Nowa says to the girls. When she's questioned, she taps her chin. \"Why, I don't think I know anything.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs at Smeargle's response, smiling at Leah. \"Y-you, um, look kinda silly with a pink streak on your face.\" \n\nShe doesn't seem surprised by Nowa's response, going back to sitting by Nika and Maggie. \"W-well, Waye, I think I'm stumped. D-do you know wh-what you want to do with the egg?\" " }, { "author": "Hazuki", "message": " \"Oh, let me go and get that...\" Waye slips into the other room and returns with a wet, but not dripping towel, that she offers to Leah. She shrugs at the question. \"I don't know. Something, probably.\" " }, { "author": "tgva8889", "message": "Alyssa smiles. \"Well, um, I think with eggs you're supposed to keep them with you and if you treat them right they're supposed to hatch.\" She looks over at Smeargle. \"I guess this must be your egg but I dunno where it came from.\" \n\nLooking over at Nowa, she says, \"S-so, um, if you d-don't mind me asking, where did you and your Minior meet?\" " }, { "author": "Hazuki", "message": "The Smeargle apparently disregards Alyssa in favor of hopping over to the bed Nika is on. She presents him with what seems to be half of a Pokeball, which he happily starts to paint.\n\nNowa smiles at Alyssa and tucks her hands into her pockets. \"I met Minior during a visit to Alola. It is a terribly humid place; I hoped to learn about some of the regional variations that are particularly popular there. Like the humble Vulpix, I hoped to be carried along the Alolan winds to a form crystalline and beautiful.\" She flicks her hair to the side, making her bangs bounce. \"It was not quite as dramatic a metamorphosis, but I'd hardly say I look worse for the visit.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"Oh, cool. I don't think I've ever been to Alola, b-but we did meet someone from there. But s-since you traveled there, I'm guessing you're not from there, s-so, um, where did you travel from?\" She smiles, trying to make her voice more friendly and curious." }, { "author": "Hazuki", "message": " \"Sinnoh, of course. Where else could you find a maiden so fair?\" Nowa grins." }, { "author": "tgva8889", "message": "Alyssa laughs a bit, smiling. \"I sh-should have known. T-to be honest I haven't met many people from Sinnoh. Nice to meet you.\" She bows her head respectfully to Nowa. Pointing towards Minior, she asks, \"Does it, um, normally bounce around like that? I feel like rolling into the wall over and over again is bad. Is that how it moves around?\" " }, { "author": "Comissar", "message": "Leah gratefully accepts the offered towel, giving Alyssa an embarrassed smile as she does. Wiping at her face to try and get the paint off, she looks back to the Smeargle thoughtfully. Seeing him start to paint a pokéball half, she frowns to herself. She looks back to Waye, \" Umm, can, uh, can I take another look at the egg..? \"" }, { "author": "Hazuki", "message": " \"I'm still from Sinnoh.\" Waye points out.\n\n \"Hmm? Why, yes, it is.\" Nowa says. \"It's rather like a bouncy ball. Don't you think that would be fun, if you could do it?\" \n \"What? Uh, yeah.\" Waye shifts over to Leah and takes the egg out of her pack. It looks much like it did before," }, { "author": "Comissar", "message": "Leah holds a hand out, hoping to take the egg this time, \" Umm, do you, uh, do you mind if I take a closer look at it..? \"" }, { "author": "Hazuki", "message": "Waye digs into her pack and hands the whole egg over to Leah. It weights...probably the amount a Pokemon egg is meant to weigh, as far as she can tell." }, { "author": "tgva8889", "message": "Alyssa laughs a bit at Waye's response, turning a bit red. \"Y-yeah, um, I remember. Y-you two would be, um, the first two I've met, I mean.\" She smiles at the two of them. \"D-did you two meet while you were traveling, or, um, do you know each other from before you left home?\" " }, { "author": "Hazuki", "message": " \"I know her from Sinnoh.\" Waye answers. \"She's always been weird, so I'm used to it.\" \n \"Only one of us is wearing Lopunny ears.\" Nowa points out with a smirk. \"You know, she used to hop up to my house and ask to play.\" \n \"...she also sucks.\" Waye adds." }, { "author": "tgva8889", "message": "Alyssa giggles at Nowa and Waye's banter. \"I n-never really had a friend like that, s-so it's nice to see some people like that.\" Smiling, she points at the ears. \"Why, um, are you wearing the ears?\" " }, { "author": "Hazuki", "message": "Waye stares at Alyssa. \"Because I'm adorable. Duh.\" " }, { "author": "Comissar", "message": "Leah turns the egg over in her hands a couple of times, then sighs to herself. She'd hoped that it'd turn out to be something painted to look like a Smeargle egg. But the egg in her hands stubbornly continued to be an actual egg. Setting it carefully down out of the way, she ran a hand through her hair and looked over to Waye's Smeargle again, tuning out Alyssa's conversation with the two trainers from Sinnoh for the moment. If it wasn't something that was painted, and it had appeared in a closed room overnight, then it had to have come from somewhere in the room. But the only two pokémon were the Smeargle and the Minoir...\n\nLeah rubbed a hand against her forehead.\n\n The Smeargle is male and Minoir's are genderless, so how..? \n\nShe stopped, frowning, then pulled out her pokédex. Holding it up, she tried scanning in first the Smeargle in order to confirm it as male, then the Minoir. Double checking the Smeargle was simply to make sure she wasn't being foolish, but checking the Minoir would let her test a hunch." }, { "author": "Hazuki", "message": "Leah's Pokedex scans the Smeargle and correctly identifies it as such. When she goes to scan the Minior, it takes a few moments before registering it as Minior's core form." }, { "author": "tgva8889", "message": "Alyssa smiles at Waye's response, then looks over to notice Leah using her Pokedex. \"You got an idea, Leah?\" She wanders over to her and looks at the screen. \"Minior's core form? What's that mean?\" " }, { "author": "Comissar", "message": "Leah feels herself deflate a little at her pokédex's identifications. At hearing her name, she glances up to Alyssa, then back down to the pokédex in her hands, shaking her head with a frown. \" ... No... It doesn't, uh, it doesn't make sense to me... \" She contents herself with answering an easier question instead, turning her attention to the Minior, \" Well, uh, the, uh, the core form is what Minior's have under their shell. They, uh, they don't stay in it for, uh, for very long. It can be dangerous for them so, uh, so they'll make a shell, or, uh, or retreat to a pokéball. \" Her frown deepens as she speaks, watching the Minior apparently quite content in its core form. \" ... Umm... \"\n\nTurning her attention to Nowa, she asks, \" Does, uh, does your Minior not like having its, uh, its shell..? \"" }, { "author": "Hazuki", "message": " \"Uh, no.\" Nowa says as she leans against the wall. \"Prefers to spend their time in their most beautiful form. I think perhaps the other Minior simply have no sense of style.\" " }, { "author": "Comissar", "message": "Leah keeps her eyes on the Minior as she continues, a faint smile starting to show as she feels like she's solving the mystery, \" And, umm, did, uh, did you find it on, uh, on Mount Hokulani..? Was it, uh, was it already in its core form..? \" She winces a little at the pronunciation of the mountain name, worried that she may have mangled it a little." }, { "author": "Hazuki", "message": " \"You know...I think that may have been the case.\" Nowa twirls a lock of pink hair around her finger. \"Why ever do you ask?\" " }, { "author": "Comissar", "message": "Leah fidgets a little, looking up to Nowa from her sitting position, \" Well, uh, I, uh, I might know what's going on... \" She rests her hands either side of herself on the bed, \" So, uh, the egg must have, uh, must have come from somewhere. And, uh, and your Smeargle's not been around any, uh, any pokémon other than, uh, other than, uh, other than Nowa's Minior, \" She nods over to Nowa, \" Umm, and, uh, Minior's can't, uh, can't stay in their core form too long. Umm, it's, uh, it's really dangerous for them to, uh, to do it. \" She glances around at the other girls in the room as she explains, \" And, well, Ditto's can, uh, can be found in the, uh, the same place as Minior's... So... Umm... I think, uh, I think your Minior might, uh, might actually be a Ditto..? \"" }, { "author": "Hazuki", "message": "Waye furrows her brow. Nika looks up from her Pokeball bit-sorting. Maggie turns her head. Smeargle sits there. Minior keeps bouncing around.\n\n \"That's...a bold suggestion!\" Nowa taps a finger to her lips. \"But, have you any way to prove it's true?\" " }, { "author": "tgva8889", "message": "Alyssa smiles as she sees Leah putting her skills to use, listening carefully to understand the situation. She nods to Leah's final explanation, then looks at the others as she finishes to see their reactions. As they discuss the plan, Alyssa shrugs. \"W-well, um, we could try just asking.\" Walking over to the Minior, Alyssa puts on her happy face. \"Hi, Minior! Or, um, are you Ditto?\" She puts cheer in her voice. \"I heard you could change into other Pokemon and I think that's really cool! D'you think you could change into Smeargle? I think Smeargle are really neat.\" \n \n Spoiler: OOC \nI would guess maybe a Charm check?\n\n (3d6)[ 5 ][ 4 ][ 2 ](11) \n " }, { "author": "Hazuki", "message": "The Minior wobbles to a halt in front of Alyssa when she goes to grab its attention. Its beady eyes flick across the denizens of the room, and it wobbles a little more on the spot. Alyssa gets the sense that it's listening to her, but she'll need a little push to win the Pokemon over." }, { "author": "tgva8889", "message": "Alyssa tilts her head a bit, still smiling. \"Hey, um, I know y-you're maybe a but nervous. I totally get that. I'm n-nervous when I show off what I can do too. W-would it help if we looked away while you did it? Or, um, can we get you anything to help?\" She looks over at Leah, not really sure what to give a Pokemon she has never heard of before." }, { "author": "Comissar", "message": "Leah hesitates at Nowa's question, not sure how to prove her thoughts. Alyssa's simple strategy of 'why not ask' brings her a little relief, she hadn't considered being so direct. Her relief fades a little as the Minior simply doesn't transform. Seeing Alyssa look to her for advice, she moves over to join her, resting her hands on her knees as she drops into a crouch beside the pokémon. \" Umm, we can, uh, we can get you a treat if, uh, if you do..? \" She felt her ears begin to heat as she started worrying about how she'd look if she were wrong, \" Umm, I'd, uh, I'd quite like to see it too..? \"\n\n \n Spoiler: OoC \nCharm roll of my own, won't stand up to Alyssa's sadly, but hopefully the bribery will help 😛\n (1D6)[ 1 ] \n " }, { "author": "Hazuki", "message": "The Minior turns on one of it spikes to gaze at Leah. Her words don't seem to have had much of an effect on it.\n\nFrom behind them, Maggie walks over and gently nudges Leah out of the way as she stands in front of the Minior. She lets out a few soft cries, her hands on her hips, and the Minior retorts with a few wobbles on its spikes. The conversation finally ends with Maggie crossing her arms. A few seconds pass, and then the Minior's body seems to shift in place. First its spikes retract, its body grows, and grows, various limbs extending from its form until what stands before the group is another Smeargle...that's cast entirely in shades of pink.\n\n \"Goodness!\" Nowa exclaims. \"My baby!\" " }, { "author": "Comissar", "message": "Leah glances at Maggie a little confused as she's nudged out of the way. She follows the conversation between the two pokémon with a measure of confusion, her sense of concern growing as she watched. As the Minior begins to shift and change, she gives out a sigh and a smile, glancing up at Waye from her position on the floor. \" Well, uh, now you, uh, you know where your egg, uh, egg came from. \"" }, { "author": "tgva8889", "message": "Alyssa moves a bit to give Maggie some more space, looking at her and Minior as they talk. She tries to follow their conversation but doesn't have much of a grasp on what's happening. Her faith in Maggie seems to pay off, though, as the \"Minior\" transforms. She gasps as it changes shape completely, clapping when it's done. \"W-wow! That's really cool! Thank you, Minior. I, um, I mean Ditto.\" She smiles and offers to pat it out of appreciation.\n\nTurning to Maggie, she smiles and gives her some pats too. \"Thanks for your help, Maggie. Um, w-what did you say to it?\" \n\nLooking up at Leah, she asks, \"Um, what do you mean? Is it a female Ditto?\" " }, { "author": "Comissar", "message": "Leah hesitates at Alyssa's question, rubbing behind her neck as she turns to face her, \" W-well, uh, Ditto's can, uh, can change themselves into, uh, into anything. Umm, male or, uh, or female. \"" }, { "author": "Hazuki", "message": " \"...that's so weird.\" Waye says.\n\nMaggie happily accepts Alyssa's head-pats." }, { "author": "tgva8889", "message": "Alyssa nods in understanding at Leah's explanation. \"Oh, okay. So I guess those two probably made it.\" She looks between the pink Smeargle and the regular Smeargle. \"Wow, Ditto is a cool Pokemon.\" " }, { "author": "Hazuki", "message": " \"Well...what now?\" Waye asks. \"I don't want it and I don't think Dude or Minior want it.\" She gives her Smeargle the side-eye. \"You're not getting any treats. For not telling me. Jerk.\" \n \"And nor am I particularly pleased.\" Nowa shakes her head as she strides up to beside the former-Minior. \"But...I endeavor to make my demeanor as fair as my appearance, so, I forgive you.\" She reaches down and pets the Pokemon's head. It makes a little happy burbling noise." }, { "author": "tgva8889", "message": "Alyssa smiles at Nowa. \"Well, Ditto can ch-change its appearance to anything, so it can still be beautiful with you.\" \n\nAs Waye talks about what to do with the egg, Alyssa looks at it, then at Leah, then at Waye. \"Um, if you d-don't want it...can I have it? I r-really do want a Smeargle, and, um, you have one you don't want.\" After a second, she puts up her hands and says \"I promise I'll take care of it!\" " }, { "author": "Hazuki", "message": "Waye looks at Alyssa, then at the egg. \"But you said you don't know what to do with eggs.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"I know the basics. Take care of it and it'll hatch. And, um, I have Leah and Maggie to help me.\" She looks at the other two as she mentions them, then turns back to Waye. \"I, um, plan on being in town for a while, s-so I can spend some time at the library and, um, make sure I know h-how to do it right.\" " }, { "author": "Comissar", "message": "Leah looks a bit surprised at the reactions of Waye and Nowa at the Ditto's reveal, then gives Alyssa an equally surprised look as she offers to take the egg. She smiles and nods at Alyssa's assertion that she and Maggie could help, though. \" Yeah, umm, I'm happy to, uh, to help you out. \"" }, { "author": "Hazuki", "message": "Maggie looks at Alyssa as she's mentioned, blinking rapidly.\n\n \"I...guess?\" Waye says. \"But it's kinda Nowa's too.\" \n \"Oh, though it pains me to depart with such a thing, I've no time to raise a baby Pokemon. I've still got to learn how to take care of this shapeshifting little minx.\" Nowa says, as she wags a finger at the former-Minior." }, { "author": "tgva8889", "message": "Alyssa smiles. \"E-either way, if, um, y-you don't want it, I'd like to help you f-find someone to take care of it, and, um, I'd like to volunteer to be included.\" She looks down at her feet, running a hand through her hair. After looking between Nowa and Waye, she smiles. \"A-and, um, I'd like to h-help you if I can.\" She turns to Leah then, turning a bit red as she says, \"I, um, w-want it to grow up with friends and people who can take care of it well.\" " }, { "author": "Hazuki", "message": " \"Well...okay.\" Waye says. \"But you'll have to get your own bag to carry it.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"I, um, I think I can find something.\" " }, { "author": "Comissar", "message": "Leah finds herself giving an embarrassed grin back to Alyssa as she sees her blush, then lays a hand on her own bag at the talk of transporting the egg, \" Well, uh, we can, uh, we can just, uh, just use mine for now..? Umm, I can, uh, I can wrap it in, uh, in my hat or, uh, or something to protect it..? \"" }, { "author": "Hazuki", "message": "Waye gently rests the egg on her bed until Alyssa is ready to take it, then stands up and yawns. \"This is exhausting.\" \n \"...you're on my bed.\" Nowa suddenly points out, as she turns to face Nika with a hand on her hip. The Minior-Turned-Ditto, starts to tumble about the room like an acrobat and Maggie watches with a tilted haed.\n\n \"Yep, sorry. I can get off if you want, but I'm almost done with this Pokeball!\" Nika holds up a very wooden-looking Pokeball. \"...the outside, I mean, the shell, but it's cool, right? There's a little foldable hook here and if you flick it, it springs open!\" She demonstrates, and it does indeed do just that, twisting open much like other Londo Pokeballs." }, { "author": "tgva8889", "message": "Alyssa, who has been paying some attention to Nika, smiles when the ball flips open. \"Cool!\" Looking over at Nowa, she then points to the stuff laid out on the bed. \"We, um, sh-should probably give them some space, though. M-maybe some time to think about what happened and discuss it with their Pokemon?\" She gestures to the now-tumbling Ditto. Back to Nika, she says, \"We c-can find somewhere else for you to work?\" " }, { "author": "Comissar", "message": "Leah rocks back onto her heels, then stands as Waye expresses her tiredness. Straightening herself out, she glances over to Nika, \" Umm, we could, uh, we could head back to, uh, to the library..? Or, uh, or our room..? \" She glances to Alyssa at her second suggestion, \" Umm, either way it'd let Waye and, uh, and Nowa get some rest..? \"" }, { "author": "Hazuki", "message": " \"Yeah, no problem!\" Nika goes about gathering up her things, including tucking the shell into her pack, and slips off of the bed.\n\nIt turns out that Maggie has to put some serious effort into avoiding the tumbling Ditto-Smeargle, as a four foot humanoid requires much more effort to avoid.\n\n \"Oh, I'm not sleeping.\" Nowa points out. \"I was simply observing. My bed is welcome to any,\" She pauses. \"People can sit where they like. But if you're set on departing, farewell.\" She once more curtseys to the group, then grabs the tumbling Ditto-Smeargle by the tail. \"Turn back this instant!\" She says, and it makes a gurgling sound before turning back into its Minior form, which sits quite comfortably in her hand. \"Now wave goodbye to our lovely guests.\" A hand suddenly extends from the Minior, which waves to the group." }, { "author": "tgva8889", "message": "Alyssa stands as Nika picks up her things, herself collecting her sketch pad. Walking over to the egg turns into a bit of an adventure as she dodges both Ditto-Smeargle and Maggie who herself is dodging. Once there she turns to Leah. \"Um, can I b-borrow your bag, Leah?\" She gingerly picks up the egg and puts it into the bag, testing the weight a bit before she slowly slings it over her shoulder.\n\nOnce they are ready to go, she bows politely to Nowa, careful not to let the weight or size of the egg disrupt her balance. \"It's been nice to m-meet you both! If, um, y-you want any help with anything let us know. We'll be in t-town for a little while.\" She waves back at Ditto, smiling. As they head out, she gestures to Maggie, pointing out the door. \"You ready to go?\" She leaves last, waving behind her as she goes." }, { "author": "Comissar", "message": "Leah nods, unslinging her bag from her shoulder and offering it out, \" Yeah, sure. \"\n\nAs she makes her way out, she gives a bob of her head to Nowa and Waye. She breaks into a grin at the Ditto's wave to, returning it with one of her own. \" Umm, it was, uh, it was nice to meet you all. Umm, hope to, uh, hope to see you around town... \"\n\nOnce out of the room, she turns to Alyssa and Nika, \" So, umm, I think we do , uh, do need to find Bibi. Umm, I was thinking we could, uh, we could go back to our room and, uh, and ask where she went..? \"" }, { "author": "Hazuki", "message": " \"Who's Bibi?\" Nika asks as she joins the girls outside the horseshoe-shaped building. Maggie, meanwhile, watches the egg Alyssa's carrying." }, { "author": "Comissar", "message": "Leah turns to Nika, \" Oh, she's, uh, she's our, uh, our guide. Umm, we, uh, we need to let her know we're, uh, we're going to be staying a while. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Oh, y-yeah, right. Um, I guess we can go back now, then look for her? We sh-should also probably go into market and find a bag for this egg.\" She looks over at Maggie as she's watching the egg, smiling at the Gothorita." }, { "author": "Hazuki", "message": "The girls make their way back to The Duelist's Rest, where they soon find Bayla behind the desk.\n\n \"Hello, girls!\" Greets the sleeveless woman, then waits for their purpose. \"Ah, Bibi? Said she was off to visit the Pokecenters in the foreign quarter.\" " }, { "author": "Comissar", "message": "Leah waves a greeting to Bayla and, on getting an answer on Bibi's current whereabouts, gives her a grateful nod and \" Thankyou. \"\n\nOn heading back outside, she hesitates a moment, looking left and right before pointing at a direction and giving Nika a questioning look, \" Umm, the, uh, the foreign quarter is, uh, is this way, right..? \"\n\nOn getting an answer, she follows the other girl's directions, turning to her again as they walk, \" Umm, have, uh, have you had much of a chance to look around the, uh, the foreign quarter..? \"" }, { "author": "tgva8889", "message": "Alyssa politely bows to Bayla when they see her again, nodding at her directions. \"Th-thanks!\" She follows behind Leah as she heads out, making sure to check that Maggie is still with them.\n\nWhen Leah asks, Alyssa also takes a moment to try to remember the path. Pointing, she says, \"Um, is it that way? I, um, haven't really g-gone anywhere here yet.\" She'll probably follow Nika's directions, guessing she would know the way to the foreign quarter.\n\nShe spends a lot of her attention keeping an eye on Maggie, making sure she doesn't bump the egg into anything, and trying to keep up with Leah and Nika while doing both. Overall she doesn't have too hard a time carrying things, but with split attention plus her state of mind she is not paying as much attention to their conversation." }, { "author": "Hazuki", "message": " \"Yeah! There are signs and stuff.\" Nika says, as she points through the crowd to one such sign. As before, Maggie sticks close to Alyssa as they make their way through. They have to walk all the way through the market district, through to the center of Diwyneb Town, then take a right to get to the Foreign Quarter.\n\nThere's a distinct change in their environment as they come up on the Foreign Quarter, as a sea of prefabricated buildings fill their view from where they stand, right up to the walls. They're all cast in vibrant colors, but boxy, and they fill the streets in an easy pattern. There's even a small sign right by where they enter, a map of the facilities, with all of the conveniences, including a Pokecenter, in the closest part, and most residences nearest to the walls, though there are apparently a few stations for Knights scattered throughout - and slightly visible, by the banners hoisted above them. The ground, though not paved, has clearly been flattened down and maintained by some means. There aren't a great deal of people hanging around here, although they do spot some groups chatting here and there, most on their way to the section marked as Foreign Culture." }, { "author": "tgva8889", "message": "Alyssa looks around and takes her time to observe the buildings and people as they enter the Foreign Quarter. The map catches her eye, and she wanders over to it to get a sense of the area. With her finger she runs through the map, tracing a path to the Pokemon Center from where they are. She turns to Leah without moving her finger from the map. Still pointing to the Pokemon Center, she says, \"This is the right place, right? W-we, um, take this route to get there?\" For Leah's view she retraces the path she made." }, { "author": "Comissar", "message": "Leah finds herself a little surprised at the lower density of people around this part of the town, though her attention is fairly quickly grabbed by a sign pointing to the 'foreign culture' section. Smiling to herself, she idly wondered what might be on display. Her musings are interrupted as Alyssa calls her attention to the map. Walking over, she gives a nod then glances up to the street in the direction they need to go. \" Looks like it. \" She gives the other two a smile, \" Did, uh, did you guys want to take a look around once we've found her? There, uh, there might be some cool stuff round here..? \"" }, { "author": "Hazuki", "message": " \"Yeah, I wanna look!\" Nika grins. \"I mean, I've checked it out already, but I wanna look again! The nurses at the Pokecenter are so cute. This one there showed me all the nurse outfits from other Regions and everyone dyes their hair pink. It's so cool.\" " }, { "author": "tgva8889", "message": "Alyssa nods to Leah, smiling at Nika's enthusiasm. \"I, um, w-would be okay looking around after. I, um, do need to find a bag for you.\" " }, { "author": "Comissar", "message": "Leah grins at the mention of the pokécenter's, thinking back to Kanto and the nurses staffing the medical centres there. She nods along with Nika's enthusiasm at the idea, \" Y-yeah, umm, that's definitely a thing in, uh, in Kanto. Umm, I didn't know for sure if, uh, if it's something you see outside of, uh, of Kanto. \"\n\nShe takes a moment to idly take in the buildings around her again as they head to the pokécentre, then gives Alyssa an embarrassed smile, \" Umm, thanks. I, uh, I do kinda wonder what sort of things get sold here. It, uh, it must be quite a mix..? \"" }, { "author": "Hazuki", "message": " \"I heard that it's not all foreign.\" Nika says, as they walk. \"That this used to be the slums too and Lady Diwyneb is using foreigner funds to rebuild it for people to live better, who were poor and stuff like that.\" " }, { "author": "tgva8889", "message": "Alyssa nods at Nika's explanation, though she keeps her eyes on the path to make sure they don't get lost. \"Th-that, um, seems like a good idea. I'm s-sure the, um, people from Kanto would be, um, glad to help.\" She glances over at Leah as she walks, then turns back to the path." }, { "author": "Comissar", "message": "Leah looks a little surprised at Nika's comment, \" Oh! Oh wow that's, uh, that's a really nice thing to do..! \" She feels herself redden a bit at Alyssa's comment, rubbing behind her neck as she continued, \" Well, umm, it's not just, uh, not just Silph that, uh, that came over. Umm, Devon also has, uh, has a big presence in Londo now... \"" }, { "author": "Hazuki", "message": " \"Who's Devon?\" Nika asks innocently. \"Is she nice?\" " }, { "author": "Comissar", "message": "Leah blinks, then gives an embarrassed smile at Nika's question, \" Oh, umm, no, Devon is, uh, is a big tech company from, uh, from Hoenn. Umm, they, uh, they're funding Professor Hawthorne's lab. \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Nika's comment, looking over at Leah when she explains. \"Wh-what's, um, the main difference? I know they're from, um, different places but, um, what do they do that's different?\" " }, { "author": "Comissar", "message": "Leah rubs at her arm as she marshals her thoughts, \" Well... Umm... Silph Co. are, uh, are this big manufacturing company. They, umm, they make a lot of household appliances but, uh, but they also have a big R and D department. Umm, I think, uh, I think they even made a pokéball that could, uh, could catch anything . Without fail. \" She glances to Nika as she mentions that, giving her a grin as she did. Turning her attention forward again, she continues, \" Devon is, uh, is kinda similar..? I think, uh, I think they got their start as a mining company, or something... But when they got big, they switched into manufacturing as well. They, uh, they're more focused on pokémon products than Silph. Umm, they've got this huge range of pokéballs that are better for certain environments. \" Feeling a bit of a need to stick up for the Kantoan company, she quickly adds, \" But, uh, but they aren't 100% guarantee's like the one Silph made. \"" }, { "author": "tgva8889", "message": "Alyssa takes some of her attention from the path and turns it towards Leah, listening to her talk and trying to process everything she says. She notices Leah rub her arm and moves a bit closer to her, not taking her hand but trying to give the sense that she's supporting her.\n\nShe nods a bit once Leah finishes her explanation, thinking. \"I, um, d-didn't really know all that. Are there a lot of companies that, um, are making lots of technology? Or, um, is it mostly just those two?\" " }, { "author": "Comissar", "message": "Leah relaxes a little more without even realising as Alyssa moves closer to her. She looks to her with a smile and shrug, \" Well, uh, there's a bunch of other tech companies that exist, but most of them are a lot smaller. Silph and Devon are probably the two biggest ones. \"" }, { "author": "tgva8889", "message": "Alyssa listens to Leah's explanation, nodding once she's done. \"So, um, wh-what is your favorite thing Silph made? And, um, Devon? I d-don't have a lot of things from either of them.\" She takes out her Pokegear. \"B-basically just this.\" " }, { "author": "Comissar", "message": "Leah tilts her head to one side at Alyssa's question, \" Well... There's, uh, there's a lot of stuff to choose from! \" After a few moments more consideration, she comments, \" Well, umm, Silp have made some really cool things. Umm, the Master Ball, the Silph scope, umm, a few other things. But, uh, but Devon made something that can bring fossil pokémon back to life. \" She grins, \" So, uh, so I think they win. \"" }, { "author": "tgva8889", "message": "Alyssa looks over at Leah as she thinks out her answer, smiling when she finally decides. \"Wow. S-so, um, you c-could actually bring back the Pokemon that was that f-fossil that you have?\" She looks out into the distance. \"T-that's pretty cool.\" Back to Leah, she asks, \"Wh-what would a fossil Pokemon even look like?\" " }, { "author": "Comissar", "message": "Leah nods with a grin at Alyssa's query, \" Mhm! \"\n\nShe gives an uncertain shrug as Alyssa asks what fossil pokémon look like, \" Well... It really depends on the fossil..? If I'm right with, uh, with what mine is, it's a four-legged pokémon with a really long neck. Umm, an ice and rock type. \"" }, { "author": "tgva8889", "message": "Alyssa traces what Leah describes in the air with her left hand. Despite just a verbal description, she actually does a decent job getting the basic shape. \"Cool. I, um, I hope I get to meet the Pokemon you bring back.\" She looks over at Leah with a smile." }, { "author": "Comissar", "message": "Leah returns the smile with an embarrassed grin, rubbing behind her neck, \" Well, uh, that's assuming, uh, assuming we find somewhere that'd, uh, that'd be able to, uh, to bring it back. Umm, and assuming, uh, assuming they'd even, uh, even want to. \"" }, { "author": "tgva8889", "message": "Alyssa looks at Leah with confusion. \"What place with a thing that can make a fossil Pokemon come to life wouldn't want to use it? What's even the point of making something like that if you aren't going to use it for what it's made for?\" " }, { "author": "Comissar", "message": "Leah blinks, then breaks into a giggle at Alyssa's indignation, \" I just meant they might be too busy with their own projects. They might not have the time to even see me, and there's no guarantee my fossil is even good enough quality to work. \"" }, { "author": "tgva8889", "message": "Alyssa looks at Leah with some surprise. \"Oh. Um, th-that makes sense.\" She giggles along with her, smiling. \"I g-guess it might be the same if we, um, found someone to look at this egg.\" She points with her thumb over her shoulder." }, { "author": "Comissar", "message": "Leah nods, reaching up to move some stray hair from her face as she does, \" Yeah. Umm, I'm pretty sure a lab would be willing to do it, but that doesn't mean they'd necessarily be able to. \"\n\nShe reddens a little as she realises she'd been monopolising the conversation with Alyssa. Turning to Nika, she asks, \" Umm, I, uh, I don't suppose you, uh, you know if there's any labs apart from, uh, apart from Professor Hawthorne's around..? \"" }, { "author": "Hazuki", "message": " \"What's a lab?\" Nika asks, smiling innocently." }, { "author": "Comissar", "message": "Leah looks a little surprised, then apologetic as she replies, \" O-oh! Umm, a, uh, a place where people carry, uh, carry out research. Or, umm, or study things. Usually, uh, usually Pokémon..? Like, uh, like Professor Hawthorne does, uh, does a lot on Pokémon psychology..? \"" }, { "author": "Hazuki", "message": " \"Oh. I don't know.\" Nika shrugs. \"Maybe they'll know at the center?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"We should ask, I guess.\" " }, { "author": "Hazuki", "message": " \"Let's go!\" Nika says, and Maggie peers at the older girl for a moment. \"...what?\" She asks, and the Pokemon shrugs her shoulders. They stare at one another for a moment, then Scroungy pecks the girl's head. \"Ow! You b-...bird.\" \n\nThe group soon finds themselves in front of what's clearly a Pokecenter, at least to Leah. It's made of white panels on the outside, with a red ceiling and a white Pokeball symbol at the top - with a love heart in the center. There are a handful of people just leaving, each equipped with belts and Pokeballs, although there's no consistent age among the group of obvious non-natives. They quickly disappear into the background noise, with people either heading to stalls covered in various forieng goods, or sitting at one of the benches at the center of the plaza, which surrounds a tower that bears one Knight standing sentinel on the top. Many of them seem to have snacks, few of which Alyssa recognizes.\n\nThe interior of the center greets them with cool air, and a similarly pristine environment. The amber accents lend it a comfortable air, with one corner dedicated to comfortable seating and one wall bearing a counter with shelf upon shelf of Pokemon medicine, along with some small plush toys and Pokeballs. But dominating the room is a counter, behind which sit various machines, plus one snoozing Lilligant and a nurse. She seems quite young, with pale skin and pink hair tied up in circular pigtails. She wears a white tunic, with a pink shawl hanging off of her shoulders, and a bright smile." }, { "author": "tgva8889", "message": "Alyssa giggles at Maggie and Nika's short interaction, laughing when Scroungy takes matters into its own beak. Once they finally reach their destination, she takes a moment to appreciate the Pokemon Center from the outside before she heads in after the others. She has enough time to glance at the stalls as she heads in, but not much time to appreciate them.\n\nWhen the cool air hits them, Alyssa shivers a bit, but her cold blood makes her comfortable quickly and she heads up to the counter. \"H-hi! We were, um, looking for a friend of ours named Bibi. She's pretty strong and, um, has a floating bluish Pokemon with tentacles that blinks and floats around her.\" Alyssa gesture a bit with her hands to try to make the picture of Bibi and Ibib more clear." }, { "author": "Comissar", "message": "Leah feels a pang of homesickness on seeing the pokécenter, the familiar sight of it reminding her of both Sorland and Saffron. She nevertheless finds herself feeling upbeat as they head in, the clinical look inside helping her feel at home. She joins Alyssa in heading over to speak to the nurse, nodding at the description then adding, \" Umm, she's also got a, uh, a lot of scars..? \"" }, { "author": "tgva8889", "message": "Alyssa looks over at Leah when she comes over, and adds, \"I, um, I think her Pokemon maybe sits on her head mostly?\" She looks back at Leah. \"Ibib is a Psychic Pokemon, right?\" " }, { "author": "Hazuki", "message": " \"Hello!\" The nurse bows her head to the two girls as they approach, then listens through their questions with an impassive expression. \"I think I did see that woman in here, yes. What would you like to know?\" She asks, as Nika starts leaning over the counter." }, { "author": "tgva8889", "message": "Alyssa looks back to the attendant when she answers. Smiling, she asks, \"Um, d'you know where she went?\" " }, { "author": "Comissar", "message": "\" She's, uh, she's our guide. \" Leah adds, \" We, uh, we just needed to, uh, to speak to her. \"" }, { "author": "Hazuki", "message": " \"She didn't talk very much, but I think she left with the woman who runs the...maid cafe, I think it's called?\" Nurse Joy smiled. \"Where the boys and girls dress up as maids to serve tea and things.\" " }, { "author": "tgva8889", "message": "Alyssa bows respectfully to the Nurse Joy and smiles. \"Th-thank you, um, miss!\" Realizing, she bows again and says, \"I'm, um, sorry f-for being rude. My name is Alyssa and this is Leah and, um, Nika. She gestures over to each of her friends in turn as she says their names. \"Um, w-where would we go to get there?\" " }, { "author": "Hazuki", "message": " \"Nurse Joy.\" The nurse beams. \"You can take one right, past the next turn, then a left.\" " }, { "author": "Comissar", "message": "Leah bobs her head in greeting as Alyssa introduces her. She nods again at the directions, then adds, \" Umm, I've, uh, I've got a question as well if you, uh, if you don't mind..? \" She glances briefly to Nika, then back to Nurse Joy, \" Umm, I was wondering if you, uh, you might know about any fossil labs..? Not, uh, not necessarily around here, just, uh, just in Londo..? \"" }, { "author": "Hazuki", "message": "Nika seems to have achieved whatever it was as she stops leaning over the counter.\n\n \"A fossil...yes, I know there's one in Whitebeam City,\" Nurse Joy says. \"And I think I heard about a ship carrying a laboratory, too.\" " }, { "author": "tgva8889", "message": "Alyssa bows her head to Nurse Joy. \"Th-thank you.\" She looks over at Leah as she speaks, looking back at Nurse Joy for her response. She jumps up a bit at the news, and grabs Leah's hand. \"W-we wanted to go to W-Whitebeam, right? M-maybe we can head there first, instead of going to Vibrost?\" She leaves the option open, smiling at her friend." }, { "author": "Comissar", "message": "Leah can't help but grin at Alyssa's abrupt display of excitement, squeezing her hand a bit and giving an embarrassed giggle, \" Umm, yeah. That sounds good to me! If, uh, if you're sure you don't mind delaying Vibrost..? \"" }, { "author": "Hazuki", "message": " \"So...do you like Pokeballs?\" Nika asks Nurse Joy.\n\n \"I suppose I do, yes.\" The Nurse smiles back at her.\n\n \"I make 'em.\" Nika grins.\n\n \"Oh, how wonderful! And so young, too.\" \n \"Yeah.\" Nika scratches the back of her head. \"I'm pretty good. That's not bragging, is it?\" \n \"Not at all. It's good to have pride in your work.\" \n \"Do you want to see some of my Pokeballs?\" \n \"Oh, I'm quite busy at the moment. I haven't been on my shift for long.\" \n \"Darn.\" Nika frowns, but it is fleeting. \"Oh, I have one with me!\" She says, as she brings out the shell she'd made in Waye's room.\n\n \"How pretty! May I?\" Nurse Joy holds out her hands and Nika hesitates for a moment, then places it in her grip. The Nurse flicks the switch and it twists open, earning a gasp. \"I love how these Londo Pokeballs open. They're so much prettier than the floppy ones.\" \n \"I think so too! The designs are cool, but they could be much prettier. I'm gonna fix that - or try to!\" \n \"You have a good start, Miss...\" Nurse Joy pauses. \"I'm afraid I didn't get your name! I'm so sorry!\" \n \"No, it's fine. I'm Nika.\" Nika beams. \"I should have introduced myself.\" \n \"You did seem busy...\" Nurse Joy looks down at the counter for a moment. \"I did wonder what you were trying to accomplish.\" \n \"Oh.\" Nika laughs nervously. \"I was looking at your shoes. I like foreign clothes.\" She tugs on her recently-traded t-shirt.\n\nNurse Joy giggles. \"What a silly thing to do. You could have asked! We spend so much time getting this outfit just right, but nobody ever sees us below the waist!\" \n \"No way! It's so cute, though!\" Nika gasps. \"They should install a glass counter instead.\" \n \"Oh, I don't know about that.\" Nurse Joy smiles conspiratorially. \"This way, I can read books, keep snacks under the counter, with the guests none-the-wiser.\" \n \"That's sneaky,\" Nika says. \"But I'd probably do it too. I can't just sit in one place, even when I'm making Pokeballs. When I was in Lancer Town, I'd go to the beach, the plains, the top of a building...\" \n \"I know some good places around here. You wouldn't think of a swamp as beautiful, but there really are some lovely places!\" Nurse Joy smiles. \"Maybe I could show you some?\" \n \"That would be so great! Thank you!\" Nika rapidly nods her head.\n\n \"It's settled, then. Why don't you come back here at about six?\" \n \"I will!\" \n \"And...bring snacks.\" Nurse Joy adds.\n\n \"Su- Wait! You'd better not just be trying to get a food delivery service, here.\" Nika warns, good-humoredly.\n\n \"Me?\" Nurse Joy flutters her eyelashes.\n\n \"Hng. Too cute...to get mad at...\" Nika groans, then laughs with the Nurse." }, { "author": "tgva8889", "message": "Alyssa shakes her head at Leah, smiling. \"N-not at all.\" She squeezes Leah's hand, then turns back to Nika only to catch her charming Nurse Joy. More interested in learning than actually leaving, she watches them talk with interest. Her eyes get a bit wide when Joy asks Nika to come back, giggling a bit and turning to Leah when they near completion. \"Sh-should we go find Bibi, then? We wanna make sure Nika makes it back on time.\" She winks at Nika and gives her a thumbs up beneath the counter." }, { "author": "Comissar", "message": "Leah finds herself not quite sure what she ought to be doing as Nika and Nurse Joy converse, not wanting to intrude on their conversation, but also not wanting to simply up and leave Nika while she was talking. Fortunately, neither the Nurse nor Nika seem to be aiming to make any demands of her, leaving her free to nod and smile at Alyssa's suggestion of finding Bibi. Gently pulling her hand free of Alyssa's, she clasps them both in front of her as she gives the Nurse a brief bow of her head. \" Umm, thankyou for your help. It was, uh, it was nice meeting you! \"\n\nFarewell given, she turned to head for the exit once the other two were ready, looking to find the maid cafe." }, { "author": "Hazuki", "message": "Nika notices Alyssa's thumbs-up and wink, though her reaction is little more than a tilt of her head.\n\n \"You're welcome! We hope to see you again!\" Nurse Joy says, with a brief glance at the sleeping Lilligant.\n\nWith that, the group departs through the chatty streets, with Maggie having a little more freedom to reign with their relative lack of crowdedness. It isn't long until they spot the cafe, which has been painted with softer creams and pinks compared to its surroundings. It bears a sign that reads \"Super Cute Maids From All Over! Can You Handle The Kawaii? The Adorability? The Sheer Sweetness?!.\n\nOnce inside, they're greeted by the scent of sweet treats and warm brews, along with an impeccably-polished black-and-white tile floor accompanied by the same soft tones as the exterior. Warm lighting compliments the whole place, which is filled with tables and chairs of pale wood. But the most eye-catching thing are the people moving between them, the feminine beauties clad in maid attires of all varieties, from the steroetypical Kalosian ones, reserved Galar affairs, to the simpler but no less elegant serving kimonos of Johto. All of them are young and beautiful, and look to be from different regions, including Londo locals, and some seem almost clumsy as they serve, while others are as graceful as anything, and yet others borderline on the cold.\n\nBibi is easy to spot in contrast to the sweetness all around her, as she sits at one table to the side, with one scarred hand being held by a young woman dressed in a longcoat and pants, her black hair cut close to her head and a warm smile on her lips." }, { "author": "tgva8889", "message": "Alyssa seems utterly overwhelmed by the maid cafe, trying to take everything in and not interrupt or interact with any of the maids at first, but she doesn't seem like she ever gets over that and instead sticks very close to Leah. \"W-what, um, what is this place?\" She watches each maid who passes in front of her, absorbing her style and mannerisms, but she's quiet and contained and doesn't try to interact with them. She spots Bibi and points her out to the others, but doesn't go up to her until Leah starts to head there. \"D'you, um, th-think we should wait for them to be d-done?\" " }, { "author": "Comissar", "message": "Leah hadn't been to maid cafe's herself back in Kanto, but she had seen them about. The inside, then, was less of a culture shock for her, but the level of cutseyness on display was still somewhat of a surprise for her. She glances to Alyssa as she realises how close her friend was staying by her. Hoping to steady her, she reaches to take her hand and gives a gentle squeeze. \" Well, uh, maid cafe's are, uh, are a kind of, uh, kind of themed cafe. \" She pauses in her explanation, making space for one of the waitresses to bustle past, \" And, uh, and a lot of people like the, uh, the cuteness of a maid cafe. \"\n\nAs Alyssa points to Bibi, she nods at her question, \" Y-yeah, umm, it looks like she's, uh, she's busy. Umm... \" She gives the others a questioning look, \" I guess, uh, I guess we could grab a table while, uh, while we wait..? \"" }, { "author": "tgva8889", "message": "Alyssa nods tentatively to Leah, then turns her attention back to the crowd, waiting until it looks like one of the maids might be able to help them. When she sees someone who looks available, she composes herself a bit and asks, \"Um, m-my friends and I were wondering if we could get a t-table?\" She holds Leah's hand for comfort, squeezing back to show she's doing okay." }, { "author": "Hazuki", "message": "The group flags a maid in a typical black and white affair, with her to match and barely a color on her. \"If that's what you want.\" She says coolly, then guides the trio (And Maggie) over to a table with some menus already there. \"I'll be back in a minute.\" She says, before departing. Nika is staring after all of the maids, clearly quite enraptured by their outfits." }, { "author": "tgva8889", "message": "Alyssa nods and follows the maid through the crowd, keeping hold of Leah's hand but watching out for Maggie to make sure she doesn't get lost or knock into anything. Once they're at the table she pads for Maggie to sit next to her, letting go of Leah's hand out of necessity. She nudges Nika once they've sat down. She keeps her voice low, but the excitement creeps in. \"It's r-really a lot, isn't it? I've never seen this many girls this dressed up.\" She looks around" }, { "author": "Hazuki", "message": "Maggie seems able to maneuver quite easily through the relatively calm cafe, with most of the activity coming from the paths of the handful of maids moving around. She hops up beside alyssa when invited, while Nika slots herself into the opposite side.\n\n \"I've changed my mind about making Pokeballs. I want to own one of these.\" Nika replies." }, { "author": "tgva8889", "message": "Alyssa giggles at Nika's reply. \"M-maybe you can do both? A Pokeball maid cafe?\" " }, { "author": "Comissar", "message": "Leah gives Alyssa's hand a final squeeze before letting it go as they sit at the table. Once seated, she picks up a menu, scanning through it for a moment before catching Alyssa's question. Glancing up, she looked around the café. Though busy, it didn't seem overwhelming to her, instead reminding her once again of the café's back in Saffron during lunch rushes. She gives Alyssa a grin and small shrug, \" I guess it can be, uh, be a bit much at first. \"\n\nShe gives a small giggle as Nika professes her desire to change career paths, nodding at Alyssa's suggestion, \" You could, uh, you could just add some red to the uniform. You know, there are battle café's in some parts of the world. You can, uh, you can choose to duel the staff between courses. Maybe you could do something like that..? \"" }, { "author": "Hazuki", "message": " \"Wouldn't I have to train them?\" Nika asks. \"I'd have to train and dress them up and find them, too!\" " }, { "author": "tgva8889", "message": "Alyssa nods at Nika, though in looking around she muses \"I, um, th-think you'd have to train people to work at one of these, too.\" She points out a few of the different maids, adding, \"Th-those two are different than th-that one, and, um, th-they all act a certain but different way.\" " }, { "author": "Comissar", "message": "Leah nods, \" It does seem odd that, uh, that they're all serving people differently. I, uh, I wonder if that's deliberate..? \"" }, { "author": "Hazuki", "message": " \"Maybe we can ask?\" Nika suggests." }, { "author": "Comissar", "message": "Leah hesitates at the thought, giving an embarrassed grin \" Might, uh, might be best not to if, uh, if we get the same person who bought us to, uh, to this table..? \"" }, { "author": "Hazuki", "message": " \"Well...I can't answer you and I don't think Alyssa can,\" Nika says." }, { "author": "tgva8889", "message": "Alyssa shrugs. She smiles at Leah, noticing her nerves. \"I, um, I guess probably? Is this different from the places like it back home?\" " }, { "author": "Comissar", "message": "Leah gives an embarrassed laugh, \" I-I just can't, uh, can't think of a way to ask that's not, uh, not really rude! \" She folds her arms on the table in front of her, giving a shrug as she does, \" I, uh, I never really went into a maid café back in Kanto. I just knew of them. \"" }, { "author": "Hazuki", "message": "It's at this point that the maid returns.\n\n \"Hey, Miss!\" Nika says. \"How come you're acting different from all the other maids?\" \n \"Different maids appeal to different customers.\" The maid explains, with perfect pronunciation. \"If you would prefer another, you need only ask, although you should be aware there is a flat fee to be tended to by your preferred server.\" " }, { "author": "tgva8889", "message": "Alyssa looks at Leah and Nika across the table to gauge her thoughts. \"If you t-two are okay with it, I'm okay with what we have.\" She smiles at the maid who is serving them, giving a small nod of her head." }, { "author": "Hazuki", "message": " \"You needn't spare my feelings.\" The maid comments, impassive.\n\n \"Can i buy your outfit?\" Nika asks.\n\n \"You can not.\" \n \"Oh...\" Nika frowns. \"Please? Leah let me buy some of her clothes.\" \n\nThe flicker of the maid's eyes is just barely perceptible. \"That's not a service we offer.\" " }, { "author": "Comissar", "message": "Leah's eyes widen in alarm as Nika asks the maid about her behaviour, attention flicking over to the maid with a worried expression. An expression that turns to relief as the maid takes the question in her stride. She gives a small smile to the maid and shakes her head, \" I've, uh, I've not got a, uh, a problem being served by, uh, by you. \"" }, { "author": "Hazuki", "message": "The maid nods. \"What would you like to drink?\" \n\nAt the other table, it seems like Bibi is in for the long haul. It will be some time before she's without company." }, { "author": "Comissar", "message": "Leah throws a brief glance over to Bibi and, seeing her still looking fully engaged with whoever she was seated with, turns her attention back to the menu. \" Umm... Could, uh, could I have a tea..? Umm, black, please..? \"" }, { "author": "tgva8889", "message": "Alyssa looks down the menu. \"U-um, what w-would you recommend?\" " }, { "author": "Hazuki", "message": "TIME PASSES.\n\nAll three girls get to enjoy a warm or cold beverage of their choice, along with some sweet or savory snack, and it's all of excellent quality served by a maid to whom elegance is a second nature. Nika spends much of the time watching the maids in their outfits, while Maggie enjoys the remnants of whatever food the girls don't want to finish, and Scroungy crawls into Nika's pack to rest.\n\nFortunately, by the time they're done, Bibi is standing up to leave the maid cafe." }, { "author": "tgva8889", "message": "Noticing Bibi getting up, Alyssa looks to Leah and points toward her, then gets up without a word and heads over to Bibi.\n\nAs politely as she can, she stammers \"U-um, Bibi?\" hoping the woman will turn around. When she does she bows her head slightly and says, \"L-Leah and I, um, wanted to find you t-to tell you...um, I w-wanted to, um, get s-some help. For my f-fears. So I'm s-seeing some of the h-healers here to b-better control it. W-which may take s-some time off o-our journey.\" She bows again, though partially to hide her face which has turned quite red." }, { "author": "Hazuki", "message": " \"Okay,\" Bibi says, turning as she's addressed. \"Will the healers investigate your stutter?\" " }, { "author": "tgva8889", "message": "Alyssa laughs, tension leaving her body. \"I'll ask.\" " }, { "author": "Hazuki", "message": "Bibi nods, apparently content with the contents of that conversation.\n\nNika and Maggie have both followed Alyssa over. Maggie gives a little wave to the woman, who nods at her, while Nika stares." }, { "author": "Comissar", "message": "Leah follows Alyssa over to Bibi, letting her take the lead on talking once she starts. As Alyssa starts to struggle, she gently lays a hand on her arm to offer silent support. When Alyssa and Bibi's exchange appears to be over, Leah adds, \" Umm, the, uh, the treatment Alyssa's going to get isn't something that'll, uh, that'll be done in a few days. If, uh, if you didn't want to hang around here until she finishes it, we would understand. \" She gives an embarrassed rub behind her neck, \" But, uh, but if you've not got anywhere else to be, it'd be nice to still, uh, still have you as our guide when we're, uh, we're ready to leave..? \"" }, { "author": "Hazuki", "message": " \"I can take jobs in the area,\" Bibi says. \"It's fine.\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Bibi. She speaks slowly, which helps her avoid stuttering. \"Thanks, Bibi. I, um, I really appreciate it.\" Turning to Leah, she smiles, small but considerate." }, { "author": "Comissar", "message": "Leah lets out a relieved sigh, giving Bibi a grateful nod and smile, \" Thanks, Bibi... I don't know if, uh, if we'd even be able to find someone as helpful as you... \" She finds herself not quite sure what to say next, glancing between the other three for a moment before settling on Alyssa and Nika, \" I guess, uh, I guess if you guys wanted to, uh, to look around the market part of, uh, of the quarter we could do that now..? \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah's suggestion. \"Yeah, um, that'd be fun.\" She shifts Leah's bag into a more comfortable position and looks at Nika. \"D'you wanna come with us?\" " }, { "author": "Hazuki", "message": "Bibi nods at Leah's statement.\n\n \"Hm?\" Nika blinks. \"Oh, yeah! I can buy some stuff. Probably. Are you guys looking for anything?\" " }, { "author": "tgva8889", "message": "Alyssa points over her shoulder with her thumb. \"I gotta find a bag for this egg, or a bag for Leah.\" She smiles at Leah as she mentions her. \"But, um, I wouldn't mind looking for some other stuff.\" " }, { "author": "Comissar", "message": "Leah gives an uncertain shrug, \" It'd be, uh, it'd be interesting to see what kind of tech is, uh, is on sale but, umm, but other than that I think just bags. \" She gives a faintly embarrassed grin, \" And, uh, and maybe some new t-shirts in case the clothes you swapped with me don't fit quite right. But, uh, but we'll be here a while. I can just window shop this time round. \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Leah. \"Oh! You want help finding some clothes?\" She looks over at Bibi. \"Th-thanks. Um, I mean, thanks again.\" Bowing her head, she takes Leah's hand and heads for the door, though she doesn't do so with much haste to give everyone time to walk with them." }, { "author": "Comissar", "message": "Leah reddens a bit at Alyssa's question, giving a smile and nod, \" Yeah, umm, if you don't mind. I, uh, I liked the stuff you picked out last time we went looking for, uh, for clothes. \" She then offers Bibi a quick bob of her head as well before heading out the door after Alyssa. Once outside, she glances around to re-orient herself before heading toward the market." }, { "author": "Hazuki", "message": "The girls and Maggie go visit the market and find that it rather resembles the kind of thing Leah's used to, with clearly-marked buildings separated with signs advertising what they're selling, whether it's clothes or food or even gaming things. There are smaller stalls set out, rather like an open market, where visiting foreigners are obviously selling their wares, and it sits just outside a larger prefab building that advertises more of them inside - and higher quality, as well. It's reasonably active, with most of the customers obviously being foreigners, although there are a handful of locals working, carrying boxes or else cleaning up stands or helping people with their purchases." }, { "author": "tgva8889", "message": "Once they arrive, Alyssa takes some time to wander around the market, not stopping at any stalls but standing far away and looking at them from a distance. She keeps an eye out for anything that might be interesting to her or Leah, as well as for a bag to carry her new egg." }, { "author": "Comissar", "message": "Leah finds herself grinning as she looks around the stalls, gaze flitting between various bits of technology, familiar clothing, and the odd food vendor. Finding herself drawn to one of the more technology oriented stalls, her smile unexpectedly falters a little as she looks over the various pokéballs and pokégear accessories on display, her mind casting back to the times she'd go through Saffron's malls with her friends. Giving Alyssa's hand a gentle squeeze in response to the faint sinking in her chest, she glances up at the big building behind the stall. Turning her attention to Alyssa, she points to the busy prefab building, \" I think there's more stuff inside, mind if, uh, if we go take a look..? \"" }, { "author": "tgva8889", "message": "Alyssa looks over at Leah when she speaks, then follows her pointing to the building. Nodding, she turns back. \"Yeah, let's go see what's in there.\" Looking at Leah, her smile fades a bit She takes her other hand so she's holding both of Leah's hands and turns her head a bit to the side. \"You doing okay?\" " }, { "author": "Comissar", "message": "Leah nods, glancing down then back up, \" Y-yeah, just, uh, just a bit homesick. \" She gives an embarrassed smile, \" I, uh, I used to go to places like this a lot with, uh, with my friends. It just, uh, it just makes me miss them a bit. But I'm ok. \"\n\nShe gives Alyssa's hands a grateful squeeze, then releases one of them so that they can head inside." }, { "author": "Hazuki", "message": "The interior of the larger building greets the girls with controlled temperature and a considerably more organized shopping space, with a circle of stalls at the center and an array of storefronts to either side. There are some brands that Leah recognizes, even, although their prices are increased to go along with it. There's a collection of Unovan model wear, with advertisements featuring the ultra-slender Elesa herself. A small shop that seemed to make customizable Pokeballs, which Nika gives the side-eye as they walk past. And one in particular is marked with the sign \"Bargains From Beyond The Sea\", which currently seems to have a surplus of Team Flare-themed gear, with crimson suits and sunglasses, tracksuits, skirts, all finely made and no doubt cheap thanks to the group's forced disbandment in Kalos.\n\nWhen it comes to bags, Alyssa spots one at the Bargains from Beyond the Sea storefront, which has purses and courier bags either red with a white flame symbol or white with a red flame symbol. There's a selection of cute Pokemon-themed bags especially for carrying eggs, with special heating components, in the image of Pokemon such as Slugma and Miltank. And there's one that seems to be selling replicas of bags carried by renowned trainers, including Champions like Cynthia and Regional Heroes like Leaf." }, { "author": "tgva8889", "message": "Alyssa nods to Leah and smiles. \"Okay.\" \n\nOnce they make it inside, Alyssa takes a moment to absorb her surroundings before she moves forward. She takes things slow, looking at products from afar and trying not to look too interested until she decides that she might want it. The host of goods and advertising makes her nervous at first, but when she gets to the bags she gets a bit closer and looks more in detail. Looking over at Leah, she points to the egg-holding bags. \"How much d'you think this helps?\" " }, { "author": "Comissar", "message": "Seeing the other two taking their time walking around, Leah also takes a slower pace. Her gaze doesn't linger on the higher end products as she automatically dismisses them as being outside her price range. Instead, she takes an interest in the more mundane items of clothing. The cheapness of the Team Flare clothing in particular caught her by surprise. While in Kanto she'd been vaguely aware of their existence, and Officer Nepole had spoken a little about them from time to time, but she hadn't quite realised they were a big enough group to warrant their own fashion designs. Nor that they were apparently as infamous as Team Rocket to require enforced disbanding.\n\nAs Alyssa draws her attention to the egg carriers, she smiles, \" I hear they're pretty good. I'm pretty sure at least one of the gym leader's back home used one to, uh, to raise a Togepi. \" She gently frees her hand from Alyssa's, moving over to the stall to pick up one of the Slugma-emblazoned bags. Turning it over in her hands, she noted the heating elements carefully woven inside. Glancing up to Alyssa, she adds, \" You, uh, you don't really have to worry about wind chill or cold days with them. So it's, uh, it's not just useful for keeping your hands free. \"" }, { "author": "tgva8889", "message": "Alyssa looks up in surprise as Leah frees herself, following near her so she can look at the same bag she's looking at. She nods at Leah's explanation, leaning over the girl's shoulder and pointing a bit at the inside of the bag. \"So, um, that part would keep the egg warm even if it's cold out? That's cool.\" Settling back down, she smiles. \"D'you think I should get one? I, um, don't know a lot about eggs but I would guess it needs to be warm.\" " }, { "author": "Comissar", "message": "Leah finds herself smiling a little as Alyssa leans over her shoulder, giving a confirmatory nod at her question, \" Yeah. Umm, even Ice type eggs need a little bit of warmth. \"\n\nShe turns the bag in her hands over to look at the design again, glances to the table, then to Alyssa with a grin, \" Up to you which design you want though. \"" }, { "author": "tgva8889", "message": "Alyssa looks over the designs again, trying to look for something she finds familiar. After sifting through a few she looks at Leah. \"I don't know what to pick! I, um, don't think I know most of these Pokemon.\" She points at a few of the designs, then points at some of the other ones. \"So, um, I guess one of these?\" She picks up one of the Miltank ones and shrugs. \"I'm not good at making choices like this.\" Sticking her tongue out, she laughs a bit and smiles at Leah. \"How do you pick something like this?\" " }, { "author": "Comissar", "message": "Leah stifles a giggle as Alyssa admits her difficulties in choosing. \" I mean, if, uh, if you're wanting my opinion on it..? \" She looks over the options available, scanning the various designs for a few moments before picking up a baby Kangaskhan patterned holder, \" This one's cute. And the egg even goes where the pokémon's pouch would be! \" She demonstrates, opening the front pouch slightly." }, { "author": "tgva8889", "message": "Alyssa nods at Leah's suggestion. She slings the bag holding the egg off her shoulders and gingerly places it on the table, then shifts the egg out and carefully fits it into the bag slot. With it safely in place, she smiles. \"I think it works well!\" With one hand on the egg to keep it in place on the table, Alyssa looks to find the person she needs to pay for the bag." }, { "author": "Hazuki", "message": "Fortunately for Alyssa, the woman to pay is not far away. She's a lean woman, clad in a pleather jacket over a plaid shirt, with her hair tied up behind her head.\n\n \"'Ello.\" She looks over Alyssa with piercing eyes, tempered only slightly by a smile. \"Twenty gold for the bag. You a first time egger?\" " }, { "author": "tgva8889", "message": "Alyssa nods her head at the woman, digging in her pouch for the proper amount of gold. \"Y-yeah, um, it kinda happened by surprise.\" She counts out the money onto the table, then scoops it up and hands it over to the woman. \"But I kinda feel like it was meant to be, y'know?\" Turning to Leah, she smiles. \"Did you ever feel that way about something?\" " }, { "author": "Comissar", "message": "Leah reddens a bit as Alyssa turns to her, rubbing behind her neck as she grins back, \" I guess, uh, I guess sometimes..? \" She gives a small shrug, \" I'm, uh, I'm not usually the biggest believer in fate. \" She turns to the vendor, bobbing her head in gratitude once the payment was made before asking, \" Umm, do you, uh, do you have any advice on what we should and, uh, and shouldn't do..? \"" }, { "author": "Hazuki", "message": " \"Easy enough to take care of, basically indestructible, but if you want it to go quickly, always keep it warm, and make sure you've always got an eye on it, especially when it starts to rattle,\" the vendor says. \"Don't carry more than one, just for convenience, and don't keep it around Pokemon of the same kind that's not its parent, or they might decide it's theirs.\" " }, { "author": "tgva8889", "message": "Alyssa nods and takes mental note as the vendor goes into their advice, bowing slightly when she's done. \"Thank you! I'll make sure to do that, thanks.\" She smiles, carefully shifting the egg back onto her back with the egg safely inside. Turning to Leah, she smiles. \"What do you think?\" " }, { "author": "Comissar", "message": "Leah grins and nods at Alyssa's question, \" Looks good though, uh, though I thought it was one of those ones you wear round your front. \" She reaches out to Alyssa's shoulder, gently turning her so that she could see the egg on her back, \" I was wondering if we ought to cover it over but, uh, but it looks pretty secure in there. \"" }, { "author": "Hazuki", "message": " \"No, it sucks! They're not real Pokeballs!\" Nika's voice suddenly cuts through the crowd and the girls can see that she's standing just beside the storefront airbrushing Pokeballs.\n\n \"What are you talking about?\" The woman behind the counter has her hands on her hips and her voice is a little more level, but just as loud. \"They're standard Pokeballs, rigth out of the factory. They work as well as any other.\" \n \"There's no art to them!\" Nika says. \"It's just pictures painted by a machine. I can make better Pokeballs than this with my feet!\" \n \"Wh... Young lady, you're making a scene!\" \n \"You're making bad Pokeballs! Shame on you!\" Nika points an accusing finger at the woman, her volume not at all reduced, which has drawn quite a few eyes from the other customers. \"Shame!\" " }, { "author": "tgva8889", "message": "Alyssa blushes when Leah mentions that she should wear it on the front, and pulls the bag off her shoulders to put it on the other way. \"Um, like this?\" \n\nShe doesn't wait for an answer before Nika's voice carries over the crowd. Meeting eyes with Leah, she sighs but puts on her smile. \"Um, we better go over there before it gets too bad.\" Heading to where Nika is pointing at the woman, Alyssa puts a hand on Nika's outstretched arm to lower it. \"What's going on?\" " }, { "author": "Hazuki", "message": " \"Alyssa!\" Nika lets her arm be lowered, but she doesn't take her eyes off of the vendor for a second. \"This woman is just copying things onto Pokeballs! With a machine!\" " }, { "author": "tgva8889", "message": "Alyssa looks at the store front and to where Nika is looking, then turns her gaze back to her. \"I, um, get that.\" She takes out one of her own Pokeballs, looking at the rather bland outside. \"Is that, um, bad?\" " }, { "author": "Comissar", "message": "Leah grins as Alyssa fixes the bag's position, then turns in surprise at Nika's raised voice. Giving the bag vevndor a final, hurried bob of her head, she follows after Alyssa. A quick glance at the pokéball vendor's stall clues her in to Nika's objection. \" Umm, Nika..? It's, uh, it's really common to do that. It's quicker than, uh, than hand painting. With, uh, with how many pokéballs get used, it's kinda important that there's a way to, uh, to mass produce them... \"" }, { "author": "Hazuki", "message": " \"But then why do they have to act like they're giving a service by painting them?\" Nika asks Leah, turning to her with a frown. \"It's not a service. They're just letting a machine throw paint at it. That's not art.\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, \" Well... It is a service, though... Umm, the kind of pokéballs found, uh, found outside of Londo are basically all just red and, uh, and white. \" She gives a shrug, \" Not everyone's good enough to paint their own pokéballs. Umm, and, uh, and not everyone can afford a, uh, a bespoke service... \"" }, { "author": "Hazuki", "message": " \"So they should use regular ones!\" Nika says. \"If people want special ones, they should get real artists to do it. Not machines.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"Not everyone can get people like you and me to do good work on these kinds of things.\" She smiles. \"You and I are special like that I guess.\" She shifts the Pokeball in her hand and then puts it away. \"I think there's a place for less special ones like these. Like, something between what you make and just regular Pokeballs.\" " }, { "author": "Hazuki", "message": " \"I don't know...\" Nika shoots a glare at the machine. \"It feels like the machines will just get better and then I won't be able to do it any more.\" " }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"I don't think machines will ever be as good as you and I am at what we do.\" She smiles at Nika, trying to assuage her. \"The machine will never have our special spark.\" " }, { "author": "Comissar", "message": "Leah gives the vendor a brief look mixed with worry and embarrassment as both Nika and Alyssa disparage the machine printed designs, before glancing back to Nika, \" I think it's, uh, it's just a different market. There's always going to, uh, going to be a market for, uh, for bespoke things. \"" }, { "author": "Hazuki", "message": " \"But what if they make a machine Nika?\" Nika tugs at the neck of her shirt. \"Then there won't be a need for me!\" " }, { "author": "tgva8889", "message": "Alyssa giggles and hugs Nika. \"No machine will replace you.\" " }, { "author": "Hazuki", "message": "Nika is a bit of a saggy hug-reciprocator at first, but she manages to hug back within a couple of seconds. Maggie also hops in on the hug train." }, { "author": "Comissar", "message": "Leah gives a soft laugh at the impromptu group hug, reaching up to tuck a few stray strands of hair away from her face as she turns to the vendor. Clasping her hands in front of herself, she offers the vendor a bow. \" Umm, sorry we, uh, we made a scene. I hope, uh, I hope your day goes well. \"" }, { "author": "tgva8889", "message": "Alyssa pulls away from the rather awkward hug given the egg in the way, though she's all smiles. She pats Maggie and looks at Nika. \"You doing okay? Sorry for the, um, big egg here.\" Turning to the vendor, she bows. \"Sorry as well!\" She is a bit red as she returns to upright position, though she smiles at Leah.\n\nTurning back to Nika, she points down the hall. \"D'you wanna look at some more foreign clothes and things? There's a lot of stuff here that looks pretty cool.\" " }, { "author": "Hazuki", "message": " \"Fine. Just get her out of my hair.\" The vendor says, with a dismissive wave of her hand.\n\nNika is quite happy to be led away from that small area and the burgeoning crowd seems to have died down.\n\nAt Alyssa's words, Nika frowns. \"I'm not sure... Leah, do they make bespoke foreign clothes? I want to buy those if I can, or I'll be a hypocrite.\" " }, { "author": "tgva8889", "message": "Alyssa, thinking, says, \"What if you got some plain one and we bespoked them? I can do some drawing and painting.\" " }, { "author": "Comissar", "message": "Leah follows after the other two, giving a complicated shrug at Nika's question, \" You can get bespoke clothes, but they tend to be really expensive. Fashion tends to, uh, to be mass produced for more general sizes. \" She grins at Alyssa's suggestion, \" That sounds like it could be fun, you'd want to, uh, to make sure you got fabric paint though. Just so, uh, just so it doesn't wash out. \"" }, { "author": "Hazuki", "message": " \"You know foreign styles?\" Nika asks Alyssa, her eyes wide. \"Like what they put on clothes?\" " }, { "author": "tgva8889", "message": "Alyssa shakes her head at Nika's question. \"Not really. I've seen some stuff but, um, I don't know a lot about it. But we can look or ask around here for things that inspire us.\" She points to a few clothes that she sees. \"We can take something more, um, mass-produced and use it as a starting point?\" Shrugging, she smiles at Nika. \"What do you think?\" \n\nNodding at Leah's suggestion, Alyssa puts a hand to her chin. \"We can probably find some good paint for clothes if we look. Maybe something from around here, to be more, um, foreign.\" She smiles at Leah. \"Maybe we can, um, get your thoughts on some things? I know fashion isn't a big interest of yours but you know more about Kanto than we do.\" " }, { "author": "Comissar", "message": "Leah nods, \" Yeah, sure. I'm, uh, I'm not sure how much help I'll be..? \" She gives a grin, \" But, umm, but I don't mind being fashion adviser. \"" }, { "author": "Hazuki", "message": " \"Will they have any blank ones?\" Nika asks, as she adjusts her pack. \"If... I don't want to copy someone else's design from the start.\" " }, { "author": "Comissar", "message": "Leah glances around the stalls at Nika's question, frowning slightly as she scanned the merchandise available, \" I'm sure there's, uh, there's someone selling plain clothing. I mean, jeans usually are, uh, are just blue, and I never found it too hard to find T-shirts without any designs on them. \"" }, { "author": "tgva8889", "message": "Alyssa shrugs. \"We can look! I, um, kinda like the feel of the cloth on some of these anyways.\" She points at Leah's shirt. \"Maybe not in here, though? I'm not sure we can find something like that in here.\" " }, { "author": "Hazuki", "message": "The girls' search for plain clothing leads them out of the comparably more luxurious warehouse and out to one of the smaller prefab buildings marked as Generic Clothing. As they enter, they're struck by a particular sense of unoriginality, as clothes are displayed in boxes, with simple pictures of the plain attire taped to the side of the box, along with a price written beneath it in marker pen. Shelf upon shelf is filled with the boxes, ranging from t-shirts to jackets to jeans to pantyhose. If it weren't for the counter on the far side of the room, one might be able to get lost in the dullness of it.\n\nFortunately, the counter does plenty to hold at least Maggie's attention, as the person standing behind it is distinctly not a person. In fact, it seems to be a Mawile dressed in what Leah might recognize as the most standard school uniform in Kanto, serafuku from collarbone to toe." }, { "author": "tgva8889", "message": "Alyssa, initially excited by their idea, seems a bit lower in spirits once they start walking through aisles of boxes with no real imagery. Bending down to look at various pictures, she scratches her head a bit as she tries to parse all the boxes and boxes of clothes to find what they're looking for. Shrugging to Nika and Leah, she says \"I, um, I guess we'll have to use our imaginations?\" She walks up to the counter with Maggie, starting to speak to ask for help but stopping when she notices the Pokemon there. Smiling, she waves at the Mawile. \"Hi! Um, we were looking for some clothes that we could, um, paint on?\" " }, { "author": "Comissar", "message": "On entering the smaller warehouse, Leah's first impression was surprise at the uniform the Mawile manning the desk happened to be wearing, the clothing feeling out of place for the setting to her. Blinking her confusion away, she looks over to Alyssa, giving her a shrug in response to her comment, \" I mean, uh, the idea is to just find some plain clothes, right..? I'd, uh, I'd just worry about finding some in the right size. \" She turns her attention to Nika as they search through the boxes, \" Umm, was there specific clothing you were, uh, you were looking for..? \"" }, { "author": "Hazuki", "message": "The Mawile jabs a finger at the shelves, then some more shelves, then some of the other shelves.\n\n \"Um, no,\" Nika says. \"I don't really like skirts or dresses for traveling, so, not those? I need skin covering things.\" " }, { "author": "tgva8889", "message": "Alyssa follows the Mawile's pointing, then bows. \"Thanks!\" Turning back to the others, she pauses to hear Nika's explanation then nods to her and heads off into the corridors of shelves. Once she finds some shirts and blouses she calls out. \"Nika, down here! We gotta find things in the right size.\" She starts bending down to check all the boxes for size measurements, trying to find her own." }, { "author": "Comissar", "message": "Leah nods at Nika's request, \" That's fine, I'm sure we can, uh, we can find some jeans here too. Or if not jeans, some trousers or shorts at least. \"\n\nShe sets off down a different aisle to Alyssa, hunting through the boxes for legwear in approximately Nika's size. She glances briefly up at Alyssa's call, then turns her attention back to her own search. When she does find what she's looking for, she makes a mental note of its location and returns to the other two. \" When, uh, when you're ready, I've found some legwear too. \"" }, { "author": "Hazuki", "message": "Both girls manage to find an assortment of clothes that suit the needs of Nika (And Alyssa finds plenty that fit herself).\n\n \"I...\" Nika frowns as she looks at the various blouses, jeans, t-shirts, shorts, and things that they've discovered. \"We need to think of what to do with these!\" " }, { "author": "tgva8889", "message": "Alyssa smiles. \"Well, we can try and find some designs we like and, um, kind of make them our own?\" She shrugs, sorting out the clothes they've found so she has all the things in her size and Nika has all the things in hers. \"I guess we'd need to go look for things we like on the foreign clothes, then.\" With things properly divided, she heads up to the counter and counts out money for the Mawile." }, { "author": "Hazuki", "message": "The Mawile happily collects Alyssa's money and hands over a few generic paper bags for her and Nika to carry their things out in.\n\n \"Will there be room in your room for us to do it there?\" Nika asks. \"I mean... There's only one bed.\" She says, as Maggie peers into Alyssa's bag.\n\n \n Spoiler: OOC \nWe'll figure out the cost depending on how much stuff the pair end up using, when that's figured out.\n " }, { "author": "Comissar", "message": "Leah tilts her head a little as she looks at the clothes being bought. \" You can, uh, you can always try and come up with something unique, too..? But, uh, but I'm sure I can find some designs you might like in, uh, in my old photos from Kanto. \"\n\nAs the group leaves, Leah gives Nika a shrug, \" I mean we, uh, we don't have to do it indoors..? As long as the weather holds, we can, uh, we can just find somewhere dry to paint..? \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie, holding the bag open so she can look. \"D'you wanna help us, Maggie?\" \n\nShe lags a bit behind to thank the Mawile as they head out of the store, pausing to consider Nika's question before Leah answers. Alyssa likes Leah's response, and smiles brightly. \"Yeah, we can do it all outside! I dunno where exactly, but it might be fun to do it more outdoors. But we gotta get the paints first.\" She turns around, looking for the map sign to see if it might helpfully lead to some foreign paints." }, { "author": "Hazuki", "message": " \"Like a park?\" Nika asks, as Maggie eagerly nods at Alyssa's question. \"'Cause the ground around here is all swamp-y.\" \n\nAlyssa does spot a small arts and crafts store set up in one of the prefabs on a corner. It contains various art tools, pencils, brushes, paints, stands, and even a shelf containing mysterious devices only identified as \"art tablets\". A young woman sits behind the counter, her hair pulled into a braid with each set of strands dyed a different color of the rainbow." }, { "author": "tgva8889", "message": "Alyssa nods at Nika's comment, patting Maggie. \"Yeah, maybe we'd have to find something like that. The ground is probably not the best place to do painting, anyways.\" Spying the shop, she points slightly and heads off that way.\n\nOnce she's there she takes a moment to look over the various supplies, checking their quality against what she's familiar with before asking, \"Um, d'you have any fabric paints? We wanna paint some clothes but we don't want it to come out in the rain.\" She turns a bit red as she realizes that second sentence might be completely unnecessary, but smiles through the thought." }, { "author": "Comissar", "message": "Leah smiles as her idea is well received, \" A park sounds like a good idea. Umm, any idea where, uh, where the nearest one would be..? \"" }, { "author": "Hazuki", "message": " \"I don't think Diwyneb has one,\" Nika says. \"There's the Diwnyneb Dusk! But that's for Knights and stuff.\" \n\nAlyssa finds that the quality is only decent, but it does have more variety than she's used to - including particularly shiny paint, or glitter paint, and all that would work on fabric, once the storekeep points the way.\n\n \"Need anything else, let me know,\" she says." }, { "author": "Comissar", "message": "Leah sags a little as Nika comments on the lack of parks. \" Oh... That's a shame... How, uh, how strict are they about letting non-Knights in at, uh, at the Dusk..? \"" }, { "author": "tgva8889", "message": "Alyssa steers away from any novelty paints that she might find interesting, sticking instead to just the fabric paints they were looking for. She picks out a couple basic colors that could be used for mixing and then a couple of the more common mixed colors, making sure to budget her choices so as to not spend too much money. She smiles at the storekeep and nods. \"We might have to come back!\" \n\nOnce she's made the proper exchange of money for goods, she turns back to the others discussing where to go. \"Maybe we can find somewhere with, like, an outside table we can use?\" " }, { "author": "Hazuki", "message": " \"Well.. It's full of powerful Pokemon you're meant to fight,\" Nika scratches her neck. \"I don't think we'd get any art done.\" " }, { "author": "Comissar", "message": "Leah hesitated, a sheepish look on her face. \" That's, uh, that's a very good point. Umm, maybe, uh, maybe we don't go there, then. \" She rubs behind her neck, giving a shrug, \" Well, uh, maybe an inn..? If we can't find somewhere outdoors, we could go at a, uh, a quiet time and use a table..? \"" }, { "author": "tgva8889", "message": "Alyssa shrugs, waving Maggie over to look at the paints she got. \"I think we'd want somewhere we could get a bit messy with paint, but anywhere with enough open space would work.\" She shows the Gothorita a few of the different colors. \"I don't think we'd need that much. " }, { "author": "Hazuki", "message": " \"This is getting too hard.\" Nika frowns. \"Let's just go to the inn I'm staying at.\" \n\nMaggie takes a look over the paints and points at the purple one." }, { "author": "tgva8889", "message": "Alyssa smiles and giggles a bit to Maggie, nodding. \"That's a good one.\" She makes sure to put it away carefully.\n\nLooking up, she nods to Nika. \"Yeah, that's a good idea. Sorry for, um, taking so long.\" She looks around a bit then heads in hopefully the right direction, turning around to wait for Leah and Nika to come with her." }, { "author": "Hazuki", "message": "Nika leads the girls to her inn room with such vigor that the girls are incapable of noticing any particularly interesting features about the location before they're inside! They soon find themselves in Nika and Sass' room, which is generally neat and tidy, more spacious than their own, and it even has a table for the group to sit on.\n\n \n Spoiler: OOC \nLazy post, but I am creatively drained today. T.T\n " }, { "author": "tgva8889", "message": "Alyssa puts her things down on the table, looking around the room. \"Wow, you guys do have a much bigger room. Ours is kinda small.\" She looks at Leah and smiles. \"This should work I think, as long as Sass doesn't mind.\" " }, { "author": "Comissar", "message": "Leah returns Alyssa's smile with one of her own, \" I'm sure she'll be fine with it. \" Moving to take a seat beside Alyssa, she gives her a questioning look, \" Want me to, uh, to look after the egg while you paint..? \"" }, { "author": "Hazuki", "message": " \"Oh!\" Nika suddenly exclaims, then darts over to Alyssa's side. \"Do you think you could paint on my bindings? It would be fun to be able to take off my outer layers when I got hot and still wear something cool.\" " }, { "author": "tgva8889", "message": "Alyssa nods to Leah, carefully slipping off her egg carrying bag and putting it on the table. She slides it towards Leah gingerly. \"Be careful.\" \n\nShe shrugs at Nika's suggestion. \"Sure. We have to figure out what you want to do, though.\" Her first task is to arrange all the paints and brushes. \"Is there something we can use for water?\" " }, { "author": "Hazuki", "message": " \"Yeah! Let me get it,\" Nika says, as she walks into the en-suite and lets out a little whistle. A few moments pass, followed by a rumbling sound, and then she comes back into the room with a Staryu clutched to her chest." }, { "author": "Comissar", "message": "Leah gently takes the egg off of Alyssa, settling it into a hug on her lap. She looks a little surprised as Nika retrieves a Staryu from another room. \" Do, uh, do you keep your Staryu in the, uh, the en suite normally..? \"" }, { "author": "Hazuki", "message": " \"No, it's the inn's!\" Nika says, as she holds it out with both arms. \"There's a little tunnel thing, and you can use it to make water for the bath and things!\" " }, { "author": "tgva8889", "message": "Alyssa, not really sure how best to approach Staryu, takes to patting it on the most upward-facing of its prongs. \"Um, hi, Staryu. Can you please give us a little bit of water into a bowl?\" She gestures towards one that has been setup on the table." }, { "author": "Comissar", "message": "Leah looks a little surprised at Nika's comment, \" Like, uh, like a hose..? Or a tap..? \" More to herself, she adds, \" I mean, I guess, uh, I guess it's quicker to put in than full plumbing..? \"" }, { "author": "Hazuki", "message": " \"What's plumbing?\" Nika asks, as the Staryu squirts a spout of crystal clear water into the bowl." }, { "author": "Comissar", "message": "Leah blinks at Nika's question, first in surprise, then again as she thinks of how to explain the world of plumbing, \" Umm, well, it's pipes that, uh, that get put into a building to move water around. So, uh, you'd have a water supply to, uh, to your sinks, or shower, or bath, or, uh, or toilet. And it can be hot or cold, too. \"" }, { "author": "Hazuki", "message": " \"Oh, like the waste chutes!\" Nika nods as she starts shuffling back to the bathroom, Staryu in her arms. \"But... In reverse, for baths.\" " }, { "author": "tgva8889", "message": "Alyssa waves a small wave as Staryu is taken away, still arranging everything they'll need for the painting. Her mind is elsewhere, and she seems completely unaware of the conversation occurring as she says, \"So, um, what should we do first? Shirts? Pants? Some of the maybe nicer things? D'you wanna, like, dye them first and then paint designs on them or, um, just on white?\" " }, { "author": "Hazuki", "message": " \"Um, I don't know,\" Nika pulls up a seat when she returns. \"Maybe you can sketch some things and then we can see what works best?\" " }, { "author": "Comissar", "message": "Leah nods at Nika's suggestion, a smile on her face, \" That, uh, that makes sense. Better to, uh, to make sure you're happy with the design first. \" She shuffles her chair a little closer to Alyssa's and, egg still hugged to her chest, leans against her gently. \" Umm... Just, uh, just let me know if, uh, if y-you need me to move. \"" }, { "author": "tgva8889", "message": "Alyssa nods, taking out her sketchbook and flipping until she finds a clean page. She quickly draws the outline of the front of one of the shirts, then the back. \"Okay, um, what kind of foreign design do you wanna try first?\" She looks at Nika then turns to Leah, blushing a bit as she realizes how close Leah is. Looking at her, she smiles. \"Okay, um, I will. You're, um, good now.\" She smiles, leaning a bit into her and moving the pad so Leah can see more easily." }, { "author": "Hazuki", "message": " \"I like the ones with a lot of colors, and things happening in them,\" Nika says. \"Kind of like... Boom, you know? All over them.\" " }, { "author": "tgva8889", "message": "Alyssa nods and starts sketching, trying to put good combinations of explosive shapes together on the shirts with some shading to show they are different colors. Since she's using pencil it's all black and white, but there's still clear differences in tone where the colors change. Not looking up, she says, \"Leah, what sorts of designs would be right for Kanto style?\" " }, { "author": "Comissar", "message": "Leah is quiet for a few moments as she thinks, \" Well, there's kinda all sorts of popular designs. Umm, when I left though, it was popular to have floral designs that looked like they'd, uh, they'd been taken straight from an old painting. Or, umm, or waves in the same kinda style. Umm, but spotty patterns were, uh, were also common. \"" }, { "author": "Hazuki", "message": " \"Old paintings?\" Nika asks, as she takes a seat on the opposite side of the table and plants her chin on her upturned palms. \"What kind of paintings do you have?\" " }, { "author": "Comissar", "message": "Leah shifts a little, looking over to Nika, \" Umm, so the paintings I mean were done with ink on, uh, on rice paper..? It's not really a common style anymore, but it's got a really distinctive look to it. The, uh, the paintings I've got at home are more modern. And, uh, \" She gives a faintly apologetic smile, \" And to be honest we have more photos than paintings. \"" }, { "author": "Hazuki", "message": " \"Oh, I know about photos.\" Nika puffs up her chest. \"Sass told me about them. Is it true you can take a picture of anything you want?\" " }, { "author": "Comissar", "message": "Leah breaks into a grin, nodding as she shifts to sit more upright for a moment. \" Yeah, umm, give me a sec. \" Maneuvering the egg so that she could hold it one handed, she dug into her pocket to find her pokégear. Turning it on and activating the camera, she passed it over to Nika. \" Give it a try if you want. Just, uh, just point it at something so that it shows on the screen, then tap the little button at the bottom, in the middle. \" She leans into Alyssa again, \" It's pretty straight forward. Umm, you can check photos taken earlier too by pressing the little button on the bottom left. \"" }, { "author": "Hazuki", "message": " \"Got it!\" Nika says, as she takes the Pokegear. \"Um, I think I do.\" She furrows her brow as she points the camera straight ahead. \"Now... No?\" She furrows her brow, fidgets a bit, then it makes the picture-taking sound. \"Done it! You two look super cute!\" She says, as she shows them the picture of the pair of girls cuddled up on the other side of the table." }, { "author": "tgva8889", "message": "Alyssa, who has mostly occupied herself with drawing some of the designs kind of like how Leah described, looks up at Sass's picture and blushes. \"Oh, um, th-thanks.\" She looks over at Leah and smiles. Looking back at her sketch, she says, \"What do you think?\" One of the new shirts has a bunch of native Londo flowers arranged in a pattern along a bright background, and another has some stylized waves. Next to the others they look much more specifically Kanto; the first shirt is a bit more geometric, starburst-type shapes that don't evoke anything in particular." }, { "author": "Comissar", "message": "Leah finds her cheeks heating a little as she realises what the subject of Nika's photo was going to be. She made sure to give a smile for the camera all the same, leaning in a little closer to Alyssa as she did so. Her blush deepens as Nika comments on how cute they look, returning Alyssa's smile with a grin of her own. When her attention is drawn to the t-shirts that have been sketched out, she nods toward the floral patterned design. \" I, uh, I like the look of that one. \"" }, { "author": "Hazuki", "message": " \"Ooh, I like that one!\" Nika points at the geometric design. \"I think that would look... Well, I'd like it on my bindings, but there's no point in that if nobody's going to see them anyway, huh?\" She asks, then glances down at the pokegear she's holding. \"Um, it says: picture sending, zero point zero one percent done.\" " }, { "author": "Comissar", "message": "Leah abruptly sits up straighter, \" Wh-what? Wh-who's it sending to? \" She leans forward a bit, trying to see the screen." }, { "author": "Hazuki", "message": "Leah sees that the photo is apparently being sent to her mother, and has reached 0.02% completion." }, { "author": "Comissar", "message": "Leah hesitates as she sees who the message is sending to. After a long moment's deliberation, she closes her eyes and sighs. Opening them again, she gives Nika a smile, \" That's fine. Umm, it'll, uh, it'll be doing that for a while but... Yeah, that's fine. \"" }, { "author": "tgva8889", "message": "Alyssa smiles and nods at Leah's choice. \"I like that one too.\" She laughs at Nika's comment on the drawing, looking over at her. \"If you know it's there and you like wearing it, that's good enough isn't it?\" \n\nShe shifts a bit as Leah sits up, putting a hand on her back when she sits back down. \"How does that work?\" Pointing over at the Pokegear, she looks at Leah. \"Like, with the sending?\" " }, { "author": "Comissar", "message": "Leah's quiet for a moment as she thinks on the best way to describe it. \" So... Each pokégear can be connected... Umm, and they can communicate with each other. Sort of like sending letters..? But it makes a copy of whatever's going to, uh, going to be sent, and sends that. So I'll still have the photo, but my Mum will too... \" She gives an uncertain look to the other two, \" Does that, uh, does that make sense..? \"" }, { "author": "tgva8889", "message": "Alyssa looks up from her drawings at Leah. \"So, uh, it's kind of like if I make another drawing and then make it go really fast to someone far away?\" She kind of draws in the air to show something going far away. \"That's cool.\" Realizing she's been starting at Leah a bit, she turns a bit red and goes back to her sketch book, trying to finish out some other possible designs with different flowers, different geometric shapes, different waves, and then combinations of flowers, shapes, and waves. Most of them end up being very simple and quickly made, but all of them still have the spark of creativity." }, { "author": "Hazuki", "message": " \"What about that one?\" Nika asks, as she points to a particularly bold combination of yellows and greens. \"Will you be able to paint bindings so they look okay even if I don't align them all right?\" \n\nMaggie, meanwhile, seems to have gotten bored of exploring and pulls up a seat." }, { "author": "Comissar", "message": "Leah gives a smile and shrug in response to Alyssa, \" Sort of..? It's not always, uh, not always really fast. If, uh... \" She hesitates, realising her analogy of sending a painting breaks down at file sizes and connection speeds. She gives Alyssa an apologetic look, \" It, uh, it gets kinda complicated though... Umm, if, uh, if a photo's really... Big, it can take a while to send. Or, umm, or if there's a poor connection. Like... Uh... \" She nods to her pokégear on the table, \" Back in Kanto that would've sent already. But, umm, but there's not as much coverage here so, uh, so it takes a lot longer to find a connection. \"\n\nShe looks over at Nika's choice of pattern and smiles, \" It looks very summery. I think if it's a, uh, a repeating pattern it should be fine..? \" Her voice takes on a more thoughtful note, \" We could, uh, we could mark out roughly where on the fabric you'd need to match up the colours..? Just to help make sure it works for you..? \"" }, { "author": "Hazuki", "message": "Nika gets up to go to one of the drawers and retrieves a long white sarashi, which looks to Leah a lot like an exceptionally long bandage, and places its folded form on the table.\n\n \"Maybe it can be done in sections, so the reds and yellows overlap...?\" " }, { "author": "tgva8889", "message": "Alyssa nods at Leah's explanation, though she turns her head a bit. \"So, like, it has to find a good road to send it on? And, um, 'cause we just got those here we don't have that many roads?\" She turns towards Maggie as she comes up and holds the sketch pad so she can see.\n\nShe smiles at Nika's question. \"Yeah, I'm pretty sure I can make it work for you. Just give me a bit.\" As Nika places the bindings on the table, Alyssa starts sketching them twice, once completely flat and stretched out and once sort of bunched up and circular, like it would be wrapped around Nika's chest. Then she starts filling in the pattern Nika pointed out on each one, making adjustments as she tries to see what it would look like scrunched up." }, { "author": "Comissar", "message": "Leah gives the sarashi a surprised look as it's retrieved. More to herself than anyone else, she comments, \" I, uh, I didn't realise they were that long. I guess, uh, I guess I just thought they were kinda like tube tops... \"\n\nShe looks over to Alyssa at her question and gives a hesitant nod, \" Y-yeah... Yeah, that's not a bad way of putting it. \"" }, { "author": "Hazuki", "message": "Maggie peers at the sketchpad for a few seconds, gives a nod, then tries to sit on Alyssa's lap.\n\n \"Tube tops...\" Nika stares off to the side. \"How do they work?\" " }, { "author": "Comissar", "message": "Leah's ears heat a little at Nika's question as she sits up straighter again. \" Oh, umm... They're, uh, they're tops that, uh that go from, uh, from below the shoulders, \" She draws a line across herself with her finger, a little way below her collarbone, \" And, uh, and they can vary how far they, uh, they go down. Umm, a lot of them show, uh, show your stomach, \" She draws another line, \" But, uh, but some are, uh, are smaller than that. And, uh, and they just cover your chest. \" She draws a third line, \" Umm, they, uh, they don't have straps, which is, uh, which is why they get called 'tube tops'. They, uh, they stay up because the fabric's held tight. Umm, usually it's a bit, uh, a bit stretchier than normal clothes to, uh, to help with that. \"" }, { "author": "Hazuki", "message": " \"Oh... Wouldn't that get so tight that it's uncomfortable?\" Nika asks. \"And are they made out of thick things? The sarashi works so well because it's thick, too, so you've got your modesty, althoughit is a pain to wrap sometimes.\" " }, { "author": "Comissar", "message": "\" I, uh, I don't know, \" Leah admits, \" I've never, uh, never actually worn one. And they get made of, uh, of a lot of different things. Umm, some look kinda thin, others can be pretty thick. Umm, like I say I, uh, I don't really know what they're like to wear, though. \" She hesitates, reddening a little, \" Although, uh, I, uh, I have to admit I thought the, uh, the same thing about sarashi's..? Umm, I thought you'd have to, uh, to tie them tight..? I guess, uh, I guess they're not as restrictive as I, uh, as I thought..? \" She looks uncertainly between Alyssa and Nika." }, { "author": "Hazuki", "message": " \"They're tight, but, like, that's what they're meant to be?\" Nika says. \"Like... I want mine tight for binding and I can do it comfortably. But if something's tight and it's not meant to be tight, or it's not tight in the right way?\" She pauses. \"It's complicated.\" " }, { "author": "Comissar", "message": "Leah gives Nika a faintly confused look following her explanation, \" Umm, it, uh, it sounds it... \" She smiles, giving a shrug, \" I guess, uh, I guess they're easy to buy, though..? Umm, they, uh, they look like they'd all be the same size for, uh, for everyone..? \"" }, { "author": "tgva8889", "message": "Alyssa smiles, making a bit of space so Maggie can sit on her lap. Looking up as Leah looks at her, she shrugs. \"I, um, have only worn one a few times, but, um, yeah, if you do it right I can wear a really big one. Harder to, um, tie it right, though.\" She makes a few motions around her body like she is tying the sarashi, her motions big enough to go around Maggie. \"I, um, haven't really had much reason to wear one since, um, I mostly wear working clothes.\" She gestures at her dress, shrugging. \"I, um, guess I wouldn't mind wearing something nice again.\" Her attention turns back to trying to finish the designs for the sarashi." }, { "author": "Hazuki", "message": "Maggie lets out a happy little cry as she's allowed to sit on Alyssa's lap and eagerly watches her finish off her sketch.\n\n \"Sass says she wants to wear one, but it's too much work to look tough,\" Nika says. \"Like she doesn't spend ten minutes every morning getting her hair ruffled just right .\" " }, { "author": "Comissar", "message": "Leah can't help but grin at Nika's comment, \" I've, uh, I've never thought that Sass had a, uh, a problem being tough. But I didn't know she took the time to ruffle her hair, either. That's, uh, that's pretty cute, actually. \"" }, { "author": "Hazuki", "message": " \"You should see her when she gets home and has to take that armor thing off of her head.\" Nika giggles. \"It's all fluffy but for this one strip that's been flattened down. She glared at me when I laughed the first time...\" " }, { "author": "tgva8889", "message": "Alyssa giggles at Nika's description. She looks over at Leah as she comments on ruffled hair, and smiles at her. \"Have you ever tried wearing your hair differently? I, um, tried doing it up but it's a lot of work. Mostly I just want it out of my face and my paints.\" She gestures to her ponytail and giggles." }, { "author": "Comissar", "message": "Leah finds herself also breaking into giggles as Nika describes Sass' difficulties with headgear. Turning her attention to Alyssa, she shakes her head, \" Uh, not really, no... I mean, I, uh, I put it back in a ponytail when I work, but that's about it. I mean, I've, uh, I've thought about having it shorter..? About to here..? \" She holds a hand just at her shoulder, \" I think it'd be easier to handle, but, uh, but it also takes forever to grow out. So, umm, if I don't like it, I'm stuck with it for ages. \"" }, { "author": "tgva8889", "message": "Alyssa turns her head at Leah as she responds, nodding. \"W-well, I could try drawing it and, um, you could, um, see if you like it.\" She gestures down with her pencil and smiles. \"That way, you could see if you like it and, um, if you don't then you don't have to do it.\" Looking up and down, Alyssa smiles. \"Um, I don't think I'd ever cut my hair.\" " }, { "author": "Comissar", "message": "Leah's cheeks heat a little at Alyssa's offer, \" Well, umm, yeah. If you don't mind doing it it, uh, it'd be nice to know how I'd look before I commit to it. \" She breaks into a grin at her other comment, \" Well, uh, the nice thing about hair is that any changes you make aren't, uh, aren't there forever. So if you regret it, you can, uh, you can wait it out. That said... \" Her grin broadens, and she leans back into Alyssa, \" I, uh, I like yours how it is. \"" }, { "author": "tgva8889", "message": "Alyssa smiles, turning a bit red as Leah leans in. \"Thanks.\" Alyssa looks down at her sketch, doing some small touches, then picks it up a bit so Nika can more easily see. \"What do you think of that, Nika?\" She points with the tip of the pen at sarashi, one image with it fully stretched out and one with it tied, so Nika can tell how it would look to wear. The patterns are setup so when folded, the pattern still looks like it should." }, { "author": "Hazuki", "message": " \"It looks so nice!\" Nike claps her hands together. \"Do you think you'll really be able to do it that good?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"I've, um, done a lot of painting and drawing but never on clothes, so, um, maybe? We can work together.\" She shifts a bit in her seat, then looks down at Maggie in her lap. \"Can I put you down so I can get up, Maggie? You can watch me do some painting.\" She looks up at Leah with a sort of embarrassed smile." }, { "author": "Hazuki", "message": "Maggie lets out a long sigh and slips off of Alyssa's lap." }, { "author": "Comissar", "message": "Leah shuffles her chair back a little as Alyssa stands. \" You can, uh, you can sit with me if you want, Maggie..? I, uh, I don't mind. \"" }, { "author": "Hazuki", "message": "Maggie looks at Leah for a moment and thoughtfully tilts her head. She reaches out and squeezes Leah's thighs, gazes of thoughtfully, then hops up on her lap.\n\n \"Where'd you meet Maggie?\" Nika asks as she stands." }, { "author": "Comissar", "message": "Leah shifts the egg in her arms so that it's held in just one arm, propped slightly against the table, in order to make space for Maggie. She jumps a bit as Maggie squeezes her thighs, having expected her to simply jump up, but she settles again once the Gothorita is seated. She looks over to Nika at her question, \" Well, uh, we ran into her on, uh, on the way here, actually. It wasn't all that long after, uh, after we left Thundercrag. Umm, she, uh, she came into our cave to, uh, to try and steal food. We, uh, we ended up making friends with her and, well, she came with us. \"" }, { "author": "Hazuki", "message": "Maggie spends a few seconds shifting about to get comfortable on Leah's lap, then leans back and yawns.\n\n \"How did you know she was trying to steal food?\" Nika asks, as she scratches her head. \"Did she just try to run out with it while you weren't looking?\" " }, { "author": "tgva8889", "message": "Alyssa bows slightly to Maggie and Leah. \"Thanks.\" She looks Leah in the eyes and smiles, then turns her attention to painting the design onto the sarashi.\n\nIn response to Nika's question, Alyssa nods. \"She kinda kept us down with her psychic powers while she picked up our stew and tried to get away with it. So, um, pretty sure.\" She looks up at Maggie, giving her a meaningful but playful look. \"I've been, um, watching over her since then, though.\" " }, { "author": "Hazuki", "message": "Maggie looks innocently away when Alyssa slings her accusation.\n\n \"Oh, that's cool! You don't hear a lot of tales about people befriending wild Pokemon without a Pokeball,\" Nika says. \"Well, I don't, but I'm in the Pokeball craft, so maybe there's a secret way or something.\" " }, { "author": "tgva8889", "message": "Alyssa laughs at Maggie's reaction, looking over at Nika when she comments. \"Yeah, um, I guess. I, um, I never thought of it that way I guess.\" Looking back at Maggie and Leah, she tilts her head a bit. \"Do Pokeballs do anything special or, um, d'you think it's mostly what happens between a person and a Pokemon? Like, um, would my Pokemon and I be friends if I didn't put them in a Pokeball? I, um, made friends with one of them before I caught it but, um, there's one I caught that I still haven't talked to yet.\" Her face gets a bit shadowed as she puts her head back down, focused on painting." }, { "author": "Comissar", "message": "Leah returns Alyssa's smile, nodding along as she elaborates on how they came across Maggie. She gives a careful shrug when asked about how pokéballs influence friendships between trainer and pokémon, making sure the movement wasn't great enough to disturb Maggie too much. \" I, uh, I don't know, to be honest. And, uh, and we'll find time for you to speak to them properly. It's ok. \"" }, { "author": "Hazuki", "message": " \"I think it's kind of a ceremony, you know? Like getting married? You can get everything it does either way, but it's a way of making it official!\" Nika says. \"And it convinces stubborn Pokemon who wouldn't believe you beat 'em that you did.\" " }, { "author": "Comissar", "message": "Leah grins and nods, \" Heh, that, uh, that sounds like a good way to put it. And, uh, and not all pokémon will need that, uh, that 'official' catching. \"" }, { "author": "tgva8889", "message": "Alyssa looks up at Leah, nodding at Nika's thought. \"Like, um, I know a lot about how to catch a Pokemon, and, um, I've made friends with a lot of Pokemon, but I guess I never thought about what catching a Pokemon meant, y'know?\" She shrugs as she paints. \"Maybe it'd be better if I didn't try to catch Maggie and, um, was just her friend.\" Looking over, she smiles at Maggie sitting in Leah's lap. \"What do you think, Maggie?\" " }, { "author": "Hazuki", "message": "Maggie's head perks up at the mention of her name. She looks at Alyssa, then holds her arms out for a hug.\n\n \"Um, how much do you know about Pokemon catching?\" Nika asks, her head tilted. \"I thought you were just an artist!\" " }, { "author": "tgva8889", "message": "Alyssa giggles and holds out an arm to Maggie, as if to invite her over.\n\nLooking over to Nika, she shrugs. \"I, um, used to practice and, um, read a lot of books. And, um, I learned a bunch of special stuff? So I guess more than most?\" She shrugs. \"I, um, never really knew how much was weird to know?\" " }, { "author": "Hazuki", "message": "Maggie sees Alyssa's invite, then looks down at her seat, then grabs Leah's top in one hand, points at Alyssa with the other, and makes a little cry up at Leah.\n\n \"Huh... Weird! I know all about how Pokeballs help capturing, not a lot about actually... Doing it? The fighting part seems hard. That's why we have Knights anyway, right? To do the fighting for us,\" Nika says." }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"Oh, no, I, um, don't really know how to fight. But, um, I know some tricks to catch Pokemon a bit easier, I guess?\" She shrugs again. \"It's, um, harder to explain.\" " }, { "author": "Comissar", "message": "Leah looks between the other two, \" I guess, uh, I guess there's not as much of a trainer culture here, then..? If knights do most of the fighting, I mean... \"\n\nShe glances down as Maggie pulls on her clothing, following her pointing to Alyssa. Shifting carefully in her seat to give Maggie space, she added \" You can jump down if you want..? \"\n\n \n Spoiler: OoC \nNot sure if Maggie is wanting to be carried over, or if she wants to walk over on her own. If she's angling to be carried over, Leah will oblige.\n " }, { "author": "Hazuki", "message": " \"Well... Most of them do something useful eventually,\" Nika says. \"Or they did, anyway. Trainers used to be good for, you know, the wars...\" \n\nMaggie nods as Leah carries her over, then gives Alyssa a hug once she's beside her." }, { "author": "Comissar", "message": "Leah's careful as she stands to bring Maggie over, holding the egg firmly in the crook of her right arm, and supporting Maggie with her left. Moving to stand close enough to allow Maggie to hug Alyssa, she finds herself wishing she had a spare hand to join in. Instead, she contents herself with simply being beside her.\n\nHer eyes fall a bit at Nika's comment about the wars. After a moments quiet, she looks up at her with an uncertain expression, \" ... Does it, uh, does it worry people here..? That the, uh, that the companies are trying to encourage more trainers..? \"" }, { "author": "tgva8889", "message": "Alyssa shrugs, then looks \"I, um, I grew up with a brother who really wanted to be a knight, so, um, I was around people fighting. There's people doing fighting around but, um, not as many Pokemon battles I think? People fight because they need to, I guess.\" She hugs Maggie, smiling over her shoulder at Leah, pulling away after a reasonable amount of time.\n\nWhen she pulls apart from Maggie, she tilts her head a bit at Leah's question. \"Um, I dunno. I haven't really talked to anyone about what the League has done. Some people were really happy about it, but I think there might be some people who weren't so happy? Letting anyone become a Trainer might be, um, not something everyone wants.\" " }, { "author": "Hazuki", "message": " \"I dunno.\" Nika shrugs. \"I don't think many people think of the trainers as soldiers like the old ones. Not after long, anyway. I mean, most of them are kids, right? ... Don't tell Sass I said that!\" " }, { "author": "Comissar", "message": "Leah nods at the pairs responses, \" Yeah, I guess, uh, I guess the situation's pretty different, right..? \" She backs away from Alyssa a little once Maggie's had her fill of hugs, bobbing slightly as she supports the Gothorita one handed and egg in the crook of her other arm. She can't help but grin at Nika, \" Don't worry, your secret's safe. \" She glances to the door, then back to Nika, \" Speaking of Sass, she must, uh, she must be taking her studying pretty seriously. I'm surprised she's, uh, she's not here yet. Think she's still at, uh, at the library..? \"" }, { "author": "Hazuki", "message": "Just as Leah asks the question, the door is shoved open and Sass comes shuffling in. Her head is hung, her limbs hang dramatically at her side, and she trudges all the way over to her bed. She faceplants on it and lets out a groan." }, { "author": "tgva8889", "message": "Alyssa looks as Sass comes in, giggling a bit as she falls down. She doesn't say anything to her, instead looking at Leah with a question in her eyes before turning back to her work on the sarashi." }, { "author": "Comissar", "message": "Leah can't help but giggle at Sass's over the top entrance to the room. \" Hi Sass. How's the, uh, the studying going..? \"" }, { "author": "Hazuki", "message": "Sass groans as she's addressed and rolls over onto her back, just barely craning her neck enough to see the other occupants of the room.\n\n \"Oh... You guys are here...\" she mumbles. \"I'm dead...\" " }, { "author": "Comissar", "message": "Leah's grin broadens, \" ... Going well, then..? \"" }, { "author": "Hazuki", "message": " \"I read a lot and thought a lot and wrote a lot and now I can't do a lot,\" Sass explains. \"And I'm sore. From thinking.\" " }, { "author": "tgva8889", "message": "Alyssa looks over at Sass. \"Maybe you need a good break from studying, then? Seems good to rest some. Can't do it all at once.\" She shrugs and turns back to her painting." }, { "author": "Comissar", "message": "Leah nods her agreement with Alyssa, \" And, uh, and if you want I can try and help you out with some of it..? Umm, we're, uh, we're going to be in town a while. \"" }, { "author": "Hazuki", "message": " \"Um... Okay,\" Sass says. \"My back's pretty sore and some dinner would be nice.\" " }, { "author": "tgva8889", "message": "Alyssa looks up. \"Is it dinner time already?\" Looking down at her work, she shrugs. \"I, um, guess we could go get food now if it's that late. I got caught up in all the art I guess.\" She cleans off her brush in the water and turns to get up, smiling toward Leah a bit of a half-smile." }, { "author": "Comissar", "message": "Leah blinks, then giggles, \" Well, I was more meaning help with studying when you go back to it, but I guess I can try helping with food. \"" }, { "author": "Hazuki", "message": " \"Mm, okay,\" Sass says. \"Nika, rub my back!\" \n \"Huh?\" Nika looks away from the sarashi-painting she'd been admiring and at the prone trainer. \"I did it yesterday already!\" \n \"But yesterday isn't today!\" \n \"So?\" Nika folds her arms over her chest.\n\n \"So my back hurts!\" \n \"But your back can't hurt from reading!\" Nika says. \"Or training Pokemon; I don't even know why you try to build up your muscles when they won't help you train better.\" \n \"Because! I'm! Tough!\" \n \"Yeah?\" Nika exhales. \"Yeah, well...\" She marches up to Sass, then sits on her back. Sass immediately starts scrambling to get away. \"Not so tough now, huh?\" \n \"I... Will... Destroy you!\" Sass barks at the other girl, as she grabs a pillow from the top of the bed and tries to hit Nika with it. This proves rather difficult, considering she can't bend her arms very far backwards." }, { "author": "Comissar", "message": "Watching the devolving situation, Leah breaks into another fit of giggles. \" Well, while Sass is recovering, and you two are painting, shall I, uh, shall I go get some food for us all..? \" She glances between the other three, \" Have you got any special preferences..? \"" }, { "author": "tgva8889", "message": "Alyssa's gaze turns to Sass and Nika, her hand covering her mouth to try and hide her giggles. When Leah suggests going on her own, Alyssa looks to her and tilts her head. \"I can go with you. Gotta take a break!\" She stretches a bit, pulling her arms behind her back and groaning a bit. \"I feel like taking a bit of a walk, too.\" " }, { "author": "Hazuki", "message": " A knuckle sandwich for Nika!\" Sass yells out, as she tries her best to buck the other girl off of her.\n\n \"I like sweet berries!\" Nika announces, as she's suddenly shunted off and falls on the bed beside Sass, who immediately throws herself over the other girl's torso to pin her in place." }, { "author": "tgva8889", "message": "Alyssa jumps back a bit as the two start to get a bit more rough, and she laughs a bit more fully. \"Okay, don't kill each other before we come back!\" She gets up from her seat and goes over to Leah. \"You ready? I can take one of those two if you'd like.\" She motions to Maggie and the egg." }, { "author": "Comissar", "message": "Leah nods her agreement to Nika's request, a grin on her lips at the continued rough housing. She nods again at Alyssa's question, offering Maggie out to her before strapping the egg into its new heated bag and making for the door. Once outside, she glances around to confirm the direction they needed to go, then looks to Alyssa with a smile, \" Think we'll come back to an intact room..? \"" }, { "author": "tgva8889", "message": "Alyssa picks up Maggie, taking a moment to make sure she has a good grip on her before they head out. She laughs and shakes her head at Leah. \"I don't think so.\" Giggling, she holds out a hand for Leah as they head off to find someplace to get food. Glancing back at her, she smiles. \"You okay with the egg?\" " }, { "author": "Comissar", "message": "Taking Alyssa's hand, Leah returned her smile and nodded, \" Yeah. Umm, I'm pretty sure Maggie prefers to, uh, to be with you. \"\n\nShe's quiet for a while as they walk, content to simply enjoy the journey. She does eventually break the silence, though, as she asks \" Do you, uh, do you think the inn they're staying at would mind if we put something together in the room..? Maybe we should try and get something pre-made..? \"" }, { "author": "Hazuki", "message": "Maggie wraps her arms around Alyssa's neck to help with supporting her, letting out a little happy cry as she's transferred." }, { "author": "tgva8889", "message": "Alyssa shifts to hold Maggie, looking at her with a smile. She keeps her eyes out for someplace to get some food that will satisfy both her desire for spicy food and Nika's request for sweet berries. When Leah makes some suggestions, she shakes her head. \"I think we should get something, um, pre-made. I don't wanna make food around all the paints and white clothes.\" " }, { "author": "Comissar", "message": "Leah nods her agreement, \" Yeah, I guess that makes sense. \" Turning her attention back to the market, she starts looking through the different options on display. After a moment, her face lights up, \" Oh! I bet we could find some food from outside Londo in the foreign quarter..! Want to try something new..? \"" }, { "author": "tgva8889", "message": "Alyssa looks at Leah when she poses her question and nods. \"Yeah, um, sure! Maybe something from where you're from? Do you have anything spicy?\" " }, { "author": "Comissar", "message": "Leah grins, \" They might have Shichimi! Oh, or Tantanmen! Those are both kind've spicy. And if Nika likes sweet stuff maybe, uh, maybe she'd like some Daifuku too! \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"I have no idea what you're talking about, but let's go find some.\" " }, { "author": "Hazuki", "message": "The girls and Maggie make their way back to the foreign quarter. The day seems to be winding down around them, as the streets are a little less full and those who are wandering are clearly walking with purpose. They find a small to-go restuarant with a sign that reads \"Authentic Kanto Food\", manned by an obviously Kantoan woman woman with her pink hair tied back in low pigtails. She's clad in a very Kantoan outfit, with Kanto characters all over her t-shirt and a jacket that, for some reason, has various glowing bands all over it.\n\n \"Konnichiwa!\" The girl bows to the two as they walk in. \"Gomenasai for visiting Authentic Kanto Food! My name is Nya-chan! So kawaii!\" She throws up a peace sign, and this is when she spots Leah and a blush comes to her cheeks. \"Um.\" She giggles nervously. \"I mean, hello, everyone. How are you? What would you like to eat?\" She grabs a notepad and her pen hovers over it with just a little tremor." }, { "author": "tgva8889", "message": "Alyssa walks close to Leah, keeping Maggie comfortable with her other hand. When they find the restaurant, she gives a look around the place, bowing slightly at the woman. She has to be careful to not make Maggie fall too much when she bends, and comes up quickly to keep her in place. When the host's demeanor changes, she gives Leah a look and smiles. \"Um, d'you wanna order? You know the food better than me.\" Her eyes shift back to the host and she gives a genuine smile. \"Is that, um, how you greet people in Kanto, or is that just, um, what you want people to think?\" " }, { "author": "Comissar", "message": "Leah gives a bemused look to the vendor at her initial introduction, finding herself feeling almost a little embarrassed at the over-the-topness of it all. When the vendor catches her look, she trades a nervous smile with her, then looks to Alyssa briefly. \" Uh, sure. \" Looking back to the woman, she asks, \" I, uh, I wanted to, uh, to show my friends some Kantoan food... Um... \" She spends a moment rubbing behind her neck as she tries to decide what might be best, \" Can you make Tantanmen..? Or, uh, or Okonomiyaki? And, uh, and do you have any Daifuku..? \"" }, { "author": "Hazuki", "message": "Nya-chan stares at Alyssa with her last question. \"To be honest, I'm feeling kind of attacked right now?\" Then she looks to Leah.\n\n \"Do we have all the best Kanto stuff, she asks! Duh, of course we do! If it's from Kanto, you can to-tally trust us to have it! Prices are up there.\" She flicks her finger at several wooden boards that have been hung up above the counter. \"And there!\" She points at a stack of menus that are, apparently, free to take. They seem reasonably priced, as far as Leah can tell.\n\n \"Alyssa?\" A soft voice comes from one of the chairs opposite the counter. The person sitting there is clad in a maroon robe, flowers patterned onto it with silver thread, that gracefully wraps around her body. One of her arms is in a medical sling, held across her chest. Her un-slinged arm is wearing a lacy fingerless glove, one that disappears along with her arm up the baggy sleeve of her robe. She pulls down her hood to reveal an angular face, lightly accentuated with burgundy makeup that compliments her dark skin. \"It is you,\" she says, as a wide smile covers her lips. She bows low, making her bouncy burgundy locks sway.. \"My name is Utha. We met in Lancer Town, at sunset in traveling woman's gallery.\" \n \n Spoiler: Alyssa \nAlyssa recognizes her as the warrior she met in Lancer Town, who was originally from Diwnybe. She has an Espurr who doesn't like Alyssa much.\n " }, { "author": "tgva8889", "message": "Alyssa bows and shakes her head. \"Sorry, I, um, was just curious!\" As Leah takes a look at the menu, Alyssa stays back, not sure what to look for.\n\nShe thus has space to turn to Utha as she calls her name. Taking a moment, Alyssa smiles. \"Oh, um, right! Hi, Utha. What are you doing here?\" As soon as she says that, she shakes her head and puts a hand to her forehead. \"Oh, um, you're from here aren't you?\" Recovering, she smiles and waves. \"I, um, guess I should ask, um, did you find what you were looking for in Lancer?\" After waiting a moment for her to respond, Alyssa looks down at Maggie and then quickly back up and laughs. \"Oh! Um, this is Maggie. Maggie, this is Utha. We, um, met in Lancer Town when I was studying to be an artist.\" She holds her free arm out as if to invite Maggie and Utha together, her other arm cradling Maggie as she hands on." }, { "author": "Hazuki", "message": "Utha smiles at Alyssa's initial confusion and nods at her conclusion.\n\n \"Yes. I found a sponsor. They purchased all of these lovely clothes for me,\" Utha says, as she adjusts her robe. \"And equipment too, of course. But...\" She glances at her sling-clad arm. \"I shan't be wearing any of that for a little while.\" \n\nMaggie tilts her head curiously at Utha, then bows to her. Utha bows back.\n\n \"I see you're a Psychic type, Maggie. I hope you don't go around playing naughty tricks on people.\" \n\nMaggie puts both of her hands on her hips and lets out a little cry. Utha giggles.\n\n \"You're right; that's terribly rude of me to say on our first meeting. I apologize.\" " }, { "author": "tgva8889", "message": "Alyssa nods, pointing at Utha's arm. \"What happened?\" She looks at the sling, trying to get a sense of what might have happened to her arm without Utha telling her. \"I, um, hope it wasn't anything too dangerous?\" \n\nShe giggles at Maggie and Utha's interaction, smiling at Utha. \"Glad you two get along. Hey, um, didn't you have a Psychic-type as your partner?\" She looks around quickly, her eyes darting into the shadows. \"I, um, remember it did play a lot of tricks.\" " }, { "author": "Hazuki", "message": " \"It was the Diwyneb Dusk. My first time in there and I got injured in the first few minutes,\" Utha explains with a smile that's only slightly forced. \"Everything's fine, fortunately. My sponsor understood.\" \n \"She's resting,\" Utha answers. \"Since I can't train, she decided to train extra hard. The poor thing is completely exhausted, so I'm picking some treats up for us.\" She gestures at the counter where Nya-chan and Leah are. \"Is that your friend, over there?\" " }, { "author": "Comissar", "message": "Leah gives a bit of a blank look, then a small laugh as 'Nya-Chan' comments on feeling attacked. \" Sorry, umm, it's been a while since I talked to someone else from Kanto. It's funny hearing those kind of phrases again. \"\n\nShe smiles more broadly as she looks over the proffered menu, \" I've not had some of this in years ... I almost want to have some of everything... \" She spends a few moments longer scanning her options, caught between a mix of nostalgia and hunger. Realising how quiet she was being, she looks up to the vendor, \" Umm, what, uh, what part of Kanto did you come from..? And when did you come over, if, uh, if you don't mind me asking? \"" }, { "author": "Hazuki", "message": "Nya-chan occupies herself with looking at her nails while Leah reads, then perks up when she's addressed.\n\n \"Huh, me? I'm from Lavender Town. Y'know, the place that was spooky until it wasn't and they put a radio tower in? I used to have sooo much fun hanging around outside the Pokemon Tower and spooking tourists.\" Nya-chan sighs. \"But nobody's scared of radios, so I'm a model now! Or, I was. Then they discovered this Londo place and that's, like, I want to go see the spooky people ! It's kind of familiar and nice, you know? But, I gotta admit, I kind of hoped i'd be somewhere other than a takeaway restaurant.\" She sticks her tongue out and droops her head. \"Like a lady's maiden, just hanging around court all day and looking pretty? But Lady Diwyneb doesn't do that kind of thing, and, like, Skybloom doesn't like foreigners much for now? So I'm stuck here until they can appreciate how Kanto-cute I am!\" " }, { "author": "Comissar", "message": "Leah nods at Nya-Chan's explanation of where she was from, finding herself looking a bit sheepish at her description of her mischievous behaviour in Lavender town. \" I mean... I, uh, I always found Lavender town to be kind've, uh, kind've creepy... \"\n\nShe looks a little surprised as she carries on, \" You, uh, you really want to just spend all day hanging around..? That, uh, that seems like it'd get dull. \" A look of embarrassment crosses her face as she continues, \" Also, is, uh, is 'Kanto Cute' a thing..? \"" }, { "author": "Hazuki", "message": " \"I wouldn't just hang around. I'd get new outfits, and new styles, and meet new people...\" Nya-chan lists off the benefits with a finger raised for each point. \"If Kanto-cute isn't a thing, it should be. I'm cute, and I'm from Kanto, so it makes sense, right?\" she asks, as she leans across the counter and flutters her eyelashes and tilts her head in ways that do, indeed, accentuate her cuteness. \"This face is Kanto-cute, riiiight~?\" " }, { "author": "tgva8889", "message": "Alyssa nods and breathes a small sigh of relief before Utha asks about Leah. Looking over, Alyssa turns a bit red and nods. \"Yeah, um, we met when I was working in Bastille Town and, um, we've been traveling together.\" She shakes her head a bit and turns back to Utha. \"Sorry to, um, hear about the Dusk. Do you, um, think you're gonna try the Dusk again when your arm is better?\" \n\nLooking over at Leah interaction with Nya-chan, Alyssa looks up at the menu. \"Utha, d'you, um, have anything in particular I should get here? I've never had this kind of food before.\" " }, { "author": "Comissar", "message": "Leah gives an uncertain shrug and smile, \" I, uh, I don't know. I think I'd still find that kind've dull. \"\n\nShe finds her smile turning embarrassed, her ears heating as she finds that Nya-Chan is, in fact, doing her best to look cute. Nodding, she replies, \" Y-yeah, uh, I, uh, I guess so. \"" }, { "author": "Hazuki", "message": " \"Yes, I think I will. It would be a shame to surrender after just on try.\" Usha nods gently, her eyes lingering on the conversation between Nya-chan and Leah. \"The ramen is quite delicious here. Any of it; we've tried a different kind each day. And omurice for breakfast.\" \n \"Y-You guess so?\" Nya-chan holds a hand to her heart. \"Y-You don't really think I'm cute...\" She turns her head away from Leah, rubbing her eyes with both hands as a whining little cry escapes her lips." }, { "author": "tgva8889", "message": "Alyssa turns to Utha and nods. \"I'll have to try it. I, um, think Leah is getting food for us here?\" She speaks a bit louder so Leah can hear the slight urgency in her voice, and she tilts her head at her should she look her direction. Turning back to Utha, she smiles brightly. \"I hope you have a good recovery, then! The Dusk seems really scary to me, but, um, I hope you do well at it. Is your, um, sponsor here in town, or are you getting help from somewhere else?\" " }, { "author": "Comissar", "message": "Leah looks bewildered as she, apparently, severely wounds Nya-Chan's pride. She holds her hands up in a placating gesture, feeling her face heat further, \" N-no! I-I... I do think you're cute! I-I just... I wasn't expecting the question! \"\n\nShe glances briefly to Alyssa as she hears her comment on food. Turning back to Nya-Chan with a worried look, she adds, \" Umm... Can, uh, can I order..? \"" }, { "author": "Hazuki", "message": " \"They're in Lancer Town, but we're maintaining contact. I received my last letter a couple of days ago,\" Utha answers. \"And thank you very much. May I meet this Leah?\" \n \"Now you're only saying I'm cute because you want food!! Nya-chan sniffles. \"... Buuuuut I do gotta take orders, so,\" She turns back around, pen and pad in hand and a smile on her face. \"Tell me what you want, Leah-san~\" " }, { "author": "tgva8889", "message": "Alyssa's eyes go a bit wide at Utha's comment, and she nods. \"Oh, um, I thought they might be here. So are you, um, staying in town for a while?\" She smiles at Utha's question about Leah, nodding. \"Yeah, if she doesn't mind. Probably when she's done with ordering the food, though?\" She laughs a bit to herself nervously glances over at her, the sides of her mouth turning down as she sees Nya-chan making her face." }, { "author": "Comissar", "message": "Leah starts to protest against the claim she was only trying to get food, almost getting her first word out, before deciding that it perhaps was a fruitless line of conversation. Instead, she glances down at the menu in her hands again. \" U-umm... Can, uh, can I get, uh, a Tantanmen. Umm, sorry, two Tantanmen. Umm, a, uh, an Okonomiyaki... \" She rubs behind her neck, \" And, uh, and I guess some Sesame Ramen..? And, uh, if I could have some Daifuku as well..? \"\n\nShe looks up a little uncertainly." }, { "author": "Hazuki", "message": " \"That's what I'm planning on. Once I'm rested, and have defeated the Dusk, I'm going to return to Lancer Town to tell my sponsor about it. I'll officially consider myself a warrior,\" Utha explains with a fond smile.\n\n \"Yepyepyep.\" Nya-chan nods at Leah. \"Take a seat and it'll be ready... Soon!\" She opens a nearby door and her head disappears behind it, followed by the sound of indistinct talking." }, { "author": "Comissar", "message": "Leah gives a relieved nod, moving to take a chair closer to Alyssa. Offering her a smile, she comments \" Umm, it should, uh, it should be ready soon. I ordered you Tantanmen. It's a, uh, a type of spicy noodles. I think you'll like it. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"I'm here for a little bit for, um, medical stuff too, so, um, maybe I'll see you some?\" She doesn't get an answer before Leah comes over and sits down. Realizing she's been standing this whole time, Alyssa also finds a chair and sits close to Leah. She returns her smile and says, \"Thanks, I'll look forward to it.\" Looking back to Utha, she says, \"Leah, this is Utha. We, um, met in Lancer town while I was studying.\" " }, { "author": "Comissar", "message": "Leah bobs her head in greeting toward Utha, \" It's, umm, it's a pleasure to meet you. Were, uh, were you studying art as well..? \"" }, { "author": "Hazuki", "message": "Utha shakes her head as she looks over Leah. \"I can only appreciate art. I'm a warrior, when i'm not healing.\" She places a hand over her sling-clad arm. \"So I suppose you could call me a healer.\" She giggles." }, { "author": "tgva8889", "message": "Alyssa giggles along with Utha. \"Well don't keep yourself from healing by doing anything too rough.\" She points at her arm and gives her a kind of scolding look, though smiling along with her joking tone." }, { "author": "Hazuki", "message": " \"That almost sounded like an order,\" Utha teases back. \"Am I allowed to carry my food home, at least?\" She wiggles the fingers of her free hand." }, { "author": "tgva8889", "message": "Alyssa smiles, then pouts slightly, scrunching her face a bit and putting her free hand on her hip. \"As long as you don't put too much weight on it.\" She releases all the tension, laughing. After a moment, she asks, \"So, um, how did you meet your sponsor?\" She shifts a bit in the chair, moving Maggie to a slightly more comfortable position in her free arm." }, { "author": "Hazuki", "message": " \"Through hard work and good manners.\" Utha's smile refuses to leave. \"And with the help of a lovely Knight who was willing to help train with me. We sparred for my sponsor's delight and I did well enough that they decided to take me on,\" she explains with no lack of pride. \"And bought me lots of lovely things.\" " }, { "author": "Comissar", "message": "Leah listens along, her eyes travelling to the cast on Utha's arm as she mentions she was healing. Tilting her head a little, she asks, \" Are, uh, are you planning on trying to challenge the League..? \"" }, { "author": "Hazuki", "message": "Utha blinks as Leah addresses her, then she frowns thoughtfully. \"I'm not sure, to be honest with you, Leah. The Diwyneb Dusk has always been what I wanted to beat. I suppose I could challenge the League, but it would feel... Like making the biggest cake, then making the second biggest cake?\" " }, { "author": "tgva8889", "message": "Alyssa smiles, leaning into the conversation a bit. \"Well, um, what are you going to do after you defeat the Dusk? You'd need something to test yourself, right?\" She sits back in her chair again." }, { "author": "Hazuki", "message": " \"I think I'd like to become a mercenary,\" Utha says, as Maggie peers at her sling. \"Perhaps I can escort people one day, then be hired by a trainer or Knight-in-training for sparring or tutoring, and perhaps tackle a Pokemon outbreak alongside the Knights. It would be freeing, I think, and I could invest the coin I make into fine things, like more fancy armor.\" " }, { "author": "tgva8889", "message": "Alyssa lets Maggie look a little bit, holding her carefully so she doesn't fall out and trying to keep her from invading Utha's personal space. \"That all sounds really dangerous to me, but, um, I think if you wanna do it then you should go for it.\" " }, { "author": "Hazuki", "message": "As soon as Maggie notices Alyssa trying to keep her from wiggling away, she starts to test Alyssa's restrictions by wiggling about.\n\n \"It is dangerous, but that's what I've trained for.\" Utha holds her baggy sleeve up so it slides down her arm. Her toned arm is revealed, though it's still partially shrouded by the long lace glove she wears. \"I didn't make these to look pretty, although I think they do...\" She flexes her bicep." }, { "author": "tgva8889", "message": "Alyssa nods at Utha, then tilts her head. \"You made that glove?\" She looks down at Maggie struggling and says, \"You keep doing that and I'm putting you down.\" She gives the psychic Pokemon a stern look." }, { "author": "Hazuki", "message": "Utha giggles. \"I mean my muscles, Alyssa. A lovely seamstress in Lancer made my gloves.\" \n\nMaggie peers up at Alyssa as she's chastised and seems to be weighing her options." }, { "author": "Comissar", "message": "Leah hesitates, \" Umm... What, uh, what did you mean by a pokémon outbreak..? Is that a common problem for, uh, for travellers? \"" }, { "author": "Hazuki", "message": " \"Sometimes wild Pokemon spread too close to safe roads, or settlements, or a powerful one wanders into them. That's what I mean,\" Utha explains. \"I don't think it happens all the time, but it does sometimes, and that's what we need warriors for.\" " }, { "author": "Comissar", "message": "Leah's eyes widen a bit at Utha's description, \" That, uh, that never really happened back in Kanto... Are there, uh, are there a lot of people that take up that kind of work..? \"" }, { "author": "Hazuki", "message": " \"Not now, no. Not unless they're a Knight,\" Utha says. \"There's not as much call for warriors.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"But, um, good for some people to do it, so, um, people will be safe.\" She looks over at Leah. \"Is that not, um, what trainers do in Kanto?\" " }, { "author": "Comissar", "message": "\" It, uh, it sounds like knights have a lot of work on, uh, on their shoulders... I never really thought about how much they'd have to do. \" Leah admits. She tilts her head at Alyssa's question, \" Well... We, uh, we have Rangers that keep an eye on things in, uh, in areas away from the towns and cities, but, uh... But most trainers aren't that involved with that kind of work. \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah's explanation, glancing over at Maggie. \"Oh. So, um, you don't have to worry much about wild Pokemon attacking people?\" She looks at Utha, then to Leah for her answer." }, { "author": "Comissar", "message": "Leah shakes her head, \" No, umm, it's pretty rare for it to happen. It, uh, it usually makes the news when it does. \" She looks a little embarrassed, \" To, uh, to be honest. When I first started travelling, I found it kinda scary thinking I could get attacked here. It felt, uh, a lot less, uh, less safe than Kanto... \"" }, { "author": "tgva8889", "message": "Alyssa puts a hand on Leah's. \"We've been okay so far. And, um, you have me and Saura. Plus we get Bibi to keep coming with us.\" She smiles at her. \"I found it really scary when I first did it too, but sometimes you can't get everything you want staying in once place.\" " }, { "author": "Comissar", "message": "Leah nods with a smile, \" Yeah, umm, it's definitely felt a lot safer with you and Bibi around. \" She hesitates, her mind involuntarily going to her unnerving encounter with Inoir, and she feels her chest twist with a mix of guilt and worry, \" I, uh, I don't think, uh, I don't think I'd do very well if I was journeying on, uh, on my own... \"" }, { "author": "tgva8889", "message": "Alyssa, noticing Leah's shifting emotions, squeezes Leah's hand. \"Me neither. It's really hard to travel on your own. That's, um, a big reason we all try to have partners to travel with.\" She smiles and looks at Leah, tilting her head a bit." }, { "author": "Hazuki", "message": "Utha softly clears her throat." }, { "author": "tgva8889", "message": "Alyssa smiles at Utha. \"Sorry, Utha. Say, um, did you ever consider becoming a Knight? Or, um, trying to? I know it's pretty hard to do.\" " }, { "author": "Hazuki", "message": " \"I've never thought that serving as a Knight would be for me,\" Utha says. \"There's none of the freedom I'd prefer.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"I guess you don't get to do as much of what you want when you're a Knight.\" She looks over at Leah, then back to Utha." }, { "author": "Hazuki", "message": " \"You can't get up on a whim and decide to go somewhere. You need to organize any time away with your Lord or Lady, and... What if I get wanderlust? I might have to wait a whole year before I can go here or there,\" Utha explains." }, { "author": "tgva8889", "message": "Alyssa nods with Utha's explanation, then tilts her head a bit. \"But, um, is your patron gonna ask the same things? Like, um, maybe not letting you go someplace or something?\" " }, { "author": "Hazuki", "message": " \"Well... For now, they are.\" Utha nods. \"But i'm only sticking with them while I haven't proved myself. I'll be able to pay for my own things as soon as I can say that I beat the Dusk.\" " }, { "author": "Comissar", "message": "Leah accepts Alyssa's hand squeeze with an embarrassed smile, then settles in to simply listen again for a little bit. As Utha talks about the freedom she currently enjoys, a faint frown of confusion settles on her face, \" Who, umm, who's sponsoring you at the moment..? If, umm, if you don't mind my asking..? \"" }, { "author": "Hazuki", "message": " \"Her name Mistress Tsel,\" Utha answers. \"She lives in Lancer Town and has a lot of money.\" " }, { "author": "Comissar", "message": "\" Do, uh, do you think she'll be bothered if and, uh, and when you decide to go your own way..? \"" }, { "author": "Hazuki", "message": " \"Oh... I hope not.\" Utha looks away for a moment. \"I don't know whether that's the way these things are meant to go. I don't think she would get a great deal of use out of me once I've beaten the dusk. It would be like sponsoring... A mount or a farmer, wouldn't it?\" " }, { "author": "Comissar", "message": "Leah grins and shrugs, \" I, uh, I don't know. Maybe your, uh, your sponsor will have grown attached to you..? Umm, I don't really know how, uh, how it works... \" She looks to the woman's injured arm, a thoughtful look on her face for a few moments, \" ... Do, uh, do you have any tips on how to beat tough opponents..? I've, uh, I've got a friend looking to challenge Lady Diwyneb. I, uh, I want to try and help her, but battling's never, uh, never been a strong point for me so... I don't really know what to suggest..? \"" }, { "author": "Hazuki", "message": " \"Oh.\" Utha's eyes go wide. \"I really have no idea. This kind of thing is very difficult to give advice for, without knowing the person and what they're good at and... So on. I suppose I could say to study and train, but those are obvious...\" " }, { "author": "tgva8889", "message": "Alyssa starts to say the obvious question, but pauses and decides better of it as Leah starts speaking. After the conversation has moved on, she nods. \"Yeah, um, maybe she won't want to let go of you after that, because you'd be all proven and stuff.\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, \" Well, uh, she's kinda tired at the moment. She's been, uh, been studying all day. But, uh, if she's up for it could I, uh, could I get you to speak with her..? \"" }, { "author": "Hazuki", "message": " \"FOOD! Food here!\" comes the declaration from the counter, as Nya-chan emerges with several bags." }, { "author": "Comissar", "message": "Leah blinks, glancing away from the conversation to Nya-Chan. \" Oh! \" Standing, she turns her attention back to Utha briefly, bobbing her head, \" It was, uh, it was nice meeting you. If I don't see you again then, uh, then good luck with the Dusk. \"\n\nWalking the short distance back to Nya-Chan, she again gave a bob of her head, reaching out to accept the food bags, \" Thankyou very much! \"" }, { "author": "Hazuki", "message": "As Leah gets up to go grab the food, so does Utha. They arrive at the same time and each find a bag pushed towards them.\n\n \"Domo... Dom--\" Nya-chan is facing Utha, but glances at Leah from the corner of her eye. \"Thanks, uh, valued customer! And you too!\" she tells Leah." }, { "author": "Comissar", "message": "Leah accepts the bag gratefully, taking care to keep it upright as she does so. She can't help but give a bemused grin as Nya-Chan starts to give her 'Kanto-Cute' act again, finding herself feeling a little embarrassed as her presence is apparently enough to keep her from doing so. Bobbing her head once more in gratitude for the food, she looked over to Alyssa.\n\n \n Spoiler: OoC \nLeah figures Alyssa might want to say a few more words to Utha before heading back, and she also has the money pouch 😛\n " }, { "author": "tgva8889", "message": "Alyssa catches Leah's glance and sits up, holding Maggie as she heads over to the counter to drop off her money. After she counts out everything, she places it on the counter and smiles at Nya-chan. \"Thank you!\" \n\nHelping to pick up some of the food, Alyssa tries to maneuver Maggie in her arms so she can carry something. Turning to Utha, she smiles. \"Well, um, I'm gonna be in town for a while, so, um, maybe we'll see you again sometime?\" " }, { "author": "Hazuki", "message": "Maggie opts to carry one of the bags via psychic powers, as evidenced by the pink glow that surrounds it.\n\n \"Yes, certainly.\" Utha bobs her head at Alyssa's question, smiling as she does. \"I'm staying at The Broken Bunk, room three. I'd love to see you again.\" " }, { "author": "Comissar", "message": "Leah waits at a polite distance for Alyssa to finish her goodbyes, clasping her bag of food with both hands and swaying slightly as she does. Once Alyssa's ready to go, she offers her a smile and starts to walk back to the inn. \" I guess, uh, I guess it's a while since you last spoke to, uh, to Utha..? \"" }, { "author": "tgva8889", "message": "Alyssa, appreciative of Maggie's help, carries a bag of her own. To Utha, she nods. \"Okay. Um, take care!\" She bows slightly, trying not to dislodge Maggie or drop her food, and ends up sort of just nodding her head again.\n\nAs they head back, Alyssa smiles at Leah's question. \"Yeah, um, we met when I was studying in Lancer Town to be an artist. I guess that wasn't as long ago as it feels like it was?\" She shrugs, or at least makes a motion similar that doesn't bother Maggie so much. \"I never thought I would see her again.\" " }, { "author": "Comissar", "message": "Leah smiles and shrugs, \" It's, uh, it's a small world. I think you'd be surprised who you could end up running into while we travel. \" Her smile broadens, \" I mean, Londo's only so big, right..? If we travel it, we're bound to meet some people you already know! \"" }, { "author": "tgva8889", "message": "Alyssa smiles and laughs a bit nervously. \"I, um, d-don't think I know that many people.\" Her hands full of food and Maggie, she doesn't testure as much as she would." }, { "author": "Hazuki", "message": "When the girts get back to Sass and Nika's place, they find that the rough-housing has apparently paused. Sass sits at the head of the bed, resting her back against a throne of pillows as she idly pets the Sylveon that has made its way to her lap. Nika sits at the table, components all over it, apparently organizing them into several spaces with a clear place for her to work in front of her. Scroungy sits on her shoulder and notices the girls' arrival with a little cry." }, { "author": "Comissar", "message": "Leah gives Scroungy a wave, then announces her return with \" I hope you're both hungry, we, uh, we've got a lot of different things! \"\n\nShe sets her bag down on the table opposite Nika, careful to not disturb her assorted tools. She then starts fishing out the various food packages, double checking labels as she does so. Pausing mid-way through, she hesitates and glances up, \" Oh, umm, I'm assuming you're both ready to, uh, to eat..? \"" }, { "author": "Hazuki", "message": " \"Bring it to me,\" Sass invites, beckoning Leah with a hand.\n\n \"Sass, you are not eating in bed again!\" Nika turns over her shoulder to look at the girl.\n\nSass glances between Nika and Leah, then huffs and oozes off of the bed to a standing position. \"Is it good food?\" she asks, as she plops onto one of the seats." }, { "author": "Comissar", "message": "Leah raises an eyebrow and grins at Sass' demand to have food in bed, her grin broadening as Nika all but confirms that it wouldn't be the first time she'd tried to do so. She nods at Sass' question, \" Yeah. Or, uh, or at least I think it is. It's traditional Kantoan food. I picked Tantanmen for you and Alyssa. It's, uh, it's a ramen dish that's a bit spicier than normal, \" She gives Sass a questioning look, \" I figured that, uh, that might be something you'd enjoy..? \" She shrugs, turning to help Alyssa and Maggie decant the other dishes, \" If you don't like it, I don't mind swapping. I've, uh, I've got Okonomiyaki. It's a savoury pancake. Umm, one of my favourites when it's made right... \" She finds herself smiling a bit in anticipation, looking up to Nika as she continues, \" And, uh, and I got you some Sesame Ramen. It's a little sweeter than normal ramen but, uh, but I also got some Daifuku for us all to share as a dessert so, uh, so if it's not sweet enough for you then there'll be that for after. \"" }, { "author": "tgva8889", "message": "Alyssa busies herself with unloading the bags as she enters the room, grateful for Leah's help when she comes over to read the labels. She gives Maggie a small \"thanks\" when she takes the psychically-floating bag out of the air to unload.\n\nAs Leah starts to explain the food, Alyssa tries to follow, noting each thing as she mentions it. \"How many things did you get, um, exactly?\" She smiles at Leah, happy at her enthusiasm." }, { "author": "Comissar", "message": "Leah gives Alyssa a slightly worried look, \" Umm, one thing each. With, uh, with a dessert we can all share. I, uh, I didn't think that'd be too much..? \"" }, { "author": "Hazuki", "message": "Maggie pats Alyssa's shoulder at the thanks, as she slips out of her arms and strolls over to the bed where Yrael the Sylveon sits.\n\nSass' eyes seem to glaze over as Leah explains everything that's been brought, but nods nonetheless. \"I'll eat whatever you put in front of me.\" " }, { "author": "tgva8889", "message": "Alyssa smiles and laughs, putting a hand on Leah's arm. \"I think it'll be just enough. Should we, um, share some of these things?\" She points at the various food items set out on the table, leaning into Leah a little bit." }, { "author": "Hazuki", "message": "Sass' eyes slowly shift as Alyssa leans into Leah.\n\n \"Hey, what's with all the touchy-feely stuff?\" " }, { "author": "Comissar", "message": "Leah gives a relieved grin as she's reassured that the food she's picked up will be fine. She nods at Alyssa's question, leaning back into her a little, \" Yeah, umm, I'm fine letting mine be shared. It'll, uh, it'll give you guys a chance to try more different things. \"\n\nShe's just happily finishing the plating up when Sass speaks up. She looks around to the young trainer, a little surprised, then to Alyssa, and finally back to Sass again. \" Oh, umm, right. I guess, uh, I guess you wouldn't know... \" Her cheeks colour a bit as she speaks, \" Umm, Alyssa and, uh, and I are, uh, are together. \"" }, { "author": "Hazuki", "message": "Sass' brow furrows.\n\n \"Why?\" " }, { "author": "tgva8889", "message": "Alyssa, who is mid-plating her own food, trying a larger portion of what Leah suggested but taking a little bit of everything, shrugs at Sass's question, her smile fading into a more neutral expression. \"Because she makes me happy.\" " }, { "author": "Hazuki", "message": "Sass' nose wrinkles. \"Gross.\" \n\nNika shoots her a look, then smiles at the girls. \"I think you look cute together,\" she says sweetly.\n\n \"Wh- Yo-\" Sass' head swivels to face Nika. \"Traitor! Why didn't you tell me you're a romance person?\" \n \"Because it's normal?\" Nika suggests.\n\nSass lets her tongue hang out of her mouth, showing just what she thinks of that statement." }, { "author": "tgva8889", "message": "Alyssa smiles at Nika and Sass, giving a nod of thanks to Nika. She goes about collecting her food and sits down at the table, taking her time to savor the flavors of the new dish as she eats." }, { "author": "Comissar", "message": "Leah looks confused for a moment at Sass' question, having not expected to need to defend her relationship choices. She feels her cheeks heat at Alyssa's explanation, a smile forming on her face, then heat further at both Nika's and Sass' reactions. She rubs behind her neck, looking embarrassed at the discussion topic, \" It's, umm, it's tricky to describe the, uh, the feeling, Sass... Umm... I guess, uh, I guess I just, uh, just feel really happy and, uh, and comfortable around Alyssa. \"\n\nAs she speaks, she plates some food and passes it over to the young trainer, before plating some for Nika as well." }, { "author": "Hazuki", "message": "Sass takes her plate with a noncommittal grumble.\n\n \"Thanks!\" Nika says as she accepts her food. \"It's a good thing we've got plenty of seats here, huh?\" " }, { "author": "tgva8889", "message": "Alyssa nods between bites, swallowing before she speaks. \"Yeah. Um, sorry if we're taking up a lot of space in your room.\" She looks between Sass and Nika and smiles." }, { "author": "Comissar", "message": "Leah starts eating her meal with no small amount of enthusiasm, finding herself in good spirits at getting to eat Kantoan cooking again. As she eats, she finds her focus shifting over to Sass. \" So, umm, Sass. What, uh, what kind of stuff were you looking up in the library..? 'Cause, uh, 'cause I can try and help you with it if you wanted..? \"" }, { "author": "Hazuki", "message": " \"You know... Stuff?\" Sass answers, as she nibbles away at her meal. \"I wanted to look at what Lady Diwyneb is like, but there's not a lot in there from before she was the Lady, so I can't know what she likes from that. I found stuff about her battles, but it wasn't that helpful, because they're, like, stories and not tactics? Not the ones I found, I mean. So I was looking for tactics for my Pokemon and sy...synerrr..synergies!\" She slams her fist on the table. \"Synergies! Especially for Mosrael, since she's so slow and she's not gonna evolve for a long time!\" " }, { "author": "Comissar", "message": "Leah nods along with Sass' thought processes, then tilts her head with a faint frown, \" I'm, uh, I'm not sure I've gotten to meet Mosrael yet. What, uh, what kind of pokémon is she..? \"" }, { "author": "Hazuki", "message": " \"You haven... Oh, right!\" Sass reaches for her belt and retrieves a blue and white Londo-style Pokeball with yellow trim. She tosses it into the air and a Pokemon emerges from the puff of smoke. Namely, a thigh-height crustacean with black ringed around its long blue shell, a pair of yellow antennae, and one massive claw. \"Hey, Mosreal. It's Leah! And her girlfriend!\" she tells the Pokemon.\n\nMosreael's eye slowly rolls up to look at Leah and it gives two quick snaps of its claw.\n\n \n Spoiler: Who's that Pokemon? \nIt's... Clauncher!\n " }, { "author": "Comissar", "message": "Leah leans down to Mosrael as she's released, finding herself reddening a bit as Sass describes Alyssa. \" Hi Mosrael, I'm told you're going to, uh, to help Sass beat Lady Diwyneb? \"\n\nOn getting a reply, she straightens up just a little, folding her arms to rest her elbows on her knees. Glancing up to Sass, she asks, \" Do, uh, do you know what kind of pokémon Lady Diwyneb uses? And, uh, and is there anywhere you could watch her battle in person..? \"" }, { "author": "Hazuki", "message": "Mosrael somehow manages to shrug with one claw.\n\n \"I hear that she uses a few types, but she uses Poison for her League battles,\" Sass says as Mosreael glances about, unsure what to do with herself. \"Which sucks, because Yrael is Fairy! Astarael is fine, Mosreael too, but I can't fight that how my team is now! And I need to get a Pokemon who hits hard, like, bam.\" She slams a fist on the table.\n\n \"Sass, stop that!\" Nika complains.\n\n \"I'm showing what I mean!\" Sass huffs. \"And I don't think there are many Psychic Pokemon who do that kind of thing, so Ground would be good, but she's expecting that!\" " }, { "author": "tgva8889", "message": "When Mosrael is brought out, Alyssa smiles and waves, turning a bit red at Sass's description. \"Hi! I'm Alyssa.\" She looks at Leah and lightheartedly laughs a bit at their predicament.\n\nAlyssa, who is mostly out of her depth in this conversation, sticks to listening and eating for the moment, glad to have a chance to listen to Sass talk about battling for a bit. After a bit her mind wanders and she looks down, closing her eyes, then looks back up at the conversation. Coming back about when Sass is talking about catching something else, Alyssa nods. \"I, um, can help you catch something if there's something, um, nearby? I'm, um, not an expert on finding Pokemon, but I can help catch them!\" " }, { "author": "Hazuki", "message": "After Alyssa has greeted her, Mosrael looks around, sees that there's nothing for her to do, then reaches up and taps Sass' Pokeball with her claw. She's sucked in via a cloud of smoke.\n\n \"That's great,\" Sass says, as she points her fork at Alssa, \"But I need to know what to catch before I can catch it. There are some golem things that guard the Dusk, but you can only get one of those if Lady Diwyneb really likes you, so I can't get one. It sucks!\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"Maybe something in the library can tell you what Pokemon are around here? Or you can go look and see if there's any ground-types outside?\" She takes a bite of her food, taking the time to chew and swallow." }, { "author": "Hazuki", "message": " \"Why do I have to do it? Can't you two help?\" Sass asks." }, { "author": "tgva8889", "message": "Alyssa smiles. \"Don't you want to be the better trainer here? I think finding Pokemon to help you win is part of that.\" She looks at Leah, and then smiles. \"Besides, I have no idea what I'm looking for, so I probably wouldn't be much help. All I can say is I can probably help you catch it when you find it.\" " }, { "author": "Comissar", "message": "Leah shrugs, \" I'm, uh, I'm happy to help. It might be useful to, uh, to not just think about what's strong against Poison, but, uh, but also what Poison struggles against..? So, umm, maybe look at, uh, at types that are resistant..? Like, uh, like Rock or Ghost types..? \"" }, { "author": "Hazuki", "message": " \"Or Steel!\" Sass snaps her fingers.\n\n \"Aren't they kinda rare, Sass?\" Nika asks.\n\nSass scowls in her direction. \"They're immune! It would totally mess up her strategy!\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, a frown on her face as she thinks. \" ... Nika's right, Steel types are, uh, are kinda rare around Londo... Umm... You, uh, you can find Honedges..? They're kinda rare, though. Umm, but I can help you try to, uh, to find them if you want..? \"" }, { "author": "tgva8889", "message": "Alyssa looks between Leah and Sass as they talk, smiling between bites of her food. She checks her memory for what Pokemon they might be talking about and comes up with a blank. \"What's a Honedge? I mean, um, besides a steel-type Pokemon.\" " }, { "author": "Hazuki", "message": " \"Yeah, okay.\" Sass nods at Leah, then stares at Alyssa. \"How do you not know Honedge?! It's a Pokemon that's a sword. A sword.\" " }, { "author": "tgva8889", "message": "Alyssa looks up into the air a bit, thinking, then nods. \"Oh, that one is Honedge? I, um, I'm not really good with that kind of stuff.\" She shrugs." }, { "author": "Comissar", "message": "Leah grins at Sass' agreement, \" Cool, sounds like a plan. Want to, uh, to go looking tomorrow morning..? \"\n\nHer grin broadens as Alyssa admits to her lack of certainty around Honedge's. She softly bounces her shoulder into her, \" That's ok. There's, uh, there's a lot to keep track of. \"" }, { "author": "Hazuki", "message": " \"Yeah, okay,\" Sass says.\n\nNika suddenly stands up. \"Oh! I've got to go and meet the nurse!\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Leah. \"Thanks, Leah.\" She turns a bit red in her cheeks, and but covers it a bit by eating and looking down at her food to busy herself." }, { "author": "Comissar", "message": "Leah grins, giving Nika a wave as she leaves, \" Good luck! I hope it goes well! \"\n\nWith a quick glance to her pokégear to double check the time, Leah looks up to the other two, \" What did you guys want to do after, uh, after we've eaten. I don't mind if you just want to rest, Sass..? Alyssa and I could, uh, could leave you to it..? \" She looks over to Alyssa for confirmation.\n\n \n Spoiler: OoC \nI'm happy to skip ahead a bit from here unless either of you have something specific in mind for the scene..?\n " }, { "author": "tgva8889", "message": "Alyssa waves to Nika as she goes, smiling to herself one she's gone. She nods to Leah when she looks to her, cleaning up some of the used eating supplies and packing up what food remains if any. After a bit she looks at Sass. \"Yeah, um, if you don't mind me leaving these paint things here? Nika and I were doing art stuff.\" She looks" }, { "author": "Hazuki", "message": "Nika spends a few moments getting ready, bustling about the room and picking up Scoungy before she departs.\n\n \"What?\" Sass asks at the questions, after running a hand through her hair. \"Sure, whatever. Just don't leave so much crap I can't move.\" \n\nOnce dinner is finished, the girls start to make their way home with Maggie, who had spent much of her time chatting with Yrael the Sylveon at the bed. She has a spring in her step as they head back to their inn room. They notice Bibi sitting with the innkeep as they do so. She acknowledges them with a brief nod." }, { "author": "tgva8889", "message": "Alyssa smiles and waves her hands. \"No, it's, um, just this stuff on the table. I'll be back for it sometime tomorrow!\" \n\nWith things finished, Alyssa hoists Maggie up into a comfortable carrying position and heads out with Leah, waiting for all the pleasantries to be said before she walks, her free hand carrying a bag with some leftover food. She will let Maggie down if she'd prefer to walk, but otherwise will take her bag, smiling at the Gothorita's happiness. \"Did you make a new friend?\" She glances at Leah briefly, but otherwise occupies herself with watching out for Maggie and trying to make sure they don't get lost.\n\nOnce back, she acknowledges Bibi with her own small nod and turns to Leah. \"I'm pretty sleepy, so, um, I think I might just go to bed?\" " }, { "author": "Comissar", "message": "Leah offers Sass a final wave as she leaves the room, \" See you tomorrow, Sass! \"\n\nShe's contentedly quiet on the walk back, simply enjoying the company of Alyssa and Maggie as they return to their own inn. She gives Bibi a bob of her head in greeting as they pass her. Looking to Alyssa at her comment of weariness, Leah reddens a little. \" Oh, uh, sure. D-do, uh, d-do you want me to, uh, to wait o-outside while, uh, while you get ready..? \"" }, { "author": "tgva8889", "message": "Alyssa tilts her head looking at Leah, then turns a bit red and laughs. \"Um, I, uh, don't want to keep you out of the room? Maybe there's a screen or something?\" She looks away a bit, turning a brighter shade as she grabs her arm. \"D'you, um, wanna help me look? I mean, um, for the screen?\" Smiling, she turns back to Leah." }, { "author": "Comissar", "message": "Leah rubs behind her neck, an embarrassed smile on her face, \" Sure. I'll, uh, I'll help you look. Umm, I guess, uh... I-I guess even I-if we don't find something I, uh, I can just look the other way. \"" }, { "author": "Hazuki", "message": "Maggie hops onto the bed.\n\n \n Spoiler: OOC \nNo, there's not a screen! It's a small room!\n " }, { "author": "tgva8889", "message": "After quickly glancing around, Alyssa sighs. \"Well, um, do you mind looking the other way while I, um, get ready?\" She turns a shade of red and then looks over at the bed. \"Or, um, w-would it be better for you to be outside?\" " }, { "author": "Comissar", "message": "Leah nods, \" I can, uh, I can just, uh, just face away. It's ok. \"\n\nShe sits herself on one edge of the bed, quite deliberately staring toward the wall. She then hesitates, \" U-unless you meant, uh, you meant you want me to, uh, to wait outside..? \"\n\n \n Spoiler: OoC \nGiven how small you described the room to be, I did imagine that'd be the case\n " }, { "author": "tgva8889", "message": "Alyssa shakes her head, then remembering the situation says out loud \"No, um, it's okay if you stay. I, um, I feel better when you're around? But, um, also nervous. But I, um, know you know what I mean.\" She laughs and kneels down to her bag, digging through it to find her sleepwear and as a result throwing things haphazardly onto the floor. After a few minutes she stands up. \"Found it.\" Glancing over her shoulder to make sure Leah isn't looking, she takes a deep breath or two, talking to herself under her breath. After another glance, she takes a deep, audible breath and changes clothes as quickly as possible, glancing again at Leah at every opportunity.\n\n \n Spoiler: OOC \nAlyssa can hope!\n " }, { "author": "Comissar", "message": "Leah nods along as Alyssa reassures her that she can stay in the room. She finds her ears heating, and herself growing increasingly fidgety as the minutes stretch by and she hears Alyssa moving about and rifling around in their room. When she hears the exclamation of \" Found it. \" she finds she has to stifle a giggle.\n\n\" I, uh, I-I thought you were, uh, were already changing. \"\n\nShe returns to an awkward silence again as she continues to wait, doing her best to fight the urge to turn toward the sounds behind her as she did and simply waiting for the all clear." }, { "author": "tgva8889", "message": "Once she's changed, Alyssa remains quiet. Seeing Leah dutifully looking away, she puts a finger to her mouth at Maggie and then quietly sneaks over to the bed. She slowly climbs into it from behind Leah, trying not to shift it too much, and puts her hands over Leah's eyes. Leaning in, she whispers in Leah's ear, \"Are you ready?\" " }, { "author": "Comissar", "message": "Leah frowns a little as she feels the mattress shift under her, and again she finds herself quelling the impulse to turn and look around. She stiffens in surprise a bit as her vision is abruptly blocked by Alyssa's hands. An uncertain grin breaks out on her face at the question whispered into her ear, \" U-umm, I, uh... Yes..? \"" }, { "author": "tgva8889", "message": "Alyssa takes a moment to breathe, then says \"Okay. I'm, um, I'm ready.\" \n\nShe's not wearing anything especially fancy or interesting, just a comfortable nightgown, but her face is red when Leah turns to look at her nevertheless. \"I, um, haven't really let anyone see me in my sleeping clothes.\" She turns to Maggie and says, \"Um, are you gonna sleep on the bed, too? It's gonna be crowded.\" " }, { "author": "Hazuki", "message": "Maggie peers up when Alyssa addresses her. She looks at the bed, leans over to look at the floor, then nods." }, { "author": "Comissar", "message": "Leah gently pries Alyssa's hands from her eyes, twisting round to look over to her. Her cheeks redden in sympathy to Alyssa's, but she smiles nonetheless. She gives a small shrug as she tries to figure out what to say, \" W-well, uh, they, uh, they suit you. \" She finds herself giving an embarrassed smile as she gives the compliment.\n\nAs Alyssa turns to Maggie and talks about sharing the bed, Leah rubs behind her neck, \" I guess, uh, I-I guess I ought to get changed too then if, uh, if you're wanting to, uh, to settle. \"\n\nStanding from the bed, she makes her way to her own bag, rifling through until she recovered her pyjama's. Reddening a bit as she retrieves them, she gives Alyssa another anxious smile, \" U-umm, sorry, uh... Could, uh, could I get you to, uh, to do the same..? \"" }, { "author": "tgva8889", "message": "Alyssa laughs nervously herself, not really sure what else to do, and smiles at Leah in appreciation.\n\nShe shrugs at Maggie's reply, smiling. \"Well if you don't mind being a bit smushed. I guess it's probably better than the floor.\" Looking at Leah as she responds, Alyssa nods. \"Yeah, um, unless you were gonna stay up. It's been a long day for me.\" \n\nAs Leah gets her pyjamas, Alyssa distracts herself by watching Maggie. Leah's comment gets her attraction, and she turns a bit red too at Leah's smile. \"Oh, um, yeah, of course.\" She turns herself around and looks the other way, twiddling her thumbs as she sits. Though she continues to respect Leah and deliberately does not look her way, she is a bit more fidgetty than she was and shifts on the bed a few times while she's sitting. Mostly she looks at her hands, her cheeks a nice crimson shade the whole time." }, { "author": "Comissar", "message": "Leah tries to change as quickly as she's able to once Alyssa turns around. Though her attempts at speed are, perhaps, a bit counterproductive at points, she's soon left standing in her matching blue pyjama top and bottoms. Laying her day clothes in a pile in one corner of the room, she turns back toward the bed. Brushing her hair clear of her top, she spoke up, \" U-um, you can, uh, you can turn round. \"\n\nOnce Alyssa does so, she finds herself giving an embarrassed grin, face slightly red as she makes a pose. \" T-ta-da. \"\n\nShe lets the pose fall, rubbing at one of her arms as her cheeks redden further, \" Umm, i-it's, uh, i-it's just pyjamas... \"" }, { "author": "tgva8889", "message": "Alyssa turns around almost as Leah is finished speaking, letting out a breath she didn't realize she was holding. She laughs at Leah's pose, finding herself relaxing a bit as she does. \"I think you look good! For, um, sleeping clothes, I mean. What do you say? Pyjamas?\" Smiling, she holds out a hand for Leah to take, pulling her friend to sit next to her on the bed. \"I never thought you'd have something different than what we have here.\" \n\nShe turns a bit red when Leah does sit closer to her, and smiles. \"But, um, really. I think the blue suits you.\" Absently, she lifts up her other hand to shift her hair out of her face." }, { "author": "Comissar", "message": "Leah grins as she allows herself to be pulled down to sit beside Alyssa. She gives a little shrug as she does, \" Well, uh, we, uh, we have things that are, uh, are similar to what you're wearing too... \" She trails off at Alyssa's compliment, glancing down with an embarrassed smile as her hair is moved away, \" Th-thanks. \"\n\nShe looks up again, cheeks red, \" You, uh, y-you look nice too. \"" }, { "author": "tgva8889", "message": "Alyssa, realizing what she's doing, pulls her hand back, turns a bit red and smiles. \"Th-thanks.\" After looking for Leah for a bit too long, she turns her eyes down to her feet. \"So, um, how are we gonna sleep? There's, um, not really much to do besides share the bed?\" She looks around the room at the floor." }, { "author": "Comissar", "message": "Leah looks down as Alyssa does, giving a small shrug, \" U-umm... I'm, uh, I-I'm ok trying to, uh, to share. U-umm, if, uh, i-if you're not o-ok with it then, uh, then I'll, uh, I'll take the floor. \"" }, { "author": "tgva8889", "message": "Alyssa looks up and shakes her head. \"N-no, um, I would rather you stay in the bed. I mean, um, if you want to. I mean, um, I'm okay with it.\" She turns red and looks away from Leah. \"If, um, you're not uncomfortable, I mean. I don't want you to sleep on the floor if there's space on the bed.\" " }, { "author": "Comissar", "message": "Leah reaches over to give Alyssa's hand a squeeze, \" I'm fine with trying sharing. I-If it doesn't work, we'll, uh, we'll figure something else out tomorrow. \"" }, { "author": "tgva8889", "message": "Alyssa smiles, returning Leah's squeeze. \"O-okay.\" Looking up, she smiles at Leah, then yawns. \"Oh, um. I guess I should sleep?\" She moves a bit closer to Leah to lean a bit into her, letting a bit of the tension out of her body but not resting all her weight on Leah." }, { "author": "Comissar", "message": "Leah grins, wrapping an arm around Alyssa's shoulder as she leans into her, giving her a one armed hug, \" Yup. \"\n\nSlowly, she gently maneuvers so that they were both lying on the bed rather than sitting at the edge, making sure to leave space for Maggie on the bed with them. \" Umm, sleep, uh, sleep well. \"" }, { "author": "tgva8889", "message": "Alyssa makes no attempts to resist, moving to lying down, though at first not especially close to Leah and facing the other way. She looks over her shoulder at Leah as she speaks and smiles. Still with her normal cheer, she says \"You too,\" before turning back to go to sleep." }, { "author": "Hazuki", "message": "Maggie crawls up to sleep between the two and they drift off to sleep.\n\nWhen they wake, it's to a particularly intense heat bearing down on their room." }, { "author": "tgva8889", "message": "Alyssa wakes up slowly, wiping sweat off her brow. She looks over at Leah to check if she's awake, then looks around. The heat bearing down on her, she pants a bit and tries to figure out what could be causing such heat." }, { "author": "Hazuki", "message": "Alyssa finds a frame she can slide open. Turns out, it's the sun." }, { "author": "tgva8889", "message": "Sticking her tongue out at her discovery, Alyssa checks the shadows and the light to try and guess what time it is before turning back to their room. Smiling at Leah and Maggie still asleep, she looks through her bag for her sketchpad, tossing out her belongings haphazardly to make space. Once she has her sketchpad in hand, she finds a good vantage point and starts sketching the bed." }, { "author": "Hazuki", "message": "The stretching of the shadows implies that it's still the early morning, before most people would be up for breakfast, though she can see a few individuals starting their days in the distance, Pokemon going about their business, and a few Knights on their patrols. Nobody seems particularly pleased by the heat, most apparently going for either lighter clothes or airy cloaks that shield them from it." }, { "author": "Comissar", "message": "Leah stirs gradually, a frown slowly forming on her face as she registers the steadily increasing light and temperature. She slowly pulls herself into a ball as she regains consciousness, letting out an undignified \" Hrrnngghh... \" in protest. As her senses return to her, she glances about the still unfamiliar room, blinking to clear the bleariness from her eyes.\n\nAs she notices Alyssa, she scoots into a sitting position, abruptly and uncomfortably aware of how the heat in the room was making her hair stick to her skin. She reddens further as she notices that she's the subject of a sketch. Feeling faintly embarrassed, Leah rubs behind her neck, \" U-umm, good morning. \"" }, { "author": "tgva8889", "message": "Alyssa smiles as Leah sits up. \"Morning. You looked so nice asleep so I wanted to get the moment on paper.\" Looking up, she notices Leah's red cheeks and turns a bit red herself. \"D'you, um, know if it's supposed to be this hot?\" She walks over to the bed and sits down, fanning herself with the now closed sketchbook. \"Maybe we should get food?\" " }, { "author": "Comissar", "message": "Giving an embarrassed grin, Leah shakes her head, shifting the bed covers so that she was on top of them in an effort to stay a bit cooler. \" U-umm, no idea. It, uh, it didn't feel this hot yesterday. \" She nods at the suggestion of breakfast, then leans into Alyssa a bit, resting her head on her shoulder. \" That, uh, that sounds good. \"\n\nA soft smile forms as she does, and she finds herself repeating herself, \" ... Morning... \"" }, { "author": "tgva8889", "message": "Alyssa smiles, almost unbidden, as Leah puts her head on her shoulder. She laughs a bit at Leah's turn of phrase. \"Morning.\" Leaning her head on Leah's, she takes in the moment, letting things linger. After a bit of time, she weaves her hand into Leah's. \"What d'you wanna eat?\" " }, { "author": "Comissar", "message": "Leah leans a little more into Alyssa as her hand is taken, giving a soft squeeze of her hand as she does. \" Mmm... Not sure... \" Her smile broadens a little as she answers, \" I know it's really warm, but, uh, but hot breakfast's are, uh, are always nice. \"" }, { "author": "tgva8889", "message": "Alyssa doesn't respond for a little bit, squeezing Leah's hand back but otherwise quiet as she lets Leah lean into her. For a little while she's quiet, moving her fingers ever so often and squeezing Leah's hand or moving her thumb on the back of Leah's hand every so often. She relaxes into Leah, a lot of the tension in her body going away. Then she says, \"Yeah, um, I think I can think of something. Might have to look for it somewhere, though?\" She leans into Leah." }, { "author": "Comissar", "message": "Leah gives a positive hum of acknowledgement, her eyes on their held hands and Alyssa's irregular movements, \" Mhmm... What've you got in mind. \"" }, { "author": "tgva8889", "message": "Alyssa tilts her head back and forth. \"Not sure.\" She smiles, drawing circles with her thumb. \"We, um, can stay like this if you'd like, though?\" " }, { "author": "Comissar", "message": "Leah gives another hum of contentment, \" Mmm... \" She gives a soft sigh and gently extricates herself from Alyssa, \" That, uh, that sounds nice. But, umm... But it's really hot in here. \" She gives Alyssa an apologetic smile, \" And, umm, and I'm kinda hungry, too. \" She gives Alyssa's hand a final squeeze before letting go and getting to her feet." }, { "author": "tgva8889", "message": "Alyssa doesn't resist as Leah pulls away, though she does pout a little. As soon as Leah notices, she smiles and laughs to show she's joking. Her stomach grumbles. \"Yeah, um, you're probably right.\" She gets up and looks around the room. Blushing, she smiles awkwardly at Leah. \"Um, can you look away while I change?\" " }, { "author": "Comissar", "message": "Leah gives a small nod and smile, rubbing behind her neck as she replies, \" Yeah, of course. \" Turning away, she sits herself back down on the edge of the bed again, pulling one leg underneath her whilst the other dangles off of the side." }, { "author": "tgva8889", "message": "Alyssa waits for Leah to turn around, then gets to work finding what clothes she wants to wear today. After some time looking through things, she settles on a comfortable light shirt and skirt. She changes quickly, blushing as she does, and says ”Um, I’m done.” She stands smiling, her hair a complete mess from sleeping but her clothes at least presentable." }, { "author": "Comissar", "message": "Leah smiles as she turns, \" You, uh, you look good. \" She unfolds her legs, getting to her feet again as she makes her way round to her own clothes. She takes a moment to look through, then looks to Alyssa with a questioning look, \" I was thinking I could try, uh, try wearing one of the tops Nika gave me..? \" She holds the yellow tunic she'd been traded up against herself, \" What, uh, what do you think? \"" }, { "author": "tgva8889", "message": "Alyssa turns a bit red and stammers a \"Th-thanks.\" She eyes Leah as she looks for her own clothes. When she pulls up Nika's tunic, Alyssa tilts her head. \"I think I'd like to see you in it.\" She smiles. Then turning red, she points over her shoulder. \"Should I, um, turn around?\" " }, { "author": "Comissar", "message": "Leah reddens along with Alyssa, giving an embarrassed nod, \" Umm, yeah, if, uh, if you don't mind. \" She gathers up the rest of her clothing for the day, briefly considering the breeches before settling on her more familiar jeans. With a furtive glance toward Alyssa's back, she turns her back as well, doing her best to change as quickly as she can. Once fully dressed, she reaches for a hair tie and begins to pull her hair back into a pony tail. As she does, she speaks up, \" Umm, you can, uh, you can turn back now. \"" }, { "author": "tgva8889", "message": "Alyssa nods and promptly turns around, standing where she is. She takes the time to busy herself with trying to fix her hair, trying to tie things together so that it comes out in a ponytail. Her hair is still frizzy, unused to the heat. After a few attempts she settles for a sort of braided ponytail which she's still finishing up when Leah calls out. Turning back, she smiles. \"Hi.\" She empties a few things from her bag, puts a few things back in, then picks it up. \"Ready to go?\" " }, { "author": "Comissar", "message": "Leah picks up the Smeargle egg, hooking the straps over her shoulders as she moves over to Alyssa. A grin on her face, she leans in to give her a brief kiss. Moving back a step, she nods, \" Ready. \"\n\nReaching out to take Alyssa's hand, she glances over to Maggie, \" Are you coming..? Or, uh, or did you want to rest a bit longer..? \"" }, { "author": "Hazuki", "message": "Leah finds that Maggie is still sleeping." }, { "author": "tgva8889", "message": "Alyssa turns a bit red at Leah's kiss. Smiling at Maggie's sleeping form on the bed, she goes over and scoops Maggie into her arms. \"I'm not sure I wanna leave her alone in my room.\" She carries her with them in one arm, holding Leah's hand with the other." }, { "author": "Comissar", "message": "Leah nods, lowering her voice to try not to disturb the sleeping pokémon, \" That makes sense. \"\n\nOpening the room door, she steps out into the corridor, allowing Alyssa past before locking the door behind them. \" Any, uh, any thoughts on where to go for food..? \"" }, { "author": "tgva8889", "message": "Alyssa moves carefully, trying not to wake Maggie with any sudden moves. She smiles at Leah's question. \"Well, yesterday we had something from your home, so, um, tday I thought we could try to find something from mine?\" " }, { "author": "Comissar", "message": "Leah nods with a grin, \" That, uh, that sounds like a good idea. I'm curious too, it's, uh, it's always interesting trying something new. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. ”Then let’s go!” She heads out in front, looking for a place serving local Vibrost foods, preferably their hot breakfast." }, { "author": "Hazuki", "message": "The girls hit the streets and are hit by the sun. An occasional cool breeze seems to be their only solace as they head out in search of a hot breakfast on a day where everyone seems to be sweating, their movements a little sluggish. Well, everyone except for the Knights, who patrol just as easily as they do on any other day.\n\nIn the relatively subdued market, they manage to find a stall that has been set-up with the name \"Vibrost Vood\", where a sweaty woman seems to have found no solace in the icy mural depicted on her stall and has had to resort to a Murkrow flapping its wings at her head.\n\n \"You want hot food?\" she asks, her eyes wide and her vest clinging to her torso. \"Hot food. Now? I could start a soup, I suppose, but...wouldn't you like something...\" She gestured at what she was actually cooking, which was a set of sweet Vibrost treatsb like cookies and and icing-less cakes." }, { "author": "Comissar", "message": "Leah finds herself wishing she owned something a bit more airy as she walks through the market. The vain hope that she might adapt to the heat after the initial wash from stepping out of the inn had vanished now, all that was left was the oppressive mugginess. She finds she's already rethinking her initial request by the time they reach 'Vibrost Vood', and the chef's reaction serves to cement her change of heart.\n\nGiving Alyssa's hand a squeeze, and throwing her an apologetic look, she looks back to the vendor, \" I-I think, uh, I think you're right. U-umm, I didn't really realise quite, uh, quite how hot it was out here. \" Giving Alyssa another apologetic smile, she asks, \" U-umm, what, uh, what would you recommend..? \"" }, { "author": "Hazuki", "message": " \"I don't know; what's your flavor?\" the woman asks. \"We've got sickly sweet to tantalizing tang. It's not quite as good as the soup, but it's tasty and filling.\" She gestures over her assorted cookies and cakes. \"And half of them are Vibrost recipes.\" " }, { "author": "tgva8889", "message": "Alyssa is utterly drenched in sweat by the time they get to the market, but she is a good sport and tries to keep up her chipper demeanor as they scout for her home food. She jumps excitedly as she spots the stall and wanders over, looking over the cakes before she asks about the hot food.\n\nShe lets out a breath she didn't realize she was holding when Leah asks about something else and she nods emphatically. \"Um, do you have some of the sour cakes? What were they, um, kinda like, um, Aspear jelly?\" Looking over at Leah, she asks, \"The sweet stuff's really good, too!\" She looks over everything, shifting on her feet and speaking really fast. \"I don't remember the ones I used to like when I was really little, but those ones look really good, and, um, I don't know what kind of flavors you really like so, um, I'm not really sure what'd be best for you? I guess in the morning you wanna eat something to make you ready for the day, right?\" " }, { "author": "Hazuki", "message": "The woman nods at Alyssa's question. \"We do have those, but just a handful. They're a favorite of mine too.\" She winks.\n\nMaggie starts to stir in Alyssa's arms." }, { "author": "Comissar", "message": "Leah nods slowly to herself, \" Well... Umm... If, uh, if you both like the, uh, the Aspear one... I guess, uh, I guess I'd like to try that one too..? \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah's response. Back to the shopkeeper, she puts up two fingers and asks, \"Can we get two of the Aspear ones?\" Looking down at what's currently out, she also points at four different things and says, \"And, um, one of each of those?\" She briefly glances at Leah." }, { "author": "Hazuki", "message": "The woman at the stall nods as she gathers the requested sweet things. \"That will be four for everything, five if you want them wrapped in something.\" " }, { "author": "tgva8889", "message": "Alyssa nods, then realizes that's not a satisfactory response to the comment and says, \"Um, wrapped please!\" Noticing Maggie stirring, Alyssa keeps her motions from being to jarring. She counts out the five necessary coins and then hands them over, smiling. \"Thank you!\" \n\nWith breakfast sweets in hand, she offers Leah the wrapped goodies, letting her take first pick. She starts on a sour one, then smiles to Maggie beginning to wake. \"You wanna try some food from my hometown, Maggie?\" " }, { "author": "Hazuki", "message": "The woman provides Alyssa with a bundle of her ordered treats wrapped in some cream-ish material, bundled together with a bite of twine. \"Have a nice day, and hopefully a cooler one.\" \n\nMaggey blinks as she wakes and is immediately offered a treat. She glances around first, then nods slowly." }, { "author": "Comissar", "message": "When offered first pick, Leah tentatively takes one of the Aspear treats, giving Alyssa a smile as she does. Giving the vendor a bob of her head and a \" Thanks, you too! \"\n\nHesitantly, not quite sure what to expect from a 'sour cake', she half-turns to Alyssa and raises the Aspear cake to her mouth. Biting into it, she chews once or twice before the sourness hits and she has to fight the urge to pull a face at the unfamiliar flavour. Abruptly feeling foolish, she grins while simultaneously trying not to spit out the bite she'd taken. She forces herself to finish the bite before commenting, \" I, uh, I wasn't sure, uh, how, uh, how sour it'd be. \"" }, { "author": "tgva8889", "message": "Alyssa smiles and bows her head slightly, not wanting to tip Maggie onto the ground. \"Thank you! I, um, hope you get cooler too!\" \n\nHolding Maggie and unwrapping a small cookie to give to Maggie is a bit difficult, but she figures it out and gives Maggie a cookie to hold. \"Don't swallow that all at once!\" \n\nAlyssa giggles a bit at Leah's reaction. \"Do they not have Aspear jelly where you're from?\" Looking between Leah and Maggie, she then smiles. \"Think we can find anywhere to sit? Maybe somewhere in the shade? I, um, don't have many hands.\" She looks at an arm holding Maggie and two hands with a pouch of sweets and a delicious sour pastry she hasn't eaten much of yet." }, { "author": "Hazuki", "message": "Alyssa can see some spots just inside the walls where there are benches she can take cover in. It's not entirely private due to quite some people having had the same idea about shelter with their food, but it's present.\n\nMaggey takes the cookie and nibbles on it quietly, her eyes drifting over the people around them." }, { "author": "tgva8889", "message": "Her need for a reprieve from the heat more important than her desire for more private time, Alyssa turns the group towards the benches and starts heading over that way." }, { "author": "Hazuki", "message": "The shade proves shady." }, { "author": "Comissar", "message": "Leah grins and shakes her head, \" We, uh, we do I, uh, I just don't normally have it. But, uh, but I thought I'd, uh, I'd give it a go. \" She nods at Alyssa's suggestion, \" Yeah, uh, shade sounds good. \"\n\nFollowing her over to the not-so-private seating, she unslings her bag and seats herself. Looking out into the baking heat of the morning, she wonders aloud, \" Is it this hot every morning here..? \"" }, { "author": "Hazuki", "message": "Maggey sits up properly once they get to the benches, holding her cookie in one hand and looking at Leah. She gestures to the girl's bag and makes a grabby motion." }, { "author": "Comissar", "message": "Leah doesn't immediately notice Maggie's silent demand, her attention out on the street as she watches the world go past. A glance in Alyssa's direction brings the psychic-type to her attention, though. Blinking, she reaches down for her bag, \" O-oh, um, sure. Just, uh, just make sure you don't drop anything..? \"" }, { "author": "tgva8889", "message": "Alyssa puts Maggie down once they get to shade, taking some attention off her to enjoy her own sour pastry. While the shade helps, Alyssa still tries to fan herself with a free hand to little reprieve. \"I don't think I'm made for hot weather.\" She looks over when Leah speaks to Maggie, watching but not interfering with her at all." }, { "author": "Hazuki", "message": "Maggie nods at Leah's words as she hops up to sit on the bench, then ruffles through the bag until she finds Saura's Pokeball and releases her." }, { "author": "tgva8889", "message": "Alyssa, noticing Maggie's actions, reaches into her own bag and pulls out Luna's ball, letting her out to enjoy the heat as well.\n\nLuna is much less happy to be thrust into the heat, but she smiles and waves at Alyssa and Leah and Saura and Maggie." }, { "author": "Comissar", "message": "Leah keeps a careful eye on Maggie as she rifles through her belongings, making sure everything stayed where it needed to. She grins at Alyssa's comment, glancing to her, \" Y-yeah, umm, it's pretty, uh, pretty stifling. We didn't get many summers like this back in, uh, in Kanto but, uh, but we sometimes got summers that were this hot. \"\n\nAt the sound of a pokémon being released, she looked back down to see Saura materialising in a flash of red light. She leans forward, giving her Bulbasaur a scratch at her neck, a slightly guilty weight in her chest as she speaks, \" Hey Saura, it's really hot out today. You gonna be ok with the temperature..? \"" }, { "author": "Hazuki", "message": "Saura nuzzles against Leah's hand as she goes to scratch her scaly neck and peers up at her. She lets out a happy cry and shakes her head, her bulb twitching slightly in the sun as the tips unfurl to take in a little more of the golden light. Since her body is stocky and her head not particularly flexible, she returns Luna's wave with one of her vines.\n\nMaggie peers at Luna from the bench, then pulls a few nearby sticks towards herself with a pink tendril of energy. She grabs the wrapping from the baked goods and fiddles about with both for a few seconds, then leans down and plants the makeshift sun hat on Luna's head." }, { "author": "tgva8889", "message": "Luna cheers at her new sunhat, moving around a bit to make sure that waddling is not too difficult with this new object on her head. Satisifed, she gives a slight bow to Maggie in thanks, trying not to let the hat fall off her head. Her short arms don't do much to help, but she does try to keep it from falling too far.\n\nAlyssa watches, smiling at the Maggie and Luna getting along. \"Where I'm from it's never this hot. Always really cold.\" She sighs but then smiles at Leah. \"It wasn't this hot before, was it?\" " }, { "author": "Comissar", "message": "Leah continues to lean forward and give Saura attention as she glances over to Alyssa with a smile, \" I've never been somewhere that's always cold before, something to look forward to... \" She gives a small shrug, \" And I guess, uh, I guess we can ask Sass when we see her if it's always this hot in the mornings. She's been here a few days now. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"Yeah, something to, um, look forward to.\" At mention of Sass, Alyssa looks away from Luna and Maggie to Leah. \"When were you and Sass supposed to meet up?\" " }, { "author": "Hazuki", "message": "Maggie watches Luna totter about with the hat for a few seconds, then nods at her bow once she finally seems to have it in place. Then she eats the rest of her cookie.\n\nSaura, meanwhile, finds a relatively dry and dustless part of the ground to lay down on and stretched out under the sun." }, { "author": "Comissar", "message": "Putting her bun in her mouth for a moment, and holding it with her teeth, Leah leans forward to rifle through her bag and recover her pokégear. Double checking the time on it, she finishes her bite and chews thoughtfully a moment. \" Soonish, I think. Umm, I'm sure she won't mind me getting, uh, getting some breakfast first but, uh, but I don't want to keep her waiting too too long. \" A memory of the previous night resurfacing, she checks on the progress of the photo upload to her mother. \" Do, uh, do you know what you're gonna do..? \"" }, { "author": "Hazuki", "message": "Leah finds that the photo has, in fact, been sent and probably arrived sometime while she was sleeping. A couple of seconds pass before her Pokegear makes a noise, alerting her to a message. Maggie uses the back of the bench to help her to her feet and peers over at the device.\n\n \n Spoiler: Message From Mom \nWhat an adorable picture! What are the two of you up to?\n " }, { "author": "Comissar", "message": "Leah smiles to herself at the sight of the message, feeling a brief pang of homesickness as she reads it. She takes a few moments to think of how to reply, before tapping back, We're in Diwyneb at the moment, going to be helping Sass out. She's doing really well in her challenge, wants to take on the Lady here. \n\nShe smiles softly at her device for a few moments before hitting send, then glances up at Alyssa, \" Umm, my, uh, my mum likes the picture from last night. \"" }, { "author": "Hazuki", "message": "Maggie starts trying to push at some of the buttons on Leah's Pokegear." }, { "author": "tgva8889", "message": "Alyssa shrugs, watching Maggie and Luna. \"Not sure. I might go on a walk or something. It's so hot out though, I dunno. I feel pretty tired and it's still early.\" Finally taking a moment to enjoy her pastry, she sighs in contentment. After a moment of thinking, she turns back to Leah. \"If you two were gonna go find Pokemon, though, I'd wanna come.\" \n\nLuna tries to follow Maggie. She has a bit more trouble getting up to look at Leah's Pokegear due to her small stature and small limbs, but tries her very best to be involved.\n\nAt about this point Alyssa smiles at Leah's comment on the picture. \"I liked it too, so I'm happy she liked it.\" She leans a bit into Leah. \"You telling her about all the stuff we've done?\" " }, { "author": "Hazuki", "message": "Maggie spots Luna doing her best to peer too, so she leans down and offers both hands to Luna to help hoist her onto the bench." }, { "author": "Comissar", "message": "Leah lifts her pokégear up a little as Maggie tries to push at the buttons on it, \" Hey hey... You can look but, uh, but don't hit the buttons. \"\n\nShe glances over to Alyssa as she starts to speak, her pokégear dropping back into her lap, \" Yeah, uh, I think the, uh, the plan is to go looking for, uh, for pokémon. \" She grins, \" I'm sure she'd be, uh, be happy to have you along too. \"\n\nAs Alyssa calls attention back to her pokégear, Leah glances down at her lap, \" I've only said a little. She, uh, she asked what we were up to, though. \"" }, { "author": "tgva8889", "message": "Alyssa shakes her head at Leah's assessment of Sass. \"I, um, don't know if Sass likes me that much.\" She fans herself and looks out into the distance. \"I, um, don't think I ever did anything she really liked.\" \n\nLuna graciously accepts Maggie's assistance in getting up onto the bench, cheering happily once she's in place. She's still short, so not much peering over people, but she does wander over to Alyssa's lap and sits on it, eliciting a smile from Alyssa.\n\nAlyssa looks at the Pokegear in Leah's lap. \"What did you tell her about? If, um, it's okay for me to ask.\" " }, { "author": "Comissar", "message": "Leah tilts her head a little, a twinge of guilt in her chest, \" Well, uh... I'm, uh, I'm sure she'll be friendlier once, uh, once she's gotten to know you better. \" She glances back down at her pokégear again, \" A-and, uh, I really, uh, really haven't said that much... Umm... Just that, uh, that we were gonna help Sass with her challenge... \"" }, { "author": "Hazuki", "message": "Leah's Pokegear goes off again and Maggie peers over at it once more.\n\n \n Spoiler: Message From Mum \nDiwyneb? My, how far you've traveled. It's lovely to hear about Sass, but I meant what were you doing in that picture. Something arty?\n " }, { "author": "tgva8889", "message": "Alyssa shakes her head and smiles apolegetically. \"It's not your fault. I, um, haven't really spent much time with Sass and I don't really know that much about Pokemon, which seems to be a big thing with her.\" She shrugs. \"S'okay. I'm used to not getting along with everyone.\" \n\nShe nods as Leah talks about her message to her mom, smiling. \"I hope we can help!\" \n\nLuna also peers over at the Pokegear, though Alyssa doesn't to give Leah some privacy in her messages. She takes a moment to enjoy her breakfast pastry." }, { "author": "Comissar", "message": "Leah gives Alyssa a bit of a sad look at her comment, then leans over to kiss her cheek, \" Well... Umm... I'd like it if, uh, if you came along... \"\n\nAs her pokégear pings again, she looks back to it, a smile returning to her face. She tilts the pokégear a little so that Alyssa can look if she wants, \" My mum's asking what, uh, what we were doing in the picture. \"\n\n Alyssa and I were painting some blank clothes to wear. Trying to make custom designs. She's a really good artist. " }, { "author": "tgva8889", "message": "Alyssa smiles as Leah kisses her cheek. \"Thanks.\" She beams at her.\n\nHer attention shifts when the Pokegear pings again, and she leans over a bit to see what Leah's mom has written. She tilts her head a bit as Leah puts in her response. She smiles at Leah's last words, pulling back to sit more upright. After a second, she says, \"I, um, I guess you did see that one painting of mine but not much of my other stuff, right?\" " }, { "author": "Comissar", "message": "Leah shrugs at Alyssa's question, \" I mean, uh, I've seen you sketch plenty of stuff. If, uh, if you mean finished stuff? No, I've not seen that much. Just, uh... \" She reddens a little, an embarrassed smile forming, \" Just the, uh, the painting you made of me... \"" }, { "author": "Hazuki", "message": "Leah's phone beeps with another message.\n\n \n Spoiler: Message From Mom \nCustom clothes designs? Is she running a business already?\n " }, { "author": "tgva8889", "message": "Alyssa smiles at Leah. \"Yeah, w-well, the sketches aren't really finished , so those don't really count. The painting does, though.\" She turns a bit red remembering that moment, but it fades into her smile. \"I haven't really finished that many pieces. The shirts when they're done will probably be some of the few I actually do for myself. Though some of them aren't for me so I dunno?\" She shrugs.\n\nShe looks over as Leah's Pokegear beeps and points at it, still fanning herself with her other hand. \"What'd she say?\" " }, { "author": "Comissar", "message": "Leah shrugs, \" I, uh, I don't know. Sketches are, uh, are a pretty good insight into how someone thinks I think. Umm, it's like looking at a train of thought, all laid out at once. \"\n\nShe glances back down at the pokégear, abruptly smiling at her mother's comments, \" Heh, uh, she's asking if, uh, if you're starting up a business. \" She starts to tap back\n\n No, haha. Just something that she can wear, and for a friend too. " }, { "author": "tgva8889", "message": "Alyssa smiles at Leah. \"I've never heard that phrase before. What's your, um, 'train of thought' look like?\" \n\nAlyssa laughs at the message. \"I guess, um, technically it is my business, since my business is doing art, but I'm not planning to sell any of the shirts so they're not really that. But, um, maybe I should?\" She thinks about it for a moment, then shrugs. \"It's not really what I wanna do, though.\" " }, { "author": "Comissar", "message": "Leah blinks, then giggles, \" Umm, it's just, uh, just a figure of speech. It, uh, it means the direction your thoughts go in. Umm, like, uh, like thought patterns. \"\n\nShe gives a light shrug as Alyssa debates with herself about selling shirts, \" There probably is a, uh, a business there if you tried it. At worst, could make for a good fallback plan..? \" She glances back to her pokégear, noting the time. \" ... I think we should probably go find Sass, she might be wondering where we are if, uh, if we're much longer. \"" }, { "author": "tgva8889", "message": "Alyssa looks over at Leah’s pokegear and nods. ”Yeah, I think you’re right. Don’t want her to think we forgot her.” Still fanning herself, she picks herself up, packing up what few of the pastries remain and then turns to Maggie and Luna. “Okay, I can only carry one of you, who should it be.” \n\nLuna, who has mostly been lounging around, sits up when Alyssa does and looks over at Maggie, tilting her head a bit." }, { "author": "Hazuki", "message": "Maggie looks between Luna and Alyssa, then turns to Leah with her arms stretched upwards. Meanwhile, Luna unsteadily gets to her feet and stretches her legs out on the dusty ground, ready for wherever they're headed next." }, { "author": "tgva8889", "message": "Luna happily cries for Alyssa, who picks her up with a smile. To Leah, she says, \"You okay carrying Maggie?\" before looking over at Saura getting ready to move." }, { "author": "Comissar", "message": "Leah rolls her shoulders as she stands, then smiles down at Maggie, crouching a little as she reaches down to pick the pokémon up. Straightening back up, she smiles over to Alyssa, \" Yeah, of course. \" She shifts her gaze down to Saura and then to Maggie, still smiling as she begins to walk to their meeting point, \" You two ready to help Sass out with her training and preparation? \"" }, { "author": "Hazuki", "message": "Saura nods once, determined, as she pads beside Leah and Maggie replies with little more than a shrug. The Diwyneb morning is a little milder now, but a little more crowded, too, as people make their way out of their homes and to their daily duties.\n\nThey find Sass already well awake and clad in a similar outfit to the day before, though she's just taking off the helmet part she keeps on her head and is tucking it into her bag as the girls arrive. Yraellle is at her side, doing little hops from side to side as if amping itself up, its ribbons shining in the sun. Neither of them have noticed the girls approaching." }, { "author": "tgva8889", "message": "Alyssa, upon noticing Sass and Yraellle, turns to Leah for her to lead, then shifts back to Sass and back to Leah. She turns a bit and grips Luna a bit tighter. Luna waves happily towards Sass and Yraelle once their attention has turned towards them." }, { "author": "Comissar", "message": "Leah takes her time as she walks, unaccustomed to carrying the weight of a pokémon in her arms while travelling. As Sass and Yraelle come into view, a smile forms and she shifts Maggie slightly so that she can more easily wave with her free hand. \" Hey Sass! \" she calls out as they draw closer.\n\nGlancing to Alyssa, she catches her body language and, looking back to Sass, adds \" I told Alyssa that she could come too, she's, uh, she's been looking forward to it. \"" }, { "author": "Hazuki", "message": "Sass' head snaps to the group as her name is called out, Yraelle's following just a second later in a way that makes his ribbons flutter. Her face is caught between two expressions before it settles on a mild, lopsided smile as she gives a single, short wave to the group. Saura aids Leah in the greeting with one of her vines and ambles over to Yraelle, who is greeted with a couple of happy cries.\n\n \"Hey. So, that's okay,\" Sass says. \"Are your legs all stretched and stuff?\" She stretches her toned arms above her head as she asks, her fingers locked together.\n\nAlyssa feels the faint touch of Maggie's psychic energy and a little bit of calm along with it." }, { "author": "tgva8889", "message": "Alyssa feels something wash over her and smiles at Sass. \"Hi!\" Everything about her loosens. She looks down at her legs as Sass asks and tilts her head. \"I guess not. We were mostly sitting a while ago. Better get ready, I guess!\" Not really knowing what she's doing, Alyssa starts trying to stretch. After a little bit she puts Luna down to give her arms freedom.\n\nLuna joins Alyssa in stretching a bit, though given her proportions she has a bit of trouble doing anything but stretching tiny arms into the sky." }, { "author": "Comissar", "message": "Leah hesitates at Sass' question, \" I... Haven't stretched... \" She admits, \" I thought we were, uh, just gonna be walking..? \"" }, { "author": "Hazuki", "message": "Yraelle watches Luna's stretching with a tilted head.\n\n \"Huh?\" Sass glances up at Leah. \"There's swamp stuff and logs and stuff. You could pull a muscle if you're not careful,\" she says, then pauses. \"Not that I'm being bossy or anything.\" " }, { "author": "tgva8889", "message": "Luna waves at Yraelle, crying happily and smiling. She looks up at Alyssa and continues to stretch as Alyssa does.\n\nAlyssa, having warmed up a bit, looks over at Leah. \"You should do a little, at least. Though, um, I don't really know what I'm doing.\" She looks at Sass and puts on her smile. \"Can you show us some easy stretch, Sass?\" " }, { "author": "Comissar", "message": "Leah gives an embarrassed grin, \" Ok, yeah, umm... I, uh, I take your points. \" Dropping into a crouch, she lets Maggie step down to the ground before straightening back up and doing her best to remember her gym classes. She tries to focus on just stretching her legs, but finds herself feeling very self-conscious as she does so. Sheepishly, she comments \" It's, uh, it's been a while since I stretched properly. Umm, hopefully I won't slow you down when we get out there. \"" }, { "author": "Hazuki", "message": " \"Uhhh.! Sass stares at Alyssa with her mouth open, upper lip slightly pulled back. \"I mean, I guess I can, but...\" She looks to Leah. \"How did you walk here with stretches like that ?\" " }, { "author": "Comissar", "message": "Leah grows a little redder at Sass' comment, \" Well, uh... We, uh, we took our time to be fair... \" Straightening up a little, she asks, \" Maybe, uh, maybe you could lead me on stretching..? Then, uh, then I'll be good to keep up with you? \"" }, { "author": "Hazuki", "message": "Sass' cheeks puff up for a moment. \"Okay, let me show you,\" she says, as she walks over to Leah and starts manually adjusting her limbs to proper stretching positions. \"You're not buff at all,\" she says, as she shifts a leg into position. \"Don't you think you'd be cooler with muscles?\" \n\nMaggie attempts to lean up against Saura, who neatly sidesteps out of the way. The Gothorita stumbles for a second and pouts." }, { "author": "tgva8889", "message": "Alyssa watches as Sass adjust's Leah's positioning, trying to match it as she follows along. She hears Sass's comment and lets her mind dwell on the thought before catching Leah's eye and turning a bit red." }, { "author": "Comissar", "message": "Leah does her best to shift and move along with Sass' prodding, pulling a face whenever she stretched a bit too uncomfortably. \" I-I don't know, working out never really appealed to me, umm... Staying, uh, staying really strong seems like it'd, uh, it'd be a big commitment. \"\n\nAs Sass eases her leg into a lunge, she catches Alyssa glancing at her, the other girl's face abruptly reddening as she realises she's been spotted. Blinking, Leah gives her a slightly questioning look." }, { "author": "Hazuki", "message": " \"Yeah...and then you'd have to compete with me,\" Sass says, then pauses. \"And I'd totally kick your butt! I don't wanna, but, y'know...\" " }, { "author": "tgva8889", "message": "Alyssa laughs at Sass and Leah. \"M-maybe it'd be better if you two didn't have to fight over who's the strongest.\" She smiles, looking at Leah. \"I think you're good just the way you are. But if you wanna, I'd support you.\" She goes back to trying to follow Leah's motions, doing a bit better but still not perfect." }, { "author": "Comissar", "message": "Leah gives a faintly embarrassed laugh, joking \" I think it might be safest for everyone i-if I didn't train, then. \"\n\nShe's content to allow Sass to continue guiding her stretches, even if she ends up feeling a bit more strained than normal. Once she's done, she gives her young friend a smile, \" So! What did you want to do to start? \"" }, { "author": "Hazuki", "message": " \"Okay, all done then?\" Sass asks once both girls finish. \"What to do first...um, walk to where the Pokemon are. That sounds good to me. You're not wearing shoes you're gonna ruin, right? 'Cause you're gonna get muddy.\" \n\nMaggie looks down at her unshod Pokéfeet and frowns." }, { "author": "Comissar", "message": "Leah smiles and nods, \" Sounds good, let's go. I don't mind a bit of mud. \" She catches Maggie's expression, \" Well... Maggie... It'll be a lot harder to carry you through mud, umm... The, uh, the good news is you can only get so muddy..? If you don't mind the, uh, the feeling, it'll be easy to just wash when we're back..? \"" }, { "author": "Hazuki", "message": "Maggie looks up at Leah when she answers, then over at Saura, who waddles over to Leah's side now that they're departing, then at Luna, then Yrael. What follows is an exchange of cries between her and the quadrupedal Pokemon that extends even as the girls start walking.\n\n \"I want something that's good for fighting Lady Diwyneb,\" Sass says as they walk. \"D'you remember what I told you? About countering her?\" " }, { "author": "Comissar", "message": "Leah nods, \" Yup, \" Her gaze unfocuses a little as she recalls Sass' comments, listing the points on her fingers, \" She uses Poison, you think she'll, uh, she'll be expecting Ground-types, you don't think we'll find any Psychic types, and Steel and Ghost types are super rare... \" She frowns to herself, trying to recall what types were around Diwyneb.\n\n\" ... I think... Even if she is expecting Ground, she'll be using Water, Grass, or Ice moves to compensate... Hmm... Are there any Shellos or Turtwig's around here..? They're resistant to two of the three types she might use..? \"\n\n \n Spoiler: OoC \nRolling pokémon knowledge to know about any Steel/Ghost types local to Diwyneb that could be reasonably caught. Failing that, any dual type Ground pokémon that have resistances to at least two of Water/Grass/Ice on their second type (so Ground/Water, Ground/Grass, Ground/Dragon, Ground/Fire)\n\n (4D6+1)[ 11 ] \n " }, { "author": "Hazuki", "message": " \"I don't know what those are,\" Sass says, then grabs her Pokedex out of her pocket.\n\nLeah doesn't believe there are any Turtwigs or Shellos around Diwyneb, and the battle sites where one would commonly find Honedge, the perfect fit, are rare in the jungles and swamps that surround the town. But the forest is relatively rife with Pokemon Dark and Ghostly, including the likes of Misdreavus, Phantump, and the predecessor to Shedinja, Nincada. There is also talk of the Pokemon Dreepy having potential to appear in the area, given how hostile Londo as a whole is to Dragon types, but none have actually been spotted.\n\nWhatever conversation was happening between Maggie and Yrael ends as the Gothorita hoists herself onto the other Pokemon's back and it continues strolling happily. Saura watches the pair with a little frown, then runs a little forward to tug on Leah's pant leg with one vine and point at them with the other." }, { "author": "Comissar", "message": "Leah hums to herself as she thinks. \" How... Quickly are you looking to, uh, to battle her..? \" She gives Sass a questioning look, \" If you're, uh, if you're willing to be patient, you can, uh, you can train up a Nincada to get a Shedinja..? There should also be some ghosts like, uh, like Phantump and Misdreavus in the forests round here..? \"\n\nShe glances down and back as Saura catches her attention. \" Oh! \" She grins, dropping into a crouch and giving Saura a fuss around her head, \" And, uh, and Saura makes a good point. Umm, if, uh, if Maggie wants to, she could be a big help for you too..? \"" }, { "author": "tgva8889", "message": "As they start walking, Alyssa picks up Luna, not wanting her to trod through all the mud. Luna is quite happy to not have to do so, and generally keeps her eyes open as they wander into the wilds. She listens to Leah and Sass talk but doesn't contribute much herself, not really knowing much about the topic. \"Um, if she uses Poison, you'd want to avoid the Pokemon that'd be bad against that, even if they're good against the things she might use to beat the things that beat Poison, right? Like, you don't want to try to beat her surprise and lose to her normal Pokemon.\" She muses a bit out loud while she keeps a look out for anything interesting in the wilds.\n\nAs Maggie is brought up, Alyssa looks over to her and smiles. \"It's up to you, Maggie. What do you think?\" " }, { "author": "Hazuki", "message": "Sass nods along with Leah's words as she searches for those Pokemon in her Pokedex. \"Yeah, gotta avoid stuff that's weak to her main thing. Yeah.\" \n\nSaura nuzzles against Leah's petting hand and Maggie blinks as she's addressed, half-turning in her mount and pointing at herself with a puzzled cry.\n\nSass peers at the Pokemon, then at Leah and Alyssa. \"Is she good at fighting?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs at Sass. \"I, um, don't think Maggie has ever really done much fighting, but, um, I guess if she wants.\" Careful to not step too dangerously in the mud, Alyssa makes her way over to Maggie and bends down a bit to be closer to her eye level. \"Sass wants to do Pokemon battles against some Poison-type Pokemon, and we think you might be a big help. D'you wanna help Sass battle?\" She points to Sass to indicate who she is, but otherwise focuses on Maggie and her mount." }, { "author": "Hazuki", "message": "Maggie peers at Alyssa as she's addressed, listening to the artist with obvious attentiveness, then glances at Sass once the request is made. She lets out a few cries and makes a motion with her hand that's similarly to a curtsy. Alyssa gets a telepathic sense of something being requested.\n\n \n Spoiler: OOC \nWent ahead and rolled for you; it seems that Maggie wants Sass to ask her politely.\n " }, { "author": "tgva8889", "message": "Alyssa smiles at nods at Maggie. \"I think that's fair. It's not really me who's asking.\" She stands upright again and looks over at Sass, pointing down. \"Why don't you ask her, Sass? I think she wants to know if you'll ask her nicely.\" \n\nLuna cheers happily from Leah's arms, trying to make a sort of bowing curtsying gesture but from within Alyssa's arm, which is a bit difficult and maybe doesn't help anyone understand what's going on." }, { "author": "Hazuki", "message": " \"Urgh...okay.\" Sass exhales through her nose, then squats so that she's almost eye-to-eye with Maggie. \"Can ya help me out?\" \n\nMaggie regards Sass for a few seconds, her head bobbing left and right, until she eventually nods. She turns to the happy Luna and utters a few sounds.\n\n \n Spoiler: Luna \nMaggie is asking Luna to lift up one of Alyssa's fingers to show that she'll help one time.\n " }, { "author": "tgva8889", "message": "Alyssa smiles, taking a moment to notice Luna poking her in the arm. Looking down, she tilts her head a bit as Luna tries to move her hand. Moving a bit so Luna can move her fingers, Alyssa takes a second before she smiles, nods, and holds up one finger to Sass. \"Maggie says she'll help you out one time. So, um, guess we might wanna make it count?\" " }, { "author": "Hazuki", "message": "Sass frowns, but only for a second. \"Yeah, okay. I'll just use her for battling Lady Diwyneb. Done!\" She pauses. \"But I should catch some stuff anyway.\" She taps her Pokedex. \"Misdreavus seems like it'd be annoying. Wait! Are you two gonna catch anything?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"Probably? I wasn't, um, planning to but I guess it would be a good chance. I don't really know what's around here, though.\" She looks at Leah. \"What about you, Leah?\" \n\nLuna prods Alyssa's arm, pointing over at her bag which makes Alyssa look at her confused. \"What are you thinking, Luna?\" She tries again, pointing to the bag but Alyssa doesn't seem to quite get it." }, { "author": "Comissar", "message": "Leah nods her agreement with Sass, \" Yeah, uh, Misdreavus would be pretty handy, I think. Ghosts in, uh, in general can be hard to deal with if you're not ready for them. \" She smiles and shrugs as both of her companions ask if she'll catch anything, \" Umm, probably, uh, probably not. I'll, uh, I'll keep an eye out anyway, I might see a Grass type I like, but, umm... \" She shrugs again, \" I'm not, uh, not too worried about collecting more pokémon. \"" }, { "author": "Hazuki", "message": "Saura lets out a pleased cry.\n\n \"So...I guess we head into the spooky part of the woods?\" Sass suggests, as she digs a little hole in the earth at the group's feet. \"So we can find a ghost. And keep Maggie out of the way, or she'll be hit first, probably. Can you keep her safe?\" she asks Yrael, who's currently serving as Yrael's mount. The Sylveon nods determinedly." }, { "author": "Comissar", "message": "Leah grins at Saura's happy cry, then nods her agreement, \" Sounds like a plan. Saura can help with ghosts if needed, too. \" She glances to Alyssa, \" Good to go..? \"" }, { "author": "tgva8889", "message": "Alyssa looks between Leah and Sass and shivers slightly. \"G-ghosts sound a bit scary. Is there anything I should do to help?\" \n\nShe looks over to her bag where Luna is pointing. \"Oh, maybe Athe would be helpful here? Do you want back in the bag?\" Luna keeps pointing so Alyssa pulls out Athe's ball and releases him into the air. Luna, satisfied, returns to looking around. Alyssa looks around and pulls out Luna's ball too. \"Um, maybe you could go into your ball? I dunno how useful you'll be in this mud.\" To emphasize she lifts up a mud-covered boot. Luna looks down and nods, respectfully letting herself be zapped back into her Pokeball.\n\nAthe perches on Alyssa shoulder and hoots, taking over Luna's job of keeping watch for anything dangerous." }, { "author": "Hazuki", "message": " \"I dunno, but!\" Sass half-turns to peer at the other girls. \"Make sure you let me catch my Pokemon on my own, okay? I can help you if you want, but mine I want to fight just one on...\" she glances at Yrael, \"Two.\" " }, { "author": "tgva8889", "message": "Alyssa at first thinks to protest but instead nods, seeing in Sass the fire of a Pokemon Trainer. \"Yeah, um, definitely.\" " }, { "author": "Hazuki", "message": "Sass nods. \"Thanks.\" \n\nWith that decided, the girls begin their trudge through the mud and into...more mud, but with trees around providing them with shade and significantly more foliage. What was once open ground quickly becomes a shroud that surrounds them. The size of their group seems to keep some of the Pokemon lurking at bay, but not even as many trainers as them can wander freely without being confronted. Athe lets out a cry from above, alerting Alyssa to one such danger.It darts down and hovers a little ways into the nearby trees, drawing the girls' attention to...another couple of young women.\n\nSass gasps. \"I see one! Yrael, come!\" She yells, and the Pokemon does just that, as the pair of them dash off after something in the opposite direction. Maggie hops off of the Sylveon just in time, landing on the mud with a squish.\n\nOne of the young womenhas pale skin, a large hat, and her muscular form is both exposed with little more than wrappings around her chest and covered in unusual runes. To her left is a woman in a familiar green coat, the hood drawn up, and apparently her waking was interrupted by the Pokemon's sudden squawking in their midst." }, { "author": "tgva8889", "message": "Alyssa is a bit torn between her dislike of the trudging through the mud and the presence of shade dampening the heat. She herself keeps an eye out, trying to keep from getting taken by surprise, but Athe proves a better detection system than Alyssa herself. Before she can say anything, Sass darts off in the opposite direction. Reaching out, Alyssa starts to say something but stops, remembering her promise. Taking a moment to look at Leah, she makes a small motion to Athe and carefully heads towards the movement she did see, trying her best to remain unnoticed as she moves to get a closer look." }, { "author": "Hazuki", "message": "Alyssa's attempt at stealth is unfortunately hampered by the squelching mud, as she shoes make several very squishy sounds on top of stepping on a particularly loud stick. Both women look at her, the one in the green coat exhaling through her nose.\n\n \"I take it this is your creature?\" Misru asks, gesturing to the owl.\n\n \n Spoiler: OOC \nI rolled for you and you got nothing but 1s.\n " }, { "author": "Comissar", "message": "Leah grins as Sass asserts her desire to face the wild pokémon on her own, \" Of course! I wouldn't expect otherwise! \"\n\nThe walk out of town brings some relief from the heat of the day once they hit the tree line, and she finds her spirits lifting, simply enjoying glancing between the trees and shrubs. She glances up to Athe's cry, lowering her gaze to try and spot whatever the pokémon had spotted. Her attention switched back to Sass as she calls out her own sighting, waving her a temporary farewell, \" Good luck! \"\n\nHer grin fades as the two other girls come into sight. Feeling an uncomfortable clench in her chest as recognition hits her, Leah walks much more hesitantly toward them, standing slightly behind Alyssa. \" Ah, umm, hi, uh, hi Misru. \" She follows Misru's gesture and nods, \" Umm, yeah, he's, uh, he's Alyssa's. \"" }, { "author": "Hazuki", "message": " \"Well, could you get it to stop?\" Misru asks, raising an eyebrow. \"And yes, hello. What are you doing here?\" \n \"Hello, dears.\" Palla smiles at the girls." }, { "author": "Comissar", "message": "Leah gives Alyssa a brief glance, then looks back to Misru, \" U-umm, we're, uh, we're helping Sass with, uh, with her preparations for, uh, for battling the, uh, the Lady. \" She gives Palla an uncertain smile and bob of her head, \" U-umm, are, uh, are you here to, uh, to try and work on, uh, work on figuring out the, uh, the runes..? \"" }, { "author": "Hazuki", "message": "Misru's lips purse for a moment. \"I suppose that would be the logical conclusion, yes.\" \n \"It was meant to be a secret quest,\" Palla whispers behind her hand." }, { "author": "tgva8889", "message": "Alyssa nods and calls, \"Athe!\" who flies back to her and perches on her outstretched left hand, moving over to her shoulder when Alyssa brings her hand over. She tries to be respectful and not stare at the runes covering Palla's body, which in the end means she is looking Palla and Misru in the eyes the entire time. \"S-sorry, um, there was a Pokemon that ran over here.\" Turning around, she then looks at Leah. \"Actually, um, I think Sass saw one and went the other way.\" " }, { "author": "Hazuki", "message": " \"Who is this Sass? Tell me all about her,\" Palla requests, leaning in a little.\n\n \"Must they?\" Misru asks.\n\n \"Yes. Yes they must.\" Palla smirks." }, { "author": "Comissar", "message": "Leah hesitates, glancing between Palla and Misru. \" Umm... Sass, uh, Sass is a friend from, uh, from Sorland Town. \" She gives Misru a brief look, then turns her attention back to Palla, \" She's, uh, she's a really driven trainer. Umm, she, uh, she wants to try and take on the league. \" She can't help but grin, \" I, uh, I think she'll be able to do it, too. \"" }, { "author": "Hazuki", "message": "Misru is waiting with a face that is obviously impassive.\n\n \"How lovely! And you're lending her your aid, very kind of you.\" Palla nods. \"I suppose we'd better let you get back to it...\" " }, { "author": "tgva8889", "message": "Alyssa bows respectfully, which takes Athe a bit by surprise. He flutters in the air until she stands back upright, pecking her annoyed in the ear. \"Sorry to, um, run in on you. Have a good day! Oh, um, there might be a Ghost Pokemon around here somewhere.\" She looks around to see if the Pokemon Athe saw is still nearby, and if the coast is clear heads off towards where she thinks Sass went unless Leah stops her." }, { "author": "Hazuki", "message": " \"There most certainly are,\" Misru replies with a nod.\n\n \"Aha. Haha. Ahahaha,\" Palla laughs.\n\n \n Spoiler: OOC \nI may have made a mistake somewhere; I was thinking of having Athe spot a Pokemon but I got frustrated thinking of an appropriate one and decided to have Athe spot these two instead. There'll be another chance to spot one soon.)\n " }, { "author": "Comissar", "message": "Leah hesitates at Palla's reaction, then gives Misru a questioning look, \" U-umm, are, uh, are you looking for ghosts too, then..? Do, uh, do you think that's the, uh, the solution for Palla..? \"" }, { "author": "Hazuki", "message": " \"She's laughing because we both have Ghost Pokemon. It's hilarious,\" Misru answers Leah's look. \"We're looking for a particular Ghost Pokemon.\" \n\nAs Alyssa moves back to follow Sass, she sees that the young girl is caught in a battle with what seems to be a Misdreavus. The Ghost Pokemon. It has just come out of hiding and unleashed a blast of energy on the fire-snared Yrael the Sylveon, who, upon Sass' command, unleashes an orb of shadowy energy that, despite the Misdreavus' attempted doges, ends up nailing it. It lets out a cry, and Alyssa, with all her knowledge of catching, can tell now would be an ideal time for it (Though would be better with a status inflincted)." }, { "author": "tgva8889", "message": "Alyssa, remembering her promise, keeps Athe from interfering in the battle, staying back to observe Sass's battle. She takes a moment to catch Yrael's attack in her memory, noting it for later. When she sees Misdreavous get hit, she calls out, \"Go for it now, Sass!\" \n \n Spoiler: OOC \nShe'll have to draw it later, but can I guess Yrael was using Shadow Ball there?\n " }, { "author": "Comissar", "message": "Leah nods slowly at Misru's explanation, feeling a little awkward at missing the joke. She rubs behind her neck as she replies, \" Oh, ok... Umm... Do, uh, do you want some help looking..? I-Is it a Misdreavus you're, uh, you're looking for..? Or, uh, or something else? \"" }, { "author": "Hazuki", "message": "Sass snatches a Pokeball from her belt and hurls it at the reeling Ghost, the Pokeball snapping open at the last second to unleash a red haze that surrounds the Misdreavus. The Pokeball hits the forest floor, crinkling a few leaves as it lands, as it rumbles, as it trembles once, twice, three times...and seals with a beep.\n\n \n Spoiler: OOC \nCorrect, that was Shadow Ball.\n \n\n\n~\n\n \"It's in the Dusk,\" Misru answers with a sigh. \"Hence why we were attempting to sneak through.\" " }, { "author": "Comissar", "message": "Leah feels a sense of unease settle on her as Misru talks about sneaking into the Dusk. \" ... U-umm... I, uh, I mean... If, uh, if it's to help, then... Uh, could you not, uh, could you not just ask to be let in..? \" She fidgets with her bag strap, \" If, uh, if you get caught sneaking, wouldn't you, uh, you get in trouble..? \"" }, { "author": "Hazuki", "message": " \"There is roughly no chance of an errant Knight being allowed it,\" Misru says, looking at Palla. \"And you may only enter alone, as part of the challenge. Neither of us is capable of of finishing the mission without the other. Besides, they'd likely contact my sister and explaining myself via courier would take too long. I'm more confident in our chances of escaping whatever's in the Dusk than dealing with the fuss of getting in.\" " }, { "author": "Comissar", "message": "Leah looks a little confused, \" You'd, uh, you'd need permission from, uh, from the Professor..? \" She's thoughtful for a moment, then \" I mean, uh, if, uh, if I'm her assistant, could I speak for her..? Would it work like that..? \"" }, { "author": "Hazuki", "message": " \"No, but she is a known figure, and I am her sister. I do not want her bothering me about why I'm going there,\" Misru answers." }, { "author": "tgva8889", "message": "Alyssa smiles and pumps a fist. \"Nice one, Sass!\" She walks over to her, careful not to trip in the mud. \"Now you got a Ghost Pokemon on your team.\" " }, { "author": "Hazuki", "message": " \"Yep!\" Sass agrees, as she jogs over and scoops up the Pokeball with a smirk. \"Good job, Yrael!\" She calls to the Sylveon, who runs to her side and and flicks his tail with obvious pride, bouncing on his paws excitedly despite the battle damage he took. \"I've gotta think of a name, and a good introduction, and stuff like that now... What do Ghosts eat?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"I, um, I dunno? I think some of them might just eat magic or something? But, um, I dunno much about Misdreavous.\" She looks down at Yrael with a smile. \"You're both pretty awesome.\" Athe hoots on Alyssa's shoulder, and turns to look around rather than engaging Sass or Yrael. \"It takes me a while to come up with a good name, so I'm not sure I'd be much help. I've got so many pieces that are just whatever they're of.\" " }, { "author": "Hazuki", "message": " \"What, like Bridge With People On It?\" Sass asks, as she stares at the ball for a second, then snaps her fingers. \"Oh, I can just check my Pokedex!\" She pulls the device out, links the ball to it, then studies the screen for a few seconds. \"Hey, can I whisper something to you?\" she asks, gesturing for Alyssa to come closer.\n\n \n Spoiler: If Alyssa leans in \n \"BOO!\" Sass yells.\n " }, { "author": "tgva8889", "message": "Alyssa laughs. \"I always forget I have one of those.\" She gives Sass a weird look when she asks, but leans in only to be startled back when Sass yells. It takes much of her balance to not fall over, and she shouts, \"Sass!\" putting out her tongue. \"Well, was there anything else you were looking for out here?\" " }, { "author": "Hazuki", "message": " \"It says that Misdreavus scares people and feeds on their fear,\" Sass explains, though she does have a wicked smirk. \"But, uh, I probably should have let her out for that. Maybe we should scare Leah...\" With Alyssa's next question, she shrugs. \"Just training, I guess.\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, a sense of discomfort in her chest. \" W-well, umm, be, uh, be careful. And good luck, too. \" She glances off in the direction Alyssa left in, then back to the pair, giving them a bob of her head as she does, \" I, uh, I probably ought to, uh, to get back to Alyssa and Sass. U-umm, good luck again. \"\n\nTurning away, she starts to walk back along the route Alyssa took." }, { "author": "tgva8889", "message": "Alyssa shivers a bit. \"I, um, I guess that makes sense. D'you wanna train out here?\" She looks over her shoulder, then back towards Sass. \"I, um, dunno if we should scare her...I think that might go bad.\" She shuffles a bit in the mud, trying to not let herself get surprised again." }, { "author": "Hazuki", "message": " \"Thank you. You, too.\" Palla smiles at Leah. Misru nods, and then Leah is walking back to the others with Saura casting a suspicious glance backwards.\n\n \"Hey, Leah,\" Sass says as the girl returns to the sight of a slightly-battered Yrael and a victorious Sass. \"What were you do-ARGH!\" she yells and points behind Leah." }, { "author": "tgva8889", "message": "Alyssa looks over as Leah comes into view, but before she can say anything she jumps a little at Sass's yell, looking at her rather than where she's pointing." }, { "author": "Comissar", "message": "Leah smiles, raising a hand in greeting to the others as she draws closer. At Sass' yelled out warning, she stumbles closer toward them, looking behind her with her chest clenching in abrupt panic. After a few moments of not seeing anything, she looks back to the young girl with a mix of hurt and worry, \" Sass! Why?! \"\n\n \n Spoiler: OoC \nI'm assuming here that there is, in fact, nothing behind Leah. If there is, let me know, and I'll edit appropriately.\n " }, { "author": "Hazuki", "message": "Sass' grin falters as she sees the look on Leah's face when she turns around. She flickers through a few expressions before just looking away, toeing the ground with the tip of her shoe. \"Just practicin' with feeding my Misdreavus is all.\" " }, { "author": "Comissar", "message": "\" That's... \" She feels her heart sink at Sass' expression, \" Sass, people don't like being scared, e-even if it is to... \" She trails off, blinking as she catches up to the extent of what Sass just said, \" Y-you managed to catch one..? \" She reaches up to tuck her hair away from her face, forcing what she hoped was an encouraging smile, \" W-well done, Sass. I, uh, I knew you could. \"" }, { "author": "Hazuki", "message": "Sass shrugs her shoulders. \"Yeah. Well. I need to do some training, so...\" " }, { "author": "tgva8889", "message": "Alyssa walks over to Leah and offers a hug.\n\nWhether Leah takes her up on it or not, Alyssa turns back to Sass. \"You planning to train here, or, um, head back onto more solid ground?\" " }, { "author": "Comissar", "message": "Leah accepts Alyssa's hug, but keeps it brief so as not to leave Sass waiting. \" I guess, uh, I guess you'll want to find some poison types to, uh, to practice against..? \"" }, { "author": "Hazuki", "message": "Sass nods. It's quite clear to both girls that, just like in Bastille when she was chastised for poking Luna, she's on something of what people in Galar would call \"a strop\"." }, { "author": "tgva8889", "message": "Alyssa looks at Leah and then at Sass. \"Well, um, we could try training against our Poison-types?\" She looks at Leah, not sure if she's on the right track." }, { "author": "Hazuki", "message": " \"What Poison types?\" Sass asks. \"There's only Saura here...\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, \" Well, uh, Saura could, uh, could help, but she's not got a lot of, uh, a lot of battle experience. And, uh, neither do I to be honest. \" She glances to Alyssa, \" But, umm, Alyssa caught a, uh, a Salandit back in Thundercrag..? Maybe she'd be able to, uh, to help you..? \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah. \"Yeah. Though I don't know if mine knows any Poison attacks, so I dunno how helpful that would be...\" She looks up, thoughtful. \"I suppose I should probably check that before we do any fighting. Training against a Fire-type won't really help that much against Poison-types.\" Putting a hand into her bag, she pulls out the Pokeball and rolls it between her hands. \"Y'know, I haven't actually let Salandit out since I caught it.\" " }, { "author": "Hazuki", "message": "Sass leans down to give Yrael a few strokes on the head, then recalls the Pokemon into his Pokeball and frowns. \"You didn't let it out on the whole trip?\" " }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"A lot of stuff happened and I didn't want to have to watch it and also Maggie and also our other friend and also trying not to trip while walking.\" She laughs a bit and looks down at it. \"I guess I should probably say sorry.\" " }, { "author": "Comissar", "message": "Leah rubs at her arm awkwardly, recalling her own shortcomings with Sable. \" It'll, uh, it'll be better to do so sooner rather than, uh, rather than later. \" She gives a shrug and a smile, \" If, uh, if nothing else, it'll be nice for it to see new scenery. \"" }, { "author": "Hazuki", "message": "Maggie, who is also present, reaches up to rummage through Alyssa's pack." }, { "author": "tgva8889", "message": "Alyssa looks down at Maggie. \"What're you looking for?\" Holding Salandit's ball in her hand, she kneels down to let Maggie get a better look." }, { "author": "Comissar", "message": "Leah smiles at Alyssa, \" I, uh, I think she wants you to, uh, to let your Salandit out. \"" }, { "author": "Hazuki", "message": "When Alyssa leans down, Maggie glances at her hand, blushes and looks away." }, { "author": "tgva8889", "message": "Alyssa looks at Leah, then back at Maggie, and blushes a little herself. \"Oh, um, yeah I guess I can do that.\" Twisting the ball, she releases Salandit into the mud.\n\nRealizing her mistake, she then puts a hand to her mouth. \"Oh, um, sorry! You okay there?\" Still kneeling a bit on her feet, she looks at the Salandit with concern." }, { "author": "Hazuki", "message": "The Salandit lands in the mud with a little bit of a splash, and, not having solid footing under its legs, ends up splatting on its stomach with its legs splayed out and its lower jaw covered in mud. It just lays there for a few seconds, blinking with a thoroughly \"This is my life now\" expression." }, { "author": "tgva8889", "message": "Alyssa starts to go to pick it up, but seeing it laying there she hesitates. Then she moves a bit, trying to figure out what angle to take, before deciding to just offer a hand to it. \"Can I help you up?\" " }, { "author": "Hazuki", "message": "The Salandit's eyes sloooowly slide to peer at Alyssa, then she moves to stand up and slips again, this time splattering more mud over her black hide. She exhales." }, { "author": "tgva8889", "message": "Alyssa, feeling her Salandit's pain, reaches down to pick it up out of the mud, slowly lifting and stopping if it seems like Salandit doesn't want that. \"Sorry about the mud, I know it's not like where you're from.\" She takes a moment to breathe in deep, then, if Salandit lets her, she moves to hold her comfortably in her arms, mud and all." }, { "author": "Hazuki", "message": "The Salandit is something of a dead weight in Alyssa's arms as she's first lifted, but she allows it to happen all the same and peers up at her trainer once she's cradled.\n\nSass, meanwhile, has picked up a stick and is tapping it against a tree." }, { "author": "Comissar", "message": "Leah has a wry smile on her face as the slapstick scene between Alyssa and her Salandit unfolds. Catching Sass' gradually growing impatience, she coughs discretely to get Alyssa's attention, gesturing with a brief jerk of her head over to the younger girl." }, { "author": "tgva8889", "message": "Alyssa looks over at Leah, catching her motion and turns to Sass. \"Hey Sass, d'you wanna go back now?\" " }, { "author": "Hazuki", "message": " \"No, I wanna train my Pokemon,\" Sass replies, as she hits the tree with her stick again. \"That's what you got that one out for.\" She points her stick towards the Salandit, who slowly rolls her head in Sass' direction. \"Oh, right, hang on...\" She grabs her Pokedex and points it at the Salandit, which both girls will know is the sign for it filling up with information about the poisonous lizard." }, { "author": "tgva8889", "message": "Alyssa shrugs. \"If you wanna train here we can, but it seems a bit muddy to train here. We might wanna find another spot.\" She looks down at Salandit, smiling." }, { "author": "Hazuki", "message": " \"Okay...where?\" Sass asks. \"We can't do it in town.\" " }, { "author": "Comissar", "message": "Leah raises her hand a little, \" We could, uh, we could go out to the, uh, to the forest..? The ground will be, uh, will be a bit firmer there..? \"" }, { "author": "tgva8889", "message": "Alyssa shrugs. \"Anywhere that'd be less muddy. I dunno how helpful it would be training against my Pokemon if it can't stand.\" She looks over at Leah and nods. \"We could try that.\" " }, { "author": "Hazuki", "message": " \"Okay. You go first,\" Sass says, as she fingers the Misdreavus-containing Pokeball." }, { "author": "tgva8889", "message": "Alyssa shrugs and heads out towards the less-muddy forest with Salandit in hand." }, { "author": "Comissar", "message": "Leah pushes herself forward, walking to be alongside Alyssa with a smile, bumping her shoulder gently into her. \" I'm kinda looking forward to watching this. \" She glances over her shoulder to Sass, \" It's been a while since, uh, since I last saw you battle! \"" }, { "author": "Hazuki", "message": "The group begins to make their way through the forest, their footsteps becoming less leaden with every step and the foliage providing fewer hiding places for would-be predators and battling partners both. It seems they have a little bit of a way to go before they'll reach a clearing suitable for battling, however. Saura, in particular, is able to pad after her trainer with less of a struggle, while Maggie is forced to march without her mount. She occupies herself with chatting to Leah's bulbasaur.\n\n \"It still will be,\" Sass replies with a shrug. \"I'm not gonna go all-out on a newbie.\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Sass, turning a bit red. \"Thanks. It's been a while for me, but I hope I can be helpful!\" She looks down at Salandit and sort of lifts her up. \"What do you think, hmm?\" \n\nAthe sits on Alyssa's shoulder, keeping watch of their progress and any potential danger. Once it seems like things are mostly safe, though, he takes to flying around Maggie and Saura, trying to join on their conversation." }, { "author": "Hazuki", "message": "The Salandit blinks at being addressed, then lets out some kind of non-committal noise.\n\n \"You do know what it can do, right?\" Sass asks. \"'Cause...if you haven't released it since you caught it...you wouldn't have learned.\" " }, { "author": "tgva8889", "message": "Alyssa looks over at Sass as she speaks, then looks thoughtfully at Salandit. \"Well I know it can do fire, 'cause it burned me. But, um, I guess I should find out. You've gotta be able to do some new cool stuff, huh?\" She shift a bit to carry Salandit with one arm while she digs in her bag for her Pokedex, trying to hold it, manipulate it with one hand, and get it open to actually look at all of Salandit's moves." }, { "author": "Comissar", "message": "Leah shrugs in response to Sass' downplaying of the upcoming training, \" You can, uh, you can still see improvements, even if someone's holding back. It's, uh, it's possible to learn new things by teaching someone else, too! \"\n\nShe indulges in a bit of nosiness as Alyssa looks through her pokédex at her Salandit's moves, though she declines to comment." }, { "author": "Hazuki", "message": "Alyssa successfully finds the list of Salandit's moves as her Pokedex scans the black-scaled lizard.\n\nSass nods at what Leah says, but whether she takes the words in is another matter." }, { "author": "tgva8889", "message": "Alyssa scans the moves and nods, getting the Pokedex closed before she puts it back into her bag. \"Okay, I think me and Salandit will be ready!\" She snuggles the Salandit a bit in her arms and smiles at Leah. \"It'll at least be fun.\" " }, { "author": "Hazuki", "message": "The Salandit seems like it'll be okay if it's put down, though it is grateful for the snuggles." }, { "author": "tgva8889", "message": "Alyssa smiles and puts Salandit down. She kneels a bit to pat it on the head then smiles at Sass. \"Okay! Hope I can be helpful here.\" She pulls her sketch pad out of her bag and flips through a few of her battle sketches, trying to psych herself up." }, { "author": "Comissar", "message": "Leah grins, stepping off to one side as the two other trainers set themselves up. Raising a hand, she calls out \" We're here today to see the future Champion of the Londo League, Sass, face off a-against the beautiful artist from Vibrost, Alyssa! Trainers at the ready, aaaaand, go! \"\n\nOn go, she swipes her arm down, giggling at the pantomime of pretending to be a referee." }, { "author": "Hazuki", "message": "Saura and Maggie both find a comfortable spot on a particularly plump toadstool to sit on and under respectively.\n\nSalandit takes a couple of moments to adjust its footing in the unfamiliar area, stepping back and forth over a couple feet of twig-laden ground until it seems comfortable. Then it turns its gaze on Alysssa, tilting its head.\n\nSass spends the time preparing and retrieving notebooks taking her Misdreavus out of its ball, doing so in the shade of a tree and hunched over it, hiding it from everyone else's view. She retrieves a couple of things from her pockets, and the girls can hear her muttering some kind of conversation with the ghost, but before long she's standing at her full height. A shadowy blob drifts out from her shadow, given shape by pink-tipped tendrils trailing from its head and the crimson orbs that surround its neck.\n\nMaggie politely claps at Alyssa's introduction, while Sass focuses her gaze on Alyssa.\n\n \"I'll let you go first,\" Sass tells her, as she leans on her back foot and pushes up the visor strapped to her head. \"Try not to embarrass your Pokemon.\" " }, { "author": "tgva8889", "message": "Seeing Salandit looking back at her, Alyssa smiles. \"You can do it! I'lll be here to help you, okay? And it's training, so if anything happens I'll be here.\" She gives Salandit a gesture of support.\n\nAlyssa giggles a bit at Leah's introduction, waving to Saura and Maggie like they're her adoring fans.\n\nAlyssa nods at Sass's offer. Thinking back to what she knows, she looks at Misdreavous and Sass and smiles. \"Okay, Salandit, let's go! Let's start with Sweet Scent!\" She points towards Misdreavus with determination." }, { "author": "Hazuki", "message": "The Salandit peers up at the floating Misdreavus and darts towards it, only to turn around at the last second, halting its momentum to spin in place and unleash a puff of purple from its maw. It entwines the Misdreavus, leaving little traces of purple in its ghostly \"flesh\". It lets out some muttered cry, and Sass' voice calls out.\n\n \"Oh no. She made you smell good.\" Sass smirks and shakes her head. \"Let's show 'em what we can do. Hex!\" She extends a finger at Salandit and the Misdreavus lets out a little cackle. The orbs around its neck light up, then coalesce into rune that flies through the air and sinks into Salandit, causing it to stumble as its energy is drained by the move.\n\nMaggie shifts uncomfortably on her toadstool." }, { "author": "tgva8889", "message": "Alyssa clenches her fists as Salandit takes the hit. \"Hang in there, Salandit! Now track the scent and go for Poison Gas!\" She keep her eye on Salandit, trying to watch for Misdreavus on the battlefield." }, { "author": "Hazuki", "message": "Salandit runs forward just a little,. then rears up on its hind legs to unleash another purple plume at the Misdreavus, whose attempt at evasion is easily conquered as more of its shadowy flesh is turned a sickly purple.\n\n \"Hit it again,\" Sass orders her Misdreavus, which narrows its eyes on the Saladnit and strikes back with another set of seals that cause the little black lizard to stumble in its attempted evasion. \"Y'see, what you're doing, it's not a bad idea,\" she points out, smirking a little. \"Tactics and stuff? But Salandit isn't tough and you haven't got anything to back it up with. You're using a long-term strategy in a short fight, and when it's a fight like this, it's always best to just go for it. Your Pokemon's taken two big hits and my Misdreavus is just gonna be a little bit weaker. If you'd just attacked, she'd have been ten times more hurt right now. But as it is... You've already lost.\"\" \n\nSalandit is still capable of fighting, but is definitely much more hurt than Sass' Misdreavus." }, { "author": "tgva8889", "message": "Alyssa winces a bit as Salandit takes another hit. \"Yeah, you're right. But you wanted practice again Poison-type, yeah? Salandit could use Ember but that's not Poison-type.\" She smiles. \"It's not just about winning, right?\" Noting that Salandit can still fight, she says, \"How're you feeling, Salandit? You wanna see this to the end? Or you wanna come back?\" " }, { "author": "Hazuki", "message": "Salandit peers back at Alyssa, then at the menacingly-hovering Misdreavus, then back at Alyssa and nods in the direction of its Pokeball." }, { "author": "tgva8889", "message": "Alyssa nods at Salandit, taking out its Pokeball to return it. \"Salandit's done for now, but I'd be okay with fighting with another Pokemon if you wanna keep going. Otherwise you win.\" She looks over at Sass as she pulls Salandit back." }, { "author": "Comissar", "message": "Seeing Alyssa recall her Salandit, Leah raises an arm in Sass' general direction, \" Our future champion has defeated the first o-of Alyssa's pokémon, will she continue on? \"\n\nShe glances to Alyssa with a goofy smile as she continues her hybrid referee and announcer role." }, { "author": "Hazuki", "message": " \"Wait, which one of us do you mean?\" Sass asks, glancing at Leah and puncturing the tension set up by Leah's refereeing." }, { "author": "tgva8889", "message": "Alyssa smiles at Sass. \"Well I don't think I have any chance of beating the League, so I think she means you.\" " }, { "author": "Comissar", "message": "Leah lets her arm drop, rubbing behind her neck instead as she nods, \" Yeah, uh, I wasn't sure if, uh, if you wanted to keep going, Sass. I mean, Alyssa said she's happy to stop there. So it's, uh, it's up to you. \"" }, { "author": "Hazuki", "message": " \"Yeah, but...\" Sass frowns. \"Whatever. I think that's it. I just wanted to fight a Poison and we did that. Get over here,\" she says, and the Misdreavus glances at the girls before hovering over to join her side." }, { "author": "tgva8889", "message": "Alyssa nods. \"Well, hope it helped a bit!\" She smiles, looking over at Leah. She tilts her head a bit, trying to figure out if she's missed something." }, { "author": "Comissar", "message": "Leah sighs at Sass' frustrated reaction to the short battle, \" Y-yeah, we did... \" She shrugs and, adjusting her bag strap, walks to join the pair. Putting on a smile, she continued, \" So! Where to next? I, uh, I don't know about you two, but, uh, but I'm not ready to head back just yet. Could, uh, could be fun just exploring the area..? \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah. \"I'm okay to keep looking around. Maybe we'll find something neat out here.\" She looks over at Sass to see what she thinks." }, { "author": "Hazuki", "message": " \"Well...\" Sass shrugs. \"I guess someone's gotta make sure you two don't get hurt.\" " }, { "author": "Comissar", "message": "Leah nods with a smile, \" Sounds good, then. \" She glances to the sky, then to the shade of the trees, \" I think we should stick to, uh, to the shade. But I'd like to have a look around at, uh, at the plants and pokémon that are around here. It's, uh, it's one thing reading about it, another seeing it. Might, uh, might even find something I can carry in my planter. \"\n\nWhen the other two are ready to do so, she starts to make her way back into the surrounding forest." }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, please shade thank you.\" She fans herself a bit, causing Athe to head over and land on her shoulder. Noticing her birdfriend, she switches to petting him which he enjoys. \"I don't mind looking for a bit of stuff.\" \n\nShe bows a bit to Sass when she agrees. \"Thanks Sass. I gotta pay you back for teaching me about battles a bit, too.\" She looks over at Misdreavus. \"You got along with your Misdreavus so fast.\" " }, { "author": "Hazuki", "message": "The trio starts to walk through the forest, taking advantage of the shade to keep their skin from burning under the sun, and Maggie follows along with Saura, who is quite happy to pad along the sunkissed paths.\n\n \"It's 'cause she knows I'm in charge,\" Sass says, as the Misdreavus spots Alyssa's glance and slips into the girl's shadow, its form becoming that much harder to see as it does so. \"And I healed her, so...\" \n\nLeah, meanwhile, does spot something interesting! A particularly tall, spindly tree with branches that only extend near its very peak. A selection of plump blue berries hang from the branches." }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, Athe joined me 'cause I helped him out of a bad spot. We gotta stick together.\" Athe pokes at her hand and she pulls her hand away. She looks out into the woods, trying to keep an eye out for any hidden Pokemon. \"My brother did a lot of battling so I used to watch it, but, um, I haven't really battled in a while and I don't know if I'm very good at it.\" " }, { "author": "Comissar", "message": "Leah glances toward Alyssa and Sass as they talk, \" Nobody's good at, uh, good at something when they've just started. \" Her gaze drifts to the berries high up in the tree, a frown forming on her face, \" If, uh, if you want to get better, it's all about practice... \"\n\nShe rubs behind her neck as she tries to work out a way up to the berries. Walking to the base of the tree, she gave the trunk a tentative push, trying to determine how sturdy it was given its spindly appearance.\n\n \n Spoiler: OoC \nSo! Two questions. Is the tree spindly and young enough that Leah could try bending it down until she could reach the branches? I imagine not, but if it's more of a sapling than anything else, maybe..? 😛\n\nAssuming not, would she be looking at an athletics check to try and climb up to retrieve them?\n " }, { "author": "Hazuki", "message": " \"Yeah, but, don't,\" Sass warns Alyssa at Leah's comment. \"'Cause if you get good I'm gonna have to smush you in front of people.\" \n\nLeah's push reveals that the tree, though slim, is quite sturdy; she will have to find some other way to get at the berry bounty at its peak.\n\n \n Spoiler: OOC \nYou could attempt Athletics if you'd like!\n " }, { "author": "tgva8889", "message": "Alyssa laughs. \"I dunno if I would make a good rival for you! But I might wanna get better, just to be able to protect people better. Or to be able to, like, use some of the moves I see.\" She perks up a bit. \"Like, um, when Yrael used that move against Misdreavus, that was cool! I didn't know Yrael could learn a move that would be so effective against Ghost-types.\" " }, { "author": "Comissar", "message": "\" People train for, uh, for all sorts of reasons! \" Leah smiles over to Alyssa and Sass, \" The, uh, the real trick is finding the path you want to take! \"\n\nTurning her attention back to the tree, Leah tries to get a solid grip on it, pushing upward with her foot in an effort to start scaling it to get to the berries at the top.\n\n \n Spoiler: OoC \nRolling Athletics!\n\n (2D6)[ 7 ] \n\nAlso, having known plenty of scientists looking to get a hold of things that are in precarious places, curiosity absolutely gets the better of common sense in many cases. This may end poorly for Leah, even if she manages to get up there in the first place 😛\n " }, { "author": "Hazuki", "message": " \"He didn't learn it normally. I had to buy it,\" Sass explains, as she watches Leah attempt to climb the tree. She manages to get about two feet off of the ground before slipping and falling on her rear end." }, { "author": "Comissar", "message": "The start of Leah's climb felt promising, but it proved to be quite the false hope as she abruptly slips back down. \" Gaah! \"\n\nWincing, she stands, gingerly rubbing at her behind as she does so. Frowning up at the high branches, she asks \" ... Do, uh, do either of you have any ideas on getting some of the berries down..? \" She glances to Alyssa, \" Would, uh, would Athe mind helping..? \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Oh wow. But I wouldn't have thought of trying to give my Pokemon other options like that.\" She turns where Sass is looking and stifles a giggle when Leah falls down. \"You okay, Leah?\" \n\nAt Leah's request, Alyssa turns to Athe. \"Would you mind?\" Athe, who was content to sit by and watch, with a sort of bird-sigh, flaps over to the tree and attempts to get the berries down, though he may take one for himself to try." }, { "author": "Hazuki", "message": " \"You get one whenever you beat a Lord or Lady. You'd kind of have to think of it unless you just...try to eat it or something dumb like that,\" Sass repleis.\n\nAthe manages to get a beakfull of berry and a small branch covered with them. He finds them quite sweet and ripe." }, { "author": "tgva8889", "message": "Alyssa looks down. \"I didn't know they gave those out. That's cool.\" She shrinks in on herself a little bit at Sass's comment, then looks over as Athe comes over to her with the berries. Looking over at Leah, she tilts her head a bit. \"What's special about these?\" " }, { "author": "Comissar", "message": "Leah shakes her head with a smile at Alyssa's query, \" I, uh, I don't know that there is, to be honest. It just caught my eye and, uh, and I wanted a closer look. \"\n\nShe accepts the uneaten berries off of Athe with a grin and a \" Thankyou! \", before taking a closer look at them.\n\n \n Spoiler: OoC \nRolling, I guess General Education? Let me know if you'd rather have Medicine 🙂\n (4D6+1)[ 7 ] \n " }, { "author": "tgva8889", "message": "Athe hoots in ascent, preening a bit. Alyssa pets his feathers and says, \"Thanks Athe.\" " }, { "author": "Hazuki", "message": "Leah can tell that they're not poisonous, likely sweet, but other than that she can't identify their properties. Maggie nudges Alyssa's leg and points to Leah's handful of berries." }, { "author": "tgva8889", "message": "Alyssa looks down at Maggie and smiles. \"Uh, Leah?\" Alyssa looks over. \"Can Maggie have one?\" " }, { "author": "Comissar", "message": "Leah nods, \" Yeah, of course! \" and offers the branch out to Maggie, \" I'm, uh, I'm still not sure what they are, to be honest. Might need to, uh, to ask someone around town. But, uh, but they should taste nice! \"" }, { "author": "Hazuki", "message": "Maggie walks forward and grabs two berries from the branch. One, she pops into her mouth, and the other she tosses to Saura, who takes a second to realize it's being thrown to her, then grabs it out of the air with a quick vinelash and noms on it.\n\n \"Didn't you like fossils and stuff?\" Sass asks as she watches, her hands stuffed into her pockets. \"Berries aren't rocks.\" " }, { "author": "Comissar", "message": "Leah watches the two pokémon with a smile, \" How, uh, how are they..? \"\n\nShe can't help but break into a grin at Sass' question, raising a finger as she does, \" Still do! But, uh, botany's also something I enjoy! I just, uh, I just don't do too much with it at the moment. \"" }, { "author": "Hazuki", "message": "Maggie and Saura both give approving nods.\n\n \"Aren't there little...carrier things you can put plants in?\" Sass asks, as she mimes the shape of one in front of herself." }, { "author": "tgva8889", "message": "Alyssa looks on as Sass tries to mime the object, not really sure what she's talking about but curious. \"D'you have one of those? That'd be cool. I know there's some berries you can use for colors and stuff.\" " }, { "author": "Comissar", "message": "Leah nods at both comments directed toward her, \" Yeah, uh, I've got a portable planter back, uh, back at the inn we're staying at. Umm, it's packed away right now. \" She smiles a little wistfully, \" The, uh, the professor gave it to me before I left... \"" }, { "author": "Hazuki", "message": " \"Maybe you can grow stuff for Nika's balls,\" Sass suggests. \"Like...\" She opens her mouth, then frowns. \"Stuff.\" " }, { "author": "Comissar", "message": "Leah nods, \" She makes them from, uh, from Apricorns, right..? I could grow some for her, sure. If, uh, if she has some spare seeds. \"" }, { "author": "tgva8889", "message": "Alyssa perks up a bit at the discussion of Pokeballs. \"Oh, neat! Having different Pokeballs would be a big help. Nika could probably make some real good ones with hand-grown apricorns.\" She brushes Athe absently and looks around. \"Wonder if there's anything else in the woods here for you to use. How much can you grow in the planter?\" " }, { "author": "Hazuki", "message": " \"I don't know what she has. She talks a bunch if you let her,\" Sass answers, as she turns to gaze at the trees that surround them. She doesn't seem to be having luck finding other things...if that is indeed her goal." }, { "author": "Comissar", "message": "\" Well, uh, the planter's small enough to, uh, to carry, so I don't think I could, uh, could get too many plants in there. \" She catches Sass' gaze at the canopy, \" Are, uh, are you looking for something specific..? \"" }, { "author": "Hazuki", "message": " \"I don't know. Stuff?\" Sass shrugs. \"We should head back soon, right? I wanna introduce Nika to my new Pokemon.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"Oh, um, yeah. And I have my, um, thing to go to.\" She looks at Leah and then distracts herself by minding to Athe and checking to make sure Maggie hasn't wandered off too far. \"Um, is it this way?\" " }, { "author": "Hazuki", "message": "Both Maggie and Saura stand nearby, both as at the ready as Sass to head back." }, { "author": "Comissar", "message": "Leah nods with a smile, \" Yup, I'm about ready if you guys are. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Okay, let's go!\" She walks up beside Leah and smiles at her." }, { "author": "Hazuki", "message": "The girls' wilderness adventure begins to end as they make their way back to Diwyneb proper, with noon fast approaching and the air having cooled down enough that they're not quite as uncomfortable as they had been. Maggie and Saura are both on their best behavior as they stroll through the shady woods, but do seem relieved as soon as its walls are in sight.\n\n \"Hey. C'mon. Get in the ball,\" Sass urges the Misdreavus in her shadow, which does, reluctantly, concede to the request. The girls make it through the town gates and are spared most of the crowds due to most folks heading to lunch, or else already in the market that's a little further in passed the entrance. Before they can say much, though, Sass yells. \"Hey!\" She points a finger across the entrance and, following its point, the girls spot Nika tucked in the shadow of a corner of their inn. She's standing with another familiar girl, the nurse they saw her set up a date with. \"Nika! What did I tell you about doing kissing?!\" The girl barks, as she marches over and Nika and the nurse both look at her with wide eyes.\n\n \"Alyssa?\" Another voice calls out at the same time, one much more familiar to Alyssa. Its source seems to be the front door of the inn her and Alyssa are staying at - it's Utha! She's dressed just as well as when she last saw her, though her sling-supported arm implies she's still quite injured. Her good hand raises for a little wave." }, { "author": "tgva8889", "message": "Alyssa's face turns to one of concern when Sass walks over to Nika but she is quickly distracted by Utha. Turning in the direction of her reply, she waves back. \"Oh, hi Utha! Are you staying here too?\" She smiles. Athe, still on her shoulder, regards Utha for a moment, then looks at Leah." }, { "author": "Comissar", "message": "Leah finds herself beginning to flag on the walk back. The heat of the morning had sapped a lot of her strength and, while the temperature was now far more manageable, the walk had in turn taken a lot out of her. When Sass runs off ahead, loudly proclaiming her distaste of Nika's displays of affection, Leah finds herself wincing inwardly. Giving Alyssa a look of resignation, she comments, \" I'll, uh, I'll be right back... \" before hurrying after the headstrong Sass.\n\nDrawing closer, she puts a hand on Sass' shoulder, \" Sass, come on, they just, uh, just want some time to themselves. \"" }, { "author": "Hazuki", "message": " \"I'm not, no.\" Utha peers over Alyssa's shoulder as Leah hurries after Sass, then smiles at her. \"I came here in search of you. I was just about ready to resign myself to disappointment. But here you are, as lovely as ever.\" \n \"Uh, yeah. Totally.\" Nika nods as Leah attempts to calm Sass, whose shoulders feel rather tense. \"It's all fine here, Sass.\" \n \"Yeah? We've got stuff to do ! How are you gonna travel with me and make Pokeballs and stuff if you're busy doing kissing?\" Sass points at the Nurse. \"Are you gonna carry her with us? I bet she doesn't even know what a Pokemon is!\" \n\nThe Nurse seems to make a decision to stay quiet." }, { "author": "Comissar", "message": "Leah gives Sass an exasperated look, \" Sass... It's really not, uh, not up to you what Nika does with her time. \" She tries to gently pull the young trainer away, \" Come on, let's, uh, let's grab something to eat and leave them alone... \"" }, { "author": "tgva8889", "message": "Alyssa nods as Leah heads after Sass, her attention a bit occupied by Utha's comment. She finds her face turning a bit red at her comment. Her eyes drift a bit over to where Leah and Sass and Nika are as she speaks. \"Um, yeah, here I am. We were, um, looking for a Pokemon in the woods? Which I guess we found.\" She rubs her arm and turns her gaze back up to Utha. \"Wait, you were looking for me?\" \n\nAthe watches Leah following Sass, keeping track of what's going on over there while turning to Alyssa every so often. Noticing some escalation, he turns to Alyssa's head and nuzzles her a bit with his beak, which leads to her absently ruffling his feathers." }, { "author": "Hazuki", "message": "Sass scowls at the two girls, resists Leah's tug, then seems to make the decision to turn herself around and begins stomping in Alyssa's direction.\n\n \"That's lovely to hear, and, yes, I was. I thought we might be able to spend some time together, since you're in town and I'm, well, quite bored,\" Utha explains, smiling." }, { "author": "Comissar", "message": "Leah gives an exasperated \" Sass! \" as the young girl pulls away from her. She turns and gives Nika and the nurse an apologetic head bob, \" I-I'm sorry for, uh, for the interruption. \" More specifically to Nika, she adds, \" I'll, uh, I'll try and calm her down... \"\n\nTurning away from the quite possibly now soured date, Leah moves to catch up with Sass. This time refraining from grabbing her, she finds herself having to move almost at a trot to keep up, \" Sass, come on. Nika's still your friend! She just has, uh, things she wants to do, too... \"" }, { "author": "Hazuki", "message": " \"I mean, hey, it's not your fault,\" Nika says as Leah goes to hurry after Sass. The Nurse just smiles politely.\n\n \"No! She can do stuff she wants to, just not that!\" Sass snaps, still waling. \"We've got to leave Diwyneb when I beat the Lady! There's no time for doing kissing!\" " }, { "author": "Comissar", "message": "Leah speeds up her pace, swinging around to try and get in front of Sass, \" S-Sass, y-you... Y-you can't stop someone from wanting t-to be with someone else! I-It's not your call! \"" }, { "author": "Hazuki", "message": " \"Yes I can!\" Sass stops walking, but firmly stands her ground and locks eyes with Leah. \"Nika said she'd travel with me. So she's gotta leave one of us behind. And I'm way better than doing kissing. Can kissing train Pokemon? No! I can!\" " }, { "author": "tgva8889", "message": "Alyssa smiles cordially. \"Yeah, um, I think we could sometime maybe? I have some things I gotta do-\" She cuts herself short as Sass starts heading in her direction, and turns to look at Leah as Sass comes over. Her attention is pulled over to the two of them arguing, and not really sure how to help, backs away a bit. Quietly, she says \"Sorry you were brought into this Utha. I, um, didn't know this would happen.\" " }, { "author": "Comissar", "message": "\" That's... \" Leah shakes her head, running a hand through her hair, \" S-Sass, you'll, uh, you'll lose her as a friend i-if you try and control what she does. I-If you want her to come, yelling at her w-will only make her upset. \" She starts fidgeting with her bag strap, \" I-If you r-really want her to, uh, to come with you, y-you have to, uh, to talk with her, a-and b-be prepared for a-a no. \"" }, { "author": "Hazuki", "message": " \"It's no trouble,\" Utha replies, glancing at the miniature commotion taking place not far from the front of the inn. \"Is this a friend of yours or...have you decided to adopt?\" she asks, with a little laugh.\n\n \"What would you know?\" Sass asks, narrowing her eyes at Leah. \"You do kissing, too. With Alyssa. Your head's all muddled up.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"She's a friend, but I'm not sure about adopting.\" Hearing her name, she looks over at Sass, feeling a bit of a grip on her pulling at her chest as she listens. She tries to listen in case she thinks stepping in would help, but Sass calling her out makes her think twice about replying. To Utha, she gives a weak smile. \"Do you not have anything to do during the day? It seems like your life should be more exciting than seeing me.\" " }, { "author": "Hazuki", "message": "A frown flickers across Utha's face, but quickly clears. \"I would normally be training with my Pokemon, but, as you can see...\" She gestures at her arm in a sling. \"It has rather put a halt to...my plans and...actually.\" She raises a finger. \"I have just remembered something I ought to attend to. May I be excused?\" " }, { "author": "tgva8889", "message": "Alyssa puts a hand to her mouth and bows quickly. \"Oh, sorry, of course.\" She seems surprised at Utha's comment but nods. \"Um, yeah. D'you wanna try to meet up later then?\" " }, { "author": "Comissar", "message": "Leah feels a sinking sensation in her chest as Sass dismisses her advice out of hand. \" ... Y-you d-don't have to, uh, t-to listen to, uh, to me e-either, Sass. Th-that's y-your chouse. B-but, uh, but I, uh, I think you'll push N-Nika away i-if you try and, uh, a-and control what she does. \"" }, { "author": "Hazuki", "message": " \"Um. That's alright.\" Utha bows her head and quickly makes her exit.\n\n \"Fine then! I'll find a new, better friend who won't do any kissing and she can stay here doing that!\" Sass declares, jabbing a finger in the general direction they came from. \"She can stay away from me, forever!\" " }, { "author": "Comissar", "message": "Leah finds herself taken aback at Sass' blasé statement. She takes a half step away from her, shaking her head slightly as she does. \" I-i-if... \" She pauses, closing her eyes and swallowing the knot in her throat before continuing, \" I-if that's y-your decision, th-then y-you're not, u-uh, y-you're n-not the f-friend you think y-you are... \"" }, { "author": "Hazuki", "message": " \"Me?!\" Sass stamps her foot. \"I'm not the one abandoning her friend! So shut your stupid dumb face up, okay?!\" With that said, she turns on her heel, and starts marching off down the street." }, { "author": "Comissar", "message": "Leah opens her mouth to retort, but finds the words catching in her throat. She takes a half step after Sass as the young trainer storms away, then stops. Her hands rise to clutch tightly at her bag strap and, wordlessly, she turns to walk in the opposite direction from Sass. After a short distance, she becomes aware of a wetness on her cheeks. Wiping away the tears with the back of her hand, she feels like she wants to just yell in frustration. Picking paths at random, her pace gradually picks up from a walk to a near jog as she moves, until finally she stops and slumps down with her back to a wall. Hugging her legs to her chest, she buries her face in her knees and tries to will herself away from her surroundings.\n\n \n Spoiler: OoC \nLeah's not going so fast that she can't be followed, but she has been thrown off pretty badly by the argument with Sass. She's extrapolating and catastrophising that Sass now hates her thanks to their argument, and that she's all but alone out and away from home. If Alyssa/Saura/someone else is following her or trying to call out to her, she'd be wrapped up enough in her head that she probably wouldn't register them properly until she stopped.\n " }, { "author": "tgva8889", "message": "Alyssa turns to stop Utha, but Sass's outburst distracts her. Before she can turn back to Utha she is gone, and Alyssa turns her attention to Leah and Sass just as Sass is stomping off. Hestiating for a moment in the shock of the moment, Alyssa fails to reach out before Leah runs off. Shaking her head to clear the doubt, she chases, trying to keep up with Leah until she finally sits down.\n\nNot really sure what to do at first, Alyssa takes a moment before she slowly walks to up Leah and sits down next to her. She doesn't do anything at first, but if Leah makes any motion that it's okay she'll pull her into a hug or otherwise embrace her." }, { "author": "Comissar", "message": "Leah finds herself tensing as Alyssa announces her presence by sitting beside her. A part of her wanted to speak up. To reach out and let her know she wanted to be comforted. At the same time, she had to fight down the urge to stand and move away again. She pulls her knees up tighter, swallowing past the knot in her throat, \" I-I-I... U-Umm... I-I-I th-think, u-uhh, S-Sass, uh-uhmm, S-Sass hates m-me... \" She takes a juddery breath, \" M-Misru d-doesn't, uh-uhmm, doesn't w-want a-anything t-to do with me... R-Rana left b-because sh-she wanted t-to, uh, t-to b-be with b-bandits rather th-than keep going w-with us... \"\n\nShe closes her eyes, taking another slow breath, \" I-I-I... I-I w-want to, u-uhh, t-to go back h-home... \"" }, { "author": "tgva8889", "message": "Alyssa doesn't say anything for a moment, letting Leah get her words out. After a second, she lets out a breath. \"Me too. It's all...really hard. Not everyone can see the way other people see things, y'know?\" She runs a hand through her hair and twirls a strand of it. \"Like, I know you care about Sass. You wanna help her. Really you wanna help everyone. And some people, they don't see that.\" For a moment she considers taking Leah's hand but decides against it. \"Some people, though, it's not because they don't want your help or they don't want you. It's because of something else.\" Turning, she looks at Leah, her own tears coming down. \"A lot of people...don't know how to say what they mean. It's why I learned how to paint. Because I couldn't say what I wanted, so I had to make it so everyone could see. And, um, sometimes when people are in a bad space they can't see words, and sometimes no matter what you say you can't make them see what you want.\" \n\nShe takes a moment to wipe her face, which doesn't stop the tears from falling. \"I know you just wanna help people. And you helped me a lot! And you helped Sass too. And Sass, I don't really get Sass but I get that she wants to battle, and she wants everyone and everything to be about her battling and winning. And you help with that, but I think she has trouble seeing that that's not all you do, or I do, or anyone else does. And I don't really know Misru very well so I can't say much about her. But I know that when I needed help you were there. And you helped when we were trying to figure out what happened to Macha. And you did help Rana. And when Knotte wanted something...well okay that was different but what I mean is you do help.\" \n\nShe wrings her hands together and jams her clasped hands into her forehead. \"Rana...I think she just wanted to be with people who were like her. And, um, as much as we wanted to help her we didn't really get her, and, um, what she could do.\" Alyssa looks over at Leah. \"But we did more than anyone else. You did. To be honest, I, um, I don't know if I would have helped her if you hadn't.\" She jams her hands into her eyes. \"Sorry, not about me. But what I mean is that you do help people, and sometimes they go other ways. And, um, I'm gonna help you with whatever you want. And, um, I guess I have no idea if what I'm saying is helping or not I'm just saying a lot because I care about you.\" \n\nAthe, who flew off when Alyssa sat down, doubles back to the inn to find Saura and Maggie and inform them of the situation as far as he saw. He'll suggest for them to wait there while he checks in, and goes back off to spy on Alyssa and Leah, watching from far away so as not to disturb them." }, { "author": "Comissar", "message": "Leah is silent throughout Alyssa's speech, remaining hunched over with her arms around her legs. In contrast to Alyssa's tears, Leah is blank faced. When Alyssa finishes, Leah grips her legs a little tighter, her knuckles whitening. Wordlessly, she leans into Alyssa, remaining next to her quietly for a time before she next speaks, \" ... I-I-I'd like to, u-uh, to be a-alone for, uh, for a bit... Please... \"" }, { "author": "tgva8889", "message": "Alyssa doesn't move when Leah leans in, letting her tears work themselves out for a bit. When Leah finally speaks, Alyssa doesn't respond for a moment. Then she wipes her face, takes a second, and nods. \"Okay. I'm gonna, um, go to my therapy, and, um, if you wanna talk call me? I guess.\" After a moment waiting for a response, Alyssa gets up, dusts herself off, takes a deep breath and sighs, and makes a sharp whistle. \"I know you're there, Athe.\" \n\nA bit sheepish at being discovered, Athe flies down and lands on Alyssa's shoulder, where she ruffles his feathers as she leaves Leah. \"I guess we better go find Maggie and make sure she hasn't gotten into any trouble.\" " }, { "author": "Hazuki", "message": "Fortunately for Alyssa, Maggie and Saura both did as they were instructed and remained within the lobby of the inn. Maggie has taken to sitting on top of the counter, her little legs dangling as she fiddles with a quill. Saura, meanwhile, has just started to nap on the floor in front of the counter, her bulb opening and closing slightly with every breath.\n\n~\n\nMeanwhile, Leah is left alone in the shadow of a random wall in a random street. The foot traffic is minimal, and those that do pass her seem too busy to stop. She knows that she's not quite in the central district, but close enough that the crowds of foreigners and market-goers has thinned. The minutes drag on until eventually someone does notice her.\n\nA woman wrapped in a ratty brown traveler's cloak slows her meandering pace and cranes her head to look at Leah. Her face is almost entirely covered by the baggy hood and the wrap that covers her from the eyes down. Her pace slows down even more obviously, until she crouches down beside Leah and gently prods her shoulder.\n\n \"You...look like a girl in need of some fortune,\" she says in a scratchy whisper, looming over Leah despite her crouch and slumped shoulders. \"I can read yours, if you like. First one's free.\" " }, { "author": "tgva8889", "message": "Alyssa smiles as she comes upon Maggie and Saura, though her face is still stained from her earlier tears. \"Hey Maggie, hey Saura, how are you doing? Leah said she wanted some time alone, do you mind waiting here? I can let you into our room if you need.\" She picks up Maggie and heads off towards her room to leave some things behind." }, { "author": "Hazuki", "message": "Saura wakes up upon being addressed, and stares at Leah for a moment before letting out a soft cry and padding along into the room.\n\nMaggie quite happily lets Alyssa pick her up, wrapping one of her arms around Alyssa's shoulder. She lets out a questioning cry and points at Alyssa, which she can quite easily intuit as a question as to what she's going to do." }, { "author": "Comissar", "message": "Leah tunes out the people walking by her, her mind entirely focused inward on trying to quash the waves of anxiety. As such, by the time she becomes aware of the woman, she's not sure just how long she's been there for. Her hopes that she might just move on are dashed when she is instead engaged in conversation. She doesn't respond to the question for a time, then finally shrugs, \" S-sure... W-what do, uh, w-what d-do you need me to, u-uh, t-to do..? \"" }, { "author": "Hazuki", "message": " \"You need do nothing but agree,\" the woman says, as she holds a hand out about a foot from Leah's forehead, fingers splayed as she does so. \"You...are far from home. Both of them! You You set off with a goal in mind, a talent to use, but now find that the burden on your shoulders is heavier than you expected. You have an affinity for the earth, the things in it, but are struggling to find grounding...\" She takes a long inhale. \"Two you have met, Leah; a man split in two, a matron of scorched steel, but you will find a helping hand in...a girl, but not a girl...\" She snaps her fingers as though searching for an answer. \"A Lady.\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie. \"I gotta go to my therapy. I'll be back for you when I'm done, but, um, I need to be able to focus on getting better so I can't take care of you while I'm there.\" She walks into the room after Saura, careful not to overtake her to give her space to find a good place. \"If you want I can leave Luna or Athe for you to play with?\" \n\nAthe, sitting on Alyssa's shoulder opposite Maggie, starts at being mentioned and hoots. He looks over at Maggie and tilts his head." }, { "author": "Hazuki", "message": "Maggie shrugs at the suggestion as she hops onto Alyssa's bed. Her gaze starts wandering around the room." }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie, watching for a bit before she claps her hands together. \"Okay I'm gonna go. Don't make a mess.\" She gives a wave and closes the door, making sure to lock it before she heads out her therapy session." }, { "author": "Comissar", "message": "Leah's expression shifts from one of resigned disinterest to surprised disbelief, \" H-How... I-I, uh, I-I didn't tell you my, uh, my name. \" She shifts to face her a little more head on, \" A-are, uh, a-are you a psychic..? I-I, uh, I don't recognise the, uh, the people you're describing... \"" }, { "author": "Hazuki", "message": "Alyssa soon finds herself back in Torchwood's office. The woman looks much the same as when she last visited, though her yellow-green dress has been traded for one that's black and white.\n\n \"Good afternoon, Alyssa,\" she greets her, smiling. \"How are you feeling, how have you been?\" \n\n~\n\nThere's the sound of air being exhaled through the nose behind the woman's mask. \"Lord Bastille and Lady Thundercrag. You see, a couple is often referred to as one entity, but he lost his wife. Lady Thundercrag is a mother of many children, and has recently earned a reputation for the lightning rods she's installed in Thundercrag. That makes sense, doesn't it?\" " }, { "author": "Comissar", "message": "Leah nods slowly, \" I-I, uh, yeah, I, uh, I suppose. \" She frowns, \" S-so, uh, s-so another one of the, uh, the Lady's is, uh, is going to help me..? \"" }, { "author": "Hazuki", "message": "The woman nods a few times." }, { "author": "tgva8889", "message": "Alyssa shrugs. \"To be honest, not great. My girlfriend just had a fight with a close friend and she's going through a lot and I don't know how to help, or even if I can.\" She looks around the room for a seat and sits down. \"I didn't expect my morning to be this busy. But I still feel like I'm ready for what I have to do here?\" " }, { "author": "Hazuki", "message": "Torchwood smiles as Alyssa explains her mood, folding her hands together in her lap. \"I'm glad that you feel comfortable enough to do what you need to do here without letting those other things get in the way. You're prepared, and focused, and that's good. We can discuss those other things once we're finished with what I had planned for this session, if you're comfortable with that.\" " }, { "author": "tgva8889", "message": "Alyssa takes a deep breath, breathes out slowly, and nods. \"I think I'd be okay with that.\" " }, { "author": "Hazuki", "message": "Torchwood nods once. \"Have you had any encounters with Dark Pokemon since our last meeting, had cause to use any of the techniques we discussed? Or else finished any of the research I recommended into them?\" " }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"Um, I haven't seen any Dark Pokemon since yesterday, and, um, I was gonna go to the library but then I ran into Nika and we ended up doing some painting?\" She puts a hand to her chin, trying to remember exactly what she did yesterday. \"I, um, I mean to as Leah about it but we've had a lot of other things happening.\" She looks down, shrinking a bit." }, { "author": "Comissar", "message": "Leah's expression shifts, taking on a more frustrated countenance. \" I-I don't see how she will, though... A-and... A-and how can you, uh, how can you even know she'll, uh, she'll want to..? Wh-why would I matter to a Lady..? \"" }, { "author": "Hazuki", "message": " \"That's nothing to worry about; it has been only a day, and progressing at your own pace is the best way to achieve most things,\" Torchwood assures Alyssa. \"Why don't you tell me about your painting with Nika?\" \n\n~\n\n \"Oh...I don't know.\" The woman shrugs. \"Look at you, you're great. In the prime of your life. You can probably do all sorts of things. Handstands, perhaps. I once knew a girl who did a cartwheel up a tree, very impressive.\" " }, { "author": "tgva8889", "message": "Alyssa nods, takes a moment to collect her thoughts, and starts. \"Yeah, okay. Um, we were trying to make our own clothes, so we got a bunch of white t-shirts and got paints to put on fabric. And we were trying to make different designs, because Nika likes the clothes from Kanto?\" She pauses a bit, putting a finger to her mouth and tapping a few times. \"Oh, um, we did that for a while then went to get food. I, um, had some food from Kanto that I hadn't had before and Leah and I ran into Utha who I knew back when I was studying art. She's nice, but I think I maybe messed something up with her or something? She wanted to see me today but then said not to find her later so I dunno.\" Alyssa leans back a bit." }, { "author": "Comissar", "message": "Leah feels her mood begin to sour, \" ... I-I'm not, uh, not really in the mood for, uh, for being made fun of... I-I'm not a-a gymnast. \"" }, { "author": "Hazuki", "message": " \"That sounds like a lovely time. I don't think it bears much, not much at all, relevance to what you first came to me for...but I'm willing to help you with any concerns regarding Utha, if that is what you wish?\" Torchwood asks.\n\n~\n\n \"Well...I could leave you to your sitting,\" the woman offers. \"I expect to get a second telling out of most folks, but if you've soured enough to dislike whimsy, I think my pockets are going to stay as light as they are.\" She pats her hip." }, { "author": "tgva8889", "message": "Alyssa shakes her head, but smiles back at Torchwood. \"That's okay. I think it's something I gotta figure out myself. But thanks.\" Noticing her own slouching, she sits up a bit. \"I, um, I don't wanna ask too much about other people you help, but, um, how was your day yesterday?\" " }, { "author": "Comissar", "message": "Leah raises a hand to her face, closing her eyes as she does, \" I-I'm sorry, I, uh, I just... I-I'm not a-at my best right now... \" She looks over to the woman again, \" What, uh, what would a-a second reading be on..? You, uh, you've already told me what to, uh, to expect to come. \"" }, { "author": "Hazuki", "message": " \"My day was perfectly normal, which suits me perfectly. I had some lovely freshly-baked bread for breakfast, with some of my favorite berry jam, spoke with my clients for most of the day, and enjoyed an evening with my beloved. Thank you for asking,\" Torchwood replies. \"I'm certain it sounds dull to someone who travels as much as you, but simple things are plenty enjoyable too, don't you think?\" \n\n~\n\n \"No trouble, and plenty! There's more than just your general fortunes to sort out, aren't there? Love life. Ways to make money. Al sorts. If there's a subject, there's a fortune, or misfortune, but I do what I can to guide folks away from the latter.\" " }, { "author": "tgva8889", "message": "Alyssa finds herself nodding at Torchwood. \"Yeah, um, actually that does sound nice. I don't mind traveling but I wouldn't mind having a good day with my girlfriend and, um, enjoying something simple like nice bread and jam.\" She smiles at the thought. \"A normal day might be better than an exciting day sometimes.\" " }, { "author": "Comissar", "message": "Leah's quiet for a few moments, contemplating whether or not to take the woman up on her offer. Her mind helpfully provides images of arguments with Rana and Sass, as well as Misru's frequently cold indifference. Pulling her knees closer to her chest, she asks, \" ... C-can, uh, c-can you tell me how, uh, how to stop my friends from hating me..? \"" }, { "author": "Hazuki", "message": " \"It's often the way; those adventuring long for simplicity, those at home crave excitement. If you'd like a simple day, you could arrange one. I could tell you where we get our bread and jam from,\" Torchwood says with a smile. \"Is a day like that something your girlfriend would enjoy?\" \n\n~\n\nThe woman tilts her head at Leah and lets out a long thinking noise. \"There are...problems with those questions. It's difficult, like untangling twine; the thread you're picking at might not be the one that's causing the knots. But I'll give it a go.\" She holds her fingers out, cracking her joints, and holds a hand up to Leah's head. \"The girl in green...is locked in her head, bars and walls that keep others out, or her inside. She carries an invisible companion; in that way, and another. Better bonds require not kindness, but a kindred spirit. a shared suffering. Until then, there will always be something in the way.\" \n \"The girl who bolts in blue...\" The woman's brow furrows in concentration. \"She's adrift, a half-dozen floats around her but none that fit the right way. She flees the waves by throwing herself into others, no matter the hurts, for the control, for the power. Her heart craves an embrace of everything, whether it hurts or shocks. No hand on the shoulder will do, unless the other seizes the same reins.\" \n \"the little one, ah the young...\" The woman chuckles. \"She craves a heart that burns the same as hers, fears the ones that swim, or fly, or dance together. She remembers the pain of losing blood to one, for others, her mind cannot wrap around the thought. Proof of a bond that cannot be broken, sharing your fire, both of these can stop hers from burning those who stand too close.\" \n\nThe woman draws her hand back and tucks it into her pocket. \"The fault does not always lie with the one who takes the blow. You are not bound to these people unless you choose to wear the shackles. And your want is not just yours; there are those who would be your friend because they want to, because you are worth the effort. Do not take their burdens upon your shoulders; sometimes they needs must carry their own, and then, they will come back to you.\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"Um, I dunno. I could always ask her.\" She smiles. \"I, um, I think it might be good for her, though.\" " }, { "author": "Hazuki", "message": " \"Then it sounds like something worth pursuing, it sounds like that to me,\" Torchwood replies. \"But you're not here for dating advice. Would you like to move on to discussing your phobia? Oh, I do happen to have a friendly Dark Pokemon available - not in this room, I assure you - should you wish a little exposure at some point in the future.\" " }, { "author": "Comissar", "message": "Leah finds herself uncertain of what to feel as she listens to the woman's explanation of how her friends and acquaintances were feeling. She rubs at her arm, feeling an uncomfortable twisting in her chest as she does. Her gaze falls to the ground in front of her as the woman absolves her of the guilt she was feeling, \" I, uh, I didn't, uh, didn't realise Misru was, uh, was feeling isolated... \"\n\nShe lets out a sigh, looking up to the woman again, \" I, uh, I want to try and help them... I-I want to be a-a good friend... \" She rubs behind her neck as she thinks, \" U-umm, do, uh, do you think if, uh, if I got Sass... U-umm, my, uh, my younger friend, that is... If I got her involved in, uh, in something I'm passionate about..? Would, uh, would that help her..? She, uh, she always seems very single minded... \"" }, { "author": "tgva8889", "message": "Alyssa shudders a bit and shakes her head. \"U-um, no, I, um, don't think I'm ready for that yet.\" She shakes her head again, closing her eyes tightly. \"I'm working on it, but, um, not yet.\" Opening her eyes, she looks back at Torchwood. \"But, um, talking is good. I can do talking.\" " }, { "author": "Hazuki", "message": " \"That is what your fortune tells,\" the woman replies, \"So probably, yes. Just make certain it's not something boring to everyone. She craves passion, not sock-collecting. And if you can tie it back to her passion, why, that would probably be super effective\" \n\n~\n\n \"Then talk we shall. Since you've come back so soon, is there anything in particular, a certain thing related to Dark Pokemon, you'd like to discuss?\" Torchwood asks." }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, um. I have, um, thought about what happened a bit. And, um, how exactly I became this afraid. I told you about how it st-started, right?\" She gestures a bit with her hands then shakes her head. \"I mean, um, with my brother.\" " }, { "author": "Comissar", "message": "Leah prickles a little at having her own passion be called 'sock collecting', but she keeps that irritation to herself. Instead she nods again, having an idea of how to tie her own passions into Sass' desire to battle and train. \" O-ok, I think I, uh, I know what I need to do... \" She looks to the woman, \" U-umm, thankyou for, uh, for stopping to talk to, uh, to me. \" She feels her cheeks redden as she has a realisation, \" A-ah, umm, I'm sorry, I, uh, I never asked your, uh, your name. \"" }, { "author": "Hazuki", "message": "Torchwood nods once. \"You did, you did indeed. It's good that you're able to pinpoint where your fear started; it will help you overcome it more easily as e work through this. What particular thoughts are you having about how it happened?\" \n\n~\n\n \"There are some who calls me... The Ghost of Diwyneb,\" The woman says, waving her fingers in a spooky way. \"On request, at least, it would help me get more customers if I did become known for that. But if you don't want to, that's fine as well. You can just call me Shay and I'll be fine with that.\" " }, { "author": "tgva8889", "message": "Alyssa takes a deep breath. \"I, um, I think my fear is, um, from the pain of that time. And, um, from the fact that it came from my brother. Like I was hurt by him, and so, um, part of me is afraid of him. And what he does. But, um, I still care about him too?\" She wrings her hands a bit, keeping her gaze down as she speaks. \"And, um, being away from him, I realize that I miss him. And the fear is still there, from when he did something wrong, but a part of me knows he didn't mean to.\" Shaking her head, she sighs. \"It's still hard to, um, clearly remember that day. Like, I know what happened but I have to keep away from it?\" She looks up at Torchwood. \"Does that make sense?\" " }, { "author": "Hazuki", "message": " \"It does, it does.\" Torchwood nods. \"Memories can be deceptive at the best of times, the details shifting ever so slightly each time you remember them, and this is only made more intense when they're painful, or scary. Have you spoken with anyone who was there that day about what you remember, your brother included? Have you ever, perhaps, attempted to depict it in your art or a journal? These things can help clarify one's image of a situation, examine it from an outsider's perspective, though you needn't worry if you haven't or don't want to; painful memories have a very apt name.\" " }, { "author": "tgva8889", "message": "Alyssa thinks a moment, then shakes her head. \"I, um, don't think I've talked with anyone about exactly what happened.\" She takes a moment. \"I, um, I really didn't want to talk about it with him. And, um, I don't think he felt like he could talk to me about it.\" Leaning over a bit, Alyssa puts her head in her hands, then leans back up. \"M-maybe you're right. M-maybe I do have to put it into art. I, um, I haven't really done much art with that much pain in it.\" She nods her head. \"I...I think it's a good idea.\" " }, { "author": "Comissar", "message": "Leah gives a short laugh as Shay expresses her desire for her alter-ego to become widely known. \" I-I'll, uh, I'll be sure to tell people that's, uh, that's what you want to be called. \" She brushes her hair away from her face, tucking the strands behind her ear, \" U-umm, thanks... For, uh, for checking on me and, uh, and offering advice. U-umm, how, uh, how much did you want..? \"" }, { "author": "Hazuki", "message": " \"I'm glad.\" Torchwood bobs her head. \"If you're worried about how it might go, make certain you have someone you trust with you, something comforting, a reminder that what you're creating is just a painting. You're welcome to do so here, even,\" \n\n~\n\n \"Oh, no thanks, but I will take your coin. Let's say...enough for a meal. Plucking it from your head, that's...four hundred of your dollars?\" Shay suggests." }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, um, I think I might like that. But, um, not today. I'm not really feeling paintery today.\" She runs a hand through her hair. \"I, um, I might have to build up to it a bit.\" " }, { "author": "Comissar", "message": "Leah nods, reaching for her coin purse as she counts out the requested amount. Handing it over, she pushes herself to her feet once the money has been taken. \" I, uh, I think I ought to head back. Umm, my, uh, my girlfriend, \" She reddens a little at referring to Alyssa in that way, \" will, uh, will be worried about me. I, uh, I hope the rest of your day is a, uh, a pleasant one. \" She bows her head to Shay in gratitude one last time before turning to head back to the Inn." }, { "author": "Hazuki", "message": " \"That's fine. Now...\" The rest of Alyssa's session continues along the same vein, with Torchwood helpfully reminding her of a few tactics should she encounter Dark Pokemon and methods of calming down.\n\n~\n\n \"And you, yours, thank you for the business.\" With that, Shay likewise departs and Leah is free to return to the inn, where she finds that a sleepy Saua wakes up and greets her with a concerned cry as she waddles over, a vine reaching up to tentatively touch her leg. Maggie, meanwhile, has built herself a pillow fort.\n\nAlyssa returns to the inn room just after Leah." }, { "author": "tgva8889", "message": "Alyssa opens the door and stops when she sees Leah. \"Um, hi.\" She gives a small wave with one hand, not smiling but not being fully open. \"How...I mean, um, are you...Do you want to talk, or...?\" Her gaze naturally turns to Maggie's pillow fort, which she avoids commenting on for the moment." }, { "author": "Comissar", "message": "Leah breaks into an apologetic smile as Saura comes over to check on her. She kneels down, reaching out to scritch at the side of Saura's head, \" Sorry, I wasn't meaning to worry you. Thankyou for watching out for me. \"\n\nShe looks up, twisting round a little as Alyssa pauses at the doorway. She feels her heart sink in her chest a little, \" H-hey. I'm, uh, I-I'm doing better. \" She shuffles a little, turning to face Alyssa more properly from her kneeling position, \" U-umm... I-I, uh... I-I'm sorry. \" Leah rubs behind her neck, \" I, uh, I-I shouldn't have, uh, have pushed you a-away how I, uh, how I did. \"" }, { "author": "tgva8889", "message": "Alyssa nods, her wrist held in her other hand. \"It's okay. I mean, it hurt at the time but I understand that's what you needed.\" She looks at Leah, meeting her eyes with a strained smile. \"You're important to me, and I care about how you're doing and I want to help.\" " }, { "author": "Comissar", "message": "The sinking in Leah's chest turns to an outright pit at Alyssa's comment. She finds she can't match Alyssa's gaze for long, instead dropping her eyes to her knees. Her words fail her as she tries to work out what to say, and she ends up sitting silently for a few moments. \" ... \"\n\nLeah closes her eyes, letting out an uncomfortable sigh. \" Th-that's, u-uh... Th-that's kind o-of you to, uh, t-to say... \" She rubs behind her neck, opening her eyes again, \" U-umm... I-I, uh... I-I, uh, want to try a-and, uh, a-and help too. But, uh, but i-it doesn't feel, uh, feel right to a-ask for help when, u-uh, when y-you're trying t-to, uh, t-to work on y-yourself a-at the same time... \"" }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"We're all working on ourselves, all the time. Sometimes it's your time, sometimes it's my time. As long as we share I'll be okay. I want to help you when you need it and you can help me when I need it. Seems right to me.\" She smiles at Leah, a reassuring smile. \"And it's okay to need time on your own.\" " }, { "author": "Comissar", "message": "Leah nods a couple of times, \" O-ok... Y-yeah, ok... \" She returns Alyssa's smile with a weaker one, giving Saura a final scritch behind her neck as she stands. \" U-umm, I'm, uh, I'm sorry a-again for hurting you... \" She hugs at her own waist, arms wrapped in front of her, \" U-umm... Did, uh, did your session go ok..? \"" }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"It's okay. I'm okay now if you're okay. And if not I hope I can help you be more okay.\" She stands up with Leah. \"My therapy went okay. It's always a bit hard, and I have more work to do, but I feel like I'm getting better.\" Noting Leah's body language, she puts out a hand." }, { "author": "Comissar", "message": "Leah smiles a little more confidently, \" I'm, uh, I'm glad you feel like, uh, like you're improving. \" She reaches out to take Alyssa's hand, giving it a small squeeze. She's quiet a few moments, not sure how to bridge from one topic to another, eventually deciding to just be direct, \" I, uh, I think I know how to, uh, to fix things with Sass. U-umm, I'm, uh, I'm gonna give her some time to, uh, to cool off, then try and, uh, and speak with her again. A, uh, a lady gave me some, uh, some pretty good advice. \"" }, { "author": "tgva8889", "message": "Alyssa smiles as Leah takes her hand. Returning her squeeze, she nods along with Leah's words. \"I'm really happy you found a good way to fix things. Do you want me to do anything to help, or, um, keep out of it?\" She looks up at Leah and tilts her head a bit in ask." }, { "author": "Comissar", "message": "Leah rubs behind her neck, shifting slightly back from an Alyssa and giving her an embarrassed look, \" U-umm, if, uh, i-if you don't mind it, uh, i-it might be easier if I handle, uh, handle it myself..? \" She gives Alyssa's hand a quick squeeze, \" I, uh, I don't want you to, uh, to feel like I'm cutting you out, though..? \"" }, { "author": "Hazuki", "message": "The girls notice Maggie poking her head out of her pillow fort to glance between them." }, { "author": "tgva8889", "message": "Alyssa shakes her head, but smiles. \"It's okay. I understand.\" She looks at Leah for a minute, then looks down at their hands and squeezes back. \"I trust you.\" \n\nShe laughs at Maggie popping out of the pillow fort. \"How're you doing in there, Maggie? Staying safe in your pile of pillows?\" " }, { "author": "Hazuki", "message": "Maggie gives a shrug of her teeny shoulders, then holds her arms out to Alyssa.\n\nSaura, meanwhile, has nestled on the floor by Leah." }, { "author": "tgva8889", "message": "Alyssa moves over to Maggie and picks her up. \"All right, I'm here now.\" She holds her between her arms and sits down on the bed. \"Did you have a good day so far at least?\" " }, { "author": "Hazuki", "message": "Maggie glances up at Alyssa, then points to herself with a questioning tilt of her head. Then she answers anyway, with a quick bob of her head as she settles into Alyssa's lap and points at the pillow fort. She then wraps her arms around herself and points in an apparently random direction.\n\n \n Spoiler: Alyssa \nAlyssa rolled well on empathy, so! She understands that Maggie is trying to get across that she felt comfortable in the tight space, because it's the kind of thing she used to do before she joined up with her and Leah.\n " }, { "author": "Comissar", "message": "As the conversation comes to an end, Leah returns Alyssa's final squeeze and instead wraps her arms around Saura, shuffling so that her Bulbasaur was lying more directly in front of her. She watches her pokémon quietly as she listens to Alyssa talking with Maggie. Scritching at her neck, she asks quietly, \" Was, uh, was there anything you were wanting to do while we're in one place..? \"" }, { "author": "tgva8889", "message": "Alyssa watches Maggie's motions, then nods. \"I think I get what you mean. D'you wanna be in more spaces like that, or d'you like being in the more open spaces we tend to go to?\" She looks down and smiles at Maggie. \"I don't mind either way, but I wanna help you feel more comfortable.\" \n\nLooking over at Leah, she says, \"You wanna get some food? I don't think I've eaten much today, and we've kinda done a lot.\" " }, { "author": "Hazuki", "message": "Maggie puffs her cheeks out at Alyssa's question and immediately hugs her.\n\nSaura, in response to Leah's cuddle, wraps her vines loosely around the girl's arms." }, { "author": "Comissar", "message": "Leah nods at Alyssa's suggestion, \" That, uh, that sounds good. \" She gives Saura a small smile as her hug is returned, \" Did, uh, did you have anything in mind? U-umm, I, uh, I wouldn't mind going back to the Kanto place..? It was nice to, uh, to have something familiar. \"" }, { "author": "tgva8889", "message": "Alyssa smiles and laughs as Maggie hugs her. \"Well just let me know if you're uncomfortable, okay?\" \n\nShe nods at Leah's suggestion. \"Something familiar sounds good to me. It's not my home food but it's food I've had before so that'll work.\" Shifting a bit, she picks Maggie up in her arms. \"Ready?\" " }, { "author": "Hazuki", "message": "Maggie wraps her arms around Alyssa's neck as she's picked up and nods vigorously." }, { "author": "Comissar", "message": "Leah disentangles herself from Saura's vines and pushes herself up onto her feet, picking her bag back up as she does so. \" Y-yup, let's go. \"\n\nShe holds the door for Alyssa as they leave, locking the room behind them, then heads out to go to the vendor." }, { "author": "Hazuki", "message": "The girls depart their humble room, Maggie clutched tight in Alyssa's arms and a refreshed Saura padding alongside Leah as they walk through the market of Diwyneb town. With as much time as they've spent here, they've started to get a feel for maneuvering through the crowds, which little paths will let them get to their destinations more quickly.The market district makes way for the foreigner district, with its prefabricated buildings and all the foreigners drifting between them.\n\nThey find themselves standing outside of Authentic Kanto Food, one of the places that offers authentic Kanto food, and soon they're inside. They spot a familiar pair of pink pigtails, a colorful jacket, and a big smile on her face as she dances energetically in front of the other two customers; a pair of teenage Londo girls who are clapping along to the tune of the song which consists of the lyrics \"Nya nya nya nya nya,\" and only those lyrics." }, { "author": "tgva8889", "message": "Alyssa smiles once the song comes into view, though she doesn't join in herself. Instead she waits patiently for their turn to get food, sticking close to Leah. \"D'you remember what I liked last time?\" " }, { "author": "Comissar", "message": "Leah finds herself feeling faintly embarrassed as she hears the song being sung, the style of music had always struck her as being the kind used for viral videos, or maybe as an earworm for adverts. Hearing it sung just felt weird, even more so when she saw that there were locals clapping along to it. Possibly the novelty of it..?\n\nAlyssa takes her attention away from the stall with her question. Rubbing behind her neck, Leah \" Well, uh, it would've been either the, uh, the Tantanmen or the Okonomiyaki. Umm, the, uh, the Tantanmen was the, uh, the spicy noodles and, uh, and the Okonomiyaki was the, uh, the savoury pancakes. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"I think I liked both of those? Maybe we should just get those again.\" She looks over at Leah and tilts her head. \"Does the song bother you?\" " }, { "author": "Hazuki", "message": "The song only ends when a little bell rings behind Nya-cha and she strikes a pose that just so happens to end with a single digit on the device playing the song.\n\n \"Thank nya, thank nya!\" she says as the girls give her a little round of applause. \"Remeowmber, repeat customers can get a personalized selfie!\" she reminds them, as she opens the hatch behind her and retrieves a couple of bags of food that does smell particularly delicious, then hands them over to the girls.\n\n \"Thank you, Nya-chan! You're so pretty!\" one of the girls tells her.\n\n \"Is it true that all Kanto girls are as cute as you?\" asks the girl next to her, stars in her eyes as she takes one of the bags.\n\nNya-chan giggles behind her hand. \"Oh, definitely! You should go! I'll go with you, and introduce you to all of the cutiest cuties!\" \n \"Really?!\" \n \"Yeah! You've got the money for it, don't nya?\" Nya-chan asks, stars in her eyes.\n\n \"We're saving all our work money! My mom says if we save up for two years, we'll be able to afford tickets!\" \n \"Two...years...\" Nya-chan eyes drift to the ground, then snap back up with a fixed smile. \"That's great! I hope you get there!\" \n \"Thank you! Goodbye, Nya-chan!\" The girls wave to her as they slowly make their way out.\n\n \"Ja ne!\" Nya-chan waves back, her hand high over her head.\n\n \"Bye bye!\" \n \"Bye bye!\" Nya-chan says back.\n\n \"We love you!\" \n\nNya-chan giggles and brings her fingers into a heart shape. Finally, it seems like the girls are done with their farewell and start making some actual progress to the exit.\n\nTheir backs turned, Nya-chan rests her forehead on the counter." }, { "author": "Comissar", "message": "Leah gives Alyssa an embarrassed look, \" It's, uh, I wouldn't call it, uh, very, uh, very... Representative... Of, uh, of Kanto. \"\n\nWatching the performance being given, as well as 'Nya-chan's' commitment to her act, she found herself almost wanting to wince. Her second hand embarrassment switches to sympathy as the vendor collapses after the exit of the pair preceding them. She shoots Alyssa a concerned look, then heads over to the stall. \" H-hey, are, uh, are you ok..? \"" }, { "author": "tgva8889", "message": "Alyssa nods at Leah's explanation of the song. \"Yeah, I think I understand. It's something that people think is a big part of where you're from but it's not so they get the wrong idea.\" She doesn't pay much attention to the girls' conversation in front of her, focusing instead on Leah's reaction.\n\nShe is quick to follow when Leah goes to comfort Nya-chan, standing behind with a concerned look. She tries to keep things quiet to maintain the illusion long enough for the girls to leave." }, { "author": "Hazuki", "message": "There's a squeak from Nya-chan as she's addressed, as she straightens herself up. \"Gomenasorry! Konnichiwa!\" She is halfway to striking a pose when she spots who woke her up. \"Oh.\" Her cheeks turn bright red. \"Hiiii. Do you want food? I can get you the same stuff as...\"\" She pauses. \"I forgot what you ordered last time, so, um! What would you like?\" " }, { "author": "tgva8889", "message": "Alyssa gives Nya-chan a concerned look, but turns to Leah when asked about food. \"Um, I think it was Tantanmen and, um, Okonomiyaki?\" She looks at Leah for confirmation briefly, then starts digging in her bag for the requisite money." }, { "author": "Hazuki", "message": " \"Okay, okay, okay,\" Nya-chan says as she writes the order down, then slips it through the hatch. \"Done! So, um, you can get a personalized selfie on your second visit! Do you want a personalized selfie?\" she asks, flashing a smile." }, { "author": "Comissar", "message": "Leah nods her confirmation to Alyssa's question over what they ordered last time. She waits for Nya-chan to pass the order to the back, then gives a small shake of her head as she asks about selfies, \" I'm, uh, I-I'm good thanks. U-umm, you seemed kinda, uh, kinda down when the, uh, the last people left..? Are, uh, are you ok..? \"" }, { "author": "Hazuki", "message": " \"Oh, um, oh no! I'm very happy! I could never be tired with so many adoring customers! I would never, ever say that I'm tired and I wanna go home right now!\" Nya-chan answers with a nod of her head. \"Hey, you aren't going back to Kanto any time soon, are you?\" " }, { "author": "tgva8889", "message": "Alyssa looks over at Leah at this question, then realizes she is staring and turns away." }, { "author": "Comissar", "message": "Leah feels her heart sink a bit at the vendor's question as she shakes her head, \" Umm, sorry, I'm, uh, I'm not planning to any time soon. Even if, uh, even if I had the means to, I want to explore Londo some more first... \" She glances briefly to Alyssa at that comment before turning back to Nya-chan. \" If, uh... \" She hesitates. The other girl, despite suggesting it with her phrasing, hadn't actually complained about not being able to go home. Deciding to comment anyway, Leah forced herself to continue, \" I-if, uh, y-you're really eager to, uh, to go home, why, uh, why can't you..? Do you have anyone you could, uh, could ask for help from..? U-umm, maybe your parents..? \"" }, { "author": "Hazuki", "message": " \"Well...because things cost money, and I don't- Some people don't have money, so they need money, so they do things to get money so they can go home. And maaaybe they might have gone places against their parents' judgment.\" Nya-chan tugs at her collar. \"So maybe they get stuck when certain Ladies don't recognize how cute they are like they were expecting...\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Leah's response, but tries to keep her reaction hidden. After listening to Nya-chan's story, Alyssa puts a hand up to her face and gasps. \"I'm so sorry! That must be awful, to be stuck so far from home.\" She gives a consoling look to Nya-chan. \"Can we help?\" " }, { "author": "Hazuki", "message": " \"Hey, don't take pity on me! I'm meant to be adored, you know?\" Nya-chan leans over the counter to take a peek at the door. \"Do you happen to have lots of money you don't want?\" " }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"Sorry, no, I don't really.\" She looks down, sagging a bit. \"If I do have any I'll let you know, though.\" " }, { "author": "Comissar", "message": "Leah, rubs behind her neck, \" ... Your, uh, your parents should still want to help, right..? \" She gives a hopefully reassuring smile, \" U-umm, or, uh, or if you, uh, you need a lot of money, umm... Have, uh, have you tried looking for someone to, uh, to sponsor you as, uh, as a cook..? Kanto, uh, Kantoan food's got to, uh, to be popular with more than, uh, more than just us..? \"" }, { "author": "Hazuki", "message": "Maggie reaches up from where she'd held and pats the sagging Alyssa's head.\n\n \"Whaaaat? You think I can cook?\" Nya-chan stares at Leah with wide eyes, then shakes her head. \"No way! There's a reason I'm dancing and not wearing an apron. And nobody wants to sponsor me for that...\" " }, { "author": "Comissar", "message": "Leah tilts her head, a frown forming, \" W-well, uh, you and your, uh, your chef could travel together instead..? U-umm, you wouldn't get, uh, get all the sponsorship money, but, uh, but it'd be more than nothing..? \"" }, { "author": "Hazuki", "message": " \"I don't know, they like it here.\" Nya-chan shrugs, then a glimmer comes to her eyes. She leans over the counter, glances at the door, then speaks. \"Hey, why don't you join me? You don't have money either, right? With our powers combined...we could be, like...double Kanto Cute.\" " }, { "author": "tgva8889", "message": "Alyssa looks down at Maggie and smiles. \"Thanks, Maggie. I know you're there for me.\" \n\nShe looks over at Leah as the conversation turns to Kanto. She takes a moment to imagine Leah in a similar costume to Nya-chan and turns a bit red before shaking the image from her head. \"Um, Leah, I dunno if that costume would be your sort of thing.\" " }, { "author": "Comissar", "message": "Leah finds her cheeks heating at the suggestion, \" I-I, uh, I-I don't think I'd, u-uh, I'd be very good a-at it. U-umm... I'm, uh, I-I'm not the best at putting o-on a, uh, a show. \"" }, { "author": "Hazuki", "message": "Nya-chan stares at Leah for a moment, then deflates into a leaning position on the counter accompanied by a long sighhhhhhh.\n\nThen a little bell chimes behind her.\n\n \"Oh, right. Your food.\" Nya-chan spends another moment with her eyes closed, then pops back up with a smile, snatches it from the hatch, and presents the bag to the girls. \"Here you are! I hope you enjoy it! Every last bite! And come back! And tell your friends!\" " }, { "author": "tgva8889", "message": "Alyssa smiles awkardly, looking to Leah to accepting the bag. She shifts her arm so she can still hold Maggie comfortably and offers the money with her other hand. \"Thanks! We'll probably at least try to come back.\" Once everything has been exchanged, she looks to Leah to make sure there's nothing else before they head off." }, { "author": "Comissar", "message": "Leah feels her heart sink at Nya-chan's obvious deflating. Feeling like she was somewhat responsible for the vendor's flat mood, she rubbed behind her neck, glanced briefly to Alyssa, then back again. As she accepted the food from the vendor, she pushed herself to ask \" U-umm... H-hey, u-uhh... This, u-uh, this might be, uh, be a weird question, but... U-umm, did, uh, d-did you, uh, want to, uh, to hang out when, uh, when you're not working..? U-umm, you, uh, you seem like, u-uh, like you could use a, uh, a change of scenery..? \"" }, { "author": "Hazuki", "message": "Nya-chan bows quickly as she accepts the money from Alyssa, but all the grace of that movement is lost as soon as Leah asks if she wants to hang out.\n\n \"Wait. Really? You know I don't look like this when I'm not at work, don't you?\" Nya-chan waves her hands over her outfit. \"You're not gonna get your own private idol and I'm...probably going to show up in sweatpants.\" " }, { "author": "Comissar", "message": "Leah breaks into a grin, \" I-I, uh, I wasn't expecting you to, uh, to be dressing fancy or, uh, or anything. U-umm, what, uh, what sort of time would work for you..? \"" }, { "author": "Hazuki", "message": " \"Oh. Uh, Hmm, let me just, check my schedule...\" Nya-chan pulls a device out of her pocket and swipes through it for a few moments, pauses, keeps scrolling. \"I get off of work in a few hours, and I just happen to be free then. Does that work for you?\" " }, { "author": "Comissar", "message": "Leah nods, \" Y-yeah, umm, that'll be fine for me. \" She hesitates, giving Alyssa a sheepish look, \" U-umm, if, uh, if you don't mind me doing so, Alyssa..? \"" }, { "author": "tgva8889", "message": "Alyssa shakes her head, smiling. \"I don't mind. If you want me to come, let me know! Otherwise I might wanna do some art or something. Maybe finish those shirts if Nika's free, or take care of this one.\" She lifts Maggie a bit to emphasize her last words. Shifting next to Leah, she leans in to Leah's ear and whispers, \"But you and me should plan something too, 'kay?\" " }, { "author": "Comissar", "message": "Leah's cheeks flush red as Alyssa leans in close, breaking into a grin, she nods once Alyssa moves back again, \" A-absolutely. \"\n\nTurning back to Nya-chan, she offers a bow of her head, \" I guess, uh, I guess I'll see you later, then. I, uh, I hope the rest of your shift goes well! \"\n\nFarewells given, she begins to head away with Alyssa. \" U-umm, where would you, uh, would you like to eat..? \"" }, { "author": "Hazuki", "message": " \"Yeah, me too,\" Nya-chan says in response.\n\nAt mention of private plans for Alyssa and Leah, Maggie gently tugs at Alyssa's collar." }, { "author": "Comissar", "message": "With their general direction taking them away from the stand, Leah comment, \" I, uh, I think if it's ok with you, I'd like to just eat back at our room..? \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie as she tugs at her. \"Can I have some time with Leah? I'll give you some time too, don't worry.\" \n\nAs they head out from the store, Alyssa falls into herself a bit. She doesn't notice Leah's first question, realizing she's been stuck only when she answers it herself. \"Oh, um, yeah. That sounds good. Sorry, I, um, have stuff to think about.\" " }, { "author": "Hazuki", "message": "Maggie puffs out her cheeks and rolls her eyes, which turns into a reluctant nod." }, { "author": "Comissar", "message": "Leah nods as they move away, \" No worries, what's, uh, what's on your mind? \"\n\nShe adjusts her bag as they walk back to the inn, giving Alyssa a concerned look. \" If, uh, if you don't mind my asking..? \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Thanks for asking. I've been thinking...about why I want to go home. And, um, why I'm so afraid of...\" She tries to say the words that would follow and stops, struggling for a moment then shaking her head. \"And, um, all the talk of going home...I think a part of me is afraid of what I would find if I went there.\" " }, { "author": "Comissar", "message": "Leah's steps slow a little as Alyssa admits her worries about her home. She picks her pace up again after a moment, catching up to walk alongside her again. \" I'm, uh, I'm sure your family would, uh, would be pleased to see you..? \" She thinks for a few moments, \" You could, uh, you could try sending a letter to them..? Let them know your thinking of coming back for a time..? \"" }, { "author": "tgva8889", "message": "Alyssa smiles, but shakes her head. \"It's not that I, uh, don't think they want to see me.\" She looks at Leah briefly, then looks down. \"If I'm not better, I worry I'm just gonna be in the same way I guess. And, um, even if I am better, I don't know what's going to happen if I see my brother after everything that happened.\" " }, { "author": "Comissar", "message": "\" O-oh... \" Leah shifts her bag, \" U-umm, well, uh, if it helps I'll be there with you..? We can, uh, we can take it slow as well, you, uh, you can work your way up to it..? \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, um, thank you.\" She smiles at Leah and then kisses her on the cheek. \"Thanks for talking about it.\" " }, { "author": "Comissar", "message": "Leah's cheeks redden at Alyssa's show of affection, she gives her a warm smile as she pulls away again, \" No problem, I, uh, I don't mind listening, and I, uh, I want to help where I can. Umm, speaking of... \" She grins and reaches with her free hand to pull open the door of the inn, \" After you! \"" }, { "author": "tgva8889", "message": "Alyssa smiles and gives a small bow. \"Thank you, m'lady Leah.\" She heads back in, stopping briefly for Leah to follow before she opens the door to their room. This time she holds the door for Leah, a similar grin on her face. \"Now my turn.\" " }, { "author": "Comissar", "message": "Leah bobs her head in gratitude, \" Thanks! \"\n\nOnce back in their room, she begins to divvy up the food, passing Alyssa's over to her once she was finished doing so. As she brings her own food over and sits with her, she hesitates a moment before speaking, \" So, umm... You, uh, you said why you, uh, you weren't sure about going home. U-umm, what're you looking forward to with it..? \"" }, { "author": "tgva8889", "message": "Once back in the room, Alyssa puts Maggie down and lets her roam a bit while she sets down her bag and cleans up a space for eating. She shoves all her clothes off the floor into a slightly neater corner and after considering it a moment, smiles.\n\nAs Leah starts dividing the food up, Alyssa joins her, giving a smile and a nod of thanks when she receives her own. Leah's comment pulls her attention from the food before her, and she runs a hand through her hair. \"Um, I kinda just....want to show it to you. To, um, share where I come from wit you.\" " }, { "author": "Comissar", "message": "Leah seats herself on the floor in a kneeling position, carefully holding her food above her lap one handed as she listens to Alyssa. She gives a small smile and nods at Alyssa's comment, \" O-ok, I can't wait to see it. \" Her smile broadens a little as she starts to tuck in to the food in front of her, \" For now, though, enjoy the food! \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \" \"Thanks, Leah.\" She takes a moment, then beings consuming her food, careful to eat slowly and enjoy all the flavors. \"Um, Leah, do you still want to go home?\" " }, { "author": "Comissar", "message": "Leah slows her eating, then pauses at Alyssa's question. \" It's, uh... It's a complicated, uh, complicated feeling. \" She shuffles a little, ensuring her meal doesn't slip as she does, \" Sometimes, uh, sometimes I want to go back ho-, uh, to, uh, to Kanto so bad it hurts. There's, uh, there's a lot I miss. But, umm, but other times I just, uh, just feel kinda fond about my time there and I look at, uh, at what's here instead. \" She gives a small shrug, looking over to Alyssa again, \" I, uh, I would still like to go back to Kanto... I'd like to go back to Sorland, too. Umm, I miss the, uh, the familiarity. But... But I also like seeing, uh, seeing new things. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah. There's things I miss, but honestly what I miss most is Bastille. But, um, I also feel like with you and Maggie and stuff I'm good.\" She leans back from her seat on the floor, putting her hands on the floor behind her. \"I feel like I'd be happy going wherever I go as long as you're with me. And I'd love to go with you wherever you want to go.\" Her face turns a bit red, and she looks down at her food on the ground in front of her. \"And I know it isn't the same, but I hope I can help you feel like that too.\" " }, { "author": "Comissar", "message": "Leah's cheeks heat a bit at Alyssa's comments, she glances down to her plate, then up again, \" I-I do feel like that, Alyssa... I-I, uh, I-I've really enjoyed seeing, uh, seeing Londo with you, too. A-and I, uh, I do want to keep, uh, keep doing so. \"" }, { "author": "tgva8889", "message": "Alyssa smiles when she looks up and sees the red in Leah's cheeks. \"I don't know why I get all worried around you. I know you're on my side.\" She goes back to eating, watching Maggie to make sure she doesn't get into too much mischief. After a bit of eating she looks back up at Leah. \"So what are you an Nya-chan gonna do?\" " }, { "author": "Hazuki", "message": "It turns out that Maggie isn't able to get up to much mischief in the confines of their quarters, although she has taken the time to climb onto the bed and lay on it, her head dangling off of the side as she stares at the wall." }, { "author": "Comissar", "message": "\" 'm not sure. \" Leah finishes her mouthful, setting her food to one side for the time being, \" She seemed really, uh, really homesick, so I just thought she might, uh, might appreciate hanging out with, uh, with someone else from Kanto. Gives her a chance to, uh, to reminisce a bit... \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie, turning back to Leah as she speaks. \"I think she'd appreciate that. I sort of fell into what I did out of needing to do something away from home, so I feel a bit for her. I hope she's doing okay.\" She looks at Leah, taking her expression in before smiling. \"You care a lot about her. I guess you know what she's missing.\" " }, { "author": "Comissar", "message": "Leah gives a half-shrug, \" I, uh, I spent a long time wishing I, uh, I had never left Kanto when, uh, when I first came here. Umm, it, uh, it wasn't a pleasant time, and I'd like to, uh, to help her through it if, uh, if I can. Or, umm, at least start to. \"" }, { "author": "tgva8889", "message": "Alyssa nods, looking a bit thoughtful. \"When I was first away from home at school, I also had a lot of bad days. Some good, too, but a lot of bad feelings.\" She takes a bite of her food, taking a moment to chew and swallow before continuing. \"I guess maybe I was running away a bit, but, um, maybe I shouldn't have been.\" " }, { "author": "Comissar", "message": "Leah gives another half shrug, a complicated look on her face, \" It's, uh, it's easy to, uh, to look back and say 'I, uh, I should've done this' or, uh, or 'I should've done that'. I think it's, uh, it's more important to, uh, to not knock yourself down for, uh, for making the choices you made. \" She gives Alyssa a smile, \" The past doesn't change. We just, uh, we just have to keep going forward. \"" }, { "author": "tgva8889", "message": "Alyssa smiles back. \"I think that's wise.\" She scoots across the ground until she's next to Leah, and leans her head on her shoulder. \"Too much worrying about what we did before makes it harder to see what we want in the future.\" " }, { "author": "Comissar", "message": "Leah rests her own head against the top of Alyssa's, \" I, uh, I just think it's the best way to, uh, to move forward. \" After a moments, silence, she reaches to take Alyssa's hand, giving it a soft squeeze as she does, \" But, uh, but I look forward to, uh, to seeing where we go. \"" }, { "author": "tgva8889", "message": "Alyssa takes Leah's hand, squeezing back. She gives a small sigh, enjoying the feeling of being close to Leah. After a moment, though, she shifts and sits up. \"When do you have to go?\" " }, { "author": "Comissar", "message": "Leah gives a small shrug, careful not to dislodge Alyssa as she did, \" Not, uh, not until it's closing time for the stall. There's still some time before, uh, before they'll close for the day. \"" }, { "author": "tgva8889", "message": "Alyssa leans back down on Leah's shoulder. \"Oh, okay. Good.\" She squeezes her hand and sighs contently." }, { "author": "Hazuki", "message": "After some lovely time with some lovely dinner to de-stress the two girls, they both find themselves with a little time to spare and, for Leah, a meeting to attend...\n\n Leah \n\nThe streets of Diwyneb Town are winding down now, less people wandering the streets as they retire from their daily duties, most save the Knights with either a spring in their step or a slouch in their backs. When she arrives at the district that houses many foreigners, serves as entertainment for locals, she has to takea few moments just to be able to spot Nya-chan, who's swapped her usual work clothes for something much more casual: a pair of loose shorts, a tank top, and a light, hooded jacket that's pulled up over her head. Her makeup's different, too, not nearly so flashy as in the restaurant.\n\n \"Hey,\" Nya-chan greets her as the distance is closed. \"Hope you're not disappointed by me being uglified right now.\" \n\n~\n\n Alyssa \n\nMeanwhile, Alyssa, who is displaying amazing confidence in letting her girlfriend go on a private meeting with Definitely Famous Idol Nya-Chan, decides to seek out her acquaintance, Utha. With dinnertime still occurring for some people, it's coincidence that lets her spot the cloak-clad girl walking back to her inn with a large bag clasped in her healthy arm. She doesn't seem to be paying much attention to the passer-bys around her, just enough to not bump into anyone as she drifts towards an inn. It seems like she hasn't spotted Alyssa yet, leaving her to make her own introduction." }, { "author": "tgva8889", "message": "Alyssa wanders the street, Maggie in hand, looking around for Utha. Spotting her as she heads back to her own inn, Alyssa rushes up behind her and says, \"Utha! Utha, I'm glad I found you.\" She waits a moment to see how Utha regards her before continuing." }, { "author": "Hazuki", "message": " Alyssa \n\nMaggie quite happily goes alongside Alyssa, but she stays quiet, mostly occupying herself by glancing around at all the people walking past.\n\nUtha's head snaps up as her name is called, her eyes snap to Alyssa, then there's a moment of recognition. \"Alyssa, hello,\" she says, stumbling over a smile. \"How are you?\" The smell of hot food emanates from her bag, something that's definitely of Londo origin, rather than the Kantoan meal she'd just had." }, { "author": "Comissar", "message": "Leah finds the quieter streets to be more relaxing, while there hadn't exactly been throngs of people, the slowing down at days end gave more space to think and breathe. She gives Nya-chan a small wave as she draws closer, \" Hey. Umm, no, you're good. \" She smiles, \" You look fine. Umm, how, uh, how'd the rest of your shift go..? \" She glances down along the street and adds, \" And, uh, was there anywhere you, uh, you wanted to head to..? \"" }, { "author": "Hazuki", "message": " \"Oh, you know...\" Nya-chan shrugs her slender shoulders, her gaze drifting down the street. \"I took some pictures and autographs and did some dances and my feet hurt. How was your meal?\" she asks, as she starts shuffling in a direction, clearly expecting Leah to follow." }, { "author": "tgva8889", "message": "Alyssa smiles, then doesn't. \"I don't know. But that's not why I'm here.\" The smell catches her nose and she points at the bag. \"Sorry, I don't mean to keep you, I can walk with you if you're on your way to eat?\" She gestures to Maggie to follow, trying to keep an eye on her while still paying proper attention to Utha." }, { "author": "Comissar", "message": "Leah falls into step with the food vendor, opting not to walk too fast given the complaints of sore feet. \" I'm, uh, I'm surprised you were taking\na lot of pictures, I, uh, I didn't think pokégear had, uh, had really caught on here yet. \" She breaks into a smile at the question about the food, \" I, uh, I really enjoyed it. Umm, I think Alyssa did too. It's... It's really nice to have something familiar. I've only had my Mum's cooking to remind me of, uh, of Kanto since we came to Londo. I missed it. \"" }, { "author": "Hazuki", "message": " Alyssa \n\nMaggie is dutifully following right by Alyssa's side and, currently, is staring up at Utha. Mostly. She's stealing glances at the bag of food, too.\n\n \"Oh. You can, if you wish. I'm only eating in my inn room,\" Utha explains, not yet continuing her walk.\n\n~\n\n Leah \n \"Yeah, there's a little printer under the counter, so I just use mine for it and print 'em off. If they get the...I forget, the bonus that we do for a thing.\" Nya-chan puffs her cheeks up and slowly exhales. \"Glad you liked it, I guess. That's what it's there for. Not that uncommon to have, you know, people from Kanto show their local girlfriends or crushes or whatever what it's like. None of them ask to chat with me, so, thanks for that.\" " }, { "author": "tgva8889", "message": "Alyssa nods, following Utha if she goes on. \"I, um, I wanted to apologize. For, um, everything that happened today. And making you a part of all that and sorta being rude and short with you and, um, I guess a lot of things.\" She rubs her arm. \"And I guess I wanted to make sure you and I were okay?\" " }, { "author": "Comissar", "message": "Leah nods along to the explanation of the photos, \" That, uh, that makes sense. \" She gives a small shrug at Nya-Chan's thanks, rubbing behind her neck as she continues, \" That's, uh, that's ok. Umm, it's not, uh, not exactly selfless. I, uh, I haven't really run into anyone else from Kanto since leaving Sorland Town. Umm, it was, uh, it was nice to run into someone from, uh, from home. And then, uh, and then you seemed like you could use someone to speak to so... \" She finishes with another shrug." }, { "author": "Hazuki", "message": " Alyssa \n \"Oh.\" Utha's eyes go wide, a smile lighting up her face. \"Oh, no, that? I'd scarcely even remembered it. No worries at all! Are you busy, otherwise?\" she asks, glancing at the quiet Maggie.\n\n~\n\n Leah \n \"I...yeah.\" Nya-chan's shoulders slump a little. \"I was going to act like that wasn't it, but you know what? I've been acting all day, so...you get honesty. You're welcome,\" she says with a tone that mixes fatigue and good humor." }, { "author": "tgva8889", "message": "Alyssa looks over at Maggie, then back at Utha. She puts a hand to her chin, then shrugs. \"I don't think I have any real plans. But I did already eat.\" " }, { "author": "Comissar", "message": "Leah gives Nya-Chan a small smile at her admission of exhaustion, \" That's, uh, that's alright. \" She walks quietly for a few moments, then asks, \" So, uh, while we're talking honestly... Umm, would you like me to keep calling you Nya-Chan..? \"" }, { "author": "Hazuki", "message": " Alyssa \n\nMaggie is still behaving perfectly well, right by Alyssa's side.\n\n \"Oh, well, this isn't all for me, obviously. Some of it's for my Pokemon,\" Utha says, gently lifting the bag in her other hand to indicate it. \"I'd have had to hurry to find you some food! If you're comfortable being there while I'm eating, maybe if I get you some tea...?\" she asks, a smile in her eyes.\n\n~\n\n Leah \n \"No, uhhh. You can call me Juno, if you want,\" Nya-chan answers, glancing at Leah as she says it." }, { "author": "Comissar", "message": "\" Juno. \" Leah nods, offering a small smile, \" Nice to, uh, to meet you, Juno. I'm Leah. \" She looks down the street ahead of them for a moment, then back to the vendor, \" I'm, uh, I'm from Saffron originally, before my family came to, uh, to Londo that is. Umm, my, uh, my parents both work for Silph Co. and, uh, and I started helping out Professor Hawthorne in Sorland Town before I set out to, uh, to explore Londo. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"I, um, I like tea. If you and your Pokemon don't mind me being in your space.\" " }, { "author": "Hazuki", "message": " Leah \n \"Saffron City? Yeah, it's pretty good, but Sorland Town, that's...that's the little place on the Southeast, right?\" Juno asks. \"That's...a really big change.\" \n\n~\n\n Alyssa \n \"Oh, no, it's fine, it's fine. We can go there right now,\" Utha says, and soon enough, Alyssa finds herself in Utha's inn room, which isn't particularly noticeable, but she does quickly put her food to the side so she can start brewing some tea. Maggie looks at Utha, then at Alyssa, then mimics her slinged arm." }, { "author": "tgva8889", "message": "Alyssa looks at Maggie, then at Utha, then nods. \"Um, how's your arm doing, Utha? Can I help in any way?\" " }, { "author": "Comissar", "message": "Leah nods, \" Yeah... It, uh, it was a real culture shock... \" She pauses a moment, in part feeling the echo of her past depression, and in part out of wariness of over-sharing, \" U-umm, I can, uh, I can talk more about it if you want but, uh, but it wasn't exactly the, uh, the happiest time I've had. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"With my arm? Not really...although, I would appreciate it very much if you helped put my dinner on plates and such,\" Utha says, turning briefly to flash a smile as she one-handedly retrieves a couple of cups. \"It's not that bad, really, but I can't very well use it and keep it healing. And then there's the training to get it back in fighting shape...\" \n\n~\n\n Leah \n\nJuno glances at Leah and smiles just a little. \"Go ahead. Maybe we'll have something in common, just, don't mention anything you'd be embarrassed about until we're somewhere a little more...\" She glances at the people walking past. \"Private?\" " }, { "author": "Comissar", "message": "Leah grins, \" There's, uh, there's nothing embarrassing. Just, uh, just not cheerful. \" She's quiet a moment, looking out at the people walking past and taking in the town as a whole. When she speaks again, she has a far-off look, \" When, uh, when I lived in Saffron, I used to really enjoy going to the outskirts of the city, trying to find 'wild' areas. \" She smirks at the description, \" Of course looking back it wasn't really all that wild, not compared to here, but at the time it felt very exciting. I enjoyed getting out and away from all the people in the city, get a bit of distance from them. I don't think I quite realised how much I also enjoyed going back to that afterward. \" Leah glances to Juno, her tone turning a bit more matter of fact, \" My parents moved to Londo because of Silph Co. They took up a contract that saw them move out here, and of course I was young enough that I went with them. My Mum and I settled in Sorland, my Dad bounces back and forth between Sorland and the Silph Co. head office in Whitebeam. I... Haven't seen him in a little while now. \"\n\nShe adjusts her bag strap a little, a melancholic edge starts to creep in as she continues, \" I was, uh, I was excited about being here, at first. A new wilderness to explore. \" She gives a small laugh, \" That's what it felt like, I don't think the locals would've liked me calling it a wilderness though. But... There wasn't anything but rural life. I couldn't go anywhere or, uh, or really do anything. I tried getting my Mum and Dad to go back to Saffron, but of course they didn't. And I just kinda... Started shutting down. \" She feels a tightening in her chest as she revisits her past depression, \" I, uh, I stayed inside more and more, got to a point where, uh, where I was only really leaving the house so that Saura, my Bulbasaur, could get exercise. Umm, Saura eventually pulled me out of it, started getting me to meet people around town. \" Leah breaks into a smile again, \" She'd run off and force me to chase her, then she'd refuse to, uh, to move when she got me to someone she thought I ought to meet. And... It kinda worked, I started speaking to people again. Started talking with Professor Hawthorne, even ended up working for her for a while as well. Then she sent me to Bastille Town for a delivery, I met Alyssa there and, uh, and then we started travelling Londo together. \"" }, { "author": "Hazuki", "message": "Juno listens patiently through Leah's explanation of her first few years in Londo, only glancing away to ensure that they're not about to walk into someone else. By the time she's finished speaking, she finds herself outside of a small prefab building, ornamented with cloth and wood that covers the more artificial parts of its construction, with a little sign hanging above the door.\n\n \"You...really know how to make a girl feel like her problems are nothing, you know that?\" Juno asks, a little smile tugging at her lips. \"That's some hard stuff you had to go through, so, uh. I mean, I know what it feels like to come here and eat ****, but you didn't really have a choice, so...it's good that you have your Pokemon and that Professor sounds cool. I think I've heard her mentioned a couple of times. Could you get her to give me a job?\" She pauses. \"No, wait, never mind, ignore that. Want to see something cool?\" she asks, as she holds out a hand, ready to knock on the door. \"It's not gonna be Kanto, but it's close.\" " }, { "author": "Comissar", "message": "\" Ah, heh, sorry..? \" Leah gives Juno an embarrassed smile, rubbing behind her neck \" I, uh, I wasn't trying to get into a, uh, a competition over who's, uh, who's had a rougher time. \"\n\nShe tilts her head a little at Juno's rapid change of mind on asking the Professor for work. She doesn't have a chance to question it, though, as they get ready to enter their destination. She takes a moment to glance up at the building before them, the building seemed fairly unassuming, nothing about it really making it stand out from the other pre-fabs that they'd been walking past. Looking back to Juno, she gives a slightly dubious \" ... Yeah..? \" before glancing back to the building, then to Juno again with a more assured, \" Ok, yeah, sounds good. \"" }, { "author": "Hazuki", "message": "Juno knocks on the door in a particular pattern, a few seconds pass, and then there's the sound of something sliding. She pushes it open, steps inside, gestures Leah to follow along with her and...\n\nInside the rectangular wooden room is a selection of arcade games, colorful lights above each serving as the main illumination in the room. There are a couple of pinball machines, slot machines, a crane game that contains what seem to be handmade and wrapped Kantoan snacks, a dance rhythm game machine, a photo booth, and a few machines more. Against one wall is a counter upon which sits an Abra, surrounded by all kinds of Kantoan snacks, keychains, and handmade knicknacks that Leah recognizes from her home. A little sign sits behind the counter with a list of tokens the items cost.\n\nJuno takes a large pouch that hangs beside the inside of the door.\n\n \"You use these to play the machines, and get others out of them that you exchange for stuff,\" Juno explains. \"It's like an arcade, but you don't need money. Just for people who miss home.\" " }, { "author": "tgva8889", "message": "Alyssa nods, helping to setup the plates and dinner. She doesn't really know the right way to setup everything specifically, but she tries her best to setup everything correctly. \"Um, I'm sorry you have to go through that. Having to train it all again seems like it'll be hard.\" She smiles back at Utha." }, { "author": "Comissar", "message": "Leah's eyes widen as she steps into the small arcade and she comes to a stop in the entryway. She breaks into a wide grin, clapping her hands to her mouth, \" H-hah! Wow! \"\n\nShe glances to Juno, \" Th-this, uh, this is incredible ! Is it, uh, is it something you set up? \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Oh, thank you, that's very kind,\" Utha replies, a smile lighting up her face as Alyssa sets her dinner to the plate. She reaches into her robe and retrieves a couple of Pokeballs, which she places on the countertop for the moment. \"I'll just leave these here for later, or things might get a little crowded. They like cold food anyway...\" She bites her lip, watching Maggie. \"Has she eaten already? She's welcome to some if she'd like.\" \n\n~\n\n Leah \n\nThe smile on Juno's face turns into outright laughter at Leah's comment. \"You think I have the money for this ?\" She shakes her head. \"Some old person from Kanto with too much time on their hands and...a lot of kindness, I guess. You're only meant to teach the knock to people from Kanto, that's what I was told.\" \n\nThe Abra at the counter's head tilts slowly to the side.\n\n \"So...which do you want to try first? Count me out for anything that requires moving my legs,\" Juno says, shaking the bag of tokens." }, { "author": "tgva8889", "message": "Alyssa looks at Utha. \"Oh. Um, I guess not.\" She turns to Maggie with an apologetic smile. \"Oh, um, sorry Maggie. D'you want any? It's okay if you do.\" She turns back to Utha and laughs awkwardly. \"I, uh, I guess I'm not really an expert at taking care of my Pokemon.\" " }, { "author": "Comissar", "message": "Leah glances at Juno and gives an embarrassed grin at her laughter. If the other Kantoan was struggling to fund her way out of town, it did seem unlikely that she'd simply hoard arcade machines rather than sell them to get herself back to Kanto. The comment about the arcarde only being for people from Kanto makes her feel a small twinge of regret, she'd have liked to have shown Alyssa, but she finds she's still smiling regardless, \" It's really cool that he'd, uh, he'd go to the effort of making this. \"\n\nAt Juno's prompting, she looks around the arcade machines, \" It's, uh, it's a shame you're not up to the, uh, the dance game, I've not had a go on one of those in ages . \" She glances back to Juno with a grin, tucking her hair away from her face as she does, \" And, uh, and I'd feel kinda selfish leaving you out given you, uh, you just showed me this place. \" Returning her attention to the machines, she moves over to the pinball machine, \" Did, uh, did you want to take turns on this? Heh, I think, uh, I think you'll probably have me beat, but it'd be fun to play pinball again..? \"" }, { "author": "Hazuki", "message": " Alyssa \n\nMaggie bobs her head in approval of getting food, which, considering how they meet, is unsurprising.\n\n \"As long as you're doing your best and they don't go hungry, you're doing well,\" Utha assures Alyssa as she steps up beside her to take her plate. \"And you have to keep up with your art and that...whatever was happening earlier, I don't think anyone would blame you for being just a little forgetful.\" \n\n~\n\n Leah \n \"You can dance if you want. I kind of want to see how you dance, actually,\" Juno says as she steps around to the side of the pinball machine, her eyes drifting across the pikachu-tail flippers and the Voltorb bumpers. \"Yeah, let's do it. Loser gives the winner their winner's tokens.\" She hands a token from her bag and slides it into the machine.\n\n \n Spoiler: OOC \nIf you'd like, you can roll 2d6 to see how Leah does.\n " }, { "author": "Comissar", "message": "Leah nods with a smile, \" Maybe I'll, uh, I'll take a try at the dance machine in a bit, then. \" Accepting the proffered token from Juno, she grins, \" Sounds good, you're on. \" Getting into position in front of the pinball machine, she inserts the token before launching the ball and begins to tap at the side-mounted controls, hopefully with more skill than enthusiasm.\n\n \n Spoiler: OoC \nRolling for pinball! Let's see if Leah's actually any good at it, or just thinks she is 😛\n (2D6)[ 11 ] \n " }, { "author": "Hazuki", "message": "As it turns out, Leah actually kicks supreme ass at the pinball machine. A flurry of boops, beeps, and vaguely-identifiable Pokemon noises emerge from the machine as she bats the ball up, left, right, and every way but down as Juno watches. Even her post-work lethargy seems to ebb away as she watches, Leah's mastery of the paddles making her eyes go wide and her lips stretch into a smile. When Leah does finally fail and collects a particularly large number of prize tokens, Juno bops the other out of the way with her hips.\n\n \"Alright, alright, I see you, Saffron girl,\" she says, cracking her knuckles over the pinball machine. \"Prepare to meet your...less than equal, if I'm being honest, but act like you're scared i might be better, okay?\" With that, she begins her own pinball odyssey. It's impressive, it's dynamic, the tension as she bites her lip, leans in so deep the lights seem to bounce off of her face, it's perhaps the first time Leah's seen Juno so enthusiastic and have it actually be genuine.\n\nBut when the ball falls, her score is a digit short of Leah's.\n\n \"Damnit...\" Juno says, smiling despite herself as she scoops up her prize tokens. \"You win.\" A handy bag happens to sit nearby for prize tokens, making it easy for Leah to carry them as well as her own. \"I think you've already got enough there to get one of the good prizes, a couple of the plushies or something?\" " }, { "author": "Comissar", "message": "Though initially feeling some trepidation at playing pinball again after so long, Leah quickly finds herself back in the zone. With her points rapidly racking up, she maintains her focus on keeping the ball alive. The score continues to climb until she finally misses with one of the flippers. Toggling it a few times futilely after the ball had already passed, she looks over to Juno with a grin as the prize tokens clatter out. She gives a small hop and step off to the side as Juno bops into her, grinning as she does.\n\n\" Hey, you've had more practice than I've had recently, I bet you'll do great! \" Despite her assurances, there's something of a confident grin on Leah's face, showing just how aware she was of her high score.\n\nLeah stands a little way back as Juno gets started, resisting the urge to lean on the machine itself as she watches. She didn't want to throw off Juno's game or, perhaps more importantly right now, be accused of cheating by tilting the finely balanced machine. As the game progresses, she finds the tension building. Juno was obviously pretty skilled herself, and Leah's attention drifts a couple of times from the game to Juno herself. She couldn't help but smile at seeing her fellow Kantoan genuinely enjoy herself. And then she hears the sound indicating a game over. Glancing back to the machine, her eyes flick up to the scoreboard just as Juno cedes the win.\n\nBeaming, Leah accepts the tokens as Juno passes them over, \" Thanks! Well played! \" She looks over to the prizes, to Juno, then back again. Walking the short distance over, she asks, \" There's a lot to pick from... What do you think? \" She's thoughtful for a moment, then looks back to Juno with a smile, \" What would you pick? \"" }, { "author": "Hazuki", "message": "All manner of delightful Kantoan items wait Leah's perusal. Those that requrie the fewest tokens are things like dango, onigiri, other snacks, perishables that are nonetheless a delicious reminder of home, alongside little phone charms that tend to be placed among them so that even the most unskilled guest might have something to go home happy with. Then there are the larger items, Pokegear cases, fist-sized plushies of various Pokemon, a few pairs of socks patterned after Pokemon like Pikachu and Kakuna. Then the most expensive, a few larger plushies, a couple of jackets and hats with Kantoan symbols or slogans on them, and, most epxneisve of all, a portable heater like might be used in a kotatsu.\n\n \"If I had your tokens?\" Juno asks, pursing her lips in thought. \"The Staryu socks. I like Staryu; they've got big dumb faces.\" \n \n Spoiler: OOC \nLet's say Leah has enough for one big thing, two medium things, or a bundle of small things.\n " }, { "author": "Comissar", "message": "Leah nods, scanning over the prizes carefully as she decides what to pick, pausing a couple of times to double check her token count while she does. After some deliberation, she picks up a pokégear case that displays the three Kantoan starter pokémon as well as the Staryu socks Juno pointed out. Turning with a smile, she says \" Catch. \" before tossing the bundled socks in an under-arm throw.\n\n\" As thanks. \" She tucks her hair away from her face, grinning to Juno, \" For, uh, for showing me this place. \" Glancing around the room again, she asks, \" So, uh, I picked the last one, want to choose the next..? \"" }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n\nMaggie bobs her head in approval of getting food, which, considering how they meet, is unsurprising.\n\n \"As long as you're doing your best and they don't go hungry, you're doing well,\" Utha assures Alyssa as she steps up beside her to take her plate. \"And you have to keep up with your art and that...whatever was happening earlier, I don't think anyone would blame you for being just a little forgetful.\" \n \n\nAlyssa smiles at Maggie and gestures for her to take her portion, helping her up if necessary. She nods at Utha's assurances, though she looks down at her lap. \"Yeah, I guess. But I can always do better, right? And taking care of your Pokemon is important if you wanna be a trainer. And I do wanna be a trainer, I think.\" She shrugs. \"I guess I didn't know that for sure before but I do think it's true.\" " }, { "author": "Hazuki", "message": " Leah \n\nJuno is flexing her pinball fingers when the socks get tossed, but she catches them just in time! She mulls over Leah's words for a moment, regarding the socks, then shrugs and tucks them into her hoodie pocket.\n\n \"There's a Pokken machine over there,\" Juno says, pointing to a machine with two sets of eight buttons on the front that's decorated with a picture of a Charizard caught in the clutches of a Blastoise. \"How do you like your chances 1 v 1?\" \n \n Spoiler: OOC \nPokken being the Pokemon fighting game.\n \n\n\n~\n\n Alyssa \n\nMaggie accepts Alyssa's attempt to lift her up and she finds herself sitting on the edge of the counter, a small plate to her side whose contents she happily starts levitating towards her mouth.\n\nUtha takes her seat at the table, smiling down at the plate for a second before she looks up at Alyssa. \"You want to train Pokemon? For battling? I could teach you sometihng about that, if you'd like. I mean...I don't think you have to. You're so good at art already...but you'd be good at it, i'm certain.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"I mean, I don't need to be the best or like, take on the League challenge or something, but enough to protect the things I love.\" She looks at Maggie, and then at Utha. \"Thanks for saying so, though honestly right now I feel like I'd be pretty bad at it.\" " }, { "author": "Comissar", "message": "Leah follows Juno's gesture, nodding slightly at the suggestion of Pokken as the next game. \" Sounds, uh, sounds good. \" She moves over to the cabinet, rubbing behind her neck as she looked over the arcade machine, then glancing to Juno, \" Same as last time..? Winner takes all? Or, uh, did you want to do best of three? \"\n\n \n Spoiler: OoC \nGoing to pre-emptively roll 2d6 here on the assumption that we'll use the same way to determine a winner, happy to do something else instead if you prefer, just saves a little time if I do so now and we're using that method 🙂\n (2d6)[ 7 ] \n " }, { "author": "Hazuki", "message": " Alyssa \n \"Really?\" Utha asks, her eyes similarly drifting to the munching Maggie. \"You seem to have Maggie with you every time I see you, never in a ball or anything, and she clearly trusts you very much. The most important part of training is the trust you have with your Pokemon; that's the hard part. And...I honestly don't think there's a Pokemon out there that you couldn't charm, Alyssa,\" she says, then hurriedly downs a mouthful of her meal.\n\n~\n\n Leah \n \"Let's go with best of three, winner takes all, and..then we can do something that's not going to give me blisters on my fingers,\" Juno says with a smirk as she steps up to the machine.\n\nThe fight that ensues is one that turns Juno into a prophet. Whether it's overwhelmingly matched skill or similar levels of flailing novicehood, neither of the girls manage to gain much of an advantage. For every tail whip, there's a shadow claw. For every block, there's a heavy blow. For every ounce of oki, there's a wake-up. Every pixel of health, from first to last, is fought for on either side. Every game goes for three rounds, the advantage batting from one to another, until they're on the third game, third round, and it's Leah's Venusaur versus Juno's Gengar. One hit left in the game, Gengar swipes, Venasaur leaps back, Gengar hops in, swings, vines rush to block, and in the split second it takes for Gengar to land, those same vines whip out, sending the Gengar hurtling across the scene as \"Player 1 Wins\" flashes across the screen.\n\nJuno stares for a second, then slumps against the machine, her eyes drifting to the ceiling, one hand on her heart. \"To die...humiliated like this...I was hoping...there'd be stars...\" she says, her eyes closing in a manner most dramatic." }, { "author": "Comissar", "message": "Leah nods, taking her place at the console, \" Ok, sounds good. \" She readies herself, giving Juno a brief glance and a grin, \" Good luck! \"\n\nAnd then they started. The back and forth was far more intense than she'd expected. Her plays proved to have a lot of holes that Juno managed to take advantage of, but fortunately for her, Juno herself was not an expert either. After a tense first round, she found herself up 1-0. Brimming with nervous energy going into the second, a critical error leaves her open to a beatdown from Juno, evening the score. The third round proved the toughest yet, Leah desperate to not give an inch, but finding that she was running into the exact same stubbornness from Juno. As it came to the last sliver of health for them both, Leah's tapping at the controls grew increasingly frantic until, miraculously, she managed to eke out a victory.\n\nHer silent moment of realisation is broken as Juno dramatically declares her defeat. Laughing at the drama, Leah shakes her head and turns to face the other Kantoan, \" Nothing humiliating about it. \" She offers out her hand, continuing with exaggerated seriousness \" You were, truly, a worthy adversary. \"" }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"Really?\" Utha asks, her eyes similarly drifting to the munching Maggie. \"You seem to have Maggie with you every time I see you, never in a ball or anything, and she clearly trusts you very much. The most important part of training is the trust you have with your Pokemon; that's the hard part. And...I honestly don't think there's a Pokemon out there that you couldn't charm, Alyssa,\" she says, then hurriedly downs a mouthful of her meal. \n \n\nAlyssa smiles, but looks down nervously. \"I guess Maggie does trust me, but she's not even really my Pokemon yet, so, um, I dunno if she counts. But, um, thanks.\" She looks over at Maggie. \"I guess what we have is special in its own way.\" Turning back to Utha, she puts her chin in her hands. \"How did you and your Pokemon meet? Was it a hard battle to earn their trust? I know a lot about catching but I've only really ever caught like one Pokemon.\" " }, { "author": "Hazuki", "message": " Leah \n \"Beaten twice, in a place I showed you,\" Juno replies, taking Leah's offered hand to the tune of tumbling tokens, each earned for high combo scores. \"If that's not humiliation, I don't know what is. I think, as a consolation prize, you have to dance.\" She points to the machine just for that.\n\n~\n\n Alyssa \n \"I...encountered her in peculiar circumstances,\" Utha says, glancing at the Pokeball containing her Espurr. \"She was injured and there was entire...there were complications, and she particularly trusts me because of how I helped her, but not other people. As I said when you met her, her dislike is not to be taken personally. If you're not me, she won't like you.\" " }, { "author": "Comissar", "message": "Leah breaks into an embarrassed grin, rubbing behind her neck as Juno doubles down on claiming humiliation, even though it did appear to be in good fun. She follows Juno's gesture toward the dance machine, stretching her arms as she starts to make her way to it. \" Alright. \" She gives Juno a sheepish grin, \" Promise not to, uh, not to laugh, though? They're fun, but, uh, but again, it's been a while. \"\n\n \n Spoiler: OoC \nDid you want a roll for Leah's ability at dancing?\n " }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"I...encountered her in peculiar circumstances,\" Utha says, glancing at the Pokeball containing her Espurr. \"She was injured and there was entire...there were complications, and she particularly trusts me because of how I helped her, but not other people. As I said when you met her, her dislike is not to be taken personally. If you're not me, she won't like you.\" \n \n\nAlyssa listens to Utha's story with interest, nodding. \"She sure doesn't seem to like me much. I guess there's one Pokemon that doesn't out there.\" She laughs, smiling when she's finished. \"I guess I don't know why my Pokemon trust me the way they do. I can guess but, um, I guess I just don't know. I feel like I know how to talk to people and Pokemon but to do something on purpose...I dunno, I just try to be nice to people when I can.\" " }, { "author": "Hazuki", "message": " Leah \n \"I won't laugh,\" Juno says as she pulls a bottle of water out of her bag and takes a sip, pulling up a small chair that was set along the wall so she can put herself in it. \"It'll be fun to watch someone dance and actually enjoy it.\" \n\n~\n\n Alyssa \n \"Umm...\" Utha gets a thoughtful look on her face as she finishes munching a mouthful of her meal. \"I'm not excellent at smooth-talking in that way, but I think it might be as simple as just doing what you usually do more. And in battles. Or you could find somebody who charms Pokemon the way you charm people and convince them to tutor you? Learn their style?\" " }, { "author": "Comissar", "message": "Assurances heard, Leah nods and turns to the interface for the dance machine. Pressing a few buttons, then inserting her token, she rolled her shoulders and stepped onto the platform in front of the screen. The tune that was playing was one she was familiar with, but also one that she hadn't heard in some time. As the slightly tinny music picked up pace, she bobbed from side to side. And then the arrows started coming in, an on-screen dancer moving impeccably in time to the song, setting a rhythm to be matched. Leah moves alongside the on-screen dancer. At first not moving much more than just her feet as she works to find her rhythm, as well as working to shake off any lingering worries of embarrassing herself. As she gets more into the dancing Leah grows more animated, doing her best to match the example dancer's movements down to the shimmies and the shakes, a grin on plastered across her face as she does." }, { "author": "tgva8889", "message": "Alyssa ponders Utha's words. \"You think there's someone out there who battles like I talk to people?\" She pauses, looking at Maggie as she eats, then turns back to Utha. \"You think they'd be any good?\" Giggling a bit, she smiles. \"Sorry if I'm putting a lot on you. You're probably the best person I know at battling besides maybe my brother. I was always a bit interested in seeing how people battle, watching and trying to make it an image, but, um, I never thought that much about how I wanted to battle, I guess. Or if I wanted to be in that moment.\" " }, { "author": "Hazuki", "message": " Leah \n\nLeah dances, wrapped up in the moment and unaware of anything else that happens in the room. By the time she's finished with her engrossing dance, which ends up with a respectable score, she turns back to find Pudin watching her with a bittersweet smile.\n\n \"You were really good,\" Junio says softly. \"How're you feeling? Need some water? Deodorant?\" she asks, patting her bag.\n\n \n Spoiler: OOC \nI forogt to answer about the dance roll thing because I wrote the last post over a while, my bad.\n \n\n\n~\n\n Alyssa \n\nMaggie is still happily nomming on her floating food, not paying much attention to the conversation.\n\n \"It's perfectly fine, you're only asking questions! There are a lot of trainers who battle like that! A lot of people who use Fairy types do, but others, too. It all depends on the trainer, what works best for them, it's simply that I've undertaken Knight training and that doesn't often revolve around using charm.\" Utha licks her lips as she eyes her next bite of dinner. \"And I suppose you haven't spent time with trainers like that. The girl your, ah, girlfriend was arguing with was a trainer, wasn't she?\" " }, { "author": "Comissar", "message": "Leah takes a few moments to catch her breath as the dance game finishes, stepping off the platform as she turns to Juno with a grin. It takes her a moment to recognise Juno's expression, a mixture of confusion and concern settling on her own face. She nods at the offer of both water and deodorant, \" Yeah, uh, please. \" Accepting the proferred items, she starts with the water, taking a small drink before asking, \" Are, uh, are you ok..? You seem a bit down..? \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah. Sass is just starting out, but she's learned a lot. She's probably better at battling than I am.\" She looks down at her hands, squeezing them together and then relaxing them. \"I'm not sure how she thinks of me. I wasn't sure before and then that fight happened.\" Turning to Utha, she smiles. \"I don't think she and I would battle at all the same.\" " }, { "author": "Hazuki", "message": " Leah \n \"Yeah, I'm...\" Juno lets out a sigh. \"You just got me thinking about home, and my friends there, and how far away it is, and...yeah. Not your fault.\" She rummages through her pack for a moment, then pulls out a can of Butterfree Fresh deodorant. \"And it's going to suck when you leave town.\" \n\n~\n\n Alyssa \n\nA thoughtful frown flickers across Utha's face. \"I think you're right; she did seem like a particularly forceful sort of person. Would you like me to write a letter to my sponsor on your behalf? I'm certain that she'd know somebody who could help you learn how to train. It ought to cost less than the lovely things she's bought for me, or if not, you could paint something for her! One of your paintings would be worth a year of training,\" she says, nodding at her own words." }, { "author": "Comissar", "message": "The confusion drops away from Leah's expression, leaving just the concern. Her gaze falls as she tries to work out what to say, \" ... Sorry. It's, uh, it's hard. Missing home. \" She looks up again, giving Juno a small smile, \" If, uh, if it's any consolation. Umm, we're not planning on leaving for, uh, for a while yet. \" She adds a small shrug, \" I'd be up for, uh, for hanging out some more while we're still here. \"" }, { "author": "Hazuki", "message": " \"Ugh, doesn't this just make me sound desperate?\" Juno asks, running a hand through her hair and smiling nonetheless. \"I think that would be fun. Especially if you're sticking around for a while. Maybe you could even fill in shifts for me...\" she muses with an obviously teasing tone." }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n A thoughtful frown flickers across Utha's face. \"I think you're right; she did seem like a particularly forceful sort of person. Would you like me to write a letter to my sponsor on your behalf? I'm certain that she'd know somebody who could help you learn how to train. It ought to cost less than the lovely things she's bought for me, or if not, you could paint something for her! One of your paintings would be worth a year of training,\" she says, nodding at her own words. \n \n\nAlyssa turns a bit red and smiles. \"Would your sponsor like to help a traveling artist? I'm gonna be in town for a bit but not that long, so, um, I wouldn't mind it but I dunno how that would work.\" She looks down at her hands. \"I haven't really done any painting since I got to town. I guess there's just been...a lot going on.\" " }, { "author": "Comissar", "message": "Leah grins, bumping Juno with her shoulder, \" I don't think I'd, uh, I'd be any good at that. At least, uh, at least not the way you serve people. I've not got that kind of energy in me. \" She then shakes her head, \" And, uh, and I don't think wanting to hang out with people makes you desperate. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"I'm not certain, but she was very generous with me, and I'm not nearly as accomplished a warrior as you are a painter. And she does enjoy fine things,\" Utha says, as she takes a mouthful and the sleeve of her luxurious robe rolls up her arm. \"I'm sorry to hear that there has been a lot going on. I don't know whether you'd want to talk about it? Or perhaps a subject for your painting?\" \n\n~\n\n Leah \n \"Hearing you say that makes it better. A little,\" Juno says, a feigned eye-narrowing in response to the bump. \"Want to hit up another game? Pick out a few prizes? Dance some more?\" " }, { "author": "Hazuki", "message": " Leah \n\nMore time passes by at the arcade and Leah finds herself leaving with just about anything she could have wanted from the Abra-authorized prize gallery. Juno's luck proves about as good as before, but she does seem to have fun. But the figurative hand ticks over and they depart, with Leah accompanying the takeaway idol to er home. Home is a word which here generously refers to a small prefab on the far side of the foreign quarter, near the walls, with a splitting line down the center and a door on either side.\n\nJuno opens the door to reveal her room beyond, which is roughly the same size as Leah's bedroom back in Sorland Town. One quarter of it is a sectioned-off kitchen, another seems to lead into a bathroom with a door that's currently ajar, while the rest is a combination of bedroom and living room. The floor is hard wood, still new, with a simple patterned rug with a couple of cushions sitting beside a baby blue futon. A couple of shelves are embedded in the plain papered walls with a few knicknacks, like a dance trophy, a couple of prizes Leah recognizes from the arcade, and a single Pokedollar sitting in a jar. A set of shoes are lined up by the door, along with a stuffed backpack and a small trash can.\n\n \"So...this is my where I live,\" Juno says with a halfhearted gesture inside. \"It has everything you need. That last word's doing a lot of heavy lifting there, just so you know.\" " }, { "author": "Comissar", "message": "Leah grins and nods at the suggestion of some more games, \" Sounds good, I, uh, I might not dance again for, uh, for a bit though. \" As the evening continues she finds that her lucky streak continues, having good fun throughout. By the time the pair leave, she's carrying a Squirtle plush and has a new Bulbasaur charm for her pokégear. She accompanies Juno back with amiable conversation, paying attention to their surroundings as they go to help keep a mental map of the area.\n\nWhen they arrive at Juno's, Leah tries not to look underwhelmed by the small living space. \" It, uh, it looks... Cozy..? \" She gives Juno a faintly embarrassed smile, \" I guess, uh, I guess entertaining guests isn't the, uh, the easiest thing..? \"" }, { "author": "Hazuki", "message": " \"It's great. You can fit three whole people, if someone's willing to sit on your lap,\" Juno replies with a wry smile. \"I mean, I shouldn't complain, really. It doesn't cost much and it has everything I need, so...\" she shrugs, placing her pack beside the row of shoes. \"Do you want some water? I've got...two types. Tap and bathroom.\" " }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"I'm not certain, but she was very generous with me, and I'm not nearly as accomplished a warrior as you are a painter. And she does enjoy fine things,\" Utha says, as she takes a mouthful and the sleeve of her luxurious robe rolls up her arm. \"I'm sorry to hear that there has been a lot going on. I don't know whether you'd want to talk about it? Or perhaps a subject for your painting?\" \n \n\nAlyssa smiles. \"If you, um, wanted to ask her, I wouldn't mind. I am sort of open to work right now, so if she's looking for something I can try my hand.\" She shakes her head at Utha's offer, though still smiles. \"I, um, am getting over some things. Not sure how much I can really talk about, since I'm not really over anything yet. It's a long process. But you're right, I might need to find a good subject for a painting. Maybe get back to work on what I was doing before.\" She looks down at her hands. \"I lost a bit of sight on my goal between everything. I guess maybe I shouldn't have been so distracted.\" " }, { "author": "Comissar", "message": "Leah grins at Juno's sardonic comments, \" I guess it's best to, uh, to make sure you're on good terms with your guests if there's more than one, then. \" Leah slips her shoes off, setting them beside the row already present, before moving further into the room. \" Some water sounds good. Probably tap rather than, uh, than bathroom, though. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Then I'll make certain to send her a letter tomorrow morning,\" Utha says with a firm nod. Her smile falters a bit at Alyssa's explanation of her woes. \"I...cannot offer you any advice on things you don't want to talk about, but I definitely believe that it's perfectly fine to let yourself get distracted sometimes. Of you do nothing but one thing, then you won't be able to appreciate all the other things.\" \n\n~\n\n Leah \n \"I mostly just...don't have people over? More space for me,\" Juno says, stretching her arms out wide and taking just about all of the width of where she stands as she strolls through to the kitchen area and pours Leah a cool glass of water. \"Weird question, but have you ever thought about what kind of place you want to live in when you're older?\" " }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"Then I'll make certain to send her a letter tomorrow morning,\" Utha says with a firm nod. Her smile falters a bit at Alyssa's explanation of her woes. \"I...cannot offer you any advice on things you don't want to talk about, but I definitely believe that it's perfectly fine to let yourself get distracted sometimes. Of you do nothing but one thing, then you won't be able to appreciate all the other things.\" \n \n\nAlyssa brightens a bit at Utha's support. \"Thank you, Utha. You're really good to me. I, um, I'm sorry, I feel a bit like I'm taking a lot from you and not being as thankful as I should be.\" She nods at Utha's supporting words. \"You're right, the things I've been doing haven't stopped me from going for my goals. They're things I care about doing, too, so they're important.\" With determination, she pumps a fist in the air. \"I can still get my dreams.\" \n\nSmiling, she looks over at Maggie. \"I guess I should be thankful for what I have, too. Even if I still have more to go to get my dreams, I have a lot of good right now.\" She looks over at Utha and then gasps. \"Sorry, I spent our entire time talking about myself when I meant to be trying to make up for before.\" " }, { "author": "Comissar", "message": "\" That's... Fair enough, I guess. \" Leah gives Juno a wan smile, \" Sounds, uh, sounds kinda lonely, though. Umm, you've, uh, you've gotta make sure you're not just living for work. \" She blinks at Juno's questions, then shakes her head, \" No, uh, not really. Umm, I've not really had to. I guess... \" She leans her head back slightly, looking up at the ceiling, \" I would've said, uh, somewhere quiet in the country with, uh, with a garden I could do stuff with. But... But with what I've been missing since, uh, since coming to Londo..? Maybe somewhere in the city would, uh, would be better..? \" She looks back to Juno and shrugs, \" I'm, uh, not sure. Why do you ask..? \"" }, { "author": "Hazuki", "message": " Alyssa \n\nMaggie imitates Alyssa's fist-pump when she looks at her, though the effect is mitigated by a mouthful of noodles.\n\n \"Oh, that? That's no trouble at all. I'd forgotten about it,\" Utha says with a smile to match hers. \"And it's quite good enough to see you smiling like that. That's the job of a Knight, after all, to make sure people can go on having those smiles.\" \n\n~\n\n Leah \n\nLeah's drifting gaze finds that the ceiling is just as featureless as the rest of the room.\n\n \"Maybe one of those places out East will be more built up by the time you're old enough,\" Juno muses. \"And I dunno, honestly. I was just thinking, I wanted to live in a Lady's castle or whatever and that's not happening. I don't know where I want to go, aside from back to Kanto...\" She steps around and hands the glass over to Leah." }, { "author": "tgva8889", "message": "Alyssa giggles at Maggie. She turns back to Utha as she replies and smiles. \"You're sure? It means a lot that you would still want to be my friend after that. I think you'll be a great Knight.\" " }, { "author": "Comissar", "message": "Leah shrugs, accepting the water off of Juno as she turns her attention back to her host. \" I mean, uh, Whitebeam might, uh, might be the place to go. With the corporations having, uh, having their bases there, I imagine they'll, uh, they'll probably modernise it pretty, uh, pretty quickly. \"\n\nWater in hand, and with Juno apparently ready to relax, Leah seats herself on one of the cushions by the futon. She grins a little as she continues, \" So, uh, I actually got to stay with, uh, with Lord Bastille for a little while. It was where I met Alyssa, in fact. Umm, it was pretty cool, really felt like I'd gone back in time. Really big place, lots of, uh, of history to it. Maybe you could, uh, could try looking for work in a noble's place..? \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Of course I'd still want to be your friend. You're sweet and talented and pretty...\" Utha lists, a smile drifting on her lips. \"I think anyone is lucky to be your friend, Alyssa. And Leah is...double as lucky as that. And your Pokemon, too!\" she adds, as she finishes off the last of the food on her plate.\n\n~\n\n Leah \n\nJuno sits herself on the remaining cushion and leans right back so she's resting against the wall, her legs splayed out in front of her. Her brow furrows at the mention of Lord Bastille.\n\n \"Isn't...isn't Bastille Town where that thing with the technology went wrong and his daughter got all...uhh...well, it was bad, wasn't it?\" " }, { "author": "Comissar", "message": "Leah's smile rapidly wilts and her eyes fall to her lap as Juno reminds her of the injuries Macha suffered. \" ... Y-yeah... It, uh, it was pretty bad... \" She's quiet for a few moments, before adding, \" ... I, uh, I hope she's recovering ok... \"" }, { "author": "Hazuki", "message": "Juno's good cheer seems to fade alongside Leah's, her head tilting as she tries to catch the other girl's eyes. \"You okay over there? Did you get to know her while you were in Bastille Town?\" " }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"Of course I'd still want to be your friend. You're sweet and talented and pretty...\" Utha lists, a smile drifting on her lips. \"I think anyone is lucky to be your friend, Alyssa. And Leah is...double as lucky as that. And your Pokemon, too!\" she adds, as she finishes off the last of the food on her plate. \n \n\nAlyssa blushes. \"You, uh, you're very nice, Utha. I, um, I am not sure everyone thinks the same, but I am happy you think so.\" She smiles as Utha does and then looks down at her plate. \"How was your food?\" " }, { "author": "Comissar", "message": "Leah closes her eyes, letting out a soft sigh. \" Not, uh, not as well as Alyssa. But... \" She glances up, seeing Juno looking over to her. \" I, uh... Was in the crowd to, uh, to see Macha get injured. It... It was really bad... Umm... Someone tampered with, uh, with the braces for her legs and... Yeah... Her, uh, h-her legs got crushed. \" She shakes her head, \" We, uh, we tried to find out who, uh, who was behind it. But, uh, but we didn't manage to figure it out. Umm, Lord, uh, Lord Bastille even thought I might've done it at, uh, at one point. \"\n\nShe glances back to Juno again, a wan smile on her face, \" Uh, sorry, didn't, uh, didn't mean to be a downer. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Then those people should think harder, in my opinion,\" Utha says, then flashes a smile. \"It was lovely, which I suppose was the point. It looks like Maggie hasn't quite finished hers...\" she says, which is true, as the much smaller creature has only so big a mouth to nom through her meal. She does seem to be enjoying it, at least. \"Is there anything you'd like to do while you're here? Talk some more? Oh, or you could start sketching something!\" \n\n~\n\n Leah \n\nJuno's eyes get wider and wider through Leah's telling of the tale, until she finishes with a shake of her head. \"No, you're good, just...that's some story you have, there. I don't think you'd hurt anyone. Not on purpose, anyway. Maybe stumble into them, step on their toes or something...\" " }, { "author": "Comissar", "message": "Leah gives a wry smile, \" H-heh. For, uh, for what it's worth, Lord Bastille doesn't, uh, doesn't think it was me any more. I, uh, I doubt he'd have, uh, have sent us out into Londo if, uh, if he did. \" She shakes her head again, \" But... Yeah... It, uh, it wasn't good. \"\n\nLeah stays quiet a few moments, rubbing behind her neck before she speaks again, \" ... Sorry. I, uh, I know you said it's fine, but I feel like I've, uh, I've dragged the evening down now. \" She looks over to Juno with an uncertain smile, \" I had fun, though. Getting to play arcade games again. It, uh, it was good. \"" }, { "author": "Hazuki", "message": "Juno stares at Leah for a few moments. \"Can I get a hug?\" " }, { "author": "Comissar", "message": "Leah blinks at the unexpected request, letting her arm drop back to her side. \" Ah, umm, s-sure..? \"\n\nSetting her drink down beside her, she scoots forward off the cushion again and stands. Turning to Juno, she offers a hand to help get her up to her feet." }, { "author": "Hazuki", "message": "Juno notices Leah's offered hand and, with a head-tilt of amusement, accepts its aid to stand. Then she holds her arms out, inviting a hug." }, { "author": "Comissar", "message": "Leah steps into the hug, holding the hug until Juno seemed ready to release it." }, { "author": "Hazuki", "message": "Juno holds Leah not tightly, but firm enough that it's obvious she's not wary about hugging her. It lasts for a few, appropriate-length moments, and then she releases Leah.\n\n \"Good hug. Nine out of ten,\" she says with a nod as she sits back down on her cushion." }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"Then those people should think harder, in my opinion,\" Utha says, then flashes a smile. \"It was lovely, which I suppose was the point. It looks like Maggie hasn't quite finished hers...\" she says, which is true, as the much smaller creature has only so big a mouth to nom through her meal. She does seem to be enjoying it, at least. \"Is there anything you'd like to do while you're here? Talk some more? Oh, or you could start sketching something!\" \n \n\nAlyssa smiles. She nods as she looks over at Maggie. \"I guess we should let her finish.\" At the suggestion, Utha looks around for her bag and pulls her sketchbook out. \"Yeah, um, I could try. What should I draw?\" Tapping her chin with her pencil, she looks over at Utha, uncertain." }, { "author": "Comissar", "message": "Leah tucks her hair away from her face, grinning as she sits back on her own cushion, \" Heh, a, uh, a nine is pretty good. \" She's quiet a moment, looking away as she picks her drink back up. \" Thanks... I, uh, I feel better for it. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Well...there's not much of interest in here, to be honest; I wasn't expecting a long visit initially so I mostly brought essentials,\" Utha explains, \"and the things I've bought since, obviously. I could wear one of my fancier robes?\" \n\n~\n\n Leah \n \"Good.\" Juno nods her approval. \"Lucky you, having a girlfriend to hug whenever you want. I don't even have a Pokemon for that. I've started giving longing looks to dakimakuras...\" she says with evident humor." }, { "author": "Comissar", "message": "Leah gives an embarrassed grin at Juno's joking comment, \" Heh, yeah, umm, Alyssa's, uh, Alyssa's really supportive. It's been... It's been really nice, I've never really been in, uh, in a relationship before. Umm, I don't know that she always gets it when I'm feeling homesick, though... \" Leah gives a small shrug, \" She's from Vibrost originally, but she can go home a lot easier than, uh, than I can. \"\n\nShuffling a little on her cushion to turn and face Juno a bit more, Leah tilts her head, \" But, uh, for real..? Did, uh, did you not want a starter as a kid..? \"" }, { "author": "Hazuki", "message": " \"I wasn't really eligible for a starter. Your parents probably applied for you to get yours, right?\" Juno asks, crossing her legs underneath her. \"I hear there's some kind of paperwork involved and I didn't mind that much at the time. Seemed like a lot of responsibility, you know? I'd like the companionship now, though I'd have to feed them, or keep them in their ball the whole time, which isn't fair to them.\" " }, { "author": "Comissar", "message": "Leah tilts her head a little as Juno talks about not being eligible for a starter, giving a silent nod of her head at the question about her application for Saura. She pulls one of her knees up to her chest as Juno continues, resting her cheek against the top of her knee. She nods again as Juno finishes, \" I... Guess I can understand why you, uh, you wouldn't want to chance that, uh, that responsibility. \"\n\nShe's quiet a few moments. After a few seconds, she continues, \" I, uh, I'm not too sure what, uh, what the solution is. It, uh, it feels a bit like a catch 22. Umm... I think, uh, I think I said it back at the arcade and, uh, and I know it's not really a, uh, a permanent solution... But, uh, but I'd be up for hanging out more often. \" She smiles, \" I guess, uh, I guess we could see about finding you a grass type or something, a pokémon that, uh, that doesn't need much normal food and can, uh, can photosynthesise or something. \"" }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n Alyssa \n \"Well...there's not much of interest in here, to be honest; I wasn't expecting a long visit initially so I mostly brought essentials,\" Utha explains, \"and the things I've bought since, obviously. I could wear one of my fancier robes?\" \n \n\nAlyssa smiles. \"That's okay, it's just a sketch.\" She turns over to Maggie and starts sketching her enjoying her food. \"Where are you going after you get better?\" " }, { "author": "Hazuki", "message": " Leah \n \"And I'd like to hang out with you more often,\" Juno replies. \"But...photosynthesis? That's...something to do with sunlight, isn't it? They can just lay out in the sun and they don't need food or water or anything?\" \n\n~\n\n Alyssa \n \"I'm going to challenge the Dusk,\" Utha says with some confidence. \"And if I do well, I'll visit my sponsor for her approval and then...I believe I'll have to meet one of the tutors who'll train me to be a Knight proper.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"Sorry, I forgot about that. Do you know how long you're gonna be resting for? You seem at least in a good mood.\" She looks up from her sketch of Maggie to Utha. \"I guess arms don't heal as quickly as moods can.\" Looking back, she draws for a moment, then asks, \"How does someone become a Knight? I know you need to be good at fighting and you need a Lord or something to take you on, but is there like a specific test, or do you sort of try out for it, or do you just get to be friendly with a noble or something?\" " }, { "author": "Comissar", "message": "Leah simply smiles as Juno affirms wanting to hang out more in future. She then nods at the, admittedly basic, explanation of photosynthesis, \" Yeah. Most Grass-types can do it to a degree, but not all of them can get by just by photosynthesising. Like, my, uh, my Bulbasaur enjoys sunbathing a lot, and she gets energy from it, but she's active enough that she needs other food too. But something smaller with proportionally bigger leaves, like a Bellsprout, would be able to go much longer without needing food directly. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"I have good company and good food, I don't see why I wouldn't be in a mood that matches,\" Utha replies, brushing a stray strand of hair behind her ear. \"Becoming a Knight is about the will to serve your sovereign and thus their people. In theory, that's the case, though you'll sometimes find Knights who are simply skilled at fighting, which is what it requires most of the time. There are of course some who are more suited to the sorts of issues you'll find in civilized areas, which is becoming more common, seeing as we're in peacetime. But the training...is, well, there's whatever you did to become good at fighting, then an aptitude test, then you're in training, which may require a sponsor or special dispensation from your Lord or Lady, not directly, obviously, in order to travel, get equipment, and so on. And then there's another aptitude test, for becoming a proper Knight-in-training, where you'll learn all the precise things required of a Knight. And at the end of that, you ought to be a Knight proper.\" \n\n~\n\n Leah \n \"You really know your stuff, huh?\" Juno remarks, her eyebrows rising in a manner most impressed. \"I don't think I've seen any Bellsprouts around here, though. And they're kind of...goofy.\" " }, { "author": "Comissar", "message": "Leah feels her ears heat as she gives an embarrassed grin, \" I, uh, I enjoy, uh, I enjoy botany... \" She finds her gaze falling down to her lap as she shrugs, a smile still on her face, \" And, uh, it, uh, it doesn't need to be a Bellsprout. Umm, that was, uh, was just an example. Any small Grass-type should, uh, should be fairly easy to care for. \"" }, { "author": "tgva8889", "message": "Alyssa continues to sketch, moving her gaze between Maggie and her sketchbook, but she nods at all the appropriate times as Utha explains. \"So it's a lot of training for tests so you can train for more tests. Kel never told me about all the tests.\" She pauses, looking down at her sketch book. \"I, um, I guess I never really thought about all the stuff Knights have to do to be what they are. Or, um, I guess, to be good at what they are.\" " }, { "author": "Hazuki", "message": " Leah \n \"Botany's cool.\" Juno nods. \"You must know a few good grass types, right? What small ones are good?\" she asks, glancing around at her own small living space.\n\n~\n\n Alyssa \n \"It is very difficult, though I suppose most things involve tests. One would hardly be invited to apprentice to a baker without them testing your skill. But even moreso when people's lives depend on you being good enough,\" Utha explains. \"If you're not quick enough or strong enough, there are some very strong Pokemon that can cause real havoc.\" " }, { "author": "tgva8889", "message": "Alyssa nods. \"I had to take tests to be an artist, too. Though I think my tests were less, um, fighting-based than yours?\" She laughs. \"I had to show I knew things like colors and stuff. Very different test.\" " }, { "author": "Comissar", "message": "\" Good for, uh, for living with, you mean..? \" Leah tilts her head back a little as she thinks, raising her hands and counting out the pokémon that come to her mind on her fingers, \" U-umm... Cherubi, Petilil, and Oddish are all pretty low maintenance. If, uh, if you don't mind bug-types, Sewaddle is pretty easy to handle too... \" Leah lets her hands drop back down to her lap, looking back to Juno with a smile, \" I, uh, I don't know which of those are native to this area, but I'm sure it'd be easy enough to, uh, to find out. \"" }, { "author": "Hazuki", "message": " Alyssa \n\nUtha giggles at Alyssa's joke. \"I'd hope there wouldn't be any fighting, or it would become awfully messy and be a dreadful waste of paint. You mean knowing how to put colors together to compose a pleasing scene, don't you?\" \n\n~\n\n Leah \n \"Bug-types are, they're fine, but I wouldn't want one crawling around and their...hard...skin isn't very easy to cuddle with, is it?\" Juno asks with genuine uncertainty inn her voice. \"I don't know what a Cherubi is, but I know there are Petilils. They have those at all the Pokecenters here.\" " }, { "author": "tgva8889", "message": "Alyssa laughs. \"There was definitely some fighting, but not a lot of dangerous fighting. Though I wouldn't recommend getting between two people trying to get the same award in an art contest.\" \n\nShe nods at Utha's question, still sketching. \"Yeah, learning how to combine colors in a scene or what colors mean for moods and complementing and contrasting colors and stuff. There's also some practical stuff, like how to make a particular color.\" " }, { "author": "Comissar", "message": "Leah gives a nod as Juno voices her thought processes, \" Sounds like a, uh, a Petilil would be best for you, then. Cherubi's kinda look like, uh, like berries, but I doubt they're around here if, uh, if you've not seen any pokémon that look like that. \"" }, { "author": "Hazuki", "message": " Alyssa \n\nUtha nods thoughtfully and, in that moment, Maggie taps the bowl her food came in with a utensil, making a faint pinging noise. It seems that the Gothorita has finished her meal.\n\n \"Could she not deliver the dishes back herself? I seem to recall Gothorita having the ability to move things with their minds,\" Utha says with an amused tone to her voice.\n\nMaggie looks to Alyssa, apparently ignoring that comment.\n\n~\n\n Leah \n \"I don't really know that many Pokemon,\" Juno admits with a shrug. \"Not as many as a Professor's assistant for sure. Just the ones that were around Lavender Town, or on TV, and the ones that are around here, and I don't go into the Dusk or anything like that. Too dangerous for me, thanks.\" " }, { "author": "Comissar", "message": "Leah gives a small shrug of her own, \" I've just, uh, I've just always enjoyed learning about, uh, about different pokémon. It, uh, it felt like there were new discoveries all the time for, uh, for a while. I've kinda lost touch since coming out to, uh, to Londo though. \" She gives a nod at Juno's comment on the Dusk, \" Yeah, uh, I don't think I'd be up for going into the Dusk. Just travelling from town to town here can be scary enough sometimes. \"" }, { "author": "tgva8889", "message": "The tapping alerts Alyssa, who looks up from her sketch to see Maggie done with eating. She looks over at Utha as she comments, laughing, before she gets up and sits close to Maggie. \"You wanna see what I drew?\" She shows the Gothorita her rough sketch, a pretty good depiction of Maggie enjoying her food out of the bowl." }, { "author": "Hazuki", "message": " Leah \n \"That's the kind of thing someone says when they have something in mind,\" Juno points out, taking a sip of her water. \"Or the kind of thing someone says when they don't want to talk about something because it's too scary. Got any stories, or...?\" \n\n~\n\n Alyssa \n\nMaggie regards the art for a few long moments, then nods her approval and gives Alyssa a quick hug." }, { "author": "Comissar", "message": "Leah gives an uncomfortable shrug, \" Th-there was... A, uh, a group of bandits o-outside town. Quite a few of them, umm... \" She frowns, \" All of them..? \" She shakes her head, \" A lot of them are, uh, are Elementals. I... Didn't realise the, uh, the kind of people they were at first. They were, uh, they were kinda friendly, and I thought they were, uh, they were the type who only went after bad people. Like... Robbing from, uh, from the rich, give to the poor, from, uh, from old stories. \" She gives Juno a wry smile, \" When, uh, when I realised they weren't and, uh, and told their leader I wasn't going to help her figure out how a, uh, a Holocaster worked, she snapped. All but threw me out. \"\n\nLeah pauses, recalling Inoir's unnatural strength and her sudden turn to anger, \" ... I, uh, I was really scared they'd, uh, they'd hurt us. If, uh, i-if it was just me o-on my own maybe they, uh, they would've. \" She lets out a breath, \" S-still, at least I, uh, I can avoid going past that way again. \"" }, { "author": "tgva8889", "message": "Alyssa returns her hug with one arm, smiling. Looking over at Utha, she chuckles. \"Um, where should we put the dish?\" She sets her sketchbook down and lifts up the bowl." }, { "author": "Hazuki", "message": " Leah \n \"Hey...wh...\" Juno's eyes only got wider through Leah's explanation, and now they're rivaling a Sableye's. \"A whole gang of elementals? Did you tell anyone? Are you okay? That's...insane. Just Psychics give me the creeps!\" \n\n~\n\n Alyssa \n \"Just in the little kitchen area, if you would be so kind,\" Utha replies. \"You're quite welcome to clean it as well, since it is a little difficult for me...\" " }, { "author": "Comissar", "message": "Leah finds herself awkwardly rubbing behind her neck at Juno's reaction. She shakes her head, then gives an uncomfortable shrug, \" I, uh, I don't know if they all were but, uh, but it seemed like a lot of them were. A-and, yeah, I'm ok. I was a bit shaken after, but Alyssa and Bibi... Umm, Bibi's our guide, uh they helped me get over it. I was, uh, I was fine by the time we got here. \" She gives a nervous smile, \" H-honestly, u-uh, I, uh, I didn't think to try and tell anyone. Umm... \" Her thoughts go to Rana and Misru, \" There were... Still are..? People there with them who wanted to stay that I, uh, that I know. Some, uh, some friends... \" She hesitates, then lapses into silence, recalling Misru's indifference to her ejection, as well as Rana's rejection of their company for a band of thieves, \" ... \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Okay Maggie, this way.\" Slowly, she stands up, still holding Maggie in a hug, and reaches down to pick up the bowl. Once everything is in hand, she makes her way over to the kitchen area, moving slowly to make sure she doesn't drop anything. Once at the washing station she sets the bowl down before placing Maggie nearby. \"Maggie, would you mind helping me a bit?\" Mainly using gestures and actions, she tries to teach Maggie how to watch the dishes to the best of her ability." }, { "author": "Hazuki", "message": " Leah \n \"Seriously? What kind of friends just think oh yeah, I'll stay with thieves?\" Juno asks, shaking her head. \"I mean, I don't know if we're friends yet or anything, but I guarantee you that I won't ever abandon you to hang out with some creepy elementals who live in the woods. That's a Juno promise.\" \n\n~\n\n Alyssa \n\nMaggie gives a sceptical look at the basin when Alyssa starts, but soon starts to help her out with washing what few bowls there are, until each of them are squeaky clean and Utha gives Maggie an approving nod for her efforts.\n\n \"Thank you, both of you. That was very kind.\" " }, { "author": "tgva8889", "message": "Alyssa bows slightly. \"You were nice to me. It's only fair I be nice to you, too.\" She takes out her Pokegear, checking the time. \"Oh, it's pretty late, isn't it? I should probably let you rest for the night. But, um, thanks for seeing me and letting me spend some time here. You've been really nice to me and Maggie and I appreciate it.\" " }, { "author": "Comissar", "message": "Feeling flat over her discussion of the last time she saw Rana and Misru, Leah breaks back into a smile at Juno's sympathising and promise. \" Thanks. \" She looks over to her fellow Kantoan, giving a small laugh, \" I, uh, I doubt I'll be trying to run into them again, but thanks. And thanks for, uh, for listening to me talk. And, uh, and just for hanging out, too. \" She brushes her hair back behind her ear, \" It's, uh, it's been good. Even if it's not all, uh, all been cheerful conversation. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Oh, yes...well...\" Utha nods, a smile fixed on her face. \"You're both quite welcome and are welcome to come back any time, as long as I'm here, of course. Which I am frightfully likely to be,\" she says with a brief glance at her slinged arm.\n\nMaggie gives a wave to the still-sat girl, apparently just as ready to head back now that she's full of yummy human food.\n\n~\n\n Leah \n \"You've seen my job; being cheerful all the time? Not all it's cracked up to be,\" Juno replies, apparently noting the path Leah's words seem to be taking. \"And I should be thanking you for hanging out with me. If you ever wanna do it again, bring your girlfriend, your Pokemon, whatever, just let me know.\" " }, { "author": "tgva8889", "message": "Alyssa picks up her sketchbook and then goes back to Maggie, picking her up for the trip back to their room. With everything ready to go, she gives Utha another small bow. \"Perhaps I'll have to come back and take care of you or something, if you're still stuck here. Or at least bring you some food or somethin.\" Smiling, Alyssa waves herself. \"It's been good to see you again, really. And, um, thanks.\" " }, { "author": "Comissar", "message": "Leah grins again at Juno's comments, \" True. And, uh, yeah. Sounds good. I'd, uh, I'd like to get you to meet Alyssa properly at some point but, uh, but honestly just another evening of arcade games sounds like, uh, like it'd be good. \"\n\nPushing herself up to her feet, she returns her glass to Juno's humble kitchen before turning back to look at her with a smile, \" And, uh, and let me know if you want to go out looking for a, uh, a Petilil some time, too. \"" }, { "author": "Hazuki", "message": " Alyssa \n \"Oh, that won't be necessary, I'm sure,\" Utha says with a laugh that's a little too carefree. \"Farewell, Alyssa.\" \n\n~\n\n Leah \n \"I'll do that. Flag down a courier and hope they're cheap or something,\" Juno replie. \"Have a nice night.\" \n\n~\n\n Both \n\nAs luck would have it, both girls return to their quarters at around the same time, passing through the quiet reception area without being bothered. Maggie seems quite eager to get into bed, in that she immediately starts pointing to it once Alyssa walks in through the door.\n\n \n Spoiler: OOC \nI figure I'll write a transition to the morning after a couple of \"Oh this is how my evening went\" posts?\n " }, { "author": "Comissar", "message": "Leah nods as she toes back into her shoes near the door, \" Sounds good, I, uh, I look forward to it. \" Shouldering her bag, Leah gives Juno a brief bow as she gets ready to leave, \" Thankyou for, uh, for the evening. I hope, uh, I hope work isn't too taxing for you tomorrow. Goodnight! \"\n\nFarewells given, Leah heads away and back toward the inn. She takes her time walking back, enjoying the stillness of the night and the quiet of her own company. When she gets back to the room, she finds it empty save for Saura, the Bulbasaur dozing at the foot of the bed. Smiling, she lets her bag down to the side of the door and slips her shoes off. Digging out her pyjamas, she smiles as Saura stirs at the small noises, reaching over to give her a scratch behind the neck.\n\n\" Hey. Looks like you've had a quiet evening. Hope you enjoyed it. \"\n\n \n Spoiler: OoC \nThat works for me\n " }, { "author": "tgva8889", "message": "Alyssa is a bit inside her own head as she walks back, her brain thinking about the evening she experienced. She's almost surprised when she reaches their inn. Smiling as Maggie prods her forward, she pats her head. \"Yeah, let's get you to bed.\" \n\nQuickly moving through the lobby, Alyssa arrives to find Leah has beaten her back. \"Oh, um, hi Leah. How was your night? Is, um, Nya-chan doing well?\" She sets Maggie down where she sleeps and smiles. \"Did you do anything fun?\" " }, { "author": "Comissar", "message": "Leah glances up, giving Alyssa a smile as she came in. Noting the sleepy Maggie, she keeps her voice low to avoid disturbing the two pokémon too much, \" Hey! It was good thanks. \" She stands up straight again, leaving Saura to rest more freely, \" We, uh, we played some games then, uh, then went back to her place to talk for a bit. It was fun to do. Oh, she, uh, she said you're welcome to visit as well in future. \"\n\nLeah feels a small twinge of guilt at not mentioning the arcade, but Juno had seemed fairly insistent on keeping it to being a Kantoan space.\n\n\" How was your evening..? Did you end up meeting up with, uh, with Nika..? \"" }, { "author": "tgva8889", "message": "Alyssa looks at Leah, her head tilted slightly, and smiles. \"No, I, um, went to talk to Utha. It was good, Maggie had a lot of food so she's a bit tired.\" She yawns, then laughs slightly. \"I guess I'm a bit tired too.\" Noting the sleeping Saura, Alyssa points at Leah's collected pyjamas. \"Do you wanna change first or should I?\" " }, { "author": "Comissar", "message": "\" Oh! \" Leah looks briefly surprised, then smiles, \" I'm glad you had a good time! \" She glances down at the pyjamas in her arms, then back up with an embarrassed grin, \" Ah, uh, yeah. I was just about to. If you don't mind I'll go first..? \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"I'm glad you and Nya-chan had a good time too.\" \n\nShe sits down on the edge of the bed, facing the wall to give Leah plenty of time and space to change without her watching. She decides to work on some of her sketches, cleaning up a few of the sketched Maggies to be a bit less rough." }, { "author": "Comissar", "message": "Leah stands and moves over to the other side of the bed and, after shooting Alyssa a glance to ensure she was facing the other way, starts changing with a slightly reddened face. Speaking up again as she does, she comments, \" Uh, her name's Juno as it turns out. And yeah... It was nice to just, uh, just talk about Kanto for a bit. Umm, did, uh, did you do much with Utha..? \"" }, { "author": "tgva8889", "message": "Alyssa shakes her head before remembering that wouldn't actually help in this situation. \"Um, we just talked a bit about what Utha's doing here and what I'm doing here and such. I, um, I might want to actually learn how to be a better trainer? I have made a bunch of friends but I don't really take care of them all as well as I should.\" She looks down at her sketch. \"Do you still miss home?\" " }, { "author": "Comissar", "message": "Leah finishes changing, pulling her hair free of her pyjama top, as she answers, \" Oh yes..? I guess, uh, I guess it's a good way for you to see more pokémon moves in action. Has, uh, has Utha offered to help with that, then..? \" She moves to sit beside Alyssa on the bed, her curiosity at what she might be sketching interrupted by Alyssa's next question. She abruptly finds herself feeling awkward, rubbing behind her neck as she answers, \" Ah, uh, yeah. Not, uh, not all the time, but there's a lot I miss. That doesn't mean it's bad here, it's just... Different..? \" She gives a shrug, offering Alyssa an uncertain smile, \" It's, uh, it's nice to talk about that kind've thing with, uh, with someone else that's experiencing it... \"" }, { "author": "tgva8889", "message": " \"Yeah, um, she said her sponsor might be able to help with it a bit. I dunno if I'm going to take up that offer but it is a nice thing for her to do.\" She wrings her hands, looking over her sketch of Maggie eating a big bowl of food. \"I, um, to be honest I haven't thought a lot about that. I do still want to see more moves, but there's also a lot of other things that are important that I want to do and I don't know what I want more and less.\" When Leah comes over, Alyssa shifts a bit closer to her as the bed moves to accomodate her. Her response causes Alyssa to look up from her artwork, the words bringing a sad smile from her. \"Yeah, I, um, I understand what you mean. I do miss home a bit. Some parts of it anyways.\" She meets Leah's eyes and pauses for a moment, then she smiles geninue. \"Um, I should get changed too.\" " }, { "author": "Comissar", "message": "Leah nudges Alyssa with her elbow, \" You should. If, uh, if she's offering to help and it's something you want to do, take her up on it. I know you'll be a great trainer. \" She doesn't make much comment as Alyssa talks about missing her hometown, just giving a complicated shrug and saying \" We'll be going there soon enough, and, uh, and then you can show me round. \" Leah nods and returns Alyssa's smile, leaning over to give her a peck on the cheek, \" Alright, let me know when you're done. \"" }, { "author": "tgva8889", "message": "Alyssa smiles as Leah kisses her cheek. \"I'll think about talking to Utha about it.\" She gets up to change. Realizing she had not actually organized her clothes very well, she pokes through her piles of clothes until she finds a suitable set of sleeping clothes. As she's changing, she asks, \"So, um, what did you and Nya-chan do? Or, um, Juno.\" " }, { "author": "Comissar", "message": "Leah hesitates as Alyssa asks again about what she'd done with Juno. \" So... \" She gives a shrug as she turns away once Alyssa begins changing, opting to give a partial version this time, \" Uh, we, uh went to a place she knows with some, uh, some Kantoan games. It was, uh, it was fun to get to play them again. \" She leans backward a little, resting her hands further back behind her on the bed to prop herself up, \" And, uh, yeah, after that we went back to her place to talk for a bit. Just, uh, just about all sorts of things. \"" }, { "author": "tgva8889", "message": " \"Kantoan games?\" Not having any understanding of what Leah might be talking about, Alyssa imagines some kind of board game and shrugs. She puts on a simple shirt and pants and moves over to the bed as Leah is explaining. \"Sounds like you had a fun time. I hope you helped Nya-chan, er, Juno feel better.\" Stealthily, she sneaks over behind Leah and wraps her arms around her shoulders, kissing her on the cheek." }, { "author": "Comissar", "message": "Leah nods at Alyssa's question, not elaborating so much as just confirming. \" It was good, yeah. I'd like to try and meet up with her a few more times while we're here, I think we both got a, uh, a lot out of it. \"\n\nShe breaks into a grin as Alyssa's arms snake down and hug around her, leaning her head slightly to make for a better angle as Alyssa plants her kiss. She reaches up with one hand and squeezes at one of Alyssa's arms, rubbing her head against Alyssa's as she gives a contented hum. \" Mmm... Did, uh, did you have any plans for tomorrow..? \"" }, { "author": "tgva8889", "message": "Alyssa smiles as Leah returns her affection. She considers her question for a moment, then replies, \"Hmm. Besides my meeting, I don't think so. Did you have something you wanted to do? I'm sure I could find time to do something with you.\" " }, { "author": "Comissar", "message": "Leah gives a one shouldered shrug, \" I, uh, I didn't have anything specific in mind. Maybe, uh, maybe we could scout out some places for, uh, for catching pokémon..? Umm, it's, uh, it's something I was hoping to give Juno a hand with at some point while, uh, while we're here. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"Yeah, that sounds fun. I haven't done a lot of that in a while.\" She lets Leah go briefly so she can move around the bed to sit at her side, and wraps around Leah's arm instead, resting her head on her shoulder. \"What sort of Pokemon were you looking for?\" " }, { "author": "Comissar", "message": "Leah shifts a little to allow Alyssa to reposition herself. \" We'd, uh, we'd be looking for small grass types. Umm, probably Petilil's, but if we manage to find other small grass-types then that's a, uh, a bonus. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"Grass-type Pokemon, huh? Not what I would have guessed for Nya-Chan, but I guess it makes sense.\" After a second, she then corrects herself. \"Oh, uh, for Juno, I mean.\" She hums a bit, very quietly, a random smattering of tones that don't really add up to anything." }, { "author": "Comissar", "message": "\" It was, uh, it was my suggestion. \" Leah gives a little shrug, \" They can photosynthesise, so it makes it easier for feeding them. \" She glances down to Saura, gesturing toward her with her free arm, \" Larger Grass-types still need some food, but not as much as other pokémon of similar size. Smaller ones can almost entirely get by on just sunlight. \"" }, { "author": "tgva8889", "message": "Alyssa thinks for a moment. \"Photosynthesize? Oh that's why they like the sun so much.\" She looks down at Saura as Leah gestures to her and smiles. \"Well I would guess you know a lot about Grass-types given your best friend there. I guess it would help Nya, um, Juno to have a friend like that.\" " }, { "author": "Comissar", "message": "Leah gives a small nod, smiling as she brings her free arm up to hold at Alyssa's arm, \" Yeah, umm, I figured it'd help her to have a, uh, a lower maintenance pokémon. And, umm, I do think that, uh, that grass-types are just really cool in general. \"" }, { "author": "tgva8889", "message": "Alyssa looks a bit down. \"I guess that would be good, yeah.\" She shakes her head a bit and kisses Leah on the cheek. \"D'you want me to help you and Juno look for something? I, uh, I can lend her a Pokemon probably.\" " }, { "author": "Comissar", "message": "Leah grins, giving a contented hum as Alyssa kisses her, \" Mmm... \" She nods again, \" It'd be nice to, uh, to have you there too. Juno's, uh, Juno's pretty nice. She's not nearly as, uh, as intense as when she's in work mode. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"I'll definitely look forward to it then. Wouldn't mind meeting her as a normal person.\" She yawns a bit, then returns to cuddling with Leah. \"I, uh, I guess we should go to sleep soon.\" " }, { "author": "Comissar", "message": "Leah dislodges Alyssa and shuffles back a little, moving to a more prone position and offers space for Alyssa to come back in again, \" You'll like her, I think. I'm, uh, I'm not super tired, but I don't mind cuddling while you, uh, while you drift off. \"" }, { "author": "tgva8889", "message": "Alyssa allows herself to be briefly separated from Leah before she moves around the bed and lays down next to her, rewrapping herself around her in an embrace. \"Thanks, Leah.\" " }, { "author": "Hazuki", "message": "A peaceful night passes in the two travelers' inn room, with nary a peep from the sleeping Saura or the Gothorita who has claimed Alyssa's bed in the absence of its owner. Morning arrives with welcome mild weather, a breeze, and the streets outside a little quieter than usual. The pair pass by Bibi at breakfast, who provides them with a small bag of snacks for their Pokemon she must have purchased or scrounged herself in her own early-morning activities. Ibib stares blankly from atop her head.\n\nImpromptu plans are made to meet Juno somewhere away from the hustle and bustle of the main gates of Diwyneb Town, on one of the little side-paths beside the road leading in that's generally approved for passage thanks to the Knights' diligent efforts. Which also means that it won't be quite as muddy or riddled with vegetation as the other areas.\n\nNonetheless, Juno has arrived in a pair of heavy, slightly worn boots that likely haven't had to trudge through any forests before now. She also has a raincoat, a pair of jeans, and a fanny pack adorned with pikachus, as well as the hand of a Knight who's face is set in stone as she stares at some point in the middle distance.\n\n \"Leah!\" Juno says when she spots her, then turns to the Knight whose hand she was holding and flashes a peace sign. \"Thanks ever so much Ser! I never would have lasted this long in the wilderness without you, nya! Are you sure you don't want a selfie with meee~?\" \n \"I told you, I don't know what that is.\" The Knight gently, but firmly, retrieves her hand from Juno's grip. \"Farewell. And good day.\" She nods to Leah and Alyssa and departs at a quick pace.\n\nOnce she's gone, Juno stops her broad smile and turns to Leah, speaking in a significantly less cutesy voice. \"Please don't judge me. I'm pretty sure I saw a something watching from the trees.\" she says, casting a suspicious glance at the foliage surrounding the path." }, { "author": "tgva8889", "message": "Alyssa dresses for activity, accounting for the generally muddy wilds nearby with clothes that she doesn't mind getting dirty and will be tough enough to survive going through wilds if needed. She makes sure to pack any supplies she might need for capturing and makes sure she has all her Pokemon with her before she picks up Maggie and heads out. She thanks Bibi for the treats, offering one to Maggie if the Gothorita is awake. She offers a small hello to Ibib as well, though doesn't try to disturb it too much.\n\nWhen they spot Juno, Alyssa waves back kindly. She bows slighty to the Knight as they pass, but is mostly looking after Maggie until Juno mentions being watched. She looks around to see if she can see any Pokemon (or people, but Pokemon seem more likely) hiding above them. \"There's Pokemon in these woods, so there might be. Good to be safe.\" Pulling out one of her Pokeballs, she unscrews it and lets out Athe, who flutters in the air above them before landing on Alyssa's head. She tries not to turn it while glancing up towards her Pokemon. \"See anything, Athe?\" " }, { "author": "Comissar", "message": "Leah sets out from the inn in her travelling gear, grateful to not be facing as hot a morning today as they'd had to deal with previously. Adding her own thanks to Alyssa's as they pass their guide at breakfast, she finds herself in good spirits as they make their way out toward the edge of town.\n\nOnce they're outside and waiting, Leah keeps her attention on the approach from town to try and spot her fellow Kantoan. She gives a cheerful wave once she sees Juno approaching, a look of polite confusion on her face as she wondered why a Knight was being brought along as well. Rubbing behind her neck with faint embarrassment as the knight is offered a selfie for her trouble, she returns the Knight's nod with a quick bow before turning her attention properly to Juno.\n\nHer good humour wilts a little at Juno's words, though Alyssa's comments help somewhat. Glancing up to the trees around them, she nods slowly, \" That's, uh, that's fair. Umm, hopefully just some, uh, some wild pokémon. We should be alright if we stick together, though. \" She turns to start heading out, \" Ready to go..? \"" }, { "author": "Hazuki", "message": "Athe does spot some scuffling in the distance of the foliage, though nothing that seems to present an immediate threat to anyone. Likely due to the Knights' diligence in keeping these paths safe.\n\n \"I'm ready, as much as I can be,\" Juno says, bracing herself for a moment before hurrying to keep pace with the already-walking Leah. \"How do we do this, exactly?\" she asks, as Maggie waddles up to Alyssa's side." }, { "author": "Comissar", "message": "Looking ahead through the trees, Leah makes a vague gesture ahead of her, \" We'll, uh, we'll want to try and find an area near a stream. U-umm, Petilil's like to have clean water. Failing that any, uh, any large clearing would be a good place to start. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Let's stay together. Keep an eye out!\" She heads off towards Leah's gesture, turning around to double check that her friends are following behind. \"Oh, um, J-Juno? D'you wanna try to catch the Pokemon yourself?\" \n\nAthe, annoyed at the sudden turn, flies into the air off of Alyssa's head before landing back on top of it, pecking her after the annoyance." }, { "author": "Hazuki", "message": "Juno turns to look at Alyssa and makes a thoughtful expression. \"Would it be better if I catched it myself?\" " }, { "author": "tgva8889", "message": "Alyssa thinks for a bit then shrugs. \"I dunno? It might help you make a better connection with it to, like, actually prove yourself to it in battle. But also Luna and I are really close and I didn't really catch her at all. But I think it can help if you wanna.\" " }, { "author": "Hazuki", "message": " \"Hm.\" A frown flickers across Juno's forehead. \"But I don't know how to battle. Does that matter?\" " }, { "author": "Comissar", "message": "Leah shrugs at Juno's question, half turning toward her while continuing on as she answers, \" It kinda depends... A more, uh, prideful pokémon might need you to prove you're strong to start on, uh, on the right foot. A more reserved one might be content to, uh, to come with you if you just take some time and bond with it a little. If it does come down to, uh, to a battle, we can help, but it, uh, it might mean more up front work to, uh, to get a good relationship going. \" She smiles, \" Given you're, uh, you're not looking to have a pokémon to challenge the League, we don't need to find you a, uh, a feisty Petilil. \"" }, { "author": "Hazuki", "message": "Juno listens attentively, nodding her head along with Leah's words. \"Right...so...if I just have to spend some time bonding with it, do I do that first? Or after I catch it? How will I know how to bond with it?\" " }, { "author": "tgva8889", "message": "Alyssa thinks for a moment, looking between Athe and Maggie. \"Well, um, I met these two by just being nice to them when they were alone. So, um, if you can help a Pokemon when it's in trouble or be nice to it when it's lonely, then you can maybe become friends and then partners? But um, some Pokemon you bond with by battling. But you don't have to.\" She smiles. \"Bonding with Pokemon isn't that much different from bonding with people, in a way. Find a way to start out like you did with me and Leah and then, uh, go from there.\" " }, { "author": "Hazuki", "message": "Juno listens just as attentively to Alyssa's words, glancing at Maggie (Who is paying significantly less attention as her gaze slides side to side) and Athe, then pauses. \"You're saying I should dance and say Nya to the Pokemon?\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, trying to think of the best example to give. \" I-I mean... Pokémon have as many personalities as, uh, as people do. It might be best to, uh, to just play it by ear. If it's a, uh, a playful pokémon, dancing and being upbeat with it might work. But, uh, but a more shy or reserved one might need a gentler approach, for example. \"" }, { "author": "tgva8889", "message": "Alyssa seems nervous when Juno asks her what to do and is thankful when Leah contributes an alternate response. \"Yeah, uh, not every Pokemon will like that. Some will like you for different things. But if you do need to fight to get it to join you, then we can help a bit with that, I guess. Maybe we can find out when we get to that?\" She glances over at Maggie just to check that she's okay then looks at Leah for support." }, { "author": "Hazuki", "message": " \"That sounds...easy enough.\" Juno nods. \"You two know about Pokemon battles, I guess? We didn't really talk about that part much, huh?\" she asks, glancing at Leah.\n\nMaggie looks back at Alyssa when she's looked at, is motionless for a moment, then holds her arms up to be carried." }, { "author": "tgva8889", "message": "Alyssa nods. \"I'm not super good at battling, but I know a bit about it. I know a lot about catching Pokemon that way, so, uh, if it does come to that I can probably help.\" \n\nAlyssa smiles at Maggie and picks her up. \"I don't think I'm gonna be able to carry you all the time, Maggie.\" " }, { "author": "Comissar", "message": "Leah grins and shrugs, \" I'll, uh, I'll be honest, I'm not super experienced at battles with wild pokémon. U-umm, I've battled a Sableye since getting here, and, uh, and helped with one or two others, but mostly I just lean on what I learned in school. \" She gives another shrug, \" Worst case, we just come back empty handed today. But I'm sure we'll be fine. \"" }, { "author": "Hazuki", "message": " \"So how did you two get by on the roads if you don't know how to battle? Just stick to the main ones?\" Juno asks as they walk.\n\nMaggie considers Alyssa's question with narrowed eyes, then nods in a way that tells Alyssa to believe in herself." }, { "author": "Comissar", "message": "Leah nods, \" Yeah, honestly we, uh, we mostly relied on our guide to help us avoid any real conflicts with, uh, with wild Pokémon. They're not as common as you'd think, and, uh, and some of the wild ones we found, \" She gestures to Maggie, \" We just befriended instead. There, uh, there wasn't any battling needed for Maggie. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"We don't really like battling too much. But we can. And uh, I would like to be better at it, I think. But you don't need to be good at battling to catch Pokemon.\" She gestures to Athe flying above her. \"Athe joined me like that too.\" " }, { "author": "Hazuki", "message": "Juno glances at Maggie, then up at Athe. \"Huh. Must have been a good guide. It was just the two of you with them, right? My group to get here was huge, so I don't think any pokemon really wanted to bother messing with us.\" " }, { "author": "Comissar", "message": "Leah nods enthusiastically, \" Yeah, uh, Bibi's been really good. She got us here all the way from Bastille. We, uh, we had one or two other people with us at different points, but it's mostly been smooth sailing. \" She hesitates, glancing briefly to Alyssa, \" The, uh, the only real trouble was the, uh, the bandits we ran into that I, uh, I told you about \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"We did have our Pokemon, though. They helped a bit. But mostly Bibi was very helpful. We each did a little bit but not a lot.\" " }, { "author": "Hazuki", "message": "Juno raises an eyebrow at the girls. \"Bibi? That's not a very Londo name, is it?\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, \" Y'know I, uh, I hadn't really thought about that..? I've, uh, I've not asked her where she's from originally, I just, uh, just kind've assumed she was from Bastille. \"" }, { "author": "Hazuki", "message": " \"What's Bastille like?\" Juno asks amid the ongoing walking." }, { "author": "tgva8889", "message": "Alyssa smiles, looking thoughtfully far away. \"It's nice. I, uh, I was mostly in the castle, but I liked it. A lot less hot than it is here.\" As if to punctuate her statement, Alyssa wipes a bead of sweat off her forehead with her arm." }, { "author": "Comissar", "message": "Leah looks over to Alyssa as she speaks, smiling to herself, then back to Juno as Alyssa finishes. \" Alyssa was there longer than I was, the Castle was, uh, was really amazing, like you'd see in Fantasy shows. Or, uh, or read about in books. \" She adjusts her bag strap, grinning as she continues, \" The, uh, the market was pretty lively too. I think you'd like it there. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"Yeah, the landscape was really nice. Really nice, uh, vistas? Views? Yeah, uh, the view was really nice.\" She looks at Leah, then blushes a bit and turns away, smiling. \"And, um, really nice people.\" " }, { "author": "Hazuki", "message": " \"Did you go to anywhere nice along the way?\" Juno asks, still trudging along." }, { "author": "Comissar", "message": "Leah nods, \" A few places, we, uh, we went via. Thundercrag. Stopped at a couple of smaller places along the way as well. Oh! \" Leah abruptly grins, excited to share, \" There was this one village, uhh... Licia... Where they had a festival going on as we arrived! There was a Klefki involved, it picked up talismans and, uh, and charms that the people there were putting out for it. It was really, uh, really magical to watch. \"" }, { "author": "tgva8889", "message": "Alyssa smiles. \"Oh yeah! I remember that. That was really cool. Really a special moment. Not sure how many of those kinds of things we'll run into but it's nice when we happen upon things like that.\" " }, { "author": "Hazuki", "message": "There's a moment where Juno is listening, then another moment where her eyes glaze over, a frown forms on her face, and she looks between the girls. \"That\nsounds cool, but, uh, I forgot what a Klefki is. They're not the gear ones, are they?\" " }, { "author": "Comissar", "message": "Leah blinks, briefly trying to remember the name of the gear pokémon, then shakes her head. \" Ah, uh, no. They're the ones that normally look like a keychain..? But, uh, but the one we saw was made up of the charms on a loop of string instead. A, uh, a local variant, I guess. \"" }, { "author": "Hazuki", "message": " \"Those are a thing, right. Have you seen a lot of those around here? I don't get out much. Tired. You know how it is,\" Juno says as she eyes the treeline, which is getting a little more dense now as they get a little further from the town. It seems likely that they'll stumble across something soon." }, { "author": "tgva8889", "message": "Alyssa, unsure how to answer Juno's question, opts to leave it to Leah and instead focuses on her surroundings, trying to see if she can spot any Pokemon, either what they're looking for or any that might be dangerous to them.\n\nAthe, for his part, is also scanning the surrounding area, still perched atop Alyssa's head, though he has had to move a few times to avoid falling off when Alyssa made sudden turns or nods. This is his perch, however, and he refuses to lose it to some mere trifle." }, { "author": "Comissar", "message": "Leah shakes her head, \" Not, uh, not many. Apart from the Klefki, there was a, uh, a Kirlia that showed up at Bastille that was a ghost as well but, uh, other than that I can't recall seeing any. \" She shrugs, giving a smile to Juno, \" Until I left Sorland I, uh, I wasn't exactly getting out much either. Maybe we'll find a variant here..? \"" }, { "author": "Hazuki", "message": " \"Really? But you seem so adventurous now,\" Juno comments.\n\nBut before any elaboration can be had on either side, the girls and the wobbly head-mounted Athe each spot something just at the corner of the path ahead, in the middle of a clearing created by a couple of trees bent overhead, their branches knotted together to form a sort of canopy.\n\nIn fact, the first thing that caught their attention was the sound of Pokemon cries. Then, the sight of the source; a blur of green that darted through the air and collided with a tri-colored target that span too fast for them to see, then landed on the tip of its blue, pink, white hat and span like a top before falling on its side. A little shorter than Maggie, it seems almost entirely hat, with a little white face and body poking out from beneath it.\n\nIts attacker, both much less vibrant and much more green, seems about to leap onto it, only for one of the other Pokemon's braids to slap its blobby form out of mid-air and send it smashing into a tree. But none the worse for wear.\n\nAnd between them sits a particularly plump berry, purple and shining and at least as large as a fist, sitting in the dirt. Maggie grabs hold of Alyssa's top and tugs it, pointing at the berry.\n\n \n Spoiler: Pokemon! \nBoth Leah and Alyssa recognize these Pokemon as Shroomish and Hatterene, both quite clearly wild, and quite obviously locked in battle over that berry.\n " }, { "author": "tgva8889", "message": "Alyssa puts a hand out to her friends, then puts a finger to her lips. She moves off to the side, trying to find something to use as cover for her while she watches the battle, patting Maggie to indicate to her to be quiet as well. Watching carefully, she whispers, \"Wait, let's watch.\" \n\nAthe doesn't move his gaze, watching the fighters intently. He prepares to invervene if they pose a threat to his trainer, but doesn't act towards them." }, { "author": "Comissar", "message": "Leah is about to respond to Juno when Alyssa abruptly hushes her. Switching her attention forward, she follows Alyssa's lead in stepping out of sight, glancing to make sure Juno was following. After watching the fight for a moment, she glances to Juno, \" This could be a chance for you. If, uh, if you help one of them win the fight, they'll probably be grateful. Shroomish is, uh, is a grass-type, it'll be easy to keep..? \"" }, { "author": "Hazuki", "message": "Juno lets herself be led to the side, while Maggie reluctantly goes quiet.\n\n \"I...what would I do?\" Juno asks. \"I don't think going out and kicking one of them would help...\" " }, { "author": "tgva8889", "message": "Alyssa keeps her eyes on the fight, carefully watching to see if she recognizes anything that's happening. Absently, she takes her pad out of her bag, putting Maggie down so she can start sketching a bit of the fight.\n\nShe looks over at Juno and thinks a moment before repyling, \"We could try to help the Shroomish get the berry.\" " }, { "author": "Hazuki", "message": "The Shroomish has bounced off of the tree, bounces once off of the ground as it spins, then again, then once more lower to the ground, before stopping just short of the Hattrem and unleashing a cloud of spores!\n\n \"But if I run in, won't they both hit me?\" Juno asks, as Maggie makes an objecting cry to giving the Shroomish the berry." }, { "author": "Comissar", "message": "Leah shakes her head, \" You can borrow one of, uh, one of our pokémon. Saura can help you, right Saura? \" She glances down to her Bulbasaur. Then to the berry the pair were fighting over. She turns away from the fight briefly, scanning the area, \" Or... If, uh, if we're quick, we can try getting another berry and separating them with the promise of, uh, of food... \"\n\n \n Spoiler: OoC \nI guess this would be Perception? Leah's trying to spot if there are any more of the berries in the immediate vicinity. If there are, she'll point them out for Juno, if there aren't, she'll reoffer Saura to Juno to join the fray with\n\n (2d6+1)[ 7 ] \n " }, { "author": "tgva8889", "message": "Alyssa quickly sketches the Shroomish's scatter of spores, trying to think of what that move might be.\n\nShe looks over at Leah and Juno, and says, \"We can also help you if you get in trouble, but we should try not to get into trouble in the first place.\" " }, { "author": "Hazuki", "message": "Alyssa's keen knowledge of Pokemon allows her to identify the Shroomish's attack; Stun Spore, and it seems like Hattrem was only able to prevent it thanks to one of its abilities.\n\nLeah is able to spot a smattering of berries amid the foliage, glimpses of blue and purple and red, but none of them seem anywhere near as plump as the one the two wild Pokemon were fighting over. Not even close.\n\nJuno shares a glance with Saura, which the Pokemon seems much more confident about as she bobs her head and takes half a step forward.\n\n \"What Moves do I do?\" Juno asks, glancing away from the momentary reprieve in fighting as the two Pokemon eye each other, idle and surely about to collide once more in just a few seconds. \"Do I have to yell them like they do on TV?\" " }, { "author": "tgva8889", "message": " \"You do have to make sure Saura can hear what moves you want her to use. Uh, what moves does Saura know?\" Alyssa watches the fighting, ready to get Athe to intervene if necessary, but waits to do anything to give Juno a chance to try first (or ask for more help if needed)." }, { "author": "Comissar", "message": "\" Saura can use Tackle, Growl, Leech Seed, and Vine Whip. \" Leah lists the moves off quickly, looking to make sure Juno was taking the names in, \" The, uh, the Hattrem won't be, uh, be affected by Leech Seed, so Vine Whip is your best bet. \"\n\nShe grins down at Saura, \" Good luck, Juno's counting on you! \"" }, { "author": "Hazuki", "message": "Saura glances up at Leah and gives her a determined nod as she steps forwards, waits, then turns her head to see that Juno hasn't moved.\n\n \"...oh, right.\" Juno clears her throat, steps forward to be alongside Saura, and points lightly in the direction of the fight, where the Shroomish has just been turned into a spinning wheel, as a psychic blast sends it careening into the branches above. \"Do the Vine Whip, please?\" she asks of Saura.\n\nSaura rears up on her hind legs, her vines wiggling out at the apex of her movement, then spins on her forelegs. The leafy appendages whip along with her, her spin ending up with her facing the Hattrem that receives an unwelcome lash across its hat as it reaches once more for the berry. It lets out a cry of surprise, pain, and then its little head suddenly peeks out from beneath the brim of its hat to narrow its eyes at the new combatants." }, { "author": "Comissar", "message": "Leah grins, pumping her fist as Saura pulls off a successful attack. \" Nice! \" She gives a small clap, then calls out, \" Make sure the Shroomish knows you're here to help! We, uh, we don't want it thinking Saura wants the berry too. \"" }, { "author": "Hazuki", "message": " \"How do you mime not wanting something?\" Juno asks, glancing over her shoulder at Leah just as the Hattrem unleashes a wave of energy that makes the very air ripple purple as, at the very last second, Saura suddenly uses her vines to hoist herself into the air and avoids the attack by inches! \"Oh, crap, right. Dot the thing again please!\" \n\nAnd Saura does that, her vines whipping out just as the Shroomish re-emerges from its last beating and, apparently ignoring the large group of trainers for now, slams into the other side of the Hattrem, whose hat squishes up all around it for a moment before bouncing back into shape." }, { "author": "Comissar", "message": "Leah blinks at Juno's question, trying to work out what the answer could be. The narrow miss of the incoming attack causes her to clap her hands to her mouth, \" Ah! Sorry! I-I shouldn't be distracting you! \"\n\nTurning her attention back to the fight, she gives a relieved sigh at seeing the Shroomish opt to go for the Hattrem and not Saura. Trying to think of a way to get the Shroomish to know they were looking to support it, she calls out \" You... You can do it, Shroomish! \"" }, { "author": "Hazuki", "message": "The Shroomish, skidding on its rebound, lets out a puzzled cry as its species is uttered. But nobody has time for a reaction as the Hattrem suddenly hops in place, a wave of dangerous pink energy emanating out of it that sends the Shroomish bouncing back once more, while Saura lets out a particularly pained cry as the psychic energy slams into her. She rolls back, feet over head, and only just manages to roll onto her feet with the help of her bulb. She looks back at Leah and lets out a cry, letting her know how dangerous the attack was to her.\n\n \"Again?\" Juno asks quickly." }, { "author": "Comissar", "message": "\" Saura! \" Leah's heart drops rapidly as she sees her Bulbasaur take the hit, only Juno's quick question keeps her from rushing out. She gives a firm shake of her head, recalling Saura to her pokéball, \" No. No, she can't take another hit like that. \" Returning Saura's ball to her bag with a guilty pit in her stomach, she pulls out a different one, throwing it to release Sable.\n\nShe speaks quickly to bring the Sableye up to speed, \" Sable, this is Juno, I need you to help her beat that Hattrem. Uh, please. \"" }, { "author": "tgva8889", "message": "Alyssa sees Saura take a massive hit and feels herself flinching from it. Seeing the beam from Leah's Pokeball, she looked up at Athe and points towards Juno. \"Athe, protect Juno!\" As Athe flaps into the air and soars towards Juno, taking the place of the retreating Saura. Looking back towards the now alone girl, she shouts, \"Juno! Be careful!\" \n\nWhen she next looks her eyes go wide. She sees it, the ghostly shadowy figure of Sable, and she immedately shuts her eyes. Her breaths come fast, quick, and she starts speaking to herself. \"Slow. S-slow. Breathe. B-breathe.\" Curling into the fetal position, Alyssa keeps herself as out of view as possible while she rocks slowly and tries not to hyperventilate." }, { "author": "Hazuki", "message": " \"That's what I'm trying to do! Be!\" Juno says back to Alyssa.\n\nThe Sableye emerges from its Pokeball with eyes blinking in the sudden sunlight, a two Pokemon brawl before it and people surrounding it. Its head twists around at Leah's instruction, then at Juno, who stares back at it.\n\n \"Sh...shadow whip?\" Juno requests, pointing at the Hattrem.\n\nThe Sableye looks at one of its wispy hands, then slinks over to the Hattrem and manages to land a whack just under the Hattrem's hat, sending it shrieking and stumbling a few steps back. It peers once more from under its hat, at the Shroomish ready to charge again, at Juno and the Hoothoot hovering over her head, Leah and Alyssa and Maggie along with them, and lets out an angry cry. Then it flips back, lands on its hat, which squishes before expanding and sends it soaring far away into the foliage.\n\nMaggie waddles over to the crumpled Alyssa, the berry forgotten where it lay, and lets her hand hover a few inches away from her. She lets out a concerned cry, trying to catch Alyssa's eye." }, { "author": "Comissar", "message": "Seeing the fight was finished, Leah recalls Sable with a quick \" Thankyou. \" to her pokémon. She glances to the aftermath of the fight, trying to make a decision on what to do next. Her eyes fall on Juno first, calling out \" Well done! You can, uh, you can try and get near now! Go slow, though. \"" }, { "author": "tgva8889", "message": "Alyssa, with her eyes closed, doesn't notice Maggie at all, focused entirely on keeping her breathing steady.\n\nWith the situation resolved satisfactorily, Athe flaps back over to Alyssa, landing next to her and joining Maggie in trying to get her attention, moving close and nudging her with his beak. Alyssa seems to ignore it, still trying to concentrate on her internal situation." }, { "author": "Comissar", "message": "Adrenaline from her worry over Saura fading, Leah catches sight of Alyssa going through her own internal struggles. Feeling her heart sink in her chest all over again, she moves over and crouches beside her, laying a hand on her back, \" Hey... Hey, are you ok? \"" }, { "author": "tgva8889", "message": "Alyssa grabs Leah and pulls her into an embrace, her eyes still closed. She's still breathing heavily, but she starts to try and level her breath as she holds Leah. \"Are we okay? Is...is it gone?\" \n\nAthe flaps about Leah, but once it seems Alyssa is doing better Athe lands on a nearby branch to keep watch." }, { "author": "Hazuki", "message": "Maggie seems as fixated on helping Alyssa as Leah is, while behind the botanist an uncertain Juno gives a wave to the Shroomish that had just been in the middle of a battle. They lock eyes uncertaintly as the Shroomish bounces just a little towards the berry." }, { "author": "Comissar", "message": "Leah blinks in surprise as she's pulled in close, returning the hug after a moment, \" Y-yeah, it's ok. Umm, you're ok, there's nothing that's, uh, that's gonna hurt you. \"" }, { "author": "tgva8889", "message": "Alyssa nods, which Leah can feel as they're so close, then lets her go. \"Sorry. I'm, uh, I'm okay.\" She looks over at Maggie and gestures for her to come close and hugs her. \"You okay? Sorry for scaring you.\" Looking up, she turns a bit and looks around, brushing a strand of hair back behind her ear. \"Is, uh, is Juno okay?\" " }, { "author": "Hazuki", "message": "Maggie eagerly hugs Alyssa in return, letting out a few soothing cries as her little arms surround Alyssa's neck. Behind her, Juno is staring warily at the Shroomish, who stares warily back at her between taking big chomps of its big berry." }, { "author": "Comissar", "message": "Leah nods, \" Yeah, no, I'm, uh, I'm good. I'm glad you're, uh, you're alright. \" She releases her hold on Alyssa a little to give the older girl some room to move, twisting to look over to Juno as she's mentioned, \" Y-yeah, I think so. I'm, uh, I'm gonna help her finish the catch. \" She glances back to Alyssa, a note of uncertainty in her voice, \" You'll be ok..? \"\n\nOn receiving an affirmation, she lets go, backing up and standing to make her way cautiously toward Juno. She stops her approach when she's behind and to the left of her. She hesitates a moment, then offers her thoughts, \" Approach it. Slowly but, uh, but offer to take it with you. Offer a place it can get easy food. \"" }, { "author": "tgva8889", "message": "Alyssa nods in reply to Leah as she holds Maggie tightly. She opts to stay seated where she is, leaving Leah to take care of Juno and help her with the Shroomish." }, { "author": "Hazuki", "message": "Juno's attention is stolen by Leah's words, then she refocuses on Shroomish at her instructions. \"Right.\" She steps forward tentatively. \"Hiii! I'm Juno!\" She does one of her cutesy waves from when she's working. \"I've got lots of yummy treats! And food and drink and warm blankets too! Come with me, nya~!\" \n\nThe Shroomish stares sceptically at her." }, { "author": "Comissar", "message": "Leah hesitates, unsure of how best to advise Juno. She glances to the Shroomish to see how it responds to Juno's attempt to sway it, wincing a little as her fellow Kantoan leans on her work persona to try and persuade the pokémon. \" Ah... I think, uh, I think you should just be yourself. You're not gonna be, uh, be in work mode the whole time you're with it. \"" }, { "author": "Hazuki", "message": " \"But what if it thinks I'm boring?\" Juno asks quietly over her shoulder." }, { "author": "tgva8889", "message": "Alyssa gets up, feeling like she might be able to help in this situation, and walks a bit slowly and shakily towards Juno and Leah. \"It's better if it likes the real you, rather than the one you don't like to be all the time. Better for it to be your friend when things are harder than when you're doing good.\" She looks down at Maggie in her arms and smiles." }, { "author": "Hazuki", "message": "Maggie seems to feel Alyssa's eyes on her and gives her a little bit of a squeeze.\n\n \"Right...\" Juno breathes. \"I...uhhh...\" She glances around at the trees hanging overhead, then reaches up and grabs one of the flexible branches there. She pops a few of the berries, all of which are smaller than the one the Shroomish was eating, and crouches down to hold them out in her palm. \"Look. Yummy berries. I don't exactly have time to get these all the while, but at least you won't have to get your butt kicked to get them.\" \n\nThe Shroomish's eyes flick to the berries in her palm, then Juno herself, and it chomps down the rest of the big berry it has before making several small bounces in her direction. It quickly snatches one out of her hand, chews it up, waits, and goes for another.\n\n \"Does that mean it's working or not?\" Juno asks the other girls, quiet like she's disturb the wild Pokemon otherwise." }, { "author": "Comissar", "message": "Leah nods, careful to keep her voice down, \" Yup, you're, uh, you're building trust. \" She glances to the Shroomish, then back to Juno, offering her an encouraging smile, \" You can, uh, you can probably try and catch it now. \"" }, { "author": "Hazuki", "message": "Juno nods as well, more to herself than anyone else, and gently retrieves her Pokeball. She hefts it in her hand for a moment. \"...honestly, I don't trust my throw, so...\" She reaches out, ball in hand, and boops it to the Shroomish's...forehead?\n\nThe Pokemon is suddenly enshrouded in a familiar light and Juno's stare at the ball is interrupted by the ball shaking in her hand, making her squeak and drop it. On the floor it trembles once, twice, and then it goes still." }, { "author": "tgva8889", "message": "Alyssa cheers. \"You did it!\" Smiling, she carries Maggie over to Juno and beams at her. \"You caught your first Pokemon!\" " }, { "author": "Comissar", "message": "Leah lets out a pent up breath, then joins Alyssa in her cheer. \" Nice! \" She grabs Juno into a one-armed hug, \" Congratulations! How're you feeling? \"" }, { "author": "Hazuki", "message": "Juno stares at the shut Pokeball for a few moments, apparently lost in a haze until Leah grabs her in a one-armed hug and she blinks like she's just been Flashed.\n\n \"Huh? I, uh.\" Juno's eyes go wide. \"I guess I did, right?\" " }, { "author": "Comissar", "message": "\" You did! \" Leah grins, squeezing Juno to emphasise the praise, \" And that makes you a trainer now! \" She releases Juno, still all smiles, \" You did great, really great. \"" }, { "author": "tgva8889", "message": "Alyssa nods, smiling. \"Good job! Now you have a Pokemon friend.\" She slides next to Leah. \"I'm sure you'll get along well.\" " }, { "author": "Hazuki", "message": "Magige, as though to emphasize the praise, also claps her hands precisely once.\n\n \"Huh.\" Juno, now released, crouches down and picks the Pokeball up, holding it between her thumb and forefingers. \"Yeah. Yeah.\" A smile flickers across her lips. \"I hope we do. I never thought I'd own a mushroom Pokemon, honestly, but it'll...I'll...\" She pauses. \"Wait, what do I do? I don't know what this thing needs. Do either of you have a Pokedex?\" " }, { "author": "tgva8889", "message": "Alyssa shifts Maggie in her arms a bit, freeing up a hand to dig through her back. After a bit of searching, she pulls her hand out, holding a classic Pokedex. \"Uh, you mean like this?\" She fiddles with it a bit in one hand, eventually getting it open." }, { "author": "Hazuki", "message": " \"Great. Uh. How do you use it?\" Juno asks, as she waves the Pokeball in front of the Pokedex' charging port." }, { "author": "Comissar", "message": "\" Here. \" Leah gently extracts Alyssa's pokédex from her hands. She keys through the menu's, taking her time and holding the device so that both Alyssa and Juno can watch what she does, \" So, normally you'd scan in a wild pokémon when you see it, but, uh, but we didn't do that this time. So instead we can, uh, we can manually search the name... \" She types in 'Shroomish', bringing up a silhouette in a vaguely mushroom shape, \" And then because, uh, because it's been caught in a pokéball, we just bring the sensor to the, uh, the top of the ball... \" Leah taps the top of the pokédex to the pokéball Juno is holding, a little 'ping' sounding from the device.\n\n\" And there we go! \" Leah smiles, showing the other two girls the pokédex screen, now displaying an image of Shroomish with some simple information on the pokémon.[/COLOR]\" She holds the pokédex for a little longer so that Juno can take a long look at the entry." }, { "author": "Hazuki", "message": "Juno leans in to read the entry on Alyssa's pokedex and her eyes go wide. \"I was kind of feeling the feeding on sunlight thing, but this says it has poisonous spores?\" She looks between the other girls. \"Do I have to be worried about it having it out of its Pokeball or what?\" \n \n Spoiler: A Pokedex Entry for context \nIt spouts poison spores from the top of its head. These spores cause pain all over if inhaled.\n " }, { "author": "tgva8889", "message": "Alyssa lets Leah take charge of the Pokedex, given that she's not totally confident in how to use it herself, and tries to follow along as Leah goes through the steps. She falls behind a couple times, but feeling like this is for Juno and not for her, she doesn't say anything and tries to figure it out as they go rather than bothering to ask.\n\nOnce they get to the entry, Alyssa's eyes go wide. \"Oh, that's really cool. Does this say what moves they can use?\" She looks over the Shroomish entry and considers Juno's concerns. \"A lot of Grass Pokemon can use Poison moves, so I guess that makes sense. But hopefully if you don't upset or surprise it, your Pokemon won't try to hurt you too bad?\" " }, { "author": "Comissar", "message": "Leah shakes her head quickly at Juno's alarm, \" Oh! No, no it's ok! Saura's actually a, uh, a poison-type. Almost all, uh, all Kanto grass-types are. \" She releases Saura from her pokéball, crouching down beside the Bulbasaur and giving her neck a scritch as she continues, \" That doesn't make them any more or, uh, or less dangerous than other pokémon. You've just gotta, y'know, treat your pokémon well. \"" }, { "author": "Hazuki", "message": " \"Gonna have to look where I'm going so I don't step on it. Got it,\" Juno replies to Alyssa, who does manage to spot a list of this Shroomish's likely moves appear on the screen. They include Absorb, Tackle, Stun Spore, Leech Seed, and Bullet Seed, the latter of which Alyssa knows to be a rare move, especially among unevolved Pokemon.\n\nSaura, who's still a little hurt from being hit with a super-effective move, lets out a soft, comforted cry as Leah scritches her.\n\n \"Huh, okay...\" Juno's eyes flick to the Bulbasaur. \"It says it feeds on sunlight, so that's great. Do I have to wash it, too? It doesn't say anywhere here, but they don't take baths in the forest, do they...?\" " }, { "author": "tgva8889", "message": "Alyssa scans the entry, reading about Shroomish and its moves. \"Oh, wow, I don't think I've ever seen that one before. Wonder if I could...\" She looks over at Juno as she looks at Saura, then looks back to the entry. \"Hmm, maybe.\" \n\nShe lets Juno hold the Pokedex for a while as she walks over to Saura, bending down to give her some nice pats and pets. Smiling, she leans down to Saura's eye level. \"Thanks for all your help, Saura. Sorry you got hurt.\" \n\nAs Juno asks about proper Pokemon care, Alyssa looks thoughtful before meeting Juno's gaze with a smile. \"If you don't mind dirt and stuff everywhere. You might need to keep some dirt off of it since it gets food from the sun?\" She looks at Leah for confirmation." }, { "author": "Comissar", "message": "Leah shrugs, turning her attention more fully to Saura as she responds, \" It'd probably enjoy having, uh, having a shower, like from a watering can maybe..? But a, uh, a full on bath would be something to, uh, to work up to. I think. \"" }, { "author": "Hazuki", "message": "Saura responds appreciatively to the pats, leaning into the hand that pets her.\n\n \"Does it have to be muddy to get sunpower? I thought I could just, put it by the window or on the roof maybe?\" Juno asks." }, { "author": "tgva8889", "message": " \"I think it probably needs to be clean to get more sun?\" Alyssa looks over at Leah again for clarification, as she's almost entirely guessing at this point." }, { "author": "Comissar", "message": "Leah shakes her head, \" I mean, it, uh, it might enjoy being in soil sometimes, but mostly I think it should just enjoy being somewhere bright. \"" }, { "author": "Hazuki", "message": " \"Okay.\" Juno frowns at the Pokeball for a moment, then looks around them, at the foliage that surrounds the trio and the dirt path they took to get here. \"So, uh. What now?\" \n\nMaggie seems to have found her own answer to that question, as a berry hanging overhead is plucked by pink energy and floats down into her hands." }, { "author": "Comissar", "message": "Leah shrugs, \" That's, uh, that's kind've up to you guys. If you wanted, we could, uh, we could go looking for more pokémon. I'm also good to, uh, to just hang out more. \" She turns her attention down to Saura, \" We should, uh, we should probably look at patching up our pokémon before anything else, though. Saura took, uh, took some bad hits. \"" }, { "author": "tgva8889", "message": "Alyssa smiles as Maggie pulls down the berry. \"Be careful you don't eat too many of those!\" She looks around for where Maggie pulled it from, to see if there are any more easy to reach ones.\n\nAt Leah's comment on Saura's health, Alyssa leans down next to Saura to check her condition. \"If Saura's too hurt, we may want to bring her back to town, at least. Unless any of the things around here could help her?\" " }, { "author": "Hazuki", "message": " \"I don't know if I can do any more Pokemon battling today,\" Juno says and Saura agrees with a faint cry, despite how much she's appreciating the attention.\n\nAlyssa does spot that there are a few berries that could be reached with some shoulder-riding or further use of Maggie's telekinesis, and Leah notices that there are even a couple that would help restore Saura to fighting (Or at least not-hurting) shape!" }, { "author": "tgva8889", "message": " \"Yeah, I uh, me neither. We should probably go back soon so we don't have to battle anymore.\" She looks over at Leah and then points out a few of the berries she spied in the tree. \"Will any of those help Saura? I'm worried if Saura's hurt, it might take us longer to get back to town.\" " }, { "author": "Comissar", "message": "Leah nods, the consensus extremely clear. At Alyssa's prompt, she looks up to examine the assorted berries nearby. \" Yeah. The, uh, the ones just up there..? \" She points up to a cluster of slightly unusually shaped berries, \" Those have some, uh, some medicinal properties. \" She looks over to Maggie, \" Could, uh, could you bend the branch down so we can pick some..? Or, uh, or if you think you can, could you pick a handful of those berries for us..? \"" }, { "author": "Hazuki", "message": "Maggie glances over at Leah and considers her for one long moment. Then she looks at Alyssa, then at the branch, and there's a shimmer in the air seconds before it's ensorcelled and bends down with a purple aura, putting about five ripe berries within reach of the girls.\n\n \"...that's pretty useful. I should have battled with her and saved Saura the trouble, huh?\" Juno says." }, { "author": "Comissar", "message": "Leah reaches out and collects the floating berries, giving Maggie a grateful smile, \" Thanks Maggie! \" Leaning down to offer them out to Saura, she looks up to Juno, \" Maggie's not, uh, not been in a pokémon battle with us yet. Sometimes that's a, uh, a factor as well. But, umm, typing matters too, you're right. \" She turns her attention back to Saura, \" It's, uh, it's probably something I should've taken into account more for Saura. \"" }, { "author": "tgva8889", "message": "Alyssa pats Maggie. \"Thanks for your help, Maggie.\" \n\nShe looks over at Juno, nodding with Leah's assessment. \"I'm not sure Maggie would have wanted to fight there. She hasn't really battled much. But you could certainly ask her.\" At that she looks down at Maggie, questioningly. \"How's Saura doing?\" " }, { "author": "Hazuki", "message": "Saura quite happily starts munching the berries out of Leah's hand, making a little confirming cry at Leah's last comment. It seems like she should be fine soon enough.\n\nMaggie, suddenly the center of attention, makes a thoughtful expression and then mimics grabbing a pot and shifting her shoulders like she's running. A very familiar sight to both girls.\n\n \"Wait, really?\" juno asks, glancing between the girls. \"But she's evolved, isn't she? I'm sure I've seen a smaller one...and don't Pokemon have to fight to evolve?\" " }, { "author": "tgva8889", "message": "Alyssa shrugs. \"I dunno? I think they just have to get experience, but I dunno how much fighting you have to do to get that. I mean, I haven't fought that much but I feel like I have a lot of experience.\" She smiles at her slight joke, then looks down at Maggie as she makes her motions. \"I guess maybe you had to fight to get some food when you were on your own, huh?\" " }, { "author": "Hazuki", "message": " \"Like...how do...\" Juno begins, then shakes her head. \"I don't know enough about this to even guess about.\" \n\nMaggie stares up at Alyssa, then reaches out and boops her nose." }, { "author": "Comissar", "message": "Leah gives a shrug, \" Well, uh, we don't know how long Maggie was, uh, was on her own before we came across her. \" She turns to Maggie with a questioning look, \" Did you have to fight much before we met..? \"" }, { "author": "Hazuki", "message": "There's a moment of silence from Maggie, then the berry that Saura's eating is suddenly snatched from Leah's hand with a purple glowand into the air. Saura frowns up at it, then over at the Psychic Pokemon, who makes sure to waggle it in Leah's face before it lowers back into her hand. Saura gives a firm nod as her food is returned and resumes her eating.\n\n \"So she stole things?\" Juno guesses." }, { "author": "tgva8889", "message": "Alyssa giggles at Maggie's boop, watching with understanding as she steals the berry out of Leah's hand. She squeezes Maggie affectionately, smiling. \"I'm glad you don't have to do that anymore.\" " }, { "author": "Hazuki", "message": "The walk back to Diwyneb is made much easier thanks to the presence of some delicious berries! For the Pokemon, at least. Leah, Alyssa, and Juno still have to trudge along the path with Athe keeping an eye out for any troubles from their slightly-elevated position. The sun doesn't let up once they get within sight of the town again, still morning, still hot, and now there are plenty of people moving through the gate to remind the girls, and everyone in earshot with \"Whew, that sun's not letting up!\", \"I'll be glad when it's colder\", and \"I can't stand this heat!\".\n\nThey do see a few people with particularly helpful Pokemon, such as one person who has a Murkrow flapping atop their head to provide them with a breeze. A few teenagers have gathered around someone wearing very Lancer Town garb, whose Staryu slowly spins, sprinkling them with cool water. There's even one trainer, being given some berth, who seems to have a chilling, ghostly aura emanating from under their cloak.\n\nThe shelter of their inn is, fortunately, just inside the gate.\n\n\"I'll get this thing home, then shower, and then I'll have to go to work. If I have time for a shower. I really hope i do... okay, bye!\" is Juno's farewell to the pair as she darts off.\n\nThey just manage to step inside when another familiar face presents itself, in the form of the would-be warrior Utha, her sling more visible now as her silk robe has been left behind for a simple silk sleeveless top, exposing her biceps, and light, loose pants. She sits on the lobby floor with her Espurr, who Alyssa recognizes, on her lap. Both seem to be meditating, although curiously two bowls of ice cream hover beside them, ensconced in pink energy.\n\nMaggie points at the bowls, then to Alyssa, as though to ask \"for me?\"\n\nSaura didn't much mind the sun, in fact her leaves seem particularly vibrant, but her little legs are grateful for the reprieve as she flops down on the floor." }, { "author": "Comissar", "message": "Leah finds herself in good spirits on the walk back, though the heat on the walk keeps her from being particularly talkative. Her comments mostly reserved for giving Juno positivity over her successes and talking about how she was looking forward to the cooler weather of the evening. Once within the town's walls again she gives Juno a farewell wave, calling out \" Bye! Hope you're shift's a good one! \"\n\nDropping into a crouch beside Saura once within the inn itself, she smiles and gives her Bulbasaur some scritches behind her neck. \" I'm glad you're enjoying the weather at least, great for sunbathing for you! \"" }, { "author": "tgva8889", "message": "Alyssa huffs and puffs as they walk, trying to hold her tongue on complaining about the heat for the thousandth time, instead focusing on keeping track of Athe and Maggie as she walks. Fortunately neither of them seem to be suffering as much as she is, which lightens her thoughts a bit.\n\nOnce they reach the gate, she smiles at the people exclaiming about the heat. \"Oh it's not just me.\" \n\nAs Juno leaves, Alyssa waves. \"Take care! Both of you! Let us know if we can help with anything!\" She doesn't wait too long before heading inside, though, desperate to get out of the heat.\n\nStepping inside, Alyssa is surprised to find Utha waiting for them. She starts to say something, but notices the Espurr and pauses. Maggie's insistance draws her attention toward the floating ice creams and she shakes her head. \"We better ask them first. Would be not nice to take them if they're not meant for us. They might want them or something.\" Staring at the Espurr in Utha's lap, she slightly tightens her grip on Maggie. \"Maybe we could, uh, come back later.\" She glances back at Leah and then back at Utha." }, { "author": "Hazuki", "message": "Despite her current beflopped nature, Saura tilts her head to get a better angle for Leah's scritchings. She lets out an approving cry and her sprout ruffles just a little with the attention.\n\nA single one of Utha's eyes opens when Alyssa speaks, along with her Espurr's. \"Alyssa!\" she says, a smile coming to her face as the other eye follows and she lays eyes on the gathering before her. \"You're here! Both of you,\" she says, as she plants her good arm on the floor and rises with the strength of her legs. \"I noticed the heat as I rose for training and I thought, why, I'll buy some ice cream for everyone to enjoy once Alyssa and her girlfriend were awake. But I arrived and the innkeep, she told me you'd already left!\" She shakes her head. \"But here you are, safe and sound, and the ice cream should still be coo. I'm afraid I couldn't wait to eat mine, but..\" she trails off, nudges the Espurr with her toe, and the two bowls begin to float, one to each of the girls. \"So! What have you two been up to?\" \n\nThe Espurr stares at Alyssa as it hovers the bowl towards her, eyes unblinking." }, { "author": "Comissar", "message": "Leah looks up at Utha with some surprise. \" Oh! \" She smiles as she rises from her crouch to accept the floating ice cream, \" That's, uh, that's kind of you! Thanks, Utha. \"\n\nShe takes a moment to locate a free table, seating herself at it so that she could keep facing Alyssa and Utha. \" We were, uh, we were out helping another girl from Kanto catch her first pokémon. \" She takes a spoonfull of the icecream before continuing, \" She, uh, she runs a food stand, you might've seen her around before? \"" }, { "author": "tgva8889", "message": "Alyssa takes the ice cream out of the air as it comes within her reach. \"Uh, thanks, Utha. And thank you too,\" she aims at the Espurr. She moves to a nearby seat across from Leah and puts Maggie down, offering her a bit as she eats some herself, savoring the cool temperature on her tongue contrasting with the overwhelming heat she had just recently been experiencing full force.\n\nShe nods along with Leah's explanation, adding, \"She caught a grass-type! What was it called? Uh, Shroomish I think? Oh, I should have sketched it.\" Her eyes draw to her bag, her face unconsciously turning to a bit of a scowl." }, { "author": "Hazuki", "message": "The icecream does prove to be cold, like it has just been bought, and is an inoffensive vanilla flavor.\n\n \"Oh!\" Utha smiles. \"Are you referring to that curious Kantonese girl who does the poses? That was very kind of you.\" She then turns her gaze on Alyssa, as Maggie hovers the bit of ice cream she's allowed into her mouth. The Pokemon freezes momentarily, clearly not expecting the coldness, but powers through. \"Shroomish, I'm familiar with Shroomish. A very blobby little thing, but it evolves into quite the fighter.\" " }, { "author": "tgva8889", "message": "Alyssa nods back to Utha, pausing and swallowing before she responds. \"Yeah. She's a friend so we wanted to help her out.\" She smiles at Maggie as she enjoys her ice cream, then looks back at Utha. \"Oh, Shroomish evolves? I didn't know that. Wonder if it learns any unique moves.\" " }, { "author": "Hazuki", "message": " \"I believe it does have a signature move! I can't quite remember which, but it was definitely more of a Grass type move than anything else...\" Utha ponders, then suddenly moves her good arm like she's going to clap her hands together, but can't. So she points a little at Alyssa instead. \"Have you uncovered any good moves recently? Any sketches you can share? You know I love your art.\" " }, { "author": "Comissar", "message": "Leah finds herself a little unsure of how to respond to Utha, both to her description of Juno and the direction her thoughts go on Shroomish. Perhaps understandably, the mercenary-in-training seemed far more focused on the combat applications of the pokémon. \" Well, uh, we mostly helped her catch it for, uh, for companionship... \" Leah sat back a little in her chair, rubbing at one arm." }, { "author": "Hazuki", "message": " \"Companionship, huh...\" Utha ponders aloud, nodding as she does so. \"Did you go to find that one in particular? I don't know whether I'd choose a Shroomish, myself...\" " }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n \"I believe it does have a signature move! I can't quite remember which, but it was definitely more of a Grass type move than anything else...\" Utha ponders, then suddenly moves her good arm like she's going to clap her hands together, but can't. So she points a little at Alyssa instead. \"Have you uncovered any good moves recently? Any sketches you can share? You know I love your art.\" \n \n\nAlyssa looks down into her bowl. \"I, uh, I haven't done much art lately. Not been, uh, really inspired.\" Turning towards Utha, she smiles, a bit too wide and a bit too strained. \"It's fine, though. I'm sure I'll get back into it soon.\" " }, { "author": "Hazuki", "message": "Utha stares at Alyssa for a couple of moments. \"Then what you need is inspiration. Are there not a couple of trainers in town, prepared to face Lady Diwyneb? Surely a battle so grand would get your fingers itching for the pencil?\" " }, { "author": "Comissar", "message": "Leah perks up at Utha's question, \" Oh! Sass will be prepping for that for sure. Maybe we could ask her if she'd mind you sketching? \"" }, { "author": "tgva8889", "message": "Alyssa looks between her friends and turns a bit red, laughing nervously. \"Um, I don't know about that. I feel like Sass doesn't like me very much.\" " }, { "author": "Hazuki", "message": "Utha does a double take at Alyssa. \"Huh? What? Why would anyone not like you? You're wonderful!\" " }, { "author": "Comissar", "message": "Leah nods her agreement with Utha, \" Yeah. I think, uh, I think you're selling yourself short there. Besides, Sass is gonna want to be fighting Lady Diwyneb no matter what, I'm sure she won't mind you sketching on the sidelines. \"" }, { "author": "tgva8889", "message": " \"If you say so.\" Alyssa takes a moment to enjoy another cold mouthful of ice cream before she looks back at Leah. \"Is Sass gonna be able to do the challenge? She was still training before.\" " }, { "author": "Hazuki", "message": " \"I think you can challenge with minimal notice, but...I admit I haven't spoken to many new trainers.\" " }, { "author": "Comissar", "message": "\" She's strong, she's already won a few times, right..? \" Leah tilts her head, \" If, uh, if she doesn't feel like she's ready yet, maybe we can see about finding her a training partner first..? So that she can gear up and get more ready..? \"" }, { "author": "tgva8889", "message": " \"I, uh, I hope so.\" Alyssa looks at Leah, then looks back at at her ice cream. She pushes it around a bit in the bowl, the dessert having melted enough that it moves on a small puddle of itself. \"We did try to help a bit, but, uh, I dunno how much she wants my help again.\" " }, { "author": "Hazuki", "message": "Maggie points at the last bit of ice cream in the bowl that she can't help but notice has not been eaten yet.\n\n \"Well, perhaps mine might be welcomed?\" Utha suggests. \"I don't want to speak too highly of myself, but I am somewhat adept when I'm not injured. Although I may need to be informed of the rules for the challenge; I'm afraid I haven't kept up with them myself and one wouldn't want to advise her to kick Lady Diwyneb in the shins.\" " }, { "author": "Comissar", "message": "Leah nods her agreement at the suggestion, \" If, uh, if you're happy to help, I think Sass would benefit from that. It's, uh, it's just a straight pokémon battle that she'll be doing. Uh, one at a time, usually until someone's run out of pokémon, but sometimes it'll be a first to however many knockouts instead. \" She grins, \" Sass is good, she's already won against Lord Bastille. \"" }, { "author": "tgva8889", "message": "Alyssa looks over at Maggie, smiles, and pushes the bowl to her.\n\n \"Maybe you could help her. I think she can be a bit, um, not sure the word, but uh, I dunno how she'd feel about you helping exactly on the outside but I think it would help to have someone who knows a bit more about battling help.\" " }, { "author": "Hazuki", "message": "Maggie gratefully picks up the spoon via her ample psychic energy and uses it to scoop up the last of the ice cream.\n\n \"Lord Bastille? Well, that's rather impressive! Did she come straight here from Bastille Town?\" Utha asks, then smiles at Alyssa's description. \"A little...academic and respectful to older girls?\" she suggests with a little amusement in her voice." }, { "author": "Comissar", "message": "Leah nods, \" Yeah, it was a, uh, a really cool battle to watch. I think she took a different route here to the one we took, we went through, uh, through Thundercrag and we didn't see her there. \" She follows Utha's glance to Alyssa, then looks back to the mercenary, \" She, uh, she's pretty strong willed. I think she's willing to, uh, to do what it takes to win, though. She was doing some research when we met her here. \"" }, { "author": "Hazuki", "message": " \"That does bode well,\" Utha muses aloud. \"then it seems the only problem is finding her and presenting this proposition! Where might we find her?\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Maggie, watching her enjoy the remaining ice cream. \"Glad you like it.\" \n\nHaving missed a bit of the conversation, Alyssa looks over at Leah, then back at Utha as she catches up. \"Oh, um, I don't know. It's been a couple of days since I last saw her, I think?\" " }, { "author": "Hazuki", "message": " \"Hmm...\" Utha scratches her neck. \"She's a foreigner, isn't she? So she'll be at one of these inns.\" " }, { "author": "Comissar", "message": "Leah shakes her head, \" No, she's, uh, she's from Sorland Town. She has been staying at an inn with another girl, Nika. Either of them might be there, Sass might be at the library, and Nika might be at the, uh, the pokécenter? \" She shrugs, \" If we can't find Sass immediately, if we find Nika we should be able to find her fairly quickly. \"" }, { "author": "Hazuki", "message": " \"Oh. Oh, well, yes, that makes sense, but the inns are full of foreigners, so I wasn't entirely wrong!\" Utha says with a little flustered smile. \"If it's the center or the library...well, every trainer is going to have to visit the center sooner or later.\" " }, { "author": "Comissar", "message": "Leah gives a non-committal shrug at Utha's assertion of still being somewhat correct, then nods at the suggestion of heading to the pokécenter. \" Starting at the Center sounds good to me, at worst we can ask the Nurse where Nika is and, uh, and work from there. \"" }, { "author": "tgva8889", "message": "Alyssa nods. \"That sounds good. And, uh, I suppose if not we could try Nika's room after?\" " }, { "author": "Hazuki", "message": "With their destination decided, the girls and Utha set out to the streets. Maggie insists on being carried, while Utha's Espurr toddles alongside its trainer, easily able to keep up despite its stubby legs. Saura walks along too, with the streets a little emptier than usual thanks to lunchtime not quite having arrived. As they walk, Utha is quite happy to fill the air with conversation about her journey to Diwyneb Town and the things she's been doing despite her injured arm. She's also quite interested in how the girls spent their morning, and the encounter with the behatted berry-gobbler.\n\nThe Pokecenter is fortunately easy to find, and provides a nice place for Saura to be tended to should the Bulbasaur be sore. The Nurse in attendance is familiar, not least because the girls spot Nika sitting on a table in the space behind her, surrounded by tools, pieces, and what seem to be a couple of half-crafted Pokeballs that the blonde craftsgirl is fiddling with." }, { "author": "Comissar", "message": "Leah's happy to carry Maggie as the group head to the Pokécenter, mostly letting Utha and Alyssa carry the conversation and only adding the occassional comment as they walk. On entering the Pokécenter, Leah heads over to the Nurse on duty with Saura in tow. She breaks into a smile as she recognises Nika behind the nurse. Once close enough to the desk she offers the nurse a wave with her free hand, \" Hi, umm, would you mind checking over my Bulbasaur? We were doing some training out in the woods and she could use some attention..? \" Leaning slightly to the side, she then adds, \" Hi Nika! It's good to see you again! \"" }, { "author": "Hazuki", "message": " \"Of course! Let's take a look at this little lady...\" The Nurse says as she strolls around her table so she can crouch down in front of Saura and look her over. Saura is quite happy to submit herself to the examination and the nurse's gentle ministration.\n\n \"Hey! Leah!\" Nikka perks up, then scrambles for something around her and retrieves what looks like the top half of a familair Kanto premier ball. \"Look what I got! That's the kind of thing you have back home, right?\" " }, { "author": "tgva8889", "message": "Alyssa is glad to let Leah carry Maggie for a time, chatting with Utha with surprising ease, oohing and aahing at appropriate moments and sharing the story of their morning as they walk.\n\nShe waves at Nika as she looks up, smiling. \"Hi Nika!\" Looking over the table, she examines Nika's work for a moment before pointing at the Pokeball part in her hand. \"That looks like a Pokeball, but it looks a bit different?\" " }, { "author": "Hazuki", "message": " \"It's one of the foreigner type ones!\" Nika informs Alyssa with half a grin, as she points the half-shell towards her. \"Some of the foreigners doing the challenge come by, they've got broken ones, or spare ones, and I tell them I make Pokeballs and they're like 'here you go'!\" " }, { "author": "Comissar", "message": "Leah shifts Maggie a little to a more comfortable position as she moves around to the side of the desk to get a better look at Nika's work, though politely staying out from behind it so as not to get in the way. \" Very cool! Yeah, those're promotional pokéballs that, uh, that the mart's sometimes would give out. \" She grins, a questioning note in her voice, \" How're you finding it..? Compared to, uh, to Londo balls, that is. \"" }, { "author": "Hazuki", "message": "Maggie has spent much of the time in Leah's arm being still, not objecting but clearly not used to a non-Alyssa cuddle situation. The current situation is no different, save for her peering around Leah to watch the nurse tending to Saura.\n\nNika makes a thoughtful expression at Leah's question. \"When it's complete, you know, not all in bits, it's like...zap! Instead of ours, which are more like poof, you know? And there are all these little things that do things that...they're the same, but not? I can figure out what they do, but they're different, like...\" She taps the half-ball on the side of her head. \"The difference between a boot and a sandal? Laces against straps and slipping in instead of wrapping around, but both shoes.\" " }, { "author": "Comissar", "message": "Leah nods, \" Yeah. It, uh, it took me a while to get used to the way Londo pokéballs work, it seemed so strange given how the, uh, the ones I'm used to work. I, uh, I might be able to introduce you to some people who work at, uh, at Silph Co. at some point if you were, uh, were interested..? Or Devon, too..? \" Leah gives a one-shouldered shrug, \" Could give you a chance to, uh, to speak with someone in pokéball design? \"" }, { "author": "tgva8889", "message": "Alyssa nods along with Nika's description. \"I think that makes sense? I'm not really great with technology but it certainly looks like it matches what you said.\" She observes the design from afar, examining the design of the unique half-ball. \"Have you gotten any working already?\" " }, { "author": "Hazuki", "message": " \"Wait, really?\" Nika asks Leah, her green eyes widening. \"How does...how would you do that? Are there any around here?\" Her gaze flicks to Alyssa. \"Well, I mean...I sort of can. I can put the bits together that are in there, but I couldn't make one by myself, not like our ones. They make them with machines, like the things that keep track of all the Pokemon and they're really complicated.\" " }, { "author": "tgva8889", "message": " \"Wow, really?\" Alyssa looks at Leah for confirmation. \"All of ours don't do that.\" " }, { "author": "Hazuki", "message": "Nika nods, though she isn't who's being looked to for confirmation.\n\n \"You should be perfectly well now,\" the Nurse informs Saura with a smile. The little green Pokemon lets out a happy cry and immediately begins waddling back over to Leah." }, { "author": "Comissar", "message": "Leah gives a shrug and shake of her head, \" I mean, uh, my parents both work for, uh, for Silph Co., and my Dad's at Whitebeam. Umm, we were gonna be heading there at, uh, at some point so you and, uh, and Sass could come too. And the, uh, the Professor works with Devon and I work for her , so I might be able to, uh, to get in the door with Devon that way..? \" She gives another shrug, \" It does, uh, it does mean having to move from here though and I know you, uh, you might not want to. It's your call. \"\n\nShe glances over to Alyssa at her question and nods her confirmation, \" Yeah, they're made in factories. There's a lot of varieties and a lot of demand so, uh, so there's a lot of resources invested in, uh, in making them. \"\n\nLeah turns as she hears Saura's check up is done, adjusting Maggie a little so that she can crouch down without overbalancing. Reaching out to scritch Saura's neck she grins at her Bulbasaur, \" Glad you're feeling better! \"" }, { "author": "Hazuki", "message": "Saura happily leans into the scratches and lets out a determined cry once Leah's finishes with them.\n\n \"You know sooo many people!\" Nika says, staring at the pair of girls. \"Devon and Silph and the Professor... \" She scratches her chin, her gaze drifting to the Nurse, who is returning her supplies to their place. \"I don't know if I'd be able to go soon...but maybe? The message things, how do they work? I'd like to to be able to message this cute girl I met ,\" she says in a sing-song voice. The Nurse's cheeks turn a little pink." }, { "author": "tgva8889", "message": " \"Oh, that's cool. There's other kinds of Pokeballs? I wonder what they look like...\" Alyssa thinks for a moment, then takes out her pad and starts sketching something as she sits next to Nika at the table, leaning her pad against the table as she draws.\n\nAfter a moment of drawing and trying to follow the conversation, she looks up. \"Oh, right. We were kinda looking for Sass, right?\" " }, { "author": "Comissar", "message": "Leah gives an embarrassed grin at Nika's awe, then can't help glancing over to the Nurse with a smile as she teases her. Turning her attention back to Nika, she responds \" I can show you, they're, uh, they're pretty easy. And yeah, there's no rush. I can, uh, I can give you my contact details too. That way you can hang around longer than, uh, than we do if you want and we can meet up again later. \"\n\nGlancing to Alyssa, Leah nods, \" Ah, yeah, I don't suppose you've, uh, you've seen her recently Nika..? \"" }, { "author": "Hazuki", "message": "Nika nods along with Leah's statement, raising no objections at all to Alyssa leaning up against her table, then her expression falls a little when Sass is mentioned.\n\n \"Uhhh, yeah, we saw her. She came in for healing, and said that she's going to train real hard all day, then get healed and challenge Lady Diwyneb right away,\" Nika explains. \"Then she stomped off.\" " }, { "author": "Comissar", "message": "Leah's expression falls in sympathy with Nika's. \" She's, uh, she's been headstrong for as long as I've known her... Umm... Sorry if, uh, if I'm presuming but, uh, but are you ok..? \"" }, { "author": "tgva8889", "message": "Alyssa catches the change in mood, but doesn't intervene for the moment, instead continuing to sketch something, looking over at the Pokeball pieces on the table every so often." }, { "author": "Hazuki", "message": " \"Mmm...\" Nika shrugs, idly fiddling with a few parts as she thinks. \"I like how passionate she is. But not when it's about something like this. When she's talking about battling Pokemon, it's good, like nothing can stop her. But if you can't stop her being angry at you, it feels bad.\" " }, { "author": "Comissar", "message": "Leah sighs and nods, \" Yeah, uh, I can, uh, I can relate to that. I'm kinda worried that, uh, that she's just gonna blow up at me again but, uh, but I still want to try and smooth things over. \"" }, { "author": "Hazuki", "message": " \"Mmm...I guess you can hang out here until she comes back?\" Nika suggests, rolling a small part between her fingers. \"She has to get her Pokemon healed and she's not the kind of person who'll leave them here for long.\" " }, { "author": "Comissar", "message": "Leah nods, \" Yeah, ok, that sounds like a plan. If, uh, if that's ok with you two..? \" She turns to Alyssa and Utha, \" I don't know how long she'll be so, uh, so if you wanted to go do something else I can, uh, I can come find you with Sass if you let me know where you're going..? \"" }, { "author": "Hazuki", "message": "Utha, who has politely remained out of the conversation about a stranger, makes a thinking noise as she cradles her Espurr in her uninjured arm. \"She sounds like quite an energetic person. Would she stay here long enough for you to find us? I've become quite used to staying in the domains of healers, so a sit down and a conversation wouldn't be unwelcome at all.\" " }, { "author": "tgva8889", "message": "Not looking up from her pad, Alyssa says \"I don't mind waiting here.\" Then she looks up at Leah. \"Though I think it might be good for us to stay together if you're going to look for her. I, uh, don't think looking for her is gonna be good though. If she's still angry she probably won't stop for you.\" " }, { "author": "Comissar", "message": "Leah lets out a breath and nods, \" Yeah, ok, waiting here works. \" She turns back to Nika, \" I, uh, I can try and answer any questions about tech you have while we ait if you want..? \"" }, { "author": "Hazuki", "message": "What follows is a series of tech questions that come with questions, and between the answers a couple more questions slip in. Almost all of them are from Nika, who listens diligently, apparently even forgetting the tech parts that sit around her as she does. Utha finds a comfortable spot to sit with her Espurr and chat with Alyssa, while Maggie does her best to get into Alyssa's arms and Saura chills out in the vicinity of the Nurse, who does her job of tending to the trainers and labour Pokemon who come in for minor treatments.\n\nAnd then! The door of the center opens. Sass is already walking in, a bruised but confident Yrael stalking alongside her. She's all of two steps in when she sees not just Nika and the Nurse, but Leah, Alyssa, and their Pokemon all standing there. Her steps slow as a scowl comes to her face, but don't stop even when she reaches the Nurse and places her Pokeballs on the table. Silently." }, { "author": "Comissar", "message": "Leah does her best to answer Nika's questions, leaning toward honesty when she doesn't have an answer or is uncertain on the details, but overall happy to engage with her. She ends up losing track of time within the conversation, the arrival of Sass bringing her back to the room. She feels an unexpectedly strong twist of emotion in her chest as Sass breaks into a scowl. Her plan to simply offer Utha's help suddenly felt half-baked. She closes her eyes for a moment and forces herself to turn and face Sass as the young girl approaches the Nurse, doing her best to recall the advice the fortuneteller gave her as she did.\n\n\" Sass... \" Leah found her words failing her in the face of her own welling emotions and Sass' clear irritation at finding everyone at the pokécenter. Clenching her fist, she forces the words out, \" I... I-I want to see you win, Sass. I want to help you get to, uh, to get to your goal. Alyssa has, uh, has a friend who's offered to help train you. \" She hesitates, words catching a moment, then continues, \" I-If you, uh... I-If you don't want the help, that's fine. I... I just don't want you to keep hating me. \"" }, { "author": "Hazuki", "message": "Leah feels Saura sitting right next to her, the little green Pokemon's head butting comfortingly against her calf.\n\nWhen Leah starts speaking, Sass' eyes latch on to her. They stay there even when Utha is mentioned, hard as steel. But when she says the final thing, there's a moment where they break, shooting to the floor, to Yrael, then back to Leah with a softened scowl and a purse to her lips.\n\n \"I don't...\" Her scratchy voice falters for a second as the Nurse pointedly goes about healing her Pokemon. \" Hate you. You're just...it's...\" Her hand clenches into a fist. \"It's annoying. The stuff. With my brother and then you and Alyssa and then Nika and that girl! Everyone keeps going to do that stuff, the kissing stuff.\" Her voice isn't angry, but frustratated." }, { "author": "Comissar", "message": "Leah's expression falls as she finds herself unsure of what to say to Sass. Saura's encouraging presence helps her to try anyway, \" I... I'm not, uh, not going to leave you unless you want me to. I, uh, I also don't want to, uh, to leave Alyssa, though. \" She rubs behind her neck, glancing over at Nika, then back to Sass, \" I, uh, I don't want to choose between supporting you and, uh, and travelling with Alyssa. I... I don't want to, uh, to speak for Nika, but, uh, but I don't think she wants to choose either. \"" }, { "author": "Hazuki", "message": "Nika shakes her head in agreement with Leah, slipping off of the table she'd been perched on. \"I think you're great! And you're only gonna get better!\" \n \"I-I think so, too,\" the Nurse adds quietly. \"I don't know you well, but Nika says how amazing you are. And Yrael...\" Her head, straining under the pressure of eye contact, drifts to the Sylveon by Sass' feet, ears perked . \"Yrael proves it. It takes love to raise a Sylveon. A-And that love hasn't stopped you from wanting to keep your friends...\" \n\nThe stubborn set of Sass' jaw softens as her gaze flicks between the girls gathered before her. She makes a noise halfway between a grunt and a thinking noise. \"If you still want to spend time with and support me and stuff, how do I know that? You might just be saying it!\" " }, { "author": "tgva8889", "message": "Alyssa doesn't let Maggie into her arms for a bit, as she's busy drawing various designs for Pokeballs, some of which are completely unrealistic but a few of the simpler ones look nice (though she of course has no idea how to make any of them). After a bit she lets Maggie climb into her arms, figuring out how to sketch around her for a bit.\n\n \"We wouldn't be here waiting for you if we didn't want to support you.\" Alyssa sets her pad down on the table and, putting her arms around Maggie so she doesn't fall, stands and looks Sass in the eyes. \"There's a lot of other things we could be doing. But we wanted to be here, for you. We just want to help you.\" " }, { "author": "Hazuki", "message": "Sass goes through a fully-body pause that seems to stretch to the whole room.\n\n\n \"You can't just...say that,\" she mutters as she crouches down just enough to pet Yrael between the ears. \"I don't believe it unless you promise it's true. You have to promise.\" " }, { "author": "Comissar", "message": "Leah sighs, sitting herself on the ground next to Sass and leaning her back against the counter. \" I-I promise, Sass... You're an amazing trainer, I want to see what you can accomplish. And, uh, and I want to help you on that journey. \"" }, { "author": "Hazuki", "message": "Reluctance flickers across Sass' face, then she holds a fist out to the two girls, not making eye contact with either of them." }, { "author": "tgva8889", "message": "Alyssa looks at the fist, then Leah, not really sure what she's supposed to do in this situation." }, { "author": "Comissar", "message": "Leah glances to Alyssa, then back to Sass. She reaches out and bop's Sass' extended fist with her own." }, { "author": "tgva8889", "message": "Alyssa follow suit, bopping Sass's outstreached fist with her own." }, { "author": "Hazuki", "message": "Maggie also bumps Sass' fist.\n\nThen Nika does and the girl stands up properly again. \"Sorry, for...shouting...and getting angry...\" " }, { "author": "Comissar", "message": "Leah follows Sass' lead in pulling herself back up to her feet. She hesitates a moment, then pulls Sass into a hug, \" We're, uh, we're here for you if you'll let us be. \"" }, { "author": "Hazuki", "message": "Sass is paralyzed! She can't move! Then she recovers, and hugs Leah back with a little more strength than is typical for her size. \"Okay,\" she says, her voice slightly muffled by the hug." }, { "author": "tgva8889", "message": "Alyssa smiles, glad for Leah (and Sass), holding Maggie tightly. \"I understand how you feel. Thank you for saying sorry. I'm sorry if I made you feel like me or Leah was leaving you.\" " }, { "author": "Comissar", "message": "Leah gives Sass a final squeeze before stepping back and releasing her. With a soft smile, she asks, \" So, uh, you were getting ready for the league challenge, right..? Got, uh, got a plan? \"" }, { "author": "Hazuki", "message": "Sass takes a moment once the hug ends, but Leah's question makes her head snap up. \"Yes! We're gonna win!\" She curls her hand into a fist. \"But I can't rely on Yrael, 'cause Lady Diwyneb uses Poison and neither of us want to be knocked out!\" Yrael makes an affirmative cry. \"So I've been thinking about what to do without my ace! I've got a few techniques and a few Pokemon...\" " }, { "author": "Comissar", "message": "Leah smiles as Sass jumps into her strategising. She finds herself tuning out a little, memories of Sass dropping by the lab and getting excited about the prospect of getting her very own Eevee coming to the forefront instead. It was impressive seeing how far she'd come already in such a short space of time. \" Sounds like you're putting, uh, putting a lot of thought into it. \" She glances over to Utha, then back to Sass, \" Did, uh, did you want to chat with Utha for a bit? See if, uh, if she has any tips? \"" }, { "author": "Hazuki", "message": "Utha, having bene brought into the conversation at last, gives a little wave as Sass glances over to her.\n\n \"Okay. But, uh...\" Sass leans in a little to Leah. \"Um. I ran into Misru when I was training, Professor Hawthorne's sister. She was in the forest with a lady with tattoos. She said that she could help me with getting a good Pokemon, but I'd have to owe her a favor. I don't know if it's a good idea or not, since she didn't say what it was. But you know them better than me, right?\" " }, { "author": "Comissar", "message": "Leah's smile wilts away at Sass' new information. \" Oh! \" Rubbing behind her neck, Leah shifts in place, \" Last, uh, last I saw them, umm, Misru was, uh, was trying to help the tattoo'd lady with, uh, with a problem she, uh, she was having. \" She gives an uncomfortable shrug, \" I... I, uh, don't think Misru would ask you to do anything dangerous, but she was, uh, she was talking about breaking some rules last time I saw her. I'd, umm, I'd at least find out what the favour is before saying yes. \"" }, { "author": "Hazuki", "message": " \"Mm...okay. If you say I'd have to find out and she says she won't tell me then I won't do it. I, uh. I like you better than her,\" Sass says as she walks over to Utha proper, to discuss strategy and the like.\n\n \"So. You find yourself missing an ace, hmm? Let's see..\" Utha begins." }, { "author": "tgva8889", "message": "Alyssa looks over at Leah as she responds to Sass, her own thoughts turning. She nods when Sass gives her opinion. \"Sounds like a good idea. Don't wanna agree to something with Misru without knowing.\" \n\nWith Sass and Utha finally talking, Alyssa smiles and takes Leah's hand, giving it a squeeze. \"How are you? You okay?\" " }, { "author": "Comissar", "message": "Leah lets out a breath as Alyssa takes her hand, looking over to her with a wan smile, \" Yeah, uh, I think so. A bit drained I think. I'm, uh, I'm not sure what to do about Misru. \" She shrugs, looking back to Sass talking with Utha, \" I'll, uh, I'll figure that out another time, though. It's, uh, it's good to see Sass happy. \"" }, { "author": "Hazuki", "message": "With Sass occupied by Utha, a freshly-happy Nika in the same room as her girlfriend, and a few hours having passed since they shared some ice cream, the girls head out of the PokeCenter to grab some grub from a nearby street vendor. The weather has fortunately cooled down some, allowing the pair to purchase some sesame balls stuffed with bean paste that are perfectly edible by Pokemon, which is good, as the Alyssa-perched Maggie made grabby hands at them as soon as they were purchased and into the shade of one of the prefab homes of East Diwyneb Town." }, { "author": "Comissar", "message": "Leah splits one of the freshy purchased sesame balls, offering it out to Maggie as she walks with Alyssa. \" So, uh, do you think, uh, do you think Bibi would be willing to loan Ibib for the fight..? \" The offer of getting their guide to loan her pokémon to Sass had seemed simple enough, but now that they were moving to act on it, Leah was beginning to have doubts on it, \" They, uh, they seem pretty close and Bibi's already done a lot for us, it, uh, it seems cheeky to ask. \"" }, { "author": "tgva8889", "message": "Alyssa enjoys both the lowering temperature and the shade, sighing in relief as they stand in the cooler darkness and enjoy their food. With Leah offering Maggie some of hers, Alyssa doesn't do the same, letting Maggie finish up one first before she offers any of her own. She looks up at Leah at her question, then looks out into the street, her thoughts moving. \"I think she might mind. Even though I did offer, I would feel a bit worried if Maggie were to do the battle.\" She looks down the Gothorita enjoying her food. \"But even if she's not comfortable with it, she might have an idea of where we could help Sass find some other help. So talking to her would probably be good.\" Though the words she's saying suggest otherwise, Alyssa's voice shakes as she herself reconsiders." }, { "author": "Comissar", "message": "Leah nods, more confidence in her voice than there was in Alyssa's, \" Hopefully she says yes, though. \"\n\nShe turns her attention forward, heading toward the place Bibi was currently staying at." }, { "author": "Hazuki", "message": "Maggie gratefully takes the additional sesame balls Alyssa offers, nomming them as they float in front of her head in a telekinetic sheen.\n\nIt is not terribly difficult to find Bibi again, considering her size and the inn they're all staying at. They find the woman sitting in the shade just outside of the inn, Ibib on her head as a similarly-huge Mudsdale lays beside her. The woman brushes its coat with...a brush." }, { "author": "Comissar", "message": "Leah raises her hand in greeting as they approach their guide. \" Hi Bibi! \" Her attention is drawn to the Mudsdale, the pokémon's sheer size making it hard not to take a moment to appreciate it, \" Is, uh, is the Mudsdale yours? I don't remember seeing you with it before..? \"" }, { "author": "tgva8889", "message": "Alyssa stands a bit further back, her eyes on Ibib the entire time. She swallows sharply and then moves forward to stand next to Leah and offer her support.\n\nLeah's comment draws her attention away and she looks at the Mudsdale. Smiling, she bends down to get a closer look. \"You look like quite a strong Pokemon.\" " }, { "author": "Hazuki", "message": "Bibi glances up when the girls speak, then straightens up more when she realizes who's speaking to her.\n\n \"Hello. She is not mine,\" Bibi explains as the Mudsdale turns its giant head at Alyssa's words and lets out an affirmative snort. \"She has become stubborn, her partner says. Since she evolved. About her brushing.\" She continues to brush the Musdale's coat as she speaks. \"I offered to helo, and now I am.\" \n\nMaggie and Saura don't seem to have any opinion on the horse, but the bulbasaur does greet Bibi with a little cry and gets a nod sent her way." }, { "author": "Comissar", "message": "Leah nods at Bibi's description of the Mudsdale, \" She, uh, she seems well behaved right now, at least! \"\n\nShe finds herself a spot to sit on the ground near both the guide and the pokémon she's caring for, being sure not to block the way in and out of the inn as she does so. \" We've, uh, we've just got back from speaking with Sass. Umm, she's, uh, she's getting ready to take on the challenge here soon. She's a bit worried that she, uh, she won't have an answer for Poison types, though. \"" }, { "author": "Hazuki", "message": " \"She is behaving,\" Bibi agrees as the Mudsdale continues to receive its grooming. The large woman listens to Leah's words and makes a thinking noise. \"She should know what can be done with them, or against them. What's stopping her from finding an answer?\" " }, { "author": "Comissar", "message": "Leah gives a complicated shrug, \" She, uh, she knows which types she should, uh, she should be using, but she, uh, she doesn't have anything on her team right now to deal with, uh, with Poison. \" Leah hesitates, glancing briefly to Alyssa, then back to Bibi, rubbing behind her neck as she does so, \" Umm... Apparently Misru offered to, uh, to help her find a pokémon in exchange for a favour. I... I, uh, I don't know if she should take her up on that. Misru's, uh, she's... \" Leah gives an embarrassed grimace, \" I'm not sure Sass should, uh, should be in debt to her. \"\n\nShe removes her bag, setting the strap beside her as she does, and pulls one knee up to her chest, \" So, umm, Alyssa and I were looking for, uh, for other options. \"" }, { "author": "tgva8889", "message": "Alyssa joins Leah in sitting on the grass, putting Maggie down before she takes a seat beside her. Her gaze is drawn back to the Mudsdale, who she smiles at. \"Bibi, you, um, you said you were helping this Pokemon's partner?\" " }, { "author": "Hazuki", "message": "Bibi listens to Leah's explanation of the issue with Misru and nods when she's finished. \"I do not know Misru well. If you don't think it's a good idea...\" She shrugs her muscular shoulders. Then lets the silence hang. \"You would like my help,\" she states, the scars on her face rising with her eyebrows as she looks at the girl.\n\nMaggie quite happily takes a seat beside Alyssa, leaning on her and staring at the giant (to normal things, but not other Mudsdales) Mudsdale, which doesn't smile back, but acknowledges her with a little whump of its tail.\n\n \"I am,\" Bibi answers her. \"And her. She cannot brush herself, and was raised pampered.\" " }, { "author": "Comissar", "message": "Leah nods at Bibi's statement, \" Yeah, umm... It's ok if you say no, as well. Umm, I know we, uh, we're already asking for your help a lot. But... Yeah. \" Leah rubs behind her neck, \" Umm... I don't know if, uh, if you'd be able to loan her a pokémon for, uh, for her battle..? \"" }, { "author": "tgva8889", "message": "Alyssa turns to Leah and continues her line of questioning, turning back to Bibi to ask \"Or, um, was she caught around here?\" " }, { "author": "Hazuki", "message": " \"I do not carry any Pokemon to loan, but I may know some who could,\" Bibi answers Leah, then looks to Alyssa. \"I do not think so. She looks Southwestern, but I am not sure.\" " }, { "author": "Comissar", "message": "Leah nods, \" If, uh, if you have suggestions, those'd help too! Umm, assuming they're not too far. \"" }, { "author": "tgva8889", "message": "Alyssa nods with Leah. \"I don't think there's a lot of Pokemon around here that would do against Poison-types, at least from what we found.\" " }, { "author": "Hazuki", "message": " \"Nothing for Poison, eh?\" comes a vaguely familiar voice from the end of the small path the girls are sitting in.\n\nStanding there in the sunlight is an older teen, a white tank top sitting in stark contrast to her skin, a pair of pink shorts, with her thick hair tied into a bun and a pair of sunglasses hiding her eyes. It takes a moment for the memory to return, but for Leah it's especially stark: the foreign trainer they met at the docks in Thundercrag, whose Tsareena had used the young botanist's back as a stepping stool.\n\n \"I think I can help with that,\" she announces, shooting a thumbs-up towards the girls." }, { "author": "tgva8889", "message": "Alyssa waves and smiles, recognition flitting on her face. \"Oh, hi! Good to see you again. How are you doing? It's been a while.\" " }, { "author": "Hazuki", "message": " \"I'm doing good, my friend, I'm doing good,\" the older girl says as she hustles up the path to stand over the girls. She stares at Bibi for a second. \"I'm going to challenge the gym leader here soon, but then I heard a couple of voices, saw a couple of familiar faces and I thought...oh no, that's the girl my Pokemon stepped on. Sorry about that, again. May be I can make it up to you, though.\" " }, { "author": "tgva8889", "message": "Alyssa's face turns a bit red from second-hand embarrassment, but she shakes it off. \"So, um, you said you could help us?\" " }, { "author": "Comissar", "message": "Leah looks up to face the new arrival, and feels her cheeks heating moments later as she recognises the trainer. She glances away, feeling mortified at the memory of their interactions at Thundercrag. She winces as the trainer then recognises her as the girl who got stepped on. She shakes her head, looking up at her and smiling with a confidence she didn't feel.\n\n\" Y-you, uh, y-you don't need to, uh, to apologise. Umm, it, uh, it wasn't your fault. \" Feeling awkward at having a conversation from the ground, she hesitates a moment, then pushes herself to her feet, \" I, uh, I don't know how much you heard but, uh, but our friend is looking to, uh, to take on the challenge here..? \"\n\nThe statement comes out more as a question, Leah finding herself wondering what the new arrival might be able to offer." }, { "author": "Hazuki", "message": " \"Yep, yep, heard it all. And...\" The trainer reaches into her bag and retrieves a clearly foreign Pokeball, not Kantoan or Londoan. \"I've got a little lady right here who's begging for a new home. She doesn't really get along with my team, or me, bummer, right? You always hope they will, but sometimes things just don't work out. She's a Mawile, you've got those over here, right?\" \n \n Spoiler: OOC \nYes! In fact, they're rarely found around Alyssa's hometown Vibrost Town and Lord Vibrost uses one as his ace.\n " }, { "author": "tgva8889", "message": "Alyssa's eyes light up. \"Oh, I think I know that one! I've seen them before at home.\" She smiles looks at Leah. \"I think Sass could use one?\" " }, { "author": "Comissar", "message": "Leah nods, \" Ah, umm, yeah! Mawile would, uh, would be perfect, actually. \" She hesitates, \" Why, uh, why didn't she fit in with your team..? Is there anything we need to, uh, to be aware of with her..? \"" }, { "author": "Hazuki", "message": "The girl chuckls a little cautiously as she scratches the back of her head. \"Well, uh. Y'know, my girls, they'll all big, big personalities, they know their worth. This girl's not that. She gets stressed out when they're acting like that and I don't want to force her to put up with Pokemon that upset her.\" " }, { "author": "tgva8889", "message": "Alyssa feels a pang in her heart. \"Oh no, poor thing. I, um, I'm not sure how good she would do with our friend, but if she's not doing good with you, we'd be glad to find her a good home. Did you catch her where you're from?\" " }, { "author": "Comissar", "message": "\" I mean, at worst we can just see how she gets one with Sass? \" Leah gives a shrug, \" It's possible she, uh, she won't get on with her either, but there's no harm in trying, right..? \"" }, { "author": "Hazuki", "message": " \"You bet I did! Well, it's a long story, but she's from Alola,\" the girl says. \"Which is, as you guessed, where I'm from and where most of my girls are, too. I'm happy to let you see how she likes your friend, but I'm gonna want to be there too, naturally. Can't just go having her pop out with new people and not have a chance to say goodbye.\" " }, { "author": "tgva8889", "message": " \"Probably a good idea.\" Alyssa turns to Leah and Bibi. \"Thanks for your help, Bibi. It was good to talk things out. I, uh, guess we should go find Sass?\" " }, { "author": "Comissar", "message": "Leah nods as the Alolan girl comments on wanting to meet Sass before she passes over her Mawile. \" Yeah, uh, that makes sense. We can, uh, we can head back to her. She should still be at the pokécenter. \"" }, { "author": "Hazuki", "message": "\"I will be here,\" Bibi tells the girls as they get ready to leave, out of the shade and once more into the sunny Diwyneb day. The large woman seems perfectly content to continue with her brushing of the Mudsdale, while Ibib gives a faint wave of its tendrils.\n\nThe walk back to the Pokecenter is familiar by now, and fortunately all the walking they've been doing on their journey has meant their legs don't protest too much to the return trip. The Alolan girl quite happily makes conversation along the way, most of it revolving around battling strategies, battles she's had, and battles she plans to have. She seems to be a font of knowledge on the matter, like some kind of...ace trainer.\n\nSass is, in fact, still in the Pokecenter, sitting cross-legged on the floor and sipping some water as she fiddles with her Pokedex. It seems it's up to the girls to make introductions." }, { "author": "Comissar", "message": "Leah doesn't have much to contribute to the battle conversation, though it does sound like their new compatriot is going to be a competitor for Sass going forward..? \" Honestly, sounds like you're gonna have a lot to, uh, to talk about with Sass. \" She comments with a smile as they reach the Pokécenter.\n\nHeading inside, Leah raises her hand and calls out \" Hey Sass, we've, uh, we've found someone who might be able to help you out! \"" }, { "author": "tgva8889", "message": "Alyssa makes sure to grab Maggie before she they leave, holding her in her arms as they head back to Sass. Though she doesn't follow most of the conversation, she tries to keep the Alolan girl going as they walk, nodding and commenting at the best times she can to continue the conversation. She does notice Leah's tone and gives her a supportive smile, giving her a comforting squeeze of the hand.\n\nShe spies Sass and points her out to the group as they approach, though she lets Leah lead the introduction for the moment seeing as she has a better relationship with Sass. She does wave when they get back, smiling while she holds Maggie carefully." }, { "author": "Hazuki", "message": "Sass peers up from where she sits, having to push her visor up to get a good look at the group that come in.\n\nThe Alolan girl shoots a cool thumbs-up at her as she's spotted. \"Hey there, little lady! Name's Royal, and it might just be your lucky day, because you need an ace up your sleeve and I've got one too many in my deck.\" \n \"Huh?\" Sass asks, as she clambers to her feet and fixes Royal with a stare. \"Little lady? Really?\" \n \"Sorry!\" Royal flashes a smile at her, then looks to Leah. \"Y'wanna take over explaining for me?\" " }, { "author": "tgva8889", "message": "Alyssa moves a bit forward and coughs slightly to clear her throat. \"Um, Royal here has a Pokemon that might help you against the Poison-types you'll fight at the Gym, and wanted to see if she would get along with you.\" She looks at Leah and Royal to make sure what she said was right, then looks back at Sass to make sure she understood what Alyssa meant." }, { "author": "Comissar", "message": "Leah nods, adding \" Uh, Royal has a, uh, a Mawile that's looking for a new trainer to travel with. There's, uh, there's no pressure if you don't get along with her, but we figured there'd be no harm in seeing if, uh, if you'd get along with her..? " }, { "author": "Hazuki", "message": "Royal gives a cool thumbs-up to Alyssa.\n\n \"Oh...that's pretty...cool, I guess,\" Sass replies, her stare softening into something like a more normal. \"Why would you do that?\" \n \"I'm just that cool,\" Royal replies as she reaches for her belt and retrieves a traditional Pokeball. With a push of a button, a crackle of red light, there appears...a Mawile! The pale yellow humanoid, complete with a mighty black jaw that hangs from the back of its head like a ponytail. It blinks at its surroundings, red eyes drifting from girl to girl, Pokemon to Pokemon, before snapping back to Royal with a tilted head and a little cry. \"Hey girl,\" Royal says, crouching down to meet her at...as close to eye level as she can get. \"Y'know how we've been talking about finding you someone you might get along with better than my team? Well...that's what's happening now. If you both end up wanting it, I mean. This girl here? Here name is Sass.\" \n\nSass gives a little wave to the Mawile, her eyes wide as she steps closer. \"Hey! What, uh, big teeth you have!\" She says, glancing to Leah and Alyssa as though to say \"look at the size of those!\"" }, { "author": "tgva8889", "message": "Alyssa nods, smiling. \"Definitely a good Mawile.\" She waves at it nicely, though she makes sure to keep further away than either Royal or Sass so as to make clear that she's not the intended recipient." }, { "author": "Hazuki", "message": "The Mawile glances back at her maw, which also glances back at her, then at Sass and gives a little double nod of her head.\n\n \"This is Yraelle,\" Sass says, her Sylveon padding around her to come to her side and face the Mawile. \"Yraelle was my first Pokemon, so...they know me, so if we all spend a little time together, we can all get to know each other better. How about that?\" she asks, to which the Mawile considers the room, then Royal, then Sass and gives a noncommittal shrug. \"Is that okay, not-as-litte lady?\" \n\nRoyal gives her a thumbs-up.\n\nWith that, Sass, Yraelle, and the Mawile dip outside, leaving the gang inside to...do whatever they want to do!" }, { "author": "tgva8889", "message": "Alyssa lets out a breath she wasn't sure she was holding and smiles, turning to the others. \"Well, I hope that goes well. Thanks for your help, Royal.\" She looks after them as the door closes behind them. \"I think they'll get along all right.\" " }, { "author": "Comissar", "message": "Leah keeps to one side as Sass is introduced to the Mawile. She breaks into a grin at Sass being wowed at the jaws of the Mawile, giving a shrug and a nod as if to say 'Yeah. Pretty impressive!'\n\nShe calls out a quick \" Good luck! \" as Sass takes her leave, glancing to Alyssa and giving a nod. \" Yeah, hopefully so. \" Looking over to Royal, she continues, \" I, uh, I know it was your suggestion, but, uh, you're sure you're ok with this..? \"" }, { "author": "Hazuki", "message": "Royal flashes a smile at the pair of them. \"I mean, we aren't done yet, we'll have to see how they get along on their playdate! But...yeah. I like that little gal, but if she isn't happy doing what she's doing with me...I don't like that. And if I come up against Sass over there some day and see my girl fighting at her best?\" She holds a hand to her heart. \"There'll be a battle stoppage because I'm so happy I can't stop crying.\" " }, { "author": "tgva8889", "message": "Alyssa looks over at Royal. \"Letting go like that is very hard. But I think they'll be happy together, so you did a good thing.\" " }, { "author": "Hazuki", "message": " \"That's the hope, isn't it?\" Royal shrugs her shoulders as she finds a comfy chair to sit on and stretches out her arms. \"So what're your plans for the rest of the day, huh? Can't have been planning to sit in the she shade grooming Mudsdales all day!\" " }, { "author": "tgva8889", "message": " \"I, um, I think I have a session later but otherwise I'm not sure.\" Alyssa looks over at Leah, curious if she had any ideas for the rest of the day." }, { "author": "Comissar", "message": "Leah breaks into a smile at Royal's comment on just wanting to see her Mawile happy. \" I'm glad you see it that way. And, yeah, I think she's gonna be able to go all the way, so if you're on the same track as her..? \" Leah shrugs, looking to the door Sass had gone through, \" I think there's a good chance you'll get your wish. \"\n\nShe gives a shrug as she's asked what her plans were for the day, giving Alyssa a supportive smile at the mention of her session, \" Honestly, I, uh, I dunno. My main goal was to, uh, to patch things up with Sass. Which, y'know, I think I've... We've managed that. And, uh, thankyou both for your help. \" She rubs behind her neck and shrugs again, \" So, yeah, I'm, uh... Honestly not sure what to do now. \"" }, { "author": "tgva8889", "message": "Alyssa takes one of Leah's hands in hers and gives a supportive squeeze. \"Glad I could help.\" " }, { "author": "Hazuki", "message": "Royal points at herself at Leah's second-to-last statement, as though asking if she meant to reference her.\n\n \"You all ate recently, didn't you? Because I haven't and this girl right here is starving,\" Royal says. \"I might go grab some grub, hang with my girls - uh, don't worry! I won't pop out Tsareena while you're around.\" " }, { "author": "tgva8889", "message": "She looks at Leah. \"I could eat I think.\" Alyssa looks down at Maggie. \"You wanna get some food?\" " }, { "author": "Comissar", "message": "Leah rubs behind her neck, ears heating at the mention of Royal's Tsareena. Giving a nervous laugh, she shakes her head, \" I, uh, I appreciate the offer. It's ok, though, you two can go on ahead. I think I'm, uh, I'm going to take a wander. \"" }, { "author": "tgva8889", "message": "Alyssa smiles and gives Leah a peck on the cheek. \"Okay. D'you wanna meet up somewhere after?\" " }, { "author": "Comissar", "message": "Leah blushes and smiles at the display of affection, nodding as she responds \" Yeah, uh, I'll, uh, I'll probably just head back to the room after I'm done wandering, can meet you there..? I probably won't be that long. \" She hesitates a moment, then returns the kiss on the cheek, \" Hope you have a good time! \"" }, { "author": "tgva8889", "message": "Alyssa smiles and nods, a bit of color on her cheeks. \"Okay. I'll see you again in the room later then!\" She gives a small wave, holding Maggie tightly in her other arm, and turns to Royal. \"Did you know where you wanted to go eat?\" " }, { "author": "Hazuki", "message": "With that, Royal, Alyssa, and Maggie are off to find some grub in the East side of Diwyneb Town! There's fortunately quite a bit here that Alyssa hasn't had the chance to experience, but the eager trainer has a nose for something in particular and the pair soon find themselves standing beside what seems to be a stall. Their noses are immediately greeted by the scent of fried dough.\n\n \"This right here? Let me tell ya something, you're gonna love it! Yeah, hit us with two sweet ones!\" she orders from the owner, who quickly delivers small packages of...malasadas! The doughnut-like food is unlike anything Alyssa has seen from Londo cuisine, but the sugar-coated treat offers mouthwatering delights. She can feel how warm it is through the package. \"Straight from Alola, which is where I'm from, thank ya very much!\" Royal says with a grin. Maggie is immediately pointing at the package Alyssa is holding.\n\n~\n\nLeah, meanwhile, sets about wandering. It's fairly pleasant, with the weather and the recent event of Sass getting a potential new partner! But just because she doesn't seek something doesn't mean something won't find her. In this case...she turns a corner and accidentally kicks a stray Pokeball. Not a design she recognizes. It's made of some sort of very shiny material, bright pink, and it rattles faintly as it comes to a halt alongside the corner of a wall." }, { "author": "Comissar", "message": "Leah takes her time walking. It was nice, just to have some time to herself. With the worry over her friendship of Sass eased somewhat, she was able to relax, her thoughts turning slowly to what they'd do when they got back on the road again. She wasn't totally sure about where they might be heading to next, travelling to Alyssa's home town sounded like a lot of fun, but-\n\nHer train of thought is interrupted as she accidentally boots a pokéball into a wall. The soft ' tok ' of her shoe against the material making her stop and glance down. Her first instinct is to walk over and pick it up, the strange design of it giving her a brief pause as she examines it. Looking up and around apologetically, she straightens up to see if anyone nearby had dropped it." }, { "author": "Hazuki", "message": "There are only a handful of people lingering on this particular path, Leah notices. One, who's just turned around the corner after her. Another, far down, and likely not the owner given they've only got a one-Pokeball clasp on their belt, and it's occupied despite the ruffling of their baggy shorts in the wind. But now that she's gotten a better look at it, she does spot something odd. A very fine, nearly invisible wire that connects it to a nearby, closed box." }, { "author": "tgva8889", "message": "Alyssa follows behind Royal, keeping her eyes open so she can remember the way back once they find their destination. She tries not let herself get too distracted by the various stalls and stores they pass by as they walk, though a few times she does glance at something that she thinks Leah might appreciate or something to maybe come back and look at later.\n\nOnce she can smell the food, however, Alyssa moves a bit faster to follow behind Royal, stopping at the stall. She looks over their offerings for a moment herself before Royal hands her one of the small packages. She watches Royal herself dig in first before taking a bite herself, marveling in the sweetness and warmth. She savors it for a moment before swallowing and nodding. \"Oh, it is very good! Thank you for sharing this place.\" She looks down as Maggie pokes at the package. \"Do you want to try some too?\" She adjusts her grip, holding the malasada a bit closer to Maggie so she can take a bite while also keeping her held tightly in her arms so she doesn't fall." }, { "author": "Comissar", "message": "Leah glances around the few bystanders around her with increasing confusion. \" ... Who..? \"\n\nReturning her attention to the strange pokéball, she notices the fine wire. Her frown deepening, she lifts a finger against the wire gently, giving a soft tug to determine where it leads. Folding it into a loose loop around one hand as she goes, Leah follows the wire to the box. \" ... How did this fall out of here..? \"\n\nLooking around again, and feeling like she might be doing something wrong, Leah turns her attention to the box and tries to open it. Perhaps the strange pokéball had just been knocked loose by something..?" }, { "author": "Hazuki", "message": "Maggie gives an eager nod at Alyssa's offering, taking a big bite out of the malasada and nomming it down with great enthusiasm!\n\n \"You're welcome! I mean, it's the fine person who made it ya should be thanking, all I did was point the way.\" Royal shoots her a thumbs up. \"So tell me, where did ya find this little lady here?\" she asks, giving a brief gesture to Maggie. \"I can't help but notice she hasn't been in a Pokeball any time I've seen ya.\" \n\n~\n\nThe fine wire is just as fine as it initially appeared, but not so fine that it would cut into Leah's fingerpad. The young paleontologist makes her way over to the box, flicks it open, and finds...a diminutive pink Pokemon, no taller than two feet, with silver eyes, a large mouth, and two long pale pink \"pigtails\" atop its heads. In it shand is a fishing rod connected to the wire, but it simply stares up at Leah as her head appears in the opening of the box. Stares between her and the rod in its hands, then back again.\n\n \n Spoiler: OOC \nIt's a Tinkaton! No hammer, though.\n " }, { "author": "tgva8889", "message": "Alyssa smiles as Maggie enjoys her bite, then takes one of her own, savoring the sweet flavor She nods at Royal's response. \"You're right.\" Turning back to the stall owner, she gives a small bow. \"Thank you for this food!\" \n\nAs Royal asks her about Maggie, Alyssa smiles and pats the Gothorita on the head. \"Oh, when we were coming here, she tried to steal our food but got caught. Well, not caught, I mean I haven't actually caught her yet, but she's been traveling with me ever since. I've kinda grown to like her, even if she's not really my Pokemon yet.\" She looks down at Maggie. \"I guess we never really talked about it.\" " }, { "author": "Comissar", "message": "Leah blinks as she finds the Tinkaton sat in the box. She follows its gaze to the fishing rod its holding, then down to the 'pokéball' in her hand. Then back to the Tinkaton. \" Uh... Hi..? \" She gives a soft smile, \" What, uh... Whatcha fishing for..? \"" }, { "author": "Hazuki", "message": "Maggie wobbles her head happily as she's patted, then meets Alyssa's gaze with a little smile.\n\nRoyal snickers at that explanation. \"Well, that's a sweet story! Can't say I ever had a Pokemon try to steal my food, and she seems a little big to be doing that, doesn't she? They're not exactly known for sneaking around...\" she says, as Maggie puffs up her cheeks in a peeved response.\n\n~\n\nThe Tinkaton points at Leah with its stubby hand, eyes still fixed in a stare. Apparently it didn't expect this outcome." }, { "author": "Comissar", "message": "Leah blinks in surprise, a slow smile forming as she puts a hand to her chest. \" ... Me specifically..? Or, uh, or are you just looking to find a trainer..? \"" }, { "author": "tgva8889", "message": " \"Yeah, um, I guess she was just hungry? We did kinda leave the food out so...\" Alyssa looks down at Maggie and smiles back at her. \"Maggie does like food a lot. I understand that for sure!\" She takes another bite of her malasada to punctuate." }, { "author": "Hazuki", "message": "The Tinkaton goes quiet for several moments, rubbing its chin with one stubby hand as it contemplates how best to mime its intention across. Then it reels in the ball, and tosses it like a trainer would. Perfect!\n\n~\n\nRoyal laughs at that, an infectious earnest sort of laugh. \"I mean, who doesn't right? Was just wondering how she grew up so big and strong without a way to get food for herself. But you do hear about wild Pokemon wandering out on their own, trying to get trainers. Usually if they battled some before.\" " }, { "author": "tgva8889", "message": "Alyssa smiles at Royal. \"That is a good point.\" Looking down, she gives Maggie a bit of a friendly squeeze. \"How did you get so strong?\" " }, { "author": "Comissar", "message": "Leah nods, \" Ok... So you're looking for a trainer... \" She glances around, wondering if there was a trainer for the Tinkaton just waiting to come around the corner, \" Did you have a trainer already? \" She looks back to the pokémon, waiting for it to reply, \" Are you looking for a trainer who'll battle alongside you? \"" }, { "author": "Hazuki", "message": "Maggie lets out a little happy cry as she's squeezed, then turns her blue eyes upon Alyssa. Thinks for a few moments. Then shrugs.\n\n \"Full of mysteries, this one,\" Royal says as she polishes off her malasada. \"You ever seen her battle?\" \n\n~\n\nLeah can't spot any obvious trainers! Nor anyone looking for anything, though a couple do take a second glance at the foreign girl having a conversation with the contents of a box. The Tinkaton taps the ball in its hand, then points at itself, then holds it hand over its eyes and looks left and right." }, { "author": "tgva8889", "message": "Alyssa shakes her head. \"I'm not much of a battler so I haven't asked her to battle for me.\" She looks over at Royal. \"Do you think she'd be good at it?\" " }, { "author": "Comissar", "message": "Leah nods along, oblivious to the odd strange look she's drawing toward her. \" Well, I know a strong trainer looking for pokémon to battle with her, I can introduce you to her if you want? Or, uh, or if you're just wanting to go on a journey, I'm travelling across the country with a couple of people..? \" She hesitates, trying to think how to allow the Tinkaton to express a preference, \" I guess, uh, I guess one finger for the strong trainer, two for travelling with me, and just shake your head if you're not interested..? \"" }, { "author": "Hazuki", "message": "Royal leans over a little, squinting her eyes at Maggie, who stares back at her completely unperturbed. \"Don't know!\" The girl says with a laugh. \"I'd have to see her try, I reckon, but she's stronger than any unevolved Pokemon and a fair few evolved ones too! But being strong doesn't mean you're good in a battle, you know? Especially if she's been wild her whole life.\" \n\n~\n\nTinkaton nods along with Leah's explanation, beady little eyes fixed firmly on her, then taps a stubby finger to its chin. Thinking...\n\nThinking...\n\nIt holds up one finger, then holds the Pokeball up for closer inspection. Leah, being the Pokeball expert as she is, notices something; this is a Pokeball that's already captured something. Which means it likely has an owner." }, { "author": "tgva8889", "message": "Alyssa laughs nervously. \"I'm not really the best, uh, trainer. So I don't know if I'd be able to do that.\" She looks down a bit, wistful. \"My...my brother was always the one who was good at battling.\" " }, { "author": "Comissar", "message": "Leah nods as she's informed that the Tinkaton is looking for a strong trainer. Her mind, of course, goes straight to Sass. Lifting the pokéball from the pokémon's offering hand, Leah frowns, \" Oh! Someone's already, uh, already used this one. Did you find this lying around somewhere? ... Is it yours? \"" }, { "author": "Hazuki", "message": "Royal perks up, an impressive feat, considering her eternally perked-up attitude. \"Your brother's a battler, huh? How tough is he?\" \n\n~\n\nThe Tinkaton nods several times at Leah's question, then mimics tapping the ball aganist its head as though to make sure she knows what it means." }, { "author": "tgva8889", "message": " Really good!\" Alyssa brightens a bit. \"Last time I saw him, he was trying to become Champion. I don't know how well he was doing on that, but, uh, I think things were going well.\" " }, { "author": "Comissar", "message": "Leah pauses then gives a nod, \" Got it. So you're looking for a new trainer! \" She hesitates, then gives the pokémon a worried look, \" ... What happened to your old trainer..? Are they ok..? \"" }, { "author": "Hazuki", "message": " \"Is he?\" Royal asks with a flash of a grin. \"Then I guess I'm going to see him sooner or later. Won't hurt our friendship if I humble him a little, I hope?\" She winks.\n\n~\n\nTinkaton claps its hands together at Leah's last sentence, then waggles the rod several times!" }, { "author": "tgva8889", "message": " \"I don't think so. As long as you're not mean about it.\" Alyssa winks back. \"How did you get good at battling? Or, um, I guess I mean what made you want to become good at it?\" " }, { "author": "Comissar", "message": "Leah gives the Tinkaton a sad smile, rubbing behind her neck, \" ... Sorry, I, uh, I don't understand what you're trying to tell me. \" Giving a sigh, she glances around then gets to her feet, \" Ok, I can take you to my friend if you want? Maybe we can figure out where your old trainer is as we go. \"" }, { "author": "Hazuki", "message": " \"I want to be the very best, like no one ever was. To catch them is my real test, to train them is my cause!\" \n \"Now that's a question and a half!\" Royal says as she finds something to lean on, because she's a leaner, apparently. \"It's what I'm good at, as simple as that, really. Math? Science? History? Huh? What? Put those in front of me and I'm lost like I'm at a Pokecenter Nurse meet and greet. But battling Pokemon? That's my thing. That's where it allll clicks.\" She taps her head, to demonstrate where it clicks.\n\n~\n\nThe Tinkaton hangs its head at Leah's explanation she doesn't quite get tis meaning, thus forever spoiling its chances as Londoan Charades Champion, but it does clamber out of the container to stand by her feet, ready to follow wherever she lead.s" }, { "author": "tgva8889", "message": "Alyssa nods at Royal's response, smiling. \"It's really nice to have something you like doing that you're good at.\" She looks down a bit, but looks back up and smiles brightly." }, { "author": "Comissar", "message": "Leah sets off with the Tinkaton in tow, intending to see if she can find where Sass went off to. There's a wry smile on her lips as she walks, she wasn't sure if Sass would have much more space for new Pokémon at the rate that she and Alyssa seemed to be passing them to her. Given Sass was going to be bonding with Royal's Mawile, she figured that the best place to start looking would be the inn Sass had been staying at. If nothing else, Nika might be around to give some directions.\n\nAs they walk, Leah talks to the Tinkaton and tells them about Sass and her exploits." }, { "author": "Hazuki", "message": "Royal looks both ways down the street when she sees Alyssa's reaction. \"So why don't you tell me what you're good at? You can whisper if it's a secret, but I warn you, I've got a loud mouth.\"\n\n~\n\nThe Tinkaton listens to Leah's tale as it doddles along beside her, right beside her legs as they wander the streets. Fortunately, its lack of a hammer menas it doesn't stand out too much, despite its violently pink hue. While Sass is apparently unlocatable at the moment, the amateur archeologist does manage to spot Nika! The girl herself is standing beside a stall of fashionable clothing from other regions and is apparently seeing how she'd look when donning a beret." }, { "author": "tgva8889", "message": "Alyssa smiles. \"I'm an artist! I paint and draw and stuff. I was, um, working before but I'm currently traveling for a bit with Leah.\" Her expression drops for a second, then she smiles brightly again. \"I can show you some of what I made if you want?\" " }, { "author": "Comissar", "message": "Leah grins as she approaches Nika, once close enough she calls out \" I think it suits you! \"\n\nShe takes a second to look over the clothing on sale, a twinge of nostalgia panging through her as she recalls the shopping malls of her home city. \" I, uh, I ran into this Tinkaton, \" She gestures down to the pokémon, then looks back to Nika, \" they're looking to find a new trainer and, uh, and they're hoping to find one that'll do a lot of battling..? \" She grins, \" I figured I'd start by introducing them to Sass? Uh, any thoughts on where I'd find her..? \"" }, { "author": "Hazuki", "message": " \"That would be great!\" Royal says, standing up a little more straight as though she's about to start walking...even though she's entirely reliant on Alyssa to guide her. \"What kind of painting do you do? Portraits? Landscapes? Weird stuff with all the fancy colors?\" \n\n~\n\nThe clothes racks seem to have a fair deal of Kalosian fashion, though not the truly fancy stuff one might see on television. Nika pushes back her blonde bangs as she listens to Leah's tale, leaning over to peer at the Tinkaton with momentarily wide eyes. \"Sass, huh?\" she asks as she scratches her chin. \"I think I saw her run off a while ago, however...a Tinkaton? By itself? In here? How'd that happen?\" " }, { "author": "tgva8889", "message": "Alyssa gestures towards where she and Leah are staying and starts walking, waiting for Royal to follow a bit before she continues. \"I, um, I tend to do more pictures of people and Pokemon, but I have done some landscapes stuff for practice. I did study art so I know a little bit about everything.\" " }, { "author": "Comissar", "message": "Leah nods at Nika's Sass sighting, \" That makes sense, I, uh, I figured she might be off training somewhere... \" She turns her attention back to the Tinkaton, \" And, uh, not sure. I found them by themself. When I asked about their old trainer they got very agitated and, uh, shook the rod around. I'm... Not sure what that means, though. \"\n\nShe gives Nika an embarrassed smile, \" Any chance you're better at charades than me..? \"" }, { "author": "Hazuki", "message": "Royal immediatly starts following Alyssa, so much so she overtakes her for a second before settling back into the Londoan girl's pace. \"I hear that kind of painting is the hardest to get right, what with all the parts of people's faces and how it reacts to light, the shadows, the...everything, you know? What was it that inspired you? That's what gets it all rolling, right? Some moment that makes you see it and go that's the kind of thing I want to do! \" \n\n~\n\nNika glances down at the Tinkaton, who, apparently sensing the opportunity, proceeds to go through a series of similar gestures as earlier. \"Hmm...to me, it seems like she's missing something... Hang on for a second.\" The blonde girl quickly unberets her head, then approaches a small group at a nearby stall. Chatting for a few moments, Leah sees that she's borrowing a Pokedex from someone taking on teh challenge, then returns it and hurries back. \"TInkaton! They've always got their hammers, and she hasn't got hers. Maybe it's with her old trainer?\" " }, { "author": "tgva8889", "message": "Alyssa smiles and looks into the distance wistfully. \"When I was a little girl, I was out late at night and I saw a really beautiful Pokemon. I don't know what it was, and I don't think anyone I asked about it knew, but ever since I saw it dance in the moonlight I wanted to paint just like that.\" She holds out a hand for a moment, then pulls it back and holds it close. \"I'm not quite there yet, but someday I hope to see that Pokemon again so I can try to draw and paint it doing its dance again.\" " }, { "author": "Comissar", "message": "Leah's eyes widen and she nods as Nika calls attention to the missing hammer. \" Oh! Yeah, that, uh, that could make sense. \" She looks down to the pokémon, \" Is Nika right? Is that what you were, uh, were trying to tell me? Do you know where your, uh, where your old trainer is at the moment? Or, umm, could you draw us a picture of them so we can find them? \"" }, { "author": "Hazuki", "message": " \"That's one hell of a goal! Rare Pokemon, huh?\" Royal taps her chin as they stroll along, then hits Alyssa with a look. \"Have you got any plans for finding it again? I don't know if you know it, but lots of people make a habit out of finding rare Pokemon!\" \n\n~\n\nThe Tinkaton gets a very thoughtful expression on her face, then points at the nearby clothing stall where Nika was trying on a hat and gives Leah an uncertain look. It's very likely she's asking for permission." }, { "author": "tgva8889", "message": " \"I, um, I never thought about looking for it. I guess someday maybe I will want to. When I'm ready.\" Alyssa's face fills with determination as she looks out into the distance. She turns back to Royal. \"Do you, um, know anyone in particular?\" " }, { "author": "Comissar", "message": "Leah's expression shifts to confusion as the Tinkaton gestures toward the clothing. \" I... Oh, uh, are you wanting to show us how they dress..? \" She pauses a moment to give the Pokémon a chance to respond. \" I mean, if you can point out the clothes they wear, that'll help us find them I'm sure. And, uh... If they're wearing Kalosian fashion, that'd help a lot too, they probably stand out here. \"" }, { "author": "Hazuki", "message": "Royal laughs at that question, not unkindly. \"Do I? Loads of them! Getting to know rare Pokemon is one of my favorite things. But! They're all back in Alola. Almost all. If nothing else, Londo has a Professor, don't you? If you can describe it to them, they'll have some advice for you. It's their job to know all about which Pokemon are living about the region.\" \n\n~\n\nThe Tinkaton nods her head a couple times, then pads over to each of the items of clothing. She picks out a long red coat, a pair of black slightly-heeled boots, and a dress with a black and white chevron pattern." }, { "author": "tgva8889", "message": "Alyssa nods. \"That's...that's a good idea. Maybe I should ask her about it. Though, um, I'm not as good with words as I am with pictures so I'm not sure how well I can talk about it.\" " }, { "author": "Hazuki", "message": " \"Well, we've all got out strengths, haven't we?\" Royal laughs good-naturedly. \"Never mind, then! I'm sure you'll stumble upon it sooner or later, or, maybe even not, you know? Sometimes chasing the prize is all the inspiration you need. That's how it works for people in these tournaments, that dream of facing the champ.\" " }, { "author": "Comissar", "message": "Leah gives a nod, pulling out her pokégear to take a quick snap of the outfit. \" Alright! Looks like we know what to look for! \" Smiling to Nika, she asks \" Did you, uh, did you want to help us find her missing trainer? It's cool if not, I'll catch up with you later. \"" }, { "author": "tgva8889", "message": " \n Originally Posted by Hazuki \n \"Well, we've all got out strengths, haven't we?\" Royal laughs good-naturedly. \"Never mind, then! I'm sure you'll stumble upon it sooner or later, or, maybe even not, you know? Sometimes chasing the prize is all the inspiration you need. That's how it works for people in these tournaments, that dream of facing the champ.\" \n \n\n \"That, um, makes sense.\" Alyssa smiles to hide her doubts. \"Is that what drives you?\" " }, { "author": "Hazuki", "message": " \"I'll leave you to it!\" Nika says as Leah prepares to leave with the Tinkaton in tow. \"I can't leave until I've got something fancy to wear,\" she says by way of explanation. With their prey clearly in Leah's mind's eye, they set about the streets of Diwyneb Town with a pace only moderately dictated by the stubby-legged pink Pokemon at her side. Who also happens to not be able to see much above knee-height, which is famously the most congested part of anyone's eyeline.\n\nIt takes some searching, but Leah spots a few things in quick sequence: Royal, walking alongside Leah, and, after quickly consulting her picture, a woman with an identical outfit to the Tinkaton, her long blonde hair frazzled as it hangs behind her and she darts about the streets like a woman possessed, eyes searching for...who knows?\n\n~\n\nRoyal hits Alyssa with a crisp thumbs-up! \"The money doesn't hurt either, but don't tell anyone I said that.\" " }, { "author": "tgva8889", "message": " \"You make money from this?\" Alyssa says with a bit of sarcasm and speculation in her voice. She laughs a bit, then looks around, making sure she's heading in the right direction to make it back to where she's staying." }, { "author": "Comissar", "message": "Leah smiles and nods, \" Yup, no problem! Have fun, I'll catch up with you later. \" Giving her a wave and moving on with the Tinkaton, making sure to take her time so that the diminutive pokémon doesn't lose her in the press of people. And also walking slowly simply because she herself was having to move through the press of people.\n\nShe raises her arm to wave to Royal and Alyssa as she spots them then hesitates, arm still raised, as she spots the person described by the Tinkaton. Deciding Alyssa could wait a few moments longer, she tries to make her way over to the mystery woman, calling out \" U-uh, excuse me! Hi, uh, ma'am? Did you lose this Tinkaton? \"" }, { "author": "Hazuki", "message": " \"From battles? Oh yeah! At least, with the gym leaders,\" Royal explains, as she spots Leah and gives her a hearty wave in return. It's in this moment that Alyssa does recognize she's only a few streets away from where she and Leah are staying. \"To keep you going on your joruney. You can't take a part-time job at the malasada stalls and still have time to be on the road, training, all that.\" \n\nA shock seems to shoot through the woman as Leah approaches with the Tinkaton in tow! Her jaw falling open, her eyes going wide, and her coat trailing behind her as she dashes over! The Tinkaton also rushes as she does, the two meeting a few paces away from Leah! She tries to joyfully lift the Tinkaton as they meet, her back straining for a moment before she gives up.\n\n \"My sweet girl!\" she sobs as she pats the heavy pink Pokemon's hair." }, { "author": "Comissar", "message": "Leah follows after the Tinkaton, a brief acknowledgement wave to Royal as she does, \" I found her a little ways away, \" She explains to the woman, \" She was fine, just missing you and trying to figure out how to get back to you. \"" }, { "author": "tgva8889", "message": "Alyssa's gaze follows to where Royal is waving and she immediately flushes as she notices Leah, then swallows and smiles and tries to continue with her previous train of thought. \"Oh that, um, that makes sense. I've been used to working so I didn't think about that.\" She looks around for a moment for where they're staying. \"It should, um, be near here somewhere.\" Hoping her sense of direction and memory aren't so bad that she can't remember what it looks like, Alyssa takes a bit of a lead trying to find where she's staying." }, { "author": "Hazuki", "message": " \"Poor girl, poor, sweet girl...\" The woman says, as the Tinkaton nuzzles against her midsection, then noticing Leah as she speaks, lets out a sigh. \"Thank you for helping her. We were having a battle, and she got hit by this big, humongous move that sent her flying away! I tried to call her back with her Pokeball, but it got sucked up in the wind along with her!\" \n\n~\n\nAlyssa manages to find her way back to where she and Leah are staying! It's not terribly busy at the moment, as long as they avoid the main gates into town, meaning she's free to slip inside as she wishes. \"With the big fancy commissions, yeah?\" Royal chuckles softly. \"This where you're staying?\" She whistles. \"So tired when you got here you couldn't be bothered to walk further in, eh?\" " }, { "author": "tgva8889", "message": " \"Sort of. I was actually teaching art for a while. Did do some commissions as well during that time, but mostly teaching.\" Alyssa looks around sheepishly as Royal comments on the location. \"We had a bit of a hard trip in some ways.\" She leads Royal to their room, placing Maggie on her bed once she gets inside. She looks a bit for her sketchbook and then pulls it out, flipping through a bit before she finds some of her nicer pieces to share." }, { "author": "Comissar", "message": "\" No problem! \" Leah grins, \" She was, uh, she was pretty eager to find her way back to you. It must've been quite the battle! \" She adjusts her bag strap absent mindedly, \" Were you, uh, were you battling a wild Pokémon..? \"" }, { "author": "Hazuki", "message": "Maggie does the duty of anyone who's dealt with a long stretch of being carried everywhere and sprawls out on the bed, her head bobbles bobbing as her head hits the pillow.\n\nRoyal, meanwhile, sits beside Alyssa as she flicks through the sketchbook. There are an appropriate amounts of oohs and ahs as she observes the various pieces. \"Damn, these are nice. I guess some people are just born with it, huh? You ought to call yourself Alyssa the Ace Artist!\" \n\n~\n\n \"It was, it was!\" The woman sighs softly. \"Oh, no, and her hammer is left behind too, we'll have to trek all the way back for it. However do you carry that thing, my sweet?\" she asks, as she plants a kiss on the Tinkaton's forehead. It lets out a happy cry. \"She went soaring right through the canopy. It was Metronome, would you believe it? Who goes and wields metronome on a poor, unsuspecting Tinkaton?\" " }, { "author": "tgva8889", "message": "Alyssa smiles, turning a bit red at Royal's praise. \"I, um, I mean, thanks.\" She closes the sketchbook and turns to Royal. \"I think anyone can be good at art if they try.\" " }, { "author": "Comissar", "message": "Leah gives a grin, \" Yeah, uh, Metronome's a risky move for sure. \" She glances back to where she last saw Alyssa, her companion no longer visible. Hesitating, politeness makes her ask, \" Did, uh, did you want help finding her hammer? Or, uh, or shall I let you guys head on..? \"" }, { "author": "Hazuki", "message": " \"Anyone can be good at anything if they try,\" comes Royal's response, just as cheery as her words before. \"But you did do this, and it's great, so you should be proud of it.\" \n\n~\n\n \"Oh...that's very kind of you, very kind,\" the woman says as she cradles the Tinkaton's head against her. \"But I remember and it's very doubtful someone moved it, they're very heavy, very, very heavy. But oh!\" She reaches into her coat and rummages around for a moment, then rummages some more, and then retrieves...a few hundred pokedollars. \"Here, for your troublle! It's the least I can do.\" " }, { "author": "Comissar", "message": "Leah nods along as her offer of help is declined, then gives an embarrassed smile as she's offered a reward \" O-oh! That's very, uh, very kind of you. Thankyou! \"\n\nGiving a little headbob, she adds \" Good luck finding the hammer again! I hope you have better luck in, uh, in your future pokémon battles. \" Giving a small wave to the Tinkaton, she turns to head back to the inn, hoping to find Alyssa." }, { "author": "tgva8889", "message": "Alyssa smiles. \"Thanks. I am proud.\" She looks down at the sketchbook and puts it back in her bag. \"I have done a lot of different drawings, but my favorite ones are of Pokemon using their moves.\" After looking a bit, she finds a sketchbook with a bunch of her drawings of battles and shows Royal a few pictures of various Pokemon using different attacks in battle." }, { "author": "Hazuki", "message": " \"Oh wait! Let me see if I can tell what a few of these are,\" Royal says as Alyssas whips out the sketchbook of moves. \"Tail spin, tail spin, tail spin, you can tell by how..well, you know! That one's...hmm...it could just be Bubble, with stylization, but Bubble Beam, I'm going with that. And...no, hang on a second...what is it...\" She snaps her fingers a few times before jumping up, just as Leah walks in to see her pointing at the book. \"Dazzling gleam!\" " }, { "author": "tgva8889", "message": "Alyssa nods along as Royal guesses, enjoying the game of trying to figure out what she's drawn. She turns at the sound of the door opening, smiling at Leah as she comes in. \"Hi Leah! How are you doing?\" " }, { "author": "Comissar", "message": "Leah walks in to the impromptu display of moves just in time to see Royal's impression of Dazzling Gleam. Breaking into a giggle, she comments \" Well, uh, well I'm dazzled. \"\n\nShe sets her bag down on the floor, leaning against the wall with a smile, \" I'm, uh, I'm good! I ran into a Tinkaton all on its own and, uh, and helped her find her way back to her trainer. \"\n\nStepping forward, Leah leans over and grins when she sees Alyssa's sketchbook on display, comprehension dawning as to the display she'd walked in on, \" Ahh! Yeah, Alyssa's, uh, Alyssa's an amazing artist. She was employed by, uh, by Lord Bastille. \"" }, { "author": "tgva8889", "message": "Alyssa blushes slightly at Leah's comment. \"It wasn't that big a deal. I was just teaching his...um, his daughter.\" She swallows a catch in her throat and smiles, trying not to let the pain of the memory show." }, { "author": "Comissar", "message": "Leah's expression falters at Alyssa's unexpected reaction, \" Hey, I, uh... I just meant your talent was, uh, was recognised by a Lord. \"" }, { "author": "tgva8889", "message": "Alyssa smiles at Leah, a bit somber but genuine. \"It's okay. I'm okay. Just some, um, not great memories.\" She looks back at her sketchbook with the same smile. \"Some very good ones, too, though.\" " } ]
[ { "author": "Shoot Da Moon", "message": "First IC thread; https://forums.giantitp.com/showthre...ease-IC/page50 \n\nOOC 1 Thread; https://forums.giantitp.com/showthre...he-Disease-OOC \n\nDice Rolls 1 Thread; https://forums.giantitp.com/showthre...ase-DICE-ROLLS \n\nIC 2 Thread; https://forums.giantitp.com/showthre...e-Disease-2-IC \n\nWorse Than the Disease OOC 2 Thread;\n https://forums.giantitp.com/showthre...-Disease-OOC-2 \n\nWorse Than the Disease DICE ROLLS 2 Thread; https://forums.giantitp.com/showthre...e-DICE-ROLLS-2 \n\n====\n\nThe robot responds to Sean’s noises with no speech or even beeps/boops.\n\nInstead, it opens fire with an automatic rifle towards anywhere it hears Sean making noise. Each time, the gunfire does not hit Sean - it may not even penetrate the concrete floor.\n\nThe attempts to communicate go nowhere. Eventually, Richard finishes the megaphone.\n\n(OC: What does Richard say?)" }, { "author": "u-b", "message": "Sean takes note of where the robot shoots at him from . Is it a specific stationary position? Is it a position that changes to mirror his previous position? Is it something else? Barely above whisper, Sean reports that he's fine.\n\nRichard holds the megaphone and, taking cover as much as practically possible, shouts at the motel. \"Attention defenders! Counter strike team speaking! Shoot two times if you would like to negotiate!\" The he takes full cover and listens. Meanwhile, people watch how the motel or the robot react." }, { "author": "Shoot Da Moon", "message": "Sean can’t see the robot, and the bullets don’t penetrate. It’s hard to guess where the robot is, as even the sound is muffled.\n\nRichard gets no response from the motel. The drivers in the vans also do not respond. Perhaps they want to conserve ammunition?" }, { "author": "u-b", "message": "Richard then shouts, using the megaphone again: \"Attention attackers! Shoot three times if you would like to negotiate!\" \n\nAssuming continued lack of response and observing the strong enough floor, Sean next proceeds to bleed the robot's ammo. He remains on the upper floor, shouts some proposal to the robot, then changes the room at random, shouts again, etc. He intends to determine whether the robot changes the rooms after him and to let the robot shoot as many rounds as possible. He does not expect the robot to shoot until it has no ammo at all, but any reduction is welcome. He might chenge this plan if even one bullet penetrates the floor (anywhere, not necessarily close to Sean), but otherwise would continue until completion. In either case, he counts the approximate number of rounds that the robot has shot and has the observers report if the robot ever visits rooms with windows." }, { "author": "Shoot Da Moon", "message": "Richard’s megaphone-enhanced calls fall on deaf ears, or simply the dead.\nNo response.\n\nSean, meanwhile, finds the robot only talks back to him in the same way guns do.\nHe keeps baiting the machine to fire again and again, the bullets never achieve penetration through the concrete floor. Sean does realise, however, that the concrete will eventually be chewed away if about 100-150 rifle rounds are emptied into a relatively concentrated spot.\nIt’s definitely moving around down there. It follows the noise.\nSean counts bursts of 5 shots. He manages to tease the bot into unleashing 5 bursts in his shout-and-move gambit.\nHis observers report that they occasionally see the bot pass by a window briefly and only partially. It seems to stick mostly to the centres of rooms." }, { "author": "u-b", "message": "Sean then proceeds to lure the robot in different ways. First, he makes some noises on a windowsill and the wall under it as if he's trying to climb down Richard's side. He might do that more than once, if applicable. Every time the robot shows up to look outside the house, Richard would make a shot. Then Sean drops down some remains of furniture as available, also on Richard's side, also to try to get the robot to investigate that and get shot some more.\n\n \n Spoiler \nWill do that as long as it works, hopefully granting Richard some shots at the robot. Richard will aim at the most probable position where the robot could make its appearance, but if that guess fails, will need 3 seconds to aim + 1 second to shoot.\n " }, { "author": "Shoot Da Moon", "message": "Sean’s attempt to make noise at first does not lure the robot - it was too soft. But then he found a few wrecked pieces of wooden furniture that were big enough. When he dropped those from the window, the fall down made enough of a crash to get the bot’s attention.\n\nThe machine goes to a window on the first floor to look out. Sean does not find anymore debris useful as a distraction.\n\nBut Richard does get a somewhat clear shot at the bot…\n(OC: the window gives the robot light cover. -2 penalty to attack, failure might hit the wall covering its “waist” and below.)" }, { "author": "u-b", "message": "Richard shoots a long burst at some sensor the thing uses to look outside. Sean curses and drops to the floor as some of the bullets hit the wall around target area. \"Damn, man, can you exert a bit more care!?\" To which Richard responds: \"Are you all right? Just thought I would improve my chances. Those sensors are very difficult to hit.\" \"All right. At least, at these ranges the thing does not even try to shoot at you. Unfortunately, I'm all out of lures.\" " }, { "author": "Shoot Da Moon", "message": "Richard manages only a single hit, but it does strike the robot’s sensor dead-on. There is a shower of sparks and the bot wrenches away in pain. Richard is sure he disabled the machine’s “eye” and it is now severely damaged.\n\nBut it remains active. Just reeling a bit from the hit. It moves away from the window and into the building." }, { "author": "u-b", "message": "Sean takes a whistle out of his pocket, opens the visor, puts the whistle in his mouth. He then takes a position upstairs where he can see a very narrow subset of downstairs, has some cover, and would have better (up to total) cover if he would drop down on the floor (and definitely total cover if he would crawl one hex along the floor). Crouching there and aiming downstairs, Sean turns on the IR Taclight, and starts to whistle loudly, aiming at that very narrow subset of downstairs that he has visible. He plans to do that for one full minute or until the robot appears to investigate, in which case Sean should be ready to shoot.\n\n \n Spoiler \nPlease specify the number of hexes watched (preferably that would be either one hex or one straight line) and also the range.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean takes a whistle out of his pocket, opens the visor, puts the whistle in his mouth. He then takes a position upstairs where he can see a very narrow subset of downstairs, has some cover, and would have better (up to total) cover if he would drop down on the floor (and definitely total cover if he would crawl one hex along the floor). Crouching there and aiming downstairs, Sean turns on the IR Taclight, and starts to whistle loudly, aiming at that very narrow subset of downstairs that he has visible. He plans to do that for one full minute or until the robot appears to investigate, in which case Sean should be ready to shoot.\n\n \n Spoiler \nPlease specify the number of hexes watched (preferably that would be either one hex or one straight line) and also the range.\n \n \n \n\nSean finds a position at the top of a set of stairs. The cover would require him to fling himself to the side or backwards to the floor behind the landing.\n\n(OC: the hexes watched are one or two. The range is 7 yards. Be prepared to dodge and drop.)\n\nSean’s whistling eventually lures the blinded robot to the bottom of the stairs. It seems the machine can’t find its way around, knocking into walls and catching itself on the bottom step of the stairs. It can’t climb up, certainly.\nIn the meantime, it let out bursts of gun fire at random, none of it hitting Sean or penetrating the concrete surfaces.\n\nAnd now Sean has his shot…" }, { "author": "u-b", "message": "Sean shoots a long burst down at the robot's remaining sensors and gets into full cover as fast as he can.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n OC: the hexes watched are one or two. \n \n\nThere's a big difference between those cases, so, if you don't mind, I am calling it one.\n " }, { "author": "Shoot Da Moon", "message": "Sean managed to hit the bot’s weak point 4 or so times. And he thinks it definitely managed to get past the armour and damaged internal mechanisms to a significant degree.\n\nSean notes that the bot now seems distinctly flailing. Its movements have slowed, he thinks bits of it are sparking.\n(OC: the robot is now reeling, low on HP.)\n\nThe machine fires its rifle wildly, but it does not even come close to Sean as he ducks away.\n(OC: you spend 1 FP. Has Sean rested recently? Because I distinctly remember him being exhausted by low FP not too long ago.)" }, { "author": "u-b", "message": "Safely out of line of fire, Sean thinks he might be taking the upper hand over this war machine, but this would still require some amount of work, and, with Sean's luck, might end very badly over a slightest misstep. So, Sean decided not to rush things for the moment, instead doing the following things, in order and in parallel:\n1. Report to Richard that he is perfectly fine.\n2. Over the course of some five minutes, occasionally whistle for a dozen of seconds.\n3. Over the course of some five minutes, occasionally shoot a round at the ceiling (5 rounds total).\n4. Let the robot continue to shoot, spark, catch fire or something.\n5. Reload with a new mag.\n6. Analyze the robot's behavior over those five minutes.\n7. Ask people if they have seen any activity anywhere." }, { "author": "Shoot Da Moon", "message": "Richard is relieved to hear Sean’s okay.\n\nThe robot fires the occasional burst in response to Sean’s noise making. It certainly can’t locate Sean, let alone fire upon his position. The bullets do not penetrate any building surface.\n\nThe bot does not self-destruct.\n\nSean reloads.\n(OC: how much ammo and magazines does Sean have left on his person by now?)\n\nThe bot looks weakened. It moves much slower than before.\n\nSean’s allies report in that the soldiers at the motel seem to be leaving, walking back to the vans. Some are severely injured or dead, being carried over the shoulder by their fellows. In about 5 seconds, they’ll all be inside the vans and ready to move." }, { "author": "u-b", "message": "Hearing the report, Sean defers further provoking the robot until some later time and gets into position where he can target the soldiers. He proposes Bart and Richard to do the same with flamer guy at the ready. The preferred targets would be the drivers (once they are in position at their seats or approaching the driver's side door) and before that any carriers of any other troops, not at the torsos. And the observers should look for another robot and/or any escapees." }, { "author": "Shoot Da Moon", "message": "Sean has problems getting into position, because the motel and the space behind it is at a weird angle to the windows of the building he’s in.\n\nNevertheless, he manages to open fire and savagely disable his target’s legs. The limb is severed in a puff of blood as the two hits mangle what he aims at.\n\nRichard and Bart do just as well. One more soldier hauling his comrade is stopped by two hits to the leg. A soldier not so burdened eats a load of buckshot right at his left knee, shredding his own leg and ending his locomotion.\n\nMost of the soldiers just keep moving, but about 5 of the enemies try to grab the fallen off the ground roughly. The newly injured are all bleeding heavily, leaving a crimson trail behind them as they are yanked towards the vans with great effort.\n\nThe drivers of the vans duck down in reaction to the gunfire. There are no other people coming from the motel. The robot makes a weird electronic screeching noise downstairs. The flamer man radios in that he’s not close enough to the bad guys to try roasting them." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n We spend two seconds to shoot at some more walkers.\n\n[roll0] on Guns (Rifle) 13 (18 skill, +1 bond, +1 laser, +1 braced, +1 determined, +6 acc, -13 range, -2 legs) rcl 3 [roll1] [roll2] [roll3] pi\n[roll4] on Guns (Rifle) 17 (17? skill, +1 bond, +1 sight, +1 braced, +8 acc, -9 range, -2 legs) rcl 3 [roll5] [roll6] [roll7] pi\n[roll8] on Guns (Shotgun) 13 (13 skill, +1 braced, +1 sight, +4 acc, +5 RoF, -9 range, -2 legs) rcl 1 [roll9] [roll10] [roll11] [roll12] [roll13] [roll14] [roll15]... pi- \n \n\nSean and his allies open fire again.\n\nThe targets manage to haul their injured along the ground for a moment before three of them are shot. Without knowing where the far-off bullets are coming from, the bad guys can not avoid the on-target lead coming their way.\nSean’s target gets his leg blown off without much resistance. Sean is pretty sure the enemy is KO’d or dead.\nRichard bull’s eyes the bad guy with all of his bullets and also maims him viciously. The blood loss is already painting the ground in dramatic fashion.\nBart earns another notch as his shotgun blast tears up the unarmored leg of a bad guy.\nInterrupting the exfiltration, the shot soldiers all fall to the ground and can no longer move away.\n\nTwo soldiers pulling injured to safety keep at it, ignoring the fresh casualties. They are now close enough to easily shout to the drivers.\nThe rest of the soldiers pile into the van. One of the drivers sits up in his seat, a lit pipe bomb in his hand." }, { "author": "u-b", "message": "Sean and Bart target the two dragging wounded while Richard says he will target the driver and does just that." }, { "author": "Shoot Da Moon", "message": "Sean and Bart unleash hellfire upon the would-be escaping bad guys. They fail to anticipate the shots incoming. Both are punished by having their legs torn out from under them. They drop the dragged injured as they fall down, unable to move any more.\n\nRichard, in the meantime, lands a single headshot on the driver with the pipe bomb. The helmet does not manage to stop the bullet from tearing through the target’s noggin. The driver slumps over, either KO’d or dead without a prayer.\n(OC: were you aiming at the Skull or the Face there?)\n\nThe soldiers in the van respond by tossing some pipe bombs of their own into the mass of injured. They apparently do not want them to fall into enemy hands.\n(OC: note to self; they’re going to go off in 5 seconds.)" }, { "author": "u-b", "message": "With lack of additional targets, eventually the decision is made to target the van. Richard turns on the beam and the troops take a quick aim...\n\n \n Spoiler \nDepending on who sees what, decision-making might take a few seconds. Then one second to illuminate and aim. Will aim at either the vehicle or the people inside depending on what can be seen.\n " }, { "author": "Shoot Da Moon", "message": "The shooters spot the soldiers in the vans - they count 4 or 5 in one. There is a driver in the other van, still alive, still ducking down in cover. The van with the dead(?) driver has two soldiers hiding inside, they have not thrown any pipe bombs lately.\n\nThey can all easily duck into the van to avoid exposing themselves.\n\nThe pipe bombs landed around the injured bad guys, their fuses lit and counting down…" }, { "author": "u-b", "message": "Richard keeps beaming the light and makes one shot at a van's fuel tank. He makes a hole and petrol starts to be flowing. The others open fire en masse and score numerous hits at the vans and the passengers. A very notable of those hits is a prolonged tight beam burning attack at the same petrol tank. Sean does not participate and instead just observes." }, { "author": "Shoot Da Moon", "message": "The hail of hot lead and the laser fire hit for impressive effect.\n\nBetween the shots to the petrol tank and the pipe bombs the soldiers still had on their persons, the first van become ground zero for an explosion. Clearly, a hit or two struck a bomb, or a lit bomb got dropped. The second van is simply set on fire, its fuel tank burning it.\n\nEither way, an engulfing inferno makes the night bright, the spilled petrol ablaze. Observers are certain the occupants of the vans have been hit multiple times and are either blown up or on fire. Definitely injured enough by gunfire that escape from the vans is unlikely.\n\nIn the meantime, the pipe bombs have ever shortening fuses…\n\nSean realises that he has not heard from the robot below him much recently." }, { "author": "u-b", "message": "Sean says he'd like half the observers to look at and around his building for any signs of an escaping robot and the other half to keep looking at the scene with the vans for any escapees. Meanwhile, he approaches the stairs leading down to listen for the robot. It is of interest if the thing has only stopped shooting or has stopped moving / left the scene altogether. Richard reloads his rifle with a new mag of match-grade ammunition." }, { "author": "Shoot Da Moon", "message": "The recent gunfire drowned out a lot of sound. But Sean thinks he managed okay, thanks to his headset protection.\nHis allies observing the area report no robots leaving the building or moving across the place - there’s a lot of open ground, so it’s unlikely the darn machine is on the run.\nSean hears not much noise downstairs - but it could just be running silent, staying still, keeping its metal head down…\n\nThe pipe bombs down by the bodies near the motel or the vans explode.\nA gruesome layer of gore paints the ground.\nThe vans continue to burn, fires raging. They’re probably very much wrecked." }, { "author": "u-b", "message": "Sean hears continued explosions and waits about half a minute upstairs, in case the robot's self-destruct sequence is activated. If all is clear, he sneaks downstairs and tries to locate the thingy." }, { "author": "Shoot Da Moon", "message": "The time passes by without incident. Without any noise from downstairs.\n\nSean creeps down, undetected. He spots the robot, still active (it has LEDs on), motionless by a wall corner, away from a straight sight line. Facing away from the walls. Its only noise is a quiet hum of internal machinery.\n\nIt is lying in wait, blinded." }, { "author": "u-b", "message": "Sean stops as soon as he sees the robot, takes some time to aim at an intact-looking camera, shoots a short burst at it and retreats upstairs.\n\n \n Spoiler \nA heroic retreat for 5/12 => 4/12 FP and Sean better rest now.\n " }, { "author": "Shoot Da Moon", "message": "Sean is sure he managed to get all his bullets right on target.\nThe sound of the gun echoes all throughout the building.\nBut the robot stays functional despite the massive damage to its internal circuitry done by the gunfire.\n\n(OC: not a death check, but it must roll to stay conscious.)\n\nSean retreats up the stairs, his breath deeply ragged, like a dog’s. His muscles burn.\nHe hears the machine try to unleash its integral rifle, but the bullets do not touch him. It was a wild burst, the bot is blind.\nIt may or may not try to follow him, but at least it won’t get far." }, { "author": "u-b", "message": "Sean listens for a bit, then declares the robot as passive and says he'll need some more time to finish the thingy. He proposes people do the following:\n1. Observe.\n2. Get our cars to Richard's house not in direct LoS from the motel and keep the drivers 100% on stand-by.\n3. Collect the unconscious prisoners (the vans' drivers, if not taken away in the captured vans) and the gear that is thereabouts (including Sean's dropped empty mags, empty casings, anything surviving pipe bomb explosions maybe). Do not use the pickup truck to transport any of that. In fact, make it ready to collect one disabled battle robot.\n4. Do not approach Sean's house.\n5. Report to Sean when done.\n6. Sean will try to produce one disabled battle robot and report when he's done.\n\n \n Spoiler \nSean will act again in 20 minutes (or more if the people take longer). Richard turns off his beam and changes his position.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean listens for a bit, then declares the robot as passive and says he'll need some more time to finish the thingy. He proposes people do the following:\n1. Observe.\n2. Get our cars to Richard's house not in direct LoS from the motel and keep the drivers 100% on stand-by.\n3. Collect the unconscious prisoners (the vans' drivers, if not taken away in the captured vans) and the gear that is thereabouts (including Sean's dropped empty mags, empty casings, anything surviving pipe bomb explosions maybe). Do not use the pickup truck to transport any of that. In fact, make it ready to collect one disabled battle robot.\n4. Do not approach Sean's house.\n5. Report to Sean when done.\n6. Sean will try to produce one disabled battle robot and report when he's done.\n\n \n Spoiler \nSean will act again in 20 minutes (or more if the people take longer). Richard turns off his beam and changes his position.\n \n \n \n\nSean’s allies and Richard receive his orders.\nThey can observe from afar, that’s not a problem.\nDriving their cars away is also fine.\nThere may not be any surviving enemies - the vans are on fire, they were caught in pipe bomb explosions, they got shot up before that…\nThey can retrieve the mags and casings without an issue. They think.\nOne of the Troubleshooters comments that if they can capture the robot, he’s sure that the merchants of Gunmetal will gladly buy it off them for a huge favour or big ticket Old World tech. He suggests radioing them for advice on how to safely capture the darn thing.\n\n(OC: how many FP does Sean recover from rest?)" }, { "author": "u-b", "message": "Sean clarifies his orders and takes some rest. If the robot does not try to get anywhere, after some 20 minutes Sean sneaks down to check on its well-being armed with APDS...\n\n \n Spoiler \nLikely two APi projectiles down the bore, so Sean expects the weapon should be non-functional. A step into cover that action, then plain move upstairs, then repeat with the last \"eye\" / FMJs, then provoke to check no more shots fired and look for behavior changes.\n " }, { "author": "Shoot Da Moon", "message": "Sean relaxes from a while as he listens to the bot downstairs.\nNothing much happens, and he gets some much needed stamina back.\n\nHis allies report in that both van drivers are dead from blood loss. They’re starting to stink.\nThe bomb blasts left not much to scavenge. Guns were wrecked beyond repair, armour is mostly torn (they salvage parts worth only a quarter of what the thing used to be worth, for repair jobs), personal effects like cigarettes and rations were annihilated, bullets all cooked off…\nEmpty magazines and casings were recovered.\n\nAfter his rest, Sean sneaks down. He finds the bot again, this time standing still in another corner.\nWith two merciless shots, he bull’s eyes the robot’s remaining weapon, although he is not sure if he managed to disable it. It’s dead metal, after all, and a highly advanced Old World reinforced armament.\n\nEither way, the robot does not respond in time, Sean shoots it up again before it can do more than twitch.\nMore bullets aimed at the machine’s weaker parts, the sensors. Three more hits on target.\nIt hangs on, absolutely savaged by Sean’s rifle fire.\nIt does not fire back with its rifle, however, instead trying to blindly move away to somewhere safer." }, { "author": "u-b", "message": "Sean consults with Richard and they decide to head the Troubleshooter's advice. They discuss their position, then Richard uses the car's radio to contact Gunmetal. It's not exactly business hours, but supposing somebody answers, hears what needs discussing and gets us someone of appropriate rank and qualification, the discussion could start roughly as follows:\n1. We are now near a battle robot that was originally fully operational tracked well-armored model with four cameras armed with a combat laser and an LMG or some such. We have disabled all its cameras, the laser and the LMG, but it still retains the capacity to move around, slowly and blindly, and we are unsure whether we should disable it further, hence the call. We can provide the details about the robot if requested.\n1.1 We can keep disabling the robot and handle it when it stops moving, OR...\n1.2 Attempt to somehow immobilize it without inflicting additional damage, OR...\n1.3 Transfer it to Gunmetal's men in its present state and place.\n2. We can consider at least the following options, but also other options that Gunmetal can offer:\n2.1 We pay for repairs and reprogramming and get the robot for ourselves. We are not sure if this will run afoul of Gunmetal's export regulations, even if the robot never visits Gunmetal itself, so there are also the following options.\n2.2 We transfer the robot and get a LARGE chunk of funds credited to our account.\n2.3 We transfer the robot, get full citizenship for a number of us (where \"a number\" is some 3+) and a small chunk of funds credited to our account and/or some official recognition for our settlement and people thereof (not quite full citizenship, but the details are TBD).\n\nSo, before we negotiate the details of the deal, can we have some advise about...\n3. What are the other options.\n4. What is negotiable and what is non-negotiable.\n5. What we should do to the robot and how we should handle the capture and/or transfer to get the maximum value out of it." }, { "author": "Shoot Da Moon", "message": "Radioing Gunmetal takes 15 minutes.\nWhen someone picks up, they quickly transfer the call to a more senior engineer.\n\nThe robot peeks interest very quickly.\nThe engineer identifies it as a Tracked Assault Sentry-Eliminator. A military grade Old World hunter-killer machine.\nGunmetal wants it badly. Badly enough that the engineer’s superiors are quickly invited in to monitor and handle the radio call.\n\nThe Gunmetal representatives make an offer for the bot; Sean (they confirmed his identity) is believed to be in the market for an Old World artillery or mortar weapon - not usually sold to outsiders. In exchange for the robot, they can trade him the weaponry, ammo for it, and even training in its use. Is their information on Sean’s desired purchase correct?\n\nBullets, barter and credit can be given in addition to that.\nThey can certainly give him (and his settlement) privileges of “valued customer” and recognition in addition to that…\n\nThe Gunmetal men comment that using an electrical attack to disable the machine is the best option, but unlikely to be viable to Sean and his allies. Shooting it more risks destroying it, assuming Sean and his allies even have weaponry capable of penetrating its armour (Gunmetal seems very skeptical about that).\nThey offer to just send a team of their professionals to capture it instead. All Sean has to do is keep the robot contained or distracted until they arrive (in 45 minutes), and then lead the team over to the machine. The team will take care of the rest, they have their trucks and electrical weapons.\n\nGetting the robot captured will hard without an electrical attack. Its armour is extremely durable and hardened. Even explosives that are not Old World RPGs or vehicle-mounted may not do any damage." }, { "author": "u-b", "message": "Sean is unsure if he wants a mortar more than he wants a robot, but ends up deciding that without happy Gunmetal he is not very likely to have either. He says he won't need much ammo for the mortar save for a few sample rounds to copy. In principle, he does agree to guard the robot for 45 minutes and then transfer it to Gunmetal men. Assuming Troubleshooters do not mind, the location is named and a safe approach not risking any landmines is named. He declares he wants in return:\n1. A mortar (the exact type is to be determined).\n2. Training in its use for a few men.\n3. A few sample rounds of various types.\n4. A TL9+ pocket computer with Artillery program for the mortar (optional, but highly desirable).\n5. Valued customer status for him and his settlement.\n6. No charge for drone repairs that are now underway.\n7. A truckload of petrol.\n8. Full data on the robot when it's in (Sean seems to have discovered two deficiencies already, but he's interested in more data about the type, like at least its vision types, hearing protection etc.)\n9. Rebuilding one piece of tight-beam burning laser (to be provided by Sean) into a wide-beam blinding laser and training a man in its use.\n10. A weapon that's good against the robot (like an electrolaser or what), he'll want a list of all things available and applicable, including the models the Gunmetal men are bringing into action tonight and training in its use.\n11. Maybe some funds credited to his account, especially if not all of the above is available.\n\n \n Spoiler \nSean is pretty much ready to have some of his desires stricken down or declared \"available, to be paid for\" (the later is more preferable than the former), but if he has everything, he will be very happy with the value he gets for the thing.\n\nPlease do not advance the time right this moment, I'll have another post incoming with what Sean does during that time.\n " }, { "author": "Shoot Da Moon", "message": "(OC: no time passes, then. Assume this info is made plain when talking to Gunmetal.)\n\nMost of the mortar designs Gunmetal has are a little outdated by Old World standards.\n\nThey have elite soldiers that know how to use mortars, they can instruct Sean and his comrades. Training could take weeks, though.\n\nMunitions for the mortar are uncommon - their factories typically stick to bullets and grenades. But Gunmetal is fine with supplying a decent stash if Sean can hold up his end of the bargain. Buying more is fine, but it takes time to manufacture more for him.\n\nGunmetal does not have any pocket computers, for sale or otherwise, at any tech level. Their own computers are fairly large.\n\nGunmetal is happy to mark down Sean and his people as trustworthy, the New World advanced combat robot is a great treasure.\n\nDrone repairs are fine. They have a guy who loves drone tech, so they can have him handle it.\n\nHow big of a truckload for the petrol? They do not have a big rig, but they can provide twenty Jerry cans without a problem. The entire region has been switching to ethanol when it can, as the gasoline supply is dwindling.\n\nRebuilding a laser and modifying it would be a very expensive and time-consuming process for their engineers. They warn that the laser tech is cutting edge even back when the Old World was just The World.\n\nTaking the robot apart and studying it will require weeks if not months. Repairing it is also going to be a slow and painful process. They do know of some general weaknesses of fighting robots, though.\n\nThe Gunmetal team plans to use a “lightning gun” to capture the robot. It’s an energy weapon they developed and rarely use in the field. One of their most valuable treasures. The price tag for just one is probably more than Sean can afford.\n\nSimple funds depend on the state of the robot. The better shape it is in, the more Gunmetal is willing to credit Sean." }, { "author": "u-b", "message": "Sean can make do with twenty Jerry cans and while the rest of Gunmetal's offer is not stellar, he generally agrees. He summons two Troubleshooter men (at least one of them with a radio) and two AK-47 men to his house and guides them upstairs around the robot one by one in as many tries as necessary. If all goes well, he leaves those men to keep an eye on the robot and wait for Gunmetal men. Then he takes Bart, dogs, two Garand men, two AK-47 men, laser pistol Troubleshooter man and flamethrower Troubleshooter man and, in two cars, takes a detour exactly like the Sacred Snakes took to end up some 50 yards away from the motel exactly on the route the Sacred Snakes took. No lights are used for the trip, instead Sean's own vision and Bart's NVGs are used. Then he gets the men out of the cars and assesses the situation. The rest of men, including Richard, are to remain in houses on the other side of the motel just as they were.\n\n \n Spoiler \nSay, 20 minutes on the radio with Gunmetal means 2 more FPs are restored. Then getting men to guard the robot, then a detour. How much is the darkness by then, in general and in around the motel with burning cars?\n " }, { "author": "Shoot Da Moon", "message": "The Gunmetal representatives are happy to deal with Sean. They are sending their men over now.\nThe allies of Sean reposition themselves according to his orders. They are nervous about entering the building, creeping around the robot.\n\nThe drive in the cars is much smoother. Following the route eventually brings them to a large deserted campsite by the road, it has been abandoned recently, objects and campaign equipment packed up and taken away. Lots of people used this place as a place to rest and store supplies. Many cars and motorcycles drove away from here in west-ford direction 2 or so hours ago.\n\n(OC: the darkness is getting much worse. The sun definitely has gone fully down by now. Call it a penalty of -7. The burning vans act as a torch, however, eliminating darkness within 6 yards. Within 18 yards of the burning vans, the darkness penalty is only -3.)" }, { "author": "u-b", "message": "Sean remains alert for any other robots and, for that matter, men, but his attention is divided between the roofs and windows of two buildings, the burning cars and tracks / possible mines on the ground. Anyway, he intends to follow the intruder's footsteps. And their wheel tracks before that. For now, he goes alone...\n\n \n Spoiler \nCarefully approach the entrance used by the attackers, then go inside as far as they went or until something interesting is noticed.\n " }, { "author": "Shoot Da Moon", "message": "The campsite is not a building, it seems it was once a series of tents and vehicles circling a large fire pit.\n\nSean is sure no men or robots are on the move in the area. Even the animals are scarce.\n\n(OC: do you mean, you want to investigate the motel now? The campsite is far away from the motel.)\n\nThere are no signs of life coming from the motel. It might have been cleared out. Or the raiders inside fled through some secret passage." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Yeah, Sean is inclined to follow his originally intended route and investigate the motel, ignoring the camp for the moment. \n \n\nMoving on, Sean and his allies check out the interior of the motel.\nThey gingerly make their way past the barb wire fence, where a hole has been opened by the Sacred Snakes.\nThere are landmines placed around the parking lot, in the approach to the motel proper. The soldiers invading did not trigger any of them.\nThere are waist-high concrete barriers nearer the motel buildings. At the edges of the parking lot are bigger stone blocks meant to stop vehicle ramming. The motel buildings had sandbags blocking various doors, but the soldiers seemed to have moved them.\nSean notices that the motel buildings seem to have murder holes in their walls, so those inside can shoot at invaders on the outside.\n\nAs previously observed, the motel is made up of two buildings, a bigger one and a smaller one. The bigger one seems to have an office out front. The smaller one is devoted solely to guest rooms." }, { "author": "u-b", "message": "Sean did not notice anyone shooting at the retreating attackers besides his team, so is somewhat optimistic about his approach. But with either some Sacred Snakes or some defenders re-appearing from the Gutter or what not, the risks are still there. He tries to sneak to some concrete barrier and then do some estimates:\n1. Which building(s) have the attackers last emerged from, if any?\n2. Which building(s) have the attackers visited, if any?\n3. Does it seem feasible to get Bart with the dogs to the same concrete barrier, then release the dogs to search the aforementioned building(s) without anyone tripping any mines (Bart should be able to follow Sean's footsteps, but Sean is not quite so sure about the dogs - they could be guided, but that depends on how wide is the safe path, and whether there are mines between the barriers and the buildings)." }, { "author": "Shoot Da Moon", "message": "The attackers apparently came from the larger building.\nThey went into both buildings, the smaller one first.\nThe dogs should be able to search the area safely. Bart keeps them alert for explosives and well-trained, he proudly informs Sean.\n\n(OC: Bart will need to roll his Animal Handling (Dogs) skill. The dogs can roll an effective Smell-18 roll to detect bad stuff and bad guys.)" }, { "author": "u-b", "message": "Sean chooses to do it in the same order, the smaller building first. If the dogs do not seem to bark at anyone alive or die an audially recognizable death, he then does the smaller building himself." }, { "author": "Shoot Da Moon", "message": "The dogs are let off their leashes and begin checking the area. They avoid stumbling into any danger. They bark to signal Bart that they’ve found something in the smaller buildings.\n\nComing in after them reveals a few dead bodies lying on the ground of the building. They’ve been looted and left to rot, sometimes without top layer clothing. Certainly, without armour and weapons. Not even bullet casings were left behind.\nThe walls of the building have been partly demolished to allow travel between rooms easier. There are bear traps set up underneath the windows to the outside, to deter invaders coming in from the entry points.\n\nThe center of the building is dominated by some sort of tunnelling operation. Three wheelbarrows are full of dirt, 7 shovels are dirty and very used, a really big hole has been dug out, the big tunnel leads underground and goes in the direction of the bigger building. The tunnel is big enough for two adults to walk down the tunnel side-by-side." }, { "author": "u-b", "message": "Sean checks the bodies for any tattoos and to get an impression of the types of wounds sustained, then leaves them alone. Then, maybe consulting with Bart and the dogs, he attempts to determine whether the attackers went to the larger building through this tunnel or some route above ground. Whatever that is, that would be the route he lets the dogs take. He will then follow, accompanied by Bart, if the dogs seem to survive." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean checks the bodies for any tattoos and to get an impression of the types of wounds sustained, then leaves them alone. Then, maybe consulting with Bart and the dogs, he attempts to determine whether the attackers went to the larger building through this tunnel or some route above ground. Whatever that is, that would be the route he lets the dogs take. He will then follow, accompanied by Bart, if the dogs seem to survive. \n \n\nThe dead do indeed have tattoos on their necks. They all feature some sort of circle with many numbered segments, alternating in red and black slices.\nThe wounds that killed them are gunshots, 100%. Mostly around the torso and limbs. A few have been hit in the face, ruining their good looks.\n\nThe dogs rebel against their orders. They do not want to go down the tunnel, or even sniff around it. Bart guesses that the smell of chemicals is turning them off.\nSean is sure that no-one went through the tunnels - the recent tracks of soldiers (they wore different footwear than the raiders living here) do not go down into the tunnel but instead outside the building, to walk over to the other building’s above-ground entrances.\n\nBart manages to get the dogs calmed, just barely. They wander ahead, sniffing. Getting the scent of recent dead human, according to Bart. The dogs lead them over to the entrance to the motel’s check-in office. Sean notes that the door has shot through many times, by SMG fire, and all the holes look recent. Then the door was smashed in, allowing entry.\n\nThe room beyond has more corpses inside, some of which have been caught in a small bomb blast. The office looks trashed, furniture tipped over or wrecked. No lights on. No walls knocked down, either. A few doors to other rooms, left open." }, { "author": "u-b", "message": "At Sean's request Bart sends the dogs to investigate the area(s) beyond the open doors. Sean intends to follow the dogs (not very closely) and eventually open some more doors for them while Bart remains in the first entered room." }, { "author": "Shoot Da Moon", "message": "(OC: you did not need to roll Animal Handling again.)\n\nBart directs the canines with focus and care. The four-legged soldiers find no new life or threats in the rooms beyond.\nThe rooms are an old restroom, an office and then a one-person bedroom, refitted to be little personal living spaces for squatters. Sleeping bags and the remains of rations are scattered on the floor. Cloth sacks of dirt are left discarded, suggesting more tunnels have been dug in this building.\n\nA door in the old bedroom leads to an uncovered secret passage. From inside the passageway, it becomes apparent that it had peepholes at regular intervals, to spy on the old rented guest rooms.\n\nRooms (other than the front office the men just went into) accessed from the outside of this side of the building are a laundry room and a rec room. They are also deserted. Neither have corpses or enemies in them, it seems. The sandbag barricades on their doors were not disturbed." }, { "author": "u-b", "message": "Sean quietly navigates the secret passage, using all the peepholes in sequence to observe the rooms, unless he finds opposition before he's done. If all is clear, he then intends to make a guess about which part(s) of the building still remain to be seen and how he could get to the roof to check on the sniper that could be still there, possibly checking the roof before remaining part(s) of the building if that seems to be safe enough.\n\n \n Spoiler \nExpecting the sniper to be knocked out or dead (would like to know which it is), and either looted or not (please also specify).\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean quietly navigates the secret passage, using all the peepholes in sequence to observe the rooms, unless he finds opposition before he's done. If all is clear, he then intends to make a guess about which part(s) of the building still remain to be seen and how he could get to the roof to check on the sniper that could be still there, possibly checking the roof before remaining part(s) of the building if that seems to be safe enough.\n\n \n Spoiler \nExpecting the sniper to be knocked out or dead (would like to know which it is), and either looted or not (please also specify).\n \n \n \n\nThe peepholes all allow checking the guest rooms - which have been opened up and connected by demolishing walls, same as in the smaller building. These rooms are definitely more messed up, with about 10 fresh corpses lying on the floor or slumped against walls. Grenades have been tossed around, leaving small blast craters wrecking the furniture and decor.\nSean spots a radio in there, but it’s been blown to bits by gunfire. The floor has also been dug up, for a large tunnel, similar to what he found in the smaller building. Wheelbarrows, bags of dirt, shovels - the tools of excavation.\nLooks clear.\n\nPlaces Sean has not checked yet are the utility shed by the empty pool and a storage closet outside. The other places were checked by Bart and his other allies. They found nothing out of the ordinary.\n\nSean goes around to the ladder to the roof on the other side of the building. When he gets up there, he finds the sniper where he left him. Dead. Unlooted. The small human-nest of comfy pillows, supply backpack and small radio hidden by the sign is untouched." }, { "author": "u-b", "message": "Sean takes a note of whether the radio had an extended antenna on the roof that might still have survived or it had a small and directly attached antenna. He also checks whether the attackers went down the tunnel in this building (he expects that they probably didn't). He then checks the dead sniper's rifle and binoculars, but climbs down without taking them. He does take the small radio, though, which he gives to Bart, who is not to mess any deals and to listen for any incoming transmissions. He then proceeds to check the utility shed, approaching from the side opposite to the burning vans and peeking in. If all is clear, he'll do the same to the storage closet.\n\n \n Spoiler \nPlease specify the items checked.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean takes a note of whether the radio had an extended antenna on the roof that might still have survived or it had a small and directly attached antenna. He also checks whether the attackers went down the tunnel in this building (he expects that they probably didn't). He then checks the dead sniper's rifle and binoculars, but climbs down without taking them. He does take the small radio, though, which he gives to Bart, who is not to mess any deals and to listen for any incoming transmissions. He then proceeds to check the utility shed, approaching from the side opposite to the burning vans and peeking in. If all is clear, he'll do the same to the storage closet.\n\n \n Spoiler \nPlease specify the items checked.\n \n \n \n\nThe radio has an extended antenna on the roof. It’s set up next to the sniper’s nest.\nThe attackers did not go down the tunnel. Maybe the raiders living in this building did, but not recently.\nThe rifle is a Colt Lightning, fully loaded.\n(OC: see Adventure Guns p35 for stats)\nThe binoculars are standard issue, same model as the ones Sean has found on raiders in the past.\nBart inspects the radio, and finds it has been shot. Recently. The attackers must have blasted it during the fight, perhaps to prevent raiders calling in back up.\nThe utility shed has a whole mess of digging equipment, well used. More than just shovels. No sacks of dirt, they were being emptied out somewhere.\nThe storage closet contains four plastic barrels full of water. Eight metal military-grade ammo canisters are left in there, opened up and empty. The attackers might have stolen it all. Or the defending raiders loaded up before they either began fighting or running away." }, { "author": "u-b", "message": "Sean makes an assessment of which digging site (smaller building or larger building) looks more recent. He takes a short trip to the cars to get a gas mask and a full load of ammo. He also takes the flamer guy with him. He also reports his plans and findings to Richard. Then he leaves the flamer guy near the entrance to the tunnel in the smaller building, puts on the gas mask, turns on IR light (assuming the tunnel is not illuminated) and tries to sneak down there to take a look, careful not to trigger a mine." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean makes an assessment of which digging site (smaller building or larger building) looks more recent. He takes a short trip to the cars to get a gas mask and a full load of ammo. He also takes the flamer guy with him. He also reports his plans and findings to Richard. Then he leaves the flamer guy near the entrance to the tunnel in the smaller building, puts on the gas mask, turns on IR light (assuming the tunnel is not illuminated) and tries to sneak down there to take a look, careful not to trigger a mine. \n \n\nThe smaller building has a more recent digging operation.\nThe fire-trooper takes up position where Sean tells him. He warns Sean to be out of the tunnel when he lets loose. A cookout under ground will be an absolute slaughter.\n\nSean’s journey into the tunnel is eerie. There’s fresh blood stains on the ground.\nHe finds the tunnels under both buildings are connected. No big surprise there.\nThe tunnel, once joined up, then leads west. It seems to go on for quite a long way. Maybe a mile? Certainly, the end is not sight.\n\nGoing down the tunnel, Sean eventually runs into the expected explosive traps set up on the ground, 50 yards after entering the tunnel. Two landmines, also wired to a few sticks of dynamite (placed around the walls, perhaps to cave in the tunnel). No sign of any people, though. The blood trail petered out about 20 yards back." }, { "author": "u-b", "message": "Sean carefully examines the blood stains and any accompanying (foot-)prints before he gets back out of the tunnel to report in and consult with the people some more. The questions to the Troubleshooters are as follows:\n1. Do Troubleshooters want to investigate the tunnel?\n2. If so, do they want to do it now?\n3. Would they assist Sean if he does it now?\n4. Do they have an explosives guy to remove the mines? Sean thinks he should be able to do it, but would not mind if it's done by someone more competent.\n5. Do they have gas masks or would they risk going without them? Sean is not sure the chemical scent is dangerous , but then again, he didn't quite check.\n6. Do they know of any interesting sites to the west, as far as a long hand-made tunnel could go?\n7. The big question is if the tunnel is complete , to which there might be hints from local rumors.\n\nAs for the bleeding guy, Sean might have leaned:\n8. If he went through.\n9. If he went back.\n10. If he went through a camouflaged passage.\n11. If he was alone.\n12. If he has spent time here maybe applying bandages or setting that mine trap).\n13. Also anything else.\n\nHe also examines his maps, which are old and not very detailed, but could at least hint at some old major non-secret installation and disclose the \"normal\" notable features on the surface, like maybe settlements.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n Two landmines, also wired to a few sticks of dynamite... \n \n\nSome det cord in the open?\n " }, { "author": "Shoot Da Moon", "message": "The blood is dried, but fresh enough to be only hours old at most.\nFootprints are very common - there was heavy traffic back and forth, for days on end. And there’s definitely recent footprints.\nSean gets back and report in without incident.\n\nThe Troubleshooters want to investigate further under safer circumstances - when it’s daylight, for example. Assisting Sean is okay, but they ask him to consider a more cautious approach.\nThey do have a soldier who knows bombs and such, yes.\n(OC: the NPC has skill 14.)\nThe men have no gas masks. If something feels wrong, it IS wrong, they advise. Consider backing off, someone else can kill them later.\nThe Troubleshooters thinks there’s old forest cabins over there, why?\nThe Troubleshooters have not heard of any tunnels. But might mean any potential witnesses were murdered shortly after their discoveries…\n\nThe bleeding person went through, not back. Not the camouflaged passage. They were escorted by another. Did not linger much, kept moving, no time for first aid. No blood on the bombs - probably did not set the land mines. Footprints are heavy boots, no bloody handprints on the walls. No signs of gunfire in the tunnel itself.\n\nThe maps don’t help much. Forest, rockiness, hills, bad terrain. Lots of places to hide out there. Few settlements except directly around the roads. Ruins of Old World towns. Needle in a hay stack, is that the Old World expression?\n\n \n Spoiler \n\nSome det cord in the open?\n \n\n\nThe dynamite is wired with det cord, yes." }, { "author": "u-b", "message": "Sean is not sure how the daylight is safer inside a tunnel. Besides, at least against tattooed types he feels noticeably safer in the dark. He explains this and then proposes the following plan, which we are to execute unless there are strong objections:\n1. A team of Sean, the explosives man, the flamer man and the laser man prepare to go down the hole to at least find where it ends and maybe exit it depending on the circumstances. We do it, like, now.\n2. The rest of the teams mostly remain on guard, but two men explore and loot anything that remains here at the motel, even if it is only good for parts. When they are done, they remain at the motel to keep the holes secured from our side.\n3. Bart remains in charge of the motel and Richard remains in charge in general.\n4. Sean will be on the radio, but one man should be put in the sedan with the radio there to communicate with Sean and relay to the rest of the teams when the signal starts to weaken.\n5. We take the following gear:\n5.1 Sean replaces his expended stun grenade, tops all the mags to full and is good to go. He goes without the gas mask because the others have none either.\n5.2 The explosives man takes Bart's NVGs, four hand flares, a bagful of grenades and whatever tools he needs. We have some 18 pounds of grenades, which should be good enough.\n5.3 The laser man takes Richard's shield and familiarizes himself with control of two tactical lights mounted there.\n5.4 The flamer guy takes Sean's flashlight, after which should be good to go as he is.\n\nThe operating procedure should be roughly as follows:\n6. Sean sneaks some 40 yards in front, but less around any turns and corners. He uses IR tactical light to illuminate his way.\n7. The explosives guy will see things in his NVGs by Sean's distant, but powerful, illumination. He leads the others who are not to turn their own lights unless absolutely necessary and will thus walk effectively blind.\n8. He will come to Sean when waved in to disarm any mines and will then go back to resume like #7.\n9. Sean will report to Richard, maybe through the sedan guy.\n10. The notable commands, in case Sean is close by or out of the way, will be \"blast\", \"light\" and \"fire\", directed correspondingly at each one of the men. There is not command for laser guy to shoot, but after the lights are on, he is to fire at will." }, { "author": "Shoot Da Moon", "message": "What the Troubleshooter men mean, is that going into the countryside where the tunnel might come out is safer in the daylight.\n\nThe expert goes to work, and gets the devices disarmed after 40 minutes of careful tinkering. He collects the inert bombs for his own collection.\nOnce that’s taken care of, the team can advance down the tunnel. The underground passage goes on for more than 900 yards. The flamethrower man switches to a sidearm and puts on ear-plugs, feeling it’s too dangerous to use a flamer in this tight corridor. He warns everyone to be careful of ear damage. The guy with the laser agrees. (His weapon is quiet, other guns are not.)\n\nThe other men bunker down and get the motel scavenged. They don’t expect too much now. They watch the tunnel, and the perimeter.\nBart nods and tends to his dogs as he co-ordinates the men. Richard keeps his weapon loaded. They both hope Sean hurries back.\nThe radio may run into problems underground. The enemy probably does not have jammers or anything, though. Sean keeps in touch with his comrade until they get about 150 yards down the tunnel. Then the signal gets increasingly interrupted.\n\nSean notes how much of his supplies are left.\nHis allies take the gear he asks them to. One complains a bit about “hauling the heavy stuff.” Another tells him to shut up. The explosives expert warns blowing grenades in the tunnel is definitely a bad idea. It’s tight quarters, and could cause a collapse.\nThe laser shooter is unused to the shield. He note the tac-lights could be used to dazzle a foe in dark conditions.\nThe flamethrower man keeps the flashlight handy.\n\nSean’s scouting is smooth-going. The tunnel seems to curve only slightly, after 300 yards. It gently slopes downward (maybe half a yard at a time) every so often, never sloping upward for 100s of yards. The others follow him. No more boobytraps are spotted. No more bloodstains on surfaces. Eerie silence. No gas smelt. No rumbling in the earth. Air remains breathable. His radio reports get increasingly less received. The signal seems to cut out entirely after 600 yards, perhaps the total downward sloping got deep enough beneath the surface.\n\nThe tunnel keeps going after the 900 yard mark, but now there’s noticeable upward sloping.\nSean’s team questions if they should keep going?\n(OC: a slow and stealthy movement would mean 1 yard per second. Sean and his allies have been walking in the tunnel for about 13.5 to 15 minutes, not counting the bomb defusing.)" }, { "author": "u-b", "message": "Sean continues to lead the team along the tunnel. The same procedure - quietly and in the dark." }, { "author": "Shoot Da Moon", "message": "The tunnel slopes upward gently as the trek forward goes on - and it starts twisting a bit.\n\nAfter another 14 and a half minutes, Sean and his brave followers make it out of the tunnel, out into the fresh air of the outside. It looks like the place is in the middle of raw wilderness, partly camouflaged by trees and shrubs. Just a short walk away, is a single room wooden cabin with no windows. It looks dilapidated, probably built before The Ruin, a relic of the Old World.\n\nSean gets radio contact back as he exits the tunnel.\nThe Gunmetal crew have arrived and are handling the robot, fingers crossed.\nRichard sees they are setting up and aiming a large electrical cannon mounted on a metal tripod…\n\nThe area looks deserted, no people in sight. Sean notes that people tracks are all over, recent. The cabin is empty. It was used as a hideout, empty food cans and other signs of habitation are inside. A car was parked here until a hour ago, but it was driven off to the north. It drove on dirt roads, roughly blazed trail through the light forest here." }, { "author": "u-b", "message": "Sean concedes he has no idea what is going on. He would rather expect they've used the motel to dig to something... interesting , like a shelter, some gutter site or connection, a base of some other faction or what not. An empty shack in the woods is totally not striking Sean as a worthy goal to dig to. He tries to make sense of the recent activities. Maybe this whole mess was dug the other way around? Or, like, what ?\n\nIf nothing noteworthy is found, the plan is to report as much, then do the following:\n1. Request the loot team to examine the attackers' bodies (two drivers should about do) for any marks, mutations and similarities (read: cloning).\n2. Request the loot team to finish packing by the time Sean's back.\n3. Sean leads the men back through the same tunnel. This time we can go faster.\n4. And then we are outta here, preferably to some Troubleshooter site if they invite us. We have topics to discuss.\n\n \n Spoiler \nIf we successfully escape, please hand me the loot. This would include two attacking drivers, one defending sniper, the casings ejected by the robot (if any), potentially some digging equipment (this can go as \"a lot of that, $X, Y lbs\") and I am not sure what else. I'll be including two broken radios if they are good for parts, an extended antenna, four empty barrels and eight empty ammo canisters (not sure what they are worth).\n " }, { "author": "Shoot Da Moon", "message": "The shack has a (crummy) bed, two empty wooden chests and a single wooden table. It looks like whatever was stored here, got taken away…\n\nThe loot team is annoyed at having to dirty their hands with dead bodies, but agree to follow orders. They report back that the corpses look pretty darn human, they have tattoos on their bellies. The tattoos all depict the same sigil; a big snake eating its tail, coloured silver. They are not clones, they are different looking people. The corpse in the motel are raiders, with tattoos on their necks.\n\nThe loot teams start packing up, glad to be going home.\n\nThe tunnel back is just as dark, but not as threatening. They arrive back at the motel. Their allies are waiting for them.\n\nThe Troubleshooters are okay with going to a safe place, and discussing what happened here. It’s 25 miles away, but they have enough fuel to get there.\nEveryone is tired. Sean is tired.\n\n\n \n Spoiler \nIf we successfully escape, please hand me the loot. This would include two attacking drivers, one defending sniper, the casings ejected by the robot (if any), potentially some digging equipment (this can go as \"a lot of that, $X, Y lbs\") and I am not sure what else. I'll be including two broken radios if they are good for parts, an extended antenna, four empty barrels and eight empty ammo canisters (not sure what they are worth).\n \n \n\n \n Spoiler \n You got it!\n\nThe drivers *each* (so double what comes next for a total) had a H&K USP pistol (High-Tech, p. 102), two magazines fully loaded with pistols bullets, a total of 24 pistol bullets, a small knife, hiking boots, some flame-resistant clothing, an advanced ballistic helmet (huge value, Sean’s allies really want that for themselves), an improved assault vest with advanced trauma plates (again, huge find, the loot team are salivating), and two preserved rations.\n\nThe sniper and his nest had a scoped Colt Lightning rifle (stats are in Adventure Guns page 35, scope adds +3 Acc), a pair of binoculars, 40 rifle bullets, a light Kevlar vest, road leathers covering everything else but the head, a pack of 13 cigarettes, a lighter, a small cheap flashlight, a cheap small knife or can opener, 6 tins of canned food, two plastic bottles full of water, boots, a small bottle of illegal drugs (7 pills), a small wooden club, 5 road flares, no helmet, and a cigarette lighter.\n\nDigging equipment is 10 big shovels, 8 wheelbarrows, 20 cloth sacks, and 2 hand carts…but bigger construction equipment (perhaps from the Old World) was not stored at the motel. Maybe it was once kept at the cabin on the other end of the tunnel?\nThe broken radios can be salvaged for parts, but they’re worth 1/4 their usual price for that, major repairs are needed.\nAntenna’s fine.\nBarrels are good.\nCanisters are basically 1/10 steel drums in terms of weight, DR, HP, carrying capacity and value.\nThe casings from the robot are for rifle bullets. The loot team found 80 of them.\n " }, { "author": "u-b", "message": "The group observes the Gunmetal people's handling of the robot and leaves the site after them. Hopefully, the trip would be uneventful. If all is well, Sean would like to meet some Troubleshooter officer on duty and, along with Richard and the representatives of Troubleshooter side of the action, report on the events. After the reports are made, and presumably briefly written down, and accompanying questions answered, Sean would like to arrange a place to sleep for himself and his men. He defers dividing the loot until the morning, but proposes the general principles of \"both sides get equal value\" and \"this does not include the robot, which is totally Sean's\". If these are agreed with, he expects the process to go smoothly.\n\nTomorrow, Sean would like to...\n1. Hear what the Troubleshooters can say about the Slavers.\n2. Hear what the Troubleshooters can say about the Sacred Snakes.\n3. Hear what the Troubleshooters can say about the Troubleshooters.\n4. Hear what the Troubleshooters can say about the Vermont Rangers.\n5. Propose the Troubleshooters continue to gather the intelligence on their own, both on the Slavers and the Sacred Snakes, and on their operations here, including maybe finding out what the hell was this whole digging about.\n6. Meet the Troubleshooters ultimate leadership (is that \"Black Alice\"?).\n7. Propose that the Troubleshooters comment on the situation with Vermont Rangers and the Old World police station. If the question or motivation for asking it seem unclear, Sean will explain.\n8. Propose that the Troubleshooters try to engage in a diplomatic solution, maybe dispatching a small diplomatic team to go with Sean.\n9. Propose that we establish some trading relations. Sean is interested in computers, robots and lasers (the later might include hiring wielding men), but maybe also in some other stuff. He's also interested in intelligence. He has some surplus vehicles and potentially explosives. He also has some fighting ability. In time, he might have surplus chemicals. What are the Troubleshooters interested in?\n\n \n Spoiler \nWe will accept any reasonable accomodation and will post two guards at a time. Not really expecting anything, but no reason to change a good habit. Also, please describe the site and the area it is in and extra non-Troubleshooter people around, if any.\n " }, { "author": "Shoot Da Moon", "message": "In about 10 minutes, the Gunmetal team manages to fire off the electrical charge and shutdown the robot. They quickly move in, start dissembling the bot, taking out its power supply, and packing up the parts. The robot’s broken form is carted off to the van for transportation. A thumbs up from a Gunmetal expert confirms that the machine is captured completely.\nIt takes them some more time to get ready to hit the road, but it’s without incident. One of the team talks to Sean, discussing the deal and the package.\n\nAfter that, Sean talks to a Troubleshooter. She writes down a full report in their notebook for her superiors.\nShe offers to guide him to a campsite that’s safe, in case he doesn’t feel like driving back to his base. They put off dividing the loot for a night. The robot is no concern of hers.\n\nThe campsite she shows Sean is 20 miles away from here. It has not been used much recently. Tents and fires are set up easily. The armed men organise watches. No other people around. Bare bones camping spot. The Troubleshooters have enough supplies and expertise to make bunking down no problem.\n\n(OC: Before we move on to the next day, all PCs have earned 3 bonus Character Point s for surviving the motel fight and the combat robot attack. For this feat, they can now improve their Reputation in both bonus and scope. Then we can handle Sean’s questions for the Troubleshooters.)\n\nSean, Richard, Bart, the dogs, the militia and the rest all go to sleep peacefully, exhausted by the stress of the violence and danger they experienced just hours ago…" }, { "author": "u-b", "message": "Sean tells the Gunmetal men that he'd like to learn if they can provide a 120 mm mortar complete with a carriage. Sean does not require anything modern or fancy, so a WWII design, either refurbished or built to spec, will do just fine. He can pay for extra quality though. Failing that, he'll listen to alternatives. They are to evaluate the robot and we'll talk it all maybe the evening tomorrow." }, { "author": "Shoot Da Moon", "message": "The Gunmetal folks will check their stock to see if such a weapon of war has been manufactured. They’re fairly sure they have one. Expect it in 2 or 3 days, delivered to the radar base.\n\n DAY 89 \n\n(OC: Sean may have his Flashbacks triggered by robots in the future. That encounter with the TASE was harrowing.)\n\nThe group of warriors wake up to a clear and somewhat chilly day.\nThe Gunmetal people radio in to inform Sean that they are getting started on the bot. Any breakthrough will take weeks at least, but it looks very promising.\n\nSean then starts talking to the Troubleshooter soldiers. They answer questions.\n\nThe Troubleshooters have been skirmishing with the slavers for a good long while now. They’ve never managed to clear out an entire hideout of them until Sean showed up. Their numbers have definitely been thinning.\n\nThe Sacred Snakes are a boogeyman. Nothing solid has been said about them, just vague horror stories coming from outside the state. By all accounts, they are monstrously evil.\n\nThe Troubleshooters are local heroes, true crusaders for justice. They have their own fortress, packed full of Old World tech. They protect the innocent for 35 miles around their base.\n\nThe Vermont Rangers are not well-known around their parts of the state. They seem to be paramilitary? Patrolling the north of the state? Either way, Sean’s word is good enough for them that they’ll negotiate and cut a deal with them.\n\nIf Sean and his friends want intelligence, the Troubleshooter would happily tell them what they know. But a full report needs time to prepare. Big stacks of paper in the archive, and lots of files on the base computer. None of them are sure what the tunnel was really all about. Digging for gold?\n\nThe Troubleshooters highly doubt Sean can get a meeting with the leadership. Sorry, but they have important duties to fulfil, and even a great warrior like yourself is not a big enough deal to interrupt the work. The Troubleshooters are not allowed to discuss details of the leadership with Sean.\n\nThe Troubleshooters shrug their shoulders. If Sean says so, they can agree to some demands from the Rangers. They’ll contact the Rangers, give them a concession or two.\n\nThe Troubleshooters aren’t really merchants. They know of some merchants travelling around their territory, the Troubleshooters can ask them to approach Sean for trade. If the Troubleshooters need something, they will radio Sean with an offer. But they doubt they are allowed to sell stuff to Sean, the leadership is not very interested in that." }, { "author": "u-b", "message": "Sean tells the Gunmetal men that he seem to have found a major weakness in its design and would like that confirmed. Namely, some or all of the four cameras seem to have through-hole mounting with video processing unit beyond those holes. Sean makes this guess because the robot seems to have gone blind after Sean shot just one of the four cameras. Other things of interest include, but are not limited to:\n1. The type of each of the four cameras: grayscale, color, low-light, near IR, far IR, multispectral, other.\n2. The ammo capacity (both for the laser and the gun).\n3. The main battery capacity (both in absolute terms and in some operating hours).\n4. Whether the laser feeds or cross-feeds from the main battery or just has its own.\n5. Manufacturing marks (builder, date, etc.).\n\nHe also clarifies what he would strive to get mortar-wise:\n6. The thingie itself (Accurate and/or Reliable if possible), plus standard carriage.\n7. One piece of evey tipe of ammo for it.\n8. One complete set of parts for each type of ammo.\n9. One complete set of drawings and specifications for each type of ammo.\n10. An instructor to accompany it to Sean's base to train men.\nIf he gets all of that, he'll be the happiest man in the state.\n\nNegotiating with the Troubleshooters, Sean clarifies, that he would ultimately like to achieve... well, if not an alliance, then a treaty of sorts, between himself, the Troubleshooters and the Rangers. A mere truce would be a plus, a step in right direction, but not the ultimate target outcome. It seems the Rangers are now more worried party than the Troubleshooters and while some concession might be appropriate, Sean would like a more constructive interaction than just avoidance. He is not sure what it would take to achieve that. Say, how would the Troubleshooters look at more joint missions like this last one, presumably not involving the Sacred Snakes for the moment? And how would they look if Sean gets a Ranger or two there too?\n\nAs for \"them not merchants\"... Sean doubts they run a closed economy, so they likely buy and sell? If they collect taxes or something, they might not sell much, and if they don't sell Old World tech ever, Sean would understand that, but he would like to get the request through the leadership. Meeting the leadership is not really mandatory, but a request for one piece of computer or laser, if Sean cannot get that through said merchants, would be something Sean would like to go all the way up. Sean, for his part would be totally willing to let the Troubleshooters have all the miscellaneous loot if they agree to get and inferior van.\n\nIf the loot is successfully divided, Sean will consult with the merchants before pushing his request.\n\n \n Spoiler \nThere are two vans, at $200000. And there is $160000+ of other loot. Sean will agree to take:\n11. Both vans.\n12. Both their radios.\n13. All empty casings in all ammo canisters.\n14. No other thing.\n\nAnd he gives an inferior van worth $120000. This way each party gets about $280000 and the Troubleshooters get what they want.\n\nSo, what do the merchants have in stock and what they can possibly get?\n " }, { "author": "Shoot Da Moon", "message": "The Gunmetal spokesman takes down Sean’s information in a notebook. They note that a lot of Old World combat robots were reliant on video cameras as sensors. They figure the sensors are colour-blind (because a combat robot has no need for distinguishing colours) but with night vision. Infrared vision and multi-spectral seems rare, perhaps due to software limitations. The ammo capacity of both weapons is an interesting topic; the laser probably has enormous if not infinite shots due to an on-board battery (that may be solar-powered), the rifle could be reloaded by the bot’s masters. (They figure the rifle bullets capacity of the bot could be around 500 at most.) The power source of the bot is probably an integrated battery like you’d find on a big rig truck. These batteries usually last 6 hours on a full charge. The laser is probably powered by this battery. The manufacturer will have to be researched, and it may require either access to an Old World database or questioning the actual masters of the bot.\n\nA standard model mortar is available, but an improved model would (at best) require a big markup and a week of work to make improvements. The carriage is no problem.\nThe mortar ammo is fine, although they have doubts of certain exotic ammo being available. Standard ammo is the most common in stock.\nThe Gunmetal people would probably object to sharing schematics and building plans for heavy-duty highly destructive weaponry and its ammo. They fear it might disrupt the region’s balance of power and cause wars with high death tolls if lots of people knew how to manufacture these kinds of bombs.\nAn instructor is available, they can call him in from the city to drive to Sean’s base.\n\nThe Gunmetal spokesman wryly notes that getting everything you want all the time was a dream of the Old World, and they only came close some of the time…\n\nThe Troubleshooters can send Sean’s call for peace up the chain. It might take a few days, but their superiors might listen to him. Sean is known to be a hero, after all. A joint mission in the future might be okay, as long as there are no more combat robots and less explosions. They think the presence of the Sacred Snakes was a fluke; the out-of-staters are unlikely to come around Vermont again, especially as Sean and his allies brutally wiped them out this time. They have not tried to attack anywhere in Vermont previously, as far as they know.\nThe Troubleshooters are willing to give the Rangers a chance if Sean backs them up.\n\nThe Troubleshooters buy and sell mostly with a select gallery of merchants - and the process of making deals with them is done by a special team of Troubleshooters specially trained for it. Their taxes are light; mostly consumables like rations and bullets. They get nervous about Old World tech, they worry about the tech getting out of hand and spreading to enemies like the raiders. They point out that the combat robot was Old World tech, and it was deployed by the cruel and brutal Snakes, and it almost killed Sean himself. They can courier messages to their superiors but they make no promises that the brass will treat it with care. Sean is unlikely to buy a computer or a laser off the Troubleshooters, they warn. They may not have any they can afford to lose. The big haul from the mission could buy 2 flamethrowers, huge amounts of bullets, rifles, 6 NVGs, some good armour for 4 people, 2 or 3 cars, 500 days of medical supplies, a season’s worth of food for a small village…that’s what the militia has to spare, anyway. The Troubleshooters could even sell them a spare safe house hidden in their territory. It’s every secure, and got room enough for 8 people. Sean would under their protection while staying there.\n\nThe loot is definitely something the Troubleshooters would accept.\nSean can have the vans, the radios, the casings, and the canisters. It’s a deal." }, { "author": "u-b", "message": "The Gunmetal people are told that a week or two lead time would be fine. Say, about the same time when the drone is repaired? Sean will withdraw \"rebuilding one piece of tight-beam burning laser\" part of the deal to cover the increased costs, if that's acceptable. Sean clarifies that he does intend to manufacture his ammo, but does not intend to sell it, or designs. We can make that a contract or something. He can do that without the schematics to start, but that'll likely mean re-creating those. He can make do with two each of HE, WP, smoke and illumination. He'll maybe invent some others. He does not mind if Gunmetal posts some observers or does regular inspections to monitor the non-proliferation. Maybe the mortar instructor can double for that for the moment.\n\nHe also raises a question of improving his odds fighting those robots and to that effect might need even more accuracy from his gun. It is debated back and forth and the following options are raised:\n1. Better scope. Sean ultimately asks if Gunmetal has a TL8 x32/x8/x2 variable scope with tritium-illuminated reticle. That could cost Sean some $20000 or more, but he's fine with that.\n2. Better ammo. Sean says he has designs, and specimen, of exact ammo he wants, but has no time to produce it in the amount he needs. This is fine-tuned match-grade ammo and thus cannot be mass-produced the usual way. As the result, Sean ends up saving it \"for later\" and not having it on the rare occasions he needs it. Sean asks if the Gunmetal would have the capacity to produce the exact same ammo for him? Any price. He'll buy by the lot.\n3. Anything else that can be done about improving the accuracy? Here Gunmetal raise an option of recoil-compensating muzzle devices, but Sean says he does not want the extra audial/visual signature. Gunmetal person then raises an option of barrel weight but these are normally used on handguns, not on long arms, so might not work well on a rifle. To this which Sean responds he already has something heavy-ish under the barrel and doubts that additional weight would work any better than that.\n4. Any computer aids are not available.\n\nSo, two out of four, Sean will take both if he can have them. He takes a note of compensators, though, and might buy some for his troops.\n\nDiscussing things with Troubleshooters, Sean sees three different possible cases the Troubleshooters might be differently worried about and clarifies their view on them:\n5. Sean sells the tech.\n6. Sean loses the tech.\n7. The Troubleshooter don't have the tech when they need it.\n\nSean tells he possibly can compensate for the last of these, depending on what the tech is (like, if it is a laser gun, he can provide some good conventional guns maybe, or support with his men or what not), we can continue to build mutual trust to lessen the first of these (or maybe Sean hires a team with the thing, if they are for hire; a per-operation basis will do) and nothing can be done about the middle one as Sean totally intends to take the thing to danger.\n\nThat said, \"lots of files on the base computer\" is extremely interesting. Sean would like to learn about the history of the events before the downfal of the old world and also of any notable sites, which can be checked if they have survived or not. He has been told that data files have been tampered with in some locations, erazing the locations of shelters in particular, so while they dig through that, they should take note of whether their data has been subjected to a similar attack. Can he be cleared to ask specific questions? He does not yet request to be cleared to get the answers (this might have to be decided per question), but if they have working computers, looking for some keywords might be quick.\n\n \n Spoiler \nSee GURPS Tactical Shooting page 76 for details about compensators.\n " }, { "author": "Shoot Da Moon", "message": "Changes to the order are fine.\nThe Gunmetal people offer to just sell them the ammo ready made, but they can send someone over to help him make the products. It’ll cost mostly the same anyway.\nGunmetal does not have such a better scope to sell - the tech is not known to them.\nBetter ammo is on the table. They can charge him a steep but fair price for them. It’s never bought by outsiders and their own people use it sparingly. So they may have to craft it for him, if their stocks are less than what he orders. It work take too much time, though.\nImproving gun accuracy is trickier. It would require taking in the firearm for workshopping. Maybe a day or two of hard labour.\n(OC: check the price for Very Fine (Accurate) on a rifle? That would increase the Acc statistic?)\nThere might be gun accessories that they could try…\nThe Gunmetal people are not sure there’s any computer aids that could Sean do what he wants. Most of their computer stuff is either for heavy industrial machinery or hacking into Old World networks.\n\nCompensators are for sale.\n\nThe Troubleshooters will take conventional weaponry and boot-strapped soldiers in place of exchanged tech, although they may need a lot of it to make the trade fair. How big of an army does Sean have?\n\nOld World databases are mostly found in The Gutter - ‘nuff said. The Troubleshooter notes rumours that people who go snooping into Gutter computer networks tend to wind up dead at the hands of random assassins paid by unknown shadowy criminals.\nThe Troubleshooters doubt that Sean will be allowed to look at their files. Or get questions answered. Everyone is paranoid about that stuff.\n\n(OC: Sean should make a reaction roll with a -5 modifier if he presses the issue, to see if the Troubleshooters allow him any access to their files.)" }, { "author": "u-b", "message": "Well, not that big of an army. And of course, Sean will need the retain the most part, so maybe two more relevant questions would be:\n1. How many can he have on call. Or, rather, how many men should he have on call.\n2. How many should he dispatch on site.\n3. How good good their equipment and training should to be?\n\nThe actual quantities vary, with qualities and otherwise. The Troubleshooters can take his average guy here and use that as a unit of measure in which to price their gear. Let's say he has at least this many. He will, of course, need the approvals from three instances, and it will have to be arranged like temporary swaps with set duration and mission profile, but it can be done.\n\nThe weaponry (and armor, for that matter) is easier to quantify. Here he would need two approvals and it can be a permanent sale. The troubleshooters can use the men's setups as a unit of measure in which to price their gear.\n\nWe can talk again when they come up with the prices.\n\nSean is not quite done buying and selling stuff, as there are some interesting items already on offer, but otherwise lets the Troubleshooters be, not pressing any proposal or issue." }, { "author": "Shoot Da Moon", "message": "The Troubleshooters have 2 or 3 squads free to deal with problems as they pop up freelance. The rest are tied up in regular duties. They’d like 1 or 2 more squads, to help with patrols and the like.\n(A squad is about 8 to 11 soldiers.)\nThey’d prefer the soldiers to be veterans - good at not just fighting but also wilderness survival and vehicle mechanics. As best equipped as they can be.\n\nThe average Troubleshooter is decently trained, and has pretty good equipment for the region. They consider hiring one of their squads to be worth $7500 in bullets or barter goods for a week.\n(OC: let’s call it base skill 13 and at least $5000 in gear for the entire squad. The Troubleshooters have armour that’s mostly TL 6 and 7, and their firearms are mostly TL 6. They have petrol bombs and explosives of all sorts. Not many lasers, a few more flamethrowers.)" }, { "author": "u-b", "message": "Up to two dozen veterans for patrol duty, roger that. Sean will contact when he comes up with a plan that warrants the exchange. He then checks the specific hardware available with each of the traders (I guess they are somewhere around or are radio-reachable).\n\n \n Spoiler \nThe gear sought (likely not all bought at once if we happen to have stellar availability):\n1. One TL8 x32/x8/x2 variable scope with tritium-illuminated reticle. Failing that, a battery-illuminated reticle. Failing that, a plain one will do.\n2. One TL8 Large Radio Scanner + Direction Finder + Large Long-Range Antenna Array.\n3. One TL8 Medium Radio Scanner + Direction Finder.\n4. Two TL8 Medium Radios (preferably with secure encryption).\n5. APDSDU+P Rifle Cartridges - Sean wants at least 21, but might buy more if available. Failing that, some analogs might do.\n6. Collimating sights (both tritium- and battery-powered; all of them - these are TL7 and Sean is ready to buy by the dozen).\n7. Colt M16A1 (Sean will buy by the dozen, preferring Fine if available).\n8. TL8 Tinted Gas Masks with radio adapters (Sean will buy by the dozen if available, but these are TL8).\n9. Some Large Tactical Lights. Preferably TL8 with normal, IR and low power modes, but Sean is not terribly picky.\n\nThe other purchases will depend on what Sean spends on the above.\n " }, { "author": "Shoot Da Moon", "message": "The promise is noted by the Troubleshooters. They look forward to working with Sean in the future.\nSean gets in contact with the traders.\n\nThe traders have a plain TL 8 variable scope available. Only 3, though. They have much more of the TL 7 and TL 6 models.\nThey have a TL 8 Large Radio Scanner and a Direction Finder, but no Large Long-Range Antenna Array.\nThey have a TL 8 Medium Radio Scanner.\nThey have two TL 8 Medium Radios (but no encryption).\nThey can sell the exiles up to 40 APDSDU+P Rifle Cartridges.\nThey have 6 collimating sights, all battery-powered.\nThey can sell the exiles a dozen Colt M16A1 guns, but none of them are Fine.\nThey have four TL 8 Tinted Gas Masks (no radio adapters) in stock.\nThey do have plenty of large tactical lights in their inventories. TL 8 models with IR and low power modes are much rarer - only 5 and those were lucky finds.\n\nWhat are you buying, Sean and friends?\n\n(OC: are you returning to the radar base soon, before or after this wheel-and-deal? Sean and his allies have not yet driven back, as far as the IC thread is concerned, if I am interesting it correctly.)" }, { "author": "u-b", "message": "Sean double-checks that the variable scope has the exact magnifications he wants and then proposes the deal buying that scope, 10 simple 2x scopes, 6 collimating sights, a medium radio scanner, all APDSDU+P rounds, 16 rifles (preferably all M16A1s with 3 high-quality improved capacity magazines each instead of the original junk), 4 gas masks, 5 NVGs, 5 high-tech tac lights and some change. He'll pay for all of that with 10 cheap Bergmann MP18s (deposited now) and 7 bikes of varying quality (delivered this evening). He will note the coordinates of the radio merchants and will try to contact them when he raises more funds. As some last-minute thought, Sean asks if anyone has any paint suitable to camouflage some vehicles. Depending on the price and the availability, he'd buy enough to camouflage four cars.\n\n \n Spoiler \nI know 16 is more than 12, but maybe the later is approximation or Troubleshooters sell some rifles of their own. Sean also hopes the magazines are available. All the logistics it to be done by Waffle house men. Sean allocates them 100 rifle rounds for this whole affair and it they want more, they can deduct from Sean's account.\n\nThe proposal is here (before the paint).\n\nThis is before going anywhere. Sean will make sure the Waffle House delivers things ASAP and drive to Gunmetal after he's done with local traders.\n " }, { "author": "Shoot Da Moon", "message": "Sean sees the scope is to his liking.\nThe order can be fulfilled, but he has work it out with several different merchants to purchase everything that he wants.\n(The M16A1s do not come with high-quality improved capacity magazines, none of the merchants have those, he’ll have to settle for normal magazines.)\nThe cheap MP18s are accepted as barter, they can be salvaged for parts at least. The bikes are welcomed even more, the merchants all like to have backup vehicles.\nThe merchants all have paint for sale. They can offer all ranges of colours - most of unsuitable for camouflage. There is a selection of paint colours for camouflaging, though. They have enough spray cans of the stuff for four cars. But Sean will have to apply it himself.\n(OC: the price of the spray cans are normal, the usual cost multiplied by the TL modifier.)\n\nThe Waffle House men take the bullets (including from the account) and get to work on the shopping trip. They warn Sean that it might take most of the daylight hours before they can get back to base with all the stuff.\nSome of them tastelessly wonder where the heck Sean got all this buying power in the first place (none of them were around in the exiles’ earlier days).\n\nThe drive over to Gunmetal begins after breakfast. It is not even midday. The exiles have a good feeling about today." }, { "author": "u-b", "message": "Sean alters his plans when he learns from the trader how much paint it takes to cover a car. He limits the purchase to just what he needs to completely repaint both vans - he does not want to fly somebody else's flag and does not want his cars to look like they've had something to hide to begin with. He could have painted only the sides in the original colors, but a match would not have been trivial and paying a bit more to have a camouflage seems reasonable. Meanwhile, he covers the sides of vans in the camouflage nets that he has.\n\nAs for the magazines, he is somewhat disappointed, but does not make a big deal out of it and mainly buys the rifles with whatever mags they come with (one per rifle). He buys three more magazines and, with what he has now, that'll make a full set for a start - an active mag and a spare mag for each rifle.\n\nHe then drives his car, and leads his caravan, to Gunmetal, where he presents his rifle and the rounds that Richard has made for it (complete with their specifications) and proposes that the accuracy of the rifle is improved, to be paid for from his account with Gunmetal, and that the process to produce the best possible ammo for this very rifle is developed and that 240 rounds are probuced as an initial batch, like, at $40 a pop? He also asks about accessibility of high-quality improved capacity magazines (either Old World plastic ones or newly-made steel ones will do).\n\nWhile Sean is thus occupied, Richard calls the Funny Platoon and asks if he'd be cleared to get any infos about the Sacred Snakes and their relationships with any locals.\n\nWhen Sean is done shopping, he proposes to take the artillery instructor along to begin training the troops on theory as soon as tomorrow." }, { "author": "Shoot Da Moon", "message": "The vans are easy enough to paint and camouflage. It just takes time and the right equipment.\nThe merchants take down the order for the rifles and the magazines.\nThe drive over to Gunmetal takes not much time - it is still morning when he gets there. The journey is uneventful. The roads are still crappy, though.\n\nTalking to folks at Gunmetal goes smoothly. The people are more impressed with the exiles than ever. Rubber-necking bystanders bug them for details on what happened. The traders look over the rifle and consider what Sean wants to buy. They tell him the improvement job will take 2 hours of work. The specialty ammo can be manufactured in less than that, by another team of craftsmen. The magazines are available for purchase, how many does he want?\nThe bill for all these goods and services is steep, but they are sure Sean can pay for it all, right?\n\nRichard radios the Funny Platoon, gets through after 20 minutes of waiting, gets some packets of intel after the militia considers his request for 3 minutes.\nThey tell him the Sacred Snakes are supposed to be based out of New York State, they rarely if ever leave that state and enter Vermont, the Snakes are mostly unknown within Vermont. Most people who know of them treat the Snakes like a boogeyman - a spooky story of maniacs with Old World super-weapons coming to eat our children and grind our bones to make their bread.\n\nThe artillery instructor greets Sean with a firm handshake. He is oddly dressed for a Gunmetal soldier - he is wearing a flamboyant tie-dyed shirt with thick navy blue trousers. He’s got a few small packets of drugs tucked into his pockets, he offers Sean one discretely." }, { "author": "u-b", "message": "Since the expected completion of his order is so fast, Sean decides to wait until it's all done. He clarifies that he wants 32 of those mags. Oh, and 6 recoil-compensating muzzle devices that could be swapped back and forth with standard M16A1 flash hiders. Sean will pay from his account and also withdraw some rifle rounds to leave a remaining balance of $5000. He'll let the Gunmetal men do the calculations to verify that part.\n\nRichard, while he is on the line with the Funny Platoon, asks if they know of any entities suppressing the use and/or proliferation of computers and software anywhere in the state or generally can comment about such use and such proliferation, maybe per region. He then leaves the busy line to let the other people talk.\n\nSean shakes hands with the artillery instructor. He thanks for the offer, but declines it. He notes that the base we are going to has a \"no use\" policy with an \"expulsion\" sanction, all instantiated by Sean for, well, practical reasons. For the like practical reasons he's not going to expel the man right away if he uses the stuff at the base, but he would prefer him to be as non-public as possible and not to involve anyone. Meanwhile, Sean would have some lemonade and discuss the requirements for people to learn Artillery and Forward Observer. Is it just smarts? Some perception? Anything else?" }, { "author": "Shoot Da Moon", "message": "The Gunmetal traders seem a little annoyed at the order of 32 magazines.\nThe compensators are in stock. They command one of their couriers to hop on down to the warehouse to fetch the products.\nThe accountant on standby dutifully records the transaction, and takes the bullets offered by Sean. He counts it all out in front of him. They approve the sale. A few of the men on the floor seem to be a little taken back by Sean’s wealth. They are used to doing this kind of business with entire cities, not mere individuals or a single gang.\n\nThe Funny Platoon has not had much contact with computer users except for Gunmetal city. They have heard of people getting killed over such tech, typically by thieves or jealous merchants. Same kind of business as being violently robbed for your gun and bullets. Anything else just sounds like a conspiracy theory.\n\nThe instructor nods sagely, agreeing with Sean that caution and discretion should be the priority. (Sean thinks he’s just brown-nosing.) Sean and the man enjoy the lemonade, talking about the training.\nThe instructor goes by the name Billy Bob, and he is a lifelong citizen of Gunmetal, employed as an explosives specialist.\nHe would prefer the students to be already familiar with explosives, sharp-witted scouts who always see the bad guys coming, knowing orienting skills like using making maps and judging distances, highly respectful of human life, and very very very loyal.\n\nHe does not want renegades and the bloodthirsty to learn how to operate such highly destructive weapons. Knowing what you’re shooting at with these cannons is important. Caring about what you’re shooting at is just as important." }, { "author": "u-b", "message": "Sean comments that he has no established means to check the loyalty. Some people have been around Sean for longer and thus can be considered tested better, but those could be all over the place on the aptitude scale. Talking of which... does Billy Bob have some appropriate aptitude tests? If not, maybe he can organize to get some? Sean tells he has an excellent explosives specialist, but he expects the man to be quite busy.\n\nEither way, when we are done here, we drive back to base." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean comments that he has no established means to check the loyalty. Some people have been around Sean for longer and thus can be considered tested better, but those could be all over the place on the aptitude scale. Talking of which... does Billy Bob have some appropriate aptitude tests? If not, maybe he can organize to get some? Sean tells he has an excellent explosives specialist, but he expects the man to be quite busy.\n\nEither way, when we are done here, we drive back to base. \n \n\nBilly Bob can run some exercises that test a candidates’ abilities. It’s like an obstacle course or knowledge quiz.\nBilly Bob comments that it would be prudent for the explosives expert to stand by and supervise the training and the tests.\n\nThe drive back to the base takes long enough that it’s past midday by the time they arrive back, but no dangers or obstacles present themselves along the way.\nChecking in, Sean learns the prisoners taken back during the lab raid have died by their own hands, usually with poison capsules. It seems suicide was preferable to the exiles’ questioning. How defiant." }, { "author": "u-b", "message": "Sean takes the doc and some time to investigate the bodies - first to see where the poison capsules were hidden (and whether their locations were uniform) and second to maybe collect some remaining samples for the doc to further investigate. Sean would like to come up with the answers to the following questions:\n1. Can he prevent the same outcome by a more thorough search of the next batch of prisoners?\n2. What poison that was and how does it act?\n3. Is there an antidote for it to be administered after the poison to prevent the subject's death (the subject's resulting health is not an issue)?\n\nHe also takes some time to introduce Billy Bob to the Rangers officer, explain the reason for the man's presence here, and propose the following:\n4. Anyone already in militia (whether full-time or part-time) or hunters, the Rangers officer, Bart, Sean, Richard, Tariq and Simone are to undergo some tests taking maybe the better part of tomorrow, likely in batches. Anyone can choose not to undergo the tests, but then they miss the opportunity...\n5. Which is a free training for paramilitary specialist occupation which will be offered to some of those found more apt.\n6. Nobody else is eligible to take the tests, except maybe the people recommended by the Rangers officer whom he declined militia positions to which they have personally volunteered based only on their physical fitness or weapon skills.\n\nHe also reports to Rangers officer the events with the Troubleshooters, underscoring the following:\n7. They have given valid intel on the slavers.\n8. They fought alongside Sean.\n9. They have shown no enmity towards the Rangers.\n10. They declare villingness to negotiate peace with the Rangers even if they have to make concessions.\n\nSean suggests it would be wise to make such peace and double check the intel about the Troubleshooters through varying other channels (Funny Platoon and what not). Sean reports and suggests the same to Major Chalmers, via encrypted channel.\n\nWhile Sean is at it, Tariq shows. He reports he finally got the GL into a \"normal\" looking shape that should no longer be at excessive risk of breakage, jamming and exploding at the user's face. For now, it will remain with Lemus. Sean tells Tariq he's going to be busy supervising the training and making more gear, but we will try to keep his total workload to tolerable levels. He also gives Tariq the update about the events.\n\nThen Sean hands the radio scanner to Simone and asks her to familiarize herself with the thing. Sean will have more use for it later, but for now, she is to use it to automate the hell out of it to monitor the surroundings for any regular and irregular radio transmissions, the general pattern of which and the most interesting of which are to be reported to Sean.\n\nThen Sean asks both Simone and Waffle House radio men about any news and also about the following:\n11. Any reports of mutant animals?\n12. Any reports of anyone reacting to the reports of mutant animals? Here Sean expects that maybe Blackwire's men react, but he does not say it out loud.\n13. Any other reports about the state and the security of allied entities (mainly Waffle House, Power Plant, Snow Bunnies and settlers in some radius around the base).\n\n \n Spoiler \nAlso, I've included the mags in the shopping and this ends up completely draining Sean's account with Gunmetal and Sean also sells his old scope (at 0.6 nominal price) and recently collected empty casings (presumably at par).\n " }, { "author": "Shoot Da Moon", "message": "The cause of death is a pretty clear-cut case of poisoning. Little capsules of cyanide. Probably hidden in socks or concealed sewed-in pockets. Two capsule were recovered, apparently spares. They were kept in very small sealed plastic cases.\n\nIn the future, guards can search prisoners more thoroughly. The linings of a jacket, the socks, under shirts.\nThe cyanide was bitten down and swallowed. Death was very quick after that.\nThere might be an antidote, but it must administered quickly. Within 30 seconds at most.\n\nBilly Bob makes the rounds.\nThe militia are eager to try out. The hunters are less hyped. The actual exiles are all okay, when and if they have spare time. The Rangers try to act detached, but they are actually eager.\nThe free training attracts attention from anyone not already assigned to a duty.\nThe Ranger officer asks for more time to compile a list of good candidates for training. He may have to make some radio calls.\n\nThe Rangers are pleased with the report.\nThey certainly seem happy to tell their superiors the good news.\nMajor Chalmers agrees with Sean. They’ll get right in it, talk to them again in 2 or 3 days’ time.\n\nThe other exiles continue their work at Sean’s command. The work will keep them busy for some time.\n\nThe radio jockeys report no mutant animals making waves. Waffle House is in okay shape, they are in an economic upturn. They thank Sean for his patronage. The power Plant are busy working and keeping the machinery in good shape. They have not been attacked recently. The Snow Bunnies are experiencing a big lull in the action - no raiders have attacked anyone anywhere in their turf. The settlers are also living peacefully.\n\nSean’s account with Gunmetal is running low, but the merchants seem unfazed by this. They figure Sean is a very good customer and will do good trading with them in the future. No worries." }, { "author": "u-b", "message": "Sean agrees to give the Rangers officer the time to select and transport the candidates. While the tests and training are thus postponed, Sean proposes Tariq, Billy Bob and Rangers officer choose and design the position for the thing, so that the men could start working on it. Sean envisions something like the following, but is open to any and all applicable suggestions:\n1. A dug out site somewhere inside the perimeter of the base (preferably the old/inner perimeter, where mostly the exiles, Waffle House and maybe militia have access) where it would not hurt the normal operations, shatter the glass in the surrounding buildings when fired or cause excessive damage if ammo explodes. If possible, Sean would prefer if it would be out of range of the best thrower with the lightest hand grenade anywhere outside of the perimeter and also out of range of the best portable flamethrower. Otherwise, the plans should be made to extend the perimeter in some foreseeable future.\n2. Up to full-profile depth, if that's allowed by ground water levels (some drainage work is ok).\n3. Sand-bagged above the ground as necessary.\n4. Able to store at least 24 rounds in 12 wooden boxes safe from explosions and elements in some dug-out(s) and at least 8 rounds in the open ready to fire.\n5. Allow the crew to shelter from the elements defend themselves with small arms if it comes to that.\n6. Would be comfortable and last with minimal maintenance (read: wooden sidings and such).\n7. Able to house a TL6 Very Fragile Medium Radio with TL7 Rechargeable Very Large Battery in such a way that nothing gets damaged by firing and weather (this might mean positioning the radio in some hole in the ground (along with the ammo should do) and running the cables to the handset and the antenna. Hopefully the Waffle House radio men could provide the cabling.\n\nThat work being started, Sean has no more plans for today." }, { "author": "Shoot Da Moon", "message": "Setting up the mortar is best done in a flat plain clearing near the radar base, inside the fence, Sean’s allies suggest. They dig out a pit, they have shovels. It’ll take a while, perhaps 2 hours. Sandbags could be arranged, with more working men getting around to it.\nThe supply dump can be reinforced and made secure by guards and explosives experts.\nSpeaking of guards, a small squad could be assigned to patrol and stand guard.\nMore secure barriers would require concrete or big heavy metal pieces. Unlikely.\nA light roof over heads would be easy, by using sheet metals and wooden supports. More workmen can easily erect a barebones shed.\nThe radio is fine. Coverings can be done with fabrics and plastic tarps. The cabling is the hardest part, they’ll need to buy from Waffle House or try scavenging the old radar base’s junk.\n\nThe day goes by without incident. The weather is clear, no animals approach, no trouble can be heard reported on the radio." }, { "author": "u-b", "message": "Sean is not in hurry to have the position complete. A few days would be good. He'll pay for any associated expenses, wood, cables and all. He'll just need a figure. One more thing is to have means to get the thing in and out. Maybe a ramp or some such. Sean does not expect the guards to be needed at the position right this moment if the inner perimeter is guarded. If it is not, yes, one guard at the inner entrance seems fine. Maybe Waffle House people already do that? And maybe one guard at the outer entrance. Sean will leave arranging the patrols to Rangers militia officer.\n\nThe next day Sean hands Tariq the RPG-7, declaring that it would be good if he completes the thing to same standard of quality he has achieved with Milkor and maybe makes a training round to test it.\n\nSean himself takes some time for administrative duties. He hands out a total 530 rifle rounds to the militia men (10 to each of 15 part-time man and 20 to each of 19 full-time men, including the veterans and Bart). He does it personally, not through the officer, clarifies that it's for their regular living expenses (not really a pay or a share of the loot - that will come if and when Sean would unwind the operations, for now they are to hold onto their gear as a sort of a promise), and collects all sorts of comments or suggestions.\n\n \n Spoiler \n1. How far would be the outer side of the position from the outer side of the perimeter?\n2. Do Waffle House people complete the shopping trip without incident?\n3. Can you remind me how long before the WMD guardian mutants arrive?\n " }, { "author": "Shoot Da Moon", "message": "The 5 workers request $250 for equipment and parts, plus $20 a day in wages for each of them. (Paying in bullets, rations and water is preferred.)\nThey already have a wheelbarrow and cart for transport around the worksite.\nThe guards organise themselves. They have enough manpower to set up properly.\n\nAfter that, Sean gets back to resting and maintaining his gear.\nThe rest of the day goes by without incident. The exiles and their allies sleep well at the base…\n(OC: mark off the food and water consumed.)\n\n DAY 90 \n\nThe weather is good, morning breakfast is delicious.\nTariq looks over the RPG. He comments to Sean that he hopes it will be put to good use. Whatever they attack with it will need to be one hard target.\nThe hirelings, allies and companions all gladly accept the bullets. None of them have any complaints. A few are curious about what exactly Sean plans to do in the future (he’s tooling up something fierce), although they admit there is probably a need for secrecy regarding that.\n\n\n \n Spoiler \n1. How far would be the outer side of the position from the outer side of the perimeter?\n2. Do Waffle House people complete the shopping trip without incident?\n3. Can you remind me how long before the WMD guardian mutants arrive?\n \n \n\n(OC: 1. 30 yards.\n2. Yes. They did. This time.\n3. You estimate they should be arriving in 2 or 3 days. Assuming nothing happened to them.)" }, { "author": "u-b", "message": "Sean pays 45 rifle cartridges for the materials and two days of work. He expects that should be about enough, but ask him again in that time if not.\n\nSean is not quite sure about the one hard target for the grenade launcher. In fact, he plans something to the contrary, but we will get to that. Not sure what that means, Tariq gets to work and completes the upgrade in about two hours.\n\nWhen he is done, and Sean is done with the militia, Sean invites him to sit with Richard, the Rangers officer, Billi Bob and the Doc to consider the options in an otherwise very private meeting with all radio transmitters turned off and Lemus on guard somewhere on the other side of the door. Sean says he'd like something like our 40mm gas grenades, but more potent and with a wider area effect. He asks what they should be able to pull with our current technology.\n\n \n Spoiler \nI'd like the Sean to end up informed about the following facts. Please correct me if any turns out not a fact or does not became known:\n1. The doc should be able to synthesize tear gas, vomiting agent to accompany it and even some synthetic capsaicinoid, but only when he's done with the vaccine in about N days, which either can or cannot be suspended. Batch quantities, regular prices.\n2. The rounds to disperse it should be quite possible to produce, both for the mortar and for RPG-7. They can be bursting-cargo or ejecting-cargo. One type is faster, the other type is safer, but both normally result in the same radius and both are perfectly compatible with all chemicals listed above.\n3. The bursting-cargo round for the mortar can be based directly on WP round for it, will have 6d cr ex inc explosion and will immediately scatter the contents in 42-yards-radius area, with the cloud lasting some 1 minute in \"typical\" weather.\n4. The crushing explosion cannot be made smaller without sacrificing the spread nor can it be made non-incendiary, but maybe it can be made blinding in some small-ish radius like and with the audial effect already it could double exactly like Schermuly Stun in 10-yards-radius. This'll make the round up one TL, from TL6 to TL7, but won't otherwise cost anything.\n5. The ejecting-cargo round for the mortar can be based directly on smoke round for it, will deal damage only on a very (un)lucky direct hit and will spread the contents in 42-yards-radius area at 5 yards per second lasting some 2 minutes in \"typical\" weather.\n6. Similar RPG-7 rounds can be made as well, but they will be smaller and will have smaller area of effect. While no bursting or ejecting rounds for RPG-7 have been made, they have been made for RPO-D and RPO-Z variants of RPO-A, which has performance quite similar to RPG-7 thermobaric round.\n7. Say, bursting-cardo uption will have 6d cr ex inc explosion and will immediately scatter the contents in 32-yards-radius area, with the cloud lasting some 1 minute in \"typical\" weather.\n8. It could be made to double as 10-yard-radius stun with some minor variation.\n9. Ejecting-cargo option will do ...d(0.5) cr on direct hit and will spread the contents in 32-yards-radius area at 5 yards per second lasting some 2 minutes in \"typical\" weather.\n10. How can the mortar rounds be produced, mechanically? They are not quite explosives and definitely not small arms, so maybe the steel parts are to be imported for final assembly here at the base? Or maybe Tariq will get a crash course on those, study an example and spend a character point?\n\nSean does not explore other cargo options. If someone suggests something even more potent, he'll listen, but say he is strongly not interested in any lethal poison gas at the moment.\n " }, { "author": "Shoot Da Moon", "message": "The workers get to…work…\nTariq takes a break after getting his own work done.\n\nThe meeting is behind heavy metal doors in the base.\nThe other men opine that scavenging Old World military bases for chemical weapons could help with the project. They’ve heard rumors of such places. Even if they have no actual samples of the weapons, there might be blueprints and recorded research that shows the way.\n\n\n \n Spoiler \nI'd like the Sean to end up informed about the following facts. Please correct me if any turns out not a fact or does not became known:\n1. The doc should be able to synthesize tear gas, vomiting agent to accompany it and even some synthetic capsaicinoid, but only when he's done with the vaccine in about N days, which either can or cannot be suspended. Batch quantities, regular prices.\n2. The rounds to disperse it should be quite possible to produce, both for the mortar and for RPG-7. They can be bursting-cargo or ejecting-cargo. One type is faster, the other type is safer, but both normally result in the same radius and both are perfectly compatible with all chemicals listed above.\n3. The bursting-cargo round for the mortar can be based directly on WP round for it, will have 6d cr ex inc explosion and will immediately scatter the contents in 42-yards-radius area, with the cloud lasting some 1 minute in \"typical\" weather.\n4. The crushing explosion cannot be made smaller without sacrificing the spread nor can it be made non-incendiary, but maybe it can be made blinding in some small-ish radius like and with the audial effect already it could double exactly like Schermuly Stun in 10-yards-radius. This'll make the round up one TL, from TL6 to TL7, but won't otherwise cost anything.\n5. The ejecting-cargo round for the mortar can be based directly on smoke round for it, will deal damage only on a very (un)lucky direct hit and will spread the contents in 42-yards-radius area at 5 yards per second lasting some 2 minutes in \"typical\" weather.\n6. Similar RPG-7 rounds can be made as well, but they will be smaller and will have smaller area of effect. While no bursting or ejecting rounds for RPG-7 have been made, they have been made for RPO-D and RPO-Z variants of RPO-A, which has performance quite similar to RPG-7 thermobaric round.\n7. Say, bursting-cardo uption will have 6d cr ex inc explosion and will immediately scatter the contents in 32-yards-radius area, with the cloud lasting some 1 minute in \"typical\" weather.\n8. It could be made to double as 10-yard-radius stun with some minor variation.\n9. Ejecting-cargo option will do ...d(0.5) cr on direct hit and will spread the contents in 32-yards-radius area at 5 yards per second lasting some 2 minutes in \"typical\" weather.\n10. How can the mortar rounds be produced, mechanically? They are not quite explosives and definitely not small arms, so maybe the steel parts are to be imported for final assembly here at the base? Or maybe Tariq will get a crash course on those, study an example and spend a character point?\n\nSean does not explore other cargo options. If someone suggests something even more potent, he'll listen, but say he is strongly not interested in any lethal poison gas at the moment.\n \n \n\n1) The doc has never tried making a chemical weapon before. He may need scientific documents dating from the Old World about the subject.\n2) Making new bombs will require appropriate materials. Metals, explosives, chemicals. Lots of them.\n3) Incendiary explosives might require scavenging industrial chemicals. Raiding factories that date back to the Old World could score us some.\n4) Flash bombs are relatively easy. Perhaps we just need magnesium and we can try dissembling flares?\n5) Smoke bombs are also easy.\n6) Explosives can be manufactured pretty easily by Gunmetal factories, bought without much stress, and then modified with enough materials and a good techie.\n7) Sean’s allies comment that typical weather in Vermont can be very snowy in the colder seasons. Watch out for that.\n8) Making stun grenades have more bang would be useful, but really only for outdoors combat. It’s overkill for indoor fighting.\n9) Direct hits are probably rare, so reduced damage isn’t much of a handicap. The increased spread means the weapon should be deployed only against confirmed enemy positions and never in occupied urban areas, to avoid bystander casualties.\n10) The mortar rounds are manufactured in Gunmetal factories. Old World tech is used. Importing the high quality steel can cost a lot, but it is not subject to many restrictions on sales by the Gunmetal leadership. Gunmetal is always very reluctant to share schematics for advanced tech, especially very destructive ones. Tariq may be out of luck there.\n\nThe other men do not volunteer ideas about explosives warheads. The subject seems to make them a little uncomfortable and they admit that warfare in Vermont rarely resorts to mortars and missiles. Even RPGs are uncommon." }, { "author": "u-b", "message": "Sean asks Tariq to produce a smoke round for RPG-7 and a WP round for the same and calls the meeting over for the moment. He then goes to meet the visiting traders, if any. He'd like to propose to buy the following:\n1. A set of maps for Vermont more detailed than a simple road atlas. The more detailed the better.\n2. A set of thick wide differently-colored permanent markers. Red, Green, Blue and Black would suffice.\n3. A can of bear spray.\n\nIf not currently for sale, he would be willing to pay double to have this stuff delivered to him right here at the base anywhere within three weeks from now instead of chasing it around piecewise.\n\nThen he takes Bart, dogs and pickup truck to do some hunting. The first place they drive, the dogs have refused to pick up the trail so Sean does it himself only to later lose it. The second place they drive, the dogs pick up something, but that turns out not exactly what Sean has hoped for. The men make their shot(s) and maybe bag something, then drive to another place. By now, Sean is out of good ideas that would not involve extensive driving, so releases the dogs as some less-than-ideal looking place, but the dogs to pick up a trail and it even seems reasonably promising..." }, { "author": "Shoot Da Moon", "message": "Tariq asks Sean if the exiles have the materials needed for the work. Stuff like bombs, fuel, and industrial chemicals?\n\nAfter that, the traders talk to Sean.\nThey can sell him maps. They have contacts with explorers and wanderers, it might take a few days to fully call in their sources to produce the good maps that Sean wants.\nThey can sell Sean markers, in all those colours.\nThe can of bear spray is the biggest question mark. Definitely something being sold, but they may need hours or a day to call in a supplier from elsewhere in the state.\nThey do not see a need to charge Sean extra for this stuff, it’s all low strain. They just need time.\n\nThe hunt takes 3 hours total. Nothing out of the ordinary disrupts the outing. Their second location scores them two rabbits. The third location leads them to a wild oxen. Perhaps it was pulling a wagon or cart, and escaped human corrals.\n\n(OC: the Basic Set Campaign has stats for oxen, you know where to find it?)" }, { "author": "Shoot Da Moon", "message": "The hunters blast the oxen stone dead without a problem.\nThe carcass, despite the absolute slaughter by bullet inflicted, is still very heavy. Transporting the meat onto the automobile takes a while and a lot of sweat. But the exiles and their allies manage it eventually.\nThen the drive back through the wilderness with the dead animal. It takes much less time than the arrival, and any possible obstacles are already avoided.\n\n(OC: don’t need to roll Navigation or Driving again, you succeeded the first time.)\n\nButchering the oxen will almost certainly take a while, though. At least it’ll provide plenty of meals." }, { "author": "u-b", "message": "Sean spends the rest of the day with the men, butchering, roasting, feasting and generally socializing and relaxing. He is not sure what he will do tomorrow, but he is sure he'll leave the following three tasks completely to the men:\n1. Building the permanent mortar position.\n2. Painting the vans.\n3. Processing the meat.\n\nHe plans to check with Simone in the morning to see if she has figured out how to operate the radio scanner and what she has picked up." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean spends the rest of the day with the men, butchering, roasting, feasting and generally socializing and relaxing. He is not sure what he will do tomorrow, but he is sure he'll leave the following three tasks completely to the men:\n1. Building the permanent mortar position.\n2. Painting the vans.\n3. Processing the meat.\n\nHe plans to check with Simone in the morning to see if she has figured out how to operate the radio scanner and what she has picked up. \n \n\nThe cookout of the oxen is a joyous occasion. The men note that much food they’re getting out of the beast, preserving it will require smoking a good portion of it before it spoils.\n\nThe workers are busy beavering away at the mortar pit. Painting the vans is a very easy task that other workers complete without much of a fuss.\n\nThe oxen is butchered with the sharpest and cleanest knives the men can find. Then they burn the cuts over a fire to make sure it’s all edible.\n\nThe RPG munitions were cranked out with minimal trouble.\n\nSean goes to sleep that night satisfied.\n\n DAY 91 \n\nThe next day is clear and cool. Breakfast is oxen steak, of course.\n\nSimone made a big mistake and accidentally broke the scanner…it needs repairs now." }, { "author": "u-b", "message": "The news about the broken scanner are disappointing, but since Sean has recently managed to break a thingy himself and since we have lived without a scanner seemingly fine until the moment, Sean does not make much of an event out of it. He tasks Simone to get Waffle House radio men's help in diagnosing the problem and return to him with estimates of...\n1. Will anyone here be able to perform those repairs?\n2. If so, will he need time, common parts, exclusive parts or what?\n\nAnyway, when the grenades are ready, Sean takes Tariq and Richard for a ride. Somewhere close enough, in the open, where we would be able to contain the spread of fire, so no wood, no last year's undergrowth, this year's grass is fine. He takes the launcher, loads smoke round, aims as well as he can, then shoots at some pre-selected mark some 100 yards away. He carefully observes the effect - area covered by smoke, how fast it spreads, how long it lasts... Then he repeats the same with WP round. This one dissipates faster, but also spreads much faster, is pretty much louder and overall seems to be more spectacular. Tariq notes it's also simpler to make. The team then spends some time stomping the remaining fires and drives back to discuss production plans." }, { "author": "Shoot Da Moon", "message": "Simone makes some calls. She comes back 15 minutes later, with news.\nShe can get a repairman no problem, there’s a few techies wandering through the area who stop by the base to camp out with other hobos.\nShe can provide him with parts out of the base’s supplies - if Sean will allow it - and the hobo has his own tools. It will take some time, no more than 1 hour. Pretty easy, should be done before lunch.\n\nThe drive over is smooth enough. They find a good clearing far enough away from the base to not annoy the residents with loud noise.\nThe first shot off goes well. The smoke performs admirably, less so in the outdoor setting than it would indoors. It lasts less long. But it is within his expectations and hopes.\nThe second shot is also good. The bang-and-burn effect works great, letting off a nasty chemical-smelling smoke. Bright sparkles in the confusion. A terrifying weapon of the Old World, unleashing it upon humans seems downright sadistic.\n\nThe fires from the WP are harder than usual to put out. The chemicals give them staying power. Sean worries (perhaps irrationally) that he got something in his eyes.\n\nThe drive back is just as uneventful as the drive over. Back at base, people are busy, productive." }, { "author": "u-b", "message": "Sean approves the repairs, which are promptly commenced.\n\nReturning back to base, Tariq begins to work according to the new production plan. He makes one flawed bursting-cargo rocket, discards it and then makes three bursting-cargo rocket that meet his standards of quality before calling it a day. These are to be filled with the stuff, but that is Sean's problem.\n\nSean tells the men doing the ox that he'll take 200 pounds of the resulting jerky and that the rest is theirs. He then supervises Simone trying the repaired thing again, before the repairman is left. He then asks the repairman to help him mount two Very Fragile Medium radios in two freshly-painted vans. The radios formerly present in them will go to the storage." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean approves the repairs, which are promptly commenced.\n\nReturning back to base, Triq begins to work according to the new production plan. He makes one flawed bursting-cargo rocket, discards it and then makes three bursting-cargo rocket that meet his standards of quality before calling it a day. These are to be filled with the stuff, but that is Sean's problem.\n\nSean tells the men doing the ox that he'll take 200 pounds of the resulting jerky and that the rest is theirs. He then supervises Simone trying the repaired thing again, before the repairman is left. He then asks the repairman to help him mount two Very Fragile Medium radios in two freshly-painted vans. The radios formerly present in them will go to the storage. \n \n\n(OC: do you junk the flawed rocket entirely, hang onto it as a last resort or for further bug-stomping, or recycle it for parts in future inventions?)\n\nThe new munitions are stored in secure metal boxes in a locked up armory. A guard is posted to keep an eye on them.\n\nThe oxen meat is smoked into durable preserved jerky. Lucky that the base has a food storage. The leftovers and byproducts are used in compost heaps, used as animal baits, repurposed for glue, and other miscellaneous applications.\n\nAfter the scanner is repaired, the techies get to work on installing the radios and taking out the old ones. The job does not take that long. The repairman floats the idea of improving the fragile equipment by replacing parts with new ones.\n(OC: upgrading the radios to be no longer Fragile is a modification via the inventing rules, IIRC. Wanna try it?)" }, { "author": "u-b", "message": "Sean clarifies that he does not intend to use these particular radios for an extended period of time and will sell and replace them when he has more funds. The question of whether to repair them is then the question of how much it is going to cost and how much of that he would be able to recover on sale. Sean is now interested in at least discussing his options.\n\n \n Spoiler \nOkay, these are listed as having 0 HP and worth $1250 x4 -50%. I guess when in full health (but still very fragile), these could worth $2500 x4 -50%. And when refurbished these will worth $2500 x4. Now, what it will cost Sean to perform those steps, either at the same time or in series? I guess the later is certainly economically viable if the man is some sort of Gadgeteer. If he is not, I'll look up the math. Does he claim any specific skill level and/or daily rate?\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean clarifies that he does not intend to use these particular radios for an extended period of time and will sell and replace them when he has more funds. The question of whether to repair them is then the question of how much it is going to cost and how much of that he would be able to recover on sale. Sean is now interested in at least discussing his options.\n\n \n Spoiler \nOkay, these are listed as having 0 HP and worth $1250 x4 -50%. I guess when in full health (but still very fragile), these could worth $2500 x4 -50%. And when refurbished these will worth $2500 x4. Now, what it will cost Sean to perform those steps, either at the same time or in series? I guess the later is certainly economically viable if the man is some sort of Gadgeteer. If he is not, I'll look up the math. Does he claim any specific skill level and/or daily rate?\n \n \n \n\nThe techie discuss what the radios need for repairs and upgrades.\n\n(OC: FOR UPGRADES; use same rules as inventing BUT the value of the finished product minus its value NOW is the “item value” for the purposes of skill penalty, time needed and value of parts needed I believe. So $2500x4 minus ($2500x4 -50%). Same TL modifier. Use the lower penalty for modifications. Half dice roll when determining bugs in the finished product.)\n\n(OC: Merely REPAIRING is different. Repair first, then upgrade. Double check the actual books for the exact rules, and use those if they contradict my yammering here. The NPC has base skill 14, but has a good quality tool kit, time and whatever help the PCs can give him. Going over my books in a quick glance, repairs have TL modifiers, modifiers for $2500x4 -50% value of item, -2 for major repair, modifiers for parts, major repair needs part equal to 1dx10% of item’s value $2500x4 -50%.)" }, { "author": "u-b", "message": "Sean lets the techie guy diagnose the radios. The results are not very promising. Sean thinks about it. While he can use three barely functioning radios, he chooses to optimize for resale value, so gives the man a go to scrap one of them for parts and repair the other two. The man promises to give a report by the evening." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean lets the techie guy diagnose the radios. The results are not very promising. Sean thinks about it. While he can use three barely functioning radios, he chooses to optimize for resale value, so gives the man a go to scrap one of them for parts and repair the other two. The man promises to give a report by the evening. \n \n\nIn nearly a full shift (5.5 hours) of time, the hired repairman manages some excellent work fixing up the gear, cannibalising one radio for parts to put back the other items to a much better working condition. One radio even got enough replacement parts that it now does not fall part the second someone frowns at it.\n\nHe says the replacement parts can be his payment, as they’re relatively advanced and very useful for his work." }, { "author": "u-b", "message": "Sean lets the man keep the parts and also gives a $100 bonus for excellent work. Then Sean also consults with him to learn if the man knows people willing to buy and use the equipment. He says he could be willing to sell up to three radios splitting the merchant's share in a direct transaction to the end user.\n\nWhatever the answer, Sean asks the man to hang around for a moment and checks with the actual merchants if they have, or can be expected to get, the following:\n1. Small TL8 radio with built-in basic encryption, x2.\n2. Tiny TL8 radio (a non-encrypted civilian model will do), x3." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean lets the man keep the parts and also gives a $100 bonus for excellent work. Then Sean also consults with him to learn if the man knows people willing to buy and use the equipment. He says he could be willing to sell up to three radios splitting the merchant's share in a direct transaction to the end user.\n\nWhatever the answer, Sean asks the man to hang around for a moment and checks with the actual merchants if they have, or can be expected to get, the following:\n1. Small TL8 radio with built-in basic encryption, x2.\n2. Tiny TL8 radio (a non-encrypted civilian model will do), x3. \n \n\nThe techie’s heard of traders in and around Gunmetal who go for electronic stuff. He gives some names, radio frequencies, descriptions and addresses.\n\nThe merchants have not expected to deal in radios lately. But they would be willing to buy the radios Sean has now." }, { "author": "u-b", "message": "Sean radios the merchants from whom he has recently bought the radio scanner and who still have good radios he has not bought. He says he might be interested in buying something smaller for the moment, like a number of...\n1. Small TL8 radio with built-in basic encryption.\n2. Tiny TL8 radio (a non-encrypted civilian model will do).\n\nIf those are available, Sean lets Richard contact the merchants recommended by the techie to see if they would like to buy some older stuff at better prices than the local merchants would give. If those are unavailable, Richard instead discusses a sort of a swap deal (old things for new things, in case people around Gunmetal have new things)." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean radios the merchants from whom he has recently bought the radio scanner and who still have good radios he has not bought. He says he might be interested in buying something smaller for the moment, like a number of...\n1. Small TL8 radio with built-in basic encryption.\n2. Tiny TL8 radio (a non-encrypted civilian model will do).\n\nIf those are available, Sean lets Richard contact the merchants recommended by the techie to see if they would like to buy some older stuff at better prices than the local merchants would give. If those are unavailable, Richard instead discusses a sort of a swap deal (old things for new things, in case people around Gunmetal have new things). \n \n\nThe merchants do not have any small or tiny TL 8 radios, let alone any with encryption. They have a few small radios of earlier TLs (7 and 6) but none with encryption.\n\nThey can buy radios without a problem. They reserve the right to streets-test the merchandise first before buying. And they may offer a lesser price for the stuff if it’s obviously kit-bashed rather than manufactured." }, { "author": "u-b", "message": "With no superior replacement in sight, Sean holds on to the old radios for the moment. One will get mounted on the mortar position, one will be mounted in one of the vans, and two more portable onew will be handed to people as needed, like the other van and patrol. Before the smaller radios are handed anywhere, Sean hands them to Waffle House men for a moment, to record the frequency they had set on them. He asks if the men can do some listening on that particular frequency, using the large radio of theirs. Maybe the former users also have a large radio, which might be busy on the frequency. Well, that's not guaranteed, but worth a try. Anyway, he tells the repair man good bye and calls it a day." }, { "author": "Shoot Da Moon", "message": "The radios are handed out and the frequencies recorded.\n\nThe attempt to listen in on the frequency for a large radio fails. No activity is found. It seems right dead.\n\n(OC: next day?)" }, { "author": "Shoot Da Moon", "message": "Sean and the crew at the radar base finish the day with a quiet dinner.\n\n(OC: make the food and water consumed.)\n\n DAY 92 \n\nThe next morning is clear and cool. No animals were spotted by perimeter lookouts, no people are incoming or travelling along the nearby roads according to scout. The base inhabitants are as busy as bees, getting to work straight after breakfast." }, { "author": "u-b", "message": "In the morning, Sean calls a meeting with Waffle House men and the Rangers officer to discuss a job formerly posted at Bread Basket, that might still be current. He asks if we could pick or invent an entity to undertake the mission and take Sean along to the site. A possible, but incomplete, list of entities would be:\n1. The Rangers (as a whole org or any officer or unit of theirs).\n2. The Waffle House (Sean is unsure about this).\n3. A private entrepreneur hiring some Red Brick force for the task (said force could be The Thousand Sorrows and The Kingslayers , but likely need not be disclosed).\n4. The Snow Bunnies (if they'd be willing to participate; they seem to be in good shape and low on prospects; could be Sean's top pick if they are willing and Rangers are not).\n\nThe goal would be to take the job without disclosing Sean is taking the job, learn the details, including the location, then let Sean know and participate.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n They've unearthed (from a recovered old world military map) the location of an advanced old world scientific facility hidden in the mountains, and want explorers to journey there to get a copy of their scientific records. \n \n " }, { "author": "Shoot Da Moon", "message": "Neither the Rangers or the Waffle House men want to do what Sean suggests.\nThe Snow Bunnies are unlikely to accept, they’re fairly far away.\nRed Brick mercenaries could work, but they’re less reliable.\n\nThey express skepticism as to why Sean needs to be so discrete about taking the job. Why does he not want people to know it is him?\n\nThey suggest Sean simply not take the job if he’s so unsure about it." }, { "author": "u-b", "message": "Sean explains that he mainly just wants to investigate the lead, but he's a person non-grata in Bread Basket, so would be unable to go take the job personally. Maybe he could also bargain to remove that status if the findings turn up any good. In either case, it should not be problematic to hand over the results eventually, so just the matter of taking the job.\n\nMeanwhile, what is the officer's take on Fort Ticonderoga and its inhabitants? Can we find information if they are outlawed by the Rangers and by all three big cities' standards or do they enjoy some protection from somewhere? Is it expected that the border will be safer or the opposite if we'll let the fort become unoccupied? That is, including the possibility of increased traffic and disease transfer if the roads will seem safer. Also, a question to Waffle House men - do the ticonderogans have a radio and any presence on the common ether?\n\n \n Spoiler \nDo we have any surviving prisoners anywhere? I presume all batches of raiders are dead, even if we've had more than one? I don't remember if we have released the lot of the mutant guys at Waffle House or might have had non-raider prisoners. If you do not remember either, I can search the threads.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean explains that he mainly just wants to investigate the lead, but he's a person non-grata in Bread Basket, so would be unable to go take the job personally. Maybe he could also bargain to remove that status if the findings turn up any good. In either case, it should not be problematic to hand over the results eventually, so just the matter of taking the job.\n\nMeanwhile, what is the officer's take on Fort Ticonderoga and its inhabitants? Can we find information if they are outlawed by the Rangers and by all three big cities' standards or do they enjoy some protection from somewhere? Is it expected that the border will be safer or the opposite if we'll let the fort become unoccupied? That is, including the possibility of increased traffic and disease transfer if the roads will seem safer. Also, a question to Waffle House men - do the ticonderogans have a radio and any presence on the common ether?\n\n \n Spoiler \nDo we have any surviving prisoners anywhere? I presume all batches of raiders are dead, even if we've had more than one? I don't remember if we have released the lot of the mutant guys at Waffle House or might have had non-raider prisoners. If you do not remember either, I can search the threads.\n \n \n \n\nThe men express skepticism about Bread Basket. The mission might not be enough to earn Sean and his allies favour with the city. They seem pretty isolationist and xenophobic, to be honest.\n\nFort Ticonderoga is known to be a nest of raiders and bandits. A huge gang of thieves and robbers, perhaps originating from out of state, or split off from the usual slaver army. They are hunted and wanted dead by all cities and militias, as far as Sean’s comrades know. Taking the fort and destroying the current occupiers completely would secure the border. Making the roads safe is a hard and open question. Even defeating the entire slaver army might not free Vermont from evils. It’s possible the current gang in charge of the fort came from the state south of Vermont. None of them really know much of anything about the other states in the country. As for the disease, well, that mostly comes from mutated animals.\n\nThe Fort Ticonderoga gang definitely does not have any radio comms or nothing. They’re all some sort of silent runners, uninterested in talking to anyone else. They just kill, steal and spy.\n\n(OC: if memory serves, most if not all of the bandits who were taken prisoner are dead. The bandits who deserted and joined the exiles willingly are still alive and aligned with you, though. The mutants at the Waffle House may still be alive.)" }, { "author": "u-b", "message": "Then we'll investigate Fort Ticonderoga and address the other options after that one. Sean would like some limited secrecy about his proposed op as not to alert the opposition. What exactly is meant by \"limited secrecy\", Sean will explain in a moment. As for actual proposals:\n1. Sean proposes that people hit the radio to find some stuff about Fort Ticonderoga and its inhabitants. The actual people doing that would be the Rangers officer (his channels) and Richard (Funny Platoon, radio-enabled traders in affected areas and on affected routes - Waffle House radio men could help with freqs and callsigns). The reason of these inquiries should not be disclosed and the scale of the inquiries should not be advertised to each individual opponent. This would pose some risk of the leak, but since Fort Ticonderoga is not supposed to be radio-enabled, Sean will tolerate that risk. Of particular interest:\n1.1 The name of the gang, if there is one. If we learn this, we'll use this as well with the location name for subsequent discovery.\n1.2 History of the gang (before and after the place) and the place (before and after the gang).\n1.3 Current status of the gang (as quantitative as possible, but, failing that, qualitative will do): manpower, leadership, transportation, armaments, notable gear (especially night gear, lights and so on), legal status confirmed etc.\n1.4 Current status of the fort: exact location (and when the rivers shows up in the answers, we'll probably remember to inquire about routes and bridges, all of them, not just the nearest or most direct), terrain, type and state of the fort, things outside of it (like clear land, hills, wood, river, settlements adjacent to it, etc).\n1.5 Current status of town Ticonderoga and people and things of interest therein.\n1.6 Would the fort gang be able to call for any outside help (including from out of the state) or are they likely to be completely on their own?\n2. Meanwhile, Sean will organize the volunteers, adjusting his idea of \"needs\" as new information shows up. Besides the core team, the preference will be given to permanent militia not taking part in the last gig, but he isn't too picky. He will not disclose the mission before we depart, but will let anyone opt out as soon as the mission is declared. This activity should not be hinted at over the radio.\n3. Knowing #1 and #2 would be a big giveaway, but Sean does not expect many parties to know both and have interest in spreading the info. In either case, Simone is monitoring the freqs hereabout.\n\n \n Spoiler \nPlease roll Diplomaty and Reaction for Richard as many times as applicable, for up to 5 hours.\n " }, { "author": "Shoot Da Moon", "message": "Sean’s allies consider what he is proposing. They can try looking for gossip on the Fort and the gang in it. That will take some time. The secrecy involved is what you have to thank for that. They warn that the info probably won’t be particularly in-depth or accurate.\n\nWhat the radiomen find out from trawling the airwaves and rumor mill is;\n\nThe name of the gang occupying the Fort is “The Burning Tower.”\n\nThey took over the Fort ten years ago. They are a coalition of various criminal gangs, now culturally melded together, that were escaping states other than Vermont, fleeing from the south and to the north. They stopped on the border and murdered a community of traders for the Fort. Their internal culture is a chimera of the various gangs that joined forces to occupy the Fort, with bizarre languages and initiation rituals. Their flag is a mix of green-and-yellow stripes alongside a blue roaring lion on a red background.\n\nThe gang has grown stronger every year since taking the Fort. They shake down travellers and merchants - anyone going both in and out of Vermont by the southern border. They have military-grade rifles and machine guns, a light collection of grenades and other explosives, good but not great armour, lots of medical supplies and rations, a steady source of clean drinking water (probably a well), a generator, an improvised prison of captives for unknown purposes, good fortifications/bastions (high walls, fence, concrete barricades, landmines) as area defences, high towers for lookouts, about 6 cars for travel, 20 cross-country motorcycles, about 80 gang members, floodlights.\n\nThe gang is led by 5 or so strong leaders in a small council.\n\nThe entire gang has a big bounty on their head, but no-one really expects anyone but another army to claim it. $2000 for every leadership councilman brought in, dead or alive. Below that, a standard member of the gang hunted down (and once proof has been given) earns a reward of $100. Bounties can be cashed in at any major city, given in bullets or rations. Identifying the bounty usually means showing the gang member’s trademark ritual scars (a spiral pattern, on the belly and back) and uniform (road leathers with patches, dyed red and green) to the official.\n\nThe Fort’s located on a major road. Right on the southern border. 120 miles from the radar base. There’s a big river nearby, the Fort is at one end of a bridge across it. The terrain is woodland, hills, somewhat mountainous. Roads are in bad shape, almost destroyed. The Fort used to be an old colonial era artefact, but fortifications back around the fall of the Old World has made it into a real bunker. Perhaps not as nasty as a military base, but definitely a hard nut to crack.\n\nTiconderoga overall is a ghost town, occasionally a hideout for fugitives or refugees. Although the drug trade is apparently a big business for the roving biker gangs and corrupt merchants. No “proper” settlements, near the Fort or at the town. As far as the cities are concerned.\n\nThe Burning Tower may have allies from out of state, but not in Vermont. If freelance crooks trade with The Burning Tower, that would explain a lot.\n\nThe allies are a little fatigued by Sean - they just came back from a rumble and now he wants to pick ANOTHER battle so soon? With another faction of bad guys? He has a thirst for making enemies, it seems. They should definitely rotate out their troops for fresh warriors, rather than using the squads previously engaged in fighting.\nThe permanent militia around the radar base (familiar with Sean and trusting him) looks ready and willing, though. The core team (Bart and his dogs, for example) is willing to stand by Sean, too. When are they riding out?\n\nSimone sticks to the radio. Tariq has been working hard in the machine shop. The meat from the hunted oxen is cooked and kept preserved.\n\n(OC: rolled in secret.)" }, { "author": "u-b", "message": "The intel collected by Richard is... interesting. And not quite matching what Sean expected to confirm. He aborts the whole enterprise for now, and sits with Richard to dig through the intel. He opens the road map on the page where Ticonderoga is, opens his notebook on the page where his notes about Fort Ticonderoga are, and writes the following on another, blank, page:\n1. Western border, according to Road Atlas.\n2. Southern border, according to __________.\n3. Coordinates: 43.84 N, 73.39 W, according to Road Atlas.\n4. Coordinates: __________, according to __________.\n5. Big river and bridge on the southern border: __________ (present or absent; Sean does not easily find these in there, especially together).\n6. Is old revolutionary war fort, according to Traveling Merchants.\n7. Men: 20, according to WH Radio ops quoting Vagabonds.\n8. Men: 80, according to __________.\n9. The Burning Tower gang, according to __________.\n10. List of all sources contacted or referenced today: __________________________________________________ __________________________________________________ ________.\n\nSean asks Richard to fill the blanks, possibly writing more than one source per item, and also to comment of whether he's sure he heard it right." }, { "author": "Shoot Da Moon", "message": "Richard informs Sean of what he wants to know;\n2) the source was a lone traveller and hermit living out in the woods, contracted by radio while digging around community channels for gossip. Unreliable.\n4) the coordinates would put it just at the southern tip of the state, according to that hermit. Exact number was not given, just worked out through their own map and GPS.\n5) the river and bridge could match a few places in the most southern part of the state, but no names were provided.\n6) None o the merchants know. They steer clear of the southern and western areas of the state - there’s been reports of disease outbreaks.\n8) the hermit, again.\n9) A small group of some different vagabonds, these ones hike up and down The Long Trail to scavenge. Probably drug dealers or other shady types. Could be involved with Red brick gangsters.\n10) A hermit. Scavenger gang. Wandering traders. Scouts. Couriers. Minor mercenaries. Explorers. Gossip collectors. Community channels on the radio.\n\nRichard asks Sean if there’s a mix-up or a deliberate attempt to sabotage?" }, { "author": "u-b", "message": "So, no Funny Platoon? Sean has listed them as one of recommended sources and it would be quite interesting to hear what they say. Were they unavailable or unwilling to answer? That hermit is certainly an interesting subject. Can Richard...\n1. Go over his earlier report and strike out everything reported only by that hermit?\n2. Get through to Funny Platoon and append their take?\n\nWe'll think about what to do about the hermit after we are done with #2." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n So, no Funny Platoon? Sean has listed them as one of recommended sources and it would be quite interesting to hear what they say. Were they unavailable or unwilling to answer? That hermit is certainly an interesting subject. Can Richard...\n1. Go over his earlier report and strike out everything reported only by that hermit?\n2. Get through to Funny Platoon and append their take?\n\nWe'll think about what to do about the hermit after we are done with #2. \n \n\nThe Funny Platoon was unavailable. An operation of some other groups took up their attention. Something about busting drug dealers.\n\nRichard edits his report.\n\nThe Funny Platoon liaison asks the group to call back in the evening. They should be finished with their current business by then, fingers crossed." }, { "author": "u-b", "message": "Waiting until the evening is fine. Meanwhile, do Waffle House radio men have any records or memory of any communications with or about this \"hermit\"?\n\n \n Spoiler \nWhat time would be \"now\"?\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Waiting until the evening is fine. Meanwhile, do Waffle House radio men have any records or memory of any communications with or about this \"hermit\"?\n\n \n Spoiler \nWhat time would be \"now\"?\n \n \n \n\nThe hermit is known on the radio channels as a regular source and gossiper. Most have a negative opinion of him as bragging and obnoxious. The man’s history is known. He’s been active as a radio personality for 3 or 4 years.\n\n(OC: the time is midday “now.” But seeing as you’re skipping ahead…)\n\nSean is finishing his dinner later that day when he gets word that Funny Platoon is open to comms again. They had to manage some fallout and after-operations cleanup, not to mention all the squads returning home or patrolling to another location.\n\nBut they’re ready to talk now.\n\nSean’s questions about Fort Ticonderoga have them digging through their files. They report back that the Fort is indeed occupied by a gang of bandits and it is on the western border. But the gang is not well-known. They appear to “lie low” and probably do most of their crimes and most noticeable activity out of state, to the west of the border. They could be involved in the drug trade, and probably rob travellers going to and from Vermont’s west. Their numbers, uniform, heraldry, gear, vehicles and competence are all unconfirmed. Scattered reports contradict each other." }, { "author": "u-b", "message": "Sean is satisfied by the received report and thanks Funny Platoon for information. Now, he is of the opinion that the operation should stay aborted. Namely because for the bandits...\n1. The numbers are still unconfirmed.\n2. The activity within the state is limited.\n3. Drug trade is not something Sean is determined to fight against just \"for the principle\", without an outside request.\n4. Which leaves only robbing interstate traders, which is bad but not so much bad as to proceed with scarce intel, at least as far as Sean is concerned.\n\nSo, Sean leaves the topic at that and checks with Simone to see how learning the radio scanner is going.\n1. Has she figured out how it works?\n2. Has she intercepted our last communications with the informers and Funny Platoon (the later should be non-decipherable, but the freq and the duration should be discoverable).\n3. Any other interesting activity over the period, near the base or otherwise?\n4. Is she up for the task of nailing down and monitoring the raider's central radio station? Sean was able to contact it from afar using modest equipment, so it should be large and powerful enough. Sean is fine if she does not record non-local responses.\n5. Is she up for the task of nailing down all other similar stations in the state?" }, { "author": "Shoot Da Moon", "message": "Sean’s allies accept his judgement.\n\nSimone thinks she has a handle on the scanner.\nShe has not intercepted the communications. She missed the window on that while she was still studying the tech and ironing out the kinks.\nShe has no notable activity to report. She’s been underperforming all day, though.\nShe doubts she can really get a handle on the big target, but she can give it a shot.\nMaybe she’ll manage picking up on the other stations. Give her some time, maybe a day." }, { "author": "u-b", "message": "Sean lets Simone proceed with no hurry and calls it a day." }, { "author": "Shoot Da Moon", "message": "(OC: mark off the food and water consumed.)\n\nThe people of the radar base go about their work for the day. When it gets dark, the residents turn in and enjoy a quiet sleep.\n\n DAY 93 \n\nThe next morning sees the radar base wake up to quiet and clear weather." }, { "author": "u-b", "message": "In the morning, Tariq begins to make ejecting-cargo rounds for RPG-7. This is expected to take the whole day and then some.\n\nSean pays a short visit to Blackwire representative at the base to inquire if there are news to report on their latest orders of some nine days ago. He's fine if the representative does not have the most recent news, but can find out in a day. He's also fine if the news are in, but are not particularly interesting.\n\nWhatever that yields, Sean takes Richard, Bart, the dogs and the sedan, and plans a route to go through all four reported supply safes ." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n In the morning, Tariq begins to make ejecting-cargo rounds for RPG-7. This is expected to take the whole day and then some.\n\nSean pays a short visit to Blackwire representative at the base to inquire if there are news to report on their latest orders of some nine days ago. He's fine if the representative does not have the most recent news, but can find out in a day. He's also fine if the news are in, but are not particularly interesting.\n\nWhatever that yields, Sean takes Richard, Bart, the dogs and the sedan, and plans a route to go through all four reported supply safes . \n \n\nTariq’s work goes smoothly enough.\n\nBlackwire reports in; they scouted the locations but found no raiders. Hideouts were found empty, no people and no supplies, vehicles that were parked there had been driven away. They suspect the bad guys withdrew their numbers north to a more defensible position, judging by local rumors of raider convoys sneaking around. As for the mutated animals, the men managed to encounter several packs and exterminated them all. They even tracked down one pack to a nest or lair, and completely burned it out. They choose to see this as a good sign.\n\nThe route to the supply safes will take a standard 80 miles of driving between various areas to find the hidden safes. They have the codes and instructions on where to find them hidden, not to mention warnings of any booby traps keeping trespassers away." }, { "author": "u-b", "message": "Sean records the location of the burned-out lair and adds it to the end of his route, then is on the way. He intends to visit all of the locations today, even if it takes more than 8 hours because of playing it safe and thorough. He takes a note of all traps that are mentioned and is on a lookout for traps that are not mentioned (and compares the plan and the fact goes), but also sees if the locations are currently watched or have been visited, plundered, etc." }, { "author": "Shoot Da Moon", "message": "Sean finds a good route and avoids running into any obstacles.\n(OC: your successful roll cuts down the effective distance by 10%, lowering the fuel cost to match.)\n\nThe first safe Sean goes to is hidden in the basement of a half-ruined house, under a pile of junk. It is not trapped. The code works. Inside the rather small personal safe is 100 heroin pills in medicine bottles, to be used as barter good, bribes and entertainment.\n\nSean moves onto the next one, a larger and sturdier model kept in an office building, up some stairs and behind metal doors locked with combination locks. There were a few boobytraps (electrical wiring on metal doorknobs) placed around “bait” supply drops (fake food packets left out on desk counters). Sean is instructed to ignore them and just go upstairs, he enters the combinations to open the doors. The safe is bolted onto the floor in a windowless room. Opening it up, Sean finds 900 pints of clean water in plastic bottles and forty MREs.\n\nThe next destination is located at a somewhat remote campaign site. There are bear traps all over the ground, circling the campsite. Approaching the campsite with the heads up from Blackwire is slow but safe. Looking inside a trailer parked at the site, there’s a hidden lever under the bed. This opens up a hidden passage under the bed, a ladder going downwards into an underground room dug out, through the floor of the trailer. This safe is less secure, more lightweight, and has a simpler code to unlock. It contains an insulated sleeping bag, a 20-man tent, a 35mm camera (no film loaded), a cutting torch with no gas bottle, 2 sets of web gear and 15 sticks of dynamite.\n\nThe last safe is located down a mountainside cavern. It takes a bit of crawling and requires a light. The boobytrap here is simply a bomb wired to the safe. It can be disarmed with a number code that Blackwire provided, and it is. Opening the safe (it is waterproofed and kept under a black plastic tarp) is easy. Inside is a dissembled AK-47 7.62x39mm rifle, three rifle magazines, and 20 rifle bullets in each magazine (60 rifle bullets total).\n\nWith all those safes looted, Sean and his allies may return to base…\n\n(OC: the AK-47 is $450 x8 = $3600, see High Tech page 120)" }, { "author": "u-b", "message": "Before going back to base Sean visits the site of the burned-out monster lair to estimate...\n1. If the Blackwire's men did indeed handled it.\n2. To have a look at what such a lair could look like.\n3. The qualities and quantities of monsters involved.\n4. If anyone was at the site since then (like, men, or maybe monsters that were away from the lair at the moment of the massacre).\n\nIf there is nothing particularly surprising in there, Sean would drive back to base.\n\n \n Spoiler \n5. What time it's be at that point?\n6. Any news on prospective students by the Rangers' officer?\n7. Mutant guys arriving maybe?\n8. The traders maybe having procured the goods?\n " }, { "author": "Shoot Da Moon", "message": "The trip over to the former nest takes a bit of time. It is a rocky drive through rough wilderness.\n\nThe place is indeed burned out - a nasty fire consumed a whole bunch of trees.\nThe lair was a burrow and den, signs of animals living here are all over. Droppings, shed fur, paw prints, bones and tanned skin scraps from leftover meals, dried blood, rotting carcasses. The animals were some kind of mutated wolves, now torn apart and badly burned up. Sean counts three packs’ worth. The only sign of humans around here are the weeks old bones - a few skulls, most ominously - from people devoured by the monsters.\n\nNo-one has come here recently. Nothing that contradicts Blackwire’s report.\n\nBack at base, Sean finds that it’s midday.\nThe Rangers tell Sean and his friends to expect delays. There’s been a shakeup.\nNo mutants of any kind have been spotted lately. Indeed, gossip on the radio claims there’s been a massacre of mutants somewhere in the north.\nThe traders have managed to half-way fulfil the transactions. They got exactly 50% of what Sean and the exiles wanted." }, { "author": "u-b", "message": "Sean is back to base and goes to visit Blackwire's representative.\n1. He thanks the whole group for their service and the leads to supply safes, which were all good.\n2. He proposes the gang be on lookout for mutated animals, but if their numbers are dwindling and allow other activities proposes also the following:\n2.1 Find the group of mutants Sean is expecting and either escort them safely to close vicinity of the base or otherwise do whatever is necessary to either ensure their safe arrival or at least fate known.\n2.2 Gather some info of the raiders' resulting position(s) after their retreat north, their operations (supply conyvoys at least maybe), numbers, plans etc. Some limited-scale offense is allowed if there is a good opportunity to get a live guy, but otherwise is discouraged.\n3. Meanwhile, Sean is ready to be handed a bill for services already provided, a supply request or what not.\n\nAfter he's done with Blackwire's man, Sean finalizes allocation of gear among all the militia, now with intent to leave them at the base for the moment.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n DAY 84 \n \n\n\n \n Originally Posted by Shoot Da Moon \n The mutants confirm, they will start heading over to the radar base. They have to travel about 65 miles to get there, so expect them in 5 or 6 days. \n \n\n\n \n Originally Posted by Shoot Da Moon \n DAY 93 \n \n\nI am to update the doc with loot-handling and gear-handling, which I will do eventually, but now let's rule that Sean did it here and now.\n " }, { "author": "Shoot Da Moon", "message": "The men under Blackwire nod and shake hands with Sean.\nThey agree to do patrols for mutant animals. There are various reports on the radio of such creatures, all over the state.\nThey can send out scouts to try and track down the mutants coming towards the base. They’ll patrol down all the usual major roads.\nThey can try gathering info on the raiders. It may take a lot of time, though, as the raiders going to ground typically means they’ll switch to radio silence and disguise themselves as travellers on obscure side-roads.\nThe Blackwire men ask Sean for barter goods and supplies (bullets, medical supplies, campaign equipment, illegal drugs, vehicles and fuel, batteries, water and food, etc.) that’s worth $5000. The whole group will split the shares up themselves. Handing over most of what was recovered from the safes could probably cover it, at the least?\n\nThe militia gives Sean a thumbs up. They are organised enough. They ask what Sean has got in mind next?" }, { "author": "u-b", "message": "Sean lets the Blackwire man take:\n1. A total of 100 pills of illicit drugs (including heroin), worth $2500.\n2. A TL7 first aid kit wirth $400.\n3. A 20-man tent worth $300.\n4. 450 bottles of water worth $900.\n5. 225 pounds of jerky worth $900.\n\nTo the militia men Sean says that:\n6. He intends to eventually begin artillery training, but this is being delayed because reasons. He is not in a hurry, so that's just as well.\n7. Meanwhile he is out of good leads, so would try to come up with some as soon as this evening. Meanwhile, he takes suggestions from the men based on their previous experience of living a good part of life in this world.\n8. Having the above in mind, and also that the raiders are amassing north and that we ate located generally north, we stay defensive in case the raiders try to do anything funny.\n9. Speaking of that, Sean now has enough of gear to promote any or all of part-time militia to full-time militia (and, sure, equip them all the way to Sean's standard), so checks if there are volunteers. He understands people can have all sort of their own plans, so no pressure.\n\nIn the evening, Sean sits with the maps, Richard, Rangers' officer and a few appropriately-informed men of the militias to look over any interesting leads which could yield some stuff and not be claimed and occupied or plundered to the ground already. Military, aviation and manufacturing could well be apparent on a good set of maps, but Sean is not particularly picky.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n There are bear traps all over the ground, circling the campsite. \n \n\nWe have the tools to detach them if they are attached, so how many?\n\n\n \n Originally Posted by Shoot Da Moon \n The traders have managed to half-way fulfil the transactions. They got exactly 50% of what Sean and the exiles wanted. \n \n\nSo, let's say the maps and the markers, but not the bear spray.\n " }, { "author": "Shoot Da Moon", "message": "What Sean offers is quite acceptable. The payment is taken gladly.\n\nThe militia takes note and prepares themselves.\nThe men comment that the north-west part of Vermont has been under control of the raiders and slavers for as long as they can remember. Perhaps trying to infiltrate the region with an eye towards figuring out the weak points of the enemy occupation could be a worthwhile venture?\n\nAbout four people express interest in becoming full-time. The rest are a little hesitant, either due to the danger or the time investment.\n\nThe maps reveal the location of an Old World Air Force base in Burlington.\n\n\n \n Spoiler \n\nWe have the tools to detach them if they are attached, so how many?\n\nSo, let's say the maps and the markers, but not the bear spray.\n \n \n\nThere are 12 bear traps set up around the safe.\nThey don’t have the bear spray yet, but they do have the maps and markers." }, { "author": "u-b", "message": "An air force base and the nearby international airport seem interesting. Not exactly where Sean would feel safe, but anyway interesting. Sean asks the Rangers officer if it is known to be claimed and/or occupied, known to be neither or not known either way. He asks Richard to ask Funny Platoon about the air base and its occupants, claimants or controllers. He tells select people to go to sleep NOW and be ready to depart before first light in the morning, as soon as it is bright enough to drive in NVGs. He also tells everyone this might again be aborted, we'll see.\n\n \n Spoiler \nIf Richard's inquiry does not yield anything to cause yet another abort, we depart as soon as it's -8 points of bright, so you can as well advance the time to that early in the morning.\n " }, { "author": "Shoot Da Moon", "message": "The Rangers affirms that it is occupied and fortified by heavily armed militia, who deeply fear the raiders and slavers. Real paranoid about spies and saboteurs. Approach with caution. They otherwise know little about the militia bunkering down there.\n\nThe Funny Platoon says gathering information could take a while - come back in at least 4 hours.\n(OC: making a secret roll…if you want to take more than 4 hours, the roll gets a bonus.)\n\nThe people selected go to their quarters and rest.\n\nIt will get dark enough for Sean’s purposes at 7 PM to 4 AM.\n(OC: anything Sean wants to do in the meantime? Otherwise, it’s a time skip to the next day…)" }, { "author": "u-b", "message": "Richard clarifies to Funny Platoon that he will be comfortable getting the info in bulk at 03:30 in the \"morning\" and asks if the infos could include the occupants' legal status and radio freq and callsign.\n\nSean asks the Waffle House men if they know the station (Sean would expect an airport would have enough good-quality radio equipment to almost guarantee a possibility of there being an active station) and either case if they can contact it overnight.\n\n \n Spoiler \nPlease skip to the earlier of...\n1. Waffle House radio men contacting Burlington airport / air base station.\n2. Funny Platoon responds with their finds at 03:30 or thereabouts.\n " }, { "author": "Shoot Da Moon", "message": "Richard and Sean ask questions.\n\nThe Funny Platoon gets to work.\nThe Waffle House guys admit they know little about the dug-in militia. They do not know if the base has regular radio contact with outsiders. It could be another community of isolationists hiding away from raiders and slavers.\n\nWith no other option, Sean and his allies hit the hay…\n\n DAY 94 \n\nAt 03:30, the Funny Platoon call back after a good stretch of research and trying regional contacts.\n\nThey report that the Burlington militia appear to be an alliance of runaways from Gunmetal city and local defenders who were almost routed by raiders and took up shelter deep in the Air Force base to escape being wiped out. They are currently politically outcast by most Shelter-descended cities (Gunmetal is in no mood to forgive the wayward and stretched its political muscles). The topic is a third rail among the regional merchants.\n\nThey have a radio contact, but are firmly rejecting any attempt to communicate with anyone “not on the list” - their circle of accepted outsiders and welcomed traders is an exclusive and small group.\n\nThey seem to stay out of other people’s affairs, mostly out of fear of danger." }, { "author": "u-b", "message": "Since the Burlington people are reported not to be hostile, Sean decides to pay them a short diplomatic visit and see if anything good comes out of it. He does not have very high hopes if they are as reclusive as claimed, but thinks it's worth the gas even if he will be turned back at the people's checkpoint.\n\n \n Spoiler \nDriving one van. Sean, Richard, Bart, dogs, 5 full-time militia not from the last mission (I will describe how they are equipped).\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Since the Burlington people are reported not to be hostile, Sean decides to pay them a short diplomatic visit and see if anything good comes out of it. He does not have very high hopes if they are as reclusive as claimed, but thinks it's worth the gas even if he will be turned back at the people's checkpoint.\n\n \n Spoiler \nDriving one van. Sean, Richard, Bart, dogs, 5 full-time militia not from the last mission (I will describe how they are equipped).\n \n \n \n\nThe journey out from the base takes Sean and his crew south-west and through jagged old roads.\n\n(OC: the trip from the base to Burlington is 55 miles, if I have the map right.)\n\nBurlington was a big city back Before. The biggest in Vermont. Driving through, Sean sees that it is now half-retaken by nature (lots of animals and plants dominating the cityscape) and also haven to furtive small communities of hermits (he sees man-made structures like improvised barriers blocking streets, but no people out in the open).\n\nSean can locate the old airport on the map, but he finds all roads that lead to it are blocked. Concrete barriers, sharpened stake pits, fences with barbed wire, destroyed or disabled bridges, even straight up high walls made of sturdy materials in a few cases. Most of them have conspicuous watchtowers built on nearby buildings, implying human surveillance and security guards trying to keep everyone out. Even if you got past these roadblocks, it would still about 10 minutes of driving until you got to the airport proper. A few roads have warning signs painted on Old World billboards next to them.\n\n“KEEP OUT”\n“TRESPASSERS NOT TOLERATED”\n“PRIVATE PROPERTY”" }, { "author": "u-b", "message": "The message seems to be clear enough and the attitude seems reasonable enough, still, Sean sees no overwhelming reason to just turn around right away. He stops on a road pointing the van at an appropriately-looking watchtover, lets his people disembark, honks and some 10 seconds later twice flashes the high beam. Then he waits for any reaction." }, { "author": "Shoot Da Moon", "message": "A rifleman hidden on a watchtower responds to Sean…\n\nBy firing a warning shot, that lands on the ground near Sean’s position.\n\nThe universal symbol of “go away.”" }, { "author": "u-b", "message": "Sean turns the van around, the back to the watchtower and the front away from the roadblock. Then he starts summoning men in, one by one, at thirty-second intervals. Richard is to get in first and to operate the radio, hailing Burlington Airport's \"public\" frequency.\n\n \"Hi there at Burlington Airport! We are Richard Clark and Sean Pires from the north-east Radar Base. In case you have not heard about us, we do monster-hunting and raider-hunting completely free of charge and general problem-solving on the cheap. We want to discuss trade, current threats and regional politics. We are at your [side] roadblock and waiting for instructions.\" \n \n Spoiler \nPlease make another reaction check and a Diplomacy roll (base skill 15). Reaction modifiers would be: +2 for Charisma, +2 for Voice, at least +2 for Reputation (if recognized on 10-). If no response or we are told to get lost, Sean drives out of sight after the last man gets in, then stops.\n " }, { "author": "Shoot Da Moon", "message": "Sean’s allies rejoin him.\n\nThe voice in the other end of the radio hail is a raspy growl;\n“We’re quarantining. There’s been an outbreak of disease all over town. We’re not interested in visitors. Stay away from the wildlife. And us.”\n\nAnother voice joins the conversation, this one is low but feminine;\n“We are not interested in trade right now unless you have a lot of medical supplies. We have no knowledge of regional politics, so no luck there either. It’s not worth risking contagion just for buying meals and bullets.”\n\nThe other voice, the man’s voice, butts back in;\n“And as for current threats, well, you just heard the big one; a nasty pandemic. It spreads through bites, stings, scratches and blood splatters. We ain’t got no raider problems, so you can just clear out now.”\n\nThe woman ends the contact with a suggestion;\n“There’s an outpost at the south end of town, just before the highway entryway. They’re not our people, but they are friendly enough. If you want to do any trading, go there. Maybe they help you get back to us after a few weeks, when the disease should be burned out. For now, steer clear of us and the city.”" }, { "author": "u-b", "message": "Sean consults with Richard for a moment. Then Richard transmits again. \"Well, we don't have a lot of medical supplies with us, but that is doable. We also have a good doc and pharmacist, who's busy at the moment, but can consult you on the details if you are not sure what you need. Or you can just provide the list. We can do up to ten grand worth on credit. More than that will need negotiations. Do you know for sure how much of what do you need and on what schedule, like all now or in batches will do?\" \n\nRichard lets them answer, then clarifies: \"You said it's all over the town. Does this include or exclude the outpost at the south end? Is it likely they also will need medical supplies? Are they active on the radio?\" \n\nSean is not quite sure what's so worrying about a disease that only spreads through bites, stings, scratches and blood splatters, but does not object playing along for now and intends to eventually learn more." }, { "author": "Shoot Da Moon", "message": "There is a pause on the radio.\nAnd then, the male voice again;\n“Disinfectant, painkillers, surgical instruments, bandages, splints, blood packs.”\n\nThe woman cuts in, “What do you want as payment? Bullets? Services? We don’t have much.”\nThe way she said “services” has an edge to it. She is skeptical, wary.\n\n“We want as much as we can get, as fast as possible.” The man says. “Now or soon. One big lump of stuff or in instalments, it does not matter.”\n\n“We have our own doctor, no need to send over yours, thanks.” The woman says, in a sharp tone that implies “we do not trust your people, we will rely on our own.”\n\nWhen Richard ask about the outpost, the man replies;\n“The outpost is safe. It’s out of the blast zone, so to speak. It bunkered down when the first reports were circulated. They knew the procedure for staying healthy. Everyone needs medical supplies, everywhere. They have their own radio, they talk to plenty of people, yes.”\n\nThe man sends the exiles a radio frequency for the outpost.\n“They can talk more about the situation, they know more, and they like to chat more.” The woman instructs the exiles, with a pointed subtext of “go bother someone else, you obnoxious little so-and-so’s.”" }, { "author": "u-b", "message": " \"Payment could be... say, surviving things of aviation thematic? Airport automation equipment? Military gear? In fact, we are not terribly picky. If it has value, we can as well take it. We'll check the outpost and see what we can get for first lot.\" \n\nSean sticks an arm out of the window to wave the tower man goodbye and is on his way to the outpost. While Sean drives, Richard contacts the outpost on the radio to say to expect us and get us instructions how to approach the outpost without incident." }, { "author": "Shoot Da Moon", "message": "Sean sticks an arm out of the window to wave the tower man goodbye and is on his way to the outpost. While Sean drives, Richard contacts the outpost on the radio to say to expect us and get us instructions how to approach the outpost without incident.[/QUOTE]\n\nThe man sounds a little unsure; “Well, truth be told, we did salvage a lot of the airport equipment for parts. High quality metal and internal mechanisms, mostly. The military gear, we have, but…I do not think it’s for sale…”\n\n“You god darn right it’s not for sale!” The woman butts in.\n\n“Ok, ok! We’ll just offer up the stuff that’s not gutted, then. We didn’t touch the planes, but good luck scarping together the goods to trade for *them…*” The man comments.\n\nNo-one waves back as Sean and his allies depart. The ride over to the outpost takes 30 minutes, mostly due to roadblocks and rerouting. No-one is seen, no animal life is observed. The town appears eerily quiet and deserted. The outpost won’t entirely contradict that feeling, but there are a few distant people spotted inside the structure, which is a large concrete tower surrounded by waist high barriers, a few tank traps and another barbed wire fence.\n\nThe radio contact gets picked up right away during the drive. The voice in the other end is a high-pitched young man, probably a teenager. He explains that the exiles should park their vehicle outside the perimeter in plain view of the tower, so they can be observed from afar. Once they are deemed safe enough, a representative will be sent out to talk to them.\n\n“You can’t miss ‘im- he’ll be the one in the bright yellow full body proc-suit. Don’t try anything funny, we got snipers on deck. And try not to cough on anything, for goodness sake!”" }, { "author": "u-b", "message": "Sean does as he's told, parking the car in clear view of the tower. He tells everyone to stay inside. When the approaching representative is seen, Sean will leave the car, unarmed, and meet the representative some 10 yards away from the car. He intends to remain at a distance of at least 1..2 yards from the representative (or more, if the representative feels like it) and absolutely not shaking hands with the representative." }, { "author": "Shoot Da Moon", "message": "The rep is indeed dressed head-to-toe in a body-covering yellow NBC suit.\nHe is clearly not used to it, stumbling a bit and making sure to grip his writing instruments right to avoid dropping them. Sean can partially see the man’s face in the clear plastic “face window” - he looks nervous.\n\nThe transactions begin after a quick introduction. The rep questions Sean about how long he’s been in Burlington, wherever he or any of his compatriots have encountered any animals or people since they entered city limits, what their business here is, and where they plan to go to after they leave Burlington.\n\nHe writes down the answers Sean gives. And records what he requests from the outpost." }, { "author": "u-b", "message": "Sean states that he has not really been in Burlington, at least not out of his vehicle, more like just checked a few approaches to the airport and went out of the car for maybe five minutes in front of one of checkpoints without really touching anything. No contact with animals. Long-range visual contact with maybe a few people at the checkpoint. Sean's original business have been to discuss trade, current threats and regional politics with the people at the airport, and sure enough they mention this threat of a contagion! So Sean's plans would be to help deal with this threat and then proceed with the rest of the original plan, presumably after some time. The places to visit after Burlington would likely be the Radar Base and Red Brick, in unspecified order, then Burlington again.\n\nFor now, Sean requests:\n1. A clearance to discuss the details of the pandemic.\n2. A protocol of how these details would be discussed.\n\nThe discussion itself can happen over the radio, which would be convenient, but not mandatory. Sean proposes the following protocols for #2 above, roughly in order of his preference:\n3. Modern encrypted radio with the Outpost, the Radar Base and Sean on the same freq.\n4. An older radio, dealt to low power with Sean acting as an intermediary between the Outpost and the Radar Base (Sean has good encrypted comm with the Radar Base).\n5. Voice.\n6. Paper.\n\nSean will list the first round of topics and questions as these might be relevant in considering his clearance, but more topics and questions are expected to arise based on the answers.\n6. When was the pandemic declared as such?\n7. How much back from that it could be traced (to the date of the first person known to get ill).\n8. Is it in any way repeat of any previous pandemic or outbreak since the big one? If so, what are the similarities and differences?\n9. Does it seem like a replay of the big one? Why or why not?\n10. So far, how many people are total at...\n10.1 Burlington city.\n10.2 Burlington airport.\n10.3 This outpost.\n11. How many people in and out of all those locations have...\n11.1 Been infected.\n11.2 Recovered.\n11.3 Died.\n12. What can be said of other neighboring places - were they affected before or after, how do they cope, etc.\n13. Is it known, generally or specifically, where this pandemic spreads from and to?\n14. What can be known about the disease?\n14.1 Name.\n14.2 Is it bacterial, viral, artificial or other?\n14.3 How does it spread?\n14.4 How does it go? Incubation period, symptoms, systems failing, etc.\n14.5 What treatments are known to have what effect? Sean is interested in both effective and ineffective treatments.\n14.6 Is therapy expected to help deal with it in any shape or form? Like, antibiotics, other non-specific treatments, other specific treatments?\n14.7 Is surgery expected to help deal with it in any shape or form? Like, would surgical instruments, bandages, splints and blood packs be of use?\n14.8 Is vaccination expected to help deal with it in any shape or form? Like, does surviving the infection leads to a strong immunity?\n14.9 It seems the prevention is at least somewhat effective. Any comment on this, like the current quarantine regime both externally and internally at all #10 locations? What quarantine regimes have been known to be effective/ineffective?\n15. Are there any doctors threating infected patients here at the Outpost?\n16. If so, could they...\n16.1 Provide a list of necessary and not currently available to them supplies and equipment, complete with quantities and motivation for obtaining these?\n16.2 Discuss the details with our doctor (as #3+ above, over the radio is fine)?\n16.3 Run tests at the request of our doctor (like, blood tests, in vitro tests etc.)? If they have already ran tests, what are those tests and what do they show? Sean does not expect to understand all the detail, but if those exist, the doc got to have them.\n16.4 Try treatments at the suggestion of our doctor?\n16.5 Provide samples at the request of our doctor? Sean is not yet sure this is a good idea at the moment, but floats it anyway, just for sake of completeness.\n17. Have any other communities and settlements been informed? What is their reaction?\n18. By the feel of it, is it more like tuberculosis, Ebola, the stuff you now normally see throughout the cities or like the big one?\n19. Anything else the outpost has to say about any related topic to a party that...\n19.1 Might be eventually affected.\n19.2 Might be willing to help them overcome the thing." }, { "author": "Shoot Da Moon", "message": "The rep seems comforted by Sean’s light contact and brief stay in Burlington. He copies down what Sean has to report. He cautiously hopes that Sean’s minimal contact with potentially dangerous elements is a sign that the disease is burning out.\nSean’s business gets a neutral response. The rep is neither annoyed nor enthusiastic about trade and gossip.\nThe rep pauses when Sean mentions helping dealing with the contagion threat. He comments, with some skepticism, that Sean is brave to do so, as he’ll need to drag-net the whole city in search of any infected animal populations to purge with fire and industrial cleanser.\nThe rep has not heard of the radar base, but he has heard of Red Brick. And he gets quite nervous when discussing Red Brick. He’s heard there’s been a shakeup or civil unrest brewing in the mob city.\n\nThe rep can pass along info on the disease, he’ll need to get the sheets from his superiors in the outpost and bring them back here, but he can share it freely. The protocol for avoiding and handling the disease is somewhat easy to comprehend even for a medically untrained person…he thinks.\n\nHe’ll try to patch Sean through on a radio channel. Their equipment is not particularly good and has short range, but it works. It is not encrypted. They can try what Sean is thinking of. They have a loudspeaker and bullhorn, of course, but it might not be what Sean would like. They can exchange letters at a dead drop, they sometimes do that with scouts, travellers and merchants.\n\nThe pandemic started about two weeks ago.\nNo-one really knows how it got started. None of them are virologists or anything. The first person to get ill the rep knows of was a regular merchant who made the rounds to the north buying stuff from scavengers. He definitely got the illness from an animal attack. There were probably people who got sick before then, though.\nThe rep is sure this disease is a new thing. Not related to The Ruin of The Old World. That virus was airborne, wasn’t it? And it destroyed the nervous system from the inside out, right?\nThe rep hasn’t heard of a big outbreak hitting Burlington since The Ruin. Maybe people got sick from other stuff, but it was never like what we got now.\n\nBurlington city has about 5,000 total within its borders. All of them spread out pretty far, by his reckoning.\nThe airport has 200 people living in it, bunkered down.\nThe outpost has a gang of 20 living here permanently.\n\nThe rep can only speak for his own people. The outpost had one person infected, but they got quarantined almost instantly. No-one else. They barely survived.\nHe’s definitely heard of dozens getting sick and dying in the city. Judging by the radio reports, it’s wiped out five or so gangs of people over the course of a week.\nNo idea what’s going on in the airport. Maybe they’re all safe?\n\nThe rep has not been outside Burlington or checked up on other communities in Burlington. He thinks the disease has stayed in the city. No radio reports from outside have mentioned it, anyway.\n\nMutated animals look to be the culprit. No idea why, how or when. Don’t go near them.\n\nNobody bothered naming the darn thing. It’s just a disease. The only disease that matters right now.\nThe rep shrugs. It spreads by bodily fluids - blood, spit, vomit, coughing, droppings, meat. Animal bites are the usual case.\nIt takes about two or 3 days to start killing you. Victims cough, vomit, bleed from the nose and mouth, get feverish, feel pain all over, and get brain fog. They die of toxins in the lungs or something.\nTreatment is done with medicines of the Old World - manufactured anti-virals with proper bed rest and sustenance in a safe isolated place. The rep’s not a doctor. Their medic handles it. He’s seen it take 2 days to fight off the disease.\nNo surgery. The surgery is used to treat injuries sustained from other dangers in the city.\nThe rep knows nothing of vaccinations. He’s never heard of vaccinations for this disease. As for immunity, well, it sounds like a good idea, if you can get it.\nThe rep simply describes his own outpost resorting to quarantines and no-contact measures. It seems to work. He thinks other people do the same thing elsewhere. No idea if they’re okay, though.\n\nTheir medic treated one person who got sick. No-one else. Currently, they’re all healthy. Knock on wood.\n\nHe’ll need to ask his superiors and discuss the matter with the medic. Please wait a few minutes.\nHe doubts the doc can run tests. They don’t have a full lab. Their sickbay is a little barebones.\nThey recommend what medicines to try, what worked for them.\nThey can hear Sean out about what his doctor recommends. No promises, though. They have no samples to provide.\nContact with other people has been irregular. Lots of inconsistent results. Don’t hold out much hope.\n\nThe rep does not know much about other diseases. He can recount the symptoms, and the deaths.\n\nThe rep comments that it might be a good idea to stay out of the city for now. Be prepared to haul up somewhere safe. Don’t eat or drink anything that has not been firmly vetted. He doubts the outpost will allow sharing of their medicine. Sorry.\n\nThe rep goes to his comrades in the tower for further info, leaving Sean to ponder what has been discussed.\n\n(OC: what medical skills does your party have at the moment? What level? I may need to roll them in secret soon.)" }, { "author": "u-b", "message": "So, we talk local radio and Sean talks to the base over long-range radio. Sean contacts the radar base right away. The topics brought up would be as follows:\n1. The presumptive Burlington epidemic that is claimed to have started some two weeks ago that's claimed to have made it at least to local radio reports.\n1.1 What do Radar Base radio people know about it?\n1.2 If nothing, then what the hell they think they are doing there?\n1.3 If something, then why the hell they have not dug out some detail and informed Sean days ago? They can as well start doing it now.\n1.4 If they know it's fake, they are cleared to inform Sean in detail right this moment.\n2. The doc. He's to be called to the radio room, like, right now.\n3. Sean informs the doc about the details learned so far and says there might be more coming from the local professional.\n\n \n Spoiler \nThe doc has Physician-20, Diagnosis-16 and Pharmacy-20, Sean has Physician-10 and Diagnosis-6.\n " }, { "author": "Shoot Da Moon", "message": "Sean watches the rep go inside the tower as he talks into the radio. They quickly get the medic.\nThe doc at the base gives his professional opinion.\n“This is the first I’ve heard of it. Maybe there’s been a communications disruption? If the people inside Burlington have only short ranged radios, and the communities within the range either got knocked out or were too isolated for their own radio to reach the rest of the state, that could explain it. No way a pandemic that can kill too fast to report AND leave no survivors after two weeks.”\n\nThe doctor verbally shrugs his shoulders. He’s heard most people stay away from Burlington anyway. Lots of people say the city is full of bandits, drug dealers, mutants and killer robots.\n\nThe doctor does not think it could be fake. How on earth could you fake a disease outbreak? No-one knows anything about bio-engineering viral weapons. He asks Sean to get reports on the disease symptoms and samples, so he can study it.\nSean will need the outpost’s reports for that…\n\nThe doctor has heard of nasty unnatural-sounding diseases spread by mutant wildlife, but he has not seen such a case in person.\n\nThe radio call is interrupted by an extremely loud boom and the tower in front of him partly blown apart in a fiery blast!!\nA sudden rain of ragged stones thrown from the explosion rustles the fence but does not hit the car itself.\nBefore Sean or any of his allies have the chance to do anything else but loudly swear and scream in horror, the sound of machine gun fire fills the air as Sean sees a constant spray of bullets erupt from a building behind the tower, about 80 yards away from Sean’s car.\n\nA bomb went off inside the outpost.\nAnd now a machine gunner is opening up relentlessly.\n\n(OC: Sean may need to roll to resist Flashbacks.)" }, { "author": "u-b", "message": " \"Out of the car! Richard, you drive!\" People and dogs start to get out of the van and scatter looking for cover. Richard gets into the driver's seat, ready to drive the car away from the scene.\n\n \n Spoiler \n1. Is the machinegunner's position visible and/or elevated?\n2. Do we still have any darkness penalties?\n3. Please map or describe the scenery, Sean would have had observed it for some time by now.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n \"Out of the car! Richard, you drive!\" People and dogs start to get out of the van and scatter looking for cover. Richard gets into the driver's seat, ready to drive the car away from the scene.\n\n \n Spoiler \n1. Is the machinegunner's position visible and/or elevated?\n2. Do we still have any darkness penalties?\n3. Please map or describe the scenery, Sean would have had observed it for some time by now.\n \n \n \n\n“DRIVE WHERE?!” Richard yells over the chaos, “WHERE AM I GOING?!” He still manages to stay in control, not letting fear dominate him.\nEveryone else tries to get away in a manner not panicky. Someone manage to get behind concrete barriers, but others can only find undergrowth to go prone in.\n\nThe machine gun nest is technically not visible, but its fire certainly is, Sean traces it to an elevated position in a three storey building across the way from the outpost tower. It briefly stops firing upon the tower, for whatever reason.\n\nThere is no darkness. It is a bright day.\n\nSean can see the outpost is in the middle of an urban clearing, surrounded by open street on all sides for at least 35 yards. It has a perimeter of fence and concrete barriers, as previously mentioned. One or two buildings are across from the outpost in all four cardinal directions, but only one seems to harbour an enemy blazing away with heavy weaponry (it’s the tallest, only other two buildings have two storeys).\n\nThe building closest to Sean’s position, 15 yards away, is a broken down petrol station that’s mostly gutted with a caved-in roof. One storey high." }, { "author": "u-b", "message": "Sean does not like the machinegun being at elevation and having stopped fire. He snatches the flashbang and arms it almost as he's on his way. \"Wherever you can keep the van safe. Around the next corner could do.\" Fortunately, Sean does not have to shout back as both him and Richard still have their helmet radios. He does shout to the rest of the men while running in one direction and pointing them in another. \"That way! Everyone else that way!\" \n \n Spoiler \nThe plan would be roughly like this:\nRound 1: Draw and arm a flashbang. 7 yards forward and a bit left or right, depending on which side is to the gas station. Pointing the men the same side diagonally backward . Start cooking the flashbang.\nRound 2. All-out defense (dodge) 3 more yards forward and a bit left or right, depending on which side is to the gas station, drop the flashbang under his feet.\nRound 3. Crouch and all-out defense (dodge) one yard back. The flashbang goes off in front of Sean, affecting 10-yard-radius from where Sean has dropped it, including Sean but hopefully no one else. Sean resists the stun thanks to the helmet hardware. Everyone else will now have the smoke cloud between them and the machinegun. If the machinegunner or anyone else is looking at Sean using good optics, they might be in for a surprise.\nRound 4+ maybe stealthily go through the cloud to behind the gas station, we'll see how it goes.\n\nAn I guess I'll have to implement the recent gear-sorting sooner rather than later...\n " }, { "author": "Shoot Da Moon", "message": "Richard hears Sean and nods.\nThen he hits the gas, driving the van with sweat dripping down his forehead.\n“Get back safe.” He mutters to Sean through his headset as the vehicle starts moving, towards the gutted gas station.\n\nThe other men rally and go where Sean is pointing. They all hope he has a good plan…\n\nSean’s stun grenade is drawn in a flash. Speaking of flashes…\nThe men keep fleeing. Sean feels his knuckles go white as they clutch the live grenade.\nThe toss is more-or-less on target.\nThe machine gun is still quiet. Perhaps they ran out of ammo? Or their spotters are searching for new targets…\n\nThe boom goes off.\nSean endures it. He thanks his protective gear, and curses his circumstances. He is on the ground. He keeps going…\n\nThe machine gun does not open up again. What are they waiting for?\nAs Sean creeps through the cloud of smoke, he hears a crowd of people a distance away loudly running around. They’re all around, he thinks. He reaches the gas station just in time to see a whole bunch of strange-looking people closing in, swarming over the nearby area aimlessly. They’re all look…really dirty. Almost dead, judging by the weird nasty skin distortions or whatever has ruined their faces and limbs. He roughly counts about ten people closing in on the gas station, and another cluster of thirty or so running around the outer perimeter of the outpost, and even more crowds milling around further in the distance. Were they drawn by all the noise?\n\nSean is at the broken down fast station, the doors and windows all smashed apart and wide open.\nRichard radios in over the headset, “What the hell? What are these things?!”" }, { "author": "u-b", "message": "Sean, men and dogs are to go to the next building past the gas station, away from the outpost, using the smoke and the gas station itself as cover and trying to outrun the strange men. Maybe we can get beside or straight through the next building and meet Richard behind it? Sean does not want to be machinegunned, but neither he would like to meet another bunch of zombies head on. Having announced the plan and leading the way, Sean estimates whether the plan is going to work. Like...\n1. Can we move faster than they move?\n2. Are they already homing on us (and not, like, on the recent explosions)?\n3. Are they approaching from the side in which we are going?" }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean, men and dogs are to go to the next building past the gas station, away from the outpost, using the smoke and the gas station itself as cover and trying to outrun the strange men. Maybe we can get beside or straight through the next building and meet Richard behind it? Sean does not want to be machinegunned, but neither he would like to meet another bunch of zombies head on. Having announced the plan and leading the way, Sean estimates whether the plan is going to work. Like...\n1. Can we move faster than they move?\n2. Are they already homing on us (and not, like, on the recent explosions)?\n3. Are they approaching from the side in which we are going? \n \n\nThe building near the gas station looks to be a very rundown store of some kind, 25 yards even further away from the outpost. It is trashed as well, one storey high, wider than the gas station. Richard can drive behind it, but it’ll take time that perhaps he and his friends do not have.\n\nThe mob of freakish undead humanoids has a few small gangs lingering around the spaces between the gas station and the ruined store. They seem to move pretty fast for beings that look like ravaged corpses, perhaps as fast as Sean can move.\nAll the strange monsters seem attracted to the noise and smoke. Sean has no doubt that he’ll be attacked if they spot him along the way. They could definitely run into him when they approach the flash bang’s point of explosion.\nThe closest zombies are coming from south of the outpost, heading north toward the outpost, opposite the way Swan and his allies are going. The rest seem to be approaching the outpost or the explosion." }, { "author": "u-b", "message": "Sean is surprised by the speed of the approaching zombies, 25 yards seems quite a lot of open ground, and the direction from which the closed zombies are coming means we probably should risk being machinegunned instead of closing that distance on foot. Sean changes the plan once again: we get into the van using gas station as cover, then drive either south or east, depending on which side will seem to offer better street-width-to-zombie-count ratio. Sean will drive." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean is surprised by the speed of the approaching zombies, 25 yards seems quite a lot of open ground, and the direction from which the closed zombies are coming means we probably should risk being machinegunned instead of closing that distance on foot. Sean changes the plan once again: we get into the van using gas station as cover, then drive either south or east, depending on which side will seem to offer better street-width-to-zombie-count ratio. Sean will drive. \n \n\nSean co-ordinates the troops to stay quiet and stay low. They creep through whatever cover they can find and avoid the monsters swarming. The things seem particularly confused and unobservant, so Sean can herd his people past them and into the gas station safely.\n\nRichard’s drive over is fast and obvious, though. The vehicle attracts a handful of monsters, they peel off from the horde. They are too slow to keep up with the van, though. So it makes to the back of ten fast station, where a few stripped down wrecks of cars and two dumpsters are rusting away.\nSean gets in and Richard switches over, riding shotgun now. His allies pile in at the back, smooth and careful. The zombies may be on their tail, but not too close.\n\nSean thinks the east looks safest - the monsters are thinner over there.\n(OC: make a Driving skill roll.)" }, { "author": "u-b", "message": "Sean intends to drive to the nearest place that meets the following criteria:\n1. Has cover or concealment of some sort, from most sides or at least from the sides that are not wide open.\n2. Has open or semi-open past that cover or concealment to give us some range.\n3. Has no zombies in sight.\n\nThere Sean would stop and have Richard contact the outpost on their radio frequency to ask if they are all right and whether they have any comments, requests or suggestions.\n\nSean also looks around and listens on the way. At a minimum, gunshots, explosions and anything animate are of interest." }, { "author": "Shoot Da Moon", "message": "Sean does manage to drive away from the hot zone without hitting any monsters or crashing, but he finds the roads surrounding the immediate area are clogged with more zombie hordes.\nAnyway that seems to have concealment or cover is also infested with shambling undead. He keeps driving further and further away from the outpost in a vain search for somewhere that fits his needs.\n\nHe eventually has take a road out of Burlington altogether before he escapes the swarms of monsters.\nRichard calls the outpost but gets no response. No even a signal. Richard grimly hints to Sean that he thinks the worst has transpired.\n\nSean hears the occasional gunshots in the distance as he drive through Burlington - they fade away by the time he has left the city limits. He assumes that the sudden influx of monsters is to blame for the shooting." }, { "author": "u-b", "message": "Sean looks around and back through the scope to see if there are any zombies anywhere in the distance on which he can test a few things. He is not in hurry and wants to have a better understanding of the situation before he contacts either the airport or the base. If no one is in sight, Sean considers driving a bit back, to have some range to the point where he's last seen anyone." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean looks around and back through the scope to see if there are any zombies anywhere in the distance on which he can test a few things. He is not in hurry and wants to have a better understanding of the situation before he contacts either the airport or the base. If no one is in sight, Sean considers driving a bit back, to have some range to the point where he's last seen anyone. \n \n\nThere’s plenty of zombies to go around.\nBehind them is a horde of at least 40, 75 yards away from their current position. They were following them.\nIn other directions, there’s clumps of zombies numbering between 10 to 30, all of them within 40 yards. They seem to be heading towards Sean and his allies. The terrain is rough and uneven, with scattered buildings. This slows down the monsters’ travel.\nSean is still about 5 miles of Burlington city limits." }, { "author": "u-b", "message": "Sean checks whether the zombies are easily killable by the most practical way of trying to kill one of them. Whether succeeding or failing, Sean hits the road again to reach a position where he would see the zombies in maybe at most 120 degrees arc behind and none of them in some 240 degrees arc ahead and to the sides." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean checks whether the zombies are easily killable by the most practical way of trying to kill one of them. Whether succeeding or failing, Sean hits the road again to reach a position where he would see the zombies in maybe at most 120 degrees arc behind and none of them in some 240 degrees arc ahead and to the sides. \n \n\nThe bullet to the heart does not seem to be very effective. While the bullet certainly blasted a big hole in the targeted area, the monster just staggers and slumps down, beaten down but not absolutely devastated. The rifle shot packs a punch but the physiology of the darn horror is resistant to them.\n\nThe bullet to the brain, on the other hand, tears apart the head without a prayer and the shot zombie is downed in a big spray of gore.\n\nMuch better.\n\nDriving away is considered a much better idea by Sean’s allies.\nThey do not want to stick around in zombie country.\n\nSean’s trip over to a better position takes another 3 minutes. He eventually finds a good spot, on a small cliff overlooking an open field. The zombies are spread out thin, and much less numerous. Sean is getting away from the horde/s. He spies only a total of 35 zombies within 250 yards. Most are by themselves, some cluster in groups of about 4 to 7 within 10 yards of each other." }, { "author": "u-b", "message": "Sean chooses a group of 7 zombies and runs one more experiment on them: hit one's brain, one's leg and one's both legs and then observe:\n1. How all the groups would react to him shooting.\n2. How all the groups would react to him hitting.\n3. How all the groups would react to zombies getting dead or disabled.\n4. How the damaged zombies would react to all of the above." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean chooses a group of 7 zombies and runs one more experiment on them: hit one's brain, one's leg and one's both legs and then observe:\n1. How all the groups would react to him shooting.\n2. How all the groups would react to him hitting.\n3. How all the groups would react to zombies getting dead or disabled.\n4. How the damaged zombies would react to all of the above. \n \n\nSean only misses once.\nHis brain hit predictably destroy the monster immediately. The ruination of the head brings it down and it stays down. Whatever is making them undead cannot continue to function in the absence of a brain, it seems.\nAs for the leg hits, the zombie is resilient - though the shots mangle the limb and cause it to fall to the ground, the undead horror remains active enough. But it barely seems fazed by the bloody dismemberment.\nThe monsters do not try to devour their fallen or even check on them, they seem to judge that a re-dead monster is of no concern.\n\nSean notes that all the groups react vaguely appropriate to one of their number getting torn up by the bullets. The darn things start moving away from the area, into buildings or behind walls, a retreat into safety. But it is not organised. The monsters are not smart to fully use tools or elaborate gambits like traps. The noise definitely causes them to start searching for nearby threats/prey.\nThey are animals." }, { "author": "u-b", "message": "Sean gets on the radio and narrates the recent events to the doc. He is not sure if the doc has any idea what to do with new infos. Sean says he could , most likely, bring back a sample of any size doc needs, but is not terribly enthusiastic about attempting the feat, mainly because that would mean propagating the biological hazard and Sean is not sure we would be able to make a vaccine in bulk and in time, even if one is possible. He asks the doc for the advice and any professional opinion.\n\nThen Sean contacts Funny Platoon and has them informed. He asks if they have some opinion / advice, but leaves the chat about any details to Richard, having described all the observations himself.\n\nThe scale of the problem and the reaction to run away probably means we would be unable to solve this mechanically, even if we'd like to, so the problem is likely here to stay.\n\n \n Spoiler \nDoes Sean have an estimate of their Move?\n " }, { "author": "Shoot Da Moon", "message": "Richard gets on the radio and fiddles with it for a few seconds as he makes the call.\n\nThe doc seems utterly flummoxed by Sean’s report. What he’d describing should not be biologically possible, right?\nGetting a sample might be dangerous, the doctor warns Sean not to take on too much risk just for this endeavour.\nThe doctor suggests just running away before the monsters close in on him.\n\nFunny Platoon is horrified by Sean’s report. They ask him for detailed directions to the monster-infested zone, so heavily armed patrols can clean up the area with high explosives and extensive arson. If he has GPS co-ordinates, that would be great. It is important that Sean bring back as much helpful information of the threat as possible, survey the extent of the monster population.\n\n(OC: the zombies have Move 6.)\n\nSean can see the distant zombie hordes may be shambling towards his position. The gunshots could have signalled his location to the monsters." }, { "author": "u-b", "message": "Sean responds to the doc that he has seen some very funny non-food-consuming mutants and might still have some in store if the doc wants to investigate non-conventional biology. That better be discussed when Sean's back to base, but for now, we have to assume that non-conventional biology does seem to exist.\n\nSean reads his location off the map. It is not GPS, but still coordinates precise enough for the task. He also reads the coordinates of the blasted outpost and describes the route taken, stating it's full enough of the things. Sean is not sure about the \"zone\" boundaries, it might be up to the whole Burlington, but inside there, there seem to be zones that still belong to the men, like the whole airport zone. Sean is not sure if those men are up to (no) good, but at least they do speak and have radio and claim to need help. Sean transmits the freq and callsign. Sean thinks he can, and will, run around the city and make test shots if Funny Platoon considers that useful, but he would not be able to deal with the whole lot, so probably care should be taken not to lure the things out more than necessary, so we will see how it goes. Sean requests a bullet allowance to replenish the bullets he spends on the task. He promises to do some eradication without a lot of full-auto, so cost per kill should be good. Generally, Sean thinks that explosives and flamers should do, but does advise full bio-hazard suits on everyone and proper decontamination afterwards, and notes the things are uncomfortably fast. He also requests that samples are taken and that he is allocated his share for the doc (no specific plans to actually take that share, we'll see). He says he'll report again some time today.\n\nSean tries to estimate the \"hordes\" and maybe starts picking some shots." }, { "author": "Shoot Da Moon", "message": "The doctor is disturbed by Sean’s comment.\n\nThe Funny Platoon takes down Sean’s description and directions. They instruct him to leave the area for his own safety.\nSean is pretty sure he got it right.\nThe Funny Platoon notes that they can give Sean bullets once they confirm his report, as a reward for his help. It should be worth 5 to 20 rifle bullets, maybe more. Slaughtering a monster gets him a rifle bullet per head. That’s the standard prizes.\n(OC: there’ll be a reaction roll later, the reward depends on that result…)\n\nAfter that business, Sean spies on the nearby zombies milling around his position. He frequently sees groups of 8 to 14 zombies clustered together, usually around buildings and in large wide streets. He sees about 12 of these groups spread out across an area of 400 yards. Of course, he is almost certainly missing undead horrors from his count, seeing as how many places to hide and get lost in there are in the area. There could up to 50% more than what he managed to detect…Even more, if certain buildings have big clusters crammed together in their basements or whatever.\n\n(OC: made a secret Observation roll for you.)" }, { "author": "u-b", "message": "Spending a bullet per head to earn a bullet per head does not seem particularly profitable, but as long as Sean sees a clear and open path for his escape and there is some distance between him and the nearest zombies, he is inclined to give it a shot, or, literally, a number of shots. He orders Bart and the dogs to watch for anything unexpected popping out (like rabid dogs, rabid rats, rabid ravens, machinegunners setting up somewhere in the distance or whatever that is) and starts the next part of this research project." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Spending a bullet per head to earn a bullet per head does not seem particularly profitable, but as long as Sean sees a clear and open path for his escape and there is some distance between him and the nearest zombies, he is inclined to give it a shot, or, literally, a number of shots. He orders Bart and the dogs to watch for anything unexpected popping out (like rabid dogs, rabid rats, rabid ravens, machinegunners setting up somewhere in the distance or whatever that is) and starts the next part of this research project. \n \n\nBart and the dogs get on guard, taking up an elevated position, making sure the wind is blowing right.\n\nSean’s shooting yields results; one dead from a headshot, then an excellent brain pop as the zombies try to shamble towards his position.\nThe third target only manages to make another 24 yards towards Sean before it gets shot in the torso (Sean barely misses the head) to little effect. Distressing, as the shot was otherwise a solid hit to the center mass. It stays up, still in the fight. It quickly runs into a building and out of sight.\nAfter that, the zombies are still not very close. A lot of zombies instead go to ground, moving into the buildings and perhaps moving through them to advance. Sean can’t see.\n\nThere is about 20 yards of open ground between him and any building or potential cover. There is a lull in any zombies popping up to run towards him. The zombies he sees are pretty far away (250 yards), not attempting to close in. But where did the zombies close by go?\n\n(OC: how many seconds does Sean wait and hold his position?)" }, { "author": "u-b", "message": "Sean takes out some more targets at long range, ready to re-target or jump in the car as soon as something shows up closer to him.\n\n \n Spoiler \nNo waiting, up to a minute of shooting, then we will see how it goes.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean takes out some more targets at long range, ready to re-target or jump in the car as soon as something shows up closer to him.\n\n \n Spoiler \nNo waiting, up to a minute of shooting, then we will see how it goes.\n \n \n \n\nSean’s allies nervously watch his back and keep their guns oiled as he snipes. The crack of the rifle shots echo throughout the area. Even from that much far away, the zombies could probably hear them all, right?\nSean’s first shot hits a distant zombie head-on, exploding its brains. Without a head, the wretched thing falls down like a puppet with its strings cut.\nThe second shot is also on target. The gore is substantial as the monster dies, slumping down against a nearby wall.\nThe zombies all react to the gunshots, by starting to search the area, although plenty of monsters remain exposed to Sean’s gunfire. The third shot blasts another undead right where it hurts, and destroys it.\nA fourth shot follows suit, tearing through a skull and dropping the unnatural threat straight back into the grave it crawled out of.\nThe fifth shot is taken just as a lot of zombies enter buildings and out of sight. About only ten percent of the original horde is now visible, minus the ones Sean killed. Speaking of, Sean’s fifth shot blows out another zombie brain, leaving the rotting corpse-thing lying in the street in a puddle of viscera.\nThe remaining stragglers fare no better, Sean’s 6th, 7th, 8th, 9th and 10th shots mop them up as they cluelessly seek shelter from the gunshots.\n\nAs the minute ends, Sean takes stock. He sees the bloody messes he left in the streets, notes that most of the remaining zombies seem to be hiding away. Only about 5 or so zombies are still lingering in the open. The buildings closest to his position certainly have monsters lurking in them, he can see the occasional zombie rushing past a window facing him" }, { "author": "u-b", "message": "Sean takes up to five remaining shots at up to five remaining targets, but does not stay to pick targets of opportunity. Instead, he chooses what should be a reasonably infested building in some 50 yards from him, takes the RPG-7 from Bart and, while he loads it, lets Bart measure the exact range using the laser rangefinder. Then Sean tells everyone to get inside the vehicle, all windows open, with Bart specifically sticking his head out to watch the rearward direction of the targeted building while the others observe all other directions. Sean aims, shoots, jumps in the van and starts driving. He occasionally takes quick looks at the rear-view mirrors, but mostly relies on Bart to narrate his observations. The intent is to drive at least 300 yards, but maybe more if the zombies are sean anywhere forward or to the sides.\n\n \n Spoiler \nA heroic reatreat on the same turn for 1 FP.\n\nOf interest throughout all observations, before and after the blast:\n1. Any eqipment.\n2. Any skin, flesh or other condition.\n3. Any signalling (like, pack animals, including humans, often use signals, like sounds, when they act in a pack).\n4. Any specific reaction to the blast, both inside and outside of blast radius.\n " }, { "author": "Shoot Da Moon", "message": "Sean’s shooting racks another 5 kills - the heads of the zombies get popped by his high caliber sniping. Messy. Although the rest of the zombies certainly seem to get it into their heads that it’s now dangerous to be outside, and there are no more monsters in sight.\n\nSean’s allies seem a little nervous when Sean breaks out the heavy weapon, but dutifully help him let it rip.\nThe rocket is just a little off. It hits the wall just by the window…\nBut that is more than enough to blow out the wall of the building and start a collapse. The roof caves in on where the impact of the explosive ruined a whole 8 rooms.\n\nBart and Sean, on lookout, spots a lot of fire and debris in the explosion’s wreckage. Any zombies caught in the blast were buried by the building’s collapse.\nThe zombies are making loud screams or some other vocalisations - are they in pain or rallying the troops to attack?\nHalf of the remaining zombies are scattering, running away from the site of the boom.\nThe other half are flocking to the site, apparently suspecting that prey is there.\n\nSean hits the gas, and drives like a demon through the countryside. He notices swarms of zombies rushing over to the area, drawn by the massive noise. Only some monsters notice the van and tries to attack, but the vehicle is far too fast for them to grab onto. And even if they did, Sean’s allies could just shoot them at point blank range.\nThe dogs are barking like crazy, wildly objecting to the noise and shockwave. Bart is giving Sean a dirty look, trying to calm them.\n\nDriving through the countryside, Sean can see the zombie numbers thin out about 100 yards away from where he was. They’re nowhere to be seen completely after another 100 yards.\n\nWhen Sean stops his van, he finds a lonely empty barn and farmhouse, with no undead monsters (or anyone else, for that matter) in sight." }, { "author": "u-b", "message": "Sean remains in the driver's seat while Richard calls the outpost and everyone else is looking out of the open windows. Assuming the call is not answered, Richard then calls Burlington airport. Richard describes the recent events and observations, including the radio silence of the outpost now, but excluding our contact with Funny Platoon. Richard then asks if the airport has any comment." }, { "author": "Shoot Da Moon", "message": "Richard’s call does not go through. The outpost is not picking up.\nHe thus calls the airport and does not get answered from there either. He is not sure why they’re not picking up, but he suspects there might be problems over there, too." }, { "author": "u-b", "message": "Sean drives for a mile east, then reports to Funny Platoon. He narrates the additional observations and news, including, but not limited to:\n1. Some 20+ zombies killed. Some damaged, but that does not mean much in this case.\n2. The zombies are faster than your average men and half as likely to run towards explosions, meaning care should be taken not to be overwhelmed.\n3. No one answering the radio anymore.\n4. There might be more than just the zombie threat. There probably is.\n\nSean then concludes that he's done with the case unless his team would be requested to assist with systematic cleansing when it is to begin.\n\nHe then consults his new maps to see what other features might be nearby outside of the infested area. Like, would Williston North be in or out, and what would be the current position of Sean's? Another interesting case is whether Global Foundries on the otehr side of the river could be expected to be out, as far as Sean knows." }, { "author": "Shoot Da Moon", "message": "The scenery east is more depressing than his previous location; a lot of broken and gutted residential buildings.\n\nThe Funny Platoon notes that Sean’s extermination of some pests is admirable. They’ll see if they can’t arrange a reward for his efforts later.\n(OC: later on, Sean can make a reaction roll to see how much he gets paid.)\nThe Funny Platoon comments that they appreciate his findings. They’ll despair over the radio silence, that sort of thing has not portended good things in the past.\nThey warn Sean to be on guard against human invaders from out of state, they were not reported to be in the area but that could change.\n\nThe Funny Platoon simply wishes him good luck as he signs off.\n\nThe map appears to put Williston North within the area swarmed by the undead. Global Foundries might be outside the danger zone. Either way, it’ll be another 2 or 3 miles’ drive to get over there.\n(OC: no need to roll Driving again, we still have your roll form before.)\n\nHis current position looks deserted and safe. His team is resting and recovering from the adrenaline rush of the action just 30 minutes ago." }, { "author": "u-b", "message": "Sean is not sure he wants to take the Robinson Parkway bridge to Essex Junction, so he takes the one on North Williston Road. He then drives generally along the north bank of Winooski River. If there are no men and no zombies in sight, he will eventually arrive to USCIS Vermont Service Center, from which he intends to observe the GlobalFoundries to WSW, General Dynamics Ordnance and Tactical Systems to SSW, and also the residential area taking the whole north side." }, { "author": "Shoot Da Moon", "message": "Sean notices from afar that heavily armed and armoured men are embedded in the buildings around his destination.\nIncluding a machine gun nest on a rooftop.\nThe men have rifles that seem just as good as his own and are wearing the heaviest torso gear he has ever seen.\nThe streets themselves are just as hostile. Aside from squads of men watching over intersections, there are concrete barriers meant to stop cars set up in the middle, and the occasional field landmines.\n\nThe approach to where he wants to go is fortified against intruders this way for 75 yards." }, { "author": "u-b", "message": "Sean observes the men's uniforms, if any, and any possible banners or such, then pulls back about a mile and looks at the maps for any recent marks or comments. If there are none such, or the marks do not resolve the place to be occupied by known frindlies, he logs the contact with Funny Platoon, quoting his desire to get some feedback if he is cleared for it. Not necessarily right now, he's in no hurry. If Funny Platoon also does not immediately resolves the men as frindlies, Sean drives back to Radar Base.\n\n \n Spoiler \nP.S. Also of interest - any dead zombies anywhere (fresh or otherwise)?\n " }, { "author": "Shoot Da Moon", "message": "The armed strangers have the snake-devouring-itself sigil on their gear - usually the front of their torso armour. Sean recognises it as the heraldry of The Sacred Snakes - a dangerous malicious bandit army from the state of New York. They are very well-equipped and decently skilled.\n\nThe maps say nothing about such enemies.\nThe Funny Platoon warns him not to engage the hostiles, they are almost certainly better armed than him and could kill him very quickly. They ask him to simply report the location of the enemies, so the militia proper can carry out an assault with proper preparations and full force.\n\nSean sees no more zombies around. No corpses, either.\n\nSean can drive back to base now.\n(OC: takes the same time and fuel as the drive over in the first place?)" }, { "author": "u-b", "message": "Sean reports the location(s) to Funny Platoon and safely drives back to base. There he has a chat with the Rangers officer. Sean describes his recent observations and suggests that the artillery training begins sooner rather than later. To that effect, he asks if the Rangers officer can disclose the nature, expected duration and/or the possibility of extension of delay of getting the Rangers troops here for the training. If that's above \"two days tops\", Sean schedules the aptitude test for tomorrow, inviting whatever people we have at hand." }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean reports the location(s) to Funny Platoon and safely drives back to base. There he has a chat with the Rangers officer. Sean describes his recent observations and suggests that the artillery training begins sooner rather than later. To that effect, he asks if the Rangers officer can disclose the nature, expected duration and/or the possibility of extension of delay of getting the Rangers troops here for the training. If that's above \"two days tops\", Sean schedules the aptitude test for tomorrow, inviting whatever people we have at hand. \n \n\nThe Ranger agrees that things are getting serious. The threats at play may not wait for them. He’ll tell his fellows to hurry up, and they may just do so.\nHe’ll try to fast-track the training. He can get in 4 to 6 hours of target practice with the artillery piece every day once it’s all set up. A week or two of training could be the absolute bare basic requirement for combat operations, although more (over a month?) would obviously be ideal.\nAs for extending the delay, he can try. He might manage it. Prepare for tomorrow either way.\n\n(OC: Secret reaction roll made behind the GM’s screen. It’s a good time for Sean and his allies to have lunch. Mark off the food and water.)" }, { "author": "u-b", "message": "Sean approves the aptitude tests for tomorrow and start of training ASAP after that. He tells the Rangers officer to have the local men informed and prepared. Then Sean checks with Billy Bob the Artillery Instructor and tells him that plan.\n\nThen Sean checks with Tariq, who is busy making flashbangs because he's noticed we are running low. Sean approves that plan.\n\nThen Sean checks with Waffle House men and informs them about the presence of Sacred Snakes and the zombies and asks them to try to find out some details over the radio, which might include stations near the border or Burlington leaving the chat.\n\nThen Sean checks with Blackwire's representative and asks if anything of the following can be contacted, had, done or is otherwise viable, to be paid for by Sean:\n1. Their side's contacts in or around Burlington, or, generally, the border.\n2. Any data that Blackwire might have taken along.\n3. Anything specifically on Sacred Snakes.\n4. Sean also informs the contact about the presence of Sacred Snakes and the zombies and requests to be informed if either of those are spotted anywhere by any of their men.\n\nThen Sean takes Bart, dogs and pickup on a short hunting trip." }, { "author": "Shoot Da Moon", "message": "The artillery guys, the Rangers and Billy Bob are busy as beavers. They should be ready soon enough.\n\nTariq gets to work and manages to craft the good stuff over the course of a work day. He’ll do more work tomorrow.\n\nThe Waffle House people appreciate the warning. They inform Sean that they’ll fortify their base and increase their patrols.\n\nBlackwire’s people says to Sean that they can try asking around Burlington and the border, dig through their collection of intelligence, look up the Sacred Snakes, and prepare counter-measures against undead horrors and Sacred Snakes soldiers. They promise to inform Sean later of what they manage to find out. Come back in 24 hours.\n\nThe hunting trip yields results. They track down a nice big pack of feral hogs. Bart gets the dogs in place to help with the salvo…\n\n(OC: pigs are about 20 in number, they’re SM-1 each.)" }, { "author": "u-b", "message": "Sean and Bart shoot at the pigs. Sean is more concerned with volume and Bart tries to single out those still charging at them after Sean's bursts, then maybe tries to take out some runners.\n\n \n Spoiler \nUse the rolls given, but if a lot of them keep running straight at the hunters after Sean's first burst, reduce the range penalty, drop \"detetermined\", add two heroic retreats and stop resolving after pigs' turn after that.\n " }, { "author": "Shoot Da Moon", "message": "(OC: each pig is 45 pounds. That’s before harvesting the meat for food.)\n\nThe gunfire drowns out any noise beyond any hope of hearing it.\nSean and Bart team up to empty their guns, tearing up a total of 19 pigs\n\nAny pigs not shot by the hunters (that is, the remaining one) wisely decide to run away, if the dogs don’t herd them towards the kill zone. It tries to scurry out of the field, desperate to escape the dogs and bullets.\n\nBy the time, the smoke clears, the ground is coated with torn apart hogs." }, { "author": "u-b", "message": "Sean drives back with a truckload of pigs and offers to sell them to locals for consumptions for two rifle bullets per pig. That could be Waffle House men, refugees, militia family members or some such. Sean is fine as long at the meat does not leave the base. He expects at this price there might be more demand than supply, in which case he'll use his common sense with the allocation.\n\nAfter that, he calls it a day.\n\n \n Spoiler \nPlease advance to aptitude test phase tomorrow.\n " }, { "author": "Shoot Da Moon", "message": "The fresh pigs prove to be a popular item.\nThe travelling merchants, in particular, desire to purchase the meat for Sean’s price and then immediately begin butchering and then smoking them for jerky.\n\nThe day ends on a high note.\n(OC: Sean sells as many of the pigs as he wants and has. Mark down the rifle bullets gained.)\n\n DAY 95 \n\nThe morning of the next day features uncomfortable weather. Not as bad as it could be, but still fairly rough.\nTariq begins the day by going back to the workshop to build the munitions the group wants.\nBy 11 AM, Sean is overseeing the artillery training. It promises to be a long day of sweaty learning…\n\n(OC: the NPC has Teaching-14 skill. Sean can make complementary rolls to help.)" }, { "author": "u-b", "message": "Sean's pig sale is not as much a commercial enterprise as a desire to have the locals well-fed, and the price is mostly to avoid misuse and abuse, and cover Sean's expenses. Thus, the travelling merchants will be the last in the queue, but Sean does sell them any and all otherwise unclaimed pigs.\n\n \n Spoiler \nI am not sure if anything has to be rolled for teaching and learning besides IQ, Math etc. for aptitude tests, but Richard has Leadership-15 and the Rangers officer has Soldier-13 and Tactics-13 (and they'll both roll whatever's applicable). The skills to be taught and learned are:\n1. Artillery (Cannon), preferably starting with a narrow specialization in mortars of \"our\" particular type.\n2. Forward Observer.\n3. Enginier (Artillery) at some later time (it probably cannot be crammed into the schedule).\n\nThe skills are somewhat related (one defaults from the other), but not terribly so. Not sure how much teaching them can be combined. Right now we want to teach...\n4. Artillery to 6 able men + Richard.\n5. Forward Observer to 4 able men + Sean.\n\nWe do as much actual teaching as we possibly can without overexerting the teacher (8..12 hours/day, reasonably split between one, the other and applicable to both) and supplement it with self-study or barely-supervised practice for 12 hours/day per student.\n\nThe Rangers can substitute 3 and 2 men with theirs, otherwise all will be drawn from permanent militia.\n " }, { "author": "Shoot Da Moon", "message": " \n Originally Posted by u-b \n Sean's pig sale is not as much a commercial enterprise as a desire to have the locals well-fed, and the price is mostly to avoid misuse and abuse, and cover Sean's expenses. Thus, the travelling merchants will be the last in the queue, but Sean does sell them any and all otherwise unclaimed pigs.\n\n \n Spoiler \nI am not sure if anything has to be rolled for teaching and learning besides IQ, Math etc. for aptitude tests, but Richard has Leadership-15 and the Rangers officer has Soldier-13 and Tactics-13 (and they'll both roll whatever's applicable). The skills to be taught and learned are:\n1. Artillery (Cannon), preferably starting with a narrow specialization in mortars of \"our\" particular type.\n2. Forward Observer.\n3. Enginier (Artillery) at some later time (it probably cannot be crammed into the schedule).\n\nThe skills are somewhat related (one defaults from the other), but not terribly so. Not sure how much teaching them can be combined. Right now we want to teach...\n4. Artillery to 6 able men + Richard.\n5. Forward Observer to 4 able men + Sean.\n\nWe do as much actual teaching as we possibly can without overexerting the teacher (8..12 hours/day, reasonably split between one, the other and applicable to both) and supplement it with self-study or barely-supervised practice for 12 hours/day per student.\n\nThe Rangers can substitute 3 and 2 men with theirs, otherwise all will be drawn from permanent militia.\n \n \n \n\nThe people enjoy the meat. Sean is paid what he asks.\n\n(OC: You can roll all those skills to help the Teaching roll. On a success, the men can learn the skills at the 1-point level. Their relevant attributes are 11.)" }, { "author": "Shoot Da Moon", "message": "Sean and his allies do a good job training the men in artillery.\nThe equipment is eat up, and the instructor walks everyone through the function and inner workings of the weapon. He covers the ins and outs of basic maintenance and firing it.\n\n(OC: what other jobs are done at the camp before the day is out?)" }, { "author": "u-b", "message": "In the evening after the training Sean checks separately with Blackwire's man, Waffle House radio men and Simone to check for any findings, news or progress. Then he spends some time with Tariq to discuss the production, which is to start with tomorrow. He has no other plans, but that might change if he hears major news." }, { "author": "Shoot Da Moon", "message": "The gossip over the radio mostly focuses on clearing out hordes of undead monsters in and around Burlington.\nThe outpost Sean visited is completely wrecked, signs of heavy weapons being used.\nThey still haven’t heard from the airport base, and assume they’ve been overrun and killed.\nThey managed to catch and eliminate a few squads of Sacred Snakes in the area, who had looted a whole bunch of settlements and Old World supply vaults. The fight against them cost the fighters quite a lot of men.\nSean’s allies get the word out about the Sacred Snakes and the zombies, trying to instruct the people on how to fight them and triangulate where the enemies are. They report that the biggest numbers talked about appear to be somewhere near the border and the industrial district of Burlington. One report claims they saw Sacred Snakes raiding an Old World factory.\n\nTariq shows Sean what he built today; explosive rockets. Mortar rounds.\n\n(OC: any more questions or should we end the day?)" }, { "author": "u-b", "message": "Sean inquires about the details of gotten Sacred Snakes.\n1. Were they at Global Foundries side where Sean has reported them or somewhere else?\n2. If somewhere else, were those at Global Foundries side also gotten?\n3. If not and this is planned and expected to be a serious enterprise, is Sean welcome to participate?\n4. Of the guys gotten, anyone alive?\n5. Any specific weapons of tactics noticed? Like, robots, heavy weapons, lasers, flamers etc.\n6. Any fancy equipment captured? Maybe crates they've been packing at the factory hind at what they were after?\n\nWhat does Blackwire's man have on non-recent relationships between the raiders and the Sacred Snakes? What did the raiders generally know about the Snakes?\n\nAny radio interception progress by Simone?\n\nThen Sean sets to come up with a system to mark the multitude of warheads and will mark existing ones at first light tomorrow. He has no other plans for today.\n\n \n Spoiler \n\n \n Originally Posted by Shoot Da Moon \n Tariq shows Sean what he built today; explosive rockets. Mortar rounds. \n \n\nNot quite. He finishes with stocking the RPG-7. The mortar rounds are planned for tomorrow. Tariq spent the rest of today learning the specs of those round and they are supposed to be made. He'll make them his own way, of course, but he needs to know what the end results will and won't work. So, training with Billi Bob and spending one point on Engineer (Artillery).\n " }, { "author": "Shoot Da Moon", "message": "The Sacred Snakes were captured and killed on both sides of the Global Foundries.\nSean is warned that he’ll be putting himself in serious danger hunting for Snakes. They’ll have to ask their superiors.\n(OC: hidden Reaction Roll for Sean.)\nThere’s a few Snakes in captivity, taken alive. They’re being interrogated right now.\n\nThe Snakes had a combat robot, but it broke down just as the militia engaged them. One had a jury-rigged laser rifle in poor condition that had been misfiring. A few had flamers, but most of them were out of fuel - the Snakes were using them to fend off zombie hordes.\nThe Snakes had advanced heavy body armour. Some suits were looted off captured Snakes, but a lot were simply destroyed by the fighting - fire, explosions, one big nasty acid bath, etc.\n\nThe Snakes seemed to be trying to grab chemicals and metals. Useful parts for manufacturing.\n\nBlackwire reports that the Snakes are a recent threat, and the raiders want them all dead. They think the Snakes are after Shelters and Old World technology. They certainly have better equipment than the raiders.\n\nSimone couldn’t find any suspicious or interesting radio transmissions today. Or yesterday.\nShe has heard of raiders heading north of the state recently.\n\nTariq plans to work on mortar rounds tomorrow.\nSean marks the warheads.\n\nEveryone goes to sleep without incident that night. The weather is mild enough that they have no trouble dozing off.\n\n DAY 96 \n\nThe next morning is calm, somewhat cloudy." }, { "author": "u-b", "message": "As Tariq sets to work on conventional mortar rounds, Sean takes the same van and people as the last time and ventures to personally check the fate of the mutants that were supposed to retreat after their unsuccessful attack on the factory. He is wary of mutant animals, zombies, raiders, Sacred Snakes and what not, so mostly drives around settlements, but does spend time to observe those settlements he passes by close enough. When avoiding a settlement is impossible or impractical, he leads the way on foot some distance ahead of Richard driving the van. About one mile from the last meeting point with the mitants, if he can get there without major incident, Sean stops the car and takes some time to look around for general changes in the area." }, { "author": "Shoot Da Moon", "message": "Tariq puts his nose to the grindstone.\n\nSean’s drive through the countryside is eerily uneventful. Quite a few settlements, especially around the north of the state, were recently abandoned - their inhabitants packed up as best as they could before fleeing south. No fights, gun or no.\n\nNo monsters, no angry animals, no disease. But there’s definitely patrols of armed humans moving around the north. By some miracle, Sean and his friends avoid running into them, although he does accidentally bump into a light obstacles on the road - typically just small trees that fell over. It mostly just slows down the drive rather than damaging the car.\n\nThe meeting place is deserted. For half a mile around, it is obvious that no-one has come this way for days. Sean can see that a regular area patrol has come through the roads 3 miles from the spot. There might be a campsite there, in use or abandoned." }, { "author": "u-b", "message": "Sean tries to investigate the route taken by the regular patrol, hoping to find a place it regularly returns to and observe it. He has Richard drive some distance behind." }, { "author": "Shoot Da Moon", "message": "The tracks of the patrol go predictably along a paved Old World road created back before The Ruin. It is in much worse condition now, but it still persists as a route through the wilderness.\n\nFollowing the trail leads Sean and his friends to a choke point on the route (the road thins to one lane, the barriers on the sides of the road are sturdy metal) that seems to be positioned so incoming vehicles can’t turn around until it is too late, and the established checkpoint can see it coming.\nSean’s forward scouting allows him to avoid exposing the vehicle to the checkpoint.\n\nThe checkpoint ahead has three rows of obstacles to slow down and channel traffic in a s-shape. Reinforced-concrete walls, steel drums full of sand, and thick mounds of stone.\nArmed sentries, very similar to the raiders Sean has been killing for he doesn’t know how long, stand guard. There’s at least ten of them stationed here. Tents and huts are set up behind the security. A tower with 2 snipers and a machine gun nest provides overwatch. Numerous vehicles are parked inside the checkpoint." }, { "author": "u-b", "message": "Sean considers his options, evaluating the situation he has on the ground. Of particular relevance to that are...\n1. The exact location of this on the map. Anything much Sean can place around or especially past the checkpoint.\n2. The terrain (woods/hills/plains/single-story ruins/etc.), on all four sides of the checkpoint and which side Sean and the van occupy.\n3. What would be the minimum and the maximum distance from which Sean can reasonably expect to be able to open fire at the snipers (assuming some limited stealthy movement in or, especially, out) and the machinegunner (and whether the later is visible now). What would be exposed locations / cover effects of those?\n4. Any cover/concealment Sean can use to move around and hide in/behind, including safely from one or two belts fired at him.\n5. Does Sean expect to be able to stealthily lead the men to whatever position would cut off the inhabitants' retreat from the checkpint (like by opening fire at people trying to approach the vehicles, drive away and/or run away). No problem if we'll have to detour. Or can Sean do something like that even from his current position?\n6. What are all the vehicles that look potentially operable, as far as Sean can approximate without moving around? Which way(s) are they facing?\n7. Any antennas?\n8. How high are the reinforced-concrete walls? How are they placed relative to us, the parked vehicles and all the other sides from which we might try to approach the checkpoint by taking some detour.\n9. Any mine signs anywhere?\n10. Is the stairs/ladder up the tower in the (semi-)open or fully enclosed? What about access to its entrance? How tall the thing is and what's it made from?\n11. How old does the checkpoint seems (minimum/maximum, roughly).\n12. What would be positions from ground-level troops if Sean attacks along the road and would those positions be vulnerable to flanking fire from something like #5 above?\n13. If we take some detour, given the map and the terrain, would it be practical to take the van along or would we have problems with its lack of off-road capability like that of a pickup?\n14. Any signs of recent-ish fighting, like maybe that against the mutants?\n15. Approximately, how many tents of which type(s) and how many huts of which type(s)." }, { "author": "Shoot Da Moon", "message": "1) the checkpoint is 3 miles north of the meeting place. It’s as close to the Canadian border as Sean has ever gotten. He thinks he has heard of a huge raider base with factory further north before.\n2) the terrain is woodlands, some hills. Before, at, and after the checkpoint. It might get a little mountainous further north.\n3) The minimum distance is approximately 40 yards from the tower (the tower’s top is 10 yards high), seeing as how the checkpoint’s road blocks extend out from there. The maximum distance is only 60 yards, due to the road’s sharp twist exploited by the checkpoint’s security. The machine gunner person is not visible past the sandbags, just the gun itself. The snipers are just barely visible (it would require a called shot to skull, face or weapon). The cover for the overwatch at the top of the tower is provided by sandbags, not to mentioned the elevated position making shooting them from below difficult.\n4) the woods are good for concealment. The treeline is thick, so vehicles can’t simply drive off road and around the checkpoint. The cover is not enough to stop rifle bullets. A machine gunner would chew through them without much difficulty.\n5) approaching the checkpoint stealthily would be hard. Going around the checkpoint without getting spotted could be impossible. Pulling back and going around that way is possible, but that means hiking through thick woods way off the road. The checkpoint sentries could have a vehicle prepared, to drive away to alert others in the event of an attack.\n6) All vehicles look completely functional and undamaged. Half are pointed down the road one way (towards Sean’s position), the other half are pointed the other way.\n7) One antenna, coming out of a sturdy looking big hut. Could be a command center?\n8) The walls are chest high. They are in a straight line that partially blocks the road, requiring vehicles to drive around. The vehicles except for two are behind them. The two exceptions are parked outside the checkpoint obstacles. Going around the perimeter of the checkpoint would circumvent them, but there’s other barriers separating the inner area of the checkpoint from outside.\n9) No mine signs. Probably are no landmines deployed.\n10) the ladder up the tower is enclosed. The entrance has no gate or fence, but it’s in plain sight of the sentries. The tower is 10 yards high. It’s made of metal.\n11) Anywhere from 2 years old to 5 years old.\n12) the ground level troops can use the vehicles, barriers and maybe the camping tents as cover and/or concealment. They are not very vulnerable to flanking, there’s barriers surrounding the perimeter.\n13) No, the van would be hard to drive through the wilderness, especially off road.\n14) Yes. Some of the road in front of the checkpoint shows signs of battle - gunshots, explosions, fires, vehicle crashes.\n15) 3 huts, 5 tents." }, { "author": "u-b", "message": "Sean withdraws back to the van and drives away to the nearest place where he can hide the vehicle without giving any obvious hints (like turning off the road where clearly no one has turned). He parks there and remains in the van, looking at good-quality maps that he has recently procured. Of interest:\n1. If there is anything mapped past the road close enough to suspect that this checkpoint is for that and that indeed could harbor today's factory as far as Sean is aware. Any large enough old-world industrial place would likely do, but if there are more than one or something not exactly like an industrial place, Sean will consider those options as well.\n2. If there is such a place, what it has been back then and how far past the checkpoint it is located.\n3. How many roads lead to it, both from inside and from outside of the state, counting at about the same distance as this checkpoint in case they merge/split. What are these roads and how long would be the trip to investigate them all, taking some road(s) wide enough around the factory to avoid the patrols and then closing in to observe the checkpoints while on foot.\n4. Assuming the perimeter at distance like from this checkpoint to the factory, what other interesting places would be inside the perimeter.\n5. Sean marks the approximate close-in map of this checkpoint in his notebook, and writes down approximate dimensions: width x length in yards including the huts, the tents and the tower excluding the perimeter, then width x length from the inner perimeter, which is probably more than calculated by tower and huts, then if the site is not particularly rectangular also its total area in square yards.\n6. He also marks the checkpoint on the map.\n7. Also, what can be said about the patrool tracks Sean has seen:\n7.1 Foot traffic.\n7.2 Vehicles-parked-outside traffic.\n7.3 And/or other vehicle traffic." }, { "author": "Shoot Da Moon", "message": "Sean has to drive back 1 mile before he finds a good enough spot.\n1) the map does indeed suggest there was once an industrial facility past the checkpoint. Back before The Ruin. It could still be there, repurposed by the raiders.\n2) The factory was some kind of steelworks. It is located about 2 and 3/4 miles past the checkpoint, straight north.\n3) Only one road leads to the factory, it seems. It looks isolated. There are other roads branching from the checkpoint’s position, most go east or north-east to the Canadian border - not much else besides. A very small town once laid 1 and a half miles east of the checkpoint. You can drive east from there for about 5 to 10 miles before you arrive anywhere else resembling civilisation. Driving wide enough to avoid patrols would be hard, requiring journeying 12 miles at least through the backroads.\n4) The perimeter of the checkpoint encompasses an area of about 150 square yards. Going to the factory would require driving through and past the checkpoint.\n5) The checkpoint’s area is vaguely circular. The huts are about 10 square yards. The tents are four-man camping set ups. The tower is 10 yards high and it’s top is a circular platform about 4 yards in radius. There’s about 20 yards from the edge of the perimeter to any hut or tent or vehicle inside the checkpoint.\n6) The checkpoint’s approximate location is marked.\n7) The patrols have men on foot checking the roads and the choke points, standing guard over gaps in the perimeter. The vehicles seem to drive in and out at somewhat regular intervals, always following the road. There are tracks for sedans, vans, and trucks of various sizes. All of it going in and out both ways." } ]
[ { "author": "lostsole31", "message": " This is the continuation of Thrushmoor Terror, but with a new roster ... \n DRAMATIS PERSONAE \n Character\n[Player]\n \n Speech\nColor \n AL\n \n Faith \n Race [Ethnicity]\n(Gender ID)\n \n Side #1\n \n Side #2\n \n Campaign Trait \n \n Chaplain Andru Ioveanu\n[NPC]\n \n Purple\n \n N \n Pharasma \n Human \n Prayers-y\nPart 1 \n Prayers-y ...\nPart 2? \n Sensitive Mind \n \n Ryado Erudyta\n[NPC]\n \n Golden Rod\n \n LN \n Pharasma \n Human [Varisian]\n(m) \n Pathfinder Field Agent 2 \n Research-y? \n Ritualistic \n \n Strahlender\n[NPC]\n \n Dark Orange\n \n N \n ??? \n Um ... wut.\n(Agender) \n No, really .... wut? \n Crystal Whatsit \n Pugnacious \n \n Terzo\n[BlackHawk101]\n \n Green \n \n LN \n Sarenrae \n Old Dhampir\n(m) \n Medic 6\n[Sanguinist] \n Soulknife 6\n[Deadly Fist] \n Twitchy \n \n Victorine Gwenaëlle Jacquet\n[NPC]\n \n Saddle Brown\n \n N (CN) \n Pharasma \n Ratfolk\n(f) \n Inquisitor 1/\nRogue 4 \n Witch 6 \n Foe of the Strange \n \n Viktorescu Hutov\n[Silphael]\n \n Teal \n \n CG \n Valani \n Forgeborn\n(m) \n Egoist 6 \n Promethean 6 \n Enduring Stoicism \n \n " }, { "author": "lostsole31", "message": " Moonday, 16 Lamashan 4716 AR (Hunter's Moon) \n50/ 30 F. Wind WNW 5 mph. Wind Chill: 45/ 25 F. \n\nVonrak Vilk's rampage is stopped and he is cured (see previous adventure).\n\n \n\n 17-19 Lamashan 4716 AR (Waning Gibbous) \n\nThree days of rest and discovery is made of Ardis .\n\nAt the end of that time, Kokoro and Kuniyuki - who each have spent their time these three days furiously writing up their report - wish their best and leave. Also during that time, Ryado Erudyta receives a dispatch from his old mentor, the founder of the Sleepless Agency in Thrushmoor, County Versex, Ms. Cesadia Wrentz. Ryado mentions the issue at the last night's dinner to Terzo, Victorine, and Viktorescu. As the latter three have nowhere else to go (and can't stay at the Pathfinder safe house), they offer to accompany the Erudyta to Thrushmoor.\n\n\n 20-22 Lamashan 4716 AR \n\nThe group fits in Ryado's carriage, and he hires an itinerant driver to take them to Thrushmoor. It takes 2-1/2 days for the carriage to get to Hyannis (100 miles of travel), the northernmost settlement of County Versex. Hyannis is an Ustalavic coal-mining settlement in the county of Versex; the forlorn shacks of the villagers are set on the edge of the Hungry Mountains near to the source of the Danver River. The village and the mines are still haunted by the greenish spectre of the witch called Black Aggie, whom the villagers rose up against nearly forty years ago; they ripped the monster to pieces then burnt her before casting her remains into an abandoned mine. Worse than the hauntings, though, are the miners who become possessed by what is considered Black Aggie's suffocating breath.\n\n Moonday, 23 Lamashan 4716 AR (Last Quarter) \n 35 / 15 F. Winds WNW 20 mph. Dry. Wind Chill: 10/ -10 F. \n\nIt takes a little over a half day to get from the village of Hyannis to the larger town of Rozenport. Rozenport is a bustling town located in the south-west of the county of Versex in Ustalav perched high on the steep cliffs above the Danver River. The town is most famous as the seat of the Sincomakti School of Sciences founded in 4570 AR. Many of the buildings of the town mirror the archaic architectural style of the world-renowned school, for instance, pointed steeples and manor houses topped with flat roofs. The town hall boasts a dome shaped like a bubble. All this is set within a veritable maze of roads and thoroughfares.\n\nSo as not to get to see the sights during the day, before securing lodging Ryado shows the city to the group, focusing on touring the Sincomakti School of Sciences, where Ryado matriculated. The university campus is located within the town itself and consists of Bhaltvrest Hall, Gray Tower, and the Hermitage. The university also has a library which is known to house some dangerous volumes.\n\nThe current Dean of Expeditions is Dr. Henri Meirtmane, a mentor of Ryado's. Dr. Meirmane's work has upset the ruler of Versex, Count Haserton Lowls IV, causing Lowls and the School to end their relationship. The current student and tutor population are generally dedicated, hard-working scholars.\n\n\n Toilday, 24 Lamashan 4716 AR (Waning Crescent) \n40 / 20 F. Winds WNW 5 mph. Dry. Wind Chill: 35/ 15 F. \n \nThe group rides another half-day to Thrushmoor. Ryado tells you that the settlement of Thrushmoor can be found in the Ustalavic county of Versex. A fishing community on Lake Encarthan's Avalon Bay, the town is known to harbor a significant number of followers of the unsavory Old Cults, and the equally unsavory Night Heralds.\n\nRyado gets the group set up at the Silver Wagon. The Silver Wagon is Thrushmoor’s only inn, and as a result, one of the town’s most prosperous businesses. It offers comfortable beds in secure rooms, and the taproom downstairs often features live music. The innkeeper, Dena Gallegos (female human), is a boisterous and brash woman who is just as prone to knock you off your stool for telling a bawdy joke as she is to tell one herself.\n\nOnce the horses and carriage are stabled and the driver is paid off and released from service, Ryado guides you to the Sleepless Agency.\n\nIt is here that you meet Ms. Cesadia Wrentz, who is pleased to see Ryado and offers the group to stay for dinner." }, { "author": "lostsole31", "message": " Wealday, 17 Lamashan 4716 AR (Waning Crescent) \n60/ 40 F. Heavy rain (1-1/2\"). \n\nThat next morning, what changes do you make to your lineup, if any?" }, { "author": "Blackhawk101", "message": "Terzo will perform his morning katas and the swap Environment Shield power for Vigor power." }, { "author": "silphael", "message": "Viktorescu offers fleshcrafting to the whole party (well, up to 4 creatures), granting them darkvision and acute senses. He changes his elixirs appropriately, and alters his shape for investigation.\n\n \n Spoiler: OOC \nFleshcrafting : Granting to 4 of us 1) Darkvision and low light vision and 2) +4 racial bonus to perception.\n\nElixirs : Borruwing Claws, Wings, and Antennae.\n\nVeils for today : Warsculpter's Armaments is replaced with Loreseeker's Gloves (bound to Hands).\n " }, { "author": "lostsole31", "message": "Viktorescu has no time to conduct fleshcrafting at the same time as his daily maintenance. \n Spoiler: OOC \nIt does NOT and will NOT be part of daily updates, but like mutagens for alchemists and seances for mediums be conducted on a separate time. I just dealt with this in Council of Thieves ... and I am pretty sure you were witness to my decision in that game as well.\n\nAlso, please make a link to your 3 elixirs so that I have a fixed and indelibly mechanical way to refer to them. If you can't link them, please do a \"show all work.\" ..... ALL work. I've looked and I can't find what I need outside of Darksight Eyes and Wings of Flying .\n \nThat said, it only takes Viktorescu and Terzo an hour to do morning preparations, where it takes Victorine 90 minutes, and Ryado takes a full two hours. This means that Vik could actually sculpt Terzo's flesh if he wanted.\n\n Terzo , Viktorescu is able to offer you a one hour-long surgery that can make your overall senses more sensitive. Do you let him put you under the knife?" }, { "author": "Blackhawk101", "message": "Terzo will thank Viktorescu kindly for his offer of modification. He will decline as his eyes can already see well in the absence of light." }, { "author": "lostsole31", "message": "With morning routine done, and Viktorescu's offer of guinea pigdom in his mad science denied, Ryado leads the group through the chilly morning and driving rain to Iris Hill, the ancestral home of the county of Versex County of Ustalav.\n\nThe PCs find a massive hedge surrounding the grounds and a squat gatehouse standing as the only passage through it. The exterior double door of the gatehouse has a small hatch that the guard stationed here can open in order to speak with visitors. When the PCs knock on the gate, an impassive guard slides open the hatch and mutters, \"State your business.\" \n \"Ryado Erudyta, and company, sent to investigate the grounds and manor as a favor by Ms. Wrentz to the new constable.\" \n \"Well, come inside out of the rain, sir,\" says the voice, shutting the panel and opening the gatehouse door. Two Ustalavan soldiers are inside, in addition to two persons who are definitely not ordinary soldiers. Or in one case, even a ... person?\n\n \"Chaplain Ioveanu at your service, Erudyta, but you can call me Andru,\" says your contact. A typical Ustalavic Varisian of taller-average height and thicker build (6', 205 lbs). He wears the classic colors of a Pharasmin chaplain in concert with a fine breastplate and light shield, and the weapon at his side is a morning star. His hair is dark blonde, though a little darker from its own wetness from when he was also recently in the rain, and he has a very curly, long, full beard framing a face with searching hazel eyes. \"I appreciate the help. The residents say that the count abandoned his manor because of a madness that inflicted him, and that same madness - or curse - haunts these grounds yet.\" \n\nHe then introduces the very strange creature towering over him, and he notes the stares from the party and address both at once. \"This is my bodyguard, Strahlender. They are not the mystery. Iris Hill is, so please don't stare or pepper either of us with questions about them. Any suppositions you may have, please be discrete and private, rather than openly speculating, as such would be rude.\" \n\nThis Strahlender is now the tallest in the party, despite Terzo and Vik's already significant statures. They stand at 7'2\" and seem to be made almost entirely of a rocky crystal, likely making them the heaviest in the party as well. A rich orange glow lights their entire body from within; and yet, on the surface of their body - rather than from within like the orange glow - there is an ever-shifting incandescence to them that slowly shifts every few seconds to a different hue, sometimes mixing hues, and then going back to a primary hue ... all of the major colors of the rainbow are seen in a minute of being near it, and yet in no discernible pattern (at this time). Having no apparent sexual organs, they are completely unclothed, but do have a belt with several pouches on it, leather bracers, a ring, and a backpack.\n\n \"So, how would you like to begin, Erudyta?\" " }, { "author": "Blackhawk101", "message": "Terzo works to remain innocuous by keeping his hood pulled low and staying in the shadows as he listens to the conversation. He is curious about the strange bodyguard but he tries not to stare." }, { "author": "silphael", "message": "Vik gives Strahlender a gaze, not exactly of curiosity, but more of surprise at not being the crystallest around for once. Still, since Erudyta has been sollicited, he waits to ask any question he might have." }, { "author": "lostsole31", "message": "The Erudyta gets a report of where bodies were moved from before speaking and what buildings are what. \"We'll start even in the places that have already been checked. Starting with the guest house on the northeastern section. We have no time constraints, so let's not operate like we do. We will consider the entire grounds as a crime scene, so complete searches in all spaces, regardless of how they seem. Expect this evolution to take many days. If we find anything that looks like the count's correspondence or journal other than simple items in any book collections, we take the time then to begin looking through them. Ms. Wrentz is paying for our room and board, and I show she appreciates completeness ... not expediency. Sound good?\" " }, { "author": "Blackhawk101", "message": "Terzo nods eagerly. “Let us begin to ssolve thiss mystery!” " }, { "author": "silphael", "message": "Viktorescu nods as well.\n\n\" And if we suspect any form of illusion or similar things, I have a way to check for those, even if short lived. \"" }, { "author": "lostsole31", "message": "The chaplain says, \"If you need light, bring it up. A dark rainy day like today ... not much light coming in through the windows, and without habitation all lights are dark lights.\" \n\nHe casts light on his shield, creating a dark blue glow that fills the room. For its part, Strahlender averages a faint orange glow, like a candle.\n\nThe group moves out onto the rain-slicked, broken-stone style walkway to the first building as mentioned. Within the surrounding hedge, the garden of Iris Hill appears eerily shrouded in a thin mist that lingers over the grass despite the driving rain. All the buildings appear dark and quiet, and the odor of heather and ivy seems mixed with some sweetly sour, unwholesome essence. Evidence of neglect lies strewn across this once-magnificent garden. The grass grows tall and yellowed, and weeds choke flowerbeds along the sides of the estate’s buildings, leaving only a smattering of color from the few flowers that survive. A gravel path leads from the gatehouse and circles the well before branching off to each of the estate’s buildings.\n\nRyado and Victorine (at the former's behest) lead the way to the first building, the guesthouse. The door is safety-checked and opened. This well-appointed lounge includes a brick fireplace, a mahogany table with three matching chairs, and an antique sideboard near the foot of the stairs.\n\nIt takes 26 minutes to do a complete and thorough search here (30 min total elapsed time).\n\nUp the stairs, with searching along the way. A small landing atop the stairs in the guesthouse has two doors to the building’s other rooms. The first room appears to be the guesthouse bedroom. Overnight guests to Iris Hill would stay in this apartment. This lavish bedroom contains a plush, four-poster bed draped with lacy netting. There is a cold ceramic stove in the western corner of the room.\n\n \"This was the room of one Dailene Spence,\" reports the chaplain. \"She was a cultist, presumably staying here at Count Lowls request - along with many other cultists throughout - and after the last group killed her and this section checked, her trunk and valuables was sent to family for probate.\" \n\nThe next room is a solarium. Large windows span two of the walls of this whitewashed room, allowing in warm sunlight ... if such a thing were to ever appear. This chamber was specially built into the guesthouse to provide luxurious amenities to Iris Hill’s guests.\n\nThe total check of upstairs and the stairs itself takes 42 minutes (now at 1 (hour): 12 (min)) elapsed time total.\n\nThe guest house is left behind for the next building...." }, { "author": "lostsole31", "message": "The group moves over to what is known to be the carriage house and stables. Over the noise of the rain, Ryado says, \"This building was never checked. So we change our pattern. This time we look carefully at every square inch, but we take less time and with less physical contact. I doubt any type of traps are left behind, but this faster initial look is to be aware of any type of traps. We'll check the stable first, then the carriage house itself.\" \n\nAt the stable, blood stains the damp, musty hay scattered across the floor of this stable. Victorine (w/ Ryado's assistance) leads the quick search as the others stand in the rain.\n\n(Player private prompt)" }, { "author": "Blackhawk101", "message": " “I thought I heard a horse just now.” states Terzo looking around." }, { "author": "lostsole31", "message": "Victorine, the chaplain, and his strange friend nod in agreement, looking around curiously.\n\n Begin Round One ...\n\nR1T30: Ryado concentrates briefly, a single lens forming around one of this eyes - a monocle made of energy. He then steps out of the stable, but turning to look back in. \"Horses were butchered here for their meat, and the spirit of those horses are angry. Victorine, step out of there. Andru, if you are like a classic cleric, be ready to hammer the haunt with positive energy once it forms.\" \n R1T26: Terzo , what do you do?" }, { "author": "Blackhawk101", "message": "Terzo readies himself for combat. “I can harm incorporeal creaturess with my attacksss.”\n \n Spoiler: crunch \n\n\nSwA: Pugilist Stance (+1d6 to each unarmed attack) Note: Remove AC bonus from Steel Coil stance.\n\nFRA: Total Defense +11 AC (+4 dodge bonus plus +7 dodge bonus from Focused Defense Blade skill). No Inertial armor and no Mind shield.\n " }, { "author": "lostsole31", "message": " R1T26: Terzo readies himself for combat. “I can harm incorporeal creaturess with my attacksss.” \n R1T22-21: There is a chirp of apprehension from Victorine's rat even as Sigo touches Viktorescu's mind, curious about the group's sudden apprehension.\n\n R1T19: Viktorescu , what do you do?" }, { "author": "silphael", "message": "Unsure if his options will work on uncorporeal entities, Vik nonetheless manifests Intertial Armor, and shifts his essence around.\n\n \n Spoiler: OOC \nStandard action to manifest Inertial Armor at 5 PP. Swift action to put 3E in Maw and 2 in Scales (those 5E were uninvested so far).\n " }, { "author": "lostsole31", "message": " R1T19: Unsure if his options will work on incorporeal entities, Vik nonetheless manifests inertial armor - the very air crackling around him with raw psionic force before his teal glow, even as his teeth seem to lengthen and scales appears on his skin.\n\n R1T15: Victorine squeaks and runs out into the rain behind the others, casting mage armor on herself.\n\n R1T12: Andru breathes, running his hand along his Pharasmin holy symbol, ready for a visible emanation or activity.\n\n R1T8: Strahlender holds out its lanky, crystal arms. Thrumming deep and then growing loud enough is a powerful grinding noise. Appearing in a great ring around him and swirling around is what starts out as rock but then compresses with mighty grinding and cracking into various jagged crystals floating in the air in a large swirl around the group, but also warping and curling around the outer limits, rather than burrowing through walls.\n\n R1T6: A spectral figure of a horse appears and seems terrified, spinning around and bucking wildly.\n\nAndru lets loose with a blast of positive energy that burns through the horse for 8 PE .\n\nIt kicks at Ryado, who intuitively puts up his arm protectively. The back hooves slam into his arm with incredible force and there is the sound of something powerful being stopped cold by his arm with a loud metallic clang as if a horse kicked a steel girder. Ryado's whole body slides back a few inches on the muddy ground, but otherwise his body doesn't splay or sprawl from the impact, his arm still up in its defensive pose, a faint after-ringing dimming out under the sound of grinding crystals and rain.\n\n End Round One, Begin Round 2 ...\n\nR2T30: Ryado steps away from the horse, using his cane to help him with his other arm.\n\n R2T26: Terzo , what do you do?\n\nVik on deck, Vic in the hole ..." }, { "author": "Blackhawk101", "message": "Terzo eyes the haunt and the spinning crystal rings. \n“What sshould I do?” asks Terzo. He tries to assess the haunt while staying in a defensive posture.\n\n \n Spoiler: crunch \n\nFRA: total Defense\nFA: assessment\n " }, { "author": "lostsole31", "message": " R2T26: Terzo eyes the haunt and the spinning crystal rings, asking, “What sshould I do?” while trying to assess the haunt and staying in a defensive posture.\n\n \"You're doing it,\" says Ryado reassuringly, backed up by a focused nod from Andru.\n\n R2T19: Vik , what do you do?\n\nVic on deck, Strahlender in the hole ..." }, { "author": "silphael", "message": "Viktorescu tries to figure out what else he could do besides waiting for positive energy to end it, but goes on the defensive nonetheless.\n\n \n Spoiler: OOC \nNot sure if I even have an appropriate knowledge to try to determine an alternate way of solving it.\n\nFRA : full defense.\n " }, { "author": "lostsole31", "message": " R2T19: Viktorescu tries to figure out what else he could do besides waiting for positive energy to end it, but goes on the defensive nonetheless.\n\n R2T15: Vic takes out her crossbow while repositioning and then spends a second focusing on that weapon.\n\n R2T8: Strahlender gives a mighty groan of effort and a feral cry as the crystalline matter rushes towards him before collecting in front of him and being sent at the apparition. The shards of crystal completely tear apart the apparition, even as a doleful whinny is heard.\n\n Combat Over! \n\nStrahlender looks to his new friends with a big, crystal-toothy grin, looking for approval." }, { "author": "Blackhawk101", "message": "Terzo claps his hand appreciatively, \"Nice work Strahlender!\" He gives the big crystal guy a grin." }, { "author": "lostsole31", "message": "Ryado has the group search in the stable, and a bloodied cleaver is found underneath some hay, but after a 13-minute deep search, nothing else is found here of value.\n\nRyado forms a monocle around his eye and looks at the cleaver, then tosses it outside. \"That was the instrument that killed the horses, slaughtered for food. Removed from the stable, the spirit of those horses should now be at rest.\" \n\nOpening the long sliding panel on the western wall reveals the carriage house main floor. The smell of freshly turned earth fills the carriage house. Behind the a large black carriage that nearly fills this space, near a wall hung with tools and various pieces of tack, is a hole nearly 5 feet wide. Light cast downwards (and darkvision) notes that the hole is 30' deep, but little else is seen from this angle.\n\nIt takes 22 minutes to search the main floor of the carriage house (there are stairs going above as well as the pit). Total elapsed time: 35 minutes in this building so far (1:47 from beginning).\n\nRyado says, \"That .... is ominous. Do we want to try to descend right away?\" " }, { "author": "Blackhawk101", "message": "Terzo nods to Ryado. \"I agree. Ominouss ..and unnatural. Definitely needs to be checked out.\"\n\"I volunteer to climb down as I can move quietly and sssee in the dark.\" " }, { "author": "silphael", "message": "\" If we need to fight, I am not at my best, but I should still be able to hold my own, so going down there first should work just fine. \"" }, { "author": "lostsole31", "message": "Ryado nods to Terzo and Viktorescu." }, { "author": "Blackhawk101", "message": "Terzo will retrieve his 50' hemp rope from his haversack and look for a secure object to tie it off to. He will manifest a power and a brief glow will surround him before dissipating.\n \"We will just take a quick look around and climb back up.\" \nAfter checking with Vik to confirm he is ready, Terzo will begin to climb down the rope into the pit.\n\n \n Spoiler: crunch \n\nManifest psionic power Inertial Armor. Spend a total of 5 PP (1 initial buy plus Augmenting +2 AC for 4 PP) Total AC=+6 . Duration 6 hrs.\n " }, { "author": "lostsole31", "message": "Terzo ties off his rope to the carriage axle. He is confident enough of an aided climber to make it down to the bottom no problem. There is actually a light below as he exits a hole in the ceiling above a natural cavern and makes it to the floor. This natural cave, illuminated by large floor lanterns, extends from east to west, slightly ascending from a pool of water to a raised shelf." }, { "author": "Blackhawk101", "message": "Terzo will hold the rope until Vik makes it down to him. He will put a finger to his own lips and then point to Vik and then to the spot on which Vik is standing.\nTerzo will then move stealthily to the NE, sticking close to the cavern wall.\nHe tries to see or hear anything he can.\n\n \n Spoiler: crunch \n\nSwA: enter stance of Body of the Night (+6 ranks in Heal added to his stealth check for a total of +17 stealth bonus)\n\nMA: Use stealth to move quietly 10' (15' in diagonal movement cost) to the NE (+/-) sticking close to the wall.\n\nSA: Listen for any sounds or see anything out of the ordinary (perception check)\n " }, { "author": "silphael", "message": "Vik descends, and follows Terzo's indication, sticking in place... after stepping aside to let the others climb down.\n\n \n Spoiler: OOC \nClimbing down, then moving aside to let the others climb down, as stealthily as possible.\n " }, { "author": "lostsole31", "message": "Vik is not a confident climber, but the rope and his own brute strength only has a few stalls, but not falls, and he makes it to the bottom, shooing Terzo out of the way and stepping aside himself.\n\nVictorine is next, and is as good at climbing with skill as Vik is through brute strength.\n\nStrahlender is next, but instead of climbing the rope, it simply climbs the rough rock down, and circles around to finish the climb on the southern wall.\n\nAndru isn't so lucky. He is barely on the rope before he falls, bouncing against the sides until he lands hard for 11 . Embarrassed, he stands up with Strahlender's help. He casts a spell on himself for 10 healing . He then readies his quickdraw light steel shield again with a shrug. \"Grew up in the city, not in a tree.\" \n\nHe then looks to the others. \"Hey, so, I knew I couldn't climb, but I came anyway. But you're erudyta is having some type of existential crisis up there.\" " }, { "author": "Blackhawk101", "message": "Terzo will walk over to Vik. “Can you climb back up and lower him down?” " }, { "author": "silphael", "message": "He nods, climbing back up the rope.\n\n\" I can do that. In a hurry, I can give him a flight elixir or burrowing claws. But attaching him to the rope then carrying him down is fine too. \"" }, { "author": "lostsole31", "message": "Viktorescu stalls out several times, and Ryado looks down, seeing his less-than-stellar effort.\n\nStill, Viktorescu finally makes it to the top. Now what?" }, { "author": "silphael", "message": "\" So. What do you prefer, should I tie the rope around your waist, then help you descend, or do you want to try to have some weird mutation for some time ? \"" }, { "author": "lostsole31", "message": " \"Neither,\" says Ryado. \"I shall keep the watch up here.\" " }, { "author": "silphael", "message": "Vik sighs, then returns toward the rope.\n\n\" I see. \"\n\nHe then climbs down the rope, back with the others." }, { "author": "Blackhawk101", "message": "When Terzo sees Vik returning empty handed, he asks \"What Happened?\" " }, { "author": "silphael", "message": "Vik answers in a low voice.\n\n\" He'll keep watch up there. Let's go. \"" }, { "author": "Blackhawk101", "message": " “Maybe we should leave the exploration of this excavation until later? I am worried that Ryado is in danger by himsself.” " }, { "author": "silphael", "message": "\" Obviously, if this excavation exists, it means the place is not as secured as we initially thought, so I agree. \"" }, { "author": "Blackhawk101", "message": "Terzo will climb back up the rope." }, { "author": "lostsole31", "message": "Terzo makes it back up the rope to rendezvous with Ryado, who has since turned on the light from his wayfinder ." }, { "author": "Blackhawk101", "message": "Terzo hauls himself up into the carriage house and stands up, brushing off the dirt from his clothing. \n“Ryado, if you won’t or can’t climb down the rope, we will explore the excavation when it is safer to leave you alone up here.” " }, { "author": "silphael", "message": "Vik climbs up as well." }, { "author": "lostsole31", "message": "Ryado, hearing the effort, waits for Viktorescu to appear.\n\n \"I will be your lookout up here,\" says Ryado. \"I am no climber, and that which ...\" and here he knocks his leg, \"caused that, also ruined my arms. I am no climber, and am not going to intentionally take a 30' nose dive. If something happens up here, I will cry for alarum for the soldiers at the gatehouse.\" " }, { "author": "Blackhawk101", "message": " “We could make a loop and lower you down.” suggests Terzo.\n “But if you insist on remaining, please be careful.” " }, { "author": "lostsole31", "message": " \"I insist,\" he replies." }, { "author": "Blackhawk101", "message": "Terzo will grab Vik (figuratively) and climb back down the rope." }, { "author": "lostsole31", "message": "Both are back down below with the others." }, { "author": "silphael", "message": "Vik nods and advances, looking around for potential traps and clues.\n\n\" Let's go, then. \"" } ]