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<p><code>#include &lt;<a class="el" href="_melee2h_lunge1_command_8h_source.html">Melee2hLunge1Command.h</a>&gt;</code></p>
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Inheritance diagram for Melee2hLunge1Command:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ab24b1ee6aabf75142f01eeac24830aa2"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_melee2h_lunge1_command.html#ab24b1ee6aabf75142f01eeac24830aa2">Melee2hLunge1Command</a> (const String &amp;<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a0d8e1b60e830d42ee881e168d3fd0a62">name</a>, <a class="el" href="classserver_1_1zone_1_1_zone_process_server.html">ZoneProcessServer</a> *<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aab0d7c550040a4e8811e270c57ff90a4">server</a>)</td></tr>
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<tr class="memitem:aa7f703ec51a11e4e580e21a571b65f46"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_melee2h_lunge1_command.html#aa7f703ec51a11e4e580e21a571b65f46">doQueueCommand</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, const uint64 &amp;target, const UnicodeString &amp;arguments)</td></tr>
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<tr class="inherit_header pub_methods_class_combat_queue_command"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_combat_queue_command')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="class_combat_queue_command.html">CombatQueueCommand</a></td></tr>
<tr class="memitem:acecfccfbb6b84b8a3f71cbadf67e40d5 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#acecfccfbb6b84b8a3f71cbadf67e40d5">CombatQueueCommand</a> (const String &amp;<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a0d8e1b60e830d42ee881e168d3fd0a62">name</a>, <a class="el" href="classserver_1_1zone_1_1_zone_process_server.html">ZoneProcessServer</a> *<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aab0d7c550040a4e8811e270c57ff90a4">server</a>)</td></tr>
<tr class="separator:acecfccfbb6b84b8a3f71cbadf67e40d5 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad6028342db12dfd0ed5bc4b793fe3e5c inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ad6028342db12dfd0ed5bc4b793fe3e5c">doCombatAction</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, const uint64 &amp;target, const UnicodeString &amp;arguments=&quot;&quot;, ManagedReference&lt; <a class="el" href="classserver_1_1zone_1_1objects_1_1tangible_1_1weapon_1_1_weapon_object.html">WeaponObject</a> * &gt; weapon=NULL)</td></tr>
<tr class="separator:ad6028342db12dfd0ed5bc4b793fe3e5c inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4d02e00013ce91296028de2f50069329 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a4d02e00013ce91296028de2f50069329">getCommandDuration</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *object, const UnicodeString &amp;arguments)</td></tr>
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<tr class="memitem:ab01e59f14e10a80d6ab864037e054538 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ab01e59f14e10a80d6ab864037e054538">getDotDuration</a> () const </td></tr>
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<tr class="memitem:a13c713f692d4d3ba456be820cd9d66cf inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint64&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a13c713f692d4d3ba456be820cd9d66cf">getDotType</a> () const </td></tr>
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<tr class="memitem:a944c691c15494fe1c2827baada51c174 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint8&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a944c691c15494fe1c2827baada51c174">getDotPool</a> () const </td></tr>
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<tr class="memitem:a8c74a9ae1128d558724cb6fabe8baf1f inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a8c74a9ae1128d558724cb6fabe8baf1f">getDotStrength</a> () const </td></tr>
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<tr class="memitem:a30781941b6e9bea799df27485964957b inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a30781941b6e9bea799df27485964957b">getActionCostMultiplier</a> () const </td></tr>
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<tr class="memitem:a6cd0e77a1159bcc834e008f2182f645b inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a6cd0e77a1159bcc834e008f2182f645b">getMindCostMultiplier</a> () const </td></tr>
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<tr class="memitem:a740e5cf5bcfd184988b5230d164c32ca inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a740e5cf5bcfd184988b5230d164c32ca">getRange</a> () const </td></tr>
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<tr class="memitem:a32200dd89e456f459d6cc1cd7c62d8d7 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">String&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a32200dd89e456f459d6cc1cd7c62d8d7">getAccuracySkillMod</a> () const </td></tr>
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<tr class="memitem:a4f07aa43c56a48d7defb93952687c96a inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a4f07aa43c56a48d7defb93952687c96a">getBlindChance</a> () const </td></tr>
<tr class="separator:a4f07aa43c56a48d7defb93952687c96a inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a10bf1cd77bead7f26db42c394cfbb07a inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a10bf1cd77bead7f26db42c394cfbb07a">getDamageMultiplier</a> () const </td></tr>
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<tr class="memitem:a51734a65ba9b8e97a1d080ae635e3f91 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a51734a65ba9b8e97a1d080ae635e3f91">getDizzyChance</a> () const </td></tr>
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<tr class="memitem:a68aabaad090901af262bbc7991189b50 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a68aabaad090901af262bbc7991189b50">getIntimidateChance</a> () const </td></tr>
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<tr class="memitem:a63f93024901e84300181a9fe1dd2400b inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a63f93024901e84300181a9fe1dd2400b">getKnockdownChance</a> () const </td></tr>
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<tr class="memitem:a15e83fe46377c4adf517415ea6553cf4 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a15e83fe46377c4adf517415ea6553cf4">getPostureDownChance</a> () const </td></tr>
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<tr class="memitem:a8317df999ba4ee5a32ef5972c1ea3e49 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a8317df999ba4ee5a32ef5972c1ea3e49">getSpeedMultiplier</a> () const </td></tr>
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<tr class="memitem:af20632cbf8546613578fcebceeb07540 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#af20632cbf8546613578fcebceeb07540">getSpeed</a> () const </td></tr>
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<tr class="memitem:a0140ece6a43b8d0a91952db471dbbe61 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a0140ece6a43b8d0a91952db471dbbe61">getStunChance</a> () const </td></tr>
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<tr class="memitem:a6ef535a6282fa8510b5253ab55bd2c1f inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a6ef535a6282fa8510b5253ab55bd2c1f">isAreaAction</a> () const </td></tr>
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<tr class="memitem:afa5496c400c3dcc69388326684258d40 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#afa5496c400c3dcc69388326684258d40">isConeAction</a> () const </td></tr>
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<tr class="memitem:a73b3af59d6587e8070e503deff86db5e inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a73b3af59d6587e8070e503deff86db5e">isDotDamageOfHit</a> () const </td></tr>
<tr class="separator:a73b3af59d6587e8070e503deff86db5e inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad6feeaa1266e65dc15a4743c40977049 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ad6feeaa1266e65dc15a4743c40977049">getConeAngle</a> () const </td></tr>
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<tr class="memitem:a5b6ba4d1dc286e5f4cac4ff62c42d692 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a5b6ba4d1dc286e5f4cac4ff62c42d692">getAreaRange</a> () const </td></tr>
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<tr class="memitem:a8532824cdd8a8eb7ae2e5db98be49959 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a8532824cdd8a8eb7ae2e5db98be49959">getDurationStateTime</a> () const </td></tr>
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<tr class="memitem:a365025199b34c773a088922505fc5ac7 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a365025199b34c773a088922505fc5ac7">getForceCostMultiplier</a> () const </td></tr>
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<tr class="memitem:acb71e34f634cb924b29cc76f08bb15b1 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#acb71e34f634cb924b29cc76f08bb15b1">getForceCost</a> () const </td></tr>
<tr class="separator:acb71e34f634cb924b29cc76f08bb15b1 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a183f6bef5abfd43f0a633c1619c871fb inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a183f6bef5abfd43f0a633c1619c871fb">getNextAttackDelayChance</a> () const </td></tr>
<tr class="separator:a183f6bef5abfd43f0a633c1619c871fb inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a80d93dc11a17a0e7ed99586039d79599 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a80d93dc11a17a0e7ed99586039d79599">setBlindStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a0a634d994fe3d1b8436a0e11cc9c0ab1">blindStateChance</a>)</td></tr>
<tr class="separator:a80d93dc11a17a0e7ed99586039d79599 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a96069eb0d6e692062fc3b6d6756cfeda inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a96069eb0d6e692062fc3b6d6756cfeda">setDamageMultiplier</a> (float <a class="el" href="class_combat_queue_command.html#a0185bde574f3f7b47e54957a706c7c59">damageMultiplier</a>)</td></tr>
<tr class="separator:a96069eb0d6e692062fc3b6d6756cfeda inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0cd7f00e15e54fbff9ce37bf28f0ecd6 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a0cd7f00e15e54fbff9ce37bf28f0ecd6">setAccuracyBonus</a> (int <a class="el" href="class_combat_queue_command.html#a250b9f30d705ff9db8763145cd3c64c1">accuracyBonus</a>)</td></tr>
<tr class="separator:a0cd7f00e15e54fbff9ce37bf28f0ecd6 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a603012079ace1eb56713c7f55e58a5da inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a603012079ace1eb56713c7f55e58a5da">setHealthCostMultiplier</a> (float f)</td></tr>
<tr class="separator:a603012079ace1eb56713c7f55e58a5da inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aec525d3d1c89ecb0ed51b326ee764f77 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aec525d3d1c89ecb0ed51b326ee764f77">setActionCostMultiplier</a> (float f)</td></tr>
<tr class="separator:aec525d3d1c89ecb0ed51b326ee764f77 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aee667720cd3092eff9204d262360aa2c inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aee667720cd3092eff9204d262360aa2c">setMindCostMultiplier</a> (float f)</td></tr>
<tr class="separator:aee667720cd3092eff9204d262360aa2c inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7cbd19461c331f007db3254329ed5e52 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a7cbd19461c331f007db3254329ed5e52">setForceCostMultiplier</a> (float f)</td></tr>
<tr class="separator:a7cbd19461c331f007db3254329ed5e52 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a32ce04675697f6c601d97be57e1e39f1 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a32ce04675697f6c601d97be57e1e39f1">setForceCost</a> (float f)</td></tr>
<tr class="separator:a32ce04675697f6c601d97be57e1e39f1 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2813de9ff98e9acdc30af98bce81d980 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a2813de9ff98e9acdc30af98bce81d980">setDizzyStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a4ec4557da87f7f2f2c89635c0b4b2441">dizzyStateChance</a>)</td></tr>
<tr class="separator:a2813de9ff98e9acdc30af98bce81d980 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af99e322b2663acf92dc64876675b63f3 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#af99e322b2663acf92dc64876675b63f3">setIntimidateStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a0cc9682be2f14d1386fcaaa5c892d5f9">intimidateStateChance</a>)</td></tr>
<tr class="separator:af99e322b2663acf92dc64876675b63f3 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a08ea3ed31c57393ac89bcc687b671eb4 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a08ea3ed31c57393ac89bcc687b671eb4">setKnockdownStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a7a3d3d3f2cbc8284b46cf02d57804516">knockdownStateChance</a>)</td></tr>
<tr class="separator:a08ea3ed31c57393ac89bcc687b671eb4 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a02527b44fa6a77be84069b0d54b2af10 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a02527b44fa6a77be84069b0d54b2af10">setPostureDownStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a455a3511812b55e431af38ad4d746309">postureDownStateChance</a>)</td></tr>
<tr class="separator:a02527b44fa6a77be84069b0d54b2af10 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a252c7a7f68596e66ee0536349af87905 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a252c7a7f68596e66ee0536349af87905">setPostureUpStateChance</a> (int <a class="el" href="class_combat_queue_command.html#a82e12701eaf97c3aecb75dfd727f3d00">postureUpStateChance</a>)</td></tr>
<tr class="separator:a252c7a7f68596e66ee0536349af87905 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7fac530a0ce1817aea19b7f895799b10 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a7fac530a0ce1817aea19b7f895799b10">setNextAttackDelayChance</a> (int i)</td></tr>
<tr class="separator:a7fac530a0ce1817aea19b7f895799b10 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3f13ca3e7eb630166fec6f7d238b13c2 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a3f13ca3e7eb630166fec6f7d238b13c2">setDurationStateTime</a> (int i)</td></tr>
<tr class="separator:a3f13ca3e7eb630166fec6f7d238b13c2 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac6b8337049ce40a7f08a0b46ea90ccb7 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ac6b8337049ce40a7f08a0b46ea90ccb7">setDotDuration</a> (uint32 i)</td></tr>
<tr class="separator:ac6b8337049ce40a7f08a0b46ea90ccb7 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac24b88c7293655f1807b237ec93aacbd inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ac24b88c7293655f1807b237ec93aacbd">setDotType</a> (uint64 l)</td></tr>
<tr class="separator:ac24b88c7293655f1807b237ec93aacbd inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1a65f02b1986deb2d3b1798c37363562 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a1a65f02b1986deb2d3b1798c37363562">setDotPool</a> (uint8 c)</td></tr>
<tr class="separator:a1a65f02b1986deb2d3b1798c37363562 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac904a576ffb39da4d2cdd3a5bc6f5a02 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ac904a576ffb39da4d2cdd3a5bc6f5a02">setDotStrength</a> (uint32 i)</td></tr>
<tr class="separator:ac904a576ffb39da4d2cdd3a5bc6f5a02 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a96f83535da0bc2993f7b7e79190be039 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a96f83535da0bc2993f7b7e79190be039">setDotPotency</a> (float f)</td></tr>
<tr class="separator:a96f83535da0bc2993f7b7e79190be039 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abf8a2b6189d53fe40686ca461e3b2c3f inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#abf8a2b6189d53fe40686ca461e3b2c3f">setConeAngle</a> (int i)</td></tr>
<tr class="separator:abf8a2b6189d53fe40686ca461e3b2c3f inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad881e2f1bbb882fc0a16ed92ae37dfb8 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ad881e2f1bbb882fc0a16ed92ae37dfb8">setDotDamageOfHit</a> (bool b)</td></tr>
<tr class="separator:ad881e2f1bbb882fc0a16ed92ae37dfb8 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a84593385278db7564c0e01ac80cdcd3c inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a84593385278db7564c0e01ac80cdcd3c">setAreaAction</a> (bool b)</td></tr>
<tr class="separator:a84593385278db7564c0e01ac80cdcd3c inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a994173fd6b25d46cc2462f18e99254a2 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a994173fd6b25d46cc2462f18e99254a2">setConeAction</a> (bool b)</td></tr>
<tr class="separator:a994173fd6b25d46cc2462f18e99254a2 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6249c26d0f67995a550ecfbc89de6a01 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a6249c26d0f67995a550ecfbc89de6a01">setAreaRange</a> (int i)</td></tr>
<tr class="separator:a6249c26d0f67995a550ecfbc89de6a01 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6a00277a7ab6735cb5484bbb8e760949 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a6a00277a7ab6735cb5484bbb8e760949">setEffectString</a> (String s)</td></tr>
<tr class="separator:a6a00277a7ab6735cb5484bbb8e760949 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3adab009947ce273525938e85bbb09a5 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a3adab009947ce273525938e85bbb09a5">setSpeedMultiplier</a> (float <a class="el" href="class_combat_queue_command.html#a47a1f6e40b1a3d091ea05e790c668ec0">speedMultiplier</a>)</td></tr>
<tr class="separator:a3adab009947ce273525938e85bbb09a5 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6b854326f51f8c3af577422e2cb45365 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a6b854326f51f8c3af577422e2cb45365">setSpeed</a> (float speedd)</td></tr>
<tr class="separator:a6b854326f51f8c3af577422e2cb45365 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a08a193b328b03a1a3d510b95f40b538c inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a08a193b328b03a1a3d510b95f40b538c">setStunStateChance</a> (int <a class="el" href="class_combat_queue_command.html#ab509b0514e0acbba882abf8bab329b78">stunStateChance</a>)</td></tr>
<tr class="separator:a08a193b328b03a1a3d510b95f40b538c inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af375638948e00cbc79b3a5e96eb931e0 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#af375638948e00cbc79b3a5e96eb931e0">getAnimationCRC</a> () const </td></tr>
<tr class="separator:af375638948e00cbc79b3a5e96eb931e0 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2b1c4b59c5610c3a254c65c38f5356a5 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">String&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a2b1c4b59c5610c3a254c65c38f5356a5">getEffectString</a> () const </td></tr>
<tr class="separator:a2b1c4b59c5610c3a254c65c38f5356a5 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adb423dfd634dbdc9b4ffc66782ca30fe inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">String&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#adb423dfd634dbdc9b4ffc66782ca30fe">getCombatSpam</a> () const </td></tr>
<tr class="separator:adb423dfd634dbdc9b4ffc66782ca30fe inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9e019db89d5d353d33cd0d27e7dc04b0 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a9e019db89d5d353d33cd0d27e7dc04b0">getPoolsToDamage</a> () const </td></tr>
<tr class="separator:a9e019db89d5d353d33cd0d27e7dc04b0 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab6b54036a10ff20c1bfcf1ed0f5c41f1 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">VectorMap&lt; uint64, <a class="el" href="class_state_effect.html">StateEffect</a> &gt; *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ab6b54036a10ff20c1bfcf1ed0f5c41f1">getStateEffects</a> ()</td></tr>
<tr class="separator:ab6b54036a10ff20c1bfcf1ed0f5c41f1 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8fe4c9d4d1cfe2efe86da0027a65ccfe inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">VectorMap&lt; uint64, <a class="el" href="class_dot_effect.html">DotEffect</a> &gt; *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a8fe4c9d4d1cfe2efe86da0027a65ccfe">getDotEffects</a> ()</td></tr>
<tr class="separator:a8fe4c9d4d1cfe2efe86da0027a65ccfe inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a139d71703b06fdf6bdc807da10a0969e inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a139d71703b06fdf6bdc807da10a0969e">setAnimationCRC</a> (uint32 <a class="el" href="class_combat_queue_command.html#abe8137dd3b82e8caee52b84263c90660">animationCRC</a>)</td></tr>
<tr class="separator:a139d71703b06fdf6bdc807da10a0969e inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa13b67fe6f530913d0ea0c0f6ddbe03d inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aa13b67fe6f530913d0ea0c0f6ddbe03d">setCombatSpam</a> (String <a class="el" href="class_combat_queue_command.html#a774f066eaafb8019d58b243b4d14688d">combatSpam</a>)</td></tr>
<tr class="separator:aa13b67fe6f530913d0ea0c0f6ddbe03d inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3ca36540f218bae77d8a2df95eabc41e inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a3ca36540f218bae77d8a2df95eabc41e">setPoolsToDamage</a> (int <a class="el" href="class_combat_queue_command.html#a77355f2bed612a5304644cc0df4bb929">poolsToDamage</a>)</td></tr>
<tr class="separator:a3ca36540f218bae77d8a2df95eabc41e inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a7dcd5267cd33e17ac6182595ff904eba inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a7dcd5267cd33e17ac6182595ff904eba">setStateEffects</a> (VectorMap&lt; uint64, <a class="el" href="class_state_effect.html">StateEffect</a> &gt; <a class="el" href="class_combat_queue_command.html#ab0d1f4c7584c20ffba9dfd47cd230763">stateEffects</a>)</td></tr>
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<tr class="memitem:af63b5030420b48d98a32de247b0f55dc inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#af63b5030420b48d98a32de247b0f55dc">addStateEffect</a> (<a class="el" href="class_state_effect.html">StateEffect</a> stateEffect)</td></tr>
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<tr class="memitem:a2a5232d2ce31c2a7283ddecc56cba9e0 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_state_effect.html">StateEffect</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a2a5232d2ce31c2a7283ddecc56cba9e0">getStateEffect</a> (uint64 type)</td></tr>
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<tr class="memitem:a76ba9bb782dca9e04028e09ce740979a inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a76ba9bb782dca9e04028e09ce740979a">setDotEffects</a> (VectorMap&lt; uint64, <a class="el" href="class_dot_effect.html">DotEffect</a> &gt; <a class="el" href="class_combat_queue_command.html#a4cc595dc8dbb9abf5c77b3b12ea007af">dotEffects</a>)</td></tr>
<tr class="separator:a76ba9bb782dca9e04028e09ce740979a inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2ea917d7d865b4548b9ec7595bc89433 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a2ea917d7d865b4548b9ec7595bc89433">getDamage</a> () const </td></tr>
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<tr class="memitem:ade8869123366143c5620446c44d3b7ff inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#ade8869123366143c5620446c44d3b7ff">setDamage</a> (float dm)</td></tr>
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<tr class="memitem:aff3d5c708f2d342169ad3466391c3910 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aff3d5c708f2d342169ad3466391c3910">addDotEffect</a> (<a class="el" href="class_dot_effect.html">DotEffect</a> dotEffect)</td></tr>
<tr class="separator:aff3d5c708f2d342169ad3466391c3910 inherit pub_methods_class_combat_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a67de6315073b542771051a30e8b28ad4 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_dot_effect.html">DotEffect</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a67de6315073b542771051a30e8b28ad4">getDotEffect</a> (uint64 type)</td></tr>
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<tr class="memitem:af539aea8b9740a71d90086763e1b2c0d inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#af539aea8b9740a71d90086763e1b2c0d">setRange</a> (int i)</td></tr>
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<tr class="memitem:a8c5c0904ce4525d5b1534b4a51e06fdb inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a8c5c0904ce4525d5b1534b4a51e06fdb">setAccuracySkillMod</a> (String acc)</td></tr>
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<tr class="memitem:a22498e69e3651f0fbbaa37e8e8daab44 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a22498e69e3651f0fbbaa37e8e8daab44">hasCombatSpam</a> ()</td></tr>
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<tr class="memitem:a0e8d189cd1c1290025eeabfcbcb3694f inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a0e8d189cd1c1290025eeabfcbcb3694f">isCombatCommand</a> ()</td></tr>
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<tr class="memitem:aadafbdef80f38eee66ab0d97d4338848 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aadafbdef80f38eee66ab0d97d4338848">isSquadLeaderCommand</a> ()</td></tr>
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<tr class="memitem:a34a08db9d8525d4ee1fd0389db57b0b7 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a34a08db9d8525d4ee1fd0389db57b0b7">applyEffect</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, uint8 effectType, uint32 mod)</td></tr>
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<tr class="memitem:afd9e91bfd64d696454714ad772d6ee41 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint8&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#afd9e91bfd64d696454714ad772d6ee41">getAttackType</a> () const </td></tr>
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<tr class="memitem:abfb9fdc1d857d13dd9a7345c01f8c7a1 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#abfb9fdc1d857d13dd9a7345c01f8c7a1">setAttackType</a> (uint8 <a class="el" href="class_combat_queue_command.html#a2a6ca76131e03a59ec15db78afbf2c9b">attackType</a>)</td></tr>
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<tr class="memitem:a14bece1eae9d2b55280c461ebebd0744 inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">uint8&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#a14bece1eae9d2b55280c461ebebd0744">getTrails</a> () const </td></tr>
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<tr class="memitem:aadc17bf73732ba01c724be6b24a2049a inherit pub_methods_class_combat_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_combat_queue_command.html#aadc17bf73732ba01c724be6b24a2049a">setTrails</a> (uint8 <a class="el" href="class_combat_queue_command.html#a7039e32c1bd23b9a3b5ae06fb0c0002b">trails</a>)</td></tr>
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<tr class="inherit_header pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html">server::zone::objects::creature::commands::QueueCommand</a></td></tr>
<tr class="memitem:aee543b3c03c6499283504b04241e46a2 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aee543b3c03c6499283504b04241e46a2">QueueCommand</a> (const String &amp;skillname, <a class="el" href="classserver_1_1zone_1_1_zone_process_server.html">ZoneProcessServer</a> *serv)</td></tr>
<tr class="separator:aee543b3c03c6499283504b04241e46a2 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa418bcad148c8c133cf29f4cba994cc1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aa418bcad148c8c133cf29f4cba994cc1">~QueueCommand</a> ()</td></tr>
<tr class="separator:aa418bcad148c8c133cf29f4cba994cc1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1045fbe728bfd6c600e2e214ebb21406 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a1045fbe728bfd6c600e2e214ebb21406">checkInvalidLocomotions</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature)</td></tr>
<tr class="separator:a1045fbe728bfd6c600e2e214ebb21406 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aaccbac3683d65967b188a2cb02e27266 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aaccbac3683d65967b188a2cb02e27266">onStateFail</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, uint32 actioncntr)</td></tr>
<tr class="separator:aaccbac3683d65967b188a2cb02e27266 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a50137363429e07e6916e374e7b09348c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a50137363429e07e6916e374e7b09348c">onLocomotionFail</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, uint32 actioncntr)</td></tr>
<tr class="separator:a50137363429e07e6916e374e7b09348c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae0625a0b2ec52ec71fa1aa388bbd3bb1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">virtual String&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ae0625a0b2ec52ec71fa1aa388bbd3bb1">getSyntax</a> () const </td></tr>
<tr class="separator:ae0625a0b2ec52ec71fa1aa388bbd3bb1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab743f9da4076acd498cac33bd7d0d87f inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ab743f9da4076acd498cac33bd7d0d87f">onFail</a> (uint32 actioncntr, <a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, uint32 errorNumber)</td></tr>
<tr class="separator:ab743f9da4076acd498cac33bd7d0d87f inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab46aed30eadb11cc83b5dabbe8c77ebb inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ab46aed30eadb11cc83b5dabbe8c77ebb">onComplete</a> (uint32 actioncntr, <a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature, float commandDuration)</td></tr>
<tr class="separator:ab46aed30eadb11cc83b5dabbe8c77ebb inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a77282bd031eae09182e700ad4e2748ed inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a77282bd031eae09182e700ad4e2748ed">setInvalidLocomotions</a> (const String &amp;lStr)</td></tr>
<tr class="separator:a77282bd031eae09182e700ad4e2748ed inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeba5f30530fcb890302b3bb8029197f6 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aeba5f30530fcb890302b3bb8029197f6">addInvalidLocomotion</a> (int l)</td></tr>
<tr class="separator:aeba5f30530fcb890302b3bb8029197f6 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4f92f6905053c95feee0a3b18ef0adc1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a4f92f6905053c95feee0a3b18ef0adc1">checkStateMask</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creature)</td></tr>
<tr class="separator:a4f92f6905053c95feee0a3b18ef0adc1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a38aa3c7e82142f193481c2b87d87e2fd inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a38aa3c7e82142f193481c2b87d87e2fd">setStateMask</a> (uint64 mask)</td></tr>
<tr class="separator:a38aa3c7e82142f193481c2b87d87e2fd inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aae1bacdabf0deed3e8602f1c9a16f3ca inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aae1bacdabf0deed3e8602f1c9a16f3ca">setDefaultTime</a> (float time)</td></tr>
<tr class="separator:aae1bacdabf0deed3e8602f1c9a16f3ca inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1e4d815d23394279258da799d7d82233 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a1e4d815d23394279258da799d7d82233">setTargetType</a> (int num)</td></tr>
<tr class="separator:a1e4d815d23394279258da799d7d82233 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab2da68a4cd081031f996b97384bdefe0 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ab2da68a4cd081031f996b97384bdefe0">setDisabled</a> (bool state)</td></tr>
<tr class="separator:ab2da68a4cd081031f996b97384bdefe0 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aefbacbb8e4e61020f774828c66246f88 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aefbacbb8e4e61020f774828c66246f88">setDisabled</a> (int state)</td></tr>
<tr class="separator:aefbacbb8e4e61020f774828c66246f88 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a94435de52a05b3b5d519c9c2f6764a89 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a94435de52a05b3b5d519c9c2f6764a89">setAddToCombatQueue</a> (bool state)</td></tr>
<tr class="separator:a94435de52a05b3b5d519c9c2f6764a89 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a538e5409f7f033b670e844f5c11503aa inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a538e5409f7f033b670e844f5c11503aa">setAddToCombatQueue</a> (int state)</td></tr>
<tr class="separator:a538e5409f7f033b670e844f5c11503aa inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a16c82a11bd6db08f30adb40799ce46ff inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a16c82a11bd6db08f30adb40799ce46ff">setCommandGroup</a> (int val)</td></tr>
<tr class="separator:a16c82a11bd6db08f30adb40799ce46ff inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a405e02cfa947f370c3b7f31601e0d1b1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a405e02cfa947f370c3b7f31601e0d1b1">setMaxRange</a> (float r)</td></tr>
<tr class="separator:a405e02cfa947f370c3b7f31601e0d1b1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac7e00b0996c74ef9d533cca4e14d3406 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ac7e00b0996c74ef9d533cca4e14d3406">setCharacterAbility</a> (const String &amp;ability)</td></tr>
<tr class="separator:ac7e00b0996c74ef9d533cca4e14d3406 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a970ef46896ca1c95dfd9fbc0f4e66430 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a970ef46896ca1c95dfd9fbc0f4e66430">setDefaultPriority</a> (const String &amp;priority)</td></tr>
<tr class="separator:a970ef46896ca1c95dfd9fbc0f4e66430 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a39c088fb8808327a68b835178386ee37 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a39c088fb8808327a68b835178386ee37">setDefaultPriority</a> (const int priority)</td></tr>
<tr class="separator:a39c088fb8808327a68b835178386ee37 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad13200cc9d86c468a117e7aab06484b2 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">uint64&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ad13200cc9d86c468a117e7aab06484b2">getStateMask</a> ()</td></tr>
<tr class="separator:ad13200cc9d86c468a117e7aab06484b2 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a04074ecdb676b92738efdbd908b9c8a8 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a04074ecdb676b92738efdbd908b9c8a8">requiresAdmin</a> ()</td></tr>
<tr class="separator:a04074ecdb676b92738efdbd908b9c8a8 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ade1ed7f353e7d2fc2df98eea29e0c3e3 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ade1ed7f353e7d2fc2df98eea29e0c3e3">getTargetType</a> ()</td></tr>
<tr class="separator:ade1ed7f353e7d2fc2df98eea29e0c3e3 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:afbd63086121372382472a0e9d3c47f8a inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">uint32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#afbd63086121372382472a0e9d3c47f8a">getNameCRC</a> ()</td></tr>
<tr class="separator:afbd63086121372382472a0e9d3c47f8a inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af3daeb2405e33fe3f260f868de072ed8 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#af3daeb2405e33fe3f260f868de072ed8">getMaxRange</a> ()</td></tr>
<tr class="separator:af3daeb2405e33fe3f260f868de072ed8 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aed9455620c42f01ecffefac95f4c29a4 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">String &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aed9455620c42f01ecffefac95f4c29a4">getQueueCommandName</a> ()</td></tr>
<tr class="separator:aed9455620c42f01ecffefac95f4c29a4 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac9fb813e49fdd81f0f8cf83f577184f1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">String &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ac9fb813e49fdd81f0f8cf83f577184f1">getCharacterAbility</a> ()</td></tr>
<tr class="separator:ac9fb813e49fdd81f0f8cf83f577184f1 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad3fce071e9617b34a0b30d7a0a240f1c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ad3fce071e9617b34a0b30d7a0a240f1c">getDefaultTime</a> ()</td></tr>
<tr class="separator:ad3fce071e9617b34a0b30d7a0a240f1c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a957c26acde17ed68557a9e29c2dcede7 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a957c26acde17ed68557a9e29c2dcede7">getDefaultPriority</a> ()</td></tr>
<tr class="separator:a957c26acde17ed68557a9e29c2dcede7 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86676d71f0c5d03c14017269e5de78eb inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a86676d71f0c5d03c14017269e5de78eb">isDisabled</a> ()</td></tr>
<tr class="separator:a86676d71f0c5d03c14017269e5de78eb inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a87de733e49a13e2c859a1849db15cf67 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a87de733e49a13e2c859a1849db15cf67">addToCombatQueue</a> ()</td></tr>
<tr class="separator:a87de733e49a13e2c859a1849db15cf67 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1a1b2e9c04459e9597469a5ba58a4ab7 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a1a1b2e9c04459e9597469a5ba58a4ab7">getSkillModSize</a> ()</td></tr>
<tr class="separator:a1a1b2e9c04459e9597469a5ba58a4ab7 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae542b5f30c92a074f2796c24dfa46a86 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ae542b5f30c92a074f2796c24dfa46a86">getSkillMod</a> (int index, String &amp;skillMod)</td></tr>
<tr class="separator:ae542b5f30c92a074f2796c24dfa46a86 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abf81d98b541e7c08374f968aaad9cde3 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#abf81d98b541e7c08374f968aaad9cde3">getCommandGroup</a> ()</td></tr>
<tr class="separator:abf81d98b541e7c08374f968aaad9cde3 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0ab37b0c86817d413a421d7a0304f338 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a0ab37b0c86817d413a421d7a0304f338">addSkillMod</a> (const String &amp;skillMod, const int value)</td></tr>
<tr class="separator:a0ab37b0c86817d413a421d7a0304f338 inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a36e282da7a7fc6e0e46376e29ccd240d inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a36e282da7a7fc6e0e46376e29ccd240d">isWearingArmor</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *creo)</td></tr>
<tr class="separator:a36e282da7a7fc6e0e46376e29ccd240d inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acc4eccd9e29e787e37a529f2f53b779c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#acc4eccd9e29e787e37a529f2f53b779c">handleBuff</a> (<a class="el" href="classserver_1_1zone_1_1objects_1_1scene_1_1_scene_object.html">SceneObject</a> *creature, ManagedObject *object, int64 param)</td></tr>
<tr class="separator:acc4eccd9e29e787e37a529f2f53b779c inherit pub_methods_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td colspan="2" onclick="javascript:toggleInherit('pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command')"><img src="closed.png" alt="-"/>&#160;Static Public Attributes inherited from <a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html">server::zone::objects::creature::commands::QueueCommand</a></td></tr>
<tr class="memitem:a4ccdfb3dc7dffe69e4160ca2544af916 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a4ccdfb3dc7dffe69e4160ca2544af916">IMMEDIATE</a> = 0</td></tr>
<tr class="separator:a4ccdfb3dc7dffe69e4160ca2544af916 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ac6bcbc2c480605f1d41ebeb7b054946a inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ac6bcbc2c480605f1d41ebeb7b054946a">FRONT</a> = 1</td></tr>
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<tr class="memitem:a5349733d0c0ec84bd0d2bf654f81c72f inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a5349733d0c0ec84bd0d2bf654f81c72f">INVALIDLOCOMOTION</a> = 2</td></tr>
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<tr class="memitem:a7c214ae0c5729e3edc6554121ccb0f61 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a7c214ae0c5729e3edc6554121ccb0f61">INVALIDSTATE</a> = 3</td></tr>
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<tr class="memitem:a1cb8815a7624dd8bd181950d7a748bf1 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a1cb8815a7624dd8bd181950d7a748bf1">INVALIDTARGET</a> = 4</td></tr>
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<tr class="memitem:afc459f7595d765766944b16a13966ab3 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#afc459f7595d765766944b16a13966ab3">INVALIDWEAPON</a> = 5</td></tr>
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<tr class="memitem:ae0519be3ffdbfcc7c876d1429dffe511 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#ae0519be3ffdbfcc7c876d1429dffe511">TOOFAR</a> = 6</td></tr>
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<tr class="memitem:a9d22318a492ca394a7c062505838377f inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a9d22318a492ca394a7c062505838377f">INSUFFICIENTHAM</a> = 7</td></tr>
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<tr class="memitem:a0a4a84c90d5a9c3a80d52386c8d0c46d inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a0a4a84c90d5a9c3a80d52386c8d0c46d">INVALIDPARAMETERS</a> = 8</td></tr>
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<tr class="memitem:a78116a3e3454208ad791c5847dd88145 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a78116a3e3454208ad791c5847dd88145">NOPRONE</a> = 9</td></tr>
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<tr class="memitem:aec92ef3c13daec29232fd1f14f5df89b inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#aec92ef3c13daec29232fd1f14f5df89b">INSUFFICIENTPERMISSION</a> = 11</td></tr>
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<tr class="memitem:a870493a775b4dd5c77db7364feba8238 inherit pub_static_attribs_classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command"><td class="memItemLeft" align="right" valign="top">static const int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a870493a775b4dd5c77db7364feba8238">NOJEDIARMOR</a> = 12</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock">
<p>Definition at line <a class="el" href="_melee2h_lunge1_command_8h_source.html#l00051">51</a> of file <a class="el" href="_melee2h_lunge1_command_8h_source.html">Melee2hLunge1Command.h</a>.</p>
</div><h2 class="groupheader">Constructor &amp; Destructor Documentation</h2>
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          <td class="memname">Melee2hLunge1Command::Melee2hLunge1Command </td>
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          <td class="paramtype">const String &amp;&#160;</td>
          <td class="paramname"><em>name</em>, </td>
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          <td class="paramtype"><a class="el" href="classserver_1_1zone_1_1_zone_process_server.html">ZoneProcessServer</a> *&#160;</td>
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<p>Definition at line <a class="el" href="_melee2h_lunge1_command_8h_source.html#l00054">54</a> of file <a class="el" href="_melee2h_lunge1_command_8h_source.html">Melee2hLunge1Command.h</a>.</p>

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<h2 class="groupheader">Member Function Documentation</h2>
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          <td class="memname">int Melee2hLunge1Command::doQueueCommand </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1_creature_object.html">CreatureObject</a> *&#160;</td>
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          <td class="paramtype">const UnicodeString &amp;&#160;</td>
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<p>Reimplemented from <a class="el" href="classserver_1_1zone_1_1objects_1_1creature_1_1commands_1_1_queue_command.html#a833e25691f9f7ea158519db34b47c0f6">server::zone::objects::creature::commands::QueueCommand</a>.</p>

<p>Definition at line <a class="el" href="_melee2h_lunge1_command_8h_source.html#l00058">58</a> of file <a class="el" href="_melee2h_lunge1_command_8h_source.html">Melee2hLunge1Command.h</a>.</p>

<p>References <a class="el" href="_queue_command_8cpp_source.html#l00060">server::zone::objects::creature::commands::QueueCommand::checkInvalidLocomotions()</a>, <a class="el" href="_queue_command_8h_source.html#l00170">server::zone::objects::creature::commands::QueueCommand::checkStateMask()</a>, <a class="el" href="_combat_queue_command_8h_source.html#l00134">CombatQueueCommand::doCombatAction()</a>, <a class="el" href="server_2zone_2objects_2creature_2_creature_object_8cpp_source.html#l03038">server::zone::objects::creature::CreatureObject::getWeapon()</a>, <a class="el" href="_queue_command_8h_source.html#l00105">server::zone::objects::creature::commands::QueueCommand::INVALIDLOCOMOTION</a>, <a class="el" href="_queue_command_8h_source.html#l00106">server::zone::objects::creature::commands::QueueCommand::INVALIDSTATE</a>, and <a class="el" href="_queue_command_8h_source.html#l00108">server::zone::objects::creature::commands::QueueCommand::INVALIDWEAPON</a>.</p>

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<hr/>The documentation for this class was generated from the following file:<ul>
<li>/Users/victor/git/Core3Mda/MMOCoreORB/src/server/zone/objects/creature/commands/<a class="el" href="_melee2h_lunge1_command_8h_source.html">Melee2hLunge1Command.h</a></li>
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