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Uses of Package com.golden.gamedev.object.sprite (GTGE API v0.2.3)
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<B>Uses of Package<br>com.golden.gamedev.object.sprite</B></H2>
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Packages that use <A HREF="../../../../../com/golden/gamedev/object/sprite/package-summary.html">com.golden.gamedev.object.sprite</A></FONT></TH>
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<TD><A HREF="#com.golden.gamedev.object.sprite"><B>com.golden.gamedev.object.sprite</B></A></TD>
<TD>Sprite implementation.&nbsp;</TD>
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Classes in <A HREF="../../../../../com/golden/gamedev/object/sprite/package-summary.html">com.golden.gamedev.object.sprite</A> used by <A HREF="../../../../../com/golden/gamedev/object/sprite/package-summary.html">com.golden.gamedev.object.sprite</A></FONT></TH>
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<TD><B><A HREF="../../../../../com/golden/gamedev/object/sprite/class-use/AdvanceSprite.html#com.golden.gamedev.object.sprite"><B>AdvanceSprite</B></A></B>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<code>AdvanceSprite</code> class is animated sprite that has status and
 direction attributes, that way the animation is fully controlled by its
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