//package sgl.scene
//package ui
//
///** SceneElement that is part of a layout
//  *
//  * This is the root class providing logic for
//  * how to render widgets in a hierarchical user
//  * interface.
//  */
//abstract class Widget(_x: Float, _y: Float) extends SceneElement(_x, _y) {
//
//  def minWidth: Float
//  def minHeight: Float
//
//  def preferredWidth: Float
//  def preferredHeight: Float
//
//  def maxWidth: Option[Float]
//  def maxHeight: Option[Float]
//
//
//}
