/*
 * (C) 2003-2006 Gabest
 * (C) 2006-2013 see Authors.txt
 *
 * This file is part of MPC-HC.
 *
 * MPC-HC is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * MPC-HC is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#pragma once

#include <d3dx9shader.h>


class CPixelShaderCompiler
{
    typedef HRESULT(WINAPI* D3DXCompileShaderPtr)(
        LPCSTR pSrcData,
        UINT SrcDataLen,
        CONST D3DXMACRO* pDefines,
        LPD3DXINCLUDE pInclude,
        LPCSTR pFunctionName,
        LPCSTR pProfile,
        DWORD Flags,
        LPD3DXBUFFER* ppShader,
        LPD3DXBUFFER* ppErrorMsgs,
        LPD3DXCONSTANTTABLE* ppConstantTable);

    typedef HRESULT(WINAPI* D3DXDisassembleShaderPtr)(
        CONST DWORD* pShader,
        bool EnableColorCode,
        LPCSTR pComments,
        LPD3DXBUFFER* ppDisassembly);

    D3DXCompileShaderPtr m_pD3DXCompileShader;
    D3DXDisassembleShaderPtr m_pD3DXDisassembleShader;

    CComPtr<IDirect3DDevice9> m_pD3DDev;

public:
    CPixelShaderCompiler(IDirect3DDevice9* pD3DDev, bool fStaySilent = false);
    virtual ~CPixelShaderCompiler();

    HRESULT CompileShader(
        LPCSTR pSrcData,
        LPCSTR pFunctionName,
        LPCSTR pProfile,
        DWORD Flags,
        IDirect3DPixelShader9** ppPixelShader,
        CString* disasm = nullptr,
        CString* errmsg = nullptr);
};
