/*
 * AscEmu Framework based on ArcEmu MMORPG Server
 * Copyright (c) 2014-2021 AscEmu Team <http://www.ascemu.org>
 * Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef WDTFILE_H
#define WDTFILE_H

#include "mpq_libmpq04.h"
#include <string>

class ADTFile;

class WDTFile
{
public:
    WDTFile(char* file_name, char* file_name1);
    ~WDTFile(void);

    bool init(char* map_id, unsigned int mapID);
    ADTFile* GetMap(int x, int z);

    std::string* gWmoInstansName;
    int gnWMO;

private:
    MPQFile WDT;
    std::string filename;
};

#endif  //WDTFILE_H
