/*
 *       _____  _       _    _____                                _
 *      |  __ \| |     | |  / ____|                              | |
 *      | |__) | | ___ | |_| (___   __ _ _   _  __ _ _ __ ___  __| |
 *      |  ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
 *      | |    | | (_) | |_ ____) | (_| | |_| | (_| | | |  __/ (_| |
 *      |_|    |_|\___/ \__|_____/ \__, |\__,_|\__,_|_|  \___|\__,_|
 *                                    | |
 *                                    |_|
 *            PlotSquared plot management system for Minecraft
 *                  Copyright (C) 2021 IntellectualSites
 *
 *     This program is free software: you can redistribute it and/or modify
 *     it under the terms of the GNU General Public License as published by
 *     the Free Software Foundation, either version 3 of the License, or
 *     (at your option) any later version.
 *
 *     This program is distributed in the hope that it will be useful,
 *     but WITHOUT ANY WARRANTY; without even the implied warranty of
 *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *     GNU General Public License for more details.
 *
 *     You should have received a copy of the GNU General Public License
 *     along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */
package com.plotsquared.core.command;

import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.util.task.RunnableVal2;
import com.plotsquared.core.util.task.RunnableVal3;

import java.util.concurrent.CompletableFuture;

/**
 * SubCommand class
 *
 * @see Command#Command(Command, boolean)
 * @deprecated In favor of normal Command class
 */
public abstract class SubCommand extends Command {

    public SubCommand() {
        super(MainCommand.getInstance(), true);
    }

    public SubCommand(Argument<?>... arguments) {
        this();
        setRequiredArguments(arguments);
    }

    @Override
    public CompletableFuture<Boolean> execute(
            PlotPlayer<?> player, String[] args,
            RunnableVal3<Command, Runnable, Runnable> confirm,
            RunnableVal2<Command, CommandResult> whenDone
    ) {
        return CompletableFuture.completedFuture(onCommand(player, args));
    }

    public abstract boolean onCommand(PlotPlayer<?> player, String[] args);

}
