<p>Consider a game with private information such as a privately known willingness-to-pay or any other type. We usually model this as a game in which at first &quot;Nature&quot; draws the type and then players make their moves. Such games do not have proper subgames because a proper subgame never splits up an information set and Nature's first move connects the entire game that follows into a subgame. That is why in such games we do not look for subgame perfect equilibrium, but a perfect Bayesian or sequential equilibrium.</p>
<p>A continuation game is kind of like a subgame that can start at an information set larger that just one decision node and it also assigns beliefs (probabilities) about at which decision node the player is.</p>

CC BY-SA 4.0
2021-01-12T20:19:34.647Z
If I understood correctly, do you mean a continuation game is just a one of "game" which branches out from the Nature's move? If that is so, can a continuation game contain broken information set which is not from the move of the Nature? (e.g., containing only a part of information set of some player) If the answer is no, can I understand a continuation game as just a 'subgame' which allows for broken information only from the Nature?
David Kim
CC BY-SA 4.0
2021-01-13T10:03:37.633Z
No, not it does not necessarily branch out from Nature. I just used this as an example because such games don't have subgames at all. A subgame always starts at a singleton information set (decision node). A continuation game starts at an entire information set with beliefs attached to each node it contains.
Bayesian
CC BY-SA 4.0
2021-01-09T23:37:42.117Z
2021-01-09T23:37:42.117Z
Bayesian
<p>I am in my first course in grad level game theory. While I was reading through Fudenberg and Tirole's Game Theory, I constantly come into contact with the word 'continuation' to describe some games and strategies but I was never able to find where the authors exactly define what they are referring to. Some sources say continuation game is a game starting at a given information set and including all edges and vertices/nodes until the terminal nodes. But isn't a subgame defined as a part of game tree which starts at a single node and contains all the succeeding nodes and wholly containing the information sets associated with them? Any help in understanding the term would be highly appreciated.</p>

CC BY-SA 4.0
2021-01-10T02:09:46.443Z
Can you give an example (with page number) where Fudenberg and Tirole talk about continuation games?
Michael Greinecker
CC BY-SA 4.0
2021-01-12T20:11:27.200Z
It shows up in many places, you can find it in the introduction of Chapter 8, on Equilibrium Refinements for instance.
David Kim
CC BY-SA 4.0
2021-01-12T20:17:54.870Z
The term is there in scare-quotes, which suggests it is not really a formal term.
Michael Greinecker
CC BY-SA 4.0
2021-01-12T20:22:20.293Z
Yes, but I think I have seen this term in many other places as well. Could you elaborate on what the author is trying to deliver here? I have added a comment on the answer posted by Bayesian as well.
David Kim
CC BY-SA 4.0
2021-01-12T20:28:10.503Z
I think they just want to behavior to be optimal given what will happen "from then on", even when no new subgame starts. The various refinements formalize how this can be interpreted.
Michael Greinecker
CC BY-SA 4.0
2021-01-12T20:34:02.680Z
Thank you for your comment. Perhaps I have been overthinking on how I should interpret the word. The spirit I believe now understand.
David Kim
CC BY-SA 4.0
2021-01-13T15:26:39.880Z
Exactly, a continuation game is just the game "from then onwards" which may not be a subgame as "then" may not be a singleton information set.
Bayesian
<game-theory><definition><bayesian-game><signaling>
What does 'continuation' as in continuation games, strategies, plays, etc. exactly mean?
David Kim
# What does 'continuation' as in continuation games, strategies, plays, etc. exactly mean?

(Asked by: username_0 on 2021-01-09)

I am in my first course in grad level game theory. While I was reading through Fudenberg and Tirole's Game Theory, I constantly come into contact with the word 'continuation' to describe some games and strategies but I was never able to find where the authors exactly define what they are referring to. Some sources say continuation game is a game starting at a given information set and including all edges and vertices/nodes until the terminal nodes. But isn't a subgame defined as a part of game tree which starts at a single node and contains all the succeeding nodes and wholly containing the information sets associated with them? Any help in understanding the term would be highly appreciated.

**Tags:** game-theory, definition, bayesian-game, signaling

> **Comments:**
> **username_1**: Can you give an example (with page number) where Fudenberg and Tirole talk about continuation games?  
> **username_0**: It shows up in many places, you can find it in the introduction of Chapter 8, on Equilibrium Refinements for instance.  
> **username_1**: The term is there in scare-quotes, which suggests it is not really a formal term.  
> **username_0**: Yes, but I think I have seen this term in many other places as well. Could you elaborate on what the author is trying to deliver here? I have added a comment on the answer posted by username_2 as well.  
> **username_1**: I think they just want to behavior to be optimal given what will happen "from then on", even when no new subgame starts. The various refinements formalize how this can be interpreted.  
> **username_0**: Thank you for your comment. Perhaps I have been overthinking on how I should interpret the word. The spirit I believe now understand.  
> **username_2**: Exactly, a continuation game is just the game "from then onwards" which may not be a subgame as "then" may not be a singleton information set.  

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## 1 answers

### Answer by username_2 on 2021-01-09. Score: 4 | Accepted answer

Consider a game with private information such as a privately known willingness-to-pay or any other type. We usually model this as a game in which at first "Nature" draws the type and then players make their moves. Such games do not have proper subgames because a proper subgame never splits up an information set and Nature's first move connects the entire game that follows into a subgame. That is why in such games we do not look for subgame perfect equilibrium, but a perfect username_2 or sequential equilibrium.

A continuation game is kind of like a subgame that can start at an information set larger that just one decision node and it also assigns beliefs (probabilities) about at which decision node the player is.

> **Comments:**
> **username_0**: If I understood correctly, do you mean a continuation game is just a one of "game" which branches out from the Nature's move? If that is so, can a continuation game contain broken information set which is not from the move of the Nature? (e.g., containing only a part of information set of some player) If the answer is no, can I understand a continuation game as just a 'subgame' which allows for broken information only from the Nature?  
> **username_2**: No, not it does not necessarily branch out from Nature. I just used this as an example because such games don't have subgames at all. A subgame always starts at a singleton information set (decision node). A continuation game starts at an entire information set with beliefs attached to each node it contains.  

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