Answers.Body: <p>I am fairly new to Craft myself but I think the best approach for that type of content would be to set up <a href="http://buildwithcraft.com/docs/globals">Globals</a> I think you can then make them translatable and common translations can be added to in a <a href="https://github.com/pixelandtonic/HappyLager/tree/master/final/web/craft/translations">translations file</a>. Have a look at the <a href="https://github.com/pixelandtonic/HappyLager/tree/master/final">HappyLager</a> site to see how that works. I have found it really useful.</p>
  
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Answers.CreationDate: 2017-02-16T06:20:51.607Z
Answers.Text: Hi @Genoil could you mark this as the answer if you are happy with it please?
Answers.UserDisplayName: Gareth
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Answers.CreationDate: 2014-07-04T13:51:50.303Z
Answers.Text: I agree, Globals is your best solution for this.
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Answers.CreationDate: 2014-07-04T10:27:30.490Z
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Body: <p>I'm new to Craft, but starting off with building a multilingual site. I wonder what is best practice for storing multilingual content that is used accross sections (i.e. site navigation headings, footer link text). I know about the static translation files, but I want to enable local editors to translate those themselves in the CP. </p>
  
Tags: <localization>
Title: Storing multilingual content that is used across sections
ThreadText: # Storing multilingual content that is used across sections
  
  (Asked by: username_0 on 2014-07-04)
  
  I'm new to Craft, but starting off with building a multilingual site. I wonder what is best practice for storing multilingual content that is used accross sections (i.e. site navigation headings, footer link text). I know about the static translation files, but I want to enable local editors to translate those themselves in the CP.
  
  **Tags:** localization
  
  
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  ## 1 answers
  
  ### Answer by username_1 on 2014-07-04. Score: 5
  
  I am fairly new to Craft myself but I think the best approach for that type of content would be to set up [Globals](http://buildwithcraft.com/docs/globals) I think you can then make them translatable and common translations can be added to in a [translations file](https://github.com/pixelandtonic/HappyLager/tree/master/final/web/craft/translations). Have a look at the [HappyLager](https://github.com/pixelandtonic/HappyLager/tree/master/final) site to see how that works. I have found it really useful.
  
  > **Comments:**
  > **username_2**: I agree, Globals is your best solution for this.  
  > **username_1**: Hi @username_0 could you mark this as the answer if you are happy with it please?  
  
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