Answers.Body: <p>Solved - What was needed was to use the Update Asset Indexes tool in the settings of craft. If I do this just after creating a new Locale, before doing anything else, when my articles are created they know where to look for their assets. So relieved</p>
  
  <p>Also noticed that to get a matrix to copy across locales (as well as setting the matrix field to NOT TRANSLATABLE and the fields within the matrix to TRANSLATABLE) it was necessary to do a slight change to the original matrix after creating a new asset (such as adding a space after the title). This forced the matrix to copy across. </p>
  
  <p>Hope this helps someone else </p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-15T15:28:24.100Z
Answers.LastActivityDate: 2017-01-15T15:28:24.100Z
Answers.UserDisplayName: Paul Mckenna
Answers.Body: <p>If the Asset field is set up to be <strong>not translatable</strong>, the selected assets should actually be the same across all of your locales.</p>
  
  <p>If it is set up to be <strong>translatable</strong>, it doesn’t copy over the selection on the first save (or when a new locale was added) because of a Craft bug. See this question for more info: <a href="https://craftcms.stackexchange.com/questions/1709/how-do-i-get-matrix-elements-to-copy-their-content-across-language-locales">How do I get Matrix elements to copy their content across language Locales?</a></p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-13T17:00:02.270Z
Answers.Text: Hi carlcs, thanks for responding! I have tried setting new locales with the fields set to not translatable as well as trying with the fields set to translatable (after seeing the question you linked). This still is not working, very strange
Answers.UserDisplayName: Paul Mckenna
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-14T10:22:22.107Z
Answers.Text: See original post for solution to this particular problem, although everything carlcs said was right, I also needed to update my asset indexes directly after adding a locale.
Answers.UserDisplayName: Paul Mckenna
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-01-13T16:08:26.903Z
Answers.LastActivityDate: 2017-01-13T16:08:26.903Z
Answers.LastEditDate: 2017-04-13T12:50:59.930Z
Answers.UserDisplayName: carlcs
Body: <p>I have a site made in English and need to add another locale that will be almost identical to the original site. However while adding new locales everything bar the asset entries are being copied. This is a problem as there are already many articles with image asset fields and new articles are not copying assets across locales either.</p>
  
  <p>I have tried making the asset field Translatable and Not Translatable. These fields are not in a matrix.  </p>
  
  <p>UPDATE: Solved - What was needed was to use the Update Asset Indexes tool in the settings of craft. If I do this just after creating a new Locale, before doing anything else, when my articles are created they know where to look for their assets. So relieved </p>
  
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-13T15:59:29.187Z
Comments.Text: Possible duplicate of [How do I get Matrix elements to copy their content across language Locales?](http://craftcms.stackexchange.com/questions/1709/how-do-i-get-matrix-elements-to-copy-their-content-across-language-locales)
Comments.UserDisplayName: carlcs
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-13T18:14:49.713Z
Comments.Text: as stated in my question, I had tried the suggestion laid out in the proposed duplicate and noted that my problem was not with a matrix but a normal asset field
Comments.UserDisplayName: Paul Mckenna
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-13T18:45:52.787Z
Comments.Text: *"new articles are not copying assets across locales either."* – you have an assets field which is not set to be translatable and the assets selected are different between locales? I can hardly believe that tbh…
Comments.UserDisplayName: carlcs
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-14T09:41:36.437Z
Comments.Text: I know right? It was working on my local version of the site but when I tried it on live it's still not working. I've tried every permutation I can think of. think it must be a bug
Comments.UserDisplayName: Paul Mckenna
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-15T04:38:31.273Z
Comments.Text: Looks like you found a solution, @PaulMckenna.  Would you mind adding that as an official answer instead of an edit to your original question?
Comments.UserDisplayName: Brad Bell
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-15T15:29:55.000Z
Comments.Text: Sure @BradBell , popped it down below, learned a lot with this task so hopefully will be able to answer some more posts, not just my own
Comments.UserDisplayName: Paul Mckenna
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-01-17T08:51:10.570Z
Comments.Text: @BradBell have you heard of this problem before? I never needed to do anything like this after adding a locale, it sounds like a bug to me. What irritates me the most is that non translatable asset fields get out of sync.
Comments.UserDisplayName: carlcs
Tags: <assets><localization>
Title: Locales - New locales not copying assets across
ThreadText: # Locales - New locales not copying assets across
  
  (Asked by: username_0 on 2017-01-13)
  
  I have a site made in English and need to add another locale that will be almost identical to the original site. However while adding new locales everything bar the asset entries are being copied. This is a problem as there are already many articles with image asset fields and new articles are not copying assets across locales either.
  
  I have tried making the asset field Translatable and Not Translatable. These fields are not in a matrix.
  
  UPDATE: Solved - What was needed was to use the Update Asset Indexes tool in the settings of craft. If I do this just after creating a new Locale, before doing anything else, when my articles are created they know where to look for their assets. So relieved
  
  **Tags:** assets, localization
  
  > **Comments:**
  > **username_1**: Possible duplicate of [How do I get Matrix elements to copy their content across language Locales?](http://craftcms.stackexchange.com/questions/1709/how-do-i-get-matrix-elements-to-copy-their-content-across-language-locales)  
  > **username_0**: as stated in my question, I had tried the suggestion laid out in the proposed duplicate and noted that my problem was not with a matrix but a normal asset field  
  > **username_1**: *"new articles are not copying assets across locales either."* – you have an assets field which is not set to be translatable and the assets selected are different between locales? I can hardly believe that tbh…  
  > **username_0**: I know right? It was working on my local version of the site but when I tried it on live it's still not working. I've tried every permutation I can think of. think it must be a bug  
  > **username_2**: Looks like you found a solution, @username_0.  Would you mind adding that as an official answer instead of an edit to your original question?  
  > **username_0**: Sure @username_2 , popped it down below, learned a lot with this task so hopefully will be able to answer some more posts, not just my own  
  > **username_1**: @username_2 have you heard of this problem before? I never needed to do anything like this after adding a locale, it sounds like a bug to me. What irritates me the most is that non translatable asset fields get out of sync.  
  
  ---
  
  ## 2 answers
  
  ### Answer by username_0 on 2017-01-15. Score: 2
  
  Solved - What was needed was to use the Update Asset Indexes tool in the settings of craft. If I do this just after creating a new Locale, before doing anything else, when my articles are created they know where to look for their assets. So relieved
  
  Also noticed that to get a matrix to copy across locales (as well as setting the matrix field to NOT TRANSLATABLE and the fields within the matrix to TRANSLATABLE) it was necessary to do a slight change to the original matrix after creating a new asset (such as adding a space after the title). This forced the matrix to copy across.
  
  Hope this helps someone else
  
  
  ---
  
  ### Answer by username_1 on 2017-01-13. Score: 1
  
  If the Asset field is set up to be **not translatable**, the selected assets should actually be the same across all of your locales.
  
  If it is set up to be **translatable**, it doesn’t copy over the selection on the first save (or when a new locale was added) because of a Craft bug. See this question for more info: [How do I get Matrix elements to copy their content across language Locales?](https://craftcms.stackexchange.com/questions/1709/how-do-i-get-matrix-elements-to-copy-their-content-across-language-locales)
  
  > **Comments:**
  > **username_0**: Hi username_1, thanks for responding! I have tried setting new locales with the fields set to not translatable as well as trying with the fields set to translatable (after seeing the question you linked). This still is not working, very strange  
  > **username_0**: See original post for solution to this particular problem, although everything username_1 said was right, I also needed to update my asset indexes directly after adding a locale.  
  
  ---
  
  