Answers.Body: <p>It just refers to the shuttet speed and FPS.</p>
  
  <p>As you probably know, 360° means the entire time, the frame is exposed.
  0° means it is never exposed, 180° half of the time.</p>
  
  <p>With digital shutters you can just take your FPS, for example 24, and calculate the corresponding value.</p>
  
  <p>For 180°, you can double it 24*2=48 so youbget a shutter speed of 1/48s.
  For 360° you can justvtake the FPS 24FPS = 1/24s.</p>
  
  <p>The formula for any shutter angle being:</p>
  
  <p>FPS / (Shutterangle / 360)
  24 / (180 / 360) = 1/48</p>
  
Answers.ContentLicense: CC BY-SA 4.0
Answers.CreationDate: 2019-05-25T22:01:58.790Z
Answers.LastActivityDate: 2019-05-25T22:01:58.790Z
Answers.UserDisplayName: Timothy Lukas H.
Body: <p>For a mechanical rotary shutter, a shutter angle is the angle of the arc cut into the circular shutter, which is an opening to help "open" the shutter. Then what does a shutter angle correspond to for an electronic shutter which is not a physical circular shutter at all?</p>
  
Tags: <electronics><shutter>
Title: What do shutter angles mean for electronic shutters?
UserDisplayName: Vun-Hugh Vaw
ThreadText: # What do shutter angles mean for electronic shutters?
  
  (Asked by: username_0 on 2019-05-25)
  
  For a mechanical rotary shutter, a shutter angle is the angle of the arc cut into the circular shutter, which is an opening to help "open" the shutter. Then what does a shutter angle correspond to for an electronic shutter which is not a physical circular shutter at all?
  
  **Tags:** electronics, shutter
  
  
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  ## 1 answers
  
  ### Answer by username_1 on 2019-05-25. Score: 1
  
  It just refers to the shuttet speed and FPS.
  
  As you probably know, 360° means the entire time, the frame is exposed.
  0° means it is never exposed, 180° half of the time.
  
  With digital shutters you can just take your FPS, for example 24, and calculate the corresponding value.
  
  For 180°, you can double it 24\*2=48 so youbget a shutter speed of 1/48s.
  For 360° you can justvtake the FPS 24FPS = 1/24s.
  
  The formula for any shutter angle being:
  
  FPS / (Shutterangle / 360)
  24 / (180 / 360) = 1/48
  
  
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