Answers.Body: <p>As others have mentioned, you seem to be confusing resolution and frame rate.  There are variable resolution systems for things like VR for foviated rendering (where the area being looked at is rendered in higher resolution than the surrounding areas) and there are also some large format displays where the resolution of the overall visual display may not be consistent, but you aren't talking about either of these situations.</p>
  
  <p>For a conventional display viewed by multiple people, you aren't going to be able to meaningfully change the resolution throughout the video without it being pretty jarring.  What you are talking about instead is the idea of varying the frame rate (how often the image updates) or group of pictures compression (where surrounding frames are described in terms of their differences from another frame rather than describing the full image for every frame.</p>
  
  <p>In fact, virtually all modern video codecs use the latter of these two.  Groups of pictures have been used in pretty much every video format since the MPEG-2 and the DVD (with some usage before as well).  This compression technique is why we can get such incredible compression with so little quality loss.</p>
  
  <p>To put it in perspective, an individual raw frame of 4k video from my Ursa Mini digital cinema camera is 10MB.  At 24 frames a second, that's 240MB/sec (bytes, not bits), yet Netflix can give a reasonable quality 4k video feed at only 15Mb/sec (bits, not bytes), that's 1/128th of the data involved in the RAW video with relatively minimal visible difference (and that's before calculating the color information which would actually nearly triple the overall data rate making it less than 1/300th of the uncompressed video).</p>
  
  <p>Simply put, our video compression options available already are staggering using just the latter of these options and will tend to work even better on low motion video where very little changes between frames.  2 pass encoding will give the best result as it will determine the amount of change between frames in the first pass and then optimize the data storage on the second.</p>
  
  <p>Variable frame rate is an option you can pursue to further lower the bandwidth requirements if large portions truly do not need to change at all, but such encoders are more complicated, less commonly available and don't play back quite as reliably across devices.  Overall, I'd try seeing what you can get with careful tweaking of modern h.264 or h.265 algorithms with fairly long GOP settings (long key frame intervals).</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-08-19T21:17:03.373Z
Answers.LastActivityDate: 2017-08-19T21:17:03.373Z
Answers.UserDisplayName: AJ Henderson
Answers.Body: <p>You can't get "dynamic resolution" because essentially that would mean that some of the time you used a 4K display (for example) to show a 2160P image and some of the time you displayed a 1080P image by pixel doubling - so either way it's 4K but what you could gain (IF there were such a Codec) is an increase in the compression, and that's where you should look.</p>
  
  <p>The h265+ Codec developed by HikVision analyses the image frame by frame and decides what is important and what can be compressed to a greater extent, relying upon prior frames to have the data to 'fix' where the extreme compression was used - it can be decoded with a standard h265 (non plus) decoder.</p>
  
  <p>Here is a quote from their Website: "The average decreased rate between H.264 and H.265 is 47,8%. When applying Hikvision H.265+ the decrease rate increases to an average of 83.7 percent.".</p>
  
  <p>Here's the explanation of this: <a href="http://www.hikvision.com/europe/Press-Release-details_71_i14097.html" rel="nofollow noreferrer">http://www.hikvision.com/europe/Press-Release-details_71_i14097.html</a></p>
  
  <p>PDF: <a href="http://www.hikvision.com/upload/20161209211521855.pdf" rel="nofollow noreferrer">http://www.hikvision.com/upload/20161209211521855.pdf</a></p>
  
  <p>As far as I know it's only available as Hardware in HikVision's cameras, if someone knows where there's an Open Source version of h265+ I'd sure like to know - thanks.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-08-19T20:24:31.573Z
Answers.LastActivityDate: 2017-08-19T20:24:31.573Z
Answers.UserDisplayName: Rob
Answers.Body: <p>I think that this is not needed, both in terms of computational and bandwidth needs. H.264 and H.265 as well the vp8 and vp9 codec use a GOP line for the frames.</p>
  
  <p>Once you have a certain frame and big blocks of the frame are the same or there's just a small movement this is deduced and rendered in decoding phase with a small cpu and very low bandwidth usage.</p>
  
  <p>TL; DR: codecs do it already that for you. You concerns could apply only if you are using uncompressed or some crazy work codec, but that's not the case for the delivery on YT.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-08-19T09:30:58.747Z
Answers.LastActivityDate: 2017-08-19T09:30:58.747Z
Answers.UserDisplayName: user3450548
Answers.Body: <p>You might look into <a href="https://en.wikipedia.org/wiki/Scalable_Vector_Graphics" rel="nofollow noreferrer">svg</a>. It's a system for vector graphics, but it allows you to include raster graphics, too, like .png and .jpg files. You could have an SVG file displayed in the same place as your video, and at the appropriate time switch the SVG to being visible over the video. When you want to show the video again, make the SVG file transparent, etc. You could simply make the video black at the points where the SVF file is visible. It should compress very well in those sections.</p>
  
  <p>SVG files can be created in a text editor as they are just XML files. They are supported by every major browser in use today.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-05-20T22:06:22.540Z
Answers.Text: An okay solution, but on the right track. This problem should be solved with javascript and run the video in a web player. It would be easier to create and show a jpeg, then click for higher resolution to open in a new window.
Answers.UserDisplayName: user3643
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-05-20T23:06:37.123Z
Answers.Text: This isn't pertaining to a video format anymore. This is a custom media player solution.
Answers.UserDisplayName: LetTheWritersWrite
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-05-21T19:01:28.230Z
Answers.Text: @Let Because alternative solutions are not allowed, or the asker specifically said no? Sorry, neither of those happened.
Answers.UserDisplayName: user3643
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-05-22T15:02:22.480Z
Answers.Text: This is the format of the site. Besides, I'm not trying to be a stickler here, I just don't think this is even a useful answer.He mentioned that using PowerPoint was too complex. Don't you think that a JavaScript application is even more complex?
Answers.UserDisplayName: LetTheWritersWrite
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-05-20T20:00:28.287Z
Answers.LastActivityDate: 2017-05-20T20:00:28.287Z
Answers.UserDisplayName: user1118321
Body: <p>Are there any video formats that change resolution per frame and with different resolutions at different parts of the screen?</p>
  
  <p>All videos I know today they have fixed resolution.</p>
  
  <p>For video blogs I don't need the highest resolution when I am only talking with frame on me. Selectively I would like to have the higher resoltion on photos I am showing and short clips I attach.</p>
  
  <p>Why I want it?</p>
  
  <ul>
  <li>4+K videos would globally kill any internet connection,</li>
  <li>Storage of 4+K unoptimized videos take huge disk space.</li>
  </ul>
  
  <p>When I present a photo I don't need also to copy the photo to each frame of video where it is visible.</p>
  
  <p>The closes thing is presentation like *.ppt . But it is far too complex to play, create(with sound all the time) and stream. Maybe I only need some smart video compression tool?</p>
  
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-05-20T09:52:54.190Z
Comments.Text: It is technically possible with H.264/5 codecs, but a) it would be tedious to create. b) most players can't be relied upon to play such files .
Comments.UserDisplayName: Gyan
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-05-20T18:11:01.747Z
Comments.Text: You can have variable samples but as far as I understand codecs, that's not possible with resolution.
Comments.UserDisplayName: LetTheWritersWrite
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-05-20T22:12:36.910Z
Comments.Text: What is your delivery platform? Youtube? Your site?
Comments.UserDisplayName: user3643
Tags: <video-quality><storage><presentation>
Title: Video format with dynamic resolution
UserDisplayName: Waldemar Wosiński
ThreadText: # Video format with dynamic resolution
  
  (Asked by: username_0 on 2017-05-20)
  
  Are there any video formats that change resolution per frame and with different resolutions at different parts of the screen?
  
  All videos I know today they have fixed resolution.
  
  For video blogs I don't need the highest resolution when I am only talking with frame on me. Selectively I would like to have the higher resoltion on photos I am showing and short clips I attach.
  
  Why I want it?
  
  * 4+K videos would globally kill any internet connection,
  * Storage of 4+K unoptimized videos take huge disk space.
  
  When I present a photo I don't need also to copy the photo to each frame of video where it is visible.
  
  The closes thing is presentation like \*.ppt . But it is far too complex to play, create(with sound all the time) and stream. Maybe I only need some smart video compression tool?
  
  **Tags:** video-quality, storage, presentation
  
  > **Comments:**
  > **username_1**: It is technically possible with H.264/5 codecs, but a) it would be tedious to create. b) most players can't be relied upon to play such files .  
  > **username_2**: You can have variable samples but as far as I understand codecs, that's not possible with resolution.  
  > **username_3**: What is your delivery platform? Youtube? Your site?  
  
  ---
  
  ## 4 answers
  
  ### Answer by username_4 on 2017-08-19. Score: 1 | Accepted answer
  
  As others have mentioned, you seem to be confusing resolution and frame rate. There are variable resolution systems for things like VR for foviated rendering (where the area being looked at is rendered in higher resolution than the surrounding areas) and there are also some large format displays where the resolution of the overall visual display may not be consistent, but you aren't talking about either of these situations.
  
  For a conventional display viewed by multiple people, you aren't going to be able to meaningfully change the resolution throughout the video without it being pretty jarring. What you are talking about instead is the idea of varying the frame rate (how often the image updates) or group of pictures compression (where surrounding frames are described in terms of their differences from another frame rather than describing the full image for every frame.
  
  In fact, virtually all modern video codecs use the latter of these two. Groups of pictures have been used in pretty much every video format since the MPEG-2 and the DVD (with some usage before as well). This compression technique is why we can get such incredible compression with so little quality loss.
  
  To put it in perspective, an individual raw frame of 4k video from my Ursa Mini digital cinema camera is 10MB. At 24 frames a second, that's 240MB/sec (bytes, not bits), yet Netflix can give a reasonable quality 4k video feed at only 15Mb/sec (bits, not bytes), that's 1/128th of the data involved in the RAW video with relatively minimal visible difference (and that's before calculating the color information which would actually nearly triple the overall data rate making it less than 1/300th of the uncompressed video).
  
  Simply put, our video compression options available already are staggering using just the latter of these options and will tend to work even better on low motion video where very little changes between frames. 2 pass encoding will give the best result as it will determine the amount of change between frames in the first pass and then optimize the data storage on the second.
  
  Variable frame rate is an option you can pursue to further lower the bandwidth requirements if large portions truly do not need to change at all, but such encoders are more complicated, less commonly available and don't play back quite as reliably across devices. Overall, I'd try seeing what you can get with careful tweaking of modern h.264 or h.265 algorithms with fairly long GOP settings (long key frame intervals).
  
  
  ---
  
  ### Answer by username_5 on 2017-08-19. Score: 1
  
  You can't get "dynamic resolution" because essentially that would mean that some of the time you used a 4K display (for example) to show a 2160P image and some of the time you displayed a 1080P image by pixel doubling - so either way it's 4K but what you could gain (IF there were such a Codec) is an increase in the compression, and that's where you should look.
  
  The h265+ Codec developed by HikVision analyses the image frame by frame and decides what is important and what can be compressed to a greater extent, relying upon prior frames to have the data to 'fix' where the extreme compression was used - it can be decoded with a standard h265 (non plus) decoder.
  
  Here is a quote from their Website: "The average decreased rate between H.264 and H.265 is 47,8%. When applying Hikvision H.265+ the decrease rate increases to an average of 83.7 percent.".
  
  Here's the explanation of this: <http://www.hikvision.com/europe/Press-Release-details_71_i14097.html>
  
  PDF: <http://www.hikvision.com/upload/20161209211521855.pdf>
  
  As far as I know it's only available as Hardware in HikVision's cameras, if someone knows where there's an Open Source version of h265+ I'd sure like to know - thanks.
  
  
  ---
  
  ### Answer by username_6 on 2017-08-19. Score: 0
  
  I think that this is not needed, both in terms of computational and bandwidth needs. H.264 and H.265 as well the vp8 and vp9 codec use a GOP line for the frames.
  
  Once you have a certain frame and big blocks of the frame are the same or there's just a small movement this is deduced and rendered in decoding phase with a small cpu and very low bandwidth usage.
  
  TL; DR: codecs do it already that for you. You concerns could apply only if you are using uncompressed or some crazy work codec, but that's not the case for the delivery on YT.
  
  
  ---
  
  ### Answer by username_7 on 2017-05-20. Score: 0
  
  You might look into [svg](https://en.wikipedia.org/wiki/Scalable_Vector_Graphics). It's a system for vector graphics, but it allows you to include raster graphics, too, like .png and .jpg files. You could have an SVG file displayed in the same place as your video, and at the appropriate time switch the SVG to being visible over the video. When you want to show the video again, make the SVG file transparent, etc. You could simply make the video black at the points where the SVF file is visible. It should compress very well in those sections.
  
  SVG files can be created in a text editor as they are just XML files. They are supported by every major browser in use today.
  
  > **Comments:**
  > **username_3**: An okay solution, but on the right track. This problem should be solved with javascript and run the video in a web player. It would be easier to create and show a jpeg, then click for higher resolution to open in a new window.  
  > **username_2**: This isn't pertaining to a video format anymore. This is a custom media player solution.  
  > **username_3**: @Let Because alternative solutions are not allowed, or the asker specifically said no? Sorry, neither of those happened.  
  > **username_2**: This is the format of the site. Besides, I'm not trying to be a stickler here, I just don't think this is even a useful answer.He mentioned that using PowerPoint was too complex. Don't you think that a JavaScript application is even more complex?  
  
  ---
  
  