Answers.Body: <p>The audio is clipping internally somewhere from the sound of it.  The background noise gets louder and so does the speaking, but the speaking is getting crushed.  I'd double check if there are any adjustments being applied in the render.  It sounds like either an incorrectly adjusted limiter or possibly an additional signal boost being applied.  It might also be rendering in to a lower bit depth that clips.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-09-03T15:24:27.497Z
Answers.Text: Even when using a simple audio-video merger, the problem persists.
Answers.UserDisplayName: IsThatTrue
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-09-03T03:38:11.803Z
Answers.LastActivityDate: 2017-09-03T03:38:11.803Z
Answers.UserDisplayName: AJ Henderson
Body: <p>I have a video from which I extracted audio to clean it using Audacity. I applied both High Pass Filter (50 Hz) and Low Pass Filter (1000 Hz)  and then used Noise Gate to remove unwarranted noise.</p>
  
  <p>Now, when I merge the audio back with the video, it plays fine in the Editor (I have tried several paid and free programs), but after rendering, the audio quality becomes very poor with constant random noise in background.</p>
  
  <p>What may be the cause of it? Any idea?</p>
  
  <p>Edit -  I found out that the rest of the audio stays almost the same, but the voice's texture changes to be a lot noisy. I am sure I'm doing something wrong, but cannot point out what.</p>
  
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-09-02T15:50:06.820Z
Comments.Text: Can you post any samples?
Comments.UserDisplayName: AJ Henderson
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-09-02T18:35:09.097Z
Comments.Text: @AJHenderson How should I post them? Would a link be fine?
Comments.UserDisplayName: IsThatTrue
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-09-02T21:54:34.983Z
Comments.Text: Yeah, a link is fine as long as you also have a description of it (which you do).
Comments.UserDisplayName: AJ Henderson
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-09-02T22:48:48.270Z
Comments.Text: Yeah, sure. Will post link to both - the raw version and the version ripped from the Rendered Version
Comments.UserDisplayName: IsThatTrue
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-09-02T23:03:49.967Z
Comments.Text: 1. https://clyp.it/tv1lvbtw    2. https://clyp.it/4zbr3fic
Comments.UserDisplayName: IsThatTrue
Tags: <video-editor><audio-quality><render>
Title: Audio quality deteriorates on Rendering
UserDisplayName: IsThatTrue
ThreadText: # Audio quality deteriorates on Rendering
  
  (Asked by: username_0 on 2017-09-02)
  
  I have a video from which I extracted audio to clean it using Audacity. I applied both High Pass Filter (50 Hz) and Low Pass Filter (1000 Hz) and then used Noise Gate to remove unwarranted noise.
  
  Now, when I merge the audio back with the video, it plays fine in the Editor (I have tried several paid and free programs), but after rendering, the audio quality becomes very poor with constant random noise in background.
  
  What may be the cause of it? Any idea?
  
  Edit - I found out that the rest of the audio stays almost the same, but the voice's texture changes to be a lot noisy. I am sure I'm doing something wrong, but cannot point out what.
  
  **Tags:** video-editor, audio-quality, render
  
  > **Comments:**
  > **username_1**: Can you post any samples?  
  > **username_0**: @username_1 How should I post them? Would a link be fine?  
  > **username_1**: Yeah, a link is fine as long as you also have a description of it (which you do).  
  > **username_0**: Yeah, sure. Will post link to both - the raw version and the version ripped from the Rendered Version  
  > **username_0**: 1. https://clyp.it/tv1lvbtw    2. https://clyp.it/4zbr3fic  
  
  ---
  
  ## 1 answers
  
  ### Answer by username_1 on 2017-09-03. Score: 1
  
  The audio is clipping internally somewhere from the sound of it. The background noise gets louder and so does the speaking, but the speaking is getting crushed. I'd double check if there are any adjustments being applied in the render. It sounds like either an incorrectly adjusted limiter or possibly an additional signal boost being applied. It might also be rendering in to a lower bit depth that clips.
  
  > **Comments:**
  > **username_0**: Even when using a simple audio-video merger, the problem persists.  
  
  ---
  
  