Answers.Body: <p>A typical solution is to create better acoustic isolation between your keyboard/controller and the microphone.  The thing that really stops sound waves is not foam itself, but mass.  Eight ounces of foam is nothing compared to 8 lbs of rigid fiberglass.</p>
  
  <p>Another solution is to use a downward expander.  This audio-processing device (which can be an external analog box or a digital plug-in) can be programmed so that an audio "gate" is closed unless a signal is both loud enough and lasts long enough to open it.  The click of a key would not be enough to open it, but a human voice speaking words would.  While you are talking, the clicks could come through, but they will be masked by the voice, and hopefully not too distracting in that case.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2017-06-08T21:59:12.927Z
Answers.LastActivityDate: 2017-06-08T21:59:12.927Z
Answers.UserDisplayName: Michael Tiemann
Body: <p>I currently use an Audio-Technica ATR2500-USB Cardioid Condenser USB Microphone with a shock mount, pop filter, and Mudder Large Foam Mic Windscreen for MXL, Audio Technica. </p>
  
  <p>I record using Nvidia Shadowplay with the mic about 3 inches from my mouth with the volume on the Mic set to 65 (in the playback devices menu). </p>
  
  <p>How can I record my audio commentary and not pick up the controller joysticks/buttons like other individuals, I post my material to youtube. </p>
  
  <p>I have tangled with the volume on the mic and whether it's at 10 or 100, it always picks up the controller. </p>
  
Comments.ContentLicense: CC BY-SA 3.0
Comments.CreationDate: 2017-06-09T16:02:11.103Z
Comments.Text: The title does not reveal much information about your problem or what you actually wanted to know.
Comments.UserDisplayName: BadAtLaTeX
Tags: <audio><recording>
Title: Xbox 1 Controller sound while recording
UserDisplayName: Curtis Barnes
ThreadText: # Xbox 1 Controller sound while recording
  
  (Asked by: username_0 on 2017-06-08)
  
  I currently use an Audio-Technica ATR2500-USB Cardioid Condenser USB Microphone with a shock mount, pop filter, and Mudder Large Foam Mic Windscreen for MXL, Audio Technica.
  
  I record using Nvidia Shadowplay with the mic about 3 inches from my mouth with the volume on the Mic set to 65 (in the playback devices menu).
  
  How can I record my audio commentary and not pick up the controller joysticks/buttons like other individuals, I post my material to youtube.
  
  I have tangled with the volume on the mic and whether it's at 10 or 100, it always picks up the controller.
  
  **Tags:** audio, recording
  
  > **Comments:**
  > **username_1**: The title does not reveal much information about your problem or what you actually wanted to know.  
  
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  ## 1 answers
  
  ### Answer by username_2 on 2017-06-08. Score: 1
  
  A typical solution is to create better acoustic isolation between your keyboard/controller and the microphone. The thing that really stops sound waves is not foam itself, but mass. Eight ounces of foam is nothing compared to 8 lbs of rigid fiberglass.
  
  Another solution is to use a downward expander. This audio-processing device (which can be an external analog box or a digital plug-in) can be programmed so that an audio "gate" is closed unless a signal is both loud enough and lasts long enough to open it. The click of a key would not be enough to open it, but a human voice speaking words would. While you are talking, the clicks could come through, but they will be masked by the voice, and hopefully not too distracting in that case.
  
  
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