Body: <p>Can someone please help me with this ripple effect on the torus and the sphere.
  Would appreciate the help a lot<a href="https://i.sstatic.net/EBF7f.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/EBF7f.jpg" alt="enter image description here" /></a></p>
  
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2021-11-09T01:36:31.343Z
Comments.Text: Welcome! What exactly do you need help with? What have you tried so far?
Comments.UserDisplayName: Michael Liebman
Comments.ContentLicense: CC BY-SA 4.0
Comments.CreationDate: 2021-11-09T05:34:03.070Z
Comments.Text: Offhand, I’d try black and white stripes, blurred to add roundness, dropped into sub poly displacement, then mess with the u/v direction until it’s right.  The tiles shader can make stripes.  This image also appears to use subsurface scattering. Sorry, too lazy to write proper answer.
Comments.UserDisplayName: Jason Conrad
Tags: <3d><visual-effects><cinema4d>
Title: Cinema 4D ripple effect
UserDisplayName: Jibril Yahaya
ThreadText: # Cinema 4D ripple effect
  
  (Asked by: username_0 on 2021-11-08)
  
  Can someone please help me with this ripple effect on the torus and the sphere.
  Would appreciate the help a lot[![enter image description here](https://i.sstatic.net/EBF7f.jpg)](https://i.sstatic.net/EBF7f.jpg)
  
  **Tags:** 3d, visual-effects, cinema4d
  
  > **Comments:**
  > **username_1**: Welcome! What exactly do you need help with? What have you tried so far?  
  > **username_2**: Offhand, I’d try black and white stripes, blurred to add roundness, dropped into sub poly displacement, then mess with the u/v direction until it’s right.  The tiles shader can make stripes.  This image also appears to use subsurface scattering. Sorry, too lazy to write proper answer.  
  
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  ## 0 answers
  
  