Answers.Body: <p>This effect occurs if the cell is screened as bitmap. It should be able to avoid it if you activate 3D Rasterization. Click the "3D" checkbox in the Replicator Controls.</p>
  
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2012-05-09T13:30:03.867Z
Answers.Text: Sure, here's the example. I was trying to make a WIFI-Signal animation.
  
  [Replicator Example](http://files.zettt.de/tmp/Replicator_Example.motn)
Answers.UserDisplayName: Zettt
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2012-05-11T15:08:13.010Z
Answers.Text: Ah, i see. I slightly missunderstood your description. So i've changed my answer.
Answers.UserDisplayName: DoktorHauser
Answers.ContentLicense: CC BY-SA 3.0
Answers.CreationDate: 2012-05-09T10:34:30.620Z
Answers.LastActivityDate: 2012-05-11T15:02:39.733Z
Answers.LastEditDate: 2012-05-11T15:02:39.733Z
Answers.UserDisplayName: DoktorHauser
Body: <p>I'm animating a circle in Motion. I'm using the Sequence Replicator and the Scale setting to make the circles become larger towards the end. 
  When I do that however, the circles get blurry, much like if I would use a pixel graphic rather than a circle from Motion. Does anyone know how I can prevent that from happening?<br>
  I would have assumed the circles stay crisp and sharp no matter what scale they're applied to. (Preserve scale is ticked on)</p>
  
Tags: <video><composing><motion>
Title: Replicated circles are blurry in Motion
UserDisplayName: Zettt
ThreadText: # Replicated circles are blurry in Motion
  
  (Asked by: username_0 on 2012-05-08)
  
  I'm animating a circle in Motion. I'm using the Sequence Replicator and the Scale setting to make the circles become larger towards the end.
  When I do that however, the circles get blurry, much like if I would use a pixel graphic rather than a circle from Motion. Does anyone know how I can prevent that from happening?  
  I would have assumed the circles stay crisp and sharp no matter what scale they're applied to. (Preserve scale is ticked on)
  
  **Tags:** video, composing, motion
  
  
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  ## 1 answers
  
  ### Answer by username_1 on 2012-05-09. Score: 2 | Accepted answer
  
  This effect occurs if the cell is screened as bitmap. It should be able to avoid it if you activate 3D Rasterization. Click the "3D" checkbox in the Replicator Controls.
  
  > **Comments:**
  > **username_0**: Sure, here's the example. I was trying to make a WIFI-Signal animation.  [Replicator Example](http://files.username_0.de/tmp/Replicator_Example.motn)  
  > **username_1**: Ah, i see. I slightly missunderstood your description. So i've changed my answer.  
  
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