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SceneSplat-7K is built upon multiple existing 3D datasets, each with their own licensing requirements. We've carefully structured our distribution approach to respect all original licenses while making our dataset accessible to the research community.
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SceneSplat-7K

We propose SceneSplat-7K dataset, including indoor 3D Gaussian Splatting scenes generated from ScanNet, ScanNet++, ScanNet++ v2, Replica, Hypersim, 3RScan, ARKitScenes, and Matterport3D. The dataset in total contains 7,916 scenes and 11.27 Billion 3DGS. Constructing this dataset required computational resources equivalent to 150 GPU-days on one NVIDIA L4 GPU. SceneSplat-7K achieves high-fidelity reconstruction quality with an average PSNR of 29.64 dB and depth_l1 loss of 0.035 m.

Please find here the links to each component of the dataset:

Data Statistics

We provide together the statistics of all the 3DGS scenes in the statistics folder. The statistics are saved in csv files, and include the metrics of psnr,ssim,lpips,depth_l1, and num_GS. With this, users could filter the scenes by appearance and geometry quality.

Frames Metadata

We process the scenes first and obtain the per-scene metadata of all the training frames which is saved in transforms_train.json. Please find all the files in the 3dgs_training_views folder. Each json is in the format of the following example. Note, only for ScanNet++ scenes, the poses are in OpenGL camera convention as in original dataset.

Contents of transforms_train.json
{
    "share_intrinsics": false,     // usually true, if not, use per-frame intrinsics in frames
    "fx": 0,                       // placeholder if share_intrinsics is false
    "fy": 0, 
    "cx": 0,  
    "cy": 0,  
    "width": width,                     // original image size
    "height": height,  
    "zipped": false,                    // if zipped, we will load later from zip files
    "crop_edge": 0,                     // crop edge of the image if needed 
    "resize": [960, 720],               // (width, height), resize for optimization
    "frames_num": "len(frames)",        // total frames for 3DGS optimization
    "init_point_num": "init_point_num", // point clouds size used for 3DGS initialization
    "bbox_min": "bbox_min",             // bounding box of the point clouds
    "bbox_max": "bbox_max",             
    "frames": frames,                   // see below
    "test_frames": test_frames          // if not provided by dataset, random select 50

    // frames format: a list of dictionaries, each dict has the format of:
    [
        {
            "file_path": relative_path,           // image path relative to the scene folder
            "transform_matrix": transform_matrix, // 4 x 4, array.tolist(), camera-to-world pose
            "fx": intrinsics["fx"],               // needed if share_intrinsics is False
            "fy": intrinsics["fy"],
            "cx": intrinsics["cx"],
            "cy": intrinsics["cy"],
        },
        ...... // more frames
    ]
}

Preprocessed Language Pretraining Data

We provide the preprocessed 3DGS vision-language pretraining data used for joint training of SceneSplat for convenience.

For each scene, the 3DGS *.ply files are stored in *.npy files by parameters, and 3DGS language labels are stored with lang_feat.npy and valid_feat_mask.npy.

.
β”œβ”€β”€ color.npy
β”œβ”€β”€ coord.npy
β”œβ”€β”€ opacity.npy
β”œβ”€β”€ quat.npy
β”œβ”€β”€ scale.npy
β”œβ”€β”€ lang_feat.npy
└── valid_feat_mask.npy

2D Language Features

We provide the 2D language features extracted from the training frames of each scene, as detailed in the 3DGS Language Label Collection section in the main paper. The <frame_id>_s.npy saves the per-frame SigLIP2 embeddings of shape (num_segs, 768), and the <frame_id>_f.npy saves the per-frame segmentation maps of shape (num_segs, ).

Released 2D language features:

Data Splits

For the reported benchmark results on full evaluation scenes in the main paper, we use the official splits provided by each dataset, i.e., ScanNet val split (312 scenes), ScanNet++ nvs_sem_val split (50 scenes), Matterport3D test split (370 scenes). The splits files are provided in the data_splits folder.

Dataset License

SceneSplat-7K is built upon multiple existing 3D datasets, each with their own licensing requirements. We've carefully structured our distribution approach to respect all original licenses while making our dataset accessible to the research community.

Distribution Approaches

Based on each dataset's licensing terms, we employ different distribution strategies:

Direct Distribution with Attribution: For datasets that permit redistribution under non-commercial research purposes (ARKitScenes, Hypersim, 3RScan, Replica), we include the original data with proper attribution and license requirements.

Hosting Through Original Platforms: For datasets with custom terms that restrict redistribution, we've reached agreements with the original authors to host our processed 3D Gaussian Splatting scenes on their official platforms.

License Summary

Dataset Original License Allowed Purposes Our Distribution Method
ARKitScenes Apple Software License Non-commercial use; modification and redistribution permitted Direct distribution with attribution
Hypersim CC BY-SA 3.0 Free to share and adapt under Attribution-ShareAlike terms Direct distribution with attribution
3RScan 3RScan Terms of Use Non-commercial research and educational purposes only Direct distribution with attribution
Replica Replica Dataset Research Terms Non-commercial research or educational purposes Direct distribution with attribution
ScanNet ScanNet Terms of Use Non-commercial research and educational purposes only Hosted on original platform
ScanNet++ ScanNet++ Terms of Use Non-commercial research and educational purposes only Hosted on original platform
Matterport3D Matterport License Agreement for Academic Use Non-commercial academic use only Direct distribution with attribution

Data Usage

When using SceneSplat-7K dataset, please ensure agreement with the following:

  1. License Compatibility: All component datasets restrict use to non-commercial research and educational purposes.

  2. Attribution: Proper attribution must be given to both SceneSplat-7K and all original dataset authors.

  3. Data Access: For datasets hosted on original platforms (ScanNet, ScanNet++), you need to request access directly from those platforms.

The 3D Gaussian Splatting scenes we provide are governed by the original dataset licenses as detailed above. Our additional code, processing scripts, and metadata are made available under CC BY-SA 4.0.

If you have any questions about licensing, please reach out to us.

Citation

If you find our work helpful, please consider citing:

@article{li2025scenesplat,
  title={Scenesplat: Gaussian splatting-based scene understanding with vision-language pretraining},
  author={Li, Yue and Ma, Qi and Yang, Runyi and Li, Huapeng and Ma, Mengjiao and Ren, Bin and Popovic, Nikola and Sebe, Nicu and Konukoglu, Ender and Gevers, Theo and others},
  journal={arXiv preprint arXiv:2503.18052},
  year={2025}
}

Acknowledgements

We sincerely thank all the author teams of the original datasets for their contributions and for making their data publicly available. Our 3DGS scenes are optimized using gsplat repository.

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