public function processResponse()
    {

        // Grab the result from the parent
        /** @type array $result */
        $result = parent::processResponse();

        // Move some stuff around
        $this->renameResult($result, 'OwningPlayerName', 'hostname');
        $this->renameResult($result, 'p1073741825', 'mapname');
        $this->renameResult($result, 'p1073741826', 'gametype');
        $this->renameResult($result, 'p1073741827', 'servername');
        $this->renameResult($result, 'p1073741828', 'custom_mutators');
        $this->renameResult($result, 'gamemode', 'open');
        $this->renameResult($result, 's32779', 'gamemode');
        $this->renameResult($result, 's0', 'bot_skill');
        $this->renameResult($result, 's6', 'pure_server');
        $this->renameResult($result, 's7', 'password');
        $this->renameResult($result, 's8', 'vs_bots');
        $this->renameResult($result, 's10', 'force_respawn');
        $this->renameResult($result, 'p268435704', 'frag_limit');
        $this->renameResult($result, 'p268435705', 'time_limit');
        $this->renameResult($result, 'p268435703', 'numbots');
        $this->renameResult($result, 'p268435717', 'stock_mutators');

        // Put custom mutators into an array
        if (isset($result['custom_mutators'])) {
            $result['custom_mutators'] = explode("\x1c", $result['custom_mutators']);
        }

        // Delete some unknown stuff
        $this->deleteResult($result, ['s1', 's9', 's11', 's12', 's13', 's14']);

        // Return the result
        return $result;
    }