src/Entity/Task.php
public function executed()
    {
        $this->setLastRun(new \DateTime());
        if (!$this->getModify()) {
            $this->setStatus(self::STATUS_DISABLED);
        }
        if ($this->getStatus() == self::STATUS_ENABLED) {
            // find near time task launch
            $next_run = $this->getNextRun();
            do {
                // failed to compute time of next run
                if ($next_run->modify($this->getModify()) === false) {
                    $this->setModify('');
                    $this->setStatus(self::STATUS_DISABLED);
                    break;
                }
            } while ($next_run->getTimestamp() <= time());
            $this->setNextRun($next_run);
        }
    }
public function executed()
    {
        $this->setLastRun(new \DateTime());
        if (!$this->getModify()) {
            $this->setStatus(self::STATUS_DISABLED);
        }
        if ($this->getStatus() == self::STATUS_ENABLED) {
            // find near time task launch
            $next_run = $this->getNextRun();
            do {
                // failed to compute time of next run
                if ($next_run->modify($this->getModify()) === false) {
                    $this->setModify('');
                    $this->setStatus(self::STATUS_DISABLED);
                    break;
                }
            } while ($next_run->getTimestamp() <= time());
            $this->setNextRun($next_run);
        }
    }
public function executed ( ) { $ this -> setLastRun ( new \ DateTime ( ) ) ; if ( ! $ this -> getModify ( ) ) { $ this -> setStatus ( self :: STATUS_DISABLED ) ; } if ( $ this -> getStatus ( ) == self :: STATUS_ENABLED ) { // find near time task launch $ next_run = $ this -> getNextRun ( ) ; do { // failed to compute time of next run if ( $ next_run -> modify ( $ this -> getModify ( ) ) === false ) { $ this -> setModify ( '' ) ; $ this -> setStatus ( self :: STATUS_DISABLED ) ; break ; } } while ( $ next_run -> getTimestamp ( ) <= time ( ) ) ; $ this -> setNextRun ( $ next_run ) ; } }
Update task after execution.
Update task after execution .