src/View.php
public function init()
    {
        // set name and id of view
        if (!$this->name) {
            if (!$this->id) {
                $this->id = $this->name = 'atk';
            } else {
                $this->name = $this->id;
            }
        } elseif (!$this->id) {
            $this->id = $this->name;
        }

        // initialize
        $this->_init();

        if (!$this->app) {
            $this->initDefaultApp();
        }

        if ($this->region && !$this->template && !$this->defaultTemplate && $this->owner && $this->owner->template) {
            $this->template = $this->owner->template->cloneRegion($this->region);

            $this->owner->template->del($this->region);
        } else {
            // set up template
            if (is_string($this->defaultTemplate) && is_null($this->template)) {
                $this->template = $this->app->loadTemplate($this->defaultTemplate);
            }

            if (!$this->region) {
                $this->region = 'Content';
            }
        }

        if ($this->template && !isset($this->template->app) && isset($this->app)) {
            $this->template->app = $this->app;
        }

        // add default objects
        foreach ($this->_add_later as list($object, $region)) {
            $this->add($object, $region);
        }

        $this->_add_later = [];
    }
public function init()
    {
        // set name and id of view
        if (!$this->name) {
            if (!$this->id) {
                $this->id = $this->name = 'atk';
            } else {
                $this->name = $this->id;
            }
        } elseif (!$this->id) {
            $this->id = $this->name;
        }

        // initialize
        $this->_init();

        if (!$this->app) {
            $this->initDefaultApp();
        }

        if ($this->region && !$this->template && !$this->defaultTemplate && $this->owner && $this->owner->template) {
            $this->template = $this->owner->template->cloneRegion($this->region);

            $this->owner->template->del($this->region);
        } else {
            // set up template
            if (is_string($this->defaultTemplate) && is_null($this->template)) {
                $this->template = $this->app->loadTemplate($this->defaultTemplate);
            }

            if (!$this->region) {
                $this->region = 'Content';
            }
        }

        if ($this->template && !isset($this->template->app) && isset($this->app)) {
            $this->template->app = $this->app;
        }

        // add default objects
        foreach ($this->_add_later as list($object, $region)) {
            $this->add($object, $region);
        }

        $this->_add_later = [];
    }
public function init ( ) { // set name and id of view if ( ! $ this -> name ) { if ( ! $ this -> id ) { $ this -> id = $ this -> name = 'atk' ; } else { $ this -> name = $ this -> id ; } } elseif ( ! $ this -> id ) { $ this -> id = $ this -> name ; } // initialize $ this -> _init ( ) ; if ( ! $ this -> app ) { $ this -> initDefaultApp ( ) ; } if ( $ this -> region && ! $ this -> template && ! $ this -> defaultTemplate && $ this -> owner && $ this -> owner -> template ) { $ this -> template = $ this -> owner -> template -> cloneRegion ( $ this -> region ) ; $ this -> owner -> template -> del ( $ this -> region ) ; } else { // set up template if ( is_string ( $ this -> defaultTemplate ) && is_null ( $ this -> template ) ) { $ this -> template = $ this -> app -> loadTemplate ( $ this -> defaultTemplate ) ; } if ( ! $ this -> region ) { $ this -> region = 'Content' ; } } if ( $ this -> template && ! isset ( $ this -> template -> app ) && isset ( $ this -> app ) ) { $ this -> template -> app = $ this -> app ; } // add default objects foreach ( $ this -> _add_later as list ( $ object , $ region ) ) { $ this -> add ( $ object , $ region ) ; } $ this -> _add_later = [ ] ; }
Called when view becomes part of render tree. You can override it but avoid
placing any "heavy processing" here.
Called when view becomes part of render tree . You can override it but avoid placing any heavy processing here .