class in UnityEngine
/
Inherits from:CustomYieldInstructionSwitch to Manual
Simple access to web pages.
Obsolete: WWW has been replaced with UnityWebRequest.
This is a small utility module for retrieving the contents of URLs.
You start a download in the background by calling
WWW(url) which returns a new WWW object.
You can inspect the
isDone property to see if the download has completed or yield
the download object to automatically wait until it is (without blocking the rest of the game).
Use it if you want to get some data from a web server for integration with a game such as highscore lists or calling home for some reason. There is also functionality to create textures from images downloaded from the web and to stream & load new web player data files.
The WWW class can be used to send both GET and POST requests to the server. The WWW class will use GET by default and POST if you supply a postData parameter. Unity logo as a texture from the Unity website using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public string url = ""; IEnumerator Start() { using (WWW www = new WWW(url)) { yield return www; Renderer renderer = GetComponent<Renderer>(); renderer.material.mainTexture =; } } }