#include <GU_Flatten.h>
Definition at line 28 of file GU_Flatten.h.
Create a vertex group of all pins used during the flattening, both initial and user-specified.
Creates a vertex attribute for angular distortion and computes the distortion for all islands. It also creates the input vertex equivalence classes (myInputVertexClasses).
Creates a primitive attribute for island number.
Create a vertex group of all original pins.
Add one pinned point.
Updates UVs in myTGdp and packs all islands into unit square. Once finished, myTGdp will hold UVs as created after flattening with the initially assigned pins. Returns true if interrupted and false otherwise
Definition at line 41 of file GU_Flatten.h.
Definition at line 119 of file GU_Flatten.h.
Re-flattens islands affected by changes in current pins. Returns 1 if was interrupted and 0 otherwise
Change the extra cuts edge group.
Change the primitive group.