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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/libdashframework/Buffer/IMediaObjectBufferObserver.h
/* * IMediaObjectBufferObserver.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef LIBDASH_FRAMEWORK_BUFFER_IMEDIAOBJECTBUFFEROBSERVER_H_ #define LIBDASH_FRAMEWORK_BUFFER_IMEDIAOBJECTBUFFEROBSERVER_H_ #include <stdint.h> namespace libdash { namespace framework { namespace buffer { class IMediaObjectBufferObserver { public: virtual ~IMediaObjectBufferObserver () {} virtual void OnBufferStateChanged(uint32_t fillstateInPercent) = 0; virtual void OnEOS(bool value) = 0; }; } } } #endif /* LIBDASH_FRAMEWORK_BUFFER_IMEDIAOBJECTBUFFEROBSERVER_H_ */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/libdashframework/Buffer/IBufferObserver.h
/* * IBufferObserver.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef LIBDASH_FRAMEWORK_BUFFER_IBUFFEROBSERVER_H_ #define LIBDASH_FRAMEWORK_BUFFER_IBUFFEROBSERVER_H_ #include <stdint.h> namespace libdash { namespace framework { namespace buffer { enum BufferType { AUDIO, VIDEO, SUBTITLE }; class IBufferObserver { public: virtual ~IBufferObserver () {} virtual void OnBufferStateChanged(BufferType type, uint32_t fillstateInPercent) = 0; }; } } } #endif /* LIBDASH_FRAMEWORK_BUFFER_IBUFFEROBSERVER_H_ */
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/libdashframework/Buffer/AudioChunk.h
/* * AudioChunk.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTSAMPLEPLAYER_BUFFER_AUDIOCHUNK_H_ #define QTSAMPLEPLAYER_BUFFER_AUDIOCHUNK_H_ #include "config.h" #include <QtMultimedia/qaudioformat.h> namespace libdash { namespace framework { namespace buffer { class AudioChunk { public: AudioChunk (QAudioFormat *format, char* data, qint64 dataLength); virtual ~AudioChunk (); char* Data (); qint64 Length (); QAudioFormat* Format (); private: uint64_t chunkLength; char* data; QAudioFormat *format; }; } } } #endif /* QTSAMPLEPLAYER_BUFFER_AUDIOCHUNK_H_ */
1,261
27.681818
94
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/MultimediaStream.cpp
/* * MultimediaStream.cpp ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #include "MultimediaStream.h" using namespace sampleplayer::managers; using namespace sampleplayer::decoder; using namespace libdash::framework::adaptation; using namespace libdash::framework::input; using namespace libdash::framework::buffer; using namespace dash::mpd; MultimediaStream::MultimediaStream (StreamType type, IMPD *mpd, uint32_t bufferSize, uint32_t frameBufferSize, uint32_t sampleBufferSize, bool ndnEnabled, double ndnAlpha, bool nodecoding, bool chunkGranularityEnabled, int sample) : type (type), segmentBufferSize (bufferSize), frameBufferSize (frameBufferSize), sampleBufferSize (sampleBufferSize), dashManager (NULL), mpd (mpd), isNDN (ndnEnabled), ndnAlpha (ndnAlpha), noDecoding (nodecoding), chunkGranularity (chunkGranularityEnabled), samplesize (sample) { this->frameBuffer = NULL; this->sampleBuffer = NULL; this->Init(); } MultimediaStream::~MultimediaStream () { this->Stop(); delete this->dashManager; if(this->frameBuffer) { this->frameBuffer->Clear(); delete this->frameBuffer; } if(this->sampleBuffer) { this->sampleBuffer->Clear(); delete this->sampleBuffer; } } bool MultimediaStream::IsNDN () { return this->isNDN; } void MultimediaStream::ShouldAbort () { this->dashManager->ShouldAbort(); } uint32_t MultimediaStream::GetPosition () { return this->dashManager->GetPosition(); } void MultimediaStream::SetPosition (uint32_t segmentNumber) { this->dashManager->SetPosition(segmentNumber); } void MultimediaStream::SetPositionInMsec (uint32_t milliSecs) { this->dashManager->SetPositionInMsec(milliSecs); } void MultimediaStream::Init () { this->dashManager = new DASHManager(this->type, this->segmentBufferSize, this, this->mpd, this->IsNDN(), this->ndnAlpha, this->noDecoding, this->chunkGranularity, this->samplesize); if(this->frameBufferSize != 0) this->frameBuffer = new Buffer<QImage>(this->frameBufferSize, libdash::framework::buffer::VIDEO); if(this->sampleBufferSize != 0) this->sampleBuffer = new Buffer<AudioChunk>(this->sampleBufferSize, libdash::framework::buffer::AUDIO); if(this->frameBuffer) this->frameBuffer->AttachObserver(this); if(this->sampleBuffer) this->sampleBuffer->AttachObserver(this); } bool MultimediaStream::Start () { if(!this->StartDownload()) return false; return true; } bool MultimediaStream::StartDownload () { dashManager->SetAdaptationLogic(this->logic); if(!dashManager->Start()) return false; return true; } void MultimediaStream::Stop () { this->StopDownload(); if(this->frameBuffer) { this->frameBuffer->SetEOS(true); this->frameBuffer->Clear(); } if(this->sampleBuffer) { this->sampleBuffer->SetEOS(true); this->sampleBuffer->Clear(); } } void MultimediaStream::StopDownload () { this->dashManager->Stop(); } void MultimediaStream::Clear () { this->dashManager->Clear(); } void MultimediaStream::AddFrame (QImage *frame) { this->frameBuffer->PushBack(frame); } QImage* MultimediaStream::GetFrame () { //return NULL; return this->frameBuffer->GetFront(); } void MultimediaStream::AddSamples (AudioChunk *samples) { this->sampleBuffer->PushBack(samples); } AudioChunk* MultimediaStream::GetSamples () { return this->sampleBuffer->GetFront(); } void MultimediaStream::AttachStreamObserver (IStreamObserver *observer) { this->observers.push_back(observer); } void MultimediaStream::SetRepresentation (IPeriod *period, IAdaptationSet *adaptationSet, IRepresentation *representation) { this->dashManager->SetRepresentation(period, adaptationSet, representation); } void MultimediaStream::EnqueueRepresentation (IPeriod *period, IAdaptationSet *adaptationSet, IRepresentation *representation) { this->dashManager->EnqueueRepresentation(period, adaptationSet, representation); } void MultimediaStream::SetAdaptationLogic (libdash::framework::adaptation::IAdaptationLogic *logic) { this->logic = logic; } void MultimediaStream::OnSegmentBufferStateChanged (uint32_t fillstateInPercent) { for (size_t i = 0; i < observers.size(); i++) this->observers.at(i)->OnSegmentBufferStateChanged(this->type, fillstateInPercent); } void MultimediaStream::OnBufferStateChanged (BufferType type, uint32_t fillstateInPercent) { switch(type) { case libdash::framework::buffer::AUDIO: for (size_t i = 0; i < observers.size(); i++) this->observers.at(i)->OnAudioBufferStateChanged(fillstateInPercent); break; case libdash::framework::buffer::VIDEO: for (size_t i = 0; i < observers.size(); i++) this->observers.at(i)->OnVideoBufferStateChanged(fillstateInPercent); default: break; } } void MultimediaStream::SetEOS (bool value) { if(this->sampleBuffer) this->sampleBuffer->SetEOS(value); if(this->frameBuffer) this->frameBuffer->SetEOS(value); for(size_t i = 0; i < observers.size(); i++) this->observers.at(i)->SetEOS(value); } void MultimediaStream::SetTargetDownloadingTime (double target) { this->dashManager->SetTargetDownloadingTime(target); } void MultimediaStream::FastForward () { this->dashManager->FastForward(); } void MultimediaStream::FastRewind () { this->dashManager->FastRewind(); }
6,035
28.300971
233
cpp
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/IStreamObserver.h
/* * IStreamObserver.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTSAMPLEPLAYER_MANAGERS_STREAMOBSERVER_H_ #define QTSAMPLEPLAYER_MANAGERS_STREAMOBSERVER_H_ #include <stdint.h> namespace sampleplayer { namespace managers { enum StreamType { AUDIO = (1u << 0), VIDEO = (1u << 1), SUBTITLE = (1u << 2), }; class IStreamObserver { public: virtual ~IStreamObserver () {} virtual void OnSegmentDownloaded () = 0; virtual void OnSegmentBufferStateChanged (StreamType type, uint32_t fillstateInPercent) = 0; virtual void OnVideoBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void OnAudioBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void SetEOS (bool value) = 0; }; } } #endif /* QTSAMPLEPLAYER_MANAGERS_STREAMOBSERVER_H_ */
1,411
31.090909
111
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/MultimediaManager.cpp
/* * MultimediaManager.cpp ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. * * Modifications: * * Copyright (C) 2016 * * Jacques Samain <[email protected]> * *****************************************************************************/ #include "MultimediaManager.h" #include<fstream> #include<iostream> using namespace libdash::framework::adaptation; using namespace libdash::framework::buffer; using namespace sampleplayer::managers; using namespace sampleplayer::renderer; using namespace dash::mpd; #define SEGMENTBUFFER_SIZE 10 //Buffersize changed HERE? MultimediaManager::MultimediaManager (QTGLRenderer *videoElement, QTAudioRenderer *audioElement, bool nodecoding) : videoElement (videoElement), audioElement (audioElement), mpd (NULL), period (NULL), videoAdaptationSet (NULL), videoRepresentation (NULL), videoLogic (NULL), videoStream (NULL), audioAdaptationSet (NULL), audioRepresentation (NULL), audioLogic (NULL), videoRendererHandle (NULL), audioRendererHandle (NULL), audioStream (NULL), isStarted (false), isStopping (false), framesDisplayed (0), segmentsDownloaded (0), isVideoRendering (false), isAudioRendering (false), eos (false), playing (false), noDecoding (nodecoding), localmpdset (false), localmpdpath (NULL) { InitializeCriticalSection (&this->monitorMutex); InitializeCriticalSection (&this->monitor_playing_video_mutex); InitializeConditionVariable (&this->playingVideoStatusChanged); InitializeCriticalSection (&this->monitor_playing_audio_mutex); InitializeConditionVariable (&this->playingAudioStatusChanged); this->manager = CreateDashManager(); // av_register_all(); } MultimediaManager::~MultimediaManager () { this->Stop(); this->manager->Delete(); DeleteCriticalSection (&this->monitorMutex); DeleteCriticalSection (&this->monitor_playing_video_mutex); DeleteConditionVariable (&this->playingVideoStatusChanged); DeleteCriticalSection (&this->monitor_playing_audio_mutex); DeleteConditionVariable (&this->playingAudioStatusChanged); } IMPD* MultimediaManager::GetMPD () { return this->mpd; } bool MultimediaManager::Init (const std::string& url) { EnterCriticalSection(&this->monitorMutex); this->mpd = this->manager->Open((char *)url.c_str()); if(this->mpd == NULL) { LeaveCriticalSection(&this->monitorMutex); return false; } LeaveCriticalSection(&this->monitorMutex); return true; } void MultimediaManager::SetLocalMPD (char* path) { localmpdpath = path; localmpdset = true; } bool MultimediaManager::InitNDN (const std::string& url) { EnterCriticalSection(&this->monitorMutex); #ifdef NDNICPDOWNLOAD libdash::framework::input::INDNConnection* ndnConn = new libdash::framework::input::NDNConnection(20, NULL); #else libdash::framework::input::INDNConnection* ndnConn = new libdash::framework::input::NDNConnectionConsumerApi(20); #endif ndnConn->InitForMPD(url); int ret = 0; char * data = (char *)malloc(4096); int pos = url.find_last_of("/"); if(pos == std::string::npos) { pos = strlen(url.c_str()); } else { pos = pos + 1; } char *name = (char*)malloc(2 + pos); 0[name] = '.'; 1[name] = '/'; strncpy(name +2, url.substr(pos).c_str(), pos); FILE *fp; fp = fopen(name, "w"); if(fp == NULL) { free(data); free(name); delete ndnConn; LeaveCriticalSection(&this->monitorMutex); return false; } ret = ndnConn->Read((uint8_t*)data, 4096); while(ret) { fwrite(data, sizeof(char), ret, fp); ret = ndnConn->Read((uint8_t*)data,4096); } fclose(fp); if(localmpdset) { printf("Start the extended MPD parsing.\n"); this->mpd = this->manager->Open(localmpdpath); printf("Extended MPD is ready.\n"); } else this->mpd = this->manager->Open(name); if(this->mpd == NULL) { remove(name); free(name); free(data); delete ndnConn; LeaveCriticalSection(&this->monitorMutex); return false; } remove(name); free(name); free(data); delete ndnConn; LeaveCriticalSection(&this->monitorMutex); return true; } bool MultimediaManager::IsStarted () { return this->isStarted; } bool MultimediaManager::IsStopping () { return this->isStopping; } bool MultimediaManager::IsNDN () { return this->isNDN; } void MultimediaManager::Start (bool ndnEnabled, double ndnAlpha, bool chunkGranularityEnabled, int sample) { this->isNDN = ndnEnabled; this->ndnAlpha = ndnAlpha; this->chunkGranularity = chunkGranularityEnabled; this->samplesize = sample; /* Global Start button for start must be added to interface*/ if (this->isStarted) this->Stop(); L("Starting MultimediaManager...\n"); L("Chunk Granularity Enabled:\t%s\twith sample size\t%d\n", chunkGranularity ? "true" : "false", samplesize); L("Is_NDN:\t%s\n", isNDN ? "true" : "false"); if(ndnAlpha <= 1 && ndnAlpha >=0) L("ICN-enhanced rate estimation: alpha = %f\n",ndnAlpha); else L("normal rate estimation\n"); L("Segment_Buffer_size:\t%d\n", SEGMENTBUFFER_SIZE); L("Adaptation_rate:\t%s\n", this->logicName); EnterCriticalSection(&this->monitorMutex); if (this->videoAdaptationSet && this->videoRepresentation) { this->InitVideoRendering(0); this->videoStream->SetAdaptationLogic(this->videoLogic); this->videoLogic->SetMultimediaManager(this); this->videoStream->Start(); if(this->videoElement) this->StartVideoRenderingThread(); } if (this->audioAdaptationSet && this->audioRepresentation) { this->InitAudioPlayback(0); if(this->audioElement) this->audioElement->StartPlayback(); this->audioStream->SetAdaptationLogic(this->audioLogic); this->audioLogic->SetMultimediaManager(this); this->audioStream->Start(); if(this->audioElement) this->StartAudioRenderingThread(); } this->isStarted = true; this->playing = true; LeaveCriticalSection(&this->monitorMutex); } void MultimediaManager::Stop () { if (!this->isStarted) return; this->isStopping = true; EnterCriticalSection(&this->monitorMutex); this->StopVideo(); this->StopAudio(); this->isStopping = false; this->isStarted = false; LeaveCriticalSection(&this->monitorMutex); L("VIDEO STOPPED\n"); FlushLog(); } void MultimediaManager::StopVideo () { if(this->isStarted && this->videoStream) { this->videoStream->Stop(); this->StopVideoRenderingThread(); delete this->videoStream; delete this->videoLogic; this->videoStream = NULL; this->videoLogic = NULL; } } void MultimediaManager::StopAudio () { if (this->isStarted && this->audioStream) { this->audioStream->Stop(); this->StopAudioRenderingThread(); if(this->audioElement) this->audioElement->StopPlayback(); delete this->audioStream; delete this->audioLogic; this->audioStream = NULL; this->audioLogic = NULL; } } bool MultimediaManager::SetVideoQuality (IPeriod* period, IAdaptationSet *adaptationSet, IRepresentation *representation) { EnterCriticalSection(&this->monitorMutex); this->period = period; this->videoAdaptationSet = adaptationSet; this->videoRepresentation = representation; if (this->videoStream) this->videoStream->SetRepresentation(this->period, this->videoAdaptationSet, this->videoRepresentation); LeaveCriticalSection(&this->monitorMutex); return true; } bool MultimediaManager::SetAudioQuality (IPeriod* period, IAdaptationSet *adaptationSet, IRepresentation *representation) { EnterCriticalSection(&this->monitorMutex); this->period = period; this->audioAdaptationSet = adaptationSet; this->audioRepresentation = representation; if (this->audioStream) this->audioStream->SetRepresentation(this->period, this->audioAdaptationSet, this->audioRepresentation); LeaveCriticalSection(&this->monitorMutex); return true; } bool MultimediaManager::IsUserDependent () { if(this->videoLogic) return this->videoLogic->IsUserDependent(); else return true; } bool MultimediaManager::SetVideoAdaptationLogic (libdash::framework::adaptation::LogicType type, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) { if(this->videoAdaptationSet) { this->videoLogic = AdaptationLogicFactory::Create(type, this->mpd, this->period, this->videoAdaptationSet, 1, arg1, arg2, arg3, arg4, arg5, arg6); this->logicName = LogicType_string[type]; } else { this->videoLogic = NULL; return true; } if(this->videoLogic) return true; else return false; } void MultimediaManager::ShouldAbort (bool isVideo) { if(isVideo) { this->videoStream->ShouldAbort(); return; } else { this->audioStream->ShouldAbort(); } } void MultimediaManager::SetTargetDownloadingTime (bool isVideo, double target) { if(isVideo) this->videoStream->SetTargetDownloadingTime(target); else this->audioStream->SetTargetDownloadingTime(target); } bool MultimediaManager::SetAudioAdaptationLogic (libdash::framework::adaptation::LogicType type, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6) { if(this->audioAdaptationSet) { this->audioLogic = AdaptationLogicFactory::Create(type, this->mpd, this->period, this->audioAdaptationSet, 0, arg1, arg2, arg3); this->logicName = LogicType_string[type]; } else { this->audioLogic = NULL; return true; } if(this->audioLogic) return true; else return false; } void MultimediaManager::AttachManagerObserver (IMultimediaManagerObserver *observer) { this->managerObservers.push_back(observer); } void MultimediaManager::NotifyVideoBufferObservers (uint32_t fillstateInPercent) { for (size_t i = 0; i < this->managerObservers.size(); i++) this->managerObservers.at(i)->OnVideoBufferStateChanged(fillstateInPercent); } void MultimediaManager::NotifyVideoSegmentBufferObservers(uint32_t fillstateInPercent) { for (size_t i = 0; i < this->managerObservers.size(); i++) this->managerObservers.at(i)->OnVideoSegmentBufferStateChanged(fillstateInPercent); } void MultimediaManager::NotifyAudioSegmentBufferObservers(uint32_t fillstateInPercent) { for (size_t i = 0; i < this->managerObservers.size(); i++) this->managerObservers.at(i)->OnAudioSegmentBufferStateChanged(fillstateInPercent); } void MultimediaManager::NotifyAudioBufferObservers (uint32_t fillstateInPercent) { for (size_t i = 0; i < this->managerObservers.size(); i++) this->managerObservers.at(i)->OnAudioBufferStateChanged(fillstateInPercent); } void MultimediaManager::InitVideoRendering (uint32_t offset) { // this->videoLogic = AdaptationLogicFactory::Create(libdash::framework::adaptation::Manual, this->mpd, this->period, this->videoAdaptationSet); this->videoStream = new MultimediaStream(sampleplayer::managers::VIDEO, this->mpd, SEGMENTBUFFER_SIZE, 20, 0, this->IsNDN(), this->ndnAlpha, this->noDecoding, this->chunkGranularity, this->samplesize); this->videoStream->AttachStreamObserver(this); this->videoStream->SetRepresentation(this->period, this->videoAdaptationSet, this->videoRepresentation); this->videoStream->SetPosition(offset); } void MultimediaManager::InitAudioPlayback (uint32_t offset) { // this->audioLogic = AdaptationLogicFactory::Create(libdash::framework::adaptation::Manual, this->mpd, this->period, this->audioAdaptationSet); this->audioStream = new MultimediaStream(sampleplayer::managers::AUDIO, this->mpd, SEGMENTBUFFER_SIZE, 0, 10, this->IsNDN(), this->ndnAlpha, this->noDecoding, this->chunkGranularity, this->samplesize); this->audioStream->AttachStreamObserver(this); this->audioStream->SetRepresentation(this->period, this->audioAdaptationSet, this->audioRepresentation); this->audioStream->SetPosition(offset); } void MultimediaManager::OnSegmentDownloaded () { this->segmentsDownloaded++; } void MultimediaManager::OnSegmentBufferStateChanged (StreamType type, uint32_t fillstateInPercent) { switch (type) { case AUDIO: this->NotifyAudioSegmentBufferObservers(fillstateInPercent); break; case VIDEO: this->NotifyVideoSegmentBufferObservers(fillstateInPercent); break; default: break; } } void MultimediaManager::OnVideoBufferStateChanged (uint32_t fillstateInPercent) { this->NotifyVideoBufferObservers(fillstateInPercent); } void MultimediaManager::OnAudioBufferStateChanged (uint32_t fillstateInPercent) { this->NotifyAudioBufferObservers(fillstateInPercent); } void MultimediaManager::SetFrameRate (double framerate) { this->frameRate = framerate; } void MultimediaManager::SetEOS (bool value) { this->eos = value; if(value) //ie: End of Stream so the rendering thread(s) will finish { this->isStopping = true; if(this->videoRendererHandle != NULL) { JoinThread(this->videoRendererHandle); DestroyThreadPortable(this->videoRendererHandle); this->videoRendererHandle = NULL; } if(this->audioRendererHandle != NULL) { JoinThread(this->audioRendererHandle); DestroyThreadPortable(this->audioRendererHandle); this->audioRendererHandle = NULL; } this->isStopping = false; for(size_t i = 0; i < this->managerObservers.size(); i++) this->managerObservers.at(0)->OnEOS(); } } bool MultimediaManager::StartVideoRenderingThread () { this->isVideoRendering = true; this->videoRendererHandle = CreateThreadPortable (RenderVideo, this); if(this->videoRendererHandle == NULL) return false; return true; } void MultimediaManager::StopVideoRenderingThread () { this->isVideoRendering = false; if (this->videoRendererHandle != NULL) { JoinThread(this->videoRendererHandle); DestroyThreadPortable(this->videoRendererHandle); } } bool MultimediaManager::StartAudioRenderingThread () { this->isAudioRendering = true; this->audioRendererHandle = CreateThreadPortable (RenderAudio, this); if(this->audioRendererHandle == NULL) return false; return true; } void MultimediaManager::StopAudioRenderingThread () { this->isAudioRendering = false; if (this->audioRendererHandle != NULL) { JoinThread(this->audioRendererHandle); DestroyThreadPortable(this->audioRendererHandle); } } void* MultimediaManager::RenderVideo (void *data) { MultimediaManager *manager = (MultimediaManager*) data; QImage *frame = manager->videoStream->GetFrame(); while(manager->isVideoRendering) { EnterCriticalSection(&manager->monitor_playing_video_mutex); while(manager->isPlaying() == false) SleepConditionVariableCS(&manager->playingVideoStatusChanged, &manager->monitor_playing_video_mutex, INFINITE); LeaveCriticalSection(&manager->monitor_playing_video_mutex); if (frame) { if(manager->videoElement) { manager->videoElement->SetImage(frame); manager->videoElement->update(); } manager->framesDisplayed++; PortableSleep(1 / manager->frameRate); delete(frame); } else { if(manager->eos) break; } frame = manager->videoStream->GetFrame(); } return NULL; } void* MultimediaManager::RenderAudio (void *data) { MultimediaManager *manager = (MultimediaManager*) data; AudioChunk *samples = manager->audioStream->GetSamples(); while(manager->isAudioRendering) { EnterCriticalSection(&manager->monitor_playing_audio_mutex); while(manager->isPlaying() == false) SleepConditionVariableCS(&manager->playingAudioStatusChanged, &manager->monitor_playing_audio_mutex, INFINITE); LeaveCriticalSection(&manager->monitor_playing_audio_mutex); if (samples) { if(manager->audioElement) { manager->audioElement->WriteToBuffer(samples->Data(), samples->Length()); } PortableSleep(1 / (double)48000); delete samples; } else if(manager->eos) break; samples = manager->audioStream->GetSamples(); } return NULL; } bool MultimediaManager::isPlaying () { return this->playing; } void MultimediaManager::OnPausePressed () { EnterCriticalSection(&this->monitor_playing_video_mutex); EnterCriticalSection(&this->monitor_playing_audio_mutex); this->playing = !this->playing; WakeAllConditionVariable(&this->playingVideoStatusChanged); WakeAllConditionVariable(&this->playingAudioStatusChanged); LeaveCriticalSection(&this->monitor_playing_video_mutex); LeaveCriticalSection(&this->monitor_playing_audio_mutex); } void MultimediaManager::OnFastForward () { if(this->videoStream) { this->videoStream->FastForward(); } if(this->audioStream) { this->audioStream->FastForward(); } } void MultimediaManager::OnFastRewind () { if(this->videoStream) { this->videoStream->FastRewind(); } if(this->audioStream) { this->audioStream->FastRewind(); } }
19,139
29.673077
205
cpp
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/IMultimediaManagerObserver.h
/* * IMultimediaManagerObserver.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGEROBSERVER_H_ #define QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGEROBSERVER_H_ #include <stdint.h> namespace sampleplayer { namespace managers { class IMultimediaManagerObserver { public: virtual ~IMultimediaManagerObserver () {} virtual void OnVideoBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void OnVideoSegmentBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void OnAudioBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void OnAudioSegmentBufferStateChanged (uint32_t fillstateInPercent) = 0; virtual void OnEOS () = 0; // todo subtitles }; } } #endif /* QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGEROBSERVER_H_ */
1,351
36.555556
98
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/MultimediaStream.h
/* * MultimediaStream.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTSAMPLEPLAYER_MANAGERS_MULTIMEDIASTREAM_H_ #define QTSAMPLEPLAYER_MANAGERS_MULTIMEDIASTREAM_H_ #include "IMPD.h" #include "IStreamObserver.h" #include "../libdashframework/Input/DASHManager.h" #include "../libdashframework/Buffer/IBufferObserver.h" #include "../libdashframework/Adaptation/IAdaptationLogic.h" #include <QtMultimedia/qaudioformat.h> #include "../libdashframework/Input/IDASHManagerObserver.h" #include "../libdashframework/Buffer/Buffer.h" #include "../libdashframework/Buffer/AudioChunk.h" #include <QImage> namespace sampleplayer { namespace managers { class MultimediaStream : public libdash::framework::input::IDASHManagerObserver, public libdash::framework::buffer::IBufferObserver { public: MultimediaStream (StreamType type, dash::mpd::IMPD *mpd, uint32_t segmentBufferSize, uint32_t frameBufferSize, uint32_t sampleBufferSize, bool ndnEnabled, double ndnAlpha, bool nodecoding, bool chunkGranularityEnabled, int sample); virtual ~MultimediaStream (); bool Start (); void Stop (); void StopDownload (); bool StartDownload (); void Clear (); uint32_t GetPosition (); void SetPosition (uint32_t segmentNumber); void SetPositionInMsec (uint32_t milliSecs); //void AddFrame (libdash::framework::ImageWrap *frame); void AddFrame (QImage *frame); //libdash::framework::ImageWrap* GetFrame (); QImage* GetFrame (); void AddSamples (libdash::framework::buffer::AudioChunk* samples); libdash::framework::buffer::AudioChunk* GetSamples (); void SetEOS (bool value); //void AddSubtitle (); //SubtitleObj* GetSubtitle (); void SetRepresentation (dash::mpd::IPeriod *period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation); void EnqueueRepresentation (dash::mpd::IPeriod *period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation); void SetAdaptationLogic (libdash::framework::adaptation::IAdaptationLogic *logic); void AttachStreamObserver (IStreamObserver *observer); void OnSegmentBufferStateChanged (uint32_t fillstateInPercent); void OnBufferStateChanged (libdash::framework::buffer::BufferType type, uint32_t fillstateInPercent); bool IsNDN (); void ShouldAbort (); void FastForward (); void FastRewind (); void SetTargetDownloadingTime(double); private: std::vector<IStreamObserver *> observers; dash::mpd::IMPD *mpd; libdash::framework::adaptation::IAdaptationLogic *logic; libdash::framework::input::DASHManager *dashManager; //libdash::framework::buffer::Buffer<libdash::framework::ImageWrap> *frameBuffer; libdash::framework::buffer::Buffer<QImage> *frameBuffer; libdash::framework::buffer::Buffer<libdash::framework::buffer::AudioChunk> *sampleBuffer; // subtitle buffer uint32_t segmentBufferSize; uint32_t frameBufferSize; uint32_t sampleBufferSize; StreamType type; bool isNDN; double ndnAlpha; bool noDecoding; bool chunkGranularity; int samplesize; void Init (); }; } } #endif /* QTSAMPLEPLAYER_MANAGERS_MULTIMEDIASTREAM_H_ */
4,960
50.14433
258
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/MultimediaManager.h
/* * MultimediaManager.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTSAMPLEPLAYER_MANAGERS_MULTIMEDIAMANAGER_H_ #define QTSAMPLEPLAYER_MANAGERS_MULTIMEDIAMANAGER_H_ #include "IMPD.h" #include "MultimediaStream.h" #include "IMultimediaManagerBase.h" #include "IMultimediaManagerObserver.h" #include "../libdashframework/Adaptation/IAdaptationLogic.h" #include "../libdashframework/Adaptation/AdaptationLogicFactory.h" #include "../Renderer/QTGLRenderer.h" #include "../Renderer/QTAudioRenderer.h" #include "../libdashframework/Portable/MultiThreading.h" #include "../libdashframework/Buffer/AudioChunk.h" #include <QtMultimedia/qaudiooutput.h> #include<cstring> namespace sampleplayer { namespace managers { class MultimediaManager : public IStreamObserver, public IMultimediaManagerBase { public: MultimediaManager (renderer::QTGLRenderer *videoElement, renderer::QTAudioRenderer *audioElement, bool noDecoding = false); virtual ~MultimediaManager (); void SetLocalMPD (char * path); bool Init (const std::string& url); bool InitNDN (const std::string& url); void Start (bool ndnEnabled, double ndnAlpha, bool chunkGranularity, int sample); void Stop (); dash::mpd::IMPD* GetMPD (); bool SetVideoQuality (dash::mpd::IPeriod* period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation); bool SetAudioQuality (dash::mpd::IPeriod* period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation); bool SetVideoAdaptationLogic (libdash::framework::adaptation::LogicType type, double arg1 = 0, double arg2 =0, double arg3=0, double arg4 = 0, double arg5 =0, double arg6=0); bool SetAudioAdaptationLogic (libdash::framework::adaptation::LogicType type, double arg1 = 0, double arg2 =0, double arg3=0, double arg4 = 0, double arg5 =0, double arg6=0); void AttachManagerObserver (IMultimediaManagerObserver *observer); void SetFrameRate (double frameRate); /* IStreamObserver */ void OnSegmentDownloaded (); void OnSegmentBufferStateChanged(StreamType type, uint32_t fillstateInPercent); void OnVideoBufferStateChanged (uint32_t fillstateInPercent); void OnAudioBufferStateChanged (uint32_t fillstateInPercent); bool IsUserDependent (); bool IsStarted (); bool IsStopping (); bool IsNDN (); void SetEOS (bool value); void ShouldAbort (bool isVideo); void SetTargetDownloadingTime (bool isVid, double time); bool isPlaying (); void OnPausePressed (); void OnFastForward (); void OnFastRewind (); private: dash::IDASHManager *manager; dash::mpd::IMPD *mpd; renderer::QTGLRenderer *videoElement; renderer::QTAudioRenderer *audioElement; dash::mpd::IPeriod *period; dash::mpd::IAdaptationSet *videoAdaptationSet; dash::mpd::IRepresentation *videoRepresentation; libdash::framework::adaptation::IAdaptationLogic *videoLogic; MultimediaStream *videoStream; dash::mpd::IAdaptationSet *audioAdaptationSet; dash::mpd::IRepresentation *audioRepresentation; libdash::framework::adaptation::IAdaptationLogic *audioLogic; MultimediaStream *audioStream; std::vector<IMultimediaManagerObserver *> managerObservers; bool isStarted; bool isStopping; bool isNDN; double ndnAlpha; bool chunkGranularity; int samplesize; bool localmpdset; char* localmpdpath; uint64_t framesDisplayed; uint64_t segmentsDownloaded; CRITICAL_SECTION monitorMutex; double frameRate; THREAD_HANDLE videoRendererHandle; THREAD_HANDLE audioRendererHandle; bool isVideoRendering; bool isAudioRendering; bool eos; bool playing; mutable CRITICAL_SECTION monitor_playing_video_mutex; mutable CONDITION_VARIABLE playingVideoStatusChanged; mutable CRITICAL_SECTION monitor_playing_audio_mutex; mutable CONDITION_VARIABLE playingAudioStatusChanged; const char *logicName; bool noDecoding; /* Threads for Rendering Audio & Video */ bool StartVideoRenderingThread (); void StopVideoRenderingThread (); static void* RenderVideo (void *data); bool StartAudioRenderingThread (); void StopAudioRenderingThread (); static void* RenderAudio (void *data); void InitVideoRendering (uint32_t offset); void InitAudioPlayback (uint32_t offset); void StopVideo (); void StopAudio (); /* IMultimediaManager Notifiers */ void NotifyVideoBufferObservers (uint32_t fillstateInPercent); void NotifyVideoSegmentBufferObservers (uint32_t fillstateInPercent); void NotifyAudioBufferObservers (uint32_t fillstateInPercent); void NotifyAudioSegmentBufferObservers (uint32_t fillstateInPercent); }; } } #endif /* QTSAMPLEPLAYER_MANAGERS_MULTIMEDIAMANAGER_H_ */
7,992
55.288732
157
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Managers/IMultimediaManagerBase.h
#ifndef QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGERBASE_H_ #define QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGERBASE_H_ #include "IMPD.h" namespace sampleplayer { namespace managers { class IMultimediaManagerBase { public: virtual bool SetVideoQuality (dash::mpd::IPeriod* period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation) = 0; virtual bool SetAudioQuality (dash::mpd::IPeriod* period, dash::mpd::IAdaptationSet *adaptationSet, dash::mpd::IRepresentation *representation) = 0; virtual bool IsStarted ()=0; virtual bool IsStopping ()=0; virtual void ShouldAbort (bool isVideo)=0; virtual void SetTargetDownloadingTime (bool,double)=0; }; } } #endif //QTSAMPLEPLAYER_MANAGERS_IMULTIMEDIAMANAGERBASE_H_
833
33.75
159
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Renderer/QTGLRenderer.cpp
/* * QTGLRenderer.cpp ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #include "QTGLRenderer.h" using namespace sampleplayer::renderer; QTGLRenderer::QTGLRenderer (QWidget *parent) : QGLWidget (QGLFormat(QGL::SampleBuffers), parent) { InitializeCriticalSection (&this->monitorMutex); setAutoBufferSwap(true); // setAutoFillBackground(false); // this->setGeometry(9+10,35+30,582,401); } QTGLRenderer::~QTGLRenderer () { DeleteCriticalSection (&this->monitorMutex); } void QTGLRenderer::SetImage (QImage *image) { EnterCriticalSection(&this->monitorMutex); img = *image; LeaveCriticalSection(&this->monitorMutex); } void QTGLRenderer::paintEvent (QPaintEvent *paintEvent) { EnterCriticalSection(&this->monitorMutex); QPainter p; p.begin(this); p.drawImage(this->rect(), this->img); p.end(); LeaveCriticalSection(&this->monitorMutex); }
1,291
27.086957
79
cpp
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Renderer/QTAudioRenderer.h
/* * QTAudioRenderer.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTAUDIORENDERER_H_ #define QTAUDIORENDERER_H_ #include <QtMultimedia/qaudiooutput.h> #include <QtMultimedia/qaudioformat.h> #include <qbuffer.h> #include <qwidget.h> #include <QtMultimedia/qaudiodeviceinfo.h> namespace sampleplayer { namespace renderer { class QTAudioRenderer : public QWidget { Q_OBJECT public: QTAudioRenderer (QWidget *parent = NULL); virtual ~QTAudioRenderer (); void SetAudioFormat (const QAudioFormat& format); const QAudioFormat& AudioFormat () const; void StartPlayback (); void StopPlayback (); void WriteToBuffer (const char *data, qint64 len); private: QAudioOutput *audioOutput; QAudioFormat format; QAudioDeviceInfo deviceInfo; QObject *parent; QIODevice *output; void Init(); void Reset(); }; } } #endif /* QTAUDIORENDERER_H_ */
1,657
30.283019
87
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Renderer/QTAudioRenderer.cpp
/* * QTAudioRenderer.cpp ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #include "QTAudioRenderer.h" #include<stdio.h> using namespace sampleplayer::renderer; QTAudioRenderer::QTAudioRenderer(QWidget *parent) : QWidget (parent), parent (parent), audioOutput (NULL), output (NULL) { this->Init(); this->Reset(); } QTAudioRenderer::~QTAudioRenderer() { delete this->audioOutput; this->audioOutput = NULL; } void QTAudioRenderer::SetAudioFormat (const QAudioFormat& format) { if (!this->deviceInfo.isFormatSupported(format)) this->format = this->deviceInfo.nearestFormat(format); } const QAudioFormat& QTAudioRenderer::AudioFormat () const { return this->format; } void QTAudioRenderer::StartPlayback () { this->Reset(); } void QTAudioRenderer::StopPlayback () { if (!this->audioOutput) return; if (this->audioOutput->state() == QAudio::ActiveState) this->audioOutput->stop(); delete this->audioOutput; this->audioOutput = NULL; } void QTAudioRenderer::WriteToBuffer (const char *data, qint64 len) { while (len > 0) { qint64 written = this->output->write(data, len); len -= written; data += written; } } void QTAudioRenderer::Init () { this->deviceInfo = QAudioDeviceInfo(QAudioDeviceInfo::defaultOutputDevice()); this->format.setSampleRate(44100); this->format.setChannelCount(2); this->format.setSampleSize(32); this->format.setCodec("audio/pcm"); this->format.setByteOrder(QAudioFormat::LittleEndian); this->format.setSampleType(QAudioFormat::SignedInt); if (!this->deviceInfo.isFormatSupported(this->format)) format = this->deviceInfo.nearestFormat(this->format); } void QTAudioRenderer::Reset () { this->audioOutput = new QAudioOutput(this->deviceInfo, this->format, this->parent); this->output = this->audioOutput->start(); }
2,491
28.666667
87
cpp
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Renderer/QTGLRenderer.h
/* * QTGLRenderer.h ***************************************************************************** * Copyright (C) 2013, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef QTGLRENDERER_H_ #define QTGLRENDERER_H_ #include "../libdashframework/Portable/MultiThreading.h" #include <qimage.h> #include <QtOpenGL/QGLWidget> #include <QPaintEvent> namespace sampleplayer { namespace renderer { class QTGLRenderer : public QGLWidget { Q_OBJECT public: QTGLRenderer (QWidget *parent = NULL); virtual ~QTGLRenderer (); void SetImage (QImage *image); private: QImage img; CRITICAL_SECTION monitorMutex; protected: void paintEvent (QPaintEvent *paintEvent); }; } } #endif /* QTGLRENDERER_H_ */
1,169
25
79
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Decoder/LibavDecoder.cpp
/* * LibavDecoder.cpp ***************************************************************************** * Copyright (C) 2012, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #include "LibavDecoder.h" #include <fstream> #include <iostream> //To circumvent the stupid refactoring in libavcodec... #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(55,28,1) #define av_frame_alloc avcodec_alloc_frame #define av_frame_free avcodec_free_frame #endif using namespace libdash::framework::input; using namespace sampleplayer::decoder; #define AVERROR_RESSOURCE_NOT_AVAILABLE -11 int lock_call_back(void ** mutex, enum AVLockOp op) { switch(op) { case AV_LOCK_CREATE: *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t)); pthread_mutex_init((pthread_mutex_t *)(*mutex), NULL); break; case AV_LOCK_OBTAIN: pthread_mutex_lock((pthread_mutex_t *)(*mutex)); break; case AV_LOCK_RELEASE: pthread_mutex_unlock((pthread_mutex_t *)(*mutex)); break; case AV_LOCK_DESTROY: pthread_mutex_destroy((pthread_mutex_t *)(*mutex)); free(*mutex); break; } return 0; } static int IORead (void *opaque, uint8_t *buf, int buf_size) { IDataReceiver* datrec = (IDataReceiver*)opaque; int ret = datrec->Read(buf, buf_size); // if(datrec->IsAudio()) /* { FILE * fp; fp = fopen("/home/ndnops/IORead.bin", "ab"); fwrite(buf,sizeof(uint8_t), sizeof(uint8_t)*ret,fp); fclose(fp); } // */ return ret; } bool LibavDecoder::IsAudio () { return this->isAudio; } LibavDecoder::LibavDecoder (IDataReceiver* rec) : receiver (rec), errorHappened (false), bufferSize (32768), isAudio (false), first (true) { av_register_all(); av_lockmgr_register(&lock_call_back); } LibavDecoder::~LibavDecoder () { } void LibavDecoder::AttachAudioObserver (IAudioObserver *observer) { audioObservers.push_back(observer); } void LibavDecoder::AttachVideoObserver (IVideoObserver *observer) { videoObservers.push_back(observer); } void LibavDecoder::Notify (AVFrame *frame, StreamConfig *config) { switch(config->stream->codec->codec_type) { case AVMEDIA_TYPE_VIDEO: this->NotifyVideo(frame, config); break; case AVMEDIA_TYPE_AUDIO: { this->NotifyAudio(frame, config); break; } case AVMEDIA_TYPE_SUBTITLE: break; case AVMEDIA_TYPE_UNKNOWN: break; default: break; } } void LibavDecoder::NotifyVideo (AVFrame * avFrame, StreamConfig* decoConf) { videoFrameProperties props; props.fireError = false; props.frame = decoConf->frameCnt; props.height = decoConf->stream->codec->height; props.width = decoConf->stream->codec->width; props.linesize = avFrame->linesize; props.streamIndex = decoConf->stream->index; if(decoConf->stream->codec->pix_fmt == AV_PIX_FMT_YUV420P) props.pxlFmt = yuv420p; if(decoConf->stream->codec->pix_fmt == AV_PIX_FMT_YUV422P) props.pxlFmt = yuv422p; for(size_t i = 0; i < videoObservers.size(); i++) videoObservers.at(i)->OnVideoDataAvailable((const uint8_t **)avFrame->data, &props); } void LibavDecoder::NotifyAudio (AVFrame * avFrame, StreamConfig* decoConf) { audioFrameProperties props; props.fireError = false; props.streamIndex = decoConf->stream->index; props.linesize = avFrame->linesize[0]; props.channels = decoConf->stream->codec->channels; props.sampleRate = decoConf->stream->codec->sample_rate; props.samples = avFrame->nb_samples; AVAudioResampleContext *resampCtx; Debug("Allocating resample context"); resampCtx = avresample_alloc_context(); if(!resampCtx) { Debug("Couldn't alloc resample context...\n"); } av_opt_set_int(resampCtx, "in_sample_fmt", decoConf->codecContext->sample_fmt,0); av_opt_set_int(resampCtx, "in_sample_rate", decoConf->stream->codec->sample_rate,0); av_opt_set_int(resampCtx, "in_channel_layout", AV_CH_LAYOUT_STEREO,0); av_opt_set_int(resampCtx, "out_sample_fmt", AV_SAMPLE_FMT_S32,0); av_opt_set_int(resampCtx, "out_sample_rate", decoConf->stream->codec->sample_rate,0); av_opt_set_int(resampCtx, "out_channel_layout", AV_CH_LAYOUT_STEREO,0); av_opt_set_int(resampCtx, "internal_sample_fmt", AV_SAMPLE_FMT_FLTP,0); if(avresample_open(resampCtx) < 0) Debug("Error openning the resampling context\n"); int data_size = av_samples_get_buffer_size(NULL, decoConf->codecContext->channels, avFrame->nb_samples,decoConf->codecContext->sample_fmt, 1); props.linesize = data_size; uint8_t *output; int out_linesize; int out_samples = avresample_available(resampCtx) + av_rescale_rnd(avresample_get_delay(resampCtx) + avFrame->nb_samples,decoConf->stream->codec->sample_rate, decoConf->stream->codec->sample_rate, AV_ROUND_UP); // avresample_get_out_samples(resampCtx, avFrame->nb_samples); Debug("out_samples: %d\n", out_samples); av_samples_alloc(&output, &out_linesize, 2, out_samples,AV_SAMPLE_FMT_FLT, 0); out_samples = avresample_convert(resampCtx, &output, out_linesize, out_samples,avFrame->data, avFrame->linesize[0], avFrame->nb_samples); //for(size_t i = 0; i < audioObservers.size(); i++) // audioObservers.at(i)->OnAudioDataAvailable((const uint8_t **) avFrame->data, &props); for(size_t i = 0; i < audioObservers.size(); i++) audioObservers.at(i)->OnAudioDataAvailable((const uint8_t **) &output, &props); } AVFormatContext* LibavDecoder::OpenInput () { AVFormatContext *avFormatContextPtr = NULL; int err = 0; this->iobuffer = (unsigned char*) av_malloc(bufferSize); avFormatContextPtr = avformat_alloc_context(); avFormatContextPtr->pb = avio_alloc_context(this->iobuffer, bufferSize, 0, receiver, IORead, NULL, NULL); avFormatContextPtr->pb->seekable = 0; err = avformat_open_input(&avFormatContextPtr, "", NULL, NULL); if (err < 0) { this->Error("Error while calling avformat_open_input", err); return NULL; } err = avformat_find_stream_info(avFormatContextPtr, 0); if (err < 0) { this->Error("Error while calling avformat_find_stream_info", err); return NULL; } return avFormatContextPtr; } void LibavDecoder::InitStreams (AVFormatContext *avFormatContextPtr) { AVStream *tempStream = NULL; AVCodec *tempCodec = NULL; StreamConfig tempConfig; for (size_t streamcnt = 0; streamcnt < avFormatContextPtr->nb_streams; ++streamcnt) { tempStream = avFormatContextPtr->streams[streamcnt]; if ((tempStream->codec->codec_type == AVMEDIA_TYPE_VIDEO) || (tempStream->codec->codec_type == AVMEDIA_TYPE_AUDIO)) { tempConfig.stream = tempStream; tempCodec = avcodec_find_decoder(tempStream->codec->codec_id); tempConfig.codecContext = tempStream->codec; tempConfig.frameCnt = 0; //tempStream->codec->hwaccel = ff_find_hwaccel(tempStream->codec->codec_id, tempStream->codec->pix_fmt); avcodec_open2(tempConfig.codecContext, tempCodec, NULL); this->streamconfigs.push_back(tempConfig); } if(tempStream->codec->codec_type == AVMEDIA_TYPE_AUDIO) this->isAudio = true; } } AVHWAccel * LibavDecoder::ff_find_hwaccel(enum AVCodecID codec_id, enum AVPixelFormat pix_fmt) { AVHWAccel *hwaccel = NULL; while(hwaccel = av_hwaccel_next(hwaccel)) { if((hwaccel->id == codec_id) && hwaccel->pix_fmt == pix_fmt) return hwaccel; } return NULL; } StreamConfig* LibavDecoder::GetNextPacket (AVFormatContext* avFormatContextPtr, AVPacket* avpkt) { while (true) { int err = av_read_frame(avFormatContextPtr, avpkt); if ((size_t)err == AVERROR_EOF) return NULL; if (err == AVERROR_RESSOURCE_NOT_AVAILABLE) { av_free_packet(avpkt); continue; } if (err < 0) { this->Error("Error while av_read_frame", err); return NULL; } StreamConfig *tempConfig = this->FindStreamConfig(avpkt->stream_index); if (tempConfig) return tempConfig; av_free_packet(avpkt); } } StreamConfig* LibavDecoder::FindStreamConfig (int streamIndex) { size_t configsCount = this->streamconfigs.size(); for (size_t i = 0; i < configsCount; i++) { if (this->streamconfigs.at(i).stream->index == streamIndex) return &this->streamconfigs.at(i); } return NULL; } int LibavDecoder::DecodeMedia (AVFrame *frame, AVPacket *avpkt, StreamConfig *decConfig, int *got_frame) { switch(decConfig->stream->codec->codec_type) { case AVMEDIA_TYPE_VIDEO: { avcodec_get_frame_defaults(frame); return avcodec_decode_video2(decConfig->codecContext, frame, got_frame, avpkt); } case AVMEDIA_TYPE_AUDIO: { return avcodec_decode_audio4(decConfig->codecContext, frame, got_frame, avpkt); } case AVMEDIA_TYPE_SUBTITLE: break; case AVMEDIA_TYPE_UNKNOWN: break; default: break; } return -1; } int LibavDecoder::DecodeFrame (AVFrame *frame, AVPacket* avpkt, StreamConfig* decConfig) { int len = 0; int got_frame = 1; while (avpkt->size > 0) { /* TODO handle multi frame packets */ len = this->DecodeMedia(frame, avpkt, decConfig, &got_frame); if(len < 0) { this->Error("Error while decoding frame", len); return -1; } if(got_frame) { this->Notify(frame, decConfig); decConfig->frameCnt++; } avpkt->data += len; avpkt->size -= len; } // av_free_packet(avpkt); return 0; } void LibavDecoder::Flush () { int gotFrame = 0; int configsCount = this->streamconfigs.size(); av_free_packet(&this->avpkt); av_init_packet(&this->avpkt); for (int i = 0; i < configsCount; i++) { do { this->DecodeMedia(this->frame, &this->avpkt, &this->streamconfigs.at(i), &gotFrame); if (gotFrame) { this->Notify(this->frame, &this->streamconfigs.at(i)); } } while(gotFrame); } av_free_packet(&this->avpkt); } bool LibavDecoder::Init () { this->avFormatContextPtr = this->OpenInput(); if (this->errorHappened) return false; //this->frame = avcodec_alloc_frame(); this->frame = av_frame_alloc(); av_init_packet(&this->avpkt); this->InitStreams(avFormatContextPtr); return true; } bool LibavDecoder::Decode () { StreamConfig *decConfig = this->GetNextPacket(this->avFormatContextPtr, &this->avpkt); if(decConfig == NULL) return false; if(this->DecodeFrame(this->frame, &this->avpkt, decConfig) < 0) return false; return true; } void LibavDecoder::Stop () { this->FreeConfigs(); avformat_close_input(&this->avFormatContextPtr); av_free(this->frame); } void LibavDecoder::FreeConfigs () { for(size_t i = 0; i < this->streamconfigs.size(); i++) avcodec_close(this->streamconfigs.at(i).codecContext); } void LibavDecoder::Error (std::string errormsg, int errorcode) { videoFrameProperties videoprops; audioFrameProperties audioprops; char errorCodeMsg[1024]; std::stringstream sstm; av_strerror(errorcode, errorCodeMsg, 1024); sstm << "ERROR: " << errormsg << ", ErrorCodeMsg: " << errorCodeMsg; videoprops.fireError = true; videoprops.errorMessage = (char*)malloc(sstm.str().size()+1); strcpy(videoprops.errorMessage, sstm.str().c_str()); Debug("Error LibavDecoder: %s\n\nNow onto solving it...\n\n",sstm.str().c_str()); for (size_t i = 0; i < videoObservers.size(); i++) videoObservers.at(i)->OnVideoDataAvailable(NULL, &videoprops); audioprops.fireError = true; audioprops.errorMessage = (char*)malloc(sstm.str().size()+1); strcpy(audioprops.errorMessage, sstm.str().c_str()); for (size_t j = 0; j < audioObservers.size(); j++) audioObservers.at(j)->OnAudioDataAvailable(NULL, &audioprops); this->errorHappened = true; free(audioprops.errorMessage); free(videoprops.errorMessage); }
13,372
30.392019
214
cpp
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Decoder/IAudioObserver.h
/* * IAudioObserver.h ***************************************************************************** * Copyright (C) 2012, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef IAUDIOOBSERVER_H_ #define IAUDIOOBSERVER_H_ #include <stdint.h> namespace sampleplayer { namespace decoder { struct audioFrameProperties { int streamIndex; int linesize; int sampleRate; int channels; int samples; int chunkSize; bool fireError; char* errorMessage; }; class IAudioObserver { public: virtual ~IAudioObserver () {} virtual void OnAudioDataAvailable (const uint8_t **data, audioFrameProperties* props) = 0; }; } } #endif /* IAUDIOOBSERVER_H_ */
1,135
24.818182
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Decoder/IVideoObserver.h
/* * IVideoObserver.h ***************************************************************************** * Copyright (C) 2012, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef IVIDEOOBSERVER_H_ #define IVIDEOOBSERVER_H_ #include <stdint.h> extern "C" { #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> #include <libswscale/swscale.h> #include <libavresample/avresample.h> } namespace sampleplayer { namespace decoder { enum pixelFormat { yuv420p = 0, yuv422p = 4 }; struct videoFrameProperties { int* linesize; int frame; int streamIndex; int framesPerChunk; int width; int height; bool fireError; char* errorMessage; pixelFormat pxlFmt; }; class IVideoObserver { public: virtual ~IVideoObserver () {} virtual void OnVideoDataAvailable (const uint8_t **data, videoFrameProperties* props) = 0; }; } } #endif /* IVIDEOOBSERVER_H_ */
1,511
25.068966
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/qtsampleplayer/Decoder/LibavDecoder.h
/* * LibavDecoder.h ***************************************************************************** * Copyright (C) 2012, bitmovin Softwareentwicklung OG, All Rights Reserved * * Email: [email protected] * * This source code and its use and distribution, is subject to the terms * and conditions of the applicable license agreement. *****************************************************************************/ #ifndef LIBAVDECODER_H_ #define LIBAVDECODER_H_ #include <stdlib.h> #include <stdio.h> #include <string.h> #include <vector> #include <iostream> #include <sstream> #include <sys/time.h> extern "C" { #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> #include <libswscale/swscale.h> #include <libavutil/mathematics.h> #include <libavutil/opt.h> #include <libavresample/avresample.h> } #include "../libdashframework/Input/IDataReceiver.h" #include "../libdashframework/Portable/MultiThreading.h" #include "IVideoObserver.h" #include "IAudioObserver.h" #include "../debug.h" namespace sampleplayer { namespace decoder { struct StreamConfig { AVStream *stream; AVCodecContext *codecContext; int frameCnt; }; class LibavDecoder { public: LibavDecoder (libdash::framework::input::IDataReceiver *rec); virtual ~LibavDecoder (); bool Decode (); bool Init (); void Stop (); void AttachVideoObserver (IVideoObserver *observer); void AttachAudioObserver (IAudioObserver *observer); void Flush (); bool IsAudio (); AVHWAccel* ff_find_hwaccel (enum AVCodecID, enum AVPixelFormat); private: libdash::framework::input::IDataReceiver *receiver; std::vector <StreamConfig> streamconfigs; std::vector <IVideoObserver*> videoObservers; std::vector <IAudioObserver*> audioObservers; unsigned char *iobuffer; int bufferSize; AVFormatContext *avFormatContextPtr; AVFrame *frame; AVPacket avpkt; bool errorHappened; bool isAudio; bool first; CRITICAL_SECTION monitorMutex; AVFormatContext* OpenInput (); void InitStreams (AVFormatContext *ctx); StreamConfig* GetNextPacket (AVFormatContext *ctx, AVPacket *pkt); int DecodeMedia (AVFrame *frame, AVPacket *pkt, StreamConfig *streamCfg, int *gotFrame); int DecodeFrame (AVFrame *frame, AVPacket *pkt, StreamConfig *streamCfg); void FreeConfigs (); void Error (std::string errormsg, int errorcode); void Notify (AVFrame *frame, StreamConfig *config); void NotifyVideo (AVFrame *frame, StreamConfig *config); void NotifyAudio (AVFrame *frame, StreamConfig *config); StreamConfig* FindStreamConfig(int streamIndex); }; } } #endif /* LIBAVDECODER_H_ */
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37.272727
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/iconv/include/iconv.h
/* Copyright (C) 1999-2003 Free Software Foundation, Inc. This file is part of the GNU LIBICONV Library. The GNU LIBICONV Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU LIBICONV Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU LIBICONV Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* When installed, this file is called "iconv.h". */ #ifndef _LIBICONV_H #define _LIBICONV_H #define _LIBICONV_VERSION 0x0109 /* version number: (major<<8) + minor */ extern int _libiconv_version; /* Likewise */ /* We would like to #include any system header file which could define iconv_t, 1. in order to eliminate the risk that the user gets compilation errors because some other system header file includes /usr/include/iconv.h which defines iconv_t or declares iconv after this file, 2. when compiling for LIBICONV_PLUG, we need the proper iconv_t type in order to produce binary compatible code. But gcc's #include_next is not portable. Thus, once libiconv's iconv.h has been installed in /usr/local/include, there is no way any more to include the original /usr/include/iconv.h. We simply have to get away without it. Ad 1. The risk that a system header file does #include "iconv.h" or #include_next "iconv.h" is small. They all do #include <iconv.h>. Ad 2. The iconv_t type is a pointer type in all cases I have seen. (It has to be a scalar type because (iconv_t)(-1) is a possible return value from iconv_open().) */ /* Define iconv_t ourselves. */ #undef iconv_t #define iconv_t libiconv_t typedef void* iconv_t; /* Get size_t declaration. */ #include <stddef.h> /* Get errno declaration and values. */ #include <errno.h> /* Some systems, like SunOS 4, don't have EILSEQ. Some systems, like BSD/OS, have EILSEQ in a different header. On these systems, define EILSEQ ourselves. */ #ifndef EILSEQ /* Igor: called upon EILSEQ from glibc, since autogeneration of this header on Windows didn't do the job. */ /* #define EILSEQ @EILSEQ@ */ #define EILSEQ 84 #endif #ifdef __cplusplus extern "C" { #endif /* Allocates descriptor for code conversion from encoding `fromcode' to encoding `tocode'. */ #ifndef LIBICONV_PLUG #define iconv_open libiconv_open #endif extern iconv_t iconv_open (const char* tocode, const char* fromcode); /* Converts, using conversion descriptor `cd', at most `*inbytesleft' bytes starting at `*inbuf', writing at most `*outbytesleft' bytes starting at `*outbuf'. Decrements `*inbytesleft' and increments `*inbuf' by the same amount. Decrements `*outbytesleft' and increments `*outbuf' by the same amount. */ #ifndef LIBICONV_PLUG #define iconv libiconv #endif extern size_t iconv (iconv_t cd, const char* * inbuf, size_t *inbytesleft, char* * outbuf, size_t *outbytesleft); /* Frees resources allocated for conversion descriptor `cd'. */ #ifndef LIBICONV_PLUG #define iconv_close libiconv_close #endif extern int iconv_close (iconv_t cd); #ifndef LIBICONV_PLUG /* Nonstandard extensions. */ /* Control of attributes. */ #define iconvctl libiconvctl extern int iconvctl (iconv_t cd, int request, void* argument); /* Requests for iconvctl. */ #define ICONV_TRIVIALP 0 /* int *argument */ #define ICONV_GET_TRANSLITERATE 1 /* int *argument */ #define ICONV_SET_TRANSLITERATE 2 /* const int *argument */ #define ICONV_GET_DISCARD_ILSEQ 3 /* int *argument */ #define ICONV_SET_DISCARD_ILSEQ 4 /* const int *argument */ /* Listing of locale independent encodings. */ #define iconvlist libiconvlist extern void iconvlist (int (*do_one) (unsigned int namescount, const char * const * names, void* data), void* data); /* Support for relocatable packages. */ /* Sets the original and the current installation prefix of the package. Relocation simply replaces a pathname starting with the original prefix by the corresponding pathname with the current prefix instead. Both prefixes should be directory names without trailing slash (i.e. use "" instead of "/"). */ extern void libiconv_set_relocation_prefix (const char *orig_prefix, const char *curr_prefix); #endif #ifdef __cplusplus } #endif #endif /* _LIBICONV_H */
4,902
35.318519
113
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/SAX.h
/* * Summary: Old SAX version 1 handler, deprecated * Description: DEPRECATED set of SAX version 1 interfaces used to * build the DOM tree. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SAX_H__ #define __XML_SAX_H__ #include <stdio.h> #include <stdlib.h> #include <libxml/xmlversion.h> #include <libxml/parser.h> #include <libxml/xlink.h> #ifdef LIBXML_LEGACY_ENABLED #ifdef __cplusplus extern "C" { #endif XMLPUBFUN const xmlChar * XMLCALL getPublicId (void *ctx); XMLPUBFUN const xmlChar * XMLCALL getSystemId (void *ctx); XMLPUBFUN void XMLCALL setDocumentLocator (void *ctx, xmlSAXLocatorPtr loc); XMLPUBFUN int XMLCALL getLineNumber (void *ctx); XMLPUBFUN int XMLCALL getColumnNumber (void *ctx); XMLPUBFUN int XMLCALL isStandalone (void *ctx); XMLPUBFUN int XMLCALL hasInternalSubset (void *ctx); XMLPUBFUN int XMLCALL hasExternalSubset (void *ctx); XMLPUBFUN void XMLCALL internalSubset (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN void XMLCALL externalSubset (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlEntityPtr XMLCALL getEntity (void *ctx, const xmlChar *name); XMLPUBFUN xmlEntityPtr XMLCALL getParameterEntity (void *ctx, const xmlChar *name); XMLPUBFUN xmlParserInputPtr XMLCALL resolveEntity (void *ctx, const xmlChar *publicId, const xmlChar *systemId); XMLPUBFUN void XMLCALL entityDecl (void *ctx, const xmlChar *name, int type, const xmlChar *publicId, const xmlChar *systemId, xmlChar *content); XMLPUBFUN void XMLCALL attributeDecl (void *ctx, const xmlChar *elem, const xmlChar *fullname, int type, int def, const xmlChar *defaultValue, xmlEnumerationPtr tree); XMLPUBFUN void XMLCALL elementDecl (void *ctx, const xmlChar *name, int type, xmlElementContentPtr content); XMLPUBFUN void XMLCALL notationDecl (void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId); XMLPUBFUN void XMLCALL unparsedEntityDecl (void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId, const xmlChar *notationName); XMLPUBFUN void XMLCALL startDocument (void *ctx); XMLPUBFUN void XMLCALL endDocument (void *ctx); XMLPUBFUN void XMLCALL attribute (void *ctx, const xmlChar *fullname, const xmlChar *value); XMLPUBFUN void XMLCALL startElement (void *ctx, const xmlChar *fullname, const xmlChar **atts); XMLPUBFUN void XMLCALL endElement (void *ctx, const xmlChar *name); XMLPUBFUN void XMLCALL reference (void *ctx, const xmlChar *name); XMLPUBFUN void XMLCALL characters (void *ctx, const xmlChar *ch, int len); XMLPUBFUN void XMLCALL ignorableWhitespace (void *ctx, const xmlChar *ch, int len); XMLPUBFUN void XMLCALL processingInstruction (void *ctx, const xmlChar *target, const xmlChar *data); XMLPUBFUN void XMLCALL globalNamespace (void *ctx, const xmlChar *href, const xmlChar *prefix); XMLPUBFUN void XMLCALL setNamespace (void *ctx, const xmlChar *name); XMLPUBFUN xmlNsPtr XMLCALL getNamespace (void *ctx); XMLPUBFUN int XMLCALL checkNamespace (void *ctx, xmlChar *nameSpace); XMLPUBFUN void XMLCALL namespaceDecl (void *ctx, const xmlChar *href, const xmlChar *prefix); XMLPUBFUN void XMLCALL comment (void *ctx, const xmlChar *value); XMLPUBFUN void XMLCALL cdataBlock (void *ctx, const xmlChar *value, int len); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN void XMLCALL initxmlDefaultSAXHandler (xmlSAXHandlerV1 *hdlr, int warning); #ifdef LIBXML_HTML_ENABLED XMLPUBFUN void XMLCALL inithtmlDefaultSAXHandler (xmlSAXHandlerV1 *hdlr); #endif #ifdef LIBXML_DOCB_ENABLED XMLPUBFUN void XMLCALL initdocbDefaultSAXHandler (xmlSAXHandlerV1 *hdlr); #endif #endif /* LIBXML_SAX1_ENABLED */ #ifdef __cplusplus } #endif #endif /* LIBXML_LEGACY_ENABLED */ #endif /* __XML_SAX_H__ */
4,412
24.362069
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlexports.h
/* * Summary: macros for marking symbols as exportable/importable. * Description: macros for marking symbols as exportable/importable. * * Copy: See Copyright for the status of this software. * * Author: Igor Zlatovic <[email protected]> */ #ifndef __XML_EXPORTS_H__ #define __XML_EXPORTS_H__ /** * XMLPUBFUN, XMLPUBVAR, XMLCALL * * Macros which declare an exportable function, an exportable variable and * the calling convention used for functions. * * Please use an extra block for every platform/compiler combination when * modifying this, rather than overlong #ifdef lines. This helps * readability as well as the fact that different compilers on the same * platform might need different definitions. */ /** * XMLPUBFUN: * * Macros which declare an exportable function */ #define XMLPUBFUN /** * XMLPUBVAR: * * Macros which declare an exportable variable */ #define XMLPUBVAR extern /** * XMLCALL: * * Macros which declare the called convention for exported functions */ #define XMLCALL /** * XMLCDECL: * * Macro which declares the calling convention for exported functions that * use '...'. */ #define XMLCDECL /** DOC_DISABLE */ /* Windows platform with MS compiler */ #if defined(_WIN32) && defined(_MSC_VER) #undef XMLPUBFUN #undef XMLPUBVAR #undef XMLCALL #undef XMLCDECL #if defined(IN_LIBXML) && !defined(LIBXML_STATIC) #define XMLPUBFUN __declspec(dllexport) #define XMLPUBVAR __declspec(dllexport) #else #define XMLPUBFUN #if !defined(LIBXML_STATIC) #define XMLPUBVAR __declspec(dllimport) extern #else #define XMLPUBVAR extern #endif #endif #if defined(LIBXML_FASTCALL) #define XMLCALL __fastcall #else #define XMLCALL __cdecl #endif #define XMLCDECL __cdecl #if !defined _REENTRANT #define _REENTRANT #endif #endif /* Windows platform with Borland compiler */ #if defined(_WIN32) && defined(__BORLANDC__) #undef XMLPUBFUN #undef XMLPUBVAR #undef XMLCALL #undef XMLCDECL #if defined(IN_LIBXML) && !defined(LIBXML_STATIC) #define XMLPUBFUN __declspec(dllexport) #define XMLPUBVAR __declspec(dllexport) extern #else #define XMLPUBFUN #if !defined(LIBXML_STATIC) #define XMLPUBVAR __declspec(dllimport) extern #else #define XMLPUBVAR extern #endif #endif #define XMLCALL __cdecl #define XMLCDECL __cdecl #if !defined _REENTRANT #define _REENTRANT #endif #endif /* Windows platform with GNU compiler (Mingw) */ #if defined(_WIN32) && defined(__MINGW32__) #undef XMLPUBFUN #undef XMLPUBVAR #undef XMLCALL #undef XMLCDECL /* * if defined(IN_LIBXML) this raises problems on mingw with msys * _imp__xmlFree listed as missing. Try to workaround the problem * by also making that declaration when compiling client code. */ #if defined(IN_LIBXML) && !defined(LIBXML_STATIC) #define XMLPUBFUN __declspec(dllexport) #define XMLPUBVAR __declspec(dllexport) #else #define XMLPUBFUN #if !defined(LIBXML_STATIC) #define XMLPUBVAR __declspec(dllimport) extern #else #define XMLPUBVAR extern #endif #endif #define XMLCALL __cdecl #define XMLCDECL __cdecl #if !defined _REENTRANT #define _REENTRANT #endif #endif /* Cygwin platform, GNU compiler */ #if defined(_WIN32) && defined(__CYGWIN__) #undef XMLPUBFUN #undef XMLPUBVAR #undef XMLCALL #undef XMLCDECL #if defined(IN_LIBXML) && !defined(LIBXML_STATIC) #define XMLPUBFUN __declspec(dllexport) #define XMLPUBVAR __declspec(dllexport) #else #define XMLPUBFUN #if !defined(LIBXML_STATIC) #define XMLPUBVAR __declspec(dllimport) extern #else #define XMLPUBVAR #endif #endif #define XMLCALL __cdecl #define XMLCDECL __cdecl #endif /* Compatibility */ #if !defined(LIBXML_DLL_IMPORT) #define LIBXML_DLL_IMPORT XMLPUBVAR #endif #endif /* __XML_EXPORTS_H__ */
3,914
23.018405
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/tree.h
/* * Summary: interfaces for tree manipulation * Description: this module describes the structures found in an tree resulting * from an XML or HTML parsing, as well as the API provided for * various processing on that tree * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_TREE_H__ #define __XML_TREE_H__ #include <stdio.h> #include <libxml/xmlversion.h> #include <libxml/xmlstring.h> #ifdef __cplusplus extern "C" { #endif /* * Some of the basic types pointer to structures: */ /* xmlIO.h */ typedef struct _xmlParserInputBuffer xmlParserInputBuffer; typedef xmlParserInputBuffer *xmlParserInputBufferPtr; typedef struct _xmlOutputBuffer xmlOutputBuffer; typedef xmlOutputBuffer *xmlOutputBufferPtr; /* parser.h */ typedef struct _xmlParserInput xmlParserInput; typedef xmlParserInput *xmlParserInputPtr; typedef struct _xmlParserCtxt xmlParserCtxt; typedef xmlParserCtxt *xmlParserCtxtPtr; typedef struct _xmlSAXLocator xmlSAXLocator; typedef xmlSAXLocator *xmlSAXLocatorPtr; typedef struct _xmlSAXHandler xmlSAXHandler; typedef xmlSAXHandler *xmlSAXHandlerPtr; /* entities.h */ typedef struct _xmlEntity xmlEntity; typedef xmlEntity *xmlEntityPtr; /** * BASE_BUFFER_SIZE: * * default buffer size 4000. */ #define BASE_BUFFER_SIZE 4096 /** * LIBXML_NAMESPACE_DICT: * * Defines experimental behaviour: * 1) xmlNs gets an additional field @context (a xmlDoc) * 2) when creating a tree, xmlNs->href is stored in the dict of xmlDoc. */ /* #define LIBXML_NAMESPACE_DICT */ /** * xmlBufferAllocationScheme: * * A buffer allocation scheme can be defined to either match exactly the * need or double it's allocated size each time it is found too small. */ typedef enum { XML_BUFFER_ALLOC_DOUBLEIT, /* double each time one need to grow */ XML_BUFFER_ALLOC_EXACT, /* grow only to the minimal size */ XML_BUFFER_ALLOC_IMMUTABLE, /* immutable buffer */ XML_BUFFER_ALLOC_IO /* special allocation scheme used for I/O */ } xmlBufferAllocationScheme; /** * xmlBuffer: * * A buffer structure. */ typedef struct _xmlBuffer xmlBuffer; typedef xmlBuffer *xmlBufferPtr; struct _xmlBuffer { xmlChar *content; /* The buffer content UTF8 */ unsigned int use; /* The buffer size used */ unsigned int size; /* The buffer size */ xmlBufferAllocationScheme alloc; /* The realloc method */ xmlChar *contentIO; /* in IO mode we may have a different base */ }; /** * XML_XML_NAMESPACE: * * This is the namespace for the special xml: prefix predefined in the * XML Namespace specification. */ #define XML_XML_NAMESPACE \ (const xmlChar *) "http://www.w3.org/XML/1998/namespace" /** * XML_XML_ID: * * This is the name for the special xml:id attribute */ #define XML_XML_ID (const xmlChar *) "xml:id" /* * The different element types carried by an XML tree. * * NOTE: This is synchronized with DOM Level1 values * See http://www.w3.org/TR/REC-DOM-Level-1/ * * Actually this had diverged a bit, and now XML_DOCUMENT_TYPE_NODE should * be deprecated to use an XML_DTD_NODE. */ typedef enum { XML_ELEMENT_NODE= 1, XML_ATTRIBUTE_NODE= 2, XML_TEXT_NODE= 3, XML_CDATA_SECTION_NODE= 4, XML_ENTITY_REF_NODE= 5, XML_ENTITY_NODE= 6, XML_PI_NODE= 7, XML_COMMENT_NODE= 8, XML_DOCUMENT_NODE= 9, XML_DOCUMENT_TYPE_NODE= 10, XML_DOCUMENT_FRAG_NODE= 11, XML_NOTATION_NODE= 12, XML_HTML_DOCUMENT_NODE= 13, XML_DTD_NODE= 14, XML_ELEMENT_DECL= 15, XML_ATTRIBUTE_DECL= 16, XML_ENTITY_DECL= 17, XML_NAMESPACE_DECL= 18, XML_XINCLUDE_START= 19, XML_XINCLUDE_END= 20 #ifdef LIBXML_DOCB_ENABLED ,XML_DOCB_DOCUMENT_NODE= 21 #endif } xmlElementType; /** * xmlNotation: * * A DTD Notation definition. */ typedef struct _xmlNotation xmlNotation; typedef xmlNotation *xmlNotationPtr; struct _xmlNotation { const xmlChar *name; /* Notation name */ const xmlChar *PublicID; /* Public identifier, if any */ const xmlChar *SystemID; /* System identifier, if any */ }; /** * xmlAttributeType: * * A DTD Attribute type definition. */ typedef enum { XML_ATTRIBUTE_CDATA = 1, XML_ATTRIBUTE_ID, XML_ATTRIBUTE_IDREF , XML_ATTRIBUTE_IDREFS, XML_ATTRIBUTE_ENTITY, XML_ATTRIBUTE_ENTITIES, XML_ATTRIBUTE_NMTOKEN, XML_ATTRIBUTE_NMTOKENS, XML_ATTRIBUTE_ENUMERATION, XML_ATTRIBUTE_NOTATION } xmlAttributeType; /** * xmlAttributeDefault: * * A DTD Attribute default definition. */ typedef enum { XML_ATTRIBUTE_NONE = 1, XML_ATTRIBUTE_REQUIRED, XML_ATTRIBUTE_IMPLIED, XML_ATTRIBUTE_FIXED } xmlAttributeDefault; /** * xmlEnumeration: * * List structure used when there is an enumeration in DTDs. */ typedef struct _xmlEnumeration xmlEnumeration; typedef xmlEnumeration *xmlEnumerationPtr; struct _xmlEnumeration { struct _xmlEnumeration *next; /* next one */ const xmlChar *name; /* Enumeration name */ }; /** * xmlAttribute: * * An Attribute declaration in a DTD. */ typedef struct _xmlAttribute xmlAttribute; typedef xmlAttribute *xmlAttributePtr; struct _xmlAttribute { void *_private; /* application data */ xmlElementType type; /* XML_ATTRIBUTE_DECL, must be second ! */ const xmlChar *name; /* Attribute name */ struct _xmlNode *children; /* NULL */ struct _xmlNode *last; /* NULL */ struct _xmlDtd *parent; /* -> DTD */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ struct _xmlAttribute *nexth; /* next in hash table */ xmlAttributeType atype; /* The attribute type */ xmlAttributeDefault def; /* the default */ const xmlChar *defaultValue; /* or the default value */ xmlEnumerationPtr tree; /* or the enumeration tree if any */ const xmlChar *prefix; /* the namespace prefix if any */ const xmlChar *elem; /* Element holding the attribute */ }; /** * xmlElementContentType: * * Possible definitions of element content types. */ typedef enum { XML_ELEMENT_CONTENT_PCDATA = 1, XML_ELEMENT_CONTENT_ELEMENT, XML_ELEMENT_CONTENT_SEQ, XML_ELEMENT_CONTENT_OR } xmlElementContentType; /** * xmlElementContentOccur: * * Possible definitions of element content occurrences. */ typedef enum { XML_ELEMENT_CONTENT_ONCE = 1, XML_ELEMENT_CONTENT_OPT, XML_ELEMENT_CONTENT_MULT, XML_ELEMENT_CONTENT_PLUS } xmlElementContentOccur; /** * xmlElementContent: * * An XML Element content as stored after parsing an element definition * in a DTD. */ typedef struct _xmlElementContent xmlElementContent; typedef xmlElementContent *xmlElementContentPtr; struct _xmlElementContent { xmlElementContentType type; /* PCDATA, ELEMENT, SEQ or OR */ xmlElementContentOccur ocur; /* ONCE, OPT, MULT or PLUS */ const xmlChar *name; /* Element name */ struct _xmlElementContent *c1; /* first child */ struct _xmlElementContent *c2; /* second child */ struct _xmlElementContent *parent; /* parent */ const xmlChar *prefix; /* Namespace prefix */ }; /** * xmlElementTypeVal: * * The different possibilities for an element content type. */ typedef enum { XML_ELEMENT_TYPE_UNDEFINED = 0, XML_ELEMENT_TYPE_EMPTY = 1, XML_ELEMENT_TYPE_ANY, XML_ELEMENT_TYPE_MIXED, XML_ELEMENT_TYPE_ELEMENT } xmlElementTypeVal; #ifdef __cplusplus } #endif #include <libxml/xmlregexp.h> #ifdef __cplusplus extern "C" { #endif /** * xmlElement: * * An XML Element declaration from a DTD. */ typedef struct _xmlElement xmlElement; typedef xmlElement *xmlElementPtr; struct _xmlElement { void *_private; /* application data */ xmlElementType type; /* XML_ELEMENT_DECL, must be second ! */ const xmlChar *name; /* Element name */ struct _xmlNode *children; /* NULL */ struct _xmlNode *last; /* NULL */ struct _xmlDtd *parent; /* -> DTD */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ xmlElementTypeVal etype; /* The type */ xmlElementContentPtr content; /* the allowed element content */ xmlAttributePtr attributes; /* List of the declared attributes */ const xmlChar *prefix; /* the namespace prefix if any */ #ifdef LIBXML_REGEXP_ENABLED xmlRegexpPtr contModel; /* the validating regexp */ #else void *contModel; #endif }; /** * XML_LOCAL_NAMESPACE: * * A namespace declaration node. */ #define XML_LOCAL_NAMESPACE XML_NAMESPACE_DECL typedef xmlElementType xmlNsType; /** * xmlNs: * * An XML namespace. * Note that prefix == NULL is valid, it defines the default namespace * within the subtree (until overridden). * * xmlNsType is unified with xmlElementType. */ typedef struct _xmlNs xmlNs; typedef xmlNs *xmlNsPtr; struct _xmlNs { struct _xmlNs *next; /* next Ns link for this node */ xmlNsType type; /* global or local */ const xmlChar *href; /* URL for the namespace */ const xmlChar *prefix; /* prefix for the namespace */ void *_private; /* application data */ struct _xmlDoc *context; /* normally an xmlDoc */ }; /** * xmlDtd: * * An XML DTD, as defined by <!DOCTYPE ... There is actually one for * the internal subset and for the external subset. */ typedef struct _xmlDtd xmlDtd; typedef xmlDtd *xmlDtdPtr; struct _xmlDtd { void *_private; /* application data */ xmlElementType type; /* XML_DTD_NODE, must be second ! */ const xmlChar *name; /* Name of the DTD */ struct _xmlNode *children; /* the value of the property link */ struct _xmlNode *last; /* last child link */ struct _xmlDoc *parent; /* child->parent link */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ /* End of common part */ void *notations; /* Hash table for notations if any */ void *elements; /* Hash table for elements if any */ void *attributes; /* Hash table for attributes if any */ void *entities; /* Hash table for entities if any */ const xmlChar *ExternalID; /* External identifier for PUBLIC DTD */ const xmlChar *SystemID; /* URI for a SYSTEM or PUBLIC DTD */ void *pentities; /* Hash table for param entities if any */ }; /** * xmlAttr: * * An attribute on an XML node. */ typedef struct _xmlAttr xmlAttr; typedef xmlAttr *xmlAttrPtr; struct _xmlAttr { void *_private; /* application data */ xmlElementType type; /* XML_ATTRIBUTE_NODE, must be second ! */ const xmlChar *name; /* the name of the property */ struct _xmlNode *children; /* the value of the property */ struct _xmlNode *last; /* NULL */ struct _xmlNode *parent; /* child->parent link */ struct _xmlAttr *next; /* next sibling link */ struct _xmlAttr *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ xmlNs *ns; /* pointer to the associated namespace */ xmlAttributeType atype; /* the attribute type if validating */ void *psvi; /* for type/PSVI informations */ }; /** * xmlID: * * An XML ID instance. */ typedef struct _xmlID xmlID; typedef xmlID *xmlIDPtr; struct _xmlID { struct _xmlID *next; /* next ID */ const xmlChar *value; /* The ID name */ xmlAttrPtr attr; /* The attribute holding it */ const xmlChar *name; /* The attribute if attr is not available */ int lineno; /* The line number if attr is not available */ struct _xmlDoc *doc; /* The document holding the ID */ }; /** * xmlRef: * * An XML IDREF instance. */ typedef struct _xmlRef xmlRef; typedef xmlRef *xmlRefPtr; struct _xmlRef { struct _xmlRef *next; /* next Ref */ const xmlChar *value; /* The Ref name */ xmlAttrPtr attr; /* The attribute holding it */ const xmlChar *name; /* The attribute if attr is not available */ int lineno; /* The line number if attr is not available */ }; /** * xmlNode: * * A node in an XML tree. */ typedef struct _xmlNode xmlNode; typedef xmlNode *xmlNodePtr; struct _xmlNode { void *_private; /* application data */ xmlElementType type; /* type number, must be second ! */ const xmlChar *name; /* the name of the node, or the entity */ struct _xmlNode *children; /* parent->childs link */ struct _xmlNode *last; /* last child link */ struct _xmlNode *parent; /* child->parent link */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ /* End of common part */ xmlNs *ns; /* pointer to the associated namespace */ xmlChar *content; /* the content */ struct _xmlAttr *properties;/* properties list */ xmlNs *nsDef; /* namespace definitions on this node */ void *psvi; /* for type/PSVI informations */ unsigned short line; /* line number */ unsigned short extra; /* extra data for XPath/XSLT */ }; /** * XML_GET_CONTENT: * * Macro to extract the content pointer of a node. */ #define XML_GET_CONTENT(n) \ ((n)->type == XML_ELEMENT_NODE ? NULL : (n)->content) /** * XML_GET_LINE: * * Macro to extract the line number of an element node. */ #define XML_GET_LINE(n) \ (xmlGetLineNo(n)) /** * xmlDocProperty * * Set of properties of the document as found by the parser * Some of them are linked to similary named xmlParserOption */ typedef enum { XML_DOC_WELLFORMED = 1<<0, /* document is XML well formed */ XML_DOC_NSVALID = 1<<1, /* document is Namespace valid */ XML_DOC_OLD10 = 1<<2, /* parsed with old XML-1.0 parser */ XML_DOC_DTDVALID = 1<<3, /* DTD validation was successful */ XML_DOC_XINCLUDE = 1<<4, /* XInclude substitution was done */ XML_DOC_USERBUILT = 1<<5, /* Document was built using the API and not by parsing an instance */ XML_DOC_INTERNAL = 1<<6, /* built for internal processing */ XML_DOC_HTML = 1<<7 /* parsed or built HTML document */ } xmlDocProperties; /** * xmlDoc: * * An XML document. */ typedef struct _xmlDoc xmlDoc; typedef xmlDoc *xmlDocPtr; struct _xmlDoc { void *_private; /* application data */ xmlElementType type; /* XML_DOCUMENT_NODE, must be second ! */ char *name; /* name/filename/URI of the document */ struct _xmlNode *children; /* the document tree */ struct _xmlNode *last; /* last child link */ struct _xmlNode *parent; /* child->parent link */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* autoreference to itself */ /* End of common part */ int compression;/* level of zlib compression */ int standalone; /* standalone document (no external refs) 1 if standalone="yes" 0 if standalone="no" -1 if there is no XML declaration -2 if there is an XML declaration, but no standalone attribute was specified */ struct _xmlDtd *intSubset; /* the document internal subset */ struct _xmlDtd *extSubset; /* the document external subset */ struct _xmlNs *oldNs; /* Global namespace, the old way */ const xmlChar *version; /* the XML version string */ const xmlChar *encoding; /* external initial encoding, if any */ void *ids; /* Hash table for ID attributes if any */ void *refs; /* Hash table for IDREFs attributes if any */ const xmlChar *URL; /* The URI for that document */ int charset; /* encoding of the in-memory content actually an xmlCharEncoding */ struct _xmlDict *dict; /* dict used to allocate names or NULL */ void *psvi; /* for type/PSVI informations */ int parseFlags; /* set of xmlParserOption used to parse the document */ int properties; /* set of xmlDocProperties for this document set at the end of parsing */ }; typedef struct _xmlDOMWrapCtxt xmlDOMWrapCtxt; typedef xmlDOMWrapCtxt *xmlDOMWrapCtxtPtr; /** * xmlDOMWrapAcquireNsFunction: * @ctxt: a DOM wrapper context * @node: the context node (element or attribute) * @nsName: the requested namespace name * @nsPrefix: the requested namespace prefix * * A function called to acquire namespaces (xmlNs) from the wrapper. * * Returns an xmlNsPtr or NULL in case of an error. */ typedef xmlNsPtr (*xmlDOMWrapAcquireNsFunction) (xmlDOMWrapCtxtPtr ctxt, xmlNodePtr node, const xmlChar *nsName, const xmlChar *nsPrefix); /** * xmlDOMWrapCtxt: * * Context for DOM wrapper-operations. */ struct _xmlDOMWrapCtxt { void * _private; /* * The type of this context, just in case we need specialized * contexts in the future. */ int type; /* * Internal namespace map used for various operations. */ void * namespaceMap; /* * Use this one to acquire an xmlNsPtr intended for node->ns. * (Note that this is not intended for elem->nsDef). */ xmlDOMWrapAcquireNsFunction getNsForNodeFunc; }; /** * xmlChildrenNode: * * Macro for compatibility naming layer with libxml1. Maps * to "children." */ #ifndef xmlChildrenNode #define xmlChildrenNode children #endif /** * xmlRootNode: * * Macro for compatibility naming layer with libxml1. Maps * to "children". */ #ifndef xmlRootNode #define xmlRootNode children #endif /* * Variables. */ /* * Some helper functions */ #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XPATH_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) || defined(LIBXML_DEBUG_ENABLED) || defined (LIBXML_HTML_ENABLED) || defined(LIBXML_SAX1_ENABLED) || defined(LIBXML_HTML_ENABLED) || defined(LIBXML_WRITER_ENABLED) || defined(LIBXML_DOCB_ENABLED) XMLPUBFUN int XMLCALL xmlValidateNCName (const xmlChar *value, int space); #endif #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN int XMLCALL xmlValidateQName (const xmlChar *value, int space); XMLPUBFUN int XMLCALL xmlValidateName (const xmlChar *value, int space); XMLPUBFUN int XMLCALL xmlValidateNMToken (const xmlChar *value, int space); #endif XMLPUBFUN xmlChar * XMLCALL xmlBuildQName (const xmlChar *ncname, const xmlChar *prefix, xmlChar *memory, int len); XMLPUBFUN xmlChar * XMLCALL xmlSplitQName2 (const xmlChar *name, xmlChar **prefix); XMLPUBFUN const xmlChar * XMLCALL xmlSplitQName3 (const xmlChar *name, int *len); /* * Handling Buffers. */ XMLPUBFUN void XMLCALL xmlSetBufferAllocationScheme(xmlBufferAllocationScheme scheme); XMLPUBFUN xmlBufferAllocationScheme XMLCALL xmlGetBufferAllocationScheme(void); XMLPUBFUN xmlBufferPtr XMLCALL xmlBufferCreate (void); XMLPUBFUN xmlBufferPtr XMLCALL xmlBufferCreateSize (size_t size); XMLPUBFUN xmlBufferPtr XMLCALL xmlBufferCreateStatic (void *mem, size_t size); XMLPUBFUN int XMLCALL xmlBufferResize (xmlBufferPtr buf, unsigned int size); XMLPUBFUN void XMLCALL xmlBufferFree (xmlBufferPtr buf); XMLPUBFUN int XMLCALL xmlBufferDump (FILE *file, xmlBufferPtr buf); XMLPUBFUN int XMLCALL xmlBufferAdd (xmlBufferPtr buf, const xmlChar *str, int len); XMLPUBFUN int XMLCALL xmlBufferAddHead (xmlBufferPtr buf, const xmlChar *str, int len); XMLPUBFUN int XMLCALL xmlBufferCat (xmlBufferPtr buf, const xmlChar *str); XMLPUBFUN int XMLCALL xmlBufferCCat (xmlBufferPtr buf, const char *str); XMLPUBFUN int XMLCALL xmlBufferShrink (xmlBufferPtr buf, unsigned int len); XMLPUBFUN int XMLCALL xmlBufferGrow (xmlBufferPtr buf, unsigned int len); XMLPUBFUN void XMLCALL xmlBufferEmpty (xmlBufferPtr buf); XMLPUBFUN const xmlChar* XMLCALL xmlBufferContent (const xmlBufferPtr buf); XMLPUBFUN void XMLCALL xmlBufferSetAllocationScheme(xmlBufferPtr buf, xmlBufferAllocationScheme scheme); XMLPUBFUN int XMLCALL xmlBufferLength (const xmlBufferPtr buf); /* * Creating/freeing new structures. */ XMLPUBFUN xmlDtdPtr XMLCALL xmlCreateIntSubset (xmlDocPtr doc, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlDtdPtr XMLCALL xmlNewDtd (xmlDocPtr doc, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlDtdPtr XMLCALL xmlGetIntSubset (xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlFreeDtd (xmlDtdPtr cur); #ifdef LIBXML_LEGACY_ENABLED XMLPUBFUN xmlNsPtr XMLCALL xmlNewGlobalNs (xmlDocPtr doc, const xmlChar *href, const xmlChar *prefix); #endif /* LIBXML_LEGACY_ENABLED */ XMLPUBFUN xmlNsPtr XMLCALL xmlNewNs (xmlNodePtr node, const xmlChar *href, const xmlChar *prefix); XMLPUBFUN void XMLCALL xmlFreeNs (xmlNsPtr cur); XMLPUBFUN void XMLCALL xmlFreeNsList (xmlNsPtr cur); XMLPUBFUN xmlDocPtr XMLCALL xmlNewDoc (const xmlChar *version); XMLPUBFUN void XMLCALL xmlFreeDoc (xmlDocPtr cur); XMLPUBFUN xmlAttrPtr XMLCALL xmlNewDocProp (xmlDocPtr doc, const xmlChar *name, const xmlChar *value); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_HTML_ENABLED) || \ defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN xmlAttrPtr XMLCALL xmlNewProp (xmlNodePtr node, const xmlChar *name, const xmlChar *value); #endif XMLPUBFUN xmlAttrPtr XMLCALL xmlNewNsProp (xmlNodePtr node, xmlNsPtr ns, const xmlChar *name, const xmlChar *value); XMLPUBFUN xmlAttrPtr XMLCALL xmlNewNsPropEatName (xmlNodePtr node, xmlNsPtr ns, xmlChar *name, const xmlChar *value); XMLPUBFUN void XMLCALL xmlFreePropList (xmlAttrPtr cur); XMLPUBFUN void XMLCALL xmlFreeProp (xmlAttrPtr cur); XMLPUBFUN xmlAttrPtr XMLCALL xmlCopyProp (xmlNodePtr target, xmlAttrPtr cur); XMLPUBFUN xmlAttrPtr XMLCALL xmlCopyPropList (xmlNodePtr target, xmlAttrPtr cur); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlDtdPtr XMLCALL xmlCopyDtd (xmlDtdPtr dtd); #endif /* LIBXML_TREE_ENABLED */ #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN xmlDocPtr XMLCALL xmlCopyDoc (xmlDocPtr doc, int recursive); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) */ /* * Creating new nodes. */ XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocNode (xmlDocPtr doc, xmlNsPtr ns, const xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocNodeEatName (xmlDocPtr doc, xmlNsPtr ns, xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewNode (xmlNsPtr ns, const xmlChar *name); XMLPUBFUN xmlNodePtr XMLCALL xmlNewNodeEatName (xmlNsPtr ns, xmlChar *name); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN xmlNodePtr XMLCALL xmlNewChild (xmlNodePtr parent, xmlNsPtr ns, const xmlChar *name, const xmlChar *content); #endif XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocText (xmlDocPtr doc, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewText (const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocPI (xmlDocPtr doc, const xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewPI (const xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocTextLen (xmlDocPtr doc, const xmlChar *content, int len); XMLPUBFUN xmlNodePtr XMLCALL xmlNewTextLen (const xmlChar *content, int len); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocComment (xmlDocPtr doc, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewComment (const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewCDataBlock (xmlDocPtr doc, const xmlChar *content, int len); XMLPUBFUN xmlNodePtr XMLCALL xmlNewCharRef (xmlDocPtr doc, const xmlChar *name); XMLPUBFUN xmlNodePtr XMLCALL xmlNewReference (xmlDocPtr doc, const xmlChar *name); XMLPUBFUN xmlNodePtr XMLCALL xmlCopyNode (const xmlNodePtr node, int recursive); XMLPUBFUN xmlNodePtr XMLCALL xmlDocCopyNode (const xmlNodePtr node, xmlDocPtr doc, int recursive); XMLPUBFUN xmlNodePtr XMLCALL xmlDocCopyNodeList (xmlDocPtr doc, const xmlNodePtr node); XMLPUBFUN xmlNodePtr XMLCALL xmlCopyNodeList (const xmlNodePtr node); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlNodePtr XMLCALL xmlNewTextChild (xmlNodePtr parent, xmlNsPtr ns, const xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocRawNode (xmlDocPtr doc, xmlNsPtr ns, const xmlChar *name, const xmlChar *content); XMLPUBFUN xmlNodePtr XMLCALL xmlNewDocFragment (xmlDocPtr doc); #endif /* LIBXML_TREE_ENABLED */ /* * Navigating. */ XMLPUBFUN long XMLCALL xmlGetLineNo (xmlNodePtr node); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_DEBUG_ENABLED) XMLPUBFUN xmlChar * XMLCALL xmlGetNodePath (xmlNodePtr node); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_DEBUG_ENABLED) */ XMLPUBFUN xmlNodePtr XMLCALL xmlDocGetRootElement (xmlDocPtr doc); XMLPUBFUN xmlNodePtr XMLCALL xmlGetLastChild (xmlNodePtr parent); XMLPUBFUN int XMLCALL xmlNodeIsText (xmlNodePtr node); XMLPUBFUN int XMLCALL xmlIsBlankNode (xmlNodePtr node); /* * Changing the structure. */ #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_WRITER_ENABLED) XMLPUBFUN xmlNodePtr XMLCALL xmlDocSetRootElement (xmlDocPtr doc, xmlNodePtr root); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_WRITER_ENABLED) */ #ifdef LIBXML_TREE_ENABLED XMLPUBFUN void XMLCALL xmlNodeSetName (xmlNodePtr cur, const xmlChar *name); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN xmlNodePtr XMLCALL xmlAddChild (xmlNodePtr parent, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlAddChildList (xmlNodePtr parent, xmlNodePtr cur); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_WRITER_ENABLED) XMLPUBFUN xmlNodePtr XMLCALL xmlReplaceNode (xmlNodePtr old, xmlNodePtr cur); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_WRITER_ENABLED) */ #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_HTML_ENABLED) || \ defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN xmlNodePtr XMLCALL xmlAddPrevSibling (xmlNodePtr cur, xmlNodePtr elem); #endif /* LIBXML_TREE_ENABLED || LIBXML_HTML_ENABLED || LIBXML_SCHEMAS_ENABLED */ XMLPUBFUN xmlNodePtr XMLCALL xmlAddSibling (xmlNodePtr cur, xmlNodePtr elem); XMLPUBFUN xmlNodePtr XMLCALL xmlAddNextSibling (xmlNodePtr cur, xmlNodePtr elem); XMLPUBFUN void XMLCALL xmlUnlinkNode (xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlTextMerge (xmlNodePtr first, xmlNodePtr second); XMLPUBFUN int XMLCALL xmlTextConcat (xmlNodePtr node, const xmlChar *content, int len); XMLPUBFUN void XMLCALL xmlFreeNodeList (xmlNodePtr cur); XMLPUBFUN void XMLCALL xmlFreeNode (xmlNodePtr cur); XMLPUBFUN void XMLCALL xmlSetTreeDoc (xmlNodePtr tree, xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlSetListDoc (xmlNodePtr list, xmlDocPtr doc); /* * Namespaces. */ XMLPUBFUN xmlNsPtr XMLCALL xmlSearchNs (xmlDocPtr doc, xmlNodePtr node, const xmlChar *nameSpace); XMLPUBFUN xmlNsPtr XMLCALL xmlSearchNsByHref (xmlDocPtr doc, xmlNodePtr node, const xmlChar *href); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XPATH_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN xmlNsPtr * XMLCALL xmlGetNsList (xmlDocPtr doc, xmlNodePtr node); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XPATH_ENABLED) */ XMLPUBFUN void XMLCALL xmlSetNs (xmlNodePtr node, xmlNsPtr ns); XMLPUBFUN xmlNsPtr XMLCALL xmlCopyNamespace (xmlNsPtr cur); XMLPUBFUN xmlNsPtr XMLCALL xmlCopyNamespaceList (xmlNsPtr cur); /* * Changing the content. */ #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XINCLUDE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) || defined(LIBXML_HTML_ENABLED) XMLPUBFUN xmlAttrPtr XMLCALL xmlSetProp (xmlNodePtr node, const xmlChar *name, const xmlChar *value); XMLPUBFUN xmlAttrPtr XMLCALL xmlSetNsProp (xmlNodePtr node, xmlNsPtr ns, const xmlChar *name, const xmlChar *value); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XINCLUDE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) || defined(LIBXML_HTML_ENABLED) */ XMLPUBFUN xmlChar * XMLCALL xmlGetNoNsProp (xmlNodePtr node, const xmlChar *name); XMLPUBFUN xmlChar * XMLCALL xmlGetProp (xmlNodePtr node, const xmlChar *name); XMLPUBFUN xmlAttrPtr XMLCALL xmlHasProp (xmlNodePtr node, const xmlChar *name); XMLPUBFUN xmlAttrPtr XMLCALL xmlHasNsProp (xmlNodePtr node, const xmlChar *name, const xmlChar *nameSpace); XMLPUBFUN xmlChar * XMLCALL xmlGetNsProp (xmlNodePtr node, const xmlChar *name, const xmlChar *nameSpace); XMLPUBFUN xmlNodePtr XMLCALL xmlStringGetNodeList (xmlDocPtr doc, const xmlChar *value); XMLPUBFUN xmlNodePtr XMLCALL xmlStringLenGetNodeList (xmlDocPtr doc, const xmlChar *value, int len); XMLPUBFUN xmlChar * XMLCALL xmlNodeListGetString (xmlDocPtr doc, xmlNodePtr list, int inLine); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlChar * XMLCALL xmlNodeListGetRawString (xmlDocPtr doc, xmlNodePtr list, int inLine); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlNodeSetContent (xmlNodePtr cur, const xmlChar *content); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN void XMLCALL xmlNodeSetContentLen (xmlNodePtr cur, const xmlChar *content, int len); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlNodeAddContent (xmlNodePtr cur, const xmlChar *content); XMLPUBFUN void XMLCALL xmlNodeAddContentLen (xmlNodePtr cur, const xmlChar *content, int len); XMLPUBFUN xmlChar * XMLCALL xmlNodeGetContent (xmlNodePtr cur); XMLPUBFUN int XMLCALL xmlNodeBufGetContent (xmlBufferPtr buffer, xmlNodePtr cur); XMLPUBFUN xmlChar * XMLCALL xmlNodeGetLang (xmlNodePtr cur); XMLPUBFUN int XMLCALL xmlNodeGetSpacePreserve (xmlNodePtr cur); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN void XMLCALL xmlNodeSetLang (xmlNodePtr cur, const xmlChar *lang); XMLPUBFUN void XMLCALL xmlNodeSetSpacePreserve (xmlNodePtr cur, int val); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN xmlChar * XMLCALL xmlNodeGetBase (xmlDocPtr doc, xmlNodePtr cur); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_XINCLUDE_ENABLED) XMLPUBFUN void XMLCALL xmlNodeSetBase (xmlNodePtr cur, const xmlChar *uri); #endif /* * Removing content. */ XMLPUBFUN int XMLCALL xmlRemoveProp (xmlAttrPtr cur); #if defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN int XMLCALL xmlUnsetNsProp (xmlNodePtr node, xmlNsPtr ns, const xmlChar *name); XMLPUBFUN int XMLCALL xmlUnsetProp (xmlNodePtr node, const xmlChar *name); #endif /* defined(LIBXML_TREE_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) */ /* * Internal, don't use. */ XMLPUBFUN void XMLCALL xmlBufferWriteCHAR (xmlBufferPtr buf, const xmlChar *string); XMLPUBFUN void XMLCALL xmlBufferWriteChar (xmlBufferPtr buf, const char *string); XMLPUBFUN void XMLCALL xmlBufferWriteQuotedString(xmlBufferPtr buf, const xmlChar *string); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void xmlAttrSerializeTxtContent(xmlBufferPtr buf, xmlDocPtr doc, xmlAttrPtr attr, const xmlChar *string); #endif /* LIBXML_OUTPUT_ENABLED */ #ifdef LIBXML_TREE_ENABLED /* * Namespace handling. */ XMLPUBFUN int XMLCALL xmlReconciliateNs (xmlDocPtr doc, xmlNodePtr tree); #endif #ifdef LIBXML_OUTPUT_ENABLED /* * Saving. */ XMLPUBFUN void XMLCALL xmlDocDumpFormatMemory (xmlDocPtr cur, xmlChar **mem, int *size, int format); XMLPUBFUN void XMLCALL xmlDocDumpMemory (xmlDocPtr cur, xmlChar **mem, int *size); XMLPUBFUN void XMLCALL xmlDocDumpMemoryEnc (xmlDocPtr out_doc, xmlChar **doc_txt_ptr, int * doc_txt_len, const char *txt_encoding); XMLPUBFUN void XMLCALL xmlDocDumpFormatMemoryEnc(xmlDocPtr out_doc, xmlChar **doc_txt_ptr, int * doc_txt_len, const char *txt_encoding, int format); XMLPUBFUN int XMLCALL xmlDocFormatDump (FILE *f, xmlDocPtr cur, int format); XMLPUBFUN int XMLCALL xmlDocDump (FILE *f, xmlDocPtr cur); XMLPUBFUN void XMLCALL xmlElemDump (FILE *f, xmlDocPtr doc, xmlNodePtr cur); XMLPUBFUN int XMLCALL xmlSaveFile (const char *filename, xmlDocPtr cur); XMLPUBFUN int XMLCALL xmlSaveFormatFile (const char *filename, xmlDocPtr cur, int format); XMLPUBFUN int XMLCALL xmlNodeDump (xmlBufferPtr buf, xmlDocPtr doc, xmlNodePtr cur, int level, int format); XMLPUBFUN int XMLCALL xmlSaveFileTo (xmlOutputBufferPtr buf, xmlDocPtr cur, const char *encoding); XMLPUBFUN int XMLCALL xmlSaveFormatFileTo (xmlOutputBufferPtr buf, xmlDocPtr cur, const char *encoding, int format); XMLPUBFUN void XMLCALL xmlNodeDumpOutput (xmlOutputBufferPtr buf, xmlDocPtr doc, xmlNodePtr cur, int level, int format, const char *encoding); XMLPUBFUN int XMLCALL xmlSaveFormatFileEnc (const char *filename, xmlDocPtr cur, const char *encoding, int format); XMLPUBFUN int XMLCALL xmlSaveFileEnc (const char *filename, xmlDocPtr cur, const char *encoding); #endif /* LIBXML_OUTPUT_ENABLED */ /* * XHTML */ XMLPUBFUN int XMLCALL xmlIsXHTML (const xmlChar *systemID, const xmlChar *publicID); /* * Compression. */ XMLPUBFUN int XMLCALL xmlGetDocCompressMode (xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlSetDocCompressMode (xmlDocPtr doc, int mode); XMLPUBFUN int XMLCALL xmlGetCompressMode (void); XMLPUBFUN void XMLCALL xmlSetCompressMode (int mode); /* * DOM-wrapper helper functions. */ XMLPUBFUN xmlDOMWrapCtxtPtr XMLCALL xmlDOMWrapNewCtxt (void); XMLPUBFUN void XMLCALL xmlDOMWrapFreeCtxt (xmlDOMWrapCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlDOMWrapReconcileNamespaces(xmlDOMWrapCtxtPtr ctxt, xmlNodePtr elem, int options); XMLPUBFUN int XMLCALL xmlDOMWrapAdoptNode (xmlDOMWrapCtxtPtr ctxt, xmlDocPtr sourceDoc, xmlNodePtr node, xmlDocPtr destDoc, xmlNodePtr destParent, int options); XMLPUBFUN int XMLCALL xmlDOMWrapRemoveNode (xmlDOMWrapCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr node, int options); XMLPUBFUN int XMLCALL xmlDOMWrapCloneNode (xmlDOMWrapCtxtPtr ctxt, xmlDocPtr sourceDoc, xmlNodePtr node, xmlNodePtr *clonedNode, xmlDocPtr destDoc, xmlNodePtr destParent, int deep, int options); #ifdef LIBXML_TREE_ENABLED /* * 5 interfaces from DOM ElementTraversal, but different in entities * traversal. */ XMLPUBFUN unsigned long XMLCALL xmlChildElementCount (xmlNodePtr parent); XMLPUBFUN xmlNodePtr XMLCALL xmlNextElementSibling (xmlNodePtr node); XMLPUBFUN xmlNodePtr XMLCALL xmlFirstElementChild (xmlNodePtr parent); XMLPUBFUN xmlNodePtr XMLCALL xmlLastElementChild (xmlNodePtr parent); XMLPUBFUN xmlNodePtr XMLCALL xmlPreviousElementSibling (xmlNodePtr node); #endif #ifdef __cplusplus } #endif #ifndef __XML_PARSER_H__ #include <libxml/xmlmemory.h> #endif #endif /* __XML_TREE_H__ */
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlunicode.h
/* * Summary: Unicode character APIs * Description: API for the Unicode character APIs * * This file is automatically generated from the * UCS description files of the Unicode Character Database * http://www.unicode.org/Public/4.0-Update1/UCD-4.0.1.html * using the genUnicode.py Python script. * * Generation date: Mon Mar 27 11:09:52 2006 * Sources: Blocks-4.0.1.txt UnicodeData-4.0.1.txt * Author: Daniel Veillard */ #ifndef __XML_UNICODE_H__ #define __XML_UNICODE_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_UNICODE_ENABLED #ifdef __cplusplus extern "C" { #endif XMLPUBFUN int XMLCALL xmlUCSIsAegeanNumbers (int code); XMLPUBFUN int XMLCALL xmlUCSIsAlphabeticPresentationForms (int code); XMLPUBFUN int XMLCALL xmlUCSIsArabic (int code); XMLPUBFUN int XMLCALL xmlUCSIsArabicPresentationFormsA (int code); XMLPUBFUN int XMLCALL xmlUCSIsArabicPresentationFormsB (int code); XMLPUBFUN int XMLCALL xmlUCSIsArmenian (int code); XMLPUBFUN int XMLCALL xmlUCSIsArrows (int code); XMLPUBFUN int XMLCALL xmlUCSIsBasicLatin (int code); XMLPUBFUN int XMLCALL xmlUCSIsBengali (int code); XMLPUBFUN int XMLCALL xmlUCSIsBlockElements (int code); XMLPUBFUN int XMLCALL xmlUCSIsBopomofo (int code); XMLPUBFUN int XMLCALL xmlUCSIsBopomofoExtended (int code); XMLPUBFUN int XMLCALL xmlUCSIsBoxDrawing (int code); XMLPUBFUN int XMLCALL xmlUCSIsBraillePatterns (int code); XMLPUBFUN int XMLCALL xmlUCSIsBuhid (int code); XMLPUBFUN int XMLCALL xmlUCSIsByzantineMusicalSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKCompatibility (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKCompatibilityForms (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKCompatibilityIdeographs (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKCompatibilityIdeographsSupplement (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKRadicalsSupplement (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKSymbolsandPunctuation (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKUnifiedIdeographs (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKUnifiedIdeographsExtensionA (int code); XMLPUBFUN int XMLCALL xmlUCSIsCJKUnifiedIdeographsExtensionB (int code); XMLPUBFUN int XMLCALL xmlUCSIsCherokee (int code); XMLPUBFUN int XMLCALL xmlUCSIsCombiningDiacriticalMarks (int code); XMLPUBFUN int XMLCALL xmlUCSIsCombiningDiacriticalMarksforSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsCombiningHalfMarks (int code); XMLPUBFUN int XMLCALL xmlUCSIsCombiningMarksforSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsControlPictures (int code); XMLPUBFUN int XMLCALL xmlUCSIsCurrencySymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsCypriotSyllabary (int code); XMLPUBFUN int XMLCALL xmlUCSIsCyrillic (int code); XMLPUBFUN int XMLCALL xmlUCSIsCyrillicSupplement (int code); XMLPUBFUN int XMLCALL xmlUCSIsDeseret (int code); XMLPUBFUN int XMLCALL xmlUCSIsDevanagari (int code); XMLPUBFUN int XMLCALL xmlUCSIsDingbats (int code); XMLPUBFUN int XMLCALL xmlUCSIsEnclosedAlphanumerics (int code); XMLPUBFUN int XMLCALL xmlUCSIsEnclosedCJKLettersandMonths (int code); XMLPUBFUN int XMLCALL xmlUCSIsEthiopic (int code); XMLPUBFUN int XMLCALL xmlUCSIsGeneralPunctuation (int code); XMLPUBFUN int XMLCALL xmlUCSIsGeometricShapes (int code); XMLPUBFUN int XMLCALL xmlUCSIsGeorgian (int code); XMLPUBFUN int XMLCALL xmlUCSIsGothic (int code); XMLPUBFUN int XMLCALL xmlUCSIsGreek (int code); XMLPUBFUN int XMLCALL xmlUCSIsGreekExtended (int code); XMLPUBFUN int XMLCALL xmlUCSIsGreekandCoptic (int code); XMLPUBFUN int XMLCALL xmlUCSIsGujarati (int code); XMLPUBFUN int XMLCALL xmlUCSIsGurmukhi (int code); XMLPUBFUN int XMLCALL xmlUCSIsHalfwidthandFullwidthForms (int code); XMLPUBFUN int XMLCALL xmlUCSIsHangulCompatibilityJamo (int code); XMLPUBFUN int XMLCALL xmlUCSIsHangulJamo (int code); XMLPUBFUN int XMLCALL xmlUCSIsHangulSyllables (int code); XMLPUBFUN int XMLCALL xmlUCSIsHanunoo (int code); XMLPUBFUN int XMLCALL xmlUCSIsHebrew (int code); XMLPUBFUN int XMLCALL xmlUCSIsHighPrivateUseSurrogates (int code); XMLPUBFUN int XMLCALL xmlUCSIsHighSurrogates (int code); XMLPUBFUN int XMLCALL xmlUCSIsHiragana (int code); XMLPUBFUN int XMLCALL xmlUCSIsIPAExtensions (int code); XMLPUBFUN int XMLCALL xmlUCSIsIdeographicDescriptionCharacters (int code); XMLPUBFUN int XMLCALL xmlUCSIsKanbun (int code); XMLPUBFUN int XMLCALL xmlUCSIsKangxiRadicals (int code); XMLPUBFUN int XMLCALL xmlUCSIsKannada (int code); XMLPUBFUN int XMLCALL xmlUCSIsKatakana (int code); XMLPUBFUN int XMLCALL xmlUCSIsKatakanaPhoneticExtensions (int code); XMLPUBFUN int XMLCALL xmlUCSIsKhmer (int code); XMLPUBFUN int XMLCALL xmlUCSIsKhmerSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsLao (int code); XMLPUBFUN int XMLCALL xmlUCSIsLatin1Supplement (int code); XMLPUBFUN int XMLCALL xmlUCSIsLatinExtendedA (int code); XMLPUBFUN int XMLCALL xmlUCSIsLatinExtendedB (int code); XMLPUBFUN int XMLCALL xmlUCSIsLatinExtendedAdditional (int code); XMLPUBFUN int XMLCALL xmlUCSIsLetterlikeSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsLimbu (int code); XMLPUBFUN int XMLCALL xmlUCSIsLinearBIdeograms (int code); XMLPUBFUN int XMLCALL xmlUCSIsLinearBSyllabary (int code); XMLPUBFUN int XMLCALL xmlUCSIsLowSurrogates (int code); XMLPUBFUN int XMLCALL xmlUCSIsMalayalam (int code); XMLPUBFUN int XMLCALL xmlUCSIsMathematicalAlphanumericSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsMathematicalOperators (int code); XMLPUBFUN int XMLCALL xmlUCSIsMiscellaneousMathematicalSymbolsA (int code); XMLPUBFUN int XMLCALL xmlUCSIsMiscellaneousMathematicalSymbolsB (int code); XMLPUBFUN int XMLCALL xmlUCSIsMiscellaneousSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsMiscellaneousSymbolsandArrows (int code); XMLPUBFUN int XMLCALL xmlUCSIsMiscellaneousTechnical (int code); XMLPUBFUN int XMLCALL xmlUCSIsMongolian (int code); XMLPUBFUN int XMLCALL xmlUCSIsMusicalSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsMyanmar (int code); XMLPUBFUN int XMLCALL xmlUCSIsNumberForms (int code); XMLPUBFUN int XMLCALL xmlUCSIsOgham (int code); XMLPUBFUN int XMLCALL xmlUCSIsOldItalic (int code); XMLPUBFUN int XMLCALL xmlUCSIsOpticalCharacterRecognition (int code); XMLPUBFUN int XMLCALL xmlUCSIsOriya (int code); XMLPUBFUN int XMLCALL xmlUCSIsOsmanya (int code); XMLPUBFUN int XMLCALL xmlUCSIsPhoneticExtensions (int code); XMLPUBFUN int XMLCALL xmlUCSIsPrivateUse (int code); XMLPUBFUN int XMLCALL xmlUCSIsPrivateUseArea (int code); XMLPUBFUN int XMLCALL xmlUCSIsRunic (int code); XMLPUBFUN int XMLCALL xmlUCSIsShavian (int code); XMLPUBFUN int XMLCALL xmlUCSIsSinhala (int code); XMLPUBFUN int XMLCALL xmlUCSIsSmallFormVariants (int code); XMLPUBFUN int XMLCALL xmlUCSIsSpacingModifierLetters (int code); XMLPUBFUN int XMLCALL xmlUCSIsSpecials (int code); XMLPUBFUN int XMLCALL xmlUCSIsSuperscriptsandSubscripts (int code); XMLPUBFUN int XMLCALL xmlUCSIsSupplementalArrowsA (int code); XMLPUBFUN int XMLCALL xmlUCSIsSupplementalArrowsB (int code); XMLPUBFUN int XMLCALL xmlUCSIsSupplementalMathematicalOperators (int code); XMLPUBFUN int XMLCALL xmlUCSIsSupplementaryPrivateUseAreaA (int code); XMLPUBFUN int XMLCALL xmlUCSIsSupplementaryPrivateUseAreaB (int code); XMLPUBFUN int XMLCALL xmlUCSIsSyriac (int code); XMLPUBFUN int XMLCALL xmlUCSIsTagalog (int code); XMLPUBFUN int XMLCALL xmlUCSIsTagbanwa (int code); XMLPUBFUN int XMLCALL xmlUCSIsTags (int code); XMLPUBFUN int XMLCALL xmlUCSIsTaiLe (int code); XMLPUBFUN int XMLCALL xmlUCSIsTaiXuanJingSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsTamil (int code); XMLPUBFUN int XMLCALL xmlUCSIsTelugu (int code); XMLPUBFUN int XMLCALL xmlUCSIsThaana (int code); XMLPUBFUN int XMLCALL xmlUCSIsThai (int code); XMLPUBFUN int XMLCALL xmlUCSIsTibetan (int code); XMLPUBFUN int XMLCALL xmlUCSIsUgaritic (int code); XMLPUBFUN int XMLCALL xmlUCSIsUnifiedCanadianAboriginalSyllabics (int code); XMLPUBFUN int XMLCALL xmlUCSIsVariationSelectors (int code); XMLPUBFUN int XMLCALL xmlUCSIsVariationSelectorsSupplement (int code); XMLPUBFUN int XMLCALL xmlUCSIsYiRadicals (int code); XMLPUBFUN int XMLCALL xmlUCSIsYiSyllables (int code); XMLPUBFUN int XMLCALL xmlUCSIsYijingHexagramSymbols (int code); XMLPUBFUN int XMLCALL xmlUCSIsBlock (int code, const char *block); XMLPUBFUN int XMLCALL xmlUCSIsCatC (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatCc (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatCf (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatCo (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatCs (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatL (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatLl (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatLm (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatLo (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatLt (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatLu (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatM (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatMc (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatMe (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatMn (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatN (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatNd (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatNl (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatNo (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatP (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPc (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPd (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPe (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPf (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPi (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPo (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatPs (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatS (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatSc (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatSk (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatSm (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatSo (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatZ (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatZl (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatZp (int code); XMLPUBFUN int XMLCALL xmlUCSIsCatZs (int code); XMLPUBFUN int XMLCALL xmlUCSIsCat (int code, const char *cat); #ifdef __cplusplus } #endif #endif /* LIBXML_UNICODE_ENABLED */ #endif /* __XML_UNICODE_H__ */
9,993
48.231527
78
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlIO.h
/* * Summary: interface for the I/O interfaces used by the parser * Description: interface for the I/O interfaces used by the parser * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_IO_H__ #define __XML_IO_H__ #include <stdio.h> #include <libxml/xmlversion.h> #ifdef __cplusplus extern "C" { #endif /* * Those are the functions and datatypes for the parser input * I/O structures. */ /** * xmlInputMatchCallback: * @filename: the filename or URI * * Callback used in the I/O Input API to detect if the current handler * can provide input fonctionnalities for this resource. * * Returns 1 if yes and 0 if another Input module should be used */ typedef int (XMLCALL *xmlInputMatchCallback) (char const *filename); /** * xmlInputOpenCallback: * @filename: the filename or URI * * Callback used in the I/O Input API to open the resource * * Returns an Input context or NULL in case or error */ typedef void * (XMLCALL *xmlInputOpenCallback) (char const *filename); /** * xmlInputReadCallback: * @context: an Input context * @buffer: the buffer to store data read * @len: the length of the buffer in bytes * * Callback used in the I/O Input API to read the resource * * Returns the number of bytes read or -1 in case of error */ typedef int (XMLCALL *xmlInputReadCallback) (void * context, char * buffer, int len); /** * xmlInputCloseCallback: * @context: an Input context * * Callback used in the I/O Input API to close the resource * * Returns 0 or -1 in case of error */ typedef int (XMLCALL *xmlInputCloseCallback) (void * context); #ifdef LIBXML_OUTPUT_ENABLED /* * Those are the functions and datatypes for the library output * I/O structures. */ /** * xmlOutputMatchCallback: * @filename: the filename or URI * * Callback used in the I/O Output API to detect if the current handler * can provide output fonctionnalities for this resource. * * Returns 1 if yes and 0 if another Output module should be used */ typedef int (XMLCALL *xmlOutputMatchCallback) (char const *filename); /** * xmlOutputOpenCallback: * @filename: the filename or URI * * Callback used in the I/O Output API to open the resource * * Returns an Output context or NULL in case or error */ typedef void * (XMLCALL *xmlOutputOpenCallback) (char const *filename); /** * xmlOutputWriteCallback: * @context: an Output context * @buffer: the buffer of data to write * @len: the length of the buffer in bytes * * Callback used in the I/O Output API to write to the resource * * Returns the number of bytes written or -1 in case of error */ typedef int (XMLCALL *xmlOutputWriteCallback) (void * context, const char * buffer, int len); /** * xmlOutputCloseCallback: * @context: an Output context * * Callback used in the I/O Output API to close the resource * * Returns 0 or -1 in case of error */ typedef int (XMLCALL *xmlOutputCloseCallback) (void * context); #endif /* LIBXML_OUTPUT_ENABLED */ #ifdef __cplusplus } #endif #include <libxml/globals.h> #include <libxml/tree.h> #include <libxml/parser.h> #include <libxml/encoding.h> #ifdef __cplusplus extern "C" { #endif struct _xmlParserInputBuffer { void* context; xmlInputReadCallback readcallback; xmlInputCloseCallback closecallback; xmlCharEncodingHandlerPtr encoder; /* I18N conversions to UTF-8 */ xmlBufferPtr buffer; /* Local buffer encoded in UTF-8 */ xmlBufferPtr raw; /* if encoder != NULL buffer for raw input */ int compressed; /* -1=unknown, 0=not compressed, 1=compressed */ int error; unsigned long rawconsumed;/* amount consumed from raw */ }; #ifdef LIBXML_OUTPUT_ENABLED struct _xmlOutputBuffer { void* context; xmlOutputWriteCallback writecallback; xmlOutputCloseCallback closecallback; xmlCharEncodingHandlerPtr encoder; /* I18N conversions to UTF-8 */ xmlBufferPtr buffer; /* Local buffer encoded in UTF-8 or ISOLatin */ xmlBufferPtr conv; /* if encoder != NULL buffer for output */ int written; /* total number of byte written */ int error; }; #endif /* LIBXML_OUTPUT_ENABLED */ /* * Interfaces for input */ XMLPUBFUN void XMLCALL xmlCleanupInputCallbacks (void); XMLPUBFUN int XMLCALL xmlPopInputCallbacks (void); XMLPUBFUN void XMLCALL xmlRegisterDefaultInputCallbacks (void); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlAllocParserInputBuffer (xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateFilename (const char *URI, xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateFile (FILE *file, xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateFd (int fd, xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateMem (const char *mem, int size, xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateStatic (const char *mem, int size, xmlCharEncoding enc); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlParserInputBufferCreateIO (xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, xmlCharEncoding enc); XMLPUBFUN int XMLCALL xmlParserInputBufferRead (xmlParserInputBufferPtr in, int len); XMLPUBFUN int XMLCALL xmlParserInputBufferGrow (xmlParserInputBufferPtr in, int len); XMLPUBFUN int XMLCALL xmlParserInputBufferPush (xmlParserInputBufferPtr in, int len, const char *buf); XMLPUBFUN void XMLCALL xmlFreeParserInputBuffer (xmlParserInputBufferPtr in); XMLPUBFUN char * XMLCALL xmlParserGetDirectory (const char *filename); XMLPUBFUN int XMLCALL xmlRegisterInputCallbacks (xmlInputMatchCallback matchFunc, xmlInputOpenCallback openFunc, xmlInputReadCallback readFunc, xmlInputCloseCallback closeFunc); xmlParserInputBufferPtr __xmlParserInputBufferCreateFilename(const char *URI, xmlCharEncoding enc); #ifdef LIBXML_OUTPUT_ENABLED /* * Interfaces for output */ XMLPUBFUN void XMLCALL xmlCleanupOutputCallbacks (void); XMLPUBFUN void XMLCALL xmlRegisterDefaultOutputCallbacks(void); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlAllocOutputBuffer (xmlCharEncodingHandlerPtr encoder); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlOutputBufferCreateFilename (const char *URI, xmlCharEncodingHandlerPtr encoder, int compression); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlOutputBufferCreateFile (FILE *file, xmlCharEncodingHandlerPtr encoder); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlOutputBufferCreateBuffer (xmlBufferPtr buffer, xmlCharEncodingHandlerPtr encoder); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlOutputBufferCreateFd (int fd, xmlCharEncodingHandlerPtr encoder); XMLPUBFUN xmlOutputBufferPtr XMLCALL xmlOutputBufferCreateIO (xmlOutputWriteCallback iowrite, xmlOutputCloseCallback ioclose, void *ioctx, xmlCharEncodingHandlerPtr encoder); XMLPUBFUN int XMLCALL xmlOutputBufferWrite (xmlOutputBufferPtr out, int len, const char *buf); XMLPUBFUN int XMLCALL xmlOutputBufferWriteString (xmlOutputBufferPtr out, const char *str); XMLPUBFUN int XMLCALL xmlOutputBufferWriteEscape (xmlOutputBufferPtr out, const xmlChar *str, xmlCharEncodingOutputFunc escaping); XMLPUBFUN int XMLCALL xmlOutputBufferFlush (xmlOutputBufferPtr out); XMLPUBFUN int XMLCALL xmlOutputBufferClose (xmlOutputBufferPtr out); XMLPUBFUN int XMLCALL xmlRegisterOutputCallbacks (xmlOutputMatchCallback matchFunc, xmlOutputOpenCallback openFunc, xmlOutputWriteCallback writeFunc, xmlOutputCloseCallback closeFunc); xmlOutputBufferPtr __xmlOutputBufferCreateFilename(const char *URI, xmlCharEncodingHandlerPtr encoder, int compression); #ifdef LIBXML_HTTP_ENABLED /* This function only exists if HTTP support built into the library */ XMLPUBFUN void XMLCALL xmlRegisterHTTPPostCallbacks (void ); #endif /* LIBXML_HTTP_ENABLED */ #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN xmlParserInputPtr XMLCALL xmlCheckHTTPInput (xmlParserCtxtPtr ctxt, xmlParserInputPtr ret); /* * A predefined entity loader disabling network accesses */ XMLPUBFUN xmlParserInputPtr XMLCALL xmlNoNetExternalEntityLoader (const char *URL, const char *ID, xmlParserCtxtPtr ctxt); /* * xmlNormalizeWindowsPath is obsolete, don't use it. * Check xmlCanonicPath in uri.h for a better alternative. */ XMLPUBFUN xmlChar * XMLCALL xmlNormalizeWindowsPath (const xmlChar *path); XMLPUBFUN int XMLCALL xmlCheckFilename (const char *path); /** * Default 'file://' protocol callbacks */ XMLPUBFUN int XMLCALL xmlFileMatch (const char *filename); XMLPUBFUN void * XMLCALL xmlFileOpen (const char *filename); XMLPUBFUN int XMLCALL xmlFileRead (void * context, char * buffer, int len); XMLPUBFUN int XMLCALL xmlFileClose (void * context); /** * Default 'http://' protocol callbacks */ #ifdef LIBXML_HTTP_ENABLED XMLPUBFUN int XMLCALL xmlIOHTTPMatch (const char *filename); XMLPUBFUN void * XMLCALL xmlIOHTTPOpen (const char *filename); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void * XMLCALL xmlIOHTTPOpenW (const char * post_uri, int compression ); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN int XMLCALL xmlIOHTTPRead (void * context, char * buffer, int len); XMLPUBFUN int XMLCALL xmlIOHTTPClose (void * context); #endif /* LIBXML_HTTP_ENABLED */ /** * Default 'ftp://' protocol callbacks */ #ifdef LIBXML_FTP_ENABLED XMLPUBFUN int XMLCALL xmlIOFTPMatch (const char *filename); XMLPUBFUN void * XMLCALL xmlIOFTPOpen (const char *filename); XMLPUBFUN int XMLCALL xmlIOFTPRead (void * context, char * buffer, int len); XMLPUBFUN int XMLCALL xmlIOFTPClose (void * context); #endif /* LIBXML_FTP_ENABLED */ #ifdef __cplusplus } #endif #endif /* __XML_IO_H__ */
10,448
27.944598
85
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/nanoftp.h
/* * Summary: minimal FTP implementation * Description: minimal FTP implementation allowing to fetch resources * like external subset. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __NANO_FTP_H__ #define __NANO_FTP_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_FTP_ENABLED /* Needed for portability to Windows 64 bits */ #if defined(__MINGW32__) || defined(_WIN32_WCE) #include <winsock2.h> #else /** * SOCKET: * * macro used to provide portability of code to windows sockets */ #define SOCKET int /** * INVALID_SOCKET: * * macro used to provide portability of code to windows sockets * the value to be used when the socket is not valid */ #define INVALID_SOCKET (-1) #endif #ifdef __cplusplus extern "C" { #endif /** * ftpListCallback: * @userData: user provided data for the callback * @filename: the file name (including "->" when links are shown) * @attrib: the attribute string * @owner: the owner string * @group: the group string * @size: the file size * @links: the link count * @year: the year * @month: the month * @day: the day * @hour: the hour * @minute: the minute * * A callback for the xmlNanoFTPList command. * Note that only one of year and day:minute are specified. */ typedef void (*ftpListCallback) (void *userData, const char *filename, const char *attrib, const char *owner, const char *group, unsigned long size, int links, int year, const char *month, int day, int hour, int minute); /** * ftpDataCallback: * @userData: the user provided context * @data: the data received * @len: its size in bytes * * A callback for the xmlNanoFTPGet command. */ typedef void (*ftpDataCallback) (void *userData, const char *data, int len); /* * Init */ XMLPUBFUN void XMLCALL xmlNanoFTPInit (void); XMLPUBFUN void XMLCALL xmlNanoFTPCleanup (void); /* * Creating/freeing contexts. */ XMLPUBFUN void * XMLCALL xmlNanoFTPNewCtxt (const char *URL); XMLPUBFUN void XMLCALL xmlNanoFTPFreeCtxt (void * ctx); XMLPUBFUN void * XMLCALL xmlNanoFTPConnectTo (const char *server, int port); /* * Opening/closing session connections. */ XMLPUBFUN void * XMLCALL xmlNanoFTPOpen (const char *URL); XMLPUBFUN int XMLCALL xmlNanoFTPConnect (void *ctx); XMLPUBFUN int XMLCALL xmlNanoFTPClose (void *ctx); XMLPUBFUN int XMLCALL xmlNanoFTPQuit (void *ctx); XMLPUBFUN void XMLCALL xmlNanoFTPScanProxy (const char *URL); XMLPUBFUN void XMLCALL xmlNanoFTPProxy (const char *host, int port, const char *user, const char *passwd, int type); XMLPUBFUN int XMLCALL xmlNanoFTPUpdateURL (void *ctx, const char *URL); /* * Rather internal commands. */ XMLPUBFUN int XMLCALL xmlNanoFTPGetResponse (void *ctx); XMLPUBFUN int XMLCALL xmlNanoFTPCheckResponse (void *ctx); /* * CD/DIR/GET handlers. */ XMLPUBFUN int XMLCALL xmlNanoFTPCwd (void *ctx, const char *directory); XMLPUBFUN int XMLCALL xmlNanoFTPDele (void *ctx, const char *file); XMLPUBFUN SOCKET XMLCALL xmlNanoFTPGetConnection (void *ctx); XMLPUBFUN int XMLCALL xmlNanoFTPCloseConnection(void *ctx); XMLPUBFUN int XMLCALL xmlNanoFTPList (void *ctx, ftpListCallback callback, void *userData, const char *filename); XMLPUBFUN SOCKET XMLCALL xmlNanoFTPGetSocket (void *ctx, const char *filename); XMLPUBFUN int XMLCALL xmlNanoFTPGet (void *ctx, ftpDataCallback callback, void *userData, const char *filename); XMLPUBFUN int XMLCALL xmlNanoFTPRead (void *ctx, void *dest, int len); #ifdef __cplusplus } #endif #endif /* LIBXML_FTP_ENABLED */ #endif /* __NANO_FTP_H__ */
3,739
21.944785
70
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/relaxng.h
/* * Summary: implementation of the Relax-NG validation * Description: implementation of the Relax-NG validation * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_RELAX_NG__ #define __XML_RELAX_NG__ #include <libxml/xmlversion.h> #include <libxml/hash.h> #include <libxml/xmlstring.h> #ifdef LIBXML_SCHEMAS_ENABLED #ifdef __cplusplus extern "C" { #endif typedef struct _xmlRelaxNG xmlRelaxNG; typedef xmlRelaxNG *xmlRelaxNGPtr; /** * xmlRelaxNGValidityErrorFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of an error callback from a Relax-NG validation */ typedef void (XMLCDECL *xmlRelaxNGValidityErrorFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * xmlRelaxNGValidityWarningFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of a warning callback from a Relax-NG validation */ typedef void (XMLCDECL *xmlRelaxNGValidityWarningFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * A schemas validation context */ typedef struct _xmlRelaxNGParserCtxt xmlRelaxNGParserCtxt; typedef xmlRelaxNGParserCtxt *xmlRelaxNGParserCtxtPtr; typedef struct _xmlRelaxNGValidCtxt xmlRelaxNGValidCtxt; typedef xmlRelaxNGValidCtxt *xmlRelaxNGValidCtxtPtr; /* * xmlRelaxNGValidErr: * * List of possible Relax NG validation errors */ typedef enum { XML_RELAXNG_OK = 0, XML_RELAXNG_ERR_MEMORY, XML_RELAXNG_ERR_TYPE, XML_RELAXNG_ERR_TYPEVAL, XML_RELAXNG_ERR_DUPID, XML_RELAXNG_ERR_TYPECMP, XML_RELAXNG_ERR_NOSTATE, XML_RELAXNG_ERR_NODEFINE, XML_RELAXNG_ERR_LISTEXTRA, XML_RELAXNG_ERR_LISTEMPTY, XML_RELAXNG_ERR_INTERNODATA, XML_RELAXNG_ERR_INTERSEQ, XML_RELAXNG_ERR_INTEREXTRA, XML_RELAXNG_ERR_ELEMNAME, XML_RELAXNG_ERR_ATTRNAME, XML_RELAXNG_ERR_ELEMNONS, XML_RELAXNG_ERR_ATTRNONS, XML_RELAXNG_ERR_ELEMWRONGNS, XML_RELAXNG_ERR_ATTRWRONGNS, XML_RELAXNG_ERR_ELEMEXTRANS, XML_RELAXNG_ERR_ATTREXTRANS, XML_RELAXNG_ERR_ELEMNOTEMPTY, XML_RELAXNG_ERR_NOELEM, XML_RELAXNG_ERR_NOTELEM, XML_RELAXNG_ERR_ATTRVALID, XML_RELAXNG_ERR_CONTENTVALID, XML_RELAXNG_ERR_EXTRACONTENT, XML_RELAXNG_ERR_INVALIDATTR, XML_RELAXNG_ERR_DATAELEM, XML_RELAXNG_ERR_VALELEM, XML_RELAXNG_ERR_LISTELEM, XML_RELAXNG_ERR_DATATYPE, XML_RELAXNG_ERR_VALUE, XML_RELAXNG_ERR_LIST, XML_RELAXNG_ERR_NOGRAMMAR, XML_RELAXNG_ERR_EXTRADATA, XML_RELAXNG_ERR_LACKDATA, XML_RELAXNG_ERR_INTERNAL, XML_RELAXNG_ERR_ELEMWRONG, XML_RELAXNG_ERR_TEXTWRONG } xmlRelaxNGValidErr; /* * xmlRelaxNGParserFlags: * * List of possible Relax NG Parser flags */ typedef enum { XML_RELAXNGP_NONE = 0, XML_RELAXNGP_FREE_DOC = 1, XML_RELAXNGP_CRNG = 2 } xmlRelaxNGParserFlag; XMLPUBFUN int XMLCALL xmlRelaxNGInitTypes (void); XMLPUBFUN void XMLCALL xmlRelaxNGCleanupTypes (void); /* * Interfaces for parsing. */ XMLPUBFUN xmlRelaxNGParserCtxtPtr XMLCALL xmlRelaxNGNewParserCtxt (const char *URL); XMLPUBFUN xmlRelaxNGParserCtxtPtr XMLCALL xmlRelaxNGNewMemParserCtxt (const char *buffer, int size); XMLPUBFUN xmlRelaxNGParserCtxtPtr XMLCALL xmlRelaxNGNewDocParserCtxt (xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlRelaxParserSetFlag (xmlRelaxNGParserCtxtPtr ctxt, int flag); XMLPUBFUN void XMLCALL xmlRelaxNGFreeParserCtxt (xmlRelaxNGParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlRelaxNGSetParserErrors(xmlRelaxNGParserCtxtPtr ctxt, xmlRelaxNGValidityErrorFunc err, xmlRelaxNGValidityWarningFunc warn, void *ctx); XMLPUBFUN int XMLCALL xmlRelaxNGGetParserErrors(xmlRelaxNGParserCtxtPtr ctxt, xmlRelaxNGValidityErrorFunc *err, xmlRelaxNGValidityWarningFunc *warn, void **ctx); XMLPUBFUN void XMLCALL xmlRelaxNGSetParserStructuredErrors( xmlRelaxNGParserCtxtPtr ctxt, xmlStructuredErrorFunc serror, void *ctx); XMLPUBFUN xmlRelaxNGPtr XMLCALL xmlRelaxNGParse (xmlRelaxNGParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlRelaxNGFree (xmlRelaxNGPtr schema); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlRelaxNGDump (FILE *output, xmlRelaxNGPtr schema); XMLPUBFUN void XMLCALL xmlRelaxNGDumpTree (FILE * output, xmlRelaxNGPtr schema); #endif /* LIBXML_OUTPUT_ENABLED */ /* * Interfaces for validating */ XMLPUBFUN void XMLCALL xmlRelaxNGSetValidErrors(xmlRelaxNGValidCtxtPtr ctxt, xmlRelaxNGValidityErrorFunc err, xmlRelaxNGValidityWarningFunc warn, void *ctx); XMLPUBFUN int XMLCALL xmlRelaxNGGetValidErrors(xmlRelaxNGValidCtxtPtr ctxt, xmlRelaxNGValidityErrorFunc *err, xmlRelaxNGValidityWarningFunc *warn, void **ctx); XMLPUBFUN void XMLCALL xmlRelaxNGSetValidStructuredErrors(xmlRelaxNGValidCtxtPtr ctxt, xmlStructuredErrorFunc serror, void *ctx); XMLPUBFUN xmlRelaxNGValidCtxtPtr XMLCALL xmlRelaxNGNewValidCtxt (xmlRelaxNGPtr schema); XMLPUBFUN void XMLCALL xmlRelaxNGFreeValidCtxt (xmlRelaxNGValidCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlRelaxNGValidateDoc (xmlRelaxNGValidCtxtPtr ctxt, xmlDocPtr doc); /* * Interfaces for progressive validation when possible */ XMLPUBFUN int XMLCALL xmlRelaxNGValidatePushElement (xmlRelaxNGValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem); XMLPUBFUN int XMLCALL xmlRelaxNGValidatePushCData (xmlRelaxNGValidCtxtPtr ctxt, const xmlChar *data, int len); XMLPUBFUN int XMLCALL xmlRelaxNGValidatePopElement (xmlRelaxNGValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem); XMLPUBFUN int XMLCALL xmlRelaxNGValidateFullElement (xmlRelaxNGValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem); #ifdef __cplusplus } #endif #endif /* LIBXML_SCHEMAS_ENABLED */ #endif /* __XML_RELAX_NG__ */
5,958
26.845794
113
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/list.h
/* * Summary: lists interfaces * Description: this module implement the list support used in * various place in the library. * * Copy: See Copyright for the status of this software. * * Author: Gary Pennington <[email protected]> */ #ifndef __XML_LINK_INCLUDE__ #define __XML_LINK_INCLUDE__ #include <libxml/xmlversion.h> #ifdef __cplusplus extern "C" { #endif typedef struct _xmlLink xmlLink; typedef xmlLink *xmlLinkPtr; typedef struct _xmlList xmlList; typedef xmlList *xmlListPtr; /** * xmlListDeallocator: * @lk: the data to deallocate * * Callback function used to free data from a list. */ typedef void (*xmlListDeallocator) (xmlLinkPtr lk); /** * xmlListDataCompare: * @data0: the first data * @data1: the second data * * Callback function used to compare 2 data. * * Returns 0 is equality, -1 or 1 otherwise depending on the ordering. */ typedef int (*xmlListDataCompare) (const void *data0, const void *data1); /** * xmlListWalker: * @data: the data found in the list * @user: extra user provided data to the walker * * Callback function used when walking a list with xmlListWalk(). * * Returns 0 to stop walking the list, 1 otherwise. */ typedef int (*xmlListWalker) (const void *data, const void *user); /* Creation/Deletion */ XMLPUBFUN xmlListPtr XMLCALL xmlListCreate (xmlListDeallocator deallocator, xmlListDataCompare compare); XMLPUBFUN void XMLCALL xmlListDelete (xmlListPtr l); /* Basic Operators */ XMLPUBFUN void * XMLCALL xmlListSearch (xmlListPtr l, void *data); XMLPUBFUN void * XMLCALL xmlListReverseSearch (xmlListPtr l, void *data); XMLPUBFUN int XMLCALL xmlListInsert (xmlListPtr l, void *data) ; XMLPUBFUN int XMLCALL xmlListAppend (xmlListPtr l, void *data) ; XMLPUBFUN int XMLCALL xmlListRemoveFirst (xmlListPtr l, void *data); XMLPUBFUN int XMLCALL xmlListRemoveLast (xmlListPtr l, void *data); XMLPUBFUN int XMLCALL xmlListRemoveAll (xmlListPtr l, void *data); XMLPUBFUN void XMLCALL xmlListClear (xmlListPtr l); XMLPUBFUN int XMLCALL xmlListEmpty (xmlListPtr l); XMLPUBFUN xmlLinkPtr XMLCALL xmlListFront (xmlListPtr l); XMLPUBFUN xmlLinkPtr XMLCALL xmlListEnd (xmlListPtr l); XMLPUBFUN int XMLCALL xmlListSize (xmlListPtr l); XMLPUBFUN void XMLCALL xmlListPopFront (xmlListPtr l); XMLPUBFUN void XMLCALL xmlListPopBack (xmlListPtr l); XMLPUBFUN int XMLCALL xmlListPushFront (xmlListPtr l, void *data); XMLPUBFUN int XMLCALL xmlListPushBack (xmlListPtr l, void *data); /* Advanced Operators */ XMLPUBFUN void XMLCALL xmlListReverse (xmlListPtr l); XMLPUBFUN void XMLCALL xmlListSort (xmlListPtr l); XMLPUBFUN void XMLCALL xmlListWalk (xmlListPtr l, xmlListWalker walker, const void *user); XMLPUBFUN void XMLCALL xmlListReverseWalk (xmlListPtr l, xmlListWalker walker, const void *user); XMLPUBFUN void XMLCALL xmlListMerge (xmlListPtr l1, xmlListPtr l2); XMLPUBFUN xmlListPtr XMLCALL xmlListDup (const xmlListPtr old); XMLPUBFUN int XMLCALL xmlListCopy (xmlListPtr cur, const xmlListPtr old); /* Link operators */ XMLPUBFUN void * XMLCALL xmlLinkGetData (xmlLinkPtr lk); /* xmlListUnique() */ /* xmlListSwap */ #ifdef __cplusplus } #endif #endif /* __XML_LINK_INCLUDE__ */
3,422
23.804348
74
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlversion.h
/* * Summary: compile-time version informations * Description: compile-time version informations for the XML library * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_VERSION_H__ #define __XML_VERSION_H__ #include <libxml/xmlexports.h> #ifdef __cplusplus extern "C" { #endif /* * use those to be sure nothing nasty will happen if * your library and includes mismatch */ #ifndef LIBXML2_COMPILING_MSCCDEF XMLPUBFUN void XMLCALL xmlCheckVersion(int version); #endif /* LIBXML2_COMPILING_MSCCDEF */ /** * LIBXML_DOTTED_VERSION: * * the version string like "1.2.3" */ #define LIBXML_DOTTED_VERSION "2.7.8" /** * LIBXML_VERSION: * * the version number: 1.2.3 value is 10203 */ #define LIBXML_VERSION 20708 /** * LIBXML_VERSION_STRING: * * the version number string, 1.2.3 value is "10203" */ #define LIBXML_VERSION_STRING "20708" /** * LIBXML_VERSION_EXTRA: * * extra version information, used to show a CVS compilation */ #define LIBXML_VERSION_EXTRA "" /** * LIBXML_TEST_VERSION: * * Macro to check that the libxml version in use is compatible with * the version the software has been compiled against */ #define LIBXML_TEST_VERSION xmlCheckVersion(20708); #ifndef VMS #if 0 /** * WITH_TRIO: * * defined if the trio support need to be configured in */ #define WITH_TRIO #else /** * WITHOUT_TRIO: * * defined if the trio support should not be configured in */ #define WITHOUT_TRIO #endif #else /* VMS */ /** * WITH_TRIO: * * defined if the trio support need to be configured in */ #define WITH_TRIO 1 #endif /* VMS */ /** * LIBXML_THREAD_ENABLED: * * Whether the thread support is configured in */ #if 1 #if defined(_REENTRANT) || defined(__MT__) || \ (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE - 0 >= 199506L)) #define LIBXML_THREAD_ENABLED #endif #endif /** * LIBXML_TREE_ENABLED: * * Whether the DOM like tree manipulation API support is configured in */ #if 1 #define LIBXML_TREE_ENABLED #endif /** * LIBXML_OUTPUT_ENABLED: * * Whether the serialization/saving support is configured in */ #if 1 #define LIBXML_OUTPUT_ENABLED #endif /** * LIBXML_PUSH_ENABLED: * * Whether the push parsing interfaces are configured in */ #if 1 #define LIBXML_PUSH_ENABLED #endif /** * LIBXML_READER_ENABLED: * * Whether the xmlReader parsing interface is configured in */ #if 1 #define LIBXML_READER_ENABLED #endif /** * LIBXML_PATTERN_ENABLED: * * Whether the xmlPattern node selection interface is configured in */ #if 1 #define LIBXML_PATTERN_ENABLED #endif /** * LIBXML_WRITER_ENABLED: * * Whether the xmlWriter saving interface is configured in */ #if 1 #define LIBXML_WRITER_ENABLED #endif /** * LIBXML_SAX1_ENABLED: * * Whether the older SAX1 interface is configured in */ #if 1 #define LIBXML_SAX1_ENABLED #endif /** * LIBXML_FTP_ENABLED: * * Whether the FTP support is configured in */ #if 1 #define LIBXML_FTP_ENABLED #endif /** * LIBXML_HTTP_ENABLED: * * Whether the HTTP support is configured in */ #if 1 #define LIBXML_HTTP_ENABLED #endif /** * LIBXML_VALID_ENABLED: * * Whether the DTD validation support is configured in */ #if 1 #define LIBXML_VALID_ENABLED #endif /** * LIBXML_HTML_ENABLED: * * Whether the HTML support is configured in */ #if 1 #define LIBXML_HTML_ENABLED #endif /** * LIBXML_LEGACY_ENABLED: * * Whether the deprecated APIs are compiled in for compatibility */ #if 1 #define LIBXML_LEGACY_ENABLED #endif /** * LIBXML_C14N_ENABLED: * * Whether the Canonicalization support is configured in */ #if 1 #define LIBXML_C14N_ENABLED #endif /** * LIBXML_CATALOG_ENABLED: * * Whether the Catalog support is configured in */ #if 1 #define LIBXML_CATALOG_ENABLED #endif /** * LIBXML_DOCB_ENABLED: * * Whether the SGML Docbook support is configured in */ #if 1 #define LIBXML_DOCB_ENABLED #endif /** * LIBXML_XPATH_ENABLED: * * Whether XPath is configured in */ #if 1 #define LIBXML_XPATH_ENABLED #endif /** * LIBXML_XPTR_ENABLED: * * Whether XPointer is configured in */ #if 1 #define LIBXML_XPTR_ENABLED #endif /** * LIBXML_XINCLUDE_ENABLED: * * Whether XInclude is configured in */ #if 1 #define LIBXML_XINCLUDE_ENABLED #endif /** * LIBXML_ICONV_ENABLED: * * Whether iconv support is available */ #if 1 #define LIBXML_ICONV_ENABLED #endif /** * LIBXML_ICU_ENABLED: * * Whether icu support is available */ #if 0 #define LIBXML_ICU_ENABLED #endif /** * LIBXML_ISO8859X_ENABLED: * * Whether ISO-8859-* support is made available in case iconv is not */ #if 0 #define LIBXML_ISO8859X_ENABLED #endif /** * LIBXML_DEBUG_ENABLED: * * Whether Debugging module is configured in */ #if 1 #define LIBXML_DEBUG_ENABLED #endif /** * DEBUG_MEMORY_LOCATION: * * Whether the memory debugging is configured in */ #if 0 #define DEBUG_MEMORY_LOCATION #endif /** * LIBXML_DEBUG_RUNTIME: * * Whether the runtime debugging is configured in */ #if 0 #define LIBXML_DEBUG_RUNTIME #endif /** * LIBXML_UNICODE_ENABLED: * * Whether the Unicode related interfaces are compiled in */ #if 1 #define LIBXML_UNICODE_ENABLED #endif /** * LIBXML_REGEXP_ENABLED: * * Whether the regular expressions interfaces are compiled in */ #if 1 #define LIBXML_REGEXP_ENABLED #endif /** * LIBXML_AUTOMATA_ENABLED: * * Whether the automata interfaces are compiled in */ #if 1 #define LIBXML_AUTOMATA_ENABLED #endif /** * LIBXML_EXPR_ENABLED: * * Whether the formal expressions interfaces are compiled in */ #if 1 #define LIBXML_EXPR_ENABLED #endif /** * LIBXML_SCHEMAS_ENABLED: * * Whether the Schemas validation interfaces are compiled in */ #if 1 #define LIBXML_SCHEMAS_ENABLED #endif /** * LIBXML_SCHEMATRON_ENABLED: * * Whether the Schematron validation interfaces are compiled in */ #if 1 #define LIBXML_SCHEMATRON_ENABLED #endif /** * LIBXML_MODULES_ENABLED: * * Whether the module interfaces are compiled in */ #if 1 #define LIBXML_MODULES_ENABLED /** * LIBXML_MODULE_EXTENSION: * * the string suffix used by dynamic modules (usually shared libraries) */ #define LIBXML_MODULE_EXTENSION ".dll" #endif /** * LIBXML_ZLIB_ENABLED: * * Whether the Zlib support is compiled in */ #if 1 #define LIBXML_ZLIB_ENABLED #endif #ifdef __GNUC__ #ifdef HAVE_ANSIDECL_H #include <ansidecl.h> #endif /** * ATTRIBUTE_UNUSED: * * Macro used to signal to GCC unused function parameters */ #ifndef ATTRIBUTE_UNUSED #define ATTRIBUTE_UNUSED __attribute__((unused)) #endif /** * LIBXML_ATTR_ALLOC_SIZE: * * Macro used to indicate to GCC this is an allocator function */ #ifndef LIBXML_ATTR_ALLOC_SIZE # if ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 3))) # define LIBXML_ATTR_ALLOC_SIZE(x) __attribute__((alloc_size(x))) # else # define LIBXML_ATTR_ALLOC_SIZE(x) # endif #else # define LIBXML_ATTR_ALLOC_SIZE(x) #endif /** * LIBXML_ATTR_FORMAT: * * Macro used to indicate to GCC the parameter are printf like */ #ifndef LIBXML_ATTR_FORMAT # if ((__GNUC__ > 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 3))) # define LIBXML_ATTR_FORMAT(fmt,args) __attribute__((__format__(__printf__,fmt,args))) # else # define LIBXML_ATTR_FORMAT(fmt,args) # endif #else # define LIBXML_ATTR_FORMAT(fmt,args) #endif #else /* ! __GNUC__ */ /** * ATTRIBUTE_UNUSED: * * Macro used to signal to GCC unused function parameters */ #define ATTRIBUTE_UNUSED /** * LIBXML_ATTR_ALLOC_SIZE: * * Macro used to indicate to GCC this is an allocator function */ #define LIBXML_ATTR_ALLOC_SIZE(x) /** * LIBXML_ATTR_FORMAT: * * Macro used to indicate to GCC the parameter are printf like */ #define LIBXML_ATTR_FORMAT(fmt,args) #endif /* __GNUC__ */ #ifdef __cplusplus } #endif /* __cplusplus */ #endif
7,748
15.557692
87
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/catalog.h
/** * Summary: interfaces to the Catalog handling system * Description: the catalog module implements the support for * XML Catalogs and SGML catalogs * * SGML Open Technical Resolution TR9401:1997. * http://www.jclark.com/sp/catalog.htm * * XML Catalogs Working Draft 06 August 2001 * http://www.oasis-open.org/committees/entity/spec-2001-08-06.html * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_CATALOG_H__ #define __XML_CATALOG_H__ #include <stdio.h> #include <libxml/xmlversion.h> #include <libxml/xmlstring.h> #include <libxml/tree.h> #ifdef LIBXML_CATALOG_ENABLED #ifdef __cplusplus extern "C" { #endif /** * XML_CATALOGS_NAMESPACE: * * The namespace for the XML Catalogs elements. */ #define XML_CATALOGS_NAMESPACE \ (const xmlChar *) "urn:oasis:names:tc:entity:xmlns:xml:catalog" /** * XML_CATALOG_PI: * * The specific XML Catalog Processing Instuction name. */ #define XML_CATALOG_PI \ (const xmlChar *) "oasis-xml-catalog" /* * The API is voluntarily limited to general cataloging. */ typedef enum { XML_CATA_PREFER_NONE = 0, XML_CATA_PREFER_PUBLIC = 1, XML_CATA_PREFER_SYSTEM } xmlCatalogPrefer; typedef enum { XML_CATA_ALLOW_NONE = 0, XML_CATA_ALLOW_GLOBAL = 1, XML_CATA_ALLOW_DOCUMENT = 2, XML_CATA_ALLOW_ALL = 3 } xmlCatalogAllow; typedef struct _xmlCatalog xmlCatalog; typedef xmlCatalog *xmlCatalogPtr; /* * Operations on a given catalog. */ XMLPUBFUN xmlCatalogPtr XMLCALL xmlNewCatalog (int sgml); XMLPUBFUN xmlCatalogPtr XMLCALL xmlLoadACatalog (const char *filename); XMLPUBFUN xmlCatalogPtr XMLCALL xmlLoadSGMLSuperCatalog (const char *filename); XMLPUBFUN int XMLCALL xmlConvertSGMLCatalog (xmlCatalogPtr catal); XMLPUBFUN int XMLCALL xmlACatalogAdd (xmlCatalogPtr catal, const xmlChar *type, const xmlChar *orig, const xmlChar *replace); XMLPUBFUN int XMLCALL xmlACatalogRemove (xmlCatalogPtr catal, const xmlChar *value); XMLPUBFUN xmlChar * XMLCALL xmlACatalogResolve (xmlCatalogPtr catal, const xmlChar *pubID, const xmlChar *sysID); XMLPUBFUN xmlChar * XMLCALL xmlACatalogResolveSystem(xmlCatalogPtr catal, const xmlChar *sysID); XMLPUBFUN xmlChar * XMLCALL xmlACatalogResolvePublic(xmlCatalogPtr catal, const xmlChar *pubID); XMLPUBFUN xmlChar * XMLCALL xmlACatalogResolveURI (xmlCatalogPtr catal, const xmlChar *URI); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlACatalogDump (xmlCatalogPtr catal, FILE *out); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN void XMLCALL xmlFreeCatalog (xmlCatalogPtr catal); XMLPUBFUN int XMLCALL xmlCatalogIsEmpty (xmlCatalogPtr catal); /* * Global operations. */ XMLPUBFUN void XMLCALL xmlInitializeCatalog (void); XMLPUBFUN int XMLCALL xmlLoadCatalog (const char *filename); XMLPUBFUN void XMLCALL xmlLoadCatalogs (const char *paths); XMLPUBFUN void XMLCALL xmlCatalogCleanup (void); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlCatalogDump (FILE *out); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN xmlChar * XMLCALL xmlCatalogResolve (const xmlChar *pubID, const xmlChar *sysID); XMLPUBFUN xmlChar * XMLCALL xmlCatalogResolveSystem (const xmlChar *sysID); XMLPUBFUN xmlChar * XMLCALL xmlCatalogResolvePublic (const xmlChar *pubID); XMLPUBFUN xmlChar * XMLCALL xmlCatalogResolveURI (const xmlChar *URI); XMLPUBFUN int XMLCALL xmlCatalogAdd (const xmlChar *type, const xmlChar *orig, const xmlChar *replace); XMLPUBFUN int XMLCALL xmlCatalogRemove (const xmlChar *value); XMLPUBFUN xmlDocPtr XMLCALL xmlParseCatalogFile (const char *filename); XMLPUBFUN int XMLCALL xmlCatalogConvert (void); /* * Strictly minimal interfaces for per-document catalogs used * by the parser. */ XMLPUBFUN void XMLCALL xmlCatalogFreeLocal (void *catalogs); XMLPUBFUN void * XMLCALL xmlCatalogAddLocal (void *catalogs, const xmlChar *URL); XMLPUBFUN xmlChar * XMLCALL xmlCatalogLocalResolve (void *catalogs, const xmlChar *pubID, const xmlChar *sysID); XMLPUBFUN xmlChar * XMLCALL xmlCatalogLocalResolveURI(void *catalogs, const xmlChar *URI); /* * Preference settings. */ XMLPUBFUN int XMLCALL xmlCatalogSetDebug (int level); XMLPUBFUN xmlCatalogPrefer XMLCALL xmlCatalogSetDefaultPrefer(xmlCatalogPrefer prefer); XMLPUBFUN void XMLCALL xmlCatalogSetDefaults (xmlCatalogAllow allow); XMLPUBFUN xmlCatalogAllow XMLCALL xmlCatalogGetDefaults (void); /* DEPRECATED interfaces */ XMLPUBFUN const xmlChar * XMLCALL xmlCatalogGetSystem (const xmlChar *sysID); XMLPUBFUN const xmlChar * XMLCALL xmlCatalogGetPublic (const xmlChar *pubID); #ifdef __cplusplus } #endif #endif /* LIBXML_CATALOG_ENABLED */ #endif /* __XML_CATALOG_H__ */
4,958
26.098361
67
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlautomata.h
/* * Summary: API to build regexp automata * Description: the API to build regexp automata * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_AUTOMATA_H__ #define __XML_AUTOMATA_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef LIBXML_REGEXP_ENABLED #ifdef LIBXML_AUTOMATA_ENABLED #include <libxml/xmlregexp.h> #ifdef __cplusplus extern "C" { #endif /** * xmlAutomataPtr: * * A libxml automata description, It can be compiled into a regexp */ typedef struct _xmlAutomata xmlAutomata; typedef xmlAutomata *xmlAutomataPtr; /** * xmlAutomataStatePtr: * * A state int the automata description, */ typedef struct _xmlAutomataState xmlAutomataState; typedef xmlAutomataState *xmlAutomataStatePtr; /* * Building API */ XMLPUBFUN xmlAutomataPtr XMLCALL xmlNewAutomata (void); XMLPUBFUN void XMLCALL xmlFreeAutomata (xmlAutomataPtr am); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataGetInitState (xmlAutomataPtr am); XMLPUBFUN int XMLCALL xmlAutomataSetFinalState (xmlAutomataPtr am, xmlAutomataStatePtr state); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewState (xmlAutomataPtr am); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewTransition (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewTransition2 (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, const xmlChar *token2, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewNegTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, const xmlChar *token2, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewCountTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, int min, int max, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewCountTrans2 (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, const xmlChar *token2, int min, int max, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewOnceTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, int min, int max, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewOnceTrans2 (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, const xmlChar *token, const xmlChar *token2, int min, int max, void *data); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewAllTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, int lax); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewEpsilon (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewCountedTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, int counter); XMLPUBFUN xmlAutomataStatePtr XMLCALL xmlAutomataNewCounterTrans (xmlAutomataPtr am, xmlAutomataStatePtr from, xmlAutomataStatePtr to, int counter); XMLPUBFUN int XMLCALL xmlAutomataNewCounter (xmlAutomataPtr am, int min, int max); XMLPUBFUN xmlRegexpPtr XMLCALL xmlAutomataCompile (xmlAutomataPtr am); XMLPUBFUN int XMLCALL xmlAutomataIsDeterminist (xmlAutomataPtr am); #ifdef __cplusplus } #endif #endif /* LIBXML_AUTOMATA_ENABLED */ #endif /* LIBXML_REGEXP_ENABLED */ #endif /* __XML_AUTOMATA_H__ */
3,992
26.163265
66
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/c14n.h
/* * Summary: Provide Canonical XML and Exclusive XML Canonicalization * Description: the c14n modules provides a * * "Canonical XML" implementation * http://www.w3.org/TR/xml-c14n * * and an * * "Exclusive XML Canonicalization" implementation * http://www.w3.org/TR/xml-exc-c14n * Copy: See Copyright for the status of this software. * * Author: Aleksey Sanin <[email protected]> */ #ifndef __XML_C14N_H__ #define __XML_C14N_H__ #ifdef LIBXML_C14N_ENABLED #ifdef LIBXML_OUTPUT_ENABLED #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/xpath.h> /* * XML Canonicazation * http://www.w3.org/TR/xml-c14n * * Exclusive XML Canonicazation * http://www.w3.org/TR/xml-exc-c14n * * Canonical form of an XML document could be created if and only if * a) default attributes (if any) are added to all nodes * b) all character and parsed entity references are resolved * In order to achive this in libxml2 the document MUST be loaded with * following global setings: * * xmlLoadExtDtdDefaultValue = XML_DETECT_IDS | XML_COMPLETE_ATTRS; * xmlSubstituteEntitiesDefault(1); * * or corresponding parser context setting: * xmlParserCtxtPtr ctxt; * * ... * ctxt->loadsubset = XML_DETECT_IDS | XML_COMPLETE_ATTRS; * ctxt->replaceEntities = 1; * ... */ /* * xmlC14NMode: * * Predefined values for C14N modes * */ typedef enum { XML_C14N_1_0 = 0, /* Origianal C14N 1.0 spec */ XML_C14N_EXCLUSIVE_1_0 = 1, /* Exclusive C14N 1.0 spec */ XML_C14N_1_1 = 2 /* C14N 1.1 spec */ } xmlC14NMode; XMLPUBFUN int XMLCALL xmlC14NDocSaveTo (xmlDocPtr doc, xmlNodeSetPtr nodes, int mode, /* a xmlC14NMode */ xmlChar **inclusive_ns_prefixes, int with_comments, xmlOutputBufferPtr buf); XMLPUBFUN int XMLCALL xmlC14NDocDumpMemory (xmlDocPtr doc, xmlNodeSetPtr nodes, int mode, /* a xmlC14NMode */ xmlChar **inclusive_ns_prefixes, int with_comments, xmlChar **doc_txt_ptr); XMLPUBFUN int XMLCALL xmlC14NDocSave (xmlDocPtr doc, xmlNodeSetPtr nodes, int mode, /* a xmlC14NMode */ xmlChar **inclusive_ns_prefixes, int with_comments, const char* filename, int compression); /** * This is the core C14N function */ /** * xmlC14NIsVisibleCallback: * @user_data: user data * @node: the curent node * @parent: the parent node * * Signature for a C14N callback on visible nodes * * Returns 1 if the node should be included */ typedef int (*xmlC14NIsVisibleCallback) (void* user_data, xmlNodePtr node, xmlNodePtr parent); XMLPUBFUN int XMLCALL xmlC14NExecute (xmlDocPtr doc, xmlC14NIsVisibleCallback is_visible_callback, void* user_data, int mode, /* a xmlC14NMode */ xmlChar **inclusive_ns_prefixes, int with_comments, xmlOutputBufferPtr buf); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* LIBXML_OUTPUT_ENABLED */ #endif /* LIBXML_C14N_ENABLED */ #endif /* __XML_C14N_H__ */
3,110
23.496063
70
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xinclude.h
/* * Summary: implementation of XInclude * Description: API to handle XInclude processing, * implements the * World Wide Web Consortium Last Call Working Draft 10 November 2003 * http://www.w3.org/TR/2003/WD-xinclude-20031110 * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XINCLUDE_H__ #define __XML_XINCLUDE_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef LIBXML_XINCLUDE_ENABLED #ifdef __cplusplus extern "C" { #endif /** * XINCLUDE_NS: * * Macro defining the Xinclude namespace: http://www.w3.org/2003/XInclude */ #define XINCLUDE_NS (const xmlChar *) "http://www.w3.org/2003/XInclude" /** * XINCLUDE_OLD_NS: * * Macro defining the draft Xinclude namespace: http://www.w3.org/2001/XInclude */ #define XINCLUDE_OLD_NS (const xmlChar *) "http://www.w3.org/2001/XInclude" /** * XINCLUDE_NODE: * * Macro defining "include" */ #define XINCLUDE_NODE (const xmlChar *) "include" /** * XINCLUDE_FALLBACK: * * Macro defining "fallback" */ #define XINCLUDE_FALLBACK (const xmlChar *) "fallback" /** * XINCLUDE_HREF: * * Macro defining "href" */ #define XINCLUDE_HREF (const xmlChar *) "href" /** * XINCLUDE_PARSE: * * Macro defining "parse" */ #define XINCLUDE_PARSE (const xmlChar *) "parse" /** * XINCLUDE_PARSE_XML: * * Macro defining "xml" */ #define XINCLUDE_PARSE_XML (const xmlChar *) "xml" /** * XINCLUDE_PARSE_TEXT: * * Macro defining "text" */ #define XINCLUDE_PARSE_TEXT (const xmlChar *) "text" /** * XINCLUDE_PARSE_ENCODING: * * Macro defining "encoding" */ #define XINCLUDE_PARSE_ENCODING (const xmlChar *) "encoding" /** * XINCLUDE_PARSE_XPOINTER: * * Macro defining "xpointer" */ #define XINCLUDE_PARSE_XPOINTER (const xmlChar *) "xpointer" typedef struct _xmlXIncludeCtxt xmlXIncludeCtxt; typedef xmlXIncludeCtxt *xmlXIncludeCtxtPtr; /* * standalone processing */ XMLPUBFUN int XMLCALL xmlXIncludeProcess (xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlXIncludeProcessFlags (xmlDocPtr doc, int flags); XMLPUBFUN int XMLCALL xmlXIncludeProcessFlagsData(xmlDocPtr doc, int flags, void *data); XMLPUBFUN int XMLCALL xmlXIncludeProcessTreeFlagsData(xmlNodePtr tree, int flags, void *data); XMLPUBFUN int XMLCALL xmlXIncludeProcessTree (xmlNodePtr tree); XMLPUBFUN int XMLCALL xmlXIncludeProcessTreeFlags(xmlNodePtr tree, int flags); /* * contextual processing */ XMLPUBFUN xmlXIncludeCtxtPtr XMLCALL xmlXIncludeNewContext (xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlXIncludeSetFlags (xmlXIncludeCtxtPtr ctxt, int flags); XMLPUBFUN void XMLCALL xmlXIncludeFreeContext (xmlXIncludeCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlXIncludeProcessNode (xmlXIncludeCtxtPtr ctxt, xmlNodePtr tree); #ifdef __cplusplus } #endif #endif /* LIBXML_XINCLUDE_ENABLED */ #endif /* __XML_XINCLUDE_H__ */
2,967
21.830769
79
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlwriter.h
/* * Summary: text writing API for XML * Description: text writing API for XML * * Copy: See Copyright for the status of this software. * * Author: Alfred Mickautsch <[email protected]> */ #ifndef __XML_XMLWRITER_H__ #define __XML_XMLWRITER_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_WRITER_ENABLED #include <stdarg.h> #include <libxml/xmlIO.h> #include <libxml/list.h> #include <libxml/xmlstring.h> #ifdef __cplusplus extern "C" { #endif typedef struct _xmlTextWriter xmlTextWriter; typedef xmlTextWriter *xmlTextWriterPtr; /* * Constructors & Destructor */ XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriter(xmlOutputBufferPtr out); XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriterFilename(const char *uri, int compression); XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriterMemory(xmlBufferPtr buf, int compression); XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriterPushParser(xmlParserCtxtPtr ctxt, int compression); XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriterDoc(xmlDocPtr * doc, int compression); XMLPUBFUN xmlTextWriterPtr XMLCALL xmlNewTextWriterTree(xmlDocPtr doc, xmlNodePtr node, int compression); XMLPUBFUN void XMLCALL xmlFreeTextWriter(xmlTextWriterPtr writer); /* * Functions */ /* * Document */ XMLPUBFUN int XMLCALL xmlTextWriterStartDocument(xmlTextWriterPtr writer, const char *version, const char *encoding, const char *standalone); XMLPUBFUN int XMLCALL xmlTextWriterEndDocument(xmlTextWriterPtr writer); /* * Comments */ XMLPUBFUN int XMLCALL xmlTextWriterStartComment(xmlTextWriterPtr writer); XMLPUBFUN int XMLCALL xmlTextWriterEndComment(xmlTextWriterPtr writer); XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatComment(xmlTextWriterPtr writer, const char *format, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatComment(xmlTextWriterPtr writer, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(2,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteComment(xmlTextWriterPtr writer, const xmlChar * content); /* * Elements */ XMLPUBFUN int XMLCALL xmlTextWriterStartElement(xmlTextWriterPtr writer, const xmlChar * name); XMLPUBFUN int XMLCALL xmlTextWriterStartElementNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI); XMLPUBFUN int XMLCALL xmlTextWriterEndElement(xmlTextWriterPtr writer); XMLPUBFUN int XMLCALL xmlTextWriterFullEndElement(xmlTextWriterPtr writer); /* * Elements conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatElement(xmlTextWriterPtr writer, const xmlChar * name, const char *format, ...) LIBXML_ATTR_FORMAT(3,4); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatElement(xmlTextWriterPtr writer, const xmlChar * name, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(3,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteElement(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * content); XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatElementNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const char *format, ...) LIBXML_ATTR_FORMAT(5,6); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatElementNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(5,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteElementNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const xmlChar * content); /* * Text */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatRaw(xmlTextWriterPtr writer, const char *format, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatRaw(xmlTextWriterPtr writer, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(2,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteRawLen(xmlTextWriterPtr writer, const xmlChar * content, int len); XMLPUBFUN int XMLCALL xmlTextWriterWriteRaw(xmlTextWriterPtr writer, const xmlChar * content); XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatString(xmlTextWriterPtr writer, const char *format, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatString(xmlTextWriterPtr writer, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(2,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteString(xmlTextWriterPtr writer, const xmlChar * content); XMLPUBFUN int XMLCALL xmlTextWriterWriteBase64(xmlTextWriterPtr writer, const char *data, int start, int len); XMLPUBFUN int XMLCALL xmlTextWriterWriteBinHex(xmlTextWriterPtr writer, const char *data, int start, int len); /* * Attributes */ XMLPUBFUN int XMLCALL xmlTextWriterStartAttribute(xmlTextWriterPtr writer, const xmlChar * name); XMLPUBFUN int XMLCALL xmlTextWriterStartAttributeNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI); XMLPUBFUN int XMLCALL xmlTextWriterEndAttribute(xmlTextWriterPtr writer); /* * Attributes conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatAttribute(xmlTextWriterPtr writer, const xmlChar * name, const char *format, ...) LIBXML_ATTR_FORMAT(3,4); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatAttribute(xmlTextWriterPtr writer, const xmlChar * name, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(3,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteAttribute(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * content); XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatAttributeNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const char *format, ...) LIBXML_ATTR_FORMAT(5,6); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatAttributeNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(5,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteAttributeNS(xmlTextWriterPtr writer, const xmlChar * prefix, const xmlChar * name, const xmlChar * namespaceURI, const xmlChar * content); /* * PI's */ XMLPUBFUN int XMLCALL xmlTextWriterStartPI(xmlTextWriterPtr writer, const xmlChar * target); XMLPUBFUN int XMLCALL xmlTextWriterEndPI(xmlTextWriterPtr writer); /* * PI conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatPI(xmlTextWriterPtr writer, const xmlChar * target, const char *format, ...) LIBXML_ATTR_FORMAT(3,4); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatPI(xmlTextWriterPtr writer, const xmlChar * target, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(3,0); XMLPUBFUN int XMLCALL xmlTextWriterWritePI(xmlTextWriterPtr writer, const xmlChar * target, const xmlChar * content); /** * xmlTextWriterWriteProcessingInstruction: * * This macro maps to xmlTextWriterWritePI */ #define xmlTextWriterWriteProcessingInstruction xmlTextWriterWritePI /* * CDATA */ XMLPUBFUN int XMLCALL xmlTextWriterStartCDATA(xmlTextWriterPtr writer); XMLPUBFUN int XMLCALL xmlTextWriterEndCDATA(xmlTextWriterPtr writer); /* * CDATA conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatCDATA(xmlTextWriterPtr writer, const char *format, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatCDATA(xmlTextWriterPtr writer, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(2,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteCDATA(xmlTextWriterPtr writer, const xmlChar * content); /* * DTD */ XMLPUBFUN int XMLCALL xmlTextWriterStartDTD(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid); XMLPUBFUN int XMLCALL xmlTextWriterEndDTD(xmlTextWriterPtr writer); /* * DTD conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatDTD(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid, const char *format, ...) LIBXML_ATTR_FORMAT(5,6); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatDTD(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(5,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTD(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid, const xmlChar * subset); /** * xmlTextWriterWriteDocType: * * this macro maps to xmlTextWriterWriteDTD */ #define xmlTextWriterWriteDocType xmlTextWriterWriteDTD /* * DTD element definition */ XMLPUBFUN int XMLCALL xmlTextWriterStartDTDElement(xmlTextWriterPtr writer, const xmlChar * name); XMLPUBFUN int XMLCALL xmlTextWriterEndDTDElement(xmlTextWriterPtr writer); /* * DTD element definition conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatDTDElement(xmlTextWriterPtr writer, const xmlChar * name, const char *format, ...) LIBXML_ATTR_FORMAT(3,4); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatDTDElement(xmlTextWriterPtr writer, const xmlChar * name, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(3,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDElement(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * content); /* * DTD attribute list definition */ XMLPUBFUN int XMLCALL xmlTextWriterStartDTDAttlist(xmlTextWriterPtr writer, const xmlChar * name); XMLPUBFUN int XMLCALL xmlTextWriterEndDTDAttlist(xmlTextWriterPtr writer); /* * DTD attribute list definition conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatDTDAttlist(xmlTextWriterPtr writer, const xmlChar * name, const char *format, ...) LIBXML_ATTR_FORMAT(3,4); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatDTDAttlist(xmlTextWriterPtr writer, const xmlChar * name, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(3,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDAttlist(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * content); /* * DTD entity definition */ XMLPUBFUN int XMLCALL xmlTextWriterStartDTDEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name); XMLPUBFUN int XMLCALL xmlTextWriterEndDTDEntity(xmlTextWriterPtr writer); /* * DTD entity definition conveniency functions */ XMLPUBFUN int XMLCALL xmlTextWriterWriteFormatDTDInternalEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name, const char *format, ...) LIBXML_ATTR_FORMAT(4,5); XMLPUBFUN int XMLCALL xmlTextWriterWriteVFormatDTDInternalEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name, const char *format, va_list argptr) LIBXML_ATTR_FORMAT(4,0); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDInternalEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name, const xmlChar * content); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDExternalEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid, const xmlChar * ndataid); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDExternalEntityContents(xmlTextWriterPtr writer, const xmlChar * pubid, const xmlChar * sysid, const xmlChar * ndataid); XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDEntity(xmlTextWriterPtr writer, int pe, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid, const xmlChar * ndataid, const xmlChar * content); /* * DTD notation definition */ XMLPUBFUN int XMLCALL xmlTextWriterWriteDTDNotation(xmlTextWriterPtr writer, const xmlChar * name, const xmlChar * pubid, const xmlChar * sysid); /* * Indentation */ XMLPUBFUN int XMLCALL xmlTextWriterSetIndent(xmlTextWriterPtr writer, int indent); XMLPUBFUN int XMLCALL xmlTextWriterSetIndentString(xmlTextWriterPtr writer, const xmlChar * str); /* * misc */ XMLPUBFUN int XMLCALL xmlTextWriterFlush(xmlTextWriterPtr writer); #ifdef __cplusplus } #endif #endif /* LIBXML_WRITER_ENABLED */ #endif /* __XML_XMLWRITER_H__ */
21,159
42.539095
75
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/threads.h
/** * Summary: interfaces for thread handling * Description: set of generic threading related routines * should work with pthreads, Windows native or TLS threads * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_THREADS_H__ #define __XML_THREADS_H__ #include <libxml/xmlversion.h> #ifdef __cplusplus extern "C" { #endif /* * xmlMutex are a simple mutual exception locks. */ typedef struct _xmlMutex xmlMutex; typedef xmlMutex *xmlMutexPtr; /* * xmlRMutex are reentrant mutual exception locks. */ typedef struct _xmlRMutex xmlRMutex; typedef xmlRMutex *xmlRMutexPtr; #ifdef __cplusplus } #endif #include <libxml/globals.h> #ifdef __cplusplus extern "C" { #endif XMLPUBFUN xmlMutexPtr XMLCALL xmlNewMutex (void); XMLPUBFUN void XMLCALL xmlMutexLock (xmlMutexPtr tok); XMLPUBFUN void XMLCALL xmlMutexUnlock (xmlMutexPtr tok); XMLPUBFUN void XMLCALL xmlFreeMutex (xmlMutexPtr tok); XMLPUBFUN xmlRMutexPtr XMLCALL xmlNewRMutex (void); XMLPUBFUN void XMLCALL xmlRMutexLock (xmlRMutexPtr tok); XMLPUBFUN void XMLCALL xmlRMutexUnlock (xmlRMutexPtr tok); XMLPUBFUN void XMLCALL xmlFreeRMutex (xmlRMutexPtr tok); /* * Library wide APIs. */ XMLPUBFUN void XMLCALL xmlInitThreads (void); XMLPUBFUN void XMLCALL xmlLockLibrary (void); XMLPUBFUN void XMLCALL xmlUnlockLibrary(void); XMLPUBFUN int XMLCALL xmlGetThreadId (void); XMLPUBFUN int XMLCALL xmlIsMainThread (void); XMLPUBFUN void XMLCALL xmlCleanupThreads(void); XMLPUBFUN xmlGlobalStatePtr XMLCALL xmlGetGlobalState(void); #if defined(HAVE_WIN32_THREADS) && !defined(HAVE_COMPILER_TLS) && defined(LIBXML_STATIC_FOR_DLL) int XMLCALL xmlDllMain(void *hinstDLL, unsigned long fdwReason, void *lpvReserved); #endif #ifdef __cplusplus } #endif #endif /* __XML_THREADS_H__ */
1,852
20.8
96
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlstring.h
/* * Summary: set of routines to process strings * Description: type and interfaces needed for the internal string handling * of the library, especially UTF8 processing. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_STRING_H__ #define __XML_STRING_H__ #include <stdarg.h> #include <libxml/xmlversion.h> #ifdef __cplusplus extern "C" { #endif /** * xmlChar: * * This is a basic byte in an UTF-8 encoded string. * It's unsigned allowing to pinpoint case where char * are assigned * to xmlChar * (possibly making serialization back impossible). */ typedef unsigned char xmlChar; /** * BAD_CAST: * * Macro to cast a string to an xmlChar * when one know its safe. */ #define BAD_CAST (xmlChar *) /* * xmlChar handling */ XMLPUBFUN xmlChar * XMLCALL xmlStrdup (const xmlChar *cur); XMLPUBFUN xmlChar * XMLCALL xmlStrndup (const xmlChar *cur, int len); XMLPUBFUN xmlChar * XMLCALL xmlCharStrndup (const char *cur, int len); XMLPUBFUN xmlChar * XMLCALL xmlCharStrdup (const char *cur); XMLPUBFUN xmlChar * XMLCALL xmlStrsub (const xmlChar *str, int start, int len); XMLPUBFUN const xmlChar * XMLCALL xmlStrchr (const xmlChar *str, xmlChar val); XMLPUBFUN const xmlChar * XMLCALL xmlStrstr (const xmlChar *str, const xmlChar *val); XMLPUBFUN const xmlChar * XMLCALL xmlStrcasestr (const xmlChar *str, const xmlChar *val); XMLPUBFUN int XMLCALL xmlStrcmp (const xmlChar *str1, const xmlChar *str2); XMLPUBFUN int XMLCALL xmlStrncmp (const xmlChar *str1, const xmlChar *str2, int len); XMLPUBFUN int XMLCALL xmlStrcasecmp (const xmlChar *str1, const xmlChar *str2); XMLPUBFUN int XMLCALL xmlStrncasecmp (const xmlChar *str1, const xmlChar *str2, int len); XMLPUBFUN int XMLCALL xmlStrEqual (const xmlChar *str1, const xmlChar *str2); XMLPUBFUN int XMLCALL xmlStrQEqual (const xmlChar *pref, const xmlChar *name, const xmlChar *str); XMLPUBFUN int XMLCALL xmlStrlen (const xmlChar *str); XMLPUBFUN xmlChar * XMLCALL xmlStrcat (xmlChar *cur, const xmlChar *add); XMLPUBFUN xmlChar * XMLCALL xmlStrncat (xmlChar *cur, const xmlChar *add, int len); XMLPUBFUN xmlChar * XMLCALL xmlStrncatNew (const xmlChar *str1, const xmlChar *str2, int len); XMLPUBFUN int XMLCALL xmlStrPrintf (xmlChar *buf, int len, const xmlChar *msg, ...); XMLPUBFUN int XMLCALL xmlStrVPrintf (xmlChar *buf, int len, const xmlChar *msg, va_list ap); XMLPUBFUN int XMLCALL xmlGetUTF8Char (const unsigned char *utf, int *len); XMLPUBFUN int XMLCALL xmlCheckUTF8 (const unsigned char *utf); XMLPUBFUN int XMLCALL xmlUTF8Strsize (const xmlChar *utf, int len); XMLPUBFUN xmlChar * XMLCALL xmlUTF8Strndup (const xmlChar *utf, int len); XMLPUBFUN const xmlChar * XMLCALL xmlUTF8Strpos (const xmlChar *utf, int pos); XMLPUBFUN int XMLCALL xmlUTF8Strloc (const xmlChar *utf, const xmlChar *utfchar); XMLPUBFUN xmlChar * XMLCALL xmlUTF8Strsub (const xmlChar *utf, int start, int len); XMLPUBFUN int XMLCALL xmlUTF8Strlen (const xmlChar *utf); XMLPUBFUN int XMLCALL xmlUTF8Size (const xmlChar *utf); XMLPUBFUN int XMLCALL xmlUTF8Charcmp (const xmlChar *utf1, const xmlChar *utf2); #ifdef __cplusplus } #endif #endif /* __XML_STRING_H__ */
5,472
37.815603
75
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/DOCBparser.h
/* * Summary: old DocBook SGML parser * Description: interface for a DocBook SGML non-verifying parser * This code is DEPRECATED, and should not be used anymore. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __DOCB_PARSER_H__ #define __DOCB_PARSER_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_DOCB_ENABLED #include <libxml/parser.h> #include <libxml/parserInternals.h> #ifndef IN_LIBXML #ifdef __GNUC__ #warning "The DOCBparser module has been deprecated in libxml2-2.6.0" #endif #endif #ifdef __cplusplus extern "C" { #endif /* * Most of the back-end structures from XML and SGML are shared. */ typedef xmlParserCtxt docbParserCtxt; typedef xmlParserCtxtPtr docbParserCtxtPtr; typedef xmlSAXHandler docbSAXHandler; typedef xmlSAXHandlerPtr docbSAXHandlerPtr; typedef xmlParserInput docbParserInput; typedef xmlParserInputPtr docbParserInputPtr; typedef xmlDocPtr docbDocPtr; /* * There is only few public functions. */ XMLPUBFUN int XMLCALL docbEncodeEntities(unsigned char *out, int *outlen, const unsigned char *in, int *inlen, int quoteChar); XMLPUBFUN docbDocPtr XMLCALL docbSAXParseDoc (xmlChar *cur, const char *encoding, docbSAXHandlerPtr sax, void *userData); XMLPUBFUN docbDocPtr XMLCALL docbParseDoc (xmlChar *cur, const char *encoding); XMLPUBFUN docbDocPtr XMLCALL docbSAXParseFile (const char *filename, const char *encoding, docbSAXHandlerPtr sax, void *userData); XMLPUBFUN docbDocPtr XMLCALL docbParseFile (const char *filename, const char *encoding); /** * Interfaces for the Push mode. */ XMLPUBFUN void XMLCALL docbFreeParserCtxt (docbParserCtxtPtr ctxt); XMLPUBFUN docbParserCtxtPtr XMLCALL docbCreatePushParserCtxt(docbSAXHandlerPtr sax, void *user_data, const char *chunk, int size, const char *filename, xmlCharEncoding enc); XMLPUBFUN int XMLCALL docbParseChunk (docbParserCtxtPtr ctxt, const char *chunk, int size, int terminate); XMLPUBFUN docbParserCtxtPtr XMLCALL docbCreateFileParserCtxt(const char *filename, const char *encoding); XMLPUBFUN int XMLCALL docbParseDocument (docbParserCtxtPtr ctxt); #ifdef __cplusplus } #endif #endif /* LIBXML_DOCB_ENABLED */ #endif /* __DOCB_PARSER_H__ */
3,277
32.793814
69
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/uri.h
/** * Summary: library of generic URI related routines * Description: library of generic URI related routines * Implements RFC 2396 * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_URI_H__ #define __XML_URI_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif /** * xmlURI: * * A parsed URI reference. This is a struct containing the various fields * as described in RFC 2396 but separated for further processing. * * Note: query is a deprecated field which is incorrectly unescaped. * query_raw takes precedence over query if the former is set. * See: http://mail.gnome.org/archives/xml/2007-April/thread.html#00127 */ typedef struct _xmlURI xmlURI; typedef xmlURI *xmlURIPtr; struct _xmlURI { char *scheme; /* the URI scheme */ char *opaque; /* opaque part */ char *authority; /* the authority part */ char *server; /* the server part */ char *user; /* the user part */ int port; /* the port number */ char *path; /* the path string */ char *query; /* the query string (deprecated - use with caution) */ char *fragment; /* the fragment identifier */ int cleanup; /* parsing potentially unclean URI */ char *query_raw; /* the query string (as it appears in the URI) */ }; /* * This function is in tree.h: * xmlChar * xmlNodeGetBase (xmlDocPtr doc, * xmlNodePtr cur); */ XMLPUBFUN xmlURIPtr XMLCALL xmlCreateURI (void); XMLPUBFUN xmlChar * XMLCALL xmlBuildURI (const xmlChar *URI, const xmlChar *base); XMLPUBFUN xmlChar * XMLCALL xmlBuildRelativeURI (const xmlChar *URI, const xmlChar *base); XMLPUBFUN xmlURIPtr XMLCALL xmlParseURI (const char *str); XMLPUBFUN xmlURIPtr XMLCALL xmlParseURIRaw (const char *str, int raw); XMLPUBFUN int XMLCALL xmlParseURIReference (xmlURIPtr uri, const char *str); XMLPUBFUN xmlChar * XMLCALL xmlSaveUri (xmlURIPtr uri); XMLPUBFUN void XMLCALL xmlPrintURI (FILE *stream, xmlURIPtr uri); XMLPUBFUN xmlChar * XMLCALL xmlURIEscapeStr (const xmlChar *str, const xmlChar *list); XMLPUBFUN char * XMLCALL xmlURIUnescapeString (const char *str, int len, char *target); XMLPUBFUN int XMLCALL xmlNormalizeURIPath (char *path); XMLPUBFUN xmlChar * XMLCALL xmlURIEscape (const xmlChar *str); XMLPUBFUN void XMLCALL xmlFreeURI (xmlURIPtr uri); XMLPUBFUN xmlChar* XMLCALL xmlCanonicPath (const xmlChar *path); XMLPUBFUN xmlChar* XMLCALL xmlPathToURI (const xmlChar *path); #ifdef __cplusplus } #endif #endif /* __XML_URI_H__ */
2,664
27.052632
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/globals.h
/* * Summary: interface for all global variables of the library * Description: all the global variables and thread handling for * those variables is handled by this module. * * The bottom of this file is automatically generated by build_glob.py * based on the description file global.data * * Copy: See Copyright for the status of this software. * * Author: Gary Pennington <[email protected]>, Daniel Veillard */ #ifndef __XML_GLOBALS_H #define __XML_GLOBALS_H #include <libxml/xmlversion.h> #include <libxml/parser.h> #include <libxml/xmlerror.h> #include <libxml/SAX.h> #include <libxml/SAX2.h> #include <libxml/xmlmemory.h> #ifdef __cplusplus extern "C" { #endif XMLPUBFUN void XMLCALL xmlInitGlobals(void); XMLPUBFUN void XMLCALL xmlCleanupGlobals(void); /** * xmlParserInputBufferCreateFilenameFunc: * @URI: the URI to read from * @enc: the requested source encoding * * Signature for the function doing the lookup for a suitable input method * corresponding to an URI. * * Returns the new xmlParserInputBufferPtr in case of success or NULL if no * method was found. */ typedef xmlParserInputBufferPtr (*xmlParserInputBufferCreateFilenameFunc) (const char *URI, xmlCharEncoding enc); /** * xmlOutputBufferCreateFilenameFunc: * @URI: the URI to write to * @enc: the requested target encoding * * Signature for the function doing the lookup for a suitable output method * corresponding to an URI. * * Returns the new xmlOutputBufferPtr in case of success or NULL if no * method was found. */ typedef xmlOutputBufferPtr (*xmlOutputBufferCreateFilenameFunc) (const char *URI, xmlCharEncodingHandlerPtr encoder, int compression); XMLPUBFUN xmlParserInputBufferCreateFilenameFunc XMLCALL xmlParserInputBufferCreateFilenameDefault (xmlParserInputBufferCreateFilenameFunc func); XMLPUBFUN xmlOutputBufferCreateFilenameFunc XMLCALL xmlOutputBufferCreateFilenameDefault (xmlOutputBufferCreateFilenameFunc func); /* * Externally global symbols which need to be protected for backwards * compatibility support. */ #undef docbDefaultSAXHandler #undef htmlDefaultSAXHandler #undef oldXMLWDcompatibility #undef xmlBufferAllocScheme #undef xmlDefaultBufferSize #undef xmlDefaultSAXHandler #undef xmlDefaultSAXLocator #undef xmlDoValidityCheckingDefaultValue #undef xmlFree #undef xmlGenericError #undef xmlStructuredError #undef xmlGenericErrorContext #undef xmlStructuredErrorContext #undef xmlGetWarningsDefaultValue #undef xmlIndentTreeOutput #undef xmlTreeIndentString #undef xmlKeepBlanksDefaultValue #undef xmlLineNumbersDefaultValue #undef xmlLoadExtDtdDefaultValue #undef xmlMalloc #undef xmlMallocAtomic #undef xmlMemStrdup #undef xmlParserDebugEntities #undef xmlParserVersion #undef xmlPedanticParserDefaultValue #undef xmlRealloc #undef xmlSaveNoEmptyTags #undef xmlSubstituteEntitiesDefaultValue #undef xmlRegisterNodeDefaultValue #undef xmlDeregisterNodeDefaultValue #undef xmlLastError #undef xmlParserInputBufferCreateFilenameValue #undef xmlOutputBufferCreateFilenameValue /** * xmlRegisterNodeFunc: * @node: the current node * * Signature for the registration callback of a created node */ typedef void (*xmlRegisterNodeFunc) (xmlNodePtr node); /** * xmlDeregisterNodeFunc: * @node: the current node * * Signature for the deregistration callback of a discarded node */ typedef void (*xmlDeregisterNodeFunc) (xmlNodePtr node); typedef struct _xmlGlobalState xmlGlobalState; typedef xmlGlobalState *xmlGlobalStatePtr; struct _xmlGlobalState { const char *xmlParserVersion; xmlSAXLocator xmlDefaultSAXLocator; xmlSAXHandlerV1 xmlDefaultSAXHandler; xmlSAXHandlerV1 docbDefaultSAXHandler; xmlSAXHandlerV1 htmlDefaultSAXHandler; xmlFreeFunc xmlFree; xmlMallocFunc xmlMalloc; xmlStrdupFunc xmlMemStrdup; xmlReallocFunc xmlRealloc; xmlGenericErrorFunc xmlGenericError; xmlStructuredErrorFunc xmlStructuredError; void *xmlGenericErrorContext; int oldXMLWDcompatibility; xmlBufferAllocationScheme xmlBufferAllocScheme; int xmlDefaultBufferSize; int xmlSubstituteEntitiesDefaultValue; int xmlDoValidityCheckingDefaultValue; int xmlGetWarningsDefaultValue; int xmlKeepBlanksDefaultValue; int xmlLineNumbersDefaultValue; int xmlLoadExtDtdDefaultValue; int xmlParserDebugEntities; int xmlPedanticParserDefaultValue; int xmlSaveNoEmptyTags; int xmlIndentTreeOutput; const char *xmlTreeIndentString; xmlRegisterNodeFunc xmlRegisterNodeDefaultValue; xmlDeregisterNodeFunc xmlDeregisterNodeDefaultValue; xmlMallocFunc xmlMallocAtomic; xmlError xmlLastError; xmlParserInputBufferCreateFilenameFunc xmlParserInputBufferCreateFilenameValue; xmlOutputBufferCreateFilenameFunc xmlOutputBufferCreateFilenameValue; void *xmlStructuredErrorContext; }; #ifdef __cplusplus } #endif #include <libxml/threads.h> #ifdef __cplusplus extern "C" { #endif XMLPUBFUN void XMLCALL xmlInitializeGlobalState(xmlGlobalStatePtr gs); XMLPUBFUN void XMLCALL xmlThrDefSetGenericErrorFunc(void *ctx, xmlGenericErrorFunc handler); XMLPUBFUN void XMLCALL xmlThrDefSetStructuredErrorFunc(void *ctx, xmlStructuredErrorFunc handler); XMLPUBFUN xmlRegisterNodeFunc XMLCALL xmlRegisterNodeDefault(xmlRegisterNodeFunc func); XMLPUBFUN xmlRegisterNodeFunc XMLCALL xmlThrDefRegisterNodeDefault(xmlRegisterNodeFunc func); XMLPUBFUN xmlDeregisterNodeFunc XMLCALL xmlDeregisterNodeDefault(xmlDeregisterNodeFunc func); XMLPUBFUN xmlDeregisterNodeFunc XMLCALL xmlThrDefDeregisterNodeDefault(xmlDeregisterNodeFunc func); XMLPUBFUN xmlOutputBufferCreateFilenameFunc XMLCALL xmlThrDefOutputBufferCreateFilenameDefault(xmlOutputBufferCreateFilenameFunc func); XMLPUBFUN xmlParserInputBufferCreateFilenameFunc XMLCALL xmlThrDefParserInputBufferCreateFilenameDefault(xmlParserInputBufferCreateFilenameFunc func); /** DOC_DISABLE */ /* * In general the memory allocation entry points are not kept * thread specific but this can be overridden by LIBXML_THREAD_ALLOC_ENABLED * - xmlMalloc * - xmlMallocAtomic * - xmlRealloc * - xmlMemStrdup * - xmlFree */ #ifdef LIBXML_THREAD_ALLOC_ENABLED #ifdef LIBXML_THREAD_ENABLED XMLPUBFUN xmlMallocFunc * XMLCALL __xmlMalloc(void); #define xmlMalloc \ (*(__xmlMalloc())) #else XMLPUBVAR xmlMallocFunc xmlMalloc; #endif #ifdef LIBXML_THREAD_ENABLED XMLPUBFUN xmlMallocFunc * XMLCALL __xmlMallocAtomic(void); #define xmlMallocAtomic \ (*(__xmlMallocAtomic())) #else XMLPUBVAR xmlMallocFunc xmlMallocAtomic; #endif #ifdef LIBXML_THREAD_ENABLED XMLPUBFUN xmlReallocFunc * XMLCALL __xmlRealloc(void); #define xmlRealloc \ (*(__xmlRealloc())) #else XMLPUBVAR xmlReallocFunc xmlRealloc; #endif #ifdef LIBXML_THREAD_ENABLED XMLPUBFUN xmlFreeFunc * XMLCALL __xmlFree(void); #define xmlFree \ (*(__xmlFree())) #else XMLPUBVAR xmlFreeFunc xmlFree; #endif #ifdef LIBXML_THREAD_ENABLED XMLPUBFUN xmlStrdupFunc * XMLCALL __xmlMemStrdup(void); #define xmlMemStrdup \ (*(__xmlMemStrdup())) #else XMLPUBVAR xmlStrdupFunc xmlMemStrdup; #endif #else /* !LIBXML_THREAD_ALLOC_ENABLED */ XMLPUBVAR xmlMallocFunc xmlMalloc; XMLPUBVAR xmlMallocFunc xmlMallocAtomic; XMLPUBVAR xmlReallocFunc xmlRealloc; XMLPUBVAR xmlFreeFunc xmlFree; XMLPUBVAR xmlStrdupFunc xmlMemStrdup; #endif /* LIBXML_THREAD_ALLOC_ENABLED */ #ifdef LIBXML_DOCB_ENABLED XMLPUBFUN xmlSAXHandlerV1 * XMLCALL __docbDefaultSAXHandler(void); #ifdef LIBXML_THREAD_ENABLED #define docbDefaultSAXHandler \ (*(__docbDefaultSAXHandler())) #else XMLPUBVAR xmlSAXHandlerV1 docbDefaultSAXHandler; #endif #endif #ifdef LIBXML_HTML_ENABLED XMLPUBFUN xmlSAXHandlerV1 * XMLCALL __htmlDefaultSAXHandler(void); #ifdef LIBXML_THREAD_ENABLED #define htmlDefaultSAXHandler \ (*(__htmlDefaultSAXHandler())) #else XMLPUBVAR xmlSAXHandlerV1 htmlDefaultSAXHandler; #endif #endif XMLPUBFUN xmlError * XMLCALL __xmlLastError(void); #ifdef LIBXML_THREAD_ENABLED #define xmlLastError \ (*(__xmlLastError())) #else XMLPUBVAR xmlError xmlLastError; #endif /* * Everything starting from the line below is * Automatically generated by build_glob.py. * Do not modify the previous line. */ XMLPUBFUN int * XMLCALL __oldXMLWDcompatibility(void); #ifdef LIBXML_THREAD_ENABLED #define oldXMLWDcompatibility \ (*(__oldXMLWDcompatibility())) #else XMLPUBVAR int oldXMLWDcompatibility; #endif XMLPUBFUN xmlBufferAllocationScheme * XMLCALL __xmlBufferAllocScheme(void); #ifdef LIBXML_THREAD_ENABLED #define xmlBufferAllocScheme \ (*(__xmlBufferAllocScheme())) #else XMLPUBVAR xmlBufferAllocationScheme xmlBufferAllocScheme; #endif XMLPUBFUN xmlBufferAllocationScheme XMLCALL xmlThrDefBufferAllocScheme(xmlBufferAllocationScheme v); XMLPUBFUN int * XMLCALL __xmlDefaultBufferSize(void); #ifdef LIBXML_THREAD_ENABLED #define xmlDefaultBufferSize \ (*(__xmlDefaultBufferSize())) #else XMLPUBVAR int xmlDefaultBufferSize; #endif XMLPUBFUN int XMLCALL xmlThrDefDefaultBufferSize(int v); XMLPUBFUN xmlSAXHandlerV1 * XMLCALL __xmlDefaultSAXHandler(void); #ifdef LIBXML_THREAD_ENABLED #define xmlDefaultSAXHandler \ (*(__xmlDefaultSAXHandler())) #else XMLPUBVAR xmlSAXHandlerV1 xmlDefaultSAXHandler; #endif XMLPUBFUN xmlSAXLocator * XMLCALL __xmlDefaultSAXLocator(void); #ifdef LIBXML_THREAD_ENABLED #define xmlDefaultSAXLocator \ (*(__xmlDefaultSAXLocator())) #else XMLPUBVAR xmlSAXLocator xmlDefaultSAXLocator; #endif XMLPUBFUN int * XMLCALL __xmlDoValidityCheckingDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlDoValidityCheckingDefaultValue \ (*(__xmlDoValidityCheckingDefaultValue())) #else XMLPUBVAR int xmlDoValidityCheckingDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefDoValidityCheckingDefaultValue(int v); XMLPUBFUN xmlGenericErrorFunc * XMLCALL __xmlGenericError(void); #ifdef LIBXML_THREAD_ENABLED #define xmlGenericError \ (*(__xmlGenericError())) #else XMLPUBVAR xmlGenericErrorFunc xmlGenericError; #endif XMLPUBFUN xmlStructuredErrorFunc * XMLCALL __xmlStructuredError(void); #ifdef LIBXML_THREAD_ENABLED #define xmlStructuredError \ (*(__xmlStructuredError())) #else XMLPUBVAR xmlStructuredErrorFunc xmlStructuredError; #endif XMLPUBFUN void * * XMLCALL __xmlGenericErrorContext(void); #ifdef LIBXML_THREAD_ENABLED #define xmlGenericErrorContext \ (*(__xmlGenericErrorContext())) #else XMLPUBVAR void * xmlGenericErrorContext; #endif XMLPUBFUN void * * XMLCALL __xmlStructuredErrorContext(void); #ifdef LIBXML_THREAD_ENABLED #define xmlStructuredErrorContext \ (*(__xmlStructuredErrorContext())) #else XMLPUBVAR void * xmlStructuredErrorContext; #endif XMLPUBFUN int * XMLCALL __xmlGetWarningsDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlGetWarningsDefaultValue \ (*(__xmlGetWarningsDefaultValue())) #else XMLPUBVAR int xmlGetWarningsDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefGetWarningsDefaultValue(int v); XMLPUBFUN int * XMLCALL __xmlIndentTreeOutput(void); #ifdef LIBXML_THREAD_ENABLED #define xmlIndentTreeOutput \ (*(__xmlIndentTreeOutput())) #else XMLPUBVAR int xmlIndentTreeOutput; #endif XMLPUBFUN int XMLCALL xmlThrDefIndentTreeOutput(int v); XMLPUBFUN const char * * XMLCALL __xmlTreeIndentString(void); #ifdef LIBXML_THREAD_ENABLED #define xmlTreeIndentString \ (*(__xmlTreeIndentString())) #else XMLPUBVAR const char * xmlTreeIndentString; #endif XMLPUBFUN const char * XMLCALL xmlThrDefTreeIndentString(const char * v); XMLPUBFUN int * XMLCALL __xmlKeepBlanksDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlKeepBlanksDefaultValue \ (*(__xmlKeepBlanksDefaultValue())) #else XMLPUBVAR int xmlKeepBlanksDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefKeepBlanksDefaultValue(int v); XMLPUBFUN int * XMLCALL __xmlLineNumbersDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlLineNumbersDefaultValue \ (*(__xmlLineNumbersDefaultValue())) #else XMLPUBVAR int xmlLineNumbersDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefLineNumbersDefaultValue(int v); XMLPUBFUN int * XMLCALL __xmlLoadExtDtdDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlLoadExtDtdDefaultValue \ (*(__xmlLoadExtDtdDefaultValue())) #else XMLPUBVAR int xmlLoadExtDtdDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefLoadExtDtdDefaultValue(int v); XMLPUBFUN int * XMLCALL __xmlParserDebugEntities(void); #ifdef LIBXML_THREAD_ENABLED #define xmlParserDebugEntities \ (*(__xmlParserDebugEntities())) #else XMLPUBVAR int xmlParserDebugEntities; #endif XMLPUBFUN int XMLCALL xmlThrDefParserDebugEntities(int v); XMLPUBFUN const char * * XMLCALL __xmlParserVersion(void); #ifdef LIBXML_THREAD_ENABLED #define xmlParserVersion \ (*(__xmlParserVersion())) #else XMLPUBVAR const char * xmlParserVersion; #endif XMLPUBFUN int * XMLCALL __xmlPedanticParserDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlPedanticParserDefaultValue \ (*(__xmlPedanticParserDefaultValue())) #else XMLPUBVAR int xmlPedanticParserDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefPedanticParserDefaultValue(int v); XMLPUBFUN int * XMLCALL __xmlSaveNoEmptyTags(void); #ifdef LIBXML_THREAD_ENABLED #define xmlSaveNoEmptyTags \ (*(__xmlSaveNoEmptyTags())) #else XMLPUBVAR int xmlSaveNoEmptyTags; #endif XMLPUBFUN int XMLCALL xmlThrDefSaveNoEmptyTags(int v); XMLPUBFUN int * XMLCALL __xmlSubstituteEntitiesDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlSubstituteEntitiesDefaultValue \ (*(__xmlSubstituteEntitiesDefaultValue())) #else XMLPUBVAR int xmlSubstituteEntitiesDefaultValue; #endif XMLPUBFUN int XMLCALL xmlThrDefSubstituteEntitiesDefaultValue(int v); XMLPUBFUN xmlRegisterNodeFunc * XMLCALL __xmlRegisterNodeDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlRegisterNodeDefaultValue \ (*(__xmlRegisterNodeDefaultValue())) #else XMLPUBVAR xmlRegisterNodeFunc xmlRegisterNodeDefaultValue; #endif XMLPUBFUN xmlDeregisterNodeFunc * XMLCALL __xmlDeregisterNodeDefaultValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlDeregisterNodeDefaultValue \ (*(__xmlDeregisterNodeDefaultValue())) #else XMLPUBVAR xmlDeregisterNodeFunc xmlDeregisterNodeDefaultValue; #endif XMLPUBFUN xmlParserInputBufferCreateFilenameFunc * XMLCALL __xmlParserInputBufferCreateFilenameValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlParserInputBufferCreateFilenameValue \ (*(__xmlParserInputBufferCreateFilenameValue())) #else XMLPUBVAR xmlParserInputBufferCreateFilenameFunc xmlParserInputBufferCreateFilenameValue; #endif XMLPUBFUN xmlOutputBufferCreateFilenameFunc * XMLCALL __xmlOutputBufferCreateFilenameValue(void); #ifdef LIBXML_THREAD_ENABLED #define xmlOutputBufferCreateFilenameValue \ (*(__xmlOutputBufferCreateFilenameValue())) #else XMLPUBVAR xmlOutputBufferCreateFilenameFunc xmlOutputBufferCreateFilenameValue; #endif #ifdef __cplusplus } #endif #endif /* __XML_GLOBALS_H */
14,651
28.129225
134
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/valid.h
/* * Summary: The DTD validation * Description: API for the DTD handling and the validity checking * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_VALID_H__ #define __XML_VALID_H__ #include <libxml/xmlversion.h> #include <libxml/xmlerror.h> #include <libxml/tree.h> #include <libxml/list.h> #include <libxml/xmlautomata.h> #include <libxml/xmlregexp.h> #ifdef __cplusplus extern "C" { #endif /* * Validation state added for non-determinist content model. */ typedef struct _xmlValidState xmlValidState; typedef xmlValidState *xmlValidStatePtr; /** * xmlValidityErrorFunc: * @ctx: usually an xmlValidCtxtPtr to a validity error context, * but comes from ctxt->userData (which normally contains such * a pointer); ctxt->userData can be changed by the user. * @msg: the string to format *printf like vararg * @...: remaining arguments to the format * * Callback called when a validity error is found. This is a message * oriented function similar to an *printf function. */ typedef void (XMLCDECL *xmlValidityErrorFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * xmlValidityWarningFunc: * @ctx: usually an xmlValidCtxtPtr to a validity error context, * but comes from ctxt->userData (which normally contains such * a pointer); ctxt->userData can be changed by the user. * @msg: the string to format *printf like vararg * @...: remaining arguments to the format * * Callback called when a validity warning is found. This is a message * oriented function similar to an *printf function. */ typedef void (XMLCDECL *xmlValidityWarningFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); #ifdef IN_LIBXML /** * XML_CTXT_FINISH_DTD_0: * * Special value for finishDtd field when embedded in an xmlParserCtxt */ #define XML_CTXT_FINISH_DTD_0 0xabcd1234 /** * XML_CTXT_FINISH_DTD_1: * * Special value for finishDtd field when embedded in an xmlParserCtxt */ #define XML_CTXT_FINISH_DTD_1 0xabcd1235 #endif /* * xmlValidCtxt: * An xmlValidCtxt is used for error reporting when validating. */ typedef struct _xmlValidCtxt xmlValidCtxt; typedef xmlValidCtxt *xmlValidCtxtPtr; struct _xmlValidCtxt { void *userData; /* user specific data block */ xmlValidityErrorFunc error; /* the callback in case of errors */ xmlValidityWarningFunc warning; /* the callback in case of warning */ /* Node analysis stack used when validating within entities */ xmlNodePtr node; /* Current parsed Node */ int nodeNr; /* Depth of the parsing stack */ int nodeMax; /* Max depth of the parsing stack */ xmlNodePtr *nodeTab; /* array of nodes */ unsigned int finishDtd; /* finished validating the Dtd ? */ xmlDocPtr doc; /* the document */ int valid; /* temporary validity check result */ /* state state used for non-determinist content validation */ xmlValidState *vstate; /* current state */ int vstateNr; /* Depth of the validation stack */ int vstateMax; /* Max depth of the validation stack */ xmlValidState *vstateTab; /* array of validation states */ #ifdef LIBXML_REGEXP_ENABLED xmlAutomataPtr am; /* the automata */ xmlAutomataStatePtr state; /* used to build the automata */ #else void *am; void *state; #endif }; /* * ALL notation declarations are stored in a table. * There is one table per DTD. */ typedef struct _xmlHashTable xmlNotationTable; typedef xmlNotationTable *xmlNotationTablePtr; /* * ALL element declarations are stored in a table. * There is one table per DTD. */ typedef struct _xmlHashTable xmlElementTable; typedef xmlElementTable *xmlElementTablePtr; /* * ALL attribute declarations are stored in a table. * There is one table per DTD. */ typedef struct _xmlHashTable xmlAttributeTable; typedef xmlAttributeTable *xmlAttributeTablePtr; /* * ALL IDs attributes are stored in a table. * There is one table per document. */ typedef struct _xmlHashTable xmlIDTable; typedef xmlIDTable *xmlIDTablePtr; /* * ALL Refs attributes are stored in a table. * There is one table per document. */ typedef struct _xmlHashTable xmlRefTable; typedef xmlRefTable *xmlRefTablePtr; /* Notation */ XMLPUBFUN xmlNotationPtr XMLCALL xmlAddNotationDecl (xmlValidCtxtPtr ctxt, xmlDtdPtr dtd, const xmlChar *name, const xmlChar *PublicID, const xmlChar *SystemID); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlNotationTablePtr XMLCALL xmlCopyNotationTable (xmlNotationTablePtr table); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlFreeNotationTable (xmlNotationTablePtr table); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlDumpNotationDecl (xmlBufferPtr buf, xmlNotationPtr nota); XMLPUBFUN void XMLCALL xmlDumpNotationTable (xmlBufferPtr buf, xmlNotationTablePtr table); #endif /* LIBXML_OUTPUT_ENABLED */ /* Element Content */ /* the non Doc version are being deprecated */ XMLPUBFUN xmlElementContentPtr XMLCALL xmlNewElementContent (const xmlChar *name, xmlElementContentType type); XMLPUBFUN xmlElementContentPtr XMLCALL xmlCopyElementContent (xmlElementContentPtr content); XMLPUBFUN void XMLCALL xmlFreeElementContent (xmlElementContentPtr cur); /* the new versions with doc argument */ XMLPUBFUN xmlElementContentPtr XMLCALL xmlNewDocElementContent (xmlDocPtr doc, const xmlChar *name, xmlElementContentType type); XMLPUBFUN xmlElementContentPtr XMLCALL xmlCopyDocElementContent(xmlDocPtr doc, xmlElementContentPtr content); XMLPUBFUN void XMLCALL xmlFreeDocElementContent(xmlDocPtr doc, xmlElementContentPtr cur); XMLPUBFUN void XMLCALL xmlSnprintfElementContent(char *buf, int size, xmlElementContentPtr content, int englob); #ifdef LIBXML_OUTPUT_ENABLED /* DEPRECATED */ XMLPUBFUN void XMLCALL xmlSprintfElementContent(char *buf, xmlElementContentPtr content, int englob); #endif /* LIBXML_OUTPUT_ENABLED */ /* DEPRECATED */ /* Element */ XMLPUBFUN xmlElementPtr XMLCALL xmlAddElementDecl (xmlValidCtxtPtr ctxt, xmlDtdPtr dtd, const xmlChar *name, xmlElementTypeVal type, xmlElementContentPtr content); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlElementTablePtr XMLCALL xmlCopyElementTable (xmlElementTablePtr table); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlFreeElementTable (xmlElementTablePtr table); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlDumpElementTable (xmlBufferPtr buf, xmlElementTablePtr table); XMLPUBFUN void XMLCALL xmlDumpElementDecl (xmlBufferPtr buf, xmlElementPtr elem); #endif /* LIBXML_OUTPUT_ENABLED */ /* Enumeration */ XMLPUBFUN xmlEnumerationPtr XMLCALL xmlCreateEnumeration (const xmlChar *name); XMLPUBFUN void XMLCALL xmlFreeEnumeration (xmlEnumerationPtr cur); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlEnumerationPtr XMLCALL xmlCopyEnumeration (xmlEnumerationPtr cur); #endif /* LIBXML_TREE_ENABLED */ /* Attribute */ XMLPUBFUN xmlAttributePtr XMLCALL xmlAddAttributeDecl (xmlValidCtxtPtr ctxt, xmlDtdPtr dtd, const xmlChar *elem, const xmlChar *name, const xmlChar *ns, xmlAttributeType type, xmlAttributeDefault def, const xmlChar *defaultValue, xmlEnumerationPtr tree); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlAttributeTablePtr XMLCALL xmlCopyAttributeTable (xmlAttributeTablePtr table); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlFreeAttributeTable (xmlAttributeTablePtr table); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlDumpAttributeTable (xmlBufferPtr buf, xmlAttributeTablePtr table); XMLPUBFUN void XMLCALL xmlDumpAttributeDecl (xmlBufferPtr buf, xmlAttributePtr attr); #endif /* LIBXML_OUTPUT_ENABLED */ /* IDs */ XMLPUBFUN xmlIDPtr XMLCALL xmlAddID (xmlValidCtxtPtr ctxt, xmlDocPtr doc, const xmlChar *value, xmlAttrPtr attr); XMLPUBFUN void XMLCALL xmlFreeIDTable (xmlIDTablePtr table); XMLPUBFUN xmlAttrPtr XMLCALL xmlGetID (xmlDocPtr doc, const xmlChar *ID); XMLPUBFUN int XMLCALL xmlIsID (xmlDocPtr doc, xmlNodePtr elem, xmlAttrPtr attr); XMLPUBFUN int XMLCALL xmlRemoveID (xmlDocPtr doc, xmlAttrPtr attr); /* IDREFs */ XMLPUBFUN xmlRefPtr XMLCALL xmlAddRef (xmlValidCtxtPtr ctxt, xmlDocPtr doc, const xmlChar *value, xmlAttrPtr attr); XMLPUBFUN void XMLCALL xmlFreeRefTable (xmlRefTablePtr table); XMLPUBFUN int XMLCALL xmlIsRef (xmlDocPtr doc, xmlNodePtr elem, xmlAttrPtr attr); XMLPUBFUN int XMLCALL xmlRemoveRef (xmlDocPtr doc, xmlAttrPtr attr); XMLPUBFUN xmlListPtr XMLCALL xmlGetRefs (xmlDocPtr doc, const xmlChar *ID); /** * The public function calls related to validity checking. */ #ifdef LIBXML_VALID_ENABLED /* Allocate/Release Validation Contexts */ XMLPUBFUN xmlValidCtxtPtr XMLCALL xmlNewValidCtxt(void); XMLPUBFUN void XMLCALL xmlFreeValidCtxt(xmlValidCtxtPtr); XMLPUBFUN int XMLCALL xmlValidateRoot (xmlValidCtxtPtr ctxt, xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlValidateElementDecl (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlElementPtr elem); XMLPUBFUN xmlChar * XMLCALL xmlValidNormalizeAttributeValue(xmlDocPtr doc, xmlNodePtr elem, const xmlChar *name, const xmlChar *value); XMLPUBFUN xmlChar * XMLCALL xmlValidCtxtNormalizeAttributeValue(xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem, const xmlChar *name, const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateAttributeDecl(xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlAttributePtr attr); XMLPUBFUN int XMLCALL xmlValidateAttributeValue(xmlAttributeType type, const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateNotationDecl (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNotationPtr nota); XMLPUBFUN int XMLCALL xmlValidateDtd (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlDtdPtr dtd); XMLPUBFUN int XMLCALL xmlValidateDtdFinal (xmlValidCtxtPtr ctxt, xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlValidateDocument (xmlValidCtxtPtr ctxt, xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlValidateElement (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem); XMLPUBFUN int XMLCALL xmlValidateOneElement (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem); XMLPUBFUN int XMLCALL xmlValidateOneAttribute (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem, xmlAttrPtr attr, const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateOneNamespace (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem, const xmlChar *prefix, xmlNsPtr ns, const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateDocumentFinal(xmlValidCtxtPtr ctxt, xmlDocPtr doc); #endif /* LIBXML_VALID_ENABLED */ #if defined(LIBXML_VALID_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN int XMLCALL xmlValidateNotationUse (xmlValidCtxtPtr ctxt, xmlDocPtr doc, const xmlChar *notationName); #endif /* LIBXML_VALID_ENABLED or LIBXML_SCHEMAS_ENABLED */ XMLPUBFUN int XMLCALL xmlIsMixedElement (xmlDocPtr doc, const xmlChar *name); XMLPUBFUN xmlAttributePtr XMLCALL xmlGetDtdAttrDesc (xmlDtdPtr dtd, const xmlChar *elem, const xmlChar *name); XMLPUBFUN xmlAttributePtr XMLCALL xmlGetDtdQAttrDesc (xmlDtdPtr dtd, const xmlChar *elem, const xmlChar *name, const xmlChar *prefix); XMLPUBFUN xmlNotationPtr XMLCALL xmlGetDtdNotationDesc (xmlDtdPtr dtd, const xmlChar *name); XMLPUBFUN xmlElementPtr XMLCALL xmlGetDtdQElementDesc (xmlDtdPtr dtd, const xmlChar *name, const xmlChar *prefix); XMLPUBFUN xmlElementPtr XMLCALL xmlGetDtdElementDesc (xmlDtdPtr dtd, const xmlChar *name); #ifdef LIBXML_VALID_ENABLED XMLPUBFUN int XMLCALL xmlValidGetPotentialChildren(xmlElementContent *ctree, const xmlChar **names, int *len, int max); XMLPUBFUN int XMLCALL xmlValidGetValidElements(xmlNode *prev, xmlNode *next, const xmlChar **names, int max); XMLPUBFUN int XMLCALL xmlValidateNameValue (const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateNamesValue (const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateNmtokenValue (const xmlChar *value); XMLPUBFUN int XMLCALL xmlValidateNmtokensValue(const xmlChar *value); #ifdef LIBXML_REGEXP_ENABLED /* * Validation based on the regexp support */ XMLPUBFUN int XMLCALL xmlValidBuildContentModel(xmlValidCtxtPtr ctxt, xmlElementPtr elem); XMLPUBFUN int XMLCALL xmlValidatePushElement (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem, const xmlChar *qname); XMLPUBFUN int XMLCALL xmlValidatePushCData (xmlValidCtxtPtr ctxt, const xmlChar *data, int len); XMLPUBFUN int XMLCALL xmlValidatePopElement (xmlValidCtxtPtr ctxt, xmlDocPtr doc, xmlNodePtr elem, const xmlChar *qname); #endif /* LIBXML_REGEXP_ENABLED */ #endif /* LIBXML_VALID_ENABLED */ #ifdef __cplusplus } #endif #endif /* __XML_VALID_H__ */
13,818
29.106754
77
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/SAX2.h
/* * Summary: SAX2 parser interface used to build the DOM tree * Description: those are the default SAX2 interfaces used by * the library when building DOM tree. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SAX2_H__ #define __XML_SAX2_H__ #include <stdio.h> #include <stdlib.h> #include <libxml/xmlversion.h> #include <libxml/parser.h> #include <libxml/xlink.h> #ifdef __cplusplus extern "C" { #endif XMLPUBFUN const xmlChar * XMLCALL xmlSAX2GetPublicId (void *ctx); XMLPUBFUN const xmlChar * XMLCALL xmlSAX2GetSystemId (void *ctx); XMLPUBFUN void XMLCALL xmlSAX2SetDocumentLocator (void *ctx, xmlSAXLocatorPtr loc); XMLPUBFUN int XMLCALL xmlSAX2GetLineNumber (void *ctx); XMLPUBFUN int XMLCALL xmlSAX2GetColumnNumber (void *ctx); XMLPUBFUN int XMLCALL xmlSAX2IsStandalone (void *ctx); XMLPUBFUN int XMLCALL xmlSAX2HasInternalSubset (void *ctx); XMLPUBFUN int XMLCALL xmlSAX2HasExternalSubset (void *ctx); XMLPUBFUN void XMLCALL xmlSAX2InternalSubset (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN void XMLCALL xmlSAX2ExternalSubset (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlEntityPtr XMLCALL xmlSAX2GetEntity (void *ctx, const xmlChar *name); XMLPUBFUN xmlEntityPtr XMLCALL xmlSAX2GetParameterEntity (void *ctx, const xmlChar *name); XMLPUBFUN xmlParserInputPtr XMLCALL xmlSAX2ResolveEntity (void *ctx, const xmlChar *publicId, const xmlChar *systemId); XMLPUBFUN void XMLCALL xmlSAX2EntityDecl (void *ctx, const xmlChar *name, int type, const xmlChar *publicId, const xmlChar *systemId, xmlChar *content); XMLPUBFUN void XMLCALL xmlSAX2AttributeDecl (void *ctx, const xmlChar *elem, const xmlChar *fullname, int type, int def, const xmlChar *defaultValue, xmlEnumerationPtr tree); XMLPUBFUN void XMLCALL xmlSAX2ElementDecl (void *ctx, const xmlChar *name, int type, xmlElementContentPtr content); XMLPUBFUN void XMLCALL xmlSAX2NotationDecl (void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId); XMLPUBFUN void XMLCALL xmlSAX2UnparsedEntityDecl (void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId, const xmlChar *notationName); XMLPUBFUN void XMLCALL xmlSAX2StartDocument (void *ctx); XMLPUBFUN void XMLCALL xmlSAX2EndDocument (void *ctx); #if defined(LIBXML_SAX1_ENABLED) || defined(LIBXML_HTML_ENABLED) || defined(LIBXML_WRITER_ENABLED) || defined(LIBXML_DOCB_ENABLED) XMLPUBFUN void XMLCALL xmlSAX2StartElement (void *ctx, const xmlChar *fullname, const xmlChar **atts); XMLPUBFUN void XMLCALL xmlSAX2EndElement (void *ctx, const xmlChar *name); #endif /* LIBXML_SAX1_ENABLED or LIBXML_HTML_ENABLED */ XMLPUBFUN void XMLCALL xmlSAX2StartElementNs (void *ctx, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); XMLPUBFUN void XMLCALL xmlSAX2EndElementNs (void *ctx, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); XMLPUBFUN void XMLCALL xmlSAX2Reference (void *ctx, const xmlChar *name); XMLPUBFUN void XMLCALL xmlSAX2Characters (void *ctx, const xmlChar *ch, int len); XMLPUBFUN void XMLCALL xmlSAX2IgnorableWhitespace (void *ctx, const xmlChar *ch, int len); XMLPUBFUN void XMLCALL xmlSAX2ProcessingInstruction (void *ctx, const xmlChar *target, const xmlChar *data); XMLPUBFUN void XMLCALL xmlSAX2Comment (void *ctx, const xmlChar *value); XMLPUBFUN void XMLCALL xmlSAX2CDataBlock (void *ctx, const xmlChar *value, int len); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN int XMLCALL xmlSAXDefaultVersion (int version); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN int XMLCALL xmlSAXVersion (xmlSAXHandler *hdlr, int version); XMLPUBFUN void XMLCALL xmlSAX2InitDefaultSAXHandler (xmlSAXHandler *hdlr, int warning); #ifdef LIBXML_HTML_ENABLED XMLPUBFUN void XMLCALL xmlSAX2InitHtmlDefaultSAXHandler(xmlSAXHandler *hdlr); XMLPUBFUN void XMLCALL htmlDefaultSAXHandlerInit (void); #endif #ifdef LIBXML_DOCB_ENABLED XMLPUBFUN void XMLCALL xmlSAX2InitDocbDefaultSAXHandler(xmlSAXHandler *hdlr); XMLPUBFUN void XMLCALL docbDefaultSAXHandlerInit (void); #endif XMLPUBFUN void XMLCALL xmlDefaultSAXHandlerInit (void); #ifdef __cplusplus } #endif #endif /* __XML_SAX2_H__ */
4,944
26.937853
130
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/pattern.h
/* * Summary: pattern expression handling * Description: allows to compile and test pattern expressions for nodes * either in a tree or based on a parser state. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_PATTERN_H__ #define __XML_PATTERN_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/dict.h> #ifdef LIBXML_PATTERN_ENABLED #ifdef __cplusplus extern "C" { #endif /** * xmlPattern: * * A compiled (XPath based) pattern to select nodes */ typedef struct _xmlPattern xmlPattern; typedef xmlPattern *xmlPatternPtr; /** * xmlPatternFlags: * * This is the set of options affecting the behaviour of pattern * matching with this module * */ typedef enum { XML_PATTERN_DEFAULT = 0, /* simple pattern match */ XML_PATTERN_XPATH = 1<<0, /* standard XPath pattern */ XML_PATTERN_XSSEL = 1<<1, /* XPath subset for schema selector */ XML_PATTERN_XSFIELD = 1<<2 /* XPath subset for schema field */ } xmlPatternFlags; XMLPUBFUN void XMLCALL xmlFreePattern (xmlPatternPtr comp); XMLPUBFUN void XMLCALL xmlFreePatternList (xmlPatternPtr comp); XMLPUBFUN xmlPatternPtr XMLCALL xmlPatterncompile (const xmlChar *pattern, xmlDict *dict, int flags, const xmlChar **namespaces); XMLPUBFUN int XMLCALL xmlPatternMatch (xmlPatternPtr comp, xmlNodePtr node); /* streaming interfaces */ typedef struct _xmlStreamCtxt xmlStreamCtxt; typedef xmlStreamCtxt *xmlStreamCtxtPtr; XMLPUBFUN int XMLCALL xmlPatternStreamable (xmlPatternPtr comp); XMLPUBFUN int XMLCALL xmlPatternMaxDepth (xmlPatternPtr comp); XMLPUBFUN int XMLCALL xmlPatternMinDepth (xmlPatternPtr comp); XMLPUBFUN int XMLCALL xmlPatternFromRoot (xmlPatternPtr comp); XMLPUBFUN xmlStreamCtxtPtr XMLCALL xmlPatternGetStreamCtxt (xmlPatternPtr comp); XMLPUBFUN void XMLCALL xmlFreeStreamCtxt (xmlStreamCtxtPtr stream); XMLPUBFUN int XMLCALL xmlStreamPushNode (xmlStreamCtxtPtr stream, const xmlChar *name, const xmlChar *ns, int nodeType); XMLPUBFUN int XMLCALL xmlStreamPush (xmlStreamCtxtPtr stream, const xmlChar *name, const xmlChar *ns); XMLPUBFUN int XMLCALL xmlStreamPushAttr (xmlStreamCtxtPtr stream, const xmlChar *name, const xmlChar *ns); XMLPUBFUN int XMLCALL xmlStreamPop (xmlStreamCtxtPtr stream); XMLPUBFUN int XMLCALL xmlStreamWantsAnyNode (xmlStreamCtxtPtr stream); #ifdef __cplusplus } #endif #endif /* LIBXML_PATTERN_ENABLED */ #endif /* __XML_PATTERN_H__ */
2,586
24.613861
72
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/HTMLparser.h
/* * Summary: interface for an HTML 4.0 non-verifying parser * Description: this module implements an HTML 4.0 non-verifying parser * with API compatible with the XML parser ones. It should * be able to parse "real world" HTML, even if severely * broken from a specification point of view. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __HTML_PARSER_H__ #define __HTML_PARSER_H__ #include <libxml/xmlversion.h> #include <libxml/parser.h> #ifdef LIBXML_HTML_ENABLED #ifdef __cplusplus extern "C" { #endif /* * Most of the back-end structures from XML and HTML are shared. */ typedef xmlParserCtxt htmlParserCtxt; typedef xmlParserCtxtPtr htmlParserCtxtPtr; typedef xmlParserNodeInfo htmlParserNodeInfo; typedef xmlSAXHandler htmlSAXHandler; typedef xmlSAXHandlerPtr htmlSAXHandlerPtr; typedef xmlParserInput htmlParserInput; typedef xmlParserInputPtr htmlParserInputPtr; typedef xmlDocPtr htmlDocPtr; typedef xmlNodePtr htmlNodePtr; /* * Internal description of an HTML element, representing HTML 4.01 * and XHTML 1.0 (which share the same structure). */ typedef struct _htmlElemDesc htmlElemDesc; typedef htmlElemDesc *htmlElemDescPtr; struct _htmlElemDesc { const char *name; /* The tag name */ char startTag; /* Whether the start tag can be implied */ char endTag; /* Whether the end tag can be implied */ char saveEndTag; /* Whether the end tag should be saved */ char empty; /* Is this an empty element ? */ char depr; /* Is this a deprecated element ? */ char dtd; /* 1: only in Loose DTD, 2: only Frameset one */ char isinline; /* is this a block 0 or inline 1 element */ const char *desc; /* the description */ /* NRK Jan.2003 * New fields encapsulating HTML structure * * Bugs: * This is a very limited representation. It fails to tell us when * an element *requires* subelements (we only have whether they're * allowed or not), and it doesn't tell us where CDATA and PCDATA * are allowed. Some element relationships are not fully represented: * these are flagged with the word MODIFIER */ const char** subelts; /* allowed sub-elements of this element */ const char* defaultsubelt; /* subelement for suggested auto-repair if necessary or NULL */ const char** attrs_opt; /* Optional Attributes */ const char** attrs_depr; /* Additional deprecated attributes */ const char** attrs_req; /* Required attributes */ }; /* * Internal description of an HTML entity. */ typedef struct _htmlEntityDesc htmlEntityDesc; typedef htmlEntityDesc *htmlEntityDescPtr; struct _htmlEntityDesc { unsigned int value; /* the UNICODE value for the character */ const char *name; /* The entity name */ const char *desc; /* the description */ }; /* * There is only few public functions. */ XMLPUBFUN const htmlElemDesc * XMLCALL htmlTagLookup (const xmlChar *tag); XMLPUBFUN const htmlEntityDesc * XMLCALL htmlEntityLookup(const xmlChar *name); XMLPUBFUN const htmlEntityDesc * XMLCALL htmlEntityValueLookup(unsigned int value); XMLPUBFUN int XMLCALL htmlIsAutoClosed(htmlDocPtr doc, htmlNodePtr elem); XMLPUBFUN int XMLCALL htmlAutoCloseTag(htmlDocPtr doc, const xmlChar *name, htmlNodePtr elem); XMLPUBFUN const htmlEntityDesc * XMLCALL htmlParseEntityRef(htmlParserCtxtPtr ctxt, const xmlChar **str); XMLPUBFUN int XMLCALL htmlParseCharRef(htmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL htmlParseElement(htmlParserCtxtPtr ctxt); XMLPUBFUN htmlParserCtxtPtr XMLCALL htmlNewParserCtxt(void); XMLPUBFUN htmlParserCtxtPtr XMLCALL htmlCreateMemoryParserCtxt(const char *buffer, int size); XMLPUBFUN int XMLCALL htmlParseDocument(htmlParserCtxtPtr ctxt); XMLPUBFUN htmlDocPtr XMLCALL htmlSAXParseDoc (xmlChar *cur, const char *encoding, htmlSAXHandlerPtr sax, void *userData); XMLPUBFUN htmlDocPtr XMLCALL htmlParseDoc (xmlChar *cur, const char *encoding); XMLPUBFUN htmlDocPtr XMLCALL htmlSAXParseFile(const char *filename, const char *encoding, htmlSAXHandlerPtr sax, void *userData); XMLPUBFUN htmlDocPtr XMLCALL htmlParseFile (const char *filename, const char *encoding); XMLPUBFUN int XMLCALL UTF8ToHtml (unsigned char *out, int *outlen, const unsigned char *in, int *inlen); XMLPUBFUN int XMLCALL htmlEncodeEntities(unsigned char *out, int *outlen, const unsigned char *in, int *inlen, int quoteChar); XMLPUBFUN int XMLCALL htmlIsScriptAttribute(const xmlChar *name); XMLPUBFUN int XMLCALL htmlHandleOmittedElem(int val); #ifdef LIBXML_PUSH_ENABLED /** * Interfaces for the Push mode. */ XMLPUBFUN htmlParserCtxtPtr XMLCALL htmlCreatePushParserCtxt(htmlSAXHandlerPtr sax, void *user_data, const char *chunk, int size, const char *filename, xmlCharEncoding enc); XMLPUBFUN int XMLCALL htmlParseChunk (htmlParserCtxtPtr ctxt, const char *chunk, int size, int terminate); #endif /* LIBXML_PUSH_ENABLED */ XMLPUBFUN void XMLCALL htmlFreeParserCtxt (htmlParserCtxtPtr ctxt); /* * New set of simpler/more flexible APIs */ /** * xmlParserOption: * * This is the set of XML parser options that can be passed down * to the xmlReadDoc() and similar calls. */ typedef enum { HTML_PARSE_RECOVER = 1<<0, /* Relaxed parsing */ HTML_PARSE_NODEFDTD = 1<<2, /* do not default a doctype if not found */ HTML_PARSE_NOERROR = 1<<5, /* suppress error reports */ HTML_PARSE_NOWARNING= 1<<6, /* suppress warning reports */ HTML_PARSE_PEDANTIC = 1<<7, /* pedantic error reporting */ HTML_PARSE_NOBLANKS = 1<<8, /* remove blank nodes */ HTML_PARSE_NONET = 1<<11,/* Forbid network access */ HTML_PARSE_NOIMPLIED= 1<<13,/* Do not add implied html/body... elements */ HTML_PARSE_COMPACT = 1<<16 /* compact small text nodes */ } htmlParserOption; XMLPUBFUN void XMLCALL htmlCtxtReset (htmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL htmlCtxtUseOptions (htmlParserCtxtPtr ctxt, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlReadDoc (const xmlChar *cur, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlReadFile (const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlReadMemory (const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlReadFd (int fd, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlReadIO (xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlCtxtReadDoc (xmlParserCtxtPtr ctxt, const xmlChar *cur, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlCtxtReadFile (xmlParserCtxtPtr ctxt, const char *filename, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlCtxtReadMemory (xmlParserCtxtPtr ctxt, const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlCtxtReadFd (xmlParserCtxtPtr ctxt, int fd, const char *URL, const char *encoding, int options); XMLPUBFUN htmlDocPtr XMLCALL htmlCtxtReadIO (xmlParserCtxtPtr ctxt, xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); /* NRK/Jan2003: further knowledge of HTML structure */ typedef enum { HTML_NA = 0 , /* something we don't check at all */ HTML_INVALID = 0x1 , HTML_DEPRECATED = 0x2 , HTML_VALID = 0x4 , HTML_REQUIRED = 0xc /* VALID bit set so ( & HTML_VALID ) is TRUE */ } htmlStatus ; /* Using htmlElemDesc rather than name here, to emphasise the fact that otherwise there's a lookup overhead */ XMLPUBFUN htmlStatus XMLCALL htmlAttrAllowed(const htmlElemDesc*, const xmlChar*, int) ; XMLPUBFUN int XMLCALL htmlElementAllowedHere(const htmlElemDesc*, const xmlChar*) ; XMLPUBFUN htmlStatus XMLCALL htmlElementStatusHere(const htmlElemDesc*, const htmlElemDesc*) ; XMLPUBFUN htmlStatus XMLCALL htmlNodeStatus(const htmlNodePtr, int) ; /** * htmlDefaultSubelement: * @elt: HTML element * * Returns the default subelement for this element */ #define htmlDefaultSubelement(elt) elt->defaultsubelt /** * htmlElementAllowedHereDesc: * @parent: HTML parent element * @elt: HTML element * * Checks whether an HTML element description may be a * direct child of the specified element. * * Returns 1 if allowed; 0 otherwise. */ #define htmlElementAllowedHereDesc(parent,elt) \ htmlElementAllowedHere((parent), (elt)->name) /** * htmlRequiredAttrs: * @elt: HTML element * * Returns the attributes required for the specified element. */ #define htmlRequiredAttrs(elt) (elt)->attrs_req #ifdef __cplusplus } #endif #endif /* LIBXML_HTML_ENABLED */ #endif /* __HTML_PARSER_H__ */
9,372
29.630719
94
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/schematron.h
/* * Summary: XML Schemastron implementation * Description: interface to the XML Schematron validity checking. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SCHEMATRON_H__ #define __XML_SCHEMATRON_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_SCHEMATRON_ENABLED #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif typedef enum { XML_SCHEMATRON_OUT_QUIET = 1 << 0, /* quiet no report */ XML_SCHEMATRON_OUT_TEXT = 1 << 1, /* build a textual report */ XML_SCHEMATRON_OUT_XML = 1 << 2, /* output SVRL */ XML_SCHEMATRON_OUT_ERROR = 1 << 3, /* output via xmlStructuredErrorFunc */ XML_SCHEMATRON_OUT_FILE = 1 << 8, /* output to a file descriptor */ XML_SCHEMATRON_OUT_BUFFER = 1 << 9, /* output to a buffer */ XML_SCHEMATRON_OUT_IO = 1 << 10 /* output to I/O mechanism */ } xmlSchematronValidOptions; /** * The schemas related types are kept internal */ typedef struct _xmlSchematron xmlSchematron; typedef xmlSchematron *xmlSchematronPtr; /** * xmlSchematronValidityErrorFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of an error callback from a Schematron validation */ typedef void (*xmlSchematronValidityErrorFunc) (void *ctx, const char *msg, ...); /** * xmlSchematronValidityWarningFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of a warning callback from a Schematron validation */ typedef void (*xmlSchematronValidityWarningFunc) (void *ctx, const char *msg, ...); /** * A schemas validation context */ typedef struct _xmlSchematronParserCtxt xmlSchematronParserCtxt; typedef xmlSchematronParserCtxt *xmlSchematronParserCtxtPtr; typedef struct _xmlSchematronValidCtxt xmlSchematronValidCtxt; typedef xmlSchematronValidCtxt *xmlSchematronValidCtxtPtr; /* * Interfaces for parsing. */ XMLPUBFUN xmlSchematronParserCtxtPtr XMLCALL xmlSchematronNewParserCtxt (const char *URL); XMLPUBFUN xmlSchematronParserCtxtPtr XMLCALL xmlSchematronNewMemParserCtxt(const char *buffer, int size); XMLPUBFUN xmlSchematronParserCtxtPtr XMLCALL xmlSchematronNewDocParserCtxt(xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlSchematronFreeParserCtxt (xmlSchematronParserCtxtPtr ctxt); /***** XMLPUBFUN void XMLCALL xmlSchematronSetParserErrors(xmlSchematronParserCtxtPtr ctxt, xmlSchematronValidityErrorFunc err, xmlSchematronValidityWarningFunc warn, void *ctx); XMLPUBFUN int XMLCALL xmlSchematronGetParserErrors(xmlSchematronParserCtxtPtr ctxt, xmlSchematronValidityErrorFunc * err, xmlSchematronValidityWarningFunc * warn, void **ctx); XMLPUBFUN int XMLCALL xmlSchematronIsValid (xmlSchematronValidCtxtPtr ctxt); *****/ XMLPUBFUN xmlSchematronPtr XMLCALL xmlSchematronParse (xmlSchematronParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlSchematronFree (xmlSchematronPtr schema); /* * Interfaces for validating */ XMLPUBFUN void XMLCALL xmlSchematronSetValidStructuredErrors( xmlSchematronValidCtxtPtr ctxt, xmlStructuredErrorFunc serror, void *ctx); /****** XMLPUBFUN void XMLCALL xmlSchematronSetValidErrors (xmlSchematronValidCtxtPtr ctxt, xmlSchematronValidityErrorFunc err, xmlSchematronValidityWarningFunc warn, void *ctx); XMLPUBFUN int XMLCALL xmlSchematronGetValidErrors (xmlSchematronValidCtxtPtr ctxt, xmlSchematronValidityErrorFunc *err, xmlSchematronValidityWarningFunc *warn, void **ctx); XMLPUBFUN int XMLCALL xmlSchematronSetValidOptions(xmlSchematronValidCtxtPtr ctxt, int options); XMLPUBFUN int XMLCALL xmlSchematronValidCtxtGetOptions(xmlSchematronValidCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlSchematronValidateOneElement (xmlSchematronValidCtxtPtr ctxt, xmlNodePtr elem); *******/ XMLPUBFUN xmlSchematronValidCtxtPtr XMLCALL xmlSchematronNewValidCtxt (xmlSchematronPtr schema, int options); XMLPUBFUN void XMLCALL xmlSchematronFreeValidCtxt (xmlSchematronValidCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlSchematronValidateDoc (xmlSchematronValidCtxtPtr ctxt, xmlDocPtr instance); #ifdef __cplusplus } #endif #endif /* LIBXML_SCHEMATRON_ENABLED */ #endif /* __XML_SCHEMATRON_H__ */
4,393
29.727273
83
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/nanohttp.h
/* * Summary: minimal HTTP implementation * Description: minimal HTTP implementation allowing to fetch resources * like external subset. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __NANO_HTTP_H__ #define __NANO_HTTP_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_HTTP_ENABLED #ifdef __cplusplus extern "C" { #endif XMLPUBFUN void XMLCALL xmlNanoHTTPInit (void); XMLPUBFUN void XMLCALL xmlNanoHTTPCleanup (void); XMLPUBFUN void XMLCALL xmlNanoHTTPScanProxy (const char *URL); XMLPUBFUN int XMLCALL xmlNanoHTTPFetch (const char *URL, const char *filename, char **contentType); XMLPUBFUN void * XMLCALL xmlNanoHTTPMethod (const char *URL, const char *method, const char *input, char **contentType, const char *headers, int ilen); XMLPUBFUN void * XMLCALL xmlNanoHTTPMethodRedir (const char *URL, const char *method, const char *input, char **contentType, char **redir, const char *headers, int ilen); XMLPUBFUN void * XMLCALL xmlNanoHTTPOpen (const char *URL, char **contentType); XMLPUBFUN void * XMLCALL xmlNanoHTTPOpenRedir (const char *URL, char **contentType, char **redir); XMLPUBFUN int XMLCALL xmlNanoHTTPReturnCode (void *ctx); XMLPUBFUN const char * XMLCALL xmlNanoHTTPAuthHeader (void *ctx); XMLPUBFUN const char * XMLCALL xmlNanoHTTPRedir (void *ctx); XMLPUBFUN int XMLCALL xmlNanoHTTPContentLength( void * ctx ); XMLPUBFUN const char * XMLCALL xmlNanoHTTPEncoding (void *ctx); XMLPUBFUN const char * XMLCALL xmlNanoHTTPMimeType (void *ctx); XMLPUBFUN int XMLCALL xmlNanoHTTPRead (void *ctx, void *dest, int len); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN int XMLCALL xmlNanoHTTPSave (void *ctxt, const char *filename); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN void XMLCALL xmlNanoHTTPClose (void *ctx); #ifdef __cplusplus } #endif #endif /* LIBXML_HTTP_ENABLED */ #endif /* __NANO_HTTP_H__ */
2,018
23.621951
71
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/chvalid.h
/* * Summary: Unicode character range checking * Description: this module exports interfaces for the character * range validation APIs * * This file is automatically generated from the cvs source * definition files using the genChRanges.py Python script * * Generation date: Mon Mar 27 11:09:48 2006 * Sources: chvalid.def * Author: William Brack <[email protected]> */ #ifndef __XML_CHVALID_H__ #define __XML_CHVALID_H__ #include <libxml/xmlversion.h> #include <libxml/xmlstring.h> #ifdef __cplusplus extern "C" { #endif /* * Define our typedefs and structures * */ typedef struct _xmlChSRange xmlChSRange; typedef xmlChSRange *xmlChSRangePtr; struct _xmlChSRange { unsigned short low; unsigned short high; }; typedef struct _xmlChLRange xmlChLRange; typedef xmlChLRange *xmlChLRangePtr; struct _xmlChLRange { unsigned int low; unsigned int high; }; typedef struct _xmlChRangeGroup xmlChRangeGroup; typedef xmlChRangeGroup *xmlChRangeGroupPtr; struct _xmlChRangeGroup { int nbShortRange; int nbLongRange; const xmlChSRange *shortRange; /* points to an array of ranges */ const xmlChLRange *longRange; }; /** * Range checking routine */ XMLPUBFUN int XMLCALL xmlCharInRange(unsigned int val, const xmlChRangeGroup *group); /** * xmlIsBaseChar_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsBaseChar_ch(c) (((0x41 <= (c)) && ((c) <= 0x5a)) || \ ((0x61 <= (c)) && ((c) <= 0x7a)) || \ ((0xc0 <= (c)) && ((c) <= 0xd6)) || \ ((0xd8 <= (c)) && ((c) <= 0xf6)) || \ (0xf8 <= (c))) /** * xmlIsBaseCharQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsBaseCharQ(c) (((c) < 0x100) ? \ xmlIsBaseChar_ch((c)) : \ xmlCharInRange((c), &xmlIsBaseCharGroup)) XMLPUBVAR const xmlChRangeGroup xmlIsBaseCharGroup; /** * xmlIsBlank_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsBlank_ch(c) (((c) == 0x20) || \ ((0x9 <= (c)) && ((c) <= 0xa)) || \ ((c) == 0xd)) /** * xmlIsBlankQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsBlankQ(c) (((c) < 0x100) ? \ xmlIsBlank_ch((c)) : 0) /** * xmlIsChar_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsChar_ch(c) (((0x9 <= (c)) && ((c) <= 0xa)) || \ ((c) == 0xd) || \ (0x20 <= (c))) /** * xmlIsCharQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsCharQ(c) (((c) < 0x100) ? \ xmlIsChar_ch((c)) :\ (((0x100 <= (c)) && ((c) <= 0xd7ff)) || \ ((0xe000 <= (c)) && ((c) <= 0xfffd)) || \ ((0x10000 <= (c)) && ((c) <= 0x10ffff)))) XMLPUBVAR const xmlChRangeGroup xmlIsCharGroup; /** * xmlIsCombiningQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsCombiningQ(c) (((c) < 0x100) ? \ 0 : \ xmlCharInRange((c), &xmlIsCombiningGroup)) XMLPUBVAR const xmlChRangeGroup xmlIsCombiningGroup; /** * xmlIsDigit_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsDigit_ch(c) (((0x30 <= (c)) && ((c) <= 0x39))) /** * xmlIsDigitQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsDigitQ(c) (((c) < 0x100) ? \ xmlIsDigit_ch((c)) : \ xmlCharInRange((c), &xmlIsDigitGroup)) XMLPUBVAR const xmlChRangeGroup xmlIsDigitGroup; /** * xmlIsExtender_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsExtender_ch(c) (((c) == 0xb7)) /** * xmlIsExtenderQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsExtenderQ(c) (((c) < 0x100) ? \ xmlIsExtender_ch((c)) : \ xmlCharInRange((c), &xmlIsExtenderGroup)) XMLPUBVAR const xmlChRangeGroup xmlIsExtenderGroup; /** * xmlIsIdeographicQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsIdeographicQ(c) (((c) < 0x100) ? \ 0 :\ (((0x4e00 <= (c)) && ((c) <= 0x9fa5)) || \ ((c) == 0x3007) || \ ((0x3021 <= (c)) && ((c) <= 0x3029)))) XMLPUBVAR const xmlChRangeGroup xmlIsIdeographicGroup; XMLPUBVAR const unsigned char xmlIsPubidChar_tab[256]; /** * xmlIsPubidChar_ch: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsPubidChar_ch(c) (xmlIsPubidChar_tab[(c)]) /** * xmlIsPubidCharQ: * @c: char to validate * * Automatically generated by genChRanges.py */ #define xmlIsPubidCharQ(c) (((c) < 0x100) ? \ xmlIsPubidChar_ch((c)) : 0) XMLPUBFUN int XMLCALL xmlIsBaseChar(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsBlank(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsChar(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsCombining(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsDigit(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsExtender(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsIdeographic(unsigned int ch); XMLPUBFUN int XMLCALL xmlIsPubidChar(unsigned int ch); #ifdef __cplusplus } #endif #endif /* __XML_CHVALID_H__ */
5,159
21.337662
69
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xpointer.h
/* * Summary: API to handle XML Pointers * Description: API to handle XML Pointers * Base implementation was made accordingly to * W3C Candidate Recommendation 7 June 2000 * http://www.w3.org/TR/2000/CR-xptr-20000607 * * Added support for the element() scheme described in: * W3C Proposed Recommendation 13 November 2002 * http://www.w3.org/TR/2002/PR-xptr-element-20021113/ * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XPTR_H__ #define __XML_XPTR_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_XPTR_ENABLED #include <libxml/tree.h> #include <libxml/xpath.h> #ifdef __cplusplus extern "C" { #endif /* * A Location Set */ typedef struct _xmlLocationSet xmlLocationSet; typedef xmlLocationSet *xmlLocationSetPtr; struct _xmlLocationSet { int locNr; /* number of locations in the set */ int locMax; /* size of the array as allocated */ xmlXPathObjectPtr *locTab;/* array of locations */ }; /* * Handling of location sets. */ XMLPUBFUN xmlLocationSetPtr XMLCALL xmlXPtrLocationSetCreate (xmlXPathObjectPtr val); XMLPUBFUN void XMLCALL xmlXPtrFreeLocationSet (xmlLocationSetPtr obj); XMLPUBFUN xmlLocationSetPtr XMLCALL xmlXPtrLocationSetMerge (xmlLocationSetPtr val1, xmlLocationSetPtr val2); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRange (xmlNodePtr start, int startindex, xmlNodePtr end, int endindex); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRangePoints (xmlXPathObjectPtr start, xmlXPathObjectPtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRangeNodePoint (xmlNodePtr start, xmlXPathObjectPtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRangePointNode (xmlXPathObjectPtr start, xmlNodePtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRangeNodes (xmlNodePtr start, xmlNodePtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewLocationSetNodes (xmlNodePtr start, xmlNodePtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewLocationSetNodeSet(xmlNodeSetPtr set); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewRangeNodeObject (xmlNodePtr start, xmlXPathObjectPtr end); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrNewCollapsedRange (xmlNodePtr start); XMLPUBFUN void XMLCALL xmlXPtrLocationSetAdd (xmlLocationSetPtr cur, xmlXPathObjectPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrWrapLocationSet (xmlLocationSetPtr val); XMLPUBFUN void XMLCALL xmlXPtrLocationSetDel (xmlLocationSetPtr cur, xmlXPathObjectPtr val); XMLPUBFUN void XMLCALL xmlXPtrLocationSetRemove (xmlLocationSetPtr cur, int val); /* * Functions. */ XMLPUBFUN xmlXPathContextPtr XMLCALL xmlXPtrNewContext (xmlDocPtr doc, xmlNodePtr here, xmlNodePtr origin); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPtrEval (const xmlChar *str, xmlXPathContextPtr ctx); XMLPUBFUN void XMLCALL xmlXPtrRangeToFunction (xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN xmlNodePtr XMLCALL xmlXPtrBuildNodeList (xmlXPathObjectPtr obj); XMLPUBFUN void XMLCALL xmlXPtrEvalRangePredicate (xmlXPathParserContextPtr ctxt); #ifdef __cplusplus } #endif #endif /* LIBXML_XPTR_ENABLED */ #endif /* __XML_XPTR_H__ */
3,411
28.669565
64
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/entities.h
/* * Summary: interface for the XML entities handling * Description: this module provides some of the entity API needed * for the parser and applications. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_ENTITIES_H__ #define __XML_ENTITIES_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif /* * The different valid entity types. */ typedef enum { XML_INTERNAL_GENERAL_ENTITY = 1, XML_EXTERNAL_GENERAL_PARSED_ENTITY = 2, XML_EXTERNAL_GENERAL_UNPARSED_ENTITY = 3, XML_INTERNAL_PARAMETER_ENTITY = 4, XML_EXTERNAL_PARAMETER_ENTITY = 5, XML_INTERNAL_PREDEFINED_ENTITY = 6 } xmlEntityType; /* * An unit of storage for an entity, contains the string, the value * and the linkind data needed for the linking in the hash table. */ struct _xmlEntity { void *_private; /* application data */ xmlElementType type; /* XML_ENTITY_DECL, must be second ! */ const xmlChar *name; /* Entity name */ struct _xmlNode *children; /* First child link */ struct _xmlNode *last; /* Last child link */ struct _xmlDtd *parent; /* -> DTD */ struct _xmlNode *next; /* next sibling link */ struct _xmlNode *prev; /* previous sibling link */ struct _xmlDoc *doc; /* the containing document */ xmlChar *orig; /* content without ref substitution */ xmlChar *content; /* content or ndata if unparsed */ int length; /* the content length */ xmlEntityType etype; /* The entity type */ const xmlChar *ExternalID; /* External identifier for PUBLIC */ const xmlChar *SystemID; /* URI for a SYSTEM or PUBLIC Entity */ struct _xmlEntity *nexte; /* unused */ const xmlChar *URI; /* the full URI as computed */ int owner; /* does the entity own the childrens */ int checked; /* was the entity content checked */ /* this is also used to count entites * references done from that entity */ }; /* * All entities are stored in an hash table. * There is 2 separate hash tables for global and parameter entities. */ typedef struct _xmlHashTable xmlEntitiesTable; typedef xmlEntitiesTable *xmlEntitiesTablePtr; /* * External functions: */ #ifdef LIBXML_LEGACY_ENABLED XMLPUBFUN void XMLCALL xmlInitializePredefinedEntities (void); #endif /* LIBXML_LEGACY_ENABLED */ XMLPUBFUN xmlEntityPtr XMLCALL xmlNewEntity (xmlDocPtr doc, const xmlChar *name, int type, const xmlChar *ExternalID, const xmlChar *SystemID, const xmlChar *content); XMLPUBFUN xmlEntityPtr XMLCALL xmlAddDocEntity (xmlDocPtr doc, const xmlChar *name, int type, const xmlChar *ExternalID, const xmlChar *SystemID, const xmlChar *content); XMLPUBFUN xmlEntityPtr XMLCALL xmlAddDtdEntity (xmlDocPtr doc, const xmlChar *name, int type, const xmlChar *ExternalID, const xmlChar *SystemID, const xmlChar *content); XMLPUBFUN xmlEntityPtr XMLCALL xmlGetPredefinedEntity (const xmlChar *name); XMLPUBFUN xmlEntityPtr XMLCALL xmlGetDocEntity (xmlDocPtr doc, const xmlChar *name); XMLPUBFUN xmlEntityPtr XMLCALL xmlGetDtdEntity (xmlDocPtr doc, const xmlChar *name); XMLPUBFUN xmlEntityPtr XMLCALL xmlGetParameterEntity (xmlDocPtr doc, const xmlChar *name); #ifdef LIBXML_LEGACY_ENABLED XMLPUBFUN const xmlChar * XMLCALL xmlEncodeEntities (xmlDocPtr doc, const xmlChar *input); #endif /* LIBXML_LEGACY_ENABLED */ XMLPUBFUN xmlChar * XMLCALL xmlEncodeEntitiesReentrant(xmlDocPtr doc, const xmlChar *input); XMLPUBFUN xmlChar * XMLCALL xmlEncodeSpecialChars (xmlDocPtr doc, const xmlChar *input); XMLPUBFUN xmlEntitiesTablePtr XMLCALL xmlCreateEntitiesTable (void); #ifdef LIBXML_TREE_ENABLED XMLPUBFUN xmlEntitiesTablePtr XMLCALL xmlCopyEntitiesTable (xmlEntitiesTablePtr table); #endif /* LIBXML_TREE_ENABLED */ XMLPUBFUN void XMLCALL xmlFreeEntitiesTable (xmlEntitiesTablePtr table); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlDumpEntitiesTable (xmlBufferPtr buf, xmlEntitiesTablePtr table); XMLPUBFUN void XMLCALL xmlDumpEntityDecl (xmlBufferPtr buf, xmlEntityPtr ent); #endif /* LIBXML_OUTPUT_ENABLED */ #ifdef LIBXML_LEGACY_ENABLED XMLPUBFUN void XMLCALL xmlCleanupPredefinedEntities(void); #endif /* LIBXML_LEGACY_ENABLED */ #ifdef __cplusplus } #endif # endif /* __XML_ENTITIES_H__ */
4,672
29.94702
79
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xlink.h
/* * Summary: unfinished XLink detection module * Description: unfinished XLink detection module * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XLINK_H__ #define __XML_XLINK_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef LIBXML_XPTR_ENABLED #ifdef __cplusplus extern "C" { #endif /** * Various defines for the various Link properties. * * NOTE: the link detection layer will try to resolve QName expansion * of namespaces. If "foo" is the prefix for "http://foo.com/" * then the link detection layer will expand role="foo:myrole" * to "http://foo.com/:myrole". * NOTE: the link detection layer will expand URI-Refences found on * href attributes by using the base mechanism if found. */ typedef xmlChar *xlinkHRef; typedef xmlChar *xlinkRole; typedef xmlChar *xlinkTitle; typedef enum { XLINK_TYPE_NONE = 0, XLINK_TYPE_SIMPLE, XLINK_TYPE_EXTENDED, XLINK_TYPE_EXTENDED_SET } xlinkType; typedef enum { XLINK_SHOW_NONE = 0, XLINK_SHOW_NEW, XLINK_SHOW_EMBED, XLINK_SHOW_REPLACE } xlinkShow; typedef enum { XLINK_ACTUATE_NONE = 0, XLINK_ACTUATE_AUTO, XLINK_ACTUATE_ONREQUEST } xlinkActuate; /** * xlinkNodeDetectFunc: * @ctx: user data pointer * @node: the node to check * * This is the prototype for the link detection routine. * It calls the default link detection callbacks upon link detection. */ typedef void (*xlinkNodeDetectFunc) (void *ctx, xmlNodePtr node); /* * The link detection module interact with the upper layers using * a set of callback registered at parsing time. */ /** * xlinkSimpleLinkFunk: * @ctx: user data pointer * @node: the node carrying the link * @href: the target of the link * @role: the role string * @title: the link title * * This is the prototype for a simple link detection callback. */ typedef void (*xlinkSimpleLinkFunk) (void *ctx, xmlNodePtr node, const xlinkHRef href, const xlinkRole role, const xlinkTitle title); /** * xlinkExtendedLinkFunk: * @ctx: user data pointer * @node: the node carrying the link * @nbLocators: the number of locators detected on the link * @hrefs: pointer to the array of locator hrefs * @roles: pointer to the array of locator roles * @nbArcs: the number of arcs detected on the link * @from: pointer to the array of source roles found on the arcs * @to: pointer to the array of target roles found on the arcs * @show: array of values for the show attributes found on the arcs * @actuate: array of values for the actuate attributes found on the arcs * @nbTitles: the number of titles detected on the link * @title: array of titles detected on the link * @langs: array of xml:lang values for the titles * * This is the prototype for a extended link detection callback. */ typedef void (*xlinkExtendedLinkFunk)(void *ctx, xmlNodePtr node, int nbLocators, const xlinkHRef *hrefs, const xlinkRole *roles, int nbArcs, const xlinkRole *from, const xlinkRole *to, xlinkShow *show, xlinkActuate *actuate, int nbTitles, const xlinkTitle *titles, const xmlChar **langs); /** * xlinkExtendedLinkSetFunk: * @ctx: user data pointer * @node: the node carrying the link * @nbLocators: the number of locators detected on the link * @hrefs: pointer to the array of locator hrefs * @roles: pointer to the array of locator roles * @nbTitles: the number of titles detected on the link * @title: array of titles detected on the link * @langs: array of xml:lang values for the titles * * This is the prototype for a extended link set detection callback. */ typedef void (*xlinkExtendedLinkSetFunk) (void *ctx, xmlNodePtr node, int nbLocators, const xlinkHRef *hrefs, const xlinkRole *roles, int nbTitles, const xlinkTitle *titles, const xmlChar **langs); /** * This is the structure containing a set of Links detection callbacks. * * There is no default xlink callbacks, if one want to get link * recognition activated, those call backs must be provided before parsing. */ typedef struct _xlinkHandler xlinkHandler; typedef xlinkHandler *xlinkHandlerPtr; struct _xlinkHandler { xlinkSimpleLinkFunk simple; xlinkExtendedLinkFunk extended; xlinkExtendedLinkSetFunk set; }; /* * The default detection routine, can be overridden, they call the default * detection callbacks. */ XMLPUBFUN xlinkNodeDetectFunc XMLCALL xlinkGetDefaultDetect (void); XMLPUBFUN void XMLCALL xlinkSetDefaultDetect (xlinkNodeDetectFunc func); /* * Routines to set/get the default handlers. */ XMLPUBFUN xlinkHandlerPtr XMLCALL xlinkGetDefaultHandler (void); XMLPUBFUN void XMLCALL xlinkSetDefaultHandler (xlinkHandlerPtr handler); /* * Link detection module itself. */ XMLPUBFUN xlinkType XMLCALL xlinkIsLink (xmlDocPtr doc, xmlNodePtr node); #ifdef __cplusplus } #endif #endif /* LIBXML_XPTR_ENABLED */ #endif /* __XML_XLINK_H__ */
5,051
25.589474
75
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlmodule.h
/* * Summary: dynamic module loading * Description: basic API for dynamic module loading, used by * libexslt added in 2.6.17 * * Copy: See Copyright for the status of this software. * * Author: Joel W. Reed */ #ifndef __XML_MODULE_H__ #define __XML_MODULE_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_MODULES_ENABLED #ifdef __cplusplus extern "C" { #endif /** * xmlModulePtr: * * A handle to a dynamically loaded module */ typedef struct _xmlModule xmlModule; typedef xmlModule *xmlModulePtr; /** * xmlModuleOption: * * enumeration of options that can be passed down to xmlModuleOpen() */ typedef enum { XML_MODULE_LAZY = 1, /* lazy binding */ XML_MODULE_LOCAL= 2 /* local binding */ } xmlModuleOption; XMLPUBFUN xmlModulePtr XMLCALL xmlModuleOpen (const char *filename, int options); XMLPUBFUN int XMLCALL xmlModuleSymbol (xmlModulePtr module, const char* name, void **result); XMLPUBFUN int XMLCALL xmlModuleClose (xmlModulePtr module); XMLPUBFUN int XMLCALL xmlModuleFree (xmlModulePtr module); #ifdef __cplusplus } #endif #endif /* LIBXML_MODULES_ENABLED */ #endif /*__XML_MODULE_H__ */
1,171
19.206897
68
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/parser.h
/* * Summary: the core parser module * Description: Interfaces, constants and types related to the XML parser * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_PARSER_H__ #define __XML_PARSER_H__ #include <stdarg.h> #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/dict.h> #include <libxml/hash.h> #include <libxml/valid.h> #include <libxml/entities.h> #include <libxml/xmlerror.h> #include <libxml/xmlstring.h> #ifdef __cplusplus extern "C" { #endif /** * XML_DEFAULT_VERSION: * * The default version of XML used: 1.0 */ #define XML_DEFAULT_VERSION "1.0" /** * xmlParserInput: * * An xmlParserInput is an input flow for the XML processor. * Each entity parsed is associated an xmlParserInput (except the * few predefined ones). This is the case both for internal entities * - in which case the flow is already completely in memory - or * external entities - in which case we use the buf structure for * progressive reading and I18N conversions to the internal UTF-8 format. */ /** * xmlParserInputDeallocate: * @str: the string to deallocate * * Callback for freeing some parser input allocations. */ typedef void (* xmlParserInputDeallocate)(xmlChar *str); struct _xmlParserInput { /* Input buffer */ xmlParserInputBufferPtr buf; /* UTF-8 encoded buffer */ const char *filename; /* The file analyzed, if any */ const char *directory; /* the directory/base of the file */ const xmlChar *base; /* Base of the array to parse */ const xmlChar *cur; /* Current char being parsed */ const xmlChar *end; /* end of the array to parse */ int length; /* length if known */ int line; /* Current line */ int col; /* Current column */ /* * NOTE: consumed is only tested for equality in the parser code, * so even if there is an overflow this should not give troubles * for parsing very large instances. */ unsigned long consumed; /* How many xmlChars already consumed */ xmlParserInputDeallocate free; /* function to deallocate the base */ const xmlChar *encoding; /* the encoding string for entity */ const xmlChar *version; /* the version string for entity */ int standalone; /* Was that entity marked standalone */ int id; /* an unique identifier for the entity */ }; /** * xmlParserNodeInfo: * * The parser can be asked to collect Node informations, i.e. at what * place in the file they were detected. * NOTE: This is off by default and not very well tested. */ typedef struct _xmlParserNodeInfo xmlParserNodeInfo; typedef xmlParserNodeInfo *xmlParserNodeInfoPtr; struct _xmlParserNodeInfo { const struct _xmlNode* node; /* Position & line # that text that created the node begins & ends on */ unsigned long begin_pos; unsigned long begin_line; unsigned long end_pos; unsigned long end_line; }; typedef struct _xmlParserNodeInfoSeq xmlParserNodeInfoSeq; typedef xmlParserNodeInfoSeq *xmlParserNodeInfoSeqPtr; struct _xmlParserNodeInfoSeq { unsigned long maximum; unsigned long length; xmlParserNodeInfo* buffer; }; /** * xmlParserInputState: * * The parser is now working also as a state based parser. * The recursive one use the state info for entities processing. */ typedef enum { XML_PARSER_EOF = -1, /* nothing is to be parsed */ XML_PARSER_START = 0, /* nothing has been parsed */ XML_PARSER_MISC, /* Misc* before int subset */ XML_PARSER_PI, /* Within a processing instruction */ XML_PARSER_DTD, /* within some DTD content */ XML_PARSER_PROLOG, /* Misc* after internal subset */ XML_PARSER_COMMENT, /* within a comment */ XML_PARSER_START_TAG, /* within a start tag */ XML_PARSER_CONTENT, /* within the content */ XML_PARSER_CDATA_SECTION, /* within a CDATA section */ XML_PARSER_END_TAG, /* within a closing tag */ XML_PARSER_ENTITY_DECL, /* within an entity declaration */ XML_PARSER_ENTITY_VALUE, /* within an entity value in a decl */ XML_PARSER_ATTRIBUTE_VALUE, /* within an attribute value */ XML_PARSER_SYSTEM_LITERAL, /* within a SYSTEM value */ XML_PARSER_EPILOG, /* the Misc* after the last end tag */ XML_PARSER_IGNORE, /* within an IGNORED section */ XML_PARSER_PUBLIC_LITERAL /* within a PUBLIC value */ } xmlParserInputState; /** * XML_DETECT_IDS: * * Bit in the loadsubset context field to tell to do ID/REFs lookups. * Use it to initialize xmlLoadExtDtdDefaultValue. */ #define XML_DETECT_IDS 2 /** * XML_COMPLETE_ATTRS: * * Bit in the loadsubset context field to tell to do complete the * elements attributes lists with the ones defaulted from the DTDs. * Use it to initialize xmlLoadExtDtdDefaultValue. */ #define XML_COMPLETE_ATTRS 4 /** * XML_SKIP_IDS: * * Bit in the loadsubset context field to tell to not do ID/REFs registration. * Used to initialize xmlLoadExtDtdDefaultValue in some special cases. */ #define XML_SKIP_IDS 8 /** * xmlParserMode: * * A parser can operate in various modes */ typedef enum { XML_PARSE_UNKNOWN = 0, XML_PARSE_DOM = 1, XML_PARSE_SAX = 2, XML_PARSE_PUSH_DOM = 3, XML_PARSE_PUSH_SAX = 4, XML_PARSE_READER = 5 } xmlParserMode; /** * xmlParserCtxt: * * The parser context. * NOTE This doesn't completely define the parser state, the (current ?) * design of the parser uses recursive function calls since this allow * and easy mapping from the production rules of the specification * to the actual code. The drawback is that the actual function call * also reflect the parser state. However most of the parsing routines * takes as the only argument the parser context pointer, so migrating * to a state based parser for progressive parsing shouldn't be too hard. */ struct _xmlParserCtxt { struct _xmlSAXHandler *sax; /* The SAX handler */ void *userData; /* For SAX interface only, used by DOM build */ xmlDocPtr myDoc; /* the document being built */ int wellFormed; /* is the document well formed */ int replaceEntities; /* shall we replace entities ? */ const xmlChar *version; /* the XML version string */ const xmlChar *encoding; /* the declared encoding, if any */ int standalone; /* standalone document */ int html; /* an HTML(1)/Docbook(2) document * 3 is HTML after <head> * 10 is HTML after <body> */ /* Input stream stack */ xmlParserInputPtr input; /* Current input stream */ int inputNr; /* Number of current input streams */ int inputMax; /* Max number of input streams */ xmlParserInputPtr *inputTab; /* stack of inputs */ /* Node analysis stack only used for DOM building */ xmlNodePtr node; /* Current parsed Node */ int nodeNr; /* Depth of the parsing stack */ int nodeMax; /* Max depth of the parsing stack */ xmlNodePtr *nodeTab; /* array of nodes */ int record_info; /* Whether node info should be kept */ xmlParserNodeInfoSeq node_seq; /* info about each node parsed */ int errNo; /* error code */ int hasExternalSubset; /* reference and external subset */ int hasPErefs; /* the internal subset has PE refs */ int external; /* are we parsing an external entity */ int valid; /* is the document valid */ int validate; /* shall we try to validate ? */ xmlValidCtxt vctxt; /* The validity context */ xmlParserInputState instate; /* current type of input */ int token; /* next char look-ahead */ char *directory; /* the data directory */ /* Node name stack */ const xmlChar *name; /* Current parsed Node */ int nameNr; /* Depth of the parsing stack */ int nameMax; /* Max depth of the parsing stack */ const xmlChar * *nameTab; /* array of nodes */ long nbChars; /* number of xmlChar processed */ long checkIndex; /* used by progressive parsing lookup */ int keepBlanks; /* ugly but ... */ int disableSAX; /* SAX callbacks are disabled */ int inSubset; /* Parsing is in int 1/ext 2 subset */ const xmlChar * intSubName; /* name of subset */ xmlChar * extSubURI; /* URI of external subset */ xmlChar * extSubSystem; /* SYSTEM ID of external subset */ /* xml:space values */ int * space; /* Should the parser preserve spaces */ int spaceNr; /* Depth of the parsing stack */ int spaceMax; /* Max depth of the parsing stack */ int * spaceTab; /* array of space infos */ int depth; /* to prevent entity substitution loops */ xmlParserInputPtr entity; /* used to check entities boundaries */ int charset; /* encoding of the in-memory content actually an xmlCharEncoding */ int nodelen; /* Those two fields are there to */ int nodemem; /* Speed up large node parsing */ int pedantic; /* signal pedantic warnings */ void *_private; /* For user data, libxml won't touch it */ int loadsubset; /* should the external subset be loaded */ int linenumbers; /* set line number in element content */ void *catalogs; /* document's own catalog */ int recovery; /* run in recovery mode */ int progressive; /* is this a progressive parsing */ xmlDictPtr dict; /* dictionnary for the parser */ const xmlChar * *atts; /* array for the attributes callbacks */ int maxatts; /* the size of the array */ int docdict; /* use strings from dict to build tree */ /* * pre-interned strings */ const xmlChar *str_xml; const xmlChar *str_xmlns; const xmlChar *str_xml_ns; /* * Everything below is used only by the new SAX mode */ int sax2; /* operating in the new SAX mode */ int nsNr; /* the number of inherited namespaces */ int nsMax; /* the size of the arrays */ const xmlChar * *nsTab; /* the array of prefix/namespace name */ int *attallocs; /* which attribute were allocated */ void * *pushTab; /* array of data for push */ xmlHashTablePtr attsDefault; /* defaulted attributes if any */ xmlHashTablePtr attsSpecial; /* non-CDATA attributes if any */ int nsWellFormed; /* is the document XML Nanespace okay */ int options; /* Extra options */ /* * Those fields are needed only for treaming parsing so far */ int dictNames; /* Use dictionary names for the tree */ int freeElemsNr; /* number of freed element nodes */ xmlNodePtr freeElems; /* List of freed element nodes */ int freeAttrsNr; /* number of freed attributes nodes */ xmlAttrPtr freeAttrs; /* List of freed attributes nodes */ /* * the complete error informations for the last error. */ xmlError lastError; xmlParserMode parseMode; /* the parser mode */ unsigned long nbentities; /* number of entities references */ unsigned long sizeentities; /* size of parsed entities */ /* for use by HTML non-recursive parser */ xmlParserNodeInfo *nodeInfo; /* Current NodeInfo */ int nodeInfoNr; /* Depth of the parsing stack */ int nodeInfoMax; /* Max depth of the parsing stack */ xmlParserNodeInfo *nodeInfoTab; /* array of nodeInfos */ }; /** * xmlSAXLocator: * * A SAX Locator. */ struct _xmlSAXLocator { const xmlChar *(*getPublicId)(void *ctx); const xmlChar *(*getSystemId)(void *ctx); int (*getLineNumber)(void *ctx); int (*getColumnNumber)(void *ctx); }; /** * xmlSAXHandler: * * A SAX handler is bunch of callbacks called by the parser when processing * of the input generate data or structure informations. */ /** * resolveEntitySAXFunc: * @ctx: the user data (XML parser context) * @publicId: The public ID of the entity * @systemId: The system ID of the entity * * Callback: * The entity loader, to control the loading of external entities, * the application can either: * - override this resolveEntity() callback in the SAX block * - or better use the xmlSetExternalEntityLoader() function to * set up it's own entity resolution routine * * Returns the xmlParserInputPtr if inlined or NULL for DOM behaviour. */ typedef xmlParserInputPtr (*resolveEntitySAXFunc) (void *ctx, const xmlChar *publicId, const xmlChar *systemId); /** * internalSubsetSAXFunc: * @ctx: the user data (XML parser context) * @name: the root element name * @ExternalID: the external ID * @SystemID: the SYSTEM ID (e.g. filename or URL) * * Callback on internal subset declaration. */ typedef void (*internalSubsetSAXFunc) (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); /** * externalSubsetSAXFunc: * @ctx: the user data (XML parser context) * @name: the root element name * @ExternalID: the external ID * @SystemID: the SYSTEM ID (e.g. filename or URL) * * Callback on external subset declaration. */ typedef void (*externalSubsetSAXFunc) (void *ctx, const xmlChar *name, const xmlChar *ExternalID, const xmlChar *SystemID); /** * getEntitySAXFunc: * @ctx: the user data (XML parser context) * @name: The entity name * * Get an entity by name. * * Returns the xmlEntityPtr if found. */ typedef xmlEntityPtr (*getEntitySAXFunc) (void *ctx, const xmlChar *name); /** * getParameterEntitySAXFunc: * @ctx: the user data (XML parser context) * @name: The entity name * * Get a parameter entity by name. * * Returns the xmlEntityPtr if found. */ typedef xmlEntityPtr (*getParameterEntitySAXFunc) (void *ctx, const xmlChar *name); /** * entityDeclSAXFunc: * @ctx: the user data (XML parser context) * @name: the entity name * @type: the entity type * @publicId: The public ID of the entity * @systemId: The system ID of the entity * @content: the entity value (without processing). * * An entity definition has been parsed. */ typedef void (*entityDeclSAXFunc) (void *ctx, const xmlChar *name, int type, const xmlChar *publicId, const xmlChar *systemId, xmlChar *content); /** * notationDeclSAXFunc: * @ctx: the user data (XML parser context) * @name: The name of the notation * @publicId: The public ID of the entity * @systemId: The system ID of the entity * * What to do when a notation declaration has been parsed. */ typedef void (*notationDeclSAXFunc)(void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId); /** * attributeDeclSAXFunc: * @ctx: the user data (XML parser context) * @elem: the name of the element * @fullname: the attribute name * @type: the attribute type * @def: the type of default value * @defaultValue: the attribute default value * @tree: the tree of enumerated value set * * An attribute definition has been parsed. */ typedef void (*attributeDeclSAXFunc)(void *ctx, const xmlChar *elem, const xmlChar *fullname, int type, int def, const xmlChar *defaultValue, xmlEnumerationPtr tree); /** * elementDeclSAXFunc: * @ctx: the user data (XML parser context) * @name: the element name * @type: the element type * @content: the element value tree * * An element definition has been parsed. */ typedef void (*elementDeclSAXFunc)(void *ctx, const xmlChar *name, int type, xmlElementContentPtr content); /** * unparsedEntityDeclSAXFunc: * @ctx: the user data (XML parser context) * @name: The name of the entity * @publicId: The public ID of the entity * @systemId: The system ID of the entity * @notationName: the name of the notation * * What to do when an unparsed entity declaration is parsed. */ typedef void (*unparsedEntityDeclSAXFunc)(void *ctx, const xmlChar *name, const xmlChar *publicId, const xmlChar *systemId, const xmlChar *notationName); /** * setDocumentLocatorSAXFunc: * @ctx: the user data (XML parser context) * @loc: A SAX Locator * * Receive the document locator at startup, actually xmlDefaultSAXLocator. * Everything is available on the context, so this is useless in our case. */ typedef void (*setDocumentLocatorSAXFunc) (void *ctx, xmlSAXLocatorPtr loc); /** * startDocumentSAXFunc: * @ctx: the user data (XML parser context) * * Called when the document start being processed. */ typedef void (*startDocumentSAXFunc) (void *ctx); /** * endDocumentSAXFunc: * @ctx: the user data (XML parser context) * * Called when the document end has been detected. */ typedef void (*endDocumentSAXFunc) (void *ctx); /** * startElementSAXFunc: * @ctx: the user data (XML parser context) * @name: The element name, including namespace prefix * @atts: An array of name/value attributes pairs, NULL terminated * * Called when an opening tag has been processed. */ typedef void (*startElementSAXFunc) (void *ctx, const xmlChar *name, const xmlChar **atts); /** * endElementSAXFunc: * @ctx: the user data (XML parser context) * @name: The element name * * Called when the end of an element has been detected. */ typedef void (*endElementSAXFunc) (void *ctx, const xmlChar *name); /** * attributeSAXFunc: * @ctx: the user data (XML parser context) * @name: The attribute name, including namespace prefix * @value: The attribute value * * Handle an attribute that has been read by the parser. * The default handling is to convert the attribute into an * DOM subtree and past it in a new xmlAttr element added to * the element. */ typedef void (*attributeSAXFunc) (void *ctx, const xmlChar *name, const xmlChar *value); /** * referenceSAXFunc: * @ctx: the user data (XML parser context) * @name: The entity name * * Called when an entity reference is detected. */ typedef void (*referenceSAXFunc) (void *ctx, const xmlChar *name); /** * charactersSAXFunc: * @ctx: the user data (XML parser context) * @ch: a xmlChar string * @len: the number of xmlChar * * Receiving some chars from the parser. */ typedef void (*charactersSAXFunc) (void *ctx, const xmlChar *ch, int len); /** * ignorableWhitespaceSAXFunc: * @ctx: the user data (XML parser context) * @ch: a xmlChar string * @len: the number of xmlChar * * Receiving some ignorable whitespaces from the parser. * UNUSED: by default the DOM building will use characters. */ typedef void (*ignorableWhitespaceSAXFunc) (void *ctx, const xmlChar *ch, int len); /** * processingInstructionSAXFunc: * @ctx: the user data (XML parser context) * @target: the target name * @data: the PI data's * * A processing instruction has been parsed. */ typedef void (*processingInstructionSAXFunc) (void *ctx, const xmlChar *target, const xmlChar *data); /** * commentSAXFunc: * @ctx: the user data (XML parser context) * @value: the comment content * * A comment has been parsed. */ typedef void (*commentSAXFunc) (void *ctx, const xmlChar *value); /** * cdataBlockSAXFunc: * @ctx: the user data (XML parser context) * @value: The pcdata content * @len: the block length * * Called when a pcdata block has been parsed. */ typedef void (*cdataBlockSAXFunc) ( void *ctx, const xmlChar *value, int len); /** * warningSAXFunc: * @ctx: an XML parser context * @msg: the message to display/transmit * @...: extra parameters for the message display * * Display and format a warning messages, callback. */ typedef void (XMLCDECL *warningSAXFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * errorSAXFunc: * @ctx: an XML parser context * @msg: the message to display/transmit * @...: extra parameters for the message display * * Display and format an error messages, callback. */ typedef void (XMLCDECL *errorSAXFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * fatalErrorSAXFunc: * @ctx: an XML parser context * @msg: the message to display/transmit * @...: extra parameters for the message display * * Display and format fatal error messages, callback. * Note: so far fatalError() SAX callbacks are not used, error() * get all the callbacks for errors. */ typedef void (XMLCDECL *fatalErrorSAXFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * isStandaloneSAXFunc: * @ctx: the user data (XML parser context) * * Is this document tagged standalone? * * Returns 1 if true */ typedef int (*isStandaloneSAXFunc) (void *ctx); /** * hasInternalSubsetSAXFunc: * @ctx: the user data (XML parser context) * * Does this document has an internal subset. * * Returns 1 if true */ typedef int (*hasInternalSubsetSAXFunc) (void *ctx); /** * hasExternalSubsetSAXFunc: * @ctx: the user data (XML parser context) * * Does this document has an external subset? * * Returns 1 if true */ typedef int (*hasExternalSubsetSAXFunc) (void *ctx); /************************************************************************ * * * The SAX version 2 API extensions * * * ************************************************************************/ /** * XML_SAX2_MAGIC: * * Special constant found in SAX2 blocks initialized fields */ #define XML_SAX2_MAGIC 0xDEEDBEAF /** * startElementNsSAX2Func: * @ctx: the user data (XML parser context) * @localname: the local name of the element * @prefix: the element namespace prefix if available * @URI: the element namespace name if available * @nb_namespaces: number of namespace definitions on that node * @namespaces: pointer to the array of prefix/URI pairs namespace definitions * @nb_attributes: the number of attributes on that node * @nb_defaulted: the number of defaulted attributes. The defaulted * ones are at the end of the array * @attributes: pointer to the array of (localname/prefix/URI/value/end) * attribute values. * * SAX2 callback when an element start has been detected by the parser. * It provides the namespace informations for the element, as well as * the new namespace declarations on the element. */ typedef void (*startElementNsSAX2Func) (void *ctx, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI, int nb_namespaces, const xmlChar **namespaces, int nb_attributes, int nb_defaulted, const xmlChar **attributes); /** * endElementNsSAX2Func: * @ctx: the user data (XML parser context) * @localname: the local name of the element * @prefix: the element namespace prefix if available * @URI: the element namespace name if available * * SAX2 callback when an element end has been detected by the parser. * It provides the namespace informations for the element. */ typedef void (*endElementNsSAX2Func) (void *ctx, const xmlChar *localname, const xmlChar *prefix, const xmlChar *URI); struct _xmlSAXHandler { internalSubsetSAXFunc internalSubset; isStandaloneSAXFunc isStandalone; hasInternalSubsetSAXFunc hasInternalSubset; hasExternalSubsetSAXFunc hasExternalSubset; resolveEntitySAXFunc resolveEntity; getEntitySAXFunc getEntity; entityDeclSAXFunc entityDecl; notationDeclSAXFunc notationDecl; attributeDeclSAXFunc attributeDecl; elementDeclSAXFunc elementDecl; unparsedEntityDeclSAXFunc unparsedEntityDecl; setDocumentLocatorSAXFunc setDocumentLocator; startDocumentSAXFunc startDocument; endDocumentSAXFunc endDocument; startElementSAXFunc startElement; endElementSAXFunc endElement; referenceSAXFunc reference; charactersSAXFunc characters; ignorableWhitespaceSAXFunc ignorableWhitespace; processingInstructionSAXFunc processingInstruction; commentSAXFunc comment; warningSAXFunc warning; errorSAXFunc error; fatalErrorSAXFunc fatalError; /* unused error() get all the errors */ getParameterEntitySAXFunc getParameterEntity; cdataBlockSAXFunc cdataBlock; externalSubsetSAXFunc externalSubset; unsigned int initialized; /* The following fields are extensions available only on version 2 */ void *_private; startElementNsSAX2Func startElementNs; endElementNsSAX2Func endElementNs; xmlStructuredErrorFunc serror; }; /* * SAX Version 1 */ typedef struct _xmlSAXHandlerV1 xmlSAXHandlerV1; typedef xmlSAXHandlerV1 *xmlSAXHandlerV1Ptr; struct _xmlSAXHandlerV1 { internalSubsetSAXFunc internalSubset; isStandaloneSAXFunc isStandalone; hasInternalSubsetSAXFunc hasInternalSubset; hasExternalSubsetSAXFunc hasExternalSubset; resolveEntitySAXFunc resolveEntity; getEntitySAXFunc getEntity; entityDeclSAXFunc entityDecl; notationDeclSAXFunc notationDecl; attributeDeclSAXFunc attributeDecl; elementDeclSAXFunc elementDecl; unparsedEntityDeclSAXFunc unparsedEntityDecl; setDocumentLocatorSAXFunc setDocumentLocator; startDocumentSAXFunc startDocument; endDocumentSAXFunc endDocument; startElementSAXFunc startElement; endElementSAXFunc endElement; referenceSAXFunc reference; charactersSAXFunc characters; ignorableWhitespaceSAXFunc ignorableWhitespace; processingInstructionSAXFunc processingInstruction; commentSAXFunc comment; warningSAXFunc warning; errorSAXFunc error; fatalErrorSAXFunc fatalError; /* unused error() get all the errors */ getParameterEntitySAXFunc getParameterEntity; cdataBlockSAXFunc cdataBlock; externalSubsetSAXFunc externalSubset; unsigned int initialized; }; /** * xmlExternalEntityLoader: * @URL: The System ID of the resource requested * @ID: The Public ID of the resource requested * @context: the XML parser context * * External entity loaders types. * * Returns the entity input parser. */ typedef xmlParserInputPtr (*xmlExternalEntityLoader) (const char *URL, const char *ID, xmlParserCtxtPtr context); #ifdef __cplusplus } #endif #include <libxml/encoding.h> #include <libxml/xmlIO.h> #include <libxml/globals.h> #ifdef __cplusplus extern "C" { #endif /* * Init/Cleanup */ XMLPUBFUN void XMLCALL xmlInitParser (void); XMLPUBFUN void XMLCALL xmlCleanupParser (void); /* * Input functions */ XMLPUBFUN int XMLCALL xmlParserInputRead (xmlParserInputPtr in, int len); XMLPUBFUN int XMLCALL xmlParserInputGrow (xmlParserInputPtr in, int len); /* * Basic parsing Interfaces */ #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN xmlDocPtr XMLCALL xmlParseDoc (const xmlChar *cur); XMLPUBFUN xmlDocPtr XMLCALL xmlParseFile (const char *filename); XMLPUBFUN xmlDocPtr XMLCALL xmlParseMemory (const char *buffer, int size); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN int XMLCALL xmlSubstituteEntitiesDefault(int val); XMLPUBFUN int XMLCALL xmlKeepBlanksDefault (int val); XMLPUBFUN void XMLCALL xmlStopParser (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlPedanticParserDefault(int val); XMLPUBFUN int XMLCALL xmlLineNumbersDefault (int val); #ifdef LIBXML_SAX1_ENABLED /* * Recovery mode */ XMLPUBFUN xmlDocPtr XMLCALL xmlRecoverDoc (const xmlChar *cur); XMLPUBFUN xmlDocPtr XMLCALL xmlRecoverMemory (const char *buffer, int size); XMLPUBFUN xmlDocPtr XMLCALL xmlRecoverFile (const char *filename); #endif /* LIBXML_SAX1_ENABLED */ /* * Less common routines and SAX interfaces */ XMLPUBFUN int XMLCALL xmlParseDocument (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlParseExtParsedEnt (xmlParserCtxtPtr ctxt); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN int XMLCALL xmlSAXUserParseFile (xmlSAXHandlerPtr sax, void *user_data, const char *filename); XMLPUBFUN int XMLCALL xmlSAXUserParseMemory (xmlSAXHandlerPtr sax, void *user_data, const char *buffer, int size); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseDoc (xmlSAXHandlerPtr sax, const xmlChar *cur, int recovery); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseMemory (xmlSAXHandlerPtr sax, const char *buffer, int size, int recovery); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseMemoryWithData (xmlSAXHandlerPtr sax, const char *buffer, int size, int recovery, void *data); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseFile (xmlSAXHandlerPtr sax, const char *filename, int recovery); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseFileWithData (xmlSAXHandlerPtr sax, const char *filename, int recovery, void *data); XMLPUBFUN xmlDocPtr XMLCALL xmlSAXParseEntity (xmlSAXHandlerPtr sax, const char *filename); XMLPUBFUN xmlDocPtr XMLCALL xmlParseEntity (const char *filename); #endif /* LIBXML_SAX1_ENABLED */ #ifdef LIBXML_VALID_ENABLED XMLPUBFUN xmlDtdPtr XMLCALL xmlSAXParseDTD (xmlSAXHandlerPtr sax, const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlDtdPtr XMLCALL xmlParseDTD (const xmlChar *ExternalID, const xmlChar *SystemID); XMLPUBFUN xmlDtdPtr XMLCALL xmlIOParseDTD (xmlSAXHandlerPtr sax, xmlParserInputBufferPtr input, xmlCharEncoding enc); #endif /* LIBXML_VALID_ENABLE */ #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN int XMLCALL xmlParseBalancedChunkMemory(xmlDocPtr doc, xmlSAXHandlerPtr sax, void *user_data, int depth, const xmlChar *string, xmlNodePtr *lst); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN xmlParserErrors XMLCALL xmlParseInNodeContext (xmlNodePtr node, const char *data, int datalen, int options, xmlNodePtr *lst); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN int XMLCALL xmlParseBalancedChunkMemoryRecover(xmlDocPtr doc, xmlSAXHandlerPtr sax, void *user_data, int depth, const xmlChar *string, xmlNodePtr *lst, int recover); XMLPUBFUN int XMLCALL xmlParseExternalEntity (xmlDocPtr doc, xmlSAXHandlerPtr sax, void *user_data, int depth, const xmlChar *URL, const xmlChar *ID, xmlNodePtr *lst); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN int XMLCALL xmlParseCtxtExternalEntity(xmlParserCtxtPtr ctx, const xmlChar *URL, const xmlChar *ID, xmlNodePtr *lst); /* * Parser contexts handling. */ XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlNewParserCtxt (void); XMLPUBFUN int XMLCALL xmlInitParserCtxt (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlClearParserCtxt (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlFreeParserCtxt (xmlParserCtxtPtr ctxt); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN void XMLCALL xmlSetupParserForBuffer (xmlParserCtxtPtr ctxt, const xmlChar* buffer, const char *filename); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateDocParserCtxt (const xmlChar *cur); #ifdef LIBXML_LEGACY_ENABLED /* * Reading/setting optional parsing features. */ XMLPUBFUN int XMLCALL xmlGetFeaturesList (int *len, const char **result); XMLPUBFUN int XMLCALL xmlGetFeature (xmlParserCtxtPtr ctxt, const char *name, void *result); XMLPUBFUN int XMLCALL xmlSetFeature (xmlParserCtxtPtr ctxt, const char *name, void *value); #endif /* LIBXML_LEGACY_ENABLED */ #ifdef LIBXML_PUSH_ENABLED /* * Interfaces for the Push mode. */ XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreatePushParserCtxt(xmlSAXHandlerPtr sax, void *user_data, const char *chunk, int size, const char *filename); XMLPUBFUN int XMLCALL xmlParseChunk (xmlParserCtxtPtr ctxt, const char *chunk, int size, int terminate); #endif /* LIBXML_PUSH_ENABLED */ /* * Special I/O mode. */ XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateIOParserCtxt (xmlSAXHandlerPtr sax, void *user_data, xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, xmlCharEncoding enc); XMLPUBFUN xmlParserInputPtr XMLCALL xmlNewIOInputStream (xmlParserCtxtPtr ctxt, xmlParserInputBufferPtr input, xmlCharEncoding enc); /* * Node infos. */ XMLPUBFUN const xmlParserNodeInfo* XMLCALL xmlParserFindNodeInfo (const xmlParserCtxtPtr ctxt, const xmlNodePtr node); XMLPUBFUN void XMLCALL xmlInitNodeInfoSeq (xmlParserNodeInfoSeqPtr seq); XMLPUBFUN void XMLCALL xmlClearNodeInfoSeq (xmlParserNodeInfoSeqPtr seq); XMLPUBFUN unsigned long XMLCALL xmlParserFindNodeInfoIndex(const xmlParserNodeInfoSeqPtr seq, const xmlNodePtr node); XMLPUBFUN void XMLCALL xmlParserAddNodeInfo (xmlParserCtxtPtr ctxt, const xmlParserNodeInfoPtr info); /* * External entities handling actually implemented in xmlIO. */ XMLPUBFUN void XMLCALL xmlSetExternalEntityLoader(xmlExternalEntityLoader f); XMLPUBFUN xmlExternalEntityLoader XMLCALL xmlGetExternalEntityLoader(void); XMLPUBFUN xmlParserInputPtr XMLCALL xmlLoadExternalEntity (const char *URL, const char *ID, xmlParserCtxtPtr ctxt); /* * Index lookup, actually implemented in the encoding module */ XMLPUBFUN long XMLCALL xmlByteConsumed (xmlParserCtxtPtr ctxt); /* * New set of simpler/more flexible APIs */ /** * xmlParserOption: * * This is the set of XML parser options that can be passed down * to the xmlReadDoc() and similar calls. */ typedef enum { XML_PARSE_RECOVER = 1<<0, /* recover on errors */ XML_PARSE_NOENT = 1<<1, /* substitute entities */ XML_PARSE_DTDLOAD = 1<<2, /* load the external subset */ XML_PARSE_DTDATTR = 1<<3, /* default DTD attributes */ XML_PARSE_DTDVALID = 1<<4, /* validate with the DTD */ XML_PARSE_NOERROR = 1<<5, /* suppress error reports */ XML_PARSE_NOWARNING = 1<<6, /* suppress warning reports */ XML_PARSE_PEDANTIC = 1<<7, /* pedantic error reporting */ XML_PARSE_NOBLANKS = 1<<8, /* remove blank nodes */ XML_PARSE_SAX1 = 1<<9, /* use the SAX1 interface internally */ XML_PARSE_XINCLUDE = 1<<10,/* Implement XInclude substitition */ XML_PARSE_NONET = 1<<11,/* Forbid network access */ XML_PARSE_NODICT = 1<<12,/* Do not reuse the context dictionnary */ XML_PARSE_NSCLEAN = 1<<13,/* remove redundant namespaces declarations */ XML_PARSE_NOCDATA = 1<<14,/* merge CDATA as text nodes */ XML_PARSE_NOXINCNODE= 1<<15,/* do not generate XINCLUDE START/END nodes */ XML_PARSE_COMPACT = 1<<16,/* compact small text nodes; no modification of the tree allowed afterwards (will possibly crash if you try to modify the tree) */ XML_PARSE_OLD10 = 1<<17,/* parse using XML-1.0 before update 5 */ XML_PARSE_NOBASEFIX = 1<<18,/* do not fixup XINCLUDE xml:base uris */ XML_PARSE_HUGE = 1<<19, /* relax any hardcoded limit from the parser */ XML_PARSE_OLDSAX = 1<<20 /* parse using SAX2 interface from before 2.7.0 */ } xmlParserOption; XMLPUBFUN void XMLCALL xmlCtxtReset (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlCtxtResetPush (xmlParserCtxtPtr ctxt, const char *chunk, int size, const char *filename, const char *encoding); XMLPUBFUN int XMLCALL xmlCtxtUseOptions (xmlParserCtxtPtr ctxt, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlReadDoc (const xmlChar *cur, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlReadFile (const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlReadMemory (const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlReadFd (int fd, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlReadIO (xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlCtxtReadDoc (xmlParserCtxtPtr ctxt, const xmlChar *cur, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlCtxtReadFile (xmlParserCtxtPtr ctxt, const char *filename, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlCtxtReadMemory (xmlParserCtxtPtr ctxt, const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlCtxtReadFd (xmlParserCtxtPtr ctxt, int fd, const char *URL, const char *encoding, int options); XMLPUBFUN xmlDocPtr XMLCALL xmlCtxtReadIO (xmlParserCtxtPtr ctxt, xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); /* * Library wide options */ /** * xmlFeature: * * Used to examine the existance of features that can be enabled * or disabled at compile-time. * They used to be called XML_FEATURE_xxx but this clashed with Expat */ typedef enum { XML_WITH_THREAD = 1, XML_WITH_TREE = 2, XML_WITH_OUTPUT = 3, XML_WITH_PUSH = 4, XML_WITH_READER = 5, XML_WITH_PATTERN = 6, XML_WITH_WRITER = 7, XML_WITH_SAX1 = 8, XML_WITH_FTP = 9, XML_WITH_HTTP = 10, XML_WITH_VALID = 11, XML_WITH_HTML = 12, XML_WITH_LEGACY = 13, XML_WITH_C14N = 14, XML_WITH_CATALOG = 15, XML_WITH_XPATH = 16, XML_WITH_XPTR = 17, XML_WITH_XINCLUDE = 18, XML_WITH_ICONV = 19, XML_WITH_ISO8859X = 20, XML_WITH_UNICODE = 21, XML_WITH_REGEXP = 22, XML_WITH_AUTOMATA = 23, XML_WITH_EXPR = 24, XML_WITH_SCHEMAS = 25, XML_WITH_SCHEMATRON = 26, XML_WITH_MODULES = 27, XML_WITH_DEBUG = 28, XML_WITH_DEBUG_MEM = 29, XML_WITH_DEBUG_RUN = 30, XML_WITH_ZLIB = 31, XML_WITH_ICU = 32, XML_WITH_NONE = 99999 /* just to be sure of allocation size */ } xmlFeature; XMLPUBFUN int XMLCALL xmlHasFeature (xmlFeature feature); #ifdef __cplusplus } #endif #endif /* __XML_PARSER_H__ */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlregexp.h
/* * Summary: regular expressions handling * Description: basic API for libxml regular expressions handling used * for XML Schemas and validation. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_REGEXP_H__ #define __XML_REGEXP_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_REGEXP_ENABLED #ifdef __cplusplus extern "C" { #endif /** * xmlRegexpPtr: * * A libxml regular expression, they can actually be far more complex * thank the POSIX regex expressions. */ typedef struct _xmlRegexp xmlRegexp; typedef xmlRegexp *xmlRegexpPtr; /** * xmlRegExecCtxtPtr: * * A libxml progressive regular expression evaluation context */ typedef struct _xmlRegExecCtxt xmlRegExecCtxt; typedef xmlRegExecCtxt *xmlRegExecCtxtPtr; #ifdef __cplusplus } #endif #include <libxml/tree.h> #include <libxml/dict.h> #ifdef __cplusplus extern "C" { #endif /* * The POSIX like API */ XMLPUBFUN xmlRegexpPtr XMLCALL xmlRegexpCompile (const xmlChar *regexp); XMLPUBFUN void XMLCALL xmlRegFreeRegexp(xmlRegexpPtr regexp); XMLPUBFUN int XMLCALL xmlRegexpExec (xmlRegexpPtr comp, const xmlChar *value); XMLPUBFUN void XMLCALL xmlRegexpPrint (FILE *output, xmlRegexpPtr regexp); XMLPUBFUN int XMLCALL xmlRegexpIsDeterminist(xmlRegexpPtr comp); /** * xmlRegExecCallbacks: * @exec: the regular expression context * @token: the current token string * @transdata: transition data * @inputdata: input data * * Callback function when doing a transition in the automata */ typedef void (*xmlRegExecCallbacks) (xmlRegExecCtxtPtr exec, const xmlChar *token, void *transdata, void *inputdata); /* * The progressive API */ XMLPUBFUN xmlRegExecCtxtPtr XMLCALL xmlRegNewExecCtxt (xmlRegexpPtr comp, xmlRegExecCallbacks callback, void *data); XMLPUBFUN void XMLCALL xmlRegFreeExecCtxt (xmlRegExecCtxtPtr exec); XMLPUBFUN int XMLCALL xmlRegExecPushString(xmlRegExecCtxtPtr exec, const xmlChar *value, void *data); XMLPUBFUN int XMLCALL xmlRegExecPushString2(xmlRegExecCtxtPtr exec, const xmlChar *value, const xmlChar *value2, void *data); XMLPUBFUN int XMLCALL xmlRegExecNextValues(xmlRegExecCtxtPtr exec, int *nbval, int *nbneg, xmlChar **values, int *terminal); XMLPUBFUN int XMLCALL xmlRegExecErrInfo (xmlRegExecCtxtPtr exec, const xmlChar **string, int *nbval, int *nbneg, xmlChar **values, int *terminal); #ifdef LIBXML_EXPR_ENABLED /* * Formal regular expression handling * Its goal is to do some formal work on content models */ /* expressions are used within a context */ typedef struct _xmlExpCtxt xmlExpCtxt; typedef xmlExpCtxt *xmlExpCtxtPtr; XMLPUBFUN void XMLCALL xmlExpFreeCtxt (xmlExpCtxtPtr ctxt); XMLPUBFUN xmlExpCtxtPtr XMLCALL xmlExpNewCtxt (int maxNodes, xmlDictPtr dict); XMLPUBFUN int XMLCALL xmlExpCtxtNbNodes(xmlExpCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlExpCtxtNbCons(xmlExpCtxtPtr ctxt); /* Expressions are trees but the tree is opaque */ typedef struct _xmlExpNode xmlExpNode; typedef xmlExpNode *xmlExpNodePtr; typedef enum { XML_EXP_EMPTY = 0, XML_EXP_FORBID = 1, XML_EXP_ATOM = 2, XML_EXP_SEQ = 3, XML_EXP_OR = 4, XML_EXP_COUNT = 5 } xmlExpNodeType; /* * 2 core expressions shared by all for the empty language set * and for the set with just the empty token */ XMLPUBVAR xmlExpNodePtr forbiddenExp; XMLPUBVAR xmlExpNodePtr emptyExp; /* * Expressions are reference counted internally */ XMLPUBFUN void XMLCALL xmlExpFree (xmlExpCtxtPtr ctxt, xmlExpNodePtr expr); XMLPUBFUN void XMLCALL xmlExpRef (xmlExpNodePtr expr); /* * constructors can be either manual or from a string */ XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpParse (xmlExpCtxtPtr ctxt, const char *expr); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpNewAtom (xmlExpCtxtPtr ctxt, const xmlChar *name, int len); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpNewOr (xmlExpCtxtPtr ctxt, xmlExpNodePtr left, xmlExpNodePtr right); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpNewSeq (xmlExpCtxtPtr ctxt, xmlExpNodePtr left, xmlExpNodePtr right); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpNewRange (xmlExpCtxtPtr ctxt, xmlExpNodePtr subset, int min, int max); /* * The really interesting APIs */ XMLPUBFUN int XMLCALL xmlExpIsNillable(xmlExpNodePtr expr); XMLPUBFUN int XMLCALL xmlExpMaxToken (xmlExpNodePtr expr); XMLPUBFUN int XMLCALL xmlExpGetLanguage(xmlExpCtxtPtr ctxt, xmlExpNodePtr expr, const xmlChar**langList, int len); XMLPUBFUN int XMLCALL xmlExpGetStart (xmlExpCtxtPtr ctxt, xmlExpNodePtr expr, const xmlChar**tokList, int len); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpStringDerive(xmlExpCtxtPtr ctxt, xmlExpNodePtr expr, const xmlChar *str, int len); XMLPUBFUN xmlExpNodePtr XMLCALL xmlExpExpDerive (xmlExpCtxtPtr ctxt, xmlExpNodePtr expr, xmlExpNodePtr sub); XMLPUBFUN int XMLCALL xmlExpSubsume (xmlExpCtxtPtr ctxt, xmlExpNodePtr expr, xmlExpNodePtr sub); XMLPUBFUN void XMLCALL xmlExpDump (xmlBufferPtr buf, xmlExpNodePtr expr); #endif /* LIBXML_EXPR_ENABLED */ #ifdef __cplusplus } #endif #endif /* LIBXML_REGEXP_ENABLED */ #endif /*__XML_REGEXP_H__ */
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23.479821
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlerror.h
/* * Summary: error handling * Description: the API used to report errors * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #include <libxml/parser.h> #ifndef __XML_ERROR_H__ #define __XML_ERROR_H__ #ifdef __cplusplus extern "C" { #endif /** * xmlErrorLevel: * * Indicates the level of an error */ typedef enum { XML_ERR_NONE = 0, XML_ERR_WARNING = 1, /* A simple warning */ XML_ERR_ERROR = 2, /* A recoverable error */ XML_ERR_FATAL = 3 /* A fatal error */ } xmlErrorLevel; /** * xmlErrorDomain: * * Indicates where an error may have come from */ typedef enum { XML_FROM_NONE = 0, XML_FROM_PARSER, /* The XML parser */ XML_FROM_TREE, /* The tree module */ XML_FROM_NAMESPACE, /* The XML Namespace module */ XML_FROM_DTD, /* The XML DTD validation with parser context*/ XML_FROM_HTML, /* The HTML parser */ XML_FROM_MEMORY, /* The memory allocator */ XML_FROM_OUTPUT, /* The serialization code */ XML_FROM_IO, /* The Input/Output stack */ XML_FROM_FTP, /* The FTP module */ XML_FROM_HTTP, /* The HTTP module */ XML_FROM_XINCLUDE, /* The XInclude processing */ XML_FROM_XPATH, /* The XPath module */ XML_FROM_XPOINTER, /* The XPointer module */ XML_FROM_REGEXP, /* The regular expressions module */ XML_FROM_DATATYPE, /* The W3C XML Schemas Datatype module */ XML_FROM_SCHEMASP, /* The W3C XML Schemas parser module */ XML_FROM_SCHEMASV, /* The W3C XML Schemas validation module */ XML_FROM_RELAXNGP, /* The Relax-NG parser module */ XML_FROM_RELAXNGV, /* The Relax-NG validator module */ XML_FROM_CATALOG, /* The Catalog module */ XML_FROM_C14N, /* The Canonicalization module */ XML_FROM_XSLT, /* The XSLT engine from libxslt */ XML_FROM_VALID, /* The XML DTD validation with valid context */ XML_FROM_CHECK, /* The error checking module */ XML_FROM_WRITER, /* The xmlwriter module */ XML_FROM_MODULE, /* The dynamically loaded module module*/ XML_FROM_I18N, /* The module handling character conversion */ XML_FROM_SCHEMATRONV /* The Schematron validator module */ } xmlErrorDomain; /** * xmlError: * * An XML Error instance. */ typedef struct _xmlError xmlError; typedef xmlError *xmlErrorPtr; struct _xmlError { int domain; /* What part of the library raised this error */ int code; /* The error code, e.g. an xmlParserError */ char *message;/* human-readable informative error message */ xmlErrorLevel level;/* how consequent is the error */ char *file; /* the filename */ int line; /* the line number if available */ char *str1; /* extra string information */ char *str2; /* extra string information */ char *str3; /* extra string information */ int int1; /* extra number information */ int int2; /* column number of the error or 0 if N/A (todo: rename this field when we would break ABI) */ void *ctxt; /* the parser context if available */ void *node; /* the node in the tree */ }; /** * xmlParserError: * * This is an error that the XML (or HTML) parser can generate */ typedef enum { XML_ERR_OK = 0, XML_ERR_INTERNAL_ERROR, /* 1 */ XML_ERR_NO_MEMORY, /* 2 */ XML_ERR_DOCUMENT_START, /* 3 */ XML_ERR_DOCUMENT_EMPTY, /* 4 */ XML_ERR_DOCUMENT_END, /* 5 */ XML_ERR_INVALID_HEX_CHARREF, /* 6 */ XML_ERR_INVALID_DEC_CHARREF, /* 7 */ XML_ERR_INVALID_CHARREF, /* 8 */ XML_ERR_INVALID_CHAR, /* 9 */ XML_ERR_CHARREF_AT_EOF, /* 10 */ XML_ERR_CHARREF_IN_PROLOG, /* 11 */ XML_ERR_CHARREF_IN_EPILOG, /* 12 */ XML_ERR_CHARREF_IN_DTD, /* 13 */ XML_ERR_ENTITYREF_AT_EOF, /* 14 */ XML_ERR_ENTITYREF_IN_PROLOG, /* 15 */ XML_ERR_ENTITYREF_IN_EPILOG, /* 16 */ XML_ERR_ENTITYREF_IN_DTD, /* 17 */ XML_ERR_PEREF_AT_EOF, /* 18 */ XML_ERR_PEREF_IN_PROLOG, /* 19 */ XML_ERR_PEREF_IN_EPILOG, /* 20 */ XML_ERR_PEREF_IN_INT_SUBSET, /* 21 */ XML_ERR_ENTITYREF_NO_NAME, /* 22 */ XML_ERR_ENTITYREF_SEMICOL_MISSING, /* 23 */ XML_ERR_PEREF_NO_NAME, /* 24 */ XML_ERR_PEREF_SEMICOL_MISSING, /* 25 */ XML_ERR_UNDECLARED_ENTITY, /* 26 */ XML_WAR_UNDECLARED_ENTITY, /* 27 */ XML_ERR_UNPARSED_ENTITY, /* 28 */ XML_ERR_ENTITY_IS_EXTERNAL, /* 29 */ XML_ERR_ENTITY_IS_PARAMETER, /* 30 */ XML_ERR_UNKNOWN_ENCODING, /* 31 */ XML_ERR_UNSUPPORTED_ENCODING, /* 32 */ XML_ERR_STRING_NOT_STARTED, /* 33 */ XML_ERR_STRING_NOT_CLOSED, /* 34 */ XML_ERR_NS_DECL_ERROR, /* 35 */ XML_ERR_ENTITY_NOT_STARTED, /* 36 */ XML_ERR_ENTITY_NOT_FINISHED, /* 37 */ XML_ERR_LT_IN_ATTRIBUTE, /* 38 */ XML_ERR_ATTRIBUTE_NOT_STARTED, /* 39 */ XML_ERR_ATTRIBUTE_NOT_FINISHED, /* 40 */ XML_ERR_ATTRIBUTE_WITHOUT_VALUE, /* 41 */ XML_ERR_ATTRIBUTE_REDEFINED, /* 42 */ XML_ERR_LITERAL_NOT_STARTED, /* 43 */ XML_ERR_LITERAL_NOT_FINISHED, /* 44 */ XML_ERR_COMMENT_NOT_FINISHED, /* 45 */ XML_ERR_PI_NOT_STARTED, /* 46 */ XML_ERR_PI_NOT_FINISHED, /* 47 */ XML_ERR_NOTATION_NOT_STARTED, /* 48 */ XML_ERR_NOTATION_NOT_FINISHED, /* 49 */ XML_ERR_ATTLIST_NOT_STARTED, /* 50 */ XML_ERR_ATTLIST_NOT_FINISHED, /* 51 */ XML_ERR_MIXED_NOT_STARTED, /* 52 */ XML_ERR_MIXED_NOT_FINISHED, /* 53 */ XML_ERR_ELEMCONTENT_NOT_STARTED, /* 54 */ XML_ERR_ELEMCONTENT_NOT_FINISHED, /* 55 */ XML_ERR_XMLDECL_NOT_STARTED, /* 56 */ XML_ERR_XMLDECL_NOT_FINISHED, /* 57 */ XML_ERR_CONDSEC_NOT_STARTED, /* 58 */ XML_ERR_CONDSEC_NOT_FINISHED, /* 59 */ XML_ERR_EXT_SUBSET_NOT_FINISHED, /* 60 */ XML_ERR_DOCTYPE_NOT_FINISHED, /* 61 */ XML_ERR_MISPLACED_CDATA_END, /* 62 */ XML_ERR_CDATA_NOT_FINISHED, /* 63 */ XML_ERR_RESERVED_XML_NAME, /* 64 */ XML_ERR_SPACE_REQUIRED, /* 65 */ XML_ERR_SEPARATOR_REQUIRED, /* 66 */ XML_ERR_NMTOKEN_REQUIRED, /* 67 */ XML_ERR_NAME_REQUIRED, /* 68 */ XML_ERR_PCDATA_REQUIRED, /* 69 */ XML_ERR_URI_REQUIRED, /* 70 */ XML_ERR_PUBID_REQUIRED, /* 71 */ XML_ERR_LT_REQUIRED, /* 72 */ XML_ERR_GT_REQUIRED, /* 73 */ XML_ERR_LTSLASH_REQUIRED, /* 74 */ XML_ERR_EQUAL_REQUIRED, /* 75 */ XML_ERR_TAG_NAME_MISMATCH, /* 76 */ XML_ERR_TAG_NOT_FINISHED, /* 77 */ XML_ERR_STANDALONE_VALUE, /* 78 */ XML_ERR_ENCODING_NAME, /* 79 */ XML_ERR_HYPHEN_IN_COMMENT, /* 80 */ XML_ERR_INVALID_ENCODING, /* 81 */ XML_ERR_EXT_ENTITY_STANDALONE, /* 82 */ XML_ERR_CONDSEC_INVALID, /* 83 */ XML_ERR_VALUE_REQUIRED, /* 84 */ XML_ERR_NOT_WELL_BALANCED, /* 85 */ XML_ERR_EXTRA_CONTENT, /* 86 */ XML_ERR_ENTITY_CHAR_ERROR, /* 87 */ XML_ERR_ENTITY_PE_INTERNAL, /* 88 */ XML_ERR_ENTITY_LOOP, /* 89 */ XML_ERR_ENTITY_BOUNDARY, /* 90 */ XML_ERR_INVALID_URI, /* 91 */ XML_ERR_URI_FRAGMENT, /* 92 */ XML_WAR_CATALOG_PI, /* 93 */ XML_ERR_NO_DTD, /* 94 */ XML_ERR_CONDSEC_INVALID_KEYWORD, /* 95 */ XML_ERR_VERSION_MISSING, /* 96 */ XML_WAR_UNKNOWN_VERSION, /* 97 */ XML_WAR_LANG_VALUE, /* 98 */ XML_WAR_NS_URI, /* 99 */ XML_WAR_NS_URI_RELATIVE, /* 100 */ XML_ERR_MISSING_ENCODING, /* 101 */ XML_WAR_SPACE_VALUE, /* 102 */ XML_ERR_NOT_STANDALONE, /* 103 */ XML_ERR_ENTITY_PROCESSING, /* 104 */ XML_ERR_NOTATION_PROCESSING, /* 105 */ XML_WAR_NS_COLUMN, /* 106 */ XML_WAR_ENTITY_REDEFINED, /* 107 */ XML_ERR_UNKNOWN_VERSION, /* 108 */ XML_ERR_VERSION_MISMATCH, /* 109 */ XML_NS_ERR_XML_NAMESPACE = 200, XML_NS_ERR_UNDEFINED_NAMESPACE, /* 201 */ XML_NS_ERR_QNAME, /* 202 */ XML_NS_ERR_ATTRIBUTE_REDEFINED, /* 203 */ XML_NS_ERR_EMPTY, /* 204 */ XML_NS_ERR_COLON, /* 205 */ XML_DTD_ATTRIBUTE_DEFAULT = 500, XML_DTD_ATTRIBUTE_REDEFINED, /* 501 */ XML_DTD_ATTRIBUTE_VALUE, /* 502 */ XML_DTD_CONTENT_ERROR, /* 503 */ XML_DTD_CONTENT_MODEL, /* 504 */ XML_DTD_CONTENT_NOT_DETERMINIST, /* 505 */ XML_DTD_DIFFERENT_PREFIX, /* 506 */ XML_DTD_ELEM_DEFAULT_NAMESPACE, /* 507 */ XML_DTD_ELEM_NAMESPACE, /* 508 */ XML_DTD_ELEM_REDEFINED, /* 509 */ XML_DTD_EMPTY_NOTATION, /* 510 */ XML_DTD_ENTITY_TYPE, /* 511 */ XML_DTD_ID_FIXED, /* 512 */ XML_DTD_ID_REDEFINED, /* 513 */ XML_DTD_ID_SUBSET, /* 514 */ XML_DTD_INVALID_CHILD, /* 515 */ XML_DTD_INVALID_DEFAULT, /* 516 */ XML_DTD_LOAD_ERROR, /* 517 */ XML_DTD_MISSING_ATTRIBUTE, /* 518 */ XML_DTD_MIXED_CORRUPT, /* 519 */ XML_DTD_MULTIPLE_ID, /* 520 */ XML_DTD_NO_DOC, /* 521 */ XML_DTD_NO_DTD, /* 522 */ XML_DTD_NO_ELEM_NAME, /* 523 */ XML_DTD_NO_PREFIX, /* 524 */ XML_DTD_NO_ROOT, /* 525 */ XML_DTD_NOTATION_REDEFINED, /* 526 */ XML_DTD_NOTATION_VALUE, /* 527 */ XML_DTD_NOT_EMPTY, /* 528 */ XML_DTD_NOT_PCDATA, /* 529 */ XML_DTD_NOT_STANDALONE, /* 530 */ XML_DTD_ROOT_NAME, /* 531 */ XML_DTD_STANDALONE_WHITE_SPACE, /* 532 */ XML_DTD_UNKNOWN_ATTRIBUTE, /* 533 */ XML_DTD_UNKNOWN_ELEM, /* 534 */ XML_DTD_UNKNOWN_ENTITY, /* 535 */ XML_DTD_UNKNOWN_ID, /* 536 */ XML_DTD_UNKNOWN_NOTATION, /* 537 */ XML_DTD_STANDALONE_DEFAULTED, /* 538 */ XML_DTD_XMLID_VALUE, /* 539 */ XML_DTD_XMLID_TYPE, /* 540 */ XML_DTD_DUP_TOKEN, /* 541 */ XML_HTML_STRUCURE_ERROR = 800, XML_HTML_UNKNOWN_TAG, /* 801 */ XML_RNGP_ANYNAME_ATTR_ANCESTOR = 1000, XML_RNGP_ATTR_CONFLICT, /* 1001 */ XML_RNGP_ATTRIBUTE_CHILDREN, /* 1002 */ XML_RNGP_ATTRIBUTE_CONTENT, /* 1003 */ XML_RNGP_ATTRIBUTE_EMPTY, /* 1004 */ XML_RNGP_ATTRIBUTE_NOOP, /* 1005 */ XML_RNGP_CHOICE_CONTENT, /* 1006 */ XML_RNGP_CHOICE_EMPTY, /* 1007 */ XML_RNGP_CREATE_FAILURE, /* 1008 */ XML_RNGP_DATA_CONTENT, /* 1009 */ XML_RNGP_DEF_CHOICE_AND_INTERLEAVE, /* 1010 */ XML_RNGP_DEFINE_CREATE_FAILED, /* 1011 */ XML_RNGP_DEFINE_EMPTY, /* 1012 */ XML_RNGP_DEFINE_MISSING, /* 1013 */ XML_RNGP_DEFINE_NAME_MISSING, /* 1014 */ XML_RNGP_ELEM_CONTENT_EMPTY, /* 1015 */ XML_RNGP_ELEM_CONTENT_ERROR, /* 1016 */ XML_RNGP_ELEMENT_EMPTY, /* 1017 */ XML_RNGP_ELEMENT_CONTENT, /* 1018 */ XML_RNGP_ELEMENT_NAME, /* 1019 */ XML_RNGP_ELEMENT_NO_CONTENT, /* 1020 */ XML_RNGP_ELEM_TEXT_CONFLICT, /* 1021 */ XML_RNGP_EMPTY, /* 1022 */ XML_RNGP_EMPTY_CONSTRUCT, /* 1023 */ XML_RNGP_EMPTY_CONTENT, /* 1024 */ XML_RNGP_EMPTY_NOT_EMPTY, /* 1025 */ XML_RNGP_ERROR_TYPE_LIB, /* 1026 */ XML_RNGP_EXCEPT_EMPTY, /* 1027 */ XML_RNGP_EXCEPT_MISSING, /* 1028 */ XML_RNGP_EXCEPT_MULTIPLE, /* 1029 */ XML_RNGP_EXCEPT_NO_CONTENT, /* 1030 */ XML_RNGP_EXTERNALREF_EMTPY, /* 1031 */ XML_RNGP_EXTERNAL_REF_FAILURE, /* 1032 */ XML_RNGP_EXTERNALREF_RECURSE, /* 1033 */ XML_RNGP_FORBIDDEN_ATTRIBUTE, /* 1034 */ XML_RNGP_FOREIGN_ELEMENT, /* 1035 */ XML_RNGP_GRAMMAR_CONTENT, /* 1036 */ XML_RNGP_GRAMMAR_EMPTY, /* 1037 */ XML_RNGP_GRAMMAR_MISSING, /* 1038 */ XML_RNGP_GRAMMAR_NO_START, /* 1039 */ XML_RNGP_GROUP_ATTR_CONFLICT, /* 1040 */ XML_RNGP_HREF_ERROR, /* 1041 */ XML_RNGP_INCLUDE_EMPTY, /* 1042 */ XML_RNGP_INCLUDE_FAILURE, /* 1043 */ XML_RNGP_INCLUDE_RECURSE, /* 1044 */ XML_RNGP_INTERLEAVE_ADD, /* 1045 */ XML_RNGP_INTERLEAVE_CREATE_FAILED, /* 1046 */ XML_RNGP_INTERLEAVE_EMPTY, /* 1047 */ XML_RNGP_INTERLEAVE_NO_CONTENT, /* 1048 */ XML_RNGP_INVALID_DEFINE_NAME, /* 1049 */ XML_RNGP_INVALID_URI, /* 1050 */ XML_RNGP_INVALID_VALUE, /* 1051 */ XML_RNGP_MISSING_HREF, /* 1052 */ XML_RNGP_NAME_MISSING, /* 1053 */ XML_RNGP_NEED_COMBINE, /* 1054 */ XML_RNGP_NOTALLOWED_NOT_EMPTY, /* 1055 */ XML_RNGP_NSNAME_ATTR_ANCESTOR, /* 1056 */ XML_RNGP_NSNAME_NO_NS, /* 1057 */ XML_RNGP_PARAM_FORBIDDEN, /* 1058 */ XML_RNGP_PARAM_NAME_MISSING, /* 1059 */ XML_RNGP_PARENTREF_CREATE_FAILED, /* 1060 */ XML_RNGP_PARENTREF_NAME_INVALID, /* 1061 */ XML_RNGP_PARENTREF_NO_NAME, /* 1062 */ XML_RNGP_PARENTREF_NO_PARENT, /* 1063 */ XML_RNGP_PARENTREF_NOT_EMPTY, /* 1064 */ XML_RNGP_PARSE_ERROR, /* 1065 */ XML_RNGP_PAT_ANYNAME_EXCEPT_ANYNAME, /* 1066 */ XML_RNGP_PAT_ATTR_ATTR, /* 1067 */ XML_RNGP_PAT_ATTR_ELEM, /* 1068 */ XML_RNGP_PAT_DATA_EXCEPT_ATTR, /* 1069 */ XML_RNGP_PAT_DATA_EXCEPT_ELEM, /* 1070 */ XML_RNGP_PAT_DATA_EXCEPT_EMPTY, /* 1071 */ XML_RNGP_PAT_DATA_EXCEPT_GROUP, /* 1072 */ XML_RNGP_PAT_DATA_EXCEPT_INTERLEAVE, /* 1073 */ XML_RNGP_PAT_DATA_EXCEPT_LIST, /* 1074 */ XML_RNGP_PAT_DATA_EXCEPT_ONEMORE, /* 1075 */ XML_RNGP_PAT_DATA_EXCEPT_REF, /* 1076 */ XML_RNGP_PAT_DATA_EXCEPT_TEXT, /* 1077 */ XML_RNGP_PAT_LIST_ATTR, /* 1078 */ XML_RNGP_PAT_LIST_ELEM, /* 1079 */ XML_RNGP_PAT_LIST_INTERLEAVE, /* 1080 */ XML_RNGP_PAT_LIST_LIST, /* 1081 */ XML_RNGP_PAT_LIST_REF, /* 1082 */ XML_RNGP_PAT_LIST_TEXT, /* 1083 */ XML_RNGP_PAT_NSNAME_EXCEPT_ANYNAME, /* 1084 */ XML_RNGP_PAT_NSNAME_EXCEPT_NSNAME, /* 1085 */ XML_RNGP_PAT_ONEMORE_GROUP_ATTR, /* 1086 */ XML_RNGP_PAT_ONEMORE_INTERLEAVE_ATTR, /* 1087 */ XML_RNGP_PAT_START_ATTR, /* 1088 */ XML_RNGP_PAT_START_DATA, /* 1089 */ XML_RNGP_PAT_START_EMPTY, /* 1090 */ XML_RNGP_PAT_START_GROUP, /* 1091 */ XML_RNGP_PAT_START_INTERLEAVE, /* 1092 */ XML_RNGP_PAT_START_LIST, /* 1093 */ XML_RNGP_PAT_START_ONEMORE, /* 1094 */ XML_RNGP_PAT_START_TEXT, /* 1095 */ XML_RNGP_PAT_START_VALUE, /* 1096 */ XML_RNGP_PREFIX_UNDEFINED, /* 1097 */ XML_RNGP_REF_CREATE_FAILED, /* 1098 */ XML_RNGP_REF_CYCLE, /* 1099 */ XML_RNGP_REF_NAME_INVALID, /* 1100 */ XML_RNGP_REF_NO_DEF, /* 1101 */ XML_RNGP_REF_NO_NAME, /* 1102 */ XML_RNGP_REF_NOT_EMPTY, /* 1103 */ XML_RNGP_START_CHOICE_AND_INTERLEAVE, /* 1104 */ XML_RNGP_START_CONTENT, /* 1105 */ XML_RNGP_START_EMPTY, /* 1106 */ XML_RNGP_START_MISSING, /* 1107 */ XML_RNGP_TEXT_EXPECTED, /* 1108 */ XML_RNGP_TEXT_HAS_CHILD, /* 1109 */ XML_RNGP_TYPE_MISSING, /* 1110 */ XML_RNGP_TYPE_NOT_FOUND, /* 1111 */ XML_RNGP_TYPE_VALUE, /* 1112 */ XML_RNGP_UNKNOWN_ATTRIBUTE, /* 1113 */ XML_RNGP_UNKNOWN_COMBINE, /* 1114 */ XML_RNGP_UNKNOWN_CONSTRUCT, /* 1115 */ XML_RNGP_UNKNOWN_TYPE_LIB, /* 1116 */ XML_RNGP_URI_FRAGMENT, /* 1117 */ XML_RNGP_URI_NOT_ABSOLUTE, /* 1118 */ XML_RNGP_VALUE_EMPTY, /* 1119 */ XML_RNGP_VALUE_NO_CONTENT, /* 1120 */ XML_RNGP_XMLNS_NAME, /* 1121 */ XML_RNGP_XML_NS, /* 1122 */ XML_XPATH_EXPRESSION_OK = 1200, XML_XPATH_NUMBER_ERROR, /* 1201 */ XML_XPATH_UNFINISHED_LITERAL_ERROR, /* 1202 */ XML_XPATH_START_LITERAL_ERROR, /* 1203 */ XML_XPATH_VARIABLE_REF_ERROR, /* 1204 */ XML_XPATH_UNDEF_VARIABLE_ERROR, /* 1205 */ XML_XPATH_INVALID_PREDICATE_ERROR, /* 1206 */ XML_XPATH_EXPR_ERROR, /* 1207 */ XML_XPATH_UNCLOSED_ERROR, /* 1208 */ XML_XPATH_UNKNOWN_FUNC_ERROR, /* 1209 */ XML_XPATH_INVALID_OPERAND, /* 1210 */ XML_XPATH_INVALID_TYPE, /* 1211 */ XML_XPATH_INVALID_ARITY, /* 1212 */ XML_XPATH_INVALID_CTXT_SIZE, /* 1213 */ XML_XPATH_INVALID_CTXT_POSITION, /* 1214 */ XML_XPATH_MEMORY_ERROR, /* 1215 */ XML_XPTR_SYNTAX_ERROR, /* 1216 */ XML_XPTR_RESOURCE_ERROR, /* 1217 */ XML_XPTR_SUB_RESOURCE_ERROR, /* 1218 */ XML_XPATH_UNDEF_PREFIX_ERROR, /* 1219 */ XML_XPATH_ENCODING_ERROR, /* 1220 */ XML_XPATH_INVALID_CHAR_ERROR, /* 1221 */ XML_TREE_INVALID_HEX = 1300, XML_TREE_INVALID_DEC, /* 1301 */ XML_TREE_UNTERMINATED_ENTITY, /* 1302 */ XML_TREE_NOT_UTF8, /* 1303 */ XML_SAVE_NOT_UTF8 = 1400, XML_SAVE_CHAR_INVALID, /* 1401 */ XML_SAVE_NO_DOCTYPE, /* 1402 */ XML_SAVE_UNKNOWN_ENCODING, /* 1403 */ XML_REGEXP_COMPILE_ERROR = 1450, XML_IO_UNKNOWN = 1500, XML_IO_EACCES, /* 1501 */ XML_IO_EAGAIN, /* 1502 */ XML_IO_EBADF, /* 1503 */ XML_IO_EBADMSG, /* 1504 */ XML_IO_EBUSY, /* 1505 */ XML_IO_ECANCELED, /* 1506 */ XML_IO_ECHILD, /* 1507 */ XML_IO_EDEADLK, /* 1508 */ XML_IO_EDOM, /* 1509 */ XML_IO_EEXIST, /* 1510 */ XML_IO_EFAULT, /* 1511 */ XML_IO_EFBIG, /* 1512 */ XML_IO_EINPROGRESS, /* 1513 */ XML_IO_EINTR, /* 1514 */ XML_IO_EINVAL, /* 1515 */ XML_IO_EIO, /* 1516 */ XML_IO_EISDIR, /* 1517 */ XML_IO_EMFILE, /* 1518 */ XML_IO_EMLINK, /* 1519 */ XML_IO_EMSGSIZE, /* 1520 */ XML_IO_ENAMETOOLONG, /* 1521 */ XML_IO_ENFILE, /* 1522 */ XML_IO_ENODEV, /* 1523 */ XML_IO_ENOENT, /* 1524 */ XML_IO_ENOEXEC, /* 1525 */ XML_IO_ENOLCK, /* 1526 */ XML_IO_ENOMEM, /* 1527 */ XML_IO_ENOSPC, /* 1528 */ XML_IO_ENOSYS, /* 1529 */ XML_IO_ENOTDIR, /* 1530 */ XML_IO_ENOTEMPTY, /* 1531 */ XML_IO_ENOTSUP, /* 1532 */ XML_IO_ENOTTY, /* 1533 */ XML_IO_ENXIO, /* 1534 */ XML_IO_EPERM, /* 1535 */ XML_IO_EPIPE, /* 1536 */ XML_IO_ERANGE, /* 1537 */ XML_IO_EROFS, /* 1538 */ XML_IO_ESPIPE, /* 1539 */ XML_IO_ESRCH, /* 1540 */ XML_IO_ETIMEDOUT, /* 1541 */ XML_IO_EXDEV, /* 1542 */ XML_IO_NETWORK_ATTEMPT, /* 1543 */ XML_IO_ENCODER, /* 1544 */ XML_IO_FLUSH, /* 1545 */ XML_IO_WRITE, /* 1546 */ XML_IO_NO_INPUT, /* 1547 */ XML_IO_BUFFER_FULL, /* 1548 */ XML_IO_LOAD_ERROR, /* 1549 */ XML_IO_ENOTSOCK, /* 1550 */ XML_IO_EISCONN, /* 1551 */ XML_IO_ECONNREFUSED, /* 1552 */ XML_IO_ENETUNREACH, /* 1553 */ XML_IO_EADDRINUSE, /* 1554 */ XML_IO_EALREADY, /* 1555 */ XML_IO_EAFNOSUPPORT, /* 1556 */ XML_XINCLUDE_RECURSION=1600, XML_XINCLUDE_PARSE_VALUE, /* 1601 */ XML_XINCLUDE_ENTITY_DEF_MISMATCH, /* 1602 */ XML_XINCLUDE_NO_HREF, /* 1603 */ XML_XINCLUDE_NO_FALLBACK, /* 1604 */ XML_XINCLUDE_HREF_URI, /* 1605 */ XML_XINCLUDE_TEXT_FRAGMENT, /* 1606 */ XML_XINCLUDE_TEXT_DOCUMENT, /* 1607 */ XML_XINCLUDE_INVALID_CHAR, /* 1608 */ XML_XINCLUDE_BUILD_FAILED, /* 1609 */ XML_XINCLUDE_UNKNOWN_ENCODING, /* 1610 */ XML_XINCLUDE_MULTIPLE_ROOT, /* 1611 */ XML_XINCLUDE_XPTR_FAILED, /* 1612 */ XML_XINCLUDE_XPTR_RESULT, /* 1613 */ XML_XINCLUDE_INCLUDE_IN_INCLUDE, /* 1614 */ XML_XINCLUDE_FALLBACKS_IN_INCLUDE, /* 1615 */ XML_XINCLUDE_FALLBACK_NOT_IN_INCLUDE, /* 1616 */ XML_XINCLUDE_DEPRECATED_NS, /* 1617 */ XML_XINCLUDE_FRAGMENT_ID, /* 1618 */ XML_CATALOG_MISSING_ATTR = 1650, XML_CATALOG_ENTRY_BROKEN, /* 1651 */ XML_CATALOG_PREFER_VALUE, /* 1652 */ XML_CATALOG_NOT_CATALOG, /* 1653 */ XML_CATALOG_RECURSION, /* 1654 */ XML_SCHEMAP_PREFIX_UNDEFINED = 1700, XML_SCHEMAP_ATTRFORMDEFAULT_VALUE, /* 1701 */ XML_SCHEMAP_ATTRGRP_NONAME_NOREF, /* 1702 */ XML_SCHEMAP_ATTR_NONAME_NOREF, /* 1703 */ XML_SCHEMAP_COMPLEXTYPE_NONAME_NOREF, /* 1704 */ XML_SCHEMAP_ELEMFORMDEFAULT_VALUE, /* 1705 */ XML_SCHEMAP_ELEM_NONAME_NOREF, /* 1706 */ XML_SCHEMAP_EXTENSION_NO_BASE, /* 1707 */ XML_SCHEMAP_FACET_NO_VALUE, /* 1708 */ XML_SCHEMAP_FAILED_BUILD_IMPORT, /* 1709 */ XML_SCHEMAP_GROUP_NONAME_NOREF, /* 1710 */ XML_SCHEMAP_IMPORT_NAMESPACE_NOT_URI, /* 1711 */ XML_SCHEMAP_IMPORT_REDEFINE_NSNAME, /* 1712 */ XML_SCHEMAP_IMPORT_SCHEMA_NOT_URI, /* 1713 */ XML_SCHEMAP_INVALID_BOOLEAN, /* 1714 */ XML_SCHEMAP_INVALID_ENUM, /* 1715 */ XML_SCHEMAP_INVALID_FACET, /* 1716 */ XML_SCHEMAP_INVALID_FACET_VALUE, /* 1717 */ XML_SCHEMAP_INVALID_MAXOCCURS, /* 1718 */ XML_SCHEMAP_INVALID_MINOCCURS, /* 1719 */ XML_SCHEMAP_INVALID_REF_AND_SUBTYPE, /* 1720 */ XML_SCHEMAP_INVALID_WHITE_SPACE, /* 1721 */ XML_SCHEMAP_NOATTR_NOREF, /* 1722 */ XML_SCHEMAP_NOTATION_NO_NAME, /* 1723 */ XML_SCHEMAP_NOTYPE_NOREF, /* 1724 */ XML_SCHEMAP_REF_AND_SUBTYPE, /* 1725 */ XML_SCHEMAP_RESTRICTION_NONAME_NOREF, /* 1726 */ XML_SCHEMAP_SIMPLETYPE_NONAME, /* 1727 */ XML_SCHEMAP_TYPE_AND_SUBTYPE, /* 1728 */ XML_SCHEMAP_UNKNOWN_ALL_CHILD, /* 1729 */ XML_SCHEMAP_UNKNOWN_ANYATTRIBUTE_CHILD, /* 1730 */ XML_SCHEMAP_UNKNOWN_ATTR_CHILD, /* 1731 */ XML_SCHEMAP_UNKNOWN_ATTRGRP_CHILD, /* 1732 */ XML_SCHEMAP_UNKNOWN_ATTRIBUTE_GROUP, /* 1733 */ XML_SCHEMAP_UNKNOWN_BASE_TYPE, /* 1734 */ XML_SCHEMAP_UNKNOWN_CHOICE_CHILD, /* 1735 */ XML_SCHEMAP_UNKNOWN_COMPLEXCONTENT_CHILD, /* 1736 */ XML_SCHEMAP_UNKNOWN_COMPLEXTYPE_CHILD, /* 1737 */ XML_SCHEMAP_UNKNOWN_ELEM_CHILD, /* 1738 */ XML_SCHEMAP_UNKNOWN_EXTENSION_CHILD, /* 1739 */ XML_SCHEMAP_UNKNOWN_FACET_CHILD, /* 1740 */ XML_SCHEMAP_UNKNOWN_FACET_TYPE, /* 1741 */ XML_SCHEMAP_UNKNOWN_GROUP_CHILD, /* 1742 */ XML_SCHEMAP_UNKNOWN_IMPORT_CHILD, /* 1743 */ XML_SCHEMAP_UNKNOWN_LIST_CHILD, /* 1744 */ XML_SCHEMAP_UNKNOWN_NOTATION_CHILD, /* 1745 */ XML_SCHEMAP_UNKNOWN_PROCESSCONTENT_CHILD, /* 1746 */ XML_SCHEMAP_UNKNOWN_REF, /* 1747 */ XML_SCHEMAP_UNKNOWN_RESTRICTION_CHILD, /* 1748 */ XML_SCHEMAP_UNKNOWN_SCHEMAS_CHILD, /* 1749 */ XML_SCHEMAP_UNKNOWN_SEQUENCE_CHILD, /* 1750 */ XML_SCHEMAP_UNKNOWN_SIMPLECONTENT_CHILD, /* 1751 */ XML_SCHEMAP_UNKNOWN_SIMPLETYPE_CHILD, /* 1752 */ XML_SCHEMAP_UNKNOWN_TYPE, /* 1753 */ XML_SCHEMAP_UNKNOWN_UNION_CHILD, /* 1754 */ XML_SCHEMAP_ELEM_DEFAULT_FIXED, /* 1755 */ XML_SCHEMAP_REGEXP_INVALID, /* 1756 */ XML_SCHEMAP_FAILED_LOAD, /* 1757 */ XML_SCHEMAP_NOTHING_TO_PARSE, /* 1758 */ XML_SCHEMAP_NOROOT, /* 1759 */ XML_SCHEMAP_REDEFINED_GROUP, /* 1760 */ XML_SCHEMAP_REDEFINED_TYPE, /* 1761 */ XML_SCHEMAP_REDEFINED_ELEMENT, /* 1762 */ XML_SCHEMAP_REDEFINED_ATTRGROUP, /* 1763 */ XML_SCHEMAP_REDEFINED_ATTR, /* 1764 */ XML_SCHEMAP_REDEFINED_NOTATION, /* 1765 */ XML_SCHEMAP_FAILED_PARSE, /* 1766 */ XML_SCHEMAP_UNKNOWN_PREFIX, /* 1767 */ XML_SCHEMAP_DEF_AND_PREFIX, /* 1768 */ XML_SCHEMAP_UNKNOWN_INCLUDE_CHILD, /* 1769 */ XML_SCHEMAP_INCLUDE_SCHEMA_NOT_URI, /* 1770 */ XML_SCHEMAP_INCLUDE_SCHEMA_NO_URI, /* 1771 */ XML_SCHEMAP_NOT_SCHEMA, /* 1772 */ XML_SCHEMAP_UNKNOWN_MEMBER_TYPE, /* 1773 */ XML_SCHEMAP_INVALID_ATTR_USE, /* 1774 */ XML_SCHEMAP_RECURSIVE, /* 1775 */ XML_SCHEMAP_SUPERNUMEROUS_LIST_ITEM_TYPE, /* 1776 */ XML_SCHEMAP_INVALID_ATTR_COMBINATION, /* 1777 */ XML_SCHEMAP_INVALID_ATTR_INLINE_COMBINATION, /* 1778 */ XML_SCHEMAP_MISSING_SIMPLETYPE_CHILD, /* 1779 */ XML_SCHEMAP_INVALID_ATTR_NAME, /* 1780 */ XML_SCHEMAP_REF_AND_CONTENT, /* 1781 */ XML_SCHEMAP_CT_PROPS_CORRECT_1, /* 1782 */ XML_SCHEMAP_CT_PROPS_CORRECT_2, /* 1783 */ XML_SCHEMAP_CT_PROPS_CORRECT_3, /* 1784 */ XML_SCHEMAP_CT_PROPS_CORRECT_4, /* 1785 */ XML_SCHEMAP_CT_PROPS_CORRECT_5, /* 1786 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_1, /* 1787 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_2_1_1, /* 1788 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_2_1_2, /* 1789 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_2_2, /* 1790 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_3, /* 1791 */ XML_SCHEMAP_WILDCARD_INVALID_NS_MEMBER, /* 1792 */ XML_SCHEMAP_INTERSECTION_NOT_EXPRESSIBLE, /* 1793 */ XML_SCHEMAP_UNION_NOT_EXPRESSIBLE, /* 1794 */ XML_SCHEMAP_SRC_IMPORT_3_1, /* 1795 */ XML_SCHEMAP_SRC_IMPORT_3_2, /* 1796 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_4_1, /* 1797 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_4_2, /* 1798 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_4_3, /* 1799 */ XML_SCHEMAP_COS_CT_EXTENDS_1_3, /* 1800 */ XML_SCHEMAV_NOROOT = 1801, XML_SCHEMAV_UNDECLAREDELEM, /* 1802 */ XML_SCHEMAV_NOTTOPLEVEL, /* 1803 */ XML_SCHEMAV_MISSING, /* 1804 */ XML_SCHEMAV_WRONGELEM, /* 1805 */ XML_SCHEMAV_NOTYPE, /* 1806 */ XML_SCHEMAV_NOROLLBACK, /* 1807 */ XML_SCHEMAV_ISABSTRACT, /* 1808 */ XML_SCHEMAV_NOTEMPTY, /* 1809 */ XML_SCHEMAV_ELEMCONT, /* 1810 */ XML_SCHEMAV_HAVEDEFAULT, /* 1811 */ XML_SCHEMAV_NOTNILLABLE, /* 1812 */ XML_SCHEMAV_EXTRACONTENT, /* 1813 */ XML_SCHEMAV_INVALIDATTR, /* 1814 */ XML_SCHEMAV_INVALIDELEM, /* 1815 */ XML_SCHEMAV_NOTDETERMINIST, /* 1816 */ XML_SCHEMAV_CONSTRUCT, /* 1817 */ XML_SCHEMAV_INTERNAL, /* 1818 */ XML_SCHEMAV_NOTSIMPLE, /* 1819 */ XML_SCHEMAV_ATTRUNKNOWN, /* 1820 */ XML_SCHEMAV_ATTRINVALID, /* 1821 */ XML_SCHEMAV_VALUE, /* 1822 */ XML_SCHEMAV_FACET, /* 1823 */ XML_SCHEMAV_CVC_DATATYPE_VALID_1_2_1, /* 1824 */ XML_SCHEMAV_CVC_DATATYPE_VALID_1_2_2, /* 1825 */ XML_SCHEMAV_CVC_DATATYPE_VALID_1_2_3, /* 1826 */ XML_SCHEMAV_CVC_TYPE_3_1_1, /* 1827 */ XML_SCHEMAV_CVC_TYPE_3_1_2, /* 1828 */ XML_SCHEMAV_CVC_FACET_VALID, /* 1829 */ XML_SCHEMAV_CVC_LENGTH_VALID, /* 1830 */ XML_SCHEMAV_CVC_MINLENGTH_VALID, /* 1831 */ XML_SCHEMAV_CVC_MAXLENGTH_VALID, /* 1832 */ XML_SCHEMAV_CVC_MININCLUSIVE_VALID, /* 1833 */ XML_SCHEMAV_CVC_MAXINCLUSIVE_VALID, /* 1834 */ XML_SCHEMAV_CVC_MINEXCLUSIVE_VALID, /* 1835 */ XML_SCHEMAV_CVC_MAXEXCLUSIVE_VALID, /* 1836 */ XML_SCHEMAV_CVC_TOTALDIGITS_VALID, /* 1837 */ XML_SCHEMAV_CVC_FRACTIONDIGITS_VALID, /* 1838 */ XML_SCHEMAV_CVC_PATTERN_VALID, /* 1839 */ XML_SCHEMAV_CVC_ENUMERATION_VALID, /* 1840 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_2_1, /* 1841 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_2_2, /* 1842 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_2_3, /* 1843 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_2_4, /* 1844 */ XML_SCHEMAV_CVC_ELT_1, /* 1845 */ XML_SCHEMAV_CVC_ELT_2, /* 1846 */ XML_SCHEMAV_CVC_ELT_3_1, /* 1847 */ XML_SCHEMAV_CVC_ELT_3_2_1, /* 1848 */ XML_SCHEMAV_CVC_ELT_3_2_2, /* 1849 */ XML_SCHEMAV_CVC_ELT_4_1, /* 1850 */ XML_SCHEMAV_CVC_ELT_4_2, /* 1851 */ XML_SCHEMAV_CVC_ELT_4_3, /* 1852 */ XML_SCHEMAV_CVC_ELT_5_1_1, /* 1853 */ XML_SCHEMAV_CVC_ELT_5_1_2, /* 1854 */ XML_SCHEMAV_CVC_ELT_5_2_1, /* 1855 */ XML_SCHEMAV_CVC_ELT_5_2_2_1, /* 1856 */ XML_SCHEMAV_CVC_ELT_5_2_2_2_1, /* 1857 */ XML_SCHEMAV_CVC_ELT_5_2_2_2_2, /* 1858 */ XML_SCHEMAV_CVC_ELT_6, /* 1859 */ XML_SCHEMAV_CVC_ELT_7, /* 1860 */ XML_SCHEMAV_CVC_ATTRIBUTE_1, /* 1861 */ XML_SCHEMAV_CVC_ATTRIBUTE_2, /* 1862 */ XML_SCHEMAV_CVC_ATTRIBUTE_3, /* 1863 */ XML_SCHEMAV_CVC_ATTRIBUTE_4, /* 1864 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_3_1, /* 1865 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_3_2_1, /* 1866 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_3_2_2, /* 1867 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_4, /* 1868 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_5_1, /* 1869 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_5_2, /* 1870 */ XML_SCHEMAV_ELEMENT_CONTENT, /* 1871 */ XML_SCHEMAV_DOCUMENT_ELEMENT_MISSING, /* 1872 */ XML_SCHEMAV_CVC_COMPLEX_TYPE_1, /* 1873 */ XML_SCHEMAV_CVC_AU, /* 1874 */ XML_SCHEMAV_CVC_TYPE_1, /* 1875 */ XML_SCHEMAV_CVC_TYPE_2, /* 1876 */ XML_SCHEMAV_CVC_IDC, /* 1877 */ XML_SCHEMAV_CVC_WILDCARD, /* 1878 */ XML_SCHEMAV_MISC, /* 1879 */ XML_XPTR_UNKNOWN_SCHEME = 1900, XML_XPTR_CHILDSEQ_START, /* 1901 */ XML_XPTR_EVAL_FAILED, /* 1902 */ XML_XPTR_EXTRA_OBJECTS, /* 1903 */ XML_C14N_CREATE_CTXT = 1950, XML_C14N_REQUIRES_UTF8, /* 1951 */ XML_C14N_CREATE_STACK, /* 1952 */ XML_C14N_INVALID_NODE, /* 1953 */ XML_C14N_UNKNOW_NODE, /* 1954 */ XML_C14N_RELATIVE_NAMESPACE, /* 1955 */ XML_FTP_PASV_ANSWER = 2000, XML_FTP_EPSV_ANSWER, /* 2001 */ XML_FTP_ACCNT, /* 2002 */ XML_FTP_URL_SYNTAX, /* 2003 */ XML_HTTP_URL_SYNTAX = 2020, XML_HTTP_USE_IP, /* 2021 */ XML_HTTP_UNKNOWN_HOST, /* 2022 */ XML_SCHEMAP_SRC_SIMPLE_TYPE_1 = 3000, XML_SCHEMAP_SRC_SIMPLE_TYPE_2, /* 3001 */ XML_SCHEMAP_SRC_SIMPLE_TYPE_3, /* 3002 */ XML_SCHEMAP_SRC_SIMPLE_TYPE_4, /* 3003 */ XML_SCHEMAP_SRC_RESOLVE, /* 3004 */ XML_SCHEMAP_SRC_RESTRICTION_BASE_OR_SIMPLETYPE, /* 3005 */ XML_SCHEMAP_SRC_LIST_ITEMTYPE_OR_SIMPLETYPE, /* 3006 */ XML_SCHEMAP_SRC_UNION_MEMBERTYPES_OR_SIMPLETYPES, /* 3007 */ XML_SCHEMAP_ST_PROPS_CORRECT_1, /* 3008 */ XML_SCHEMAP_ST_PROPS_CORRECT_2, /* 3009 */ XML_SCHEMAP_ST_PROPS_CORRECT_3, /* 3010 */ XML_SCHEMAP_COS_ST_RESTRICTS_1_1, /* 3011 */ XML_SCHEMAP_COS_ST_RESTRICTS_1_2, /* 3012 */ XML_SCHEMAP_COS_ST_RESTRICTS_1_3_1, /* 3013 */ XML_SCHEMAP_COS_ST_RESTRICTS_1_3_2, /* 3014 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_1, /* 3015 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_1_1, /* 3016 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_1_2, /* 3017 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_2_1, /* 3018 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_2_2, /* 3019 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_2_3, /* 3020 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_2_4, /* 3021 */ XML_SCHEMAP_COS_ST_RESTRICTS_2_3_2_5, /* 3022 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_1, /* 3023 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_1, /* 3024 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_1_2, /* 3025 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_2_2, /* 3026 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_2_1, /* 3027 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_2_3, /* 3028 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_2_4, /* 3029 */ XML_SCHEMAP_COS_ST_RESTRICTS_3_3_2_5, /* 3030 */ XML_SCHEMAP_COS_ST_DERIVED_OK_2_1, /* 3031 */ XML_SCHEMAP_COS_ST_DERIVED_OK_2_2, /* 3032 */ XML_SCHEMAP_S4S_ELEM_NOT_ALLOWED, /* 3033 */ XML_SCHEMAP_S4S_ELEM_MISSING, /* 3034 */ XML_SCHEMAP_S4S_ATTR_NOT_ALLOWED, /* 3035 */ XML_SCHEMAP_S4S_ATTR_MISSING, /* 3036 */ XML_SCHEMAP_S4S_ATTR_INVALID_VALUE, /* 3037 */ XML_SCHEMAP_SRC_ELEMENT_1, /* 3038 */ XML_SCHEMAP_SRC_ELEMENT_2_1, /* 3039 */ XML_SCHEMAP_SRC_ELEMENT_2_2, /* 3040 */ XML_SCHEMAP_SRC_ELEMENT_3, /* 3041 */ XML_SCHEMAP_P_PROPS_CORRECT_1, /* 3042 */ XML_SCHEMAP_P_PROPS_CORRECT_2_1, /* 3043 */ XML_SCHEMAP_P_PROPS_CORRECT_2_2, /* 3044 */ XML_SCHEMAP_E_PROPS_CORRECT_2, /* 3045 */ XML_SCHEMAP_E_PROPS_CORRECT_3, /* 3046 */ XML_SCHEMAP_E_PROPS_CORRECT_4, /* 3047 */ XML_SCHEMAP_E_PROPS_CORRECT_5, /* 3048 */ XML_SCHEMAP_E_PROPS_CORRECT_6, /* 3049 */ XML_SCHEMAP_SRC_INCLUDE, /* 3050 */ XML_SCHEMAP_SRC_ATTRIBUTE_1, /* 3051 */ XML_SCHEMAP_SRC_ATTRIBUTE_2, /* 3052 */ XML_SCHEMAP_SRC_ATTRIBUTE_3_1, /* 3053 */ XML_SCHEMAP_SRC_ATTRIBUTE_3_2, /* 3054 */ XML_SCHEMAP_SRC_ATTRIBUTE_4, /* 3055 */ XML_SCHEMAP_NO_XMLNS, /* 3056 */ XML_SCHEMAP_NO_XSI, /* 3057 */ XML_SCHEMAP_COS_VALID_DEFAULT_1, /* 3058 */ XML_SCHEMAP_COS_VALID_DEFAULT_2_1, /* 3059 */ XML_SCHEMAP_COS_VALID_DEFAULT_2_2_1, /* 3060 */ XML_SCHEMAP_COS_VALID_DEFAULT_2_2_2, /* 3061 */ XML_SCHEMAP_CVC_SIMPLE_TYPE, /* 3062 */ XML_SCHEMAP_COS_CT_EXTENDS_1_1, /* 3063 */ XML_SCHEMAP_SRC_IMPORT_1_1, /* 3064 */ XML_SCHEMAP_SRC_IMPORT_1_2, /* 3065 */ XML_SCHEMAP_SRC_IMPORT_2, /* 3066 */ XML_SCHEMAP_SRC_IMPORT_2_1, /* 3067 */ XML_SCHEMAP_SRC_IMPORT_2_2, /* 3068 */ XML_SCHEMAP_INTERNAL, /* 3069 non-W3C */ XML_SCHEMAP_NOT_DETERMINISTIC, /* 3070 non-W3C */ XML_SCHEMAP_SRC_ATTRIBUTE_GROUP_1, /* 3071 */ XML_SCHEMAP_SRC_ATTRIBUTE_GROUP_2, /* 3072 */ XML_SCHEMAP_SRC_ATTRIBUTE_GROUP_3, /* 3073 */ XML_SCHEMAP_MG_PROPS_CORRECT_1, /* 3074 */ XML_SCHEMAP_MG_PROPS_CORRECT_2, /* 3075 */ XML_SCHEMAP_SRC_CT_1, /* 3076 */ XML_SCHEMAP_DERIVATION_OK_RESTRICTION_2_1_3, /* 3077 */ XML_SCHEMAP_AU_PROPS_CORRECT_2, /* 3078 */ XML_SCHEMAP_A_PROPS_CORRECT_2, /* 3079 */ XML_SCHEMAP_C_PROPS_CORRECT, /* 3080 */ XML_SCHEMAP_SRC_REDEFINE, /* 3081 */ XML_SCHEMAP_SRC_IMPORT, /* 3082 */ XML_SCHEMAP_WARN_SKIP_SCHEMA, /* 3083 */ XML_SCHEMAP_WARN_UNLOCATED_SCHEMA, /* 3084 */ XML_SCHEMAP_WARN_ATTR_REDECL_PROH, /* 3085 */ XML_SCHEMAP_WARN_ATTR_POINTLESS_PROH, /* 3085 */ XML_SCHEMAP_AG_PROPS_CORRECT, /* 3086 */ XML_SCHEMAP_COS_CT_EXTENDS_1_2, /* 3087 */ XML_SCHEMAP_AU_PROPS_CORRECT, /* 3088 */ XML_SCHEMAP_A_PROPS_CORRECT_3, /* 3089 */ XML_SCHEMAP_COS_ALL_LIMITED, /* 3090 */ XML_SCHEMATRONV_ASSERT = 4000, /* 4000 */ XML_SCHEMATRONV_REPORT, XML_MODULE_OPEN = 4900, /* 4900 */ XML_MODULE_CLOSE, /* 4901 */ XML_CHECK_FOUND_ELEMENT = 5000, XML_CHECK_FOUND_ATTRIBUTE, /* 5001 */ XML_CHECK_FOUND_TEXT, /* 5002 */ XML_CHECK_FOUND_CDATA, /* 5003 */ XML_CHECK_FOUND_ENTITYREF, /* 5004 */ XML_CHECK_FOUND_ENTITY, /* 5005 */ XML_CHECK_FOUND_PI, /* 5006 */ XML_CHECK_FOUND_COMMENT, /* 5007 */ XML_CHECK_FOUND_DOCTYPE, /* 5008 */ XML_CHECK_FOUND_FRAGMENT, /* 5009 */ XML_CHECK_FOUND_NOTATION, /* 5010 */ XML_CHECK_UNKNOWN_NODE, /* 5011 */ XML_CHECK_ENTITY_TYPE, /* 5012 */ XML_CHECK_NO_PARENT, /* 5013 */ XML_CHECK_NO_DOC, /* 5014 */ XML_CHECK_NO_NAME, /* 5015 */ XML_CHECK_NO_ELEM, /* 5016 */ XML_CHECK_WRONG_DOC, /* 5017 */ XML_CHECK_NO_PREV, /* 5018 */ XML_CHECK_WRONG_PREV, /* 5019 */ XML_CHECK_NO_NEXT, /* 5020 */ XML_CHECK_WRONG_NEXT, /* 5021 */ XML_CHECK_NOT_DTD, /* 5022 */ XML_CHECK_NOT_ATTR, /* 5023 */ XML_CHECK_NOT_ATTR_DECL, /* 5024 */ XML_CHECK_NOT_ELEM_DECL, /* 5025 */ XML_CHECK_NOT_ENTITY_DECL, /* 5026 */ XML_CHECK_NOT_NS_DECL, /* 5027 */ XML_CHECK_NO_HREF, /* 5028 */ XML_CHECK_WRONG_PARENT,/* 5029 */ XML_CHECK_NS_SCOPE, /* 5030 */ XML_CHECK_NS_ANCESTOR, /* 5031 */ XML_CHECK_NOT_UTF8, /* 5032 */ XML_CHECK_NO_DICT, /* 5033 */ XML_CHECK_NOT_NCNAME, /* 5034 */ XML_CHECK_OUTSIDE_DICT, /* 5035 */ XML_CHECK_WRONG_NAME, /* 5036 */ XML_CHECK_NAME_NOT_NULL, /* 5037 */ XML_I18N_NO_NAME = 6000, XML_I18N_NO_HANDLER, /* 6001 */ XML_I18N_EXCESS_HANDLER, /* 6002 */ XML_I18N_CONV_FAILED, /* 6003 */ XML_I18N_NO_OUTPUT /* 6004 */ #if 0 XML_CHECK_, /* 5033 */ XML_CHECK_X /* 503 */ #endif } xmlParserErrors; /** * xmlGenericErrorFunc: * @ctx: a parsing context * @msg: the message * @...: the extra arguments of the varags to format the message * * Signature of the function to use when there is an error and * no parsing or validity context available . */ typedef void (XMLCDECL *xmlGenericErrorFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * xmlStructuredErrorFunc: * @userData: user provided data for the error callback * @error: the error being raised. * * Signature of the function to use when there is an error and * the module handles the new error reporting mechanism. */ typedef void (XMLCALL *xmlStructuredErrorFunc) (void *userData, xmlErrorPtr error); /* * Use the following function to reset the two global variables * xmlGenericError and xmlGenericErrorContext. */ XMLPUBFUN void XMLCALL xmlSetGenericErrorFunc (void *ctx, xmlGenericErrorFunc handler); XMLPUBFUN void XMLCALL initGenericErrorDefaultFunc (xmlGenericErrorFunc *handler); XMLPUBFUN void XMLCALL xmlSetStructuredErrorFunc (void *ctx, xmlStructuredErrorFunc handler); /* * Default message routines used by SAX and Valid context for error * and warning reporting. */ XMLPUBFUN void XMLCDECL xmlParserError (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN void XMLCDECL xmlParserWarning (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN void XMLCDECL xmlParserValidityError (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN void XMLCDECL xmlParserValidityWarning (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); XMLPUBFUN void XMLCALL xmlParserPrintFileInfo (xmlParserInputPtr input); XMLPUBFUN void XMLCALL xmlParserPrintFileContext (xmlParserInputPtr input); /* * Extended error information routines */ XMLPUBFUN xmlErrorPtr XMLCALL xmlGetLastError (void); XMLPUBFUN void XMLCALL xmlResetLastError (void); XMLPUBFUN xmlErrorPtr XMLCALL xmlCtxtGetLastError (void *ctx); XMLPUBFUN void XMLCALL xmlCtxtResetLastError (void *ctx); XMLPUBFUN void XMLCALL xmlResetError (xmlErrorPtr err); XMLPUBFUN int XMLCALL xmlCopyError (xmlErrorPtr from, xmlErrorPtr to); #ifdef IN_LIBXML /* * Internal callback reporting routine */ XMLPUBFUN void XMLCALL __xmlRaiseError (xmlStructuredErrorFunc schannel, xmlGenericErrorFunc channel, void *data, void *ctx, void *node, int domain, int code, xmlErrorLevel level, const char *file, int line, const char *str1, const char *str2, const char *str3, int int1, int col, const char *msg, ...) LIBXML_ATTR_FORMAT(16,17); XMLPUBFUN void XMLCALL __xmlSimpleError (int domain, int code, xmlNodePtr node, const char *msg, const char *extra); #endif #ifdef __cplusplus } #endif #endif /* __XML_ERROR_H__ */
36,676
37.81164
109
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/debugXML.h
/* * Summary: Tree debugging APIs * Description: Interfaces to a set of routines used for debugging the tree * produced by the XML parser. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __DEBUG_XML__ #define __DEBUG_XML__ #include <stdio.h> #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef LIBXML_DEBUG_ENABLED #include <libxml/xpath.h> #ifdef __cplusplus extern "C" { #endif /* * The standard Dump routines. */ XMLPUBFUN void XMLCALL xmlDebugDumpString (FILE *output, const xmlChar *str); XMLPUBFUN void XMLCALL xmlDebugDumpAttr (FILE *output, xmlAttrPtr attr, int depth); XMLPUBFUN void XMLCALL xmlDebugDumpAttrList (FILE *output, xmlAttrPtr attr, int depth); XMLPUBFUN void XMLCALL xmlDebugDumpOneNode (FILE *output, xmlNodePtr node, int depth); XMLPUBFUN void XMLCALL xmlDebugDumpNode (FILE *output, xmlNodePtr node, int depth); XMLPUBFUN void XMLCALL xmlDebugDumpNodeList (FILE *output, xmlNodePtr node, int depth); XMLPUBFUN void XMLCALL xmlDebugDumpDocumentHead(FILE *output, xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlDebugDumpDocument (FILE *output, xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlDebugDumpDTD (FILE *output, xmlDtdPtr dtd); XMLPUBFUN void XMLCALL xmlDebugDumpEntities (FILE *output, xmlDocPtr doc); /**************************************************************** * * * Checking routines * * * ****************************************************************/ XMLPUBFUN int XMLCALL xmlDebugCheckDocument (FILE * output, xmlDocPtr doc); /**************************************************************** * * * XML shell helpers * * * ****************************************************************/ XMLPUBFUN void XMLCALL xmlLsOneNode (FILE *output, xmlNodePtr node); XMLPUBFUN int XMLCALL xmlLsCountNode (xmlNodePtr node); XMLPUBFUN const char * XMLCALL xmlBoolToText (int boolval); /**************************************************************** * * * The XML shell related structures and functions * * * ****************************************************************/ #ifdef LIBXML_XPATH_ENABLED /** * xmlShellReadlineFunc: * @prompt: a string prompt * * This is a generic signature for the XML shell input function. * * Returns a string which will be freed by the Shell. */ typedef char * (* xmlShellReadlineFunc)(char *prompt); /** * xmlShellCtxt: * * A debugging shell context. * TODO: add the defined function tables. */ typedef struct _xmlShellCtxt xmlShellCtxt; typedef xmlShellCtxt *xmlShellCtxtPtr; struct _xmlShellCtxt { char *filename; xmlDocPtr doc; xmlNodePtr node; xmlXPathContextPtr pctxt; int loaded; FILE *output; xmlShellReadlineFunc input; }; /** * xmlShellCmd: * @ctxt: a shell context * @arg: a string argument * @node: a first node * @node2: a second node * * This is a generic signature for the XML shell functions. * * Returns an int, negative returns indicating errors. */ typedef int (* xmlShellCmd) (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN void XMLCALL xmlShellPrintXPathError (int errorType, const char *arg); XMLPUBFUN void XMLCALL xmlShellPrintXPathResult(xmlXPathObjectPtr list); XMLPUBFUN int XMLCALL xmlShellList (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellBase (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellDir (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellLoad (xmlShellCtxtPtr ctxt, char *filename, xmlNodePtr node, xmlNodePtr node2); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlShellPrintNode (xmlNodePtr node); XMLPUBFUN int XMLCALL xmlShellCat (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellWrite (xmlShellCtxtPtr ctxt, char *filename, xmlNodePtr node, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellSave (xmlShellCtxtPtr ctxt, char *filename, xmlNodePtr node, xmlNodePtr node2); #endif /* LIBXML_OUTPUT_ENABLED */ #ifdef LIBXML_VALID_ENABLED XMLPUBFUN int XMLCALL xmlShellValidate (xmlShellCtxtPtr ctxt, char *dtd, xmlNodePtr node, xmlNodePtr node2); #endif /* LIBXML_VALID_ENABLED */ XMLPUBFUN int XMLCALL xmlShellDu (xmlShellCtxtPtr ctxt, char *arg, xmlNodePtr tree, xmlNodePtr node2); XMLPUBFUN int XMLCALL xmlShellPwd (xmlShellCtxtPtr ctxt, char *buffer, xmlNodePtr node, xmlNodePtr node2); /* * The Shell interface. */ XMLPUBFUN void XMLCALL xmlShell (xmlDocPtr doc, char *filename, xmlShellReadlineFunc input, FILE *output); #endif /* LIBXML_XPATH_ENABLED */ #ifdef __cplusplus } #endif #endif /* LIBXML_DEBUG_ENABLED */ #endif /* __DEBUG_XML__ */
5,181
22.770642
75
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/HTMLtree.h
/* * Summary: specific APIs to process HTML tree, especially serialization * Description: this module implements a few function needed to process * tree in an HTML specific way. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __HTML_TREE_H__ #define __HTML_TREE_H__ #include <stdio.h> #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/HTMLparser.h> #ifdef LIBXML_HTML_ENABLED #ifdef __cplusplus extern "C" { #endif /** * HTML_TEXT_NODE: * * Macro. A text node in a HTML document is really implemented * the same way as a text node in an XML document. */ #define HTML_TEXT_NODE XML_TEXT_NODE /** * HTML_ENTITY_REF_NODE: * * Macro. An entity reference in a HTML document is really implemented * the same way as an entity reference in an XML document. */ #define HTML_ENTITY_REF_NODE XML_ENTITY_REF_NODE /** * HTML_COMMENT_NODE: * * Macro. A comment in a HTML document is really implemented * the same way as a comment in an XML document. */ #define HTML_COMMENT_NODE XML_COMMENT_NODE /** * HTML_PRESERVE_NODE: * * Macro. A preserved node in a HTML document is really implemented * the same way as a CDATA section in an XML document. */ #define HTML_PRESERVE_NODE XML_CDATA_SECTION_NODE /** * HTML_PI_NODE: * * Macro. A processing instruction in a HTML document is really implemented * the same way as a processing instruction in an XML document. */ #define HTML_PI_NODE XML_PI_NODE XMLPUBFUN htmlDocPtr XMLCALL htmlNewDoc (const xmlChar *URI, const xmlChar *ExternalID); XMLPUBFUN htmlDocPtr XMLCALL htmlNewDocNoDtD (const xmlChar *URI, const xmlChar *ExternalID); XMLPUBFUN const xmlChar * XMLCALL htmlGetMetaEncoding (htmlDocPtr doc); XMLPUBFUN int XMLCALL htmlSetMetaEncoding (htmlDocPtr doc, const xmlChar *encoding); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL htmlDocDumpMemory (xmlDocPtr cur, xmlChar **mem, int *size); XMLPUBFUN void XMLCALL htmlDocDumpMemoryFormat (xmlDocPtr cur, xmlChar **mem, int *size, int format); XMLPUBFUN int XMLCALL htmlDocDump (FILE *f, xmlDocPtr cur); XMLPUBFUN int XMLCALL htmlSaveFile (const char *filename, xmlDocPtr cur); XMLPUBFUN int XMLCALL htmlNodeDump (xmlBufferPtr buf, xmlDocPtr doc, xmlNodePtr cur); XMLPUBFUN void XMLCALL htmlNodeDumpFile (FILE *out, xmlDocPtr doc, xmlNodePtr cur); XMLPUBFUN int XMLCALL htmlNodeDumpFileFormat (FILE *out, xmlDocPtr doc, xmlNodePtr cur, const char *encoding, int format); XMLPUBFUN int XMLCALL htmlSaveFileEnc (const char *filename, xmlDocPtr cur, const char *encoding); XMLPUBFUN int XMLCALL htmlSaveFileFormat (const char *filename, xmlDocPtr cur, const char *encoding, int format); XMLPUBFUN void XMLCALL htmlNodeDumpFormatOutput(xmlOutputBufferPtr buf, xmlDocPtr doc, xmlNodePtr cur, const char *encoding, int format); XMLPUBFUN void XMLCALL htmlDocContentDumpOutput(xmlOutputBufferPtr buf, xmlDocPtr cur, const char *encoding); XMLPUBFUN void XMLCALL htmlDocContentDumpFormatOutput(xmlOutputBufferPtr buf, xmlDocPtr cur, const char *encoding, int format); XMLPUBFUN void XMLCALL htmlNodeDumpOutput (xmlOutputBufferPtr buf, xmlDocPtr doc, xmlNodePtr cur, const char *encoding); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN int XMLCALL htmlIsBooleanAttr (const xmlChar *name); #ifdef __cplusplus } #endif #endif /* LIBXML_HTML_ENABLED */ #endif /* __HTML_TREE_H__ */
3,685
23.905405
75
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/schemasInternals.h
/* * Summary: internal interfaces for XML Schemas * Description: internal interfaces for the XML Schemas handling * and schema validity checking * The Schemas development is a Work In Progress. * Some of those interfaces are not garanteed to be API or ABI stable ! * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SCHEMA_INTERNALS_H__ #define __XML_SCHEMA_INTERNALS_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_SCHEMAS_ENABLED #include <libxml/xmlregexp.h> #include <libxml/hash.h> #include <libxml/dict.h> #ifdef __cplusplus extern "C" { #endif typedef enum { XML_SCHEMAS_UNKNOWN = 0, XML_SCHEMAS_STRING, XML_SCHEMAS_NORMSTRING, XML_SCHEMAS_DECIMAL, XML_SCHEMAS_TIME, XML_SCHEMAS_GDAY, XML_SCHEMAS_GMONTH, XML_SCHEMAS_GMONTHDAY, XML_SCHEMAS_GYEAR, XML_SCHEMAS_GYEARMONTH, XML_SCHEMAS_DATE, XML_SCHEMAS_DATETIME, XML_SCHEMAS_DURATION, XML_SCHEMAS_FLOAT, XML_SCHEMAS_DOUBLE, XML_SCHEMAS_BOOLEAN, XML_SCHEMAS_TOKEN, XML_SCHEMAS_LANGUAGE, XML_SCHEMAS_NMTOKEN, XML_SCHEMAS_NMTOKENS, XML_SCHEMAS_NAME, XML_SCHEMAS_QNAME, XML_SCHEMAS_NCNAME, XML_SCHEMAS_ID, XML_SCHEMAS_IDREF, XML_SCHEMAS_IDREFS, XML_SCHEMAS_ENTITY, XML_SCHEMAS_ENTITIES, XML_SCHEMAS_NOTATION, XML_SCHEMAS_ANYURI, XML_SCHEMAS_INTEGER, XML_SCHEMAS_NPINTEGER, XML_SCHEMAS_NINTEGER, XML_SCHEMAS_NNINTEGER, XML_SCHEMAS_PINTEGER, XML_SCHEMAS_INT, XML_SCHEMAS_UINT, XML_SCHEMAS_LONG, XML_SCHEMAS_ULONG, XML_SCHEMAS_SHORT, XML_SCHEMAS_USHORT, XML_SCHEMAS_BYTE, XML_SCHEMAS_UBYTE, XML_SCHEMAS_HEXBINARY, XML_SCHEMAS_BASE64BINARY, XML_SCHEMAS_ANYTYPE, XML_SCHEMAS_ANYSIMPLETYPE } xmlSchemaValType; /* * XML Schemas defines multiple type of types. */ typedef enum { XML_SCHEMA_TYPE_BASIC = 1, /* A built-in datatype */ XML_SCHEMA_TYPE_ANY, XML_SCHEMA_TYPE_FACET, XML_SCHEMA_TYPE_SIMPLE, XML_SCHEMA_TYPE_COMPLEX, XML_SCHEMA_TYPE_SEQUENCE = 6, XML_SCHEMA_TYPE_CHOICE, XML_SCHEMA_TYPE_ALL, XML_SCHEMA_TYPE_SIMPLE_CONTENT, XML_SCHEMA_TYPE_COMPLEX_CONTENT, XML_SCHEMA_TYPE_UR, XML_SCHEMA_TYPE_RESTRICTION, XML_SCHEMA_TYPE_EXTENSION, XML_SCHEMA_TYPE_ELEMENT, XML_SCHEMA_TYPE_ATTRIBUTE, XML_SCHEMA_TYPE_ATTRIBUTEGROUP, XML_SCHEMA_TYPE_GROUP, XML_SCHEMA_TYPE_NOTATION, XML_SCHEMA_TYPE_LIST, XML_SCHEMA_TYPE_UNION, XML_SCHEMA_TYPE_ANY_ATTRIBUTE, XML_SCHEMA_TYPE_IDC_UNIQUE, XML_SCHEMA_TYPE_IDC_KEY, XML_SCHEMA_TYPE_IDC_KEYREF, XML_SCHEMA_TYPE_PARTICLE = 25, XML_SCHEMA_TYPE_ATTRIBUTE_USE, XML_SCHEMA_FACET_MININCLUSIVE = 1000, XML_SCHEMA_FACET_MINEXCLUSIVE, XML_SCHEMA_FACET_MAXINCLUSIVE, XML_SCHEMA_FACET_MAXEXCLUSIVE, XML_SCHEMA_FACET_TOTALDIGITS, XML_SCHEMA_FACET_FRACTIONDIGITS, XML_SCHEMA_FACET_PATTERN, XML_SCHEMA_FACET_ENUMERATION, XML_SCHEMA_FACET_WHITESPACE, XML_SCHEMA_FACET_LENGTH, XML_SCHEMA_FACET_MAXLENGTH, XML_SCHEMA_FACET_MINLENGTH, XML_SCHEMA_EXTRA_QNAMEREF = 2000, XML_SCHEMA_EXTRA_ATTR_USE_PROHIB } xmlSchemaTypeType; typedef enum { XML_SCHEMA_CONTENT_UNKNOWN = 0, XML_SCHEMA_CONTENT_EMPTY = 1, XML_SCHEMA_CONTENT_ELEMENTS, XML_SCHEMA_CONTENT_MIXED, XML_SCHEMA_CONTENT_SIMPLE, XML_SCHEMA_CONTENT_MIXED_OR_ELEMENTS, /* Obsolete */ XML_SCHEMA_CONTENT_BASIC, XML_SCHEMA_CONTENT_ANY } xmlSchemaContentType; typedef struct _xmlSchemaVal xmlSchemaVal; typedef xmlSchemaVal *xmlSchemaValPtr; typedef struct _xmlSchemaType xmlSchemaType; typedef xmlSchemaType *xmlSchemaTypePtr; typedef struct _xmlSchemaFacet xmlSchemaFacet; typedef xmlSchemaFacet *xmlSchemaFacetPtr; /** * Annotation */ typedef struct _xmlSchemaAnnot xmlSchemaAnnot; typedef xmlSchemaAnnot *xmlSchemaAnnotPtr; struct _xmlSchemaAnnot { struct _xmlSchemaAnnot *next; xmlNodePtr content; /* the annotation */ }; /** * XML_SCHEMAS_ANYATTR_SKIP: * * Skip unknown attribute from validation * Obsolete, not used anymore. */ #define XML_SCHEMAS_ANYATTR_SKIP 1 /** * XML_SCHEMAS_ANYATTR_LAX: * * Ignore validation non definition on attributes * Obsolete, not used anymore. */ #define XML_SCHEMAS_ANYATTR_LAX 2 /** * XML_SCHEMAS_ANYATTR_STRICT: * * Apply strict validation rules on attributes * Obsolete, not used anymore. */ #define XML_SCHEMAS_ANYATTR_STRICT 3 /** * XML_SCHEMAS_ANY_SKIP: * * Skip unknown attribute from validation */ #define XML_SCHEMAS_ANY_SKIP 1 /** * XML_SCHEMAS_ANY_LAX: * * Used by wildcards. * Validate if type found, don't worry if not found */ #define XML_SCHEMAS_ANY_LAX 2 /** * XML_SCHEMAS_ANY_STRICT: * * Used by wildcards. * Apply strict validation rules */ #define XML_SCHEMAS_ANY_STRICT 3 /** * XML_SCHEMAS_ATTR_USE_PROHIBITED: * * Used by wildcards. * The attribute is prohibited. */ #define XML_SCHEMAS_ATTR_USE_PROHIBITED 0 /** * XML_SCHEMAS_ATTR_USE_REQUIRED: * * The attribute is required. */ #define XML_SCHEMAS_ATTR_USE_REQUIRED 1 /** * XML_SCHEMAS_ATTR_USE_OPTIONAL: * * The attribute is optional. */ #define XML_SCHEMAS_ATTR_USE_OPTIONAL 2 /** * XML_SCHEMAS_ATTR_GLOBAL: * * allow elements in no namespace */ #define XML_SCHEMAS_ATTR_GLOBAL 1 << 0 /** * XML_SCHEMAS_ATTR_NSDEFAULT: * * allow elements in no namespace */ #define XML_SCHEMAS_ATTR_NSDEFAULT 1 << 7 /** * XML_SCHEMAS_ATTR_INTERNAL_RESOLVED: * * this is set when the "type" and "ref" references * have been resolved. */ #define XML_SCHEMAS_ATTR_INTERNAL_RESOLVED 1 << 8 /** * XML_SCHEMAS_ATTR_FIXED: * * the attribute has a fixed value */ #define XML_SCHEMAS_ATTR_FIXED 1 << 9 /** * xmlSchemaAttribute: * An attribute definition. */ typedef struct _xmlSchemaAttribute xmlSchemaAttribute; typedef xmlSchemaAttribute *xmlSchemaAttributePtr; struct _xmlSchemaAttribute { xmlSchemaTypeType type; struct _xmlSchemaAttribute *next; /* the next attribute (not used?) */ const xmlChar *name; /* the name of the declaration */ const xmlChar *id; /* Deprecated; not used */ const xmlChar *ref; /* Deprecated; not used */ const xmlChar *refNs; /* Deprecated; not used */ const xmlChar *typeName; /* the local name of the type definition */ const xmlChar *typeNs; /* the ns URI of the type definition */ xmlSchemaAnnotPtr annot; xmlSchemaTypePtr base; /* Deprecated; not used */ int occurs; /* Deprecated; not used */ const xmlChar *defValue; /* The initial value of the value constraint */ xmlSchemaTypePtr subtypes; /* the type definition */ xmlNodePtr node; const xmlChar *targetNamespace; int flags; const xmlChar *refPrefix; /* Deprecated; not used */ xmlSchemaValPtr defVal; /* The compiled value constraint */ xmlSchemaAttributePtr refDecl; /* Deprecated; not used */ }; /** * xmlSchemaAttributeLink: * Used to build a list of attribute uses on complexType definitions. * WARNING: Deprecated; not used. */ typedef struct _xmlSchemaAttributeLink xmlSchemaAttributeLink; typedef xmlSchemaAttributeLink *xmlSchemaAttributeLinkPtr; struct _xmlSchemaAttributeLink { struct _xmlSchemaAttributeLink *next;/* the next attribute link ... */ struct _xmlSchemaAttribute *attr;/* the linked attribute */ }; /** * XML_SCHEMAS_WILDCARD_COMPLETE: * * If the wildcard is complete. */ #define XML_SCHEMAS_WILDCARD_COMPLETE 1 << 0 /** * xmlSchemaCharValueLink: * Used to build a list of namespaces on wildcards. */ typedef struct _xmlSchemaWildcardNs xmlSchemaWildcardNs; typedef xmlSchemaWildcardNs *xmlSchemaWildcardNsPtr; struct _xmlSchemaWildcardNs { struct _xmlSchemaWildcardNs *next;/* the next constraint link ... */ const xmlChar *value;/* the value */ }; /** * xmlSchemaWildcard. * A wildcard. */ typedef struct _xmlSchemaWildcard xmlSchemaWildcard; typedef xmlSchemaWildcard *xmlSchemaWildcardPtr; struct _xmlSchemaWildcard { xmlSchemaTypeType type; /* The kind of type */ const xmlChar *id; /* Deprecated; not used */ xmlSchemaAnnotPtr annot; xmlNodePtr node; int minOccurs; /* Deprecated; not used */ int maxOccurs; /* Deprecated; not used */ int processContents; int any; /* Indicates if the ns constraint is of ##any */ xmlSchemaWildcardNsPtr nsSet; /* The list of allowed namespaces */ xmlSchemaWildcardNsPtr negNsSet; /* The negated namespace */ int flags; }; /** * XML_SCHEMAS_ATTRGROUP_WILDCARD_BUILDED: * * The attribute wildcard has been already builded. */ #define XML_SCHEMAS_ATTRGROUP_WILDCARD_BUILDED 1 << 0 /** * XML_SCHEMAS_ATTRGROUP_GLOBAL: * * The attribute wildcard has been already builded. */ #define XML_SCHEMAS_ATTRGROUP_GLOBAL 1 << 1 /** * XML_SCHEMAS_ATTRGROUP_MARKED: * * Marks the attr group as marked; used for circular checks. */ #define XML_SCHEMAS_ATTRGROUP_MARKED 1 << 2 /** * XML_SCHEMAS_ATTRGROUP_REDEFINED: * * The attr group was redefined. */ #define XML_SCHEMAS_ATTRGROUP_REDEFINED 1 << 3 /** * XML_SCHEMAS_ATTRGROUP_HAS_REFS: * * Whether this attr. group contains attr. group references. */ #define XML_SCHEMAS_ATTRGROUP_HAS_REFS 1 << 4 /** * An attribute group definition. * * xmlSchemaAttribute and xmlSchemaAttributeGroup start of structures * must be kept similar */ typedef struct _xmlSchemaAttributeGroup xmlSchemaAttributeGroup; typedef xmlSchemaAttributeGroup *xmlSchemaAttributeGroupPtr; struct _xmlSchemaAttributeGroup { xmlSchemaTypeType type; /* The kind of type */ struct _xmlSchemaAttribute *next;/* the next attribute if in a group ... */ const xmlChar *name; const xmlChar *id; const xmlChar *ref; /* Deprecated; not used */ const xmlChar *refNs; /* Deprecated; not used */ xmlSchemaAnnotPtr annot; xmlSchemaAttributePtr attributes; /* Deprecated; not used */ xmlNodePtr node; int flags; xmlSchemaWildcardPtr attributeWildcard; const xmlChar *refPrefix; /* Deprecated; not used */ xmlSchemaAttributeGroupPtr refItem; /* Deprecated; not used */ const xmlChar *targetNamespace; void *attrUses; }; /** * xmlSchemaTypeLink: * Used to build a list of types (e.g. member types of * simpleType with variety "union"). */ typedef struct _xmlSchemaTypeLink xmlSchemaTypeLink; typedef xmlSchemaTypeLink *xmlSchemaTypeLinkPtr; struct _xmlSchemaTypeLink { struct _xmlSchemaTypeLink *next;/* the next type link ... */ xmlSchemaTypePtr type;/* the linked type */ }; /** * xmlSchemaFacetLink: * Used to build a list of facets. */ typedef struct _xmlSchemaFacetLink xmlSchemaFacetLink; typedef xmlSchemaFacetLink *xmlSchemaFacetLinkPtr; struct _xmlSchemaFacetLink { struct _xmlSchemaFacetLink *next;/* the next facet link ... */ xmlSchemaFacetPtr facet;/* the linked facet */ }; /** * XML_SCHEMAS_TYPE_MIXED: * * the element content type is mixed */ #define XML_SCHEMAS_TYPE_MIXED 1 << 0 /** * XML_SCHEMAS_TYPE_DERIVATION_METHOD_EXTENSION: * * the simple or complex type has a derivation method of "extension". */ #define XML_SCHEMAS_TYPE_DERIVATION_METHOD_EXTENSION 1 << 1 /** * XML_SCHEMAS_TYPE_DERIVATION_METHOD_RESTRICTION: * * the simple or complex type has a derivation method of "restriction". */ #define XML_SCHEMAS_TYPE_DERIVATION_METHOD_RESTRICTION 1 << 2 /** * XML_SCHEMAS_TYPE_GLOBAL: * * the type is global */ #define XML_SCHEMAS_TYPE_GLOBAL 1 << 3 /** * XML_SCHEMAS_TYPE_OWNED_ATTR_WILDCARD: * * the complexType owns an attribute wildcard, i.e. * it can be freed by the complexType */ #define XML_SCHEMAS_TYPE_OWNED_ATTR_WILDCARD 1 << 4 /* Obsolete. */ /** * XML_SCHEMAS_TYPE_VARIETY_ABSENT: * * the simpleType has a variety of "absent". * TODO: Actually not necessary :-/, since if * none of the variety flags occur then it's * automatically absent. */ #define XML_SCHEMAS_TYPE_VARIETY_ABSENT 1 << 5 /** * XML_SCHEMAS_TYPE_VARIETY_LIST: * * the simpleType has a variety of "list". */ #define XML_SCHEMAS_TYPE_VARIETY_LIST 1 << 6 /** * XML_SCHEMAS_TYPE_VARIETY_UNION: * * the simpleType has a variety of "union". */ #define XML_SCHEMAS_TYPE_VARIETY_UNION 1 << 7 /** * XML_SCHEMAS_TYPE_VARIETY_ATOMIC: * * the simpleType has a variety of "union". */ #define XML_SCHEMAS_TYPE_VARIETY_ATOMIC 1 << 8 /** * XML_SCHEMAS_TYPE_FINAL_EXTENSION: * * the complexType has a final of "extension". */ #define XML_SCHEMAS_TYPE_FINAL_EXTENSION 1 << 9 /** * XML_SCHEMAS_TYPE_FINAL_RESTRICTION: * * the simpleType/complexType has a final of "restriction". */ #define XML_SCHEMAS_TYPE_FINAL_RESTRICTION 1 << 10 /** * XML_SCHEMAS_TYPE_FINAL_LIST: * * the simpleType has a final of "list". */ #define XML_SCHEMAS_TYPE_FINAL_LIST 1 << 11 /** * XML_SCHEMAS_TYPE_FINAL_UNION: * * the simpleType has a final of "union". */ #define XML_SCHEMAS_TYPE_FINAL_UNION 1 << 12 /** * XML_SCHEMAS_TYPE_FINAL_DEFAULT: * * the simpleType has a final of "default". */ #define XML_SCHEMAS_TYPE_FINAL_DEFAULT 1 << 13 /** * XML_SCHEMAS_TYPE_BUILTIN_PRIMITIVE: * * Marks the item as a builtin primitive. */ #define XML_SCHEMAS_TYPE_BUILTIN_PRIMITIVE 1 << 14 /** * XML_SCHEMAS_TYPE_MARKED: * * Marks the item as marked; used for circular checks. */ #define XML_SCHEMAS_TYPE_MARKED 1 << 16 /** * XML_SCHEMAS_TYPE_BLOCK_DEFAULT: * * the complexType did not specify 'block' so use the default of the * <schema> item. */ #define XML_SCHEMAS_TYPE_BLOCK_DEFAULT 1 << 17 /** * XML_SCHEMAS_TYPE_BLOCK_EXTENSION: * * the complexType has a 'block' of "extension". */ #define XML_SCHEMAS_TYPE_BLOCK_EXTENSION 1 << 18 /** * XML_SCHEMAS_TYPE_BLOCK_RESTRICTION: * * the complexType has a 'block' of "restriction". */ #define XML_SCHEMAS_TYPE_BLOCK_RESTRICTION 1 << 19 /** * XML_SCHEMAS_TYPE_ABSTRACT: * * the simple/complexType is abstract. */ #define XML_SCHEMAS_TYPE_ABSTRACT 1 << 20 /** * XML_SCHEMAS_TYPE_FACETSNEEDVALUE: * * indicates if the facets need a computed value */ #define XML_SCHEMAS_TYPE_FACETSNEEDVALUE 1 << 21 /** * XML_SCHEMAS_TYPE_INTERNAL_RESOLVED: * * indicates that the type was typefixed */ #define XML_SCHEMAS_TYPE_INTERNAL_RESOLVED 1 << 22 /** * XML_SCHEMAS_TYPE_INTERNAL_INVALID: * * indicates that the type is invalid */ #define XML_SCHEMAS_TYPE_INTERNAL_INVALID 1 << 23 /** * XML_SCHEMAS_TYPE_WHITESPACE_PRESERVE: * * a whitespace-facet value of "preserve" */ #define XML_SCHEMAS_TYPE_WHITESPACE_PRESERVE 1 << 24 /** * XML_SCHEMAS_TYPE_WHITESPACE_REPLACE: * * a whitespace-facet value of "replace" */ #define XML_SCHEMAS_TYPE_WHITESPACE_REPLACE 1 << 25 /** * XML_SCHEMAS_TYPE_WHITESPACE_COLLAPSE: * * a whitespace-facet value of "collapse" */ #define XML_SCHEMAS_TYPE_WHITESPACE_COLLAPSE 1 << 26 /** * XML_SCHEMAS_TYPE_HAS_FACETS: * * has facets */ #define XML_SCHEMAS_TYPE_HAS_FACETS 1 << 27 /** * XML_SCHEMAS_TYPE_NORMVALUENEEDED: * * indicates if the facets (pattern) need a normalized value */ #define XML_SCHEMAS_TYPE_NORMVALUENEEDED 1 << 28 /** * XML_SCHEMAS_TYPE_FIXUP_1: * * First stage of fixup was done. */ #define XML_SCHEMAS_TYPE_FIXUP_1 1 << 29 /** * XML_SCHEMAS_TYPE_REDEFINED: * * The type was redefined. */ #define XML_SCHEMAS_TYPE_REDEFINED 1 << 30 /** * XML_SCHEMAS_TYPE_REDEFINING: * * The type redefines an other type. */ /* #define XML_SCHEMAS_TYPE_REDEFINING 1 << 31 */ /** * _xmlSchemaType: * * Schemas type definition. */ struct _xmlSchemaType { xmlSchemaTypeType type; /* The kind of type */ struct _xmlSchemaType *next; /* the next type if in a sequence ... */ const xmlChar *name; const xmlChar *id ; /* Deprecated; not used */ const xmlChar *ref; /* Deprecated; not used */ const xmlChar *refNs; /* Deprecated; not used */ xmlSchemaAnnotPtr annot; xmlSchemaTypePtr subtypes; xmlSchemaAttributePtr attributes; /* Deprecated; not used */ xmlNodePtr node; int minOccurs; /* Deprecated; not used */ int maxOccurs; /* Deprecated; not used */ int flags; xmlSchemaContentType contentType; const xmlChar *base; /* Base type's local name */ const xmlChar *baseNs; /* Base type's target namespace */ xmlSchemaTypePtr baseType; /* The base type component */ xmlSchemaFacetPtr facets; /* Local facets */ struct _xmlSchemaType *redef; /* Deprecated; not used */ int recurse; /* Obsolete */ xmlSchemaAttributeLinkPtr *attributeUses; /* Deprecated; not used */ xmlSchemaWildcardPtr attributeWildcard; int builtInType; /* Type of built-in types. */ xmlSchemaTypeLinkPtr memberTypes; /* member-types if a union type. */ xmlSchemaFacetLinkPtr facetSet; /* All facets (incl. inherited) */ const xmlChar *refPrefix; /* Deprecated; not used */ xmlSchemaTypePtr contentTypeDef; /* Used for the simple content of complex types. Could we use @subtypes for this? */ xmlRegexpPtr contModel; /* Holds the automaton of the content model */ const xmlChar *targetNamespace; void *attrUses; }; /* * xmlSchemaElement: * An element definition. * * xmlSchemaType, xmlSchemaFacet and xmlSchemaElement start of * structures must be kept similar */ /** * XML_SCHEMAS_ELEM_NILLABLE: * * the element is nillable */ #define XML_SCHEMAS_ELEM_NILLABLE 1 << 0 /** * XML_SCHEMAS_ELEM_GLOBAL: * * the element is global */ #define XML_SCHEMAS_ELEM_GLOBAL 1 << 1 /** * XML_SCHEMAS_ELEM_DEFAULT: * * the element has a default value */ #define XML_SCHEMAS_ELEM_DEFAULT 1 << 2 /** * XML_SCHEMAS_ELEM_FIXED: * * the element has a fixed value */ #define XML_SCHEMAS_ELEM_FIXED 1 << 3 /** * XML_SCHEMAS_ELEM_ABSTRACT: * * the element is abstract */ #define XML_SCHEMAS_ELEM_ABSTRACT 1 << 4 /** * XML_SCHEMAS_ELEM_TOPLEVEL: * * the element is top level * obsolete: use XML_SCHEMAS_ELEM_GLOBAL instead */ #define XML_SCHEMAS_ELEM_TOPLEVEL 1 << 5 /** * XML_SCHEMAS_ELEM_REF: * * the element is a reference to a type */ #define XML_SCHEMAS_ELEM_REF 1 << 6 /** * XML_SCHEMAS_ELEM_NSDEFAULT: * * allow elements in no namespace * Obsolete, not used anymore. */ #define XML_SCHEMAS_ELEM_NSDEFAULT 1 << 7 /** * XML_SCHEMAS_ELEM_INTERNAL_RESOLVED: * * this is set when "type", "ref", "substitutionGroup" * references have been resolved. */ #define XML_SCHEMAS_ELEM_INTERNAL_RESOLVED 1 << 8 /** * XML_SCHEMAS_ELEM_CIRCULAR: * * a helper flag for the search of circular references. */ #define XML_SCHEMAS_ELEM_CIRCULAR 1 << 9 /** * XML_SCHEMAS_ELEM_BLOCK_ABSENT: * * the "block" attribute is absent */ #define XML_SCHEMAS_ELEM_BLOCK_ABSENT 1 << 10 /** * XML_SCHEMAS_ELEM_BLOCK_EXTENSION: * * disallowed substitutions are absent */ #define XML_SCHEMAS_ELEM_BLOCK_EXTENSION 1 << 11 /** * XML_SCHEMAS_ELEM_BLOCK_RESTRICTION: * * disallowed substitutions: "restriction" */ #define XML_SCHEMAS_ELEM_BLOCK_RESTRICTION 1 << 12 /** * XML_SCHEMAS_ELEM_BLOCK_SUBSTITUTION: * * disallowed substitutions: "substituion" */ #define XML_SCHEMAS_ELEM_BLOCK_SUBSTITUTION 1 << 13 /** * XML_SCHEMAS_ELEM_FINAL_ABSENT: * * substitution group exclusions are absent */ #define XML_SCHEMAS_ELEM_FINAL_ABSENT 1 << 14 /** * XML_SCHEMAS_ELEM_FINAL_EXTENSION: * * substitution group exclusions: "extension" */ #define XML_SCHEMAS_ELEM_FINAL_EXTENSION 1 << 15 /** * XML_SCHEMAS_ELEM_FINAL_RESTRICTION: * * substitution group exclusions: "restriction" */ #define XML_SCHEMAS_ELEM_FINAL_RESTRICTION 1 << 16 /** * XML_SCHEMAS_ELEM_SUBST_GROUP_HEAD: * * the declaration is a substitution group head */ #define XML_SCHEMAS_ELEM_SUBST_GROUP_HEAD 1 << 17 /** * XML_SCHEMAS_ELEM_INTERNAL_CHECKED: * * this is set when the elem decl has been checked against * all constraints */ #define XML_SCHEMAS_ELEM_INTERNAL_CHECKED 1 << 18 typedef struct _xmlSchemaElement xmlSchemaElement; typedef xmlSchemaElement *xmlSchemaElementPtr; struct _xmlSchemaElement { xmlSchemaTypeType type; /* The kind of type */ struct _xmlSchemaType *next; /* Not used? */ const xmlChar *name; const xmlChar *id; /* Deprecated; not used */ const xmlChar *ref; /* Deprecated; not used */ const xmlChar *refNs; /* Deprecated; not used */ xmlSchemaAnnotPtr annot; xmlSchemaTypePtr subtypes; /* the type definition */ xmlSchemaAttributePtr attributes; xmlNodePtr node; int minOccurs; /* Deprecated; not used */ int maxOccurs; /* Deprecated; not used */ int flags; const xmlChar *targetNamespace; const xmlChar *namedType; const xmlChar *namedTypeNs; const xmlChar *substGroup; const xmlChar *substGroupNs; const xmlChar *scope; const xmlChar *value; /* The original value of the value constraint. */ struct _xmlSchemaElement *refDecl; /* This will now be used for the substitution group affiliation */ xmlRegexpPtr contModel; /* Obsolete for WXS, maybe used for RelaxNG */ xmlSchemaContentType contentType; const xmlChar *refPrefix; /* Deprecated; not used */ xmlSchemaValPtr defVal; /* The compiled value contraint. */ void *idcs; /* The identity-constraint defs */ }; /* * XML_SCHEMAS_FACET_UNKNOWN: * * unknown facet handling */ #define XML_SCHEMAS_FACET_UNKNOWN 0 /* * XML_SCHEMAS_FACET_PRESERVE: * * preserve the type of the facet */ #define XML_SCHEMAS_FACET_PRESERVE 1 /* * XML_SCHEMAS_FACET_REPLACE: * * replace the type of the facet */ #define XML_SCHEMAS_FACET_REPLACE 2 /* * XML_SCHEMAS_FACET_COLLAPSE: * * collapse the types of the facet */ #define XML_SCHEMAS_FACET_COLLAPSE 3 /** * A facet definition. */ struct _xmlSchemaFacet { xmlSchemaTypeType type; /* The kind of type */ struct _xmlSchemaFacet *next;/* the next type if in a sequence ... */ const xmlChar *value; /* The original value */ const xmlChar *id; /* Obsolete */ xmlSchemaAnnotPtr annot; xmlNodePtr node; int fixed; /* XML_SCHEMAS_FACET_PRESERVE, etc. */ int whitespace; xmlSchemaValPtr val; /* The compiled value */ xmlRegexpPtr regexp; /* The regex for patterns */ }; /** * A notation definition. */ typedef struct _xmlSchemaNotation xmlSchemaNotation; typedef xmlSchemaNotation *xmlSchemaNotationPtr; struct _xmlSchemaNotation { xmlSchemaTypeType type; /* The kind of type */ const xmlChar *name; xmlSchemaAnnotPtr annot; const xmlChar *identifier; const xmlChar *targetNamespace; }; /* * TODO: Actually all those flags used for the schema should sit * on the schema parser context, since they are used only * during parsing an XML schema document, and not available * on the component level as per spec. */ /** * XML_SCHEMAS_QUALIF_ELEM: * * Reflects elementFormDefault == qualified in * an XML schema document. */ #define XML_SCHEMAS_QUALIF_ELEM 1 << 0 /** * XML_SCHEMAS_QUALIF_ATTR: * * Reflects attributeFormDefault == qualified in * an XML schema document. */ #define XML_SCHEMAS_QUALIF_ATTR 1 << 1 /** * XML_SCHEMAS_FINAL_DEFAULT_EXTENSION: * * the schema has "extension" in the set of finalDefault. */ #define XML_SCHEMAS_FINAL_DEFAULT_EXTENSION 1 << 2 /** * XML_SCHEMAS_FINAL_DEFAULT_RESTRICTION: * * the schema has "restriction" in the set of finalDefault. */ #define XML_SCHEMAS_FINAL_DEFAULT_RESTRICTION 1 << 3 /** * XML_SCHEMAS_FINAL_DEFAULT_LIST: * * the cshema has "list" in the set of finalDefault. */ #define XML_SCHEMAS_FINAL_DEFAULT_LIST 1 << 4 /** * XML_SCHEMAS_FINAL_DEFAULT_UNION: * * the schema has "union" in the set of finalDefault. */ #define XML_SCHEMAS_FINAL_DEFAULT_UNION 1 << 5 /** * XML_SCHEMAS_BLOCK_DEFAULT_EXTENSION: * * the schema has "extension" in the set of blockDefault. */ #define XML_SCHEMAS_BLOCK_DEFAULT_EXTENSION 1 << 6 /** * XML_SCHEMAS_BLOCK_DEFAULT_RESTRICTION: * * the schema has "restriction" in the set of blockDefault. */ #define XML_SCHEMAS_BLOCK_DEFAULT_RESTRICTION 1 << 7 /** * XML_SCHEMAS_BLOCK_DEFAULT_SUBSTITUTION: * * the schema has "substitution" in the set of blockDefault. */ #define XML_SCHEMAS_BLOCK_DEFAULT_SUBSTITUTION 1 << 8 /** * XML_SCHEMAS_INCLUDING_CONVERT_NS: * * the schema is currently including an other schema with * no target namespace. */ #define XML_SCHEMAS_INCLUDING_CONVERT_NS 1 << 9 /** * _xmlSchema: * * A Schemas definition */ struct _xmlSchema { const xmlChar *name; /* schema name */ const xmlChar *targetNamespace; /* the target namespace */ const xmlChar *version; const xmlChar *id; /* Obsolete */ xmlDocPtr doc; xmlSchemaAnnotPtr annot; int flags; xmlHashTablePtr typeDecl; xmlHashTablePtr attrDecl; xmlHashTablePtr attrgrpDecl; xmlHashTablePtr elemDecl; xmlHashTablePtr notaDecl; xmlHashTablePtr schemasImports; void *_private; /* unused by the library for users or bindings */ xmlHashTablePtr groupDecl; xmlDictPtr dict; void *includes; /* the includes, this is opaque for now */ int preserve; /* whether to free the document */ int counter; /* used to give ononymous components unique names */ xmlHashTablePtr idcDef; /* All identity-constraint defs. */ void *volatiles; /* Obsolete */ }; XMLPUBFUN void XMLCALL xmlSchemaFreeType (xmlSchemaTypePtr type); XMLPUBFUN void XMLCALL xmlSchemaFreeWildcard(xmlSchemaWildcardPtr wildcard); #ifdef __cplusplus } #endif #endif /* LIBXML_SCHEMAS_ENABLED */ #endif /* __XML_SCHEMA_INTERNALS_H__ */
26,023
26.136601
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlschemas.h
/* * Summary: incomplete XML Schemas structure implementation * Description: interface to the XML Schemas handling and schema validity * checking, it is incomplete right now. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SCHEMA_H__ #define __XML_SCHEMA_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_SCHEMAS_ENABLED #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif /** * This error codes are obsolete; not used any more. */ typedef enum { XML_SCHEMAS_ERR_OK = 0, XML_SCHEMAS_ERR_NOROOT = 1, XML_SCHEMAS_ERR_UNDECLAREDELEM, XML_SCHEMAS_ERR_NOTTOPLEVEL, XML_SCHEMAS_ERR_MISSING, XML_SCHEMAS_ERR_WRONGELEM, XML_SCHEMAS_ERR_NOTYPE, XML_SCHEMAS_ERR_NOROLLBACK, XML_SCHEMAS_ERR_ISABSTRACT, XML_SCHEMAS_ERR_NOTEMPTY, XML_SCHEMAS_ERR_ELEMCONT, XML_SCHEMAS_ERR_HAVEDEFAULT, XML_SCHEMAS_ERR_NOTNILLABLE, XML_SCHEMAS_ERR_EXTRACONTENT, XML_SCHEMAS_ERR_INVALIDATTR, XML_SCHEMAS_ERR_INVALIDELEM, XML_SCHEMAS_ERR_NOTDETERMINIST, XML_SCHEMAS_ERR_CONSTRUCT, XML_SCHEMAS_ERR_INTERNAL, XML_SCHEMAS_ERR_NOTSIMPLE, XML_SCHEMAS_ERR_ATTRUNKNOWN, XML_SCHEMAS_ERR_ATTRINVALID, XML_SCHEMAS_ERR_VALUE, XML_SCHEMAS_ERR_FACET, XML_SCHEMAS_ERR_, XML_SCHEMAS_ERR_XXX } xmlSchemaValidError; /* * ATTENTION: Change xmlSchemaSetValidOptions's check * for invalid values, if adding to the validation * options below. */ /** * xmlSchemaValidOption: * * This is the set of XML Schema validation options. */ typedef enum { XML_SCHEMA_VAL_VC_I_CREATE = 1<<0 /* Default/fixed: create an attribute node * or an element's text node on the instance. */ } xmlSchemaValidOption; /* XML_SCHEMA_VAL_XSI_ASSEMBLE = 1<<1, * assemble schemata using * xsi:schemaLocation and * xsi:noNamespaceSchemaLocation */ /** * The schemas related types are kept internal */ typedef struct _xmlSchema xmlSchema; typedef xmlSchema *xmlSchemaPtr; /** * xmlSchemaValidityErrorFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of an error callback from an XSD validation */ typedef void (XMLCDECL *xmlSchemaValidityErrorFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * xmlSchemaValidityWarningFunc: * @ctx: the validation context * @msg: the message * @...: extra arguments * * Signature of a warning callback from an XSD validation */ typedef void (XMLCDECL *xmlSchemaValidityWarningFunc) (void *ctx, const char *msg, ...) LIBXML_ATTR_FORMAT(2,3); /** * A schemas validation context */ typedef struct _xmlSchemaParserCtxt xmlSchemaParserCtxt; typedef xmlSchemaParserCtxt *xmlSchemaParserCtxtPtr; typedef struct _xmlSchemaValidCtxt xmlSchemaValidCtxt; typedef xmlSchemaValidCtxt *xmlSchemaValidCtxtPtr; /* * Interfaces for parsing. */ XMLPUBFUN xmlSchemaParserCtxtPtr XMLCALL xmlSchemaNewParserCtxt (const char *URL); XMLPUBFUN xmlSchemaParserCtxtPtr XMLCALL xmlSchemaNewMemParserCtxt (const char *buffer, int size); XMLPUBFUN xmlSchemaParserCtxtPtr XMLCALL xmlSchemaNewDocParserCtxt (xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlSchemaFreeParserCtxt (xmlSchemaParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlSchemaSetParserErrors (xmlSchemaParserCtxtPtr ctxt, xmlSchemaValidityErrorFunc err, xmlSchemaValidityWarningFunc warn, void *ctx); XMLPUBFUN void XMLCALL xmlSchemaSetParserStructuredErrors(xmlSchemaParserCtxtPtr ctxt, xmlStructuredErrorFunc serror, void *ctx); XMLPUBFUN int XMLCALL xmlSchemaGetParserErrors(xmlSchemaParserCtxtPtr ctxt, xmlSchemaValidityErrorFunc * err, xmlSchemaValidityWarningFunc * warn, void **ctx); XMLPUBFUN int XMLCALL xmlSchemaIsValid (xmlSchemaValidCtxtPtr ctxt); XMLPUBFUN xmlSchemaPtr XMLCALL xmlSchemaParse (xmlSchemaParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlSchemaFree (xmlSchemaPtr schema); #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN void XMLCALL xmlSchemaDump (FILE *output, xmlSchemaPtr schema); #endif /* LIBXML_OUTPUT_ENABLED */ /* * Interfaces for validating */ XMLPUBFUN void XMLCALL xmlSchemaSetValidErrors (xmlSchemaValidCtxtPtr ctxt, xmlSchemaValidityErrorFunc err, xmlSchemaValidityWarningFunc warn, void *ctx); XMLPUBFUN void XMLCALL xmlSchemaSetValidStructuredErrors(xmlSchemaValidCtxtPtr ctxt, xmlStructuredErrorFunc serror, void *ctx); XMLPUBFUN int XMLCALL xmlSchemaGetValidErrors (xmlSchemaValidCtxtPtr ctxt, xmlSchemaValidityErrorFunc *err, xmlSchemaValidityWarningFunc *warn, void **ctx); XMLPUBFUN int XMLCALL xmlSchemaSetValidOptions (xmlSchemaValidCtxtPtr ctxt, int options); XMLPUBFUN int XMLCALL xmlSchemaValidCtxtGetOptions(xmlSchemaValidCtxtPtr ctxt); XMLPUBFUN xmlSchemaValidCtxtPtr XMLCALL xmlSchemaNewValidCtxt (xmlSchemaPtr schema); XMLPUBFUN void XMLCALL xmlSchemaFreeValidCtxt (xmlSchemaValidCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlSchemaValidateDoc (xmlSchemaValidCtxtPtr ctxt, xmlDocPtr instance); XMLPUBFUN int XMLCALL xmlSchemaValidateOneElement (xmlSchemaValidCtxtPtr ctxt, xmlNodePtr elem); XMLPUBFUN int XMLCALL xmlSchemaValidateStream (xmlSchemaValidCtxtPtr ctxt, xmlParserInputBufferPtr input, xmlCharEncoding enc, xmlSAXHandlerPtr sax, void *user_data); XMLPUBFUN int XMLCALL xmlSchemaValidateFile (xmlSchemaValidCtxtPtr ctxt, const char * filename, int options); XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlSchemaValidCtxtGetParserCtxt(xmlSchemaValidCtxtPtr ctxt); /* * Interface to insert Schemas SAX validation in a SAX stream */ typedef struct _xmlSchemaSAXPlug xmlSchemaSAXPlugStruct; typedef xmlSchemaSAXPlugStruct *xmlSchemaSAXPlugPtr; XMLPUBFUN xmlSchemaSAXPlugPtr XMLCALL xmlSchemaSAXPlug (xmlSchemaValidCtxtPtr ctxt, xmlSAXHandlerPtr *sax, void **user_data); XMLPUBFUN int XMLCALL xmlSchemaSAXUnplug (xmlSchemaSAXPlugPtr plug); #ifdef __cplusplus } #endif #endif /* LIBXML_SCHEMAS_ENABLED */ #endif /* __XML_SCHEMA_H__ */
6,202
27.324201
112
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/dict.h
/* * Summary: string dictionnary * Description: dictionary of reusable strings, just used to avoid allocation * and freeing operations. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_DICT_H__ #define __XML_DICT_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif /* * The dictionnary. */ typedef struct _xmlDict xmlDict; typedef xmlDict *xmlDictPtr; /* * Constructor and destructor. */ XMLPUBFUN xmlDictPtr XMLCALL xmlDictCreate (void); XMLPUBFUN xmlDictPtr XMLCALL xmlDictCreateSub(xmlDictPtr sub); XMLPUBFUN int XMLCALL xmlDictReference(xmlDictPtr dict); XMLPUBFUN void XMLCALL xmlDictFree (xmlDictPtr dict); /* * Lookup of entry in the dictionnary. */ XMLPUBFUN const xmlChar * XMLCALL xmlDictLookup (xmlDictPtr dict, const xmlChar *name, int len); XMLPUBFUN const xmlChar * XMLCALL xmlDictExists (xmlDictPtr dict, const xmlChar *name, int len); XMLPUBFUN const xmlChar * XMLCALL xmlDictQLookup (xmlDictPtr dict, const xmlChar *prefix, const xmlChar *name); XMLPUBFUN int XMLCALL xmlDictOwns (xmlDictPtr dict, const xmlChar *str); XMLPUBFUN int XMLCALL xmlDictSize (xmlDictPtr dict); /* * Cleanup function */ XMLPUBFUN void XMLCALL xmlDictCleanup (void); #ifdef __cplusplus } #endif #endif /* ! __XML_DICT_H__ */
1,582
21.614286
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xpathInternals.h
/* * Summary: internal interfaces for XML Path Language implementation * Description: internal interfaces for XML Path Language implementation * used to build new modules on top of XPath like XPointer and * XSLT * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XPATH_INTERNALS_H__ #define __XML_XPATH_INTERNALS_H__ #include <libxml/xmlversion.h> #include <libxml/xpath.h> #ifdef LIBXML_XPATH_ENABLED #ifdef __cplusplus extern "C" { #endif /************************************************************************ * * * Helpers * * * ************************************************************************/ /* * Many of these macros may later turn into functions. They * shouldn't be used in #ifdef's preprocessor instructions. */ /** * xmlXPathSetError: * @ctxt: an XPath parser context * @err: an xmlXPathError code * * Raises an error. */ #define xmlXPathSetError(ctxt, err) \ { xmlXPatherror((ctxt), __FILE__, __LINE__, (err)); \ if ((ctxt) != NULL) (ctxt)->error = (err); } /** * xmlXPathSetArityError: * @ctxt: an XPath parser context * * Raises an XPATH_INVALID_ARITY error. */ #define xmlXPathSetArityError(ctxt) \ xmlXPathSetError((ctxt), XPATH_INVALID_ARITY) /** * xmlXPathSetTypeError: * @ctxt: an XPath parser context * * Raises an XPATH_INVALID_TYPE error. */ #define xmlXPathSetTypeError(ctxt) \ xmlXPathSetError((ctxt), XPATH_INVALID_TYPE) /** * xmlXPathGetError: * @ctxt: an XPath parser context * * Get the error code of an XPath context. * * Returns the context error. */ #define xmlXPathGetError(ctxt) ((ctxt)->error) /** * xmlXPathCheckError: * @ctxt: an XPath parser context * * Check if an XPath error was raised. * * Returns true if an error has been raised, false otherwise. */ #define xmlXPathCheckError(ctxt) ((ctxt)->error != XPATH_EXPRESSION_OK) /** * xmlXPathGetDocument: * @ctxt: an XPath parser context * * Get the document of an XPath context. * * Returns the context document. */ #define xmlXPathGetDocument(ctxt) ((ctxt)->context->doc) /** * xmlXPathGetContextNode: * @ctxt: an XPath parser context * * Get the context node of an XPath context. * * Returns the context node. */ #define xmlXPathGetContextNode(ctxt) ((ctxt)->context->node) XMLPUBFUN int XMLCALL xmlXPathPopBoolean (xmlXPathParserContextPtr ctxt); XMLPUBFUN double XMLCALL xmlXPathPopNumber (xmlXPathParserContextPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlXPathPopString (xmlXPathParserContextPtr ctxt); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathPopNodeSet (xmlXPathParserContextPtr ctxt); XMLPUBFUN void * XMLCALL xmlXPathPopExternal (xmlXPathParserContextPtr ctxt); /** * xmlXPathReturnBoolean: * @ctxt: an XPath parser context * @val: a boolean * * Pushes the boolean @val on the context stack. */ #define xmlXPathReturnBoolean(ctxt, val) \ valuePush((ctxt), xmlXPathNewBoolean(val)) /** * xmlXPathReturnTrue: * @ctxt: an XPath parser context * * Pushes true on the context stack. */ #define xmlXPathReturnTrue(ctxt) xmlXPathReturnBoolean((ctxt), 1) /** * xmlXPathReturnFalse: * @ctxt: an XPath parser context * * Pushes false on the context stack. */ #define xmlXPathReturnFalse(ctxt) xmlXPathReturnBoolean((ctxt), 0) /** * xmlXPathReturnNumber: * @ctxt: an XPath parser context * @val: a double * * Pushes the double @val on the context stack. */ #define xmlXPathReturnNumber(ctxt, val) \ valuePush((ctxt), xmlXPathNewFloat(val)) /** * xmlXPathReturnString: * @ctxt: an XPath parser context * @str: a string * * Pushes the string @str on the context stack. */ #define xmlXPathReturnString(ctxt, str) \ valuePush((ctxt), xmlXPathWrapString(str)) /** * xmlXPathReturnEmptyString: * @ctxt: an XPath parser context * * Pushes an empty string on the stack. */ #define xmlXPathReturnEmptyString(ctxt) \ valuePush((ctxt), xmlXPathNewCString("")) /** * xmlXPathReturnNodeSet: * @ctxt: an XPath parser context * @ns: a node-set * * Pushes the node-set @ns on the context stack. */ #define xmlXPathReturnNodeSet(ctxt, ns) \ valuePush((ctxt), xmlXPathWrapNodeSet(ns)) /** * xmlXPathReturnEmptyNodeSet: * @ctxt: an XPath parser context * * Pushes an empty node-set on the context stack. */ #define xmlXPathReturnEmptyNodeSet(ctxt) \ valuePush((ctxt), xmlXPathNewNodeSet(NULL)) /** * xmlXPathReturnExternal: * @ctxt: an XPath parser context * @val: user data * * Pushes user data on the context stack. */ #define xmlXPathReturnExternal(ctxt, val) \ valuePush((ctxt), xmlXPathWrapExternal(val)) /** * xmlXPathStackIsNodeSet: * @ctxt: an XPath parser context * * Check if the current value on the XPath stack is a node set or * an XSLT value tree. * * Returns true if the current object on the stack is a node-set. */ #define xmlXPathStackIsNodeSet(ctxt) \ (((ctxt)->value != NULL) \ && (((ctxt)->value->type == XPATH_NODESET) \ || ((ctxt)->value->type == XPATH_XSLT_TREE))) /** * xmlXPathStackIsExternal: * @ctxt: an XPath parser context * * Checks if the current value on the XPath stack is an external * object. * * Returns true if the current object on the stack is an external * object. */ #define xmlXPathStackIsExternal(ctxt) \ ((ctxt->value != NULL) && (ctxt->value->type == XPATH_USERS)) /** * xmlXPathEmptyNodeSet: * @ns: a node-set * * Empties a node-set. */ #define xmlXPathEmptyNodeSet(ns) \ { while ((ns)->nodeNr > 0) (ns)->nodeTab[(ns)->nodeNr--] = NULL; } /** * CHECK_ERROR: * * Macro to return from the function if an XPath error was detected. */ #define CHECK_ERROR \ if (ctxt->error != XPATH_EXPRESSION_OK) return /** * CHECK_ERROR0: * * Macro to return 0 from the function if an XPath error was detected. */ #define CHECK_ERROR0 \ if (ctxt->error != XPATH_EXPRESSION_OK) return(0) /** * XP_ERROR: * @X: the error code * * Macro to raise an XPath error and return. */ #define XP_ERROR(X) \ { xmlXPathErr(ctxt, X); return; } /** * XP_ERROR0: * @X: the error code * * Macro to raise an XPath error and return 0. */ #define XP_ERROR0(X) \ { xmlXPathErr(ctxt, X); return(0); } /** * CHECK_TYPE: * @typeval: the XPath type * * Macro to check that the value on top of the XPath stack is of a given * type. */ #define CHECK_TYPE(typeval) \ if ((ctxt->value == NULL) || (ctxt->value->type != typeval)) \ XP_ERROR(XPATH_INVALID_TYPE) /** * CHECK_TYPE0: * @typeval: the XPath type * * Macro to check that the value on top of the XPath stack is of a given * type. Return(0) in case of failure */ #define CHECK_TYPE0(typeval) \ if ((ctxt->value == NULL) || (ctxt->value->type != typeval)) \ XP_ERROR0(XPATH_INVALID_TYPE) /** * CHECK_ARITY: * @x: the number of expected args * * Macro to check that the number of args passed to an XPath function matches. */ #define CHECK_ARITY(x) \ if (ctxt == NULL) return; \ if (nargs != (x)) \ XP_ERROR(XPATH_INVALID_ARITY); /** * CAST_TO_STRING: * * Macro to try to cast the value on the top of the XPath stack to a string. */ #define CAST_TO_STRING \ if ((ctxt->value != NULL) && (ctxt->value->type != XPATH_STRING)) \ xmlXPathStringFunction(ctxt, 1); /** * CAST_TO_NUMBER: * * Macro to try to cast the value on the top of the XPath stack to a number. */ #define CAST_TO_NUMBER \ if ((ctxt->value != NULL) && (ctxt->value->type != XPATH_NUMBER)) \ xmlXPathNumberFunction(ctxt, 1); /** * CAST_TO_BOOLEAN: * * Macro to try to cast the value on the top of the XPath stack to a boolean. */ #define CAST_TO_BOOLEAN \ if ((ctxt->value != NULL) && (ctxt->value->type != XPATH_BOOLEAN)) \ xmlXPathBooleanFunction(ctxt, 1); /* * Variable Lookup forwarding. */ XMLPUBFUN void XMLCALL xmlXPathRegisterVariableLookup (xmlXPathContextPtr ctxt, xmlXPathVariableLookupFunc f, void *data); /* * Function Lookup forwarding. */ XMLPUBFUN void XMLCALL xmlXPathRegisterFuncLookup (xmlXPathContextPtr ctxt, xmlXPathFuncLookupFunc f, void *funcCtxt); /* * Error reporting. */ XMLPUBFUN void XMLCALL xmlXPatherror (xmlXPathParserContextPtr ctxt, const char *file, int line, int no); XMLPUBFUN void XMLCALL xmlXPathErr (xmlXPathParserContextPtr ctxt, int error); #ifdef LIBXML_DEBUG_ENABLED XMLPUBFUN void XMLCALL xmlXPathDebugDumpObject (FILE *output, xmlXPathObjectPtr cur, int depth); XMLPUBFUN void XMLCALL xmlXPathDebugDumpCompExpr(FILE *output, xmlXPathCompExprPtr comp, int depth); #endif /** * NodeSet handling. */ XMLPUBFUN int XMLCALL xmlXPathNodeSetContains (xmlNodeSetPtr cur, xmlNodePtr val); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathDifference (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathIntersection (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathDistinctSorted (xmlNodeSetPtr nodes); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathDistinct (xmlNodeSetPtr nodes); XMLPUBFUN int XMLCALL xmlXPathHasSameNodes (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeLeadingSorted (xmlNodeSetPtr nodes, xmlNodePtr node); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathLeadingSorted (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeLeading (xmlNodeSetPtr nodes, xmlNodePtr node); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathLeading (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeTrailingSorted (xmlNodeSetPtr nodes, xmlNodePtr node); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathTrailingSorted (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeTrailing (xmlNodeSetPtr nodes, xmlNodePtr node); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathTrailing (xmlNodeSetPtr nodes1, xmlNodeSetPtr nodes2); /** * Extending a context. */ XMLPUBFUN int XMLCALL xmlXPathRegisterNs (xmlXPathContextPtr ctxt, const xmlChar *prefix, const xmlChar *ns_uri); XMLPUBFUN const xmlChar * XMLCALL xmlXPathNsLookup (xmlXPathContextPtr ctxt, const xmlChar *prefix); XMLPUBFUN void XMLCALL xmlXPathRegisteredNsCleanup (xmlXPathContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathRegisterFunc (xmlXPathContextPtr ctxt, const xmlChar *name, xmlXPathFunction f); XMLPUBFUN int XMLCALL xmlXPathRegisterFuncNS (xmlXPathContextPtr ctxt, const xmlChar *name, const xmlChar *ns_uri, xmlXPathFunction f); XMLPUBFUN int XMLCALL xmlXPathRegisterVariable (xmlXPathContextPtr ctxt, const xmlChar *name, xmlXPathObjectPtr value); XMLPUBFUN int XMLCALL xmlXPathRegisterVariableNS (xmlXPathContextPtr ctxt, const xmlChar *name, const xmlChar *ns_uri, xmlXPathObjectPtr value); XMLPUBFUN xmlXPathFunction XMLCALL xmlXPathFunctionLookup (xmlXPathContextPtr ctxt, const xmlChar *name); XMLPUBFUN xmlXPathFunction XMLCALL xmlXPathFunctionLookupNS (xmlXPathContextPtr ctxt, const xmlChar *name, const xmlChar *ns_uri); XMLPUBFUN void XMLCALL xmlXPathRegisteredFuncsCleanup (xmlXPathContextPtr ctxt); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathVariableLookup (xmlXPathContextPtr ctxt, const xmlChar *name); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathVariableLookupNS (xmlXPathContextPtr ctxt, const xmlChar *name, const xmlChar *ns_uri); XMLPUBFUN void XMLCALL xmlXPathRegisteredVariablesCleanup(xmlXPathContextPtr ctxt); /** * Utilities to extend XPath. */ XMLPUBFUN xmlXPathParserContextPtr XMLCALL xmlXPathNewParserContext (const xmlChar *str, xmlXPathContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathFreeParserContext (xmlXPathParserContextPtr ctxt); /* TODO: remap to xmlXPathValuePop and Push. */ XMLPUBFUN xmlXPathObjectPtr XMLCALL valuePop (xmlXPathParserContextPtr ctxt); XMLPUBFUN int XMLCALL valuePush (xmlXPathParserContextPtr ctxt, xmlXPathObjectPtr value); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewString (const xmlChar *val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewCString (const char *val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathWrapString (xmlChar *val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathWrapCString (char * val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewFloat (double val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewBoolean (int val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewNodeSet (xmlNodePtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewValueTree (xmlNodePtr val); XMLPUBFUN void XMLCALL xmlXPathNodeSetAdd (xmlNodeSetPtr cur, xmlNodePtr val); XMLPUBFUN void XMLCALL xmlXPathNodeSetAddUnique (xmlNodeSetPtr cur, xmlNodePtr val); XMLPUBFUN void XMLCALL xmlXPathNodeSetAddNs (xmlNodeSetPtr cur, xmlNodePtr node, xmlNsPtr ns); XMLPUBFUN void XMLCALL xmlXPathNodeSetSort (xmlNodeSetPtr set); XMLPUBFUN void XMLCALL xmlXPathRoot (xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathEvalExpr (xmlXPathParserContextPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlXPathParseName (xmlXPathParserContextPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlXPathParseNCName (xmlXPathParserContextPtr ctxt); /* * Existing functions. */ XMLPUBFUN double XMLCALL xmlXPathStringEvalNumber (const xmlChar *str); XMLPUBFUN int XMLCALL xmlXPathEvaluatePredicateResult (xmlXPathParserContextPtr ctxt, xmlXPathObjectPtr res); XMLPUBFUN void XMLCALL xmlXPathRegisterAllFunctions (xmlXPathContextPtr ctxt); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeSetMerge (xmlNodeSetPtr val1, xmlNodeSetPtr val2); XMLPUBFUN void XMLCALL xmlXPathNodeSetDel (xmlNodeSetPtr cur, xmlNodePtr val); XMLPUBFUN void XMLCALL xmlXPathNodeSetRemove (xmlNodeSetPtr cur, int val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathNewNodeSetList (xmlNodeSetPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathWrapNodeSet (xmlNodeSetPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathWrapExternal (void *val); XMLPUBFUN int XMLCALL xmlXPathEqualValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathNotEqualValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathCompareValues(xmlXPathParserContextPtr ctxt, int inf, int strict); XMLPUBFUN void XMLCALL xmlXPathValueFlipSign(xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathAddValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathSubValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathMultValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathDivValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathModValues(xmlXPathParserContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathIsNodeType(const xmlChar *name); /* * Some of the axis navigation routines. */ XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextSelf(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextChild(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextDescendant(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextDescendantOrSelf(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextParent(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextAncestorOrSelf(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextFollowingSibling(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextFollowing(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextNamespace(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextAttribute(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextPreceding(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextAncestor(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); XMLPUBFUN xmlNodePtr XMLCALL xmlXPathNextPrecedingSibling(xmlXPathParserContextPtr ctxt, xmlNodePtr cur); /* * The official core of XPath functions. */ XMLPUBFUN void XMLCALL xmlXPathLastFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathPositionFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathCountFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathIdFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathLocalNameFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathNamespaceURIFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathStringFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathStringLengthFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathConcatFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathContainsFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathStartsWithFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathSubstringFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathSubstringBeforeFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathSubstringAfterFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathNormalizeFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathTranslateFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathNotFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathTrueFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathFalseFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathLangFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathNumberFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathSumFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathFloorFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathCeilingFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathRoundFunction(xmlXPathParserContextPtr ctxt, int nargs); XMLPUBFUN void XMLCALL xmlXPathBooleanFunction(xmlXPathParserContextPtr ctxt, int nargs); /** * Really internal functions */ XMLPUBFUN void XMLCALL xmlXPathNodeSetFreeNs(xmlNsPtr ns); #ifdef __cplusplus } #endif #endif /* LIBXML_XPATH_ENABLED */ #endif /* ! __XML_XPATH_INTERNALS_H__ */
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29.822504
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/encoding.h
/* * Summary: interface for the encoding conversion functions * Description: interface for the encoding conversion functions needed for * XML basic encoding and iconv() support. * * Related specs are * rfc2044 (UTF-8 and UTF-16) F. Yergeau Alis Technologies * [ISO-10646] UTF-8 and UTF-16 in Annexes * [ISO-8859-1] ISO Latin-1 characters codes. * [UNICODE] The Unicode Consortium, "The Unicode Standard -- * Worldwide Character Encoding -- Version 1.0", Addison- * Wesley, Volume 1, 1991, Volume 2, 1992. UTF-8 is * described in Unicode Technical Report #4. * [US-ASCII] Coded Character Set--7-bit American Standard Code for * Information Interchange, ANSI X3.4-1986. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_CHAR_ENCODING_H__ #define __XML_CHAR_ENCODING_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_ICONV_ENABLED #include <iconv.h> #endif #ifdef LIBXML_ICU_ENABLED #include <unicode/ucnv.h> #endif #ifdef __cplusplus extern "C" { #endif /* * xmlCharEncoding: * * Predefined values for some standard encodings. * Libxml does not do beforehand translation on UTF8 and ISOLatinX. * It also supports ASCII, ISO-8859-1, and UTF16 (LE and BE) by default. * * Anything else would have to be translated to UTF8 before being * given to the parser itself. The BOM for UTF16 and the encoding * declaration are looked at and a converter is looked for at that * point. If not found the parser stops here as asked by the XML REC. A * converter can be registered by the user using xmlRegisterCharEncodingHandler * but the current form doesn't allow stateful transcoding (a serious * problem agreed !). If iconv has been found it will be used * automatically and allow stateful transcoding, the simplest is then * to be sure to enable iconv and to provide iconv libs for the encoding * support needed. * * Note that the generic "UTF-16" is not a predefined value. Instead, only * the specific UTF-16LE and UTF-16BE are present. */ typedef enum { XML_CHAR_ENCODING_ERROR= -1, /* No char encoding detected */ XML_CHAR_ENCODING_NONE= 0, /* No char encoding detected */ XML_CHAR_ENCODING_UTF8= 1, /* UTF-8 */ XML_CHAR_ENCODING_UTF16LE= 2, /* UTF-16 little endian */ XML_CHAR_ENCODING_UTF16BE= 3, /* UTF-16 big endian */ XML_CHAR_ENCODING_UCS4LE= 4, /* UCS-4 little endian */ XML_CHAR_ENCODING_UCS4BE= 5, /* UCS-4 big endian */ XML_CHAR_ENCODING_EBCDIC= 6, /* EBCDIC uh! */ XML_CHAR_ENCODING_UCS4_2143=7, /* UCS-4 unusual ordering */ XML_CHAR_ENCODING_UCS4_3412=8, /* UCS-4 unusual ordering */ XML_CHAR_ENCODING_UCS2= 9, /* UCS-2 */ XML_CHAR_ENCODING_8859_1= 10,/* ISO-8859-1 ISO Latin 1 */ XML_CHAR_ENCODING_8859_2= 11,/* ISO-8859-2 ISO Latin 2 */ XML_CHAR_ENCODING_8859_3= 12,/* ISO-8859-3 */ XML_CHAR_ENCODING_8859_4= 13,/* ISO-8859-4 */ XML_CHAR_ENCODING_8859_5= 14,/* ISO-8859-5 */ XML_CHAR_ENCODING_8859_6= 15,/* ISO-8859-6 */ XML_CHAR_ENCODING_8859_7= 16,/* ISO-8859-7 */ XML_CHAR_ENCODING_8859_8= 17,/* ISO-8859-8 */ XML_CHAR_ENCODING_8859_9= 18,/* ISO-8859-9 */ XML_CHAR_ENCODING_2022_JP= 19,/* ISO-2022-JP */ XML_CHAR_ENCODING_SHIFT_JIS=20,/* Shift_JIS */ XML_CHAR_ENCODING_EUC_JP= 21,/* EUC-JP */ XML_CHAR_ENCODING_ASCII= 22 /* pure ASCII */ } xmlCharEncoding; /** * xmlCharEncodingInputFunc: * @out: a pointer to an array of bytes to store the UTF-8 result * @outlen: the length of @out * @in: a pointer to an array of chars in the original encoding * @inlen: the length of @in * * Take a block of chars in the original encoding and try to convert * it to an UTF-8 block of chars out. * * Returns the number of bytes written, -1 if lack of space, or -2 * if the transcoding failed. * The value of @inlen after return is the number of octets consumed * if the return value is positive, else unpredictiable. * The value of @outlen after return is the number of octets consumed. */ typedef int (* xmlCharEncodingInputFunc)(unsigned char *out, int *outlen, const unsigned char *in, int *inlen); /** * xmlCharEncodingOutputFunc: * @out: a pointer to an array of bytes to store the result * @outlen: the length of @out * @in: a pointer to an array of UTF-8 chars * @inlen: the length of @in * * Take a block of UTF-8 chars in and try to convert it to another * encoding. * Note: a first call designed to produce heading info is called with * in = NULL. If stateful this should also initialize the encoder state. * * Returns the number of bytes written, -1 if lack of space, or -2 * if the transcoding failed. * The value of @inlen after return is the number of octets consumed * if the return value is positive, else unpredictiable. * The value of @outlen after return is the number of octets produced. */ typedef int (* xmlCharEncodingOutputFunc)(unsigned char *out, int *outlen, const unsigned char *in, int *inlen); /* * Block defining the handlers for non UTF-8 encodings. * If iconv is supported, there are two extra fields. */ #ifdef LIBXML_ICU_ENABLED struct _uconv_t { UConverter *uconv; /* for conversion between an encoding and UTF-16 */ UConverter *utf8; /* for conversion between UTF-8 and UTF-16 */ }; typedef struct _uconv_t uconv_t; #endif typedef struct _xmlCharEncodingHandler xmlCharEncodingHandler; typedef xmlCharEncodingHandler *xmlCharEncodingHandlerPtr; struct _xmlCharEncodingHandler { char *name; xmlCharEncodingInputFunc input; xmlCharEncodingOutputFunc output; #ifdef LIBXML_ICONV_ENABLED iconv_t iconv_in; iconv_t iconv_out; #endif /* LIBXML_ICONV_ENABLED */ #ifdef LIBXML_ICU_ENABLED uconv_t *uconv_in; uconv_t *uconv_out; #endif /* LIBXML_ICU_ENABLED */ }; #ifdef __cplusplus } #endif #include <libxml/tree.h> #ifdef __cplusplus extern "C" { #endif /* * Interfaces for encoding handlers. */ XMLPUBFUN void XMLCALL xmlInitCharEncodingHandlers (void); XMLPUBFUN void XMLCALL xmlCleanupCharEncodingHandlers (void); XMLPUBFUN void XMLCALL xmlRegisterCharEncodingHandler (xmlCharEncodingHandlerPtr handler); XMLPUBFUN xmlCharEncodingHandlerPtr XMLCALL xmlGetCharEncodingHandler (xmlCharEncoding enc); XMLPUBFUN xmlCharEncodingHandlerPtr XMLCALL xmlFindCharEncodingHandler (const char *name); XMLPUBFUN xmlCharEncodingHandlerPtr XMLCALL xmlNewCharEncodingHandler (const char *name, xmlCharEncodingInputFunc input, xmlCharEncodingOutputFunc output); /* * Interfaces for encoding names and aliases. */ XMLPUBFUN int XMLCALL xmlAddEncodingAlias (const char *name, const char *alias); XMLPUBFUN int XMLCALL xmlDelEncodingAlias (const char *alias); XMLPUBFUN const char * XMLCALL xmlGetEncodingAlias (const char *alias); XMLPUBFUN void XMLCALL xmlCleanupEncodingAliases (void); XMLPUBFUN xmlCharEncoding XMLCALL xmlParseCharEncoding (const char *name); XMLPUBFUN const char * XMLCALL xmlGetCharEncodingName (xmlCharEncoding enc); /* * Interfaces directly used by the parsers. */ XMLPUBFUN xmlCharEncoding XMLCALL xmlDetectCharEncoding (const unsigned char *in, int len); XMLPUBFUN int XMLCALL xmlCharEncOutFunc (xmlCharEncodingHandler *handler, xmlBufferPtr out, xmlBufferPtr in); XMLPUBFUN int XMLCALL xmlCharEncInFunc (xmlCharEncodingHandler *handler, xmlBufferPtr out, xmlBufferPtr in); XMLPUBFUN int XMLCALL xmlCharEncFirstLine (xmlCharEncodingHandler *handler, xmlBufferPtr out, xmlBufferPtr in); XMLPUBFUN int XMLCALL xmlCharEncCloseFunc (xmlCharEncodingHandler *handler); /* * Export a few useful functions */ #ifdef LIBXML_OUTPUT_ENABLED XMLPUBFUN int XMLCALL UTF8Toisolat1 (unsigned char *out, int *outlen, const unsigned char *in, int *inlen); #endif /* LIBXML_OUTPUT_ENABLED */ XMLPUBFUN int XMLCALL isolat1ToUTF8 (unsigned char *out, int *outlen, const unsigned char *in, int *inlen); #ifdef __cplusplus } #endif #endif /* __XML_CHAR_ENCODING_H__ */
8,359
33.688797
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlschemastypes.h
/* * Summary: implementation of XML Schema Datatypes * Description: module providing the XML Schema Datatypes implementation * both definition and validity checking * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_SCHEMA_TYPES_H__ #define __XML_SCHEMA_TYPES_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_SCHEMAS_ENABLED #include <libxml/schemasInternals.h> #include <libxml/xmlschemas.h> #ifdef __cplusplus extern "C" { #endif typedef enum { XML_SCHEMA_WHITESPACE_UNKNOWN = 0, XML_SCHEMA_WHITESPACE_PRESERVE = 1, XML_SCHEMA_WHITESPACE_REPLACE = 2, XML_SCHEMA_WHITESPACE_COLLAPSE = 3 } xmlSchemaWhitespaceValueType; XMLPUBFUN void XMLCALL xmlSchemaInitTypes (void); XMLPUBFUN void XMLCALL xmlSchemaCleanupTypes (void); XMLPUBFUN xmlSchemaTypePtr XMLCALL xmlSchemaGetPredefinedType (const xmlChar *name, const xmlChar *ns); XMLPUBFUN int XMLCALL xmlSchemaValidatePredefinedType (xmlSchemaTypePtr type, const xmlChar *value, xmlSchemaValPtr *val); XMLPUBFUN int XMLCALL xmlSchemaValPredefTypeNode (xmlSchemaTypePtr type, const xmlChar *value, xmlSchemaValPtr *val, xmlNodePtr node); XMLPUBFUN int XMLCALL xmlSchemaValidateFacet (xmlSchemaTypePtr base, xmlSchemaFacetPtr facet, const xmlChar *value, xmlSchemaValPtr val); XMLPUBFUN int XMLCALL xmlSchemaValidateFacetWhtsp (xmlSchemaFacetPtr facet, xmlSchemaWhitespaceValueType fws, xmlSchemaValType valType, const xmlChar *value, xmlSchemaValPtr val, xmlSchemaWhitespaceValueType ws); XMLPUBFUN void XMLCALL xmlSchemaFreeValue (xmlSchemaValPtr val); XMLPUBFUN xmlSchemaFacetPtr XMLCALL xmlSchemaNewFacet (void); XMLPUBFUN int XMLCALL xmlSchemaCheckFacet (xmlSchemaFacetPtr facet, xmlSchemaTypePtr typeDecl, xmlSchemaParserCtxtPtr ctxt, const xmlChar *name); XMLPUBFUN void XMLCALL xmlSchemaFreeFacet (xmlSchemaFacetPtr facet); XMLPUBFUN int XMLCALL xmlSchemaCompareValues (xmlSchemaValPtr x, xmlSchemaValPtr y); XMLPUBFUN xmlSchemaTypePtr XMLCALL xmlSchemaGetBuiltInListSimpleTypeItemType (xmlSchemaTypePtr type); XMLPUBFUN int XMLCALL xmlSchemaValidateListSimpleTypeFacet (xmlSchemaFacetPtr facet, const xmlChar *value, unsigned long actualLen, unsigned long *expectedLen); XMLPUBFUN xmlSchemaTypePtr XMLCALL xmlSchemaGetBuiltInType (xmlSchemaValType type); XMLPUBFUN int XMLCALL xmlSchemaIsBuiltInTypeFacet (xmlSchemaTypePtr type, int facetType); XMLPUBFUN xmlChar * XMLCALL xmlSchemaCollapseString (const xmlChar *value); XMLPUBFUN xmlChar * XMLCALL xmlSchemaWhiteSpaceReplace (const xmlChar *value); XMLPUBFUN unsigned long XMLCALL xmlSchemaGetFacetValueAsULong (xmlSchemaFacetPtr facet); XMLPUBFUN int XMLCALL xmlSchemaValidateLengthFacet (xmlSchemaTypePtr type, xmlSchemaFacetPtr facet, const xmlChar *value, xmlSchemaValPtr val, unsigned long *length); XMLPUBFUN int XMLCALL xmlSchemaValidateLengthFacetWhtsp(xmlSchemaFacetPtr facet, xmlSchemaValType valType, const xmlChar *value, xmlSchemaValPtr val, unsigned long *length, xmlSchemaWhitespaceValueType ws); XMLPUBFUN int XMLCALL xmlSchemaValPredefTypeNodeNoNorm(xmlSchemaTypePtr type, const xmlChar *value, xmlSchemaValPtr *val, xmlNodePtr node); XMLPUBFUN int XMLCALL xmlSchemaGetCanonValue (xmlSchemaValPtr val, const xmlChar **retValue); XMLPUBFUN int XMLCALL xmlSchemaGetCanonValueWhtsp (xmlSchemaValPtr val, const xmlChar **retValue, xmlSchemaWhitespaceValueType ws); XMLPUBFUN int XMLCALL xmlSchemaValueAppend (xmlSchemaValPtr prev, xmlSchemaValPtr cur); XMLPUBFUN xmlSchemaValPtr XMLCALL xmlSchemaValueGetNext (xmlSchemaValPtr cur); XMLPUBFUN const xmlChar * XMLCALL xmlSchemaValueGetAsString (xmlSchemaValPtr val); XMLPUBFUN int XMLCALL xmlSchemaValueGetAsBoolean (xmlSchemaValPtr val); XMLPUBFUN xmlSchemaValPtr XMLCALL xmlSchemaNewStringValue (xmlSchemaValType type, const xmlChar *value); XMLPUBFUN xmlSchemaValPtr XMLCALL xmlSchemaNewNOTATIONValue (const xmlChar *name, const xmlChar *ns); XMLPUBFUN xmlSchemaValPtr XMLCALL xmlSchemaNewQNameValue (const xmlChar *namespaceName, const xmlChar *localName); XMLPUBFUN int XMLCALL xmlSchemaCompareValuesWhtsp (xmlSchemaValPtr x, xmlSchemaWhitespaceValueType xws, xmlSchemaValPtr y, xmlSchemaWhitespaceValueType yws); XMLPUBFUN xmlSchemaValPtr XMLCALL xmlSchemaCopyValue (xmlSchemaValPtr val); XMLPUBFUN xmlSchemaValType XMLCALL xmlSchemaGetValType (xmlSchemaValPtr val); #ifdef __cplusplus } #endif #endif /* LIBXML_SCHEMAS_ENABLED */ #endif /* __XML_SCHEMA_TYPES_H__ */
4,893
31.197368
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlmemory.h
/* * Summary: interface for the memory allocator * Description: provides interfaces for the memory allocator, * including debugging capabilities. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __DEBUG_MEMORY_ALLOC__ #define __DEBUG_MEMORY_ALLOC__ #include <stdio.h> #include <libxml/xmlversion.h> /** * DEBUG_MEMORY: * * DEBUG_MEMORY replaces the allocator with a collect and debug * shell to the libc allocator. * DEBUG_MEMORY should only be activated when debugging * libxml i.e. if libxml has been configured with --with-debug-mem too. */ /* #define DEBUG_MEMORY_FREED */ /* #define DEBUG_MEMORY_LOCATION */ #ifdef DEBUG #ifndef DEBUG_MEMORY #define DEBUG_MEMORY #endif #endif /** * DEBUG_MEMORY_LOCATION: * * DEBUG_MEMORY_LOCATION should be activated only when debugging * libxml i.e. if libxml has been configured with --with-debug-mem too. */ #ifdef DEBUG_MEMORY_LOCATION #endif #ifdef __cplusplus extern "C" { #endif /* * The XML memory wrapper support 4 basic overloadable functions. */ /** * xmlFreeFunc: * @mem: an already allocated block of memory * * Signature for a free() implementation. */ typedef void (XMLCALL *xmlFreeFunc)(void *mem); /** * xmlMallocFunc: * @size: the size requested in bytes * * Signature for a malloc() implementation. * * Returns a pointer to the newly allocated block or NULL in case of error. */ typedef void *(LIBXML_ATTR_ALLOC_SIZE(1) XMLCALL *xmlMallocFunc)(size_t size); /** * xmlReallocFunc: * @mem: an already allocated block of memory * @size: the new size requested in bytes * * Signature for a realloc() implementation. * * Returns a pointer to the newly reallocated block or NULL in case of error. */ typedef void *(XMLCALL *xmlReallocFunc)(void *mem, size_t size); /** * xmlStrdupFunc: * @str: a zero terminated string * * Signature for an strdup() implementation. * * Returns the copy of the string or NULL in case of error. */ typedef char *(XMLCALL *xmlStrdupFunc)(const char *str); /* * The 4 interfaces used for all memory handling within libxml. LIBXML_DLL_IMPORT xmlFreeFunc xmlFree; LIBXML_DLL_IMPORT xmlMallocFunc xmlMalloc; LIBXML_DLL_IMPORT xmlMallocFunc xmlMallocAtomic; LIBXML_DLL_IMPORT xmlReallocFunc xmlRealloc; LIBXML_DLL_IMPORT xmlStrdupFunc xmlMemStrdup; */ /* * The way to overload the existing functions. * The xmlGc function have an extra entry for atomic block * allocations useful for garbage collected memory allocators */ XMLPUBFUN int XMLCALL xmlMemSetup (xmlFreeFunc freeFunc, xmlMallocFunc mallocFunc, xmlReallocFunc reallocFunc, xmlStrdupFunc strdupFunc); XMLPUBFUN int XMLCALL xmlMemGet (xmlFreeFunc *freeFunc, xmlMallocFunc *mallocFunc, xmlReallocFunc *reallocFunc, xmlStrdupFunc *strdupFunc); XMLPUBFUN int XMLCALL xmlGcMemSetup (xmlFreeFunc freeFunc, xmlMallocFunc mallocFunc, xmlMallocFunc mallocAtomicFunc, xmlReallocFunc reallocFunc, xmlStrdupFunc strdupFunc); XMLPUBFUN int XMLCALL xmlGcMemGet (xmlFreeFunc *freeFunc, xmlMallocFunc *mallocFunc, xmlMallocFunc *mallocAtomicFunc, xmlReallocFunc *reallocFunc, xmlStrdupFunc *strdupFunc); /* * Initialization of the memory layer. */ XMLPUBFUN int XMLCALL xmlInitMemory (void); /* * Cleanup of the memory layer. */ XMLPUBFUN void XMLCALL xmlCleanupMemory (void); /* * These are specific to the XML debug memory wrapper. */ XMLPUBFUN int XMLCALL xmlMemUsed (void); XMLPUBFUN int XMLCALL xmlMemBlocks (void); XMLPUBFUN void XMLCALL xmlMemDisplay (FILE *fp); XMLPUBFUN void XMLCALL xmlMemDisplayLast(FILE *fp, long nbBytes); XMLPUBFUN void XMLCALL xmlMemShow (FILE *fp, int nr); XMLPUBFUN void XMLCALL xmlMemoryDump (void); XMLPUBFUN void * XMLCALL xmlMemMalloc (size_t size) LIBXML_ATTR_ALLOC_SIZE(1); XMLPUBFUN void * XMLCALL xmlMemRealloc (void *ptr,size_t size); XMLPUBFUN void XMLCALL xmlMemFree (void *ptr); XMLPUBFUN char * XMLCALL xmlMemoryStrdup (const char *str); XMLPUBFUN void * XMLCALL xmlMallocLoc (size_t size, const char *file, int line) LIBXML_ATTR_ALLOC_SIZE(1); XMLPUBFUN void * XMLCALL xmlReallocLoc (void *ptr, size_t size, const char *file, int line); XMLPUBFUN void * XMLCALL xmlMallocAtomicLoc (size_t size, const char *file, int line) LIBXML_ATTR_ALLOC_SIZE(1); XMLPUBFUN char * XMLCALL xmlMemStrdupLoc (const char *str, const char *file, int line); #ifdef DEBUG_MEMORY_LOCATION /** * xmlMalloc: * @size: number of bytes to allocate * * Wrapper for the malloc() function used in the XML library. * * Returns the pointer to the allocated area or NULL in case of error. */ #define xmlMalloc(size) xmlMallocLoc((size), __FILE__, __LINE__) /** * xmlMallocAtomic: * @size: number of bytes to allocate * * Wrapper for the malloc() function used in the XML library for allocation * of block not containing pointers to other areas. * * Returns the pointer to the allocated area or NULL in case of error. */ #define xmlMallocAtomic(size) xmlMallocAtomicLoc((size), __FILE__, __LINE__) /** * xmlRealloc: * @ptr: pointer to the existing allocated area * @size: number of bytes to allocate * * Wrapper for the realloc() function used in the XML library. * * Returns the pointer to the allocated area or NULL in case of error. */ #define xmlRealloc(ptr, size) xmlReallocLoc((ptr), (size), __FILE__, __LINE__) /** * xmlMemStrdup: * @str: pointer to the existing string * * Wrapper for the strdup() function, xmlStrdup() is usually preferred. * * Returns the pointer to the allocated area or NULL in case of error. */ #define xmlMemStrdup(str) xmlMemStrdupLoc((str), __FILE__, __LINE__) #endif /* DEBUG_MEMORY_LOCATION */ #ifdef __cplusplus } #endif /* __cplusplus */ #ifndef __XML_GLOBALS_H #ifndef __XML_THREADS_H__ #include <libxml/threads.h> #include <libxml/globals.h> #endif #endif #endif /* __DEBUG_MEMORY_ALLOC__ */
5,945
25.426667
88
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlsave.h
/* * Summary: the XML document serializer * Description: API to save document or subtree of document * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XMLSAVE_H__ #define __XML_XMLSAVE_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/encoding.h> #include <libxml/xmlIO.h> #ifdef LIBXML_OUTPUT_ENABLED #ifdef __cplusplus extern "C" { #endif /** * xmlSaveOption: * * This is the set of XML save options that can be passed down * to the xmlSaveToFd() and similar calls. */ typedef enum { XML_SAVE_FORMAT = 1<<0, /* format save output */ XML_SAVE_NO_DECL = 1<<1, /* drop the xml declaration */ XML_SAVE_NO_EMPTY = 1<<2, /* no empty tags */ XML_SAVE_NO_XHTML = 1<<3, /* disable XHTML1 specific rules */ XML_SAVE_XHTML = 1<<4, /* force XHTML1 specific rules */ XML_SAVE_AS_XML = 1<<5, /* force XML serialization on HTML doc */ XML_SAVE_AS_HTML = 1<<6, /* force HTML serialization on XML doc */ XML_SAVE_WSNONSIG = 1<<7 /* format with non-significant whitespace */ } xmlSaveOption; typedef struct _xmlSaveCtxt xmlSaveCtxt; typedef xmlSaveCtxt *xmlSaveCtxtPtr; XMLPUBFUN xmlSaveCtxtPtr XMLCALL xmlSaveToFd (int fd, const char *encoding, int options); XMLPUBFUN xmlSaveCtxtPtr XMLCALL xmlSaveToFilename (const char *filename, const char *encoding, int options); XMLPUBFUN xmlSaveCtxtPtr XMLCALL xmlSaveToBuffer (xmlBufferPtr buffer, const char *encoding, int options); XMLPUBFUN xmlSaveCtxtPtr XMLCALL xmlSaveToIO (xmlOutputWriteCallback iowrite, xmlOutputCloseCallback ioclose, void *ioctx, const char *encoding, int options); XMLPUBFUN long XMLCALL xmlSaveDoc (xmlSaveCtxtPtr ctxt, xmlDocPtr doc); XMLPUBFUN long XMLCALL xmlSaveTree (xmlSaveCtxtPtr ctxt, xmlNodePtr node); XMLPUBFUN int XMLCALL xmlSaveFlush (xmlSaveCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlSaveClose (xmlSaveCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlSaveSetEscape (xmlSaveCtxtPtr ctxt, xmlCharEncodingOutputFunc escape); XMLPUBFUN int XMLCALL xmlSaveSetAttrEscape (xmlSaveCtxtPtr ctxt, xmlCharEncodingOutputFunc escape); #ifdef __cplusplus } #endif #endif /* LIBXML_OUTPUT_ENABLED */ #endif /* __XML_XMLSAVE_H__ */
2,337
25.269663
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xpath.h
/* * Summary: XML Path Language implementation * Description: API for the XML Path Language implementation * * XML Path Language implementation * XPath is a language for addressing parts of an XML document, * designed to be used by both XSLT and XPointer * http://www.w3.org/TR/xpath * * Implements * W3C Recommendation 16 November 1999 * http://www.w3.org/TR/1999/REC-xpath-19991116 * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XPATH_H__ #define __XML_XPATH_H__ #include <libxml/xmlversion.h> #ifdef LIBXML_XPATH_ENABLED #include <libxml/xmlerror.h> #include <libxml/tree.h> #include <libxml/hash.h> #endif /* LIBXML_XPATH_ENABLED */ #if defined(LIBXML_XPATH_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) #ifdef __cplusplus extern "C" { #endif #endif /* LIBXML_XPATH_ENABLED or LIBXML_SCHEMAS_ENABLED */ #ifdef LIBXML_XPATH_ENABLED typedef struct _xmlXPathContext xmlXPathContext; typedef xmlXPathContext *xmlXPathContextPtr; typedef struct _xmlXPathParserContext xmlXPathParserContext; typedef xmlXPathParserContext *xmlXPathParserContextPtr; /** * The set of XPath error codes. */ typedef enum { XPATH_EXPRESSION_OK = 0, XPATH_NUMBER_ERROR, XPATH_UNFINISHED_LITERAL_ERROR, XPATH_START_LITERAL_ERROR, XPATH_VARIABLE_REF_ERROR, XPATH_UNDEF_VARIABLE_ERROR, XPATH_INVALID_PREDICATE_ERROR, XPATH_EXPR_ERROR, XPATH_UNCLOSED_ERROR, XPATH_UNKNOWN_FUNC_ERROR, XPATH_INVALID_OPERAND, XPATH_INVALID_TYPE, XPATH_INVALID_ARITY, XPATH_INVALID_CTXT_SIZE, XPATH_INVALID_CTXT_POSITION, XPATH_MEMORY_ERROR, XPTR_SYNTAX_ERROR, XPTR_RESOURCE_ERROR, XPTR_SUB_RESOURCE_ERROR, XPATH_UNDEF_PREFIX_ERROR, XPATH_ENCODING_ERROR, XPATH_INVALID_CHAR_ERROR, XPATH_INVALID_CTXT } xmlXPathError; /* * A node-set (an unordered collection of nodes without duplicates). */ typedef struct _xmlNodeSet xmlNodeSet; typedef xmlNodeSet *xmlNodeSetPtr; struct _xmlNodeSet { int nodeNr; /* number of nodes in the set */ int nodeMax; /* size of the array as allocated */ xmlNodePtr *nodeTab; /* array of nodes in no particular order */ /* @@ with_ns to check wether namespace nodes should be looked at @@ */ }; /* * An expression is evaluated to yield an object, which * has one of the following four basic types: * - node-set * - boolean * - number * - string * * @@ XPointer will add more types ! */ typedef enum { XPATH_UNDEFINED = 0, XPATH_NODESET = 1, XPATH_BOOLEAN = 2, XPATH_NUMBER = 3, XPATH_STRING = 4, XPATH_POINT = 5, XPATH_RANGE = 6, XPATH_LOCATIONSET = 7, XPATH_USERS = 8, XPATH_XSLT_TREE = 9 /* An XSLT value tree, non modifiable */ } xmlXPathObjectType; typedef struct _xmlXPathObject xmlXPathObject; typedef xmlXPathObject *xmlXPathObjectPtr; struct _xmlXPathObject { xmlXPathObjectType type; xmlNodeSetPtr nodesetval; int boolval; double floatval; xmlChar *stringval; void *user; int index; void *user2; int index2; }; /** * xmlXPathConvertFunc: * @obj: an XPath object * @type: the number of the target type * * A conversion function is associated to a type and used to cast * the new type to primitive values. * * Returns -1 in case of error, 0 otherwise */ typedef int (*xmlXPathConvertFunc) (xmlXPathObjectPtr obj, int type); /* * Extra type: a name and a conversion function. */ typedef struct _xmlXPathType xmlXPathType; typedef xmlXPathType *xmlXPathTypePtr; struct _xmlXPathType { const xmlChar *name; /* the type name */ xmlXPathConvertFunc func; /* the conversion function */ }; /* * Extra variable: a name and a value. */ typedef struct _xmlXPathVariable xmlXPathVariable; typedef xmlXPathVariable *xmlXPathVariablePtr; struct _xmlXPathVariable { const xmlChar *name; /* the variable name */ xmlXPathObjectPtr value; /* the value */ }; /** * xmlXPathEvalFunc: * @ctxt: an XPath parser context * @nargs: the number of arguments passed to the function * * An XPath evaluation function, the parameters are on the XPath context stack. */ typedef void (*xmlXPathEvalFunc)(xmlXPathParserContextPtr ctxt, int nargs); /* * Extra function: a name and a evaluation function. */ typedef struct _xmlXPathFunct xmlXPathFunct; typedef xmlXPathFunct *xmlXPathFuncPtr; struct _xmlXPathFunct { const xmlChar *name; /* the function name */ xmlXPathEvalFunc func; /* the evaluation function */ }; /** * xmlXPathAxisFunc: * @ctxt: the XPath interpreter context * @cur: the previous node being explored on that axis * * An axis traversal function. To traverse an axis, the engine calls * the first time with cur == NULL and repeat until the function returns * NULL indicating the end of the axis traversal. * * Returns the next node in that axis or NULL if at the end of the axis. */ typedef xmlXPathObjectPtr (*xmlXPathAxisFunc) (xmlXPathParserContextPtr ctxt, xmlXPathObjectPtr cur); /* * Extra axis: a name and an axis function. */ typedef struct _xmlXPathAxis xmlXPathAxis; typedef xmlXPathAxis *xmlXPathAxisPtr; struct _xmlXPathAxis { const xmlChar *name; /* the axis name */ xmlXPathAxisFunc func; /* the search function */ }; /** * xmlXPathFunction: * @ctxt: the XPath interprestation context * @nargs: the number of arguments * * An XPath function. * The arguments (if any) are popped out from the context stack * and the result is pushed on the stack. */ typedef void (*xmlXPathFunction) (xmlXPathParserContextPtr ctxt, int nargs); /* * Function and Variable Lookup. */ /** * xmlXPathVariableLookupFunc: * @ctxt: an XPath context * @name: name of the variable * @ns_uri: the namespace name hosting this variable * * Prototype for callbacks used to plug variable lookup in the XPath * engine. * * Returns the XPath object value or NULL if not found. */ typedef xmlXPathObjectPtr (*xmlXPathVariableLookupFunc) (void *ctxt, const xmlChar *name, const xmlChar *ns_uri); /** * xmlXPathFuncLookupFunc: * @ctxt: an XPath context * @name: name of the function * @ns_uri: the namespace name hosting this function * * Prototype for callbacks used to plug function lookup in the XPath * engine. * * Returns the XPath function or NULL if not found. */ typedef xmlXPathFunction (*xmlXPathFuncLookupFunc) (void *ctxt, const xmlChar *name, const xmlChar *ns_uri); /** * xmlXPathFlags: * Flags for XPath engine compilation and runtime */ /** * XML_XPATH_CHECKNS: * * check namespaces at compilation */ #define XML_XPATH_CHECKNS (1<<0) /** * XML_XPATH_NOVAR: * * forbid variables in expression */ #define XML_XPATH_NOVAR (1<<1) /** * xmlXPathContext: * * Expression evaluation occurs with respect to a context. * he context consists of: * - a node (the context node) * - a node list (the context node list) * - a set of variable bindings * - a function library * - the set of namespace declarations in scope for the expression * Following the switch to hash tables, this need to be trimmed up at * the next binary incompatible release. * The node may be modified when the context is passed to libxml2 * for an XPath evaluation so you may need to initialize it again * before the next call. */ struct _xmlXPathContext { xmlDocPtr doc; /* The current document */ xmlNodePtr node; /* The current node */ int nb_variables_unused; /* unused (hash table) */ int max_variables_unused; /* unused (hash table) */ xmlHashTablePtr varHash; /* Hash table of defined variables */ int nb_types; /* number of defined types */ int max_types; /* max number of types */ xmlXPathTypePtr types; /* Array of defined types */ int nb_funcs_unused; /* unused (hash table) */ int max_funcs_unused; /* unused (hash table) */ xmlHashTablePtr funcHash; /* Hash table of defined funcs */ int nb_axis; /* number of defined axis */ int max_axis; /* max number of axis */ xmlXPathAxisPtr axis; /* Array of defined axis */ /* the namespace nodes of the context node */ xmlNsPtr *namespaces; /* Array of namespaces */ int nsNr; /* number of namespace in scope */ void *user; /* function to free */ /* extra variables */ int contextSize; /* the context size */ int proximityPosition; /* the proximity position */ /* extra stuff for XPointer */ int xptr; /* is this an XPointer context? */ xmlNodePtr here; /* for here() */ xmlNodePtr origin; /* for origin() */ /* the set of namespace declarations in scope for the expression */ xmlHashTablePtr nsHash; /* The namespaces hash table */ xmlXPathVariableLookupFunc varLookupFunc;/* variable lookup func */ void *varLookupData; /* variable lookup data */ /* Possibility to link in an extra item */ void *extra; /* needed for XSLT */ /* The function name and URI when calling a function */ const xmlChar *function; const xmlChar *functionURI; /* function lookup function and data */ xmlXPathFuncLookupFunc funcLookupFunc;/* function lookup func */ void *funcLookupData; /* function lookup data */ /* temporary namespace lists kept for walking the namespace axis */ xmlNsPtr *tmpNsList; /* Array of namespaces */ int tmpNsNr; /* number of namespaces in scope */ /* error reporting mechanism */ void *userData; /* user specific data block */ xmlStructuredErrorFunc error; /* the callback in case of errors */ xmlError lastError; /* the last error */ xmlNodePtr debugNode; /* the source node XSLT */ /* dictionary */ xmlDictPtr dict; /* dictionary if any */ int flags; /* flags to control compilation */ /* Cache for reusal of XPath objects */ void *cache; }; /* * The structure of a compiled expression form is not public. */ typedef struct _xmlXPathCompExpr xmlXPathCompExpr; typedef xmlXPathCompExpr *xmlXPathCompExprPtr; /** * xmlXPathParserContext: * * An XPath parser context. It contains pure parsing informations, * an xmlXPathContext, and the stack of objects. */ struct _xmlXPathParserContext { const xmlChar *cur; /* the current char being parsed */ const xmlChar *base; /* the full expression */ int error; /* error code */ xmlXPathContextPtr context; /* the evaluation context */ xmlXPathObjectPtr value; /* the current value */ int valueNr; /* number of values stacked */ int valueMax; /* max number of values stacked */ xmlXPathObjectPtr *valueTab; /* stack of values */ xmlXPathCompExprPtr comp; /* the precompiled expression */ int xptr; /* it this an XPointer expression */ xmlNodePtr ancestor; /* used for walking preceding axis */ }; /************************************************************************ * * * Public API * * * ************************************************************************/ /** * Objects and Nodesets handling */ XMLPUBVAR double xmlXPathNAN; XMLPUBVAR double xmlXPathPINF; XMLPUBVAR double xmlXPathNINF; /* These macros may later turn into functions */ /** * xmlXPathNodeSetGetLength: * @ns: a node-set * * Implement a functionality similar to the DOM NodeList.length. * * Returns the number of nodes in the node-set. */ #define xmlXPathNodeSetGetLength(ns) ((ns) ? (ns)->nodeNr : 0) /** * xmlXPathNodeSetItem: * @ns: a node-set * @index: index of a node in the set * * Implements a functionality similar to the DOM NodeList.item(). * * Returns the xmlNodePtr at the given @index in @ns or NULL if * @index is out of range (0 to length-1) */ #define xmlXPathNodeSetItem(ns, index) \ ((((ns) != NULL) && \ ((index) >= 0) && ((index) < (ns)->nodeNr)) ? \ (ns)->nodeTab[(index)] \ : NULL) /** * xmlXPathNodeSetIsEmpty: * @ns: a node-set * * Checks whether @ns is empty or not. * * Returns %TRUE if @ns is an empty node-set. */ #define xmlXPathNodeSetIsEmpty(ns) \ (((ns) == NULL) || ((ns)->nodeNr == 0) || ((ns)->nodeTab == NULL)) XMLPUBFUN void XMLCALL xmlXPathFreeObject (xmlXPathObjectPtr obj); XMLPUBFUN xmlNodeSetPtr XMLCALL xmlXPathNodeSetCreate (xmlNodePtr val); XMLPUBFUN void XMLCALL xmlXPathFreeNodeSetList (xmlXPathObjectPtr obj); XMLPUBFUN void XMLCALL xmlXPathFreeNodeSet (xmlNodeSetPtr obj); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathObjectCopy (xmlXPathObjectPtr val); XMLPUBFUN int XMLCALL xmlXPathCmpNodes (xmlNodePtr node1, xmlNodePtr node2); /** * Conversion functions to basic types. */ XMLPUBFUN int XMLCALL xmlXPathCastNumberToBoolean (double val); XMLPUBFUN int XMLCALL xmlXPathCastStringToBoolean (const xmlChar * val); XMLPUBFUN int XMLCALL xmlXPathCastNodeSetToBoolean(xmlNodeSetPtr ns); XMLPUBFUN int XMLCALL xmlXPathCastToBoolean (xmlXPathObjectPtr val); XMLPUBFUN double XMLCALL xmlXPathCastBooleanToNumber (int val); XMLPUBFUN double XMLCALL xmlXPathCastStringToNumber (const xmlChar * val); XMLPUBFUN double XMLCALL xmlXPathCastNodeToNumber (xmlNodePtr node); XMLPUBFUN double XMLCALL xmlXPathCastNodeSetToNumber (xmlNodeSetPtr ns); XMLPUBFUN double XMLCALL xmlXPathCastToNumber (xmlXPathObjectPtr val); XMLPUBFUN xmlChar * XMLCALL xmlXPathCastBooleanToString (int val); XMLPUBFUN xmlChar * XMLCALL xmlXPathCastNumberToString (double val); XMLPUBFUN xmlChar * XMLCALL xmlXPathCastNodeToString (xmlNodePtr node); XMLPUBFUN xmlChar * XMLCALL xmlXPathCastNodeSetToString (xmlNodeSetPtr ns); XMLPUBFUN xmlChar * XMLCALL xmlXPathCastToString (xmlXPathObjectPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathConvertBoolean (xmlXPathObjectPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathConvertNumber (xmlXPathObjectPtr val); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathConvertString (xmlXPathObjectPtr val); /** * Context handling. */ XMLPUBFUN xmlXPathContextPtr XMLCALL xmlXPathNewContext (xmlDocPtr doc); XMLPUBFUN void XMLCALL xmlXPathFreeContext (xmlXPathContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathContextSetCache(xmlXPathContextPtr ctxt, int active, int value, int options); /** * Evaluation functions. */ XMLPUBFUN long XMLCALL xmlXPathOrderDocElems (xmlDocPtr doc); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathEval (const xmlChar *str, xmlXPathContextPtr ctx); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathEvalExpression (const xmlChar *str, xmlXPathContextPtr ctxt); XMLPUBFUN int XMLCALL xmlXPathEvalPredicate (xmlXPathContextPtr ctxt, xmlXPathObjectPtr res); /** * Separate compilation/evaluation entry points. */ XMLPUBFUN xmlXPathCompExprPtr XMLCALL xmlXPathCompile (const xmlChar *str); XMLPUBFUN xmlXPathCompExprPtr XMLCALL xmlXPathCtxtCompile (xmlXPathContextPtr ctxt, const xmlChar *str); XMLPUBFUN xmlXPathObjectPtr XMLCALL xmlXPathCompiledEval (xmlXPathCompExprPtr comp, xmlXPathContextPtr ctx); XMLPUBFUN int XMLCALL xmlXPathCompiledEvalToBoolean(xmlXPathCompExprPtr comp, xmlXPathContextPtr ctxt); XMLPUBFUN void XMLCALL xmlXPathFreeCompExpr (xmlXPathCompExprPtr comp); #endif /* LIBXML_XPATH_ENABLED */ #if defined(LIBXML_XPATH_ENABLED) || defined(LIBXML_SCHEMAS_ENABLED) XMLPUBFUN void XMLCALL xmlXPathInit (void); XMLPUBFUN int XMLCALL xmlXPathIsNaN (double val); XMLPUBFUN int XMLCALL xmlXPathIsInf (double val); #ifdef __cplusplus } #endif #endif /* LIBXML_XPATH_ENABLED or LIBXML_SCHEMAS_ENABLED*/ #endif /* ! __XML_XPATH_H__ */
16,199
28.616088
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/parserInternals.h
/* * Summary: internals routines exported by the parser. * Description: this module exports a number of internal parsing routines * they are not really all intended for applications but * can prove useful doing low level processing. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_PARSER_INTERNALS_H__ #define __XML_PARSER_INTERNALS_H__ #include <libxml/xmlversion.h> #include <libxml/parser.h> #include <libxml/HTMLparser.h> #include <libxml/chvalid.h> #ifdef __cplusplus extern "C" { #endif /** * xmlParserMaxDepth: * * arbitrary depth limit for the XML documents that we allow to * process. This is not a limitation of the parser but a safety * boundary feature, use XML_PARSE_HUGE option to override it. */ XMLPUBVAR unsigned int xmlParserMaxDepth; /** * XML_MAX_TEXT_LENGTH: * * Maximum size allowed for a single text node when building a tree. * This is not a limitation of the parser but a safety boundary feature, * use XML_PARSE_HUGE option to override it. */ #define XML_MAX_TEXT_LENGTH 10000000 /** * XML_MAX_NAMELEN: * * Identifiers can be longer, but this will be more costly * at runtime. */ #define XML_MAX_NAMELEN 100 /** * INPUT_CHUNK: * * The parser tries to always have that amount of input ready. * One of the point is providing context when reporting errors. */ #define INPUT_CHUNK 250 /************************************************************************ * * * UNICODE version of the macros. * * * ************************************************************************/ /** * IS_BYTE_CHAR: * @c: an byte value (int) * * Macro to check the following production in the XML spec: * * [2] Char ::= #x9 | #xA | #xD | [#x20...] * any byte character in the accepted range */ #define IS_BYTE_CHAR(c) xmlIsChar_ch(c) /** * IS_CHAR: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * [2] Char ::= #x9 | #xA | #xD | [#x20-#xD7FF] | [#xE000-#xFFFD] * | [#x10000-#x10FFFF] * any Unicode character, excluding the surrogate blocks, FFFE, and FFFF. */ #define IS_CHAR(c) xmlIsCharQ(c) /** * IS_CHAR_CH: * @c: an xmlChar (usually an unsigned char) * * Behaves like IS_CHAR on single-byte value */ #define IS_CHAR_CH(c) xmlIsChar_ch(c) /** * IS_BLANK: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * [3] S ::= (#x20 | #x9 | #xD | #xA)+ */ #define IS_BLANK(c) xmlIsBlankQ(c) /** * IS_BLANK_CH: * @c: an xmlChar value (normally unsigned char) * * Behaviour same as IS_BLANK */ #define IS_BLANK_CH(c) xmlIsBlank_ch(c) /** * IS_BASECHAR: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * [85] BaseChar ::= ... long list see REC ... */ #define IS_BASECHAR(c) xmlIsBaseCharQ(c) /** * IS_DIGIT: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * [88] Digit ::= ... long list see REC ... */ #define IS_DIGIT(c) xmlIsDigitQ(c) /** * IS_DIGIT_CH: * @c: an xmlChar value (usually an unsigned char) * * Behaves like IS_DIGIT but with a single byte argument */ #define IS_DIGIT_CH(c) xmlIsDigit_ch(c) /** * IS_COMBINING: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * [87] CombiningChar ::= ... long list see REC ... */ #define IS_COMBINING(c) xmlIsCombiningQ(c) /** * IS_COMBINING_CH: * @c: an xmlChar (usually an unsigned char) * * Always false (all combining chars > 0xff) */ #define IS_COMBINING_CH(c) 0 /** * IS_EXTENDER: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * * [89] Extender ::= #x00B7 | #x02D0 | #x02D1 | #x0387 | #x0640 | * #x0E46 | #x0EC6 | #x3005 | [#x3031-#x3035] | * [#x309D-#x309E] | [#x30FC-#x30FE] */ #define IS_EXTENDER(c) xmlIsExtenderQ(c) /** * IS_EXTENDER_CH: * @c: an xmlChar value (usually an unsigned char) * * Behaves like IS_EXTENDER but with a single-byte argument */ #define IS_EXTENDER_CH(c) xmlIsExtender_ch(c) /** * IS_IDEOGRAPHIC: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * * [86] Ideographic ::= [#x4E00-#x9FA5] | #x3007 | [#x3021-#x3029] */ #define IS_IDEOGRAPHIC(c) xmlIsIdeographicQ(c) /** * IS_LETTER: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * * [84] Letter ::= BaseChar | Ideographic */ #define IS_LETTER(c) (IS_BASECHAR(c) || IS_IDEOGRAPHIC(c)) /** * IS_LETTER_CH: * @c: an xmlChar value (normally unsigned char) * * Macro behaves like IS_LETTER, but only check base chars * */ #define IS_LETTER_CH(c) xmlIsBaseChar_ch(c) /** * IS_ASCII_LETTER: * @c: an xmlChar value * * Macro to check [a-zA-Z] * */ #define IS_ASCII_LETTER(c) (((0x41 <= (c)) && ((c) <= 0x5a)) || \ ((0x61 <= (c)) && ((c) <= 0x7a))) /** * IS_ASCII_DIGIT: * @c: an xmlChar value * * Macro to check [0-9] * */ #define IS_ASCII_DIGIT(c) ((0x30 <= (c)) && ((c) <= 0x39)) /** * IS_PUBIDCHAR: * @c: an UNICODE value (int) * * Macro to check the following production in the XML spec: * * * [13] PubidChar ::= #x20 | #xD | #xA | [a-zA-Z0-9] | [-'()+,./:=?;!*#@$_%] */ #define IS_PUBIDCHAR(c) xmlIsPubidCharQ(c) /** * IS_PUBIDCHAR_CH: * @c: an xmlChar value (normally unsigned char) * * Same as IS_PUBIDCHAR but for single-byte value */ #define IS_PUBIDCHAR_CH(c) xmlIsPubidChar_ch(c) /** * SKIP_EOL: * @p: and UTF8 string pointer * * Skips the end of line chars. */ #define SKIP_EOL(p) \ if (*(p) == 0x13) { p++ ; if (*(p) == 0x10) p++; } \ if (*(p) == 0x10) { p++ ; if (*(p) == 0x13) p++; } /** * MOVETO_ENDTAG: * @p: and UTF8 string pointer * * Skips to the next '>' char. */ #define MOVETO_ENDTAG(p) \ while ((*p) && (*(p) != '>')) (p)++ /** * MOVETO_STARTTAG: * @p: and UTF8 string pointer * * Skips to the next '<' char. */ #define MOVETO_STARTTAG(p) \ while ((*p) && (*(p) != '<')) (p)++ /** * Global variables used for predefined strings. */ XMLPUBVAR const xmlChar xmlStringText[]; XMLPUBVAR const xmlChar xmlStringTextNoenc[]; XMLPUBVAR const xmlChar xmlStringComment[]; /* * Function to finish the work of the macros where needed. */ XMLPUBFUN int XMLCALL xmlIsLetter (int c); /** * Parser context. */ XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateFileParserCtxt (const char *filename); XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateURLParserCtxt (const char *filename, int options); XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateMemoryParserCtxt(const char *buffer, int size); XMLPUBFUN xmlParserCtxtPtr XMLCALL xmlCreateEntityParserCtxt(const xmlChar *URL, const xmlChar *ID, const xmlChar *base); XMLPUBFUN int XMLCALL xmlSwitchEncoding (xmlParserCtxtPtr ctxt, xmlCharEncoding enc); XMLPUBFUN int XMLCALL xmlSwitchToEncoding (xmlParserCtxtPtr ctxt, xmlCharEncodingHandlerPtr handler); XMLPUBFUN int XMLCALL xmlSwitchInputEncoding (xmlParserCtxtPtr ctxt, xmlParserInputPtr input, xmlCharEncodingHandlerPtr handler); #ifdef IN_LIBXML /* internal error reporting */ XMLPUBFUN void XMLCALL __xmlErrEncoding (xmlParserCtxtPtr ctxt, xmlParserErrors xmlerr, const char *msg, const xmlChar * str1, const xmlChar * str2); #endif /** * Input Streams. */ XMLPUBFUN xmlParserInputPtr XMLCALL xmlNewStringInputStream (xmlParserCtxtPtr ctxt, const xmlChar *buffer); XMLPUBFUN xmlParserInputPtr XMLCALL xmlNewEntityInputStream (xmlParserCtxtPtr ctxt, xmlEntityPtr entity); XMLPUBFUN int XMLCALL xmlPushInput (xmlParserCtxtPtr ctxt, xmlParserInputPtr input); XMLPUBFUN xmlChar XMLCALL xmlPopInput (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlFreeInputStream (xmlParserInputPtr input); XMLPUBFUN xmlParserInputPtr XMLCALL xmlNewInputFromFile (xmlParserCtxtPtr ctxt, const char *filename); XMLPUBFUN xmlParserInputPtr XMLCALL xmlNewInputStream (xmlParserCtxtPtr ctxt); /** * Namespaces. */ XMLPUBFUN xmlChar * XMLCALL xmlSplitQName (xmlParserCtxtPtr ctxt, const xmlChar *name, xmlChar **prefix); /** * Generic production rules. */ XMLPUBFUN const xmlChar * XMLCALL xmlParseName (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseNmtoken (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseEntityValue (xmlParserCtxtPtr ctxt, xmlChar **orig); XMLPUBFUN xmlChar * XMLCALL xmlParseAttValue (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseSystemLiteral (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParsePubidLiteral (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseCharData (xmlParserCtxtPtr ctxt, int cdata); XMLPUBFUN xmlChar * XMLCALL xmlParseExternalID (xmlParserCtxtPtr ctxt, xmlChar **publicID, int strict); XMLPUBFUN void XMLCALL xmlParseComment (xmlParserCtxtPtr ctxt); XMLPUBFUN const xmlChar * XMLCALL xmlParsePITarget (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParsePI (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseNotationDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseEntityDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlParseDefaultDecl (xmlParserCtxtPtr ctxt, xmlChar **value); XMLPUBFUN xmlEnumerationPtr XMLCALL xmlParseNotationType (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlEnumerationPtr XMLCALL xmlParseEnumerationType (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlParseEnumeratedType (xmlParserCtxtPtr ctxt, xmlEnumerationPtr *tree); XMLPUBFUN int XMLCALL xmlParseAttributeType (xmlParserCtxtPtr ctxt, xmlEnumerationPtr *tree); XMLPUBFUN void XMLCALL xmlParseAttributeListDecl(xmlParserCtxtPtr ctxt); XMLPUBFUN xmlElementContentPtr XMLCALL xmlParseElementMixedContentDecl (xmlParserCtxtPtr ctxt, int inputchk); XMLPUBFUN xmlElementContentPtr XMLCALL xmlParseElementChildrenContentDecl (xmlParserCtxtPtr ctxt, int inputchk); XMLPUBFUN int XMLCALL xmlParseElementContentDecl(xmlParserCtxtPtr ctxt, const xmlChar *name, xmlElementContentPtr *result); XMLPUBFUN int XMLCALL xmlParseElementDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseMarkupDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlParseCharRef (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlEntityPtr XMLCALL xmlParseEntityRef (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseReference (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParsePEReference (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseDocTypeDecl (xmlParserCtxtPtr ctxt); #ifdef LIBXML_SAX1_ENABLED XMLPUBFUN const xmlChar * XMLCALL xmlParseAttribute (xmlParserCtxtPtr ctxt, xmlChar **value); XMLPUBFUN const xmlChar * XMLCALL xmlParseStartTag (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseEndTag (xmlParserCtxtPtr ctxt); #endif /* LIBXML_SAX1_ENABLED */ XMLPUBFUN void XMLCALL xmlParseCDSect (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseContent (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseElement (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseVersionNum (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseVersionInfo (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlParseEncName (xmlParserCtxtPtr ctxt); XMLPUBFUN const xmlChar * XMLCALL xmlParseEncodingDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlParseSDDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseXMLDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseTextDecl (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseMisc (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseExternalSubset (xmlParserCtxtPtr ctxt, const xmlChar *ExternalID, const xmlChar *SystemID); /** * XML_SUBSTITUTE_NONE: * * If no entities need to be substituted. */ #define XML_SUBSTITUTE_NONE 0 /** * XML_SUBSTITUTE_REF: * * Whether general entities need to be substituted. */ #define XML_SUBSTITUTE_REF 1 /** * XML_SUBSTITUTE_PEREF: * * Whether parameter entities need to be substituted. */ #define XML_SUBSTITUTE_PEREF 2 /** * XML_SUBSTITUTE_BOTH: * * Both general and parameter entities need to be substituted. */ #define XML_SUBSTITUTE_BOTH 3 XMLPUBFUN xmlChar * XMLCALL xmlStringDecodeEntities (xmlParserCtxtPtr ctxt, const xmlChar *str, int what, xmlChar end, xmlChar end2, xmlChar end3); XMLPUBFUN xmlChar * XMLCALL xmlStringLenDecodeEntities (xmlParserCtxtPtr ctxt, const xmlChar *str, int len, int what, xmlChar end, xmlChar end2, xmlChar end3); /* * Generated by MACROS on top of parser.c c.f. PUSH_AND_POP. */ XMLPUBFUN int XMLCALL nodePush (xmlParserCtxtPtr ctxt, xmlNodePtr value); XMLPUBFUN xmlNodePtr XMLCALL nodePop (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL inputPush (xmlParserCtxtPtr ctxt, xmlParserInputPtr value); XMLPUBFUN xmlParserInputPtr XMLCALL inputPop (xmlParserCtxtPtr ctxt); XMLPUBFUN const xmlChar * XMLCALL namePop (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL namePush (xmlParserCtxtPtr ctxt, const xmlChar *value); /* * other commodities shared between parser.c and parserInternals. */ XMLPUBFUN int XMLCALL xmlSkipBlankChars (xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlStringCurrentChar (xmlParserCtxtPtr ctxt, const xmlChar *cur, int *len); XMLPUBFUN void XMLCALL xmlParserHandlePEReference(xmlParserCtxtPtr ctxt); XMLPUBFUN int XMLCALL xmlCheckLanguageID (const xmlChar *lang); /* * Really core function shared with HTML parser. */ XMLPUBFUN int XMLCALL xmlCurrentChar (xmlParserCtxtPtr ctxt, int *len); XMLPUBFUN int XMLCALL xmlCopyCharMultiByte (xmlChar *out, int val); XMLPUBFUN int XMLCALL xmlCopyChar (int len, xmlChar *out, int val); XMLPUBFUN void XMLCALL xmlNextChar (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParserInputShrink (xmlParserInputPtr in); #ifdef LIBXML_HTML_ENABLED /* * Actually comes from the HTML parser but launched from the init stuff. */ XMLPUBFUN void XMLCALL htmlInitAutoClose (void); XMLPUBFUN htmlParserCtxtPtr XMLCALL htmlCreateFileParserCtxt(const char *filename, const char *encoding); #endif /* * Specific function to keep track of entities references * and used by the XSLT debugger. */ #ifdef LIBXML_LEGACY_ENABLED /** * xmlEntityReferenceFunc: * @ent: the entity * @firstNode: the fist node in the chunk * @lastNode: the last nod in the chunk * * Callback function used when one needs to be able to track back the * provenance of a chunk of nodes inherited from an entity replacement. */ typedef void (*xmlEntityReferenceFunc) (xmlEntityPtr ent, xmlNodePtr firstNode, xmlNodePtr lastNode); XMLPUBFUN void XMLCALL xmlSetEntityReferenceFunc (xmlEntityReferenceFunc func); XMLPUBFUN xmlChar * XMLCALL xmlParseQuotedString (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParseNamespace (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlNamespaceParseNSDef (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlScanName (xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlNamespaceParseNCName (xmlParserCtxtPtr ctxt); XMLPUBFUN void XMLCALL xmlParserHandleReference(xmlParserCtxtPtr ctxt); XMLPUBFUN xmlChar * XMLCALL xmlNamespaceParseQName (xmlParserCtxtPtr ctxt, xmlChar **prefix); /** * Entities */ XMLPUBFUN xmlChar * XMLCALL xmlDecodeEntities (xmlParserCtxtPtr ctxt, int len, int what, xmlChar end, xmlChar end2, xmlChar end3); XMLPUBFUN void XMLCALL xmlHandleEntity (xmlParserCtxtPtr ctxt, xmlEntityPtr entity); #endif /* LIBXML_LEGACY_ENABLED */ #ifdef IN_LIBXML /* * internal only */ XMLPUBFUN void XMLCALL xmlErrMemory (xmlParserCtxtPtr ctxt, const char *extra); #endif #ifdef __cplusplus } #endif #endif /* __XML_PARSER_INTERNALS_H__ */
16,573
26.081699
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/hash.h
/* * Summary: Chained hash tables * Description: This module implements the hash table support used in * various places in the library. * * Copy: See Copyright for the status of this software. * * Author: Bjorn Reese <[email protected]> */ #ifndef __XML_HASH_H__ #define __XML_HASH_H__ #ifdef __cplusplus extern "C" { #endif /* * The hash table. */ typedef struct _xmlHashTable xmlHashTable; typedef xmlHashTable *xmlHashTablePtr; #ifdef __cplusplus } #endif #include <libxml/xmlversion.h> #include <libxml/parser.h> #include <libxml/dict.h> #ifdef __cplusplus extern "C" { #endif /* * Recent version of gcc produce a warning when a function pointer is assigned * to an object pointer, or vice versa. The following macro is a dirty hack * to allow suppression of the warning. If your architecture has function * pointers which are a different size than a void pointer, there may be some * serious trouble within the library. */ /** * XML_CAST_FPTR: * @fptr: pointer to a function * * Macro to do a casting from an object pointer to a * function pointer without encountering a warning from * gcc * * #define XML_CAST_FPTR(fptr) (*(void **)(&fptr)) * This macro violated ISO C aliasing rules (gcc4 on s390 broke) * so it is disabled now */ #define XML_CAST_FPTR(fptr) fptr /* * function types: */ /** * xmlHashDeallocator: * @payload: the data in the hash * @name: the name associated * * Callback to free data from a hash. */ typedef void (*xmlHashDeallocator)(void *payload, xmlChar *name); /** * xmlHashCopier: * @payload: the data in the hash * @name: the name associated * * Callback to copy data from a hash. * * Returns a copy of the data or NULL in case of error. */ typedef void *(*xmlHashCopier)(void *payload, xmlChar *name); /** * xmlHashScanner: * @payload: the data in the hash * @data: extra scannner data * @name: the name associated * * Callback when scanning data in a hash with the simple scanner. */ typedef void (*xmlHashScanner)(void *payload, void *data, xmlChar *name); /** * xmlHashScannerFull: * @payload: the data in the hash * @data: extra scannner data * @name: the name associated * @name2: the second name associated * @name3: the third name associated * * Callback when scanning data in a hash with the full scanner. */ typedef void (*xmlHashScannerFull)(void *payload, void *data, const xmlChar *name, const xmlChar *name2, const xmlChar *name3); /* * Constructor and destructor. */ XMLPUBFUN xmlHashTablePtr XMLCALL xmlHashCreate (int size); XMLPUBFUN xmlHashTablePtr XMLCALL xmlHashCreateDict(int size, xmlDictPtr dict); XMLPUBFUN void XMLCALL xmlHashFree (xmlHashTablePtr table, xmlHashDeallocator f); /* * Add a new entry to the hash table. */ XMLPUBFUN int XMLCALL xmlHashAddEntry (xmlHashTablePtr table, const xmlChar *name, void *userdata); XMLPUBFUN int XMLCALL xmlHashUpdateEntry(xmlHashTablePtr table, const xmlChar *name, void *userdata, xmlHashDeallocator f); XMLPUBFUN int XMLCALL xmlHashAddEntry2(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, void *userdata); XMLPUBFUN int XMLCALL xmlHashUpdateEntry2(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, void *userdata, xmlHashDeallocator f); XMLPUBFUN int XMLCALL xmlHashAddEntry3(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3, void *userdata); XMLPUBFUN int XMLCALL xmlHashUpdateEntry3(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3, void *userdata, xmlHashDeallocator f); /* * Remove an entry from the hash table. */ XMLPUBFUN int XMLCALL xmlHashRemoveEntry(xmlHashTablePtr table, const xmlChar *name, xmlHashDeallocator f); XMLPUBFUN int XMLCALL xmlHashRemoveEntry2(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, xmlHashDeallocator f); XMLPUBFUN int XMLCALL xmlHashRemoveEntry3(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3, xmlHashDeallocator f); /* * Retrieve the userdata. */ XMLPUBFUN void * XMLCALL xmlHashLookup (xmlHashTablePtr table, const xmlChar *name); XMLPUBFUN void * XMLCALL xmlHashLookup2 (xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2); XMLPUBFUN void * XMLCALL xmlHashLookup3 (xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3); XMLPUBFUN void * XMLCALL xmlHashQLookup (xmlHashTablePtr table, const xmlChar *name, const xmlChar *prefix); XMLPUBFUN void * XMLCALL xmlHashQLookup2 (xmlHashTablePtr table, const xmlChar *name, const xmlChar *prefix, const xmlChar *name2, const xmlChar *prefix2); XMLPUBFUN void * XMLCALL xmlHashQLookup3 (xmlHashTablePtr table, const xmlChar *name, const xmlChar *prefix, const xmlChar *name2, const xmlChar *prefix2, const xmlChar *name3, const xmlChar *prefix3); /* * Helpers. */ XMLPUBFUN xmlHashTablePtr XMLCALL xmlHashCopy (xmlHashTablePtr table, xmlHashCopier f); XMLPUBFUN int XMLCALL xmlHashSize (xmlHashTablePtr table); XMLPUBFUN void XMLCALL xmlHashScan (xmlHashTablePtr table, xmlHashScanner f, void *data); XMLPUBFUN void XMLCALL xmlHashScan3 (xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3, xmlHashScanner f, void *data); XMLPUBFUN void XMLCALL xmlHashScanFull (xmlHashTablePtr table, xmlHashScannerFull f, void *data); XMLPUBFUN void XMLCALL xmlHashScanFull3(xmlHashTablePtr table, const xmlChar *name, const xmlChar *name2, const xmlChar *name3, xmlHashScannerFull f, void *data); #ifdef __cplusplus } #endif #endif /* ! __XML_HASH_H__ */
6,567
27.068376
78
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/libxml2/include/libxml/xmlreader.h
/* * Summary: the XMLReader implementation * Description: API of the XML streaming API based on C# interfaces. * * Copy: See Copyright for the status of this software. * * Author: Daniel Veillard */ #ifndef __XML_XMLREADER_H__ #define __XML_XMLREADER_H__ #include <libxml/xmlversion.h> #include <libxml/tree.h> #include <libxml/xmlIO.h> #ifdef LIBXML_SCHEMAS_ENABLED #include <libxml/relaxng.h> #include <libxml/xmlschemas.h> #endif #ifdef __cplusplus extern "C" { #endif /** * xmlParserSeverities: * * How severe an error callback is when the per-reader error callback API * is used. */ typedef enum { XML_PARSER_SEVERITY_VALIDITY_WARNING = 1, XML_PARSER_SEVERITY_VALIDITY_ERROR = 2, XML_PARSER_SEVERITY_WARNING = 3, XML_PARSER_SEVERITY_ERROR = 4 } xmlParserSeverities; #ifdef LIBXML_READER_ENABLED /** * xmlTextReaderMode: * * Internal state values for the reader. */ typedef enum { XML_TEXTREADER_MODE_INITIAL = 0, XML_TEXTREADER_MODE_INTERACTIVE = 1, XML_TEXTREADER_MODE_ERROR = 2, XML_TEXTREADER_MODE_EOF =3, XML_TEXTREADER_MODE_CLOSED = 4, XML_TEXTREADER_MODE_READING = 5 } xmlTextReaderMode; /** * xmlParserProperties: * * Some common options to use with xmlTextReaderSetParserProp, but it * is better to use xmlParserOption and the xmlReaderNewxxx and * xmlReaderForxxx APIs now. */ typedef enum { XML_PARSER_LOADDTD = 1, XML_PARSER_DEFAULTATTRS = 2, XML_PARSER_VALIDATE = 3, XML_PARSER_SUBST_ENTITIES = 4 } xmlParserProperties; /** * xmlReaderTypes: * * Predefined constants for the different types of nodes. */ typedef enum { XML_READER_TYPE_NONE = 0, XML_READER_TYPE_ELEMENT = 1, XML_READER_TYPE_ATTRIBUTE = 2, XML_READER_TYPE_TEXT = 3, XML_READER_TYPE_CDATA = 4, XML_READER_TYPE_ENTITY_REFERENCE = 5, XML_READER_TYPE_ENTITY = 6, XML_READER_TYPE_PROCESSING_INSTRUCTION = 7, XML_READER_TYPE_COMMENT = 8, XML_READER_TYPE_DOCUMENT = 9, XML_READER_TYPE_DOCUMENT_TYPE = 10, XML_READER_TYPE_DOCUMENT_FRAGMENT = 11, XML_READER_TYPE_NOTATION = 12, XML_READER_TYPE_WHITESPACE = 13, XML_READER_TYPE_SIGNIFICANT_WHITESPACE = 14, XML_READER_TYPE_END_ELEMENT = 15, XML_READER_TYPE_END_ENTITY = 16, XML_READER_TYPE_XML_DECLARATION = 17 } xmlReaderTypes; /** * xmlTextReader: * * Structure for an xmlReader context. */ typedef struct _xmlTextReader xmlTextReader; /** * xmlTextReaderPtr: * * Pointer to an xmlReader context. */ typedef xmlTextReader *xmlTextReaderPtr; /* * Constructors & Destructor */ XMLPUBFUN xmlTextReaderPtr XMLCALL xmlNewTextReader (xmlParserInputBufferPtr input, const char *URI); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlNewTextReaderFilename(const char *URI); XMLPUBFUN void XMLCALL xmlFreeTextReader (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderSetup(xmlTextReaderPtr reader, xmlParserInputBufferPtr input, const char *URL, const char *encoding, int options); /* * Iterators */ XMLPUBFUN int XMLCALL xmlTextReaderRead (xmlTextReaderPtr reader); #ifdef LIBXML_WRITER_ENABLED XMLPUBFUN xmlChar * XMLCALL xmlTextReaderReadInnerXml (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderReadOuterXml (xmlTextReaderPtr reader); #endif XMLPUBFUN xmlChar * XMLCALL xmlTextReaderReadString (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderReadAttributeValue (xmlTextReaderPtr reader); /* * Attributes of the node */ XMLPUBFUN int XMLCALL xmlTextReaderAttributeCount(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderDepth (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderHasAttributes(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderHasValue(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderIsDefault (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderIsEmptyElement(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderNodeType (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderQuoteChar (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderReadState (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderIsNamespaceDecl(xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstBaseUri (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstLocalName (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstName (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstNamespaceUri(xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstPrefix (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstXmlLang (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstString (xmlTextReaderPtr reader, const xmlChar *str); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstValue (xmlTextReaderPtr reader); /* * use the Const version of the routine for * better performance and simpler code */ XMLPUBFUN xmlChar * XMLCALL xmlTextReaderBaseUri (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderLocalName (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderName (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderNamespaceUri(xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderPrefix (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderXmlLang (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderValue (xmlTextReaderPtr reader); /* * Methods of the XmlTextReader */ XMLPUBFUN int XMLCALL xmlTextReaderClose (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderGetAttributeNo (xmlTextReaderPtr reader, int no); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderGetAttribute (xmlTextReaderPtr reader, const xmlChar *name); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderGetAttributeNs (xmlTextReaderPtr reader, const xmlChar *localName, const xmlChar *namespaceURI); XMLPUBFUN xmlParserInputBufferPtr XMLCALL xmlTextReaderGetRemainder (xmlTextReaderPtr reader); XMLPUBFUN xmlChar * XMLCALL xmlTextReaderLookupNamespace(xmlTextReaderPtr reader, const xmlChar *prefix); XMLPUBFUN int XMLCALL xmlTextReaderMoveToAttributeNo(xmlTextReaderPtr reader, int no); XMLPUBFUN int XMLCALL xmlTextReaderMoveToAttribute(xmlTextReaderPtr reader, const xmlChar *name); XMLPUBFUN int XMLCALL xmlTextReaderMoveToAttributeNs(xmlTextReaderPtr reader, const xmlChar *localName, const xmlChar *namespaceURI); XMLPUBFUN int XMLCALL xmlTextReaderMoveToFirstAttribute(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderMoveToNextAttribute(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderMoveToElement (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderNormalization (xmlTextReaderPtr reader); XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstEncoding (xmlTextReaderPtr reader); /* * Extensions */ XMLPUBFUN int XMLCALL xmlTextReaderSetParserProp (xmlTextReaderPtr reader, int prop, int value); XMLPUBFUN int XMLCALL xmlTextReaderGetParserProp (xmlTextReaderPtr reader, int prop); XMLPUBFUN xmlNodePtr XMLCALL xmlTextReaderCurrentNode (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderGetParserLineNumber(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderGetParserColumnNumber(xmlTextReaderPtr reader); XMLPUBFUN xmlNodePtr XMLCALL xmlTextReaderPreserve (xmlTextReaderPtr reader); #ifdef LIBXML_PATTERN_ENABLED XMLPUBFUN int XMLCALL xmlTextReaderPreservePattern(xmlTextReaderPtr reader, const xmlChar *pattern, const xmlChar **namespaces); #endif /* LIBXML_PATTERN_ENABLED */ XMLPUBFUN xmlDocPtr XMLCALL xmlTextReaderCurrentDoc (xmlTextReaderPtr reader); XMLPUBFUN xmlNodePtr XMLCALL xmlTextReaderExpand (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderNext (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderNextSibling (xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderIsValid (xmlTextReaderPtr reader); #ifdef LIBXML_SCHEMAS_ENABLED XMLPUBFUN int XMLCALL xmlTextReaderRelaxNGValidate(xmlTextReaderPtr reader, const char *rng); XMLPUBFUN int XMLCALL xmlTextReaderRelaxNGSetSchema(xmlTextReaderPtr reader, xmlRelaxNGPtr schema); XMLPUBFUN int XMLCALL xmlTextReaderSchemaValidate (xmlTextReaderPtr reader, const char *xsd); XMLPUBFUN int XMLCALL xmlTextReaderSchemaValidateCtxt(xmlTextReaderPtr reader, xmlSchemaValidCtxtPtr ctxt, int options); XMLPUBFUN int XMLCALL xmlTextReaderSetSchema (xmlTextReaderPtr reader, xmlSchemaPtr schema); #endif XMLPUBFUN const xmlChar * XMLCALL xmlTextReaderConstXmlVersion(xmlTextReaderPtr reader); XMLPUBFUN int XMLCALL xmlTextReaderStandalone (xmlTextReaderPtr reader); /* * Index lookup */ XMLPUBFUN long XMLCALL xmlTextReaderByteConsumed (xmlTextReaderPtr reader); /* * New more complete APIs for simpler creation and reuse of readers */ XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderWalker (xmlDocPtr doc); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderForDoc (const xmlChar * cur, const char *URL, const char *encoding, int options); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderForFile (const char *filename, const char *encoding, int options); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderForMemory (const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderForFd (int fd, const char *URL, const char *encoding, int options); XMLPUBFUN xmlTextReaderPtr XMLCALL xmlReaderForIO (xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); XMLPUBFUN int XMLCALL xmlReaderNewWalker (xmlTextReaderPtr reader, xmlDocPtr doc); XMLPUBFUN int XMLCALL xmlReaderNewDoc (xmlTextReaderPtr reader, const xmlChar * cur, const char *URL, const char *encoding, int options); XMLPUBFUN int XMLCALL xmlReaderNewFile (xmlTextReaderPtr reader, const char *filename, const char *encoding, int options); XMLPUBFUN int XMLCALL xmlReaderNewMemory (xmlTextReaderPtr reader, const char *buffer, int size, const char *URL, const char *encoding, int options); XMLPUBFUN int XMLCALL xmlReaderNewFd (xmlTextReaderPtr reader, int fd, const char *URL, const char *encoding, int options); XMLPUBFUN int XMLCALL xmlReaderNewIO (xmlTextReaderPtr reader, xmlInputReadCallback ioread, xmlInputCloseCallback ioclose, void *ioctx, const char *URL, const char *encoding, int options); /* * Error handling extensions */ typedef void * xmlTextReaderLocatorPtr; /** * xmlTextReaderErrorFunc: * @arg: the user argument * @msg: the message * @severity: the severity of the error * @locator: a locator indicating where the error occured * * Signature of an error callback from a reader parser */ typedef void (XMLCALL *xmlTextReaderErrorFunc)(void *arg, const char *msg, xmlParserSeverities severity, xmlTextReaderLocatorPtr locator); XMLPUBFUN int XMLCALL xmlTextReaderLocatorLineNumber(xmlTextReaderLocatorPtr locator); /*int xmlTextReaderLocatorLinePosition(xmlTextReaderLocatorPtr locator);*/ XMLPUBFUN xmlChar * XMLCALL xmlTextReaderLocatorBaseURI (xmlTextReaderLocatorPtr locator); XMLPUBFUN void XMLCALL xmlTextReaderSetErrorHandler(xmlTextReaderPtr reader, xmlTextReaderErrorFunc f, void *arg); XMLPUBFUN void XMLCALL xmlTextReaderSetStructuredErrorHandler(xmlTextReaderPtr reader, xmlStructuredErrorFunc f, void *arg); XMLPUBFUN void XMLCALL xmlTextReaderGetErrorHandler(xmlTextReaderPtr reader, xmlTextReaderErrorFunc *f, void **arg); #endif /* LIBXML_READER_ENABLED */ #ifdef __cplusplus } #endif #endif /* __XML_XMLREADER_H__ */
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/close_code.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga [email protected] */ /** * @file close_code.h * This file reverses the effects of begin_code.h and should be included * after you finish any function and structure declarations in your headers */ #undef _begin_code_h /** * @file close_code.h * Reset structure packing at previous byte alignment */ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #if (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=reset #pragma enumsalwaysint reset #else #pragma pack(pop) #endif #endif /* Compiler needs structure packing set */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_main.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_main_h #define _SDL_main_h #include "SDL_stdinc.h" /** @file SDL_main.h * Redefine main() on Win32 and MacOS so that it is called by winmain.c */ #if defined(__WIN32__) || \ (defined(__MWERKS__) && !defined(__BEOS__)) || \ defined(__MACOS__) || defined(__MACOSX__) || \ defined(__SYMBIAN32__) || defined(QWS) #ifdef __cplusplus #define C_LINKAGE "C" #else #define C_LINKAGE #endif /* __cplusplus */ /** The application's main() function must be called with C linkage, * and should be declared like this: * @code * #ifdef __cplusplus * extern "C" * #endif * int main(int argc, char *argv[]) * { * } * @endcode */ #define main SDL_main /** The prototype for the application's main() function */ extern C_LINKAGE int SDL_main(int argc, char *argv[]); /** @name From the SDL library code -- needed for registering the app on Win32 */ /*@{*/ #ifdef __WIN32__ #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif /** This should be called from your WinMain() function, if any */ extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); /** This can also be called, but is no longer necessary */ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); /** This can also be called, but is no longer necessary (SDL_Quit calls it) */ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #ifdef __cplusplus } #endif #include "close_code.h" #endif /*@}*/ /** @name From the SDL library code -- needed for registering QuickDraw on MacOS */ /*@{*/ #if defined(__MACOS__) #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif /** Forward declaration so we don't need to include QuickDraw.h */ struct QDGlobals; /** This should be called from your main() function, if any */ extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); #ifdef __cplusplus } #endif #include "close_code.h" #endif /*@}*/ #endif /* Need to redefine main()? */ #endif /* _SDL_main_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_audio.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_audio.h * Access to the raw audio mixing buffer for the SDL library */ #ifndef _SDL_audio_h #define _SDL_audio_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_endian.h" #include "SDL_mutex.h" #include "SDL_thread.h" #include "SDL_rwops.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * When filling in the desired audio spec structure, * - 'desired->freq' should be the desired audio frequency in samples-per-second. * - 'desired->format' should be the desired audio format. * - 'desired->samples' is the desired size of the audio buffer, in samples. * This number should be a power of two, and may be adjusted by the audio * driver to a value more suitable for the hardware. Good values seem to * range between 512 and 8096 inclusive, depending on the application and * CPU speed. Smaller values yield faster response time, but can lead * to underflow if the application is doing heavy processing and cannot * fill the audio buffer in time. A stereo sample consists of both right * and left channels in LR ordering. * Note that the number of samples is directly related to time by the * following formula: ms = (samples*1000)/freq * - 'desired->size' is the size in bytes of the audio buffer, and is * calculated by SDL_OpenAudio(). * - 'desired->silence' is the value used to set the buffer to silence, * and is calculated by SDL_OpenAudio(). * - 'desired->callback' should be set to a function that will be called * when the audio device is ready for more data. It is passed a pointer * to the audio buffer, and the length in bytes of the audio buffer. * This function usually runs in a separate thread, and so you should * protect data structures that it accesses by calling SDL_LockAudio() * and SDL_UnlockAudio() in your code. * - 'desired->userdata' is passed as the first parameter to your callback * function. * * @note The calculated values in this structure are calculated by SDL_OpenAudio() * */ typedef struct SDL_AudioSpec { int freq; /**< DSP frequency -- samples per second */ Uint16 format; /**< Audio data format */ Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */ Uint8 silence; /**< Audio buffer silence value (calculated) */ Uint16 samples; /**< Audio buffer size in samples (power of 2) */ Uint16 padding; /**< Necessary for some compile environments */ Uint32 size; /**< Audio buffer size in bytes (calculated) */ /** * This function is called when the audio device needs more data. * * @param[out] stream A pointer to the audio data buffer * @param[in] len The length of the audio buffer in bytes. * * Once the callback returns, the buffer will no longer be valid. * Stereo samples are stored in a LRLRLR ordering. */ void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec; /** * @name Audio format flags * defaults to LSB byte order */ /*@{*/ #define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */ #define AUDIO_S8 0x8008 /**< Signed 8-bit samples */ #define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */ #define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */ #define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */ #define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */ #define AUDIO_U16 AUDIO_U16LSB #define AUDIO_S16 AUDIO_S16LSB /** * @name Native audio byte ordering */ /*@{*/ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define AUDIO_U16SYS AUDIO_U16LSB #define AUDIO_S16SYS AUDIO_S16LSB #else #define AUDIO_U16SYS AUDIO_U16MSB #define AUDIO_S16SYS AUDIO_S16MSB #endif /*@}*/ /*@}*/ /** A structure to hold a set of audio conversion filters and buffers */ typedef struct SDL_AudioCVT { int needed; /**< Set to 1 if conversion possible */ Uint16 src_format; /**< Source audio format */ Uint16 dst_format; /**< Target audio format */ double rate_incr; /**< Rate conversion increment */ Uint8 *buf; /**< Buffer to hold entire audio data */ int len; /**< Length of original audio buffer */ int len_cvt; /**< Length of converted audio buffer */ int len_mult; /**< buffer must be len*len_mult big */ double len_ratio; /**< Given len, final size is len*len_ratio */ void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format); int filter_index; /**< Current audio conversion function */ } SDL_AudioCVT; /* Function prototypes */ /** * @name Audio Init and Quit * These functions are used internally, and should not be used unless you * have a specific need to specify the audio driver you want to use. * You should normally use SDL_Init() or SDL_InitSubSystem(). */ /*@{*/ extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name); extern DECLSPEC void SDLCALL SDL_AudioQuit(void); /*@}*/ /** * This function fills the given character buffer with the name of the * current audio driver, and returns a pointer to it if the audio driver has * been initialized. It returns NULL if no driver has been initialized. */ extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen); /** * This function opens the audio device with the desired parameters, and * returns 0 if successful, placing the actual hardware parameters in the * structure pointed to by 'obtained'. If 'obtained' is NULL, the audio * data passed to the callback function will be guaranteed to be in the * requested format, and will be automatically converted to the hardware * audio format if necessary. This function returns -1 if it failed * to open the audio device, or couldn't set up the audio thread. * * The audio device starts out playing silence when it's opened, and should * be enabled for playing by calling SDL_PauseAudio(0) when you are ready * for your audio callback function to be called. Since the audio driver * may modify the requested size of the audio buffer, you should allocate * any local mixing buffers after you open the audio device. * * @sa SDL_AudioSpec */ extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained); typedef enum { SDL_AUDIO_STOPPED = 0, SDL_AUDIO_PLAYING, SDL_AUDIO_PAUSED } SDL_audiostatus; /** Get the current audio state */ extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void); /** * This function pauses and unpauses the audio callback processing. * It should be called with a parameter of 0 after opening the audio * device to start playing sound. This is so you can safely initialize * data for your callback function after opening the audio device. * Silence will be written to the audio device during the pause. */ extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on); /** * This function loads a WAVE from the data source, automatically freeing * that source if 'freesrc' is non-zero. For example, to load a WAVE file, * you could do: * @code SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); @endcode * * If this function succeeds, it returns the given SDL_AudioSpec, * filled with the audio data format of the wave data, and sets * 'audio_buf' to a malloc()'d buffer containing the audio data, * and sets 'audio_len' to the length of that audio buffer, in bytes. * You need to free the audio buffer with SDL_FreeWAV() when you are * done with it. * * This function returns NULL and sets the SDL error message if the * wave file cannot be opened, uses an unknown data format, or is * corrupt. Currently raw and MS-ADPCM WAVE files are supported. */ extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len); /** Compatibility convenience function -- loads a WAV from a file */ #define SDL_LoadWAV(file, spec, audio_buf, audio_len) \ SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len) /** * This function frees data previously allocated with SDL_LoadWAV_RW() */ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf); /** * This function takes a source format and rate and a destination format * and rate, and initializes the 'cvt' structure with information needed * by SDL_ConvertAudio() to convert a buffer of audio data from one format * to the other. * * @return This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate); /** * Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(), * created an audio buffer cvt->buf, and filled it with cvt->len bytes of * audio data in the source format, this function will convert it in-place * to the desired format. * The data conversion may expand the size of the audio data, so the buffer * cvt->buf should be allocated after the cvt structure is initialized by * SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long. */ extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt); #define SDL_MIX_MAXVOLUME 128 /** * This takes two audio buffers of the playing audio format and mixes * them, performing addition, volume adjustment, and overflow clipping. * The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME * for full audio volume. Note this does not change hardware volume. * This is provided for convenience -- you can mix your own audio data. */ extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume); /** * @name Audio Locks * The lock manipulated by these functions protects the callback function. * During a LockAudio/UnlockAudio pair, you can be guaranteed that the * callback function is not running. Do not call these from the callback * function or you will cause deadlock. */ /*@{*/ extern DECLSPEC void SDLCALL SDL_LockAudio(void); extern DECLSPEC void SDLCALL SDL_UnlockAudio(void); /*@}*/ /** * This function shuts down audio processing and closes the audio device. */ extern DECLSPEC void SDLCALL SDL_CloseAudio(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_audio_h */
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38.354386
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_version.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_version.h * This header defines the current SDL version */ #ifndef _SDL_version_h #define _SDL_version_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** @name Version Number * Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL */ /*@{*/ #define SDL_MAJOR_VERSION 1 #define SDL_MINOR_VERSION 2 #define SDL_PATCHLEVEL 15 /*@}*/ typedef struct SDL_version { Uint8 major; Uint8 minor; Uint8 patch; } SDL_version; /** * This macro can be used to fill a version structure with the compile-time * version of the SDL library. */ #define SDL_VERSION(X) \ { \ (X)->major = SDL_MAJOR_VERSION; \ (X)->minor = SDL_MINOR_VERSION; \ (X)->patch = SDL_PATCHLEVEL; \ } /** This macro turns the version numbers into a numeric value: * (1,2,3) -> (1203) * This assumes that there will never be more than 100 patchlevels */ #define SDL_VERSIONNUM(X, Y, Z) \ ((X)*1000 + (Y)*100 + (Z)) /** This is the version number macro for the current SDL version */ #define SDL_COMPILEDVERSION \ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */ #define SDL_VERSION_ATLEAST(X, Y, Z) \ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) /** This function gets the version of the dynamically linked SDL library. * it should NOT be used to fill a version structure, instead you should * use the SDL_Version() macro. */ extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_version_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_copying.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_keysym.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_keysym_h #define _SDL_keysym_h /** What we really want is a mapping of every raw key on the keyboard. * To support international keyboards, we use the range 0xA1 - 0xFF * as international virtual keycodes. We'll follow in the footsteps of X11... * @brief The names of the keys */ typedef enum { /** @name ASCII mapped keysyms * The keyboard syms have been cleverly chosen to map to ASCII */ /*@{*/ SDLK_UNKNOWN = 0, SDLK_FIRST = 0, SDLK_BACKSPACE = 8, SDLK_TAB = 9, SDLK_CLEAR = 12, SDLK_RETURN = 13, SDLK_PAUSE = 19, SDLK_ESCAPE = 27, SDLK_SPACE = 32, SDLK_EXCLAIM = 33, SDLK_QUOTEDBL = 34, SDLK_HASH = 35, SDLK_DOLLAR = 36, SDLK_AMPERSAND = 38, SDLK_QUOTE = 39, SDLK_LEFTPAREN = 40, SDLK_RIGHTPAREN = 41, SDLK_ASTERISK = 42, SDLK_PLUS = 43, SDLK_COMMA = 44, SDLK_MINUS = 45, SDLK_PERIOD = 46, SDLK_SLASH = 47, SDLK_0 = 48, SDLK_1 = 49, SDLK_2 = 50, SDLK_3 = 51, SDLK_4 = 52, SDLK_5 = 53, SDLK_6 = 54, SDLK_7 = 55, SDLK_8 = 56, SDLK_9 = 57, SDLK_COLON = 58, SDLK_SEMICOLON = 59, SDLK_LESS = 60, SDLK_EQUALS = 61, SDLK_GREATER = 62, SDLK_QUESTION = 63, SDLK_AT = 64, /* Skip uppercase letters */ SDLK_LEFTBRACKET = 91, SDLK_BACKSLASH = 92, SDLK_RIGHTBRACKET = 93, SDLK_CARET = 94, SDLK_UNDERSCORE = 95, SDLK_BACKQUOTE = 96, SDLK_a = 97, SDLK_b = 98, SDLK_c = 99, SDLK_d = 100, SDLK_e = 101, SDLK_f = 102, SDLK_g = 103, SDLK_h = 104, SDLK_i = 105, SDLK_j = 106, SDLK_k = 107, SDLK_l = 108, SDLK_m = 109, SDLK_n = 110, SDLK_o = 111, SDLK_p = 112, SDLK_q = 113, SDLK_r = 114, SDLK_s = 115, SDLK_t = 116, SDLK_u = 117, SDLK_v = 118, SDLK_w = 119, SDLK_x = 120, SDLK_y = 121, SDLK_z = 122, SDLK_DELETE = 127, /* End of ASCII mapped keysyms */ /*@}*/ /** @name International keyboard syms */ /*@{*/ SDLK_WORLD_0 = 160, /* 0xA0 */ SDLK_WORLD_1 = 161, SDLK_WORLD_2 = 162, SDLK_WORLD_3 = 163, SDLK_WORLD_4 = 164, SDLK_WORLD_5 = 165, SDLK_WORLD_6 = 166, SDLK_WORLD_7 = 167, SDLK_WORLD_8 = 168, SDLK_WORLD_9 = 169, SDLK_WORLD_10 = 170, SDLK_WORLD_11 = 171, SDLK_WORLD_12 = 172, SDLK_WORLD_13 = 173, SDLK_WORLD_14 = 174, SDLK_WORLD_15 = 175, SDLK_WORLD_16 = 176, SDLK_WORLD_17 = 177, SDLK_WORLD_18 = 178, SDLK_WORLD_19 = 179, SDLK_WORLD_20 = 180, SDLK_WORLD_21 = 181, SDLK_WORLD_22 = 182, SDLK_WORLD_23 = 183, SDLK_WORLD_24 = 184, SDLK_WORLD_25 = 185, SDLK_WORLD_26 = 186, SDLK_WORLD_27 = 187, SDLK_WORLD_28 = 188, SDLK_WORLD_29 = 189, SDLK_WORLD_30 = 190, SDLK_WORLD_31 = 191, SDLK_WORLD_32 = 192, SDLK_WORLD_33 = 193, SDLK_WORLD_34 = 194, SDLK_WORLD_35 = 195, SDLK_WORLD_36 = 196, SDLK_WORLD_37 = 197, SDLK_WORLD_38 = 198, SDLK_WORLD_39 = 199, SDLK_WORLD_40 = 200, SDLK_WORLD_41 = 201, SDLK_WORLD_42 = 202, SDLK_WORLD_43 = 203, SDLK_WORLD_44 = 204, SDLK_WORLD_45 = 205, SDLK_WORLD_46 = 206, SDLK_WORLD_47 = 207, SDLK_WORLD_48 = 208, SDLK_WORLD_49 = 209, SDLK_WORLD_50 = 210, SDLK_WORLD_51 = 211, SDLK_WORLD_52 = 212, SDLK_WORLD_53 = 213, SDLK_WORLD_54 = 214, SDLK_WORLD_55 = 215, SDLK_WORLD_56 = 216, SDLK_WORLD_57 = 217, SDLK_WORLD_58 = 218, SDLK_WORLD_59 = 219, SDLK_WORLD_60 = 220, SDLK_WORLD_61 = 221, SDLK_WORLD_62 = 222, SDLK_WORLD_63 = 223, SDLK_WORLD_64 = 224, SDLK_WORLD_65 = 225, SDLK_WORLD_66 = 226, SDLK_WORLD_67 = 227, SDLK_WORLD_68 = 228, SDLK_WORLD_69 = 229, SDLK_WORLD_70 = 230, SDLK_WORLD_71 = 231, SDLK_WORLD_72 = 232, SDLK_WORLD_73 = 233, SDLK_WORLD_74 = 234, SDLK_WORLD_75 = 235, SDLK_WORLD_76 = 236, SDLK_WORLD_77 = 237, SDLK_WORLD_78 = 238, SDLK_WORLD_79 = 239, SDLK_WORLD_80 = 240, SDLK_WORLD_81 = 241, SDLK_WORLD_82 = 242, SDLK_WORLD_83 = 243, SDLK_WORLD_84 = 244, SDLK_WORLD_85 = 245, SDLK_WORLD_86 = 246, SDLK_WORLD_87 = 247, SDLK_WORLD_88 = 248, SDLK_WORLD_89 = 249, SDLK_WORLD_90 = 250, SDLK_WORLD_91 = 251, SDLK_WORLD_92 = 252, SDLK_WORLD_93 = 253, SDLK_WORLD_94 = 254, SDLK_WORLD_95 = 255, /* 0xFF */ /*@}*/ /** @name Numeric keypad */ /*@{*/ SDLK_KP0 = 256, SDLK_KP1 = 257, SDLK_KP2 = 258, SDLK_KP3 = 259, SDLK_KP4 = 260, SDLK_KP5 = 261, SDLK_KP6 = 262, SDLK_KP7 = 263, SDLK_KP8 = 264, SDLK_KP9 = 265, SDLK_KP_PERIOD = 266, SDLK_KP_DIVIDE = 267, SDLK_KP_MULTIPLY = 268, SDLK_KP_MINUS = 269, SDLK_KP_PLUS = 270, SDLK_KP_ENTER = 271, SDLK_KP_EQUALS = 272, /*@}*/ /** @name Arrows + Home/End pad */ /*@{*/ SDLK_UP = 273, SDLK_DOWN = 274, SDLK_RIGHT = 275, SDLK_LEFT = 276, SDLK_INSERT = 277, SDLK_HOME = 278, SDLK_END = 279, SDLK_PAGEUP = 280, SDLK_PAGEDOWN = 281, /*@}*/ /** @name Function keys */ /*@{*/ SDLK_F1 = 282, SDLK_F2 = 283, SDLK_F3 = 284, SDLK_F4 = 285, SDLK_F5 = 286, SDLK_F6 = 287, SDLK_F7 = 288, SDLK_F8 = 289, SDLK_F9 = 290, SDLK_F10 = 291, SDLK_F11 = 292, SDLK_F12 = 293, SDLK_F13 = 294, SDLK_F14 = 295, SDLK_F15 = 296, /*@}*/ /** @name Key state modifier keys */ /*@{*/ SDLK_NUMLOCK = 300, SDLK_CAPSLOCK = 301, SDLK_SCROLLOCK = 302, SDLK_RSHIFT = 303, SDLK_LSHIFT = 304, SDLK_RCTRL = 305, SDLK_LCTRL = 306, SDLK_RALT = 307, SDLK_LALT = 308, SDLK_RMETA = 309, SDLK_LMETA = 310, SDLK_LSUPER = 311, /**< Left "Windows" key */ SDLK_RSUPER = 312, /**< Right "Windows" key */ SDLK_MODE = 313, /**< "Alt Gr" key */ SDLK_COMPOSE = 314, /**< Multi-key compose key */ /*@}*/ /** @name Miscellaneous function keys */ /*@{*/ SDLK_HELP = 315, SDLK_PRINT = 316, SDLK_SYSREQ = 317, SDLK_BREAK = 318, SDLK_MENU = 319, SDLK_POWER = 320, /**< Power Macintosh power key */ SDLK_EURO = 321, /**< Some european keyboards */ SDLK_UNDO = 322, /**< Atari keyboard has Undo */ /*@}*/ /* Add any other keys here */ SDLK_LAST } SDLKey; /** Enumeration of valid key mods (possibly OR'd together) */ typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, KMOD_RESERVED = 0x8000 } SDLMod; #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_META (KMOD_LMETA|KMOD_RMETA) #endif /* _SDL_keysym_h */
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21.914373
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_nds.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_nds_h #define _SDL_config_nds_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ /* General platform specific identifiers */ #include "SDL_platform.h" /* C datatypes */ #define SDL_HAS_64BIT_TYPE 1 /* Endianness */ #define SDL_BYTEORDER 1234 /* Useful headers */ #define HAVE_ALLOCA_H 1 #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STDLIB_H 1 #define HAVE_STDARG_H 1 #define HAVE_MALLOC_H 1 #define HAVE_STRING_H 1 #define HAVE_INTTYPES_H 1 #define HAVE_STDINT_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_ICONV_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_UNSETENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_STRLEN 1 #define HAVE_STRLCPY 1 #define HAVE_STRLCAT 1 #define HAVE_STRDUP 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOULL 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRCASECMP 1 #define HAVE_STRNCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 #define HAVE_SETJMP 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_NDS 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */ #define SDL_CDROM_DISABLED 1 /* Enable various input drivers */ #define SDL_JOYSTICK_NDS 1 /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ #define SDL_LOADSO_DISABLED 1 /* Enable the stub thread support (src/thread/generic/\*.c) */ #define SDL_THREADS_DISABLED 1 /* Enable various timer systems */ #define SDL_TIMER_NDS 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_NDS 1 #define SDL_VIDEO_DRIVER_DUMMY 1 #endif /* _SDL_config_nds_h */
2,979
24.689655
78
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_stdinc.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_stdinc.h * This is a general header that includes C language support */ #ifndef _SDL_stdinc_h #define _SDL_stdinc_h #include "SDL_config.h" #ifdef HAVE_SYS_TYPES_H #include <sys/types.h> #endif #ifdef HAVE_STDIO_H #include <stdio.h> #endif #if defined(STDC_HEADERS) # include <stdlib.h> # include <stddef.h> # include <stdarg.h> #else # if defined(HAVE_STDLIB_H) # include <stdlib.h> # elif defined(HAVE_MALLOC_H) # include <malloc.h> # endif # if defined(HAVE_STDDEF_H) # include <stddef.h> # endif # if defined(HAVE_STDARG_H) # include <stdarg.h> # endif #endif #ifdef HAVE_STRING_H # if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H) # include <memory.h> # endif # include <string.h> #endif #ifdef HAVE_STRINGS_H # include <strings.h> #endif #if defined(HAVE_INTTYPES_H) # include <inttypes.h> #elif defined(HAVE_STDINT_H) # include <stdint.h> #endif #ifdef HAVE_CTYPE_H # include <ctype.h> #endif #if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) # include <iconv.h> #endif /** The number of elements in an array */ #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0])) #define SDL_TABLESIZE(table) SDL_arraysize(table) /* Use proper C++ casts when compiled as C++ to be compatible with the option -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above. */ #ifdef __cplusplus #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression) #define SDL_static_cast(type, expression) static_cast<type>(expression) #else #define SDL_reinterpret_cast(type, expression) ((type)(expression)) #define SDL_static_cast(type, expression) ((type)(expression)) #endif /** @name Basic data types */ /*@{*/ typedef enum { SDL_FALSE = 0, SDL_TRUE = 1 } SDL_bool; typedef int8_t Sint8; typedef uint8_t Uint8; typedef int16_t Sint16; typedef uint16_t Uint16; typedef int32_t Sint32; typedef uint32_t Uint32; #ifdef SDL_HAS_64BIT_TYPE typedef int64_t Sint64; #ifndef SYMBIAN32_GCCE typedef uint64_t Uint64; #endif #else /* This is really just a hack to prevent the compiler from complaining */ typedef struct { Uint32 hi; Uint32 lo; } Uint64, Sint64; #endif /*@}*/ /** @name Make sure the types really have the right sizes */ /*@{*/ #define SDL_COMPILE_TIME_ASSERT(name, x) \ typedef int SDL_dummy_ ## name[(x) * 2 - 1] SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1); SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1); SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2); SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2); SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4); SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4); SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8); SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8); /*@}*/ /** @name Enum Size Check * Check to make sure enums are the size of ints, for structure packing. * For both Watcom C/C++ and Borland C/C++ the compiler option that makes * enums having the size of an int must be enabled. * This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11). */ /* Enable enums always int in CodeWarrior (for MPW use "-enum int") */ #ifdef __MWERKS__ #pragma enumsalwaysint on #endif typedef enum { DUMMY_ENUM_VALUE } SDL_DUMMY_ENUM; #ifndef __NDS__ SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int)); #endif /*@}*/ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif #ifdef HAVE_MALLOC #define SDL_malloc malloc #else extern DECLSPEC void * SDLCALL SDL_malloc(size_t size); #endif #ifdef HAVE_CALLOC #define SDL_calloc calloc #else extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size); #endif #ifdef HAVE_REALLOC #define SDL_realloc realloc #else extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size); #endif #ifdef HAVE_FREE #define SDL_free free #else extern DECLSPEC void SDLCALL SDL_free(void *mem); #endif #if defined(HAVE_ALLOCA) && !defined(alloca) # if defined(HAVE_ALLOCA_H) # include <alloca.h> # elif defined(__GNUC__) # define alloca __builtin_alloca # elif defined(_MSC_VER) # include <malloc.h> # define alloca _alloca # elif defined(__WATCOMC__) # include <malloc.h> # elif defined(__BORLANDC__) # include <malloc.h> # elif defined(__DMC__) # include <stdlib.h> # elif defined(__AIX__) #pragma alloca # elif defined(__MRC__) void *alloca (unsigned); # else char *alloca (); # endif #endif #ifdef HAVE_ALLOCA #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count)) #define SDL_stack_free(data) #else #define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count)) #define SDL_stack_free(data) SDL_free(data) #endif #ifdef HAVE_GETENV #define SDL_getenv getenv #else extern DECLSPEC char * SDLCALL SDL_getenv(const char *name); #endif #ifdef HAVE_PUTENV #define SDL_putenv putenv #else extern DECLSPEC int SDLCALL SDL_putenv(const char *variable); #endif #ifdef HAVE_QSORT #define SDL_qsort qsort #else extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare)(const void *, const void *)); #endif #ifdef HAVE_ABS #define SDL_abs abs #else #define SDL_abs(X) ((X) < 0 ? -(X) : (X)) #endif #define SDL_min(x, y) (((x) < (y)) ? (x) : (y)) #define SDL_max(x, y) (((x) > (y)) ? (x) : (y)) #ifdef HAVE_CTYPE_H #define SDL_isdigit(X) isdigit(X) #define SDL_isspace(X) isspace(X) #define SDL_toupper(X) toupper(X) #define SDL_tolower(X) tolower(X) #else #define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9')) #define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n')) #define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X)) #define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X)) #endif #ifdef HAVE_MEMSET #define SDL_memset memset #else extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len); #endif #if defined(__GNUC__) && defined(i386) #define SDL_memset4(dst, val, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; stosl\n\t" \ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memset4 #define SDL_memset4(dst, val, len) \ do { \ unsigned _count = (len); \ unsigned _n = (_count + 3) / 4; \ Uint32 *_p = SDL_static_cast(Uint32 *, dst); \ Uint32 _val = (val); \ if (len == 0) break; \ switch (_count % 4) { \ case 0: do { *_p++ = _val; \ case 3: *_p++ = _val; \ case 2: *_p++ = _val; \ case 1: *_p++ = _val; \ } while ( --_n ); \ } \ } while(0) #endif /* We can count on memcpy existing on Mac OS X and being well-tuned. */ #if defined(__MACH__) && defined(__APPLE__) #define SDL_memcpy(dst, src, len) memcpy(dst, src, len) #elif defined(__GNUC__) && defined(i386) #define SDL_memcpy(dst, src, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl\n\t" \ "testb $2,%b4\n\t" \ "je 1f\n\t" \ "movsw\n" \ "1:\ttestb $1,%b4\n\t" \ "je 2f\n\t" \ "movsb\n" \ "2:" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memcpy #ifdef HAVE_MEMCPY #define SDL_memcpy memcpy #elif defined(HAVE_BCOPY) #define SDL_memcpy(d, s, n) bcopy((s), (d), (n)) #else extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len); #endif #endif /* We can count on memcpy existing on Mac OS X and being well-tuned. */ #if defined(__MACH__) && defined(__APPLE__) #define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4) #elif defined(__GNUC__) && defined(i386) #define SDL_memcpy4(dst, src, len) \ do { \ int ecx, edi, esi; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl" \ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ : "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \ : "memory" ); \ } while(0) #endif #ifndef SDL_memcpy4 #define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2) #endif #if defined(__GNUC__) && defined(i386) #define SDL_revcpy(dst, src, len) \ do { \ int u0, u1, u2; \ char *dstp = SDL_static_cast(char *, dst); \ char *srcp = SDL_static_cast(char *, src); \ int n = (len); \ if ( n >= 4 ) { \ __asm__ __volatile__ ( \ "std\n\t" \ "rep ; movsl\n\t" \ "cld\n\t" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" (n >> 2), \ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ : "memory" ); \ } \ switch (n & 3) { \ case 3: dstp[2] = srcp[2]; \ case 2: dstp[1] = srcp[1]; \ case 1: dstp[0] = srcp[0]; \ break; \ default: \ break; \ } \ } while(0) #endif #ifndef SDL_revcpy extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len); #endif #ifdef HAVE_MEMMOVE #define SDL_memmove memmove #elif defined(HAVE_BCOPY) #define SDL_memmove(d, s, n) bcopy((s), (d), (n)) #else #define SDL_memmove(dst, src, len) \ do { \ if ( dst < src ) { \ SDL_memcpy(dst, src, len); \ } else { \ SDL_revcpy(dst, src, len); \ } \ } while(0) #endif #ifdef HAVE_MEMCMP #define SDL_memcmp memcmp #else extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len); #endif #ifdef HAVE_STRLEN #define SDL_strlen strlen #else extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string); #endif #ifdef HAVE_STRLCPY #define SDL_strlcpy strlcpy #else extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen); #endif #ifdef HAVE_STRLCAT #define SDL_strlcat strlcat #else extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen); #endif #ifdef HAVE_STRDUP #define SDL_strdup strdup #else extern DECLSPEC char * SDLCALL SDL_strdup(const char *string); #endif #ifdef HAVE__STRREV #define SDL_strrev _strrev #else extern DECLSPEC char * SDLCALL SDL_strrev(char *string); #endif #ifdef HAVE__STRUPR #define SDL_strupr _strupr #else extern DECLSPEC char * SDLCALL SDL_strupr(char *string); #endif #ifdef HAVE__STRLWR #define SDL_strlwr _strlwr #else extern DECLSPEC char * SDLCALL SDL_strlwr(char *string); #endif #ifdef HAVE_STRCHR #define SDL_strchr strchr #elif defined(HAVE_INDEX) #define SDL_strchr index #else extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c); #endif #ifdef HAVE_STRRCHR #define SDL_strrchr strrchr #elif defined(HAVE_RINDEX) #define SDL_strrchr rindex #else extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c); #endif #ifdef HAVE_STRSTR #define SDL_strstr strstr #else extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle); #endif #ifdef HAVE_ITOA #define SDL_itoa itoa #else #define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix) #endif #ifdef HAVE__LTOA #define SDL_ltoa _ltoa #else extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix); #endif #ifdef HAVE__UITOA #define SDL_uitoa _uitoa #else #define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix) #endif #ifdef HAVE__ULTOA #define SDL_ultoa _ultoa #else extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix); #endif #ifdef HAVE_STRTOL #define SDL_strtol strtol #else extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base); #endif #ifdef HAVE_STRTOUL #define SDL_strtoul strtoul #else extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base); #endif #ifdef SDL_HAS_64BIT_TYPE #ifdef HAVE__I64TOA #define SDL_lltoa _i64toa #else extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix); #endif #ifdef HAVE__UI64TOA #define SDL_ulltoa _ui64toa #else extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix); #endif #ifdef HAVE_STRTOLL #define SDL_strtoll strtoll #else extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base); #endif #ifdef HAVE_STRTOULL #define SDL_strtoull strtoull #else extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base); #endif #endif /* SDL_HAS_64BIT_TYPE */ #ifdef HAVE_STRTOD #define SDL_strtod strtod #else extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp); #endif #ifdef HAVE_ATOI #define SDL_atoi atoi #else #define SDL_atoi(X) SDL_strtol(X, NULL, 0) #endif #ifdef HAVE_ATOF #define SDL_atof atof #else #define SDL_atof(X) SDL_strtod(X, NULL) #endif #ifdef HAVE_STRCMP #define SDL_strcmp strcmp #else extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2); #endif #ifdef HAVE_STRNCMP #define SDL_strncmp strncmp #else extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen); #endif #ifdef HAVE_STRCASECMP #define SDL_strcasecmp strcasecmp #elif defined(HAVE__STRICMP) #define SDL_strcasecmp _stricmp #else extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2); #endif #ifdef HAVE_STRNCASECMP #define SDL_strncasecmp strncasecmp #elif defined(HAVE__STRNICMP) #define SDL_strncasecmp _strnicmp #else extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen); #endif #ifdef HAVE_SSCANF #define SDL_sscanf sscanf #else extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...); #endif #ifdef HAVE_SNPRINTF #define SDL_snprintf snprintf #else extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...); #endif #ifdef HAVE_VSNPRINTF #define SDL_vsnprintf vsnprintf #else extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap); #endif /** @name SDL_ICONV Error Codes * The SDL implementation of iconv() returns these error codes */ /*@{*/ #define SDL_ICONV_ERROR (size_t)-1 #define SDL_ICONV_E2BIG (size_t)-2 #define SDL_ICONV_EILSEQ (size_t)-3 #define SDL_ICONV_EINVAL (size_t)-4 /*@}*/ #if defined(HAVE_ICONV) && defined(HAVE_ICONV_H) #define SDL_iconv_t iconv_t #define SDL_iconv_open iconv_open #define SDL_iconv_close iconv_close #else typedef struct _SDL_iconv_t *SDL_iconv_t; extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode); extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd); #endif extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft); /** This function converts a string between encodings in one pass, returning a * string that must be freed with SDL_free() or NULL on error. */ extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft); #define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1) #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1) /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_stdinc_h */
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25.52818
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_endian.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_endian.h * Functions for reading and writing endian-specific values */ #ifndef _SDL_endian_h #define _SDL_endian_h #include "SDL_stdinc.h" /** @name SDL_ENDIANs * The two types of endianness */ /*@{*/ #define SDL_LIL_ENDIAN 1234 #define SDL_BIG_ENDIAN 4321 /*@}*/ #ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */ #ifdef __linux__ #include <endian.h> #define SDL_BYTEORDER __BYTE_ORDER #else /* __linux __ */ #if defined(__hppa__) || \ defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \ (defined(__MIPS__) && defined(__MISPEB__)) || \ defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \ defined(__sparc__) #define SDL_BYTEORDER SDL_BIG_ENDIAN #else #define SDL_BYTEORDER SDL_LIL_ENDIAN #endif #endif /* __linux __ */ #endif /* !SDL_BYTEORDER */ #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * @name SDL_Swap Functions * Use inline functions for compilers that support them, and static * functions for those that do not. Because these functions become * static for compilers that do not support inline functions, this * header should only be included in files that actually use them. */ /*@{*/ #if defined(__GNUC__) && defined(__i386__) && \ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint16 SDL_Swap16(Uint16 x) { Uint16 result; __asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x)); return result; } #elif defined(__GNUC__) && (defined(__m68k__) && !defined(__mcoldfire__)) static __inline__ Uint16 SDL_Swap16(Uint16 x) { __asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc"); return x; } #else static __inline__ Uint16 SDL_Swap16(Uint16 x) { return SDL_static_cast(Uint16, ((x<<8)|(x>>8))); } #endif #if defined(__GNUC__) && defined(__i386__) && \ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswap %0" : "=r" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("bswapl %0" : "=r" (x) : "0" (x)); return x; } #elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__)) static __inline__ Uint32 SDL_Swap32(Uint32 x) { Uint32 result; __asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x)); __asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x)); __asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x)); return result; } #elif defined(__GNUC__) && (defined(__m68k__) && !defined(__mcoldfire__)) static __inline__ Uint32 SDL_Swap32(Uint32 x) { __asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc"); return x; } #else static __inline__ Uint32 SDL_Swap32(Uint32 x) { return SDL_static_cast(Uint32, ((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24))); } #endif #ifdef SDL_HAS_64BIT_TYPE #if defined(__GNUC__) && defined(__i386__) && \ !(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */) static __inline__ Uint64 SDL_Swap64(Uint64 x) { union { struct { Uint32 a,b; } s; Uint64 u; } v; v.u = x; __asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1" : "=r" (v.s.a), "=r" (v.s.b) : "0" (v.s.a), "1" (v.s.b)); return v.u; } #elif defined(__GNUC__) && defined(__x86_64__) static __inline__ Uint64 SDL_Swap64(Uint64 x) { __asm__("bswapq %0" : "=r" (x) : "0" (x)); return x; } #else static __inline__ Uint64 SDL_Swap64(Uint64 x) { Uint32 hi, lo; /* Separate into high and low 32-bit values and swap them */ lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF); x >>= 32; hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF); x = SDL_Swap32(lo); x <<= 32; x |= SDL_Swap32(hi); return (x); } #endif #else /* This is mainly to keep compilers from complaining in SDL code. * If there is no real 64-bit datatype, then compilers will complain about * the fake 64-bit datatype that SDL provides when it compiles user code. */ #define SDL_Swap64(X) (X) #endif /* SDL_HAS_64BIT_TYPE */ /*@}*/ /** * @name SDL_SwapLE and SDL_SwapBE Functions * Byteswap item from the specified endianness to the native endianness */ /*@{*/ #if SDL_BYTEORDER == SDL_LIL_ENDIAN #define SDL_SwapLE16(X) (X) #define SDL_SwapLE32(X) (X) #define SDL_SwapLE64(X) (X) #define SDL_SwapBE16(X) SDL_Swap16(X) #define SDL_SwapBE32(X) SDL_Swap32(X) #define SDL_SwapBE64(X) SDL_Swap64(X) #else #define SDL_SwapLE16(X) SDL_Swap16(X) #define SDL_SwapLE32(X) SDL_Swap32(X) #define SDL_SwapLE64(X) SDL_Swap64(X) #define SDL_SwapBE16(X) (X) #define SDL_SwapBE32(X) (X) #define SDL_SwapBE64(X) (X) #endif /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_endian_h */
6,050
27.144186
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/begin_code.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga [email protected] */ /** * @file begin_code.h * This file sets things up for C dynamic library function definitions, * static inlined functions, and structures aligned at 4-byte alignment. * If you don't like ugly C preprocessor code, don't look at this file. :) */ /** * @file begin_code.h * This shouldn't be nested -- included it around code only. */ #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h /** * @def DECLSPEC * Some compilers use a special export keyword */ #ifndef DECLSPEC # if defined(__BEOS__) || defined(__HAIKU__) # if defined(__GNUC__) # define DECLSPEC # else # define DECLSPEC __declspec(export) # endif # elif defined(__WIN32__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # elif defined(__OS2__) # ifdef __WATCOMC__ # ifdef BUILD_SDL # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # elif defined (__GNUC__) && __GNUC__ < 4 # /* Added support for GCC-EMX <v4.x */ # /* this is needed for XFree86/OS2 developement */ # /* F. Ambacher([email protected]) 05.2008 */ # ifdef BUILD_SDL # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # else # define DECLSPEC # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # else # define DECLSPEC # endif # endif #endif /** * @def SDLCALL * By default SDL uses the C calling convention */ #ifndef SDLCALL # if defined(__WIN32__) && !defined(__GNUC__) # define SDLCALL __cdecl # elif defined(__OS2__) # if defined (__GNUC__) && __GNUC__ < 4 # /* Added support for GCC-EMX <v4.x */ # /* this is needed for XFree86/OS2 developement */ # /* F. Ambacher([email protected]) 05.2008 */ # define SDLCALL _cdecl # else # /* On other compilers on OS/2, we use the _System calling convention */ # /* to be compatible with every compiler */ # define SDLCALL _System # endif # else # define SDLCALL # endif #endif /* SDLCALL */ #ifdef __SYMBIAN32__ #ifndef EKA2 #undef DECLSPEC #define DECLSPEC #elif !defined(__WINS__) #undef DECLSPEC #define DECLSPEC __declspec(dllexport) #endif /* !EKA2 */ #endif /* __SYMBIAN32__ */ /** * @file begin_code.h * Force structure packing at 4 byte alignment. * This is necessary if the header is included in code which has structure * packing set to an alternate value, say for loading structures from disk. * The packing is reset to the previous value in close_code.h */ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ #pragma pack(push,8) #else #pragma pack(push,4) #endif #elif (defined(__MWERKS__) && defined(__MACOS__)) #pragma options align=mac68k4byte #pragma enumsalwaysint on #endif /* Compiler needs structure packing set */ /** * @def SDL_INLINE_OKAY * Set up compiler-specific options for inlining functions */ #ifndef SDL_INLINE_OKAY #ifdef __GNUC__ #define SDL_INLINE_OKAY #else /* Add any special compiler-specific cases here */ #if defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) || defined(__EABI__) #ifndef __inline__ #define __inline__ __inline #endif #define SDL_INLINE_OKAY #else #if !defined(__MRC__) && !defined(_SGI_SOURCE) #ifndef __inline__ #define __inline__ inline #endif #define SDL_INLINE_OKAY #endif /* Not a funky compiler */ #endif /* Visual C++ */ #endif /* GNU C */ #endif /* SDL_INLINE_OKAY */ /** * @def __inline__ * If inlining isn't supported, remove "__inline__", turning static * inlined functions into static functions (resulting in code bloat * in all files which include the offending header files) */ #ifndef SDL_INLINE_OKAY #define __inline__ #endif /** * @def NULL * Apparently this is needed by several Windows compilers */ #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif /* NULL */ #endif /* ! Mac OS X - breaks precompiled headers */
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25.553299
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_types.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_types.h * @deprecated Use SDL_stdinc.h instead. */ /* DEPRECATED */ #include "SDL_stdinc.h"
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_rwops.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_rwops.h * This file provides a general interface for SDL to read and write * data sources. It can easily be extended to files, memory, etc. */ #ifndef _SDL_rwops_h #define _SDL_rwops_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** This is the read/write operation structure -- very basic */ typedef struct SDL_RWops { /** Seek to 'offset' relative to whence, one of stdio's whence values: * SEEK_SET, SEEK_CUR, SEEK_END * Returns the final offset in the data source. */ int (SDLCALL *seek)(struct SDL_RWops *context, int offset, int whence); /** Read up to 'maxnum' objects each of size 'size' from the data * source to the area pointed at by 'ptr'. * Returns the number of objects read, or -1 if the read failed. */ int (SDLCALL *read)(struct SDL_RWops *context, void *ptr, int size, int maxnum); /** Write exactly 'num' objects each of size 'objsize' from the area * pointed at by 'ptr' to data source. * Returns 'num', or -1 if the write failed. */ int (SDLCALL *write)(struct SDL_RWops *context, const void *ptr, int size, int num); /** Close and free an allocated SDL_FSops structure */ int (SDLCALL *close)(struct SDL_RWops *context); Uint32 type; union { #if defined(__WIN32__) && !defined(__SYMBIAN32__) struct { int append; void *h; struct { void *data; int size; int left; } buffer; } win32io; #endif #ifdef HAVE_STDIO_H struct { int autoclose; FILE *fp; } stdio; #endif struct { Uint8 *base; Uint8 *here; Uint8 *stop; } mem; struct { void *data1; } unknown; } hidden; } SDL_RWops; /** @name Functions to create SDL_RWops structures from various data sources */ /*@{*/ extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode); #ifdef HAVE_STDIO_H extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose); #endif extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size); extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void); extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area); /*@}*/ /** @name Seek Reference Points */ /*@{*/ #define RW_SEEK_SET 0 /**< Seek from the beginning of data */ #define RW_SEEK_CUR 1 /**< Seek relative to current read point */ #define RW_SEEK_END 2 /**< Seek relative to the end of data */ /*@}*/ /** @name Macros to easily read and write from an SDL_RWops structure */ /*@{*/ #define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence) #define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR) #define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n) #define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n) #define SDL_RWclose(ctx) (ctx)->close(ctx) /*@}*/ /** @name Read an item of the specified endianness and return in native format */ /*@{*/ extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src); extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src); extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src); extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src); extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src); extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src); /*@}*/ /** @name Write an item of native format to the specified endianness */ /*@{*/ extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value); extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value); extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value); extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value); extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value); extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value); /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_rwops_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_win32.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_win32_h #define _SDL_config_win32_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #if defined(__GNUC__) || defined(__DMC__) #define HAVE_STDINT_H 1 #elif defined(_MSC_VER) typedef signed __int8 int8_t; typedef unsigned __int8 uint8_t; typedef signed __int16 int16_t; typedef unsigned __int16 uint16_t; typedef signed __int32 int32_t; typedef unsigned __int32 uint32_t; typedef signed __int64 int64_t; typedef unsigned __int64 uint64_t; #ifndef _UINTPTR_T_DEFINED #ifdef _WIN64 typedef unsigned __int64 uintptr_t; #else typedef unsigned int uintptr_t; #endif #define _UINTPTR_T_DEFINED #endif /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) #define DWORD_PTR DWORD #endif #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) #define LONG_PTR LONG #endif #else /* !__GNUC__ && !_MSC_VER */ typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; #ifndef _SIZE_T_DEFINED_ #define _SIZE_T_DEFINED_ typedef unsigned int size_t; #endif typedef unsigned int uintptr_t; #endif /* __GNUC__ || _MSC_VER */ #define SDL_HAS_64BIT_TYPE 1 /* Enabled for SDL 1.2 (binary compatibility) */ #define HAVE_LIBC 1 #ifdef HAVE_LIBC /* Useful headers */ #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #ifndef _WIN32_WCE #define HAVE_SIGNAL_H 1 #endif /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE__STRREV 1 #define HAVE__STRUPR 1 #define HAVE__STRLWR 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_ITOA 1 #define HAVE__LTOA 1 #define HAVE__ULTOA 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE__STRICMP 1 #define HAVE__STRNICMP 1 #define HAVE_SSCANF 1 #else #define HAVE_STDARG_H 1 #define HAVE_STDDEF_H 1 #endif /* Enable various audio drivers */ #ifndef _WIN32_WCE #define SDL_AUDIO_DRIVER_DSOUND 1 #endif #define SDL_AUDIO_DRIVER_WAVEOUT 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #ifdef _WIN32_WCE #define SDL_CDROM_DISABLED 1 #else #define SDL_CDROM_WIN32 1 #endif /* Enable various input drivers */ #ifdef _WIN32_WCE #define SDL_JOYSTICK_DISABLED 1 #else #define SDL_JOYSTICK_WINMM 1 #endif /* Enable various shared object loading systems */ #define SDL_LOADSO_WIN32 1 /* Enable various threading systems */ #define SDL_THREAD_WIN32 1 /* Enable various timer systems */ #ifdef _WIN32_WCE #define SDL_TIMER_WINCE 1 #else #define SDL_TIMER_WIN32 1 #endif /* Enable various video drivers */ #ifdef _WIN32_WCE #define SDL_VIDEO_DRIVER_GAPI 1 #endif #ifndef _WIN32_WCE #define SDL_VIDEO_DRIVER_DDRAW 1 #endif #define SDL_VIDEO_DRIVER_DUMMY 1 #define SDL_VIDEO_DRIVER_WINDIB 1 /* Enable OpenGL support */ #ifndef _WIN32_WCE #define SDL_VIDEO_OPENGL 1 #define SDL_VIDEO_OPENGL_WGL 1 #endif /* Disable screensaver */ #define SDL_VIDEO_DISABLE_SCREENSAVER 1 /* Enable assembly routines (Win64 doesn't have inline asm) */ #ifndef _WIN64 #define SDL_ASSEMBLY_ROUTINES 1 #endif #endif /* _SDL_config_win32_h */
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23.86413
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_mouse.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_mouse.h * Include file for SDL mouse event handling */ #ifndef _SDL_mouse_h #define _SDL_mouse_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_video.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif typedef struct WMcursor WMcursor; /**< Implementation dependent */ typedef struct SDL_Cursor { SDL_Rect area; /**< The area of the mouse cursor */ Sint16 hot_x, hot_y; /**< The "tip" of the cursor */ Uint8 *data; /**< B/W cursor data */ Uint8 *mask; /**< B/W cursor mask */ Uint8 *save[2]; /**< Place to save cursor area */ WMcursor *wm_cursor; /**< Window-manager cursor */ } SDL_Cursor; /* Function prototypes */ /** * Retrieve the current state of the mouse. * The current button state is returned as a button bitmask, which can * be tested using the SDL_BUTTON(X) macros, and x and y are set to the * current mouse cursor position. You can pass NULL for either x or y. */ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y); /** * Retrieve the current state of the mouse. * The current button state is returned as a button bitmask, which can * be tested using the SDL_BUTTON(X) macros, and x and y are set to the * mouse deltas since the last call to SDL_GetRelativeMouseState(). */ extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); /** * Set the position of the mouse cursor (generates a mouse motion event) */ extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y); /** * Create a cursor using the specified data and mask (in MSB format). * The cursor width must be a multiple of 8 bits. * * The cursor is created in black and white according to the following: * data mask resulting pixel on screen * 0 1 White * 1 1 Black * 0 0 Transparent * 1 0 Inverted color if possible, black if not. * * Cursors created with this function must be freed with SDL_FreeCursor(). */ extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor (Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); /** * Set the currently active cursor to the specified one. * If the cursor is currently visible, the change will be immediately * represented on the display. */ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor); /** * Returns the currently active cursor. */ extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void); /** * Deallocates a cursor created with SDL_CreateCursor(). */ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor); /** * Toggle whether or not the cursor is shown on the screen. * The cursor start off displayed, but can be turned off. * SDL_ShowCursor() returns 1 if the cursor was being displayed * before the call, or 0 if it was not. You can query the current * state by passing a 'toggle' value of -1. */ extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); /*@{*/ /** Used as a mask when testing buttons in buttonstate * Button 1: Left mouse button * Button 2: Middle mouse button * Button 3: Right mouse button * Button 4: Mouse wheel up (may also be a real button) * Button 5: Mouse wheel down (may also be a real button) */ #define SDL_BUTTON(X) (1 << ((X)-1)) #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 #define SDL_BUTTON_WHEELUP 4 #define SDL_BUTTON_WHEELDOWN 5 #define SDL_BUTTON_X1 6 #define SDL_BUTTON_X2 7 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1) #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2) /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_mouse_h */
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32.020833
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_macos.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_macos_h #define _SDL_config_macos_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ #include <MacTypes.h> typedef SInt8 int8_t; typedef UInt8 uint8_t; typedef SInt16 int16_t; typedef UInt16 uint16_t; typedef SInt32 int32_t; typedef UInt32 uint32_t; typedef SInt64 int64_t; typedef UInt64 uint64_t; typedef unsigned long uintptr_t; #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_ABS 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_ITOA 1 #define HAVE_STRTOL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_SSCANF 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_SNDMGR 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #if TARGET_API_MAC_CARBON #define SDL_CDROM_DUMMY 1 #else #define SDL_CDROM_MACOS 1 #endif /* Enable various input drivers */ #if TARGET_API_MAC_CARBON #define SDL_JOYSTICK_DUMMY 1 #else #define SDL_JOYSTICK_MACOS 1 #endif /* Enable various shared object loading systems */ #define SDL_LOADSO_MACOS 1 /* Enable various threading systems */ #define SDL_THREADS_DISABLED 1 /* Enable various timer systems */ #define SDL_TIMER_MACOS 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DUMMY 1 #define SDL_VIDEO_DRIVER_DRAWSPROCKET 1 #define SDL_VIDEO_DRIVER_TOOLBOX 1 /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 #endif /* _SDL_config_macos_h */
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23.79646
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_cdrom.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_cdrom.h * This is the CD-audio control API for Simple DirectMedia Layer */ #ifndef _SDL_cdrom_h #define _SDL_cdrom_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * @file SDL_cdrom.h * In order to use these functions, SDL_Init() must have been called * with the SDL_INIT_CDROM flag. This causes SDL to scan the system * for CD-ROM drives, and load appropriate drivers. */ /** The maximum number of CD-ROM tracks on a disk */ #define SDL_MAX_TRACKS 99 /** @name Track Types * The types of CD-ROM track possible */ /*@{*/ #define SDL_AUDIO_TRACK 0x00 #define SDL_DATA_TRACK 0x04 /*@}*/ /** The possible states which a CD-ROM drive can be in. */ typedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus; /** Given a status, returns true if there's a disk in the drive */ #define CD_INDRIVE(status) ((int)(status) > 0) typedef struct SDL_CDtrack { Uint8 id; /**< Track number */ Uint8 type; /**< Data or audio track */ Uint16 unused; Uint32 length; /**< Length, in frames, of this track */ Uint32 offset; /**< Offset, in frames, from start of disk */ } SDL_CDtrack; /** This structure is only current as of the last call to SDL_CDStatus() */ typedef struct SDL_CD { int id; /**< Private drive identifier */ CDstatus status; /**< Current drive status */ /** The rest of this structure is only valid if there's a CD in drive */ /*@{*/ int numtracks; /**< Number of tracks on disk */ int cur_track; /**< Current track position */ int cur_frame; /**< Current frame offset within current track */ SDL_CDtrack track[SDL_MAX_TRACKS+1]; /*@}*/ } SDL_CD; /** @name Frames / MSF Conversion Functions * Conversion functions from frames to Minute/Second/Frames and vice versa */ /*@{*/ #define CD_FPS 75 #define FRAMES_TO_MSF(f, M,S,F) { \ int value = f; \ *(F) = value%CD_FPS; \ value /= CD_FPS; \ *(S) = value%60; \ value /= 60; \ *(M) = value; \ } #define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F)) /*@}*/ /* CD-audio API functions: */ /** * Returns the number of CD-ROM drives on the system, or -1 if * SDL_Init() has not been called with the SDL_INIT_CDROM flag. */ extern DECLSPEC int SDLCALL SDL_CDNumDrives(void); /** * Returns a human-readable, system-dependent identifier for the CD-ROM. * Example: * - "/dev/cdrom" * - "E:" * - "/dev/disk/ide/1/master" */ extern DECLSPEC const char * SDLCALL SDL_CDName(int drive); /** * Opens a CD-ROM drive for access. It returns a drive handle on success, * or NULL if the drive was invalid or busy. This newly opened CD-ROM * becomes the default CD used when other CD functions are passed a NULL * CD-ROM handle. * Drives are numbered starting with 0. Drive 0 is the system default CD-ROM. */ extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive); /** * This function returns the current status of the given drive. * If the drive has a CD in it, the table of contents of the CD and current * play position of the CD will be stored in the SDL_CD structure. */ extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom); /** * Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' * tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play * until the end of the CD. This function will skip data tracks. * This function should only be called after calling SDL_CDStatus() to * get track information about the CD. * For example: * @code * // Play entire CD: * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) * SDL_CDPlayTracks(cdrom, 0, 0, 0, 0); * // Play last track: * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { * SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0); * } * // Play first and second track and 10 seconds of third track: * if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) * SDL_CDPlayTracks(cdrom, 0, 0, 2, 10); * @endcode * * @return This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom, int start_track, int start_frame, int ntracks, int nframes); /** * Play the given CD starting at 'start' frame for 'length' frames. * @return It returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length); /** Pause play * @return returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom); /** Resume play * @return returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom); /** Stop play * @return returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom); /** Eject CD-ROM * @return returns 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom); /** Closes the handle for the CD-ROM drive */ extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_video_h */
6,048
28.79803
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_timer.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_timer_h #define _SDL_timer_h /** @file SDL_timer.h * Header for the SDL time management routines */ #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** This is the OS scheduler timeslice, in milliseconds */ #define SDL_TIMESLICE 10 /** This is the maximum resolution of the SDL timer on all platforms */ #define TIMER_RESOLUTION 10 /**< Experimentally determined */ /** * Get the number of milliseconds since the SDL library initialization. * Note that this value wraps if the program runs for more than ~49 days. */ extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); /** Wait a specified number of milliseconds before returning */ extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); /** Function prototype for the timer callback function */ typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval); /** * Set a callback to run after the specified number of milliseconds has * elapsed. The callback function is passed the current timer interval * and returns the next timer interval. If the returned value is the * same as the one passed in, the periodic alarm continues, otherwise a * new alarm is scheduled. If the callback returns 0, the periodic alarm * is cancelled. * * To cancel a currently running timer, call SDL_SetTimer(0, NULL); * * The timer callback function may run in a different thread than your * main code, and so shouldn't call any functions from within itself. * * The maximum resolution of this timer is 10 ms, which means that if * you request a 16 ms timer, your callback will run approximately 20 ms * later on an unloaded system. If you wanted to set a flag signaling * a frame update at 30 frames per second (every 33 ms), you might set a * timer for 30 ms: * @code SDL_SetTimer((33/10)*10, flag_update); @endcode * * If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init(). * * Under UNIX, you should not use raise or use SIGALRM and this function * in the same program, as it is implemented using setitimer(). You also * should not use this function in multi-threaded applications as signals * to multi-threaded apps have undefined behavior in some implementations. * * This function returns 0 if successful, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback); /** @name New timer API * New timer API, supports multiple timers * Written by Stephane Peter <[email protected]> */ /*@{*/ /** * Function prototype for the new timer callback function. * The callback function is passed the current timer interval and returns * the next timer interval. If the returned value is the same as the one * passed in, the periodic alarm continues, otherwise a new alarm is * scheduled. If the callback returns 0, the periodic alarm is cancelled. */ typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param); /** Definition of the timer ID type */ typedef struct _SDL_TimerID *SDL_TimerID; /** Add a new timer to the pool of timers already running. * Returns a timer ID, or NULL when an error occurs. */ extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param); /** * Remove one of the multiple timers knowing its ID. * Returns a boolean value indicating success. */ extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t); /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_timer_h */
4,527
34.936508
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_opengl.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_opengl.h * This is a simple file to encapsulate the OpenGL API headers */ #include "SDL_config.h" #ifdef __WIN32__ #define WIN32_LEAN_AND_MEAN #ifndef NOMINMAX #define NOMINMAX /* Don't defined min() and max() */ #endif #include <windows.h> #endif #ifndef NO_SDL_GLEXT #define __glext_h_ /* Don't let gl.h include glext.h */ #endif #if defined(__MACOSX__) #include <OpenGL/gl.h> /* Header File For The OpenGL Library */ #include <OpenGL/glu.h> /* Header File For The GLU Library */ #elif defined(__MACOS__) #include <gl.h> /* Header File For The OpenGL Library */ #include <glu.h> /* Header File For The GLU Library */ #else #include <GL/gl.h> /* Header File For The OpenGL Library */ #include <GL/glu.h> /* Header File For The GLU Library */ #endif #ifndef NO_SDL_GLEXT #undef __glext_h_ #endif /** @name GLext.h * This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials. * It is included here because glext.h is not available on some systems. * If you don't want this version included, simply define "NO_SDL_GLEXT" */ /*@{*/ #ifndef NO_SDL_GLEXT #if !defined(__glext_h_) && !defined(GL_GLEXT_LEGACY) #define __glext_h_ #ifdef __cplusplus extern "C" { #endif /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) #define WIN32_LEAN_AND_MEAN 1 #include <windows.h> #endif #ifndef APIENTRY #define APIENTRY #endif #ifndef APIENTRYP #define APIENTRYP APIENTRY * #endif #ifndef GLAPI #define GLAPI extern #endif /*************************************************************/ /* Header file version number, required by OpenGL ABI for Linux */ /* glext.h last updated 2005/06/20 */ /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */ #define GL_GLEXT_VERSION 29 #ifndef GL_VERSION_1_2 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_RESCALE_NORMAL 0x803A #define GL_TEXTURE_BINDING_3D 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_CLAMP_TO_EDGE 0x812F #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E #endif #ifndef GL_ARB_imaging #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_BLEND_COLOR 0x8005 #define GL_FUNC_ADD 0x8006 #define GL_MIN 0x8007 #define GL_MAX 0x8008 #define GL_BLEND_EQUATION 0x8009 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_REDUCE 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_HISTOGRAM 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_MINMAX 0x802E #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_TABLE_TOO_LARGE 0x8031 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_CONSTANT_BORDER 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 #endif #ifndef GL_VERSION_1_3 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_MULTISAMPLE_BIT 0x20000000 #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_CLAMP_TO_BORDER 0x812D #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_SUBTRACT 0x84E7 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF #endif #ifndef GL_VERSION_1_4 #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_COMPARE_R_TO_TEXTURE 0x884E #endif #ifndef GL_VERSION_1_5 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_READ_ONLY 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_SAMPLES_PASSED 0x8914 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE #define GL_FOG_COORD GL_FOG_COORDINATE #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING #define GL_SRC0_RGB GL_SOURCE0_RGB #define GL_SRC1_RGB GL_SOURCE1_RGB #define GL_SRC2_RGB GL_SOURCE2_RGB #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA #endif #ifndef GL_VERSION_2_0 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_POINT_SPRITE 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_MAX_TEXTURE_COORDS 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_FRAGMENT_SHADER 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_SHADER_TYPE 0x8B4F #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_DELETE_STATUS 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_CURRENT_PROGRAM 0x8B8D #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #endif #ifndef GL_ARB_multitexture #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31_ARB 0x84DF #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #endif #ifndef GL_ARB_transpose_matrix #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 #endif #ifndef GL_ARB_multisample #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #endif #ifndef GL_ARB_texture_env_add #endif #ifndef GL_ARB_texture_cube_map #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #endif #ifndef GL_ARB_texture_compression #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #endif #ifndef GL_ARB_texture_border_clamp #define GL_CLAMP_TO_BORDER_ARB 0x812D #endif #ifndef GL_ARB_point_parameters #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #endif #ifndef GL_ARB_vertex_blend #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 #define GL_VERTEX_BLEND_ARB 0x86A7 #define GL_CURRENT_WEIGHT_ARB 0x86A8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC #define GL_WEIGHT_ARRAY_ARB 0x86AD #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW1_ARB 0x850A #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872A #define GL_MODELVIEW11_ARB 0x872B #define GL_MODELVIEW12_ARB 0x872C #define GL_MODELVIEW13_ARB 0x872D #define GL_MODELVIEW14_ARB 0x872E #define GL_MODELVIEW15_ARB 0x872F #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873A #define GL_MODELVIEW27_ARB 0x873B #define GL_MODELVIEW28_ARB 0x873C #define GL_MODELVIEW29_ARB 0x873D #define GL_MODELVIEW30_ARB 0x873E #define GL_MODELVIEW31_ARB 0x873F #endif #ifndef GL_ARB_matrix_palette #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 #endif #ifndef GL_ARB_texture_env_combine #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_SUBTRACT_ARB 0x84E7 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #endif #ifndef GL_ARB_texture_env_crossbar #endif #ifndef GL_ARB_texture_env_dot3 #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA_ARB 0x86AF #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_ARB 0x8370 #endif #ifndef GL_ARB_depth_texture #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #endif #ifndef GL_ARB_shadow #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E #endif #ifndef GL_ARB_shadow_ambient #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF #endif #ifndef GL_ARB_window_pos #endif #ifndef GL_ARB_vertex_program #define GL_COLOR_SUM_ARB 0x8458 #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF #endif #ifndef GL_ARB_fragment_program #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #endif #ifndef GL_ARB_vertex_buffer_object #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA #endif #ifndef GL_ARB_occlusion_query #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_SAMPLES_PASSED_ARB 0x8914 #endif #ifndef GL_ARB_shader_objects #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #endif #ifndef GL_ARB_vertex_shader #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #endif #ifndef GL_ARB_fragment_shader #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #endif #ifndef GL_ARB_shading_language_100 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #endif #ifndef GL_ARB_texture_non_power_of_two #endif #ifndef GL_ARB_point_sprite #define GL_POINT_SPRITE_ARB 0x8861 #define GL_COORD_REPLACE_ARB 0x8862 #endif #ifndef GL_ARB_fragment_program_shadow #endif #ifndef GL_ARB_draw_buffers #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER15_ARB 0x8834 #endif #ifndef GL_ARB_texture_rectangle #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #endif #ifndef GL_ARB_color_buffer_float #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D #endif #ifndef GL_ARB_half_float_pixel #define GL_HALF_FLOAT_ARB 0x140B #endif #ifndef GL_ARB_texture_float #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_RGBA32F_ARB 0x8814 #define GL_RGB32F_ARB 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_RGBA16F_ARB 0x881A #define GL_RGB16F_ARB 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F #endif #ifndef GL_ARB_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #endif #ifndef GL_EXT_abgr #define GL_ABGR_EXT 0x8000 #endif #ifndef GL_EXT_blend_color #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 #endif #ifndef GL_EXT_polygon_offset #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 #endif #ifndef GL_EXT_texture #define GL_ALPHA4_EXT 0x803B #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA12_EXT 0x803D #define GL_ALPHA16_EXT 0x803E #define GL_LUMINANCE4_EXT 0x803F #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4_EXT 0x804A #define GL_INTENSITY8_EXT 0x804B #define GL_INTENSITY12_EXT 0x804C #define GL_INTENSITY16_EXT 0x804D #define GL_RGB2_EXT 0x804E #define GL_RGB4_EXT 0x804F #define GL_RGB5_EXT 0x8050 #define GL_RGB8_EXT 0x8051 #define GL_RGB10_EXT 0x8052 #define GL_RGB12_EXT 0x8053 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4_EXT 0x8056 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGBA8_EXT 0x8058 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12_EXT 0x805A #define GL_RGBA16_EXT 0x805B #define GL_TEXTURE_RED_SIZE_EXT 0x805C #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #endif #ifndef GL_EXT_texture3D #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D_EXT 0x806F #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #endif #ifndef GL_SGIS_texture_filter4 #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 #endif #ifndef GL_EXT_subtexture #endif #ifndef GL_EXT_copy_texture #endif #ifndef GL_EXT_histogram #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C #define GL_HISTOGRAM_SINK_EXT 0x802D #define GL_MINMAX_EXT 0x802E #define GL_MINMAX_FORMAT_EXT 0x802F #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 #endif #ifndef GL_EXT_convolution #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 #endif #ifndef GL_SGI_color_matrix #define GL_COLOR_MATRIX_SGI 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB #endif #ifndef GL_SGI_color_table #define GL_COLOR_TABLE_SGI 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF #endif #ifndef GL_SGIS_pixel_texture #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 #endif #ifndef GL_SGIX_pixel_texture #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B #endif #ifndef GL_SGIS_texture4D #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F #endif #ifndef GL_SGI_texture_color_table #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD #endif #ifndef GL_EXT_cmyka #define GL_CMYK_EXT 0x800C #define GL_CMYKA_EXT 0x800D #define GL_PACK_CMYK_HINT_EXT 0x800E #define GL_UNPACK_CMYK_HINT_EXT 0x800F #endif #ifndef GL_EXT_texture_object #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806A #endif #ifndef GL_SGIS_detail_texture #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C #endif #ifndef GL_SGIS_sharpen_texture #define GL_LINEAR_SHARPEN_SGIS 0x80AD #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 #endif #ifndef GL_EXT_packed_pixels #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #endif #ifndef GL_SGIS_texture_lod #define GL_TEXTURE_MIN_LOD_SGIS 0x813A #define GL_TEXTURE_MAX_LOD_SGIS 0x813B #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D #endif #ifndef GL_SGIS_multisample #define GL_MULTISAMPLE_SGIS 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F #define GL_SAMPLE_MASK_SGIS 0x80A0 #define GL_1PASS_SGIS 0x80A1 #define GL_2PASS_0_SGIS 0x80A2 #define GL_2PASS_1_SGIS 0x80A3 #define GL_4PASS_0_SGIS 0x80A4 #define GL_4PASS_1_SGIS 0x80A5 #define GL_4PASS_2_SGIS 0x80A6 #define GL_4PASS_3_SGIS 0x80A7 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 #define GL_SAMPLES_SGIS 0x80A9 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB #define GL_SAMPLE_PATTERN_SGIS 0x80AC #endif #ifndef GL_EXT_rescale_normal #define GL_RESCALE_NORMAL_EXT 0x803A #endif #ifndef GL_EXT_vertex_array #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #endif #ifndef GL_EXT_misc_attribute #endif #ifndef GL_SGIS_generate_mipmap #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #endif #ifndef GL_SGIX_clipmap #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F #endif #ifndef GL_SGIX_shadow #define GL_TEXTURE_COMPARE_SGIX 0x819A #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_CLAMP_TO_EDGE_SGIS 0x812F #endif #ifndef GL_SGIS_texture_border_clamp #define GL_CLAMP_TO_BORDER_SGIS 0x812D #endif #ifndef GL_EXT_blend_minmax #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION_EXT 0x8009 #endif #ifndef GL_EXT_blend_subtract #define GL_FUNC_SUBTRACT_EXT 0x800A #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B #endif #ifndef GL_EXT_blend_logic_op #endif #ifndef GL_SGIX_interlace #define GL_INTERLACE_SGIX 0x8094 #endif #ifndef GL_SGIX_pixel_tiles #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #endif #ifndef GL_SGIS_texture_select #define GL_DUAL_ALPHA4_SGIS 0x8110 #define GL_DUAL_ALPHA8_SGIS 0x8111 #define GL_DUAL_ALPHA12_SGIS 0x8112 #define GL_DUAL_ALPHA16_SGIS 0x8113 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 #define GL_DUAL_INTENSITY4_SGIS 0x8118 #define GL_DUAL_INTENSITY8_SGIS 0x8119 #define GL_DUAL_INTENSITY12_SGIS 0x811A #define GL_DUAL_INTENSITY16_SGIS 0x811B #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D #define GL_QUAD_ALPHA4_SGIS 0x811E #define GL_QUAD_ALPHA8_SGIS 0x811F #define GL_QUAD_LUMINANCE4_SGIS 0x8120 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 #define GL_QUAD_INTENSITY4_SGIS 0x8122 #define GL_QUAD_INTENSITY8_SGIS 0x8123 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 #endif #ifndef GL_SGIX_sprite #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #endif #ifndef GL_EXT_point_parameters #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #endif #ifndef GL_SGIS_point_parameters #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #endif #ifndef GL_SGIX_instruments #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 #endif #ifndef GL_SGIX_texture_scale_bias #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C #endif #ifndef GL_SGIX_framezoom #define GL_FRAMEZOOM_SGIX 0x818B #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D #endif #ifndef GL_SGIX_tag_sample_buffer #endif #ifndef GL_FfdMaskSGIX #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 #endif #ifndef GL_SGIX_polynomial_ffd #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 #endif #ifndef GL_SGIX_reference_plane #define GL_REFERENCE_PLANE_SGIX 0x817D #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E #endif #ifndef GL_SGIX_flush_raster #endif #ifndef GL_SGIX_depth_texture #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 #endif #ifndef GL_SGIS_fog_function #define GL_FOG_FUNC_SGIS 0x812A #define GL_FOG_FUNC_POINTS_SGIS 0x812B #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C #endif #ifndef GL_SGIX_fog_offset #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #endif #ifndef GL_HP_image_transform #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B #define GL_IMAGE_MAG_FILTER_HP 0x815C #define GL_IMAGE_MIN_FILTER_HP 0x815D #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E #define GL_CUBIC_HP 0x815F #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 #endif #ifndef GL_HP_convolution_border_modes #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #endif #ifndef GL_INGR_palette_buffer #endif #ifndef GL_SGIX_texture_add_env #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE #endif #ifndef GL_EXT_color_subtable #endif #ifndef GL_PGI_vertex_hints #define GL_VERTEX_DATA_HINT_PGI 0x1A22A #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C #define GL_MAX_VERTEX_HINT_PGI 0x1A22D #define GL_COLOR3_BIT_PGI 0x00010000 #define GL_COLOR4_BIT_PGI 0x00020000 #define GL_EDGEFLAG_BIT_PGI 0x00040000 #define GL_INDEX_BIT_PGI 0x00080000 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 #define GL_NORMAL_BIT_PGI 0x08000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x80000000 #define GL_VERTEX23_BIT_PGI 0x00000004 #define GL_VERTEX4_BIT_PGI 0x00000008 #endif #ifndef GL_PGI_misc_hints #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 #define GL_CLIP_FAR_HINT_PGI 0x1A221 #define GL_WIDE_LINE_HINT_PGI 0x1A222 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 #endif #ifndef GL_EXT_paletted_texture #define GL_COLOR_INDEX1_EXT 0x80E2 #define GL_COLOR_INDEX2_EXT 0x80E3 #define GL_COLOR_INDEX4_EXT 0x80E4 #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #endif #ifndef GL_EXT_clip_volume_hint #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 #endif #ifndef GL_SGIX_list_priority #define GL_LIST_PRIORITY_SGIX 0x8182 #endif #ifndef GL_SGIX_ir_instrument1 #define GL_IR_INSTRUMENT1_SGIX 0x817F #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SHADOW_AMBIENT_SGIX 0x80BF #endif #ifndef GL_EXT_index_texture #endif #ifndef GL_EXT_index_material #define GL_INDEX_MATERIAL_EXT 0x81B8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA #endif #ifndef GL_EXT_index_func #define GL_INDEX_TEST_EXT 0x81B5 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 #define GL_INDEX_TEST_REF_EXT 0x81B7 #endif #ifndef GL_EXT_index_array_formats #define GL_IUI_V2F_EXT 0x81AD #define GL_IUI_V3F_EXT 0x81AE #define GL_IUI_N3F_V2F_EXT 0x81AF #define GL_IUI_N3F_V3F_EXT 0x81B0 #define GL_T2F_IUI_V2F_EXT 0x81B1 #define GL_T2F_IUI_V3F_EXT 0x81B2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 #endif #ifndef GL_EXT_cull_vertex #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC #endif #ifndef GL_SGIX_ycrcb #define GL_YCRCB_422_SGIX 0x81BB #define GL_YCRCB_444_SGIX 0x81BC #endif #ifndef GL_SGIX_fragment_lighting #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B #define GL_FRAGMENT_LIGHT0_SGIX 0x840C #define GL_FRAGMENT_LIGHT1_SGIX 0x840D #define GL_FRAGMENT_LIGHT2_SGIX 0x840E #define GL_FRAGMENT_LIGHT3_SGIX 0x840F #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 #endif #ifndef GL_IBM_rasterpos_clip #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #endif #ifndef GL_HP_texture_lighting #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 #endif #ifndef GL_EXT_draw_range_elements #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 #endif #ifndef GL_WIN_phong_shading #define GL_PHONG_WIN 0x80EA #define GL_PHONG_HINT_WIN 0x80EB #endif #ifndef GL_WIN_specular_fog #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC #endif #ifndef GL_EXT_light_texture #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 /* reuse GL_FRAGMENT_DEPTH_EXT */ #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #endif #ifndef GL_SGIX_impact_pixel_texture #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A #endif #ifndef GL_EXT_bgra #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 #endif #ifndef GL_SGIX_async #define GL_ASYNC_MARKER_SGIX 0x8329 #endif #ifndef GL_SGIX_async_pixel #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D #define GL_ASYNC_READ_PIXELS_SGIX 0x835E #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #endif #ifndef GL_SGIX_async_histogram #define GL_ASYNC_HISTOGRAM_SGIX 0x832C #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D #endif #ifndef GL_INTEL_texture_scissor #endif #ifndef GL_INTEL_parallel_arrays #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 #endif #ifndef GL_HP_occlusion_test #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #endif #ifndef GL_EXT_pixel_transform #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 #endif #ifndef GL_EXT_pixel_transform_color_table #endif #ifndef GL_EXT_shared_texture_palette #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB #endif #ifndef GL_EXT_separate_specular_color #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #endif #ifndef GL_EXT_secondary_color #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E #endif #ifndef GL_EXT_texture_perturb_normal #define GL_PERTURB_EXT 0x85AE #define GL_TEXTURE_NORMAL_EXT 0x85AF #endif #ifndef GL_EXT_multi_draw_arrays #endif #ifndef GL_EXT_fog_coord #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 #endif #ifndef GL_REND_screen_coordinates #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 #endif #ifndef GL_EXT_coordinate_frame #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 #endif #ifndef GL_EXT_texture_env_combine #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A #endif #ifndef GL_APPLE_specular_vector #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 #endif #ifndef GL_APPLE_transform_hint #define GL_TRANSFORM_HINT_APPLE 0x85B1 #endif #ifndef GL_SGIX_fog_scale #define GL_FOG_SCALE_SGIX 0x81FC #define GL_FOG_SCALE_VALUE_SGIX 0x81FD #endif #ifndef GL_SUNX_constant_data #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 #endif #ifndef GL_SUN_global_alpha #define GL_GLOBAL_ALPHA_SUN 0x81D9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA #endif #ifndef GL_SUN_triangle_list #define GL_RESTART_SUN 0x0001 #define GL_REPLACE_MIDDLE_SUN 0x0002 #define GL_REPLACE_OLDEST_SUN 0x0003 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 #define GL_R1UI_V3F_SUN 0x85C4 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 #define GL_R1UI_C3F_V3F_SUN 0x85C6 #define GL_R1UI_N3F_V3F_SUN 0x85C7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 #define GL_R1UI_T2F_V3F_SUN 0x85C9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB #endif #ifndef GL_SUN_vertex #endif #ifndef GL_EXT_blend_func_separate #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_SRC_ALPHA_EXT 0x80CB #endif #ifndef GL_INGR_color_clamp #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #endif #ifndef GL_INGR_interlace_read #define GL_INTERLACE_READ_INGR 0x8568 #endif #ifndef GL_EXT_stencil_wrap #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 #endif #ifndef GL_EXT_422_pixels #define GL_422_EXT 0x80CC #define GL_422_REV_EXT 0x80CD #define GL_422_AVERAGE_EXT 0x80CE #define GL_422_REV_AVERAGE_EXT 0x80CF #endif #ifndef GL_NV_texgen_reflection #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 #endif #ifndef GL_EXT_texture_cube_map #define GL_NORMAL_MAP_EXT 0x8511 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C #endif #ifndef GL_SUN_convolution_border_modes #define GL_WRAP_BORDER_SUN 0x81D4 #endif #ifndef GL_EXT_texture_env_add #endif #ifndef GL_EXT_texture_lod_bias #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #endif #ifndef GL_EXT_vertex_weighting #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW0_EXT GL_MODELVIEW #define GL_MODELVIEW1_EXT 0x850A #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 #endif #ifndef GL_NV_light_max_exponent #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #endif #ifndef GL_NV_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 #endif #ifndef GL_NV_register_combiners #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 /* reuse GL_TEXTURE0_ARB */ /* reuse GL_TEXTURE1_ARB */ /* reuse GL_ZERO */ /* reuse GL_NONE */ /* reuse GL_FOG */ #endif #ifndef GL_NV_fog_distance #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C /* reuse GL_EYE_PLANE */ #endif #ifndef GL_NV_texgen_emboss #define GL_EMBOSS_LIGHT_NV 0x855D #define GL_EMBOSS_CONSTANT_NV 0x855E #define GL_EMBOSS_MAP_NV 0x855F #endif #ifndef GL_NV_blend_square #endif #ifndef GL_NV_texture_env_combine4 #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859B #endif #ifndef GL_MESA_resize_buffers #endif #ifndef GL_MESA_window_pos #endif #ifndef GL_EXT_texture_compression_s3tc #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif #ifndef GL_IBM_cull_vertex #define GL_CULL_VERTEX_IBM 103050 #endif #ifndef GL_IBM_multimode_draw_arrays #endif #ifndef GL_IBM_vertex_array_lists #define GL_VERTEX_ARRAY_LIST_IBM 103070 #define GL_NORMAL_ARRAY_LIST_IBM 103071 #define GL_COLOR_ARRAY_LIST_IBM 103072 #define GL_INDEX_ARRAY_LIST_IBM 103073 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 #endif #ifndef GL_SGIX_subsample #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 #endif #ifndef GL_SGIX_ycrcb_subsample #endif #ifndef GL_SGIX_ycrcba #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #endif #ifndef GL_SGI_depth_pass_instrument #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #endif #ifndef GL_3DFX_multisample #define GL_MULTISAMPLE_3DFX 0x86B2 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 #define GL_SAMPLES_3DFX 0x86B4 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #endif #ifndef GL_3DFX_tbuffer #endif #ifndef GL_EXT_multisample #define GL_MULTISAMPLE_EXT 0x809D #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #define GL_SAMPLE_MASK_EXT 0x80A0 #define GL_1PASS_EXT 0x80A1 #define GL_2PASS_0_EXT 0x80A2 #define GL_2PASS_1_EXT 0x80A3 #define GL_4PASS_0_EXT 0x80A4 #define GL_4PASS_1_EXT 0x80A5 #define GL_4PASS_2_EXT 0x80A6 #define GL_4PASS_3_EXT 0x80A7 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 #define GL_SAMPLES_EXT 0x80A9 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC #define GL_MULTISAMPLE_BIT_EXT 0x20000000 #endif #ifndef GL_SGIX_vertex_preclip #define GL_VERTEX_PRECLIP_SGIX 0x83EE #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF #endif #ifndef GL_SGIX_convolution_accuracy #define GL_CONVOLUTION_HINT_SGIX 0x8316 #endif #ifndef GL_SGIX_resample #define GL_PACK_RESAMPLE_SGIX 0x842C #define GL_UNPACK_RESAMPLE_SGIX 0x842D #define GL_RESAMPLE_REPLICATE_SGIX 0x842E #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #endif #ifndef GL_SGIS_point_line_texgen #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 #define GL_EYE_POINT_SGIS 0x81F4 #define GL_OBJECT_POINT_SGIS 0x81F5 #define GL_EYE_LINE_SGIS 0x81F6 #define GL_OBJECT_LINE_SGIS 0x81F7 #endif #ifndef GL_SGIS_texture_color_mask #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF #endif #ifndef GL_EXT_texture_env_dot3 #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #endif #ifndef GL_ATI_texture_mirror_once #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #endif #ifndef GL_NV_fence #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 #endif #ifndef GL_IBM_texture_mirrored_repeat #define GL_MIRRORED_REPEAT_IBM 0x8370 #endif #ifndef GL_NV_evaluators #define GL_EVAL_2D_NV 0x86C0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 #define GL_MAP_TESSELLATION_NV 0x86C2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 #endif #ifndef GL_NV_packed_depth_stencil #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_UNSIGNED_INT_24_8_NV 0x84FA #endif #ifndef GL_NV_register_combiners2 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 #endif #ifndef GL_NV_texture_compression_vtc #endif #ifndef GL_NV_texture_rectangle #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #endif #ifndef GL_NV_texture_shader #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F #endif #ifndef GL_NV_texture_shader2 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF #endif #ifndef GL_NV_vertex_array_range2 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #endif #ifndef GL_NV_vertex_program #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B #endif #ifndef GL_SGIX_scalebias_hint #define GL_SCALEBIAS_HINT_SGIX 0x8322 #endif #ifndef GL_OML_interlace #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #endif #ifndef GL_OML_subsample #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #endif #ifndef GL_OML_resample #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #endif #ifndef GL_NV_copy_depth_to_color #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F #endif #ifndef GL_ATI_envmap_bumpmap #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877A #define GL_BUMP_ENVMAP_ATI 0x877B #define GL_BUMP_TARGET_ATI 0x877C #endif #ifndef GL_ATI_fragment_shader #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892A #define GL_REG_10_ATI 0x892B #define GL_REG_11_ATI 0x892C #define GL_REG_12_ATI 0x892D #define GL_REG_13_ATI 0x892E #define GL_REG_14_ATI 0x892F #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893A #define GL_REG_26_ATI 0x893B #define GL_REG_27_ATI 0x893C #define GL_REG_28_ATI 0x893D #define GL_REG_29_ATI 0x893E #define GL_REG_30_ATI 0x893F #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894A #define GL_CON_10_ATI 0x894B #define GL_CON_11_ATI 0x894C #define GL_CON_12_ATI 0x894D #define GL_CON_13_ATI 0x894E #define GL_CON_14_ATI 0x894F #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895A #define GL_CON_26_ATI 0x895B #define GL_CON_27_ATI 0x895C #define GL_CON_28_ATI 0x895D #define GL_CON_29_ATI 0x895E #define GL_CON_30_ATI 0x895F #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896A #define GL_CND0_ATI 0x896B #define GL_DOT2_ADD_ATI 0x896C #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897A #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B #define GL_RED_BIT_ATI 0x00000001 #define GL_GREEN_BIT_ATI 0x00000002 #define GL_BLUE_BIT_ATI 0x00000004 #define GL_2X_BIT_ATI 0x00000001 #define GL_4X_BIT_ATI 0x00000002 #define GL_8X_BIT_ATI 0x00000004 #define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 #define GL_COMP_BIT_ATI 0x00000002 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_BIAS_BIT_ATI 0x00000008 #endif #ifndef GL_ATI_pn_triangles #define GL_PN_TRIANGLES_ATI 0x87F0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 #endif #ifndef GL_ATI_vertex_array_object #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 #endif #ifndef GL_EXT_vertex_shader #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878A #define GL_OP_MIN_EXT 0x878B #define GL_OP_SET_GE_EXT 0x878C #define GL_OP_SET_LT_EXT 0x878D #define GL_OP_CLAMP_EXT 0x878E #define GL_OP_FLOOR_EXT 0x878F #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879A #define GL_OUTPUT_COLOR0_EXT 0x879B #define GL_OUTPUT_COLOR1_EXT 0x879C #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC #define GL_OUTPUT_FOG_EXT 0x87BD #define GL_SCALAR_EXT 0x87BE #define GL_VECTOR_EXT 0x87BF #define GL_MATRIX_EXT 0x87C0 #define GL_VARIANT_EXT 0x87C1 #define GL_INVARIANT_EXT 0x87C2 #define GL_LOCAL_CONSTANT_EXT 0x87C3 #define GL_LOCAL_EXT 0x87C4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 #define GL_X_EXT 0x87D5 #define GL_Y_EXT 0x87D6 #define GL_Z_EXT 0x87D7 #define GL_W_EXT 0x87D8 #define GL_NEGATIVE_X_EXT 0x87D9 #define GL_NEGATIVE_Y_EXT 0x87DA #define GL_NEGATIVE_Z_EXT 0x87DB #define GL_NEGATIVE_W_EXT 0x87DC #define GL_ZERO_EXT 0x87DD #define GL_ONE_EXT 0x87DE #define GL_NEGATIVE_ONE_EXT 0x87DF #define GL_NORMALIZED_RANGE_EXT 0x87E0 #define GL_FULL_RANGE_EXT 0x87E1 #define GL_CURRENT_VERTEX_EXT 0x87E2 #define GL_MVP_MATRIX_EXT 0x87E3 #define GL_VARIANT_VALUE_EXT 0x87E4 #define GL_VARIANT_DATATYPE_EXT 0x87E5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 #define GL_VARIANT_ARRAY_EXT 0x87E8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 #define GL_INVARIANT_VALUE_EXT 0x87EA #define GL_INVARIANT_DATATYPE_EXT 0x87EB #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #endif #ifndef GL_ATI_vertex_streams #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C #define GL_VERTEX_STREAM1_ATI 0x876D #define GL_VERTEX_STREAM2_ATI 0x876E #define GL_VERTEX_STREAM3_ATI 0x876F #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 #endif #ifndef GL_ATI_element_array #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A #endif #ifndef GL_SUN_mesh_array #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 #endif #ifndef GL_SUN_slice_accum #define GL_SLICE_ACCUM_SUN 0x85CC #endif #ifndef GL_NV_multisample_filter_hint #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #endif #ifndef GL_NV_depth_clamp #define GL_DEPTH_CLAMP_NV 0x864F #endif #ifndef GL_NV_occlusion_query #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 #endif #ifndef GL_NV_point_sprite #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #endif #ifndef GL_NV_texture_shader3 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #endif #ifndef GL_NV_vertex_program1_1 #endif #ifndef GL_EXT_shadow_funcs #endif #ifndef GL_EXT_stencil_two_side #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 #endif #ifndef GL_ATI_text_fragment_shader #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 #endif #ifndef GL_APPLE_client_storage #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #endif #ifndef GL_APPLE_element_array #define GL_ELEMENT_ARRAY_APPLE 0x8768 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A #endif #ifndef GL_APPLE_fence #define GL_DRAW_PIXELS_APPLE 0x8A0A #define GL_FENCE_APPLE 0x8A0B #endif #ifndef GL_APPLE_vertex_array_object #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 #endif #ifndef GL_APPLE_vertex_array_range #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_STORAGE_CACHED_APPLE 0x85BE #define GL_STORAGE_SHARED_APPLE 0x85BF #endif #ifndef GL_APPLE_ycbcr_422 #define GL_YCBCR_422_APPLE 0x85B9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB #endif #ifndef GL_S3_s3tc #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #endif #ifndef GL_ATI_draw_buffers #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 #endif #ifndef GL_ATI_pixel_format_float #define GL_TYPE_RGBA_FLOAT_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #endif #ifndef GL_ATI_texture_env_combine3 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #endif #ifndef GL_ATI_texture_float #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F #endif #ifndef GL_NV_float_buffer #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E #endif #ifndef GL_NV_fragment_program #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #endif #ifndef GL_NV_half_float #define GL_HALF_FLOAT_NV 0x140B #endif #ifndef GL_NV_pixel_data_range #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D #endif #ifndef GL_NV_primitive_restart #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 #endif #ifndef GL_NV_texture_expand_normal #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F #endif #ifndef GL_NV_vertex_program2 #endif #ifndef GL_ATI_map_object_buffer #endif #ifndef GL_ATI_separate_stencil #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #endif #ifndef GL_ATI_vertex_attrib_array_object #endif #ifndef GL_OES_read_format #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B #endif #ifndef GL_EXT_depth_bounds_test #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 #endif #ifndef GL_EXT_blend_equation_separate #define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D #endif #ifndef GL_MESA_pack_invert #define GL_PACK_INVERT_MESA 0x8758 #endif #ifndef GL_MESA_ycbcr_texture #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB #define GL_YCBCR_MESA 0x8757 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF #endif #ifndef GL_NV_fragment_program_option #endif #ifndef GL_NV_fragment_program2 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 #endif #ifndef GL_NV_vertex_program2_option /* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ /* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ #endif #ifndef GL_NV_vertex_program3 /* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ #endif #ifndef GL_EXT_framebuffer_object #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #endif #ifndef GL_GREMEDY_string_marker #endif /*************************************************************/ #include <stddef.h> #ifndef GL_VERSION_2_0 /* GL type for program/shader text */ typedef char GLchar; /* native character */ #endif #ifndef GL_VERSION_1_5 /* GL types for handling large vertex buffer objects */ #ifdef __APPLE__ typedef long GLintptr; typedef long GLsizeiptr; #else typedef ptrdiff_t GLintptr; typedef ptrdiff_t GLsizeiptr; #endif #endif #ifndef GL_ARB_vertex_buffer_object /* GL types for handling large vertex buffer objects */ #ifdef __APPLE__ typedef long GLintptrARB; typedef long GLsizeiptrARB; #else typedef ptrdiff_t GLintptrARB; typedef ptrdiff_t GLsizeiptrARB; #endif #endif #ifndef GL_ARB_shader_objects /* GL types for handling shader object handles and program/shader text */ typedef char GLcharARB; /* native character */ #if defined(__APPLE__) typedef void *GLhandleARB; /* shader object handle */ #else typedef unsigned int GLhandleARB; /* shader object handle */ #endif #endif /* GL types for "half" precision (s10e5) float data in host memory */ #ifndef GL_ARB_half_float_pixel typedef unsigned short GLhalfARB; #endif #ifndef GL_NV_half_float typedef unsigned short GLhalfNV; #endif #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf); GLAPI void APIENTRY glBlendEquation (GLenum); GLAPI void APIENTRY glDrawRangeElements (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTable (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTable (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTable (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glColorSubTable (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTable (GLenum, GLsizei, GLint, GLint, GLsizei); GLAPI void APIENTRY glConvolutionFilter1D (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteri (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameteriv (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilter (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilter (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2D (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); GLAPI void APIENTRY glGetHistogram (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmax (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogram (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmax (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogram (GLenum); GLAPI void APIENTRY glResetMinmax (GLenum); GLAPI void APIENTRY glTexImage3D (GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTexture (GLenum); GLAPI void APIENTRY glClientActiveTexture (GLenum); GLAPI void APIENTRY glMultiTexCoord1d (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1f (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1i (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1s (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2d (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2f (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2i (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2s (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3d (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3f (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3i (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3s (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3sv (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4d (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dv (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4f (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fv (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4i (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4iv (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4s (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4sv (GLenum, const GLshort *); GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *); GLAPI void APIENTRY glSampleCoverage (GLclampf, GLboolean); GLAPI void APIENTRY glCompressedTexImage3D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2D (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1D (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImage (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glFogCoordf (GLfloat); GLAPI void APIENTRY glFogCoordfv (const GLfloat *); GLAPI void APIENTRY glFogCoordd (GLdouble); GLAPI void APIENTRY glFogCoorddv (const GLdouble *); GLAPI void APIENTRY glFogCoordPointer (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glMultiDrawArrays (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElements (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); GLAPI void APIENTRY glPointParameterf (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfv (GLenum, const GLfloat *); GLAPI void APIENTRY glPointParameteri (GLenum, GLint); GLAPI void APIENTRY glPointParameteriv (GLenum, const GLint *); GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3i (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3iv (const GLint *); GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3ui (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *); GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointer (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glWindowPos2d (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dv (const GLdouble *); GLAPI void APIENTRY glWindowPos2f (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fv (const GLfloat *); GLAPI void APIENTRY glWindowPos2i (GLint, GLint); GLAPI void APIENTRY glWindowPos2iv (const GLint *); GLAPI void APIENTRY glWindowPos2s (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2sv (const GLshort *); GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dv (const GLdouble *); GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fv (const GLfloat *); GLAPI void APIENTRY glWindowPos3i (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3iv (const GLint *); GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3sv (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueries (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueries (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQuery (GLuint); GLAPI void APIENTRY glBeginQuery (GLenum, GLuint); GLAPI void APIENTRY glEndQuery (GLenum); GLAPI void APIENTRY glGetQueryiv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuiv (GLuint, GLenum, GLuint *); GLAPI void APIENTRY glBindBuffer (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffers (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffers (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBuffer (GLuint); GLAPI void APIENTRY glBufferData (GLenum, GLsizeiptr, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubData (GLenum, GLintptr, GLsizeiptr, const GLvoid *); GLAPI void APIENTRY glGetBufferSubData (GLenum, GLintptr, GLsizeiptr, GLvoid *); GLAPI GLvoid* APIENTRY glMapBuffer (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum); GLAPI void APIENTRY glGetBufferParameteriv (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointerv (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparate (GLenum, GLenum); GLAPI void APIENTRY glDrawBuffers (GLsizei, const GLenum *); GLAPI void APIENTRY glStencilOpSeparate (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparate (GLenum, GLenum, GLint, GLuint); GLAPI void APIENTRY glStencilMaskSeparate (GLenum, GLuint); GLAPI void APIENTRY glAttachShader (GLuint, GLuint); GLAPI void APIENTRY glBindAttribLocation (GLuint, GLuint, const GLchar *); GLAPI void APIENTRY glCompileShader (GLuint); GLAPI GLuint APIENTRY glCreateProgram (void); GLAPI GLuint APIENTRY glCreateShader (GLenum); GLAPI void APIENTRY glDeleteProgram (GLuint); GLAPI void APIENTRY glDeleteShader (GLuint); GLAPI void APIENTRY glDetachShader (GLuint, GLuint); GLAPI void APIENTRY glDisableVertexAttribArray (GLuint); GLAPI void APIENTRY glEnableVertexAttribArray (GLuint); GLAPI void APIENTRY glGetActiveAttrib (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetActiveUniform (GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *); GLAPI void APIENTRY glGetAttachedShaders (GLuint, GLsizei, GLsizei *, GLuint *); GLAPI GLint APIENTRY glGetAttribLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetProgramiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetShaderInfoLog (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI void APIENTRY glGetShaderSource (GLuint, GLsizei, GLsizei *, GLchar *); GLAPI GLint APIENTRY glGetUniformLocation (GLuint, const GLchar *); GLAPI void APIENTRY glGetUniformfv (GLuint, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformiv (GLuint, GLint, GLint *); GLAPI void APIENTRY glGetVertexAttribdv (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfv (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribiv (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgram (GLuint); GLAPI GLboolean APIENTRY glIsShader (GLuint); GLAPI void APIENTRY glLinkProgram (GLuint); GLAPI void APIENTRY glShaderSource (GLuint, GLsizei, const GLchar* *, const GLint *); GLAPI void APIENTRY glUseProgram (GLuint); GLAPI void APIENTRY glUniform1f (GLint, GLfloat); GLAPI void APIENTRY glUniform2f (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3f (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4f (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1i (GLint, GLint); GLAPI void APIENTRY glUniform2i (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3i (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4i (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fv (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4iv (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fv (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glValidateProgram (GLuint); GLAPI void APIENTRY glVertexAttrib1d (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1f (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1s (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2d (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2f (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2s (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3d (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3f (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3s (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4Niv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4Nub (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bv (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4d (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dv (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4f (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fv (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4iv (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4s (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4sv (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubv (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uiv (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usv (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointer (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveTextureARB (GLenum); GLAPI void APIENTRY glClientActiveTextureARB (GLenum); GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *); GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *); GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); #endif #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleCoverageARB (GLclampf, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); #endif #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #endif #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #endif #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum, GLint, GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); #endif #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #endif #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfARB (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvARB (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_ARB_vertex_blend #define GL_ARB_vertex_blend 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWeightbvARB (GLint, const GLbyte *); GLAPI void APIENTRY glWeightsvARB (GLint, const GLshort *); GLAPI void APIENTRY glWeightivARB (GLint, const GLint *); GLAPI void APIENTRY glWeightfvARB (GLint, const GLfloat *); GLAPI void APIENTRY glWeightdvARB (GLint, const GLdouble *); GLAPI void APIENTRY glWeightubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glWeightusvARB (GLint, const GLushort *); GLAPI void APIENTRY glWeightuivARB (GLint, const GLuint *); GLAPI void APIENTRY glWeightPointerARB (GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexBlendARB (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); #endif #ifndef GL_ARB_matrix_palette #define GL_ARB_matrix_palette 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint); GLAPI void APIENTRY glMatrixIndexubvARB (GLint, const GLubyte *); GLAPI void APIENTRY glMatrixIndexusvARB (GLint, const GLushort *); GLAPI void APIENTRY glMatrixIndexuivARB (GLint, const GLuint *); GLAPI void APIENTRY glMatrixIndexPointerARB (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #endif #ifndef GL_ARB_texture_env_crossbar #define GL_ARB_texture_env_crossbar 1 #endif #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_ARB_texture_mirrored_repeat 1 #endif #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #endif #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #endif #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #endif #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dARB (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos2fARB (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos2iARB (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivARB (const GLint *); GLAPI void APIENTRY glWindowPos2sARB (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svARB (const GLshort *); GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *); GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *); GLAPI void APIENTRY glWindowPos3iARB (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivARB (const GLint *); GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svARB (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); #endif #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttrib1dARB (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fARB (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sARB (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dARB (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fARB (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sARB (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dARB (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fARB (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sARB (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint, const GLbyte *); GLAPI void APIENTRY glVertexAttrib4dARB (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fARB (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint, const GLint *); GLAPI void APIENTRY glVertexAttrib4sARB (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svARB (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint, const GLuint *); GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint, const GLushort *); GLAPI void APIENTRY glVertexAttribPointerARB (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint); GLAPI void APIENTRY glProgramStringARB (GLenum, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBindProgramARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenProgramsARB (GLsizei, GLuint *); GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum, GLuint, GLdouble *); GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum, GLuint, GLfloat *); GLAPI void APIENTRY glGetProgramivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringARB (GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramARB (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); #endif #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ #endif #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindBufferARB (GLenum, GLuint); GLAPI void APIENTRY glDeleteBuffersARB (GLsizei, const GLuint *); GLAPI void APIENTRY glGenBuffersARB (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsBufferARB (GLuint); GLAPI void APIENTRY glBufferDataARB (GLenum, GLsizeiptrARB, const GLvoid *, GLenum); GLAPI void APIENTRY glBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); GLAPI void APIENTRY glGetBufferSubDataARB (GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum, GLenum); GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum); GLAPI void APIENTRY glGetBufferParameterivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetBufferPointervARB (GLenum, GLenum, GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); #endif #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenQueriesARB (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteQueriesARB (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsQueryARB (GLuint); GLAPI void APIENTRY glBeginQueryARB (GLenum, GLuint); GLAPI void APIENTRY glEndQueryARB (GLenum); GLAPI void APIENTRY glGetQueryivARB (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectivARB (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum); GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum); GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); GLAPI void APIENTRY glCompileShaderARB (GLhandleARB); GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB); GLAPI void APIENTRY glLinkProgramARB (GLhandleARB); GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB); GLAPI void APIENTRY glValidateProgramARB (GLhandleARB); GLAPI void APIENTRY glUniform1fARB (GLint, GLfloat); GLAPI void APIENTRY glUniform2fARB (GLint, GLfloat, GLfloat); GLAPI void APIENTRY glUniform3fARB (GLint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform4fARB (GLint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glUniform1iARB (GLint, GLint); GLAPI void APIENTRY glUniform2iARB (GLint, GLint, GLint); GLAPI void APIENTRY glUniform3iARB (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform4iARB (GLint, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glUniform1fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform2fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform3fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform4fvARB (GLint, GLsizei, const GLfloat *); GLAPI void APIENTRY glUniform1ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform2ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform3ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniform4ivARB (GLint, GLsizei, const GLint *); GLAPI void APIENTRY glUniformMatrix2fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix3fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glUniformMatrix4fvARB (GLint, GLsizei, GLboolean, const GLfloat *); GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB, GLenum, GLint *); GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB, const GLcharARB *); GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB, GLint, GLfloat *); GLAPI void APIENTRY glGetUniformivARB (GLhandleARB, GLint, GLint *); GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); #endif #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB, GLuint, const GLcharARB *); GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB, const GLcharARB *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); #endif #ifndef GL_ARB_fragment_shader #define GL_ARB_fragment_shader 1 #endif #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #endif #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #endif #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #endif #ifndef GL_ARB_fragment_program_shadow #define GL_ARB_fragment_program_shadow 1 #endif #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersARB (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #endif #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glClampColorARB (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #endif #ifndef GL_ARB_half_float_pixel #define GL_ARB_half_float_pixel 1 #endif #ifndef GL_ARB_texture_float #define GL_ARB_texture_float 1 #endif #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 #endif #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif #ifndef GL_EXT_polygon_offset #define GL_EXT_polygon_offset 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); #endif #ifndef GL_EXT_texture #define GL_EXT_texture 1 #endif #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage3DEXT (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGIS_texture_filter4 #define GL_SGIS_texture_filter4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum, GLenum, GLsizei, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); #endif #ifndef GL_EXT_subtexture #define GL_EXT_subtexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexSubImage1DEXT (GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_EXT_copy_texture #define GL_EXT_copy_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum, GLint, GLint, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_histogram #define GL_EXT_histogram 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetHistogramEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMinmaxEXT (GLenum, GLboolean, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glHistogramEXT (GLenum, GLsizei, GLenum, GLboolean); GLAPI void APIENTRY glMinmaxEXT (GLenum, GLenum, GLboolean); GLAPI void APIENTRY glResetHistogramEXT (GLenum); GLAPI void APIENTRY glResetMinmaxEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); #endif #ifndef GL_EXT_convolution #define GL_EXT_convolution 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); #endif #ifndef GL_EXT_color_matrix #define GL_EXT_color_matrix 1 #endif #ifndef GL_SGI_color_table #define GL_SGI_color_table 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableSGI (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glColorTableParameterivSGI (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glCopyColorTableSGI (GLenum, GLenum, GLint, GLint, GLsizei); GLAPI void APIENTRY glGetColorTableSGI (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); #endif #ifndef GL_SGIX_pixel_texture #define GL_SGIX_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenSGIX (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); #endif #ifndef GL_SGIS_pixel_texture #define GL_SGIS_pixel_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum, GLint); GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum, const GLint *); GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum, const GLfloat *); GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum, GLint *); GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIS_texture4D #define GL_SGIS_texture4D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexImage4DSGIS (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); #endif #ifndef GL_SGI_texture_color_table #define GL_SGI_texture_color_table 1 #endif #ifndef GL_EXT_cmyka #define GL_EXT_cmyka 1 #endif #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindTextureEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenTexturesEXT (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint); GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei, const GLuint *, const GLclampf *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); #endif #ifndef GL_SGIS_detail_texture #define GL_SGIS_detail_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_SGIS_sharpen_texture #define GL_SGIS_sharpen_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum, GLsizei, const GLfloat *); GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); #endif #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #endif #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #endif #ifndef GL_SGIS_multisample #define GL_SGIS_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskSGIS (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternSGIS (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); #endif #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #endif #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glArrayElementEXT (GLint); GLAPI void APIENTRY glColorPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glDrawArraysEXT (GLenum, GLint, GLsizei); GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei, GLsizei, const GLboolean *); GLAPI void APIENTRY glGetPointervEXT (GLenum, GLvoid* *); GLAPI void APIENTRY glIndexPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glNormalPointerEXT (GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glTexCoordPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexPointerEXT (GLint, GLenum, GLsizei, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); #endif #ifndef GL_EXT_misc_attribute #define GL_EXT_misc_attribute 1 #endif #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #endif #ifndef GL_SGIX_clipmap #define GL_SGIX_clipmap 1 #endif #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #endif #ifndef GL_SGIS_texture_edge_clamp #define GL_SGIS_texture_edge_clamp 1 #endif #ifndef GL_SGIS_texture_border_clamp #define GL_SGIS_texture_border_clamp 1 #endif #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #endif #ifndef GL_EXT_blend_logic_op #define GL_EXT_blend_logic_op 1 #endif #ifndef GL_SGIX_interlace #define GL_SGIX_interlace 1 #endif #ifndef GL_SGIX_pixel_tiles #define GL_SGIX_pixel_tiles 1 #endif #ifndef GL_SGIX_texture_select #define GL_SGIX_texture_select 1 #endif #ifndef GL_SGIX_sprite #define GL_SGIX_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum, GLint); GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_texture_multi_buffer #define GL_SGIX_texture_multi_buffer 1 #endif #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfEXT (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvEXT (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIS_point_parameters #define GL_SGIS_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameterfSGIS (GLenum, GLfloat); GLAPI void APIENTRY glPointParameterfvSGIS (GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_SGIX_instruments #define GL_SGIX_instruments 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei, GLint *); GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *); GLAPI void APIENTRY glReadInstrumentsSGIX (GLint); GLAPI void APIENTRY glStartInstrumentsSGIX (void); GLAPI void APIENTRY glStopInstrumentsSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); #endif #ifndef GL_SGIX_texture_scale_bias #define GL_SGIX_texture_scale_bias 1 #endif #ifndef GL_SGIX_framezoom #define GL_SGIX_framezoom 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFrameZoomSGIX (GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); #endif #ifndef GL_SGIX_tag_sample_buffer #define GL_SGIX_tag_sample_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTagSampleBufferSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); #endif #ifndef GL_SGIX_polynomial_ffd #define GL_SGIX_polynomial_ffd 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); GLAPI void APIENTRY glDeformSGIX (GLbitfield); GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); #endif #ifndef GL_SGIX_reference_plane #define GL_SGIX_reference_plane 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); #endif #ifndef GL_SGIX_flush_raster #define GL_SGIX_flush_raster 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushRasterSGIX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); #endif #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #endif #ifndef GL_SGIS_fog_function #define GL_SGIS_fog_function 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogFuncSGIS (GLsizei, const GLfloat *); GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); #endif #ifndef GL_SGIX_fog_offset #define GL_SGIX_fog_offset 1 #endif #ifndef GL_HP_image_transform #define GL_HP_image_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glImageTransformParameteriHP (GLenum, GLenum, GLint); GLAPI void APIENTRY glImageTransformParameterfHP (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glImageTransformParameterivHP (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_HP_convolution_border_modes #define GL_HP_convolution_border_modes 1 #endif #ifndef GL_SGIX_texture_add_env #define GL_SGIX_texture_add_env 1 #endif #ifndef GL_EXT_color_subtable #define GL_EXT_color_subtable 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum, GLsizei, GLint, GLint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); #endif #ifndef GL_PGI_vertex_hints #define GL_PGI_vertex_hints 1 #endif #ifndef GL_PGI_misc_hints #define GL_PGI_misc_hints 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glHintPGI (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); #endif #ifndef GL_EXT_paletted_texture #define GL_EXT_paletted_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); GLAPI void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); #endif #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #endif #ifndef GL_SGIX_list_priority #define GL_SGIX_list_priority 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetListParameterivSGIX (GLuint, GLenum, GLint *); GLAPI void APIENTRY glListParameterfSGIX (GLuint, GLenum, GLfloat); GLAPI void APIENTRY glListParameterfvSGIX (GLuint, GLenum, const GLfloat *); GLAPI void APIENTRY glListParameteriSGIX (GLuint, GLenum, GLint); GLAPI void APIENTRY glListParameterivSGIX (GLuint, GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); #endif #ifndef GL_SGIX_ir_instrument1 #define GL_SGIX_ir_instrument1 1 #endif #ifndef GL_SGIX_calligraphic_fragment #define GL_SGIX_calligraphic_fragment 1 #endif #ifndef GL_SGIX_texture_lod_bias #define GL_SGIX_texture_lod_bias 1 #endif #ifndef GL_SGIX_shadow_ambient #define GL_SGIX_shadow_ambient 1 #endif #ifndef GL_EXT_index_texture #define GL_EXT_index_texture 1 #endif #ifndef GL_EXT_index_material #define GL_EXT_index_material 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_EXT_index_func #define GL_EXT_index_func 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIndexFuncEXT (GLenum, GLclampf); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); #endif #ifndef GL_EXT_index_array_formats #define GL_EXT_index_array_formats 1 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glLockArraysEXT (GLint, GLsizei); GLAPI void APIENTRY glUnlockArraysEXT (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); #endif #ifndef GL_EXT_cull_vertex #define GL_EXT_cull_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCullParameterdvEXT (GLenum, GLdouble *); GLAPI void APIENTRY glCullParameterfvEXT (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); #endif #ifndef GL_SGIX_ycrcb #define GL_SGIX_ycrcb 1 #endif #ifndef GL_SGIX_fragment_lighting #define GL_SGIX_fragment_lighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum, GLenum); GLAPI void APIENTRY glFragmentLightfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentLightivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum, GLfloat); GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum, GLint); GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum, const GLint *); GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum, GLenum, GLint); GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum, GLenum, GLint *); GLAPI void APIENTRY glLightEnviSGIX (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); #endif #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #endif #ifndef GL_HP_texture_lighting #define GL_HP_texture_lighting 1 #endif #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif #ifndef GL_WIN_phong_shading #define GL_WIN_phong_shading 1 #endif #ifndef GL_WIN_specular_fog #define GL_WIN_specular_fog 1 #endif #ifndef GL_EXT_light_texture #define GL_EXT_light_texture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glApplyTextureEXT (GLenum); GLAPI void APIENTRY glTextureLightEXT (GLenum); GLAPI void APIENTRY glTextureMaterialEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); #endif #ifndef GL_SGIX_blend_alpha_minmax #define GL_SGIX_blend_alpha_minmax 1 #endif #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #endif #ifndef GL_SGIX_async #define GL_SGIX_async 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint); GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *); GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *); GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei); GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint, GLsizei); GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); #endif #ifndef GL_SGIX_async_pixel #define GL_SGIX_async_pixel 1 #endif #ifndef GL_SGIX_async_histogram #define GL_SGIX_async_histogram 1 #endif #ifndef GL_INTEL_parallel_arrays #define GL_INTEL_parallel_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glNormalPointervINTEL (GLenum, const GLvoid* *); GLAPI void APIENTRY glColorPointervINTEL (GLint, GLenum, const GLvoid* *); GLAPI void APIENTRY glTexCoordPointervINTEL (GLint, GLenum, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); #endif #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #endif #ifndef GL_EXT_pixel_transform #define GL_EXT_pixel_transform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum, GLenum, GLint); GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum, GLenum, GLfloat); GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum, GLenum, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); #endif #ifndef GL_EXT_pixel_transform_color_table #define GL_EXT_pixel_transform_color_table 1 #endif #ifndef GL_EXT_shared_texture_palette #define GL_EXT_shared_texture_palette 1 #endif #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #endif #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *); GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *); GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *); GLAPI void APIENTRY glSecondaryColor3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *); GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *); GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *); GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *); GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort); GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *); GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_perturb_normal #define GL_EXT_texture_perturb_normal 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureNormalEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFogCoordfEXT (GLfloat); GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *); GLAPI void APIENTRY glFogCoorddEXT (GLdouble); GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *); GLAPI void APIENTRY glFogCoordPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_REND_screen_coordinates #define GL_REND_screen_coordinates 1 #endif #ifndef GL_EXT_coordinate_frame #define GL_EXT_coordinate_frame 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *); GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *); GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *); GLAPI void APIENTRY glTangent3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glTangent3ivEXT (const GLint *); GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glTangent3svEXT (const GLshort *); GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *); GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *); GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *); GLAPI void APIENTRY glBinormal3iEXT (GLint, GLint, GLint); GLAPI void APIENTRY glBinormal3ivEXT (const GLint *); GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort); GLAPI void APIENTRY glBinormal3svEXT (const GLshort *); GLAPI void APIENTRY glTangentPointerEXT (GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glBinormalPointerEXT (GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #endif #ifndef GL_APPLE_specular_vector #define GL_APPLE_specular_vector 1 #endif #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #endif #ifndef GL_SGIX_fog_scale #define GL_SGIX_fog_scale 1 #endif #ifndef GL_SUNX_constant_data #define GL_SUNX_constant_data 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFinishTextureSUNX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); #endif #ifndef GL_SUN_global_alpha #define GL_SUN_global_alpha 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte); GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort); GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint); GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat); GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble); GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte); GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort); GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); #endif #ifndef GL_SUN_triangle_list #define GL_SUN_triangle_list 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint); GLAPI void APIENTRY glReplacementCodeusSUN (GLushort); GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte); GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *); GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *); GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *); GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum, GLsizei, const GLvoid* *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); #endif #ifndef GL_SUN_vertex #define GL_SUN_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *, const GLfloat *); GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_blend_func_separate #define GL_INGR_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum, GLenum, GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_INGR_color_clamp #define GL_INGR_color_clamp 1 #endif #ifndef GL_INGR_interlace_read #define GL_INGR_interlace_read 1 #endif #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #endif #ifndef GL_EXT_422_pixels #define GL_EXT_422_pixels 1 #endif #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #endif #ifndef GL_SUN_convolution_border_modes #define GL_SUN_convolution_border_modes 1 #endif #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #endif #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #endif #ifndef GL_EXT_vertex_weighting #define GL_EXT_vertex_weighting 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexWeightfEXT (GLfloat); GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *); GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei, GLenum, GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #endif #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); GLAPI void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); GLAPI void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); GLAPI void APIENTRY glCombinerParameteriNV (GLenum, GLint); GLAPI void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); GLAPI void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); #endif #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #endif #ifndef GL_NV_texgen_emboss #define GL_NV_texgen_emboss 1 #endif #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #endif #ifndef GL_MESA_resize_buffers #define GL_MESA_resize_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glResizeBuffersMESA (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); #endif #ifndef GL_MESA_window_pos #define GL_MESA_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glWindowPos2dMESA (GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos2fMESA (GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos2iMESA (GLint, GLint); GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos2sMESA (GLshort, GLshort); GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos3iMESA (GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *); GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *); GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *); GLAPI void APIENTRY glWindowPos4iMESA (GLint, GLint, GLint, GLint); GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *); GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); #endif #ifndef GL_IBM_cull_vertex #define GL_IBM_cull_vertex 1 #endif #ifndef GL_IBM_multimode_draw_arrays #define GL_IBM_multimode_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); #endif #ifndef GL_IBM_vertex_array_lists #define GL_IBM_vertex_array_lists 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint, const GLboolean* *, GLint); GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glIndexPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glNormalPointerListIBM (GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glTexCoordPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); GLAPI void APIENTRY glVertexPointerListIBM (GLint, GLenum, GLint, const GLvoid* *, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); #endif #ifndef GL_SGIX_subsample #define GL_SGIX_subsample 1 #endif #ifndef GL_SGIX_ycrcba #define GL_SGIX_ycrcba 1 #endif #ifndef GL_SGIX_ycrcb_subsample #define GL_SGIX_ycrcb_subsample 1 #endif #ifndef GL_SGIX_depth_pass_instrument #define GL_SGIX_depth_pass_instrument 1 #endif #ifndef GL_3DFX_texture_compression_FXT1 #define GL_3DFX_texture_compression_FXT1 1 #endif #ifndef GL_3DFX_multisample #define GL_3DFX_multisample 1 #endif #ifndef GL_3DFX_tbuffer #define GL_3DFX_tbuffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTbufferMask3DFX (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); #endif #ifndef GL_EXT_multisample #define GL_EXT_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glSampleMaskEXT (GLclampf, GLboolean); GLAPI void APIENTRY glSamplePatternEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); #endif #ifndef GL_SGIX_vertex_preclip #define GL_SGIX_vertex_preclip 1 #endif #ifndef GL_SGIX_convolution_accuracy #define GL_SGIX_convolution_accuracy 1 #endif #ifndef GL_SGIX_resample #define GL_SGIX_resample 1 #endif #ifndef GL_SGIS_point_line_texgen #define GL_SGIS_point_line_texgen 1 #endif #ifndef GL_SGIS_texture_color_mask #define GL_SGIS_texture_color_mask 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean, GLboolean, GLboolean, GLboolean); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #endif #ifndef GL_SGIX_igloo_interface #define GL_SGIX_igloo_interface 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); #endif #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #endif #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #endif #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDeleteFencesNV (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFencesNV (GLsizei, GLuint *); GLAPI GLboolean APIENTRY glIsFenceNV (GLuint); GLAPI GLboolean APIENTRY glTestFenceNV (GLuint); GLAPI void APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFinishFenceNV (GLuint); GLAPI void APIENTRY glSetFenceNV (GLuint, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #endif #ifndef GL_NV_evaluators #define GL_NV_evaluators 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *); GLAPI void APIENTRY glMapParameterivNV (GLenum, GLenum, const GLint *); GLAPI void APIENTRY glMapParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetMapControlPointsNV (GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid *); GLAPI void APIENTRY glGetMapParameterivNV (GLenum, GLenum, GLint *); GLAPI void APIENTRY glGetMapParameterfvNV (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glEvalMapsNV (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); #endif #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #endif #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum, GLenum, const GLfloat *); GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); #endif #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #endif #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #endif #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #endif #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #endif #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #endif #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei, const GLuint *, GLboolean *); GLAPI void APIENTRY glBindProgramNV (GLenum, GLuint); GLAPI void APIENTRY glDeleteProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glExecuteProgramNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glGenProgramsNV (GLsizei, GLuint *); GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum, GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum, GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetProgramivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetProgramStringNV (GLuint, GLenum, GLubyte *); GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum, GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint, GLenum, GLdouble *); GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint, GLenum, GLvoid* *); GLAPI GLboolean APIENTRY glIsProgramNV (GLuint); GLAPI void APIENTRY glLoadProgramNV (GLenum, GLuint, GLsizei, const GLubyte *); GLAPI void APIENTRY glProgramParameter4dNV (GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramParameter4dvNV (GLenum, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameter4fNV (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramParameter4fvNV (GLenum, GLuint, const GLfloat *); GLAPI void APIENTRY glProgramParameters4dvNV (GLenum, GLuint, GLuint, const GLdouble *); GLAPI void APIENTRY glProgramParameters4fvNV (GLenum, GLuint, GLuint, const GLfloat *); GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei, const GLuint *); GLAPI void APIENTRY glTrackMatrixNV (GLenum, GLuint, GLenum, GLenum); GLAPI void APIENTRY glVertexAttribPointerNV (GLuint, GLint, GLenum, GLsizei, const GLvoid *); GLAPI void APIENTRY glVertexAttrib1dNV (GLuint, GLdouble); GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib1fNV (GLuint, GLfloat); GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib1sNV (GLuint, GLshort); GLAPI void APIENTRY glVertexAttrib1svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib2dNV (GLuint, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib2fNV (GLuint, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib2sNV (GLuint, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib2svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib3dNV (GLuint, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib3fNV (GLuint, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib3sNV (GLuint, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib3svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4dNV (GLuint, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint, const GLdouble *); GLAPI void APIENTRY glVertexAttrib4fNV (GLuint, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint, const GLfloat *); GLAPI void APIENTRY glVertexAttrib4sNV (GLuint, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexAttrib4svNV (GLuint, const GLshort *); GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint, GLubyte, GLubyte, GLubyte, GLubyte); GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint, const GLubyte *); GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs1svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs2svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs3svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint, GLsizei, const GLdouble *); GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint, GLsizei, const GLfloat *); GLAPI void APIENTRY glVertexAttribs4svNV (GLuint, GLsizei, const GLshort *); GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint, GLsizei, const GLubyte *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); #endif #ifndef GL_SGIX_texture_coordinate_clamp #define GL_SGIX_texture_coordinate_clamp 1 #endif #ifndef GL_SGIX_scalebias_hint #define GL_SGIX_scalebias_hint 1 #endif #ifndef GL_OML_interlace #define GL_OML_interlace 1 #endif #ifndef GL_OML_subsample #define GL_OML_subsample 1 #endif #ifndef GL_OML_resample #define GL_OML_resample 1 #endif #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #endif #ifndef GL_ATI_envmap_bumpmap #define GL_ATI_envmap_bumpmap 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glTexBumpParameterivATI (GLenum, const GLint *); GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum, GLint *); GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); #endif #ifndef GL_ATI_fragment_shader #define GL_ATI_fragment_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint); GLAPI void APIENTRY glBindFragmentShaderATI (GLuint); GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint); GLAPI void APIENTRY glBeginFragmentShaderATI (void); GLAPI void APIENTRY glEndFragmentShaderATI (void); GLAPI void APIENTRY glPassTexCoordATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glSampleMapATI (GLuint, GLuint, GLenum); GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint, const GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); #endif #ifndef GL_ATI_pn_triangles #define GL_ATI_pn_triangles 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPNTrianglesiATI (GLenum, GLint); GLAPI void APIENTRY glPNTrianglesfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_vertex_array_object #define GL_ATI_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei, const GLvoid *, GLenum); GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint); GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint, GLuint, GLsizei, const GLvoid *, GLenum); GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetObjectBufferivATI (GLuint, GLenum, GLint *); GLAPI void APIENTRY glFreeObjectBufferATI (GLuint); GLAPI void APIENTRY glArrayObjectATI (GLenum, GLint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum, GLenum, GLfloat *); GLAPI void APIENTRY glGetArrayObjectivATI (GLenum, GLenum, GLint *); GLAPI void APIENTRY glVariantArrayObjectATI (GLuint, GLenum, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); #endif #ifndef GL_EXT_vertex_shader #define GL_EXT_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBeginVertexShaderEXT (void); GLAPI void APIENTRY glEndVertexShaderEXT (void); GLAPI void APIENTRY glBindVertexShaderEXT (GLuint); GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint); GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint); GLAPI void APIENTRY glShaderOp1EXT (GLenum, GLuint, GLuint); GLAPI void APIENTRY glShaderOp2EXT (GLenum, GLuint, GLuint, GLuint); GLAPI void APIENTRY glShaderOp3EXT (GLenum, GLuint, GLuint, GLuint, GLuint); GLAPI void APIENTRY glSwizzleEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glWriteMaskEXT (GLuint, GLuint, GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glInsertComponentEXT (GLuint, GLuint, GLuint); GLAPI void APIENTRY glExtractComponentEXT (GLuint, GLuint, GLuint); GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glSetInvariantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glSetLocalConstantEXT (GLuint, GLenum, const GLvoid *); GLAPI void APIENTRY glVariantbvEXT (GLuint, const GLbyte *); GLAPI void APIENTRY glVariantsvEXT (GLuint, const GLshort *); GLAPI void APIENTRY glVariantivEXT (GLuint, const GLint *); GLAPI void APIENTRY glVariantfvEXT (GLuint, const GLfloat *); GLAPI void APIENTRY glVariantdvEXT (GLuint, const GLdouble *); GLAPI void APIENTRY glVariantubvEXT (GLuint, const GLubyte *); GLAPI void APIENTRY glVariantusvEXT (GLuint, const GLushort *); GLAPI void APIENTRY glVariantuivEXT (GLuint, const GLuint *); GLAPI void APIENTRY glVariantPointerEXT (GLuint, GLenum, GLuint, const GLvoid *); GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint); GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint); GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum, GLenum, GLenum); GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum, GLenum); GLAPI GLuint APIENTRY glBindParameterEXT (GLenum); GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint, GLenum); GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVariantPointervEXT (GLuint, GLenum, GLvoid* *); GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint, GLenum, GLboolean *); GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint, GLenum, GLfloat *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); #endif #ifndef GL_ATI_vertex_streams #define GL_ATI_vertex_streams 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexStream1sATI (GLenum, GLshort); GLAPI void APIENTRY glVertexStream1svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream1iATI (GLenum, GLint); GLAPI void APIENTRY glVertexStream1ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream1fATI (GLenum, GLfloat); GLAPI void APIENTRY glVertexStream1fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream1dATI (GLenum, GLdouble); GLAPI void APIENTRY glVertexStream1dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream2sATI (GLenum, GLshort, GLshort); GLAPI void APIENTRY glVertexStream2svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream2iATI (GLenum, GLint, GLint); GLAPI void APIENTRY glVertexStream2ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream2fATI (GLenum, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream2fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream2dATI (GLenum, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream2dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glVertexStream4sATI (GLenum, GLshort, GLshort, GLshort, GLshort); GLAPI void APIENTRY glVertexStream4svATI (GLenum, const GLshort *); GLAPI void APIENTRY glVertexStream4iATI (GLenum, GLint, GLint, GLint, GLint); GLAPI void APIENTRY glVertexStream4ivATI (GLenum, const GLint *); GLAPI void APIENTRY glVertexStream4fATI (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glVertexStream4fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glVertexStream4dATI (GLenum, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glVertexStream4dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glNormalStream3bATI (GLenum, GLbyte, GLbyte, GLbyte); GLAPI void APIENTRY glNormalStream3bvATI (GLenum, const GLbyte *); GLAPI void APIENTRY glNormalStream3sATI (GLenum, GLshort, GLshort, GLshort); GLAPI void APIENTRY glNormalStream3svATI (GLenum, const GLshort *); GLAPI void APIENTRY glNormalStream3iATI (GLenum, GLint, GLint, GLint); GLAPI void APIENTRY glNormalStream3ivATI (GLenum, const GLint *); GLAPI void APIENTRY glNormalStream3fATI (GLenum, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glNormalStream3fvATI (GLenum, const GLfloat *); GLAPI void APIENTRY glNormalStream3dATI (GLenum, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glNormalStream3dvATI (GLenum, const GLdouble *); GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum); GLAPI void APIENTRY glVertexBlendEnviATI (GLenum, GLint); GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum, GLfloat); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); #endif #ifndef GL_ATI_element_array #define GL_ATI_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerATI (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayATI (GLenum, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum, GLuint, GLuint, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); #endif #ifndef GL_SUN_mesh_array #define GL_SUN_mesh_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum, GLint, GLsizei, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); #endif #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #endif #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #endif #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #endif #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint); GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint); GLAPI void APIENTRY glEndOcclusionQueryNV (void); GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint, GLenum, GLint *); GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint, GLenum, GLuint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPointParameteriNV (GLenum, GLint); GLAPI void APIENTRY glPointParameterivNV (GLenum, const GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #endif #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #endif #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #endif #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); #endif #ifndef GL_ATI_text_fragment_shader #define GL_ATI_text_fragment_shader 1 #endif #ifndef GL_APPLE_client_storage #define GL_APPLE_client_storage 1 #endif #ifndef GL_APPLE_element_array #define GL_APPLE_element_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glElementPointerAPPLE (GLenum, const GLvoid *); GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum, GLint, GLsizei); GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, GLint, GLsizei); GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum, const GLint *, const GLsizei *, GLsizei); GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); #endif #ifndef GL_APPLE_fence #define GL_APPLE_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glGenFencesAPPLE (GLsizei, GLuint *); GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glSetFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint); GLAPI void APIENTRY glFinishFenceAPPLE (GLuint); GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum, GLuint); GLAPI void APIENTRY glFinishObjectAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); #endif #ifndef GL_APPLE_vertex_array_object #define GL_APPLE_vertex_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint); GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei, const GLuint *); GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei, const GLuint *); GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); #endif #ifndef GL_APPLE_vertex_array_range #define GL_APPLE_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *); GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum, GLint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); #endif #ifndef GL_APPLE_ycbcr_422 #define GL_APPLE_ycbcr_422 1 #endif #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #endif #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDrawBuffersATI (GLsizei, const GLenum *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ATI_pixel_format_float #define GL_ATI_pixel_format_float 1 /* This is really a WGL extension, but defines some associated GL enums. * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. */ #endif #ifndef GL_ATI_texture_env_combine3 #define GL_ATI_texture_env_combine3 1 #endif #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #endif #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint, GLsizei, const GLubyte *, const GLfloat *); GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint, GLsizei, const GLubyte *, const GLdouble *); GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint, GLsizei, const GLubyte *, GLfloat *); GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint, GLsizei, const GLubyte *, GLdouble *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); #endif #ifndef GL_NV_half_float #define GL_NV_half_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertex2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *); GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV); GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *); GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum, const GLhalfNV *); GLAPI void APIENTRY glFogCoordhNV (GLhalfNV); GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *); GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV); GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib1hNV (GLuint, GLhalfNV); GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib2hNV (GLuint, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib3hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttrib4hNV (GLuint, GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV); GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint, GLsizei, const GLhalfNV *); GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint, GLsizei, const GLhalfNV *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); #endif #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPixelDataRangeNV (GLenum, GLsizei, GLvoid *); GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); #endif #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glPrimitiveRestartNV (void); GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); #endif #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #endif #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #endif #ifndef GL_ATI_map_object_buffer #define GL_ATI_map_object_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint); GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); #endif #ifndef GL_ATI_separate_stencil #define GL_ATI_separate_stencil 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStencilOpSeparateATI (GLenum, GLenum, GLenum, GLenum); GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum, GLenum, GLint, GLuint); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); #endif #ifndef GL_ATI_vertex_attrib_array_object #define GL_ATI_vertex_attrib_array_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint); GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint, GLenum, GLfloat *); GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint, GLenum, GLint *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); #endif #ifndef GL_OES_read_format #define GL_OES_read_format 1 #endif #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glDepthBoundsEXT (GLclampd, GLclampd); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #endif #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum, GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); #endif #ifndef GL_MESA_pack_invert #define GL_MESA_pack_invert 1 #endif #ifndef GL_MESA_ycbcr_texture #define GL_MESA_ycbcr_texture 1 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_EXT_pixel_buffer_object 1 #endif #ifndef GL_NV_fragment_program_option #define GL_NV_fragment_program_option 1 #endif #ifndef GL_NV_fragment_program2 #define GL_NV_fragment_program2 1 #endif #ifndef GL_NV_vertex_program2_option #define GL_NV_vertex_program2_option 1 #endif #ifndef GL_NV_vertex_program3 #define GL_NV_vertex_program3 1 #endif #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint); GLAPI void APIENTRY glBindRenderbufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei, GLuint *); GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum, GLenum, GLsizei, GLsizei); GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum, GLenum, GLint *); GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint); GLAPI void APIENTRY glBindFramebufferEXT (GLenum, GLuint); GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei, const GLuint *); GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei, GLuint *); GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum); GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum, GLenum, GLenum, GLuint, GLint); GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLint); GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum, GLenum, GLenum, GLuint); GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum, GLenum, GLenum, GLint *); GLAPI void APIENTRY glGenerateMipmapEXT (GLenum); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); #endif #ifndef GL_GREMEDY_string_marker #define GL_GREMEDY_string_marker 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei, const GLvoid *); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); #endif #ifdef __cplusplus } #endif #endif #endif /* NO_SDL_GLEXT */ /*@}*/
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_loadso.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_loadso.h * System dependent library loading routines */ /** @file SDL_loadso.h * Some things to keep in mind: * - These functions only work on C function names. Other languages may * have name mangling and intrinsic language support that varies from * compiler to compiler. * - Make sure you declare your function pointers with the same calling * convention as the actual library function. Your code will crash * mysteriously if you do not do this. * - Avoid namespace collisions. If you load a symbol from the library, * it is not defined whether or not it goes into the global symbol * namespace for the application. If it does and it conflicts with * symbols in your code or other shared libraries, you will not get * the results you expect. :) */ #ifndef _SDL_loadso_h #define _SDL_loadso_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * This function dynamically loads a shared object and returns a pointer * to the object handle (or NULL if there was an error). * The 'sofile' parameter is a system dependent name of the object file. */ extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); /** * Given an object handle, this function looks up the address of the * named function in the shared object and returns it. This address * is no longer valid after calling SDL_UnloadObject(). */ extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name); /** Unload a shared object from memory */ extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_loadso_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_active.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_active.h * Include file for SDL application focus event handling */ #ifndef _SDL_active_h #define _SDL_active_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** @name The available application states */ /*@{*/ #define SDL_APPMOUSEFOCUS 0x01 /**< The app has mouse coverage */ #define SDL_APPINPUTFOCUS 0x02 /**< The app has input focus */ #define SDL_APPACTIVE 0x04 /**< The application is active */ /*@}*/ /* Function prototypes */ /** * This function returns the current state of the application, which is a * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to * see your application, otherwise it has been iconified or disabled. */ extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_active_h */
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_keyboard.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_keyboard.h * Include file for SDL keyboard event handling */ #ifndef _SDL_keyboard_h #define _SDL_keyboard_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_keysym.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** Keysym structure * * - The scancode is hardware dependent, and should not be used by general * applications. If no hardware scancode is available, it will be 0. * * - The 'unicode' translated character is only available when character * translation is enabled by the SDL_EnableUNICODE() API. If non-zero, * this is a UNICODE character corresponding to the keypress. If the * high 9 bits of the character are 0, then this maps to the equivalent * ASCII character: * @code * char ch; * if ( (keysym.unicode & 0xFF80) == 0 ) { * ch = keysym.unicode & 0x7F; * } else { * An international character.. * } * @endcode */ typedef struct SDL_keysym { Uint8 scancode; /**< hardware specific scancode */ SDLKey sym; /**< SDL virtual keysym */ SDLMod mod; /**< current key modifiers */ Uint16 unicode; /**< translated character */ } SDL_keysym; /** This is the mask which refers to all hotkey bindings */ #define SDL_ALL_HOTKEYS 0xFFFFFFFF /* Function prototypes */ /** * Enable/Disable UNICODE translation of keyboard input. * * This translation has some overhead, so translation defaults off. * * @param[in] enable * If 'enable' is 1, translation is enabled. * If 'enable' is 0, translation is disabled. * If 'enable' is -1, the translation state is not changed. * * @return It returns the previous state of keyboard translation. */ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable); #define SDL_DEFAULT_REPEAT_DELAY 500 #define SDL_DEFAULT_REPEAT_INTERVAL 30 /** * Enable/Disable keyboard repeat. Keyboard repeat defaults to off. * * @param[in] delay * 'delay' is the initial delay in ms between the time when a key is * pressed, and keyboard repeat begins. * * @param[in] interval * 'interval' is the time in ms between keyboard repeat events. * * If 'delay' is set to 0, keyboard repeat is disabled. */ extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval); extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval); /** * Get a snapshot of the current state of the keyboard. * Returns an array of keystates, indexed by the SDLK_* syms. * Usage: * @code * Uint8 *keystate = SDL_GetKeyState(NULL); * if ( keystate[SDLK_RETURN] ) //... \<RETURN> is pressed. * @endcode */ extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys); /** * Get the current key modifier state */ extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void); /** * Set the current key modifier state. * This does not change the keyboard state, only the key modifier flags. */ extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate); /** * Get the name of an SDL virtual keysym */ extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_keyboard_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_minimal.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_minimal_h #define _SDL_config_minimal_h #include "SDL_platform.h" /* This is the minimal configuration that can be used to build SDL */ #include <stdarg.h> typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef unsigned int size_t; typedef unsigned long uintptr_t; /* Enable the dummy audio driver (src/audio/dummy/\*.c) */ #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */ #define SDL_CDROM_DISABLED 1 /* Enable the stub joystick driver (src/joystick/dummy/\*.c) */ #define SDL_JOYSTICK_DISABLED 1 /* Enable the stub shared object loader (src/loadso/dummy/\*.c) */ #define SDL_LOADSO_DISABLED 1 /* Enable the stub thread support (src/thread/generic/\*.c) */ #define SDL_THREADS_DISABLED 1 /* Enable the stub timer support (src/timer/dummy/\*.c) */ #define SDL_TIMERS_DISABLED 1 /* Enable the dummy video driver (src/video/dummy/\*.c) */ #define SDL_VIDEO_DRIVER_DUMMY 1 #endif /* _SDL_config_minimal_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_byteorder.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_byteorder.h * @deprecated Use SDL_endian.h instead */ /* DEPRECATED */ #include "SDL_endian.h"
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_macosx.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_macosx_h #define _SDL_config_macosx_h #include "SDL_platform.h" /* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */ #include <AvailabilityMacros.h> /* This is a set of defines to configure the SDL features */ #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ /* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */ #if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) ) #define HAVE_ALLOCA_H 1 #endif #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_INTTYPES_H 1 #define HAVE_STDINT_H 1 #define HAVE_CTYPE_H 1 #define HAVE_MATH_H 1 #define HAVE_SIGNAL_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_UNSETENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRLCPY 1 #define HAVE_STRLCAT 1 #define HAVE_STRDUP 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_STRTOL 1 #define HAVE_STRTOUL 1 #define HAVE_STRTOLL 1 #define HAVE_STRTOULL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRCASECMP 1 #define HAVE_STRNCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 #define HAVE_SIGACTION 1 #define HAVE_SETJMP 1 #define HAVE_NANOSLEEP 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_COREAUDIO 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_MACOSX 1 /* Enable various input drivers */ #define SDL_JOYSTICK_IOKIT 1 /* Enable various shared object loading systems */ #ifdef __ppc__ /* For Mac OS X 10.2 compatibility */ #define SDL_LOADSO_DLCOMPAT 1 #else #define SDL_LOADSO_DLOPEN 1 #endif /* Enable various threading systems */ #define SDL_THREAD_PTHREAD 1 #define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1 /* Enable various timer systems */ #define SDL_TIMER_UNIX 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DUMMY 1 #if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON)) #define SDL_VIDEO_DRIVER_TOOLBOX 1 #else #define SDL_VIDEO_DRIVER_QUARTZ 1 #endif #define SDL_VIDEO_DRIVER_DGA 1 #define SDL_VIDEO_DRIVER_X11 1 #define SDL_VIDEO_DRIVER_X11_DGAMOUSE 1 #define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib" #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib" #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib" #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER "/usr/X11R6/lib/libXrender.1.dylib" #define SDL_VIDEO_DRIVER_X11_VIDMODE 1 #define SDL_VIDEO_DRIVER_X11_XINERAMA 1 #define SDL_VIDEO_DRIVER_X11_XME 1 #define SDL_VIDEO_DRIVER_X11_XRANDR 1 #define SDL_VIDEO_DRIVER_X11_XV 1 /* Enable OpenGL support */ #define SDL_VIDEO_OPENGL 1 #define SDL_VIDEO_OPENGL_GLX 1 /* Disable screensaver */ #define SDL_VIDEO_DISABLE_SCREENSAVER 1 /* Enable assembly routines */ #define SDL_ASSEMBLY_ROUTINES 1 #ifdef __ppc__ #define SDL_ALTIVEC_BLITTERS 1 #endif #endif /* _SDL_config_macosx_h */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_name.h
#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_video.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_video.h * Header file for access to the SDL raw framebuffer window */ #ifndef _SDL_video_h #define _SDL_video_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "SDL_rwops.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** @name Transparency definitions * These define alpha as the opacity of a surface */ /*@{*/ #define SDL_ALPHA_OPAQUE 255 #define SDL_ALPHA_TRANSPARENT 0 /*@}*/ /** @name Useful data types */ /*@{*/ typedef struct SDL_Rect { Sint16 x, y; Uint16 w, h; } SDL_Rect; typedef struct SDL_Color { Uint8 r; Uint8 g; Uint8 b; Uint8 unused; } SDL_Color; #define SDL_Colour SDL_Color typedef struct SDL_Palette { int ncolors; SDL_Color *colors; } SDL_Palette; /*@}*/ /** Everything in the pixel format structure is read-only */ typedef struct SDL_PixelFormat { SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 Rloss; Uint8 Gloss; Uint8 Bloss; Uint8 Aloss; Uint8 Rshift; Uint8 Gshift; Uint8 Bshift; Uint8 Ashift; Uint32 Rmask; Uint32 Gmask; Uint32 Bmask; Uint32 Amask; /** RGB color key information */ Uint32 colorkey; /** Alpha value information (per-surface alpha) */ Uint8 alpha; } SDL_PixelFormat; /** This structure should be treated as read-only, except for 'pixels', * which, if not NULL, contains the raw pixel data for the surface. */ typedef struct SDL_Surface { Uint32 flags; /**< Read-only */ SDL_PixelFormat *format; /**< Read-only */ int w, h; /**< Read-only */ Uint16 pitch; /**< Read-only */ void *pixels; /**< Read-write */ int offset; /**< Private */ /** Hardware-specific surface info */ struct private_hwdata *hwdata; /** clipping information */ SDL_Rect clip_rect; /**< Read-only */ Uint32 unused1; /**< for binary compatibility */ /** Allow recursive locks */ Uint32 locked; /**< Private */ /** info for fast blit mapping to other surfaces */ struct SDL_BlitMap *map; /**< Private */ /** format version, bumped at every change to invalidate blit maps */ unsigned int format_version; /**< Private */ /** Reference count -- used when freeing surface */ int refcount; /**< Read-mostly */ } SDL_Surface; /** @name SDL_Surface Flags * These are the currently supported flags for the SDL_surface */ /*@{*/ /** Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */ /*@{*/ #define SDL_SWSURFACE 0x00000000 /**< Surface is in system memory */ #define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */ #define SDL_ASYNCBLIT 0x00000004 /**< Use asynchronous blits if possible */ /*@}*/ /** Available for SDL_SetVideoMode() */ /*@{*/ #define SDL_ANYFORMAT 0x10000000 /**< Allow any video depth/pixel-format */ #define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */ #define SDL_DOUBLEBUF 0x40000000 /**< Set up double-buffered video mode */ #define SDL_FULLSCREEN 0x80000000 /**< Surface is a full screen display */ #define SDL_OPENGL 0x00000002 /**< Create an OpenGL rendering context */ #define SDL_OPENGLBLIT 0x0000000A /**< Create an OpenGL rendering context and use it for blitting */ #define SDL_RESIZABLE 0x00000010 /**< This video mode may be resized */ #define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */ /*@}*/ /** Used internally (read-only) */ /*@{*/ #define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */ #define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */ #define SDL_RLEACCELOK 0x00002000 /**< Private flag */ #define SDL_RLEACCEL 0x00004000 /**< Surface is RLE encoded */ #define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */ #define SDL_PREALLOC 0x01000000 /**< Surface uses preallocated memory */ /*@}*/ /*@}*/ /** Evaluates to true if the surface needs to be locked before access */ #define SDL_MUSTLOCK(surface) \ (surface->offset || \ ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0)) /** typedef for private surface blitting functions */ typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect, struct SDL_Surface *dst, SDL_Rect *dstrect); /** Useful for determining the video hardware capabilities */ typedef struct SDL_VideoInfo { Uint32 hw_available :1; /**< Flag: Can you create hardware surfaces? */ Uint32 wm_available :1; /**< Flag: Can you talk to a window manager? */ Uint32 UnusedBits1 :6; Uint32 UnusedBits2 :1; Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */ Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */ Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */ Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */ Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */ Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */ Uint32 blit_fill :1; /**< Flag: Accelerated color fill */ Uint32 UnusedBits3 :16; Uint32 video_mem; /**< The total amount of video memory (in K) */ SDL_PixelFormat *vfmt; /**< Value: The format of the video surface */ int current_w; /**< Value: The current video mode width */ int current_h; /**< Value: The current video mode height */ } SDL_VideoInfo; /** @name Overlay Formats * The most common video overlay formats. * For an explanation of these pixel formats, see: * http://www.webartz.com/fourcc/indexyuv.htm * * For information on the relationship between color spaces, see: * http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html */ /*@{*/ #define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */ #define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */ #define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */ #define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */ #define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */ /*@}*/ /** The YUV hardware video overlay */ typedef struct SDL_Overlay { Uint32 format; /**< Read-only */ int w, h; /**< Read-only */ int planes; /**< Read-only */ Uint16 *pitches; /**< Read-only */ Uint8 **pixels; /**< Read-write */ /** @name Hardware-specific surface info */ /*@{*/ struct private_yuvhwfuncs *hwfuncs; struct private_yuvhwdata *hwdata; /*@{*/ /** @name Special flags */ /*@{*/ Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */ Uint32 UnusedBits :31; /*@}*/ } SDL_Overlay; /** Public enumeration for setting the OpenGL window attributes. */ typedef enum { SDL_GL_RED_SIZE, SDL_GL_GREEN_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DOUBLEBUFFER, SDL_GL_DEPTH_SIZE, SDL_GL_STENCIL_SIZE, SDL_GL_ACCUM_RED_SIZE, SDL_GL_ACCUM_GREEN_SIZE, SDL_GL_ACCUM_BLUE_SIZE, SDL_GL_ACCUM_ALPHA_SIZE, SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, SDL_GL_MULTISAMPLESAMPLES, SDL_GL_ACCELERATED_VISUAL, SDL_GL_SWAP_CONTROL } SDL_GLattr; /** @name flags for SDL_SetPalette() */ /*@{*/ #define SDL_LOGPAL 0x01 #define SDL_PHYSPAL 0x02 /*@}*/ /* Function prototypes */ /** * @name Video Init and Quit * These functions are used internally, and should not be used unless you * have a specific need to specify the video driver you want to use. * You should normally use SDL_Init() or SDL_InitSubSystem(). */ /*@{*/ /** * Initializes the video subsystem. Sets up a connection * to the window manager, etc, and determines the current video mode and * pixel format, but does not initialize a window or graphics mode. * Note that event handling is activated by this routine. * * If you use both sound and video in your application, you need to call * SDL_Init() before opening the sound device, otherwise under Win32 DirectX, * you won't be able to set full-screen display modes. */ extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags); extern DECLSPEC void SDLCALL SDL_VideoQuit(void); /*@}*/ /** * This function fills the given character buffer with the name of the * video driver, and returns a pointer to it if the video driver has * been initialized. It returns NULL if no driver has been initialized. */ extern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen); /** * This function returns a pointer to the current display surface. * If SDL is doing format conversion on the display surface, this * function returns the publicly visible surface, not the real video * surface. */ extern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void); /** * This function returns a read-only pointer to information about the * video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt' * member of the returned structure will contain the pixel format of the * "best" video mode. */ extern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void); /** * Check to see if a particular video mode is supported. * It returns 0 if the requested mode is not supported under any bit depth, * or returns the bits-per-pixel of the closest available mode with the * given width and height. If this bits-per-pixel is different from the * one used when setting the video mode, SDL_SetVideoMode() will succeed, * but will emulate the requested bits-per-pixel with a shadow surface. * * The arguments to SDL_VideoModeOK() are the same ones you would pass to * SDL_SetVideoMode() */ extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags); /** * Return a pointer to an array of available screen dimensions for the * given format and video flags, sorted largest to smallest. Returns * NULL if there are no dimensions available for a particular format, * or (SDL_Rect **)-1 if any dimension is okay for the given format. * * If 'format' is NULL, the mode list will be for the format given * by SDL_GetVideoInfo()->vfmt */ extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags); /** * Set up a video mode with the specified width, height and bits-per-pixel. * * If 'bpp' is 0, it is treated as the current display bits per pixel. * * If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the * requested bits-per-pixel, but will return whatever video pixel format is * available. The default is to emulate the requested pixel format if it * is not natively available. * * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in * video memory, if possible, and you may have to call SDL_LockSurface() * in order to access the raw framebuffer. Otherwise, the video surface * will be created in system memory. * * If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle * updates asynchronously, but you must always lock before accessing pixels. * SDL will wait for updates to complete before returning from the lock. * * If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee * that the colors set by SDL_SetColors() will be the colors you get. * Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all * of the colors exactly the way they are requested, and you should look * at the video surface structure to determine the actual palette. * If SDL cannot guarantee that the colors you request can be set, * i.e. if the colormap is shared, then the video surface may be created * under emulation in system memory, overriding the SDL_HWSURFACE flag. * * If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set * a fullscreen video mode. The default is to create a windowed mode * if the current graphics system has a window manager. * If the SDL library is able to set a fullscreen video mode, this flag * will be set in the surface that is returned. * * If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up * two surfaces in video memory and swap between them when you call * SDL_Flip(). This is usually slower than the normal single-buffering * scheme, but prevents "tearing" artifacts caused by modifying video * memory while the monitor is refreshing. It should only be used by * applications that redraw the entire screen on every update. * * If SDL_RESIZABLE is set in 'flags', the SDL library will allow the * window manager, if any, to resize the window at runtime. When this * occurs, SDL will send a SDL_VIDEORESIZE event to you application, * and you must respond to the event by re-calling SDL_SetVideoMode() * with the requested size (or another size that suits the application). * * If SDL_NOFRAME is set in 'flags', the SDL library will create a window * without any title bar or frame decoration. Fullscreen video modes have * this flag set automatically. * * This function returns the video framebuffer surface, or NULL if it fails. * * If you rely on functionality provided by certain video flags, check the * flags of the returned surface to make sure that functionality is available. * SDL will fall back to reduced functionality if the exact flags you wanted * are not available. */ extern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags); /** @name SDL_Update Functions * These functions should not be called while 'screen' is locked. */ /*@{*/ /** * Makes sure the given list of rectangles is updated on the given screen. */ extern DECLSPEC void SDLCALL SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects); /** * If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire * screen. */ extern DECLSPEC void SDLCALL SDL_UpdateRect (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h); /*@}*/ /** * On hardware that supports double-buffering, this function sets up a flip * and returns. The hardware will wait for vertical retrace, and then swap * video buffers before the next video surface blit or lock will return. * On hardware that doesn not support double-buffering, this is equivalent * to calling SDL_UpdateRect(screen, 0, 0, 0, 0); * The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when * setting the video mode for this function to perform hardware flipping. * This function returns 0 if successful, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen); /** * Set the gamma correction for each of the color channels. * The gamma values range (approximately) between 0.1 and 10.0 * * If this function isn't supported directly by the hardware, it will * be emulated using gamma ramps, if available. If successful, this * function returns 0, otherwise it returns -1. */ extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); /** * Set the gamma translation table for the red, green, and blue channels * of the video hardware. Each table is an array of 256 16-bit quantities, * representing a mapping between the input and output for that channel. * The input is the index into the array, and the output is the 16-bit * gamma value at that index, scaled to the output color precision. * * You may pass NULL for any of the channels to leave it unchanged. * If the call succeeds, it will return 0. If the display driver or * hardware does not support gamma translation, or otherwise fails, * this function will return -1. */ extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue); /** * Retrieve the current values of the gamma translation tables. * * You must pass in valid pointers to arrays of 256 16-bit quantities. * Any of the pointers may be NULL to ignore that channel. * If the call succeeds, it will return 0. If the display driver or * hardware does not support gamma translation, or otherwise fails, * this function will return -1. */ extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue); /** * Sets a portion of the colormap for the given 8-bit surface. If 'surface' * is not a palettized surface, this function does nothing, returning 0. * If all of the colors were set as passed to SDL_SetColors(), it will * return 1. If not all the color entries were set exactly as given, * it will return 0, and you should look at the surface palette to * determine the actual color palette. * * When 'surface' is the surface associated with the current display, the * display colormap will be updated with the requested colors. If * SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors() * will always return 1, and the palette is guaranteed to be set the way * you desire, even if the window colormap has to be warped or run under * emulation. */ extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors); /** * Sets a portion of the colormap for a given 8-bit surface. * 'flags' is one or both of: * SDL_LOGPAL -- set logical palette, which controls how blits are mapped * to/from the surface, * SDL_PHYSPAL -- set physical palette, which controls how pixels look on * the screen * Only screens have physical palettes. Separate change of physical/logical * palettes is only possible if the screen has SDL_HWPALETTE set. * * The return value is 1 if all colours could be set as requested, and 0 * otherwise. * * SDL_SetColors() is equivalent to calling this function with * flags = (SDL_LOGPAL|SDL_PHYSPAL). */ extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags, SDL_Color *colors, int firstcolor, int ncolors); /** * Maps an RGB triple to an opaque pixel value for a given pixel format */ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b); /** * Maps an RGBA quadruple to a pixel value for a given pixel format */ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a); /** * Maps a pixel value into the RGB components for a given pixel format */ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b); /** * Maps a pixel value into the RGBA components for a given pixel format */ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a); /** @sa SDL_CreateRGBSurface */ #define SDL_AllocSurface SDL_CreateRGBSurface /** * Allocate and free an RGB surface (must be called after SDL_SetVideoMode) * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. * If the depth is greater than 8 bits, the pixel format is set using the * flags '[RGB]mask'. * If the function runs out of memory, it will return NULL. * * The 'flags' tell what kind of surface to create. * SDL_SWSURFACE means that the surface should be created in system memory. * SDL_HWSURFACE means that the surface should be created in video memory, * with the same format as the display surface. This is useful for surfaces * that will not change much, to take advantage of hardware acceleration * when being blitted to the display surface. * SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with * this surface, but you must always lock it before accessing the pixels. * SDL will wait for current blits to finish before returning from the lock. * SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits. * If the hardware supports acceleration of colorkey blits between * two surfaces in video memory, SDL will try to place the surface in * video memory. If this isn't possible or if there is no hardware * acceleration available, the surface will be placed in system memory. * SDL_SRCALPHA means that the surface will be used for alpha blits and * if the hardware supports hardware acceleration of alpha blits between * two surfaces in video memory, to place the surface in video memory * if possible, otherwise it will be placed in system memory. * If the surface is created in video memory, blits will be _much_ faster, * but the surface format must be identical to the video surface format, * and the only way to access the pixels member of the surface is to use * the SDL_LockSurface() and SDL_UnlockSurface() calls. * If the requested surface actually resides in video memory, SDL_HWSURFACE * will be set in the flags member of the returned surface. If for some * reason the surface could not be placed in video memory, it will not have * the SDL_HWSURFACE flag set, and will be created in system memory instead. */ extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface (Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); /** @sa SDL_CreateRGBSurface */ extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface); /** * SDL_LockSurface() sets up a surface for directly accessing the pixels. * Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write * to and read from 'surface->pixels', using the pixel format stored in * 'surface->format'. Once you are done accessing the surface, you should * use SDL_UnlockSurface() to release it. * * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates * to 0, then you can read and write to the surface at any time, and the * pixel format of the surface will not change. In particular, if the * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you * will not need to lock the display surface before accessing it. * * No operating system or library calls should be made between lock/unlock * pairs, as critical system locks may be held during this time. * * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. */ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface); extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface); /** * Load a surface from a seekable SDL data source (memory or file.) * If 'freesrc' is non-zero, the source will be closed after being read. * Returns the new surface, or NULL if there was an error. * The new surface should be freed with SDL_FreeSurface(). */ extern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc); /** Convenience macro -- load a surface from a file */ #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) /** * Save a surface to a seekable SDL data source (memory or file.) * If 'freedst' is non-zero, the source will be closed after being written. * Returns 0 if successful or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW (SDL_Surface *surface, SDL_RWops *dst, int freedst); /** Convenience macro -- save a surface to a file */ #define SDL_SaveBMP(surface, file) \ SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) /** * Sets the color key (transparent pixel) in a blittable surface. * If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL), * 'key' will be the transparent pixel in the source image of a blit. * SDL_RLEACCEL requests RLE acceleration for the surface if present, * and removes RLE acceleration if absent. * If 'flag' is 0, this function clears any current color key. * This function returns 0, or -1 if there was an error. */ extern DECLSPEC int SDLCALL SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key); /** * This function sets the alpha value for the entire surface, as opposed to * using the alpha component of each pixel. This value measures the range * of transparency of the surface, 0 being completely transparent to 255 * being completely opaque. An 'alpha' value of 255 causes blits to be * opaque, the source pixels copied to the destination (the default). Note * that per-surface alpha can be combined with colorkey transparency. * * If 'flag' is 0, alpha blending is disabled for the surface. * If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface. * OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the * surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed. * * The 'alpha' parameter is ignored for surfaces that have an alpha channel. */ extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha); /** * Sets the clipping rectangle for the destination surface in a blit. * * If the clip rectangle is NULL, clipping will be disabled. * If the clip rectangle doesn't intersect the surface, the function will * return SDL_FALSE and blits will be completely clipped. Otherwise the * function returns SDL_TRUE and blits to the surface will be clipped to * the intersection of the surface area and the clipping rectangle. * * Note that blits are automatically clipped to the edges of the source * and destination surfaces. */ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect); /** * Gets the clipping rectangle for the destination surface in a blit. * 'rect' must be a pointer to a valid rectangle which will be filled * with the correct values. */ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect); /** * Creates a new surface of the specified format, and then copies and maps * the given surface to it so the blit of the converted surface will be as * fast as possible. If this function fails, it returns NULL. * * The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those * semantics. You can also pass SDL_RLEACCEL in the flags parameter and * SDL will try to RLE accelerate colorkey and alpha blits in the resulting * surface. * * This function is used internally by SDL_DisplayFormat(). */ extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface (SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags); /** * This performs a fast blit from the source surface to the destination * surface. It assumes that the source and destination rectangles are * the same size. If either 'srcrect' or 'dstrect' are NULL, the entire * surface (src or dst) is copied. The final blit rectangles are saved * in 'srcrect' and 'dstrect' after all clipping is performed. * If the blit is successful, it returns 0, otherwise it returns -1. * * The blit function should not be called on a locked surface. * * The blit semantics for surfaces with and without alpha and colorkey * are defined as follows: * * RGBA->RGB: * SDL_SRCALPHA set: * alpha-blend (using alpha-channel). * SDL_SRCCOLORKEY ignored. * SDL_SRCALPHA not set: * copy RGB. * if SDL_SRCCOLORKEY set, only copy the pixels matching the * RGB values of the source colour key, ignoring alpha in the * comparison. * * RGB->RGBA: * SDL_SRCALPHA set: * alpha-blend (using the source per-surface alpha value); * set destination alpha to opaque. * SDL_SRCALPHA not set: * copy RGB, set destination alpha to source per-surface alpha value. * both: * if SDL_SRCCOLORKEY set, only copy the pixels matching the * source colour key. * * RGBA->RGBA: * SDL_SRCALPHA set: * alpha-blend (using the source alpha channel) the RGB values; * leave destination alpha untouched. [Note: is this correct?] * SDL_SRCCOLORKEY ignored. * SDL_SRCALPHA not set: * copy all of RGBA to the destination. * if SDL_SRCCOLORKEY set, only copy the pixels matching the * RGB values of the source colour key, ignoring alpha in the * comparison. * * RGB->RGB: * SDL_SRCALPHA set: * alpha-blend (using the source per-surface alpha value). * SDL_SRCALPHA not set: * copy RGB. * both: * if SDL_SRCCOLORKEY set, only copy the pixels matching the * source colour key. * * If either of the surfaces were in video memory, and the blit returns -2, * the video memory was lost, so it should be reloaded with artwork and * re-blitted: * @code * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) { * while ( SDL_LockSurface(image) < 0 ) * Sleep(10); * -- Write image pixels to image->pixels -- * SDL_UnlockSurface(image); * } * @endcode * * This happens under DirectX 5.0 when the system switches away from your * fullscreen application. The lock will also fail until you have access * to the video memory again. * * You should call SDL_BlitSurface() unless you know exactly how SDL * blitting works internally and how to use the other blit functions. */ #define SDL_BlitSurface SDL_UpperBlit /** This is the public blit function, SDL_BlitSurface(), and it performs * rectangle validation and clipping before passing it to SDL_LowerBlit() */ extern DECLSPEC int SDLCALL SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /** This is a semi-private blit function and it performs low-level surface * blitting only. */ extern DECLSPEC int SDLCALL SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /** * This function performs a fast fill of the given rectangle with 'color' * The given rectangle is clipped to the destination surface clip area * and the final fill rectangle is saved in the passed in pointer. * If 'dstrect' is NULL, the whole surface will be filled with 'color' * The color should be a pixel of the format used by the surface, and * can be generated by the SDL_MapRGB() function. * This function returns 0 on success, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_FillRect (SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); /** * This function takes a surface and copies it to a new surface of the * pixel format and colors of the video framebuffer, suitable for fast * blitting onto the display surface. It calls SDL_ConvertSurface() * * If you want to take advantage of hardware colorkey or alpha blit * acceleration, you should set the colorkey and alpha value before * calling this function. * * If the conversion fails or runs out of memory, it returns NULL */ extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface); /** * This function takes a surface and copies it to a new surface of the * pixel format and colors of the video framebuffer (if possible), * suitable for fast alpha blitting onto the display surface. * The new surface will always have an alpha channel. * * If you want to take advantage of hardware colorkey or alpha blit * acceleration, you should set the colorkey and alpha value before * calling this function. * * If the conversion fails or runs out of memory, it returns NULL */ extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name YUV video surface overlay functions */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** This function creates a video output overlay * Calling the returned surface an overlay is something of a misnomer because * the contents of the display surface underneath the area where the overlay * is shown is undefined - it may be overwritten with the converted YUV data. */ extern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height, Uint32 format, SDL_Surface *display); /** Lock an overlay for direct access, and unlock it when you are done */ extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay); extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay); /** Blit a video overlay to the display surface. * The contents of the video surface underneath the blit destination are * not defined. * The width and height of the destination rectangle may be different from * that of the overlay, but currently only 2x scaling is supported. */ extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect); /** Free a video overlay */ extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay); /*@}*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name OpenGL support functions. */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** * Dynamically load an OpenGL library, or the default one if path is NULL * * If you do this, you need to retrieve all of the GL functions used in * your program from the dynamic library using SDL_GL_GetProcAddress(). */ extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); /** * Get the address of a GL function */ extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc); /** * Set an attribute of the OpenGL subsystem before intialization. */ extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); /** * Get an attribute of the OpenGL subsystem from the windowing * interface, such as glX. This is of course different from getting * the values from SDL's internal OpenGL subsystem, which only * stores the values you request before initialization. * * Developers should track the values they pass into SDL_GL_SetAttribute * themselves if they want to retrieve these values. */ extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value); /** * Swap the OpenGL buffers, if double-buffering is supported. */ extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void); /** @name OpenGL Internal Functions * Internal functions that should not be called unless you have read * and understood the source code for these functions. */ /*@{*/ extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects); extern DECLSPEC void SDLCALL SDL_GL_Lock(void); extern DECLSPEC void SDLCALL SDL_GL_Unlock(void); /*@}*/ /*@}*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name Window Manager Functions */ /** These functions allow interaction with the window manager, if any. */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** * Sets the title and icon text of the display window (UTF-8 encoded) */ extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon); /** * Gets the title and icon text of the display window (UTF-8 encoded) */ extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon); /** * Sets the icon for the display window. * This function must be called before the first call to SDL_SetVideoMode(). * It takes an icon surface, and a mask in MSB format. * If 'mask' is NULL, the entire icon surface will be used as the icon. */ extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask); /** * This function iconifies the window, and returns 1 if it succeeded. * If the function succeeds, it generates an SDL_APPACTIVE loss event. * This function is a noop and returns 0 in non-windowed environments. */ extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void); /** * Toggle fullscreen mode without changing the contents of the screen. * If the display surface does not require locking before accessing * the pixel information, then the memory pointers will not change. * * If this function was able to toggle fullscreen mode (change from * running in a window to fullscreen, or vice-versa), it will return 1. * If it is not implemented, or fails, it returns 0. * * The next call to SDL_SetVideoMode() will set the mode fullscreen * attribute based on the flags parameter - if SDL_FULLSCREEN is not * set, then the display will be windowed by default where supported. * * This is currently only implemented in the X11 video driver. */ extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface); typedef enum { SDL_GRAB_QUERY = -1, SDL_GRAB_OFF = 0, SDL_GRAB_ON = 1, SDL_GRAB_FULLSCREEN /**< Used internally */ } SDL_GrabMode; /** * This function allows you to set and query the input grab state of * the application. It returns the new input grab state. * * Grabbing means that the mouse is confined to the application window, * and nearly all keyboard input is passed directly to the application, * and not interpreted by a window manager, if any. */ extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode); /*@}*/ /** @internal Not in public API at the moment - do not use! */ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_video_h */
38,018
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_joystick.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_joystick.h * Include file for SDL joystick event handling */ #ifndef _SDL_joystick_h #define _SDL_joystick_h #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** @file SDL_joystick.h * @note In order to use these functions, SDL_Init() must have been called * with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system * for joysticks, and load appropriate drivers. */ /** The joystick structure used to identify an SDL joystick */ struct _SDL_Joystick; typedef struct _SDL_Joystick SDL_Joystick; /* Function prototypes */ /** * Count the number of joysticks attached to the system */ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); /** * Get the implementation dependent name of a joystick. * * This can be called before any joysticks are opened. * If no name can be found, this function returns NULL. */ extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); /** * Open a joystick for use. * * @param[in] device_index * The index passed as an argument refers to * the N'th joystick on the system. This index is the value which will * identify this joystick in future joystick events. * * @return This function returns a joystick identifier, or NULL if an error occurred. */ extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); /** * Returns 1 if the joystick has been opened, or 0 if it has not. */ extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); /** * Get the device index of an opened joystick. */ extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); /** * Get the number of general axis controls on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); /** * Get the number of trackballs on a joystick * * Joystick trackballs have only relative motion events associated * with them and their state cannot be polled. */ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); /** * Get the number of POV hats on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); /** * Get the number of buttons on a joystick */ extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); /** * Update the current state of the open joysticks. * * This is called automatically by the event loop if any joystick * events are enabled. */ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); /** * Enable/disable joystick event polling. * * If joystick events are disabled, you must call SDL_JoystickUpdate() * yourself and check the state of the joystick when you want joystick * information. * * @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. */ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); /** * Get the current state of an axis control on a joystick * * @param[in] axis The axis indices start at index 0. * * @return The state is a value ranging from -32768 to 32767. */ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); /** * @name Hat Positions * The return value of SDL_JoystickGetHat() is one of the following positions: */ /*@{*/ #define SDL_HAT_CENTERED 0x00 #define SDL_HAT_UP 0x01 #define SDL_HAT_RIGHT 0x02 #define SDL_HAT_DOWN 0x04 #define SDL_HAT_LEFT 0x08 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) /*@}*/ /** * Get the current state of a POV hat on a joystick * * @param[in] hat The hat indices start at index 0. */ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); /** * Get the ball axis change since the last poll * * @param[in] ball The ball indices start at index 0. * * @return This returns 0, or -1 if you passed it invalid parameters. */ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); /** * Get the current state of a button on a joystick * * @param[in] button The button indices start at index 0. */ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); /** * Close a joystick previously opened with SDL_JoystickOpen() */ extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_joystick_h */
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28.430851
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_error.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_error.h * Simple error message routines for SDL */ #ifndef _SDL_error_h #define _SDL_error_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** * @name Public functions */ /*@{*/ extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); extern DECLSPEC char * SDLCALL SDL_GetError(void); extern DECLSPEC void SDLCALL SDL_ClearError(void); /*@}*/ /** * @name Private functions * @internal Private error message function - used internally */ /*@{*/ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED) typedef enum { SDL_ENOMEM, SDL_EFREAD, SDL_EFWRITE, SDL_EFSEEK, SDL_UNSUPPORTED, SDL_LASTERROR } SDL_errorcode; extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code); /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_error_h */
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24.684932
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_platform.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL_platform.h * Try to get a standard set of platform defines */ #ifndef _SDL_platform_h #define _SDL_platform_h #if defined(_AIX) #undef __AIX__ #define __AIX__ 1 #endif #if defined(__BEOS__) #undef __BEOS__ #define __BEOS__ 1 #endif #if defined(__HAIKU__) #undef __HAIKU__ #define __HAIKU__ 1 #endif #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) #undef __BSDI__ #define __BSDI__ 1 #endif #if defined(_arch_dreamcast) #undef __DREAMCAST__ #define __DREAMCAST__ 1 #endif #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) #undef __FREEBSD__ #define __FREEBSD__ 1 #endif #if defined(__HAIKU__) #undef __HAIKU__ #define __HAIKU__ 1 #endif #if defined(hpux) || defined(__hpux) || defined(__hpux__) #undef __HPUX__ #define __HPUX__ 1 #endif #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) #undef __IRIX__ #define __IRIX__ 1 #endif #if defined(linux) || defined(__linux) || defined(__linux__) #undef __LINUX__ #define __LINUX__ 1 #endif #if defined(__APPLE__) #undef __MACOSX__ #define __MACOSX__ 1 #elif defined(macintosh) #undef __MACOS__ #define __MACOS__ 1 #endif #if defined(__NetBSD__) #undef __NETBSD__ #define __NETBSD__ 1 #endif #if defined(__OpenBSD__) #undef __OPENBSD__ #define __OPENBSD__ 1 #endif #if defined(__OS2__) #undef __OS2__ #define __OS2__ 1 #endif #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) #undef __OSF__ #define __OSF__ 1 #endif #if defined(__QNXNTO__) #undef __QNXNTO__ #define __QNXNTO__ 1 #endif #if defined(riscos) || defined(__riscos) || defined(__riscos__) #undef __RISCOS__ #define __RISCOS__ 1 #endif #if defined(__SVR4) #undef __SOLARIS__ #define __SOLARIS__ 1 #endif #if defined(WIN32) || defined(_WIN32) #undef __WIN32__ #define __WIN32__ 1 #endif #endif /* _SDL_platform_h */
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23.405405
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** @file SDL.h * Main include header for the SDL library */ #ifndef _SDL_H #define _SDL_H #include "SDL_main.h" #include "SDL_stdinc.h" #include "SDL_audio.h" #include "SDL_cdrom.h" #include "SDL_cpuinfo.h" #include "SDL_endian.h" #include "SDL_error.h" #include "SDL_events.h" #include "SDL_loadso.h" #include "SDL_mutex.h" #include "SDL_rwops.h" #include "SDL_thread.h" #include "SDL_timer.h" #include "SDL_video.h" #include "SDL_version.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** @file SDL.h * @note As of version 0.5, SDL is loaded dynamically into the application */ /** @name SDL_INIT Flags * These are the flags which may be passed to SDL_Init() -- you should * specify the subsystems which you will be using in your application. */ /*@{*/ #define SDL_INIT_TIMER 0x00000001 #define SDL_INIT_AUDIO 0x00000010 #define SDL_INIT_VIDEO 0x00000020 #define SDL_INIT_CDROM 0x00000100 #define SDL_INIT_JOYSTICK 0x00000200 #define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */ #define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */ #define SDL_INIT_EVERYTHING 0x0000FFFF /*@}*/ /** This function loads the SDL dynamically linked library and initializes * the subsystems specified by 'flags' (and those satisfying dependencies) * Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup * signal handlers for some commonly ignored fatal signals (like SIGSEGV) */ extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); /** This function initializes specific SDL subsystems */ extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); /** This function cleans up specific SDL subsystems */ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); /** This function returns mask of the specified subsystems which have * been initialized. * If 'flags' is 0, it returns a mask of all initialized subsystems. */ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); /** This function cleans up all initialized subsystems and unloads the * dynamically linked library. You should call it upon all exit conditions. */ extern DECLSPEC void SDLCALL SDL_Quit(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_H */
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config_dreamcast.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_dreamcast_h #define _SDL_config_dreamcast_h #include "SDL_platform.h" /* This is a set of defines to configure the SDL features */ typedef signed char int8_t; typedef unsigned char uint8_t; typedef signed short int16_t; typedef unsigned short uint16_t; typedef signed int int32_t; typedef unsigned int uint32_t; typedef signed long long int64_t; typedef unsigned long long uint64_t; typedef unsigned long uintptr_t; #define SDL_HAS_64BIT_TYPE 1 /* Useful headers */ #define HAVE_SYS_TYPES_H 1 #define HAVE_STDIO_H 1 #define STDC_HEADERS 1 #define HAVE_STRING_H 1 #define HAVE_CTYPE_H 1 /* C library functions */ #define HAVE_MALLOC 1 #define HAVE_CALLOC 1 #define HAVE_REALLOC 1 #define HAVE_FREE 1 #define HAVE_ALLOCA 1 #define HAVE_GETENV 1 #define HAVE_PUTENV 1 #define HAVE_QSORT 1 #define HAVE_ABS 1 #define HAVE_BCOPY 1 #define HAVE_MEMSET 1 #define HAVE_MEMCPY 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMCMP 1 #define HAVE_STRLEN 1 #define HAVE_STRDUP 1 #define HAVE_INDEX 1 #define HAVE_RINDEX 1 #define HAVE_STRCHR 1 #define HAVE_STRRCHR 1 #define HAVE_STRSTR 1 #define HAVE_STRTOL 1 #define HAVE_STRTOD 1 #define HAVE_ATOI 1 #define HAVE_ATOF 1 #define HAVE_STRCMP 1 #define HAVE_STRNCMP 1 #define HAVE_STRICMP 1 #define HAVE_STRCASECMP 1 #define HAVE_SSCANF 1 #define HAVE_SNPRINTF 1 #define HAVE_VSNPRINTF 1 /* Enable various audio drivers */ #define SDL_AUDIO_DRIVER_DC 1 #define SDL_AUDIO_DRIVER_DISK 1 #define SDL_AUDIO_DRIVER_DUMMY 1 /* Enable various cdrom drivers */ #define SDL_CDROM_DC 1 /* Enable various input drivers */ #define SDL_JOYSTICK_DC 1 /* Enable various shared object loading systems */ #define SDL_LOADSO_DUMMY 1 /* Enable various threading systems */ #define SDL_THREAD_DC 1 /* Enable various timer systems */ #define SDL_TIMER_DC 1 /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_DC 1 #define SDL_VIDEO_DRIVER_DUMMY 1 #endif /* _SDL_config_dreamcast_h */
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h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_config.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_config_h #define _SDL_config_h #include "SDL_platform.h" /* Add any platform that doesn't build using the configure system */ #if defined(__DREAMCAST__) #include "SDL_config_dreamcast.h" #elif defined(__MACOS__) #include "SDL_config_macos.h" #elif defined(__MACOSX__) #include "SDL_config_macosx.h" #elif defined(__SYMBIAN32__) #include "SDL_config_symbian.h" /* must be before win32! */ #elif defined(__WIN32__) #include "SDL_config_win32.h" #elif defined(__OS2__) #include "SDL_config_os2.h" #else #include "SDL_config_minimal.h" #endif /* platform config */ #endif /* _SDL_config_h */
1,474
31.065217
78
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_cpuinfo.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ /** * @file SDL_cpuinfo.h * CPU feature detection for SDL */ #ifndef _SDL_cpuinfo_h #define _SDL_cpuinfo_h #include "SDL_stdinc.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** This function returns true if the CPU has the RDTSC instruction */ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); /** This function returns true if the CPU has MMX features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); /** This function returns true if the CPU has MMX Ext. features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void); /** This function returns true if the CPU has 3DNow features */ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); /** This function returns true if the CPU has 3DNow! Ext. features */ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void); /** This function returns true if the CPU has SSE features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); /** This function returns true if the CPU has SSE2 features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); /** This function returns true if the CPU has AltiVec features */ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_cpuinfo_h */
2,221
30.742857
78
h
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/code/ndn-dash/libdash/sdl/include/SDL_mutex.h
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga [email protected] */ #ifndef _SDL_mutex_h #define _SDL_mutex_h /** @file SDL_mutex.h * Functions to provide thread synchronization primitives * * @note These are independent of the other SDL routines. */ #include "SDL_stdinc.h" #include "SDL_error.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus extern "C" { #endif /** Synchronization functions which can time out return this value * if they time out. */ #define SDL_MUTEX_TIMEDOUT 1 /** This is the timeout value which corresponds to never time out */ #define SDL_MUTEX_MAXWAIT (~(Uint32)0) /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name Mutex functions */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** The SDL mutex structure, defined in SDL_mutex.c */ struct SDL_mutex; typedef struct SDL_mutex SDL_mutex; /** Create a mutex, initialized unlocked */ extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); #define SDL_LockMutex(m) SDL_mutexP(m) /** Lock the mutex * @return 0, or -1 on error */ extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); #define SDL_UnlockMutex(m) SDL_mutexV(m) /** Unlock the mutex * @return 0, or -1 on error * * It is an error to unlock a mutex that has not been locked by * the current thread, and doing so results in undefined behavior. */ extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); /** Destroy a mutex */ extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); /*@}*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name Semaphore functions */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** The SDL semaphore structure, defined in SDL_sem.c */ struct SDL_semaphore; typedef struct SDL_semaphore SDL_sem; /** Create a semaphore, initialized with value, returns NULL on failure. */ extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); /** Destroy a semaphore */ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); /** * This function suspends the calling thread until the semaphore pointed * to by sem has a positive count. It then atomically decreases the semaphore * count. */ extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); /** Non-blocking variant of SDL_SemWait(). * @return 0 if the wait succeeds, * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. */ extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); /** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in * the allotted time, and -1 on error. * * On some platforms this function is implemented by looping with a delay * of 1 ms, and so should be avoided if possible. */ extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); /** Atomically increases the semaphore's count (not blocking). * @return 0, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); /** Returns the current count of the semaphore */ extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); /*@}*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /** @name Condition_variable_functions */ /*@{*/ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*@{*/ /** The SDL condition variable structure, defined in SDL_cond.c */ struct SDL_cond; typedef struct SDL_cond SDL_cond; /*@}*/ /** Create a condition variable */ extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); /** Destroy a condition variable */ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); /** Restart one of the threads that are waiting on the condition variable, * @return 0 or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); /** Restart all threads that are waiting on the condition variable, * @return 0 or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); /** Wait on the condition variable, unlocking the provided mutex. * The mutex must be locked before entering this function! * The mutex is re-locked once the condition variable is signaled. * @return 0 when it is signaled, or -1 on error. */ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); /** Waits for at most 'ms' milliseconds, and returns 0 if the condition * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not * signaled in the allotted time, and -1 on error. * On some platforms this function is implemented by looping with a delay * of 1 ms, and so should be avoided if possible. */ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); /*@}*/ /* Ends C function definitions when using C++ */ #ifdef __cplusplus } #endif #include "close_code.h" #endif /* _SDL_mutex_h */
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