Question: I i'm getting the error "Implicit conversion of 'int' to 'id' is disallowed with ARC" at the line marked with "faulty line". I guess it have something to do with that i'm checking for an integer in an array, that contains objects instead of integers.

```
#import "RandomGenerator.h"

@implementation RandomGenerator

NSMutableArray *drawnNumbers;

-(int) randomNumber:(int)upperNumber {
    return arc4random_uniform(upperNumber);
}

-(NSMutableArray*) lotteryNumbers :(int)withMaximumDrawnNumbers :(int)andHighestNumber {
    for (int i = 1; i <= withMaximumDrawnNumbers; i++)
    {
        int drawnNumber = [self randomNumber:andHighestNumber];
        if ([drawnNumbers containsObject:drawnNumber]) {  //faulty line
            //foo
        }
    }
    return drawnNumbers;
}

@end

```

Answer: 
NSArrays can only contain objective-c objects. So actually the method **containsObject:** is expecting an object, not an int or any other primitive type.

If you want to store number inside an NSArray you should pack them into **NSNumber** objects.

```
NSNumber *someNumber = [NSNumber numberWithInt:3];

```

In your case, if we assume that drawnNumbers is already an array of NSNumbers, you should change the **randomNumber:** generation to:

```
-(NSNumber*) randomNumber:(int)upperNumber {
    return [NSNumber numberWithInt:arc4random_uniform(upperNumber)];
}

```

And then when picking it up on the lotteryNumbers method, you should:

```
NSNumber *drawnNumber = [self randomNumber:andHighestNumber];

```

Another note would go for the method you defined for lotteryNumbers. You used a really strange name for it, I think you misunderstood how the method naming works in objective-c. You were probably looking for something more like:

```
-(NSMutableArray*) lotteryNumbersWithMaximumDrawnNumbers:(int)maximumDrawnNumbers andHighestNumber:(int)highestNumber;

```

**Late edit:**

Objective-C now allows a way more compact syntax for creating NSNumbers. You can do it like:

```
NSNumber *someNumber = @(3);

```

And your method could be rewritten as:

```
-(NSNumber*) randomNumber:(int)upperNumber {
    return @(arc4random_uniform(upperNumber));
}

```
You are using an `int` where an object (presumably `NSNumber`) is expected. So convert before use:

```
if ([drawnNumbers containsObject:@( drawnNumber )])

```