Question: In Lua Development Tools, how do I document that an input parameter is a table of some type?

```
mynamespace = {}

---
-- @type mynamespace.MyClass
-- @field #number var1
mynamespace.MyClass = {}

---
-- @param #number param1
-- @return #mynamespace.MyClass
function mynamespace.MyClass.new(param1)
    local self = mynamespace.MyClass
    self.var1 = param1
    return self
end

---
-- @param WHAT_DO_I_WRITE_HERE arrayOfMyClass
function processArrayOfMyClass(arrayOfMyClass)
    for i=1, #arrayOfMyClass do
        instanceOfMyClass = arrayOfMyClass[i]
        -- ... do something with an element of the array
    end
end

```

EDIT: Sorry, guys. Seems this documentation was LDT (Lua Development Tools) exclusive. I'll update my question

Answer: 
I ended up using `--@param #list<#bajas.ReinforcementSetup> reinforcementSetups`, works like a charm!

Found it in the LDT docs, here: <https://wiki.eclipse.org/LDT/User_Area/Documentation_Language#Structure_types>

```
mynamespace = {}

---
-- @type mynamespace.MyClass
-- @field #number var1
mynamespace.MyClass = {}

---
-- @param #number param1
-- @return #mynamespace.MyClass
function mynamespace.MyClass.new(param1)
    local self = mynamespace.MyClass
    self.var1 = param1
    return self
end

---
-- @param #list<#mynamespace.MyClass> arrayOfMyClass
function processArrayOfMyClass(arrayOfMyClass)
    for i=1, #arrayOfMyClass do
        instanceOfMyClass = arrayOfMyClass[i]
        -- ... do something with an element of the array
    end
end

```
You can use `type(val)` to verify the type of data being passed, and return an effective error message to describe the mistake to the coder.