Question: As we know there is a common false assumption that 

> 
> UX means just the interface
> 
> 
> 

But according to that [article](http://atiqurrehman.com/what-is-user-experience/) UX means totally different. Let's suppose if UX means interaction then how we will differentiate that interaction for a Product and a Project, If UX means user's feelings then how we will differentiate these feelings for a Product and a Project comparatively.

As well as the goal of a better **UX is to make users effective**. Then how the efficiency of a user will be considered in the case of product and project ?

And also what will be the basic parameters and **what about the UX cycle for both** product and project !

*(The product or project may be smart app, desk app or web app)*

Answer: 
Userexperiencerocks website illustrate it perfectly like this, no software in sight.

![enter image description here](https://i.stack.imgur.com/xoKsn.jpg)
Whether it is a product or a project, the UX should be identical. That is to say that, both product and project require the best possible UX, which comes from research and lots of testing. 

Just because a project is a 'one' time release, doesn't make it any less important to have a great UX. The main difference I can see in the UX process is that a product will likely have different personas from a project so some decision might be different. But this is totally dependant on the application you're working on.