Question: Say I have some 2D artwork in Flash CS4 format .FLAs, and I'd like to put it into an iPhone game that uses OpenGL ES, keeping it in vector format. An OpenGL-ready format could just be a list of vertex positions and colors for a triangle strip.

Is there a converter available that can do that easily?

Answer: 
[Claus Wahlers](http://wahlers.com.br/claus/blog/hacking-swf-1-shapes-in-flash/)'s project looks pretty cool, check out: <https://github.com/claus/as3swf/wiki/shape-export-to-objective-c>

![ca logo swf](https://codeazur.com.br/stuff/as3swf/iphone/codeazur_logo_swf.png)

![ca logo app](https://codeazur.com.br/stuff/as3swf/iphone/codeazur_logo.png)
You could use smokescreen to convert the flash to html5, and then use the stock HTML viewer found In interface builder. Just my 2 cents.