Question: In the past, some of my projects have required me to create a movie version of a fullscreen Flash application. The easiest way to do this has been to get a screen capture. However, capturing anything over 1024x768 has resulted in choppy video, which is unacceptable. I understand that there are hardware based solutions for capturing fullscreen video, but I have not been able to find out what these are. My output needs to be scalable up to 1920x1080 and result in an uncompressed AVI file with no choppy-ness.

Answer: 
If you load the movie into the Flash ActiveX control you can invoke the [`IViewObject::Draw`](http://msdn.microsoft.com/en-us/library/ms688655(VS.85).aspx) method (or the [`OleDraw`](http://msdn.microsoft.com/en-us/library/ms692711(VS.85).aspx) helper function) on the control to paint it into a DC of your choosing and loop through each frame in the animation. Extracting the audio will be more difficult, but if you've made the animations in-house that shouldn't be too much trouble.
<http://rgb.com/>
I've looked at their product before - very high end/expensive but perfect video and it's a hardware solution so it's not processor intensive on the machine you are trying to do the demo on.