Question: I have 2 objects and when I move one, I want to get the angle from the other.

For example:

```
Object1X = 211.000000, Object1Y = 429.000000
Object2X = 246.500000, Object2Y = 441.500000

```

I have tried the following and every variation under the sun:

```
double radians = ccpAngle(Object1,Object2);
double degrees = ((radians * 180) / Pi); 

```

But I just get 2.949023 returned where I want something like 45 degrees etc.

Answer: 
There is no angle between two points. If you want to know the angle between the vectors from the origin (0,0) to the objects, use the scalar (dot) product:

```
theta = arccos ( (veca dot vecb) / ( |veca| * |vecb| )

```

The math std lib of the language your are using surely provides functions for arcus cosine, scalar product and length.
The vertex of the angle is the point (0,0).

Consider object1X=x1 ....object2Y=y2.

```
Angle(object1-object2) = 
   90       * (  (1 + sign(x1)) * (1 - sign(y1^2))
               - (1 + sign(x2)) * (1 - sign(y2^2)) )
 + 45       * (  (2 + sign(x1)) * sign(y1)
               - (2 + sign(x2)) * sign(y2)         )
 + 180/pi() * sign(x1*y1) * atan( (abs(x1) - abs(y1)) / (abs(x1) + abs(y1)) )
 - 180/pi() * sign(x2*y2) * atan( (abs(x2) - abs(y2)) / (abs(x2) + abs(y2)) )

```