Question: I am wondering is there any options for combining existing *ARCore* early stage with Google Location in order to place AR objects over `latitude / longitude` in the real world? I know this one is possible with *ARKit* but haven't found any information on such via *ARCore*.

Any ideas?

Thanks in advance.

Answer: 
I think that this is not 0/1 type question :)

First of all ARCore is SDK only for mapping the surrounding. It has no computer vision and/or location capabilities. 

Your request is possible but you must combine two elements. First you need to work with location (GPS) and calculate that selected location lat/lng is in your view. This quite simple, you can find a lot of tutorials about that.

Than when you will be sure where this point is ( you can also calculate the bearing that will help here) you can use ARCore to pin the 3D model to the world. Probably you will have to make some kind of transformation to change the real world coordinates to your screen 

Making the answer simpler: ARCore itself is not able to that, but combining different tools will allow you to achieve this goal
I saw this and was thinking about how great this would be. So try to think how like Pokemon Go did.

My suggestions is:

Tracking user location by GPS, when it get in the right lat/lng (don't use one point, but a radio/area) you sent the place of the object/anchor using the user as 0,0 (origin). So will not be perfect, but is a start for this.

And yes, is **possible**, take a look on [World Around Me App](https://play.google.com/store/apps/details?id=app.WTInfoTech.WorldAroundMeLite)