// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************** * * Copyright (C) 1997-2011, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************** */ #ifndef CHARITER_H #define CHARITER_H #include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API #include "unicode/uobject.h" #include "unicode/unistr.h" /** * \file * \brief C++ API: Character Iterator */ U_NAMESPACE_BEGIN /** * Abstract class that defines an API for forward-only iteration * on text objects. * This is a minimal interface for iteration without random access * or backwards iteration. It is especially useful for wrapping * streams with converters into an object for collation or * normalization. * *
Characters can be accessed in two ways: as code units or as * code points. * Unicode code points are 21-bit integers and are the scalar values * of Unicode characters. ICU uses the type UChar32 for them. * Unicode code units are the storage units of a given * Unicode/UCS Transformation Format (a character encoding scheme). * With UTF-16, all code points can be represented with either one * or two code units ("surrogates"). * String storage is typically based on code units, while properties * of characters are typically determined using code point values. * Some processes may be designed to work with sequences of code units, * or it may be known that all characters that are important to an * algorithm can be represented with single code units. * Other processes will need to use the code point access functions.
* *ForwardCharacterIterator provides nextPostInc() to access
* a code unit and advance an internal position into the text object,
* similar to a return text[position++].
* It provides next32PostInc() to access a code point and advance an internal
* position.
next32PostInc() assumes that the current position is that of * the beginning of a code point, i.e., of its first code unit. * After next32PostInc(), this will be true again. * In general, access to code units and code points in the same * iteration loop should not be mixed. In UTF-16, if the current position * is on a second code unit (Low Surrogate), then only that code unit * is returned even by next32PostInc().
* *For iteration with either function, there are two ways to * check for the end of the iteration. When there are no more * characters in the text object: *
Despite the fact that this function is public, * DO NOT CONSIDER IT PART OF CHARACTERITERATOR'S API! * @return a UClassID for this ForwardCharacterIterator * @stable ICU 2.0 */ virtual UClassID getDynamicClassID(void) const override = 0; /** * Gets the current code unit for returning and advances to the next code unit * in the iteration range * (toward endIndex()). If there are * no more code units to return, returns DONE. * @return the current code unit. * @stable ICU 2.0 */ virtual char16_t nextPostInc(void) = 0; /** * Gets the current code point for returning and advances to the next code point * in the iteration range * (toward endIndex()). If there are * no more code points to return, returns DONE. * @return the current code point. * @stable ICU 2.0 */ virtual UChar32 next32PostInc(void) = 0; /** * Returns false if there are no more code units or code points * at or after the current position in the iteration range. * This is used with nextPostInc() or next32PostInc() in forward * iteration. * @returns false if there are no more code units or code points * at or after the current position in the iteration range. * @stable ICU 2.0 */ virtual UBool hasNext() = 0; protected: /** Default constructor to be overridden in the implementing class. @stable ICU 2.0*/ ForwardCharacterIterator(); /** Copy constructor to be overridden in the implementing class. @stable ICU 2.0*/ ForwardCharacterIterator(const ForwardCharacterIterator &other); /** * Assignment operator to be overridden in the implementing class. * @stable ICU 2.0 */ ForwardCharacterIterator &operator=(const ForwardCharacterIterator&) { return *this; } }; /** * Abstract class that defines an API for iteration * on text objects. * This is an interface for forward and backward iteration * and random access into a text object. * *
The API provides backward compatibility to the Java and older ICU * CharacterIterator classes but extends them significantly: *
Examples for some of the new functions:
* * Forward iteration with hasNext(): * \code * void forward1(CharacterIterator &it) { * UChar32 c; * for(it.setToStart(); it.hasNext();) { * c=it.next32PostInc(); * // use c * } * } * \endcode * Forward iteration more similar to loops with the old forward iteration, * showing a way to convert simple for() loops: * \code * void forward2(CharacterIterator &it) { * char16_t c; * for(c=it.firstPostInc(); c!=CharacterIterator::DONE; c=it.nextPostInc()) { * // use c * } * } * \endcode * Backward iteration with setToEnd() and hasPrevious(): * \code * void backward1(CharacterIterator &it) { * UChar32 c; * for(it.setToEnd(); it.hasPrevious();) { * c=it.previous32(); * // use c * } * } * \endcode * Backward iteration with a more traditional for() loop: * \code * void backward2(CharacterIterator &it) { * char16_t c; * for(c=it.last(); c!=CharacterIterator::DONE; c=it.previous()) { * // use c * } * } * \endcode * * Example for random access: * \code * void random(CharacterIterator &it) { * // set to the third code point from the beginning * it.move32(3, CharacterIterator::kStart); * // get a code point from here without moving the position * UChar32 c=it.current32(); * // get the position * int32_t pos=it.getIndex(); * // get the previous code unit * char16_t u=it.previous(); * // move back one more code unit * it.move(-1, CharacterIterator::kCurrent); * // set the position back to where it was * // and read the same code point c and move beyond it * it.setIndex(pos); * if(c!=it.next32PostInc()) { * exit(1); // CharacterIterator inconsistent * } * } * \endcode * *Examples, especially for the old API:
* * Function processing characters, in this example simple output *
* \code
* void processChar( char16_t c )
* {
* cout << " " << c;
* }
* \endcode
*
* Traverse the text from start to finish
*
* \code
* void traverseForward(CharacterIterator& iter)
* {
* for(char16_t c = iter.first(); c != CharacterIterator::DONE; c = iter.next()) {
* processChar(c);
* }
* }
* \endcode
*
* Traverse the text backwards, from end to start
*
* \code
* void traverseBackward(CharacterIterator& iter)
* {
* for(char16_t c = iter.last(); c != CharacterIterator::DONE; c = iter.previous()) {
* processChar(c);
* }
* }
* \endcode
*
* Traverse both forward and backward from a given position in the text.
* Calls to notBoundary() in this example represents some additional stopping criteria.
*
* \code
* void traverseOut(CharacterIterator& iter, int32_t pos)
* {
* char16_t c;
* for (c = iter.setIndex(pos);
* c != CharacterIterator::DONE && (Unicode::isLetter(c) || Unicode::isDigit(c));
* c = iter.next()) {}
* int32_t end = iter.getIndex();
* for (c = iter.setIndex(pos);
* c != CharacterIterator::DONE && (Unicode::isLetter(c) || Unicode::isDigit(c));
* c = iter.previous()) {}
* int32_t start = iter.getIndex() + 1;
*
* cout << "start: " << start << " end: " << end << endl;
* for (c = iter.setIndex(start); iter.getIndex() < end; c = iter.next() ) {
* processChar(c);
* }
* }
* \endcode
*
* Creating a StringCharacterIterator and calling the test functions
*
* \code
* void CharacterIterator_Example( void )
* {
* cout << endl << "===== CharacterIterator_Example: =====" << endl;
* UnicodeString text("Ein kleiner Satz.");
* StringCharacterIterator iterator(text);
* cout << "----- traverseForward: -----------" << endl;
* traverseForward( iterator );
* cout << endl << endl << "----- traverseBackward: ----------" << endl;
* traverseBackward( iterator );
* cout << endl << endl << "----- traverseOut: ---------------" << endl;
* traverseOut( iterator, 7 );
* cout << endl << endl << "-----" << endl;
* }
* \endcode
*
*
* @stable ICU 2.0
*/
class U_COMMON_API CharacterIterator : public ForwardCharacterIterator {
public:
/**
* Origin enumeration for the move() and move32() functions.
* @stable ICU 2.0
*/
enum EOrigin { kStart, kCurrent, kEnd };
/**
* Destructor.
* @stable ICU 2.0
*/
virtual ~CharacterIterator();
/**
* Returns a pointer to a new CharacterIterator of the same
* concrete class as this one, and referring to the same
* character in the same text-storage object as this one. The
* caller is responsible for deleting the new clone.
* @return a pointer to a new CharacterIterator
* @stable ICU 2.0
*/
virtual CharacterIterator* clone() const = 0;
/**
* Sets the iterator to refer to the first code unit in its
* iteration range, and returns that code unit.
* This can be used to begin an iteration with next().
* @return the first code unit in its iteration range.
* @stable ICU 2.0
*/
virtual char16_t first(void) = 0;
/**
* Sets the iterator to refer to the first code unit in its
* iteration range, returns that code unit, and moves the position
* to the second code unit. This is an alternative to setToStart()
* for forward iteration with nextPostInc().
* @return the first code unit in its iteration range.
* @stable ICU 2.0
*/
virtual char16_t firstPostInc(void);
/**
* Sets the iterator to refer to the first code point in its
* iteration range, and returns that code unit,
* This can be used to begin an iteration with next32().
* Note that an iteration with next32PostInc(), beginning with,
* e.g., setToStart() or firstPostInc(), is more efficient.
* @return the first code point in its iteration range.
* @stable ICU 2.0
*/
virtual UChar32 first32(void) = 0;
/**
* Sets the iterator to refer to the first code point in its
* iteration range, returns that code point, and moves the position
* to the second code point. This is an alternative to setToStart()
* for forward iteration with next32PostInc().
* @return the first code point in its iteration range.
* @stable ICU 2.0
*/
virtual UChar32 first32PostInc(void);
/**
* Sets the iterator to refer to the first code unit or code point in its
* iteration range. This can be used to begin a forward
* iteration with nextPostInc() or next32PostInc().
* @return the start position of the iteration range
* @stable ICU 2.0
*/
inline int32_t setToStart();
/**
* Sets the iterator to refer to the last code unit in its
* iteration range, and returns that code unit.
* This can be used to begin an iteration with previous().
* @return the last code unit.
* @stable ICU 2.0
*/
virtual char16_t last(void) = 0;
/**
* Sets the iterator to refer to the last code point in its
* iteration range, and returns that code unit.
* This can be used to begin an iteration with previous32().
* @return the last code point.
* @stable ICU 2.0
*/
virtual UChar32 last32(void) = 0;
/**
* Sets the iterator to the end of its iteration range, just behind
* the last code unit or code point. This can be used to begin a backward
* iteration with previous() or previous32().
* @return the end position of the iteration range
* @stable ICU 2.0
*/
inline int32_t setToEnd();
/**
* Sets the iterator to refer to the "position"-th code unit
* in the text-storage object the iterator refers to, and
* returns that code unit.
* @param position the "position"-th code unit in the text-storage object
* @return the "position"-th code unit.
* @stable ICU 2.0
*/
virtual char16_t setIndex(int32_t position) = 0;
/**
* Sets the iterator to refer to the beginning of the code point
* that contains the "position"-th code unit
* in the text-storage object the iterator refers to, and
* returns that code point.
* The current position is adjusted to the beginning of the code point
* (its first code unit).
* @param position the "position"-th code unit in the text-storage object
* @return the "position"-th code point.
* @stable ICU 2.0
*/
virtual UChar32 setIndex32(int32_t position) = 0;
/**
* Returns the code unit the iterator currently refers to.
* @return the current code unit.
* @stable ICU 2.0
*/
virtual char16_t current(void) const = 0;
/**
* Returns the code point the iterator currently refers to.
* @return the current code point.
* @stable ICU 2.0
*/
virtual UChar32 current32(void) const = 0;
/**
* Advances to the next code unit in the iteration range
* (toward endIndex()), and returns that code unit. If there are
* no more code units to return, returns DONE.
* @return the next code unit.
* @stable ICU 2.0
*/
virtual char16_t next(void) = 0;
/**
* Advances to the next code point in the iteration range
* (toward endIndex()), and returns that code point. If there are
* no more code points to return, returns DONE.
* Note that iteration with "pre-increment" semantics is less
* efficient than iteration with "post-increment" semantics
* that is provided by next32PostInc().
* @return the next code point.
* @stable ICU 2.0
*/
virtual UChar32 next32(void) = 0;
/**
* Advances to the previous code unit in the iteration range
* (toward startIndex()), and returns that code unit. If there are
* no more code units to return, returns DONE.
* @return the previous code unit.
* @stable ICU 2.0
*/
virtual char16_t previous(void) = 0;
/**
* Advances to the previous code point in the iteration range
* (toward startIndex()), and returns that code point. If there are
* no more code points to return, returns DONE.
* @return the previous code point.
* @stable ICU 2.0
*/
virtual UChar32 previous32(void) = 0;
/**
* Returns false if there are no more code units or code points
* before the current position in the iteration range.
* This is used with previous() or previous32() in backward
* iteration.
* @return false if there are no more code units or code points
* before the current position in the iteration range, return true otherwise.
* @stable ICU 2.0
*/
virtual UBool hasPrevious() = 0;
/**
* Returns the numeric index in the underlying text-storage
* object of the character returned by first(). Since it's
* possible to create an iterator that iterates across only
* part of a text-storage object, this number isn't
* necessarily 0.
* @returns the numeric index in the underlying text-storage
* object of the character returned by first().
* @stable ICU 2.0
*/
inline int32_t startIndex(void) const;
/**
* Returns the numeric index in the underlying text-storage
* object of the position immediately BEYOND the character
* returned by last().
* @return the numeric index in the underlying text-storage
* object of the position immediately BEYOND the character
* returned by last().
* @stable ICU 2.0
*/
inline int32_t endIndex(void) const;
/**
* Returns the numeric index in the underlying text-storage
* object of the character the iterator currently refers to
* (i.e., the character returned by current()).
* @return the numeric index in the text-storage object of
* the character the iterator currently refers to
* @stable ICU 2.0
*/
inline int32_t getIndex(void) const;
/**
* Returns the length of the entire text in the underlying
* text-storage object.
* @return the length of the entire text in the text-storage object
* @stable ICU 2.0
*/
inline int32_t getLength() const;
/**
* Moves the current position relative to the start or end of the
* iteration range, or relative to the current position itself.
* The movement is expressed in numbers of code units forward
* or backward by specifying a positive or negative delta.
* @param delta the position relative to origin. A positive delta means forward;
* a negative delta means backward.
* @param origin Origin enumeration {kStart, kCurrent, kEnd}
* @return the new position
* @stable ICU 2.0
*/
virtual int32_t move(int32_t delta, EOrigin origin) = 0;
/**
* Moves the current position relative to the start or end of the
* iteration range, or relative to the current position itself.
* The movement is expressed in numbers of code points forward
* or backward by specifying a positive or negative delta.
* @param delta the position relative to origin. A positive delta means forward;
* a negative delta means backward.
* @param origin Origin enumeration {kStart, kCurrent, kEnd}
* @return the new position
* @stable ICU 2.0
*/
#ifdef move32
// One of the system headers right now is sometimes defining a conflicting macro we don't use
#undef move32
#endif
virtual int32_t move32(int32_t delta, EOrigin origin) = 0;
/**
* Copies the text under iteration into the UnicodeString
* referred to by "result".
* @param result Receives a copy of the text under iteration.
* @stable ICU 2.0
*/
virtual void getText(UnicodeString& result) = 0;
protected:
/**
* Empty constructor.
* @stable ICU 2.0
*/
CharacterIterator();
/**
* Constructor, just setting the length field in this base class.
* @stable ICU 2.0
*/
CharacterIterator(int32_t length);
/**
* Constructor, just setting the length and position fields in this base class.
* @stable ICU 2.0
*/
CharacterIterator(int32_t length, int32_t position);
/**
* Constructor, just setting the length, start, end, and position fields in this base class.
* @stable ICU 2.0
*/
CharacterIterator(int32_t length, int32_t textBegin, int32_t textEnd, int32_t position);
/**
* Copy constructor.
*
* @param that The CharacterIterator to be copied
* @stable ICU 2.0
*/
CharacterIterator(const CharacterIterator &that);
/**
* Assignment operator. Sets this CharacterIterator to have the same behavior,
* as the one passed in.
* @param that The CharacterIterator passed in.
* @return the newly set CharacterIterator.
* @stable ICU 2.0
*/
CharacterIterator &operator=(const CharacterIterator &that);
/**
* Base class text length field.
* Necessary this for correct getText() and hashCode().
* @stable ICU 2.0
*/
int32_t textLength;
/**
* Base class field for the current position.
* @stable ICU 2.0
*/
int32_t pos;
/**
* Base class field for the start of the iteration range.
* @stable ICU 2.0
*/
int32_t begin;
/**
* Base class field for the end of the iteration range.
* @stable ICU 2.0
*/
int32_t end;
};
inline bool
ForwardCharacterIterator::operator!=(const ForwardCharacterIterator& that) const {
return !operator==(that);
}
inline int32_t
CharacterIterator::setToStart() {
return move(0, kStart);
}
inline int32_t
CharacterIterator::setToEnd() {
return move(0, kEnd);
}
inline int32_t
CharacterIterator::startIndex(void) const {
return begin;
}
inline int32_t
CharacterIterator::endIndex(void) const {
return end;
}
inline int32_t
CharacterIterator::getIndex(void) const {
return pos;
}
inline int32_t
CharacterIterator::getLength(void) const {
return textLength;
}
U_NAMESPACE_END
#endif /* U_SHOW_CPLUSPLUS_API */
#endif