Spaces:
Running
Running
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Flappy Bird Deluxe</title> | |
<script src="https://cdn.tailwindcss.com"></script> | |
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css"> | |
<style> | |
@import url('https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap'); | |
:root { | |
--sky-blue: #70c5ce; | |
--grass-green: #5f9e5f; | |
--dirt-brown: #8b4513; | |
--ground-tan: #deb887; | |
--bird-yellow: #ffcc00; | |
--bird-orange: #ff6600; | |
--pipe-green: #3a6b3a; | |
} | |
body { | |
font-family: 'Press Start 2P', cursive; | |
overflow: hidden; | |
background-color: var(--sky-blue); | |
touch-action: manipulation; | |
margin: 0; | |
padding: 0; | |
} | |
#game-container { | |
position: relative; | |
width: 100vw; | |
height: 100vh; | |
overflow: hidden; | |
} | |
.sun { | |
position: absolute; | |
width: 80px; | |
height: 80px; | |
background: radial-gradient(circle, #ffde00 0%, #ff8c00 100%); | |
border-radius: 50%; | |
top: 50px; | |
right: 100px; | |
box-shadow: 0 0 40px 15px rgba(255, 215, 0, 0.4); | |
z-index: 1; | |
} | |
.pipe { | |
position: absolute; | |
width: 80px; | |
background-color: var(--grass-green); | |
border: 5px solid var(--pipe-green); | |
box-sizing: border-box; | |
z-index: 5; | |
} | |
.pipe-top { | |
border-bottom: none; | |
border-radius: 10px 10px 0 0; | |
} | |
.pipe-bottom { | |
border-top: none; | |
border-radius: 0 0 10px 10px; | |
} | |
.bird { | |
position: absolute; | |
width: 40px; | |
height: 30px; | |
background-color: var(--bird-yellow); | |
border-radius: 50% 50% 50% 50% / 60% 60% 40% 40%; | |
z-index: 10; | |
transition: transform 0.1s ease-out; | |
} | |
.bird:before { | |
content: ''; | |
position: absolute; | |
width: 12px; | |
height: 12px; | |
background-color: var(--bird-orange); | |
border-radius: 50%; | |
top: 5px; | |
right: 5px; | |
} | |
.bird:after { | |
content: ''; | |
position: absolute; | |
width: 8px; | |
height: 3px; | |
background-color: #000; | |
border-radius: 50%; | |
top: 12px; | |
right: 10px; | |
} | |
.wing { | |
position: absolute; | |
width: 30px; | |
height: 15px; | |
background-color: var(--bird-yellow); | |
border-radius: 50% 50% 0 0; | |
top: 15px; | |
left: -15px; | |
transform-origin: right center; | |
animation: flap 0.3s infinite alternate; | |
} | |
@keyframes flap { | |
0% { transform: rotateY(0deg) rotateZ(0deg); } | |
100% { transform: rotateY(60deg) rotateZ(20deg); } | |
} | |
.ground { | |
position: absolute; | |
bottom: 0; | |
width: 100%; | |
height: 100px; | |
background-color: var(--ground-tan); | |
border-top: 5px solid var(--dirt-brown); | |
z-index: 10; | |
} | |
.ground-pattern { | |
position: absolute; | |
bottom: 0; | |
width: 100%; | |
height: 20px; | |
background: repeating-linear-gradient( | |
90deg, | |
var(--dirt-brown), | |
var(--dirt-brown) 10px, | |
var(--ground-tan) 10px, | |
var(--ground-tan) 20px | |
); | |
z-index: 11; | |
} | |
.cloud { | |
position: absolute; | |
background-color: white; | |
border-radius: 50%; | |
opacity: 0.9; | |
filter: drop-shadow(0 0 5px rgba(255, 255, 255, 0.5)); | |
z-index: 2; | |
} | |
#score-display { | |
position: absolute; | |
top: 20px; | |
left: 0; | |
right: 0; | |
text-align: center; | |
color: white; | |
font-size: 28px; | |
text-shadow: 3px 3px 0 #000; | |
z-index: 100; | |
background-color: rgba(0, 0, 0, 0.4); | |
padding: 10px 20px; | |
border-radius: 10px; | |
width: fit-content; | |
margin: 0 auto; | |
border: 3px solid white; | |
} | |
#game-over { | |
position: absolute; | |
top: 0; | |
left: 0; | |
width: 100%; | |
height: 100%; | |
background-color: rgba(0, 0, 0, 0.8); | |
display: flex; | |
flex-direction: column; | |
justify-content: center; | |
align-items: center; | |
color: white; | |
z-index: 200; | |
display: none; | |
backdrop-filter: blur(5px); | |
} | |
#start-screen { | |
position: absolute; | |
top: 0; | |
left: 0; | |
width: 100%; | |
height: 100%; | |
background-color: rgba(0, 0, 0, 0.6); | |
display: flex; | |
flex-direction: column; | |
justify-content: center; | |
align-items: center; | |
color: white; | |
z-index: 200; | |
backdrop-filter: blur(5px); | |
} | |
.btn { | |
background: linear-gradient(to bottom, #ffcc00, #ff9900); | |
color: #333; | |
border: none; | |
padding: 15px 30px; | |
font-size: 16px; | |
margin-top: 20px; | |
cursor: pointer; | |
border-radius: 10px; | |
font-family: 'Press Start 2P', cursive; | |
box-shadow: 0 6px 0 #cc9900, 0 10px 20px rgba(0, 0, 0, 0.3); | |
transition: all 0.1s; | |
position: relative; | |
overflow: hidden; | |
text-transform: uppercase; | |
letter-spacing: 1px; | |
} | |
.btn:hover { | |
transform: translateY(-2px); | |
box-shadow: 0 8px 0 #cc9900, 0 12px 20px rgba(0, 0, 0, 0.4); | |
} | |
.btn:active { | |
transform: translateY(4px); | |
box-shadow: 0 2px 0 #cc9900; | |
} | |
.btn:after { | |
content: ""; | |
position: absolute; | |
top: -50%; | |
right: -50%; | |
bottom: -50%; | |
left: -50%; | |
background: linear-gradient(to bottom, transparent, rgba(255, 255, 255, 0.3), transparent); | |
transform: rotateZ(60deg) translate(-5em, 7.5em); | |
} | |
.btn:hover:after { | |
animation: shine 1.5s forwards; | |
} | |
@keyframes shine { | |
100% { | |
transform: rotateZ(60deg) translate(1em, -9em); | |
} | |
} | |
.title { | |
font-size: 3.5rem; | |
margin-bottom: 1.5rem; | |
text-shadow: 5px 5px 0 rgba(0, 0, 0, 0.5); | |
color: #ffcc00; | |
position: relative; | |
animation: bounce 1s infinite alternate; | |
} | |
@keyframes bounce { | |
0% { transform: translateY(0); } | |
100% { transform: translateY(-10px); } | |
} | |
.instructions { | |
font-size: 1rem; | |
margin-bottom: 2rem; | |
text-align: center; | |
line-height: 1.6; | |
max-width: 80%; | |
} | |
.medal { | |
font-size: 3rem; | |
margin-bottom: 1rem; | |
animation: spin 2s linear infinite; | |
} | |
@keyframes spin { | |
0% { transform: rotate(0deg); } | |
100% { transform: rotate(360deg); } | |
} | |
.score-badge { | |
background: linear-gradient(135deg, #ff8a00, #ff0058); | |
padding: 10px 20px; | |
border-radius: 20px; | |
margin: 10px 0; | |
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.3); | |
border: 2px solid white; | |
} | |
.floating { | |
animation: floating 3s ease-in-out infinite; | |
} | |
@keyframes floating { | |
0% { transform: translateY(0px); } | |
50% { transform: translateY(-10px); } | |
100% { transform: translateY(0px); } | |
} | |
.particle { | |
position: absolute; | |
background-color: gold; | |
border-radius: 50%; | |
pointer-events: none; | |
z-index: 1000; | |
} | |
.controls { | |
position: absolute; | |
bottom: 120px; | |
left: 0; | |
right: 0; | |
display: flex; | |
justify-content: center; | |
gap: 20px; | |
z-index: 150; | |
display: none; | |
} | |
.control-btn { | |
width: 80px; | |
height: 80px; | |
border-radius: 50%; | |
background-color: rgba(255, 255, 255, 0.3); | |
backdrop-filter: blur(5px); | |
display: flex; | |
justify-content: center; | |
align-items: center; | |
font-size: 24px; | |
color: white; | |
border: 2px solid white; | |
cursor: pointer; | |
user-select: none; | |
} | |
@media (max-width: 768px) { | |
.controls { | |
display: flex; | |
} | |
.title { | |
font-size: 2.5rem; | |
} | |
.instructions { | |
font-size: 0.8rem; | |
} | |
} | |
</style> | |
</head> | |
<body class="flex items-center justify-center min-h-screen"> | |
<div id="game-container" class="relative overflow-hidden"> | |
<div class="sun"></div> | |
<div id="score-display">0</div> | |
<div id="start-screen"> | |
<div class="medal"> | |
<i class="fas fa-medal"></i> | |
</div> | |
<h1 class="title floating">FLAPPY BIRD DELUXE</h1> | |
<div class="instructions"> | |
<p>Press SPACE or tap screen to jump</p> | |
<p>Avoid the pipes and try to fly as far as you can!</p> | |
</div> | |
<button id="start-btn" class="btn"> | |
<i class="fas fa-play" style="margin-right: 10px;"></i>START GAME | |
</button> | |
<div class="mt-8 text-sm opacity-70"> | |
<p>High Score: <span id="menu-high-score">0</span></p> | |
</div> | |
</div> | |
<div id="game-over"> | |
<div class="medal"> | |
<i class="fas fa-trophy"></i> | |
</div> | |
<h1 class="title">GAME OVER</h1> | |
<div class="score-badge"> | |
<p id="final-score">Score: 0</p> | |
</div> | |
<div class="score-badge"> | |
<p id="high-score">High Score: 0</p> | |
</div> | |
<button id="restart-btn" class="btn"> | |
<i class="fas fa-redo" style="margin-right: 10px;"></i>PLAY AGAIN | |
</button> | |
</div> | |
<div id="bird" class="bird"> | |
<div class="wing"></div> | |
</div> | |
<div class="ground"></div> | |
<div class="ground-pattern"></div> | |
<div class="controls"> | |
<div class="control-btn" id="jump-btn"> | |
<i class="fas fa-arrow-up"></i> | |
</div> | |
</div> | |
</div> | |
<script> | |
document.addEventListener('DOMContentLoaded', () => { | |
// Game elements | |
const gameContainer = document.getElementById('game-container'); | |
const bird = document.getElementById('bird'); | |
const ground = document.querySelector('.ground'); | |
const scoreDisplay = document.getElementById('score-display'); | |
const gameOverScreen = document.getElementById('game-over'); | |
const finalScoreDisplay = document.getElementById('final-score'); | |
const highScoreDisplay = document.getElementById('high-score'); | |
const menuHighScore = document.getElementById('menu-high-score'); | |
const startScreen = document.getElementById('start-screen'); | |
const startBtn = document.getElementById('start-btn'); | |
const restartBtn = document.getElementById('restart-btn'); | |
const jumpBtn = document.getElementById('jump-btn'); | |
const sun = document.querySelector('.sun'); | |
// Game variables | |
let gameRunning = false; | |
let score = 0; | |
let highScore = localStorage.getItem('flappyHighScore') || 0; | |
let gravity = 0.5; | |
let velocity = 0; | |
let birdPosition = 250; | |
let pipes = []; | |
let pipeGap = 150; | |
let pipeWidth = 80; | |
let pipeFrequency = 1500; // ms | |
let lastPipeTime = 0; | |
let gameSpeed = 2; | |
let clouds = []; | |
let lastCloudTime = 0; | |
let cloudFrequency = 3000; | |
// Initialize game | |
function initGame() { | |
// Set initial positions | |
birdPosition = gameContainer.clientHeight / 2 - 50; | |
bird.style.top = `${birdPosition}px`; | |
bird.style.left = '100px'; | |
// Clear existing pipes | |
pipes.forEach(pipe => { | |
if (pipe.element && pipe.element.parentNode) { | |
pipe.element.parentNode.removeChild(pipe.element); | |
} | |
}); | |
pipes = []; | |
// Clear clouds | |
clouds.forEach(cloud => { | |
if (cloud.element && cloud.element.parentNode) { | |
cloud.element.parentNode.removeChild(cloud.element); | |
} | |
}); | |
clouds = []; | |
// Reset game variables | |
score = 0; | |
velocity = 0; | |
scoreDisplay.textContent = '0'; | |
gameOverScreen.style.display = 'none'; | |
highScoreDisplay.textContent = `High Score: ${highScore}`; | |
menuHighScore.textContent = highScore; | |
// Start game loop | |
gameRunning = true; | |
lastPipeTime = Date.now(); | |
lastCloudTime = Date.now(); | |
requestAnimationFrame(gameLoop); | |
} | |
// Game loop | |
function gameLoop() { | |
if (!gameRunning) return; | |
const now = Date.now(); | |
const deltaTime = 16; // Approximate for 60fps | |
// Apply gravity | |
velocity += gravity; | |
birdPosition += velocity; | |
bird.style.top = `${birdPosition}px`; | |
// Rotate bird based on velocity | |
const rotation = Math.min(Math.max(velocity * 3, -30), 90); | |
bird.style.transform = `rotate(${rotation}deg)`; | |
// Generate pipes | |
if (now - lastPipeTime > pipeFrequency) { | |
createPipe(); | |
lastPipeTime = now; | |
} | |
// Generate clouds | |
if (now - lastCloudTime > cloudFrequency) { | |
createCloud(); | |
lastCloudTime = now; | |
} | |
// Move pipes | |
movePipes(deltaTime); | |
// Move clouds | |
moveClouds(deltaTime); | |
// Animate sun | |
animateSun(); | |
// Check collisions | |
if (checkCollisions()) { | |
gameOver(); | |
return; | |
} | |
// Continue game loop | |
requestAnimationFrame(gameLoop); | |
} | |
// Create a new pipe | |
function createPipe() { | |
const containerHeight = gameContainer.clientHeight; | |
const minHeight = 50; | |
const maxHeight = containerHeight - ground.clientHeight - pipeGap - minHeight; | |
const topHeight = Math.floor(Math.random() * (maxHeight - minHeight + 1)) + minHeight; | |
// Create top pipe | |
const topPipe = document.createElement('div'); | |
topPipe.className = 'pipe pipe-top'; | |
topPipe.style.height = `${topHeight}px`; | |
topPipe.style.top = '0'; | |
topPipe.style.left = `${gameContainer.clientWidth}px`; | |
gameContainer.appendChild(topPipe); | |
// Create bottom pipe | |
const bottomPipe = document.createElement('div'); | |
bottomPipe.className = 'pipe pipe-bottom'; | |
bottomPipe.style.height = `${containerHeight - ground.clientHeight - topHeight - pipeGap}px`; | |
bottomPipe.style.bottom = `${ground.clientHeight}px`; | |
bottomPipe.style.left = `${gameContainer.clientWidth}px`; | |
gameContainer.appendChild(bottomPipe); | |
// Add pipe decorations | |
addPipeDecorations(topPipe, bottomPipe); | |
pipes.push({ | |
element: topPipe, | |
x: gameContainer.clientWidth, | |
height: topHeight, | |
passed: false | |
}); | |
pipes.push({ | |
element: bottomPipe, | |
x: gameContainer.clientWidth, | |
height: containerHeight - ground.clientHeight - topHeight - pipeGap, | |
passed: false | |
}); | |
} | |
// Add decorations to pipes | |
function addPipeDecorations(topPipe, bottomPipe) { | |
// Top pipe decoration | |
const topDecor = document.createElement('div'); | |
topDecor.style.position = 'absolute'; | |
topDecor.style.bottom = '0'; | |
topDecor.style.left = '0'; | |
topDecor.style.width = '100%'; | |
topDecor.style.height = '20px'; | |
topDecor.style.backgroundColor = '#3a6b3a'; | |
topDecor.style.borderRadius = '5px 5px 0 0'; | |
topPipe.appendChild(topDecor); | |
// Bottom pipe decoration | |
const bottomDecor = document.createElement('div'); | |
bottomDecor.style.position = 'absolute'; | |
bottomDecor.style.top = '0'; | |
bottomDecor.style.left = '0'; | |
bottomDecor.style.width = '100%'; | |
bottomDecor.style.height = '20px'; | |
bottomDecor.style.backgroundColor = '#3a6b3a'; | |
bottomDecor.style.borderRadius = '0 0 5px 5px'; | |
bottomPipe.appendChild(bottomDecor); | |
} | |
// Create a cloud | |
function createCloud() { | |
const size = Math.floor(Math.random() * 50) + 30; | |
const cloud = document.createElement('div'); | |
cloud.className = 'cloud'; | |
cloud.style.width = `${size}px`; | |
cloud.style.height = `${size}px`; | |
cloud.style.top = `${Math.floor(Math.random() * (gameContainer.clientHeight / 2))}px`; | |
cloud.style.left = `${gameContainer.clientWidth}px`; | |
// Create cloud fluff | |
for (let i = 0; i < 3; i++) { | |
const fluff = document.createElement('div'); | |
fluff.style.position = 'absolute'; | |
fluff.style.backgroundColor = 'white'; | |
fluff.style.borderRadius = '50%'; | |
fluff.style.width = `${size * 0.7}px`; | |
fluff.style.height = `${size * 0.7}px`; | |
fluff.style.top = `${Math.random() * 20 - 10}px`; | |
fluff.style.left = `${Math.random() * 20 - 10}px`; | |
cloud.appendChild(fluff); | |
} | |
gameContainer.appendChild(cloud); | |
clouds.push({ | |
element: cloud, | |
x: gameContainer.clientWidth, | |
y: parseInt(cloud.style.top), | |
speed: Math.random() * 0.5 + 0.5 | |
}); | |
} | |
// Animate sun | |
function animateSun() { | |
const time = Date.now() * 0.001; | |
sun.style.transform = `rotate(${time * 5}deg)`; | |
} | |
// Move all pipes | |
function movePipes(deltaTime) { | |
for (let i = 0; i < pipes.length; i++) { | |
const pipe = pipes[i]; | |
pipe.x -= gameSpeed; | |
pipe.element.style.left = `${pipe.x}px`; | |
// Check if pipe is passed by bird | |
if (!pipe.passed && pipe.x + pipeWidth < 100) { | |
pipe.passed = true; | |
if (i % 2 === 0) { // Only count for top pipe to avoid double counting | |
score++; | |
scoreDisplay.textContent = score; | |
createParticles(pipe.element); | |
// Increase difficulty | |
if (score % 5 === 0) { | |
gameSpeed += 0.2; | |
pipeFrequency = Math.max(1000, pipeFrequency - 100); | |
} | |
} | |
} | |
// Remove pipe if off screen | |
if (pipe.x + pipeWidth < 0) { | |
pipe.element.parentNode.removeChild(pipe.element); | |
pipes.splice(i, 1); | |
i--; | |
} | |
} | |
} | |
// Move all clouds | |
function moveClouds(deltaTime) { | |
for (let i = 0; i < clouds.length; i++) { | |
const cloud = clouds[i]; | |
cloud.x -= cloud.speed; | |
cloud.element.style.left = `${cloud.x}px`; | |
// Remove cloud if off screen | |
if (cloud.x + parseInt(cloud.element.style.width) < 0) { | |
cloud.element.parentNode.removeChild(cloud.element); | |
clouds.splice(i, 1); | |
i--; | |
} | |
} | |
} | |
// Create score particles | |
function createParticles(element) { | |
const rect = element.getBoundingClientRect(); | |
const colors = ['#ffcc00', '#ff9900', '#ff6600', '#ffffff']; | |
for (let i = 0; i < 10; i++) { | |
const particle = document.createElement('div'); | |
particle.className = 'particle'; | |
particle.style.width = `${Math.random() * 10 + 5}px`; | |
particle.style.height = particle.style.width; | |
particle.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)]; | |
particle.style.left = `${rect.left + rect.width / 2}px`; | |
particle.style.top = `${rect.top + rect.height / 2}px`; | |
document.body.appendChild(particle); | |
const angle = Math.random() * Math.PI * 2; | |
const velocity = Math.random() * 5 + 2; | |
const x = Math.cos(angle) * velocity; | |
const y = Math.sin(angle) * velocity; | |
let opacity = 1; | |
let posX = rect.left + rect.width / 2; | |
let posY = rect.top + rect.height / 2; | |
let size = parseFloat(particle.style.width); | |
const animate = () => { | |
opacity -= 0.02; | |
posX += x; | |
posY += y; | |
size *= 0.95; | |
particle.style.opacity = opacity; | |
particle.style.left = `${posX}px`; | |
particle.style.top = `${posY}px`; | |
particle.style.width = `${size}px`; | |
particle.style.height = `${size}px`; | |
if (opacity > 0) { | |
requestAnimationFrame(animate); | |
} else { | |
particle.parentNode.removeChild(particle); | |
} | |
}; | |
animate(); | |
} | |
} | |
// Check for collisions | |
function checkCollisions() { | |
const birdRect = bird.getBoundingClientRect(); | |
const containerRect = gameContainer.getBoundingClientRect(); | |
// Check ground collision | |
if (birdRect.bottom >= containerRect.bottom - ground.clientHeight) { | |
return true; | |
} | |
// Check ceiling collision | |
if (birdRect.top <= containerRect.top) { | |
return true; | |
} | |
// Check pipe collisions | |
for (const pipe of pipes) { | |
const pipeRect = pipe.element.getBoundingClientRect(); | |
if ( | |
birdRect.right > pipeRect.left && | |
birdRect.left < pipeRect.right && | |
birdRect.bottom > pipeRect.top && | |
birdRect.top < pipeRect.bottom | |
) { | |
return true; | |
} | |
} | |
return false; | |
} | |
// Game over | |
function gameOver() { | |
gameRunning = false; | |
// Update high score | |
if (score > highScore) { | |
highScore = score; | |
localStorage.setItem('flappyHighScore', highScore); | |
} | |
// Show game over screen | |
finalScoreDisplay.textContent = `Score: ${score}`; | |
highScoreDisplay.textContent = `High Score: ${highScore}`; | |
gameOverScreen.style.display = 'flex'; | |
// Create celebration particles | |
createCelebrationParticles(); | |
} | |
// Create celebration particles | |
function createCelebrationParticles() { | |
const colors = ['#ffcc00', '#ff9900', '#ff6600', '#ffffff', '#00ff00', '#00ffff']; | |
for (let i = 0; i < 50; i++) { | |
const particle = document.createElement('div'); | |
particle.className = 'particle'; | |
particle.style.width = `${Math.random() * 15 + 5}px`; | |
particle.style.height = particle.style.width; | |
particle.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)]; | |
particle.style.left = `${Math.random() * window.innerWidth}px`; | |
particle.style.top = `${Math.random() * window.innerHeight}px`; | |
document.body.appendChild(particle); | |
const angle = Math.random() * Math.PI * 2; | |
const velocity = Math.random() * 3 + 1; | |
const x = Math.cos(angle) * velocity; | |
const y = Math.sin(angle) * velocity; | |
let opacity = 1; | |
let posX = parseFloat(particle.style.left); | |
let posY = parseFloat(particle.style.top); | |
let size = parseFloat(particle.style.width); | |
const animate = () => { | |
opacity -= 0.01; | |
posX += x; | |
posY += y; | |
size *= 0.98; | |
particle.style.opacity = opacity; | |
particle.style.left = `${posX}px`; | |
particle.style.top = `${posY}px`; | |
particle.style.width = `${size}px`; | |
particle.style.height = `${size}px`; | |
if (opacity > 0) { | |
requestAnimationFrame(animate); | |
} else { | |
particle.parentNode.removeChild(particle); | |
} | |
}; | |
animate(); | |
} | |
} | |
// Jump function | |
function jump() { | |
if (!gameRunning) return; | |
velocity = -10; | |
// Add jump animation | |
bird.style.transform = 'rotate(-30deg)'; | |
// Create small particles | |
createJumpParticles(); | |
} | |
// Create jump particles | |
function createJumpParticles() { | |
const birdRect = bird.getBoundingClientRect(); | |
const colors = ['#ffcc00', '#ff9900']; | |
for (let i = 0; i < 5; i++) { | |
const particle = document.createElement('div'); | |
particle.className = 'particle'; | |
particle.style.width = `${Math.random() * 5 + 2}px`; | |
particle.style.height = particle.style.width; | |
particle.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)]; | |
particle.style.left = `${birdRect.left + birdRect.width / 2}px`; | |
particle.style.top = `${birdRect.bottom}px`; | |
document.body.appendChild(particle); | |
const angle = Math.random() * Math.PI - Math.PI/2; // -90 to 90 degrees | |
const velocity = Math.random() * 3 + 1; | |
const x = Math.cos(angle) * velocity; | |
const y = Math.sin(angle) * velocity; | |
let opacity = 1; | |
let posX = birdRect.left + birdRect.width / 2; | |
let posY = birdRect.bottom; | |
let size = parseFloat(particle.style.width); | |
const animate = () => { | |
opacity -= 0.05; | |
posX += x; | |
posY += y; | |
size *= 0.9; | |
particle.style.opacity = opacity; | |
particle.style.left = `${posX}px`; | |
particle.style.top = `${posY}px`; | |
particle.style.width = `${size}px`; | |
particle.style.height = `${size}px`; | |
if (opacity > 0) { | |
requestAnimationFrame(animate); | |
} else { | |
particle.parentNode.removeChild(particle); | |
} | |
}; | |
animate(); | |
} | |
} | |
// Event listeners | |
document.addEventListener('keydown', (e) => { | |
if (e.code === 'Space') { | |
e.preventDefault(); | |
jump(); | |
} | |
}); | |
gameContainer.addEventListener('click', () => { | |
jump(); | |
}); | |
gameContainer.addEventListener('touchstart', (e) => { | |
e.preventDefault(); | |
jump(); | |
}); | |
jumpBtn.addEventListener('click', () => { | |
jump(); | |
}); | |
startBtn.addEventListener('click', () => { | |
startScreen.style.display = 'none'; | |
initGame(); | |
}); | |
restartBtn.addEventListener('click', () => { | |
gameOverScreen.style.display = 'none'; | |
initGame(); | |
}); | |
// Initial setup | |
highScoreDisplay.textContent = `High Score: ${highScore}`; | |
menuHighScore.textContent = highScore; | |
// Create initial clouds | |
for (let i = 0; i < 5; i++) { | |
setTimeout(() => { | |
createCloud(); | |
}, i * 600); | |
} | |
}); | |
</script> | |
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=vatsal-p-wa/flappybirdgame" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body> | |
</html> |