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| /* | |
| * Copyright (C) 2023, Inria | |
| * GRAPHDECO research group, https://team.inria.fr/graphdeco | |
| * All rights reserved. | |
| * | |
| * This software is free for non-commercial, research and evaluation use | |
| * under the terms of the LICENSE.md file. | |
| * | |
| * For inquiries contact [email protected] | |
| */ | |
| namespace FORWARD | |
| { | |
| // Perform initial steps for each Gaussian prior to rasterization. | |
| void preprocess(int P, int D, int M, | |
| const float* orig_points, | |
| const glm::vec3* scales, | |
| const float scale_modifier, | |
| const glm::vec4* rotations, | |
| const float* opacities, | |
| const float* shs, | |
| bool* clamped, | |
| const float* cov3D_precomp, | |
| const float* colors_precomp, | |
| const float* viewmatrix, | |
| const float* projmatrix, | |
| const glm::vec3* cam_pos, | |
| const int W, int H, | |
| const float focal_x, float focal_y, | |
| const float tan_fovx, float tan_fovy, | |
| int* radii, | |
| float2* points_xy_image, | |
| float* depths, | |
| float* cov3Ds, | |
| float* colors, | |
| float4* conic_opacity, | |
| const dim3 grid, | |
| uint32_t* tiles_touched, | |
| bool prefiltered); | |
| // Main rasterization method. | |
| void render( | |
| const dim3 grid, dim3 block, | |
| const uint2* ranges, | |
| const uint32_t* point_list, | |
| int W, int H, | |
| const float2* points_xy_image, | |
| const float* features, | |
| const float* depths, | |
| const float4* conic_opacity, | |
| float* final_T, | |
| uint32_t* n_contrib, | |
| const float* bg_color, | |
| float* out_color, | |
| float* out_depth); | |
| } | |