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Update app.py
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app.py
CHANGED
@@ -1,30 +1,52 @@
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import streamlit as st
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import random
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st.set_page_config(page_title="
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st.title("๐ฎ
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st.markdown("
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# Initialize
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if "
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st.session_state.
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st.session_state.
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if
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st.
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st.
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else:
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st.success(f"๐
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else:
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st.
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import streamlit as st
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st.set_page_config(page_title="Tic Tac Toe", page_icon="โ")
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st.title("๐ฎ Tic Tac Toe Game")
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st.markdown("Play against a friend! Take turns to mark X and O.")
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# Initialize game state
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if "board" not in st.session_state:
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st.session_state.board = [""] * 9
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st.session_state.current_player = "X"
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st.session_state.winner = None
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# Function to check winner
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def check_winner(board):
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wins = [(0,1,2), (3,4,5), (6,7,8), # rows
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(0,3,6), (1,4,7), (2,5,8), # cols
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(0,4,8), (2,4,6)] # diagonals
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for i,j,k in wins:
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if board[i] == board[j] == board[k] != "":
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return board[i]
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if "" not in board:
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return "Draw"
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return None
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# Handle button clicks
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def make_move(i):
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if st.session_state.board[i] == "" and st.session_state.winner is None:
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st.session_state.board[i] = st.session_state.current_player
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st.session_state.winner = check_winner(st.session_state.board)
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if st.session_state.winner is None:
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st.session_state.current_player = "O" if st.session_state.current_player == "X" else "X"
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# Display the board
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cols = st.columns(3)
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for i in range(9):
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with cols[i % 3]:
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if st.button(st.session_state.board[i] or " ", key=i):
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make_move(i)
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# Show game status
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if st.session_state.winner:
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if st.session_state.winner == "Draw":
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st.info("It's a draw!")
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else:
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st.success(f"๐ Player {st.session_state.winner} wins!")
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if st.button("Play Again"):
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st.session_state.board = [""] * 9
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st.session_state.current_player = "X"
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st.session_state.winner = None
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else:
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st.write(f"Current Turn: **{st.session_state.current_player}**")
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