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Browse files- index.html +99 -95
index.html
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<!DOCTYPE html>
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<html>
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<head>
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<title>
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<meta
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<meta charset="utf-8">
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<style>
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body {
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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height:
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background: #
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position: relative;
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transition: all 0.8s ease;
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}
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.arrow {
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position: absolute;
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bottom: 32px;
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left: 0px;
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width: 100px;
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transform: rotate(30deg);
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}
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h1 {
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font-size: 50px;
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margin-bottom: 10px;
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z-index: 2;
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}
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}
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color: white;
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border-radius: 8px;
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cursor: pointer;
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z-index: 2;
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}
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@keyframes floatDown {
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0% { transform: translateY(-100px); opacity: 1; }
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100% { transform: translateY(100px); opacity: 0; }
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}
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font-size: 40px;
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animation: floatAstro 6s infinite linear;
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z-index: 1;
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}
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}
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</style>
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</head>
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<body>
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</
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<
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<
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<script>
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function
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const
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el.style.top = Math.random() * 100 + "vh";
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el.style.fontSize = "24px";
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el.style.animation = `floatDown ${3 + Math.random() * 2}s ease-in-out forwards`;
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document.body.appendChild(el);
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}
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}
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function
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}
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mainText.textContent = response;
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</script>
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<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 𧬠<a href="https://enzostvs-deepsite.hf.space?remix=rukundob451/readyletsgo" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
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</html>
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<!DOCTYPE html>
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<html>
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<head>
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<title>Click the Box Game</title>
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<meta charset="UTF-8" />
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<style>
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body {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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height: 100vh;
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margin: 0;
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font-family: sans-serif;
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background-color: #f0f0f0;
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}
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h1 {
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margin-bottom: 10px;
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}
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#gameArea {
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width: 300px;
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height: 300px;
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background-color: #fff;
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border: 2px solid #333;
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position: relative;
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overflow: hidden;
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}
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#box {
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width: 50px;
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height: 50px;
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background-color: #ff0066;
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position: absolute;
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cursor: pointer;
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}
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#score, #timer, #level {
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margin: 8px;
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font-weight: bold;
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}
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#level-up-msg {
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font-size: 24px;
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color: green;
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margin-top: 10px;
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height: 30px;
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}
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</style>
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</head>
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<body>
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<h1>π― Click the Box!</h1>
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<div id="score">Score: 0</div>
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<div id="level">Level: 1</div>
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<div id="timer">Time: 30s</div>
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<div id="level-up-msg"></div>
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<div id="gameArea">
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<div id="box"></div>
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</div>
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<!-- Sound effect -->
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<audio id="click-sound" src="https://www.soundjay.com/buttons/sounds/button-16.mp3" preload="auto"></audio>
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<script>
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let score = 0;
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let timeLeft = 30;
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let level = 1;
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let speed = 1000; // box movement interval in ms
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let interval;
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const scoreDisplay = document.getElementById("score");
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const timerDisplay = document.getElementById("timer");
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const levelDisplay = document.getElementById("level");
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const box = document.getElementById("box");
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const gameArea = document.getElementById("gameArea");
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const levelUpMsg = document.getElementById("level-up-msg");
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const clickSound = document.getElementById("click-sound");
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function moveBox() {
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const maxX = gameArea.clientWidth - box.clientWidth;
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const maxY = gameArea.clientHeight - box.clientHeight;
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const x = Math.floor(Math.random() * maxX);
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const y = Math.floor(Math.random() * maxY);
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box.style.left = x + "px";
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box.style.top = y + "px";
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}
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function updateLevel() {
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if (score === 5 || score === 10 || score === 15) {
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level++;
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levelDisplay.textContent = "Level: " + level;
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levelUpMsg.textContent = `π Level Up! Welcome to Level ${level}!`;
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setTimeout(() => (levelUpMsg.textContent = ""), 2000);
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clearInterval(interval);
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speed -= 200; // make it faster
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interval = setInterval(moveBox, speed);
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}
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}
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box.addEventListener("click", () => {
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score++;
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scoreDisplay.textContent = "Score: " + score;
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clickSound.play();
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moveBox();
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updateLevel();
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});
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function startGame() {
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moveBox();
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interval = setInterval(moveBox, speed);
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const timer = setInterval(() => {
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timeLeft--;
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timerDisplay.textContent = "Time: " + timeLeft + "s";
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if (timeLeft === 0) {
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clearInterval(timer);
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clearInterval(interval);
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box.style.display = "none";
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timerDisplay.textContent = "β° Time's up!";
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levelUpMsg.textContent = `π Final Score: ${score} | Level: ${level}`;
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}
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}, 1000);
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}
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startGame();
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</script>
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<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 𧬠<a href="https://enzostvs-deepsite.hf.space?remix=rukundob451/readyletsgo" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
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</html>
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