Spaces:
Runtime error
Runtime error
Commit
·
61b2e8e
1
Parent(s):
ae5d47a
Update app.py
Browse files
app.py
CHANGED
@@ -1,84 +1,18 @@
|
|
1 |
import gradio as gr
|
2 |
-
import random
|
3 |
-
from PIL import Image, ImageDraw
|
4 |
|
5 |
-
|
6 |
-
|
7 |
-
gravity = 3
|
8 |
-
flap_strength = -30
|
9 |
-
ground_position = 300
|
10 |
-
pipe_position = 500
|
11 |
-
pipe_gap = 200
|
12 |
-
pipe_height = 100
|
13 |
-
score = 0
|
14 |
-
game_over = False
|
15 |
-
screen_width, screen_height = 500, 350
|
16 |
|
17 |
-
#
|
18 |
-
|
19 |
-
img = Image.new('RGB', (screen_width, screen_height), 'white')
|
20 |
-
draw = ImageDraw.Draw(img)
|
21 |
|
22 |
-
|
23 |
-
draw.ellipse([150, bird_position, 180, bird_position + 30], fill='blue')
|
24 |
-
|
25 |
-
# Draw pipes
|
26 |
-
draw.rectangle([pipe_position, 0, pipe_position + 30, pipe_height], fill='green')
|
27 |
-
draw.rectangle([pipe_position, pipe_height + pipe_gap, pipe_position + 30, screen_height], fill='green')
|
28 |
-
|
29 |
-
# Draw ground
|
30 |
-
draw.rectangle([0, ground_position, screen_width, screen_height], fill='brown')
|
31 |
-
|
32 |
-
return img
|
33 |
-
|
34 |
-
# Game Functions
|
35 |
-
def flap():
|
36 |
-
global bird_position, game_over
|
37 |
-
if not game_over:
|
38 |
-
bird_position += flap_strength
|
39 |
-
|
40 |
-
def update_game():
|
41 |
-
global bird_position, pipe_position, score, ground_position, game_over, pipe_height
|
42 |
-
if not game_over:
|
43 |
-
bird_position += gravity
|
44 |
-
pipe_position -= 5
|
45 |
-
|
46 |
-
if bird_position > ground_position:
|
47 |
-
bird_position = ground_position
|
48 |
-
game_over = True
|
49 |
-
|
50 |
-
if (150 < pipe_position < 190) and not (pipe_height < bird_position < pipe_height + pipe_gap):
|
51 |
-
game_over = True
|
52 |
-
|
53 |
-
if pipe_position < 0:
|
54 |
-
score += 1
|
55 |
-
pipe_position = 500
|
56 |
-
pipe_height = random.randint(50, 250)
|
57 |
-
|
58 |
-
def reset_game():
|
59 |
-
global bird_position, pipe_position, score, game_over, pipe_height
|
60 |
-
bird_position = 250
|
61 |
-
pipe_position = 500
|
62 |
-
pipe_height = 100
|
63 |
-
score = 0
|
64 |
-
game_over = False
|
65 |
-
|
66 |
-
def game_output():
|
67 |
-
update_game()
|
68 |
-
return draw_game(), f"Score: {score}\n{'GAME OVER' if game_over else ''}"
|
69 |
-
|
70 |
-
# Gradio Interface
|
71 |
iface = gr.Interface(
|
72 |
-
fn=
|
73 |
-
inputs=
|
74 |
-
outputs=
|
75 |
-
|
76 |
-
allow_flagging="never",
|
77 |
-
manual_run=True
|
78 |
)
|
79 |
|
80 |
-
|
81 |
-
reset_button.click(fn=reset_game, inputs=None, outputs=None)
|
82 |
-
iface.add_component(reset_button)
|
83 |
-
|
84 |
iface.launch()
|
|
|
1 |
import gradio as gr
|
|
|
|
|
2 |
|
3 |
+
def process_input(input_value):
|
4 |
+
return f"Slider Value: {input_value}"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
5 |
|
6 |
+
# Create the slider component
|
7 |
+
slider = gr.components.Slider(minimum=0, maximum=1, step=0.01, label="Rotated Slider")
|
|
|
|
|
8 |
|
9 |
+
# Define the interface
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
10 |
iface = gr.Interface(
|
11 |
+
fn=process_input,
|
12 |
+
inputs=slider,
|
13 |
+
outputs="text",
|
14 |
+
css=".slider_container { transform: rotate(30deg); }"
|
|
|
|
|
15 |
)
|
16 |
|
17 |
+
# Launch the interface
|
|
|
|
|
|
|
18 |
iface.launch()
|