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| #from data.config import raw_dataset, render_dataset, archive_dataset, model_list, zip_path | |
| from lib.renderer.camera import Camera | |
| import numpy as np | |
| from lib.renderer.mesh import load_obj_mesh, compute_tangent, compute_normal, load_obj_mesh_mtl | |
| from lib.renderer.camera import Camera | |
| import os | |
| import cv2 | |
| import time | |
| import math | |
| import random | |
| import pyexr | |
| import argparse | |
| from tqdm import tqdm | |
| def make_rotate(rx, ry, rz): | |
| sinX = np.sin(rx) | |
| sinY = np.sin(ry) | |
| sinZ = np.sin(rz) | |
| cosX = np.cos(rx) | |
| cosY = np.cos(ry) | |
| cosZ = np.cos(rz) | |
| Rx = np.zeros((3,3)) | |
| Rx[0, 0] = 1.0 | |
| Rx[1, 1] = cosX | |
| Rx[1, 2] = -sinX | |
| Rx[2, 1] = sinX | |
| Rx[2, 2] = cosX | |
| Ry = np.zeros((3,3)) | |
| Ry[0, 0] = cosY | |
| Ry[0, 2] = sinY | |
| Ry[1, 1] = 1.0 | |
| Ry[2, 0] = -sinY | |
| Ry[2, 2] = cosY | |
| Rz = np.zeros((3,3)) | |
| Rz[0, 0] = cosZ | |
| Rz[0, 1] = -sinZ | |
| Rz[1, 0] = sinZ | |
| Rz[1, 1] = cosZ | |
| Rz[2, 2] = 1.0 | |
| R = np.matmul(np.matmul(Rz,Ry),Rx) | |
| return R | |
| def rotateSH(SH, R): | |
| SHn = SH | |
| # 1st order | |
| SHn[1] = R[1,1]*SH[1] - R[1,2]*SH[2] + R[1,0]*SH[3] | |
| SHn[2] = -R[2,1]*SH[1] + R[2,2]*SH[2] - R[2,0]*SH[3] | |
| SHn[3] = R[0,1]*SH[1] - R[0,2]*SH[2] + R[0,0]*SH[3] | |
| # 2nd order | |
| SHn[4:,0] = rotateBand2(SH[4:,0],R) | |
| SHn[4:,1] = rotateBand2(SH[4:,1],R) | |
| SHn[4:,2] = rotateBand2(SH[4:,2],R) | |
| return SHn | |
| def rotateBand2(x, R): | |
| s_c3 = 0.94617469575 | |
| s_c4 = -0.31539156525 | |
| s_c5 = 0.54627421529 | |
| s_c_scale = 1.0/0.91529123286551084 | |
| s_c_scale_inv = 0.91529123286551084 | |
| s_rc2 = 1.5853309190550713*s_c_scale | |
| s_c4_div_c3 = s_c4/s_c3 | |
| s_c4_div_c3_x2 = (s_c4/s_c3)*2.0 | |
| s_scale_dst2 = s_c3 * s_c_scale_inv | |
| s_scale_dst4 = s_c5 * s_c_scale_inv | |
| sh0 = x[3] + x[4] + x[4] - x[1] | |
| sh1 = x[0] + s_rc2*x[2] + x[3] + x[4] | |
| sh2 = x[0] | |
| sh3 = -x[3] | |
| sh4 = -x[1] | |
| r2x = R[0][0] + R[0][1] | |
| r2y = R[1][0] + R[1][1] | |
| r2z = R[2][0] + R[2][1] | |
| r3x = R[0][0] + R[0][2] | |
| r3y = R[1][0] + R[1][2] | |
| r3z = R[2][0] + R[2][2] | |
| r4x = R[0][1] + R[0][2] | |
| r4y = R[1][1] + R[1][2] | |
| r4z = R[2][1] + R[2][2] | |
| sh0_x = sh0 * R[0][0] | |
| sh0_y = sh0 * R[1][0] | |
| d0 = sh0_x * R[1][0] | |
| d1 = sh0_y * R[2][0] | |
| d2 = sh0 * (R[2][0] * R[2][0] + s_c4_div_c3) | |
| d3 = sh0_x * R[2][0] | |
| d4 = sh0_x * R[0][0] - sh0_y * R[1][0] | |
| sh1_x = sh1 * R[0][2] | |
| sh1_y = sh1 * R[1][2] | |
| d0 += sh1_x * R[1][2] | |
| d1 += sh1_y * R[2][2] | |
| d2 += sh1 * (R[2][2] * R[2][2] + s_c4_div_c3) | |
| d3 += sh1_x * R[2][2] | |
| d4 += sh1_x * R[0][2] - sh1_y * R[1][2] | |
| sh2_x = sh2 * r2x | |
| sh2_y = sh2 * r2y | |
| d0 += sh2_x * r2y | |
| d1 += sh2_y * r2z | |
| d2 += sh2 * (r2z * r2z + s_c4_div_c3_x2) | |
| d3 += sh2_x * r2z | |
| d4 += sh2_x * r2x - sh2_y * r2y | |
| sh3_x = sh3 * r3x | |
| sh3_y = sh3 * r3y | |
| d0 += sh3_x * r3y | |
| d1 += sh3_y * r3z | |
| d2 += sh3 * (r3z * r3z + s_c4_div_c3_x2) | |
| d3 += sh3_x * r3z | |
| d4 += sh3_x * r3x - sh3_y * r3y | |
| sh4_x = sh4 * r4x | |
| sh4_y = sh4 * r4y | |
| d0 += sh4_x * r4y | |
| d1 += sh4_y * r4z | |
| d2 += sh4 * (r4z * r4z + s_c4_div_c3_x2) | |
| d3 += sh4_x * r4z | |
| d4 += sh4_x * r4x - sh4_y * r4y | |
| dst = x | |
| dst[0] = d0 | |
| dst[1] = -d1 | |
| dst[2] = d2 * s_scale_dst2 | |
| dst[3] = -d3 | |
| dst[4] = d4 * s_scale_dst4 | |
| return dst | |
| def render_prt_ortho(out_path, folder_name, subject_name, shs, rndr, rndr_uv, im_size, angl_step=4, n_light=1, pitch=[0]): | |
| cam = Camera(width=im_size, height=im_size) | |
| cam.ortho_ratio = 0.4 * (512 / im_size) | |
| cam.near = -100 | |
| cam.far = 100 | |
| cam.sanity_check() | |
| # set path for obj, prt | |
| mesh_file = os.path.join(folder_name, subject_name + '_100k.obj') | |
| if not os.path.exists(mesh_file): | |
| print('ERROR: obj file does not exist!!', mesh_file) | |
| return | |
| prt_file = os.path.join(folder_name, 'bounce', 'bounce0.txt') | |
| if not os.path.exists(prt_file): | |
| print('ERROR: prt file does not exist!!!', prt_file) | |
| return | |
| face_prt_file = os.path.join(folder_name, 'bounce', 'face.npy') | |
| if not os.path.exists(face_prt_file): | |
| print('ERROR: face prt file does not exist!!!', prt_file) | |
| return | |
| text_file = os.path.join(folder_name, 'tex', subject_name + '_dif_2k.jpg') | |
| if not os.path.exists(text_file): | |
| print('ERROR: dif file does not exist!!', text_file) | |
| return | |
| texture_image = cv2.imread(text_file) | |
| texture_image = cv2.cvtColor(texture_image, cv2.COLOR_BGR2RGB) | |
| vertices, faces, normals, faces_normals, textures, face_textures = load_obj_mesh(mesh_file, with_normal=True, with_texture=True) | |
| vmin = vertices.min(0) | |
| vmax = vertices.max(0) | |
| up_axis = 1 if (vmax-vmin).argmax() == 1 else 2 | |
| vmed = np.median(vertices, 0) | |
| vmed[up_axis] = 0.5*(vmax[up_axis]+vmin[up_axis]) | |
| y_scale = 180/(vmax[up_axis] - vmin[up_axis]) | |
| rndr.set_norm_mat(y_scale, vmed) | |
| rndr_uv.set_norm_mat(y_scale, vmed) | |
| tan, bitan = compute_tangent(vertices, faces, normals, textures, face_textures) | |
| prt = np.loadtxt(prt_file) | |
| face_prt = np.load(face_prt_file) | |
| rndr.set_mesh(vertices, faces, normals, faces_normals, textures, face_textures, prt, face_prt, tan, bitan) | |
| rndr.set_albedo(texture_image) | |
| rndr_uv.set_mesh(vertices, faces, normals, faces_normals, textures, face_textures, prt, face_prt, tan, bitan) | |
| rndr_uv.set_albedo(texture_image) | |
| os.makedirs(os.path.join(out_path, 'GEO', 'OBJ', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'PARAM', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'RENDER', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'MASK', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'UV_RENDER', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'UV_MASK', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'UV_POS', subject_name),exist_ok=True) | |
| os.makedirs(os.path.join(out_path, 'UV_NORMAL', subject_name),exist_ok=True) | |
| if not os.path.exists(os.path.join(out_path, 'val.txt')): | |
| f = open(os.path.join(out_path, 'val.txt'), 'w') | |
| f.close() | |
| # copy obj file | |
| cmd = 'cp %s %s' % (mesh_file, os.path.join(out_path, 'GEO', 'OBJ', subject_name)) | |
| print(cmd) | |
| os.system(cmd) | |
| for p in pitch: | |
| for y in tqdm(range(0, 360, angl_step)): | |
| R = np.matmul(make_rotate(math.radians(p), 0, 0), make_rotate(0, math.radians(y), 0)) | |
| if up_axis == 2: | |
| R = np.matmul(R, make_rotate(math.radians(90),0,0)) | |
| rndr.rot_matrix = R | |
| rndr_uv.rot_matrix = R | |
| rndr.set_camera(cam) | |
| rndr_uv.set_camera(cam) | |
| for j in range(n_light): | |
| sh_id = random.randint(0,shs.shape[0]-1) | |
| sh = shs[sh_id] | |
| sh_angle = 0.2*np.pi*(random.random()-0.5) | |
| sh = rotateSH(sh, make_rotate(0, sh_angle, 0).T) | |
| dic = {'sh': sh, 'ortho_ratio': cam.ortho_ratio, 'scale': y_scale, 'center': vmed, 'R': R} | |
| rndr.set_sh(sh) | |
| rndr.analytic = False | |
| rndr.use_inverse_depth = False | |
| rndr.display() | |
| out_all_f = rndr.get_color(0) | |
| out_mask = out_all_f[:,:,3] | |
| out_all_f = cv2.cvtColor(out_all_f, cv2.COLOR_RGBA2BGR) | |
| np.save(os.path.join(out_path, 'PARAM', subject_name, '%d_%d_%02d.npy'%(y,p,j)),dic) | |
| cv2.imwrite(os.path.join(out_path, 'RENDER', subject_name, '%d_%d_%02d.jpg'%(y,p,j)),255.0*out_all_f) | |
| cv2.imwrite(os.path.join(out_path, 'MASK', subject_name, '%d_%d_%02d.png'%(y,p,j)),255.0*out_mask) | |
| rndr_uv.set_sh(sh) | |
| rndr_uv.analytic = False | |
| rndr_uv.use_inverse_depth = False | |
| rndr_uv.display() | |
| uv_color = rndr_uv.get_color(0) | |
| uv_color = cv2.cvtColor(uv_color, cv2.COLOR_RGBA2BGR) | |
| cv2.imwrite(os.path.join(out_path, 'UV_RENDER', subject_name, '%d_%d_%02d.jpg'%(y,p,j)),255.0*uv_color) | |
| if y == 0 and j == 0 and p == pitch[0]: | |
| uv_pos = rndr_uv.get_color(1) | |
| uv_mask = uv_pos[:,:,3] | |
| cv2.imwrite(os.path.join(out_path, 'UV_MASK', subject_name, '00.png'),255.0*uv_mask) | |
| data = {'default': uv_pos[:,:,:3]} # default is a reserved name | |
| pyexr.write(os.path.join(out_path, 'UV_POS', subject_name, '00.exr'), data) | |
| uv_nml = rndr_uv.get_color(2) | |
| uv_nml = cv2.cvtColor(uv_nml, cv2.COLOR_RGBA2BGR) | |
| cv2.imwrite(os.path.join(out_path, 'UV_NORMAL', subject_name, '00.png'),255.0*uv_nml) | |
| if __name__ == '__main__': | |
| shs = np.load('./env_sh.npy') | |
| parser = argparse.ArgumentParser() | |
| parser.add_argument('-i', '--input', type=str, default='/home/shunsuke/Downloads/rp_dennis_posed_004_OBJ') | |
| parser.add_argument('-o', '--out_dir', type=str, default='/home/shunsuke/Documents/hf_human') | |
| parser.add_argument('-m', '--ms_rate', type=int, default=1, help='higher ms rate results in less aliased output. MESA renderer only supports ms_rate=1.') | |
| parser.add_argument('-e', '--egl', action='store_true', help='egl rendering option. use this when rendering with headless server with NVIDIA GPU') | |
| parser.add_argument('-s', '--size', type=int, default=512, help='rendering image size') | |
| args = parser.parse_args() | |
| # NOTE: GL context has to be created before any other OpenGL function loads. | |
| from lib.renderer.gl.init_gl import initialize_GL_context | |
| initialize_GL_context(width=args.size, height=args.size, egl=args.egl) | |
| from lib.renderer.gl.prt_render import PRTRender | |
| rndr = PRTRender(width=args.size, height=args.size, ms_rate=args.ms_rate, egl=args.egl) | |
| rndr_uv = PRTRender(width=args.size, height=args.size, uv_mode=True, egl=args.egl) | |
| if args.input[-1] == '/': | |
| args.input = args.input[:-1] | |
| subject_name = args.input.split('/')[-1][:-4] | |
| render_prt_ortho(args.out_dir, args.input, subject_name, shs, rndr, rndr_uv, args.size, 1, 1, pitch=[0]) |