Spaces:
Running
Running
Can you add gardient effect over the lines and increase the effects of the border? I also want to be able to add fill out the white center. - Initial Deployment
Browse files- README.md +7 -5
- index.html +563 -18
README.md
CHANGED
@@ -1,10 +1,12 @@
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: cat
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emoji: 🐳
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colorFrom: blue
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colorTo: red
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
CHANGED
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<!doctype html>
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<html>
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1 |
<!doctype html>
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2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Wavy Portal Effect - Pulsing Lines</title>
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7 |
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<style>
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8 |
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body {
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margin: 0;
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overflow: hidden;
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display: flex;
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justify-content: center;
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align-items: center;
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min-height: 100vh;
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background-color: #f0f0f0; /* Light background similar to image */
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16 |
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}
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#myCanvas {
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background-color: #e6e6e6; /* Slight off-white for the background */
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display: block;
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}
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22 |
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#controls {
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position: absolute;
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top: 10px;
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left: 10px;
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background: rgba(255,255,255,0.8);
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padding: 10px;
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border-radius: 5px;
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z-index: 100;
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max-width: 300px;
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}
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33 |
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#controls fieldset {
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margin-bottom: 10px;
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border: 1px solid #ccc;
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36 |
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}
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37 |
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#controls label {
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display: block;
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margin: 5px 0;
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}
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41 |
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#controls input[type="range"] {
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width: 100%;
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}
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#textOverlay {
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position: absolute;
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color: #000;
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font-family: sans-serif;
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48 |
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font-size: 2em;
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49 |
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text-align: center;
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50 |
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user-select: none; /* Prevent text selection */
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51 |
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pointer-events: none; /* Allow mouse events to pass through to canvas */
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52 |
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}
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53 |
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</style>
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</head>
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<body>
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56 |
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<div id="controls">
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<fieldset>
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<legend>Text Settings</legend>
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59 |
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<label>Text Line 1: <input type="text" id="textLine1" value="The portal has closed,"></label>
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60 |
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<label>Text Line 2: <input type="text" id="textLine2" value="see you on the other side"></label>
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61 |
+
<label>Font Family:
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62 |
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<select id="fontFamily">
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63 |
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<option value="sans-serif">Sans-serif</option>
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64 |
+
<option value="serif">Serif</option>
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65 |
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<option value="monospace">Monospace</option>
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66 |
+
<option value="Arial">Arial</option>
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67 |
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<option value="Courier New">Courier New</option>
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68 |
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</select>
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69 |
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</label>
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70 |
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<label>Font Size: <input type="range" id="fontSize" min="10" max="100" value="32"></label>
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71 |
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<label>Text Color: <input type="color" id="textColor" value="#000000"></label>
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72 |
+
</fieldset>
|
73 |
+
|
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<fieldset>
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<legend>Background</legend>
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76 |
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<label>Color: <input type="color" id="bgColor" value="#f0f0f0"></label>
|
77 |
+
<label>Vignette Strength: <input type="range" id="vignetteStrength" min="0" max="2" step="0.1" value="0.5"></label>
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78 |
+
<label>Pattern Type:
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79 |
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<select id="patternType">
|
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<option value="none">None</option>
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81 |
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<option value="grid">Grid</option>
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82 |
+
<option value="dots">Dots</option>
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83 |
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<option value="lines">Lines</option>
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84 |
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</select>
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</label>
|
86 |
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<label>Pattern Scale: <input type="range" id="patternScale" min="10" max="200" value="50"></label>
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+
</fieldset>
|
88 |
+
|
89 |
+
<fieldset>
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90 |
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<legend>Animation/LFO</legend>
|
91 |
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<label>Animate Radius: <input type="checkbox" id="animateRadius"></label>
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92 |
+
<label>Radius Speed: <input type="range" id="radiusSpeed" min="0" max="0.1" step="0.001" value="0.02"></label>
|
93 |
+
<label>Animate Wave Amp: <input type="checkbox" id="animateWaveAmp"></label>
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94 |
+
<label>Wave Amp Speed: <input type="range" id="waveAmpSpeed" min="0" max="0.1" step="0.001" value="0.03"></label>
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95 |
+
</fieldset>
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96 |
+
|
97 |
+
<fieldset>
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98 |
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<legend>Circle Settings</legend>
|
99 |
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<label>Radius: <input type="range" id="circleRadius" min="100" max="800" step="10" value="450"></label>
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100 |
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<label>Border Color: <input type="color" id="borderColor" value="#b7a48"></label>
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101 |
+
</fieldset>
|
102 |
+
|
103 |
+
<fieldset>
|
104 |
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<legend>Line Settings</legend>
|
105 |
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<label>Color: <input type="color" id="lineColor" value="#0059"></label>
|
106 |
+
<label>Number: <input type="range" id="numLines" min="10" max="1000" step="10" value="400"></label>
|
107 |
+
<label>Max Length: <input type="range" id="maxLineLength" min="100" max="1000" step="10" value="500"></label>
|
108 |
+
</fieldset>
|
109 |
+
|
110 |
+
<fieldset>
|
111 |
+
<legend>Line Width</legend>
|
112 |
+
<label>Base: <input type="range" id="lineWidthBase" min="0.1" max="5" step="0.1" value="2.5"></label>
|
113 |
+
<label>Amplitude: <input type="range" id="lineWidthAmplitude" min="0" max="3" step="0.1" value="1.5"></label>
|
114 |
+
<label>Frequency: <input type="range" id="lineWidthFrequency" min="0" max="0.5" step="0.01" value="0.1"></label>
|
115 |
+
<label>Min: <input type="range" id="lineWidthMin" min="0.1" max="2" step="0.1" value="0.5"></label>
|
116 |
+
</fieldset>
|
117 |
+
|
118 |
+
<fieldset>
|
119 |
+
<legend>Wave Settings</legend>
|
120 |
+
<label>Amplitude: <input type="range" id="waveAmplitude" min="0" max="50" step="1" value="15"></label>
|
121 |
+
<label>Frequency: <input type="range" id="waveFrequency" min="0" max="0.2" step="0.001" value="0.04"></label>
|
122 |
+
<label>Speed: <input type="range" id="waveSpeed" min="0" max="0.2" step="0.001" value="0.05"></label>
|
123 |
+
<label>Phase Spread: <input type="range" id="wavePhaseSpread" min="0" max="6.28" step="0.1" value="6.28"></label>
|
124 |
+
</fieldset>
|
125 |
+
</div>
|
126 |
+
|
127 |
+
<canvas id="myCanvas"></canvas>
|
128 |
+
<div id="textOverlay"></div>
|
129 |
+
|
130 |
+
<script>
|
131 |
+
const canvas = document.getElementById('myCanvas');
|
132 |
+
const ctx = canvas.getContext('2d');
|
133 |
+
const textOverlay = document.getElementById('textOverlay');
|
134 |
+
|
135 |
+
let mouseX = 0;
|
136 |
+
let mouseY = 0;
|
137 |
+
let animationTime = 0; // Global time for animation
|
138 |
+
|
139 |
+
// --- Configuration Object ---
|
140 |
+
// All adjustable parameters are now grouped here for easier access
|
141 |
+
const config = {
|
142 |
+
circleRadius: 450, // Radius of the central circle
|
143 |
+
text: {
|
144 |
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line1: "The portal has closed,",
|
145 |
+
line2: "see you on the other side",
|
146 |
+
fontFamily: "sans-serif",
|
147 |
+
fontSize: 32,
|
148 |
+
color: "#000000"
|
149 |
+
},
|
150 |
+
background: {
|
151 |
+
color: "#f0f0f0",
|
152 |
+
vignetteStrength: 0.5,
|
153 |
+
patternType: "none",
|
154 |
+
patternScale: 50
|
155 |
+
},
|
156 |
+
animation: {
|
157 |
+
radius: {
|
158 |
+
enabled: false,
|
159 |
+
speed: 0.02
|
160 |
+
},
|
161 |
+
waveAmplitude: {
|
162 |
+
enabled: false,
|
163 |
+
speed: 0.03
|
164 |
+
}
|
165 |
+
},
|
166 |
+
lineColor: '#0059', // Dark blue
|
167 |
+
borderColor: '#b7a48', // Brown border
|
168 |
+
lineWidth: {
|
169 |
+
base: 2.5, // Base line width
|
170 |
+
amplitude: 1.5, // Max variation from base
|
171 |
+
frequency: 0.1, // How fast the line width pulses
|
172 |
+
min: 0.5, // Minimum allowed line width
|
173 |
+
},
|
174 |
+
numLines: 400, // Number of field lines
|
175 |
+
lineSegmentLength: 5, // Length of each small step
|
176 |
+
maxLineLength: 500, // Max distance lines will extend
|
177 |
+
|
178 |
+
// Wave Effect Parameters
|
179 |
+
waveAmplitude: 15, // Max sideways displacement of the wave
|
180 |
+
waveFrequency: 0.04, // How many waves per unit length (lower is more spread out)
|
181 |
+
waveSpeed: 0.05, // Speed at which waves travel along lines
|
182 |
+
wavePhaseSpread: Math.PI * 2, // How much to offset waves for adjacent lines
|
183 |
+
|
184 |
+
// Define "poles" on the circle's edge for complex field lines
|
185 |
+
poles: [
|
186 |
+
// Original poles from previous versions
|
187 |
+
// { angle: Math.PI * 0.1, type: 'repel', strength: 0.8 },
|
188 |
+
// { angle: Math.PI * 0.4, type: 'attract', strength: 0.6 },
|
189 |
+
// { angle: Math.PI * 0.6, type: 'repel', strength: 0.7 },
|
190 |
+
// { angle: Math.PI * 1.1, type: 'attract', strength: 0.5 },
|
191 |
+
// { angle: Math.PI * 1.6, type: 'repel', strength: 0.9 },
|
192 |
+
// { angle: Math.PI * 1.9, type: 'attract', strength: 0.7 },
|
193 |
+
//
|
194 |
+
// New pole configurations based on the image
|
195 |
+
{ angle: Math.PI * 0, type: 'repel', strength: 1.8 },
|
196 |
+
{ angle: Math.PI * 0.8, type: 'attract', strength: 1.6 },
|
197 |
+
{ angle: Math.PI * 0.6, type: 'repel', strength: 7.7 },
|
198 |
+
{ angle: Math.PI * 0.9, type: 'attract', strength: 0.5 },
|
199 |
+
{ angle: Math.PI * 1.6, type: 'repel', strength: 2.9 },
|
200 |
+
{ angle: Math.PI * 1.9, type: 'attract', strength: 0.7 },
|
201 |
+
],
|
202 |
+
};
|
203 |
+
|
204 |
+
// --- Canvas Sizing ---
|
205 |
+
function resizeCanvas() {
|
206 |
+
canvas.width = window.innerWidth;
|
207 |
+
canvas.height = window.innerHeight;
|
208 |
+
// Position text overlay
|
209 |
+
updateTextOverlay();
|
210 |
+
textOverlay.style.left = `${(canvas.width - textOverlay.offsetWidth) / 2}px`;
|
211 |
+
textOverlay.style.top = `${(canvas.height - textOverlay.offsetHeight) / 2}px`;
|
212 |
+
}
|
213 |
+
window.addEventListener('resize', resizeCanvas);
|
214 |
+
resizeCanvas(); // Initial resize
|
215 |
+
|
216 |
+
// --- Mouse Tracking ---
|
217 |
+
canvas.addEventListener('mousemove', (e) => {
|
218 |
+
mouseX = e.clientX;
|
219 |
+
mouseY = e.clientY;
|
220 |
+
});
|
221 |
+
|
222 |
+
// --- Drawing Functions ---
|
223 |
+
function drawBackground() {
|
224 |
+
// Solid background
|
225 |
+
ctx.fillStyle = config.background.color;
|
226 |
+
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
227 |
+
|
228 |
+
// Geometric patterns
|
229 |
+
if (config.background.patternType !== "none") {
|
230 |
+
ctx.save();
|
231 |
+
ctx.globalAlpha = 0.2;
|
232 |
+
const scale = config.background.patternScale;
|
233 |
+
|
234 |
+
if (config.background.patternType === "grid") {
|
235 |
+
ctx.strokeStyle = "#000000";
|
236 |
+
ctx.lineWidth = 1;
|
237 |
+
for (let x = 0; x < canvas.width; x += scale) {
|
238 |
+
ctx.beginPath();
|
239 |
+
ctx.moveTo(x, 0);
|
240 |
+
ctx.lineTo(x, canvas.height);
|
241 |
+
ctx.stroke();
|
242 |
+
}
|
243 |
+
for (let y = 0; y < canvas.height; y += scale) {
|
244 |
+
ctx.beginPath();
|
245 |
+
ctx.moveTo(0, y);
|
246 |
+
ctx.lineTo(canvas.width, y);
|
247 |
+
ctx.stroke();
|
248 |
+
}
|
249 |
+
} else if (config.background.patternType === "dots") {
|
250 |
+
ctx.fillStyle = "#000000";
|
251 |
+
for (let x = 0; x < canvas.width; x += scale) {
|
252 |
+
for (let y = 0; y < canvas.height; y += scale) {
|
253 |
+
ctx.beginPath();
|
254 |
+
ctx.arc(x, y, 1, 0, Math.PI * 2);
|
255 |
+
ctx.fill();
|
256 |
+
}
|
257 |
+
}
|
258 |
+
} else if (config.background.patternType === "lines") {
|
259 |
+
ctx.strokeStyle = "#000000";
|
260 |
+
ctx.lineWidth = 1;
|
261 |
+
for (let x = 0; x < canvas.width; x += scale) {
|
262 |
+
ctx.beginPath();
|
263 |
+
ctx.moveTo(x, 0);
|
264 |
+
ctx.lineTo(x + scale/2, canvas.height);
|
265 |
+
ctx.stroke();
|
266 |
+
}
|
267 |
+
}
|
268 |
+
ctx.restore();
|
269 |
+
}
|
270 |
+
|
271 |
+
// Vignette effect
|
272 |
+
if (config.background.vignetteStrength > 0) {
|
273 |
+
const gradient = ctx.createRadialGradient(
|
274 |
+
canvas.width/2, canvas.height/2, 0,
|
275 |
+
canvas.width/2, canvas.height/2, Math.max(canvas.width, canvas.height)/2
|
276 |
+
);
|
277 |
+
gradient.addColorStop(0, 'rgba(0,0,0,0)');
|
278 |
+
gradient.addColorStop(1, `rgba(0,0,0,${config.background.vignetteStrength})`);
|
279 |
+
|
280 |
+
ctx.fillStyle = gradient;
|
281 |
+
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
282 |
+
}
|
283 |
+
}
|
284 |
+
|
285 |
+
function drawCircle() {
|
286 |
+
const centerX = canvas.width / 2;
|
287 |
+
const centerY = canvas.height / 2;
|
288 |
+
|
289 |
+
ctx.beginPath();
|
290 |
+
ctx.arc(centerX, centerY, config.circleRadius, 0, Math.PI * 2);
|
291 |
+
ctx.fillStyle = '#fff'; // White interior
|
292 |
+
ctx.fill();
|
293 |
+
ctx.strokeStyle = config.borderColor;
|
294 |
+
ctx.lineWidth = 1;
|
295 |
+
ctx.stroke();
|
296 |
+
}
|
297 |
+
|
298 |
+
function drawFieldLines(time) {
|
299 |
+
const centerX = canvas.width / 2;
|
300 |
+
const centerY = canvas.height / 2;
|
301 |
+
|
302 |
+
ctx.strokeStyle = config.lineColor;
|
303 |
+
|
304 |
+
// Calculate pulsing line width
|
305 |
+
const pulsingWidth =
|
306 |
+
config.lineWidth.base +
|
307 |
+
Math.sin(time * config.lineWidth.frequency) *
|
308 |
+
config.lineWidth.amplitude;
|
309 |
+
ctx.lineWidth = Math.max(config.lineWidth.min, pulsingWidth); // Ensure it doesn't go below minimum
|
310 |
+
|
311 |
+
for (let i = 0; i < config.numLines; i++) {
|
312 |
+
const startAngle = (i / config.numLines) * Math.PI * 2;
|
313 |
+
let currentX = centerX + config.circleRadius * Math.cos(startAngle);
|
314 |
+
let currentY = centerY + config.circleRadius * Math.sin(startAngle);
|
315 |
+
|
316 |
+
ctx.beginPath();
|
317 |
+
ctx.moveTo(currentX, currentY);
|
318 |
+
|
319 |
+
let distanceTraveled = 0;
|
320 |
+
// Per-line phase offset for waves to make them appear staggered
|
321 |
+
const lineWavePhaseOffset = (i / config.numLines) * config.wavePhaseSpread;
|
322 |
+
|
323 |
+
// Store the previous segment's direction to help calculate the perpendicular for waves
|
324 |
+
let prevDx = 0;
|
325 |
+
let prevDy = 0;
|
326 |
+
|
327 |
+
// Simulate line path
|
328 |
+
while (distanceTraveled < config.maxLineLength) {
|
329 |
+
let dx = 0;
|
330 |
+
let dy = 0;
|
331 |
+
|
332 |
+
// 1. Repulsion from circle center (makes lines go outwards)
|
333 |
+
const distFromCenter = Math.sqrt(
|
334 |
+
(currentX - centerX) ** 2 + (currentY - centerY) ** 2,
|
335 |
+
);
|
336 |
+
if (distFromCenter > 0) {
|
337 |
+
dx += ((currentX - centerX) / distFromCenter) * 0.5;
|
338 |
+
dy += ((currentY - centerY) / distFromCenter) * 0.5;
|
339 |
+
}
|
340 |
+
|
341 |
+
// 2. Influence from fixed poles
|
342 |
+
config.poles.forEach((pole) => {
|
343 |
+
const poleX = centerX + config.circleRadius * Math.cos(pole.angle);
|
344 |
+
const poleY = centerY + config.circleRadius * Math.sin(pole.angle);
|
345 |
+
const vecX = currentX - poleX;
|
346 |
+
const vecY = currentY - poleY;
|
347 |
+
const distToPole = Math.sqrt(vecX ** 2 + vecY ** 2);
|
348 |
+
|
349 |
+
if (distToPole > 10) {
|
350 |
+
// Avoid division by zero/large forces at exact pole
|
351 |
+
const forceMagnitude = pole.strength / distToPole;
|
352 |
+
if (pole.type === 'attract') {
|
353 |
+
dx -= vecX * forceMagnitude;
|
354 |
+
dy -= vecY * forceMagnitude;
|
355 |
+
} else {
|
356 |
+
// Repel
|
357 |
+
dx += vecX * forceMagnitude;
|
358 |
+
dy += vecY * forceMagnitude;
|
359 |
+
}
|
360 |
+
}
|
361 |
+
});
|
362 |
+
|
363 |
+
// 3. Influence from mouse position
|
364 |
+
const mouseVecX = currentX - mouseX;
|
365 |
+
const mouseVecY = currentY - mouseY;
|
366 |
+
const distToMouse = Math.sqrt(mouseVecX ** 2 + mouseVecY ** 2);
|
367 |
+
|
368 |
+
if (distToMouse > 5) {
|
369 |
+
// Mouse acts as an attractor (you can change this to repel)
|
370 |
+
const mouseForceMagnitude = 50 / distToMouse ** 1.5; // Inverse square or similar
|
371 |
+
dx -= mouseVecX * mouseForceMagnitude;
|
372 |
+
dy -= mouseVecY * mouseForceMagnitude;
|
373 |
+
}
|
374 |
+
|
375 |
+
// Normalize the direction vector before adding wave effect
|
376 |
+
let totalMagnitude = Math.sqrt(dx * dx + dy * dy);
|
377 |
+
if (totalMagnitude === 0) {
|
378 |
+
if (prevDx === 0 && prevDy === 0) break;
|
379 |
+
totalMagnitude = 1; // Prevent division by zero, will be normalized by prevDx/Dy
|
380 |
+
dx = prevDx;
|
381 |
+
dy = prevDy;
|
382 |
+
}
|
383 |
+
|
384 |
+
let unitDx = dx / totalMagnitude;
|
385 |
+
let unitDy = dy / totalMagnitude;
|
386 |
+
|
387 |
+
// --- Apply Wave Effect ---
|
388 |
+
// Calculate a vector perpendicular to the current line direction
|
389 |
+
const perpDx = -unitDy;
|
390 |
+
const perpDy = unitDx;
|
391 |
+
|
392 |
+
// Calculate the wave displacement using sine function
|
393 |
+
// The `distanceTraveled` makes the wave appear along the line
|
394 |
+
// `time` makes the wave travel, and `lineWavePhaseOffset` staggers lines
|
395 |
+
const waveDisplacement =
|
396 |
+
config.waveAmplitude *
|
397 |
+
Math.sin(
|
398 |
+
config.waveFrequency * distanceTraveled +
|
399 |
+
lineWavePhaseOffset +
|
400 |
+
time * config.waveSpeed,
|
401 |
+
);
|
402 |
+
|
403 |
+
// Add the wave displacement to the current direction
|
404 |
+
dx += perpDx * waveDisplacement;
|
405 |
+
dy += perpDy * waveDisplacement;
|
406 |
+
|
407 |
+
// Recalculate totalMagnitude after adding wave for the final step
|
408 |
+
const totalMagnitudeAfterWave = Math.sqrt(dx * dx + dy * dy);
|
409 |
+
if (totalMagnitudeAfterWave === 0) break;
|
410 |
+
|
411 |
+
const stepX = (dx / totalMagnitudeAfterWave) * config.lineSegmentLength;
|
412 |
+
const stepY = (dy / totalMagnitudeAfterWave) * config.lineSegmentLength;
|
413 |
+
|
414 |
+
currentX += stepX;
|
415 |
+
currentY += stepY;
|
416 |
+
distanceTraveled += config.lineSegmentLength;
|
417 |
+
|
418 |
+
// Store for next iteration if the line becomes stationary
|
419 |
+
prevDx = stepX;
|
420 |
+
prevDy = stepY;
|
421 |
+
|
422 |
+
// Stop if line gets too close to the circle center again
|
423 |
+
const currentDistFromCenter = Math.sqrt(
|
424 |
+
(currentX - centerX) ** 2 + (currentY - centerY) ** 2,
|
425 |
+
);
|
426 |
+
if (currentDistFromCenter < config.circleRadius - 5) {
|
427 |
+
break;
|
428 |
+
}
|
429 |
+
|
430 |
+
ctx.lineTo(currentX, currentY);
|
431 |
+
}
|
432 |
+
ctx.stroke();
|
433 |
+
}
|
434 |
+
}
|
435 |
+
|
436 |
+
// --- Control Panel Setup ---
|
437 |
+
function updateTextOverlay() {
|
438 |
+
textOverlay.innerHTML = `${config.text.line1}<br />${config.text.line2}`;
|
439 |
+
textOverlay.style.fontFamily = config.text.fontFamily;
|
440 |
+
textOverlay.style.fontSize = `${config.text.fontSize}px`;
|
441 |
+
textOverlay.style.color = config.text.color;
|
442 |
+
}
|
443 |
+
|
444 |
+
function setupControls() {
|
445 |
+
// Text controls
|
446 |
+
document.getElementById('textLine1').addEventListener('input', (e) => {
|
447 |
+
config.text.line1 = e.target.value;
|
448 |
+
updateTextOverlay();
|
449 |
+
});
|
450 |
+
document.getElementById('textLine2').addEventListener('input', (e) => {
|
451 |
+
config.text.line2 = e.target.value;
|
452 |
+
updateTextOverlay();
|
453 |
+
});
|
454 |
+
document.getElementById('fontFamily').addEventListener('change', (e) => {
|
455 |
+
config.text.fontFamily = e.target.value;
|
456 |
+
updateTextOverlay();
|
457 |
+
});
|
458 |
+
document.getElementById('fontSize').addEventListener('input', (e) => {
|
459 |
+
config.text.fontSize = e.target.value;
|
460 |
+
updateTextOverlay();
|
461 |
+
});
|
462 |
+
document.getElementById('textColor').addEventListener('input', (e) => {
|
463 |
+
config.text.color = e.target.value;
|
464 |
+
updateTextOverlay();
|
465 |
+
});
|
466 |
+
|
467 |
+
// Background controls
|
468 |
+
document.getElementById('bgColor').addEventListener('input', (e) => {
|
469 |
+
config.background.color = e.target.value;
|
470 |
+
});
|
471 |
+
document.getElementById('vignetteStrength').addEventListener('input', (e) => {
|
472 |
+
config.background.vignetteStrength = Number(e.target.value);
|
473 |
+
});
|
474 |
+
document.getElementById('patternType').addEventListener('change', (e) => {
|
475 |
+
config.background.patternType = e.target.value;
|
476 |
+
});
|
477 |
+
document.getElementById('patternScale').addEventListener('input', (e) => {
|
478 |
+
config.background.patternScale = Number(e.target.value);
|
479 |
+
});
|
480 |
+
|
481 |
+
// Animation controls
|
482 |
+
document.getElementById('animateRadius').addEventListener('change', (e) => {
|
483 |
+
config.animation.radius.enabled = e.target.checked;
|
484 |
+
});
|
485 |
+
document.getElementById('radiusSpeed').addEventListener('input', (e) => {
|
486 |
+
config.animation.radius.speed = Number(e.target.value);
|
487 |
+
});
|
488 |
+
document.getElementById('animateWaveAmp').addEventListener('change', (e) => {
|
489 |
+
config.animation.waveAmplitude.enabled = e.target.checked;
|
490 |
+
});
|
491 |
+
document.getElementById('waveAmpSpeed').addEventListener('input', (e) => {
|
492 |
+
config.animation.waveAmplitude.speed = Number(e.target.value);
|
493 |
+
});
|
494 |
+
|
495 |
+
document.getElementById('circleRadius').addEventListener('input', (e) => {
|
496 |
+
config.circleRadius = Number(e.target.value);
|
497 |
+
});
|
498 |
+
document.getElementById('borderColor').addEventListener('input', (e) => {
|
499 |
+
config.borderColor = e.target.value;
|
500 |
+
});
|
501 |
+
document.getElementById('lineColor').addEventListener('input', (e) => {
|
502 |
+
config.lineColor = e.target.value;
|
503 |
+
});
|
504 |
+
document.getElementById('numLines').addEventListener('input', (e) => {
|
505 |
+
config.numLines = Number(e.target.value);
|
506 |
+
});
|
507 |
+
document.getElementById('maxLineLength').addEventListener('input', (e) => {
|
508 |
+
config.maxLineLength = Number(e.target.value);
|
509 |
+
});
|
510 |
+
|
511 |
+
// Line width controls
|
512 |
+
document.getElementById('lineWidthBase').addEventListener('input', (e) => {
|
513 |
+
config.lineWidth.base = Number(e.target.value);
|
514 |
+
});
|
515 |
+
document.getElementById('lineWidthAmplitude').addEventListener('input', (e) => {
|
516 |
+
config.lineWidth.amplitude = Number(e.target.value);
|
517 |
+
});
|
518 |
+
document.getElementById('lineWidthFrequency').addEventListener('input', (e) => {
|
519 |
+
config.lineWidth.frequency = Number(e.target.value);
|
520 |
+
});
|
521 |
+
document.getElementById('lineWidthMin').addEventListener('input', (e) => {
|
522 |
+
config.lineWidth.min = Number(e.target.value);
|
523 |
+
});
|
524 |
+
|
525 |
+
// Wave controls
|
526 |
+
document.getElementById('waveAmplitude').addEventListener('input', (e) => {
|
527 |
+
config.waveAmplitude = Number(e.target.value);
|
528 |
+
});
|
529 |
+
document.getElementById('waveFrequency').addEventListener('input', (e) => {
|
530 |
+
config.waveFrequency = Number(e.target.value);
|
531 |
+
});
|
532 |
+
document.getElementById('waveSpeed').addEventListener('input', (e) => {
|
533 |
+
config.waveSpeed = Number(e.target.value);
|
534 |
+
});
|
535 |
+
document.getElementById('wavePhaseSpread').addEventListener('input', (e) => {
|
536 |
+
config.wavePhaseSpread = Number(e.target.value);
|
537 |
+
});
|
538 |
+
}
|
539 |
+
setupControls();
|
540 |
+
|
541 |
+
// --- Animation Loop ---
|
542 |
+
function animate() {
|
543 |
+
animationTime += 0.05; // Increment time for animation, adjust speed here
|
544 |
+
|
545 |
+
// Apply LFO animations
|
546 |
+
if (config.animation.radius.enabled) {
|
547 |
+
config.circleRadius = 450 + Math.sin(animationTime * config.animation.radius.speed) * 100;
|
548 |
+
}
|
549 |
+
if (config.animation.waveAmplitude.enabled) {
|
550 |
+
config.waveAmplitude = 15 + Math.sin(animationTime * config.animation.waveAmplitude.speed) * 10;
|
551 |
+
}
|
552 |
+
|
553 |
+
ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear canvas
|
554 |
+
drawBackground();
|
555 |
+
drawCircle();
|
556 |
+
drawFieldLines(animationTime); // Pass current time to drawing function
|
557 |
+
requestAnimationFrame(animate);
|
558 |
+
}
|
559 |
+
|
560 |
+
// Start the animation
|
561 |
+
animate();
|
562 |
+
</script>
|
563 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=ninjacricket/cat" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
564 |
+
</html>
|