Spaces:
Running
Running
also add draw count - Initial Deployment
Browse files- README.md +7 -5
- index.html +489 -19
README.md
CHANGED
@@ -1,10 +1,12 @@
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---
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title:
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emoji:
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colorFrom:
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colorTo:
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sdk: static
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: tic-toc-toe
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emoji: 🐳
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colorFrom: blue
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colorTo: pink
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sdk: static
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pinned: false
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tags:
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- deepsite
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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index.html
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@@ -1,19 +1,489 @@
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<!
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<html>
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<!DOCTYPE html>
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2 |
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Neon Tic-Tac-Toe</title>
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<script src="https://cdn.tailwindcss.com"></script>
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<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
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<style>
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@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700&display=swap');
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body {
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font-family: 'Orbitron', sans-serif;
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background-color: #0f0f1a;
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overflow: hidden;
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perspective: 1000px;
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height: 100vh;
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width: 100vw;
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}
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.glass-box {
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background: rgba(15, 15, 30, 0.2);
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backdrop-filter: blur(10px);
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border: 1px solid rgba(255, 255, 255, 0.1);
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25 |
+
box-shadow: 0 8px 32px 0 rgba(31, 38, 135, 0.37);
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26 |
+
border-radius: 10px;
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27 |
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transition: all 0.3s ease;
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28 |
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}
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29 |
+
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+
.cell {
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31 |
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position: relative;
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32 |
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transition: all 0.3s ease;
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33 |
+
transform-style: preserve-3d;
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34 |
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}
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+
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.cell:hover {
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transform: translateZ(20px);
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38 |
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box-shadow: 0 0 20px rgba(0, 255, 255, 0.7);
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39 |
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}
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+
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.cell::before {
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content: '';
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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border-radius: 8px;
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49 |
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background: linear-gradient(135deg, rgba(0, 255, 255, 0.1), rgba(255, 0, 255, 0.1));
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50 |
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opacity: 0;
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51 |
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transition: opacity 0.3s ease;
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52 |
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}
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53 |
+
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54 |
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.cell:hover::before {
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opacity: 1;
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}
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57 |
+
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58 |
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.x-symbol {
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color: #ff2d75;
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text-shadow: 0 0 10px #ff2d75, 0 0 20px #ff2d75;
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61 |
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}
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62 |
+
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63 |
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.o-symbol {
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64 |
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color: #00ffff;
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text-shadow: 0 0 10px #00ffff, 0 0 20px #00ffff;
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}
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67 |
+
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68 |
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.winning-cell {
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animation: pulse 0.5s infinite alternate;
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70 |
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}
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71 |
+
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@keyframes pulse {
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0% {
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transform: scale(1) translateZ(0);
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box-shadow: 0 0 10px currentColor;
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76 |
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}
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100% {
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78 |
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transform: scale(1.1) translateZ(10px);
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79 |
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box-shadow: 0 0 30px currentColor;
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80 |
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}
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81 |
+
}
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82 |
+
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83 |
+
.confetti {
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84 |
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position: absolute;
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85 |
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width: 10px;
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86 |
+
height: 10px;
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87 |
+
background-color: currentColor;
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88 |
+
opacity: 0;
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89 |
+
}
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90 |
+
|
91 |
+
.bg-pattern {
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92 |
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position: fixed;
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93 |
+
top: 0;
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94 |
+
left: 0;
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95 |
+
width: 100%;
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96 |
+
height: 100%;
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97 |
+
z-index: -1;
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98 |
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opacity: 0.1;
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99 |
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}
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+
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.bg-symbol {
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102 |
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position: absolute;
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103 |
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font-size: 1rem;
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104 |
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opacity: 0;
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animation: float 15s linear infinite;
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106 |
+
pointer-events: none;
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}
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108 |
+
|
109 |
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@keyframes float {
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0% {
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transform: translateY(100vh) rotate(0deg);
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opacity: 0;
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113 |
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}
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10% {
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115 |
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opacity: 0.3;
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116 |
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}
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90% {
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118 |
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opacity: 0.3;
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119 |
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}
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100% {
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121 |
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transform: translateY(-100px) rotate(360deg);
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122 |
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opacity: 0;
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123 |
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}
|
124 |
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}
|
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+
|
126 |
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.explosion {
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127 |
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position: absolute;
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128 |
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width: 10px;
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129 |
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height: 10px;
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130 |
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border-radius: 50%;
|
131 |
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background-color: white;
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132 |
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opacity: 0;
|
133 |
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}
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134 |
+
|
135 |
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.smoke {
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136 |
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position: absolute;
|
137 |
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width: 20px;
|
138 |
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height: 20px;
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139 |
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border-radius: 50%;
|
140 |
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background-color: rgba(255, 255, 255, 0.3);
|
141 |
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opacity: 0;
|
142 |
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}
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143 |
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144 |
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.neon-text {
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145 |
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text-shadow: 0 0 5px #fff, 0 0 10px #fff, 0 0 15px #00ffff, 0 0 20px #00ffff;
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146 |
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}
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147 |
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148 |
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.neon-border {
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149 |
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box-shadow: 0 0 10px #00ffff, 0 0 20px #00ffff inset;
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150 |
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}
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151 |
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</style>
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</head>
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153 |
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<body class="h-screen w-screen flex flex-col items-center justify-center p-4 overflow-hidden">
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154 |
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<div class="bg-pattern" id="bgPattern"></div>
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155 |
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156 |
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<div class="text-center mb-8">
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<h1 class="text-4xl md:text-5xl font-bold text-white neon-text mb-2">NEON TIC-TAC-TOE</h1>
|
158 |
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<div class="flex justify-center space-x-8 text-white text-xl">
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159 |
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<div class="glass-box px-4 py-2 rounded-lg">
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160 |
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<span class="text-pink-500">X</span> Wins: <span id="xWins" class="text-white">0</span>
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161 |
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</div>
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162 |
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<div class="glass-box px-4 py-2 rounded-lg">
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163 |
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<span class="text-cyan-400">O</span> Wins: <span id="oWins" class="text-white">0</span>
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164 |
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</div>
|
165 |
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<div class="glass-box px-4 py-2 rounded-lg">
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166 |
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<span class="text-yellow-400">Draws:</span> <span id="draws" class="text-white">0</span>
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167 |
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</div>
|
168 |
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</div>
|
169 |
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</div>
|
170 |
+
|
171 |
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<div class="relative">
|
172 |
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<div id="gameBoard" class="grid grid-cols-3 gap-4 glass-box p-6 rounded-xl neon-border">
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173 |
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<!-- Cells will be generated by JavaScript -->
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174 |
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</div>
|
175 |
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</div>
|
176 |
+
|
177 |
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<div class="mt-8">
|
178 |
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<button id="resetBtn" class="glass-box px-6 py-3 rounded-lg text-white text-lg font-bold hover:bg-cyan-500 hover:text-white transition-all duration-300 hover:scale-105">
|
179 |
+
RESET GAME
|
180 |
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</button>
|
181 |
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</div>
|
182 |
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|
183 |
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<script>
|
184 |
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document.addEventListener('DOMContentLoaded', () => {
|
185 |
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// Game state
|
186 |
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let board = ['', '', '', '', '', '', '', '', ''];
|
187 |
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let currentPlayer = 'X';
|
188 |
+
let gameActive = true;
|
189 |
+
let xWins = 0;
|
190 |
+
let oWins = 0;
|
191 |
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let draws = 0;
|
192 |
+
|
193 |
+
// DOM elements
|
194 |
+
const gameBoard = document.getElementById('gameBoard');
|
195 |
+
const xWinsElement = document.getElementById('xWins');
|
196 |
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const oWinsElement = document.getElementById('oWins');
|
197 |
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const drawsElement = document.getElementById('draws');
|
198 |
+
const resetBtn = document.getElementById('resetBtn');
|
199 |
+
const bgPattern = document.getElementById('bgPattern');
|
200 |
+
|
201 |
+
// Create background floating symbols
|
202 |
+
createFloatingSymbols();
|
203 |
+
|
204 |
+
// Create game board cells
|
205 |
+
createBoard();
|
206 |
+
|
207 |
+
// Create floating symbols in background
|
208 |
+
function createFloatingSymbols() {
|
209 |
+
for (let i = 0; i < 30; i++) {
|
210 |
+
const symbol = document.createElement('div');
|
211 |
+
symbol.className = `bg-symbol ${Math.random() > 0.5 ? 'x-symbol' : 'o-symbol'}`;
|
212 |
+
symbol.innerHTML = Math.random() > 0.5 ? '×' : '○';
|
213 |
+
symbol.style.left = `${Math.random() * 100}%`;
|
214 |
+
symbol.style.animationDuration = `${10 + Math.random() * 20}s`;
|
215 |
+
symbol.style.animationDelay = `${Math.random() * 5}s`;
|
216 |
+
bgPattern.appendChild(symbol);
|
217 |
+
}
|
218 |
+
}
|
219 |
+
|
220 |
+
// Create game board
|
221 |
+
function createBoard() {
|
222 |
+
gameBoard.innerHTML = '';
|
223 |
+
for (let i = 0; i < 9; i++) {
|
224 |
+
const cell = document.createElement('div');
|
225 |
+
cell.className = 'cell w-20 h-20 md:w-24 md:h-24 flex items-center justify-center text-5xl glass-box cursor-pointer';
|
226 |
+
cell.setAttribute('data-index', i);
|
227 |
+
cell.addEventListener('click', handleCellClick);
|
228 |
+
|
229 |
+
// Add hover effect that throws symbols
|
230 |
+
cell.addEventListener('mousemove', (e) => {
|
231 |
+
if (cell.textContent !== '' || !gameActive) return;
|
232 |
+
|
233 |
+
const rect = cell.getBoundingClientRect();
|
234 |
+
const x = e.clientX - rect.left;
|
235 |
+
const y = e.clientY - rect.top;
|
236 |
+
|
237 |
+
const symbol = document.createElement('div');
|
238 |
+
symbol.className = `absolute text-xl ${currentPlayer === 'X' ? 'x-symbol' : 'o-symbol'}`;
|
239 |
+
symbol.textContent = currentPlayer === 'X' ? '×' : '○';
|
240 |
+
symbol.style.left = `${x}px`;
|
241 |
+
symbol.style.top = `${y}px`;
|
242 |
+
symbol.style.opacity = '0';
|
243 |
+
symbol.style.transform = 'scale(0)';
|
244 |
+
symbol.style.transition = 'all 0.5s ease-out';
|
245 |
+
|
246 |
+
cell.appendChild(symbol);
|
247 |
+
|
248 |
+
setTimeout(() => {
|
249 |
+
symbol.style.opacity = '0.7';
|
250 |
+
symbol.style.transform = 'scale(1) translate(-50%, -50%)';
|
251 |
+
setTimeout(() => {
|
252 |
+
symbol.style.opacity = '0';
|
253 |
+
symbol.style.transform = 'scale(0.5) translate(-50%, -50%)';
|
254 |
+
setTimeout(() => {
|
255 |
+
cell.removeChild(symbol);
|
256 |
+
}, 500);
|
257 |
+
}, 300);
|
258 |
+
}, 10);
|
259 |
+
});
|
260 |
+
|
261 |
+
gameBoard.appendChild(cell);
|
262 |
+
}
|
263 |
+
}
|
264 |
+
|
265 |
+
// Handle cell click
|
266 |
+
function handleCellClick(e) {
|
267 |
+
const cell = e.target;
|
268 |
+
const index = parseInt(cell.getAttribute('data-index'));
|
269 |
+
|
270 |
+
if (board[index] !== '' || !gameActive) return;
|
271 |
+
|
272 |
+
// Update board
|
273 |
+
board[index] = currentPlayer;
|
274 |
+
cell.textContent = currentPlayer;
|
275 |
+
cell.classList.add(currentPlayer === 'X' ? 'x-symbol' : 'o-symbol');
|
276 |
+
|
277 |
+
// Add animation
|
278 |
+
cell.style.transform = 'translateZ(30px)';
|
279 |
+
cell.style.boxShadow = `0 0 30px ${currentPlayer === 'X' ? '#ff2d75' : '#00ffff'}`;
|
280 |
+
|
281 |
+
setTimeout(() => {
|
282 |
+
cell.style.transform = 'translateZ(10px)';
|
283 |
+
cell.style.boxShadow = `0 0 20px ${currentPlayer === 'X' ? '#ff2d75' : '#00ffff'}`;
|
284 |
+
}, 300);
|
285 |
+
|
286 |
+
// Check for winner
|
287 |
+
if (checkWinner()) {
|
288 |
+
gameActive = false;
|
289 |
+
celebrateWin();
|
290 |
+
return;
|
291 |
+
}
|
292 |
+
|
293 |
+
// Check for draw
|
294 |
+
if (!board.includes('')) {
|
295 |
+
gameActive = false;
|
296 |
+
draws++;
|
297 |
+
drawsElement.textContent = draws;
|
298 |
+
setTimeout(() => {
|
299 |
+
alert('Game ended in a draw!');
|
300 |
+
}, 500);
|
301 |
+
return;
|
302 |
+
}
|
303 |
+
|
304 |
+
// Switch player
|
305 |
+
currentPlayer = currentPlayer === 'X' ? 'O' : 'X';
|
306 |
+
|
307 |
+
// Add floating indicator
|
308 |
+
const indicator = document.createElement('div');
|
309 |
+
indicator.className = `absolute -top-8 text-xl ${currentPlayer === 'X' ? 'x-symbol' : 'o-symbol'}`;
|
310 |
+
indicator.textContent = currentPlayer === 'X' ? '×' : '○';
|
311 |
+
indicator.style.opacity = '0';
|
312 |
+
indicator.style.transform = 'translateY(20px)';
|
313 |
+
gameBoard.parentNode.appendChild(indicator);
|
314 |
+
|
315 |
+
setTimeout(() => {
|
316 |
+
indicator.style.opacity = '1';
|
317 |
+
indicator.style.transform = 'translateY(0)';
|
318 |
+
setTimeout(() => {
|
319 |
+
indicator.style.opacity = '0';
|
320 |
+
indicator.style.transform = 'translateY(-20px)';
|
321 |
+
setTimeout(() => {
|
322 |
+
gameBoard.parentNode.removeChild(indicator);
|
323 |
+
}, 500);
|
324 |
+
}, 1000);
|
325 |
+
}, 10);
|
326 |
+
}
|
327 |
+
|
328 |
+
// Check for winner
|
329 |
+
function checkWinner() {
|
330 |
+
const winningCombos = [
|
331 |
+
[0, 1, 2], [3, 4, 5], [6, 7, 8], // rows
|
332 |
+
[0, 3, 6], [1, 4, 7], [2, 5, 8], // columns
|
333 |
+
[0, 4, 8], [2, 4, 6] // diagonals
|
334 |
+
];
|
335 |
+
|
336 |
+
for (let combo of winningCombos) {
|
337 |
+
const [a, b, c] = combo;
|
338 |
+
if (board[a] && board[a] === board[b] && board[a] === board[c]) {
|
339 |
+
// Highlight winning cells
|
340 |
+
document.querySelectorAll(`[data-index="${a}"], [data-index="${b}"], [data-index="${c}"]`).forEach(cell => {
|
341 |
+
cell.classList.add('winning-cell');
|
342 |
+
});
|
343 |
+
|
344 |
+
// Update score
|
345 |
+
if (board[a] === 'X') {
|
346 |
+
xWins++;
|
347 |
+
xWinsElement.textContent = xWins;
|
348 |
+
} else {
|
349 |
+
oWins++;
|
350 |
+
oWinsElement.textContent = oWins;
|
351 |
+
}
|
352 |
+
|
353 |
+
return true;
|
354 |
+
}
|
355 |
+
}
|
356 |
+
return false;
|
357 |
+
}
|
358 |
+
|
359 |
+
// Celebrate win with confetti
|
360 |
+
function celebrateWin() {
|
361 |
+
const winner = currentPlayer;
|
362 |
+
const color = winner === 'X' ? '#ff2d75' : '#00ffff';
|
363 |
+
|
364 |
+
for (let i = 0; i < 100; i++) {
|
365 |
+
const confetti = document.createElement('div');
|
366 |
+
confetti.className = 'confetti';
|
367 |
+
confetti.style.backgroundColor = color;
|
368 |
+
confetti.style.left = `${Math.random() * 100}%`;
|
369 |
+
confetti.style.top = `${Math.random() * 100}%`;
|
370 |
+
confetti.style.transform = `rotate(${Math.random() * 360}deg)`;
|
371 |
+
|
372 |
+
const size = Math.random() * 10 + 5;
|
373 |
+
confetti.style.width = `${size}px`;
|
374 |
+
confetti.style.height = `${size}px`;
|
375 |
+
|
376 |
+
if (Math.random() > 0.5) {
|
377 |
+
confetti.style.borderRadius = '50%';
|
378 |
+
}
|
379 |
+
|
380 |
+
document.body.appendChild(confetti);
|
381 |
+
|
382 |
+
setTimeout(() => {
|
383 |
+
confetti.style.opacity = '1';
|
384 |
+
confetti.style.transform = `translate(${Math.random() * 200 - 100}px, ${Math.random() * 200 + 100}px) rotate(${Math.random() * 360}deg)`;
|
385 |
+
|
386 |
+
setTimeout(() => {
|
387 |
+
confetti.style.opacity = '0';
|
388 |
+
setTimeout(() => {
|
389 |
+
document.body.removeChild(confetti);
|
390 |
+
}, 1000);
|
391 |
+
}, 2000);
|
392 |
+
}, i * 20);
|
393 |
+
}
|
394 |
+
|
395 |
+
// Add celebration text
|
396 |
+
const celebration = document.createElement('div');
|
397 |
+
celebration.className = 'absolute inset-0 flex items-center justify-center pointer-events-none';
|
398 |
+
celebration.innerHTML = `<div class="text-6xl font-bold ${winner === 'X' ? 'x-symbol' : 'o-symbol'} opacity-0 transform scale(0)">${winner} WINS!</div>`;
|
399 |
+
gameBoard.parentNode.appendChild(celebration);
|
400 |
+
|
401 |
+
setTimeout(() => {
|
402 |
+
celebration.firstChild.style.opacity = '1';
|
403 |
+
celebration.firstChild.style.transform = 'scale(1)';
|
404 |
+
|
405 |
+
setTimeout(() => {
|
406 |
+
celebration.firstChild.style.opacity = '0';
|
407 |
+
celebration.firstChild.style.transform = 'scale(1.5)';
|
408 |
+
setTimeout(() => {
|
409 |
+
gameBoard.parentNode.removeChild(celebration);
|
410 |
+
}, 500);
|
411 |
+
}, 2000);
|
412 |
+
}, 100);
|
413 |
+
}
|
414 |
+
|
415 |
+
// Reset game
|
416 |
+
resetBtn.addEventListener('click', () => {
|
417 |
+
// Create explosion effect
|
418 |
+
const cells = document.querySelectorAll('.cell');
|
419 |
+
cells.forEach(cell => {
|
420 |
+
if (cell.textContent !== '') {
|
421 |
+
// Create explosion particles
|
422 |
+
for (let i = 0; i < 10; i++) {
|
423 |
+
const particle = document.createElement('div');
|
424 |
+
particle.className = 'explosion';
|
425 |
+
particle.style.left = `${Math.random() * 80 + 10}%`;
|
426 |
+
particle.style.top = `${Math.random() * 80 + 10}%`;
|
427 |
+
particle.style.backgroundColor = cell.classList.contains('x-symbol') ? '#ff2d75' : '#00ffff';
|
428 |
+
cell.appendChild(particle);
|
429 |
+
|
430 |
+
setTimeout(() => {
|
431 |
+
particle.style.opacity = '1';
|
432 |
+
particle.style.transform = `translate(${Math.random() * 100 - 50}px, ${Math.random() * 100 - 50}px) scale(${Math.random() * 2 + 1})`;
|
433 |
+
|
434 |
+
setTimeout(() => {
|
435 |
+
particle.style.opacity = '0';
|
436 |
+
setTimeout(() => {
|
437 |
+
if (cell.contains(particle)) {
|
438 |
+
cell.removeChild(particle);
|
439 |
+
}
|
440 |
+
}, 500);
|
441 |
+
}, 300);
|
442 |
+
}, 10);
|
443 |
+
}
|
444 |
+
|
445 |
+
// Create smoke
|
446 |
+
for (let i = 0; i < 5; i++) {
|
447 |
+
const smoke = document.createElement('div');
|
448 |
+
smoke.className = 'smoke';
|
449 |
+
smoke.style.left = `${Math.random() * 80 + 10}%`;
|
450 |
+
smoke.style.top = `${Math.random() * 80 + 10}%`;
|
451 |
+
cell.appendChild(smoke);
|
452 |
+
|
453 |
+
setTimeout(() => {
|
454 |
+
smoke.style.opacity = '0.5';
|
455 |
+
smoke.style.transform = `translate(${Math.random() * 40 - 20}px, ${Math.random() * 40 - 20}px) scale(${Math.random() * 3 + 1})`;
|
456 |
+
|
457 |
+
setTimeout(() => {
|
458 |
+
smoke.style.opacity = '0';
|
459 |
+
setTimeout(() => {
|
460 |
+
if (cell.contains(smoke)) {
|
461 |
+
cell.removeChild(smoke);
|
462 |
+
}
|
463 |
+
}, 500);
|
464 |
+
}, 1000);
|
465 |
+
}, 10);
|
466 |
+
}
|
467 |
+
}
|
468 |
+
});
|
469 |
+
|
470 |
+
// Reset game state after animation
|
471 |
+
setTimeout(() => {
|
472 |
+
board = ['', '', '', '', '', '', '', '', ''];
|
473 |
+
currentPlayer = 'X';
|
474 |
+
gameActive = true;
|
475 |
+
|
476 |
+
// Remove all winning cell classes
|
477 |
+
document.querySelectorAll('.cell').forEach(cell => {
|
478 |
+
cell.className = 'cell w-20 h-20 md:w-24 md:h-24 flex items-center justify-center text-5xl glass-box cursor-pointer';
|
479 |
+
cell.textContent = '';
|
480 |
+
});
|
481 |
+
|
482 |
+
// Create a new board (for visual refresh)
|
483 |
+
createBoard();
|
484 |
+
}, 1000);
|
485 |
+
});
|
486 |
+
});
|
487 |
+
</script>
|
488 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=miiann/tic-toc-toe" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
489 |
+
</html>
|