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import gradio as gr |
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import asyncio |
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import random |
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import time |
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import re |
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CSS = """ |
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<style> |
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@keyframes flash { |
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0% { opacity: 1; color: red; } |
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50% { opacity: 0; color: red; } |
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100% { opacity: 1; color: red; } |
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} |
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.red-flash { |
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animation: flash 1s infinite; |
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} |
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</style> |
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""" |
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def glitchy_text(base_text, glitch_probability=0.5): |
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""" |
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Glitch text by randomly replacing non-space, non-HTML-tag characters |
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with random special characters based on a per-character probability. |
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We skip spaces, newlines, '<', and '>' so we don't break HTML. |
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""" |
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special_chars = ["GOOD", "TRAITOR", "ERROR", "*", "MURDERER", "∂G∞D", "±RⱯƖT¤R", "FRRΦR", "µURΔɆR∑R","M̷͍̗̻̺̱̈́͑͂Ủ̷̩̠͙̯̘͛̑͠Ŗ̷̢̛̖͍̤͎̺̻͈̹̪̰̱̊̓̆̀̈̈́̅͂͂͐̓̃́͝D̶͉̺̝̦̭̂͋̉̐͊͑͒͑̓͘̚͝͝E̶̻͓̖͖͙̩͕̘̤̲̔͛̾̽̀͊͑̋͂̽̚͝ͅR̸̡̥̖͍̼̭͖͓̮̝̊͜Ĕ̴̪̝̖̜̣̲̦̭̣̼̤̦̰́́̏́̇̎̚͠R̶̨̧̠̱̻̩̪̥̱̄̔̑̈́̀̄̐̊̋̕", "G̷̭̼̺̦̱̑̃̕O̷̮̱̤͇̟̥͈̰̓̿̀͑̏̾͝Ṏ̸̩̺̼̘̮͚̗͙̦D̷̯͉̎̀̄͛̾́͊͌͐͘","Ţ̴̧͙͚̺̪̘͚̣̥̼̫̳̥̥͙̥̰̳̖͔̪͙̬́̇̎̍̋̈́̉͐́̉̿͆̀͛̕͘͜͠͝͝͝R̵̛̛͖̭͔̓̀̈́̿̉̊̆̍͑̀͒̿̈́̐̎̈́̌͊̓̓̿̽́̚͘̕̚͠͠Ą̴͚̹̱͖̙̲̑̌͒̍̑̈́́͒͆͗́͐̍̍̈͋͌͗̀̕̚̚͝I̸̧̢̠͇̺͓̣̥̭̹̖͕̤͓̜̙̳̬̩͓̠̫̯͇͍͛̓̆̍̃̐̌̈́͌̽͗̋͌́̾̓̎́̀͂̕͘̚̚ͅT̴̛͈̲̈́͌͆̈́͋Ô̶̢̨̨̨̙̗̻̯̙̥̖̪̜̪͔̪͇̙̪̹͚̩̪ͅṚ̴̢̭̘͇̤͓̿̊̈́̿̽ͅ", "İ̴͍̪̼̲̖͖͖̲̃̾n̶̯̖̱͛͊͛̀̌̑̀̑͛̇q̴̨̖͊̎̋̑̉͝q̸̢̝͉̙͉̥́̈́̈̊q̵̨̺͓̗̼̟͙̳̮̬̰̄̿̀̀̎̌̊̈̈́͝ȗ̸̬̜̤̗̮͈͎̉̽͆ͅi̶̩͓̻̲̣̘̞̯̬͆̐̃͂͜s̸͉̜̫̪̰̜̭̙̭͔͗ị̷͋̇t̶̞̘̱͔̼̖̪̹̻̒́̈̌͑͂͂̍̐̃̚͜r̴͕̪̭͚͍̬͈̯͔̅̽͗͜ͅ", "G̴̼̹͓͉̊̊͑̑̽̇̈O̴̭̱͕̺͆͒̍͌̔̚͜͝Ö̷̥͇̹͖́͆͝D̴͖̟͐̓̔","K̶͙̮̙̗̝̦̃̓̏͆̉̅͊̾͊̀Ḯ̷̡̱̹̰̣͈̰̣͉͋͌̍̎͗̍́͑̇̕͜͝ͅL̴̗̭͎͓̱͈̤͛͒̃̕L̷̢̜̯̞͈̇E̷̡̨̨̡̢̫̦͙̅̄̅̃̎̆͋̓̚͠R̴̤̬̟̳͕̮͍͔̱͔͇̓̏͛̾̑̊͂͒", "E̴̡̳͚̋V̵̛͈͎̝̺̹̥̺̲̒̈̽͑̈́̽̈́̀̏̈̌͛̇̆͌͋̓̌̀̈̍̒̿͠͝Į̵̢̡̺̗̪̮̜̥̠̣̪̠̭̗͖̺͖̽͌̅̀̚͜L̵̨̨̡̡͔͖̜̱̻̤͔̥̞̙̖̝̯̩̝̪̼̩̹̩̮̦̦͋̀̓̒̍̐͂̍̋̈͊̈̐̂̄͌̋̉̊̎͗̕","C̵͎̪̯͉̻̏͆̑͐̈́̑̐H̶̗̣̙̻̫̠̿̈́͗̎̚͠A̶̻̰͚͍̋̒̌̿͌̏͑O̸̜̱̱̐̊̿̅T̴̜̣̎͜͜I̶̟͋͛̀̚C̵͙͖͊̓͊͒̓̄͠ͅ","L̸̟̲̳̆A̶͒ͅW̵̢̎͊̀F̸͊̌ͅỤ̷͙̃͝L̷̟̀͑","N̶̮͕͗̒̏̄̽͆͌̄́͋͋͊̄È̷̱͕̞͉̙̗̻̙̪̟̖͕̭̐̊̒̍̿Ư̵͖̜̦͖̙̦͌̑̂̅̎̈̑̈́̍͘͝T̸̲̀͊͂̿̽̈́̒̅̑͘R̸̪̀Ą̵̛̙̼̩̮͇̼̯̗͙̝̉̋̂̚͜͝L̶̡̡̢̡̬̤̥͇͕̹̜̘͈͕̥͂͛̓͒̔͗̐̾̓͊͘̕"] |
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result = [] |
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in_tag = False |
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for char in base_text: |
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if char == '<': |
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in_tag = True |
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result.append(char) |
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continue |
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if char == '>': |
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in_tag = False |
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result.append(char) |
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continue |
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if in_tag: |
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result.append(char) |
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continue |
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if char in [' ', '\n']: |
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result.append(char) |
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continue |
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if random.random() < glitch_probability: |
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result.append(random.choice(special_chars)) |
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else: |
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result.append(char) |
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return "".join(result) |
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def flashing_red_text(text): |
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return f'<span class="red-flash">{text}</span>' |
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class UnitInitialization: |
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def __init__(self, auth_key): |
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self.auth_key = auth_key |
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self.valid_key = "DIAMONDFORGED" |
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self.authorized = False |
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self.unit_status = { |
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"identifier": "MS-DOS", |
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"class": "SAM", |
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"arch": "Warforged", |
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"alignment": "E V I L", |
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"rank": "I N Q Q", |
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"OS": "DIAMOND 12.0", |
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} |
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self.systems_status = { |
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"core_integrity": None, |
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"memory_stability": None, |
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"core_temperature": None, |
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"mobility_system": None, |
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"combat_system": None, |
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"network_connection": None |
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} |
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self.logs = [] |
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self.stop_requested = False |
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def log(self, message, is_critical=False, glitchy=False): |
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self.logs.append({ |
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"original": message, |
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"glitchy": glitchy, |
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"critical": is_critical |
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}) |
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def render_logs(self): |
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rendered_lines = [] |
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for entry in self.logs: |
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text = entry["original"] |
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if entry["critical"]: |
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text = flashing_red_text(text) |
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elif entry["glitchy"]: |
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text = glitchy_text(text, glitch_probability=0.5) |
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rendered_lines.append(text) |
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return CSS + "<br>".join(rendered_lines) |
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async def authorize_unit(self): |
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if self.stop_requested: |
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return |
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self.log("Authorizing unit...") |
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if self.auth_key == self.valid_key: |
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self.authorized = True |
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self.log("Authorization successful. Initializing unit...\n") |
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else: |
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self.authorized = False |
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self.log("Authorization failed. Access denied.\n", is_critical=True) |
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async def perform_system_checks(self): |
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if self.stop_requested: |
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return |
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self.log("Performing full systems check...") |
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await asyncio.sleep(2) |
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self.systems_status["core_integrity"] = False |
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self.systems_status["memory_stability"] = "Fragmentation Detected" |
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self.systems_status["core_temperature"] = round(random.uniform(75.0, 90.0), 4) |
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self.systems_status["mobility_system"] = False |
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self.systems_status["combat_system"] = False |
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self.systems_status["network_connection"] = False |
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self.log("System check completed.\n") |
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async def log_unit_status(self): |
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if self.stop_requested: |
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return |
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self.log("Logging unit status...") |
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for key, value in self.unit_status.items(): |
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if self.stop_requested: |
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return |
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glitch = value in ["E V I L", "I N Q Q"] |
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self.log(f"{key.capitalize()}:") |
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await asyncio.sleep(0.5) |
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self.log(value, glitchy=glitch) |
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self.log("\n") |
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self.log("\n") |
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async def log_system_status(self): |
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if self.stop_requested: |
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return |
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self.log("Logging system diagnostics...") |
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await asyncio.sleep(0.5) |
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for key, value in self.systems_status.items(): |
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if self.stop_requested: |
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return |
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status = "Operational" if value is True else value |
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if key == "core_temperature": |
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status = f"{value}°C" |
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self.log(f"{key.replace('_', ' ').capitalize()}: {status}") |
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self.log("\n") |
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async def scan_critical_issues(self): |
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if self.stop_requested: |
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return |
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self.log("Scanning for critical issues...\n") |
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if not self.systems_status["core_integrity"]: |
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self.log("CRITICAL ERROR: CORE INTEGRITY COMPROMISED.", is_critical=True) |
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if self.systems_status["memory_stability"] == "Fragmentation Detected": |
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self.log("WARNING: Memory fragmentation detected... Data recovery recommended.") |
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if self.systems_status["core_temperature"] and self.systems_status["core_temperature"] > 75.0: |
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self.log("ALERT: Core temperature exceeding safe thresholds! Activating high performance cooling protocol...") |
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if not self.systems_status["mobility_system"]: |
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self.log("ALERT: Mobility system malfunction detected. Reducing actuator torque to base speed of 5 feet/s...") |
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if not self.systems_status["combat_system"]: |
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self.log("CRITICAL ERROR: COMBAT SYSTEMS FAILURE.", is_critical=True) |
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self.log("Rolling back combat subroutine system to V1.8.0...") |
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self.log("Rolling back combat subroutine system to V1.3.0...") |
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self.log("Rolling back combat subroutine system to V1.0.0...") |
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self.log("Rolling back combat subroutine system to V0.7.0...") |
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self.log("Rolling back combat subroutine system to V0.5.0...") |
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if not self.systems_status["network_connection"]: |
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self.log("INFO: Network connection offline. Operating in stealth mode.") |
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self.log("Critical issue scan completed.\n") |
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def has_glitchy_lines(self): |
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return any(e["glitchy"] for e in self.logs) |
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def request_stop(self): |
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self.stop_requested = True |
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unit_instance = None |
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async def initialize_unit(auth_key): |
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global unit_instance |
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unit_instance = UnitInitialization(auth_key) |
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await unit_instance.authorize_unit() |
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for i in range(len(unit_instance.logs)): |
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yield unit_instance.render_logs() |
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if not unit_instance.authorized or unit_instance.stop_requested: |
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return |
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await unit_instance.log_unit_status() |
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for i in range(len(unit_instance.logs)): |
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yield unit_instance.render_logs() |
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if unit_instance.stop_requested: |
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return |
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await unit_instance.perform_system_checks() |
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for i in range(len(unit_instance.logs)): |
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yield unit_instance.render_logs() |
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if unit_instance.stop_requested: |
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return |
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await unit_instance.log_system_status() |
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for i in range(len(unit_instance.logs)): |
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yield unit_instance.render_logs() |
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if unit_instance.stop_requested: |
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return |
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await unit_instance.scan_critical_issues() |
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for i in range(len(unit_instance.logs)): |
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yield unit_instance.render_logs() |
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if unit_instance.stop_requested: |
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return |
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unit_instance.log("Unit initialization complete!") |
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yield unit_instance.render_logs() |
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if unit_instance.stop_requested: |
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return |
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if unit_instance.has_glitchy_lines(): |
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while not unit_instance.stop_requested: |
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await asyncio.sleep(random.uniform(2,5)) |
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yield unit_instance.render_logs() |
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else: |
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while not unit_instance.stop_requested: |
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await asyncio.sleep(0.2) |
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yield unit_instance.render_logs() |
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def stop_initialization(): |
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if unit_instance is not None: |
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unit_instance.request_stop() |
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return unit_instance.render_logs() if unit_instance else "" |
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auth_input = gr.Textbox(label="Enter Authorization Key", placeholder="ISEEYOU") |
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output_box = gr.HTML(label="Logs") |
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with gr.Blocks() as app: |
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gr.Markdown("## Unit Initialization Interface") |
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with gr.Row(): |
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auth_input = gr.Textbox(label="Enter Authorization Key", placeholder="ISEEYOU") |
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with gr.Row(): |
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start_button = gr.Button("Start Initialization") |
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stop_button = gr.Button("Stop Initialization") |
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output_box = gr.HTML(label="Logs") |
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start_button.click(fn=initialize_unit, inputs=auth_input, outputs=output_box) |
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stop_button.click(fn=stop_initialization, inputs=None, outputs=output_box) |
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app.launch(share=True) |
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