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Runtime error
Runtime error
Jacky Liang
commited on
Commit
·
922e0e8
1
Parent(s):
5046e86
correctly handling state
Browse files
app.py
CHANGED
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@@ -16,7 +16,7 @@ from md_logger import MarkdownLogger
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class DemoRunner:
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-
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def __init__(self):
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self._cfg = OmegaConf.to_container(OmegaConf.load('cfg.yaml'), resolve=True)
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self._env = None
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@@ -69,12 +69,6 @@ class DemoRunner:
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return lmp_tabletop_ui
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def setup(self, api_key, model_name, n_blocks, n_bowls):
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if not api_key:
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return 'Please enter your OpenAI API key!', None
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-
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if n_blocks + n_bowls == 0:
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return 'Please select at least one object!', None
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-
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openai.api_key = api_key
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self._model_name = model_name
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@@ -112,16 +106,32 @@ class DemoRunner:
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return self._md_logger.get_log(), self._env.get_camera_image(), video_file_name
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-
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demo_runner = DemoRunner()
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-
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with open('README.md', 'r') as f:
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for _ in range(12):
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next(f)
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readme_text = f.read()
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with demo:
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gr.Markdown(readme_text)
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gr.Markdown('# Interactive Demo')
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with gr.Row():
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@@ -148,13 +158,13 @@ if __name__ == '__main__':
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video_run = gr.Video(label='Video of Last Instruction')
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btn_setup.click(
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-
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inputs=[inp_api_key, inp_model_name, inp_n_blocks, inp_n_bowls],
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outputs=[info_setup, img_setup]
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)
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btn_run.click(
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-
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inputs=[inp_instruction],
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outputs=[info_run, img_setup, video_run]
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)
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class DemoRunner:
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+
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def __init__(self):
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self._cfg = OmegaConf.to_container(OmegaConf.load('cfg.yaml'), resolve=True)
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self._env = None
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return lmp_tabletop_ui
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def setup(self, api_key, model_name, n_blocks, n_bowls):
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openai.api_key = api_key
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self._model_name = model_name
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return self._md_logger.get_log(), self._env.get_camera_image(), video_file_name
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def setup(api_key, model_name, n_blocks, n_bowls):
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if not api_key:
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return 'Please enter your OpenAI API key!', None
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if n_blocks + n_bowls == 0:
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return 'Please select at least one object!', None
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demo_runner = DemoRunner()
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info, img = demo_runner.setup(api_key, model_name, n_blocks, n_bowls)
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return info, img, demo_runner
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def run(instruction, demo_runner):
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return demo_runner.run(instruction)
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if __name__ == '__main__':
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with open('README.md', 'r') as f:
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for _ in range(12):
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next(f)
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readme_text = f.read()
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with gr.Blocks() as demo:
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state = gr.State(None)
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gr.Markdown(readme_text)
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gr.Markdown('# Interactive Demo')
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with gr.Row():
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video_run = gr.Video(label='Video of Last Instruction')
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btn_setup.click(
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setup,
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inputs=[inp_api_key, inp_model_name, inp_n_blocks, inp_n_bowls],
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outputs=[info_setup, img_setup, state]
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)
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btn_run.click(
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run,
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inputs=[inp_instruction, state],
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outputs=[info_run, img_setup, video_run]
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)
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sim.py
CHANGED
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@@ -1,4 +1,5 @@
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import pybullet
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import pybullet_data
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import threading
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from time import sleep
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@@ -7,26 +8,28 @@ import os
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from consts import BOUNDS, COLORS, PIXEL_SIZE, CORNER_POS
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from shapely.geometry import box
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# Gripper (Robotiq 2F85) code
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class Robotiq2F85:
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"""Gripper handling for Robotiq 2F85."""
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-
def __init__(self, robot, tool):
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self.robot = robot
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self.tool = tool
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pos = [0.1339999999999999, -0.49199999999872496, 0.5]
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rot =
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urdf = 'robotiq_2f_85/robotiq_2f_85.urdf'
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self.body =
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self.n_joints =
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self.activated = False
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# Connect gripper base to robot tool.
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-
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# Set friction coefficients for gripper fingers.
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for i in range(
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-
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# Start thread to handle additional gripper constraints.
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self.motor_joint = 1
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@@ -39,22 +42,22 @@ class Robotiq2F85:
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def step(self):
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while True:
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try:
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currj = [
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indj = [6, 3, 8, 5, 10]
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targj = [currj[1], -currj[1], -currj[1], currj[1], currj[1]]
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-
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except:
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return
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sleep(0.001)
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# Close gripper fingers.
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def activate(self):
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self.activated = True
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# Open gripper fingers.
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def release(self):
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-
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self.activated = False
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# If activated and object in gripper: check object contact.
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@@ -75,7 +78,7 @@ class Robotiq2F85:
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def external_contact(self, body=None):
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if body is None:
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body = self.body
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pts =
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pts = [pt for pt in pts if pt[2] != self.body]
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return len(pts) > 0 # pylint: disable=g-explicit-length-test
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return success
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def grasp_width(self):
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lpad = np.array(
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rpad = np.array(
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dist = np.linalg.norm(lpad - rpad) - 0.047813
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return dist
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def check_proximity(self):
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ee_pos = np.array(
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tool_pos = np.array(
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vec = (tool_pos - ee_pos) / np.linalg.norm((tool_pos - ee_pos))
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ee_targ = ee_pos + vec
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ray_data =
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obj, link, ray_frac = ray_data[0], ray_data[1], ray_data[2]
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return obj, link, ray_frac
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self.dt = 1/480
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self.sim_step = 0
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# Configure and start PyBullet
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#
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pybullet.setPhysicsEngineParameter(enableFileCaching=0)
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assets_path = os.path.dirname(os.path.abspath(""))
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-
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-
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self.home_joints = (np.pi / 2, -np.pi / 2, np.pi / 2, -np.pi / 2, 3 * np.pi / 2, 0) # Joint angles: (J0, J1, J2, J3, J4, J5).
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self.home_ee_euler = (np.pi, 0, np.pi) # (RX, RY, RZ) rotation in Euler angles.
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self.high_frame_rate = high_frame_rate
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def reset(self, object_list):
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-
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self.cache_video = []
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# Temporarily disable rendering to load URDFs faster.
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# Add robot.
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self.robot_id =
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self.ghost_id =
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self.joint_ids = [
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self.joint_ids = [j[0] for j in self.joint_ids if j[2] ==
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# Move robot to home configuration.
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for i in range(len(self.joint_ids)):
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# Add gripper.
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if self.gripper is not None:
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while self.gripper.constraints_thread.is_alive():
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self.constraints_thread_active = False
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self.gripper = Robotiq2F85(self.robot_id, self.ee_link_id)
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self.gripper.release()
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# Add workspace.
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plane_shape =
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plane_visual =
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plane_id =
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# Load objects according to config.
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self.object_list = object_list
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object_type = obj_name.split(' ')[1]
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object_position = rand_xyz.squeeze()
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if object_type == 'block':
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object_shape =
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object_visual =
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object_id =
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elif object_type == 'bowl':
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object_position[2] = 0
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object_id =
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self.obj_name_to_id[obj_name] = object_id
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# Re-enable rendering.
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for _ in range(200):
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# record object positions at reset
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self.init_pos = {name: self.get_obj_pos(name) for name in object_list}
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def servoj(self, joints):
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"""Move to target joint positions with position control."""
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bodyIndex=self.robot_id,
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jointIndices=self.joint_ids,
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controlMode=
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targetPositions=joints,
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positionGains=[0.01]*6)
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def movep(self, position):
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"""Move to target end effector position."""
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joints =
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bodyUniqueId=self.robot_id,
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endEffectorLinkIndex=self.tip_link_id,
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targetPosition=position,
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targetOrientation=
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maxNumIterations=100)
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self.servoj(joints)
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def get_ee_pos(self):
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ee_xyz = np.float32(
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return ee_xyz
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def step(self, action=None):
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def set_alpha_transparency(self, alpha: float) -> None:
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for id in range(20):
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visual_shape_data =
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for i in range(len(visual_shape_data)):
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object_id, link_index, _, _, _, _, _, rgba_color = visual_shape_data[i]
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rgba_color = list(rgba_color[0:3]) + [alpha]
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-
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self.robot_id, linkIndex=i, rgbaColor=rgba_color)
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-
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self.gripper.body, linkIndex=i, rgbaColor=rgba_color)
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def step_sim_and_render(self):
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-
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self.sim_step += 1
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interval = 40 if self.high_frame_rate else 60
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# Get heightmaps and colormaps.
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points = self.get_pointcloud(depth, intrinsics)
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position = np.float32(position).reshape(3, 1)
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rotation =
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rotation = np.float32(rotation).reshape(3, 3)
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transform = np.eye(4)
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transform[:3, :] = np.hstack((rotation, position))
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# Camera parameters.
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position = (0, -0.85, 0.4)
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orientation = (np.pi / 4 + np.pi / 48, np.pi, np.pi)
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orientation =
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zrange = (0.01, 10.)
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noise=True
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# OpenGL camera settings.
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lookdir = np.float32([0, 0, 1]).reshape(3, 1)
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updir = np.float32([0, -1, 0]).reshape(3, 1)
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rotation =
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rotm = np.float32(rotation).reshape(3, 3)
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lookdir = (rotm @ lookdir).reshape(-1)
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updir = (rotm @ updir).reshape(-1)
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lookat = position + lookdir
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focal_len = intrinsics[0]
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znear, zfar = (0.01, 10.)
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viewm =
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fovh = (image_size[0] / 2) / focal_len
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fovh = 180 * np.arctan(fovh) * 2 / np.pi
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# Notes: 1) FOV is vertical FOV 2) aspect must be float
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aspect_ratio = image_size[1] / image_size[0]
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projm =
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# Render with OpenGL camera settings.
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_, _, color, depth, segm =
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width=image_size[1],
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height=image_size[0],
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viewMatrix=viewm,
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projectionMatrix=projm,
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shadow=1,
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flags=
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renderer=
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# Get color image.
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color_image_size = (image_size[0], image_size[1], 4)
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position = np.float32(np.array(CORNER_POS[obj_name]))
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else:
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pick_id = self.get_obj_id(obj_name)
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pose =
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position = np.float32(pose[0])
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return position
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def get_bounding_box(self, obj_name):
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obj_id = self.get_obj_id(obj_name)
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return
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class LMP_wrapper():
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import pybullet
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from pybullet_utils.bullet_client import BulletClient
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import pybullet_data
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import threading
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from time import sleep
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from consts import BOUNDS, COLORS, PIXEL_SIZE, CORNER_POS
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from shapely.geometry import box
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+
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# Gripper (Robotiq 2F85) code
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class Robotiq2F85:
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"""Gripper handling for Robotiq 2F85."""
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+
def __init__(self, robot, tool, p):
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self.robot = robot
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self.tool = tool
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self._p = p
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pos = [0.1339999999999999, -0.49199999999872496, 0.5]
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rot = self._p.getQuaternionFromEuler([np.pi, 0, np.pi])
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urdf = 'robotiq_2f_85/robotiq_2f_85.urdf'
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self.body = self._p.loadURDF(urdf, pos, rot)
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self.n_joints = self._p.getNumJoints(self.body)
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self.activated = False
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# Connect gripper base to robot tool.
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+
self._p.createConstraint(self.robot, tool, self.body, 0, jointType=self._p.JOINT_FIXED, jointAxis=[0, 0, 0], parentFramePosition=[0, 0, 0], childFramePosition=[0, 0, -0.07], childFrameOrientation=self._p.getQuaternionFromEuler([0, 0, np.pi / 2]))
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# Set friction coefficients for gripper fingers.
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for i in range(self._p.getNumJoints(self.body)):
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self._p.changeDynamics(self.body, i, lateralFriction=10.0, spinningFriction=1.0, rollingFriction=1.0, frictionAnchor=True)
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# Start thread to handle additional gripper constraints.
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self.motor_joint = 1
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def step(self):
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while True:
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try:
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currj = [self._p.getJointState(self.body, i)[0] for i in range(self.n_joints)]
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indj = [6, 3, 8, 5, 10]
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targj = [currj[1], -currj[1], -currj[1], currj[1], currj[1]]
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+
self._p.setJointMotorControlArray(self.body, indj, self._p.POSITION_CONTROL, targj, positionGains=np.ones(5))
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except:
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return
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sleep(0.001)
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# Close gripper fingers.
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def activate(self):
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| 55 |
+
self._p.setJointMotorControl2(self.body, self.motor_joint, self._p.VELOCITY_CONTROL, targetVelocity=1, force=10)
|
| 56 |
self.activated = True
|
| 57 |
|
| 58 |
# Open gripper fingers.
|
| 59 |
def release(self):
|
| 60 |
+
self._p.setJointMotorControl2(self.body, self.motor_joint, self._p.VELOCITY_CONTROL, targetVelocity=-1, force=10)
|
| 61 |
self.activated = False
|
| 62 |
|
| 63 |
# If activated and object in gripper: check object contact.
|
|
|
|
| 78 |
def external_contact(self, body=None):
|
| 79 |
if body is None:
|
| 80 |
body = self.body
|
| 81 |
+
pts = self._p.getContactPoints(bodyA=body)
|
| 82 |
pts = [pt for pt in pts if pt[2] != self.body]
|
| 83 |
return len(pts) > 0 # pylint: disable=g-explicit-length-test
|
| 84 |
|
|
|
|
| 89 |
return success
|
| 90 |
|
| 91 |
def grasp_width(self):
|
| 92 |
+
lpad = np.array(self._p.getLinkState(self.body, 4)[0])
|
| 93 |
+
rpad = np.array(self._p.getLinkState(self.body, 9)[0])
|
| 94 |
dist = np.linalg.norm(lpad - rpad) - 0.047813
|
| 95 |
return dist
|
| 96 |
|
| 97 |
def check_proximity(self):
|
| 98 |
+
ee_pos = np.array(self._p.getLinkState(self.robot, self.tool)[0])
|
| 99 |
+
tool_pos = np.array(self._p.getLinkState(self.body, 0)[0])
|
| 100 |
vec = (tool_pos - ee_pos) / np.linalg.norm((tool_pos - ee_pos))
|
| 101 |
ee_targ = ee_pos + vec
|
| 102 |
+
ray_data = self._p.rayTest(ee_pos, ee_targ)[0]
|
| 103 |
obj, link, ray_frac = ray_data[0], ray_data[1], ray_data[2]
|
| 104 |
return obj, link, ray_frac
|
| 105 |
|
|
|
|
| 111 |
self.dt = 1/480
|
| 112 |
self.sim_step = 0
|
| 113 |
|
| 114 |
+
# Configure and start PyBullet
|
| 115 |
+
# self._p = pybullet.connect(pybullet.DIRECT)
|
| 116 |
+
self._p = BulletClient(connection_mode=pybullet.DIRECT)
|
| 117 |
+
self._p.configureDebugVisualizer(self._p.COV_ENABLE_GUI, 0)
|
| 118 |
+
self._p.setPhysicsEngineParameter(enableFileCaching=0)
|
|
|
|
| 119 |
assets_path = os.path.dirname(os.path.abspath(""))
|
| 120 |
+
self._p.setAdditionalSearchPath(assets_path)
|
| 121 |
+
self._p.setAdditionalSearchPath(pybullet_data.getDataPath())
|
| 122 |
+
self._p.setTimeStep(self.dt)
|
| 123 |
|
| 124 |
self.home_joints = (np.pi / 2, -np.pi / 2, np.pi / 2, -np.pi / 2, 3 * np.pi / 2, 0) # Joint angles: (J0, J1, J2, J3, J4, J5).
|
| 125 |
self.home_ee_euler = (np.pi, 0, np.pi) # (RX, RY, RZ) rotation in Euler angles.
|
|
|
|
| 132 |
self.high_frame_rate = high_frame_rate
|
| 133 |
|
| 134 |
def reset(self, object_list):
|
| 135 |
+
self._p.resetSimulation(self._p.RESET_USE_DEFORMABLE_WORLD)
|
| 136 |
+
self._p.setGravity(0, 0, -9.8)
|
| 137 |
self.cache_video = []
|
| 138 |
|
| 139 |
# Temporarily disable rendering to load URDFs faster.
|
| 140 |
+
self._p.configureDebugVisualizer(self._p.COV_ENABLE_RENDERING, 0)
|
| 141 |
|
| 142 |
# Add robot.
|
| 143 |
+
self._p.loadURDF("plane.urdf", [0, 0, -0.001])
|
| 144 |
+
self.robot_id = self._p.loadURDF("ur5e/ur5e.urdf", [0, 0, 0], flags=self._p.URDF_USE_MATERIAL_COLORS_FROM_MTL)
|
| 145 |
+
self.ghost_id = self._p.loadURDF("ur5e/ur5e.urdf", [0, 0, -10]) # For forward kinematics.
|
| 146 |
+
self.joint_ids = [self._p.getJointInfo(self.robot_id, i) for i in range(self._p.getNumJoints(self.robot_id))]
|
| 147 |
+
self.joint_ids = [j[0] for j in self.joint_ids if j[2] == self._p.JOINT_REVOLUTE]
|
| 148 |
|
| 149 |
# Move robot to home configuration.
|
| 150 |
for i in range(len(self.joint_ids)):
|
| 151 |
+
self._p.resetJointState(self.robot_id, self.joint_ids[i], self.home_joints[i])
|
| 152 |
|
| 153 |
# Add gripper.
|
| 154 |
if self.gripper is not None:
|
| 155 |
while self.gripper.constraints_thread.is_alive():
|
| 156 |
self.constraints_thread_active = False
|
| 157 |
+
self.gripper = Robotiq2F85(self.robot_id, self.ee_link_id, self._p)
|
| 158 |
self.gripper.release()
|
| 159 |
|
| 160 |
# Add workspace.
|
| 161 |
+
plane_shape = self._p.createCollisionShape(self._p.GEOM_BOX, halfExtents=[0.3, 0.3, 0.001])
|
| 162 |
+
plane_visual = self._p.createVisualShape(self._p.GEOM_BOX, halfExtents=[0.3, 0.3, 0.001])
|
| 163 |
+
plane_id = self._p.createMultiBody(0, plane_shape, plane_visual, basePosition=[0, -0.5, 0])
|
| 164 |
+
self._p.changeVisualShape(plane_id, -1, rgbaColor=[0.2, 0.2, 0.2, 1.0])
|
| 165 |
|
| 166 |
# Load objects according to config.
|
| 167 |
self.object_list = object_list
|
|
|
|
| 188 |
object_type = obj_name.split(' ')[1]
|
| 189 |
object_position = rand_xyz.squeeze()
|
| 190 |
if object_type == 'block':
|
| 191 |
+
object_shape = self._p.createCollisionShape(self._p.GEOM_BOX, halfExtents=[0.02, 0.02, 0.02])
|
| 192 |
+
object_visual = self._p.createVisualShape(self._p.GEOM_BOX, halfExtents=[0.02, 0.02, 0.02])
|
| 193 |
+
object_id = self._p.createMultiBody(0.01, object_shape, object_visual, basePosition=object_position)
|
| 194 |
elif object_type == 'bowl':
|
| 195 |
object_position[2] = 0
|
| 196 |
+
object_id = self._p.loadURDF("bowl/bowl.urdf", object_position, useFixedBase=1)
|
| 197 |
+
self._p.changeVisualShape(object_id, -1, rgbaColor=object_color)
|
| 198 |
self.obj_name_to_id[obj_name] = object_id
|
|
|
|
| 199 |
|
| 200 |
# Re-enable rendering.
|
| 201 |
+
self._p.configureDebugVisualizer(self._p.COV_ENABLE_RENDERING, 1)
|
| 202 |
|
| 203 |
for _ in range(200):
|
| 204 |
+
self._p.stepSimulation()
|
| 205 |
|
| 206 |
# record object positions at reset
|
| 207 |
self.init_pos = {name: self.get_obj_pos(name) for name in object_list}
|
|
|
|
| 210 |
|
| 211 |
def servoj(self, joints):
|
| 212 |
"""Move to target joint positions with position control."""
|
| 213 |
+
self._p.setJointMotorControlArray(
|
| 214 |
bodyIndex=self.robot_id,
|
| 215 |
jointIndices=self.joint_ids,
|
| 216 |
+
controlMode=self._p.POSITION_CONTROL,
|
| 217 |
targetPositions=joints,
|
| 218 |
positionGains=[0.01]*6)
|
| 219 |
|
| 220 |
def movep(self, position):
|
| 221 |
"""Move to target end effector position."""
|
| 222 |
+
joints = self._p.calculateInverseKinematics(
|
| 223 |
bodyUniqueId=self.robot_id,
|
| 224 |
endEffectorLinkIndex=self.tip_link_id,
|
| 225 |
targetPosition=position,
|
| 226 |
+
targetOrientation=self._p.getQuaternionFromEuler(self.home_ee_euler),
|
| 227 |
maxNumIterations=100)
|
| 228 |
self.servoj(joints)
|
| 229 |
|
| 230 |
def get_ee_pos(self):
|
| 231 |
+
ee_xyz = np.float32(self._p.getLinkState(self.robot_id, self.tip_link_id)[0])
|
| 232 |
return ee_xyz
|
| 233 |
|
| 234 |
def step(self, action=None):
|
|
|
|
| 307 |
|
| 308 |
def set_alpha_transparency(self, alpha: float) -> None:
|
| 309 |
for id in range(20):
|
| 310 |
+
visual_shape_data = self._p.getVisualShapeData(id)
|
| 311 |
for i in range(len(visual_shape_data)):
|
| 312 |
object_id, link_index, _, _, _, _, _, rgba_color = visual_shape_data[i]
|
| 313 |
rgba_color = list(rgba_color[0:3]) + [alpha]
|
| 314 |
+
self._p.changeVisualShape(
|
| 315 |
self.robot_id, linkIndex=i, rgbaColor=rgba_color)
|
| 316 |
+
self._p.changeVisualShape(
|
| 317 |
self.gripper.body, linkIndex=i, rgbaColor=rgba_color)
|
| 318 |
|
| 319 |
def step_sim_and_render(self):
|
| 320 |
+
self._p.stepSimulation()
|
| 321 |
self.sim_step += 1
|
| 322 |
|
| 323 |
interval = 40 if self.high_frame_rate else 60
|
|
|
|
| 347 |
# Get heightmaps and colormaps.
|
| 348 |
points = self.get_pointcloud(depth, intrinsics)
|
| 349 |
position = np.float32(position).reshape(3, 1)
|
| 350 |
+
rotation = self._p.getMatrixFromQuaternion(orientation)
|
| 351 |
rotation = np.float32(rotation).reshape(3, 3)
|
| 352 |
transform = np.eye(4)
|
| 353 |
transform[:3, :] = np.hstack((rotation, position))
|
|
|
|
| 364 |
# Camera parameters.
|
| 365 |
position = (0, -0.85, 0.4)
|
| 366 |
orientation = (np.pi / 4 + np.pi / 48, np.pi, np.pi)
|
| 367 |
+
orientation = self._p.getQuaternionFromEuler(orientation)
|
| 368 |
zrange = (0.01, 10.)
|
| 369 |
noise=True
|
| 370 |
|
| 371 |
# OpenGL camera settings.
|
| 372 |
lookdir = np.float32([0, 0, 1]).reshape(3, 1)
|
| 373 |
updir = np.float32([0, -1, 0]).reshape(3, 1)
|
| 374 |
+
rotation = self._p.getMatrixFromQuaternion(orientation)
|
| 375 |
rotm = np.float32(rotation).reshape(3, 3)
|
| 376 |
lookdir = (rotm @ lookdir).reshape(-1)
|
| 377 |
updir = (rotm @ updir).reshape(-1)
|
| 378 |
lookat = position + lookdir
|
| 379 |
focal_len = intrinsics[0]
|
| 380 |
znear, zfar = (0.01, 10.)
|
| 381 |
+
viewm = self._p.computeViewMatrix(position, lookat, updir)
|
| 382 |
fovh = (image_size[0] / 2) / focal_len
|
| 383 |
fovh = 180 * np.arctan(fovh) * 2 / np.pi
|
| 384 |
|
| 385 |
# Notes: 1) FOV is vertical FOV 2) aspect must be float
|
| 386 |
aspect_ratio = image_size[1] / image_size[0]
|
| 387 |
+
projm = self._p.computeProjectionMatrixFOV(fovh, aspect_ratio, znear, zfar)
|
| 388 |
|
| 389 |
# Render with OpenGL camera settings.
|
| 390 |
+
_, _, color, depth, segm = self._p.getCameraImage(
|
| 391 |
width=image_size[1],
|
| 392 |
height=image_size[0],
|
| 393 |
viewMatrix=viewm,
|
| 394 |
projectionMatrix=projm,
|
| 395 |
shadow=1,
|
| 396 |
+
flags=self._p.ER_SEGMENTATION_MASK_OBJECT_AND_LINKINDEX,
|
| 397 |
+
renderer=self._p.ER_BULLET_HARDWARE_OPENGL)
|
| 398 |
|
| 399 |
# Get color image.
|
| 400 |
color_image_size = (image_size[0], image_size[1], 4)
|
|
|
|
| 534 |
position = np.float32(np.array(CORNER_POS[obj_name]))
|
| 535 |
else:
|
| 536 |
pick_id = self.get_obj_id(obj_name)
|
| 537 |
+
pose = self._p.getBasePositionAndOrientation(pick_id)
|
| 538 |
position = np.float32(pose[0])
|
| 539 |
return position
|
| 540 |
|
| 541 |
def get_bounding_box(self, obj_name):
|
| 542 |
obj_id = self.get_obj_id(obj_name)
|
| 543 |
+
return self._p.getAABB(obj_id)
|
| 544 |
|
| 545 |
|
| 546 |
class LMP_wrapper():
|