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| """Headless GPU-accelerated OpenGL context creation on Google Colaboratory. | |
| Typical usage: | |
| # Optional PyOpenGL configuratiopn can be done here. | |
| # import OpenGL | |
| # OpenGL.ERROR_CHECKING = True | |
| # 'glcontext' must be imported before any OpenGL.* API. | |
| from lucid.misc.gl.glcontext import create_opengl_context | |
| # Now it's safe to import OpenGL and EGL functions | |
| import OpenGL.GL as gl | |
| # create_opengl_context() creates a GL context that is attached to an | |
| # offscreen surface of the specified size. Note that rendering to buffers | |
| # of other sizes and formats is still possible with OpenGL Framebuffers. | |
| # | |
| # Users are expected to directly use the EGL API in case more advanced | |
| # context management is required. | |
| width, height = 640, 480 | |
| create_opengl_context((width, height)) | |
| # OpenGL context is available here. | |
| """ | |
| from __future__ import print_function | |
| # pylint: disable=unused-import,g-import-not-at-top,g-statement-before-imports | |
| try: | |
| import OpenGL | |
| except: | |
| print('This module depends on PyOpenGL.') | |
| print('Please run "\033[1m!pip install -q pyopengl\033[0m" ' | |
| 'prior importing this module.') | |
| raise | |
| import ctypes | |
| from ctypes import pointer, util | |
| import os | |
| os.environ['PYOPENGL_PLATFORM'] = 'egl' | |
| # OpenGL loading workaround. | |
| # | |
| # * PyOpenGL tries to load libGL, but we need libOpenGL, see [1,2]. | |
| # This could have been solved by a symlink libGL->libOpenGL, but: | |
| # | |
| # * Python 2.7 can't find libGL and linEGL due to a bug (see [3]) | |
| # in ctypes.util, that was only wixed in Python 3.6. | |
| # | |
| # So, the only solution I've found is to monkeypatch ctypes.util | |
| # [1] https://devblogs.nvidia.com/egl-eye-opengl-visualization-without-x-server/ | |
| # [2] https://devblogs.nvidia.com/linking-opengl-server-side-rendering/ | |
| # [3] https://bugs.python.org/issue9998 | |
| _find_library_old = ctypes.util.find_library | |
| try: | |
| def _find_library_new(name): | |
| return { | |
| 'GL': 'libOpenGL.so', | |
| 'EGL': 'libEGL.so', | |
| }.get(name, _find_library_old(name)) | |
| util.find_library = _find_library_new | |
| import OpenGL.GL as gl | |
| import OpenGL.EGL as egl | |
| from OpenGL import error | |
| from OpenGL.EGL.EXT.device_base import egl_get_devices | |
| from OpenGL.raw.EGL.EXT.platform_device import EGL_PLATFORM_DEVICE_EXT | |
| except: | |
| print('Unable to load OpenGL libraries. ' | |
| 'Make sure you use GPU-enabled backend.') | |
| print('Press "Runtime->Change runtime type" and set ' | |
| '"Hardware accelerator" to GPU.') | |
| raise | |
| finally: | |
| util.find_library = _find_library_old | |
| def create_initialized_headless_egl_display(): | |
| """Creates an initialized EGL display directly on a device.""" | |
| for device in egl_get_devices(): | |
| display = egl.eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, device, None) | |
| if display != egl.EGL_NO_DISPLAY and egl.eglGetError() == egl.EGL_SUCCESS: | |
| # `eglInitialize` may or may not raise an exception on failure depending | |
| # on how PyOpenGL is configured. We therefore catch a `GLError` and also | |
| # manually check the output of `eglGetError()` here. | |
| try: | |
| initialized = egl.eglInitialize(display, None, None) | |
| except error.GLError: | |
| pass | |
| else: | |
| if initialized == egl.EGL_TRUE and egl.eglGetError() == egl.EGL_SUCCESS: | |
| return display | |
| return egl.EGL_NO_DISPLAY | |
| def create_opengl_context(surface_size=(640, 480)): | |
| """Create offscreen OpenGL context and make it current. | |
| Users are expected to directly use EGL API in case more advanced | |
| context management is required. | |
| Args: | |
| surface_size: (width, height), size of the offscreen rendering surface. | |
| """ | |
| egl_display = create_initialized_headless_egl_display() | |
| if egl_display == egl.EGL_NO_DISPLAY: | |
| raise ImportError('Cannot initialize a headless EGL display.') | |
| major, minor = egl.EGLint(), egl.EGLint() | |
| egl.eglInitialize(egl_display, pointer(major), pointer(minor)) | |
| config_attribs = [ | |
| egl.EGL_SURFACE_TYPE, egl.EGL_PBUFFER_BIT, egl.EGL_BLUE_SIZE, 8, | |
| egl.EGL_GREEN_SIZE, 8, egl.EGL_RED_SIZE, 8, egl.EGL_DEPTH_SIZE, 24, | |
| egl.EGL_RENDERABLE_TYPE, egl.EGL_OPENGL_BIT, egl.EGL_NONE | |
| ] | |
| config_attribs = (egl.EGLint * len(config_attribs))(*config_attribs) | |
| num_configs = egl.EGLint() | |
| egl_cfg = egl.EGLConfig() | |
| egl.eglChooseConfig(egl_display, config_attribs, pointer(egl_cfg), 1, | |
| pointer(num_configs)) | |
| width, height = surface_size | |
| pbuffer_attribs = [ | |
| egl.EGL_WIDTH, | |
| width, | |
| egl.EGL_HEIGHT, | |
| height, | |
| egl.EGL_NONE, | |
| ] | |
| pbuffer_attribs = (egl.EGLint * len(pbuffer_attribs))(*pbuffer_attribs) | |
| egl_surf = egl.eglCreatePbufferSurface(egl_display, egl_cfg, pbuffer_attribs) | |
| egl.eglBindAPI(egl.EGL_OPENGL_API) | |
| egl_context = egl.eglCreateContext(egl_display, egl_cfg, egl.EGL_NO_CONTEXT, | |
| None) | |
| egl.eglMakeCurrent(egl_display, egl_surf, egl_surf, egl_context) | |