fffiloni commited on
Commit
8c7a831
β€’
1 Parent(s): ce3ce04

Update app.py

Browse files
Files changed (1) hide show
  1. app.py +2 -3
app.py CHANGED
@@ -11,7 +11,6 @@ audio_gen = gr.Blocks.load(name="spaces/fffiloni/audioldm-text-to-audio-generati
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  ph_message="If you're not happy with sound result, you can manually describe the scene depicted in your image :)"
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  def input_changes(input_img):
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- sound_output.update(visible=False)
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  if input_img == None:
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  return manual_cap.update(value="",placeholder=ph_message), caption_output.update(value=None), sound_output.update(value=None)
@@ -23,7 +22,7 @@ def input_changes(input_img):
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  return manual_cap.update(value="",placeholder=f"{ph_update}{ph_message}"), caption_output.update(value=cap), sound_output.update(value=None)
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  def infer(image_input, manual_caption, duration_in, seed, caption_output):
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- sound_output.update(visible=True)
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  print(duration_in)
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  if manual_caption == "":
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  cap = caption_output
@@ -104,7 +103,7 @@ with gr.Blocks(css="style.css") as demo:
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  seed_in = gr.Slider(label="Seed", value=440, minimum=45, maximum=10000, step=1)
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  caption_output = gr.Textbox(label="Caption", visible=False, elem_id="text-caption")
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- sound_output = gr.Audio(label="Result", visible=False, elem_id="sound-output")
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  generate = gr.Button("Generate SFX from Image")
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  ph_message="If you're not happy with sound result, you can manually describe the scene depicted in your image :)"
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  def input_changes(input_img):
 
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  if input_img == None:
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  return manual_cap.update(value="",placeholder=ph_message), caption_output.update(value=None), sound_output.update(value=None)
 
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  return manual_cap.update(value="",placeholder=f"{ph_update}{ph_message}"), caption_output.update(value=cap), sound_output.update(value=None)
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  def infer(image_input, manual_caption, duration_in, seed, caption_output):
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+
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  print(duration_in)
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  if manual_caption == "":
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  cap = caption_output
 
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  seed_in = gr.Slider(label="Seed", value=440, minimum=45, maximum=10000, step=1)
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  caption_output = gr.Textbox(label="Caption", visible=False, elem_id="text-caption")
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+ sound_output = gr.Audio(label="Result", elem_id="sound-output")
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  generate = gr.Button("Generate SFX from Image")
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