Create index.html
Browse files- index.html +338 -0
index.html
ADDED
@@ -0,0 +1,338 @@
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1 |
+
<!DOCTYPE html>
|
2 |
+
<html>
|
3 |
+
<head>
|
4 |
+
<meta charset="utf-8">
|
5 |
+
<title>Chofko's Diverse Ecosystem Simulator</title>
|
6 |
+
<script src="https://cdnjs.cloudflare.com/ajax/libs/aframe/1.2.0/aframe.min.js"></script>
|
7 |
+
<style>
|
8 |
+
.controls {
|
9 |
+
position: absolute;
|
10 |
+
bottom: 20px;
|
11 |
+
left: 50%;
|
12 |
+
transform: translateX(-50%);
|
13 |
+
display: flex;
|
14 |
+
gap: 10px;
|
15 |
+
}
|
16 |
+
.controls button {
|
17 |
+
padding: 10px 20px;
|
18 |
+
font-size: 16px;
|
19 |
+
cursor: pointer;
|
20 |
+
}
|
21 |
+
#score {
|
22 |
+
position: absolute;
|
23 |
+
top: 20px;
|
24 |
+
left: 20px;
|
25 |
+
font-size: 24px;
|
26 |
+
color: white;
|
27 |
+
background-color: rgba(0,0,0,0.5);
|
28 |
+
padding: 10px;
|
29 |
+
border-radius: 5px;
|
30 |
+
}
|
31 |
+
</style>
|
32 |
+
</head>
|
33 |
+
<body>
|
34 |
+
<a-scene>
|
35 |
+
<a-assets>
|
36 |
+
<img id="sky" src="/api/placeholder/1024/512" alt="surrealist sky">
|
37 |
+
</a-assets>
|
38 |
+
|
39 |
+
<a-sky src="#sky"></a-sky>
|
40 |
+
|
41 |
+
<a-plane position="0 0 -4" rotation="-90 0 0" width="100" height="100" color="#7BC8A4"></a-plane>
|
42 |
+
|
43 |
+
<a-entity id="entities"></a-entity>
|
44 |
+
|
45 |
+
<a-entity id="camera" camera look-controls position="0 40 0" rotation="-90 0 0"></a-entity>
|
46 |
+
</a-scene>
|
47 |
+
|
48 |
+
<div id="score">Score: 0</div>
|
49 |
+
|
50 |
+
<div class="controls">
|
51 |
+
<button onmousedown="startMove('left')" onmouseup="stopMove('left')" ontouchstart="startMove('left')" ontouchend="stopMove('left')">Left</button>
|
52 |
+
<button onmousedown="startMove('right')" onmouseup="stopMove('right')" ontouchstart="startMove('right')" ontouchend="stopMove('right')">Right</button>
|
53 |
+
<button onmousedown="startMove('up')" onmouseup="stopMove('up')" ontouchstart="startMove('up')" ontouchend="stopMove('up')">Up</button>
|
54 |
+
<button onmousedown="startMove('down')" onmouseup="stopMove('down')" ontouchstart="startMove('down')" ontouchend="stopMove('down')">Down</button>
|
55 |
+
<button onclick="toggleSpeed()">Toggle Speed</button>
|
56 |
+
</div>
|
57 |
+
|
58 |
+
<script>
|
59 |
+
const entitiesEl = document.querySelector('#entities');
|
60 |
+
const entities = [];
|
61 |
+
const initialEntityCount = 100;
|
62 |
+
let score = 0;
|
63 |
+
const maxEntities = 300;
|
64 |
+
let isSlowMode = false;
|
65 |
+
|
66 |
+
const primitiveTypes = ['a-sphere', 'a-box', 'a-cone', 'a-cylinder', 'a-tetrahedron', 'a-octahedron'];
|
67 |
+
const typeColors = {
|
68 |
+
'a-sphere': ['#FF69B4', '#FF1493'],
|
69 |
+
'a-box': ['#4169E1', '#1E90FF'],
|
70 |
+
'a-cone': ['#32CD32', '#00FF00'],
|
71 |
+
'a-cylinder': ['#FFD700', '#FFA500'],
|
72 |
+
'a-tetrahedron': ['#8A2BE2', '#9400D3'],
|
73 |
+
'a-octahedron': ['#FF4500', '#FF6347']
|
74 |
+
};
|
75 |
+
|
76 |
+
class Entity {
|
77 |
+
constructor(x, z, isPlayer = false, type = null, gender = null, radius = null) {
|
78 |
+
this.isPlayer = isPlayer;
|
79 |
+
this.type = type || (isPlayer ? 'a-sphere' : primitiveTypes[Math.floor(Math.random() * primitiveTypes.length)]);
|
80 |
+
this.gender = gender || (Math.random() < 0.5 ? 'male' : 'female');
|
81 |
+
this.el = document.createElement(this.type);
|
82 |
+
this.radius = radius || (isPlayer ? 1.5 : 0.5);
|
83 |
+
this.color = isPlayer ? '#FF00FF' : typeColors[this.type][this.gender === 'male' ? 0 : 1];
|
84 |
+
|
85 |
+
if (this.type === 'a-sphere' || this.type === 'a-cylinder') {
|
86 |
+
this.el.setAttribute('radius', this.radius);
|
87 |
+
} else {
|
88 |
+
this.el.setAttribute('width', this.radius * 2);
|
89 |
+
this.el.setAttribute('height', this.radius * 2);
|
90 |
+
this.el.setAttribute('depth', this.radius * 2);
|
91 |
+
}
|
92 |
+
|
93 |
+
this.el.setAttribute('color', this.color);
|
94 |
+
this.el.setAttribute('position', {x: x, y: this.radius, z: z});
|
95 |
+
entitiesEl.appendChild(this.el);
|
96 |
+
|
97 |
+
this.velocity = {
|
98 |
+
x: isPlayer ? 0 : (Math.random() - 0.5) * 0.2,
|
99 |
+
z: isPlayer ? 0 : (Math.random() - 0.5) * 0.2
|
100 |
+
};
|
101 |
+
|
102 |
+
this.acceleration = { x: 0, z: 0 };
|
103 |
+
|
104 |
+
if (!isPlayer) {
|
105 |
+
entities.push(this);
|
106 |
+
}
|
107 |
+
|
108 |
+
if (isPlayer) {
|
109 |
+
// Add a text label above the player
|
110 |
+
this.label = document.createElement('a-text');
|
111 |
+
this.label.setAttribute('value', 'PLAYER');
|
112 |
+
this.label.setAttribute('align', 'center');
|
113 |
+
this.label.setAttribute('position', {x: 0, y: this.radius * 2, z: 0});
|
114 |
+
this.label.setAttribute('scale', {x: 5, y: 5, z: 5});
|
115 |
+
this.label.setAttribute('color', '#FFFFFF');
|
116 |
+
this.el.appendChild(this.label);
|
117 |
+
}
|
118 |
+
}
|
119 |
+
|
120 |
+
update(deltaTime) {
|
121 |
+
this.velocity.x += this.acceleration.x * deltaTime;
|
122 |
+
this.velocity.z += this.acceleration.z * deltaTime;
|
123 |
+
|
124 |
+
this.velocity.x *= 0.99;
|
125 |
+
this.velocity.z *= 0.99;
|
126 |
+
|
127 |
+
const position = this.el.getAttribute('position');
|
128 |
+
position.x += this.velocity.x * deltaTime;
|
129 |
+
position.z += this.velocity.z * deltaTime;
|
130 |
+
|
131 |
+
if (Math.abs(position.x) > 50) {
|
132 |
+
this.velocity.x *= -1;
|
133 |
+
position.x = Math.sign(position.x) * 50;
|
134 |
+
}
|
135 |
+
if (Math.abs(position.z) > 50) {
|
136 |
+
this.velocity.z *= -1;
|
137 |
+
position.z = Math.sign(position.z) * 50;
|
138 |
+
}
|
139 |
+
|
140 |
+
this.el.setAttribute('position', position);
|
141 |
+
|
142 |
+
this.acceleration = { x: 0, z: 0 };
|
143 |
+
}
|
144 |
+
|
145 |
+
applyForce(force) {
|
146 |
+
this.acceleration.x += force.x / this.radius;
|
147 |
+
this.acceleration.z += force.z / this.radius;
|
148 |
+
}
|
149 |
+
|
150 |
+
grow(amount) {
|
151 |
+
this.radius += amount;
|
152 |
+
if (this.type === 'a-sphere' || this.type === 'a-cylinder') {
|
153 |
+
this.el.setAttribute('radius', this.radius);
|
154 |
+
} else {
|
155 |
+
this.el.setAttribute('width', this.radius * 2);
|
156 |
+
this.el.setAttribute('height', this.radius * 2);
|
157 |
+
this.el.setAttribute('depth', this.radius * 2);
|
158 |
+
}
|
159 |
+
const position = this.el.getAttribute('position');
|
160 |
+
position.y = this.radius;
|
161 |
+
this.el.setAttribute('position', position);
|
162 |
+
|
163 |
+
if (this.isPlayer && this.label) {
|
164 |
+
this.label.setAttribute('position', {x: 0, y: this.radius * 2, z: 0});
|
165 |
+
}
|
166 |
+
}
|
167 |
+
|
168 |
+
remove() {
|
169 |
+
entitiesEl.removeChild(this.el);
|
170 |
+
const index = entities.indexOf(this);
|
171 |
+
if (index > -1) {
|
172 |
+
entities.splice(index, 1);
|
173 |
+
}
|
174 |
+
}
|
175 |
+
}
|
176 |
+
|
177 |
+
const player = new Entity(0, 0, true);
|
178 |
+
let moveDirection = { x: 0, z: 0 };
|
179 |
+
|
180 |
+
function createEntities() {
|
181 |
+
for (let i = 0; i < initialEntityCount; i++) {
|
182 |
+
new Entity(
|
183 |
+
(Math.random() - 0.5) * 100,
|
184 |
+
(Math.random() - 0.5) * 100
|
185 |
+
);
|
186 |
+
}
|
187 |
+
}
|
188 |
+
|
189 |
+
function spawnNewEntity() {
|
190 |
+
if (entities.length < maxEntities && Math.random() < 0.02) {
|
191 |
+
new Entity(
|
192 |
+
(Math.random() - 0.5) * 100,
|
193 |
+
(Math.random() - 0.5) * 100
|
194 |
+
);
|
195 |
+
}
|
196 |
+
}
|
197 |
+
|
198 |
+
function startMove(direction) {
|
199 |
+
switch(direction) {
|
200 |
+
case 'left': moveDirection.x = -1; break;
|
201 |
+
case 'right': moveDirection.x = 1; break;
|
202 |
+
case 'up': moveDirection.z = -1; break;
|
203 |
+
case 'down': moveDirection.z = 1; break;
|
204 |
+
}
|
205 |
+
}
|
206 |
+
|
207 |
+
function stopMove(direction) {
|
208 |
+
switch(direction) {
|
209 |
+
case 'left': case 'right': moveDirection.x = 0; break;
|
210 |
+
case 'up': case 'down': moveDirection.z = 0; break;
|
211 |
+
}
|
212 |
+
}
|
213 |
+
|
214 |
+
function toggleSpeed() {
|
215 |
+
isSlowMode = !isSlowMode;
|
216 |
+
}
|
217 |
+
|
218 |
+
function canEat(entity1, entity2) {
|
219 |
+
const typeIndex = primitiveTypes.indexOf(entity1.type);
|
220 |
+
const otherTypeIndex = primitiveTypes.indexOf(entity2.type);
|
221 |
+
return (typeIndex + 1) % primitiveTypes.length === otherTypeIndex;
|
222 |
+
}
|
223 |
+
|
224 |
+
function tryMating(entity1, entity2) {
|
225 |
+
if (entity1.type === entity2.type && entity1.gender !== entity2.gender && Math.random() < 0.1) {
|
226 |
+
const childRadius = (entity1.radius + entity2.radius) / 2 * 0.8;
|
227 |
+
new Entity(
|
228 |
+
(entity1.el.getAttribute('position').x + entity2.el.getAttribute('position').x) / 2,
|
229 |
+
(entity1.el.getAttribute('position').z + entity2.el.getAttribute('position').z) / 2,
|
230 |
+
false,
|
231 |
+
entity1.type,
|
232 |
+
Math.random() < 0.5 ? 'male' : 'female',
|
233 |
+
childRadius
|
234 |
+
);
|
235 |
+
}
|
236 |
+
}
|
237 |
+
|
238 |
+
function checkCollisions() {
|
239 |
+
const playerPosition = player.el.getAttribute('position');
|
240 |
+
for (let i = 0; i < entities.length; i++) {
|
241 |
+
const entity = entities[i];
|
242 |
+
const entityPosition = entity.el.getAttribute('position');
|
243 |
+
const dx = playerPosition.x - entityPosition.x;
|
244 |
+
const dz = playerPosition.z - entityPosition.z;
|
245 |
+
const distance = Math.sqrt(dx * dx + dz * dz);
|
246 |
+
|
247 |
+
if (distance < player.radius + entity.radius) {
|
248 |
+
if (player.radius > entity.radius * 1.5 && canEat(player, entity)) {
|
249 |
+
player.grow(entity.radius * 0.02); // Further reduced growth rate
|
250 |
+
entity.remove();
|
251 |
+
score += 1;
|
252 |
+
updateScore();
|
253 |
+
i--;
|
254 |
+
} else {
|
255 |
+
const angle = Math.atan2(dz, dx);
|
256 |
+
const force = 0.01 / distance;
|
257 |
+
player.applyForce({ x: -Math.cos(angle) * force, z: -Math.sin(angle) * force });
|
258 |
+
entity.applyForce({ x: Math.cos(angle) * force, z: Math.sin(angle) * force });
|
259 |
+
}
|
260 |
+
}
|
261 |
+
|
262 |
+
for (let j = i + 1; j < entities.length; j++) {
|
263 |
+
const otherEntity = entities[j];
|
264 |
+
const otherPosition = otherEntity.el.getAttribute('position');
|
265 |
+
const entityDx = entityPosition.x - otherPosition.x;
|
266 |
+
const entityDz = entityPosition.z - otherPosition.z;
|
267 |
+
const entityDistance = Math.sqrt(entityDx * entityDx + entityDz * entityDz);
|
268 |
+
|
269 |
+
if (entityDistance < entity.radius + otherEntity.radius) {
|
270 |
+
if (entity.radius > otherEntity.radius * 1.2 && canEat(entity, otherEntity)) {
|
271 |
+
entity.grow(otherEntity.radius * 0.1);
|
272 |
+
otherEntity.remove();
|
273 |
+
j--;
|
274 |
+
} else if (otherEntity.radius > entity.radius * 1.2 && canEat(otherEntity, entity)) {
|
275 |
+
otherEntity.grow(entity.radius * 0.1);
|
276 |
+
entity.remove();
|
277 |
+
i--;
|
278 |
+
break;
|
279 |
+
} else {
|
280 |
+
tryMating(entity, otherEntity);
|
281 |
+
const angle = Math.atan2(entityDz, entityDx);
|
282 |
+
const force = 0.005 / entityDistance;
|
283 |
+
entity.applyForce({ x: -Math.cos(angle) * force, z: -Math.sin(angle) * force });
|
284 |
+
otherEntity.applyForce({ x: Math.cos(angle) * force, z: Math.sin(angle) * force });
|
285 |
+
}
|
286 |
+
}
|
287 |
+
}
|
288 |
+
}
|
289 |
+
}
|
290 |
+
|
291 |
+
function updateScore() {
|
292 |
+
document.getElementById('score').textContent = `Score: ${score}`;
|
293 |
+
}
|
294 |
+
|
295 |
+
let lastTime = 0;
|
296 |
+
function gameLoop(timestamp) {
|
297 |
+
const deltaTime = timestamp - lastTime;
|
298 |
+
lastTime = timestamp;
|
299 |
+
|
300 |
+
const speedFactor = isSlowMode ? 0.5 : 1;
|
301 |
+
player.applyForce({
|
302 |
+
x: moveDirection.x * 0.0005 * speedFactor,
|
303 |
+
z: moveDirection.z * 0.0005 * speedFactor
|
304 |
+
});
|
305 |
+
|
306 |
+
entities.forEach(e => e.update(deltaTime * speedFactor));
|
307 |
+
player.update(deltaTime * speedFactor);
|
308 |
+
checkCollisions();
|
309 |
+
spawnNewEntity();
|
310 |
+
requestAnimationFrame(gameLoop);
|
311 |
+
}
|
312 |
+
|
313 |
+
document.querySelector('a-scene').addEventListener('loaded', function () {
|
314 |
+
createEntities();
|
315 |
+
requestAnimationFrame(gameLoop);
|
316 |
+
});
|
317 |
+
|
318 |
+
document.addEventListener('keydown', (event) => {
|
319 |
+
switch(event.key) {
|
320 |
+
case 'ArrowLeft': startMove('left'); break;
|
321 |
+
case 'ArrowRight': startMove('right'); break;
|
322 |
+
case 'ArrowUp': startMove('up'); break;
|
323 |
+
case 'ArrowDown': startMove('down'); break;
|
324 |
+
case 'Shift': toggleSpeed(); break;
|
325 |
+
}
|
326 |
+
});
|
327 |
+
|
328 |
+
document.addEventListener('keyup', (event) => {
|
329 |
+
switch(event.key) {
|
330 |
+
case 'ArrowLeft': stopMove('left'); break;
|
331 |
+
case 'ArrowRight': stopMove('right'); break;
|
332 |
+
case 'ArrowUp': stopMove('up'); break;
|
333 |
+
case 'ArrowDown': stopMove('down'); break;
|
334 |
+
}
|
335 |
+
});
|
336 |
+
</script>
|
337 |
+
</body>
|
338 |
+
</html>
|