from encoder.params_model import model_embedding_size as speaker_embedding_size from utils.argutils import print_args from utils.modelutils import check_model_paths from synthesizer.inference import Synthesizer from encoder import inference as encoder from vocoder import inference as vocoder from pathlib import Path import numpy as np import soundfile as sf import librosa import argparse import torch import sys import os from audioread.exceptions import NoBackendError if __name__ == '__main__': ## Info & args parser = argparse.ArgumentParser( formatter_class=argparse.ArgumentDefaultsHelpFormatter ) parser.add_argument("-e", "--enc_model_fpath", type=Path, default="encoder/saved_models/pretrained.pt", help="Path to a saved encoder") parser.add_argument("-s", "--syn_model_fpath", type=Path, default="synthesizer/saved_models/pretrained/pretrained.pt", help="Path to a saved synthesizer") parser.add_argument("-v", "--voc_model_fpath", type=Path, default="vocoder/saved_models/pretrained/pretrained.pt", help="Path to a saved vocoder") parser.add_argument("--cpu", action="store_true", help=\ "If True, processing is done on CPU, even when a GPU is available.") parser.add_argument("--no_sound", action="store_true", help=\ "If True, audio won't be played.") parser.add_argument("--seed", type=int, default=None, help=\ "Optional random number seed value to make toolbox deterministic.") parser.add_argument("--no_mp3_support", action="store_true", help=\ "If True, disallows loading mp3 files to prevent audioread errors when ffmpeg is not installed.") args = parser.parse_args() print_args(args, parser) if not args.no_sound: import sounddevice as sd if args.cpu: # Hide GPUs from Pytorch to force CPU processing os.environ["CUDA_VISIBLE_DEVICES"] = "-1" if not args.no_mp3_support: try: librosa.load("samples/1320_00000.mp3") except NoBackendError: print("Librosa will be unable to open mp3 files if additional software is not installed.\n" "Please install ffmpeg or add the '--no_mp3_support' option to proceed without support for mp3 files.") exit(-1) print("Running a test of your configuration...\n") if torch.cuda.is_available(): device_id = torch.cuda.current_device() gpu_properties = torch.cuda.get_device_properties(device_id) ## Print some environment information (for debugging purposes) print("Found %d GPUs available. Using GPU %d (%s) of compute capability %d.%d with " "%.1fGb total memory.\n" % (torch.cuda.device_count(), device_id, gpu_properties.name, gpu_properties.major, gpu_properties.minor, gpu_properties.total_memory / 1e9)) else: print("Using CPU for inference.\n") ## Remind the user to download pretrained models if needed check_model_paths(encoder_path=args.enc_model_fpath, synthesizer_path=args.syn_model_fpath, vocoder_path=args.voc_model_fpath) ## Load the models one by one. print("Preparing the encoder, the synthesizer and the vocoder...") encoder.load_model(args.enc_model_fpath) synthesizer = Synthesizer(args.syn_model_fpath) vocoder.load_model(args.voc_model_fpath) ## Run a test print("Testing your configuration with small inputs.") # Forward an audio waveform of zeroes that lasts 1 second. Notice how we can get the encoder's # sampling rate, which may differ. # If you're unfamiliar with digital audio, know that it is encoded as an array of floats # (or sometimes integers, but mostly floats in this projects) ranging from -1 to 1. # The sampling rate is the number of values (samples) recorded per second, it is set to # 16000 for the encoder. Creating an array of length will always correspond # to an audio of 1 second. print("\tTesting the encoder...") encoder.embed_utterance(np.zeros(encoder.sampling_rate)) # Create a dummy embedding. You would normally use the embedding that encoder.embed_utterance # returns, but here we're going to make one ourselves just for the sake of showing that it's # possible. embed = np.random.rand(speaker_embedding_size) # Embeddings are L2-normalized (this isn't important here, but if you want to make your own # embeddings it will be). embed /= np.linalg.norm(embed) # The synthesizer can handle multiple inputs with batching. Let's create another embedding to # illustrate that embeds = [embed, np.zeros(speaker_embedding_size)] texts = ["test 1", "test 2"] print("\tTesting the synthesizer... (loading the model will output a lot of text)") mels = synthesizer.synthesize_spectrograms(texts, embeds) # The vocoder synthesizes one waveform at a time, but it's more efficient for long ones. We # can concatenate the mel spectrograms to a single one. mel = np.concatenate(mels, axis=1) # The vocoder can take a callback function to display the generation. More on that later. For # now we'll simply hide it like this: no_action = lambda *args: None print("\tTesting the vocoder...") # For the sake of making this test short, we'll pass a short target length. The target length # is the length of the wav segments that are processed in parallel. E.g. for audio sampled # at 16000 Hertz, a target length of 8000 means that the target audio will be cut in chunks of # 0.5 seconds which will all be generated together. The parameters here are absurdly short, and # that has a detrimental effect on the quality of the audio. The default parameters are # recommended in general. vocoder.infer_waveform(mel, target=200, overlap=50, progress_callback=no_action) print("All test passed! You can now synthesize speech.\n\n") ## Interactive speech generation print("This is a GUI-less example of interface to SV2TTS. The purpose of this script is to " "show how you can interface this project easily with your own. See the source code for " "an explanation of what is happening.\n") print("Interactive generation loop") num_generated = 0 while True: try: # Get the reference audio filepath message = "Reference voice: enter an audio filepath of a voice to be cloned (mp3, " \ "wav, m4a, flac, ...):\n" in_fpath = Path(input(message).replace("\"", "").replace("\'", "")) if in_fpath.suffix.lower() == ".mp3" and args.no_mp3_support: print("Can't Use mp3 files please try again:") continue ## Computing the embedding # First, we load the wav using the function that the speaker encoder provides. This is # important: there is preprocessing that must be applied. # The following two methods are equivalent: # - Directly load from the filepath: preprocessed_wav = encoder.preprocess_wav(in_fpath) # - If the wav is already loaded: original_wav, sampling_rate = librosa.load(str(in_fpath)) preprocessed_wav = encoder.preprocess_wav(original_wav, sampling_rate) print("Loaded file succesfully") # Then we derive the embedding. There are many functions and parameters that the # speaker encoder interfaces. These are mostly for in-depth research. You will typically # only use this function (with its default parameters): embed = encoder.embed_utterance(preprocessed_wav) print("Created the embedding") ## Generating the spectrogram text = input("Write a sentence (+-20 words) to be synthesized:\n") # If seed is specified, reset torch seed and force synthesizer reload if args.seed is not None: torch.manual_seed(args.seed) synthesizer = Synthesizer(args.syn_model_fpath) # The synthesizer works in batch, so you need to put your data in a list or numpy array texts = [text] embeds = [embed] # If you know what the attention layer alignments are, you can retrieve them here by # passing return_alignments=True specs = synthesizer.synthesize_spectrograms(texts, embeds) spec = specs[0] print("Created the mel spectrogram") ## Generating the waveform print("Synthesizing the waveform:") # If seed is specified, reset torch seed and reload vocoder if args.seed is not None: torch.manual_seed(args.seed) vocoder.load_model(args.voc_model_fpath) # Synthesizing the waveform is fairly straightforward. Remember that the longer the # spectrogram, the more time-efficient the vocoder. generated_wav = vocoder.infer_waveform(spec) ## Post-generation # There's a bug with sounddevice that makes the audio cut one second earlier, so we # pad it. generated_wav = np.pad(generated_wav, (0, synthesizer.sample_rate), mode="constant") # Trim excess silences to compensate for gaps in spectrograms (issue #53) generated_wav = encoder.preprocess_wav(generated_wav) # Play the audio (non-blocking) if not args.no_sound: try: sd.stop() sd.play(generated_wav, synthesizer.sample_rate) except sd.PortAudioError as e: print("\nCaught exception: %s" % repr(e)) print("Continuing without audio playback. Suppress this message with the \"--no_sound\" flag.\n") except: raise # Save it on the disk filename = "demo_output_%02d.wav" % num_generated print(generated_wav.dtype) sf.write(filename, generated_wav.astype(np.float32), synthesizer.sample_rate) num_generated += 1 print("\nSaved output as %s\n\n" % filename) except Exception as e: print("Caught exception: %s" % repr(e)) print("Restarting\n")