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Runtime error
Runtime error
Update app.py
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app.py
CHANGED
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@@ -451,24 +451,6 @@ def process_and_query(input_language=None, audio_input=None, image_input=None, t
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print(f"An error occurred: {e}")
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return "Error occurred during processing.", "No hallucination evaluation"
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# Interface logic
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def clear(components):
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components['language_selection'].reset()
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components['speech_to_text'].hide()
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components['image_identification'].hide()
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components['text_summarization'].hide()
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components['results'].hide()
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def on_language_change(language, components):
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if language:
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components['speech_to_text'].show()
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components['image_identification'].show()
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components['text_summarization'].show()
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else:
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components['speech_to_text'].hide()
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components['image_identification'].hide()
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components['text_summarization'].hide()
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welcome_message = """
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# 👋🏻Welcome to ⚕🗣️😷MultiMed - Access Chat ⚕🗣️😷
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@@ -591,10 +573,37 @@ languages = [
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"Standard Malay",
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"Zulu"
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]
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with gr.Row() as language_selection:
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input_language = gr.Dropdown(languages, label="Select the language", value="English", interactive=True)
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components['language_selection'] = language_selection
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with gr.Accordion("Speech to Text", open=False) as speech_to_text:
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@@ -620,9 +629,9 @@ with gr.Blocks(theme='ParityError/Anime') as iface:
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components['results'] = results
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clear_button = gr.Button("Clear")
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clear_button.click(clear, inputs=[
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text_button.click(process_and_query, inputs=[input_language, audio_input, image_input, text_input
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# Initially hide all blocks except language selection
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components['speech_to_text'].hide()
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@@ -630,15 +639,4 @@ components['image_identification'].hide()
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components['text_summarization'].hide()
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components['results'].hide()
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["What is the proper treatment for buccal herpes?"],
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["Male, 40 presenting with swollen glands and a rash"],
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["How does cellular metabolism work TCA cycle"],
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["What special care must be provided to children with chicken pox?"],
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["When and how often should I wash my hands?"],
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["بکل ہرپس کا صحیح علاج کیا ہے؟"],
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["구강 헤르페스의 적절한 치료법은 무엇입니까?"],
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["Je, ni matibabu gani sahihi kwa herpes ya buccal?"],
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],inputs=[text_input])
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iface.queue().launch(show_error=True,debug=True)
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print(f"An error occurred: {e}")
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return "Error occurred during processing.", "No hallucination evaluation"
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welcome_message = """
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# 👋🏻Welcome to ⚕🗣️😷MultiMed - Access Chat ⚕🗣️😷
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"Standard Malay",
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"Zulu"
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]
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def process_and_query(input_language, audio_input, image_input, text_input):
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# Your processing logic here
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# Hide input components and show result components after processing
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components['speech_to_text'].hide()
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components['image_identification'].hide()
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components['text_summarization'].hide()
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components['results'].show()
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# Return the processed text and hallucination evaluation
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return "Processed Text in " + input_language, "Hallucination Evaluation"
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def clear():
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components['language_selection'].reset()
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components['speech_to_text'].hide()
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components['image_identification'].hide()
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components['text_summarization'].hide()
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components['results'].hide()
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def on_language_change(language):
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if language:
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components['speech_to_text'].show()
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components['image_identification'].show()
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components['text_summarization'].show()
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else:
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components['speech_to_text'].hide()
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components['image_identification'].hide()
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components['text_summarization'].hide()
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with gr.Blocks(theme='ParityError/Anime') as iface:
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with gr.Row() as language_selection:
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input_language = gr.Dropdown(languages, label="Select the language", value="English", interactive=True, change=lambda x: on_language_change(x))
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components['language_selection'] = language_selection
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with gr.Accordion("Speech to Text", open=False) as speech_to_text:
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components['results'] = results
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clear_button = gr.Button("Clear")
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clear_button.click(clear, inputs=[], outputs=[])
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text_button.click(process_and_query, inputs=[input_language, audio_input, image_input, text_input], outputs=[text_output, hallucination_output])
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# Initially hide all blocks except language selection
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components['speech_to_text'].hide()
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components['text_summarization'].hide()
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components['results'].hide()
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iface.launch(show_error=True, debug=True)
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