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mesh.py
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|
| 1 |
+
import os
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| 2 |
+
import cv2
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| 3 |
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import torch
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| 4 |
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import trimesh
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| 5 |
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import numpy as np
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| 6 |
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| 7 |
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from kiui.op import safe_normalize, dot
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| 8 |
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from kiui.typing import *
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| 9 |
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| 10 |
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class Mesh:
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| 11 |
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"""
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| 12 |
+
A torch-native trimesh class, with support for ``ply/obj/glb`` formats.
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| 13 |
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| 14 |
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Note:
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| 15 |
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This class only supports one mesh with a single texture image (an albedo texture and a metallic-roughness texture).
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| 16 |
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"""
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def __init__(
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self,
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| 19 |
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v: Optional[Tensor] = None,
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f: Optional[Tensor] = None,
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vn: Optional[Tensor] = None,
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fn: Optional[Tensor] = None,
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| 23 |
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vt: Optional[Tensor] = None,
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| 24 |
+
ft: Optional[Tensor] = None,
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| 25 |
+
vc: Optional[Tensor] = None, # vertex color
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| 26 |
+
albedo: Optional[Tensor] = None,
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| 27 |
+
metallicRoughness: Optional[Tensor] = None,
|
| 28 |
+
device: Optional[torch.device] = None,
|
| 29 |
+
):
|
| 30 |
+
"""Init a mesh directly using all attributes.
|
| 31 |
+
|
| 32 |
+
Args:
|
| 33 |
+
v (Optional[Tensor]): vertices, float [N, 3]. Defaults to None.
|
| 34 |
+
f (Optional[Tensor]): faces, int [M, 3]. Defaults to None.
|
| 35 |
+
vn (Optional[Tensor]): vertex normals, float [N, 3]. Defaults to None.
|
| 36 |
+
fn (Optional[Tensor]): faces for normals, int [M, 3]. Defaults to None.
|
| 37 |
+
vt (Optional[Tensor]): vertex uv coordinates, float [N, 2]. Defaults to None.
|
| 38 |
+
ft (Optional[Tensor]): faces for uvs, int [M, 3]. Defaults to None.
|
| 39 |
+
vc (Optional[Tensor]): vertex colors, float [N, 3]. Defaults to None.
|
| 40 |
+
albedo (Optional[Tensor]): albedo texture, float [H, W, 3], RGB format. Defaults to None.
|
| 41 |
+
metallicRoughness (Optional[Tensor]): metallic-roughness texture, float [H, W, 3], metallic(Blue) = metallicRoughness[..., 2], roughness(Green) = metallicRoughness[..., 1]. Defaults to None.
|
| 42 |
+
device (Optional[torch.device]): torch device. Defaults to None.
|
| 43 |
+
"""
|
| 44 |
+
self.device = device
|
| 45 |
+
self.v = v
|
| 46 |
+
self.vn = vn
|
| 47 |
+
self.vt = vt
|
| 48 |
+
self.f = f
|
| 49 |
+
self.fn = fn
|
| 50 |
+
self.ft = ft
|
| 51 |
+
# will first see if there is vertex color to use
|
| 52 |
+
self.vc = vc
|
| 53 |
+
# only support a single albedo image
|
| 54 |
+
self.albedo = albedo
|
| 55 |
+
# pbr extension, metallic(Blue) = metallicRoughness[..., 2], roughness(Green) = metallicRoughness[..., 1]
|
| 56 |
+
# ref: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html
|
| 57 |
+
self.metallicRoughness = metallicRoughness
|
| 58 |
+
|
| 59 |
+
self.ori_center = 0
|
| 60 |
+
self.ori_scale = 1
|
| 61 |
+
|
| 62 |
+
@classmethod
|
| 63 |
+
def load(cls, path, resize=True, clean=False, renormal=True, retex=False, bound=0.9, front_dir='+z', **kwargs):
|
| 64 |
+
"""load mesh from path.
|
| 65 |
+
|
| 66 |
+
Args:
|
| 67 |
+
path (str): path to mesh file, supports ply, obj, glb.
|
| 68 |
+
clean (bool, optional): perform mesh cleaning at load (e.g., merge close vertices). Defaults to False.
|
| 69 |
+
resize (bool, optional): auto resize the mesh using ``bound`` into [-bound, bound]^3. Defaults to True.
|
| 70 |
+
renormal (bool, optional): re-calc the vertex normals. Defaults to True.
|
| 71 |
+
retex (bool, optional): re-calc the uv coordinates, will overwrite the existing uv coordinates. Defaults to False.
|
| 72 |
+
bound (float, optional): bound to resize. Defaults to 0.9.
|
| 73 |
+
front_dir (str, optional): front-view direction of the mesh, should be [+-][xyz][ 123]. Defaults to '+z'.
|
| 74 |
+
device (torch.device, optional): torch device. Defaults to None.
|
| 75 |
+
|
| 76 |
+
Note:
|
| 77 |
+
a ``device`` keyword argument can be provided to specify the torch device.
|
| 78 |
+
If it's not provided, we will try to use ``'cuda'`` as the device if it's available.
|
| 79 |
+
|
| 80 |
+
Returns:
|
| 81 |
+
Mesh: the loaded Mesh object.
|
| 82 |
+
"""
|
| 83 |
+
# obj supports face uv
|
| 84 |
+
if path.endswith(".obj"):
|
| 85 |
+
mesh = cls.load_obj(path, **kwargs)
|
| 86 |
+
# trimesh only supports vertex uv, but can load more formats
|
| 87 |
+
else:
|
| 88 |
+
mesh = cls.load_trimesh(path, **kwargs)
|
| 89 |
+
|
| 90 |
+
# clean
|
| 91 |
+
if clean:
|
| 92 |
+
from kiui.mesh_utils import clean_mesh
|
| 93 |
+
vertices = mesh.v.detach().cpu().numpy()
|
| 94 |
+
triangles = mesh.f.detach().cpu().numpy()
|
| 95 |
+
vertices, triangles = clean_mesh(vertices, triangles, remesh=False)
|
| 96 |
+
mesh.v = torch.from_numpy(vertices).contiguous().float().to(mesh.device)
|
| 97 |
+
mesh.f = torch.from_numpy(triangles).contiguous().int().to(mesh.device)
|
| 98 |
+
|
| 99 |
+
print(f"[Mesh loading] v: {mesh.v.shape}, f: {mesh.f.shape}")
|
| 100 |
+
# auto-normalize
|
| 101 |
+
if resize:
|
| 102 |
+
mesh.auto_size(bound=bound)
|
| 103 |
+
# auto-fix normal
|
| 104 |
+
if renormal or mesh.vn is None:
|
| 105 |
+
mesh.auto_normal()
|
| 106 |
+
print(f"[Mesh loading] vn: {mesh.vn.shape}, fn: {mesh.fn.shape}")
|
| 107 |
+
# auto-fix texcoords
|
| 108 |
+
if retex or (mesh.albedo is not None and mesh.vt is None):
|
| 109 |
+
mesh.auto_uv(cache_path=path)
|
| 110 |
+
print(f"[Mesh loading] vt: {mesh.vt.shape}, ft: {mesh.ft.shape}")
|
| 111 |
+
|
| 112 |
+
# rotate front dir to +z
|
| 113 |
+
if front_dir != "+z":
|
| 114 |
+
# axis switch
|
| 115 |
+
if "-z" in front_dir:
|
| 116 |
+
T = torch.tensor([[1, 0, 0], [0, 1, 0], [0, 0, -1]], device=mesh.device, dtype=torch.float32)
|
| 117 |
+
elif "+x" in front_dir:
|
| 118 |
+
T = torch.tensor([[0, 0, 1], [0, 1, 0], [1, 0, 0]], device=mesh.device, dtype=torch.float32)
|
| 119 |
+
elif "-x" in front_dir:
|
| 120 |
+
T = torch.tensor([[0, 0, -1], [0, 1, 0], [1, 0, 0]], device=mesh.device, dtype=torch.float32)
|
| 121 |
+
elif "+y" in front_dir:
|
| 122 |
+
T = torch.tensor([[1, 0, 0], [0, 0, 1], [0, 1, 0]], device=mesh.device, dtype=torch.float32)
|
| 123 |
+
elif "-y" in front_dir:
|
| 124 |
+
T = torch.tensor([[1, 0, 0], [0, 0, -1], [0, 1, 0]], device=mesh.device, dtype=torch.float32)
|
| 125 |
+
else:
|
| 126 |
+
T = torch.tensor([[1, 0, 0], [0, 1, 0], [0, 0, 1]], device=mesh.device, dtype=torch.float32)
|
| 127 |
+
# rotation (how many 90 degrees)
|
| 128 |
+
if '1' in front_dir:
|
| 129 |
+
T @= torch.tensor([[0, -1, 0], [1, 0, 0], [0, 0, 1]], device=mesh.device, dtype=torch.float32)
|
| 130 |
+
elif '2' in front_dir:
|
| 131 |
+
T @= torch.tensor([[1, 0, 0], [0, -1, 0], [0, 0, 1]], device=mesh.device, dtype=torch.float32)
|
| 132 |
+
elif '3' in front_dir:
|
| 133 |
+
T @= torch.tensor([[0, 1, 0], [-1, 0, 0], [0, 0, 1]], device=mesh.device, dtype=torch.float32)
|
| 134 |
+
mesh.v @= T
|
| 135 |
+
mesh.vn @= T
|
| 136 |
+
|
| 137 |
+
return mesh
|
| 138 |
+
|
| 139 |
+
# load from obj file
|
| 140 |
+
@classmethod
|
| 141 |
+
def load_obj(cls, path, albedo_path=None, device=None):
|
| 142 |
+
"""load an ``obj`` mesh.
|
| 143 |
+
|
| 144 |
+
Args:
|
| 145 |
+
path (str): path to mesh.
|
| 146 |
+
albedo_path (str, optional): path to the albedo texture image, will overwrite the existing texture path if specified in mtl. Defaults to None.
|
| 147 |
+
device (torch.device, optional): torch device. Defaults to None.
|
| 148 |
+
|
| 149 |
+
Note:
|
| 150 |
+
We will try to read `mtl` path from `obj`, else we assume the file name is the same as `obj` but with `mtl` extension.
|
| 151 |
+
The `usemtl` statement is ignored, and we only use the last material path in `mtl` file.
|
| 152 |
+
|
| 153 |
+
Returns:
|
| 154 |
+
Mesh: the loaded Mesh object.
|
| 155 |
+
"""
|
| 156 |
+
assert os.path.splitext(path)[-1] == ".obj"
|
| 157 |
+
|
| 158 |
+
mesh = cls()
|
| 159 |
+
|
| 160 |
+
# device
|
| 161 |
+
if device is None:
|
| 162 |
+
device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
|
| 163 |
+
|
| 164 |
+
mesh.device = device
|
| 165 |
+
|
| 166 |
+
# load obj
|
| 167 |
+
with open(path, "r") as f:
|
| 168 |
+
lines = f.readlines()
|
| 169 |
+
|
| 170 |
+
def parse_f_v(fv):
|
| 171 |
+
# pass in a vertex term of a face, return {v, vt, vn} (-1 if not provided)
|
| 172 |
+
# supported forms:
|
| 173 |
+
# f v1 v2 v3
|
| 174 |
+
# f v1/vt1 v2/vt2 v3/vt3
|
| 175 |
+
# f v1/vt1/vn1 v2/vt2/vn2 v3/vt3/vn3
|
| 176 |
+
# f v1//vn1 v2//vn2 v3//vn3
|
| 177 |
+
xs = [int(x) - 1 if x != "" else -1 for x in fv.split("/")]
|
| 178 |
+
xs.extend([-1] * (3 - len(xs)))
|
| 179 |
+
return xs[0], xs[1], xs[2]
|
| 180 |
+
|
| 181 |
+
vertices, texcoords, normals = [], [], []
|
| 182 |
+
faces, tfaces, nfaces = [], [], []
|
| 183 |
+
mtl_path = None
|
| 184 |
+
|
| 185 |
+
for line in lines:
|
| 186 |
+
split_line = line.split()
|
| 187 |
+
# empty line
|
| 188 |
+
if len(split_line) == 0:
|
| 189 |
+
continue
|
| 190 |
+
prefix = split_line[0].lower()
|
| 191 |
+
# mtllib
|
| 192 |
+
if prefix == "mtllib":
|
| 193 |
+
mtl_path = split_line[1]
|
| 194 |
+
# usemtl
|
| 195 |
+
elif prefix == "usemtl":
|
| 196 |
+
pass # ignored
|
| 197 |
+
# v/vn/vt
|
| 198 |
+
elif prefix == "v":
|
| 199 |
+
vertices.append([float(v) for v in split_line[1:]])
|
| 200 |
+
elif prefix == "vn":
|
| 201 |
+
normals.append([float(v) for v in split_line[1:]])
|
| 202 |
+
elif prefix == "vt":
|
| 203 |
+
val = [float(v) for v in split_line[1:]]
|
| 204 |
+
texcoords.append([val[0], 1.0 - val[1]])
|
| 205 |
+
elif prefix == "f":
|
| 206 |
+
vs = split_line[1:]
|
| 207 |
+
nv = len(vs)
|
| 208 |
+
v0, t0, n0 = parse_f_v(vs[0])
|
| 209 |
+
for i in range(nv - 2): # triangulate (assume vertices are ordered)
|
| 210 |
+
v1, t1, n1 = parse_f_v(vs[i + 1])
|
| 211 |
+
v2, t2, n2 = parse_f_v(vs[i + 2])
|
| 212 |
+
faces.append([v0, v1, v2])
|
| 213 |
+
tfaces.append([t0, t1, t2])
|
| 214 |
+
nfaces.append([n0, n1, n2])
|
| 215 |
+
|
| 216 |
+
mesh.v = torch.tensor(vertices, dtype=torch.float32, device=device)
|
| 217 |
+
mesh.vt = (
|
| 218 |
+
torch.tensor(texcoords, dtype=torch.float32, device=device)
|
| 219 |
+
if len(texcoords) > 0
|
| 220 |
+
else None
|
| 221 |
+
)
|
| 222 |
+
mesh.vn = (
|
| 223 |
+
torch.tensor(normals, dtype=torch.float32, device=device)
|
| 224 |
+
if len(normals) > 0
|
| 225 |
+
else None
|
| 226 |
+
)
|
| 227 |
+
|
| 228 |
+
mesh.f = torch.tensor(faces, dtype=torch.int32, device=device)
|
| 229 |
+
mesh.ft = (
|
| 230 |
+
torch.tensor(tfaces, dtype=torch.int32, device=device)
|
| 231 |
+
if len(texcoords) > 0
|
| 232 |
+
else None
|
| 233 |
+
)
|
| 234 |
+
mesh.fn = (
|
| 235 |
+
torch.tensor(nfaces, dtype=torch.int32, device=device)
|
| 236 |
+
if len(normals) > 0
|
| 237 |
+
else None
|
| 238 |
+
)
|
| 239 |
+
|
| 240 |
+
# see if there is vertex color
|
| 241 |
+
use_vertex_color = False
|
| 242 |
+
if mesh.v.shape[1] == 6:
|
| 243 |
+
use_vertex_color = True
|
| 244 |
+
mesh.vc = mesh.v[:, 3:]
|
| 245 |
+
mesh.v = mesh.v[:, :3]
|
| 246 |
+
print(f"[load_obj] use vertex color: {mesh.vc.shape}")
|
| 247 |
+
|
| 248 |
+
# try to load texture image
|
| 249 |
+
if not use_vertex_color:
|
| 250 |
+
# try to retrieve mtl file
|
| 251 |
+
mtl_path_candidates = []
|
| 252 |
+
if mtl_path is not None:
|
| 253 |
+
mtl_path_candidates.append(mtl_path)
|
| 254 |
+
mtl_path_candidates.append(os.path.join(os.path.dirname(path), mtl_path))
|
| 255 |
+
mtl_path_candidates.append(path.replace(".obj", ".mtl"))
|
| 256 |
+
|
| 257 |
+
mtl_path = None
|
| 258 |
+
for candidate in mtl_path_candidates:
|
| 259 |
+
if os.path.exists(candidate):
|
| 260 |
+
mtl_path = candidate
|
| 261 |
+
break
|
| 262 |
+
|
| 263 |
+
# if albedo_path is not provided, try retrieve it from mtl
|
| 264 |
+
metallic_path = None
|
| 265 |
+
roughness_path = None
|
| 266 |
+
if mtl_path is not None and albedo_path is None:
|
| 267 |
+
with open(mtl_path, "r") as f:
|
| 268 |
+
lines = f.readlines()
|
| 269 |
+
|
| 270 |
+
for line in lines:
|
| 271 |
+
split_line = line.split()
|
| 272 |
+
# empty line
|
| 273 |
+
if len(split_line) == 0:
|
| 274 |
+
continue
|
| 275 |
+
prefix = split_line[0]
|
| 276 |
+
|
| 277 |
+
if "map_Kd" in prefix:
|
| 278 |
+
# assume relative path!
|
| 279 |
+
albedo_path = os.path.join(os.path.dirname(path), split_line[1])
|
| 280 |
+
print(f"[load_obj] use texture from: {albedo_path}")
|
| 281 |
+
elif "map_Pm" in prefix:
|
| 282 |
+
metallic_path = os.path.join(os.path.dirname(path), split_line[1])
|
| 283 |
+
elif "map_Pr" in prefix:
|
| 284 |
+
roughness_path = os.path.join(os.path.dirname(path), split_line[1])
|
| 285 |
+
|
| 286 |
+
# still not found albedo_path, or the path doesn't exist
|
| 287 |
+
if albedo_path is None or not os.path.exists(albedo_path):
|
| 288 |
+
# init an empty texture
|
| 289 |
+
print(f"[load_obj] init empty albedo!")
|
| 290 |
+
# albedo = np.random.rand(1024, 1024, 3).astype(np.float32)
|
| 291 |
+
albedo = np.ones((1024, 1024, 3), dtype=np.float32) * np.array([0.5, 0.5, 0.5]) # default color
|
| 292 |
+
else:
|
| 293 |
+
albedo = cv2.imread(albedo_path, cv2.IMREAD_UNCHANGED)
|
| 294 |
+
albedo = cv2.cvtColor(albedo, cv2.COLOR_BGR2RGB)
|
| 295 |
+
albedo = albedo.astype(np.float32) / 255
|
| 296 |
+
print(f"[load_obj] load texture: {albedo.shape}")
|
| 297 |
+
|
| 298 |
+
mesh.albedo = torch.tensor(albedo, dtype=torch.float32, device=device)
|
| 299 |
+
|
| 300 |
+
# try to load metallic and roughness
|
| 301 |
+
if metallic_path is not None and roughness_path is not None:
|
| 302 |
+
print(f"[load_obj] load metallicRoughness from: {metallic_path}, {roughness_path}")
|
| 303 |
+
metallic = cv2.imread(metallic_path, cv2.IMREAD_UNCHANGED)
|
| 304 |
+
metallic = metallic.astype(np.float32) / 255
|
| 305 |
+
roughness = cv2.imread(roughness_path, cv2.IMREAD_UNCHANGED)
|
| 306 |
+
roughness = roughness.astype(np.float32) / 255
|
| 307 |
+
metallicRoughness = np.stack([np.zeros_like(metallic), roughness, metallic], axis=-1)
|
| 308 |
+
|
| 309 |
+
mesh.metallicRoughness = torch.tensor(metallicRoughness, dtype=torch.float32, device=device).contiguous()
|
| 310 |
+
|
| 311 |
+
return mesh
|
| 312 |
+
|
| 313 |
+
@classmethod
|
| 314 |
+
def load_trimesh(cls, path, device=None):
|
| 315 |
+
"""load a mesh using ``trimesh.load()``.
|
| 316 |
+
|
| 317 |
+
Can load various formats like ``glb`` and serves as a fallback.
|
| 318 |
+
|
| 319 |
+
Note:
|
| 320 |
+
We will try to merge all meshes if the glb contains more than one,
|
| 321 |
+
but **this may cause the texture to lose**, since we only support one texture image!
|
| 322 |
+
|
| 323 |
+
Args:
|
| 324 |
+
path (str): path to the mesh file.
|
| 325 |
+
device (torch.device, optional): torch device. Defaults to None.
|
| 326 |
+
|
| 327 |
+
Returns:
|
| 328 |
+
Mesh: the loaded Mesh object.
|
| 329 |
+
"""
|
| 330 |
+
mesh = cls()
|
| 331 |
+
|
| 332 |
+
# device
|
| 333 |
+
if device is None:
|
| 334 |
+
device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
|
| 335 |
+
|
| 336 |
+
mesh.device = device
|
| 337 |
+
|
| 338 |
+
# use trimesh to load ply/glb
|
| 339 |
+
_data = trimesh.load(path)
|
| 340 |
+
if isinstance(_data, trimesh.Scene):
|
| 341 |
+
if len(_data.geometry) == 1:
|
| 342 |
+
_mesh = list(_data.geometry.values())[0]
|
| 343 |
+
else:
|
| 344 |
+
print(f"[load_trimesh] concatenating {len(_data.geometry)} meshes.")
|
| 345 |
+
_concat = []
|
| 346 |
+
# loop the scene graph and apply transform to each mesh
|
| 347 |
+
scene_graph = _data.graph.to_flattened() # dict {name: {transform: 4x4 mat, geometry: str}}
|
| 348 |
+
for k, v in scene_graph.items():
|
| 349 |
+
name = v['geometry']
|
| 350 |
+
if name in _data.geometry and isinstance(_data.geometry[name], trimesh.Trimesh):
|
| 351 |
+
transform = v['transform']
|
| 352 |
+
_concat.append(_data.geometry[name].apply_transform(transform))
|
| 353 |
+
_mesh = trimesh.util.concatenate(_concat)
|
| 354 |
+
else:
|
| 355 |
+
_mesh = _data
|
| 356 |
+
|
| 357 |
+
if _mesh.visual.kind == 'vertex':
|
| 358 |
+
vertex_colors = _mesh.visual.vertex_colors
|
| 359 |
+
vertex_colors = np.array(vertex_colors[..., :3]).astype(np.float32) / 255
|
| 360 |
+
mesh.vc = torch.tensor(vertex_colors, dtype=torch.float32, device=device)
|
| 361 |
+
print(f"[load_trimesh] use vertex color: {mesh.vc.shape}")
|
| 362 |
+
elif _mesh.visual.kind == 'texture':
|
| 363 |
+
_material = _mesh.visual.material
|
| 364 |
+
if isinstance(_material, trimesh.visual.material.PBRMaterial):
|
| 365 |
+
texture = np.array(_material.baseColorTexture).astype(np.float32) / 255
|
| 366 |
+
# load metallicRoughness if present
|
| 367 |
+
if _material.metallicRoughnessTexture is not None:
|
| 368 |
+
metallicRoughness = np.array(_material.metallicRoughnessTexture).astype(np.float32) / 255
|
| 369 |
+
mesh.metallicRoughness = torch.tensor(metallicRoughness, dtype=torch.float32, device=device).contiguous()
|
| 370 |
+
elif isinstance(_material, trimesh.visual.material.SimpleMaterial):
|
| 371 |
+
texture = np.array(_material.to_pbr().baseColorTexture).astype(np.float32) / 255
|
| 372 |
+
else:
|
| 373 |
+
raise NotImplementedError(f"material type {type(_material)} not supported!")
|
| 374 |
+
mesh.albedo = torch.tensor(texture[..., :3], dtype=torch.float32, device=device).contiguous()
|
| 375 |
+
print(f"[load_trimesh] load texture: {texture.shape}")
|
| 376 |
+
else:
|
| 377 |
+
texture = np.ones((1024, 1024, 3), dtype=np.float32) * np.array([0.5, 0.5, 0.5])
|
| 378 |
+
mesh.albedo = torch.tensor(texture, dtype=torch.float32, device=device)
|
| 379 |
+
print(f"[load_trimesh] failed to load texture.")
|
| 380 |
+
|
| 381 |
+
vertices = _mesh.vertices
|
| 382 |
+
|
| 383 |
+
try:
|
| 384 |
+
texcoords = _mesh.visual.uv
|
| 385 |
+
texcoords[:, 1] = 1 - texcoords[:, 1]
|
| 386 |
+
except Exception as e:
|
| 387 |
+
texcoords = None
|
| 388 |
+
|
| 389 |
+
try:
|
| 390 |
+
normals = _mesh.vertex_normals
|
| 391 |
+
except Exception as e:
|
| 392 |
+
normals = None
|
| 393 |
+
|
| 394 |
+
# trimesh only support vertex uv...
|
| 395 |
+
faces = tfaces = nfaces = _mesh.faces
|
| 396 |
+
|
| 397 |
+
mesh.v = torch.tensor(vertices, dtype=torch.float32, device=device)
|
| 398 |
+
mesh.vt = (
|
| 399 |
+
torch.tensor(texcoords, dtype=torch.float32, device=device)
|
| 400 |
+
if texcoords is not None
|
| 401 |
+
else None
|
| 402 |
+
)
|
| 403 |
+
mesh.vn = (
|
| 404 |
+
torch.tensor(normals, dtype=torch.float32, device=device)
|
| 405 |
+
if normals is not None
|
| 406 |
+
else None
|
| 407 |
+
)
|
| 408 |
+
|
| 409 |
+
mesh.f = torch.tensor(faces, dtype=torch.int32, device=device)
|
| 410 |
+
mesh.ft = (
|
| 411 |
+
torch.tensor(tfaces, dtype=torch.int32, device=device)
|
| 412 |
+
if texcoords is not None
|
| 413 |
+
else None
|
| 414 |
+
)
|
| 415 |
+
mesh.fn = (
|
| 416 |
+
torch.tensor(nfaces, dtype=torch.int32, device=device)
|
| 417 |
+
if normals is not None
|
| 418 |
+
else None
|
| 419 |
+
)
|
| 420 |
+
|
| 421 |
+
return mesh
|
| 422 |
+
|
| 423 |
+
# sample surface (using trimesh)
|
| 424 |
+
def sample_surface(self, count: int):
|
| 425 |
+
"""sample points on the surface of the mesh.
|
| 426 |
+
|
| 427 |
+
Args:
|
| 428 |
+
count (int): number of points to sample.
|
| 429 |
+
|
| 430 |
+
Returns:
|
| 431 |
+
torch.Tensor: the sampled points, float [count, 3].
|
| 432 |
+
"""
|
| 433 |
+
_mesh = trimesh.Trimesh(vertices=self.v.detach().cpu().numpy(), faces=self.f.detach().cpu().numpy())
|
| 434 |
+
points, face_idx = trimesh.sample.sample_surface(_mesh, count)
|
| 435 |
+
points = torch.from_numpy(points).float().to(self.device)
|
| 436 |
+
return points
|
| 437 |
+
|
| 438 |
+
# aabb
|
| 439 |
+
def aabb(self):
|
| 440 |
+
"""get the axis-aligned bounding box of the mesh.
|
| 441 |
+
|
| 442 |
+
Returns:
|
| 443 |
+
Tuple[torch.Tensor]: the min xyz and max xyz of the mesh.
|
| 444 |
+
"""
|
| 445 |
+
return torch.min(self.v, dim=0).values, torch.max(self.v, dim=0).values
|
| 446 |
+
|
| 447 |
+
# unit size
|
| 448 |
+
@torch.no_grad()
|
| 449 |
+
def auto_size(self, bound=0.9):
|
| 450 |
+
"""auto resize the mesh.
|
| 451 |
+
|
| 452 |
+
Args:
|
| 453 |
+
bound (float, optional): resizing into ``[-bound, bound]^3``. Defaults to 0.9.
|
| 454 |
+
"""
|
| 455 |
+
vmin, vmax = self.aabb()
|
| 456 |
+
self.ori_center = (vmax + vmin) / 2
|
| 457 |
+
self.ori_scale = 2 * bound / torch.max(vmax - vmin).item()
|
| 458 |
+
self.v = (self.v - self.ori_center) * self.ori_scale
|
| 459 |
+
|
| 460 |
+
def auto_normal(self):
|
| 461 |
+
"""auto calculate the vertex normals.
|
| 462 |
+
"""
|
| 463 |
+
i0, i1, i2 = self.f[:, 0].long(), self.f[:, 1].long(), self.f[:, 2].long()
|
| 464 |
+
v0, v1, v2 = self.v[i0, :], self.v[i1, :], self.v[i2, :]
|
| 465 |
+
|
| 466 |
+
face_normals = torch.cross(v1 - v0, v2 - v0)
|
| 467 |
+
|
| 468 |
+
# Splat face normals to vertices
|
| 469 |
+
vn = torch.zeros_like(self.v)
|
| 470 |
+
vn.scatter_add_(0, i0[:, None].repeat(1, 3), face_normals)
|
| 471 |
+
vn.scatter_add_(0, i1[:, None].repeat(1, 3), face_normals)
|
| 472 |
+
vn.scatter_add_(0, i2[:, None].repeat(1, 3), face_normals)
|
| 473 |
+
|
| 474 |
+
# Normalize, replace zero (degenerated) normals with some default value
|
| 475 |
+
vn = torch.where(
|
| 476 |
+
dot(vn, vn) > 1e-20,
|
| 477 |
+
vn,
|
| 478 |
+
torch.tensor([0.0, 0.0, 1.0], dtype=torch.float32, device=vn.device),
|
| 479 |
+
)
|
| 480 |
+
vn = safe_normalize(vn)
|
| 481 |
+
|
| 482 |
+
self.vn = vn
|
| 483 |
+
self.fn = self.f
|
| 484 |
+
|
| 485 |
+
def auto_uv(self, cache_path=None, vmap=True):
|
| 486 |
+
"""auto calculate the uv coordinates.
|
| 487 |
+
|
| 488 |
+
Args:
|
| 489 |
+
cache_path (str, optional): path to save/load the uv cache as a npz file, this can avoid calculating uv every time when loading the same mesh, which is time-consuming. Defaults to None.
|
| 490 |
+
vmap (bool, optional): remap vertices based on uv coordinates, so each v correspond to a unique vt (necessary for formats like gltf).
|
| 491 |
+
Usually this will duplicate the vertices on the edge of uv atlas. Defaults to True.
|
| 492 |
+
"""
|
| 493 |
+
# try to load cache
|
| 494 |
+
if cache_path is not None:
|
| 495 |
+
cache_path = os.path.splitext(cache_path)[0] + "_uv.npz"
|
| 496 |
+
if cache_path is not None and os.path.exists(cache_path):
|
| 497 |
+
data = np.load(cache_path)
|
| 498 |
+
vt_np, ft_np, vmapping = data["vt"], data["ft"], data["vmapping"]
|
| 499 |
+
else:
|
| 500 |
+
import xatlas
|
| 501 |
+
|
| 502 |
+
v_np = self.v.detach().cpu().numpy()
|
| 503 |
+
f_np = self.f.detach().int().cpu().numpy()
|
| 504 |
+
atlas = xatlas.Atlas()
|
| 505 |
+
atlas.add_mesh(v_np, f_np)
|
| 506 |
+
chart_options = xatlas.ChartOptions()
|
| 507 |
+
# chart_options.max_iterations = 4
|
| 508 |
+
atlas.generate(chart_options=chart_options)
|
| 509 |
+
vmapping, ft_np, vt_np = atlas[0] # [N], [M, 3], [N, 2]
|
| 510 |
+
|
| 511 |
+
# save to cache
|
| 512 |
+
if cache_path is not None:
|
| 513 |
+
np.savez(cache_path, vt=vt_np, ft=ft_np, vmapping=vmapping)
|
| 514 |
+
|
| 515 |
+
vt = torch.from_numpy(vt_np.astype(np.float32)).to(self.device)
|
| 516 |
+
ft = torch.from_numpy(ft_np.astype(np.int32)).to(self.device)
|
| 517 |
+
self.vt = vt
|
| 518 |
+
self.ft = ft
|
| 519 |
+
|
| 520 |
+
if vmap:
|
| 521 |
+
vmapping = torch.from_numpy(vmapping.astype(np.int64)).long().to(self.device)
|
| 522 |
+
self.align_v_to_vt(vmapping)
|
| 523 |
+
|
| 524 |
+
def align_v_to_vt(self, vmapping=None):
|
| 525 |
+
""" remap v/f and vn/fn to vt/ft.
|
| 526 |
+
|
| 527 |
+
Args:
|
| 528 |
+
vmapping (np.ndarray, optional): the mapping relationship from f to ft. Defaults to None.
|
| 529 |
+
"""
|
| 530 |
+
if vmapping is None:
|
| 531 |
+
ft = self.ft.view(-1).long()
|
| 532 |
+
f = self.f.view(-1).long()
|
| 533 |
+
vmapping = torch.zeros(self.vt.shape[0], dtype=torch.long, device=self.device)
|
| 534 |
+
vmapping[ft] = f # scatter, randomly choose one if index is not unique
|
| 535 |
+
|
| 536 |
+
self.v = self.v[vmapping]
|
| 537 |
+
self.f = self.ft
|
| 538 |
+
|
| 539 |
+
if self.vn is not None:
|
| 540 |
+
self.vn = self.vn[vmapping]
|
| 541 |
+
self.fn = self.ft
|
| 542 |
+
|
| 543 |
+
def to(self, device):
|
| 544 |
+
"""move all tensor attributes to device.
|
| 545 |
+
|
| 546 |
+
Args:
|
| 547 |
+
device (torch.device): target device.
|
| 548 |
+
|
| 549 |
+
Returns:
|
| 550 |
+
Mesh: self.
|
| 551 |
+
"""
|
| 552 |
+
self.device = device
|
| 553 |
+
for name in ["v", "f", "vn", "fn", "vt", "ft", "albedo", "vc", "metallicRoughness"]:
|
| 554 |
+
tensor = getattr(self, name)
|
| 555 |
+
if tensor is not None:
|
| 556 |
+
setattr(self, name, tensor.to(device))
|
| 557 |
+
return self
|
| 558 |
+
|
| 559 |
+
def write(self, path):
|
| 560 |
+
"""write the mesh to a path.
|
| 561 |
+
|
| 562 |
+
Args:
|
| 563 |
+
path (str): path to write, supports ply, obj and glb.
|
| 564 |
+
"""
|
| 565 |
+
if path.endswith(".ply"):
|
| 566 |
+
self.write_ply(path)
|
| 567 |
+
elif path.endswith(".obj"):
|
| 568 |
+
self.write_obj(path)
|
| 569 |
+
elif path.endswith(".glb") or path.endswith(".gltf"):
|
| 570 |
+
self.write_glb(path)
|
| 571 |
+
else:
|
| 572 |
+
raise NotImplementedError(f"format {path} not supported!")
|
| 573 |
+
|
| 574 |
+
def write_ply(self, path):
|
| 575 |
+
"""write the mesh in ply format. Only for geometry!
|
| 576 |
+
|
| 577 |
+
Args:
|
| 578 |
+
path (str): path to write.
|
| 579 |
+
"""
|
| 580 |
+
|
| 581 |
+
if self.albedo is not None:
|
| 582 |
+
print(f'[WARN] ply format does not support exporting texture, will ignore!')
|
| 583 |
+
|
| 584 |
+
v_np = self.v.detach().cpu().numpy()
|
| 585 |
+
f_np = self.f.detach().cpu().numpy()
|
| 586 |
+
|
| 587 |
+
_mesh = trimesh.Trimesh(vertices=v_np, faces=f_np)
|
| 588 |
+
_mesh.export(path)
|
| 589 |
+
|
| 590 |
+
|
| 591 |
+
def write_glb(self, path):
|
| 592 |
+
"""write the mesh in glb/gltf format.
|
| 593 |
+
This will create a scene with a single mesh.
|
| 594 |
+
|
| 595 |
+
Args:
|
| 596 |
+
path (str): path to write.
|
| 597 |
+
"""
|
| 598 |
+
|
| 599 |
+
# assert self.v.shape[0] == self.vn.shape[0] and self.v.shape[0] == self.vt.shape[0]
|
| 600 |
+
if self.vt is not None and self.v.shape[0] != self.vt.shape[0]:
|
| 601 |
+
self.align_v_to_vt()
|
| 602 |
+
|
| 603 |
+
import pygltflib
|
| 604 |
+
|
| 605 |
+
f_np = self.f.detach().cpu().numpy().astype(np.uint32)
|
| 606 |
+
f_np_blob = f_np.flatten().tobytes()
|
| 607 |
+
|
| 608 |
+
v_np = self.v.detach().cpu().numpy().astype(np.float32)
|
| 609 |
+
v_np_blob = v_np.tobytes()
|
| 610 |
+
|
| 611 |
+
blob = f_np_blob + v_np_blob
|
| 612 |
+
byteOffset = len(blob)
|
| 613 |
+
|
| 614 |
+
# base mesh
|
| 615 |
+
gltf = pygltflib.GLTF2(
|
| 616 |
+
scene=0,
|
| 617 |
+
scenes=[pygltflib.Scene(nodes=[0])],
|
| 618 |
+
nodes=[pygltflib.Node(mesh=0)],
|
| 619 |
+
meshes=[pygltflib.Mesh(primitives=[pygltflib.Primitive(
|
| 620 |
+
# indices to accessors (0 is triangles)
|
| 621 |
+
attributes=pygltflib.Attributes(
|
| 622 |
+
POSITION=1,
|
| 623 |
+
),
|
| 624 |
+
indices=0,
|
| 625 |
+
)])],
|
| 626 |
+
buffers=[
|
| 627 |
+
pygltflib.Buffer(byteLength=len(f_np_blob) + len(v_np_blob))
|
| 628 |
+
],
|
| 629 |
+
# buffer view (based on dtype)
|
| 630 |
+
bufferViews=[
|
| 631 |
+
# triangles; as flatten (element) array
|
| 632 |
+
pygltflib.BufferView(
|
| 633 |
+
buffer=0,
|
| 634 |
+
byteLength=len(f_np_blob),
|
| 635 |
+
target=pygltflib.ELEMENT_ARRAY_BUFFER, # GL_ELEMENT_ARRAY_BUFFER (34963)
|
| 636 |
+
),
|
| 637 |
+
# positions; as vec3 array
|
| 638 |
+
pygltflib.BufferView(
|
| 639 |
+
buffer=0,
|
| 640 |
+
byteOffset=len(f_np_blob),
|
| 641 |
+
byteLength=len(v_np_blob),
|
| 642 |
+
byteStride=12, # vec3
|
| 643 |
+
target=pygltflib.ARRAY_BUFFER, # GL_ARRAY_BUFFER (34962)
|
| 644 |
+
),
|
| 645 |
+
],
|
| 646 |
+
accessors=[
|
| 647 |
+
# 0 = triangles
|
| 648 |
+
pygltflib.Accessor(
|
| 649 |
+
bufferView=0,
|
| 650 |
+
componentType=pygltflib.UNSIGNED_INT, # GL_UNSIGNED_INT (5125)
|
| 651 |
+
count=f_np.size,
|
| 652 |
+
type=pygltflib.SCALAR,
|
| 653 |
+
max=[int(f_np.max())],
|
| 654 |
+
min=[int(f_np.min())],
|
| 655 |
+
),
|
| 656 |
+
# 1 = positions
|
| 657 |
+
pygltflib.Accessor(
|
| 658 |
+
bufferView=1,
|
| 659 |
+
componentType=pygltflib.FLOAT, # GL_FLOAT (5126)
|
| 660 |
+
count=len(v_np),
|
| 661 |
+
type=pygltflib.VEC3,
|
| 662 |
+
max=v_np.max(axis=0).tolist(),
|
| 663 |
+
min=v_np.min(axis=0).tolist(),
|
| 664 |
+
),
|
| 665 |
+
],
|
| 666 |
+
)
|
| 667 |
+
|
| 668 |
+
# append texture info
|
| 669 |
+
if self.vt is not None:
|
| 670 |
+
|
| 671 |
+
vt_np = self.vt.detach().cpu().numpy().astype(np.float32)
|
| 672 |
+
vt_np_blob = vt_np.tobytes()
|
| 673 |
+
|
| 674 |
+
albedo = self.albedo.detach().cpu().numpy()
|
| 675 |
+
albedo = (albedo * 255).astype(np.uint8)
|
| 676 |
+
albedo = cv2.cvtColor(albedo, cv2.COLOR_RGB2BGR)
|
| 677 |
+
albedo_blob = cv2.imencode('.png', albedo)[1].tobytes()
|
| 678 |
+
|
| 679 |
+
# update primitive
|
| 680 |
+
gltf.meshes[0].primitives[0].attributes.TEXCOORD_0 = 2
|
| 681 |
+
gltf.meshes[0].primitives[0].material = 0
|
| 682 |
+
|
| 683 |
+
# update materials
|
| 684 |
+
gltf.materials.append(pygltflib.Material(
|
| 685 |
+
pbrMetallicRoughness=pygltflib.PbrMetallicRoughness(
|
| 686 |
+
baseColorTexture=pygltflib.TextureInfo(index=0, texCoord=0),
|
| 687 |
+
metallicFactor=0.0,
|
| 688 |
+
roughnessFactor=1.0,
|
| 689 |
+
),
|
| 690 |
+
alphaMode=pygltflib.OPAQUE,
|
| 691 |
+
alphaCutoff=None,
|
| 692 |
+
doubleSided=True,
|
| 693 |
+
))
|
| 694 |
+
|
| 695 |
+
gltf.textures.append(pygltflib.Texture(sampler=0, source=0))
|
| 696 |
+
gltf.samplers.append(pygltflib.Sampler(magFilter=pygltflib.LINEAR, minFilter=pygltflib.LINEAR_MIPMAP_LINEAR, wrapS=pygltflib.REPEAT, wrapT=pygltflib.REPEAT))
|
| 697 |
+
gltf.images.append(pygltflib.Image(bufferView=3, mimeType="image/png"))
|
| 698 |
+
|
| 699 |
+
# update buffers
|
| 700 |
+
gltf.bufferViews.append(
|
| 701 |
+
# index = 2, texcoords; as vec2 array
|
| 702 |
+
pygltflib.BufferView(
|
| 703 |
+
buffer=0,
|
| 704 |
+
byteOffset=byteOffset,
|
| 705 |
+
byteLength=len(vt_np_blob),
|
| 706 |
+
byteStride=8, # vec2
|
| 707 |
+
target=pygltflib.ARRAY_BUFFER,
|
| 708 |
+
)
|
| 709 |
+
)
|
| 710 |
+
|
| 711 |
+
gltf.accessors.append(
|
| 712 |
+
# 2 = texcoords
|
| 713 |
+
pygltflib.Accessor(
|
| 714 |
+
bufferView=2,
|
| 715 |
+
componentType=pygltflib.FLOAT,
|
| 716 |
+
count=len(vt_np),
|
| 717 |
+
type=pygltflib.VEC2,
|
| 718 |
+
max=vt_np.max(axis=0).tolist(),
|
| 719 |
+
min=vt_np.min(axis=0).tolist(),
|
| 720 |
+
)
|
| 721 |
+
)
|
| 722 |
+
|
| 723 |
+
blob += vt_np_blob
|
| 724 |
+
byteOffset += len(vt_np_blob)
|
| 725 |
+
|
| 726 |
+
gltf.bufferViews.append(
|
| 727 |
+
# index = 3, albedo texture; as none target
|
| 728 |
+
pygltflib.BufferView(
|
| 729 |
+
buffer=0,
|
| 730 |
+
byteOffset=byteOffset,
|
| 731 |
+
byteLength=len(albedo_blob),
|
| 732 |
+
)
|
| 733 |
+
)
|
| 734 |
+
|
| 735 |
+
blob += albedo_blob
|
| 736 |
+
byteOffset += len(albedo_blob)
|
| 737 |
+
|
| 738 |
+
gltf.buffers[0].byteLength = byteOffset
|
| 739 |
+
|
| 740 |
+
# append metllic roughness
|
| 741 |
+
if self.metallicRoughness is not None:
|
| 742 |
+
metallicRoughness = self.metallicRoughness.detach().cpu().numpy()
|
| 743 |
+
metallicRoughness = (metallicRoughness * 255).astype(np.uint8)
|
| 744 |
+
metallicRoughness = cv2.cvtColor(metallicRoughness, cv2.COLOR_RGB2BGR)
|
| 745 |
+
metallicRoughness_blob = cv2.imencode('.png', metallicRoughness)[1].tobytes()
|
| 746 |
+
|
| 747 |
+
# update texture definition
|
| 748 |
+
gltf.materials[0].pbrMetallicRoughness.metallicFactor = 1.0
|
| 749 |
+
gltf.materials[0].pbrMetallicRoughness.roughnessFactor = 1.0
|
| 750 |
+
gltf.materials[0].pbrMetallicRoughness.metallicRoughnessTexture = pygltflib.TextureInfo(index=1, texCoord=0)
|
| 751 |
+
|
| 752 |
+
gltf.textures.append(pygltflib.Texture(sampler=1, source=1))
|
| 753 |
+
gltf.samplers.append(pygltflib.Sampler(magFilter=pygltflib.LINEAR, minFilter=pygltflib.LINEAR_MIPMAP_LINEAR, wrapS=pygltflib.REPEAT, wrapT=pygltflib.REPEAT))
|
| 754 |
+
gltf.images.append(pygltflib.Image(bufferView=4, mimeType="image/png"))
|
| 755 |
+
|
| 756 |
+
# update buffers
|
| 757 |
+
gltf.bufferViews.append(
|
| 758 |
+
# index = 4, metallicRoughness texture; as none target
|
| 759 |
+
pygltflib.BufferView(
|
| 760 |
+
buffer=0,
|
| 761 |
+
byteOffset=byteOffset,
|
| 762 |
+
byteLength=len(metallicRoughness_blob),
|
| 763 |
+
)
|
| 764 |
+
)
|
| 765 |
+
|
| 766 |
+
blob += metallicRoughness_blob
|
| 767 |
+
byteOffset += len(metallicRoughness_blob)
|
| 768 |
+
|
| 769 |
+
gltf.buffers[0].byteLength = byteOffset
|
| 770 |
+
|
| 771 |
+
|
| 772 |
+
# set actual data
|
| 773 |
+
gltf.set_binary_blob(blob)
|
| 774 |
+
|
| 775 |
+
# glb = b"".join(gltf.save_to_bytes())
|
| 776 |
+
gltf.save(path)
|
| 777 |
+
|
| 778 |
+
|
| 779 |
+
def write_obj(self, path):
|
| 780 |
+
"""write the mesh in obj format. Will also write the texture and mtl files.
|
| 781 |
+
|
| 782 |
+
Args:
|
| 783 |
+
path (str): path to write.
|
| 784 |
+
"""
|
| 785 |
+
|
| 786 |
+
mtl_path = path.replace(".obj", ".mtl")
|
| 787 |
+
albedo_path = path.replace(".obj", "_albedo.png")
|
| 788 |
+
metallic_path = path.replace(".obj", "_metallic.png")
|
| 789 |
+
roughness_path = path.replace(".obj", "_roughness.png")
|
| 790 |
+
|
| 791 |
+
v_np = self.v.detach().cpu().numpy()
|
| 792 |
+
vt_np = self.vt.detach().cpu().numpy() if self.vt is not None else None
|
| 793 |
+
vn_np = self.vn.detach().cpu().numpy() if self.vn is not None else None
|
| 794 |
+
f_np = self.f.detach().cpu().numpy()
|
| 795 |
+
ft_np = self.ft.detach().cpu().numpy() if self.ft is not None else None
|
| 796 |
+
fn_np = self.fn.detach().cpu().numpy() if self.fn is not None else None
|
| 797 |
+
|
| 798 |
+
with open(path, "w") as fp:
|
| 799 |
+
fp.write(f"mtllib {os.path.basename(mtl_path)} \n")
|
| 800 |
+
|
| 801 |
+
for v in v_np:
|
| 802 |
+
fp.write(f"v {v[0]} {v[1]} {v[2]} \n")
|
| 803 |
+
|
| 804 |
+
if vt_np is not None:
|
| 805 |
+
for v in vt_np:
|
| 806 |
+
fp.write(f"vt {v[0]} {1 - v[1]} \n")
|
| 807 |
+
|
| 808 |
+
if vn_np is not None:
|
| 809 |
+
for v in vn_np:
|
| 810 |
+
fp.write(f"vn {v[0]} {v[1]} {v[2]} \n")
|
| 811 |
+
|
| 812 |
+
fp.write(f"usemtl defaultMat \n")
|
| 813 |
+
for i in range(len(f_np)):
|
| 814 |
+
fp.write(
|
| 815 |
+
f'f {f_np[i, 0] + 1}/{ft_np[i, 0] + 1 if ft_np is not None else ""}/{fn_np[i, 0] + 1 if fn_np is not None else ""} \
|
| 816 |
+
{f_np[i, 1] + 1}/{ft_np[i, 1] + 1 if ft_np is not None else ""}/{fn_np[i, 1] + 1 if fn_np is not None else ""} \
|
| 817 |
+
{f_np[i, 2] + 1}/{ft_np[i, 2] + 1 if ft_np is not None else ""}/{fn_np[i, 2] + 1 if fn_np is not None else ""} \n'
|
| 818 |
+
)
|
| 819 |
+
|
| 820 |
+
with open(mtl_path, "w") as fp:
|
| 821 |
+
fp.write(f"newmtl defaultMat \n")
|
| 822 |
+
fp.write(f"Ka 1 1 1 \n")
|
| 823 |
+
fp.write(f"Kd 1 1 1 \n")
|
| 824 |
+
fp.write(f"Ks 0 0 0 \n")
|
| 825 |
+
fp.write(f"Tr 1 \n")
|
| 826 |
+
fp.write(f"illum 1 \n")
|
| 827 |
+
fp.write(f"Ns 0 \n")
|
| 828 |
+
if self.albedo is not None:
|
| 829 |
+
fp.write(f"map_Kd {os.path.basename(albedo_path)} \n")
|
| 830 |
+
if self.metallicRoughness is not None:
|
| 831 |
+
# ref: https://en.wikipedia.org/wiki/Wavefront_.obj_file#Physically-based_Rendering
|
| 832 |
+
fp.write(f"map_Pm {os.path.basename(metallic_path)} \n")
|
| 833 |
+
fp.write(f"map_Pr {os.path.basename(roughness_path)} \n")
|
| 834 |
+
|
| 835 |
+
if self.albedo is not None:
|
| 836 |
+
albedo = self.albedo.detach().cpu().numpy()
|
| 837 |
+
albedo = (albedo * 255).astype(np.uint8)
|
| 838 |
+
cv2.imwrite(albedo_path, cv2.cvtColor(albedo, cv2.COLOR_RGB2BGR))
|
| 839 |
+
|
| 840 |
+
if self.metallicRoughness is not None:
|
| 841 |
+
metallicRoughness = self.metallicRoughness.detach().cpu().numpy()
|
| 842 |
+
metallicRoughness = (metallicRoughness * 255).astype(np.uint8)
|
| 843 |
+
cv2.imwrite(metallic_path, metallicRoughness[..., 2])
|
| 844 |
+
cv2.imwrite(roughness_path, metallicRoughness[..., 1])
|
| 845 |
+
|