{ "resolution": "640x360", "duration_seconds": 255, "content_parent_category": "Entertainment", "content_fine_category": "Walkthroughs", "youtube_title": "Returning Player GUIDE — Getting Back On Track (2020) | War Robots", "youtube_description": "Back to the game? War Robots battles became more complex and way more diverse for the past couple of years. We'll help you get back on track in no time! See what's new in War Robots in this comprehensive returning player guide. \n\nSubscribe for War Robots official videos! https://wr.app/yt-subscribe\r\nPlay now! https://wr.app/play\r\n\r\nAction-packed multiplayer war robot game with 6 vs. 6 team battles in real-time\r\n\r\n#warrobots #warrobot #robotgame #wr", "text_to_speech_word_count": 589, "youtube_categories": [ "Gaming" ], "youtube_tags": [ "War Robots", "WR", "war robots returning player", "war robots 2020", "war robots guide", "war robots what's new", "war robots new", "war robots official", "WR new", "War robots main", "war robot", "robot game", "robots game", "multiplayer game" ], "youtube_channel": "War Robots [WR]", "youtube_view_count": 189919, "youtube_comment_count": 1100, "youtube_like_count": 4545, "youtube_channel_follower_count": 3940000, "youtube_upload_date": "20201106", "youtube_age_limit": 0, "content_metadata": { "title": "War Robots - Welcome Back Trailer Video Analysis", "description": "This analysis provides a detailed breakdown of the 'War Robots - Welcome Back' trailer. It includes insights about the characters, scenes, storylines, mood, and suggestions on content trimming to enhance the video impact.", "characterList": [ { "characterId": "narrator", "name": "Narrator", "description": "Female voice, not visually present." }, { "characterId": "male_pilot_1", "name": "Male Pilot 1", "description": "Red hair, black and red suit with glowing accents, sharp facial features." }, { "characterId": "male_pilot_2", "name": "Male Pilot 2", "description": "Older, short grey hair, black suit with metal accents, serious expression." }, { "characterId": "male_host", "name": "Male Host", "description": "Blonde hair, beard, green and gold suit with glowing accents, smiling." } ], "scenes": [ { "sceneId": 1, "title": "Introduction and Gameplay Showcase", "timestamps": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:23.000" }, "cast": [ "Robots", "Titans" ], "activities": [ { "description": "Robots fighting in a city environment.", "timestamp": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:08.000" } }, { "description": "Showcase of new maps, game modes, robots.", "timestamp": { "start_timestamp": "00:00:08.000", "end_timestamp": "00:00:12.000" } }, { "description": "Robots and Titans fighting in a desert environment.", "timestamp": { "start_timestamp": "00:00:12.000", "end_timestamp": "00:00:20.000" } } ], "props": [ { "name": "Robots", "timestamp": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:08.000" } }, { "name": "Titans", "timestamp": { "start_timestamp": "00:00:12.000", "end_timestamp": "00:00:20.000" } }, { "name": "City buildings", "timestamp": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:08.000" } }, { "name": "Desert landscape", "timestamp": { "start_timestamp": "00:00:12.000", "end_timestamp": "00:00:20.000" } }, { "name": "Weapons (guns, missiles)", "timestamp": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:20.000" } } ], "videoEditingDetails": [ { "description": "Fast cuts, action-packed, distorted visuals (glitch effect).", "timestamps": { "start_timestamp": "00:00:00.000", "end_timestamp": "00:00:08.000" } }, { "description": "Slow pan over images of maps, game modes, robots.", "timestamps": { "start_timestamp": "00:00:08.000", "end_timestamp": "00:00:12.000" } }, { "description": "Fast cuts, explosions, action-packed.", "timestamps": { "start_timestamp": "00:00:12.000", "end_timestamp": "00:00:20.000" } }, { "description": "Transition to blue hexagonal background, white text 'BATTLE REWARDS' appears.", "timestamps": { "start_timestamp": "00:00:20.000", "end_timestamp": "00:00:22.000" } } ], "mood": { "description": "Excited. 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"timestamp": "00:00:23.033" }, { "description": "Introduction of support robots and their role in team gameplay.", "timestamp": "00:00:35.000" }, { "description": "Transition to explaining the Honor Points system and how it rewards various actions in battle.", "timestamp": "00:00:41.000" } ], "characterInteraction": [], "thematicElements": "Strategic and tactical gameplay", "contextualRelevance": "Explains new gameplay mechanics, enhancing player understanding of tactical features.", "dynamismScore": 0.7, "audioVisualCorrelation": 0.9 }, { "sceneId": 3, "title": "Pilot Introduction and Skills", "timestamps": { "start_timestamp": "00:00:57.933", "end_timestamp": "00:01:32.733" }, "cast": [ "Male Pilot 1", "Male Pilot 2" ], "activities": [ { "description": "Showcase of multiple pilots with different appearances.", "timestamp": { "start_timestamp": "00:00:59.000", "end_timestamp": "00:01:04.000" } }, { "description": "Screen capture of in-game menu showcasing pilot skills and pilot 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Fast-paced visuals, energetic music, and powerful sound effects highlight the strength and impact of Titans.", "keyMoments": [ { "timestamp": "00:01:34.000", "changeDescription": "The scene builds anticipation by highlighting Titans in relation to smaller robots." } ] }, "narrativeProgression": [ { "description": "Introduction of Titans as a new powerful unit.", "timestamp": "00:01:32.767" }, { "description": "Showcase of Titan gameplay, emphasizing their firepower and ability to influence battle outcomes.", "timestamp": "00:01:38.000" } ], "characterInteraction": [], "thematicElements": "Power and influence of Titans", "contextualRelevance": "Highlights the significant addition of Titans to the gameplay, showcasing their impact.", "dynamismScore": 0.8, "audioVisualCorrelation": 0.7 }, { "sceneId": 5, "title": "Modules and Drones Feature", "timestamps": { "start_timestamp": "00:02:10.533", "end_timestamp": "00:02:54.967" }, "cast": [ "Robots", "Drones" ], "activities": [ { "description": "Showcase of various modules and drones.", "timestamp": { "start_timestamp": "00:02:13.000", "end_timestamp": "00:02:29.000" } }, { "description": "Robots and drones fighting in different environments.", "timestamp": { "start_timestamp": "00:02:29.000", "end_timestamp": "00:02:54.000" } } ], "props": [ { "name": "Modules", "timestamp": { "start_timestamp": "00:02:13.000", "end_timestamp": "00:02:29.000" } }, { "name": "Drones", "timestamp": { "start_timestamp": "00:02:13.000", "end_timestamp": "00:02:54.000" } }, { "name": "Robots", "timestamp": { "start_timestamp": "00:02:13.000", "end_timestamp": "00:02:54.000" } }, { "name": "City environment", "timestamp": { "start_timestamp": "00:02:29.000", "end_timestamp": "00:02:54.000" } }, { "name": "Desert landscape", "timestamp": { "start_timestamp": "00:02:29.000", "end_timestamp": "00:02:54.000" } }, { "name": "Weapons", "timestamp": { "start_timestamp": "00:02:29.000", "end_timestamp": "00:02:54.000" } } ], "videoEditingDetails": [ { "description": "Transition to blue hexagonal background, white text 'MODULES AND DRONES' appears.", "timestamps": { "start_timestamp": "00:02:10.533", "end_timestamp": "00:02:13.000" } }, { "description": "Slow pan over module and drone icons with text explanations.", "timestamps": { "start_timestamp": "00:02:13.000", "end_timestamp": "00:02:29.000" } }, { "description": "Gameplay footage showcasing module activation and drone combat.", "timestamps": { "start_timestamp": "00:02:29.000", "end_timestamp": "00:02:54.000" } } ], "mood": { "description": "Informative. 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The host summarizes key points, promotes community engagement, and ends with exciting combat footage.", "keyMoments": [] }, "narrativeProgression": [ { "description": "Host recaps the new features, encouraging players to try them out.", "timestamp": "00:02:56.000" }, { "description": "Brief overview of how to access and utilize pilots, modules, Titans, and drones in-game.", "timestamp": "00:03:22.000" }, { "description": "Final showcase of combat and gameplay, reinforcing the game's excitement and action.", "timestamp": "00:03:38.000" } ], "characterInteraction": [], "thematicElements": "Community engagement and excitement", "contextualRelevance": "Encourages players to explore new features and participate in community discussions.", "dynamismScore": 0.7, "audioVisualCorrelation": 0.8 } ], "storylines": { "description": "The trailer combines both gameplay mechanics introduction and universe expansion to engage and inform players.", "scenes": [ 1, 2, 3, 4, 5, 6 ], "climax": { "description": "Scene 4 showcases Titans' power, marking a high point in gameplay dynamics.", "timestamp": "00:01:38.000" } }, "qAndA": [ { "question": "What type of robots are shown repairing allies?", "answer": "The support robots repairing allies are characterized by their green glowing lights and specialized repair equipment." }, { "question": "How are Honor Points awarded in the game?", "answer": "Honor Points are awarded for completing various achievements in battle, including dealing damage, capturing beacons, repairing allies, deploying Titans, and even finishing the match." }, { "question": "What visual indicator suggests a robot is immobilized?", "answer": "A red circle with a slash through it appears above an immobilized robot." }, { "question": "Why might players choose a weapon that ignores part of a target's defense?", "answer": "When fighting Titans, which have high defense, weapons that bypass some defense can be more effective." }, { "question": "What is the overall mood of the video?", "answer": "The overall mood is exciting and informative. The video aims to get players hyped about the new features while providing essential information to understand them." } ], "trimmingSuggestions": [ { "description": "The glitchy visuals, while stylistic, are extended and could be shortened for a faster-paced intro.", "timestamps": { "start_timestamp": "00:02:55.000", "end_timestamp": "00:02:55.000" } }, { "description": "The lengthy text-heavy segment about pilot backstories could be condensed or presented differently to maintain dynamism.", "timestamps": { "start_timestamp": "00:02:55.000", "end_timestamp": "00:02:55.000" } }, { "description": "Some of the host's summary could be trimmed to focus on the most impactful points and reduce repetition.", "timestamps": { "start_timestamp": "00:02:56.000", "end_timestamp": "00:03:22.000" } } ], "fps": 30.0 }, "text_to_speech": "Remember the dash bots? If these are the newest   robots you can recall, then you have  probably missed lots of exciting things:  new maps, new battle modes,  new robots, and a variety of new mechanics.  War Robots battles became more  complex and way more diverse.  We'll help you get back on track in no time! Dealing damage in battle is not  your only option. You can also:  immobilize your opponents, disrupt their weapon systems,  and freeze their robots making them vulnerable. There is also a whole new class of  support robots that can repair allies.  And yes, now you can see the  health bars above your teammates. To compliment this many new  playstyles, we moved away from the   old silver reward system based on damage only. Now we have a whole list of honor achievements.  Earning any of these achievements in battle will  reward you with silver when the battle ends. Pilots. This feature changes the  way your robot performs in battle.  As pilots gain battle experience,  they unlock skill slots.  Choose skills that suit your play style. The Traditionalist skill for Falcon robot,   for example, makes it nearly indestructible  at the expense of 2 of its weapon slots. With the introduction of pilots, we  started to expand on War Robots universe.  Each pilot has a story.  Read them to find out what's  going on on Mars in the year 2142. Titans are way bigger and far  more powerful than robots.  You only have one titan in your hangar   and to play it you will need to  accumulate the titan charge first.  The effort is worth it. The sheer firepower  and durability of these mechanical monsters   can turn the tides of battle. Titans have lots of defense points.   Defense points mitigate incoming damage. When fighting against titans,   you might want to opt for a weapon that  ignores a part of target's defense.  Think Hawk's Cannon, Gauss, Weber,  Volt or other Titan weapons. And finally, there are modules and drones. Active modules give robots additional  abilities which you can use during the fight. Passive modules enhance robot attributes. Some of them provide abilities that  trigger in certain combat situations.  Last Stand, for example, makes your robot  invulnerable for a short amount of time   when the robot is about to be destroyed. Drones are your little combat helpers. You build drones to prepare  for specific situations,   like being hit by a suppression weapon. Each time you encounter those situations,   you get an advantage over your opponent.  The trick is in deploying the right  drone for the right situation. Here you go, Commander. There's a lot more  to talk about, but these are the key points.   When you log into your hangar, consider recruiting  some pilots from the Training Center first. Then check for modules.   Repair Unit will be selected as an active  module by default. It's a safe choice.  If you've already reached level  30, then your first titan, Kid,   will be waiting for you in your hangar. Give it a try!  After you complete a battle or two,  pay attention to the honor reward list.  Honor brings you silver and other prizes. And finally, when you're comfortable with   these new features, consider assembling  a fine lineup of helpful drones. If you ever feel perplexed or just want to  ask around about the game, feel free to join   our lively community on Reddit or Discord. There are a lot of veteran players there and   they'll be happy to help a fellow Commander! Welcome back — and see you on the battlefield!" }