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Update templates/index.html
Browse files- templates/index.html +121 -9
templates/index.html
CHANGED
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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}
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</head>
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<body>
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</body>
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</html>
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<title>HTML 5 Boilerplate</title>
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</head>
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<body>
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<div id="container">
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<canvas id="canvasOutput"></canvas>
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<video autoplay="true" id="videoElement"></video>
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</div>
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<div class='video'>
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<img id="image">
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</div>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.5.1/socket.io.js" integrity="sha512-9mpsATI0KClwt+xVZfbcf2lJ8IFBAwsubJ6mI3rtULwyM3fBmQFzj0It4tGqxLOGQwGfJdk/G+fANnxfq9/cew==" crossorigin="anonymous" referrerpolicy="no-referrer"></script>
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<script>
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function capture(video, scaleFactor) {
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if (scaleFactor == null) {
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scaleFactor = 1;
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}
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var w = video.videoWidth * scaleFactor;
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var h = video.videoHeight * scaleFactor;
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var canvas = document.createElement('canvas');
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canvas.width = w;
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canvas.height = h;
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var ctx = canvas.getContext('2d');
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ctx.drawImage(video, 0, 0, w, h);
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return canvas;
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}
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var socket = io();
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socket.on('connect', function () {
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console.log("Connection has been successfully established with socket.", socket.connected)
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});
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const video = document.querySelector("#videoElement");
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video.width = 500;
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video.height = 375;
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navigator.mediaDevices.getUserMedia({video: true})
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.then(function (stream) {
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video.srcObject = stream;
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video.play();
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})
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.catch(function (error) {
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console.log('getUserMedia error: ', error);
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console.log("Permission denied or something went wrong!");
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});
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const FPS = 22;
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setInterval(() => {
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var type = "image/jpg"
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var video_element = document.getElementById("videoElement")
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var frame = capture(video_element, 1)
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var data = frame.toDataURL(type);
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//data = data.replace('data:' + type + ';base64,', '');
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socket.emit('image', data);
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}, 10000 / FPS);
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socket.on('response_back', function (response) {
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console.log(response);
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// Handle response if needed
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});
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</script>
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</body>
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<title>HTML 5 Boilerplate</title>
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</head>
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<body>
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<div id="container">
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<canvas id="canvasOutput"></canvas>
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<video autoplay="true" id="videoElement"></video>
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</div>
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<div class='video'>
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<img id="image">
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</div>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/4.5.1/socket.io.js" integrity="sha512-9mpsATI0KClwt+xVZfbcf2lJ8IFBAwsubJ6mI3rtULwyM3fBmQFzj0It4tGqxLOGQwGfJdk/G+fANnxfq9/cew==" crossorigin="anonymous" referrerpolicy="no-referrer"></script>
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<script>
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function capture(video, scaleFactor) {
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if (scaleFactor == null) {
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scaleFactor = 1;
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}
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var w = video.videoWidth * scaleFactor;
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var h = video.videoHeight * scaleFactor;
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var canvas = document.createElement('canvas');
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canvas.width = w;
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canvas.height = h;
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var ctx = canvas.getContext('2d');
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ctx.drawImage(video, 0, 0, w, h);
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return canvas;
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}
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var socket = io();
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socket.on('connect', function () {
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console.log("Connection has been successfully established with socket.", socket.connected)
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});
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const video = document.querySelector("#videoElement");
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video.width = 500;
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video.height = 375;
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navigator.mediaDevices.getUserMedia({video: true})
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.then(function (stream) {
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video.srcObject = stream;
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video.play();
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})
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.catch(function (error) {
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console.log('getUserMedia error: ', error);
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console.log("Permission denied or something went wrong!");
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});
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const FPS = 22;
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setInterval(() => {
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var type = "image/jpg"
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var video_element = document.getElementById("videoElement")
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var frame = capture(video_element, 1)
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var data = frame.toDataURL(type);
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//data = data.replace('data:' + type + ';base64,', '');
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socket.emit('image', data);
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}, 10000 / FPS);
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socket.on('response_back', function (response) {
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console.log(response);
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// Handle response if needed
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});
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</script>
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</body>
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</html>
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