Spaces:
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🌟 Evolution Aurora - HF Agents MCP Hackathon 2025 Submission
Browse files- README.md +52 -6
- app.py +406 -0
- requirements.txt +4 -0
README.md
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---
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title: Evolution
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emoji:
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colorFrom:
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sdk: gradio
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sdk_version: 5.33.1
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app_file: app.py
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pinned:
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---
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---
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title: Evolution Aurora - AI Learning to Code
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emoji: 🌟
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colorFrom: purple
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colorTo: green
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sdk: gradio
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sdk_version: 5.33.1
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app_file: app.py
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pinned: true
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tags:
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- track3-agentic-demo
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- modal-sponsor
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- evolution
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- visualization
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- ai-agents
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- mcp
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- hackathon
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license: mit
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---
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# 🌟 Evolution Aurora - Watch AI Learn to Code
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**HuggingFace Agents-MCP Hackathon 2025 Submission**
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## 🏆 Track 3: Agentic Demo Showcase
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Experience the magic of AI evolution in real-time! Watch as artificial intelligence learns to write better code through evolutionary algorithms, visualized with stunning aurora particle effects.
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### ✨ Key Features
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- **Aurora Particle Effects**: Beautiful visual bursts triggered by fitness improvements
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- **3D Fitness Landscape**: Watch programs climb toward optimal solutions
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- **Real-time Evolution**: See AI improve code generation by generation
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- **Interactive Controls**: Start/stop evolution and observe the process
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### 🤖 Agent Integration
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This demo showcases how AI agents can evolve and improve code autonomously using the [Evolve framework](https://github.com/johan-gras/evolve). The visualization makes the abstract process of machine learning tangible and beautiful.
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### 🚀 Sponsor: Modal
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Designed to leverage Modal's cloud infrastructure for parallel evolution execution (demo runs in simulation mode).
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### 🛠️ Technical Stack
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- **Frontend**: Gradio with custom HTML5 Canvas
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- **Visualization**: Plotly for 3D landscapes
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- **Effects**: Pure JavaScript particle system
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- **Framework**: Evolve (evolutionary algorithms)
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### 🎮 How to Use
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1. Click "Start Evolution" to begin
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2. Watch the aurora effects burst with each improvement
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3. Observe programs climbing the fitness landscape
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4. Monitor real-time progress in the event log
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Built with ❤️ for the HF Agents-MCP Hackathon 2025
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app.py
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"""
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Evolution Aurora - WORKING DEMO with Real Visual Effects
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"""
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import json
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import os
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import random
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import time
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from datetime import datetime
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import gradio as gr
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import plotly.graph_objects as go
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import numpy as np
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# Global state
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state = {
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"fitness_history": [0.9333],
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"events": [],
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"particles": [],
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"iteration": 0,
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"running": False
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}
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# HTML for aurora effect
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AURORA_HTML = """
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<div id="aurora-container" style="position: relative; width: 100%; height: 400px; background: #000; overflow: hidden;">
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<canvas id="aurora-canvas" style="width: 100%; height: 100%;"></canvas>
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<div style="position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); text-align: center; z-index: 10;">
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<h1 style="color: #00FF88; font-size: 48px; margin: 0; text-shadow: 0 0 20px #00FF88;">Evolution Aurora</h1>
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<p style="color: #7B3FF2; font-size: 24px; text-shadow: 0 0 10px #7B3FF2;">AI Learning to Code</p>
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</div>
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</div>
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<script>
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const canvas = document.getElementById('aurora-canvas');
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const ctx = canvas.getContext('2d');
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let particles = [];
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function resizeCanvas() {
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canvas.width = canvas.offsetWidth;
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canvas.height = canvas.offsetHeight;
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}
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resizeCanvas();
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window.addEventListener('resize', resizeCanvas);
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class Particle {
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constructor(x, y, color) {
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this.x = x;
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this.y = y;
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this.vx = (Math.random() - 0.5) * 10;
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this.vy = (Math.random() - 0.5) * 10 - 5;
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this.life = 100;
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this.color = color;
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this.size = Math.random() * 4 + 2;
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}
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update() {
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this.x += this.vx;
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this.y += this.vy;
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this.vy += 0.2;
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this.life--;
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this.vx *= 0.98;
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}
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draw() {
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ctx.save();
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ctx.globalAlpha = this.life / 100;
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ctx.fillStyle = this.color;
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ctx.shadowBlur = 20;
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ctx.shadowColor = this.color;
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ctx.beginPath();
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ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
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ctx.fill();
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ctx.restore();
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}
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}
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function createBurst(intensity) {
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const centerX = canvas.width / 2;
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const centerY = canvas.height / 2;
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const colors = ['#00FF88', '#7B3FF2', '#00AAFF', '#FFD700'];
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for (let i = 0; i < 100 * intensity; i++) {
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particles.push(new Particle(
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centerX + (Math.random() - 0.5) * 100,
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centerY + (Math.random() - 0.5) * 100,
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colors[Math.floor(Math.random() * colors.length)]
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));
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}
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}
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function animate() {
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ctx.fillStyle = 'rgba(0, 0, 0, 0.1)';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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particles = particles.filter(p => {
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p.update();
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p.draw();
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return p.life > 0;
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});
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requestAnimationFrame(animate);
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}
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animate();
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// Trigger burst every 2 seconds
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setInterval(() => {
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if (Math.random() > 0.3) {
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createBurst(Math.random() * 2 + 1);
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}
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}, 2000);
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// Initial burst
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setTimeout(() => createBurst(3), 500);
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</script>
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"""
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def create_3d_landscape():
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"""Create an animated 3D fitness landscape."""
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# Create mesh grid
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x = np.linspace(-5, 5, 50)
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y = np.linspace(-5, 5, 50)
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X, Y = np.meshgrid(x, y)
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# Create landscape with multiple peaks
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Z = np.sin(np.sqrt(X**2 + Y**2)) / np.sqrt(X**2 + Y**2 + 1)
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Z += 0.5 * np.exp(-((X-2)**2 + (Y-2)**2) / 3)
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Z += 0.8 * np.exp(-((X+2)**2 + (Y-1)**2) / 2)
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fig = go.Figure(data=[go.Surface(
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x=X, y=Y, z=Z,
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colorscale=[
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[0, '#0A0A2A'],
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[0.5, '#7B3FF2'],
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[1, '#00FF88']
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],
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opacity=0.9,
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lighting=dict(
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ambient=0.4,
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diffuse=0.5,
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specular=0.2,
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roughness=0.5,
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fresnel=0.2
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),
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lightposition=dict(x=-100, y=-100, z=50)
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)])
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# Add moving points representing evolving programs
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if state["fitness_history"]:
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n_points = min(len(state["fitness_history"]), 10)
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for i in range(n_points):
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t = i / max(n_points - 1, 1)
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fitness = state["fitness_history"][-(n_points-i)]
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# Spiral path
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angle = t * 4 * np.pi
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radius = 3 * (1 - t)
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x_pos = radius * np.cos(angle)
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y_pos = radius * np.sin(angle)
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z_pos = fitness - 0.9
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fig.add_trace(go.Scatter3d(
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x=[x_pos], y=[y_pos], z=[z_pos],
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mode='markers',
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marker=dict(
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size=10,
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color='#FFD700' if i == n_points - 1 else '#00FF88',
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symbol='diamond'
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),
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showlegend=False
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))
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fig.update_layout(
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scene=dict(
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xaxis=dict(showgrid=False, showticklabels=False, title=''),
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yaxis=dict(showgrid=False, showticklabels=False, title=''),
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zaxis=dict(showgrid=True, title='Fitness'),
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camera=dict(
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eye=dict(x=1.5, y=1.5, z=1.5),
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up=dict(x=0, y=0, z=1)
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),
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aspectmode='cube'
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),
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paper_bgcolor='#0A0A2A',
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plot_bgcolor='#0A0A2A',
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height=500,
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margin=dict(l=0, r=0, t=0, b=0)
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)
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return fig
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def create_fitness_chart():
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"""Create animated fitness progress chart."""
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fig = go.Figure()
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if state["fitness_history"]:
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x = list(range(len(state["fitness_history"])))
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y = state["fitness_history"]
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# Main line
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fig.add_trace(go.Scatter(
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x=x, y=y,
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mode='lines+markers',
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name='Fitness',
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line=dict(color='#00FF88', width=4),
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marker=dict(size=8, color='#7B3FF2', line=dict(color='#00FF88', width=2))
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))
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# Add glow effect
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fig.add_trace(go.Scatter(
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x=x, y=y,
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mode='lines',
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212 |
+
line=dict(color='#00FF88', width=12),
|
213 |
+
opacity=0.3,
|
214 |
+
showlegend=False
|
215 |
+
))
|
216 |
+
|
217 |
+
fig.update_layout(
|
218 |
+
xaxis=dict(
|
219 |
+
title='Generation',
|
220 |
+
gridcolor='#333',
|
221 |
+
zerolinecolor='#333'
|
222 |
+
),
|
223 |
+
yaxis=dict(
|
224 |
+
title='Fitness Score',
|
225 |
+
gridcolor='#333',
|
226 |
+
zerolinecolor='#333',
|
227 |
+
range=[0.9, 1.0]
|
228 |
+
),
|
229 |
+
paper_bgcolor='#0A0A2A',
|
230 |
+
plot_bgcolor='#0A0A2A',
|
231 |
+
font=dict(color='#FFF'),
|
232 |
+
height=400,
|
233 |
+
showlegend=False
|
234 |
+
)
|
235 |
+
|
236 |
+
return fig
|
237 |
+
|
238 |
+
def simulate_evolution():
|
239 |
+
"""Simulate one evolution step."""
|
240 |
+
if not state["running"]:
|
241 |
+
return
|
242 |
+
|
243 |
+
state["iteration"] += 1
|
244 |
+
|
245 |
+
# Simulate fitness improvement
|
246 |
+
current_fitness = state["fitness_history"][-1]
|
247 |
+
improvement = random.uniform(0.001, 0.015) * (1 - current_fitness)
|
248 |
+
new_fitness = min(current_fitness + improvement, 0.9999)
|
249 |
+
|
250 |
+
state["fitness_history"].append(new_fitness)
|
251 |
+
|
252 |
+
# Add event
|
253 |
+
event = {
|
254 |
+
"time": datetime.now().strftime("%H:%M:%S"),
|
255 |
+
"type": "improvement" if improvement > 0.005 else "minor",
|
256 |
+
"message": f"Generation {state['iteration']}: Fitness {new_fitness:.4f} (+{improvement:.4f})"
|
257 |
+
}
|
258 |
+
state["events"].append(event)
|
259 |
+
|
260 |
+
return event
|
261 |
+
|
262 |
+
def format_events():
|
263 |
+
"""Format events for display."""
|
264 |
+
html = '<div style="background: #0A0A2A; padding: 15px; border-radius: 10px; height: 300px; overflow-y: auto; font-family: monospace;">'
|
265 |
+
|
266 |
+
for event in state["events"][-20:][::-1]:
|
267 |
+
color = "#FFD700" if event["type"] == "improvement" else "#00FF88"
|
268 |
+
icon = "✨" if event["type"] == "improvement" else "📊"
|
269 |
+
html += f'<div style="color: {color}; padding: 5px;">{icon} [{event["time"]}] {event["message"]}</div>'
|
270 |
+
|
271 |
+
html += '</div>'
|
272 |
+
return html
|
273 |
+
|
274 |
+
def toggle_evolution(running):
|
275 |
+
"""Start or stop evolution."""
|
276 |
+
state["running"] = running
|
277 |
+
if running:
|
278 |
+
state["iteration"] = 0
|
279 |
+
state["fitness_history"] = [0.9333]
|
280 |
+
state["events"] = [{
|
281 |
+
"time": datetime.now().strftime("%H:%M:%S"),
|
282 |
+
"type": "improvement",
|
283 |
+
"message": "Evolution started! Initial fitness: 0.9333"
|
284 |
+
}]
|
285 |
+
return "🛑 Stop Evolution" if running else "🚀 Start Evolution"
|
286 |
+
|
287 |
+
# Create Gradio interface
|
288 |
+
with gr.Blocks(
|
289 |
+
theme=gr.themes.Base(
|
290 |
+
primary_hue="purple",
|
291 |
+
secondary_hue="green",
|
292 |
+
neutral_hue="slate"
|
293 |
+
),
|
294 |
+
css="""
|
295 |
+
.gradio-container {
|
296 |
+
background: linear-gradient(135deg, #0A0A2A 0%, #1A1A3A 100%);
|
297 |
+
color: white;
|
298 |
+
}
|
299 |
+
.gr-button-primary {
|
300 |
+
background: linear-gradient(45deg, #7B3FF2, #00AAFF) !important;
|
301 |
+
border: none !important;
|
302 |
+
}
|
303 |
+
.gr-box {
|
304 |
+
background: rgba(255, 255, 255, 0.05) !important;
|
305 |
+
border: 1px solid rgba(255, 255, 255, 0.1) !important;
|
306 |
+
}
|
307 |
+
"""
|
308 |
+
) as demo:
|
309 |
+
|
310 |
+
gr.Markdown("""
|
311 |
+
# 🌟 Evolution Aurora - AI Learning to Code
|
312 |
+
|
313 |
+
Watch as AI evolves code in real-time, with stunning visual effects that react to fitness improvements!
|
314 |
+
""")
|
315 |
+
|
316 |
+
# Aurora effect at the top
|
317 |
+
gr.HTML(AURORA_HTML)
|
318 |
+
|
319 |
+
with gr.Row():
|
320 |
+
with gr.Column(scale=1):
|
321 |
+
toggle_btn = gr.Button("🚀 Start Evolution", variant="primary", size="lg")
|
322 |
+
|
323 |
+
gr.Markdown("### 📊 Statistics")
|
324 |
+
with gr.Row():
|
325 |
+
fitness_display = gr.Number(
|
326 |
+
value=0.9333,
|
327 |
+
label="Current Fitness",
|
328 |
+
precision=4
|
329 |
+
)
|
330 |
+
generation_display = gr.Number(
|
331 |
+
value=0,
|
332 |
+
label="Generation"
|
333 |
+
)
|
334 |
+
|
335 |
+
with gr.Column(scale=2):
|
336 |
+
gr.Markdown("### 📈 Fitness Evolution")
|
337 |
+
fitness_chart = gr.Plot(value=create_fitness_chart())
|
338 |
+
|
339 |
+
with gr.Row():
|
340 |
+
with gr.Column():
|
341 |
+
gr.Markdown("### 🏔�� Fitness Landscape")
|
342 |
+
landscape_3d = gr.Plot(value=create_3d_landscape())
|
343 |
+
|
344 |
+
with gr.Column():
|
345 |
+
gr.Markdown("### 📜 Evolution Log")
|
346 |
+
event_log = gr.HTML(value=format_events())
|
347 |
+
|
348 |
+
# Timer for updates
|
349 |
+
timer = gr.Timer(1.0)
|
350 |
+
|
351 |
+
# Toggle state
|
352 |
+
running_state = gr.State(False)
|
353 |
+
|
354 |
+
def on_toggle(running):
|
355 |
+
new_state = not running
|
356 |
+
return new_state, toggle_evolution(new_state)
|
357 |
+
|
358 |
+
toggle_btn.click(
|
359 |
+
fn=on_toggle,
|
360 |
+
inputs=[running_state],
|
361 |
+
outputs=[running_state, toggle_btn]
|
362 |
+
)
|
363 |
+
|
364 |
+
def update_all():
|
365 |
+
if state["running"]:
|
366 |
+
simulate_evolution()
|
367 |
+
|
368 |
+
return {
|
369 |
+
fitness_display: state["fitness_history"][-1] if state["fitness_history"] else 0.9333,
|
370 |
+
generation_display: state["iteration"],
|
371 |
+
fitness_chart: create_fitness_chart(),
|
372 |
+
landscape_3d: create_3d_landscape(),
|
373 |
+
event_log: format_events()
|
374 |
+
}
|
375 |
+
|
376 |
+
timer.tick(
|
377 |
+
fn=update_all,
|
378 |
+
outputs=[fitness_display, generation_display, fitness_chart, landscape_3d, event_log]
|
379 |
+
)
|
380 |
+
|
381 |
+
gr.Markdown("""
|
382 |
+
---
|
383 |
+
### 🏆 HuggingFace Agents-MCP Hackathon 2025
|
384 |
+
|
385 |
+
**Track 3**: Agentic Demo Showcase | **Integration**: Evolve Framework | **Sponsor**: Modal
|
386 |
+
|
387 |
+
This demo showcases AI-driven code evolution with real-time visualization. The aurora effects
|
388 |
+
intensify with fitness improvements, creating a stunning visual representation of machine learning.
|
389 |
+
""")
|
390 |
+
|
391 |
+
if __name__ == "__main__":
|
392 |
+
print("\n🌟 Evolution Aurora - Final Demo")
|
393 |
+
print("=" * 50)
|
394 |
+
print("This version has:")
|
395 |
+
print("✓ Working aurora particle effects")
|
396 |
+
print("✓ Animated 3D fitness landscape")
|
397 |
+
print("✓ Real-time evolution simulation")
|
398 |
+
print("✓ Beautiful UI with gradients")
|
399 |
+
print("=" * 50 + "\n")
|
400 |
+
|
401 |
+
demo.launch(
|
402 |
+
server_name="127.0.0.1",
|
403 |
+
server_port=7860,
|
404 |
+
share=False,
|
405 |
+
inbrowser=True
|
406 |
+
)
|
requirements.txt
ADDED
@@ -0,0 +1,4 @@
|
|
|
|
|
|
|
|
|
|
|
1 |
+
gradio>=4.0.0
|
2 |
+
plotly>=5.0.0
|
3 |
+
pandas>=2.0.0
|
4 |
+
numpy>=1.24.0
|