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| var wrappy = require('wrappy') | |
| var reqs = Object.create(null) | |
| var once = require('once') | |
| module.exports = wrappy(inflight) | |
| function inflight (key, cb) { | |
| if (reqs[key]) { | |
| reqs[key].push(cb) | |
| return null | |
| } else { | |
| reqs[key] = [cb] | |
| return makeres(key) | |
| } | |
| } | |
| function makeres (key) { | |
| return once(function RES () { | |
| var cbs = reqs[key] | |
| var len = cbs.length | |
| var args = slice(arguments) | |
| // XXX It's somewhat ambiguous whether a new callback added in this | |
| // pass should be queued for later execution if something in the | |
| // list of callbacks throws, or if it should just be discarded. | |
| // However, it's such an edge case that it hardly matters, and either | |
| // choice is likely as surprising as the other. | |
| // As it happens, we do go ahead and schedule it for later execution. | |
| try { | |
| for (var i = 0; i < len; i++) { | |
| cbs[i].apply(null, args) | |
| } | |
| } finally { | |
| if (cbs.length > len) { | |
| // added more in the interim. | |
| // de-zalgo, just in case, but don't call again. | |
| cbs.splice(0, len) | |
| process.nextTick(function () { | |
| RES.apply(null, args) | |
| }) | |
| } else { | |
| delete reqs[key] | |
| } | |
| } | |
| }) | |
| } | |
| function slice (args) { | |
| var length = args.length | |
| var array = [] | |
| for (var i = 0; i < length; i++) array[i] = args[i] | |
| return array | |
| } | |