Crafting Physical Adversarial Examples by Combining Differentiable and Physically Based Renders Paper • 2505.04662 • Published May 7
Crafting Physical Adversarial Examples by Combining Differentiable and Physically Based Renders Paper • 2505.04662 • Published May 7
WildSmoke: Ready-to-Use Dynamic 3D Smoke Assets from a Single Video in the Wild Paper • 2509.11114 • Published Sep 14 • 3