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SubscribeZero-Shot Distillation for Image Encoders: How to Make Effective Use of Synthetic Data
Multi-modal foundation models such as CLIP have showcased impressive zero-shot capabilities. However, their applicability in resource-constrained environments is limited due to their large number of parameters and high inference time. While existing approaches have scaled down the entire CLIP architecture, we focus on training smaller variants of the image encoder, which suffices for efficient zero-shot classification. The use of synthetic data has shown promise in distilling representations from larger teachers, resulting in strong few-shot and linear probe performance. However, we find that this approach surprisingly fails in true zero-shot settings when using contrastive losses. We identify the exploitation of spurious features as being responsible for poor generalization between synthetic and real data. However, by using the image feature-based L2 distillation loss, we mitigate these problems and train students that achieve zero-shot performance which on four domain-specific datasets is on-par with a ViT-B/32 teacher model trained on DataCompXL, while featuring up to 92% fewer parameters.
Investigating Zero-Shot Generalizability on Mandarin-English Code-Switched ASR and Speech-to-text Translation of Recent Foundation Models with Self-Supervision and Weak Supervision
This work evaluated several cutting-edge large-scale foundation models based on self-supervision or weak supervision, including SeamlessM4T, SeamlessM4T v2, and Whisper-large-v3, on three code-switched corpora. We found that self-supervised models can achieve performances close to the supervised model, indicating the effectiveness of multilingual self-supervised pre-training. We also observed that these models still have room for improvement as they kept making similar mistakes and had unsatisfactory performances on modeling intra-sentential code-switching. In addition, the validity of several variants of Whisper was explored, and we concluded that they remained effective in a code-switching scenario, and similar techniques for self-supervised models are worth studying to boost the performance of code-switched tasks.
E2 TTS: Embarrassingly Easy Fully Non-Autoregressive Zero-Shot TTS
This paper introduces Embarrassingly Easy Text-to-Speech (E2 TTS), a fully non-autoregressive zero-shot text-to-speech system that offers human-level naturalness and state-of-the-art speaker similarity and intelligibility. In the E2 TTS framework, the text input is converted into a character sequence with filler tokens. The flow-matching-based mel spectrogram generator is then trained based on the audio infilling task. Unlike many previous works, it does not require additional components (e.g., duration model, grapheme-to-phoneme) or complex techniques (e.g., monotonic alignment search). Despite its simplicity, E2 TTS achieves state-of-the-art zero-shot TTS capabilities that are comparable to or surpass previous works, including Voicebox and NaturalSpeech 3. The simplicity of E2 TTS also allows for flexibility in the input representation. We propose several variants of E2 TTS to improve usability during inference. See https://aka.ms/e2tts/ for demo samples.
Zero-Shot Tokenizer Transfer
Language models (LMs) are bound to their tokenizer, which maps raw text to a sequence of vocabulary items (tokens). This restricts their flexibility: for example, LMs trained primarily on English may still perform well in other natural and programming languages, but have vastly decreased efficiency due to their English-centric tokenizer. To mitigate this, we should be able to swap the original LM tokenizer with an arbitrary one, on the fly, without degrading performance. Hence, in this work we define a new problem: Zero-Shot Tokenizer Transfer (ZeTT). The challenge at the core of ZeTT is finding embeddings for the tokens in the vocabulary of the new tokenizer. Since prior heuristics for initializing embeddings often perform at chance level in a ZeTT setting, we propose a new solution: we train a hypernetwork taking a tokenizer as input and predicting the corresponding embeddings. We empirically demonstrate that the hypernetwork generalizes to new tokenizers both with encoder (e.g., XLM-R) and decoder LLMs (e.g., Mistral-7B). Our method comes close to the original models' performance in cross-lingual and coding tasks while markedly reducing the length of the tokenized sequence. We also find that the remaining gap can be quickly closed by continued training on less than 1B tokens. Finally, we show that a ZeTT hypernetwork trained for a base (L)LM can also be applied to fine-tuned variants without extra training. Overall, our results make substantial strides toward detaching LMs from their tokenizer.
ViCrop: Perceiving Small Visual Details in Zero-shot Visual Question Answering with Multimodal Large Language Models
Multimodal Large Language Models (MLLMs) have recently achieved promising zero-shot accuracy on visual question answering (VQA) -- a fundamental task affecting various downstream applications and domains. Given the great potential for the broad use of these models, it is important to investigate their limitations in dealing with different image and question properties. In this work, we investigate whether MLLMs can perceive details as well as larger components in images. In particular, we show that their zero-shot accuracy in answering visual questions is very sensitive to the size of the visual subject related to the question, declining up to 45.91% with size. Furthermore, we show that this effect is causal by observing that human visual cropping can significantly mitigate their sensitivity to size. To scale up the usefulness of human cropping, we propose ViCrop, a general framework that utilizes automatic visual cropping to enhance zero-shot VQA of MLLMs. We construct five variants of ViCrop leveraging either external localization models or the decision process of the given MLLM itself. Our results show that ViCrop improves MLLMs' zero-shot accuracy across different VQA datasets, for example, enhances BLIP2-T5's performance by 32.23% on the TextVQA test set. To facilitate further investigation of MLLMs' behaviors, our code is publicly released.
Isomer: Isomerous Transformer for Zero-shot Video Object Segmentation
Recent leading zero-shot video object segmentation (ZVOS) works devote to integrating appearance and motion information by elaborately designing feature fusion modules and identically applying them in multiple feature stages. Our preliminary experiments show that with the strong long-range dependency modeling capacity of Transformer, simply concatenating the two modality features and feeding them to vanilla Transformers for feature fusion can distinctly benefit the performance but at a cost of heavy computation. Through further empirical analysis, we find that attention dependencies learned in Transformer in different stages exhibit completely different properties: global query-independent dependency in the low-level stages and semantic-specific dependency in the high-level stages. Motivated by the observations, we propose two Transformer variants: i) Context-Sharing Transformer (CST) that learns the global-shared contextual information within image frames with a lightweight computation. ii) Semantic Gathering-Scattering Transformer (SGST) that models the semantic correlation separately for the foreground and background and reduces the computation cost with a soft token merging mechanism. We apply CST and SGST for low-level and high-level feature fusions, respectively, formulating a level-isomerous Transformer framework for ZVOS task. Compared with the baseline that uses vanilla Transformers for multi-stage fusion, ours significantly increase the speed by 13 times and achieves new state-of-the-art ZVOS performance. Code is available at https://github.com/DLUT-yyc/Isomer.
A Simple Zero-shot Prompt Weighting Technique to Improve Prompt Ensembling in Text-Image Models
Contrastively trained text-image models have the remarkable ability to perform zero-shot classification, that is, classifying previously unseen images into categories that the model has never been explicitly trained to identify. However, these zero-shot classifiers need prompt engineering to achieve high accuracy. Prompt engineering typically requires hand-crafting a set of prompts for individual downstream tasks. In this work, we aim to automate this prompt engineering and improve zero-shot accuracy through prompt ensembling. In particular, we ask "Given a large pool of prompts, can we automatically score the prompts and ensemble those that are most suitable for a particular downstream dataset, without needing access to labeled validation data?". We demonstrate that this is possible. In doing so, we identify several pathologies in a naive prompt scoring method where the score can be easily overconfident due to biases in pre-training and test data, and we propose a novel prompt scoring method that corrects for the biases. Using our proposed scoring method to create a weighted average prompt ensemble, our method outperforms equal average ensemble, as well as hand-crafted prompts, on ImageNet, 4 of its variants, and 11 fine-grained classification benchmarks, all while being fully automatic, optimization-free, and not requiring access to labeled validation data.
On Second Thought, Let's Not Think Step by Step! Bias and Toxicity in Zero-Shot Reasoning
Generating a Chain of Thought (CoT) has been shown to consistently improve large language model (LLM) performance on a wide range of NLP tasks. However, prior work has mainly focused on logical reasoning tasks (e.g. arithmetic, commonsense QA); it remains unclear whether improvements hold for more diverse types of reasoning, especially in socially situated contexts. Concretely, we perform a controlled evaluation of zero-shot CoT across two socially sensitive domains: harmful questions and stereotype benchmarks. We find that zero-shot CoT reasoning in sensitive domains significantly increases a model's likelihood to produce harmful or undesirable output, with trends holding across different prompt formats and model variants. Furthermore, we show that harmful CoTs increase with model size, but decrease with improved instruction following. Our work suggests that zero-shot CoT should be used with caution on socially important tasks, especially when marginalized groups or sensitive topics are involved.
Evaluating the Zero-shot Robustness of Instruction-tuned Language Models
Instruction fine-tuning has recently emerged as a promising approach for improving the zero-shot capabilities of Large Language Models (LLMs) on new tasks. This technique has shown particular strength in improving the performance of modestly sized LLMs, sometimes inducing performance competitive with much larger model variants. In this paper we ask two questions: (1) How sensitive are instruction-tuned models to the particular phrasings of instructions, and, (2) How can we make them more robust to such natural language variation? To answer the former, we collect a set of 319 instructions manually written by NLP practitioners for over 80 unique tasks included in widely used benchmarks, and we evaluate the variance and average performance of these instructions as compared to instruction phrasings observed during instruction fine-tuning. We find that using novel (unobserved) but appropriate instruction phrasings consistently degrades model performance, sometimes substantially so. Further, such natural instructions yield a wide variance in downstream performance, despite their semantic equivalence. Put another way, instruction-tuned models are not especially robust to instruction re-phrasings. We propose a simple method to mitigate this issue by introducing ``soft prompt'' embedding parameters and optimizing these to maximize the similarity between representations of semantically equivalent instructions. We show that this method consistently improves the robustness of instruction-tuned models.
Learning to Generate Instruction Tuning Datasets for Zero-Shot Task Adaptation
We introduce Bonito, an open-source model for conditional task generation: the task of converting unannotated text into task-specific training datasets for instruction tuning. Our goal is to enable zero-shot task adaptation of large language models on users' specialized, private data. We train Bonito on a new large-scale dataset with 1.65M examples created by remixing existing instruction tuning datasets into meta-templates. The meta-templates for a dataset produce training examples where the input is the unannotated text and the task attribute and the output consists of the instruction and the response. We use Bonito to generate synthetic tasks for seven datasets from specialized domains across three task types -- yes-no question answering, extractive question answering, and natural language inference -- and adapt language models. We show that Bonito significantly improves the average performance of pretrained and instruction tuned models over the de facto self supervised baseline. For example, adapting Mistral-Instruct-v2 and instruction tuned variants of Mistral and Llama2 with Bonito improves the strong zero-shot performance by 22.1 F1 points whereas the next word prediction objective undoes some of the benefits of instruction tuning and reduces the average performance by 0.8 F1 points. We conduct additional experiments with Bonito to understand the effects of the domain, the size of the training set, and the choice of alternative synthetic task generators. Overall, we show that learning with synthetic instruction tuning datasets is an effective way to adapt language models to new domains. The model, dataset, and code are available at https://github.com/BatsResearch/bonito.
Injecting Domain Adaptation with Learning-to-hash for Effective and Efficient Zero-shot Dense Retrieval
Dense retrieval overcome the lexical gap and has shown great success in ad-hoc information retrieval (IR). Despite their success, dense retrievers are expensive to serve across practical use cases. For use cases requiring to search from millions of documents, the dense index becomes bulky and requires high memory usage for storing the index. More recently, learning-to-hash (LTH) techniques, for e.g., BPR and JPQ, produce binary document vectors, thereby reducing the memory requirement to efficiently store the dense index. LTH techniques are supervised and finetune the retriever using a ranking loss. They outperform their counterparts, i.e., traditional out-of-the-box vector compression techniques such as PCA or PQ. A missing piece from prior work is that existing techniques have been evaluated only in-domain, i.e., on a single dataset such as MS MARCO. In our work, we evaluate LTH and vector compression techniques for improving the downstream zero-shot retrieval accuracy of the TAS-B dense retriever while maintaining efficiency at inference. Our results demonstrate that, unlike prior work, LTH strategies when applied naively can underperform the zero-shot TAS-B dense retriever on average by up to 14% nDCG@10 on the BEIR benchmark. To solve this limitation, in our work, we propose an easy yet effective solution of injecting domain adaptation with existing supervised LTH techniques. We experiment with two well-known unsupervised domain adaptation techniques: GenQ and GPL. Our domain adaptation injection technique can improve the downstream zero-shot retrieval effectiveness for both BPR and JPQ variants of the TAS-B model by on average 11.5% and 8.2% nDCG@10 while both maintaining 32times memory efficiency and 14times and 2times speedup respectively in CPU retrieval latency on BEIR. All our code, models, and data are publicly available at https://github.com/thakur-nandan/income.
Generalization vs. Specialization: Evaluating Segment Anything Model (SAM3) Zero-Shot Segmentation Against Fine-Tuned YOLO Detectors
Deep learning has advanced two fundamentally different paradigms for instance segmentation: specialized models optimized through task-specific fine-tuning and generalist foundation models capable of zero-shot segmentation. This work presents a comprehensive comparison between SAM3 (Segment Anything Model, also called SAMv3) operating in zero-shot mode and three variants of Ultralytics YOLO11 (nano, medium, and large) fine-tuned for instance segmentation. The evaluation is conducted on the MinneApple dataset, a dense benchmark comprising 670 orchard images with 28,179 annotated apple instances, enabling rigorous validation of model behavior under high object density and occlusion. Our analysis shows IoU choices can inflate performance gaps by up to 30%. At the appropriate IoU = 0.15 threshold, YOLO models achieve 68.9%, 72.2%, and 71.9% F1, while SAM3 reaches 59.8% in pure zero-shot mode. However, YOLO exhibits steep degradation 48-50 points across IoU ranges whereas SAM3 drops only 4 points, revealing 12 times superior boundary stability of SAM3. This highlights the strength of SAMv3 in mask precision versus specialization in detection completeness of YOLO11. We provide open-source code, evaluation pipelines, and methodological recommendations, contributing to a deeper understanding of when specialized fine-tuned models or generalist foundation models are preferable for dense instance segmentation tasks. This project repository is available on GitHub as https://github.com/Applied-AI-Research-Lab/Segment-Anything-Model-SAM3-Zero-Shot-Segmentation-Against-Fine-Tuned-YOLO-Detectors
Effects of structure on reasoning in instance-level Self-Discover
The drive for predictable LLM reasoning in their integration with compound systems has popularized structured outputs, yet concerns remain about performance trade-offs compared to unconstrained natural language. At the same time, training on unconstrained Chain of Thought (CoT) traces has brought about a new class of strong reasoning models that nevertheless present novel compute budget and faithfulness challenges. This paper introduces iSelf-Discover, an instance-level adaptation of the Self-Discover framework, and using it compares dynamically generated structured JSON reasoning with its unstructured counterpart. Our empirical evaluation across diverse benchmarks using state-of-the-art open-source models supports a consistent advantage for unstructured reasoning. Notably, on the complex MATH benchmark, unstructured plans achieved relative performance improvements of up to 18.90\% over structured approaches. Zero-shot unstructured iSelf-Discover variants are also shown to outperform their five-shot structured counterparts, underscoring the significance of this gap, even when structured plans are dynamically generated to ensure reasoning precedes the final answer. We further demonstrate that the optimal granularity of plan generation (instance-level vs. task-level) is context-dependent. These findings invite re-evaluation of the reliance on structured formats for complex problem-solving and how compound systems should be organized.
LOTUSDIS: A Thai far-field meeting corpus for robust conversational ASR
We present LOTUSDIS, a publicly available Thai meeting corpus designed to advance far-field conversational ASR. The dataset comprises 114 hours of spontaneous, unscripted dialogue collected in 15-20 minute sessions with three participants, where overlapping speech is frequent and natural. Speech was recorded simultaneously by nine independent single-channel devices spanning six microphone types at distances from 0.12 m to 10 m, preserving the authentic effects of reverberation, noise, and device coloration without relying on microphone arrays. We provide standard train, dev, test splits and release a reproducible baseline system. We benchmarked several Whisper variants under zero-shot and fine-tuned conditions. Off-the-shelf models showed strong degradation with distance, confirming a mismatch between pre-training data and Thai far-field speech. Fine-tuning on LOTUSDIS dramatically improved robustness: a Thai Whisper baseline reduced overall WER from 64.3 to 38.3 and far-field WER from 81.6 to 49.5, with especially large gains on the most distant microphones. These results underscore the importance of distance-diverse training data for robust ASR. The corpus is available under CC-BY-SA 4.0. We also release training and evaluation scripts as a baseline system to promote reproducible research in this field.
LongStory: Coherent, Complete and Length Controlled Long story Generation
A human author can write any length of story without losing coherence. Also, they always bring the story to a proper ending, an ability that current language models lack. In this work, we present the LongStory for coherent, complete, and length-controlled long story generation. LongStory introduces two novel methodologies: (1) the long and short-term contexts weight calibrator (CWC) and (2) long story structural positions (LSP). The CWC adjusts weights for long-term context Memory and short-term context Cheating, acknowledging their distinct roles. The LSP employs discourse tokens to convey the structural positions of a long story. Trained on three datasets with varied average story lengths, LongStory outperforms other baselines, including the strong story generator Plotmachine, in coherence, completeness, relevance, and repetitiveness. We also perform zero-shot tests on each dataset to assess the model's ability to predict outcomes beyond its training data and validate our methodology by comparing its performance with variants of our model.
Large Language Models Are State-of-the-Art Evaluators of Translation Quality
We describe GEMBA, a GPT-based metric for assessment of translation quality, which works both with a reference translation and without. In our evaluation, we focus on zero-shot prompting, comparing four prompt variants in two modes, based on the availability of the reference. We investigate nine versions of GPT models, including ChatGPT and GPT-4. We show that our method for translation quality assessment only works with GPT~3.5 and larger models. Comparing to results from WMT22's Metrics shared task, our method achieves state-of-the-art accuracy in both modes when compared to MQM-based human labels. Our results are valid on the system level for all three WMT22 Metrics shared task language pairs, namely English into German, English into Russian, and Chinese into English. This provides a first glimpse into the usefulness of pre-trained, generative large language models for quality assessment of translations. We publicly release all our code and prompt templates used for the experiments described in this work, as well as all corresponding scoring results, to allow for external validation and reproducibility.
Constrained Decision Transformer for Offline Safe Reinforcement Learning
Safe reinforcement learning (RL) trains a constraint satisfaction policy by interacting with the environment. We aim to tackle a more challenging problem: learning a safe policy from an offline dataset. We study the offline safe RL problem from a novel multi-objective optimization perspective and propose the epsilon-reducible concept to characterize problem difficulties. The inherent trade-offs between safety and task performance inspire us to propose the constrained decision transformer (CDT) approach, which can dynamically adjust the trade-offs during deployment. Extensive experiments show the advantages of the proposed method in learning an adaptive, safe, robust, and high-reward policy. CDT outperforms its variants and strong offline safe RL baselines by a large margin with the same hyperparameters across all tasks, while keeping the zero-shot adaptation capability to different constraint thresholds, making our approach more suitable for real-world RL under constraints. The code is available at https://github.com/liuzuxin/OSRL.
U-Bench: A Comprehensive Understanding of U-Net through 100-Variant Benchmarking
Over the past decade, U-Net has been the dominant architecture in medical image segmentation, leading to the development of thousands of U-shaped variants. Despite its widespread adoption, there is still no comprehensive benchmark to systematically evaluate their performance and utility, largely because of insufficient statistical validation and limited consideration of efficiency and generalization across diverse datasets. To bridge this gap, we present U-Bench, the first large-scale, statistically rigorous benchmark that evaluates 100 U-Net variants across 28 datasets and 10 imaging modalities. Our contributions are threefold: (1) Comprehensive Evaluation: U-Bench evaluates models along three key dimensions: statistical robustness, zero-shot generalization, and computational efficiency. We introduce a novel metric, U-Score, which jointly captures the performance-efficiency trade-off, offering a deployment-oriented perspective on model progress. (2) Systematic Analysis and Model Selection Guidance: We summarize key findings from the large-scale evaluation and systematically analyze the impact of dataset characteristics and architectural paradigms on model performance. Based on these insights, we propose a model advisor agent to guide researchers in selecting the most suitable models for specific datasets and tasks. (3) Public Availability: We provide all code, models, protocols, and weights, enabling the community to reproduce our results and extend the benchmark with future methods. In summary, U-Bench not only exposes gaps in previous evaluations but also establishes a foundation for fair, reproducible, and practically relevant benchmarking in the next decade of U-Net-based segmentation models. The project can be accessed at: https://fenghetan9.github.io/ubench. Code is available at: https://github.com/FengheTan9/U-Bench.
UMIE: Unified Multimodal Information Extraction with Instruction Tuning
Multimodal information extraction (MIE) gains significant attention as the popularity of multimedia content increases. However, current MIE methods often resort to using task-specific model structures, which results in limited generalizability across tasks and underutilizes shared knowledge across MIE tasks. To address these issues, we propose UMIE, a unified multimodal information extractor to unify three MIE tasks as a generation problem using instruction tuning, being able to effectively extract both textual and visual mentions. Extensive experiments show that our single UMIE outperforms various state-of-the-art (SoTA) methods across six MIE datasets on three tasks. Furthermore, in-depth analysis demonstrates UMIE's strong generalization in the zero-shot setting, robustness to instruction variants, and interpretability. Our research serves as an initial step towards a unified MIE model and initiates the exploration into both instruction tuning and large language models within the MIE domain. Our code, data, and model are available at https://github.com/ZUCC-AI/UMIE
NERetrieve: Dataset for Next Generation Named Entity Recognition and Retrieval
Recognizing entities in texts is a central need in many information-seeking scenarios, and indeed, Named Entity Recognition (NER) is arguably one of the most successful examples of a widely adopted NLP task and corresponding NLP technology. Recent advances in large language models (LLMs) appear to provide effective solutions (also) for NER tasks that were traditionally handled with dedicated models, often matching or surpassing the abilities of the dedicated models. Should NER be considered a solved problem? We argue to the contrary: the capabilities provided by LLMs are not the end of NER research, but rather an exciting beginning. They allow taking NER to the next level, tackling increasingly more useful, and increasingly more challenging, variants. We present three variants of the NER task, together with a dataset to support them. The first is a move towards more fine-grained -- and intersectional -- entity types. The second is a move towards zero-shot recognition and extraction of these fine-grained types based on entity-type labels. The third, and most challenging, is the move from the recognition setup to a novel retrieval setup, where the query is a zero-shot entity type, and the expected result is all the sentences from a large, pre-indexed corpus that contain entities of these types, and their corresponding spans. We show that all of these are far from being solved. We provide a large, silver-annotated corpus of 4 million paragraphs covering 500 entity types, to facilitate research towards all of these three goals.
Zebra-Llama: Towards Extremely Efficient Hybrid Models
With the growing demand for deploying large language models (LLMs) across diverse applications, improving their inference efficiency is crucial for sustainable and democratized access. However, retraining LLMs to meet new user-specific requirements is prohibitively expensive and environmentally unsustainable. In this work, we propose a practical and scalable alternative: composing efficient hybrid language models from existing pre-trained models. Our approach, Zebra-Llama, introduces a family of 1B, 3B, and 8B hybrid models by combining State Space Models (SSMs) and Multi-head Latent Attention (MLA) layers, using a refined initialization and post-training pipeline to efficiently transfer knowledge from pre-trained Transformers. Zebra-Llama achieves Transformer-level accuracy with near-SSM efficiency using only 7-11B training tokens (compared to trillions of tokens required for pre-training) and an 8B teacher. Moreover, Zebra-Llama dramatically reduces KV cache size -down to 3.9%, 2%, and 2.73% of the original for the 1B, 3B, and 8B variants, respectively-while preserving 100%, 100%, and >97% of average zero-shot performance on LM Harness tasks. Compared to models like MambaInLLaMA, X-EcoMLA, Minitron, and Llamba, Zebra-Llama consistently delivers competitive or superior accuracy while using significantly fewer tokens, smaller teachers, and vastly reduced KV cache memory. Notably, Zebra-Llama-8B surpasses Minitron-8B in few-shot accuracy by 7% while using 8x fewer training tokens, over 12x smaller KV cache, and a smaller teacher (8B vs. 15B). It also achieves 2.6x-3.8x higher throughput (tokens/s) than MambaInLlama up to a 32k context length. We will release code and model checkpoints upon acceptance.
Compensating for Data with Reasoning: Low-Resource Machine Translation with LLMs
Large Language Models (LLMs) have demonstrated strong capabilities in multilingual machine translation, sometimes even outperforming traditional neural systems. However, previous research has highlighted the challenges of using LLMs, particularly with prompt engineering, for low-resource languages. In this work, we introduce Fragment-Shot Prompting, a novel in-context learning method that segments input and retrieves translation examples based on syntactic coverage, along with Pivoted Fragment-Shot, an extension that enables translation without direct parallel data. We evaluate these methods using GPT-3.5, GPT-4o, o1-mini, LLaMA-3.3, and DeepSeek-R1 for translation between Italian and two Ladin variants, revealing three key findings: (1) Fragment-Shot Prompting is effective for translating into and between the studied low-resource languages, with syntactic coverage positively correlating with translation quality; (2) Models with stronger reasoning abilities make more effective use of retrieved knowledge, generally produce better translations, and enable Pivoted Fragment-Shot to significantly improve translation quality between the Ladin variants; and (3) prompt engineering offers limited, if any, improvements when translating from a low-resource to a high-resource language, where zero-shot prompting already yields satisfactory results. We publicly release our code and the retrieval corpora.
SAFEPATH: Preventing Harmful Reasoning in Chain-of-Thought via Early Alignment
Large Reasoning Models (LRMs) have become powerful tools for complex problem solving, but their structured reasoning pathways can lead to unsafe outputs when exposed to harmful prompts. Existing safety alignment methods reduce harmful outputs but can degrade reasoning depth, leading to significant trade-offs in complex, multi-step tasks, and remain vulnerable to sophisticated jailbreak attacks. To address this, we introduce SAFEPATH, a lightweight alignment method that fine-tunes LRMs to emit a short, 8-token Safety Primer at the start of their reasoning, in response to harmful prompts, while leaving the rest of the reasoning process unsupervised. Empirical results across multiple benchmarks indicate that SAFEPATH effectively reduces harmful outputs while maintaining reasoning performance. Specifically, SAFEPATH reduces harmful responses by up to 90.0% and blocks 83.3% of jailbreak attempts in the DeepSeek-R1-Distill-Llama-8B model, while requiring 295.9x less compute than Direct Refusal and 314.1x less than SafeChain. We further introduce a zero-shot variant that requires no fine-tuning. In addition, we provide a comprehensive analysis of how existing methods in LLMs generalize, or fail, when applied to reasoning-centric models, revealing critical gaps and new directions for safer AI.
Zero-Shot Robustification of Zero-Shot Models
Zero-shot inference is a powerful paradigm that enables the use of large pretrained models for downstream classification tasks without further training. However, these models are vulnerable to inherited biases that can impact their performance. The traditional solution is fine-tuning, but this undermines the key advantage of pretrained models, which is their ability to be used out-of-the-box. We propose RoboShot, a method that improves the robustness of pretrained model embeddings in a fully zero-shot fashion. First, we use language models (LMs) to obtain useful insights from task descriptions. These insights are embedded and used to remove harmful and boost useful components in embeddings -- without any supervision. Theoretically, we provide a simple and tractable model for biases in zero-shot embeddings and give a result characterizing under what conditions our approach can boost performance. Empirically, we evaluate RoboShot on nine image and NLP classification tasks and show an average improvement of 15.98% on worst group accuracy, with trivial decrease in overall accuracy over several zero-shot baselines. Additionally, we demonstrate that RoboShot is compatible with a variety of pretrained and language models and propose a way to further boost performance with a zero-shot adaptation variant.
Disentangled Ontology Embedding for Zero-shot Learning
Knowledge Graph (KG) and its variant of ontology have been widely used for knowledge representation, and have shown to be quite effective in augmenting Zero-shot Learning (ZSL). However, existing ZSL methods that utilize KGs all neglect the intrinsic complexity of inter-class relationships represented in KGs. One typical feature is that a class is often related to other classes in different semantic aspects. In this paper, we focus on ontologies for augmenting ZSL, and propose to learn disentangled ontology embeddings guided by ontology properties to capture and utilize more fine-grained class relationships in different aspects. We also contribute a new ZSL framework named DOZSL, which contains two new ZSL solutions based on generative models and graph propagation models, respectively, for effectively utilizing the disentangled ontology embeddings. Extensive evaluations have been conducted on five benchmarks across zero-shot image classification (ZS-IMGC) and zero-shot KG completion (ZS-KGC). DOZSL often achieves better performance than the state-of-the-art, and its components have been verified by ablation studies and case studies. Our codes and datasets are available at https://github.com/zjukg/DOZSL.
Latent Embedding Feedback and Discriminative Features for Zero-Shot Classification
Zero-shot learning strives to classify unseen categories for which no data is available during training. In the generalized variant, the test samples can further belong to seen or unseen categories. The state-of-the-art relies on Generative Adversarial Networks that synthesize unseen class features by leveraging class-specific semantic embeddings. During training, they generate semantically consistent features, but discard this constraint during feature synthesis and classification. We propose to enforce semantic consistency at all stages of (generalized) zero-shot learning: training, feature synthesis and classification. We first introduce a feedback loop, from a semantic embedding decoder, that iteratively refines the generated features during both the training and feature synthesis stages. The synthesized features together with their corresponding latent embeddings from the decoder are then transformed into discriminative features and utilized during classification to reduce ambiguities among categories. Experiments on (generalized) zero-shot object and action classification reveal the benefit of semantic consistency and iterative feedback, outperforming existing methods on six zero-shot learning benchmarks. Source code at https://github.com/akshitac8/tfvaegan.
TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning
Latent prediction--where agents learn by predicting their own latents--has emerged as a powerful paradigm for training general representations in machine learning. In reinforcement learning (RL), this approach has been explored to define auxiliary losses for a variety of settings, including reward-based and unsupervised RL, behavior cloning, and world modeling. While existing methods are typically limited to single-task learning, one-step prediction, or on-policy trajectory data, we show that temporal difference (TD) learning enables learning representations predictive of long-term latent dynamics across multiple policies from offline, reward-free transitions. Building on this, we introduce TD-JEPA, which leverages TD-based latent-predictive representations into unsupervised RL. TD-JEPA trains explicit state and task encoders, a policy-conditioned multi-step predictor, and a set of parameterized policies directly in latent space. This enables zero-shot optimization of any reward function at test time. Theoretically, we show that an idealized variant of TD-JEPA avoids collapse with proper initialization, and learns encoders that capture a low-rank factorization of long-term policy dynamics, while the predictor recovers their successor features in latent space. Empirically, TD-JEPA matches or outperforms state-of-the-art baselines on locomotion, navigation, and manipulation tasks across 13 datasets in ExoRL and OGBench, especially in the challenging setting of zero-shot RL from pixels.
NER Retriever: Zero-Shot Named Entity Retrieval with Type-Aware Embeddings
We present NER Retriever, a zero-shot retrieval framework for ad-hoc Named Entity Retrieval, a variant of Named Entity Recognition (NER), where the types of interest are not provided in advance, and a user-defined type description is used to retrieve documents mentioning entities of that type. Instead of relying on fixed schemas or fine-tuned models, our method builds on internal representations of large language models (LLMs) to embed both entity mentions and user-provided open-ended type descriptions into a shared semantic space. We show that internal representations, specifically the value vectors from mid-layer transformer blocks, encode fine-grained type information more effectively than commonly used top-layer embeddings. To refine these representations, we train a lightweight contrastive projection network that aligns type-compatible entities while separating unrelated types. The resulting entity embeddings are compact, type-aware, and well-suited for nearest-neighbor search. Evaluated on three benchmarks, NER Retriever significantly outperforms both lexical and dense sentence-level retrieval baselines. Our findings provide empirical support for representation selection within LLMs and demonstrate a practical solution for scalable, schema-free entity retrieval. The NER Retriever Codebase is publicly available at https://github.com/ShacharOr100/ner_retriever
TacoLM: GaTed Attention Equipped Codec Language Model are Efficient Zero-Shot Text to Speech Synthesizers
Neural codec language model (LM) has demonstrated strong capability in zero-shot text-to-speech (TTS) synthesis. However, the codec LM often suffers from limitations in inference speed and stability, due to its auto-regressive nature and implicit alignment between text and audio. In this work, to handle these challenges, we introduce a new variant of neural codec LM, namely TacoLM. Specifically, TacoLM introduces a gated attention mechanism to improve the training and inference efficiency and reduce the model size. Meanwhile, an additional gated cross-attention layer is included for each decoder layer, which improves the efficiency and content accuracy of the synthesized speech. In the evaluation of the Librispeech corpus, the proposed TacoLM achieves a better word error rate, speaker similarity, and mean opinion score, with 90% fewer parameters and 5.2 times speed up, compared with VALL-E. Demo and code is available at https://ereboas.github.io/TacoLM/.
UAV-VL-R1: Generalizing Vision-Language Models via Supervised Fine-Tuning and Multi-Stage GRPO for UAV Visual Reasoning
Recent advances in vision-language models (VLMs) have demonstrated strong generalization in natural image tasks. However, their performance often degrades on unmanned aerial vehicle (UAV)-based aerial imagery, which features high resolution, complex spatial semantics, and strict real-time constraints. These challenges limit the applicability of general-purpose VLMs to structured aerial reasoning tasks. To address these challenges, we propose UAV-VL-R1, a lightweight VLM explicitly designed for aerial visual reasoning. It is trained using a hybrid method that combines supervised fine-tuning (SFT) and multi-stage reinforcement learning (RL). We leverage the group relative policy optimization (GRPO) algorithm to promote structured and interpretable reasoning through rule-guided rewards and intra-group policy alignment. To support model training and evaluation, we introduce a high-resolution visual question answering dataset named HRVQA-VL, which consists of 50,019 annotated samples covering eight UAV-relevant reasoning tasks, including object counting, transportation recognition, and spatial scene inference. Experimental results show that UAV-VL-R1 achieves a 48.17% higher zero-shot accuracy than the Qwen2-VL-2B-Instruct baseline and even outperforms its 72B-scale variant, which is 36x larger, on multiple tasks. Ablation studies reveal that while SFT improves semantic alignment, it may reduce reasoning diversity in mathematical tasks. GRPO-based RL compensates for this limitation by enhancing logical flexibility and the robustness of inference. Additionally, UAV-VL-R1 requires only 3.9GB of memory under FP16 inference and can be quantized to 2.5GB with INT8, supporting real-time deployment on resource-constrained UAV platforms.
Shall We Pretrain Autoregressive Language Models with Retrieval? A Comprehensive Study
Large decoder-only language models (LMs) can be largely improved in terms of perplexity by retrieval (e.g., RETRO), but its impact on text generation quality and downstream task accuracy is unclear. Thus, it is still an open question: shall we pretrain large autoregressive LMs with retrieval? To answer it, we perform a comprehensive study on a scalable pre-trained retrieval-augmented LM (i.e., RETRO) compared with standard GPT and retrieval-augmented GPT incorporated at fine-tuning or inference stages. We first provide the recipe to reproduce RETRO up to 9.5B parameters while retrieving a text corpus with 330B tokens. Based on that, we have the following novel findings: i) RETRO outperforms GPT on text generation with much less degeneration (i.e., repetition), moderately higher factual accuracy, and slightly lower toxicity with a nontoxic retrieval database. ii) On the LM Evaluation Harness benchmark, RETRO largely outperforms GPT on knowledge-intensive tasks, but is on par with GPT on other tasks. Furthermore, we introduce a simple variant of the model, RETRO++, which largely improves open-domain QA results of original RETRO (e.g., EM score +8.6 on Natural Question) and significantly outperforms retrieval-augmented GPT in both fine-tuning and zero-shot evaluation settings. Our findings highlight the promising direction of pretraining autoregressive LMs with retrieval as future foundation models. We release our implementation at: https://github.com/NVIDIA/Megatron-LM#retro.
Large Language Models As MOOCs Graders
Massive open online courses (MOOCs) unlock the doors to free education for anyone around the globe with access to a computer and the internet. Despite this democratization of learning, the massive enrollment in these courses means it is almost impossible for one instructor to assess every student's writing assignment. As a result, peer grading, often guided by a straightforward rubric, is the method of choice. While convenient, peer grading often falls short in terms of reliability and validity. In this study, using 18 distinct settings, we explore the feasibility of leveraging large language models (LLMs) to replace peer grading in MOOCs. Specifically, we focus on two state-of-the-art LLMs: GPT-4 and GPT-3.5, across three distinct courses: Introductory Astronomy, Astrobiology, and the History and Philosophy of Astronomy. To instruct LLMs, we use three different prompts based on a variant of the zero-shot chain-of-thought (Zero-shot-CoT) prompting technique: Zero-shot-CoT combined with instructor-provided correct answers; Zero-shot-CoT in conjunction with both instructor-formulated answers and rubrics; and Zero-shot-CoT with instructor-offered correct answers and LLM-generated rubrics. Our results show that Zero-shot-CoT, when integrated with instructor-provided answers and rubrics, produces grades that are more aligned with those assigned by instructors compared to peer grading. However, the History and Philosophy of Astronomy course proves to be more challenging in terms of grading as opposed to other courses. Finally, our study reveals a promising direction for automating grading systems for MOOCs, especially in subjects with well-defined rubrics.
Parallelizing Linear Transformers with the Delta Rule over Sequence Length
Transformers with linear attention (i.e., linear transformers) and state-space models have recently been suggested as a viable linear-time alternative to transformers with softmax attention. However, these models still underperform transformers especially on tasks that require in-context retrieval. While more expressive variants of linear transformers which replace the additive outer-product update in linear transformers with the delta rule have been found to be more effective at associative recall, existing algorithms for training such models do not parallelize over sequence length and are thus inefficient to train on modern hardware. This work describes a hardware-efficient algorithm for training linear transformers with the delta rule, which exploits a memory-efficient representation for computing products of Householder matrices. This algorithm allows us to scale up DeltaNet to standard language modeling settings. We train a 1.3B model for 100B tokens and find that it outperforms recent linear-time baselines such as Mamba and GLA in terms of perplexity and zero-shot performance on downstream tasks (including on tasks that focus on recall). We also experiment with two hybrid models which combine DeltaNet layers with (1) sliding-window attention layers every other layer or (2) two global attention layers, and find that these hybrid models outperform strong transformer baselines.
Distill CLIP (DCLIP): Enhancing Image-Text Retrieval via Cross-Modal Transformer Distillation
We present Distill CLIP (DCLIP), a fine-tuned variant of the CLIP model that enhances multimodal image-text retrieval while preserving the original model's strong zero-shot classification capabilities. CLIP models are typically constrained by fixed image resolutions and limited context, which can hinder their effectiveness in retrieval tasks that require fine-grained cross-modal understanding. DCLIP addresses these challenges through a meta teacher-student distillation framework, where a cross-modal transformer teacher is fine-tuned to produce enriched embeddings via bidirectional cross-attention between YOLO-extracted image regions and corresponding textual spans. These semantically and spatially aligned global representations guide the training of a lightweight student model using a hybrid loss that combines contrastive learning and cosine similarity objectives. Despite being trained on only ~67,500 samples curated from MSCOCO, Flickr30k, and Conceptual Captions-just a fraction of CLIP's original dataset-DCLIP significantly improves image-text retrieval metrics (Recall@K, MAP), while retaining approximately 94% of CLIP's zero-shot classification performance. These results demonstrate that DCLIP effectively mitigates the trade-off between task specialization and generalization, offering a resource-efficient, domain-adaptive, and detail-sensitive solution for advanced vision-language tasks. Code available at https://anonymous.4open.science/r/DCLIP-B772/README.md.
Quantum-RAG and PunGPT2: Advancing Low-Resource Language Generation and Retrieval for the Punjabi Language
Despite the rapid advancement of large language models (LLMs), low-resource languages remain largely excluded from the NLP landscape. We present PunGPT2, the first fully open-source suite of Punjabi large language models, trained from scratch on a 35GB domain-diverse corpus encompassing literature, religious texts, news, and social discourse. Unlike prior multilingual approaches, PunGPT2 captures rich syntactic and morphological features unique to Punjabi through a tokenizer optimised with byte pair encoding and linguistically aligned pretraining objectives. To improve factual grounding and domain recall, we introduce Pun-RAG, a retrieval-augmented generation framework combining PunGPT2 with a dense FAISS retriever over a curated Punjabi knowledge base. We further develop Pun-Instruct, a parameter-efficient, instruction-tuned variant using QLoRA, enabling robust zero-shot and instruction-following performance with significantly reduced compute needs. As a key innovation, we propose Quantum-RAG, a novel hybrid retrieval system that fuses sparse (BM25) and dense methods with quantum-inspired semantic matching. By encoding queries using amplitude-based embeddings and retrieving via quantum kernel similarity, Quantum-RAG achieves improved contextual relevance with minimal memory overhead marking the first practical integration of quantum representations in low-resource language generation. Our models significantly outperform strong multilingual baselines (mBERT, mT5, MuRIL) in perplexity, factuality, and fluency. This work provides a scalable, reproducible blueprint for extending LLM capabilities to underrepresented languages and pioneers quantum-aware retrieval in low-resource NLP
Zero-Shot Learners for Natural Language Understanding via a Unified Multiple Choice Perspective
We propose a new paradigm for zero-shot learners that is format agnostic, i.e., it is compatible with any format and applicable to a list of language tasks, such as text classification, commonsense reasoning, coreference resolution, and sentiment analysis. Zero-shot learning aims to train a model on a given task such that it can address new learning tasks without any additional training. Our approach converts zero-shot learning into multiple-choice tasks, avoiding problems in commonly used large-scale generative models such as FLAN. It not only adds generalization ability to models but also significantly reduces the number of parameters. Our method shares the merits of efficient training and deployment. Our approach shows state-of-the-art performance on several benchmarks and produces satisfactory results on tasks such as natural language inference and text classification. Our model achieves this success with only 235M parameters, which is substantially smaller than state-of-the-art models with billions of parameters. The code and pre-trained models are available at https://github.com/IDEA-CCNL/Fengshenbang-LM .
Large Language Models are Visual Reasoning Coordinators
Visual reasoning requires multimodal perception and commonsense cognition of the world. Recently, multiple vision-language models (VLMs) have been proposed with excellent commonsense reasoning ability in various domains. However, how to harness the collective power of these complementary VLMs is rarely explored. Existing methods like ensemble still struggle to aggregate these models with the desired higher-order communications. In this work, we propose Cola, a novel paradigm that coordinates multiple VLMs for visual reasoning. Our key insight is that a large language model (LLM) can efficiently coordinate multiple VLMs by facilitating natural language communication that leverages their distinct and complementary capabilities. Extensive experiments demonstrate that our instruction tuning variant, Cola-FT, achieves state-of-the-art performance on visual question answering (VQA), outside knowledge VQA, visual entailment, and visual spatial reasoning tasks. Moreover, we show that our in-context learning variant, Cola-Zero, exhibits competitive performance in zero and few-shot settings, without finetuning. Through systematic ablation studies and visualizations, we validate that a coordinator LLM indeed comprehends the instruction prompts as well as the separate functionalities of VLMs; it then coordinates them to enable impressive visual reasoning capabilities.
Momentum-based Weight Interpolation of Strong Zero-Shot Models for Continual Learning
Large pre-trained, zero-shot capable models have shown considerable success both for standard transfer and adaptation tasks, with particular robustness towards distribution shifts. In addition, subsequent fine-tuning can considerably improve performance on a selected downstream task. However, through naive fine-tuning, these zero-shot models lose their generalizability and robustness towards distribution shifts. This is a particular problem for tasks such as Continual Learning (CL), where continuous adaptation has to be performed as new task distributions are introduced sequentially. In this work, we showcase that where fine-tuning falls short to adapt such zero-shot capable models, simple momentum-based weight interpolation can provide consistent improvements for CL tasks in both memory-free and memory-based settings. In particular, we find improvements of over +4% on standard CL benchmarks, while reducing the error to the upper limit of jointly training on all tasks at once in parts by more than half, allowing the continual learner to inch closer to the joint training limits.
Genie: Show Me the Data for Quantization
Zero-shot quantization is a promising approach for developing lightweight deep neural networks when data is inaccessible owing to various reasons, including cost and issues related to privacy. By exploiting the learned parameters (mu and sigma) of batch normalization layers in an FP32-pre-trained model, zero-shot quantization schemes focus on generating synthetic data. Subsequently, they distill knowledge from the pre-trained model (teacher) to the quantized model (student) such that the quantized model can be optimized with the synthetic dataset. However, thus far, zero-shot quantization has primarily been discussed in the context of quantization-aware training methods, which require task-specific losses and long-term optimization as much as retraining. We thus introduce a post-training quantization scheme for zero-shot quantization that produces high-quality quantized networks within a few hours. Furthermore, we propose a framework called Genie~that generates data suited for quantization. With the data synthesized by Genie, we can produce robust quantized models without real datasets, which is comparable to few-shot quantization. We also propose a post-training quantization algorithm to enhance the performance of quantized models. By combining them, we can bridge the gap between zero-shot and few-shot quantization while significantly improving the quantization performance compared to that of existing approaches. In other words, we can obtain a unique state-of-the-art zero-shot quantization approach. The code is available at https://github.com/SamsungLabs/Genie.
No "Zero-Shot" Without Exponential Data: Pretraining Concept Frequency Determines Multimodal Model Performance
Web-crawled pretraining datasets underlie the impressive "zero-shot" evaluation performance of multimodal models, such as CLIP for classification/retrieval and Stable-Diffusion for image generation. However, it is unclear how meaningful the notion of "zero-shot" generalization is for such multimodal models, as it is not known to what extent their pretraining datasets encompass the downstream concepts targeted for during "zero-shot" evaluation. In this work, we ask: How is the performance of multimodal models on downstream concepts influenced by the frequency of these concepts in their pretraining datasets? We comprehensively investigate this question across 34 models and five standard pretraining datasets (CC-3M, CC-12M, YFCC-15M, LAION-400M, LAION-Aesthetics), generating over 300GB of data artifacts. We consistently find that, far from exhibiting "zero-shot" generalization, multimodal models require exponentially more data to achieve linear improvements in downstream "zero-shot" performance, following a sample inefficient log-linear scaling trend. This trend persists even when controlling for sample-level similarity between pretraining and downstream datasets, and testing on purely synthetic data distributions. Furthermore, upon benchmarking models on long-tailed data sampled based on our analysis, we demonstrate that multimodal models across the board perform poorly. We contribute this long-tail test set as the "Let it Wag!" benchmark to further research in this direction. Taken together, our study reveals an exponential need for training data which implies that the key to "zero-shot" generalization capabilities under large-scale training paradigms remains to be found.
On Zero-Shot Reinforcement Learning
Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability of any human. Society faces many problems whose solutions require this skill, but they are often in domains where new data cannot be cheaply simulated. In such scenarios, we can learn simulators from existing data, but these will only ever be approximately correct, and can be pathologically incorrect when queried outside of their training distribution. As a result, a misalignment between the environments in which we train our agents and the real-world in which we wish to deploy our agents is inevitable. Dealing with this misalignment is the primary concern of zero-shot reinforcement learning, a problem setting where the agent must generalise to a new task or domain with zero practice shots. Whilst impressive progress has been made on methods that perform zero-shot RL in idealised settings, new work is needed if these results are to be replicated in real-world settings. In this thesis, we argue that doing so requires us to navigate (at least) three constraints. First, the data quality constraint: real-world datasets are small and homogeneous. Second, the observability constraint: states, dynamics and rewards in the real-world are often only partially observed. And third, the data availability constraint: a priori access to data cannot always be assumed. This work proposes a suite of methods that perform zero-shot RL subject to these constraints. In a series of empirical studies we expose the failings of existing methods, and justify our techniques for remedying them. We believe these designs take us a step closer to RL methods that can be deployed to solve real-world problems.
A Generalization Theory for Zero-Shot Prediction
A modern paradigm for generalization in machine learning and AI consists of pre-training a task-agnostic foundation model, generally obtained using self-supervised and multimodal contrastive learning. The resulting representations can be used for prediction on a downstream task for which no labeled data is available. We present a theoretical framework to better understand this approach, called zero-shot prediction. We identify the target quantities that zero-shot prediction aims to learn, or learns in passing, and the key conditional independence relationships that enable its generalization ability.
SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generation
Methods for image-to-video generation have achieved impressive, photo-realistic quality. However, adjusting specific elements in generated videos, such as object motion or camera movement, is often a tedious process of trial and error, e.g., involving re-generating videos with different random seeds. Recent techniques address this issue by fine-tuning a pre-trained model to follow conditioning signals, such as bounding boxes or point trajectories. Yet, this fine-tuning procedure can be computationally expensive, and it requires datasets with annotated object motion, which can be difficult to procure. In this work, we introduce SG-I2V, a framework for controllable image-to-video generation that is self-guidedx2013offering zero-shot control by relying solely on the knowledge present in a pre-trained image-to-video diffusion model without the need for fine-tuning or external knowledge. Our zero-shot method outperforms unsupervised baselines while being competitive with supervised models in terms of visual quality and motion fidelity.
Text2AC-Zero: Consistent Synthesis of Animated Characters using 2D Diffusion
We propose a zero-shot approach for consistent Text-to-Animated-Characters synthesis based on pre-trained Text-to-Image (T2I) diffusion models. Existing Text-to-Video (T2V) methods are expensive to train and require large-scale video datasets to produce diverse characters and motions. At the same time, their zero-shot alternatives fail to produce temporally consistent videos. We strive to bridge this gap, and we introduce a zero-shot approach that produces temporally consistent videos of animated characters and requires no training or fine-tuning. We leverage existing text-based motion diffusion models to generate diverse motions that we utilize to guide a T2I model. To achieve temporal consistency, we introduce the Spatial Latent Alignment module that exploits cross-frame dense correspondences that we compute to align the latents of the video frames. Furthermore, we propose Pixel-Wise Guidance to steer the diffusion process in a direction that minimizes visual discrepancies. Our proposed approach generates temporally consistent videos with diverse motions and styles, outperforming existing zero-shot T2V approaches in terms of pixel-wise consistency and user preference.
Creativity Inspired Zero-Shot Learning
Zero-shot learning (ZSL) aims at understanding unseen categories with no training examples from class-level descriptions. To improve the discriminative power of zero-shot learning, we model the visual learning process of unseen categories with inspiration from the psychology of human creativity for producing novel art. We relate ZSL to human creativity by observing that zero-shot learning is about recognizing the unseen and creativity is about creating a likable unseen. We introduce a learning signal inspired by creativity literature that explores the unseen space with hallucinated class-descriptions and encourages careful deviation of their visual feature generations from seen classes while allowing knowledge transfer from seen to unseen classes. Empirically, we show consistent improvement over the state of the art of several percents on the largest available benchmarks on the challenging task or generalized ZSL from a noisy text that we focus on, using the CUB and NABirds datasets. We also show the advantage of our approach on Attribute-based ZSL on three additional datasets (AwA2, aPY, and SUN). Code is available.
An Empirical Study and Analysis of Generalized Zero-Shot Learning for Object Recognition in the Wild
Zero-shot learning (ZSL) methods have been studied in the unrealistic setting where test data are assumed to come from unseen classes only. In this paper, we advocate studying the problem of generalized zero-shot learning (GZSL) where the test data's class memberships are unconstrained. We show empirically that naively using the classifiers constructed by ZSL approaches does not perform well in the generalized setting. Motivated by this, we propose a simple but effective calibration method that can be used to balance two conflicting forces: recognizing data from seen classes versus those from unseen ones. We develop a performance metric to characterize such a trade-off and examine the utility of this metric in evaluating various ZSL approaches. Our analysis further shows that there is a large gap between the performance of existing approaches and an upper bound established via idealized semantic embeddings, suggesting that improving class semantic embeddings is vital to GZSL.
Leveraging Seen and Unseen Semantic Relationships for Generative Zero-Shot Learning
Zero-shot learning (ZSL) addresses the unseen class recognition problem by leveraging semantic information to transfer knowledge from seen classes to unseen classes. Generative models synthesize the unseen visual features and convert ZSL into a classical supervised learning problem. These generative models are trained using the seen classes and are expected to implicitly transfer the knowledge from seen to unseen classes. However, their performance is stymied by overfitting, which leads to substandard performance on Generalized Zero-Shot learning (GZSL). To address this concern, we propose the novel LsrGAN, a generative model that Leverages the Semantic Relationship between seen and unseen categories and explicitly performs knowledge transfer by incorporating a novel Semantic Regularized Loss (SR-Loss). The SR-loss guides the LsrGAN to generate visual features that mirror the semantic relationships between seen and unseen classes. Experiments on seven benchmark datasets, including the challenging Wikipedia text-based CUB and NABirds splits, and Attribute-based AWA, CUB, and SUN, demonstrates the superiority of the LsrGAN compared to previous state-of-the-art approaches under both ZSL and GZSL. Code is available at https: // github. com/ Maunil/ LsrGAN
MIVE: New Design and Benchmark for Multi-Instance Video Editing
Recent AI-based video editing has enabled users to edit videos through simple text prompts, significantly simplifying the editing process. However, recent zero-shot video editing techniques primarily focus on global or single-object edits, which can lead to unintended changes in other parts of the video. When multiple objects require localized edits, existing methods face challenges, such as unfaithful editing, editing leakage, and lack of suitable evaluation datasets and metrics. To overcome these limitations, we propose a zero-shot Multi-Instance Video Editing framework, called MIVE. MIVE is a general-purpose mask-based framework, not dedicated to specific objects (e.g., people). MIVE introduces two key modules: (i) Disentangled Multi-instance Sampling (DMS) to prevent editing leakage and (ii) Instance-centric Probability Redistribution (IPR) to ensure precise localization and faithful editing. Additionally, we present our new MIVE Dataset featuring diverse video scenarios and introduce the Cross-Instance Accuracy (CIA) Score to evaluate editing leakage in multi-instance video editing tasks. Our extensive qualitative, quantitative, and user study evaluations demonstrate that MIVE significantly outperforms recent state-of-the-art methods in terms of editing faithfulness, accuracy, and leakage prevention, setting a new benchmark for multi-instance video editing. The project page is available at https://kaist-viclab.github.io/mive-site/
Towards Robust Zero-Shot Reinforcement Learning
The recent development of zero-shot reinforcement learning (RL) has opened a new avenue for learning pre-trained generalist policies that can adapt to arbitrary new tasks in a zero-shot manner. While the popular Forward-Backward representations (FB) and related methods have shown promise in zero-shot RL, we empirically found that their modeling lacks expressivity and that extrapolation errors caused by out-of-distribution (OOD) actions during offline learning sometimes lead to biased representations, ultimately resulting in suboptimal performance. To address these issues, we propose Behavior-REgularizEd Zero-shot RL with Expressivity enhancement (BREEZE), an upgraded FB-based framework that simultaneously enhances learning stability, policy extraction capability, and representation learning quality. BREEZE introduces behavioral regularization in zero-shot RL policy learning, transforming policy optimization into a stable in-sample learning paradigm. Additionally, BREEZE extracts the policy using a task-conditioned diffusion model, enabling the generation of high-quality and multimodal action distributions in zero-shot RL settings. Moreover, BREEZE employs expressive attention-based architectures for representation modeling to capture the complex relationships between environmental dynamics. Extensive experiments on ExORL and D4RL Kitchen demonstrate that BREEZE achieves the best or near-the-best performance while exhibiting superior robustness compared to prior offline zero-shot RL methods. The official implementation is available at: https://github.com/Whiterrrrr/BREEZE.
Deep Multiple Instance Learning for Zero-shot Image Tagging
In-line with the success of deep learning on traditional recognition problem, several end-to-end deep models for zero-shot recognition have been proposed in the literature. These models are successful to predict a single unseen label given an input image, but does not scale to cases where multiple unseen objects are present. In this paper, we model this problem within the framework of Multiple Instance Learning (MIL). To the best of our knowledge, we propose the first end-to-end trainable deep MIL framework for the multi-label zero-shot tagging problem. Due to its novel design, the proposed framework has several interesting features: (1) Unlike previous deep MIL models, it does not use any off-line procedure (e.g., Selective Search or EdgeBoxes) for bag generation. (2) During test time, it can process any number of unseen labels given their semantic embedding vectors. (3) Using only seen labels per image as weak annotation, it can produce a bounding box for each predicted labels. We experiment with the NUS-WIDE dataset and achieve superior performance across conventional, zero-shot and generalized zero-shot tagging tasks.
Zshot: An Open-source Framework for Zero-Shot Named Entity Recognition and Relation Extraction
The Zero-Shot Learning (ZSL) task pertains to the identification of entities or relations in texts that were not seen during training. ZSL has emerged as a critical research area due to the scarcity of labeled data in specific domains, and its applications have grown significantly in recent years. With the advent of large pretrained language models, several novel methods have been proposed, resulting in substantial improvements in ZSL performance. There is a growing demand, both in the research community and industry, for a comprehensive ZSL framework that facilitates the development and accessibility of the latest methods and pretrained models.In this study, we propose a novel ZSL framework called Zshot that aims to address the aforementioned challenges. Our primary objective is to provide a platform that allows researchers to compare different state-of-the-art ZSL methods with standard benchmark datasets. Additionally, we have designed our framework to support the industry with readily available APIs for production under the standard SpaCy NLP pipeline. Our API is extendible and evaluable, moreover, we include numerous enhancements such as boosting the accuracy with pipeline ensembling and visualization utilities available as a SpaCy extension.
Few-shot Prompting for Pairwise Ranking: An Effective Non-Parametric Retrieval Model
A supervised ranking model, despite its advantage of being effective, usually involves complex processing - typically multiple stages of task-specific pre-training and fine-tuning. This has motivated researchers to explore simpler pipelines leveraging large language models (LLMs) that are capable of working in a zero-shot manner. However, since zero-shot inference does not make use of a training set of pairs of queries and their relevant documents, its performance is mostly worse than that of supervised models, which are trained on such example pairs. Motivated by the existing findings that training examples generally improve zero-shot performance, in our work, we explore if this also applies to ranking models. More specifically, given a query and a pair of documents, the preference prediction task is improved by augmenting examples of preferences for similar queries from a training set. Our proposed pairwise few-shot ranker demonstrates consistent improvements over the zero-shot baseline on both in-domain (TREC DL) and out-domain (BEIR subset) retrieval benchmarks. Our method also achieves a close performance to that of a supervised model without requiring any complex training pipeline.
Multi-Task Zero-Shot Action Recognition with Prioritised Data Augmentation
Zero-Shot Learning (ZSL) promises to scale visual recognition by bypassing the conventional model training requirement of annotated examples for every category. This is achieved by establishing a mapping connecting low-level features and a semantic description of the label space, referred as visual-semantic mapping, on auxiliary data. Reusing the learned mapping to project target videos into an embedding space thus allows novel-classes to be recognised by nearest neighbour inference. However, existing ZSL methods suffer from auxiliary-target domain shift intrinsically induced by assuming the same mapping for the disjoint auxiliary and target classes. This compromises the generalisation accuracy of ZSL recognition on the target data. In this work, we improve the ability of ZSL to generalise across this domain shift in both model- and data-centric ways by formulating a visual-semantic mapping with better generalisation properties and a dynamic data re-weighting method to prioritise auxiliary data that are relevant to the target classes. Specifically: (1) We introduce a multi-task visual-semantic mapping to improve generalisation by constraining the semantic mapping parameters to lie on a low-dimensional manifold, (2) We explore prioritised data augmentation by expanding the pool of auxiliary data with additional instances weighted by relevance to the target domain. The proposed new model is applied to the challenging zero-shot action recognition problem to demonstrate its advantages over existing ZSL models.
Semantically Aligned Bias Reducing Zero Shot Learning
Zero shot learning (ZSL) aims to recognize unseen classes by exploiting semantic relationships between seen and unseen classes. Two major problems faced by ZSL algorithms are the hubness problem and the bias towards the seen classes. Existing ZSL methods focus on only one of these problems in the conventional and generalized ZSL setting. In this work, we propose a novel approach, Semantically Aligned Bias Reducing (SABR) ZSL, which focuses on solving both the problems. It overcomes the hubness problem by learning a latent space that preserves the semantic relationship between the labels while encoding the discriminating information about the classes. Further, we also propose ways to reduce the bias of the seen classes through a simple cross-validation process in the inductive setting and a novel weak transfer constraint in the transductive setting. Extensive experiments on three benchmark datasets suggest that the proposed model significantly outperforms existing state-of-the-art algorithms by ~1.5-9% in the conventional ZSL setting and by ~2-14% in the generalized ZSL for both the inductive and transductive settings.
iNVS: Repurposing Diffusion Inpainters for Novel View Synthesis
We present a method for generating consistent novel views from a single source image. Our approach focuses on maximizing the reuse of visible pixels from the source image. To achieve this, we use a monocular depth estimator that transfers visible pixels from the source view to the target view. Starting from a pre-trained 2D inpainting diffusion model, we train our method on the large-scale Objaverse dataset to learn 3D object priors. While training we use a novel masking mechanism based on epipolar lines to further improve the quality of our approach. This allows our framework to perform zero-shot novel view synthesis on a variety of objects. We evaluate the zero-shot abilities of our framework on three challenging datasets: Google Scanned Objects, Ray Traced Multiview, and Common Objects in 3D. See our webpage for more details: https://yashkant.github.io/invs/
Zero-Shot Video Editing Using Off-The-Shelf Image Diffusion Models
Large-scale text-to-image diffusion models achieve unprecedented success in image generation and editing. However, how to extend such success to video editing is unclear. Recent initial attempts at video editing require significant text-to-video data and computation resources for training, which is often not accessible. In this work, we propose vid2vid-zero, a simple yet effective method for zero-shot video editing. Our vid2vid-zero leverages off-the-shelf image diffusion models, and doesn't require training on any video. At the core of our method is a null-text inversion module for text-to-video alignment, a cross-frame modeling module for temporal consistency, and a spatial regularization module for fidelity to the original video. Without any training, we leverage the dynamic nature of the attention mechanism to enable bi-directional temporal modeling at test time. Experiments and analyses show promising results in editing attributes, subjects, places, etc., in real-world videos. Code is made available at https://github.com/baaivision/vid2vid-zero.
Improving Zero-Shot Generalization for CLIP with Synthesized Prompts
With the growing interest in pretrained vision-language models like CLIP, recent research has focused on adapting these models to downstream tasks. Despite achieving promising results, most existing methods require labeled data for all classes, which may not hold in real-world applications due to the long tail and Zipf's law. For example, some classes may lack labeled data entirely, such as emerging concepts. To address this problem, we propose a plug-and-play generative approach called SyntHesIzed Prompts~(SHIP) to improve existing fine-tuning methods. Specifically, we follow variational autoencoders to introduce a generator that reconstructs the visual features by inputting the synthesized prompts and the corresponding class names to the textual encoder of CLIP. In this manner, we easily obtain the synthesized features for the remaining label-only classes. Thereafter, we fine-tune CLIP with off-the-shelf methods by combining labeled and synthesized features. Extensive experiments on base-to-new generalization, cross-dataset transfer learning, and generalized zero-shot learning demonstrate the superiority of our approach. The code is available at https://github.com/mrflogs/SHIP.
Modular Embedding Recomposition for Incremental Learning
The advent of pre-trained Vision-Language Models (VLMs) has significantly transformed Continual Learning (CL), mainly due to their zero-shot classification abilities. Such proficiency makes VLMs well-suited for real-world applications, enabling robust performance on novel unseen classes without requiring adaptation. However, fine-tuning remains essential when downstream tasks deviate significantly from the pre-training domain. Prior CL approaches primarily focus on preserving the zero-shot capabilities of VLMs during incremental fine-tuning on a downstream task. We take a step further by devising an approach that transforms preservation into enhancement of the zero-shot capabilities of VLMs. Our approach, named MoDular Embedding Recomposition (MoDER), introduces a modular framework that trains multiple textual experts, each specialized in a single seen class, and stores them in a foundational hub. At inference time, for each unseen class, we query the hub and compose the retrieved experts to synthesize a refined prototype that improves classification. We show the effectiveness of our method across two popular zero-shot incremental protocols, Class-IL and MTIL, comprising a total of 14 datasets. The codebase is available at https://github.com/aimagelab/mammoth.
USAT: A Universal Speaker-Adaptive Text-to-Speech Approach
Conventional text-to-speech (TTS) research has predominantly focused on enhancing the quality of synthesized speech for speakers in the training dataset. The challenge of synthesizing lifelike speech for unseen, out-of-dataset speakers, especially those with limited reference data, remains a significant and unresolved problem. While zero-shot or few-shot speaker-adaptive TTS approaches have been explored, they have many limitations. Zero-shot approaches tend to suffer from insufficient generalization performance to reproduce the voice of speakers with heavy accents. While few-shot methods can reproduce highly varying accents, they bring a significant storage burden and the risk of overfitting and catastrophic forgetting. In addition, prior approaches only provide either zero-shot or few-shot adaptation, constraining their utility across varied real-world scenarios with different demands. Besides, most current evaluations of speaker-adaptive TTS are conducted only on datasets of native speakers, inadvertently neglecting a vast portion of non-native speakers with diverse accents. Our proposed framework unifies both zero-shot and few-shot speaker adaptation strategies, which we term as "instant" and "fine-grained" adaptations based on their merits. To alleviate the insufficient generalization performance observed in zero-shot speaker adaptation, we designed two innovative discriminators and introduced a memory mechanism for the speech decoder. To prevent catastrophic forgetting and reduce storage implications for few-shot speaker adaptation, we designed two adapters and a unique adaptation procedure.
FitCLIP: Refining Large-Scale Pretrained Image-Text Models for Zero-Shot Video Understanding Tasks
Large-scale pretrained image-text models have shown incredible zero-shot performance in a handful of tasks, including video ones such as action recognition and text-to-video retrieval. However, these models have not been adapted to video, mainly because they do not account for the time dimension but also because video frames are different from the typical images (e.g., containing motion blur, and less sharpness). In this paper, we present a fine-tuning strategy to refine these large-scale pretrained image-text models for zero-shot video understanding tasks. We show that by carefully adapting these models we obtain considerable improvements on two zero-shot Action Recognition tasks and three zero-shot Text-to-video Retrieval tasks. The code is available at https://github.com/bryant1410/fitclip
Improving Diversity in Zero-Shot GAN Adaptation with Semantic Variations
Training deep generative models usually requires a large amount of data. To alleviate the data collection cost, the task of zero-shot GAN adaptation aims to reuse well-trained generators to synthesize images of an unseen target domain without any further training samples. Due to the data absence, the textual description of the target domain and the vision-language models, e.g., CLIP, are utilized to effectively guide the generator. However, with only a single representative text feature instead of real images, the synthesized images gradually lose diversity as the model is optimized, which is also known as mode collapse. To tackle the problem, we propose a novel method to find semantic variations of the target text in the CLIP space. Specifically, we explore diverse semantic variations based on the informative text feature of the target domain while regularizing the uncontrolled deviation of the semantic information. With the obtained variations, we design a novel directional moment loss that matches the first and second moments of image and text direction distributions. Moreover, we introduce elastic weight consolidation and a relation consistency loss to effectively preserve valuable content information from the source domain, e.g., appearances. Through extensive experiments, we demonstrate the efficacy of the proposed methods in ensuring sample diversity in various scenarios of zero-shot GAN adaptation. We also conduct ablation studies to validate the effect of each proposed component. Notably, our model achieves a new state-of-the-art on zero-shot GAN adaptation in terms of both diversity and quality.
ZeroPrompt: Scaling Prompt-Based Pretraining to 1,000 Tasks Improves Zero-Shot Generalization
We propose a multitask pretraining approach ZeroPrompt for zero-shot generalization, focusing on task scaling and zero-shot prompting. While previous models are trained on only a few dozen tasks, we scale to 1,000 tasks for the first time using real-world data. This leads to a crucial discovery that task scaling can be an efficient alternative to model scaling; i.e., the model size has little impact on performance with an extremely large number of tasks. Our results show that task scaling can substantially improve training efficiency by 30 times in FLOPs. Moreover, we present a prompting method that incorporates a genetic algorithm to automatically search for the best prompt for unseen tasks, along with a few other improvements. Empirically, ZeroPrompt substantially improves both the efficiency and the performance of zero-shot learning across a variety of academic and production datasets.
Finetuned Language Models Are Zero-Shot Learners
This paper explores a simple method for improving the zero-shot learning abilities of language models. We show that instruction tuning -- finetuning language models on a collection of tasks described via instructions -- substantially improves zero-shot performance on unseen tasks. We take a 137B parameter pretrained language model and instruction-tune it on over 60 NLP tasks verbalized via natural language instruction templates. We evaluate this instruction-tuned model, which we call FLAN, on unseen task types. FLAN substantially improves the performance of its unmodified counterpart and surpasses zero-shot 175B GPT-3 on 20 of 25 tasks that we evaluate. FLAN even outperforms few-shot GPT-3 by a large margin on ANLI, RTE, BoolQ, AI2-ARC, OpenbookQA, and StoryCloze. Ablation studies reveal that number of finetuning datasets, model scale, and natural language instructions are key to the success of instruction tuning.
OR-Toolformer: Modeling and Solving Operations Research Problems with Tool Augmented Large Language Models
Large language models (LLMs) demonstrate strong mathematical reasoning, but reliance on closed-source APIs for OR tasks raises privacy concerns, and training open-source models from scratch incurs high compute costs. We introduce OR-Toolformer, which fine-tunes Llama-3.1-8B-Instruct with a semi-automatic data synthesis pipeline that generates diverse OR problem-answer pairs and augments the model with external solvers to produce API calls. On three of four standard benchmarks, OR-Toolformer achieves up to 80.1% execution accuracy, exceeding size-matched baselines by over 4.3%. In zero-shot evaluation on two unseen OR problem types, it attains 54% average accuracy, a 21 percentage-point improvement over the strongest baseline. These findings validate the efficacy of tool-augmented fine-tuning LLMs for accurate and generalizable OR problem modeling and solving.
Scaling Zero-Shot Reference-to-Video Generation
Reference-to-video (R2V) generation aims to synthesize videos that align with a text prompt while preserving the subject identity from reference images. However, current R2V methods are hindered by the reliance on explicit reference image-video-text triplets, whose construction is highly expensive and difficult to scale. We bypass this bottleneck by introducing Saber, a scalable zero-shot framework that requires no explicit R2V data. Trained exclusively on video-text pairs, Saber employs a masked training strategy and a tailored attention-based model design to learn identity-consistent and reference-aware representations. Mask augmentation techniques are further integrated to mitigate copy-paste artifacts common in reference-to-video generation. Moreover, Saber demonstrates remarkable generalization capabilities across a varying number of references and achieves superior performance on the OpenS2V-Eval benchmark compared to methods trained with R2V data.
Generative Adversarial Zero-shot Learning via Knowledge Graphs
Zero-shot learning (ZSL) is to handle the prediction of those unseen classes that have no labeled training data. Recently, generative methods like Generative Adversarial Networks (GANs) are being widely investigated for ZSL due to their high accuracy, generalization capability and so on. However, the side information of classes used now is limited to text descriptions and attribute annotations, which are in short of semantics of the classes. In this paper, we introduce a new generative ZSL method named KG-GAN by incorporating rich semantics in a knowledge graph (KG) into GANs. Specifically, we build upon Graph Neural Networks and encode KG from two views: class view and attribute view considering the different semantics of KG. With well-learned semantic embeddings for each node (representing a visual category), we leverage GANs to synthesize compelling visual features for unseen classes. According to our evaluation with multiple image classification datasets, KG-GAN can achieve better performance than the state-of-the-art baselines.
The Right Time Matters: Data Arrangement Affects Zero-Shot Generalization in Instruction Tuning
Understanding alignment techniques begins with comprehending zero-shot generalization brought by instruction tuning, but little of the mechanism has been understood. Existing work has largely been confined to the task level, without considering that tasks are artificially defined and, to LLMs, merely consist of tokens and representations. To bridge this gap, we investigate zero-shot generalization from the perspective of the data itself. We first demonstrate that zero-shot generalization happens very early during instruction tuning, with loss serving as a stable indicator. Next, we investigate training data arrangement through similarity and granularity perspectives, confirming that the timing of exposure to certain training examples may greatly facilitate generalization on unseen tasks. Finally, we propose a more grounded training data arrangement framework, Test-centric Multi-turn Arrangement, and show its effectiveness in promoting continual learning and further loss reduction. For the first time, we show that zero-shot generalization during instruction tuning is a form of similarity-based generalization between training and test data at the instance level. Our code is released at https://github.com/thunlp/Dynamics-of-Zero-Shot-Generalization.
ZYN: Zero-Shot Reward Models with Yes-No Questions
In this work, we address the problem of directing the text generations of a LLM towards a desired behavior, aligning the generated text with the preferences of the human operator. We propose using another language model as a critic, reward model in a zero-shot way thanks to the prompt of a Yes-No question that represents the user preferences, without requiring further labeled data. This zero-shot reward model provides the learning signal to further fine-tune the base LLM using reinforcement learning, as in RLAIF; yet our approach is also compatible in other contexts such as quality-diversity search. Extensive evidence of the capabilities of the proposed ZYN framework is provided through experiments in different domains related to text generation, including detoxification; optimizing sentiment of movie reviews, or any other attribute; steering the opinion about a particular topic the model may have; and personalizing prompt generators for text-to-image tasks. Code to be released at https://github.com/vicgalle/zero-shot-reward-models/.
SUGAR: Subject-Driven Video Customization in a Zero-Shot Manner
We present SUGAR, a zero-shot method for subject-driven video customization. Given an input image, SUGAR is capable of generating videos for the subject contained in the image and aligning the generation with arbitrary visual attributes such as style and motion specified by user-input text. Unlike previous methods, which require test-time fine-tuning or fail to generate text-aligned videos, SUGAR achieves superior results without the need for extra cost at test-time. To enable zero-shot capability, we introduce a scalable pipeline to construct synthetic dataset which is specifically designed for subject-driven customization, leading to 2.5 millions of image-video-text triplets. Additionally, we propose several methods to enhance our model, including special attention designs, improved training strategies, and a refined sampling algorithm. Extensive experiments are conducted. Compared to previous methods, SUGAR achieves state-of-the-art results in identity preservation, video dynamics, and video-text alignment for subject-driven video customization, demonstrating the effectiveness of our proposed method.
Multitask Prompted Training Enables Zero-Shot Task Generalization
Large language models have recently been shown to attain reasonable zero-shot generalization on a diverse set of tasks (Brown et al., 2020). It has been hypothesized that this is a consequence of implicit multitask learning in language models' pretraining (Radford et al., 2019). Can zero-shot generalization instead be directly induced by explicit multitask learning? To test this question at scale, we develop a system for easily mapping any natural language tasks into a human-readable prompted form. We convert a large set of supervised datasets, each with multiple prompts with diverse wording. These prompted datasets allow for benchmarking the ability of a model to perform completely held-out tasks. We fine-tune a pretrained encoder-decoder model (Raffel et al., 2020; Lester et al., 2021) on this multitask mixture covering a wide variety of tasks. The model attains strong zero-shot performance on several standard datasets, often outperforming models up to 16x its size. Further, our approach attains strong performance on a subset of tasks from the BIG-bench benchmark, outperforming models up to 6x its size. All trained models are available at https://github.com/bigscience-workshop/t-zero and all prompts are available at https://github.com/bigscience-workshop/promptsource.
OntoZSL: Ontology-enhanced Zero-shot Learning
Zero-shot Learning (ZSL), which aims to predict for those classes that have never appeared in the training data, has arisen hot research interests. The key of implementing ZSL is to leverage the prior knowledge of classes which builds the semantic relationship between classes and enables the transfer of the learned models (e.g., features) from training classes (i.e., seen classes) to unseen classes. However, the priors adopted by the existing methods are relatively limited with incomplete semantics. In this paper, we explore richer and more competitive prior knowledge to model the inter-class relationship for ZSL via ontology-based knowledge representation and semantic embedding. Meanwhile, to address the data imbalance between seen classes and unseen classes, we developed a generative ZSL framework with Generative Adversarial Networks (GANs). Our main findings include: (i) an ontology-enhanced ZSL framework that can be applied to different domains, such as image classification (IMGC) and knowledge graph completion (KGC); (ii) a comprehensive evaluation with multiple zero-shot datasets from different domains, where our method often achieves better performance than the state-of-the-art models. In particular, on four representative ZSL baselines of IMGC, the ontology-based class semantics outperform the previous priors e.g., the word embeddings of classes by an average of 12.4 accuracy points in the standard ZSL across two example datasets (see Figure 4).
Recent Advances in Zero-shot Recognition
With the recent renaissance of deep convolution neural networks, encouraging breakthroughs have been achieved on the supervised recognition tasks, where each class has sufficient training data and fully annotated training data. However, to scale the recognition to a large number of classes with few or now training samples for each class remains an unsolved problem. One approach to scaling up the recognition is to develop models capable of recognizing unseen categories without any training instances, or zero-shot recognition/ learning. This article provides a comprehensive review of existing zero-shot recognition techniques covering various aspects ranging from representations of models, and from datasets and evaluation settings. We also overview related recognition tasks including one-shot and open set recognition which can be used as natural extensions of zero-shot recognition when limited number of class samples become available or when zero-shot recognition is implemented in a real-world setting. Importantly, we highlight the limitations of existing approaches and point out future research directions in this existing new research area.
CLIP with Generative Latent Replay: a Strong Baseline for Incremental Learning
With the emergence of Transformers and Vision-Language Models (VLMs) such as CLIP, fine-tuning large pre-trained models has recently become a prevalent strategy in Continual Learning. This has led to the development of numerous prompting strategies to adapt transformer-based models without incurring catastrophic forgetting. However, these strategies often compromise the original zero-shot capabilities of the pre-trained CLIP model and struggle to adapt to domains that significantly deviate from the pre-training data. In this work, we propose Continual Generative training for Incremental prompt-Learning, a simple and novel approach to mitigate forgetting while adapting CLIP. Briefly, we employ Variational Autoencoders (VAEs) to learn class-conditioned distributions within the embedding space of the visual encoder. We then exploit these distributions to sample new synthetic visual embeddings and train the corresponding class-specific textual prompts during subsequent tasks. Through extensive experiments on different domains, we show that such a generative replay approach can adapt to new tasks while improving zero-shot capabilities, evaluated using a novel metric tailored for CL scenarios. Notably, further analysis reveals that our approach can bridge the gap with joint prompt tuning. The codebase is available at https://github.com/aimagelab/mammoth.
GIM: Learning Generalizable Image Matcher From Internet Videos
Image matching is a fundamental computer vision problem. While learning-based methods achieve state-of-the-art performance on existing benchmarks, they generalize poorly to in-the-wild images. Such methods typically need to train separate models for different scene types and are impractical when the scene type is unknown in advance. One of the underlying problems is the limited scalability of existing data construction pipelines, which limits the diversity of standard image matching datasets. To address this problem, we propose GIM, a self-training framework for learning a single generalizable model based on any image matching architecture using internet videos, an abundant and diverse data source. Given an architecture, GIM first trains it on standard domain-specific datasets and then combines it with complementary matching methods to create dense labels on nearby frames of novel videos. These labels are filtered by robust fitting, and then enhanced by propagating them to distant frames. The final model is trained on propagated data with strong augmentations. We also propose ZEB, the first zero-shot evaluation benchmark for image matching. By mixing data from diverse domains, ZEB can thoroughly assess the cross-domain generalization performance of different methods. Applying GIM consistently improves the zero-shot performance of 3 state-of-the-art image matching architectures; with 50 hours of YouTube videos, the relative zero-shot performance improves by 8.4%-18.1%. GIM also enables generalization to extreme cross-domain data such as Bird Eye View (BEV) images of projected 3D point clouds (Fig. 1(c)). More importantly, our single zero-shot model consistently outperforms domain-specific baselines when evaluated on downstream tasks inherent to their respective domains. The video presentation is available at https://www.youtube.com/watch?v=FU_MJLD8LeY.
The case for 4-bit precision: k-bit Inference Scaling Laws
Quantization methods reduce the number of bits required to represent each parameter in a model, trading accuracy for smaller memory footprints and inference latencies. However, the final model size depends on both the number of parameters of the original model and the rate of compression. For example, a 30B 8-bit model and a 60B 4-bit model have the same number of bits but may have very different zero-shot accuracies. In this work, we study this trade-off by developing inference scaling laws of zero-shot performance in Large Language Models (LLMs) to determine the bit-precision and model size that maximizes zero-shot performance. We run more than 35,000 experiments with 16-bit inputs and k-bit parameters to examine which zero-shot quantization methods improve scaling for 3 to 8-bit precision at scales of 19M to 176B parameters across the LLM families BLOOM, OPT, NeoX/Pythia, and GPT-2. We find that it is challenging to improve the bit-level scaling trade-off, with the only improvements being the use of a small block size -- splitting the parameters into small independently quantized blocks -- and the quantization data type being used (e.g., Int vs Float). Overall, our findings show that {4-bit} precision is almost universally optimal for total model bits and zero-shot accuracy.
A Recipe For Arbitrary Text Style Transfer with Large Language Models
In this paper, we leverage large language models (LMs) to perform zero-shot text style transfer. We present a prompting method that we call augmented zero-shot learning, which frames style transfer as a sentence rewriting task and requires only a natural language instruction, without model fine-tuning or exemplars in the target style. Augmented zero-shot learning is simple and demonstrates promising results not just on standard style transfer tasks such as sentiment, but also on arbitrary transformations such as "make this melodramatic" or "insert a metaphor."
ConZIC: Controllable Zero-shot Image Captioning by Sampling-Based Polishing
Zero-shot capability has been considered as a new revolution of deep learning, letting machines work on tasks without curated training data. As a good start and the only existing outcome of zero-shot image captioning (IC), ZeroCap abandons supervised training and sequentially searches every word in the caption using the knowledge of large-scale pretrained models. Though effective, its autoregressive generation and gradient-directed searching mechanism limit the diversity of captions and inference speed, respectively. Moreover, ZeroCap does not consider the controllability issue of zero-shot IC. To move forward, we propose a framework for Controllable Zero-shot IC, named ConZIC. The core of ConZIC is a novel sampling-based non-autoregressive language model named GibbsBERT, which can generate and continuously polish every word. Extensive quantitative and qualitative results demonstrate the superior performance of our proposed ConZIC for both zero-shot IC and controllable zero-shot IC. Especially, ConZIC achieves about 5x faster generation speed than ZeroCap, and about 1.5x higher diversity scores, with accurate generation given different control signals.
Conceptrol: Concept Control of Zero-shot Personalized Image Generation
Personalized image generation with text-to-image diffusion models generates unseen images based on reference image content. Zero-shot adapter methods such as IP-Adapter and OminiControl are especially interesting because they do not require test-time fine-tuning. However, they struggle to balance preserving personalized content and adherence to the text prompt. We identify a critical design flaw resulting in this performance gap: current adapters inadequately integrate personalization images with the textual descriptions. The generated images, therefore, replicate the personalized content rather than adhere to the text prompt instructions. Yet the base text-to-image has strong conceptual understanding capabilities that can be leveraged. We propose Conceptrol, a simple yet effective framework that enhances zero-shot adapters without adding computational overhead. Conceptrol constrains the attention of visual specification with a textual concept mask that improves subject-driven generation capabilities. It achieves as much as 89% improvement on personalization benchmarks over the vanilla IP-Adapter and can even outperform fine-tuning approaches such as Dreambooth LoRA. The source code is available at https://github.com/QY-H00/Conceptrol.
Generative Dual Adversarial Network for Generalized Zero-shot Learning
This paper studies the problem of generalized zero-shot learning which requires the model to train on image-label pairs from some seen classes and test on the task of classifying new images from both seen and unseen classes. Most previous models try to learn a fixed one-directional mapping between visual and semantic space, while some recently proposed generative methods try to generate image features for unseen classes so that the zero-shot learning problem becomes a traditional fully-supervised classification problem. In this paper, we propose a novel model that provides a unified framework for three different approaches: visual-> semantic mapping, semantic->visual mapping, and metric learning. Specifically, our proposed model consists of a feature generator that can generate various visual features given class embeddings as input, a regressor that maps each visual feature back to its corresponding class embedding, and a discriminator that learns to evaluate the closeness of an image feature and a class embedding. All three components are trained under the combination of cyclic consistency loss and dual adversarial loss. Experimental results show that our model not only preserves higher accuracy in classifying images from seen classes, but also performs better than existing state-of-the-art models in in classifying images from unseen classes.
FateZero: Fusing Attentions for Zero-shot Text-based Video Editing
The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability based on the text-to-video model. Extensive experiments demonstrate our superior temporal consistency and editing capability than previous works.
Zero-Shot Learning -- A Comprehensive Evaluation of the Good, the Bad and the Ugly
Due to the importance of zero-shot learning, i.e. classifying images where there is a lack of labeled training data, the number of proposed approaches has recently increased steadily. We argue that it is time to take a step back and to analyze the status quo of the area. The purpose of this paper is three-fold. First, given the fact that there is no agreed upon zero-shot learning benchmark, we first define a new benchmark by unifying both the evaluation protocols and data splits of publicly available datasets used for this task. This is an important contribution as published results are often not comparable and sometimes even flawed due to, e.g. pre-training on zero-shot test classes. Moreover, we propose a new zero-shot learning dataset, the Animals with Attributes 2 (AWA2) dataset which we make publicly available both in terms of image features and the images themselves. Second, we compare and analyze a significant number of the state-of-the-art methods in depth, both in the classic zero-shot setting but also in the more realistic generalized zero-shot setting. Finally, we discuss in detail the limitations of the current status of the area which can be taken as a basis for advancing it.
Conservative World Models
Zero-shot reinforcement learning (RL) promises to provide agents that can perform any task in an environment after an offline pre-training phase. Forward-backward (FB) representations represent remarkable progress towards this ideal, achieving 85% of the performance of task-specific agents in this setting. However, such performance is contingent on access to large and diverse datasets for pre-training, which cannot be expected for most real problems. Here, we explore how FB performance degrades when trained on small datasets that lack diversity, and mitigate it with conservatism, a well-established feature of performant offline RL algorithms. We evaluate our family of methods across various datasets, domains and tasks, reaching 150% of vanilla FB performance in aggregate. Somewhat surprisingly, conservative FB algorithms also outperform the task-specific baseline, despite lacking access to reward labels and being required to maintain policies for all tasks. Conservative FB algorithms perform no worse than FB on full datasets, and so present little downside over their predecessor. Our code is available open-source via https://enjeeneer.io/projects/conservative-world-models/.
Knowledge-aware Zero-Shot Learning: Survey and Perspective
Zero-shot learning (ZSL) which aims at predicting classes that have never appeared during the training using external knowledge (a.k.a. side information) has been widely investigated. In this paper we present a literature review towards ZSL in the perspective of external knowledge, where we categorize the external knowledge, review their methods and compare different external knowledge. With the literature review, we further discuss and outlook the role of symbolic knowledge in addressing ZSL and other machine learning sample shortage issues.
Continual Zero-Shot Learning through Semantically Guided Generative Random Walks
Learning novel concepts, remembering previous knowledge, and adapting it to future tasks occur simultaneously throughout a human's lifetime. To model such comprehensive abilities, continual zero-shot learning (CZSL) has recently been introduced. However, most existing methods overused unseen semantic information that may not be continually accessible in realistic settings. In this paper, we address the challenge of continual zero-shot learning where unseen information is not provided during training, by leveraging generative modeling. The heart of the generative-based methods is to learn quality representations from seen classes to improve the generative understanding of the unseen visual space. Motivated by this, we introduce generalization-bound tools and provide the first theoretical explanation for the benefits of generative modeling to CZSL tasks. Guided by the theoretical analysis, we then propose our learning algorithm that employs a novel semantically guided Generative Random Walk (GRW) loss. The GRW loss augments the training by continually encouraging the model to generate realistic and characterized samples to represent the unseen space. Our algorithm achieves state-of-the-art performance on AWA1, AWA2, CUB, and SUN datasets, surpassing existing CZSL methods by 3-7\%. The code has been made available here https://github.com/wx-zhang/IGCZSL
Instance Needs More Care: Rewriting Prompts for Instances Yields Better Zero-Shot Performance
Enabling large language models (LLMs) to perform tasks in zero-shot has been an appealing goal owing to its labor-saving (i.e., requiring no task-specific annotations); as such, zero-shot prompting approaches also enjoy better task generalizability. To improve LLMs' zero-shot performance, prior work has focused on devising more effective task instructions (e.g., ``let's think step by step'' ). However, we argue that, in order for an LLM to solve them correctly in zero-shot, individual test instances need more carefully designed and customized instructions. To this end, we propose PRoMPTd, an approach that rewrites the task prompt for each individual test input to be more specific, unambiguous, and complete, so as to provide better guidance to the task LLM. We evaluated PRoMPTd on eight datasets covering tasks including arithmetics, logical reasoning, and code generation, using GPT-4 as the task LLM. Notably, PRoMPTd achieves an absolute improvement of around 10% on the complex MATH dataset and 5% on the code generation task on HumanEval, outperforming conventional zero-shot methods. In addition, we also showed that the rewritten prompt can provide better interpretability of how the LLM resolves each test instance, which can potentially be leveraged as a defense mechanism against adversarial prompting. The source code and dataset can be obtained from https://github.com/salokr/PRoMPTd
ZeroNLG: Aligning and Autoencoding Domains for Zero-Shot Multimodal and Multilingual Natural Language Generation
Natural Language Generation (NLG) accepts input data in the form of images, videos, or text and generates corresponding natural language text as output. Existing NLG methods mainly adopt a supervised approach and rely heavily on coupled data-to-text pairs. However, for many targeted scenarios and for non-English languages, sufficient quantities of labeled data are often not available. To relax the dependency on labeled data of downstream tasks, we propose an intuitive and effective zero-shot learning framework, ZeroNLG, which can deal with multiple NLG tasks, including image-to-text (image captioning), video-to-text (video captioning), and text-to-text (neural machine translation), across English, Chinese, German, and French within a unified framework. ZeroNLG does not require any labeled downstream pairs for training. During training, ZeroNLG (i) projects different domains (across modalities and languages) to corresponding coordinates in a shared common latent space; (ii) bridges different domains by aligning their corresponding coordinates in this space; and (iii) builds an unsupervised multilingual auto-encoder to learn to generate text by reconstructing the input text given its coordinate in shared latent space. Consequently, during inference, based on the data-to-text pipeline, ZeroNLG can generate target sentences across different languages given the coordinate of input data in the common space. Within this unified framework, given visual (imaging or video) data as input, ZeroNLG can perform zero-shot visual captioning; given textual sentences as input, ZeroNLG can perform zero-shot machine translation. We present the results of extensive experiments on twelve NLG tasks, showing that, without using any labeled downstream pairs for training, ZeroNLG generates high-quality and believable outputs and significantly outperforms existing zero-shot methods.
Understanding Zero-Shot Adversarial Robustness for Large-Scale Models
Pretrained large-scale vision-language models like CLIP have exhibited strong generalization over unseen tasks. Yet imperceptible adversarial perturbations can significantly reduce CLIP's performance on new tasks. In this work, we identify and explore the problem of adapting large-scale models for zero-shot adversarial robustness. We first identify two key factors during model adaption -- training losses and adaptation methods -- that affect the model's zero-shot adversarial robustness. We then propose a text-guided contrastive adversarial training loss, which aligns the text embeddings and the adversarial visual features with contrastive learning on a small set of training data. We apply this training loss to two adaption methods, model finetuning and visual prompt tuning. We find that visual prompt tuning is more effective in the absence of texts, while finetuning wins in the existence of text guidance. Overall, our approach significantly improves the zero-shot adversarial robustness over CLIP, seeing an average improvement of over 31 points over ImageNet and 15 zero-shot datasets. We hope this work can shed light on understanding the zero-shot adversarial robustness of large-scale models.
EIDT-V: Exploiting Intersections in Diffusion Trajectories for Model-Agnostic, Zero-Shot, Training-Free Text-to-Video Generation
Zero-shot, training-free, image-based text-to-video generation is an emerging area that aims to generate videos using existing image-based diffusion models. Current methods in this space require specific architectural changes to image generation models, which limit their adaptability and scalability. In contrast to such methods, we provide a model-agnostic approach. We use intersections in diffusion trajectories, working only with the latent values. We could not obtain localized frame-wise coherence and diversity using only the intersection of trajectories. Thus, we instead use a grid-based approach. An in-context trained LLM is used to generate coherent frame-wise prompts; another is used to identify differences between frames. Based on these, we obtain a CLIP-based attention mask that controls the timing of switching the prompts for each grid cell. Earlier switching results in higher variance, while later switching results in more coherence. Therefore, our approach can ensure appropriate control between coherence and variance for the frames. Our approach results in state-of-the-art performance while being more flexible when working with diverse image-generation models. The empirical analysis using quantitative metrics and user studies confirms our model's superior temporal consistency, visual fidelity and user satisfaction, thus providing a novel way to obtain training-free, image-based text-to-video generation.
Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoders
Many approaches in generalized zero-shot learning rely on cross-modal mapping between the image feature space and the class embedding space. As labeled images are expensive, one direction is to augment the dataset by generating either images or image features. However, the former misses fine-grained details and the latter requires learning a mapping associated with class embeddings. In this work, we take feature generation one step further and propose a model where a shared latent space of image features and class embeddings is learned by modality-specific aligned variational autoencoders. This leaves us with the required discriminative information about the image and classes in the latent features, on which we train a softmax classifier. The key to our approach is that we align the distributions learned from images and from side-information to construct latent features that contain the essential multi-modal information associated with unseen classes. We evaluate our learned latent features on several benchmark datasets, i.e. CUB, SUN, AWA1 and AWA2, and establish a new state of the art on generalized zero-shot as well as on few-shot learning. Moreover, our results on ImageNet with various zero-shot splits show that our latent features generalize well in large-scale settings.
Masked Extended Attention for Zero-Shot Virtual Try-On In The Wild
Virtual Try-On (VTON) is a highly active line of research, with increasing demand. It aims to replace a piece of garment in an image with one from another, while preserving person and garment characteristics as well as image fidelity. Current literature takes a supervised approach for the task, impairing generalization and imposing heavy computation. In this paper, we present a novel zero-shot training-free method for inpainting a clothing garment by reference. Our approach employs the prior of a diffusion model with no additional training, fully leveraging its native generalization capabilities. The method employs extended attention to transfer image information from reference to target images, overcoming two significant challenges. We first initially warp the reference garment over the target human using deep features, alleviating "texture sticking". We then leverage the extended attention mechanism with careful masking, eliminating leakage of reference background and unwanted influence. Through a user study, qualitative, and quantitative comparison to state-of-the-art approaches, we demonstrate superior image quality and garment preservation compared unseen clothing pieces or human figures.
Zero-shot Visual Question Answering using Knowledge Graph
Incorporating external knowledge to Visual Question Answering (VQA) has become a vital practical need. Existing methods mostly adopt pipeline approaches with different components for knowledge matching and extraction, feature learning, etc.However, such pipeline approaches suffer when some component does not perform well, which leads to error propagation and poor overall performance. Furthermore, the majority of existing approaches ignore the answer bias issue -- many answers may have never appeared during training (i.e., unseen answers) in real-word application. To bridge these gaps, in this paper, we propose a Zero-shot VQA algorithm using knowledge graphs and a mask-based learning mechanism for better incorporating external knowledge, and present new answer-based Zero-shot VQA splits for the F-VQA dataset. Experiments show that our method can achieve state-of-the-art performance in Zero-shot VQA with unseen answers, meanwhile dramatically augment existing end-to-end models on the normal F-VQA task.
Familiarity: Better Evaluation of Zero-Shot Named Entity Recognition by Quantifying Label Shifts in Synthetic Training Data
Zero-shot named entity recognition (NER) is the task of detecting named entities of specific types (such as 'Person' or 'Medicine') without any training examples. Current research increasingly relies on large synthetic datasets, automatically generated to cover tens of thousands of distinct entity types, to train zero-shot NER models. However, in this paper, we find that these synthetic datasets often contain entity types that are semantically highly similar to (or even the same as) those in standard evaluation benchmarks. Because of this overlap, we argue that reported F1 scores for zero-shot NER overestimate the true capabilities of these approaches. Further, we argue that current evaluation setups provide an incomplete picture of zero-shot abilities since they do not quantify the label shift (i.e., the similarity of labels) between training and evaluation datasets. To address these issues, we propose Familiarity, a novel metric that captures both the semantic similarity between entity types in training and evaluation, as well as their frequency in the training data, to provide an estimate of label shift. It allows researchers to contextualize reported zero-shot NER scores when using custom synthetic training datasets. Further, it enables researchers to generate evaluation setups of various transfer difficulties for fine-grained analysis of zero-shot NER.
Large Language Model Distillation Doesn't Need a Teacher
Knowledge distillation trains a smaller student model to match the output distribution of a larger teacher to maximize the end-task performance under computational constraints. However, existing literature on language model distillation primarily focuses on compressing encoder-only models that are then specialized by task-specific supervised finetuning. We need to rethink this setup for more recent large language models with tens to hundreds of billions of parameters. Task-specific finetuning is impractical at this scale, and model performance is often measured using zero/few-shot prompting. Thus, in this work, we advocate for task-agnostic zero-shot evaluated distillation for large language models without access to end-task finetuning data. We propose a teacher-free task-agnostic distillation method, which uses a truncated version of the larger model for initialization, and continues pretraining this model using a language modeling objective. Our teacher-free method shines in a distillation regime where it is infeasible to fit both the student and teacher into the GPU memory. Despite its simplicity, our method can effectively reduce the model size by 50\%, matching or outperforming the vanilla distillation method on perplexity and accuracy on 13 zero-shot end-tasks while being 1.5x computationally efficient.
One Patch to Caption Them All: A Unified Zero-Shot Captioning Framework
Zero-shot captioners are recently proposed models that utilize common-space vision-language representations to caption images without relying on paired image-text data. To caption an image, they proceed by textually decoding a text-aligned image feature, but they limit their scope to global representations and whole-image captions. We present , a unified framework for zero-shot captioning that shifts from an image-centric to a patch-centric paradigm, enabling the captioning of arbitrary regions without the need of region-level supervision. Instead of relying on global image representations, we treat individual patches as atomic captioning units and aggregate them to describe arbitrary regions, from single patches to non-contiguous areas and entire images. We analyze the key ingredients that enable current latent captioners to work in our novel proposed framework. Experiments demonstrate that backbones producing meaningful, dense visual features, such as DINO, are key to achieving state-of-the-art performance in multiple region-based captioning tasks. Compared to other baselines and state-of-the-art competitors, our models achieve better performance on zero-shot dense, region-set, and a newly introduced trace captioning task, highlighting the effectiveness of patch-wise semantic representations for scalable caption generation. Project page at https://paciosoft.com/Patch-ioner/ .
Geometry-Aware Adaptation for Pretrained Models
Machine learning models -- including prominent zero-shot models -- are often trained on datasets whose labels are only a small proportion of a larger label space. Such spaces are commonly equipped with a metric that relates the labels via distances between them. We propose a simple approach to exploit this information to adapt the trained model to reliably predict new classes -- or, in the case of zero-shot prediction, to improve its performance -- without any additional training. Our technique is a drop-in replacement of the standard prediction rule, swapping argmax with the Fr\'echet mean. We provide a comprehensive theoretical analysis for this approach, studying (i) learning-theoretic results trading off label space diameter, sample complexity, and model dimension, (ii) characterizations of the full range of scenarios in which it is possible to predict any unobserved class, and (iii) an optimal active learning-like next class selection procedure to obtain optimal training classes for when it is not possible to predict the entire range of unobserved classes. Empirically, using easily-available external metrics, our proposed approach, Loki, gains up to 29.7% relative improvement over SimCLR on ImageNet and scales to hundreds of thousands of classes. When no such metric is available, Loki can use self-derived metrics from class embeddings and obtains a 10.5% improvement on pretrained zero-shot models such as CLIP.
ZeroGen: Efficient Zero-shot Learning via Dataset Generation
There is a growing interest in dataset generation recently due to the superior generative capacity of large pre-trained language models (PLMs). In this paper, we study a flexible and efficient zero-short learning method, ZeroGen. Given a zero-shot task, we first generate a dataset from scratch using PLMs in an unsupervised manner. Then, we train a tiny task model (e.g., LSTM) under the supervision of the synthesized dataset. This approach allows highly efficient inference as the final task model only has orders of magnitude fewer parameters comparing to PLMs (e.g., GPT2-XL). Apart from being annotation-free and efficient, we argue that ZeroGen can also provide useful insights from the perspective of data-free model-agnostic knowledge distillation, and unreferenced text generation evaluation. Experiments and analysis on different NLP tasks, namely, text classification, question answering, and natural language inference, show the effectiveness of ZeroGen.
Fine Tuning without Catastrophic Forgetting via Selective Low Rank Adaptation
Adapting deep learning models to new domains often requires computationally intensive retraining and risks catastrophic forgetting. While fine-tuning enables domain-specific adaptation, it can reduce robustness to distribution shifts, impacting out-of-distribution (OOD) performance. Pre-trained zero-shot models like CLIP offer strong generalization but may suffer degraded robustness after fine-tuning. Building on Task Adaptive Parameter Sharing (TAPS), we propose a simple yet effective extension as a parameter-efficient fine-tuning (PEFT) method, using an indicator function to selectively activate Low-Rank Adaptation (LoRA) blocks. Our approach minimizes knowledge loss, retains its generalization strengths under domain shifts, and significantly reduces computational costs compared to traditional fine-tuning. We demonstrate that effective fine-tuning can be achieved with as few as 5\% of active blocks, substantially improving efficiency. Evaluations on pre-trained models such as CLIP and DINO-ViT demonstrate our method's broad applicability and effectiveness in maintaining performance and knowledge retention.
Reconstruct, Inpaint, Finetune: Dynamic Novel-view Synthesis from Monocular Videos
We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is based on three key insights: (1) covisible pixels (that are visible in both the input and target views) can be rendered by first reconstructing the dynamic 3D scene and rendering the reconstruction from the novel-views and (2) hidden pixels in novel views can be "inpainted" with feed-forward 2D video diffusion models. Notably, our video inpainting diffusion model (CogNVS) can be self-supervised from 2D videos, allowing us to train it on a large corpus of in-the-wild videos. This in turn allows for (3) CogNVS to be applied zero-shot to novel test videos via test-time finetuning. We empirically verify that CogNVS outperforms almost all prior art for novel-view synthesis of dynamic scenes from monocular videos.
Proto Successor Measure: Representing the Space of All Possible Solutions of Reinforcement Learning
Having explored an environment, intelligent agents should be able to transfer their knowledge to most downstream tasks within that environment. Referred to as "zero-shot learning," this ability remains elusive for general-purpose reinforcement learning algorithms. While recent works have attempted to produce zero-shot RL agents, they make assumptions about the nature of the tasks or the structure of the MDP. We present Proto Successor Measure: the basis set for all possible solutions of Reinforcement Learning in a dynamical system. We provably show that any possible policy can be represented using an affine combination of these policy independent basis functions. Given a reward function at test time, we simply need to find the right set of linear weights to combine these basis corresponding to the optimal policy. We derive a practical algorithm to learn these basis functions using only interaction data from the environment and show that our approach can produce the optimal policy at test time for any given reward function without additional environmental interactions. Project page: https://agarwalsiddhant10.github.io/projects/psm.html.
AnyLogo: Symbiotic Subject-Driven Diffusion System with Gemini Status
Diffusion models have made compelling progress on facilitating high-throughput daily production. Nevertheless, the appealing customized requirements are remain suffered from instance-level finetuning for authentic fidelity. Prior zero-shot customization works achieve the semantic consistence through the condensed injection of identity features, while addressing detailed low-level signatures through complex model configurations and subject-specific fabrications, which significantly break the statistical coherence within the overall system and limit the applicability across various scenarios. To facilitate the generic signature concentration with rectified efficiency, we present AnyLogo, a zero-shot region customizer with remarkable detail consistency, building upon the symbiotic diffusion system with eliminated cumbersome designs. Streamlined as vanilla image generation, we discern that the rigorous signature extraction and creative content generation are promisingly compatible and can be systematically recycled within a single denoising model. In place of the external configurations, the gemini status of the denoising model promote the reinforced subject transmission efficiency and disentangled semantic-signature space with continuous signature decoration. Moreover, the sparse recycling paradigm is adopted to prevent the duplicated risk with compressed transmission quota for diversified signature stimulation. Extensive experiments on constructed logo-level benchmarks demonstrate the effectiveness and practicability of our methods.
Enhancing CLIP with CLIP: Exploring Pseudolabeling for Limited-Label Prompt Tuning
Fine-tuning vision-language models (VLMs) like CLIP to downstream tasks is often necessary to optimize their performance. However, a major obstacle is the limited availability of labeled data. We study the use of pseudolabels, i.e., heuristic labels for unlabeled data, to enhance CLIP via prompt tuning. Conventional pseudolabeling trains a model on labeled data and then generates labels for unlabeled data. VLMs' zero-shot capabilities enable a ``second generation'' of pseudolabeling approaches that do not require task-specific training on labeled data. By using zero-shot pseudolabels as a source of supervision, we observe that learning paradigms such as semi-supervised, transductive zero-shot, and unsupervised learning can all be seen as optimizing the same loss function. This unified view enables the development of versatile training strategies that are applicable across learning paradigms. We investigate them on image classification tasks where CLIP exhibits limitations, by varying prompt modalities, e.g., textual or visual prompts, and learning paradigms. We find that (1) unexplored prompt tuning strategies that iteratively refine pseudolabels consistently improve CLIP accuracy, by 19.5 points in semi-supervised learning, by 28.4 points in transductive zero-shot learning, and by 15.2 points in unsupervised learning, and (2) unlike conventional semi-supervised pseudolabeling, which exacerbates model biases toward classes with higher-quality pseudolabels, prompt tuning leads to a more equitable distribution of per-class accuracy. The code to reproduce the experiments is at github.com/BatsResearch/menghini-enhanceCLIPwithCLIP-code.
Subject-driven Video Generation via Disentangled Identity and Motion
We propose to train a subject-driven customized video generation model through decoupling the subject-specific learning from temporal dynamics in zero-shot without additional tuning. A traditional method for video customization that is tuning-free often relies on large, annotated video datasets, which are computationally expensive and require extensive annotation. In contrast to the previous approach, we introduce the use of an image customization dataset directly on training video customization models, factorizing the video customization into two folds: (1) identity injection through image customization dataset and (2) temporal modeling preservation with a small set of unannotated videos through the image-to-video training method. Additionally, we employ random image token dropping with randomized image initialization during image-to-video fine-tuning to mitigate the copy-and-paste issue. To further enhance learning, we introduce stochastic switching during joint optimization of subject-specific and temporal features, mitigating catastrophic forgetting. Our method achieves strong subject consistency and scalability, outperforming existing video customization models in zero-shot settings, demonstrating the effectiveness of our framework.
NAF: Zero-Shot Feature Upsampling via Neighborhood Attention Filtering
Vision Foundation Models (VFMs) extract spatially downsampled representations, posing challenges for pixel-level tasks. Existing upsampling approaches face a fundamental trade-off: classical filters are fast and broadly applicable but rely on fixed forms, while modern upsamplers achieve superior accuracy through learnable, VFM-specific forms at the cost of retraining for each VFM. We introduce Neighborhood Attention Filtering (NAF), which bridges this gap by learning adaptive spatial-and-content weights through Cross-Scale Neighborhood Attention and Rotary Position Embeddings (RoPE), guided solely by the high-resolution input image. NAF operates zero-shot: it upsamples features from any VFM without retraining, making it the first VFM-agnostic architecture to outperform VFM-specific upsamplers and achieve state-of-the-art performance across multiple downstream tasks. It maintains high efficiency, scaling to 2K feature maps and reconstructing intermediate-resolution maps at 18 FPS. Beyond feature upsampling, NAF demonstrates strong performance on image restoration, highlighting its versatility. Code and checkpoints are available at https://github.com/valeoai/NAF.
Zero-Shot Reinforcement Learning Under Partial Observability
Recent work has shown that, under certain assumptions, zero-shot reinforcement learning (RL) methods can generalise to any unseen task in an environment after reward-free pre-training. Access to Markov states is one such assumption, yet, in many real-world applications, the Markov state is only partially observable. Here, we explore how the performance of standard zero-shot RL methods degrades when subjected to partially observability, and show that, as in single-task RL, memory-based architectures are an effective remedy. We evaluate our memory-based zero-shot RL methods in domains where the states, rewards and a change in dynamics are partially observed, and show improved performance over memory-free baselines. Our code is open-sourced via: https://enjeeneer.io/projects/bfms-with-memory/.
Improvement Speaker Similarity for Zero-Shot Any-to-Any Voice Conversion of Whispered and Regular Speech
Zero-shot voice conversion aims to transfer the voice of a source speaker to that of a speaker unseen during training, while preserving the content information. Although various methods have been proposed to reconstruct speaker information in generated speech, there is still room for improvement in achieving high similarity between generated and ground truth recordings. Furthermore, zero-shot voice conversion for speech in specific domains, such as whispered, remains an unexplored area. To address this problem, we propose a SpeakerVC model that can effectively perform zero-shot speech conversion in both voiced and whispered domains, while being lightweight and capable of running in streaming mode without significant quality degradation. In addition, we explore methods to improve the quality of speaker identity transfer and demonstrate their effectiveness for a variety of voice conversion systems.
Vec-Tok-VC+: Residual-enhanced Robust Zero-shot Voice Conversion with Progressive Constraints in a Dual-mode Training Strategy
Zero-shot voice conversion (VC) aims to transform source speech into arbitrary unseen target voice while keeping the linguistic content unchanged. Recent VC methods have made significant progress, but semantic losses in the decoupling process as well as training-inference mismatch still hinder conversion performance. In this paper, we propose Vec-Tok-VC+, a novel prompt-based zero-shot VC model improved from Vec-Tok Codec, achieving voice conversion given only a 3s target speaker prompt. We design a residual-enhanced K-Means decoupler to enhance the semantic content extraction with a two-layer clustering process. Besides, we employ teacher-guided refinement to simulate the conversion process to eliminate the training-inference mismatch, forming a dual-mode training strategy. Furthermore, we design a multi-codebook progressive loss function to constrain the layer-wise output of the model from coarse to fine to improve speaker similarity and content accuracy. Objective and subjective evaluations demonstrate that Vec-Tok-VC+ outperforms the strong baselines in naturalness, intelligibility, and speaker similarity.
DUET: Cross-modal Semantic Grounding for Contrastive Zero-shot Learning
Zero-shot learning (ZSL) aims to predict unseen classes whose samples have never appeared during training. One of the most effective and widely used semantic information for zero-shot image classification are attributes which are annotations for class-level visual characteristics. However, the current methods often fail to discriminate those subtle visual distinctions between images due to not only the shortage of fine-grained annotations, but also the attribute imbalance and co-occurrence. In this paper, we present a transformer-based end-to-end ZSL method named DUET, which integrates latent semantic knowledge from the pre-trained language models (PLMs) via a self-supervised multi-modal learning paradigm. Specifically, we (1) developed a cross-modal semantic grounding network to investigate the model's capability of disentangling semantic attributes from the images; (2) applied an attribute-level contrastive learning strategy to further enhance the model's discrimination on fine-grained visual characteristics against the attribute co-occurrence and imbalance; (3) proposed a multi-task learning policy for considering multi-model objectives. We find that our DUET can achieve state-of-the-art performance on three standard ZSL benchmarks and a knowledge graph equipped ZSL benchmark. Its components are effective and its predictions are interpretable.
Unsupervised Zero-Shot Reinforcement Learning via Functional Reward Encodings
Can we pre-train a generalist agent from a large amount of unlabeled offline trajectories such that it can be immediately adapted to any new downstream tasks in a zero-shot manner? In this work, we present a functional reward encoding (FRE) as a general, scalable solution to this zero-shot RL problem. Our main idea is to learn functional representations of any arbitrary tasks by encoding their state-reward samples using a transformer-based variational auto-encoder. This functional encoding not only enables the pre-training of an agent from a wide diversity of general unsupervised reward functions, but also provides a way to solve any new downstream tasks in a zero-shot manner, given a small number of reward-annotated samples. We empirically show that FRE agents trained on diverse random unsupervised reward functions can generalize to solve novel tasks in a range of simulated robotic benchmarks, often outperforming previous zero-shot RL and offline RL methods. Code for this project is provided at: https://github.com/kvfrans/fre
VideoMaker: Zero-shot Customized Video Generation with the Inherent Force of Video Diffusion Models
Zero-shot customized video generation has gained significant attention due to its substantial application potential. Existing methods rely on additional models to extract and inject reference subject features, assuming that the Video Diffusion Model (VDM) alone is insufficient for zero-shot customized video generation. However, these methods often struggle to maintain consistent subject appearance due to suboptimal feature extraction and injection techniques. In this paper, we reveal that VDM inherently possesses the force to extract and inject subject features. Departing from previous heuristic approaches, we introduce a novel framework that leverages VDM's inherent force to enable high-quality zero-shot customized video generation. Specifically, for feature extraction, we directly input reference images into VDM and use its intrinsic feature extraction process, which not only provides fine-grained features but also significantly aligns with VDM's pre-trained knowledge. For feature injection, we devise an innovative bidirectional interaction between subject features and generated content through spatial self-attention within VDM, ensuring that VDM has better subject fidelity while maintaining the diversity of the generated video.Experiments on both customized human and object video generation validate the effectiveness of our framework.
ZeroStereo: Zero-shot Stereo Matching from Single Images
State-of-the-art supervised stereo matching methods have achieved remarkable performance on various benchmarks. However, their generalization to real-world scenarios remains challenging due to the scarcity of annotated real-world stereo data. In this paper, we propose ZeroStereo, a novel stereo image generation pipeline for zero-shot stereo matching. Our approach synthesizes high-quality right images from arbitrary single images by leveraging pseudo disparities generated by a monocular depth estimation model. Unlike previous methods that address occluded regions by filling missing areas with neighboring pixels or random backgrounds, we fine-tune a diffusion inpainting model to recover missing details while preserving semantic structure. Additionally, we propose Training-Free Confidence Generation, which mitigates the impact of unreliable pseudo labels without additional training, and Adaptive Disparity Selection, which ensures a diverse and realistic disparity distribution while preventing excessive occlusion and foreground distortion. Experiments demonstrate that models trained with our pipeline achieve state-of-the-art zero-shot generalization across multiple datasets with only a dataset volume comparable to Scene Flow. Code: https://github.com/Windsrain/ZeroStereo.
Visual-Text Cross Alignment: Refining the Similarity Score in Vision-Language Models
It has recently been discovered that using a pre-trained vision-language model (VLM), e.g., CLIP, to align a whole query image with several finer text descriptions generated by a large language model can significantly enhance zero-shot performance. However, in this paper, we empirically find that the finer descriptions tend to align more effectively with local areas of the query image rather than the whole image, and then we theoretically validate this finding. Thus, we present a method called weighted visual-text cross alignment (WCA). This method begins with a localized visual prompting technique, designed to identify local visual areas within the query image. The local visual areas are then cross-aligned with the finer descriptions by creating a similarity matrix using the pre-trained VLM. To determine how well a query image aligns with each category, we develop a score function based on the weighted similarities in this matrix. Extensive experiments demonstrate that our method significantly improves zero-shot performance across various datasets, achieving results that are even comparable to few-shot learning methods.
Vista-LLaMA: Reducing Hallucination in Video Language Models via Equal Distance to Visual Tokens
Recent advances in large video-language models have displayed promising outcomes in video comprehension. Current approaches straightforwardly convert video into language tokens and employ large language models for multi-modal tasks. However, this method often leads to the generation of irrelevant content, commonly known as "hallucination", as the length of the text increases and the impact of the video diminishes. To address this problem, we propose Vista-LLaMA, a novel framework that maintains the consistent distance between all visual tokens and any language tokens, irrespective of the generated text length. Vista-LLaMA omits relative position encoding when determining attention weights between visual and text tokens, retaining the position encoding for text and text tokens. This amplifies the effect of visual tokens on text generation, especially when the relative distance is longer between visual and text tokens. The proposed attention mechanism significantly reduces the chance of producing irrelevant text related to the video content. Furthermore, we present a sequential visual projector that projects the current video frame into tokens of language space with the assistance of the previous frame. This approach not only captures the temporal relationship within the video, but also allows less visual tokens to encompass the entire video. Our approach significantly outperforms various previous methods (e.g., Video-ChatGPT, MovieChat) on four challenging open-ended video question answering benchmarks. We reach an accuracy of 60.7 on the zero-shot NExT-QA and 60.5 on the zero-shot MSRVTT-QA, setting a new state-of-the-art performance. This project is available at https://jinxxian.github.io/Vista-LLaMA.
ZeroQ: A Novel Zero Shot Quantization Framework
Quantization is a promising approach for reducing the inference time and memory footprint of neural networks. However, most existing quantization methods require access to the original training dataset for retraining during quantization. This is often not possible for applications with sensitive or proprietary data, e.g., due to privacy and security concerns. Existing zero-shot quantization methods use different heuristics to address this, but they result in poor performance, especially when quantizing to ultra-low precision. Here, we propose ZeroQ , a novel zero-shot quantization framework to address this. ZeroQ enables mixed-precision quantization without any access to the training or validation data. This is achieved by optimizing for a Distilled Dataset, which is engineered to match the statistics of batch normalization across different layers of the network. ZeroQ supports both uniform and mixed-precision quantization. For the latter, we introduce a novel Pareto frontier based method to automatically determine the mixed-precision bit setting for all layers, with no manual search involved. We extensively test our proposed method on a diverse set of models, including ResNet18/50/152, MobileNetV2, ShuffleNet, SqueezeNext, and InceptionV3 on ImageNet, as well as RetinaNet-ResNet50 on the Microsoft COCO dataset. In particular, we show that ZeroQ can achieve 1.71\% higher accuracy on MobileNetV2, as compared to the recently proposed DFQ method. Importantly, ZeroQ has a very low computational overhead, and it can finish the entire quantization process in less than 30s (0.5\% of one epoch training time of ResNet50 on ImageNet). We have open-sourced the ZeroQ frameworkhttps://github.com/amirgholami/ZeroQ.
Building Efficient Universal Classifiers with Natural Language Inference
Generative Large Language Models (LLMs) have become the mainstream choice for fewshot and zeroshot learning thanks to the universality of text generation. Many users, however, do not need the broad capabilities of generative LLMs when they only want to automate a classification task. Smaller BERT-like models can also learn universal tasks, which allow them to do any text classification task without requiring fine-tuning (zeroshot classification) or to learn new tasks with only a few examples (fewshot), while being significantly more efficient than generative LLMs. This paper (1) explains how Natural Language Inference (NLI) can be used as a universal classification task that follows similar principles as instruction fine-tuning of generative LLMs, (2) provides a step-by-step guide with reusable Jupyter notebooks for building a universal classifier, and (3) shares the resulting universal classifier that is trained on 33 datasets with 389 diverse classes. Parts of the code we share has been used to train our older zeroshot classifiers that have been downloaded more than 55 million times via the Hugging Face Hub as of December 2023. Our new classifier improves zeroshot performance by 9.4%.
DUQGen: Effective Unsupervised Domain Adaptation of Neural Rankers by Diversifying Synthetic Query Generation
State-of-the-art neural rankers pre-trained on large task-specific training data such as MS-MARCO, have been shown to exhibit strong performance on various ranking tasks without domain adaptation, also called zero-shot. However, zero-shot neural ranking may be sub-optimal, as it does not take advantage of the target domain information. Unfortunately, acquiring sufficiently large and high quality target training data to improve a modern neural ranker can be costly and time-consuming. To address this problem, we propose a new approach to unsupervised domain adaptation for ranking, DUQGen, which addresses a critical gap in prior literature, namely how to automatically generate both effective and diverse synthetic training data to fine tune a modern neural ranker for a new domain. Specifically, DUQGen produces a more effective representation of the target domain by identifying clusters of similar documents; and generates a more diverse training dataset by probabilistic sampling over the resulting document clusters. Our extensive experiments, over the standard BEIR collection, demonstrate that DUQGen consistently outperforms all zero-shot baselines and substantially outperforms the SOTA baselines on 16 out of 18 datasets, for an average of 4% relative improvement across all datasets. We complement our results with a thorough analysis for more in-depth understanding of the proposed method's performance and to identify promising areas for further improvements.
Dense Retrievers Can Fail on Simple Queries: Revealing The Granularity Dilemma of Embeddings
This work focuses on an observed limitation of text encoders: embeddings may not be able to recognize fine-grained entities or events within the semantics, resulting in failed dense retrieval on even simple cases. To examine such behaviors, we first introduce a new evaluation dataset in Chinese, named CapRetrieval, whose passages are image captions, and queries are phrases inquiring entities or events in various forms. Zero-shot evaluation suggests that encoders may fail on these fine-grained matching, regardless of training sources or model sizes. Aiming for enhancement, we proceed to finetune encoders with our proposed data generation strategies, which obtains the best performance on CapRetrieval. Within this process, we further identify an issue of granularity dilemma, a challenge for embeddings to express fine-grained salience while aligning with overall semantics. Our dataset, code and models in this work are publicly released at https://github.com/lxucs/CapRetrieval.
FRESCO: Spatial-Temporal Correspondence for Zero-Shot Video Translation
The remarkable efficacy of text-to-image diffusion models has motivated extensive exploration of their potential application in video domains. Zero-shot methods seek to extend image diffusion models to videos without necessitating model training. Recent methods mainly focus on incorporating inter-frame correspondence into attention mechanisms. However, the soft constraint imposed on determining where to attend to valid features can sometimes be insufficient, resulting in temporal inconsistency. In this paper, we introduce FRESCO, intra-frame correspondence alongside inter-frame correspondence to establish a more robust spatial-temporal constraint. This enhancement ensures a more consistent transformation of semantically similar content across frames. Beyond mere attention guidance, our approach involves an explicit update of features to achieve high spatial-temporal consistency with the input video, significantly improving the visual coherence of the resulting translated videos. Extensive experiments demonstrate the effectiveness of our proposed framework in producing high-quality, coherent videos, marking a notable improvement over existing zero-shot methods.
Beyond Color and Lines: Zero-Shot Style-Specific Image Variations with Coordinated Semantics
Traditionally, style has been primarily considered in terms of artistic elements such as colors, brushstrokes, and lighting. However, identical semantic subjects, like people, boats, and houses, can vary significantly across different artistic traditions, indicating that style also encompasses the underlying semantics. Therefore, in this study, we propose a zero-shot scheme for image variation with coordinated semantics. Specifically, our scheme transforms the image-to-image problem into an image-to-text-to-image problem. The image-to-text operation employs vision-language models e.g., BLIP) to generate text describing the content of the input image, including the objects and their positions. Subsequently, the input style keyword is elaborated into a detailed description of this style and then merged with the content text using the reasoning capabilities of ChatGPT. Finally, the text-to-image operation utilizes a Diffusion model to generate images based on the text prompt. To enable the Diffusion model to accommodate more styles, we propose a fine-tuning strategy that injects text and style constraints into cross-attention. This ensures that the output image exhibits similar semantics in the desired style. To validate the performance of the proposed scheme, we constructed a benchmark comprising images of various styles and scenes and introduced two novel metrics. Despite its simplicity, our scheme yields highly plausible results in a zero-shot manner, particularly for generating stylized images with high-fidelity semantics.
Consistency Models
Diffusion models have made significant breakthroughs in image, audio, and video generation, but they depend on an iterative generation process that causes slow sampling speed and caps their potential for real-time applications. To overcome this limitation, we propose consistency models, a new family of generative models that achieve high sample quality without adversarial training. They support fast one-step generation by design, while still allowing for few-step sampling to trade compute for sample quality. They also support zero-shot data editing, like image inpainting, colorization, and super-resolution, without requiring explicit training on these tasks. Consistency models can be trained either as a way to distill pre-trained diffusion models, or as standalone generative models. Through extensive experiments, we demonstrate that they outperform existing distillation techniques for diffusion models in one- and few-step generation. For example, we achieve the new state-of-the-art FID of 3.55 on CIFAR-10 and 6.20 on ImageNet 64x64 for one-step generation. When trained as standalone generative models, consistency models also outperform single-step, non-adversarial generative models on standard benchmarks like CIFAR-10, ImageNet 64x64 and LSUN 256x256.
